civic_bm_void_machines = { playable = { has_lithoids = yes } ai_playable = { has_lithoids = yes } description = civic_tooltip_void_hive_effects potential = { authority = { value = auth_machine_intelligence } } random_weight = { base = @civic_default_random_weight } ai_weight = { base = @ai_civic_default_base_weight } modifier = { megastructures_cost_mult = -0.05 megastructure_build_speed_mult = 0.1 councilor_gestalt_growth_exp_gain = @gestalt_civic_node_xp_rate } }