stellaris_mods/better_mi/common/governments/civics/~01_bm_civics.txt

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civic_bm_void_machines = {
playable = { has_lithoids = yes }
ai_playable = { has_lithoids = yes }
description = civic_tooltip_void_hive_effects
potential = {
authority = { value = auth_machine_intelligence }
}
random_weight = {
base = @civic_default_random_weight
}
ai_weight = {
base = @ai_civic_default_base_weight
}
modifier = {
megastructures_cost_mult = -0.05
megastructure_build_speed_mult = 0.1
councilor_gestalt_growth_exp_gain = @gestalt_civic_node_xp_rate
}
}