132 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
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[embeddiumextras]
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	[embeddiumextras.general]
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		#Set Fullscreen mode
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		#Borderless let you change between screens more faster and move your mouse across monitors
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		#Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN
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		fullscreen = "FULLSCREEN"
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		#Configure FPS Display mode
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		#Complete mode gives you min FPS count and average count
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		#Allowed Values: OFF, SIMPLE, ADVANCED
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		fpsDisplay = "SIMPLE"
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		#Configure FPS Display gravity
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		#Places counter on specified corner of your screen
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		#Allowed Values: LEFT, CENTER, RIGHT
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		fpsDisplayGravity = "LEFT"
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		#Shows GPU and memory usage onto FPS display
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		#Allowed Values: OFF, ON, GPU, RAM
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		fpsDisplaySystem = "OFF"
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		#Configure FPS Display margin
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		#Give some space between corner and text
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		#Range: 0 ~ 48
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		fpsDisplayMargin = 12
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		#Toggle FPS Display shadow
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		#In case sometimes you can't see the text
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		fpsDisplayShadow = false
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	[embeddiumextras.quality]
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		#Toggle fog feature
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		#Fog was a vanilla feature, toggling off may increases performance
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		fog = true
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		#Raise clouds
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		#Modify clouds height perfect for a adaptative world experience
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		#Range: 0 ~ 512
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		cloudsHeight = 330
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		#Chunks fade in speed
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		#This option doesn't affect performance, just changes speed
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		#Allowed Values: OFF, FAST, SLOW
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		chunkFadeSpeed = "SLOW"
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		[embeddiumextras.quality.darkness]
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			#Configure Darkness Mode
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			#Each config changes what is considered 'true darkness'
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			#Allowed Values: PITCH_BLACK, TOTAL_DARKNESS, DARK, DIM, OFF
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			mode = "TOTAL_DARKNESS"
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			#Toggle Darkness on Overworld dimension
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			enableOnOverworld = true
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			#Toggle Darkness on Nether dimension
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			enableOnNether = false
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			#Configure fog brightness on nether when darkness is enabled
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			#Range: 0.0 ~ 1.0
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			netherFogBright = 0.5
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			#Toggle Darkness on End dimension
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			enableOnEnd = false
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			#Configure fog brightness on nether when darkness is enabled
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			#Range: 0.0 ~ 1.0
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			endFogBright = 0.5
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			#Toggle Darkness default mode for modded dimensions
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			valueByDefault = false
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			#List of all dimensions to use True Darkness
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			#This option overrides 'valueByDefault' state
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			dimensionWhitelist = []
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			#Toggle darkness when dimension has no SkyLight
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			enableOnNoSkyLight = false
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			#Disables all bright sources of darkness like moon or fog
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			#Only affects darkness effect
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			enableBlockLightOnly = false
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			#Toggles if moon phases affects darkness in the overworld
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			affectedByMoonPhase = true
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			#Configure max moon brightness level with darkness
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			#Range: 0.0 ~ 1.0
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			fullMoonBright = 0.5
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			#Configure min moon brightness level with darkness
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			#Range: 0.0 ~ 1.0
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			newMoonBright = 0.0
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	[embeddiumextras.performance]
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		#Toggles JREI item rendering until searching
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		#Increases performance a little bit and cleans your screen when you don't want to use it
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		hideJREI = false
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		#Toggles Minecraft Fonts shadows
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		#Depending of the case may increase performance
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		#Gives a flat style text
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		fontShadows = true
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		[embeddiumextras.performance.distanceCulling]
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			[embeddiumextras.performance.distanceCulling.tileEntities]
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				#Toggles distance culling for Block Entities
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				#Maybe you use another mod for that :(
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				enable = true
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				#Configure horizontal max distance before cull Block entities
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				#Value is squared, default was 64^2 (or 64x64)
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				#Range: > 0
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				cullingMaxDistanceX = 16384
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				#Configure vertical max distance before cull Block entities
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				#Value is raw
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				#Range: 0 ~ 512
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				cullingMaxDistanceY = 64
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				#List of all Block Entities to be ignored by distance culling
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				#Uses ResourceLocation to identify it
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				#Example 1: "minecraft:chest" - Ignores chests only
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				#Example 2: "ae2:*" - ignores all Block entities from Applied Energetics 2
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				whitelist = ["waterframes:*"]
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			[embeddiumextras.performance.distanceCulling.entities]
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				#Toggles distance culling for entities
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				#Maybe you use another mod for that :(
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				enable = true
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				#Configure horizontal max distance before cull entities
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				#Value is squared, default was 64^2 (or 64x64)
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				#Range: > 0
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				cullingMaxDistanceX = 16384
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				#Configure vertical max distance before cull entities
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				#Value is raw
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				#Range: 0 ~ 512
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				cullingMaxDistanceY = 64
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				#List of all Entities to be ignored by distance culling
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				#Uses ResourceLocation to identify it
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				#Example 1: "minecraft:bat" - Ignores bats only
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				#Example 2: "alexsmobs:*" - ignores all entities for alexmobs mod
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				whitelist = ["minecraft:ghast", "minecraft:ender_dragon", "iceandfire:*", "create:*"]
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	[embeddiumextras.others]
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		#Configure if borderless fullscreen option should be attached to F11 or replace vanilla fullscreen
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		#Allowed Values: ATTACH, REPLACE, OFF
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		borderlessAttachModeOnF11 = "OFF"
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		#Toggles fast language reload
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		#Embeddedt points it maybe cause troubles to JEI, so ¿why not add it as a toggleable option?
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		fastLanguageReload = true
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