27 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
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[milestones]
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	#Number of hearts you start out with.
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	#Range: 0 ~ 1000
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	baseHearts = 10
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	#Number of hearts you gain for reaching a new milestone.
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	#Range: 0 ~ 1000
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	heartsPerMilestone = 1
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	#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
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	milestones = [5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90, 95, 100]
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[filtering]
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	#Foods in this list won't affect the player's health nor show up in the food book.
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	blacklist = []
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	#When this list contains anything, the blacklist is ignored and instead only foods from here count.
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	whitelist = []
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	#The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
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	#Range: 0 ~ 1000
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	minimumFoodValue = 1
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[miscellaneous]
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	#Whether or not to reset the food list on death, effectively losing all bonus hearts.
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	resetOnDeath = true
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	#If true, eating foods outside of survival mode (e.g. creative/adventure) is not tracked and thus does not contribute towards progression.
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	limitProgressionToSurvival = true
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