civic_bm_void_machines = {
	playable = { has_lithoids = yes }
	ai_playable = { has_lithoids = yes }
	description = civic_tooltip_void_hive_effects
	potential = {
		authority = { value = auth_machine_intelligence }
	}
	random_weight = {
		base = @civic_default_random_weight
	}
	ai_weight = {
		base = @ai_civic_default_base_weight
	}

	modifier = {
		megastructures_cost_mult = -0.05
		megastructure_build_speed_mult = 0.1
		councilor_gestalt_growth_exp_gain = @gestalt_civic_node_xp_rate
	}
}