default create config
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#.
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#The Backbone of Create
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[infrastructure]
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	#.
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	#[in Ticks]
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	#The amount of time a server waits before sending out tickrate synchronization packets.
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	#These packets help animations to be more accurate when tps is below 20.
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	#Range: > 5
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	tickrateSyncTimer = 20
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#.
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#Packmakers' control panel for internal recipe compat
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[recipes]
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	#.
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	#.
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	#Allow the Mechanical Press to process entire stacks at a time.
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	bulkPressing = false
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	#.
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	#Allow the Mechanical Saw to process entire stacks at a time.
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	bulkCutting = false
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	#.
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	#Allow supported potions to be brewed by a Mechanical Mixer + Basin.
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	allowBrewingInMixer = true
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	#.
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	#Allow any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin.
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	allowShapelessInMixer = true
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	#.
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	#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin.
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	allowShapedSquareInPress = true
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	#.
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	#Allow any standard crafting recipes to be processed by Mechanical Crafters.
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	allowRegularCraftingInCrafter = true
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	#.
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	#The Maximum amount of ingredients that can be used to craft Firework Rockets using Mechanical Crafters.
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	#Range: > 1
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	maxFireworkIngredientsInCrafter = 9
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	#.
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	#Allow any stonecutting recipes to be processed by a Mechanical Saw.
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	allowStonecuttingOnSaw = true
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	#.
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	#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
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	allowCastingBySpout = true
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	#.
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	#Display vanilla Log-stripping interactions in JEI.
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	displayLogStrippingRecipes = true
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	#.
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	#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.
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	#Range: > 1
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	lightSourceCountForRefinedRadiance = 10
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	#.
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	#Allow the standard in-world Refined Radiance recipes.
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	enableRefinedRadianceRecipe = true
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	#.
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	#Allow the standard in-world Shadow Steel recipe.
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	enableShadowSteelRecipe = true
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#.
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#Parameters and abilities of Create's kinetic mechanisms
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[kinetics]
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	#.
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	#.
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	#Disable the Stress mechanic altogether.
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	disableStress = false
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	#.
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	#Maximum length in blocks of mechanical belts.
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	#Range: > 5
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	maxBeltLength = 20
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	#.
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	#Maximum length in blocks of chain conveyor connections.
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	#Range: > 5
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	maxChainConveyorLength = 32
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	#.
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	#Maximum amount of connections each chain conveyor can have.
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	#Range: > 1
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	maxChainConveyorConnections = 4
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	#.
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	#Damage dealt by active Crushing Wheels.
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	#Range: > 0
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	crushingDamage = 4
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	#.
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	#[in Revolutions per Minute]
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	#Maximum allowed rotation speed for any Kinetic Block.
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	#Range: > 64
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	maxRotationSpeed = 256
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	#.
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	#Select what mobs should ignore Deployers when attacked by them.
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	#Allowed Values: ALL, CREEPERS, NONE
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	ignoreDeployerAttacks = "CREEPERS"
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	#.
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	#Game ticks between Kinetic Blocks checking whether their source is still valid.
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	#Range: > 5
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	kineticValidationFrequency = 60
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	#.
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	#multiplier used for calculating exhaustion from speed when a crank is turned.
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	#Range: 0.0 ~ 1.0
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	crankHungerMultiplier = 0.009999999776482582
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	#.
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	#Amount of sail-type blocks required for a windmill to assemble successfully.
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	#Range: > 0
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	minimumWindmillSails = 8
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	#.
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	#Number of sail-type blocks required to increase windmill speed by 1RPM.
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	#Range: > 1
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	windmillSailsPerRPM = 8
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	#.
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	#Max Distance in blocks a Weighted Ejector can throw
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	#Range: > 0
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	maxEjectorDistance = 32
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	#.
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	#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
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	#Range: > 10
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	ejectorScanInterval = 120
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	#.
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	#Encased Fan
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	[kinetics.encasedFan]
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		#.
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		#Maximum distance in blocks Fans can push entities.
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		#Range: > 5
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		fanPushDistance = 20
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		#.
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		#Maximum distance in blocks from where Fans can pull entities.
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		#Range: > 5
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		fanPullDistance = 20
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		#.
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		#Game ticks between Fans checking for anything blocking their air flow.
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		#Range: > 10
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		fanBlockCheckRate = 30
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		#.
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		#[in Revolutions per Minute]
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		#Rotation speed at which the maximum stats of fans are reached.
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		#Range: > 64
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		fanRotationArgmax = 256
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		#.
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		#Game ticks required for a Fan-based processing recipe to take effect.
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		#Range: > 0
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		fanProcessingTime = 150
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	#.
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	#Moving Contraptions
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	[kinetics.contraptions]
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		#.
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		#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means.
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		#Range: > 1
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		maxBlocksMoved = 2048
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		#.
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		#Maximum value of a chassis attachment range.
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		#Range: > 1
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		maxChassisRange = 16
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		#.
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		#Maximum amount of extension poles behind a Mechanical Piston.
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		#Range: > 1
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		maxPistonPoles = 64
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		#.
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		#Max length of rope available off a Rope Pulley.
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		#Range: > 1
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		maxRopeLength = 384
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		#.
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		#Maximum allowed distance of two coupled minecarts.
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		#Range: > 1
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		maxCartCouplingLength = 32
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		#.
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		#Maximum depth of blocks filled in using a Mechanical Roller.
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		#Range: > 1
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		rollerFillDepth = 12
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		#.
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		#Whether minecart contraptions can be picked up in survival mode.
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		survivalContraptionPickup = true
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		#.
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		#Configure how Spawner blocks can be moved by contraptions.
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		#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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		movableSpawners = "NO_PICKUP"
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		#.
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		#Configure how Budding Amethyst can be moved by contraptions.
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		#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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		amethystMovement = "MOVABLE"
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		#.
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		#Configure how Obsidian blocks can be moved by contraptions.
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		#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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		movableObsidian = "UNMOVABLE"
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		#.
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		#Configure how Reinforced Deepslate blocks can be moved by contraptions.
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		#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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		movableReinforcedDeepslate = "UNMOVABLE"
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		#.
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		#Whether items mined or harvested by contraptions should be placed in their mounted storage.
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		moveItemsToStorage = true
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		#.
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		#Whether harvesters should break crops that aren't fully grown.
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		harvestPartiallyGrown = false
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		#.
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		#Whether harvesters should replant crops after harvesting.
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		harvesterReplants = true
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		#.
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		#Whether minecart contraptions can be placed into container items.
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		minecartContraptionInContainers = false
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		#.
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		#Whether stabilised bearings create a separated entity even on non-rotating contraptions.
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		#[Technical]
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		stabiliseStableContraptions = false
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		#.
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		#Whether the players hitbox should be expanded to the size of the contraption hitbox.
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		#[Technical]
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		syncPlayerPickupHitboxWithContraptionHitbox = false
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	#.
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	#Configure speed/capacity levels for requirements and indicators.
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	[kinetics.stats]
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		#.
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		#[in Revolutions per Minute]
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		#Minimum speed of rotation to be considered 'medium'
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		#Range: 0.0 ~ 4096.0
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		mediumSpeed = 30.0
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		#.
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		#[in Revolutions per Minute]
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		#Minimum speed of rotation to be considered 'fast'
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		#Range: 0.0 ~ 65535.0
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		fastSpeed = 100.0
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		#.
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		#[in Stress Units]
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		#Minimum stress impact to be considered 'medium'
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		#Range: 0.0 ~ 4096.0
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		mediumStressImpact = 4.0
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		#.
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		#[in Stress Units]
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		#Minimum stress impact to be considered 'high'
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		#Range: 0.0 ~ 65535.0
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		highStressImpact = 8.0
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		#.
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		#[in Stress Units]
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		#Minimum added Capacity by sources to be considered 'medium'
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		#Range: 0.0 ~ 4096.0
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		mediumCapacity = 256.0
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		#.
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		#[in Stress Units]
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		#Minimum added Capacity by sources to be considered 'high'
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		#Range: 0.0 ~ 65535.0
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		highCapacity = 1024.0
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	[kinetics.stressValues]
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		#.
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		#Fine tune the kinetic stats of individual components
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		[kinetics.stressValues.v2]
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			#.
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			#.
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			#[in Stress Units]
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			#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
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			[kinetics.stressValues.v2.impact]
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				brass_encased_shaft = 0.0
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				turntable = 4.0
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				clutch = 0.0
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				mechanical_mixer = 4.0
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				gearbox = 0.0
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				mechanical_bearing = 4.0
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				copper_backtank = 4.0
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				hose_pulley = 4.0
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				display_board = 0.0
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				crushing_wheel = 8.0
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				adjustable_chain_gearshift = 0.0
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				millstone = 4.0
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				rotation_speed_controller = 0.0
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				sticky_mechanical_piston = 4.0
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				mechanical_crafter = 2.0
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				deployer = 4.0
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				elevator_pulley = 4.0
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				stressometer = 0.0
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				cogwheel = 0.0
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				encased_chain_drive = 0.0
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				belt = 0.0
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				brass_encased_large_cogwheel = 0.0
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				weighted_ejector = 2.0
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				chain_conveyor = 1.0
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				mechanical_saw = 4.0
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				flywheel = 0.0
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				mechanical_piston = 4.0
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				speedometer = 0.0
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				brass_encased_cogwheel = 0.0
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				clockwork_bearing = 4.0
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				mechanical_press = 8.0
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				mechanical_drill = 4.0
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				andesite_encased_shaft = 0.0
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				netherite_backtank = 4.0
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				mechanical_arm = 2.0
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				sequenced_gearshift = 0.0
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				andesite_encased_large_cogwheel = 0.0
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				shaft = 0.0
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				cuckoo_clock = 1.0
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				gearshift = 0.0
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				rope_pulley = 4.0
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				andesite_encased_cogwheel = 0.0
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				large_cogwheel = 0.0
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				encased_fan = 2.0
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				mysterious_cuckoo_clock = 1.0
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				gantry_shaft = 0.0
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				mechanical_pump = 4.0
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			#.
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			#[in Stress Units]
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			#Configure how much stress a source can accommodate for.
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			[kinetics.stressValues.v2.capacity]
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				steam_engine = 1024.0
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				water_wheel = 32.0
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				copper_valve_handle = 8.0
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				hand_crank = 8.0
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				creative_motor = 16384.0
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				large_water_wheel = 128.0
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				windmill_bearing = 512.0
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#.
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#Create's liquid manipulation tools
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[fluids]
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	#.
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	#.
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	#[in Buckets]
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	#The amount of liquid a tank can hold per block.
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	#Range: > 1
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	fluidTankCapacity = 8
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	#.
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	#[in Blocks]
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	#The maximum height a fluid tank can reach.
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	#Range: > 1
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	fluidTankMaxHeight = 32
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	#.
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	#[in Blocks]
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	#The maximum distance a mechanical pump can push or pull liquids on either side.
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	#Range: > 1
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	mechanicalPumpRange = 16
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	#.
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	#[in Blocks]
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	#The maximum distance a hose pulley can draw fluid blocks from.
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	#Range: > 1
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	hosePulleyRange = 128
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	#.
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	#[in Blocks]
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	#[-1 to disable this behaviour]
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	#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.
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	#Range: > -1
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	hosePulleyBlockThreshold = 10000
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	#.
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	#Whether hose pulleys should continue filling up above-threshold sources.
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	fillInfinite = false
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	#.
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	#Configure which fluids can be drained infinitely.
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	#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
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	bottomlessFluidMode = "ALLOW_BY_TAG"
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	#.
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	#Whether hose pulleys should be allowed to place fluid sources.
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	fluidFillPlaceFluidSourceBlocks = true
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	#.
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	#Whether open-ended pipes should be allowed to place fluid sources.
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	pipesPlaceFluidSourceBlocks = true
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#.
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#Tweaks for logistical components
 | 
			
		||||
[logistics]
 | 
			
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	#.
 | 
			
		||||
	#.
 | 
			
		||||
	#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	defaultExtractionTimer = 8
 | 
			
		||||
	#.
 | 
			
		||||
	#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.
 | 
			
		||||
	#Range: > 1
 | 
			
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	psiTimeout = 60
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum distance in blocks a Mechanical Arm can reach across.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	mechanicalArmRange = 5
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum distance in blocks a Package Port can be placed at from its target.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	packagePortRange = 5
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum possible range in blocks of redstone link connections.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	linkRange = 256
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum possible distance in blocks between display links and their target.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	displayLinkRange = 64
 | 
			
		||||
	#.
 | 
			
		||||
	#The total amount of stacks a vault can hold per block in size.
 | 
			
		||||
	#Range: 1 ~ 2048
 | 
			
		||||
	vaultCapacity = 20
 | 
			
		||||
	#.
 | 
			
		||||
	#The amount of packages a chain conveyor can carry at a time.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	chainConveyorCapacity = 20
 | 
			
		||||
	#.
 | 
			
		||||
	#The amount of ticks a brass tunnel waits between distributions.
 | 
			
		||||
	#Range: 1 ~ 10
 | 
			
		||||
	brassTunnelTimer = 10
 | 
			
		||||
	#.
 | 
			
		||||
	#The amount of ticks a factory gauge waits between requests.
 | 
			
		||||
	#Range: > 5
 | 
			
		||||
	factoryGaugeTimer = 100
 | 
			
		||||
	#.
 | 
			
		||||
	#Whether hostile mobs walking near a seat will start riding it.
 | 
			
		||||
	seatHostileMobs = true
 | 
			
		||||
 | 
			
		||||
#.
 | 
			
		||||
#Everything related to Schematic tools
 | 
			
		||||
[schematics]
 | 
			
		||||
	#.
 | 
			
		||||
	#.
 | 
			
		||||
	#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air
 | 
			
		||||
	creativePrintIncludesAir = false
 | 
			
		||||
	#.
 | 
			
		||||
	#The amount of Schematics a player can upload until previous ones are overwritten.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	maxSchematics = 10
 | 
			
		||||
	#.
 | 
			
		||||
	#[in KiloBytes]
 | 
			
		||||
	#The maximum allowed file size of uploaded Schematics.
 | 
			
		||||
	#Range: > 16
 | 
			
		||||
	maxTotalSchematicSize = 256
 | 
			
		||||
	#.
 | 
			
		||||
	#[in Bytes]
 | 
			
		||||
	#The maximum packet size uploaded Schematics are split into.
 | 
			
		||||
	#Range: 256 ~ 32767
 | 
			
		||||
	maxSchematicPacketSize = 1024
 | 
			
		||||
	#.
 | 
			
		||||
	#Amount of game ticks without new packets arriving until an active schematic upload process is discarded.
 | 
			
		||||
	#Range: > 100
 | 
			
		||||
	schematicIdleTimeout = 600
 | 
			
		||||
 | 
			
		||||
	#.
 | 
			
		||||
	#Schematicannon
 | 
			
		||||
	[schematics.schematicannon]
 | 
			
		||||
		#.
 | 
			
		||||
		#Amount of game ticks between shots of the cannon. Higher => Slower
 | 
			
		||||
		#Range: > 1
 | 
			
		||||
		schematicannonDelay = 10
 | 
			
		||||
		#.
 | 
			
		||||
		#Amount of blocks a Schematicannon can print per Gunpowder item provided.
 | 
			
		||||
		#Range: > 1
 | 
			
		||||
		schematicannonShotsPerGunpowder = 400
 | 
			
		||||
 | 
			
		||||
#.
 | 
			
		||||
#Equipment and gadgets added by Create
 | 
			
		||||
[equipment]
 | 
			
		||||
	#.
 | 
			
		||||
	#.
 | 
			
		||||
	#The Maximum Distance to an active mirror for the symmetry wand to trigger.
 | 
			
		||||
	#Range: > 10
 | 
			
		||||
	maxSymmetryWandRange = 50
 | 
			
		||||
	#.
 | 
			
		||||
	#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point.
 | 
			
		||||
	#Range: > 3
 | 
			
		||||
	placementAssistRange = 12
 | 
			
		||||
	#.
 | 
			
		||||
	#The Maximum Distance at which a Toolbox can interact with Players' Inventories.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	toolboxRange = 10
 | 
			
		||||
	#.
 | 
			
		||||
	#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	airInBacktank = 900
 | 
			
		||||
	#.
 | 
			
		||||
	#The volume of Air added by each level of the backtanks Capacity Enchantment
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	enchantedBacktankCapacity = 300
 | 
			
		||||
	#.
 | 
			
		||||
	#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable
 | 
			
		||||
	#Range: > 0
 | 
			
		||||
	maxExtendoGripActions = 1000
 | 
			
		||||
	#.
 | 
			
		||||
	#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable
 | 
			
		||||
	#Range: > 0
 | 
			
		||||
	maxPotatoCannonShots = 200
 | 
			
		||||
 | 
			
		||||
#.
 | 
			
		||||
#Create's builtin Railway systems
 | 
			
		||||
[trains]
 | 
			
		||||
	#.
 | 
			
		||||
	#.
 | 
			
		||||
	#Whether moving Trains can hurt colliding mobs and players.
 | 
			
		||||
	trainsCauseDamage = true
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum length of track that can be placed as one batch or turn.
 | 
			
		||||
	#Range: 16 ~ 128
 | 
			
		||||
	maxTrackPlacementLength = 32
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum length of a Train Stations' assembly track.
 | 
			
		||||
	#Range: > 5
 | 
			
		||||
	maxAssemblyLength = 128
 | 
			
		||||
	#.
 | 
			
		||||
	#Maximum amount of bogeys assembled as a single Train.
 | 
			
		||||
	#Range: > 1
 | 
			
		||||
	maxBogeyCount = 20
 | 
			
		||||
	#.
 | 
			
		||||
	#Relative speed of a manually controlled Train compared to a Scheduled one.
 | 
			
		||||
	#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
	manualTrainSpeedModifier = 0.75
 | 
			
		||||
 | 
			
		||||
	#.
 | 
			
		||||
	#Standard Trains
 | 
			
		||||
	[trains.trainStats]
 | 
			
		||||
		#.
 | 
			
		||||
		#[in Blocks/Second]
 | 
			
		||||
		#The top speed of any assembled Train.
 | 
			
		||||
		#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
		trainTopSpeed = 28.0
 | 
			
		||||
		#.
 | 
			
		||||
		#[in Blocks/Second]
 | 
			
		||||
		#The top speed of Trains during a turn.
 | 
			
		||||
		#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
		trainTurningTopSpeed = 14.0
 | 
			
		||||
		#.
 | 
			
		||||
		#[in Blocks/Second²]
 | 
			
		||||
		#The acceleration of any assembled Train.
 | 
			
		||||
		#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
		trainAcceleration = 3.0
 | 
			
		||||
 | 
			
		||||
	#.
 | 
			
		||||
	#Powered Trains
 | 
			
		||||
	[trains.poweredTrainStats]
 | 
			
		||||
		#.
 | 
			
		||||
		#[in Blocks/Second]
 | 
			
		||||
		#The top speed of powered Trains.
 | 
			
		||||
		#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
		poweredTrainTopSpeed = 40.0
 | 
			
		||||
		#.
 | 
			
		||||
		#[in Blocks/Second]
 | 
			
		||||
		#The top speed of powered Trains during a turn.
 | 
			
		||||
		#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
		poweredTrainTurningTopSpeed = 20.0
 | 
			
		||||
		#.
 | 
			
		||||
		#[in Blocks/Second²]
 | 
			
		||||
		#The acceleration of powered Trains.
 | 
			
		||||
		#Range: 0.0 ~ 3.4028234663852886E38
 | 
			
		||||
		poweredTrainAcceleration = 3.0
 | 
			
		||||
 | 
			
		||||
@ -347,6 +347,10 @@ hash = "02b93fd5d6f64f680b3c68c31cf913813692aa54bd536f9dcbf69dfb24052f0f"
 | 
			
		||||
file = "config/zombieawareness/General.toml"
 | 
			
		||||
hash = "296a90350caf180aafa2d4be57119ecf034cf6a4695b183f27f6033e04cb3bc7"
 | 
			
		||||
 | 
			
		||||
[[files]]
 | 
			
		||||
file = "defaultconfigs/create-server.toml"
 | 
			
		||||
hash = "d3eae35956575f4602638eba97a6b078973f4b2cb507c82b4e60f9cefe6e542e"
 | 
			
		||||
 | 
			
		||||
[[files]]
 | 
			
		||||
file = "defaultconfigs/create_enchantment_industry-server.toml"
 | 
			
		||||
hash = "5eabe85627a3dac80a8a3db24877ca155b53dc6fb348d0b6b25813ceef636e1a"
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user