banana-mc/config/watut-server.toml
2025-07-27 17:21:23 +02:00

51 lines
2.8 KiB
TOML

#General mod settings
[general]
#SETTING THESE SERVER SIDE SETTINGS TO FALSE WILL OVERRIDE ANY OF THE SAME CLIENT SETTINGS THAT ARE SET TO TRUE (for all clients)
dummySetting = true
#Disable new dynamic gui system and use old simple visual.
dynamicGuiUseOldSimpleGUIVisual = false
#Delay in ticks before sending a new image of a gui to other clients, 10 = twice a second, 0 = no delay, 20 = once a second, more frequent might affect performance and network load
#Range: > 5
dynamicGuiTickSendRateOfGUIUpdates = 10
#If enabled, only sends the initial image of a players gui, does not constantly update after it's been opened.
dynamicGuiDontSendConstantGUIUpdates = false
#Blur is used to prevent nasty aliasing/flicker artifacts at the cost of clarity
#Range: 0 ~ 2
dynamicGuiBlurLevel = 1
#Adjust the size of the circle used to cut off extra info beyond their main area of their gui, visual issues may occur of too big. Set to -1 to disable
#Range: 4.9E-324 ~ 1.7976931348623157E308
dynamicGuiSizeRadiusInPixelsToShow = 128.0
#Show a clients entire screen instead of using dynamicGuiSizeRadiusInPixelsToShow for a circle fade in a 512x512 area, WARNING: experimental, has cpu and network performance impact. Tweak dynamicGuiSizeRadiusInPixelsToShow to -1 or something large if you use this setting.
dynamicGuiShowClientsEntireScreen = false
#Disables the background rendering for most guis, might hide things like JEI or other things count as background rendering
dynamicGuiDisableBackgroundRendering = true
#Show items being transferred between player and container
showItemsBeingTransferredBetweenPlayerAndContainer = true
#How close another player has to be to another player to see what they're doing in GUI, item transferring, mouse movement, etc
#Range: > 0
distanceRequiredToShowGUIInfo = 5
#Enables or disables idle visual in the server player list tab screen
showIdleStatesInPlayerList = true
#Enables or disables idle visual above player head
showIdleStatesInPlayerAboveHead = true
#Setting false disables all animations
showPlayerAnimations = true
#Enables or disables typing animation
showPlayerAnimation_Typing = true
#Enables or disables idle animation
showPlayerAnimation_Idle = true
#Enables or disables the non typing animations used when showing the open Gui, such as head looking, arms moving up, arms pointing and clicking
showPlayerAnimation_Gui = true
#Show any Gui they're using that isn't chat typing related in world
showPlayerActiveNonChatGui = true
#Show the chat typing Gui in world
showPlayerActiveChatGui = true
#Show 'Player is typing...' on the chat screen
screenTypingVisible = true
#Plays a sound when a player opens some Guis
playScreenOpenSounds = true
#Plays a sutble sound when a player clicks their mouse in a Gui
playMouseClickSounds = true