Update to 1.6, update of mods and more addons

This commit is contained in:
2026-05-08 18:47:32 +02:00
parent ffc5a739dd
commit 49fb2f0185
61 changed files with 572 additions and 206 deletions
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#The name of the modpack
modpackName = "Banana"
#The version of the modpack
modpackVersion = "1.5"
modpackVersion = "1.6"
#Use the metadata.json to determine the modpack version
#ONLY ENABLE THIS IF YOU KNOW WHAT YOU ARE DOING
useMetadata = false
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#Scale for screen shake effects
# Default: 1.0
# Range: 0.0 ~ 1.0
screenShakeScale = 1.0
#Max amount of sources that can contribute to screen shaking, adjustable for performance and preference reasons. 0 will disable the addition of shake sources
# Default: 256
# Range: > 0
maxScreenShakers = 256
#Determines if the experimental settings screen should be disabled
disableExperimentalSettingsScreen = true
#If no Slabfish hats should render at all, including on other players
disableSlabfishHats = false
#Whether the Slabfish Plush Campaign button should appear on the title screen. Ends May 11th.
disableSlabfishPlushCampaign = true
#Slabfish patron hat settings.
[slabfishSettings]
#If the slabfish hat should be enabled
enabled = true
#If the slabfish hat's backpack should be enabled
backpackEnabled = true
#If the slabfish hat's sweater should be enabled
sweaterEnabled = true
#If the slabfish hat's custom type should be enabled. If false, the default swamp slabfish appears
typeEnabled = true
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#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
backend = "colorwheel:instancing"
#Enable or disable instance update limiting with distance.
limitUpdates = true
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
# Default: -1
# Range: -1 ~ 32
workerThreads = -1
#Config options for Flywheel's built-in backends.
[flw_backends]
#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
lightSmoothness = "SMOOTH"