Update to 1.6, update of mods and more addons
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@@ -7,7 +7,7 @@
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#The name of the modpack
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modpackName = "Banana"
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#The version of the modpack
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modpackVersion = "1.5"
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modpackVersion = "1.6"
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#Use the metadata.json to determine the modpack version
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#ONLY ENABLE THIS IF YOU KNOW WHAT YOU ARE DOING
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useMetadata = false
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@@ -0,0 +1,25 @@
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#Scale for screen shake effects
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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screenShakeScale = 1.0
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#Max amount of sources that can contribute to screen shaking, adjustable for performance and preference reasons. 0 will disable the addition of shake sources
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# Default: 256
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# Range: > 0
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maxScreenShakers = 256
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#Determines if the experimental settings screen should be disabled
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disableExperimentalSettingsScreen = true
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#If no Slabfish hats should render at all, including on other players
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disableSlabfishHats = false
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#Whether the Slabfish Plush Campaign button should appear on the title screen. Ends May 11th.
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disableSlabfishPlushCampaign = true
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#Slabfish patron hat settings.
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[slabfishSettings]
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#If the slabfish hat should be enabled
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enabled = true
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#If the slabfish hat's backpack should be enabled
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backpackEnabled = true
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#If the slabfish hat's sweater should be enabled
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sweaterEnabled = true
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#If the slabfish hat's custom type should be enabled. If false, the default swamp slabfish appears
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typeEnabled = true
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@@ -0,0 +1,14 @@
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#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
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backend = "colorwheel:instancing"
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#Enable or disable instance update limiting with distance.
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limitUpdates = true
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#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
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# Default: -1
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# Range: -1 ~ 32
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workerThreads = -1
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#Config options for Flywheel's built-in backends.
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[flw_backends]
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#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
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#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
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lightSmoothness = "SMOOTH"
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