This commit is contained in:
Mateusz Słodkowicz 2025-07-20 23:03:14 +02:00
parent 32c85c01c5
commit a10d5169c8
Signed by: materus
SSH Key Fingerprint: SHA256:rzVduzTiiszuYfLPYD0SDZV+g8lxhpcRgpbOZA1X0Uo
481 changed files with 3977 additions and 4578 deletions

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.gitattributes
extra_files/**
server/**
credits.txt
credits.txt
kubejs/jsconfig.json
kubejs/probe/**

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# This is the configuration file for Radium.
# This is the configuration file for Canary.
# This file exists for debugging purposes and should not be configured otherwise.
# Before configuring anything, take a backup of the worlds that will be opened.
#
# You can find information on editing this file and all the available options here:
# https://github.com/jellysquid3/lithium-fabric/wiki/Configuration-File
# https://github.com/AbdElAziz333/Canary/wiki/Configuration-File
#
# By default, this file will be empty except for this notice.
# Fix little tiles
mixin.shapes.specialized_shapes = false
mixin.entity.collisions = false
mixin.entity.collisions = false

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[settings]
#General Settings
#Maximum distance from where Blocks and Entities can be picked up
#Range: 0.0 ~ 1.7976931348623157E308
maxDistance = 2.5
#Max width of entities that can be picked up in survival mode
#Range: 0.0 ~ 10.0
maxEntityWidth = 1.5
#Max height of entities that can be picked up in survival mode
#Range: 0.0 ~ 10.0
maxEntityHeight = 1.5
#Slowness multiplier for blocks
#Range: 0.0 ~ 1.7976931348623157E308
blockSlownessMultiplier = 2.0
#Slowness multiplier for entities
#Range: 0.0 ~ 1.7976931348623157E308
entitySlownessMultiplier = 1.5
#Maximum stack limit for entities
#Range: > 1
maxEntityStackLimit = 3
#More complex Tile Entities slow down the player more
heavyTiles = true
#Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected.
pickupAllBlocks = false
#Whether Blocks and Entities slow the creative player down when carried
slownessInCreative = true
#Whether hostile mobs should be able to picked up in survival mode
pickupHostileMobs = false
#Larger Entities slow down the player more
heavyEntities = true
#Allow babies to be carried even when adult mob is blacklisted (or not whitelisted)
allowBabies = false
#Use Whitelist instead of Blacklist for Blocks
useWhitelistBlocks = true
#Use Whitelist instead of Blacklist for Entities
useWhitelistEntities = false
#Use Whitelist instead of Blacklist for Stacking
useWhitelistStacking = false
#Whether the player can hit blocks and entities while carrying or not
hitWhileCarrying = false
#Whether the player drops the carried object when hit or not
dropCarriedWhenHit = true
#Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance
useScripts = false
#Allows entities to be stacked on top of each other
stackableEntities = true
#Whether entities' size matters when stacking or not. This means that larger entities cannot be stacked on smaller ones
entitySizeMattersStacking = true
#Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs.
placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"]
#Whether Players can be picked up. Creative players can't be picked up in Survival Mode
pickupPlayers = true
#Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can.
pickupUnbreakableBlocks = false
[whitelist]
#Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Entities that CAN be picked up (useWhitelistEntities must be true)
allowedEntities = []
#Blocks that CAN be picked up (useWhitelistBlocks must be true)
allowedBlocks = ["minecraft:crafting_table","#forge:chests", "#forge:barrels", "forge:boxes/shulker", "sophisticatedstorage:shulker_box", "sophisticatedstorage:copper_shulker_box", "sophisticatedstorage:iron_shulker_box", "sophisticatedstorage:gold_shulker_box", "sophisticatedstorage:diamond_shulker_box", "sophisticatedstorage:netherite_shulker_box", "sophisticatedbackpacks:backpack", "functionalstorage:*"]
#Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true)
allowedStacking = []
[blacklist]
#Blacklist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Blocks that cannot be picked up
forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "powah:*", "advancementtrophies:trophy", "mekanismgenerators:heat_generator", "mna:filler_block"]
#Entities that cannot be picked up
forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "bodiesbodies:dead_body"]
#Entities that cannot have other entities stacked on top of them
forbiddenStacking = ["minecraft:horse"]
[customPickupConditions]
#Custom Pickup Conditions. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Custom-Pickup-Condition-Config
#Custom Pickup Conditions for Blocks
customPickupConditionsBlocks = []
#Custom Pickup Conditions for Entities
customPickupConditionsEntities = []

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[general]
#Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks
generate_dynamic_assets = true
#Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs
creative_tab = true
#Makes dynamic assets that are generated depend on loaded resource packs. Turn off to make them just use vanilla assets
assets_depend_on_loaded_packs = true
#Creates a debug folder inside your instance directory where all the dynamically generated resources will be saved
save_debug_resources = false
#Sends a packet to verify all dependencies mod versions are the same on connect. DIsable if it causes issues
mod_version_check_packet = true
#Don't touch unless you are told to
debug_packet = false
[general.tooltips]
#Enabled tooltips showing which mod an EC item is from
mod_origin_enabled = true
#Enabled tooltips showing which block type an EC item is made from
block_type_enabled = true
#Only show on advanced settings
show_on_advanced_tooltips = false

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#Disables certain types. Note that all these configs, like in any other mod, only hide stuff from tabs and disable their recipes
[types]
[types.cake]
[types.cake.createaddition]
chocolate_cake = true
honey_cake = true
[types.cake.mynethersdelight]
magma_cake = true
[types.wood_type]
[types.wood_type.upgrade_aquatic]
driftwood = true
river = true
[types.wood_type.domum_ornamentum]
cactus = true
cactus_extra = true
[types.wood_type.ars_nouveau]
archwood = true
[types.wood_type.quark]
azalea = true
ancient = true
blossom = true
[types.wood_type.deeperdarker]
bloom = true
echo = true
[types.wood_type.biomesoplenty]
fir = true
pine = true
maple = true
redwood = true
mahogany = true
jacaranda = true
palm = true
willow = true
dead = true
magic = true
umbran = true
hellbark = true
empyreal = true
[types.wood_type.silentgear]
netherwood = true
[types.wood_type.vanillabackport]
pale_oak = true
[types.wood_type.createdieselgenerators]
chip_wood = true
[types.wood_type.mynethersdelight]
powdery = true
[types.leaves_type]
[types.leaves_type.ars_nouveau]
blue_archwood = true
green_archwood = true
purple_archwood = true
red_archwood = true
[types.leaves_type.ars_elemental]
yellow_archwood = true
[types.leaves_type.fruitsdelight]
pear = true
hawberry = true
lychee = true
mango = true
persimmon = true
peach = true
orange = true
apple = true
mangosteen = true
bayberry = true
kiwi = true
fig = true
durian = true
[types.leaves_type.upgrade_aquatic]
river = true
[types.leaves_type.quark]
ancient = true
blue_blossom = true
lavender_blossom = true
orange_blossom = true
yellow_blossom = true
red_blossom = true
[types.leaves_type.biomesoplenty]
origin = true
flowering_oak = true
red_maple = true
orange_maple = true
yellow_maple = true
rainbow_birch = true
snowblossom = true
null = true
cypress = true
fir = true
pine = true
redwood = true
mahogany = true
jacaranda = true
palm = true
willow = true
dead = true
magic = true
umbran = true
hellbark = true
empyreal = true
[types.leaves_type.silentgear]
netherwood = true
[types.leaves_type.deeperdarker]
echo = true
[types.leaves_type.vanillabackport]
pale_oak = true
[types.leaves_type.chipped]
apple_acacia = true
cherry_acacia = true
dead_acacia = true
frosted_acacia = true
golden_acacia = true
golden_cherry_acacia = true
magenta_flower_acacia = true
orange_acacia = true
red_acacia = true
white_flower_acacia = true
apple_birch = true
cherry_birch = true
dead_birch = true
frosted_birch = true
golden_birch = true
golden_cherry_birch = true
magenta_flower_birch = true
orange_birch = true
red_birch = true
white_flower_birch = true
apple_dark_oak = true
cherry_dark_oak = true
dead_dark_oak = true
frosted_dark_oak = true
golden_dark_oak = true
golden_cherry_dark_oak = true
magenta_flower_dark_oak = true
orange_dark_oak = true
red_dark_oak = true
white_flower_dark_oak = true
apple_jungle = true
cherry_jungle = true
dead_jungle = true
frosted_jungle = true
golden_jungle = true
golden_cherry_jungle = true
magenta_flower_jungle = true
orange_jungle = true
red_jungle = true
white_flower_jungle = true
apple_oak = true
cherry_oak = true
dead_oak = true
frosted_oak = true
golden_oak = true
golden_cherry_oak = true
magenta_flower_oak = true
orange_oak = true
red_oak = true
white_flower_oak = true
apple_spruce = true
cherry_spruce = true
dead_spruce = true
frosted_spruce = true
golden_spruce = true
golden_cherry_spruce = true
magenta_flower_spruce = true
orange_spruce = true
red_spruce = true
white_flower_spruce = true
golden_apple_acacia = true
golden_apple_birch = true
golden_apple_dark_oak = true
golden_apple_jungle = true
golden_apple_oak = true
golden_apple_spruce = true
[types.stone_type]
[types.stone_type.create]
limestone = true
asurine = true
crimsite = true
ochrum = true
veridium = true
scoria = true
scorchia = true
[types.stone_type.ars_nouveau]
sourcestone = true
[types.stone_type.quark]
soul_sandstone = true
limestone = true
jasper = true
shale = true
myalite = true
permafrost = true
[types.stone_type.biomesoplenty]
black_sandstone = true
orange_sandstone = true
white_sandstone = true
brimstone = true
[types.stone_type.securitycraft]
reinforced_stone = true
[types.stone_type.deeperdarker]
sculk_stone = true
gloomslate = true
[types.stone_type.upgrade_aquatic]
coralstone = true
[types.mud_type]
[types.mud_type.deeperdarker]
sculk_grime = true
[types.mud_type.securitycraft]
reinforced_mud = true
#Disables specific entries
[entries]
[entries.wood_type]
[entries.wood_type.refurbished_furniture]
cutting_board = true
drawer = true
storage_cabinet = true
table = true
mail_box = true
dark_ceiling_fan = true
kitchen_sink = true
toilet = true
storage_jar = true
lattice_fence = true
basin = true
kitchen_drawer = true
lattice_fence_gate = true
kitchen_cabinetry = true
bath = true
crate = true
desk = true
chair = true
light_ceiling_fan = true
kitchen_storage_cabinet = true
[entries.wood_type.functionalstorage]
1 = true
4 = true
2 = true
[entries.wood_type.table_top_craft]
connect_four = true
chess = true
chess_timer = true
[entries.wood_type.create]
window = true
window_pane = true
[entries.wood_type.farmersdelight]
cabinet = true
[entries.wood_type.quark]
hollow_log = true
vertical_planks = true
post = true
trapped_chest = true
bookshelf = true
chest = true
stripped_post = true
ladder = false
vertical_slab = true
[entries.wood_type.handcrafted]
counter = true
corner_trim = true
fancy_bed = true
desk = true
shelf = true
cupboard = true
dining_bench = true
bench = true
drawer = true
pillar_trim = true
side_table = true
nightstand = true
couch = true
table = true
chair = true
[entries.wood_type.chipped]
fine_planks = true
checkered_trapdoor = true
overgrown_trapdoor = true
overgrown_door = true
windowed_door = true
tiled_door = true
classic_trapdoor = true
circle_glass = true
center_cut_log = true
pegged_planks = true
torch = true
secret_door = true
smooth_planks = true
screen_door = true
bared_glass = true
ornate_bared_glass = true
hewn_planks = true
crossed_planks = true
edged_stripped_log = true
beach_door = true
fine_vertical_planks = true
cross_laced_planks = true
diamond_bordered_glass = true
railed_planks = true
planks_mosaic = true
distorted_trapdoor = true
iron_barred_trapdoor = true
firewood_log = true
circle_glass_pane = true
f_sign_stripped_log = true
versailles_planks = true
wise_stripped_log = true
layered_stripped_log = true
whirlwind_planks = true
large_diamond_glass_pane = true
planked_log = true
mixed_log = true
framed_planks = true
square_glass = true
vined_trapdoor = true
barrel = true
woven_glass = true
detailed_planks = true
woven_trapdoor = true
cobweb_trapdoor = true
gated_door = true
supported_door = true
barred_trapdoor = true
line_bared_glass_pane = true
horizontal_lined_glass_pane = true
airy_trapdoor = true
lumpy_stripped_log = true
line_bared_glass = true
slanted_planks = true
edge_cut_log = true
barred_door = true
suspicious_trapdoor = true
chipped_stripped_log = true
patient_stripped_log = true
herringbone_planks = true
pressed_door = true
planks_panel = true
vertically_railed_planks = true
bared_glass_pane = true
diamond_bordered_glass_pane = true
solid_trapdoor = true
tiled_planks = true
boarded_door = true
dual_paneled_door = true
square_glass_pane = true
meshed_trapdoor = true
overgrown_log = true
thin_planks = true
fancy_trapdoor = true
paper_door = true
warted_trapdoor = true
basket_woven_planks = true
enclosed_planks = true
flowering_log = true
k_sign_stripped_log = true
double_herringbone_planks = true
sign_stripped_log = true
crated_planks = true
horizontal_lined_glass = true
knotted_stripped_log = true
l_sign_stripped_log = true
reinforced_log = true
natural_planks = true
classic_windowed_trapdoor = true
brick_bond_planks = true
wickered_planks = true
bordered_glass_pane = true
sliding_door = true
heavy_trapdoor = true
bordered_glass = true
laced_planks = true
boxed_planks = true
reinforced_crate = true
large_diamond_glass = true
snowflake_glass_pane = true
bricky_planks = true
reinforced_stripped_log = true
slotted_trapdoor = true
shack_door = true
bundled_log = true
polished_planks = true
ornate_bared_glass_pane = true
stern_stripped_log = true
diagonal_planks = true
wall_torch = true
crate = true
nailed_planks = true
cornered_planks = true
shifted_planks = true
vertical_planks = true
glass_door = true
fortified_door = true
paneled_door = true
carved_stripped_log = true
leafy_trapdoor = true
snowflake_glass = true
heavy_door = true
pointless_trapdoor = true
stacked_planks = true
planks_shavings = true
twisted_trapdoor = true
i_sign_stripped_log = true
d_sign_stripped_log = true
diamond_planks = true
woven_glass_pane = true
windowed_trapdoor = true
tile_windowed_door = true
damaged_log = true
golden_barred_trapdoor = true
nailed_log = true
[entries.leaves_type]
[entries.leaves_type.quark]
hedge = true
leaf_carpet = true
[entries.leaves_type.refurbished_furniture]
hedge = true
[entries.stone_type]
[entries.stone_type.rechiseled]
squares = true
smooth_large_tiles = true
brick_paving_connecting = true
brick_pattern_connecting = true
brick_pattern = true
waves_connecting = true
small_bricks = true
smooth_large_tiles_connecting = true
small_bricks_connecting = true
path_connecting = true
bordered = true
rotated_bricks_connecting = true
smooth_rotated_bricks = true
rotated_bricks = true
big_tiles_connecting = true
smooth_brick_paving = true
diagonal_bricks = true
big_tiles = true
smooth_rotated_bricks_connecting = true
tiles_connecting = true
brick_paving = true
small_tiles_connecting = true
bordered_connecting = true
waves = true
crushed_connecting = true
tiles = true
squares_connecting = true
path = true
smooth_tiles_connecting = true
diagonal_bricks_connecting = true
smooth_tiles = true
crushed = true
small_tiles = true
smooth_brick_paving_connecting = true
slated = true
[entries.stone_type.create]
cut_wall = true
small_bricks = true
layered = true
cut_brick_wall = true
pillar = true
cut_brick_stairs = true
cut_brick_slab = true
polished_cut_slab = true
polished_cut_wall = true
cut_slab = true
small_brick_wall = true
cut = true
polished_cut = true
small_brick_slab = true
cut_stairs = true
small_brick_stairs = true
cut_bricks = true
polished_cut_stairs = true
[entries.stone_type.quark]
polished_vertical_slab = true
pillar = true
vertical_slab = true
[entries.stone_type.additional_lights]
standing_torch_l_polished = true
standing_torch_s_smooth = true
fire_pit_s_mossy_bricks = true
fire_pit_l_bricks = true
al_lamp = true
fire_pit_s_bricks = true
standing_torch_l_mossy_bricks = true
standing_torch_l_smooth = true
fire_pit_l_polished = true
fire_pit_s = true
standing_torch_l_bricks = true
fire_pit_l = true
standing_torch_s_mossy_bricks = true
fire_pit_s_smooth = true
standing_torch_l = true
fire_pit_l_smooth = true
standing_torch_s = true
standing_torch_s_bricks = true
fire_pit_s_polished = true
fire_pit_l_mossy_bricks = true
standing_torch_s_polished = true
[entries.stone_type.chipped]
pillar = true
checkered_tiles = true
cracked_flat_tiles = true
weathered = true
smooth_column = true
fine_pillar = true
brick_bordered = true
smooth_inlayed = true
bordered = true
cut_column = true
smoothed_double_inlayed = true
rounded_bricks = true
overlapping_tiles = true
pillar_top = true
rough = true
loded = true
massive_bricks = true
thick_inlayed = true
tiny_brick_bordered = true
pointed_dripstone = false
mini_tiles = true
angry = true
vertical_cut = true
crying = true
runic_carved = true
stacked_bricks = true
inscribed = true
polished = true
cut_blank = true
blank_carving = true
tiny_layered_slabs = true
flat_tiles = true
inlayed = true
trodden = true
tiled = true
creeper_carving = true
cracked_bricks = true
pillar_bricks = true
cracked_disordered_bricks = true
ornate_pillar = true
tiled_column = true
eroded = true
tiled_bordered = true
simple_pillar = true
scales = true
vertical_disordered_bricks = true
sad = true
glad = true
unamused = true
edged_bricks = true
cobbled = true
tiny_layered_bricks = true
bricks = true
layed_bricks = true
spider_carving = true
sanded = true
engraved = true
offset_bricks = true
small_bricks = true
duh = true
smooth_ringed = true
curly_pillar = true
etched_bricks = true
spiraled = true
prismal_remnants = true
tiny_bricks = true
carved = true
[entries.mud_type]
[entries.mud_type.quark]
carved_bricks = true
pillar = true
brick_lattice = true

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@ -0,0 +1,9 @@
# Don't change this! Version used to track needed updates.
version = 0
turnOffPotionParticles = "NONE"
reduceAllChance = 0.0
reduceDecreasedChance = 0.0
disableParticles = false
byTypeReductions = {
"minecraft:smoke" = 0.1
}

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#Particular Mod Configuration
[general]
#Enable/Disable Effects
[general.enabledEffects]
#Enable water splash particles
waterSplash = false
#Enable cascade particles
cascades = true
#Enable waterfall spray particles
waterfallSpray = false
#Enable firefly particles
fireflies = true
#Enable falling leaves particles
fallingLeaves = true
#Enable cave dust particles
caveDust = true
#Enable chest bubbles
chestBubbles = true
#Enable soul sand bubbles
soulSandBubbles = true
#Enable barrel bubbles
barrelBubbles = true
#Enable popping bubbles
poppingBubbles = true
#Enable rain ripples
rainRipples = true
#Enable water drip ripples
waterDripRipples = true
#Enable cake eating particles
cakeEatingParticles = true
#Enable emissive lava drips
emissiveLavaDrips = true
#Advanced Particle Settings
[general.advancedSettings]
[general.advancedSettings.fireflySettings]
#Time when fireflies start spawning
#Range: 0 ~ 23999
startTime = 12000
#Time when fireflies stop spawning
#Range: 0 ~ 23999
endTime = 23000
#Minimum temperature for fireflies to spawn
#Range: 0.0 ~ 2.0
minTemp = 0.5
#Maximum temperature for fireflies to spawn
#Range: 0.0 ~ 2.0
maxTemp = 0.9900000095367432
#Whether fireflies can spawn in rain
canSpawnInRain = false
[general.advancedSettings.fireflySettings.frequencyModifiers]
#Daily random factors for firefly spawning
dailyRandom = [0.0, 0.0, 0.0, 0.33, 0.66, 1.0]
#Frequency modifier for grass
#Range: 0.0 ~ 1.0
grass = 0.16666666666666666
#Frequency modifier for tall grass
#Range: 0.0 ~ 1.0
tallGrass = 0.08333333333333333
#Frequency modifier for flowers
#Range: 0.0 ~ 1.0
flowers = 1.0
#Frequency modifier for tall flowers
#Range: 0.0 ~ 1.0
tallFlowers = 0.5
[general.advancedSettings.fallingLeavesSettings]
#Chance of spawning falling leaves (higher = less frequent)
#Range: > 1
spawnChance = 60
#Whether falling leaves create ripples when landing on water
spawnRipples = true
#Whether falling leaves lay flat on the ground
layFlatOnGround = true
#Whether falling leaves lay at right angles
layFlatRightAngles = false
[general.advancedSettings.caveDustSettings]
#Chance of spawning cave dust (higher = less frequent)
#Range: > 1
spawnChance = 700
#Base maximum age of cave dust particles
#Range: > 1
baseMaxAge = 200
#OwOColor of cave dust particles (RGB hex)
#Range: 0 ~ 16777215
color = 8421504
#Duration of fade effect for cave dust particles
#Range: > 0
fadeDuration = 20
#Maximum acceleration of cave dust particles
#Range: 0.0 ~ 1.0
maxAcceleration = 0.029999999329447746
#Chance of changing acceleration for cave dust particles
#Range: > 1
accelChangeChance = 180
#Biomes where cave dust won't spawn
excludeBiomes = ["minecraft:lush_caves", "minecraft:dripstone_caves", "minecraft:deep_dark"]

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{
"loadOrder": []
}

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name = "Repurposed Structures - Bountiful Compat"
filename = "Repurposed_Structures-Bountiful_v3.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/CUfOpYVR/versions/2vRkUyMs/Repurposed_Structures-Bountiful_v3.zip"
hash-format = "sha512"
hash = "8ccd86d597b50be14eb156230f73f400b7e9bc9a037684f3d476789ed08b8c066510393ade8148998c1a034b58dfd637c208993b6770b4e893921f93fe01c988"
[update]
[update.modrinth]
mod-id = "CUfOpYVR"
version = "2vRkUyMs"

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{
"loadOrder": []
}

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@ -4,8 +4,8 @@ side = "client"
[download]
url = "https://cdn.modrinth.com/data/PgpTtNoI/versions/iKYRZwnm/crops-3d%282%29.zip"
hash-format = "sha1"
hash = "233e886a3aed43cb48d01f87b8d68f43eb66b970"
hash-format = "sha512"
hash = "57073e45b1499cb7c4e6e40f9314fa6bb24716f116ef83a65914c86a7999bb26d28c023afd502e2bdbce60312c225199c4e46a3194e8dbe7bb60121894338996"
[update]
[update.modrinth]

View File

@ -4,8 +4,8 @@ side = "client"
[download]
url = "https://cdn.modrinth.com/data/PGGrfcvL/versions/xuTH8Cj3/Better%2BLanterns%2Bv1.2%28mc-1.20.1%29.zip"
hash-format = "sha1"
hash = "705b7fa82c39ff568f0b2ea4ebebe71ce2c9be19"
hash-format = "sha512"
hash = "10e2ddfd29e4e0e5ac1fcab2672f554a67c8656b97e9cb9d90ef120fd5cfb76f616883caa7b8377d176ebcdb9a7324a3eefa35b3f40d17aa2b4f8f666fc01ec9"
[update]
[update.modrinth]

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@ -0,0 +1,13 @@
name = "Motschen's Better Leaves"
filename = "Better-Leaves-9.2.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/uvpymuxq/versions/1lk3J8Ip/Better-Leaves-9.2.zip"
hash-format = "sha512"
hash = "5cb3cb074fe11e35719cd080b1850569365c76996a2162df856e35de2daf1d34bee0c58bc10e940b492d12f1501155193ddf3cc285af3d198ee5a0d65ba420a2"
[update]
[update.modrinth]
mod-id = "uvpymuxq"
version = "1lk3J8Ip"

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name = "Create: ComputerCraft"
filename = "Create Computers 1.2.1 - 1.20.1 Resource Pack Only.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/mh9nQqo4/versions/KGjoGhyf/Create%20Computers%201.2.1%20-%201.20.1%20Resource%20Pack%20Only.zip"
hash-format = "sha512"
hash = "61606ef330b2ed87282fc0139e0ee64ce9021d400bce7e82493a4c1821c434fa65ef04fb5ba2df701dec52a95976fc967dc4853d63f53100c5d6ad2eadc9c9f4"
[update]
[update.modrinth]
mod-id = "mh9nQqo4"
version = "KGjoGhyf"

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@ -0,0 +1,13 @@
name = "Create Ultra"
filename = "Create_Ultra_v1.0.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/9wrMXul2/versions/TF4czhUS/Create_Ultra_v1.0.zip"
hash-format = "sha512"
hash = "0d1a4c80674e397cfa4d9df9795b8ce1374234418071e30fb64da0a04bc356bf7ed0d41785d7d3e4d6e096905aaadc2ddf4da5dfbf6d2644dd399a616bde9edb"
[update]
[update.modrinth]
mod-id = "9wrMXul2"
version = "TF4czhUS"

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@ -0,0 +1,13 @@
name = "Cubic Sun & Moon"
filename = "cubic-sun-moon-v1.8.3a.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/g4bSYbrU/versions/sdYrL5PD/cubic-sun-moon-v1.8.3a.zip"
hash-format = "sha512"
hash = "f985f17e128c1f8fb11b4e0def7949d030eb8f8ac7eb9e8ff430706b65228620daf38ef1c0d12f8c0c904094c0c79ccf26815d1b8ce89e989effd2480ba5aa76"
[update]
[update.modrinth]
mod-id = "g4bSYbrU"
version = "sdYrL5PD"

View File

@ -4,8 +4,8 @@ side = "client"
[download]
url = "https://cdn.modrinth.com/data/50dA9Sha/versions/8vtPih5h/FreshAnimations_v1.9.2.zip"
hash-format = "sha1"
hash = "ff18e6a762b87d7e8bad0726ac7d9c153306c6d2"
hash-format = "sha512"
hash = "97a387112a5a94b0e7f4d0d2439977a9f28579303ad883ed3d0fcc3277357f8b3ab2418960f698d1a5f435903e0b2f82716fc92f8500cac090f900b2d2135dcf"
[update]
[update.modrinth]

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@ -0,0 +1,13 @@
name = "Fresh Friends"
filename = "Fresh Friends v2.1.1.zip"
side = "both"
[download]
hash-format = "sha1"
hash = "47d9df0c2e4edb2da632219de4d40dce89935f46"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 5484568
project-id = 929636

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name = "F.M.R.P"
filename = "FMRP 1.6.3 Beta.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/u4nhiAdP/versions/qfuAXXat/FMRP%201.6.3%20Beta.zip"
hash-format = "sha512"
hash = "6888f7aa2ec5d79c762d41dd098abf1db17e3e91286618d5c4b6680bf6d5717d462bfecdb05ef643302d7f0db169801e65430f9bbc2f3de11ccd46302bad24f3"
[update]
[update.modrinth]
mod-id = "u4nhiAdP"
version = "qfuAXXat"

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@ -0,0 +1,13 @@
name = "Low Fire"
filename = "Low Fire.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/1jZGHJ05/versions/pRgzcNkq/Low%20Fire.zip"
hash-format = "sha512"
hash = "f6e535040762b5c4f280e22c832ed58dc779460bdf24116a282b67c51b2996fe5fd11557632f27e9bd9b808ec0e49c254766da27229b052711428186dde48253"
[update]
[update.modrinth]
mod-id = "1jZGHJ05"
version = "pRgzcNkq"

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@ -0,0 +1,13 @@
name = "Midnighttigger's Default Connected Textures"
filename = "Midnighttiggers-FCT-Default_1.20_V7.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/TjOXlt9Y/versions/XYxarLuF/Midnighttiggers-FCT-Default_1.20_V7.zip"
hash-format = "sha512"
hash = "7d5d02af10b206ea0c3e88aef09cece29c30eeb2afbe20debfc530779bc7dd56c269b340b052dbb0a720fdb69e4fdad988525690f2322af14d0a9b8f6511c483"
[update]
[update.modrinth]
mod-id = "TjOXlt9Y"
version = "XYxarLuF"

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@ -0,0 +1,13 @@
name = "RAY's 3D Ladders"
filename = "§9RAY's §f3D §6Ladders§8§o§k.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/Uupo7yGf/versions/zgBt9I31/%C2%A79RAY%27s%20%C2%A7f3D%20%C2%A76Ladders%C2%A78%C2%A7o%C2%A7k.zip"
hash-format = "sha512"
hash = "27b9f7ceb4b7dca93a9db0d3f1616fd4e6c47898940d84419dada384b13c60d5cef6f470046478161f31059d7471e7d956ee818a985216f427b2c054d0731687"
[update]
[update.modrinth]
mod-id = "Uupo7yGf"
version = "zgBt9I31"

View File

@ -0,0 +1,13 @@
name = "RAY's 3D Rails"
filename = "§9RAY's §f3D §6Rails§8§o§k.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/jKa9Ievs/versions/9D6mRR7S/%C2%A79RAY%27s%20%C2%A7f3D%20%C2%A76Rails%C2%A78%C2%A7o%C2%A7k.zip"
hash-format = "sha512"
hash = "8270b270ca7a0e2be9bb0653aa05878e4b60ded3091707637620cf0b025d09f00ff6187a307b51bcddaeefeec4851f9fb65d1fd3138e3a777108db3035ce2590"
[update]
[update.modrinth]
mod-id = "jKa9Ievs"
version = "9D6mRR7S"

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@ -0,0 +1,13 @@
name = "Recolourful Containers GUI + HUD"
filename = "Recolourful Containers 2.1.1 (1.19.4+).zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/lewweaHO/versions/vG2IW0v1/Recolourful%20Containers%202.1.1%20%281.19.4%2B%29.zip"
hash-format = "sha512"
hash = "1be1d3d8469122a5919eff6d7eb754d555f89612f0d1411948baa049702280c300ad0b9ea4dcdb7845678680a31f8823f1896bd346564489127a522e27296f0e"
[update]
[update.modrinth]
mod-id = "lewweaHO"
version = "vG2IW0v1"

View File

@ -1,161 +0,0 @@
# Toilet related properties
[toilet]
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
# Valid range: 1 to 9223372036854775807 (inclusive)
fluidCapacity = 1000
# If enabled, when interacting with this block it will dispense free water into
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
# capacity.
# Valid values: true, false
dispenseWater = false
# Electricity related properties
[electricity]
# The maximum amount of nodes in a network that can be powered by an electricity
# source, like the electricity generator.
# Valid range: 1 to 512 (inclusive)
maximumNodesInNetwork = 64
# The maximum amount of links that can be connected to a single electricity node.
# Valid range: 1 to 64 (inclusive)
maximumLinksPerElectricityNode = 6
# The maximum amount of links that can be connected to an Electricity Generator.
# Valid range: 1 to 64 (inclusive)
maximumLinksPerElectricityGenerator = 12
# The amount of power that is generated by the electricity generator per fuel tick.
# For example, coal has 1600 ticks of fuel, and at a ratio of 4, it would produce
# 6400 units of power. The default value of 8 means that the electricity generator
# would consume almost 2 coal per in-game day.
# Valid range: 1 to 128 (inclusive)
fuelToPowerRatio = 16
# The maximum area radius determines the size of the area which electricity nodes must
# be inside of to be powered by a source node (like the Electricity Generator). The
# radius is represented as blocks. The center of the area is the source node providing
# the power, and area radius expands in each cardinal direction, including up and down.
# For example, if we have an area radius of 16 blocks, a source node can provide power
# to other electricity nodes from (x-16,y-16,z-16) to (x+16,y+16,z+16) with x,y,z being
# the block position of the source. Electricity nodes still must be connected with
# links to be powered, this config value just determines the acceptable area.
# Valid range: 1 to 256 (inclusive)
powerableAreaRadius = 80
# Cheats for electricity. Free power, etc.
[electricity.cheats]
# Makes all blocks that require electricity always be powered without them being
# connected to an Electricity Generator. Warning, some blocks may no longer work as
# expected. Use at your own risk of a downgraded experience.
# Valid values: true, false
everythingIsPowered = false
# Electricity Generators will now output free power, and stay on forever.
# Valid values: true, false
freeGeneratorPower = false
# Mailing related properties
[mailing]
# If enabled, this will ban items with an inventory (like a Shulker Box) being sent through
# a Post Box. This prevents players from creating massive NBT on a single item, which can
# cause issues for your server/world save.
# Valid values: true, false
banSendingItemsWithInventories = true
# Prevents items contained in this list from being sent through a Post Box.
# An example of how the list is defined:
# bannedItems = [
# "minecraft:water_bucket",
# "minecraft:diamond",
# "refurbished_furniture:mailbox"
# ...
# ]
# ^ Note: This is just an example. Write your list below.
bannedItems = []
# A list of dimensions you are allowed to place mailboxes. An empty list means that
# mailboxes can be placed in any dimension.
# An example of how the list is defined:
# allowedDimensions = [
# "minecraft:overworld",
# "minecraft:the_nether",
# ...
# ]
# ^ Note: This is just an example. Write your list below.
allowedDimensions = []
# The amount of inventory rows in a mailbox. If you change this value from a larger to
# a smaller value, items contained in the removed rows will be deleted. Use caution
# when changing this value to avoid inconvenience and backup your saves.
# Valid range: 1 to 6 (inclusive)
mailboxInventoryRows = 1
# The maximum amount of mailboxes a player is allowed to register/own.
# Valid range: 1 to 2147483647 (inclusive)
maxMailboxesPerPlayer = 16
# The maximum amount of items that can be queued for delivery to a mailbox. Items become
# queued when the receiving mailbox's inventory is full. This is to prevent infinite storage.
# Valid range: 0 to 256 (inclusive)
deliveryQueueSize = 32
# Kitchen Sink related properties
[kitchenSink]
# If enabled, when interacting with this block it will dispense free water into
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
# capacity.
# Valid values: true, false
dispenseWater = false
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
# Valid range: 1 to 9223372036854775807 (inclusive)
fluidCapacity = 3000
# Recycle Bin related properties
[recycleBin]
# The maximum amount of experience levels that the recycling bin can hold. Recycling stops once it reaches that level.
# Valid range: 1 to 100 (inclusive)
maximumExperienceLevels = 5
# The amount of time in ticks that it takes to perform one cycle of recycling
# Valid range: 1 to 2147483647 (inclusive)
processingTime = 10
# The amount of experience to add when recycling an item.
# Valid range: 0 to 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 (inclusive)
experiencePerItem = 0.05
# Trampoline related properties
[trampoline]
# The maximum height that can be achieved from bouncing on the trampoline. The maximum
# height is affected the shape of the trampoline, the center trampoline in a 3x3 will
# be able to reach the maximum bounce height, while a single trampoline will only reach
# half.
# Valid range: 0 to 64 (inclusive)
maxBounceHeight = 8.0
# Basin related properties
[basin]
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
# Valid range: 1 to 9223372036854775807 (inclusive)
fluidCapacity = 1000
# If enabled, when interacting with this block it will dispense free water into
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
# capacity.
# Valid values: true, false
dispenseWater = false
# Recipe related properties
[recipes]
# If enabled, the Frying Pan and Grill will inherit all the cooking recipes from the
# vanilla Campfire.
# Valid values: true, false
inheritCampfireRecipes = true
# Bath related properties
[bath]
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
# Valid range: 1 to 9223372036854775807 (inclusive)
fluidCapacity = 10000
# If enabled, when interacting with this block it will dispense free water into
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
# capacity.
# Valid values: true, false
dispenseWater = false

View File

@ -1,18 +0,0 @@
{
"ftbteams": {
"my_team": true
},
"ftblibrary": {
"toggle.gamemode": true,
"toggle.rain": true,
"toggle.day": true,
"toggle.night": true
},
"ftbessentials": {
"trash_can": true
},
"ftbchunks": {
"chunks": false,
"claim_chunks": false
}
}

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@ -0,0 +1,20 @@
[sodiumdynamiclights]
#Lighting mode
#Allowed Values: OFF, SLOW, FAST, REALTIME
mode = "REALTIME"
#Enable entities light source.
entities = true
#Enable first-person player light source.
self = true
#Enable block entities light source.
block_entities = true
#Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
water_sensitive_check = true
#TNT lighting mode. May be off, simple or fancy.
#Allowed Values: OFF, SIMPLE, FANCY
tnt = "FANCY"
#Creeper lighting mode. May be off, simple or fancy.
#Allowed Values: OFF, SIMPLE, FANCY
creeper = "FANCY"

View File

@ -5,11 +5,11 @@
#Set Fullscreen mode
#Borderless let you change between screens more faster and move your mouse across monitors
#Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN
fullscreen = "WINDOWED"
fullscreen = "BORDERLESS"
#Configure FPS Display mode
#Complete mode gives you min FPS count and average count
#Allowed Values: OFF, SIMPLE, ADVANCED
fpsDisplay = "ADVANCED"
fpsDisplay = "SIMPLE"
#Configure FPS Display gravity
#Places counter on specified corner of your screen
#Allowed Values: LEFT, CENTER, RIGHT

View File

@ -0,0 +1,679 @@
[redstone]
wind_vane = true
clock_block = true
redstone_illuminator = true
crank = true
cog_block = true
gold_door = true
gold_trapdoor = true
lock_block = true
relayer = true
[redstone.speaker_block]
enabled = true
#Enable/disable speaker block narrator mode
narrator_enabled = true
#Max text
#Range: 0 ~ 10000
max_text = 32
#Maximum block range
#Range: 0 ~ 100000000
range = 64
[redstone.bellows]
enabled = true
#bellows pushes air following this equation:
#air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)*power_scaling
#represents base period at 1 power
#Range: 1 ~ 512
base_period = 78
#entities with velocity greater than this won't be pushed
#Range: 0.0 ~ 16.0
power_scaling = 2.0
#velocity increase uses this equation:
#vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scaling/period
#note that the block will push further the faster it's pulsing
#Range: 0.0 ~ 64.0
base_velocity_scaling = 5.0
#maximum range
#note that it will still only keep alive the two fire blocks closer to it
#Range: 0 ~ 16
range = 5
[redstone.spring_launcher]
enabled = true
#spring launcher launch speed
#Range: 0.0 ~ 16.0
velocity = 1.5
#fall distance needed to trigger the automatic spring launch
#Range: 0 ~ 512
fall_height_required = 5
[redstone.enderman_head]
enabled = true
drop_head = true
#Time to increase 1 power level when being looked at
#Range: 0 ~ 10000
ticks_to_increase_power = 15
#do enderman heads work when looked from any side?
work_from_any_side = false
[redstone.turn_table]
enabled = true
#can rotate entities standing on it?
rotate_entities = true
#Allows turn table to shuffle containers content when rotated over horizontal axis
shuffle_containers = true
[redstone.pulley_block]
enabled = true
#Chance for a new mineshaft elevator piece to spawn
#Range: 0.0 ~ 1.0
mineshaft_elevator = 0.035
[redstone.dispenser_minecart]
enabled = true
#Makes projectiles shot from dispenser minecart retain the minecart velocity and be shot at an angle when the minecart is on a rail slope
adjust_projectile_angle = true
[redstone.faucet]
enabled = true
#Turn off to prevent faucets from dropping items
spill_items = true
#Allows faucets to fill entities inventories
fill_entities_below = false
[redstone.crystal_display]
enabled = true
#Allows chaining 2 crystal displays, letting one power the other to its left IF its own power exceeds 10. Given power will be its own divided by 10. Note that to work the decimal display must NOT have power directly behind it. Doing so will override the behavior to non chaining mode
chaining = true
[functional]
fodder = true
hourglass = true
[functional.rope]
#Allows ropes to be supported & attached to solid block sides
block_side_attachment = true
#Makes sliding down ropes as fast as free falling, still negating fall damage
slide_on_fall = true
#In case you want to disable supplementaries ropes you can specify here another mod rope and they will be used for rope arrows and in mineshafts instead
rope_override = "supplementaries:rope"
#Enables horizontal placement of ropes. Disabling will make ropes always non solid
horizontal_ropes = true
#Use this config to turn allow supplementaries to replace all items tagged as #supplementaies:ropes with supplementaries own rope or turn them to air instead. This is applied to all loot tables (chests and drops)
#Allowed Values: REPLACE, NONE, REMOVE
replace_in_loot_tables = "NONE"
[functional.jar]
enabled = true
#Jar liquid capacity: leave at 12 for pixel accuracy
#Range: 0 ~ 1024
capacity = 12
#Allow right click to instantly eat or drink food or potions inside a placed jar.
#Disable if you think this ability is op (honey for example). Cookies are excluded
drink_from_jar = false
#Allows the player to directly drink from jar items
drink_from_jar_item = false
#Dynamically allows all small mobs inside jars depending on their hitbox size
jar_auto_detect = false
#Allow Jars to capture small mobs
jar_capture = true
#Allow Jars to hold cookies
jar_cookies = true
#Allow Jars to hold liquids from bottles, buckets and bowls
jar_liquids = true
[functional.cage]
enabled = true
#Allows all entities to be captured by cages and jars. Not meant for survival
allow_all_mobs = false
#Allows all baby mobs to be captured by cages
cage_allow_all_babies = false
#Dynamically allows all small mobs inside cages depending on their hitbox size
cage_auto_detect = false
#Makes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released
persistent_mobs = false
#Health percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health level
#Range: 1 ~ 100
health_threshold = 100
#When on, if a mob is tameable, it will only be capturable when tamed.
require_taming = true
[functional.safe]
enabled = true
#Makes safes only breakable by their owner or by a player in creative
prevent_breaking = false
#Make safes simpler so they do not require keys:
#they will be bound to the first person that opens one and only that person will be able to interact with them
simple_safes = false
[functional.sack]
enabled = true
#Penalize the player with slowness effect when carrying too many sacks
sack_penalty = true
#Maximum number of sacks after which the overencumbered effect will be applied. Each multiple of this number will increase the effect strength by one
#Range: 0 ~ 50
sack_increment = 2
#How many slots should a sack have
#Range: 1 ~ 27
slots = 9
[functional.bamboo_spikes]
enabled = true
tipped_spikes = true
#Allows entities killed by spikes to drop loot as if they were killed by a player
player_loot = false
#Alternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durability
only_allow_harmful_effects = true
#Populate the creative inventory with all tipped spikes variations
populate_creative_tab = true
[functional.urn]
enabled = true
#Chance for an urn to spawn a critter from the urn_spawn tag
#Range: 0.0 ~ 1.0
critter_spawn_chance = 0.01
cave_urns = true
[functional.soap]
enabled = true
#Dyed Bock types that cannot be cleaned with soap
clean_blacklist = ["minecraft:glazed_terracotta", "botania:mystical_flower", "mna:chimerite_crystal", "botania:floating_flower", ",minecraft:mushroom", "botania:mushroom", "botania:tall_mystical_flower", "botania:petal_block", "morered:network_cable", "xycraft_world:glowing_shiny_aurey_block", "xycraft_world:shiny_aurey_block", "xycraft_world:rgb_lamp", "xycraft_world:glowing_rgb_viewer", "xycraft_world:glowing_matte_rgb_block", "xycraft_world:rgb_lamp_pole"]
#This is a map of special blocks that can be cleaned with soap
[functional.soap.special_blocks]
"quark:dirty_glass" = "minecraft:glass"
"minecraft:sticky_piston" = "minecraft:piston"
"quark:dirty_glass_pane" = "minecraft:glass_pane"
"#alexscaves:cave_paintings" = "alexscaves:smooth_limestone"
[functional.cannon]
enabled = true
#Cannon fire power multiplier
#Range: 0.0 ~ 5.0
fire_power = 0.6
#Time for a cannon to fire a projectile after it has been lit up
#Range: 0 ~ 500
fuse_time = 40
#Time for a cannon to be able to fire again after it has been fired
#Range: 0 ~ 500
cooldown = 60
music_disc_heave_ho = true
[functional.cannon.cannonball]
enabled = true
#Cannonball power scaling. Higher values will make cannonballs have more energy. Reminder that the damage and breaking power of a cannonball is proportional to its energy (speed squared) times this constant
#Range: 0.0 ~ 100.0
power_scaling = 3.5
#Radius of the 'explosion' when a cannonball hits a block. Set to 0 to disable
#Range: 0.0 ~ 10.0
break_radius = 1.1
[functional.present]
enabled = true
trapped_present = true
[functional.flax]
enabled = false
wild_flax = false
[functional.lumisene]
enabled = true
#Gives the flammable effext also when merely stepping on lumisene. Turning this off if you think effects are not something that should be applied like that and just by drinking it.
#Range: 0 ~ 10000
flammable_from_lumisene_block_duration = 50
[functional.lumisene.lumisene_bottle]
#Enables lumisene bottles and the flammable effect and lumisene bottles. Turn off if you think its over the top and doesnt match with existing effects
enabled = true
#Duration of the flammable effect when you drink a lumisene bottle
#Range: 0 ~ 10000
flammable_duration = 300
#Duration of the glowing effect when you drink a lumisene bottle
#Range: 0 ~ 10000
glowing_duration = 200
[building]
lapis_bricks = true
deepslate_lamp = true
end_stone_lamp = true
blackstone_lamp = true
stone_lamp = true
stone_tile = true
blackstone_tile = true
bunting = true
sconce = true
sconce_lever = true
pancake = true
checker_block = true
raked_gravel = true
feather_block = true
statue = true
doormat = true
flint_block = true
fine_wood = true
candle_holder = true
fire_pit = true
wicker_fence = true
[building.blackboard]
enabled = true
#Enable to draw directly on a blackboard using any dye. Gui still only works in black and white
colored_blackboard = true
#Interaction mode for blackboards
#Allowed Values: BOTH, GUI, MANUAL
interaction_mode = "BOTH"
[building.gravel_bricks]
enabled = true
[building.slidy_block]
enabled = true
#Slidy block speed
#Range: 0.0 ~ 1.0
speed = 0.125
[building.timber_frame]
enabled = true
#Allow placing a timber frame directly on a block by holding shift
swap_on_shift = false
#Allows axes to remove a framed block leaving the contained block intact
axes_strip = true
#Replace a timber frame with wattle and daub block when daub is placed in it
replace_daub = true
[building.iron_gate]
enabled = true
#Allows two iron gates to be opened simultaneously when on top of the other
double_opening = true
#Makes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redstone
door-like_gates = false
[building.item_shelf]
enabled = true
#Makes item shelves climbable
climbable_shelves = false
[building.sugar_cube]
enabled = true
#Makes sugar cubes dissolve in rain
dissolve_in_rain = true
#Duration in seconts of speed effect garanted to horses that eat a sugar cube
#Range: 0 ~ 1000
horse_speed_duration = 10
[building.planter]
enabled = true
#Makes so saplings that grow in a planter will break it turning into rooted dirt
broken_by_sapling = false
#When Farmers Delight is on planter will also act like rich soil and use it in its recipe
rich_soil_planter = true
[building.notice_board]
enabled = true
#Allows notice boards to accept and display any item, not just maps and books
allow_any_item = false
#Enables a GUI for the block. Not needed as the block just holds one item which you can place by clicking on it
gui = true
[building.pedestal]
enabled = true
#If enabled end crystals placed on a pedestals will provide an enchantment power bonus equivalent to 3 bookshelves
#Range: 0.0 ~ 100.0
crystal_enchanting = 3.0
[building.ash]
enabled = true
#Burnable blocks will have a chance to create ash layers when burned. Greater this number the greater the chance will be
#Range: 0.0 ~ 1.0
ash_from_fire_chance = 1.0
#Burning mobs will drop ash when they die
ash_from_burning_mobs = true
#Allows rain to wash away ash layers overtime
rain_wash_ash = true
#Use a datapack to tweak rarity
basalt_ash = true
[building.flag]
enabled = true
#Allows right/left clicking on a stick to lower/raise a flag attached to it
stick_pole = true
#Maximum allowed pole length
#Range: 0 ~ 256
pole_length = 16
[building.goblet]
enabled = true
#Allows drinking from goblets
allow_drinking = true
[building.globe]
enabled = true
sepia_globe = true
[building.sign_post]
enabled = true
[building.sign_post.way_sign]
#Entirely disables them from spawning
enabled = true
#With this option road signs will display the distance to the structure that they are pointing to
show_distance_text = true
[building.daub]
enabled = true
wattle_and_daub = true
[building.ash_bricks]
enabled = true
[building.hat_stand]
enabled = true
#Allow all items to go on hat stand
unrestricted = false
[building.awning]
enabled = true
#Allows having slanted awnings. Disabled if you feel its cursed.
slant = true
#Allows entities to fall through awnings, when shifting.
shift_through = true
#Bouncing angle of slanted awnings
#Range: 0.0 ~ 90.0
angle = 69.44395478041653
[building.flower_box]
enabled = true
#Makes so flower boxes can only contain one tall flower item per block
simple_mode = true
[building.netherite_doors]
door = true
trapdoor = true
[tools]
candy = true
stasis = true
altimeter = true
confetti_popper = true
[tools.quiver]
enabled = true
#Allows using a quiver without being slowed down
use_without_slow = true
#Arrow stacks that can fit inside a quiver. Requires reboot
#Range: 1 ~ 9
slots = 6
#Increase this number to alter the probability for a Skeleton with quiver to spawn. Note that this also depends on local difficulty so you wont ever see them on easy and very rarely on normal. Similar logic to equipment
#Range: 0.0 ~ 1.0
quiver_skeleton_spawn_chance = 0.03
#Allows quiver to only be used when in offhand or in curio slot
only_works_in_curio = false
#Arrows you pickup will try to go in a quiver if available provided it has some arrow of the same type
quiver_pickup = true
[tools.lunch_basket]
enabled = true
#Allows lunch baskets to be placed on the ground
placeable = true
#Arrow stacks that can fit inside a lunch basket. Requires reboot
#Range: 1 ~ 9
slots = 6
[tools.slice_map]
enabled = true
#Multiplier that will be applied by slice maps to lower their range compared to normal maps
#Range: 0.0 ~ 1.0
range_multiplier = 0.25
[tools.bubble_blower]
enabled = true
#Amount of soap consumed per bubble block placed
#Range: 1 ~ 25
stasis_cost = 5
[tools.bubble_blower.bubble_block]
#Max lifetime of bubble blocks. Set to 10000 to have it infinite
#Range: 1 ~ 10000
lifetime = 1200
#Can bubble break when touched on?
break_when_touched = true
#If true feather falling prevents breaking bubbles when stepping on them
feather_falling_prevents_breaking = true
[tools.wrench]
enabled = true
#Allows wrenches to bypass a block interaction action prioritizing their own when on said hand
#Allowed Values: MAIN_HAND, OFF_HAND, BOTH, NONE
bypass_when_on = "MAIN_HAND"
[tools.rope_arrow]
enabled = true
#Max number of rope items allowed to be stored inside a rope arrow
#Range: 1 ~ 256
capacity = 32
#Makes rope arrows exclusive to crossbows
exclusive_to_crossbows = false
[tools.flute]
enabled = true
#Radius in which an unbound flute will search pets
#Range: 0 ~ 500
unbound_radius = 64
#Max distance at which a bound flute will allow a pet to teleport
#Range: 0 ~ 500
bound_distance = 64
[tools.bomb]
enabled = true
#Bomb explosion radius (damage depends on this)
#Range: 0.1 ~ 10.0
explosion_radius = 2.0
#Do bombs break blocks like tnt?
#Allowed Values: ALL, WEAK, NONE
break_blocks = "WEAK"
#Put here any number other than 0 to have your bombs explode after a certain amount of ticks instead than on contact
#Range: 0 ~ 100000
bomb_fuse = 0
#Enable bomb item cooldown
cooldown = true
[tools.bomb.blue_bomb]
#Bomb explosion radius (damage depends on this)
#Range: 0.1 ~ 10.0
explosion_radius = 5.15
#Do bombs break blocks like tnt?
#Allowed Values: ALL, WEAK, NONE
break_blocks = "WEAK"
[tools.slingshot]
enabled = true
#Slingshot range multiplier. Affect the initial projectile speed
#Range: 0.0 ~ 5.0
range_multiplier = 1.0
#Time in ticks to fully charge a slingshot
#Range: 0 ~ 100
charge_time = 20
#Deceleration for the stasis projectile
#Range: 0.1 ~ 1.0
stasis_deceleration = 0.9625
#Allow enderman to intercept any slingshot projectile
unrestricted_enderman_intercept = true
#Allows buckets to be thrown by slingshots. Thrown buckets will place their content when they land
allow_buckets = true
#Damage that items in the 'supplementaries:slingshot_damageable' tag will deal. Scales with thrown speed. Tag is empty by default.
#Range: 0.0 ~ 100.0
damageable_damage = 0.5
#Allows splash potions to be thrown by slingshots
allow_splash_potions = false
#Allows bombs to be thrown by slingshots
allow_bombs = false
#Allows fire charges to be thrown by slingshots
allow_fire_charges = false
#Allows snowballs to be thrown by slingshots
allow_snowballs = false
#Allows enderpearls to be thrown by slingshots
allow_enderpearls = false
[tools.antique_ink]
enabled = true
#General settings
[general]
#Enable Creative Tab
creative_tab = false
#Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble
dispensers = true
#Creates a creative tab full of filled jars
jar_tab = false
#Save generated resources to disk in a 'debug' folder in your game directory. Mainly for debug purposes but can be used to generate assets in all wood types for your mods :0
debug_save_dynamic_pack = false
#Turn this on to disable any interaction on blocks placed by other players. This affects item shelves, signs, flower pots, and boards. Useful for protected servers. Note that it will affect only blocks placed after this is turned on and such blocks will keep being protected after this option is disabled
server_protection = false
#Disable startup messages and sanity check that the mod performs to inform of possible detected crashes that might occur due to issues
sanity_checks_messages = true
#slightly increase this or decrease this number to tweak the red merchant spawn chance. Won't spawn at 0 and will spawn twice as often on 2
#Range: 0.0 ~ 10.0
red_merchant_spawn_multiplier = 1.0
#Vanilla tweaks
[tweaks]
[tweaks.dragon_banner_pattern]
#Adds dragon banner pattern made from dragon head
enabled = true
[tweaks.shulker_helmet]
#Allows wearing shulker shells
enabled = true
[tweaks.golden_apple_disenchant]
enabled = true
[tweaks.traders_open_doors]
#Allows traders to open doors (because they couldn't apparently)
enabled = true
[tweaks.dispenser_tweaks]
#Allows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax
axe_strip = true
#Enables shooting ender pearls with dispensers
shoot_ender_pearls = true
#Enables extracting bundles items with dispensers
extract_from_bundles = true
[tweaks.throwable_bricks]
#Throw bricks at your foes! Might break glass blocks
enabled = true
[tweaks.placeable_sticks]
#Allow placeable sticks
sticks = true
#Allow placeable blaze rods
blaze_rods = true
[tweaks.placeable_gunpowder]
#Allow placeable gunpowder
enabled = true
#Number of ticks it takes for gunpowder to burn 1 stage (out of 8). Increase to slow it down
#Range: 0 ~ 20
speed = 2
#Age at which it spread to the next gunpowder block. Also affects speed
#Range: 0 ~ 8
spread_age = 2
[tweaks.raked_gravel]
#allow gravel to be raked with a hoe
enabled = true
[tweaks.bottle_xp]
#Allow bottling up xp by using a bottle on an enchanting table
enabled = false
#bottling health cost
#Range: 0 ~ 20
cost = 2
#Block that should be clicked on for bottling to work. Leave blank for enchanting table. You can put another block here from another mod if you find it more fitting
target_block = ""
[tweaks.map_tweaks]
#Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list).
#Best kept disabled if you are adding custom adventurer maps with datapack (check the wiki for more)
random_adventurer_maps = true
#Select a random structure to look for instead of iterating through all of the ones in the tag returning the closest. Turning on will make ones that have diff structures (aka all different ruined portals) show up more. On could take much more time to compute
random_adventurer_maps_select_random_structure = true
#Enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map
block_map_markers = true
#Shows a death marker on your map when you die. Requires a recovery compass in player inventory or similar
#Allowed Values: OFF, WITH_COMPASS, ALWAYS
death_marker = "WITH_COMPASS"
#If Quark is installed adventurer maps will be replaced by adventurer quills. These will not lag the server when generating
quill_adventurer_maps = true
#If Quark is installed replaces buried treasure and mansion maps with their equivalent quill form. This removes the lag spike they create when generating
quill_vanilla_maps = true
#Miminum search radius for quill. Used to incrase the radius of vanilla searches. For reference buried treasures are at 50 and locate is at 100 chunks
#Range: 10 ~ 600
min_search_radius = 75
#Makes blocks tagged as 'tinted_on_map' use their tint color. This allows for accurate biome colors for water and grass as well as other custom block that use any tint
tinted_blocks_on_maps = true
[tweaks.placeable_books]
#Allows written books to be placed down. Requires shift clicking
written_books = true
#Allow books and enchanted books to be placed on the ground
enabled = true
#Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1
#Range: 0.0 ~ 5.0
book_power = 1.0
#Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1
#Range: 0.0 ~ 5.0
enchanted_book_power = 1.334
#Allow all books to be placed both vertically and horizontally
mixed_books = false
[tweaks.zombie_horse]
#Feed a stack of rotten flesh to a skeleton horse to buff him up to a zombie horse
zombie_horse_conversion = true
#Amount of rotten flesh needed
#Range: 1 ~ 1000
rotten_flesh = 64
#Allows zombie horses to be ridden underwater
rideable_underwater = true
#Convert a zombie horse back by feeding it a golden carrot
zombie_horse_inverse_conversion = true
[tweaks.noteblocks_scare]
#Noteblocks with a zombie head will scare off villagers
enabled = true
[tweaks.bad_luck_tweaks]
#Hit a void cat, get the unluck
cat_unluck = true
#If you have unluck you are more likely to get hit by a lighting
lightning_unluck = true
[tweaks.item_lore]
#Adds a recipe to add 'lore' strings to an item by combining it with a named nametag
enabled = true
[tweaks.sus_recipes]
#Adds recipes to craft suspicious gravel and suspicious sand
enabled = true
[tweaks.slimed_effect]
enabled = true
#Allow slimeballs to be thrown
throwable_slimeballs = true
#Show a slime overlay when you hit an entity with a slimeball
overlay = true
#Thrown slimeballs will shortly nerf the player jump height. Disable if you don't want this effect as it can be quite powerful
#Allowed Values: NEVER, ALWAYS, NORMAL_DIFFICULTY, HARD_DIFFICULTY
hinders_jump = "NORMAL_DIFFICULTY"
#Duration of the slimed effect in ticks
#Range: 0 ~ 1000
duration = 300
#Chance that a slime mob will apply slimed effect on successful attack. Multiplied by the slime size
#Range: 0.0 ~ 1.0
chance_per_slime_size = 0.15

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Credits:
Vanilla Tweaks: https://vanillatweaks.net/

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{
# Forced modes won't let players change their ally settings
# Default: "default"
# Valid values: "default", "forced_all", "forced_none"
ally_mode: "default"
# Dimension ID's where chunks may not be claimed. Add "minecraft:the_end" to this list if you want to disable chunk claiming in The End, or "othermod:*" to disable chunk claiming in *all* dimensions added by "othermod"
# Default: []
claim_dimension_blacklist: [ ]
# Dimension ID's where chunks may be claimed. If non-empty, chunks may be claimed *only* in these dimensions (and the dimension is not in "claim_dimension_blacklist"). Same syntax as for "claim_dimension_blacklist".
# Default: []
claim_dimension_whitelist: [ ]
# Disables all land protection. Useful for private servers where everyone is trusted and claims are only used for force-loading
# Default: false
disable_protection: false
# Override to disable/enable fake players like miners and auto-clickers globally.
# Default will check this setting for each team
# Default: "check"
# Valid values: "check", "deny", "allow"
fake_players: "check"
# Minimap for clients connecting to this server will be disabled
# Default: false
force_disable_minimap: false
# Control how force-loaded chunks work.
# NEVER: only allow chunk force-loading if the owning team has at least one online player.
# ALWAYS: always allow force-loading, even if no players are online.
# DEFAULT: allow force-loading IF the team has at least one player with the 'ftbchunks.chunk_load_offline' FTB Ranks permission.
# Default: "default"
# Valid values: "default", "always", "never"
force_load_mode: "default"
# Hard limit for the number of chunks a team can claim, regardless of how many members. Default of 0 means no hard limit.
# Default: 0
# Range: 0 ~ 2147483647
hard_team_claim_limit: 0
# Hard limit for the number of chunks a team can force-load, regardless of how many members. Default of 0 means no hard limit.
# Default: 0
# Range: 0 ~ 2147483647
hard_team_force_limit: 0
# If true, "Location Visibility" team settings are ignored, and all players can see each other anywhere on the map.
# Default: false
location_mode_override: false
# Interval in ticks to send updates to clients with long-range player tracking data.
# Lower values mean more frequent updates but more server load and network traffic; be careful with this, especially on busy servers.
# Setting this to 0 disables long-range tracking.
# Default: 20
# Range: 0 ~ 2147483647
long_range_tracker_interval: 20
# Max claimed chunks.
# You can override this with FTB Ranks 'ftbchunks.max_claimed' permission
# Default: 500
# Range: -∞ ~ +∞
max_claimed_chunks: 0
# Max force loaded chunks.
# You can override this with FTB Ranks 'ftbchunks.max_force_loaded' permission
# Default: 25
# Range: -∞ ~ +∞
max_force_loaded_chunks: 0
# Maximum time (in real-world days) where if no player in a team logs in, the team automatically loses their claims.
# Prevents chunks being claimed indefinitely by teams who no longer play.
# Default of 0 means no automatic loss of claims.
# Default: 0.0
# Range: 0.0 ~ 3650.0
max_idle_days_before_unclaim: 0.0d
# Maximum time (in real-world days) where if no player in a team logs in, any forceloaded chunks owned by the team are no longer forceloaded.
# Prevents chunks being forceloaded indefinitely by teams who no longer play.
# Default of 0 means no automatic loss of forceloading.
# Default: 0.0
# Range: 0.0 ~ 3650.0
max_idle_days_before_unforce: 0.0d
# Maximum time in days to keep logs of prevented fakeplayer access to a team's claims.
# Default: 7
# Range: 1 ~ 2147483647
max_prevented_log_age: 7
# Requires you to claim chunks in order to edit and interact with blocks
# Default: false
no_wilderness: false
# Dimension ID's where the no_wilderness rule is enforced - building is only allowed in claimed chunks. If this is non-empty, it overrides the 'no_wilderness' setting.
# Default: []
no_wilderness_dimensions: [ ]
# Method by which party claim & force-load limits are calculated.
# LARGEST: use the limits of the member with the largest limits
# SUM: add up all the members' limits
# OWNER: use the party owner's limits only
# AVERAGE: use the average of all members' limits.
# Default: "largest"
# Valid values: "largest", "owner", "sum", "average"
party_limit_mode: "largest"
# If true, pistons are prevented from pushing/pulling blocks across claims owned by different teams (unless the target claim has public 'edit block' permissions defined). If 'disable_protection' is set to true, this setting is ignored.
# Default: true
piston_protection: true
# When true, standard FTB Chunk explosion protection is applied in protected chunks when the source of the explosion cannot be determined
# (Ghast fireballs are a common case - vanilla supplies a null entity source)
# Default: true
protect_unknown_explosions: true
# Should PvP combat be allowed in claimed chunks? Default is ALWAYS; NEVER prevents it in all claimed chunks; PER_TEAM allows teams to decide if PvP is allowed in their claims
# Default: "always"
# Valid values: "always", "never", "per_team"
pvp_mode: "always"
# If true, the player must have the 'ftbchunks_mapping' Game stage to be able to use the map and minimap.
# Requires KubeJS and/or Gamestages to be installed.
# Default: false
require_game_stage: false
team_prop_defaults: {
# Default explosion protection for claimed chunks
# Default: false
def_allow_explosions: false
# Default mode for block breaking and placing in claimed chunks (NeoForge only)
# Default: "allies"
# Valid values: "allies", "private", "public"
def_block_edit: "allies"
# Default mode for block interaction, breaking and placing in claimed chunks (Fabric only)
# Default: "allies"
# Valid values: "allies", "private", "public"
def_block_edit_interact: "allies"
# Default mode for block interaction (right-click) in claimed chunks (NeoForge only)
# Default: "allies"
# Valid values: "allies", "private", "public"
def_block_interact: "allies"
# Default claim visibility for claimed chunks
# Default: "public"
# Valid values: "allies", "private", "public"
def_claim_visibility: "public"
# Default mode for left-clicking non-living entities (armor stands, item frames...) in claimed chunks
# Default: "allies"
# Valid values: "allies", "private", "public"
def_entity_attack: "allies"
# Default mode for entity interaction in claimed chunks
# Default: "allies"
# Valid values: "allies", "private", "public"
def_entity_interact: "allies"
# Default allow fake player IDs which are the same as real permitted players
# Default: true
def_fake_player_ids: true
# Default allow-fake-player setting for team properties
# Default: false
def_fake_players: false
# Default mob griefing protection for claimed chunks
# Default: false
def_mob_griefing: false
# Default named fake players who should be allowed by default
# Default: []
def_named_fake_players: [ ]
# Default long-range player visibility on map
# Default: "allies"
# Valid values: "allies", "private", "public"
def_player_visibility: "allies"
# Default PvP setting in claimed chunks
# Default: true
def_pvp: true
}
waypoint_sharing: {
# Allow players to share waypoints with their party.
# Default: true
waypoint_sharing_party: true
# Allow players to share waypoints with other players.
# Default: true
waypoint_sharing_players: true
# Allow players to share waypoints with the entire server.
# Default: true
waypoint_sharing_server: true
}
}

1549
index.toml

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
// priority: 0
// Visit the wiki for more info - https://kubejs.com/
JEIEvents.hideItems((e) => {
e.hide("ars_nouveau:stable_warp_scroll");
});

View File

@ -1,13 +0,0 @@
name = "Amplified Nether"
filename = "Amplified_Nether_1.20_v1.2.5.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/wXiGiyGX/versions/kV0nKKQI/Amplified_Nether_1.20_v1.2.5.zip"
hash-format = "sha1"
hash = "2c3a967f7de0736f20cf8e87994320953de1e45e"
[update]
[update.modrinth]
mod-id = "wXiGiyGX"
version = "kV0nKKQI"

View File

@ -1,13 +0,0 @@
name = "CTOV - Advanced Peripheral Compat"
filename = "ctov-advanced-peripheral-add-on-v2-0.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/dLYWYSIm/versions/uS3bLyHY/ctov-advanced-peripheral-add-on-v2-0.zip"
hash-format = "sha512"
hash = "70e8bb462ebd50825eade1c288a37d67db1489e2d1d5c6a714614348618728cbf073779518805c7050bccc26a8d165cb64ff4f9534f08dae67323a4d32b36332"
[update]
[update.modrinth]
mod-id = "dLYWYSIm"
version = "uS3bLyHY"

View File

@ -1,13 +0,0 @@
name = "CTOV - Domesticated Innovation Compat"
filename = "ctov-domestication-innovation-add-on-v2-0.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/BORRKwOq/versions/xMIlox24/ctov-domestication-innovation-add-on-v2-0.zip"
hash-format = "sha512"
hash = "983edac3e63249977fb7253aed6af5edca9bb30115c0442dae0507743f3ebfc5614ea1e23a994605a2bd7e80c7683b89cca8922f889f3aa0bdeb308cd9fa0d29"
[update]
[update.modrinth]
mod-id = "BORRKwOq"
version = "xMIlox24"

View File

@ -1,13 +0,0 @@
name = "CTOV - Savage and Ravage Compat"
filename = "ctov-savage-and-ravage-add-on-v2-0.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/p7P0HjJw/versions/2PiTffxb/ctov-savage-and-ravage-add-on-v2-0.zip"
hash-format = "sha512"
hash = "a8d309a8390d3e7f4e7e6437f918676352a3f5e7eda6d26b63d0242fae9b37167bcd94b46ad00517adc9cf67231dbfce9061251fdbba54dc1a0f9c31d5ca563f"
[update]
[update.modrinth]
mod-id = "p7P0HjJw"
version = "2PiTffxb"

View File

@ -1,13 +0,0 @@
name = "Dungeons and Taverns"
filename = "Dungeons and Taverns 3.0.3.fix.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/tpehi7ww/versions/J9ojWPrx/Dungeons%20and%20Taverns%203.0.3.fix.zip"
hash-format = "sha512"
hash = "6a7b8c7e7ee9e84761d34b51f8400403ee5a46f947dd6b04f90b4ad4f15b947eefedc3ffb7555ba369622866ca6e8127ad5e4f974a0700b348f7db42d3a9fd94"
[update]
[update.modrinth]
mod-id = "tpehi7ww"
version = "J9ojWPrx"

View File

@ -1,13 +0,0 @@
name = "Nullscape"
filename = "Nullscape_1.20_v1.2.8.zip"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/LPjGiSO4/versions/ZMeTWsSm/Nullscape_1.20_v1.2.8.zip"
hash-format = "sha1"
hash = "db7f3e0a17e0367780501a02c64f69cbe947ea37"
[update]
[update.modrinth]
mod-id = "LPjGiSO4"
version = "ZMeTWsSm"

16
kubejs/jsconfig.json Normal file
View File

@ -0,0 +1,16 @@
{
"compilerOptions": {
"lib": [
"ES5",
"ES2015"
],
"rootDirs": [
"probe/generated",
"probe/user",
"server_scripts",
"startup_scripts",
"client_scripts"
],
"target": "ES2015"
}
}

View File

@ -0,0 +1,10 @@
// priority: 0
ServerEvents.recipes((e) => {
e.remove({ output: "ars_nouveau:stable_warp_scroll" });
});
LootJS.modifiers((e) => {
e.addLootTableModifier(/.*/).removeLoot("ars_nouveau:stable_warp_scroll");
});

View File

@ -0,0 +1,90 @@
// priority: 0
const colors = [
"white",
"light_gray",
"gray",
"black",
"brown",
"red",
"orange",
"yellow",
"lime",
"green",
"cyan",
"light_blue",
"blue",
"purple",
"magenta",
"pink",
];
ServerEvents.recipes((event) => {
// BoP sands recipes
event.recipes.create.milling(
Item.of("biomesoplenty:orange_sand"),
Item.of("biomesoplenty:orange_sandstone")
);
event.recipes.create.milling(
Item.of("biomesoplenty:black_sand"),
Item.of("biomesoplenty:black_sandstone")
);
event.recipes.create.milling(
Item.of("biomesoplenty:white_sand"),
Item.of("biomesoplenty:white_sandstone")
);
event.recipes.create.milling(
Item.of("biomesoplenty:white_sand"),
Item.of("minecraft:diorite")
);
event.recipes.create.milling(
Item.of("biomesoplenty:black_sand"),
Item.of("minecraft:blackstone")
);
event.recipes.create.milling(
Item.of("biomesoplenty:orange_sand"),
Item.of("quark:jasper")
);
// Lead nugget from black sand
event.recipes.create.splashing(
[
Item.of("minecraft:clay_ball").withChance(0.2),
Item.of("cgs:lead_nugget",3).withChance(0.12),
],
Item.of("biomesoplenty:black_sand")
);
// Copper nugget from orange sand
event.recipes.create.splashing(
[
Item.of("minecraft:clay_ball").withChance(0.2),
Item.of("create:copper_nugget",3).withChance(0.12),
],
Item.of("biomesoplenty:orange_sand")
);
// Zinc nugget from white sand
event.recipes.create.splashing(
[
Item.of("minecraft:clay").withChance(0.2),
Item.of("create:zinc_nugget",3).withChance(0.12),
],
Item.of("biomesoplenty:white_sand")
);
// Concrete from all sands
colors.forEach((color) => {
event.remove({
input: "#minecraft:sand",
output: "minecraft:" + color + "_concrete_powder",
});
event.recipes.minecraft.crafting_shapeless(
Item.of("minecraft:" + color + "_concrete_powder", 8),
[
"4x #forge:sand",
Item.of("minecraft:gravel", 4),
Item.of("minecraft:" + color + "_dye"),
]
);
});
});

View File

@ -0,0 +1,34 @@
// priority: 0
ServerEvents.recipes((event) => {
event.remove({ output: "createdeco:zinc_sheet" });
event.replaceOutput(
{ output: "createdeco:zinc_sheet" },
"createdeco:zinc_sheet",
"createaddition:zinc_sheet"
);
event.replaceInput(
{ input: "createdeco:zinc_sheet" },
"createdeco:zinc_sheet",
"#forge:plates/zinc"
);
event.replaceInput(
{ input: "createaddition:zinc_sheet" },
"createaddition:zinc_sheet",
"#forge:plates/zinc"
);
});
ServerEvents.tags("item", (event) => {
event.add("forge:plates/zinc", "createdeco:zinc_sheet");
event.add("forge:plates", "createdeco:zinc_sheet");
event.add("forge:plates/netherite", "createdeco:netherite_sheet");
event.add("forge:plates", "createdeco:netherite_sheet");
event.add("forge:plates/andesite", "createdeco:andesite_sheet");
event.add("forge:plates", "createdeco:andesite_sheet");
event.add("forge:plates/industrial_iron", "createdeco:industrial_iron_sheet");
event.add("forge:plates", "createdeco:industrial_iron_sheet");
});

View File

@ -0,0 +1,5 @@
// priority: 0
ServerEvents.recipes((event) => {
event.remove({ type: "createsifter:sifting" });
});

View File

@ -0,0 +1 @@
// priority: 0

View File

@ -1,18 +0,0 @@
name = "3D Skin Layers"
filename = "skinlayers3d-forge-1.8.1-mc1.20.1.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/zV5r3pPn/versions/FCGRRtOk/skinlayers3d-forge-1.8.1-mc1.20.1.jar"
hash-format = "sha512"
hash = "4320e863bbcbca078b98ba24b7253a60253cd9d4c8eb82c45daf206c1b52670dc2644abbf5e78a6ac65ff852235c9d6e2f8fc5ad2c38d0f413205eb52d5d4bbe"
[update]
[update.modrinth]
mod-id = "zV5r3pPn"
version = "FCGRRtOk"
[option]
optional = true
description = "Render the player skin layer in 3D"
default = true

13
mods/addonslib.pw.toml Normal file
View File

@ -0,0 +1,13 @@
name = "AddonsLib"
filename = "addonslib-1.20.1-1.4.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/cl5ec0Qm/versions/q3N4HHEI/addonslib-1.20.1-1.4.jar"
hash-format = "sha512"
hash = "fee31ba58b1c2844e0dd827ba0fb4d1efd50fb7ff65f593dc9a5c773b9ec2b3dfb3869c00a28a0da513a1cf068feca01f30f272bc980f1a1e1ee550105a4e34d"
[update]
[update.modrinth]
mod-id = "cl5ec0Qm"
version = "q3N4HHEI"

View File

@ -1,16 +1,11 @@
name = "Advancement Plaques"
filename = "AdvancementPlaques-1.20.1-forge-1.6.9.jar"
side = "both"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/9NM0dXub/versions/xqigG9AR/AdvancementPlaques-1.20.1-forge-1.6.9.jar"
hash-format = "sha1"
hash = "6e7b01db61f9646977bd06e9d85492a667d4a8bd"
[option]
optional = true
default = true
description = "Replace those boring advancement popups with something flashier."
hash-format = "sha512"
hash = "20053af7b38b6d25c18c73608f5437f7298c2cf9310c0f71933c02224bf903b18ae61c9959753d834e2c9687b6b57175bfe01f3a3c96bcc599714a4f5155b492"
[update]
[update.modrinth]

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/JBthPdnp/versions/FKIrMLZn/AkashicTome-1.7-27.jar"
hash-format = "sha1"
hash = "06c00f0fd09dda54ef47f51b66093447929c936a"
hash-format = "sha512"
hash = "2f55c52f400931e5b8947eed211f892a3dc5c2f60c6e5100ef78f990e096d0272909681808d037a1dc3b25fafdf2ffd59a64a9c354ab73f080172076e2443513"
[update]
[update.modrinth]

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/2cMuAZAp/versions/XoIASRVU/alexsmobs-1.22.9.jar"
hash-format = "sha1"
hash = "dbf93d2f1da19e16739e91e8ea0fc6f4bc2f228f"
hash-format = "sha512"
hash = "b50280057926d750f9ffbf6a8df36deb37529356895f6bf59f25d272ecf69afccec65ec1a5c3a8bfad24f9475c15b93c5ec4666447b1fce26a90c41445bbfb04"
[update]
[update.modrinth]

View File

@ -1,13 +0,0 @@
name = "AllTheLeaks (Memory Leak Fix)"
filename = "alltheleaks-0.1.4-beta+1.20.1-forge.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "31064c1cebcc90d9e914f1e17a5530385e14544d"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 6482449
project-id = 1091339

View File

@ -1,13 +0,0 @@
name = "Almanac Lib"
filename = "almanac-1.20.x-forge-1.0.2.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "f0b711df59cd589b088e536ca4134c5e6e73fd58"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 5803518
project-id = 1115285

13
mods/almanac.pw.toml Normal file
View File

@ -0,0 +1,13 @@
name = "Almanac"
filename = "almanac-1.20.x-forge-1.0.2.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/Gi02250Z/versions/DnzrwvfD/almanac-1.20.x-forge-1.0.2.jar"
hash-format = "sha512"
hash = "58c4dea50fcb17593e2c97a23ce101c62b5b32e2fd71d4bbf323f2778d4474c991caba7234ecf4d06f1e246ccb9ad7f67f2fa73f023cd80ef55333e2ed952f43"
[update]
[update.modrinth]
mod-id = "Gi02250Z"
version = "DnzrwvfD"

View File

@ -0,0 +1,13 @@
name = "Almost Unified"
filename = "almostunified-forge-1.20.1-0.10.0.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/sdaSaQEz/versions/1OakfHy9/almostunified-forge-1.20.1-0.10.0.jar"
hash-format = "sha512"
hash = "186887efa62c34589f5925d38a4209dea5c81da61c8fe1d574224d7e4acaa37bd7f71733adcab3f0c7a455137c5fc18c71c7d843a4bfc692e5843d70886f5815"
[update]
[update.modrinth]
mod-id = "sdaSaQEz"
version = "1OakfHy9"

View File

@ -4,8 +4,8 @@ side = "server"
[download]
url = "https://cdn.modrinth.com/data/r0v8vy1s/versions/kC6SY4Zp/alternate_current-mc1.20-1.7.0.jar"
hash-format = "sha1"
hash = "02def44a2c416459ee5daecbe1caa6d78571e205"
hash-format = "sha512"
hash = "d9ae21a3a389c63466bf22b36d4a78c859f30c901397622f1f1438737901a2c67e4d911c83831e0d4f1edabf0b86b58f4192d9980ecef8278393fd4af64a9585"
[update]
[update.modrinth]

View File

@ -11,8 +11,3 @@ hash = "0754b6afd97f0b3d2a991303e9f1d70512dabe5f490a6b86de99602f4d787da17222c3aa
[update.modrinth]
mod-id = "fM515JnW"
version = "lDrRWaFm"
[option]
optional = true
description = "Adds a rich ambience to the minecraft world."
default = true

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/6iTJugQR/versions/luR9kOmm/amendments-1.20-1.2.19.jar"
hash-format = "sha1"
hash = "495a3a96b1e3c66485ff0b41f71516a8e37d80bf"
hash-format = "sha512"
hash = "21ca276f72f0a1ca2e3c0d12c6cb49f3c07bf757e505f607e82eda65ff8ddc5a694edc6c0506fd95c526620087653e07b37e788cc4cfb02785987337b978ccce"
[update]
[update.modrinth]

View File

@ -0,0 +1,13 @@
name = "Amplified Nether Height"
filename = "amplified-nether-height-1.2+datapack.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/8YzB9eVH/versions/wUxxQFCc/amplified-nether-height-1.2%2Bdatapack.jar"
hash-format = "sha512"
hash = "b0743c0b7672cdefddf041621d9f3c021372c822e300625dc0dee5f5bf432d50dc42754707302aaacec4ade7c106c93b09c51ce6db90a4a4a6fd66569959d233"
[update]
[update.modrinth]
mod-id = "8YzB9eVH"
version = "wUxxQFCc"

View File

@ -0,0 +1,13 @@
name = "Amplified Nether"
filename = "Amplified_Nether_1.21.x_v1.2.11.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/wXiGiyGX/versions/9mHpIiie/Amplified_Nether_1.21.x_v1.2.11.jar"
hash-format = "sha512"
hash = "d577e7afd496ab05d63c1beb468f5828c34bf1946c9288d2ea38126400954177a215a97e6e3865072a711f273921199131f0ee676f9d556b4a2c1215ae2192ce"
[update]
[update.modrinth]
mod-id = "wXiGiyGX"
version = "9mHpIiie"

View File

@ -4,8 +4,8 @@ side = "server"
[download]
url = "https://cdn.modrinth.com/data/sml2FMaA/versions/ruAUEszF/antixray-forge-1.4.6%2B1.20.1.jar"
hash-format = "sha1"
hash = "06d5dad3c1c96bdb8e3498d1330ac59c01eb744e"
hash-format = "sha512"
hash = "91837b95ac75e6365813a9fdc76c1f9a5d83f26a277901f7268f9063b6b16bb15513bc5e9b135f2ab161bc0cee9f1e16f1ff4cd2d17f34f2b4c4cdc15a7ce601"
[update]
[update.modrinth]

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/EsAfCjCV/versions/XdXDExVF/appleskin-forge-mc1.20.1-2.5.1.jar"
hash-format = "sha1"
hash = "81919356f84eab14258db98924b66c3c38e372b1"
hash-format = "sha512"
hash = "3176f928fb6c60d27f5edb610ca4ab0236175404eebf32797a1ec6cdd794bb294a260231579578536d03571377e43c6181adc75d8dd2c0733f17fce4f7e636b9"
[update]
[update.modrinth]

View File

@ -1,13 +0,0 @@
name = "Aquaculture Delight"
filename = "aquaculturedelight-1.1.0-forge-1.20.1.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/U9GJqWrI/versions/Qn9bVRpQ/aquaculturedelight-1.1.0-forge-1.20.1.jar"
hash-format = "sha512"
hash = "f0d727c1d744f602fa61841616b43dd9f9855a9d04b0ffd7cfbdaa93b7909c16be9d8666e717df439b26cd1d77146d5c1438435b800a1ae2eb75be0189b22bf7"
[update]
[update.modrinth]
mod-id = "U9GJqWrI"
version = "Qn9bVRpQ"

View File

@ -1,13 +0,0 @@
name = "Aquaculture 2"
filename = "Aquaculture-1.20.1-2.5.5.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "726e1058f839e98786877d3f94527b1a0917e924"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 6296111
project-id = 60028

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/euzGeN6k/versions/mucZ9uPP/archers_paradox-1.20.1-5.0.0.17.jar"
hash-format = "sha1"
hash = "09991b139e2ee89c55f1e14385329ef41776870f"
hash-format = "sha512"
hash = "3ac67b4dfbd2f292d668577e522a1b0ccaa688df85ba42f580f40cee473dfa1ed93570416dc2501ffff76cd4d2bb9e7aae9f679082980b771a4653a4c15b2c13"
[update]
[update.modrinth]

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/lhGA9TYQ/versions/1MKTLiiG/architectury-9.2.14-forge.jar"
hash-format = "sha1"
hash = "a52918a500ff421180a1cbd1a0cabee712134ec4"
hash-format = "sha512"
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[update]
[update.modrinth]

View File

@ -1,13 +0,0 @@
name = "Area Effect Clouds 3D"
filename = "areaeffectcloud3d-1.0.4.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/6uNpi7nI/versions/QevoTLB5/areaeffectcloud3d-1.0.4.jar"
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[update]
[update.modrinth]
mod-id = "6uNpi7nI"
version = "QevoTLB5"

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/vFDTNKLA/versions/o416kPwV/armorstandshiftswap-forge-1.20.1-1.0.0.jar"
hash-format = "sha1"
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[update]
[update.modrinth]

View File

@ -0,0 +1,13 @@
name = "Armor Statues"
filename = "ArmorStatues-v8.0.6-1.20.1-Forge.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/bbGCtEvb/versions/Oa75lUzE/ArmorStatues-v8.0.6-1.20.1-Forge.jar"
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[update]
[update.modrinth]
mod-id = "bbGCtEvb"
version = "Oa75lUzE"

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/mnLFouB0/versions/p3r1QBKd/astikorcarts-1.20.1-1.1.8.jar"
hash-format = "sha1"
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[update]
[update.modrinth]

View File

@ -1,13 +1,13 @@
name = "AsyncParticles"
filename = "AsyncParticles-2.3.0-alpha.1+1.20.1.jar"
filename = "AsyncParticles-2.3.0-alpha.3+1.20.1.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/c3onkd5k/versions/gvitgjZ7/AsyncParticles-2.3.0-alpha.1%2B1.20.1.jar"
url = "https://cdn.modrinth.com/data/c3onkd5k/versions/O88HZDJk/AsyncParticles-2.3.0-alpha.3%2B1.20.1.jar"
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[update]
[update.modrinth]
mod-id = "c3onkd5k"
version = "gvitgjZ7"
version = "O88HZDJk"

View File

@ -1,13 +0,0 @@
name = "Athena"
filename = "athena-forge-1.20.1-3.1.2.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/b1ZV3DIJ/versions/DULOQFj7/athena-forge-1.20.1-3.1.2.jar"
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[update]
[update.modrinth]
mod-id = "b1ZV3DIJ"
version = "DULOQFj7"

View File

@ -1,13 +0,0 @@
name = "Pufferfish's Attributes"
filename = "puffish_attributes-0.7.4-1.20-forge.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/FCFcFw09/versions/rVUNuENq/puffish_attributes-0.7.4-1.20-forge.jar"
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[update]
[update.modrinth]
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View File

@ -3,11 +3,11 @@ filename = "automobility-0.4.2+1.20.1-forge.jar"
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[download]
hash-format = "sha1"
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[update]
[update.curseforge]
file-id = 4613497
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[update.modrinth]
mod-id = "rqIsPf9F"
version = "46g3IiWw"

View File

@ -1,13 +1,13 @@
name = "AzureLib"
filename = "azurelib-neo-1.20.1-3.0.8.jar"
filename = "azurelib-neo-1.20.1-3.0.9.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "4c66fe986c0b6a7ea83d4ca4865eed4a8d94d06d"
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[update]
[update.curseforge]
file-id = 6652099
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View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/emKWxR7d/versions/aCh5Ua9b/backupbeds-1.0.0.jar"
hash-format = "sha1"
hash = "9175527cdade0ff5dd5efac11d15c4cdbd446596"
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[update]
[update.modrinth]

View File

@ -0,0 +1,13 @@
name = "Bad Wither No Cookie - Reloaded"
filename = "bwncr-forge-1.20.1-3.17.2.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/lL2MtE37/versions/QpHjZgDn/bwncr-forge-1.20.1-3.17.2.jar"
hash-format = "sha512"
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[update]
[update.modrinth]
mod-id = "lL2MtE37"
version = "QpHjZgDn"

View File

@ -1,18 +1,13 @@
name = "BadOptimizations"
filename = "BadOptimizations-2.2.3-1.20.1.jar"
filename = "BadOptimizations-2.3.0-1.20.1.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/g96Z4WVZ/versions/6Js5HJ5e/BadOptimizations-2.2.3-1.20.1.jar"
url = "https://cdn.modrinth.com/data/g96Z4WVZ/versions/RPOjbIwJ/BadOptimizations-2.3.0-1.20.1.jar"
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[update]
[update.modrinth]
mod-id = "g96Z4WVZ"
version = "6Js5HJ5e"
[option]
optional = true
description = "Optimization mod that focuses on things other than rendering"
default = true
version = "RPOjbIwJ"

View File

@ -1,13 +1,13 @@
name = "BaguetteLib"
filename = "baguettelib-1.20.1-Forge-1.0.0.jar"
side = "both"
side = "server"
[download]
hash-format = "sha1"
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mode = "metadata:curseforge"
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[update]
[update.curseforge]
file-id = 6523425
project-id = 1264423
[update.modrinth]
mod-id = "OfKzpbRU"
version = "OLS1YT3J"

View File

@ -1,13 +1,13 @@
name = "Balm"
filename = "balm-forge-1.20.1-7.3.31-all.jar"
filename = "balm-forge-1.20.1-7.3.32-all.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/MBAkmtvl/versions/jxGSAI51/balm-forge-1.20.1-7.3.31-all.jar"
url = "https://cdn.modrinth.com/data/MBAkmtvl/versions/LP848Yrz/balm-forge-1.20.1-7.3.32-all.jar"
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[update]
[update.modrinth]
mod-id = "MBAkmtvl"
version = "jxGSAI51"
version = "LP848Yrz"

View File

@ -1,13 +1,13 @@
name = "Bamboo Everything"
filename = "BambooEverything-forge-3.0.3+mc1.20.1.jar"
filename = "BambooEverything-forge-3.0.1-build.55+mc1.20.1.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "ddc5738ccf252c7bc29841439b0a6ced9bdf5a1c"
mode = "metadata:curseforge"
url = "https://cdn.modrinth.com/data/cpRkny9R/versions/Uyi73A6b/BambooEverything-forge-3.0.1-build.55%2Bmc1.20.1.jar"
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[update]
[update.curseforge]
file-id = 4681097
project-id = 331723
[update.modrinth]
mod-id = "cpRkny9R"
version = "Uyi73A6b"

View File

@ -1,18 +0,0 @@
name = "Better Advancements"
filename = "BetterAdvancements-NeoForge-1.20.1-0.4.2.25.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/Q2OqKxDG/versions/NS5G3ENg/BetterAdvancements-NeoForge-1.20.1-0.4.2.25.jar"
hash-format = "sha1"
hash = "c1047a1116886365ef5c37879cb250d312f74283"
[option]
optional = true
default = true
description = "Better Advancements tries to improve the UI and UX for the advancements system in minecraft 1.12+ in a modded environment"
[update]
[update.modrinth]
mod-id = "Q2OqKxDG"
version = "NS5G3ENg"

View File

@ -1,13 +0,0 @@
name = "Better Combat [Fabric & Forge]"
filename = "bettercombat-forge-1.8.6+1.20.1.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "70c20cd81a4051b2ad4289ff6522e80b397d7b3d"
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[update]
[update.curseforge]
file-id = 5625757
project-id = 639842

View File

@ -0,0 +1,13 @@
name = "Better Combat"
filename = "bettercombat-forge-1.8.6+1.20.1.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/5sy6g3kz/versions/UjlaL0Fm/bettercombat-forge-1.8.6%2B1.20.1.jar"
hash-format = "sha512"
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[update]
[update.modrinth]
mod-id = "5sy6g3kz"
version = "UjlaL0Fm"

View File

@ -4,14 +4,8 @@ side = "client"
[download]
url = "https://cdn.modrinth.com/data/8shC1gFX/versions/xo6HmgWj/BetterF3-7.0.2-Forge-1.20.1.jar"
hash-format = "sha1"
hash = "b65cba59e87dc6c6d1aa9c47f09b9996b4e5075d"
[option]
optional = true
default = true
description = "BetterF3 is a mod that replaces Minecraft's original debug HUD with a highly customizable, more human-readable HUD."
hash-format = "sha512"
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[update]
[update.modrinth]

View File

@ -4,8 +4,8 @@ side = "both"
[download]
url = "https://cdn.modrinth.com/data/HXF82T3G/versions/jxUqRzSD/BiomesOPlenty-forge-1.20.1-19.0.0.96.jar"
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[update]
[update.modrinth]

View File

@ -1,6 +1,6 @@
name = "Biome Sizes[Forge/Fabric]"
filename = "biomesize-1.20.1-1.5.jar"
side = "server"
side = "both"
[download]
hash-format = "sha1"

View File

@ -1,13 +0,0 @@
name = "Block of Sky"
filename = "blockofsky-neoforge-1.20.1-0.3.0.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/GdhF8pws/versions/7o9ZUrrk/blockofsky-neoforge-1.20.1-0.3.0.jar"
hash-format = "sha1"
hash = "aa67a294c45231dd719255ae465b12437ea62dc3"
[update]
[update.modrinth]
mod-id = "GdhF8pws"
version = "7o9ZUrrk"

View File

@ -0,0 +1,19 @@
name = "BlueMap Offline Player Markers (Forge/NeoForge)"
filename = "bluemapofflineplayermarkers-1.3.1.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/LFSk55jv/versions/g5aUEyKM/bluemapofflineplayermarkers-1.3.1.jar"
hash-format = "sha512"
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[update]
[update.modrinth]
mod-id = "LFSk55jv"
version = "g5aUEyKM"
[option]
optional = true
description = "A BlueMap addon for Forge and NeoForge that adds marker where players last disconnected"
default = false

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