Update joy of painting, remove copper age backport
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#The renderer to use for monitors. Generally this should be kept at "best" - if
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#monitors have performance issues, you may wish to experiment with alternative
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#renderers.
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#Allowed Values: BEST, TBO, VBO
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monitor_renderer = "VBO"
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#The maximum distance monitors will render at. This defaults to the standard tile
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#entity limit, but may be extended if you wish to build larger monitors.
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# Default: 64
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# Range: 16 ~ 1024
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monitor_distance = 64
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#The delay in seconds after which we'll notify about unhandled imports. Set to 0 to disable.
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# Default: 5
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# Range: 0 ~ 60
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upload_nag_delay = 5
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@@ -65,7 +65,7 @@
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#[@cui:RequiresReload:server]
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# Default: 4000
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# Range: > 1000
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printerFluidCapacity = 8000
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printerFluidCapacity = 16000
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#.
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#If the printing of Written Books function of Printers should be enabled.
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#[@cui:RequiresReload:server]
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@@ -115,13 +115,13 @@
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#[@cui:RequiresReload:server]
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# Default: 4000
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# Range: > 1000
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blazeEnchanterFluidCapacity = 8000
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blazeEnchanterFluidCapacity = 16000
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#.
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#The amount of liquid a Blaze Forger can hold (mB).
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#[@cui:RequiresReload:server]
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# Default: 4000
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# Range: > 1000
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blazeForgerFluidCapacity = 8000
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blazeForgerFluidCapacity = 16000
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#.
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#The amount of liquid an Experience Lantern can hold (mB).
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#[@cui:RequiresReload:server]
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@@ -174,7 +174,7 @@
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#Max enchantment level in Super Enchanting will be extended by this value
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# Default: 1
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# Range: 0 ~ 255
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enchantmentMaxLevelExtension = 5
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enchantmentMaxLevelExtension = 7
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#.
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#If Super Enchanting and Super Forging ignores enchantment compatibility
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ignoreEnchantmentCompatibility = true
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Executable
+66
@@ -0,0 +1,66 @@
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{
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"configVersion": 5,
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"perf": {
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"maxParticleAmount": 1500,
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"particleDensity": 100,
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"particleStormDensity": 200,
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"particleDistance": 16,
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"surfaceRange": 100
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},
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"sound": {
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"rainVolume": 0.2,
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"snowVolume": 0.1,
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"windVolume": 0.1
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},
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"wind": {
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"strength": 0.4,
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"strengthVariance": 0.3,
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"gustFrequency": 0.2,
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"modulationSpeed": 0.04,
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"yLevelAdjustment": true
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},
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"compat": {
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"renderDefaultWeather": false,
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"doDefaultSplashing": false,
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"waterTint": true,
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"tintMix": 0.6,
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"shaderpackTint": true,
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"syncRegistries": true,
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"crossBiomeBorder": false,
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"useHeightmapTemp": true,
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"weatherIgnoreBlocks": {
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"entries": [
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"#minecraft:fences",
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"#minecraft:all_signs",
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"minecraft:barrier"
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],
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"isWhitelist": true
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},
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"doSpawnHeightLimit": false,
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"spawnHeightLimit": 0
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},
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"shrub": {
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"gravity": 0.2,
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"windStrength": 0.2,
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"stormWindStrength": 0.3,
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"size": 0.5,
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"rotationAmount": 0.6,
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"bounciness": 0.2
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},
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"ripple": {
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"opacity": 0.8,
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"size": 0.25,
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"resolution": 16,
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"useResourcepackResolution": true
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},
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"streak": {
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"opacity": 0.9,
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"size": 0.5
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},
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"mist": {
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"lifetime": 250,
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"opacity": 1.0,
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"size": 3.0,
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"renderStyle": "BLENDED"
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}
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}
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Executable
+43
@@ -0,0 +1,43 @@
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{
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"rain": {},
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"heavy_dust": {
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"blockList": {
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"entries": [
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"#minecraft:camel_sand_step_sound_blocks",
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"#minecraft:sand",
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"#minecraft:terracotta",
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"#c:sandstone_blocks",
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"biomesoplenty:dried_salt"
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],
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"isWhitelist": true
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}
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},
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"splatter": {},
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"smoke": {},
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"streak": {},
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"mist": {
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"enabled": false
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},
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"shrub": {
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"enabled": true,
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"density": 0.013
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},
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"snow_haze": {},
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"mist_after_rain": {},
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"ripple": {},
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"rain_haze": {},
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"snow": {},
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"dust": {
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"blockList": {
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"entries": [
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"#minecraft:camel_sand_step_sound_blocks",
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"#minecraft:sand",
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"#minecraft:terracotta",
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"#c:sandstone_blocks",
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"biomesoplenty:dried_salt"
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],
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"isWhitelist": true
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}
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},
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"dust_haze": {}
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}
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