{ "printChestLoottable": { "desc:": "Prints the chest loottable on opening and on spawn and logs the Loottables which do not have a boss assigned of structures to the latest.log. Useful to find the table used by a dungeon chest, only works if the chest is not opened yet: default:false", "printChestLoottable": false }, "damageMultiplier": { "desc:": "Global difficulty multiplier, affects damage of all bosses, default:1.0", "damageMultiplier": 1.0 }, "healthMultiplier": { "desc:": "Global difficulty multiplier, affects health of all bosses, default:1.0", "healthMultiplier": 2.0 }, "globalBossSpawnChance": { "desc:": "Global boss spawn chance, determines the chance per treasure chest spawn at which a boss can appear in a structure. Chance X in 100, default = 30", "globalBossSpawnChance": 5 }, "minDistance": { "desc:": "Minimum distance in blocks between spawning, is not 100% guranteed compares last 20 spawns. default = 100", "minDistance": 100 } }