#General mod settings [general] #SETTING THESE SERVER SIDE SETTINGS TO FALSE WILL OVERRIDE ANY OF THE SAME CLIENT SETTINGS THAT ARE SET TO TRUE (for all clients) dummySetting = true #Disable new dynamic gui system and use old simple visual. dynamicGuiUseOldSimpleGUIVisual = false #Delay in ticks before sending a new image of a gui to other clients, 10 = twice a second, 0 = no delay, 20 = once a second, more frequent might affect performance and network load #Range: > 5 dynamicGuiTickSendRateOfGUIUpdates = 10 #If enabled, only sends the initial image of a players gui, does not constantly update after it's been opened. dynamicGuiDontSendConstantGUIUpdates = false #Blur is used to prevent nasty aliasing/flicker artifacts at the cost of clarity #Range: 0 ~ 2 dynamicGuiBlurLevel = 1 #Adjust the size of the circle used to cut off extra info beyond their main area of their gui, visual issues may occur of too big. Set to -1 to disable #Range: 4.9E-324 ~ 1.7976931348623157E308 dynamicGuiSizeRadiusInPixelsToShow = 128.0 #Show a clients entire screen instead of using dynamicGuiSizeRadiusInPixelsToShow for a circle fade in a 512x512 area, WARNING: experimental, has cpu and network performance impact. Tweak dynamicGuiSizeRadiusInPixelsToShow to -1 or something large if you use this setting. dynamicGuiShowClientsEntireScreen = false #Disables the background rendering for most guis, might hide things like JEI or other things count as background rendering dynamicGuiDisableBackgroundRendering = true #Show items being transferred between player and container showItemsBeingTransferredBetweenPlayerAndContainer = true #How close another player has to be to another player to see what they're doing in GUI, item transferring, mouse movement, etc #Range: > 0 distanceRequiredToShowGUIInfo = 5 #Enables or disables idle visual in the server player list tab screen showIdleStatesInPlayerList = true #Enables or disables idle visual above player head showIdleStatesInPlayerAboveHead = true #Setting false disables all animations showPlayerAnimations = true #Enables or disables typing animation showPlayerAnimation_Typing = true #Enables or disables idle animation showPlayerAnimation_Idle = true #Enables or disables the non typing animations used when showing the open Gui, such as head looking, arms moving up, arms pointing and clicking showPlayerAnimation_Gui = true #Show any Gui they're using that isn't chat typing related in world showPlayerActiveNonChatGui = true #Show the chat typing Gui in world showPlayerActiveChatGui = true #Show 'Player is typing...' on the chat screen screenTypingVisible = true #Plays a sound when a player opens some Guis playScreenOpenSounds = true #Plays a sutble sound when a player clicks their mouse in a Gui playMouseClickSounds = true