This commit is contained in:
Mateusz Słodkowicz 2026-05-31 11:09:44 +02:00
parent 2b651132f0
commit 33e9af07e2
Signed by: materus
SSH Key Fingerprint: SHA256:rzVduzTiiszuYfLPYD0SDZV+g8lxhpcRgpbOZA1X0Uo
5 changed files with 868 additions and 1 deletions

827
config/autoswitch.conf Normal file
View File

@ -0,0 +1,827 @@
config-version=3
attack-action=[
{
priority=9
target {
type=BLOCK
id="#sword_efficient"
}
tools=[
{
type=ITEM
id="#swords"
data {
enchantments {
id=unbreaking
type=ENCHANTMENT
}
}
},
{
type=ITEM
id="#swords"
}
]
},
{
priority=11
target {
type=BLOCK
id="#sword_instantly_mines"
}
tools=[
{
type=ITEM
id="#swords"
data {
enchantments {
id=unbreaking
type=ENCHANTMENT
}
}
},
{
type=ITEM
id="#swords"
}
]
},
{
priority=10
target {
type=BLOCK
id="#mineable/axe"
}
tools=[
{
type=ITEM
id="#axes"
data {
enchantments {
type=OR
child=[
{
id=efficiency
type=ENCHANTMENT
},
{
id=unbreaking
type=ENCHANTMENT
},
{
# Mushroom blocks prefer silk touch axes
id="silk_touch"
type=ENCHANTMENT
}
]
}
}
},
{
type=ITEM
id="#axes"
}
]
},
{
priority=10
target {
type=BLOCK
id="#mineable/hoe"
}
tools=[
{
type=ITEM
id="#hoes"
data {
enchantments {
type=OR
child=[
{
id=efficiency
type=ENCHANTMENT
},
{
id=unbreaking
type=ENCHANTMENT
},
{
id="silk_touch"
type=ENCHANTMENT
}
]
}
}
},
{
type=ITEM
id="#hoes"
}
]
},
{
# Target for ores to prefer a specific enchantment.
# By default, prefers pickaxes with fortune over those with silk touch, unless the player is crouching,
# in which case the opposite occurs with silk touch being preferred.
priority=11
target {
type=AND
child=[
{
type=BLOCK
id="#c:ores"
},
{
type=BLOCK
id="#mineable/pickaxe"
}
]
}
tools=[
{
# Prefer silk touch pickaxes when crouching
type=ITEM
id="#pickaxes"
data {
enchantments {
id="silk_touch"
type=ENCHANTMENT
}
player {
isCrouching=true
}
}
},
{
type=ITEM
id="#pickaxes"
data {
enchantments {
id=fortune
type=ENCHANTMENT
}
}
},
{
type=ITEM
id="#pickaxes"
data {
enchantments {
id="silk_touch"
type=ENCHANTMENT
}
}
}
]
},
{
priority=10
target {
type=BLOCK
id="#mineable/pickaxe"
}
tools=[
{
type=ITEM
id="#pickaxes"
data {
enchantments {
type=OR
child=[
{
id=efficiency
type=ENCHANTMENT
},
{
id=unbreaking
type=ENCHANTMENT
},
{
id=fortune
type=ENCHANTMENT
},
{
id="silk_touch"
type=ENCHANTMENT
}
]
}
}
},
{
type=ITEM
id="#pickaxes"
}
]
},
{
priority=10
target {
type=BLOCK
id="#mineable/shovel"
}
tools=[
{
type=ITEM
id="#shovels"
data {
enchantments {
type=OR
child=[
{
id=efficiency
type=ENCHANTMENT
},
{
id=unbreaking
type=ENCHANTMENT
},
{
id=fortune
type=ENCHANTMENT
},
{
id="silk_touch"
type=ENCHANTMENT
}
]
}
}
},
{
type=ITEM
id="#shovels"
}
]
},
{
priority=10
target {
type=BLOCK
id="#autoswitch:shears_efficient"
}
tools=[
{
type=ITEM
id="#c:tools/shear"
data {
enchantments {
type=OR
child=[
{
id=efficiency
type=ENCHANTMENT
},
{
id=unbreaking
type=ENCHANTMENT
},
{
id="silk_touch"
type=ENCHANTMENT
}
]
}
}
},
{
type=ITEM
id="#c:tools/shear"
}
]
},
{
# Reeds require no tool, so switch away from one
priority=10
target {
type=BLOCK
id="sugar_cane"
}
tools=[]
},
{
# Blocks that prefer Silk Touch hoes
priority=11
target {
type=OR
child=[
{
type=BLOCK
id=sculk
},
{
type=BLOCK
id="sculk_catalyst"
},
{
type=BLOCK
id="sculk_sensor"
},
{
type=BLOCK
id="calibrated_sculk_sensor"
},
{
type=BLOCK
id="sculk_shrieker"
},
{
type=BLOCK
id="sculk_vein"
}
]
}
tools=[
{
type=ITEM
id="#hoes"
data {
enchantments {
id="silk_touch"
type=ENCHANTMENT
}
}
}
]
},
{
# Blocks that prefer Silk Touch axes
priority=11
target {
type=OR
child=[
{
type=BLOCK
id="#minecraft:beehives"
},
{
type=BLOCK
id="brown_mushroom_block"
},
{
type=BLOCK
id="red_mushroom_block"
},
{
type=BLOCK
id="mushroom_stem"
},
{
type=BLOCK
id="creaking_heart"
}
]
}
tools=[
{
type=ITEM
id="#axes"
data {
enchantments {
id="silk_touch"
type=ENCHANTMENT
}
}
}
]
},
{
# Blocks that prefer Silk Touch pickaxes
priority=11
target {
type=OR
child=[
{
type=BLOCK
id="minecraft:ender_chest"
},
{
type=BLOCK
id="#c:glass_blocks"
},
{
type=BLOCK
id="#c:glass_panes"
},
{
type=BLOCK
id="#ice"
},
{
type=BLOCK
id=glowstone
},
{
type=BLOCK
id="sea_lantern"
}
]
}
tools=[
{
type=ITEM
id="#pickaxes"
data {
enchantments {
id="silk_touch"
type=ENCHANTMENT
}
}
}
]
},
{
priority=10
target {
type=ENTITY
id="#sensitive_to_impaling"
}
tools=[
{
type=ITEM
id="#c:tools/melee_weapon"
data {
enchantments {
id=impaling
type=ENCHANTMENT
}
}
}
]
},
{
priority=10
target {
type=ENTITY
id="#sensitive_to_bane_of_arthropods"
}
tools=[
{
type=ITEM
id="#c:tools/melee_weapon"
data {
enchantments {
id="bane_of_arthropods"
type=ENCHANTMENT
}
}
}
]
},
{
priority=0
target {
type=OR
child=[
{
type=ENTITY
id="#autoswitch:any"
},
{
type=ENTITY
id=player
}
]
}
tools=[
{
type=ITEM
id="#c:tools/melee_weapon"
data {
enchantments {
id=sharpness
type=ENCHANTMENT
}
}
},
{
type=ITEM
id="#c:tools/melee_weapon"
}
]
},
{
priority=10
target {
type=ENTITY
id="#illager"
}
tools=[
{
type=ITEM
id="#c:tools/melee_weapon"
data {
enchantments {
id=sharpness
type=ENCHANTMENT
}
}
}
]
},
{
# Use a mace or axes to break boats to prevent accidentally hitting riders
priority=10
target {
type=OR
child=[
{
type=ENTITY
id="#boat"
}
]
}
tools=[
{
type=ITEM
id=mace
},
{
type=ITEM
id="#axes"
}
]
},
{
priority=10
target {
type=ENTITY
id="#sensitive_to_smite"
}
tools=[
{
type=ITEM
id="#c:tools/melee_weapon"
data {
enchantments {
id=smite
type=ENCHANTMENT
}
}
}
]
}
]
interact-action=[
{
priority=10
target {
type=ENTITY
id=creeper
}
tools=[
{
type=ITEM
id="#c:tools/igniter"
}
]
},
{
# Shearing targets
priority=10
target {
type=OR
child=[
{
id=sheep
type=ENTITY
},
{
id="#minecraft:beehives"
type=block
data {
blockstates {
"honey_level"=5
}
}
}
]
}
tools=[
{
type=ITEM
id="#c:tools/shear"
data {
enchantments {
type=OR
child=[
{
id=unbreaking
type=ENCHANTMENT
}
]
}
}
},
{
type=ITEM
id="#c:tools/shear"
}
]
},
{
priority=10
target {
type=ENTITY
id="iron_golem"
}
tools=[
{
type=ITEM
id="iron_ingot"
}
]
},
{
priority=10
target {
type=OR
child=[
{
id=goat
type=ENTITY
},
{
id=cow
type=ENTITY
}
]
}
tools=[
{
type=ITEM
id=bucket
}
]
},
{
priority=10
target {
id="minecraft:strider"
type=ENTITY
data {
equipment {
saddle=saddle
}
}
}
tools=[
{
type=ITEM
id="minecraft:warped_fungus_on_a_stick"
}
]
},
{
priority=10
target {
id="minecraft:pig"
type=ENTITY
data {
equipment {
saddle=saddle
}
}
}
tools=[
{
type=ITEM
id="minecraft:carrot_on_a_stick"
}
]
},
{
priority=10
target {
id="#fire"
type=BLOCK
}
tools=[
{
type=ITEM
id="splash_potion"
data {
components {
"potion_contents"=water
}
}
}
]
}
]
# Due to how statistics are handled, these only work in singleplayer
stat-change-action=[
{
priority=10
target {
id="used:totem_of_undying"
type=STAT
}
tools=[
{
type=ITEM
id="totem_of_undying"
}
]
},
{
# Have some milk to help you sleep well.
priority=10
target {
id="custom:sleep_in_bed"
type=STAT
}
tools=[
{
type=ITEM
id="minecraft:milk_bucket"
}
]
}
]
feature-config {
# Delay switchback until attack progress has fully charged when these targets match.
# This is useful when fighting mobs, where otherwise after each attack switchback will trigger,
# causing the attack progress to reset.
switchback-waits-for-attack-progress=[
# Wait for attack progress for all entity attacks
{
action=ATTACK
target {
type=ENTITY
id="#autoswitch:any"
}
},
# Wait for attack progress for all entity interactions,
# prevents multiple switches when shearing sheep
{
action=INTERACT
target {
type=ENTITY
id="#autoswitch:any"
}
}
]
offhand-selectors=[
{
type=ENTITIES
priority=10
tool {
type=OR
child=[
{
type=ITEM
id="warped_fungus_on_a_stick"
},
{
type=ITEM
id="carrot_on_a_stick"
}
]
}
}
]
# Switch away from the currently active tool when no tools matched for the current target.
# E.g. you are holding a shovel but attack stone and have no pickaxe, if this is enabled
# it will switch off of the shovel to some non-tool item.
# Only triggers for the actions specified.
switch-away-from-tools=[
ATTACK
]
# "Prefer the tool with minimum required mining level.
prefer-minimum-viable-tool=true
switch-allowed=[
ENTITIES,
EVENTS,
BLOCKS
]
# Return to the previous slot when no longer performing the action on the specified type. Leave blank to disable this behavior entirely.
switch-back-allowed=[
ENTITIES,
BLOCKS
]
# Which actions to perform switching for.
switch-actions=[
INTERACT,
ATTACK,
"STAT_CHANGE"
]
# Disable switching when crouching.
disable-when-crouched=true
# Disable switching on startup.
disable-on-startup=false
# Don't switch tools in creative mode.
switch-in-creative=false
# Switch in multiplayer.
switch-in-mp=true
# Controls where and if the keybinding toggle message should be displayed. DEFAULT is above the hotbar, like with bed messages. CHAT is in the chat bar, like a normal chat message. Set to OFF to disable the message entirely.
toggle-message-control=DEFAULT
# Prevents switching for 'attack' action on a block for the specified number of ticks after attacking an entity.
prevent-block-switch-after-entity-attack=5
# Delay in ticks from end of hand swinging to perform switchback action.
switchback-delay=1
# If true, skip tools that are out of energy or durability.
skip-depleted-items=true
# If true, skip tools that are about to break.
preserve-damaged-tools=false
}

View File

@ -1,5 +1,9 @@
hash-format = "sha256"
[[files]]
file = "config/autoswitch.conf"
hash = "c5f72f0a7a41b4e8f212023f464786d7fc96a4b801f207365a29caaf15a5013d"
[[files]]
file = "modpack-scripts.jar"
hash = "9dd296402dc84f1b09b5641cc2e4bf97613918251ecce93ed42cc67217db6d5e"
@ -79,6 +83,11 @@ file = "mods/coolrain.pw.toml"
hash = "b358d3f1d73335119d92e71fd359ec0ea57aa42267fbf874a6f769b1c8ee787e"
metafile = true
[[files]]
file = "mods/cubes-without-borders.pw.toml"
hash = "047f529b7339b37e9fa57559876f27023b77d4a5dc9c0c2c525e5681f147b423"
metafile = true
[[files]]
file = "mods/dynamic-fps.pw.toml"
hash = "42f5637a87150687969d64b172ce8ef91bc3a92ee2eb68a2a17153350ff92b4b"
@ -149,6 +158,11 @@ file = "mods/immediatelyfast.pw.toml"
hash = "d9f54bcf75d036c25ebe636abb7ffa7c2d21c3601fec13b0fa2cc8916120affa"
metafile = true
[[files]]
file = "mods/in-game-account-switcher.pw.toml"
hash = "134c5e382ad745ce3d2a926339104ea48d7498ab04a7f64aa2ee13ce57052f3d"
metafile = true
[[files]]
file = "mods/inventory-profiles-next.pw.toml"
hash = "788a6bcfb51522bb66bb2988a14216299789e82f401bc727e77aaa95251e9807"

View File

@ -0,0 +1,13 @@
name = "Cubes Without Borders"
filename = "cwb-4.0.5+26.1.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/ETlrkaYF/versions/Qmg5ibH4/cwb-4.0.5%2B26.1.jar"
hash-format = "sha512"
hash = "14ffee2bb125ba8c94c871fb5993b50c964ffa6eec77f122426eed461256f7c9a30df6baf1941446e99a766e4c60bdb5616352244986512881421d1569c55aaa"
[update]
[update.modrinth]
mod-id = "ETlrkaYF"
version = "Qmg5ibH4"

View File

@ -0,0 +1,13 @@
name = "In-Game Account Switcher"
filename = "IAS-9.0.6+26.1.2-fabric.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/cudtvDnd/versions/2ea1OpDg/IAS-9.0.6%2B26.1.2-fabric.jar"
hash-format = "sha512"
hash = "42c69e8bfc233c0b120e2eff1867a7bd6e1e66bd03a23fa49404b600205d7d85d27142adf1c96c1653209fff56bf02a95275fa4b488fa40d0774a7d4562f1d21"
[update]
[update.modrinth]
mod-id = "cudtvDnd"
version = "2ea1OpDg"

View File

@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "8a2b97dff0e448e4a8ac8e5c484bd469800c47b1201d38b50fc6b3f669e7e24e"
hash = "12ddfa18e0841543361a41a67a913b3f82dc01f8698df5dffa894b4420b2b4aa"
[versions]
fabric = "0.19.2"