diff --git a/config/bcc-common.toml b/config/bcc-common.toml index 9ef3439..2308499 100644 --- a/config/bcc-common.toml +++ b/config/bcc-common.toml @@ -7,7 +7,7 @@ #The name of the modpack modpackName = "Banana" #The version of the modpack - modpackVersion = "1.0.0" + modpackVersion = "1.1.0" #Use the metadata.json to determine the modpack version #ONLY ENABLE THIS IF YOU KNOW WHAT YOU ARE DOING useMetadata = false diff --git a/config/connector.json b/config/connector.json new file mode 100644 index 0000000..d578881 --- /dev/null +++ b/config/connector.json @@ -0,0 +1,9 @@ +{ + "version": 1, + "hiddenMods": [], + "globalModAliases": { + "cloth_config": "cloth-config2", + "playeranimator": "player-animator" + }, + "enableMixinSafeguard": false +} diff --git a/config/defaultoptions/keybindings.txt b/config/defaultoptions/keybindings.txt index f4325d3..3a8916a 100644 --- a/config/defaultoptions/keybindings.txt +++ b/config/defaultoptions/keybindings.txt @@ -172,6 +172,10 @@ key_key.cpm.qa_13:key.keyboard.unknown: key_key.cpm.qa_14:key.keyboard.unknown: key_key.cpm.qa_15:key.keyboard.unknown: key_key.cpm.qa_16:key.keyboard.unknown: +key_key.freecam.toggle:key.keyboard.unknown: +key_key.freecam.playerControl:key.keyboard.unknown: +key_key.freecam.tripodReset:key.keyboard.unknown: +key_key.freecam.configGui:key.keyboard.unknown: key_key.minecolonies.toggle_goggles:key.keyboard.unknown: key_key.ponder.ponder:key.keyboard.w: key_key.silentgear.cycle.back:key.keyboard.unknown: diff --git a/config/parcool-client.toml b/config/parcool-client.toml new file mode 100644 index 0000000..fc7d068 --- /dev/null +++ b/config/parcool-client.toml @@ -0,0 +1,323 @@ +["Possibility_of_Actions(Some_do_not_have_to_work)"] + can_ChargeJump = false + can_BreakfallReady = true + can_CatLeap = true + can_ClimbPoles = true + can_ClimbUp = true + can_ClingToCliff = true + can_HideInBlock = true + can_Crawl = true + can_Dive = true + can_Dodge = true + can_FastRun = true + can_FastSwim = true + can_Flipping = true + can_HangDown = true + can_HorizontalWallRun = true + can_JumpFromBar = true + can_QuickTurn = true + can_RideZipline = true + can_Roll = true + can_SkyDive = true + can_Slide = true + can_Tap = true + can_Vault = true + can_VerticalWallRun = true + can_WallJump = true + can_WallSlide = true + can_StartSwimByCrawl = true + +[Stamina_HUD_Configuration] + #Allowed Values: Normal, Light, Hide + stamina_hud_type = "Light" + #horizontal alignment + #Allowed Values: Left, Right + align_h_s_hud = "Right" + #vertical alignment + #Allowed Values: Top, Bottom + align_v_s_hud = "Bottom" + hide_hud_if_stamina_infinite = true + #Stamina HUD shows action charge rate, cool time or etc + show_action_status_bar = true + #Light stamina HUD shows always + show_light_hud_always = false + #horizontal offset of normal HUD + # Default: 3 + # Range: 0 ~ 100 + offset_h_stamina_hud = 3 + #vertical offset of normal HUD + # Default: 3 + # Range: 0 ~ 100 + offset_v_stamina_hud = 3 + #horizontal offset of light HUD + # Default: 0 + # Range: -100 ~ 100 + offset_h_light_hud = 0 + #vertical offset of light HUD + # Default: 0 + # Range: -100 ~ 100 + offset_v_light_hud = 0 + +[Animations] + #Enable custom animations + enable_animation = true + #Enable custom animation of falling + enable_falling_animation = true + #Enable lean animation while FastRun + enable_lean_animation_fast_run = true + #Enable first-person-view animations + enable_fpv_animation = false + #Enable rotation of camera by Dodge + enable_camera_rotation_dodge = false + #Enable rotation of camera by Backward Wall-Jump + enable_camera_rotation_back_wall_jump = true + #Enable rotation of camera by Roll + enable_camera_rotation_roll = true + #Enable rotation of camera by Flipping + enable_camera_rotation_flipping = false + #Enable animation of camera by Vault + enable_camera_animation_vault = false + #Enable animation of camera by Horizontal-WallRun + enable_camera_animation_h-wall-run = true + #Enable animation of camera by Hang-Down + enable_camera_animation_hang-down = true + + [Animations.Animators] + enable_ChargeJumpAnimator = false + enable_JumpChargingAnimator = false + enable_BackwardWallJumpAnimator = true + enable_CatLeapAnimator = true + enable_ClimbUpAnimator = true + enable_ClingToCliffAnimator = true + enable_CrawlAnimator = true + enable_DiveAnimationHostAnimator = true + enable_DiveIntoWaterAnimator = true + enable_DodgeAnimator = true + enable_FastRunningAnimator = true + enable_FastSwimAnimator = true + enable_FlippingAnimator = true + enable_HideInBlockAnimator = true + enable_HorizontalWallRunAnimator = true + enable_JumpFromBarAnimator = true + enable_HangAnimator = true + enable_KongVaultAnimator = true + enable_RideZiplineAnimator = true + enable_RollAnimator = true + enable_SlidingAnimator = true + enable_SpeedVaultAnimator = true + enable_TapAnimator = true + enable_VerticalWallRunAnimator = true + enable_WallJumpAnimator = true + enable_WallSlideAnimator = true + +[Control] + #Control of Fast Run + #Allowed Values: PressKey, Toggle, Auto + fast-run_control = "PressKey" + #Control of Crawl + #Allowed Values: PressKey, Toggle + crawl_control = "PressKey" + #Control of Flipping + #Allowed Values: PressRightAndLeft, TapMovementAndJump, PressFlippingKey + flip_control = "TapMovementAndJump" + #Control of Horizontal Wall Run + #Allowed Values: PressKey, Auto + h-wall-run_control = "PressKey" + #Control of Wall Jump + #Allowed Values: PressKey, ReleaseKey + wall-jump_control = "PressKey" + #Control of Cling To Cliff + #Allowed Values: PressKey, Toggle + cling-to-cliff_control = "PressKey" + #Enable double-tapping ctrl for Dodge + enable_double_tapping_for_dodge = false + #Enable cooldown of wall jump + enable_wall_jump_cooldown = true + #Enable Crawl in air + enable_crawl_in_air = true + #Enable Vault in air + enable_vault_in_air = true + #Enable getting off steps while doing dodge + can_get_off_steps_while_dodge = false + #Enable Roll when creative mode (experimental) + enable_roll_creative = false + #Make Vault need Vault Key Pressed + vault_needs_key_pressed = false + #Make HideInBlock need player sneaking + hideinblock_needs_sneaking = true + #enable players to do actions needing Fast-Running by sprint + substitute_sprint = false + #acceptable walll angle of wall jump : `0` means you exactly opposite to wall, `180` allow you to wall jump for all angle + # Default: 110 + # Range: 0 ~ 180 + acceptable_angle_wall_jump = 110 + #How long duration of dodge is deal as successive dodge + # Default: 30 + # Range: > 0 + successive_dodge_cool_time = 30 + #Cool time of Dodge action + # Default: 11 + # Range: > 11 + dodge_cool_time = 11 + #Max number of times of successive Dodge action + # Default: 3 + # Range: > 1 + successive_dodge_count = 3 + #Window time of just time breakfall + # Default: 5 + # Range: > 0 + justtime_breakfall_tick = 5 + #coyote time tick (how long tick player can behave like on ground after getting off ledge + # Default: 3 + # Range: 0 ~ 20 + coyote_time = 3 + #Lowest fall distance needed to trigger breakfall movements + # Default: 2.0 + # Range: 0.0 ~ 10.0 + lowest_fall_distance_for_breakfall = 2.0 + #How long distance breakfall can remove damage + # Default: 6.0 + # Range: 0.0 ~ 1.7976931348623157E308 + max_breakfall_damage_remove_height = 6.0 + #Damage reduction rate of Breakfall + # Default: 0.6 + # Range: 0.0 ~ 1.0 + max_breakfall_damage_reduction_rate = 0.6 + +[Modifier] + #How long you can do Horizontal Wall Run + # Default: 25 + # Range: 15 ~ 100 + wall-run_continuable_tick = 25 + #How long you can do Slide + # Default: 15 + # Range: 10 ~ 60 + sliding_continuable_tick = 15 + #FastRun speed modifier + # Default: 2.0 + # Range: 0.001 ~ 10.0 + fast-run_modifier = 2.0 + #FastSwim speed modifier + # Default: 2.0 + # Range: 0.001 ~ 10.0 + fast-swim_modifier = 2.0 + #Dodge speed modifier + # Default: 1.0 + # Range: 0.5 ~ 3.0 + dodge-speed_modifier = 1.0 + #SkyDive speed decreasement rate + # Default: 0.98 + # Range: 0.001 ~ 1.0 + sky_dive-speed-decreasement = 0.98 + +[Other_Configuration] + #Vault Animation(Dynamic is to select animation dynamically) + #Allowed Values: SpeedVault, KongVault, Dynamic + vault_animation_mode = "Dynamic" + #Color theme of Setting GUI + #Allowed Values: Red, Green, Blue, Yellow, Black + gui_color_theme = "Blue" + #Enable just timing effect of Breakfall + enable_just_time_effect_breakfall = true + #Enable sounds triggered by Action + enable_sounds = true + #Enable particles triggered by Action + enable_particles = true + #Enable particles triggered by just-time breakfall + enable_particles_jt_breakfall = true + #Enable block like rendering of zipline + enable_3d_render_zipline = true + #Notify if auto resynchronization of Limitation is executed + notify_limitation_auto_resync = false + #Whether ParCool is active + parcool_activation = true + +[Stamina] + #Caution : Max stamina and stamina recovery config is removed because they became attributes. + #Allowed Values: NONE, PARCOOL, HUNGER, PARAGLIDER, EPIC_FIGHT + used_stamina = "PARCOOL" + #Enable slowing down of stamina exhaustion + enable_stamina_exhaustion_penalty = true + + [Stamina.Consumption] + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_BreakfallReady = 0 + # Default: 200 + # Range: 0 ~ 10000 + stamina_consumption_of_CatLeap = 200 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_ChargeJump = 100 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_ClimbPoles = 0 + # Default: 150 + # Range: 0 ~ 10000 + stamina_consumption_of_ClimbUp = 150 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_ClingToCliff = 2 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_HideInBlock = 0 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_Crawl = 0 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_Dive = 0 + # Default: 80 + # Range: 0 ~ 10000 + stamina_consumption_of_Dodge = 80 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_FastRun = 2 + # Default: 3 + # Range: 0 ~ 10000 + stamina_consumption_of_FastSwim = 3 + # Default: 80 + # Range: 0 ~ 10000 + stamina_consumption_of_Flipping = 80 + # Default: 3 + # Range: 0 ~ 10000 + stamina_consumption_of_HangDown = 3 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_HorizontalWallRun = 2 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_JumpFromBar = 100 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_QuickTurn = 0 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_RideZipline = 2 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_Roll = 100 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_SkyDive = 0 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_Slide = 0 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_Tap = 100 + # Default: 50 + # Range: 0 ~ 10000 + stamina_consumption_of_Vault = 50 + # Default: 150 + # Range: 0 ~ 10000 + stamina_consumption_of_VerticalWallRun = 150 + # Default: 120 + # Range: 0 ~ 10000 + stamina_consumption_of_WallJump = 120 + # Default: 8 + # Range: 0 ~ 10000 + stamina_consumption_of_WallSlide = 8 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_StartSwimByCrawl = 0 diff --git a/config/parcool-server.toml b/config/parcool-server.toml new file mode 100644 index 0000000..7f4b0c7 --- /dev/null +++ b/config/parcool-server.toml @@ -0,0 +1,227 @@ +[Limitations] + #Whether these limitations will be imposed to players + limitation_imposed = false + + [Limitations.Action_Permissions] + permit_ChargeJump = false + permit_BreakfallReady = true + permit_CatLeap = true + permit_ClimbPoles = true + permit_ClimbUp = true + permit_ClingToCliff = true + permit_HideInBlock = true + permit_Crawl = true + permit_Dive = true + permit_Dodge = true + permit_FastRun = true + permit_FastSwim = true + permit_Flipping = true + permit_HangDown = true + permit_HorizontalWallRun = true + permit_JumpFromBar = true + permit_QuickTurn = true + permit_RideZipline = true + permit_Roll = true + permit_SkyDive = true + permit_Slide = true + permit_Tap = true + permit_Vault = true + permit_VerticalWallRun = true + permit_WallJump = true + permit_WallSlide = true + permit_StartSwimByCrawl = true + + [Limitations.Stamina] + #Allowed Values: NONE, PARCOOL, HUNGER, PARAGLIDER, EPIC_FIGHT + forced_stamina = "NONE" + #Permission of infinite stamina + allow_infinite_stamina = true + #Limitation of max stamina value + # Default: 2147483647 + # Range: > 300 + max_stamina_limit = 2147483647 + #Limitation of max stamina recovery + # Default: 2147483647 + # Range: > 1 + max_stamina_recovery_limit = 2147483647 + + [Limitations.Stamina.Least_Consumption] + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_BreakfallReady = 0 + # Default: 200 + # Range: 0 ~ 10000 + stamina_consumption_of_CatLeap = 200 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_ChargeJump = 100 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_ClimbPoles = 0 + # Default: 150 + # Range: 0 ~ 10000 + stamina_consumption_of_ClimbUp = 150 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_ClingToCliff = 2 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_HideInBlock = 0 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_Crawl = 0 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_Dive = 0 + # Default: 80 + # Range: 0 ~ 10000 + stamina_consumption_of_Dodge = 80 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_FastRun = 2 + # Default: 3 + # Range: 0 ~ 10000 + stamina_consumption_of_FastSwim = 3 + # Default: 80 + # Range: 0 ~ 10000 + stamina_consumption_of_Flipping = 80 + # Default: 3 + # Range: 0 ~ 10000 + stamina_consumption_of_HangDown = 3 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_HorizontalWallRun = 2 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_JumpFromBar = 100 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_QuickTurn = 0 + # Default: 2 + # Range: 0 ~ 10000 + stamina_consumption_of_RideZipline = 2 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_Roll = 100 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_SkyDive = 0 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_Slide = 0 + # Default: 100 + # Range: 0 ~ 10000 + stamina_consumption_of_Tap = 100 + # Default: 50 + # Range: 0 ~ 10000 + stamina_consumption_of_Vault = 50 + # Default: 150 + # Range: 0 ~ 10000 + stamina_consumption_of_VerticalWallRun = 150 + # Default: 120 + # Range: 0 ~ 10000 + stamina_consumption_of_WallJump = 120 + # Default: 8 + # Range: 0 ~ 10000 + stamina_consumption_of_WallSlide = 8 + # Default: 0 + # Range: 0 ~ 10000 + stamina_consumption_of_StartSwimByCrawl = 0 + + [Limitations.Control] + #Allow disabling cooldown of wall jump + allow_disabling_wall_jump_cooldown = true + #How long duration of dodge is deal as successive dodge + # Default: 0 + # Range: > 0 + least_successive_dodge_cool_time = 0 + #Cool time of Dodge action + # Default: 11 + # Range: > 11 + least_dodge_cool_time = 11 + #Max number of times of successive Dodge action + # Default: 2147483647 + # Range: > 1 + max_successive_dodge_count = 2147483647 + #Window time of just time breakfall + # Default: 5 + # Range: > 0 + justtime_breakfall_tick = 5 + #Max coyote time tick (how long tick player can behave like on ground after getting off ledge + # Default: 3 + # Range: 0 ~ 20 + max_coyote_time = 3 + #Lowest fall distance needed to trigger breakfall movements + # Default: 2.0 + # Range: 0.0 ~ 10.0 + lowest_fall_distance_for_breakfall = 2.0 + #How long breakfall can remove damage + # Default: 6.0 + # Range: 0.0 ~ 1.7976931348623157E308 + max_breakfall_damage_remove_height = 6.0 + #Damage reduction rate of Breakfall + # Default: 0.6 + # Range: 0.0 ~ 1.0 + max_breakfall_damage_reduction_rate = 0.6 + + [Limitations.Control.Modifier] + #How long you can do Horizontal Wall Run + # Default: 40 + # Range: 15 ~ 100 + wall-run_continuable_tick = 40 + #How long you can do Slide + # Default: 30 + # Range: 10 ~ 60 + sliding_continuable_tick = 30 + #FastRun speed modifier + # Default: 2.0 + # Range: 0.001 ~ 10.0 + max_fast-run_modifier = 2.0 + #FastSwim speed modifier + # Default: 2.0 + # Range: 0.001 ~ 10.0 + max_fast-swim_modifier = 2.0 + #Dodge speed modifier + # Default: 1.0 + # Range: 0.5 ~ 3.0 + max_dodge-speed_modifier = 1.0 + #SkyDive speed decrease rate + # Default: 0.98 + # Range: 0.001 ~ 1.0 + min_sky-dive_speed_decrease = 0.98 + + [Limitations.Control.Control] + #Allow disabling cooldown of wall jump + allow_disabling_wall_jump_cooldown = true + #How long duration of dodge is deal as successive dodge + # Default: 0 + # Range: > 0 + least_successive_dodge_cool_time = 0 + #Cool time of Dodge action + # Default: 11 + # Range: > 11 + least_dodge_cool_time = 11 + #Max number of times of successive Dodge action + # Default: 2147483647 + # Range: > 1 + max_successive_dodge_count = 2147483647 + #Window time of just time breakfall + # Default: 5 + # Range: > 0 + justtime_breakfall_tick = 5 + #Max coyote time tick (how long tick player can behave like on ground after getting off ledge + # Default: 3 + # Range: 0 ~ 20 + max_coyote_time = 3 + #Lowest fall distance needed to trigger breakfall movements + # Default: 2.0 + # Range: 0.0 ~ 10.0 + lowest_fall_distance_for_breakfall = 2.0 + #How long breakfall can remove damage + # Default: 6.0 + # Range: 0.0 ~ 1.7976931348623157E308 + max_breakfall_damage_remove_height = 6.0 + #Damage reduction rate of Breakfall + # Default: 0.6 + # Range: 0.0 ~ 1.0 + max_breakfall_damage_reduction_rate = 0.6 diff --git a/config/resourcepackoverrides.json b/config/resourcepackoverrides.json index 1ca0550..4bdb377 100644 --- a/config/resourcepackoverrides.json +++ b/config/resourcepackoverrides.json @@ -1,25 +1,40 @@ { "schema_version": "2", + "default_packs": [ + "vanilla", + "fabric", + "mod_resources", + "moonlight:merged_pack", + "continuity:default", + "mod/towntalk:respack", + "mod/simplylight:optional_fullblock_ctm", + "file/cubic-sun-moon-v1.8.5.zip", + "file/Midnighttiggers-FCT-Default_1.20_V8.zip", + "file/Nautilus3D-V2.2.zip", + "file/FreshAnimations_v1.10.4.zip", + "vanillabackport:freshly_animated", + "file/FA+All_Extensions-v1.8.1.zip", + "file/FreshCompats_v1.6.zip", + "file/\u00A79Bray's Zombie Overhaul FA v1.4.zip", + "file/-1.21.2 Fresh Moves v3.1 (With Animated Eyes).zip", + "file/\u00A73Fresh \u00A7bFlower Pots.zip", + "file/\u00A73Fresh \u00A7bFlower Pots Compats\u00A7r.zip", + "file/Comforts Modernized - V1.1.zip", + "file/Better+Lanterns+v1.2(mc-1.21).zip", + "file/[1.5] Enhanced Boss Bars.zip", + "file/Create Style Interface 1.21.zip", + "file/Computer Craft Recreated v1.2.zip", + "file/Created+Pretty+Pipes1.0+FIXED.zip", + "file/CreateSophStorage.zip", + "file/CreateSophBackpacks.zip" + ], "pack_overrides": { // The title and description are overridden for the vanilla assets pack "vanilla": { "title": "\"Vanilla Assets\"", - "description": "\"Resource pack from Minecraft\"" - }, - "file/crops-3d(2).zip": { - "title": "\"3D Crops\"", - "force_compatible": true, - "required": true - }, - "file/RAYs_3D_Ladders_v2.0.zip": { - "title": "\"RAY's 3D Ladders\"", - "force_compatible": true, - "required": true - }, - "file/RAYs_3D_Rails_v3.0.zip": { - "title": "\"RAY's 3D Rails\"", - "force_compatible": true, - "required": true + "description": "\"Resource pack from Minecraft\"", + "default_position": "BOTTOM", + "required": true }, "file/[1.5] Enhanced Boss Bars.zip": { "title": "\"Enhanced Boss Bars\"", @@ -35,12 +50,12 @@ "force_compatible": true, "required": true }, - "file/Computer Craft Recreated v1.2.zip": { - "title": "\"Computer Craft Recreated\"", + "continuity:default":{ "force_compatible": true, "required": true }, - "continuity:default":{ + "file/Computer Craft Recreated v1.2.zip": { + "title": "\"Computer Craft Recreated\"", "force_compatible": true, "required": true }, @@ -48,6 +63,73 @@ "title": "\"Created Pretty Pipes\"", "force_compatible": true, "required": true + }, + "file/Create Style Interface 1.21.zip":{ + "title": "\"Create Style Interface\"", + "force_compatible": true, + "required": true + }, + "file/CreateSophStorage.zip":{ + "title": "\"Create Sophisticated Storage\"", + "force_compatible": true, + "required": true + }, + "file/CreateSophBackpacks.zip":{ + "title": "\"Create Sophisticated Backpacks\"", + "force_compatible": true, + "required": true + }, + "file/Nautilus3D-V2.2.zip":{ + "title": "\"Nautilus 3D\"", + "force_compatible": true, + "default_position": "BOTTOM", + "required": true + }, + "file/FreshAnimations_v1.10.4.zip":{ + "title": "\"Fresh Animations\"", + "force_compatible": true, + "default_position": "BOTTOM", + "required": true + }, + "file/FA+All_Extensions-v1.8.1.zip":{ + "title": "\"Fresh Animations Extensions\"", + "force_compatible": true, + "required": true + }, + "file/FreshCompats_v1.6.zip":{ + "title": "\"Fresh Animations Mod Compatibility\"", + "force_compatible": true, + "required": true + }, + "vanillabackport:freshly_animated":{ + "force_compatible": true, + "required": true + }, + "file/Better+Lanterns+v1.2(mc-1.21).zip":{ + "title": "\"Better Lanterns\"", + "force_compatible": true, + "required": true + }, + "file/cubic-sun-moon-v1.8.5.zip":{ + "title": "\"Cubic Sun & Moon\"", + "force_compatible": true, + "required": true + }, + "file/\u00A73Fresh \u00A7bFlower Pots.zip":{ + "title": "\"Fresh Flower Pots\"", + "force_compatible": true, + "default_position": "BOTTOM", + "required": true + }, + "file/\u00A73Fresh \u00A7bFlower Pots Compats\u00A7r.zip":{ + "title": "\"Fresh Flower Pots Mod Compatibility\"", + "force_compatible": true, + "required": true + }, + "file/Comforts Modernized - V1.1.zip":{ + "title": "\"Comforts Modernized\"", + "force_compatible": true, + "required": true } } } diff --git a/index.toml b/index.toml index f0f5a0f..8c7ec34 100644 --- a/index.toml +++ b/index.toml @@ -22,7 +22,7 @@ hash = "199780a11fff42f04e8806677fff6255d51e815493b52fa7224be8b6b344306d" [[files]] file = "config/bcc-common.toml" -hash = "18d5831e3a3c4cd8da8771b065516c05bcb48c504ff3639ba75a6c2db2756669" +hash = "d62a7a38fc93aea330d2de6d9ceed38992a1fb011e73fd3af390ebf359217981" [[files]] file = "config/chalk-common.toml" @@ -32,6 +32,10 @@ hash = "53e4b119392d7c5dbe0c41d45ee00cd4607b67781c87226a17a5898b34744fec" file = "config/connectivity.json" hash = "6cfbca043550d91eb9dc19536dd79292eb3535446c0afa5aef48a002ee81bd78" +[[files]] +file = "config/connector.json" +hash = "2d1f049396afdf1ffbb15ee74212a6a4ff8e18463dc5f213ce615fef45a40bc8" + [[files]] file = "config/cpm.json" hash = "687c3842bb31ab7d7fa6bfec0b1d05f195f11aedd6a44205e027cc930df29b23" @@ -50,7 +54,7 @@ hash = "41f5a7ac2f60ed98c384cdb33a5586a2106144001ee5d32edb8f0e97f98762bd" [[files]] file = "config/defaultoptions/keybindings.txt" -hash = 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"https://cdn.modrinth.com/data/BVzZfTc1/versions/YEMROAHv/entity_texture_features_1.21-neoforge-7.1.jar" +hash-format = "sha512" +hash = "fc4b6a75ad57defb944d188fac78e45a33342a2c2a2b0e673c81ac370df09335d4371c8e10bea8f593da4b1f1c2fcc361c124b274ee4b3c2ae75571f00742059" + +[update] +[update.modrinth] +mod-id = "BVzZfTc1" +version = "YEMROAHv" diff --git a/mods/faewulfslib.pw.toml b/mods/faewulfslib.pw.toml new file mode 100644 index 0000000..b2d926f --- /dev/null +++ b/mods/faewulfslib.pw.toml @@ -0,0 +1,13 @@ +name = "Faewulf's Lib" +filename = "faewulf_lib-neoforge-1.21.1-1.3.2.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/q4N9H96q/versions/mXNQkPI9/faewulf_lib-neoforge-1.21.1-1.3.2.jar" +hash-format = "sha512" +hash = "b5790d6943f2f4bd14e9b69cb524fbf03c069d7d59ede658b62e9e958b2595e04cab90e3c2f0d787fdc5cb13f08edb0c2dde602253c2e24373a6dfd2dc8ff388" + +[update] +[update.modrinth] +mod-id = "q4N9H96q" +version = "mXNQkPI9" diff --git a/mods/freecam.pw.toml b/mods/freecam.pw.toml new file mode 100644 index 0000000..c633779 --- /dev/null +++ b/mods/freecam.pw.toml @@ -0,0 +1,13 @@ +name = "Freecam" +filename = "freecam-neoforge-1.3.0+mc1.21.jar" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/XeEZ3fK2/versions/ROfcbxxe/freecam-neoforge-1.3.0%2Bmc1.21.jar" +hash-format = "sha512" +hash = "06cfa2acdde8320ca19edf3f49e7a3860cc079bbad02fda493459109d745da237e19ff6a28d879d4c863ea4cd24d83b193ec82dd351540ad27991e239f1e7a72" + +[update] +[update.modrinth] +mod-id = "XeEZ3fK2" +version = "ROfcbxxe" diff --git a/mods/hold-my-items-reforged.pw.toml b/mods/hold-my-items-reforged.pw.toml new file mode 100644 index 0000000..96574b9 --- /dev/null +++ b/mods/hold-my-items-reforged.pw.toml @@ -0,0 +1,13 @@ +name = "Hold My Items - Reforged" +filename = "holdmyitemsnf-1.21.1v2.1.jar" +side = "client" + +[download] +hash-format = "sha1" +hash = "c4a8d9c03c659c696d63580e9b71e7a7c64dae33" +mode = "metadata:curseforge" + +[update] +[update.curseforge] +file-id = 6608571 +project-id = 1246920 diff --git a/mods/libjf.pw.toml b/mods/libjf.pw.toml new file mode 100644 index 0000000..a8e937b --- /dev/null +++ b/mods/libjf.pw.toml @@ -0,0 +1,13 @@ +name = "LibJF" +filename = "libjf-3.17.6+forge.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/WKwQAwke/versions/U2XgYJpS/libjf-3.17.6%2Bforge.jar" +hash-format = "sha512" +hash = "2ca70e83ed7c43a81e31bb236cde59d2adcc79b966d4f8e9e720c59ca0e24fa0ab17b3d71725caeb2603332a9a4cea903f18e62132a3408fece8e41ed2be88e1" + +[update] +[update.modrinth] +mod-id = "WKwQAwke" +version = "U2XgYJpS" diff --git a/mods/log-begone.pw.toml b/mods/log-begone.pw.toml new file mode 100644 index 0000000..a30b79c --- /dev/null +++ b/mods/log-begone.pw.toml @@ -0,0 +1,13 @@ +name = "Log Begone" +filename = "logbegone-neoforge-1.21.1-1.0.3.jar" +side = "server" + +[download] +url = "https://cdn.modrinth.com/data/9ON3zv6e/versions/1OrkaiPD/logbegone-neoforge-1.21.1-1.0.3.jar" +hash-format = "sha512" +hash = "5908033aa96432ff55b9d81bd010172e353997312537f82c25b2ddf4767e8dc0100469cefc7513cf1542a919c79f090f7c74e5f29ccd788422231914335d047d" + +[update] +[update.modrinth] +mod-id = "9ON3zv6e" +version = "1OrkaiPD" diff --git a/mods/menulogue.pw.toml b/mods/menulogue.pw.toml new file mode 100644 index 0000000..d7f5422 --- /dev/null +++ b/mods/menulogue.pw.toml @@ -0,0 +1,13 @@ +name = "Menulogue" +filename = "menulogue-fabric-1.21.1-1.0.6.jar" +side = "client" + +[download] +hash-format = "sha1" +hash = "69dcc4bab970f5ce064ac022cbc3ca0d4d2cd056" +mode = "metadata:curseforge" + +[update] +[update.curseforge] +file-id = 5705587 +project-id = 682371 diff --git a/mods/parcool+-compatibility-addon-neoforge-edition.pw.toml b/mods/parcool+-compatibility-addon-neoforge-edition.pw.toml new file mode 100644 index 0000000..0ecf221 --- /dev/null +++ b/mods/parcool+-compatibility-addon-neoforge-edition.pw.toml @@ -0,0 +1,13 @@ +name = "ParCool+ / Compatibility Addon NeoForge Edition" +filename = "ParCool-CompatibilityAddon-1.21.1-3.4.3.1-1.1.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/YpPfINZw/versions/zSCsEKfr/ParCool-CompatibilityAddon-1.21.1-3.4.3.1-1.1.jar" +hash-format = "sha512" +hash = "5905c21b742b41cd136a7dced51563f6f9dd47c231b1d47c1b9d4b22acec30ecb868339c6d67df59a18cd7a160fbcd8f0b13ce55b8b9d8f5b44595891bf2b69c" + +[update] +[update.modrinth] +mod-id = "YpPfINZw" +version = "zSCsEKfr" diff --git a/mods/parcool.pw.toml b/mods/parcool.pw.toml new file mode 100644 index 0000000..4b7c6aa --- /dev/null +++ b/mods/parcool.pw.toml @@ -0,0 +1,13 @@ +name = "ParCool!" +filename = "ParCool-1.21.1-3.4.3.3-NF.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/Fsvx2bdR/versions/ZgAHzqRi/ParCool-1.21.1-3.4.3.3-NF.jar" +hash-format = "sha512" +hash = "eeccbd5eae38fcf8ca92ee85d46c1a84477f2fe9fcd25565452fad53e75e5f59ecd71da827ae6da50cc1a5acc5f4289bb46038d885aaed91b51f43e3deada0e6" + +[update] +[update.modrinth] +mod-id = "Fsvx2bdR" +version = "ZgAHzqRi" diff --git a/mods/personality!.pw.toml b/mods/personality!.pw.toml deleted file mode 100644 index 7074e2b..0000000 --- a/mods/personality!.pw.toml +++ /dev/null @@ -1,13 +0,0 @@ -name = "Personality" -filename = "personality-1.21.1-5.0.1.jar" -side = "both" - -[download] -url = "https://cdn.modrinth.com/data/zrAMu1nt/versions/Mhze6fVw/personality-1.21.1-5.0.1.jar" -hash-format = "sha512" -hash = "af5ca43a63be9e567a8faa6cba4b3aec151d095d4a9f16d6bc873e80ee1991d86da721e46b88ae71f0db12306c62bcd854d14d0099f3c85b0b3d130259aca2c3" - -[update] -[update.modrinth] -mod-id = "zrAMu1nt" -version = "Mhze6fVw" diff --git a/mods/piggyback.pw.toml b/mods/piggyback.pw.toml new file mode 100644 index 0000000..274e051 --- /dev/null +++ b/mods/piggyback.pw.toml @@ -0,0 +1,13 @@ +name = "Piggyback" +filename = "piggyback-neoforge-1.21.1-1.1.1.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/yP77bAiA/versions/zBNKQZnP/piggyback-neoforge-1.21.1-1.1.1.jar" +hash-format = "sha512" +hash = "5ba29acc66d5782af44d9d4e3807ad249e1c16a33e0be870e194b59f7d9b5d09ca88081585a91be306866ef3e1004adb83fcbe7a062b3fb842c09de6192d8991" + +[update] +[update.modrinth] +mod-id = "yP77bAiA" +version = "zBNKQZnP" diff --git a/mods/ranged-wireless-redstone.pw.toml b/mods/ranged-wireless-redstone.pw.toml new file mode 100644 index 0000000..462701c --- /dev/null +++ b/mods/ranged-wireless-redstone.pw.toml @@ -0,0 +1,13 @@ +name = "Ranged Wireless Redstone" +filename = "rangedwirelessredstone-1.21.1-5.0.1.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/7e5g0K9D/versions/EvQuuOS2/rangedwirelessredstone-1.21.1-5.0.1.jar" +hash-format = "sha512" +hash = "5fb4251c9c4437ddd614964f458903e2942d047918ffd582ba471db23b47e9d07be50b18c45339199980d09a427f0546e2fa49aaa9d8a70d8243a83af5101abe" + +[update] +[update.modrinth] +mod-id = "7e5g0K9D" +version = "EvQuuOS2" diff --git a/mods/respackopts.pw.toml b/mods/respackopts.pw.toml new file mode 100644 index 0000000..8b15b7c --- /dev/null +++ b/mods/respackopts.pw.toml @@ -0,0 +1,13 @@ +name = "Respackopts" +filename = "respackopts-4.14.0+1.21.1.forge.4.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/TiF5QWZY/versions/zVaOQTh5/respackopts-4.14.0%2B1.21.1.forge.4.jar" +hash-format = "sha512" +hash = "af4a399586b4ea49c87a003090eabcdd7ffca04fd8d19301c169a745d2d81aa3493696480b19ea29fb004563bc7d9c1ad7d6dfbdbf53c674d0a3ed1355c0ef12" + +[update] +[update.modrinth] +mod-id = "TiF5QWZY" +version = "zVaOQTh5" diff --git a/mods/universal-bone-meal.pw.toml b/mods/universal-bone-meal.pw.toml new file mode 100644 index 0000000..0fd0494 --- /dev/null +++ b/mods/universal-bone-meal.pw.toml @@ -0,0 +1,13 @@ +name = "Universal Bone Meal" +filename = "UniversalBoneMeal-v21.1.0-1.21.1-NeoForge.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/66VIiT1y/versions/5g9aZDW0/UniversalBoneMeal-v21.1.0-1.21.1-NeoForge.jar" +hash-format = "sha512" +hash = "6569e6283ac424290e0b941bca5feb61c35c3a770ccd5a94fab64286423e2a36e60aa742c708b40be35c100f7ddb252bdf76ab26aabf8c7346b24614e8946fe2" + +[update] +[update.modrinth] +mod-id = "66VIiT1y" +version = "5g9aZDW0" diff --git a/mods/wavey-capes.pw.toml b/mods/wavey-capes.pw.toml deleted file mode 100644 index 544e773..0000000 --- a/mods/wavey-capes.pw.toml +++ /dev/null @@ -1,13 +0,0 @@ -name = "Wavey Capes" -filename = "waveycapes-neoforge-1.9.2-mc1.21.1.jar" -side = "client" - -[download] -url = "https://cdn.modrinth.com/data/kYuIpRLv/versions/uuX7ce0R/waveycapes-neoforge-1.9.2-mc1.21.1.jar" -hash-format = "sha512" -hash = "cfece9f352c616252aff09e5c7d4a7e30539c8ee161755c0d82985c00c9650e96fcc5a11ab55e4606e562b23a042420256c64d82c93da8717130f2c9841cadbb" - -[update] -[update.modrinth] -mod-id = "kYuIpRLv" -version = "uuX7ce0R" diff --git a/pack.toml b/pack.toml index 6db7e03..7a93441 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "e65f927493c2247a4d904860833178e5be82a9a7564a4f13dc3d4c8948a82f95" +hash = "98562a35dde313d97ff8f28901529c0b0c912ac352cba339ff8f26ac030b8bed" [versions] minecraft = "1.21.1" diff --git a/resourcepacks/3d-crops.pw.toml b/resourcepacks/3d-crops.pw.toml deleted file mode 100644 index 8d11e06..0000000 --- a/resourcepacks/3d-crops.pw.toml +++ /dev/null @@ -1,13 +0,0 @@ -name = "3D crops Revamped" -filename = "crops-3d(2).zip" -side = "client" - -[download] -url = "https://cdn.modrinth.com/data/PgpTtNoI/versions/iKYRZwnm/crops-3d%282%29.zip" -hash-format = "sha512" -hash = "57073e45b1499cb7c4e6e40f9314fa6bb24716f116ef83a65914c86a7999bb26d28c023afd502e2bdbce60312c225199c4e46a3194e8dbe7bb60121894338996" - -[update] -[update.modrinth] -mod-id = "PgpTtNoI" -version = "iKYRZwnm" diff --git a/resourcepacks/better-lanterns.pw.toml b/resourcepacks/better-lanterns.pw.toml new file mode 100644 index 0000000..171cd4f --- /dev/null +++ b/resourcepacks/better-lanterns.pw.toml @@ -0,0 +1,13 @@ +name = "Better Lanterns" +filename = "Better+Lanterns+v1.2(mc-1.21).zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/PGGrfcvL/versions/jRAsb6KQ/Better%2BLanterns%2Bv1.2%28mc-1.21%29.zip" +hash-format = "sha512" +hash = "e2bbb4555928f418ec5953228fe0200ae62baffa7fc3a189cf3595843061ea76f61465d591ebdb07b05d9d2f281f6b64944f55e99343d8700f2c5f475f40f745" + +[update] +[update.modrinth] +mod-id = "PGGrfcvL" +version = "jRAsb6KQ" diff --git a/resourcepacks/brays-zombie-overhaul-fresh-animations.pw.toml b/resourcepacks/brays-zombie-overhaul-fresh-animations.pw.toml new file mode 100644 index 0000000..9731cc7 --- /dev/null +++ b/resourcepacks/brays-zombie-overhaul-fresh-animations.pw.toml @@ -0,0 +1,13 @@ +name = "Bray's Zombie Overhaul x Fresh Animations" +filename = "§9Bray's Zombie Overhaul FA v1.4.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/zxQU2hT0/versions/2YAVbBRq/%C2%A79Bray%27s%20Zombie%20Overhaul%20FA%20v1.4.zip" +hash-format = "sha512" +hash = "a7a29d8a8fdeef2542a1b9c102ea37ed5e1ccbbe9c964820b12e8f71e00f626dd14e5cadb863a2847ddcb1ba11b5c8fc1e49e6988f8b36bac60cffe567d76675" + +[update] +[update.modrinth] +mod-id = "zxQU2hT0" +version = "2YAVbBRq" diff --git a/resourcepacks/comforts-modernized.pw.toml b/resourcepacks/comforts-modernized.pw.toml new file mode 100644 index 0000000..16c60a1 --- /dev/null +++ b/resourcepacks/comforts-modernized.pw.toml @@ -0,0 +1,13 @@ +name = "Comforts Modernized" +filename = "Comforts Modernized - V1.1.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/BJoffwm5/versions/uFrHNRj0/Comforts%20Modernized%20-%20V1.1.zip" +hash-format = "sha512" +hash = "8c6fd801241a778356d5af6acf17de8c5b33bb20bfdb39c7439a3305793cf260c23a12dcc48cb6f72b1f57c68a0c5245efe5875f2f239fa5b5a97a972516ec04" + +[update] +[update.modrinth] +mod-id = "BJoffwm5" +version = "uFrHNRj0" diff --git a/resourcepacks/create-pbr.pw.toml b/resourcepacks/create-pbr.pw.toml new file mode 100644 index 0000000..4d78b56 --- /dev/null +++ b/resourcepacks/create-pbr.pw.toml @@ -0,0 +1,13 @@ +name = "Create-PBR" +filename = "Create-LabPBR-v12.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/CFeoJnHX/versions/z4DFwE0n/Create-LabPBR-v12.zip" +hash-format = "sha512" +hash = "ad690590ba7b517ac1ef4467bf93fcd0d766c127e2773ee80eaae4bf91c174f87ca0595b6188800365922aab490b138a8c27a7c37bc4a21b57ed32c3afe2c3ca" + +[update] +[update.modrinth] +mod-id = "CFeoJnHX" +version = "z4DFwE0n" diff --git a/resourcepacks/create-sophisticated-backpacks.pw.toml b/resourcepacks/create-sophisticated-backpacks.pw.toml new file mode 100644 index 0000000..0f6fff2 --- /dev/null +++ b/resourcepacks/create-sophisticated-backpacks.pw.toml @@ -0,0 +1,13 @@ +name = "Create Style Sophisticated Backpacks" +filename = "CreateSophBackpacks.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/srJbhHkf/versions/3WMwR0Mh/CreateSophBackpacks.zip" +hash-format = "sha512" +hash = "766e3c68aff4bec310daa52f0b0800923c8171b7960f509c7f3fe8dbf8de0375e73bd4a4e5ea2b4ba9cdc77279f4d5ccbc6d3163218aa329052d42e92f0a025c" + +[update] +[update.modrinth] +mod-id = "srJbhHkf" +version = "3WMwR0Mh" diff --git a/resourcepacks/create-sophisticated-storages.pw.toml b/resourcepacks/create-sophisticated-storages.pw.toml new file mode 100644 index 0000000..a6b156b --- /dev/null +++ b/resourcepacks/create-sophisticated-storages.pw.toml @@ -0,0 +1,13 @@ +name = "Create Style Sophisticated Storages" +filename = "CreateSophStorage.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/9MkP9t9t/versions/gmkQsXXv/CreateSophStorage.zip" +hash-format = "sha512" +hash = "74b24c280893b93cab80de62159c68dbd93fdc4cbb5c7c34de5c9557fcc82d4ebf8d6b29dca161fd808459c36483a8eec35b7d0a401d161aa15ba2eecb46cc82" + +[update] +[update.modrinth] +mod-id = "9MkP9t9t" +version = "gmkQsXXv" diff --git a/resourcepacks/create-style-interface.pw.toml b/resourcepacks/create-style-interface.pw.toml new file mode 100644 index 0000000..441b3e7 --- /dev/null +++ b/resourcepacks/create-style-interface.pw.toml @@ -0,0 +1,13 @@ +name = "Create Style Interface" +filename = "Create Style Interface 1.21.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/LkwIaJEE/versions/ycjMotjK/Create%20Style%20Interface%201.21.zip" +hash-format = "sha512" +hash = "e66192ebbcc744de2f5cbde5f3a48ba49ec1f3d465f943ded0b37a9e3f978e140780714daca02493053f1a34b76cd80a988b8f21efeb33d90ba0e43bba971a4e" + +[update] +[update.modrinth] +mod-id = "LkwIaJEE" +version = "ycjMotjK" diff --git a/resourcepacks/cubic-sun-moon.pw.toml b/resourcepacks/cubic-sun-moon.pw.toml new file mode 100644 index 0000000..b3877bc --- /dev/null +++ b/resourcepacks/cubic-sun-moon.pw.toml @@ -0,0 +1,13 @@ +name = "Cubic Sun & Moon" +filename = "cubic-sun-moon-v1.8.5.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/g4bSYbrU/versions/zHa4qeKn/cubic-sun-moon-v1.8.5.zip" +hash-format = "sha512" +hash = "6136c94c0c1ba8251a378f791cdca1cdce021fc486c50f4d1c928769e361dd9dadfc6267a2a06c902bd9509136a99fa24ffa88f84395869b889c2257124929af" + +[update] +[update.modrinth] +mod-id = "g4bSYbrU" +version = "zHa4qeKn" diff --git a/resourcepacks/fresh-animations-extensions.pw.toml b/resourcepacks/fresh-animations-extensions.pw.toml new file mode 100644 index 0000000..f0e40c3 --- /dev/null +++ b/resourcepacks/fresh-animations-extensions.pw.toml @@ -0,0 +1,13 @@ +name = "Fresh Animations: Extensions" +filename = "FA+All_Extensions-v1.8.1.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/YAVTU8mK/versions/RfJ3uz2J/FA%2BAll_Extensions-v1.8.1.zip" +hash-format = "sha512" +hash = "a035c1e6c771177676672f93fa68858cfd949426a83bc141ad9fec6def3714aadb62c052d93b259662d03a399bd03ca70947a2ff7dd9b7262dcb16d311e33234" + +[update] +[update.modrinth] +mod-id = "YAVTU8mK" +version = "RfJ3uz2J" diff --git a/resourcepacks/fresh-animations.pw.toml b/resourcepacks/fresh-animations.pw.toml new file mode 100644 index 0000000..69291c5 --- /dev/null +++ b/resourcepacks/fresh-animations.pw.toml @@ -0,0 +1,13 @@ +name = "Fresh Animations" +filename = "FreshAnimations_v1.10.4.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/50dA9Sha/versions/xN57JJts/FreshAnimations_v1.10.4.zip" +hash-format = "sha512" +hash = "41258f9bea1a773d823f9a014d0c08206e9e7b339bc538e1538211fff28fadd06878a836d292cbb636ed6829cd2801a509368ae3eb3ad4bedf42190a0d5f7a90" + +[update] +[update.modrinth] +mod-id = "50dA9Sha" +version = "xN57JJts" diff --git a/resourcepacks/fresh-compats.pw.toml b/resourcepacks/fresh-compats.pw.toml new file mode 100644 index 0000000..ae7dee1 --- /dev/null +++ b/resourcepacks/fresh-compats.pw.toml @@ -0,0 +1,13 @@ +name = "Fresh Compats" +filename = "FreshCompats_v1.6.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/nOD7MgEz/versions/EHQK5l1g/FreshCompats_v1.6.zip" +hash-format = "sha512" +hash = "1396e1a640d6cc8012fab758d98e2ffb5ce0eb88b64c506af0d9edb3880da9257ae1ce38c0f22f6e8b5e1490f8b20851ea5b315c67f8df60ca8e3eb6f54875d3" + +[update] +[update.modrinth] +mod-id = "nOD7MgEz" +version = "EHQK5l1g" diff --git a/resourcepacks/fresh-flower-pots-compats.pw.toml b/resourcepacks/fresh-flower-pots-compats.pw.toml new file mode 100644 index 0000000..3b60dfc --- /dev/null +++ b/resourcepacks/fresh-flower-pots-compats.pw.toml @@ -0,0 +1,13 @@ +name = "Fresh Flower Pots: Compats" +filename = "§3Fresh §bFlower Pots Compats§r.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/nIWYcvUG/versions/pf4t5f7L/%C2%A73Fresh%20%C2%A7bFlower%20Pots%20Compats%C2%A7r.zip" +hash-format = "sha512" +hash = "5142c1cc81ab46fc045cef90103d1087c790a763b3820634037c8657e3c7f7a0b423341fc4201281edd49e26838d6638a17551010894750509bbb9344dfce09d" + +[update] +[update.modrinth] +mod-id = "nIWYcvUG" +version = "pf4t5f7L" diff --git a/resourcepacks/fresh-flower-pots.pw.toml b/resourcepacks/fresh-flower-pots.pw.toml new file mode 100644 index 0000000..45f0ac2 --- /dev/null +++ b/resourcepacks/fresh-flower-pots.pw.toml @@ -0,0 +1,13 @@ +name = "Fresh Flower Pots" +filename = "§3Fresh §bFlower Pots.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/CmEN0T1m/versions/8QUNaupx/%C2%A73Fresh%20%C2%A7bFlower%20Pots.zip" +hash-format = "sha512" +hash = "7548f249fab8caba76d18947620d54729a849107126f2de8a14c3ee31036aaa9dc8806d28968abf8544fe836fc6a15e3bd19bf2ef85eadd92da9ae94d961dc54" + +[update] +[update.modrinth] +mod-id = "CmEN0T1m" +version = "8QUNaupx" diff --git a/resourcepacks/nautilus3d.pw.toml b/resourcepacks/nautilus3d.pw.toml new file mode 100644 index 0000000..5b507ad --- /dev/null +++ b/resourcepacks/nautilus3d.pw.toml @@ -0,0 +1,13 @@ +name = "Nautilus 3D" +filename = "Nautilus3D-V2.2.zip" +side = "client" + +[download] +url = "https://cdn.modrinth.com/data/1MyOrwfu/versions/BYoL3YKt/Nautilus3D-V2.2.zip" +hash-format = "sha512" +hash = "14dccc63880e6943c313b19b2df21cf1bc46cd31bb50a5334acab9ff93c87801e6a6686310aced9a409af06b84ed1f1e4c293de08f57b3174fc0a836bc948834" + +[update] +[update.modrinth] +mod-id = "1MyOrwfu" +version = "BYoL3YKt" diff --git a/resourcepacks/rays-3d-ladders.pw.toml b/resourcepacks/rays-3d-ladders.pw.toml deleted file mode 100644 index d428d7b..0000000 --- a/resourcepacks/rays-3d-ladders.pw.toml +++ /dev/null @@ -1,13 +0,0 @@ -name = "RAY's 3D Ladders" -filename = "RAYs_3D_Ladders_v2.0.zip" -side = "client" - -[download] -url = "https://cdn.modrinth.com/data/Uupo7yGf/versions/KEPsTS4k/RAYs_3D_Ladders_v2.0.zip" -hash-format = "sha512" -hash = "0b6c9b91d31b7daaff7d2956eb7850c6d250e3bf3e155ec9c47d586eda099ce568626be0ee93a9c6ef4e1e488394e4a50917eba00ebffdd1bb4572d9a5e3fd32" - -[update] -[update.modrinth] -mod-id = "Uupo7yGf" -version = "KEPsTS4k" diff --git a/resourcepacks/rays-3d-rails.pw.toml b/resourcepacks/rays-3d-rails.pw.toml deleted file mode 100644 index 3c510cc..0000000 --- a/resourcepacks/rays-3d-rails.pw.toml +++ /dev/null @@ -1,13 +0,0 @@ -name = "RAY's 3D Rails" -filename = "RAYs_3D_Rails_v3.0.zip" -side = "client" - -[download] -url = "https://cdn.modrinth.com/data/jKa9Ievs/versions/HZjq6uZs/RAYs_3D_Rails_v3.0.zip" -hash-format = "sha512" -hash = "de97cf43bfba055c9efa6abcadb083f1ba70502ee96d1bd4b6d71be3acffd1ecfb36e56049938706f82aec2ef220534a330026f44b6bb9ed9e4b95d14971e184" - -[update] -[update.modrinth] -mod-id = "jKa9Ievs" -version = "HZjq6uZs" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6.zip b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6.zip new file mode 100644 index 0000000..af34da4 Binary files /dev/null and b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6.zip differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/.gitignore b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/.gitignore deleted file mode 100644 index 6f66c74..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/.gitignore +++ /dev/null @@ -1 +0,0 @@ -*.zip \ No newline at end of file diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/ComplementaryLicense.txt b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/ComplementaryLicense.txt deleted file mode 100644 index 28cbcc9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/ComplementaryLicense.txt +++ /dev/null @@ -1,103 +0,0 @@ -Complementary License Agreement 1.6 -=================================== - -0. Terminology --------------- - 0.1. "The Pack" and/or "This Pack" means the software package that this - specific license file you are reading from is found in. - - 0.2. "Normal Usage" means usage of The Pack as intended for the general - public. This includes most usage, but the following usages are - definitely NOT considered Normal Usage: - a. Redistributing (parts of) The Pack - b. Modifying code of The Pack - - 0.3. "User" and/or "Users" means people that are using The Pack under our - definition of Normal Usage. - - 0.4. "Modpack" means a modification package made for the video - game "Minecraft: Java Edition". - - 0.5. "Modified Pack" means a software package that consists of The Pack but - with the code intentionally being changed to differ from The Pack. - - 0.6. "Original Pack" means one of two things: - a. If "This Pack" is an original Complementary Development product, - meaning that this specific license file you are reading from is - found inside an original Complementary Development product, then - "Original Pack" directly means the same thing as "This Pack". - b. But if "This Pack" is not an original Complementary Development - product, meaning that this specific license file you are reading - from is found inside a pack that was created using the grant - detailed at section "1.3", then "Original Pack" refers to the - pack created by Complementary Development that must be mentioned - in the description page(s) of This Pack. - -1. Grants ---------- - 1.1. All Users are free to use This Pack for Normal Usage. This isn't - limited to, but includes: - a. Using The Pack for gameplay - b. Using The Pack for content creation - - 1.2. This Pack is allowed to be added to a Modpack as long as the following - conditions are met: - a. This Pack must be visibly credited in the Modpack's description - page(s) if This Pack is enabled by default for new users of the - Modpack. - b. The author of the Modpack must acknowledge that any problems that - may arise from using This Pack in their Modpack is entirely under - the responsibility of the author of the Modpack. - c. The contents of This Pack must not be modified in any way, - including simple variable changes or block property additions. - d. This Pack must be added to the Modpack by using Modrinth or - CurseForge's existing systems, similar to how Modpack developers - add any other mods to their Modpacks. It is not allowed to - redistribute This Pack using a direct file upload. - - 1.3. This Pack is allowed to be redistributed as a Modified Pack as long as - the following conditions are met: - a. The Original Pack must be visibly credited in the description - page(s) of the Modified Pack, with a link to the official - Complementary Development website. - b. This license file must still be left inside the Modified Pack - without any changes being made to it, and it must be updated to - the latest one found in the latest version of the Original Pack - every time the Modified Pack gets updated to make more use of the - code from the Original Pack. - c. The Modified Pack must not have the word "Complementary" in its - name, and there should be at least 3 character difference between - the name of the Modified Pack and the Original Pack. Adding or - removing non-alphabetic characters or the removal of - "Complementary" does not count as a character difference. - d. The Modified Pack must look noticeably different from the - Original Pack in multiple common gameplay scenarios that must - include daytime overworld visuals, regardless of the setting or - variable changes in the Modified Pack and/or the Original Pack. - e. The Modified Pack must not have any other license agreements - or terms other than this agreement, regardless of how much new - code has been added to the Modified Pack. - -2. Denied Cases ---------------- - 2.1. Any usage or redistribution of any part of This Pack that isn't - explicitly covered in the "Grants" section of this license should be - treated as "All Rights Reserved". Only exceptions are the files that - contain a notice that they are covered by a different license. - - 2.2. This agreement only applies to the version of This Pack that this exact - file can be found in. This agreement is not valid for future or past - versions of The Pack unless they contain the exact same agreement. - -3. License Infringement ------------------------ - 3.1. By using This Pack for any purpose, you agree that Complementary - Development has the right to take action against you in the case of a - license infringement, regardless of This Pack being the Original Pack - or not. - - 3.2. Complementary Development reserves its rights to not take action - against cases that it deems harmless or not harmful enough to matter. - For this reason, cases that Complementary Development did not take - action against in the past cannot be used as an excuse to ignore this - agreement. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/Credits.txt b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/Credits.txt deleted file mode 100644 index e7510aa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/Credits.txt +++ /dev/null @@ -1 +0,0 @@ -https://www.euphoriapatches.com/credits diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/EuphoriaPatchesLicense.txt b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/EuphoriaPatchesLicense.txt deleted file mode 100644 index 02048b4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/EuphoriaPatchesLicense.txt +++ /dev/null @@ -1,82 +0,0 @@ -Euphoria Patches License Agreement v1.1 -======================================= - -0. Definitions --------------- - Capitalized terms not defined below have the meanings given in the - Complementary License Agreement (“CLA”) v1.5. In addition: - - a. “Patcher Mod” means the EuphoriaPatcher mod used to generate Euphoria Patches. - - b. “Dev Version” means any development build published on the Euphoria - Patches Support Pages by SpacEagle17. - - c. “Complementary Installer” means the official installer available at - https://complementary.dev used to generate official, unmodified builds - of This Pack. - -1. Scope & Inheritance ----------------------- - 1.1. This License extends and supplements the CLA v1.5. Except as explicitly - modified herein, all terms, definitions, and conditions of the CLA v1.5 apply. - Where any conflicts exist between this License and the CLA, this License takes precedence. - -2. Grants ---------- - 2.1. Generation Requirement - Except for Dev Versions, You may only obtain unmodified copies of This Pack by: - a. Running the Patcher Mod on the corresponding source, or - b. Using the Complementary Installer (for official, unmodified builds only). - Any other form of direct redistribution is prohibited. - - 2.2. Redistribution in Modpacks - You may include This Pack in a Modpack only if: - a. The Modpack includes the required Patcher mod to generate this Pack. - - 2.3. Redistribution as a Modified Pack - You may distribute This Pack as part of a Modified Pack only if: - a. It is distributed exclusively through a patching mechanism - functionally similar to the Patcher Mod. - b. All requirements in CLA §1.3 must be followed, including: - - Clear credit to the Original Pack and Euphoria Patches with a link to euphoriapatches.com - - Inclusion of the unmodified latest version of this license - - Proper name differentiation - Exception: Big visual differences are not a requirement unlike the CLA - c. The Modified Pack must not include “Euphoria” in its name, and there - must be at least a three-character difference between the name of - the Modified Pack and This Pack. Adding/removing non-alphabetic - characters does not count. - -3. Denied Uses & Termination ----------------------------- - 3.1. Any use, distribution, or modification not explicitly permitted in - Section 2 or the CLA should be considered “All Rights Reserved.” - Only exceptions are files that are separately marked with different - licenses. - - 3.2. This license and all associated rights terminate automatically if You - violate any of its terms. - -4. Disclaimer of Warranty -------------------------- - This software is provided “as is,” without warranty of any kind, - express or implied, including but not limited to the warranties of - merchantability, fitness for a particular purpose, or non-infringement. - -5. Limitation of Liability --------------------------- - In no event shall Euphoria Patches, its authors, or contributors be liable - for any direct, indirect, incidental, special, exemplary, or consequential - damages (including, but not limited to, procurement of substitute goods or - services; loss of use, data, or profits; or business interruption) arising - in any way out of the use of This Pack, even if advised of the possibility - of such damage. - -6. License Infringement ------------------------ - 6.1. All provisions from CLA §3 (“License Infringement”) apply equally here, - with “Complementary Development” replaced by “Euphoria Patches.” - - 6.2. Euphoria Patches reserves the right to take action against any - infringement, but may also choose not to in cases deemed harmless. - Lack of enforcement in specific cases does not constitute a waiver. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/InformationEuphoriaPatches.md b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/InformationEuphoriaPatches.md deleted file mode 100644 index b79aa30..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/InformationEuphoriaPatches.md +++ /dev/null @@ -1,30 +0,0 @@ -``` -██╗███╗ ██╗███████╗ ██████╗ ██████╗ ███╗ ███╗ █████╗ ████████╗██╗ ██████╗ ███╗ ██╗ -██║████╗ ██║██╔════╝██╔═══██╗██╔══██╗████╗ ████║██╔══██╗╚══██╔══╝██║██╔═══██╗████╗ ██║ -██║██╔██╗ ██║█████╗ ██║ ██║██████╔╝██╔████╔██║███████║ ██║ ██║██║ ██║██╔██╗ ██║ -██║██║╚██╗██║██╔══╝ ██║ ██║██╔══██╗██║╚██╔╝██║██╔══██║ ██║ ██║██║ ██║██║╚██╗██║ -██║██║ ╚████║██║ ╚██████╔╝██║ ██║██║ ╚═╝ ██║██║ ██║ ██║ ██║╚██████╔╝██║ ╚████║ -╚═╝╚═╝ ╚═══╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═══╝ -``` - -# What is Euphoria Patches? - -Euphoria Patches is an add-on for Complementary Shaders, developed by SpacEagle17. It aims to extend Complementary with more optional handcrafted features and settings. - -Check the [official website](https://www.euphoriapatches.com/) and all its sub pages for more info or contact SpacEagle17 - -**Please don't report any issues encountered using this add-on to EminGT.** - -# [Contact:](https://www.euphoriapatches.com/contact/) https://www.euphoriapatches.com/contact/ - -# When does Euphoria Patches update? - -Euphoria Patches Updates Immediately after a new Complementary Version is out. This includes dev versions. Euphoria Patches dev versions are available on **[Ko-Fi](https://ko-fi.com/spaceagle17)** or **[Patreon](https://www.patreon.com/SpacEagle17)**! - -# Contribute - -Add **[Modded Blocks](https://github.com/EuphoriaPatches/propertiesFiles)** or **[Translation Files](https://github.com/EuphoriaPatches/langFiles)** to Euphoria Patches! - -# How to support Euphoria Patches - -Support the development on [Patreon](https://www.patreon.com/SpacEagle17) or [Ko-Fi](https://ko-fi.com/spaceagle17) and get early Updates. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/Made for Complementary Shaders r5.7.1.txt b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/Made for Complementary Shaders r5.7.1.txt deleted file mode 100644 index 948c30b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/Made for Complementary Shaders r5.7.1.txt +++ /dev/null @@ -1 +0,0 @@ -This version of Euphoria Patches is an add-on for Complementary Shaders r5.7.1 by EminGT diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/addedMods.md b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/addedMods.md deleted file mode 100644 index 7c5e211..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/addedMods.md +++ /dev/null @@ -1,469 +0,0 @@ -### Last updated: February 01, 2026, 10:31 UTC -[# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT]: # -# CURRENTLY ADDED MODS -### WHERE TO CONTRIBUTE: -If you want to contribute to the Euphoria Patches modded support library, please only edit the files from GitHub. https://euphoriapatches.com/properties - ---- -### What is this file? -Here we can keep track of what mods have been added and what version a contributor used to add said mod. Whenever a new mod is added, _please_ include it here for future reference!! - ---- -## Mod List -| Mod Name | Version | Status | -|----------|---------|--------| -| [\[Let's Do\] Bakery](https://modrinth.com/mod/lets-do-bakery) | | Partial Support | -| [\[Let's Do\] Beachparty](https://modrinth.com/mod/lets-do-beachparty) | | Partial Support | -| [\[Let's Do\] BloomingNature](https://modrinth.com/mod/lets-do-bloomingnature) | | Partial Support | -| [\[Let's Do\] Candlelight](https://modrinth.com/mod/lets-do-candlelight) | | Partial Support | -| [\[Let's Do\] Farm & Charm](https://modrinth.com/mod/lets-do-farm-charm) | | Partial Support | -| [\[Let's Do\] HerbalBrews](https://modrinth.com/mod/lets-do-herbalbrews) | | Partial Support | -| [\[Let's Do\] Meadow](https://modrinth.com/mod/lets-do-meadow) | | Partial Support | -| [\[Let's Do\] Vinery](https://modrinth.com/mod/lets-do-vinery) | | Foliage Only | -| [\[Let's Do\] WilderNature](https://modrinth.com/mod/lets-do-wildernature) | | Miniscule | -| [Absent by Design](https://modrinth.com/mod/absent-by-design) | | Partial Support | -| [Ad Astra](https://modrinth.com/mod/ad-astra) | 1.15.18 | Fully Added | -| [Additional Additions](https://modrinth.com/mod/addadd) | 6.0.1 | Fully Added | -| [Additional Lanterns](https://modrinth.com/mod/additional-lanterns) | 1.1.1a | Fully Added | -| [Additional Ores](https://modrinth.com/mod/additional-ores-world) | 0.3 | Partial Support | -| [Additional Placements](https://modrinth.com/mod/additional-placements) | 2.3.1 | Autogenerated Content | # Any slabs, stairs, pressure plates, and carpets are autogenerated. -| [Advanced Netherite](https://modrinth.com/mod/advanced-netherite) | | Partial Support | -| [AdventureZ](https://modrinth.com/mod/adventurez) | 1.4.20 | Fully Added | -| [The Aether](https://modrinth.com/mod/aether) | 1.5.8 | Fully Added | -| [Aether: Lost Content Addon](https://modrinth.com/mod/aether-lost-content) | | Miniscule | -| [The Aether: Redux](https://modrinth.com/mod/the-aether-redux) | | Partial Support | -| [Alex's Caves](https://modrinth.com/mod/alexs-caves) | | Fully Added | -| [All The Tweaks](https://www.curseforge.com/minecraft/mc-mods/all-the-tweaks) | | Fully Added | -| [Alloy Forgery](https://www.curseforge.com/minecraft/mc-mods/alloy-forgery) | 2.1.2 | Fully Added | #ADreadedKing -| [AllTheCompressed](https://www.curseforge.com/minecraft/mc-mods/allthecompressed) | | Fully Added | -| [Allthemodium](https://www.curseforge.com/minecraft/mc-mods/allthemodium) | | Fully Added | -| [Amendments](https://modrinth.com/mod/amendments) | 1.2.19 | Fully Added | -| [Ancient Aether](https://modrinth.com/mod/ancient-aether) | 3.0.1 | Partial Support | -| [Another Furniture](https://modrinth.com/mod/another-furniture) | 3.0.1 | Fully Added | -| [AntiBlocksReChiseled](https://modrinth.com/mod/antiblocksrechiseled) | 0.10.4 | Fully Added | -| [Applied Energistics 2](https://modrinth.com/mod/ae2) | 19.2.9 | Fully Added | -| [Aqua Acrobatics](https://www.curseforge.com/minecraft/mc-mods/aqua-acrobatics) | 1.15.3 | Fully Added | -| [Aquaculture 2](https://www.curseforge.com/minecraft/mc-mods/aquaculture) | 2.5.2 | Fully Added | -| [Aquaculture Delight](https://www.curseforge.com/minecraft/mc-mods/aquaculture-delight) | 1.0.0 | Fully Added | -| [Aquamirae](https://www.curseforge.com/minecraft/mc-mods/aquamirae-fabric) | 6 API16 | Fully Added | # Added missing blocks and items and adjusted equipment materials. Also added Astral Dust from Obscure API -| [Aquatic Torches](https://modrinth.com/mod/aquatic-torches) | 1.0.1 | Fully Added | -| [Architect's Palette](https://modrinth.com/mod/architects-palette) | | Partial Support | -| [Ars Creo](https://www.curseforge.com/minecraft/mc-mods/ars-creo) | 5.1.0 | Fully Added | -| [Ars Elemental](https://www.curseforge.com/minecraft/mc-mods/ars-elemental) | 0.7.6.2 | Fully Added | # Set LabPBR > Integrated for better emission on source vines. -| [Ars Nouveau](https://www.curseforge.com/minecraft/mc-mods/ars-nouveau) | 5.10.2 | Fully Added | -| [Ars Nouveau's Flavors & Delight](https://modrinth.com/mod/arsdelight) | 2.1.7 | Fully Added | -| [Ars Énergistique](https://modrinth.com/mod/ars-energistique) | 2.1.1-beta | Fully Added | -| [Artifacts](https://modrinth.com/mod/artifacts) | 9.5.12 | Fully Added | -| [Artifality](https://modrinth.com/mod/artifality) | 0.6.1 | Fully Added | -| [Arts & Crafts](https://modrinth.com/mod/artsandcrafts) | 1.5.1 | Foliage Only | -| [Astrological (End Terrain & Biomes)](https://modrinth.com/mod/astrological) | | Partial Support | # Was formally called Inversia, mod ID must have changed at some point. We should keep both -| [Atmospheric](https://modrinth.com/mod/atmospheric) | | Foliage Only | -| [ATO - All the Ores](https://www.curseforge.com/minecraft/mc-mods/ato) | | Fully Added | -| [Automobility](https://www.curseforge.com/minecraft/mc-mods/automobility) | 0.4.2 | Miniscule | -| [Autumnity](https://modrinth.com/mod/autumnity) | | Partial Support | -| [Bamboo Everything](https://www.curseforge.com/minecraft/mc-mods/bamboo-everything) | 3.0.3 | Fully Added | -| [Beast Slayer](https://www.curseforge.com/minecraft/mc-mods/beast-slayer) | 2.0_test1 | Blocks Only | # Think this mod used to be called Ancient Beasts, at least that's what the mod namespace has -| [Beautify!](https://modrinth.com/mod/beautify) | 2.0.2 | Partial Support | # Hanging flower pots still needs work to make it look good -| [Bedrockify](https://modrinth.com/mod/bedrockify) | 1.9.1 | Fully Added | # This mod only adds 2 types of cauldrons -| [Better End Ore](https://modrinth.com/mod/better-end-ore) | 1.0.3 | Fully Added | -| [Better Tridents](https://modrinth.com/mod/better-tridents) | 8.0.1 | Fully Added | # This mod only adds a single item -| [BetterArcheology](https://www.curseforge.com/minecraft/mc-mods/better-archeology) | 1.2.1 | Blocks Only | -| [BetterEnd](https://modrinth.com/mod/betterend) | 4.0.11 | Fully Added | -| [BetterNether](https://modrinth.com/mod/betternether) | 9.0.10 | Fully Added | -| [BiblioCraft](https://www.curseforge.com/minecraft/mc-mods/bibliocraft) | 2.4.6 | Partial Support | # Lots of block entities in this mod -| [Bigger Reactors](https://www.curseforge.com/minecraft/mc-mods/biggerreactors) | | Fully Added | -| [Biome Makeover](https://modrinth.com/mod/biome-makeover) | | Fully Added | -| [Biomes O' Plenty](https://modrinth.com/mod/biomes-o-plenty) | 21.1.0.7 | Fully Added | -| [The Block Box](https://modrinth.com/mod/the-block-box) | 0.1.1 | Fully Added | -| [Blockcraftery](https://www.curseforge.com/minecraft/mc-mods/blockcraftery) | 1.2.0 | Fully Added | # Another copycat mod. Can't do much but put ID's in no properties -| [Blockus](https://modrinth.com/mod/blockus) | 2.9.9 | Fully Added | -| [Blood Magic](https://modrinth.com/mod/blood-magic) | | Partial Support | -| [Blossom](https://modrinth.com/mod/blossom) | 1.0.7 | Fully Added | -| [Blue Skies](https://modrinth.com/mod/blue-skies) | | Partial Support | -| [Born in Chaos](https://www.curseforge.com/minecraft/mc-mods/born-in-chaos) | 1.3.1 | Fully Added | -| [Bosses Of Mass Destruction](https://www.curseforge.com/minecraft/mc-mods/bosses-of-mass-destruction) | 1.7.5 | Fully Added | # Added all blocks, almost all items, and some of the entities. I unfortunately couldn't find any good IDs for the Void Blossom or Obsidilith. -| [Botania](https://modrinth.com/mod/botania) | | Partial Support | -| [Bountiful](https://modrinth.com/mod/bountiful) | 6.0.4 | Fully Added | # Changed Bounty Board to have no properties as the paper had a metalic shine -| [Bountiful Fares](https://modrinth.com/mod/bountiful-fares) | | Fully Added | -| [The Box Of Horrors](https://modrinth.com/mod/the-box-of-horrors) | | Partial Support | -| [Brazilian Delight](https://modrinth.com/mod/braziliandelight) | 1.1.0 | Foliage Only | -| [Brewin' And Chewin'](https://modrinth.com/mod/brewin-and-chewin) | 4.3.0 | Fully Added | -| [The Broken Content](https://modrinth.com/mod/thebrokencontent) | 1.5.1 | Blocks Only | #Only added Corrupted bedrock for now as it is the only block that glows. -| [The Broken Script](https://modrinth.com/mod/the-broken-script) | 1.9.7 | Fully Added | #Only added err.integrity block as mod dev said that should be the only colored block that glows -| [Bronze](https://modrinth.com/mod/bronze) | 2.0.1 | Ores Only | -| [Burnt](https://modrinth.com/mod/burnt) | | Fully Added | -| [Bushier Flowers](https://modrinth.com/mod/bushier-flowers) | | Partial Support | -| [Butchery](https://modrinth.com/mod/butchery) | 3.5.5 | Fully Added | -| [Buzzier Bees](https://modrinth.com/mod/buzzier-bees) | | Partial Support | -| [Capsule](https://www.curseforge.com/minecraft/mc-mods/capsule) | 3.4.76 | Miniscule | -| [Caupona](https://modrinth.com/mod/caupona) | | Partial Support | -| [Caverns & Chasms](https://modrinth.com/mod/caverns-and-chasms) | 2.0.0 | Partial Support | -| [CC: Tweaked](https://modrinth.com/mod/cc-tweaked) | 1.115.1 | Fully Added | -| [Chalk](https://modrinth.com/mod/chalk-mod) | | Fully Added | -| [Charm](https://modrinth.com/mod/charm) | 6.0.24 | Fully Added | # Added all missing blocks and items in this version, available as Charm Forked here: https://modrinth.com/mod/charm-forked . v7.0.0+ has new, unadded blocks from my knowledge -| [ChemLib](https://www.curseforge.com/minecraft/mc-mods/chemlib) | | Partial Support | -| [Chipped](https://modrinth.com/mod/chipped) | 3.0.7 | Fully Added | -| [Chisel](https://www.curseforge.com/minecraft/mc-mods/chisel) | 1.0.2.45 | Blocks Only | -| [Chisel Reborn](https://www.curseforge.com/minecraft/mc-mods/chisel-reborn) | 2.0.0 | Blocks Only | -| [Chisels & Bits](https://www.curseforge.com/minecraft/mc-mods/chisels-bits) | 14.33 | Blocks Only | # Support kinda sucks, but what else can you do with a chiseling out rocks mod. -| [ChocoCraft Plus](https://modrinth.com/mod/chococraft-plus) | 4.5.8 | Fully Added | -| [Chocolate Quest Repoured](https://www.curseforge.com/minecraft/mc-mods/cqrepoured)| 2.6.15B | Blocks Only | -| [Chunk Loaders](https://modrinth.com/mod/chunk-loaders) | 1.2.8 | Fully Added | # Why doesn't these loaders get effect by any ID?? -| [Cinderscapes](https://modrinth.com/mod/cinderscapes) | 5.2.0 | Fully Added | -| [Clockwork](https://modrinth.com/mod/create-clockwork) | | Miniscule | -| [Cobblemon](https://modrinth.com/mod/cobblemon) | | Partial Support | # Someone should see if the entities look good -| Colight | | Fully Added | -| [Comforts](https://www.curseforge.com/minecraft/mc-mods/comforts) | 1.4.1.3 | Fully Added | -| [Condiments](https://modrinth.com/mod/condiments) | 1.3.0 | Fully Added / Autogenerated Content | # Generates block variants for detected wood types -| [Construct's Armory](https://www.curseforge.com/minecraft/mc-mods/constructs-armory) | 1.3.4 | Miniscule | -| [Cooking For Blockheads](https://www.curseforge.com/minecraft/mc-mods/cooking-for-blockheads) | 21.1.17 | Fully Added | -| [Corn Delight](https://modrinth.com/mod/corn-delight) | | In Testing | # Corn plants are 2 blocks tall, current blocks.properties only has one entry! -| [Countered's Terrain Slabs](https://modrinth.com/mod/countereds-terrain-slabs) | 1.3.0 | Fully Added | -| [Crate Delight](https://modrinth.com/mod/crate-delight/versions) | 24.11.22 | Fully Added | -| [Create](https://modrinth.com/mod/create) | 6.0.4 | In Testing | -| [Create Big Cannons](https://modrinth.com/mod/create-big-cannons) | 5.8.2 | Fully Added | -| [Create Crafts & Additions](https://modrinth.com/mod/createaddition) | 1.4.2 | Fully Added | -| [Create Deco](https://modrinth.com/mod/create-deco) | 2.0.2 | Fully Added | -| [Create Enchantment Industry](https://modrinth.com/mod/create-enchantment-industry) | 2.0.12 | Fully Added | -| [Create Goggles](https://modrinth.com/mod/create-goggles) | 0.5.6 | Fully Added | -| [Create Slice & Dice](https://modrinth.com/mod/slice-and-dice) | 3.3.1 | Miniscule | -| [Create Utilities](https://modrinth.com/mod/create-utilities) | 0.3.0 | Fully Added | # Parts of blocks that use the end portal shader doesn't render at all -| [Create: Bitterballen](https://modrinth.com/mod/create-bitterballen) | | Miniscule | -| [Create: DDCL](https://modrinth.com/mod/create-ddcl) | 1.0.0 | Blocks Only | -| [Create: Dragons Plus](https://modrinth.com/mod/create-dragons-plus) | 1.3.5 | Fully Added | -| [Create: Estrogen](https://modrinth.com/mod/estrogen) | | Partial Support | -| [Create: Framed](https://modrinth.com/mod/create-framed) | 1.6.6 | Fully Added | -| [Create: Garnished](https://modrinth.com/mod/create-garnished) | | Foliage Only | -| [Create: New Age](https://modrinth.com/mod/create-new-age) | | Miniscule | -| [Create: Steam 'n' Rails](https://modrinth.com/mod/create-steam-n-rails) | 1.6.9 | Fully Added | -| [Create: The Factory Must Grow](https://www.curseforge.com/minecraft/mc-mods/create-industry) | 0.9.3-1.20.1 | Partial Support | #Only touched block.properties here; most blocks besides the concrete, cinderblocks, bauxit, and galena were added -| [Created Metallurgy](https://www.curseforge.com/minecraft/mc-mods/create-metallurgy) | 0.0.6-1.20.1 | Partial Support | #The lightbulbs should have their respected color -| [Croptopia](https://www.curseforge.com/minecraft/mc-mods/croptopia) | 3.0.4 | Fully Added | -| [Crystalcraft Unlimited](https://modrinth.com/mod/crystalcraft-unlimited) | 1.0.0 | Partial Support | -| [Cuisine Delight](https://www.curseforge.com/minecraft/mc-mods/cuisine-delight) | 1.1.14 | Fully Added | -| [Culinary Construct](https://www.curseforge.com/minecraft/mc-mods/culinary-construct) | 1.3.4 | Miniscule | -| [Cultural Delights](https://modrinth.com/mod/cultural-delights) | 0.16.3 | Partial Support | -| [Darker Depths](https://www.curseforge.com/minecraft/mc-mods/darker-depths) | | Partial Support | -| [Debark](https://www.curseforge.com/minecraft/mc-mods/debark) | 0.1.3 | Autogenerated Content | -| [Decorative Blocks](https://modrinth.com/mod/decorative-blocks) | | Miniscule | -| [Deep Aether](https://modrinth.com/mod/deep-aether) | | Foliage Only | -| [Deeper and Darker](https://modrinth.com/mod/deeperdarker) | | Partial | #added emissive color to gloomy sculk -| [Delightful](https://www.curseforge.com/minecraft/mc-mods/delightful) | 1.3 | Blocks Only | -| [Dense Ores - Abundant!](https://www.curseforge.com/minecraft/mc-mods/dense-ores-abundant) | 1.2.2 | Fully Added | -| [Diagonal Fences](https://modrinth.com/mod/diagonal-fences) | v21.1.1 | Autogenerated Content | # Autogenerates diagonal fences. -| [Diagonal Walls](https://modrinth.com/mod/diagonal-walls) | v21.1.2 | Autogenerated Content | # Autogenerates diagonal walls. -| [Diagonal Windows](https://modrinth.com/mod/diagonal-windows) | v21.1.2 | Autogenerated Content | # Autogenerates diagonal glass panes. -| [Diamond In The Rough](https://modrinth.com/mod/diamond-in-the-rough) | 1.2.1 | Fully Added | -| [Dimensional Doors](https://modrinth.com/mod/dimensionaldoors) | 5.3.4 | Fully Added / Autogenerated Content | # Dimensional doors are auto-generated, most doors are now tagged with ag_door. Any stragglers should still be added -| [Dis-Enchanting Table](https://modrinth.com/mod/dis-enchanting-table) | 4.0.2 | Fully Added | -| [Doctor Who: Weeping Angels](https://modrinth.com/mod/weeping-angels) | | Miniscule | -| [Draconic Evolution](https://modrinth.com/mod/draconic-evolution) | | Miniscule | -| [DRG Flares](https://www.curseforge.com/minecraft/mc-mods/drg-flares) | 1.2.8 | Fully Added | # Emissives added to the flare entity and all flare items -| [Durability Overhaul](https://modrinth.com/mod/durability-overhaul) | 1.11.0 | Fully Added | -| [Dynamic Trees](https://modrinth.com/mod/dynamictrees) | 1.5.0-BETA07 | Fully Added | -| [Dynamic Trees +](https://modrinth.com/mod/dynamictreesplus) | 1.3.0-BETA2 | Fully Added | -| [Dynamic Trees - Alex's Mobs](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-alexs-mobs) | | Foliage Only | -| [Dynamic Trees - Arts and Crafts](https://modrinth.com/mod/dynamic-trees-arts-and-crafts) | | Fully Added | -| [Dynamic Trees - Autumnity](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-autumnity) | | Foliage Only | -| [Dynamic Trees - Beachparty](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-for-beachparty) | | Foliage Only | -| [Dynamic Trees - Biomes O' Plenty](https://modrinth.com/mod/dynamic-trees-biomes-o-plenty) | | Fully Added | -| [Dynamic Trees - BloomingNature](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-for-bloomingnature) | | Foliage Only | -| [Dynamic Trees - Cobblemon](https://modrinth.com/mod/dynamic-trees-cobblemon) | | Fully Added | -| [Dynamic Trees - Croptopia](https://modrinth.com/mod/dynamic-trees-croptopia) | | Fully Added | -| [Dynamic Trees - Ecologics](https://modrinth.com/mod/dynamic-trees-ecologics) | | Fully Added | -| [Dynamic Trees - Fish of Thieves](https://modrinth.com/mod/dynamic-trees-fish-of-thieves) | | Fully Added | -| [Dynamic Trees - Hexcasting](https://modrinth.com/mod/dynamic-trees-hexcasting) | | Fully Added | -| [Dynamic Trees - Hexerei](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-hexerei) | | Foliage Only | -| [Dynamic Trees - Meadow](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-for-meadow) | | Foliage Only | -| [Dynamic Trees - More Apple Trees](https://modrinth.com/mod/dynamic-trees-more-apple-trees) | | Fully Added | -| [Dynamic Trees - Nature's Spirit](https://modrinth.com/mod/dynamic-trees-for-natures-spirit) | | Fully Added | -| [Dynamic Trees - Neapolitan](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-neapolitan) | | Foliage Only | -| [Dynamic Trees - Quark](https://modrinth.com/mod/dynamic-trees-quark) | | Fully Added | -| [Dynamic Trees - Regions Unexplored](https://modrinth.com/mod/dynamic-trees-ru) | | Foliage Only | -| [Dynamic Trees - Slayers Beasts](https://modrinth.com/mod/dynamictrees-slayersbeasts) | | Fully Added | -| [Dynamic Trees - Sonicraft](https://modrinth.com/mod/dynamic-trees-sonicraft) | | Fully Added | -| [Dynamic Trees - Super Block World](https://modrinth.com/mod/dynamic-trees-super-block-world) | | Fully Added | -| [Dynamic Trees - Terralith](https://modrinth.com/mod/dynamic-trees-terralith) | | Fully Added | -| [Dynamic Trees - TFC](https://modrinth.com/mod/dynamictreestfc) | | Fully Added | -| [Dynamic Trees - The Aether](https://modrinth.com/mod/dynamic-trees-aether) | | Fully Added | -| [Dynamic Trees - Upgrade Aquatic](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-upgrade-aquatic) | | Foliage Only | -| [Dynamic Trees - Vinery](https://www.curseforge.com/minecraft/mc-mods/dynamic-trees-for-vinery) | | Foliage Only | -| [Easy Anvils](https://modrinth.com/mod/easy-anvils) | 21.1.0 | Fully Added | -| [Easy Anvils](https://modrinth.com/mod/easy-anvils) | v21.1.0 | Fully Added | -| [Easy Magic](https://modrinth.com/mod/easy-magic) | 21.1.0 | Fully Added | -| [Ecologics](https://modrinth.com/mod/ecologics) | 2.2.0 | Fully Added | -| eidolon | | Miniscule / Unknown | # Unsure of which fork was used to add support -| [Eidolon Repraised](https://modrinth.com/mod/eidolonrepraised) | 0.3.8.15 | Partial Support | -| [EldritchEnd](https://www.curseforge.com/minecraft/mc-mods/eldritch-end) | 0.3.2 | Miniscule | #added ore emissive to etyr ore -| [Ember's Kiln](https://modrinth.com/mod/embers-kiln) | 1.1.2 | Fully Added | -| [Enchanting Plus](https://www.curseforge.com/minecraft/mc-mods/enchanting-plus) | 5.0.0 | Fully Added | -| [End Remastered](https://modrinth.com/mod/endrem) | 5.2.4 | Fully Added | # Added Undead Soul -| [Ender IO](https://modrinth.com/mod/enderio) | 7.1.8-alpha | In Testing | # Lots of jank here, did the best I could but lets see what people think before we call it "done". Glass render layers can't be changed so placing this stuff in the only other ID possible, being glazed terracotta. Machinery blocks don't give off any light what-so-ever but have flame and soul flame animations, limiting us to blocks with "fake" ACL lighting. -| [Ender Zoology](https://modrinth.com/mod/ender-zoology) | 8.0.3 | Fully Added | -| [Enhanced Celestials](https://modrinth.com/mod/enhanced-celestials) | 5.0.2.3 | Fully Added | -| [Environmental](https://modrinth.com/mod/environmental) | | Foliage Only | -| [Et Futurum Requiem](https://modrinth.com/mod/etfuturum) | | Partial Support | # For GTNH/1.7.10, about half added -| [Etcetera](https://modrinth.com/mod/etcetera/versions) | | Miniscule | -| [Eternal Starlight](https://www.curseforge.com/minecraft/mc-mods/eternal-starlight) | 0.2.0 | Partial Support | -| [Eternal Starlight Vanilla Ores](https://modrinth.com/mod/eternal-starlight-vo) | 1.0.0 | Fully Added | -| [Every Compat \(Wood Good\)](https://modrinth.com/mod/every-compat) | 2.11.19 | Autogenerated Content | # This mod now includes tags to better support blocks. You can already see a list within block.properties and how to add more wood types. Maybe need to do /reload for all tags to appear. -| [EvilCraft](https://modrinth.com/mod/evilcraft) | | Foliage Only | -| [Ex Deorum](https://modrinth.com/mod/ex-deorum) | | Fully Added | -| [Excavated Variants](https://modrinth.com/mod/excavated_variants) | | Autogenerated Content | -| [Expanded Delight](https://modrinth.com/mod/expanded-delight) | 0.1.3.1 | Fully Added | -| [Extended Block Shapes](https://modrinth.com/mod/extshape) | 3.1.1 | Fully Added | # Total fucking anguish trying to add this. -| [Extended Block Shapes - Blockus](https://modrinth.com/mod/extshape_blockus) | 3.1.0 | Fully Added | # Same with you -| [ExtendedAE](https://www.curseforge.com/minecraft/mc-mods/ex-pattern-provider) | 2.1.8 | Fully Added | #AdreadedKing -| [Extractinator](https://modrinth.com/mod/extractinator) | 2.3.0 | Fully Added | -| [Eyes in the Darkness](https://www.curseforge.com/minecraft/mc-mods/eyes-in-the-darkness) | 0.1.0 | Fully Added | -| [Fabric Seasons: Extras](https://modrinth.com/mod/fabric-seasons-extras) | 1.2-BETA | Fully Added | -| [Fairy Lights](https://www.curseforge.com/minecraft/mc-mods/fairy-lights)| 5.0.0 | Fully Added / Unknown | # Supposidly the mod will be fixed to allow ACL on the lights, someone should check on this after some time has passed. -| [The Farlanders](https://modrinth.com/mod/the-farlanders) | | Miniscule | -| [Farmer's Delight](https://modrinth.com/mod/farmers-delight) | | Fully Added | # Added an older ID for Rice Panicles -| [Farmer's Knives](https://modrinth.com/mod/farmers-knives) | 3.0.2 | Miniscule | # Only added Additional Additions knives -| [Farmer's Respite](https://www.curseforge.com/minecraft/mc-mods/farmers-respite) | | Partial Support | -| [Farming for Blockheads](https://modrinth.com/mod/farming-for-blockheads) | 3.1.28 | Fully Added | -| [Fast Paintings](https://modrinth.com/mod/fast-paintings) | 1.2.15 | Fully Added | -| [Fish's Undead Rising](https://www.curseforge.com/minecraft/mc-mods/fishs-undead-rising) | 1.4.0 | Blocks Only | -| [Fixed](https://modrinth.com/mod/fixed) | 1.6.0 | Fully Added | -| [Flower Patch](https://modrinth.com/mod/flower-patch) | | Foliage Only | # Someone should confirm if the flowers can be placed in flower pots -| [Forbidden and Arcanus](https://modrinth.com/mod/forbidden-arcanus) | | Miniscule | -| [Fossils and Archaeology: Legacy](https://modrinth.com/mod/fossils-and-archaeology-legacy) | 1.4.9 | Fully Added | -| [Frame Changer](https://modrinth.com/mod/frame-changer) | | Miniscule | -| [Framed Blocks](https://www.curseforge.com/minecraft/mc-mods/framedblocks) | 10.2.0 | Partial Support | -| [Friends&Foes](https://modrinth.com/mod/friends-and-foes) | 3.0.9 | Partial Support | # Entities needs done -| [Frights and Foliage](https://modrinth.com/mod/frights-and-foliage) | 1.0.1 | Fully Added | -| [Frostiful](https://modrinth.com/mod/frostiful) | 1.0.11 | Partial Support | -| [Fruits Delight](https://modrinth.com/mod/fruits-delight) | 1.0.11 | Partial Support | -| [FTB Materials](https://www.curseforge.com/minecraft/mc-mods/ftb-materials) | 21.1.3 | Ores Added | -| [Functional Storage](https://modrinth.com/mod/functional-storage) | 1.4.2 | Fully Added | -| [Galosphere](https://modrinth.com/mod/galosphere) | | Partial Support | -| [Gardens of the Dead](https://modrinth.com/mod/gardens-of-the-dead) |4.0.1 | Fully Added | -| [Gauges & Switches](https://www.curseforge.com/minecraft/mc-mods/redstone-gauges-and-switches) | 1.2.22 | Miniscule | #Only did the alarm lamp -| [Geode+](https://modrinth.com/mod/geode-plus) | | Partial Support | -| [Good Ending](https://modrinth.com/mod/good-ending) | 1.0.1 | Miniscule | -| [Grappling Hook Mod: Restitched](https://modrinth.com/mod/grappling-hook-mod-fabric) | 1.99.0 | Fully Added | -| [Gravestones](https://modrinth.com/mod/gravestones) | v1.15 | Fully Added | -| [Gravestones - Pneumono_](https://modrinth.com/mod/pneumono_gravestones) | 1.0.9 | Fully Added | -| [GregTech CE Unofficial](https://www.curseforge.com/minecraft/mc-mods/gregtech-ce-unofficial) | | Miniscule / Unknown | # Mod ID is gtceu, Unknown if this mod was the one used. -| [GregTechCEu Modern](https://www.curseforge.com/minecraft/mc-mods/gregtechceu-modern) | 1.6.3 | Partial support | # Add support for lamps and coil blocks -| [Growthcraft Community Edition](https://www.curseforge.com/minecraft/mc-mods/growthcraft-community-edition) | 4.2.3 | Fully Added | # Seems like this is a collection of smaller Growthcraft mods, all mod namespace starts with "growthcraft" -| GTOcore | 1.0.1 | Partial support | # Add support for coil blocks -| [Hamsters](https://modrinth.com/mod/hamsters) | 1.0.3 | Fully Added | -| [Handcrafted](https://modrinth.com/mod/handcrafted/gallery) | | Miniscule | -| [Handcrafted](https://modrinth.com/mod/handcrafted) | 4.0.3 | Fully Added | -| [Haunted Harvest](https://modrinth.com/mod/haunted-harvest) | | Fully Added | -| [Hearth & Home](https://modrinth.com/mod/hearth-and-home) | 2.0.3 | Fully Added | -| [Hephaestus](https://modrinth.com/mod/hephaestus) | 3.6.4.287 | Fully Added | -| [Hexxit Gear](https://www.curseforge.com/minecraft/mc-mods/hexxit-gear) | 2.8.3 | Foliage Only | -| [Hexxit World](https://www.technicpack.net/modpack/hexxit-ii.896745/mods) | 1.1.0-33 | Foliage Only | # Seems like this is the only place that even lists Hexxit World. -| [HT's TreeChop](https://www.curseforge.com/minecraft/mc-mods/treechop) | 0.14.7 | Fully Added | -| [Hybrid Aquatic](https://modrinth.com/mod/hybrid-aquatic) | 1.5.4 | Partial Support | # Added the 3 water based foliage -| [Hydrological](https://modrinth.com/mod/hydrological) | | Unknown | # Not even sure if this is the correct mod, ID is hydrol -| [Ice and Fire](https://modrinth.com/mod/iceandfire-ce) | 1.0.2 | Fully Added | # Tested using the Community Edition, but IDs should match the original. Dread Portals are still invisible but no ID seems to fix them. Added some food items and changed handling of Pixie Jars. -| [iChunUtil](https://www.curseforge.com/minecraft/mc-mods/ichunutil) | 7.2.2 | Fully Added | # There's just a single block?? -| [Illager Invasion](https://modrinth.com/mod/illager-invasion) | 8.0.7 | Fully Added | -| [Illuminations Legacy 🔥](https://www.curseforge.com/minecraft/mc-mods/illuminations-legacy) | 0.4.4-hexxit | Entities Only | # Can only find this specific edit here?? https://www.technicpack.net/modpack/hexxit-ii.896745/mods -| [Immersive Aircraft](https://modrinth.com/mod/immersive-aircraft) | | Fully Added | -| [Immersive Engineering](https://modrinth.com/mod/immersiveengineering) | 12.4.2-194 | Blocks Only | -| [Immersive Weathering](https://modrinth.com/mod/immersive-weathering) | 2.0.5 | Fully Added / Autogenerated Content | # Added Ice and Fire autogen and fixed Snowy Stone blocks being too reflective -| [Industrial Foregoing](https://modrinth.com/mod/industrial-foregoing) | 3.6.33 | Blocks Only | -| [Industrial Revolution](https://www.curseforge.com/minecraft/mc-mods/industrial-revolution) | 1.16.7BETA | Planned | #ADreadedKing -| [Industrial Upgrade](https://www.curseforge.com/minecraft/mc-mods/industrial-upgrade) | 3.3.0.5 | Fully Added | -| [Infinite Abyss](https://modrinth.com/mod/infinite-abyss/gallery) | | Partial Support | -| [Infinity Buttons](https://modrinth.com/mod/infinitybuttons) | | Partial Support | -| [Infusion Table](https://modrinth.com/mod/infusion-table) | 1.2.0 | Fully Added | -| [Iron Chests](https://www.curseforge.com/minecraft/mc-mods/iron-chests) | 7.0.67.844 | Fully Added | # Originally part of IC2, became it's own mod. Original owner cpw let ProgWML6 maintain and update it. -| [Iron Chests: Restocked](https://modrinth.com/mod/ironchests) | 5.0.2 | Fully Added | -| Iron Furnaces | | Unknown | # Not sure what version of this mod was used -| [Jaden's Nether Expansion](https://modrinth.com/mod/jadens-nether-expansion) | 2.3.2 | Partial Support | -| [JDK's Mob Grinding Utilities](https://modrinth.com/mod/jdk-mgu) | | Miniscule | -| [Just a Greenhouse](https://modrinth.com/mod/just-a-greenhouse) | 1.1.3 | Fully Added | # Items still have to be added but as a wise person once said "I cannot be arsed" -| [L_Ender 's Cataclysm](https://www.curseforge.com/minecraft/mc-mods/lendercataclysm) | 2.66 | Only weapons | -| [Legendary Survival Overhaul](https://www.curseforge.com/minecraft/mc-mods/legendary-survival-overhaul) | 2.3.11.3 | Foliage only | -| [LevelZ](https://modrinth.com/mod/levelz) | 1.4.13 | Fully Added | -| [Little Tiles](https://modrinth.com/mod/littletiles) | 1.6.0-pre159 | Fully Added | # Has issues with ACL -| [Lootr](https://modrinth.com/mod/lootr) | 0.7.35.85 | Fully Added | -| [The Lord of the Rings Mod: Legacy](https://www.curseforge.com/minecraft/mc-mods/the-lord-of-the-rings-mod-legacy) | beta 36.15 | Blocks & Dimensions Only -| [Lucky TNT Mod (Too Much TNT)](https://www.curseforge.com/minecraft/mc-mods/luckytnt) | | Unknown | # Wait we don't have an ID for TNT?? -| [Luminax](https://www.curseforge.com/minecraft/mc-mods/luminax) | 1.3.0 | Blocks Only | -| [Macaw's Bridges](https://modrinth.com/mod/macaws-bridges) | 3.0.0 | Fully Added | -| [Macaw's Doors](https://modrinth.com/mod/macaws-doors) | 1.1.3 | Fully Added | -| [Macaw's Fences and Walls](https://modrinth.com/mod/macaws-fences-and-walls) | 1.2.0 | Fully Added | -| [Macaw's Furniture](https://modrinth.com/mod/macaws-furniture) | 3.3.0 | Fully Added | -| [Macaw's Lights and Lamps](https://modrinth.com/mod/macaws-lights-and-lamps) | 1.1.2 | Fully Added | -| [Macaw's Paths and Pavings](https://modrinth.com/mod/macaws-paths-and-pavings) | 1.1.0 | Fully Added | -| [Macaw's Roofs](https://modrinth.com/mod/macaws-roofs) | 2.3.2 | Fully Added | -| [Macaw's Trapdoors](https://modrinth.com/mod/macaws-trapdoors) | 1.1.4 | Fully Added | -| [Macaw's Windows](https://modrinth.com/mod/macaws-windows) | 2.3.2 | Fully Added | -| [Macaws Stairs](https://modrinth.com/mod/macaws-stairs) | 1.0.1 | Fully Added | -| [Magnum Torch](https://modrinth.com/mod/magnum-torch) | v21.1.0 | Fully Added | -| [Malum](https://modrinth.com/mod/malum) | | Partial Support | -| [Man of Many Planes](https://modrinth.com/mod/man-of-many-planes) | 0.1.0 | Fully Added | -| [MCA Reborn](https://modrinth.com/mod/minecraft-comes-alive-reborn) | 7.6.3 | Fully Added | -| [MEGA Cells](https://www.curseforge.com/minecraft/mc-mods/mega-cells) | 4.3.0 | Fully Added | -| [Mekanism](https://www.curseforge.com/minecraft/mc-mods/mekanism) | 10.7.7.64 | Partial Support | -| [Midnight Madness](https://modrinth.com/mod/midnight-madness) | | Partial Support | -| [Milk Lib](https://github.com/TropheusJ/milk-lib) | 1.2.60 | Fully Added | # Part of Create, Milk Lib is a submod -| [MineCells](https://www.curseforge.com/minecraft/mc-mods/minecells) | 1.9.1 | Miniscule | #added emissive torches -| [Miner's Delight +](https://www.curseforge.com/minecraft/mc-mods/miners-delight-plus) | 1.2.3 | Partial Support | -| [Missing Wilds](https://modrinth.com/mod/missing-wilds) | 1.4.0+beta | Fully Added | -| [Mo' Creatures Extended](https://www.curseforge.com/minecraft/mc-mods/mo-creatures-extended) | 12.3.2 | Ores Only | -| [Modern Industrialization](https://www.curseforge.com/minecraft/mc-mods/modern-industrialization) | 2.3.11 | Ores Only | -| [More Buckets](https://modrinth.com/mod/more-buckets) | | Partial Support | # Someone Should return to this -| [More Chests Variants \(MCV\)](https://modrinth.com/mod/more-chest-variants-lieonlion) | 1.5.9 | Fully Added | -| [More Concrete](https://www.curseforge.com/minecraft/mc-mods/more-concrete) | 1.6.0 | Fully Added | -| [More Crafting Tables \(MCT\)](https://modrinth.com/mod/more-crafting-tables-lieonlion) | 1.2.9 | Fully Added | -| [More Ores More Gems](https://modrinth.com/mod/more-ores-more-gem) | 1.1.6 | Partial Support | -| [More Slabs Stairs & Walls](https://modrinth.com/mod/more-slabs-stairs-and-walls) | | In Testing | # A lot of these blocks were added before the partial block ID's were added and needs to be fixed. -| [MoreOres+](https://modrinth.com/mod/moreores+) | | Partial Support | -| [Mowzie's Mobs](https://www.curseforge.com/minecraft/mc-mods/mowzies-mobs) | 1.5.8 | Blocks Only | -| [MrCrayfish's Furniture Mod](https://www.curseforge.com/minecraft/mc-mods/mrcrayfish-furniture-mod) | 7.0.0 | Blocks Only | Block Entities are needing to be done -| [Mutant Monsters](https://modrinth.com/mod/mutant-monsters) | v21.1.0 | Fully Added | -| [Mystical Agradditions](https://modrinth.com/mod/mystical-agradditions) | | Partial Support | -| [Mystical Agriculture](https://modrinth.com/mod/mystical-agriculture) | | Miniscule | -| [Mythic Metals](https://modrinth.com/mod/mythicmetals) | | Miniscule | -| [Mythic Upgrades](https://modrinth.com/mod/mythic-upgrades) | | Partial Support | -| [Natura](https://www.curseforge.com/minecraft/mc-mods/natura) | 4.3.2.69 | Fully Added | -| [Naturalist](https://modrinth.com/mod/naturalist) | 4.0.3 | Fully Added | -| [Nature's Spirit](https://modrinth.com/mod/natures-spirit) | 2.2.4 | Partial Support| -| [Neapolitan](https://www.curseforge.com/minecraft/mc-mods/neapolitan) | 5.0.0 | Foliage Only | -| [Nekomas Fixed](https://modrinth.com/mod/nekomas-fixed) | 0.2.0 | Fully Added | -| [Neon Lamps](https://curseforge.com/minecraft/mc-mods/neon-lamps) | 1.0.0 | Fully Added | -| [Nether Archives](https://modrinth.com/mod/nether-archives) | 0.3.6 | Fully Added | -| [Nether's Delight](https://modrinth.com/mod/nethers-delight) | | In Testing | # Why is soil in the Deepslate Diamond Ore ID?? -| [Netherending Ores](https://www.curseforge.com/minecraft/mc-mods/netherending-ores) | 1.4.2 | Fully Added | -| [Nyx](https://www.curseforge.com/minecraft/mc-mods/nyx) | 1.4.2 | Fully Added | -| [Occultism](https://modrinth.com/mod/occultism) | | Miniscule | -| [Ocean's Delight](https://modrinth.com/mod/oceans-delight) | 1.0.2 | Miniscule | -| [Ocean's Enhancements](https://modrinth.com/mod/oceans-enhancements) | 1.1.0 | Miniscule | -| [Oh The Biomes We've Gone](https://modrinth.com/mod/oh-the-biomes-weve-gone) | 2.3.13 | Fully Added | -| [Oh The Biomes You'll Go](https://modrinth.com/mod/biomesyougo) | | Partial Support | -| [Opcraft](https://modrinth.com/mod/opcraftdimensions) | 1.0.0 | Partial Support | -| [OpenBlocks](https://www.curseforge.com/minecraft/mc-mods/openblocks) | 1.8.1 | Fully Added | -| [OpenBlocks Elevator](https://www.curseforge.com/minecraft/mc-mods/openblocks-elevator) | 1.11.3 | Fully Added | -| [Ore Creeper](https://modrinth.com/mod/ore-creeper) | | Fully Added | -| [Oreberries](https://www.curseforge.com/minecraft/mc-mods/oreberries) | 0.5.0 | Fully Added | -| [Oreganized](https://modrinth.com/mod/oreganized) | | Miniscule | -| [Organics](https://www.curseforge.com/minecraft/mc-mods/organics) | | Miniscule | -| [Origins](https://modrinth.com/mod/origins) | 1.10.0 | Miniscule | -| [Oritech](https://modrinth.com/mod/oritech) | 0.19.4 | Fully Added | -| [Outer End](https://modrinth.com/mod/the-outer-end) | | Miniscule | # Only outer_end:rose_crystal_lamp because a user needed that one -| [Pam's HarvestCraft 2 - Crops](https://www.curseforge.com/minecraft/mc-mods/pams-harvestcraft-2-crops) | | Partial Support | -| [Pam's HarvestCraft 2 - Trees](https://www.curseforge.com/minecraft/mc-mods/pams-harvestcraft-2-trees) | | Fully Added | -| [Philip's Ruins](https://modrinth.com/mod/philips-ruins) | | Miniscule | # Light sources only -| [Placeable Items](https://www.curseforge.com/minecraft/mc-mods/placeable-items) | 3.3 | Fully Added | -| [Player Plates \(Obsidian Plates\)](https://www.curseforge.com/minecraft/mc-mods/player-plates) | 1.3.1.1 | Fully Added | -| [PlusTiC](https://www.curseforge.com/minecraft/mc-mods/plusticminusbad) | 8.0.1.0 | Fully Added | # Rich history with this one, will not link original but it's uploaded safe counterpart made by someone else. -| [Productive Bees](https://www.curseforge.com/minecraft/mc-mods/productivebees) | 13.6.6 | Miniscule | -| [Productive Trees](https://modrinth.com/mod/productivetrees) | | Foliage Only | -| [Profile Blocks](https://modrinth.com/mod/profile-blocks) | | Miniscule | -| [Project: Vibrant Journeys](https://modrinth.com/mod/project-vibrant-journeys) | 1.6.4 | Fully Added | -| [ProjectE](https://www.curseforge.com/minecraft/mc-mods/projecte) | 1.0.1 | Miniscule | #Only the interdiction_torch -| [Prominent](https://www.curseforge.com/minecraft/mc-mods/prominent) | | Miniscule | -| [Pure Ores](https://modrinth.com/mod/pureores) | | Partial Support | -| [Quark](https://modrinth.com/mod/quark) | r1.6-180| Fully Added | # Some stuff from 1.12.2 has to be added in addition to modern versions -| [Railcraft Reborn](https://www.curseforge.com/minecraft/mc-mods/railcraft-reborn) | 1.2.4 | Partial Support | -| raitherts | | Miniscule / Unknown | # I legit have no idea what mod this is or why it was added -| [Randomium Ore](https://modrinth.com/mod/randomium-ore) | | Partial Support | -| [Rare Ice](https://modrinth.com/mod/rare-ice) | 0.1.1 | Fully Added | -| [Rechiseled](https://modrinth.com/mod/rechiseled) | 1.1.6a | Fully Added | -| [Rechiseled: Create](https://modrinth.com/mod/rechiseled-create) | | Miniscule | -| [Recurrent Complex](https://www.curseforge.com/minecraft/mc-mods/recurrent-complex) | 1.4.8.5 | Fully Added | -| [Red Bits (redstone)](https://modrinth.com/mod/red-bits) | | Partial Support | -| [Redstone Lamps Plus](https://www.curseforge.com/minecraft/mc-mods/redstone-lamps-plus) | 1.5.4 | Fully Added | -| [Regions Unexplored](https://modrinth.com/mod/regions-unexplored) | 0.5.6 | Partial Support | -| [Reliquary Reincarnations](https://www.curseforge.com/minecraft/mc-mods/reliquary-reincarnations) | 1.3.4.796 | Blocks Only | -| [Reliquary Reincarnations](https://www.curseforge.com/minecraft/mc-mods/reliquary-reincarnations) | 2.052.1299 | Miniscule | #Only the interdiction_torch -| [Resource Cracker](https://modrinth.com/mod/resource-cracker) | 2.5.0 | Blocks Only | -| [Ribbits](https://modrinth.com/mod/ribbits) | | Foliage Only | -| [Rounded](https://modrinth.com/mod/rounded_mod) | | Miniscule | # Light sources only -| [Rubinated Nether](https://modrinth.com/mod/rubinated-nether) | 2.0.1 | Partial Support | -| [Rustic Delight](https://www.curseforge.com/minecraft/mc-mods/rustic-delight) | 1.4.1 | Partial Support | -| [Sandwichable](https://modrinth.com/mod/sandwichable) | | Foliage Only | -| [Scorched Guns 2](https://www.curseforge.com/minecraft/mc-mods/scorched-guns) | 0.3.2.5 | Miniscule | #Only the Plasma lantern was added -| [Scorchful](https://modrinth.com/mod/scorchful) | 0.6.5 | Fully Added | -| [SCP: Overtime](https://modrinth.com/mod/scp-overtime) | | Miniscule | -| [Seafarer](https://www.curseforge.com/minecraft/mc-mods/seafarer-forge) | 1.0.1 | Partial Support | -| [Searchlight (& Wall Lights)](https://www.curseforge.com/minecraft/mc-mods/searchlight-forge) | 1.1.11 | Fully Added | -| [Seared Ladder \(Backport\)](https://www.curseforge.com/minecraft/mc-mods/seared-ladder-backport) | 1.1.2 | Fully Added | -| [SecretRoomsMod](https://www.curseforge.com/minecraft/mc-mods/secretroomsmod) | 5.6.4 | Fully Added | # Optifine shits the bed with this one on 1.12.2, made it so those using shaders could actually be fooled. -| [SecurityCraft](https://modrinth.com/mod/security-craft) | 1.9.10 | Fully Added | -| [Serene Seasons](https://modrinth.com/mod/serene-seasons) | 10.1.0.3 | Fully Added | -| [Serene Shrubbery](https://modrinth.com/mod/serene-shrubbery) | 1.5.1 | Fully Added | -| [Silent Gear](https://modrinth.com/mod/silent-gear) | | Miniscule | -| [Silent's Gems](https://modrinth.com/mod/silents-gems) | | Miniscule | -| [Simple Gravel Ores](https://modrinth.com/mod/simple-gravel-ores) | 1.8 | Fully Added | -| [Simply Light](https://www.curseforge.com/minecraft/mc-mods/simply-light) | 1.5.3 | Fully Added | -| [Simply Swords](https://modrinth.com/mod/simply-swords) | 1.56.0 | Partial Support | # All base weapon tiers are added, along with some of the unique weapons. Many of the unique items have very dramatic animated textures and are pretty much impossible to support. -| [Sky Arena](https://www.curseforge.com/minecraft/mc-mods/sky-arena) | 1.0.0 | Fully Added | -| [Snowy Spirit](https://modrinth.com/mod/snowy-spirit) | | Foliage Only | -| [Soul Shards Respawn](https://www.curseforge.com/minecraft/mc-mods/soul-shards-respawn) | 1.1.2 | Miniscule | -| [SoulsWeapons](https://modrinth.com/mod/mariums-soulslike-weaponry) | 1.2 | Partial Support | #Added Ore Glowing -| [Spectrum](https://modrinth.com/mod/spectrum) | 1.8.9 | In Testing | -| [Spelunker's Charm II](https://modrinth.com/mod/spelunkers-charm-ii) | 3.6.0 | Partial Support | -| [Spelunkery](https://modrinth.com/mod/spelunkery) | 0.3.16 | Fully Added | # Added everything besides 2 unused blocks and adjusted handling of ores and glowsticks -| [Spring to Life Backport](https://modrinth.com/mod/spring-to-life-backport) | 1.3.0 | Fully Added | -| Star | 1.5.2 | Fully Added | # Part of Tinkers' Construct's Fabric port Hephaestus -| [Statues: Rechiseled](https://www.curseforge.com/minecraft/mc-mods/statues-rechiseled) | 1.0.1 | Fully Added | # Can't predict what block this could be, placed in no properties -| [Storage Drawers](https://www.curseforge.com/minecraft/mc-mods/storage-drawers) | 5.5.0 | Fully Added | -| [Streams](https://www.curseforge.com/minecraft/mc-mods/streams) | 0.4.9 | Fullly Added | -| [Supplementaries](https://modrinth.com/mod/supplementaries) | 3.1.7 | Fully Added | -| [Supplementaries Squared](https://modrinth.com/mod/supplementaries-squared) | 1.2.8 | Fully Added / Autogenerated Content | # Item shelves seems to detect woodtypes and makes new variants based on it -| [Sushi Go Crafting](https://modrinth.com/mod/sushigocrafting) | | Foliage Only | -| [T.O Magic 'n Extras - Iron's Spells Addon](https://www.curseforge.com/minecraft/mc-mods/to-tweaks-irons-spells) | 4.4.0 | All Melee | -| [TechReborn](https://www.curseforge.com/minecraft/mc-mods/techreborn) | 5.8.7 | Fully Added | #basically added full support, only thing missing is items glowing and what not, but is not rly needed -| [TerraFirmaCraft](https://modrinth.com/mod/terrafirmacraft) | 4.0.11-beta | Fully Added | # The server day counter does not increment and thus, seasons and other related time features do not currently work properly. Neither does trims due to hardcoded code within Iris -| [Terrestria](https://modrinth.com/mod/terrestria) | | Foliage Only | -| [THE UNDEAD REVAMPED](https://www.curseforge.com/minecraft/mc-mods/theundead) | | Miniscule | -| [Theabyss](https://www.curseforge.com/minecraft/mc-mods/the-abyss-chapter-ii) | | Partial Support | -| [Thermal Expansion](https://modrinth.com/mod/thermal-expansion) | | Miniscule | -| [Thermal Foundation](https://www.curseforge.com/minecraft/mc-mods/thermal-foundation) | 2.6.7.1 | Blocks Only | -| [Thermal: Extra](https://modrinth.com/mod/thermal-extra) | | Miniscule | -| [Theurgy](https://www.curseforge.com/minecraft/mc-mods/theurgy) | | Fully Added | -| [Thin Air](https://www.curseforge.com/minecraft/mc-mods/new-thin-air) | | Fullly Added | #It was only one lantern -| [Things](https://www.curseforge.com/minecraft/mc-mods/things-fabric) | 0.3.3 | Partial | #Ores are glowing now -| [Tide](https://www.curseforge.com/minecraft/mc-mods/tide) | 1.3.3 | Fully Added | -| [Tinkers' Construct](https://modrinth.com/mod/tinkers-construct) | 2.13.0.183 | Blocks Only | -| [Tinted Campfires](https://www.curseforge.com/minecraft/mc-mods/tinted-campfires) | | Fully Added | -| [Tom's Simple Storage Mod](https://modrinth.com/mod/toms-storage) | 2.5.1 | Fully Added | -| [Tomb Many Graves 2](https://www.curseforge.com/minecraft/mc-mods/tomb-many-graves-2) | 4.2.0 | Fully Added | -| [Torchmaster](https://www.curseforge.com/minecraft/mc-mods/torchmaster) | 1.8.5.0 | Fully Added | -| [Translocators 1.8.+](https://www.curseforge.com/minecraft/mc-mods/translocators-1-8) | 2.5.2.81 | Fully Added | -| [Traveler's Backpack](https://modrinth.com/mod/travelersbackpack) | 9.1.28 | Fully Added | # Could improve this by placing various backpacks into their respective block ID's, unsure if this will actually work though -| [Traverse](https://modrinth.com/mod/traverse) | 1.6.0-69 | Fully Added | -| [Twigs](https://modrinth.com/mod/twigs) | 3.1.0 | Fully Added | -| [The Twilight Forest](https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest) | 4.7.3196 | Fully Added | # Now contains 1.12.2 and 1.21.1 content. -| [The Undergarden](https://modrinth.com/mod/the-undergarden) | | Miniscule | -| [Universal Ores](https://modrinth.com/mod/universal_ores) | | Autogenerated Content | -| [Upgrade Aquatic](https://modrinth.com/mod/upgrade-aquatic) | | Foliage Only | -| [Vanilla Backport](https://modrinth.com/mod/vanillabackport) | 1.1.4.3 | Fully Added | -| [VerdantVibes](https://modrinth.com/mod/verdantvibes) | | Foliage Only | -| [Vintage Delight](https://www.curseforge.com/minecraft/mc-mods/vintage-delight) | 0.1.4 | Partial Support | -| [Waystones](https://modrinth.com/mod/waystones) | 21.1.13 | Fully Added | -| [Wetland Whimsy](https://modrinth.com/mod/wetland-whimsy) | | Foliage Only | -| [Whisperwoods](https://modrinth.com/mod/whisperwoods) | 2.1.2 | Fully Added | -| [Wilder Wild](https://modrinth.com/mod/wilder-wild) | 3.0.11 | Fully Added | # Added potted plants. The new v4.0.0+ content has not been added yet -| [Wondrous Wilds](https://modrinth.com/mod/wondrous-wilds) | | Foliage Only | -| [Wraith Waystones](https://www.curseforge.com/minecraft/mc-mods/fabric-waystones) | 3.3.2 | Planned | #ADreadedKing -| [XK's Deco](https://www.curseforge.com/minecraft/mc-mods/xks-decoration) | 0.8.5+forge | Miniscule | #Only the factory lamps were added -| [YUNG's Cave Biomes](https://www.curseforge.com/minecraft/mc-mods/yungs-cave-biomes) | 2.0.5 | Fully Added | # Added Suspicious Ancient Sand and the Ice Cube entity, completing this mod -| [Ztones](https://www.curseforge.com/minecraft/mc-mods/ztones) | | Partial Support | # Some additionsfor GTNH / 1.7.10 ---- - -## Status Definitions -- **Autogenerated Content**: This mod contains content that is auto-generated and the blocks that exist will change per modlist. Typically we'll try and support as many of said blocks as possible or use tags where applicable (Iris exclusive feature), however it is most likely you'll need to add blocks yourself. If you're going to use this tag, please explain what is being autogenerated and why in a comment. -- **Blocks Only**: All blocks have been added but nothing else. -- **Entities Only**: Only includes entity.properties entries. -- **Foliage Only**: Self-explanatory, only plants, flowers, vines, and other various plantlife has been added. -- **Fully Added**: All blocks, items, entities, and dimensions (if applicable) has been reviewed and added to its most appropriate ID. -- **In Testing**: This mod either needs to be re-reviewed, or simply is still in the process of being added. -- **Items Only**: Only includes item.properties entries. -- **Miniscule**: A very small portion of the mod's content has been added or reviewed. -- **Ores Only**: Only Ores have been added to block.properties. -- **Partial Support**: Only parts of a mod was added / reviewed. For example, only block.properties and dimension.properties were updated to include mod ID's, or a good amount of blocks were added, but not all. -- **Planned**: Support for this mod is planned but not yet implemented. Please leave your username if you are the one adding this status so we don't have multiple people working on the same thing. -- **Unknown**: Unable to make a determination of how well a mod has been added due to various factors. Please leave a comment if you're gonna use this status! - -## Template -`| [modName1](modLink) | Mod's Version | Mod's Added Status | #Optional Comment` diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/block.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/block.properties deleted file mode 100644 index a2cb001..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/block.properties +++ /dev/null @@ -1,18666 +0,0 @@ -############################################################################### -# Auto-merged block.properties file -# Generated by Euphoria Patcher - Properties Merger -# -# This file is automatically generated from fragmented properties files. -# Do not edit this file directly - your changes will be overwritten! -# Edit the individual files in shaders/properties/ instead. -# Enable the "autoMergeBlockProperties" option in the Euphoria Patches Mod's config to automatically merge on changes. -############################################################################### - - -# ============================================================================ -# Source: instructions/readme.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT -# -# ███████╗██╗ ██╗ ██████╗██╗ ██╗ ██╗███████╗██╗██╗ ██╗███████╗ ████████╗ ██████╗ ███████╗██╗ ██╗██████╗ ██╗ ██╗ ██████╗ ██████╗ ██╗ █████╗ ██████╗ █████╗ ████████╗ ██████╗██╗ ██╗███████╗███████╗ -# ██╔════╝╚██╗██╔╝██╔════╝██║ ██║ ██║██╔════╝██║██║ ██║██╔════╝ ╚══██╔══╝██╔═══██╗ ██╔════╝██║ ██║██╔══██╗██║ ██║██╔═══██╗██╔══██╗██║██╔══██╗ ██╔══██╗██╔══██╗╚══██╔══╝██╔════╝██║ ██║██╔════╝██╔════╝ -# █████╗ ╚███╔╝ ██║ ██║ ██║ ██║███████╗██║██║ ██║█████╗ ██║ ██║ ██║ █████╗ ██║ ██║██████╔╝███████║██║ ██║██████╔╝██║███████║ ██████╔╝███████║ ██║ ██║ ███████║█████╗ ███████╗ -# ██╔══╝ ██╔██╗ ██║ ██║ ██║ ██║╚════██║██║╚██╗ ██╔╝██╔══╝ ██║ ██║ ██║ ██╔══╝ ██║ ██║██╔═══╝ ██╔══██║██║ ██║██╔══██╗██║██╔══██║ ██╔═══╝ ██╔══██║ ██║ ██║ ██╔══██║██╔══╝ ╚════██║ -# ███████╗██╔╝ ██╗╚██████╗███████╗╚██████╔╝███████║██║ ╚████╔╝ ███████╗ ██║ ╚██████╔╝ ███████╗╚██████╔╝██║ ██║ ██║╚██████╔╝██║ ██║██║██║ ██║ ██║ ██║ ██║ ██║ ╚██████╗██║ ██║███████╗███████║ -# ╚══════╝╚═╝ ╚═╝ ╚═════╝╚══════╝ ╚═════╝ ╚══════╝╚═╝ ╚═══╝ ╚══════╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝╚═╝ ╚═╝╚══════╝╚══════╝ -# -# This block.properties file is exclusive to Euphoria Patches - Not Compatible with normal Complementary Shaders -# Version 28 - Every time a vanilla block changes, this number will go up. Modded blocks don't affect the version number -# Last Change: more r5.6 moving around -#--------------------------------------------------------------------------------------------------------------------- -# -##### IMPORTANT! WHERE TO CONTRIBUTE: ##### -# If you want to contribute to the Euphoria Patches modded support library, -# Please ONLY edit the files from GitHub. https://euphoriapatches.com/properties -# See timestamp at the top of the file to ensure the latest version -# PLEASE make sure to also update the addedMods.md file on GitHub to keep the documentation updated -# -#--------------------------------------------------------------------------------------------------------------------- -# Hello! Welcome to the Euphoria Patches block library made by the community. Shaders use these IDs to perform block-specific effects. -# -# block.10003: Flowers -# block.10009: Leaves -# block.10005: Foliage -# block.10024: Modded Ores (shader will do its best to detect ore-pixels if "Enable Glowing Ores" setting is on) -# block.10026: Same as 10024 but Netherrack -# block.10028: Same as 10024 but Endstone -# block.20000: No Parallax Occlusion Mapping -# -#--------------------------------------------------------------------------------------------------------------------- -# -# IMPORTANT: -# Even-numbered IDs are considered solid for Colored Lighting -# Please place solid blocks ONLY under even IDs and non-solid only under odd IDs! Otherwise, it will look wrong with ACT turned on -# Even IDs prevent ACT light from leaking through, just like one would imagine it would work for full solid blocks -# EXCEPTION: Light Sources can also go to full block IDs -# Is a block you've defined not working like you think it should? See end of file for block render layer explanation. -# -#---------------------------------------------------------------------- -# -# ID Info: -# * Note that odd-numbered terrain IDs are considered non-solid for Colored Lighting -# 5XXX - Block Entities -# 1XXXX - Terrain -# 2XXXX - Random stuff -# 21XXX - Modded Light Sources -# 3XXXX - Translucent -# * 31XXX - Translucents with advanced colored light tinting -# * 32XXX - Translucents with alternative shadow calculation -# 4XXXX - Items (see item.properties) -# * 44XXX - Items for colored handheld lighting -# * 45XXX - Items for other Iris exclusive features -# 5XXXX - Entities (see entity.properties) -# -#--------------------------------------------------------------------------------------------------------------------- -# -#### Template for Modded Blocks: #### -# -# # Description of the block ID -# block.XXXXX = vanillaId1 vanillaId2 vanillaId3 ... \ -# tags_name1 tags_name2 tags_name3 ... \ -# \ -# modName1:modId1 modName1:modId2 modName1:modId3 ... \ -# \ -# modName2:modId1 modName2:modId2 modName2:modId3 ... \ -# ... -# lastModInThisIDName:modId1 lastModInThisIDName:modId2 lastModInThisIDName:modId3 - -# # Description of the Next block ID -# block.YYYYY = ... -# ... - -# - The last line of a block.XXXXX does not have a "\" -# - XXXXX and YYYYY are placeholders for the actual numbers - - -# --- IDs should be grouped by mods, for every new mod it should be added in a new line using "\" --- - - -##### --------------------------------------------------------------------------------------------------------------------- ##### -##### --------------------------------------------------------------------------------------------------------------------- ##### -##### --------------------------------------------------------------------------------------------------------------------- ##### - -# ============================================================================ -# Source: tags/tags.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ████████╗ █████╗ ██████╗ ███████╗ -# ╚══██╔══╝██╔══██╗██╔════╝ ██╔════╝ -# ██║ ███████║██║ ███╗███████╗ -# ██║ ██╔══██║██║ ██║╚════██║ -# ██║ ██║ ██║╚██████╔╝███████║ -# ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚══════╝ - -# These are tags working on Iris 1.8+ -# Please don't change anything in here or related to tags if you don't know what you are doing. Thank you :) - -#if IRIS_TAG_SUPPORT > 1 -#define tags_small_flowers %small_flowers -#define tags_small_plants %crops %saplings -#define tags_leaves %leaves -#define tags_stone_bricks %stone_bricks -#define tags_anvil %anvil -#define tags_rails %rails -#define tags_cauldrons %cauldrons -#define tags_fire %fire -#define tags_stone %coal_ores %base_stone_overworld -#define tags_redstone_stone_blocks %stone_buttons %stone_pressure_plates -#define tags_mycelium %mooshrooms_spawnable_on -#define tags_dirt %dirt -#define tags_nylium %nylium -#define tags_wart_blocks %wart_blocks -#define tags_moss_block %sniffer_egg_hatch_boost -#define tags_bookshelf %enchantment_power_provider -#define tags_wood_non_full_blocks %fence_gates %wooden_fences %wooden_buttons %wooden_pressure_plates %wooden_slabs %wooden_stairs %wooden_trapdoors -#define tags_oak_logs %oak_logs -#define tags_spruce_logs %spruce_logs -#define tags_birch_logs %birch_logs -#define tags_jungle_logs %jungle_logs -#define tags_acacia_logs %acacia_logs -#define tags_dark_oak_logs %dark_oak_logs -#define tags_mangrove_logs %mangrove_logs -#define tags_crimson_stems %crimson_stems -#define tags_warped_stems %warped_stems -#define tags_sand %sand -#define tags_iron_ores %iron_ores -#define tags_copper_ores %copper_ores -#define tags_gold_ores %gold_ores -#define tags_diamond_ores %diamond_ores -#define tags_amethyst_blocks %crystal_sound_blocks -#define tags_emerald_ores %emerald_ores -#define tags_lapis_ores %lapis_ores -#define tags_snow %snow -#define tags_ice %ice -#define tags_transparent_ice %polar_bears_spawnable_on_alternate -#define tags_terracotta %terracotta -#define tags_concrete_powder %concrete_powder -#define tags_coral_blocks %coral_blocks -#define tags_coral_fans %corals %coral_plants %wall_corals -#define tags_candles %candles %candle_cakes -#define tags_redstone_ores %redstone_ores -#define tags_campfires %campfires -#define tags_wool %wool -#define tags_wool_carpets %wool_carpets -#define tags_beehives %beehives -#define tags_flower_pots %flower_pots -#define tags_soul_sand_blocks %soul_fire_base_blocks -#define tags_bamboo_blocks %bamboo_blocks -#define tags_cherry_logs %cherry_logs -#define tags_wooden_doors %wooden_doors -#define tags_signs %all_signs -#define tags_block_entities %shulker_boxes %banners -#define tags_end_portal_blocks %invalid_spawn_inside - -##### MODDED TAGS ##### -# Add tags from mods where appropriate here. -# Please keeps tags from specific mods in their own sections - -# Chisels And Bits -#define tags_chiselsandbits_chisel %chiselsandbits:chiseled/block - -# Dimensional Doors -#define tags_dimdoors_ag_door %dimdoors:ag_door - -# Every Compat -#define tags_everycomp_tfc_acacia %tfc:wood_type/acacia -#define tags_everycomp_tfc_ash %tfc:wood_type/ash -#define tags_everycomp_tfc_aspen %tfc:wood_type/aspen -#define tags_everycomp_tfc_birch %tfc:wood_type/birch -#define tags_everycomp_tfc_blackwood %tfc:wood_type/blackwood -#define tags_everycomp_tfc_chestnut %tfc:wood_type/chestnut -#define tags_everycomp_tfc_douglas_fir %tfc:wood_type/douglas_fir -#define tags_everycomp_tfc_hickory %tfc:wood_type/hickory -#define tags_everycomp_tfc_kapok %tfc:wood_type/kapok -#define tags_everycomp_tfc_mangrove %tfc:wood_type/mangrove -#define tags_everycomp_tfc_maple %tfc:wood_type/maple -#define tags_everycomp_tfc_oak %tfc:wood_type/oak -#define tags_everycomp_tfc_palm %tfc:wood_type/palm -#define tags_everycomp_tfc_pine %tfc:wood_type/pine -#define tags_everycomp_tfc_rosewood %tfc:wood_type/rosewood -#define tags_everycomp_tfc_sequoia %tfc:wood_type/sequoia -#define tags_everycomp_tfc_spruce %tfc:wood_type/spruce -#define tags_everycomp_tfc_sycamore %tfc:wood_type/sycamore -#define tags_everycomp_tfc_white_cedar %tfc:wood_type/white_cedar -#define tags_everycomp_tfc_willow %tfc:wood_type/willow -#define tags_everycomp_ch_tfc_acacia_planks %everycomp:ch/tfc/acacia_planks -#define tags_everycomp_ch_tfc_ash_planks %everycomp:ch/tfc/ash_planks -#define tags_everycomp_ch_tfc_aspen_planks %everycomp:ch/tfc/aspen_planks -#define tags_everycomp_ch_tfc_birch_planks %everycomp:ch/tfc/birch_planks -#define tags_everycomp_ch_tfc_blackwood_planks %everycomp:ch/tfc/blackwood_planks -#define tags_everycomp_ch_tfc_chestnut_planks %everycomp:ch/tfc/chestnut_planks -#define tags_everycomp_ch_tfc_douglas_fir_planks %everycomp:ch/tfc/douglas_fir_planks -#define tags_everycomp_ch_tfc_hickory_planks %everycomp:ch/tfc/hickory_planks -#define tags_everycomp_ch_tfc_kapok_planks %everycomp:ch/tfc/kapok_planks -#define tags_everycomp_ch_tfc_mangrove_planks %everycomp:ch/tfc/mangrove_planks -#define tags_everycomp_ch_tfc_maple_planks %everycomp:ch/tfc/maple_planks -#define tags_everycomp_ch_tfc_oak_planks %everycomp:ch/tfc/oak_planks -#define tags_everycomp_ch_tfc_palm_planks %everycomp:ch/tfc/palm_planks -#define tags_everycomp_ch_tfc_pine_planks %everycomp:ch/tfc/pine_planks -#define tags_everycomp_ch_tfc_rosewood_planks %everycomp:ch/tfc/rosewood_planks -#define tags_everycomp_ch_tfc_sequoia_planks %everycomp:ch/tfc/sequoia_planks -#define tags_everycomp_ch_tfc_spruce_planks %everycomp:ch/tfc/spruce_planks -#define tags_everycomp_ch_tfc_sycamore_planks %everycomp:ch/tfc/sycamore_planks -#define tags_everycomp_ch_tfc_white_cedar_planks %everycomp:ch/tfc/white_cedar_planks -#define tags_everycomp_ch_tfc_willow_planks %everycomp:ch/tfc/willow_planks - -# Immersive Weathering -#define tags_immersive_weathering_leaf_piles %immersive_weathering:leaf_piles - -# NeoForge -# tags_neoforge_glass %neoforge:glass -# tags_neoforge_glass_panes %neoforge:glass_pane - -#endif - -# ============================================================================ -# Source: 1.13+/block.5000-10081.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ██╗ ██╗██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║ ███║╚════██╗ ██╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ╚██║ █████╔╝██████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██║ ╚═══██╗╚═██╔═╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║██████╔╝ ╚═╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# This is for Minecraft 1.13 up to the current version. -#if MC_VERSION >= 11300 - - -######### BLOCKS ENTITIES ######### - - -block.5000 = - -# Signs -block.5004 = oak_sign spruce_sign birch_sign jungle_sign acacia_sign dark_oak_sign oak_wall_sign spruce_wall_sign birch_wall_sign jungle_wall_sign acacia_wall_sign dark_oak_wall_sign crimson_sign crimson_wall_sign warped_sign warped_wall_sign mangrove_sign mangrove_wall_sign bamboo_sign bamboo_wall_sign oak_hanging_sign spruce_hanging_sign birch_hanging_sign jungle_hanging_sign acacia_hanging_sign dark_oak_hanging_sign oak_wall_hanging_sign spruce_wall_hanging_sign birch_wall_hanging_sign jungle_wall_hanging_sign acacia_wall_hanging_sign dark_oak_wall_hanging_sign crimson_hanging_sign crimson_wall_hanging_sign warped_hanging_sign warped_wall_hanging_sign mangrove_hanging_sign mangrove_wall_hanging_sign bamboo_hanging_sign bamboo_wall_hanging_sign cherry_sign cherry_wall_sign cherry_hanging_sign cherry_wall_hanging_sign pale_oak_sign pale_oak_wall_sign pale_oak_hanging_sign pale_oak_wall_hanging_sign \ -tags_signs \ -\ -aether:skyroot_hanging_sign aether:skyroot_sign aether:skyroot_wall_hanging_sign aether:skyroot_wall_sign \ -\ -ars_nouveau:archwood_hanging_sign ars_nouveau:archwood_hanging_wall_sign ars_nouveau:archwood_sign ars_nouveau:archwood_wall_sign \ -\ -betterend:dragon_tree_hanging_sign betterend:dragon_tree_sign betterend:dragon_tree_wall_hanging_sign betterend:dragon_tree_wall_sign betterend:end_lotus_hanging_sign betterend:end_lotus_sign betterend:end_lotus_wall_hanging_sign betterend:end_lotus_wall_sign betterend:helix_tree_hanging_sign betterend:helix_tree_sign betterend:helix_tree_wall_hanging_sign betterend:helix_tree_wall_sign betterend:jellyshroom_hanging_sign betterend:jellyshroom_sign betterend:jellyshroom_wall_hanging_sign betterend:jellyshroom_wall_sign betterend:lacugrove_hanging_sign betterend:lacugrove_sign betterend:lacugrove_wall_hanging_sign betterend:lacugrove_wall_sign betterend:lucernia_hanging_sign betterend:lucernia_jellyshroom_hanging_sign betterend:lucernia_jellyshroom_wall_hanging_sign betterend:lucernia_sign betterend:lucernia_wall_hanging_sign betterend:lucernia_wall_sign betterend:mossy_glowshroom_hanging_sign betterend:mossy_glowshroom_sign betterend:mossy_glowshroom_wall_hanging_sign betterend:mossy_glowshroom_wall_sign betterend:pythadendron_hanging_sign betterend:pythadendron_sign betterend:pythadendron_wall_hanging_sign betterend:pythadendron_wall_sign betterend:tenanea_hanging_sign betterend:tenanea_sign betterend:tenanea_wall_hanging_sign betterend:tenanea_wall_sign betterend:umbrella_tree_hanging_sign betterend:umbrella_tree_sign betterend:umbrella_tree_wall_hanging_sign betterend:umbrella_tree_wall_sign \ -\ -betternether:anchor_tree_hanging_sign betternether:anchor_tree_sign betternether:anchor_tree_wall_hanging_sign betternether:anchor_tree_wall_sign betternether:mushroom_fir_hanging_sign betternether:mushroom_fir_sign betternether:mushroom_fir_wall_hanging_sign betternether:mushroom_fir_wall_sign betternether:nether_mushroom_hanging_sign betternether:nether_mushroom_sign betternether:nether_mushroom_wall_hanging_sign betternether:nether_mushroom_wall_sign betternether:nether_reed_hanging_sign betternether:nether_reed_sign betternether:nether_reed_wall_hanging_sign betternether:nether_reed_wall_sign betternether:nether_sakura_hanging_sign betternether:nether_sakura_sign betternether:nether_sakura_wall_hanging_sign betternether:nether_sakura_wall_sign betternether:rubeus_hanging_sign betternether:rubeus_sign betternether:rubeus_wall_hanging_sign betternether:rubeus_wall_sign betternether:stalagnate_hanging_sign betternether:stalagnate_sign betternether:stalagnate_wall_hanging_sign betternether:stalagnate_wall_sign betternether:wart_hanging_sign betternether:wart_sign betternether:wart_wall_hanging_sign betternether:wart_wall_sign betternether:willow_hanging_sign betternether:willow_sign betternether:willow_wall_hanging_sign betternether:willow_wall_sign \ -\ -bibliocraft:fancysign \ -\ -biomesoplenty:dead_hanging_sign biomesoplenty:dead_sign biomesoplenty:dead_wall_hanging_sign biomesoplenty:dead_wall_sign biomesoplenty:empyreal_hanging_sign biomesoplenty:empyreal_sign biomesoplenty:empyreal_wall_hanging_sign biomesoplenty:empyreal_wall_sign biomesoplenty:fir_hanging_sign biomesoplenty:fir_sign biomesoplenty:fir_wall_hanging_sign biomesoplenty:fir_wall_sign biomesoplenty:hellbark_hanging_sign biomesoplenty:hellbark_sign biomesoplenty:hellbark_wall_hanging_sign biomesoplenty:hellbark_wall_sign biomesoplenty:jacaranda_hanging_sign biomesoplenty:jacaranda_sign biomesoplenty:jacaranda_wall_hanging_sign biomesoplenty:jacaranda_wall_sign biomesoplenty:magic_hanging_sign biomesoplenty:magic_sign biomesoplenty:magic_wall_hanging_sign biomesoplenty:magic_wall_sign biomesoplenty:mahogany_hanging_sign biomesoplenty:mahogany_sign biomesoplenty:mahogany_wall_hanging_sign biomesoplenty:mahogany_wall_sign biomesoplenty:maple_hanging_sign biomesoplenty:maple_sign biomesoplenty:maple_wall_hanging_sign biomesoplenty:maple_wall_sign biomesoplenty:palm_hanging_sign biomesoplenty:palm_sign biomesoplenty:palm_wall_hanging_sign biomesoplenty:palm_wall_sign biomesoplenty:pine_hanging_sign biomesoplenty:pine_sign biomesoplenty:pine_wall_hanging_sign biomesoplenty:pine_wall_sign biomesoplenty:redwood_hanging_sign biomesoplenty:redwood_sign biomesoplenty:redwood_wall_hanging_sign biomesoplenty:redwood_wall_sign biomesoplenty:umbran_hanging_sign biomesoplenty:umbran_sign biomesoplenty:umbran_wall_hanging_sign biomesoplenty:umbran_wall_sign biomesoplenty:willow_hanging_sign biomesoplenty:willow_sign biomesoplenty:willow_wall_hanging_sign biomesoplenty:willow_wall_sign \ -\ -biomeswevegone:aspen_hanging_sign biomeswevegone:aspen_sign biomeswevegone:aspen_wall_hanging_sign biomeswevegone:aspen_wall_sign biomeswevegone:baobab_hanging_sign biomeswevegone:baobab_sign biomeswevegone:baobab_wall_hanging_sign biomeswevegone:baobab_wall_sign biomeswevegone:blue_enchanted_hanging_sign biomeswevegone:blue_enchanted_sign biomeswevegone:blue_enchanted_wall_hanging_sign biomeswevegone:blue_enchanted_wall_sign biomeswevegone:cika_hanging_sign biomeswevegone:cika_sign biomeswevegone:cika_wall_hanging_sign biomeswevegone:cika_wall_sign biomeswevegone:cypress_hanging_sign biomeswevegone:cypress_sign biomeswevegone:cypress_wall_hanging_sign biomeswevegone:cypress_wall_sign biomeswevegone:ebony_hanging_sign biomeswevegone:ebony_sign biomeswevegone:ebony_wall_hanging_sign biomeswevegone:ebony_wall_sign biomeswevegone:fir_hanging_sign biomeswevegone:fir_sign biomeswevegone:fir_wall_hanging_sign biomeswevegone:fir_wall_sign biomeswevegone:florus_hanging_sign biomeswevegone:florus_sign biomeswevegone:florus_wall_hanging_sign biomeswevegone:florus_wall_sign biomeswevegone:green_enchanted_hanging_sign biomeswevegone:green_enchanted_sign biomeswevegone:green_enchanted_wall_hanging_sign biomeswevegone:green_enchanted_wall_sign biomeswevegone:holly_hanging_sign biomeswevegone:holly_sign biomeswevegone:holly_wall_hanging_sign biomeswevegone:holly_wall_sign biomeswevegone:ironwood_hanging_sign biomeswevegone:ironwood_sign biomeswevegone:ironwood_wall_hanging_sign biomeswevegone:ironwood_wall_sign biomeswevegone:jacaranda_hanging_sign biomeswevegone:jacaranda_sign biomeswevegone:jacaranda_wall_hanging_sign biomeswevegone:jacaranda_wall_sign biomeswevegone:mahogany_hanging_sign biomeswevegone:mahogany_sign biomeswevegone:mahogany_wall_hanging_sign biomeswevegone:mahogany_wall_sign biomeswevegone:maple_hanging_sign biomeswevegone:maple_sign biomeswevegone:maple_wall_hanging_sign biomeswevegone:maple_wall_sign biomeswevegone:palm_hanging_sign biomeswevegone:palm_sign biomeswevegone:palm_wall_hanging_sign biomeswevegone:palm_wall_sign biomeswevegone:pine_hanging_sign biomeswevegone:pine_sign biomeswevegone:pine_wall_hanging_sign biomeswevegone:pine_wall_sign biomeswevegone:rainbow_eucalyptus_hanging_sign biomeswevegone:rainbow_eucalyptus_sign biomeswevegone:rainbow_eucalyptus_wall_hanging_sign biomeswevegone:rainbow_eucalyptus_wall_sign biomeswevegone:redwood_hanging_sign biomeswevegone:redwood_sign biomeswevegone:redwood_wall_hanging_sign biomeswevegone:redwood_wall_sign biomeswevegone:sakura_hanging_sign biomeswevegone:sakura_sign biomeswevegone:sakura_wall_hanging_sign biomeswevegone:sakura_wall_sign biomeswevegone:skyris_hanging_sign biomeswevegone:skyris_sign biomeswevegone:skyris_wall_hanging_sign biomeswevegone:skyris_wall_sign biomeswevegone:spirit_hanging_sign biomeswevegone:spirit_sign biomeswevegone:spirit_wall_hanging_sign biomeswevegone:spirit_wall_sign biomeswevegone:white_mangrove_hanging_sign biomeswevegone:white_mangrove_sign biomeswevegone:white_mangrove_wall_hanging_sign biomeswevegone:white_mangrove_wall_sign biomeswevegone:willow_hanging_sign biomeswevegone:willow_sign biomeswevegone:willow_wall_hanging_sign biomeswevegone:willow_wall_sign biomeswevegone:witch_hazel_hanging_sign biomeswevegone:witch_hazel_sign biomeswevegone:witch_hazel_wall_hanging_sign biomeswevegone:witch_hazel_wall_sign biomeswevegone:zelkova_hanging_sign biomeswevegone:zelkova_sign biomeswevegone:zelkova_wall_hanging_sign biomeswevegone:zelkova_wall_sign \ -\ -blockus:charred_hanging_sign blockus:charred_sign blockus:charred_wall_hanging_sign blockus:charred_wall_sign blockus:raw_bamboo_hanging_sign blockus:raw_bamboo_sign blockus:raw_bamboo_wall_hanging_sign blockus:raw_bamboo_wall_sign blockus:white_oak_hanging_sign blockus:white_oak_sign blockus:white_oak_wall_hanging_sign blockus:white_oak_wall_sign \ -\ -charm:azalea_hanging_sign charm:azalea_sign charm:azalea_wall_hanging_sign charm:azalea_wall_sign \ -\ -cinderscapes:scorched_hanging_sign cinderscapes:scorched_sign cinderscapes:scorched_wall_hanging_sign cinderscapes:scorched_wall_sign cinderscapes:umbral_hanging_sign cinderscapes:umbral_sign cinderscapes:umbral_wall_hanging_sign cinderscapes:umbral_wall_sign \ -\ -ecologics:azalea_hanging_sign ecologics:azalea_sign ecologics:azalea_wall_hanging_sign ecologics:azalea_wall_sign ecologics:coconut_hanging_sign ecologics:coconut_sign ecologics:coconut_wall_hanging_sign ecologics:coconut_wall_sign ecologics:flowering_azalea_hanging_sign ecologics:flowering_azalea_sign ecologics:flowering_azalea_wall_hanging_sign ecologics:flowering_azalea_wall_sign ecologics:walnut_hanging_sign ecologics:walnut_sign ecologics:walnut_wall_hanging_sign ecologics:walnut_wall_sign \ -\ -expandeddelight:cinnamon_ceiling_hanging_sign expandeddelight:cinnamon_sign expandeddelight:cinnamon_wall_hanging_sign expandeddelight:cinnamon_wall_sign \ -\ -farmersdelight:black_canvas_sign farmersdelight:black_canvas_wall_sign farmersdelight:black_hanging_canvas_sign farmersdelight:black_wall_hanging_canvas_sign farmersdelight:blue_canvas_sign farmersdelight:blue_canvas_wall_sign farmersdelight:blue_hanging_canvas_sign farmersdelight:blue_wall_hanging_canvas_sign farmersdelight:brown_canvas_sign farmersdelight:brown_canvas_wall_sign farmersdelight:brown_hanging_canvas_sign farmersdelight:brown_wall_hanging_canvas_sign farmersdelight:canvas_sign farmersdelight:canvas_wall_sign farmersdelight:cyan_canvas_sign farmersdelight:cyan_canvas_wall_sign farmersdelight:cyan_hanging_canvas_sign farmersdelight:cyan_wall_hanging_canvas_sign farmersdelight:gray_canvas_sign farmersdelight:gray_canvas_wall_sign farmersdelight:gray_hanging_canvas_sign farmersdelight:gray_wall_hanging_canvas_sign farmersdelight:green_canvas_sign farmersdelight:green_canvas_wall_sign farmersdelight:green_hanging_canvas_sign farmersdelight:green_wall_hanging_canvas_sign farmersdelight:hanging_canvas_sign farmersdelight:light_blue_canvas_sign farmersdelight:light_blue_canvas_wall_sign farmersdelight:light_blue_hanging_canvas_sign farmersdelight:light_blue_wall_hanging_canvas_sign farmersdelight:light_gray_canvas_sign farmersdelight:light_gray_canvas_wall_sign farmersdelight:light_gray_hanging_canvas_sign farmersdelight:light_gray_wall_hanging_canvas_sign farmersdelight:lime_canvas_sign farmersdelight:lime_canvas_wall_sign farmersdelight:lime_hanging_canvas_sign farmersdelight:lime_wall_hanging_canvas_sign farmersdelight:magenta_canvas_sign farmersdelight:magenta_canvas_wall_sign farmersdelight:magenta_hanging_canvas_sign farmersdelight:magenta_wall_hanging_canvas_sign farmersdelight:orange_canvas_sign farmersdelight:orange_canvas_wall_sign farmersdelight:orange_hanging_canvas_sign farmersdelight:orange_wall_hanging_canvas_sign farmersdelight:pink_canvas_sign farmersdelight:pink_canvas_wall_sign farmersdelight:pink_hanging_canvas_sign farmersdelight:pink_wall_hanging_canvas_sign farmersdelight:purple_canvas_sign farmersdelight:purple_canvas_wall_sign farmersdelight:purple_hanging_canvas_sign farmersdelight:purple_wall_hanging_canvas_sign farmersdelight:red_canvas_sign farmersdelight:red_canvas_wall_sign farmersdelight:red_hanging_canvas_sign farmersdelight:red_wall_hanging_canvas_sign farmersdelight:wall_hanging_canvas_sign farmersdelight:white_canvas_sign farmersdelight:white_canvas_wall_sign farmersdelight:white_hanging_canvas_sign farmersdelight:white_wall_hanging_canvas_sign farmersdelight:yellow_canvas_sign farmersdelight:yellow_canvas_wall_sign farmersdelight:yellow_hanging_canvas_sign farmersdelight:yellow_wall_hanging_canvas_sign \ -\ -fossilslegacy:calamites_hanging_sign fossilslegacy:calamites_sign fossilslegacy:calamites_wall_hanging_sign fossilslegacy:calamites_wall_sign fossilslegacy:lepidodendron_hanging_sign fossilslegacy:lepidodendron_sign fossilslegacy:lepidodendron_wall_hanging_sign fossilslegacy:lepidodendron_wall_sign fossilslegacy:sigillaria_hanging_sign fossilslegacy:sigillaria_sign fossilslegacy:sigillaria_wall_hanging_sign fossilslegacy:sigillaria_wall_sign \ -\ -immersiveengineering:aluminum_hanging_sign immersiveengineering:aluminum_sign immersiveengineering:aluminum_wall_hanging_sign immersiveengineering:aluminum_wall_sign immersiveengineering:steel_hanging_sign immersiveengineering:steel_sign immersiveengineering:steel_wall_hanging_sign immersiveengineering:steel_wall_sign immersiveengineering:treated_wood_hanging_sign immersiveengineering:treated_wood_sign immersiveengineering:treated_wood_wall_hanging_sign immersiveengineering:treated_wood_wall_sign \ -\ -supplementaries:hanging_sign_acacia supplementaries:hanging_sign_bamboo supplementaries:hanging_sign_birch supplementaries:hanging_sign_crimson supplementaries:hanging_sign_dark_oak supplementaries:hanging_sign_jungle supplementaries:hanging_sign_mangrove supplementaries:hanging_sign_oak supplementaries:hanging_sign_spruce supplementaries:hanging_sign_warped supplementaries:sign_post supplementaries:sign_post_wall supplementaries:way_sign supplementaries:way_sign_wall \ -\ -suppsquared:copper_plaque suppsquared:gold_plaque suppsquared:iron_plaque \ -\ -tconstruct:bloodshroom_wall_sign tconstruct:greenheart_wall_sign tconstruct:skyroot_wall_sign \ -\ -tfc:wood/hanging_sign/bismuth_bronze/acacia tfc:wood/hanging_sign/bismuth_bronze/ash tfc:wood/hanging_sign/bismuth_bronze/aspen tfc:wood/hanging_sign/bismuth_bronze/birch tfc:wood/hanging_sign/bismuth_bronze/blackwood tfc:wood/hanging_sign/bismuth_bronze/chestnut tfc:wood/hanging_sign/bismuth_bronze/douglas_fir tfc:wood/hanging_sign/bismuth_bronze/hickory tfc:wood/hanging_sign/bismuth_bronze/kapok tfc:wood/hanging_sign/bismuth_bronze/mangrove tfc:wood/hanging_sign/bismuth_bronze/maple tfc:wood/hanging_sign/bismuth_bronze/oak tfc:wood/hanging_sign/bismuth_bronze/palm tfc:wood/hanging_sign/bismuth_bronze/pine tfc:wood/hanging_sign/bismuth_bronze/rosewood tfc:wood/hanging_sign/bismuth_bronze/sequoia tfc:wood/hanging_sign/bismuth_bronze/spruce tfc:wood/hanging_sign/bismuth_bronze/sycamore tfc:wood/hanging_sign/bismuth_bronze/white_cedar tfc:wood/hanging_sign/bismuth_bronze/willow tfc:wood/hanging_sign/black_bronze/acacia tfc:wood/hanging_sign/black_bronze/ash tfc:wood/hanging_sign/black_bronze/aspen tfc:wood/hanging_sign/black_bronze/birch tfc:wood/hanging_sign/black_bronze/blackwood tfc:wood/hanging_sign/black_bronze/chestnut tfc:wood/hanging_sign/black_bronze/douglas_fir tfc:wood/hanging_sign/black_bronze/hickory tfc:wood/hanging_sign/black_bronze/kapok tfc:wood/hanging_sign/black_bronze/mangrove tfc:wood/hanging_sign/black_bronze/maple tfc:wood/hanging_sign/black_bronze/oak tfc:wood/hanging_sign/black_bronze/palm tfc:wood/hanging_sign/black_bronze/pine tfc:wood/hanging_sign/black_bronze/rosewood tfc:wood/hanging_sign/black_bronze/sequoia tfc:wood/hanging_sign/black_bronze/spruce tfc:wood/hanging_sign/black_bronze/sycamore tfc:wood/hanging_sign/black_bronze/white_cedar tfc:wood/hanging_sign/black_bronze/willow tfc:wood/hanging_sign/black_steel/acacia tfc:wood/hanging_sign/black_steel/ash tfc:wood/hanging_sign/black_steel/aspen tfc:wood/hanging_sign/black_steel/birch tfc:wood/hanging_sign/black_steel/blackwood tfc:wood/hanging_sign/black_steel/chestnut tfc:wood/hanging_sign/black_steel/douglas_fir tfc:wood/hanging_sign/black_steel/hickory tfc:wood/hanging_sign/black_steel/kapok tfc:wood/hanging_sign/black_steel/mangrove tfc:wood/hanging_sign/black_steel/maple tfc:wood/hanging_sign/black_steel/oak tfc:wood/hanging_sign/black_steel/palm tfc:wood/hanging_sign/black_steel/pine tfc:wood/hanging_sign/black_steel/rosewood tfc:wood/hanging_sign/black_steel/sequoia tfc:wood/hanging_sign/black_steel/spruce tfc:wood/hanging_sign/black_steel/sycamore tfc:wood/hanging_sign/black_steel/white_cedar tfc:wood/hanging_sign/black_steel/willow tfc:wood/hanging_sign/blue_steel/acacia tfc:wood/hanging_sign/blue_steel/ash tfc:wood/hanging_sign/blue_steel/aspen tfc:wood/hanging_sign/blue_steel/birch tfc:wood/hanging_sign/blue_steel/blackwood tfc:wood/hanging_sign/blue_steel/chestnut tfc:wood/hanging_sign/blue_steel/douglas_fir tfc:wood/hanging_sign/blue_steel/hickory tfc:wood/hanging_sign/blue_steel/kapok tfc:wood/hanging_sign/blue_steel/mangrove tfc:wood/hanging_sign/blue_steel/maple tfc:wood/hanging_sign/blue_steel/oak tfc:wood/hanging_sign/blue_steel/palm tfc:wood/hanging_sign/blue_steel/pine tfc:wood/hanging_sign/blue_steel/rosewood tfc:wood/hanging_sign/blue_steel/sequoia tfc:wood/hanging_sign/blue_steel/spruce tfc:wood/hanging_sign/blue_steel/sycamore tfc:wood/hanging_sign/blue_steel/white_cedar tfc:wood/hanging_sign/blue_steel/willow tfc:wood/hanging_sign/bronze/acacia tfc:wood/hanging_sign/bronze/ash tfc:wood/hanging_sign/bronze/aspen tfc:wood/hanging_sign/bronze/birch tfc:wood/hanging_sign/bronze/blackwood tfc:wood/hanging_sign/bronze/chestnut tfc:wood/hanging_sign/bronze/douglas_fir tfc:wood/hanging_sign/bronze/hickory tfc:wood/hanging_sign/bronze/kapok tfc:wood/hanging_sign/bronze/mangrove tfc:wood/hanging_sign/bronze/maple tfc:wood/hanging_sign/bronze/oak tfc:wood/hanging_sign/bronze/palm tfc:wood/hanging_sign/bronze/pine tfc:wood/hanging_sign/bronze/rosewood tfc:wood/hanging_sign/bronze/sequoia tfc:wood/hanging_sign/bronze/spruce tfc:wood/hanging_sign/bronze/sycamore tfc:wood/hanging_sign/bronze/white_cedar tfc:wood/hanging_sign/bronze/willow tfc:wood/hanging_sign/copper/acacia tfc:wood/hanging_sign/copper/ash tfc:wood/hanging_sign/copper/aspen tfc:wood/hanging_sign/copper/birch tfc:wood/hanging_sign/copper/blackwood tfc:wood/hanging_sign/copper/chestnut tfc:wood/hanging_sign/copper/douglas_fir tfc:wood/hanging_sign/copper/hickory tfc:wood/hanging_sign/copper/kapok tfc:wood/hanging_sign/copper/mangrove tfc:wood/hanging_sign/copper/maple tfc:wood/hanging_sign/copper/oak tfc:wood/hanging_sign/copper/palm tfc:wood/hanging_sign/copper/pine tfc:wood/hanging_sign/copper/rosewood tfc:wood/hanging_sign/copper/sequoia tfc:wood/hanging_sign/copper/spruce tfc:wood/hanging_sign/copper/sycamore tfc:wood/hanging_sign/copper/white_cedar tfc:wood/hanging_sign/copper/willow tfc:wood/hanging_sign/red_steel/acacia tfc:wood/hanging_sign/red_steel/ash tfc:wood/hanging_sign/red_steel/aspen tfc:wood/hanging_sign/red_steel/birch tfc:wood/hanging_sign/red_steel/blackwood tfc:wood/hanging_sign/red_steel/chestnut tfc:wood/hanging_sign/red_steel/douglas_fir tfc:wood/hanging_sign/red_steel/hickory tfc:wood/hanging_sign/red_steel/kapok tfc:wood/hanging_sign/red_steel/mangrove tfc:wood/hanging_sign/red_steel/maple tfc:wood/hanging_sign/red_steel/oak tfc:wood/hanging_sign/red_steel/palm tfc:wood/hanging_sign/red_steel/pine tfc:wood/hanging_sign/red_steel/rosewood tfc:wood/hanging_sign/red_steel/sequoia tfc:wood/hanging_sign/red_steel/spruce tfc:wood/hanging_sign/red_steel/sycamore tfc:wood/hanging_sign/red_steel/white_cedar tfc:wood/hanging_sign/red_steel/willow tfc:wood/hanging_sign/steel/acacia tfc:wood/hanging_sign/steel/ash tfc:wood/hanging_sign/steel/aspen tfc:wood/hanging_sign/steel/birch tfc:wood/hanging_sign/steel/blackwood tfc:wood/hanging_sign/steel/chestnut tfc:wood/hanging_sign/steel/douglas_fir tfc:wood/hanging_sign/steel/hickory tfc:wood/hanging_sign/steel/kapok tfc:wood/hanging_sign/steel/mangrove tfc:wood/hanging_sign/steel/maple tfc:wood/hanging_sign/steel/oak tfc:wood/hanging_sign/steel/palm tfc:wood/hanging_sign/steel/pine tfc:wood/hanging_sign/steel/rosewood tfc:wood/hanging_sign/steel/sequoia tfc:wood/hanging_sign/steel/spruce tfc:wood/hanging_sign/steel/sycamore tfc:wood/hanging_sign/steel/white_cedar tfc:wood/hanging_sign/steel/willow tfc:wood/hanging_sign/wrought_iron/acacia tfc:wood/hanging_sign/wrought_iron/ash tfc:wood/hanging_sign/wrought_iron/aspen tfc:wood/hanging_sign/wrought_iron/birch tfc:wood/hanging_sign/wrought_iron/blackwood tfc:wood/hanging_sign/wrought_iron/chestnut tfc:wood/hanging_sign/wrought_iron/douglas_fir tfc:wood/hanging_sign/wrought_iron/hickory tfc:wood/hanging_sign/wrought_iron/kapok tfc:wood/hanging_sign/wrought_iron/mangrove tfc:wood/hanging_sign/wrought_iron/maple tfc:wood/hanging_sign/wrought_iron/oak tfc:wood/hanging_sign/wrought_iron/palm tfc:wood/hanging_sign/wrought_iron/pine tfc:wood/hanging_sign/wrought_iron/rosewood tfc:wood/hanging_sign/wrought_iron/sequoia tfc:wood/hanging_sign/wrought_iron/spruce tfc:wood/hanging_sign/wrought_iron/sycamore tfc:wood/hanging_sign/wrought_iron/white_cedar tfc:wood/hanging_sign/wrought_iron/willow tfc:wood/sign/acacia tfc:wood/sign/ash tfc:wood/sign/aspen tfc:wood/sign/birch tfc:wood/sign/blackwood tfc:wood/sign/chestnut tfc:wood/sign/douglas_fir tfc:wood/sign/hickory tfc:wood/sign/kapok tfc:wood/sign/mangrove tfc:wood/sign/maple tfc:wood/sign/oak tfc:wood/sign/palm tfc:wood/sign/pine tfc:wood/sign/rosewood tfc:wood/sign/sequoia tfc:wood/sign/spruce tfc:wood/sign/sycamore tfc:wood/sign/white_cedar tfc:wood/sign/willow tfc:wood/wall_hanging_sign/bismuth_bronze/acacia tfc:wood/wall_hanging_sign/bismuth_bronze/ash tfc:wood/wall_hanging_sign/bismuth_bronze/aspen tfc:wood/wall_hanging_sign/bismuth_bronze/birch tfc:wood/wall_hanging_sign/bismuth_bronze/blackwood tfc:wood/wall_hanging_sign/bismuth_bronze/chestnut tfc:wood/wall_hanging_sign/bismuth_bronze/douglas_fir tfc:wood/wall_hanging_sign/bismuth_bronze/hickory tfc:wood/wall_hanging_sign/bismuth_bronze/kapok tfc:wood/wall_hanging_sign/bismuth_bronze/mangrove tfc:wood/wall_hanging_sign/bismuth_bronze/maple tfc:wood/wall_hanging_sign/bismuth_bronze/oak tfc:wood/wall_hanging_sign/bismuth_bronze/palm tfc:wood/wall_hanging_sign/bismuth_bronze/pine tfc:wood/wall_hanging_sign/bismuth_bronze/rosewood tfc:wood/wall_hanging_sign/bismuth_bronze/sequoia tfc:wood/wall_hanging_sign/bismuth_bronze/spruce tfc:wood/wall_hanging_sign/bismuth_bronze/sycamore tfc:wood/wall_hanging_sign/bismuth_bronze/white_cedar tfc:wood/wall_hanging_sign/bismuth_bronze/willow tfc:wood/wall_hanging_sign/black_bronze/acacia tfc:wood/wall_hanging_sign/black_bronze/ash tfc:wood/wall_hanging_sign/black_bronze/aspen tfc:wood/wall_hanging_sign/black_bronze/birch tfc:wood/wall_hanging_sign/black_bronze/blackwood tfc:wood/wall_hanging_sign/black_bronze/chestnut tfc:wood/wall_hanging_sign/black_bronze/douglas_fir tfc:wood/wall_hanging_sign/black_bronze/hickory tfc:wood/wall_hanging_sign/black_bronze/kapok tfc:wood/wall_hanging_sign/black_bronze/mangrove tfc:wood/wall_hanging_sign/black_bronze/maple tfc:wood/wall_hanging_sign/black_bronze/oak tfc:wood/wall_hanging_sign/black_bronze/palm tfc:wood/wall_hanging_sign/black_bronze/pine tfc:wood/wall_hanging_sign/black_bronze/rosewood tfc:wood/wall_hanging_sign/black_bronze/sequoia tfc:wood/wall_hanging_sign/black_bronze/spruce tfc:wood/wall_hanging_sign/black_bronze/sycamore tfc:wood/wall_hanging_sign/black_bronze/white_cedar tfc:wood/wall_hanging_sign/black_bronze/willow tfc:wood/wall_hanging_sign/black_steel/acacia tfc:wood/wall_hanging_sign/black_steel/ash tfc:wood/wall_hanging_sign/black_steel/aspen tfc:wood/wall_hanging_sign/black_steel/birch tfc:wood/wall_hanging_sign/black_steel/blackwood tfc:wood/wall_hanging_sign/black_steel/chestnut tfc:wood/wall_hanging_sign/black_steel/douglas_fir tfc:wood/wall_hanging_sign/black_steel/hickory tfc:wood/wall_hanging_sign/black_steel/kapok tfc:wood/wall_hanging_sign/black_steel/mangrove tfc:wood/wall_hanging_sign/black_steel/maple tfc:wood/wall_hanging_sign/black_steel/oak tfc:wood/wall_hanging_sign/black_steel/palm tfc:wood/wall_hanging_sign/black_steel/pine tfc:wood/wall_hanging_sign/black_steel/rosewood tfc:wood/wall_hanging_sign/black_steel/sequoia tfc:wood/wall_hanging_sign/black_steel/spruce tfc:wood/wall_hanging_sign/black_steel/sycamore tfc:wood/wall_hanging_sign/black_steel/white_cedar tfc:wood/wall_hanging_sign/black_steel/willow tfc:wood/wall_hanging_sign/blue_steel/acacia tfc:wood/wall_hanging_sign/blue_steel/ash tfc:wood/wall_hanging_sign/blue_steel/aspen tfc:wood/wall_hanging_sign/blue_steel/birch tfc:wood/wall_hanging_sign/blue_steel/blackwood tfc:wood/wall_hanging_sign/blue_steel/chestnut tfc:wood/wall_hanging_sign/blue_steel/douglas_fir tfc:wood/wall_hanging_sign/blue_steel/hickory tfc:wood/wall_hanging_sign/blue_steel/kapok tfc:wood/wall_hanging_sign/blue_steel/mangrove tfc:wood/wall_hanging_sign/blue_steel/maple tfc:wood/wall_hanging_sign/blue_steel/oak tfc:wood/wall_hanging_sign/blue_steel/palm tfc:wood/wall_hanging_sign/blue_steel/pine tfc:wood/wall_hanging_sign/blue_steel/rosewood tfc:wood/wall_hanging_sign/blue_steel/sequoia tfc:wood/wall_hanging_sign/blue_steel/spruce tfc:wood/wall_hanging_sign/blue_steel/sycamore tfc:wood/wall_hanging_sign/blue_steel/white_cedar tfc:wood/wall_hanging_sign/blue_steel/willow tfc:wood/wall_hanging_sign/bronze/acacia tfc:wood/wall_hanging_sign/bronze/ash tfc:wood/wall_hanging_sign/bronze/aspen tfc:wood/wall_hanging_sign/bronze/birch tfc:wood/wall_hanging_sign/bronze/blackwood tfc:wood/wall_hanging_sign/bronze/chestnut tfc:wood/wall_hanging_sign/bronze/douglas_fir tfc:wood/wall_hanging_sign/bronze/hickory tfc:wood/wall_hanging_sign/bronze/kapok tfc:wood/wall_hanging_sign/bronze/mangrove tfc:wood/wall_hanging_sign/bronze/maple tfc:wood/wall_hanging_sign/bronze/oak tfc:wood/wall_hanging_sign/bronze/palm tfc:wood/wall_hanging_sign/bronze/pine tfc:wood/wall_hanging_sign/bronze/rosewood tfc:wood/wall_hanging_sign/bronze/sequoia tfc:wood/wall_hanging_sign/bronze/spruce tfc:wood/wall_hanging_sign/bronze/sycamore tfc:wood/wall_hanging_sign/bronze/white_cedar tfc:wood/wall_hanging_sign/bronze/willow tfc:wood/wall_hanging_sign/copper/acacia tfc:wood/wall_hanging_sign/copper/ash tfc:wood/wall_hanging_sign/copper/aspen tfc:wood/wall_hanging_sign/copper/birch tfc:wood/wall_hanging_sign/copper/blackwood tfc:wood/wall_hanging_sign/copper/chestnut tfc:wood/wall_hanging_sign/copper/douglas_fir tfc:wood/wall_hanging_sign/copper/hickory tfc:wood/wall_hanging_sign/copper/kapok tfc:wood/wall_hanging_sign/copper/mangrove tfc:wood/wall_hanging_sign/copper/maple tfc:wood/wall_hanging_sign/copper/oak tfc:wood/wall_hanging_sign/copper/palm tfc:wood/wall_hanging_sign/copper/pine tfc:wood/wall_hanging_sign/copper/rosewood tfc:wood/wall_hanging_sign/copper/sequoia tfc:wood/wall_hanging_sign/copper/spruce tfc:wood/wall_hanging_sign/copper/sycamore tfc:wood/wall_hanging_sign/copper/white_cedar tfc:wood/wall_hanging_sign/copper/willow tfc:wood/wall_hanging_sign/red_steel/acacia tfc:wood/wall_hanging_sign/red_steel/ash tfc:wood/wall_hanging_sign/red_steel/aspen tfc:wood/wall_hanging_sign/red_steel/birch tfc:wood/wall_hanging_sign/red_steel/blackwood tfc:wood/wall_hanging_sign/red_steel/chestnut tfc:wood/wall_hanging_sign/red_steel/douglas_fir tfc:wood/wall_hanging_sign/red_steel/hickory tfc:wood/wall_hanging_sign/red_steel/kapok tfc:wood/wall_hanging_sign/red_steel/mangrove tfc:wood/wall_hanging_sign/red_steel/maple tfc:wood/wall_hanging_sign/red_steel/oak tfc:wood/wall_hanging_sign/red_steel/palm tfc:wood/wall_hanging_sign/red_steel/pine tfc:wood/wall_hanging_sign/red_steel/rosewood tfc:wood/wall_hanging_sign/red_steel/sequoia tfc:wood/wall_hanging_sign/red_steel/spruce tfc:wood/wall_hanging_sign/red_steel/sycamore tfc:wood/wall_hanging_sign/red_steel/white_cedar tfc:wood/wall_hanging_sign/red_steel/willow tfc:wood/wall_hanging_sign/steel/acacia tfc:wood/wall_hanging_sign/steel/ash tfc:wood/wall_hanging_sign/steel/aspen tfc:wood/wall_hanging_sign/steel/birch tfc:wood/wall_hanging_sign/steel/blackwood tfc:wood/wall_hanging_sign/steel/chestnut tfc:wood/wall_hanging_sign/steel/douglas_fir tfc:wood/wall_hanging_sign/steel/hickory tfc:wood/wall_hanging_sign/steel/kapok tfc:wood/wall_hanging_sign/steel/mangrove tfc:wood/wall_hanging_sign/steel/maple tfc:wood/wall_hanging_sign/steel/oak tfc:wood/wall_hanging_sign/steel/palm tfc:wood/wall_hanging_sign/steel/pine tfc:wood/wall_hanging_sign/steel/rosewood tfc:wood/wall_hanging_sign/steel/sequoia tfc:wood/wall_hanging_sign/steel/spruce tfc:wood/wall_hanging_sign/steel/sycamore tfc:wood/wall_hanging_sign/steel/white_cedar tfc:wood/wall_hanging_sign/steel/willow tfc:wood/wall_hanging_sign/wrought_iron/acacia tfc:wood/wall_hanging_sign/wrought_iron/ash tfc:wood/wall_hanging_sign/wrought_iron/aspen tfc:wood/wall_hanging_sign/wrought_iron/birch tfc:wood/wall_hanging_sign/wrought_iron/blackwood tfc:wood/wall_hanging_sign/wrought_iron/chestnut tfc:wood/wall_hanging_sign/wrought_iron/douglas_fir tfc:wood/wall_hanging_sign/wrought_iron/hickory tfc:wood/wall_hanging_sign/wrought_iron/kapok tfc:wood/wall_hanging_sign/wrought_iron/mangrove tfc:wood/wall_hanging_sign/wrought_iron/maple tfc:wood/wall_hanging_sign/wrought_iron/oak tfc:wood/wall_hanging_sign/wrought_iron/palm tfc:wood/wall_hanging_sign/wrought_iron/pine tfc:wood/wall_hanging_sign/wrought_iron/rosewood tfc:wood/wall_hanging_sign/wrought_iron/sequoia tfc:wood/wall_hanging_sign/wrought_iron/spruce tfc:wood/wall_hanging_sign/wrought_iron/sycamore tfc:wood/wall_hanging_sign/wrought_iron/white_cedar tfc:wood/wall_hanging_sign/wrought_iron/willow tfc:wood/wall_sign/acacia tfc:wood/wall_sign/ash tfc:wood/wall_sign/aspen tfc:wood/wall_sign/birch tfc:wood/wall_sign/blackwood tfc:wood/wall_sign/chestnut tfc:wood/wall_sign/douglas_fir tfc:wood/wall_sign/hickory tfc:wood/wall_sign/kapok tfc:wood/wall_sign/mangrove tfc:wood/wall_sign/maple tfc:wood/wall_sign/oak tfc:wood/wall_sign/palm tfc:wood/wall_sign/pine tfc:wood/wall_sign/rosewood tfc:wood/wall_sign/sequoia tfc:wood/wall_sign/spruce tfc:wood/wall_sign/sycamore tfc:wood/wall_sign/white_cedar tfc:wood/wall_sign/willow \ -\ -twilightforest:canopy_hanging_sign twilightforest:canopy_sign twilightforest:canopy_wall_hanging_sign twilightforest:canopy_wall_sign twilightforest:dark_hanging_sign twilightforest:dark_sign twilightforest:dark_wall_hanging_sign twilightforest:dark_wall_sign twilightforest:mangrove_hanging_sign twilightforest:mangrove_sign twilightforest:mangrove_wall_hanging_sign twilightforest:mangrove_wall_sign twilightforest:mining_hanging_sign twilightforest:mining_sign twilightforest:mining_wall_hanging_sign twilightforest:mining_wall_sign twilightforest:sorting_hanging_sign twilightforest:sorting_sign twilightforest:sorting_wall_hanging_sign twilightforest:sorting_wall_sign twilightforest:time_hanging_sign twilightforest:time_sign twilightforest:time_wall_hanging_sign twilightforest:time_wall_sign twilightforest:transformation_hanging_sign twilightforest:transformation_sign twilightforest:transformation_wall_hanging_sign twilightforest:transformation_wall_sign twilightforest:twilight_oak_hanging_sign twilightforest:twilight_oak_sign twilightforest:twilight_oak_wall_hanging_sign twilightforest:twilight_wall_sign \ -\ -wilderwild:baobab_hanging_sign wilderwild:baobab_sign wilderwild:baobab_wall_hanging_sign wilderwild:baobab_wall_sign wilderwild:cypress_hanging_sign wilderwild:cypress_sign wilderwild:cypress_wall_hanging_sign wilderwild:cypress_wall_sign wilderwild:maple_hanging_sign wilderwild:maple_sign wilderwild:maple_wall_hanging_sign wilderwild:maple_wall_sign wilderwild:palm_hanging_sign wilderwild:palm_sign wilderwild:palm_wall_hanging_sign wilderwild:palm_wall_sign - -# Chests -block.5008 = chest trapped_chest \ -\ -ae2:crank \ -\ -ars_creo:starbuncle_wheel \ -\ -ars_nouveau:alteration_table ars_nouveau:repository ars_nouveau:repository_controller ars_nouveau:scribes_table ars_nouveau:storage_lectern \ -\ -bibliocraft:discrack bibliocraft:framedchest \ -\ -charm:acacia_chest charm:azalea_chest charm:bamboo_chest charm:birch_chest charm:cherry_chest charm:crimson_chest charm:dark_oak_chest charm:jungle_chest charm:mangrove_chest charm:oak_chest charm:spruce_chest charm:trapped_acacia_chest charm:trapped_azalea_chest charm:trapped_bamboo_chest charm:trapped_birch_chest charm:trapped_cherry_chest charm:trapped_crimson_chest charm:trapped_dark_oak_chest charm:trapped_jungle_chest charm:trapped_mangrove_chest charm:trapped_oak_chest charm:trapped_spruce_chest charm:trapped_warped_chest charm:warped_chest \ -\ -iceandfire:desert_myrmex_cocoon iceandfire:ghost_chest iceandfire:jungle_myrmex_cocoon iceandfire:pixie_house_birch iceandfire:pixie_house_dark_oak iceandfire:pixie_house_oak iceandfire:pixie_house_spruce iceandfire:pixie_jar_empty iceandfire:podium_acacia iceandfire:podium_birch iceandfire:podium_dark_oak iceandfire:podium_jungle iceandfire:podium_oak iceandfire:podium_spruce \ -\ -immersiveengineering:watermill immersiveengineering:windmill \ -\ -ironchest:iron_chest \ -\ -ironchests:copper_chest ironchests:crystal_chest ironchests:diamond_chest ironchests:dirt_chest ironchests:gold_chest ironchests:iron_chest ironchests:netherite_chest ironchests:obsidian_chest \ -\ -lolmcv:acacia_chest lolmcv:acacia_trapped_chest lolmcv:bamboo_chest lolmcv:bamboo_trapped_chest lolmcv:birch_chest lolmcv:birch_trapped_chest lolmcv:cherry_chest lolmcv:cherry_trapped_chest lolmcv:crimson_chest lolmcv:crimson_trapped_chest lolmcv:dark_oak_chest lolmcv:dark_oak_trapped_chest lolmcv:jungle_chest lolmcv:jungle_trapped_chest lolmcv:mangrove_chest lolmcv:mangrove_trapped_chest lolmcv:oak_chest lolmcv:oak_trapped_chest lolmcv:spruce_chest lolmcv:spruce_trapped_chest lolmcv:warped_chest lolmcv:warped_trapped_chest \ -\ -lootr:lootr_chest lootr:lootr_inventory lootr:lootr_trapped_chest \ -\ -openblocks:cannon \ -\ -quark:chute quark:custom_chest quark:custom_chest_trap \ -\ -tfc:bellows tfc:wood/chest/acacia tfc:wood/chest/ash tfc:wood/chest/aspen tfc:wood/chest/birch tfc:wood/chest/blackwood tfc:wood/chest/chestnut tfc:wood/chest/douglas_fir tfc:wood/chest/hickory tfc:wood/chest/kapok tfc:wood/chest/mangrove tfc:wood/chest/maple tfc:wood/chest/oak tfc:wood/chest/palm tfc:wood/chest/pine tfc:wood/chest/rosewood tfc:wood/chest/sequoia tfc:wood/chest/spruce tfc:wood/chest/sycamore tfc:wood/chest/white_cedar tfc:wood/chest/willow tfc:wood/trapped_chest/acacia tfc:wood/trapped_chest/ash tfc:wood/trapped_chest/aspen tfc:wood/trapped_chest/birch tfc:wood/trapped_chest/blackwood tfc:wood/trapped_chest/chestnut tfc:wood/trapped_chest/douglas_fir tfc:wood/trapped_chest/hickory tfc:wood/trapped_chest/kapok tfc:wood/trapped_chest/mangrove tfc:wood/trapped_chest/maple tfc:wood/trapped_chest/oak tfc:wood/trapped_chest/palm tfc:wood/trapped_chest/pine tfc:wood/trapped_chest/rosewood tfc:wood/trapped_chest/sequoia tfc:wood/trapped_chest/spruce tfc:wood/trapped_chest/sycamore tfc:wood/trapped_chest/white_cedar tfc:wood/trapped_chest/willow \ -\ -twilightforest:canopy_chest twilightforest:canopy_trapped_chest twilightforest:dark_chest twilightforest:dark_trapped_chest twilightforest:keepsake_casket twilightforest:mangrove_chest twilightforest:mangrove_trapped_chest twilightforest:mining_chest twilightforest:mining_trapped_chest twilightforest:skull_chest twilightforest:sorting_chest twilightforest:sorting_trapped_chest twilightforest:time_chest twilightforest:time_trapped_chest twilightforest:transformation_chest twilightforest:transformation_trapped_chest twilightforest:twilight_oak_chest twilightforest:twilight_oak_trapped_chest - -# Ender Chest -block.5012 = ender_chest \ -\ -adventurez:shadow_chest \ -\ -createutilities:void_chest \ -\ -enderstorage:ender_chest enderstorage:ender_tank \ -\ -functionalstorage:ender_drawer - -# Shulker Boxes, Heads, Banners, and Beds -block.5016 = shulker_box white_shulker_box orange_shulker_box magenta_shulker_box light_blue_shulker_box yellow_shulker_box lime_shulker_box pink_shulker_box gray_shulker_box light_gray_shulker_box cyan_shulker_box purple_shulker_box blue_shulker_box brown_shulker_box green_shulker_box red_shulker_box black_shulker_box piglin_head piglin_wall_head skeleton_skull skeleton_wall_skull wither_skeleton_skull wither_skeleton_wall_skull zombie_head zombie_wall_head creeper_head creeper_wall_head dragon_head dragon_wall_head white_banner orange_banner magenta_banner light_blue_banner yellow_banner lime_banner pink_banner gray_banner light_gray_banner cyan_banner purple_banner blue_banner brown_banner green_banner red_banner black_banner white_wall_banner orange_wall_banner magenta_wall_banner light_blue_wall_banner yellow_wall_banner lime_wall_banner pink_wall_banner gray_wall_banner light_gray_wall_banner cyan_wall_banner purple_wall_banner blue_wall_banner brown_wall_banner green_wall_banner red_wall_banner black_wall_banner white_bed orange_bed magenta_bed light_blue_bed yellow_bed lime_bed pink_bed gray_bed light_gray_bed cyan_bed purple_bed blue_bed brown_bed green_bed red_bed black_bed \ -tags_block_entities \ -\ -ae2:sky_stone_chest ae2:smooth_sky_stone_chest \ -\ -aether:chest_mimic aether:skyroot_bed aether:treasure_chest \ -\ -amendments:ceiling_banner_black amendments:ceiling_banner_blue amendments:ceiling_banner_brown amendments:ceiling_banner_cyan amendments:ceiling_banner_gray amendments:ceiling_banner_green amendments:ceiling_banner_light_blue amendments:ceiling_banner_light_gray amendments:ceiling_banner_lime amendments:ceiling_banner_magenta amendments:ceiling_banner_orange amendments:ceiling_banner_pink amendments:ceiling_banner_purple amendments:ceiling_banner_red amendments:ceiling_banner_white amendments:ceiling_banner_yellow amendments:skull_candle_soul amendments:skull_candle_soul_wall amendments:skull_pile \ -\ -ars_nouveau:arcane_core ars_nouveau:basic_spell_turret ars_nouveau:falseweave ars_nouveau:ghostweave ars_nouveau:imbuement_chamber ars_nouveau:mirrorweave ars_nouveau:redstone_relay ars_nouveau:relay ars_nouveau:relay_collector ars_nouveau:relay_deposit ars_nouveau:relay_splitter ars_nouveau:relay_warp ars_nouveau:rotating_spell_turret ars_nouveau:scryers_oculus ars_nouveau:spell_turret ars_nouveau:timer_spell_turret ars_nouveau:volcanic_sourcelink ars_nouveau:whirlisprig_flower \ -\ -arsdelight:bastion_jelly arsdelight:bombegrante_jelly arsdelight:frostaya_jelly arsdelight:mendosteen_jelly arsdelight:source_berry_jelly \ -\ -arseng:me_source_jar \ -\ -butcher:basin butcher:beef_meat_grinder butcher:blackhorsehead butcher:bloodgratetank butcher:bloodpuddle butcher:bloodpuddle_2 butcher:bloodpuddlesmall butcher:blueaxolotl butcher:blueaxolotlhead butcher:bluegift butcher:brainjar butcher:brinebasin butcher:brownhorsehead butcher:brownmooshroom butcher:butcherspapersblock butcher:butcherssignoak butcher:butchersstatue butcher:camelcarasscut_1 butcher:camelcarasscut_2 butcher:camelcarasscut_3 butcher:camelcarcass butcher:camelcarcassheadless butcher:camelcarcasshumpless butcher:camelskeleton butcher:cashregister butcher:cat butcher:cavespider_0leg butcher:cavespider_1leg butcher:cavespider_2leg butcher:cavespider_3leg butcher:cavespider_4leg butcher:cavespider_5leg butcher:cavespider_6leg butcher:cavespider_7leg butcher:cavespiderabdomenless butcher:cavespidercarcass butcher:cavespiderheadless butcher:chestnuthorsehead butcher:cooked_cow_spitroast butcher:cookedcowcut_1 butcher:cookedcowcut_2 butcher:cookedcowcut_3 butcher:cookedcowcut_4 butcher:cookedcowcut_5 butcher:cookedcowcut_6 butcher:cookedsausagepile butcher:cookedsausagepile_2 butcher:cookedsausagepile_3 butcher:cookedsausagepile_4 butcher:cookedsausagepile_5 butcher:cowspitroast butcher:creamyhorsehead butcher:creeper butcher:creeper_0legs butcher:creeper_1legs butcher:creeper_2legs butcher:creeper_3legs butcher:creeperchestopen butcher:creeperchestopentntremoved butcher:creeperheadless butcher:crusher butcher:cyanaxolotl butcher:cyanaxolotlhead butcher:darkbrownhorsehead butcher:display butcher:displayleft butcher:displayright butcher:donkey butcher:donkeyhead butcher:drained_husk butcher:drained_zombie butcher:drained_zombiepiglin butcher:drainedcamelcarcass butcher:drainedcreeper butcher:draineddrowned butcher:drainedendermancarcass butcher:drainedhangingcreeper butcher:drainedhorsecarcass butcher:drainedhorsecarcasscut_1hanging butcher:drainedhorsecarcasscut_2hanging butcher:drainedhorsecarcasscut_3hanging butcher:drainedhorsecarcasshanging butcher:drainedhorsecarcassheadlesshanging butcher:drainedhorsecut_1carcass butcher:drainedhorsecut_2carcass butcher:drainedhorsecut_3carcass butcher:drainedhorseheadlesscarcass butcher:drainedpiglin butcher:drainedpillager butcher:drainedplayercorpse butcher:drainedwitch butcher:drainedwolf butcher:drowned butcher:drownedarmless butcher:drownedbodyless butcher:drownedheadless butcher:elderguardiancorpse butcher:elderguardiancorpsespineless butcher:elderguardiancorpsetailless butcher:elderguardiancut_1 butcher:elderguardiancut_2 butcher:elderguardiancut_3 butcher:elderguardiancut_4 butcher:elderguardiancut_5 butcher:elderguardiancut_6 butcher:elderguardiancut_7 butcher:elderguardiancut_8 butcher:elderguardianeyeless butcher:empty_meat_grinder butcher:ender_dragon_cut_1 butcher:ender_dragon_cut_2 butcher:ender_dragon_cut_3 butcher:ender_dragon_headless butcher:ender_dragon_neckless butcher:ender_dragon_tailless butcher:ender_dragon_wingless butcher:enderdragoncorpse butcher:enderman butcher:endermancarcas butcher:endermancarcasscut_1 butcher:endermancarcasscut_2 butcher:endermancarcasscut_3 butcher:endermancarcasscut_4 butcher:endermancarcasscut_5 butcher:endermancarcasscut_6 butcher:endermancarcassheadless butcher:evoker butcher:evokerhead butcher:freezer butcher:freezerleft butcher:freezerright butcher:goldaxolotl butcher:goldaxolotlhead butcher:grayhorsehead butcher:greengift butcher:guardian butcher:hanging_chicken_corpse butcher:hanging_cow_corpse butcher:hanging_foxcorpse butcher:hanging_hoglin butcher:hanging_llama_brown butcher:hanging_llama_creamy butcher:hanging_llama_gray butcher:hanging_llama_white butcher:hanging_polar_bear_corpse butcher:hanging_rabbit_corpse butcher:hanging_sheep_corpse butcher:hanging_skeletonarmless butcher:hanging_skeletonheadless butcher:hanging_skeletonlegless butcher:hanging_skinned_sheep_corpse butcher:hanging_turtle_corpse butcher:hangingbrownmooshroom butcher:hangingcamelcarcass butcher:hangingcamelcut_1 butcher:hangingcamelcut_2 butcher:hangingcamelcut_3 butcher:hangingcamelheadless butcher:hangingcamelhumpless butcher:hangingcamelskeleton butcher:hangingcaveabdomenless butcher:hangingcavespider butcher:hangingcavespider_0legs butcher:hangingcavespider_1legs butcher:hangingcavespider_2legs butcher:hangingcavespider_3legs butcher:hangingcavespider_4legs butcher:hangingcavespider_5legs butcher:hangingcavespider_6legs butcher:hangingcavespider_7legs butcher:hangingcavespiderheadless butcher:hangingcookedsausages butcher:hangingcookedsausages_2 butcher:hangingcookedsausages_3 butcher:hangingcookedsausages_4 butcher:hangingcookedsausages_5 butcher:hangingcreeper butcher:hangingcreeper_0leg butcher:hangingcreeper_1leg butcher:hangingcreeper_2leg butcher:hangingcreeper_3leg butcher:hangingcreeperchestopen butcher:hangingcreeperchestopentntremoved butcher:hangingcreeperheadless butcher:hangingdolphincorpse butcher:hangingdrainedcamelcarcass butcher:hangingdraineddrowned butcher:hangingdrainedenderman butcher:hangingdrainedhusk butcher:hangingdrainedpiglin butcher:hangingdrainedpillager butcher:hangingdrainedplayercorpse butcher:hangingdrainedwitch butcher:hangingdrainedwolfcarcass butcher:hangingdrainedzombie butcher:hangingdrainedzombiepiglin butcher:hangingdrowned butcher:hangingdrownedarmless butcher:hangingdrownedheadless butcher:hangingdrownedlegless butcher:hangingenderman butcher:hangingendermancut_1 butcher:hangingendermancut_2 butcher:hangingendermancut_3 butcher:hangingendermancut_4 butcher:hangingendermancut_5 butcher:hangingendermancut_6 butcher:hangingendermancut_7 butcher:hangingendermanheadless butcher:hanginggoat butcher:hanginghusk butcher:hanginghuskarmless butcher:hanginghuskheadless butcher:hanginghusklegless butcher:hangingpandacorpse butcher:hangingpiglin butcher:hangingpiglinarmless butcher:hangingpiglincut_1 butcher:hangingpiglincut_2 butcher:hangingpiglinheadless butcher:hangingpiglinleftarm butcher:hangingpiglinleftleg butcher:hangingpiglinlegless butcher:hangingpillager butcher:hangingpillagercarcass butcher:hangingpillagercorpseclothed butcher:hangingpillagerleftarm butcher:hangingpillagerleftleg butcher:hangingpillagerrightarm butcher:hangingpillagerrightleg butcher:hangingplayerarmless butcher:hangingplayerchestopen butcher:hangingplayercorpse butcher:hangingplayerheadless butcher:hangingplayerheart butcher:hangingplayerintestines butcher:hangingplayerleftarm butcher:hangingplayerleftleg butcher:hangingplayerlegless butcher:hangingplayerliver butcher:hangingplayerstomach butcher:hangingredmooshroom butcher:hangingsausages butcher:hangingsausages_2 butcher:hangingsausages_3 butcher:hangingsausages_4 butcher:hangingsausages_5 butcher:hangingshavedcamelcarcass butcher:hangingskeleton butcher:hangingskinnedwolfcarcass butcher:hangingsnowyfoxcorpse butcher:hangingspider_0leg butcher:hangingspider_1leg butcher:hangingspider_2leg butcher:hangingspider_3leg butcher:hangingspider_4leg butcher:hangingspider_5leg butcher:hangingspider_6leg butcher:hangingspider_7leg butcher:hangingspiderabdomenless butcher:hangingspidercarcass butcher:hangingspiderheadless butcher:hangingvillagercorpse butcher:hangingwitch butcher:hangingwitcharmless butcher:hangingwitchclotheless butcher:hangingwitchheadless butcher:hangingwitchlegless butcher:hangingwitherskeleton butcher:hangingwitherskeleton_1 butcher:hangingwitherskeleton_2 butcher:hangingwitherskeleton_3 butcher:hangingwitherskeleton_4 butcher:hangingwitherskeleton_5 butcher:hangingwolfcarcass butcher:hangingwolfcut_1 butcher:hangingwolfcut_2 butcher:hangingwolfheadless butcher:hangingwolfskeleton butcher:hangingzombie butcher:hangingzombiearmless butcher:hangingzombieheadless butcher:hangingzombielegless butcher:hangingzombiepiglin butcher:hangingzombiepiglinarmless butcher:hangingzombiepiglincut_1 butcher:hangingzombiepiglincut_2 butcher:hangingzombiepiglinheadless butcher:hangingzombiepiglinleftarm butcher:hangingzombiepiglinleftleg butcher:hangingzombiepiglinlegless butcher:heartjar butcher:horsecarcassblackbd butcher:horsecarcassblackbdhanging butcher:horsecarcassblackr butcher:horsecarcassblackrhanging butcher:horsecarcassblackwd butcher:horsecarcassblackwdhanging butcher:horsecarcassblackwf butcher:horsecarcassblackwfhanging butcher:horsecarcassblackws butcher:horsecarcassblackwshanging butcher:horsecarcassbrownbd butcher:horsecarcassbrownbdhanging butcher:horsecarcassbrownr butcher:horsecarcassbrownrhanging butcher:horsecarcassbrownwd butcher:horsecarcassbrownwdhanging butcher:horsecarcassbrownwf butcher:horsecarcassbrownwfhanging butcher:horsecarcassbrownws butcher:horsecarcassbrownwshanging butcher:horsecarcasschestnutbd butcher:horsecarcasschestnutbdhanging butcher:horsecarcasschestnutr butcher:horsecarcasschestnutrhanging butcher:horsecarcasschestnutwd butcher:horsecarcasschestnutwdhanging butcher:horsecarcasschestnutwf butcher:horsecarcasschestnutwfhanging butcher:horsecarcasschestnutws butcher:horsecarcasschestnutwshanging butcher:horsecarcasscreamybd butcher:horsecarcasscreamybdhanging butcher:horsecarcasscreamyr butcher:horsecarcasscreamyrhanging butcher:horsecarcasscreamywd butcher:horsecarcasscreamywdhanging butcher:horsecarcasscreamywf butcher:horsecarcasscreamywfhanging butcher:horsecarcasscreamyws butcher:horsecarcasscreamywshanging butcher:horsecarcassdarkbrownbd butcher:horsecarcassdarkbrownbdhanging butcher:horsecarcassdarkbrownr butcher:horsecarcassdarkbrownrhanging butcher:horsecarcassdarkbrownwd butcher:horsecarcassdarkbrownwdhanging butcher:horsecarcassdarkbrownwf butcher:horsecarcassdarkbrownwfhanging butcher:horsecarcassdarkbrownws butcher:horsecarcassdarkbrownwshanging butcher:horsecarcassgraybd butcher:horsecarcassgraybdhanging butcher:horsecarcassgrayr butcher:horsecarcassgrayrhanging butcher:horsecarcassgraywd butcher:horsecarcassgraywdhanging butcher:horsecarcassgraywf butcher:horsecarcassgraywfhanging butcher:horsecarcassgrayws butcher:horsecarcassgraywshanging butcher:horsecarcasswhitebd butcher:horsecarcasswhitebdhanging butcher:horsecarcasswhiter butcher:horsecarcasswhiterhanging butcher:horsecarcasswhitewd butcher:horsecarcasswhitewdhanging butcher:horsecarcasswhitewf butcher:horsecarcasswhitewfhanging butcher:horsecarcasswhitews butcher:horsecarcasswhitewshanging butcher:horseskeletoncarcass butcher:horseskeletoncarcasshanging butcher:husk butcher:huskarmless butcher:huskbodyless butcher:huskheadless butcher:intestinesjar butcher:kidneyjar butcher:lamb_meat_grinder butcher:liverjar butcher:lucyaxolotl butcher:lucyaxolotlhead butcher:meatgrindersausagefiller butcher:meatgrindersausagefillermeat butcher:meatgrindersausagefillerskin butcher:mooshroom butcher:mule butcher:mule_head butcher:ocelot butcher:pestleandmortarblock butcher:phantom butcher:pig_hanging butcher:piglin butcher:piglinarmless butcher:piglinbrute butcher:piglincut_1 butcher:piglincut_2 butcher:piglincut_3 butcher:piglinheadless butcher:piglinleftarm butcher:pigspitroast butcher:pillager butcher:pillagerbodyless butcher:pillagercorpseclothed butcher:pillagerhead butcher:pillagerheadbrainremoved butcher:pillagerheadless butcher:pillagerheadskinned butcher:pillagerheadskullopen butcher:pillagerleftarm butcher:pillagerrightarm butcher:pinkgift butcher:playerarmless butcher:playerchestopen butcher:playercorpse butcher:playerheadless butcher:playerheart butcher:playerintestines butcher:playerleftarm butcher:playerleftleg butcher:playerlegless butcher:playerliver butcher:playerstomach butcher:redgift butcher:redmooshroom butcher:roachemitter butcher:salmonmount butcher:sausagepile butcher:sausagepile_2 butcher:sausagepile_3 butcher:sausagepile_4 butcher:sausagepile_5 butcher:shavedcamelcarcass butcher:shulker butcher:silverfish butcher:skeleton butcher:skeletonarmless butcher:skeletonbodyless butcher:skeletonheadless butcher:skinnedhangingpig butcher:skinnedhorsecarcass butcher:skinnedhorsecarcasshanging butcher:skinnedhorsehead butcher:skinnedwolf butcher:slicedopenpig butcher:slime butcher:slime_2 butcher:slime_3 butcher:slime_4 butcher:slime_5 butcher:sniffer butcher:sortinghat butcher:spider butcher:spideradomenless butcher:spiderheadless butcher:spiderleg_0 butcher:spiderleg_1 butcher:spiderleg_2 butcher:spiderleg_3 butcher:spiderleg_4 butcher:spiderleg_5 butcher:spiderleg_6 butcher:spiderleg_7 butcher:spitroast butcher:stomachjar butcher:stray butcher:strider butcher:taxidermystation butcher:thehelperplush butcher:whitehorsehead butcher:wildaxolotl butcher:wildaxolotlhead butcher:witch butcher:witcharmless butcher:witchbodyless butcher:witchheadless butcher:withclotheless butcher:withercorpse butcher:witherskeleton butcher:witherskeleton_1 butcher:witherskeleton_2 butcher:witherskeleton_3 butcher:witherskeleton_4 butcher:wolf butcher:wolfcut_1 butcher:wolfcut_2 butcher:wolfheadless butcher:wolfskeletoncarcass butcher:yellowgift butcher:zombie butcher:zombiearmless butcher:zombiebodyless butcher:zombieheadless butcher:zombiepiglin butcher:zombiepiglinarmless butcher:zombiepiglincut_1 butcher:zombiepiglincut_2 butcher:zombiepiglincut_3 butcher:zombiepiglinheadless butcher:zombiepiglinleftarm butcher:zombievillager butcher:zombievillagerhead \ -\ -charm:totem_of_preserving_holder \ -\ -chunkloaders:advanced_chunk_loader chunkloaders:basic_chunk_loader chunkloaders:single_chunk_loader chunkloaders:ultimate_chunk_loader \ -\ -computercraft:turtle_normal \ -\ -condiments:black_crate condiments:blue_crate condiments:brown_crate condiments:crate condiments:cyan_crate condiments:gray_crate condiments:green_crate condiments:light_blue_crate condiments:light_gray_crate condiments:lime_crate condiments:magenta_crate condiments:orange_crate condiments:pink_crate condiments:purple_crate condiments:red_crate condiments:white_crate condiments:yellow_crate \ -\ -cqrepoured:map_placeholder \ -\ -drg_flares:flare_light_block \ -\ -enderio:enderman_head enderio:wall_enderman_head \ -\ -gravestone:gravestone \ -\ -growthcraft_milk:churn_plunger \ -\ -iceandfire:pixie_house_mushroom_brown iceandfire:pixie_house_mushroom_red \ -\ -immersiveengineering:shader_banner immersiveengineering:shader_banner_wall \ -\ -ironchest:iron_shulker_box_black ironchest:iron_shulker_box_blue ironchest:iron_shulker_box_brown ironchest:iron_shulker_box_cyan ironchest:iron_shulker_box_gray ironchest:iron_shulker_box_green ironchest:iron_shulker_box_light_blue ironchest:iron_shulker_box_lime ironchest:iron_shulker_box_magenta ironchest:iron_shulker_box_orange ironchest:iron_shulker_box_pink ironchest:iron_shulker_box_purple ironchest:iron_shulker_box_red ironchest:iron_shulker_box_silver ironchest:iron_shulker_box_white ironchest:iron_shulker_box_yellow \ -\ -lootr:lootr_shulker \ -\ -mod_lavacow:scarecrowhead_common mod_lavacow:scarecrowhead_plague mod_lavacow:scarecrowhead_straw \ -\ -mutantmonsters:mutant_skeleton_skull mutantmonsters:mutant_skeleton_wall_skull \ -\ -openblocks:beartrap openblocks:golden_egg \ -\ -securitycraft:keypad_chest \ -\ -supplementaries:enderman_head supplementaries:enderman_wall_head supplementaries:flag_black supplementaries:flag_blue supplementaries:flag_brown supplementaries:flag_cyan supplementaries:flag_gray supplementaries:flag_green supplementaries:flag_light_blue supplementaries:flag_light_gray supplementaries:flag_lime supplementaries:flag_magenta supplementaries:flag_orange supplementaries:flag_pink supplementaries:flag_purple supplementaries:flag_red supplementaries:flag_white supplementaries:flag_yellow \ -\ -tconstruct:blaze_head tconstruct:blaze_wall_head tconstruct:cave_spider_head tconstruct:cave_spider_wall_head tconstruct:drowned_head tconstruct:drowned_wall_head tconstruct:enderman_head tconstruct:enderman_wall_head tconstruct:husk_head tconstruct:husk_wall_head tconstruct:piglin_brute_head tconstruct:piglin_brute_wall_head tconstruct:piglin_head tconstruct:spider_head tconstruct:spider_wall_head tconstruct:stray_head tconstruct:stray_wall_head tconstruct:zombified_piglin_head tconstruct:zombified_piglin_wall_head \ -\ -tfc:wood/axle/acacia tfc:wood/axle/ash tfc:wood/axle/aspen tfc:wood/axle/birch tfc:wood/axle/blackwood tfc:wood/axle/chestnut tfc:wood/axle/douglas_fir tfc:wood/axle/hickory tfc:wood/axle/kapok tfc:wood/axle/mangrove tfc:wood/axle/maple tfc:wood/axle/oak tfc:wood/axle/palm tfc:wood/axle/pine tfc:wood/axle/rosewood tfc:wood/axle/sequoia tfc:wood/axle/spruce tfc:wood/axle/sycamore tfc:wood/axle/white_cedar tfc:wood/axle/willow tfc:wood/bladed_axle/acacia tfc:wood/bladed_axle/ash tfc:wood/bladed_axle/aspen tfc:wood/bladed_axle/birch tfc:wood/bladed_axle/blackwood tfc:wood/bladed_axle/chestnut tfc:wood/bladed_axle/douglas_fir tfc:wood/bladed_axle/hickory tfc:wood/bladed_axle/kapok tfc:wood/bladed_axle/mangrove tfc:wood/bladed_axle/maple tfc:wood/bladed_axle/oak tfc:wood/bladed_axle/palm tfc:wood/bladed_axle/pine tfc:wood/bladed_axle/rosewood tfc:wood/bladed_axle/sequoia tfc:wood/bladed_axle/spruce tfc:wood/bladed_axle/sycamore tfc:wood/bladed_axle/white_cedar tfc:wood/bladed_axle/willow tfc:wood/water_wheel/acacia tfc:wood/water_wheel/ash tfc:wood/water_wheel/aspen tfc:wood/water_wheel/birch tfc:wood/water_wheel/blackwood tfc:wood/water_wheel/chestnut tfc:wood/water_wheel/douglas_fir tfc:wood/water_wheel/hickory tfc:wood/water_wheel/kapok tfc:wood/water_wheel/mangrove tfc:wood/water_wheel/maple tfc:wood/water_wheel/oak tfc:wood/water_wheel/palm tfc:wood/water_wheel/pine tfc:wood/water_wheel/rosewood tfc:wood/water_wheel/sequoia tfc:wood/water_wheel/spruce tfc:wood/water_wheel/sycamore tfc:wood/water_wheel/white_cedar tfc:wood/water_wheel/willow tfc:wood/windmill/acacia tfc:wood/windmill/ash tfc:wood/windmill/aspen tfc:wood/windmill/birch tfc:wood/windmill/blackwood tfc:wood/windmill/chestnut tfc:wood/windmill/douglas_fir tfc:wood/windmill/hickory tfc:wood/windmill/kapok tfc:wood/windmill/mangrove tfc:wood/windmill/maple tfc:wood/windmill/oak tfc:wood/windmill/palm tfc:wood/windmill/pine tfc:wood/windmill/rosewood tfc:wood/windmill/sequoia tfc:wood/windmill/spruce tfc:wood/windmill/sycamore tfc:wood/windmill/white_cedar tfc:wood/windmill/willow \ -\ -travelersbackpack:black_sleeping_bag travelersbackpack:blue_sleeping_bag travelersbackpack:brown_sleeping_bag travelersbackpack:cyan_sleeping_bag travelersbackpack:gray_sleeping_bag travelersbackpack:green_sleeping_bag travelersbackpack:light_blue_sleeping_bag travelersbackpack:light_gray_sleeping_bag travelersbackpack:lime_sleeping_bag travelersbackpack:magenta_sleeping_bag travelersbackpack:orange_sleeping_bag travelersbackpack:pink_sleeping_bag travelersbackpack:purple_sleeping_bag travelersbackpack:red_sleeping_bag travelersbackpack:white_sleeping_bag travelersbackpack:yellow_sleeping_bag \ -\ -twilightforest:alpha_yeti_trophy twilightforest:alpha_yeti_wall_trophy twilightforest:brazier twilightforest:cicada twilightforest:cicada_jar twilightforest:creeper_skull_candle twilightforest:creeper_wall_skull_candle twilightforest:firefly twilightforest:firefly_jar twilightforest:hydra_trophy twilightforest:hydra_wall_trophy twilightforest:knight_phantom_trophy twilightforest:knight_phantom_wall_trophy twilightforest:lich_trophy twilightforest:lich_wall_trophy twilightforest:mason_jar twilightforest:minoshroom_trophy twilightforest:minoshroom_wall_trophy twilightforest:moonworm twilightforest:naga_trophy twilightforest:naga_wall_trophy twilightforest:ominous_black_candle twilightforest:ominous_blue_candle twilightforest:ominous_brown_candle twilightforest:ominous_candle twilightforest:ominous_cyan_candle twilightforest:ominous_gray_candle twilightforest:ominous_green_candle twilightforest:ominous_light_blue_candle twilightforest:ominous_light_gray_candle twilightforest:ominous_lime_candle twilightforest:ominous_magenta_candle twilightforest:ominous_orange_candle twilightforest:ominous_pink_candle twilightforest:ominous_purple_candle twilightforest:ominous_red_candle twilightforest:ominous_white_candle twilightforest:ominous_yellow_candle twilightforest:piglin_skull_candle twilightforest:piglin_wall_skull_candle twilightforest:player_skull_candle twilightforest:player_wall_skull_candle twilightforest:quest_ram_trophy twilightforest:quest_ram_wall_trophy twilightforest:red_thread twilightforest:skeleton_skull_candle twilightforest:skeleton_wall_skull_candle twilightforest:snow_queen_trophy twilightforest:snow_queen_wall_trophy twilightforest:ur_ghast_trophy twilightforest:ur_ghast_wall_trophy twilightforest:wither_skeleton_skull_candle twilightforest:wither_skeleton_wall_skull_candle twilightforest:zombie_skull_candle twilightforest:zombie_wall_skull_candle \ -\ -wilderwild:stone_chest - -# Player Head -block.5017 = player_head player_wall_head - -# Conduits -block.5020 = conduit \ -\ -ars_nouveau:rune - -#if MC_VERSION >= 12001 -# End Portal 1.20.1+ -# Dimensional Doors uses the End Portal shader to display its dimensional portal effect. -block.5024 = end_portal end_gateway \ -tags_end_portal_blocks tags_dimdoors_ag_door \ -\ -dimdoors:block_ag_dim_betterend_dragon_tree_door dimdoors:block_ag_dim_betterend_end_lotus_door dimdoors:block_ag_dim_betterend_helix_tree_door dimdoors:block_ag_dim_betterend_jellyshroom_door dimdoors:block_ag_dim_betterend_lacugrove_door dimdoors:block_ag_dim_betterend_lucernia_door dimdoors:block_ag_dim_betterend_mossy_glowshroom_door dimdoors:block_ag_dim_betterend_pythadendron_door dimdoors:block_ag_dim_betterend_tenanea_door dimdoors:block_ag_dim_betterend_terminite_door dimdoors:block_ag_dim_betterend_thallasium_door dimdoors:block_ag_dim_betterend_umbrella_tree_door dimdoors:block_ag_dim_betternether_anchor_tree_door dimdoors:block_ag_dim_betternether_bone_cincinnasite_door dimdoors:block_ag_dim_betternether_bone_reed_door dimdoors:block_ag_dim_betternether_mushroom_fir_door dimdoors:block_ag_dim_betternether_nether_mushroom_door dimdoors:block_ag_dim_betternether_nether_reed_door dimdoors:block_ag_dim_betternether_nether_sakura_door dimdoors:block_ag_dim_betternether_rubeus_door dimdoors:block_ag_dim_betternether_stalagnate_door dimdoors:block_ag_dim_betternether_wart_door dimdoors:block_ag_dim_betternether_willow_door dimdoors:block_ag_dim_blockus_blackstone_door dimdoors:block_ag_dim_blockus_charred_door dimdoors:block_ag_dim_blockus_golden_gate dimdoors:block_ag_dim_blockus_iron_gate dimdoors:block_ag_dim_blockus_obsidian_reinforced_door dimdoors:block_ag_dim_blockus_paper_door dimdoors:block_ag_dim_blockus_raw_bamboo_door dimdoors:block_ag_dim_blockus_stone_door dimdoors:block_ag_dim_blockus_white_oak_door dimdoors:block_ag_dim_chipped_barred_acacia_door dimdoors:block_ag_dim_chipped_barred_bamboo_door dimdoors:block_ag_dim_chipped_barred_birch_door dimdoors:block_ag_dim_chipped_barred_cherry_door dimdoors:block_ag_dim_chipped_barred_crimson_door dimdoors:block_ag_dim_chipped_barred_dark_oak_door dimdoors:block_ag_dim_chipped_barred_jungle_door dimdoors:block_ag_dim_chipped_barred_mangrove_door dimdoors:block_ag_dim_chipped_barred_oak_door dimdoors:block_ag_dim_chipped_barred_spruce_door dimdoors:block_ag_dim_chipped_barred_warped_door dimdoors:block_ag_dim_chipped_beach_acacia_door dimdoors:block_ag_dim_chipped_beach_bamboo_door dimdoors:block_ag_dim_chipped_beach_birch_door dimdoors:block_ag_dim_chipped_beach_cherry_door dimdoors:block_ag_dim_chipped_beach_crimson_door dimdoors:block_ag_dim_chipped_beach_dark_oak_door dimdoors:block_ag_dim_chipped_beach_jungle_door dimdoors:block_ag_dim_chipped_beach_mangrove_door dimdoors:block_ag_dim_chipped_beach_oak_door dimdoors:block_ag_dim_chipped_beach_spruce_door dimdoors:block_ag_dim_chipped_beach_warped_door dimdoors:block_ag_dim_chipped_boarded_acacia_door dimdoors:block_ag_dim_chipped_boarded_bamboo_door dimdoors:block_ag_dim_chipped_boarded_birch_door dimdoors:block_ag_dim_chipped_boarded_cherry_door dimdoors:block_ag_dim_chipped_boarded_crimson_door dimdoors:block_ag_dim_chipped_boarded_dark_oak_door dimdoors:block_ag_dim_chipped_boarded_jungle_door dimdoors:block_ag_dim_chipped_boarded_mangrove_door dimdoors:block_ag_dim_chipped_boarded_oak_door dimdoors:block_ag_dim_chipped_boarded_spruce_door dimdoors:block_ag_dim_chipped_boarded_warped_door dimdoors:block_ag_dim_chipped_dual_paneled_acacia_door dimdoors:block_ag_dim_chipped_dual_paneled_bamboo_door dimdoors:block_ag_dim_chipped_dual_paneled_birch_door dimdoors:block_ag_dim_chipped_dual_paneled_cherry_door dimdoors:block_ag_dim_chipped_dual_paneled_crimson_door dimdoors:block_ag_dim_chipped_dual_paneled_dark_oak_door dimdoors:block_ag_dim_chipped_dual_paneled_jungle_door dimdoors:block_ag_dim_chipped_dual_paneled_mangrove_door dimdoors:block_ag_dim_chipped_dual_paneled_oak_door dimdoors:block_ag_dim_chipped_dual_paneled_spruce_door dimdoors:block_ag_dim_chipped_dual_paneled_warped_door dimdoors:block_ag_dim_chipped_fortified_acacia_door dimdoors:block_ag_dim_chipped_fortified_bamboo_door dimdoors:block_ag_dim_chipped_fortified_birch_door dimdoors:block_ag_dim_chipped_fortified_cherry_door dimdoors:block_ag_dim_chipped_fortified_crimson_door dimdoors:block_ag_dim_chipped_fortified_dark_oak_door dimdoors:block_ag_dim_chipped_fortified_jungle_door dimdoors:block_ag_dim_chipped_fortified_mangrove_door dimdoors:block_ag_dim_chipped_fortified_oak_door dimdoors:block_ag_dim_chipped_fortified_spruce_door dimdoors:block_ag_dim_chipped_fortified_warped_door dimdoors:block_ag_dim_chipped_gated_acacia_door dimdoors:block_ag_dim_chipped_gated_bamboo_door dimdoors:block_ag_dim_chipped_gated_birch_door dimdoors:block_ag_dim_chipped_gated_cherry_door dimdoors:block_ag_dim_chipped_gated_crimson_door dimdoors:block_ag_dim_chipped_gated_dark_oak_door dimdoors:block_ag_dim_chipped_gated_jungle_door dimdoors:block_ag_dim_chipped_gated_mangrove_door dimdoors:block_ag_dim_chipped_gated_oak_door dimdoors:block_ag_dim_chipped_gated_spruce_door dimdoors:block_ag_dim_chipped_gated_warped_door dimdoors:block_ag_dim_chipped_glass_acacia_door dimdoors:block_ag_dim_chipped_glass_bamboo_door dimdoors:block_ag_dim_chipped_glass_birch_door dimdoors:block_ag_dim_chipped_glass_cherry_door dimdoors:block_ag_dim_chipped_glass_crimson_door dimdoors:block_ag_dim_chipped_glass_dark_oak_door dimdoors:block_ag_dim_chipped_glass_jungle_door dimdoors:block_ag_dim_chipped_glass_mangrove_door dimdoors:block_ag_dim_chipped_glass_oak_door dimdoors:block_ag_dim_chipped_glass_spruce_door dimdoors:block_ag_dim_chipped_glass_warped_door dimdoors:block_ag_dim_chipped_heavy_acacia_door dimdoors:block_ag_dim_chipped_heavy_bamboo_door dimdoors:block_ag_dim_chipped_heavy_birch_door dimdoors:block_ag_dim_chipped_heavy_cherry_door dimdoors:block_ag_dim_chipped_heavy_crimson_door dimdoors:block_ag_dim_chipped_heavy_dark_oak_door dimdoors:block_ag_dim_chipped_heavy_jungle_door dimdoors:block_ag_dim_chipped_heavy_mangrove_door dimdoors:block_ag_dim_chipped_heavy_oak_door dimdoors:block_ag_dim_chipped_heavy_spruce_door dimdoors:block_ag_dim_chipped_heavy_warped_door dimdoors:block_ag_dim_chipped_overgrown_acacia_door dimdoors:block_ag_dim_chipped_overgrown_bamboo_door dimdoors:block_ag_dim_chipped_overgrown_birch_door dimdoors:block_ag_dim_chipped_overgrown_cherry_door dimdoors:block_ag_dim_chipped_overgrown_crimson_door dimdoors:block_ag_dim_chipped_overgrown_dark_oak_door dimdoors:block_ag_dim_chipped_overgrown_jungle_door dimdoors:block_ag_dim_chipped_overgrown_mangrove_door dimdoors:block_ag_dim_chipped_overgrown_oak_door dimdoors:block_ag_dim_chipped_overgrown_spruce_door dimdoors:block_ag_dim_chipped_overgrown_warped_door dimdoors:block_ag_dim_chipped_paneled_acacia_door dimdoors:block_ag_dim_chipped_paneled_bamboo_door dimdoors:block_ag_dim_chipped_paneled_birch_door dimdoors:block_ag_dim_chipped_paneled_cherry_door dimdoors:block_ag_dim_chipped_paneled_crimson_door dimdoors:block_ag_dim_chipped_paneled_dark_oak_door dimdoors:block_ag_dim_chipped_paneled_jungle_door dimdoors:block_ag_dim_chipped_paneled_mangrove_door dimdoors:block_ag_dim_chipped_paneled_oak_door dimdoors:block_ag_dim_chipped_paneled_spruce_door dimdoors:block_ag_dim_chipped_paneled_warped_door dimdoors:block_ag_dim_chipped_paper_acacia_door dimdoors:block_ag_dim_chipped_paper_bamboo_door dimdoors:block_ag_dim_chipped_paper_birch_door dimdoors:block_ag_dim_chipped_paper_cherry_door dimdoors:block_ag_dim_chipped_paper_crimson_door dimdoors:block_ag_dim_chipped_paper_dark_oak_door dimdoors:block_ag_dim_chipped_paper_jungle_door dimdoors:block_ag_dim_chipped_paper_mangrove_door dimdoors:block_ag_dim_chipped_paper_oak_door dimdoors:block_ag_dim_chipped_paper_spruce_door dimdoors:block_ag_dim_chipped_paper_warped_door dimdoors:block_ag_dim_chipped_pressed_acacia_door dimdoors:block_ag_dim_chipped_pressed_bamboo_door dimdoors:block_ag_dim_chipped_pressed_birch_door dimdoors:block_ag_dim_chipped_pressed_cherry_door dimdoors:block_ag_dim_chipped_pressed_crimson_door dimdoors:block_ag_dim_chipped_pressed_dark_oak_door dimdoors:block_ag_dim_chipped_pressed_jungle_door dimdoors:block_ag_dim_chipped_pressed_mangrove_door dimdoors:block_ag_dim_chipped_pressed_oak_door dimdoors:block_ag_dim_chipped_pressed_spruce_door dimdoors:block_ag_dim_chipped_pressed_warped_door dimdoors:block_ag_dim_chipped_screen_acacia_door dimdoors:block_ag_dim_chipped_screen_bamboo_door dimdoors:block_ag_dim_chipped_screen_birch_door dimdoors:block_ag_dim_chipped_screen_cherry_door dimdoors:block_ag_dim_chipped_screen_crimson_door dimdoors:block_ag_dim_chipped_screen_dark_oak_door dimdoors:block_ag_dim_chipped_screen_jungle_door dimdoors:block_ag_dim_chipped_screen_mangrove_door dimdoors:block_ag_dim_chipped_screen_oak_door dimdoors:block_ag_dim_chipped_screen_spruce_door dimdoors:block_ag_dim_chipped_screen_warped_door dimdoors:block_ag_dim_chipped_secret_acacia_door dimdoors:block_ag_dim_chipped_secret_bamboo_door dimdoors:block_ag_dim_chipped_secret_birch_door dimdoors:block_ag_dim_chipped_secret_cherry_door dimdoors:block_ag_dim_chipped_secret_crimson_door dimdoors:block_ag_dim_chipped_secret_dark_oak_door dimdoors:block_ag_dim_chipped_secret_jungle_door dimdoors:block_ag_dim_chipped_secret_mangrove_door dimdoors:block_ag_dim_chipped_secret_oak_door dimdoors:block_ag_dim_chipped_secret_spruce_door dimdoors:block_ag_dim_chipped_secret_warped_door dimdoors:block_ag_dim_chipped_shack_acacia_door dimdoors:block_ag_dim_chipped_shack_bamboo_door dimdoors:block_ag_dim_chipped_shack_birch_door dimdoors:block_ag_dim_chipped_shack_cherry_door dimdoors:block_ag_dim_chipped_shack_crimson_door dimdoors:block_ag_dim_chipped_shack_dark_oak_door dimdoors:block_ag_dim_chipped_shack_jungle_door dimdoors:block_ag_dim_chipped_shack_mangrove_door dimdoors:block_ag_dim_chipped_shack_oak_door dimdoors:block_ag_dim_chipped_shack_spruce_door dimdoors:block_ag_dim_chipped_shack_warped_door dimdoors:block_ag_dim_chipped_sliding_acacia_door dimdoors:block_ag_dim_chipped_sliding_bamboo_door dimdoors:block_ag_dim_chipped_sliding_birch_door dimdoors:block_ag_dim_chipped_sliding_cherry_door dimdoors:block_ag_dim_chipped_sliding_crimson_door dimdoors:block_ag_dim_chipped_sliding_dark_oak_door dimdoors:block_ag_dim_chipped_sliding_jungle_door dimdoors:block_ag_dim_chipped_sliding_mangrove_door dimdoors:block_ag_dim_chipped_sliding_oak_door dimdoors:block_ag_dim_chipped_sliding_spruce_door dimdoors:block_ag_dim_chipped_sliding_warped_door dimdoors:block_ag_dim_chipped_supported_acacia_door dimdoors:block_ag_dim_chipped_supported_bamboo_door dimdoors:block_ag_dim_chipped_supported_birch_door dimdoors:block_ag_dim_chipped_supported_cherry_door dimdoors:block_ag_dim_chipped_supported_crimson_door dimdoors:block_ag_dim_chipped_supported_dark_oak_door dimdoors:block_ag_dim_chipped_supported_jungle_door dimdoors:block_ag_dim_chipped_supported_mangrove_door dimdoors:block_ag_dim_chipped_supported_oak_door dimdoors:block_ag_dim_chipped_supported_spruce_door dimdoors:block_ag_dim_chipped_supported_warped_door dimdoors:block_ag_dim_chipped_tile_windowed_acacia_door dimdoors:block_ag_dim_chipped_tile_windowed_bamboo_door dimdoors:block_ag_dim_chipped_tile_windowed_birch_door dimdoors:block_ag_dim_chipped_tile_windowed_cherry_door dimdoors:block_ag_dim_chipped_tile_windowed_crimson_door dimdoors:block_ag_dim_chipped_tile_windowed_dark_oak_door dimdoors:block_ag_dim_chipped_tile_windowed_jungle_door dimdoors:block_ag_dim_chipped_tile_windowed_mangrove_door dimdoors:block_ag_dim_chipped_tile_windowed_oak_door dimdoors:block_ag_dim_chipped_tile_windowed_spruce_door dimdoors:block_ag_dim_chipped_tile_windowed_warped_door dimdoors:block_ag_dim_chipped_tiled_acacia_door dimdoors:block_ag_dim_chipped_tiled_bamboo_door dimdoors:block_ag_dim_chipped_tiled_birch_door dimdoors:block_ag_dim_chipped_tiled_cherry_door dimdoors:block_ag_dim_chipped_tiled_crimson_door dimdoors:block_ag_dim_chipped_tiled_dark_oak_door dimdoors:block_ag_dim_chipped_tiled_jungle_door dimdoors:block_ag_dim_chipped_tiled_mangrove_door dimdoors:block_ag_dim_chipped_tiled_oak_door dimdoors:block_ag_dim_chipped_tiled_spruce_door dimdoors:block_ag_dim_chipped_tiled_warped_door dimdoors:block_ag_dim_chipped_tiled_windowed_acacia_door dimdoors:block_ag_dim_chipped_tiled_windowed_bamboo_door dimdoors:block_ag_dim_chipped_tiled_windowed_birch_door dimdoors:block_ag_dim_chipped_tiled_windowed_cherry_door dimdoors:block_ag_dim_chipped_tiled_windowed_crimson_door dimdoors:block_ag_dim_chipped_tiled_windowed_dark_oak_door dimdoors:block_ag_dim_chipped_tiled_windowed_jungle_door dimdoors:block_ag_dim_chipped_tiled_windowed_mangrove_door dimdoors:block_ag_dim_chipped_tiled_windowed_oak_door dimdoors:block_ag_dim_chipped_tiled_windowed_spruce_door dimdoors:block_ag_dim_chipped_tiled_windowed_warped_door dimdoors:block_ag_dim_chipped_windowed_acacia_door dimdoors:block_ag_dim_chipped_windowed_bamboo_door dimdoors:block_ag_dim_chipped_windowed_birch_door dimdoors:block_ag_dim_chipped_windowed_cherry_door dimdoors:block_ag_dim_chipped_windowed_crimson_door dimdoors:block_ag_dim_chipped_windowed_dark_oak_door dimdoors:block_ag_dim_chipped_windowed_jungle_door dimdoors:block_ag_dim_chipped_windowed_mangrove_door dimdoors:block_ag_dim_chipped_windowed_oak_door dimdoors:block_ag_dim_chipped_windowed_spruce_door dimdoors:block_ag_dim_chipped_windowed_warped_door dimdoors:block_ag_dim_create_andesite_door dimdoors:block_ag_dim_create_brass_door dimdoors:block_ag_dim_create_copper_door dimdoors:block_ag_dim_create_framed_glass_door dimdoors:block_ag_dim_create_train_door dimdoors:block_ag_dim_createdeco_andesite_door dimdoors:block_ag_dim_createdeco_brass_door dimdoors:block_ag_dim_createdeco_copper_door dimdoors:block_ag_dim_createdeco_industrial_iron_door dimdoors:block_ag_dim_createdeco_locked_andesite_door dimdoors:block_ag_dim_createdeco_locked_brass_door dimdoors:block_ag_dim_createdeco_locked_copper_door dimdoors:block_ag_dim_createdeco_locked_industrial_iron_door dimdoors:block_ag_dim_createdeco_locked_zinc_door dimdoors:block_ag_dim_createdeco_zinc_door dimdoors:block_ag_dim_dimdoors_amalgam_door dimdoors:block_ag_dim_dimdoors_driftwood_door dimdoors:block_ag_dim_dimdoors_gold_door dimdoors:block_ag_dim_dimdoors_quartz_door dimdoors:block_ag_dim_dimdoors_stone_door dimdoors:block_ag_dim_ecologics_azalea_door dimdoors:block_ag_dim_ecologics_coconut_door dimdoors:block_ag_dim_ecologics_flowering_azalea_door dimdoors:block_ag_dim_ecologics_walnut_door dimdoors:block_ag_dim_minecraft_acacia_door dimdoors:block_ag_dim_minecraft_bamboo_door dimdoors:block_ag_dim_minecraft_birch_door dimdoors:block_ag_dim_minecraft_cherry_door dimdoors:block_ag_dim_minecraft_crimson_door dimdoors:block_ag_dim_minecraft_dark_oak_door dimdoors:block_ag_dim_minecraft_iron_door dimdoors:block_ag_dim_minecraft_jungle_door dimdoors:block_ag_dim_minecraft_mangrove_door dimdoors:block_ag_dim_minecraft_oak_door dimdoors:block_ag_dim_minecraft_spruce_door dimdoors:block_ag_dim_minecraft_warped_door dimdoors:block_ag_dim_secret_acacia_door dimdoors:block_ag_dim_secret_bamboo_door dimdoors:block_ag_dim_secret_birch_door dimdoors:block_ag_dim_secret_cherry_door dimdoors:block_ag_dim_secret_crimson_door dimdoors:block_ag_dim_secret_dark_oak_door dimdoors:block_ag_dim_secret_jungle_door dimdoors:block_ag_dim_secret_mangrove_door dimdoors:block_ag_dim_secret_oak_door dimdoors:block_ag_dim_secret_spruce_door dimdoors:block_ag_dim_secret_warped_door dimdoors:block_ag_dim_tconstruct_bloodshroom_door dimdoors:block_ag_dim_tconstruct_greenheart_door dimdoors:block_ag_dim_tconstruct_skyroot_door dimdoors:dimensional_portal dimdoors:wood_dimensional_trapdoor \ -\ -immersive_gateways:gateway -#else - -# End Portal before 1.20.1 -block.5024 = end_portal end_gateway \ -tags_end_portal_blocks -#endif - -# Bell -block.5028 = bell \ -\ -bibliocraft:clock bibliocraft:paintingpress bibliocraft:swordpedestal bibliocraft:typewriter \ -\ -computercraft:turtle_advanced \ -\ -create:haunted_bell create:peculiar_bell \ -\ -tfc:anemometer tfc:brass_bell tfc:calendar_clock tfc:crankshaft tfc:thermometer - -# Copper Block Entity -block.5032 = copper_chest exposed_copper_chest weathered_copper_chest oxidized_copper_chest waxed_copper_chest waxed_exposed_copper_chest waxed_weathered_copper_chest waxed_oxidized_copper_chest copper_golem_statue exposed_copper_golem_statue weathered_copper_golem_statue oxidized_copper_golem_statue waxed_copper_golem_statue waxed_exposed_copper_golem_statue waxed_weathered_copper_golem_statue waxed_oxidized_copper_golem_statue \ -\ -hamsters:hamster_wheel \ -\ -oritech:accelerator_controller oritech:accelerator_sensor oritech:assembler_block oritech:atomic_forge_block oritech:augment_application_block oritech:basic_generator_block oritech:big_solar_panel_block oritech:bio_generator_block oritech:capacitor_addon_extender oritech:centrifuge_block oritech:charger_block oritech:creative_storage_block oritech:creative_tank_block oritech:crop_filter_addon oritech:deep_drill_block oritech:destroyer_block oritech:drone_port_block oritech:enchanter_block oritech:enchantment_catalyst_block oritech:energy_pipe_connection oritech:fertilizer_block oritech:fluid_pipe_connection oritech:foundry_block oritech:fragment_forge_block oritech:framed_energy_pipe_connection oritech:framed_fluid_pipe_connection oritech:framed_item_pipe_connection oritech:framed_superconductor_connection oritech:fuel_generator_block oritech:item_filter_block oritech:item_pipe_connection oritech:laser_arm_block oritech:lava_generator_block oritech:machine_acceptor_addon oritech:machine_burst_addon oritech:machine_capacitor_addon oritech:machine_combi_addon oritech:machine_core_1 oritech:machine_core_2 oritech:machine_core_3 oritech:machine_core_4 oritech:machine_core_5 oritech:machine_core_6 oritech:machine_core_7 oritech:machine_core_hidden oritech:machine_efficiency_addon oritech:machine_extender oritech:machine_fluid_addon oritech:machine_hunter_addon oritech:machine_inventory_proxy_addon oritech:machine_processing_addon oritech:machine_redstone_addon oritech:machine_silk_touch_addon oritech:machine_speed_addon oritech:machine_ultimate_addon oritech:machine_yield_addon oritech:particle_collector_block oritech:pipe_booster_block oritech:placer_block oritech:powered_furnace_block oritech:pulverizer_block oritech:pump_block oritech:quarry_addon oritech:refinery_block oritech:refinery_module_block oritech:shrinker_block oritech:small_storage_block oritech:small_tank_block oritech:spawner_controller_block oritech:steam_boiler_addon oritech:steam_engine_block oritech:superconductor_connection oritech:tech_door oritech:treefeller_block oritech:unstable_container \ -\ -tfc:bronze_bell tfc:vane - - -######### BLOCKS ######### - - -##### FOLIAGE ##### - - -# No Directional Shading -block.10001 = big_dripleaf_stem big_dripleaf small_dripleaf \ -\ -regions_unexplored:dropleaf regions_unexplored:dropleaf_plant regions_unexplored:elephant_ear \ -\ -tfc:plant/philodendron - -# Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -block.10003 = dandelion poppy blue_orchid allium azure_bluet red_tulip orange_tulip white_tulip pink_tulip oxeye_daisy cornflower lily_of_the_valley sunflower:half=lower lilac:half=lower rose_bush:half=lower peony:half=lower cactus_flower \ -tags_small_flowers \ -\ -aether:berry_bush_stem aether:purple_flower aether:white_flower \ -\ -aether_redux:aurum aether_redux:fieldsproot_petals aether_redux:golden_clover aether_redux:iridia aether_redux:skysprouts aether_redux:wyndsprouts aether_redux:xaelia_flowers aether_redux:zyatrix \ -\ -ancient_aether:highland_viola ancient_aether:sakura_blossoms ancient_aether:sky_blues ancient_aether:trapped_sakura_blossoms ancient_aether:wynd_thistle \ -\ -autumnity:autumn_crocus autumnity:foul_berry_bush autumnity:tall_foul_berry_bush:half=lower \ -\ -biomemakeover:barrel_cactus_flowered biomemakeover:black_thistle:half=lower biomemakeover:foxglove:half=lower biomemakeover:reed:half=lower \ -\ -biomesoplenty:blue_hydrangea:half=lower biomesoplenty:glowflower biomesoplenty:orange_cosmos biomesoplenty:pink_daffodil biomesoplenty:pink_hibiscus biomesoplenty:rose biomesoplenty:tall_white_lavender:half=lower biomesoplenty:violet biomesoplenty:white_lavender \ -\ -biomeswevegone:allium_flower_bush biomeswevegone:alpine_bellflower biomeswevegone:amaranth biomeswevegone:angelica biomeswevegone:begonia biomeswevegone:bistort biomeswevegone:black_rose biomeswevegone:blooming_aloe_vera:half=lower biomeswevegone:blue_rose_bush:half=lower biomeswevegone:blue_sage biomeswevegone:bulbis_sprouts biomeswevegone:california_poppy biomeswevegone:crocus biomeswevegone:cyan_amaranth biomeswevegone:cyan_pitcher_plant:half=lower biomeswevegone:cyan_rose biomeswevegone:cyan_tulip biomeswevegone:daffodil biomeswevegone:delphinium:half=lower biomeswevegone:ether_bush biomeswevegone:flower_patch biomeswevegone:foxglove:half=lower biomeswevegone:green_tulip biomeswevegone:hydrangea_bush biomeswevegone:imparius biomeswevegone:incan_lily biomeswevegone:iris biomeswevegone:ivis_roots biomeswevegone:ivis_sprout biomeswevegone:japanese_orchid:half=lower biomeswevegone:kovan_flower biomeswevegone:lazarus_bellflower biomeswevegone:lollipop_flower biomeswevegone:lovan_flower biomeswevegone:magenta_amaranth biomeswevegone:magenta_pitcher_plant:half=lower biomeswevegone:magenta_tulip biomeswevegone:orange_amaranth biomeswevegone:orange_daisy biomeswevegone:osiria_rose biomeswevegone:peach_leather_flower biomeswevegone:pink_allium biomeswevegone:pink_allium_flower_bush biomeswevegone:pink_anemone biomeswevegone:pink_daffodil biomeswevegone:protea_flower biomeswevegone:purple_amaranth biomeswevegone:purple_sage biomeswevegone:purple_tulip biomeswevegone:richea biomeswevegone:rose biomeswevegone:shrub biomeswevegone:silver_vase_flower biomeswevegone:snowdrops biomeswevegone:tall_allium:half=lower biomeswevegone:tall_pink_allium:half=lower biomeswevegone:tall_white_allium:half=lower biomeswevegone:therial_bellflower biomeswevegone:torch_ginger biomeswevegone:violet_leather_flower biomeswevegone:white_allium biomeswevegone:white_allium_flower_bush biomeswevegone:white_anemone biomeswevegone:white_sage biomeswevegone:white_sakura_petals biomeswevegone:winter_cyclamen biomeswevegone:winter_rose biomeswevegone:winter_scilla biomeswevegone:winter_succulent biomeswevegone:yellow_daffodil biomeswevegone:yellow_sakura_petals biomeswevegone:yellow_tulip \ -\ -blockus:legacy_blue_rose blockus:legacy_rose blockus:rainbow_rose \ -\ -blue_skies:blaze_bud blue_skies:blush_blossom blue_skies:camellia blue_skies:crystal_flower blue_skies:flare_floret blue_skies:moonlit_bloom blue_skies:polar_posy blue_skies:snowbloom \ -\ -born_in_chaos_v1:marigolds \ -\ -bosses_of_mass_destruction:void_lily \ -\ -botania:bellethorn botania:bellethorn_chibi botania:black_double_flower botania:black_mushroom botania:black_mystical_flower botania:black_shiny_flower botania:blue_double_flower botania:blue_mystical_flower botania:blue_shiny_flower botania:brown_double_flower botania:brown_mystical_flower botania:brown_shiny_flower botania:cyan_double_flower botania:cyan_mystical_flower botania:cyan_shiny_flower botania:daffomill botania:dandelifeon botania:endoflame botania:entropinnyum botania:exoflame botania:fallen_kanade botania:gourmaryllis botania:gray_double_flower botania:gray_mystical_flower botania:gray_shiny_flower botania:green_double_flower botania:green_mystical_flower botania:green_shiny_flower botania:heisei_dream botania:hyacidus botania:hydroangeas botania:hydroangeas_motif botania:jaded_amaranthus botania:jiyuulia botania:jiyuulia_chibi botania:kekimurus botania:labellia botania:light_blue_double_flower botania:light_blue_mystical_flower botania:light_blue_shiny_flower botania:light_gray_double_flower botania:light_gray_mystical_flower botania:light_gray_shiny_flower botania:lime_double_flower botania:lime_mystical_flower botania:lime_shiny_flower botania:loonium botania:magenta_double_flower:half=lower botania:magenta_mystical_flower botania:magenta_shiny_flower botania:manastar botania:marimorphosis botania:marimorphosis_chibi botania:medumone botania:munchdew botania:narslimmus botania:orange_double_flower botania:orange_mystical_flower botania:orange_shiny_flower botania:orechid botania:orechid_ignem botania:pink_double_flower botania:pink_mystical_flower botania:pink_shiny_flower botania:pollidisiac botania:pure_daisy botania:purple_double_flower botania:purple_mystical_flower botania:purple_shiny_flower botania:rafflowsia botania:rannucarpus_chibi botania:rannuncarpus botania:red_double_flower botania:red_mushroom botania:red_mystical_flower botania:red_shiny_flower botania:rosa_arcana botania:skulk_me_not botania:solegnolia botania:solegnolia_chibi botania:spectranthemum botania:spectrolus botania:tangleberrie botania:thermalily botania:tigerseye botania:turquoise_glowrose botania:white_double_flower botania:white_mystical_flower botania:white_shiny_flower botania:yellow_double_flower botania:yellow_mystical_flower botania:yellow_shiny_flower \ -\ -bountifulfares:honeysuckle bountifulfares:violet_bellflower \ -\ -buzzier_bees:buttercup buzzier_bees:pink_clover buzzier_bees:white_clover \ -\ -byg:allium_flower_bush byg:amaranth byg:angelica byg:begonia byg:bistort byg:black_rose byg:blue_sage byg:bulbis_sprouts byg:californian_poppy byg:crocus byg:cyan_amaranth byg:cyan_rose byg:cyan_tulip byg:daffodil byg:delphinium byg:ether_bush byg:fairy_slippers byg:foxglove byg:green_tulip byg:guzmania byg:hydrangea_bush byg:imparius byg:incan_lily byg:iris byg:ivis_roots byg:ivis_sprout byg:japanese_orchid byg:lazarus_bellflower byg:lollipop_flower byg:lovan_flower byg:magenta_amaranth byg:magenta_tulip byg:orange_amaranth byg:orange_daisy byg:osiriarose byg:peach_leather_flower byg:pine_bellflower byg:pink_allium byg:pink_allium_flower_bush byg:pink_anemone byg:pink_daffodil byg:protea_flower byg:purple_amaranth byg:purple_sage byg:purple_tulip byg:richea byg:rose byg:shrub byg:silver_vase_flower byg:snowdrops byg:tall_allium byg:tall_pink_allium byg:therial_bellflower byg:torch_ginger byg:violet_leather_flower byg:white_anemone byg:white_sage byg:winter_cyclamen byg:winter_rose byg:winter_scilla byg:winter_succulent byg:yellow_daffodil byg:yellow_tulip \ -\ -deep_aether:aerlavender deep_aether:enchanted_blossom deep_aether:golden_flower deep_aether:lightcap_mushrooms deep_aether:radiant_orchid deep_aether:sky_tulips deep_aether:tall_aerlavender:half=lower \ -\ -ecologics:azalea_flower ecologics:prickly_pear:age=0 ecologics:prickly_pear:age=1 \ -\ -flowerpatch:allium_patch flowerpatch:azure_bluet_patch flowerpatch:blue_orchid_patch flowerpatch:cornflower_patch flowerpatch:dandelion_patch flowerpatch:lily_of_the_valley_patch flowerpatch:orange_tulip_patch flowerpatch:oxeye_daisy_patch flowerpatch:pink_tulip_patch flowerpatch:poppy_patch flowerpatch:red_tulip_patch flowerpatch:white_tulip_patch flowerpatch:wither_rose_patch \ -\ -friendsandfoes:buttercup \ -\ -hexxitgear:hexbiscus \ -\ -iceandfire:fire_lily iceandfire:frost_lily iceandfire:lightning_lily \ -\ -immersive_weathering:weeds:age=4 immersive_weathering:weeds:age=5 immersive_weathering:weeds:age=6 immersive_weathering:weeds:age=7 \ -\ -legendarysurvivaloverhaul:ice_fern_crop legendarysurvivaloverhaul:ice_fern_gold legendarysurvivaloverhaul:sun_fern_crop legendarysurvivaloverhaul:sun_fern_gold \ -\ -meadow:alpine_poppy meadow:delphinium meadow:enzian meadow:eriophorum meadow:eriophorum_tall:half=lower meadow:fire_lily meadow:pine_sapling meadow:saxifrage meadow:small_fir:half=lower \ -\ -missingwilds:blue_forget_me_not missingwilds:forget_me_not missingwilds:pink_forget_me_not missingwilds:purple_forget_me_not missingwilds:sweetspire:half=lower missingwilds:white_forget_me_not \ -\ -natura:bluebells_flower \ -\ -oritech:wither_crop_block \ -\ -regions_unexplored:alpha_dandelion regions_unexplored:alpha_rose regions_unexplored:aster regions_unexplored:bleeding_heart regions_unexplored:blue_lupine regions_unexplored:daisy regions_unexplored:day_lily:half=lower regions_unexplored:dorcel regions_unexplored:felicia_daisy regions_unexplored:fireweed regions_unexplored:glistering_bloom regions_unexplored:gray_snowbelle regions_unexplored:hibiscus regions_unexplored:hyssop regions_unexplored:light_gray_snowbelle regions_unexplored:mallow regions_unexplored:meadow_sage:half=lower regions_unexplored:orange_coneflower regions_unexplored:orange_snowbelle regions_unexplored:pink_lupine regions_unexplored:poppy_bush regions_unexplored:purple_coneflower regions_unexplored:purple_lupine regions_unexplored:red_lupine regions_unexplored:red_snowbelle regions_unexplored:salmon_poppy_bush regions_unexplored:tsubaki regions_unexplored:waratah regions_unexplored:white_snowbelle regions_unexplored:white_trillium regions_unexplored:yellow_lupine regions_unexplored:yellow_snowbelle \ -\ -serene_shrubbery:blanket_flower serene_shrubbery:blue_liverwort serene_shrubbery:butterfly_bush serene_shrubbery:fireweed serene_shrubbery:hydrangea serene_shrubbery:lupine_pink serene_shrubbery:lupine_white serene_shrubbery:orange_pansies serene_shrubbery:peach_foxglove serene_shrubbery:pink_pansies serene_shrubbery:purple_foxglove serene_shrubbery:purple_hydrangea serene_shrubbery:purple_liverwort serene_shrubbery:purple_lupine serene_shrubbery:purple_pansies serene_shrubbery:red_hydrangea serene_shrubbery:red_pansies serene_shrubbery:sunset_foxglove serene_shrubbery:twinflower serene_shrubbery:white_foxglove serene_shrubbery:white_hydrangea serene_shrubbery:white_liverwort serene_shrubbery:white_pansies serene_shrubbery:yellow_pansies \ -\ -silentgear:wild_flax_plant \ -\ -silentgems:alexandrite_glowrose silentgems:ammolite_glowrose silentgems:black_diamond_glowrose silentgems:carnelian_glowrose silentgems:citrine_glowrose silentgems:heliodor_glowrose silentgems:iolite_glowrose silentgems:kyanite_glowrose silentgems:moldavite_glowrose silentgems:peridot_glowrose silentgems:rose_quarz_glowrose silentgems:ruby_glowrose silentgems:sapphire_glowrose silentgems:topaz_glowrose silentgems:turquoise_glowrose silentgems:white_diamond_glowrose \ -\ -soulsweapons:oleander:half=lower soulsweapons:withered_large_fern:half=lower soulsweapons:withered_tall_grass:half=lower \ -\ -spring_to_life:cactus_flower \ -\ -sprout:black_allium sprout:black_azure_bluet sprout:black_cornflower sprout:black_daisy sprout:black_dandelion sprout:black_lily_of_the_valley sprout:black_orchid sprout:black_poppy sprout:black_tulip sprout:blue_allium sprout:blue_azure_bluet sprout:blue_daisy sprout:blue_dandelion sprout:blue_lily_of_the_valley sprout:blue_orchid sprout:blue_poppy sprout:blue_tulip sprout:brown_allium sprout:brown_azure_bluet sprout:brown_cornflower sprout:brown_daisy sprout:brown_dandelion sprout:brown_lily_of_the_valley sprout:brown_orchid sprout:brown_poppy sprout:brown_tulip sprout:cattail sprout:cyan_allium sprout:cyan_azure_bluet sprout:cyan_cornflower sprout:cyan_daisy sprout:cyan_dandelion sprout:cyan_lily_of_the_valley sprout:cyan_orchid sprout:cyan_poppy sprout:cyan_tulip sprout:dune_grass sprout:gray_allium sprout:gray_azure_bluet sprout:gray_cornflower sprout:gray_daisy sprout:gray_dandelion sprout:gray_lily_of_the_valley sprout:gray_orchid sprout:gray_poppy sprout:gray_tulip sprout:green_allium sprout:green_azure_bluet sprout:green_cornflower sprout:green_daisy sprout:green_dandelion sprout:green_lily_of_the_valley sprout:green_orchid sprout:green_poppy sprout:green_tulip sprout:light_blue_allium sprout:light_blue_azure_bluet sprout:light_blue_cornflower sprout:light_blue_daisy sprout:light_blue_dandelion sprout:light_blue_lily_of_the_valley sprout:light_blue_poppy sprout:light_blue_tulip sprout:light_gray_allium sprout:light_gray_cornflower sprout:light_gray_dandelion sprout:light_gray_lily_of_the_valley sprout:light_gray_orchid sprout:light_gray_poppy sprout:light_gray_tulip sprout:lime_allium sprout:lime_azure_bluet sprout:lime_cornflower sprout:lime_daisy sprout:lime_dandelion sprout:lime_lily_of_the_valley sprout:lime_orchid sprout:lime_poppy sprout:lime_tulip sprout:magenta_azure_bluet sprout:magenta_cornflower sprout:magenta_daisy sprout:magenta_dandelion sprout:magenta_lily_of_the_valley sprout:magenta_orchid sprout:magenta_poppy sprout:magenta_tulip sprout:orange_allium sprout:orange_azure_bluet sprout:orange_cornflower sprout:orange_daisy sprout:orange_dandelion sprout:orange_lily_of_the_valley sprout:orange_orchid sprout:orange_poppy sprout:pink_allium sprout:pink_azure_bluet sprout:pink_cornflower sprout:pink_daisy sprout:pink_dandelion sprout:pink_lily_of_the_valley sprout:pink_orchid sprout:pink_poppy sprout:purple_allium sprout:purple_azure_bluet sprout:purple_cornflower sprout:purple_daisy sprout:purple_dandelion sprout:purple_lily_of_the_valley sprout:purple_orchid sprout:purple_poppy sprout:purple_tulip sprout:red_allium sprout:red_azure_bluet sprout:red_cornflower sprout:red_daisy sprout:red_dandelion sprout:red_lily_of_the_valley sprout:red_orchid sprout:sprouts sprout:tall_dead_bush sprout:white_allium sprout:white_azure_bluet sprout:white_cornflower sprout:white_daisy sprout:white_dandelion sprout:white_orchid sprout:white_poppy sprout:yellow_allium sprout:yellow_azure_bluet sprout:yellow_cornflower sprout:yellow_daisy sprout:yellow_lily_of_the_valley sprout:yellow_orchid sprout:yellow_poppy sprout:yellow_tulip \ -\ -terrainslabs:azure_bluet_on_top terrainslabs:cornflower_on_top terrainslabs:dandelion_on_top terrainslabs:poppy_on_top \ -\ -terrestria:agave terrestria:aloe_vera terrestria:indian_paintbrush terrestria:monsteras \ -\ -tfc:plant/allium tfc:plant/anthurium tfc:plant/black_orchid tfc:plant/blood_lily tfc:plant/blue_ginger tfc:plant/blue_orchid tfc:plant/bur_reed:part=lower tfc:plant/butterfly_milkweed tfc:plant/calendula tfc:plant/cornflower tfc:plant/dandelion tfc:plant/edelweiss tfc:plant/goldenrod tfc:plant/grape_hyacinth tfc:plant/heliconia tfc:plant/houstonia tfc:plant/kangaroo_paw tfc:plant/labrador_tea tfc:plant/lilac:part=lower tfc:plant/lily_of_the_valley tfc:plant/meads_milkweed tfc:plant/mountain_hullwort:part=upper tfc:plant/nasturtium tfc:plant/oxeye_daisy tfc:plant/perovskia tfc:plant/poppy tfc:plant/pulsatilla tfc:plant/rose:part=lower tfc:plant/sacred_datura tfc:plant/snapdragon_pink tfc:plant/snapdragon_red tfc:plant/snapdragon_white tfc:plant/snapdragon_yellow tfc:plant/strelitzia tfc:plant/sunflower:part=lower tfc:plant/tank_bromeliad tfc:plant/trillium tfc:plant/tropical_milkweed tfc:plant/tulip_orange tfc:plant/tulip_pink tfc:plant/tulip_red tfc:plant/tulip_white \ -\ -theabyss:icora_flower theabyss:loran_flower:half=lower theabyss:thunder_flower \ -\ -upgrade_aquatic:blue_pickerelweed upgrade_aquatic:flowering_rush:half=lower upgrade_aquatic:purple_pickerelweed upgrade_aquatic:tall_blue_pickerelweed:half=lower upgrade_aquatic:tall_purple_pickerelweed:half=lower \ -\ -verdantvibes:candy_tuft verdantvibes:lobelia verdantvibes:money_tree verdantvibes:monstera verdantvibes:parlour_palm verdantvibes:periwinkle \ -\ -wilderwild:carnation wilderwild:datura:half=lower wilderwild:glory_of_the_snow wilderwild:marigold wilderwild:milkweed:half=lower wilderwild:seeding_dandelion \ -\ -wondrouswilds:pink_violet wondrouswilds:purple_violet wondrouswilds:red_violet wondrouswilds:white_violet - -# Short Foliage / Foliage Lower Half -block.10005 = grass short_grass fern oak_sapling spruce_sapling birch_sapling jungle_sapling acacia_sapling dark_oak_sapling bamboo_sapling cherry_sapling pale_oak_sapling dead_bush wither_rose sweet_berry_bush wheat carrots potatoes beetroots pumpkin_stem melon_stem nether_sprouts warped_roots tall_grass:half=lower large_fern:half=lower torchflower_crop short_dry_grass tall_dry_grass bush closed_eyeblossom \ -tags_small_plants \ -\ -aether:berry_bush aether:golden_oak_sapling aether:skyroot_sapling \ -\ -aether_redux:avelium_roots aether_redux:avelium_sprouts aether_redux:blighted_skyroot_sapling aether_redux:blightshade aether_redux:blightwillow_sapling aether_redux:cloudcap_mushling aether_redux:crystal_fruit_sapling aether_redux:crystal_sapling aether_redux:daggerbloom aether_redux:fieldsproot_sapling aether_redux:gilded_oak_sapling aether_redux:glacia_sapling aether_redux:jellyshroom aether_redux:purple_glacia_sapling aether_redux:shimmerstool aether_redux:short_aether_grass aether_redux:spirolyctil aether_redux:splitfern aether_redux:theratip aether_redux:zanberry_bush_stem \ -\ -alexscaves:ancient_sapling alexscaves:bone_worms alexscaves:curly_fern:half=lower alexscaves:fiddlehead alexscaves:pewen_branch alexscaves:pewen_pines alexscaves:pewen_sapling alexscaves:thornwood_sapling alexscaves:tree_star alexscaves:underweed \ -\ -ancient_aether:crystal_skyroot_sapling ancient_aether:enchanted_skyroot_sapling ancient_aether:highsproot_sapling ancient_aether:sakura_sapling ancient_aether:sky_grass ancient_aether:skyroot_pine_sapling \ -\ -ars_elemental:yellow_archwood_sapling \ -\ -ars_nouveau:blue_archwood_sapling ars_nouveau:green_archwood_sapling ars_nouveau:magebloom_crop ars_nouveau:purple_archwood_sapling ars_nouveau:red_archwood_sapling ars_nouveau:sourceberry_bush \ -\ -atmospheric:agave atmospheric:aloe_vera atmospheric:arid_sprouts atmospheric:aspen_sapling atmospheric:dry_laurel_sapling atmospheric:firethorn atmospheric:forsythia atmospheric:gilia atmospheric:golden_growths atmospheric:green_aspen_sapling atmospheric:grimwood_sapling atmospheric:hot_monkey_brush atmospheric:kousa_sapling atmospheric:laurel_sapling atmospheric:morado_sapling atmospheric:rosewood_sapling atmospheric:scalding_monkey_brush atmospheric:tall_aloe_vera:half=lower atmospheric:tall_yucca_flower:half=lower atmospheric:warm_monkey_brush atmospheric:water_hyacinth:half=lower atmospheric:yucca_flower atmospheric:yucca_sapling \ -\ -autumnity:maple_sapling autumnity:orange_maple_sapling autumnity:red_maple_sapling autumnity:yellow_maple_sapling \ -\ -bakery:oat_crop bakery:strawberry_crop bakery:wild_strawberries \ -\ -beachparty:palm_sapling \ -\ -betterend:aeridium betterend:amber_grass betterend:amber_root_seed betterend:blooming_cooksonia betterend:blue_vine_seed betterend:bushy_grass betterend:cave_grass betterend:chorus_grass betterend:chorus_mushroom_seed betterend:clawfern betterend:crystal_grass betterend:dragon_tree_sapling betterend:end_lily_seed betterend:end_lotus_seed betterend:filalux_wings:facing=up betterend:fracturn betterend:globulagus betterend:helix_tree_sapling betterend:inflexia betterend:jungle_grass betterend:lacugrove_sapling betterend:lamellarium betterend:lanceleaf_seed betterend:lucernia_sapling betterend:lutebus betterend:needlegrass betterend:orango betterend:pythadendron_sapling betterend:salteago betterend:shadow_plant betterend:tenanea_sapling betterend:umbrella_tree_sapling betterend:vaiolush_fern \ -\ -betternether:agave betternether:anchor_tree_sapling betternether:bone_grass betternether:feather_fern betternether:jungle_plant betternether:mushroom_fir_sapling betternether:nether_grass betternether:nether_sakura_sapling betternether:rubeus_sapling betternether:sepia_bone_grass betternether:soul_grass betternether:stalagnate_seed betternether:swamp_grass betternether:willow_sapling \ -\ -biomemakeover:ancient_oak_sapling biomemakeover:barrel_cactus biomemakeover:blighted_balsa_sapling biomemakeover:buttonbush:half=lower biomemakeover:cattail:half=lower biomemakeover:green_glowshroom biomemakeover:marigold:half=lower biomemakeover:mycelium_roots biomemakeover:mycelium_sprouts biomemakeover:orange_glowshroom biomemakeover:purple_glowshroom biomemakeover:swamp_cypress_sapling biomemakeover:willow_sapling \ -\ -biomesoplenty:barley:half=lower biomesoplenty:bush biomesoplenty:cattail:half=lower biomesoplenty:cypress_sapling biomesoplenty:dead_grass biomesoplenty:dead_sapling biomesoplenty:desert_grass biomesoplenty:dune_grass biomesoplenty:empyreal_sapling biomesoplenty:endbloom biomesoplenty:enderphyte biomesoplenty:fir_sapling biomesoplenty:flowering_oak_sapling biomesoplenty:goldenrod:half=lower biomesoplenty:hair biomesoplenty:hellbark_sapling biomesoplenty:icy_iris:half=lower biomesoplenty:jacaranda_sapling biomesoplenty:lavender biomesoplenty:magic_sapling biomesoplenty:mahogany_sapling biomesoplenty:orange_maple_sapling biomesoplenty:origin_sapling biomesoplenty:palm_sapling biomesoplenty:pine_sapling biomesoplenty:rainbow_birch_sapling biomesoplenty:red_maple_sapling biomesoplenty:redwood_sapling biomesoplenty:reed:half=lower biomesoplenty:sea_oats:half=lower biomesoplenty:snowblossom_sapling biomesoplenty:sprout biomesoplenty:tall_lavender:half=lower biomesoplenty:tundra_shrub biomesoplenty:umbran_sapling biomesoplenty:watergrass:half=lower biomesoplenty:willow_sapling biomesoplenty:wilted_lily biomesoplenty:yellow_maple_sapling \ -\ -biomeswevegone:aloe_vera biomeswevegone:araucaria_sapling biomeswevegone:aspen_sapling biomeswevegone:baobab_sapling biomeswevegone:beach_grass biomeswevegone:blue_enchanted_sapling biomeswevegone:blue_spruce_sapling biomeswevegone:blueberry_bush biomeswevegone:brown_birch_sapling biomeswevegone:brown_oak_sapling biomeswevegone:brown_zelkova_sapling biomeswevegone:cattail:half=lower biomeswevegone:cattail_sprout biomeswevegone:cika_sapling biomeswevegone:cypress_sapling biomeswevegone:ebony_sapling biomeswevegone:fir_sapling biomeswevegone:firecracker_flower_bush biomeswevegone:golden_spined_cactus biomeswevegone:green_enchanted_sapling biomeswevegone:holly_sapling biomeswevegone:horseweed biomeswevegone:indigo_jacaranda_sapling biomeswevegone:ironwood_sapling biomeswevegone:jacaranda_sapling biomeswevegone:mahogany_sapling biomeswevegone:maple_sapling biomeswevegone:mini_cactus biomeswevegone:oddion_crop biomeswevegone:orange_birch_sapling biomeswevegone:orange_oak_sapling biomeswevegone:orange_spruce_sapling biomeswevegone:orchard_sapling biomeswevegone:pale_pumpkin_stem biomeswevegone:palm_sapling biomeswevegone:palo_verde_sapling biomeswevegone:pine_sapling biomeswevegone:prairie_grass biomeswevegone:prickly_pear_cactus biomeswevegone:rainbow_eucalyptus_sapling biomeswevegone:red_birch_sapling biomeswevegone:red_maple_sapling biomeswevegone:red_oak_sapling biomeswevegone:red_spruce_sapling biomeswevegone:redwood_sapling biomeswevegone:silver_maple_sapling biomeswevegone:skyris_sapling biomeswevegone:spirit_sapling biomeswevegone:tall_beach_grass:half=lower biomeswevegone:tall_prairie_grass:half=lower biomeswevegone:white_mangrove_sapling biomeswevegone:white_sakura_sapling biomeswevegone:willow_sapling biomeswevegone:witch_hazel_sapling biomeswevegone:yellow_birch_sapling biomeswevegone:yellow_sakura_sapling biomeswevegone:yellow_spruce_sapling biomeswevegone:yucca_sapling biomeswevegone:zelkova_sapling \ -\ -blockus:legacy_sapling blockus:white_oak_sapling \ -\ -bloomingnature:beach_bush bloomingnature:beach_bush_tall bloomingnature:beach_grass bloomingnature:begonie bloomingnature:bird_of_paradise bloomingnature:bluebell bloomingnature:bottlebrushes bloomingnature:cardinal bloomingnature:cattail bloomingnature:daphne bloomingnature:foxglove_pink bloomingnature:foxglove_white bloomingnature:freesia_pink bloomingnature:freesia_yellow bloomingnature:genisteae bloomingnature:goatsbeard bloomingnature:golden_rod bloomingnature:hyssop bloomingnature:joe_pye bloomingnature:lupine_blue bloomingnature:lupine_purple bloomingnature:mountain_laurel bloomingnature:mountain_snowbell bloomingnature:reed bloomingnature:tall_lupine_blue bloomingnature:tall_lupine_purple bloomingnature:tall_mountain_laurel bloomingnature:white_orchid bloomingnature:wild_sunflower \ -\ -blue_skies:baneful_mushroom blue_skies:bluebright_sapling blue_skies:brewberry_bush blue_skies:briskbloom blue_skies:brittlebush blue_skies:chillweed blue_skies:crescent_fruit_sapling blue_skies:crystallized_grass blue_skies:dusk_sapling blue_skies:frose blue_skies:frostbright_sapling blue_skies:glimmer_reed blue_skies:lucentroot blue_skies:lunar_grass blue_skies:lunar_sapling blue_skies:maple_sapling blue_skies:midday_bishop blue_skies:muckweed blue_skies:nightcress blue_skies:snowcap_pinhead blue_skies:starlit_sapling blue_skies:tall_lunar_grass:half=lower blue_skies:tall_turquoise_grass:half=lower blue_skies:turquoise_grass \ -\ -born_in_chaos_v1:river_mint \ -\ -bountifulfares:apple_sapling bountifulfares:hoary_apple_sapling bountifulfares:hoary_apple_sapling_crop bountifulfares:leeks bountifulfares:lemon_sapling bountifulfares:maize_crop:half=lower bountifulfares:orange_sapling bountifulfares:plum_sapling bountifulfares:wild_beetroots bountifulfares:wild_carrots bountifulfares:wild_leeks bountifulfares:wild_maize:half=lower bountifulfares:wild_potatoes bountifulfares:wild_wheat \ -\ -braziliandelight:acai_palm_sapling braziliandelight:bean_vine:ropelogged=false braziliandelight:black_beans braziliandelight:carioca_beans braziliandelight:cassava_root braziliandelight:coconut_palm_sapling braziliandelight:coffee_seeds braziliandelight:collard_greens_seeds braziliandelight:garlic_clove braziliandelight:guarana_seeds braziliandelight:kernels braziliandelight:lemon_sapling braziliandelight:sparse_dry_grass braziliandelight:tall_cassava:half=lower braziliandelight:tall_coffee:half=lower braziliandelight:tall_corn:half=lower braziliandelight:tall_guarana:half=lower braziliandelight:tall_sparse_dry_grass:half=lower braziliandelight:wild_beans braziliandelight:wild_cassava braziliandelight:wild_coffee_bush braziliandelight:wild_collard_greens braziliandelight:wild_corn:half=lower braziliandelight:wild_garlic braziliandelight:wild_guarana:half=lower braziliandelight:yerba_mate_bush \ -\ -brewery:barley_crop brewery:corn_crop brewery:hops_crop_body brewery:wild_hops:half=lower \ -\ -bushierflowers:grown_allium bushierflowers:grown_azure_bluet bushierflowers:grown_blue_orchid bushierflowers:grown_cornflower bushierflowers:grown_dandelion bushierflowers:grown_lily bushierflowers:grown_orange_tulip bushierflowers:grown_oxeye_daisy bushierflowers:grown_pink_tulip bushierflowers:grown_poppy bushierflowers:grown_red_tulip bushierflowers:grown_torchflower bushierflowers:grown_white_tulip bushierflowers:grown_wither_rose \ -\ -byg:beach_grass byg:ether_grass byg:prairie_grass byg:tall_ether_grass byg:tall_prairie_grass \ -\ -candlelight:lettuce_crop candlelight:rose candlelight:tomato_crop candlelight:wild_lettuce candlelight:wild_tomatoes \ -\ -caupona:fig_sapling caupona:walnut_sapling caupona:wolfberry_sapling \ -\ -chipped:bloomed_warped_roots chipped:bolby_nether_sprouts chipped:bushy_nether_sprouts chipped:corny_nether_sprouts chipped:corrupted_nether_sprouts chipped:creeping_nether_sprouts chipped:crusted_nether_sprouts chipped:fired_nether_sprouts chipped:flimsy_nether_sprouts chipped:flowering_warped_roots chipped:grizly_nether_sprouts chipped:half_grown_warped_roots chipped:high_nether_sprouts chipped:large_nether_sprouts chipped:lily_warped_roots chipped:mangled_warped_roots chipped:nether_sprouts_weeds chipped:overgrown_warped_roots chipped:seeded_nether_sprouts chipped:short_nether_sprouts chipped:shroomy_nether_sprouts chipped:stem_warped_roots chipped:tall_shroomy_nether_sprouts chipped:thin_nether_sprouts chipped:tubed_nether_sprouts chipped:warty_nether_sprouts chipped:wide_nether_sprouts chipped:wiggly_warped_roots chipped:young_warped_roots \ -\ -cinderscapes:bramble_berry_bush cinderscapes:potted_scorched_shrub cinderscapes:scorched_shrub cinderscapes:twilight_fescues cinderscapes:twilight_fescus \ -\ -cobblemon:black_apricorn_sapling cobblemon:blue_apricorn_sapling cobblemon:green_apricorn_sapling cobblemon:pink_apricorn_sapling cobblemon:red_apricorn_sapling cobblemon:white_apricorn_sapling cobblemon:yellow_apricorn_sapling \ -\ -corn_delight:wild_corn \ -\ -create_bic_bit:sunflowerstem \ -\ -croptopia:almond_sapling croptopia:apple_sapling croptopia:apricot_sapling croptopia:artichoke_crop croptopia:asparagus_crop croptopia:avocado_sapling croptopia:banana_sapling croptopia:barley_crop croptopia:basil_crop croptopia:bellpepper_crop croptopia:blackbean_crop croptopia:blackberry_crop croptopia:blueberry_crop croptopia:broccoli_crop croptopia:cabbage_crop croptopia:cantaloupe_crop croptopia:cashew_sapling croptopia:cauliflower_crop croptopia:celery_crop croptopia:cherry_sapling croptopia:chile_pepper_crop croptopia:cinnamon_sapling croptopia:coconut_sapling croptopia:coffee_crop croptopia:corn_crop croptopia:cranberry_crop croptopia:cucumber_crop croptopia:currant_crop croptopia:date_sapling croptopia:dragonfruit_sapling croptopia:eggplant_crop croptopia:elderberry_crop croptopia:fig_sapling croptopia:garlic_crop croptopia:ginger_crop croptopia:grape_crop croptopia:grapefruit_sapling croptopia:greenbean_crop croptopia:greenonion_crop croptopia:honeydew_crop croptopia:hops_crop croptopia:kale_crop croptopia:kiwi_crop croptopia:kumquat_sapling croptopia:leek_crop croptopia:lemon_sapling croptopia:lettuce_crop croptopia:lime_sapling croptopia:mango_sapling croptopia:mustard_crop croptopia:nectarine_sapling croptopia:nutmeg_sapling croptopia:oat_crop croptopia:olive_crop croptopia:onion_crop croptopia:orange_sapling croptopia:peach_sapling croptopia:peanut_crop croptopia:pear_sapling croptopia:pecan_sapling croptopia:pepper_crop croptopia:persimmon_sapling croptopia:pineapple_crop croptopia:plum_sapling croptopia:radish_crop croptopia:raspberry_crop croptopia:rhubarb_crop croptopia:rice_crop croptopia:rutabaga_crop croptopia:saguaro_crop croptopia:soybean_crop croptopia:spinach_crop croptopia:squash_crop croptopia:starfruit_sapling croptopia:strawberry_crop croptopia:sweetpotato_crop croptopia:tea_crop croptopia:tomatillo_crop croptopia:tomato_crop croptopia:turmeric_crop croptopia:turnip_crop croptopia:vanilla_crop croptopia:walnut_sapling croptopia:yam_crop croptopia:zucchini_crop \ -\ -culturaldelights:avocado_sapling culturaldelights:corn culturaldelights:cucumbers culturaldelights:eggplants culturaldelights:wild_corn culturaldelights:wild_cucumbers culturaldelights:wild_eggplants \ -\ -deep_aether:aether_cattails deep_aether:blue_roseroot_sapling deep_aether:conberry_sapling deep_aether:cruderoot_sapling deep_aether:echaisy deep_aether:feather_grass deep_aether:golden_aspess deep_aether:iaspove deep_aether:medium_golden_grass deep_aether:mini_golden_grass deep_aether:roseroot_sapling deep_aether:short_golden_grass deep_aether:squash_seeds deep_aether:sunroot_sapling deep_aether:tall_aether_cattails:half=lower deep_aether:tall_feather_grass:half=lower deep_aether:tall_golden_grass:half=lower deep_aether:yagroot_sapling \ -\ -deeperdarker:echo_sapling \ -\ -delightful:cantaloupe_plant:age=0 delightful:cantaloupe_plant:age=1 delightful:salmonberry_bush delightful:wild_salmonberries \ -\ -dimdoors:driftwood_sapling \ -\ -dt_sonicraft:beachpalm_sapling dt_sonicraft:chilly_blossom_sapling dt_sonicraft:deciduous_neo_palm_sapling dt_sonicraft:fruiting_deciduous_neo_palm_sapling dt_sonicraft:fruiting_neo_palm_sapling dt_sonicraft:ice_cap_chilly_blossom_sapling dt_sonicraft:mushroom_hill_beanstalk_sapling dt_sonicraft:mushroom_hill_toadstool_sapling dt_sonicraft:neo_palm_sapling dt_sonicraft:scorched_neo_palm_sapling \ -\ -dt_super_block_world:amanita_sapling dt_super_block_world:fruiting_amanita_sapling dt_super_block_world:fruiting_mayoi_sapling dt_super_block_world:mayoi_sapling dt_super_block_world:subcon_palm_sapling \ -\ -dtaether:crystal_sapling dtaether:golden_oak_sapling dtaether:holiday_sapling dtaether:skyroot_sapling \ -\ -dtartsandcrafts:cork_sapling \ -\ -dtbop:aspen_sapling dtbop:dark_poplar_sapling dtbop:dying_sapling dtbop:fir_sapling dtbop:flowering_oak_sapling dtbop:glowshroom_sapling dtbop:hellbark_sapling dtbop:jacaranda_sapling dtbop:magic_poplar_sapling dtbop:mahogany_sapling dtbop:orange_maple_sapling dtbop:palm_sapling dtbop:pine_sapling dtbop:poplar_sapling dtbop:rainbow_birch_sapling dtbop:red_maple_sapling dtbop:redwood_sapling dtbop:snowblossom_sapling dtbop:spruce_poplar_sapling dtbop:toadstool_sapling dtbop:umbran_sapling dtbop:willow_sapling dtbop:yellow_maple_sapling \ -\ -dtbwg:allium_sapling dtbwg:araucaria_sapling dtbwg:aspen_sapling dtbwg:baobab_sapling dtbwg:blue_enchanted_sapling dtbwg:blue_spruce_sapling dtbwg:brown_zelkova_sapling dtbwg:cika_sapling dtbwg:cypress_sapling dtbwg:ebony_sapling dtbwg:fir_sapling dtbwg:green_enchanted_sapling dtbwg:green_mushroom_sapling dtbwg:holly_sapling dtbwg:indigo_jacaranda_sapling dtbwg:ironwood_sapling dtbwg:jacaranda_sapling dtbwg:mahogany_sapling dtbwg:maple_sapling dtbwg:orange_birch_sapling dtbwg:orange_spruce_sapling dtbwg:orchard_sapling dtbwg:palm_sapling dtbwg:palo_verde_sapling dtbwg:pine_sapling dtbwg:pink_allium_sapling dtbwg:poplar_sapling dtbwg:rainbow_eucalyptus_sapling dtbwg:red_maple_sapling dtbwg:red_spruce_sapling dtbwg:redwood_sapling dtbwg:rose_sapling dtbwg:silver_maple_sapling dtbwg:skyris_sapling dtbwg:weeping_milkcap_sapling dtbwg:white_allium_sapling dtbwg:white_mangrove_sapling dtbwg:white_sakura_sapling dtbwg:willow_sapling dtbwg:witch_hazel_sapling dtbwg:wood_blewit_sapling dtbwg:yellow_birch_sapling dtbwg:yellow_poplar_sapling dtbwg:yellow_sakura_sapling dtbwg:yellow_spruce_sapling dtbwg:yucca_sapling dtbwg:zelkova_sapling \ -\ -dtcobblemon:black_apricorn_sapling dtcobblemon:blue_apricorn_sapling dtcobblemon:green_apricorn_sapling dtcobblemon:pink_apricorn_sapling dtcobblemon:red_apricorn_sapling dtcobblemon:white_apricorn_sapling dtcobblemon:yellow_apricorn_sapling \ -\ -dtcroptopia:almond_sapling dtcroptopia:apricot_sapling dtcroptopia:avocado_sapling dtcroptopia:banana_sapling dtcroptopia:cashew_sapling dtcroptopia:cherry_sapling dtcroptopia:cinnamon_sapling dtcroptopia:coconut_sapling dtcroptopia:date_sapling dtcroptopia:dragon_fruit_sapling dtcroptopia:fig_sapling dtcroptopia:grapefruit_sapling dtcroptopia:kumquat_sapling dtcroptopia:lemon_sapling dtcroptopia:lime_sapling dtcroptopia:mango_sapling dtcroptopia:nectarine_sapling dtcroptopia:nutmeg_sapling dtcroptopia:orange_sapling dtcroptopia:peach_sapling dtcroptopia:pear_sapling dtcroptopia:pecan_sapling dtcroptopia:persimmon_sapling dtcroptopia:plum_sapling dtcroptopia:starfruit_sapling dtcroptopia:walnut_sapling \ -\ -dtecologics:coconut_sapling dtecologics:prickly_pear_cactus_sapling dtecologics:walnut_sapling \ -\ -dtfish_of_thieves:banana_sapling dtfish_of_thieves:coconut_sapling dtfish_of_thieves:mango_sapling \ -\ -dtnatures_spirit:aspen_sapling dtnatures_spirit:blue_wisteria_sapling dtnatures_spirit:cedar_sapling dtnatures_spirit:coconut_sapling dtnatures_spirit:cypress_sapling dtnatures_spirit:fir_sapling dtnatures_spirit:ghaf_sapling dtnatures_spirit:joshua_sapling dtnatures_spirit:larch_sapling dtnatures_spirit:mahogany_sapling dtnatures_spirit:olive_sapling dtnatures_spirit:orange_maple_sapling dtnatures_spirit:palo_verde_sapling dtnatures_spirit:pink_wisteria_sapling dtnatures_spirit:purple_wisteria_sapling dtnatures_spirit:red_maple_sapling dtnatures_spirit:redwood_sapling dtnatures_spirit:saxaul_sapling dtnatures_spirit:sugi_sapling dtnatures_spirit:white_wisteria_sapling dtnatures_spirit:willow_sapling dtnatures_spirit:yellow_larch_sapling dtnatures_spirit:yellow_maple_sapling \ -\ -dtquark:ancient_sapling dtquark:fiery_blossom_sapling dtquark:frosty_blossom_sapling dtquark:glow_shroom_sapling dtquark:serene_blossom_sapling dtquark:sunny_blossom_sapling dtquark:warm_blossom_sapling \ -\ -dtru:bamboo_sapling dtru:baobab_sapling dtru:blackwood_sapling dtru:blue_bioshroom_sapling dtru:blue_magnolia_sapling dtru:brimwood_sapling dtru:cobalt_sapling dtru:cypress_sapling dtru:enchanted_birch_sapling dtru:eucalyptus_sapling dtru:golden_larch_sapling dtru:green_bioshroom_sapling dtru:joshua_sapling dtru:kapok_sapling dtru:larch_sapling dtru:magnolia_sapling dtru:maple_sapling dtru:mauve_sapling dtru:oak_poplar_sapling dtru:orange_maple_sapling dtru:palm_sapling dtru:pine_sapling dtru:pink_bioshroom_sapling dtru:pink_magnolia_sapling dtru:red_maple_sapling dtru:redwood_sapling dtru:silver_birch_sapling dtru:socotra_sapling dtru:white_magnolia_sapling dtru:willow_sapling dtru:yellow_bioshroom_sapling \ -\ -dtslayersbeasts:aspen_sapling dtslayersbeasts:black_mushroom_sapling dtslayersbeasts:bloodwood_sapling dtslayersbeasts:cypress_sapling dtslayersbeasts:desert_oak_sapling dtslayersbeasts:eucalyptus_sapling dtslayersbeasts:kapok_sapling dtslayersbeasts:redwood_sapling dtslayersbeasts:white_mushroom_sapling dtslayersbeasts:willow_sapling \ -\ -dtterralith:amethyst_sapling dtterralith:ancient_sapling dtterralith:birch_pine_sapling dtterralith:black_poplar_sapling dtterralith:blue_pine_sapling dtterralith:cedar_sapling dtterralith:dwarf_pine_sapling dtterralith:dwarf_spruce_sapling dtterralith:ebony_sapling dtterralith:jacaranda_sapling dtterralith:kapok_sapling dtterralith:larch_sapling dtterralith:large_swamp_oak_sapling dtterralith:lush_acacia_sapling dtterralith:maple_sapling dtterralith:mirage_sapling dtterralith:moonlight_pine_sapling dtterralith:moonlight_spruce_sapling dtterralith:oasis_sapling dtterralith:orange_pine_sapling dtterralith:poplar_sapling dtterralith:red_pine_sapling dtterralith:sakura_sapling dtterralith:silverleaf_poplar_sapling dtterralith:swamp_birch_sapling \ -\ -dttfc:acacia_sapling dttfc:ash_sapling dttfc:aspen_sapling dttfc:birch_sapling dttfc:blackwood_sapling dttfc:chestnut_sapling dttfc:douglas_fir_sapling dttfc:hickory_sapling dttfc:kapok_sapling dttfc:mangrove_sapling dttfc:maple_sapling dttfc:oak_sapling dttfc:palm_sapling dttfc:pine_sapling dttfc:rosewood_sapling dttfc:sequoia_sapling dttfc:spruce_sapling dttfc:sycamore_sapling dttfc:white_cedar_sapling dttfc:willow_sapling \ -\ -ecologics:azalea_sapling ecologics:coconut_seedling ecologics:walnut_sapling \ -\ -enhancedcelestials:space_moss_grass \ -\ -environmental:bird_of_paradise:half=lower environmental:blue_delphinium:half=lower environmental:blue_wisteria_sapling environmental:bluebell environmental:cartwheel environmental:cheerful_plum_sapling environmental:cup_lichen environmental:dianthus environmental:dwarf_spruce_plant:top=false environmental:giant_tall_grass:half=lower environmental:magenta_hibiscus environmental:moody_plum_sapling environmental:mycelium_sprouts environmental:orange_hibiscus environmental:pine_sapling environmental:pink_delphinium:half=lower environmental:pink_hibiscus environmental:pink_wisteria_sapling environmental:plum_sapling environmental:purple_delphinium:half=lower environmental:purple_hibiscus environmental:purple_wisteria_sapling environmental:red_hibiscus environmental:red_lotus_flower environmental:tasselflower environmental:violet environmental:white_delphinium:half=lower environmental:white_lotus_flower environmental:white_wisteria_sapling environmental:willow_sapling environmental:yellow_hibiscus \ -\ -evilcraft:undead_sapling \ -\ -expandeddelight:asparagus_crop expandeddelight:chili_pepper_crop expandeddelight:cinnamon_sapling expandeddelight:peanut_crop expandeddelight:peanuts_crop expandeddelight:sweet_potato_crop expandeddelight:sweet_potatoes_crop expandeddelight:wild_asparagus expandeddelight:wild_chili_pepper expandeddelight:wild_peanuts expandeddelight:wild_sweet_potato expandeddelight:wild_sweet_potatoes \ -\ -farm_and_charm:barley_crop farm_and_charm:corn_crop farm_and_charm:lettuce_crop farm_and_charm:oat_crop farm_and_charm:onion_crop farm_and_charm:strawberry_crop farm_and_charm:tomato_crop_body farm_and_charm:wild_barley farm_and_charm:wild_beetroots farm_and_charm:wild_carrots farm_and_charm:wild_corn:half=lower farm_and_charm:wild_emmer farm_and_charm:wild_lettuce farm_and_charm:wild_nettle farm_and_charm:wild_oat farm_and_charm:wild_onions farm_and_charm:wild_potatoes farm_and_charm:wild_ribwort farm_and_charm:wild_strawberries farm_and_charm:wild_tomatoes \ -\ -farmersdelight:budding_tomatoes farmersdelight:cabbages farmersdelight:onions farmersdelight:rice farmersdelight:sandy_shrub farmersdelight:tomatoes:ropelogged=false farmersdelight:wild_beetroots farmersdelight:wild_cabbages farmersdelight:wild_carrots farmersdelight:wild_onions farmersdelight:wild_potatoes farmersdelight:wild_rice:half=lower farmersdelight:wild_tomatoes \ -\ -festive_delight:cinnamon_bushripe:half=lower \ -\ -fossilslegacy:calamites_sapling fossilslegacy:jurassic_fern:half=lower fossilslegacy:lepidodendron_sapling fossilslegacy:sigillaria_sapling \ -\ -fruitsdelight:apple_sapling fruitsdelight:bayberry_sapling fruitsdelight:cranberry_bush fruitsdelight:durian_sapling fruitsdelight:fig_sapling fruitsdelight:hamimelon_stem fruitsdelight:hawberry_sapling fruitsdelight:kiwi_sapling fruitsdelight:lychee_sapling fruitsdelight:mango_sapling fruitsdelight:mangosteen_sapling fruitsdelight:orange_sapling fruitsdelight:peach_sapling fruitsdelight:pear_sapling fruitsdelight:persimmon_sapling fruitsdelight:pineapple:age=0 fruitsdelight:pineapple:age=1 fruitsdelight:pineapple:age=2 \ -\ -galosphere:bowl_lichen galosphere:lichen_roots \ -\ -garnished:aureate_shrub garnished:barren_roots garnished:incandescent_lily garnished:pansophical_daisy garnished:sepia_fungus garnished:small_chorus_plant garnished:soul_roots \ -\ -hauntedharvest:corn_base \ -\ -herbalbrews:coffee_plant herbalbrews:hibiscus herbalbrews:lavender herbalbrews:rooibos_plant herbalbrews:tea_plant herbalbrews:wild_coffee_plant herbalbrews:wild_rooibos_plant herbalbrews:wild_yerba_mate_plant herbalbrews:yerba_mate_plant \ -\ -hydrol:dry_grass:half=bottom \ -\ -iceandfire:dreadwood_sapling \ -\ -immersive_weathering:dune_grass immersive_weathering:frosty_fern immersive_weathering:frosty_grass immersive_weathering:weeds:age=0 immersive_weathering:weeds:age=1 immersive_weathering:weeds:age=2 immersive_weathering:weeds:age=3 immersive_weathering:wetland_whimsy/bald_cypress_leaf_pile \ -\ -immersiveengineering:hemp:half=lower \ -\ -legendarysurvivaloverhaul:water_plant_crop:half=lower \ -\ -lost_aether_content:holiday_sapling \ -\ -miners_delight:cave_carrots miners_delight:gossypium miners_delight:wild_cave_carrots \ -\ -naturalist:cattail:half=lower \ -\ -natures_spirit:anemone natures_spirit:aspen_sapling natures_spirit:aureate_succulent natures_spirit:beach_grass natures_spirit:begonia:half=lower natures_spirit:black_iris natures_spirit:bleeding_heart:half=lower natures_spirit:blue_bulbs:half=lower natures_spirit:blue_iris natures_spirit:blue_wisteria_sapling natures_spirit:bluebell natures_spirit:carnation:half=lower natures_spirit:cattail:half=lower natures_spirit:cedar_sapling natures_spirit:cypress_sapling natures_spirit:desert_turnip_stem natures_spirit:drowsy_succulent natures_spirit:dwarf_blossoms natures_spirit:fir_sapling natures_spirit:flaxen_fern natures_spirit:foamy_succulent natures_spirit:foxglove:half=lower natures_spirit:frigid_grass natures_spirit:gardenia:half=lower natures_spirit:ghaf_sapling natures_spirit:green_bearberries natures_spirit:green_bitter_sprouts natures_spirit:hibiscus natures_spirit:imperial_succulent natures_spirit:joshua_sapling natures_spirit:larch_sapling natures_spirit:large_flaxen_fern:half=lower natures_spirit:large_lush_fern:half=lower natures_spirit:lavender:half=lower natures_spirit:lush_fern natures_spirit:mahogany_sapling natures_spirit:marigold:half=lower natures_spirit:melic_grass natures_spirit:oat_grass natures_spirit:olive_sapling natures_spirit:orange_maple_sapling natures_spirit:ornate_succulent natures_spirit:palo_verde_sapling natures_spirit:pink_wisteria_sapling natures_spirit:protea natures_spirit:purple_bearberries natures_spirit:purple_bitter_sprouts natures_spirit:purple_heather natures_spirit:purple_wildflower natures_spirit:purple_wisteria_sapling natures_spirit:red_bearberries natures_spirit:red_bitter_sprouts natures_spirit:red_heather natures_spirit:red_maple_sapling natures_spirit:redwood_sapling natures_spirit:regal_succulent natures_spirit:ruby_blossoms natures_spirit:sage_succulent natures_spirit:saxaul_sapling natures_spirit:scorched_grass natures_spirit:sedge_grass natures_spirit:shiitake_mushroom natures_spirit:silverbush:half=lower natures_spirit:snapdragon:half=lower natures_spirit:sugi_sapling natures_spirit:tall_beach_grass:half=lower natures_spirit:tall_frigid_grass:half=lower natures_spirit:tall_melic_grass:half=lower natures_spirit:tall_oat_grass:half=lower natures_spirit:tall_scorched_grass:half=lower natures_spirit:tall_sedge_grass:half=lower natures_spirit:tiger_lily natures_spirit:white_heather natures_spirit:white_wisteria_sapling natures_spirit:willow_sapling natures_spirit:yellow_larch_sapling natures_spirit:yellow_maple_sapling natures_spirit:yellow_wildflower \ -\ -neapolitan:adzuki_sprouts neapolitan:banana_frond neapolitan:large_banana_frond neapolitan:mint neapolitan:small_banana_frond neapolitan:strawberry_bush \ -\ -pamhc2crops:acorn_sapling pamhc2crops:almond_sapling pamhc2crops:apple_sapling pamhc2crops:apricot_sapling pamhc2crops:aridgarden pamhc2crops:avocado_sapling pamhc2crops:banana_sapling pamhc2crops:breadfruit_sapling pamhc2crops:candlenut_sapling pamhc2crops:cashew_sapling pamhc2crops:cherry_sapling pamhc2crops:chestnut_sapling pamhc2crops:cinnamon_sapling pamhc2crops:coconut_sapling pamhc2crops:date_sapling pamhc2crops:dragonfruit_sapling pamhc2crops:durian_sapling pamhc2crops:fig_sapling pamhc2crops:frostgarden pamhc2crops:gooseberry_sapling pamhc2crops:guava_sapling pamhc2crops:hazelnut_sapling pamhc2crops:jackfruit_sapling pamhc2crops:lemon_sapling pamhc2crops:lychee_sapling pamhc2crops:maple_sapling pamhc2crops:nutmeg_sapling pamhc2crops:orange_sapling pamhc2crops:passionfruit_sapling pamhc2crops:pawpaw_sapling pamhc2crops:peach_sapling pamhc2crops:pear_sapling pamhc2crops:pinenut_sapling pamhc2crops:pistachio_sapling pamhc2crops:plum_sapling pamhc2crops:pomegranate_sapling pamhc2crops:rambutan_sapling pamhc2crops:shadedgarden pamhc2crops:soggygarden pamhc2crops:soursop_sapling pamhc2crops:spiderweb_sapling pamhc2crops:starfruit_sapling pamhc2crops:tamarind_sapling pamhc2crops:tropicalgarden pamhc2crops:vanillabean_sapling pamhc2crops:walnut_sapling pamhc2crops:windygarden \ -\ -productivetrees:alder_sapling productivetrees:allspice_sapling productivetrees:almond_sapling productivetrees:apricot_sapling productivetrees:aquilaria_sapling productivetrees:asai_palm_sapling productivetrees:ash_sapling productivetrees:aspen_sapling productivetrees:avocado_sapling productivetrees:balsa_sapling productivetrees:balsam_fir_sapling productivetrees:banana_sapling productivetrees:beech_sapling productivetrees:beliy_naliv_apple_sapling productivetrees:black_cherry_sapling productivetrees:black_ember_sapling productivetrees:black_locust_sapling productivetrees:blackthorn_sapling productivetrees:blue_mahoe_sapling productivetrees:boxwood_sapling productivetrees:brazil_nut_sapling productivetrees:brazilwood_sapling productivetrees:breadfruit_sapling productivetrees:buddhas_hand_sapling productivetrees:bull_pine_sapling productivetrees:butternut_sapling productivetrees:cacao_sapling productivetrees:candlenut_sapling productivetrees:carob_sapling productivetrees:cashew_sapling productivetrees:cedar_sapling productivetrees:cempedak_sapling productivetrees:ceylon_ebony_sapling productivetrees:cherry_plum_sapling productivetrees:cinnamon_sapling productivetrees:citron_sapling productivetrees:clove_sapling productivetrees:cocobolo_sapling productivetrees:coconut_sapling productivetrees:coffea_sapling productivetrees:copoazu_sapling productivetrees:cork_oak_sapling productivetrees:cultivated_pear_sapling productivetrees:date_palm_sapling productivetrees:dogwood_sapling productivetrees:douglas_fir_sapling productivetrees:elderberry_sapling productivetrees:elm_sapling productivetrees:european_larch_sapling productivetrees:finger_lime_sapling productivetrees:flowering_crabapple_sapling productivetrees:ginkgo_sapling productivetrees:golden_delicious_apple_sapling productivetrees:grandidiers_baobab_sapling productivetrees:granny_smith_apple_sapling productivetrees:grapefruit_sapling productivetrees:great_sallow_sapling productivetrees:greenheart_sapling productivetrees:hawthorn_sapling productivetrees:hazel_sapling productivetrees:holly_sapling productivetrees:hornbeam_sapling productivetrees:ipe_sapling productivetrees:iroko_sapling productivetrees:jackfruit_sapling productivetrees:juniper_sapling productivetrees:kapok_sapling productivetrees:key_lime_sapling productivetrees:kumquat_sapling productivetrees:lawson_cypress_sapling productivetrees:lemon_sapling productivetrees:lime_sapling productivetrees:loblolly_pine_sapling productivetrees:logwood_sapling productivetrees:mahogany_sapling productivetrees:mandarin_sapling productivetrees:mango_sapling productivetrees:monkey_puzzle_sapling productivetrees:myrtle_ebony_sapling productivetrees:nectarine_sapling productivetrees:nutmeg_sapling productivetrees:old_fustic_sapling productivetrees:olive_sapling productivetrees:orange_sapling productivetrees:osange_orange_sapling productivetrees:padauk_sapling productivetrees:pandanus_sapling productivetrees:papaya_sapling productivetrees:peach_sapling productivetrees:pecan_sapling productivetrees:persimmon_sapling productivetrees:pink_ivory_sapling productivetrees:pistachio_sapling productivetrees:plantain_sapling productivetrees:plum_sapling productivetrees:pomegranate_sapling productivetrees:pomelo_sapling productivetrees:prairie_crabapple_sapling productivetrees:purple_crepe_myrtle_sapling productivetrees:purpleheart_sapling productivetrees:rainbow_gum_sapling productivetrees:red_banana_sapling productivetrees:red_delicious_apple_sapling productivetrees:red_maple_sapling productivetrees:rose_gum_sapling productivetrees:rosewood_sapling productivetrees:rowan_sapling productivetrees:rubber_tree_sapling productivetrees:salak_sapling productivetrees:sand_pear_sapling productivetrees:sandalwood_sapling productivetrees:satsuma_sapling productivetrees:sequoia_sapling productivetrees:silver_fir_sapling productivetrees:silver_lime_sapling productivetrees:socotra_dragon_sapling productivetrees:sour_cherry_sapling productivetrees:soursop_sapling productivetrees:star_anise_sapling productivetrees:star_fruit_sapling productivetrees:sugar_apple_sapling productivetrees:sugar_maple_sapling productivetrees:swamp_gum_sapling productivetrees:sweet_chestnut_sapling productivetrees:sweet_crabapple_sapling productivetrees:sweetgum_sapling \ -\ -projectvibrantjourneys:short_grass \ -\ -quark:ancient_sapling quark:blue_blossom_sapling quark:lavender_blossom_sapling quark:orange_blossom_sapling quark:pink_blossom_sapling quark:red_blossom_sapling quark:yellow_blossom_sapling \ -\ -regions_unexplored:acacia_shrub:half=lower regions_unexplored:alpha_sapling regions_unexplored:apple_oak_sapling regions_unexplored:ashen_grass regions_unexplored:ashen_sapling regions_unexplored:ashen_shrub:half=lower regions_unexplored:bamboo_sapling regions_unexplored:baobab_sapling regions_unexplored:baobab_shrub:half=lower regions_unexplored:barley:half=lower regions_unexplored:birch_shrub:half=lower regions_unexplored:black_snowbelle regions_unexplored:blackwood_sapling regions_unexplored:blackwood_shrub:half=lower regions_unexplored:bladed_grass regions_unexplored:bladed_tall_grass:half=lower regions_unexplored:blue_magnolia_sapling regions_unexplored:blue_magnolia_shrub:half=lower regions_unexplored:blue_snowbelle regions_unexplored:brimsprout regions_unexplored:brimwood_sapling regions_unexplored:brimwood_shrub:half=lower regions_unexplored:brown_snowbelle regions_unexplored:cactus_flower regions_unexplored:cattail:half=lower regions_unexplored:cherry_shrub:half=lower regions_unexplored:clover regions_unexplored:cobalt_earlight regions_unexplored:cobalt_roots regions_unexplored:cobalt_sapling regions_unexplored:corpse_flower:half=lower regions_unexplored:cyan_snowbelle regions_unexplored:cypress_sapling regions_unexplored:cypress_shrub:half=lower regions_unexplored:dark_oak_shrub:half=lower regions_unexplored:dead_pine_sapling regions_unexplored:dead_pine_shrub:half=lower regions_unexplored:dead_sapling regions_unexplored:dead_shrub:half=lower regions_unexplored:dead_steppe_shrub regions_unexplored:duskmelon regions_unexplored:dusktrap:half=lower:closed=false regions_unexplored:enchanted_birch_leaf_pile regions_unexplored:enchanted_birch_sapling regions_unexplored:enchanted_birch_shrub:half=lower regions_unexplored:eucalyptus_sapling regions_unexplored:eucalyptus_shrub:half=lower regions_unexplored:flowering_sapling regions_unexplored:flowering_shrub:half=lower regions_unexplored:frozen_grass regions_unexplored:glister_bulb:half=lower regions_unexplored:glister_spire:half=lower regions_unexplored:glistering_fern regions_unexplored:glistering_ivy regions_unexplored:glistering_sprout regions_unexplored:golden_larch_sapling regions_unexplored:golden_larch_shrub:half=lower regions_unexplored:green_snowbelle regions_unexplored:hanging_earlight regions_unexplored:joshua_leaves:half=lower regions_unexplored:joshua_sapling regions_unexplored:joshua_shrub:half=lower regions_unexplored:jungle_shrub:half=lower regions_unexplored:kapok_sapling regions_unexplored:kapok_shrub:half=lower regions_unexplored:larch_sapling regions_unexplored:larch_shrub:half=lower regions_unexplored:light_blue_snowbelle regions_unexplored:lime_snowbelle regions_unexplored:magenta_snowbelle regions_unexplored:magnolia_sapling regions_unexplored:magnolia_shrub:half=lower regions_unexplored:mangrove_shrub:half=lower regions_unexplored:maple_leaf_pile regions_unexplored:maple_sapling regions_unexplored:maple_shrub:half=lower regions_unexplored:mauve_sapling regions_unexplored:mauve_shrub:half=lower regions_unexplored:medium_grass regions_unexplored:mycotoxic_daisy:half=lower regions_unexplored:mycotoxic_grass regions_unexplored:oak_shrub:half=lower regions_unexplored:orange_maple_leaf_pile regions_unexplored:orange_maple_sapling regions_unexplored:orange_maple_shrub:half=lower regions_unexplored:palm_sapling regions_unexplored:palm_shrub:half=lower regions_unexplored:pine_sapling regions_unexplored:pine_shrub:half=lower regions_unexplored:pink_magnolia_sapling regions_unexplored:pink_magnolia_shrub:half=lower regions_unexplored:pink_snowbelle regions_unexplored:prismoss_sprout regions_unexplored:purple_snowbelle regions_unexplored:red_maple_leaf_pile regions_unexplored:red_maple_sapling regions_unexplored:red_maple_shrub:half=lower regions_unexplored:redwood_sapling regions_unexplored:redwood_shrub:half=lower regions_unexplored:salmonberry_bush regions_unexplored:sandy_grass regions_unexplored:sandy_tall_grass:half=lower regions_unexplored:silver_birch_leaf_pile regions_unexplored:silver_birch_sapling regions_unexplored:silver_birch_shrub:half=lower regions_unexplored:small_desert_shrub regions_unexplored:small_oak_sapling regions_unexplored:socotra_sapling regions_unexplored:socotra_shrub:half=lower regions_unexplored:spruce_shrub:half=lower regions_unexplored:steppe_grass regions_unexplored:steppe_shrub regions_unexplored:steppe_tall_grass:half=lower regions_unexplored:stone_bud regions_unexplored:tall_cobalt_earlight:half=lower regions_unexplored:tassel:half=lower regions_unexplored:white_magnolia_sapling regions_unexplored:white_magnolia_shrub:half=lower regions_unexplored:willow_sapling regions_unexplored:willow_shrub:half=lower regions_unexplored:wilting_trillium regions_unexplored:windswept_grass:half=lower \ -\ -resource_cracker:garlic_crop \ -\ -ribbits:swamp_daisy ribbits:umbrella_leaf \ -\ -rusticdelight:bell_peppers rusticdelight:coffee rusticdelight:cotton rusticdelight:wild_bell_peppers rusticdelight:wild_coffee rusticdelight:wild_cotton \ -\ -sandwichable:ancient_grain sandwichable:cucumbers sandwichable:lettuce sandwichable:onions sandwichable:shrub sandwichable:tomatoes \ -\ -seafarer:algae_plant seafarer:beachgrass seafarer:beachgrass_fan seafarer:coastal_lavender seafarer:coastal_wildflower seafarer:sea_holly seafarer:sea_thrift \ -\ -snowyspirit:ginger snowyspirit:wild_ginger \ -\ -soulsweapons:hydrangea soulsweapons:withered_berry_bush soulsweapons:withered_fern soulsweapons:withered_grass \ -\ -spelunkers_charm:dead_grass \ -\ -spelunkery:sporophyte spelunkery:tall_sporophyte:half=lower \ -\ -spring_to_life:bush spring_to_life:short_dry_grass spring_to_life:tall_dry_grass \ -\ -supplementaries:flax:half=lower supplementaries:wild_flax \ -\ -sushigocrafting:cucumber_crop sushigocrafting:rice_crop sushigocrafting:sesame_crop sushigocrafting:soy_crop \ -\ -tconstruct:blood_slime_fern tconstruct:blood_slime_tall_grass tconstruct:earth_slime_fern tconstruct:earth_slime_sapling tconstruct:earth_slime_tall_grass tconstruct:ender_slime_fern tconstruct:ender_slime_sapling tconstruct:ender_slime_tall_grass tconstruct:ichor_slime_fern tconstruct:ichor_slime_sapling tconstruct:ichor_slime_tall_grass tconstruct:sky_slime_fern tconstruct:sky_slime_sapling tconstruct:sky_slime_tall_grass \ -\ -techreborn:rubber_sapling \ -\ -terrainslabs:dead_bush_on_top terrainslabs:fern_on_top terrainslabs:short_grass_on_top \ -\ -terrestria:bryce_sapling terrestria:cypress_sapling terrestria:dark_japanese_maple_sapling terrestria:dead_grass terrestria:hemlock_sapling terrestria:japanese_maple_sapling terrestria:japanese_maple_shrub_sapling terrestria:jungle_palm_sapling terrestria:rainbow_eucalyptus_sapling terrestria:redwood_sapling terrestria:rubber_sapling terrestria:sakura_sapling terrestria:willow_sapling terrestria:yucca_palm_sapling \ -\ -tfc:crop/alfalfa tfc:crop/barley tfc:crop/beet tfc:crop/cabbage tfc:crop/canola tfc:crop/carrot tfc:crop/cassava tfc:crop/garlic tfc:crop/green_bean:stick=false:part=bottom tfc:crop/jute:part=bottom tfc:crop/lentil tfc:crop/maize:part=bottom tfc:crop/melon tfc:crop/oat tfc:crop/onion tfc:crop/papyrus:part=bottom tfc:crop/peanut tfc:crop/potato tfc:crop/pumpkin tfc:crop/radish tfc:crop/red_bell_pepper tfc:crop/rice:fluid=empty tfc:crop/rye tfc:crop/soybean tfc:crop/squash tfc:crop/tomato:stick=false:part=bottom tfc:crop/wheat tfc:crop/yellow_bell_pepper tfc:dead_crop/alfalfa tfc:dead_crop/barley tfc:dead_crop/beet tfc:dead_crop/cabbage tfc:dead_crop/canola tfc:dead_crop/carrot tfc:dead_crop/cassava tfc:dead_crop/garlic tfc:dead_crop/green_bean:part=bottom tfc:dead_crop/jute:part=bottom tfc:dead_crop/lentil tfc:dead_crop/maize:part=bottom tfc:dead_crop/melon tfc:dead_crop/oat tfc:dead_crop/onion tfc:dead_crop/papyrus:part=bottom tfc:dead_crop/peanut tfc:dead_crop/potato tfc:dead_crop/pumpkin tfc:dead_crop/radish tfc:dead_crop/red_bell_pepper tfc:dead_crop/rye tfc:dead_crop/soybean tfc:dead_crop/squash tfc:dead_crop/tomato:part=bottom tfc:dead_crop/wheat tfc:dead_crop/yellow_bell_pepper tfc:plant/arrowhead:part=lower tfc:plant/arundo tfc:plant/athyrium_fern tfc:plant/banana_sapling tfc:plant/beachgrass tfc:plant/bear_grass:part=lower tfc:plant/bird_nest_fern tfc:plant/bluegrass tfc:plant/bromegrass tfc:plant/bunchberry_bush tfc:plant/canna tfc:plant/cattail:part=lower tfc:plant/cherry_sapling tfc:plant/cloudberry_bush tfc:plant/coontail tfc:plant/cordgrass:part=lower tfc:plant/cranberry_bush tfc:plant/dead_berry_bush tfc:plant/dead_bush tfc:plant/desert_flame tfc:plant/dry_grass tfc:plant/dry_phragmite tfc:plant/fan_palm:part=lower tfc:plant/field_horsetail tfc:plant/fountain_grass tfc:plant/foxglove:part=lower tfc:plant/golden_bamboo_sapling tfc:plant/gooseberry_bush tfc:plant/green_apple_sapling tfc:plant/heather tfc:plant/king_fern:part=upper tfc:plant/lady_fern tfc:plant/lemon_sapling tfc:plant/marigold:part=lower tfc:plant/olive_sapling tfc:plant/orange_sapling tfc:plant/orchard_grass tfc:plant/ostrich_fern tfc:plant/pampas_grass:part=lower tfc:plant/peach_sapling tfc:plant/phragmite:part=lower tfc:plant/pickerelweed:part=lower tfc:plant/plum_sapling tfc:plant/primrose tfc:plant/raddia_grass tfc:plant/ramunda tfc:plant/red_apple_sapling tfc:plant/red_oat_grass tfc:plant/red_sealing_wax_palm:part=lower tfc:plant/ryegrass tfc:plant/sagebrush tfc:plant/saguaro_fruit tfc:plant/sapphire_tower:part=lower tfc:plant/scutch_grass tfc:plant/sea_lavender:part=lower tfc:plant/silver_bromeliad tfc:plant/silver_spurflower tfc:plant/snowberry_bush tfc:plant/star_grass tfc:plant/strawberry_bush tfc:plant/switchgrass:part=lower tfc:plant/sword_fern tfc:plant/tall_fescue_grass:part=lower tfc:plant/timothy_grass tfc:plant/toquilla_palm:part=lower tfc:plant/water_taro:part=lower tfc:plant/wintergreen_berry_bush tfc:plant/yucca tfc:wild_crop/alfalfa tfc:wild_crop/barley tfc:wild_crop/beet tfc:wild_crop/cabbage tfc:wild_crop/canola tfc:wild_crop/carrot tfc:wild_crop/cassava tfc:wild_crop/garlic tfc:wild_crop/green_bean:part=bottom tfc:wild_crop/jute:part=bottom tfc:wild_crop/lentil tfc:wild_crop/maize:part=bottom tfc:wild_crop/melon tfc:wild_crop/oat tfc:wild_crop/onion tfc:wild_crop/papyrus:part=bottom tfc:wild_crop/peanut tfc:wild_crop/potato tfc:wild_crop/pumpkin tfc:wild_crop/radish tfc:wild_crop/red_bell_pepper tfc:wild_crop/rice:fluid=empty tfc:wild_crop/rye tfc:wild_crop/soybean tfc:wild_crop/squash tfc:wild_crop/tomato:part=bottom tfc:wild_crop/wheat tfc:wild_crop/yellow_bell_pepper tfc:wood/sapling/acacia tfc:wood/sapling/ash tfc:wood/sapling/aspen tfc:wood/sapling/birch tfc:wood/sapling/blackwood tfc:wood/sapling/chestnut tfc:wood/sapling/douglas_fir tfc:wood/sapling/hickory tfc:wood/sapling/kapok tfc:wood/sapling/mangrove tfc:wood/sapling/maple tfc:wood/sapling/oak tfc:wood/sapling/palm tfc:wood/sapling/pine tfc:wood/sapling/rosewood tfc:wood/sapling/sequoia tfc:wood/sapling/spruce tfc:wood/sapling/sycamore tfc:wood/sapling/white_cedar tfc:wood/sapling/willow \ -\ -the_deep_void:bone_marrow the_deep_void:cave_growth the_deep_void:rotten_grass:half=lower \ -\ -theabyss:blaru_grass theabyss:caecus_versa theabyss:exolius_plant theabyss:fortris_ultima theabyss:glow_shroom:half=lower theabyss:gulom_plant theabyss:ralom_plant theabyss:rub_shroom:half=lower theabyss:saturnia_versa theabyss:slimed_grass theabyss:srala_shroom theabyss:tall_blaru_grass:half=lower theabyss:tall_glow_shroom:half=lower theabyss:tall_rub_shroom:half=lower theabyss:vigilant_blue_grass theabyss:vigilant_blue_outer_leaves theabyss:vigilant_grass theabyss:vigilant_outer_leaves theabyss:young_exolius_plant \ -\ -traverse:yellow_autumnal_sapling \ -\ -twigs:bamboo_leaves \ -\ -twilightforest:canopy_sapling twilightforest:darkwood_sapling twilightforest:fiddlehead twilightforest:hollow_oak_sapling twilightforest:mangrove_sapling twilightforest:mining_sapling twilightforest:rainbow_oak_sapling twilightforest:sorting_sapling twilightforest:thorn_rose twilightforest:time_sapling twilightforest:transformation_sapling twilightforest:twilight_oak_sapling \ -\ -undergarden:amorous_bristle undergarden:butterbunch undergarden:miserabell \ -\ -upgrade_aquatic:beachgrass upgrade_aquatic:pink_searocket upgrade_aquatic:river_sapling upgrade_aquatic:tall_beachgrass:half=lower upgrade_aquatic:white_searocket \ -\ -vanillabackport:closed_eyeblossom \ -\ -verdantvibes:burnweed:half=lower verdantvibes:cattails:half=lower verdantvibes:dragon_tree verdantvibes:tall_dragon_tree:half=lower \ -\ -vinery:apple_tree_sapling vinery:cherry_sapling vinery:dark_cherry_sapling vinery:red_grape_bush vinery:savanna_grape_bush_red vinery:savanna_grape_bush_white vinery:taiga_grape_bush_red vinery:taiga_grape_bush_white vinery:white_grape_bush \ -\ -vintagedelight:cucumber_crop vintagedelight:gearo_berry_bush vintagedelight:ghost_pepper_crop vintagedelight:magic_peanut vintagedelight:oat_crop vintagedelight:peanut_crop vintagedelight:wild_cucumbers vintagedelight:wild_ghost_peppers vintagedelight:wild_oats vintagedelight:wild_peanuts \ -\ -wetland_whimsy:bald_cypress_sapling wetland_whimsy:cordgrass \ -\ -wildernature:hazelnut_bush \ -\ -wilderwild:cattail:half=lower wilderwild:cypress_sapling wilderwild:maple_sapling - -# Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -block.10007 = spruce_leaves jungle_leaves acacia_leaves mangrove_leaves cherry_leaves pale_oak_leaves \ -\ -ad_astra:glacian_leaves \ -\ -ars_elemental:yellow_archwood_leaves \ -\ -ars_nouveau:blue_archwood_leaves ars_nouveau:green_archwood_leaves ars_nouveau:purple_archwood_leaves ars_nouveau:red_archwood_leaves \ -\ -betterend:cave_bush betterend:dragon_tree_leaves betterend:helix_tree_leaves betterend:lacugrove_leaves betterend:lucernia_leaves betterend:lucernia_outer_leaves betterend:pythadendron_leaves betterend:tenanea_leaves betterend:tenanea_outer_leaves \ -\ -betternether:anchor_tree_leaves betternether:black_bush betternether:rubeus_leaves betternether:willow_leaves \ -\ -biomesoplenty:cypress_leaves biomesoplenty:dead_leaves biomesoplenty:empyreal_leaves biomesoplenty:fir_leaves biomesoplenty:hellbark_leaves biomesoplenty:jacaranda_leaves biomesoplenty:magic_leaves biomesoplenty:maple_leaves biomesoplenty:null_leaves biomesoplenty:orange_autumn_leaves biomesoplenty:orange_maple_leaves biomesoplenty:origin_leaves biomesoplenty:pine_leaves biomesoplenty:red_maple_leaves biomesoplenty:redwood_leaves biomesoplenty:snowblossom_leaves biomesoplenty:umbran_leaves biomesoplenty:yellow_autumn_leaves biomesoplenty:yellow_maple_leaves \ -\ -biomeswevegone:flowering_spirit_leaves biomeswevegone:spirit_leaves \ -\ -blockus:legacy_leaves \ -\ -braziliandelight:acai_palm_leaves braziliandelight:budding_acai_palm_leaves braziliandelight:budding_coconut_palm_leaves braziliandelight:budding_lemon_leaves braziliandelight:coconut_palm_leaves braziliandelight:lemon_leaves \ -\ -burnt:burnt_leaves \ -\ -dimdoors:driftwood_leaves \ -\ -dt_sonicraft:chilly_blossom_leaves dt_sonicraft:ice_cap_chilly_blossom_leaves \ -\ -dt_super_block_world:amanita_leaves dt_super_block_world:fruiting_amanita_leaves dt_super_block_world:fruiting_mayoi_leaves dt_super_block_world:mayoi_leaves \ -\ -dtaether:crystal_leaves dtaether:decorated_holiday_leaves dtaether:golden_oak_leaves dtaether:holiday_leaves dtaether:skyroot_bush_leaves dtaether:skyroot_leaves \ -\ -dtautumnity:orange_maple_leaves dtautumnity:red_maple_leaves dtautumnity:yellow_maple_leaves \ -\ -dtbop:acacia_twiglet_leaves dtbop:acacia_undergrowth_leaves dtbop:cherry_twiglet_leaves dtbop:cypress_willow_leaves dtbop:dark_oak_twiglet_leaves dtbop:dark_poplar_leaves dtbop:dying_leaves dtbop:hellbark_bush_leaves dtbop:hellbark_leaves dtbop:jacaranda_leaves dtbop:jungle_twiglet_leaves dtbop:magic_poplar_leaves dtbop:mahogany_leaves dtbop:mangrove_twiglet_leaves dtbop:mega_dark_oak_leaves dtbop:oak_twiglet_leaves dtbop:orange_maple_leaves dtbop:pine_leaves dtbop:poplar_leaves dtbop:rainbow_birch_leaves dtbop:redwood_leaves dtbop:snowblossom_leaves dtbop:snowblossom_twiglet_leaves dtbop:sparse_acacia_leaves dtbop:sparse_oak_leaves dtbop:spruce_poplar_leaves dtbop:spruce_twiglet_leaves dtbop:spruce_undergrowth_leaves dtbop:umbran_leaves \ -\ -dtbwg:allium_leaves dtbwg:baobab_leaves dtbwg:blooming_witch_hazel_leaves dtbwg:blue_enchanted_leaves dtbwg:blue_spruce_leaves dtbwg:brown_zelkova_leaves dtbwg:canopy_dark_oak_leaves dtbwg:canopy_oak_leaves dtbwg:cika_leaves dtbwg:cypress_leaves dtbwg:dark_oak_twiglet_leaves dtbwg:ebony_leaves dtbwg:flowering_indigo_jacaranda_leaves dtbwg:flowering_ironwood_leaves dtbwg:flowering_jacaranda_leaves dtbwg:flowering_orchard_leaves dtbwg:flowering_palo_verde_leaves dtbwg:flowering_skyris_leaves dtbwg:green_enchanted_leaves dtbwg:holly_berry_leaves dtbwg:holly_leaves dtbwg:indigo_jacaranda_leaves dtbwg:ironwood_leaves dtbwg:jacaranda_leaves dtbwg:mahogany_leaves dtbwg:northern_spruce_leaves dtbwg:oak_twiglet_leaves dtbwg:orange_spruce_leaves dtbwg:orchard_leaves dtbwg:palo_verde_leaves dtbwg:pine_leaves dtbwg:pink_allium_leaves dtbwg:poplar_leaves dtbwg:prairie_oak_leaves dtbwg:rainbow_eucalyptus_leaves dtbwg:red_spruce_leaves dtbwg:redwood_leaves dtbwg:ripe_orchard_leaves dtbwg:rose_leaves dtbwg:skyris_leaves dtbwg:sparse_witch_hazel_leaves dtbwg:tapered_oak_leaves dtbwg:white_allium_leaves dtbwg:white_mangrove_leaves dtbwg:white_sakura_leaves dtbwg:witch_hazel_leaves dtbwg:yellow_birch_leaves dtbwg:yellow_poplar_leaves dtbwg:yellow_sakura_leaves dtbwg:yellow_spruce_leaves dtbwg:yucca_leaves dtbwg:zelkova_leaves \ -\ -dtcobblemon:apricorn_leaves \ -\ -dtcroptopia:cinnamon_leaves dtcroptopia:date_leaves dtcroptopia:dragon_fruit_leaves \ -\ -dtecologics:walnut_leaves \ -\ -dtfish_of_thieves:mango_leaves \ -\ -dthexcasting:edified_amethyst_leaves dthexcasting:edified_aventurine_leaves dthexcasting:edified_citrine_leaves \ -\ -dthexerei:mahogany_leaves dthexerei:witch_hazel_leaves \ -\ -dtnatures_spirit:cedar_leaves dtnatures_spirit:cypress_leaves dtnatures_spirit:ghaf_leaves dtnatures_spirit:joshua_leaves dtnatures_spirit:larch_leaves dtnatures_spirit:mahogany_leaves dtnatures_spirit:olive_leaves dtnatures_spirit:palo_verde_leaves dtnatures_spirit:part_pink_wisteria_leaves dtnatures_spirit:part_purple_wisteria_leaves dtnatures_spirit:part_white_wisteria_leaves dtnatures_spirit:pink_wisteria_leaves dtnatures_spirit:purple_wisteria_leaves dtnatures_spirit:redwood_leaves dtnatures_spirit:saxaul_leaves dtnatures_spirit:sugi_leaves dtnatures_spirit:white_wisteria_leaves dtnatures_spirit:wisteria_leaves dtnatures_spirit:yellow_larch_leaves \ -\ -dtquark:fiery_blossom_leaves dtquark:frosty_blossom_leaves dtquark:serene_blossom_leaves dtquark:sunny_blossom_leaves dtquark:warm_blossom_leaves \ -\ -dtru:acacia_twiglet_leaves dtru:ashen_leaves dtru:ashen_pine_leaves dtru:baobab_leaves dtru:blackwood_leaves dtru:blue_magnolia_leaves dtru:brimwood_leaves dtru:cobalt_leaves dtru:cypress_leaves dtru:dead_leaves dtru:dead_pine_leaves dtru:enchanted_birch_leaves dtru:eucalyptus_leaves dtru:flowering_leaves dtru:flowering_undergrowth_leaves dtru:golden_larch_leaves dtru:joshua_leaves dtru:kapok_leaves dtru:larch_leaves dtru:magnolia_leaves dtru:mauve_leaves dtru:oak_poplar_leaves dtru:oak_twiglet_leaves dtru:orange_maple_leaves dtru:pine_leaves dtru:pine_twiglet_leaves dtru:pink_magnolia_leaves dtru:redwood_leaves dtru:reef_jungle_leaves dtru:silver_birch_leaves dtru:socotra_leaves dtru:spruce_twiglet_leaves dtru:twisting_birch_leaves dtru:white_magnolia_leaves \ -\ -dtslayersbeasts:albino_redwood_leaves dtslayersbeasts:bloodwood_leaves dtslayersbeasts:cypress_leaves dtslayersbeasts:desert_oak_leaves dtslayersbeasts:eucalyptus_leaves dtslayersbeasts:kapok_leaves dtslayersbeasts:redwood_leaves \ -\ -dtterralith:acacia_amethyst_leaves dtterralith:acacia_conifer_leaves dtterralith:acacia_deciduous_leaves dtterralith:acacia_kapok_leaves dtterralith:acacia_poplar_leaves dtterralith:acacia_sparse_leaves dtterralith:acacia_twiglet_leaves dtterralith:acacia_windswept_leaves dtterralith:azalea_mahogany_leaves dtterralith:birch_conifer_leaves dtterralith:birch_poplar_leaves dtterralith:birch_scruffy_conifer_leaves dtterralith:birch_scruffy_leaves dtterralith:birch_short_conifer_leaves dtterralith:birch_sparse_leaves dtterralith:birch_twilight_leaves dtterralith:birch_windswept_leaves dtterralith:cherry_bush_leaves dtterralith:dark_oak_blue_conifer_leaves dtterralith:dark_oak_canopy_leaves dtterralith:dark_oak_canopy_mirage_leaves dtterralith:dark_oak_jacaranda_leaves dtterralith:dark_oak_orange_conifer_leaves dtterralith:dark_oak_red_conifer_leaves dtterralith:dark_oak_sakura_bush_leaves dtterralith:dark_oak_sakura_leaves dtterralith:dark_oak_wide_leaves dtterralith:flowering_azalea_mahogany_leaves dtterralith:jungle_jacaranda_leaves dtterralith:jungle_sakura_leaves dtterralith:jungle_sparse_leaves dtterralith:jungle_windswept_leaves dtterralith:mangrove_scruffy_leaves dtterralith:mangrove_sparse_leaves dtterralith:oak_conifer_leaves dtterralith:oak_kapok_leaves dtterralith:oak_scruffy_leaves dtterralith:oak_scruffy_tall_conifer_leaves dtterralith:oak_sparse_leaves dtterralith:oak_tall_conifer_leaves dtterralith:oak_twiglet_leaves dtterralith:oak_twilight_leaves dtterralith:oak_yellow_conifer_leaves dtterralith:spruce_bush_leaves dtterralith:spruce_moonlight_leaves dtterralith:spruce_poplar_leaves dtterralith:spruce_round_leaves dtterralith:spruce_short_conifer_leaves dtterralith:spruce_sparse_leaves dtterralith:spruce_tall_conifer_leaves dtterralith:spruce_twiglet_leaves dtterralith:tall_dark_oak_leaves \ -\ -dttfc:acacia_leaves dttfc:acacia_undergrowth_leaves dttfc:ash_leaves dttfc:ash_undergrowth_leaves dttfc:birch_leaves dttfc:birch_undergrowth_leaves dttfc:blackwood_leaves dttfc:blackwood_undergrowth_leaves dttfc:chestnut_leaves dttfc:chestnut_undergrowth_leaves dttfc:hickory_leaves dttfc:hickory_undergrowth_leaves dttfc:kapok_leaves dttfc:kapok_undergrowth_leaves dttfc:mangrove_leaves dttfc:oak_leaves dttfc:oak_undergrowth_leaves dttfc:pine_leaves dttfc:pine_undergrowth_leaves dttfc:rosewood_leaves dttfc:sequoia_leaves dttfc:sequoia_undergrowth_leaves dttfc:spruce_leaves dttfc:spruce_undergrowth_leaves dttfc:sycamore_leaves dttfc:white_cedar_leaves dttfc:white_cedar_undergrowth_leaves \ -\ -dynamictrees:acacia_leaves dynamictrees:apple:age=1 dynamictrees:apple:age=2 dynamictrees:apple:age=3 dynamictrees:cherry_leaves dynamictrees:jungle_leaves dynamictrees:jungle_undergrowth_leaves dynamictrees:mangrove_leaves dynamictrees:spruce_leaves \ -\ -expandeddelight:cinnamon_leaves \ -\ -hydrol:acacia_leaves_pile hydrol:acacia_leaves_wall hydrol:cherry_leaves_pile hydrol:cherry_leaves_wall hydrol:jungle_leaves_pile hydrol:jungle_leaves_wall hydrol:mangrove_leaves_pile hydrol:mangrove_leaves_wall hydrol:spruce_leaves_pile hydrol:spruce_leaves_wall \ -\ -iceandfire:dreadwood_leaves \ -\ -mocreatures:wyvwood_leaves \ -\ -natura:nether_leaves natura:nether_leaves2 natura:overworld_leaves2:type=sakura natura:overworld_leaves:type=maple natura:overworld_leaves:type=tiger \ -\ -pvj:leaves_aspen pvj:leaves_jacaranda pvj:leaves_orange_maple pvj:leaves_pink_cherry_blossom pvj:leaves_red_maple pvj:leaves_white_cherry_blossom \ -\ -quark:variant_leaves:variant=sakura_leaves \ -\ -regions_unexplored:dead_leaves regions_unexplored:dead_pine_leaves \ -\ -tconstruct:earth_slime_leaves tconstruct:ender_slime_leaves tconstruct:ichor_slime_leaves tconstruct:sky_slime_leaves tconstruct:slime_leaves \ -\ -techreborn:rubber_leaves \ -\ -tfc:plant/cherry_leaves tfc:plant/green_apple_leaves tfc:plant/lemon_leaves tfc:plant/olive_leaves tfc:plant/orange_leaves tfc:plant/peach_leaves tfc:plant/plum_leaves tfc:plant/red_apple_leaves tfc:wood/leaves/acacia tfc:wood/leaves/ash tfc:wood/leaves/aspen tfc:wood/leaves/birch tfc:wood/leaves/blackwood tfc:wood/leaves/chestnut tfc:wood/leaves/douglas_fir tfc:wood/leaves/hickory tfc:wood/leaves/kapok tfc:wood/leaves/mangrove tfc:wood/leaves/maple tfc:wood/leaves/oak tfc:wood/leaves/palm tfc:wood/leaves/pine tfc:wood/leaves/rosewood tfc:wood/leaves/sequoia tfc:wood/leaves/spruce tfc:wood/leaves/sycamore tfc:wood/leaves/white_cedar tfc:wood/leaves/willow \ -\ -traverse:brown_autumnal_leaves traverse:orange_autumnal_leaves traverse:red_autumnal_leaves traverse:yellow_autumnal_leaves \ -\ -twilightforest:beanstalk_leaves twilightforest:canopy_leaves twilightforest:giant_leaves twilightforest:mangrove_leaves twilightforest:mining_leaves twilightforest:rainbow_oak_leaves twilightforest:sorting_leaves twilightforest:thorn_leaves twilightforest:time_leaves twilightforest:transformation_leaves twilightforest:twilight_oak_leaves \ -\ -vanillabackport:pale_oak_leaves \ -\ -wilderwild:baobab_leaves wilderwild:cypress_leaves wilderwild:orange_maple_leaves wilderwild:palm_fronds wilderwild:red_maple_leaves wilderwild:yellow_maple_leaves - -# Leaves -block.10009 = oak_leaves birch_leaves dark_oak_leaves azalea_leaves \ -tags_leaves \ -\ -aether:crystal_fruit_leaves aether:crystal_leaves aether:decorated_holiday_leaves aether:golden_oak_leaves aether:holiday_leaves aether:skyroot_leaves \ -\ -aether_redux:blighted_skyroot_leaves aether_redux:blightwillow_leaf_pile aether_redux:blightwillow_leaves aether_redux:fieldsproot_leaves aether_redux:gilded_leaf_pile aether_redux:gilded_oak_leaves aether_redux:glacia_leaves aether_redux:golden_leaf_pile aether_redux:purple_glacia_leaves aether_redux:zanberry_bush \ -\ -alexscaves:ancient_leaves \ -\ -ancient_aether:crystal_skyroot_leaves ancient_aether:enchanted_skyroot_leaves ancient_aether:highsproot_leaves ancient_aether:sakura_leaves ancient_aether:skyroot_pine_leaves \ -\ -architects_palette:twisted_leaves \ -\ -atmospheric:aspen_leaves atmospheric:currant_leaves atmospheric:dry_laurel_leaves atmospheric:flowering_morado_leaves atmospheric:green_aspen_leaves atmospheric:grimwood_leaves atmospheric:kousa_leaves atmospheric:laurel_leaves atmospheric:morado_leaves atmospheric:rosewood_leaves atmospheric:yucca_leaves \ -\ -autumnity:maple_leaves autumnity:red_maple_leaves autumnity:yellow_maple_leaves \ -\ -beachparty:palm_leaves \ -\ -biomemakeover:ancient_oak_leaves biomemakeover:belighted_balsa_leaves biomemakeover:blighted_balsa_leaves biomemakeover:swamp_cypress_leaves biomemakeover:willow_leaves \ -\ -biomesoplenty:bramble_leaves biomesoplenty:mahogany_leaves biomesoplenty:palm_leaves biomesoplenty:willow_leaves \ -\ -biomeswevegone:araucaria_leaves biomeswevegone:aspen_leaves biomeswevegone:baobab_leaves biomeswevegone:blooming_witch_hazel_leaves biomeswevegone:blooming_with_hazel_leaves biomeswevegone:blue_enchanted_leaves biomeswevegone:blue_spruce_leaves biomeswevegone:brown_birch_leaves biomeswevegone:brown_oak_leaves biomeswevegone:brown_zelkova_leaves biomeswevegone:cika_leaves biomeswevegone:cypress_leaves biomeswevegone:ebony_leaves biomeswevegone:ether_leaves biomeswevegone:fir_leaves biomeswevegone:firecracker_leaves biomeswevegone:flowering_baobab_leaves biomeswevegone:flowering_indigo_jacaranda_leaves biomeswevegone:flowering_ironwood_leaves biomeswevegone:flowering_jacaranda_leaves biomeswevegone:flowering_joshua_leaves biomeswevegone:flowering_nightshade_leaves biomeswevegone:flowering_palo_verde_leaves biomeswevegone:flowering_skyris_leaves biomeswevegone:flowering_yucca_leaves biomeswevegone:green_apple_skyris_leaves biomeswevegone:green_enchanted_leaves biomeswevegone:holly_berry_leaves biomeswevegone:holly_leaves biomeswevegone:indigo_jacaranda_leaves biomeswevegone:ironwood_leaves biomeswevegone:jacaranda_leaves biomeswevegone:joshua_leaves biomeswevegone:lament_leaves biomeswevegone:mahogany_leaves biomeswevegone:maple_leaves biomeswevegone:nightshade_leaves biomeswevegone:orange_birch_leaves biomeswevegone:orange_oak_leaves biomeswevegone:orange_spruce_leaves biomeswevegone:orchard_leaves biomeswevegone:palm_leaves biomeswevegone:palo_verde_leaves biomeswevegone:pine_leaves biomeswevegone:pink_cherry_leaves biomeswevegone:rainbow_eucalyptus_leaves biomeswevegone:red_birch_leaves biomeswevegone:red_maple_leaves biomeswevegone:red_oak_leaves biomeswevegone:red_spruce_leaves biomeswevegone:redwood_leaves biomeswevegone:ripe_baobab_leaves biomeswevegone:ripe_joshua_leaves biomeswevegone:ripe_orchard_leaves biomeswevegone:ripe_yucca_leaves biomeswevegone:silver_maple_leaves biomeswevegone:skyris_leaves biomeswevegone:white_cherry_leaves biomeswevegone:white_mangrove_leaves biomeswevegone:white_sakura_leaves biomeswevegone:willow_leaves biomeswevegone:witch_hazel_leaves biomeswevegone:withering_oak_leaves biomeswevegone:yellow_birch_leaves biomeswevegone:yellow_sakura_leaves biomeswevegone:yellow_spruce_leaves biomeswevegone:yucca_leaves biomeswevegone:zelkova_leaves \ -\ -blockus:acacia_small_hedge blockus:azalea_small_hedge blockus:azalea_small_hedge_flowers blockus:birch_small_hedge blockus:cherry_small_hedge blockus:crimson_small_hedge blockus:dark_oak_small_hedge blockus:jungle_small_hedge blockus:mangrove_small_hedge blockus:moss_small_hedge blockus:oak_small_hedge blockus:spruce_small_hedge blockus:warped_small_hedge blockus:white_oak_leaves blockus:white_oak_small_hedge \ -\ -bloomingnature:aspen_leaves bloomingnature:baobab_leaves bloomingnature:chestnut_leaves bloomingnature:ebony_leaves bloomingnature:fan_palm_leaves bloomingnature:fir_leaves bloomingnature:larch_leaves bloomingnature:swamp_cypress_leaves bloomingnature:swamp_oak_leaves \ -\ -blossom:flowering_oak_leaves \ -\ -blue_skies:bluebright_leaves blue_skies:cherry_leaves blue_skies:crescent_fruit_leaves blue_skies:crystallized_leaves blue_skies:dusk_leaves blue_skies:frostbright_leaves blue_skies:lunar_leaves blue_skies:maple_leaves blue_skies:starlit_leaves \ -\ -bountifulfares:apple_leaves bountifulfares:hoary_leaves bountifulfares:lemon_leaves bountifulfares:orange_leaves bountifulfares:plum_leaves bountifulfares:walnut_leaves \ -\ -byg:araucaria_leaves byg:aspen_leaves byg:baobab_leaves byg:blooming_with_hazel_leaves byg:blue_enchanted_leaves byg:blue_spruce_leaves byg:brown_birch_leaves byg:brown_oak_leaves byg:brown_zelkova_leaves byg:cika_leaves byg:cypress_leaves byg:ebony_leaves byg:ether_leaves byg:fir_leaves byg:firecracker_leaves byg:flowering_baobab_leaves byg:flowering_indigo_jacaranda_bush byg:flowering_indigo_jacaranda_leaves byg:flowering_jacaranda_bush byg:flowering_jacaranda_leaves byg:flowering_joshua_leaves byg:flowering_nightshade_leaves byg:flowering_orchard_leaves byg:flowering_palo_verde_leaves byg:flowering_skyris_leaves byg:green_apple_skyris_leaves byg:green_enchanted_leaves byg:holly_berry_leaves byg:holly_leaves byg:indigo_jacaranda_bush byg:indigo_jacaranda_leaves byg:jacaranda_bush byg:jacaranda_leaves byg:joshua_leaves byg:lament_leaves byg:mahogany_leaves byg:maple_leaves byg:nightshade_leaves byg:orange_birch_leaves byg:orange_oak_leaves byg:orange_spruce_leaves byg:orchard_leaves byg:palm_leaves byg:palo_verde_leaves byg:pine_leaves byg:pink_cherry_leaves byg:rainbow_eucalyptus_leaves byg:red_birch_leaves byg:red_maple_leaves byg:red_oak_leaves byg:red_spruce_leaves byg:redwood_leaves byg:ripe_baobab_leaves byg:ripe_joshua_leaves byg:ripe_orchard_leaves byg:silver_maple_leaves byg:skyris_leaves byg:white_cherry_leaves byg:white_mangrove_leaves byg:willow_leaves byg:witch_hazel_leaves byg:withering_oak_leaves byg:yellow_birch_leaves byg:yellow_spruce_leaves byg:zelkova_leaves \ -\ -caupona:fig_leaves \ -\ -chipped:apple_acacia_leaves chipped:apple_birch_leaves chipped:apple_dark_oak_leaves chipped:apple_jungle_leaves chipped:apple_oak_leaves chipped:apple_spruce_leaves chipped:cherry_acacia_leaves chipped:cherry_birch_leaves chipped:cherry_dark_oak_leaves chipped:cherry_jungle_leaves chipped:cherry_oak_leaves chipped:cherry_spruce_leaves chipped:dead_acacia_leaves chipped:dead_birch_leaves chipped:dead_dark_oak_leaves chipped:dead_jungle_leaves chipped:dead_oak_leaves chipped:dead_spruce_leaves chipped:frosted_acacia_leaves chipped:frosted_birch_leaves chipped:frosted_dark_oak_leaves chipped:frosted_jungle_leaves chipped:frosted_oak_leaves chipped:frosted_spruce_leaves chipped:golden_acacia_leaves chipped:golden_apple_acacia_leaves chipped:golden_apple_birch_leaves chipped:golden_apple_dark_oak_leaves chipped:golden_apple_jungle_leaves chipped:golden_apple_oak_leaves chipped:golden_apple_spruce_leaves chipped:golden_birch_leaves chipped:golden_cherry_acacia_leaves chipped:golden_cherry_birch_leaves chipped:golden_cherry_dark_oak_leaves chipped:golden_cherry_jungle_leaves chipped:golden_cherry_oak_leaves chipped:golden_cherry_spruce_leaves chipped:golden_dark_oak_leaves chipped:golden_jungle_leaves chipped:golden_oak_leaves chipped:golden_spruce_leaves chipped:magenta_flower_acacia_leaves chipped:magenta_flower_birch_leaves chipped:magenta_flower_dark_oak_leaves chipped:magenta_flower_jungle_leaves chipped:magenta_flower_oak_leaves chipped:magenta_flower_spruce_leaves chipped:orange_acacia_leaves chipped:orange_birch_leaves chipped:orange_dark_oak_leaves chipped:orange_jungle_leaves chipped:orange_oak_leaves chipped:orange_spruce_leaves chipped:red_acacia_leaves chipped:red_birch_leaves chipped:red_dark_oak_leaves chipped:red_jungle_leaves chipped:red_oak_leaves chipped:red_spruce_leaves chipped:white_flower_acacia_leaves chipped:white_flower_birch_leaves chipped:white_flower_dark_oak_leaves chipped:white_flower_jungle_leaves chipped:white_flower_oak_leaves chipped:white_flower_spruce_leaves \ -\ -chiselsandbits:chiseled_leaves \ -\ -croptopia:almond_crop croptopia:apple_crop croptopia:apricot_crop croptopia:avocado_crop croptopia:banana_crop croptopia:cashew_crop croptopia:cherry_crop croptopia:cinnamon_crop croptopia:cinnamon_leaves croptopia:coconut_crop croptopia:date_crop croptopia:dragonfruit_crop croptopia:fig_crop croptopia:grapefruit_crop croptopia:kumquat_crop croptopia:lemon_crop croptopia:lime_crop croptopia:mango_crop croptopia:nectarine_crop croptopia:nutmeg_crop croptopia:orange_crop croptopia:peach_crop croptopia:pear_crop croptopia:pecan_crop croptopia:persimmon_crop croptopia:plum_crop croptopia:starfruit_crop croptopia:walnut_crop \ -\ -culturaldelights:avocado_leaves culturaldelights:fruiting_avocado_leaves \ -\ -deep_aether:blue_roseroot_leaves deep_aether:conberry_leaves deep_aether:cruderoot_leaves deep_aether:roseroot_leaves deep_aether:sunroot_leaves deep_aether:yagroot_leaves \ -\ -dt_sonicraft:beachpalm_leaves dt_sonicraft:deciduous_neo_palm_leaves dt_sonicraft:neo_palm_leaves dt_sonicraft:scorched_neo_palm_leaves \ -\ -dt_super_block_world:subcon_palm_leaves \ -\ -dtalexsmobs:banana_leaves \ -\ -dtartsandcrafts:cork_leaves \ -\ -dtautumnity:maple_leaves \ -\ -dtbeachparty:palm_leaves \ -\ -dtbloomingnature:aspen_leaves dtbloomingnature:baobab_leaves dtbloomingnature:chestnut_leaves dtbloomingnature:ebony_leaves dtbloomingnature:fan_palm_leaves dtbloomingnature:fir_leaves dtbloomingnature:larch_leaves dtbloomingnature:swamp_cypress_leaves dtbloomingnature:swamp_oak_leaves \ -\ -dtbop:aspen_leaves dtbop:fir_leaves dtbop:flowering_oak_undergrowth_leaves dtbop:maple_twiglet_leaves dtbop:palm_leaves dtbop:red_maple_leaves dtbop:willow_leaves dtbop:yellow_maple_leaves \ -\ -dtbwg:ancient_ebony_leaves dtbwg:ancient_oak_leaves dtbwg:ancient_silver_maple_leaves dtbwg:araucaria_leaves dtbwg:aspen_leaves dtbwg:aspen_twiglet_leaves dtbwg:fir_leaves dtbwg:firecracker_leaves dtbwg:firecracker_twiglet_leaves dtbwg:green_apple_skyris_leaves dtbwg:maple_leaves dtbwg:mega_palm_leaves dtbwg:orange_birch_leaves dtbwg:palm_leaves dtbwg:red_maple_leaves dtbwg:silver_maple_leaves dtbwg:sparse_willow_leaves dtbwg:willow_leaves \ -\ -dtcroptopia:banana_leaves dtcroptopia:coconut_leaves \ -\ -dtecologics:coconut_leaves \ -\ -dtfish_of_thieves:banana_leaves dtfish_of_thieves:coconut_leaves \ -\ -dthexerei:willow_leaves \ -\ -dtmeadow:alpine_birch_leaves_hanging dtmeadow:pine_leaves \ -\ -dtnatures_spirit:aspen_leaves dtnatures_spirit:blue_wisteria_leaves dtnatures_spirit:coconut_leaves dtnatures_spirit:fir_leaves dtnatures_spirit:frosty_fir_leaves dtnatures_spirit:orange_maple_leaves dtnatures_spirit:part_blue_wisteria_leaves dtnatures_spirit:red_maple_leaves dtnatures_spirit:willow_leaves dtnatures_spirit:yellow_maple_leaves \ -\ -dtneapolitan:banana_leaves \ -\ -dtquark:ancient_leaves \ -\ -dtru:bamboo_leaves dtru:maple_leaves dtru:palm_leaves dtru:red_maple_leaves dtru:willow_leaves \ -\ -dtslayersbeasts:aspen_leaves dtslayersbeasts:willow_leaves \ -\ -dtterralith:acacia_bush_leaves dtterralith:azalea_bush_leaves dtterralith:azalea_canopy_leaves dtterralith:azalea_ebony_leaves dtterralith:azalea_mangrove_leaves dtterralith:azalea_oasis_leaves dtterralith:dark_oak_ancient_leaves dtterralith:dark_oak_ancient_mirage_leaves dtterralith:dark_oak_maple_leaves dtterralith:dark_oak_red_azalea_leaves dtterralith:dark_oak_red_maple_leaves dtterralith:flowering_azalea_mangrove_leaves \ -\ -dttfc:aspen_leaves dttfc:aspen_undergrowth_leaves dttfc:douglas_fir_leaves dttfc:douglas_fir_undergrowth_leaves dttfc:maple_leaves dttfc:maple_undergrowth_leaves dttfc:palm_leaves dttfc:willow_leaves dttfc:willow_undergrowth_leaves \ -\ -dtupgradeaquatic:river_leaves \ -\ -dtvinery:apple_leaves dtvinery:cherry_leaves dtvinery:dark_cherry_leaves dtvinery:grapevine_leaves \ -\ -dynamictrees:azalea_leaves dynamictrees:birch_leaves dynamictrees:dark_oak_leaves dynamictrees:oak_leaves dynamictrees:oak_undergrowth_leaves \ -\ -ecologics:coconut_leaves ecologics:walnut_leaves \ -\ -environmental:blue_wisteria_leaves environmental:cheerful_plum_leaves environmental:hibiscus_leaves environmental:moody_plum_leaves environmental:pine_leaves environmental:pink_wisteria_leaves environmental:plum_leaves environmental:purple_wisteria_leaves environmental:white_wisteria_leaves environmental:willow_leaves environmental:wisteria_leaves \ -\ -evilcraft:undead_leaves \ -\ -fossilslegacy:calamites_leaves fossilslegacy:lepidodendron_leaves fossilslegacy:sigillaria_leaves \ -\ -fruitsdelight:apple_leaves fruitsdelight:bayberry_leaves fruitsdelight:durian_leaves fruitsdelight:fig_leaves fruitsdelight:hawberry_leaves fruitsdelight:kiwi_leaves fruitsdelight:lychee_leaves fruitsdelight:mango_leaves fruitsdelight:mangosteen_leaves fruitsdelight:orange_leaves fruitsdelight:peach_leaves fruitsdelight:pear_leaves fruitsdelight:persimmon_leaves \ -\ -garnished:almond_leaves garnished:cashew_leaves garnished:chestnut_leaves garnished:hazelnut_leaves garnished:macadamia_leaves garnished:nut_leaves garnished:peanut_leaves garnished:pecan_leaves garnished:pistachio_leaves garnished:walnut_leaves \ -\ -goodending:cypress_leaves \ -\ -growthcraft_apples:apple_leaves \ -\ -growthcraft_bamboo:bamboo_leaves \ -\ -growthcraft_cellar:cork_leaves \ -\ -growthcraft_grapes:native_grape_vine_leaves \ -\ -gtceu:rubber_leaves \ -\ -hydrol:azalea_leaves_pile hydrol:azalea_leaves_wall hydrol:birch_leaves_pile hydrol:birch_leaves_wall hydrol:dark_oak_leaves_pile hydrol:dark_oak_leaves_wall hydrol:oak_leaves_pile hydrol:oak_leaves_wall \ -\ -meadow:alpine_birch_leaves_hanging meadow:pine_leaves \ -\ -natura:overworld_leaves2:type=eucalyptus natura:overworld_leaves2:type=hopseed natura:overworld_leaves2:type=willow natura:overworld_leaves:type=amaranth natura:overworld_leaves:type=silverbell natura:redwood_leaves \ -\ -natures_spirit:aspen_leaves natures_spirit:blue_wisteria_leaves natures_spirit:cedar_leaves natures_spirit:coconut_leaves natures_spirit:cypress_leaves natures_spirit:fir_leaves natures_spirit:frosty_fir_leaves natures_spirit:frosty_redwood_leaves natures_spirit:ghaf_leaves natures_spirit:joshua_leaves natures_spirit:larch_leaves natures_spirit:mahogany_leaves natures_spirit:olive_leaves natures_spirit:orange_maple_leaves natures_spirit:palo_verde_leaves natures_spirit:part_blue_wisteria_leaves natures_spirit:part_pink_wisteria_leaves natures_spirit:part_purple_wisteria_leaves natures_spirit:part_white_wisteria_leaves natures_spirit:pink_wisteria_leaves natures_spirit:purple_wisteria_leaves natures_spirit:red_maple_leaves natures_spirit:redwood_leaves natures_spirit:saxaul_leaves natures_spirit:sugi_leaves natures_spirit:white_wisteria_leaves natures_spirit:willow_leaves natures_spirit:wisteria_leaves natures_spirit:yellow_larch_leaves natures_spirit:yellow_maple_leaves \ -\ -productivetrees:alder_leaves productivetrees:allspice_leaves productivetrees:almond_leaves productivetrees:apricot_leaves productivetrees:aquilaria_leaves productivetrees:asai_palm_leaves productivetrees:ash_leaves productivetrees:aspen_leaves productivetrees:avocado_leaves productivetrees:balsa_leaves productivetrees:balsam_fir_leaves productivetrees:banana_leaves productivetrees:beech_leaves productivetrees:beliy_naliv_apple_leaves productivetrees:black_cherry_leaves productivetrees:black_ember_leaves productivetrees:black_locust_leaves productivetrees:blackthorn_leaves productivetrees:blue_mahoe_leaves productivetrees:boxwood_leaves productivetrees:brazil_nut_leaves productivetrees:brazilwood_leaves productivetrees:breadfruit_leaves productivetrees:buddhas_hand_leaves productivetrees:bull_pine_leaves productivetrees:butternut_leaves productivetrees:cacao_leaves productivetrees:candlenut_leaves productivetrees:carob_leaves productivetrees:cashew_leaves productivetrees:cedar_leaves productivetrees:cempedak_leaves productivetrees:ceylon_ebony_leaves productivetrees:cherry_plum_leaves productivetrees:cinnamon_leaves productivetrees:citron_leaves productivetrees:clove_leaves productivetrees:cocobolo_leaves productivetrees:coconut_leaves productivetrees:coffea_leaves productivetrees:copoazu_leaves productivetrees:cork_oak_leaves productivetrees:cultivated_pear_leaves productivetrees:date_palm_leaves productivetrees:dogwood_leaves productivetrees:douglas_fir_leaves productivetrees:elderberry_leaves productivetrees:elm_leaves productivetrees:european_larch_leaves productivetrees:finger_lime_leaves productivetrees:flowering_crabapple_leaves productivetrees:ginkgo_leaves productivetrees:golden_delicious_apple_leaves productivetrees:grandidiers_baobab_leaves productivetrees:granny_smith_apple_leaves productivetrees:grapefruit_leaves productivetrees:great_sallow_leaves productivetrees:greenheart_leaves productivetrees:hawthorn_leaves productivetrees:hazel_leaves productivetrees:holly_leaves productivetrees:hornbeam_leaves productivetrees:ipe_leaves productivetrees:iroko_leaves productivetrees:jackfruit_leaves productivetrees:juniper_leaves productivetrees:kapok_leaves productivetrees:key_lime_leaves productivetrees:kumquat_leaves productivetrees:lawson_cypress_leaves productivetrees:lemon_leaves productivetrees:lime_leaves productivetrees:loblolly_pine_leaves productivetrees:logwood_leaves productivetrees:mahogany_leaves productivetrees:mandarin_leaves productivetrees:mango_leaves productivetrees:monkey_puzzle_leaves productivetrees:myrtle_ebony_leaves productivetrees:nectarine_leaves productivetrees:nutmeg_leaves productivetrees:old_fustic_leaves productivetrees:olive_leaves productivetrees:orange_leaves productivetrees:osange_orange_leaves productivetrees:padauk_leaves productivetrees:pandanus_leaves productivetrees:papaya_leaves productivetrees:peach_leaves productivetrees:pecan_leaves productivetrees:persimmon_leaves productivetrees:pink_ivory_leaves productivetrees:pistachio_leaves productivetrees:plantain_leaves productivetrees:plum_leaves productivetrees:pomegranate_leaves productivetrees:pomelo_leaves productivetrees:prairie_crabapple_leaves productivetrees:purple_crepe_myrtle_leaves productivetrees:purpleheart_leaves productivetrees:rainbow_gum_leaves productivetrees:red_banana_leaves productivetrees:red_delicious_apple_leaves productivetrees:red_maple_leaves productivetrees:rose_gum_leaves productivetrees:rosewood_leaves productivetrees:rowan_leaves productivetrees:rubber_tree_leaves productivetrees:salak_leaves productivetrees:sand_pear_leaves productivetrees:sandalwood_leaves productivetrees:satsuma_leaves productivetrees:sequoia_leaves productivetrees:silver_fir_leaves productivetrees:silver_lime_leaves productivetrees:socotra_dragon_leaves productivetrees:sour_cherry_leaves productivetrees:soursop_leaves productivetrees:star_anise_leaves productivetrees:star_fruit_leaves productivetrees:sugar_apple_leaves productivetrees:sugar_maple_leaves productivetrees:swamp_gum_leaves productivetrees:sweet_chestnut_leaves productivetrees:sweet_crabapple_leaves productivetrees:sweetgum_leaves \ -\ -pvj:leaves_baobab pvj:leaves_cottonwood pvj:leaves_fir pvj:leaves_juniper pvj:leaves_juniper_berried pvj:leaves_mangrove pvj:leaves_palm pvj:leaves_pine pvj:leaves_redwood pvj:leaves_willow \ -\ -quark:ancient_leaves quark:blue_blossom_leaves quark:lavender_blossom_leaves quark:orange_blossom_leaves quark:pink_blossom_leaves quark:red_blossom_leaves quark:sunny_blossom_leaves quark:variant_leaves:variant=swamp_leaves quark:yellow_blossom_leaves \ -\ -regions_unexplored:alpha_leaves regions_unexplored:apple_oak_leaves regions_unexplored:ashen_leaves regions_unexplored:bamboo_leaves regions_unexplored:baobab_leaves regions_unexplored:blackwood_leaves regions_unexplored:blue_magnolia_leaves regions_unexplored:brimwood_leaves regions_unexplored:cobalt_webbing regions_unexplored:cypress_leaves regions_unexplored:enchanted_birch_leaves regions_unexplored:eucalyptus_leaves regions_unexplored:golden_larch_leaves regions_unexplored:kapok_leaves regions_unexplored:larch_leaves regions_unexplored:magnolia_leaves regions_unexplored:maple_leaves regions_unexplored:mauve_leaves regions_unexplored:orange_maple_leaves regions_unexplored:palm_leaves regions_unexplored:pine_leaves regions_unexplored:pink_magnolia_leaves regions_unexplored:red_maple_leaves regions_unexplored:redwood_leaves regions_unexplored:silver_birch_leaves regions_unexplored:small_oak_leaves regions_unexplored:socotra_leaves regions_unexplored:white_magnolia_leaves regions_unexplored:willow_leaves \ -\ -sushigocrafting:avocado_leaves \ -\ -terrestria:cypress_leaves terrestria:dark_japanese_maple_leaves terrestria:hemlock_leaves terrestria:japanese_maple_leaves terrestria:japanese_maple_shrub_leaves terrestria:jungle_palm_leaves terrestria:rainbow_eucalyptus_leaves terrestria:redwood_leaves terrestria:rubber_leaves terrestria:sakura_leaves terrestria:willow_leaves terrestria:yuca_palm_leaves terrestria:yucca_palm_leaves \ -\ -theabyss:blaru_leaves theabyss:frozen_leaves theabyss:jungle_leaves \ -\ -thermal:rubberwood_leaves \ -\ -traverse:fir_leaves \ -\ -undergarden:grongle_leaves undergarden:smogstem_leaves undergarden:wigglewood_leaves \ -\ -upgrade_aquatic:river_leaves \ -\ -vinery:apple_leaves vinery:cherry_leaves vinery:dark_cherry_leaves vinery:grapevine_leaves \ -\ -wetland_whimsy:bald_cypress_leaves \ -\ -wondrouswilds:orange_birch_leaves wondrouswilds:red_birch_leaves wondrouswilds:yellow_birch_leaves - -# Leaves - Euphoria Patches Emissive Flowers -block.10011 = flowering_azalea_leaves \ -\ -biomesoplenty:flowering_oak_leaves \ -\ -biomeswevegone:flowering_orchard_leaves \ -\ -bountifulfares:flowering_apple_leaves bountifulfares:flowering_lemon_leaves bountifulfares:flowering_orange_leaves bountifulfares:flowering_plum_leaves \ -\ -deep_aether:flowering_blue_roseroot_leaves deep_aether:flowering_roseroot_leaves \ -\ -dtbop:flowering_oak_leaves \ -\ -dtterralith:flowering_azalea_canopy_leaves dtterralith:flowering_azalea_oasis_leaves \ -\ -dynamictrees:apple:age=0 dynamictrees:flowering_azalea_leaves \ -\ -hydrol:flowering_azalea_leaves_pile hydrol:flowering_azalea_leaves_wall \ -\ -productivetrees:firecracker_leaves productivetrees:flickering_sun_leaves productivetrees:night_fuchsia_leaves productivetrees:purple_spiral_leaves productivetrees:rippling_willow_leaves productivetrees:sparkle_cherry_leaves - -# Waving Foliage - Vine -block.10013 = vine \ -\ -aether_redux:gilded_vines aether_redux:golden_vines \ -\ -alexscaves:archaic_vine alexscaves:archaic_vine_plant \ -\ -atmospheric:passion_vine \ -\ -biomemakeover:willowing_branches \ -\ -biomesoplenty:willow_vine \ -\ -biomeswevegone:apple_fruit biomeswevegone:green_apple_fruit biomeswevegone:poison_ivy biomeswevegone:skyris_vine \ -\ -blue_skies:bluebright_vine blue_skies:dusk_vine blue_skies:frostbright_vine blue_skies:lunar_vine blue_skies:maple_vine blue_skies:starlit_vine \ -\ -bountifulfares:hanging_apple bountifulfares:hanging_hoary_apple bountifulfares:hanging_lemon bountifulfares:hanging_orange bountifulfares:hanging_plum bountifulfares:wild_elderberry_vine bountifulfares:wild_passion_fruit_vine \ -\ -chipped:droopy_vine chipped:flowery_vine chipped:ivy_vine chipped:leafy_vine chipped:long_vine chipped:lush_vine chipped:poisonous_vine chipped:thicc_vine chipped:thin_vine chipped:warped_vine \ -\ -deep_aether:sunroot_hanger deep_aether:yagroot_vine \ -\ -ecologics:hanging_coconut \ -\ -environmental:blue_hanging_wisteria_leaves environmental:dwarf_spruce environmental:dwarf_spruce_plant:top=true environmental:hanging_willow_leaves environmental:pink_hanging_wisteria_leaves environmental:purple_hanging_wisteria_leaves environmental:white_hanging_wisteria_leaves \ -\ -growthcraft_apples:apple_crop \ -\ -growthcraft_bees:beehive \ -\ -growthcraft_grapes:native_grape_fruit \ -\ -growthcraft_hops:hops \ -\ -natures_spirit:blue_wisteria_vines natures_spirit:blue_wisteria_vines_plant natures_spirit:pink_wisteria_vines natures_spirit:pink_wisteria_vines_plant natures_spirit:purple_wisteria_vines natures_spirit:purple_wisteria_vines_plant natures_spirit:white_wisteria_vines natures_spirit:white_wisteria_vines_plant natures_spirit:willow_vines natures_spirit:willow_vines_plant \ -\ -neapolitan:vanilla_vine neapolitan:vanilla_vine_plant \ -\ -regions_unexplored:kapok_vines regions_unexplored:kapok_vines_plant regions_unexplored:spanish_moss regions_unexplored:spanish_moss_plant \ -\ -tconstruct:ender_slime_vine tconstruct:sky_slime_vine tconstruct:slime_vine_blue tconstruct:slime_vine_blue_end tconstruct:slime_vine_blue_mid tconstruct:slime_vine_purple tconstruct:slime_vine_purple_end tconstruct:slime_vine_purple_mid \ -\ -tfc:plant/flame_vine tfc:plant/flame_vine_plant tfc:plant/hanging_vines tfc:plant/hanging_vines_plant tfc:plant/jungle_vines tfc:plant/liana tfc:plant/liana_plant tfc:plant/spanish_moss tfc:plant/spanish_moss_plant \ -\ -twilightforest:trollvidr twilightforest:unripe_trollber \ -\ -undergarden:hanging_grongle_leaves \ -\ -vinery:jungle_grape_bush_red vinery:jungle_grape_bush_white \ -\ -yungscavebiomes:prickly_vines yungscavebiomes:prickly_vines_plant - -# Non-Waving Foliage - Euphoria Patches Interactive Foliage -block.10015 = seagrass tall_seagrass kelp_plant kelp \ -\ -aquamirae:elodea aquamirae:wisteria_niveis \ -\ -biomesoplenty:eyebulb biomesoplenty:flesh_tendons biomesoplenty:flesh_tendons_strand biomesoplenty:hanging_cobweb biomesoplenty:hanging_cobweb_strand biomesoplenty:high_grass biomesoplenty:high_grass_plant biomesoplenty:spanish_moss biomesoplenty:spanish_moss_plant \ -\ -dynamictrees:rooty_water \ -\ -garnished:dulse_kelp garnished:dulse_kelp_plant garnished:vermilion_kelp garnished:vermilion_kelp_plant \ -\ -terrainslabs:seagrass_on_top \ -\ -tfc:crop/rice:fluid=water tfc:dead_crop/rice:fluid=water tfc:plant/arundo_plant tfc:plant/badderlocks tfc:plant/blackberry_bush tfc:plant/blackberry_bush_cane tfc:plant/blueberry_bush tfc:plant/blueberry_bush_cane tfc:plant/dead_cane tfc:plant/dry_phragmite_plant tfc:plant/eel_grass tfc:plant/elderberry_bush tfc:plant/elderberry_bush_cane tfc:plant/gutweed tfc:plant/laminaria tfc:plant/leafy_kelp tfc:plant/leafy_kelp_plant tfc:plant/licorice_fern tfc:plant/manatee_grass tfc:plant/milfoil tfc:plant/raspberry_bush tfc:plant/raspberry_bush_cane tfc:plant/sago tfc:plant/turtle_grass tfc:plant/winged_kelp tfc:plant/winged_kelp_plant tfc:wild_crop/rice:fluid=water \ -\ -twilightforest:fallen_leaves twilightforest:mayapple twilightforest:root_strand \ -\ -wilderwild:bush wilderwild:mycelium_growth wilderwild:prickly_pear - -# Non-Waving Foliage -block.10017 = attached_pumpkin_stem attached_melon_stem hanging_roots spore_blossom cobweb mangrove_propagule \ -tags_immersive_weathering_leaf_piles \ -\ -betterend:blue_vine betterend:bulb_vine_seed betterend:cave_pumpkin_seed:age=0 betterend:cave_pumpkin_seed:age=1 betterend:cave_pumpkin_seed:age=2 betterend:cyan_moss betterend:end_lotus_leaf betterend:end_lotus_stem:leaf=true betterend:glowing_pillar_roots betterend:hydralux:shape=roots betterend:hydralux:shape=vine betterend:hydralux_sapling betterend:jungle_fern betterend:large_amaranita_mushroom:shape=bottom betterend:large_amaranita_mushroom:shape=middle betterend:lumecorn_seed betterend:ruscus betterend:shadow_berry betterend:silk_moth_nest betterend:small_amaranita_mushroom betterend:small_jellyshroom betterend:tail_moss betterend:twisted_moss betterend:twisted_umbrella_moss_tall:top=false \ -\ -betternether:black_apple betternether:bone_mushroom betternether:brown_large_mushroom betternether:egg_plant betternether:giant_mold betternether:giant_mold_sapling betternether:golden_lumabus_vine:shape=middle betternether:golden_lumabus_vine:shape=top betternether:gray_mold betternether:jungle_moss betternether:lumabus_vine:shape=middle betternether:lumabus_vine:shape=top betternether:mushroom_fir_trunk betternether:mushroom_stem betternether:nether_mushroom_stem betternether:orange_mushroom betternether:red_large_mushroom betternether:red_mold betternether:soul_lily betternether:wall_moss betternether:wall_mushroom_brown betternether:wall_mushroom_red \ -\ -biomesoplenty:clover biomesoplenty:huge_clover_petal biomesoplenty:lumaloop:lit=false biomesoplenty:lumaloop_plant:lit=false biomesoplenty:orange_maple_leaf_pile biomesoplenty:pus_bubble biomesoplenty:red_maple_leaf_pile biomesoplenty:spider_egg biomesoplenty:stringy_cobweb biomesoplenty:tiny_cactus biomesoplenty:toadstool biomesoplenty:webbing biomesoplenty:yellow_maple_leaf_pile \ -\ -biomeswevegone:attached_pale_pumpkin_stem biomeswevegone:baobab_fruit biomeswevegone:flowering_indigo_jacaranda_bush biomeswevegone:flowering_jacaranda_bush biomeswevegone:fluorescent_cattail_sprout biomeswevegone:indigo_jacaranda_bush biomeswevegone:jacaranda_bush biomeswevegone:leaf_pile biomeswevegone:shelf_fungi biomeswevegone:witch_hazel_blossom biomeswevegone:witch_hazel_branch biomeswevegone:yucca_fruit \ -\ -blue_skies:brumble blue_skies:brumble_vine_top blue_skies:sea_moss \ -\ -bosses_of_mass_destruction:vine_wall bosses_of_mass_destruction:void_blossom \ -\ -braziliandelight:acai_berries braziliandelight:acai_branch \ -\ -chipped:broken_cobweb chipped:cobweb_arch chipped:cobweb_floor chipped:dense_cobweb chipped:hanging_broken_cobweb chipped:hanging_cobweb chipped:scattered_cobweb chipped:stretched_cobweb chipped:stringy_cobweb chipped:thick_cobweb_floor \ -\ -cobblemon:aguav_berry:age=2 cobblemon:aguav_berry:age=3 cobblemon:aguav_berry:age=4 cobblemon:aguav_berry:age=5 cobblemon:apicot_berry:age=2 cobblemon:apicot_berry:age=3 cobblemon:apicot_berry:age=4 cobblemon:apicot_berry:age=5 cobblemon:aspear_berry:age=2 cobblemon:aspear_berry:age=3 cobblemon:aspear_berry:age=4 cobblemon:aspear_berry:age=5 cobblemon:babiri_berry:age=2 cobblemon:babiri_berry:age=3 cobblemon:babiri_berry:age=4 cobblemon:babiri_berry:age=5 cobblemon:belue_berry:age=2 cobblemon:belue_berry:age=3 cobblemon:belue_berry:age=4 cobblemon:belue_berry:age=5 cobblemon:blue_mint cobblemon:bluk_berry:age=2 cobblemon:bluk_berry:age=3 cobblemon:bluk_berry:age=4 cobblemon:bluk_berry:age=5 cobblemon:charti_berry:age=2 cobblemon:charti_berry:age=3 cobblemon:charti_berry:age=4 cobblemon:charti_berry:age=5 cobblemon:cheri_berry:age=2 cobblemon:cheri_berry:age=3 cobblemon:cheri_berry:age=4 cobblemon:cheri_berry:age=5 cobblemon:chesto_berry:age=2 cobblemon:chesto_berry:age=3 cobblemon:chesto_berry:age=4 cobblemon:chesto_berry:age=5 cobblemon:chilan_berry:age=2 cobblemon:chilan_berry:age=3 cobblemon:chilan_berry:age=4 cobblemon:chilan_berry:age=5 cobblemon:chople_berry:age=2 cobblemon:chople_berry:age=3 cobblemon:chople_berry:age=4 cobblemon:chople_berry:age=5 cobblemon:coba_berry:age=2 cobblemon:coba_berry:age=3 cobblemon:coba_berry:age=4 cobblemon:coba_berry:age=5 cobblemon:colbur_berry:age=2 cobblemon:colbur_berry:age=3 cobblemon:colbur_berry:age=4 cobblemon:colbur_berry:age=5 cobblemon:cornn_berry:age=2 cobblemon:cornn_berry:age=3 cobblemon:cornn_berry:age=4 cobblemon:cornn_berry:age=5 cobblemon:custap_berry:age=2 cobblemon:custap_berry:age=3 cobblemon:custap_berry:age=4 cobblemon:custap_berry:age=5 cobblemon:cyan_mint cobblemon:durin_berry:age=2 cobblemon:durin_berry:age=3 cobblemon:durin_berry:age=4 cobblemon:durin_berry:age=5 cobblemon:enigma_berry:age=2 cobblemon:enigma_berry:age=3 cobblemon:enigma_berry:age=4 cobblemon:enigma_berry:age=5 cobblemon:figy_berry:age=2 cobblemon:figy_berry:age=3 cobblemon:figy_berry:age=4 cobblemon:figy_berry:age=5 cobblemon:ganlon_berry:age=2 cobblemon:ganlon_berry:age=3 cobblemon:ganlon_berry:age=4 cobblemon:ganlon_berry:age=5 cobblemon:green_mint cobblemon:grepa_berry:age=2 cobblemon:grepa_berry:age=3 cobblemon:grepa_berry:age=4 cobblemon:grepa_berry:age=5 cobblemon:haban_berry:age=2 cobblemon:haban_berry:age=3 cobblemon:haban_berry:age=4 cobblemon:haban_berry:age=5 cobblemon:hondew_berry:age=2 cobblemon:hondew_berry:age=3 cobblemon:hondew_berry:age=4 cobblemon:hondew_berry:age=5 cobblemon:hopo_berry:age=2 cobblemon:hopo_berry:age=3 cobblemon:hopo_berry:age=4 cobblemon:hopo_berry:age=5 cobblemon:iapapa_berry:age=2 cobblemon:iapapa_berry:age=3 cobblemon:iapapa_berry:age=4 cobblemon:iapapa_berry:age=5 cobblemon:jaboca_berry:age=2 cobblemon:jaboca_berry:age=3 cobblemon:jaboca_berry:age=4 cobblemon:jaboca_berry:age=5 cobblemon:kasib_berry:age=2 cobblemon:kasib_berry:age=3 cobblemon:kasib_berry:age=4 cobblemon:kasib_berry:age=5 cobblemon:kebia_berry:age=2 cobblemon:kebia_berry:age=3 cobblemon:kebia_berry:age=4 cobblemon:kebia_berry:age=5 cobblemon:kee_berry:age=2 cobblemon:kee_berry:age=3 cobblemon:kee_berry:age=4 cobblemon:kee_berry:age=5 cobblemon:kelpsy_berry:age=2 cobblemon:kelpsy_berry:age=3 cobblemon:kelpsy_berry:age=4 cobblemon:kelpsy_berry:age=5 cobblemon:lansat_berry:age=2 cobblemon:lansat_berry:age=3 cobblemon:lansat_berry:age=4 cobblemon:lansat_berry:age=5 cobblemon:leppa_berry:age=2 cobblemon:leppa_berry:age=3 cobblemon:leppa_berry:age=4 cobblemon:leppa_berry:age=5 cobblemon:liechi_berry:age=2 cobblemon:liechi_berry:age=3 cobblemon:liechi_berry:age=4 cobblemon:liechi_berry:age=5 cobblemon:lum_berry:age=2 cobblemon:lum_berry:age=3 cobblemon:lum_berry:age=4 cobblemon:lum_berry:age=5 cobblemon:mago_berry:age=2 cobblemon:mago_berry:age=3 cobblemon:mago_berry:age=4 cobblemon:mago_berry:age=5 cobblemon:magost_berry:age=2 cobblemon:magost_berry:age=3 cobblemon:magost_berry:age=4 cobblemon:magost_berry:age=5 cobblemon:maranga_berry:age=2 cobblemon:maranga_berry:age=3 cobblemon:maranga_berry:age=4 cobblemon:maranga_berry:age=5 cobblemon:micle_berry:age=2 cobblemon:micle_berry:age=3 cobblemon:micle_berry:age=4 cobblemon:micle_berry:age=5 cobblemon:nanab_berry:age=2 cobblemon:nanab_berry:age=3 cobblemon:nanab_berry:age=4 cobblemon:nanab_berry:age=5 cobblemon:nomel_berry:age=2 cobblemon:nomel_berry:age=3 cobblemon:nomel_berry:age=4 cobblemon:nomel_berry:age=5 cobblemon:occa_berry:age=2 cobblemon:occa_berry:age=3 cobblemon:occa_berry:age=4 cobblemon:occa_berry:age=5 cobblemon:oran_berry:age=2 cobblemon:oran_berry:age=3 cobblemon:oran_berry:age=4 cobblemon:oran_berry:age=5 cobblemon:pamtre_berry:age=2 cobblemon:pamtre_berry:age=3 cobblemon:pamtre_berry:age=4 cobblemon:pamtre_berry:age=5 cobblemon:passho_berry:age=2 cobblemon:passho_berry:age=3 cobblemon:passho_berry:age=4 cobblemon:passho_berry:age=5 cobblemon:payapa_berry:age=2 cobblemon:payapa_berry:age=3 cobblemon:payapa_berry:age=4 cobblemon:payapa_berry:age=5 cobblemon:pecha_berry:age=2 cobblemon:pecha_berry:age=3 cobblemon:pecha_berry:age=4 cobblemon:pecha_berry:age=5 cobblemon:persim_berry:age=2 cobblemon:persim_berry:age=3 cobblemon:persim_berry:age=4 cobblemon:persim_berry:age=5 cobblemon:petaya_berry:age=2 cobblemon:petaya_berry:age=3 cobblemon:petaya_berry:age=4 cobblemon:petaya_berry:age=5 cobblemon:pinap_berry:age=2 cobblemon:pinap_berry:age=3 cobblemon:pinap_berry:age=4 cobblemon:pinap_berry:age=5 cobblemon:pink_mint cobblemon:pomeg_berry:age=2 cobblemon:pomeg_berry:age=3 cobblemon:pomeg_berry:age=4 cobblemon:pomeg_berry:age=5 cobblemon:qualot_berry:age=2 cobblemon:qualot_berry:age=3 cobblemon:qualot_berry:age=4 cobblemon:qualot_berry:age=5 cobblemon:rabuta-berry:age=2 cobblemon:rabuta-berry:age=3 cobblemon:rabuta-berry:age=4 cobblemon:rabuta-berry:age=5 cobblemon:rawst_berry:age=2 cobblemon:rawst_berry:age=3 cobblemon:rawst_berry:age=4 cobblemon:rawst_berry:age=5 cobblemon:razz_berry:age=2 cobblemon:razz_berry:age=3 cobblemon:razz_berry:age=4 cobblemon:razz_berry:age=5 cobblemon:red_mint cobblemon:rindo_berry:age=2 cobblemon:rindo_berry:age=3 cobblemon:rindo_berry:age=4 cobblemon:rindo_berry:age=5 cobblemon:roseli_berry:age=2 cobblemon:roseli_berry:age=3 cobblemon:roseli_berry:age=4 cobblemon:roseli_berry:age=5 cobblemon:rowap_berry:age=2 cobblemon:rowap_berry:age=3 cobblemon:rowap_berry:age=4 cobblemon:rowap_berry:age=5 cobblemon:salac_berry:age=2 cobblemon:salac_berry:age=3 cobblemon:salac_berry:age=4 cobblemon:salac_berry:age=5 cobblemon:shuca_berry:age=2 cobblemon:shuca_berry:age=3 cobblemon:shuca_berry:age=4 cobblemon:shuca_berry:age=5 cobblemon:sitrus_berry:age=2 cobblemon:sitrus_berry:age=3 cobblemon:sitrus_berry:age=4 cobblemon:sitrus_berry:age=5 cobblemon:spelon_berry:age=2 cobblemon:spelon_berry:age=3 cobblemon:spelon_berry:age=4 cobblemon:spelon_berry:age=5 cobblemon:starf_berry:age=2 cobblemon:starf_berry:age=3 cobblemon:starf_berry:age=4 cobblemon:starf_berry:age=5 cobblemon:tamato_berry:age=2 cobblemon:tamato_berry:age=3 cobblemon:tamato_berry:age=4 cobblemon:tamato_berry:age=5 cobblemon:tanga_bettery:age=2 cobblemon:tanga_bettery:age=3 cobblemon:tanga_bettery:age=4 cobblemon:tanga_bettery:age=5 cobblemon:touga_berry:age=2 cobblemon:touga_berry:age=3 cobblemon:touga_berry:age=4 cobblemon:touga_berry:age=5 cobblemon:vivichoke_seeds cobblemon:wacan_berry:age=2 cobblemon:wacan_berry:age=3 cobblemon:wacan_berry:age=4 cobblemon:wacan_berry:age=5 cobblemon:watmel_berry:age=2 cobblemon:watmel_berry:age=3 cobblemon:watmel_berry:age=4 cobblemon:watmel_berry:age=5 cobblemon:wepear_berry:age=2 cobblemon:wepear_berry:age=3 cobblemon:wepear_berry:age=4 cobblemon:wepear_berry:age=5 cobblemon:white_mint cobblemon:wiki_berry:age=2 cobblemon:wiki_berry:age=3 cobblemon:wiki_berry:age=4 cobblemon:wiki_berry:age=5 cobblemon:yacha_berry:age=2 cobblemon:yacha_berry:age=3 cobblemon:yacha_berry:age=4 cobblemon:yacha_berry:age=5 \ -\ -cqrepoured:temporary_web \ -\ -delightful:cantaloupe_plant:age=2 delightful:cantaloupe_plant:age=3 \ -\ -diagonalfences:mcwfences/acacia_hedge diagonalfences:mcwfences/azalea_hedge diagonalfences:mcwfences/birch_hedge diagonalfences:mcwfences/cherry_hedge diagonalfences:mcwfences/dark_oak_hedge diagonalfences:mcwfences/jungle_hedge diagonalfences:mcwfences/mangrove_hedge diagonalfences:mcwfences/oak_hedge diagonalfences:mcwfences/spruce_hedge \ -\ -dynamictreesplus:brown_mushroom_sapling dynamictreesplus:red_mushroom_sapling \ -\ -fruitsdelight:pineapple:age=3 fruitsdelight:pineapple:age=4 fruitsdelight:wild_pineapple \ -\ -galosphere:lichen_shelf \ -\ -growthcraft_bamboo:bamboo_shoot \ -\ -hexxitworld:bomb_flower \ -\ -immersive_weathering:acacia_leaf_pile immersive_weathering:atmospheric/aspen_leaf_pile immersive_weathering:atmospheric/currant_leaf_pile immersive_weathering:atmospheric/dry_laurel_leaf_pile immersive_weathering:atmospheric/flowering_morado_leaf_pile immersive_weathering:atmospheric/green_aspen_leaf_pile immersive_weathering:atmospheric/grimwood_leaf_pile immersive_weathering:atmospheric/kousa_leaf_pile immersive_weathering:atmospheric/laurel_leaf_pile immersive_weathering:atmospheric/morado_leaf_pile immersive_weathering:atmospheric/rosewood_leaf_pile immersive_weathering:atmospheric/yucca_leaf_pile immersive_weathering:azalea_flower_pile immersive_weathering:azalea_leaf_pile immersive_weathering:betterend/dragon_tree_leaf_pile immersive_weathering:betterend/lacugrove_leaf_pile immersive_weathering:betterend/lucernia_leaf_pile immersive_weathering:betterend/pythadendron_leaf_pile immersive_weathering:betterend/tenanea_leaf_pile immersive_weathering:betternether/anchor_tree_leaf_pile immersive_weathering:betternether/nether_sakura_leaf_pile immersive_weathering:betternether/rubeus_leaf_pile immersive_weathering:betternether/willow_leaf_pile immersive_weathering:birch_leaf_pile immersive_weathering:blockus/legacy_leaf_pile immersive_weathering:blockus/white_oak_leaf_pile immersive_weathering:blossom/flowering_oak_leaf_pile immersive_weathering:cherry_leaf_pile immersive_weathering:chipped/apple_acacia_leaf_pile immersive_weathering:chipped/apple_birch_leaf_pile immersive_weathering:chipped/apple_dark_oak_leaf_pile immersive_weathering:chipped/apple_jungle_leaf_pile immersive_weathering:chipped/apple_oak_leaf_pile immersive_weathering:chipped/apple_spruce_leaf_pile immersive_weathering:chipped/cherry_acacia_leaf_pile immersive_weathering:chipped/cherry_birch_leaf_pile immersive_weathering:chipped/cherry_dark_oak_leaf_pile immersive_weathering:chipped/cherry_jungle_leaf_pile immersive_weathering:chipped/cherry_oak_leaf_pile immersive_weathering:chipped/cherry_spruce_leaf_pile immersive_weathering:chipped/dead_acacia_leaf_pile immersive_weathering:chipped/dead_birch_leaf_pile immersive_weathering:chipped/dead_dark_oak_leaf_pile immersive_weathering:chipped/dead_jungle_leaf_pile immersive_weathering:chipped/dead_oak_leaf_pile immersive_weathering:chipped/dead_spruce_leaf_pile immersive_weathering:chipped/frosted_acacia_leaf_pile immersive_weathering:chipped/frosted_birch_leaf_pile immersive_weathering:chipped/frosted_dark_oak_leaf_pile immersive_weathering:chipped/frosted_jungle_leaf_pile immersive_weathering:chipped/frosted_oak_leaf_pile immersive_weathering:chipped/frosted_spruce_leaf_pile immersive_weathering:chipped/golden_acacia_leaf_pile immersive_weathering:chipped/golden_apple_acacia_leaf_pile immersive_weathering:chipped/golden_apple_birch_leaf_pile immersive_weathering:chipped/golden_apple_dark_oak_leaf_pile immersive_weathering:chipped/golden_apple_jungle_leaf_pile immersive_weathering:chipped/golden_apple_oak_leaf_pile immersive_weathering:chipped/golden_apple_spruce_leaf_pile immersive_weathering:chipped/golden_birch_leaf_pile immersive_weathering:chipped/golden_cherry_acacia_leaf_pile immersive_weathering:chipped/golden_cherry_birch_leaf_pile immersive_weathering:chipped/golden_cherry_dark_oak_leaf_pile immersive_weathering:chipped/golden_cherry_jungle_leaf_pile immersive_weathering:chipped/golden_cherry_oak_leaf_pile immersive_weathering:chipped/golden_cherry_spruce_leaf_pile immersive_weathering:chipped/golden_dark_oak_leaf_pile immersive_weathering:chipped/golden_jungle_leaf_pile immersive_weathering:chipped/golden_oak_leaf_pile immersive_weathering:chipped/golden_spruce_leaf_pile immersive_weathering:chipped/magenta_flower_acacia_leaf_pile immersive_weathering:chipped/magenta_flower_birch_leaf_pile immersive_weathering:chipped/magenta_flower_dark_oak_leaf_pile immersive_weathering:chipped/magenta_flower_jungle_leaf_pile immersive_weathering:chipped/magenta_flower_oak_leaf_pile immersive_weathering:chipped/magenta_flower_spruce_leaf_pile immersive_weathering:chipped/orange_acacia_leaf_pile immersive_weathering:chipped/orange_birch_leaf_pile immersive_weathering:chipped/orange_dark_oak_leaf_pile immersive_weathering:chipped/orange_jungle_leaf_pile immersive_weathering:chipped/orange_oak_leaf_pile immersive_weathering:chipped/orange_spruce_leaf_pile immersive_weathering:chipped/red_acacia_leaf_pile immersive_weathering:chipped/red_birch_leaf_pile immersive_weathering:chipped/red_dark_oak_leaf_pile immersive_weathering:chipped/red_jungle_leaf_pile immersive_weathering:chipped/red_oak_leaf_pile immersive_weathering:chipped/red_spruce_leaf_pile immersive_weathering:chipped/white_flower_acacia_leaf_pile immersive_weathering:chipped/white_flower_birch_leaf_pile immersive_weathering:chipped/white_flower_dark_oak_leaf_pile immersive_weathering:chipped/white_flower_jungle_leaf_pile immersive_weathering:chipped/white_flower_oak_leaf_pile immersive_weathering:chipped/white_flower_spruce_leaf_pile immersive_weathering:dark_oak_leaf_pile immersive_weathering:dimdoors/driftwood_leaf_pile immersive_weathering:ecologics/coconut_leaf_pile immersive_weathering:ecologics/walnut_leaf_pile immersive_weathering:environmental/blue_wisteria_leaf_pile immersive_weathering:environmental/cheerful_plum_leaf_pile immersive_weathering:environmental/hibiscus_leaf_pile immersive_weathering:environmental/moody_plum_leaf_pile immersive_weathering:environmental/pine_leaf_pile immersive_weathering:environmental/pink_wisteria_leaf_pile immersive_weathering:environmental/plum_leaf_pile immersive_weathering:environmental/purple_wisteria_leaf_pile immersive_weathering:environmental/white_wisteria_leaf_pile immersive_weathering:environmental/willow_leaf_pile immersive_weathering:environmental/wisteria_leaf_pile immersive_weathering:flowering_azalea_leaf_pile immersive_weathering:hanging_roots_wall immersive_weathering:iceandfire/dreadwood_leaf_pile immersive_weathering:ivy immersive_weathering:jungle_leaf_pile immersive_weathering:mangrove_leaf_pile immersive_weathering:minecraft/pale_oak_leaf_pile immersive_weathering:oak_leaf_pile immersive_weathering:spruce_leaf_pile immersive_weathering:tconstruct/earth_slime_leaf_pile immersive_weathering:tconstruct/ender_slime_leaf_pile immersive_weathering:tconstruct/sky_slime_leaf_pile immersive_weathering:wilderwild/baobab_leaf_pile immersive_weathering:wilderwild/cypress_leaf_pile immersive_weathering:wilderwild/orange_maple_leaf_pile immersive_weathering:wilderwild/red_maple_leaf_pile immersive_weathering:wilderwild/yellow_maple_leaf_pile \ -\ -mcwfences:acacia_hedge mcwfences:azalea_hedge mcwfences:birch_hedge mcwfences:cherry_hedge mcwfences:dark_oak_hedge mcwfences:jungle_hedge mcwfences:mangrove_hedge mcwfences:oak_hedge mcwfences:spruce_hedge \ -\ -natura:nether_berrybush_blightberry natura:nether_berrybush_duskberry natura:nether_berrybush_skyberry natura:nether_berrybush_stingberry natura:overworld_berrybush_blackberry natura:overworld_berrybush_blueberry natura:overworld_berrybush_maloberry natura:overworld_berrybush_raspberry \ -\ -origins:temporary_cobweb \ -\ -pvj:chickweed pvj:clovers pvj:crabgrass pvj:fallenleaves_acacia pvj:fallenleaves_aspen pvj:fallenleaves_baobab pvj:fallenleaves_birch pvj:fallenleaves_cottonwood pvj:fallenleaves_darkoak pvj:fallenleaves_dead pvj:fallenleaves_fir pvj:fallenleaves_jacaranda pvj:fallenleaves_jungle pvj:fallenleaves_juniper pvj:fallenleaves_juniper_berried pvj:fallenleaves_mangrove pvj:fallenleaves_oak pvj:fallenleaves_orange_maple pvj:fallenleaves_palm pvj:fallenleaves_pine pvj:fallenleaves_pink_cherry_blossom pvj:fallenleaves_red_maple pvj:fallenleaves_redwood pvj:fallenleaves_spruce pvj:fallenleaves_traverse_brown_autumn pvj:fallenleaves_traverse_fir pvj:fallenleaves_traverse_orange_autumn pvj:fallenleaves_traverse_red_autumn pvj:fallenleaves_traverse_yellow_autumn pvj:fallenleaves_white_cherry_blossom pvj:fallenleaves_willow pvj:pvj_cobweb pvj:small_cactus \ -\ -regions_unexplored:dusktrap:closed=true \ -\ -securitycraft:reinforced_cobweb \ -\ -spelunkery:tangle_roots spelunkery:tangle_roots_plant \ -\ -supplementaries:rope_tomatoes supplementaries:stick_tomatoes \ -\ -tfc:crop/green_bean:stick=true tfc:crop/tomato:stick=true tfc:plant/anemone_green tfc:plant/anemone_large_orange tfc:plant/anemone_large_purple tfc:plant/anemone_purple tfc:plant/banana_plant:stage=2 tfc:plant/barnacles tfc:plant/cobblestone_lichen tfc:plant/cycad tfc:plant/dead_banana_plant:stage=2 tfc:plant/giant_kelp_flower tfc:plant/giant_kelp_plant tfc:plant/ivy tfc:plant/king_fern tfc:plant/king_fern:part=lower tfc:plant/moss tfc:plant/moss_campion tfc:plant/mountain_hullwort:part=lower tfc:plant/mussels tfc:plant/palash tfc:plant/reindeer_lichen tfc:plant/sea_palm tfc:plant/starfish tfc:plant/tree_fern tfc:plant/tree_fern_plant tfc:wood/fallen_leaves/acacia tfc:wood/fallen_leaves/ash tfc:wood/fallen_leaves/aspen tfc:wood/fallen_leaves/birch tfc:wood/fallen_leaves/blackwood tfc:wood/fallen_leaves/chestnut tfc:wood/fallen_leaves/douglas_fir tfc:wood/fallen_leaves/hickory tfc:wood/fallen_leaves/kapok tfc:wood/fallen_leaves/mangrove tfc:wood/fallen_leaves/maple tfc:wood/fallen_leaves/oak tfc:wood/fallen_leaves/palm tfc:wood/fallen_leaves/pine tfc:wood/fallen_leaves/rosewood tfc:wood/fallen_leaves/sequoia tfc:wood/fallen_leaves/spruce tfc:wood/fallen_leaves/sycamore tfc:wood/fallen_leaves/white_cedar tfc:wood/fallen_leaves/willow \ -\ -twilightforest:clover_patch twilightforest:dark_leaves twilightforest:hardened_dark_leaves twilightforest:moss_patch twilightforest:torchberry_plant:has_torchberries=false \ -\ -wilderwild:baobab_nut:hanging=false wilderwild:coconut:hanging=false wilderwild:orange_maple_leaf_litter wilderwild:pollen wilderwild:red_maple_leaf_litter wilderwild:tumbleweed wilderwild:tumbleweed_plant wilderwild:yellow_maple_leaf_litter - -# Non-Waving Flowers - Euphoria Patches Emissive Flowers -block.10019 = pink_petals pitcher_plant wildflowers \ -\ -biomesoplenty:white_petals biomesoplenty:wildflower \ -\ -biomeswevegone:clover_patch \ -\ -blockus:rainbow_petal \ -\ -bountifulfares:chamomile_flowers \ -\ -diagonalfences:mcwfences/flowering_azalea_hedge \ -\ -dynamictreesplus:saguaro_fruit \ -\ -ecologics:prickly_pear:age=2 ecologics:prickly_pear:age=3 \ -\ -mcwfences:flowering_azalea_hedge \ -\ -pvj:flower_patch \ -\ -regions_unexplored:blue_magnolia_flowers regions_unexplored:hyacinth_flowers regions_unexplored:pink_magnolia_flowers regions_unexplored:white_magnolia_flowers \ -\ -scorchful:crimson_lily scorchful:warped_lily \ -\ -spring_to_life:wildflowers \ -\ -tfc:plant/buttercup tfc:plant/elegant_sunburst_lichen tfc:plant/guzmania tfc:plant/kinnikinnick tfc:plant/maiden_pink tfc:plant/morning_glory tfc:plant/ramirezella tfc:plant/vriesea tfc:plant/water_canna tfc:plant/yellow_saxifrage \ -\ -twigs:azalea_flowers \ -\ -twilightforest:hedge \ -\ -wetland_whimsy:pennywort \ -\ -wilderwild:alba_glory_of_the_snow wilderwild:blue_giant_glory_of_the_snow wilderwild:blue_glory_of_the_snow_petals wilderwild:pink_giant_glory_of_the_snow wilderwild:pink_glory_of_the_snow_petals wilderwild:purple_glory_of_the_snow_petals wilderwild:violet_beauty_glory_of_the_snow wilderwild:white_glory_of_the_snow_petals - -# Tall Foliage Upper Half -block.10021 = tall_grass:half=upper large_fern:half=upper \ -\ -alexscaves:curly_fern:half=upper \ -\ -atmospheric:tall_aloe_vera:half=upper atmospheric:tall_yucca_flower:half=upper atmospheric:water_hyacinth:half=upper \ -\ -biomemakeover:black_thistle:half=upper biomemakeover:buttonbush:half=upper biomemakeover:cattail:half=upper biomemakeover:foxglove:half=upper biomemakeover:marigold:half=upper biomemakeover:reed:half=upper \ -\ -biomesoplenty:barley:half=upper biomesoplenty:cattail:half=upper biomesoplenty:goldenrod:half=upper biomesoplenty:icy_iris:half=upper biomesoplenty:reed:half=upper biomesoplenty:sea_oats:half=upper biomesoplenty:tall_lavender:half=upper biomesoplenty:watergrass:half=upper \ -\ -biomeswevegone:cattail:half=upper biomeswevegone:tall_beach_grass:half=upper biomeswevegone:tall_prairie_grass:half=upper \ -\ -bloomingnature:cardinal:half=upper bloomingnature:cattail:half=upper bloomingnature:reed:half=upper bloomingnature:tall:half=beach_bush_tall bloomingnature:tall_lupine_blue:half=upper bloomingnature:tall_lupine_purple:half=upper bloomingnature:tall_mountain_laurel:half=upper bloomingnature:wild_sunflower:half=upper \ -\ -blue_skies:snowcap_mushroom:half=upper blue_skies:tall_lunar_grass:half=upper blue_skies:tall_turquoise_grass:half=upper \ -\ -bountifulfares:maize_crop:half=upper bountifulfares:wild_maize:half=upper \ -\ -braziliandelight:bean_vine:ropelogged=true braziliandelight:tall_cassava:half=upper braziliandelight:tall_coffee:half=upper braziliandelight:tall_corn:half=upper braziliandelight:tall_guarana:half=upper braziliandelight:tall_sparse_dry_grass:half=upper braziliandelight:wild_corn:half=upper braziliandelight:wild_guarana:half=upper \ -\ -brewery:hops_crop brewery:wild_hops:half=upper \ -\ -culturaldelights:corn_upper \ -\ -deep_aether:tall_aether_cattails:half=upper deep_aether:tall_feather_grass:half=upper deep_aether:tall_golden_grass:half=upper \ -\ -environmental:bird_of_paradise:half=upper environmental:blue_delphinium:half=upper environmental:giant_tall_grass:half=upper environmental:pink_delphinium:half=upper environmental:purple_delphinium:half=upper environmental:white_delphinium:half=upper \ -\ -farm_and_charm:tomato_crop farm_and_charm:wild_corn:half=upper \ -\ -farmersdelight:rice_panicle farmersdelight:rice_panicles farmersdelight:tomatoes:ropelogged=true farmersdelight:wild_rice:half=upper \ -\ -festive_delight:cinnamon_bushripe:half=upper \ -\ -fossilslegacy:jurassic_fern:half=upper \ -\ -hauntedharvest:corn_middle hauntedharvest:corn_top \ -\ -hydrol:dry_grass:half=top \ -\ -immersiveengineering:hemp:half=upper \ -\ -legendarysurvivaloverhaul:water_plant_crop:half=upper \ -\ -meadow:eriophorum_tall:half=upper meadow:small_fir:half=upper \ -\ -naturalist:cattail:half=upper \ -\ -natures_spirit:begonia:half=upper natures_spirit:bleeding_heart:half=upper natures_spirit:blue_bulbs:half=upper natures_spirit:carnation:half=upper natures_spirit:cattail:half=upper natures_spirit:foxglove:half=upper natures_spirit:gardenia:half=upper natures_spirit:large_flaxen_fern:half=upper natures_spirit:large_lush_fern:half=upper natures_spirit:lavender:half=upper natures_spirit:lotus_flower natures_spirit:lotus_stem natures_spirit:marigold:half=upper natures_spirit:silverbush:half=upper natures_spirit:snapdragon:half=upper natures_spirit:tall_beach_grass:half=upper natures_spirit:tall_frigid_grass:half=upper natures_spirit:tall_melic_grass:half=upper natures_spirit:tall_oat_grass:half=upper natures_spirit:tall_scorched_grass:half=upper natures_spirit:tall_sedge_grass:half=upper \ -\ -pvj:cattail:half=upper pvj:sea_oats:half=upper \ -\ -regions_unexplored:acacia_shrub:half=upper regions_unexplored:ashen_shrub:half=upper regions_unexplored:baobab_shrub:half=upper regions_unexplored:barley:half=upper regions_unexplored:birch_shrub:half=upper regions_unexplored:blackwood_shrub:half=upper regions_unexplored:bladed_tall_grass:half=upper regions_unexplored:blue_magnolia_shrub:half=upper regions_unexplored:brimwood_shrub:half=upper regions_unexplored:cattail:half=upper regions_unexplored:cherry_shrub:half=upper regions_unexplored:corpse_flower:half=upper regions_unexplored:cypress_shrub:half=upper regions_unexplored:dark_oak_shrub:half=upper regions_unexplored:dead_pine_shrub:half=upper regions_unexplored:dead_shrub:half=upper regions_unexplored:dusktrap:half=upper:closed=false regions_unexplored:enchanted_birch_shrub:half=upper regions_unexplored:eucalyptus_shrub:half=upper regions_unexplored:flowering_shrub:half=upper regions_unexplored:glister_bulb:half=upper regions_unexplored:glister_spire:half=upper regions_unexplored:glistering_ivy_plant regions_unexplored:golden_larch_shrub:half=upper regions_unexplored:hanging_earlight_plant regions_unexplored:joshua_leaves:half=upper regions_unexplored:joshua_shrub:half=upper regions_unexplored:jungle_shrub:half=upper regions_unexplored:kapok_shrub:half=upper regions_unexplored:larch_shrub:half=upper regions_unexplored:magnolia_shrub:half=upper regions_unexplored:mangrove_shrub:half=upper regions_unexplored:maple_shrub:half=upper regions_unexplored:mauve_shrub:half=upper regions_unexplored:mycotoxic_daisy:half=upper regions_unexplored:oak_shrub:half=upper regions_unexplored:orange_maple_shrub:half=upper regions_unexplored:palm_shrub:half=upper regions_unexplored:pine_shrub:half=upper regions_unexplored:pink_magnolia_shrub:half=upper regions_unexplored:red_maple_shrub:half=upper regions_unexplored:redwood_shrub:half=upper regions_unexplored:sandy_tall_grass:half=upper regions_unexplored:silver_birch_shrub:half=upper regions_unexplored:socotra_shrub:half=upper regions_unexplored:spruce_shrub:half=upper regions_unexplored:steppe_tall_grass:half=upper regions_unexplored:tall_cobalt_earlight:half=upper regions_unexplored:tassel:half=upper regions_unexplored:white_magnolia_shrub:half=upper regions_unexplored:willow_shrub:half=upper regions_unexplored:windswept_grass:half=upper \ -\ -soulsweapons:oleander:half=upper soulsweapons:withered_large_fern:half=upper soulsweapons:withered_tall_grass:half=upper \ -\ -spelunkery:tall_sporophyte:half=upper \ -\ -supplementaries:flax:half=upper \ -\ -terrestria:cattail \ -\ -tfc:crop/green_bean:stick=false:part=top tfc:crop/jute:part=top tfc:crop/maize:part=top tfc:crop/papyrus:part=top tfc:crop/tomato:stick=false:part=top tfc:dead_crop/green_bean:part=top tfc:dead_crop/jute:part=top tfc:dead_crop/maize:part=top tfc:dead_crop/papyrus:part=top tfc:dead_crop/tomato:part=top tfc:plant/arrowhead:part=upper tfc:plant/cattail:part=upper tfc:plant/cordgrass:part=upper tfc:plant/fan_palm:part=upper tfc:plant/foxglove:part=upper tfc:plant/pampas_grass:part=upper tfc:plant/phragmite:part=upper tfc:plant/red_sealing_wax_palm:part=upper tfc:plant/sapphire_tower:part=upper tfc:plant/switchgrass:part=upper tfc:plant/toquilla_palm:part=upper tfc:plant/water_taro:part=upper tfc:wild_crop/green_bean:part=top tfc:wild_crop/jute:part=top tfc:wild_crop/maize:part=top tfc:wild_crop/papyrus:part=top tfc:wild_crop/tomato:part=top \ -\ -the_deep_void:rotten_grass:half=upper \ -\ -theabyss:glow_shroom:half=upper theabyss:rub_shroom:half=upper theabyss:tall_blaru_grass:half=upper theabyss:tall_glow_shroom:half=upper theabyss:tall_rub_shroom:half=upper \ -\ -upgrade_aquatic:tall_beachgrass:half=upper upgrade_aquatic:tall_blue_pickerelweed:half=upper upgrade_aquatic:tall_purple_pickerelweed:half=upper \ -\ -verdantvibes:burnweed:half=upper verdantvibes:cattails:half=upper verdantvibes:tall_dragon_tree:half=upper \ -\ -wilderwild:cattail:half=upper - -# Tall Flowers Upper half - Euphoria Patches Emissive Flowers -block.10023 = sunflower:half=upper lilac:half=upper rose_bush:half=upper peony:half=upper \ -\ -biomesoplenty:blue_hydrangea:half=upper biomesoplenty:tall_white_lavender:half=upper \ -\ -biomeswevegone:blooming_aloe_vera:half=upper biomeswevegone:blue_rose_bush:half=upper biomeswevegone:cyan_pitcher_plant:half=upper biomeswevegone:delphinium:half=upper biomeswevegone:foxglove:half=upper biomeswevegone:japanese_orchid:half=upper biomeswevegone:magenta_pitcher_plant:half=upper biomeswevegone:tall_allium:half=upper biomeswevegone:tall_pink_allium:half=upper biomeswevegone:tall_white_allium:half=upper \ -\ -botania:black_double_flower:half=upper botania:blue_double_flower:half=upper botania:brown_double_flower:half=upper botania:cyan_double_flower:half=upper botania:gray_double_flower:half=upper botania:green_double_flower:half=upper botania:light_blue_double_flower:half=upper botania:light_gray_double_flower:half=upper botania:lime_double_flower:half=upper botania:magenta_double_flower:half=upper botania:orange_double_flower:half=upper botania:pink_double_flower:half=upper botania:purple_double_flower:half=upper botania:red_double_flower:half=upper botania:white_double_flower:half=upper botania:yellow_double_flower:half=upper \ -\ -deep_aether:tall_aerlavender:half=upper \ -\ -missingwilds:sweetspire:half=upper \ -\ -regions_unexplored:day_lily:half=upper regions_unexplored:meadow_sage:half=upper \ -\ -tfc:plant/bear_grass:part=upper tfc:plant/bur_reed:part=upper tfc:plant/lilac:part=upper tfc:plant/marigold:part=upper tfc:plant/pickerelweed:part=upper tfc:plant/rose:part=upper tfc:plant/sea_lavender:part=upper tfc:plant/sunflower:part=upper tfc:plant/tall_fescue_grass:part=upper \ -\ -theabyss:loran_flower:half=upper \ -\ -upgrade_aquatic:flowering_rush:half=upper \ -\ -wilderwild:datura:half=upper wilderwild:milkweed:half=upper - -# Automatic glowing modded ores - Stone -block.10024 = cobblemon:shiny_stone_ore cobblemon:deepslate_shiny_stone_ore \ -\ -ad_astra:deepslate_ostrum_ore ad_astra:mars_ostrum_ore ad_astra:venus_calorite_ore \ -\ -additional_ores:block_of_cosmic_ingots additional_ores:cobalt_block additional_ores:cobalt_ore additional_ores:cosmic_dust_block additional_ores:deepslate_cobalt_ore additional_ores:deepslate_iridium_ore additional_ores:deepslate_titan_ore additional_ores:iridium_block additional_ores:iridium_ore additional_ores:titan_block additional_ores:titan_ore \ -\ -allthemodium:other_vibranium_ore allthemodium:unobtainium_ore allthemodium:vibranium_ore \ -\ -alltheores:aluminum_ore alltheores:deepslate_aluminum_ore alltheores:deepslate_cinnabar_ore alltheores:deepslate_fluorite_ore alltheores:deepslate_iridium_ore alltheores:deepslate_nickel_ore alltheores:deepslate_osmium_ore alltheores:deepslate_platinum_ore alltheores:deepslate_silver_ore alltheores:deepslate_sulfur_ore alltheores:deepslate_zinc_ore alltheores:fluorite_ore alltheores:iridium_ore alltheores:nickel_ore alltheores:osmium_ore alltheores:other_aluminum_ore alltheores:other_cinnabar_ore alltheores:other_fluorite_ore alltheores:other_iridium_ore alltheores:other_lead_ore alltheores:other_nickel_ore alltheores:other_osmium_ore alltheores:other_platinum_ore alltheores:other_ruby_ore alltheores:other_sapphire_ore alltheores:other_silver_ore alltheores:other_sulfur_ore alltheores:other_tin_ore alltheores:other_zinc_ore alltheores:platinum_ore alltheores:silver_ore alltheores:sulfur_ore alltheores:zinc_ore \ -\ -bewitchment:salt_ore \ -\ -boh:spinel_ore_ore \ -\ -born_in_chaos_v1:dark_metal_deposit \ -\ -byg:ametrine_ore byg:budding_ametrine_ore byg:emeraldite_ore byg:pendorite_ore \ -\ -caverns_and_chasms:deepslate_silver_ore caverns_and_chasms:silver_ore caverns_and_chasms:soul_silver_ore \ -\ -cinderscapes:rose_quartz_ore cinderscapes:sulfur_ore cinderscapes:sulfur_quartz_ore \ -\ -crystalcraft_unlimited_java:alexandrite_ore crystalcraft_unlimited_java:americium_ore crystalcraft_unlimited_java:ametrine_ore crystalcraft_unlimited_java:ammolite_ore crystalcraft_unlimited_java:azurite_ore crystalcraft_unlimited_java:bismuth_ore crystalcraft_unlimited_java:black_opal_ore crystalcraft_unlimited_java:brickerite_ore crystalcraft_unlimited_java:calcium_ore crystalcraft_unlimited_java:carnotite_ore crystalcraft_unlimited_java:chloronium_ore crystalcraft_unlimited_java:chrome_ore crystalcraft_unlimited_java:cyan_emerald_ore crystalcraft_unlimited_java:deepslate_alexandrite_ore crystalcraft_unlimited_java:deepslate_ametrine_ore crystalcraft_unlimited_java:deepslate_ammolite_ore crystalcraft_unlimited_java:deepslate_black_opal_ore crystalcraft_unlimited_java:deepslate_cadmium_ore crystalcraft_unlimited_java:deepslate_garnet_ore crystalcraft_unlimited_java:deepslate_manganese_ore crystalcraft_unlimited_java:deepslate_niobium_ore crystalcraft_unlimited_java:deepslate_opal_ore crystalcraft_unlimited_java:deepslate_pietersite_ore crystalcraft_unlimited_java:deepslate_prism_ore crystalcraft_unlimited_java:deepslate_ruthenium_ore crystalcraft_unlimited_java:deepslate_sardonyx_ore crystalcraft_unlimited_java:deepslate_tantalum_ore crystalcraft_unlimited_java:deepslate_technetium_ore crystalcraft_unlimited_java:deepslate_zirconium_ore crystalcraft_unlimited_java:fluorite_ore crystalcraft_unlimited_java:garnet_ore crystalcraft_unlimited_java:goshenite_ore crystalcraft_unlimited_java:hackmantite_ore crystalcraft_unlimited_java:hercynite_ore crystalcraft_unlimited_java:holmium_ore crystalcraft_unlimited_java:howlite_ore crystalcraft_unlimited_java:humoranium_ore crystalcraft_unlimited_java:ilmenite_ore crystalcraft_unlimited_java:iolite_ore crystalcraft_unlimited_java:iris_agate_ore crystalcraft_unlimited_java:jasper_ore crystalcraft_unlimited_java:kunzite_ore crystalcraft_unlimited_java:labradorite_ore crystalcraft_unlimited_java:lead_ore crystalcraft_unlimited_java:lithium_ore crystalcraft_unlimited_java:matrix_ore crystalcraft_unlimited_java:molybdenum_ore crystalcraft_unlimited_java:nickel_ore crystalcraft_unlimited_java:obsidian_ore crystalcraft_unlimited_java:olivine_ore crystalcraft_unlimited_java:onyx_ore crystalcraft_unlimited_java:opal_ore crystalcraft_unlimited_java:osmium_ore crystalcraft_unlimited_java:pink_diamond_ore crystalcraft_unlimited_java:pitambari_neelam_ore crystalcraft_unlimited_java:prism_ore crystalcraft_unlimited_java:quicksilver_ore crystalcraft_unlimited_java:rainbow_opal_ore crystalcraft_unlimited_java:rare_deepslate_sapphire_ore crystalcraft_unlimited_java:rare_sapphire_ore crystalcraft_unlimited_java:rare_tanzanite_ore crystalcraft_unlimited_java:raspberry_diamond_ore crystalcraft_unlimited_java:rhodonite_ore crystalcraft_unlimited_java:sardonyx_ore crystalcraft_unlimited_java:seaborgium_ore crystalcraft_unlimited_java:silicium_ore crystalcraft_unlimited_java:smoky_quartz_ore crystalcraft_unlimited_java:sonoranite_ore crystalcraft_unlimited_java:stibnite_ore crystalcraft_unlimited_java:sunset_jasper_ore crystalcraft_unlimited_java:thorium_ore crystalcraft_unlimited_java:turquoise_ore crystalcraft_unlimited_java:vesuvianite_ore crystalcraft_unlimited_java:watermelon_tourmaline_ore crystalcraft_unlimited_java:yellow_onyx_ore crystalcraft_unlimited_java:yttrium_ore crystalcraft_unlimited_java:zircon_ore \ -\ -dimdoors:amalgam_ore \ -\ -eidolon:deep_lead_ore eidolon:deep_silver_ore eidolon:lead_ore eidolon:silver_ore \ -\ -eldritch_end:etyr_ore \ -\ -eternal_starlight:grimstone_atalphaite_ore eternal_starlight:grimstone_redstone_ore eternal_starlight:grimstone_saltpeter_ore eternal_starlight:swamp_silver_ore eternal_starlight:thermal_springstone eternal_starlight:voidstone_atalphaite_ore eternal_starlight:voidstone_redstone_ore eternal_starlight:voidstone_saltpeter_ore \ -\ -excavated_variants:andesite_aluminum_ore excavated_variants:andesite_osmium_ore excavated_variants:andesite_uraninite_ore excavated_variants:andesite_uraninite_ore_dense excavated_variants:andesite_uraninite_ore_poor excavated_variants:andesite_yellorite_ore excavated_variants:andesite_zinc_ore excavated_variants:betterend_azure_jadestone_amber_ore excavated_variants:betterend_azure_jadestone_ender_ore excavated_variants:betterend_brimstone_amber_ore excavated_variants:betterend_brimstone_ender_ore excavated_variants:betterend_flavolite_amber_ore excavated_variants:betterend_flavolite_ender_ore excavated_variants:betterend_sandy_jadestone_amber_ore excavated_variants:betterend_sandy_jadestone_ender_ore excavated_variants:betterend_sulphuric_rock_amber_ore excavated_variants:betterend_sulphuric_rock_ender_ore excavated_variants:betterend_umbralith_amber_ore excavated_variants:betterend_umbralith_ender_ore excavated_variants:betterend_violecite_amber_ore excavated_variants:betterend_violecite_ender_ore excavated_variants:betterend_virid_jadestone_amber_ore excavated_variants:betterend_virid_jadestone_ender_ore excavated_variants:biomesoplenty_black_sandstone_uraninite_ore excavated_variants:biomesoplenty_black_sandstone_uraninite_ore_dense excavated_variants:biomesoplenty_black_sandstone_uraninite_ore_poor excavated_variants:biomesoplenty_orange_sandstone_uraninite_ore excavated_variants:biomesoplenty_orange_sandstone_uraninite_ore_dense excavated_variants:biomesoplenty_orange_sandstone_uraninite_ore_poor excavated_variants:biomesoplenty_white_sandstone_uraninite_ore excavated_variants:biomesoplenty_white_sandstone_uraninite_ore_dense excavated_variants:biomesoplenty_white_sandstone_uraninite_ore_poor excavated_variants:calcite_uraninite_ore excavated_variants:calcite_uraninite_ore_dense excavated_variants:calcite_uraninite_ore_poor excavated_variants:create_asurine_inferium_ore excavated_variants:create_asurine_prosperity_ore excavated_variants:create_asurine_redstone_ore excavated_variants:create_asurine_uraninite_ore excavated_variants:create_asurine_uraninite_ore_dense excavated_variants:create_asurine_uraninite_ore_poor excavated_variants:create_crimsite_redstone_ore excavated_variants:create_crimsite_uraninite_ore excavated_variants:create_scorchia_inferium_ore excavated_variants:create_scorchia_prosperity_ore excavated_variants:create_scorchia_quartz_ore excavated_variants:create_scorchia_redstone_ore excavated_variants:create_scorchia_uraninite_ore excavated_variants:create_scorchia_uraninite_ore_dense excavated_variants:create_scorchia_uraninite_ore_poor excavated_variants:create_scoria_inferium_ore excavated_variants:create_scoria_prosperity_ore excavated_variants:create_scoria_uraninite_ore_dense excavated_variants:create_scoria_uraninite_ore_poor excavated_variants:create_veridium_inferium_ore excavated_variants:create_veridium_prosperity_ore excavated_variants:create_veridium_redstone_ore excavated_variants:create_veridium_uraninite_ore excavated_variants:create_veridium_uraninite_ore_dense excavated_variants:create_veridium_uraninite_ore_poor excavated_variants:diorite_aluminum_ore excavated_variants:diorite_osmium_ore excavated_variants:diorite_uraninite_ore excavated_variants:diorite_uraninite_ore_dense excavated_variants:diorite_uraninite_ore_poor excavated_variants:diorite_yellorite_ore excavated_variants:diorite_zinc_ore excavated_variants:dripstone_uraninite_ore excavated_variants:dripstone_uraninite_ore_dense excavated_variants:dripstone_uraninite_ore_poor excavated_variants:granite_aluminum_ore excavated_variants:granite_osmium_ore excavated_variants:granite_uraninite_ore excavated_variants:granite_uraninite_ore_dense excavated_variants:granite_uraninite_ore_poor excavated_variants:granite_yellorite_ore excavated_variants:granite_zinc_ore excavated_variants:quark_jasper_inferium_ore excavated_variants:quark_jasper_prosperity_ore excavated_variants:quark_jasper_redstone_ore excavated_variants:quark_jasper_uraninite_ore excavated_variants:quark_jasper_uraninite_ore_dense excavated_variants:quark_jasper_uraninite_ore_poor excavated_variants:quark_limestone_inferium_ore excavated_variants:quark_limestone_prosperity_ore excavated_variants:quark_limestone_redstone_ore excavated_variants:quark_limestone_uraninite_ore excavated_variants:quark_limestone_uraninite_ore_dense excavated_variants:quark_limestone_uraninite_ore_poor excavated_variants:quark_shale_inferium_ore excavated_variants:quark_shale_prosperity_ore excavated_variants:quark_shale_redstone_ore excavated_variants:quark_shale_uraninite_ore excavated_variants:quark_shale_uraninite_ore_dense excavated_variants:quark_shale_uraninite_ore_poor excavated_variants:red_sandstone_uraninite_ore excavated_variants:red_sandstone_uraninite_ore_dense excavated_variants:red_sandstone_uraninite_ore_poor excavated_variants:sandstone_uraninite_ore excavated_variants:sandstone_uraninite_ore_dense excavated_variants:sandstone_uraninite_ore_poor excavated_variants:smooth_basalt_uraninite_ore excavated_variants:smooth_basalt_uraninite_ore_dense excavated_variants:smooth_basalt_uraninite_ore_poor excavated_variants:tuff_uraninite_ore excavated_variants:tuff_uraninite_ore_dense excavated_variants:tuff_uraninite_ore_poor excavated_variants:twigs_bloodstone_quartz_ore excavated_variants:twigs_rhyolite_inferium_ore excavated_variants:twigs_rhyolite_prosperity_ore excavated_variants:twigs_rhyolite_redstone_ore excavated_variants:twigs_rhyolite_uraninite_ore excavated_variants:twigs_rhyolite_uraninite_ore_dense excavated_variants:twigs_rhyolite_uraninite_ore_poor excavated_variants:twigs_schist_inferium_ore excavated_variants:twigs_schist_prosperity_ore excavated_variants:twigs_schist_redstone_ore excavated_variants:twigs_schist_uraninite_ore excavated_variants:twigs_schist_uraninite_ore_dense excavated_variants:twigs_schist_uraninite_ore_poor \ -\ -expandeddelight:deepslate_salt_ore expandeddelight:salt_ore \ -\ -ftbmaterials:aluminum_deepslate_ore ftbmaterials:aluminum_stone_ore ftbmaterials:antimony_deepslate_ore ftbmaterials:antimony_stone_ore ftbmaterials:apatite_deepslate_ore ftbmaterials:apatite_stone_ore ftbmaterials:bauxite_deepslate_ore ftbmaterials:bauxite_stone_ore ftbmaterials:cinnabar_deepslate_ore ftbmaterials:cinnabar_stone_ore ftbmaterials:dimensional_shard_deepslate_ore ftbmaterials:dimensional_shard_stone_ore ftbmaterials:fluorite_deepslate_ore ftbmaterials:fluorite_stone_ore ftbmaterials:iridium_deepslate_ore ftbmaterials:iridium_stone_ore ftbmaterials:lead_deepslate_ore ftbmaterials:lead_stone_ore ftbmaterials:monazite_deepslate_ore ftbmaterials:monazite_stone_ore ftbmaterials:nickel_deepslate_ore ftbmaterials:nickel_stone_ore ftbmaterials:niter_deepslate_ore ftbmaterials:niter_stone_ore ftbmaterials:osmium_deepslate_ore ftbmaterials:osmium_stone_ore ftbmaterials:platinum_deepslate_ore ftbmaterials:platinum_stone_ore ftbmaterials:quartz_deepslate_ore ftbmaterials:quartz_stone_ore ftbmaterials:resonating_ore_deepslate_ore ftbmaterials:resonating_ore_stone_ore ftbmaterials:ruby_deepslate_ore ftbmaterials:ruby_stone_ore ftbmaterials:salt_deepslate_ore ftbmaterials:salt_stone_ore ftbmaterials:sapphire_deepslate_ore ftbmaterials:sapphire_stone_ore ftbmaterials:silver_deepslate_ore ftbmaterials:silver_stone_ore ftbmaterials:sulfur_deepslate_ore ftbmaterials:sulfur_stone_ore ftbmaterials:tin_deepslate_ore ftbmaterials:tin_stone_ore ftbmaterials:titanium_deepslate_ore ftbmaterials:titanium_stone_ore ftbmaterials:tungsten_deepslate_ore ftbmaterials:tungsten_stone_ore ftbmaterials:uranium_deepslate_ore ftbmaterials:uranium_stone_ore ftbmaterials:zinc_deepslate_ore ftbmaterials:zinc_stone_ore \ -\ -gravelores:lead_gravel_ore gravelores:nickel_gravel_ore gravelores:silver_gravel_ore gravelores:tin_gravel_ore \ -\ -iceandfire:deepslate_silver_ore iceandfire:silver_ore \ -\ -industrialupgrade:apatite/calcium_phosphate industrialupgrade:apatite/fluorapatite industrialupgrade:apatite/nepheline industrialupgrade:apatite/potassium_phosphate industrialupgrade:apatite/sodium_phosphate industrialupgrade:basaltheavyore/alfildit industrialupgrade:basaltheavyore/almenite industrialupgrade:basaltheavyore/azurite industrialupgrade:basaltheavyore/calaverite industrialupgrade:basaltheavyore/euxenite industrialupgrade:basaltheavyore/ferroaugite industrialupgrade:basaltheavyore/galena industrialupgrade:basaltheavyore/magnetite industrialupgrade:basaltheavyore/nickelite industrialupgrade:basaltheavyore/pyrite industrialupgrade:basaltheavyore/quarzite industrialupgrade:basaltheavyore/rhodonite industrialupgrade:basaltheavyore/sheelite industrialupgrade:basaltheavyore/smithsonite industrialupgrade:basaltheavyore/todorokite industrialupgrade:basaltheavyore/uranite industrialupgrade:basaltheavyore1/arsenopyrite industrialupgrade:basaltheavyore1/braggite industrialupgrade:basaltheavyore1/celestine industrialupgrade:basaltheavyore1/coltan industrialupgrade:basaltheavyore1/crocoite industrialupgrade:basaltheavyore1/fergusonite industrialupgrade:basaltheavyore1/germanite industrialupgrade:basaltheavyore1/iridosmine industrialupgrade:basaltheavyore1/tetrahedrite industrialupgrade:basaltheavyore1/theophrastite industrialupgrade:basaltheavyore1/wolframite industrialupgrade:basaltheavyore1/xenotime industrialupgrade:basaltheavyore1/zircon industrialupgrade:baseore/aluminium industrialupgrade:baseore/chromium industrialupgrade:baseore/cobalt industrialupgrade:baseore/germanium industrialupgrade:baseore/iridium industrialupgrade:baseore/magnesium industrialupgrade:baseore/manganese industrialupgrade:baseore/mikhail industrialupgrade:baseore/nickel industrialupgrade:baseore/platinum industrialupgrade:baseore/silver industrialupgrade:baseore/spinel industrialupgrade:baseore/vanadium industrialupgrade:baseore/wolfram industrialupgrade:baseore/zinc industrialupgrade:baseore1/beryllium industrialupgrade:baseore1/cadmium industrialupgrade:baseore1/lithium industrialupgrade:baseore1/osmium industrialupgrade:baseore1/tantalum industrialupgrade:baseore2/arsenic industrialupgrade:baseore2/barium industrialupgrade:baseore2/bismuth industrialupgrade:baseore2/gadolinium industrialupgrade:baseore2/gallium industrialupgrade:baseore2/hafnium industrialupgrade:baseore2/molybdenum industrialupgrade:baseore2/neodymium industrialupgrade:baseore2/niobium industrialupgrade:baseore2/palladium industrialupgrade:baseore2/polonium industrialupgrade:baseore2/strontium industrialupgrade:baseore2/sulfur industrialupgrade:baseore2/thallium industrialupgrade:baseore2/yttrium industrialupgrade:baseore2/zirconium industrialupgrade:blockbasalts/basalt_magma industrialupgrade:blockbasalts/basalt_sulfur_ore industrialupgrade:blockpreciousore/quartz_ore industrialupgrade:blockpreciousore/ruby_ore industrialupgrade:blockpreciousore/sapphire_ore industrialupgrade:blockpreciousore/topaz_ore industrialupgrade:blockradiationore/americium_ore industrialupgrade:blockradiationore/curium_ore industrialupgrade:blockradiationore/neptunium_ore industrialupgrade:classicore/lead industrialupgrade:classicore/tin industrialupgrade:classicore/uranium industrialupgrade:heavyore/alfildit industrialupgrade:heavyore/almenite industrialupgrade:heavyore/azurite industrialupgrade:heavyore/calaverite industrialupgrade:heavyore/euxenite industrialupgrade:heavyore/ferroaugite industrialupgrade:heavyore/galena industrialupgrade:heavyore/magnetite industrialupgrade:heavyore/nickelite industrialupgrade:heavyore/pyrite industrialupgrade:heavyore/quarzite industrialupgrade:heavyore/rhodonite industrialupgrade:heavyore/sheelite industrialupgrade:heavyore/smithsonite industrialupgrade:heavyore/todorokite industrialupgrade:heavyore/uranite industrialupgrade:mineral/arsenopyrite industrialupgrade:mineral/braggite industrialupgrade:mineral/celestine industrialupgrade:mineral/coltan industrialupgrade:mineral/crocoite industrialupgrade:mineral/crystal industrialupgrade:mineral/fergusonite industrialupgrade:mineral/germanite industrialupgrade:mineral/iridosmine industrialupgrade:mineral/tetrahedrite industrialupgrade:mineral/theophrastite industrialupgrade:mineral/wolframite industrialupgrade:mineral/xenotime industrialupgrade:mineral/zircon \ -\ -infinite_abyss:astarium_ore infinite_abyss:charium_ore infinite_abyss:vicerite_ore \ -\ -luckytntmod:deepslate_gunpowder_ore luckytntmod:gunpowder_ore \ -\ -malum:deepslate_soulstone_ore malum:soulstone_ore \ -\ -mekanism:deepslate_fluorite_ore mekanism:deepslate_lead_ore mekanism:deepslate_osmium_ore mekanism:deepslate_tin_ore mekanism:deepslate_uranium_ore mekanism:fluorite_ore mekanism:lead_ore mekanism:osmium_ore mekanism:tin_ore mekanism:uranium_ore \ -\ -modern_industrialization:antimony_ore modern_industrialization:bauxite_ore modern_industrialization:deepslate_antimony_ore modern_industrialization:deepslate_bauxite_ore modern_industrialization:deepslate_iridium_ore modern_industrialization:deepslate_lead_ore modern_industrialization:deepslate_monazite_ore modern_industrialization:deepslate_nickel_ore modern_industrialization:deepslate_platinum_ore modern_industrialization:deepslate_salt_ore modern_industrialization:deepslate_uranium_ore modern_industrialization:iridium_ore modern_industrialization:lead_ore modern_industrialization:lignite_coal_ore modern_industrialization:monazite_ore modern_industrialization:nickel_ore modern_industrialization:platinum_ore modern_industrialization:quartz_ore modern_industrialization:salt_ore modern_industrialization:tin_ore modern_industrialization:titanium_ore modern_industrialization:tungsten_ore modern_industrialization:uranium_ore \ -\ -more_ores_more_gems:adamantite_ore more_ores_more_gems:aetherium_ore more_ores_more_gems:ametrine_ore more_ores_more_gems:antimony_ore more_ores_more_gems:black_opal_ore more_ores_more_gems:bromine_ore more_ores_more_gems:carnelian_ore more_ores_more_gems:clay_thalassium_ore more_ores_more_gems:crimsonite_ore more_ores_more_gems:deeplslate_monel_ore more_ores_more_gems:deepslate_aetherium_ore more_ores_more_gems:deepslate_ametrine_ore more_ores_more_gems:deepslate_antimony_ore more_ores_more_gems:deepslate_black_opal_ore more_ores_more_gems:deepslate_carnelian_ore more_ores_more_gems:deepslate_crimsonite_ore more_ores_more_gems:deepslate_ekanite_ore more_ores_more_gems:deepslate_gunpowder_ore more_ores_more_gems:deepslate_heliodor_ore more_ores_more_gems:deepslate_sunflare_gem_ore more_ores_more_gems:deepslate_thalassium_ore more_ores_more_gems:deepslate_uranium_ore more_ores_more_gems:deepslate_ussingite_ore more_ores_more_gems:deepslate_white_opal_ore more_ores_more_gems:deepslatee_mysticrain_quartz_ore more_ores_more_gems:ekanite_ore more_ores_more_gems:fluorite_tier_1_ore more_ores_more_gems:fluorite_tier_1_ore_deepslate more_ores_more_gems:fluorite_tier_2_ore more_ores_more_gems:fluorite_tier_2_ore_deepslate more_ores_more_gems:fluorite_tier_3_ore more_ores_more_gems:fluorite_tier_3_ore_deepslate more_ores_more_gems:gunpowder_ore more_ores_more_gems:heliodor_ore more_ores_more_gems:monel_ore more_ores_more_gems:mysticrain_quartz_ore more_ores_more_gems:sunflare_gem_ore more_ores_more_gems:thalassium_ore more_ores_more_gems:titanium_quartz_ore more_ores_more_gems:uranium_ore more_ores_more_gems:ussingite_ore more_ores_more_gems:white_opal_ore \ -\ -mores:cobalt_ore mores:deepslate_cobalt_ore mores:deepslate_moissanite_ore mores:deepslate_silver_ore mores:deepslate_tin_ore mores:deepslate_topaz_ore mores:deepslate_turquoise_ore mores:moissanite_ore mores:silver_ore mores:tin_ore mores:topaz_ore mores:turquoise_ore \ -\ -mythicmetals:blackstone_stormyx_ore mythicmetals:calcite_kyber_ore mythicmetals:silver_ore mythicmetals:stormyx_ore mythicmetals:tin_ore \ -\ -natures_spirit:chert_copper_ore natures_spirit:chert_emerald_ore natures_spirit:chert_gold_ore natures_spirit:chert_iron_ore natures_spirit:chert_redstone_ore \ -\ -oreganized:deepslate_silver_ore oreganized:raw_silver_block oreganized:silver_ore \ -\ -organics:bone_ore organics:ender_pearl_ore organics:gunpowder_ore organics:quartz_ice_ore \ -\ -pureores:deepslate_black_diamond_ore pureores:lonsdaleite_ore pureores:moonstone_ore pureores:nether_fire_opal_ore \ -\ -railcraft:deepslate_lead_ore railcraft:deepslate_nickel_ore railcraft:deepslate_silver_ore railcraft:deepslate_sulfur_ore railcraft:deepslate_tin_ore railcraft:deepslate_zinc_ore railcraft:lead_ore railcraft:nickel_ore railcraft:saltpeter_ore railcraft:silver_ore railcraft:sulfur_ore railcraft:tin_ore railcraft:zinc_ore \ -\ -rubinated_nether:rubinated_blackstone \ -\ -scpo:cobalt_ore scpo:cobalt_ore_deepslate scpo:deepslate_iridium_ore scpo:deepslate_platinum_ore scpo:iridium_ore scpo:platinum_ore \ -\ -silentgear:bort_ore silentgear:deepslate_bort_ore \ -\ -spectrum:amethyst_ore spectrum:azurite_ore spectrum:blackslag_amethyst_ore spectrum:blackslag_azurite_ore spectrum:blackslag_citrine_ore spectrum:blackslag_malachite_ore spectrum:blackslag_moonstone_ore spectrum:blackslag_onyx_ore spectrum:blackslag_shimmerstone_ore spectrum:blackslag_topaz_ore spectrum:citrine_ore spectrum:deepslate_amethyst_ore spectrum:deepslate_azurite_ore spectrum:deepslate_citrine_ore spectrum:deepslate_malachite_ore spectrum:deepslate_moonstone_ore spectrum:deepslate_onyx_ore spectrum:deepslate_shimmerstone_ore spectrum:deepslate_topaz_ore spectrum:malachite_ore spectrum:moonstone_ore spectrum:onyx_ore spectrum:shimmerstone_ore spectrum:topaz_ore \ -\ -spelunkery:andesite_copper_ore spelunkery:andesite_silver_ore spelunkery:andesite_zinc_ore spelunkery:diorite_diamond_ore spelunkery:diorite_emerald_ore spelunkery:diorite_jade_ore spelunkery:diorite_silver_ore spelunkery:diorite_zinc_ore spelunkery:granite_copper_ore spelunkery:granite_emerald_ore spelunkery:granite_iron_ore spelunkery:granite_jade_ore spelunkery:granite_redstone_ore spelunkery:granite_silver_ore spelunkery:granite_zinc_ore spelunkery:raw_magnetite_block spelunkery:smooth_basalt_diamond_ore spelunkery:tuff_silver_ore spelunkery:tuff_zinc_ore \ -\ -techreborn:deepslate_tin_ore techreborn:tin_ore \ -\ -theabyss:fusion_ore theabyss:loran_ore \ -\ -thermal:deepslate_niter_ore thermal:deepslate_silver_ore thermal:niter_ore thermal:silver_ore \ -\ -undead_revamp2:bostroxore \ -\ -undergarden:depthrock_cloggrum_ore undergarden:shiverstone_cloggrum_ore undergarden:shiverstone_iron_ore \ -\ -weeping_angels:deepslate_kontron_ore weeping_angels:kontron_ore \ -\ -xycraft_world:aluminum_ore_deepslate xycraft_world:aluminum_ore_kivi xycraft_world:aluminum_ore_stone xycraft_world:xychorium_ore_deepslate_dark xycraft_world:xychorium_ore_deepslate_light xycraft_world:xychorium_ore_kivi_dark xycraft_world:xychorium_ore_kivi_light xycraft_world:xychorium_ore_stone_dark xycraft_world:xychorium_ore_stone_light - -# Short Foliage / Foliage Lower Half - No Subsurface Scattering -block.10025 = biomesoplenty:null_plant - -# Automatic glowing modded ores - Netherrack -block.10026 = additional_ores:nether_cosmic_dust_ore \ -\ -alltheores:nether_aluminum_ore alltheores:nether_cinnabar_ore alltheores:nether_fluorite_ore alltheores:nether_iridium_ore alltheores:nether_lead_ore alltheores:nether_nickel_ore alltheores:nether_osmium_ore alltheores:nether_platinum_ore alltheores:nether_ruby_ore alltheores:nether_sapphire_ore alltheores:nether_silver_ore alltheores:nether_sulfur_ore alltheores:nether_tin_ore alltheores:nether_uranium_ore alltheores:nether_zinc_ore \ -\ -bigreactors:benitoite_ore \ -\ -byg:blue_nether_gold_ore byg:brimstone_nether_gold_ore byg:pervaded_netherrack \ -\ -crystalcraft_unlimited_java:bixbite_ore crystalcraft_unlimited_java:bloodstone_ore crystalcraft_unlimited_java:catseye_ore crystalcraft_unlimited_java:fire_opal_ore crystalcraft_unlimited_java:green_catseye_ore crystalcraft_unlimited_java:orange_diamond_ore crystalcraft_unlimited_java:palladium_ore crystalcraft_unlimited_java:pelenium_ore crystalcraft_unlimited_java:pyrite_ore crystalcraft_unlimited_java:red_diamond_ore crystalcraft_unlimited_java:sulfur_ore crystalcraft_unlimited_java:sunstone_ore crystalcraft_unlimited_java:yurium_ore \ -\ -ftbmaterials:aluminum_nether_ore ftbmaterials:antimony_nether_ore ftbmaterials:apatite_nether_ore ftbmaterials:bauxite_nether_ore ftbmaterials:cinnabar_nether_ore ftbmaterials:dimensional_shard_nether_ore ftbmaterials:fluorite_nether_ore ftbmaterials:iridium_nether_ore ftbmaterials:lead_nether_ore ftbmaterials:monazite_nether_ore ftbmaterials:nickel_nether_ore ftbmaterials:niter_nether_ore ftbmaterials:osmium_nether_ore ftbmaterials:platinum_nether_ore ftbmaterials:quartz_nether_ore ftbmaterials:resonating_ore_nether_ore ftbmaterials:ruby_nether_ore ftbmaterials:salt_nether_ore ftbmaterials:sapphire_nether_ore ftbmaterials:silver_nether_ore ftbmaterials:sulfur_nether_ore ftbmaterials:tin_nether_ore ftbmaterials:titanium_nether_ore ftbmaterials:tungsten_nether_ore ftbmaterials:uranium_nether_ore ftbmaterials:zinc_nether_ore \ -\ -more_ores_more_gems:nether_amethyst_ore more_ores_more_gems:nether_crimsonite_ore more_ores_more_gems:nether_electrum_ore more_ores_more_gems:volcagmium_ore \ -\ -mysticalagradditions:nether_inferium_ore mysticalagradditions:nether_prosperity_ore \ -\ -mysticalagriculture:soulium_ore \ -\ -productivebees:nether_gold_nest productivebees:nether_quartz_nest \ -\ -railcraft:firestone_ore \ -\ -rftoolsbase:dimensionalshard_nether \ -\ -rubinated_nether:nether_ruby_ore \ -\ -silentgear:blackstone_crimson_iron_ore silentgear:crimson_iron_ore \ -\ -spectrum:stratine_ore \ -\ -techreborn:cinnabar_ore techreborn:pyrite_ore techreborn:sphalerite_ore - -# Tall Foliage / Foliage Upper Half - No Subsurface Scattering -block.10027 = farmersdelight:rope - -# Automatic glowing modded ores - Endstone -block.10028 = additional_ores:endstone_cosmic_fragment_ore \ -\ -alltheores:end_aluminum_ore alltheores:end_cinnabar_ore alltheores:end_fluorite_ore alltheores:end_iridium_ore alltheores:end_lead_ore alltheores:end_nickel_ore alltheores:end_osmium_ore alltheores:end_platinum alltheores:end_platinum_ore alltheores:end_ruby_ore alltheores:end_sapphire_ore alltheores:end_silver_ore alltheores:end_sulfur_ore alltheores:end_tin_ore alltheores:end_uranium_ore alltheores:end_zinc_ore \ -\ -beo:end_aluminum_ore beo:end_copper_ore beo:end_gold_ore beo:end_iron_ore beo:end_lead_ore beo:end_nickel_ore beo:end_osmium_ore beo:end_silver_ore beo:end_tin_ore beo:end_uranium_ore beo:end_zinc_ore \ -\ -betterend:amber_ore betterend:ender_ore \ -\ -bigreactors:anglesite_ore \ -\ -crystalcraft_unlimited_java:bluestone_ore crystalcraft_unlimited_java:cobalt_ore crystalcraft_unlimited_java:cyber_crystal_ore crystalcraft_unlimited_java:enderium_ore crystalcraft_unlimited_java:europium_ore crystalcraft_unlimited_java:larimar_ore crystalcraft_unlimited_java:maradonyx_ore crystalcraft_unlimited_java:moonstone_ore crystalcraft_unlimited_java:orichalcum_ore crystalcraft_unlimited_java:pottasium_ore crystalcraft_unlimited_java:purple_diamond_ore crystalcraft_unlimited_java:serpentine_ore crystalcraft_unlimited_java:white_diamond_ore crystalcraft_unlimited_java:xernium_ore \ -\ -ftbmaterials:aluminum_end_ore ftbmaterials:antimony_end_ore ftbmaterials:apatite_end_ore ftbmaterials:bauxite_end_ore ftbmaterials:cinnabar_end_ore ftbmaterials:dimensional_shard_end_ore ftbmaterials:fluorite_end_ore ftbmaterials:iridium_end_ore ftbmaterials:lead_end_ore ftbmaterials:monazite_end_ore ftbmaterials:nickel_end_ore ftbmaterials:niter_end_ore ftbmaterials:osmium_end_ore ftbmaterials:platinum_end_ore ftbmaterials:quartz_end_ore ftbmaterials:resonating_ore_end_ore ftbmaterials:ruby_end_ore ftbmaterials:salt_end_ore ftbmaterials:sapphire_end_ore ftbmaterials:silver_end_ore ftbmaterials:sulfur_end_ore ftbmaterials:tin_end_ore ftbmaterials:titanium_end_ore ftbmaterials:tungsten_end_ore ftbmaterials:uranium_end_ore ftbmaterials:zinc_end_ore \ -\ -mysticalagradditions:end_inferium_ore mysticalagradditions:end_prosperity_ore \ -\ -mythicmetals:end_stone_starrite_ore \ -\ -oritech:endstone_platinum_ore \ -\ -quark:biotite_ore \ -\ -randomium:randomium_ore_end \ -\ -silentgear:azure_silver_ore \ -\ -spectrum:paltaeria_ore \ -\ -techreborn:peridot_ore techreborn:sheldonite_ore techreborn:sodalite_ore techreborn:tungsten_ore \ -\ -theabyss:loran_end_ore - -# Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -block.10029 = crimson_roots \ -\ -chipped:budding_crimson_roots chipped:budding_crimson_roots_bulb chipped:crimson_roots_bloom chipped:crimson_roots_bramble chipped:crimson_roots_bud chipped:crimson_roots_bulb chipped:crimson_roots_floret chipped:flowered_crimson_roots chipped:flowered_crimson_roots_bulb chipped:small_crimson_roots_bud chipped:sprouting_crimson_roots chipped:sprouting_crimson_roots_bulb chipped:wilted_crimson_roots_bud chipped:wilted_crimson_roots_bulb - -# Stone Bricks -block.10032 = stone_bricks mossy_stone_bricks cracked_stone_bricks chiseled_stone_bricks infested_chiseled_stone_bricks infested_cracked_stone_bricks infested_mossy_stone_bricks infested_stone_bricks \ -tags_stone_bricks \ -\ -aether:boss_doorway_carved_stone:invisible=false aether:boss_doorway_sentry_stone:invisible=false aether:carved_stone aether:locked_carved_stone aether:trapped_carved_stone aether:treasure_doorway_carved_stone \ -\ -ancientbeasts:pokey \ -\ -blockus:black_stone_bricks blockus:blue_stone_bricks blockus:bluestone_bricks blockus:bluestone_circular_paving blockus:bluestone_lines blockus:bluestone_pillar blockus:bluestone_squares blockus:bluestone_tiles blockus:brown_stone_bricks blockus:chiseled_bluestone blockus:chiseled_bluestone_bricks blockus:chiseled_bluestone_pillar blockus:cyan_stone_bricks blockus:gray_stone_bricks blockus:green_stone_bricks blockus:herringbone_stone_bricks blockus:light_blue_stone_bricks blockus:lime_stone_bricks blockus:magenta_stone_bricks blockus:orange_stone_bricks blockus:pink_stone_bricks blockus:polished_bluestone blockus:purple_stone_bricks blockus:red_stone_bricks blockus:small_bluestone_bricks blockus:stone_brick_pillar blockus:stone_circular_paving blockus:stone_tiles blockus:white_stone_bricks blockus:yellow_stone_bricks \ -\ -bosses_of_mass_destruction:chiseled_stone_altar:lit=false \ -\ -chipped:angry_mossy_stone_bricks chipped:blank_mossy_stone_bricks_carving chipped:bordered_mossy_stone_bricks chipped:brick_bordered_mossy_stone_bricks chipped:carved_mossy_stone_bricks chipped:checkered_mossy_stone_bricks_tiles chipped:cobbled_mossy_stone_bricks chipped:cracked_disordered_mossy_stone_bricks_bricks chipped:cracked_flat_mossy_stone_bricks_tiles chipped:cracked_mossy_stone_bricks_bricks chipped:creeper_mossy_stone_bricks_carving chipped:crying_mossy_stone_bricks chipped:curly_mossy_stone_bricks_pillar chipped:cut_blank_mossy_stone_bricks chipped:cut_mossy_stone_bricks_column chipped:duh_mossy_stone_bricks chipped:edged_mossy_stone_bricks_bricks chipped:engraved_mossy_stone_bricks chipped:eroded_mossy_stone_bricks chipped:etched_mossy_stone_bricks_bricks chipped:fine_mossy_stone_bricks_pillar chipped:flat_mossy_stone_bricks_tiles chipped:glad_mossy_stone_bricks chipped:inlayed_mossy_stone_bricks chipped:inscribed_mossy_stone_bricks chipped:layed_mossy_stone_bricks_bricks chipped:loded_mossy_stone_bricks chipped:massive_mossy_stone_bricks_bricks chipped:mossy_stone_bricks_mini_tiles chipped:mossy_stone_bricks_pillar chipped:mossy_stone_bricks_pillar_top chipped:mossy_stone_bricks_scales chipped:offset_mossy_stone_bricks_bricks chipped:ornate_mossy_stone_bricks_pillar chipped:overlapping_mossy_stone_bricks_tiles chipped:pillar_mossy_stone_bricks_bricks chipped:polished_mossy_stone_bricks chipped:prismal_mossy_stone_bricks_remnants chipped:rough_mossy_stone_bricks chipped:rounded_mossy_stone_bricks_bricks chipped:runic_carved_mossy_stone_bricks chipped:sad_mossy_stone_bricks chipped:sanded_mossy_stone_bricks chipped:simple_mossy_stone_bricks_pillar chipped:small_mossy_stone_bricks_bricks chipped:smooth_inlayed_mossy_stone_bricks chipped:smooth_mossy_stone_bricks_column chipped:smooth_ringed_mossy_stone_bricks chipped:smoothed_double_inlayed_mossy_stone_bricks chipped:spider_mossy_stone_bricks_carving chipped:spiraled_mossy_stone_bricks chipped:stacked_mossy_stone_bricks_bricks chipped:thick_inlayed_mossy_stone_bricks chipped:tiled_bordered_mossy_stone_bricks chipped:tiled_mossy_stone_bricks chipped:tiled_mossy_stone_bricks_column chipped:tiny_brick_bordered_mossy_stone_bricks chipped:tiny_layered_mossy_stone_bricks_bricks chipped:tiny_layered_mossy_stone_bricks_slabs chipped:tiny_mossy_stone_bricks_bricks chipped:trodden_mossy_stone_bricks chipped:unamused_mossy_stone_bricks chipped:vertical_cut_mossy_stone_bricks chipped:vertical_disordered_mossy_stone_bricks_bricks chipped:weathered_mossy_stone_bricks \ -\ -chisel:stonebrick chisel:stonebrick1 chisel:stonebrick2 \ -\ -chiselsandbits:chiseled_rock \ -\ -cqrepoured:stone_cube cqrepoured:stone_pillar cqrepoured:stone_scale cqrepoured:stone_small cqrepoured:stone_square \ -\ -deadlyworld:infested_minecraft_stonebrick \ -\ -iceandfire:dragonforge_fire_brick:grill=false iceandfire:dragonforge_fire_core_disabled iceandfire:dragonforge_fire_input:active=false iceandfire:dragonforge_ice_brick:grill=false iceandfire:dragonforge_ice_core_disabled iceandfire:dragonforge_ice_input:active=false iceandfire:dragonforge_lightning_brick:grill=false iceandfire:dragonforge_lightning_core_disabled iceandfire:dragonforge_lightning_input:active=false \ -\ -immersive_weathering:mossy_chiseled_stone_bricks immersive_weathering:sandy_chiseled_stone_bricks immersive_weathering:sandy_stone_bricks \ -\ -mcwpaths:stone_crystal_floor mcwpaths:stone_flagstone mcwpaths:stone_running_bond mcwpaths:stone_windmill_weave \ -\ -mcwroofs:stone_bricks_attic_roof mcwroofs:stone_bricks_lower_roof mcwroofs:stone_bricks_roof mcwroofs:stone_bricks_steep_roof mcwroofs:stone_bricks_top_roof mcwroofs:stone_bricks_upper_lower_roof mcwroofs:stone_bricks_upper_steep_roof \ -\ -quark:stonebrick_mossy_slab_double \ -\ -rechiseled:stone_big_tiles rechiseled:stone_big_tiles_connecting rechiseled:stone_bordered rechiseled:stone_bordered_connecting rechiseled:stone_brick_pattern rechiseled:stone_brick_pattern_connecting rechiseled:stone_brick_paving rechiseled:stone_brick_paving_connecting rechiseled:stone_chiseled_bricks_connecting rechiseled:stone_crushed rechiseled:stone_crushed_connecting rechiseled:stone_diagonal_bricks rechiseled:stone_diagonal_bricks_connecting rechiseled:stone_path rechiseled:stone_path_connecting rechiseled:stone_rotated_bricks rechiseled:stone_rotated_bricks_connecting rechiseled:stone_small_bricks rechiseled:stone_small_bricks_connecting rechiseled:stone_small_tiles rechiseled:stone_small_tiles_connecting rechiseled:stone_squares rechiseled:stone_squares_connecting rechiseled:stone_tiles rechiseled:stone_tiles_connecting rechiseled:stone_waves rechiseled:stone_waves_connecting \ -\ -securitycraft:reinforced_chiseled_stone_bricks securitycraft:reinforced_cracked_stone_bricks securitycraft:reinforced_mossy_stone_bricks securitycraft:reinforced_stone_bricks \ -\ -supplementaries:ash_bricks supplementaries:stone_tile \ -\ -tconstruct:chiseled_scorched_bricks tconstruct:scorched_alloyer tconstruct:scorched_bricks tconstruct:scorched_chute tconstruct:scorched_drain tconstruct:scorched_duct tconstruct:scorched_fuel_tank tconstruct:scorched_ingot_tank tconstruct:scorched_road \ -\ -traverse:blue_rock_bricks traverse:blue_rock_bricks_chiseled traverse:blue_rock_bricks_double_slab \ -\ -twilightforest:bold_stone_pillar twilightforest:cracked_etched_nagastone twilightforest:cracked_nagastone_pillar twilightforest:etched_nagastone twilightforest:mossy_etched_nagastone twilightforest:mossy_nagastone_pillar twilightforest:nagastone twilightforest:nagastone_head twilightforest:nagastone_pillar twilightforest:terrorcotta_arcs twilightforest:terrorcotta_curves twilightforest:terrorcotta_lines twilightforest:twisted_stone - -# Stone Brick Walls -block.10033 = mossy_stone_brick_wall stone_brick_wall \ -\ -additionallanterns:stone_bricks_chain \ -\ -additionalplacements:aether.carved_slab additionalplacements:aether.carved_stairs additionalplacements:blockus.black_stone_brick_slab additionalplacements:blockus.black_stone_brick_stairs additionalplacements:blockus.blue_stone_brick_slab additionalplacements:blockus.blue_stone_brick_stairs additionalplacements:blockus.bluestone_brick_slab additionalplacements:blockus.bluestone_brick_stairs additionalplacements:blockus.bluestone_tile_slab additionalplacements:blockus.bluestone_tile_stairs additionalplacements:blockus.brown_stone_brick_slab additionalplacements:blockus.brown_stone_brick_stairs additionalplacements:blockus.cyan_stone_brick_slab additionalplacements:blockus.cyan_stone_brick_stairs additionalplacements:blockus.gray_stone_brick_slab additionalplacements:blockus.gray_stone_brick_stairs additionalplacements:blockus.green_stone_brick_slab additionalplacements:blockus.green_stone_brick_stairs additionalplacements:blockus.light_blue_stone_brick_slab additionalplacements:blockus.light_blue_stone_brick_stairs additionalplacements:blockus.lime_stone_brick_slab additionalplacements:blockus.lime_stone_brick_stairs additionalplacements:blockus.magenta_stone_brick_slab additionalplacements:blockus.magenta_stone_brick_stairs additionalplacements:blockus.orange_stone_brick_slab additionalplacements:blockus.orange_stone_brick_stairs additionalplacements:blockus.pink_stone_brick_slab additionalplacements:blockus.pink_stone_brick_stairs additionalplacements:blockus.polished_bluestone_slab additionalplacements:blockus.polished_bluestone_stairs additionalplacements:blockus.purple_stone_brick_slab additionalplacements:blockus.purple_stone_brick_stairs additionalplacements:blockus.red_stone_brick_slab additionalplacements:blockus.red_stone_brick_stairs additionalplacements:blockus.small_bluestone_brick_slab additionalplacements:blockus.small_bluestone_brick_stairs additionalplacements:blockus.small_viridite_brick_slab additionalplacements:blockus.small_viridite_brick_stairs additionalplacements:blockus.smooth_stone_stairs additionalplacements:blockus.stone_tile_slab additionalplacements:blockus.stone_tile_stairs additionalplacements:blockus.white_stone_brick_slab additionalplacements:blockus.white_stone_brick_stairs additionalplacements:blockus.yellow_stone_brick_slab additionalplacements:blockus.yellow_stone_brick_stairs additionalplacements:extshape.chiseled_stone_brick_pressure_plate additionalplacements:extshape.chiseled_stone_brick_slab additionalplacements:extshape.chiseled_stone_brick_stairs additionalplacements:extshape.mossy_stone_brick_pressure_plate additionalplacements:extshape.stone_brick_pressure_plate additionalplacements:extshape_blockus.black_stone_brick_pressure_plate additionalplacements:extshape_blockus.blue_stone_brick_pressure_plate additionalplacements:extshape_blockus.bluestone_brick_pressure_plate additionalplacements:extshape_blockus.bluestone_circular_paving_pressure_plate additionalplacements:extshape_blockus.bluestone_circular_paving_slab additionalplacements:extshape_blockus.bluestone_squares_pressure_plate additionalplacements:extshape_blockus.bluestone_squares_slab additionalplacements:extshape_blockus.bluestone_squares_stairs additionalplacements:extshape_blockus.bluestone_tile_pressure_plate additionalplacements:extshape_blockus.brown_stone_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_bluestone_pressure_plate additionalplacements:extshape_blockus.chiseled_bluestone_slab additionalplacements:extshape_blockus.chiseled_bluestone_stairs additionalplacements:extshape_blockus.cyan_stone_brick_pressure_plate additionalplacements:extshape_blockus.gray_stone_brick_pressure_plate additionalplacements:extshape_blockus.green_stone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_stone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_stone_brick_slab additionalplacements:extshape_blockus.herringbone_stone_brick_stairs additionalplacements:extshape_blockus.light_blue_stone_brick_pressure_plate additionalplacements:extshape_blockus.lime_stone_brick_pressure_plate additionalplacements:extshape_blockus.magenta_stone_brick_pressure_plate additionalplacements:extshape_blockus.orange_stone_brick_pressure_plate additionalplacements:extshape_blockus.pink_stone_brick_pressure_plate additionalplacements:extshape_blockus.polished_bluestone_pressure_plate additionalplacements:extshape_blockus.purple_stone_brick_pressure_plate additionalplacements:extshape_blockus.red_stone_brick_pressure_plate additionalplacements:extshape_blockus.small_bluestone_brick_pressure_plate additionalplacements:extshape_blockus.stone_circular_paving_pressure_plate additionalplacements:extshape_blockus.stone_circular_paving_slab additionalplacements:extshape_blockus.stone_tile_pressure_plate additionalplacements:extshape_blockus.white_stone_brick_pressure_plate additionalplacements:extshape_blockus.yellow_stone_brick_pressure_plate additionalplacements:mcwpaths.stone_crystal_floor_slab additionalplacements:mcwpaths.stone_crystal_floor_stairs additionalplacements:mcwpaths.stone_flagstone_slab additionalplacements:mcwpaths.stone_flagstone_stairs additionalplacements:mcwpaths.stone_running_bond_slab additionalplacements:mcwpaths.stone_running_bond_stairs additionalplacements:mcwpaths.stone_windmill_weave_slab additionalplacements:mcwpaths.stone_windmill_weave_stairs additionalplacements:minecraft.mossy_stone_brick_slab additionalplacements:minecraft.mossy_stone_brick_stairs additionalplacements:minecraft.stone_brick_slab additionalplacements:minecraft.stone_brick_stairs additionalplacements:supplementaries.ash_bricks_slab additionalplacements:supplementaries.ash_bricks_stairs additionalplacements:supplementaries.stone_tile_slab additionalplacements:supplementaries.stone_tile_stairs additionalplacements:twilightforest.cracked_nagastone_stairs_left additionalplacements:twilightforest.cracked_nagastone_stairs_right additionalplacements:twilightforest.mossy_nagastone_stairs_left additionalplacements:twilightforest.mossy_nagastone_stairs_right additionalplacements:twilightforest.nagastone_stairs_left additionalplacements:twilightforest.nagastone_stairs_right \ -\ -aether:carved_slab aether:carved_stairs aether:carved_wall \ -\ -blockus:black_stone_brick_slab blockus:black_stone_brick_stairs blockus:black_stone_brick_wall blockus:blue_stone_brick_slab blockus:blue_stone_brick_stairs blockus:blue_stone_brick_wall blockus:bluestone_brick_slab blockus:bluestone_brick_stairs blockus:bluestone_brick_wall blockus:bluestone_tile_slab blockus:bluestone_tile_stairs blockus:bluestone_tile_wall blockus:bluestone_wall blockus:brown_stone_brick_slab blockus:brown_stone_brick_stairs blockus:brown_stone_brick_wall blockus:cyan_stone_brick_slab blockus:cyan_stone_brick_stairs blockus:cyan_stone_brick_wall blockus:gray_stone_brick_slab blockus:gray_stone_brick_stairs blockus:gray_stone_brick_wall blockus:green_stone_brick_slab blockus:green_stone_brick_stairs blockus:green_stone_brick_wall blockus:light_blue_stone_brick_slab blockus:light_blue_stone_brick_stairs blockus:light_blue_stone_brick_wall blockus:lime_stone_brick_slab blockus:lime_stone_brick_stairs blockus:lime_stone_brick_wall blockus:magenta_stone_brick_slab blockus:magenta_stone_brick_stairs blockus:magenta_stone_brick_wall blockus:orange_stone_brick_slab blockus:orange_stone_brick_stairs blockus:orange_stone_brick_wall blockus:pink_stone_brick_slab blockus:pink_stone_brick_stairs blockus:pink_stone_brick_wall blockus:polished_bluestone_slab blockus:polished_bluestone_stairs blockus:purple_stone_brick_slab blockus:purple_stone_brick_stairs blockus:purple_stone_brick_wall blockus:red_stone_brick_slab blockus:red_stone_brick_stairs blockus:red_stone_brick_wall blockus:small_bluestone_brick_slab blockus:small_bluestone_brick_stairs blockus:small_bluestone_brick_wall blockus:small_viridite_brick_slab blockus:small_viridite_brick_stairs blockus:small_viridite_brick_wall blockus:smooth_stone_stairs blockus:stone_door blockus:stone_tile_slab blockus:stone_tile_stairs blockus:stone_tile_wall blockus:stone_trapdoor blockus:white_stone_brick_slab blockus:white_stone_brick_stairs blockus:white_stone_brick_wall blockus:yellow_stone_brick_slab blockus:yellow_stone_brick_stairs blockus:yellow_stone_brick_wall \ -\ -burnt:grave burnt:grave_back burnt:grave_lean burnt:grave_twist \ -\ -butcher:spiroastpigcut_1 butcher:spiroastpigcut_2 butcher:spiroastpigcut_3 butcher:spiroastpigcut_4 butcher:spiroastpigcut_5 \ -\ -diagonalfences:extshape/chiseled_stone_brick_fence diagonalfences:extshape/mossy_stone_brick_fence diagonalfences:extshape/stone_brick_fence diagonalfences:extshape_blockus/black_stone_brick_fence diagonalfences:extshape_blockus/blue_stone_brick_fence diagonalfences:extshape_blockus/bluestone_brick_fence diagonalfences:extshape_blockus/bluestone_squares_fence diagonalfences:extshape_blockus/bluestone_tile_fence diagonalfences:extshape_blockus/brown_stone_brick_fence diagonalfences:extshape_blockus/chiseled_bluestone_fence diagonalfences:extshape_blockus/cyan_stone_brick_fence diagonalfences:extshape_blockus/gray_stone_brick_fence diagonalfences:extshape_blockus/green_stone_brick_fence diagonalfences:extshape_blockus/herringbone_stone_brick_fence diagonalfences:extshape_blockus/light_blue_stone_brick_fence diagonalfences:extshape_blockus/light_gray_stone_brick_fence diagonalfences:extshape_blockus/lime_stone_brick_fence diagonalfences:extshape_blockus/magenta_stone_brick_fence diagonalfences:extshape_blockus/orange_stone_brick_fence diagonalfences:extshape_blockus/pink_stone_brick_fence diagonalfences:extshape_blockus/polished_bluestone_fence diagonalfences:extshape_blockus/purple_stone_brick_fence diagonalfences:extshape_blockus/red_stone_brick_fence diagonalfences:extshape_blockus/small_bluestone_brick_fence diagonalfences:extshape_blockus/stone_tile_fence diagonalfences:extshape_blockus/white_stone_brick_fence diagonalfences:extshape_blockus/yellow_stone_brick_fence diagonalfences:mcwfences/modern_stone_brick_wall diagonalfences:mcwfences/railing_stone_brick_wall diagonalfences:mcwfences/stone_grass_topped_wall diagonalfences:mcwfences/stone_pillar_wall diagonalfences:tconstruct/scorched_bricks_fence \ -\ -diagonalwalls:aether/carved_wall diagonalwalls:blockus/black_stone_brick_wall diagonalwalls:blockus/blue_stone_brick_wall diagonalwalls:blockus/bluestone_brick_wall diagonalwalls:blockus/bluestone_tile_wall diagonalwalls:blockus/bluestone_wall diagonalwalls:blockus/brown_stone_brick_wall diagonalwalls:blockus/cyan_stone_brick_wall diagonalwalls:blockus/gray_stone_brick_wall diagonalwalls:blockus/green_stone_brick_wall diagonalwalls:blockus/light_blue_stone_brick_wall diagonalwalls:blockus/lime_stone_brick_wall diagonalwalls:blockus/magenta_stone_brick_wall diagonalwalls:blockus/orange_stone_brick_wall diagonalwalls:blockus/pink_stone_brick_wall diagonalwalls:blockus/purple_stone_brick_wall diagonalwalls:blockus/red_stone_brick_wall diagonalwalls:blockus/small_bluestone_brick_wall diagonalwalls:blockus/small_viridite_brick_wall diagonalwalls:blockus/stone_tile_wall diagonalwalls:blockus/white_stone_brick_wall diagonalwalls:blockus/yellow_stone_brick_wall diagonalwalls:extshape/chiseled_stone_brick_wall diagonalwalls:extshape_blockus/bluestone_squares_wall diagonalwalls:extshape_blockus/chiseled_bluestone_wall diagonalwalls:extshape_blockus/herringbone_stone_brick_wall diagonalwalls:extshape_blockus/polished_bluestone_wall diagonalwalls:minecraft/mossy_stone_brick_wall diagonalwalls:minecraft/stone_brick_wall diagonalwalls:supplementaries/ash_bricks_wall diagonalwalls:supplementaries/stone_tile_wall \ -\ -dimdoors:stone_door \ -\ -extshape:chiseled_stone_brick_button extshape:chiseled_stone_brick_fence extshape:chiseled_stone_brick_fence_gate extshape:chiseled_stone_brick_pressure_plate extshape:chiseled_stone_brick_quarter_piece extshape:chiseled_stone_brick_slab extshape:chiseled_stone_brick_stairs extshape:chiseled_stone_brick_vertical_quarter_piece extshape:chiseled_stone_brick_vertical_slab extshape:chiseled_stone_brick_vertical_stairs extshape:chiseled_stone_brick_wall extshape:mossy_stone_brick_button extshape:mossy_stone_brick_fence extshape:mossy_stone_brick_fence_gate extshape:mossy_stone_brick_pressure_plate extshape:mossy_stone_brick_quarter_piece extshape:mossy_stone_brick_vertical_quarter_piece extshape:mossy_stone_brick_vertical_slab extshape:mossy_stone_brick_vertical_stairs extshape:mossy_stone_brick_wall extshape:stone_brick_button extshape:stone_brick_fence extshape:stone_brick_fence_gate extshape:stone_brick_pressure_plate extshape:stone_brick_quarter_piece extshape:stone_brick_vertical_quarter_piece extshape:stone_brick_vertical_slab extshape:stone_brick_vertical_stairs extshape:stone_brick_wall \ -\ -extshape_blockus:black_stone_brick_fence extshape_blockus:black_stone_brick_fence_gate extshape_blockus:black_stone_brick_pressure_plate extshape_blockus:black_stone_brick_quarter_piece extshape_blockus:black_stone_brick_vertical_quarter_piece extshape_blockus:black_stone_brick_vertical_slab extshape_blockus:black_stone_brick_vertical_stairs extshape_blockus:blue_stone_brick_fence extshape_blockus:blue_stone_brick_fence_gate extshape_blockus:blue_stone_brick_pressure_plate extshape_blockus:blue_stone_brick_quarter_piece extshape_blockus:blue_stone_brick_vertical_quarter_piece extshape_blockus:blue_stone_brick_vertical_slab extshape_blockus:blue_stone_brick_vertical_stairs extshape_blockus:bluestone_brick_fence extshape_blockus:bluestone_brick_fence_gate extshape_blockus:bluestone_brick_pressure_plate extshape_blockus:bluestone_brick_quarter_piece extshape_blockus:bluestone_brick_vertical_quarter_piece extshape_blockus:bluestone_brick_vertical_slab extshape_blockus:bluestone_brick_vertical_stairs extshape_blockus:bluestone_circular_paving_pressure_plate extshape_blockus:bluestone_circular_paving_slab extshape_blockus:bluestone_squares_fence extshape_blockus:bluestone_squares_fence_gate extshape_blockus:bluestone_squares_pressure_plate extshape_blockus:bluestone_squares_quarter_piece extshape_blockus:bluestone_squares_slab extshape_blockus:bluestone_squares_stairs extshape_blockus:bluestone_squares_vertical_quarter_piece extshape_blockus:bluestone_squares_vertical_slab extshape_blockus:bluestone_squares_vertical_stairs extshape_blockus:bluestone_squares_wall extshape_blockus:bluestone_tile_fence extshape_blockus:bluestone_tile_fence_gate extshape_blockus:bluestone_tile_pressure_plate extshape_blockus:bluestone_tile_quarter_piece extshape_blockus:bluestone_tile_vertical_quarter_piece extshape_blockus:bluestone_tile_vertical_slab extshape_blockus:bluestone_tile_vertical_stairs extshape_blockus:brown_stone_brick_fence extshape_blockus:brown_stone_brick_fence_gate extshape_blockus:brown_stone_brick_pressure_plate extshape_blockus:brown_stone_brick_quarter_piece extshape_blockus:brown_stone_brick_vertical_quarter_piece extshape_blockus:brown_stone_brick_vertical_slab extshape_blockus:brown_stone_brick_vertical_stairs extshape_blockus:chiseled_bluestone_fence extshape_blockus:chiseled_bluestone_fence_gate extshape_blockus:chiseled_bluestone_pressure_plate extshape_blockus:chiseled_bluestone_quarter_piece extshape_blockus:chiseled_bluestone_slab extshape_blockus:chiseled_bluestone_stairs extshape_blockus:chiseled_bluestone_vertical_quarter_piece extshape_blockus:chiseled_bluestone_vertical_slab extshape_blockus:chiseled_bluestone_vertical_stairs extshape_blockus:chiseled_bluestone_wall extshape_blockus:cyan_stone_brick_fence extshape_blockus:cyan_stone_brick_fence_gate extshape_blockus:cyan_stone_brick_pressure_plate extshape_blockus:cyan_stone_brick_quarter_piece extshape_blockus:cyan_stone_brick_vertical_quarter_piece extshape_blockus:cyan_stone_brick_vertical_slab extshape_blockus:cyan_stone_brick_vertical_stairs extshape_blockus:gray_stone_brick_fence extshape_blockus:gray_stone_brick_fence_gate extshape_blockus:gray_stone_brick_pressure_plate extshape_blockus:gray_stone_brick_quarter_piece extshape_blockus:gray_stone_brick_vertical_quarter_piece extshape_blockus:gray_stone_brick_vertical_slab extshape_blockus:gray_stone_brick_vertical_stairs extshape_blockus:green_stone_brick_fence extshape_blockus:green_stone_brick_fence_gate extshape_blockus:green_stone_brick_pressure_plate extshape_blockus:green_stone_brick_quarter_piece extshape_blockus:green_stone_brick_vertical_quarter_piece extshape_blockus:green_stone_brick_vertical_slab extshape_blockus:green_stone_brick_vertical_stairs extshape_blockus:herringbone_stone_brick_fence extshape_blockus:herringbone_stone_brick_fence_gate extshape_blockus:herringbone_stone_brick_pressure_plate extshape_blockus:herringbone_stone_brick_quarter_piece extshape_blockus:herringbone_stone_brick_slab extshape_blockus:herringbone_stone_brick_stairs extshape_blockus:herringbone_stone_brick_vertical_quarter_piece extshape_blockus:herringbone_stone_brick_vertical_slab extshape_blockus:herringbone_stone_brick_vertical_stairs extshape_blockus:herringbone_stone_brick_wall extshape_blockus:light_blue_stone_brick_fence extshape_blockus:light_blue_stone_brick_fence_gate extshape_blockus:light_blue_stone_brick_pressure_plate extshape_blockus:light_blue_stone_brick_quarter_piece extshape_blockus:light_blue_stone_brick_vertical_quarter_piece extshape_blockus:light_blue_stone_brick_vertical_slab extshape_blockus:light_blue_stone_brick_vertical_stairs extshape_blockus:light_gray_stone_brick_fence extshape_blockus:light_gray_stone_brick_fence_gate extshape_blockus:light_gray_stone_brick_pressure_plate extshape_blockus:light_gray_stone_brick_quarter_piece extshape_blockus:light_gray_stone_brick_vertical_quarter_piece extshape_blockus:light_gray_stone_brick_vertical_slab extshape_blockus:light_gray_stone_brick_vertical_stairs extshape_blockus:lime_stone_brick_fence extshape_blockus:lime_stone_brick_fence_gate extshape_blockus:lime_stone_brick_pressure_plate extshape_blockus:lime_stone_brick_quarter_piece extshape_blockus:lime_stone_brick_vertical_quarter_piece extshape_blockus:lime_stone_brick_vertical_slab extshape_blockus:lime_stone_brick_vertical_stairs extshape_blockus:magenta_stone_brick_fence extshape_blockus:magenta_stone_brick_fence_gate extshape_blockus:magenta_stone_brick_pressure_plate extshape_blockus:magenta_stone_brick_quarter_piece extshape_blockus:magenta_stone_brick_vertical_quarter_piece extshape_blockus:magenta_stone_brick_vertical_slab extshape_blockus:magenta_stone_brick_vertical_stairs extshape_blockus:orange_stone_brick_fence extshape_blockus:orange_stone_brick_fence_gate extshape_blockus:orange_stone_brick_pressure_plate extshape_blockus:orange_stone_brick_quarter_piece extshape_blockus:orange_stone_brick_vertical_quarter_piece extshape_blockus:orange_stone_brick_vertical_slab extshape_blockus:orange_stone_brick_vertical_stairs extshape_blockus:pink_stone_brick_fence extshape_blockus:pink_stone_brick_fence_gate extshape_blockus:pink_stone_brick_pressure_plate extshape_blockus:pink_stone_brick_quarter_piece extshape_blockus:pink_stone_brick_vertical_quarter_piece extshape_blockus:pink_stone_brick_vertical_slab extshape_blockus:pink_stone_brick_vertical_stairs extshape_blockus:polished_bluestone_button extshape_blockus:polished_bluestone_fence extshape_blockus:polished_bluestone_fence_gate extshape_blockus:polished_bluestone_pressure_plate extshape_blockus:polished_bluestone_quarter_piece extshape_blockus:polished_bluestone_vertical_quarter_piece extshape_blockus:polished_bluestone_vertical_slab extshape_blockus:polished_bluestone_vertical_stairs extshape_blockus:polished_bluestone_wall extshape_blockus:purple_stone_brick_fence extshape_blockus:purple_stone_brick_fence_gate extshape_blockus:purple_stone_brick_pressure_plate extshape_blockus:purple_stone_brick_quarter_piece extshape_blockus:purple_stone_brick_vertical_quarter_piece extshape_blockus:purple_stone_brick_vertical_slab extshape_blockus:purple_stone_brick_vertical_stairs extshape_blockus:red_stone_brick_fence extshape_blockus:red_stone_brick_fence_gate extshape_blockus:red_stone_brick_pressure_plate extshape_blockus:red_stone_brick_quarter_piece extshape_blockus:red_stone_brick_vertical_quarter_piece extshape_blockus:red_stone_brick_vertical_slab extshape_blockus:red_stone_brick_vertical_stairs extshape_blockus:small_bluestone_brick_fence extshape_blockus:small_bluestone_brick_fence_gate extshape_blockus:small_bluestone_brick_pressure_plate extshape_blockus:small_bluestone_brick_quarter_piece extshape_blockus:small_bluestone_brick_vertical_quarter_piece extshape_blockus:small_bluestone_brick_vertical_slab extshape_blockus:small_bluestone_brick_vertical_stairs extshape_blockus:stone_circular_paving_pressure_plate extshape_blockus:stone_circular_paving_slab extshape_blockus:stone_tile_fence extshape_blockus:stone_tile_fence_gate extshape_blockus:stone_tile_pressure_plate extshape_blockus:stone_tile_quarter_piece extshape_blockus:stone_tile_vertical_quarter_piece extshape_blockus:stone_tile_vertical_slab extshape_blockus:stone_tile_vertical_stairs extshape_blockus:stone_tile_wall extshape_blockus:white_stone_brick_fence extshape_blockus:white_stone_brick_fence_gate extshape_blockus:white_stone_brick_pressure_plate extshape_blockus:white_stone_brick_quarter_piece extshape_blockus:white_stone_brick_vertical_quarter_piece extshape_blockus:white_stone_brick_vertical_slab extshape_blockus:white_stone_brick_vertical_stairs extshape_blockus:yellow_stone_brick_fence extshape_blockus:yellow_stone_brick_fence_gate extshape_blockus:yellow_stone_brick_pressure_plate extshape_blockus:yellow_stone_brick_quarter_piece extshape_blockus:yellow_stone_brick_vertical_quarter_piece extshape_blockus:yellow_stone_brick_vertical_slab extshape_blockus:yellow_stone_brick_vertical_stairs \ -\ -gravestones:gravestone_chipped gravestones:gravestone_damaged \ -\ -handcrafted:stone_corner_trim handcrafted:stone_pillar_trim \ -\ -hearth_and_home:mossy_stone_brick_chimney:lit=false hearth_and_home:mossy_stone_brick_chimney:top=false hearth_and_home:stone_brick_chimney:lit=false hearth_and_home:stone_brick_chimney:top=false \ -\ -immersive_weathering:cracked_stone_brick_slab immersive_weathering:cracked_stone_brick_stairs immersive_weathering:cracked_stone_brick_wall immersive_weathering:sandy_stone_brick_slab immersive_weathering:sandy_stone_brick_stairs immersive_weathering:sandy_stone_brick_wall \ -\ -mcwfences:modern_stone_brick_wall mcwfences:railing_stone_brick_wall mcwfences:stone_brick_railing_gate mcwfences:stone_grass_topped_wall mcwfences:stone_pillar_wall \ -\ -mcwlights:classic_street_lamp:part=bottom mcwlights:double_street_lamp:part=bottom mcwlights:soul_classic_street_lamp:part=bottom mcwlights:soul_double_street_lamp:part=bottom \ -\ -mcwpaths:stone_crystal_floor_path mcwpaths:stone_crystal_floor_slab mcwpaths:stone_crystal_floor_stairs mcwpaths:stone_flagstone_path mcwpaths:stone_flagstone_slab mcwpaths:stone_flagstone_stairs mcwpaths:stone_running_bond_path mcwpaths:stone_running_bond_slab mcwpaths:stone_running_bond_stairs mcwpaths:stone_strewn_rocky_path mcwpaths:stone_windmill_weave_path mcwpaths:stone_windmill_weave_slab mcwpaths:stone_windmill_weave_stairs \ -\ -mcwstairs:stone_brick_balcony mcwstairs:stone_brick_bulk_stairs mcwstairs:stone_brick_compact_stairs mcwstairs:stone_brick_loft_stairs mcwstairs:stone_brick_platform mcwstairs:stone_brick_railing mcwstairs:stone_brick_skyline_stairs mcwstairs:stone_brick_terrace_stairs \ -\ -mcwwindows:stone_brick_arrow_slit mcwwindows:stone_brick_gothic \ -\ -securitycraft:reinforced_mossy_stone_brick_slab securitycraft:reinforced_mossy_stone_brick_stairs securitycraft:reinforced_mossy_stone_brick_wall securitycraft:reinforced_stone_brick_slab securitycraft:reinforced_stone_brick_stairs \ -\ -supplementaries:ash_bricks_slab supplementaries:ash_bricks_stairs supplementaries:ash_bricks_vertical_slab supplementaries:ash_bricks_wall supplementaries:pedestal supplementaries:stone_tile_slab supplementaries:stone_tile_stairs supplementaries:stone_tile_vertical_slab supplementaries:stone_tile_wall \ -\ -tconstruct:cast_chest tconstruct:foundry_controller:active=false tconstruct:modifier_worktable tconstruct:scorched_basin tconstruct:scorched_bricks_fence tconstruct:scorched_bricks_slab tconstruct:scorched_bricks_stairs tconstruct:scorched_channel tconstruct:scorched_faucet tconstruct:scorched_ladder tconstruct:scorched_road_slab tconstruct:scorched_road_stairs tconstruct:scorched_table \ -\ -twilightforest:cracked_nagastone_stairs_left twilightforest:cracked_nagastone_stairs_right twilightforest:mossy_nagastone_stairs_left twilightforest:mossy_nagastone_stairs_right twilightforest:nagastone_stairs_left twilightforest:nagastone_stairs_right twilightforest:spiral_bricks twilightforest:trophy_pedestal twilightforest:twisted_stone_pillar \ -\ -waystones:black_portstone waystones:black_sharestone waystones:blackstone_waystone waystones:blue_portstone waystones:blue_sharestone waystones:brown_portstone waystones:brown_sharestone waystones:cyan_portstone waystones:cyan_sharestone waystones:deepslate_waystone waystones:end_stone_waystone waystones:gray_portstone waystones:gray_sharestone waystones:green_portstone waystones:green_sharestone waystones:light_blue_portstone waystones:light_blue_sharestone waystones:light_gray_portstone waystones:light_gray_sharestone waystones:lime_portstone waystones:lime_sharestone waystones:magenta_portstone waystones:magenta_sharestone waystones:mossy_waystone waystones:orange_portstone waystones:orange_sharestone waystones:pink_portstone waystones:pink_sharestone waystones:purple_portstone waystones:purple_sharestone waystones:red_portstone waystones:red_sharestone waystones:sharestone waystones:warp_plate waystones:waystone waystones:white_portstone waystones:white_sharestone waystones:yellow_portstone waystones:yellow_sharestone - -# Stone Brick Slabs and Stairs -block.10035 = mossy_stone_brick_slab stone_brick_slab stone_brick_stairs mossy_stone_brick_stairs - -# Anvil -block.10037 = anvil chipped_anvil damaged_anvil \ -tags_anvil \ -\ -betterend:aeternium_anvil betterend:aeternium_block betterend:thallasium_anvil \ -\ -butcher:bloody_butchers_table butcher:butcherstable \ -\ -easyanvils:minecraft/anvil easyanvils:minecraft/chipped_anvil easyanvils:minecraft/damaged_anvil \ -\ -improved_damage:broken_anvil \ -\ -openblocks:auto_anvil \ -\ -tconstruct:scorched_anvil tconstruct:tinkers_anvil - -# Sugar Cane -block.10039 = sugar_cane \ -\ -productivebees:sugar_cane_nest \ -\ -tfc:crop/sugarcane tfc:dead_crop/sugarcane tfc:wild_crop/sugarcane - -# Rails -block.10041 = powered_rail detector_rail rail activator_rail \ -tags_rails \ -\ -caverns_and_chasms:spiked_rail \ -\ -natura:blaze_rail natura:blaze_rail_activator natura:blaze_rail_detector natura:blaze_rail_golden \ -\ -railways:generic_crossing \ -\ -securitycraft:track_mine - -# Cauldron / Unlocked Hopper -block.10045 = cauldron hopper:enabled=true \ -tags_cauldrons \ -\ -ars_nouveau:wixie_cauldron \ -\ -bedrockify:colored_water_cauldron bedrockify:potion_cauldron \ -\ -blockbox:brazier:lit=false blockbox:soul_brazier:lit=false \ -\ -condiments:blackened_iron_bars condiments:blackened_iron_block condiments:blackened_iron_door condiments:blackened_iron_grate condiments:blackened_iron_trapdoor condiments:saucer_light:lit=false \ -\ -create:basin create:blaze_burner:blaze=none create:chute create:empty_blaze_burner \ -\ -createaddition:liquid_blaze_burner:blaze=none \ -\ -fossilslegacy:cooked_berry_medley_cauldron fossilslegacy:cooked_chicken_soup_cauldron fossilslegacy:raw_berry_medley_cauldron fossilslegacy:raw_chicken_soup_cauldron \ -\ -handcrafted:kitchen_hood handcrafted:kitchen_hood_pipe \ -\ -securitycraft:reinforced_cauldron securitycraft:reinforced_hopper:enabled=true \ -\ -supplementaries:cage supplementaries:faucet \ -\ -tfc:crucible tfc:stove:lit=false tfc:stove_pot:lit=false - -# Locked Hopper - Euphoria Patches Redstone IPBR -block.10047 = hopper:enabled=false \ -\ -securitycraft:reinforced_hopper:enabled=false - -# Cauldron With Water -block.10049 = water_cauldron \ -\ -additionalplacements:blockus.water_brick_slab additionalplacements:blockus.water_brick_stairs \ -\ -amendments:dye_cauldron amendments:liquid_cauldron \ -\ -blockus:water_brick_slab blockus:water_brick_stairs blockus:water_brick_wall \ -\ -butcher:bloodcauldron \ -\ -diagonalwalls:blockus/water_brick_wall \ -\ -securitycraft:reinforced_water_cauldron - -block.10050 = blockus:chiseled_water_bricks blockus:water_bricks - -# Powder Snow Cauldron -block.10053 = powder_snow_cauldron - -# Lava Cauldron -block.10056 = lava_cauldron \ -\ -additionalplacements:blockus.lava_brick_slab additionalplacements:blockus.lava_brick_stairs additionalplacements:blockus.lava_polished_blackstone_brick_slab additionalplacements:blockus.lava_polished_blackstone_brick_stairs additionalplacements:extshape_blockus.chiseled_lava_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_lava_brick_slab additionalplacements:extshape_blockus.chiseled_lava_brick_stairs additionalplacements:extshape_blockus.chiseled_lava_polished_blackstone_pressure_plate additionalplacements:extshape_blockus.chiseled_lava_polished_blackstone_slab additionalplacements:extshape_blockus.chiseled_lava_polished_blackstone_stairs additionalplacements:extshape_blockus.lava_brick_pressure_plate additionalplacements:extshape_blockus.lava_polished_blackstone_brick_pressure_plate \ -\ -betternether:cincinnasite_fire_bowl:fire=true betternether:pig_statue_respawner \ -\ -blockus:chiseled_lava_bricks blockus:chiseled_lava_polished_blackstone blockus:lava_brick_slab blockus:lava_brick_stairs blockus:lava_brick_wall blockus:lava_bricks blockus:lava_polished_blackstone_brick_slab blockus:lava_polished_blackstone_brick_stairs blockus:lava_polished_blackstone_brick_wall blockus:lava_polished_blackstone_bricks \ -\ -createaddition:liquid_blaze_burner:blaze=fading createaddition:liquid_blaze_burner:blaze=kindled createaddition:liquid_blaze_burner:blaze=smouldering \ -\ -diagonalfences:extshape_blockus/chiseled_lava_brick_fence diagonalfences:extshape_blockus/chiseled_lava_polished_blackstone_fence diagonalfences:extshape_blockus/lava_brick_fence diagonalfences:extshape_blockus/lava_polished_blackstone_brick_fence \ -\ -diagonalwalls:blockus/lava_brick_wall diagonalwalls:blockus/lava_polished_blackstone_brick_wall diagonalwalls:extshape_blockus/chiseled_lava_brick_wall diagonalwalls:extshape_blockus/chiseled_lava_polished_blackstone_wall \ -\ -extshape_blockus:chiseled_lava_brick_fence extshape_blockus:chiseled_lava_brick_fence_gate extshape_blockus:chiseled_lava_brick_pressure_plate extshape_blockus:chiseled_lava_brick_quarter_piece extshape_blockus:chiseled_lava_brick_slab extshape_blockus:chiseled_lava_brick_stairs extshape_blockus:chiseled_lava_brick_vertical_quarter_piece extshape_blockus:chiseled_lava_brick_vertical_slab extshape_blockus:chiseled_lava_brick_vertical_stairs extshape_blockus:chiseled_lava_brick_wall extshape_blockus:chiseled_lava_polished_blackstone_fence extshape_blockus:chiseled_lava_polished_blackstone_fence_gate extshape_blockus:chiseled_lava_polished_blackstone_pressure_plate extshape_blockus:chiseled_lava_polished_blackstone_quarter_piece extshape_blockus:chiseled_lava_polished_blackstone_slab extshape_blockus:chiseled_lava_polished_blackstone_stairs extshape_blockus:chiseled_lava_polished_blackstone_vertical_quarter_piece extshape_blockus:chiseled_lava_polished_blackstone_vertical_slab extshape_blockus:chiseled_lava_polished_blackstone_vertical_stairs extshape_blockus:chiseled_lava_polished_blackstone_wall extshape_blockus:lava_brick_button extshape_blockus:lava_brick_fence extshape_blockus:lava_brick_fence_gate extshape_blockus:lava_brick_pressure_plate extshape_blockus:lava_brick_quarter_piece extshape_blockus:lava_brick_vertical_quarter_piece extshape_blockus:lava_brick_vertical_slab extshape_blockus:lava_brick_vertical_stairs extshape_blockus:lava_polished_blackstone_brick_button extshape_blockus:lava_polished_blackstone_brick_fence extshape_blockus:lava_polished_blackstone_brick_fence_gate extshape_blockus:lava_polished_blackstone_brick_pressure_plate extshape_blockus:lava_polished_blackstone_brick_quarter_piece extshape_blockus:lava_polished_blackstone_brick_vertical_quarter_piece extshape_blockus:lava_polished_blackstone_brick_vertical_slab extshape_blockus:lava_polished_blackstone_brick_vertical_stairs \ -\ -placeableitems:block_lava_bucket \ -\ -securitycraft:reinforced_lava_cauldron \ -\ -supplementaries:netherite_trapdoor:lavalogged=true - -# Lever -block.10061 = lever \ -\ -enderio:resetting_lever_five enderio:resetting_lever_five_inv enderio:resetting_lever_sixty enderio:resetting_lever_sixty_inv enderio:resetting_lever_ten enderio:resetting_lever_ten_inv enderio:resetting_lever_thirty enderio:resetting_lever_thirty_inv enderio:resetting_lever_three_hundred enderio:resetting_lever_three_hundred_inv \ -\ -securitycraft:reinforced_lever \ -\ -supplementaries:crank supplementaries:sconce:lit=false supplementaries:sconce_ender:lit=false supplementaries:sconce_glow:lit=false supplementaries:sconce_green:lit=false supplementaries:sconce_lever supplementaries:sconce_nether_brass:lit=false supplementaries:sconce_soul:lit=false supplementaries:sconce_wall:lit=false supplementaries:sconce_wall_ender:lit=false supplementaries:sconce_wall_glow:lit=false supplementaries:sconce_wall_green:lit=false supplementaries:sconce_wall_nether_brass:lit=false supplementaries:sconce_wall_soul:lit=false - -# Lectern -block.10065 = lectern \ -\ -computercraft:lectern \ -\ -create:lectern_controller \ -\ -iceandfire:lectern \ -\ -securitycraft:reinforced_lectern - -# Still Lava - Euphoria Patches Lava Noise -block.10068 = lava:level=0 lava:level=9 lava:level=10 lava:level=11 lava:level=12 lava:level=13 lava:level=14 lava:level=15 \ -\ -burnt:erruption_lava burnt:liquid_magma \ -\ -createbigcannons:molten_bronze createbigcannons:molten_cast_iron createbigcannons:molten_nethersteel createbigcannons:molten_steel \ -\ -industrialupgrade:fluid/fluidpahoehoe_lava \ -\ -littletiles:colored_lava littletiles:colored_white_lava \ -\ -securitycraft:fake_lava_block \ -\ -streams:river/tile.lava/-1/-2 streams:river/tile.lava/-1/2 streams:river/tile.lava/-2/-1 streams:river/tile.lava/-2/-2 streams:river/tile.lava/-2/0 streams:river/tile.lava/-2/1 streams:river/tile.lava/-2/2 streams:river/tile.lava/0/-2 streams:river/tile.lava/0/0 streams:river/tile.lava/0/2 streams:river/tile.lava/1/-2 streams:river/tile.lava/1/2 streams:river/tile.lava/2/-1 streams:river/tile.lava/2/-2 streams:river/tile.lava/2/0 streams:river/tile.lava/2/1 streams:river/tile.lava/2/2 \ -\ -tconstruct:beetroot_soup_fluid tconstruct:blazing_blood_fluid tconstruct:blood tconstruct:ichor_fluid tconstruct:magma_fluid tconstruct:molten_alubrass tconstruct:molten_aluminum tconstruct:molten_aluminum_fluid tconstruct:molten_amethyst_bronze_fluid tconstruct:molten_ardite tconstruct:molten_brass tconstruct:molten_brass_fluid tconstruct:molten_bronze tconstruct:molten_bronze_fluid tconstruct:molten_clay tconstruct:molten_clay_fluid tconstruct:molten_cobalt tconstruct:molten_cobalt_fluid tconstruct:molten_constantan_fluid tconstruct:molten_copper tconstruct:molten_copper_fluid tconstruct:molten_debris_fluid tconstruct:molten_dirt tconstruct:molten_electrum tconstruct:molten_electrum_fluid tconstruct:molten_emerald tconstruct:molten_ender_fluid tconstruct:molten_enderium_fluid tconstruct:molten_glass tconstruct:molten_glass_fluid tconstruct:molten_gold tconstruct:molten_gold_fluid tconstruct:molten_hepatizon_fluid tconstruct:molten_invar_fluid tconstruct:molten_iron tconstruct:molten_iron_fluid tconstruct:molten_knightslime tconstruct:molten_knightslime_fluid tconstruct:molten_lead tconstruct:molten_lead_fluid tconstruct:molten_lumium_fluid tconstruct:molten_manyullyn tconstruct:molten_manyullyn_fluid tconstruct:molten_netherite_fluid tconstruct:molten_nickel tconstruct:molten_nickel_fluid tconstruct:molten_obsidian tconstruct:molten_obsidian_fluid tconstruct:molten_osmium_fluid tconstruct:molten_pewter_fluid tconstruct:molten_pig_iron_fluid tconstruct:molten_pigiron tconstruct:molten_platinum_fluid tconstruct:molten_porcelain_fluid tconstruct:molten_quartz_fluid tconstruct:molten_queens_slime_fluid tconstruct:molten_refined_glowstone_fluid tconstruct:molten_refined_obsidian_fluid tconstruct:molten_rose_gold_fluid tconstruct:molten_signalum_fluid tconstruct:molten_silver tconstruct:molten_silver_fluid tconstruct:molten_slimesteel_fluid tconstruct:molten_soulsteel_fluid tconstruct:molten_steel tconstruct:molten_steel_fluid tconstruct:molten_stone tconstruct:molten_tin tconstruct:molten_tin_fluid tconstruct:molten_tungsten_fluid tconstruct:molten_uranium_fluid tconstruct:molten_zinc tconstruct:molten_zinc_fluid tconstruct:mushroom_stew_fluid tconstruct:rabbit_stew_fluid tconstruct:scorched_stone_fluid tconstruct:seared_stone_fluid \ -\ -tfc:fluid/metal/bismuth tfc:fluid/metal/bismuth_bronze tfc:fluid/metal/black_bronze tfc:fluid/metal/black_steel tfc:fluid/metal/blue_steel tfc:fluid/metal/brass tfc:fluid/metal/bronze tfc:fluid/metal/cast_iron tfc:fluid/metal/copper tfc:fluid/metal/gold tfc:fluid/metal/high_carbon_black_steel tfc:fluid/metal/high_carbon_blue_steel tfc:fluid/metal/high_carbon_red_steel tfc:fluid/metal/high_carbon_steel tfc:fluid/metal/nickel tfc:fluid/metal/pig_iron tfc:fluid/metal/red_steel tfc:fluid/metal/rose_gold tfc:fluid/metal/silver tfc:fluid/metal/steel tfc:fluid/metal/sterling_silver tfc:fluid/metal/tin tfc:fluid/metal/unknown tfc:fluid/metal/weak_blue_steel tfc:fluid/metal/weak_red_steel tfc:fluid/metal/weak_steel tfc:fluid/metal/wrought_iron tfc:fluid/metal/zinc - -# Flowing Lava - Euphoria Patches Lava Noise -block.10070 = lava:level=1 lava:level=2 lava:level=3 lava:level=4 lava:level=5 lava:level=6 lava:level=7 lava:level=8 \ -\ -burnt:erruption_block burnt:erruption_starter burnt:flowing_erruption_lava burnt:flowing_liquid_magma \ -\ -littletiles:colored_white_lava_flowing \ -\ -securitycraft:flowing_fake_lava_block \ -\ -tconstruct:flowing_blazing_blood - -# Fire -block.10072 = fire \ -tags_fire \ -\ -burnt:arrow_fire_burst burnt:blast_1 burnt:blast_2 burnt:blast_3 burnt:blast_4 burnt:burning_top burnt:burning_top_full burnt:burning_top_slab burnt:burning_top_slab_full burnt:new_fire burnt:wood_burn burnt:wood_burn_half \ -\ -caverns_and_chasms:cupric_fire \ -\ -enderio:cold_fire \ -\ -luminous_nether:soul_cauldron_orange_lit \ -\ -whisperwoods:wisp_lantern_orange - -# Soul Fire -block.10076 = soul_fire \ -\ -blockus:soul_o_lantern \ -\ -chipped:nether_jack_o_lantern \ -\ -frights_and_foliage:crimson_jack_o_lantern frights_and_foliage:warped_jack_o_lantern \ -\ -hauntedharvest:jack_o_lantern \ -\ -luminous_nether:soul_cauldron_blue_lit \ -\ -mca:infernal_flame \ -\ -netherexp:ectoplasm netherexp:flowing_ectoplasm netherexp:soul_magma_block - - -##### STONE ##### - - -# Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10079 = stone_pressure_plate:powered=true stone_button:powered=true \ -\ -computercraft:redstone_relay \ -\ -condiments:analog_rail:power=1 condiments:analog_rail:power=10 condiments:analog_rail:power=11 condiments:analog_rail:power=12 condiments:analog_rail:power=13 condiments:analog_rail:power=14 condiments:analog_rail:power=15 condiments:analog_rail:power=2 condiments:analog_rail:power=3 condiments:analog_rail:power=4 condiments:analog_rail:power=5 condiments:analog_rail:power=6 condiments:analog_rail:power=7 condiments:analog_rail:power=8 condiments:analog_rail:power=9 \ -\ -create:adjustable_chain_gearshift:powered=true create:andesite_belt_funnel:powered=true create:andesite_funnel:powered=true create:cart_assembler:powered=true create:clutch:powered=true create:controller_rail:power=1 create:controller_rail:power=10 create:controller_rail:power=11 create:controller_rail:power=12 create:controller_rail:power=13 create:controller_rail:power=14 create:controller_rail:power=15 create:controller_rail:power=2 create:controller_rail:power=3 create:controller_rail:power=4 create:controller_rail:power=5 create:controller_rail:power=6 create:controller_rail:power=7 create:controller_rail:power=8 create:controller_rail:power=9 create:gearshift:powered=true create:redstone_contact:powered=true create:redstone_link:powered=true create:sticker:powered=true create:stock_link:powered=true create:track_observer:powered=true - -# Stone Blocks -block.10080 = stone infested_stone coal_ore smooth_stone \ -tags_stone \ -\ -allthecompressed:ancient_stone_1x allthecompressed:ancient_stone_2x allthecompressed:ancient_stone_3x allthecompressed:ancient_stone_4x allthecompressed:ancient_stone_5x allthecompressed:ancient_stone_6x allthecompressed:ancient_stone_7x allthecompressed:ancient_stone_8x allthecompressed:ancient_stone_9x \ -\ -alltheores:other_coal_ore \ -\ -betterend:sandy_jadestone betterend:sandy_jadestone_bricks betterend:sandy_jadestone_furnace:lit=false betterend:sandy_jadestone_pillar betterend:sandy_jadestone_polished betterend:sandy_jadestone_tiles \ -\ -blockus:bluestone blockus:caution_block blockus:companion_cube blockus:love_block blockus:weight_storage_cube \ -\ -caverns_and_chasms:fragile_stone \ -\ -chipped:angry_smooth_stone chipped:angry_stone chipped:blank_smooth_stone_carving chipped:blank_stone_carving chipped:bordered_smooth_stone chipped:bordered_stone chipped:brick_bordered_smooth_stone chipped:brick_bordered_stone chipped:carved_smooth_stone chipped:carved_stone chipped:checkered_smooth_stone_tiles chipped:checkered_stone_tiles chipped:cobbled_smooth_stone chipped:cobbled_stone chipped:cracked_disordered_smooth_stone_bricks chipped:cracked_disordered_stone_bricks chipped:cracked_flat_smooth_stone_tiles chipped:cracked_flat_stone_tiles chipped:cracked_smooth_stone_bricks chipped:creeper_smooth_stone_carving chipped:creeper_stone_carving chipped:crying_smooth_stone chipped:crying_stone chipped:curly_smooth_stone_pillar chipped:curly_stone_pillar chipped:cut_blank_smooth_stone chipped:cut_blank_stone chipped:cut_smooth_stone_column chipped:cut_stone_column chipped:duh_smooth_stone chipped:duh_stone chipped:edged_smooth_stone_bricks chipped:edged_stone_bricks chipped:engraved_smooth_stone chipped:engraved_stone chipped:eroded_smooth_stone chipped:etched_smooth_stone_bricks chipped:etched_stone_bricks chipped:fine_smooth_stone_pillar chipped:fine_stone_pillar chipped:flat_smooth_stone_tiles chipped:flat_stone_tiles chipped:glad_smooth_stone chipped:glad_stone chipped:inlayed_smooth_stone chipped:inlayed_stone chipped:inscribed_smooth_stone chipped:inscribed_stone chipped:layed_smooth_stone_bricks chipped:layed_stone_bricks chipped:loded_smooth_stone chipped:loded_stone chipped:massive_smooth_stone_bricks chipped:massive_stone_bricks chipped:offset_smooth_stone_bricks chipped:offset_stone_bricks chipped:ornate_smooth_stone_pillar chipped:ornate_stone_pillar chipped:overlapping_smooth_stone_tiles chipped:overlapping_stone_tiles chipped:pillar_smooth_stone_bricks chipped:pillar_stone_bricks chipped:polished_smooth_stone chipped:polished_stone chipped:prismal_smooth_stone_remnants chipped:prismal_stone_remnants chipped:rough_smooth_stone chipped:rough_stone chipped:rounded_smooth_stone_bricks chipped:rounded_stone_bricks chipped:runic_carved_smooth_stone chipped:runic_carved_stone chipped:sad_smooth_stone chipped:sad_stone chipped:sanded_smooth_stone chipped:sanded_stone chipped:simple_smooth_stone_pillar chipped:simple_stone_pillar chipped:small_smooth_stone_bricks chipped:small_stone_bricks chipped:smooth_inlayed_smooth_stone chipped:smooth_inlayed_stone chipped:smooth_ringed_smooth_stone chipped:smooth_smooth_stone_column chipped:smooth_stone_bricks chipped:smooth_stone_column chipped:smooth_stone_mini_tiles chipped:smooth_stone_pillar chipped:smooth_stone_pillar_top chipped:smooth_stone_scales chipped:smoothed_double_inlayed_smooth_stone chipped:smoothed_double_inlayed_stone chipped:spider_smooth_stone_carving chipped:spider_stone_carving chipped:spiraled_smooth_stone chipped:spiraled_stone chipped:stacked_smooth_stone_bricks chipped:stacked_stone_bricks chipped:stone_mini_tiles chipped:stone_pillar chipped:stone_pillar_top chipped:stone_scales chipped:thick_inlayed_smooth_stone chipped:thick_inlayed_stone chipped:tiled_bordered_smooth_stone chipped:tiled_bordered_stone chipped:tiled_smooth_stone chipped:tiled_smooth_stone_column chipped:tiled_stone chipped:tiled_stone_column chipped:tiny_brick_bordered_smooth_stone chipped:tiny_brick_bordered_stone chipped:tiny_layered_smooth_stone_bricks chipped:tiny_layered_smooth_stone_slabs chipped:tiny_layered_stone_bricks chipped:tiny_layered_stone_slabs chipped:tiny_smooth_stone_bricks chipped:tiny_stone_bricks chipped:trodden_smooth_stone chipped:trodden_stone chipped:unamused_smooth_stone chipped:unamused_stone chipped:vertical_cut_smooth_stone chipped:vertical_cut_stone chipped:vertical_disordered_smooth_stone_bricks chipped:vertical_disordered_stone_bricks chipped:weathered_smooth_stone chipped:weathered_stone \ -\ -computercraft:computer_normal computercraft:disk_drive computercraft:monitor_normal computercraft:printer computercraft:speaker computercraft:wired_modem_full \ -\ -create:cut_limestone create:layered_limestone create:limestone create:limestone_pillar create:polished_cut_limestone create:small_limestone_bricks \ -\ -denseores:dense_coal_ore \ -\ -dynamictrees:rooty_stone \ -\ -dynamictreesplus:rooty_stone \ -\ -eidolon:smooth_stone_bricks eidolon:smooth_stone_masonry \ -\ -etcetera:crumbling_stone etcetera:leveled_stone etcetera:waxed_crumbling_stone \ -\ -eternal_starlight_vo:eternal_ice_coal_ore eternal_starlight_vo:grimstone_coal_ore eternal_starlight_vo:haze_ice_coal_ore eternal_starlight_vo:voidstone_coal_ore \ -\ -excavated_variants:andesite_coal_ore excavated_variants:biomesoplenty_black_sandstone_coal_ore excavated_variants:biomesoplenty_orange_sandstone_coal_ore excavated_variants:biomesoplenty_white_sandstone_coal_ore excavated_variants:calcite_coal_ore excavated_variants:diorite_coal_ore excavated_variants:dripstone_coal_ore excavated_variants:granite_coal_ore excavated_variants:quark_jasper_coal_ore excavated_variants:quark_limestone_coal_ore excavated_variants:quark_shale_coal_ore excavated_variants:red_sandstone_coal_ore excavated_variants:sandstone_coal_ore excavated_variants:smooth_basalt_coal_ore excavated_variants:tuff_coal_ore \ -\ -extendedae:ex_inscriber \ -\ -extshape:smooth_stone_slab_double \ -\ -fossilslegacy:fossil_ore \ -\ -hearth_and_home:black_tiles hearth_and_home:blue_tiles hearth_and_home:brown_tiles hearth_and_home:cyan_tiles hearth_and_home:gray_tiles hearth_and_home:green_tiles hearth_and_home:light_blue_tiles hearth_and_home:light_gray_tiles hearth_and_home:lime_tiles hearth_and_home:magenta_tiles hearth_and_home:orange_tiles hearth_and_home:pink_tiles hearth_and_home:purple_tiles hearth_and_home:red_tiles hearth_and_home:stone_column hearth_and_home:tiles hearth_and_home:white_tiles hearth_and_home:yellow_tiles \ -\ -iceandfire:chared_stone iceandfire:crackled_stone \ -\ -immersive_weathering:mossy_stone immersive_weathering:sandy_stone \ -\ -immersiveengineering:ore_lead immersiveengineering:ore_uranium \ -\ -mcwpaths:mossy_stone_crystal_floor mcwpaths:mossy_stone_flagstone mcwpaths:mossy_stone_running_bond mcwpaths:mossy_stone_windmill_weave \ -\ -more_ores_more_gems:deepslate_shadowite_ore more_ores_more_gems:end_stone_shadow_ore more_ores_more_gems:shadowite_ore \ -\ -mores:onyx_ore \ -\ -mythicmetals:unobtainium_ore \ -\ -rechiseled:stone_cobbled rechiseled:stone_slated rechiseled:stone_smooth_brick_paving rechiseled:stone_smooth_brick_paving_connecting rechiseled:stone_smooth_connecting rechiseled:stone_smooth_large_tiles rechiseled:stone_smooth_large_tiles_connecting rechiseled:stone_smooth_rotated_bricks rechiseled:stone_smooth_rotated_bricks_connecting rechiseled:stone_smooth_tiles rechiseled:stone_smooth_tiles_connecting \ -\ -seasonsextras:heater \ -\ -securitycraft:coal_mine securitycraft:reinforced_smooth_stone securitycraft:reinforced_stone securitycraft:stone_mine \ -\ -spectrum:blackslag_coal_ore \ -\ -spelunkers_charm:geode_stone \ -\ -tconstruct:polished_scorched_stone tconstruct:scorched_stone \ -\ -tfc:deposit/cassiterite/claystone tfc:deposit/cassiterite/conglomerate tfc:deposit/cassiterite/gneiss tfc:deposit/cassiterite/phyllite tfc:deposit/cassiterite/schist tfc:deposit/cassiterite/shale tfc:deposit/native_copper/claystone tfc:deposit/native_copper/conglomerate tfc:deposit/native_copper/gneiss tfc:deposit/native_copper/phyllite tfc:deposit/native_copper/schist tfc:deposit/native_copper/shale tfc:deposit/native_silver/claystone tfc:deposit/native_silver/conglomerate tfc:deposit/native_silver/gneiss tfc:deposit/native_silver/phyllite tfc:deposit/native_silver/schist tfc:deposit/native_silver/shale tfc:ore/borax/claystone tfc:ore/borax/conglomerate tfc:ore/borax/gneiss tfc:ore/borax/phyllite tfc:ore/borax/schist tfc:ore/borax/shale tfc:ore/cryolite/claystone tfc:ore/cryolite/conglomerate tfc:ore/cryolite/gneiss tfc:ore/cryolite/phyllite tfc:ore/cryolite/schist tfc:ore/cryolite/shale tfc:ore/graphite/claystone tfc:ore/graphite/conglomerate tfc:ore/graphite/gneiss tfc:ore/graphite/phyllite tfc:ore/graphite/schist tfc:ore/graphite/shale tfc:ore/gypsum/claystone tfc:ore/gypsum/conglomerate tfc:ore/gypsum/gneiss tfc:ore/gypsum/phyllite tfc:ore/gypsum/schist tfc:ore/gypsum/shale tfc:ore/normal_bismuthinite/claystone tfc:ore/normal_bismuthinite/conglomerate tfc:ore/normal_bismuthinite/gneiss tfc:ore/normal_bismuthinite/phyllite tfc:ore/normal_bismuthinite/schist tfc:ore/normal_bismuthinite/shale tfc:ore/normal_cassiterite/claystone tfc:ore/normal_cassiterite/conglomerate tfc:ore/normal_cassiterite/gneiss tfc:ore/normal_cassiterite/phyllite tfc:ore/normal_cassiterite/schist tfc:ore/normal_cassiterite/shale tfc:ore/normal_garnierite/claystone tfc:ore/normal_garnierite/conglomerate tfc:ore/normal_garnierite/gneiss tfc:ore/normal_garnierite/phyllite tfc:ore/normal_garnierite/schist tfc:ore/normal_garnierite/shale tfc:ore/normal_magnetite/claystone tfc:ore/normal_magnetite/conglomerate tfc:ore/normal_magnetite/gneiss tfc:ore/normal_magnetite/phyllite tfc:ore/normal_magnetite/schist tfc:ore/normal_magnetite/shale tfc:ore/normal_sphalerite/claystone tfc:ore/normal_sphalerite/conglomerate tfc:ore/normal_sphalerite/gneiss tfc:ore/normal_sphalerite/phyllite tfc:ore/normal_sphalerite/schist tfc:ore/normal_sphalerite/shale tfc:ore/normal_tetrahedrite/claystone tfc:ore/normal_tetrahedrite/conglomerate tfc:ore/normal_tetrahedrite/gneiss tfc:ore/normal_tetrahedrite/phyllite tfc:ore/normal_tetrahedrite/schist tfc:ore/normal_tetrahedrite/shale tfc:ore/poor_bismuthinite/claystone tfc:ore/poor_bismuthinite/conglomerate tfc:ore/poor_bismuthinite/gneiss tfc:ore/poor_bismuthinite/phyllite tfc:ore/poor_bismuthinite/schist tfc:ore/poor_bismuthinite/shale tfc:ore/poor_cassiterite/claystone tfc:ore/poor_cassiterite/conglomerate tfc:ore/poor_cassiterite/gneiss tfc:ore/poor_cassiterite/phyllite tfc:ore/poor_cassiterite/schist tfc:ore/poor_cassiterite/shale tfc:ore/poor_garnierite/claystone tfc:ore/poor_garnierite/conglomerate tfc:ore/poor_garnierite/gneiss tfc:ore/poor_garnierite/phyllite tfc:ore/poor_garnierite/schist tfc:ore/poor_garnierite/shale tfc:ore/poor_magnetite/claystone tfc:ore/poor_magnetite/conglomerate tfc:ore/poor_magnetite/gneiss tfc:ore/poor_magnetite/phyllite tfc:ore/poor_magnetite/schist tfc:ore/poor_magnetite/shale tfc:ore/poor_sphalerite/claystone tfc:ore/poor_sphalerite/conglomerate tfc:ore/poor_sphalerite/gneiss tfc:ore/poor_sphalerite/phyllite tfc:ore/poor_sphalerite/schist tfc:ore/poor_sphalerite/shale tfc:ore/poor_tetrahedrite/claystone tfc:ore/poor_tetrahedrite/conglomerate tfc:ore/poor_tetrahedrite/gneiss tfc:ore/poor_tetrahedrite/phyllite tfc:ore/poor_tetrahedrite/schist tfc:ore/poor_tetrahedrite/shale tfc:ore/rich_bismuthinite/claystone tfc:ore/rich_bismuthinite/conglomerate tfc:ore/rich_bismuthinite/gneiss tfc:ore/rich_bismuthinite/phyllite tfc:ore/rich_bismuthinite/schist tfc:ore/rich_bismuthinite/shale tfc:ore/rich_cassiterite/claystone tfc:ore/rich_cassiterite/conglomerate tfc:ore/rich_cassiterite/gneiss tfc:ore/rich_cassiterite/phyllite tfc:ore/rich_cassiterite/schist tfc:ore/rich_cassiterite/shale tfc:ore/rich_garnierite/claystone tfc:ore/rich_garnierite/conglomerate tfc:ore/rich_garnierite/gneiss tfc:ore/rich_garnierite/phyllite tfc:ore/rich_garnierite/schist tfc:ore/rich_garnierite/shale tfc:ore/rich_magnetite/claystone tfc:ore/rich_magnetite/conglomerate tfc:ore/rich_magnetite/gneiss tfc:ore/rich_magnetite/phyllite tfc:ore/rich_magnetite/schist tfc:ore/rich_magnetite/shale tfc:ore/rich_sphalerite/claystone tfc:ore/rich_sphalerite/conglomerate tfc:ore/rich_sphalerite/gneiss tfc:ore/rich_sphalerite/phyllite tfc:ore/rich_sphalerite/schist tfc:ore/rich_sphalerite/shale tfc:ore/rich_tetrahedrite/claystone tfc:ore/rich_tetrahedrite/conglomerate tfc:ore/rich_tetrahedrite/gneiss tfc:ore/rich_tetrahedrite/phyllite tfc:ore/rich_tetrahedrite/schist tfc:ore/rich_tetrahedrite/shale tfc:ore/saltpeter/claystone tfc:ore/saltpeter/conglomerate tfc:ore/saltpeter/gneiss tfc:ore/saltpeter/phyllite tfc:ore/saltpeter/schist tfc:ore/saltpeter/shale tfc:rock/bricks/claystone tfc:rock/bricks/conglomerate tfc:rock/bricks/gneiss tfc:rock/bricks/phyllite tfc:rock/bricks/schist tfc:rock/bricks/shale tfc:rock/chiseled/claystone tfc:rock/chiseled/conglomerate tfc:rock/chiseled/gneiss tfc:rock/chiseled/phyllite tfc:rock/chiseled/schist tfc:rock/chiseled/shale tfc:rock/cobble/claystone tfc:rock/cobble/conglomerate tfc:rock/cobble/gneiss tfc:rock/cobble/phyllite tfc:rock/cobble/schist tfc:rock/cobble/shale tfc:rock/cracked_bricks/claystone tfc:rock/cracked_bricks/conglomerate tfc:rock/cracked_bricks/gneiss tfc:rock/cracked_bricks/phyllite tfc:rock/cracked_bricks/schist tfc:rock/cracked_bricks/shale tfc:rock/gravel/claystone tfc:rock/gravel/conglomerate tfc:rock/gravel/gneiss tfc:rock/gravel/phyllite tfc:rock/gravel/schist tfc:rock/gravel/shale tfc:rock/hardened/claystone tfc:rock/hardened/conglomerate tfc:rock/hardened/gneiss tfc:rock/hardened/phyllite tfc:rock/hardened/schist tfc:rock/hardened/shale tfc:rock/mossy_bricks/claystone tfc:rock/mossy_bricks/conglomerate tfc:rock/mossy_bricks/gneiss tfc:rock/mossy_bricks/phyllite tfc:rock/mossy_bricks/schist tfc:rock/mossy_bricks/shale tfc:rock/mossy_cobble/claystone tfc:rock/mossy_cobble/conglomerate tfc:rock/mossy_cobble/gneiss tfc:rock/mossy_cobble/phyllite tfc:rock/mossy_cobble/schist tfc:rock/mossy_cobble/shale tfc:rock/raw/claystone tfc:rock/raw/conglomerate tfc:rock/raw/gneiss tfc:rock/raw/phyllite tfc:rock/raw/schist tfc:rock/raw/shale tfc:rock/smooth/claystone tfc:rock/smooth/conglomerate tfc:rock/smooth/gneiss tfc:rock/smooth/phyllite tfc:rock/smooth/schist tfc:rock/smooth/shale \ -\ -twigs:smooth_stone_bricks \ -\ -twilightforest:cracked_deadrock twilightforest:deadrock twilightforest:stronghold_shield twilightforest:trollsteinn twilightforest:weathered_deadrock \ -\ -universal_ores:andesite_coal_ore universal_ores:calcite_coal_ore universal_ores:diorite_coal_ore universal_ores:granite_coal_ore universal_ores:tuff_coal_ore - -# Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10081 = stone_pressure_plate:powered=false stone_button:powered=false grindstone stonecutter \ -tags_redstone_stone_blocks \ -\ -additionallanterns:smooth_stone_chain additionallanterns:stone_chain \ -\ -additionalplacements:blockus.bluestone_pressure_plate additionalplacements:blockus.bluestone_slab additionalplacements:blockus.bluestone_stairs additionalplacements:create.cut_limestone_brick_slab additionalplacements:create.cut_limestone_brick_stairs additionalplacements:create.cut_limestone_slab additionalplacements:create.cut_limestone_stairs additionalplacements:create.polished_cut_limestone_slab additionalplacements:create.polished_cut_limestone_stairs additionalplacements:create.small_limestone_brick_slab additionalplacements:create.small_limestone_brick_stairs additionalplacements:enderio.silent_stone_pressure_plate additionalplacements:extshape.smooth_stone_pressure_plate additionalplacements:mcwpaths.mossy_stone_crystal_floor_slab additionalplacements:mcwpaths.mossy_stone_crystal_floor_stairs additionalplacements:mcwpaths.mossy_stone_flagstone_slab additionalplacements:mcwpaths.mossy_stone_flagstone_stairs additionalplacements:mcwpaths.mossy_stone_running_bond_slab additionalplacements:mcwpaths.mossy_stone_running_bond_stairs additionalplacements:mcwpaths.mossy_stone_windmill_weave_slab additionalplacements:mcwpaths.mossy_stone_windmill_weave_stairs additionalplacements:minecraft.smooth_stone_slab additionalplacements:minecraft.stone_pressure_plate additionalplacements:minecraft.stone_slab additionalplacements:minecraft.stone_stairs \ -\ -betterend:sandy_jadestone_bricks_slab betterend:sandy_jadestone_bricks_stairs betterend:sandy_jadestone_bricks_wall betterend:sandy_jadestone_button betterend:sandy_jadestone_pedestal betterend:sandy_jadestone_plate betterend:sandy_jadestone_slab betterend:sandy_jadestone_stairs betterend:sandy_jadestone_wall \ -\ -betternether:basalt_stalactite \ -\ -blockus:bluestone_button blockus:bluestone_pressure_plate blockus:bluestone_slab blockus:bluestone_stairs blockus:caution_barrier blockus:road_barrier \ -\ -charm:woodcutter \ -\ -computercraft:cable computercraft:wireless_modem_normal \ -\ -condiments:analog_rail:power=0 \ -\ -create:adjustable_chain_gearshift:powered=false create:andesite_belt_funnel:powered=false create:andesite_funnel:powered=false create:cart_assembler:powered=false create:clutch:powered=false create:controller_rail:power=0 create:cut_limestone_brick_slab create:cut_limestone_brick_stairs create:cut_limestone_brick_wall create:cut_limestone_bricks create:cut_limestone_slab create:cut_limestone_stairs create:cut_limestone_wall create:gearshift:powered=false create:hand_crank create:polished_cut_limestone_slab create:polished_cut_limestone_stairs create:polished_cut_limestone_wall create:powered_toggle_latch:powered=false:powering=false create:pulse_extender:inverted=false:powered=false:powering=false create:pulse_extender:inverted=true:powered=false:powering=true create:pulse_repeater:inverted=false:powered=false:powering=false create:pulse_repeater:inverted=true:powered=false:powering=true create:pulse_timer:inverted=false:powered=false:powering=false create:pulse_timer:inverted=true:powered=false:powering=true create:redstone_contact:powered=false create:redstone_link:powered=false create:schematic_table create:small_limestone_brick_slab create:small_limestone_brick_stairs create:small_limestone_brick_wall create:sticker:powered=false create:stock_link:powered=false create:track_observer:powered=false create:turntable \ -\ -createaddition:rolling_mill \ -\ -createbigcannons:cannon_builder createbigcannons:cannon_builder_head createbigcannons:cannon_carriage createbigcannons:cannon_drill createbigcannons:cannon_drill_bit createbigcannons:cannon_loader createbigcannons:cannon_mount createbigcannons:cannon_mount_extension createbigcannons:fixed_cannon_mount createbigcannons:yaw_controller \ -\ -createutilities:gearcube createutilities:lshaped_gearbox \ -\ -diagonalfences:extshape/smooth_stone_fence diagonalfences:extshape/stone_fence diagonalfences:extshape_blockus/bluestone_fence \ -\ -diagonalwalls:create/cut_limestone_brick_wall diagonalwalls:create/cut_limestone_wall diagonalwalls:create/polished_cut_limestone_wall diagonalwalls:create/small_limestone_brick_wall diagonalwalls:extshape/smooth_stone_wall diagonalwalls:extshape/stone_wall \ -\ -dimdoors:stone_player \ -\ -eidolon:smooth_stone_bricks_slab eidolon:smooth_stone_bricks_stairs eidolon:smooth_stone_bricks_wall eidolon:smooth_stone_masonry_slab eidolon:smooth_stone_masonry_stairs eidolon:smooth_stone_tiles eidolon:smooth_stone_tiles_slab eidolon:smooth_stone_tiles_stairs \ -\ -enderio:silent_stone_pressure_plate \ -\ -etcetera:leveled_stone_slab etcetera:leveled_stone_stairs \ -\ -exdeorum:stone_barrel \ -\ -extshape:smooth_stone_button extshape:smooth_stone_fence extshape:smooth_stone_fence_gate extshape:smooth_stone_pressure_plate extshape:smooth_stone_wall extshape:stone_fence extshape:stone_fence_gate extshape:stone_quarter_piece extshape:stone_vertical_quarter_piece extshape:stone_vertical_slab extshape:stone_vertical_stairs extshape:stone_wall \ -\ -extshape_blockus:bluestone_fence extshape_blockus:bluestone_fence_gate extshape_blockus:bluestone_quarter_piece extshape_blockus:bluestone_vertical_quarter_piece extshape_blockus:bluestone_vertical_slab extshape_blockus:bluestone_vertical_stairs \ -\ -gravestones:gravestone \ -\ -hearth_and_home:black_tile_slab hearth_and_home:blue_tile_slab hearth_and_home:brown_tile_slab hearth_and_home:cyan_tile_slab hearth_and_home:gray_tile_slab hearth_and_home:green_tile_slab hearth_and_home:light_blue_tile_slab hearth_and_home:light_gray_tile_slab hearth_and_home:lime_tile_slab hearth_and_home:magenta_tile_slab hearth_and_home:orange_tile_slab hearth_and_home:pink_tile_slab hearth_and_home:purple_tile_slab hearth_and_home:red_tile_slab hearth_and_home:tile_slab hearth_and_home:white_tile_slab hearth_and_home:yellow_tile_slab \ -\ -immersive_weathering:mossy_stone_slab immersive_weathering:mossy_stone_stairs immersive_weathering:mossy_stone_wall immersive_weathering:sandy_stone_slab immersive_weathering:sandy_stone_stairs immersive_weathering:sandy_stone_wall immersive_weathering:stone_wall \ -\ -mca:cross_headstone mca:gravelling_headstone mca:slanted_headstone mca:upright_headstone mca:wall_headstone \ -\ -mcwbridges:balustrade_mossy_stone_bricks_bridge mcwbridges:balustrade_stone_bricks_bridge mcwbridges:mossy_stone_brick_bridge mcwbridges:mossy_stone_bridge_pier mcwbridges:mossy_stone_bridge_stair mcwbridges:stone_brick_bridge mcwbridges:stone_brick_bridge_stair mcwbridges:stone_bridge_pier \ -\ -mcwpaths:mossy_stone_crystal_floor_path mcwpaths:mossy_stone_crystal_floor_slab mcwpaths:mossy_stone_crystal_floor_stairs mcwpaths:mossy_stone_flagstone_path mcwpaths:mossy_stone_flagstone_slab mcwpaths:mossy_stone_flagstone_stairs mcwpaths:mossy_stone_running_bond_path mcwpaths:mossy_stone_running_bond_slab mcwpaths:mossy_stone_running_bond_stairs mcwpaths:mossy_stone_strewn_rocky_path mcwpaths:mossy_stone_windmill_weave_path mcwpaths:mossy_stone_windmill_weave_slab mcwpaths:mossy_stone_windmill_weave_stairs \ -\ -mcwroofs:stone_attic_roof mcwroofs:stone_lower_roof mcwroofs:stone_roof mcwroofs:stone_steep_roof mcwroofs:stone_top_roof mcwroofs:stone_upper_lower_roof mcwroofs:stone_upper_steep_roof \ -\ -mcwstairs:mossy_stone_brick_balcony mcwstairs:mossy_stone_brick_bulk_stairs mcwstairs:mossy_stone_brick_compact_stairs mcwstairs:mossy_stone_brick_loft_stairs mcwstairs:mossy_stone_brick_platform mcwstairs:mossy_stone_brick_railing mcwstairs:mossy_stone_brick_skyline_stairs mcwstairs:mossy_stone_brick_terrace_stairs \ -\ -mcwwindows:stone_four_window mcwwindows:stone_pane_window mcwwindows:stone_window mcwwindows:stone_window2 \ -\ -railways:semaphore railways:track_coupler railways:track_switch_andesite \ -\ -securitycraft:reinforced_normal_stone_slab securitycraft:reinforced_stone_button securitycraft:reinforced_stone_pressure_plate securitycraft:reinforced_stone_slab securitycraft:reinforced_stone_stairs securitycraft:secure_redstone_interface \ -\ -sliceanddice:slicer \ -\ -spelunkers_charm:rock_pile_1 spelunkers_charm:rock_pile_2 spelunkers_charm:rock_pile_3 \ -\ -terrainslabs:terrain_stone_slab \ -\ -tfc:quern tfc:rock/aqueduct/claystone tfc:rock/aqueduct/conglomerate tfc:rock/aqueduct/gneiss tfc:rock/aqueduct/phyllite tfc:rock/aqueduct/schist tfc:rock/aqueduct/shale tfc:rock/bricks/claystone_slab tfc:rock/bricks/claystone_stairs tfc:rock/bricks/claystone_wall tfc:rock/bricks/conglomerate_slab tfc:rock/bricks/conglomerate_stairs tfc:rock/bricks/conglomerate_wall tfc:rock/bricks/gneiss_slab tfc:rock/bricks/gneiss_stairs tfc:rock/bricks/gneiss_wall tfc:rock/bricks/phyllite_slab tfc:rock/bricks/phyllite_stairs tfc:rock/bricks/phyllite_wall tfc:rock/bricks/schist_slab tfc:rock/bricks/schist_stairs tfc:rock/bricks/schist_wall tfc:rock/bricks/shale_slab tfc:rock/bricks/shale_stairs tfc:rock/bricks/shale_wall tfc:rock/button/claystone tfc:rock/button/conglomerate tfc:rock/button/gneiss tfc:rock/button/phyllite tfc:rock/button/schist tfc:rock/button/shale tfc:rock/cobble/claystone_slab tfc:rock/cobble/claystone_stairs tfc:rock/cobble/claystone_wall tfc:rock/cobble/conglomerate_slab tfc:rock/cobble/conglomerate_stairs tfc:rock/cobble/conglomerate_wall tfc:rock/cobble/gneiss_slab tfc:rock/cobble/gneiss_stairs tfc:rock/cobble/gneiss_wall tfc:rock/cobble/phyllite_slab tfc:rock/cobble/phyllite_stairs tfc:rock/cobble/phyllite_wall tfc:rock/cobble/schist_slab tfc:rock/cobble/schist_stairs tfc:rock/cobble/schist_wall tfc:rock/cobble/shale_slab tfc:rock/cobble/shale_stairs tfc:rock/cobble/shale_wall tfc:rock/cracked_bricks/claystone_slab tfc:rock/cracked_bricks/claystone_stairs tfc:rock/cracked_bricks/claystone_wall tfc:rock/cracked_bricks/conglomerate_slab tfc:rock/cracked_bricks/conglomerate_stairs tfc:rock/cracked_bricks/conglomerate_wall tfc:rock/cracked_bricks/gneiss_slab tfc:rock/cracked_bricks/gneiss_stairs tfc:rock/cracked_bricks/gneiss_wall tfc:rock/cracked_bricks/phyllite_slab tfc:rock/cracked_bricks/phyllite_stairs tfc:rock/cracked_bricks/phyllite_wall tfc:rock/cracked_bricks/schist_slab tfc:rock/cracked_bricks/schist_stairs tfc:rock/cracked_bricks/schist_wall tfc:rock/cracked_bricks/shale_slab tfc:rock/cracked_bricks/shale_stairs tfc:rock/cracked_bricks/shale_wall tfc:rock/loose/claystone tfc:rock/loose/conglomerate tfc:rock/loose/gneiss tfc:rock/loose/phyllite tfc:rock/loose/schist tfc:rock/loose/shale tfc:rock/mossy_bricks/claystone_slab tfc:rock/mossy_bricks/claystone_stairs tfc:rock/mossy_bricks/claystone_wall tfc:rock/mossy_bricks/conglomerate_slab tfc:rock/mossy_bricks/conglomerate_stairs tfc:rock/mossy_bricks/conglomerate_wall tfc:rock/mossy_bricks/gneiss_slab tfc:rock/mossy_bricks/gneiss_stairs tfc:rock/mossy_bricks/gneiss_wall tfc:rock/mossy_bricks/phyllite_slab tfc:rock/mossy_bricks/phyllite_stairs tfc:rock/mossy_bricks/phyllite_wall tfc:rock/mossy_bricks/schist_slab tfc:rock/mossy_bricks/schist_stairs tfc:rock/mossy_bricks/schist_wall tfc:rock/mossy_bricks/shale_slab tfc:rock/mossy_bricks/shale_stairs tfc:rock/mossy_bricks/shale_wall tfc:rock/mossy_cobble/claystone_slab tfc:rock/mossy_cobble/claystone_stairs tfc:rock/mossy_cobble/claystone_wall tfc:rock/mossy_cobble/conglomerate_slab tfc:rock/mossy_cobble/conglomerate_stairs tfc:rock/mossy_cobble/conglomerate_wall tfc:rock/mossy_cobble/gneiss_slab tfc:rock/mossy_cobble/gneiss_stairs tfc:rock/mossy_cobble/gneiss_wall tfc:rock/mossy_cobble/phyllite_slab tfc:rock/mossy_cobble/phyllite_stairs tfc:rock/mossy_cobble/phyllite_wall tfc:rock/mossy_cobble/schist_slab tfc:rock/mossy_cobble/schist_stairs tfc:rock/mossy_cobble/schist_wall tfc:rock/mossy_cobble/shale_slab tfc:rock/mossy_cobble/shale_stairs tfc:rock/mossy_cobble/shale_wall tfc:rock/mossy_loose/claystone tfc:rock/mossy_loose/conglomerate tfc:rock/mossy_loose/gneiss tfc:rock/mossy_loose/phyllite tfc:rock/mossy_loose/schist tfc:rock/mossy_loose/shale tfc:rock/pressure_plate/claystone tfc:rock/pressure_plate/conglomerate tfc:rock/pressure_plate/gneiss tfc:rock/pressure_plate/phyllite tfc:rock/pressure_plate/schist tfc:rock/pressure_plate/shale tfc:rock/raw/claystone_slab tfc:rock/raw/claystone_stairs tfc:rock/raw/claystone_wall tfc:rock/raw/conglomerate_slab tfc:rock/raw/conglomerate_stairs tfc:rock/raw/conglomerate_wall tfc:rock/raw/gneiss_slab tfc:rock/raw/gneiss_stairs tfc:rock/raw/gneiss_wall tfc:rock/raw/phyllite_slab tfc:rock/raw/phyllite_stairs tfc:rock/raw/phyllite_wall tfc:rock/raw/schist_slab tfc:rock/raw/schist_stairs tfc:rock/raw/schist_wall tfc:rock/raw/shale_slab tfc:rock/raw/shale_stairs tfc:rock/raw/shale_wall tfc:rock/smooth/claystone_slab tfc:rock/smooth/claystone_stairs tfc:rock/smooth/claystone_wall tfc:rock/smooth/conglomerate_slab tfc:rock/smooth/conglomerate_stairs tfc:rock/smooth/conglomerate_wall tfc:rock/smooth/gneiss_slab tfc:rock/smooth/gneiss_stairs tfc:rock/smooth/gneiss_wall tfc:rock/smooth/phyllite_slab tfc:rock/smooth/phyllite_stairs tfc:rock/smooth/phyllite_wall tfc:rock/smooth/schist_slab tfc:rock/smooth/schist_stairs tfc:rock/smooth/schist_wall tfc:rock/smooth/shale_slab tfc:rock/smooth/shale_stairs tfc:rock/smooth/shale_wall tfc:rock/spike/claystone tfc:rock/spike/conglomerate tfc:rock/spike/gneiss tfc:rock/spike/phyllite tfc:rock/spike/schist tfc:rock/spike/shale \ -\ -twigs:smooth_stone_brick_slab twigs:smooth_stone_brick_stairs twigs:smooth_stone_brick_wall twigs:stone_column - -# ============================================================================ -# Source: 1.13+/block.10083-10159.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Stone slabs and stairs -block.10083 = stone_slab stone_stairs smooth_stone_slab - -# Granite Full Block -block.10084 = granite \ -\ -allthecompressed:granite_1x allthecompressed:granite_2x allthecompressed:granite_3x allthecompressed:granite_4x allthecompressed:granite_5x allthecompressed:granite_6x allthecompressed:granite_7x allthecompressed:granite_8x allthecompressed:granite_9x \ -\ -biomeswevegone:red_rock \ -\ -chipped:angry_granite chipped:blank_granite_carving chipped:bordered_granite chipped:brick_bordered_granite chipped:carved_granite chipped:checkered_granite_tiles chipped:cobbled_granite chipped:cracked_disordered_granite_bricks chipped:cracked_flat_granite_tiles chipped:cracked_granite_bricks chipped:creeper_granite_carving chipped:crying_granite chipped:curly_granite_pillar chipped:cut_blank_granite chipped:cut_granite_column chipped:duh_granite chipped:edged_granite_bricks chipped:engraved_granite chipped:eroded_granite chipped:etched_granite_bricks chipped:fine_granite_pillar chipped:flat_granite_tiles chipped:glad_granite chipped:granite_bricks chipped:granite_mini_tiles chipped:granite_pillar chipped:granite_pillar_top chipped:granite_scales chipped:inlayed_granite chipped:inscribed_granite chipped:layed_granite_bricks chipped:loded_granite chipped:massive_granite_bricks chipped:offset_granite_bricks chipped:ornate_granite_pillar chipped:overlapping_granite_tiles chipped:pillar_granite_bricks chipped:polished_granite chipped:prismal_granite_remnants chipped:rough_granite chipped:rounded_granite_bricks chipped:runic_carved_granite chipped:sad_granite chipped:sanded_granite chipped:simple_granite_pillar chipped:small_granite_bricks chipped:smooth_granite_column chipped:smooth_inlayed_granite chipped:smooth_ringed_granite chipped:smoothed_double_inlayed_granite chipped:spider_granite_carving chipped:spiraled_granite chipped:stacked_granite_bricks chipped:thick_inlayed_granite chipped:tiled_bordered_granite chipped:tiled_granite chipped:tiled_granite_column chipped:tiny_brick_bordered_granite chipped:tiny_granite_bricks chipped:tiny_layered_granite_bricks chipped:tiny_layered_granite_slabs chipped:trodden_granite chipped:unamused_granite chipped:vertical_cut_granite chipped:vertical_disordered_granite_bricks chipped:weathered_granite \ -\ -chisel:array/granite chisel:braid/granite chisel:chaotic_bricks/granite chisel:chaotic_medium/granite chisel:chaotic_small/granite chisel:circular/granite chisel:cracked/granite chisel:cracked_bricks/granite chisel:cut/granite chisel:dent/granite chisel:encased_bricks/granite chisel:french/granite chisel:jellybean/granite chisel:large_tile/granite chisel:layer/granite chisel:mosaic/granite chisel:ornate/granite chisel:panel/granite chisel:pillar/granite chisel:prism/granite chisel:raw/granite chisel:road/granite chisel:slant/granite chisel:small_bricks/granite chisel:soft_bricks/granite chisel:solid_bricks/granite chisel:tiles_medium/granite chisel:tiles_small/granite chisel:triple_bricks/granite chisel:twist/granite chisel:weaver/granite chisel:zag/granite \ -\ -create:crimsite create:crimsite_pillar create:cut_crimsite create:cut_crimsite_bricks create:layered_crimsite create:ochrum create:polished_cut_crimsite create:small_crimsite_bricks \ -\ -exdeorum:compressed_granite \ -\ -securitycraft:reinforced_granite \ -\ -spelunkery:granite_coal_ore spelunkery:granite_lead_ore \ -\ -tfc:deposit/cassiterite/chert tfc:deposit/cassiterite/granite tfc:deposit/cassiterite/limestone tfc:deposit/cassiterite/slate tfc:deposit/native_copper/chert tfc:deposit/native_copper/granite tfc:deposit/native_copper/limestone tfc:deposit/native_copper/slate tfc:deposit/native_silver/chert tfc:deposit/native_silver/granite tfc:deposit/native_silver/limestone tfc:deposit/native_silver/slate tfc:ore/borax/chert tfc:ore/borax/granite tfc:ore/borax/limestone tfc:ore/borax/slate tfc:ore/cryolite/chert tfc:ore/cryolite/granite tfc:ore/cryolite/limestone tfc:ore/cryolite/slate tfc:ore/graphite/chert tfc:ore/graphite/granite tfc:ore/graphite/limestone tfc:ore/graphite/slate tfc:ore/gypsum/chert tfc:ore/gypsum/granite tfc:ore/gypsum/limestone tfc:ore/gypsum/slate tfc:ore/normal_bismuthinite/chert tfc:ore/normal_bismuthinite/granite tfc:ore/normal_bismuthinite/limestone tfc:ore/normal_bismuthinite/slate tfc:ore/normal_cassiterite/chert tfc:ore/normal_cassiterite/granite tfc:ore/normal_cassiterite/limestone tfc:ore/normal_cassiterite/slate tfc:ore/normal_garnierite/chert tfc:ore/normal_garnierite/granite tfc:ore/normal_garnierite/limestone tfc:ore/normal_garnierite/slate tfc:ore/normal_magnetite/chert tfc:ore/normal_magnetite/granite tfc:ore/normal_magnetite/limestone tfc:ore/normal_magnetite/slate tfc:ore/normal_sphalerite/chert tfc:ore/normal_sphalerite/granite tfc:ore/normal_sphalerite/limestone tfc:ore/normal_sphalerite/slate tfc:ore/normal_tetrahedrite/chert tfc:ore/normal_tetrahedrite/granite tfc:ore/normal_tetrahedrite/limestone tfc:ore/normal_tetrahedrite/slate tfc:ore/poor_bismuthinite/chert tfc:ore/poor_bismuthinite/granite tfc:ore/poor_bismuthinite/limestone tfc:ore/poor_bismuthinite/slate tfc:ore/poor_cassiterite/chert tfc:ore/poor_cassiterite/granite tfc:ore/poor_cassiterite/limestone tfc:ore/poor_cassiterite/slate tfc:ore/poor_garnierite/chert tfc:ore/poor_garnierite/granite tfc:ore/poor_garnierite/limestone tfc:ore/poor_garnierite/slate tfc:ore/poor_magnetite/chert tfc:ore/poor_magnetite/granite tfc:ore/poor_magnetite/limestone tfc:ore/poor_magnetite/slate tfc:ore/poor_sphalerite/chert tfc:ore/poor_sphalerite/granite tfc:ore/poor_sphalerite/limestone tfc:ore/poor_sphalerite/slate tfc:ore/poor_tetrahedrite/chert tfc:ore/poor_tetrahedrite/granite tfc:ore/poor_tetrahedrite/limestone tfc:ore/poor_tetrahedrite/slate tfc:ore/rich_bismuthinite/chert tfc:ore/rich_bismuthinite/granite tfc:ore/rich_bismuthinite/limestone tfc:ore/rich_bismuthinite/slate tfc:ore/rich_cassiterite/chert tfc:ore/rich_cassiterite/granite tfc:ore/rich_cassiterite/limestone tfc:ore/rich_cassiterite/slate tfc:ore/rich_garnierite/chert tfc:ore/rich_garnierite/granite tfc:ore/rich_garnierite/limestone tfc:ore/rich_garnierite/slate tfc:ore/rich_magnetite/chert tfc:ore/rich_magnetite/granite tfc:ore/rich_magnetite/limestone tfc:ore/rich_magnetite/slate tfc:ore/rich_sphalerite/chert tfc:ore/rich_sphalerite/granite tfc:ore/rich_sphalerite/limestone tfc:ore/rich_sphalerite/slate tfc:ore/rich_tetrahedrite/chert tfc:ore/rich_tetrahedrite/granite tfc:ore/rich_tetrahedrite/limestone tfc:ore/rich_tetrahedrite/slate tfc:ore/saltpeter/chert tfc:ore/saltpeter/granite tfc:ore/saltpeter/limestone tfc:ore/saltpeter/slate tfc:rock/bricks/chert tfc:rock/bricks/granite tfc:rock/bricks/limestone tfc:rock/bricks/slate tfc:rock/chiseled/chert tfc:rock/chiseled/granite tfc:rock/chiseled/limestone tfc:rock/chiseled/slate tfc:rock/cobble/chert tfc:rock/cobble/granite tfc:rock/cobble/limestone tfc:rock/cobble/slate tfc:rock/cracked_bricks/chert tfc:rock/cracked_bricks/granite tfc:rock/cracked_bricks/limestone tfc:rock/cracked_bricks/slate tfc:rock/gravel/chert tfc:rock/gravel/granite tfc:rock/gravel/limestone tfc:rock/gravel/slate tfc:rock/hardened/chert tfc:rock/hardened/granite tfc:rock/hardened/limestone tfc:rock/hardened/slate tfc:rock/mossy_bricks/chert tfc:rock/mossy_bricks/granite tfc:rock/mossy_bricks/limestone tfc:rock/mossy_bricks/slate tfc:rock/mossy_cobble/chert tfc:rock/mossy_cobble/granite tfc:rock/mossy_cobble/limestone tfc:rock/mossy_cobble/slate tfc:rock/raw/chert tfc:rock/raw/granite tfc:rock/raw/limestone tfc:rock/raw/slate tfc:rock/smooth/chert tfc:rock/smooth/granite tfc:rock/smooth/limestone tfc:rock/smooth/slate - -# Granite Walls -block.10085 = granite_wall \ -\ -additionallanterns:granite_chain \ -\ -additionalplacements:create.cut_crimsite_brick_slab additionalplacements:create.cut_crimsite_brick_stairs additionalplacements:create.cut_crimsite_slab additionalplacements:create.cut_crimsite_stairs additionalplacements:create.polished_cut_crimsite_slab additionalplacements:create.polished_cut_crimsite_stairs additionalplacements:create.small_crimsite_brick_slab additionalplacements:create.small_crimsite_brick_stairs additionalplacements:extshape.granite_pressure_plate additionalplacements:minecraft.granite_slab additionalplacements:minecraft.granite_stairs \ -\ -biomeswevegone:red_rock_slab biomeswevegone:red_rock_stairs biomeswevegone:red_rock_wall \ -\ -create:cut_crimsite_brick_slab create:cut_crimsite_brick_stairs create:cut_crimsite_brick_wall create:cut_crimsite_slab create:cut_crimsite_stairs create:cut_crimsite_wall create:polished_cut_crimsite_slab create:polished_cut_crimsite_stairs create:polished_cut_crimsite_wall create:small_crimsite_brick_slab create:small_crimsite_brick_stairs create:small_crimsite_brick_wall \ -\ -diagonalfences:extshape/granite_fence \ -\ -diagonalwalls:create/cut_crimsite_brick_wall diagonalwalls:create/cut_crimsite_wall diagonalwalls:create/polished_cut_crimsite_wall diagonalwalls:create/small_crimsite_brick_wall diagonalwalls:minecraft/granite_wall \ -\ -extshape:granite_button extshape:granite_fence extshape:granite_fence_gate extshape:granite_pressure_plate extshape:granite_quarter_piece extshape:granite_vertical_quarter_piece extshape:granite_vertical_slab extshape:granite_vertical_stairs extshape:granite_wall \ -\ -hearth_and_home:granite_chimney:lit=false hearth_and_home:granite_chimney:top=false \ -\ -mcwroofs:granite_attic_roof mcwroofs:granite_lower_roof mcwroofs:granite_roof mcwroofs:granite_steep_roof mcwroofs:granite_top_roof mcwroofs:granite_upper_lower_roof mcwroofs:granite_upper_steep_roof \ -\ -mcwwindows:granite_four_window mcwwindows:granite_louvered_shutter mcwwindows:granite_pane_window mcwwindows:granite_parapet mcwwindows:granite_window mcwwindows:granite_window2 \ -\ -securitycraft:reinforced_granite_slab securitycraft:reinforced_granite_stairs securitycraft:reinforced_granite_wall \ -\ -terrainslabs:terrain_granite_slab \ -\ -tfc:rock/anvil/granite tfc:rock/aqueduct/chert tfc:rock/aqueduct/granite tfc:rock/aqueduct/limestone tfc:rock/aqueduct/slate tfc:rock/bricks/chert_slab tfc:rock/bricks/chert_stairs tfc:rock/bricks/chert_wall tfc:rock/bricks/granite_slab tfc:rock/bricks/granite_stairs tfc:rock/bricks/granite_wall tfc:rock/bricks/limestone_slab tfc:rock/bricks/limestone_stairs tfc:rock/bricks/limestone_wall tfc:rock/bricks/slate_slab tfc:rock/bricks/slate_stairs tfc:rock/bricks/slate_wall tfc:rock/button/chert tfc:rock/button/granite tfc:rock/button/limestone tfc:rock/button/slate tfc:rock/cobble/chert_slab tfc:rock/cobble/chert_stairs tfc:rock/cobble/chert_wall tfc:rock/cobble/granite_slab tfc:rock/cobble/granite_stairs tfc:rock/cobble/granite_wall tfc:rock/cobble/limestone_slab tfc:rock/cobble/limestone_stairs tfc:rock/cobble/limestone_wall tfc:rock/cobble/slate_slab tfc:rock/cobble/slate_stairs tfc:rock/cobble/slate_wall tfc:rock/cracked_bricks/chert_slab tfc:rock/cracked_bricks/chert_stairs tfc:rock/cracked_bricks/chert_wall tfc:rock/cracked_bricks/granite_slab tfc:rock/cracked_bricks/granite_stairs tfc:rock/cracked_bricks/granite_wall tfc:rock/cracked_bricks/limestone_slab tfc:rock/cracked_bricks/limestone_stairs tfc:rock/cracked_bricks/limestone_wall tfc:rock/cracked_bricks/slate_slab tfc:rock/cracked_bricks/slate_stairs tfc:rock/cracked_bricks/slate_wall tfc:rock/loose/chert tfc:rock/loose/granite tfc:rock/loose/limestone tfc:rock/loose/slate tfc:rock/mossy_bricks/chert_slab tfc:rock/mossy_bricks/chert_stairs tfc:rock/mossy_bricks/chert_wall tfc:rock/mossy_bricks/granite_slab tfc:rock/mossy_bricks/granite_stairs tfc:rock/mossy_bricks/granite_wall tfc:rock/mossy_bricks/limestone_slab tfc:rock/mossy_bricks/limestone_stairs tfc:rock/mossy_bricks/limestone_wall tfc:rock/mossy_bricks/slate_slab tfc:rock/mossy_bricks/slate_stairs tfc:rock/mossy_bricks/slate_wall tfc:rock/mossy_cobble/chert_slab tfc:rock/mossy_cobble/chert_stairs tfc:rock/mossy_cobble/chert_wall tfc:rock/mossy_cobble/granite_slab tfc:rock/mossy_cobble/granite_stairs tfc:rock/mossy_cobble/granite_wall tfc:rock/mossy_cobble/limestone_slab tfc:rock/mossy_cobble/limestone_stairs tfc:rock/mossy_cobble/limestone_wall tfc:rock/mossy_cobble/slate_slab tfc:rock/mossy_cobble/slate_stairs tfc:rock/mossy_cobble/slate_wall tfc:rock/mossy_loose/chert tfc:rock/mossy_loose/granite tfc:rock/mossy_loose/limestone tfc:rock/mossy_loose/slate tfc:rock/pressure_plate/chert tfc:rock/pressure_plate/granite tfc:rock/pressure_plate/limestone tfc:rock/pressure_plate/slate tfc:rock/raw/chert_slab tfc:rock/raw/chert_stairs tfc:rock/raw/chert_wall tfc:rock/raw/granite_slab tfc:rock/raw/granite_stairs tfc:rock/raw/granite_wall tfc:rock/raw/limestone_slab tfc:rock/raw/limestone_stairs tfc:rock/raw/limestone_wall tfc:rock/raw/slate_slab tfc:rock/raw/slate_stairs tfc:rock/raw/slate_wall tfc:rock/smooth/chert_slab tfc:rock/smooth/chert_stairs tfc:rock/smooth/chert_wall tfc:rock/smooth/granite_slab tfc:rock/smooth/granite_stairs tfc:rock/smooth/granite_wall tfc:rock/smooth/limestone_slab tfc:rock/smooth/limestone_stairs tfc:rock/smooth/limestone_wall tfc:rock/smooth/slate_slab tfc:rock/smooth/slate_stairs tfc:rock/smooth/slate_wall tfc:rock/spike/chert tfc:rock/spike/granite tfc:rock/spike/limestone tfc:rock/spike/slate - -# Granite Slabs and Stairs -block.10087 = granite_slab granite_stairs - -# Diorite Full Block -block.10088 = diorite \ -\ -aether:holystone aether:mossy_holystone \ -\ -allthecompressed:diorite_1x allthecompressed:diorite_2x allthecompressed:diorite_3x allthecompressed:diorite_4x allthecompressed:diorite_5x allthecompressed:diorite_6x allthecompressed:diorite_7x allthecompressed:diorite_8x allthecompressed:diorite_9x \ -\ -chipped:angry_diorite chipped:blank_diorite_carving chipped:bordered_diorite chipped:brick_bordered_diorite chipped:carved_diorite chipped:checkered_diorite_tiles chipped:cobbled_diorite chipped:cracked_diorite_bricks chipped:cracked_disordered_diorite_bricks chipped:cracked_flat_diorite_tiles chipped:creeper_diorite_carving chipped:crying_diorite chipped:curly_diorite_pillar chipped:cut_blank_diorite chipped:cut_diorite_column chipped:diorite_bricks chipped:diorite_mini_tiles chipped:diorite_pillar chipped:diorite_pillar_top chipped:diorite_scales chipped:duh_diorite chipped:edged_diorite_bricks chipped:engraved_diorite chipped:eroded_diorite chipped:etched_diorite_bricks chipped:fine_diorite_pillar chipped:flat_diorite_tiles chipped:glad_diorite chipped:inlayed_diorite chipped:inscribed_diorite chipped:layed_diorite_bricks chipped:loded_diorite chipped:massive_diorite_bricks chipped:offset_diorite_bricks chipped:ornate_diorite_pillar chipped:overlapping_diorite_tiles chipped:pillar_diorite_bricks chipped:polished_diorite chipped:prismal_diorite_remnants chipped:rough_diorite chipped:rounded_diorite_bricks chipped:runic_carved_diorite chipped:sad_diorite chipped:sanded_diorite chipped:simple_diorite_pillar chipped:small_diorite_bricks chipped:smooth_diorite_column chipped:smooth_inlayed_diorite chipped:smooth_ringed_diorite chipped:smoothed_double_inlayed_diorite chipped:spider_diorite_carving chipped:spiraled_diorite chipped:stacked_diorite_bricks chipped:thick_inlayed_diorite chipped:tiled_bordered_diorite chipped:tiled_diorite chipped:tiled_diorite_column chipped:tiny_brick_bordered_diorite chipped:tiny_diorite_bricks chipped:tiny_layered_diorite_bricks chipped:tiny_layered_diorite_slabs chipped:trodden_diorite chipped:unamused_diorite chipped:vertical_cut_diorite chipped:vertical_disordered_diorite_bricks chipped:weathered_diorite \ -\ -chisel:array/diorite chisel:braid/diorite chisel:chaotic_bricks/diorite chisel:chaotic_medium/diorite chisel:chaotic_small/diorite chisel:circular/diorite chisel:cracked/diorite chisel:cracked_bricks/diorite chisel:cut/diorite chisel:dent/diorite chisel:encased_bricks/diorite chisel:french/diorite chisel:jellybean/diorite chisel:large_tile/diorite chisel:layer/diorite chisel:mosaic/diorite chisel:ornate/diorite chisel:panel/diorite chisel:pillar/diorite chisel:prism/diorite chisel:raw/diorite chisel:road/diorite chisel:slant/diorite chisel:small_bricks/diorite chisel:soft_bricks/diorite chisel:solid_bricks/diorite chisel:tiles_medium/diorite chisel:tiles_small/diorite chisel:triple_bricks/diorite chisel:twist/diorite chisel:weaver/diorite chisel:zag/diorite \ -\ -create:asurine create:asurine_pillar create:cut_asurine create:cut_asurine_bricks create:cut_veridium create:cut_veridium_bricks create:layered_asurine create:layered_veridium create:polished_cut_asurine create:polished_cut_veridium create:small_asurine_bricks create:small_veridium_bricks create:veridium create:veridium_pillar \ -\ -exdeorum:compressed_diorite \ -\ -securitycraft:reinforced_diorite \ -\ -spelunkery:diorite_coal_ore spelunkery:diorite_lead_ore \ -\ -tfc:deposit/cassiterite/diorite tfc:deposit/cassiterite/marble tfc:deposit/cassiterite/quartzite tfc:deposit/native_copper/diorite tfc:deposit/native_copper/marble tfc:deposit/native_copper/quartzite tfc:deposit/native_silver/diorite tfc:deposit/native_silver/marble tfc:deposit/native_silver/quartzite tfc:halite tfc:ore/borax/diorite tfc:ore/borax/marble tfc:ore/borax/quartzite tfc:ore/cryolite/diorite tfc:ore/cryolite/marble tfc:ore/cryolite/quartzite tfc:ore/graphite/diorite tfc:ore/graphite/marble tfc:ore/graphite/quartzite tfc:ore/gypsum/diorite tfc:ore/gypsum/marble tfc:ore/gypsum/quartzite tfc:ore/normal_bismuthinite/diorite tfc:ore/normal_bismuthinite/marble tfc:ore/normal_bismuthinite/quartzite tfc:ore/normal_cassiterite/diorite tfc:ore/normal_cassiterite/marble tfc:ore/normal_cassiterite/quartzite tfc:ore/normal_garnierite/diorite tfc:ore/normal_garnierite/marble tfc:ore/normal_garnierite/quartzite tfc:ore/normal_magnetite/diorite tfc:ore/normal_magnetite/marble tfc:ore/normal_magnetite/quartzite tfc:ore/normal_sphalerite/diorite tfc:ore/normal_sphalerite/marble tfc:ore/normal_sphalerite/quartzite tfc:ore/normal_tetrahedrite/diorite tfc:ore/normal_tetrahedrite/marble tfc:ore/normal_tetrahedrite/quartzite tfc:ore/poor_bismuthinite/diorite tfc:ore/poor_bismuthinite/marble tfc:ore/poor_bismuthinite/quartzite tfc:ore/poor_cassiterite/diorite tfc:ore/poor_cassiterite/marble tfc:ore/poor_cassiterite/quartzite tfc:ore/poor_garnierite/diorite tfc:ore/poor_garnierite/marble tfc:ore/poor_garnierite/quartzite tfc:ore/poor_magnetite/diorite tfc:ore/poor_magnetite/marble tfc:ore/poor_magnetite/quartzite tfc:ore/poor_sphalerite/diorite tfc:ore/poor_sphalerite/marble tfc:ore/poor_sphalerite/quartzite tfc:ore/poor_tetrahedrite/diorite tfc:ore/poor_tetrahedrite/marble tfc:ore/poor_tetrahedrite/quartzite tfc:ore/rich_bismuthinite/diorite tfc:ore/rich_bismuthinite/marble tfc:ore/rich_bismuthinite/quartzite tfc:ore/rich_cassiterite/diorite tfc:ore/rich_cassiterite/marble tfc:ore/rich_cassiterite/quartzite tfc:ore/rich_garnierite/diorite tfc:ore/rich_garnierite/marble tfc:ore/rich_garnierite/quartzite tfc:ore/rich_magnetite/diorite tfc:ore/rich_magnetite/marble tfc:ore/rich_magnetite/quartzite tfc:ore/rich_sphalerite/diorite tfc:ore/rich_sphalerite/marble tfc:ore/rich_sphalerite/quartzite tfc:ore/rich_tetrahedrite/diorite tfc:ore/rich_tetrahedrite/marble tfc:ore/rich_tetrahedrite/quartzite tfc:ore/saltpeter/diorite tfc:ore/saltpeter/marble tfc:ore/saltpeter/quartzite tfc:rock/bricks/chalk tfc:rock/bricks/diorite tfc:rock/bricks/marble tfc:rock/bricks/quartzite tfc:rock/chiseled/chalk tfc:rock/chiseled/diorite tfc:rock/chiseled/marble tfc:rock/chiseled/quartzite tfc:rock/cobble/chalk tfc:rock/cobble/diorite tfc:rock/cobble/marble tfc:rock/cobble/quartzite tfc:rock/cracked_bricks/chalk tfc:rock/cracked_bricks/diorite tfc:rock/cracked_bricks/marble tfc:rock/cracked_bricks/quartzite tfc:rock/gravel/chalk tfc:rock/gravel/diorite tfc:rock/gravel/marble tfc:rock/gravel/quartzite tfc:rock/hardened/chalk tfc:rock/hardened/diorite tfc:rock/hardened/marble tfc:rock/hardened/quartzite tfc:rock/mossy_bricks/chalk tfc:rock/mossy_bricks/diorite tfc:rock/mossy_bricks/marble tfc:rock/mossy_bricks/quartzite tfc:rock/mossy_cobble/chalk tfc:rock/mossy_cobble/diorite tfc:rock/mossy_cobble/marble tfc:rock/mossy_cobble/quartzite tfc:rock/raw/chalk tfc:rock/raw/diorite tfc:rock/raw/marble tfc:rock/raw/quartzite tfc:rock/smooth/chalk tfc:rock/smooth/diorite tfc:rock/smooth/marble tfc:rock/smooth/quartzite - -# Diorite Walls -block.10089 = diorite_wall \ -\ -additionallanterns:diorite_chain \ -\ -additionalplacements:aether.holystone_pressure_plate additionalplacements:aether.holystone_slab additionalplacements:aether.holystone_stairs additionalplacements:aether.mossy_holystone_slab additionalplacements:aether.mossy_holystone_stairs additionalplacements:create.cut_asurine_brick_slab additionalplacements:create.cut_asurine_brick_stairs additionalplacements:create.cut_asurine_slab additionalplacements:create.cut_asurine_stairs additionalplacements:create.cut_veridium_brick_slab additionalplacements:create.cut_veridium_brick_stairs additionalplacements:create.cut_veridium_slab additionalplacements:create.cut_veridium_stairs additionalplacements:create.polished_cut_asurine_slab additionalplacements:create.polished_cut_asurine_stairs additionalplacements:create.polished_cut_veridium_slab additionalplacements:create.polished_cut_veridium_stairs additionalplacements:create.small_asurine_brick_slab additionalplacements:create.small_asurine_brick_stairs additionalplacements:create.small_veridium_brick_slab additionalplacements:create.small_veridium_brick_stairs additionalplacements:extshape.diorite_pressure_plate additionalplacements:minecraft.diorite_slab additionalplacements:minecraft.diorite_stairs \ -\ -aether:holystone_button aether:holystone_pressure_plate aether:holystone_slab aether:holystone_stairs aether:holystone_wall aether:mossy_holystone_slab aether:mossy_holystone_stairs aether:mossy_holystone_wall \ -\ -create:cut_asurine_brick_slab create:cut_asurine_brick_stairs create:cut_asurine_brick_wall create:cut_asurine_slab create:cut_asurine_stairs create:cut_asurine_wall create:cut_veridium_brick_slab create:cut_veridium_brick_stairs create:cut_veridium_brick_wall create:cut_veridium_slab create:cut_veridium_stairs create:cut_veridium_wall create:polished_cut_asurine_slab create:polished_cut_asurine_stairs create:polished_cut_asurine_wall create:polished_cut_veridium_slab create:polished_cut_veridium_stairs create:polished_cut_veridium_wall create:small_asurine_brick_slab create:small_asurine_brick_stairs create:small_asurine_brick_wall create:small_veridium_brick_slab create:small_veridium_brick_stairs create:small_veridium_brick_wall \ -\ -diagonalfences:extshape/diorite_fence \ -\ -diagonalwalls:aether/holystone_wall diagonalwalls:aether/mossy_holystone_wall diagonalwalls:create/cut_asurine_brick_wall diagonalwalls:create/cut_asurine_wall diagonalwalls:create/cut_veridium_brick_wall diagonalwalls:create/cut_veridium_wall diagonalwalls:create/polished_cut_asurine_wall diagonalwalls:create/polished_cut_veridium_wall diagonalwalls:create/small_asurine_brick_wall diagonalwalls:create/small_veridium_brick_wall diagonalwalls:minecraft/diorite_wall \ -\ -extshape:diorite_button extshape:diorite_fence extshape:diorite_fence_gate extshape:diorite_pressure_plate extshape:diorite_quarter_piece extshape:diorite_vertical_quarter_piece extshape:diorite_vertical_slab extshape:diorite_vertical_stairs extshape:diorite_wall \ -\ -hearth_and_home:diorite_chimney:lit=false hearth_and_home:diorite_chimney:top=false \ -\ -mcwroofs:diorite_attic_roof mcwroofs:diorite_lower_roof mcwroofs:diorite_roof mcwroofs:diorite_steep_roof mcwroofs:diorite_top_roof mcwroofs:diorite_upper_lower_roof mcwroofs:diorite_upper_steep_roof \ -\ -mcwwindows:diorite_four_window mcwwindows:diorite_louvered_shutter mcwwindows:diorite_pane_window mcwwindows:diorite_parapet mcwwindows:diorite_window mcwwindows:diorite_window2 \ -\ -securitycraft:reinforced_diorite_slab securitycraft:reinforced_diorite_stairs securitycraft:reinforced_diorite_wall \ -\ -terrainslabs:terrain_diorite_slab \ -\ -tfc:rock/anvil/diorite tfc:rock/aqueduct/chalk tfc:rock/aqueduct/diorite tfc:rock/aqueduct/marble tfc:rock/aqueduct/quartzite tfc:rock/bricks/chalk_slab tfc:rock/bricks/chalk_stairs tfc:rock/bricks/chalk_wall tfc:rock/bricks/diorite_slab tfc:rock/bricks/diorite_stairs tfc:rock/bricks/diorite_wall tfc:rock/bricks/marble_slab tfc:rock/bricks/marble_stairs tfc:rock/bricks/marble_wall tfc:rock/bricks/quartzite_slab tfc:rock/bricks/quartzite_stairs tfc:rock/bricks/quartzite_wall tfc:rock/button/chalk tfc:rock/button/diorite tfc:rock/button/marble tfc:rock/button/quartzite tfc:rock/cobble/chalk_slab tfc:rock/cobble/chalk_stairs tfc:rock/cobble/chalk_wall tfc:rock/cobble/diorite_slab tfc:rock/cobble/diorite_stairs tfc:rock/cobble/diorite_wall tfc:rock/cobble/marble_slab tfc:rock/cobble/marble_stairs tfc:rock/cobble/marble_wall tfc:rock/cobble/quartzite_slab tfc:rock/cobble/quartzite_stairs tfc:rock/cobble/quartzite_wall tfc:rock/cracked_bricks/chalk_slab tfc:rock/cracked_bricks/chalk_stairs tfc:rock/cracked_bricks/chalk_wall tfc:rock/cracked_bricks/diorite_slab tfc:rock/cracked_bricks/diorite_stairs tfc:rock/cracked_bricks/diorite_wall tfc:rock/cracked_bricks/marble_slab tfc:rock/cracked_bricks/marble_stairs tfc:rock/cracked_bricks/marble_wall tfc:rock/cracked_bricks/quartzite_slab tfc:rock/cracked_bricks/quartzite_stairs tfc:rock/cracked_bricks/quartzite_wall tfc:rock/loose/chalk tfc:rock/loose/diorite tfc:rock/loose/marble tfc:rock/loose/quartzite tfc:rock/mossy_bricks/chalk_slab tfc:rock/mossy_bricks/chalk_stairs tfc:rock/mossy_bricks/chalk_wall tfc:rock/mossy_bricks/diorite_slab tfc:rock/mossy_bricks/diorite_stairs tfc:rock/mossy_bricks/diorite_wall tfc:rock/mossy_bricks/marble_slab tfc:rock/mossy_bricks/marble_stairs tfc:rock/mossy_bricks/marble_wall tfc:rock/mossy_bricks/quartzite_slab tfc:rock/mossy_bricks/quartzite_stairs tfc:rock/mossy_bricks/quartzite_wall tfc:rock/mossy_cobble/chalk_slab tfc:rock/mossy_cobble/chalk_stairs tfc:rock/mossy_cobble/chalk_wall tfc:rock/mossy_cobble/diorite_slab tfc:rock/mossy_cobble/diorite_stairs tfc:rock/mossy_cobble/diorite_wall tfc:rock/mossy_cobble/marble_slab tfc:rock/mossy_cobble/marble_stairs tfc:rock/mossy_cobble/marble_wall tfc:rock/mossy_cobble/quartzite_slab tfc:rock/mossy_cobble/quartzite_stairs tfc:rock/mossy_cobble/quartzite_wall tfc:rock/mossy_loose/chalk tfc:rock/mossy_loose/diorite tfc:rock/mossy_loose/marble tfc:rock/mossy_loose/quartzite tfc:rock/pressure_plate/chalk tfc:rock/pressure_plate/diorite tfc:rock/pressure_plate/marble tfc:rock/pressure_plate/quartzite tfc:rock/raw/chalk_slab tfc:rock/raw/chalk_stairs tfc:rock/raw/chalk_wall tfc:rock/raw/diorite_slab tfc:rock/raw/diorite_stairs tfc:rock/raw/diorite_wall tfc:rock/raw/marble_slab tfc:rock/raw/marble_stairs tfc:rock/raw/marble_wall tfc:rock/raw/quartzite_slab tfc:rock/raw/quartzite_stairs tfc:rock/raw/quartzite_wall tfc:rock/smooth/chalk_slab tfc:rock/smooth/chalk_stairs tfc:rock/smooth/chalk_wall tfc:rock/smooth/diorite_slab tfc:rock/smooth/diorite_stairs tfc:rock/smooth/diorite_wall tfc:rock/smooth/marble_slab tfc:rock/smooth/marble_stairs tfc:rock/smooth/marble_wall tfc:rock/smooth/quartzite_slab tfc:rock/smooth/quartzite_stairs tfc:rock/smooth/quartzite_wall tfc:rock/spike/chalk tfc:rock/spike/diorite tfc:rock/spike/marble tfc:rock/spike/quartzite - -# Diorite Slabs and Stairs -block.10091 = diorite_slab diorite_stairs - -# Andesite Full Block -block.10092 = andesite \ -\ -allthecompressed:andesite_1x allthecompressed:andesite_2x allthecompressed:andesite_3x allthecompressed:andesite_4x allthecompressed:andesite_5x allthecompressed:andesite_6x allthecompressed:andesite_7x allthecompressed:andesite_8x allthecompressed:andesite_9x \ -\ -chipped:andesite_bricks chipped:andesite_mini_tiles chipped:andesite_pillar chipped:andesite_pillar_top chipped:andesite_scales chipped:angry_andesite chipped:blank_andesite_carving chipped:bordered_andesite chipped:brick_bordered_andesite chipped:carved_andesite chipped:checkered_andesite_tiles chipped:cobbled_andesite chipped:cracked_andesite_bricks chipped:cracked_disordered_andesite_bricks chipped:cracked_flat_andesite_tiles chipped:creeper_andesite_carving chipped:crying_andesite chipped:curly_andesite_pillar chipped:cut_andesite_column chipped:cut_blank_andesite chipped:duh_andesite chipped:edged_andesite_bricks chipped:engraved_andesite chipped:eroded_andesite chipped:etched_andesite_bricks chipped:fine_andesite_pillar chipped:flat_andesite_tiles chipped:glad_andesite chipped:inlayed_andesite chipped:inscribed_andesite chipped:layed_andesite_bricks chipped:loded_andesite chipped:massive_andesite_bricks chipped:offset_andesite_bricks chipped:ornate_andesite_pillar chipped:overlapping_andesite_tiles chipped:pillar_andesite_bricks chipped:polished_andesite chipped:prismal_andesite_remnants chipped:rough_andesite chipped:rounded_andesite_bricks chipped:runic_carved_andesite chipped:sad_andesite chipped:sanded_andesite chipped:simple_andesite_pillar chipped:small_andesite_bricks chipped:smooth_andesite_column chipped:smooth_inlayed_andesite chipped:smooth_ringed_andesite chipped:smoothed_double_inlayed_andesite chipped:spider_andesite_carving chipped:spiraled_andesite chipped:stacked_andesite_bricks chipped:thick_inlayed_andesite chipped:tiled_andesite chipped:tiled_andesite_column chipped:tiled_bordered_andesite chipped:tiny_andesite_bricks chipped:tiny_brick_bordered_andesite chipped:tiny_layered_andesite_bricks chipped:tiny_layered_andesite_slabs chipped:trodden_andesite chipped:unamused_andesite chipped:vertical_cut_andesite chipped:vertical_disordered_andesite_bricks chipped:weathered_andesite \ -\ -chisel:array/andesite chisel:braid/andesite chisel:chaotic_bricks/andesite chisel:chaotic_medium/andesite chisel:chaotic_small/andesite chisel:circular/andesite chisel:cracked/andesite chisel:cracked_bricks/andesite chisel:cut/andesite chisel:dent/andesite chisel:encased_bricks/andesite chisel:french/andesite chisel:jellybean/andesite chisel:large_tile/andesite chisel:layer/andesite chisel:mosaic/andesite chisel:ornate/andesite chisel:panel/andesite chisel:pillar/andesite chisel:prism/andesite chisel:raw/andesite chisel:road/andesite chisel:slant/andesite chisel:small_bricks/andesite chisel:soft_bricks/andesite chisel:solid_bricks/andesite chisel:tiles_medium/andesite chisel:tiles_small/andesite chisel:triple_bricks/andesite chisel:twist/andesite chisel:weaver/andesite chisel:zag/andesite \ -\ -exdeorum:compressed_andesite \ -\ -securitycraft:reinforced_andesite \ -\ -spelunkery:andesite_coal_ore spelunkery:andesite_lead_ore \ -\ -tfc:deposit/cassiterite/andesite tfc:deposit/cassiterite/dacite tfc:deposit/cassiterite/rhyolite tfc:deposit/native_copper/dacite tfc:deposit/native_copper/rhyolite tfc:deposit/native_silver/andesite tfc:deposit/native_silver/dacite tfc:deposit/native_silver/rhyolite tfc:ore/borax/andesite tfc:ore/borax/dacite tfc:ore/borax/rhyolite tfc:ore/cryolite/andesite tfc:ore/cryolite/dacite tfc:ore/cryolite/rhyolite tfc:ore/graphite/andesite tfc:ore/graphite/dacite tfc:ore/graphite/rhyolite tfc:ore/gypsum/andesite tfc:ore/gypsum/dacite tfc:ore/gypsum/rhyolite tfc:ore/normal_bismuthinite/andesite tfc:ore/normal_bismuthinite/dacite tfc:ore/normal_bismuthinite/rhyolite tfc:ore/normal_cassiterite/andesite tfc:ore/normal_cassiterite/dacite tfc:ore/normal_cassiterite/rhyolite tfc:ore/normal_garnierite/andesite tfc:ore/normal_garnierite/dacite tfc:ore/normal_garnierite/rhyolite tfc:ore/normal_magnetite/andesite tfc:ore/normal_magnetite/dacite tfc:ore/normal_magnetite/rhyolite tfc:ore/normal_sphalerite/andesite tfc:ore/normal_sphalerite/dacite tfc:ore/normal_sphalerite/rhyolite tfc:ore/normal_tetrahedrite/andesite tfc:ore/normal_tetrahedrite/dacite tfc:ore/normal_tetrahedrite/rhyolite tfc:ore/poor_bismuthinite/andesite tfc:ore/poor_bismuthinite/dacite tfc:ore/poor_bismuthinite/rhyolite tfc:ore/poor_cassiterite/andesite tfc:ore/poor_cassiterite/dacite tfc:ore/poor_cassiterite/rhyolite tfc:ore/poor_garnierite/andesite tfc:ore/poor_garnierite/dacite tfc:ore/poor_garnierite/rhyolite tfc:ore/poor_magnetite/andesite tfc:ore/poor_magnetite/dacite tfc:ore/poor_magnetite/rhyolite tfc:ore/poor_sphalerite/andesite tfc:ore/poor_sphalerite/dacite tfc:ore/poor_sphalerite/rhyolite tfc:ore/poor_tetrahedrite/andesite tfc:ore/poor_tetrahedrite/dacite tfc:ore/poor_tetrahedrite/rhyolite tfc:ore/rich_bismuthinite/andesite tfc:ore/rich_bismuthinite/dacite tfc:ore/rich_bismuthinite/rhyolite tfc:ore/rich_cassiterite/andesite tfc:ore/rich_cassiterite/dacite tfc:ore/rich_cassiterite/rhyolite tfc:ore/rich_garnierite/andesite tfc:ore/rich_garnierite/dacite tfc:ore/rich_garnierite/rhyolite tfc:ore/rich_magnetite/andesite tfc:ore/rich_magnetite/dacite tfc:ore/rich_magnetite/rhyolite tfc:ore/rich_sphalerite/andesite tfc:ore/rich_sphalerite/dacite tfc:ore/rich_sphalerite/rhyolite tfc:ore/rich_tetrahedrite/andesite tfc:ore/rich_tetrahedrite/dacite tfc:ore/rich_tetrahedrite/rhyolite tfc:ore/saltpeter/andesite tfc:ore/saltpeter/dacite tfc:ore/saltpeter/rhyolite tfc:rock/bricks/andesite tfc:rock/bricks/dacite tfc:rock/bricks/rhyolite tfc:rock/chiseled/andesite tfc:rock/chiseled/dacite tfc:rock/chiseled/rhyolite tfc:rock/cobble/andesite tfc:rock/cobble/dacite tfc:rock/cobble/rhyolite tfc:rock/cracked_bricks/andesite tfc:rock/cracked_bricks/dacite tfc:rock/cracked_bricks/rhyolite tfc:rock/gravel/andesite tfc:rock/gravel/dacite tfc:rock/gravel/rhyolite tfc:rock/hardened/andesite tfc:rock/hardened/dacite tfc:rock/hardened/rhyolite tfc:rock/mossy_bricks/andesite tfc:rock/mossy_bricks/dacite tfc:rock/mossy_bricks/rhyolite tfc:rock/mossy_cobble/andesite tfc:rock/mossy_cobble/dacite tfc:rock/mossy_cobble/rhyolite tfc:rock/raw/andesite tfc:rock/raw/dacite tfc:rock/raw/rhyolite tfc:rock/smooth/andesite tfc:rock/smooth/dacite tfc:rock/smooth/rhyolite \ -\ -twilightforest:mazestone - -# Andesite Walls -block.10093 = andesite_wall \ -\ -additionallanterns:andesite_chain \ -\ -additionalplacements:extshape.andesite_pressure_plate \ -\ -create:gantry_shaft create:shaft \ -\ -diagonalfences:extshape/andesite_fence \ -\ -diagonalwalls:minecraft/andesite_wall \ -\ -extshape:andesite_button extshape:andesite_fence extshape:andesite_fence_gate extshape:andesite_pressure_plate extshape:andesite_quarter_piece extshape:andesite_vertical_quarter_piece extshape:andesite_vertical_slab extshape:andesite_vertical_stairs extshape:andesite_wall \ -\ -hearth_and_home:andesite_chimney:lit=false hearth_and_home:andesite_chimney:top=false \ -\ -mcwroofs:andesite_attic_roof mcwroofs:andesite_lower_roof mcwroofs:andesite_roof mcwroofs:andesite_steep_roof mcwroofs:andesite_top_roof mcwroofs:andesite_upper_lower_roof mcwroofs:andesite_upper_steep_roof \ -\ -mcwwindows:andesite_four_window mcwwindows:andesite_louvered_shutter mcwwindows:andesite_pane_window mcwwindows:andesite_parapet mcwwindows:andesite_window mcwwindows:andesite_window2 \ -\ -securitycraft:reinforced_andesite_wall \ -\ -tfc:rock/anvil/andesite tfc:rock/anvil/dacite tfc:rock/anvil/rhyolite tfc:rock/aqueduct/andesite tfc:rock/aqueduct/dacite tfc:rock/aqueduct/rhyolite tfc:rock/bricks/andesite_slab tfc:rock/bricks/andesite_stairs tfc:rock/bricks/andesite_wall tfc:rock/bricks/dacite_slab tfc:rock/bricks/dacite_stairs tfc:rock/bricks/dacite_wall tfc:rock/bricks/rhyolite_slab tfc:rock/bricks/rhyolite_stairs tfc:rock/bricks/rhyolite_wall tfc:rock/button/andesite tfc:rock/button/dacite tfc:rock/button/rhyolite tfc:rock/cobble/andesite_slab tfc:rock/cobble/andesite_stairs tfc:rock/cobble/andesite_wall tfc:rock/cobble/dacite_slab tfc:rock/cobble/dacite_stairs tfc:rock/cobble/dacite_wall tfc:rock/cobble/rhyolite_slab tfc:rock/cobble/rhyolite_stairs tfc:rock/cobble/rhyolite_wall tfc:rock/cracked_bricks/andesite_slab tfc:rock/cracked_bricks/andesite_stairs tfc:rock/cracked_bricks/andesite_wall tfc:rock/cracked_bricks/dacite_slab tfc:rock/cracked_bricks/dacite_stairs tfc:rock/cracked_bricks/dacite_wall tfc:rock/cracked_bricks/rhyolite_slab tfc:rock/cracked_bricks/rhyolite_stairs tfc:rock/cracked_bricks/rhyolite_wall tfc:rock/loose/andesite tfc:rock/loose/dacite tfc:rock/loose/rhyolite tfc:rock/mossy_bricks/andesite_slab tfc:rock/mossy_bricks/andesite_stairs tfc:rock/mossy_bricks/andesite_wall tfc:rock/mossy_bricks/dacite_slab tfc:rock/mossy_bricks/dacite_stairs tfc:rock/mossy_bricks/dacite_wall tfc:rock/mossy_bricks/rhyolite_slab tfc:rock/mossy_bricks/rhyolite_stairs tfc:rock/mossy_bricks/rhyolite_wall tfc:rock/mossy_cobble/andesite_slab tfc:rock/mossy_cobble/andesite_stairs tfc:rock/mossy_cobble/andesite_wall tfc:rock/mossy_cobble/dacite_slab tfc:rock/mossy_cobble/dacite_stairs tfc:rock/mossy_cobble/dacite_wall tfc:rock/mossy_cobble/rhyolite_slab tfc:rock/mossy_cobble/rhyolite_stairs tfc:rock/mossy_cobble/rhyolite_wall tfc:rock/mossy_loose/andesite tfc:rock/mossy_loose/dacite tfc:rock/mossy_loose/rhyolite tfc:rock/pressure_plate/andesite tfc:rock/pressure_plate/dacite tfc:rock/pressure_plate/rhyolite tfc:rock/raw/andesite_slab tfc:rock/raw/andesite_stairs tfc:rock/raw/andesite_wall tfc:rock/raw/dacite_slab tfc:rock/raw/dacite_stairs tfc:rock/raw/dacite_wall tfc:rock/raw/rhyolite_slab tfc:rock/raw/rhyolite_stairs tfc:rock/raw/rhyolite_wall tfc:rock/smooth/andesite_slab tfc:rock/smooth/andesite_stairs tfc:rock/smooth/andesite_wall tfc:rock/smooth/dacite_slab tfc:rock/smooth/dacite_stairs tfc:rock/smooth/dacite_wall tfc:rock/smooth/rhyolite_slab tfc:rock/smooth/rhyolite_stairs tfc:rock/smooth/rhyolite_wall tfc:rock/spike/andesite tfc:rock/spike/dacite tfc:rock/spike/rhyolite - -# Andesite Slabs and Stairs -block.10095 = andesite_slab andesite_stairs \ -\ -additionalplacements:minecraft.andesite_slab additionalplacements:minecraft.andesite_stairs \ -\ -securitycraft:reinforced_andesite_slab securitycraft:reinforced_andesite_stairs \ -\ -terrainslabs:terrain_andesite_slab - -# Polished Granite Full Block -block.10096 = polished_granite \ -\ -biomeswevegone:chiseled_red_rock_bricks biomeswevegone:cracked_red_rock_bricks biomeswevegone:mossy_red_rock_bricks biomeswevegone:red_rock_bricks \ -\ -blockbox:granite_bricks \ -\ -blockus:chiseled_dripstone blockus:chiseled_granite_bricks blockus:cracked_dripstone_bricks blockus:cracked_granite_bricks blockus:dripstone_bricks blockus:dripstone_pillar blockus:granite_bricks blockus:granite_circular_paving blockus:herringbone_granite_bricks blockus:polished_dripstone blockus:polished_granite_pillar \ -\ -create:cut_granite create:cut_granite_bricks create:cut_ochrum create:cut_ochrum_bricks create:granite_pillar create:layered_granite create:layered_ochrum create:ochrum_pillar create:polished_cut_granite create:polished_cut_ochrum create:small_granite_bricks create:small_ochrum_bricks \ -\ -mcwpaths:granite_crystal_floor mcwpaths:granite_flagstone mcwpaths:granite_running_bond mcwpaths:granite_windmill_weave \ -\ -naturalist:cut_shellstone naturalist:shellstone_bricks naturalist:smooth_shellstone \ -\ -rechiseled:granite_brick_pattern rechiseled:granite_brick_pattern_connecting rechiseled:granite_brick_paving rechiseled:granite_brick_paving_connecting rechiseled:granite_bricks rechiseled:granite_bricks_connecting rechiseled:granite_diagonal_bricks rechiseled:granite_diagonal_bricks_connecting rechiseled:granite_dotted rechiseled:granite_dotted_connecting rechiseled:granite_paving rechiseled:granite_paving_connecting rechiseled:granite_polished_connecting rechiseled:granite_rotated_bricks rechiseled:granite_rotated_bricks_connecting rechiseled:granite_squares rechiseled:granite_squares_connecting rechiseled:granite_tiles rechiseled:granite_tiles_connecting rechiseled:granite_wavy rechiseled:granite_wavy_connecting \ -\ -securitycraft:reinforced_polished_granite - -# Polished Granite Non-Full Blocks -block.10099 = polished_granite_stairs polished_granite_slab \ -\ -additionalplacements:blockus.granite_brick_slab additionalplacements:blockus.granite_brick_stairs additionalplacements:blockus.polished_granite_pressure_plate additionalplacements:create.cut_granite_brick_slab additionalplacements:create.cut_granite_brick_stairs additionalplacements:create.cut_granite_slab additionalplacements:create.cut_granite_stairs additionalplacements:create.cut_ochrum_brick_slab additionalplacements:create.cut_ochrum_brick_stairs additionalplacements:create.cut_ochrum_slab additionalplacements:create.cut_ochrum_stairs additionalplacements:create.polished_cut_granite_slab additionalplacements:create.polished_cut_granite_stairs additionalplacements:create.polished_cut_ochrum_slab additionalplacements:create.polished_cut_ochrum_stairs additionalplacements:create.small_granite_brick_slab additionalplacements:create.small_granite_brick_stairs additionalplacements:create.small_ochrum_brick_slab additionalplacements:create.small_ochrum_brick_stairs additionalplacements:extshape.polished_granite_pressure_plate additionalplacements:extshape_blockus.chiseled_dripstone_pressure_plate additionalplacements:extshape_blockus.chiseled_dripstone_slab additionalplacements:extshape_blockus.chiseled_dripstone_stairs additionalplacements:extshape_blockus.chiseled_granite_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_granite_brick_slab additionalplacements:extshape_blockus.chiseled_granite_brick_stairs additionalplacements:extshape_blockus.dripstone_brick_pressure_plate additionalplacements:extshape_blockus.granite_brick_pressure_plate additionalplacements:extshape_blockus.granite_circular_paving_pressure_plate additionalplacements:extshape_blockus.granite_circular_paving_slab additionalplacements:extshape_blockus.herringbone_granite_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_granite_brick_slab additionalplacements:extshape_blockus.herringbone_granite_brick_stairs additionalplacements:extshape_blockus.polished_dripstone_pressure_plate additionalplacements:mcwpaths.granite_crystal_floor_slab additionalplacements:mcwpaths.granite_crystal_floor_stairs additionalplacements:mcwpaths.granite_flagstone_slab additionalplacements:mcwpaths.granite_flagstone_stairs additionalplacements:mcwpaths.granite_running_bond_slab additionalplacements:mcwpaths.granite_running_bond_stairs additionalplacements:mcwpaths.granite_windmill_weave_slab additionalplacements:mcwpaths.granite_windmill_weave_stairs additionalplacements:minecraft.polished_granite_slab additionalplacements:minecraft.polished_granite_stairs \ -\ -betterend:granite_pedestal \ -\ -biomeswevegone:chiseled_red_rock_brick_slab biomeswevegone:chiseled_red_rock_brick_stairs biomeswevegone:chiseled_red_rock_brick_wall biomeswevegone:cracked_red_rock_brick_slab biomeswevegone:cracked_red_rock_brick_stairs biomeswevegone:cracked_red_rock_brick_wall biomeswevegone:mossy_red_rock_brick_slab biomeswevegone:mossy_red_rock_brick_stairs biomeswevegone:mossy_red_rock_brick_wall biomeswevegone:red_rock_brick_slab biomeswevegone:red_rock_brick_stairs biomeswevegone:red_rock_brick_wall \ -\ -blockbox:granite_brick_slab blockbox:granite_brick_stairs \ -\ -blockus:granite_brick_slab blockus:granite_brick_stairs blockus:granite_brick_wall blockus:polished_granite_button blockus:polished_granite_pressure_plate \ -\ -create:cut_granite_brick_slab create:cut_granite_brick_stairs create:cut_granite_brick_wall create:cut_granite_slab create:cut_granite_stairs create:cut_granite_wall create:cut_ochrum_brick_slab create:cut_ochrum_brick_stairs create:cut_ochrum_brick_wall create:cut_ochrum_slab create:cut_ochrum_stairs create:cut_ochrum_wall create:polished_cut_granite_slab create:polished_cut_granite_stairs create:polished_cut_granite_wall create:polished_cut_ochrum_slab create:polished_cut_ochrum_stairs create:polished_cut_ochrum_wall create:small_granite_brick_slab create:small_granite_brick_stairs create:small_granite_brick_wall create:small_ochrum_brick_slab create:small_ochrum_brick_stairs create:small_ochrum_brick_wall \ -\ -diagonalfences:extshape/polished_granite_fence diagonalfences:extshape_blockus/chiseled_dripstone_fence diagonalfences:extshape_blockus/chiseled_granite_brick_fence diagonalfences:extshape_blockus/dripstone_brick_fence diagonalfences:extshape_blockus/granite_brick_fence diagonalfences:extshape_blockus/herringbone_granite_brick_fence diagonalfences:extshape_blockus/polished_dripstone_fence diagonalfences:mcwfences/granite_grass_topped_wall diagonalfences:mcwfences/granite_pillar_wall diagonalfences:mcwfences/modern_granite_wall diagonalfences:mcwfences/railing_granite_wall \ -\ -diagonalwalls:blockus/granite_brick_wall diagonalwalls:create/cut_granite_brick_wall diagonalwalls:create/cut_granite_wall diagonalwalls:create/cut_ochrum_brick_wall diagonalwalls:create/cut_ochrum_wall diagonalwalls:create/polished_cut_granite_wall diagonalwalls:create/polished_cut_ochrum_wall diagonalwalls:create/small_granite_brick_wall diagonalwalls:create/small_ochrum_brick_wall diagonalwalls:extshape/polished_granite_wall diagonalwalls:extshape_blockus/chiseled_dripstone_wall diagonalwalls:extshape_blockus/chiseled_granite_brick_wall diagonalwalls:extshape_blockus/herringbone_granite_brick_wall diagonalwalls:extshape_blockus/polished_dripstone_wall \ -\ -enchanted-vertical-slabs:vertical_polished_granite_slab \ -\ -extshape:polished_granite_button extshape:polished_granite_fence extshape:polished_granite_fence_gate extshape:polished_granite_pressure_plate extshape:polished_granite_quarter_piece extshape:polished_granite_vertical_quarter_piece extshape:polished_granite_vertical_slab extshape:polished_granite_vertical_stairs extshape:polished_granite_wall \ -\ -extshape_blockus:chiseled_dripstone_fence extshape_blockus:chiseled_dripstone_fence_gate extshape_blockus:chiseled_dripstone_pressure_plate extshape_blockus:chiseled_dripstone_quarter_piece extshape_blockus:chiseled_dripstone_slab extshape_blockus:chiseled_dripstone_stairs extshape_blockus:chiseled_dripstone_vertical_quarter_piece extshape_blockus:chiseled_dripstone_vertical_slab extshape_blockus:chiseled_dripstone_vertical_stairs extshape_blockus:chiseled_dripstone_wall extshape_blockus:chiseled_granite_brick_fence extshape_blockus:chiseled_granite_brick_fence_gate extshape_blockus:chiseled_granite_brick_pressure_plate extshape_blockus:chiseled_granite_brick_quarter_piece extshape_blockus:chiseled_granite_brick_slab extshape_blockus:chiseled_granite_brick_stairs extshape_blockus:chiseled_granite_brick_vertical_quarter_piece extshape_blockus:chiseled_granite_brick_vertical_slab extshape_blockus:chiseled_granite_brick_vertical_stairs extshape_blockus:chiseled_granite_brick_wall extshape_blockus:dripstone_brick_fence extshape_blockus:dripstone_brick_fence_gate extshape_blockus:dripstone_brick_pressure_plate extshape_blockus:dripstone_brick_quarter_piece extshape_blockus:dripstone_brick_vertical_quarter_piece extshape_blockus:dripstone_brick_vertical_slab extshape_blockus:dripstone_brick_vertical_stairs extshape_blockus:dripstone_brick_wall extshape_blockus:granite_brick_fence extshape_blockus:granite_brick_fence_gate extshape_blockus:granite_brick_pressure_plate extshape_blockus:granite_brick_quarter_piece extshape_blockus:granite_brick_vertical_quarter_piece extshape_blockus:granite_brick_vertical_slab extshape_blockus:granite_brick_vertical_stairs extshape_blockus:granite_brick_wall extshape_blockus:granite_circular_paving_pressure_plate extshape_blockus:granite_circular_paving_slab extshape_blockus:herringbone_granite_brick_fence extshape_blockus:herringbone_granite_brick_fence_gate extshape_blockus:herringbone_granite_brick_pressure_plate extshape_blockus:herringbone_granite_brick_quarter_piece extshape_blockus:herringbone_granite_brick_slab extshape_blockus:herringbone_granite_brick_stairs extshape_blockus:herringbone_granite_brick_vertical_quarter_piece extshape_blockus:herringbone_granite_brick_vertical_slab extshape_blockus:herringbone_granite_brick_vertical_stairs extshape_blockus:herringbone_granite_brick_wall extshape_blockus:polished_dripstone_button extshape_blockus:polished_dripstone_fence extshape_blockus:polished_dripstone_fence_gate extshape_blockus:polished_dripstone_pressure_plate extshape_blockus:polished_dripstone_quarter_piece extshape_blockus:polished_dripstone_vertical_quarter_piece extshape_blockus:polished_dripstone_vertical_slab extshape_blockus:polished_dripstone_vertical_stairs extshape_blockus:polished_dripstone_wall \ -\ -handcrafted:granite_corner_trim handcrafted:granite_pillar_trim \ -\ -mcwbridges:balustrade_granite_bridge mcwbridges:granite_bridge mcwbridges:granite_bridge_pier mcwbridges:granite_bridge_stair \ -\ -mcwfences:granite_grass_topped_wall mcwfences:granite_pillar_wall mcwfences:granite_railing_gate mcwfences:modern_granite_wall mcwfences:railing_granite_wall \ -\ -mcwpaths:granite_basket_weave_paving mcwpaths:granite_clover_paving mcwpaths:granite_crystal_floor_path mcwpaths:granite_crystal_floor_slab mcwpaths:granite_crystal_floor_stairs mcwpaths:granite_diamond_paving mcwpaths:granite_dumble_paving mcwpaths:granite_flagstone_path mcwpaths:granite_flagstone_slab mcwpaths:granite_flagstone_stairs mcwpaths:granite_honeycomb_paving mcwpaths:granite_running_bond_path mcwpaths:granite_running_bond_slab mcwpaths:granite_running_bond_stairs mcwpaths:granite_square_paving mcwpaths:granite_strewn_rocky_path mcwpaths:granite_windmill_weave_path mcwpaths:granite_windmill_weave_slab mcwpaths:granite_windmill_weave_stairs \ -\ -mcwstairs:granite_balcony mcwstairs:granite_bulk_stairs mcwstairs:granite_compact_stairs mcwstairs:granite_loft_stairs mcwstairs:granite_platform mcwstairs:granite_railing mcwstairs:granite_skyline_stairs mcwstairs:granite_terrace_stairs \ -\ -naturalist:cut_shellstone_slab naturalist:cut_shellstone_stairs naturalist:cut_shellstone_wall naturalist:shellstone_brick_slab naturalist:shellstone_brick_stairs naturalist:shellstone_brick_wall naturalist:smooth_shellstone_slab naturalist:smooth_shellstone_stairs naturalist:smooth_shellstone_wall \ -\ -securitycraft:reinforced_polished_granite_slab securitycraft:reinforced_polished_granite_stairs - -# Polished Diorite Full Block -block.10100 = polished_diorite \ -\ -ae2:controller:state=offline ae2:controller:state=online \ -\ -aether:holystone_bricks aether:icestone \ -\ -biomeswevegone:packed_pale_mud biomeswevegone:pale_mud_bricks \ -\ -blockbox:diorite_bricks \ -\ -blockus:chiseled_diorite_bricks blockus:cracked_diorite_bricks blockus:diorite_bricks blockus:diorite_circular_paving blockus:herringbone_diorite_bricks blockus:polished_diorite_pillar \ -\ -butcher:dioritebricks \ -\ -create:cut_diorite create:cut_diorite_bricks create:diorite_pillar create:layered_diorite create:polished_cut_diorite create:small_diorite_bricks \ -\ -mcwpaths:diorite_crystal_floor mcwpaths:diorite_flagstone mcwpaths:diorite_running_bond mcwpaths:diorite_windmill_weave \ -\ -rechiseled:diorite_brick_pattern rechiseled:diorite_brick_pattern_connecting rechiseled:diorite_brick_paving rechiseled:diorite_brick_paving_connecting rechiseled:diorite_bricks rechiseled:diorite_bricks_connecting rechiseled:diorite_diagonal_bricks rechiseled:diorite_diagonal_bricks_connecting rechiseled:diorite_dotted rechiseled:diorite_dotted_connecting rechiseled:diorite_paving rechiseled:diorite_paving_connecting rechiseled:diorite_polished_connecting rechiseled:diorite_rotated_bricks rechiseled:diorite_rotated_bricks_connecting rechiseled:diorite_squares rechiseled:diorite_squares_connecting rechiseled:diorite_tiles rechiseled:diorite_tiles_connecting rechiseled:diorite_wavy rechiseled:diorite_wavy_connecting \ -\ -securitycraft:reinforced_polished_diorite - -# Polished Diorite Non-Full Blocks -block.10103 = polished_diorite_stairs polished_diorite_slab \ -\ -additionalplacements:aether.holystone_brick_slab additionalplacements:aether.holystone_brick_stairs additionalplacements:aether.icestone_slab additionalplacements:aether.icestone_stairs additionalplacements:blockus.diorite_brick_slab additionalplacements:blockus.diorite_brick_stairs additionalplacements:blockus.dripstone_brick_slab additionalplacements:blockus.dripstone_brick_stairs additionalplacements:blockus.polished_diorite_pressure_plate additionalplacements:blockus.polished_dripstone_slab additionalplacements:blockus.polished_dripstone_stairs additionalplacements:butcher.diorite_brick_slab additionalplacements:butcher.dioritebrickstairs additionalplacements:create.cut_diorite_brick_slab additionalplacements:create.cut_diorite_brick_stairs additionalplacements:create.cut_diorite_slab additionalplacements:create.cut_diorite_stairs additionalplacements:create.polished_cut_diorite_slab additionalplacements:create.polished_cut_diorite_stairs additionalplacements:create.small_diorite_brick_slab additionalplacements:create.small_diorite_brick_stairs additionalplacements:extshape.polished_diorite_pressure_plate additionalplacements:extshape_blockus.chiseled_diorite_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_diorite_brick_slab additionalplacements:extshape_blockus.chiseled_diorite_brick_stairs additionalplacements:extshape_blockus.diorite_brick_pressure_plate additionalplacements:extshape_blockus.diorite_circular_paving_pressure_plate additionalplacements:extshape_blockus.diorite_circular_paving_slab additionalplacements:extshape_blockus.herringbone_diorite_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_diorite_brick_slab additionalplacements:extshape_blockus.herringbone_diorite_brick_stairs additionalplacements:mcwpaths.diorite_crystal_floor_slab additionalplacements:mcwpaths.diorite_crystal_floor_stairs additionalplacements:mcwpaths.diorite_flagstone_slab additionalplacements:mcwpaths.diorite_flagstone_stairs additionalplacements:mcwpaths.diorite_running_bond_slab additionalplacements:mcwpaths.diorite_running_bond_stairs additionalplacements:mcwpaths.diorite_windmill_weave_slab additionalplacements:mcwpaths.diorite_windmill_weave_stairs additionalplacements:minecraft.polished_diorite_slab additionalplacements:minecraft.polished_diorite_stairs \ -\ -aether:holystone_brick_slab aether:holystone_brick_stairs aether:holystone_brick_wall aether:icestone_slab aether:icestone_stairs aether:icestone_wall \ -\ -betterend:diorite_pedestal \ -\ -biomeswevegone:pale_mud_bricks_slab biomeswevegone:pale_mud_bricks_stairs biomeswevegone:pale_mud_bricks_wall \ -\ -blockbox:diorite_brick_slab blockbox:diorite_brick_stairs \ -\ -blockus:diorite_brick_slab blockus:diorite_brick_stairs blockus:diorite_brick_wall blockus:dripstone_brick_slab blockus:dripstone_brick_stairs blockus:dripstone_brick_wall blockus:polished_diorite_button blockus:polished_diorite_pressure_plate blockus:polished_dripstone_slab blockus:polished_dripstone_stairs \ -\ -butcher:diorite_brick_slab butcher:diorite_brickwall butcher:dioritebrickstairs \ -\ -create:cut_diorite_brick_slab create:cut_diorite_brick_stairs create:cut_diorite_brick_wall create:cut_diorite_slab create:cut_diorite_stairs create:cut_diorite_wall create:polished_cut_diorite_slab create:polished_cut_diorite_stairs create:polished_cut_diorite_wall create:small_diorite_brick_slab create:small_diorite_brick_stairs create:small_diorite_brick_wall \ -\ -diagonalfences:extshape/polished_diorite_fence diagonalfences:extshape_blockus/chiseled_diorite_brick_fence diagonalfences:extshape_blockus/diorite_brick_fence diagonalfences:extshape_blockus/herringbone_diorite_brick_fence diagonalfences:mcwfences/diorite_grass_topped_wall diagonalfences:mcwfences/diorite_pillar_wall diagonalfences:mcwfences/modern_diorite_wall diagonalfences:mcwfences/railing_diorite_wall \ -\ -diagonalwalls:aether/holystone_brick_wall diagonalwalls:aether/icestone_wall diagonalwalls:blockus/diorite_brick_wall diagonalwalls:blockus/dripstone_brick_wall diagonalwalls:butcher/diorite_brickwall diagonalwalls:create/cut_diorite_brick_wall diagonalwalls:create/cut_diorite_wall diagonalwalls:create/polished_cut_diorite_wall diagonalwalls:create/small_diorite_brick_wall diagonalwalls:extshape/polished_diorite_wall diagonalwalls:extshape_blockus/chiseled_diorite_brick_wall diagonalwalls:extshape_blockus/herringbone_diorite_brick_wall \ -\ -enchanted-vertical-slabs:vertical_polished_diorite_slab \ -\ -extshape:polished_diorite_button extshape:polished_diorite_fence extshape:polished_diorite_fence_gate extshape:polished_diorite_pressure_plate extshape:polished_diorite_quarter_piece extshape:polished_diorite_vertical_quarter_piece extshape:polished_diorite_vertical_slab extshape:polished_diorite_vertical_stairs extshape:polished_diorite_wall \ -\ -extshape_blockus:chiseled_diorite_brick_fence extshape_blockus:chiseled_diorite_brick_fence_gate extshape_blockus:chiseled_diorite_brick_pressure_plate extshape_blockus:chiseled_diorite_brick_quarter_piece extshape_blockus:chiseled_diorite_brick_slab extshape_blockus:chiseled_diorite_brick_stairs extshape_blockus:chiseled_diorite_brick_vertical_quarter_piece extshape_blockus:chiseled_diorite_brick_vertical_slab extshape_blockus:chiseled_diorite_brick_vertical_stairs extshape_blockus:chiseled_diorite_brick_wall extshape_blockus:diorite_brick_fence extshape_blockus:diorite_brick_fence_gate extshape_blockus:diorite_brick_pressure_plate extshape_blockus:diorite_brick_quarter_piece extshape_blockus:diorite_brick_slab extshape_blockus:diorite_brick_stairs extshape_blockus:diorite_brick_vertical_quarter_piece extshape_blockus:diorite_brick_vertical_slab extshape_blockus:diorite_brick_vertical_stairs extshape_blockus:diorite_brick_wall extshape_blockus:diorite_circular_paving_pressure_plate extshape_blockus:diorite_circular_paving_slab extshape_blockus:herringbone_diorite_brick_fence extshape_blockus:herringbone_diorite_brick_fence_gate extshape_blockus:herringbone_diorite_brick_pressure_plate extshape_blockus:herringbone_diorite_brick_quarter_piece extshape_blockus:herringbone_diorite_brick_slab extshape_blockus:herringbone_diorite_brick_stairs extshape_blockus:herringbone_diorite_brick_vertical_quarter_piece extshape_blockus:herringbone_diorite_brick_vertical_slab extshape_blockus:herringbone_diorite_brick_vertical_stairs extshape_blockus:herringbone_diorite_brick_wall \ -\ -handcrafted:diorite_corner_trim handcrafted:diorite_pillar_trim \ -\ -mcwbridges:balustrade_diorite_bridge mcwbridges:diorite_bridge mcwbridges:diorite_bridge_pier mcwbridges:diorite_bridge_stair \ -\ -mcwdoors:garage_white_door \ -\ -mcwfences:diorite_grass_topped_wall mcwfences:diorite_pillar_wall mcwfences:diorite_railing_gate mcwfences:modern_diorite_wall mcwfences:railing_diorite_wall \ -\ -mcwpaths:diorite_basket_weave_paving mcwpaths:diorite_clover_paving mcwpaths:diorite_crystal_floor_path mcwpaths:diorite_crystal_floor_slab mcwpaths:diorite_crystal_floor_stairs mcwpaths:diorite_diamond_paving mcwpaths:diorite_dumble_paving mcwpaths:diorite_flagstone_path mcwpaths:diorite_flagstone_slab mcwpaths:diorite_flagstone_stairs mcwpaths:diorite_honeycomb_paving mcwpaths:diorite_running_bond_path mcwpaths:diorite_running_bond_slab mcwpaths:diorite_running_bond_stairs mcwpaths:diorite_square_paving mcwpaths:diorite_strewn_rocky_path mcwpaths:diorite_windmill_weave_path mcwpaths:diorite_windmill_weave_slab mcwpaths:diorite_windmill_weave_stairs \ -\ -mcwstairs:diorite_balcony mcwstairs:diorite_bulk_stairs mcwstairs:diorite_compact_stairs mcwstairs:diorite_loft_stairs mcwstairs:diorite_platform mcwstairs:diorite_railing mcwstairs:diorite_skyline_stairs mcwstairs:diorite_terrace_stairs \ -\ -securitycraft:reinforced_polished_diorite_slab securitycraft:reinforced_polished_diorite_stairs - -# Polished Andesite Full Block / Mud Brick Full Block / Bricks -block.10104 = polished_andesite packed_mud mud_bricks bricks \ -\ -betterarcheology:cracked_mud_bricks betterarcheology:infested_mud_bricks \ -\ -betterend:azure_jadestone betterend:azure_jadestone_bricks betterend:azure_jadestone_furnace:lit=false betterend:azure_jadestone_pillar betterend:azure_jadestone_polished betterend:azure_jadestone_tiles \ -\ -betternether:soul_sandstone betternether:soul_sandstone_chiseled betternether:soul_sandstone_cut betternether:soul_sandstone_smooth \ -\ -biomeswevegone:dacite biomeswevegone:dacite_cobblestone biomeswevegone:pale_mud \ -\ -blockbox:andesite_bricks blockbox:broken_tile_mosaic \ -\ -blockus:andesite_bricks blockus:andesite_circular_paving blockus:charred_bricks blockus:chiseled_andesite_bricks blockus:chiseled_limestone blockus:chiseled_limestone_bricks blockus:chiseled_limestone_pillar blockus:chiseled_magma_bricks blockus:chiseled_marble blockus:chiseled_marble_bricks blockus:chiseled_marble_pillar blockus:chiseled_mud_bricks blockus:chiseled_tuff blockus:chocolate_block blockus:chocolate_bricks blockus:chocolate_squares blockus:cracked_andesite_bricks blockus:cracked_tuff_bricks blockus:crimson_wart_bricks blockus:herringbone_andesite_bricks blockus:herringbone_bricks blockus:herringbone_charred_bricks blockus:herringbone_sandy_bricks blockus:herringbone_soaked_bricks blockus:herringbone_tuff_bricks blockus:large_bricks blockus:legacy_bricks blockus:limestone_bricks blockus:limestone_circular_paving blockus:limestone_lines blockus:limestone_pillar blockus:limestone_squares blockus:limestone_tiles blockus:magma_bricks blockus:marble_bricks blockus:marble_circular_paving blockus:marble_lines blockus:marble_pillar blockus:marble_squares blockus:marble_tiles blockus:mossy_tuff_bricks blockus:mud_brick_pillar blockus:netherrack_bricks blockus:netherrack_circular_paving blockus:polished_andesite_pillar blockus:polished_limestone blockus:polished_marble blockus:polished_netherrack blockus:polished_tuff blockus:rainbow_bricks blockus:sandy_bricks blockus:small_limestone_bricks blockus:small_magma_bricks blockus:small_marble_bricks blockus:soaked_bricks blockus:tuff_bricks blockus:tuff_circular_paving blockus:tuff_pillar blockus:warped_wart_bricks \ -\ -camping:grill:lit=false \ -\ -candlelight:bamboo_stove:lit=false candlelight:basalt_stove:lit=false candlelight:cobblestone_stove:lit=false candlelight:deepslate_stove:lit=false candlelight:end_stove:lit=false candlelight:granite_stove:lit=false candlelight:mud_stove:lit=false candlelight:quartz_stove:lit=false candlelight:red_nether_bricks_stove:lit=false candlelight:sandstone_stove:lit=false candlelight:stone_bricks_stove:lit=false \ -\ -chipped:angled_mud_bricks chipped:angled_mud_bricks_bricks chipped:angled_packed_mud_bricks chipped:angry_borderless_bricks chipped:angry_bricks chipped:angry_mud chipped:angry_mud_bricks chipped:angry_packed_mud chipped:arrow_mud chipped:arrow_mud_bricks chipped:arrow_packed_mud chipped:blank_borderless_bricks_carving chipped:blank_bricks_carving chipped:bordered_borderless_bricks chipped:bordered_bricks chipped:bordered_mud chipped:bordered_mud_bricks chipped:bordered_packed_mud chipped:borderless_bricks_bricks chipped:borderless_bricks_mini_tiles chipped:borderless_bricks_pillar chipped:borderless_bricks_pillar_top chipped:borderless_bricks_scales chipped:brick_bordered_borderless_bricks chipped:brick_bordered_bricks chipped:brick_bordered_mud chipped:brick_bordered_mud_bricks chipped:brick_bordered_packed_mud chipped:bricks_bricks chipped:bricks_mini_tiles chipped:bricks_pillar chipped:bricks_pillar_top chipped:bricks_scales chipped:button_mud chipped:button_mud_bricks chipped:button_packed_mud chipped:carved_borderless_bricks chipped:carved_bricks chipped:carved_mud chipped:carved_mud_bricks chipped:carved_mud_bricks_pillar chipped:carved_mud_pillar chipped:carved_packed_mud chipped:carved_packed_mud_pillar chipped:centered_mud chipped:centered_mud_bricks chipped:centered_packed_mud chipped:checkered_borderless_bricks_tiles chipped:checkered_bricks_tiles chipped:chiseled_mud chipped:chiseled_mud_bricks chipped:chiseled_packed_mud chipped:cobbled_borderless_bricks chipped:cobbled_bricks chipped:cracked_borderless_bricks_bricks chipped:cracked_bricks_bricks chipped:cracked_disordered_borderless_bricks_bricks chipped:cracked_disordered_bricks_bricks chipped:cracked_flat_borderless_bricks_tiles chipped:cracked_flat_bricks_tiles chipped:cracked_mud_bricks chipped:cracked_mud_bricks_bricks chipped:cracked_packed_mud_bricks chipped:creeper_borderless_bricks_carving chipped:creeper_bricks_carving chipped:creeper_mud_bricks_carving chipped:creeper_mud_carving chipped:creeper_packed_mud_carving chipped:crunched_mud_bricks chipped:crunched_mud_bricks_bricks chipped:crunched_packed_mud_bricks chipped:crying_borderless_bricks chipped:crying_bricks chipped:crying_mud chipped:crying_mud_bricks chipped:crying_packed_mud chipped:curly_borderless_bricks_pillar chipped:curly_bricks_pillar chipped:curly_mud_bricks_pillar chipped:curly_mud_pillar chipped:curly_packed_mud_pillar chipped:cut_blank_borderless_bricks chipped:cut_blank_bricks chipped:cut_blank_mud chipped:cut_blank_mud_bricks chipped:cut_blank_packed_mud chipped:cut_borderless_bricks_column chipped:cut_bricks_column chipped:diamond_mud_bricks_bricks chipped:diamond_packed_mud_bricks chipped:double_mud_bricks chipped:double_mud_bricks_bricks chipped:double_packed_mud_bricks chipped:duh_borderless_bricks chipped:duh_bricks chipped:duh_mud chipped:duh_mud_bricks chipped:duh_packed_mud chipped:edged_borderless_bricks_bricks chipped:edged_bricks_bricks chipped:edged_mud_bricks chipped:edged_mud_bricks_bricks chipped:edged_packed_mud_bricks chipped:engraved_borderless_bricks chipped:engraved_bricks chipped:engraved_mud chipped:engraved_mud_bricks chipped:engraved_packed_mud chipped:eroded_borderless_bricks chipped:eroded_bricks chipped:etched_borderless_bricks_bricks chipped:etched_bricks_bricks chipped:etched_mud_bricks chipped:etched_mud_bricks_bricks chipped:etched_packed_mud_bricks chipped:eye_mud chipped:eye_mud_bricks chipped:eye_packed_mud chipped:fancy_chiseled_mud chipped:fancy_chiseled_mud_bricks chipped:fancy_chiseled_packed_mud chipped:fancy_mud chipped:fancy_mud_bricks chipped:fancy_mud_bricks_pillar chipped:fancy_mud_pillar chipped:fancy_packed_mud chipped:fancy_packed_mud_pillar chipped:fine_borderless_bricks_pillar chipped:fine_bricks_pillar chipped:fine_mud_bricks_pillar chipped:fine_mud_pillar chipped:fine_packed_mud_pillar chipped:flat_borderless_bricks_tiles chipped:flat_bricks_tiles chipped:glad_borderless_bricks chipped:glad_bricks chipped:glad_mud chipped:glad_mud_bricks chipped:glad_packed_mud chipped:hard_mud chipped:hard_mud_bricks chipped:hard_packed_mud chipped:heart_mud chipped:heart_mud_bricks chipped:heart_packed_mud chipped:horned_mud chipped:horned_mud_bricks chipped:horned_packed_mud chipped:inlayed_borderless_bricks chipped:inlayed_bricks chipped:inlayed_mud chipped:inlayed_mud_bricks chipped:inlayed_packed_mud chipped:inscribed_borderless_bricks chipped:inscribed_bricks chipped:keyhole_mud chipped:keyhole_mud_bricks chipped:keyhole_packed_mud chipped:large_mud_bricks_sigil chipped:large_packed_mud_sigil chipped:large_tiled_mud chipped:large_tiled_mud_bricks chipped:large_tiled_packed_mud chipped:leaning_mud chipped:leaning_mud_bricks chipped:leaning_packed_mud chipped:loded_borderless_bricks chipped:loded_bricks chipped:loreful_mud_bricks chipped:loreful_packed_mud chipped:massive_borderless_bricks_bricks chipped:massive_bricks_bricks chipped:massive_mud_bricks_bricks chipped:massive_packed_mud_bricks chipped:mini_tiled_mud chipped:mini_tiled_mud_bricks chipped:mini_tiled_packed_mud chipped:mud_bricks chipped:mud_bricks_bricks chipped:mud_bricks_pillar chipped:mud_bricks_pillar_top chipped:mud_bricks_scales chipped:mud_pillar chipped:mud_pillar_top chipped:mud_scales chipped:offset_borderless_bricks_bricks chipped:offset_bricks_bricks chipped:offset_mud_bricks chipped:offset_mud_bricks_bricks chipped:offset_packed_mud_bricks chipped:ornate_borderless_bricks_pillar chipped:ornate_bricks_pillar chipped:ornate_mud_bricks_pillar chipped:ornate_packed_mud_pillar chipped:overlapping_borderless_bricks_tiles chipped:overlapping_bricks_tiles chipped:overlapping_mud_bricks_tiles chipped:overlapping_mud_tiles chipped:overlapping_packed_mud_tiles chipped:packed_mud_bricks chipped:packed_mud_pillar chipped:packed_mud_pillar_top chipped:packed_mud_scales chipped:pancake_mud chipped:pancake_mud_bricks chipped:pancake_packed_mud chipped:panelled_mud chipped:panelled_mud_bricks chipped:panelled_packed_mud chipped:pillar_borderless_bricks_bricks chipped:pillar_bricks_bricks chipped:placed_mud chipped:placed_mud_bricks chipped:placed_packed_mud chipped:polished_borderless_bricks chipped:polished_bricks chipped:polished_mud chipped:polished_mud_bricks chipped:polished_packed_mud chipped:prismal_borderless_bricks_remnants chipped:prismal_bricks_remnants chipped:prismal_mud_bricks_remnants chipped:prismal_mud_remnants chipped:prismal_packed_mud_remnants chipped:quad_mud chipped:quad_mud_bricks chipped:quad_packed_mud chipped:rough_borderless_bricks chipped:rough_bricks chipped:rough_mud chipped:rough_mud_bricks chipped:rough_packed_mud chipped:rough_panelled_mud chipped:rough_panelled_mud_bricks chipped:rough_panelled_packed_mud chipped:rounded_borderless_bricks_bricks chipped:rounded_bricks_bricks chipped:rune_mud chipped:rune_mud_bricks chipped:rune_packed_mud chipped:runic_carved_borderless_bricks chipped:runic_carved_bricks chipped:sad_borderless_bricks chipped:sad_bricks chipped:sad_mud chipped:sad_mud_bricks chipped:sad_packed_mud chipped:sanded_borderless_bricks chipped:sanded_bricks chipped:scaly_mud chipped:scaly_mud_bricks chipped:scaly_packed_mud chipped:sigil_mud chipped:sigil_mud_bricks chipped:sigil_packed_mud chipped:simple_borderless_bricks_pillar chipped:simple_bricks_pillar chipped:simple_mud_bricks_pillar chipped:simple_packed_mud_pillar chipped:small_borderless_bricks_bricks chipped:small_bricks_bricks chipped:small_mud_bricks chipped:small_mud_bricks_bricks chipped:small_packed_mud_bricks chipped:smooth_borderless_bricks_column chipped:smooth_bricks_column chipped:smooth_inlayed_borderless_bricks chipped:smooth_inlayed_bricks chipped:smooth_mud chipped:smooth_mud_bricks chipped:smooth_mudchipped chipped:smooth_packed_mud chipped:smooth_ringed_borderless_bricks chipped:smooth_ringed_bricks chipped:smooth_ringed_mud chipped:smooth_ringed_mud_bricks chipped:smooth_ringed_packed_mud chipped:smoothed_double_inlayed_borderless_bricks chipped:smoothed_double_inlayed_bricks chipped:smoothed_double_inlayed_mud chipped:smoothed_double_inlayed_mud_bricks chipped:smoothed_double_inlayed_packed_mud chipped:spider_borderless_bricks_carving chipped:spider_bricks_carving chipped:spider_mud_bricks_carving chipped:spider_mud_carving chipped:spider_packed_mud_carving chipped:spiral_mud chipped:spiral_mud_bricks chipped:spiral_packed_mud chipped:spiraled_borderless_bricks chipped:spiraled_bricks chipped:stacked_borderless_bricks_bricks chipped:stacked_bricks_bricks chipped:stacked_mud_bricks chipped:stacked_mud_bricks_bricks chipped:stacked_packed_mud_bricks chipped:star_mud chipped:star_mud_bricks chipped:star_packed_mud chipped:symbol_mud chipped:symbol_mud_bricks chipped:symbol_packed_mud chipped:symbolic_mud_bricks_pillar chipped:symbolic_mud_pillar chipped:symbolic_packed_mud_pillar chipped:thick_inlayed_borderless_bricks chipped:thick_inlayed_bricks chipped:thick_inlayed_mud chipped:thick_inlayed_mud_bricks chipped:thick_inlayed_packed_mud chipped:tiled_bordered_borderless_bricks chipped:tiled_bordered_bricks chipped:tiled_bordered_mud chipped:tiled_bordered_mud_bricks chipped:tiled_bordered_packed_mud chipped:tiled_borderless_bricks chipped:tiled_borderless_bricks_column chipped:tiled_bricks chipped:tiled_bricks_column chipped:tiled_mud_bricks chipped:tiled_mud_bricks_bricks chipped:tiled_mud_bricks_column chipped:tiled_mud_column chipped:tiled_packed_mud_bricks chipped:tiled_packed_mud_column chipped:tiny_borderless_bricks_bricks chipped:tiny_brick_bordered_borderless_bricks chipped:tiny_brick_bordered_bricks chipped:tiny_bricks_bricks chipped:tiny_layered_borderless_bricks_bricks chipped:tiny_layered_borderless_bricks_slabs chipped:tiny_layered_bricks_bricks chipped:tiny_layered_bricks_slabs chipped:tiny_layered_mud_bricks chipped:tiny_layered_mud_bricks_bricks chipped:tiny_layered_packed_mud_bricks chipped:tiny_mud_bricks chipped:tiny_mud_bricks_bricks chipped:tiny_packed_mud_bricks chipped:trodden_borderless_bricks chipped:trodden_bricks chipped:unamused_borderless_bricks chipped:unamused_bricks chipped:unamused_mud chipped:unamused_mud_bricks chipped:unamused_packed_mud chipped:vertical_cut_borderless_bricks chipped:vertical_cut_bricks chipped:vertical_cut_mud chipped:vertical_cut_mud_bricks chipped:vertical_cut_packed_mud chipped:vertical_disordered_borderless_bricks_bricks chipped:vertical_disordered_bricks_bricks chipped:vertical_disordered_mud_bricks chipped:vertical_disordered_mud_bricks_bricks chipped:vertical_disordered_packed_mud_bricks chipped:weathered_borderless_bricks chipped:weathered_bricks \ -\ -chisel:array/bricks chisel:braid/bricks chisel:chaotic_bricks/bricks chisel:chaotic_medium/bricks chisel:chaotic_small/bricks chisel:circular/bricks chisel:cracked/bricks chisel:cracked_bricks/bricks chisel:cut/bricks chisel:dent/bricks chisel:encased_bricks/bricks chisel:french/bricks chisel:jellybean/bricks chisel:large_tile/bricks chisel:layer/bricks chisel:mosaic/bricks chisel:ornate/bricks chisel:panel/bricks chisel:pillar/bricks chisel:prism/bricks chisel:raw/bricks chisel:road/bricks chisel:slant/bricks chisel:small_bricks/bricks chisel:soft_bricks/bricks chisel:solid_bricks/bricks chisel:tiles_medium/bricks chisel:tiles_small/bricks chisel:triple_bricks/bricks chisel:twist/bricks chisel:weaver/bricks chisel:zag/bricks \ -\ -create:andesite_alloy_block create:andesite_casing create:andesite_pillar create:cut_andesite create:cut_andesite_bricks create:layered_andesite create:linear_chassis create:polished_cut_andesite create:radial_chassis create:secondary_linear_chassis create:small_andesite_bricks \ -\ -createdeco:blue_bricks createdeco:corner_blue_bricks createdeco:corner_dean_bricks createdeco:corner_dusk_bricks createdeco:corner_pearl_bricks createdeco:corner_red_bricks createdeco:corner_scarlet_bricks createdeco:corner_umber_bricks createdeco:corner_verdant_bricks createdeco:cracked_blue_bricks createdeco:cracked_dean_bricks createdeco:cracked_dusk_bricks createdeco:cracked_pearl_bricks createdeco:cracked_red_bricks createdeco:cracked_scarlet_bricks createdeco:cracked_umber_bricks createdeco:cracked_verdant_bricks createdeco:dean_bricks createdeco:dusk_bricks createdeco:long_blue_bricks createdeco:long_dean_bricks createdeco:long_dusk_bricks createdeco:long_pearl_bricks createdeco:long_red_bricks createdeco:long_scarlet_bricks createdeco:long_umber_bricks createdeco:long_verdant_bricks createdeco:mossy_blue_bricks createdeco:mossy_dean_bricks createdeco:mossy_dusk_bricks createdeco:mossy_pearl_bricks createdeco:mossy_red_bricks createdeco:mossy_scarlet_bricks createdeco:mossy_umber_bricks createdeco:mossy_verdant_bricks createdeco:pearl_bricks createdeco:scarlet_bricks createdeco:short_blue_bricks createdeco:short_dean_bricks createdeco:short_dusk_bricks createdeco:short_pearl_bricks createdeco:short_red_bricks createdeco:short_scarlet_bricks createdeco:short_umber_bricks createdeco:short_verdant_bricks createdeco:tiled_blue_bricks createdeco:tiled_dean_bricks createdeco:tiled_dusk_bricks createdeco:tiled_pearl_bricks createdeco:tiled_red_bricks createdeco:tiled_scarlet_bricks createdeco:tiled_umber_bricks createdeco:tiled_verdant_bricks createdeco:umber_bricks createdeco:verdant_bricks \ -\ -ecologics:seashell_block ecologics:seashell_tiles \ -\ -ember_kiln:kiln:lit=false \ -\ -enchanted-vertical-slabs:vertical_brick_slab \ -\ -farm_and_charm:stove:lit=false \ -\ -farmersdelight:stove:lit=false \ -\ -handcrafted:oven:lit=false \ -\ -herbalbrews:stove:lit=false \ -\ -immersive_weathering:cracked_bricks immersive_weathering:mossy_bricks \ -\ -immersiveengineering:alloy_smelter immersiveengineering:alloybrick immersiveengineering:clinker_brick immersiveengineering:clinker_brick_quoin immersiveengineering:clinker_brick_sill immersiveengineering:coke_oven immersiveengineering:cokebrick immersiveengineering:slag_brick \ -\ -mcwpaths:andesite_crystal_floor mcwpaths:andesite_flagstone mcwpaths:andesite_running_bond mcwpaths:andesite_windmill_weave mcwpaths:brick_crystal_floor mcwpaths:brick_flagstone mcwpaths:brick_running_bond mcwpaths:brick_windmill_weave mcwpaths:mud_brick_crystal_floor mcwpaths:mud_brick_flagstone mcwpaths:mud_brick_running_bond mcwpaths:mud_brick_windmill_weave \ -\ -meadow:stove_tiles meadow:stove_tiles_bench meadow:stove_tiles_lid:lit=false meadow:stove_tiles_wood:lit=false \ -\ -quark:andesite_bricks quark:andesite_pillar quark:chiseled_andesite_bricks \ -\ -rechiseled:andesite_brick_pattern rechiseled:andesite_brick_pattern_connecting rechiseled:andesite_brick_paving rechiseled:andesite_brick_paving_connecting rechiseled:andesite_bricks rechiseled:andesite_bricks_connecting rechiseled:andesite_diagonal_bricks rechiseled:andesite_diagonal_bricks_connecting rechiseled:andesite_dotted rechiseled:andesite_dotted_connecting rechiseled:andesite_paving rechiseled:andesite_paving_connecting rechiseled:andesite_polished_connecting rechiseled:andesite_rotated_bricks rechiseled:andesite_rotated_bricks_connecting rechiseled:andesite_squares rechiseled:andesite_squares_connecting rechiseled:andesite_tiles rechiseled:andesite_tiles_connecting rechiseled:andesite_wavy rechiseled:andesite_wavy_connecting \ -\ -securitycraft:reinforced_bricks securitycraft:reinforced_mud_bricks securitycraft:reinforced_packed_mud securitycraft:reinforced_polished_andesite \ -\ -spectrum:chiseled_polished_basalt spectrum:chiseled_polished_calcite spectrum:notched_polished_basalt spectrum:notched_polished_calcite spectrum:polished_basalt spectrum:polished_basalt_crest spectrum:polished_basalt_pillar spectrum:polished_calcite spectrum:polished_calcite_crest spectrum:polished_calcite_pillar \ -\ -tconstruct:mud_bricks \ -\ -tfc:cut_sandstone/brown tfc:cut_sandstone/green tfc:cut_sandstone/red tfc:fire_bricks tfc:mud_bricks/alfisol tfc:mud_bricks/andisol tfc:mud_bricks/aridisol tfc:mud_bricks/entisol tfc:mud_bricks/fluvisol tfc:mud_bricks/mollisol tfc:mud_bricks/oxisol tfc:mud_bricks/podzol tfc:raw_sandstone/brown tfc:raw_sandstone/green tfc:raw_sandstone/red tfc:reinforced_fire_bricks tfc:smooth_mud_bricks tfc:smooth_sandstone/brown tfc:smooth_sandstone/green tfc:smooth_sandstone/red \ -\ -tfmg:blast_furnace_output tfmg:firebox tfmg:fireproof_brick_reinforcement tfmg:fireproof_bricks \ -\ -twigs:bronzed_seashell twigs:chiseled_bricks twigs:chiseled_silt_bricks twigs:cracked_bricks twigs:cracked_polished_tuff_bricks twigs:cracked_silt_bricks twigs:gravel_bricks twigs:mixed_bricks twigs:mixed_silt_bricks twigs:mossy_bricks twigs:opaline_seashell twigs:polished_tuff twigs:polished_tuff_bricks twigs:roseate_seashell twigs:silt_bricks twigs:tangerine_seashell \ -\ -twilightforest:cracked_mazestone twilightforest:cracked_underbrick twilightforest:cut_mazestone twilightforest:decorative_mazestone twilightforest:mazestone_border twilightforest:mazestone_brick twilightforest:mazestone_mosaic twilightforest:mossy_mazestone twilightforest:mossy_underbrick twilightforest:underbrick twilightforest:underbrick_floor \ -\ -wilderwild:chiseled_mud_bricks wilderwild:cracked_mud_bricks wilderwild:mossy_mud_bricks - -# Brick Walls -block.10105 = mud_brick_wall brick_wall \ -\ -additionallanterns:bricks_chain \ -\ -additionalplacements:blockus.andesite_brick_slab additionalplacements:blockus.andesite_brick_stairs additionalplacements:blockus.charred_brick_slab additionalplacements:blockus.charred_brick_stairs additionalplacements:blockus.chocolate_brick_slab additionalplacements:blockus.chocolate_brick_stairs additionalplacements:blockus.chocolate_slab additionalplacements:blockus.chocolate_stairs additionalplacements:blockus.crimson_wart_brick_slab additionalplacements:blockus.crimson_wart_brick_stairs additionalplacements:blockus.large_brick_slab additionalplacements:blockus.large_brick_stairs additionalplacements:blockus.limestone_brick_slab additionalplacements:blockus.limestone_brick_stairs additionalplacements:blockus.limestone_tile_slab additionalplacements:blockus.limestone_tile_stairs additionalplacements:blockus.marble_brick_slab additionalplacements:blockus.marble_brick_stairs additionalplacements:blockus.marble_tile_slab additionalplacements:blockus.marble_tile_stairs additionalplacements:blockus.mossy_tuff_brick_slab additionalplacements:blockus.mossy_tuff_brick_stairs additionalplacements:blockus.netherrack_brick_slab additionalplacements:blockus.netherrack_brick_stairs additionalplacements:blockus.polished_andesite_pressure_plate additionalplacements:blockus.polished_limestone_slab additionalplacements:blockus.polished_limestone_stairs additionalplacements:blockus.polished_marble_slab additionalplacements:blockus.polished_marble_stairs additionalplacements:blockus.polished_netherrack_pressure_plate additionalplacements:blockus.polished_netherrack_slab additionalplacements:blockus.polished_netherrack_stairs additionalplacements:blockus.polished_tuff_pressure_plate additionalplacements:blockus.rainbow_brick_slab additionalplacements:blockus.rainbow_brick_stairs additionalplacements:blockus.sandy_brick_slab additionalplacements:blockus.sandy_brick_stairs additionalplacements:blockus.small_limestone_brick_slab additionalplacements:blockus.small_limestone_brick_stairs additionalplacements:blockus.small_marble_brick_slab additionalplacements:blockus.small_marble_brick_stairs additionalplacements:blockus.soaked_brick_slab additionalplacements:blockus.soaked_brick_stairs additionalplacements:blockus.warped_wart_brick_slab additionalplacements:blockus.warped_wart_brick_stairs additionalplacements:create.cut_andesite_brick_slab additionalplacements:create.cut_andesite_brick_stairs additionalplacements:create.cut_andesite_slab additionalplacements:create.cut_andesite_stairs additionalplacements:create.polished_cut_andesite_slab additionalplacements:create.polished_cut_andesite_stairs additionalplacements:create.small_andesite_brick_slab additionalplacements:create.small_andesite_brick_stairs additionalplacements:extshape.brick_pressure_plate additionalplacements:extshape.mud_brick_pressure_plate additionalplacements:extshape.packed_mud_pressure_plate additionalplacements:extshape.packed_mud_slab additionalplacements:extshape.packed_mud_stairs additionalplacements:extshape.polished_andesite_pressure_plate additionalplacements:extshape_blockus.andesite_brick_pressure_plate additionalplacements:extshape_blockus.andesite_circular_paving_pressure_plate additionalplacements:extshape_blockus.andesite_circular_paving_slab additionalplacements:extshape_blockus.blaze_brick_pressure_plate additionalplacements:extshape_blockus.charred_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_andesite_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_andesite_brick_slab additionalplacements:extshape_blockus.chiseled_andesite_brick_stairs additionalplacements:extshape_blockus.chiseled_magma_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_magma_brick_slab additionalplacements:extshape_blockus.chiseled_magma_brick_stairs additionalplacements:extshape_blockus.chiseled_marble_pressure_plate additionalplacements:extshape_blockus.chiseled_marble_slab additionalplacements:extshape_blockus.chiseled_marble_stairs additionalplacements:extshape_blockus.chiseled_mud_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_mud_brick_slab additionalplacements:extshape_blockus.chiseled_mud_brick_stairs additionalplacements:extshape_blockus.chocolate_brick_pressure_plate additionalplacements:extshape_blockus.chocolate_pressure_plate additionalplacements:extshape_blockus.chocolate_squares_pressure_plate additionalplacements:extshape_blockus.chocolate_squares_slab additionalplacements:extshape_blockus.chocolate_squares_stairs additionalplacements:extshape_blockus.crimson_wart_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_andesite_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_andesite_brick_slab additionalplacements:extshape_blockus.herringbone_andesite_brick_stairs additionalplacements:extshape_blockus.herringbone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_brick_slab additionalplacements:extshape_blockus.herringbone_brick_stairs additionalplacements:extshape_blockus.herringbone_charred_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_charred_brick_slab additionalplacements:extshape_blockus.herringbone_charred_brick_stairs additionalplacements:extshape_blockus.herringbone_sandy_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_sandy_brick_slab additionalplacements:extshape_blockus.herringbone_sandy_brick_stairs additionalplacements:extshape_blockus.herringbone_soaked_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_soaked_brick_slab additionalplacements:extshape_blockus.herringbone_soaked_brick_stairs additionalplacements:extshape_blockus.large_brick_pressure_plate additionalplacements:extshape_blockus.magma_brick_pressure_plate additionalplacements:extshape_blockus.marble_brick_pressure_plate additionalplacements:extshape_blockus.marble_circular_paving_pressure_plate additionalplacements:extshape_blockus.marble_circular_paving_slab additionalplacements:extshape_blockus.marble_squares_pressure_plate additionalplacements:extshape_blockus.marble_squares_slab additionalplacements:extshape_blockus.marble_squares_stairs additionalplacements:extshape_blockus.marble_tile_pressure_plate additionalplacements:extshape_blockus.netherrack_brick_pressure_plate additionalplacements:extshape_blockus.netherrack_circular_paving_pressure_plate additionalplacements:extshape_blockus.netherrack_circular_paving_slab additionalplacements:extshape_blockus.polished_marble_pressure_plate additionalplacements:extshape_blockus.rainbow_brick_pressure_plate additionalplacements:extshape_blockus.sandy_brick_pressure_plate additionalplacements:extshape_blockus.small_magma_brick_pressure_plate additionalplacements:extshape_blockus.small_marble_brick_pressure_plate additionalplacements:extshape_blockus.soaked_brick_pressure_plate additionalplacements:extshape_blockus.tuff_circular_paving_pressure_plate additionalplacements:extshape_blockus.tuff_circular_paving_slab additionalplacements:extshape_blockus.warped_wart_brick_pressure_plate additionalplacements:immersiveengineering.slab_alloybrick additionalplacements:immersiveengineering.slab_clinker_brick additionalplacements:immersiveengineering.slab_cokebrick additionalplacements:immersiveengineering.slab_slag_brick additionalplacements:immersiveengineering.stairs_clinker_brick additionalplacements:immersiveengineering.stairs_slag_brick additionalplacements:mcwpaths.andesite_crystal_floor_slab additionalplacements:mcwpaths.andesite_crystal_floor_stairs additionalplacements:mcwpaths.andesite_flagstone_slab additionalplacements:mcwpaths.andesite_flagstone_stairs additionalplacements:mcwpaths.andesite_running_bond_slab additionalplacements:mcwpaths.andesite_running_bond_stairs additionalplacements:mcwpaths.andesite_windmill_weave_slab additionalplacements:mcwpaths.andesite_windmill_weave_stairs additionalplacements:mcwpaths.brick_crystal_floor_slab additionalplacements:mcwpaths.brick_crystal_floor_stairs additionalplacements:mcwpaths.brick_flagstone_slab additionalplacements:mcwpaths.brick_flagstone_stairs additionalplacements:mcwpaths.brick_running_bond_slab additionalplacements:mcwpaths.brick_running_bond_stairs additionalplacements:mcwpaths.brick_windmill_weave_slab additionalplacements:mcwpaths.brick_windmill_weave_stairs additionalplacements:mcwpaths.mud_brick_crystal_floor_slab additionalplacements:mcwpaths.mud_brick_crystal_floor_stairs additionalplacements:mcwpaths.mud_brick_flagstone_slab additionalplacements:mcwpaths.mud_brick_flagstone_stairs additionalplacements:mcwpaths.mud_brick_running_bond_slab additionalplacements:mcwpaths.mud_brick_running_bond_stairs additionalplacements:mcwpaths.mud_brick_windmill_weave_slab additionalplacements:mcwpaths.mud_brick_windmill_weave_stairs additionalplacements:minecraft.brick_slab additionalplacements:minecraft.brick_stairs additionalplacements:minecraft.mud_brick_slab additionalplacements:minecraft.mud_brick_stairs additionalplacements:minecraft.polished_andesite_slab additionalplacements:minecraft.polished_andesite_stairs \ -\ -aquaculture:tackle_box \ -\ -betterend:andesite_pedestal betterend:azure_jadestone_bricks_slab betterend:azure_jadestone_bricks_stairs betterend:azure_jadestone_bricks_wall betterend:azure_jadestone_button betterend:azure_jadestone_pedestal betterend:azure_jadestone_plate betterend:azure_jadestone_slab betterend:azure_jadestone_stairs betterend:azure_jadestone_wall \ -\ -betternether:netherrack_stalactite betternether:soul_sandstone_cut_slab betternether:soul_sandstone_cut_stairs betternether:soul_sandstone_slab betternether:soul_sandstone_smooth_slab betternether:soul_sandstone_smooth_stairs betternether:soul_sandstone_stairs betternether:soul_sandstone_wall \ -\ -biomeswevegone:dacite_brick_slab biomeswevegone:dacite_brick_stairs biomeswevegone:dacite_brick_wall biomeswevegone:dacite_bricks biomeswevegone:dacite_cobblestone_slab biomeswevegone:dacite_cobblestone_stairs biomeswevegone:dacite_cobblestone_wall biomeswevegone:dacite_pillar biomeswevegone:dacite_slab biomeswevegone:dacite_stairs biomeswevegone:dacite_tile biomeswevegone:dacite_tile_slab biomeswevegone:dacite_tile_stairs biomeswevegone:dacite_tile_wall biomeswevegone:dacite_wall \ -\ -blockbox:andesite_brick_wall \ -\ -blockus:andesite_brick_slab blockus:andesite_brick_stairs blockus:andesite_brick_wall blockus:charred_brick_slab blockus:charred_brick_stairs blockus:charred_brick_wall blockus:chocolate_brick_slab blockus:chocolate_brick_stairs blockus:chocolate_brick_wall blockus:chocolate_slab blockus:chocolate_stairs blockus:chocolate_tablet blockus:crimson_wart_brick_slab blockus:crimson_wart_brick_stairs blockus:crimson_wart_brick_wall blockus:large_brick_slab blockus:large_brick_stairs blockus:large_brick_wall blockus:limestone_brick_slab blockus:limestone_brick_stairs blockus:limestone_brick_wall blockus:limestone_tile_slab blockus:limestone_tile_stairs blockus:limestone_tile_wall blockus:marble_brick_slab blockus:marble_brick_stairs blockus:marble_brick_wall blockus:marble_tile_slab blockus:marble_tile_stairs blockus:marble_tile_wall blockus:mossy_tuff_brick_slab blockus:mossy_tuff_brick_stairs blockus:mossy_tuff_brick_wall blockus:netherrack_brick_slab blockus:netherrack_brick_stairs blockus:polished_andesite_button blockus:polished_andesite_pressure_plate blockus:polished_limestone_slab blockus:polished_limestone_stairs blockus:polished_marble_slab blockus:polished_marble_stairs blockus:polished_netherrack_button blockus:polished_netherrack_pressure_plate blockus:polished_netherrack_slab blockus:polished_netherrack_stairs blockus:polished_tuff_button blockus:polished_tuff_pressure_plate blockus:polished_tuff_slab blockus:polished_tuff_stairs blockus:rainbow_brick_slab blockus:rainbow_brick_stairs blockus:rainbow_brick_wall blockus:sandy_brick_slab blockus:sandy_brick_stairs blockus:sandy_brick_wall blockus:small_limestone_brick_slab blockus:small_limestone_brick_stairs blockus:small_limestone_brick_wall blockus:small_marble_brick_slab blockus:small_marble_brick_stairs blockus:small_marble_brick_wall blockus:soaked_brick_slab blockus:soaked_brick_stairs blockus:soaked_brick_wall blockus:tuff_brick_slab blockus:tuff_brick_stairs blockus:tuff_brick_wall blockus:warped_wart_brick_slab blockus:warped_wart_brick_stairs blockus:warped_wart_brick_wall \ -\ -create:andesite_bars create:andesite_door create:andesite_encased_cogwheel create:andesite_encased_large_cogwheel create:andesite_encased_shaft create:andesite_ladder create:andesite_scaffolding create:andesite_table_cloth create:andesite_tunnel create:belt:casing=true create:black_table_cloth create:chain_conveyor create:contraption_controls create:cut_andesite_brick_slab create:cut_andesite_brick_stairs create:cut_andesite_brick_wall create:cut_andesite_slab create:cut_andesite_stairs create:cut_andesite_wall create:deployer create:depot create:display_board create:encased_chain_drive create:encased_fan create:gantry_carriage create:gearbox create:item_hatch create:mechanical_bearing create:mechanical_drill create:mechanical_harvester create:mechanical_mixer create:mechanical_piston create:mechanical_piston_head create:mechanical_plough create:mechanical_press create:mechanical_roller create:mechanical_saw create:millstone create:nozzle create:package_frogport create:piston_extension_pole create:polished_cut_andesite_slab create:polished_cut_andesite_stairs create:polished_cut_andesite_wall create:portable_storage_interface create:rope_pulley create:small_andesite_brick_slab create:small_andesite_brick_stairs create:small_andesite_brick_wall create:speedometer create:sticky_mechanical_piston create:sticky_mechanical_piston_head create:stock_ticker create:stressometer create:track_signal create:track_station create:vertical_gearbox create:water_wheel create:weighted_ejector create:windmill_bearing \ -\ -createdeco:andesite_bars createdeco:andesite_bars_overlay createdeco:andesite_catwalk createdeco:andesite_catwalk_railing createdeco:andesite_catwalk_stairs createdeco:andesite_door createdeco:andesite_hull createdeco:andesite_mesh_fence createdeco:andesite_sheet_metal createdeco:andesite_support createdeco:andesite_support_wedge createdeco:andesite_trapdoor createdeco:blue_brick_slab createdeco:blue_brick_stairs createdeco:blue_brick_wall createdeco:corner_blue_brick_slab createdeco:corner_blue_brick_stairs createdeco:corner_blue_brick_wall createdeco:corner_dean_brick_slab createdeco:corner_dean_brick_stairs createdeco:corner_dean_brick_wall createdeco:corner_dusk_brick_slab createdeco:corner_dusk_brick_stairs createdeco:corner_dusk_brick_wall createdeco:corner_pearl_brick_slab createdeco:corner_pearl_brick_stairs createdeco:corner_pearl_brick_wall createdeco:corner_red_brick_slab createdeco:corner_red_brick_stairs createdeco:corner_red_brick_wall createdeco:corner_scarlet_brick_slab createdeco:corner_scarlet_brick_stairs createdeco:corner_scarlet_brick_wall createdeco:corner_umber_brick_slab createdeco:corner_umber_brick_stairs createdeco:corner_umber_brick_wall createdeco:corner_verdant_brick_slab createdeco:corner_verdant_brick_stairs createdeco:corner_verdant_brick_wall createdeco:cracked_blue_brick_slab createdeco:cracked_blue_brick_stairs createdeco:cracked_blue_brick_wall createdeco:cracked_dean_brick_slab createdeco:cracked_dean_brick_stairs createdeco:cracked_dean_brick_wall createdeco:cracked_dusk_brick_slab createdeco:cracked_dusk_brick_stairs createdeco:cracked_dusk_brick_wall createdeco:cracked_pearl_brick_slab createdeco:cracked_pearl_brick_stairs createdeco:cracked_pearl_brick_wall createdeco:cracked_red_brick_slab createdeco:cracked_red_brick_stairs createdeco:cracked_red_brick_wall createdeco:cracked_scarlet_brick_slab createdeco:cracked_scarlet_brick_stairs createdeco:cracked_scarlet_brick_wall createdeco:cracked_umber_brick_slab createdeco:cracked_umber_brick_stairs createdeco:cracked_umber_brick_wall createdeco:cracked_verdant_brick_slab createdeco:cracked_verdant_brick_stairs createdeco:cracked_verdant_brick_wall createdeco:dean_brick_slab createdeco:dean_brick_stairs createdeco:dean_brick_wall createdeco:dusk_brick_slab createdeco:dusk_brick_stairs createdeco:dusk_brick_wall createdeco:locked_andesite_door createdeco:long_blue_brick_slab createdeco:long_blue_brick_stairs createdeco:long_blue_brick_wall createdeco:long_dean_brick_slab createdeco:long_dean_brick_stairs createdeco:long_dean_brick_wall createdeco:long_dusk_brick_slab createdeco:long_dusk_brick_stairs createdeco:long_dusk_brick_wall createdeco:long_pearl_brick_slab createdeco:long_pearl_brick_stairs createdeco:long_pearl_brick_wall createdeco:long_red_brick_slab createdeco:long_red_brick_stairs createdeco:long_red_brick_wall createdeco:long_scarlet_brick_slab createdeco:long_scarlet_brick_stairs createdeco:long_scarlet_brick_wall createdeco:long_umber_brick_slab createdeco:long_umber_brick_stairs createdeco:long_umber_brick_wall createdeco:long_verdant_brick_slab createdeco:long_verdant_brick_stairs createdeco:long_verdant_brick_wall createdeco:mossy_blue_brick_slab createdeco:mossy_blue_brick_stairs createdeco:mossy_blue_brick_wall createdeco:mossy_dean_brick_slab createdeco:mossy_dean_brick_stairs createdeco:mossy_dean_brick_wall createdeco:mossy_dusk_brick_slab createdeco:mossy_dusk_brick_stairs createdeco:mossy_dusk_brick_wall createdeco:mossy_pearl_brick_slab createdeco:mossy_pearl_brick_stairs createdeco:mossy_pearl_brick_wall createdeco:mossy_red_brick_slab createdeco:mossy_red_brick_stairs createdeco:mossy_red_brick_wall createdeco:mossy_scarlet_brick_slab createdeco:mossy_scarlet_brick_stairs createdeco:mossy_scarlet_brick_wall createdeco:mossy_umber_brick_slab createdeco:mossy_umber_brick_stairs createdeco:mossy_umber_brick_wall createdeco:mossy_verdant_brick_slab createdeco:mossy_verdant_brick_stairs createdeco:mossy_verdant_brick_wall createdeco:pearl_brick_slab createdeco:pearl_brick_stairs createdeco:pearl_brick_wall createdeco:scarlet_brick_slab createdeco:scarlet_brick_stairs createdeco:scarlet_brick_wall createdeco:short_blue_brick_slab createdeco:short_blue_brick_stairs createdeco:short_blue_brick_wall createdeco:short_dean_brick_slab createdeco:short_dean_brick_stairs createdeco:short_dean_brick_wall createdeco:short_dusk_brick_slab createdeco:short_dusk_brick_stairs createdeco:short_dusk_brick_wall createdeco:short_pearl_brick_slab createdeco:short_pearl_brick_stairs createdeco:short_pearl_brick_wall createdeco:short_red_brick_slab createdeco:short_red_brick_stairs createdeco:short_red_brick_wall createdeco:short_scarlet_brick_slab createdeco:short_scarlet_brick_stairs createdeco:short_scarlet_brick_wall createdeco:short_umber_brick_slab createdeco:short_umber_brick_stairs createdeco:short_umber_brick_wall createdeco:short_verdant_brick_slab createdeco:short_verdant_brick_stairs createdeco:short_verdant_brick_wall createdeco:tiled_blue_brick_slab createdeco:tiled_blue_brick_stairs createdeco:tiled_blue_brick_wall createdeco:tiled_dean_brick_slab createdeco:tiled_dean_brick_stairs createdeco:tiled_dean_brick_wall createdeco:tiled_dusk_brick_slab createdeco:tiled_dusk_brick_stairs createdeco:tiled_dusk_brick_wall createdeco:tiled_pearl_brick_slab createdeco:tiled_pearl_brick_stairs createdeco:tiled_pearl_brick_wall createdeco:tiled_red_brick_slab createdeco:tiled_red_brick_stairs createdeco:tiled_red_brick_wall createdeco:tiled_scarlet_brick_slab createdeco:tiled_scarlet_brick_stairs createdeco:tiled_scarlet_brick_wall createdeco:tiled_umber_brick_slab createdeco:tiled_umber_brick_stairs createdeco:tiled_umber_brick_wall createdeco:tiled_verdant_brick_slab createdeco:tiled_verdant_brick_stairs createdeco:tiled_verdant_brick_wall createdeco:umber_brick_slab createdeco:umber_brick_stairs createdeco:umber_brick_wall createdeco:verdant_brick_slab createdeco:verdant_brick_stairs createdeco:verdant_brick_wall \ -\ -diagonalfences:createdeco/andesite_mesh_fence diagonalfences:dimdoors/mud_fence diagonalfences:extshape/brick_fence diagonalfences:extshape/mud_brick_fence diagonalfences:extshape/packed_mud_fence diagonalfences:extshape/polished_andesite_fence diagonalfences:extshape_blockus/andesite_brick_fence diagonalfences:extshape_blockus/blaze_brick_fence diagonalfences:extshape_blockus/charred_brick_fence diagonalfences:extshape_blockus/chiseled_andesite_brick_fence diagonalfences:extshape_blockus/chiseled_magma_brick_fence diagonalfences:extshape_blockus/chiseled_marble_fence diagonalfences:extshape_blockus/chiseled_mud_brick_fence diagonalfences:extshape_blockus/chiseled_tuff_fence diagonalfences:extshape_blockus/chocolate_brick_fence diagonalfences:extshape_blockus/chocolate_fence diagonalfences:extshape_blockus/chocolate_squares_fence diagonalfences:extshape_blockus/crimson_wart_brick_fence diagonalfences:extshape_blockus/herringbone_andesite_brick_fence diagonalfences:extshape_blockus/herringbone_brick_fence diagonalfences:extshape_blockus/herringbone_charred_brick_fence diagonalfences:extshape_blockus/herringbone_sandy_brick_fence diagonalfences:extshape_blockus/herringbone_soaked_brick_fence diagonalfences:extshape_blockus/large_brick_fence diagonalfences:extshape_blockus/magma_brick_fence diagonalfences:extshape_blockus/marble_brick_fence diagonalfences:extshape_blockus/marble_squares_fence diagonalfences:extshape_blockus/marble_tile_fence diagonalfences:extshape_blockus/mossy_tuff_fence diagonalfences:extshape_blockus/netherrack_brick_fence diagonalfences:extshape_blockus/polished_netherrack_fence diagonalfences:extshape_blockus/rainbow_brick_fence diagonalfences:extshape_blockus/sandy_brick_fence diagonalfences:extshape_blockus/small_magma_brick_fence diagonalfences:extshape_blockus/soaked_brick_fence diagonalfences:extshape_blockus/tuff_brick_fence diagonalfences:extshape_blockus/warped_wart_brick_fence diagonalfences:mcwfences/andesite_grass_topped_wall diagonalfences:mcwfences/andesite_pillar_wall diagonalfences:mcwfences/modern_andesite_wall diagonalfences:mcwfences/modern_mud_brick_wall diagonalfences:mcwfences/mud_brick_grass_topped_wall diagonalfences:mcwfences/mud_brick_pillar_wall diagonalfences:mcwfences/railing_andesite_wall diagonalfences:mcwfences/railing_mud_brick_wall \ -\ -diagonalwalls:blockus/andesite_brick_wall diagonalwalls:blockus/charred_brick_wall diagonalwalls:blockus/chocolate_brick_wall diagonalwalls:blockus/crimson_wart_brick_wall diagonalwalls:blockus/large_brick_wall diagonalwalls:blockus/limestone_brick_wall diagonalwalls:blockus/limestone_tile_wall diagonalwalls:blockus/marble_brick_wall diagonalwalls:blockus/marble_tile_wall diagonalwalls:blockus/mossy_tuff_brick_wall diagonalwalls:blockus/rainbow_brick_wall diagonalwalls:blockus/sandy_brick_wall diagonalwalls:blockus/small_limestone_brick_wall diagonalwalls:blockus/small_marble_brick_wall diagonalwalls:blockus/soaked_brick_wall diagonalwalls:blockus/warped_wart_brick_wall diagonalwalls:create/cut_andesite_brick_wall diagonalwalls:create/cut_andesite_wall diagonalwalls:create/polished_cut_andesite_wall diagonalwalls:create/small_andesite_brick_wall diagonalwalls:extshape/packed_mud_wall diagonalwalls:extshape/polished_andesite_wall diagonalwalls:extshape_blockus/chiseled_andesite_brick_wall diagonalwalls:extshape_blockus/chiseled_magma_brick_wall diagonalwalls:extshape_blockus/chiseled_marble_wall diagonalwalls:extshape_blockus/chiseled_mud_brick_wall diagonalwalls:extshape_blockus/chocolate_squares_wall diagonalwalls:extshape_blockus/chocolate_wall diagonalwalls:extshape_blockus/herringbone_andesite_brick_wall diagonalwalls:extshape_blockus/herringbone_brick_wall diagonalwalls:extshape_blockus/herringbone_charred_brick_wall diagonalwalls:extshape_blockus/herringbone_sandy_brick_wall diagonalwalls:extshape_blockus/herringbone_soaked_brick_wall diagonalwalls:extshape_blockus/marble_squares_wall diagonalwalls:extshape_blockus/polished_marble_wall diagonalwalls:extshape_blockus/polished_netherrack_wall diagonalwalls:immersiveengineering/wall_clinker_brick diagonalwalls:immersiveengineering/wall_slag_brick diagonalwalls:minecraft/brick_wall diagonalwalls:minecraft/mud_brick_wall \ -\ -diagonalwindows:create/andesite_bars \ -\ -ecologics:seashell ecologics:seashell_tile_slab ecologics:seashell_tile_stairs ecologics:seashell_tile_wall \ -\ -extractinator:extractinator \ -\ -extshape:brick_button extshape:brick_fence extshape:brick_fence_gate extshape:brick_pressure_plate extshape:brick_quarter_piece extshape:brick_vertical_quarter_piece extshape:brick_vertical_slab extshape:brick_vertical_stairs extshape:brick_wall extshape:mud_brick_button extshape:mud_brick_fence extshape:mud_brick_fence_gate extshape:mud_brick_pressure_plate extshape:mud_brick_quarter_piece extshape:mud_brick_slab extshape:mud_brick_stairs extshape:mud_brick_vertical_quarter_piece extshape:mud_brick_vertical_slab extshape:mud_brick_vertical_stairs extshape:mud_brick_wall extshape:packed_mud_button extshape:packed_mud_fence extshape:packed_mud_fence_gate extshape:packed_mud_pressure_plate extshape:packed_mud_quarter_piece extshape:packed_mud_slab extshape:packed_mud_stairs extshape:packed_mud_vertical_quarter_piece extshape:packed_mud_vertical_slab extshape:packed_mud_vertical_stairs extshape:packed_mud_wall extshape:polished_andesite_button extshape:polished_andesite_fence extshape:polished_andesite_fence_gate extshape:polished_andesite_pressure_plate extshape:polished_andesite_quarter_piece extshape:polished_andesite_vertical_quarter_piece extshape:polished_andesite_vertical_slab extshape:polished_andesite_vertical_stairs extshape:polished_andesite_wall \ -\ -extshape_blockus:andesite_brick_button extshape_blockus:andesite_brick_fence extshape_blockus:andesite_brick_fence_gate extshape_blockus:andesite_brick_pressure_plate extshape_blockus:andesite_brick_quarter_piece extshape_blockus:andesite_brick_vertical_quarter_piece extshape_blockus:andesite_brick_vertical_slab extshape_blockus:andesite_brick_vertical_stairs extshape_blockus:andesite_brick_wall extshape_blockus:andesite_circular_paving_pressure_plate extshape_blockus:andesite_circular_paving_slab extshape_blockus:blaze_brick_button extshape_blockus:blaze_brick_fence extshape_blockus:blaze_brick_fence_gate extshape_blockus:blaze_brick_pressure_plate extshape_blockus:blaze_brick_quarter_piece extshape_blockus:blaze_brick_vertical_quarter_piece extshape_blockus:blaze_brick_vertical_slab extshape_blockus:blaze_brick_vertical_stairs extshape_blockus:blaze_brick_wall extshape_blockus:charred_brick_button extshape_blockus:charred_brick_fence extshape_blockus:charred_brick_fence_gate extshape_blockus:charred_brick_pressure_plate extshape_blockus:charred_brick_quarter_piece extshape_blockus:charred_brick_vertical_quarter_piece extshape_blockus:charred_brick_vertical_slab extshape_blockus:charred_brick_vertical_stairs extshape_blockus:charred_vertical_slab extshape_blockus:chiseled_andesite_brick_fence extshape_blockus:chiseled_andesite_brick_fence_gate extshape_blockus:chiseled_andesite_brick_pressure_plate extshape_blockus:chiseled_andesite_brick_quarter_piece extshape_blockus:chiseled_andesite_brick_slab extshape_blockus:chiseled_andesite_brick_stairs extshape_blockus:chiseled_andesite_brick_vertical_quarter_piece extshape_blockus:chiseled_andesite_brick_vertical_slab extshape_blockus:chiseled_andesite_brick_vertical_stairs extshape_blockus:chiseled_andesite_brick_wall extshape_blockus:chiseled_magma_brick_fence extshape_blockus:chiseled_magma_brick_fence_gate extshape_blockus:chiseled_magma_brick_pressure_plate extshape_blockus:chiseled_magma_brick_quarter_piece extshape_blockus:chiseled_magma_brick_slab extshape_blockus:chiseled_magma_brick_stairs extshape_blockus:chiseled_magma_brick_vertical_quarter_piece extshape_blockus:chiseled_magma_brick_vertical_slab extshape_blockus:chiseled_magma_brick_vertical_stairs extshape_blockus:chiseled_magma_brick_wall extshape_blockus:chiseled_marble_fence extshape_blockus:chiseled_marble_fence_gate extshape_blockus:chiseled_marble_pressure_plate extshape_blockus:chiseled_marble_quarter_piece extshape_blockus:chiseled_marble_slab extshape_blockus:chiseled_marble_stairs extshape_blockus:chiseled_marble_vertical_quarter_piece extshape_blockus:chiseled_marble_vertical_slab extshape_blockus:chiseled_marble_vertical_stairs extshape_blockus:chiseled_marble_wall extshape_blockus:chiseled_mud_brick_fence extshape_blockus:chiseled_mud_brick_fence_gate extshape_blockus:chiseled_mud_brick_pressure_plate extshape_blockus:chiseled_mud_brick_quarter_piece extshape_blockus:chiseled_mud_brick_slab extshape_blockus:chiseled_mud_brick_stairs extshape_blockus:chiseled_mud_brick_vertical_quarter_piece extshape_blockus:chiseled_mud_brick_vertical_slab extshape_blockus:chiseled_mud_brick_vertical_stairs extshape_blockus:chiseled_mud_brick_wall extshape_blockus:chiseled_tuff_fence extshape_blockus:chiseled_tuff_fence_gate extshape_blockus:chiseled_tuff_quarter_piece extshape_blockus:chiseled_tuff_slab extshape_blockus:chiseled_tuff_stairs extshape_blockus:chiseled_tuff_vertical_quarter_piece extshape_blockus:chiseled_tuff_vertical_slab extshape_blockus:chiseled_tuff_vertical_stairs extshape_blockus:chiseled_tuff_wall extshape_blockus:chocolate_brick_button extshape_blockus:chocolate_brick_fence extshape_blockus:chocolate_brick_fence_gate extshape_blockus:chocolate_brick_pressure_plate extshape_blockus:chocolate_brick_quarter_piece extshape_blockus:chocolate_brick_vertical_quarter_piece extshape_blockus:chocolate_brick_vertical_slab extshape_blockus:chocolate_brick_vertical_stairs extshape_blockus:chocolate_button extshape_blockus:chocolate_fence extshape_blockus:chocolate_fence_gate extshape_blockus:chocolate_pressure_plate extshape_blockus:chocolate_quarter_piece extshape_blockus:chocolate_squares_button extshape_blockus:chocolate_squares_fence extshape_blockus:chocolate_squares_fence_gate extshape_blockus:chocolate_squares_pressure_plate extshape_blockus:chocolate_squares_quarter_piece extshape_blockus:chocolate_squares_slab extshape_blockus:chocolate_squares_stairs extshape_blockus:chocolate_squares_vertical_quarter_piece extshape_blockus:chocolate_squares_vertical_slab extshape_blockus:chocolate_squares_vertical_stairs extshape_blockus:chocolate_squares_wall extshape_blockus:chocolate_vertical_quarter_piece extshape_blockus:chocolate_vertical_slab extshape_blockus:chocolate_vertical_stairs extshape_blockus:chocolate_wall extshape_blockus:crimson_wart_brick_fence extshape_blockus:crimson_wart_brick_fence_gate extshape_blockus:crimson_wart_brick_pressure_plate extshape_blockus:crimson_wart_brick_quarter_piece extshape_blockus:crimson_wart_brick_vertical_quarter_piece extshape_blockus:crimson_wart_brick_vertical_slab extshape_blockus:crimson_wart_brick_vertical_stairs extshape_blockus:crimson_wart_brick_wall extshape_blockus:herringbone_andesite_brick_fence extshape_blockus:herringbone_andesite_brick_fence_gate extshape_blockus:herringbone_andesite_brick_pressure_plate extshape_blockus:herringbone_andesite_brick_quarter_piece extshape_blockus:herringbone_andesite_brick_slab extshape_blockus:herringbone_andesite_brick_stairs extshape_blockus:herringbone_andesite_brick_vertical_quarter_piece extshape_blockus:herringbone_andesite_brick_vertical_slab extshape_blockus:herringbone_andesite_brick_vertical_stairs extshape_blockus:herringbone_andesite_brick_wall extshape_blockus:herringbone_brick_fence extshape_blockus:herringbone_brick_fence_gate extshape_blockus:herringbone_brick_pressure_plate extshape_blockus:herringbone_brick_quarter_piece extshape_blockus:herringbone_brick_slab extshape_blockus:herringbone_brick_stairs extshape_blockus:herringbone_brick_vertical_quarter_piece extshape_blockus:herringbone_brick_vertical_slab extshape_blockus:herringbone_brick_vertical_stairs extshape_blockus:herringbone_brick_wall extshape_blockus:herringbone_charred_brick_fence extshape_blockus:herringbone_charred_brick_fence_gate extshape_blockus:herringbone_charred_brick_pressure_plate extshape_blockus:herringbone_charred_brick_quarter_piece extshape_blockus:herringbone_charred_brick_slab extshape_blockus:herringbone_charred_brick_stairs extshape_blockus:herringbone_charred_brick_vertical_quarter_piece extshape_blockus:herringbone_charred_brick_vertical_slab extshape_blockus:herringbone_charred_brick_vertical_stairs extshape_blockus:herringbone_charred_brick_wall extshape_blockus:herringbone_sandy_brick_fence extshape_blockus:herringbone_sandy_brick_fence_gate extshape_blockus:herringbone_sandy_brick_pressure_plate extshape_blockus:herringbone_sandy_brick_quarter_piece extshape_blockus:herringbone_sandy_brick_slab extshape_blockus:herringbone_sandy_brick_stairs extshape_blockus:herringbone_sandy_brick_vertical_quarter_piece extshape_blockus:herringbone_sandy_brick_vertical_slab extshape_blockus:herringbone_sandy_brick_vertical_stairs extshape_blockus:herringbone_sandy_brick_wall extshape_blockus:herringbone_soaked_brick_fence extshape_blockus:herringbone_soaked_brick_fence_gate extshape_blockus:herringbone_soaked_brick_pressure_plate extshape_blockus:herringbone_soaked_brick_quarter_piece extshape_blockus:herringbone_soaked_brick_slab extshape_blockus:herringbone_soaked_brick_stairs extshape_blockus:herringbone_soaked_brick_vertical_quarter_piece extshape_blockus:herringbone_soaked_brick_vertical_slab extshape_blockus:herringbone_soaked_brick_vertical_stairs extshape_blockus:herringbone_soaked_brick_wall extshape_blockus:large_brick_fence extshape_blockus:large_brick_fence_gate extshape_blockus:large_brick_pressure_plate extshape_blockus:large_brick_quarter_piece extshape_blockus:large_brick_vertical_quarter_piece extshape_blockus:large_brick_vertical_slab extshape_blockus:large_brick_vertical_stairs extshape_blockus:magma_brick_button extshape_blockus:magma_brick_fence extshape_blockus:magma_brick_fence_gate extshape_blockus:magma_brick_pressure_plate extshape_blockus:magma_brick_quarter_piece extshape_blockus:magma_brick_vertical_quarter_piece extshape_blockus:magma_brick_vertical_slab extshape_blockus:magma_brick_vertical_stairs extshape_blockus:magma_brick_wall extshape_blockus:marble_brick_fence extshape_blockus:marble_brick_fence_gate extshape_blockus:marble_brick_pressure_plate extshape_blockus:marble_brick_quarter_piece extshape_blockus:marble_brick_vertical_quarter_piece extshape_blockus:marble_brick_vertical_slab extshape_blockus:marble_brick_vertical_stairs extshape_blockus:marble_brick_wall extshape_blockus:marble_circular_paving_pressure_plate extshape_blockus:marble_circular_paving_slab extshape_blockus:marble_squares_fence extshape_blockus:marble_squares_fence_gate extshape_blockus:marble_squares_pressure_plate extshape_blockus:marble_squares_quarter_piece extshape_blockus:marble_squares_slab extshape_blockus:marble_squares_stairs extshape_blockus:marble_squares_vertical_quarter_piece extshape_blockus:marble_squares_vertical_slab extshape_blockus:marble_squares_vertical_stairs extshape_blockus:marble_squares_wall extshape_blockus:marble_tile_fence extshape_blockus:marble_tile_fence_gate extshape_blockus:marble_tile_pressure_plate extshape_blockus:marble_tile_quarter_piece extshape_blockus:marble_tile_vertical_quarter_piece extshape_blockus:marble_tile_vertical_slab extshape_blockus:marble_tile_vertical_stairs extshape_blockus:marble_tile_wall extshape_blockus:marble_vertical_slab extshape_blockus:mossy_tuff_fence extshape_blockus:mossy_tuff_fence_gate extshape_blockus:mossy_tuff_quarter_piece extshape_blockus:mossy_tuff_vertical_quarter_piece extshape_blockus:mossy_tuff_vertical_slab extshape_blockus:mossy_tuff_vertical_stairs extshape_blockus:mossy_tuff_wall extshape_blockus:netherrack_brick_fence extshape_blockus:netherrack_brick_fence_gate extshape_blockus:netherrack_brick_pressure_plate extshape_blockus:netherrack_brick_quarter_piece extshape_blockus:netherrack_brick_vertical_quarter_piece extshape_blockus:netherrack_brick_vertical_slab extshape_blockus:netherrack_brick_vertical_stairs extshape_blockus:netherrack_brick_wall extshape_blockus:netherrack_circular_paving_pressure_plate extshape_blockus:netherrack_circular_paving_slab extshape_blockus:polished_marble_button extshape_blockus:polished_marble_fence extshape_blockus:polished_marble_fence_gate extshape_blockus:polished_marble_pressure_plate extshape_blockus:polished_marble_quarter_piece extshape_blockus:polished_marble_vertical_quarter_piece extshape_blockus:polished_marble_vertical_slab extshape_blockus:polished_marble_vertical_stairs extshape_blockus:polished_marble_wall extshape_blockus:polished_netherrack_fence extshape_blockus:polished_netherrack_quarter_piece extshape_blockus:polished_netherrack_vertical_quarter_piece extshape_blockus:polished_netherrack_vertical_slab extshape_blockus:polished_netherrack_vertical_stairs extshape_blockus:polished_netherrack_wall extshape_blockus:rainbow_brick_button extshape_blockus:rainbow_brick_fence extshape_blockus:rainbow_brick_fence_gate extshape_blockus:rainbow_brick_pressure_plate extshape_blockus:rainbow_brick_quarter_piece extshape_blockus:rainbow_brick_vertical_quarter_piece extshape_blockus:rainbow_brick_vertical_slab extshape_blockus:rainbow_brick_vertical_stairs extshape_blockus:sandy_brick_button extshape_blockus:sandy_brick_fence extshape_blockus:sandy_brick_fence_gate extshape_blockus:sandy_brick_pressure_plate extshape_blockus:sandy_brick_quarter_piece extshape_blockus:sandy_brick_vertical_quarter_piece extshape_blockus:sandy_brick_vertical_slab extshape_blockus:sandy_brick_vertical_stairs extshape_blockus:small_magma_brick_button extshape_blockus:small_magma_brick_fence extshape_blockus:small_magma_brick_fence_gate extshape_blockus:small_magma_brick_pressure_plate extshape_blockus:small_magma_brick_quarter_piece extshape_blockus:small_magma_brick_vertical_quarter_piece extshape_blockus:small_magma_brick_vertical_slab extshape_blockus:small_magma_brick_vertical_stairs extshape_blockus:small_magma_brick_wall extshape_blockus:small_marble_brick_fence extshape_blockus:small_marble_brick_fence_gate extshape_blockus:small_marble_brick_pressure_plate extshape_blockus:small_marble_brick_quarter_piece extshape_blockus:small_marble_brick_vertical_quarter_piece extshape_blockus:small_marble_brick_vertical_slab extshape_blockus:small_marble_brick_vertical_stairs extshape_blockus:soaked_brick_button extshape_blockus:soaked_brick_fence extshape_blockus:soaked_brick_fence_gate extshape_blockus:soaked_brick_pressure_plate extshape_blockus:soaked_brick_quarter_piece extshape_blockus:soaked_brick_vertical_quarter_piece extshape_blockus:soaked_brick_vertical_slab extshape_blockus:soaked_brick_vertical_stairs extshape_blockus:tuff_brick_fence extshape_blockus:tuff_brick_fence_gate extshape_blockus:tuff_brick_pressure_plate extshape_blockus:tuff_brick_quarter_piece extshape_blockus:tuff_brick_vertical_quarter_piece extshape_blockus:tuff_brick_vertical_slab extshape_blockus:tuff_brick_vertical_stairs extshape_blockus:tuff_brick_wall extshape_blockus:tuff_circular_paving_pressure_plate extshape_blockus:tuff_circular_paving_slab extshape_blockus:warped_wart_brick_fence extshape_blockus:warped_wart_brick_fence_gate extshape_blockus:warped_wart_brick_pressure_plate extshape_blockus:warped_wart_brick_quarter_piece extshape_blockus:warped_wart_brick_vertical_quarter_piece extshape_blockus:warped_wart_brick_vertical_slab extshape_blockus:warped_wart_brick_vertical_stairs extshape_blockus:warped_wart_brick_wall \ -\ -handcrafted:andesite_corner_trim handcrafted:andesite_pillar_trim handcrafted:bricks_corner_trim handcrafted:bricks_pillar_trim \ -\ -hearth_and_home:brick_chimney:lit=false hearth_and_home:brick_chimney:top=false hearth_and_home:mud_brick_chimney:lit=false hearth_and_home:mud_brick_chimney:top=false \ -\ -immersive_weathering:cracked_brick_slab immersive_weathering:cracked_brick_stairs immersive_weathering:cracked_brick_wall immersive_weathering:mossy_brick_slab immersive_weathering:mossy_brick_stairs immersive_weathering:mossy_brick_wall \ -\ -immersiveengineering:slab_alloybrick immersiveengineering:slab_clinker_brick immersiveengineering:slab_cokebrick immersiveengineering:slab_slag_brick immersiveengineering:stairs_clinker_brick immersiveengineering:stairs_slag_brick immersiveengineering:wall_clinker_brick immersiveengineering:wall_slag_brick \ -\ -mcwbridges:andesite_bridge mcwbridges:andesite_bridge_pier mcwbridges:andesite_bridge_stair mcwbridges:balustrade_andesite_bridge mcwbridges:balustrade_bricks_bridge mcwbridges:balustrade_mud_bricks_bridge mcwbridges:brick_bridge mcwbridges:brick_bridge_pier mcwbridges:brick_bridge_stair mcwbridges:mud_brick_bridge mcwbridges:mud_brick_bridge_pier mcwbridges:mud_brick_bridge_stair \ -\ -mcwdoors:garage_silver_door \ -\ -mcwfences:andesite_grass_topped_wall mcwfences:andesite_pillar_wall mcwfences:andesite_railing_gate mcwfences:modern_andesite_wall mcwfences:modern_mud_brick_wall mcwfences:mud_brick_grass_topped_wall mcwfences:mud_brick_pillar_wall mcwfences:mud_brick_railing_gate mcwfences:railing_andesite_wall mcwfences:railing_mud_brick_wall \ -\ -mcwpaths:andesite_basket_weave_paving mcwpaths:andesite_clover_paving mcwpaths:andesite_crystal_floor_path mcwpaths:andesite_crystal_floor_slab mcwpaths:andesite_crystal_floor_stairs mcwpaths:andesite_diamond_paving mcwpaths:andesite_dumble_paving mcwpaths:andesite_flagstone_path mcwpaths:andesite_flagstone_slab mcwpaths:andesite_flagstone_stairs mcwpaths:andesite_honeycomb_paving mcwpaths:andesite_running_bond_path mcwpaths:andesite_running_bond_slab mcwpaths:andesite_running_bond_stairs mcwpaths:andesite_square_paving mcwpaths:andesite_strewn_rocky_path mcwpaths:andesite_windmill_weave_path mcwpaths:andesite_windmill_weave_slab mcwpaths:andesite_windmill_weave_stairs mcwpaths:brick_basket_weave_paving mcwpaths:brick_clover_paving mcwpaths:brick_crystal_floor_path mcwpaths:brick_crystal_floor_slab mcwpaths:brick_crystal_floor_stairs mcwpaths:brick_diamond_paving mcwpaths:brick_dumble_paving mcwpaths:brick_flagstone_path mcwpaths:brick_flagstone_slab mcwpaths:brick_flagstone_stairs mcwpaths:brick_honeycomb_paving mcwpaths:brick_running_bond_path mcwpaths:brick_running_bond_slab mcwpaths:brick_running_bond_stairs mcwpaths:brick_square_paving mcwpaths:brick_strewn_rocky_path mcwpaths:brick_windmill_weave_path mcwpaths:brick_windmill_weave_slab mcwpaths:brick_windmill_weave_stairs mcwpaths:mud_brick_basket_weave_paving mcwpaths:mud_brick_clover_paving mcwpaths:mud_brick_crystal_floor_path mcwpaths:mud_brick_crystal_floor_slab mcwpaths:mud_brick_crystal_floor_stairs mcwpaths:mud_brick_diamond_paving mcwpaths:mud_brick_dumble_paving mcwpaths:mud_brick_flagstone_path mcwpaths:mud_brick_flagstone_slab mcwpaths:mud_brick_flagstone_stairs mcwpaths:mud_brick_honeycomb_paving mcwpaths:mud_brick_running_bond_path mcwpaths:mud_brick_running_bond_slab mcwpaths:mud_brick_running_bond_stairs mcwpaths:mud_brick_square_paving mcwpaths:mud_brick_strewn_rocky_path mcwpaths:mud_brick_windmill_weave_path mcwpaths:mud_brick_windmill_weave_slab mcwpaths:mud_brick_windmill_weave_stairs \ -\ -mcwroofs:bricks_attic_roof mcwroofs:bricks_lower_roof mcwroofs:bricks_roof mcwroofs:bricks_steep_roof mcwroofs:bricks_top_roof mcwroofs:bricks_upper_lower_roof mcwroofs:bricks_upper_steep_roof mcwroofs:mud_brick_attic_roof mcwroofs:mud_brick_lower_roof mcwroofs:mud_brick_roof mcwroofs:mud_brick_steep_roof mcwroofs:mud_brick_top_roof mcwroofs:mud_brick_upper_lower_roof mcwroofs:mud_brick_upper_steep_roof \ -\ -mcwstairs:andesite_balcony mcwstairs:andesite_bulk_stairs mcwstairs:andesite_compact_stairs mcwstairs:andesite_loft_stairs mcwstairs:andesite_platform mcwstairs:andesite_railing mcwstairs:andesite_skyline_stairs mcwstairs:andesite_terrace_stairs mcwstairs:brick_balcony mcwstairs:brick_bulk_stairs mcwstairs:brick_compact_stairs mcwstairs:brick_loft_stairs mcwstairs:brick_platform mcwstairs:brick_railing mcwstairs:brick_skyline_stairs mcwstairs:brick_terrace_stairs mcwstairs:mud_brick_balcony mcwstairs:mud_brick_bulk_stairs mcwstairs:mud_brick_compact_stairs mcwstairs:mud_brick_loft_stairs mcwstairs:mud_brick_platform mcwstairs:mud_brick_railing mcwstairs:mud_brick_skyline_stairs mcwstairs:mud_brick_terrace_stairs \ -\ -mcwwindows:bricks_four_window mcwwindows:bricks_pane_window mcwwindows:bricks_window mcwwindows:bricks_window2 mcwwindows:mud_brick_arrow_slit mcwwindows:mud_brick_gothic \ -\ -quark:andesite_bricks_slab quark:andesite_bricks_stairs quark:andesite_bricks_wall \ -\ -securitycraft:reinforced_brick_slab securitycraft:reinforced_brick_stairs securitycraft:reinforced_brick_wall securitycraft:reinforced_mud_brick_slab securitycraft:reinforced_mud_brick_stairs securitycraft:reinforced_mud_brick_wall securitycraft:reinforced_polished_andesite_slab securitycraft:reinforced_polished_andesite_stairs \ -\ -tconstruct:mud_bricks_slab tconstruct:mud_bricks_stairs \ -\ -tfc:cut_sandstone/brown_slab tfc:cut_sandstone/brown_stairs tfc:cut_sandstone/brown_wall tfc:cut_sandstone/green_slab tfc:cut_sandstone/green_stairs tfc:cut_sandstone/green_wall tfc:cut_sandstone/red_slab tfc:cut_sandstone/red_stairs tfc:cut_sandstone/red_wall tfc:fire_brick_shelf tfc:mud_bricks/alfisol_slab tfc:mud_bricks/alfisol_stairs tfc:mud_bricks/alfisol_wall tfc:mud_bricks/andisol_slab tfc:mud_bricks/andisol_stairs tfc:mud_bricks/andisol_wall tfc:mud_bricks/aridisol_slab tfc:mud_bricks/aridisol_stairs tfc:mud_bricks/aridisol_wall tfc:mud_bricks/entisol_slab tfc:mud_bricks/entisol_stairs tfc:mud_bricks/entisol_wall tfc:mud_bricks/fluvisol_slab tfc:mud_bricks/fluvisol_stairs tfc:mud_bricks/fluvisol_wall tfc:mud_bricks/mollisol_slab tfc:mud_bricks/mollisol_stairs tfc:mud_bricks/mollisol_wall tfc:mud_bricks/oxisol_slab tfc:mud_bricks/oxisol_stairs tfc:mud_bricks/oxisol_wall tfc:mud_bricks/podzol_slab tfc:mud_bricks/podzol_stairs tfc:mud_bricks/podzol_wall tfc:raw_sandstone/brown_slab tfc:raw_sandstone/brown_stairs tfc:raw_sandstone/brown_wall tfc:raw_sandstone/green_slab tfc:raw_sandstone/green_stairs tfc:raw_sandstone/green_wall tfc:raw_sandstone/red_slab tfc:raw_sandstone/red_stairs tfc:raw_sandstone/red_wall tfc:smooth_sandstone/brown_slab tfc:smooth_sandstone/brown_stairs tfc:smooth_sandstone/brown_wall tfc:smooth_sandstone/green_slab tfc:smooth_sandstone/green_stairs tfc:smooth_sandstone/green_wall tfc:smooth_sandstone/red_slab tfc:smooth_sandstone/red_stairs tfc:smooth_sandstone/red_wall \ -\ -twigs:gravel_brick_slab twigs:gravel_brick_stairs twigs:gravel_brick_wall twigs:mossy_brick_slab twigs:mossy_brick_stairs twigs:mossy_brick_wall twigs:polished_tuff_brick_slab twigs:polished_tuff_brick_stairs twigs:polished_tuff_brick_wall twigs:polished_tuff_slab twigs:polished_tuff_stairs twigs:silt_brick_slab twigs:silt_brick_stairs twigs:silt_brick_wall \ -\ -waystones:portstone \ -\ -wilderwild:mossy_mud_brick_slab wilderwild:mossy_mud_brick_stairs wilderwild:mossy_mud_brick_wall - -# Polished Andesite / Mud Brick Slabs and Stairs -block.10107 = polished_andesite_stairs polished_andesite_slab mud_brick_stairs mud_brick_slab brick_slab brick_stairs \ -\ -betterarcheology:cracked_mud_brick_slab betterarcheology:cracked_mud_brick_stairs \ -\ -blockbox:andesite_brick_slab blockbox:andesite_brick_stairs \ -\ -spectrum:polished_basalt_slab spectrum:polished_basalt_stairs spectrum:polished_basalt_wall spectrum:polished_calcite_slab spectrum:polished_calcite_stairs spectrum:polished_calcite_wall - -# Deepslate - Full Blocks -block.10108 = deepslate cobbled_deepslate infested_deepslate deepslate_coal_ore \ -\ -ad_astra:moon_cobblestone ad_astra:moon_deepslate ad_astra:moon_stone \ -\ -additionalplacements:create.cut_deepslate_stairs \ -\ -allthecompressed:cobbled_deepslate_1x allthecompressed:cobbled_deepslate_2x allthecompressed:cobbled_deepslate_3x allthecompressed:cobbled_deepslate_4x allthecompressed:cobbled_deepslate_5x allthecompressed:cobbled_deepslate_6x allthecompressed:cobbled_deepslate_7x allthecompressed:cobbled_deepslate_8x allthecompressed:cobbled_deepslate_9x allthecompressed:deepslate_1x allthecompressed:deepslate_2x allthecompressed:deepslate_3x allthecompressed:deepslate_4x allthecompressed:deepslate_5x allthecompressed:deepslate_6x allthecompressed:deepslate_7x allthecompressed:deepslate_8x allthecompressed:deepslate_9x \ -\ -blockus:sturdy_deepslate \ -\ -born_in_chaos_v1:black_argillite born_in_chaos_v1:black_argillite_n \ -\ -burnt:burnt_cobblestone \ -\ -caverns_and_chasms:fragile_deepslate \ -\ -chipped:angry_deepslate chipped:blank_deepslate_carving chipped:bordered_deepslate chipped:brick_bordered_deepslate chipped:carved_deepslate chipped:checkered_deepslate_tiles chipped:cracked_disordered_deepslate_bricks chipped:creeper_deepslate_carving chipped:crying_deepslate chipped:curly_deepslate_pillar chipped:cut_blank_deepslate chipped:cut_deepslate_column chipped:deepslate_mini_tiles chipped:deepslate_pillar chipped:deepslate_pillar_top chipped:deepslate_scales chipped:duh_deepslate chipped:edged_deepslate_bricks chipped:engraved_deepslate chipped:eroded_deepslate chipped:etched_deepslate_bricks chipped:fine_deepslate_pillar chipped:glad_deepslate chipped:inlayed_deepslate chipped:inscribed_deepslate chipped:loded_deepslate chipped:massive_deepslate_bricks chipped:ornate_deepslate_pillar chipped:overlapping_deepslate_tiles chipped:pillar_deepslate_bricks chipped:polished_deepslate chipped:prismal_deepslate_remnants chipped:rough_deepslate chipped:rounded_deepslate_bricks chipped:runic_carved_deepslate chipped:sad_deepslate chipped:sanded_deepslate chipped:simple_deepslate_pillar chipped:small_deepslate_bricks chipped:smooth_deepslate_column chipped:smooth_inlayed_deepslate chipped:smooth_ringed_deepslate chipped:smoothed_double_inlayed_deepslate chipped:spider_deepslate_carving chipped:spiraled_deepslate chipped:stacked_deepslate_bricks chipped:thick_inlayed_deepslate chipped:tiled_bordered_deepslate chipped:tiled_deepslate chipped:tiled_deepslate_column chipped:tiny_brick_bordered_deepslate chipped:tiny_deepslate_bricks chipped:tiny_layered_deepslate_bricks chipped:tiny_layered_deepslate_slabs chipped:trodden_deepslate chipped:unamused_deepslate chipped:vertical_cut_deepslate chipped:vertical_disordered_deepslate_bricks chipped:weathered_deepslate \ -\ -chisel:poison \ -\ -create:cut_deepslate create:cut_deepslate_bricks create:cut_deepslate_stairs create:deepslate_pillar create:layered_deepslate create:polished_cut_deepslate create:small_deepslate_bricks \ -\ -denseores:dense_deepslate_coal_ore \ -\ -dynamictrees:rooty_deepslate \ -\ -dynamictreesplus:rooty_deepslate \ -\ -enderio:alloy_smelter:powered=false enderio:powered_spawner:powered=false enderio:sag_mill:powered=false enderio:slice_and_splice:powered=false enderio:soul_binder:powered=false enderio:soularium_block enderio:stirling_generator enderio:vat enderio:wired_charger \ -\ -enhancedcelestials:meteor \ -\ -exdeorum:crushed_deepslate \ -\ -extendedae:ex_drive \ -\ -fossilslegacy:deepslate_fossil_ore \ -\ -immersiveengineering:deepslate_ore_lead immersiveengineering:deepslate_ore_uranium \ -\ -mcwpaths:cobbled_deepslate_crystal_floor mcwpaths:cobbled_deepslate_flagstone mcwpaths:cobbled_deepslate_running_bond mcwpaths:cobbled_deepslate_windmill_weave \ -\ -modern_industrialization:deepslate_lignite_coal_ore modern_industrialization:deepslate_tungsten_ore \ -\ -mythicmetals:deepslate_unobtainium_ore \ -\ -nyx:gleaning_meteor_rock nyx:meteor_rock \ -\ -oritech:resource_node_coal \ -\ -rechiseled:cobbled_deepslate_beams rechiseled:cobbled_deepslate_beams_connecting rechiseled:cobbled_deepslate_brick_pattern rechiseled:cobbled_deepslate_brick_pattern_connecting rechiseled:cobbled_deepslate_brick_paving rechiseled:cobbled_deepslate_brick_paving_connecting rechiseled:cobbled_deepslate_bricks rechiseled:cobbled_deepslate_bricks_connecting rechiseled:cobbled_deepslate_large_tiles rechiseled:cobbled_deepslate_large_tiles_connecting rechiseled:cobbled_deepslate_paving rechiseled:cobbled_deepslate_paving_connecting rechiseled:cobbled_deepslate_pillar rechiseled:cobbled_deepslate_pillar_connecting rechiseled:cobbled_deepslate_pulverized rechiseled:cobbled_deepslate_pulverized_connecting rechiseled:cobbled_deepslate_rotated_bricks rechiseled:cobbled_deepslate_rotated_bricks_connecting rechiseled:cobbled_deepslate_small_tiles rechiseled:cobbled_deepslate_small_tiles_connecting rechiseled:cobbled_deepslate_squares rechiseled:cobbled_deepslate_squares_connecting rechiseled:cobbled_deepslate_stripes rechiseled:cobbled_deepslate_stripes_connecting rechiseled:cobbled_deepslate_tiles rechiseled:cobbled_deepslate_tiles_connecting rechiseled:cobbled_deepslate_worn_stripes rechiseled:cobbled_deepslate_worn_stripes_connecting \ -\ -securitycraft:cobbled_deepslate_mine securitycraft:deepslate_coal_mine securitycraft:deepslate_mine securitycraft:reinforced_cobbled_deepslate securitycraft:reinforced_deepslate \ -\ -spelunkers_charm:deepslate_geode spelunkers_charm:deepslate_geyser spelunkers_charm:deepslate_geyser_water \ -\ -spelunkery:nephrite spelunkery:raw_nephrite - -# Deepslate - Walls -block.10109 = cobbled_deepslate_wall heavy_core \ -\ -ad_astra:moon_cobblestone_slab ad_astra:moon_cobblestone_stairs ad_astra:moon_stone_slab ad_astra:moon_stone_stairs \ -\ -additionallanterns:cobbled_deepslate_chain \ -\ -additionalplacements:create.cut_deepslate_brick_slab additionalplacements:create.cut_deepslate_brick_stairs additionalplacements:create.cut_deepslate_slab additionalplacements:create.polished_cut_deepslate_slab additionalplacements:create.polished_cut_deepslate_stairs additionalplacements:create.small_deepslate_brick_slab additionalplacements:create.small_deepslate_brick_stairs additionalplacements:extshape.cobbled_deepslate_pressure_plate additionalplacements:extshape.deepslate_pressure_plate additionalplacements:extshape.deepslate_slab additionalplacements:extshape.deepslate_stairs additionalplacements:extshape.deepslate_tile_pressure_plate additionalplacements:mcwpaths.cobbled_deepslate_crystal_floor_slab additionalplacements:mcwpaths.cobbled_deepslate_crystal_floor_stairs additionalplacements:mcwpaths.cobbled_deepslate_flagstone_slab additionalplacements:mcwpaths.cobbled_deepslate_flagstone_stairs additionalplacements:mcwpaths.cobbled_deepslate_running_bond_slab additionalplacements:mcwpaths.cobbled_deepslate_running_bond_stairs additionalplacements:mcwpaths.cobbled_deepslate_windmill_weave_slab additionalplacements:mcwpaths.cobbled_deepslate_windmill_weave_stairs additionalplacements:minecraft.cobbled_deepslate_slab additionalplacements:minecraft.cobbled_deepslate_stairs \ -\ -betternether:basalt_bricks_slab betternether:basalt_bricks_stairs betternether:basalt_bricks_wall betternether:basalt_slab \ -\ -born_in_chaos_v1:black_argillite_slab born_in_chaos_v1:black_argillite_slab_n born_in_chaos_v1:black_argillite_stairs born_in_chaos_v1:black_argillite_stairs_n born_in_chaos_v1:black_argillite_wall born_in_chaos_v1:black_argillite_wall_n \ -\ -create:cut_deepslate_brick_slab create:cut_deepslate_brick_stairs create:cut_deepslate_brick_wall create:cut_deepslate_slab create:cut_deepslate_wall create:polished_cut_deepslate_slab create:polished_cut_deepslate_stairs create:polished_cut_deepslate_wall create:small_deepslate_brick_slab create:small_deepslate_brick_stairs create:small_deepslate_brick_wall \ -\ -diagonalfences:extshape/cobbled_deepslate_fence diagonalfences:extshape/deepslate_fence diagonalfences:extshape/deepslate_tile_fence \ -\ -diagonalwalls:create/cut_deepslate_brick_wall diagonalwalls:create/cut_deepslate_wall diagonalwalls:create/polished_cut_deepslate_wall diagonalwalls:create/small_deepslate_brick_wall diagonalwalls:extshape/deepslate_wall diagonalwalls:minecraft/cobbled_deepslate_wall \ -\ -dimdoors:deepslate_slab dimdoors:deepslate_stairs dimdoors:deepslate_wall \ -\ -enderio:aversion_obelisk enderio:conduit enderio:enchanter enderio:energetic_photovoltaic_module enderio:fluid_tank enderio:inhibitor_obelisk enderio:pressurized_fluid_tank enderio:pulsating_photovoltaic_module enderio:relocator_obelisk enderio:soul_engine enderio:travel_anchor enderio:vacuum_chest enderio:vibrant_photovoltaic_module enderio:xp_obelisk enderio:xp_vacuum \ -\ -extshape:cobbled_deepslate_button extshape:cobbled_deepslate_fence extshape:cobbled_deepslate_fence_gate extshape:cobbled_deepslate_pressure_plate extshape:cobbled_deepslate_quarter_piece extshape:cobbled_deepslate_vertical_quarter_piece extshape:cobbled_deepslate_vertical_slab extshape:cobbled_deepslate_vertical_stairs extshape:cobbled_deepslate_wall extshape:deepslate_button extshape:deepslate_fence extshape:deepslate_fence_gate extshape:deepslate_pressure_plate extshape:deepslate_quarter_piece extshape:deepslate_slab extshape:deepslate_stairs extshape:deepslate_tile_button extshape:deepslate_tile_fence extshape:deepslate_tile_fence_gate extshape:deepslate_tile_pressure_plate extshape:deepslate_tile_quarter_piece extshape:deepslate_tile_vertical_quarter_piece extshape:deepslate_tile_vertical_slab extshape:deepslate_tile_vertical_stairs extshape:deepslate_tile_wall extshape:deepslate_vertical_quarter_piece extshape:deepslate_vertical_slab extshape:deepslate_vertical_stairs extshape:deepslate_wall \ -\ -hearth_and_home:cobbled_deepslate_chimney:lit=false hearth_and_home:cobbled_deepslate_chimney:top=false \ -\ -mcwpaths:cobbled_deepslate_basket_weave_paving mcwpaths:cobbled_deepslate_clover_paving mcwpaths:cobbled_deepslate_crystal_floor_path mcwpaths:cobbled_deepslate_crystal_floor_slab mcwpaths:cobbled_deepslate_crystal_floor_stairs mcwpaths:cobbled_deepslate_diamond_paving mcwpaths:cobbled_deepslate_dumble_paving mcwpaths:cobbled_deepslate_flagstone_path mcwpaths:cobbled_deepslate_flagstone_slab mcwpaths:cobbled_deepslate_flagstone_stairs mcwpaths:cobbled_deepslate_honeycomb_paving mcwpaths:cobbled_deepslate_running_bond_path mcwpaths:cobbled_deepslate_running_bond_slab mcwpaths:cobbled_deepslate_running_bond_stairs mcwpaths:cobbled_deepslate_square_paving mcwpaths:cobbled_deepslate_strewn_rocky_path mcwpaths:cobbled_deepslate_windmill_weave_path mcwpaths:cobbled_deepslate_windmill_weave_slab mcwpaths:cobbled_deepslate_windmill_weave_stairs \ -\ -mcwroofs:deepslate_attic_roof mcwroofs:deepslate_lower_roof mcwroofs:deepslate_roof mcwroofs:deepslate_steep_roof mcwroofs:deepslate_top_roof mcwroofs:deepslate_upper_lower_roof mcwroofs:deepslate_upper_steep_roof \ -\ -mcwstairs:cobbled_deepslate_balcony mcwstairs:cobbled_deepslate_bulk_stairs mcwstairs:cobbled_deepslate_compact_stairs mcwstairs:cobbled_deepslate_loft_stairs mcwstairs:cobbled_deepslate_platform mcwstairs:cobbled_deepslate_railing mcwstairs:cobbled_deepslate_skyline_stairs mcwstairs:cobbled_deepslate_terrace_stairs \ -\ -mcwwindows:deepslate_four_window mcwwindows:deepslate_pane_window mcwwindows:deepslate_window mcwwindows:deepslate_window2 \ -\ -securitycraft:reinforced_cobbled_deepslate_slab securitycraft:reinforced_cobbled_deepslate_stairs securitycraft:reinforced_cobbled_deepslate_wall \ -\ -spelunkers_charm:deepslate_rock_pile_1 spelunkers_charm:deepslate_rock_pile_2 spelunkers_charm:deepslate_rock_pile_3 \ -\ -spelunkery:nephrite_slab spelunkery:nephrite_stairs spelunkery:nephrite_wall \ -\ -terrainslabs:deepslate_slab - -# Cobbled Deepslate stairs and slabs -block.10111 = cobbled_deepslate_stairs cobbled_deepslate_slab - -# Other Deepslate - Full Blocks / Mangrove Full Blocks -block.10112 = polished_deepslate deepslate_bricks cracked_deepslate_bricks deepslate_tiles cracked_deepslate_tiles chiseled_deepslate mud muddy_mangrove_roots \ -\ -ad_astra:chiseled_moon_stone_bricks ad_astra:cracked_moon_stone_bricks ad_astra:moon_pillar ad_astra:moon_stone_bricks ad_astra:polished_moon_stone \ -\ -blockus:deepslate_circular_paving blockus:deepslate_pillar blockus:herringbone_deepslate_bricks blockus:mossy_deepslate_bricks \ -\ -born_in_chaos_v1:black_argillite_brick born_in_chaos_v1:black_argillite_brick_n born_in_chaos_v1:black_argillite_column born_in_chaos_v1:black_argillite_column_n born_in_chaos_v1:c_black_argillite_brick_n born_in_chaos_v1:carved_black_argillite born_in_chaos_v1:carved_black_argillite_n born_in_chaos_v1:chipped_black_argillite_brick born_in_chaos_v1:fired_black_argillite born_in_chaos_v1:fired_black_argillite_n born_in_chaos_v1:mossy_black_argillite_brick born_in_chaos_v1:mossy_black_argillite_brick_n born_in_chaos_v1:stained_black_argillite_brick born_in_chaos_v1:stained_black_argillite_brick_n \ -\ -dynamictrees:mangrove_roots:radius=8:layer=covered dynamictrees:mangrove_roots:radius=8:layer=filled dynamictrees:rooty_mud \ -\ -immersiveengineering:hempcrete immersiveengineering:hempcrete_brick immersiveengineering:hempcrete_brick_cracked immersiveengineering:hempcrete_chiseled immersiveengineering:hempcrete_pillar \ -\ -mcwpaths:deepslate_crystal_floor mcwpaths:deepslate_flagstone mcwpaths:deepslate_running_bond mcwpaths:deepslate_windmill_weave \ -\ -pvj:fir_double_slab pvj:mud pvj:planks_fir pvj:planks_redwood pvj:redwood_double_slab \ -\ -securitycraft:reinforced_chiseled_deepslate securitycraft:reinforced_cracked_deepslate_bricks securitycraft:reinforced_cracked_deepslate_tiles securitycraft:reinforced_deepslate_bricks securitycraft:reinforced_deepslate_tiles securitycraft:reinforced_mud securitycraft:reinforced_polished_deepslate \ -\ -spelunkery:carved_nephrite:charge=empty spelunkery:polished_nephrite spelunkery:polished_nephrite_bricks spelunkery:tangle_roots_block \ -\ -tconstruct:seared tconstruct:seared_bricks tconstruct:seared_chute tconstruct:seared_cobble tconstruct:seared_cracked_bricks tconstruct:seared_drain tconstruct:seared_duct tconstruct:seared_fancy_bricks tconstruct:seared_fuel_tank tconstruct:seared_heater tconstruct:seared_ingot_tank tconstruct:seared_melter tconstruct:seared_paver tconstruct:seared_stone tconstruct:seared_triangle_bricks tconstruct:smeltery_controller:active=false tconstruct:smeltery_io tconstruct:tinker_tank_controller \ -\ -tfc:mud/alfisol tfc:mud/andisol tfc:mud/aridisol tfc:mud/entisol tfc:mud/fluvisol tfc:mud/mollisol tfc:mud/oxisol tfc:mud/podzol tfc:muddy_roots/alfisol tfc:muddy_roots/andisol tfc:muddy_roots/aridisol tfc:muddy_roots/entisol tfc:muddy_roots/fluvisol tfc:muddy_roots/mollisol tfc:muddy_roots/oxisol tfc:muddy_roots/podzol tfc:wattle tfc:wattle/black tfc:wattle/blue tfc:wattle/brown tfc:wattle/cyan tfc:wattle/gray tfc:wattle/green tfc:wattle/light_blue tfc:wattle/light_gray tfc:wattle/lime tfc:wattle/magenta tfc:wattle/orange tfc:wattle/pink tfc:wattle/purple tfc:wattle/red tfc:wattle/unstained tfc:wattle/white tfc:wattle/yellow - -# Other Deepslate - Walls / Mangrove Non-Full Blocks -block.10113 = polished_deepslate_wall deepslate_brick_wall deepslate_tile_wall mangrove_roots \ -\ -ad_astra:chiseled_moon_stone_slab ad_astra:chiseled_moon_stone_stairs ad_astra:moon_stone_brick_slab ad_astra:moon_stone_brick_stairs ad_astra:moon_stone_brick_wall ad_astra:polished_moon_stone_slab ad_astra:polished_moon_stone_stairs \ -\ -additionallanterns:deepslate_bricks_chain \ -\ -additionalplacements:blockus.mossy_deepslate_brick_slab additionalplacements:blockus.mossy_deepslate_brick_stairs additionalplacements:blockus.polished_deepslate_pressure_plate additionalplacements:enderio.silent_soularium_pressure_plate additionalplacements:enderio.soularium_pressure_plate additionalplacements:extshape.chiseled_deepslate_pressure_plate additionalplacements:extshape.chiseled_deepslate_slab additionalplacements:extshape.chiseled_deepslate_stairs additionalplacements:extshape.deepslate_brick_pressure_plate additionalplacements:extshape.polished_deepslate_pressure_plate additionalplacements:extshape_blockus.deepslate_circular_paving_pressure_plate additionalplacements:extshape_blockus.deepslate_circular_paving_slab additionalplacements:extshape_blockus.herringbone_deepslate_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_deepslate_brick_slab additionalplacements:extshape_blockus.herringbone_deepslate_brick_stairs additionalplacements:extshape_blockus.mossy_deepslate_brick_pressure_plate additionalplacements:immersiveengineering.slab_hempcrete additionalplacements:immersiveengineering.slab_hempcrete_brick additionalplacements:immersiveengineering.stairs_hempcrete additionalplacements:immersiveengineering.stairs_hempcrete_brick additionalplacements:mcwpaths.deepslate_crystal_floor_slab additionalplacements:mcwpaths.deepslate_crystal_floor_stairs additionalplacements:mcwpaths.deepslate_flagstone_slab additionalplacements:mcwpaths.deepslate_flagstone_stairs additionalplacements:mcwpaths.deepslate_running_bond_slab additionalplacements:mcwpaths.deepslate_running_bond_stairs additionalplacements:mcwpaths.deepslate_windmill_weave_slab additionalplacements:mcwpaths.deepslate_windmill_weave_stairs additionalplacements:minecraft.deepslate_brick_slab additionalplacements:minecraft.deepslate_brick_stairs additionalplacements:minecraft.deepslate_tile_slab additionalplacements:minecraft.deepslate_tile_stairs additionalplacements:minecraft.polished_deepslate_slab additionalplacements:minecraft.polished_deepslate_stairs \ -\ -blockus:mossy_deepslate_brick_slab blockus:mossy_deepslate_brick_stairs blockus:mossy_deepslate_brick_wall blockus:polished_deepslate_button blockus:polished_deepslate_pressure_plate \ -\ -born_in_chaos_v1:black_argillite_brick_slab born_in_chaos_v1:black_argillite_brick_slab_n born_in_chaos_v1:black_argillite_brick_stairs born_in_chaos_v1:black_argillite_brick_stairs_n born_in_chaos_v1:black_argillite_brick_wall born_in_chaos_v1:black_argillite_brick_wall_n born_in_chaos_v1:black_argillite_button born_in_chaos_v1:black_argillite_column_slab born_in_chaos_v1:black_argillite_column_slab_n born_in_chaos_v1:black_argillitepressureplate \ -\ -chipped:blue_mangrove_roots chipped:crimson_mangrove_roots chipped:flowery_mangrove_roots chipped:leafy_mangrove_roots chipped:lush_mangrove_roots chipped:muddy_mangrove_roots chipped:thin_mangrove_roots \ -\ -diagonalfences:extshape/chiseled_deepslate_fence diagonalfences:extshape/deepslate_brick_fence diagonalfences:extshape/polished_deepslate_fence diagonalfences:extshape_blockus/herringbone_deepslate_brick_fence diagonalfences:extshape_blockus/herringbone_deepslate_fence diagonalfences:extshape_blockus/mossy_deepslate_brick_fence diagonalfences:extshape_blockus/mossy_deepslate_fence diagonalfences:mcwfences/deepslate_brick_grass_topped_wall diagonalfences:mcwfences/deepslate_brick_pillar_wall diagonalfences:mcwfences/deepslate_grass_topped_wall diagonalfences:mcwfences/deepslate_pillar_wall diagonalfences:mcwfences/modern_deepslate_brick_wall diagonalfences:mcwfences/modern_deepslate_wall diagonalfences:mcwfences/railing_deepslate_brick_wall diagonalfences:mcwfences/railing_deepslate_wall \ -\ -diagonalwalls:blockus/mossy_deepslate_brick_wall diagonalwalls:extshape/chiseled_deepslate_wall diagonalwalls:extshape_blockus/herringbone_deepslate_brick_wall diagonalwalls:extshape_blockus/mangrove_mosaic_wall diagonalwalls:extshape_blockus/mossy_mangrove_wall diagonalwalls:immersiveengineering/wall_hempcrete diagonalwalls:immersiveengineering/wall_hempcrete_brick diagonalwalls:minecraft/deepslate_brick_wall diagonalwalls:minecraft/deepslate_tile_wall diagonalwalls:minecraft/polished_deepslate_wall \ -\ -dimdoors:mud_button dimdoors:mud_fence dimdoors:mud_gate dimdoors:mud_slab dimdoors:mud_stairs \ -\ -dynamictrees:mangrove_roots:radius=1 dynamictrees:mangrove_roots:radius=2 dynamictrees:mangrove_roots:radius=3 dynamictrees:mangrove_roots:radius=4 dynamictrees:mangrove_roots:radius=5 dynamictrees:mangrove_roots:radius=6 dynamictrees:mangrove_roots:radius=7 dynamictrees:mangrove_roots:radius=8:layer=exposed \ -\ -enderio:silent_soularium_pressure_plate enderio:soul_chain enderio:soularium_pressure_plate \ -\ -extshape:chiseled_deepslate_button extshape:chiseled_deepslate_fence extshape:chiseled_deepslate_fence_gate extshape:chiseled_deepslate_pressure_plate extshape:chiseled_deepslate_quarter_piece extshape:chiseled_deepslate_slab extshape:chiseled_deepslate_stairs extshape:chiseled_deepslate_vertical_quarter_piece extshape:chiseled_deepslate_vertical_slab extshape:chiseled_deepslate_vertical_stairs extshape:chiseled_deepslate_wall extshape:deepslate_brick_button extshape:deepslate_brick_fence extshape:deepslate_brick_fence_gate extshape:deepslate_brick_pressure_plate extshape:deepslate_brick_quarter_piece extshape:deepslate_brick_vertical_quarter_piece extshape:deepslate_brick_vertical_slab extshape:deepslate_brick_vertical_stairs extshape:deepslate_brick_wall extshape:polished_deepslate_button extshape:polished_deepslate_fence extshape:polished_deepslate_fence_gate extshape:polished_deepslate_pressure_plate extshape:polished_deepslate_quarter_piece extshape:polished_deepslate_vertical_quarter_piece extshape:polished_deepslate_vertical_slab extshape:polished_deepslate_vertical_stairs extshape:polished_deepslate_wall \ -\ -extshape_blockus:deepslate_circular_paving_pressure_plate extshape_blockus:deepslate_circular_paving_slab extshape_blockus:herringbone_deepslate_brick_fence extshape_blockus:herringbone_deepslate_brick_fence_gate extshape_blockus:herringbone_deepslate_brick_pressure_plate extshape_blockus:herringbone_deepslate_brick_quarter_piece extshape_blockus:herringbone_deepslate_brick_slab extshape_blockus:herringbone_deepslate_brick_stairs extshape_blockus:herringbone_deepslate_brick_vertical_quarter_piece extshape_blockus:herringbone_deepslate_brick_vertical_slab extshape_blockus:herringbone_deepslate_brick_vertical_stairs extshape_blockus:herringbone_deepslate_brick_wall extshape_blockus:herringbone_deepslate_fence extshape_blockus:herringbone_deepslate_fence_gate extshape_blockus:herringbone_deepslate_pressure_plate extshape_blockus:herringbone_deepslate_quarter_piece extshape_blockus:herringbone_deepslate_slab extshape_blockus:herringbone_deepslate_stairs extshape_blockus:herringbone_deepslate_vertical_quarter_piece extshape_blockus:herringbone_deepslate_vertical_slab extshape_blockus:herringbone_deepslate_vertical_stairs extshape_blockus:herringbone_deepslate_wall extshape_blockus:mangrove_mosaic_quarter_piece extshape_blockus:mangrove_mosaic_vertical_quarter_piece extshape_blockus:mangrove_mosaic_vertical_slab extshape_blockus:mangrove_mosaic_vertical_stairs extshape_blockus:mangrove_mosaic_wall extshape_blockus:mossy_deepslate_brick_fence extshape_blockus:mossy_deepslate_brick_fence_gate extshape_blockus:mossy_deepslate_brick_pressure_plate extshape_blockus:mossy_deepslate_brick_quarter_piece extshape_blockus:mossy_deepslate_brick_vertical_quarter_piece extshape_blockus:mossy_deepslate_brick_vertical_slab extshape_blockus:mossy_deepslate_brick_vertical_stairs extshape_blockus:mossy_deepslate_fence extshape_blockus:mossy_deepslate_fence_gate extshape_blockus:mossy_deepslate_quarter_piece extshape_blockus:mossy_deepslate_vertical_quarter_piece extshape_blockus:mossy_deepslate_vertical_slab extshape_blockus:mossy_deepslate_vertical_stairs extshape_blockus:mossy_mangrove_quarter_piece extshape_blockus:mossy_mangrove_vertical_quarter_piece extshape_blockus:mossy_mangrove_vertical_slab extshape_blockus:mossy_mangrove_vertical_stairs extshape_blockus:mossy_mangrove_wall \ -\ -handcrafted:deepslate_corner_trim handcrafted:deepslate_pillar_trim \ -\ -hearth_and_home:deepslate_brick_chimney:lit=false hearth_and_home:deepslate_brick_chimney:top=false hearth_and_home:deepslate_tile_chimney:lit=false hearth_and_home:deepslate_tile_chimney:top=false hearth_and_home:polished_deepslate_chimney:lit=false hearth_and_home:polished_deepslate_chimney:top=false \ -\ -immersive_weathering:cracked_deepslate_brick_slab immersive_weathering:cracked_deepslate_brick_stairs immersive_weathering:cracked_deepslate_brick_wall immersive_weathering:cracked_deepslate_tile_slab immersive_weathering:cracked_deepslate_tile_stairs immersive_weathering:cracked_deepslate_tile_wall \ -\ -immersiveengineering:slab_hempcrete immersiveengineering:slab_hempcrete_brick immersiveengineering:stairs_hempcrete immersiveengineering:stairs_hempcrete_brick immersiveengineering:wall_hempcrete immersiveengineering:wall_hempcrete_brick \ -\ -mca:deepslate_slanted_headstone mca:deepslate_upright_headstone \ -\ -mcwbridges:balustrade_deepslate_bricks_bridge mcwbridges:balustrade_deepslate_tiles_bridge mcwbridges:deepslate_brick_bridge mcwbridges:deepslate_brick_bridge_pier mcwbridges:deepslate_brick_bridge_stair mcwbridges:deepslate_tile_bridge mcwbridges:deepslate_tile_bridge_pier mcwbridges:deepslate_tile_bridge_stair \ -\ -mcwfences:deepslate_brick_grass_topped_wall mcwfences:deepslate_brick_pillar_wall mcwfences:deepslate_brick_railing_gate mcwfences:deepslate_grass_topped_wall mcwfences:deepslate_pillar_wall mcwfences:deepslate_railing_gate mcwfences:modern_deepslate_brick_wall mcwfences:modern_deepslate_wall mcwfences:railing_deepslate_brick_wall mcwfences:railing_deepslate_wall \ -\ -mcwpaths:deepslate_basket_weave_paving mcwpaths:deepslate_clover_paving mcwpaths:deepslate_crystal_floor_path mcwpaths:deepslate_crystal_floor_slab mcwpaths:deepslate_crystal_floor_stairs mcwpaths:deepslate_diamond_paving mcwpaths:deepslate_dumble_paving mcwpaths:deepslate_flagstone_path mcwpaths:deepslate_flagstone_slab mcwpaths:deepslate_flagstone_stairs mcwpaths:deepslate_honeycomb_paving mcwpaths:deepslate_running_bond_path mcwpaths:deepslate_running_bond_slab mcwpaths:deepslate_running_bond_stairs mcwpaths:deepslate_square_paving mcwpaths:deepslate_strewn_rocky_path mcwpaths:deepslate_windmill_weave_path mcwpaths:deepslate_windmill_weave_slab mcwpaths:deepslate_windmill_weave_stairs \ -\ -mcwstairs:deepslate_brick_balcony mcwstairs:deepslate_brick_bulk_stairs mcwstairs:deepslate_brick_compact_stairs mcwstairs:deepslate_brick_loft_stairs mcwstairs:deepslate_brick_platform mcwstairs:deepslate_brick_railing mcwstairs:deepslate_brick_skyline_stairs mcwstairs:deepslate_brick_terrace_stairs \ -\ -pvj:fir_button pvj:fir_door pvj:fir_fence pvj:fir_fence_gate pvj:fir_pressure_plate pvj:fir_slab pvj:fir_stairs pvj:fir_trapdoor pvj:fir_traverse_twigs pvj:fir_twigs pvj:redwood_button pvj:redwood_door pvj:redwood_fence pvj:redwood_fence_gate pvj:redwood_pressure_plate pvj:redwood_slab pvj:redwood_stairs pvj:redwood_trapdoor pvj:redwood_twigs \ -\ -searedladder:seared_ladder \ -\ -securitycraft:reinforced_deepslate_brick_slab securitycraft:reinforced_deepslate_brick_stairs securitycraft:reinforced_deepslate_brick_wall securitycraft:reinforced_deepslate_tile_slab securitycraft:reinforced_deepslate_tile_stairs securitycraft:reinforced_deepslate_tile_wall securitycraft:reinforced_polished_deepslate_slab securitycraft:reinforced_polished_deepslate_stairs securitycraft:reinforced_polished_deepslate_wall \ -\ -spelunkery:diamond_grindstone:depletion=2 spelunkery:diamond_grindstone:depletion=3 spelunkery:nephrite_fountain:open=false spelunkery:nephrite_siphon spelunkery:polished_nephrite_brick_slab spelunkery:polished_nephrite_brick_stairs spelunkery:polished_nephrite_brick_wall spelunkery:polished_nephrite_slab spelunkery:polished_nephrite_stairs spelunkery:polished_nephrite_wall spelunkery:stone_channel spelunkery:stone_sluice spelunkery:wooden_rail \ -\ -tconstruct:casting tconstruct:channel tconstruct:faucet tconstruct:seared_basin tconstruct:seared_bricks_slab tconstruct:seared_bricks_stairs tconstruct:seared_bricks_wall tconstruct:seared_channel tconstruct:seared_cobble_slab tconstruct:seared_cobble_stairs tconstruct:seared_cobble_wall tconstruct:seared_faucet tconstruct:seared_ladder tconstruct:seared_paver_slab tconstruct:seared_paver_stairs tconstruct:seared_slab tconstruct:seared_slab2 tconstruct:seared_stairs_brick tconstruct:seared_stairs_brick_cracked tconstruct:seared_stairs_brick_fancy tconstruct:seared_stairs_brick_small tconstruct:seared_stairs_brick_square tconstruct:seared_stairs_brick_triangle tconstruct:seared_stairs_cobble tconstruct:seared_stairs_creeper tconstruct:seared_stairs_paver tconstruct:seared_stairs_road tconstruct:seared_stairs_stone tconstruct:seared_stairs_tile tconstruct:seared_stone_slab tconstruct:seared_stone_stairs tconstruct:seared_table tconstruct:seared_tank \ -\ -terrainslabs:mud_slab \ -\ -tfc:drying_bricks/alfisol tfc:drying_bricks/andisol tfc:drying_bricks/aridisol tfc:drying_bricks/entisol tfc:drying_bricks/fluvisol tfc:drying_bricks/mollisol tfc:drying_bricks/oxisol tfc:drying_bricks/podzol tfc:tree_roots \ -\ -twigs:deepslate_column - -# Deepslate Slabs and Stairs -block.10115 = polished_deepslate_stairs deepslate_brick_stairs deepslate_tile_stairs polished_deepslate_slab deepslate_brick_slab deepslate_tile_slab - -# Calcite Blocks -block.10116 = calcite \ -\ -allthecompressed:calcite_1x allthecompressed:calcite_2x allthecompressed:calcite_3x allthecompressed:calcite_4x allthecompressed:calcite_5x allthecompressed:calcite_6x allthecompressed:calcite_7x allthecompressed:calcite_8x allthecompressed:calcite_9x \ -\ -blockus:marble \ -\ -caverns_and_chasms:polished_calcite \ -\ -chipped:angry_calcite chipped:blank_calcite_carving chipped:bordered_calcite chipped:brick_bordered_calcite chipped:calcite_bricks chipped:calcite_mini_tiles chipped:calcite_pillar chipped:calcite_pillar_top chipped:calcite_scales chipped:carved_calcite chipped:checkered_calcite_tiles chipped:cracked_calcite_bricks chipped:cracked_disordered_calcite_bricks chipped:cracked_flat_calcite_tiles chipped:creeper_calcite_carving chipped:crying_calcite chipped:curly_calcite_pillar chipped:cut_blank_calcite chipped:cut_calcite_column chipped:diamond_calcite_bricks chipped:duh_calcite chipped:edged_calcite_bricks chipped:engraved_calcite chipped:eroded_calcite chipped:etched_calcite_bricks chipped:fine_calcite_pillar chipped:flat_calcite_tiles chipped:glad_calcite chipped:inlayed_calcite chipped:inscribed_calcite chipped:large_calcite_sigil chipped:layed_calcite_bricks chipped:loded_calcite chipped:loreful_calcite chipped:massive_calcite_bricks chipped:offset_calcite_bricks chipped:ornate_calcite_pillar chipped:overlapping_calcite_tiles chipped:pillar_calcite_bricks chipped:polished_calcite chipped:prismal_calcite_remnants chipped:rough_calcite chipped:rounded_calcite_bricks chipped:runic_carved_calcite chipped:sad_calcite chipped:sanded_calcite chipped:simple_calcite_pillar chipped:small_calcite_bricks chipped:smooth_calcite_column chipped:smooth_inlayed_calcite chipped:smooth_ringed_calcite chipped:smoothed_double_inlayed_calcite chipped:spider_calcite_carving chipped:spiraled_calcite chipped:stacked_calcite_bricks chipped:thick_inlayed_calcite chipped:tiled_bordered_calcite chipped:tiled_calcite chipped:tiled_calcite_column chipped:tiny_brick_bordered_calcite chipped:tiny_calcite_bricks chipped:tiny_layered_calcite_bricks chipped:tiny_layered_calcite_slabs chipped:trodden_calcite chipped:unamused_calcite chipped:vertical_cut_calcite chipped:vertical_disordered_calcite_bricks chipped:weathered_calcite \ -\ -create:calcite_pillar create:cut_calcite create:cut_calcite_bricks create:layered_calcite create:polished_cut_calcite create:small_calcite_bricks \ -\ -handcrafted:calcite_corner_trim handcrafted:calcite_pillar_trim \ -\ -hearth_and_home:calcite_column hearth_and_home:chiseled_calcite hearth_and_home:polished_calcite \ -\ -quark:calcite_bricks quark:calcite_bricks_slab quark:calcite_bricks_stairs quark:calcite_bricks_wall quark:calcite_pillar quark:calcite_slab quark:calcite_stairs quark:calcite_wall quark:chiseled_calcite_bricks quark:polished_calcite quark:polished_calcite_slab quark:polished_calcite_stairs \ -\ -securitycraft:reinforced_calcite \ -\ -twigs:cracked_polished_calcite_bricks twigs:polished_calcite twigs:polished_calcite_bricks - -# Calcite Non-Full Blocks (Modded Only) -block.10117 = twigs:polished_calcite_stairs twigs:polished_calcite_brick_stairs twigs:polished_calcite_slab twigs:polished_calcite_brick_slab twigs:polished_calcite_brick_wall twigs:calcite_stairs twigs:calcite_slab twigs:calcite_wall \ -\ -additionalplacements:blockus.marble_pressure_plate additionalplacements:blockus.marble_slab additionalplacements:blockus.marble_stairs additionalplacements:create.cut_calcite_brick_slab additionalplacements:create.cut_calcite_brick_stairs additionalplacements:create.cut_calcite_slab additionalplacements:create.cut_calcite_stairs additionalplacements:create.polished_cut_calcite_slab additionalplacements:create.polished_cut_calcite_stairs additionalplacements:create.small_calcite_brick_slab additionalplacements:create.small_calcite_brick_stairs additionalplacements:extshape.calcite_pressure_plate additionalplacements:extshape.calcite_slab additionalplacements:extshape.calcite_stairs \ -\ -blockus:marble_button blockus:marble_pressure_plate blockus:marble_slab blockus:marble_stairs blockus:marble_wall \ -\ -caverns_and_chasms:calcite_slab caverns_and_chasms:calcite_stairs caverns_and_chasms:calcite_wall caverns_and_chasms:polished_calcite_slab caverns_and_chasms:polished_calcite_stairs \ -\ -create:cut_calcite_brick_slab create:cut_calcite_brick_stairs create:cut_calcite_brick_wall create:cut_calcite_slab create:cut_calcite_stairs create:cut_calcite_wall create:polished_cut_calcite_slab create:polished_cut_calcite_stairs create:polished_cut_calcite_wall create:small_calcite_brick_slab create:small_calcite_brick_stairs create:small_calcite_brick_wall \ -\ -diagonalfences:extshape/calcite_fence diagonalfences:extshape_blockus/marble_fence diagonalfences:extshape_blockus/polished_marble_fence diagonalfences:extshape_blockus/small_marble_brick_fence \ -\ -diagonalwalls:blockus/marble_wall diagonalwalls:create/cut_calcite_brick_wall diagonalwalls:create/cut_calcite_wall diagonalwalls:create/polished_cut_calcite_wall diagonalwalls:create/small_calcite_brick_wall diagonalwalls:extshape/calcite_wall \ -\ -extshape:calcite_button extshape:calcite_fence extshape:calcite_fence_gate extshape:calcite_pressure_plate extshape:calcite_quarter_piece extshape:calcite_slab extshape:calcite_stairs extshape:calcite_vertical_quarter_piece extshape:calcite_vertical_slab extshape:calcite_vertical_stairs extshape:calcite_wall \ -\ -extshape_blockus:marble_button extshape_blockus:marble_fence extshape_blockus:marble_fence_gate extshape_blockus:marble_pressure_plate extshape_blockus:marble_quarter_piece extshape_blockus:marble_vertical_quarter_piece extshape_blockus:marble_vertical_stairs extshape_blockus:marble_wall \ -\ -hearth_and_home:polished_calcite_slab hearth_and_home:polished_calcite_stairs \ -\ -tfc:calcite - -# Dripstone -block.10120 = dripstone_block \ -\ -ad_astra:cracked_glacio_stone_bricks ad_astra:glacio_coal_ore ad_astra:glacio_cobblestone ad_astra:glacio_pillar ad_astra:glacio_stone ad_astra:glacio_stone_bricks ad_astra:polished_glacio_stone \ -\ -allthecompressed:dripstone_block_1x allthecompressed:dripstone_block_2x allthecompressed:dripstone_block_3x allthecompressed:dripstone_block_4x allthecompressed:dripstone_block_5x allthecompressed:dripstone_block_6x allthecompressed:dripstone_block_7x allthecompressed:dripstone_block_8x allthecompressed:dripstone_block_9x \ -\ -blockus:limestone \ -\ -chipped:angry_dripstone_block chipped:blank_dripstone_block_carving chipped:bordered_dripstone_block chipped:brick_bordered_dripstone_block chipped:carved_dripstone_block chipped:checkered_dripstone_block_tiles chipped:cobbled_dripstone_block chipped:cracked_disordered_dripstone_block_bricks chipped:cracked_dripstone_block_bricks chipped:cracked_flat_dripstone_block_tiles chipped:creeper_dripstone_block_carving chipped:crying_dripstone_block chipped:curly_dripstone_block_pillar chipped:cut_blank_dripstone_block chipped:cut_dripstone_block_column chipped:dripstone_block_bricks chipped:dripstone_block_mini_tiles chipped:dripstone_block_pillar chipped:dripstone_block_pillar_top chipped:dripstone_block_scales chipped:duh_dripstone_block chipped:edged_dripstone_block_bricks chipped:engraved_dripstone_block chipped:eroded_dripstone_block chipped:etched_dripstone_block_bricks chipped:fine_dripstone_block_pillar chipped:flat_dripstone_block_tiles chipped:glad_dripstone_block chipped:inlayed_dripstone_block chipped:inscribed_dripstone_block chipped:layed_dripstone_block_bricks chipped:loded_dripstone_block chipped:massive_dripstone_block_bricks chipped:offset_dripstone_block_bricks chipped:ornate_dripstone_block_pillar chipped:overlapping_dripstone_block_tiles chipped:pillar_dripstone_block_bricks chipped:polished_dripstone_block chipped:prismal_dripstone_block_remnants chipped:rough_dripstone_block chipped:rounded_dripstone_block_bricks chipped:runic_carved_dripstone_block chipped:sad_dripstone_block chipped:sanded_dripstone_block chipped:simple_dripstone_block_pillar chipped:small_dripstone_block_bricks chipped:smooth_dripstone_block_column chipped:smooth_inlayed_dripstone_block chipped:smooth_ringed_dripstone_block chipped:smoothed_double_inlayed_dripstone_block chipped:spider_dripstone_block_carving chipped:spiraled_dripstone_block chipped:stacked_dripstone_block_bricks chipped:thick_inlayed_dripstone_block chipped:tiled_bordered_dripstone_block chipped:tiled_dripstone_block chipped:tiled_dripstone_block_column chipped:tiny_brick_bordered_dripstone_block chipped:tiny_dripstone_block_bricks chipped:tiny_layered_dripstone_block_bricks chipped:tiny_layered_dripstone_block_slabs chipped:trodden_dripstone_block chipped:unamused_dripstone_block chipped:vertical_cut_dripstone_block chipped:vertical_disordered_dripstone_block_bricks chipped:weathered_dripstone_block \ -\ -create:cut_dripstone create:cut_dripstone_bricks create:dripstone_pillar create:layered_dripstone create:polished_cut_dripstone create:small_dripstone_bricks \ -\ -naturalist:shellstone \ -\ -securitycraft:reinforced_dripstone_block - -# Pointed Dripstone -block.10121 = pointed_dripstone \ -\ -ad_astra:chiseled_glacio_stone_bricks ad_astra:chiseled_glacio_stone_slab ad_astra:chiseled_glacio_stone_stairs ad_astra:glacio_cobblestone_slab ad_astra:glacio_cobblestone_stairs ad_astra:glacio_stone_brick_slab ad_astra:glacio_stone_brick_stairs ad_astra:glacio_stone_brick_wall ad_astra:glacio_stone_slab ad_astra:glacio_stone_stairs ad_astra:polished_glacio_stone_slab ad_astra:polished_glacio_stone_stairs \ -\ -additionalplacements:blockus.limestone_pressure_plate additionalplacements:blockus.limestone_slab additionalplacements:blockus.limestone_stairs additionalplacements:blockus.mossy_dripstone_brick_slab additionalplacements:blockus.mossy_dripstone_brick_stairs additionalplacements:create.cut_dripstone_brick_slab additionalplacements:create.cut_dripstone_brick_stairs additionalplacements:create.cut_dripstone_slab additionalplacements:create.cut_dripstone_stairs additionalplacements:create.polished_cut_dripstone_slab additionalplacements:create.polished_cut_dripstone_stairs additionalplacements:create.small_dripstone_brick_slab additionalplacements:create.small_dripstone_brick_stairs additionalplacements:extshape.dripstone_pressure_plate additionalplacements:extshape.dripstone_slab additionalplacements:extshape.dripstone_stairs additionalplacements:extshape_blockus.chiseled_limestone_pressure_plate additionalplacements:extshape_blockus.chiseled_limestone_slab additionalplacements:extshape_blockus.chiseled_limestone_stairs additionalplacements:extshape_blockus.limestone_brick_pressure_plate additionalplacements:extshape_blockus.limestone_circular_paving_pressure_plate additionalplacements:extshape_blockus.limestone_circular_paving_slab additionalplacements:extshape_blockus.limestone_squares_pressure_plate additionalplacements:extshape_blockus.limestone_squares_slab additionalplacements:extshape_blockus.limestone_squares_stairs additionalplacements:extshape_blockus.limestone_tile_pressure_plate additionalplacements:extshape_blockus.polished_limestone_pressure_plate additionalplacements:extshape_blockus.small_limestone_brick_pressure_plate \ -\ -blockus:limestone_button blockus:limestone_pressure_plate blockus:limestone_slab blockus:limestone_stairs blockus:limestone_wall blockus:mossy_dripstone_brick_slab blockus:mossy_dripstone_brick_stairs blockus:mossy_dripstone_brick_wall \ -\ -chipped:andesite_pointed_dripstone chipped:basalt_pointed_dripstone chipped:blackstone_pointed_dripstone chipped:calcite_pointed_dripstone chipped:deepslate_pointed_dripstone chipped:diorite_pointed_dripstone chipped:endstone_pointed_dripstone chipped:granite_pointed_dripstone chipped:netherrack_pointed_dripstone chipped:packed_ice_pointed_dripstone chipped:smooth_basalt_pointed_dripstone chipped:stone_pointed_dripstone chipped:tuff_pointed_dripstone \ -\ -create:cut_dripstone_brick_slab create:cut_dripstone_brick_stairs create:cut_dripstone_brick_wall create:cut_dripstone_slab create:cut_dripstone_stairs create:cut_dripstone_wall create:polished_cut_dripstone_slab create:polished_cut_dripstone_stairs create:polished_cut_dripstone_wall create:small_dripstone_brick_slab create:small_dripstone_brick_stairs create:small_dripstone_brick_wall \ -\ -diagonalfences:extshape/dripstone_fence diagonalfences:extshape_blockus/chiseled_limestone_fence diagonalfences:extshape_blockus/limestone_brick_fence diagonalfences:extshape_blockus/limestone_fence diagonalfences:extshape_blockus/limestone_squares_fence diagonalfences:extshape_blockus/limestone_tile_fence diagonalfences:extshape_blockus/polished_limestone_fence diagonalfences:extshape_blockus/small_limestone_brick_fence \ -\ -diagonalwalls:blockus/limestone_wall diagonalwalls:blockus/mossy_dripstone_brick_wall diagonalwalls:create/cut_dripstone_brick_wall diagonalwalls:create/cut_dripstone_wall diagonalwalls:create/polished_cut_dripstone_wall diagonalwalls:create/small_dripstone_brick_wall diagonalwalls:extshape/dripstone_wall diagonalwalls:extshape_blockus/chiseled_limestone_wall diagonalwalls:extshape_blockus/limestone_squares_wall diagonalwalls:extshape_blockus/polished_limestone_wall \ -\ -extshape:dripstone_button extshape:dripstone_fence extshape:dripstone_fence_gate extshape:dripstone_pressure_plate extshape:dripstone_quarter_piece extshape:dripstone_slab extshape:dripstone_stairs extshape:dripstone_vertical_quarter_piece extshape:dripstone_vertical_slab extshape:dripstone_vertical_stairs extshape:dripstone_wall \ -\ -extshape_blockus:chiseled_limestone_fence extshape_blockus:chiseled_limestone_fence_gate extshape_blockus:chiseled_limestone_pressure_plate extshape_blockus:chiseled_limestone_quarter_piece extshape_blockus:chiseled_limestone_slab extshape_blockus:chiseled_limestone_stairs extshape_blockus:chiseled_limestone_vertical_quarter_piece extshape_blockus:chiseled_limestone_vertical_slab extshape_blockus:chiseled_limestone_vertical_stairs extshape_blockus:chiseled_limestone_wall extshape_blockus:limestone_brick_fence extshape_blockus:limestone_brick_fence_gate extshape_blockus:limestone_brick_pressure_plate extshape_blockus:limestone_brick_quarter_piece extshape_blockus:limestone_brick_vertical_quarter_piece extshape_blockus:limestone_brick_vertical_slab extshape_blockus:limestone_brick_vertical_stairs extshape_blockus:limestone_button extshape_blockus:limestone_circular_paving_pressure_plate extshape_blockus:limestone_circular_paving_slab extshape_blockus:limestone_fence extshape_blockus:limestone_fence_gate extshape_blockus:limestone_pressure_plate extshape_blockus:limestone_quarter_piece extshape_blockus:limestone_squares_fence extshape_blockus:limestone_squares_fence_gate extshape_blockus:limestone_squares_pressure_plate extshape_blockus:limestone_squares_quarter_piece extshape_blockus:limestone_squares_slab extshape_blockus:limestone_squares_stairs extshape_blockus:limestone_squares_vertical_quarter_piece extshape_blockus:limestone_squares_vertical_slab extshape_blockus:limestone_squares_vertical_stairs extshape_blockus:limestone_squares_wall extshape_blockus:limestone_tile_fence extshape_blockus:limestone_tile_fence_gate extshape_blockus:limestone_tile_pressure_plate extshape_blockus:limestone_tile_quarter_piece extshape_blockus:limestone_tile_vertical_quarter_piece extshape_blockus:limestone_tile_vertical_slab extshape_blockus:limestone_tile_vertical_stairs extshape_blockus:limestone_vertical_quarter_piece extshape_blockus:limestone_vertical_slab extshape_blockus:limestone_vertical_stairs extshape_blockus:limestone_wall extshape_blockus:polished_limestone_button extshape_blockus:polished_limestone_fence extshape_blockus:polished_limestone_fence_gate extshape_blockus:polished_limestone_pressure_plate extshape_blockus:polished_limestone_quarter_piece extshape_blockus:polished_limestone_vertical_quarter_piece extshape_blockus:polished_limestone_vertical_slab extshape_blockus:polished_limestone_vertical_stairs extshape_blockus:polished_limestone_wall extshape_blockus:small_limestone_brick_fence extshape_blockus:small_limestone_brick_fence_gate extshape_blockus:small_limestone_brick_pressure_plate extshape_blockus:small_limestone_brick_quarter_piece extshape_blockus:small_limestone_brick_vertical_quarter_piece extshape_blockus:small_limestone_brick_vertical_slab extshape_blockus:small_limestone_brick_vertical_stairs \ -\ -handcrafted:dripstone_corner_trim handcrafted:dripstone_pillar_trim \ -\ -naturalist:shellstone_slab naturalist:shellstone_stairs naturalist:shellstone_wall \ -\ -regions_unexplored:pointed_redstone \ -\ -spelunkers_charm:dripstone_rock_pile_1 spelunkers_charm:dripstone_rock_pile_2 spelunkers_charm:dripstone_rock_pile_3 spelunkers_charm:redstone_cluster \ -\ -twigs:compacted_dripstone - -# Daylight Detector -block.10123 = daylight_detector \ -\ -quark:rain_detector \ -\ -seasonsextras:season_detector \ -\ -sereneseasons:season_sensor \ -\ -torchmaster:terrain_lighter - - -##### DIRT ##### - - -# Snowy Dirt Blocks -block.10124 = grass_block:snowy=true podzol:snowy=true mycelium:snowy=true \ -\ -aether:aether_grass_block:snowy=true aether:enchanted_aether_grass_block:snowy=true \ -\ -biomesoplenty:origin_grass_block:snowy=true \ -\ -biomeswevegone:lush_grass_block:snowy=true biomeswevegone:overgrown_dacite:snowy=true biomeswevegone:overgrown_stone:snowy=true \ -\ -immersive_weathering:grassy_earthen_clay:snowy=true immersive_weathering:grassy_sandy_dirt:snowy=true immersive_weathering:grassy_silt:snowy=true immersive_weathering:rooted_grass_block:snowy=true immersive_weathering:snowy_chiseled_stone_bricks immersive_weathering:snowy_cobblestone immersive_weathering:snowy_stone immersive_weathering:snowy_stone_bricks \ -\ -tfc:clay_duff/alfisol:snowy=true tfc:clay_duff/andisol:snowy=true tfc:clay_duff/aridisol:snowy=true tfc:clay_duff/entisol:snowy=true tfc:clay_duff/fluvisol:snowy=true tfc:clay_duff/mollisol:snowy=true tfc:clay_duff/oxisol:snowy=true tfc:clay_duff/podzol:snowy=true tfc:clay_grass/alfisol:snowy=true tfc:clay_grass/andisol:snowy=true tfc:clay_grass/aridisol:snowy=true tfc:clay_grass/entisol:snowy=true tfc:clay_grass/fluvisol:snowy=true tfc:clay_grass/mollisol:snowy=true tfc:clay_grass/oxisol:snowy=true tfc:clay_grass/podzol:snowy=true tfc:duff/alfisol:snowy=true tfc:duff/andisol:snowy=true tfc:duff/aridisol:snowy=true tfc:duff/entisol:snowy=true tfc:duff/fluvisol:snowy=true tfc:duff/mollisol:snowy=true tfc:duff/oxisol:snowy=true tfc:duff/podzol:snowy=true tfc:grass/alfisol:snowy=true tfc:grass/andisol:snowy=true tfc:grass/aridisol:snowy=true tfc:grass/entisol:snowy=true tfc:grass/fluvisol:snowy=true tfc:grass/mollisol:snowy=true tfc:grass/oxisol:snowy=true tfc:grass/podzol:snowy=true tfc:kaolin_clay_grass:snowy=true tfc:peat_grass:snowy=true - -# Snowy Dirt Block Non-Full Blocks -block.10125 = terrainslabs:grass_slab:snowy=true \ -\ -immersive_weathering:snowy_cobblestone_slab immersive_weathering:snowy_cobblestone_stairs immersive_weathering:snowy_cobblestone_wall immersive_weathering:snowy_stone_brick_slab immersive_weathering:snowy_stone_brick_stairs immersive_weathering:snowy_stone_brick_wall immersive_weathering:snowy_stone_slab immersive_weathering:snowy_stone_stairs immersive_weathering:snowy_stone_wall - -# Normal Mycelium -block.10126 = mycelium:snowy=false \ -tags_mycelium \ -\ -betternether:nether_mycelium:blue=false \ -\ -burnt:burnt_grass burnt:smoldering_grass \ -\ -dynamictrees:rooty_mycelium \ -\ -securitycraft:reinforced_mycelium \ -\ -terrainslabs:mycelium_slab terrainslabs:podzol_slab - -# Normal Dirt -block.10128 = dirt coarse_dirt rooted_dirt podzol:snowy=false \ -tags_dirt \ -\ -aether:aether_dirt \ -\ -allthecompressed:dirt_1x allthecompressed:dirt_2x allthecompressed:dirt_3x allthecompressed:dirt_4x allthecompressed:dirt_5x allthecompressed:dirt_6x allthecompressed:dirt_7x allthecompressed:dirt_8x allthecompressed:dirt_9x allthecompressed:podzol_1x allthecompressed:podzol_2x allthecompressed:podzol_3x allthecompressed:podzol_4x allthecompressed:podzol_5x allthecompressed:podzol_6x allthecompressed:podzol_7x allthecompressed:podzol_8x allthecompressed:podzol_9x \ -\ -betterarcheology:fossiliferous_dirt betterarcheology:suspicious_dirt \ -\ -biomeswevegone:lush_dirt biomeswevegone:peat biomeswevegone:podzol_dacite \ -\ -blockus:rotten_flesh_block \ -\ -born_in_chaos_v1:rotten_soil \ -\ -bountifulfares:grassy_dirt \ -\ -burnt:burnt_dirt \ -\ -chipped:angry_dirt chipped:blank_dirt_carving chipped:bordered_dirt chipped:brick_bordered_dirt chipped:carved_dirt chipped:checkered_dirt_tiles chipped:cobbled_dirt chipped:cracked_dirt_bricks chipped:cracked_disordered_dirt_bricks chipped:cracked_flat_dirt_tiles chipped:creeper_dirt_carving chipped:crying_dirt chipped:curly_dirt_pillar chipped:cut_blank_dirt chipped:cut_dirt_column chipped:diamond_mud_bricks chipped:dirt_bricks chipped:dirt_mini_tiles chipped:dirt_pillar chipped:dirt_pillar_top chipped:dirt_scales chipped:duh_dirt chipped:edged_dirt_bricks chipped:engraved_dirt chipped:eroded_dirt chipped:etched_dirt_bricks chipped:fine_dirt_pillar chipped:flat_dirt_tiles chipped:glad_dirt chipped:inlayed_dirt chipped:inscribed_dirt chipped:large_mud_sigil chipped:layed_dirt_bricks chipped:loded_dirt chipped:loreful_mud chipped:massive_dirt_bricks chipped:massive_mud_bricks chipped:offset_dirt_bricks chipped:ornate_dirt_pillar chipped:ornate_mud_pillar chipped:overlapping_dirt_tiles chipped:pillar_dirt_bricks chipped:polished_dirt chipped:prismal_dirt_remnants chipped:rough_dirt chipped:rounded_dirt_bricks chipped:runic_carved_dirt chipped:sad_dirt chipped:sanded_dirt chipped:simple_dirt_pillar chipped:simple_mud_pillar chipped:small_dirt_bricks chipped:smooth_dirt_column chipped:smooth_inlayed_dirt chipped:smooth_ringed_dirt chipped:smoothed_double_inlayed_dirt chipped:spider_dirt_carving chipped:spiraled_dirt chipped:stacked_dirt_bricks chipped:thick_inlayed_dirt chipped:tiled_bordered_dirt chipped:tiled_dirt chipped:tiled_dirt_column chipped:tiny_brick_bordered_dirt chipped:tiny_dirt_bricks chipped:tiny_layered_dirt_bricks chipped:tiny_layered_dirt_slabs chipped:trodden_dirt chipped:unamused_dirt chipped:vertical_cut_dirt chipped:vertical_disordered_dirt_bricks chipped:weathered_dirt \ -\ -chisel:bricks/dirt chisel:bricks2/dirt chisel:bricks3/dirt chisel:chunky/dirt chisel:cobble/dirt chisel:happy/dirt chisel:horizontal/dirt chisel:layer/dirt chisel:panel/dirt chisel:reinforced/dirt chisel:reinforcedcobble/dirt chisel:vertical/dirt \ -\ -cinderscapes:nodzol cinderscapes:umbral_nylium \ -\ -dynamictrees:rooty_coarse_dirt dynamictrees:rooty_dirt dynamictrees:rooty_podzol dynamictrees:rooty_rooted_dirt \ -\ -enhancedcelestials:space_moss_block \ -\ -exdeorum:compressed_dirt \ -\ -extractinator:silt \ -\ -farm_and_charm:fertilized_soil \ -\ -farmersdelight:organic_compost farmersdelight:rich_soil \ -\ -iceandfire:chared_dirt iceandfire:crackled_dirt iceandfire:graveyard_soil iceandfire:myrmex_resin_jungle \ -\ -immersive_weathering:earthen_clay:waterlogged=false immersive_weathering:loam immersive_weathering:nulch_block:molten=false immersive_weathering:permafrost immersive_weathering:sandy_dirt immersive_weathering:silt \ -\ -mcwpaths:dirt_path_block:flattened=false mcwpaths:podzol_path_block:flattened=false \ -\ -rechiseled:dirt_blobs rechiseled:dirt_blobs_connecting rechiseled:dirt_bricks rechiseled:dirt_bricks_connecting rechiseled:dirt_chunks rechiseled:dirt_chunks_connecting rechiseled:dirt_clumps rechiseled:dirt_clumps_connecting rechiseled:dirt_cobbled rechiseled:dirt_grooves rechiseled:dirt_large_tiles rechiseled:dirt_large_tiles_connecting rechiseled:dirt_muddy rechiseled:dirt_small_bricks rechiseled:dirt_small_bricks_connecting rechiseled:dirt_small_tiles rechiseled:dirt_small_tiles_connecting rechiseled:dirt_smooth_clumps rechiseled:dirt_smooth_clumps_connecting rechiseled:dirt_soil rechiseled:dirt_soil_connecting rechiseled:dirt_squares rechiseled:dirt_squares_connecting rechiseled:dirt_tiles rechiseled:dirt_tiles_connecting rechiseled:dirt_tilled rechiseled:dirt_tilled_connecting \ -\ -securitycraft:dirt_mine securitycraft:reinforced_coarse_dirt securitycraft:reinforced_dirt securitycraft:reinforced_podzol securitycraft:reinforced_rooted_dirt \ -\ -tconstruct:earth_slime_dirt tconstruct:ender_slime_dirt tconstruct:ichor_slime_dirt tconstruct:sky_slime_dirt \ -\ -terrainslabs:coarse_slab terrainslabs:dirt \ -\ -tfc:clay_duff/alfisol:snowy=false tfc:clay_duff/andisol:snowy=false tfc:clay_duff/aridisol:snowy=false tfc:clay_duff/entisol:snowy=false tfc:clay_duff/fluvisol:snowy=false tfc:clay_duff/mollisol:snowy=false tfc:clay_duff/oxisol:snowy=false tfc:clay_duff/podzol:snowy=false tfc:coarse_dirt/alfisol tfc:coarse_dirt/andisol tfc:coarse_dirt/aridisol tfc:coarse_dirt/entisol tfc:coarse_dirt/fluvisol tfc:coarse_dirt/mollisol tfc:coarse_dirt/oxisol tfc:coarse_dirt/podzol tfc:dirt/alfisol tfc:dirt/andisol tfc:dirt/aridisol tfc:dirt/entisol tfc:dirt/fluvisol tfc:dirt/mollisol tfc:dirt/oxisol tfc:dirt/podzol tfc:duff/alfisol:snowy=false tfc:duff/andisol:snowy=false tfc:duff/aridisol:snowy=false tfc:duff/entisol:snowy=false tfc:duff/fluvisol:snowy=false tfc:duff/mollisol:snowy=false tfc:duff/oxisol:snowy=false tfc:duff/podzol:snowy=false tfc:hardened_clay tfc:metal/oxidized_block/steel tfc:metal/oxidized_block/wrought_iron tfc:metal/weathered_block/steel tfc:metal/weathered_block/wrought_iron tfc:peat tfc:rooted_dirt/alfisol tfc:rooted_dirt/andisol tfc:rooted_dirt/aridisol tfc:rooted_dirt/entisol tfc:rooted_dirt/fluvisol tfc:rooted_dirt/mollisol tfc:rooted_dirt/oxisol tfc:rooted_dirt/podzol \ -\ -twilightforest:uberous_soil \ -\ -wilderwild:termite_mound - -# Farmland Moisture Levels 0-6 -block.10129 = farmland:moisture=0 farmland:moisture=1 farmland:moisture=2 farmland:moisture=3 farmland:moisture=4 farmland:moisture=5 farmland:moisture=6 \ -\ -additionalplacements:extshape.coarse_dirt_slab additionalplacements:extshape.coarse_dirt_stairs additionalplacements:extshape.dirt_pressure_plate additionalplacements:extshape.dirt_slab additionalplacements:extshape.dirt_stairs additionalplacements:extshape_blockus.rotten_flesh_pressure_plate additionalplacements:extshape_blockus.rotten_flesh_slab additionalplacements:extshape_blockus.rotten_flesh_stairs \ -\ -aether:aether_farmland:moisture=0 aether:aether_farmland:moisture=1 aether:aether_farmland:moisture=2 aether:aether_farmland:moisture=3 aether:aether_farmland:moisture=4 aether:aether_farmland:moisture=5 aether:aether_farmland:moisture=6 \ -\ -aquaculture:farmland:moisture=0 aquaculture:farmland:moisture=1 aquaculture:farmland:moisture=2 aquaculture:farmland:moisture=3 aquaculture:farmland:moisture=4 aquaculture:farmland:moisture=5 aquaculture:farmland:moisture=6 \ -\ -biomeswevegone:lush_farmland:moisture=0 biomeswevegone:lush_farmland:moisture=1 biomeswevegone:lush_farmland:moisture=2 biomeswevegone:lush_farmland:moisture=3 biomeswevegone:lush_farmland:moisture=4 biomeswevegone:lush_farmland:moisture=5 biomeswevegone:lush_farmland:moisture=6 biomeswevegone:sandy_farmland:moisture=0 biomeswevegone:sandy_farmland:moisture=1 biomeswevegone:sandy_farmland:moisture=2 biomeswevegone:sandy_farmland:moisture=3 biomeswevegone:sandy_farmland:moisture=4 biomeswevegone:sandy_farmland:moisture=5 biomeswevegone:sandy_farmland:moisture=6 \ -\ -burnt:burnt_farmland burnt:burnt_farmland_moist \ -\ -diagonalfences:extshape/coarse_dirt_fence diagonalfences:extshape/dirt_fence diagonalfences:extshape_blockus/rotten_flesh_fence \ -\ -diagonalwalls:extshape/coarse_dirt_wall diagonalwalls:extshape/dirt_wall diagonalwalls:extshape_blockus/rotten_flesh_wall \ -\ -enhancedcelestials:space_moss_carpet \ -\ -extshape:coarse_dirt_button extshape:coarse_dirt_fence extshape:coarse_dirt_fence_gate extshape:coarse_dirt_pressure_plate extshape:coarse_dirt_quarter_piece extshape:coarse_dirt_slab extshape:coarse_dirt_stairs extshape:coarse_dirt_vertical_quarter_piece extshape:coarse_dirt_vertical_slab extshape:coarse_dirt_vertical_stairs extshape:coarse_dirt_wall extshape:dirt_button extshape:dirt_fence extshape:dirt_fence_gate extshape:dirt_pressure_plate extshape:dirt_quarter_piece extshape:dirt_slab extshape:dirt_stairs extshape:dirt_vertical_quarter_piece extshape:dirt_vertical_slab extshape:dirt_vertical_stairs extshape:dirt_wall \ -\ -extshape_blockus:rotten_flesh_button extshape_blockus:rotten_flesh_fence extshape_blockus:rotten_flesh_fence_gate extshape_blockus:rotten_flesh_pressure_plate extshape_blockus:rotten_flesh_quarter_piece extshape_blockus:rotten_flesh_slab extshape_blockus:rotten_flesh_stairs extshape_blockus:rotten_flesh_vertical_quarter_piece extshape_blockus:rotten_flesh_vertical_slab extshape_blockus:rotten_flesh_vertical_stairs extshape_blockus:rotten_flesh_wall \ -\ -farm_and_charm:fertilized_farmland \ -\ -farmersdelight:rich_soil_farmland:moisture=0 farmersdelight:rich_soil_farmland:moisture=1 farmersdelight:rich_soil_farmland:moisture=2 farmersdelight:rich_soil_farmland:moisture=3 farmersdelight:rich_soil_farmland:moisture=4 farmersdelight:rich_soil_farmland:moisture=5 farmersdelight:rich_soil_farmland:moisture=6 \ -\ -immersive_weathering:earthen_clay_farmland:moisture=0 immersive_weathering:earthen_clay_farmland:moisture=1 immersive_weathering:earthen_clay_farmland:moisture=2 immersive_weathering:earthen_clay_farmland:moisture=3 immersive_weathering:earthen_clay_farmland:moisture=4 immersive_weathering:earthen_clay_farmland:moisture=5 immersive_weathering:earthen_clay_farmland:moisture=6 immersive_weathering:loamy_farmland:moisture=0 immersive_weathering:loamy_farmland:moisture=1 immersive_weathering:loamy_farmland:moisture=2 immersive_weathering:loamy_farmland:moisture=3 immersive_weathering:loamy_farmland:moisture=4 immersive_weathering:loamy_farmland:moisture=5 immersive_weathering:loamy_farmland:moisture=6 immersive_weathering:mulch_block:waterlogged=false immersive_weathering:sandy_farmland:moisture=0 immersive_weathering:sandy_farmland:moisture=1 immersive_weathering:sandy_farmland:moisture=2 immersive_weathering:sandy_farmland:moisture=3 immersive_weathering:sandy_farmland:moisture=4 immersive_weathering:sandy_farmland:moisture=5 immersive_weathering:sandy_farmland:moisture=6 immersive_weathering:silty_farmland:moisture=0 immersive_weathering:silty_farmland:moisture=1 immersive_weathering:silty_farmland:moisture=2 immersive_weathering:silty_farmland:moisture=3 immersive_weathering:silty_farmland:moisture=4 immersive_weathering:silty_farmland:moisture=5 immersive_weathering:silty_farmland:moisture=6 \ -\ -tfc:farmland/alfisol tfc:farmland/andisol tfc:farmland/aridisol tfc:farmland/entisol tfc:farmland/fluvisol tfc:farmland/mollisol tfc:farmland/oxisol tfc:farmland/podzol tfc:metal/oxidized_block/steel_slab tfc:metal/oxidized_block/steel_stairs tfc:metal/oxidized_block/wrought_iron_slab tfc:metal/oxidized_block/wrought_iron_stairs tfc:metal/oxidized_grate/steel tfc:metal/oxidized_grate/wrought_iron tfc:metal/weathered_block/steel_slab tfc:metal/weathered_block/steel_stairs tfc:metal/weathered_block/wrought_iron_slab tfc:metal/weathered_block/wrought_iron_stairs tfc:metal/weathered_grate/steel tfc:metal/weathered_grate/wrought_iron - -# Normal Grass Block -block.10132 = grass_block:snowy=false \ -\ -aether:aether_grass_block:snowy=false aether:enchanted_aether_grass_block:snowy=false \ -\ -allthecompressed:grass_block_1x allthecompressed:grass_block_2x allthecompressed:grass_block_3x allthecompressed:grass_block_4x allthecompressed:grass_block_5x allthecompressed:grass_block_6x allthecompressed:grass_block_7x allthecompressed:grass_block_8x allthecompressed:grass_block_9x \ -\ -biomesoplenty:mossy_black_sand biomesoplenty:origin_grass_block:snowy=false \ -\ -biomeswevegone:lush_grass_block:snowy=false biomeswevegone:overgrown_dacite:snowy=false biomeswevegone:overgrown_stone:snowy=false \ -\ -blockus:legacy_first_grass_block blockus:legacy_grass_block \ -\ -dynamictrees:rooty_grass_block \ -\ -iceandfire:chared_grass iceandfire:crackled_grass iceandfire:myrmex_resin_sticky_jungle \ -\ -immersive_weathering:grassy_earthen_clay:snowy=false:waterlogged=false immersive_weathering:grassy_permafrost immersive_weathering:grassy_sandy_dirt:snowy=false immersive_weathering:grassy_silt:snowy=false immersive_weathering:rooted_grass_block:snowy=false \ -\ -regions_unexplored:alpha_grass_block regions_unexplored:argillite_grass_block regions_unexplored:chalk_grass_block regions_unexplored:deepslate_grass_block regions_unexplored:peat_grass_block regions_unexplored:silt_grass_block regions_unexplored:stone_grass_block \ -\ -securitycraft:reinforced_grass_block \ -\ -tconstruct:blood_earth_slime_grass tconstruct:blood_ender_slime_grass tconstruct:blood_ichor_slime_grass tconstruct:blood_sky_slime_grass tconstruct:blood_vanilla_slime_grass tconstruct:earth_earth_slime_grass tconstruct:earth_ender_slime_grass tconstruct:earth_ichor_slime_grass tconstruct:earth_sky_slime_grass tconstruct:earth_vanilla_slime_grass tconstruct:ender_earth_slime_grass tconstruct:ender_ender_slime_grass tconstruct:ender_ichor_slime_grass tconstruct:ender_sky_slime_grass tconstruct:ender_vanilla_slime_grass tconstruct:ichor_earth_slime_grass tconstruct:ichor_ender_slime_grass tconstruct:ichor_ichor_slime_grass tconstruct:ichor_sky_slime_grass tconstruct:ichor_vanilla_slime_grass tconstruct:sky_earth_slime_grass tconstruct:sky_ender_slime_grass tconstruct:sky_ichor_slime_grass tconstruct:sky_sky_slime_grass tconstruct:sky_vanilla_slime_grass \ -\ -tfc:clay_grass/alfisol:snowy=false tfc:clay_grass/andisol:snowy=false tfc:clay_grass/aridisol:snowy=false tfc:clay_grass/entisol:snowy=false tfc:clay_grass/fluvisol:snowy=false tfc:clay_grass/mollisol:snowy=false tfc:clay_grass/oxisol:snowy=false tfc:clay_grass/podzol:snowy=false tfc:grass/alfisol:snowy=false tfc:grass/andisol:snowy=false tfc:grass/aridisol:snowy=false tfc:grass/entisol:snowy=false tfc:grass/fluvisol:snowy=false tfc:grass/mollisol:snowy=false tfc:grass/oxisol:snowy=false tfc:grass/podzol:snowy=false tfc:kaolin_clay_grass:snowy=false tfc:peat_grass:snowy=false - -# Grass Block Non-Full Block -block.10133 = terrainslabs:grass_slab:snowy=false \ -\ -mcwroofs:grass_attic_roof mcwroofs:grass_lower_roof mcwroofs:grass_roof mcwroofs:grass_steep_roof mcwroofs:grass_top_roof mcwroofs:grass_upper_lower_roof mcwroofs:grass_upper_steep_roof - -# Farmland Moisture 7 (Fully Moist) -block.10137 = farmland:moisture=7 \ -\ -aether:aether_farmland:moisture=7 \ -\ -aquaculture:farmland:moisture=7 \ -\ -biomeswevegone:lush_farmland:moisture=7 biomeswevegone:sandy_farmland:moisture=7 \ -\ -farmersdelight:rich_soil_farmland:moisture=7 \ -\ -farmingforblockheads:fertilized_farmland_healthy:moisture=7 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=7 farmingforblockheads:fertilized_farmland_rich:moisture=7 farmingforblockheads:fertilized_farmland_rich_stable:moisture=7 farmingforblockheads:fertilized_farmland_stable:moisture=7 \ -\ -immersive_weathering:earthen_clay:waterlogged=true immersive_weathering:earthen_clay_farmland:moisture=7 immersive_weathering:grassy_earthen_clay:snowy=false:waterlogged=true immersive_weathering:loamy_farmland:moisture=7 immersive_weathering:mulch_block:waterlogged=true immersive_weathering:sandy_farmland:moisture=7 immersive_weathering:silty_farmland:moisture=7 - -# Netherrack -block.10140 = netherrack \ -\ -ad_astra:sky_stone \ -\ -allthecompressed:netherrack_1x allthecompressed:netherrack_2x allthecompressed:netherrack_3x allthecompressed:netherrack_4x allthecompressed:netherrack_5x allthecompressed:netherrack_6x allthecompressed:netherrack_7x allthecompressed:netherrack_8x allthecompressed:netherrack_9x \ -\ -betternether:netherrack_furnace:lit=false betternether:netherrack_moss \ -\ -biomesoplenty:flesh biomesoplenty:porous_flesh \ -\ -chipped:angry_netherrack chipped:blank_netherrack_carving chipped:bordered_netherrack chipped:brick_bordered_netherrack chipped:carved_netherrack chipped:checkered_netherrack_tiles chipped:cobbled_netherrack chipped:cracked_disordered_netherrack_bricks chipped:cracked_flat_netherrack_tiles chipped:cracked_netherrack_bricks chipped:creeper_netherrack_carving chipped:crying_netherrack chipped:curly_netherrack_pillar chipped:cut_blank_netherrack chipped:cut_netherrack_column chipped:duh_netherrack chipped:edged_netherrack_bricks chipped:engraved_netherrack chipped:eroded_netherrack chipped:etched_netherrack_bricks chipped:fine_netherrack_pillar chipped:flat_netherrack_tiles chipped:glad_netherrack chipped:inlayed_netherrack chipped:inscribed_netherrack chipped:layed_netherrack_bricks chipped:loded_netherrack chipped:massive_netherrack_bricks chipped:netherrack_bricks chipped:netherrack_mini_tiles chipped:netherrack_pillar chipped:netherrack_pillar_top chipped:netherrack_scales chipped:offset_netherrack_bricks chipped:ornate_netherrack_pillar chipped:overlapping_netherrack_tiles chipped:pillar_netherrack_bricks chipped:polished_netherrack chipped:prismal_netherrack_remnants chipped:rough_netherrack chipped:rounded_netherrack_bricks chipped:runic_carved_netherrack chipped:sad_netherrack chipped:sanded_netherrack chipped:simple_netherrack_pillar chipped:small_netherrack_bricks chipped:smooth_inlayed_netherrack chipped:smooth_netherrack_column chipped:smooth_ringed_netherrack chipped:smoothed_double_inlayed_netherrack chipped:spider_netherrack_carving chipped:spiraled_netherrack chipped:stacked_netherrack_bricks chipped:thick_inlayed_netherrack chipped:tiled_bordered_netherrack chipped:tiled_netherrack chipped:tiled_netherrack_column chipped:tiny_brick_bordered_netherrack chipped:tiny_layered_netherrack_bricks chipped:tiny_layered_netherrack_slabs chipped:tiny_netherrack_bricks chipped:trodden_netherrack chipped:unamused_netherrack chipped:vertical_cut_netherrack chipped:vertical_disordered_netherrack_bricks chipped:weathered_netherrack \ -\ -chisel:netherrack \ -\ -dynamictrees:rooty_netherrack \ -\ -exdeorum:compressed_crushed_netherrack exdeorum:crushed_netherrack \ -\ -natura:netherrack_furnace \ -\ -netherendingores:block_nether_netherfish \ -\ -quark:fire_stone_brick_slab_double quark:fire_stone_slab_double quark:polished_netherrack quark:polished_netherrack_bricks_slab_double quark:smoker \ -\ -rechiseled:netherrack_beams rechiseled:netherrack_beams_connecting rechiseled:netherrack_brick_pattern rechiseled:netherrack_brick_pattern_connecting rechiseled:netherrack_brick_paving rechiseled:netherrack_brick_paving_connecting rechiseled:netherrack_bricks rechiseled:netherrack_bricks_connecting rechiseled:netherrack_dented rechiseled:netherrack_dented_connecting rechiseled:netherrack_rotated_bricks rechiseled:netherrack_rotated_bricks_connecting rechiseled:netherrack_small_tiles rechiseled:netherrack_small_tiles_connecting rechiseled:netherrack_stripes rechiseled:netherrack_stripes_connecting rechiseled:netherrack_tiles rechiseled:netherrack_tiles_connecting \ -\ -scorchful:rooted_netherrack \ -\ -securitycraft:netherrack_mine securitycraft:reinforced_netherrack - -# Netherrack Non-Full Blocks (Modded Only) -block.10141 = dimdoors:netherrack_fence dimdoors:netherrack_slab dimdoors:netherrack_stairs dimdoors:netherrack_wall \ -\ -additionalplacements:extshape.netherrack_pressure_plate additionalplacements:extshape.netherrack_slab additionalplacements:extshape.netherrack_stairs \ -\ -diagonalfences:dimdoors/netherrack_fence diagonalfences:extshape/netherrack_fence \ -\ -diagonalwalls:extshape/netherrack_wall \ -\ -extshape:netherrack_button extshape:netherrack_fence extshape:netherrack_fence_gate extshape:netherrack_pressure_plate extshape:netherrack_quarter_piece extshape:netherrack_slab extshape:netherrack_stairs extshape:netherrack_vertical_quarter_piece extshape:netherrack_vertical_slab extshape:netherrack_vertical_stairs extshape:netherrack_wall \ -\ -extshape_blockus:polished_netherrack_fence_gate \ -\ -natura:nether_button natura:nether_lever natura:nether_pressure_plate \ -\ -quark:fire_stone_brick_slab quark:fire_stone_brick_stairs quark:fire_stone_brick_wall quark:fire_stone_slab quark:fire_stone_stairs quark:fire_stone_wall quark:netherrack_speleothem quark:polished_netherrack_bricks_slab quark:polished_netherrack_bricks_stairs quark:polished_netherrack_bricks_wall \ -\ -terrainslabs:netherrack_slab \ -\ -tfc:molten:lit=false - -# Warped Nylium -block.10144 = warped_nylium \ -tags_nylium \ -\ -betterend:cave_moss betterend:rutiscus betterend:sangnum \ -\ -betternether:jungle_grass betternether:mushroom_grass betternether:nether_mycelium:blue=true betternether:sepia_mushroom_grass \ -\ -dynamictrees:rooty_warped_nylium \ -\ -scorchful:rooted_warped_nylium \ -\ -securitycraft:reinforced_warped_nylium \ -\ -terrainslabs:warped_nylium_slab - -# Warped Wart Block - Euphoria Patched Emissive Wart Blocks -block.10146 = warped_wart_block \ -\ -chipped:bubbling_warped_wart_block chipped:crumbled_warped_wart_block chipped:dried_warped_wart_block chipped:erratic_warped_wart_block chipped:eyed_warped_wart_block chipped:patched_warped_wart_block chipped:porous_warped_wart_block chipped:rough_warped_wart_block chipped:scabbed_warped_wart_block chipped:scaled_warped_wart_block chipped:seared_warped_wart_block chipped:semi_spongy_warped_wart_block chipped:speckled_warped_wart_block chipped:spongy_warped_wart_block \ -\ -dynamictrees:warped_wart \ -\ -securitycraft:reinforced_warped_wart_block - -# Warped Wart Non-Full Block (Modded Only) -block.10147 = extshape:warped_wart_stairs extshape:warped_wart_slab extshape:warped_wart_vertical_slab extshape:warped_wart_vertical_stairs extshape:warped_wart_quarter_piece extshape:warped_wart_vertical_quarter_piece extshape:warped_wart_wall extshape:warped_wart_fence extshape:warped_wart_fence_gate extshape:warped_wart_button extshape:warped_wart_pressure_plate \ -\ -additionalplacements:extshape.warped_wart_pressure_plate additionalplacements:extshape.warped_wart_slab additionalplacements:extshape.warped_wart_stairs \ -\ -diagonalfences:extshape/warped_wart_fence \ -\ -diagonalwalls:extshape/warped_wart_wall - -# Crimson Nylium -block.10148 = crimson_nylium \ -\ -betternether:ceiling_mushrooms betternether:swampland_grass \ -\ -dynamictrees:rooty_crimson_nylium \ -\ -regions_unexplored:deepslate_viridescent_nylium regions_unexplored:viridescent_nylium \ -\ -scorchful:rooted_crimson_nylium \ -\ -securitycraft:reinforced_crimson_nylium - -# Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -block.10149 = extshape:nether_wart_stairs extshape:nether_wart_slab extshape:nether_wart_vertical_slab extshape:nether_wart_vertical_stairs extshape:nether_wart_quarter_piece extshape:nether_wart_vertical_quarter_piece extshape:nether_wart_wall extshape:nether_wart_fence extshape:nether_wart_fence_gate extshape:nether_wart_button extshape:nether_wart_pressure_plate \ -\ -additionalplacements:extshape.nether_wart_pressure_plate additionalplacements:extshape.nether_wart_slab additionalplacements:extshape.nether_wart_stairs \ -\ -diagonalfences:extshape/nether_wart_fence \ -\ -diagonalwalls:extshape/nether_wart_wall \ -\ -terrainslabs:crimson_nylium_slab - -# Nether Wart Block - Euphoria Patched Emissive Wart Blocks -block.10150 = nether_wart_block \ -tags_wart_blocks \ -\ -betternether:soul_vein betternether:wart_bark betternether:wart_log betternether:wart_roots betternether:wart_seed \ -\ -chipped:bubbling_nether_wart_block chipped:crumbled_nether_wart_block chipped:dried_nether_wart_block chipped:erratic_nether_wart_block chipped:eyed_nether_wart_block chipped:patched_nether_wart_block chipped:porous_nether_wart_block chipped:rough_nether_wart_block chipped:scabbed_nether_wart_block chipped:scaled_nether_wart_block chipped:seared_nether_wart_block chipped:semi_spongy_nether_wart_block chipped:speckled_nether_wart_block chipped:spongy_nether_wart_block \ -\ -dynamictrees:crimson_wart \ -\ -securitycraft:reinforced_nether_wart_block \ -\ -tconstruct:blood_slime_leaves - -# Cobblestone, Piston, Dispenser, Droppers, Lodestone -block.10152 = cobblestone mossy_cobblestone infested_cobblestone furnace:lit=false smoker:lit=false blast_furnace:lit=false lodestone piston sticky_piston dispenser dropper \ -\ -alloy_forgery:deepslate_bricks_forge_controller:lit=false \ -\ -allthecompressed:cobblestone_1x allthecompressed:cobblestone_2x allthecompressed:cobblestone_3x allthecompressed:cobblestone_4x allthecompressed:cobblestone_5x allthecompressed:cobblestone_6x allthecompressed:cobblestone_7x allthecompressed:cobblestone_8x allthecompressed:cobblestone_9x allthecompressed:stone_1x allthecompressed:stone_2x allthecompressed:stone_3x allthecompressed:stone_4x allthecompressed:stone_5x allthecompressed:stone_6x allthecompressed:stone_7x allthecompressed:stone_8x allthecompressed:stone_9x \ -\ -biomeswevegone:mossy_stone biomeswevegone:rocky_stone \ -\ -blockus:legacy_cobblestone blockus:legacy_first_cobblestone blockus:legacy_mossy_cobblestone blockus:legacy_stonecutter blockus:sturdy_stone \ -\ -caverns_and_chasms:rocky_dirt \ -\ -charm:copper_piston:extended=false charm:kiln:lit=false charm:sticky_copper_piston:extended=false \ -\ -chipped:angry_cobblestone chipped:angry_lodestone chipped:angry_mossy_cobblestone chipped:blank_cobblestone_carving chipped:blank_lodestone_carving chipped:blank_lodestone_side chipped:blank_mossy_cobblestone_carving chipped:bordered_cobblestone chipped:bordered_lodestone chipped:bordered_mossy_cobblestone chipped:brick_bordered_cobblestone chipped:brick_bordered_lodestone chipped:brick_bordered_mossy_cobblestone chipped:carved_cobblestone chipped:carved_lodestone chipped:carved_mossy_cobblestone chipped:checkered_cobblestone_tiles chipped:checkered_lodestone_tiles chipped:checkered_mossy_cobblestone_tiles chipped:cobbled_calcite chipped:cobbled_cobblestone chipped:cobbled_lodestone chipped:cobbled_mossy_cobblestone chipped:cobblestone_bricks chipped:cobblestone_mini_tiles chipped:cobblestone_pillar chipped:cobblestone_pillar_top chipped:cobblestone_scales chipped:cracked_cobblestone_bricks chipped:cracked_disordered_cobblestone_bricks chipped:cracked_disordered_lodestone_bricks chipped:cracked_disordered_mossy_cobblestone_bricks chipped:cracked_flat_cobblestone_tiles chipped:cracked_flat_lodestone_tiles chipped:cracked_flat_mossy_cobblestone_tiles chipped:cracked_lodestone_bricks chipped:cracked_mossy_cobblestone_bricks chipped:creeper_cobblestone_carving chipped:creeper_lodestone_carving chipped:creeper_mossy_cobblestone_carving chipped:crying_cobblestone chipped:crying_lodestone chipped:crying_mossy_cobblestone chipped:curly_cobblestone_pillar chipped:curly_lodestone_pillar chipped:curly_mossy_cobblestone_pillar chipped:cut_blank_cobblestone chipped:cut_blank_lodestone chipped:cut_blank_mossy_cobblestone chipped:cut_cobblestone_column chipped:cut_lodestone_column chipped:cut_mossy_cobblestone_column chipped:diamond_cobblestone_bricks chipped:diamond_lodestone chipped:dot_lodestone chipped:duh_cobblestone chipped:duh_lodestone chipped:duh_mossy_cobblestone chipped:edged_cobblestone_bricks chipped:edged_lodestone_bricks chipped:edged_mossy_cobblestone_bricks chipped:engraved_cobblestone chipped:engraved_lodestone chipped:engraved_mossy_cobblestone chipped:eroded_cobblestone chipped:eroded_lodestone chipped:eroded_mossy_cobblestone chipped:etched_cobblestone_bricks chipped:etched_lodestone_bricks chipped:etched_mossy_cobblestone_bricks chipped:fine_cobblestone_pillar chipped:fine_lodestone_pillar chipped:fine_mossy_cobblestone_pillar chipped:flat_cobblestone_tiles chipped:flat_lodestone_tiles chipped:flat_mossy_cobblestone_tiles chipped:glad_cobblestone chipped:glad_lodestone chipped:glad_mossy_cobblestone chipped:inlayed_cobblestone chipped:inlayed_lodestone chipped:inlayed_mossy_cobblestone chipped:inscribed_cobblestone chipped:inscribed_lodestone chipped:inscribed_mossy_cobblestone chipped:large_cobblestone_sigil chipped:layed_cobblestone_bricks chipped:layed_lodestone_bricks chipped:layed_mossy_cobblestone_bricks chipped:loded_cobblestone chipped:loded_mossy_cobblestone chipped:lodestone_bricks chipped:lodestone_mini_tiles chipped:lodestone_pillar chipped:lodestone_pillar_top chipped:lodestone_scales chipped:loreful_cobblestone chipped:massive_cobblestone_bricks chipped:massive_lodestone_bricks chipped:massive_mossy_cobblestone_bricks chipped:mossy_cobblestone_bricks chipped:mossy_cobblestone_mini_tiles chipped:mossy_cobblestone_pillar chipped:mossy_cobblestone_pillar_top chipped:mossy_cobblestone_scales chipped:offset_cobblestone_bricks chipped:offset_lodestone_bricks chipped:offset_mossy_cobblestone_bricks chipped:ornate_cobblestone_pillar chipped:ornate_lodestone_pillar chipped:ornate_mossy_cobblestone_pillar chipped:overlapping_cobblestone_tiles chipped:overlapping_lodestone_tiles chipped:overlapping_mossy_cobblestone_tiles chipped:pillar_cobblestone_bricks chipped:pillar_lodestone_bricks chipped:pillar_mossy_cobblestone_bricks chipped:polished_cobblestone chipped:polished_lodestone chipped:polished_mossy_cobblestone chipped:prismal_cobblestone_remnants chipped:prismal_lodestone_remnants chipped:prismal_mossy_cobblestone_remnants chipped:ring_lodestone chipped:ring_lodestone_side chipped:rough_cobblestone chipped:rough_lodestone chipped:rough_mossy_cobblestone chipped:rounded_cobblestone_bricks chipped:rounded_lodestone_bricks chipped:rounded_mossy_cobblestone_bricks chipped:runic_carved_cobblestone chipped:runic_carved_lodestone chipped:runic_carved_mossy_cobblestone chipped:sad_cobblestone chipped:sad_lodestone chipped:sad_mossy_cobblestone chipped:sanded_cobblestone chipped:sanded_lodestone chipped:sanded_mossy_cobblestone chipped:sea_lantern_lodestone chipped:simple_cobblestone_pillar chipped:simple_lodestone_pillar chipped:simple_mossy_cobblestone_pillar chipped:small_cobblestone_bricks chipped:small_lodestone_bricks chipped:small_mossy_cobblestone_bricks chipped:smooth_cobblestone_column chipped:smooth_inlayed_cobblestone chipped:smooth_inlayed_mossy_cobblestone chipped:smooth_lodestone_column chipped:smooth_mossy_cobblestone_column chipped:smooth_ringed_cobblestone chipped:smooth_ringed_lodestone chipped:smooth_ringed_mossy_cobblestone chipped:smoothed_double_inlayed_cobblestone chipped:smoothed_double_inlayed_lodestone chipped:smoothed_double_inlayed_mossy_cobblestone chipped:spider_cobblestone_carving chipped:spider_lodestone_carving chipped:spider_mossy_cobblestone_carving chipped:spiraled_cobblestone chipped:spiraled_lodestone chipped:spiraled_mossy_cobblestone chipped:stacked_cobblestone_bricks chipped:stacked_lodestone_bricks chipped:stacked_mossy_cobblestone_bricks chipped:thick_inlayed_cobblestone chipped:thick_inlayed_lodestone chipped:thick_inlayed_mossy_cobblestone chipped:tiled_bordered_cobblestone chipped:tiled_bordered_lodestone chipped:tiled_bordered_mossy_cobblestone chipped:tiled_cobblestone chipped:tiled_cobblestone_column chipped:tiled_lodestone chipped:tiled_lodestone_column chipped:tiled_mossy_cobblestone chipped:tiled_mossy_cobblestone_column chipped:tiny_brick_bordered_cobblestone chipped:tiny_brick_bordered_lodestone chipped:tiny_brick_bordered_mossy_cobblestone chipped:tiny_cobblestone_bricks chipped:tiny_layered_cobblestone_bricks chipped:tiny_layered_cobblestone_slabs chipped:tiny_layered_lodestone_bricks chipped:tiny_layered_lodestone_slabs chipped:tiny_layered_mossy_cobblestone_bricks chipped:tiny_layered_mossy_cobblestone_slabs chipped:tiny_lodestone_bricks chipped:tiny_mossy_cobblestone_bricks chipped:trodden_cobblestone chipped:trodden_lodestone chipped:trodden_mossy_cobblestone chipped:unamused_cobblestone chipped:unamused_lodestone chipped:unamused_mossy_cobblestone chipped:vertical_cut_cobblestone chipped:vertical_cut_lodestone chipped:vertical_cut_mossy_cobblestone chipped:vertical_disordered_cobblestone_bricks chipped:vertical_disordered_lodestone_bricks chipped:vertical_disordered_mossy_cobblestone_bricks chipped:watching_lodestone chipped:weathered_cobblestone chipped:weathered_lodestone chipped:weathered_mossy_cobblestone chipped:wider_diamond_lodestone chipped:wider_ring_lodestone chipped:wider_watching_lodestone \ -\ -dimdoors:gritty_stone \ -\ -enderio:primitive_alloy_smelter \ -\ -exdeorum:compressed_cobblestone \ -\ -hearth_and_home:cobblestone_bricks \ -\ -iceandfire:chared_cobblestone iceandfire:crackled_cobblestone \ -\ -immersive_weathering:sandy_cobblestone \ -\ -littletiles:signal_converter \ -\ -quark:jasper quark:shale \ -\ -rechiseled:cobblestone_beams rechiseled:cobblestone_beams_connecting rechiseled:cobblestone_brick_pattern rechiseled:cobblestone_brick_pattern_connecting rechiseled:cobblestone_brick_paving rechiseled:cobblestone_brick_paving_connecting rechiseled:cobblestone_chiseled_border rechiseled:cobblestone_chiseled_border_connecting rechiseled:cobblestone_crosses rechiseled:cobblestone_crosses_connecting rechiseled:cobblestone_dented rechiseled:cobblestone_dented_connecting rechiseled:cobblestone_inverted_dented rechiseled:cobblestone_inverted_dented_connecting rechiseled:cobblestone_large_squares rechiseled:cobblestone_paving rechiseled:cobblestone_paving_connecting rechiseled:cobblestone_pillar rechiseled:cobblestone_pillar_connecting rechiseled:cobblestone_polished rechiseled:cobblestone_pulverized rechiseled:cobblestone_pulverized_connecting rechiseled:cobblestone_rotated_bricks rechiseled:cobblestone_rotated_bricks_connecting rechiseled:cobblestone_sheared rechiseled:cobblestone_small_tiles rechiseled:cobblestone_small_tiles_connecting rechiseled:cobblestone_squares rechiseled:cobblestone_squares_connecting rechiseled:cobblestone_stripes rechiseled:cobblestone_stripes_connecting rechiseled:cobblestone_tiles rechiseled:cobblestone_tiles_connecting rechiseled:cobblestone_worn_stripes rechiseled:cobblestone_worn_stripes_connecting rechiseled:mossy_cobblestone_beams rechiseled:mossy_cobblestone_beams_connecting rechiseled:mossy_cobblestone_dented rechiseled:mossy_cobblestone_dented_connecting rechiseled:mossy_cobblestone_inverted_dented rechiseled:mossy_cobblestone_inverted_dented_connecting rechiseled:mossy_cobblestone_paving rechiseled:mossy_cobblestone_paving_connecting rechiseled:mossy_cobblestone_small_tiles rechiseled:mossy_cobblestone_small_tiles_connecting rechiseled:mossy_cobblestone_squares rechiseled:mossy_cobblestone_squares_connecting rechiseled:mossy_cobblestone_stripes rechiseled:mossy_cobblestone_stripes_connecting rechiseled:mossy_cobblestone_worn_stripes rechiseled:mossy_cobblestone_worn_stripes_connecting \ -\ -seafarer:algae_cobblestone \ -\ -securitycraft:blast_furnace_mine securitycraft:cobblestone_mine securitycraft:furnace_mine securitycraft:reinforced_cobblestone securitycraft:reinforced_dispenser:triggered=false securitycraft:reinforced_dispenser:triggered=true securitycraft:reinforced_dropper:triggered=false securitycraft:reinforced_dropper:triggered=true securitycraft:reinforced_mossy_cobblestone securitycraft:reinforced_piston:extended=false securitycraft:reinforced_piston:extended=true securitycraft:reinforced_sticky_piston:extended=false securitycraft:reinforced_sticky_piston:extended=true securitycraft:smoker_mine \ -\ -spelunkers_charm:encased_geyser \ -\ -supplementaries:spring_launcher supplementaries:spring_launcher_arm \ -\ -twigs:cobblestone_bricks twigs:cracked_cobblestone_bricks twigs:mossy_cobblestone_bricks twigs:rocky_dirt \ -\ -twilightforest:cinder_furnace:lit=false twilightforest:giant_cobblestone - -# Cobblestone Walls -block.10153 = cobblestone_wall mossy_cobblestone_wall piston_head \ -\ -additionallanterns:cobblestone_chain additionallanterns:mossy_cobblestone_chain \ -\ -additionalplacements:extshape.cobblestone_pressure_plate additionalplacements:extshape.mossy_cobblestone_pressure_plate additionalplacements:minecraft.cobblestone_slab additionalplacements:minecraft.cobblestone_stairs additionalplacements:minecraft.mossy_cobblestone_slab additionalplacements:minecraft.mossy_cobblestone_stairs \ -\ -biomeswevegone:mossy_stone_slab biomeswevegone:mossy_stone_stairs biomeswevegone:mossy_stone_wall biomeswevegone:rocky_stone_slab biomeswevegone:rocky_stone_stairs biomeswevegone:rocky_stone_wall \ -\ -charm:copper_piston:extended=true charm:copper_piston_head charm:sticky_copper_piston:extended=true \ -\ -diagonalfences:extshape/cobblestone_fence diagonalfences:extshape/mossy_cobblestone_fence \ -\ -diagonalwalls:minecraft/cobblestone_wall diagonalwalls:minecraft/mossy_cobblestone_wall \ -\ -extshape:cobblestone_button extshape:cobblestone_fence extshape:cobblestone_fence_gate extshape:cobblestone_pressure_plate extshape:cobblestone_quarter_piece extshape:cobblestone_vertical_quarter_piece extshape:cobblestone_vertical_slab extshape:cobblestone_vertical_stairs extshape:cobblestone_wall extshape:mossy_cobblestone_button extshape:mossy_cobblestone_fence extshape:mossy_cobblestone_fence_gate extshape:mossy_cobblestone_pressure_plate extshape:mossy_cobblestone_quarter_piece extshape:mossy_cobblestone_vertical_quarter_piece extshape:mossy_cobblestone_vertical_slab extshape:mossy_cobblestone_vertical_stairs extshape:mossy_cobblestone_wall \ -\ -hearth_and_home:cobblestone_brick_chimney:lit=false hearth_and_home:cobblestone_brick_chimney:top=false hearth_and_home:cobblestone_brick_slab hearth_and_home:cobblestone_brick_stairs hearth_and_home:cobblestone_brick_wall hearth_and_home:cobblestone_chimney:lit=false hearth_and_home:cobblestone_chimney:top=false hearth_and_home:mossy_cobblestone_chimney:lit=false hearth_and_home:mossy_cobblestone_chimney:top=false \ -\ -immersive_weathering:sandy_cobblestone_slab immersive_weathering:sandy_cobblestone_stairs immersive_weathering:sandy_cobblestone_wall \ -\ -industrialforegoing:pitiful_generator \ -\ -mca:cobblestone_slanted_headstone mca:cobblestone_upright_headstone \ -\ -mcwbridges:balustrade_cobblestone_bridge mcwbridges:balustrade_mossy_cobblestone_bridge mcwbridges:cobblestone_bridge mcwbridges:cobblestone_bridge_pier mcwbridges:cobblestone_bridge_stair mcwbridges:mossy_cobblestone_bridge mcwbridges:mossy_cobblestone_bridge_pier mcwbridges:mossy_cobblestone_bridge_stair \ -\ -mcwpaths:cobblestone_basket_weave_paving mcwpaths:cobblestone_clover_paving mcwpaths:cobblestone_diamond_paving mcwpaths:cobblestone_dumble_paving mcwpaths:cobblestone_honeycomb_paving mcwpaths:cobblestone_square_paving mcwpaths:mossy_cobblestone_basket_weave_paving mcwpaths:mossy_cobblestone_clover_paving mcwpaths:mossy_cobblestone_diamond_paving mcwpaths:mossy_cobblestone_dumble_paving mcwpaths:mossy_cobblestone_honeycomb_paving mcwpaths:mossy_cobblestone_square_paving \ -\ -mcwroofs:cobblestone_attic_roof mcwroofs:cobblestone_lower_roof mcwroofs:cobblestone_roof mcwroofs:cobblestone_steep_roof mcwroofs:cobblestone_top_roof mcwroofs:cobblestone_upper_lower_roof mcwroofs:cobblestone_upper_steep_roof \ -\ -mcwstairs:cobblestone_balcony mcwstairs:cobblestone_bulk_stairs mcwstairs:cobblestone_compact_stairs mcwstairs:cobblestone_loft_stairs mcwstairs:cobblestone_platform mcwstairs:cobblestone_railing mcwstairs:cobblestone_skyline_stairs mcwstairs:cobblestone_terrace_stairs mcwstairs:mossy_cobblestone_balcony mcwstairs:mossy_cobblestone_bulk_stairs mcwstairs:mossy_cobblestone_compact_stairs mcwstairs:mossy_cobblestone_loft_stairs mcwstairs:mossy_cobblestone_platform mcwstairs:mossy_cobblestone_railing mcwstairs:mossy_cobblestone_skyline_stairs mcwstairs:mossy_cobblestone_terrace_stairs \ -\ -mcwwindows:cobblestone_arrow_slit \ -\ -railways:buffer_mono railways:buffer_narrow railways:buffer_wide railways:handcar railways:headstock \ -\ -seafarer:algae_cobblestone_slab seafarer:algae_cobblestone_stairs \ -\ -securitycraft:block_change_detector:powered=false securitycraft:inventory_scanner securitycraft:keycard_lock securitycraft:keycard_reader securitycraft:laser_block securitycraft:reinforced_cobblestone_slab securitycraft:reinforced_cobblestone_stairs securitycraft:reinforced_cobblestone_wall securitycraft:reinforced_mossy_cobblestone_slab securitycraft:reinforced_mossy_cobblestone_stairs securitycraft:reinforced_mossy_cobblestone_wall securitycraft:reinforced_piston_head securitycraft:retinal_scanner securitycraft:username_logger \ -\ -supplementaries:spring_launcher_head \ -\ -twigs:cobblestone_brick_slab twigs:cobblestone_brick_stairs twigs:cobblestone_brick_wall twigs:mossy_cobblestone_brick_slab twigs:mossy_cobblestone_brick_stairs twigs:mossy_cobblestone_brick_wall twigs:pebble - -# Cobblestone Slabs and Stairs -block.10155 = cobblestone_slab cobblestone_stairs mossy_cobblestone_stairs mossy_cobblestone_slab \ -\ -additionalplacements:extshape.moss_pressure_plate additionalplacements:extshape.moss_slab additionalplacements:extshape.moss_stairs additionalplacements:minecraft.moss_carpet \ -\ -automobility:grass_off_road \ -\ -betternether:moss_cover \ -\ -diagonalfences:extshape/moss_fence \ -\ -diagonalwalls:extshape/moss_wall \ -\ -ecologics:moss_layer \ -\ -extshape:moss_button extshape:moss_fence extshape:moss_fence_gate extshape:moss_pressure_plate extshape:moss_quarter_piece extshape:moss_slab extshape:moss_stairs extshape:moss_vertical_quarter_piece extshape:moss_vertical_slab extshape:moss_vertical_stairs extshape:moss_wall \ -\ -immersive_weathering:moss \ -\ -seafarer:algae_carpet \ -\ -securitycraft:reinforced_moss_carpet - - -##### WOOD ##### - - -# Oak Full Blocks -block.10156 = oak_planks stripped_oak_log stripped_oak_wood bookshelf crafting_table \ -tags_bookshelf tags_everycomp_ch_tfc_oak_planks tags_everycomp_ch_tfc_spruce_planks tags_everycomp_ch_tfc_sycamore_planks \ -\ -allthecompressed:oak_log_1x allthecompressed:oak_log_2x allthecompressed:oak_log_3x allthecompressed:oak_log_4x allthecompressed:oak_log_5x allthecompressed:oak_log_6x allthecompressed:oak_log_7x allthecompressed:oak_log_8x allthecompressed:oak_log_9x allthecompressed:oak_planks_1x allthecompressed:oak_planks_2x allthecompressed:oak_planks_3x allthecompressed:oak_planks_4x allthecompressed:oak_planks_5x allthecompressed:oak_planks_6x allthecompressed:oak_planks_7x allthecompressed:oak_planks_8x allthecompressed:oak_planks_9x \ -\ -biomeswevegone:baobab_bookshelf biomeswevegone:baobab_crafting_table biomeswevegone:baobab_planks biomeswevegone:fir_bookshelf biomeswevegone:fir_crafting_table biomeswevegone:fir_planks biomeswevegone:foragers_table biomeswevegone:stripped_baobab_log biomeswevegone:stripped_baobab_wood biomeswevegone:stripped_fir_log biomeswevegone:stripped_fir_wood \ -\ -blockus:herringbone_oak_planks blockus:legacy_planks blockus:mossy_oak_planks blockus:oak_cross_timber_frame blockus:oak_diagonal_timber_frame blockus:oak_grate blockus:oak_mosaic blockus:oak_small_logs blockus:oak_timber_frame \ -\ -cfm:oak_crate cfm:stripped_oak_crate \ -\ -charm:chiseled_oak_bookshelf charm:oak_barrel charm:oak_bookshelf \ -\ -chipped:ancient_cubed_oak_bookshelf chipped:ancient_oak_bookshelf chipped:ancient_oak_large_bookshelf chipped:ancient_vertical_oak_bookshelf chipped:basket_woven_oak_planks chipped:botanical_oak_bookshelf chipped:botanical_oak_cubed_bookshelf chipped:botanical_oak_large_bookshelf chipped:boxed_oak_planks chipped:brick_bond_oak_planks chipped:bricky_oak_planks chipped:carved_stripped_oak_log chipped:chipped_stripped_oak_log chipped:coal_barrel chipped:cornered_oak_planks chipped:crated_oak_planks chipped:cross_laced_oak_planks chipped:crossed_oak_planks chipped:cubed_oak_bookshelf chipped:cubed_oak_empty_bookshelf chipped:cubed_oak_spaced_bookshelf chipped:cubed_oak_webbed_bookshelf chipped:curvy_bookshelf chipped:d_sign_stripped_oak_log chipped:detailed_oak_planks chipped:diagonal_oak_planks chipped:diamond_oak_planks chipped:double_herringbone_oak_planks chipped:dusty_bookshelf chipped:edged_stripped_oak_log chipped:enclosed_oak_planks chipped:f_sign_stripped_oak_log chipped:fine_oak_planks chipped:fine_vertical_oak_planks chipped:fish_barrel chipped:framed_oak_planks chipped:fruit_barrel chipped:full_bookshelf chipped:gold_barrel chipped:herringbone_oak_planks chipped:hewn_oak_planks chipped:historical_oak_bookshelf chipped:historical_oak_large_bookshelf chipped:i_sign_stripped_oak_log chipped:k_sign_stripped_oak_log chipped:knotted_stripped_oak_log chipped:l_sign_stripped_oak_log chipped:laced_oak_planks chipped:layered_stripped_oak_log chipped:lumpy_stripped_oak_log chipped:m_sign_stripped_oak_log chipped:mixed_cubed_oak_bookshelf chipped:mixed_oak_bookshelf chipped:mixed_oak_large_bookshelf chipped:mushroom_barrel chipped:nailed_oak_planks chipped:natural_oak_planks chipped:oak_bookshelf chipped:oak_crate chipped:oak_empty_bookshelf chipped:oak_large_bookshelf chipped:oak_lighted_bookshelf chipped:oak_lighted_large_bookshelf chipped:oak_planks_mosaic chipped:oak_planks_panel chipped:oak_planks_shavings chipped:oak_spaced_bookshelf chipped:oak_spaced_large_bookshelf chipped:oak_webbed_bookshelf chipped:oak_webbed_large_bookshelf chipped:patient_stripped_oak_log chipped:pegged_oak_planks chipped:polished_oak_planks chipped:railed_oak_planks chipped:reinforced_stripped_oak_log chipped:shifted_oak_planks chipped:sign_stripped_oak_log chipped:slanted_oak_planks chipped:smooth_oak_planks chipped:stacked_oak_planks chipped:stern_stripped_oak_log chipped:thin_oak_planks chipped:tiled_oak_planks chipped:versailles_oak_planks chipped:vertical_botanical_oak_bookshelf chipped:vertical_mixed_oak_bookshelf chipped:vertical_oak_bookshelf chipped:vertical_oak_lighted_bookshelf chipped:vertical_oak_planks chipped:vertical_oak_webbed_bookshelf chipped:vertically_railed_oak_planks chipped:whirlwind_oak_planks chipped:wickered_oak_planks chipped:wise_stripped_oak_log \ -\ -chisel:bookshelf_oak chisel:braid/oak_planks chisel:crude_horizontal chisel:crude_horizontal/oak_planks chisel:crude_paneling chisel:crude_paneling/oak_planks chisel:crude_vertical chisel:crude_vertical/oak_planks chisel:encased chisel:encased/oak_planks chisel:encased_large chisel:encased_large/oak_planks chisel:encased_smooth chisel:encased_smooth/oak_planks chisel:large chisel:large/oak_planks chisel:log_bordered chisel:log_bordered/oak_planks chisel:paneling chisel:paneling/oak_planks chisel:planks-oak chisel:shipping_crate chisel:shipping_crate/oak_planks chisel:smooth chisel:smooth/oak_planks chisel:stacked chisel:stacked/oak_planks chisel:vertical chisel:vertical/oak_planks \ -\ -culinaryconstruct:sandwich_station \ -\ -debark:debarked_log_minecraft_log:variant=0 debark:debarked_log_pvj_log_juniper \ -\ -dimdoors:driftwood_planks dimdoors:tesselating_loom \ -\ -dynamictrees:stripped_oak_branch:radius=8 \ -\ -ecologics:coconut_planks ecologics:stripped_coconut_log ecologics:stripped_coconut_wood \ -\ -extshape:petrified_oak_planks \ -\ -farmersdelight:oak_cabinet \ -\ -functionalstorage:oak_1 functionalstorage:oak_2 functionalstorage:oak_4 \ -\ -hearth_and_home:oak_parquet hearth_and_home:oak_sanded_wood hearth_and_home:oak_trim hearth_and_home:oak_vertical_trim \ -\ -immersiveengineering:fiberboard \ -\ -pvj:cherry_blossom_double_slab pvj:juniper_double_slab pvj:planks_cherry_blossom pvj:planks_juniper \ -\ -quark:vertical_planks:variant=vertical_oak_planks \ -\ -rechiseled:oak_planks_beams rechiseled:oak_planks_beams_connecting rechiseled:oak_planks_brick_pattern rechiseled:oak_planks_brick_pattern_connecting rechiseled:oak_planks_brick_paving rechiseled:oak_planks_brick_paving_connecting rechiseled:oak_planks_bricks rechiseled:oak_planks_bricks_connecting rechiseled:oak_planks_crate rechiseled:oak_planks_crate_connecting rechiseled:oak_planks_diagonal_stripes rechiseled:oak_planks_diagonal_stripes_connecting rechiseled:oak_planks_diagonal_tiles rechiseled:oak_planks_diagonal_tiles_connecting rechiseled:oak_planks_dotted rechiseled:oak_planks_dotted_connecting rechiseled:oak_planks_flooring rechiseled:oak_planks_flooring_connecting rechiseled:oak_planks_large_tiles rechiseled:oak_planks_large_tiles_connecting rechiseled:oak_planks_mosaic rechiseled:oak_planks_pattern rechiseled:oak_planks_pattern_connecting rechiseled:oak_planks_rotated_bricks rechiseled:oak_planks_rotated_bricks_connecting rechiseled:oak_planks_small_bricks rechiseled:oak_planks_small_bricks_connecting rechiseled:oak_planks_small_tiles rechiseled:oak_planks_small_tiles_connecting rechiseled:oak_planks_squares rechiseled:oak_planks_squares_connecting rechiseled:oak_planks_tiles rechiseled:oak_planks_tiles_connecting rechiseled:oak_planks_wavy rechiseled:oak_planks_wavy_connecting rechiseled:oak_planks_woven rechiseled:oak_planks_woven_connecting \ -\ -rechiseledcreate:oak_window_bars rechiseledcreate:oak_window_bars_connecting rechiseledcreate:oak_window_covered rechiseledcreate:oak_window_covered_connecting rechiseledcreate:oak_window_diagonal rechiseledcreate:oak_window_diagonal_connecting rechiseledcreate:oak_window_large rechiseledcreate:oak_window_large_connecting rechiseledcreate:oak_window_rounded rechiseledcreate:oak_window_rounded_connecting rechiseledcreate:oak_window_slim rechiseledcreate:oak_window_slim_connecting rechiseledcreate:oak_window_swirling rechiseledcreate:oak_window_swirling_connecting rechiseledcreate:oak_window_tiles rechiseledcreate:oak_window_tiles_connecting \ -\ -securitycraft:reinforced_bookshelf securitycraft:reinforced_oak_planks securitycraft:reinforced_stripped_oak_log securitycraft:reinforced_stripped_oak_wood \ -\ -spelunkers_charm:crate \ -\ -tconstruct:blazewood tconstruct:greenheart_planks tconstruct:lavawood tconstruct:rack tconstruct:skyroot_planks tconstruct:stripped_greenheart_log tconstruct:stripped_greenheart_wood tconstruct:stripped_skyroot_log tconstruct:stripped_skyroot_wood tconstruct:wood_rail tconstruct:wood_rail_trapdoor tconstruct:wooden_hopper \ -\ -tfc:wood/bookshelf/oak tfc:wood/bookshelf/spruce tfc:wood/bookshelf/sycamore tfc:wood/clutch/oak tfc:wood/clutch/spruce tfc:wood/clutch/sycamore tfc:wood/encased_axle/oak tfc:wood/encased_axle/spruce tfc:wood/encased_axle/sycamore tfc:wood/planks/oak tfc:wood/planks/spruce tfc:wood/planks/sycamore tfc:wood/stripped_log/oak tfc:wood/stripped_log/spruce tfc:wood/stripped_log/sycamore tfc:wood/stripped_wood/oak tfc:wood/stripped_wood/spruce tfc:wood/stripped_wood/sycamore tfc:wood/workbench/oak tfc:wood/workbench/spruce tfc:wood/workbench/sycamore \ -\ -tide:angler_workshop tide:surface_loot_crate \ -\ -twilightforest:stripped_twilight_oak_log twilightforest:stripped_twilight_oak_wood twilightforest:twilight_oak_planks - -# Oak Non-Full Blocks -block.10157 = tripwire_hook oak_fence oak_fence_gate oak_button oak_pressure_plate oak_trapdoor oak_shelf \ -\ -additionalplacements:blockus.mossy_oak_slab additionalplacements:blockus.mossy_oak_stairs additionalplacements:blockus.oak_mosaic_slab additionalplacements:blockus.oak_mosaic_stairs additionalplacements:enderio.silent_oak_pressure_plate additionalplacements:extshape.stripped_oak_log_slab additionalplacements:extshape.stripped_oak_log_stairs additionalplacements:extshape.stripped_oak_wood_pressure_plate additionalplacements:extshape.stripped_oak_wood_slab additionalplacements:extshape.stripped_oak_wood_stairs additionalplacements:extshape_blockus.herringbone_oak_slab additionalplacements:extshape_blockus.herringbone_oak_stairs additionalplacements:minecraft.oak_pressure_plate additionalplacements:minecraft.oak_slab additionalplacements:minecraft.oak_stairs additionalplacements:minecraft.petrified_oak_slab additionalplacements:twilightforest.twilight_oak_pressure_plate additionalplacements:twilightforest.twilight_oak_slab additionalplacements:twilightforest.twilight_oak_stairs \ -\ -amendments:tool_hook \ -\ -another_furniture:oak_bench another_furniture:oak_chair another_furniture:oak_drawer another_furniture:oak_flower_box another_furniture:oak_shelf another_furniture:oak_shutter another_furniture:oak_table \ -\ -aquaculture:oak_fish_mount \ -\ -beautify:oak_blinds beautify:oak_picture_frame \ -\ -betternether:oak_bar_stool betternether:oak_chair betternether:oak_taburet \ -\ -bibliocraft:armorstand:woodtype=oak bibliocraft:bookcase:woodtype=oak bibliocraft:bookcasecreative:woodtype=oak bibliocraft:case:woodtype=oak bibliocraft:desk:woodtype=oak bibliocraft:fancyworkbench:woodtype=oak bibliocraft:furniturepaneler:woodtype=oak bibliocraft:label:woodtype=oak bibliocraft:mapframe:woodtype=oak bibliocraft:paintingframeborderless:woodtype=oak bibliocraft:paintingframefancy:woodtype=oak bibliocraft:paintingframeflat:woodtype=oak bibliocraft:paintingframemiddle:woodtype=oak bibliocraft:paintingframesimple:woodtype=oak bibliocraft:potionshelf:woodtype=oak bibliocraft:seat:woodtype=oak bibliocraft:shelf:woodtype=oak bibliocraft:table:woodtype=oak bibliocraft:toolrack:woodtype=oak bibliocraft:typesettingtable \ -\ -biomeswevegone:baobab_button biomeswevegone:baobab_door biomeswevegone:baobab_fence biomeswevegone:baobab_fence_gate biomeswevegone:baobab_pressure_plate biomeswevegone:baobab_slab biomeswevegone:baobab_stairs biomeswevegone:baobab_trapdoor biomeswevegone:fir_button biomeswevegone:fir_door biomeswevegone:fir_fence biomeswevegone:fir_fence_gate biomeswevegone:fir_pressure_plate biomeswevegone:fir_slab biomeswevegone:fir_stairs biomeswevegone:fir_trapdoor \ -\ -blockbox:oak_seat blockbox:stripped_oak_palisade blockbox:stripped_spiked_oak_palisade \ -\ -blockus:mossy_oak_slab blockus:mossy_oak_stairs blockus:oak_lattice blockus:oak_mosaic_slab blockus:oak_mosaic_stairs blockus:oak_post blockus:stripped_oak_post blockus:wooden_frame \ -\ -butcher:rope butcher:rope_2 butcher:rope_3 butcher:rope_4 \ -\ -cfm:oak_bedside_cabinet cfm:oak_blinds cfm:oak_cabinet cfm:oak_chair cfm:oak_coffee_table cfm:oak_desk cfm:oak_desk_cabinet cfm:oak_hedge cfm:oak_kitchen_counter cfm:oak_kitchen_drawer cfm:oak_kitchen_sink_dark cfm:oak_kitchen_sink_light cfm:oak_mail_box cfm:oak_park_bench cfm:oak_table cfm:oak_upgraded_fence cfm:oak_upgraded_gate cfm:stripped_oak_bedside_cabinet cfm:stripped_oak_blinds cfm:stripped_oak_cabinet cfm:stripped_oak_chair cfm:stripped_oak_coffee_table cfm:stripped_oak_desk cfm:stripped_oak_desk_cabinet cfm:stripped_oak_kitchen_counter cfm:stripped_oak_kitchen_drawer cfm:stripped_oak_kitchen_sink_dark cfm:stripped_oak_kitchen_sink_light cfm:stripped_oak_mail_box cfm:stripped_oak_park_bench cfm:stripped_oak_table cfm:stripped_oak_upgraded_fence cfm:stripped_oak_upgraded_gate \ -\ -chiselsandbits:chiseled_wood \ -\ -comforts:rope \ -\ -conarm:armorstation \ -\ -condiments:oak_accent condiments:oak_wall:up=false \ -\ -cqrepoured:table_oak cqrepoured:unlit_torch \ -\ -create:black_toolbox create:blue_toolbox create:brown_toolbox create:clipboard create:cogwheel create:cyan_toolbox create:gray_toolbox create:green_toolbox create:large_cogwheel create:light_blue_toolbox create:light_gray_toolbox create:lime_toolbox create:magenta_toolbox create:orange_toolbox create:pink_toolbox create:purple_toolbox create:red_toolbox create:sail_frame create:white_toolbox create:yellow_toolbox \ -\ -createbigcannons:cannon_end_cast_mould createbigcannons:large_cast_mould createbigcannons:log_cannon_chamber createbigcannons:log_cannon_end createbigcannons:medium_cast_mould createbigcannons:ram_head createbigcannons:screw_breech_cast_mould createbigcannons:sliding_breech_cast_mould createbigcannons:small_cast_mould createbigcannons:very_large_cast_mould createbigcannons:very_small_cast_mould createbigcannons:worm_head \ -\ -diagonalfences:dimdoors/driftwood_fence diagonalfences:ecologics/coconut_fence diagonalfences:extshape/stripped_oak_wood_fence diagonalfences:minecraft/oak_fence diagonalfences:securitycraft/reinforced_oak_fence diagonalfences:tconstruct/greenheart_fence diagonalfences:tconstruct/skyroot_fence diagonalfences:twilightforest/twilight_oak_fence \ -\ -diagonalwalls:extshape/oak_wall diagonalwalls:extshape/stripped_oak_wood_wall diagonalwalls:extshape_blockus/herringbone_oak_wall diagonalwalls:extshape_blockus/mossy_oak_wall diagonalwalls:extshape_blockus/oak_mosaic_wall \ -\ -diagonalwindows:blockus/oak_lattice diagonalwindows:blockus/wooden_frame \ -\ -dimdoors:dimensional_trapdoor dimdoors:driftwood_button dimdoors:driftwood_door dimdoors:driftwood_fence dimdoors:driftwood_gate dimdoors:driftwood_slab dimdoors:driftwood_stairs dimdoors:driftwood_trapdoor dimdoors:oak_dimensional_door \ -\ -dynamictrees:stripped_oak_branch:radius=1 dynamictrees:stripped_oak_branch:radius=2 dynamictrees:stripped_oak_branch:radius=3 dynamictrees:stripped_oak_branch:radius=4 dynamictrees:stripped_oak_branch:radius=5 dynamictrees:stripped_oak_branch:radius=6 dynamictrees:stripped_oak_branch:radius=7 \ -\ -ecologics:coconut_button ecologics:coconut_door ecologics:coconut_fence ecologics:coconut_fence_gate ecologics:coconut_pressure_plate ecologics:coconut_slab ecologics:coconut_stairs ecologics:coconut_trapdoor \ -\ -enderio:silent_oak_pressure_plate \ -\ -exdeorum:oak_barrel exdeorum:oak_compressed_sieve exdeorum:oak_crucible exdeorum:oak_sieve \ -\ -extshape:oak_quarter_piece extshape:oak_vertical_quarter_piece extshape:oak_vertical_slab extshape:oak_vertical_stairs extshape:oak_wall extshape:stripped_oak_log_quarter_piece extshape:stripped_oak_log_slab extshape:stripped_oak_log_stairs extshape:stripped_oak_log_vertical_quarter_piece extshape:stripped_oak_log_vertical_slab extshape:stripped_oak_log_vertical_stairs extshape:stripped_oak_wood_button extshape:stripped_oak_wood_fence extshape:stripped_oak_wood_fence_gate extshape:stripped_oak_wood_pressure_plate extshape:stripped_oak_wood_quarter_piece extshape:stripped_oak_wood_slab extshape:stripped_oak_wood_stairs extshape:stripped_oak_wood_vertical_quarter_piece extshape:stripped_oak_wood_vertical_slab extshape:stripped_oak_wood_vertical_stairs extshape:stripped_oak_wood_wall \ -\ -extshape_blockus:herringbone_oak_quarter_piece extshape_blockus:herringbone_oak_slab extshape_blockus:herringbone_oak_stairs extshape_blockus:herringbone_oak_vertical_quarter_piece extshape_blockus:herringbone_oak_vertical_slab extshape_blockus:herringbone_oak_vertical_stairs extshape_blockus:herringbone_oak_wall extshape_blockus:mossy_oak_quarter_piece extshape_blockus:mossy_oak_vertical_quarter_piece extshape_blockus:mossy_oak_vertical_slab extshape_blockus:mossy_oak_vertical_stairs extshape_blockus:mossy_oak_wall extshape_blockus:oak_mosaic_quarter_piece extshape_blockus:oak_mosaic_vertical_quarter_piece extshape_blockus:oak_mosaic_vertical_slab extshape_blockus:oak_mosaic_vertical_stairs extshape_blockus:oak_mosaic_wall \ -\ -farmersdelight:cutting_board \ -\ -growthcraft:rope_knot growthcraft:rope_knot_oak \ -\ -growthcraft_bees:beebox \ -\ -growthcraft_cellar:ferment_barrel growthcraft_cellar:fruit_press \ -\ -growthcraft_fishtrap:fishtrap growthcraft_fishtrap:fishtrap_oak \ -\ -growthcraft_milk:cheese_press growthcraft_milk:churn \ -\ -handcrafted:oak_bench handcrafted:oak_chair handcrafted:oak_corner_trim handcrafted:oak_couch handcrafted:oak_counter handcrafted:oak_cupboard handcrafted:oak_desk handcrafted:oak_dining_bench handcrafted:oak_drawer handcrafted:oak_fancy_bed handcrafted:oak_nightstand handcrafted:oak_pillar_trim handcrafted:oak_shelf handcrafted:oak_side_table handcrafted:oak_table \ -\ -hearth_and_home:oak_lattice \ -\ -hydrol:oak_wood_wall \ -\ -iceandfire:burnt_torch iceandfire:burnt_torch_wall \ -\ -mca:wooden_slanted_headstone mca:wooden_upright_headstone \ -\ -mcwdoors:oak_bamboo_door mcwdoors:oak_barn_door mcwdoors:oak_barn_glass_door mcwdoors:oak_beach_door mcwdoors:oak_cottage_door mcwdoors:oak_four_panel_door mcwdoors:oak_glass_door mcwdoors:oak_japanese2_door mcwdoors:oak_japanese_door mcwdoors:oak_modern_door mcwdoors:oak_mystic_door mcwdoors:oak_nether_door mcwdoors:oak_paper_door mcwdoors:oak_stable_door mcwdoors:oak_stable_head_door mcwdoors:oak_swamp_door mcwdoors:oak_tropical_door mcwdoors:oak_waffle_door mcwdoors:oak_western_door mcwdoors:oak_whispering_door \ -\ -mcwlights:oak_ceiling_fan_light:lit=false \ -\ -mcwpaths:oak_planks_path \ -\ -mcwroofs:oak_planks_attic_roof mcwroofs:oak_planks_lower_roof mcwroofs:oak_planks_roof mcwroofs:oak_planks_steep_roof mcwroofs:oak_planks_top_roof mcwroofs:oak_planks_upper_lower_roof mcwroofs:oak_planks_upper_steep_roof \ -\ -mcwtrpdoors:oak_bamboo_trapdoor mcwtrpdoors:oak_barn_trapdoor mcwtrpdoors:oak_barred_trapdoor mcwtrpdoors:oak_barrel_trapdoor mcwtrpdoors:oak_beach_trapdoor mcwtrpdoors:oak_blossom_trapdoor mcwtrpdoors:oak_cottage_trapdoor mcwtrpdoors:oak_four_panel_trapdoor mcwtrpdoors:oak_glass_trapdoor mcwtrpdoors:oak_mystic_trapdoor mcwtrpdoors:oak_paper_trapdoor mcwtrpdoors:oak_ranch_trapdoor mcwtrpdoors:oak_swamp_trapdoor mcwtrpdoors:oak_tropical_trapdoor mcwtrpdoors:oak_whispering_trapdoor \ -\ -mcwwindows:oak_blinds mcwwindows:oak_curtain_rod mcwwindows:oak_louvered_shutter mcwwindows:oak_plank_four_window mcwwindows:oak_plank_pane_window mcwwindows:oak_plank_parapet mcwwindows:oak_plank_window mcwwindows:oak_plank_window2 mcwwindows:oak_shutter mcwwindows:stripped_oak_log_four_window mcwwindows:stripped_oak_log_window mcwwindows:stripped_oak_log_window2 mcwwindows:stripped_oak_pane_window \ -\ -miners_delight:sticky_basket \ -\ -openblocks:big_button_wood openblocks:ladder openblocks:scaffolding \ -\ -placeableitems:block_horse_armor_stand placeableitems:block_saddle_stand \ -\ -pvj:brown_autumn_traverse_twigs pvj:cherry_blossom_button pvj:cherry_blossom_door pvj:cherry_blossom_fence pvj:cherry_blossom_fence_gate pvj:cherry_blossom_pressure_plate pvj:cherry_blossom_slab pvj:cherry_blossom_stairs pvj:cherry_blossom_trapdoor pvj:juniper_berried_twigs pvj:juniper_button pvj:juniper_door pvj:juniper_fence pvj:juniper_fence_gate pvj:juniper_pressure_plate pvj:juniper_slab pvj:juniper_stairs pvj:juniper_trapdoor pvj:juniper_twigs pvj:oak_twigs pvj:orange_autumn_traverse_twigs pvj:pink_cherry_blossom_twigs pvj:red_autumn_traverse_twigs pvj:white_cherry_blossom_twigs pvj:yellow_autumn_traverse_twigs \ -\ -railways:wooden_headstock \ -\ -seafarer:plank_block \ -\ -securitycraft:reinforced_oak_button securitycraft:reinforced_oak_fence securitycraft:reinforced_oak_fence_gate securitycraft:reinforced_oak_pressure_plate securitycraft:reinforced_oak_slab securitycraft:reinforced_oak_stairs \ -\ -storagedrawers:framingtable storagedrawers:trim:variant=oak \ -\ -supplementaries:item_shelf \ -\ -suppsquared:blockus/item_shelf_legacy suppsquared:dimdoors/item_shelf_driftwood suppsquared:ecologics/item_shelf_coconut suppsquared:tconstruct/item_shelf_greenheart suppsquared:tconstruct/item_shelf_skyroot suppsquared:twilightforest/item_shelf_twilight_oak \ -\ -tconstruct:blazewood_slab tconstruct:blazewood_stairs tconstruct:crafting_station tconstruct:greenheart_button tconstruct:greenheart_door tconstruct:greenheart_fence tconstruct:greenheart_fence_gate tconstruct:greenheart_planks_slab tconstruct:greenheart_planks_stairs tconstruct:greenheart_pressure_plate tconstruct:greenheart_sign tconstruct:greenheart_trapdoor tconstruct:lavawood_slab tconstruct:lavawood_stairs tconstruct:part_builder tconstruct:part_chest tconstruct:skyroot_button tconstruct:skyroot_door tconstruct:skyroot_fence tconstruct:skyroot_fence_gate tconstruct:skyroot_planks_slab tconstruct:skyroot_planks_stairs tconstruct:skyroot_pressure_plate tconstruct:skyroot_sign tconstruct:skyroot_trapdoor tconstruct:tinker_station tconstruct:tinkers_chest tconstruct:tooltables \ -\ -tfc:wood/barrel/oak tfc:wood/barrel/spruce tfc:wood/barrel/sycamore tfc:wood/button/oak tfc:wood/button/spruce tfc:wood/button/sycamore tfc:wood/door/oak tfc:wood/door/spruce tfc:wood/door/sycamore tfc:wood/fence/oak tfc:wood/fence/spruce tfc:wood/fence/sycamore tfc:wood/fence_gate/oak tfc:wood/fence_gate/spruce tfc:wood/fence_gate/sycamore tfc:wood/gear_box/oak tfc:wood/gear_box/spruce tfc:wood/gear_box/sycamore tfc:wood/horizontal_support/oak tfc:wood/horizontal_support/spruce tfc:wood/horizontal_support/sycamore tfc:wood/lectern/oak tfc:wood/lectern/spruce tfc:wood/lectern/sycamore tfc:wood/log_fence/oak tfc:wood/log_fence/spruce tfc:wood/log_fence/sycamore tfc:wood/loom/oak tfc:wood/loom/spruce tfc:wood/loom/sycamore tfc:wood/planks/oak_slab tfc:wood/planks/oak_stairs tfc:wood/planks/spruce_slab tfc:wood/planks/spruce_stairs tfc:wood/planks/sycamore_slab tfc:wood/planks/sycamore_stairs tfc:wood/pressure_plate/oak tfc:wood/pressure_plate/spruce tfc:wood/pressure_plate/sycamore tfc:wood/scribing_table/oak tfc:wood/scribing_table/spruce tfc:wood/scribing_table/sycamore tfc:wood/sewing_table/oak tfc:wood/sewing_table/spruce tfc:wood/sewing_table/sycamore tfc:wood/shelf/oak tfc:wood/shelf/spruce tfc:wood/shelf/sycamore tfc:wood/sluice/oak tfc:wood/sluice/spruce tfc:wood/sluice/sycamore tfc:wood/tool_rack/oak tfc:wood/tool_rack/spruce tfc:wood/tool_rack/sycamore tfc:wood/trapdoor/oak tfc:wood/trapdoor/spruce tfc:wood/trapdoor/sycamore tfc:wood/vertical_support/oak tfc:wood/vertical_support/spruce tfc:wood/vertical_support/sycamore \ -\ -twigs:oak_table twigs:twig \ -\ -twilightforest:oak_banister twilightforest:twilight_oak_banister twilightforest:twilight_oak_button twilightforest:twilight_oak_door twilightforest:twilight_oak_fence twilightforest:twilight_oak_fence_gate twilightforest:twilight_oak_pressure_plate twilightforest:twilight_oak_slab twilightforest:twilight_oak_stairs twilightforest:twilight_oak_trapdoor \ -\ -wilderwild:stripped_hollowed_oak_log - -# Oak Slabs and Stairs -block.10159 = oak_slab petrified_oak_slab oak_stairs - -# ============================================================================ -# Source: 1.13+/block.10160-10241.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Oak Logs -block.10160 = oak_log oak_wood \ -tags_oak_logs \ -\ -ancientbeasts:thatch \ -\ -biomesoplenty:maple_log biomesoplenty:maple_wood biomesoplenty:willow_log biomesoplenty:willow_wood \ -\ -biomeswevegone:baobab_log biomeswevegone:baobab_wood biomeswevegone:green_enchanted_log biomeswevegone:green_enchanted_wood biomeswevegone:skyris_log biomeswevegone:skyris_wood \ -\ -blockus:legacy_log \ -\ -chipped:bundled_oak_log chipped:center_cut_oak_log chipped:damaged_oak_log chipped:edge_cut_oak_log chipped:firewood_oak_log chipped:flowering_oak_log chipped:mixed_oak_log chipped:nailed_oak_log chipped:oak_barrel chipped:overgrown_oak_log chipped:planked_oak_log chipped:reinforced_oak_crate chipped:reinforced_oak_log \ -\ -dimdoors:driftwood_log dimdoors:driftwood_wood \ -\ -dynamictrees:oak_branch:radius=8 \ -\ -ecologics:coconut_log ecologics:coconut_wood \ -\ -growthcraft_apples:apple_log \ -\ -natura:overworld_logs2:type=hopseed \ -\ -quark:bark:variant=bark_oak quark:bark_oak_slab_double \ -\ -securitycraft:reinforced_oak_log securitycraft:reinforced_oak_wood \ -\ -tconstruct:greenheart_log tconstruct:greenheart_wood tconstruct:skyroot_log tconstruct:skyroot_wood \ -\ -tfc:wood/log/blackwood tfc:wood/log/chestnut tfc:wood/log/hickory tfc:wood/log/oak tfc:wood/wood/blackwood tfc:wood/wood/chestnut tfc:wood/wood/hickory tfc:wood/wood/oak \ -\ -twilightforest:giant_log twilightforest:twilight_oak_log twilightforest:twilight_oak_wood - -# Oak Non-Full Logs (Modded Only) -block.10161 = extshape:oak_wood_fence extshape:oak_wood_stairs extshape:oak_wood_slab extshape:oak_wood_vertical_slab extshape:oak_wood_vertical_stairs extshape:oak_wood_quarter_piece extshape:oak_wood_vertical_quarter_piece extshape:oak_wood_fence_gate extshape:oak_wood_wall extshape:oak_wood_button extshape:oak_wood_pressure_plate extshape:oak_log_stairs extshape:oak_log_slab extshape:oak_log_vertical_slab extshape:oak_log_vertical_stairs extshape:oak_log_quarter_piece extshape:oak_log_vertical_quarter_piece \ -tags_everycomp_tfc_blackwood tags_everycomp_tfc_chestnut tags_everycomp_tfc_hickory tags_everycomp_tfc_oak \ -\ -additionaladditions:rope \ -\ -additionalplacements:extshape.oak_log_slab additionalplacements:extshape.oak_log_stairs additionalplacements:extshape.oak_wood_pressure_plate additionalplacements:extshape.oak_wood_slab additionalplacements:extshape.oak_wood_stairs additionalplacements:extshape_blockus.oak_small_logs_slab additionalplacements:extshape_blockus.oak_small_logs_stairs \ -\ -another_furniture:black_lamp_connector another_furniture:blue_lamp_connector another_furniture:brown_lamp_connector another_furniture:cyan_lamp_connector another_furniture:gray_lamp_connector another_furniture:green_lamp_connector another_furniture:light_blue_lamp_connector another_furniture:light_gray_lamp_connector another_furniture:lime_lamp_connector another_furniture:magenta_lamp_connector another_furniture:orange_lamp_connector another_furniture:pink_lamp_connector another_furniture:purple_lamp_connector another_furniture:red_lamp_connector another_furniture:white_lamp_connector another_furniture:yellow_lamp_connector \ -\ -beautify:oak_trellis \ -\ -biomeswevegone:green_enchanted_button biomeswevegone:green_enchanted_door biomeswevegone:green_enchanted_fence biomeswevegone:green_enchanted_fence_gate biomeswevegone:green_enchanted_pressure_plate biomeswevegone:green_enchanted_slab biomeswevegone:green_enchanted_stairs biomeswevegone:green_enchanted_trapdoor \ -\ -blockbox:oak_palisade blockbox:spiked_oak_palisade \ -\ -bountifulfares:apple_log bountifulfares:apple_wood bountifulfares:lemon_log bountifulfares:lemon_wood \ -\ -chiselsandbits:bittank \ -\ -condiments:oak_wall:up=true \ -\ -diagonalfences:extshape/oak_log_fence diagonalfences:extshape/oak_wood_fence diagonalfences:mcwfences/oak_horse_fence diagonalfences:mcwfences/oak_picket_fence diagonalfences:mcwfences/oak_stockade_fence diagonalfences:mcwfences/oak_wired_fence diagonalfences:mcwfences/wooden_cheval_de_frise \ -\ -diagonalwalls:extshape/oak_wood_wall \ -\ -dynamictrees:apple_oak_sapling dynamictrees:azalea_sapling dynamictrees:oak_branch:radius=1 dynamictrees:oak_branch:radius=10 dynamictrees:oak_branch:radius=11 dynamictrees:oak_branch:radius=12 dynamictrees:oak_branch:radius=13 dynamictrees:oak_branch:radius=14 dynamictrees:oak_branch:radius=15 dynamictrees:oak_branch:radius=16 dynamictrees:oak_branch:radius=17 dynamictrees:oak_branch:radius=18 dynamictrees:oak_branch:radius=19 dynamictrees:oak_branch:radius=2 dynamictrees:oak_branch:radius=20 dynamictrees:oak_branch:radius=21 dynamictrees:oak_branch:radius=22 dynamictrees:oak_branch:radius=23 dynamictrees:oak_branch:radius=24 dynamictrees:oak_branch:radius=3 dynamictrees:oak_branch:radius=4 dynamictrees:oak_branch:radius=5 dynamictrees:oak_branch:radius=6 dynamictrees:oak_branch:radius=7 dynamictrees:oak_branch:radius=9 dynamictrees:oak_sapling dynamictrees:swamp_oak_sapling \ -\ -extshape_blockus:oak_small_logs_quarter_piece extshape_blockus:oak_small_logs_slab extshape_blockus:oak_small_logs_stairs extshape_blockus:oak_small_logs_vertical_quarter_piece extshape_blockus:oak_small_logs_vertical_slab extshape_blockus:oak_small_logs_vertical_stairs \ -\ -mcwbridges:oak_bridge_pier mcwbridges:oak_log_bridge_middle mcwbridges:oak_log_bridge_stair mcwbridges:oak_rail_bridge mcwbridges:oak_rope_bridge_stair mcwbridges:rope_oak_bridge \ -\ -mcwdoors:oak_bark_glass_door \ -\ -mcwfences:oak_curved_gate mcwfences:oak_highley_gate mcwfences:oak_horse_fence mcwfences:oak_picket_fence mcwfences:oak_pyramid_gate mcwfences:oak_stockade_fence mcwfences:oak_wired_fence mcwfences:wooden_cheval_de_frise \ -\ -mcwfurnitures:oak_bookshelf mcwfurnitures:oak_bookshelf_cupboard mcwfurnitures:oak_bookshelf_drawer mcwfurnitures:oak_chair mcwfurnitures:oak_coffee_table mcwfurnitures:oak_counter mcwfurnitures:oak_covered_desk mcwfurnitures:oak_cupboard_counter mcwfurnitures:oak_desk mcwfurnitures:oak_double_drawer mcwfurnitures:oak_double_drawer_counter mcwfurnitures:oak_double_kitchen_cabinet mcwfurnitures:oak_double_wardrobe mcwfurnitures:oak_drawer mcwfurnitures:oak_drawer_counter mcwfurnitures:oak_end_table mcwfurnitures:oak_glass_kitchen_cabinet mcwfurnitures:oak_glass_table mcwfurnitures:oak_kitchen_cabinet mcwfurnitures:oak_large_drawer mcwfurnitures:oak_lower_bookshelf_drawer mcwfurnitures:oak_lower_triple_drawer mcwfurnitures:oak_modern_chair mcwfurnitures:oak_modern_desk mcwfurnitures:oak_modern_wardrobe mcwfurnitures:oak_stool_chair mcwfurnitures:oak_striped_chair mcwfurnitures:oak_table mcwfurnitures:oak_triple_drawer mcwfurnitures:oak_wardrobe mcwfurnitures:stripped_oak_bookshelf mcwfurnitures:stripped_oak_bookshelf_cupboard mcwfurnitures:stripped_oak_bookshelf_drawer mcwfurnitures:stripped_oak_chair mcwfurnitures:stripped_oak_coffee_table mcwfurnitures:stripped_oak_counter mcwfurnitures:stripped_oak_covered_desk mcwfurnitures:stripped_oak_cupboard_counter mcwfurnitures:stripped_oak_desk mcwfurnitures:stripped_oak_double_drawer mcwfurnitures:stripped_oak_double_drawer_counter mcwfurnitures:stripped_oak_double_kitchen_cabinet mcwfurnitures:stripped_oak_double_wardrobe mcwfurnitures:stripped_oak_drawer mcwfurnitures:stripped_oak_drawer_counter mcwfurnitures:stripped_oak_end_table mcwfurnitures:stripped_oak_glass_kitchen_cabinet mcwfurnitures:stripped_oak_glass_table mcwfurnitures:stripped_oak_kitchen_cabinet mcwfurnitures:stripped_oak_large_drawer mcwfurnitures:stripped_oak_lower_bookshelf_drawer mcwfurnitures:stripped_oak_lower_triple_drawer mcwfurnitures:stripped_oak_modern_chair mcwfurnitures:stripped_oak_modern_desk mcwfurnitures:stripped_oak_modern_wardrobe mcwfurnitures:stripped_oak_stool_chair mcwfurnitures:stripped_oak_striped_chair mcwfurnitures:stripped_oak_table mcwfurnitures:stripped_oak_triple_drawer mcwfurnitures:stripped_oak_wardrobe \ -\ -mcwlights:oak_tiki_torch:lit=false mcwlights:soul_oak_tiki_torch:lit=false \ -\ -mcwroofs:oak_attic_roof mcwroofs:oak_lower_roof mcwroofs:oak_roof mcwroofs:oak_steep_roof mcwroofs:oak_top_roof mcwroofs:oak_upper_lower_roof mcwroofs:oak_upper_steep_roof \ -\ -mcwstairs:oak_balcony mcwstairs:oak_bulk_stairs mcwstairs:oak_compact_stairs mcwstairs:oak_loft_stairs mcwstairs:oak_platform mcwstairs:oak_railing mcwstairs:oak_skyline_stairs mcwstairs:oak_terrace_stairs \ -\ -mcwtrpdoors:oak_bark_trapdoor \ -\ -mcwwindows:oak_four_window mcwwindows:oak_log_parapet mcwwindows:oak_pane_window mcwwindows:oak_window mcwwindows:oak_window2 \ -\ -missingwilds:fallen_oak_log \ -\ -quark:bark_oak_slab quark:bark_oak_stairs quark:bark_oak_wall \ -\ -tfc:groundcover/stick tfc:plant/green_apple_branch tfc:plant/green_apple_growing_branch tfc:plant/lemon_branch tfc:plant/lemon_growing_branch tfc:plant/red_apple_branch tfc:plant/red_apple_growing_branch tfc:wood/twig/blackwood tfc:wood/twig/chestnut tfc:wood/twig/hickory tfc:wood/twig/oak tfc:wooden_bowl \ -\ -twilightforest:hollow_oak_log_climbable twilightforest:hollow_oak_log_horizontal twilightforest:hollow_oak_log_vertical twilightforest:hollow_twilight_oak_log_climbable twilightforest:hollow_twilight_oak_log_horizontal twilightforest:hollow_twilight_oak_log_vertical \ -\ -wilderwild:hollowed_oak_log - -# Spruce Full Blocks -block.10164 = spruce_planks stripped_spruce_log stripped_spruce_wood \ -tags_everycomp_ch_tfc_birch_planks tags_everycomp_ch_tfc_chestnut_planks tags_everycomp_ch_tfc_maple_planks tags_everycomp_ch_tfc_palm_planks tags_everycomp_ch_tfc_rosewood_planks tags_everycomp_ch_tfc_sequoia_planks \ -\ -allthecompressed:spruce_log_1x allthecompressed:spruce_log_2x allthecompressed:spruce_log_3x allthecompressed:spruce_log_4x allthecompressed:spruce_log_5x allthecompressed:spruce_log_6x allthecompressed:spruce_log_7x allthecompressed:spruce_log_8x allthecompressed:spruce_log_9x allthecompressed:spruce_planks_1x allthecompressed:spruce_planks_2x allthecompressed:spruce_planks_3x allthecompressed:spruce_planks_4x allthecompressed:spruce_planks_5x allthecompressed:spruce_planks_6x allthecompressed:spruce_planks_7x allthecompressed:spruce_planks_8x allthecompressed:spruce_planks_9x \ -\ -betterarcheology:rotten_planks \ -\ -betterend:umbrella_tree_bark betterend:umbrella_tree_barrel betterend:umbrella_tree_bookshelf betterend:umbrella_tree_crafting_table betterend:umbrella_tree_log betterend:umbrella_tree_planks betterend:umbrella_tree_stripped_bark betterend:umbrella_tree_stripped_log \ -\ -biomesoplenty:empyreal_planks biomesoplenty:stripped_empyreal_log biomesoplenty:stripped_empyreal_wood \ -\ -biomeswevegone:redwood_bookshelf biomeswevegone:redwood_crafting_table biomeswevegone:redwood_planks biomeswevegone:stripped_redwood_log biomeswevegone:stripped_redwood_wood \ -\ -blockus:herringbone_spruce_planks blockus:mossy_spruce_planks blockus:spruce_cross_timber_frame blockus:spruce_diagonal_timber_frame blockus:spruce_grate blockus:spruce_mosaic blockus:spruce_small_logs blockus:spruce_timber_frame \ -\ -cfm:spruce_crate cfm:stripped_spruce_crate \ -\ -charm:azalea_barrel charm:azalea_bookshelf charm:azalea_planks charm:chiseled_azalea_bookshelf charm:chiseled_spruce_bookshelf charm:spruce_barrel charm:spruce_bookshelf charm:stripped_azalea_log charm:stripped_azalea_wood \ -\ -chipped:basket_woven_spruce_planks chipped:boxed_spruce_planks chipped:brick_bond_spruce_planks chipped:bricky_spruce_planks chipped:carved_stripped_spruce_log chipped:chipped_stripped_spruce_log chipped:cornered_spruce_planks chipped:crated_spruce_planks chipped:cross_laced_spruce_planks chipped:crossed_spruce_planks chipped:d_sign_stripped_spruce_log chipped:detailed_spruce_planks chipped:diagonal_spruce_planks chipped:diamond_spruce_planks chipped:double_herringbone_spruce_planks chipped:edged_stripped_spruce_log chipped:enclosed_spruce_planks chipped:f_sign_stripped_spruce_log chipped:fine_spruce_planks chipped:fine_vertical_spruce_planks chipped:framed_spruce_planks chipped:herringbone_spruce_planks chipped:hewn_spruce_planks chipped:i_sign_stripped_spruce_log chipped:k_sign_stripped_spruce_log chipped:knotted_stripped_spruce_log chipped:l_sign_stripped_spruce_log chipped:laced_spruce_planks chipped:layered_stripped_spruce_log chipped:lumpy_stripped_spruce_log chipped:m_sign_stripped_spruce_log chipped:nailed_spruce_planks chipped:natural_spruce_planks chipped:patient_stripped_spruce_log chipped:pegged_spruce_planks chipped:polished_spruce_planks chipped:railed_spruce_planks chipped:reinforced_spruce_crate chipped:reinforced_stripped_spruce_log chipped:shifted_spruce_planks chipped:sign_stripped_spruce_log chipped:slanted_spruce_planks chipped:smooth_spruce_planks chipped:spruce_barrel chipped:spruce_crate chipped:spruce_planks_mosaic chipped:spruce_planks_panel chipped:spruce_planks_shavings chipped:stacked_spruce_planks chipped:stern_stripped_spruce_log chipped:thin_spruce_planks chipped:tiled_spruce_planks chipped:versailles_spruce_planks chipped:vertical_spruce_planks chipped:vertically_railed_spruce_planks chipped:whirlwind_spruce_planks chipped:wickered_spruce_planks chipped:wise_stripped_spruce_log \ -\ -chisel:bookshelf_spruce chisel:planks-spruce \ -\ -debark:debarked_log_minecraft_log:variant=1 debark:debarked_log_pvj_log_fir debark:debarked_log_pvj_log_palm debark:debarked_log_pvj_log_pine debark:debarked_log_traverse_fir_log debark:debarked_log_twilightforest_twilight_log:variant=3 \ -\ -dynamictrees:stripped_spruce_branch:radius=8 \ -\ -ecologics:stripped_walnut_log ecologics:stripped_walnut_wood ecologics:walnut_planks \ -\ -farmersdelight:spruce_cabinet \ -\ -friendsandfoes:spruce_beehive \ -\ -functionalstorage:spruce_1 functionalstorage:spruce_2 functionalstorage:spruce_4 \ -\ -hearth_and_home:spruce_parquet hearth_and_home:spruce_sanded_wood hearth_and_home:spruce_trim hearth_and_home:spruce_vertical_trim \ -\ -immersiveengineering:crate immersiveengineering:item_batcher immersiveengineering:radiator immersiveengineering:reinforced_crate immersiveengineering:sheetmetal_lead immersiveengineering:sheetmetal_steel immersiveengineering:sorter immersiveengineering:storage_lead immersiveengineering:storage_steel immersiveengineering:storage_uranium \ -\ -lolmct:spruce_crafting_table \ -\ -pvj:mangrove_double_slab pvj:palm_double_slab pvj:pine_double_slab pvj:planks_mangrove pvj:planks_palm pvj:planks_pine \ -\ -quark:custom_bookshelf:variant=bookshelf_spruce quark:vertical_planks:variant=vertical_spruce_planks \ -\ -rechiseled:spruce_planks_beams rechiseled:spruce_planks_beams_connecting rechiseled:spruce_planks_brick_pattern rechiseled:spruce_planks_brick_pattern_connecting rechiseled:spruce_planks_brick_paving rechiseled:spruce_planks_brick_paving_connecting rechiseled:spruce_planks_bricks rechiseled:spruce_planks_bricks_connecting rechiseled:spruce_planks_crate rechiseled:spruce_planks_crate_connecting rechiseled:spruce_planks_diagonal_stripes rechiseled:spruce_planks_diagonal_stripes_connecting rechiseled:spruce_planks_diagonal_tiles rechiseled:spruce_planks_diagonal_tiles_connecting rechiseled:spruce_planks_dotted rechiseled:spruce_planks_dotted_connecting rechiseled:spruce_planks_flooring rechiseled:spruce_planks_flooring_connecting rechiseled:spruce_planks_large_tiles rechiseled:spruce_planks_large_tiles_connecting rechiseled:spruce_planks_mosaic rechiseled:spruce_planks_pattern rechiseled:spruce_planks_pattern_connecting rechiseled:spruce_planks_rotated_bricks rechiseled:spruce_planks_rotated_bricks_connecting rechiseled:spruce_planks_small_bricks rechiseled:spruce_planks_small_bricks_connecting rechiseled:spruce_planks_small_tiles rechiseled:spruce_planks_small_tiles_connecting rechiseled:spruce_planks_squares rechiseled:spruce_planks_squares_connecting rechiseled:spruce_planks_tiles rechiseled:spruce_planks_tiles_connecting rechiseled:spruce_planks_wavy rechiseled:spruce_planks_wavy_connecting rechiseled:spruce_planks_woven rechiseled:spruce_planks_woven_connecting \ -\ -securitycraft:reinforced_spruce_planks securitycraft:reinforced_stripped_spruce_log securitycraft:reinforced_stripped_spruce_wood \ -\ -ssecologics:stripped_walnut_log \ -\ -storagedrawers:trim:variant=spruce \ -\ -supplementaries:lock_block \ -\ -tfc:wood/bookshelf/birch tfc:wood/bookshelf/chestnut tfc:wood/bookshelf/maple tfc:wood/bookshelf/palm tfc:wood/bookshelf/rosewood tfc:wood/bookshelf/sequoia tfc:wood/clutch/birch tfc:wood/clutch/chestnut tfc:wood/clutch/maple tfc:wood/clutch/palm tfc:wood/clutch/rosewood tfc:wood/clutch/sequoia tfc:wood/encased_axle/birch tfc:wood/encased_axle/chestnut tfc:wood/encased_axle/maple tfc:wood/encased_axle/palm tfc:wood/encased_axle/rosewood tfc:wood/encased_axle/sequoia tfc:wood/planks/birch tfc:wood/planks/chestnut tfc:wood/planks/maple tfc:wood/planks/palm tfc:wood/planks/palm_mosaic tfc:wood/planks/rosewood tfc:wood/planks/sequoia tfc:wood/stripped_log/birch tfc:wood/stripped_log/chestnut tfc:wood/stripped_log/maple tfc:wood/stripped_log/palm tfc:wood/stripped_log/rosewood tfc:wood/stripped_log/sequoia tfc:wood/stripped_wood/birch tfc:wood/stripped_wood/chestnut tfc:wood/stripped_wood/maple tfc:wood/stripped_wood/palm tfc:wood/stripped_wood/rosewood tfc:wood/stripped_wood/sequoia tfc:wood/workbench/birch tfc:wood/workbench/chestnut tfc:wood/workbench/maple tfc:wood/workbench/palm tfc:wood/workbench/rosewood tfc:wood/workbench/sequoia \ -\ -twilightforest:dark_planks twilightforest:sorting_planks twilightforest:stripped_dark_log twilightforest:stripped_dark_wood twilightforest:stripped_sorting_log twilightforest:stripped_sorting_wood twilightforest:stripped_time_log twilightforest:stripped_time_wood twilightforest:time_planks - -# Spruce Non-Full Blocks -block.10165 = spruce_fence spruce_fence_gate spruce_button spruce_pressure_plate spruce_trapdoor spruce_shelf \ -\ -additionalplacements:blockus.mossy_spruce_slab additionalplacements:blockus.mossy_spruce_stairs additionalplacements:blockus.spruce_mosaic_slab additionalplacements:blockus.spruce_mosaic_stairs additionalplacements:enderio.silent_spruce_pressure_plate additionalplacements:extshape.stripped_spruce_log_slab additionalplacements:extshape.stripped_spruce_log_stairs additionalplacements:extshape.stripped_spruce_wood_pressure_plate additionalplacements:extshape.stripped_spruce_wood_slab additionalplacements:extshape.stripped_spruce_wood_stairs additionalplacements:extshape_blockus.herringbone_spruce_slab additionalplacements:extshape_blockus.herringbone_spruce_stairs additionalplacements:immersiveengineering.slab_sheetmetal_lead additionalplacements:immersiveengineering.slab_sheetmetal_steel additionalplacements:immersiveengineering.slab_steel_scaffolding_grate_top additionalplacements:immersiveengineering.slab_steel_scaffolding_standard additionalplacements:immersiveengineering.slab_steel_scaffolding_wooden_top additionalplacements:immersiveengineering.slab_storage_lead additionalplacements:immersiveengineering.slab_storage_steel additionalplacements:immersiveengineering.slab_storage_uranium additionalplacements:immersiveengineering.stairs_steel_scaffolding_grate_top additionalplacements:immersiveengineering.stairs_steel_scaffolding_standard additionalplacements:immersiveengineering.stairs_steel_scaffolding_wooden_top additionalplacements:minecraft.spruce_pressure_plate additionalplacements:minecraft.spruce_slab additionalplacements:minecraft.spruce_stairs additionalplacements:twilightforest.dark_pressure_plate additionalplacements:twilightforest.dark_slab additionalplacements:twilightforest.dark_stairs additionalplacements:twilightforest.sorting_pressure_plate additionalplacements:twilightforest.sorting_slab additionalplacements:twilightforest.sorting_stairs additionalplacements:twilightforest.time_pressure_plate additionalplacements:twilightforest.time_slab additionalplacements:twilightforest.time_stairs \ -\ -another_furniture:spruce_bench another_furniture:spruce_chair another_furniture:spruce_drawer another_furniture:spruce_flower_box another_furniture:spruce_shelf another_furniture:spruce_shutter another_furniture:spruce_table \ -\ -aquaculture:spruce_fish_mount \ -\ -beautify:spruce_blinds beautify:spruce_picture_frame \ -\ -betterarcheology:rotten_door betterarcheology:rotten_fence betterarcheology:rotten_fence_gate betterarcheology:rotten_pressure_plate betterarcheology:rotten_slab betterarcheology:rotten_stairs betterarcheology:rotten_trapdoor \ -\ -betterend:umbrella_tree_bar_stool betterend:umbrella_tree_button betterend:umbrella_tree_chair betterend:umbrella_tree_chest betterend:umbrella_tree_composter betterend:umbrella_tree_door betterend:umbrella_tree_fence betterend:umbrella_tree_gate betterend:umbrella_tree_ladder betterend:umbrella_tree_plate betterend:umbrella_tree_slab betterend:umbrella_tree_stairs betterend:umbrella_tree_taburet betterend:umbrella_tree_trapdoor betterend:umbrella_tree_wall \ -\ -betternether:spruce_bar_stool betternether:spruce_chair betternether:spruce_taburet \ -\ -bibliocraft:armorstand:woodtype=framed bibliocraft:armorstand:woodtype=spruce bibliocraft:bookcase:woodtype=framed bibliocraft:bookcase:woodtype=spruce bibliocraft:bookcasecreative:woodtype=framed bibliocraft:bookcasecreative:woodtype=spruce bibliocraft:case:woodtype=framed bibliocraft:case:woodtype=spruce bibliocraft:desk:woodtype=framed bibliocraft:desk:woodtype=spruce bibliocraft:fancyworkbench:woodtype=framed bibliocraft:fancyworkbench:woodtype=spruce bibliocraft:furniturepaneler:woodtype=framed bibliocraft:furniturepaneler:woodtype=spruce bibliocraft:label:woodtype=framed bibliocraft:label:woodtype=spruce bibliocraft:mapframe:woodtype=framed bibliocraft:mapframe:woodtype=spruce bibliocraft:paintingframeborderless:woodtype=framed bibliocraft:paintingframeborderless:woodtype=spruce bibliocraft:paintingframefancy:woodtype=framed bibliocraft:paintingframefancy:woodtype=spruce bibliocraft:paintingframeflat:woodtype=framed bibliocraft:paintingframeflat:woodtype=spruce bibliocraft:paintingframemiddle:woodtype=framed bibliocraft:paintingframemiddle:woodtype=spruce bibliocraft:paintingframesimple:woodtype=framed bibliocraft:paintingframesimple:woodtype=spruce bibliocraft:potionshelf:woodtype=framed bibliocraft:potionshelf:woodtype=spruce bibliocraft:seat:woodtype=framed bibliocraft:seat:woodtype=spruce bibliocraft:shelf:woodtype=framed bibliocraft:shelf:woodtype=spruce bibliocraft:table:woodtype=framed bibliocraft:table:woodtype=spruce bibliocraft:toolrack:woodtype=framed bibliocraft:toolrack:woodtype=spruce \ -\ -biomesoplenty:empyreal_button biomesoplenty:empyreal_door biomesoplenty:empyreal_fence biomesoplenty:empyreal_fence_gate biomesoplenty:empyreal_pressure_plate biomesoplenty:empyreal_slab biomesoplenty:empyreal_stairs biomesoplenty:empyreal_trapdoor \ -\ -biomeswevegone:redwood_button biomeswevegone:redwood_door biomeswevegone:redwood_fence biomeswevegone:redwood_fence_gate biomeswevegone:redwood_pressure_plate biomeswevegone:redwood_slab biomeswevegone:redwood_stairs biomeswevegone:redwood_trapdoor \ -\ -blockbox:spruce_seat blockbox:stripped_spiked_spruce_palisade blockbox:stripped_spruce_palisade \ -\ -blockus:mossy_spruce_slab blockus:mossy_spruce_stairs blockus:spruce_lattice blockus:spruce_mosaic_slab blockus:spruce_mosaic_stairs blockus:stripped_spruce_post \ -\ -cfm:spruce_bedside_cabinet cfm:spruce_blinds cfm:spruce_cabinet cfm:spruce_chair cfm:spruce_coffee_table cfm:spruce_desk cfm:spruce_desk_cabinet cfm:spruce_hedge cfm:spruce_kitchen_counter cfm:spruce_kitchen_drawer cfm:spruce_kitchen_sink_dark cfm:spruce_kitchen_sink_light cfm:spruce_mail_box cfm:spruce_park_bench cfm:spruce_table cfm:spruce_upgraded_fence cfm:spruce_upgraded_gate cfm:stripped_spruce_bedside_cabinet cfm:stripped_spruce_blinds cfm:stripped_spruce_cabinet cfm:stripped_spruce_chair cfm:stripped_spruce_coffee_table cfm:stripped_spruce_desk cfm:stripped_spruce_desk_cabinet cfm:stripped_spruce_kitchen_counter cfm:stripped_spruce_kitchen_drawer cfm:stripped_spruce_kitchen_sink_dark cfm:stripped_spruce_kitchen_sink_light cfm:stripped_spruce_mail_box cfm:stripped_spruce_park_bench cfm:stripped_spruce_table cfm:stripped_spruce_upgraded_fence cfm:stripped_spruce_upgraded_gate \ -\ -charm:azalea_button charm:azalea_fence charm:azalea_fence_gate charm:azalea_pressure_plate charm:azalea_slab charm:azalea_stairs charm:azalea_trapdoor \ -\ -condiments:spruce_accent condiments:spruce_wall:up=false \ -\ -cqrepoured:table_spruce \ -\ -diagonalfences:betterend/umbrella_tree_fence diagonalfences:ecologics/walnut_fence diagonalfences:extshape/stripped_spruce_wood_fence diagonalfences:immersiveengineering/steel_fence diagonalfences:minecraft/spruce_fence diagonalfences:securitycraft/reinforced_spruce_fence diagonalfences:twilightforest/dark_fence diagonalfences:twilightforest/sorting_fence diagonalfences:twilightforest/time_fence \ -\ -diagonalwalls:extshape/spruce_wall diagonalwalls:extshape/stripped_spruce_wood_wall diagonalwalls:extshape_blockus/herringbone_spruce_wall diagonalwalls:extshape_blockus/mossy_spruce_wall diagonalwalls:extshape_blockus/spruce_mosaic_wall \ -\ -diagonalwindows:blockus/spruce_lattice \ -\ -dynamictrees:stripped_spruce_branch:radius=1 dynamictrees:stripped_spruce_branch:radius=10 dynamictrees:stripped_spruce_branch:radius=11 dynamictrees:stripped_spruce_branch:radius=12 dynamictrees:stripped_spruce_branch:radius=13 dynamictrees:stripped_spruce_branch:radius=14 dynamictrees:stripped_spruce_branch:radius=15 dynamictrees:stripped_spruce_branch:radius=16 dynamictrees:stripped_spruce_branch:radius=17 dynamictrees:stripped_spruce_branch:radius=18 dynamictrees:stripped_spruce_branch:radius=19 dynamictrees:stripped_spruce_branch:radius=2 dynamictrees:stripped_spruce_branch:radius=20 dynamictrees:stripped_spruce_branch:radius=21 dynamictrees:stripped_spruce_branch:radius=22 dynamictrees:stripped_spruce_branch:radius=23 dynamictrees:stripped_spruce_branch:radius=24 dynamictrees:stripped_spruce_branch:radius=3 dynamictrees:stripped_spruce_branch:radius=4 dynamictrees:stripped_spruce_branch:radius=5 dynamictrees:stripped_spruce_branch:radius=6 dynamictrees:stripped_spruce_branch:radius=7 dynamictrees:stripped_spruce_branch:radius=9 \ -\ -ecologics:walnut_button ecologics:walnut_door ecologics:walnut_fence ecologics:walnut_fence_gate ecologics:walnut_pressure_plate ecologics:walnut_slab ecologics:walnut_stairs ecologics:walnut_trapdoor \ -\ -enderio:silent_spruce_pressure_plate \ -\ -exdeorum:spruce_barrel exdeorum:spruce_compressed_sieve exdeorum:spruce_crucible exdeorum:spruce_sieve \ -\ -extshape:spruce_quarter_piece extshape:spruce_vertical_quarter_piece extshape:spruce_vertical_slab extshape:spruce_vertical_stairs extshape:spruce_wall extshape:stripped_spruce_log_quarter_piece extshape:stripped_spruce_log_slab extshape:stripped_spruce_log_stairs extshape:stripped_spruce_log_vertical_quarter_piece extshape:stripped_spruce_log_vertical_slab extshape:stripped_spruce_log_vertical_stairs extshape:stripped_spruce_wood_button extshape:stripped_spruce_wood_fence extshape:stripped_spruce_wood_fence_gate extshape:stripped_spruce_wood_pressure_plate extshape:stripped_spruce_wood_quarter_piece extshape:stripped_spruce_wood_slab extshape:stripped_spruce_wood_stairs extshape:stripped_spruce_wood_vertical_quarter_piece extshape:stripped_spruce_wood_vertical_slab extshape:stripped_spruce_wood_vertical_stairs extshape:stripped_spruce_wood_wall \ -\ -extshape_blockus:herringbone_spruce_quarter_piece extshape_blockus:herringbone_spruce_slab extshape_blockus:herringbone_spruce_stairs extshape_blockus:herringbone_spruce_vertical_quarter_piece extshape_blockus:herringbone_spruce_vertical_slab extshape_blockus:herringbone_spruce_vertical_stairs extshape_blockus:herringbone_spruce_wall extshape_blockus:mossy_spruce_quarter_piece extshape_blockus:mossy_spruce_vertical_quarter_piece extshape_blockus:mossy_spruce_vertical_slab extshape_blockus:mossy_spruce_vertical_stairs extshape_blockus:mossy_spruce_wall extshape_blockus:spruce_mosaic_quarter_piece extshape_blockus:spruce_mosaic_vertical_quarter_piece extshape_blockus:spruce_mosaic_vertical_slab extshape_blockus:spruce_mosaic_vertical_stairs extshape_blockus:spruce_mosaic_wall \ -\ -farmingforblockheads:chicken_nest farmingforblockheads:feeding_trough \ -\ -growthcraft:rope_fence growthcraft:rope_knot_spruce \ -\ -growthcraft_fishtrap:fishtrap_spruce \ -\ -handcrafted:spruce_bench handcrafted:spruce_chair handcrafted:spruce_corner_trim handcrafted:spruce_couch handcrafted:spruce_counter handcrafted:spruce_cupboard handcrafted:spruce_desk handcrafted:spruce_dining_bench handcrafted:spruce_drawer handcrafted:spruce_fancy_bed handcrafted:spruce_nightstand handcrafted:spruce_pillar_trim handcrafted:spruce_shelf handcrafted:spruce_side_table handcrafted:spruce_table handcrafted:wood_bowl handcrafted:wood_crockery_combo handcrafted:wood_cup handcrafted:wood_plate \ -\ -hearth_and_home:spruce_lattice \ -\ -hydrol:spruce_wood_wall \ -\ -immersieengineering:slab_sheetmetal_steel \ -\ -immersiveengineering:assembler immersiveengineering:auto_workbench immersiveengineering:bottling_machine immersiveengineering:bucket_wheel immersiveengineering:chunk_loader immersiveengineering:chute_steel immersiveengineering:circuit_table immersiveengineering:cloche immersiveengineering:craftingtable immersiveengineering:crusher immersiveengineering:current_transformer immersiveengineering:diesel_generator immersiveengineering:electric_lantern:active=false immersiveengineering:excavator immersiveengineering:fermenter immersiveengineering:floodlight:active=false immersiveengineering:logic_unit immersiveengineering:machine_interface immersiveengineering:metal_ladder_steel immersiveengineering:post_transformer immersiveengineering:razor_wire immersiveengineering:sample_drill immersiveengineering:sawmill immersiveengineering:siren immersiveengineering:slab_sheetmetal_lead immersiveengineering:slab_sheetmetal_steel immersiveengineering:slab_steel_scaffolding_grate_top immersiveengineering:slab_steel_scaffolding_standard immersiveengineering:slab_steel_scaffolding_wooden_top immersiveengineering:slab_storage_lead immersiveengineering:slab_storage_steel immersiveengineering:slab_storage_uranium immersiveengineering:squeezer immersiveengineering:stairs_steel_scaffolding_grate_top immersiveengineering:stairs_steel_scaffolding_standard immersiveengineering:stairs_steel_scaffolding_wooden_top immersiveengineering:steel_catwalk immersiveengineering:steel_catwalk_stairs immersiveengineering:steel_door immersiveengineering:steel_fence immersiveengineering:steel_fence_gate immersiveengineering:steel_post immersiveengineering:steel_scaffolding_grate_top immersiveengineering:steel_scaffolding_standard immersiveengineering:steel_scaffolding_wooden_top immersiveengineering:steel_slope immersiveengineering:steel_trapdoor immersiveengineering:steel_wallmount immersiveengineering:toolbox_block immersiveengineering:transformer immersiveengineering:transformer_hv \ -\ -mcwdoors:spruce_bamboo_door mcwdoors:spruce_barn_door mcwdoors:spruce_barn_glass_door mcwdoors:spruce_beach_door mcwdoors:spruce_classic_door mcwdoors:spruce_four_panel_door mcwdoors:spruce_glass_door mcwdoors:spruce_japanese2_door mcwdoors:spruce_japanese_door mcwdoors:spruce_modern_door mcwdoors:spruce_mystic_door mcwdoors:spruce_nether_door mcwdoors:spruce_paper_door mcwdoors:spruce_stable_door mcwdoors:spruce_stable_head_door mcwdoors:spruce_swamp_door mcwdoors:spruce_tropical_door mcwdoors:spruce_waffle_door mcwdoors:spruce_western_door mcwdoors:spruce_whispering_door \ -\ -mcwlights:classic_street_lamp:part=middle mcwlights:double_street_lamp:part=middle mcwlights:soul_classic_street_lamp:part=middle mcwlights:soul_double_street_lamp:part=middle mcwlights:spruce_ceiling_fan_light:lit=false \ -\ -mcwpaths:spruce_planks_path \ -\ -mcwroofs:spruce_planks_attic_roof mcwroofs:spruce_planks_lower_roof mcwroofs:spruce_planks_roof mcwroofs:spruce_planks_steep_roof mcwroofs:spruce_planks_top_roof mcwroofs:spruce_planks_upper_lower_roof mcwroofs:spruce_planks_upper_steep_roof \ -\ -mcwtrpdoors:spruce_bamboo_trapdoor mcwtrpdoors:spruce_barn_trapdoor mcwtrpdoors:spruce_barred_trapdoor mcwtrpdoors:spruce_barrel_trapdoor mcwtrpdoors:spruce_beach_trapdoor mcwtrpdoors:spruce_blossom_trapdoor mcwtrpdoors:spruce_classic_trapdoor mcwtrpdoors:spruce_four_panel_trapdoor mcwtrpdoors:spruce_glass_trapdoor mcwtrpdoors:spruce_mystic_trapdoor mcwtrpdoors:spruce_paper_trapdoor mcwtrpdoors:spruce_ranch_trapdoor mcwtrpdoors:spruce_swamp_trapdoor mcwtrpdoors:spruce_tropical_trapdoor mcwtrpdoors:spruce_whispering_trapdoor \ -\ -mcwwindows:spruce_blinds mcwwindows:spruce_curtain_rod mcwwindows:spruce_louvered_shutter mcwwindows:spruce_plank_four_window mcwwindows:spruce_plank_pane_window mcwwindows:spruce_plank_parapet mcwwindows:spruce_plank_window mcwwindows:spruce_plank_window2 mcwwindows:spruce_shutter mcwwindows:stripped_spruce_log_four_window mcwwindows:stripped_spruce_log_window mcwwindows:stripped_spruce_log_window2 mcwwindows:stripped_spruce_pane_window \ -\ -placeableitems:block_bow placeableitems:block_carrot_on_stick \ -\ -pvj:mangrove_button pvj:mangrove_door pvj:mangrove_fence pvj:mangrove_fence_gate pvj:mangrove_pressure_plate pvj:mangrove_slab pvj:mangrove_stairs pvj:mangrove_trapdoor pvj:mangrove_twigs pvj:palm_button pvj:palm_door pvj:palm_fence pvj:palm_fence_gate pvj:palm_pressure_plate pvj:palm_slab pvj:palm_stairs pvj:palm_trapdoor pvj:palm_twigs pvj:pine_button pvj:pine_door pvj:pine_fence pvj:pine_fence_gate pvj:pine_pressure_plate pvj:pine_slab pvj:pine_stairs pvj:pine_trapdoor pvj:pine_twigs pvj:pinecones pvj:spruce_twigs \ -\ -quark:spruce_button quark:spruce_pressure_plate quark:spruce_trapdoor \ -\ -securitycraft:reinforced_spruce_button securitycraft:reinforced_spruce_fence securitycraft:reinforced_spruce_fence_gate securitycraft:reinforced_spruce_pressure_plate securitycraft:reinforced_spruce_slab securitycraft:reinforced_spruce_stairs \ -\ -spelunkery:wooden_channel spelunkery:wooden_sluice \ -\ -supplementaries:wicker_fence \ -\ -suppsquared:betterend/item_shelf_umbrella_tree suppsquared:ecologics/item_shelf_walnut suppsquared:item_shelf_spruce suppsquared:twilightforest/item_shelf_sorting suppsquared:twilightforest/item_shelf_time \ -\ -tfc:barrel_rack tfc:wood/barrel/birch tfc:wood/barrel/chestnut tfc:wood/barrel/maple tfc:wood/barrel/palm tfc:wood/barrel/rosewood tfc:wood/barrel/sequoia tfc:wood/button/birch tfc:wood/button/chestnut tfc:wood/button/maple tfc:wood/button/palm tfc:wood/button/rosewood tfc:wood/button/sequoia tfc:wood/door/birch tfc:wood/door/chestnut tfc:wood/door/maple tfc:wood/door/palm tfc:wood/door/rosewood tfc:wood/door/sequoia tfc:wood/fence/birch tfc:wood/fence/chestnut tfc:wood/fence/maple tfc:wood/fence/palm tfc:wood/fence/rosewood tfc:wood/fence/sequoia tfc:wood/fence_gate/birch tfc:wood/fence_gate/chestnut tfc:wood/fence_gate/maple tfc:wood/fence_gate/palm tfc:wood/fence_gate/rosewood tfc:wood/fence_gate/sequoia tfc:wood/gear_box/birch tfc:wood/gear_box/chestnut tfc:wood/gear_box/maple tfc:wood/gear_box/palm tfc:wood/gear_box/rosewood tfc:wood/gear_box/sequoia tfc:wood/horizontal_support/birch tfc:wood/horizontal_support/chestnut tfc:wood/horizontal_support/maple tfc:wood/horizontal_support/palm tfc:wood/horizontal_support/rosewood tfc:wood/horizontal_support/sequoia tfc:wood/lectern/birch tfc:wood/lectern/chestnut tfc:wood/lectern/maple tfc:wood/lectern/palm tfc:wood/lectern/rosewood tfc:wood/lectern/sequoia tfc:wood/log_fence/birch tfc:wood/log_fence/chestnut tfc:wood/log_fence/maple tfc:wood/log_fence/palm tfc:wood/log_fence/rosewood tfc:wood/log_fence/sequoia tfc:wood/loom/birch tfc:wood/loom/chestnut tfc:wood/loom/maple tfc:wood/loom/palm tfc:wood/loom/rosewood tfc:wood/loom/sequoia tfc:wood/planks/birch_slab tfc:wood/planks/birch_stairs tfc:wood/planks/chestnut_slab tfc:wood/planks/chestnut_stairs tfc:wood/planks/maple_slab tfc:wood/planks/maple_stairs tfc:wood/planks/palm_mosaic_slab tfc:wood/planks/palm_mosaic_stairs tfc:wood/planks/palm_slab tfc:wood/planks/palm_stairs tfc:wood/planks/rosewood_slab tfc:wood/planks/rosewood_stairs tfc:wood/planks/sequoia_slab tfc:wood/planks/sequoia_stairs tfc:wood/pressure_plate/birch tfc:wood/pressure_plate/chestnut tfc:wood/pressure_plate/maple tfc:wood/pressure_plate/palm tfc:wood/pressure_plate/rosewood tfc:wood/pressure_plate/sequoia tfc:wood/scribing_table/birch tfc:wood/scribing_table/chestnut tfc:wood/scribing_table/maple tfc:wood/scribing_table/palm tfc:wood/scribing_table/rosewood tfc:wood/scribing_table/sequoia tfc:wood/sewing_table/birch tfc:wood/sewing_table/chestnut tfc:wood/sewing_table/maple tfc:wood/sewing_table/palm tfc:wood/sewing_table/rosewood tfc:wood/sewing_table/sequoia tfc:wood/shelf/birch tfc:wood/shelf/chestnut tfc:wood/shelf/maple tfc:wood/shelf/palm tfc:wood/shelf/rosewood tfc:wood/shelf/sequoia tfc:wood/sluice/birch tfc:wood/sluice/chestnut tfc:wood/sluice/maple tfc:wood/sluice/palm tfc:wood/sluice/rosewood tfc:wood/sluice/sequoia tfc:wood/tool_rack/birch tfc:wood/tool_rack/chestnut tfc:wood/tool_rack/maple tfc:wood/tool_rack/palm tfc:wood/tool_rack/rosewood tfc:wood/tool_rack/sequoia tfc:wood/trapdoor/birch tfc:wood/trapdoor/chestnut tfc:wood/trapdoor/maple tfc:wood/trapdoor/palm tfc:wood/trapdoor/rosewood tfc:wood/trapdoor/sequoia tfc:wood/vertical_support/birch tfc:wood/vertical_support/chestnut tfc:wood/vertical_support/maple tfc:wood/vertical_support/palm tfc:wood/vertical_support/rosewood tfc:wood/vertical_support/sequoia \ -\ -twigs:spruce_table \ -\ -twilightforest:dark_banister twilightforest:dark_button twilightforest:dark_door twilightforest:dark_fence twilightforest:dark_fence_gate twilightforest:dark_pressure_plate twilightforest:dark_slab twilightforest:dark_stairs twilightforest:dark_trapdoor twilightforest:slider twilightforest:sorting_banister twilightforest:sorting_button twilightforest:sorting_door twilightforest:sorting_fence twilightforest:sorting_fence_gate twilightforest:sorting_pressure_plate twilightforest:sorting_slab twilightforest:sorting_stairs twilightforest:sorting_trapdoor twilightforest:spruce_banister twilightforest:time_banister twilightforest:time_button twilightforest:time_door twilightforest:time_fence twilightforest:time_fence_gate twilightforest:time_pressure_plate twilightforest:time_slab twilightforest:time_stairs twilightforest:time_trapdoor \ -\ -wilderwild:stripped_hollowed_spruce_log - -# Spruce Slabs and Stairs -block.10167 = spruce_slab spruce_stairs - -# Spruce Logs -block.10168 = spruce_log spruce_wood \ -tags_spruce_logs \ -\ -ancientbeasts:stick_wall \ -\ -betterarcheology:rotten_log \ -\ -biomeswevegone:blue_enchanted_log biomeswevegone:blue_enchanted_wood biomeswevegone:cika_log biomeswevegone:cika_wood biomeswevegone:cypress_log biomeswevegone:cypress_wood biomeswevegone:fir_log biomeswevegone:fir_wood biomeswevegone:jacaranda_log biomeswevegone:jacaranda_wood biomeswevegone:redwood_log biomeswevegone:redwood_wood biomeswevegone:zelkova_log biomeswevegone:zelkova_wood \ -\ -charm:azalea_log charm:azalea_wood \ -\ -chipped:bundled_spruce_log chipped:center_cut_spruce_log chipped:damaged_spruce_log chipped:edge_cut_spruce_log chipped:firewood_spruce_log chipped:flowering_spruce_log chipped:mixed_spruce_log chipped:nailed_spruce_log chipped:overgrown_spruce_log chipped:planked_spruce_log chipped:reinforced_spruce_log \ -\ -dynamictrees:spruce_branch:radius=8 \ -\ -ecologics:walnut_log ecologics:walnut_wood \ -\ -immersiveengineering:capacitor_creative immersiveengineering:capacitor_hv immersiveengineering:capacitor_lv immersiveengineering:capacitor_mv \ -\ -natura:nether_logs2 natura:overworld_logs:type=tiger \ -\ -pvj:log_fir pvj:log_maple pvj:log_pine pvj:log_redwood pvj:redwood_bark \ -\ -quark:bark:variant=bark_spruce quark:bark_spruce_slab_double \ -\ -securitycraft:reinforced_spruce_log securitycraft:reinforced_spruce_wood \ -\ -tfc:log_pile:count=16 tfc:wood/log/sequoia tfc:wood/log/spruce tfc:wood/wood/sequoia tfc:wood/wood/spruce \ -\ -twilightforest:dark_log twilightforest:dark_wood twilightforest:sorting_log twilightforest:sorting_log_core:active=false twilightforest:sorting_wood twilightforest:time_log twilightforest:time_log_core:active=false twilightforest:time_wood - -# Spruce Non-Full Logs (Modded Only) -block.10169 = extshape:spruce_log_slab extshape:spruce_log_stairs extshape:spruce_wood_stairs extshape:spruce_wood_slab extshape:spruce_wood_vertical_slab extshape:spruce_wood_vertical_stairs extshape:spruce_wood_quarter_piece extshape:spruce_wood_vertical_quarter_piece extshape:spruce_wood_fence extshape:spruce_wood_fence_gate extshape:spruce_wood_wall extshape:spruce_wood_button extshape:spruce_wood_pressure_plate extshape:spruce_log_vertical_stair extshape:spruce_log_vertical_slab extshape:spruce_log_vertical_stairs extshape:spruce_log_quarter_piece extshape:spruce_log_vertical_quarter_piece \ -tags_everycomp_tfc_sequoia tags_everycomp_tfc_spruce \ -\ -additionalplacements:extshape.spruce_log_slab additionalplacements:extshape.spruce_log_stairs additionalplacements:extshape.spruce_wood_pressure_plate additionalplacements:extshape.spruce_wood_slab additionalplacements:extshape.spruce_wood_stairs additionalplacements:extshape_blockus.spruce_small_logs_slab additionalplacements:extshape_blockus.spruce_small_logs_stairs \ -\ -beautify:spruce_trellis \ -\ -blockbox:spiked_spruce_palisade blockbox:spruce_palisade \ -\ -blockus:spruce_post \ -\ -condiments:spruce_wall:up=true \ -\ -diagonalfences:extshape/spruce_log_fence diagonalfences:extshape/spruce_wood_fence diagonalfences:mcwfences/spruce_horse_fence diagonalfences:mcwfences/spruce_picket_fence diagonalfences:mcwfences/spruce_stockade_fence diagonalfences:mcwfences/spruce_wired_fence \ -\ -diagonalwalls:extshape/spruce_wood_wall \ -\ -dynamictrees:spruce_branch:radius=1 dynamictrees:spruce_branch:radius=10 dynamictrees:spruce_branch:radius=11 dynamictrees:spruce_branch:radius=12 dynamictrees:spruce_branch:radius=13 dynamictrees:spruce_branch:radius=14 dynamictrees:spruce_branch:radius=15 dynamictrees:spruce_branch:radius=16 dynamictrees:spruce_branch:radius=17 dynamictrees:spruce_branch:radius=18 dynamictrees:spruce_branch:radius=19 dynamictrees:spruce_branch:radius=2 dynamictrees:spruce_branch:radius=20 dynamictrees:spruce_branch:radius=21 dynamictrees:spruce_branch:radius=22 dynamictrees:spruce_branch:radius=23 dynamictrees:spruce_branch:radius=24 dynamictrees:spruce_branch:radius=3 dynamictrees:spruce_branch:radius=4 dynamictrees:spruce_branch:radius=5 dynamictrees:spruce_branch:radius=6 dynamictrees:spruce_branch:radius=7 dynamictrees:spruce_branch:radius=9 dynamictrees:spruce_sapling \ -\ -extshape_blockus:spruce_small_logs_quarter_piece extshape_blockus:spruce_small_logs_slab extshape_blockus:spruce_small_logs_stairs extshape_blockus:spruce_small_logs_vertical_quarter_piece extshape_blockus:spruce_small_logs_vertical_slab extshape_blockus:spruce_small_logs_vertical_stairs \ -\ -growthcraft_grapes:native_grape_vine1 \ -\ -mcwbridges:rope_spruce_bridge mcwbridges:spruce_bridge_pier mcwbridges:spruce_log_bridge_middle mcwbridges:spruce_log_bridge_stair mcwbridges:spruce_rail_bridge mcwbridges:spruce_rope_bridge_stair \ -\ -mcwdoors:spruce_bark_glass_door \ -\ -mcwfences:spruce_curved_gate mcwfences:spruce_highley_gate mcwfences:spruce_horse_fence mcwfences:spruce_picket_fence mcwfences:spruce_pyramid_gate mcwfences:spruce_stockade_fence mcwfences:spruce_wired_fence \ -\ -mcwfurnitures:spruce_bookshelf mcwfurnitures:spruce_bookshelf_cupboard mcwfurnitures:spruce_bookshelf_drawer mcwfurnitures:spruce_chair mcwfurnitures:spruce_coffee_table mcwfurnitures:spruce_counter mcwfurnitures:spruce_covered_desk mcwfurnitures:spruce_cupboard_counter mcwfurnitures:spruce_desk mcwfurnitures:spruce_double_drawer mcwfurnitures:spruce_double_drawer_counter mcwfurnitures:spruce_double_kitchen_cabinet mcwfurnitures:spruce_double_wardrobe mcwfurnitures:spruce_drawer mcwfurnitures:spruce_drawer_counter mcwfurnitures:spruce_end_table mcwfurnitures:spruce_glass_kitchen_cabinet mcwfurnitures:spruce_glass_table mcwfurnitures:spruce_kitchen_cabinet mcwfurnitures:spruce_large_drawer mcwfurnitures:spruce_lower_bookshelf_drawer mcwfurnitures:spruce_lower_triple_drawer mcwfurnitures:spruce_modern_chair mcwfurnitures:spruce_modern_desk mcwfurnitures:spruce_modern_wardrobe mcwfurnitures:spruce_stool_chair mcwfurnitures:spruce_striped_chair mcwfurnitures:spruce_table mcwfurnitures:spruce_triple_drawer mcwfurnitures:spruce_wardrobe mcwfurnitures:stripped_spruce_bookshelf mcwfurnitures:stripped_spruce_bookshelf_cupboard mcwfurnitures:stripped_spruce_bookshelf_drawer mcwfurnitures:stripped_spruce_chair mcwfurnitures:stripped_spruce_coffee_table mcwfurnitures:stripped_spruce_counter mcwfurnitures:stripped_spruce_covered_desk mcwfurnitures:stripped_spruce_cupboard_counter mcwfurnitures:stripped_spruce_desk mcwfurnitures:stripped_spruce_double_drawer mcwfurnitures:stripped_spruce_double_drawer_counter mcwfurnitures:stripped_spruce_double_kitchen_cabinet mcwfurnitures:stripped_spruce_double_wardrobe mcwfurnitures:stripped_spruce_drawer mcwfurnitures:stripped_spruce_drawer_counter mcwfurnitures:stripped_spruce_end_table mcwfurnitures:stripped_spruce_glass_kitchen_cabinet mcwfurnitures:stripped_spruce_glass_table mcwfurnitures:stripped_spruce_kitchen_cabinet mcwfurnitures:stripped_spruce_large_drawer mcwfurnitures:stripped_spruce_lower_bookshelf_drawer mcwfurnitures:stripped_spruce_lower_triple_drawer mcwfurnitures:stripped_spruce_modern_chair mcwfurnitures:stripped_spruce_modern_desk mcwfurnitures:stripped_spruce_modern_wardrobe mcwfurnitures:stripped_spruce_stool_chair mcwfurnitures:stripped_spruce_striped_chair mcwfurnitures:stripped_spruce_table mcwfurnitures:stripped_spruce_triple_drawer mcwfurnitures:stripped_spruce_wardrobe \ -\ -mcwlights:classic_street_lamp:part=base:lit=false mcwlights:classic_street_lamp:part=top:lit=false mcwlights:double_street_lamp:part=base:lit=false mcwlights:double_street_lamp:part=top:lit=false mcwlights:soul_classic_street_lamp:part=base:lit=false mcwlights:soul_classic_street_lamp:part=top:lit=false mcwlights:soul_double_street_lamp:part=base:lit=false mcwlights:soul_double_street_lamp:part=top:lit=false mcwlights:soul_spruce_tiki_torch:lit=false mcwlights:spruce_tiki_torch:lit=false \ -\ -mcwroofs:spruce_attic_roof mcwroofs:spruce_lower_roof mcwroofs:spruce_roof mcwroofs:spruce_steep_roof mcwroofs:spruce_top_roof mcwroofs:spruce_upper_lower_roof mcwroofs:spruce_upper_steep_roof \ -\ -mcwstairs:spruce_balcony mcwstairs:spruce_bulk_stairs mcwstairs:spruce_compact_stairs mcwstairs:spruce_loft_stairs mcwstairs:spruce_platform mcwstairs:spruce_railing mcwstairs:spruce_skyline_stairs mcwstairs:spruce_terrace_stairs \ -\ -mcwtrpdoors:spruce_bark_trapdoor \ -\ -mcwwindows:spruce_four_window mcwwindows:spruce_log_parapet mcwwindows:spruce_pane_window mcwwindows:spruce_window mcwwindows:spruce_window2 \ -\ -missingwilds:fallen_spruce_log \ -\ -quark:bark_spruce_slab quark:bark_spruce_stairs quark:bark_spruce_wall \ -\ -tfc:groundcover/pinecone tfc:log_pile:count=0 tfc:log_pile:count=1 tfc:log_pile:count=10 tfc:log_pile:count=11 tfc:log_pile:count=12 tfc:log_pile:count=13 tfc:log_pile:count=14 tfc:log_pile:count=15 tfc:log_pile:count=2 tfc:log_pile:count=3 tfc:log_pile:count=4 tfc:log_pile:count=5 tfc:log_pile:count=6 tfc:log_pile:count=7 tfc:log_pile:count=8 tfc:log_pile:count=9 tfc:plant/banana_plant:stage=0 tfc:plant/banana_plant:stage=1 tfc:plant/dead_banana_plant:stage=0 tfc:plant/dead_banana_plant:stage=1 tfc:plant/spruce_krummholz tfc:wood/twig/sequoia tfc:wood/twig/spruce \ -\ -twilightforest:hollow_dark_log_climbable twilightforest:hollow_dark_log_horizontal twilightforest:hollow_dark_log_vertical twilightforest:hollow_sorting_log_climbable twilightforest:hollow_sorting_log_horizontal twilightforest:hollow_sorting_log_vertical twilightforest:hollow_spruce_log_climbable twilightforest:hollow_spruce_log_horizontal twilightforest:hollow_spruce_log_vertical twilightforest:hollow_time_log_climbable twilightforest:hollow_time_log_horizontal twilightforest:hollow_time_log_vertical \ -\ -wilderwild:hollowed_spruce_log - -# Birch Full Blocks -block.10172 = birch_planks stripped_birch_log stripped_birch_wood loom \ -tags_everycomp_ch_tfc_douglas_fir_planks \ -\ -ad_astra:strophar_planks \ -\ -allthecompressed:birch_log_1x allthecompressed:birch_log_2x allthecompressed:birch_log_3x allthecompressed:birch_log_4x allthecompressed:birch_log_5x allthecompressed:birch_log_6x allthecompressed:birch_log_7x allthecompressed:birch_log_8x allthecompressed:birch_log_9x allthecompressed:birch_planks_1x allthecompressed:birch_planks_2x allthecompressed:birch_planks_3x allthecompressed:birch_planks_4x allthecompressed:birch_planks_5x allthecompressed:birch_planks_6x allthecompressed:birch_planks_7x allthecompressed:birch_planks_8x allthecompressed:birch_planks_9x \ -\ -betterend:end_lotus_bark betterend:end_lotus_barrel betterend:end_lotus_bookshelf betterend:end_lotus_crafting_table betterend:end_lotus_log betterend:end_lotus_planks betterend:end_lotus_stripped_bark betterend:end_lotus_stripped_log \ -\ -biomesoplenty:dead_planks biomesoplenty:stripped_dead_log biomesoplenty:stripped_dead_wood biomesoplenty:stripped_willow_log biomesoplenty:stripped_willow_wood biomesoplenty:willow_planks \ -\ -biomeswevegone:aspen_bookshelf biomeswevegone:aspen_crafting_table biomeswevegone:aspen_planks biomeswevegone:holly_bookshelf biomeswevegone:holly_crafting_table biomeswevegone:holly_planks biomeswevegone:stripped_aspen_log biomeswevegone:stripped_aspen_wood biomeswevegone:stripped_holly_log biomeswevegone:stripped_holly_wood \ -\ -blockus:birch_cross_timber_frame blockus:birch_diagonal_timber_frame blockus:birch_grate blockus:birch_mosaic blockus:birch_small_logs blockus:birch_timber_frame blockus:framed_paper_block blockus:herringbone_birch_planks blockus:mossy_birch_planks blockus:paper_block \ -\ -cfm:birch_crate cfm:stripped_birch_crate \ -\ -charm:birch_barrel charm:birch_bookshelf charm:chiseled_birch_bookshelf \ -\ -chipped:basket_woven_birch_planks chipped:birch_barrel chipped:birch_crate chipped:birch_planks_mosaic chipped:birch_planks_panel chipped:birch_planks_shavings chipped:boxed_birch_planks chipped:brick_bond_birch_planks chipped:bricky_birch_planks chipped:carved_stripped_birch_log chipped:chipped_stripped_birch_log chipped:cornered_birch_planks chipped:crated_birch_planks chipped:cross_laced_birch_planks chipped:crossed_birch_planks chipped:d_sign_stripped_birch_log chipped:detailed_birch_planks chipped:diagonal_birch_planks chipped:diamond_birch_planks chipped:double_herringbone_birch_planks chipped:edged_stripped_birch_log chipped:enclosed_birch_planks chipped:f_sign_stripped_birch_log chipped:fine_birch_planks chipped:fine_vertical_birch_planks chipped:framed_birch_planks chipped:herringbone_birch_planks chipped:hewn_birch_planks chipped:i_sign_stripped_birch_log chipped:k_sign_stripped_birch_log chipped:knotted_stripped_birch_log chipped:l_sign_stripped_birch_log chipped:laced_birch_planks chipped:layered_stripped_birch_log chipped:lumpy_stripped_birch_log chipped:m_sign_stripped_birch_log chipped:nailed_birch_planks chipped:natural_birch_planks chipped:patient_stripped_birch_log chipped:pegged_birch_planks chipped:polished_birch_planks chipped:railed_birch_planks chipped:reinforced_birch_crate chipped:reinforced_stripped_birch_log chipped:shifted_birch_planks chipped:sign_stripped_birch_log chipped:slanted_birch_planks chipped:smooth_birch_planks chipped:stacked_birch_planks chipped:stern_stripped_birch_log chipped:thin_birch_planks chipped:tiled_birch_planks chipped:versailles_birch_planks chipped:vertical_birch_planks chipped:vertically_railed_birch_planks chipped:whirlwind_birch_planks chipped:wickered_birch_planks chipped:wise_stripped_birch_log \ -\ -chisel:bookshelf_birch chisel:braid/birch_planks chisel:crude_horizontal/birch_planks chisel:crude_paneling/birch_planks chisel:crude_vertical/birch_planks chisel:encased/birch_planks chisel:encased_large/birch_planks chisel:encased_smooth/birch_planks chisel:large/birch_planks chisel:log_bordered/birch_planks chisel:paneling/birch_planks chisel:planks-birch chisel:shipping_crate/birch_planks chisel:smooth/birch_planks chisel:stacked/birch_planks chisel:vertical/birch_planks \ -\ -create:bound_cardboard_block create:cardboard_block \ -\ -debark:debarked_log_minecraft_log:variant=2 debark:debarked_log_natura_overworld_logs2:variant=1 debark:debarked_log_natura_overworld_logs2:variant=3 debark:debarked_log_natura_overworld_logs:variant=1 debark:debarked_log_pvj_log_maple debark:debarked_log_twilightforest_twilight_log:variant=2 \ -\ -dynamictrees:stripped_birch_branch:radius=8 \ -\ -farmersdelight:birch_cabinet \ -\ -friendsandfoes:birch_beehive \ -\ -functionalstorage:birch_1 functionalstorage:birch_2 functionalstorage:birch_4 \ -\ -hearth_and_home:birch_parquet hearth_and_home:birch_sanded_wood hearth_and_home:birch_trim hearth_and_home:birch_vertical_trim \ -\ -lolmct:birch_crafting_table \ -\ -natura:overworld_bookshelves:type=maple natura:overworld_bookshelves:type=sakura natura:overworld_planks:type=maple natura:overworld_planks:type=sakura natura:overworld_workbenches:type=maple natura:overworld_workbenches:type=sakura \ -\ -pvj:aspen_double_slab pvj:planks_aspen \ -\ -quark:custom_bookshelf:variant=bookshelf_birch quark:vertical_planks:variant=vertical_birch_planks \ -\ -rechiseled:birch_planks_beams rechiseled:birch_planks_beams_connecting rechiseled:birch_planks_brick_pattern rechiseled:birch_planks_brick_pattern_connecting rechiseled:birch_planks_brick_paving rechiseled:birch_planks_brick_paving_connecting rechiseled:birch_planks_bricks rechiseled:birch_planks_bricks_connecting rechiseled:birch_planks_crate rechiseled:birch_planks_crate_connecting rechiseled:birch_planks_diagonal_stripes rechiseled:birch_planks_diagonal_stripes_connecting rechiseled:birch_planks_diagonal_tiles rechiseled:birch_planks_diagonal_tiles_connecting rechiseled:birch_planks_dotted rechiseled:birch_planks_dotted_connecting rechiseled:birch_planks_flooring rechiseled:birch_planks_flooring_connecting rechiseled:birch_planks_large_tiles rechiseled:birch_planks_large_tiles_connecting rechiseled:birch_planks_mosaic rechiseled:birch_planks_pattern rechiseled:birch_planks_pattern_connecting rechiseled:birch_planks_rotated_bricks rechiseled:birch_planks_rotated_bricks_connecting rechiseled:birch_planks_small_bricks rechiseled:birch_planks_small_bricks_connecting rechiseled:birch_planks_small_tiles rechiseled:birch_planks_small_tiles_connecting rechiseled:birch_planks_squares rechiseled:birch_planks_squares_connecting rechiseled:birch_planks_tiles rechiseled:birch_planks_tiles_connecting rechiseled:birch_planks_wavy rechiseled:birch_planks_wavy_connecting rechiseled:birch_planks_woven rechiseled:birch_planks_woven_connecting \ -\ -securitycraft:reinforced_birch_planks securitycraft:reinforced_chiseled_bookshelf securitycraft:reinforced_stripped_birch_log securitycraft:reinforced_stripped_birch_wood \ -\ -storagedrawers:trim:variant=birch \ -\ -tfc:wood/bookshelf/douglas_fir tfc:wood/clutch/douglas_fir tfc:wood/encased_axle/douglas_fir tfc:wood/planks/douglas_fir tfc:wood/stripped_log/douglas_fir tfc:wood/stripped_wood/douglas_fir tfc:wood/workbench/douglas_fir \ -\ -twilightforest:mangrove_planks twilightforest:mining_planks twilightforest:stripped_mangrove_log twilightforest:stripped_mangrove_wood twilightforest:stripped_mining_log twilightforest:stripped_mining_wood \ -\ -wilderwild:cypress_planks wilderwild:stripped_cypress_log wilderwild:stripped_cypress_wood - -# Birch Non-Full Blocks -block.10173 = birch_fence birch_fence_gate birch_button birch_pressure_plate birch_trapdoor birch_shelf \ -tags_everycomp_tfc_douglas_fir \ -\ -ad_astra:strophar_door ad_astra:strophar_fence ad_astra:strophar_fence_gate ad_astra:strophar_ladder ad_astra:strophar_slab ad_astra:strophar_stairs ad_astra:strophar_trapdoor \ -\ -additionalplacements:blockus.birch_mosaic_slab additionalplacements:blockus.birch_mosaic_stairs additionalplacements:blockus.mossy_birch_slab additionalplacements:blockus.mossy_birch_stairs additionalplacements:enderio.silent_birch_pressure_plate additionalplacements:extshape.stripped_birch_log_slab additionalplacements:extshape.stripped_birch_log_stairs additionalplacements:extshape.stripped_birch_wood_pressure_plate additionalplacements:extshape.stripped_birch_wood_slab additionalplacements:extshape.stripped_birch_wood_stairs additionalplacements:extshape_blockus.herringbone_birch_slab additionalplacements:extshape_blockus.herringbone_birch_stairs additionalplacements:extshape_blockus.paper_pressure_plate additionalplacements:extshape_blockus.paper_slab additionalplacements:extshape_blockus.paper_stairs additionalplacements:minecraft.birch_pressure_plate additionalplacements:minecraft.birch_slab additionalplacements:minecraft.birch_stairs additionalplacements:twilightforest.mangrove_pressure_plate additionalplacements:twilightforest.mangrove_slab additionalplacements:twilightforest.mangrove_stairs additionalplacements:twilightforest.mining_pressure_plate additionalplacements:twilightforest.mining_slab additionalplacements:twilightforest.mining_stairs \ -\ -another_furniture:birch_bench another_furniture:birch_chair another_furniture:birch_drawer another_furniture:birch_flower_box another_furniture:birch_shelf another_furniture:birch_shutter another_furniture:birch_table \ -\ -aquaculture:birch_fish_mount \ -\ -beautify:birch_blinds beautify:birch_picture_frame \ -\ -betterend:end_lotus_bar_stool betterend:end_lotus_button betterend:end_lotus_chair betterend:end_lotus_chest betterend:end_lotus_composter betterend:end_lotus_door betterend:end_lotus_fence betterend:end_lotus_gate betterend:end_lotus_ladder betterend:end_lotus_plate betterend:end_lotus_slab betterend:end_lotus_stairs betterend:end_lotus_taburet betterend:end_lotus_trapdoor betterend:end_lotus_wall \ -\ -betternether:birch_bar_stool betternether:birch_chair betternether:birch_taburet \ -\ -bibliocraft:armorstand:woodtype=birch bibliocraft:bookcase:woodtype=birch bibliocraft:bookcasecreative:woodtype=birch bibliocraft:case:woodtype=birch bibliocraft:desk:woodtype=birch bibliocraft:fancyworkbench:woodtype=birch bibliocraft:furniturepaneler:woodtype=birch bibliocraft:label:woodtype=birch bibliocraft:mapframe:woodtype=birch bibliocraft:paintingframeborderless:woodtype=birch bibliocraft:paintingframefancy:woodtype=birch bibliocraft:paintingframeflat:woodtype=birch bibliocraft:paintingframemiddle:woodtype=birch bibliocraft:paintingframesimple:woodtype=birch bibliocraft:potionshelf:woodtype=birch bibliocraft:seat:woodtype=birch bibliocraft:shelf:woodtype=birch bibliocraft:table:woodtype=birch bibliocraft:toolrack:woodtype=birch \ -\ -biomesoplenty:dead_button biomesoplenty:dead_door biomesoplenty:dead_fence biomesoplenty:dead_fence_gate biomesoplenty:dead_pressure_plate biomesoplenty:dead_slab biomesoplenty:dead_stairs biomesoplenty:dead_trapdoor biomesoplenty:willow_button biomesoplenty:willow_door biomesoplenty:willow_fence biomesoplenty:willow_fence_gate biomesoplenty:willow_pressure_plate biomesoplenty:willow_slab biomesoplenty:willow_stairs biomesoplenty:willow_trapdoor \ -\ -biomeswevegone:aspen_button biomeswevegone:aspen_door biomeswevegone:aspen_fence biomeswevegone:aspen_fence_gate biomeswevegone:aspen_pressure_plate biomeswevegone:aspen_slab biomeswevegone:aspen_stairs biomeswevegone:aspen_trapdoor biomeswevegone:holly_button biomeswevegone:holly_door biomeswevegone:holly_fence biomeswevegone:holly_fence_gate biomeswevegone:holly_pressure_plate biomeswevegone:holly_slab biomeswevegone:holly_stairs biomeswevegone:holly_trapdoor \ -\ -blockbox:birch_seat blockbox:stripped_birch_palisade blockbox:stripped_spiked_birch_palisade \ -\ -blockus:birch_lattice blockus:birch_mosaic_slab blockus:birch_mosaic_stairs blockus:mossy_birch_slab blockus:mossy_birch_stairs blockus:paper_door blockus:paper_lamp blockus:paper_trapdoor blockus:paper_wall blockus:stripped_birch_post \ -\ -cfm:birch_bedside_cabinet cfm:birch_blinds cfm:birch_cabinet cfm:birch_chair cfm:birch_coffee_table cfm:birch_desk cfm:birch_desk_cabinet cfm:birch_hedge cfm:birch_kitchen_counter cfm:birch_kitchen_drawer cfm:birch_kitchen_sink_dark cfm:birch_kitchen_sink_light cfm:birch_mail_box cfm:birch_park_bench cfm:birch_table cfm:birch_upgraded_fence cfm:birch_upgraded_gate cfm:stripped_birch_bedside_cabinet cfm:stripped_birch_blinds cfm:stripped_birch_cabinet cfm:stripped_birch_chair cfm:stripped_birch_coffee_table cfm:stripped_birch_desk cfm:stripped_birch_desk_cabinet cfm:stripped_birch_kitchen_counter cfm:stripped_birch_kitchen_drawer cfm:stripped_birch_kitchen_sink_dark cfm:stripped_birch_kitchen_sink_light cfm:stripped_birch_mail_box cfm:stripped_birch_park_bench cfm:stripped_birch_table cfm:stripped_birch_upgraded_fence cfm:stripped_birch_upgraded_gate \ -\ -condiments:birch_accent condiments:birch_wall:up=false \ -\ -cqrepoured:table_birch \ -\ -diagonalfences:ad_astra/strophar_fence diagonalfences:betterend/end_lotus_fence diagonalfences:extshape/stripped_birch_wood_fence diagonalfences:extshape_blockus/paper_fence diagonalfences:minecraft/birch_fence diagonalfences:securitycraft/reinforced_birch_fence diagonalfences:twilightforest/mangrove_fence diagonalfences:twilightforest/mining_fence \ -\ -diagonalwalls:extshape/birch_wall diagonalwalls:extshape/stripped_birch_wood_wall diagonalwalls:extshape_blockus/birch_mosaic_wall diagonalwalls:extshape_blockus/herringbone_birch_wall diagonalwalls:extshape_blockus/mossy_birch_wall diagonalwalls:extshape_blockus/paper_wall \ -\ -diagonalwindows:blockus/birch_lattice diagonalwindows:blockus/paper_wall \ -\ -dynamictrees:stripped_birch_branch:radius=1 dynamictrees:stripped_birch_branch:radius=2 dynamictrees:stripped_birch_branch:radius=3 dynamictrees:stripped_birch_branch:radius=4 dynamictrees:stripped_birch_branch:radius=5 dynamictrees:stripped_birch_branch:radius=6 dynamictrees:stripped_birch_branch:radius=7 \ -\ -enderio:silent_birch_pressure_plate \ -\ -exdeorum:birch_barrel exdeorum:birch_compressed_sieve exdeorum:birch_crucible exdeorum:birch_sieve \ -\ -extshape:birch_quarter_piece extshape:birch_vertical_quarter_piece extshape:birch_vertical_slab extshape:birch_vertical_stairs extshape:birch_wall extshape:stripped_birch_log_quarter_piece extshape:stripped_birch_log_slab extshape:stripped_birch_log_stairs extshape:stripped_birch_log_vertical_quarter_piece extshape:stripped_birch_log_vertical_slab extshape:stripped_birch_log_vertical_stairs extshape:stripped_birch_wood_button extshape:stripped_birch_wood_fence extshape:stripped_birch_wood_fence_gate extshape:stripped_birch_wood_pressure_plate extshape:stripped_birch_wood_quarter_piece extshape:stripped_birch_wood_slab extshape:stripped_birch_wood_stairs extshape:stripped_birch_wood_vertical_quarter_piece extshape:stripped_birch_wood_vertical_slab extshape:stripped_birch_wood_vertical_stairs extshape:stripped_birch_wood_wall \ -\ -extshape_blockus:birch_mosaic_quarter_piece extshape_blockus:birch_mosaic_vertical_quarter_piece extshape_blockus:birch_mosaic_vertical_slab extshape_blockus:birch_mosaic_vertical_stairs extshape_blockus:birch_mosaic_wall extshape_blockus:herringbone_birch_quarter_piece extshape_blockus:herringbone_birch_slab extshape_blockus:herringbone_birch_stairs extshape_blockus:herringbone_birch_vertical_quarter_piece extshape_blockus:herringbone_birch_vertical_slab extshape_blockus:herringbone_birch_vertical_stairs extshape_blockus:herringbone_birch_wall extshape_blockus:mossy_birch_quarter_piece extshape_blockus:mossy_birch_vertical_quarter_piece extshape_blockus:mossy_birch_vertical_slab extshape_blockus:mossy_birch_vertical_stairs extshape_blockus:mossy_birch_wall extshape_blockus:paper_button extshape_blockus:paper_fence extshape_blockus:paper_fence_gate extshape_blockus:paper_pressure_plate extshape_blockus:paper_quarter_piece extshape_blockus:paper_slab extshape_blockus:paper_stairs extshape_blockus:paper_vertical_quarter_piece extshape_blockus:paper_vertical_slab extshape_blockus:paper_vertical_stairs extshape_blockus:paper_wall \ -\ -growthcraft:rope_knot_birch \ -\ -growthcraft_fishtrap:fishtrap_birch \ -\ -handcrafted:birch_bench handcrafted:birch_chair handcrafted:birch_corner_trim handcrafted:birch_couch handcrafted:birch_counter handcrafted:birch_cupboard handcrafted:birch_desk handcrafted:birch_dining_bench handcrafted:birch_drawer handcrafted:birch_fancy_bed handcrafted:birch_nightstand handcrafted:birch_pillar_trim handcrafted:birch_shelf handcrafted:birch_side_table handcrafted:birch_table \ -\ -hearth_and_home:birch_lattice \ -\ -hydrol:birch_wood_wall \ -\ -mcwdoors:birch_bamboo_door mcwdoors:birch_barn_door mcwdoors:birch_barn_glass_door mcwdoors:birch_beach_door mcwdoors:birch_classic_door mcwdoors:birch_cottage_door mcwdoors:birch_four_panel_door mcwdoors:birch_glass_door mcwdoors:birch_japanese2_door mcwdoors:birch_japanese_door mcwdoors:birch_modern_door mcwdoors:birch_mystic_door mcwdoors:birch_nether_door mcwdoors:birch_stable_door mcwdoors:birch_stable_head_door mcwdoors:birch_swamp_door mcwdoors:birch_tropical_door mcwdoors:birch_waffle_door mcwdoors:birch_western_door mcwdoors:birch_whispering_door \ -\ -mcwlights:birch_ceiling_fan_light:lit=false \ -\ -mcwpaths:birch_planks_path \ -\ -mcwroofs:birch_planks_attic_roof mcwroofs:birch_planks_lower_roof mcwroofs:birch_planks_roof mcwroofs:birch_planks_steep_roof mcwroofs:birch_planks_top_roof mcwroofs:birch_planks_upper_lower_roof mcwroofs:birch_planks_upper_steep_roof \ -\ -mcwtrpdoors:birch_bamboo_trapdoor mcwtrpdoors:birch_barn_trapdoor mcwtrpdoors:birch_barred_trapdoor mcwtrpdoors:birch_barrel_trapdoor mcwtrpdoors:birch_beach_trapdoor mcwtrpdoors:birch_blossom_trapdoor mcwtrpdoors:birch_classic_trapdoor mcwtrpdoors:birch_cottage_trapdoor mcwtrpdoors:birch_four_panel_trapdoor mcwtrpdoors:birch_glass_trapdoor mcwtrpdoors:birch_mystic_trapdoor mcwtrpdoors:birch_ranch_trapdoor mcwtrpdoors:birch_swamp_trapdoor mcwtrpdoors:birch_tropical_trapdoor mcwtrpdoors:birch_whispering_trapdoor \ -\ -mcwwindows:birch_blinds mcwwindows:birch_curtain_rod mcwwindows:birch_louvered_shutter mcwwindows:birch_plank_four_window mcwwindows:birch_plank_pane_window mcwwindows:birch_plank_parapet mcwwindows:birch_plank_window mcwwindows:birch_plank_window2 mcwwindows:birch_shutter mcwwindows:stripped_birch_log_four_window mcwwindows:stripped_birch_log_window mcwwindows:stripped_birch_log_window2 mcwwindows:stripped_birch_pane_window \ -\ -natura:maple_button natura:maple_fence natura:maple_fence_gate natura:maple_pressure_plate natura:maple_trap_door natura:overworld_door_maple natura:overworld_door_sakura natura:overworld_slab2:type=sakura natura:overworld_slab:type=maple natura:overworld_stairs_maple natura:overworld_stairs_sakura natura:sakura_button natura:sakura_fence natura:sakura_fence_gate natura:sakura_pressure_plate natura:sakura_trap_door \ -\ -pvj:aspen_button pvj:aspen_door pvj:aspen_fence pvj:aspen_fence_gate pvj:aspen_pressure_plate pvj:aspen_slab pvj:aspen_stairs pvj:aspen_trapdoor pvj:aspen_twigs pvj:birch_twigs \ -\ -quark:birch_button quark:birch_pressure_plate quark:birch_trapdoor \ -\ -securitycraft:reinforced_birch_button securitycraft:reinforced_birch_fence securitycraft:reinforced_birch_fence_gate securitycraft:reinforced_birch_pressure_plate securitycraft:reinforced_birch_slab securitycraft:reinforced_birch_stairs \ -\ -supplementaries:lunch_basket \ -\ -suppsquared:betterend/item_shelf_end_lotus suppsquared:betternether/item_shelf_anchor_tree suppsquared:item_shelf_birch suppsquared:twilightforest/item_shelf_mangrove suppsquared:twilightforest/item_shelf_mining \ -\ -tfc:wood/barrel/douglas_fir tfc:wood/button/douglas_fir tfc:wood/door/douglas_fir tfc:wood/fence/douglas_fir tfc:wood/fence_gate/douglas_fir tfc:wood/gear_box/douglas_fir tfc:wood/horizontal_support/douglas_fir tfc:wood/lectern/douglas_fir tfc:wood/log_fence/douglas_fir tfc:wood/loom/douglas_fir tfc:wood/planks/douglas_fir_slab tfc:wood/planks/douglas_fir_stairs tfc:wood/pressure_plate/douglas_fir tfc:wood/scribing_table/douglas_fir tfc:wood/sewing_table/douglas_fir tfc:wood/shelf/douglas_fir tfc:wood/sluice/douglas_fir tfc:wood/tool_rack/douglas_fir tfc:wood/trapdoor/douglas_fir tfc:wood/vertical_support/douglas_fir \ -\ -treechop:chopped_log_corner_ne treechop:chopped_log_corner_nw treechop:chopped_log_corner_se treechop:chopped_log_corner_sw treechop:chopped_log_end_e treechop:chopped_log_end_n treechop:chopped_log_end_s treechop:chopped_log_end_w treechop:chopped_log_pillar treechop:chopped_log_side_e treechop:chopped_log_side_n treechop:chopped_log_side_s treechop:chopped_log_side_w \ -\ -twigs:birch_table \ -\ -twilightforest:birch_banister twilightforest:encased_fire_jet:state=idle twilightforest:encased_fire_jet:state=popping twilightforest:encased_fire_jet:state=timeout twilightforest:encased_smoker twilightforest:encased_towerwood twilightforest:mangrove_banister twilightforest:mangrove_button twilightforest:mangrove_door twilightforest:mangrove_fence twilightforest:mangrove_fence_gate twilightforest:mangrove_pressure_plate twilightforest:mangrove_root twilightforest:mangrove_slab twilightforest:mangrove_stairs twilightforest:mangrove_trapdoor twilightforest:mining_banister twilightforest:mining_button twilightforest:mining_door twilightforest:mining_fence twilightforest:mining_fence_gate twilightforest:mining_pressure_plate twilightforest:mining_slab twilightforest:mining_stairs twilightforest:mining_trapdoor \ -\ -wilderwild:cypress_button wilderwild:cypress_fence wilderwild:cypress_fence_gate wilderwild:cypress_pressure_plate wilderwild:cypress_slab wilderwild:cypress_stairs wilderwild:cypress_trapdoor wilderwild:stripped_hollowed_birch_log wilderwild:stripped_hollowed_cypress_log - -# Birch Slabs and Stairs -block.10175 = birch_slab birch_stairs chiseled_bookshelf - -# Birch Logs -block.10176 = birch_log birch_wood \ -tags_birch_logs \ -\ -betterend:amaranita_hyphae betterend:amaranita_stem betterend:mossy_glowshroom_bark betterend:mossy_glowshroom_cap:transition=true betterend:mossy_glowshroom_log \ -\ -betternether:anchor_tree_bark betternether:anchor_tree_log betternether:rubeus_bark betternether:rubeus_log \ -\ -biomesoplenty:empyreal_log biomesoplenty:empyreal_wood \ -\ -biomeswevegone:aspen_log biomeswevegone:aspen_wood biomeswevegone:ironwood_log biomeswevegone:ironwood_wood \ -\ -chipped:bundled_birch_log chipped:center_cut_birch_log chipped:damaged_birch_log chipped:edge_cut_birch_log chipped:firewood_birch_log chipped:flowering_birch_log chipped:mixed_birch_log chipped:nailed_birch_log chipped:overgrown_birch_log chipped:planked_birch_log chipped:reinforced_birch_log \ -\ -dynamictrees:birch_branch:radius=8 \ -\ -growthcraft_cellar:cork_log \ -\ -mocreatures:wyvwood_log \ -\ -natura:overworld_logs2:type=eucalyptus \ -\ -pvj:log_aspen \ -\ -quark:bark:variant=bark_birch quark:bark_birch_slab_double \ -\ -securitycraft:reinforced_birch_log securitycraft:reinforced_birch_wood \ -\ -tfc:golden_bamboo_block tfc:wood/log/aspen tfc:wood/log/birch tfc:wood/log/sycamore tfc:wood/wood/aspen tfc:wood/wood/birch tfc:wood/wood/sycamore \ -\ -twilightforest:mangrove_log twilightforest:mangrove_wood twilightforest:mining_log twilightforest:mining_log_core:active=false twilightforest:mining_wood \ -\ -wilderwild:cypress_log wilderwild:cypress_wood wilderwild:palm_crown wilderwild:palm_log wilderwild:palm_wood - -# Birch Non-Full Logs (Modded Only) -block.10177 = extshape:birch_wood_stairs extshape:birch_wood_slab extshape:birch_wood_vertical_slab extshape:birch_wood_vertical_stairs extshape:birch_wood_quarter_piece extshape:birch_wood_vertical_quarter_piece extshape:birch_wood_fence extshape:birch_wood_fence_gate extshape:birch_wood_wall extshape:birch_wood_button extshape:birch_wood_pressure_plate extshape:birch_log_stairs extshape:birch_log_slab extshape:birch_log_vertical_slab extshape:birch_log_vertical_stairs extshape:birch_log_quarter_piece extshape:birch_log_vertical_quarter_piece \ -tags_everycomp_tfc_aspen tags_everycomp_tfc_birch tags_everycomp_tfc_sycamore tags_everycomp_tfc_white_cedar \ -\ -additionalplacements:extshape.birch_log_slab additionalplacements:extshape.birch_log_stairs additionalplacements:extshape.birch_wood_pressure_plate additionalplacements:extshape.birch_wood_slab additionalplacements:extshape.birch_wood_stairs additionalplacements:extshape_blockus.birch_small_logs_slab additionalplacements:extshape_blockus.birch_small_logs_stairs \ -\ -beautify:birch_trellis \ -\ -blockbox:birch_palisade blockbox:spiked_birch_palisade \ -\ -blockus:birch_post \ -\ -condiments:birch_wall:up=true \ -\ -diagonalfences:extshape/birch_log_fence diagonalfences:extshape/birch_wood_fence diagonalfences:mcwfences/birch_horse_fence diagonalfences:mcwfences/birch_picket_fence diagonalfences:mcwfences/birch_stockade_fence diagonalfences:mcwfences/birch_wired_fence \ -\ -diagonalwalls:extshape/birch_wood_wall \ -\ -dynamictrees:birch_branch:radius=1 dynamictrees:birch_branch:radius=10 dynamictrees:birch_branch:radius=11 dynamictrees:birch_branch:radius=12 dynamictrees:birch_branch:radius=13 dynamictrees:birch_branch:radius=14 dynamictrees:birch_branch:radius=15 dynamictrees:birch_branch:radius=16 dynamictrees:birch_branch:radius=17 dynamictrees:birch_branch:radius=18 dynamictrees:birch_branch:radius=19 dynamictrees:birch_branch:radius=2 dynamictrees:birch_branch:radius=20 dynamictrees:birch_branch:radius=21 dynamictrees:birch_branch:radius=22 dynamictrees:birch_branch:radius=23 dynamictrees:birch_branch:radius=24 dynamictrees:birch_branch:radius=3 dynamictrees:birch_branch:radius=4 dynamictrees:birch_branch:radius=5 dynamictrees:birch_branch:radius=6 dynamictrees:birch_branch:radius=7 dynamictrees:birch_branch:radius=9 dynamictrees:birch_sapling dynamictrees:tall_birch_sapling \ -\ -extshape_blockus:birch_small_logs_quarter_piece extshape_blockus:birch_small_logs_slab extshape_blockus:birch_small_logs_stairs extshape_blockus:birch_small_logs_vertical_quarter_piece extshape_blockus:birch_small_logs_vertical_slab extshape_blockus:birch_small_logs_vertical_stairs \ -\ -mcwbridges:birch_bridge_pier mcwbridges:birch_log_bridge_middle mcwbridges:birch_log_bridge_stair mcwbridges:birch_rail_bridge mcwbridges:birch_rope_bridge_stair mcwbridges:rope_birch_bridge \ -\ -mcwdoors:birch_bark_glass_door \ -\ -mcwfences:birch_curved_gate mcwfences:birch_highley_gate mcwfences:birch_horse_fence mcwfences:birch_picket_fence mcwfences:birch_pyramid_gate mcwfences:birch_stockade_fence mcwfences:birch_wired_fence \ -\ -mcwfurnitures:birch_bookshelf mcwfurnitures:birch_bookshelf_cupboard mcwfurnitures:birch_bookshelf_drawer mcwfurnitures:birch_chair mcwfurnitures:birch_coffee_table mcwfurnitures:birch_counter mcwfurnitures:birch_covered_desk mcwfurnitures:birch_cupboard_counter mcwfurnitures:birch_desk mcwfurnitures:birch_double_drawer mcwfurnitures:birch_double_drawer_counter mcwfurnitures:birch_double_kitchen_cabinet mcwfurnitures:birch_double_wardrobe mcwfurnitures:birch_drawer mcwfurnitures:birch_drawer_counter mcwfurnitures:birch_end_table mcwfurnitures:birch_glass_kitchen_cabinet mcwfurnitures:birch_glass_table mcwfurnitures:birch_kitchen_cabinet mcwfurnitures:birch_large_drawer mcwfurnitures:birch_lower_bookshelf_drawer mcwfurnitures:birch_lower_triple_drawer mcwfurnitures:birch_modern_chair mcwfurnitures:birch_modern_desk mcwfurnitures:birch_modern_wardrobe mcwfurnitures:birch_stool_chair mcwfurnitures:birch_striped_chair mcwfurnitures:birch_table mcwfurnitures:birch_triple_drawer mcwfurnitures:birch_wardrobe mcwfurnitures:stripped_birch_bookshelf mcwfurnitures:stripped_birch_bookshelf_cupboard mcwfurnitures:stripped_birch_bookshelf_drawer mcwfurnitures:stripped_birch_chair mcwfurnitures:stripped_birch_coffee_table mcwfurnitures:stripped_birch_counter mcwfurnitures:stripped_birch_covered_desk mcwfurnitures:stripped_birch_cupboard_counter mcwfurnitures:stripped_birch_desk mcwfurnitures:stripped_birch_double_drawer mcwfurnitures:stripped_birch_double_drawer_counter mcwfurnitures:stripped_birch_double_kitchen_cabinet mcwfurnitures:stripped_birch_double_wardrobe mcwfurnitures:stripped_birch_drawer mcwfurnitures:stripped_birch_drawer_counter mcwfurnitures:stripped_birch_end_table mcwfurnitures:stripped_birch_glass_kitchen_cabinet mcwfurnitures:stripped_birch_glass_table mcwfurnitures:stripped_birch_kitchen_cabinet mcwfurnitures:stripped_birch_large_drawer mcwfurnitures:stripped_birch_lower_bookshelf_drawer mcwfurnitures:stripped_birch_lower_triple_drawer mcwfurnitures:stripped_birch_modern_chair mcwfurnitures:stripped_birch_modern_desk mcwfurnitures:stripped_birch_modern_wardrobe mcwfurnitures:stripped_birch_stool_chair mcwfurnitures:stripped_birch_striped_chair mcwfurnitures:stripped_birch_table mcwfurnitures:stripped_birch_triple_drawer mcwfurnitures:stripped_birch_wardrobe \ -\ -mcwlights:birch_tiki_torch:lit=false mcwlights:soul_birch_tiki_torch:lit=false \ -\ -mcwroofs:birch_attic_roof mcwroofs:birch_lower_roof mcwroofs:birch_roof mcwroofs:birch_steep_roof mcwroofs:birch_top_roof mcwroofs:birch_upper_lower_roof mcwroofs:birch_upper_steep_roof \ -\ -mcwstairs:birch_balcony mcwstairs:birch_bulk_stairs mcwstairs:birch_compact_stairs mcwstairs:birch_loft_stairs mcwstairs:birch_platform mcwstairs:birch_railing mcwstairs:birch_skyline_stairs mcwstairs:birch_terrace_stairs \ -\ -mcwtrpdoors:birch_bark_trapdoor \ -\ -mcwwindows:birch_four_window mcwwindows:birch_log_parapet mcwwindows:birch_pane_window mcwwindows:birch_window mcwwindows:birch_window2 \ -\ -missingwilds:fallen_birch_log \ -\ -quark:bark_birch_slab quark:bark_birch_stairs quark:bark_birch_wall \ -\ -tfc:plant/aspen_krummholz tfc:wood/twig/aspen tfc:wood/twig/birch tfc:wood/twig/sycamore \ -\ -twilightforest:hollow_birch_log_climbable twilightforest:hollow_birch_log_horizontal twilightforest:hollow_birch_log_vertical twilightforest:hollow_mangrove_log_climbable twilightforest:hollow_mangrove_log_horizontal twilightforest:hollow_mangrove_log_vertical twilightforest:hollow_mining_log_climbable twilightforest:hollow_mining_log_horizontal twilightforest:hollow_mining_log_vertical \ -\ -wilderwild:hollowed_birch_log wilderwild:hollowed_cypress_log wilderwild:hollowed_palm_log - -# Jungle Full Blocks -block.10180 = jungle_planks stripped_jungle_log stripped_jungle_wood \ -\ -allthecompressed:jungle_log_1x allthecompressed:jungle_log_2x allthecompressed:jungle_log_3x allthecompressed:jungle_log_4x allthecompressed:jungle_log_5x allthecompressed:jungle_log_6x allthecompressed:jungle_log_7x allthecompressed:jungle_log_8x allthecompressed:jungle_log_9x allthecompressed:jungle_planks_1x allthecompressed:jungle_planks_2x allthecompressed:jungle_planks_3x allthecompressed:jungle_planks_4x allthecompressed:jungle_planks_5x allthecompressed:jungle_planks_6x allthecompressed:jungle_planks_7x allthecompressed:jungle_planks_8x allthecompressed:jungle_planks_9x \ -\ -blockus:burnt_paper_block blockus:herringbone_jungle_planks blockus:jungle_cross_timber_frame blockus:jungle_diagonal_timber_frame blockus:jungle_grate blockus:jungle_mosaic blockus:jungle_small_logs blockus:jungle_timber_frame blockus:mossy_jungle_planks \ -\ -cfm:jungle_crate cfm:stripped_jungle_crate \ -\ -charm:chiseled_jungle_bookshelf charm:jungle_barrel charm:jungle_bookshelf \ -\ -chipped:basket_woven_jungle_planks chipped:boxed_jungle_planks chipped:brick_bond_jungle_planks chipped:bricky_jungle_planks chipped:carved_stripped_jungle_log chipped:chipped_stripped_jungle_log chipped:cornered_jungle_planks chipped:crated_jungle_planks chipped:cross_laced_jungle_planks chipped:crossed_jungle_planks chipped:d_sign_stripped_jungle_log chipped:detailed_jungle_planks chipped:diagonal_jungle_planks chipped:diamond_jungle_planks chipped:double_herringbone_jungle_planks chipped:edged_stripped_jungle_log chipped:enclosed_jungle_planks chipped:f_sign_stripped_jungle_log chipped:fine_jungle_planks chipped:fine_vertical_jungle_planks chipped:framed_jungle_planks chipped:herringbone_jungle_planks chipped:hewn_jungle_planks chipped:i_sign_stripped_jungle_log chipped:jungle_crate chipped:jungle_planks_mosaic chipped:jungle_planks_panel chipped:jungle_planks_shavings chipped:k_sign_stripped_jungle_log chipped:knotted_stripped_jungle_log chipped:l_sign_stripped_jungle_log chipped:laced_jungle_planks chipped:layered_stripped_jungle_log chipped:lumpy_stripped_jungle_log chipped:m_sign_stripped_jungle_log chipped:nailed_jungle_planks chipped:natural_jungle_planks chipped:patient_stripped_jungle_log chipped:pegged_jungle_planks chipped:polished_jungle_planks chipped:railed_jungle_planks chipped:reinforced_jungle_crate chipped:reinforced_stripped_jungle_log chipped:shifted_jungle_planks chipped:sign_stripped_jungle_log chipped:slanted_jungle_planks chipped:smooth_jungle_planks chipped:stacked_jungle_planks chipped:stern_stripped_jungle_log chipped:thin_jungle_planks chipped:tiled_jungle_planks chipped:versailles_jungle_planks chipped:vertical_jungle_planks chipped:vertically_railed_jungle_planks chipped:whirlwind_jungle_planks chipped:wickered_jungle_planks chipped:wise_stripped_jungle_log \ -\ -chisel:bookshelf_jungle chisel:planks-jungle \ -\ -debark:debarked_log_minecraft_log:variant=3 \ -\ -dynamictrees:stripped_jungle_branch:radius=8 \ -\ -farmersdelight:jungle_cabinet \ -\ -friendsandfoes:jungle_beehive \ -\ -functionalstorage:jungle_1 functionalstorage:jungle_2 functionalstorage:jungle_4 \ -\ -hearth_and_home:jungle_parquet hearth_and_home:jungle_sanded_wood hearth_and_home:jungle_trim hearth_and_home:jungle_vertical_trim \ -\ -lolmct:jungle_crafting_table \ -\ -natura:overworld_bookshelves:type=tiger natura:overworld_planks:type=tiger natura:overworld_workbenches:type=tiger \ -\ -pvj:maple_double_slab pvj:planks_maple \ -\ -quark:custom_bookshelf:variant=bookshelf_jungle quark:vertical_planks:variant=vertical_jungle_planks \ -\ -rechiseled:jungle_planks_beams rechiseled:jungle_planks_beams_connecting rechiseled:jungle_planks_brick_pattern rechiseled:jungle_planks_brick_pattern_connecting rechiseled:jungle_planks_brick_paving rechiseled:jungle_planks_brick_paving_connecting rechiseled:jungle_planks_bricks rechiseled:jungle_planks_bricks_connecting rechiseled:jungle_planks_crate rechiseled:jungle_planks_crate_connecting rechiseled:jungle_planks_diagonal_stripes rechiseled:jungle_planks_diagonal_stripes_connecting rechiseled:jungle_planks_diagonal_tiles rechiseled:jungle_planks_diagonal_tiles_connecting rechiseled:jungle_planks_dotted rechiseled:jungle_planks_dotted_connecting rechiseled:jungle_planks_flooring rechiseled:jungle_planks_flooring_connecting rechiseled:jungle_planks_large_tiles rechiseled:jungle_planks_large_tiles_connecting rechiseled:jungle_planks_mosaic rechiseled:jungle_planks_pattern rechiseled:jungle_planks_pattern_connecting rechiseled:jungle_planks_rotated_bricks rechiseled:jungle_planks_rotated_bricks_connecting rechiseled:jungle_planks_small_bricks rechiseled:jungle_planks_small_bricks_connecting rechiseled:jungle_planks_small_tiles rechiseled:jungle_planks_small_tiles_connecting rechiseled:jungle_planks_squares rechiseled:jungle_planks_squares_connecting rechiseled:jungle_planks_tiles rechiseled:jungle_planks_tiles_connecting rechiseled:jungle_planks_wavy rechiseled:jungle_planks_wavy_connecting rechiseled:jungle_planks_woven rechiseled:jungle_planks_woven_connecting \ -\ -securitycraft:reinforced_jungle_planks securitycraft:reinforced_stripped_jungle_log securitycraft:reinforced_stripped_jungle_wood \ -\ -storagedrawers:trim:variant=jungle - -# Jungle Non-Full Blocks -block.10181 = jungle_fence jungle_fence_gate jungle_button jungle_pressure_plate composter jungle_trapdoor jungle_shelf \ -\ -additionalplacements:blockus.jungle_mosaic_slab additionalplacements:blockus.jungle_mosaic_stairs additionalplacements:blockus.mossy_jungle_slab additionalplacements:blockus.mossy_jungle_stairs additionalplacements:enderio.silent_jungle_pressure_plate additionalplacements:extshape.stripped_jungle_log_slab additionalplacements:extshape.stripped_jungle_log_stairs additionalplacements:extshape.stripped_jungle_wood_pressure_plate additionalplacements:extshape.stripped_jungle_wood_slab additionalplacements:extshape.stripped_jungle_wood_stairs additionalplacements:extshape_blockus.burnt_paper_pressure_plate additionalplacements:extshape_blockus.burnt_paper_slab additionalplacements:extshape_blockus.burnt_paper_stairs additionalplacements:extshape_blockus.herringbone_jungle_slab additionalplacements:extshape_blockus.herringbone_jungle_stairs additionalplacements:minecraft.jungle_pressure_plate additionalplacements:minecraft.jungle_slab additionalplacements:minecraft.jungle_stairs \ -\ -another_furniture:jungle_bench another_furniture:jungle_chair another_furniture:jungle_drawer another_furniture:jungle_flower_box another_furniture:jungle_shelf another_furniture:jungle_shutter another_furniture:jungle_table \ -\ -aquaculture:jungle_fish_mount \ -\ -beautify:jungle_blinds beautify:jungle_picture_frame \ -\ -betternether:jungle_bar_stool betternether:jungle_chair betternether:jungle_taburet \ -\ -bibliocraft:armorstand:woodtype=jungle bibliocraft:bookcase:woodtype=jungle bibliocraft:bookcasecreative:woodtype=jungle bibliocraft:case:woodtype=jungle bibliocraft:clipboard bibliocraft:desk:woodtype=jungle bibliocraft:fancyworkbench:woodtype=jungle bibliocraft:furniturepaneler:woodtype=jungle bibliocraft:label:woodtype=jungle bibliocraft:mapframe:woodtype=jungle bibliocraft:paintingframeborderless:woodtype=jungle bibliocraft:paintingframefancy:woodtype=jungle bibliocraft:paintingframeflat:woodtype=jungle bibliocraft:paintingframemiddle:woodtype=jungle bibliocraft:paintingframesimple:woodtype=jungle bibliocraft:potionshelf:woodtype=jungle bibliocraft:seat:woodtype=jungle bibliocraft:shelf:woodtype=jungle bibliocraft:table:woodtype=jungle bibliocraft:toolrack:woodtype=jungle \ -\ -blockbox:jungle_seat blockbox:stripped_jungle_palisade blockbox:stripped_spiked_jungle_palisade \ -\ -blockus:jungle_lattice blockus:jungle_mosaic_slab blockus:jungle_mosaic_stairs blockus:mossy_jungle_slab blockus:mossy_jungle_stairs blockus:stripped_jungle_post \ -\ -condiments:jungle_accent condiments:jungle_wall:up=false \ -\ -cqrepoured:table_jungle \ -\ -diagonalfences:extshape/stripped_jungle_wood_fence diagonalfences:extshape_blockus/burnt_paper_fence diagonalfences:minecraft/jungle_fence diagonalfences:securitycraft/reinforced_jungle_fence \ -\ -diagonalwalls:extshape/jungle_wall diagonalwalls:extshape/stripped_jungle_wood_wall diagonalwalls:extshape_blockus/burnt_paper_wall diagonalwalls:extshape_blockus/herringbone_jungle_wall diagonalwalls:extshape_blockus/jungle_mosaic_wall diagonalwalls:extshape_blockus/mossy_jungle_wall \ -\ -diagonalwindows:blockus/jungle_lattice \ -\ -dynamictrees:stripped_jungle_branch:radius=1 dynamictrees:stripped_jungle_branch:radius=10 dynamictrees:stripped_jungle_branch:radius=11 dynamictrees:stripped_jungle_branch:radius=12 dynamictrees:stripped_jungle_branch:radius=13 dynamictrees:stripped_jungle_branch:radius=14 dynamictrees:stripped_jungle_branch:radius=15 dynamictrees:stripped_jungle_branch:radius=16 dynamictrees:stripped_jungle_branch:radius=17 dynamictrees:stripped_jungle_branch:radius=18 dynamictrees:stripped_jungle_branch:radius=19 dynamictrees:stripped_jungle_branch:radius=2 dynamictrees:stripped_jungle_branch:radius=20 dynamictrees:stripped_jungle_branch:radius=21 dynamictrees:stripped_jungle_branch:radius=22 dynamictrees:stripped_jungle_branch:radius=23 dynamictrees:stripped_jungle_branch:radius=24 dynamictrees:stripped_jungle_branch:radius=3 dynamictrees:stripped_jungle_branch:radius=4 dynamictrees:stripped_jungle_branch:radius=5 dynamictrees:stripped_jungle_branch:radius=6 dynamictrees:stripped_jungle_branch:radius=7 dynamictrees:stripped_jungle_branch:radius=9 \ -\ -enderio:silent_jungle_pressure_plate \ -\ -exdeorum:jungle_barrel exdeorum:jungle_compressed_sieve exdeorum:jungle_crucible exdeorum:jungle_sieve \ -\ -extshape:jungle_quarter_piece extshape:jungle_vertical_quarter_piece extshape:jungle_vertical_slab extshape:jungle_vertical_stairs extshape:jungle_wall extshape:stripped_jungle_log_quarter_piece extshape:stripped_jungle_log_slab extshape:stripped_jungle_log_stairs extshape:stripped_jungle_log_vertical_quarter_piece extshape:stripped_jungle_log_vertical_slab extshape:stripped_jungle_log_vertical_stairs extshape:stripped_jungle_wood_button extshape:stripped_jungle_wood_fence extshape:stripped_jungle_wood_fence_gate extshape:stripped_jungle_wood_pressure_plate extshape:stripped_jungle_wood_quarter_piece extshape:stripped_jungle_wood_slab extshape:stripped_jungle_wood_stairs extshape:stripped_jungle_wood_vertical_quarter_piece extshape:stripped_jungle_wood_vertical_slab extshape:stripped_jungle_wood_vertical_stairs extshape:stripped_jungle_wood_wall \ -\ -extshape_blockus:burnt_paper_button extshape_blockus:burnt_paper_fence extshape_blockus:burnt_paper_fence_gate extshape_blockus:burnt_paper_pressure_plate extshape_blockus:burnt_paper_quarter_piece extshape_blockus:burnt_paper_slab extshape_blockus:burnt_paper_stairs extshape_blockus:burnt_paper_vertical_quarter_piece extshape_blockus:burnt_paper_vertical_slab extshape_blockus:burnt_paper_vertical_stairs extshape_blockus:burnt_paper_wall extshape_blockus:herringbone_jungle_quarter_piece extshape_blockus:herringbone_jungle_slab extshape_blockus:herringbone_jungle_stairs extshape_blockus:herringbone_jungle_vertical_quarter_piece extshape_blockus:herringbone_jungle_vertical_slab extshape_blockus:herringbone_jungle_vertical_stairs extshape_blockus:herringbone_jungle_wall extshape_blockus:jungle_mosaic_quarter_piece extshape_blockus:jungle_mosaic_vertical_quarter_piece extshape_blockus:jungle_mosaic_vertical_slab extshape_blockus:jungle_mosaic_vertical_stairs extshape_blockus:jungle_mosaic_wall extshape_blockus:mossy_jungle_quarter_piece extshape_blockus:mossy_jungle_vertical_quarter_piece extshape_blockus:mossy_jungle_vertical_slab extshape_blockus:mossy_jungle_vertical_stairs extshape_blockus:mossy_jungle_wall \ -\ -growthcraft:rope_knot_jungle \ -\ -growthcraft_fishtrap:fishtrap_jungle \ -\ -handcrafted:jungle_bench handcrafted:jungle_chair handcrafted:jungle_corner_trim handcrafted:jungle_couch handcrafted:jungle_counter handcrafted:jungle_cupboard handcrafted:jungle_desk handcrafted:jungle_dining_bench handcrafted:jungle_drawer handcrafted:jungle_fancy_bed handcrafted:jungle_nightstand handcrafted:jungle_pillar_trim handcrafted:jungle_shelf handcrafted:jungle_side_table handcrafted:jungle_table \ -\ -hearth_and_home:jungle_lattice \ -\ -hydrol:jungle_wood_wall \ -\ -mcwdoors:jungle_bamboo_door mcwdoors:jungle_barn_door mcwdoors:jungle_barn_glass_door mcwdoors:jungle_classic_door mcwdoors:jungle_cottage_door mcwdoors:jungle_four_panel_door mcwdoors:jungle_glass_door mcwdoors:jungle_japanese2_door mcwdoors:jungle_japanese_door mcwdoors:jungle_modern_door mcwdoors:jungle_mystic_door mcwdoors:jungle_nether_door mcwdoors:jungle_paper_door mcwdoors:jungle_stable_door mcwdoors:jungle_stable_head_door mcwdoors:jungle_swamp_door mcwdoors:jungle_tropical_door mcwdoors:jungle_waffle_door mcwdoors:jungle_western_door mcwdoors:jungle_whispering_door \ -\ -mcwlights:jungle_ceiling_fan_light:lit=false \ -\ -mcwpaths:jungle_planks_path \ -\ -mcwroofs:jungle_planks_attic_roof mcwroofs:jungle_planks_lower_roof mcwroofs:jungle_planks_roof mcwroofs:jungle_planks_steep_roof mcwroofs:jungle_planks_top_roof mcwroofs:jungle_planks_upper_lower_roof mcwroofs:jungle_planks_upper_steep_roof \ -\ -mcwtrpdoors:jungle_bamboo_trapdoor mcwtrpdoors:jungle_barn_trapdoor mcwtrpdoors:jungle_barred_trapdoor mcwtrpdoors:jungle_barrel_trapdoor mcwtrpdoors:jungle_blossom_trapdoor mcwtrpdoors:jungle_classic_trapdoor mcwtrpdoors:jungle_cottage_trapdoor mcwtrpdoors:jungle_four_panel_trapdoor mcwtrpdoors:jungle_glass_trapdoor mcwtrpdoors:jungle_mystic_trapdoor mcwtrpdoors:jungle_paper_trapdoor mcwtrpdoors:jungle_ranch_trapdoor mcwtrpdoors:jungle_swamp_trapdoor mcwtrpdoors:jungle_tropical_trapdoor mcwtrpdoors:jungle_whispering_trapdoor \ -\ -mcwwindows:jungle_blinds mcwwindows:jungle_curtain_rod mcwwindows:jungle_louvered_shutter mcwwindows:jungle_plank_four_window mcwwindows:jungle_plank_pane_window mcwwindows:jungle_plank_parapet mcwwindows:jungle_plank_window mcwwindows:jungle_plank_window2 mcwwindows:jungle_shutter mcwwindows:stripped_jungle_log_four_window mcwwindows:stripped_jungle_log_window mcwwindows:stripped_jungle_log_window2 mcwwindows:stripped_jungle_pane_window \ -\ -natura:overworld_door_tiger natura:overworld_slab:type=tiger natura:overworld_stairs_tiger natura:tiger_button natura:tiger_fence natura:tiger_fence_gate natura:tiger_pressure_plate natura:tiger_trap_door \ -\ -pvj:jungle_twigs pvj:maple_button pvj:maple_door pvj:maple_fence pvj:maple_fence_gate pvj:maple_pressure_plate pvj:maple_slab pvj:maple_stairs pvj:maple_trapdoor pvj:orange_maple_twigs pvj:red_maple_twigs \ -\ -quark:jungle_button quark:jungle_pressure_plate quark:jungle_trapdoor \ -\ -securitycraft:reinforced_jungle_button securitycraft:reinforced_jungle_fence securitycraft:reinforced_jungle_fence_gate securitycraft:reinforced_jungle_pressure_plate securitycraft:reinforced_jungle_slab securitycraft:reinforced_jungle_stairs \ -\ -suppsquared:item_shelf_jungle \ -\ -tfc:composter \ -\ -twigs:jungle_table \ -\ -twilightforest:jungle_banister \ -\ -wilderwild:stripped_hollowed_jungle_log - -# Jungle Slabs and Stairs -block.10183 = jungle_slab jungle_stairs - -# Jungle Logs -block.10184 = jungle_log jungle_wood \ -tags_jungle_logs \ -\ -biomeswevegone:palm_log biomeswevegone:palm_wood biomeswevegone:pine_log biomeswevegone:pine_wood \ -\ -chipped:bundled_jungle_log chipped:center_cut_jungle_log chipped:damaged_jungle_log chipped:edge_cut_jungle_log chipped:firewood_jungle_log chipped:flowering_jungle_log chipped:mixed_jungle_log chipped:nailed_jungle_log chipped:overgrown_jungle_log chipped:planked_jungle_log chipped:reinforced_jungle_log \ -\ -cobblemon:apricorn_log cobblemon:apricorn_wood \ -\ -dynamictrees:jungle_branch:radius=8 dynamictrees:jungle_root:radius=8 \ -\ -pvj:log_palm \ -\ -quark:bark:variant=bark_jungle quark:bark_jungle_slab_double \ -\ -securitycraft:reinforced_jungle_log securitycraft:reinforced_jungle_wood \ -\ -tfc:wood/log/kapok tfc:wood/wood/kapok - -# Jungle Non-Full Logs (Modded Only) -block.10185 = extshape:jungle_wood_stairs extshape:jungle_wood_slab extshape:jungle_wood_vertical_slab extshape:jungle_wood_vertical_stairs extshape:jungle_wood_quarter_piece extshape:jungle_wood_vertical_quarter_piece extshape:jungle_wood_fence extshape:jungle_wood_fence_gate extshape:jungle_wood_wall extshape:jungle_wood_button extshape:jungle_wood_pressure_plate extshape:jungle_log_stairs extshape:jungle_log_slab extshape:jungle_log_vertical_slab extshape:jungle_log_vertical_stairs extshape:jungle_log_quarter_piece extshape:jungle_log_vertical_quarter_piece \ -tags_everycomp_tfc_kapok \ -\ -additionalplacements:extshape.jungle_log_slab additionalplacements:extshape.jungle_log_stairs additionalplacements:extshape.jungle_wood_pressure_plate additionalplacements:extshape.jungle_wood_slab additionalplacements:extshape.jungle_wood_stairs additionalplacements:extshape_blockus.jungle_small_logs_slab additionalplacements:extshape_blockus.jungle_small_logs_stairs \ -\ -beautify:jungle_trellis \ -\ -blockbox:jungle_palisade blockbox:spiked_jungle_palisade \ -\ -blockus:jungle_post \ -\ -condiments:jungle_wall:up=true \ -\ -diagonalfences:extshape/jungle_log_fence diagonalfences:extshape/jungle_wood_fence diagonalfences:mcwfences/jungle_horse_fence diagonalfences:mcwfences/jungle_picket_fence diagonalfences:mcwfences/jungle_stockade_fence diagonalfences:mcwfences/jungle_wired_fence \ -\ -diagonalwalls:extshape/jungle_wood_wall \ -\ -dynamictrees:cocoa_sapling dynamictrees:jungle_branch:radius=1 dynamictrees:jungle_branch:radius=10 dynamictrees:jungle_branch:radius=11 dynamictrees:jungle_branch:radius=12 dynamictrees:jungle_branch:radius=13 dynamictrees:jungle_branch:radius=14 dynamictrees:jungle_branch:radius=15 dynamictrees:jungle_branch:radius=16 dynamictrees:jungle_branch:radius=17 dynamictrees:jungle_branch:radius=18 dynamictrees:jungle_branch:radius=19 dynamictrees:jungle_branch:radius=2 dynamictrees:jungle_branch:radius=20 dynamictrees:jungle_branch:radius=21 dynamictrees:jungle_branch:radius=22 dynamictrees:jungle_branch:radius=23 dynamictrees:jungle_branch:radius=24 dynamictrees:jungle_branch:radius=3 dynamictrees:jungle_branch:radius=4 dynamictrees:jungle_branch:radius=5 dynamictrees:jungle_branch:radius=6 dynamictrees:jungle_branch:radius=7 dynamictrees:jungle_branch:radius=9 dynamictrees:jungle_root:radius=1 dynamictrees:jungle_root:radius=2 dynamictrees:jungle_root:radius=3 dynamictrees:jungle_root:radius=4 dynamictrees:jungle_root:radius=5 dynamictrees:jungle_root:radius=6 dynamictrees:jungle_root:radius=7 dynamictrees:jungle_sapling \ -\ -extshape_blockus:jungle_small_logs_quarter_piece extshape_blockus:jungle_small_logs_slab extshape_blockus:jungle_small_logs_stairs extshape_blockus:jungle_small_logs_vertical_quarter_piece extshape_blockus:jungle_small_logs_vertical_slab extshape_blockus:jungle_small_logs_vertical_stairs \ -\ -mcwbridges:jungle_bridge_pier mcwbridges:jungle_log_bridge_middle mcwbridges:jungle_log_bridge_stair mcwbridges:jungle_rail_bridge mcwbridges:jungle_rope_bridge_stair mcwbridges:rope_jungle_bridge \ -\ -mcwdoors:jungle_bark_glass_door \ -\ -mcwfences:jungle_curved_gate mcwfences:jungle_highley_gate mcwfences:jungle_horse_fence mcwfences:jungle_picket_fence mcwfences:jungle_pyramid_gate mcwfences:jungle_stockade_fence mcwfences:jungle_wired_fence \ -\ -mcwfurnitures:jungle_bookshelf mcwfurnitures:jungle_bookshelf_cupboard mcwfurnitures:jungle_bookshelf_drawer mcwfurnitures:jungle_chair mcwfurnitures:jungle_coffee_table mcwfurnitures:jungle_counter mcwfurnitures:jungle_covered_desk mcwfurnitures:jungle_cupboard_counter mcwfurnitures:jungle_desk mcwfurnitures:jungle_double_drawer mcwfurnitures:jungle_double_drawer_counter mcwfurnitures:jungle_double_kitchen_cabinet mcwfurnitures:jungle_double_wardrobe mcwfurnitures:jungle_drawer mcwfurnitures:jungle_drawer_counter mcwfurnitures:jungle_end_table mcwfurnitures:jungle_glass_kitchen_cabinet mcwfurnitures:jungle_glass_table mcwfurnitures:jungle_kitchen_cabinet mcwfurnitures:jungle_large_drawer mcwfurnitures:jungle_lower_bookshelf_drawer mcwfurnitures:jungle_lower_triple_drawer mcwfurnitures:jungle_modern_chair mcwfurnitures:jungle_modern_desk mcwfurnitures:jungle_modern_wardrobe mcwfurnitures:jungle_stool_chair mcwfurnitures:jungle_striped_chair mcwfurnitures:jungle_table mcwfurnitures:jungle_triple_drawer mcwfurnitures:jungle_wardrobe mcwfurnitures:stripped_jungle_bookshelf mcwfurnitures:stripped_jungle_bookshelf_cupboard mcwfurnitures:stripped_jungle_bookshelf_drawer mcwfurnitures:stripped_jungle_chair mcwfurnitures:stripped_jungle_coffee_table mcwfurnitures:stripped_jungle_counter mcwfurnitures:stripped_jungle_covered_desk mcwfurnitures:stripped_jungle_cupboard_counter mcwfurnitures:stripped_jungle_desk mcwfurnitures:stripped_jungle_double_drawer mcwfurnitures:stripped_jungle_double_drawer_counter mcwfurnitures:stripped_jungle_double_kitchen_cabinet mcwfurnitures:stripped_jungle_double_wardrobe mcwfurnitures:stripped_jungle_drawer mcwfurnitures:stripped_jungle_drawer_counter mcwfurnitures:stripped_jungle_end_table mcwfurnitures:stripped_jungle_glass_kitchen_cabinet mcwfurnitures:stripped_jungle_glass_table mcwfurnitures:stripped_jungle_kitchen_cabinet mcwfurnitures:stripped_jungle_large_drawer mcwfurnitures:stripped_jungle_lower_bookshelf_drawer mcwfurnitures:stripped_jungle_lower_triple_drawer mcwfurnitures:stripped_jungle_modern_chair mcwfurnitures:stripped_jungle_modern_desk mcwfurnitures:stripped_jungle_modern_wardrobe mcwfurnitures:stripped_jungle_stool_chair mcwfurnitures:stripped_jungle_striped_chair mcwfurnitures:stripped_jungle_table mcwfurnitures:stripped_jungle_triple_drawer mcwfurnitures:stripped_jungle_wardrobe \ -\ -mcwlights:jungle_tiki_torch:lit=false mcwlights:soul_jungle_tiki_torch:lit=false \ -\ -mcwroofs:jungle_attic_roof mcwroofs:jungle_lower_roof mcwroofs:jungle_roof mcwroofs:jungle_steep_roof mcwroofs:jungle_top_roof mcwroofs:jungle_upper_lower_roof mcwroofs:jungle_upper_steep_roof \ -\ -mcwstairs:jungle_balcony mcwstairs:jungle_bulk_stairs mcwstairs:jungle_compact_stairs mcwstairs:jungle_loft_stairs mcwstairs:jungle_platform mcwstairs:jungle_railing mcwstairs:jungle_skyline_stairs mcwstairs:jungle_terrace_stairs \ -\ -mcwtrpdoors:jungle_bark_trapdoor \ -\ -mcwwindows:jungle_four_window mcwwindows:jungle_log_parapet mcwwindows:jungle_pane_window mcwwindows:jungle_window mcwwindows:jungle_window2 \ -\ -missingwilds:fallen_jungle_log \ -\ -quark:bark_jungle_slab quark:bark_jungle_stairs quark:bark_jungle_wall \ -\ -tfc:plant/orange_branch tfc:plant/orange_growing_branch tfc:wood/twig/kapok \ -\ -twilightforest:hollow_jungle_log_climbable twilightforest:hollow_jungle_log_horizontal twilightforest:hollow_jungle_log_vertical \ -\ -wilderwild:hollowed_jungle_log - -# Acacia Full Blocks -block.10188 = acacia_planks stripped_acacia_log stripped_acacia_wood \ -tags_everycomp_ch_tfc_acacia_planks tags_everycomp_ch_tfc_ash_planks \ -\ -allthecompressed:acacia_log_1x allthecompressed:acacia_log_2x allthecompressed:acacia_log_3x allthecompressed:acacia_log_4x allthecompressed:acacia_log_5x allthecompressed:acacia_log_6x allthecompressed:acacia_log_7x allthecompressed:acacia_log_8x allthecompressed:acacia_log_9x allthecompressed:acacia_planks_1x allthecompressed:acacia_planks_2x allthecompressed:acacia_planks_3x allthecompressed:acacia_planks_4x allthecompressed:acacia_planks_5x allthecompressed:acacia_planks_6x allthecompressed:acacia_planks_7x allthecompressed:acacia_planks_8x allthecompressed:acacia_planks_9x \ -\ -betterend:helix_tree_barrel betterend:helix_tree_bookshelf betterend:helix_tree_crafting_table betterend:helix_tree_planks betterend:helix_tree_stripped_bark betterend:helix_tree_stripped_log betterend:lucernia_barrel betterend:lucernia_bookshelf betterend:lucernia_crafting_table betterend:lucernia_planks betterend:lucernia_stripped_bark betterend:lucernia_stripped_log \ -\ -biomesoplenty:maple_planks biomesoplenty:palm_planks biomesoplenty:redwood_planks biomesoplenty:stripped_maple_log biomesoplenty:stripped_maple_wood biomesoplenty:stripped_palm_log biomesoplenty:stripped_palm_wood biomesoplenty:stripped_redwood_log biomesoplenty:stripped_redwood_wood \ -\ -biomeswevegone:cika_bookshelf biomeswevegone:cika_crafting_table biomeswevegone:cika_planks biomeswevegone:cypress_bookshelf biomeswevegone:cypress_crafting_table biomeswevegone:cypress_planks biomeswevegone:sakura_bookshelf biomeswevegone:sakura_crafting_table biomeswevegone:sakura_planks biomeswevegone:stripped_cika_log biomeswevegone:stripped_cika_wood biomeswevegone:stripped_cypress_log biomeswevegone:stripped_cypress_wood biomeswevegone:stripped_sakura_log biomeswevegone:stripped_sakura_wood biomeswevegone:stripped_zelkova_log biomeswevegone:stripped_zelkova_wood biomeswevegone:zelkova_bookshelf biomeswevegone:zelkova_crafting_table biomeswevegone:zelkova_planks \ -\ -blockus:acacia_cross_timber_frame blockus:acacia_diagonal_timber_frame blockus:acacia_grate blockus:acacia_mosaic blockus:acacia_small_logs blockus:acacia_timber_frame blockus:herringbone_acacia_planks blockus:mossy_acacia_planks \ -\ -cfm:acacia_crate cfm:stripped_acacia_crate \ -\ -charm:acacia_barrel charm:acacia_bookshelf charm:chiseled_acacia_bookshelf \ -\ -chipped:acacia_barrel chipped:acacia_crate chipped:acacia_planks_mosaic chipped:acacia_planks_panel chipped:acacia_planks_shavings chipped:basket_woven_acacia_planks chipped:boxed_acacia_planks chipped:brick_bond_acacia_planks chipped:bricky_acacia_planks chipped:carved_stripped_acacia_log chipped:chipped_stripped_acacia_log chipped:cornered_acacia_planks chipped:crated_acacia_planks chipped:cross_laced_acacia_planks chipped:crossed_acacia_planks chipped:d_sign_stripped_acacia_log chipped:detailed_acacia_planks chipped:diagonal_acacia_planks chipped:diamond_acacia_planks chipped:double_herringbone_acacia_planks chipped:edged_stripped_acacia_log chipped:enclosed_acacia_planks chipped:f_sign_stripped_acacia_log chipped:fine_acacia_planks chipped:fine_vertical_acacia_planks chipped:framed_acacia_planks chipped:herringbone_acacia_planks chipped:hewn_acacia_planks chipped:i_sign_stripped_acacia_log chipped:k_sign_stripped_acacia_log chipped:knotted_stripped_acacia_log chipped:l_sign_stripped_acacia_log chipped:laced_acacia_planks chipped:layered_stripped_acacia_log chipped:lumpy_stripped_acacia_log chipped:m_sign_stripped_acacia_log chipped:nailed_acacia_planks chipped:natural_acacia_planks chipped:patient_stripped_acacia_log chipped:pegged_acacia_planks chipped:polished_acacia_planks chipped:railed_acacia_planks chipped:reinforced_acacia_crate chipped:reinforced_stripped_acacia_log chipped:shifted_acacia_planks chipped:sign_stripped_acacia_log chipped:slanted_acacia_planks chipped:smooth_acacia_planks chipped:stacked_acacia_planks chipped:stern_stripped_acacia_log chipped:thin_acacia_planks chipped:tiled_acacia_planks chipped:versailles_acacia_planks chipped:vertical_acacia_planks chipped:vertically_railed_acacia_planks chipped:whirlwind_acacia_planks chipped:wickered_acacia_planks chipped:wise_stripped_acacia_log \ -\ -chisel:bookshelf_acacia chisel:planks-acacia \ -\ -cobblemon:apricorn_planks cobblemon:stripped_apricorn_log cobblemon:stripped_apricorn_wood \ -\ -croptopia:cinnamon_wood croptopia:stripped_cinnamon_wood \ -\ -debark:debarked_log_minecraft_log2:variant=0 debark:debarked_log_pvj_log_redwood \ -\ -dynamictrees:stripped_acacia_branch:radius=8 \ -\ -expandeddelight:cinnamon_cabinet expandeddelight:cinnamon_planks expandeddelight:stripped_cinnamon_log expandeddelight:stripped_cinnamon_wood \ -\ -farmersdelight:acacia_cabinet \ -\ -friendsandfoes:acacia_beehive \ -\ -functionalstorage:acacia_1 functionalstorage:acacia_2 functionalstorage:acacia_4 \ -\ -growthcraft_apples:apple_planks growthcraft_apples:apple_slab_double \ -\ -hearth_and_home:acacia_parquet hearth_and_home:acacia_sanded_wood hearth_and_home:acacia_trim hearth_and_home:acacia_vertical_trim \ -\ -lolmct:acacia_crafting_table \ -\ -mowziesmobs:painted_acacia mowziesmobs:painted_acacia_double_slab \ -\ -natura:overworld_bookshelves:type=hopseed natura:overworld_bookshelves:type=redwood natura:overworld_planks:type=hopseed natura:overworld_planks:type=redwood natura:overworld_workbenches:type=hopseed natura:overworld_workbenches:type=redwood \ -\ -quark:custom_bookshelf:variant=bookshelf_acacia quark:vertical_planks:variant=vertical_acacia_planks \ -\ -rechiseled:acacia_planks_beams rechiseled:acacia_planks_beams_connecting rechiseled:acacia_planks_brick_pattern rechiseled:acacia_planks_brick_pattern_connecting rechiseled:acacia_planks_brick_paving rechiseled:acacia_planks_brick_paving_connecting rechiseled:acacia_planks_bricks rechiseled:acacia_planks_bricks_connecting rechiseled:acacia_planks_crate rechiseled:acacia_planks_crate_connecting rechiseled:acacia_planks_diagonal_stripes rechiseled:acacia_planks_diagonal_stripes_connecting rechiseled:acacia_planks_diagonal_tiles rechiseled:acacia_planks_diagonal_tiles_connecting rechiseled:acacia_planks_dotted rechiseled:acacia_planks_dotted_connecting rechiseled:acacia_planks_flooring rechiseled:acacia_planks_flooring_connecting rechiseled:acacia_planks_large_tiles rechiseled:acacia_planks_large_tiles_connecting rechiseled:acacia_planks_mosaic rechiseled:acacia_planks_pattern rechiseled:acacia_planks_pattern_connecting rechiseled:acacia_planks_rotated_bricks rechiseled:acacia_planks_rotated_bricks_connecting rechiseled:acacia_planks_small_bricks rechiseled:acacia_planks_small_bricks_connecting rechiseled:acacia_planks_small_tiles rechiseled:acacia_planks_small_tiles_connecting rechiseled:acacia_planks_squares rechiseled:acacia_planks_squares_connecting rechiseled:acacia_planks_tiles rechiseled:acacia_planks_tiles_connecting rechiseled:acacia_planks_wavy rechiseled:acacia_planks_wavy_connecting rechiseled:acacia_planks_woven rechiseled:acacia_planks_woven_connecting \ -\ -securitycraft:reinforced_acacia_planks securitycraft:reinforced_stripped_acacia_log securitycraft:reinforced_stripped_acacia_wood \ -\ -storagedrawers:trim:variant=acacia \ -\ -supplementaries:fine_wood \ -\ -tfc:wood/bookshelf/acacia tfc:wood/bookshelf/ash tfc:wood/clutch/acacia tfc:wood/clutch/ash tfc:wood/encased_axle/acacia tfc:wood/encased_axle/ash tfc:wood/planks/acacia tfc:wood/planks/ash tfc:wood/stripped_log/acacia tfc:wood/stripped_log/ash tfc:wood/stripped_wood/acacia tfc:wood/stripped_wood/ash tfc:wood/workbench/acacia tfc:wood/workbench/ash \ -\ -traverse:fir_double_slab traverse:fir_planks \ -\ -twilightforest:cracked_towerwood twilightforest:infested_towerwood twilightforest:mossy_towerwood twilightforest:towerwood \ -\ -wilderwild:baobab_planks wilderwild:palm_planks wilderwild:stripped_baobab_log wilderwild:stripped_baobab_wood wilderwild:stripped_palm_log wilderwild:stripped_palm_wood - -# Acacia Non-Full Blocks -block.10189 = acacia_fence acacia_fence_gate acacia_button acacia_pressure_plate acacia_trapdoor acacia_shelf \ -tags_everycomp_tfc_ash \ -\ -additionalplacements:blockus.acacia_mosaic_slab additionalplacements:blockus.acacia_mosaic_stairs additionalplacements:blockus.mossy_acacia_slab additionalplacements:blockus.mossy_acacia_stairs additionalplacements:enderio.silent_acacia_pressure_plate additionalplacements:expandeddelight.cinnamon_pressure_plate additionalplacements:expandeddelight.cinnamon_slab additionalplacements:expandeddelight.cinnamon_stairs additionalplacements:extshape.stripped_acacia_log_slab additionalplacements:extshape.stripped_acacia_log_stairs additionalplacements:extshape.stripped_acacia_wood_pressure_plate additionalplacements:extshape.stripped_acacia_wood_slab additionalplacements:extshape.stripped_acacia_wood_stairs additionalplacements:extshape_blockus.herringbone_acacia_slab additionalplacements:extshape_blockus.herringbone_acacia_stairs additionalplacements:minecraft.acacia_pressure_plate additionalplacements:minecraft.acacia_slab additionalplacements:minecraft.acacia_stairs additionalplacements:supplementaries.fine_wood_slab additionalplacements:supplementaries.fine_wood_stairs \ -\ -another_furniture:acacia_bench another_furniture:acacia_chair another_furniture:acacia_drawer another_furniture:acacia_flower_box another_furniture:acacia_shelf another_furniture:acacia_shutter another_furniture:acacia_table \ -\ -aquaculture:acacia_fish_mount \ -\ -beautify:acacia_blinds beautify:acacia_picture_frame \ -\ -betterend:helix_tree_bar_stool betterend:helix_tree_button betterend:helix_tree_chair betterend:helix_tree_chest betterend:helix_tree_composter betterend:helix_tree_door betterend:helix_tree_fence betterend:helix_tree_gate betterend:helix_tree_ladder betterend:helix_tree_plate betterend:helix_tree_slab betterend:helix_tree_stairs betterend:helix_tree_taburet betterend:helix_tree_trapdoor betterend:helix_tree_wall betterend:lucernia_bar_stool betterend:lucernia_button betterend:lucernia_chair betterend:lucernia_chest betterend:lucernia_composter betterend:lucernia_door betterend:lucernia_fence betterend:lucernia_gate betterend:lucernia_ladder betterend:lucernia_plate betterend:lucernia_slab betterend:lucernia_stairs betterend:lucernia_taburet betterend:lucernia_trapdoor betterend:lucernia_wall \ -\ -betternether:acacia_bar_stool betternether:acacia_chair betternether:acacia_taburet \ -\ -bibliocraft:armorstand:woodtype=acacia bibliocraft:bookcase:woodtype=acacia bibliocraft:bookcasecreative:woodtype=acacia bibliocraft:case:woodtype=acacia bibliocraft:desk:woodtype=acacia bibliocraft:fancyworkbench:woodtype=acacia bibliocraft:furniturepaneler:woodtype=acacia bibliocraft:label:woodtype=acacia bibliocraft:mapframe:woodtype=acacia bibliocraft:paintingframeborderless:woodtype=acacia bibliocraft:paintingframefancy:woodtype=acacia bibliocraft:paintingframeflat:woodtype=acacia bibliocraft:paintingframemiddle:woodtype=acacia bibliocraft:paintingframesimple:woodtype=acacia bibliocraft:potionshelf:woodtype=acacia bibliocraft:seat:woodtype=acacia bibliocraft:shelf:woodtype=acacia bibliocraft:table:woodtype=acacia bibliocraft:toolrack:woodtype=acacia \ -\ -biomesoplenty:maple_button biomesoplenty:maple_door biomesoplenty:maple_fence biomesoplenty:maple_fence_gate biomesoplenty:maple_pressure_plate biomesoplenty:maple_slab biomesoplenty:maple_stairs biomesoplenty:maple_trapdoor biomesoplenty:palm_button biomesoplenty:palm_door biomesoplenty:palm_fence biomesoplenty:palm_fence_gate biomesoplenty:palm_pressure_plate biomesoplenty:palm_slab biomesoplenty:palm_stairs biomesoplenty:palm_trapdoor biomesoplenty:redwood_button biomesoplenty:redwood_door biomesoplenty:redwood_fence biomesoplenty:redwood_fence_gate biomesoplenty:redwood_pressure_plate biomesoplenty:redwood_slab biomesoplenty:redwood_stairs biomesoplenty:redwood_trapdoor \ -\ -biomeswevegone:cika_button biomeswevegone:cika_door biomeswevegone:cika_fence biomeswevegone:cika_fence_gate biomeswevegone:cika_pressure_plate biomeswevegone:cika_slab biomeswevegone:cika_stairs biomeswevegone:cika_trapdoor biomeswevegone:cypress_button biomeswevegone:cypress_door biomeswevegone:cypress_fence biomeswevegone:cypress_fence_gate biomeswevegone:cypress_pressure_plate biomeswevegone:cypress_slab biomeswevegone:cypress_stairs biomeswevegone:cypress_trapdoor biomeswevegone:sakura_button biomeswevegone:sakura_door biomeswevegone:sakura_fence biomeswevegone:sakura_fence_gate biomeswevegone:sakura_pressure_plate biomeswevegone:sakura_slab biomeswevegone:sakura_stairs biomeswevegone:sakura_trapdoor biomeswevegone:zelkova_button biomeswevegone:zelkova_door biomeswevegone:zelkova_fence biomeswevegone:zelkova_fence_gate biomeswevegone:zelkova_pressure_plate biomeswevegone:zelkova_slab biomeswevegone:zelkova_stairs biomeswevegone:zelkova_trapdoor \ -\ -blockbox:acacia_seat blockbox:stripped_acacia_palisade blockbox:stripped_spiked_acacia_palisade \ -\ -blockus:acacia_lattice blockus:acacia_mosaic_slab blockus:acacia_mosaic_stairs blockus:mossy_acacia_slab blockus:mossy_acacia_stairs blockus:stripped_acacia_post \ -\ -cfm:acacia_bedside_cabinet cfm:acacia_blinds cfm:acacia_cabinet cfm:acacia_chair cfm:acacia_coffee_table cfm:acacia_desk cfm:acacia_desk_cabinet cfm:acacia_hedge cfm:acacia_kitchen_counter cfm:acacia_kitchen_drawer cfm:acacia_kitchen_sink_dark cfm:acacia_kitchen_sink_light cfm:acacia_mail_box cfm:acacia_park_bench cfm:acacia_table cfm:acacia_upgraded_fence cfm:acacia_upgraded_gate cfm:stripped_acacia_bedside_cabinet cfm:stripped_acacia_blinds cfm:stripped_acacia_cabinet cfm:stripped_acacia_chair cfm:stripped_acacia_coffee_table cfm:stripped_acacia_desk cfm:stripped_acacia_desk_cabinet cfm:stripped_acacia_kitchen_counter cfm:stripped_acacia_kitchen_drawer cfm:stripped_acacia_kitchen_sink_dark cfm:stripped_acacia_kitchen_sink_light cfm:stripped_acacia_mail_box cfm:stripped_acacia_park_bench cfm:stripped_acacia_table cfm:stripped_acacia_upgraded_fence cfm:stripped_acacia_upgraded_gate \ -\ -cobblemon:apricorn_button cobblemon:apricorn_door cobblemon:apricorn_fence cobblemon:apricorn_fence_gate cobblemon:apricorn_hanging_sign cobblemon:apricorn_pressure_plate cobblemon:apricorn_sign cobblemon:apricorn_slab cobblemon:apricorn_stairs cobblemon:apricorn_trapdoor \ -\ -condiments:acacia_accent condiments:acacia_wall:up=false \ -\ -cqrepoured:table_acacia \ -\ -diagonalfences:betterend/helix_tree_fence diagonalfences:betterend/lucernia_fence diagonalfences:expandeddelight/cinnamon_fence diagonalfences:extshape/stripped_acacia_wood_fence diagonalfences:minecraft/acacia_fence \ -\ -diagonalwalls:extshape/acacia_wall diagonalwalls:extshape/stripped_acacia_wood_wall diagonalwalls:extshape_blockus/acacia_mosaic_wall diagonalwalls:extshape_blockus/herringbone_acacia_wall diagonalwalls:extshape_blockus/mossy_acacia_wall \ -\ -diagonalwindows:blockus/acacia_lattice \ -\ -dynamictrees:stripped_acacia_branch:radius=1 dynamictrees:stripped_acacia_branch:radius=2 dynamictrees:stripped_acacia_branch:radius=3 dynamictrees:stripped_acacia_branch:radius=4 dynamictrees:stripped_acacia_branch:radius=5 dynamictrees:stripped_acacia_branch:radius=6 dynamictrees:stripped_acacia_branch:radius=7 \ -\ -enderio:silent_acacia_pressure_plate \ -\ -exdeorum:acacia_barrel exdeorum:acacia_compressed_sieve exdeorum:acacia_crucible exdeorum:acacia_sieve \ -\ -expandeddelight:cinnamon_button expandeddelight:cinnamon_door expandeddelight:cinnamon_fence expandeddelight:cinnamon_fence_gate expandeddelight:cinnamon_pressure_plate expandeddelight:cinnamon_slab expandeddelight:cinnamon_stairs expandeddelight:cinnamon_trapdoor \ -\ -extshape:acacia_quarter_piece extshape:acacia_vertical_quarter_piece extshape:acacia_vertical_slab extshape:acacia_vertical_stairs extshape:acacia_wall extshape:stripped_acacia_log_quarter_piece extshape:stripped_acacia_log_slab extshape:stripped_acacia_log_stairs extshape:stripped_acacia_log_vertical_quarter_piece extshape:stripped_acacia_log_vertical_slab extshape:stripped_acacia_log_vertical_stairs extshape:stripped_acacia_wood_button extshape:stripped_acacia_wood_fence extshape:stripped_acacia_wood_fence_gate extshape:stripped_acacia_wood_pressure_plate extshape:stripped_acacia_wood_quarter_piece extshape:stripped_acacia_wood_slab extshape:stripped_acacia_wood_stairs extshape:stripped_acacia_wood_vertical_quarter_piece extshape:stripped_acacia_wood_vertical_slab extshape:stripped_acacia_wood_vertical_stairs extshape:stripped_acacia_wood_wall \ -\ -extshape_blockus:acacia_mosaic_quarter_piece extshape_blockus:acacia_mosaic_vertical_quarter_piece extshape_blockus:acacia_mosaic_vertical_slab extshape_blockus:acacia_mosaic_vertical_stairs extshape_blockus:acacia_mosaic_wall extshape_blockus:herringbone_acacia_quarter_piece extshape_blockus:herringbone_acacia_slab extshape_blockus:herringbone_acacia_stairs extshape_blockus:herringbone_acacia_vertical_quarter_piece extshape_blockus:herringbone_acacia_vertical_slab extshape_blockus:herringbone_acacia_vertical_stairs extshape_blockus:herringbone_acacia_wall extshape_blockus:mossy_acacia_quarter_piece extshape_blockus:mossy_acacia_vertical_quarter_piece extshape_blockus:mossy_acacia_vertical_slab extshape_blockus:mossy_acacia_vertical_stairs extshape_blockus:mossy_acacia_wall \ -\ -growthcraft:rope_knot_acacia \ -\ -growthcraft_apples:apple_door growthcraft_apples:apple_fence growthcraft_apples:apple_fence_gate growthcraft_apples:apple_slab_half growthcraft_apples:apple_stairs growthcraft_apples:rope_knot_apple \ -\ -growthcraft_fishtrap:fishtrap_acacia growthcraft_fishtrap:fishtrap_apple \ -\ -handcrafted:acacia_bench handcrafted:acacia_chair handcrafted:acacia_corner_trim handcrafted:acacia_couch handcrafted:acacia_counter handcrafted:acacia_cupboard handcrafted:acacia_desk handcrafted:acacia_dining_bench handcrafted:acacia_drawer handcrafted:acacia_fancy_bed handcrafted:acacia_nightstand handcrafted:acacia_pillar_trim handcrafted:acacia_shelf handcrafted:acacia_side_table handcrafted:acacia_table \ -\ -hearth_and_home:acacia_lattice \ -\ -hydrol:acacia_wood_wall \ -\ -improved_damage:broken_enchanter improved_damage:chipped_enchanter improved_damage:damaged_enchanter improved_damage:enchanter \ -\ -mcwdoors:acacia_bamboo_door mcwdoors:acacia_barn_door mcwdoors:acacia_barn_glass_door mcwdoors:acacia_beach_door mcwdoors:acacia_classic_door mcwdoors:acacia_cottage_door mcwdoors:acacia_four_panel_door mcwdoors:acacia_glass_door mcwdoors:acacia_japanese2_door mcwdoors:acacia_japanese_door mcwdoors:acacia_modern_door mcwdoors:acacia_mystic_door mcwdoors:acacia_nether_door mcwdoors:acacia_paper_door mcwdoors:acacia_stable_door mcwdoors:acacia_stable_head_door mcwdoors:acacia_swamp_door mcwdoors:acacia_waffle_door mcwdoors:acacia_western_door mcwdoors:acacia_whispering_door mcwdoors:wooden_portcullis \ -\ -mcwlights:acacia_ceiling_fan_light:lit=false \ -\ -mcwpaths:acacia_planks_path \ -\ -mcwroofs:acacia_planks_attic_roof mcwroofs:acacia_planks_lower_roof mcwroofs:acacia_planks_roof mcwroofs:acacia_planks_steep_roof mcwroofs:acacia_planks_top_roof mcwroofs:acacia_planks_upper_lower_roof mcwroofs:acacia_planks_upper_steep_roof \ -\ -mcwtrpdoors:acacia_bamboo_trapdoor mcwtrpdoors:acacia_barn_trapdoor mcwtrpdoors:acacia_barred_trapdoor mcwtrpdoors:acacia_barrel_trapdoor mcwtrpdoors:acacia_beach_trapdoor mcwtrpdoors:acacia_blossom_trapdoor mcwtrpdoors:acacia_classic_trapdoor mcwtrpdoors:acacia_cottage_trapdoor mcwtrpdoors:acacia_four_panel_trapdoor mcwtrpdoors:acacia_glass_trapdoor mcwtrpdoors:acacia_mystic_trapdoor mcwtrpdoors:acacia_paper_trapdoor mcwtrpdoors:acacia_ranch_trapdoor mcwtrpdoors:acacia_swamp_trapdoor mcwtrpdoors:acacia_whispering_trapdoor \ -\ -mcwwindows:acacia_blinds mcwwindows:acacia_curtain_rod mcwwindows:acacia_louvered_shutter mcwwindows:acacia_plank_four_window mcwwindows:acacia_plank_pane_window mcwwindows:acacia_plank_parapet mcwwindows:acacia_plank_window mcwwindows:acacia_plank_window2 mcwwindows:acacia_shutter mcwwindows:stripped_acacia_log_four_window mcwwindows:stripped_acacia_log_window mcwwindows:stripped_acacia_log_window2 mcwwindows:stripped_acacia_pane_window \ -\ -mowziesmobs:painted_acacia_slab \ -\ -natura:hopseed_button natura:hopseed_fence natura:hopseed_fence_gate natura:hopseed_pressure_plate natura:hopseed_trap_door natura:overworld_door_hopseed natura:overworld_door_redwood natura:overworld_slab2:type=hopseed natura:overworld_slab2:type=redwood natura:overworld_stairs_hopseed natura:overworld_stairs_redwood natura:redwood_button natura:redwood_fence natura:redwood_fence_gate natura:redwood_pressure_plate natura:redwood_trap_door \ -\ -pvj:acacia_twigs \ -\ -quark:acacia_button quark:acacia_pressure_plate quark:acacia_trapdoor \ -\ -securitycraft:reinforced_acacia_button securitycraft:reinforced_acacia_fence securitycraft:reinforced_acacia_fence_gate securitycraft:reinforced_acacia_pressure_plate securitycraft:reinforced_acacia_slab securitycraft:reinforced_acacia_stairs \ -\ -supplementaries:cobblemon/sign_post_apricorn supplementaries:fine_wood_slab supplementaries:fine_wood_stairs \ -\ -suppsquared:betterend/item_shelf_helix_tree suppsquared:betterend/item_shelf_lucernia suppsquared:expandeddelight/item_shelf_cinnamon suppsquared:item_shelf_acacia \ -\ -tfc:wood/barrel/acacia tfc:wood/barrel/ash tfc:wood/button/acacia tfc:wood/button/ash tfc:wood/door/acacia tfc:wood/door/ash tfc:wood/fence/acacia tfc:wood/fence/ash tfc:wood/fence_gate/acacia tfc:wood/fence_gate/ash tfc:wood/gear_box/acacia tfc:wood/gear_box/ash tfc:wood/horizontal_support/acacia tfc:wood/horizontal_support/ash tfc:wood/lectern/acacia tfc:wood/lectern/ash tfc:wood/log_fence/acacia tfc:wood/log_fence/ash tfc:wood/loom/acacia tfc:wood/loom/ash tfc:wood/planks/acacia_slab tfc:wood/planks/acacia_stairs tfc:wood/planks/ash_slab tfc:wood/planks/ash_stairs tfc:wood/pressure_plate/acacia tfc:wood/pressure_plate/ash tfc:wood/scribing_table/acacia tfc:wood/scribing_table/ash tfc:wood/sewing_table/acacia tfc:wood/sewing_table/ash tfc:wood/shelf/acacia tfc:wood/shelf/ash tfc:wood/sluice/acacia tfc:wood/sluice/ash tfc:wood/tool_rack/acacia tfc:wood/tool_rack/ash tfc:wood/trapdoor/acacia tfc:wood/trapdoor/ash tfc:wood/vertical_support/acacia tfc:wood/vertical_support/ash \ -\ -traverse:fir_door traverse:fir_fence traverse:fir_fence_gate traverse:fir_slab traverse:fir_stairs \ -\ -twigs:acacia_table \ -\ -twilightforest:acacia_banister \ -\ -wilderwild:baobab_button wilderwild:baobab_fence wilderwild:baobab_fence_gate wilderwild:baobab_pressure_plate wilderwild:baobab_slab wilderwild:baobab_stairs wilderwild:baobab_trapdoor wilderwild:palm_button wilderwild:palm_fence wilderwild:palm_fence_gate wilderwild:palm_pressure_plate wilderwild:palm_slab wilderwild:palm_stairs wilderwild:palm_trapdoor wilderwild:stripped_hollowed_acacia_log wilderwild:stripped_hollowed_baobab_log wilderwild:stripped_hollowed_palm_log - -# Acacia Slabs and Stairs -block.10191 = acacia_slab acacia_stairs - -# Acacia Logs -block.10192 = acacia_log acacia_wood \ -tags_acacia_logs \ -\ -betterend:helix_tree_bark betterend:helix_tree_log betterend:lucernia_bark betterend:lucernia_log \ -\ -biomesoplenty:dead_log biomesoplenty:dead_wood biomesoplenty:fir_log biomesoplenty:fir_wood biomesoplenty:palm_log biomesoplenty:palm_wood \ -\ -chipped:bundled_acacia_log chipped:center_cut_acacia_log chipped:damaged_acacia_log chipped:edge_cut_acacia_log chipped:firewood_acacia_log chipped:flowering_acacia_log chipped:mixed_acacia_log chipped:nailed_acacia_log chipped:overgrown_acacia_log chipped:planked_acacia_log chipped:reinforced_acacia_log \ -\ -croptopia:cinnamon_log croptopia:stripped_cinnamon_log \ -\ -dynamictrees:acacia_branch:radius=8 \ -\ -expandeddelight:cinnamon_log expandeddelight:cinnamon_wood \ -\ -natura:overworld_logs:type=amaranth natura:redwood_logs \ -\ -pvj:log_baobab pvj:log_cherry_blossom pvj:log_cottonwood pvj:log_mangrove \ -\ -quark:bark:variant=bark_acacia quark:bark_acacia_slab_double \ -\ -securitycraft:reinforced_acacia_log securitycraft:reinforced_acacia_wood \ -\ -tfc:wood/log/acacia tfc:wood/log/ash tfc:wood/wood/acacia tfc:wood/wood/ash \ -\ -wilderwild:baobab_log wilderwild:baobab_wood - -# Acacia Non-Full Logs (Modded Only) -block.10193 = extshape:acacia_wood_stairs extshape:acacia_wood_slab extshape:acacia_wood_vertical_slab extshape:acacia_wood_vertical_stairs extshape:acacia_wood_quarter_piece extshape:acacia_wood_vertical_quarter_piece extshape:acacia_wood_fence extshape:acacia_wood_fence_gate extshape:acacia_wood_wall extshape:acacia_wood_button extshape:acacia_wood_pressure_plate extshape:acacia_log_slab extshape:acacia_log_vertical_slab extshape:acacia_log_vertical_stairs extshape:acacia_log_quarter_piece extshape:acacia_log_vertical_quarter_piece extshape:acacia_log_stairs \ -tags_everycomp_tfc_acacia \ -\ -additionalplacements:extshape.acacia_log_slab additionalplacements:extshape.acacia_log_stairs additionalplacements:extshape.acacia_wood_pressure_plate additionalplacements:extshape.acacia_wood_slab additionalplacements:extshape.acacia_wood_stairs additionalplacements:extshape_blockus.acacia_small_logs_slab additionalplacements:extshape_blockus.acacia_small_logs_stairs \ -\ -beautify:acacia_trellis \ -\ -blockbox:acacia_palisade blockbox:spiked_acacia_palisade \ -\ -blockus:acacia_post \ -\ -bountifulfares:orange_log bountifulfares:orange_wood \ -\ -condiments:acacia_wall:up=true \ -\ -diagonalfences:extshape/acacia_log_fence diagonalfences:extshape/acacia_wood_fence diagonalfences:mcwfences/acacia_horse_fence diagonalfences:mcwfences/acacia_picket_fence diagonalfences:mcwfences/acacia_stockade_fence diagonalfences:mcwfences/acacia_wired_fence \ -\ -diagonalwalls:extshape/acacia_wood_wall \ -\ -dynamictrees:acacia_branch:radius=1 dynamictrees:acacia_branch:radius=10 dynamictrees:acacia_branch:radius=11 dynamictrees:acacia_branch:radius=12 dynamictrees:acacia_branch:radius=13 dynamictrees:acacia_branch:radius=14 dynamictrees:acacia_branch:radius=15 dynamictrees:acacia_branch:radius=16 dynamictrees:acacia_branch:radius=17 dynamictrees:acacia_branch:radius=18 dynamictrees:acacia_branch:radius=19 dynamictrees:acacia_branch:radius=2 dynamictrees:acacia_branch:radius=20 dynamictrees:acacia_branch:radius=21 dynamictrees:acacia_branch:radius=22 dynamictrees:acacia_branch:radius=23 dynamictrees:acacia_branch:radius=24 dynamictrees:acacia_branch:radius=3 dynamictrees:acacia_branch:radius=4 dynamictrees:acacia_branch:radius=5 dynamictrees:acacia_branch:radius=6 dynamictrees:acacia_branch:radius=7 dynamictrees:acacia_branch:radius=9 dynamictrees:acacia_sapling \ -\ -extshape_blockus:acacia_small_logs_quarter_piece extshape_blockus:acacia_small_logs_slab extshape_blockus:acacia_small_logs_stairs extshape_blockus:acacia_small_logs_vertical_quarter_piece extshape_blockus:acacia_small_logs_vertical_slab extshape_blockus:acacia_small_logs_vertical_stairs \ -\ -mcwbridges:acacia_bridge_pier mcwbridges:acacia_log_bridge_middle mcwbridges:acacia_log_bridge_stair mcwbridges:acacia_rail_bridge mcwbridges:acacia_rope_bridge_stair mcwbridges:rope_acacia_bridge \ -\ -mcwdoors:acacia_bark_glass_door \ -\ -mcwfences:acacia_curved_gate mcwfences:acacia_highley_gate mcwfences:acacia_horse_fence mcwfences:acacia_picket_fence mcwfences:acacia_pyramid_gate mcwfences:acacia_stockade_fence mcwfences:acacia_wired_fence \ -\ -mcwfurnitures:acacia_bookshelf mcwfurnitures:acacia_bookshelf_cupboard mcwfurnitures:acacia_bookshelf_drawer mcwfurnitures:acacia_chair mcwfurnitures:acacia_coffee_table mcwfurnitures:acacia_counter mcwfurnitures:acacia_covered_desk mcwfurnitures:acacia_cupboard_counter mcwfurnitures:acacia_desk mcwfurnitures:acacia_double_drawer mcwfurnitures:acacia_double_drawer_counter mcwfurnitures:acacia_double_kitchen_cabinet mcwfurnitures:acacia_double_wardrobe mcwfurnitures:acacia_drawer mcwfurnitures:acacia_drawer_counter mcwfurnitures:acacia_end_table mcwfurnitures:acacia_glass_kitchen_cabinet mcwfurnitures:acacia_glass_table mcwfurnitures:acacia_kitchen_cabinet mcwfurnitures:acacia_large_drawer mcwfurnitures:acacia_lower_bookshelf_drawer mcwfurnitures:acacia_lower_triple_drawer mcwfurnitures:acacia_modern_chair mcwfurnitures:acacia_modern_desk mcwfurnitures:acacia_modern_wardrobe mcwfurnitures:acacia_stool_chair mcwfurnitures:acacia_striped_chair mcwfurnitures:acacia_table mcwfurnitures:acacia_triple_drawer mcwfurnitures:acacia_wardrobe mcwfurnitures:stripped_acacia_bookshelf mcwfurnitures:stripped_acacia_bookshelf_cupboard mcwfurnitures:stripped_acacia_bookshelf_drawer mcwfurnitures:stripped_acacia_chair mcwfurnitures:stripped_acacia_coffee_table mcwfurnitures:stripped_acacia_counter mcwfurnitures:stripped_acacia_covered_desk mcwfurnitures:stripped_acacia_cupboard_counter mcwfurnitures:stripped_acacia_desk mcwfurnitures:stripped_acacia_double_drawer mcwfurnitures:stripped_acacia_double_drawer_counter mcwfurnitures:stripped_acacia_double_kitchen_cabinet mcwfurnitures:stripped_acacia_double_wardrobe mcwfurnitures:stripped_acacia_drawer mcwfurnitures:stripped_acacia_drawer_counter mcwfurnitures:stripped_acacia_end_table mcwfurnitures:stripped_acacia_glass_kitchen_cabinet mcwfurnitures:stripped_acacia_glass_table mcwfurnitures:stripped_acacia_kitchen_cabinet mcwfurnitures:stripped_acacia_large_drawer mcwfurnitures:stripped_acacia_lower_bookshelf_drawer mcwfurnitures:stripped_acacia_lower_triple_drawer mcwfurnitures:stripped_acacia_modern_chair mcwfurnitures:stripped_acacia_modern_desk mcwfurnitures:stripped_acacia_modern_wardrobe mcwfurnitures:stripped_acacia_stool_chair mcwfurnitures:stripped_acacia_striped_chair mcwfurnitures:stripped_acacia_table mcwfurnitures:stripped_acacia_triple_drawer mcwfurnitures:stripped_acacia_wardrobe \ -\ -mcwlights:acacia_tiki_torch:lit=false mcwlights:soul_acacia_tiki_torch:lit=false \ -\ -mcwroofs:acacia_attic_roof mcwroofs:acacia_lower_roof mcwroofs:acacia_roof mcwroofs:acacia_steep_roof mcwroofs:acacia_top_roof mcwroofs:acacia_upper_lower_roof mcwroofs:acacia_upper_steep_roof \ -\ -mcwstairs:acacia_balcony mcwstairs:acacia_bulk_stairs mcwstairs:acacia_compact_stairs mcwstairs:acacia_loft_stairs mcwstairs:acacia_platform mcwstairs:acacia_railing mcwstairs:acacia_skyline_stairs mcwstairs:acacia_terrace_stairs \ -\ -mcwtrpdoors:acacia_bark_trapdoor \ -\ -mcwwindows:acacia_four_window mcwwindows:acacia_log_parapet mcwwindows:acacia_pane_window mcwwindows:acacia_window mcwwindows:acacia_window2 \ -\ -missingwilds:fallen_acacia_log \ -\ -natura:overworld_door_redwood_bark \ -\ -quark:bark_acacia_slab quark:bark_acacia_stairs quark:bark_acacia_wall \ -\ -tfc:plant/olive_branch tfc:plant/olive_growing_branch tfc:plant/peach_branch tfc:plant/peach_growing_branch tfc:plant/plum_branch tfc:plant/plum_growing_branch tfc:wood/twig/acacia tfc:wood/twig/ash \ -\ -twilightforest:hollow_acacia_log_climbable twilightforest:hollow_acacia_log_horizontal twilightforest:hollow_acacia_log_vertical \ -\ -wilderwild:hollowed_acacia_log wilderwild:hollowed_baobab_log - -# Dark Oak Full Blocks -block.10196 = dark_oak_planks stripped_dark_oak_log stripped_dark_oak_wood \ -tags_everycomp_ch_tfc_aspen_planks tags_everycomp_ch_tfc_blackwood_planks tags_everycomp_ch_tfc_hickory_planks tags_everycomp_ch_tfc_willow_planks \ -\ -allthecompressed:ancient_log_0_1x allthecompressed:ancient_log_0_2x allthecompressed:ancient_log_0_3x allthecompressed:ancient_log_0_4x allthecompressed:ancient_log_0_5x allthecompressed:ancient_log_0_6x allthecompressed:ancient_log_0_7x allthecompressed:ancient_log_0_8x allthecompressed:ancient_log_0_9x allthecompressed:dark_oak_log_1x allthecompressed:dark_oak_log_2x allthecompressed:dark_oak_log_3x allthecompressed:dark_oak_log_4x allthecompressed:dark_oak_log_5x allthecompressed:dark_oak_log_6x allthecompressed:dark_oak_log_7x allthecompressed:dark_oak_log_8x allthecompressed:dark_oak_log_9x allthecompressed:dark_oak_planks_1x allthecompressed:dark_oak_planks_2x allthecompressed:dark_oak_planks_3x allthecompressed:dark_oak_planks_4x allthecompressed:dark_oak_planks_5x allthecompressed:dark_oak_planks_6x allthecompressed:dark_oak_planks_7x allthecompressed:dark_oak_planks_8x allthecompressed:dark_oak_planks_9x \ -\ -betterend:dragon_tree_barrel betterend:dragon_tree_bookshelf betterend:dragon_tree_crafting_table betterend:dragon_tree_planks betterend:dragon_tree_stripped_bark betterend:dragon_tree_stripped_log \ -\ -biomesoplenty:hellbark_log biomesoplenty:hellbark_planks biomesoplenty:hellbark_wood biomesoplenty:stripped_hellbark_log biomesoplenty:stripped_hellbark_wood biomesoplenty:stripped_umbran_log biomesoplenty:stripped_umbran_wood biomesoplenty:umbran_log biomesoplenty:umbran_planks biomesoplenty:umbran_wood \ -\ -biomeswevegone:cattail_thatch biomeswevegone:stripped_witch_hazel_log biomeswevegone:stripped_witch_hazel_wood biomeswevegone:witch_hazel_bookshelf biomeswevegone:witch_hazel_crafting_table biomeswevegone:witch_hazel_planks \ -\ -blockus:charred_cross_timber_frame blockus:charred_diagonal_timber_frame blockus:charred_grate blockus:charred_mosaic blockus:charred_planks blockus:charred_timber_frame blockus:dark_oak_cross_timber_frame blockus:dark_oak_diagonal_timber_frame blockus:dark_oak_grate blockus:dark_oak_mosaic blockus:dark_oak_small_logs blockus:dark_oak_timber_frame blockus:herringbone_charred_planks blockus:herringbone_dark_oak_planks blockus:mossy_charred_planks blockus:mossy_dark_oak_planks \ -\ -born_in_chaos_v1:fragile_scorched_boards born_in_chaos_v1:scorched_planks born_in_chaos_v1:stripped_scorched_log born_in_chaos_v1:stripped_scorched_wood \ -\ -burnt:burnt_book_shelf burnt:burnt_hay_block burnt:burnt_log burnt:burnt_planks burnt:burnt_slab:type=double burnt:burnt_wood \ -\ -cfm:dark_oak_crate cfm:stripped_dark_oak_crate \ -\ -charm:chiseled_dark_oak_bookshelf charm:dark_oak_barrel charm:dark_oak_bookshelf \ -\ -chipped:basket_woven_dark_oak_planks chipped:boxed_dark_oak_planks chipped:brick_bond_dark_oak_planks chipped:bricky_dark_oak_planks chipped:carved_stripped_dark_oak_log chipped:chipped_stripped_dark_oak_log chipped:cornered_dark_oak_planks chipped:crated_dark_oak_planks chipped:cross_laced_dark_oak_planks chipped:crossed_dark_oak_planks chipped:d_sign_stripped_dark_oak_log chipped:dark_oak_crate chipped:dark_oak_planks_mosaic chipped:dark_oak_planks_panel chipped:dark_oak_planks_shavings chipped:detailed_dark_oak_planks chipped:diagonal_dark_oak_planks chipped:diamond_dark_oak_planks chipped:double_herringbone_dark_oak_planks chipped:edged_stripped_dark_oak_log chipped:enclosed_dark_oak_planks chipped:f_sign_stripped_dark_oak_log chipped:fine_dark_oak_planks chipped:fine_vertical_dark_oak_planks chipped:framed_dark_oak_planks chipped:herringbone_dark_oak_planks chipped:hewn_dark_oak_planks chipped:i_sign_stripped_dark_oak_log chipped:k_sign_stripped_dark_oak_log chipped:knotted_stripped_dark_oak_log chipped:l_sign_stripped_dark_oak_log chipped:laced_dark_oak_planks chipped:layered_stripped_dark_oak_log chipped:lumpy_stripped_dark_oak_log chipped:m_sign_stripped_dark_oak_log chipped:nailed_dark_oak_planks chipped:natural_dark_oak_planks chipped:patient_stripped_dark_oak_log chipped:pegged_dark_oak_planks chipped:polished_dark_oak_planks chipped:railed_dark_oak_planks chipped:reinforced_dark_oak_crate chipped:reinforced_stripped_dark_oak_log chipped:shifted_dark_oak_planks chipped:sign_stripped_dark_oak_log chipped:slanted_dark_oak_planks chipped:smooth_dark_oak_planks chipped:stacked_dark_oak_planks chipped:stern_stripped_dark_oak_log chipped:thin_dark_oak_planks chipped:tiled_dark_oak_planks chipped:versailles_dark_oak_planks chipped:vertical_dark_oak_planks chipped:vertically_railed_dark_oak_planks chipped:whirlwind_dark_oak_planks chipped:wickered_dark_oak_planks chipped:wise_stripped_dark_oak_log \ -\ -chisel:bookshelf_darkoak chisel:braid/crimson_planks chisel:crude_horizontal/crimson_planks chisel:crude_paneling/crimson_planks chisel:crude_vertical/crimson_planks chisel:encased/crimson_planks chisel:encased_large/crimson_planks chisel:encased_smooth/crimson_planks chisel:large/crimson_planks chisel:log_bordered/crimson_planks chisel:paneling/crimson_planks chisel:planks-dark-oak chisel:shipping_crate/crimson_planks chisel:smooth/crimson_planks chisel:stacked/crimson_planks chisel:vertical/crimson_planks \ -\ -cinderscapes:scorched_planks cinderscapes:stripped_scorched_hyphae cinderscapes:stripped_scorched_stem \ -\ -createbigcannons:autocannon_barrel_cast_mould createbigcannons:autocannon_breech_cast_mould createbigcannons:autocannon_recoil_spring_cast_mould \ -\ -debark:debarked_log_minecraft_log2:variant=1 debark:debarked_log_pvj_log_jacaranda debark:debarked_log_twilightforest_twilight_log:variant=1 \ -\ -dynamictrees:stripped_dark_oak_branch:radius=8 \ -\ -farmersdelight:dark_oak_cabinet \ -\ -fossilslegacy:sigillaria_planks fossilslegacy:stripped_sigillaria_log fossilslegacy:stripped_sigillaria_wood \ -\ -friendsandfoes:dark_oak_beehive \ -\ -functionalstorage:dark_oak_1 functionalstorage:dark_oak_2 functionalstorage:dark_oak_4 \ -\ -grapplemod:blueprint_shelf grapplemod:modification_table \ -\ -hearth_and_home:dark_oak_parquet hearth_and_home:dark_oak_sanded_wood hearth_and_home:dark_oak_trim hearth_and_home:dark_oak_vertical_trim \ -\ -iceandfire:dreadwood_planks iceandfire:dreadwood_planks_lock \ -\ -immersiveengineering:basic_engineering immersiveengineering:treated_wood_horizontal immersiveengineering:treated_wood_packaged immersiveengineering:treated_wood_vertical immersiveengineering:wooden_barrel \ -\ -lolmct:dark_oak_crafting_table \ -\ -natura:overworld_bookshelves:type=amaranth natura:overworld_bookshelves:type=willow natura:overworld_planks:type=amaranth natura:overworld_planks:type=willow natura:overworld_workbenches:type=amaranth natura:overworld_workbenches:type=willow \ -\ -pvj:planks_willow pvj:willow_double_slab \ -\ -quark:custom_bookshelf:variant=bookshelf_dark_oak quark:vertical_planks:variant=vertical_dark_oak_planks \ -\ -rechiseled:dark_oak_planks_beams rechiseled:dark_oak_planks_beams_connecting rechiseled:dark_oak_planks_brick_pattern rechiseled:dark_oak_planks_brick_pattern_connecting rechiseled:dark_oak_planks_brick_paving rechiseled:dark_oak_planks_brick_paving_connecting rechiseled:dark_oak_planks_bricks rechiseled:dark_oak_planks_bricks_connecting rechiseled:dark_oak_planks_crate rechiseled:dark_oak_planks_crate_connecting rechiseled:dark_oak_planks_diagonal_stripes rechiseled:dark_oak_planks_diagonal_stripes_connecting rechiseled:dark_oak_planks_diagonal_tiles rechiseled:dark_oak_planks_diagonal_tiles_connecting rechiseled:dark_oak_planks_dotted rechiseled:dark_oak_planks_dotted_connecting rechiseled:dark_oak_planks_flooring rechiseled:dark_oak_planks_flooring_connecting rechiseled:dark_oak_planks_large_tiles rechiseled:dark_oak_planks_large_tiles_connecting rechiseled:dark_oak_planks_mosaic rechiseled:dark_oak_planks_pattern rechiseled:dark_oak_planks_pattern_connecting rechiseled:dark_oak_planks_rotated_bricks rechiseled:dark_oak_planks_rotated_bricks_connecting rechiseled:dark_oak_planks_small_bricks rechiseled:dark_oak_planks_small_bricks_connecting rechiseled:dark_oak_planks_small_tiles rechiseled:dark_oak_planks_small_tiles_connecting rechiseled:dark_oak_planks_squares rechiseled:dark_oak_planks_squares_connecting rechiseled:dark_oak_planks_tiles rechiseled:dark_oak_planks_tiles_connecting rechiseled:dark_oak_planks_wavy rechiseled:dark_oak_planks_wavy_connecting rechiseled:dark_oak_planks_woven rechiseled:dark_oak_planks_woven_connecting \ -\ -rechiseledcreate:dark_oak_window_bars rechiseledcreate:dark_oak_window_bars_connecting rechiseledcreate:dark_oak_window_covered rechiseledcreate:dark_oak_window_covered_connecting rechiseledcreate:dark_oak_window_diagonal rechiseledcreate:dark_oak_window_diagonal_connecting rechiseledcreate:dark_oak_window_panes rechiseledcreate:dark_oak_window_panes_connecting rechiseledcreate:dark_oak_window_rounded rechiseledcreate:dark_oak_window_rounded_connecting rechiseledcreate:dark_oak_window_slim rechiseledcreate:dark_oak_window_slim_connecting rechiseledcreate:dark_oak_window_swirling rechiseledcreate:dark_oak_window_swirling_connecting rechiseledcreate:dark_oak_window_tiles rechiseledcreate:dark_oak_window_tiles_connecting \ -\ -securitycraft:reinforced_dark_oak_planks securitycraft:reinforced_stripped_dark_oak_log securitycraft:reinforced_stripped_dark_oak_wood \ -\ -storagedrawers:trim:variant=dark_oak \ -\ -supplementaries:notice_board \ -\ -tconstruct:nahuatl \ -\ -tfc:wood/bookshelf/aspen tfc:wood/bookshelf/blackwood tfc:wood/bookshelf/hickory tfc:wood/bookshelf/willow tfc:wood/clutch/aspen tfc:wood/clutch/blackwood tfc:wood/clutch/hickory tfc:wood/clutch/willow tfc:wood/encased_axle/aspen tfc:wood/encased_axle/blackwood tfc:wood/encased_axle/hickory tfc:wood/encased_axle/willow tfc:wood/planks/aspen tfc:wood/planks/blackwood tfc:wood/planks/hickory tfc:wood/planks/willow tfc:wood/stripped_log/aspen tfc:wood/stripped_log/blackwood tfc:wood/stripped_log/hickory tfc:wood/stripped_log/willow tfc:wood/stripped_wood/aspen tfc:wood/stripped_wood/blackwood tfc:wood/stripped_wood/hickory tfc:wood/stripped_wood/willow tfc:wood/workbench/aspen tfc:wood/workbench/blackwood tfc:wood/workbench/hickory tfc:wood/workbench/willow \ -\ -twilightforest:canopy_bookshelf twilightforest:canopy_planks twilightforest:chiseled_canopy_bookshelf twilightforest:stripped_canopy_log twilightforest:stripped_canopy_wood - -# Dark Oak Non-Full Blocks -block.10197 = dark_oak_fence dark_oak_fence_gate dark_oak_button dark_oak_pressure_plate dark_oak_trapdoor dark_oak_shelf \ -\ -additionalplacements:blockus.charred_mosaic_slab additionalplacements:blockus.charred_mosaic_stairs additionalplacements:blockus.charred_pressure_plate additionalplacements:blockus.charred_slab additionalplacements:blockus.charred_stairs additionalplacements:blockus.dark_oak_mosaic_slab additionalplacements:blockus.dark_oak_mosaic_stairs additionalplacements:blockus.mossy_charred_slab additionalplacements:blockus.mossy_charred_stairs additionalplacements:blockus.mossy_dark_oak_slab additionalplacements:blockus.mossy_dark_oak_stairs additionalplacements:enderio.silent_dark_oak_pressure_plate additionalplacements:extshape.stripped_dark_oak_log_slab additionalplacements:extshape.stripped_dark_oak_log_stairs additionalplacements:extshape.stripped_dark_oak_wood_pressure_plate additionalplacements:extshape.stripped_dark_oak_wood_slab additionalplacements:extshape.stripped_dark_oak_wood_stairs additionalplacements:extshape_blockus.herringbone_charred_slab additionalplacements:extshape_blockus.herringbone_charred_stairs additionalplacements:extshape_blockus.herringbone_dark_oak_slab additionalplacements:extshape_blockus.herringbone_dark_oak_stairs additionalplacements:fossilslegacy.sigillaria_pressure_plate additionalplacements:fossilslegacy.sigillaria_slab additionalplacements:fossilslegacy.sigillaria_stairs additionalplacements:immersiveengineering.slab_treated_wood_horizontal additionalplacements:immersiveengineering.slab_treated_wood_packaged additionalplacements:immersiveengineering.slab_treated_wood_vertical additionalplacements:immersiveengineering.stairs_treated_wood_horizontal additionalplacements:immersiveengineering.stairs_treated_wood_packaged additionalplacements:immersiveengineering.stairs_treated_wood_vertical additionalplacements:minecraft.dark_oak_pressure_plate additionalplacements:minecraft.dark_oak_slab additionalplacements:minecraft.dark_oak_stairs additionalplacements:twilightforest.canopy_pressure_plate additionalplacements:twilightforest.canopy_slab additionalplacements:twilightforest.canopy_stairs \ -\ -another_furniture:dark_oak_bench another_furniture:dark_oak_chair another_furniture:dark_oak_drawer another_furniture:dark_oak_flower_box another_furniture:dark_oak_shelf another_furniture:dark_oak_shutter another_furniture:dark_oak_table \ -\ -aquaculture:dark_oak_fish_mount \ -\ -beautify:dark_oak_blinds beautify:dark_oak_picture_frame \ -\ -betterend:dragon_tree_bar_stool betterend:dragon_tree_button betterend:dragon_tree_chair betterend:dragon_tree_chest betterend:dragon_tree_composter betterend:dragon_tree_door betterend:dragon_tree_fence betterend:dragon_tree_gate betterend:dragon_tree_ladder betterend:dragon_tree_plate betterend:dragon_tree_slab betterend:dragon_tree_stairs betterend:dragon_tree_taburet betterend:dragon_tree_trapdoor betterend:dragon_tree_wall \ -\ -betternether:dark_oak_bar_stool betternether:dark_oak_chair betternether:dark_oak_taburet \ -\ -bibliocraft:armorstand:woodtype=darkoak bibliocraft:bookcase:woodtype=darkoak bibliocraft:bookcasecreative:woodtype=darkoak bibliocraft:case:woodtype=darkoak bibliocraft:desk:woodtype=darkoak bibliocraft:fancyworkbench:woodtype=darkoak bibliocraft:furniturepaneler:woodtype=darkoak bibliocraft:label:woodtype=darkoak bibliocraft:mapframe:woodtype=darkoak bibliocraft:paintingframeborderless:woodtype=darkoak bibliocraft:paintingframefancy:woodtype=darkoak bibliocraft:paintingframeflat:woodtype=darkoak bibliocraft:paintingframemiddle:woodtype=darkoak bibliocraft:paintingframesimple:woodtype=darkoak bibliocraft:potionshelf:woodtype=darkoak bibliocraft:seat:woodtype=darkoak bibliocraft:shelf:woodtype=darkoak bibliocraft:table:woodtype=darkoak bibliocraft:toolrack:woodtype=darkoak \ -\ -biomesoplenty:hellbark_button biomesoplenty:hellbark_door biomesoplenty:hellbark_fence biomesoplenty:hellbark_fence_gate biomesoplenty:hellbark_pressure_plate biomesoplenty:hellbark_slab biomesoplenty:hellbark_stairs biomesoplenty:hellbark_trapdoor biomesoplenty:umbran_button biomesoplenty:umbran_door biomesoplenty:umbran_fence biomesoplenty:umbran_fence_gate biomesoplenty:umbran_pressure_plate biomesoplenty:umbran_slab biomesoplenty:umbran_stairs biomesoplenty:umbran_trapdoor \ -\ -biomeswevegone:cattail_thatch_carpet biomeswevegone:cattail_thatch_slab biomeswevegone:cattail_thatch_stairs biomeswevegone:witch_hazel_button biomeswevegone:witch_hazel_door biomeswevegone:witch_hazel_fence biomeswevegone:witch_hazel_fence_gate biomeswevegone:witch_hazel_pressure_plate biomeswevegone:witch_hazel_slab biomeswevegone:witch_hazel_stairs biomeswevegone:witch_hazel_trapdoor \ -\ -blockbox:dark_oak_seat blockbox:stripped_dark_oak_palisade blockbox:stripped_spiked_dark_oak_palisade \ -\ -blockus:charred_button blockus:charred_door blockus:charred_fence blockus:charred_fence_gate blockus:charred_lattice blockus:charred_mosaic_slab blockus:charred_mosaic_stairs blockus:charred_pressure_plate blockus:charred_slab blockus:charred_stairs blockus:charred_trapdoor blockus:dark_oak_lattice blockus:dark_oak_mosaic_slab blockus:dark_oak_mosaic_stairs blockus:mossy_charred_slab blockus:mossy_charred_stairs blockus:mossy_dark_oak_slab blockus:mossy_dark_oak_stairs blockus:stripped_dark_oak_post \ -\ -born_in_chaos_v1:scorched_planks_button born_in_chaos_v1:scorched_planks_door born_in_chaos_v1:scorched_planks_fence born_in_chaos_v1:scorched_planks_fence_gate born_in_chaos_v1:scorched_planks_pressure_plates born_in_chaos_v1:scorched_planks_slab born_in_chaos_v1:scorched_planks_stairs born_in_chaos_v1:scorched_planks_trapdoor \ -\ -burnt:broken_burnt_planks burnt:burnt_button burnt:burnt_door burnt:burnt_fence burnt:burnt_fence_gate burnt:burnt_log_broken burnt:burnt_pressure_plate burnt:burnt_slab burnt:burnt_stairs burnt:burnt_trapdoor \ -\ -cfm:dark_oak_bedside_cabinet cfm:dark_oak_blinds cfm:dark_oak_cabinet cfm:dark_oak_chair cfm:dark_oak_coffee_table cfm:dark_oak_desk cfm:dark_oak_desk_cabinet cfm:dark_oak_hedge cfm:dark_oak_kitchen_counter cfm:dark_oak_kitchen_drawer cfm:dark_oak_kitchen_sink_dark cfm:dark_oak_kitchen_sink_light cfm:dark_oak_mail_box cfm:dark_oak_park_bench cfm:dark_oak_table cfm:dark_oak_upgraded_fence cfm:dark_oak_upgraded_gate cfm:stripped_dark_oak_bedside_cabinet cfm:stripped_dark_oak_blinds cfm:stripped_dark_oak_cabinet cfm:stripped_dark_oak_chair cfm:stripped_dark_oak_coffee_table cfm:stripped_dark_oak_desk cfm:stripped_dark_oak_desk_cabinet cfm:stripped_dark_oak_kitchen_counter cfm:stripped_dark_oak_kitchen_drawer cfm:stripped_dark_oak_kitchen_sink_dark cfm:stripped_dark_oak_kitchen_sink_light cfm:stripped_dark_oak_mail_box cfm:stripped_dark_oak_park_bench cfm:stripped_dark_oak_table cfm:stripped_dark_oak_upgraded_fence cfm:stripped_dark_oak_upgraded_gate \ -\ -chipped:crooked_ladder chipped:crooked_plank_ladder chipped:crooked_ropeplank_ladder chipped:mossy_ladder chipped:plank_ladder chipped:railed_ladder chipped:rope_planked_ladder chipped:roped_ladder chipped:strong_ladder \ -\ -cinderscapes:scorched_button cinderscapes:scorched_door cinderscapes:scorched_fence cinderscapes:scorched_fence_gate cinderscapes:scorched_pressure_plate cinderscapes:scorched_slab cinderscapes:scorched_sprouts cinderscapes:scorched_stairs cinderscapes:scorched_trapdoor \ -\ -condiments:dark_oak_accent condiments:dark_oak_wall:up=false \ -\ -cqrepoured:table_dark \ -\ -diagonalfences:betterend/dragon_tree_fence diagonalfences:blockus/charred_fence diagonalfences:born_in_chaos_v1/scorched_planks_fence diagonalfences:cinderscapes/scorched_fence diagonalfences:extshape/stripped_dark_oak_wood_fence diagonalfences:fossilslegacy/sigillaria_fence diagonalfences:immersive_weathering/charred_fence diagonalfences:immersiveengineering/treated_fence diagonalfences:minecraft/dark_oak_fence diagonalfences:securitycraft/reinforced_dark_oak_fence diagonalfences:tconstruct/nahuatl_fence diagonalfences:twilightforest/canopy_fence \ -\ -diagonalwalls:extshape/dark_oak_wall diagonalwalls:extshape/stripped_dark_oak_wood_wall diagonalwalls:extshape_blockus/charred_mosaic_wall diagonalwalls:extshape_blockus/charred_wall diagonalwalls:extshape_blockus/dark_oak_mosaic_wall diagonalwalls:extshape_blockus/herringbone_charred_wall diagonalwalls:extshape_blockus/herringbone_dark_oak_wall diagonalwalls:extshape_blockus/mossy_charred_wall diagonalwalls:extshape_blockus/mossy_dark_oak_wall \ -\ -diagonalwindows:blockus/charred_lattice diagonalwindows:blockus/dark_oak_lattice diagonalwindows:twilightforest/canopy_window_pane \ -\ -dynamictrees:stripped_dark_oak_branch:radius=1 dynamictrees:stripped_dark_oak_branch:radius=10 dynamictrees:stripped_dark_oak_branch:radius=11 dynamictrees:stripped_dark_oak_branch:radius=12 dynamictrees:stripped_dark_oak_branch:radius=13 dynamictrees:stripped_dark_oak_branch:radius=14 dynamictrees:stripped_dark_oak_branch:radius=15 dynamictrees:stripped_dark_oak_branch:radius=16 dynamictrees:stripped_dark_oak_branch:radius=17 dynamictrees:stripped_dark_oak_branch:radius=18 dynamictrees:stripped_dark_oak_branch:radius=19 dynamictrees:stripped_dark_oak_branch:radius=2 dynamictrees:stripped_dark_oak_branch:radius=20 dynamictrees:stripped_dark_oak_branch:radius=21 dynamictrees:stripped_dark_oak_branch:radius=22 dynamictrees:stripped_dark_oak_branch:radius=23 dynamictrees:stripped_dark_oak_branch:radius=24 dynamictrees:stripped_dark_oak_branch:radius=3 dynamictrees:stripped_dark_oak_branch:radius=4 dynamictrees:stripped_dark_oak_branch:radius=5 dynamictrees:stripped_dark_oak_branch:radius=6 dynamictrees:stripped_dark_oak_branch:radius=7 dynamictrees:stripped_dark_oak_branch:radius=9 \ -\ -enderio:silent_dark_oak_pressure_plate \ -\ -exdeorum:dark_oak_barrel exdeorum:dark_oak_compressed_sieve exdeorum:dark_oak_crucible exdeorum:dark_oak_sieve \ -\ -extshape:dark_oak_quarter_piece extshape:dark_oak_vertical_quarter_piece extshape:dark_oak_vertical_slab extshape:dark_oak_vertical_stairs extshape:dark_oak_wall extshape:stripped_dark_oak_log_quarter_piece extshape:stripped_dark_oak_log_slab extshape:stripped_dark_oak_log_stairs extshape:stripped_dark_oak_log_vertical_quarter_piece extshape:stripped_dark_oak_log_vertical_slab extshape:stripped_dark_oak_log_vertical_stairs extshape:stripped_dark_oak_wood_button extshape:stripped_dark_oak_wood_fence extshape:stripped_dark_oak_wood_fence_gate extshape:stripped_dark_oak_wood_pressure_plate extshape:stripped_dark_oak_wood_quarter_piece extshape:stripped_dark_oak_wood_slab extshape:stripped_dark_oak_wood_stairs extshape:stripped_dark_oak_wood_vertical_quarter_piece extshape:stripped_dark_oak_wood_vertical_slab extshape:stripped_dark_oak_wood_vertical_stairs extshape:stripped_dark_oak_wood_wall \ -\ -extshape_blockus:charred_mosaic_quarter_piece extshape_blockus:charred_mosaic_vertical_quarter_piece extshape_blockus:charred_mosaic_vertical_slab extshape_blockus:charred_mosaic_vertical_stairs extshape_blockus:charred_mosaic_wall extshape_blockus:charred_quarter_piece extshape_blockus:charred_vertical_quarter_piece extshape_blockus:charred_vertical_stairs extshape_blockus:charred_wall extshape_blockus:dark_oak_mosaic_quarter_piece extshape_blockus:dark_oak_mosaic_vertical_quarter_piece extshape_blockus:dark_oak_mosaic_vertical_slab extshape_blockus:dark_oak_mosaic_vertical_stairs extshape_blockus:dark_oak_mosaic_wall extshape_blockus:herringbone_charred_quarter_piece extshape_blockus:herringbone_charred_slab extshape_blockus:herringbone_charred_stairs extshape_blockus:herringbone_charred_vertical_quarter_piece extshape_blockus:herringbone_charred_vertical_slab extshape_blockus:herringbone_charred_vertical_stairs extshape_blockus:herringbone_charred_wall extshape_blockus:herringbone_dark_oak_quarter_piece extshape_blockus:herringbone_dark_oak_slab extshape_blockus:herringbone_dark_oak_stairs extshape_blockus:herringbone_dark_oak_vertical_quarter_piece extshape_blockus:herringbone_dark_oak_vertical_slab extshape_blockus:herringbone_dark_oak_vertical_stairs extshape_blockus:herringbone_dark_oak_wall extshape_blockus:mossy_charred_quarter_piece extshape_blockus:mossy_charred_vertical_quarter_piece extshape_blockus:mossy_charred_vertical_slab extshape_blockus:mossy_charred_vertical_stairs extshape_blockus:mossy_charred_wall extshape_blockus:mossy_dark_oak_quarter_piece extshape_blockus:mossy_dark_oak_vertical_quarter_piece extshape_blockus:mossy_dark_oak_vertical_slab extshape_blockus:mossy_dark_oak_vertical_stairs extshape_blockus:mossy_dark_oak_wall \ -\ -fossilslegacy:sigillaria_button fossilslegacy:sigillaria_door fossilslegacy:sigillaria_fence fossilslegacy:sigillaria_fence_gate fossilslegacy:sigillaria_pressure_plate fossilslegacy:sigillaria_slab fossilslegacy:sigillaria_stairs fossilslegacy:sigillaria_trapdoor \ -\ -growthcraft:rope_knot_dark_oak \ -\ -growthcraft_fishtrap:fishtrap_darkoak \ -\ -handcrafted:dark_oak_bench handcrafted:dark_oak_chair handcrafted:dark_oak_corner_trim handcrafted:dark_oak_couch handcrafted:dark_oak_counter handcrafted:dark_oak_cupboard handcrafted:dark_oak_desk handcrafted:dark_oak_dining_bench handcrafted:dark_oak_drawer handcrafted:dark_oak_fancy_bed handcrafted:dark_oak_nightstand handcrafted:dark_oak_pillar_trim handcrafted:dark_oak_shelf handcrafted:dark_oak_side_table handcrafted:dark_oak_table \ -\ -hearth_and_home:dark_oak_lattice \ -\ -hydrol:dark_oak_wood_wall \ -\ -immersiveengineering:blueprint_shelf immersiveengineering:coresample immersiveengineering:shelf immersiveengineering:slab_treated_wood_horizontal immersiveengineering:slab_treated_wood_packaged immersiveengineering:slab_treated_wood_vertical immersiveengineering:stairs_treated_wood_horizontal immersiveengineering:stairs_treated_wood_packaged immersiveengineering:stairs_treated_wood_vertical immersiveengineering:treated_catwalk immersiveengineering:treated_catwalk_stairs immersiveengineering:treated_door immersiveengineering:treated_door_framed immersiveengineering:treated_fence immersiveengineering:treated_fence_gate immersiveengineering:treated_post immersiveengineering:treated_scaffold immersiveengineering:treated_trapdoor immersiveengineering:treated_trapdoor_framed immersiveengineering:treated_wallmount immersiveengineering:turret_chem immersiveengineering:turret_gun immersiveengineering:workbench \ -\ -lootr:lootr_barrel \ -\ -mcwdoors:dark_oak_bamboo_door mcwdoors:dark_oak_barn_door mcwdoors:dark_oak_barn_glass_door mcwdoors:dark_oak_beach_door mcwdoors:dark_oak_classic_door mcwdoors:dark_oak_cottage_door mcwdoors:dark_oak_glass_door mcwdoors:dark_oak_japanese2_door mcwdoors:dark_oak_japanese_door mcwdoors:dark_oak_modern_door mcwdoors:dark_oak_mystic_door mcwdoors:dark_oak_nether_door mcwdoors:dark_oak_paper_door mcwdoors:dark_oak_stable_door mcwdoors:dark_oak_stable_head_door mcwdoors:dark_oak_swamp_door mcwdoors:dark_oak_tropical_door mcwdoors:dark_oak_waffle_door mcwdoors:dark_oak_western_door mcwdoors:dark_oak_whispering_door \ -\ -mcwlights:dark_oak_ceiling_fan_light:lit=false \ -\ -mcwpaths:dark_oak_planks_path \ -\ -mcwroofs:dark_oak_planks_attic_roof mcwroofs:dark_oak_planks_lower_roof mcwroofs:dark_oak_planks_roof mcwroofs:dark_oak_planks_steep_roof mcwroofs:dark_oak_planks_top_roof mcwroofs:dark_oak_planks_upper_lower_roof mcwroofs:dark_oak_planks_upper_steep_roof \ -\ -mcwtrpdoors:dark_oak_bamboo_trapdoor mcwtrpdoors:dark_oak_barn_trapdoor mcwtrpdoors:dark_oak_barred_trapdoor mcwtrpdoors:dark_oak_barrel_trapdoor mcwtrpdoors:dark_oak_beach_trapdoor mcwtrpdoors:dark_oak_blossom_trapdoor mcwtrpdoors:dark_oak_classic_trapdoor mcwtrpdoors:dark_oak_cottage_trapdoor mcwtrpdoors:dark_oak_glass_trapdoor mcwtrpdoors:dark_oak_mystic_trapdoor mcwtrpdoors:dark_oak_paper_trapdoor mcwtrpdoors:dark_oak_ranch_trapdoor mcwtrpdoors:dark_oak_swamp_trapdoor mcwtrpdoors:dark_oak_tropical_trapdoor mcwtrpdoors:dark_oak_whispering_trapdoor \ -\ -mcwwindows:dark_oak_blinds mcwwindows:dark_oak_curtain_rod mcwwindows:dark_oak_louvered_shutter mcwwindows:dark_oak_plank_four_window mcwwindows:dark_oak_plank_pane_window mcwwindows:dark_oak_plank_parapet mcwwindows:dark_oak_plank_window mcwwindows:dark_oak_plank_window2 mcwwindows:dark_oak_shutter mcwwindows:stripped_dark_oak_log_four_window mcwwindows:stripped_dark_oak_log_window mcwwindows:stripped_dark_oak_log_window2 mcwwindows:stripped_dark_oak_pane_window \ -\ -natura:amaranth_button natura:amaranth_fence natura:amaranth_fence_gate natura:amaranth_pressure_plate natura:amaranth_trap_door natura:overworld_door_amaranth natura:overworld_door_willow natura:overworld_slab:type=amaranth natura:overworld_slab:type=willow natura:overworld_stairs_amaranth natura:overworld_stairs_willow natura:willow_button natura:willow_fence natura:willow_fence_gate natura:willow_pressure_plate natura:willow_trap_door \ -\ -placeableitems:block_beetroot_soup placeableitems:block_bowl placeableitems:block_mushroom_stew placeableitems:block_rabbit_stew placeableitems:block_stick \ -\ -pvj:dark_oak_twigs pvj:willow_button pvj:willow_door pvj:willow_fence pvj:willow_fence_gate pvj:willow_pressure_plate pvj:willow_slab pvj:willow_stairs pvj:willow_trapdoor pvj:willow_twigs \ -\ -quark:dark_oak_button quark:dark_oak_pressure_plate quark:dark_oak_trapdoor \ -\ -securitycraft:reinforced_dark_oak_button securitycraft:reinforced_dark_oak_fence securitycraft:reinforced_dark_oak_fence_gate securitycraft:reinforced_dark_oak_pressure_plate securitycraft:reinforced_dark_oak_slab securitycraft:reinforced_dark_oak_stairs \ -\ -supplementaries:bellows supplementaries:clock_block supplementaries:edelwood_stick supplementaries:pulley_block supplementaries:stick supplementaries:timber_brace supplementaries:timber_cross_brace supplementaries:timber_frame \ -\ -suppsquared:betterend/item_shelf_dragon_tree suppsquared:fossilslegacy/item_shelf_sigillaria suppsquared:item_shelf_dark_oak suppsquared:twilightforest/item_shelf_canopy suppsquared:twilightforest/item_shelf_dark \ -\ -tconstruct:nahuatl_fence tconstruct:nahuatl_slab tconstruct:nahuatl_stairs \ -\ -techreborn:resin_basin techreborn:rubber_button techreborn:rubber_fence techreborn:rubber_fence_gate techreborn:rubber_pressure_plate techreborn:rubber_slab techreborn:rubber_stair techreborn:rubber_trapdoor \ -\ -tfc:wood/barrel/aspen tfc:wood/barrel/blackwood tfc:wood/barrel/hickory tfc:wood/barrel/willow tfc:wood/button/aspen tfc:wood/button/blackwood tfc:wood/button/hickory tfc:wood/button/willow tfc:wood/door/aspen tfc:wood/door/blackwood tfc:wood/door/hickory tfc:wood/door/willow tfc:wood/fence/aspen tfc:wood/fence/blackwood tfc:wood/fence/hickory tfc:wood/fence/willow tfc:wood/fence_gate/aspen tfc:wood/fence_gate/blackwood tfc:wood/fence_gate/hickory tfc:wood/fence_gate/willow tfc:wood/gear_box/aspen tfc:wood/gear_box/blackwood tfc:wood/gear_box/hickory tfc:wood/gear_box/willow tfc:wood/horizontal_support/aspen tfc:wood/horizontal_support/blackwood tfc:wood/horizontal_support/hickory tfc:wood/horizontal_support/willow tfc:wood/lectern/aspen tfc:wood/lectern/blackwood tfc:wood/lectern/hickory tfc:wood/lectern/willow tfc:wood/log_fence/aspen tfc:wood/log_fence/blackwood tfc:wood/log_fence/hickory tfc:wood/log_fence/willow tfc:wood/loom/aspen tfc:wood/loom/blackwood tfc:wood/loom/hickory tfc:wood/loom/willow tfc:wood/planks/aspen_slab tfc:wood/planks/aspen_stairs tfc:wood/planks/blackwood_slab tfc:wood/planks/blackwood_stairs tfc:wood/planks/hickory_slab tfc:wood/planks/hickory_stairs tfc:wood/planks/willow_slab tfc:wood/planks/willow_stairs tfc:wood/pressure_plate/aspen tfc:wood/pressure_plate/blackwood tfc:wood/pressure_plate/hickory tfc:wood/pressure_plate/willow tfc:wood/scribing_table/aspen tfc:wood/scribing_table/blackwood tfc:wood/scribing_table/hickory tfc:wood/scribing_table/willow tfc:wood/sewing_table/aspen tfc:wood/sewing_table/blackwood tfc:wood/sewing_table/hickory tfc:wood/sewing_table/willow tfc:wood/shelf/aspen tfc:wood/shelf/blackwood tfc:wood/shelf/hickory tfc:wood/shelf/willow tfc:wood/sluice/aspen tfc:wood/sluice/blackwood tfc:wood/sluice/hickory tfc:wood/sluice/willow tfc:wood/tool_rack/aspen tfc:wood/tool_rack/blackwood tfc:wood/tool_rack/hickory tfc:wood/tool_rack/willow tfc:wood/trapdoor/aspen tfc:wood/trapdoor/blackwood tfc:wood/trapdoor/hickory tfc:wood/trapdoor/willow tfc:wood/vertical_support/aspen tfc:wood/vertical_support/blackwood tfc:wood/vertical_support/hickory tfc:wood/vertical_support/willow \ -\ -twigs:dark_oak_table \ -\ -twilightforest:canopy_banister twilightforest:canopy_button twilightforest:canopy_door twilightforest:canopy_fence twilightforest:canopy_fence_gate twilightforest:canopy_pressure_plate twilightforest:canopy_slab twilightforest:canopy_stairs twilightforest:canopy_trapdoor twilightforest:canopy_window twilightforest:canopy_window_pane twilightforest:dark_oak_banister \ -\ -wilderwild:stripped_hollowed_dark_oak_log - -# Dark Oak Slabs and Stairs -block.10199 = dark_oak_slab dark_oak_stairs - -# Dark Oak Logs -block.10200 = dark_oak_log dark_oak_wood \ -tags_dark_oak_logs \ -\ -betterend:dragon_tree_bark betterend:dragon_tree_log \ -\ -biomeswevegone:ebony_log biomeswevegone:ebony_wood biomeswevegone:holly_log biomeswevegone:holly_wood biomeswevegone:maple_log biomeswevegone:maple_wood biomeswevegone:sakura_log biomeswevegone:sakura_wood biomeswevegone:witch_hazel_log biomeswevegone:witch_hazel_wood \ -\ -born_in_chaos_v1:scorched_log born_in_chaos_v1:scorched_wood \ -\ -chipped:bundled_dark_oak_log chipped:center_cut_dark_oak_log chipped:damaged_dark_oak_log chipped:edge_cut_dark_oak_log chipped:firewood_dark_oak_log chipped:flowering_dark_oak_log chipped:mixed_dark_oak_log chipped:nailed_dark_oak_log chipped:overgrown_dark_oak_log chipped:planked_dark_oak_log chipped:reinforced_dark_oak_log \ -\ -dynamictrees:dark_oak_branch:radius=8 dynamictrees:dark_oak_root:radius=8 \ -\ -fossilslegacy:sigillaria_log fossilslegacy:sigillaria_wood \ -\ -iceandfire:dreadwood_log \ -\ -natura:nether_logs:type=fusewood natura:overworld_logs2:type=sakura natura:overworld_logs2:type=willow \ -\ -pvj:log_jacaranda pvj:log_willow \ -\ -quark:bark:variant=bark_dark_oak quark:bark_dark_oak_slab_double \ -\ -securitycraft:reinforced_dark_oak_log securitycraft:reinforced_dark_oak_wood \ -\ -techreborn:rubber_log techreborn:rubber_log_stripped techreborn:rubber_wood techreborn:stripped_rubber_wood \ -\ -tfc:wood/log/douglas_fir tfc:wood/twig/douglas_fir tfc:wood/wood/douglas_fir \ -\ -traverse:fir_log \ -\ -twilightforest:canopy_log twilightforest:canopy_wood twilightforest:cinder_log twilightforest:cinder_wood - -# Dark Oak Non-Full Logs (Modded Only) -block.10201 = extshape:dark_oak_wood_stairs extshape:dark_oak_wood_slab extshape:dark_oak_wood_vertical_slab extshape:dark_oak_wood_vertical_stairs extshape:dark_oak_wood_quarter_piece extshape:dark_oak_wood_vertical_quarter_piece extshape:dark_oak_wood_fence extshape:dark_oak_wood_fence_gate extshape:dark_oak_wood_wall extshape:dark_oak_wood_button extshape:dark_oak_wood_pressure_plate extshape:dark_oak_log_stairs extshape:dark_oak_log_slab extshape:dark_oak_log_vertical_slab extshape:dark_oak_log_vertical_stairs extshape:dark_oak_log_quarter_piece extshape:dark_oak_log_vertical_quarter_piece \ -\ -additionalplacements:extshape.dark_oak_log_slab additionalplacements:extshape.dark_oak_log_stairs additionalplacements:extshape.dark_oak_wood_pressure_plate additionalplacements:extshape.dark_oak_wood_slab additionalplacements:extshape.dark_oak_wood_stairs additionalplacements:extshape_blockus.dark_oak_small_logs_slab additionalplacements:extshape_blockus.dark_oak_small_logs_stairs \ -\ -beautify:dark_oak_trellis \ -\ -blockbox:dark_oak_palisade blockbox:spiked_dark_oak_palisade \ -\ -blockus:dark_oak_post \ -\ -condiments:dark_oak_wall:up=true \ -\ -diagonalfences:extshape/dark_oak_log_fence diagonalfences:extshape/dark_oak_wood_fence diagonalfences:mcwfences/dark_oak_horse_fence diagonalfences:mcwfences/dark_oak_picket_fence diagonalfences:mcwfences/dark_oak_stockade_fence diagonalfences:mcwfences/dark_oak_wired_fence \ -\ -diagonalwalls:extshape/dark_oak_wood_wall \ -\ -dynamictrees:dark_oak_branch:radius=1 dynamictrees:dark_oak_branch:radius=10 dynamictrees:dark_oak_branch:radius=11 dynamictrees:dark_oak_branch:radius=12 dynamictrees:dark_oak_branch:radius=13 dynamictrees:dark_oak_branch:radius=14 dynamictrees:dark_oak_branch:radius=15 dynamictrees:dark_oak_branch:radius=16 dynamictrees:dark_oak_branch:radius=17 dynamictrees:dark_oak_branch:radius=18 dynamictrees:dark_oak_branch:radius=19 dynamictrees:dark_oak_branch:radius=2 dynamictrees:dark_oak_branch:radius=20 dynamictrees:dark_oak_branch:radius=21 dynamictrees:dark_oak_branch:radius=22 dynamictrees:dark_oak_branch:radius=23 dynamictrees:dark_oak_branch:radius=24 dynamictrees:dark_oak_branch:radius=3 dynamictrees:dark_oak_branch:radius=4 dynamictrees:dark_oak_branch:radius=5 dynamictrees:dark_oak_branch:radius=6 dynamictrees:dark_oak_branch:radius=7 dynamictrees:dark_oak_branch:radius=9 dynamictrees:dark_oak_root:radius=1 dynamictrees:dark_oak_root:radius=2 dynamictrees:dark_oak_root:radius=3 dynamictrees:dark_oak_root:radius=4 dynamictrees:dark_oak_root:radius=5 dynamictrees:dark_oak_root:radius=6 dynamictrees:dark_oak_root:radius=7 dynamictrees:dark_oak_sapling \ -\ -extshape_blockus:dark_oak_small_logs_quarter_piece extshape_blockus:dark_oak_small_logs_slab extshape_blockus:dark_oak_small_logs_stairs extshape_blockus:dark_oak_small_logs_vertical_quarter_piece extshape_blockus:dark_oak_small_logs_vertical_slab extshape_blockus:dark_oak_small_logs_vertical_stairs \ -\ -farmingforblockheads:market \ -\ -mcwbridges:dark_oak_bridge_pier mcwbridges:dark_oak_log_bridge_middle mcwbridges:dark_oak_log_bridge_stair mcwbridges:dark_oak_rail_bridge mcwbridges:dark_oak_rope_bridge_stair mcwbridges:rope_dark_oak_bridge \ -\ -mcwdoors:dark_oak_bark_glass_door \ -\ -mcwfences:dark_oak_curved_gate mcwfences:dark_oak_highley_gate mcwfences:dark_oak_horse_fence mcwfences:dark_oak_picket_fence mcwfences:dark_oak_pyramid_gate mcwfences:dark_oak_stockade_fence mcwfences:dark_oak_wired_fence \ -\ -mcwfurnitures:dark_oak_bookshelf mcwfurnitures:dark_oak_bookshelf_cupboard mcwfurnitures:dark_oak_bookshelf_drawer mcwfurnitures:dark_oak_chair mcwfurnitures:dark_oak_coffee_table mcwfurnitures:dark_oak_counter mcwfurnitures:dark_oak_covered_desk mcwfurnitures:dark_oak_cupboard_counter mcwfurnitures:dark_oak_desk mcwfurnitures:dark_oak_double_drawer mcwfurnitures:dark_oak_double_drawer_counter mcwfurnitures:dark_oak_double_kitchen_cabinet mcwfurnitures:dark_oak_double_wardrobe mcwfurnitures:dark_oak_drawer mcwfurnitures:dark_oak_drawer_counter mcwfurnitures:dark_oak_end_table mcwfurnitures:dark_oak_glass_kitchen_cabinet mcwfurnitures:dark_oak_glass_table mcwfurnitures:dark_oak_kitchen_cabinet mcwfurnitures:dark_oak_large_drawer mcwfurnitures:dark_oak_lower_bookshelf_drawer mcwfurnitures:dark_oak_lower_triple_drawer mcwfurnitures:dark_oak_modern_chair mcwfurnitures:dark_oak_modern_desk mcwfurnitures:dark_oak_modern_wardrobe mcwfurnitures:dark_oak_stool_chair mcwfurnitures:dark_oak_striped_chair mcwfurnitures:dark_oak_table mcwfurnitures:dark_oak_triple_drawer mcwfurnitures:dark_oak_wardrobe mcwfurnitures:stripped_dark_oak_bookshelf mcwfurnitures:stripped_dark_oak_bookshelf_cupboard mcwfurnitures:stripped_dark_oak_bookshelf_drawer mcwfurnitures:stripped_dark_oak_chair mcwfurnitures:stripped_dark_oak_coffee_table mcwfurnitures:stripped_dark_oak_counter mcwfurnitures:stripped_dark_oak_covered_desk mcwfurnitures:stripped_dark_oak_cupboard_counter mcwfurnitures:stripped_dark_oak_desk mcwfurnitures:stripped_dark_oak_double_drawer mcwfurnitures:stripped_dark_oak_double_drawer_counter mcwfurnitures:stripped_dark_oak_double_kitchen_cabinet mcwfurnitures:stripped_dark_oak_double_wardrobe mcwfurnitures:stripped_dark_oak_drawer mcwfurnitures:stripped_dark_oak_drawer_counter mcwfurnitures:stripped_dark_oak_end_table mcwfurnitures:stripped_dark_oak_glass_kitchen_cabinet mcwfurnitures:stripped_dark_oak_glass_table mcwfurnitures:stripped_dark_oak_kitchen_cabinet mcwfurnitures:stripped_dark_oak_large_drawer mcwfurnitures:stripped_dark_oak_lower_bookshelf_drawer mcwfurnitures:stripped_dark_oak_lower_triple_drawer mcwfurnitures:stripped_dark_oak_modern_chair mcwfurnitures:stripped_dark_oak_modern_desk mcwfurnitures:stripped_dark_oak_modern_wardrobe mcwfurnitures:stripped_dark_oak_stool_chair mcwfurnitures:stripped_dark_oak_striped_chair mcwfurnitures:stripped_dark_oak_table mcwfurnitures:stripped_dark_oak_triple_drawer mcwfurnitures:stripped_dark_oak_wardrobe \ -\ -mcwlights:dark_oak_tiki_torch:lit=false mcwlights:soul_dark_oak_tiki_torch:lit=false \ -\ -mcwroofs:dark_oak_attic_roof mcwroofs:dark_oak_lower_roof mcwroofs:dark_oak_roof mcwroofs:dark_oak_steep_roof mcwroofs:dark_oak_top_roof mcwroofs:dark_oak_upper_lower_roof mcwroofs:dark_oak_upper_steep_roof \ -\ -mcwstairs:dark_oak_balcony mcwstairs:dark_oak_bulk_stairs mcwstairs:dark_oak_compact_stairs mcwstairs:dark_oak_loft_stairs mcwstairs:dark_oak_platform mcwstairs:dark_oak_railing mcwstairs:dark_oak_skyline_stairs mcwstairs:dark_oak_terrace_stairs \ -\ -mcwtrpdoors:dark_oak_bark_trapdoor \ -\ -mcwwindows:dark_oak_four_window mcwwindows:dark_oak_log_parapet mcwwindows:dark_oak_pane_window mcwwindows:dark_oak_window mcwwindows:dark_oak_window2 \ -\ -missingwilds:fallen_dark_oak_log \ -\ -quark:bark_dark_oak_slab quark:bark_dark_oak_stairs quark:bark_dark_oak_wall \ -\ -tfc:plant/cycad_plant tfc:plant/douglas_fir_krummholz \ -\ -twilightforest:hollow_canopy_log_climbable twilightforest:hollow_canopy_log_horizontal twilightforest:hollow_canopy_log_vertical twilightforest:hollow_dark_oak_log_climbable twilightforest:hollow_dark_oak_log_horizontal twilightforest:hollow_dark_oak_log_vertical \ -\ -wilderwild:hollowed_dark_oak_log - -# Mangrove Full Blocks -block.10204 = mangrove_planks stripped_mangrove_log stripped_mangrove_wood \ -tags_everycomp_ch_tfc_mangrove_planks \ -\ -allthecompressed:mangrove_log_1x allthecompressed:mangrove_log_2x allthecompressed:mangrove_log_3x allthecompressed:mangrove_log_4x allthecompressed:mangrove_log_5x allthecompressed:mangrove_log_6x allthecompressed:mangrove_log_7x allthecompressed:mangrove_log_8x allthecompressed:mangrove_log_9x allthecompressed:mangrove_planks_1x allthecompressed:mangrove_planks_2x allthecompressed:mangrove_planks_3x allthecompressed:mangrove_planks_4x allthecompressed:mangrove_planks_5x allthecompressed:mangrove_planks_6x allthecompressed:mangrove_planks_7x allthecompressed:mangrove_planks_8x allthecompressed:mangrove_planks_9x \ -\ -ars_elemental:stripped_yellow_archwood ars_elemental:stripped_yellow_archwood_log \ -\ -ars_nouveau:archwood_planks ars_nouveau:stripped_blue_archwood_log ars_nouveau:stripped_blue_archwood_wood ars_nouveau:stripped_green_archwood_log ars_nouveau:stripped_green_archwood_wood ars_nouveau:stripped_purple_archwood_log ars_nouveau:stripped_purple_archwood_wood ars_nouveau:stripped_red_archwood_log ars_nouveau:stripped_red_archwood_wood \ -\ -arsdelight:archwood_cabinet \ -\ -betternether:nether_sakura_barrel betternether:nether_sakura_bookshelf betternether:nether_sakura_crafting_table betternether:nether_sakura_planks betternether:nether_sakura_roof betternether:nether_sakura_stripped_bark betternether:nether_sakura_stripped_log betternether:wart_barrel betternether:wart_bookshelf betternether:wart_crafting_table betternether:wart_planks betternether:wart_roof betternether:wart_stripped_bark betternether:wart_stripped_log betternether:willow_barrel betternether:willow_bookshelf betternether:willow_crafting_table betternether:willow_planks betternether:willow_roof betternether:willow_stripped_bark betternether:willow_stripped_log \ -\ -biomeswevegone:blue_enchanted_bookshelf biomeswevegone:blue_enchanted_crafting_table biomeswevegone:blue_enchanted_planks biomeswevegone:stripped_blue_enchanted_log biomeswevegone:stripped_blue_enchanted_wood biomeswevegone:stripped_willow_log biomeswevegone:stripped_willow_wood biomeswevegone:willow_bookshelf biomeswevegone:willow_crafting_table biomeswevegone:willow_planks \ -\ -blockus:herringbone_mangrove_planks blockus:mangrove_cross_timber_frame blockus:mangrove_diagonal_timber_frame blockus:mangrove_grate blockus:mangrove_mosaic blockus:mangrove_small_logs blockus:mangrove_timber_frame blockus:mossy_mangrove_planks \ -\ -burnt:firebarrel \ -\ -cfm:mangrove_crate cfm:stripped_mangrove_crate \ -\ -charm:chiseled_mangrove_bookshelf charm:mangrove_barrel charm:mangrove_bookshelf \ -\ -chipped:basket_woven_mangrove_planks chipped:boxed_mangrove_planks chipped:brick_bond_mangrove_planks chipped:bricked_mangrove_planks chipped:bricky_mangrove_planks chipped:carved_mangrove_planks chipped:carved_stripped_mangrove_log chipped:chipped_stripped_mangrove_log chipped:chiseled_mangrove_planks chipped:chiseled_stripped_mangrove_log chipped:cornered_mangrove_planks chipped:crated_mangrove_planks chipped:cross_laced_mangrove_planks chipped:crossed_mangrove_planks chipped:cut_mangrove_planks chipped:d_sign_stripped_mangrove_log chipped:detailed_mangrove_planks chipped:diagonal_mangrove_planks chipped:diamond_mangrove_planks chipped:double_herringbone_mangrove_planks chipped:edged_stripped_mangrove_log chipped:enclosed_mangrove_planks chipped:f_sign_stripped_mangrove_log chipped:fine_mangrove_planks chipped:fine_vertical_mangrove_planks chipped:framed_mangrove_planks chipped:herringbone_mangrove_planks chipped:hewn_mangrove_planks chipped:i_sign_stripped_mangrove_log chipped:k_sign_stripped_mangrove_log chipped:knotted_stripped_mangrove_log chipped:l_sign_stripped_mangrove_log chipped:laced_mangrove_planks chipped:lumpy_stripped_mangrove_log chipped:m_sign_stripped_mangrove_log chipped:mangrove_brick_barrel chipped:mangrove_crate chipped:mangrove_planks_mosaic chipped:mangrove_planks_panel chipped:mangrove_planks_shavings chipped:mangrove_tile_barrel chipped:nailed_mangrove_planks chipped:natural_mangrove_planks chipped:patient_stripped_mangrove_log chipped:pegged_mangrove_planks chipped:polished_mangrove_planks chipped:railed_mangrove_planks chipped:reinforced_mangrove_crate chipped:reinforced_stripped_mangrove_log chipped:ringed_mangrove_planks chipped:shelved_mangrove_planks chipped:shifted_mangrove_planks chipped:sided_mangrove_planks chipped:sign_stripped_mangrove_log chipped:slanted_mangrove_planks chipped:smooth_mangrove_planks chipped:stacked_mangrove_planks chipped:stern_stripped_mangrove_log chipped:thin_mangrove_planks chipped:tiled_mangrove_planks chipped:versailles_mangrove_planks chipped:vertical_layered_stripped_mangrove_log chipped:vertical_mangrove_planks chipped:vertically_railed_mangrove_planks chipped:wise_stripped_mangrove_log \ -\ -debark:debarked_log_natura_overworld_logs:variant=0 debark:debarked_log_natura_overworld_logs:variant=3 debark:debarked_log_pvj_log_mangrove debark:debarked_log_twilightforest_twilight_log:variant=0 \ -\ -dynamictrees:stripped_mangrove_branch:radius=8 \ -\ -farmersdelight:mangrove_cabinet \ -\ -friendsandfoes:mangrove_beehive \ -\ -functionalstorage:mangrove_1 functionalstorage:mangrove_2 functionalstorage:mangrove_4 \ -\ -hearth_and_home:mangrove_parquet hearth_and_home:mangrove_sanded_wood hearth_and_home:mangrove_trim hearth_and_home:mangrove_vertical_trim \ -\ -lolmct:mangrove_crafting_table \ -\ -rechiseled:mangrove_planks_beams rechiseled:mangrove_planks_beams_connecting rechiseled:mangrove_planks_brick_pattern rechiseled:mangrove_planks_brick_pattern_connecting rechiseled:mangrove_planks_brick_paving rechiseled:mangrove_planks_brick_paving_connecting rechiseled:mangrove_planks_bricks rechiseled:mangrove_planks_bricks_connecting rechiseled:mangrove_planks_crate rechiseled:mangrove_planks_crate_connecting rechiseled:mangrove_planks_diagonal_stripes rechiseled:mangrove_planks_diagonal_stripes_connecting rechiseled:mangrove_planks_diagonal_tiles rechiseled:mangrove_planks_diagonal_tiles_connecting rechiseled:mangrove_planks_dotted rechiseled:mangrove_planks_dotted_connecting rechiseled:mangrove_planks_flooring rechiseled:mangrove_planks_flooring_connecting rechiseled:mangrove_planks_large_tiles rechiseled:mangrove_planks_large_tiles_connecting rechiseled:mangrove_planks_mosaic rechiseled:mangrove_planks_pattern rechiseled:mangrove_planks_pattern_connecting rechiseled:mangrove_planks_rotated_bricks rechiseled:mangrove_planks_rotated_bricks_connecting rechiseled:mangrove_planks_small_bricks rechiseled:mangrove_planks_small_bricks_connecting rechiseled:mangrove_planks_small_tiles rechiseled:mangrove_planks_small_tiles_connecting rechiseled:mangrove_planks_squares rechiseled:mangrove_planks_squares_connecting rechiseled:mangrove_planks_tiles rechiseled:mangrove_planks_tiles_connecting rechiseled:mangrove_planks_wavy rechiseled:mangrove_planks_wavy_connecting rechiseled:mangrove_planks_woven rechiseled:mangrove_planks_woven_connecting \ -\ -securitycraft:reinforced_mangrove_planks securitycraft:reinforced_stripped_mangrove_log securitycraft:reinforced_stripped_mangrove_wood \ -\ -tfc:wood/bookshelf/mangrove tfc:wood/clutch/mangrove tfc:wood/encased_axle/mangrove tfc:wood/planks/mangrove tfc:wood/stripped_log/mangrove tfc:wood/stripped_wood/mangrove tfc:wood/workbench/mangrove \ -\ -wilderwild:maple_planks wilderwild:stripped_maple_log wilderwild:stripped_maple_wood - -# Mangrove Non-Full Blocks -block.10205 = mangrove_fence mangrove_fence_gate mangrove_button mangrove_pressure_plate mangrove_trapdoor mangrove_shelf \ -\ -additionalplacements:ars_nouveau.archwood_pressure_plate additionalplacements:ars_nouveau.archwood_slab additionalplacements:ars_nouveau.archwood_stairs additionalplacements:blockus.mangrove_mosaic_slab additionalplacements:blockus.mangrove_mosaic_stairs additionalplacements:blockus.mossy_mangrove_slab additionalplacements:blockus.mossy_mangrove_stairs additionalplacements:extshape.stripped_mangrove_log_slab additionalplacements:extshape.stripped_mangrove_log_stairs additionalplacements:extshape.stripped_mangrove_wood_pressure_plate additionalplacements:extshape.stripped_mangrove_wood_slab additionalplacements:extshape.stripped_mangrove_wood_stairs additionalplacements:extshape_blockus.herringbone_mangrove_slab additionalplacements:extshape_blockus.herringbone_mangrove_stairs additionalplacements:minecraft.mangrove_pressure_plate additionalplacements:minecraft.mangrove_slab additionalplacements:minecraft.mangrove_stairs \ -\ -another_furniture:mangrove_bench another_furniture:mangrove_chair another_furniture:mangrove_drawer another_furniture:mangrove_flower_box another_furniture:mangrove_shelf another_furniture:mangrove_shutter another_furniture:mangrove_table \ -\ -ars_nouveau:archwood_button ars_nouveau:archwood_chest ars_nouveau:archwood_door ars_nouveau:archwood_fence ars_nouveau:archwood_fence_gate ars_nouveau:archwood_grate ars_nouveau:archwood_pressure_plate ars_nouveau:archwood_sconce ars_nouveau:archwood_slab ars_nouveau:archwood_stairs ars_nouveau:archwood_trapdoor \ -\ -beautify:mangrove_blinds beautify:mangrove_picture_frame \ -\ -betternether:mangrove_bar_stool betternether:mangrove_chair betternether:mangrove_taburet betternether:nether_sakura_bar_stool betternether:nether_sakura_button betternether:nether_sakura_chair betternether:nether_sakura_chest betternether:nether_sakura_composter betternether:nether_sakura_door betternether:nether_sakura_fence betternether:nether_sakura_gate betternether:nether_sakura_ladder betternether:nether_sakura_plate betternether:nether_sakura_slab betternether:nether_sakura_stairs betternether:nether_sakura_taburet betternether:nether_sakura_trapdoor betternether:nether_sakura_wall betternether:wart_bar_stool betternether:wart_button betternether:wart_chair betternether:wart_chest betternether:wart_composter betternether:wart_door betternether:wart_fence betternether:wart_gate betternether:wart_ladder betternether:wart_plate betternether:wart_roof_slab betternether:wart_roof_stairs betternether:wart_slab betternether:wart_stairs betternether:wart_taburet betternether:wart_trapdoor betternether:wart_wall betternether:willow_bar_stool betternether:willow_button betternether:willow_chair betternether:willow_chest betternether:willow_composter betternether:willow_door betternether:willow_fence betternether:willow_gate betternether:willow_ladder betternether:willow_plate betternether:willow_roof_slab betternether:willow_roof_stairs betternether:willow_slab betternether:willow_stairs betternether:willow_taburet betternether:willow_trapdoor betternether:willow_wall \ -\ -biomeswevegone:blue_enchanted_button biomeswevegone:blue_enchanted_door biomeswevegone:blue_enchanted_fence biomeswevegone:blue_enchanted_fence_gate biomeswevegone:blue_enchanted_pressure_plate biomeswevegone:blue_enchanted_slab biomeswevegone:blue_enchanted_stairs biomeswevegone:blue_enchanted_trapdoor biomeswevegone:willow_button biomeswevegone:willow_door biomeswevegone:willow_fence biomeswevegone:willow_fence_gate biomeswevegone:willow_pressure_plate biomeswevegone:willow_slab biomeswevegone:willow_stairs biomeswevegone:willow_trapdoor \ -\ -blockbox:mangrove_seat blockbox:stripped_mangrove_palisade blockbox:stripped_spiked_mangrove_palisade \ -\ -blockus:mangrove_lattice blockus:mangrove_mosaic_slab blockus:mangrove_mosaic_stairs blockus:mossy_mangrove_slab blockus:mossy_mangrove_stairs blockus:stripped_mangrove_post \ -\ -cfm:mangrove_bedside_cabinet cfm:mangrove_blinds cfm:mangrove_cabinet cfm:mangrove_chair cfm:mangrove_coffee_table cfm:mangrove_desk cfm:mangrove_desk_cabinet cfm:mangrove_hedge cfm:mangrove_kitchen_counter cfm:mangrove_kitchen_drawer cfm:mangrove_kitchen_sink_dark cfm:mangrove_kitchen_sink_light cfm:mangrove_mail_box cfm:mangrove_park_bench cfm:mangrove_table cfm:mangrove_upgraded_fence cfm:mangrove_upgraded_gate cfm:stripped_mangrove_bedside_cabinet cfm:stripped_mangrove_blinds cfm:stripped_mangrove_cabinet cfm:stripped_mangrove_chair cfm:stripped_mangrove_coffee_table cfm:stripped_mangrove_desk cfm:stripped_mangrove_desk_cabinet cfm:stripped_mangrove_kitchen_counter cfm:stripped_mangrove_kitchen_drawer cfm:stripped_mangrove_kitchen_sink_dark cfm:stripped_mangrove_kitchen_sink_light cfm:stripped_mangrove_mail_box cfm:stripped_mangrove_park_bench cfm:stripped_mangrove_table cfm:stripped_mangrove_upgraded_fence cfm:stripped_mangrove_upgraded_gate \ -\ -condiments:mangrove_accent condiments:mangrove_wall:up=false \ -\ -diagonalfences:ars_nouveau/archwood_fence diagonalfences:betternether/nether_sakura_fence diagonalfences:betternether/wart_fencer diagonalfences:betternether/willow_fence diagonalfences:extshape/stripped_mangrove_wood_fence diagonalfences:minecraft/mangrove_fence diagonalfences:securitycraft/reinforced_mangrove_fence \ -\ -diagonalwalls:extshape/mangrove_wall diagonalwalls:extshape/stripped_mangrove_wood_wall diagonalwalls:extshape_blockus/herringbone_mangrove_wall \ -\ -diagonalwindows:blockus/mangrove_lattice \ -\ -dynamictrees:stripped_mangrove_branch:radius=1 dynamictrees:stripped_mangrove_branch:radius=2 dynamictrees:stripped_mangrove_branch:radius=3 dynamictrees:stripped_mangrove_branch:radius=4 dynamictrees:stripped_mangrove_branch:radius=5 dynamictrees:stripped_mangrove_branch:radius=6 dynamictrees:stripped_mangrove_branch:radius=7 \ -\ -exdeorum:mangrove_barrel exdeorum:mangrove_compressed_sieve exdeorum:mangrove_crucible exdeorum:mangrove_sieve \ -\ -extshape:mangrove_quarter_piece extshape:mangrove_vertical_quarter_piece extshape:mangrove_vertical_slab extshape:mangrove_vertical_stairs extshape:mangrove_wall extshape:stripped_mangrove_log_quarter_piece extshape:stripped_mangrove_log_slab extshape:stripped_mangrove_log_stairs extshape:stripped_mangrove_log_vertical_quarter_piece extshape:stripped_mangrove_log_vertical_slab extshape:stripped_mangrove_log_vertical_stairs extshape:stripped_mangrove_wood_button extshape:stripped_mangrove_wood_fence extshape:stripped_mangrove_wood_fence_gate extshape:stripped_mangrove_wood_pressure_plate extshape:stripped_mangrove_wood_quarter_piece extshape:stripped_mangrove_wood_slab extshape:stripped_mangrove_wood_stairs extshape:stripped_mangrove_wood_vertical_quarter_piece extshape:stripped_mangrove_wood_vertical_slab extshape:stripped_mangrove_wood_vertical_stairs extshape:stripped_mangrove_wood_wall \ -\ -extshape_blockus:herringbone_mangrove_quarter_piece extshape_blockus:herringbone_mangrove_slab extshape_blockus:herringbone_mangrove_stairs extshape_blockus:herringbone_mangrove_vertical_quarter_piece extshape_blockus:herringbone_mangrove_vertical_slab extshape_blockus:herringbone_mangrove_vertical_stairs extshape_blockus:herringbone_mangrove_wall \ -\ -handcrafted:mangrove_bench handcrafted:mangrove_chair handcrafted:mangrove_corner_trim handcrafted:mangrove_couch handcrafted:mangrove_counter handcrafted:mangrove_cupboard handcrafted:mangrove_desk handcrafted:mangrove_dining_bench handcrafted:mangrove_drawer handcrafted:mangrove_fancy_bed handcrafted:mangrove_nightstand handcrafted:mangrove_pillar_trim handcrafted:mangrove_shelf handcrafted:mangrove_side_table handcrafted:mangrove_table \ -\ -hearth_and_home:mangrove_lattice \ -\ -hydrol:mangrove_wood_wall \ -\ -mcwdoors:mangrove_bamboo_door mcwdoors:mangrove_barn_door mcwdoors:mangrove_barn_glass_door mcwdoors:mangrove_beach_door mcwdoors:mangrove_classic_door mcwdoors:mangrove_cottage_door mcwdoors:mangrove_four_panel_door mcwdoors:mangrove_glass_door mcwdoors:mangrove_japanese2_door mcwdoors:mangrove_japanese_door mcwdoors:mangrove_modern_door mcwdoors:mangrove_mystic_door mcwdoors:mangrove_nether_door mcwdoors:mangrove_paper_door mcwdoors:mangrove_stable_door mcwdoors:mangrove_stable_head_door mcwdoors:mangrove_tropical_door mcwdoors:mangrove_waffle_door mcwdoors:mangrove_western_door mcwdoors:mangrove_whispering_door \ -\ -mcwlights:mangrove_ceiling_fan_light:lit=false \ -\ -mcwpaths:mangrove_planks_path \ -\ -mcwroofs:mangrove_planks_attic_roof mcwroofs:mangrove_planks_lower_roof mcwroofs:mangrove_planks_roof mcwroofs:mangrove_planks_steep_roof mcwroofs:mangrove_planks_top_roof mcwroofs:mangrove_planks_upper_lower_roof mcwroofs:mangrove_planks_upper_steep_roof \ -\ -mcwtrpdoors:mangrove_bamboo_trapdoor mcwtrpdoors:mangrove_barn_trapdoor mcwtrpdoors:mangrove_barred_trapdoor mcwtrpdoors:mangrove_barrel_trapdoor mcwtrpdoors:mangrove_beach_trapdoor mcwtrpdoors:mangrove_blossom_trapdoor mcwtrpdoors:mangrove_classic_trapdoor mcwtrpdoors:mangrove_cottage_trapdoor mcwtrpdoors:mangrove_four_panel_trapdoor mcwtrpdoors:mangrove_glass_trapdoor mcwtrpdoors:mangrove_mystic_trapdoor mcwtrpdoors:mangrove_paper_trapdoor mcwtrpdoors:mangrove_ranch_trapdoor mcwtrpdoors:mangrove_tropical_trapdoor mcwtrpdoors:mangrove_whispering_trapdoor \ -\ -mcwwindows:mangrove_blinds mcwwindows:mangrove_curtain_rod mcwwindows:mangrove_louvered_shutter mcwwindows:mangrove_plank_four_window mcwwindows:mangrove_plank_pane_window mcwwindows:mangrove_plank_parapet mcwwindows:mangrove_plank_window mcwwindows:mangrove_plank_window2 mcwwindows:mangrove_shutter mcwwindows:stripped_mangrove_log_four_window mcwwindows:stripped_mangrove_log_window mcwwindows:stripped_mangrove_log_window2 mcwwindows:stripped_mangrove_pane_window \ -\ -securitycraft:reinforced_mangrove_button securitycraft:reinforced_mangrove_fence securitycraft:reinforced_mangrove_fence_gate securitycraft:reinforced_mangrove_pressure_plate securitycraft:reinforced_mangrove_slab securitycraft:reinforced_mangrove_stairs \ -\ -suppsquared:ars_nouveau/item_shelf_archwood suppsquared:betternether/item_shelf_nether_sakura suppsquared:betternether/item_shelf_wart suppsquared:betternether/item_shelf_willow suppsquared:item_shelf_mangrove \ -\ -tfc:wood/barrel/mangrove tfc:wood/button/mangrove tfc:wood/door/mangrove tfc:wood/fence/mangrove tfc:wood/fence_gate/mangrove tfc:wood/gear_box/mangrove tfc:wood/horizontal_support/mangrove tfc:wood/lectern/mangrove tfc:wood/log_fence/mangrove tfc:wood/loom/mangrove tfc:wood/planks/mangrove_slab tfc:wood/planks/mangrove_stairs tfc:wood/pressure_plate/mangrove tfc:wood/scribing_table/mangrove tfc:wood/sewing_table/mangrove tfc:wood/shelf/mangrove tfc:wood/sluice/mangrove tfc:wood/tool_rack/mangrove tfc:wood/trapdoor/mangrove tfc:wood/vertical_support/mangrove \ -\ -twigs:mangrove_table \ -\ -twilightforest:vangrove_banister \ -\ -wilderwild:maple_button wilderwild:maple_fence wilderwild:maple_fence_gate wilderwild:maple_pressure_plate wilderwild:maple_slab wilderwild:maple_stairs wilderwild:maple_trapdoor wilderwild:stripped_hollowed_mangrove_log wilderwild:stripped_hollowed_maple_log - -# Mangrove Slabs and Stairs -block.10207 = mangrove_slab mangrove_stairs - -# Mangrove Logs -block.10208 = mangrove_log mangrove_wood \ -tags_mangrove_logs \ -\ -betternether:nether_sakura_bark betternether:nether_sakura_log betternether:willow_bark betternether:willow_log \ -\ -biomesoplenty:redwood_log biomesoplenty:redwood_wood \ -\ -biomeswevegone:willow_log biomeswevegone:willow_wood \ -\ -chipped:bundled_mangrove_log chipped:center_cut_mangrove_log chipped:damaged_mangrove_log chipped:edge_cut_mangrove_log chipped:firewood_mangrove_log chipped:flowering_mangrove_log chipped:mixed_mangrove_log chipped:nailed_mangrove_log chipped:overgrown_mangrove_log chipped:planked_mangrove_log chipped:reinforced_mangrove_log \ -\ -dynamictrees:mangrove_branch:radius=8 dynamictrees:rooty_mangrove_aerial_roots:radius=8 \ -\ -natura:overworld_logs:type=maple \ -\ -securitycraft:reinforced_mangrove_log securitycraft:reinforced_mangrove_wood \ -\ -tfc:wood/log/mangrove tfc:wood/wood/mangrove \ -\ -wilderwild:maple_log wilderwild:maple_wood - -# Mangrove Non-Full Logs (Modded Only) -block.10209 = extshape:mangrove_wood_stairs extshape:mangrove_wood_slab extshape:mangrove_wood_vertical_slab extshape:mangrove_wood_vertical_stairs extshape:mangrove_wood_quarter_piece extshape:mangrove_wood_vertical_quarter_piece extshape:mangrove_wood_fence extshape:mangrove_wood_fence_gate extshape:mangrove_wood_wall extshape:mangrove_wood_button extshape:mangrove_wood_pressure_plate extshape:mangrove_log_stairs extshape:mangrove_log_slab extshape:mangrove_log_vertical_slab extshape:mangrove_log_vertical_stairs extshape:mangrove_log_quarter_piece extshape:mangrove_log_vertical_quarter_piece \ -tags_everycomp_tfc_mangrove \ -\ -additionalplacements:extshape.mangrove_log_slab additionalplacements:extshape.mangrove_log_stairs additionalplacements:extshape.mangrove_wood_pressure_plate additionalplacements:extshape.mangrove_wood_slab additionalplacements:extshape.mangrove_wood_stairs additionalplacements:extshape_blockus.mangrove_small_logs_slab additionalplacements:extshape_blockus.mangrove_small_logs_stairs \ -\ -beautify:mangrove_trellis \ -\ -blockbox:mangrove_palisade blockbox:spiked_mangrove_palisade \ -\ -blockus:mangrove_post \ -\ -bountifulfares:plum_log bountifulfares:plum_wood \ -\ -condiments:mangrove_wall:up=true \ -\ -diagonalfences:extshape/mangrove_log_fence diagonalfences:extshape/mangrove_wood_fence diagonalfences:mcwfences/mangrove_horse_fence diagonalfences:mcwfences/mangrove_picket_fence diagonalfences:mcwfences/mangrove_stockade_fence diagonalfences:mcwfences/mangrove_wired_fence \ -\ -diagonalwalls:extshape/mangrove_wood_wall \ -\ -dynamictrees:mangrove_branch:radius=1 dynamictrees:mangrove_branch:radius=2 dynamictrees:mangrove_branch:radius=3 dynamictrees:mangrove_branch:radius=4 dynamictrees:mangrove_branch:radius=5 dynamictrees:mangrove_branch:radius=6 dynamictrees:mangrove_branch:radius=7 dynamictrees:mangrove_sapling dynamictrees:rooty_mangrove_aerial_roots:radius=1 dynamictrees:rooty_mangrove_aerial_roots:radius=2 dynamictrees:rooty_mangrove_aerial_roots:radius=3 dynamictrees:rooty_mangrove_aerial_roots:radius=4 dynamictrees:rooty_mangrove_aerial_roots:radius=5 dynamictrees:rooty_mangrove_aerial_roots:radius=6 dynamictrees:rooty_mangrove_aerial_roots:radius=7 \ -\ -extshape_blockus:mangrove_small_logs_quarter_piece extshape_blockus:mangrove_small_logs_slab extshape_blockus:mangrove_small_logs_stairs extshape_blockus:mangrove_small_logs_vertical_quarter_piece extshape_blockus:mangrove_small_logs_vertical_slab extshape_blockus:mangrove_small_logs_vertical_stairs \ -\ -mcwbridges:mangrove_bridge_pier mcwbridges:mangrove_log_bridge_middle mcwbridges:mangrove_log_bridge_stair mcwbridges:mangrove_rail_bridge mcwbridges:mangrove_rope_bridge_stair mcwbridges:rope_mangrove_bridge \ -\ -mcwdoors:mangrove_bark_glass_door \ -\ -mcwfences:mangrove_curved_gate mcwfences:mangrove_highley_gate mcwfences:mangrove_horse_fence mcwfences:mangrove_picket_fence mcwfences:mangrove_pyramid_gate mcwfences:mangrove_stockade_fence mcwfences:mangrove_wired_fence \ -\ -mcwfurnitures:mangrove_bookshelf mcwfurnitures:mangrove_bookshelf_cupboard mcwfurnitures:mangrove_bookshelf_drawer mcwfurnitures:mangrove_chair mcwfurnitures:mangrove_coffee_table mcwfurnitures:mangrove_counter mcwfurnitures:mangrove_covered_desk mcwfurnitures:mangrove_cupboard_counter mcwfurnitures:mangrove_desk mcwfurnitures:mangrove_double_drawer mcwfurnitures:mangrove_double_drawer_counter mcwfurnitures:mangrove_double_kitchen_cabinet mcwfurnitures:mangrove_double_wardrobe mcwfurnitures:mangrove_drawer mcwfurnitures:mangrove_drawer_counter mcwfurnitures:mangrove_end_table mcwfurnitures:mangrove_glass_kitchen_cabinet mcwfurnitures:mangrove_glass_table mcwfurnitures:mangrove_kitchen_cabinet mcwfurnitures:mangrove_large_drawer mcwfurnitures:mangrove_lower_bookshelf_drawer mcwfurnitures:mangrove_lower_triple_drawer mcwfurnitures:mangrove_modern_chair mcwfurnitures:mangrove_modern_desk mcwfurnitures:mangrove_modern_wardrobe mcwfurnitures:mangrove_stool_chair mcwfurnitures:mangrove_striped_chair mcwfurnitures:mangrove_table mcwfurnitures:mangrove_triple_drawer mcwfurnitures:mangrove_wardrobe mcwfurnitures:stripped_mangrove_bookshelf mcwfurnitures:stripped_mangrove_bookshelf_cupboard mcwfurnitures:stripped_mangrove_bookshelf_drawer mcwfurnitures:stripped_mangrove_chair mcwfurnitures:stripped_mangrove_coffee_table mcwfurnitures:stripped_mangrove_counter mcwfurnitures:stripped_mangrove_covered_desk mcwfurnitures:stripped_mangrove_cupboard_counter mcwfurnitures:stripped_mangrove_desk mcwfurnitures:stripped_mangrove_double_drawer mcwfurnitures:stripped_mangrove_double_drawer_counter mcwfurnitures:stripped_mangrove_double_kitchen_cabinet mcwfurnitures:stripped_mangrove_double_wardrobe mcwfurnitures:stripped_mangrove_drawer mcwfurnitures:stripped_mangrove_drawer_counter mcwfurnitures:stripped_mangrove_end_table mcwfurnitures:stripped_mangrove_glass_kitchen_cabinet mcwfurnitures:stripped_mangrove_glass_table mcwfurnitures:stripped_mangrove_kitchen_cabinet mcwfurnitures:stripped_mangrove_large_drawer mcwfurnitures:stripped_mangrove_lower_bookshelf_drawer mcwfurnitures:stripped_mangrove_lower_triple_drawer mcwfurnitures:stripped_mangrove_modern_chair mcwfurnitures:stripped_mangrove_modern_desk mcwfurnitures:stripped_mangrove_modern_wardrobe mcwfurnitures:stripped_mangrove_stool_chair mcwfurnitures:stripped_mangrove_striped_chair mcwfurnitures:stripped_mangrove_table mcwfurnitures:stripped_mangrove_triple_drawer mcwfurnitures:stripped_mangrove_wardrobe \ -\ -mcwlights:mangrove_tiki_torch:lit=false mcwlights:soul_mangrove_tiki_torch:lit=false \ -\ -mcwroofs:mangrove_attic_roof mcwroofs:mangrove_lower_roof mcwroofs:mangrove_roof mcwroofs:mangrove_steep_roof mcwroofs:mangrove_top_roof mcwroofs:mangrove_upper_lower_roof mcwroofs:mangrove_upper_steep_roof \ -\ -mcwstairs:mangrove_balcony mcwstairs:mangrove_bulk_stairs mcwstairs:mangrove_compact_stairs mcwstairs:mangrove_loft_stairs mcwstairs:mangrove_platform mcwstairs:mangrove_railing mcwstairs:mangrove_skyline_stairs mcwstairs:mangrove_terrace_stairs \ -\ -mcwtrpdoors:mangrove_bark_trapdoor \ -\ -mcwwindows:mangrove_four_window mcwwindows:mangrove_log_parapet mcwwindows:mangrove_pane_window mcwwindows:mangrove_window mcwwindows:mangrove_window2 \ -\ -missingwilds:fallen_mangrove_log \ -\ -tfc:wood/twig/mangrove \ -\ -twilightforest:hollow_vangrove_log_climbable twilightforest:hollow_vangrove_log_horizontal twilightforest:hollow_vangrove_log_vertical \ -\ -wilderwild:hollowed_mangrove_log wilderwild:hollowed_maple_log - -# Crimson Wood Full Blocks -block.10212 = crimson_planks stripped_crimson_stem stripped_crimson_hyphae \ -tags_everycomp_ch_tfc_kapok_planks \ -\ -betterend:pythadendron_bark betterend:pythadendron_barrel betterend:pythadendron_bookshelf betterend:pythadendron_crafting_table betterend:pythadendron_log betterend:pythadendron_planks betterend:pythadendron_stripped_bark betterend:pythadendron_stripped_log betterend:tenanea_barrel betterend:tenanea_bookshelf betterend:tenanea_crafting_table betterend:tenanea_planks betterend:tenanea_stripped_bark betterend:tenanea_stripped_log \ -\ -betternether:crimson_barrel betternether:crimson_bookshelf betternether:crimson_crafting_table betternether:rubeus_barrel betternether:rubeus_bookshelf betternether:rubeus_crafting_table betternether:rubeus_planks betternether:rubeus_stripped_bark betternether:rubeus_stripped_log \ -\ -blockus:crimson_cross_timber_frame blockus:crimson_diagonal_timber_frame blockus:crimson_grate blockus:crimson_mosaic blockus:crimson_small_stems blockus:crimson_timber_frame blockus:herringbone_crimson_planks blockus:mossy_crimson_planks \ -\ -cfm:crimson_crate cfm:stripped_crimson_crate \ -\ -charm:chiseled_crimson_bookshelf charm:crimson_barrel charm:crimson_bookshelf \ -\ -chipped:basket_woven_crimson_planks chipped:boxed_crimson_planks chipped:brick_bond_crimson_planks chipped:bricky_crimson_planks chipped:carved_stripped_crimson_stem chipped:chipped_stripped_crimson_stem chipped:cornered_crimson_planks chipped:crated_crimson_planks chipped:crimson_barrel chipped:crimson_crate chipped:crimson_planks_mosaic chipped:crimson_planks_panel chipped:crimson_planks_shavings chipped:cross_laced_crimson_planks chipped:crossed_crimson_planks chipped:d_sign_stripped_crimson_stem chipped:detailed_crimson_planks chipped:diagonal_crimson_planks chipped:diamond_crimson_planks chipped:double_herringbone_crimson_planks chipped:edged_stripped_crimson_stem chipped:enclosed_crimson_planks chipped:f_sign_stripped_crimson_stem chipped:fine_crimson_planks chipped:fine_vertical_crimson_planks chipped:framed_crimson_planks chipped:herringbone_crimson_planks chipped:hewn_crimson_planks chipped:i_sign_stripped_crimson_stem chipped:k_sign_stripped_crimson_stem chipped:knotted_stripped_crimson_stem chipped:l_sign_stripped_crimson_stem chipped:laced_crimson_planks chipped:layered_stripped_crimson_stem chipped:lumpy_stripped_crimson_stem chipped:m_sign_stripped_crimson_stem chipped:nailed_crimson_planks chipped:natural_crimson_planks chipped:patient_stripped_crimson_stem chipped:pegged_crimson_planks chipped:polished_crimson_planks chipped:railed_crimson_planks chipped:reinforced_crimson_crate chipped:reinforced_stripped_crimson_stem chipped:shifted_crimson_planks chipped:sign_stripped_crimson_stem chipped:slanted_crimson_planks chipped:smooth_crimson_planks chipped:stacked_crimson_planks chipped:stern_stripped_crimson_stem chipped:thin_crimson_planks chipped:tiled_crimson_planks chipped:versailles_crimson_planks chipped:vertical_crimson_planks chipped:vertically_railed_crimson_planks chipped:whirlwind_crimson_planks chipped:wickered_crimson_planks chipped:wise_stripped_crimson_stem \ -\ -debark:debarked_log_natura_overworld_logs2:variant=0 debark:debarked_log_natura_overworld_logs:variant=2 debark:debarked_log_pvj_log_willow \ -\ -dynamictrees:stripped_crimson_branch:radius=8 \ -\ -farmersdelight:crimson_cabinet \ -\ -friendsandfoes:crimson_beehive \ -\ -functionalstorage:crimson_1 functionalstorage:crimson_2 functionalstorage:crimson_4 \ -\ -hearth_and_home:crimson_parquet hearth_and_home:crimson_sanded_wood hearth_and_home:crimson_trim hearth_and_home:crimson_vertical_trim \ -\ -lolmct:crimson_crafting_table \ -\ -natura:nether_bookshelves:type=bloodwood natura:nether_planks:type=bloodwood natura:nether_workbenches:type=bloodwood \ -\ -pvj:jacaranda_double_slab pvj:planks_jacaranda \ -\ -rechiseled:crimson_planks_beams rechiseled:crimson_planks_beams_connecting rechiseled:crimson_planks_brick_pattern rechiseled:crimson_planks_brick_pattern_connecting rechiseled:crimson_planks_brick_paving rechiseled:crimson_planks_brick_paving_connecting rechiseled:crimson_planks_bricks rechiseled:crimson_planks_bricks_connecting rechiseled:crimson_planks_crate rechiseled:crimson_planks_crate_connecting rechiseled:crimson_planks_diagonal_stripes rechiseled:crimson_planks_diagonal_stripes_connecting rechiseled:crimson_planks_diagonal_tiles rechiseled:crimson_planks_diagonal_tiles_connecting rechiseled:crimson_planks_dotted rechiseled:crimson_planks_dotted_connecting rechiseled:crimson_planks_flooring rechiseled:crimson_planks_flooring_connecting rechiseled:crimson_planks_large_tiles rechiseled:crimson_planks_large_tiles_connecting rechiseled:crimson_planks_mosaic rechiseled:crimson_planks_pattern rechiseled:crimson_planks_pattern_connecting rechiseled:crimson_planks_rotated_bricks rechiseled:crimson_planks_rotated_bricks_connecting rechiseled:crimson_planks_small_bricks rechiseled:crimson_planks_small_bricks_connecting rechiseled:crimson_planks_small_tiles rechiseled:crimson_planks_small_tiles_connecting rechiseled:crimson_planks_squares rechiseled:crimson_planks_squares_connecting rechiseled:crimson_planks_tiles rechiseled:crimson_planks_tiles_connecting rechiseled:crimson_planks_wavy rechiseled:crimson_planks_wavy_connecting rechiseled:crimson_planks_woven rechiseled:crimson_planks_woven_connecting \ -\ -securitycraft:reinforced_crimson_planks securitycraft:reinforced_stripped_crimson_hyphae securitycraft:reinforced_stripped_crimson_stem \ -\ -tconstruct:bloodshroom_log tconstruct:bloodshroom_planks tconstruct:bloodshroom_wood tconstruct:stripped_bloodshroom_log tconstruct:stripped_bloodshroom_wood \ -\ -tfc:wood/bookshelf/kapok tfc:wood/clutch/kapok tfc:wood/encased_axle/kapok tfc:wood/planks/kapok tfc:wood/stripped_log/kapok tfc:wood/stripped_wood/kapok tfc:wood/workbench/kapok - -# Crimson Wood Non-Full Blocks -block.10213 = crimson_fence crimson_fence_gate crimson_button crimson_pressure_plate crimson_trapdoor crimson_shelf \ -\ -additionalplacements:blockus.crimson_mosaic_slab additionalplacements:blockus.crimson_mosaic_stairs additionalplacements:blockus.mossy_crimson_slab additionalplacements:blockus.mossy_crimson_stairs additionalplacements:enderio.silent_crimson_pressure_plate additionalplacements:extshape.stripped_crimson_hyphae_pressure_plate additionalplacements:extshape.stripped_crimson_hyphae_slab additionalplacements:extshape.stripped_crimson_hyphae_stairs additionalplacements:extshape.stripped_crimson_stem_slab additionalplacements:extshape.stripped_crimson_stem_stairs additionalplacements:extshape_blockus.herringbone_crimson_slab additionalplacements:extshape_blockus.herringbone_crimson_stairs additionalplacements:minecraft.crimson_pressure_plate additionalplacements:minecraft.crimson_slab additionalplacements:minecraft.crimson_stairs \ -\ -another_furniture:crimson_bench another_furniture:crimson_chair another_furniture:crimson_drawer another_furniture:crimson_flower_box another_furniture:crimson_shelf another_furniture:crimson_shutter another_furniture:crimson_table \ -\ -beautify:crimson_blinds beautify:crimson_picture_frame \ -\ -betterend:pythadendron_bar_stool betterend:pythadendron_button betterend:pythadendron_chair betterend:pythadendron_chest betterend:pythadendron_composter betterend:pythadendron_door betterend:pythadendron_fence betterend:pythadendron_gate betterend:pythadendron_ladder betterend:pythadendron_plate betterend:pythadendron_slab betterend:pythadendron_stairs betterend:pythadendron_taburet betterend:pythadendron_trapdoor betterend:pythadendron_wall betterend:tenanea_bar_stool betterend:tenanea_button betterend:tenanea_chair betterend:tenanea_chest betterend:tenanea_composter betterend:tenanea_door betterend:tenanea_fence betterend:tenanea_gate betterend:tenanea_ladder betterend:tenanea_plate betterend:tenanea_slab betterend:tenanea_stairs betterend:tenanea_taburet betterend:tenanea_trapdoor betterend:tenanea_wall \ -\ -betternether:crimson_bar_stool betternether:crimson_chair betternether:crimson_chest betternether:crimson_composter betternether:crimson_ladder betternether:crimson_taburet betternether:rubeus_bar_stool betternether:rubeus_button betternether:rubeus_chair betternether:rubeus_chest betternether:rubeus_composter betternether:rubeus_door betternether:rubeus_fence betternether:rubeus_gate betternether:rubeus_ladder betternether:rubeus_plate betternether:rubeus_slab betternether:rubeus_stairs betternether:rubeus_taburet betternether:rubeus_trapdoor betternether:rubeus_wall \ -\ -blockbox:crimson_seat blockbox:stripped_crimson_palisade blockbox:stripped_spiked_crimson_palisade \ -\ -blockus:crimson_lattice blockus:crimson_mosaic_slab blockus:crimson_mosaic_stairs blockus:mossy_crimson_slab blockus:mossy_crimson_stairs blockus:stripped_crimson_post \ -\ -cfm:crimson_bedside_cabinet cfm:crimson_blinds cfm:crimson_cabinet cfm:crimson_chair cfm:crimson_coffee_table cfm:crimson_desk cfm:crimson_desk_cabinet cfm:crimson_kitchen_counter cfm:crimson_kitchen_drawer cfm:crimson_kitchen_sink_dark cfm:crimson_kitchen_sink_light cfm:crimson_mail_box cfm:crimson_park_bench cfm:crimson_table cfm:crimson_upgraded_fence cfm:crimson_upgraded_gate cfm:stripped_crimson_bedside_cabinet cfm:stripped_crimson_blinds cfm:stripped_crimson_cabinet cfm:stripped_crimson_chair cfm:stripped_crimson_coffee_table cfm:stripped_crimson_desk cfm:stripped_crimson_desk_cabinet cfm:stripped_crimson_kitchen_counter cfm:stripped_crimson_kitchen_drawer cfm:stripped_crimson_kitchen_sink_dark cfm:stripped_crimson_kitchen_sink_light cfm:stripped_crimson_mail_box cfm:stripped_crimson_park_bench cfm:stripped_crimson_table cfm:stripped_crimson_upgraded_fence cfm:stripped_crimson_upgraded_gate \ -\ -condiments:crimson_accent condiments:crimson_wall:up=false \ -\ -diagonalfences:betterend/pythadendron_fence diagonalfences:betterend/tenanea_fence diagonalfences:betternether/rubeus_fence diagonalfences:extshape/stripped_crimson_hyphae_fence diagonalfences:minecraft/crimson_fence diagonalfences:securitycraft/reinforced_crimson_fence diagonalfences:tconstruct/bloodshroom_fence \ -\ -diagonalwalls:extshape/crimson_wall diagonalwalls:extshape/stripped_crimson_hyphae_wall diagonalwalls:extshape_blockus/crimson_mosaic_wall diagonalwalls:extshape_blockus/herringbone_crimson_wall diagonalwalls:extshape_blockus/mossy_crimson_wall \ -\ -diagonalwindows:blockus/crimson_lattice \ -\ -dynamictrees:stripped_crimson_branch:radius=1 dynamictrees:stripped_crimson_branch:radius=10 dynamictrees:stripped_crimson_branch:radius=11 dynamictrees:stripped_crimson_branch:radius=12 dynamictrees:stripped_crimson_branch:radius=13 dynamictrees:stripped_crimson_branch:radius=14 dynamictrees:stripped_crimson_branch:radius=15 dynamictrees:stripped_crimson_branch:radius=16 dynamictrees:stripped_crimson_branch:radius=17 dynamictrees:stripped_crimson_branch:radius=18 dynamictrees:stripped_crimson_branch:radius=19 dynamictrees:stripped_crimson_branch:radius=2 dynamictrees:stripped_crimson_branch:radius=20 dynamictrees:stripped_crimson_branch:radius=21 dynamictrees:stripped_crimson_branch:radius=22 dynamictrees:stripped_crimson_branch:radius=23 dynamictrees:stripped_crimson_branch:radius=24 dynamictrees:stripped_crimson_branch:radius=3 dynamictrees:stripped_crimson_branch:radius=4 dynamictrees:stripped_crimson_branch:radius=5 dynamictrees:stripped_crimson_branch:radius=6 dynamictrees:stripped_crimson_branch:radius=7 dynamictrees:stripped_crimson_branch:radius=9 \ -\ -enderio:silent_crimson_pressure_plate \ -\ -exdeorum:crimson_barrel exdeorum:crimson_compressed_sieve exdeorum:crimson_crucible exdeorum:crimson_sieve \ -\ -extshape:crimson_quarter_piece extshape:crimson_vertical_quarter_piece extshape:crimson_vertical_slab extshape:crimson_vertical_stairs extshape:crimson_wall extshape:stripped_crimson_hyphae_button extshape:stripped_crimson_hyphae_fence extshape:stripped_crimson_hyphae_fence_gate extshape:stripped_crimson_hyphae_pressure_plate extshape:stripped_crimson_hyphae_quarter_piece extshape:stripped_crimson_hyphae_slab extshape:stripped_crimson_hyphae_stairs extshape:stripped_crimson_hyphae_vertical_quarter_piece extshape:stripped_crimson_hyphae_vertical_slab extshape:stripped_crimson_hyphae_vertical_stairs extshape:stripped_crimson_hyphae_wall extshape:stripped_crimson_stem_quarter_piece extshape:stripped_crimson_stem_slab extshape:stripped_crimson_stem_stairs extshape:stripped_crimson_stem_vertical_quarter_piece extshape:stripped_crimson_stem_vertical_slab extshape:stripped_crimson_stem_vertical_stairs \ -\ -extshape_blockus:crimson_mosaic_quarter_piece extshape_blockus:crimson_mosaic_vertical_quarter_piece extshape_blockus:crimson_mosaic_vertical_slab extshape_blockus:crimson_mosaic_vertical_stairs extshape_blockus:crimson_mosaic_wall extshape_blockus:herringbone_crimson_quarter_piece extshape_blockus:herringbone_crimson_slab extshape_blockus:herringbone_crimson_stairs extshape_blockus:herringbone_crimson_vertical_quarter_piece extshape_blockus:herringbone_crimson_vertical_slab extshape_blockus:herringbone_crimson_vertical_stairs extshape_blockus:herringbone_crimson_wall extshape_blockus:mossy_crimson_quarter_piece extshape_blockus:mossy_crimson_vertical_quarter_piece extshape_blockus:mossy_crimson_vertical_slab extshape_blockus:mossy_crimson_vertical_stairs extshape_blockus:mossy_crimson_wall \ -\ -handcrafted:crimson_bench handcrafted:crimson_chair handcrafted:crimson_corner_trim handcrafted:crimson_couch handcrafted:crimson_counter handcrafted:crimson_cupboard handcrafted:crimson_desk handcrafted:crimson_dining_bench handcrafted:crimson_drawer handcrafted:crimson_fancy_bed handcrafted:crimson_nightstand handcrafted:crimson_pillar_trim handcrafted:crimson_shelf handcrafted:crimson_side_table handcrafted:crimson_table \ -\ -hearth_and_home:crimson_lattice \ -\ -mcwbridges:asian_red_bridge mcwbridges:asian_red_bridge_pier mcwbridges:asian_red_bridge_stair \ -\ -mcwdoors:crimson_bamboo_door mcwdoors:crimson_barn_door mcwdoors:crimson_barn_glass_door mcwdoors:crimson_beach_door mcwdoors:crimson_classic_door mcwdoors:crimson_cottage_door mcwdoors:crimson_four_panel_door mcwdoors:crimson_glass_door mcwdoors:crimson_japanese2_door mcwdoors:crimson_japanese_door mcwdoors:crimson_modern_door mcwdoors:crimson_mystic_door mcwdoors:crimson_paper_door mcwdoors:crimson_stable_door mcwdoors:crimson_stable_head_door mcwdoors:crimson_swamp_door mcwdoors:crimson_tropical_door mcwdoors:crimson_waffle_door mcwdoors:crimson_western_door mcwdoors:crimson_whispering_door \ -\ -mcwlights:crimson_ceiling_fan_light:lit=false \ -\ -mcwpaths:crimson_planks_path \ -\ -mcwroofs:crimson_planks_attic_roof mcwroofs:crimson_planks_lower_roof mcwroofs:crimson_planks_roof mcwroofs:crimson_planks_steep_roof mcwroofs:crimson_planks_top_roof mcwroofs:crimson_planks_upper_lower_roof mcwroofs:crimson_planks_upper_steep_roof \ -\ -mcwtrpdoors:crimson_bamboo_trapdoor mcwtrpdoors:crimson_barn_trapdoor mcwtrpdoors:crimson_barrel_trapdoor mcwtrpdoors:crimson_beach_trapdoor mcwtrpdoors:crimson_blossom_trapdoor mcwtrpdoors:crimson_classic_trapdoor mcwtrpdoors:crimson_cottage_trapdoor mcwtrpdoors:crimson_four_panel_trapdoor mcwtrpdoors:crimson_glass_trapdoor mcwtrpdoors:crimson_mystic_trapdoor mcwtrpdoors:crimson_paper_trapdoor mcwtrpdoors:crimson_ranch_trapdoor mcwtrpdoors:crimson_swamp_trapdoor mcwtrpdoors:crimson_tropical_trapdoor mcwtrpdoors:crimson_whispering_trapdoor \ -\ -mcwwindows:crimson_blinds mcwwindows:crimson_curtain_rod mcwwindows:crimson_louvered_shutter mcwwindows:crimson_plank_pane_window mcwwindows:crimson_plank_parapet mcwwindows:crimson_planks_four_window mcwwindows:crimson_planks_window mcwwindows:crimson_planks_window2 mcwwindows:crimson_shutter mcwwindows:stripped_crimson_pane_window mcwwindows:stripped_crimson_stem_four_window mcwwindows:stripped_crimson_stem_window mcwwindows:stripped_crimson_stem_window2 \ -\ -natura:bloodwood_button natura:bloodwood_fence natura:bloodwood_fence_gate natura:bloodwood_pressure_plate natura:bloodwood_trap_door natura:nether_door_bloodwood natura:nether_slab:type=bloodwood natura:nether_stairs_bloodwood \ -\ -pvj:jacaranda_button pvj:jacaranda_door pvj:jacaranda_fence pvj:jacaranda_fence_gate pvj:jacaranda_pressure_plate pvj:jacaranda_slab pvj:jacaranda_stairs pvj:jacaranda_trapdoor pvj:jacaranda_twigs \ -\ -securitycraft:reinforced_crimson_button securitycraft:reinforced_crimson_fence securitycraft:reinforced_crimson_fence_gate securitycraft:reinforced_crimson_pressure_plate securitycraft:reinforced_crimson_slab securitycraft:reinforced_crimson_stairs \ -\ -suppsquared:betterend/item_shelf_pythadendron suppsquared:betterend/item_shelf_tenanea suppsquared:betternether/item_shelf_rubeus suppsquared:item_shelf_crimson suppsquared:tconstruct/item_shelf_bloodshroom \ -\ -tconstruct:bloodshroom_button tconstruct:bloodshroom_door tconstruct:bloodshroom_fence tconstruct:bloodshroom_fence_gate tconstruct:bloodshroom_planks_slab tconstruct:bloodshroom_planks_stairs tconstruct:bloodshroom_pressure_plate tconstruct:bloodshroom_sign tconstruct:bloodshroom_trapdoor \ -\ -tfc:wood/barrel/kapok tfc:wood/button/kapok tfc:wood/door/kapok tfc:wood/fence/kapok tfc:wood/fence_gate/kapok tfc:wood/gear_box/kapok tfc:wood/horizontal_support/kapok tfc:wood/lectern/kapok tfc:wood/log_fence/kapok tfc:wood/loom/kapok tfc:wood/planks/kapok_slab tfc:wood/planks/kapok_stairs tfc:wood/pressure_plate/kapok tfc:wood/scribing_table/kapok tfc:wood/sewing_table/kapok tfc:wood/shelf/kapok tfc:wood/sluice/kapok tfc:wood/tool_rack/kapok tfc:wood/trapdoor/kapok tfc:wood/vertical_support/kapok \ -\ -twigs:crimson_table \ -\ -twilightforest:crimson_banister \ -\ -wilderwild:stripped_hollowed_crimson_stem - -# Crimson Wood Slabs and Stairs -block.10215 = crimson_slab crimson_stairs - -# Crimson Stem -block.10216 = crimson_stem crimson_hyphae \ -tags_crimson_stems \ -\ -born_in_chaos_v1:smoldering_scorched_log born_in_chaos_v1:smoldering_scorched_wood \ -\ -chipped:bundled_crimson_stem chipped:center_cut_crimson_stem chipped:crying_crimson_stem chipped:damaged_crimson_stem chipped:edge_cut_crimson_stem chipped:firewood_crimson_stem chipped:glittering_crimson_stem chipped:glowing_crimson_stem chipped:mixed_crimson_stem chipped:nailed_crimson_stem chipped:planked_crimson_stem chipped:rotten_crimson_stem chipped:shrooming_crimson_stem chipped:smooth_crimson_stem \ -\ -cinderscapes:scorched_hyphae cinderscapes:scorched_stem \ -\ -dynamictrees:crimson_branch:radius=8 \ -\ -immersive_weathering:charred_log:smoldering=true immersive_weathering:charred_planks:smoldering=true \ -\ -securitycraft:reinforced_crimson_hyphae securitycraft:reinforced_crimson_stem \ -\ -skyarena:altar_battle_top - -# Crimson Non-Full Stems (Modded Only) -block.10217 = extshape:crimson_hyphae_button extshape:crimson_hyphae_fence extshape:crimson_hyphae_fence_gate extshape:crimson_hyphae_pressure_plate extshape:crimson_hyphae_quarter_piece extshape:crimson_hyphae_slab extshape:crimson_hyphae_stairs extshape:crimson_hyphae_vertical_quarter_piece extshape:crimson_hyphae_vertical_slab extshape:crimson_hyphae_vertical_stairs extshape:crimson_hyphae_wall extshape:crimson_stem_vertical_quarter_piece extshape:crimson_stem_stairs extshape:crimson_stem_slab extshape:crimson_stem_vertical_slab extshape:crimson_stem_vertical_stairs extshape:crimson_stem_quarter_piece \ -\ -additionallanterns:crimson_chain \ -\ -additionalplacements:extshape.crimson_hyphae_pressure_plate additionalplacements:extshape.crimson_hyphae_slab additionalplacements:extshape.crimson_hyphae_stairs additionalplacements:extshape.crimson_stem_slab additionalplacements:extshape.crimson_stem_stairs additionalplacements:extshape_blockus.crimson_small_stems_slab additionalplacements:extshape_blockus.crimson_small_stems_stairs \ -\ -beautify:crimson_trellis \ -\ -blockbox:crimson_palisade blockbox:spiked_crimson_palisade \ -\ -blockus:crimson_post \ -\ -condiments:crimson_wall:up=true \ -\ -diagonalfences:extshape/crimson_hyphae_fence diagonalfences:mcwfences/crimson_horse_fence diagonalfences:mcwfences/crimson_picket_fence diagonalfences:mcwfences/crimson_stockade_fence diagonalfences:mcwfences/crimson_wired_fence \ -\ -diagonalwalls:extshape/crimson_hyphae_wall \ -\ -dynamictrees:crimson_branch:radius=1 dynamictrees:crimson_branch:radius=10 dynamictrees:crimson_branch:radius=11 dynamictrees:crimson_branch:radius=12 dynamictrees:crimson_branch:radius=13 dynamictrees:crimson_branch:radius=14 dynamictrees:crimson_branch:radius=15 dynamictrees:crimson_branch:radius=16 dynamictrees:crimson_branch:radius=17 dynamictrees:crimson_branch:radius=18 dynamictrees:crimson_branch:radius=19 dynamictrees:crimson_branch:radius=2 dynamictrees:crimson_branch:radius=20 dynamictrees:crimson_branch:radius=21 dynamictrees:crimson_branch:radius=22 dynamictrees:crimson_branch:radius=23 dynamictrees:crimson_branch:radius=24 dynamictrees:crimson_branch:radius=3 dynamictrees:crimson_branch:radius=4 dynamictrees:crimson_branch:radius=5 dynamictrees:crimson_branch:radius=6 dynamictrees:crimson_branch:radius=7 dynamictrees:crimson_branch:radius=9 \ -\ -extshape_blockus:crimson_small_stems_quarter_piece extshape_blockus:crimson_small_stems_slab extshape_blockus:crimson_small_stems_stairs extshape_blockus:crimson_small_stems_vertical_quarter_piece extshape_blockus:crimson_small_stems_vertical_slab extshape_blockus:crimson_small_stems_vertical_stairs \ -\ -immersive_weathering:charred_fence:smoldering=true immersive_weathering:charred_fence_gate:smoldering=true immersive_weathering:charred_slab:smoldering=true immersive_weathering:charred_stairs:smoldering=true \ -\ -mcwbridges:crimson_bridge_pier mcwbridges:crimson_log_bridge_middle mcwbridges:crimson_log_bridge_stair mcwbridges:crimson_rail_bridge mcwbridges:crimson_rope_bridge_stair mcwbridges:rope_crimson_bridge \ -\ -mcwdoors:crimson_stem_glass_door \ -\ -mcwfences:crimson_curved_gate mcwfences:crimson_highley_gate mcwfences:crimson_horse_fence mcwfences:crimson_picket_fence mcwfences:crimson_pyramid_gate mcwfences:crimson_stockade_fence mcwfences:crimson_wired_fence \ -\ -mcwfurnitures:crimson_bookshelf mcwfurnitures:crimson_bookshelf_cupboard mcwfurnitures:crimson_bookshelf_drawer mcwfurnitures:crimson_chair mcwfurnitures:crimson_coffee_table mcwfurnitures:crimson_counter mcwfurnitures:crimson_covered_desk mcwfurnitures:crimson_cupboard_counter mcwfurnitures:crimson_desk mcwfurnitures:crimson_double_drawer mcwfurnitures:crimson_double_drawer_counter mcwfurnitures:crimson_double_kitchen_cabinet mcwfurnitures:crimson_double_wardrobe mcwfurnitures:crimson_drawer mcwfurnitures:crimson_drawer_counter mcwfurnitures:crimson_end_table mcwfurnitures:crimson_glass_kitchen_cabinet mcwfurnitures:crimson_glass_table mcwfurnitures:crimson_kitchen_cabinet mcwfurnitures:crimson_large_drawer mcwfurnitures:crimson_lower_bookshelf_drawer mcwfurnitures:crimson_lower_triple_drawer mcwfurnitures:crimson_modern_chair mcwfurnitures:crimson_modern_desk mcwfurnitures:crimson_modern_wardrobe mcwfurnitures:crimson_stool_chair mcwfurnitures:crimson_striped_chair mcwfurnitures:crimson_table mcwfurnitures:crimson_triple_drawer mcwfurnitures:crimson_wardrobe mcwfurnitures:stripped_crimson_bookshelf mcwfurnitures:stripped_crimson_bookshelf_cupboard mcwfurnitures:stripped_crimson_bookshelf_drawer mcwfurnitures:stripped_crimson_chair mcwfurnitures:stripped_crimson_coffee_table mcwfurnitures:stripped_crimson_counter mcwfurnitures:stripped_crimson_covered_desk mcwfurnitures:stripped_crimson_cupboard_counter mcwfurnitures:stripped_crimson_desk mcwfurnitures:stripped_crimson_double_drawer mcwfurnitures:stripped_crimson_double_drawer_counter mcwfurnitures:stripped_crimson_double_kitchen_cabinet mcwfurnitures:stripped_crimson_double_wardrobe mcwfurnitures:stripped_crimson_drawer mcwfurnitures:stripped_crimson_drawer_counter mcwfurnitures:stripped_crimson_end_table mcwfurnitures:stripped_crimson_glass_kitchen_cabinet mcwfurnitures:stripped_crimson_glass_table mcwfurnitures:stripped_crimson_kitchen_cabinet mcwfurnitures:stripped_crimson_large_drawer mcwfurnitures:stripped_crimson_lower_bookshelf_drawer mcwfurnitures:stripped_crimson_lower_triple_drawer mcwfurnitures:stripped_crimson_modern_chair mcwfurnitures:stripped_crimson_modern_desk mcwfurnitures:stripped_crimson_modern_wardrobe mcwfurnitures:stripped_crimson_stool_chair mcwfurnitures:stripped_crimson_striped_chair mcwfurnitures:stripped_crimson_table mcwfurnitures:stripped_crimson_triple_drawer mcwfurnitures:stripped_crimson_wardrobe \ -\ -mcwlights:crimson_tiki_torch:lit=false mcwlights:soul_crimson_tiki_torch:lit=false \ -\ -mcwroofs:crimson_attic_roof mcwroofs:crimson_lower_roof mcwroofs:crimson_roof mcwroofs:crimson_steep_roof mcwroofs:crimson_top_roof mcwroofs:crimson_upper_lower_roof mcwroofs:crimson_upper_steep_roof \ -\ -mcwstairs:crimson_balcony mcwstairs:crimson_bulk_stairs mcwstairs:crimson_compact_stairs mcwstairs:crimson_loft_stairs mcwstairs:crimson_platform mcwstairs:crimson_railing mcwstairs:crimson_skyline_stairs mcwstairs:crimson_terrace_stairs \ -\ -mcwtrpdoors:crimson_bark_trapdoor \ -\ -mcwwindows:crimson_pane_window mcwwindows:crimson_stem_four_window mcwwindows:crimson_stem_parapet mcwwindows:crimson_stem_window mcwwindows:crimson_stem_window2 \ -\ -missingwilds:fallen_crimson_stem \ -\ -twilightforest:hollow_crimson_stem_climbable twilightforest:hollow_crimson_stem_horizontal twilightforest:hollow_crimson_stem_vertical \ -\ -wilderwild:hollowed_crimson_stem - -# Warped Wood Full Blocks -block.10220 = warped_planks stripped_warped_stem stripped_warped_hyphae \ -\ -ad_astra:aeronos_planks \ -\ -betterend:jellyshroom_barrel betterend:jellyshroom_bookshelf betterend:jellyshroom_crafting_table betterend:jellyshroom_planks betterend:jellyshroom_stripped_bark betterend:jellyshroom_stripped_log betterend:mossy_glowshroom_barrel betterend:mossy_glowshroom_bookshelf betterend:mossy_glowshroom_crafting_table betterend:mossy_glowshroom_planks betterend:mossy_glowshroom_stripped_bark betterend:mossy_glowshroom_stripped_log \ -\ -betternether:anchor_tree_barrel betternether:anchor_tree_bookshelf betternether:anchor_tree_crafting_table betternether:anchor_tree_planks betternether:anchor_tree_stripped_bark betternether:anchor_tree_stripped_log betternether:farmland betternether:mushroom_fir_bark betternether:mushroom_fir_barrel betternether:mushroom_fir_bookshelf betternether:mushroom_fir_crafting_table betternether:mushroom_fir_log betternether:mushroom_fir_planks betternether:mushroom_fir_stripped_bark betternether:mushroom_fir_stripped_log betternether:nether_reed_barrel betternether:nether_reed_bookshelf betternether:nether_reed_crafting_table betternether:nether_reed_planks betternether:nether_reed_roof betternether:stalagnate_bark betternether:stalagnate_barrel betternether:stalagnate_bookshelf betternether:stalagnate_crafting_table betternether:stalagnate_log betternether:stalagnate_planks betternether:stalagnate_roof betternether:stalagnate_stripped_bark betternether:stalagnate_stripped_log betternether:warped_barrel betternether:warped_bookshelf betternether:warped_crafting_table \ -\ -biomesoplenty:magic_log biomesoplenty:magic_planks biomesoplenty:magic_wood biomesoplenty:stripped_magic_log biomesoplenty:stripped_magic_wood \ -\ -biomeswevegone:mahogany_bookshelf biomeswevegone:mahogany_crafting_table biomeswevegone:mahogany_planks biomeswevegone:stripped_mahogany_log biomeswevegone:stripped_mahogany_wood \ -\ -blockus:herringbone_warped_planks blockus:mossy_warped_planks blockus:warped_cross_timber_frame blockus:warped_diagonal_timber_frame blockus:warped_grate blockus:warped_mosaic blockus:warped_small_stems blockus:warped_timber_frame \ -\ -cfm:stripped_warped_crate cfm:warped_crate \ -\ -charm:chiseled_warped_bookshelf charm:warped_barrel charm:warped_bookshelf \ -\ -chipped:basket_woven_warped_planks chipped:boxed_warped_planks chipped:brick_bond_warped_planks chipped:bricky_warped_planks chipped:carved_stripped_warped_stem chipped:chipped_stripped_warped_stem chipped:cornered_warped_planks chipped:crated_warped_planks chipped:cross_laced_warped_planks chipped:crossed_warped_planks chipped:d_sign_stripped_warped_stem chipped:detailed_warped_planks chipped:diagonal_warped_planks chipped:diamond_warped_planks chipped:double_herringbone_warped_planks chipped:edged_stripped_warped_stem chipped:enclosed_warped_planks chipped:f_sign_stripped_warped_stem chipped:fine_vertical_warped_planks chipped:fine_warped_planks chipped:framed_warped_planks chipped:herringbone_warped_planks chipped:hewn_warped_planks chipped:i_sign_stripped_warped_stem chipped:k_sign_stripped_warped_stem chipped:knotted_stripped_warped_stem chipped:l_sign_stripped_warped_stem chipped:laced_warped_planks chipped:layered_stripped_warped_stem chipped:lumpy_stripped_warped_stem chipped:m_sign_stripped_warped_stem chipped:nailed_warped_planks chipped:natural_warped_planks chipped:patient_stripped_warped_stem chipped:pegged_warped_planks chipped:polished_warped_planks chipped:railed_warped_planks chipped:reinforced_stripped_warped_stem chipped:reinforced_warped_crate chipped:shifted_warped_planks chipped:sign_stripped_warped_stem chipped:slanted_warped_planks chipped:smooth_warped_planks chipped:stacked_warped_planks chipped:stern_stripped_warped_stem chipped:thin_warped_planks chipped:tiled_warped_planks chipped:versailles_warped_planks chipped:vertical_warped_planks chipped:vertically_railed_warped_planks chipped:warped_crate chipped:warped_planks_mosaic chipped:warped_planks_panel chipped:warped_planks_shavings chipped:whirlwind_warped_planks chipped:wickered_warped_planks chipped:wise_stripped_warped_stem \ -\ -cinderscapes:stripped_umbral_hyphae cinderscapes:stripped_umbral_stem cinderscapes:umbral_planks \ -\ -debark:debarked_log_natura_nether_logs:variant=1 debark:debarked_log_natura_nether_logs:variant=2 \ -\ -dynamictrees:stripped_warped_branch:radius=8 \ -\ -farmersdelight:warped_cabinet \ -\ -friendsandfoes:warped_beehive \ -\ -functionalstorage:warped_1 functionalstorage:warped_2 functionalstorage:warped_4 \ -\ -hearth_and_home:warped_parquet hearth_and_home:warped_sanded_wood hearth_and_home:warped_trim hearth_and_home:warped_vertical_trim \ -\ -lolmct:warped_crafting_table \ -\ -mocreatures:wyvwood_planks \ -\ -natura:nether_bookshelves:type=darkwood natura:nether_bookshelves:type=fusewood natura:nether_planks:type=darkwood natura:nether_planks:type=fusewood natura:nether_workbenches:type=darkwood natura:nether_workbenches:type=fusewood \ -\ -rechiseled:warped_planks_beams rechiseled:warped_planks_beams_connecting rechiseled:warped_planks_brick_pattern rechiseled:warped_planks_brick_pattern_connecting rechiseled:warped_planks_brick_paving rechiseled:warped_planks_brick_paving_connecting rechiseled:warped_planks_bricks rechiseled:warped_planks_bricks_connecting rechiseled:warped_planks_crate rechiseled:warped_planks_crate_connecting rechiseled:warped_planks_diagonal_stripes rechiseled:warped_planks_diagonal_stripes_connecting rechiseled:warped_planks_diagonal_tiles rechiseled:warped_planks_diagonal_tiles_connecting rechiseled:warped_planks_dotted rechiseled:warped_planks_dotted_connecting rechiseled:warped_planks_flooring rechiseled:warped_planks_flooring_connecting rechiseled:warped_planks_large_tiles rechiseled:warped_planks_large_tiles_connecting rechiseled:warped_planks_mosaic rechiseled:warped_planks_pattern rechiseled:warped_planks_pattern_connecting rechiseled:warped_planks_rotated_bricks rechiseled:warped_planks_rotated_bricks_connecting rechiseled:warped_planks_small_bricks rechiseled:warped_planks_small_bricks_connecting rechiseled:warped_planks_small_tiles rechiseled:warped_planks_small_tiles_connecting rechiseled:warped_planks_squares rechiseled:warped_planks_squares_connecting rechiseled:warped_planks_tiles rechiseled:warped_planks_tiles_connecting rechiseled:warped_planks_wavy rechiseled:warped_planks_wavy_connecting rechiseled:warped_planks_woven rechiseled:warped_planks_woven_connecting \ -\ -securitycraft:reinforced_stripped_warped_hyphae securitycraft:reinforced_stripped_warped_stem securitycraft:reinforced_warped_planks \ -\ -supplementaries:lapis_bricks - -# Warped Wood Non-Full Blocks -block.10221 = warped_fence warped_fence_gate warped_button warped_pressure_plate warped_trapdoor warped_shelf \ -\ -ad_astra:aeronos_door ad_astra:aeronos_fence ad_astra:aeronos_fence_gate ad_astra:aeronos_ladder ad_astra:aeronos_slab ad_astra:aeronos_stairs ad_astra:aeronos_trapdoor \ -\ -additionalplacements:blockus.mossy_warped_slab additionalplacements:blockus.mossy_warped_stairs additionalplacements:blockus.warped_mosaic_slab additionalplacements:blockus.warped_mosaic_stairs additionalplacements:enderio.silent_warped_pressure_plate additionalplacements:extshape.stripped_warped_hyphae_pressure_plate additionalplacements:extshape.stripped_warped_hyphae_slab additionalplacements:extshape.stripped_warped_hyphae_stairs additionalplacements:extshape.stripped_warped_stem_slab additionalplacements:extshape.stripped_warped_stem_stairs additionalplacements:extshape_blockus.herringbone_warped_slab additionalplacements:extshape_blockus.herringbone_warped_stairs additionalplacements:minecraft.warped_pressure_plate additionalplacements:minecraft.warped_slab additionalplacements:minecraft.warped_stairs additionalplacements:supplementaries.lapis_bricks_slab additionalplacements:supplementaries.lapis_bricks_stairs \ -\ -another_furniture:warped_bench another_furniture:warped_chair another_furniture:warped_drawer another_furniture:warped_flower_box another_furniture:warped_shelf another_furniture:warped_shutter another_furniture:warped_table \ -\ -aquaculture:worm_farm \ -\ -beautify:warped_blinds beautify:warped_picture_frame \ -\ -betterend:jellyshroom_bar_stool betterend:jellyshroom_button betterend:jellyshroom_chair betterend:jellyshroom_chest betterend:jellyshroom_composter betterend:jellyshroom_door betterend:jellyshroom_fence betterend:jellyshroom_gate betterend:jellyshroom_ladder betterend:jellyshroom_plate betterend:jellyshroom_slab betterend:jellyshroom_stairs betterend:jellyshroom_taburet betterend:jellyshroom_trapdoor betterend:jellyshroom_wall betterend:mossy_glowshroom_bar_stool betterend:mossy_glowshroom_button betterend:mossy_glowshroom_chair betterend:mossy_glowshroom_chest betterend:mossy_glowshroom_composter betterend:mossy_glowshroom_door betterend:mossy_glowshroom_fence betterend:mossy_glowshroom_gate betterend:mossy_glowshroom_ladder betterend:mossy_glowshroom_plate betterend:mossy_glowshroom_slab betterend:mossy_glowshroom_stairs betterend:mossy_glowshroom_taburet betterend:mossy_glowshroom_trapdoor betterend:mossy_glowshroom_wall \ -\ -betternether:anchor_tree_bar_stool betternether:anchor_tree_button betternether:anchor_tree_chair betternether:anchor_tree_chest betternether:anchor_tree_composter betternether:anchor_tree_door betternether:anchor_tree_fence betternether:anchor_tree_gate betternether:anchor_tree_ladder betternether:anchor_tree_plate betternether:anchor_tree_slab betternether:anchor_tree_stairs betternether:anchor_tree_taburet betternether:anchor_tree_trapdoor betternether:anchor_tree_wall betternether:mushroom_fir_bar_stool betternether:mushroom_fir_button betternether:mushroom_fir_chair betternether:mushroom_fir_chest betternether:mushroom_fir_composter betternether:mushroom_fir_door betternether:mushroom_fir_fence betternether:mushroom_fir_gate betternether:mushroom_fir_ladder betternether:mushroom_fir_plate betternether:mushroom_fir_slab betternether:mushroom_fir_stairs betternether:mushroom_fir_stem betternether:mushroom_fir_taburet betternether:mushroom_fir_trapdoor betternether:mushroom_fir_trimmed_chest betternether:mushroom_fir_wall betternether:nether_reed_bar_stool betternether:nether_reed_button betternether:nether_reed_chair betternether:nether_reed_chest betternether:nether_reed_composter betternether:nether_reed_door betternether:nether_reed_fence betternether:nether_reed_gate betternether:nether_reed_ladder betternether:nether_reed_plate betternether:nether_reed_roof_slab betternether:nether_reed_roof_stairs betternether:nether_reed_slab betternether:nether_reed_stairs betternether:nether_reed_taburet betternether:nether_reed_trapdoor betternether:nether_reed_wall betternether:stalagnate_bar_stool betternether:stalagnate_bowl betternether:stalagnate_button betternether:stalagnate_chair betternether:stalagnate_chest betternether:stalagnate_composter betternether:stalagnate_door betternether:stalagnate_fence betternether:stalagnate_gate betternether:stalagnate_ladder betternether:stalagnate_plate betternether:stalagnate_roof_slab betternether:stalagnate_roof_stairs betternether:stalagnate_slab betternether:stalagnate_stairs betternether:stalagnate_stem betternether:stalagnate_taburet betternether:stalagnate_trapdoor betternether:stalagnate_wall betternether:warped_bar_stool betternether:warped_chair betternether:warped_chest betternether:warped_composter betternether:warped_ladder betternether:warped_taburet \ -\ -biomesoplenty:magic_button biomesoplenty:magic_fence biomesoplenty:magic_fence_gate biomesoplenty:magic_pressure_plate biomesoplenty:magic_slab biomesoplenty:magic_stairs \ -\ -biomeswevegone:mahogany_button biomeswevegone:mahogany_door biomeswevegone:mahogany_fence biomeswevegone:mahogany_fence_gate biomeswevegone:mahogany_pressure_plate biomeswevegone:mahogany_slab biomeswevegone:mahogany_stairs biomeswevegone:mahogany_trapdoor \ -\ -blockbox:stripped_spiked_warped_palisade blockbox:stripped_warped_palisade blockbox:warped_seat \ -\ -blockus:mossy_warped_slab blockus:mossy_warped_stairs blockus:stripped_warped_post blockus:warped_lattice blockus:warped_mosaic_slab blockus:warped_mosaic_stairs \ -\ -cfm:stripped_warped_bedside_cabinet cfm:stripped_warped_blinds cfm:stripped_warped_cabinet cfm:stripped_warped_chair cfm:stripped_warped_coffee_table cfm:stripped_warped_desk cfm:stripped_warped_desk_cabinet cfm:stripped_warped_kitchen_counter cfm:stripped_warped_kitchen_drawer cfm:stripped_warped_kitchen_sink_dark cfm:stripped_warped_kitchen_sink_light cfm:stripped_warped_mail_box cfm:stripped_warped_park_bench cfm:stripped_warped_table cfm:stripped_warped_upgraded_fence cfm:stripped_warped_upgraded_gate cfm:warped_bedside_cabinet cfm:warped_blinds cfm:warped_cabinet cfm:warped_chair cfm:warped_coffee_table cfm:warped_desk cfm:warped_desk_cabinet cfm:warped_kitchen_counter cfm:warped_kitchen_drawer cfm:warped_kitchen_sink_dark cfm:warped_kitchen_sink_light cfm:warped_mail_box cfm:warped_park_bench cfm:warped_table cfm:warped_upgraded_fence cfm:warped_upgraded_gate \ -\ -cinderscapes:umbral_button cinderscapes:umbral_door cinderscapes:umbral_fence cinderscapes:umbral_fence_gate cinderscapes:umbral_pressure_plate cinderscapes:umbral_slab cinderscapes:umbral_stairs cinderscapes:umbral_trapdoor \ -\ -condiments:warped_accent condiments:warped_wall:up=false \ -\ -diagonalfences:ad_astra/aeronos_fence diagonalfences:betterend/jellyshroom_fence diagonalfences:betterend/mossy_glowshroom_fence diagonalfences:betternether/anchor_tree_fence diagonalfences:betternether/mushroom_fir_fence diagonalfences:betternether/nether_reed_fence diagonalfences:betternether/stalagnate_fence diagonalfences:cinderscapes/umbral_fence diagonalfences:extshape/stripped_warped_hyphae_fence diagonalfences:minecraft/warped_fence diagonalfences:securitycraft/reinforced_warped_fence \ -\ -diagonalwalls:extshape/stripped_warped_hyphae_wall diagonalwalls:extshape_blockus/herringbone_warped_wall diagonalwalls:extshape_blockus/mossy_warped_wall diagonalwalls:extshape_blockus/warped_mosaic_wall diagonalwalls:supplementaries/lapis_bricks_wall \ -\ -diagonalwindows:blockus/warped_lattice \ -\ -dynamictrees:stripped_warped_branch:radius=1 dynamictrees:stripped_warped_branch:radius=10 dynamictrees:stripped_warped_branch:radius=11 dynamictrees:stripped_warped_branch:radius=12 dynamictrees:stripped_warped_branch:radius=13 dynamictrees:stripped_warped_branch:radius=14 dynamictrees:stripped_warped_branch:radius=15 dynamictrees:stripped_warped_branch:radius=16 dynamictrees:stripped_warped_branch:radius=17 dynamictrees:stripped_warped_branch:radius=18 dynamictrees:stripped_warped_branch:radius=19 dynamictrees:stripped_warped_branch:radius=2 dynamictrees:stripped_warped_branch:radius=20 dynamictrees:stripped_warped_branch:radius=21 dynamictrees:stripped_warped_branch:radius=22 dynamictrees:stripped_warped_branch:radius=23 dynamictrees:stripped_warped_branch:radius=24 dynamictrees:stripped_warped_branch:radius=3 dynamictrees:stripped_warped_branch:radius=4 dynamictrees:stripped_warped_branch:radius=5 dynamictrees:stripped_warped_branch:radius=6 dynamictrees:stripped_warped_branch:radius=7 dynamictrees:stripped_warped_branch:radius=9 \ -\ -enderio:silent_warped_pressure_plate \ -\ -exdeorum:warped_barrel exdeorum:warped_compressed_sieve exdeorum:warped_crucible exdeorum:warped_sieve \ -\ -extshape:stripped_warped_hyphae_button extshape:stripped_warped_hyphae_fence extshape:stripped_warped_hyphae_fence_gate extshape:stripped_warped_hyphae_pressure_plate extshape:stripped_warped_hyphae_quarter_piece extshape:stripped_warped_hyphae_slab extshape:stripped_warped_hyphae_stairs extshape:stripped_warped_hyphae_vertical_quarter_piece extshape:stripped_warped_hyphae_vertical_slab extshape:stripped_warped_hyphae_vertical_stairs extshape:stripped_warped_hyphae_wall extshape:stripped_warped_stem_quarter_piece extshape:stripped_warped_stem_slab extshape:stripped_warped_stem_stairs extshape:stripped_warped_stem_vertical_quarter_piece extshape:stripped_warped_stem_vertical_slab extshape:stripped_warped_stem_vertical_stairs extshape:warped_quarter_piece extshape:warped_vertical_quarter_piece extshape:warped_vertical_slab extshape:warped_vertical_stairs \ -\ -extshape_blockus:herringbone_warped_quarter_piece extshape_blockus:herringbone_warped_slab extshape_blockus:herringbone_warped_stairs extshape_blockus:herringbone_warped_vertical_quarter_piece extshape_blockus:herringbone_warped_vertical_slab extshape_blockus:herringbone_warped_vertical_stairs extshape_blockus:herringbone_warped_wall extshape_blockus:mossy_warped_quarter_piece extshape_blockus:mossy_warped_vertical_quarter_piece extshape_blockus:mossy_warped_vertical_slab extshape_blockus:mossy_warped_vertical_stairs extshape_blockus:mossy_warped_wall extshape_blockus:warped_mosaic_quarter_piece extshape_blockus:warped_mosaic_vertical_quarter_piece extshape_blockus:warped_mosaic_vertical_slab extshape_blockus:warped_mosaic_vertical_stairs extshape_blockus:warped_mosaic_wall \ -\ -handcrafted:warped_bench handcrafted:warped_chair handcrafted:warped_corner_trim handcrafted:warped_couch handcrafted:warped_counter handcrafted:warped_cupboard handcrafted:warped_desk handcrafted:warped_dining_bench handcrafted:warped_drawer handcrafted:warped_fancy_bed handcrafted:warped_nightstand handcrafted:warped_pillar_trim handcrafted:warped_shelf handcrafted:warped_side_table handcrafted:warped_table \ -\ -hearth_and_home:warped_lattice \ -\ -mcwdoors:warped_bamboo_door mcwdoors:warped_barn_door mcwdoors:warped_barn_glass_door mcwdoors:warped_beach_door mcwdoors:warped_classic_door mcwdoors:warped_cottage_door mcwdoors:warped_four_panel_door mcwdoors:warped_glass_door mcwdoors:warped_japanese2_door mcwdoors:warped_japanese_door mcwdoors:warped_modern_door mcwdoors:warped_nether_door mcwdoors:warped_paper_door mcwdoors:warped_stable_door mcwdoors:warped_stable_head_door mcwdoors:warped_swamp_door mcwdoors:warped_tropical_door mcwdoors:warped_waffle_door mcwdoors:warped_western_door mcwdoors:warped_whispering_door \ -\ -mcwlights:warped_ceiling_fan_light:lit=false \ -\ -mcwpaths:warped_planks_path \ -\ -mcwroofs:warped_planks_attic_roof mcwroofs:warped_planks_lower_roof mcwroofs:warped_planks_roof mcwroofs:warped_planks_steep_roof mcwroofs:warped_planks_top_roof mcwroofs:warped_planks_upper_lower_roof mcwroofs:warped_planks_upper_steep_roof \ -\ -mcwtrpdoors:warped_bamboo_trapdoor mcwtrpdoors:warped_barn_trapdoor mcwtrpdoors:warped_barred_trapdoor mcwtrpdoors:warped_barrel_trapdoor mcwtrpdoors:warped_beach_trapdoor mcwtrpdoors:warped_blossom_trapdoor mcwtrpdoors:warped_classic_trapdoor mcwtrpdoors:warped_cottage_trapdoor mcwtrpdoors:warped_four_panel_trapdoor mcwtrpdoors:warped_glass_trapdoor mcwtrpdoors:warped_paper_trapdoor mcwtrpdoors:warped_ranch_trapdoor mcwtrpdoors:warped_swamp_trapdoor mcwtrpdoors:warped_tropical_trapdoor mcwtrpdoors:warped_whispering_trapdoor \ -\ -mcwwindows:stripped_warped_pane_window mcwwindows:stripped_warped_stem_four_window mcwwindows:stripped_warped_stem_window mcwwindows:stripped_warped_stem_window2 mcwwindows:warped_blinds mcwwindows:warped_curtain_rod mcwwindows:warped_louvered_shutter mcwwindows:warped_plank_pane_window mcwwindows:warped_plank_parapet mcwwindows:warped_planks_four_window mcwwindows:warped_planks_window mcwwindows:warped_planks_window2 mcwwindows:warped_shutter \ -\ -natura:darkwood_button natura:darkwood_fence natura:darkwood_fence_gate natura:darkwood_pressure_plate natura:darkwood_trap_door natura:fusewood_button natura:fusewood_fence natura:fusewood_fence_gate natura:fusewood_pressure_plate natura:fusewood_trap_door natura:nether_door_darkwood natura:nether_door_fusewood natura:nether_slab:type=darkwood natura:nether_slab:type=fusewood natura:nether_stairs_darkwood natura:nether_stairs_fusewood \ -\ -securitycraft:reinforced_warped_button securitycraft:reinforced_warped_fence securitycraft:reinforced_warped_fence_gate securitycraft:reinforced_warped_pressure_plate securitycraft:reinforced_warped_slab securitycraft:reinforced_warped_stairs \ -\ -supplementaries:lapis_bricks_slab supplementaries:lapis_bricks_stairs supplementaries:lapis_bricks_vertical_slab supplementaries:lapis_bricks_wall \ -\ -suppsquared:betterend/item_shelf_jellyshroom suppsquared:betterend/item_shelf_mossy_glowshroom suppsquared:betternether/item_shelf_mushroom_fir suppsquared:betternether/item_shelf_nether_reed suppsquared:betternether/item_shelf_stalagnate suppsquared:item_shelf_warped \ -\ -twigs:warped_table \ -\ -twilightforest:hollow_warped_stem_climbable twilightforest:hollow_warped_stem_horizontal twilightforest:hollow_warped_stem_vertical twilightforest:warped_banister \ -\ -wilderwild:stripped_hollowed_warped_stem - -# Warped Wood Slabs and Stairs -block.10223 = warped_slab warped_stairs - -# Warped Stem -block.10224 = warped_stem warped_hyphae \ -tags_warped_stems \ -\ -betterend:jellyshroom_bark betterend:jellyshroom_log \ -\ -chipped:bundled_warped_stem chipped:center_cut_warped_stem chipped:damaged_warped_stem chipped:edge_cut_warped_stem chipped:firewood_warped_stem chipped:nailed_warped_stem chipped:planked_warped_stem chipped:rotted_warped_stem chipped:shrooming_warped_stem chipped:smooth_warped_stem \ -\ -cinderscapes:umbral_hyphae cinderscapes:umbral_stem \ -\ -dynamictrees:warped_branch:radius=8 \ -\ -securitycraft:reinforced_warped_hyphae securitycraft:reinforced_warped_stem - -# Warped Non-Full Stem (Modded Only) -block.10225 = extshape:warped_stem_stairs extshape:warped_stem_slab extshape:warped_stem_vertical_slab extshape:warped_stem_vertical_stairs extshape:warped_stem_quarter_piece extshape:warped_stem_vertical_quarter_piece extshape:warped_hyphae_button extshape:warped_hyphae_fence extshape:warped_hyphae_fence_gate extshape:warped_hyphae_pressure_plate extshape:warped_hyphae_quarter_piece extshape:warped_hyphae_slab extshape:warped_hyphae_stairs extshape:warped_hyphae_vertical_quarter_piece extshape:warped_hyphae_vertical_slab extshape:warped_hyphae_vertical_stairs extshape:warped_hyphae_wall extshape:warped_wall \ -\ -additionallanterns:warped_chain \ -\ -additionalplacements:extshape.warped_hyphae_pressure_plate additionalplacements:extshape.warped_hyphae_slab additionalplacements:extshape.warped_hyphae_stairs additionalplacements:extshape.warped_stem_slab additionalplacements:extshape.warped_stem_stairs additionalplacements:extshape_blockus.warped_small_stems_slab additionalplacements:extshape_blockus.warped_small_stems_stairs \ -\ -beautify:warped_trellis \ -\ -blockbox:spiked_warped_palisade blockbox:warped_palisade \ -\ -blockus:warped_post \ -\ -condiments:warped_wall:up=true \ -\ -diagonalfences:extshape/warped_hyphae_fence diagonalfences:mcwfences/warped_horse_fence diagonalfences:mcwfences/warped_picket_fence diagonalfences:mcwfences/warped_stockade_fence diagonalfences:mcwfences/warped_wired_fence \ -\ -diagonalwalls:extshape/warped_hyphae_wall diagonalwalls:extshape/warped_wall \ -\ -dynamictrees:warped_branch:radius=1 dynamictrees:warped_branch:radius=10 dynamictrees:warped_branch:radius=11 dynamictrees:warped_branch:radius=12 dynamictrees:warped_branch:radius=13 dynamictrees:warped_branch:radius=14 dynamictrees:warped_branch:radius=15 dynamictrees:warped_branch:radius=16 dynamictrees:warped_branch:radius=17 dynamictrees:warped_branch:radius=18 dynamictrees:warped_branch:radius=19 dynamictrees:warped_branch:radius=2 dynamictrees:warped_branch:radius=20 dynamictrees:warped_branch:radius=21 dynamictrees:warped_branch:radius=22 dynamictrees:warped_branch:radius=23 dynamictrees:warped_branch:radius=24 dynamictrees:warped_branch:radius=3 dynamictrees:warped_branch:radius=4 dynamictrees:warped_branch:radius=5 dynamictrees:warped_branch:radius=6 dynamictrees:warped_branch:radius=7 dynamictrees:warped_branch:radius=9 \ -\ -extshape_blockus:warped_small_stems_quarter_piece extshape_blockus:warped_small_stems_slab extshape_blockus:warped_small_stems_stairs extshape_blockus:warped_small_stems_vertical_quarter_piece extshape_blockus:warped_small_stems_vertical_slab extshape_blockus:warped_small_stems_vertical_stairs \ -\ -mcwbridges:rope_warped_bridge mcwbridges:warped_bridge_pier mcwbridges:warped_log_bridge_middle mcwbridges:warped_log_bridge_stair mcwbridges:warped_rail_bridge mcwbridges:warped_rope_bridge_stair \ -\ -mcwdoors:warped_stem_glass_door \ -\ -mcwfences:warped_curved_gate mcwfences:warped_highley_gate mcwfences:warped_horse_fence mcwfences:warped_picket_fence mcwfences:warped_pyramid_gate mcwfences:warped_stockade_fence mcwfences:warped_wired_fence \ -\ -mcwfurnitures:stripped_warped_bookshelf mcwfurnitures:stripped_warped_bookshelf_cupboard mcwfurnitures:stripped_warped_bookshelf_drawer mcwfurnitures:stripped_warped_chair mcwfurnitures:stripped_warped_coffee_table mcwfurnitures:stripped_warped_counter mcwfurnitures:stripped_warped_covered_desk mcwfurnitures:stripped_warped_cupboard_counter mcwfurnitures:stripped_warped_desk mcwfurnitures:stripped_warped_double_drawer mcwfurnitures:stripped_warped_double_drawer_counter mcwfurnitures:stripped_warped_double_kitchen_cabinet mcwfurnitures:stripped_warped_double_wardrobe mcwfurnitures:stripped_warped_drawer mcwfurnitures:stripped_warped_drawer_counter mcwfurnitures:stripped_warped_end_table mcwfurnitures:stripped_warped_glass_kitchen_cabinet mcwfurnitures:stripped_warped_glass_table mcwfurnitures:stripped_warped_kitchen_cabinet mcwfurnitures:stripped_warped_large_drawer mcwfurnitures:stripped_warped_lower_bookshelf_drawer mcwfurnitures:stripped_warped_lower_triple_drawer mcwfurnitures:stripped_warped_modern_chair mcwfurnitures:stripped_warped_modern_desk mcwfurnitures:stripped_warped_modern_wardrobe mcwfurnitures:stripped_warped_stool_chair mcwfurnitures:stripped_warped_striped_chair mcwfurnitures:stripped_warped_table mcwfurnitures:stripped_warped_triple_drawer mcwfurnitures:stripped_warped_wardrobe mcwfurnitures:warped_bookshelf mcwfurnitures:warped_bookshelf_cupboard mcwfurnitures:warped_bookshelf_drawer mcwfurnitures:warped_chair mcwfurnitures:warped_coffee_table mcwfurnitures:warped_counter mcwfurnitures:warped_covered_desk mcwfurnitures:warped_cupboard_counter mcwfurnitures:warped_desk mcwfurnitures:warped_double_drawer mcwfurnitures:warped_double_drawer_counter mcwfurnitures:warped_double_kitchen_cabinet mcwfurnitures:warped_double_wardrobe mcwfurnitures:warped_drawer mcwfurnitures:warped_drawer_counter mcwfurnitures:warped_end_table mcwfurnitures:warped_glass_kitchen_cabinet mcwfurnitures:warped_glass_table mcwfurnitures:warped_kitchen_cabinet mcwfurnitures:warped_large_drawer mcwfurnitures:warped_lower_bookshelf_drawer mcwfurnitures:warped_lower_triple_drawer mcwfurnitures:warped_modern_chair mcwfurnitures:warped_modern_desk mcwfurnitures:warped_modern_wardrobe mcwfurnitures:warped_stool_chair mcwfurnitures:warped_striped_chair mcwfurnitures:warped_table mcwfurnitures:warped_triple_drawer mcwfurnitures:warped_wardrobe \ -\ -mcwlights:soul_warped_tiki_torch:lit=false mcwlights:warped_tiki_torch:lit=false \ -\ -mcwroofs:warped_attic_roof mcwroofs:warped_lower_roof mcwroofs:warped_roof mcwroofs:warped_steep_roof mcwroofs:warped_top_roof mcwroofs:warped_upper_lower_roof mcwroofs:warped_upper_steep_roof \ -\ -mcwstairs:warped_balcony mcwstairs:warped_bulk_stairs mcwstairs:warped_compact_stairs mcwstairs:warped_loft_stairs mcwstairs:warped_platform mcwstairs:warped_railing mcwstairs:warped_skyline_stairs mcwstairs:warped_terrace_stairs \ -\ -mcwtrpdoors:warped_bark_trapdoor \ -\ -mcwwindows:warped_pane_window mcwwindows:warped_stem_four_window mcwwindows:warped_stem_parapet mcwwindows:warped_stem_window mcwwindows:warped_stem_window2 \ -\ -missingwilds:fallen_warped_stem \ -\ -wilderwild:hollowed_warped_stem - -# Bedrock -block.10228 = bedrock - -# Bedrock Non-Full Blocks (Modded Only) -block.10229 = extshape:bedrock_stairs extshape:bedrock_slab extshape:bedrock_vertical_slab extshape:bedrock_vertical_stairs extshape:bedrock_quarter_piece extshape:bedrock_vertical_quarter_piece extshape:bedrock_wall extshape:bedrock_fence extshape:bedrock_fence_gate extshape:bedrock_button extshape:bedrock_pressure_plate \ -\ -additionalplacements:extshape.bedrock_pressure_plate additionalplacements:extshape.bedrock_slab additionalplacements:extshape.bedrock_stairs \ -\ -diagonalfences:extshape/bedrock_fence \ -\ -diagonalwalls:extshape/bedrock_wall - - -##### SAND ##### - - -# Sand -block.10232 = sand suspicious_sand \ -tags_sand \ -\ -aether:quicksoil \ -\ -allthecompressed:sand_1x allthecompressed:sand_2x allthecompressed:sand_3x allthecompressed:sand_4x allthecompressed:sand_5x allthecompressed:sand_6x allthecompressed:sand_7x allthecompressed:sand_8x allthecompressed:sand_9x \ -\ -beachparty:sandwaves \ -\ -betterend:endstone_dust \ -\ -biomeswevegone:blue_sand biomeswevegone:cracked_sand biomeswevegone:pink_sand biomeswevegone:sandy_dirt biomeswevegone:white_sand \ -\ -blockus:sugar_block \ -\ -butcher:saltblock \ -\ -chipped:coarse_sand chipped:pearl_sand chipped:soft_sand chipped:tar_sand chipped:wet_sand chipped:white_sand \ -\ -createbigcannons:cannon_cast createbigcannons:casting_sand createbigcannons:finished_cannon_cast \ -\ -dimdoors:dark_sand \ -\ -dynamictrees:rooty_sand \ -\ -exdeorum:compressed_sand \ -\ -iceandfire:myrmex_resin_desert \ -\ -immersiveengineering:grit_sand \ -\ -mcwpaths:sand_path_block:flattened=false \ -\ -scorchful:sand_piles \ -\ -seafarer:blue_mixed_sprinkled_sand seafarer:blue_sprinkled_sand seafarer:gravely_sand seafarer:jumbled_shelly_sand seafarer:mixed_shelly_sand seafarer:pink_sprinkled_sand seafarer:purple_sprinkled_sand seafarer:red_mixed_sprinkled_sand seafarer:red_sprinkled_sand seafarer:rocky_sand seafarer:scattered_shelly_sand \ -\ -securitycraft:reinforced_sand securitycraft:sand_mine securitycraft:suspicious_sand_mine \ -\ -tfc:sand/white tfc:sand/yellow \ -\ -wilderwild:scorched_sand \ -\ -yungscavebiomes:ancient_sand yungscavebiomes:suspicious_ancient_sand - -# Sand Non-Full Blocks (Modded Only) -block.10233 = dimdoors:dark_sand_fence dimdoors:dark_sand_button dimdoors:dark_sand_slab dimdoors:dark_sand_stairs dimdoors:dark_sand_wall dimdoors:sand_slab dimdoors:sand_stairs dimdoors:sand_wall \ -\ -automobility:sand_off_road \ -\ -biomeswevegone:quicksand \ -\ -butcher:pointedsaltbase butcher:pointedsaltfrustum butcher:pointedsaltmiddle butcher:pointedsalttip \ -\ -diagonalfences:dimdoors/dark_sand_fence diagonalfences:extshape_blockus/sugar_fence \ -\ -ecologics:sandcastle \ -\ -extshape_blockus:sugar_button extshape_blockus:sugar_fence extshape_blockus:sugar_fence_gate extshape_blockus:sugar_pressure_plate extshape_blockus:sugar_quarter_piece extshape_blockus:sugar_slab extshape_blockus:sugar_stairs extshape_blockus:sugar_vertical_quarter_piece extshape_blockus:sugar_vertical_slab extshape_blockus:sugar_vertical_stairs extshape_blockus:sugar_wall \ -\ -immersive_weathering:sand_layer_block \ -\ -mcwpaths:sand_path_block:flattened=true \ -\ -more_slabs_stairs_and_walls:sand_slab \ -\ -terrainslabs:sand_slab \ -\ -tfc:groundcover/salt_lick - -# Red Sand -block.10236 = red_sand \ -\ -ad_astra:mars_sand ad_astra:venus_sand \ -\ -allthecompressed:red_sand_1x allthecompressed:red_sand_2x allthecompressed:red_sand_3x allthecompressed:red_sand_4x allthecompressed:red_sand_5x allthecompressed:red_sand_6x allthecompressed:red_sand_7x allthecompressed:red_sand_8x allthecompressed:red_sand_9x \ -\ -betterarcheology:suspicious_red_sand \ -\ -biomesoplenty:orange_sand \ -\ -biomeswevegone:cracked_red_sand biomeswevegone:purple_sand biomeswevegone:windswept_sand \ -\ -blockus:redstone_sand \ -\ -chipped:lush_red_sand chipped:wet_red_sand \ -\ -dynamictrees:rooty_red_sand \ -\ -iceandfire:myrmex_resin_sticky_desert \ -\ -mcwpaths:red_sand_path_block:flattened=false \ -\ -scorchful:red_sand_piles \ -\ -securitycraft:reinforced_red_sand \ -\ -wilderwild:scorched_red_sand - -# Red Sand Non-Full Blocks (Modded Only) -block.10237 = dimdoors:red_sand_slab dimdoors:red_sand_stairs dimdoors:red_sand_wall \ -\ -biomeswevegone:red_quicksand \ -\ -immersive_weathering:red_sand_layer_block \ -\ -mcwpaths:red_sand_path_block:flattened=true \ -\ -terrainslabs:red_sand_slab - -# Sandstone Full Block -block.10240 = sandstone chiseled_sandstone cut_sandstone smooth_sandstone \ -\ -aether:angelic_stone aether:boss_doorway_angelic_stone:invisible=false aether:boss_doorway_light_angelic_stone:invisible=false aether:locked_angelic_stone aether:trapped_angelic_stone aether:treasure_doorway_angelic_stone \ -\ -biomesoplenty:chiseled_white_sandstone biomesoplenty:cut_white_sandstone biomesoplenty:smooth_white_sandstone biomesoplenty:white_sandstone \ -\ -blockbox:sandstone_bricks \ -\ -blockus:gold_decorated_red_sandstone blockus:gold_decorated_sandstone blockus:lapis_decorated_red_sandstone blockus:lapis_decorated_sandstone blockus:red_sandstone_bricks blockus:red_sandstone_pillar blockus:rough_red_sandstone blockus:rough_sandstone blockus:sandstone_bricks blockus:sandstone_pillar blockus:small_red_sandstone_bricks blockus:small_sandstone_bricks \ -\ -chipped:angry_sandstone chipped:blank_sandstone_carving chipped:bordered_sandstone chipped:brick_bordered_sandstone chipped:carved_sandstone chipped:checkered_sandstone_tiles chipped:cobbled_sandstone chipped:cracked_disordered_sandstone_bricks chipped:cracked_flat_sandstone_tiles chipped:cracked_sandstone_bricks chipped:creeper_sandstone_carving chipped:crying_sandstone chipped:curly_sandstone_pillar chipped:cut_blank_sandstone chipped:cut_sandstone_column chipped:duh_sandstone chipped:edged_sandstone_bricks chipped:engraved_sandstone chipped:eroded_sandstone chipped:etched_sandstone_bricks chipped:fine_sandstone_pillar chipped:flat_sandstone_tiles chipped:glad_sandstone chipped:inlayed_sandstone chipped:inscribed_sandstone chipped:layed_sandstone_bricks chipped:loded_sandstone chipped:massive_sandstone_bricks chipped:offset_sandstone_bricks chipped:ornate_sandstone_pillar chipped:overlapping_sandstone_tiles chipped:pillar_sandstone_bricks chipped:polished_sandstone chipped:prismal_sandstone_remnants chipped:rough_sandstone chipped:rounded_sandstone_bricks chipped:runic_carved_sandstone chipped:sad_sandstone chipped:sanded_sandstone chipped:sandstone_bricks chipped:sandstone_mini_tiles chipped:sandstone_pillar chipped:sandstone_pillar_top chipped:sandstone_scales chipped:simple_sandstone_pillar chipped:small_sandstone_bricks chipped:smooth_inlayed_sandstone chipped:smooth_ringed_sandstone chipped:smooth_sandstone_column chipped:smoothed_double_inlayed_sandstone chipped:spider_sandstone_carving chipped:spiraled_sandstone chipped:stacked_sandstone_bricks chipped:thick_inlayed_sandstone chipped:tiled_bordered_sandstone chipped:tiled_sandstone chipped:tiled_sandstone_column chipped:tiny_brick_bordered_sandstone chipped:tiny_layered_sandstone_bricks chipped:tiny_layered_sandstone_slabs chipped:tiny_sandstone_bricks chipped:trodden_sandstone chipped:unamused_sandstone chipped:vertical_cut_sandstone chipped:vertical_disordered_sandstone_bricks chipped:weathered_sandstone \ -\ -chisel:array/sandstone chisel:bevel_creeper/sandstone chisel:braid/sandstone chisel:chaotic_bricks/sandstone chisel:chaotic_medium/sandstone chisel:chaotic_small/sandstone chisel:circular/sandstone chisel:cracked/sandstone chisel:cracked_bricks/sandstone chisel:cut/sandstone chisel:dent/sandstone chisel:encased_bricks/sandstone chisel:french/sandstone chisel:glyphs/sandstone chisel:jellybean/sandstone chisel:large_tile/sandstone chisel:layer/sandstone chisel:mosaic/sandstone chisel:ornate/sandstone chisel:panel/sandstone chisel:pillar/sandstone chisel:prism/sandstone chisel:raw/sandstone chisel:road/sandstone chisel:slant/sandstone chisel:small/sandstone chisel:small_bricks/sandstone chisel:soft_bricks/sandstone chisel:solid_bricks/sandstone chisel:tiles_medium/sandstone chisel:tiles_small/sandstone chisel:triple_bricks/sandstone chisel:twist/sandstone chisel:weaver/sandstone chisel:zag/sandstone \ -\ -mcwpaths:sandstone_crystal_floor mcwpaths:sandstone_flagstone mcwpaths:sandstone_running_bond mcwpaths:sandstone_windmill_weave \ -\ -rechiseled:sandstone_brick_pattern rechiseled:sandstone_brick_pattern_connecting rechiseled:sandstone_brick_paving rechiseled:sandstone_brick_paving_connecting rechiseled:sandstone_bricks rechiseled:sandstone_bricks_connecting rechiseled:sandstone_diagonal_bricks rechiseled:sandstone_diagonal_bricks_connecting rechiseled:sandstone_large_tiles rechiseled:sandstone_large_tiles_connecting rechiseled:sandstone_polished rechiseled:sandstone_polished_connecting rechiseled:sandstone_rotated_bricks rechiseled:sandstone_rotated_bricks_connecting rechiseled:sandstone_tiles rechiseled:sandstone_tiles_connecting \ -\ -securitycraft:reinforced_chiseled_sandstone securitycraft:reinforced_cut_sandstone securitycraft:reinforced_sandstone \ -\ -tfc:cut_sandstone/white tfc:cut_sandstone/yellow tfc:pink_kaolin_clay tfc:raw_sandstone/white tfc:raw_sandstone/yellow tfc:smooth_sandstone/white tfc:smooth_sandstone/yellow tfc:white_kaolin_clay \ -\ -yungscavebiomes:ancient_sandstone yungscavebiomes:brittle_ancient_sandstone yungscavebiomes:brittle_sandstone yungscavebiomes:chiseled_ancient_sandstone yungscavebiomes:cut_ancient_sandstone yungscavebiomes:layered_ancient_sandstone yungscavebiomes:layered_sandstone yungscavebiomes:smooth_ancient_sandstone - -# Sandstone Walls -block.10241 = sandstone_wall \ -\ -additionallanterns:normal_sandstone_chain \ -\ -additionalplacements:aether.angelic_slab additionalplacements:aether.angelic_stairs additionalplacements:blockus.red_sandstone_brick_slab additionalplacements:blockus.red_sandstone_brick_stairs additionalplacements:blockus.rough_red_sandstone_slab additionalplacements:blockus.rough_red_sandstone_stairs additionalplacements:blockus.rough_sandstone_slab additionalplacements:blockus.rough_sandstone_stairs additionalplacements:blockus.sandstone_brick_slab additionalplacements:blockus.sandstone_brick_stairs additionalplacements:blockus.small_red_sandstone_brick_slab additionalplacements:blockus.small_red_sandstone_brick_stairs additionalplacements:blockus.small_sandstone_brick_slab additionalplacements:blockus.small_sandstone_brick_stairs additionalplacements:extshape.chiseled_sandstone_slab additionalplacements:extshape.chiseled_sandstone_stairs additionalplacements:extshape.cut_sandstone_stairs additionalplacements:extshape.smooth_sandstone_pressure_plate additionalplacements:extshape_blockus.rough_sandstone_pressure_plate additionalplacements:extshape_blockus.rough_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.sandstone_brick_pressure_plate additionalplacements:extshape_blockus.small_sandstone_brick_pressure_plate additionalplacements:extshape_blockus.small_soul_sandstone_brick_pressure_plate additionalplacements:extshape_blockus.soul_sandstone_brick_pressure_plate additionalplacements:mcwpaths.sandstone_crystal_floor_slab additionalplacements:mcwpaths.sandstone_crystal_floor_stairs additionalplacements:mcwpaths.sandstone_flagstone_slab additionalplacements:mcwpaths.sandstone_flagstone_stairs additionalplacements:mcwpaths.sandstone_running_bond_slab additionalplacements:mcwpaths.sandstone_running_bond_stairs additionalplacements:mcwpaths.sandstone_windmill_weave_slab additionalplacements:mcwpaths.sandstone_windmill_weave_stairs additionalplacements:minecraft.cut_sandstone_slab additionalplacements:minecraft.sandstone_slab additionalplacements:minecraft.sandstone_stairs additionalplacements:minecraft.smooth_sandstone_slab additionalplacements:minecraft.smooth_sandstone_stairs \ -\ -aether:angelic_slab aether:angelic_stairs aether:angelic_wall \ -\ -biomesoplenty:cut_white_sandstone_slab biomesoplenty:smooth_white_sandstone_slab biomesoplenty:smooth_white_sandstone_stairs biomesoplenty:white_sandstone_slab biomesoplenty:white_sandstone_stairs biomesoplenty:white_sandstone_wall \ -\ -blockbox:sandstone_brick_wall \ -\ -blockus:red_sandstone_brick_slab blockus:red_sandstone_brick_stairs blockus:red_sandstone_brick_wall blockus:rough_red_sandstone_slab blockus:rough_red_sandstone_stairs blockus:rough_sandstone_slab blockus:rough_sandstone_stairs blockus:sandstone_brick_fence blockus:sandstone_brick_slab blockus:sandstone_brick_stairs blockus:sandstone_brick_wall blockus:small_red_sandstone_brick_slab blockus:small_red_sandstone_brick_stairs blockus:small_red_sandstone_brick_wall blockus:small_sandstone_brick_slab blockus:small_sandstone_brick_stairs blockus:small_sandstone_brick_wall \ -\ -diagonalfences:extshape/smooth_sandstone_fence diagonalfences:extshape_blockus/cut_soul_sandstone_brick_fence diagonalfences:extshape_blockus/rough_sandstone_fence diagonalfences:extshape_blockus/rough_soul_sandstone_fence diagonalfences:extshape_blockus/sandstone_brick_fence diagonalfences:extshape_blockus/small_sandstone_brick_fence diagonalfences:extshape_blockus/small_soul_sandstone_brick_fence diagonalfences:extshape_blockus/smooth_soul_sandstone_brick_fence diagonalfences:mcwfences/modern_sandstone_wall diagonalfences:mcwfences/railing_sandstone_wall diagonalfences:mcwfences/sandstone_grass_topped_wall diagonalfences:mcwfences/sandstone_pillar_wall \ -\ -diagonalwalls:aether/angelic_wall diagonalwalls:blockus/red_sandstone_brick_wall diagonalwalls:blockus/sandstone_brick_wall diagonalwalls:blockus/small_red_sandstone_brick_wall diagonalwalls:blockus/small_sandstone_brick_wall diagonalwalls:extshape/chiseled_sandstone_wall diagonalwalls:extshape/cut_sandstone_wall diagonalwalls:extshape/smooth_sandstone_wall diagonalwalls:extshape_blockus/rough_sandstone_wall diagonalwalls:extshape_blockus/rough_soul_sandstone_wall diagonalwalls:minecraft/sandstone_wall \ -\ -enchanted-vertical-slabs:vertical_cut_sandstone_slab enchanted-vertical-slabs:vertical_sandstone_slab enchanted-vertical-slabs:vertical_smooth_sandstone_slab \ -\ -extshape:chiseled_sandstone_quarter_piece extshape:chiseled_sandstone_slab extshape:chiseled_sandstone_stairs extshape:chiseled_sandstone_vertical_quarter_piece extshape:chiseled_sandstone_vertical_slab extshape:chiseled_sandstone_vertical_stairs extshape:chiseled_sandstone_wall extshape:cut_sandstone_quarter_piece extshape:cut_sandstone_stairs extshape:cut_sandstone_vertical_quarter_piece extshape:cut_sandstone_vertical_slab extshape:cut_sandstone_vertical_stairs extshape:cut_sandstone_wall extshape:sandstone_quarter_piece extshape:sandstone_vertical_quarter_piece extshape:sandstone_vertical_slab extshape:sandstone_vertical_stairs extshape:smooth_sandstone_button extshape:smooth_sandstone_fence extshape:smooth_sandstone_fence_gate extshape:smooth_sandstone_pressure_plate extshape:smooth_sandstone_quarter_piece extshape:smooth_sandstone_vertical_quarter_piece extshape:smooth_sandstone_vertical_slab extshape:smooth_sandstone_vertical_stairs extshape:smooth_sandstone_wall \ -\ -extshape_blockus:chiseled_soul_sandstone_brick_pressure_plate extshape_blockus:chiseled_soul_sandstone_brick_quarter_piece extshape_blockus:chiseled_soul_sandstone_brick_slab extshape_blockus:chiseled_soul_sandstone_brick_stairs extshape_blockus:chiseled_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:chiseled_soul_sandstone_brick_vertical_slab extshape_blockus:chiseled_soul_sandstone_brick_vertical_stairs extshape_blockus:chiseled_soul_sandstone_brick_wall extshape_blockus:cut_soul_sandstone_brick_fence extshape_blockus:cut_soul_sandstone_brick_fence_gate extshape_blockus:cut_soul_sandstone_brick_pressure_plate extshape_blockus:cut_soul_sandstone_brick_quarter_piece extshape_blockus:cut_soul_sandstone_brick_slab extshape_blockus:cut_soul_sandstone_brick_stairs extshape_blockus:cut_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:cut_soul_sandstone_brick_vertical_slab extshape_blockus:cut_soul_sandstone_brick_vertical_stairs extshape_blockus:cut_soul_sandstone_brick_wall extshape_blockus:rough_sandstone_button extshape_blockus:rough_sandstone_fence extshape_blockus:rough_sandstone_fence_gate extshape_blockus:rough_sandstone_pressure_plate extshape_blockus:rough_sandstone_quarter_piece extshape_blockus:rough_sandstone_vertical_quarter_piece extshape_blockus:rough_sandstone_vertical_slab extshape_blockus:rough_sandstone_vertical_stairs extshape_blockus:rough_sandstone_wall extshape_blockus:rough_soul_sandstone_fence extshape_blockus:rough_soul_sandstone_fence_gate extshape_blockus:rough_soul_sandstone_pressure_plate extshape_blockus:rough_soul_sandstone_quarter_piece extshape_blockus:rough_soul_sandstone_vertical_quarter_piece extshape_blockus:rough_soul_sandstone_vertical_slab extshape_blockus:rough_soul_sandstone_vertical_stairs extshape_blockus:rough_soul_sandstone_wall extshape_blockus:sandstone_brick_fence extshape_blockus:sandstone_brick_fence_gate extshape_blockus:sandstone_brick_pressure_plate extshape_blockus:sandstone_brick_quarter_piece extshape_blockus:sandstone_brick_vertical_quarter_piece extshape_blockus:sandstone_brick_vertical_slab extshape_blockus:sandstone_brick_vertical_stairs extshape_blockus:small_sandstone_brick_fence extshape_blockus:small_sandstone_brick_fence_gate extshape_blockus:small_sandstone_brick_pressure_plate extshape_blockus:small_sandstone_brick_quarter_piece extshape_blockus:small_sandstone_brick_vertical_quarter_piece extshape_blockus:small_sandstone_brick_vertical_slab extshape_blockus:small_sandstone_brick_vertical_stairs extshape_blockus:small_soul_sandstone_brick_fence extshape_blockus:small_soul_sandstone_brick_fence_gate extshape_blockus:small_soul_sandstone_brick_pressure_plate extshape_blockus:small_soul_sandstone_brick_quarter_piece extshape_blockus:small_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:small_soul_sandstone_brick_vertical_slab extshape_blockus:small_soul_sandstone_brick_vertical_stairs extshape_blockus:small_soul_sandstone_brick_wall extshape_blockus:smooth_soul_sandstone_brick_button extshape_blockus:smooth_soul_sandstone_brick_fence extshape_blockus:smooth_soul_sandstone_brick_fence_gate extshape_blockus:smooth_soul_sandstone_brick_pressure_plate extshape_blockus:smooth_soul_sandstone_brick_quarter_piece extshape_blockus:smooth_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:smooth_soul_sandstone_brick_vertical_slab extshape_blockus:smooth_soul_sandstone_brick_vertical_stairs extshape_blockus:smooth_soul_sandstone_brick_wall extshape_blockus:soul_sandstone_brick_fence extshape_blockus:soul_sandstone_brick_fence_gate extshape_blockus:soul_sandstone_brick_pressure_plate extshape_blockus:soul_sandstone_brick_quarter_piece extshape_blockus:soul_sandstone_brick_vertical_quarter_piece extshape_blockus:soul_sandstone_brick_vertical_slab extshape_blockus:soul_sandstone_brick_vertical_stairs extshape_blockus:soul_sandstone_brick_wall extshape_blockus:soul_sandstone_quarter_piece extshape_blockus:soul_sandstone_vertical_quarter_piece extshape_blockus:soul_sandstone_vertical_slab extshape_blockus:soul_sandstone_vertical_stairs \ -\ -handcrafted:sandstone_corner_trim handcrafted:sandstone_pillar_trim \ -\ -hearth_and_home:sandstone_chimney:lit=false hearth_and_home:sandstone_chimney:top=false \ -\ -mcwbridges:balustrade_sandstone_bridge mcwbridges:sandstone_bridge mcwbridges:sandstone_bridge_pier mcwbridges:sandstone_bridge_stair \ -\ -mcwfences:modern_sandstone_wall mcwfences:railing_sandstone_wall mcwfences:sandstone_grass_topped_wall mcwfences:sandstone_pillar_wall mcwfences:sandstone_railing_gate \ -\ -mcwpaths:sandstone_basket_weave_paving mcwpaths:sandstone_clover_paving mcwpaths:sandstone_crystal_floor_path mcwpaths:sandstone_crystal_floor_slab mcwpaths:sandstone_crystal_floor_stairs mcwpaths:sandstone_diamond_paving mcwpaths:sandstone_dumble_paving mcwpaths:sandstone_flagstone_path mcwpaths:sandstone_flagstone_slab mcwpaths:sandstone_flagstone_stairs mcwpaths:sandstone_honeycomb_paving mcwpaths:sandstone_running_bond_path mcwpaths:sandstone_running_bond_slab mcwpaths:sandstone_running_bond_stairs mcwpaths:sandstone_square_paving mcwpaths:sandstone_strewn_rocky_path mcwpaths:sandstone_windmill_weave_path mcwpaths:sandstone_windmill_weave_slab mcwpaths:sandstone_windmill_weave_stairs \ -\ -mcwroofs:sandstone_attic_roof mcwroofs:sandstone_lower_roof mcwroofs:sandstone_roof mcwroofs:sandstone_steep_roof mcwroofs:sandstone_top_roof mcwroofs:sandstone_upper_lower_roof mcwroofs:sandstone_upper_steep_roof \ -\ -mcwstairs:sandstone_balcony mcwstairs:sandstone_bulk_stairs mcwstairs:sandstone_compact_stairs mcwstairs:sandstone_loft_stairs mcwstairs:sandstone_platform mcwstairs:sandstone_railing mcwstairs:sandstone_skyline_stairs mcwstairs:sandstone_terrace_stairs \ -\ -mcwwindows:sandstone_four_window mcwwindows:sandstone_pane_window mcwwindows:sandstone_window mcwwindows:sandstone_window2 \ -\ -securitycraft:reinforced_cut_sandstone_slab securitycraft:reinforced_sandstone_slab securitycraft:reinforced_sandstone_stairs securitycraft:reinforced_sandstone_wall securitycraft:reinforced_smooth_sandstone securitycraft:reinforced_smooth_sandstone_slab securitycraft:reinforced_smooth_sandstone_stairs \ -\ -terrainslabs:terrain_sandstone_slab \ -\ -tfc:cut_sandstone/white_slab tfc:cut_sandstone/white_stairs tfc:cut_sandstone/white_wall tfc:cut_sandstone/yellow_slab tfc:cut_sandstone/yellow_stairs tfc:cut_sandstone/yellow_wall tfc:raw_sandstone/white_slab tfc:raw_sandstone/white_stairs tfc:raw_sandstone/white_wall tfc:raw_sandstone/yellow_slab tfc:raw_sandstone/yellow_stairs tfc:raw_sandstone/yellow_wall tfc:smooth_sandstone/white_slab tfc:smooth_sandstone/white_stairs tfc:smooth_sandstone/white_wall tfc:smooth_sandstone/yellow_slab tfc:smooth_sandstone/yellow_stairs tfc:smooth_sandstone/yellow_wall \ -\ -waystones:sandy_waystone \ -\ -yungscavebiomes:ancient_sandstone_slab yungscavebiomes:ancient_sandstone_stairs yungscavebiomes:ancient_sandstone_wall yungscavebiomes:cut_ancient_sandstone_slab yungscavebiomes:smooth_ancient_sandstone_slab yungscavebiomes:smooth_ancient_sandstone_stairs - -# ============================================================================ -# Source: 1.13+/block.10243-10349.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Sandstone Slabs and Stairs -block.10243 = sandstone_slab cut_sandstone_slab sandstone_stairs smooth_sandstone_stairs smooth_sandstone_slab \ -\ -blockbox:sandstone_brick_slab blockbox:sandstone_brick_stairs - -# Red Sandstone Full Block -block.10244 = red_sandstone smooth_red_sandstone chiseled_red_sandstone cut_red_sandstone \ -\ -ad_astra:cracked_venus_sandstone_bricks ad_astra:mars_cobblestone ad_astra:mars_pillar ad_astra:mars_stone ad_astra:mars_stone_bricks ad_astra:polished_mars_stone ad_astra:polished_venus_stone ad_astra:venus_coal_ore ad_astra:venus_cobblestone ad_astra:venus_pillar ad_astra:venus_sandstone ad_astra:venus_sandstone_bricks ad_astra:venus_stone ad_astra:venus_stone_bricks \ -\ -aether:boss_doorway_hellfire_stone:invisible=false aether:boss_doorway_light_hellfire_stone:invisible=false aether:hellfire_stone aether:locked_hellfire_stone aether:sun_altar aether:trapped_hellfire_stone aether:treasure_doorway_hellfire_stone \ -\ -biomesoplenty:brimstone biomesoplenty:brimstone_bricks biomesoplenty:chiseled_brimstone_bricks biomesoplenty:chiseled_orange_sandstone biomesoplenty:cut_orange_sandstone biomesoplenty:orange_sandstone biomesoplenty:smooth_orange_sandstone biomesoplenty:thermal_calcite biomesoplenty:thermal_calcite_vent \ -\ -blockbox:red_sandstone_bricks \ -\ -chisel:brownstone \ -\ -computercraft:computer_command \ -\ -mcwpaths:red_sandstone_crystal_floor mcwpaths:red_sandstone_flagstone mcwpaths:red_sandstone_running_bond mcwpaths:red_sandstone_windmill_weave \ -\ -rechiseled:red_sandstone_brick_pattern rechiseled:red_sandstone_brick_pattern_connecting rechiseled:red_sandstone_brick_paving rechiseled:red_sandstone_brick_paving_connecting rechiseled:red_sandstone_bricks rechiseled:red_sandstone_bricks_connecting rechiseled:red_sandstone_diagonal_bricks rechiseled:red_sandstone_diagonal_bricks_connecting rechiseled:red_sandstone_large_tiles rechiseled:red_sandstone_large_tiles_connecting rechiseled:red_sandstone_polished rechiseled:red_sandstone_polished_connecting rechiseled:red_sandstone_rotated_bricks rechiseled:red_sandstone_rotated_bricks_connecting rechiseled:red_sandstone_tiles rechiseled:red_sandstone_tiles_connecting \ -\ -securitycraft:reinforced_chiseled_red_sandstone securitycraft:reinforced_cut_red_sandstone securitycraft:reinforced_red_sandstone \ -\ -tconstruct:brownstone \ -\ -tfc:cut_sandstone/pink tfc:raw_sandstone/pink tfc:red_kaolin_clay tfc:smooth_sandstone/pink \ -\ -yungscavebiomes:brittle_red_sandstone yungscavebiomes:layered_red_sandstone - -# Red Sandstone Walls -block.10245 = red_sandstone_wall \ -\ -ad_astra:chiseled_mars_stone_bricks ad_astra:chiseled_mars_stone_slab ad_astra:chiseled_mars_stone_stairs ad_astra:chiseled_venus_stone_bricks ad_astra:chiseled_venus_stone_slab ad_astra:chiseled_venus_stone_stairs ad_astra:cracked_mars_stone_bricks ad_astra:cracked_venus_stone_bricks ad_astra:mars_cobblestone_slab ad_astra:mars_cobblestone_stairs ad_astra:mars_stone_brick_slab ad_astra:mars_stone_brick_stairs ad_astra:mars_stone_brick_wall ad_astra:mars_stone_slab ad_astra:mars_stone_stairs ad_astra:polished_mars_stone_slab ad_astra:polished_mars_stone_stairs ad_astra:polished_venus_stone_slab ad_astra:polished_venus_stone_stairs ad_astra:venus_cobblestone_slab ad_astra:venus_cobblestone_stairs ad_astra:venus_sandstone_brick_slab ad_astra:venus_sandstone_brick_stairs ad_astra:venus_stone_brick_slab ad_astra:venus_stone_brick_stairs ad_astra:venus_stone_brick_wall ad_astra:venus_stone_slab ad_astra:venus_stone_stairs \ -\ -additionallanterns:red_sandstone_chain \ -\ -additionalplacements:aether.hellfire_slab additionalplacements:aether.hellfire_stairs additionalplacements:extshape.chiseled_red_sandstone_slab additionalplacements:extshape.chiseled_red_sandstone_stairs additionalplacements:extshape.cut_red_sandstone_stairs additionalplacements:extshape.smooth_red_sandstone_pressure_plate additionalplacements:extshape_blockus.red_sandstone_brick_pressure_plate additionalplacements:extshape_blockus.rough_red_sandstone_pressure_plate additionalplacements:extshape_blockus.small_red_sandstone_brick_pressure_plate additionalplacements:mcwpaths.red_sandstone_crystal_floor_slab additionalplacements:mcwpaths.red_sandstone_crystal_floor_stairs additionalplacements:mcwpaths.red_sandstone_flagstone_slab additionalplacements:mcwpaths.red_sandstone_flagstone_stairs additionalplacements:mcwpaths.red_sandstone_running_bond_slab additionalplacements:mcwpaths.red_sandstone_running_bond_stairs additionalplacements:mcwpaths.red_sandstone_windmill_weave_slab additionalplacements:mcwpaths.red_sandstone_windmill_weave_stairs additionalplacements:minecraft.cut_red_sandstone_slab additionalplacements:minecraft.red_sandstone_slab additionalplacements:minecraft.red_sandstone_stairs additionalplacements:minecraft.smooth_red_sandstone_slab additionalplacements:minecraft.smooth_red_sandstone_stairs \ -\ -aether:hellfire_slab aether:hellfire_stairs aether:hellfire_wall \ -\ -biomesoplenty:brimstone_brick_slab biomesoplenty:brimstone_brick_stairs biomesoplenty:brimstone_brick_wall biomesoplenty:brimstone_fumarole biomesoplenty:cut_orange_sandstone_slab biomesoplenty:orange_sandstone_slab biomesoplenty:orange_sandstone_stairs biomesoplenty:orange_sandstone_wall biomesoplenty:smooth_orange_sandstone_slab biomesoplenty:smooth_orange_sandstone_stairs \ -\ -blockbox:red_sandstone_brick_wall \ -\ -chipped:angry_red_sandstone chipped:blank_red_sandstone_carving chipped:bordered_red_sandstone chipped:brick_bordered_red_sandstone chipped:carved_red_sandstone chipped:checkered_red_sandstone_tiles chipped:cobbled_red_sandstone chipped:cracked_disordered_red_sandstone_bricks chipped:cracked_flat_red_sandstone_tiles chipped:cracked_red_sandstone_bricks chipped:creeper_red_sandstone_carving chipped:crying_red_sandstone chipped:curly_red_sandstone_pillar chipped:cut_blank_red_sandstone chipped:cut_red_sandstone_column chipped:duh_red_sandstone chipped:edged_red_sandstone_bricks chipped:engraved_red_sandstone chipped:eroded_red_sandstone chipped:etched_red_sandstone_bricks chipped:fine_red_sandstone_pillar chipped:flat_red_sandstone_tiles chipped:glad_red_sandstone chipped:inlayed_red_sandstone chipped:inscribed_red_sandstone chipped:layed_red_sandstone_bricks chipped:loded_red_sandstone chipped:massive_red_sandstone_bricks chipped:offset_red_sandstone_bricks chipped:ornate_red_sandstone_pillar chipped:overlapping_red_sandstone_tiles chipped:pillar_red_sandstone_bricks chipped:polished_red_sandstone chipped:prismal_red_sandstone_remnants chipped:red_sandstone_bricks chipped:red_sandstone_mini_tiles chipped:red_sandstone_pillar chipped:red_sandstone_pillar_top chipped:red_sandstone_scales chipped:rough_red_sandstone chipped:rounded_red_sandstone_bricks chipped:runic_carved_red_sandstone chipped:sad_red_sandstone chipped:sanded_red_sandstone chipped:simple_red_sandstone_pillar chipped:small_red_sandstone_bricks chipped:smooth_inlayed_red_sandstone chipped:smooth_red_sandstone_column chipped:smooth_ringed_red_sandstone chipped:smoothed_double_inlayed_red_sandstone chipped:spider_red_sandstone_carving chipped:spiraled_red_sandstone chipped:stacked_red_sandstone_bricks chipped:thick_inlayed_red_sandstone chipped:tiled_bordered_red_sandstone chipped:tiled_red_sandstone chipped:tiled_red_sandstone_column chipped:tiny_brick_bordered_red_sandstone chipped:tiny_layered_red_sandstone_bricks chipped:tiny_layered_red_sandstone_slabs chipped:tiny_red_sandstone_bricks chipped:trodden_red_sandstone chipped:unamused_red_sandstone chipped:vertical_cut_red_sandstone chipped:vertical_disordered_red_sandstone_bricks chipped:weathered_red_sandstone \ -\ -diagonalfences:extshape/red_sandstone_fence diagonalfences:extshape/smooth_red_sandstone_fence diagonalfences:extshape_blockus/red_sandstone_brick_fence diagonalfences:extshape_blockus/rough_red_sandstone_fence diagonalfences:extshape_blockus/small_red_sandstone_brick_fence diagonalfences:mcwfences/modern_red_sandstone_wall diagonalfences:mcwfences/railing_red_sandstone_wall diagonalfences:mcwfences/red_sandstone_grass_topped_wall diagonalfences:mcwfences/red_sandstone_pillar_wall \ -\ -diagonalwalls:aether/hellfire_wall diagonalwalls:extshape/chiseled_red_sandstone_wall diagonalwalls:extshape/cut_red_sandstone_wall diagonalwalls:extshape/smooth_red_sandstone_wall diagonalwalls:extshape_blockus/rough_red_sandstone_wall diagonalwalls:minecraft/red_sandstone_wall \ -\ -extshape:chiseled_red_sandstone_quarter_piece extshape:chiseled_red_sandstone_slab extshape:chiseled_red_sandstone_stairs extshape:chiseled_red_sandstone_vertical_quarter_piece extshape:chiseled_red_sandstone_vertical_slab extshape:chiseled_red_sandstone_vertical_stairs extshape:chiseled_red_sandstone_wall extshape:cut_red_sandstone_quarter_piece extshape:cut_red_sandstone_stairs extshape:cut_red_sandstone_vertical_quarter_piece extshape:cut_red_sandstone_vertical_slab extshape:cut_red_sandstone_vertical_stairs extshape:cut_red_sandstone_wall extshape:red_sandstone_quarter_piece extshape:red_sandstone_vertical_quarter_piece extshape:red_sandstone_vertical_slab extshape:red_sandstone_vertical_stairs extshape:red_sandstone_wall extshape:smooth_red_sandstone_button extshape:smooth_red_sandstone_fence extshape:smooth_red_sandstone_fence_gate extshape:smooth_red_sandstone_pressure_plate extshape:smooth_red_sandstone_quarter_piece extshape:smooth_red_sandstone_vertical_quarter_piece extshape:smooth_red_sandstone_vertical_slab extshape:smooth_red_sandstone_vertical_stairs extshape:smooth_red_sandstone_wall \ -\ -extshape_blockus:red_sandstone_brick_fence extshape_blockus:red_sandstone_brick_fence_gate extshape_blockus:red_sandstone_brick_pressure_plate extshape_blockus:red_sandstone_brick_quarter_piece extshape_blockus:red_sandstone_brick_vertical_quarter_piece extshape_blockus:red_sandstone_brick_vertical_slab extshape_blockus:red_sandstone_brick_vertical_stairs extshape_blockus:rough_red_sandstone_button extshape_blockus:rough_red_sandstone_fence extshape_blockus:rough_red_sandstone_fence_gate extshape_blockus:rough_red_sandstone_pressure_plate extshape_blockus:rough_red_sandstone_quarter_piece extshape_blockus:rough_red_sandstone_vertical_quarter_piece extshape_blockus:rough_red_sandstone_vertical_slab extshape_blockus:rough_red_sandstone_vertical_stairs extshape_blockus:rough_red_sandstone_wall extshape_blockus:small_red_sandstone_brick_fence extshape_blockus:small_red_sandstone_brick_fence_gate extshape_blockus:small_red_sandstone_brick_pressure_plate extshape_blockus:small_red_sandstone_brick_quarter_piece extshape_blockus:small_red_sandstone_brick_vertical_quarter_piece extshape_blockus:small_red_sandstone_brick_vertical_slab extshape_blockus:small_red_sandstone_brick_vertical_stairs \ -\ -handcrafted:red_sandstone_corner_trim handcrafted:red_sandstone_pillar_trim \ -\ -hearth_and_home:red_sandstone_chimney:lit=false hearth_and_home:red_sandstone_chimney:top=false \ -\ -mcwbridges:balustrade_orange_sandstone_bridge mcwbridges:orange_sandstone_bridge mcwbridges:red_sandstone_bridge_pier mcwbridges:red_sandstone_bridge_stair \ -\ -mcwfences:modern_red_sandstone_wall mcwfences:railing_red_sandstone_wall mcwfences:red_sandstone_grass_topped_wall mcwfences:red_sandstone_pillar_wall mcwfences:red_sandstone_railing_gate \ -\ -mcwpaths:red_sandstone_basket_weave_paving mcwpaths:red_sandstone_clover_paving mcwpaths:red_sandstone_crystal_floor_path mcwpaths:red_sandstone_crystal_floor_slab mcwpaths:red_sandstone_crystal_floor_stairs mcwpaths:red_sandstone_diamond_paving mcwpaths:red_sandstone_dumble_paving mcwpaths:red_sandstone_flagstone_path mcwpaths:red_sandstone_flagstone_slab mcwpaths:red_sandstone_flagstone_stairs mcwpaths:red_sandstone_honeycomb_paving mcwpaths:red_sandstone_running_bond_path mcwpaths:red_sandstone_running_bond_slab mcwpaths:red_sandstone_running_bond_stairs mcwpaths:red_sandstone_square_paving mcwpaths:red_sandstone_strewn_rocky_path mcwpaths:red_sandstone_windmill_weave_path mcwpaths:red_sandstone_windmill_weave_slab mcwpaths:red_sandstone_windmill_weave_stairs \ -\ -mcwroofs:red_sandstone_attic_roof mcwroofs:red_sandstone_lower_roof mcwroofs:red_sandstone_roof mcwroofs:red_sandstone_steep_roof mcwroofs:red_sandstone_top_roof mcwroofs:red_sandstone_upper_lower_roof mcwroofs:red_sandstone_upper_steep_roof \ -\ -mcwstairs:red_sandstone_balcony mcwstairs:red_sandstone_bulk_stairs mcwstairs:red_sandstone_compact_stairs mcwstairs:red_sandstone_loft_stairs mcwstairs:red_sandstone_platform mcwstairs:red_sandstone_railing mcwstairs:red_sandstone_skyline_stairs mcwstairs:red_sandstone_terrace_stairs \ -\ -mcwwindows:red_sandstone_four_window mcwwindows:red_sandstone_pane_window mcwwindows:red_sandstone_window mcwwindows:red_sandstone_window2 \ -\ -securitycraft:reinforced_cut_red_sandstone_slab securitycraft:reinforced_red_sandstone_slab securitycraft:reinforced_red_sandstone_stairs securitycraft:reinforced_red_sandstone_wall securitycraft:reinforced_smooth_red_sandstone securitycraft:reinforced_smooth_red_sandstone_slab securitycraft:reinforced_smooth_red_sandstone_stairs \ -\ -tconstruct:brownstone_slab tconstruct:brownstone_slab2 tconstruct:brownstone_stairs_brick tconstruct:brownstone_stairs_brick_cracked tconstruct:brownstone_stairs_brick_fancy tconstruct:brownstone_stairs_brick_small tconstruct:brownstone_stairs_brick_square tconstruct:brownstone_stairs_brick_triangle tconstruct:brownstone_stairs_creeper tconstruct:brownstone_stairs_paver tconstruct:brownstone_stairs_road tconstruct:brownstone_stairs_rough tconstruct:brownstone_stairs_smooth tconstruct:brownstone_stairs_tile \ -\ -terrainslabs:terrain_red_sandstone_slab \ -\ -tfc:cut_sandstone/pink_slab tfc:cut_sandstone/pink_stairs tfc:cut_sandstone/pink_wall tfc:raw_sandstone/pink_slab tfc:raw_sandstone/pink_stairs tfc:raw_sandstone/pink_wall tfc:smooth_sandstone/pink_slab tfc:smooth_sandstone/pink_stairs tfc:smooth_sandstone/pink_wall - -# Red Sandstone Slabs and Stairs -block.10247 = red_sandstone_slab cut_red_sandstone_slab red_sandstone_stairs smooth_red_sandstone_stairs smooth_red_sandstone_slab \ -\ -blockbox:red_sandstone_brick_slab blockbox:red_sandstone_brick_stairs - -# Netherite Blocks -block.10248 = netherite_block \ -\ -ad_astra:cryo_freezer ad_astra:oxygen_sensor \ -\ -additionalplacements:blockus.netherite_brick_slab additionalplacements:blockus.netherite_brick_stairs additionalplacements:blockus.netherite_slab additionalplacements:blockus.netherite_stairs \ -\ -advancednetherite:netherite_diamond_block advancednetherite:netherite_emerald_block advancednetherite:netherite_gold_block advancednetherite:netherite_iron_block \ -\ -allthecompressed:netherite_block_1x allthecompressed:netherite_block_2x allthecompressed:netherite_block_3x allthecompressed:netherite_block_4x allthecompressed:netherite_block_5x allthecompressed:netherite_block_6x allthecompressed:netherite_block_7x allthecompressed:netherite_block_8x allthecompressed:netherite_block_9x \ -\ -biggerreactors:cyanite_reprocessor biggerreactors:heat_exchanger_casing biggerreactors:heat_exchanger_computer_port biggerreactors:heat_exchanger_condenser_channel biggerreactors:heat_exchanger_evaporator_channel biggerreactors:heat_exchanger_fluid_port biggerreactors:heat_exchanger_glass biggerreactors:heat_exchanger_terminal biggerreactors:reactor_access_port biggerreactors:reactor_casing biggerreactors:reactor_computer_port biggerreactors:reactor_control_rod biggerreactors:reactor_coolant_port biggerreactors:reactor_fuel_rod biggerreactors:reactor_glass biggerreactors:reactor_manifold biggerreactors:reactor_power_tap biggerreactors:reactor_redstone_port biggerreactors:reactor_terminal biggerreactors:turbine_casing biggerreactors:turbine_computer_port biggerreactors:turbine_fluid_port biggerreactors:turbine_glass biggerreactors:turbine_power_tap biggerreactors:turbine_rotor_bearing biggerreactors:turbine_rotor_blade biggerreactors:turbine_rotor_shaft biggerreactors:turbine_terminal \ -\ -blockus:netherite_brick_slab blockus:netherite_brick_stairs blockus:netherite_brick_wall blockus:netherite_bricks blockus:netherite_slab blockus:netherite_stairs \ -\ -born_in_chaos_v1:dark_metal_block \ -\ -brewery:brew_oven:material=netherite brewery:brew_timer:material=netherite brewery:brew_whistle:material=netherite brewery:netherite_brewingstation:material=netherite \ -\ -chemlib:actinium_metal_block chemlib:beryllium_metal_block chemlib:bismuth_metal_block chemlib:cadmium_metal_block chemlib:calcium_metal_block chemlib:cesium_metal_block chemlib:dysprosium_metal_block chemlib:erbium_metal_block chemlib:europium_metal_block chemlib:francium_metal_block chemlib:gadolinium_metal_block chemlib:holmium_metal_block chemlib:indium_metal_block chemlib:lithium_metal_block chemlib:lutetium_metal_block chemlib:magnesium_metal_block chemlib:molybdenum_metal_block chemlib:niobium_metal_block chemlib:palladium_metal_block chemlib:polonium_metal_block chemlib:potassium_metal_block chemlib:protactinium_metal_block chemlib:radium_metal_block chemlib:rhodium_metal_block chemlib:ruthenium_metal_block chemlib:samarium_metal_block chemlib:scandium_metal_block chemlib:sodium_metal_block chemlib:terbium_metal_block chemlib:thorium_metal_block chemlib:thulium_metal_block chemlib:titanium_metal_block chemlib:vanadium_metal_block chemlib:ytterbium_metal_block chemlib:yttrium_metal_block chemlib:zirconium_metal_block \ -\ -chipped:chipped_netherite_block chipped:embossed_netherite_block chipped:engraved_netherite_block chipped:layered_netherite_block chipped:netherite_block_panels chipped:netherite_safe chipped:plated_netherite_block chipped:polished_netherite_block chipped:pressed_netherite_block chipped:reinforced_netherite_block chipped:sheet_netherite_block chipped:shuttered_netherite_block chipped:stacked_netherite_block \ -\ -create:industrial_iron_block create:shadow_steel_casing \ -\ -diagonalwalls:blockus/netherite_brick_wall \ -\ -iceandfire:dragonsteel_fire_block iceandfire:dragonsteel_lightning_block \ -\ -immersiveengineering:coil_hv \ -\ -ironchests:netherite_barrel \ -\ -ironfurnaces:netherite_furnace \ -\ -irons_spellbooks:armor_pile \ -\ -oritech:duratium_block \ -\ -quark:iron_plate quark:iron_plate_slab_double \ -\ -railways:big_buffer railways:black_brass_wrapped_locometal railways:black_copper_wrapped_locometal railways:black_flat_riveted_locometal railways:black_flat_slashed_locometal railways:black_iron_wrapped_locometal railways:black_locometal_pillar railways:black_locometal_smokebox railways:black_plated_locometal railways:black_riveted_locometal railways:black_slashed_locometal railways:blue_brass_wrapped_locometal railways:blue_copper_wrapped_locometal railways:blue_flat_riveted_locometal railways:blue_flat_slashed_locometal railways:blue_iron_wrapped_locometal railways:blue_locometal_pillar railways:blue_locometal_smokebox railways:blue_plated_locometal railways:blue_riveted_locometal railways:blue_slashed_locometal railways:brass_wrapped_locometal railways:brown_brass_wrapped_locometal railways:brown_copper_wrapped_locometal railways:brown_flat_riveted_locometal railways:brown_flat_slashed_locometal railways:brown_iron_wrapped_locometal railways:brown_locometal_pillar railways:brown_locometal_smokebox railways:brown_plated_locometal railways:brown_riveted_locometal railways:brown_slashed_locometal railways:buffer railways:conductor_vent railways:copper_wrapped_locometal railways:copycat_headstock railways:copycat_headstock_bars railways:copycat_headstock_buffer railways:copycat_headstock_knuckle_coupler railways:copycat_headstock_link_and_pin railways:copycat_headstock_link_and_pin_linkless railways:copycat_headstock_screwlink_coupler railways:copycat_headstock_split_knuckle_coupler railways:cyan_brass_wrapped_locometal railways:cyan_copper_wrapped_locometal railways:cyan_flat_riveted_locometal railways:cyan_flat_slashed_locometal railways:cyan_iron_wrapped_locometal railways:cyan_locometal_pillar railways:cyan_locometal_smokebox railways:cyan_plated_locometal railways:cyan_riveted_locometal railways:cyan_slashed_locometal railways:flat_riveted_locometal railways:flat_slashed_locometal railways:gray_brass_wrapped_locometal railways:gray_copper_wrapped_locometal railways:gray_flat_riveted_locometal railways:gray_flat_slashed_locometal railways:gray_iron_wrapped_locometal railways:gray_locometal_pillar railways:gray_locometal_smokebox railways:gray_plated_locometal railways:gray_riveted_locometal railways:gray_slashed_locometal railways:green_brass_wrapped_locometal railways:green_copper_wrapped_locometal railways:green_flat_riveted_locometal railways:green_flat_slashed_locometal railways:green_iron_wrapped_locometal railways:green_locometal_pillar railways:green_locometal_smokebox railways:green_plated_locometal railways:green_riveted_locometal railways:green_slashed_locometal railways:iron_wrapped_locometal railways:knuckle_coupler railways:light_blue_brass_wrapped_locometal railways:light_blue_copper_wrapped_locometal railways:light_blue_flat_riveted_locometal railways:light_blue_flat_slashed_locometal railways:light_blue_iron_wrapped_locometal railways:light_blue_locometal_pillar railways:light_blue_locometal_smokebox railways:light_blue_plated_locometal railways:light_blue_riveted_locometal railways:light_blue_slashed_locometal railways:light_gray_brass_wrapped_locometal railways:light_gray_copper_wrapped_locometal railways:light_gray_flat_riveted_locometal railways:light_gray_flat_slashed_locometal railways:light_gray_iron_wrapped_locometal railways:light_gray_locometal_pillar railways:light_gray_locometal_smokebox railways:light_gray_plated_locometal railways:light_gray_riveted_locometal railways:light_gray_slashed_locometal railways:lime_brass_wrapped_locometal railways:lime_copper_wrapped_locometal railways:lime_flat_riveted_locometal railways:lime_flat_slashed_locometal railways:lime_iron_wrapped_locometal railways:lime_locometal_pillar railways:lime_locometal_smokebox railways:lime_plated_locometal railways:lime_riveted_locometal railways:lime_slashed_locometal railways:link_and_pin railways:link_and_pin_linkless railways:locometal_pillar railways:locometal_smokebox railways:magenta_brass_wrapped_locometal railways:magenta_copper_wrapped_locometal railways:magenta_flat_riveted_locometal railways:magenta_flat_slashed_locometal railways:magenta_iron_wrapped_locometal railways:magenta_locometal_pillar railways:magenta_locometal_smokebox railways:magenta_plated_locometal railways:magenta_riveted_locometal railways:magenta_slashed_locometal railways:orange_brass_wrapped_locometal railways:orange_copper_wrapped_locometal railways:orange_flat_riveted_locometal railways:orange_flat_slashed_locometal railways:orange_iron_wrapped_locometal railways:orange_locometal_pillar railways:orange_locometal_smokebox railways:orange_plated_locometal railways:orange_riveted_locometal railways:orange_slashed_locometal railways:pink_brass_wrapped_locometal railways:pink_copper_wrapped_locometal railways:pink_flat_riveted_locometal railways:pink_flat_slashed_locometal railways:pink_iron_wrapped_locometal railways:pink_locometal_pillar railways:pink_locometal_smokebox railways:pink_plated_locometal railways:pink_riveted_locometal railways:pink_slashed_locometal railways:plated_locometal railways:purple_brass_wrapped_locometal railways:purple_copper_wrapped_locometal railways:purple_flat_riveted_locometal railways:purple_flat_slashed_locometal railways:purple_iron_wrapped_locometal railways:purple_locometal_pillar railways:purple_locometal_smokebox railways:purple_plated_locometal railways:purple_riveted_locometal railways:purple_slashed_locometal railways:red_brass_wrapped_locometal railways:red_copper_wrapped_locometal railways:red_flat_riveted_locometal railways:red_flat_slashed_locometal railways:red_iron_wrapped_locometal railways:red_locometal_pillar railways:red_locometal_smokebox railways:red_plated_locometal railways:red_riveted_locometal railways:red_slashed_locometal railways:riveted_locometal railways:screwlink_coupler railways:slashed_locometal railways:small_buffer railways:smokestack_caboosestyle railways:smokestack_coalburner railways:smokestack_diesel railways:smokestack_long railways:smokestack_oilburner railways:smokestack_streamlined railways:smokestack_woodburner railways:split_knuckle_coupler railways:track_acacia railways:track_acacia_narrow railways:track_acacia_wide railways:track_bamboo railways:track_bamboo_narrow railways:track_bamboo_wide railways:track_birch railways:track_birch_narrow railways:track_birch_wide railways:track_blackstone railways:track_blackstone_narrow railways:track_blackstone_wide railways:track_cherry railways:track_cherry_narrow railways:track_cherry_wide railways:track_create_andesite_narrow railways:track_create_andesite_wide railways:track_crimson railways:track_crimson_narrow railways:track_crimson_wide railways:track_dark_oak railways:track_dark_oak_narrow railways:track_dark_oak_wide railways:track_ender railways:track_ender_narrow railways:track_ender_wide railways:track_jungle railways:track_jungle_narrow railways:track_jungle_wide railways:track_mangrove railways:track_mangrove_narrow railways:track_mangrove_wide railways:track_monorail railways:track_oak railways:track_oak_narrow railways:track_oak_wide railways:track_phantom railways:track_spruce railways:track_spruce_narrow railways:track_spruce_wide railways:track_stripped_bamboo railways:track_stripped_bamboo_narrow railways:track_stripped_bamboo_wide railways:track_tieless railways:track_tieless_narrow railways:track_tieless_wide railways:track_warped railways:track_warped_narrow railways:track_warped_wide railways:white_brass_wrapped_locometal railways:white_copper_wrapped_locometal railways:white_flat_riveted_locometal railways:white_flat_slashed_locometal railways:white_iron_wrapped_locometal railways:white_locometal_pillar railways:white_locometal_smokebox railways:white_plated_locometal railways:white_riveted_locometal railways:white_slashed_locometal railways:wooden_headstock_buffer railways:wooden_headstock_knuckle_coupler railways:wooden_headstock_link_and_pin railways:wooden_headstock_link_and_pin_linkless railways:wooden_headstock_screwlink_coupler railways:wooden_headstock_split_knuckle_coupler railways:yellow_brass_wrapped_locometal railways:yellow_copper_wrapped_locometal railways:yellow_flat_riveted_locometal railways:yellow_flat_slashed_locometal railways:yellow_iron_wrapped_locometal railways:yellow_locometal_pillar railways:yellow_locometal_smokebox railways:yellow_plated_locometal railways:yellow_riveted_locometal railways:yellow_slashed_locometal \ -\ -rechiseled:netherite_block_beams rechiseled:netherite_block_beams_connecting rechiseled:netherite_block_bricks rechiseled:netherite_block_bricks_connecting rechiseled:netherite_block_chiseled rechiseled:netherite_block_chiseled_connecting rechiseled:netherite_block_compacted rechiseled:netherite_block_compacted_connecting rechiseled:netherite_block_decorated rechiseled:netherite_block_decorated_connecting rechiseled:netherite_block_diagonal_tiles rechiseled:netherite_block_diagonal_tiles_connecting rechiseled:netherite_block_indented rechiseled:netherite_block_indented_connecting rechiseled:netherite_block_meteoric rechiseled:netherite_block_patterned rechiseled:netherite_block_patterned_connecting rechiseled:netherite_block_pillar rechiseled:netherite_block_pillar_connecting rechiseled:netherite_block_small_tiles rechiseled:netherite_block_small_tiles_connecting rechiseled:netherite_block_smooth \ -\ -securitycraft:reinforced_netherite_block \ -\ -tfc:blast_furnace:lit=false tfc:firebox:lit=false tfc:metal/block/bismuth tfc:metal/block/bismuth_bronze tfc:metal/block/black_steel tfc:metal/block/blue_steel tfc:metal/block/cast_iron tfc:metal/block/steel - -# Netherite Non-Full Blocks (Modded Only) -block.10249 = ad_astra:steel_cable ad_astra:ostrum_fluid_pipe ad_astra:water_pump ad_astra:oxygen_distributor ad_astra:gravity_normalizer ad_astra:energizer \ -\ -additionallanterns:netherite_chain \ -\ -additionalplacements:extshape.netherite_pressure_plate additionalplacements:extshape.netherite_slab additionalplacements:extshape.netherite_stairs \ -\ -bakery:iron_bench bakery:iron_chair bakery:iron_table \ -\ -create:metal_girder create:metal_girder_encased_shaft create:netherite_backtank \ -\ -createdeco:netherite_coinstack \ -\ -diagonalfences:extshape/netherite_fence diagonalfences:mcwfences/iron_cheval_de_frise \ -\ -diagonalwalls:extshape/netherite_wall \ -\ -extshape:netherite_button extshape:netherite_fence extshape:netherite_fence_gate extshape:netherite_pressure_plate extshape:netherite_quarter_piece extshape:netherite_slab extshape:netherite_stairs extshape:netherite_vertical_quarter_piece extshape:netherite_vertical_slab extshape:netherite_vertical_stairs extshape:netherite_wall \ -\ -extshape_blockus:netherite_brick_quarter_piece extshape_blockus:netherite_brick_vertical_quarter_piece extshape_blockus:netherite_brick_vertical_slab extshape_blockus:netherite_brick_vertical_stairs \ -\ -farmersdelight:cooking_pot farmersdelight:skillet \ -\ -handcrafted:bench handcrafted:frozen_bench \ -\ -mcwdoors:garage_black_door mcwdoors:garage_gray_door mcwdoors:iron_portcullis mcwdoors:jail_door mcwdoors:metal_door mcwdoors:metal_hospital_door mcwdoors:metal_reinforced_door mcwdoors:metal_warning_door mcwdoors:metal_windowed_door mcwdoors:sliding_glass_door \ -\ -mcwfences:acorn_metal_fence mcwfences:bastion_metal_fence mcwfences:bastion_metal_fence_gate mcwfences:cathedral_metal_fence mcwfences:curved_metal_fence mcwfences:curved_metal_fence_gate mcwfences:double_curved_metal_fence mcwfences:expanded_mesh_metal_fence mcwfences:fortress_metal_fence mcwfences:gothic_metal_fence mcwfences:guardian_metal_fence mcwfences:iron_cheval_de_frise mcwfences:majestic_metal_fence_gate mcwfences:mesh_metal_fence mcwfences:mesh_metal_fence_gate mcwfences:ornate_metal_fence mcwfences:panelled_metal_fence mcwfences:panelled_metal_fence_gate mcwfences:twilight_metal_fence mcwfences:vintage_metal_fence \ -\ -mcwtrpdoors:metal_full_trapdoor mcwtrpdoors:metal_trapdoor mcwtrpdoors:metal_warning_trapdoor \ -\ -mcwwindows:metal_curtain_rod mcwwindows:metal_four_window mcwwindows:metal_pane_window mcwwindows:metal_window mcwwindows:metal_window2 \ -\ -openblocks:xp_drain \ -\ -quark:iron_button quark:iron_ladder quark:iron_plate_slab quark:iron_plate_stairs quark:iron_rod \ -\ -supplementaries:cannon supplementaries:cannonball \ -\ -tfc:fireproof_door tfc:groundcover/flint tfc:metal/anvil/bismuth_bronze tfc:metal/anvil/black_steel tfc:metal/anvil/blue_steel tfc:metal/anvil/steel tfc:metal/bars/bismuth_bronze tfc:metal/bars/black_steel tfc:metal/bars/blue_steel tfc:metal/bars/steel tfc:metal/block/bismuth_bronze_slab tfc:metal/block/bismuth_bronze_stairs tfc:metal/block/bismuth_slab tfc:metal/block/bismuth_stairs tfc:metal/block/black_steel_slab tfc:metal/block/black_steel_stairs tfc:metal/block/blue_steel_slab tfc:metal/block/blue_steel_stairs tfc:metal/block/cast_iron_slab tfc:metal/block/cast_iron_stairs tfc:metal/block/steel_slab tfc:metal/block/steel_stairs tfc:metal/chain/bismuth_bronze tfc:metal/chain/black_steel tfc:metal/chain/blue_steel tfc:metal/chain/steel tfc:metal/grate/bismuth_bronze tfc:metal/grate/black_steel tfc:metal/grate/blue_steel tfc:metal/grate/steel tfc:metal/trapdoor/bismuth_bronze tfc:metal/trapdoor/black_steel tfc:metal/trapdoor/blue_steel tfc:metal/trapdoor/steel tfc:steel_pipe tfc:steel_pump tfc:trip_hammer \ -\ -twilightforest:fiery_block twilightforest:wrought_iron_fence - -# Ancient Debris -block.10252 = ancient_debris \ -\ -chipped:ancient_debris_bricks chipped:ancient_debris_mini_tiles chipped:ancient_debris_pillar chipped:ancient_debris_pillar_top chipped:ancient_debris_scales chipped:angry_ancient_debris chipped:blank_ancient_debris_carving chipped:bordered_ancient_debris chipped:brick_bordered_ancient_debris chipped:carved_ancient_debris chipped:checkered_ancient_debris_tiles chipped:cobbled_ancient_debris chipped:cracked_ancient_debris_bricks chipped:cracked_disordered_ancient_debris_bricks chipped:cracked_flat_ancient_debris_tiles chipped:creeper_ancient_debris_carving chipped:crying_ancient_debris chipped:curly_ancient_debris_pillar chipped:cut_ancient_debris_column chipped:cut_blank_ancient_debris chipped:duh_ancient_debris chipped:edged_ancient_debris_bricks chipped:engraved_ancient_debris chipped:eroded_ancient_debris chipped:etched_ancient_debris_bricks chipped:fine_ancient_debris_pillar chipped:flat_ancient_debris_tiles chipped:glad_ancient_debris chipped:inlayed_ancient_debris chipped:inscribed_ancient_debris chipped:layed_ancient_debris_bricks chipped:loded_ancient_debris chipped:massive_ancient_debris_bricks chipped:offset_ancient_debris_bricks chipped:ornate_ancient_debris_pillar chipped:overlapping_ancient_debris_tiles chipped:pillar_ancient_debris_bricks chipped:polished_ancient_debris chipped:prismal_ancient_debris_remnants chipped:rough_ancient_debris chipped:rounded_ancient_debris_bricks chipped:runic_carved_ancient_debris chipped:sad_ancient_debris chipped:sanded_ancient_debris chipped:simple_ancient_debris_pillar chipped:small_ancient_debris_bricks chipped:smooth_ancient_debris_column chipped:smooth_inlayed_ancient_debris chipped:smooth_ringed_ancient_debris chipped:smoothed_double_inlayed_ancient_debris chipped:spider_ancient_debris_carving chipped:spiraled_ancient_debris chipped:stacked_ancient_debris_bricks chipped:thick_inlayed_ancient_debris chipped:tiled_ancient_debris chipped:tiled_ancient_debris_column chipped:tiled_bordered_ancient_debris chipped:tiny_ancient_debris_bricks chipped:tiny_brick_bordered_ancient_debris chipped:tiny_layered_ancient_debris_bricks chipped:tiny_layered_ancient_debris_slabs chipped:trodden_ancient_debris chipped:unamused_ancient_debris chipped:vertical_cut_ancient_debris chipped:vertical_disordered_ancient_debris_bricks chipped:weathered_ancient_debris \ -\ -geode_plus:nether_ancient_debris_cluster_block \ -\ -securitycraft:ancient_debris_mine - -# Ancient Debris Non-Full Blocks (Modded Only) -block.10253 = extshape:ancient_debris_stairs extshape:ancient_debris_slab extshape:ancient_debris_vertical_slab extshape:ancient_debris_vertical_stairs extshape:ancient_debris_quarter_piece extshape:ancient_debris_vertical_quarter_piece extshape:ancient_debris_wall extshape:ancient_debris_fence extshape:ancient_debris_fence_gate extshape:ancient_debris_button extshape:ancient_debris_pressure_plate \ -\ -additionalplacements:extshape.ancient_debris_pressure_plate additionalplacements:extshape.ancient_debris_slab additionalplacements:extshape.ancient_debris_stairs \ -\ -diagonalfences:extshape/ancient_debris_fence \ -\ -diagonalwalls:extshape/ancient_debris_wall - -# Iron Bars -block.10257 = iron_bars \ -\ -ancientbeasts:spiky \ -\ -bibliocraft:bell \ -\ -blockus:golden_bars blockus:golden_gate blockus:iron_gate \ -\ -born_in_chaos_v1:dark_grid \ -\ -chipped:barbed_iron_bars chipped:bolted_iron_bars chipped:chained_iron_bars chipped:crossbolted_iron_bars chipped:crossed_iron_bars chipped:floral_iron_bars chipped:harp_iron_bars chipped:iron_bars_top chipped:linked_iron_bars chipped:loose_iron_bars chipped:piked_iron_bars chipped:railed_iron_bars chipped:sighthole_iron_bars chipped:stepped_iron_bars chipped:sturdy_iron_bars chipped:supported_iron_bars chipped:thorned_iron_bars chipped:victorian_iron_bars_pikes chipped:vined_iron_bars chipped:woven_iron_bars chipped:zippered_iron_bars \ -\ -chisel:glasspane chisel:ironpane \ -\ -diagonalwindows:blockus/golden_bars diagonalwindows:minecraft/iron_bars \ -\ -immersive_weathering:exposed_iron_bars immersive_weathering:rusted_iron_bars immersive_weathering:waxed_exposed_iron_bars immersive_weathering:waxed_iron_bars immersive_weathering:waxed_rusted_iron_bars immersive_weathering:waxed_weathered_iron_bars immersive_weathering:weathered_iron_bars \ -\ -placeableitems:block_arrow \ -\ -securitycraft:reinforced_iron_bars \ -\ -supplementaries:iron_gate \ -\ -tfmg:aluminum_bars tfmg:cast_iron_bars tfmg:lead_bars tfmg:nickel_bars tfmg:steel_bars - -# Declared but unused in Complementary itself -block.10260 = - -# Iron Blocks -block.10264 = iron_block \ -\ -ad_astra:cable_duct ad_astra:calorite_block ad_astra:calorite_factory_block ad_astra:calorite_panel ad_astra:calorite_pillar ad_astra:calorite_plateblock ad_astra:calorite_plating ad_astra:coal_generator ad_astra:compressor ad_astra:encased_calorite_block ad_astra:encased_ostrum_block ad_astra:fuel_refinery ad_astra:iron_factory_block ad_astra:iron_panel ad_astra:iron_pillar ad_astra:iron_plateblock ad_astra:iron_plating ad_astra:marked_iron_pillar ad_astra:ostrum_block ad_astra:ostrum_factory_block ad_astra:ostrum_panel ad_astra:ostrum_pillar ad_astra:ostrum_plateblock ad_astra:ostrum_plating ad_astra:oxygen_loader ad_astra:solar_panel ad_astra:steel_factory_block ad_astra:steel_panel ad_astra:steel_pillar ad_astra:steel_plateblock ad_astra:steel_plating \ -\ -allthecompressed:aluminum_block_1x allthecompressed:aluminum_block_2x allthecompressed:aluminum_block_3x allthecompressed:aluminum_block_4x allthecompressed:aluminum_block_5x allthecompressed:aluminum_block_6x allthecompressed:aluminum_block_7x allthecompressed:aluminum_block_8x allthecompressed:aluminum_block_9x allthecompressed:atm_star_block_1x allthecompressed:atm_star_block_2x allthecompressed:atm_star_block_3x allthecompressed:atm_star_block_4x allthecompressed:atm_star_block_5x allthecompressed:atm_star_block_6x allthecompressed:atm_star_block_7x allthecompressed:atm_star_block_8x allthecompressed:atm_star_block_9x allthecompressed:bronze_block_1x allthecompressed:bronze_block_2x allthecompressed:bronze_block_3x allthecompressed:bronze_block_4x allthecompressed:bronze_block_5x allthecompressed:bronze_block_6x allthecompressed:bronze_block_7x allthecompressed:bronze_block_8x allthecompressed:bronze_block_9x allthecompressed:conductive_alloy_block_1x allthecompressed:conductive_alloy_block_2x allthecompressed:conductive_alloy_block_3x allthecompressed:conductive_alloy_block_4x allthecompressed:conductive_alloy_block_5x allthecompressed:conductive_alloy_block_6x allthecompressed:conductive_alloy_block_7x allthecompressed:conductive_alloy_block_8x allthecompressed:conductive_alloy_block_9x allthecompressed:constantan_block_1x allthecompressed:constantan_block_2x allthecompressed:constantan_block_3x allthecompressed:constantan_block_4x allthecompressed:constantan_block_5x allthecompressed:constantan_block_6x allthecompressed:constantan_block_7x allthecompressed:constantan_block_8x allthecompressed:constantan_block_9x allthecompressed:copper_alloy_block_1x allthecompressed:copper_alloy_block_2x allthecompressed:copper_alloy_block_3x allthecompressed:copper_alloy_block_4x allthecompressed:copper_alloy_block_5x allthecompressed:copper_alloy_block_6x allthecompressed:copper_alloy_block_7x allthecompressed:copper_alloy_block_8x allthecompressed:copper_alloy_block_9x allthecompressed:dark_steel_block_1x allthecompressed:dark_steel_block_2x allthecompressed:dark_steel_block_3x allthecompressed:dark_steel_block_4x allthecompressed:dark_steel_block_5x allthecompressed:dark_steel_block_6x allthecompressed:dark_steel_block_7x allthecompressed:dark_steel_block_8x allthecompressed:dark_steel_block_9x allthecompressed:electrum_block_1x allthecompressed:electrum_block_2x allthecompressed:electrum_block_3x allthecompressed:electrum_block_4x allthecompressed:electrum_block_5x allthecompressed:electrum_block_6x allthecompressed:electrum_block_7x allthecompressed:electrum_block_8x allthecompressed:electrum_block_9x allthecompressed:end_steel_block_1x allthecompressed:end_steel_block_2x allthecompressed:end_steel_block_3x allthecompressed:end_steel_block_4x allthecompressed:end_steel_block_5x allthecompressed:end_steel_block_6x allthecompressed:end_steel_block_7x allthecompressed:end_steel_block_8x allthecompressed:end_steel_block_9x allthecompressed:ender_pearl_block_1x allthecompressed:ender_pearl_block_2x allthecompressed:ender_pearl_block_3x allthecompressed:ender_pearl_block_4x allthecompressed:ender_pearl_block_5x allthecompressed:ender_pearl_block_6x allthecompressed:ender_pearl_block_7x allthecompressed:ender_pearl_block_8x allthecompressed:ender_pearl_block_9x allthecompressed:enderium_block_1x allthecompressed:enderium_block_2x allthecompressed:enderium_block_3x allthecompressed:enderium_block_4x allthecompressed:enderium_block_5x allthecompressed:enderium_block_6x allthecompressed:enderium_block_7x allthecompressed:enderium_block_8x allthecompressed:enderium_block_9x allthecompressed:energetic_alloy_block_1x allthecompressed:energetic_alloy_block_2x allthecompressed:energetic_alloy_block_3x allthecompressed:energetic_alloy_block_4x allthecompressed:energetic_alloy_block_5x allthecompressed:energetic_alloy_block_6x allthecompressed:energetic_alloy_block_7x allthecompressed:energetic_alloy_block_8x allthecompressed:energetic_alloy_block_9x allthecompressed:energized_steel_block_1x allthecompressed:energized_steel_block_2x allthecompressed:energized_steel_block_3x allthecompressed:energized_steel_block_4x allthecompressed:energized_steel_block_5x allthecompressed:energized_steel_block_6x allthecompressed:energized_steel_block_7x allthecompressed:energized_steel_block_8x allthecompressed:energized_steel_block_9x allthecompressed:invar_block_1x allthecompressed:invar_block_2x allthecompressed:invar_block_3x allthecompressed:invar_block_4x allthecompressed:invar_block_5x allthecompressed:invar_block_6x allthecompressed:invar_block_7x allthecompressed:invar_block_8x allthecompressed:invar_block_9x allthecompressed:iridium_block_1x allthecompressed:iridium_block_2x allthecompressed:iridium_block_3x allthecompressed:iridium_block_4x allthecompressed:iridium_block_5x allthecompressed:iridium_block_6x allthecompressed:iridium_block_7x allthecompressed:iridium_block_8x allthecompressed:iridium_block_9x allthecompressed:iron_block_1x allthecompressed:iron_block_2x allthecompressed:iron_block_3x allthecompressed:iron_block_4x allthecompressed:iron_block_5x allthecompressed:iron_block_6x allthecompressed:iron_block_7x allthecompressed:iron_block_8x allthecompressed:iron_block_9x allthecompressed:lead_block_1x allthecompressed:lead_block_2x allthecompressed:lead_block_3x allthecompressed:lead_block_4x allthecompressed:lead_block_5x allthecompressed:lead_block_6x allthecompressed:lead_block_7x allthecompressed:lead_block_8x allthecompressed:lead_block_9x allthecompressed:nether_star_block_1x allthecompressed:nether_star_block_2x allthecompressed:nether_star_block_3x allthecompressed:nether_star_block_4x allthecompressed:nether_star_block_5x allthecompressed:nether_star_block_6x allthecompressed:nether_star_block_7x allthecompressed:nether_star_block_8x allthecompressed:nether_star_block_9x allthecompressed:nickel_block_1x allthecompressed:nickel_block_2x allthecompressed:nickel_block_3x allthecompressed:nickel_block_4x allthecompressed:nickel_block_5x allthecompressed:nickel_block_6x allthecompressed:nickel_block_7x allthecompressed:nickel_block_8x allthecompressed:nickel_block_9x allthecompressed:osmium_block_1x allthecompressed:osmium_block_2x allthecompressed:osmium_block_3x allthecompressed:osmium_block_4x allthecompressed:osmium_block_5x allthecompressed:osmium_block_6x allthecompressed:osmium_block_7x allthecompressed:osmium_block_8x allthecompressed:osmium_block_9x allthecompressed:peridot_block_1x allthecompressed:peridot_block_2x allthecompressed:peridot_block_3x allthecompressed:peridot_block_4x allthecompressed:peridot_block_5x allthecompressed:peridot_block_6x allthecompressed:peridot_block_7x allthecompressed:peridot_block_8x allthecompressed:peridot_block_9x allthecompressed:platinum_block_1x allthecompressed:platinum_block_2x allthecompressed:platinum_block_3x allthecompressed:platinum_block_4x allthecompressed:platinum_block_5x allthecompressed:platinum_block_6x allthecompressed:platinum_block_7x allthecompressed:platinum_block_8x allthecompressed:platinum_block_9x allthecompressed:pulsating_alloy_block_1x allthecompressed:pulsating_alloy_block_2x allthecompressed:pulsating_alloy_block_3x allthecompressed:pulsating_alloy_block_4x allthecompressed:pulsating_alloy_block_5x allthecompressed:pulsating_alloy_block_6x allthecompressed:pulsating_alloy_block_7x allthecompressed:pulsating_alloy_block_8x allthecompressed:pulsating_alloy_block_9x allthecompressed:ruby_block_1x allthecompressed:ruby_block_2x allthecompressed:ruby_block_3x allthecompressed:ruby_block_4x allthecompressed:ruby_block_5x allthecompressed:ruby_block_6x allthecompressed:ruby_block_7x allthecompressed:ruby_block_8x allthecompressed:ruby_block_9x allthecompressed:sapphire_block_1x allthecompressed:sapphire_block_2x allthecompressed:sapphire_block_3x allthecompressed:sapphire_block_4x allthecompressed:sapphire_block_5x allthecompressed:sapphire_block_6x allthecompressed:sapphire_block_7x allthecompressed:sapphire_block_8x allthecompressed:sapphire_block_9x allthecompressed:signalum_block_1x allthecompressed:signalum_block_2x allthecompressed:signalum_block_3x allthecompressed:signalum_block_4x allthecompressed:signalum_block_5x allthecompressed:signalum_block_6x allthecompressed:signalum_block_7x allthecompressed:signalum_block_8x allthecompressed:signalum_block_9x allthecompressed:silver_block_1x allthecompressed:silver_block_2x allthecompressed:silver_block_3x allthecompressed:silver_block_4x allthecompressed:silver_block_5x allthecompressed:silver_block_6x allthecompressed:silver_block_7x allthecompressed:silver_block_8x allthecompressed:silver_block_9x allthecompressed:soularium_block_1x allthecompressed:soularium_block_2x allthecompressed:soularium_block_3x allthecompressed:soularium_block_4x allthecompressed:soularium_block_5x allthecompressed:soularium_block_6x allthecompressed:soularium_block_7x allthecompressed:soularium_block_8x allthecompressed:soularium_block_9x allthecompressed:steel_block_1x allthecompressed:steel_block_2x allthecompressed:steel_block_3x allthecompressed:steel_block_4x allthecompressed:steel_block_5x allthecompressed:steel_block_6x allthecompressed:steel_block_7x allthecompressed:steel_block_8x allthecompressed:steel_block_9x allthecompressed:tin_block_1x allthecompressed:tin_block_2x allthecompressed:tin_block_3x allthecompressed:tin_block_4x allthecompressed:tin_block_5x allthecompressed:tin_block_6x allthecompressed:tin_block_7x allthecompressed:tin_block_8x allthecompressed:tin_block_9x allthecompressed:uranium_block_1x allthecompressed:uranium_block_2x allthecompressed:uranium_block_3x allthecompressed:uranium_block_4x allthecompressed:uranium_block_5x allthecompressed:uranium_block_6x allthecompressed:uranium_block_7x allthecompressed:uranium_block_8x allthecompressed:uranium_block_9x allthecompressed:vibrant_alloy_block_1x allthecompressed:vibrant_alloy_block_2x allthecompressed:vibrant_alloy_block_3x allthecompressed:vibrant_alloy_block_4x allthecompressed:vibrant_alloy_block_5x allthecompressed:vibrant_alloy_block_6x allthecompressed:vibrant_alloy_block_7x allthecompressed:vibrant_alloy_block_8x allthecompressed:vibrant_alloy_block_9x allthecompressed:zinc_block_1x allthecompressed:zinc_block_2x allthecompressed:zinc_block_3x allthecompressed:zinc_block_4x allthecompressed:zinc_block_5x allthecompressed:zinc_block_6x allthecompressed:zinc_block_7x allthecompressed:zinc_block_8x allthecompressed:zinc_block_9x \ -\ -alltheores:aluminum_block alltheores:constantan_block alltheores:enderium_block alltheores:invar_block alltheores:iridium_block alltheores:lead_block alltheores:peridot_block alltheores:platinum_block alltheores:signalum_block alltheores:steel_block alltheores:tin_block alltheores:uranium_block alltheores:zinc_block \ -\ -automobility:dash_panel \ -\ -biggerreactors:cyanite_block biggerreactors:graphite_block biggerreactors:ludicrite_block biggerreactors:uranium_block \ -\ -blockbox:corrugated_iron_plate blockbox:iron_plate blockbox:iron_plate_pillar blockbox:iron_tread_plate \ -\ -blockus:legacy_iron_block blockus:legacy_nether_reactor_core blockus:nether_stars_block \ -\ -chipped:ancient_iron_block chipped:chipped_iron_block chipped:engraved_iron_block chipped:iron_barrel chipped:iron_block_panels chipped:layered_iron_block chipped:metal_barrel chipped:metal_ladder chipped:plated_iron_block chipped:polished_iron_block chipped:pressed_iron_block chipped:reinforced_iron_block chipped:sheet_iron_block chipped:shuttered_iron_block chipped:stacked_iron_block \ -\ -chisel:auto_chisel chisel:blockaluminum chisel:blockinvar chisel:blockiron chisel:blocklead chisel:blocksilver chisel:blocksteel chisel:blocktin chisel:brick/iron_block chisel:coin_heads/iron_block chisel:coin_tails/iron_block chisel:crate_dark/iron_block chisel:crate_light/iron_block chisel:factory chisel:factory1 chisel:gears/iron_block chisel:iron chisel:laboratory chisel:largeingot/iron_block chisel:moon/iron_block chisel:plates/iron_block chisel:rivets/iron_block chisel:simple/iron_block chisel:smallingot/iron_block chisel:space/iron_block chisel:spaceblack/iron_block chisel:technical chisel:technical1 chisel:technicalnew chisel:vents/iron_block \ -\ -cobblemon:healing_machine cobblemon:monitor cobblemon:pc \ -\ -condiments:waxed_iron_block \ -\ -create:rose_quartz_block create:rose_quartz_tiles create:small_rose_quartz_tiles create:zinc_block \ -\ -createbigcannons:cast_iron_block createbigcannons:nethersteel_block \ -\ -createdeco:black_shipping_container createdeco:blue_shipping_container createdeco:brown_shipping_container createdeco:cyan_shipping_container createdeco:gray_shipping_container createdeco:green_shipping_container createdeco:industrial_iron_sheet_metal createdeco:iron_sheet_metal createdeco:light_blue_shipping_container createdeco:light_gray_shipping_container createdeco:lime_shipping_container createdeco:magenta_shipping_container createdeco:orange_shipping_container createdeco:pink_shipping_container createdeco:purple_shipping_container createdeco:red_shipping_container createdeco:white_shipping_container createdeco:yellow_shipping_container createdeco:zinc_sheet_metal \ -\ -crystalcraft_unlimited_java:adamantite_block crystalcraft_unlimited_java:alexandrite_block crystalcraft_unlimited_java:alnico_block crystalcraft_unlimited_java:aluminium_block crystalcraft_unlimited_java:aluminium_bronze_block crystalcraft_unlimited_java:amalgam_block crystalcraft_unlimited_java:amazonite_block crystalcraft_unlimited_java:amber_block crystalcraft_unlimited_java:americium_block crystalcraft_unlimited_java:amethyst_block crystalcraft_unlimited_java:ametrine_block crystalcraft_unlimited_java:ammolite_block crystalcraft_unlimited_java:angerite_block crystalcraft_unlimited_java:anti_humoranium_block crystalcraft_unlimited_java:antimony_block crystalcraft_unlimited_java:aquamarine_block crystalcraft_unlimited_java:azurite_block crystalcraft_unlimited_java:bismuth_block crystalcraft_unlimited_java:bixite_block crystalcraft_unlimited_java:black_catseye_block crystalcraft_unlimited_java:black_opal_block crystalcraft_unlimited_java:black_pearl_block crystalcraft_unlimited_java:blackstone_block crystalcraft_unlimited_java:blood_quartz_block crystalcraft_unlimited_java:bloodstone_block crystalcraft_unlimited_java:blue_catseye_block crystalcraft_unlimited_java:blue_pearl_block crystalcraft_unlimited_java:blue_sapphire_block crystalcraft_unlimited_java:bluestone_block crystalcraft_unlimited_java:brass_block crystalcraft_unlimited_java:brickerite_block crystalcraft_unlimited_java:bronze_block crystalcraft_unlimited_java:brown_diamond_block crystalcraft_unlimited_java:brown_pearl_block crystalcraft_unlimited_java:cadmium_block crystalcraft_unlimited_java:calcium_block crystalcraft_unlimited_java:carnotite_block crystalcraft_unlimited_java:cast_iron_block crystalcraft_unlimited_java:catseye_block crystalcraft_unlimited_java:chalcanthite_block crystalcraft_unlimited_java:chloronium_block crystalcraft_unlimited_java:chrome_block crystalcraft_unlimited_java:chrysolite_block crystalcraft_unlimited_java:cinnabar_block crystalcraft_unlimited_java:citrine_block crystalcraft_unlimited_java:cobalt_block crystalcraft_unlimited_java:corrupted_cyber_crystal_block crystalcraft_unlimited_java:crimson_gold_block crystalcraft_unlimited_java:crystal_block crystalcraft_unlimited_java:cupronickel_block crystalcraft_unlimited_java:cyan_emerald_block crystalcraft_unlimited_java:cyber_crystal_block crystalcraft_unlimited_java:dark_blue_pearl_block crystalcraft_unlimited_java:dragon_block crystalcraft_unlimited_java:duralumin_block crystalcraft_unlimited_java:eclipse_block crystalcraft_unlimited_java:electrum_block crystalcraft_unlimited_java:enderium_block crystalcraft_unlimited_java:europium_block crystalcraft_unlimited_java:fire_opal_block crystalcraft_unlimited_java:flourite_block crystalcraft_unlimited_java:fluorite_block crystalcraft_unlimited_java:galaxite_block crystalcraft_unlimited_java:garnet_block crystalcraft_unlimited_java:german_silver_block crystalcraft_unlimited_java:ghoul_quartz_block crystalcraft_unlimited_java:goshenite_block crystalcraft_unlimited_java:grandidierite_block crystalcraft_unlimited_java:green_catseye_block crystalcraft_unlimited_java:green_diamond_block crystalcraft_unlimited_java:green_gold_block crystalcraft_unlimited_java:green_pearl_block crystalcraft_unlimited_java:green_star_sapphire_block crystalcraft_unlimited_java:green_star_sapphire_block_2 crystalcraft_unlimited_java:hackmantite_block crystalcraft_unlimited_java:hercynite_block crystalcraft_unlimited_java:holmium_block crystalcraft_unlimited_java:howlite_block crystalcraft_unlimited_java:hss_block crystalcraft_unlimited_java:humoranium_block crystalcraft_unlimited_java:hydro_pottasium_block crystalcraft_unlimited_java:ice_opal_block crystalcraft_unlimited_java:ikegamini_block crystalcraft_unlimited_java:ikegamium_block crystalcraft_unlimited_java:ikegamonium_block crystalcraft_unlimited_java:ilmenite_block crystalcraft_unlimited_java:inconel_block crystalcraft_unlimited_java:indigolite_block crystalcraft_unlimited_java:indium_block crystalcraft_unlimited_java:iolite_block crystalcraft_unlimited_java:iridium_block crystalcraft_unlimited_java:iris_agate_block crystalcraft_unlimited_java:jade_block crystalcraft_unlimited_java:jasper_block crystalcraft_unlimited_java:kunzite_block crystalcraft_unlimited_java:labradorite_block crystalcraft_unlimited_java:larimar_block crystalcraft_unlimited_java:lead_block crystalcraft_unlimited_java:lithium_block crystalcraft_unlimited_java:magnesium_block crystalcraft_unlimited_java:malachite_block crystalcraft_unlimited_java:manganese_block crystalcraft_unlimited_java:maradonyx_block crystalcraft_unlimited_java:maroon_diamond_block crystalcraft_unlimited_java:matizium_block crystalcraft_unlimited_java:matrix_block crystalcraft_unlimited_java:medusa_block crystalcraft_unlimited_java:molybdenum_block crystalcraft_unlimited_java:moonstone_block crystalcraft_unlimited_java:mythril_block crystalcraft_unlimited_java:neptunium_block crystalcraft_unlimited_java:nickel_block crystalcraft_unlimited_java:niobium_block crystalcraft_unlimited_java:nordic_gold_block crystalcraft_unlimited_java:olive_diamond_block crystalcraft_unlimited_java:olive_pearl_block crystalcraft_unlimited_java:olivine_block crystalcraft_unlimited_java:onyx_block crystalcraft_unlimited_java:opal_block crystalcraft_unlimited_java:orange_catseye_block crystalcraft_unlimited_java:orange_diamond_block crystalcraft_unlimited_java:orange_pearl_block crystalcraft_unlimited_java:orange_star_block crystalcraft_unlimited_java:orichalcum_block crystalcraft_unlimited_java:osmium_block crystalcraft_unlimited_java:painite_block crystalcraft_unlimited_java:palintinium_block crystalcraft_unlimited_java:palladium_block crystalcraft_unlimited_java:peacock_block crystalcraft_unlimited_java:peacock_ore_block crystalcraft_unlimited_java:peacock_topaz_block crystalcraft_unlimited_java:pearl_block crystalcraft_unlimited_java:pelenium_block crystalcraft_unlimited_java:peridot_block crystalcraft_unlimited_java:pewter_block crystalcraft_unlimited_java:pietersite_block crystalcraft_unlimited_java:pink_diamond_block crystalcraft_unlimited_java:pink_pearl_block crystalcraft_unlimited_java:pink_ruby_block crystalcraft_unlimited_java:pink_star_sapphire_block crystalcraft_unlimited_java:pink_tigerseye_block crystalcraft_unlimited_java:pitambari_neelam_block crystalcraft_unlimited_java:platinum_block crystalcraft_unlimited_java:plutonium_block crystalcraft_unlimited_java:pottasium_block crystalcraft_unlimited_java:prism_block crystalcraft_unlimited_java:purple_catseye_block crystalcraft_unlimited_java:purple_diamond_block crystalcraft_unlimited_java:purple_gold_block crystalcraft_unlimited_java:purple_pearl_block crystalcraft_unlimited_java:purple_star_sapphire_block crystalcraft_unlimited_java:pyrite_block crystalcraft_unlimited_java:rainbow_opal_block crystalcraft_unlimited_java:rare_amethyst_block crystalcraft_unlimited_java:rare_citrine_block crystalcraft_unlimited_java:rare_sapphire_block crystalcraft_unlimited_java:rare_sapphire_block_recipe crystalcraft_unlimited_java:rare_star_sapphire_block crystalcraft_unlimited_java:rare_tanzanite_block crystalcraft_unlimited_java:raspberry_diamond_block crystalcraft_unlimited_java:red_catseye_block crystalcraft_unlimited_java:red_diamond_block crystalcraft_unlimited_java:red_pearl_block crystalcraft_unlimited_java:rene_41_block crystalcraft_unlimited_java:rhodium_block crystalcraft_unlimited_java:rhodonite_block crystalcraft_unlimited_java:rose_gold_block crystalcraft_unlimited_java:rose_quartz_block crystalcraft_unlimited_java:ruby_block crystalcraft_unlimited_java:ruthenium_block crystalcraft_unlimited_java:rutile_block crystalcraft_unlimited_java:sapphire_block crystalcraft_unlimited_java:sardonyx_block crystalcraft_unlimited_java:scandium_block crystalcraft_unlimited_java:seaborgium_block crystalcraft_unlimited_java:serpentine_block crystalcraft_unlimited_java:shadow_diamond_block crystalcraft_unlimited_java:silicium_block crystalcraft_unlimited_java:silver_block crystalcraft_unlimited_java:simoganium_block crystalcraft_unlimited_java:simonium_block crystalcraft_unlimited_java:smoky_quartz_block crystalcraft_unlimited_java:snowflake_block crystalcraft_unlimited_java:solar_block crystalcraft_unlimited_java:soul_quartz_block crystalcraft_unlimited_java:spinel_block crystalcraft_unlimited_java:stainless_steel_block crystalcraft_unlimited_java:star_ruby_block crystalcraft_unlimited_java:star_sapphire_block crystalcraft_unlimited_java:steel_block crystalcraft_unlimited_java:stellite_block crystalcraft_unlimited_java:stibnite_block crystalcraft_unlimited_java:sugillite_block crystalcraft_unlimited_java:sulfur_block crystalcraft_unlimited_java:sunset_jasper_block crystalcraft_unlimited_java:sunstone_block crystalcraft_unlimited_java:tantalum_block crystalcraft_unlimited_java:tanzanite_block crystalcraft_unlimited_java:technetium_block crystalcraft_unlimited_java:thorium_block crystalcraft_unlimited_java:tigerseye_block crystalcraft_unlimited_java:tin_block crystalcraft_unlimited_java:titanium_alloy_block crystalcraft_unlimited_java:titanium_block crystalcraft_unlimited_java:titanium_quartz_block crystalcraft_unlimited_java:topaz_block crystalcraft_unlimited_java:tourmaline_block crystalcraft_unlimited_java:tungsten_block crystalcraft_unlimited_java:turquoise_block crystalcraft_unlimited_java:umbranova_block crystalcraft_unlimited_java:unoptanium_block crystalcraft_unlimited_java:uranium_block crystalcraft_unlimited_java:vanadium_block crystalcraft_unlimited_java:vesuvianite_block crystalcraft_unlimited_java:watermelon_block crystalcraft_unlimited_java:white_catseye_block crystalcraft_unlimited_java:white_diamond_block crystalcraft_unlimited_java:white_pearl_block crystalcraft_unlimited_java:whitestone_block crystalcraft_unlimited_java:wither_block crystalcraft_unlimited_java:xernium_block crystalcraft_unlimited_java:yellow_catseye_block crystalcraft_unlimited_java:yellow_diamond_block crystalcraft_unlimited_java:yellow_onyx_block crystalcraft_unlimited_java:yellow_pearl_block crystalcraft_unlimited_java:yellow_star_sapphire_block crystalcraft_unlimited_java:yttrium_block crystalcraft_unlimited_java:yurium_block crystalcraft_unlimited_java:zamak_block crystalcraft_unlimited_java:zebra_jasper_block crystalcraft_unlimited_java:zinc_block crystalcraft_unlimited_java:zircaloy_block crystalcraft_unlimited_java:zircon_10_block crystalcraft_unlimited_java:zircon_11_block crystalcraft_unlimited_java:zircon_12_block crystalcraft_unlimited_java:zircon_14_block crystalcraft_unlimited_java:zircon_2_block crystalcraft_unlimited_java:zircon_3_block crystalcraft_unlimited_java:zircon_5_block crystalcraft_unlimited_java:zircon_7_block crystalcraft_unlimited_java:zircon_8_block crystalcraft_unlimited_java:zircon_block_1 crystalcraft_unlimited_java:zircon_block_4 crystalcraft_unlimited_java:zircon_block_6 crystalcraft_unlimited_java:zircon_block_9 crystalcraft_unlimited_java:zirconium_block \ -\ -dimdoors:amalgam_block dimdoors:clod_block \ -\ -enderio:conductive_alloy_block enderio:dark_steel_block \ -\ -fossilslegacy:analyzer fossilslegacy:feeder \ -\ -functionalstorage:armory_cabinet functionalstorage:compacting_drawer functionalstorage:controller_extension functionalstorage:fluid_1 functionalstorage:fluid_2 functionalstorage:fluid_4 functionalstorage:simple_compacting_drawer functionalstorage:storage_controller \ -\ -iceandfire:dragonsteel_ice_block iceandfire:raw_silver_block iceandfire:silver_block iceandfire:silver_pile:layers=8 \ -\ -immersive_weathering:cut_iron immersive_weathering:exposed_cut_iron immersive_weathering:exposed_plate_iron immersive_weathering:plate_iron immersive_weathering:rusted_cut_iron immersive_weathering:rusted_plate_iron immersive_weathering:waxed_cut_iron immersive_weathering:waxed_exposed_cut_iron immersive_weathering:waxed_exposed_plate_iron immersive_weathering:waxed_plate_iron immersive_weathering:waxed_rusted_cut_iron immersive_weathering:waxed_rusted_plate_iron immersive_weathering:waxed_weathered_cut_iron immersive_weathering:waxed_weathered_plate_iron immersive_weathering:weathered_cut_iron immersive_weathering:weathered_plate_iron \ -\ -immersiveengineering:fluid_sorter immersiveengineering:furnace_heater immersiveengineering:metal_barrel immersiveengineering:sheetmetal_aluminum immersiveengineering:sheetmetal_iron immersiveengineering:sheetmetal_nickel immersiveengineering:sheetmetal_silver immersiveengineering:storage_aluminum immersiveengineering:storage_nickel immersiveengineering:storage_silver \ -\ -industrialforegoing:animal_baby_separator industrialforegoing:animal_feeder industrialforegoing:animal_rancher industrialforegoing:biofuel_generator industrialforegoing:bioreactor industrialforegoing:block_breaker industrialforegoing:block_placer industrialforegoing:dissolution_chamber industrialforegoing:dye_mixer industrialforegoing:enchantment_applicator industrialforegoing:enchantment_extractor industrialforegoing:enchantment_factory industrialforegoing:enchantment_sorter industrialforegoing:fermentation_station industrialforegoing:fluid_collector industrialforegoing:fluid_extractor industrialforegoing:fluid_laser_base industrialforegoing:fluid_placer industrialforegoing:fluid_sieving_machine industrialforegoing:hydroponic_bed industrialforegoing:infinity_charger industrialforegoing:laser_drill industrialforegoing:latex_processing_unit industrialforegoing:machine_frame_advanced industrialforegoing:machine_frame_pity industrialforegoing:machine_frame_simple industrialforegoing:machine_frame_supreme industrialforegoing:marine_fisher industrialforegoing:material_stonework_factory industrialforegoing:mechanical_dirt industrialforegoing:mob_crusher industrialforegoing:mob_detector industrialforegoing:mob_duplicator industrialforegoing:mob_slaughter_factory industrialforegoing:mycelial_crimed industrialforegoing:mycelial_culinary industrialforegoing:mycelial_death industrialforegoing:mycelial_disenchantment industrialforegoing:mycelial_ender industrialforegoing:mycelial_explosive industrialforegoing:mycelial_frosty industrialforegoing:mycelial_furnace industrialforegoing:mycelial_halitosis industrialforegoing:mycelial_magma industrialforegoing:mycelial_meatallurgic industrialforegoing:mycelial_netherstar industrialforegoing:mycelial_pink industrialforegoing:mycelial_potion industrialforegoing:mycelial_reactor industrialforegoing:mycelial_rocket industrialforegoing:mycelial_slimey industrialforegoing:ore_laser_base industrialforegoing:plant_fertilizer industrialforegoing:plant_gatherer industrialforegoing:plant_sower industrialforegoing:potion_brewer industrialforegoing:resourceful_furnace industrialforegoing:sewage_composter industrialforegoing:sewer industrialforegoing:simulated_hydroponic_bed industrialforegoing:sludge_refiner industrialforegoing:spores_recreator industrialforegoing:stasis_chamber industrialforegoing:washing_factory industrialforegoing:water_condensator industrialforegoing:wither_builder \ -\ -ironchests:iron_barrel \ -\ -ironfurnaces:iron_furnace ironfurnaces:silver_furnace \ -\ -malum:block_of_malignant_lead \ -\ -megacells:sky_bronze_block megacells:sky_osmium_block megacells:sky_steel_block \ -\ -mob_grinding_utils:xp_tap \ -\ -mocreatures:ancient_silver_block \ -\ -more_ores_more_gems:block_of_adamantite more_ores_more_gems:block_of_amethyst more_ores_more_gems:block_of_ametrine more_ores_more_gems:block_of_antimony more_ores_more_gems:block_of_aquamarine more_ores_more_gems:block_of_black_fluorite more_ores_more_gems:block_of_black_opal more_ores_more_gems:block_of_blood_fluorite more_ores_more_gems:block_of_bromite more_ores_more_gems:block_of_carnelian more_ores_more_gems:block_of_citrine more_ores_more_gems:block_of_crimsonite more_ores_more_gems:block_of_ekanite more_ores_more_gems:block_of_electrum more_ores_more_gems:block_of_fluorescent_fluorite more_ores_more_gems:block_of_gray_opal more_ores_more_gems:block_of_green_fluorite more_ores_more_gems:block_of_heliodor more_ores_more_gems:block_of_lemonite more_ores_more_gems:block_of_luminous_gem more_ores_more_gems:block_of_magnesium more_ores_more_gems:block_of_monel more_ores_more_gems:block_of_nickel more_ores_more_gems:block_of_opalized_quartz more_ores_more_gems:block_of_orange_fluorite more_ores_more_gems:block_of_orange_pink_fluorite more_ores_more_gems:block_of_padparadscha more_ores_more_gems:block_of_peridot more_ores_more_gems:block_of_pink_fluorite more_ores_more_gems:block_of_pink_opal more_ores_more_gems:block_of_platinum more_ores_more_gems:block_of_purple_fluorite more_ores_more_gems:block_of_purple_green_fluorite more_ores_more_gems:block_of_rainbow_fluorite more_ores_more_gems:block_of_rare_sapphire more_ores_more_gems:block_of_rhodium more_ores_more_gems:block_of_shadowite more_ores_more_gems:block_of_shadowsteel more_ores_more_gems:block_of_skysteel more_ores_more_gems:block_of_sliver more_ores_more_gems:block_of_steel more_ores_more_gems:block_of_sunflare_gem more_ores_more_gems:block_of_tanzanite more_ores_more_gems:block_of_thalassium more_ores_more_gems:block_of_tin more_ores_more_gems:block_of_titanium_quartz more_ores_more_gems:block_of_topaz more_ores_more_gems:block_of_tungsten more_ores_more_gems:block_of_uranium more_ores_more_gems:block_of_uranium_dust more_ores_more_gems:block_of_urantherium more_ores_more_gems:block_of_ussingite more_ores_more_gems:block_of_volcagmium more_ores_more_gems:block_of_weird_frost_opal more_ores_more_gems:block_of_white_crystal more_ores_more_gems:block_of_white_fluorite more_ores_more_gems:block_of_ytt_fluorite more_ores_more_gems:blockof_aetherium more_ores_more_gems:blockof_jade more_ores_more_gems:blockof_mysticrain_quartz more_ores_more_gems:blockof_sapphire more_ores_more_gems:blockof_titanium more_ores_more_gems:blockof_white_opal more_ores_more_gems:ruby_pack_block \ -\ -mysticalagradditions:insanium_ingot_block \ -\ -nyx:meteor_block \ -\ -openblocks:heal openblocks:xp_bottler \ -\ -oritech:biosteel_block oritech:iron_plating_block oritech:platinum_block oritech:steel_block \ -\ -plustic:alumiteblock plustic:invarblock \ -\ -raitherts:iron_block_slab \ -\ -rechiseled:iron_block_bordered rechiseled:iron_block_bordered_connecting rechiseled:iron_block_chiseled rechiseled:iron_block_chiseled_connecting rechiseled:iron_block_connecting_connecting rechiseled:iron_block_framed rechiseled:iron_block_framed_connecting rechiseled:iron_block_gears rechiseled:iron_block_gears_connecting rechiseled:iron_block_lines rechiseled:iron_block_lines_connecting rechiseled:iron_block_patterned rechiseled:iron_block_patterned_connecting rechiseled:iron_block_pipes rechiseled:iron_block_pipes_connecting rechiseled:iron_block_plated rechiseled:iron_block_polished rechiseled:iron_block_polished_connecting rechiseled:iron_block_processed rechiseled:iron_block_processed_connecting rechiseled:iron_block_pulverized rechiseled:iron_block_reinforced rechiseled:iron_block_sheets rechiseled:iron_block_small_bricks rechiseled:iron_block_small_bricks_connecting rechiseled:iron_block_smooth \ -\ -seasonsextras:chiller \ -\ -securitycraft:reinforced_iron_block \ -\ -storagedrawers:compdrawers storagedrawers:controller storagedrawers:controllerslave \ -\ -tconstruct:cobalt_block tconstruct:manyullyn_block tconstruct:pig_iron_block \ -\ -techreborn:refined_iron_storage_block techreborn:tin_storage_block techreborn:zinc_storage_block \ -\ -tfc:metal/block/black_bronze tfc:metal/block/nickel tfc:metal/block/red_steel tfc:metal/block/rose_gold tfc:metal/block/silver tfc:metal/block/sterling_silver tfc:metal/block/tin tfc:metal/block/wrought_iron tfc:metal/block/zinc tfc:metal/exposed_block/silver tfc:metal/exposed_block/steel tfc:metal/exposed_block/sterling_silver tfc:metal/exposed_block/wrought_iron tfc:metal/oxidized_block/silver tfc:metal/oxidized_block/sterling_silver tfc:metal/weathered_block/silver tfc:metal/weathered_block/sterling_silver \ -\ -tfmg:air_intake tfmg:aluminum_block tfmg:aluminum_cable_hub tfmg:aluminum_fluid_valve tfmg:aluminum_flywheel tfmg:aluminum_frame tfmg:aluminum_ladder tfmg:aluminum_mechanical_pump tfmg:aluminum_pipe tfmg:aluminum_scaffolding tfmg:aluminum_smart_fluid_pipe tfmg:aluminum_truss tfmg:brick_smokestack tfmg:cable_connector tfmg:cast_iron_block tfmg:cast_iron_fluid_valve tfmg:cast_iron_flywheel tfmg:cast_iron_frame tfmg:cast_iron_ladder tfmg:cast_iron_mechanical_pump tfmg:cast_iron_pipe tfmg:cast_iron_smart_fluid_pipe tfmg:cast_iron_truss tfmg:casting_basin tfmg:casting_spout tfmg:coke_oven tfmg:compact_engine tfmg:copper_encased_aluminum_pipe tfmg:copper_encased_cast_iron_pipe tfmg:copper_encased_steel_pipe tfmg:diesel_engine tfmg:diesel_engine_expansion tfmg:electric_casing tfmg:electric_motor tfmg:energy_meter tfmg:engine_base tfmg:exhaust tfmg:flarestack tfmg:gasoline_engine tfmg:gasoline_engine_back tfmg:generator tfmg:glass_aluminum_pipe tfmg:glass_cast_iron_pipe tfmg:glass_steel_pipe tfmg:heavy_cable_hub tfmg:heavy_machinery_casing tfmg:industrial_pipe tfmg:large_pumpjack_hammer_connector tfmg:large_pumpjack_hammer_head tfmg:large_pumpjack_hammer_part tfmg:large_radial_engine tfmg:low_grade_fuel_engine tfmg:lpg_engine tfmg:lpg_engine_back tfmg:machine_input tfmg:metal_smokestack tfmg:polarizer tfmg:pumpjack_base tfmg:pumpjack_crank tfmg:pumpjack_hammer tfmg:pumpjack_hammer_connector tfmg:pumpjack_hammer_head tfmg:pumpjack_hammer_part tfmg:radial_engine tfmg:resistor tfmg:stator tfmg:steel_block tfmg:steel_cable_hub tfmg:steel_casing tfmg:steel_casing_cable_hub tfmg:steel_distillation_controller tfmg:steel_distillation_output tfmg:steel_encased_aluminum_cogwheel tfmg:steel_encased_large_aluminum_cogwheel tfmg:steel_encased_large_steel_cogwheel tfmg:steel_encased_shaft tfmg:steel_encased_steel_cogwheel tfmg:steel_fluid_tank tfmg:steel_fluid_valve tfmg:steel_flywheel tfmg:steel_frame tfmg:steel_gearbox tfmg:steel_ladder tfmg:steel_mechanical_pump tfmg:steel_pipe tfmg:steel_scaffolding tfmg:steel_smart_fluid_pipe tfmg:steel_truss tfmg:surface_scanner tfmg:turbine_engine tfmg:turbine_engine_back tfmg:voltmeter \ -\ -twilightforest:carminite_block twilightforest:ironwood_block twilightforest:steeleaf_block - -# Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10265 = heavy_weighted_pressure_plate:power=0 \ -\ -ad_astra:airlock ad_astra:black_flag ad_astra:blue_flag ad_astra:brown_flag ad_astra:calorite_plating_button ad_astra:calorite_plating_pressure_plate ad_astra:calorite_plating_slab ad_astra:calorite_plating_stairs ad_astra:calorite_sliding_door ad_astra:cyan_flag ad_astra:etrionic_blast_furnace ad_astra:gray_flag ad_astra:green_flag ad_astra:iron_plating_button ad_astra:iron_plating_pressure_plate ad_astra:iron_plating_slab ad_astra:iron_plating_stairs ad_astra:iron_sliding_door ad_astra:launch_pad ad_astra:light_blue_flag ad_astra:light_gray_flag ad_astra:lime_flag ad_astra:magenta_flag ad_astra:nasa_workbench ad_astra:orange_flag ad_astra:ostrum_plating_button ad_astra:ostrum_plating_pressure_plate ad_astra:ostrum_plating_slab ad_astra:ostrum_plating_stairs ad_astra:ostrum_sliding_door ad_astra:pink_flag ad_astra:purple_flag ad_astra:red_flag ad_astra:reinforced_door ad_astra:steel_door ad_astra:steel_plating_button ad_astra:steel_plating_pressure_plate ad_astra:steel_plating_slab ad_astra:steel_plating_stairs ad_astra:steel_sliding_door ad_astra:steel_trapdoor ad_astra:vent ad_astra:white_flag ad_astra:yellow_flag \ -\ -additionalplacements:blockus.iron_brick_slab additionalplacements:blockus.iron_brick_stairs additionalplacements:blockus.iron_plating_slab additionalplacements:blockus.iron_plating_stairs additionalplacements:enderio.dark_steel_pressure_plate additionalplacements:enderio.silent_dark_steel_pressure_plate additionalplacements:enderio.silent_heavy_weighted_pressure_plate additionalplacements:extshape.iron_slab additionalplacements:extshape.iron_stairs additionalplacements:extshape_blockus.iron_plating_pressure_plate additionalplacements:extshape_blockus.nether_stars_slab additionalplacements:extshape_blockus.nether_stars_stairs additionalplacements:immersiveengineering.slab_alu_scaffolding_grate_top additionalplacements:immersiveengineering.slab_alu_scaffolding_standard additionalplacements:immersiveengineering.slab_alu_scaffolding_wooden_top additionalplacements:immersiveengineering.slab_sheetmetal_aluminum additionalplacements:immersiveengineering.slab_sheetmetal_iron additionalplacements:immersiveengineering.slab_sheetmetal_nickel additionalplacements:immersiveengineering.slab_sheetmetal_silver additionalplacements:immersiveengineering.slab_storage_aluminum additionalplacements:immersiveengineering.slab_storage_nickel additionalplacements:immersiveengineering.slab_storage_silver additionalplacements:immersiveengineering.stairs_alu_scaffolding_grate_top additionalplacements:immersiveengineering.stairs_alu_scaffolding_standard additionalplacements:immersiveengineering.stairs_alu_scaffolding_wooden_top additionalplacements:minecraft.heavy_weighted_pressure_plate \ -\ -ae2:quantum_ring \ -\ -another_furniture:service_bell \ -\ -beautify:iron_blinds \ -\ -bibliocraft:lampiron bibliocraft:lanterniron bibliocraft:markerpole bibliocraft:printingpress \ -\ -blockbox:corrugated_iron_plate_slab blockbox:corrugated_iron_plate_stairs blockbox:iron_plate_door blockbox:iron_plate_trapdoor blockbox:iron_tread_plate_slab blockbox:iron_tread_plate_stairs \ -\ -blockus:iron_brick_slab blockus:iron_brick_stairs blockus:iron_brick_wall blockus:iron_bricks blockus:iron_plating blockus:iron_plating_slab blockus:iron_plating_stairs \ -\ -born_in_chaos_v1:closed_hound_trap born_in_chaos_v1:hound_trap born_in_chaos_v1:mesh_door \ -\ -butcher:blood_12 butcher:blood_34 butcher:bloodsplatter_1 butcher:bloodsplatter_10 butcher:bloodsplatter_2 butcher:bloodsplatter_3 butcher:bloodsplatter_4 butcher:bloodsplatter_5 butcher:bloodsplatter_6 butcher:bloodsplatter_7 butcher:bloodsplatter_8 butcher:bloodsplatter_9 butcher:counterblock butcher:metal_tray butcher:spiketrap \ -\ -chisel:glass \ -\ -chiselsandbits:chiseled_iron \ -\ -conarm:armorforge \ -\ -create:item_vault create:packager:linked=false:powered=false create:redstone_requester:powered=false create:repackager:powered=false create:schematicannon \ -\ -createaddition:barbed_wire createaddition:connector createaddition:large_connector createaddition:small_light_connector \ -\ -createbigcannons:autocannon_ammo_container createbigcannons:basin_foundry_lid createbigcannons:built_up_nethersteel_cannon_barrel createbigcannons:built_up_nethersteel_cannon_chamber createbigcannons:built_up_steel_cannon_barrel createbigcannons:built_up_steel_cannon_chamber createbigcannons:cast_iron_autocannon_barrel createbigcannons:cast_iron_autocannon_breech createbigcannons:cast_iron_autocannon_breech_extractor createbigcannons:cast_iron_autocannon_recoil_spring createbigcannons:cast_iron_cannon_barrel createbigcannons:cast_iron_cannon_chamber createbigcannons:cast_iron_cannon_end createbigcannons:cast_iron_quickfiring_breech createbigcannons:cast_iron_sliding_breech createbigcannons:cast_iron_sliding_breechblock createbigcannons:creative_autocannon_ammo_container createbigcannons:incomplete_cast_iron_autocannon_breech createbigcannons:incomplete_cast_iron_autocannon_recoil_spring createbigcannons:incomplete_cast_iron_sliding_breech createbigcannons:incomplete_nethersteel_screw_breech createbigcannons:incomplete_steel_autocannon_breech createbigcannons:incomplete_steel_autocannon_recoil_spring createbigcannons:incomplete_steel_screw_breech createbigcannons:incomplete_steel_sliding_breech createbigcannons:large_nethersteel_cannon_layer createbigcannons:large_steel_cannon_layer createbigcannons:medium_nethersteel_cannon_layer createbigcannons:medium_steel_cannon_layer createbigcannons:molten_cast_iron_bucket createbigcannons:nethersteel_cannon_barrel createbigcannons:nethersteel_cannon_chamber createbigcannons:nethersteel_screw_breech createbigcannons:small_nethersteel_cannon_layer createbigcannons:small_steel_cannon_layer createbigcannons:steel_autocannon_barrel createbigcannons:steel_autocannon_breech createbigcannons:steel_autocannon_breech_extractor createbigcannons:steel_autocannon_recoil_spring createbigcannons:steel_cannon_barrel createbigcannons:steel_cannon_chamber createbigcannons:steel_quickfiring_breech createbigcannons:steel_screw_breech createbigcannons:steel_screw_lock createbigcannons:steel_sliding_breech createbigcannons:steel_sliding_breechblock createbigcannons:thick_nethersteel_cannon_chamber createbigcannons:thick_steel_cannon_chamber createbigcannons:unbored_cast_iron_autocannon_barrel createbigcannons:unbored_cast_iron_autocannon_breech createbigcannons:unbored_cast_iron_autocannon_recoil_spring createbigcannons:unbored_cast_iron_cannon_barrel createbigcannons:unbored_cast_iron_cannon_chamber createbigcannons:unbored_cast_iron_sliding_breech createbigcannons:unbored_large_nethersteel_cannon_layer createbigcannons:unbored_large_steel_cannon_layer createbigcannons:unbored_medium_nethersteel_cannon_layer createbigcannons:unbored_medium_steel_cannon_layer createbigcannons:unbored_nethersteel_screw_breech createbigcannons:unbored_small_nethersteel_cannon_layer createbigcannons:unbored_small_steel_cannon_layer createbigcannons:unbored_steel_autocannon_barrel createbigcannons:unbored_steel_autocannon_breech createbigcannons:unbored_steel_autocannon_recoil_spring createbigcannons:unbored_steel_screw_breech createbigcannons:unbored_steel_sliding_breech createbigcannons:unbored_very_large_nethersteel_cannon_layer createbigcannons:unbored_very_large_steel_cannon_layer createbigcannons:unbored_very_small_nethersteel_cannon_layer createbigcannons:unbored_very_small_steel_cannon_layer createbigcannons:very_large_nethersteel_cannon_layer createbigcannons:very_large_steel_cannon_layer createbigcannons:very_small_nethersteel_cannon_layer createbigcannons:very_small_steel_cannon_layer createbigcannons:wrought_iron_cannon_chamber createbigcannons:wrought_iron_cannon_end createbigcannons:wrought_iron_drop_mortar_end \ -\ -createdeco:decal_creeper createdeco:decal_cross createdeco:decal_down createdeco:decal_down_left createdeco:decal_down_right createdeco:decal_electrical createdeco:decal_fire createdeco:decal_fire_diamond createdeco:decal_flow createdeco:decal_fluid createdeco:decal_ice createdeco:decal_left createdeco:decal_no_entry createdeco:decal_radioactive createdeco:decal_right createdeco:decal_skull createdeco:decal_top_left createdeco:decal_top_right createdeco:decal_up createdeco:decal_warning createdeco:industrial_iron_bars createdeco:industrial_iron_bars_overlay createdeco:industrial_iron_catwalk createdeco:industrial_iron_catwalk_railing createdeco:industrial_iron_catwalk_stairs createdeco:industrial_iron_coinstack createdeco:industrial_iron_door createdeco:industrial_iron_hull createdeco:industrial_iron_ladder createdeco:industrial_iron_mesh_fence createdeco:industrial_iron_support createdeco:industrial_iron_support_wedge createdeco:industrial_iron_trapdoor createdeco:iron_bars_overlay createdeco:iron_catwalk createdeco:iron_catwalk_railing createdeco:iron_catwalk_stairs createdeco:iron_coinstack createdeco:iron_hull createdeco:iron_ladder createdeco:iron_mesh_fence createdeco:iron_support createdeco:iron_support_wedge createdeco:locked_industrial_iron_door createdeco:locked_zinc_door createdeco:zinc_bars createdeco:zinc_bars_overlay createdeco:zinc_catwalk createdeco:zinc_catwalk_railing createdeco:zinc_catwalk_stairs createdeco:zinc_coinstack createdeco:zinc_door createdeco:zinc_hull createdeco:zinc_ladder createdeco:zinc_mesh_fence createdeco:zinc_support createdeco:zinc_support_wedge createdeco:zinc_trapdoor \ -\ -creategoggles:chainmail_backtank creategoggles:iron_backtank \ -\ -cuisinedelight:cuisine_skillet \ -\ -diagonalfences:createdeco/industrial_iron_mesh_fence diagonalfences:createdeco/iron_mesh_fence diagonalfences:createdeco/zinc_mesh_fence diagonalfences:extshape/iron_fence diagonalfences:extshape_blockus/nether_stars_fence diagonalfences:immersiveengineering/alu_fence diagonalfences:securitycraft/reinforced_fence_gate \ -\ -diagonalwalls:blockus/iron_brick_wall diagonalwalls:extshape/iron_wall diagonalwalls:extshape_blockus/iron_plating_wall diagonalwalls:extshape_blockus/nether_stars_wall \ -\ -diagonalwindows:enderio/dark_steel_bars \ -\ -dimdoors:amalgam_door dimdoors:amalgam_slab dimdoors:amalgam_stairs dimdoors:amalgam_trapdoor dimdoors:iron_dimensional_door dimdoors:rust \ -\ -enderio:dark_steel_bars enderio:dark_steel_door enderio:dark_steel_ladder enderio:dark_steel_pressure_plate enderio:dark_steel_trapdoor enderio:silent_dark_steel_pressure_plate enderio:silent_heavy_weighted_pressure_plate \ -\ -extshape:iron_button extshape:iron_fence extshape:iron_fence_gate extshape:iron_pressure_plate extshape:iron_quarter_piece extshape:iron_slab extshape:iron_stairs extshape:iron_vertical_quarter_piece extshape:iron_vertical_slab extshape:iron_vertical_stairs extshape:iron_wall \ -\ -extshape_blockus:iron_brick_quarter_piece extshape_blockus:iron_brick_vertical_quarter_piece extshape_blockus:iron_brick_vertical_slab extshape_blockus:iron_brick_vertical_stairs extshape_blockus:iron_plating_pressure_plate extshape_blockus:iron_plating_quarter_piece extshape_blockus:iron_plating_vertical_quarter_piece extshape_blockus:iron_plating_vertical_slab extshape_blockus:iron_plating_vertical_stairs extshape_blockus:iron_plating_wall extshape_blockus:nether_stars_fence extshape_blockus:nether_stars_fence_gate extshape_blockus:nether_stars_quarter_piece extshape_blockus:nether_stars_slab extshape_blockus:nether_stars_stairs extshape_blockus:nether_stars_vertical_quarter_piece extshape_blockus:nether_stars_vertical_slab extshape_blockus:nether_stars_vertical_stairs extshape_blockus:nether_stars_wall \ -\ -fairylights:fastener \ -\ -farm_and_charm:mincer \ -\ -fossilslegacy:gene_modification_table fossilslegacy:iron_llama_statue \ -\ -iceandfire:silver_pile:layers=1 iceandfire:silver_pile:layers=2 iceandfire:silver_pile:layers=3 iceandfire:silver_pile:layers=4 iceandfire:silver_pile:layers=5 iceandfire:silver_pile:layers=6 iceandfire:silver_pile:layers=7 \ -\ -immersive_weathering:cut_iron_slab immersive_weathering:cut_iron_stairs immersive_weathering:exposed_cut_iron_slab immersive_weathering:exposed_cut_iron_stairs immersive_weathering:exposed_plate_iron_slab immersive_weathering:exposed_plate_iron_stairs immersive_weathering:plate_iron_slab immersive_weathering:plate_iron_stairs immersive_weathering:rusted_cut_iron_slab immersive_weathering:rusted_cut_iron_stairs immersive_weathering:rusted_plate_iron_slab immersive_weathering:rusted_plate_iron_stairs immersive_weathering:waxed_cut_iron_slab immersive_weathering:waxed_cut_iron_stairs immersive_weathering:waxed_exposed_cut_iron_slab immersive_weathering:waxed_exposed_cut_iron_stairs immersive_weathering:waxed_exposed_plate_iron_slab immersive_weathering:waxed_exposed_plate_iron_stairs immersive_weathering:waxed_plate_iron_slab immersive_weathering:waxed_plate_iron_stairs immersive_weathering:waxed_rusted_cut_iron_slab immersive_weathering:waxed_rusted_cut_iron_stairs immersive_weathering:waxed_rusted_plate_iron_slab immersive_weathering:waxed_rusted_plate_iron_stairs immersive_weathering:waxed_weathered_cut_iron_slab immersive_weathering:waxed_weathered_cut_iron_stairs immersive_weathering:waxed_weathered_plate_iron_slab immersive_weathering:waxed_weathered_plate_iron_stairs immersive_weathering:weathered_cut_iron_slab immersive_weathering:weathered_cut_iron_stairs immersive_weathering:weathered_plate_iron_slab immersive_weathering:weathered_plate_iron_stairs \ -\ -immersiveengineering:alu_catwalk immersiveengineering:alu_catwalk_stairs immersiveengineering:alu_fence immersiveengineering:alu_fence_gate immersiveengineering:alu_post immersiveengineering:alu_scaffolding_grate_top immersiveengineering:alu_scaffolding_standard immersiveengineering:alu_scaffolding_wooden_top immersiveengineering:alu_slope immersiveengineering:alu_wallmount immersiveengineering:blastfurnace_preheater immersiveengineering:chute_aluminum immersiveengineering:chute_iron immersiveengineering:fluid_pipe immersiveengineering:fluid_placer immersiveengineering:fluid_pump immersiveengineering:hatch immersiveengineering:metal_ladder_alu immersiveengineering:pipe_valve immersiveengineering:radio_tower immersiveengineering:silo immersiveengineering:slab_alu_scaffolding_grate_top immersiveengineering:slab_alu_scaffolding_standard immersiveengineering:slab_alu_scaffolding_wooden_top immersiveengineering:slab_sheetmetal_aluminum immersiveengineering:slab_sheetmetal_iron immersiveengineering:slab_sheetmetal_nickel immersiveengineering:slab_sheetmetal_silver immersiveengineering:slab_storage_aluminum immersiveengineering:slab_storage_nickel immersiveengineering:slab_storage_silver immersiveengineering:stairs_alu_scaffolding_grate_top immersiveengineering:stairs_alu_scaffolding_standard immersiveengineering:stairs_alu_scaffolding_wooden_top immersiveengineering:tank \ -\ -industrialforegoing:conveyor industrialforegoing:infinity_backpack_block industrialforegoing:transporter \ -\ -mcwbridges:iron_bridge mcwbridges:iron_bridge_pier mcwbridges:iron_bridge_stair \ -\ -mcwdoors:store_door \ -\ -mcwwindows:iron_shutter \ -\ -openblocks:fan openblocks:paint_mixer openblocks:xp_shower \ -\ -oritech:framed_superconductor oritech:iron_plating_pressure_plate oritech:iron_plating_slab oritech:iron_plating_stairs oritech:metal_beam_block oritech:metal_girder_block oritech:pump_trunk_block oritech:superconductor \ -\ -placeableitems:block_compass \ -\ -railways:black_brass_wrapped_locometal_boiler railways:black_copper_wrapped_locometal_boiler railways:black_iron_wrapped_locometal_boiler railways:black_locometal_boiler railways:blue_brass_wrapped_locometal_boiler railways:blue_copper_wrapped_locometal_boiler railways:blue_iron_wrapped_locometal_boiler railways:blue_locometal_boiler railways:brass_wrapped_locometal_boiler railways:brown_brass_wrapped_locometal_boiler railways:brown_copper_wrapped_locometal_boiler railways:brown_iron_wrapped_locometal_boiler railways:brown_locometal_boiler railways:copper_wrapped_locometal_boiler railways:cyan_brass_wrapped_locometal_boiler railways:cyan_copper_wrapped_locometal_boiler railways:cyan_iron_wrapped_locometal_boiler railways:cyan_locometal_boiler railways:gray_brass_wrapped_locometal_boiler railways:gray_copper_wrapped_locometal_boiler railways:gray_iron_wrapped_locometal_boiler railways:gray_locometal_boiler railways:green_brass_wrapped_locometal_boiler railways:green_copper_wrapped_locometal_boiler railways:green_iron_wrapped_locometal_boiler railways:green_locometal_boiler railways:iron_wrapped_locometal_boiler railways:light_blue_brass_wrapped_locometal_boiler railways:light_blue_copper_wrapped_locometal_boiler railways:light_blue_iron_wrapped_locometal_boiler railways:light_blue_locometal_boiler railways:light_gray_brass_wrapped_locometal_boiler railways:light_gray_copper_wrapped_locometal_boiler railways:light_gray_iron_wrapped_locometal_boiler railways:light_gray_locometal_boiler railways:lime_brass_wrapped_locometal_boiler railways:lime_copper_wrapped_locometal_boiler railways:lime_iron_wrapped_locometal_boiler railways:lime_locometal_boiler railways:locometal_boiler railways:magenta_brass_wrapped_locometal_boiler railways:magenta_copper_wrapped_locometal_boiler railways:magenta_iron_wrapped_locometal_boiler railways:magenta_locometal_boiler railways:orange_brass_wrapped_locometal_boiler railways:orange_copper_wrapped_locometal_boiler railways:orange_iron_wrapped_locometal_boiler railways:orange_locometal_boiler railways:pink_brass_wrapped_locometal_boiler railways:pink_copper_wrapped_locometal_boiler railways:pink_iron_wrapped_locometal_boiler railways:pink_locometal_boiler railways:purple_brass_wrapped_locometal_boiler railways:purple_copper_wrapped_locometal_boiler railways:purple_iron_wrapped_locometal_boiler railways:purple_locometal_boiler railways:red_brass_wrapped_locometal_boiler railways:red_copper_wrapped_locometal_boiler railways:red_iron_wrapped_locometal_boiler railways:red_locometal_boiler railways:white_brass_wrapped_locometal_boiler railways:white_copper_wrapped_locometal_boiler railways:white_iron_wrapped_locometal_boiler railways:white_locometal_boiler railways:yellow_brass_wrapped_locometal_boiler railways:yellow_copper_wrapped_locometal_boiler railways:yellow_iron_wrapped_locometal_boiler railways:yellow_locometal_boiler \ -\ -securitycraft:bouncing_betty securitycraft:cage_trap securitycraft:claymore securitycraft:display_case securitycraft:door_indestructible_iron_item securitycraft:electrified_iron_fence securitycraft:glow_display_case securitycraft:ims securitycraft:keypad securitycraft:keypad_barrel securitycraft:keypad_blast_furnace:lit=false securitycraft:keypad_door_item securitycraft:keypad_frame securitycraft:keypad_furnace:lit=false securitycraft:keypad_item securitycraft:keypad_smoker:lit=false securitycraft:keypad_trapdoor securitycraft:mine securitycraft:panic_button:powered=false securitycraft:projector securitycraft:reinforced_fence_gate securitycraft:reinforced_iron_trapdoor securitycraft:scanner_door_item securitycraft:scanner_trapdoor securitycraft:sonic_security_system \ -\ -suppsquared:metal_brace:has_block=false suppsquared:metal_cross_brace:has_block=false suppsquared:metal_frame:has_block=false \ -\ -tconstruct:cobalt_platform tconstruct:iron_platform tconstruct:toolforge \ -\ -tfc:metal/anvil/black_bronze tfc:metal/anvil/red_steel tfc:metal/anvil/wrought_iron tfc:metal/bars/black_bronze tfc:metal/bars/red_steel tfc:metal/bars/wrought_iron tfc:metal/block/black_bronze_slab tfc:metal/block/black_bronze_stairs tfc:metal/block/nickel_slab tfc:metal/block/nickel_stairs tfc:metal/block/red_steel_slab tfc:metal/block/red_steel_stairs tfc:metal/block/rose_gold_slab tfc:metal/block/rose_gold_stairs tfc:metal/block/silver_slab tfc:metal/block/silver_stairs tfc:metal/block/sterling_silver_slab tfc:metal/block/sterling_silver_stairs tfc:metal/block/tin_slab tfc:metal/block/tin_stairs tfc:metal/block/wrought_iron_slab tfc:metal/block/wrought_iron_stairs tfc:metal/block/zinc_slab tfc:metal/block/zinc_stairs tfc:metal/chain/black_bronze tfc:metal/chain/red_steel tfc:metal/chain/wrought_iron tfc:metal/exposed_block/silver_slab tfc:metal/exposed_block/silver_stairs tfc:metal/exposed_block/steel_slab tfc:metal/exposed_block/steel_stairs tfc:metal/exposed_block/sterling_silver_slab tfc:metal/exposed_block/sterling_silver_stairs tfc:metal/exposed_block/wrought_iron_slab tfc:metal/exposed_block/wrought_iron_stairs tfc:metal/exposed_grate/steel tfc:metal/exposed_grate/wrought_iron tfc:metal/grate/black_bronze tfc:metal/grate/red_steel tfc:metal/grate/wrought_iron tfc:metal/oxidized_block/silver_slab tfc:metal/oxidized_block/silver_stairs tfc:metal/oxidized_block/sterling_silver_slab tfc:metal/oxidized_block/sterling_silver_stairs tfc:metal/trapdoor/black_bronze tfc:metal/trapdoor/red_steel tfc:metal/trapdoor/wrought_iron tfc:metal/weathered_block/silver_slab tfc:metal/weathered_block/silver_stairs tfc:metal/weathered_block/sterling_silver_slab tfc:metal/weathered_block/sterling_silver_stairs \ -\ -twilightforest:iron_ladder twilightforest:knightmetal_block - -# Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10267 = heavy_weighted_pressure_plate:power=1 heavy_weighted_pressure_plate:power=2 heavy_weighted_pressure_plate:power=3 heavy_weighted_pressure_plate:power=4 heavy_weighted_pressure_plate:power=5 heavy_weighted_pressure_plate:power=6 heavy_weighted_pressure_plate:power=7 heavy_weighted_pressure_plate:power=8 heavy_weighted_pressure_plate:power=9 heavy_weighted_pressure_plate:power=10 heavy_weighted_pressure_plate:power=11 heavy_weighted_pressure_plate:power=12 heavy_weighted_pressure_plate:power=13 heavy_weighted_pressure_plate:power=14 heavy_weighted_pressure_plate:power=15 \ -\ -create:packager:linked=false:powered=true create:redstone_requester:powered=true create:repackager:powered=true - -# Euphoria Patches Glowing Raw Iron Blocks -block.10268 = raw_iron_block \ -\ -alltheores:raw_aluminum_block alltheores:raw_iridium_block alltheores:raw_lead_block alltheores:raw_nickel_block alltheores:raw_osmium_block alltheores:raw_platinum_block alltheores:raw_silver_block alltheores:raw_tin_block alltheores:raw_zinc_block \ -\ -allthetweaks:ender_pearl_block \ -\ -biggerreactors:raw_uranium_block \ -\ -chipped:angry_raw_iron_block chipped:blank_raw_iron_block_carving chipped:bordered_raw_iron_block chipped:brick_bordered_raw_iron_block chipped:carved_raw_iron_block chipped:checkered_raw_iron_block_tiles chipped:cobbled_raw_iron_block chipped:cracked_disordered_raw_iron_block_bricks chipped:cracked_flat_raw_iron_block_tiles chipped:cracked_raw_iron_block_bricks chipped:creeper_raw_iron_block_carving chipped:crying_raw_iron_block chipped:curly_raw_iron_block_pillar chipped:cut_blank_raw_iron_block chipped:cut_raw_iron_block_column chipped:duh_raw_iron_block chipped:edged_raw_iron_block_bricks chipped:engraved_raw_iron_block chipped:eroded_raw_iron_block chipped:etched_raw_iron_block_bricks chipped:fine_raw_iron_block_pillar chipped:flat_raw_iron_block_tiles chipped:glad_raw_iron_block chipped:inlayed_raw_iron_block chipped:inscribed_raw_iron_block chipped:layed_raw_iron_block_bricks chipped:loded_raw_iron_block chipped:massive_raw_iron_block_bricks chipped:offset_raw_iron_block_bricks chipped:ornate_raw_iron_block_pillar chipped:overlapping_raw_iron_block_tiles chipped:pillar_raw_iron_block_bricks chipped:polished_raw_iron_block chipped:prismal_raw_iron_block_remnants chipped:raw_iron_block_bricks chipped:raw_iron_block_mini_tiles chipped:raw_iron_block_pillar chipped:raw_iron_block_pillar_top chipped:raw_iron_block_scales chipped:rough_raw_iron_block chipped:rounded_raw_iron_block_bricks chipped:runic_carved_raw_iron_block chipped:sad_raw_iron_block chipped:sanded_raw_iron_block chipped:simple_raw_iron_block_pillar chipped:small_raw_iron_block_bricks chipped:smooth_inlayed_raw_iron_block chipped:smooth_raw_iron_block_column chipped:smooth_ringed_raw_iron_block chipped:smoothed_double_inlayed_raw_iron_block chipped:spider_raw_iron_block_carving chipped:spiraled_raw_iron_block chipped:stacked_raw_iron_block_bricks chipped:thick_inlayed_raw_iron_block chipped:tiled_bordered_raw_iron_block chipped:tiled_raw_iron_block chipped:tiled_raw_iron_block_column chipped:tiny_brick_bordered_raw_iron_block chipped:tiny_layered_raw_iron_block_bricks chipped:tiny_layered_raw_iron_block_slabs chipped:tiny_raw_iron_block_bricks chipped:trodden_raw_iron_block chipped:unamused_raw_iron_block chipped:vertical_cut_raw_iron_block chipped:vertical_disordered_raw_iron_block_bricks chipped:weathered_raw_iron_block \ -\ -create:raw_zinc_block \ -\ -immersiveengineering:raw_block_lead immersiveengineering:raw_block_nickel immersiveengineering:raw_block_silver \ -\ -oritech:raw_platinum_block \ -\ -securitycraft:reinforced_raw_iron_block \ -\ -thermal:raw_lead_block thermal:raw_nickel_block thermal:raw_silver_block thermal:raw_tin_block - -# Glowing Raw Iron Non-Full Blocks (Modded Only) -block.10269 = extshape:raw_iron_stairs extshape:raw_iron_slab extshape:raw_iron_vertical_slab extshape:raw_iron_vertical_stairs extshape:raw_iron_quarter_piece extshape:raw_iron_vertical_quarter_piece extshape:raw_iron_wall extshape:raw_iron_fence extshape:raw_iron_fence_gate extshape:raw_iron_button extshape:raw_iron_pressure_plate \ -\ -additionalplacements:extshape.raw_iron_pressure_plate additionalplacements:extshape.raw_iron_slab additionalplacements:extshape.raw_iron_stairs \ -\ -diagonalfences:extshape/raw_iron_fence \ -\ -diagonalwalls:extshape/raw_iron_wall \ -\ -oreberries:aluminum_oreberry_bush oreberries:iron_oreberry_bush - -# Glowing Ores Iron -block.10272 = iron_ore \ -tags_iron_ores \ -\ -ad_astra:glacio_iron_ore ad_astra:mars_iron_ore ad_astra:mercury_iron_ore ad_astra:moon_iron_ore \ -\ -aether_ores:holystone_iron_ore \ -\ -alexscaves:galena_iron_ore \ -\ -alltheores:other_iron_ore \ -\ -darkerdepths:aridrock_iron_ore darkerdepths:aridrock_silver_ore darkerdepths:limestone_iron_ore \ -\ -denseores:dense_iron_ore \ -\ -eternal_starlight_vo:eternal_ice_iron_ore eternal_starlight_vo:grimstone_iron_ore eternal_starlight_vo:haze_ice_iron_ore eternal_starlight_vo:voidstone_iron_ore \ -\ -excavated_variants:andesite_iron_ore excavated_variants:biomesoplenty_black_sandstone_iron_ore excavated_variants:biomesoplenty_orange_sandstone_iron_ore excavated_variants:biomesoplenty_white_sandstone_iron_ore excavated_variants:calcite_iron_ore excavated_variants:diorite_iron_ore excavated_variants:dripstone_iron_ore excavated_variants:granite_iron_ore excavated_variants:quark_jasper_iron_ore excavated_variants:quark_limestone_iron_ore excavated_variants:quark_shale_iron_ore excavated_variants:red_sandstone_iron_ore excavated_variants:sandstone_iron_ore excavated_variants:smooth_basalt_iron_ore excavated_variants:tuff_iron_ore \ -\ -gravelores:iron_gravel_ore \ -\ -growthcraft:salt_ore \ -\ -immersiveengineering:ore_aluminum \ -\ -mocreatures:ancient_ore mocreatures:wyvern_iron_ore \ -\ -more_ores_more_gems:chondrit_ore more_ores_more_gems:magnesium_ore \ -\ -occultism:silver_ore \ -\ -organics:nether_iron_ore \ -\ -securitycraft:iron_mine \ -\ -spectrum:blackslag_iron_ore \ -\ -spelunkery:andesite_iron_ore spelunkery:diorite_iron_ore spelunkery:tuff_iron_ore \ -\ -theabyss:iron_variant \ -\ -undergarden:depthrock_iron_ore \ -\ -universal_ores:andesite_iron_ore universal_ores:calcite_iron_ore universal_ores:diorite_iron_ore universal_ores:granite_iron_ore universal_ores:tuff_iron_ore - -# Deepslate Variant -block.10276 = deepslate_iron_ore \ -\ -crystalcraft_unlimited_java:scandium_ore \ -\ -deeperdarker:gloomslate_iron_ore deeperdarker:sculk_stone_iron_ore \ -\ -denseores:dense_deepslate_iron_ore \ -\ -immersiveengineering:deepslate_ore_aluminum \ -\ -more_ores_more_gems:deepslate_chondrit_ore more_ores_more_gems:deepslate_magnesium_ore \ -\ -occultism:silver_ore_deepslate \ -\ -oritech:resource_node_iron \ -\ -securitycraft:deepslate_iron_mine - -# Euphoria Patches Glowing Raw Copper Blocks -block.10280 = raw_copper_block \ -\ -alltheores:raw_uranium_block \ -\ -chipped:angry_raw_copper_block chipped:blank_raw_copper_block_carving chipped:bordered_raw_copper_block chipped:brick_bordered_raw_copper_block chipped:carved_raw_copper_block chipped:checkered_raw_copper_block_tiles chipped:cobbled_raw_copper_block chipped:cracked_disordered_raw_copper_block_bricks chipped:cracked_flat_raw_copper_block_tiles chipped:cracked_raw_copper_block_bricks chipped:creeper_raw_copper_block_carving chipped:crying_raw_copper_block chipped:curly_raw_copper_block_pillar chipped:cut_blank_raw_copper_block chipped:cut_raw_copper_block_column chipped:duh_raw_copper_block chipped:edged_raw_copper_block_bricks chipped:engraved_raw_copper_block chipped:eroded_raw_copper_block chipped:etched_raw_copper_block_bricks chipped:fine_raw_copper_block_pillar chipped:flat_raw_copper_block_tiles chipped:glad_raw_copper_block chipped:inlayed_raw_copper_block chipped:inscribed_raw_copper_block chipped:layed_raw_copper_block_bricks chipped:loded_raw_copper_block chipped:massive_raw_copper_block_bricks chipped:offset_raw_copper_block_bricks chipped:ornate_raw_copper_block_pillar chipped:overlapping_raw_copper_block_tiles chipped:pillar_raw_copper_block_bricks chipped:polished_raw_copper_block chipped:prismal_raw_copper_block_remnants chipped:raw_copper_block_bricks chipped:raw_copper_block_mini_tiles chipped:raw_copper_block_pillar chipped:raw_copper_block_pillar_top chipped:raw_copper_block_scales chipped:rough_raw_copper_block chipped:rounded_raw_copper_block_bricks chipped:runic_carved_raw_copper_block chipped:sad_raw_copper_block chipped:sanded_raw_copper_block chipped:simple_raw_copper_block_pillar chipped:small_raw_copper_block_bricks chipped:smooth_inlayed_raw_copper_block chipped:smooth_raw_copper_block_column chipped:smooth_ringed_raw_copper_block chipped:smoothed_double_inlayed_raw_copper_block chipped:spider_raw_copper_block_carving chipped:spiraled_raw_copper_block chipped:stacked_raw_copper_block_bricks chipped:thick_inlayed_raw_copper_block chipped:tiled_bordered_raw_copper_block chipped:tiled_raw_copper_block chipped:tiled_raw_copper_block_column chipped:tiny_brick_bordered_raw_copper_block chipped:tiny_layered_raw_copper_block_bricks chipped:tiny_layered_raw_copper_block_slabs chipped:tiny_raw_copper_block_bricks chipped:trodden_raw_copper_block chipped:unamused_raw_copper_block chipped:vertical_cut_raw_copper_block chipped:vertical_disordered_raw_copper_block_bricks chipped:weathered_raw_copper_block \ -\ -immersiveengineering:raw_block_aluminum \ -\ -securitycraft:reinforced_raw_copper_block - -# Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -block.10281 = extshape:raw_copper_stairs extshape:raw_copper_slab extshape:raw_copper_vertical_slab extshape:raw_copper_vertical_stairs extshape:raw_copper_quarter_piece extshape:raw_copper_vertical_quarter_piece extshape:raw_copper_wall extshape:raw_copper_fence extshape:raw_copper_fence_gate extshape:raw_copper_button extshape:raw_copper_pressure_plate \ -\ -additionalplacements:extshape.raw_copper_pressure_plate additionalplacements:extshape.raw_copper_slab additionalplacements:extshape.raw_copper_stairs \ -\ -diagonalfences:extshape/raw_copper_fence \ -\ -diagonalwalls:extshape/raw_copper_wall \ -\ -oreberries:copper_oreberry_bush oreberries:tin_oreberry_bush - -# Glowing Ores Copper -block.10284 = copper_ore \ -tags_copper_ores \ -\ -ad_astra:glacio_copper_ore ad_astra:moon_desh_ore \ -\ -aether_ores:holystone_copper_ore \ -\ -create_new_age:thorium_ore \ -\ -crystalcraft_unlimited_java:amber_ore crystalcraft_unlimited_java:bronze_ore crystalcraft_unlimited_java:rare_citrine_ore crystalcraft_unlimited_java:topaz_ore \ -\ -denseores:dense_copper_ore \ -\ -eternal_starlight_vo:eternal_ice_copper_ore eternal_starlight_vo:grimstone_copper_ore eternal_starlight_vo:haze_ice_copper_ore eternal_starlight_vo:voidstone_copper_ore \ -\ -excavated_variants:andesite_copper_ore excavated_variants:biomesoplenty_black_sandstone_copper_ore excavated_variants:biomesoplenty_orange_sandstone_copper_ore excavated_variants:biomesoplenty_white_sandstone_copper_ore excavated_variants:calcite_copper_ore excavated_variants:diorite_copper_ore excavated_variants:dripstone_copper_ore excavated_variants:granite_copper_ore excavated_variants:quark_jasper_copper_ore excavated_variants:quark_limestone_copper_ore excavated_variants:quark_shale_copper_ore excavated_variants:red_sandstone_copper_ore excavated_variants:sandstone_copper_ore excavated_variants:smooth_basalt_copper_ore excavated_variants:tuff_copper_ore \ -\ -gravelores:aluminum_gravel_ore gravelores:copper_gravel_ore \ -\ -immersiveengineering:ore_nickel \ -\ -more_ores_more_gems:deepslate_citrtine_ore more_ores_more_gems:padparadscha_ore more_ores_more_gems:topaz_ore \ -\ -mythicmetals:banglum_ore mythicmetals:nether_banglum_ore mythicmetals:palladium_ore \ -\ -mythicupgrades:deepslate_topaz_ore mythicupgrades:topaz_ore \ -\ -securitycraft:copper_mine \ -\ -spectrum:blackslag_copper_ore \ -\ -spelunkers_charm:marine_copper_ore \ -\ -spelunkery:diorite_copper_ore spelunkery:tuff_copper_ore \ -\ -techreborn:bauxite_ore \ -\ -tfc:ore/normal_hematite/andesite tfc:ore/normal_hematite/basalt tfc:ore/normal_hematite/chalk tfc:ore/normal_hematite/chert tfc:ore/normal_hematite/claystone tfc:ore/normal_hematite/conglomerate tfc:ore/normal_hematite/dacite tfc:ore/normal_hematite/diorite tfc:ore/normal_hematite/dolomite tfc:ore/normal_hematite/gabbro tfc:ore/normal_hematite/gneiss tfc:ore/normal_hematite/granite tfc:ore/normal_hematite/limestone tfc:ore/normal_hematite/marble tfc:ore/normal_hematite/phyllite tfc:ore/normal_hematite/quartzite tfc:ore/normal_hematite/rhyolite tfc:ore/normal_hematite/schist tfc:ore/normal_hematite/shale tfc:ore/normal_hematite/slate tfc:ore/normal_hematite/tuff tfc:ore/normal_native_copper/andesite tfc:ore/normal_native_copper/basalt tfc:ore/normal_native_copper/chalk tfc:ore/normal_native_copper/chert tfc:ore/normal_native_copper/claystone tfc:ore/normal_native_copper/conglomerate tfc:ore/normal_native_copper/dacite tfc:ore/normal_native_copper/diorite tfc:ore/normal_native_copper/dolomite tfc:ore/normal_native_copper/gabbro tfc:ore/normal_native_copper/gneiss tfc:ore/normal_native_copper/granite tfc:ore/normal_native_copper/limestone tfc:ore/normal_native_copper/marble tfc:ore/normal_native_copper/phyllite tfc:ore/normal_native_copper/quartzite tfc:ore/normal_native_copper/rhyolite tfc:ore/normal_native_copper/schist tfc:ore/normal_native_copper/shale tfc:ore/normal_native_copper/slate tfc:ore/normal_native_copper/tuff tfc:ore/poor_hematite/andesite tfc:ore/poor_hematite/basalt tfc:ore/poor_hematite/chalk tfc:ore/poor_hematite/chert tfc:ore/poor_hematite/claystone tfc:ore/poor_hematite/conglomerate tfc:ore/poor_hematite/dacite tfc:ore/poor_hematite/diorite tfc:ore/poor_hematite/dolomite tfc:ore/poor_hematite/gabbro tfc:ore/poor_hematite/gneiss tfc:ore/poor_hematite/granite tfc:ore/poor_hematite/limestone tfc:ore/poor_hematite/marble tfc:ore/poor_hematite/phyllite tfc:ore/poor_hematite/quartzite tfc:ore/poor_hematite/rhyolite tfc:ore/poor_hematite/schist tfc:ore/poor_hematite/shale tfc:ore/poor_hematite/slate tfc:ore/poor_hematite/tuff tfc:ore/poor_native_copper/andesite tfc:ore/poor_native_copper/basalt tfc:ore/poor_native_copper/chalk tfc:ore/poor_native_copper/chert tfc:ore/poor_native_copper/claystone tfc:ore/poor_native_copper/conglomerate tfc:ore/poor_native_copper/dacite tfc:ore/poor_native_copper/diorite tfc:ore/poor_native_copper/dolomite tfc:ore/poor_native_copper/gabbro tfc:ore/poor_native_copper/gneiss tfc:ore/poor_native_copper/granite tfc:ore/poor_native_copper/limestone tfc:ore/poor_native_copper/marble tfc:ore/poor_native_copper/phyllite tfc:ore/poor_native_copper/quartzite tfc:ore/poor_native_copper/rhyolite tfc:ore/poor_native_copper/schist tfc:ore/poor_native_copper/shale tfc:ore/poor_native_copper/slate tfc:ore/poor_native_copper/tuff tfc:ore/rich_hematite/andesite tfc:ore/rich_hematite/basalt tfc:ore/rich_hematite/chalk tfc:ore/rich_hematite/chert tfc:ore/rich_hematite/claystone tfc:ore/rich_hematite/conglomerate tfc:ore/rich_hematite/dacite tfc:ore/rich_hematite/diorite tfc:ore/rich_hematite/dolomite tfc:ore/rich_hematite/gabbro tfc:ore/rich_hematite/gneiss tfc:ore/rich_hematite/granite tfc:ore/rich_hematite/limestone tfc:ore/rich_hematite/marble tfc:ore/rich_hematite/phyllite tfc:ore/rich_hematite/quartzite tfc:ore/rich_hematite/rhyolite tfc:ore/rich_hematite/schist tfc:ore/rich_hematite/shale tfc:ore/rich_hematite/slate tfc:ore/rich_hematite/tuff tfc:ore/rich_native_copper/andesite tfc:ore/rich_native_copper/basalt tfc:ore/rich_native_copper/chalk tfc:ore/rich_native_copper/chert tfc:ore/rich_native_copper/claystone tfc:ore/rich_native_copper/conglomerate tfc:ore/rich_native_copper/dacite tfc:ore/rich_native_copper/diorite tfc:ore/rich_native_copper/dolomite tfc:ore/rich_native_copper/gabbro tfc:ore/rich_native_copper/gneiss tfc:ore/rich_native_copper/granite tfc:ore/rich_native_copper/limestone tfc:ore/rich_native_copper/marble tfc:ore/rich_native_copper/phyllite tfc:ore/rich_native_copper/quartzite tfc:ore/rich_native_copper/rhyolite tfc:ore/rich_native_copper/schist tfc:ore/rich_native_copper/shale tfc:ore/rich_native_copper/slate tfc:ore/rich_native_copper/tuff \ -\ -undergarden:depthrock_utherium_ore undergarden:shiverstone_utherium_ore \ -\ -universal_ores:andesite_copper_ore universal_ores:calcite_copper_ore universal_ores:diorite_copper_ore universal_ores:granite_copper_ore universal_ores:tuff_copper_ore - -# Glowing Ores Copper Non-Full Block (Modded Only) -block.10285 = tfc:ore/small_hematite tfc:ore/small_limonite tfc:ore/small_native_copper - -# Deepslate Variant -block.10288 = deepslate_copper_ore \ -\ -ad_astra:deepslate_desh_ore \ -\ -cobblemon:deepslate_moon_stone_ore cobblemon:moon_stone_ore \ -\ -crystalcraft_unlimited_java:deepslate_amber_ore crystalcraft_unlimited_java:deepslate_topaz_ore crystalcraft_unlimited_java:palintinium_ore \ -\ -deeperdarker:gloomslate_copper_ore deeperdarker:sculk_stone_copper_ore \ -\ -denseores:dense_deepslate_copper_ore \ -\ -immersiveengineering:deepslate_ore_nickel \ -\ -more_ores_more_gems:deepslate_padparadscha_ore more_ores_more_gems:deepslate_topaz_ore \ -\ -oritech:resource_node_copper \ -\ -securitycraft:deepslate_copper_mine \ -\ -techreborn:deepslate_bauxite_ore \ -\ -tfc:deposit/native_copper/andesite - -# Copper Full Blocks -block.10292 = copper_block exposed_copper weathered_copper oxidized_copper cut_copper exposed_cut_copper weathered_cut_copper oxidized_cut_copper waxed_copper_block waxed_exposed_copper waxed_weathered_copper waxed_oxidized_copper waxed_cut_copper waxed_exposed_cut_copper waxed_weathered_cut_copper waxed_oxidized_cut_copper chiseled_copper exposed_chiseled_copper weathered_chiseled_copper oxidized_chiseled_copper waxed_chiseled_copper waxed_exposed_chiseled_copper waxed_weathered_chiseled_copper waxed_oxidized_chiseled_copper \ -\ -ad_astra:desh_block ad_astra:desh_factory_block ad_astra:desh_panel ad_astra:desh_pillar ad_astra:desh_plateblock ad_astra:desh_plating ad_astra:encased_desh_block ad_astra:fluid_pipe_duct \ -\ -additionaladditions:patina_block \ -\ -allthecompressed:copper_block_1x allthecompressed:copper_block_2x allthecompressed:copper_block_3x allthecompressed:copper_block_4x allthecompressed:copper_block_5x allthecompressed:copper_block_6x allthecompressed:copper_block_7x allthecompressed:copper_block_8x allthecompressed:copper_block_9x \ -\ -alltheores:bronze_block alltheores:nickel_block \ -\ -automobility:auto_mechanic_table \ -\ -blockbox:copper_pillar blockbox:exposed_copper_pillar blockbox:oxidized_copper_pillar blockbox:waxed_copper_pillar blockbox:waxed_exposed_copper_pillar blockbox:waxed_oxidized_copper_pillar blockbox:waxed_weathered_copper_pillar blockbox:weathered_copper_pillar \ -\ -blockus:copper_bricks blockus:copper_tuff_bricks blockus:exposed_copper_bricks blockus:exposed_copper_tuff_bricks blockus:oxidized_copper_bricks blockus:oxidized_copper_tuff_bricks blockus:waxed_copper_bricks blockus:waxed_copper_tuff_bricks blockus:waxed_exposed_copper_bricks blockus:waxed_exposed_copper_tuff_bricks blockus:waxed_oxidized_copper_bricks blockus:waxed_oxidized_copper_tuff_bricks blockus:waxed_weathered_copper_bricks blockus:waxed_weathered_copper_tuff_bricks blockus:weathered_copper_bricks blockus:weathered_copper_tuff_bricks \ -\ -brewery:brew_oven:material=copper brewery:brew_timer:material=copper brewery:brew_whistle:material=copper brewery:copper_brewingstation:material=copper \ -\ -chipped:ancient_waxed_copper_block chipped:ancient_waxed_exposed_copper chipped:ancient_waxed_oxidized_copper chipped:ancient_waxed_weathered_copper chipped:chipped_waxed_copper_block chipped:chipped_waxed_exposed_copper chipped:chipped_waxed_oxidized_copper chipped:chipped_waxed_weathered_copper chipped:embossed_waxed_copper_block chipped:embossed_waxed_exposed_copper chipped:embossed_waxed_oxidized_copper chipped:embossed_waxed_weathered_copper chipped:engraved_waxed_copper_block chipped:engraved_waxed_exposed_copper chipped:engraved_waxed_oxidized_copper chipped:engraved_waxed_weathered_copper chipped:layered_waxed_copper_block chipped:layered_waxed_exposed_copper chipped:layered_waxed_oxidized_copper chipped:layered_waxed_weathered_copper chipped:plated_waxed_copper_block chipped:plated_waxed_exposed_copper chipped:plated_waxed_oxidized_copper chipped:plated_waxed_weathered_copper chipped:pressed_waxed_copper_block chipped:pressed_waxed_exposed_copper chipped:pressed_waxed_oxidized_copper chipped:pressed_waxed_weathered_copper chipped:reinforced_waxed_copper_block chipped:reinforced_waxed_exposed_copper chipped:reinforced_waxed_oxidized_copper chipped:reinforced_waxed_weathered_copper chipped:sheet_waxed_copper_block chipped:sheet_waxed_exposed_copper chipped:sheet_waxed_oxidized_copper chipped:sheet_waxed_weathered_copper chipped:shuttered_waxed_copper_block chipped:shuttered_waxed_exposed_copper chipped:shuttered_waxed_oxidized_copper chipped:shuttered_waxed_weathered_copper chipped:stacked_waxed_copper_block chipped:stacked_waxed_exposed_copper chipped:stacked_waxed_oxidized_copper chipped:stacked_waxed_weathered_copper \ -\ -chisel:blockbronze chisel:blockcopper chisel:blocknickel \ -\ -create:brass_casing create:copper_casing create:copper_shingles create:copper_tiles create:elevator_pulley create:exposed_copper_shingles create:exposed_copper_tiles create:oxidized_copper_shingles create:oxidized_copper_tiles create:waxed_copper_shingles create:waxed_copper_tiles create:waxed_exposed_copper_shingles create:waxed_exposed_copper_tiles create:waxed_oxidized_copper_shingles create:waxed_oxidized_copper_tiles create:waxed_weathered_copper_shingles create:waxed_weathered_copper_tiles create:weathered_copper_casing create:weathered_copper_shingles create:weathered_copper_tiles create:weathered_iron_block \ -\ -createdeco:copper_sheet_metal \ -\ -enderio:copper_alloy_block enderio:energetic_alloy_block \ -\ -farm_and_charm:silo_copper \ -\ -iceandfire:copper_pile:layers=8 \ -\ -immersiveengineering:coil_lv immersiveengineering:dynamo immersiveengineering:electromagnet immersiveengineering:generator immersiveengineering:heavy_engineering immersiveengineering:light_engineering immersiveengineering:sheetmetal_constantan immersiveengineering:sheetmetal_copper immersiveengineering:storage_constantan immersiveengineering:thermoelectric_generator immersiveengineering:turntable \ -\ -ironchests:copper_barrel \ -\ -ironfurnaces:copper_furnace \ -\ -justagreenhouse:greenhouse_block justagreenhouse:greenhouse_glass justagreenhouse:greenhouse_pillar \ -\ -oritech:advanced_augment_station oritech:arcane_augment_station oritech:energy_pipe_duct_block oritech:fluid_pipe_duct_block oritech:item_pipe_duct_block oritech:large_storage_block oritech:low_yield_nuke oritech:machine_plating_block oritech:nuke oritech:reactor_absorber_port oritech:reactor_condenser oritech:reactor_energy_port oritech:reactor_explosion_large oritech:reactor_fuel_port oritech:reactor_wall oritech:simple_augment_station oritech:superconductor_duct_block \ -\ -quark:raw_copper_bricks \ -\ -rechiseled:copper_block_bars rechiseled:copper_block_bars_connecting rechiseled:copper_block_circles rechiseled:copper_block_circles_connecting rechiseled:copper_block_cone rechiseled:copper_block_gears rechiseled:copper_block_gears_connecting rechiseled:copper_block_lines rechiseled:copper_block_lines_connecting rechiseled:copper_block_pattern rechiseled:copper_block_pattern_connecting rechiseled:copper_block_pillar rechiseled:copper_block_pillar_connecting rechiseled:copper_block_polished rechiseled:copper_block_polished_connecting rechiseled:copper_block_shafts rechiseled:copper_block_shafts_connecting rechiseled:copper_block_small_bricks rechiseled:copper_block_small_bricks_connecting rechiseled:copper_block_smooth \ -\ -securitycraft:reinforced_copper_block securitycraft:reinforced_cut_copper securitycraft:reinforced_exposed_copper securitycraft:reinforced_exposed_cut_copper securitycraft:reinforced_oxidized_copper securitycraft:reinforced_oxidized_cut_copper securitycraft:reinforced_weathered_copper securitycraft:reinforced_weathered_cut_copper \ -\ -supplementaries:cog_block \ -\ -tconstruct:amethyst_bronze_block tconstruct:hepatizon_block \ -\ -techreborn:bronze_storage_block \ -\ -tfc:metal/block/brass tfc:metal/block/bronze tfc:metal/block/copper tfc:metal/exposed_block/brass tfc:metal/exposed_block/bronze tfc:metal/exposed_block/copper tfc:metal/oxidized_block/brass tfc:metal/oxidized_block/bronze tfc:metal/oxidized_block/copper tfc:metal/weathered_block/brass tfc:metal/weathered_block/bronze tfc:metal/weathered_block/copper \ -\ -tfmg:accumulator tfmg:blue_caution_block tfmg:brown_caution_block tfmg:capacitor tfmg:converter tfmg:copper_cable_hub tfmg:copper_coil tfmg:copper_encased_plastic_pipe tfmg:copper_frame tfmg:copper_truss tfmg:cyan_caution_block tfmg:factory_floor tfmg:factory_floor_slab tfmg:factory_floor_stairs tfmg:glass_plastic_pipe tfmg:gray_caution_block tfmg:green_caution_block tfmg:lead_flywheel tfmg:lead_frame tfmg:lead_ladder tfmg:lead_truss tfmg:light_blue_caution_block tfmg:light_gray_caution_block tfmg:light_green_caution_block tfmg:lithium_block tfmg:magenta_caution_block tfmg:nickel_block tfmg:nickel_flywheel tfmg:nickel_frame tfmg:nickel_ladder tfmg:nickel_truss tfmg:orange_caution_block tfmg:pink_caution_block tfmg:plastic_block tfmg:plastic_fluid_pipe tfmg:plastic_fluid_valve tfmg:plastic_mechanical_pump tfmg:plastic_pipe tfmg:purple_caution_block tfmg:red_caution_block tfmg:white_caution_block tfmg:yellow_caution_block tfmg:zinc_frame tfmg:zinc_truss \ -\ -twigs:copper_pillar twigs:exposed_copper_pillar twigs:oxidized_copper_pillar twigs:waxed_copper_pillar twigs:waxed_exposed_copper_pillar twigs:waxed_oxidized_copper_pillar twigs:waxed_weathered_copper_pillar twigs:weathered_copper_pillar - -# Copper Non-Full Blocks -block.10293 = lightning_rod exposed_lightning_rod weathered_lightning_rod oxidized_lightning_rod waxed_lightning_rod waxed_exposed_lightning_rod waxed_weathered_lightning_rod waxed_oxidized_lightning_rod copper_grate exposed_copper_grate weathered_copper_grate oxidized_copper_grate waxed_copper_grate waxed_exposed_copper_grate waxed_weathered_copper_grate waxed_oxidized_copper_grate copper_bars exposed_copper_bars weathered_copper_bars oxidized_copper_bars waxed_copper_bars waxed_exposed_copper_bars waxed_weathered_copper_bars waxed_oxidized_copper_bars copper_chain exposed_copper_chain weathered_copper_chain oxidized_copper_chain waxed_copper_chain waxed_exposed_copper_chain waxed_weathered_copper_chain waxed_oxidized_copper_chain \ -\ -ad_astra:desh_cable ad_astra:desh_fluid_pipe ad_astra:desh_plating_button ad_astra:desh_plating_pressure_plate ad_astra:desh_plating_slab ad_astra:desh_plating_stairs ad_astra:desh_sliding_door \ -\ -additionaladditions:copper_patina \ -\ -additionallanterns:copper_chain additionallanterns:exposed_copper_chain additionallanterns:oxidized_copper_chain additionallanterns:waxed_copper_chain additionallanterns:waxed_exposed_copper_chain additionallanterns:waxed_oxidized_copper_chain additionallanterns:waxed_weathered_copper_chain additionallanterns:weathered_copper_chain \ -\ -additionalplacements:blockus.copper_brick_slab additionalplacements:blockus.copper_brick_stairs additionalplacements:blockus.copper_tuff_brick_slab additionalplacements:blockus.copper_tuff_brick_stairs additionalplacements:blockus.exposed_copper_brick_slab additionalplacements:blockus.exposed_copper_brick_stairs additionalplacements:blockus.exposed_copper_tuff_brick_slab additionalplacements:blockus.exposed_copper_tuff_brick_stairs additionalplacements:blockus.oxidized_copper_brick_slab additionalplacements:blockus.oxidized_copper_brick_stairs additionalplacements:blockus.oxidized_copper_tuff_brick_slab additionalplacements:blockus.oxidized_copper_tuff_brick_stairs additionalplacements:blockus.waxed_copper_brick_slab additionalplacements:blockus.waxed_copper_brick_stairs additionalplacements:blockus.waxed_copper_tuff_brick_slab additionalplacements:blockus.waxed_copper_tuff_brick_stairs additionalplacements:blockus.waxed_exposed_copper_brick_slab additionalplacements:blockus.waxed_exposed_copper_brick_stairs additionalplacements:blockus.waxed_exposed_copper_tuff_brick_slab additionalplacements:blockus.waxed_exposed_copper_tuff_brick_stairs additionalplacements:blockus.waxed_oxidized_copper_brick_slab additionalplacements:blockus.waxed_oxidized_copper_brick_stairs additionalplacements:blockus.waxed_oxidized_copper_tuff_brick_slab additionalplacements:blockus.waxed_oxidized_copper_tuff_brick_stairs additionalplacements:blockus.waxed_weathered_copper_brick_slab additionalplacements:blockus.waxed_weathered_copper_brick_stairs additionalplacements:blockus.waxed_weathered_copper_tuff_brick_slab additionalplacements:blockus.waxed_weathered_copper_tuff_brick_stairs additionalplacements:blockus.weathered_copper_brick_slab additionalplacements:blockus.weathered_copper_brick_stairs additionalplacements:blockus.weathered_copper_tuff_brick_slab additionalplacements:blockus.weathered_copper_tuff_brick_stairs additionalplacements:create.copper_shingle_slab additionalplacements:create.copper_shingle_stairs additionalplacements:create.copper_tile_slab additionalplacements:create.copper_tile_stairs additionalplacements:create.exposed_copper_shingle_slab additionalplacements:create.exposed_copper_shingle_stairs additionalplacements:create.exposed_copper_tile_slab additionalplacements:create.exposed_copper_tile_stairs additionalplacements:create.oxidized_copper_shingle_slab additionalplacements:create.oxidized_copper_shingle_stairs additionalplacements:create.oxidized_copper_tile_slab additionalplacements:create.oxidized_copper_tile_stairs additionalplacements:create.waxed_copper_shingle_slab additionalplacements:create.waxed_copper_shingle_stairs additionalplacements:create.waxed_copper_tile_slab additionalplacements:create.waxed_copper_tile_stairs additionalplacements:create.waxed_exposed_copper_shingle_slab additionalplacements:create.waxed_exposed_copper_shingle_stairs additionalplacements:create.waxed_exposed_copper_tile_slab additionalplacements:create.waxed_exposed_copper_tile_stairs additionalplacements:create.waxed_oxidized_copper_shingle_slab additionalplacements:create.waxed_oxidized_copper_shingle_stairs additionalplacements:create.waxed_oxidized_copper_tile_slab additionalplacements:create.waxed_oxidized_copper_tile_stairs additionalplacements:create.waxed_weathered_copper_shingle_slab additionalplacements:create.waxed_weathered_copper_shingle_stairs additionalplacements:create.waxed_weathered_copper_tile_slab additionalplacements:create.waxed_weathered_copper_tile_stairs additionalplacements:create.weathered_copper_shingle_slab additionalplacements:create.weathered_copper_shingle_stairs additionalplacements:create.weathered_copper_tile_slab additionalplacements:create.weathered_copper_tile_stairs additionalplacements:extshape.copper_pressure_plate additionalplacements:extshape.copper_slab additionalplacements:extshape.copper_stairs additionalplacements:extshape.cut_copper_pressure_plate additionalplacements:extshape.exposed_copper_pressure_plate additionalplacements:extshape.exposed_copper_slab additionalplacements:extshape.exposed_copper_stairs additionalplacements:extshape.exposed_cut_copper_pressure_plate additionalplacements:extshape.oxidized_copper_pressure_plate additionalplacements:extshape.oxidized_copper_slab additionalplacements:extshape.oxidized_copper_stairs additionalplacements:extshape.oxidized_cut_copper_pressure_plate additionalplacements:extshape.waxed_copper_pressure_plate additionalplacements:extshape.waxed_copper_slab additionalplacements:extshape.waxed_copper_stairs additionalplacements:extshape.waxed_cut_copper_pressure_plate additionalplacements:extshape.waxed_exposed_copper_pressure_plate additionalplacements:extshape.waxed_exposed_copper_slab additionalplacements:extshape.waxed_exposed_copper_stairs additionalplacements:extshape.waxed_exposed_cut_copper_pressure_plate additionalplacements:extshape.waxed_oxidized_copper_pressure_plate additionalplacements:extshape.waxed_oxidized_copper_slab additionalplacements:extshape.waxed_oxidized_copper_stairs additionalplacements:extshape.waxed_oxidized_cut_copper_pressure_plate additionalplacements:extshape.waxed_weathered_copper_pressure_plate additionalplacements:extshape.waxed_weathered_copper_slab additionalplacements:extshape.waxed_weathered_copper_stairs additionalplacements:extshape.waxed_weathered_cut_copper_pressure_plate additionalplacements:extshape.weathered_copper_pressure_plate additionalplacements:extshape.weathered_copper_slab additionalplacements:extshape.weathered_copper_stairs additionalplacements:extshape.weathered_cut_copper_pressure_plate additionalplacements:immersiveengineering.slab_sheetmetal_constantan additionalplacements:immersiveengineering.slab_sheetmetal_copper additionalplacements:immersiveengineering.slab_storage_constantan additionalplacements:minecraft.cut_copper_slab additionalplacements:minecraft.cut_copper_stairs additionalplacements:minecraft.exposed_cut_copper_slab additionalplacements:minecraft.exposed_cut_copper_stairs additionalplacements:minecraft.oxidized_cut_copper_slab additionalplacements:minecraft.oxidized_cut_copper_stairs additionalplacements:minecraft.waxed_cut_copper_slab additionalplacements:minecraft.waxed_cut_copper_stairs additionalplacements:minecraft.waxed_exposed_cut_copper_slab additionalplacements:minecraft.waxed_exposed_cut_copper_stairs additionalplacements:minecraft.waxed_oxidized_cut_copper_slab additionalplacements:minecraft.waxed_oxidized_cut_copper_stairs additionalplacements:minecraft.waxed_weathered_cut_copper_slab additionalplacements:minecraft.waxed_weathered_cut_copper_stairs additionalplacements:minecraft.weathered_cut_copper_slab additionalplacements:minecraft.weathered_cut_copper_stairs \ -\ -automobility:automobile_assembler \ -\ -blockbox:copper_bars blockbox:exposed_copper_bars blockbox:oxidized_copper_bars blockbox:waxed_copper_bars blockbox:waxed_exposed_copper_bars blockbox:waxed_oxidized_copper_bars blockbox:waxed_weathered_copper_bars blockbox:weathered_copper_bars \ -\ -blockus:copper_brick_slab blockus:copper_brick_stairs blockus:copper_brick_wall blockus:copper_tuff_brick_slab blockus:copper_tuff_brick_stairs blockus:copper_tuff_brick_wall blockus:exposed_copper_brick_slab blockus:exposed_copper_brick_stairs blockus:exposed_copper_brick_wall blockus:exposed_copper_tuff_brick_slab blockus:exposed_copper_tuff_brick_stairs blockus:exposed_copper_tuff_brick_wall blockus:oxidized_copper_brick_slab blockus:oxidized_copper_brick_stairs blockus:oxidized_copper_brick_wall blockus:oxidized_copper_tuff_brick_slab blockus:oxidized_copper_tuff_brick_stairs blockus:oxidized_copper_tuff_brick_wall blockus:waxed_copper_brick_slab blockus:waxed_copper_brick_stairs blockus:waxed_copper_brick_wall blockus:waxed_copper_tuff_brick_slab blockus:waxed_copper_tuff_brick_stairs blockus:waxed_copper_tuff_brick_wall blockus:waxed_exposed_copper_brick_slab blockus:waxed_exposed_copper_brick_stairs blockus:waxed_exposed_copper_brick_wall blockus:waxed_exposed_copper_tuff_brick_slab blockus:waxed_exposed_copper_tuff_brick_stairs blockus:waxed_exposed_copper_tuff_brick_wall blockus:waxed_oxidized_copper_brick_slab blockus:waxed_oxidized_copper_brick_stairs blockus:waxed_oxidized_copper_brick_wall blockus:waxed_oxidized_copper_tuff_brick_slab blockus:waxed_oxidized_copper_tuff_brick_stairs blockus:waxed_oxidized_copper_tuff_brick_wall blockus:waxed_weathered_copper_brick_slab blockus:waxed_weathered_copper_brick_stairs blockus:waxed_weathered_copper_brick_wall blockus:waxed_weathered_copper_tuff_brick_slab blockus:waxed_weathered_copper_tuff_brick_stairs blockus:waxed_weathered_copper_tuff_brick_wall blockus:weathered_copper_brick_slab blockus:weathered_copper_brick_stairs blockus:weathered_copper_brick_wall blockus:weathered_copper_tuff_brick_slab blockus:weathered_copper_tuff_brick_stairs blockus:weathered_copper_tuff_brick_wall \ -\ -candlelight:cooking_pan candlelight:cooking_pot \ -\ -caverns_and_chasms:copper_bars caverns_and_chasms:copper_button caverns_and_chasms:exposed_copper_bars caverns_and_chasms:exposed_copper_button caverns_and_chasms:exposed_lightning_rod caverns_and_chasms:exposed_toolbox caverns_and_chasms:oxidized_copper_bars caverns_and_chasms:oxidized_copper_button caverns_and_chasms:oxidized_lightning_rod caverns_and_chasms:oxidized_toolbox caverns_and_chasms:toolbox caverns_and_chasms:waxed_copper_bars caverns_and_chasms:waxed_copper_button caverns_and_chasms:waxed_exposed_copper_bars caverns_and_chasms:waxed_exposed_copper_button caverns_and_chasms:waxed_exposed_lightning_rod caverns_and_chasms:waxed_exposed_toolbox caverns_and_chasms:waxed_oxidized_copper_bars caverns_and_chasms:waxed_oxidized_copper_button caverns_and_chasms:waxed_oxidized_lightning_rod caverns_and_chasms:waxed_oxidized_toolbox caverns_and_chasms:waxed_toolbox caverns_and_chasms:waxed_weathered_copper_bars caverns_and_chasms:waxed_weathered_copper_button caverns_and_chasms:waxed_weathered_lightning_rod caverns_and_chasms:waxed_weathered_toolbox caverns_and_chasms:weathered_copper_bars caverns_and_chasms:weathered_copper_button caverns_and_chasms:weathered_lightning_rod caverns_and_chasms:weathered_toolbox \ -\ -chipped:copper_barrel \ -\ -create:brass_encased_cogwheel create:brass_encased_large_cogwheel create:brass_encased_shaft create:brass_scaffolding create:brass_table_cloth create:clockwork_bearing create:copper_backtank create:copper_bars create:copper_door create:copper_ladder create:copper_scaffolding create:copper_shingle_slab create:copper_shingle_stairs create:copper_table_cloth create:copper_tile_slab create:copper_tile_stairs create:copper_valve_handle create:encased_fluid_pipe create:exposed_copper_shingle_slab create:exposed_copper_shingle_stairs create:exposed_copper_tile_slab create:exposed_copper_tile_stairs create:factory_gauge create:fluid_pipe create:fluid_tank create:fluid_valve create:glass_fluid_pipe create:hose_pulley create:item_drain create:mechanical_pump create:oxidized_copper_shingle_slab create:oxidized_copper_shingle_stairs create:oxidized_copper_tile_slab create:oxidized_copper_tile_stairs create:portable_fluid_interface create:smart_fluid_pipe create:spout create:steam_engine create:steam_whistle create:steam_whistle_extension create:waxed_copper_shingle_slab create:waxed_copper_shingle_stairs create:waxed_copper_tile_slab create:waxed_copper_tile_stairs create:waxed_exposed_copper_shingle_slab create:waxed_exposed_copper_shingle_stairs create:waxed_exposed_copper_tile_slab create:waxed_exposed_copper_tile_stairs create:waxed_oxidized_copper_shingle_slab create:waxed_oxidized_copper_shingle_stairs create:waxed_oxidized_copper_tile_slab create:waxed_oxidized_copper_tile_stairs create:waxed_weathered_copper_shingle_slab create:waxed_weathered_copper_shingle_stairs create:waxed_weathered_copper_tile_slab create:waxed_weathered_copper_tile_stairs create:weathered_copper_shingle_slab create:weathered_copper_shingle_stairs create:weathered_copper_tile_slab create:weathered_copper_tile_stairs \ -\ -create_dragons_plus:fluid_hatch \ -\ -create_enchantment_industry:disenchanter create_enchantment_industry:mechanical_grindstone create_enchantment_industry:printer \ -\ -createaddition:alternator createaddition:creative_energy createaddition:electric_motor createaddition:modular_accumulator createaddition:portable_energy_interface createaddition:tesla_coil \ -\ -createbigcannons:bronze_autocannon_barrel createbigcannons:bronze_autocannon_breech createbigcannons:bronze_autocannon_breech_extractor createbigcannons:bronze_autocannon_recoil_spring createbigcannons:bronze_cannon_barrel createbigcannons:bronze_cannon_chamber createbigcannons:bronze_cannon_end createbigcannons:bronze_quickfiring_breech createbigcannons:bronze_sliding_breech createbigcannons:bronze_sliding_breechblock createbigcannons:incomplete_bronze_autocannon_breech createbigcannons:incomplete_bronze_autocannon_recoil_spring createbigcannons:incomplete_bronze_sliding_breech createbigcannons:unbored_bronze_autocannon_barrel createbigcannons:unbored_bronze_autocannon_breech createbigcannons:unbored_bronze_autocannon_recoil_spring createbigcannons:unbored_bronze_cannon_barrel createbigcannons:unbored_bronze_cannon_chamber createbigcannons:unbored_bronze_sliding_breech \ -\ -createdeco:copper_bars createdeco:copper_bars_overlay createdeco:copper_catwalk createdeco:copper_catwalk_railing createdeco:copper_catwalk_stairs createdeco:copper_coinstack createdeco:copper_door createdeco:copper_hull createdeco:copper_mesh_fence createdeco:copper_support createdeco:copper_support_wedge createdeco:copper_trapdoor createdeco:locked_copper_door \ -\ -diagonalfences:createdeco/copper_mesh_fence diagonalfences:extshape/copper_fence diagonalfences:extshape/cut_copper_fence diagonalfences:extshape/exposed_copper_fence diagonalfences:extshape/exposed_cut_copper_fence diagonalfences:extshape/oxidized_copper_fence diagonalfences:extshape/oxidized_cut_copper_fence diagonalfences:extshape/waxed_copper_fence diagonalfences:extshape/waxed_cut_copper_fence diagonalfences:extshape/waxed_exposed_copper_fence diagonalfences:extshape/waxed_exposed_cut_copper_fence diagonalfences:extshape/waxed_oxidized_copper_fence diagonalfences:extshape/waxed_oxidized_cut_copper_fence diagonalfences:extshape/waxed_weathered_copper_fence diagonalfences:extshape/waxed_weathered_cut_copper_fence diagonalfences:extshape/weathered_copper_fence diagonalfences:extshape/weathered_cut_copper_fence \ -\ -diagonalwalls:blockus/copper_brick_wall diagonalwalls:blockus/copper_tuff_brick_wall diagonalwalls:blockus/exposed_copper_brick_wall diagonalwalls:blockus/exposed_copper_tuff_brick_wall diagonalwalls:blockus/oxidized_copper_brick_wall diagonalwalls:blockus/oxidized_copper_tuff_brick_wall diagonalwalls:blockus/waxed_copper_brick_wall diagonalwalls:blockus/waxed_copper_tuff_brick_wall diagonalwalls:blockus/waxed_exposed_copper_brick_wall diagonalwalls:blockus/waxed_exposed_copper_tuff_brick_wall diagonalwalls:blockus/waxed_oxidized_copper_brick_wall diagonalwalls:blockus/waxed_oxidized_copper_tuff_brick_wall diagonalwalls:blockus/waxed_weathered_copper_brick_wall diagonalwalls:blockus/waxed_weathered_copper_tuff_brick_wall diagonalwalls:blockus/weathered_copper_brick_wall diagonalwalls:blockus/weathered_copper_tuff_brick_wall diagonalwalls:extshape/copper_wall diagonalwalls:extshape/cut_copper_wall diagonalwalls:extshape/exposed_copper_wall diagonalwalls:extshape/exposed_cut_copper_wall diagonalwalls:extshape/oxidized_copper_wall diagonalwalls:extshape/oxidized_cut_copper_wall diagonalwalls:extshape/waxed_copper_wall diagonalwalls:extshape/waxed_cut_copper_wall diagonalwalls:extshape/waxed_exposed_copper_wall diagonalwalls:extshape/waxed_exposed_cut_copper_wall diagonalwalls:extshape/waxed_oxidized_copper_wall diagonalwalls:extshape/waxed_oxidized_cut_copper_wall diagonalwalls:extshape/waxed_weathered_copper_wall diagonalwalls:extshape/waxed_weathered_cut_copper_wall diagonalwalls:extshape/weathered_copper_wall diagonalwalls:extshape/weathered_cut_copper_wall \ -\ -diagonalwindows:create/copper_bars \ -\ -extshape:copper_button extshape:copper_fence extshape:copper_fence_gate extshape:copper_pressure_plate extshape:copper_quarter_piece extshape:copper_slab extshape:copper_stairs extshape:copper_vertical_quarter_piece extshape:copper_vertical_slab extshape:copper_vertical_stairs extshape:copper_wall extshape:cut_copper_button extshape:cut_copper_fence extshape:cut_copper_fence_gate extshape:cut_copper_pressure_plate extshape:cut_copper_quarter_piece extshape:cut_copper_vertical_quarter_piece extshape:cut_copper_vertical_slab extshape:cut_copper_vertical_stairs extshape:cut_copper_wall extshape:exposed_copper_button extshape:exposed_copper_fence extshape:exposed_copper_fence_gate extshape:exposed_copper_pressure_plate extshape:exposed_copper_quarter_piece extshape:exposed_copper_slab extshape:exposed_copper_stairs extshape:exposed_copper_vertical_quarter_piece extshape:exposed_copper_vertical_slab extshape:exposed_copper_vertical_stairs extshape:exposed_copper_wall extshape:exposed_cut_copper_button extshape:exposed_cut_copper_fence extshape:exposed_cut_copper_fence_gate extshape:exposed_cut_copper_pressure_plate extshape:exposed_cut_copper_quarter_piece extshape:exposed_cut_copper_slab extshape:exposed_cut_copper_stairs extshape:exposed_cut_copper_vertical_quarter_piece extshape:exposed_cut_copper_vertical_slab extshape:exposed_cut_copper_vertical_stairs extshape:exposed_cut_copper_wall extshape:oxidized_copper_button extshape:oxidized_copper_fence extshape:oxidized_copper_fence_gate extshape:oxidized_copper_pressure_plate extshape:oxidized_copper_quarter_piece extshape:oxidized_copper_slab extshape:oxidized_copper_stairs extshape:oxidized_copper_vertical_quarter_piece extshape:oxidized_copper_vertical_slab extshape:oxidized_copper_vertical_stairs extshape:oxidized_copper_wall extshape:oxidized_cut_copper_button extshape:oxidized_cut_copper_fence extshape:oxidized_cut_copper_fence_gate extshape:oxidized_cut_copper_pressure_plate extshape:oxidized_cut_copper_quarter_piece extshape:oxidized_cut_copper_slab extshape:oxidized_cut_copper_stairs extshape:oxidized_cut_copper_vertical_quarter_piece extshape:oxidized_cut_copper_vertical_slab extshape:oxidized_cut_copper_vertical_stairs extshape:oxidized_cut_copper_wall extshape:waxed_copper_button extshape:waxed_copper_fence extshape:waxed_copper_fence_gate extshape:waxed_copper_pressure_plate extshape:waxed_copper_quarter_piece extshape:waxed_copper_slab extshape:waxed_copper_stairs extshape:waxed_copper_vertical_quarter_piece extshape:waxed_copper_vertical_slab extshape:waxed_copper_vertical_stairs extshape:waxed_copper_wall extshape:waxed_cut_copper_button extshape:waxed_cut_copper_fence extshape:waxed_cut_copper_fence_gate extshape:waxed_cut_copper_pressure_plate extshape:waxed_cut_copper_quarter_piece extshape:waxed_cut_copper_slab extshape:waxed_cut_copper_stairs extshape:waxed_cut_copper_vertical_quarter_piece extshape:waxed_cut_copper_vertical_slab extshape:waxed_cut_copper_vertical_stairs extshape:waxed_cut_copper_wall extshape:waxed_exposed_copper_button extshape:waxed_exposed_copper_fence extshape:waxed_exposed_copper_fence_gate extshape:waxed_exposed_copper_pressure_plate extshape:waxed_exposed_copper_quarter_piece extshape:waxed_exposed_copper_slab extshape:waxed_exposed_copper_stairs extshape:waxed_exposed_copper_vertical_quarter_piece extshape:waxed_exposed_copper_vertical_slab extshape:waxed_exposed_copper_vertical_stairs extshape:waxed_exposed_copper_wall extshape:waxed_exposed_cut_copper_button extshape:waxed_exposed_cut_copper_fence extshape:waxed_exposed_cut_copper_fence_gate extshape:waxed_exposed_cut_copper_pressure_plate extshape:waxed_exposed_cut_copper_quarter_piece extshape:waxed_exposed_cut_copper_slab extshape:waxed_exposed_cut_copper_stairs extshape:waxed_exposed_cut_copper_vertical_quarter_piece extshape:waxed_exposed_cut_copper_vertical_slab extshape:waxed_exposed_cut_copper_vertical_stairs extshape:waxed_exposed_cut_copper_wall extshape:waxed_oxidized_copper_button extshape:waxed_oxidized_copper_fence extshape:waxed_oxidized_copper_fence_gate extshape:waxed_oxidized_copper_pressure_plate extshape:waxed_oxidized_copper_quarter_piece extshape:waxed_oxidized_copper_slab extshape:waxed_oxidized_copper_stairs extshape:waxed_oxidized_copper_vertical_quarter_piece extshape:waxed_oxidized_copper_vertical_slab extshape:waxed_oxidized_copper_vertical_stairs extshape:waxed_oxidized_copper_wall extshape:waxed_oxidized_cut_copper_button extshape:waxed_oxidized_cut_copper_fence extshape:waxed_oxidized_cut_copper_fence_gate extshape:waxed_oxidized_cut_copper_pressure_plate extshape:waxed_oxidized_cut_copper_quarter_piece extshape:waxed_oxidized_cut_copper_slab extshape:waxed_oxidized_cut_copper_stairs extshape:waxed_oxidized_cut_copper_vertical_quarter_piece extshape:waxed_oxidized_cut_copper_vertical_slab extshape:waxed_oxidized_cut_copper_vertical_stairs extshape:waxed_oxidized_cut_copper_wall extshape:waxed_weathered_copper_button extshape:waxed_weathered_copper_fence extshape:waxed_weathered_copper_fence_gate extshape:waxed_weathered_copper_pressure_plate extshape:waxed_weathered_copper_quarter_piece extshape:waxed_weathered_copper_slab extshape:waxed_weathered_copper_stairs extshape:waxed_weathered_copper_vertical_quarter_piece extshape:waxed_weathered_copper_vertical_slab extshape:waxed_weathered_copper_vertical_stairs extshape:waxed_weathered_copper_wall extshape:waxed_weathered_cut_copper_button extshape:waxed_weathered_cut_copper_fence extshape:waxed_weathered_cut_copper_fence_gate extshape:waxed_weathered_cut_copper_pressure_plate extshape:waxed_weathered_cut_copper_quarter_piece extshape:waxed_weathered_cut_copper_slab extshape:waxed_weathered_cut_copper_stairs extshape:waxed_weathered_cut_copper_vertical_quarter_piece extshape:waxed_weathered_cut_copper_vertical_slab extshape:waxed_weathered_cut_copper_vertical_stairs extshape:waxed_weathered_cut_copper_wall extshape:weathered_copper_button extshape:weathered_copper_fence extshape:weathered_copper_fence_gate extshape:weathered_copper_pressure_plate extshape:weathered_copper_quarter_piece extshape:weathered_copper_slab extshape:weathered_copper_stairs extshape:weathered_copper_vertical_quarter_piece extshape:weathered_copper_vertical_slab extshape:weathered_copper_vertical_stairs extshape:weathered_copper_wall extshape:weathered_cut_copper_button extshape:weathered_cut_copper_fence extshape:weathered_cut_copper_fence_gate extshape:weathered_cut_copper_pressure_plate extshape:weathered_cut_copper_quarter_piece extshape:weathered_cut_copper_slab extshape:weathered_cut_copper_stairs extshape:weathered_cut_copper_vertical_quarter_piece extshape:weathered_cut_copper_vertical_slab extshape:weathered_cut_copper_vertical_stairs extshape:weathered_cut_copper_wall \ -\ -fossilslegacy:copper_llama_statue fossilslegacy:exposed_copper_llama_statue fossilslegacy:oxidized_copper_llama_statue fossilslegacy:waxed_copper_llama_statue fossilslegacy:waxed_exposed_copper_llama_statue fossilslegacy:waxed_oxidized_copper_llama_statue fossilslegacy:waxed_weathered_copper_llama_statue fossilslegacy:weathered_copper_llama_statue \ -\ -friendsandfoes:copper_button friendsandfoes:exposed_copper_button friendsandfoes:exposed_lightning_rod friendsandfoes:oxidized_copper_button friendsandfoes:oxidized_lightning_rod friendsandfoes:waxed_copper_button friendsandfoes:waxed_exposed_copper_button friendsandfoes:waxed_exposed_lightning_rod friendsandfoes:waxed_lightning_rod friendsandfoes:waxed_oxidized_copper_button friendsandfoes:waxed_oxidized_lightning_rod friendsandfoes:waxed_weathered_copper_button friendsandfoes:waxed_weathered_lightning_rod friendsandfoes:weathered_copper_button friendsandfoes:weathered_lightning_rod \ -\ -iceandfire:copper_pile:layers=1 iceandfire:copper_pile:layers=2 iceandfire:copper_pile:layers=3 iceandfire:copper_pile:layers=4 iceandfire:copper_pile:layers=5 iceandfire:copper_pile:layers=6 iceandfire:copper_pile:layers=7 \ -\ -immersiveengineering:breaker_switch immersiveengineering:cagelamp:active=false immersiveengineering:charging_station immersiveengineering:chute_copper immersiveengineering:conveyor_basic immersiveengineering:conveyor_dropper immersiveengineering:conveyor_extract immersiveengineering:conveyor_splitter immersiveengineering:conveyor_vertical immersiveengineering:lightning_rod immersiveengineering:metal_press immersiveengineering:mixer immersiveengineering:refinery immersiveengineering:slab_sheetmetal_constantan immersiveengineering:slab_sheetmetal_copper immersiveengineering:slab_storage_constantan \ -\ -justagreenhouse:greenhouse_post justagreenhouse:greenhouse_slab justagreenhouse:greenhouse_stairs justagreenhouse:seed_maker \ -\ -mcwlights:copper_chain \ -\ -miners_delight:copper_pot \ -\ -oritech:accelerator_ring oritech:block_destroyer_head oritech:block_fertilizer_head oritech:block_placer_head oritech:cooler_block oritech:creative_tank_item_model oritech:energy_pipe oritech:fluid_pipe oritech:frame_gantry_arm oritech:framed_energy_pipe oritech:framed_fluid_pipe oritech:framed_item_pipe oritech:industrial_glass_block oritech:item_pipe oritech:machine_frame_block oritech:machine_plating_pressure_plate oritech:machine_plating_slab oritech:machine_plating_stairs oritech:spawner_cage_block oritech:tank_item_model oritech:tech_button oritech:tech_door_hinge oritech:tech_lever oritech:transparent_item_pipe oritech:transparent_item_pipe_connection \ -\ -quark:raw_copper_bricks_slab quark:raw_copper_bricks_stairs quark:raw_copper_bricks_wall \ -\ -railways:fuel_tank railways:portable_fuel_interface \ -\ -securitycraft:reinforced_cut_copper_slab securitycraft:reinforced_cut_copper_stairs securitycraft:reinforced_exposed_cut_copper_slab securitycraft:reinforced_exposed_cut_copper_stairs securitycraft:reinforced_oxidized_cut_copper_slab securitycraft:reinforced_oxidized_cut_copper_stairs securitycraft:reinforced_weathered_cut_copper_slab securitycraft:reinforced_weathered_cut_copper_stairs \ -\ -sliceanddice:sprinkler \ -\ -supplementaries:fire_pit:lit=false \ -\ -suppsquared:copper_lantern:lit=false \ -\ -tconstruct:copper_platform tconstruct:exposed_copper_platform tconstruct:oxidized_copper_platform tconstruct:waxed_copper_platform tconstruct:waxed_exposed_copper_platform tconstruct:waxed_oxidized_copper_platform tconstruct:waxed_weathered_copper_platform tconstruct:weathered_copper_platform \ -\ -tfc:bloomery tfc:metal/anvil/bronze tfc:metal/anvil/copper tfc:metal/bars/bronze tfc:metal/bars/copper tfc:metal/block/brass_slab tfc:metal/block/brass_stairs tfc:metal/block/bronze_slab tfc:metal/block/bronze_stairs tfc:metal/block/copper_slab tfc:metal/block/copper_stairs tfc:metal/chain/bronze tfc:metal/chain/copper tfc:metal/exposed_block/brass_slab tfc:metal/exposed_block/brass_stairs tfc:metal/exposed_block/bronze_slab tfc:metal/exposed_block/bronze_stairs tfc:metal/exposed_block/copper_slab tfc:metal/exposed_block/copper_stairs tfc:metal/exposed_grate/bronze tfc:metal/exposed_grate/copper tfc:metal/grate/bronze tfc:metal/grate/copper tfc:metal/oxidized_block/brass_slab tfc:metal/oxidized_block/brass_stairs tfc:metal/oxidized_block/bronze_slab tfc:metal/oxidized_block/bronze_stairs tfc:metal/oxidized_block/copper_slab tfc:metal/oxidized_block/copper_stairs tfc:metal/oxidized_grate/bronze tfc:metal/oxidized_grate/copper tfc:metal/trapdoor/bronze tfc:metal/trapdoor/copper tfc:metal/weathered_block/brass_slab tfc:metal/weathered_block/brass_stairs tfc:metal/weathered_block/bronze_slab tfc:metal/weathered_block/bronze_stairs tfc:metal/weathered_block/copper_slab tfc:metal/weathered_block/copper_stairs tfc:metal/weathered_grate/bronze tfc:metal/weathered_grate/copper \ -\ -tfmg:rotor - -# Copper Slabs and Stairs -block.10295 = cut_copper_stairs exposed_cut_copper_stairs weathered_cut_copper_stairs oxidized_cut_copper_stairs cut_copper_slab exposed_cut_copper_slab weathered_cut_copper_slab oxidized_cut_copper_slab waxed_cut_copper_stairs waxed_exposed_cut_copper_stairs waxed_weathered_cut_copper_stairs waxed_oxidized_cut_copper_stairs waxed_cut_copper_slab waxed_exposed_cut_copper_slab waxed_weathered_cut_copper_slab waxed_oxidized_cut_copper_slab - -# Euphoria Patches Glowing Raw Gold Blocks -block.10296 = raw_gold_block \ -\ -ad_astra:raw_calorite_block ad_astra:raw_desh_block ad_astra:raw_ostrum_block \ -\ -chipped:angry_raw_gold_block chipped:blank_raw_gold_block_carving chipped:bordered_raw_gold_block chipped:brick_bordered_raw_gold_block chipped:carved_raw_gold_block chipped:checkered_raw_gold_block_tiles chipped:cobbled_raw_gold_block chipped:cracked_disordered_raw_gold_block_bricks chipped:cracked_flat_raw_gold_block_tiles chipped:cracked_raw_gold_block_bricks chipped:creeper_raw_gold_block_carving chipped:crying_raw_gold_block chipped:curly_raw_gold_block_pillar chipped:cut_blank_raw_gold_block chipped:cut_raw_gold_block_column chipped:duh_raw_gold_block chipped:edged_raw_gold_block_bricks chipped:engraved_raw_gold_block chipped:eroded_raw_gold_block chipped:etched_raw_gold_block_bricks chipped:fine_raw_gold_block_pillar chipped:flat_raw_gold_block_tiles chipped:glad_raw_gold_block chipped:inlayed_raw_gold_block chipped:inscribed_raw_gold_block chipped:layed_raw_gold_block_bricks chipped:loded_raw_gold_block chipped:massive_raw_gold_block_bricks chipped:offset_raw_gold_block_bricks chipped:ornate_raw_gold_block_pillar chipped:overlapping_raw_gold_block_tiles chipped:pillar_raw_gold_block_bricks chipped:polished_raw_gold_block chipped:prismal_raw_gold_block_remnants chipped:raw_gold_block_bricks chipped:raw_gold_block_mini_tiles chipped:raw_gold_block_pillar chipped:raw_gold_block_pillar_top chipped:raw_gold_block_scales chipped:rough_raw_gold_block chipped:rounded_raw_gold_block_bricks chipped:runic_carved_raw_gold_block chipped:sad_raw_gold_block chipped:sanded_raw_gold_block chipped:simple_raw_gold_block_pillar chipped:small_raw_gold_block_bricks chipped:smooth_inlayed_raw_gold_block chipped:smooth_raw_gold_block_column chipped:smooth_ringed_raw_gold_block chipped:smoothed_double_inlayed_raw_gold_block chipped:spider_raw_gold_block_carving chipped:spiraled_raw_gold_block chipped:stacked_raw_gold_block_bricks chipped:thick_inlayed_raw_gold_block chipped:tiled_bordered_raw_gold_block chipped:tiled_raw_gold_block chipped:tiled_raw_gold_block_column chipped:tiny_brick_bordered_raw_gold_block chipped:tiny_layered_raw_gold_block_bricks chipped:tiny_layered_raw_gold_block_slabs chipped:tiny_raw_gold_block_bricks chipped:trodden_raw_gold_block chipped:unamused_raw_gold_block chipped:vertical_cut_raw_gold_block chipped:vertical_disordered_raw_gold_block_bricks chipped:weathered_raw_gold_block \ -\ -crystalcraft_unlimited_java:raw_aluminium_block crystalcraft_unlimited_java:raw_americium_block crystalcraft_unlimited_java:raw_bismuth_block crystalcraft_unlimited_java:raw_cadmium_block crystalcraft_unlimited_java:raw_calcium_block crystalcraft_unlimited_java:raw_carnotite_block crystalcraft_unlimited_java:raw_chrome_block crystalcraft_unlimited_java:raw_cobalt_block crystalcraft_unlimited_java:raw_europium_block crystalcraft_unlimited_java:raw_holmium_block crystalcraft_unlimited_java:raw_ilmenite_block crystalcraft_unlimited_java:raw_indium_block crystalcraft_unlimited_java:raw_iridium_block crystalcraft_unlimited_java:raw_lead_block crystalcraft_unlimited_java:raw_lithium_block crystalcraft_unlimited_java:raw_magnesium_block crystalcraft_unlimited_java:raw_manganese_block crystalcraft_unlimited_java:raw_maradonyx_block crystalcraft_unlimited_java:raw_matizium_block crystalcraft_unlimited_java:raw_molybdenum_block crystalcraft_unlimited_java:raw_nickel_block crystalcraft_unlimited_java:raw_niobium_block crystalcraft_unlimited_java:raw_orichalcum_block crystalcraft_unlimited_java:raw_osmium_block_recipe crystalcraft_unlimited_java:raw_palintinium_block crystalcraft_unlimited_java:raw_palladium_block crystalcraft_unlimited_java:raw_pelenium_block crystalcraft_unlimited_java:raw_platinum_block crystalcraft_unlimited_java:raw_potassium_block crystalcraft_unlimited_java:raw_rhodium_block crystalcraft_unlimited_java:raw_ruthenium_block crystalcraft_unlimited_java:raw_scandium_block crystalcraft_unlimited_java:raw_seaborgium_block crystalcraft_unlimited_java:raw_silicon_block crystalcraft_unlimited_java:raw_silver_block crystalcraft_unlimited_java:raw_tantalum_block crystalcraft_unlimited_java:raw_technetium_block crystalcraft_unlimited_java:raw_thorium_block crystalcraft_unlimited_java:raw_tin_block crystalcraft_unlimited_java:raw_titanium_block crystalcraft_unlimited_java:raw_tungsten_block crystalcraft_unlimited_java:raw_uranium_block crystalcraft_unlimited_java:raw_vanadium_block crystalcraft_unlimited_java:raw_xernium_block crystalcraft_unlimited_java:raw_yttrium_block crystalcraft_unlimited_java:raw_yurium_block crystalcraft_unlimited_java:raw_zinc_block crystalcraft_unlimited_java:raw_zirconium_block \ -\ -more_ores_more_gems:block_of_raw_adamantite more_ores_more_gems:block_of_raw_antimony more_ores_more_gems:block_of_raw_bromine more_ores_more_gems:block_of_raw_crimsonite more_ores_more_gems:block_of_raw_electrum more_ores_more_gems:block_of_raw_magnesium more_ores_more_gems:block_of_raw_monel more_ores_more_gems:block_of_raw_nickel more_ores_more_gems:block_of_raw_platinum more_ores_more_gems:block_of_raw_rhodium more_ores_more_gems:block_of_raw_shadowsteel more_ores_more_gems:block_of_raw_skysteel more_ores_more_gems:block_of_raw_sliver more_ores_more_gems:block_of_raw_steel more_ores_more_gems:block_of_raw_thalassium more_ores_more_gems:block_of_raw_tin more_ores_more_gems:block_of_raw_titanium_quartz more_ores_more_gems:block_of_raw_tungsten more_ores_more_gems:block_of_raw_uranium more_ores_more_gems:block_of_raw_urantherium more_ores_more_gems:block_of_raw_volcagmium more_ores_more_gems:blockof_raw_aetherium more_ores_more_gems:blockof_raw_titanium \ -\ -oritech:raw_nickel_block \ -\ -securitycraft:reinforced_raw_gold_block \ -\ -tconstruct:raw_cobalt_block - -# Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -block.10297 = extshape:raw_gold_stairs extshape:raw_gold_slab extshape:raw_gold_vertical_slab extshape:raw_gold_vertical_stairs extshape:raw_gold_quarter_piece extshape:raw_gold_vertical_quarter_piece extshape:raw_gold_wall extshape:raw_gold_fence extshape:raw_gold_fence_gate extshape:raw_gold_button extshape:raw_gold_pressure_plate \ -\ -additionalplacements:extshape.raw_gold_pressure_plate additionalplacements:extshape.raw_gold_slab additionalplacements:extshape.raw_gold_stairs \ -\ -diagonalfences:extshape/raw_gold_fence \ -\ -diagonalwalls:extshape/raw_gold_wall \ -\ -oreberries:gold_oreberry_bush - -# Glowing Ores Gold -block.10300 = gold_ore \ -tags_gold_ores \ -\ -ad_astra:moon_cheese_ore \ -\ -aether:ambrosium_ore aether:golden_oak_log aether:golden_oak_wood \ -\ -aether_ores:holystone_gold_ore \ -\ -alltheores:other_gold_ore \ -\ -ars_elemental:yellow_archwood ars_elemental:yellow_archwood_log \ -\ -bigreactors:yellorite_ore \ -\ -butcher:sulfurore \ -\ -crystalcraft_unlimited_java:citrine_ore crystalcraft_unlimited_java:peridot_ore crystalcraft_unlimited_java:tourmaline_ore \ -\ -darkerdepths:aridrock_gold_ore darkerdepths:limestone_gold_ore \ -\ -denseores:dense_gold_ore \ -\ -eternal_starlight_vo:eternal_ice_gold_ore eternal_starlight_vo:grimstone_gold_ore eternal_starlight_vo:haze_ice_gold_ore eternal_starlight_vo:voidstone_gold_ore \ -\ -excavated_variants:andesite_gold_ore excavated_variants:biomesoplenty_white_sandstone_gold_ore excavated_variants:calcite_gold_ore excavated_variants:diorite_gold_ore excavated_variants:dripstone_gold_ore excavated_variants:granite_gold_ore excavated_variants:quark_jasper_gold_ore excavated_variants:quark_limestone_gold_ore excavated_variants:quark_shale_gold_ore excavated_variants:sandstone_gold_ore excavated_variants:smooth_basalt_gold_ore excavated_variants:tuff_gold_ore \ -\ -forbidden_arcanus:stella_arcanum \ -\ -geode_plus:nether_gold_nugget_cluster_block \ -\ -gravelores:gold_gravel_ore \ -\ -infinite_abyss:golden_topaz_crystal \ -\ -malum:cthonic_gold_ore \ -\ -mocreatures:wyvern_gold_ore \ -\ -more_ores_more_gems:citrine_ore more_ores_more_gems:electrum_ore more_ores_more_gems:lemonite_ore more_ores_more_gems:peridot_ore \ -\ -mysticalagriculture:deepslate_inferium_ore mysticalagriculture:inferium_ore \ -\ -mythicmetals:midas_gold_ore \ -\ -organics:gold_terracotta_ore organics:iridite_ore organics:nether_gold_ore \ -\ -oritech:nickel_ore \ -\ -pureores:chrysoberyl_ore \ -\ -securitycraft:gold_mine \ -\ -spectrum:blackslag_gold_ore \ -\ -spelunkers_charm:marine_gold_ore \ -\ -spelunkery:andesite_gold_ore spelunkery:granite_gold_ore spelunkery:tuff_gold_ore \ -\ -tconstruct:ore:type=ardite \ -\ -techreborn:diesel_generator:active=true techreborn:gas_turbine:active=true techreborn:semi_fluid_generator:active=true techreborn:solid_fuel_generator:active=true techreborn:thermal_generator:active=true \ -\ -tfc:deposit/native_gold/andesite tfc:deposit/native_gold/basalt tfc:deposit/native_gold/chalk tfc:deposit/native_gold/chert tfc:deposit/native_gold/claystone tfc:deposit/native_gold/conglomerate tfc:deposit/native_gold/dacite tfc:deposit/native_gold/diorite tfc:deposit/native_gold/dolomite tfc:deposit/native_gold/gabbro tfc:deposit/native_gold/gneiss tfc:deposit/native_gold/granite tfc:deposit/native_gold/limestone tfc:deposit/native_gold/marble tfc:deposit/native_gold/phyllite tfc:deposit/native_gold/quartzite tfc:deposit/native_gold/rhyolite tfc:deposit/native_gold/schist tfc:deposit/native_gold/shale tfc:deposit/native_gold/slate tfc:deposit/native_gold/tuff tfc:ore/normal_limonite/andesite tfc:ore/normal_limonite/basalt tfc:ore/normal_limonite/chalk tfc:ore/normal_limonite/chert tfc:ore/normal_limonite/claystone tfc:ore/normal_limonite/conglomerate tfc:ore/normal_limonite/dacite tfc:ore/normal_limonite/diorite tfc:ore/normal_limonite/dolomite tfc:ore/normal_limonite/gabbro tfc:ore/normal_limonite/gneiss tfc:ore/normal_limonite/granite tfc:ore/normal_limonite/limestone tfc:ore/normal_limonite/marble tfc:ore/normal_limonite/phyllite tfc:ore/normal_limonite/quartzite tfc:ore/normal_limonite/rhyolite tfc:ore/normal_limonite/schist tfc:ore/normal_limonite/shale tfc:ore/normal_limonite/slate tfc:ore/normal_limonite/tuff tfc:ore/normal_native_gold/andesite tfc:ore/normal_native_gold/basalt tfc:ore/normal_native_gold/chalk tfc:ore/normal_native_gold/chert tfc:ore/normal_native_gold/claystone tfc:ore/normal_native_gold/conglomerate tfc:ore/normal_native_gold/dacite tfc:ore/normal_native_gold/diorite tfc:ore/normal_native_gold/dolomite tfc:ore/normal_native_gold/gabbro tfc:ore/normal_native_gold/gneiss tfc:ore/normal_native_gold/granite tfc:ore/normal_native_gold/limestone tfc:ore/normal_native_gold/marble tfc:ore/normal_native_gold/phyllite tfc:ore/normal_native_gold/quartzite tfc:ore/normal_native_gold/rhyolite tfc:ore/normal_native_gold/schist tfc:ore/normal_native_gold/shale tfc:ore/normal_native_gold/slate tfc:ore/normal_native_gold/tuff tfc:ore/poor_limonite/andesite tfc:ore/poor_limonite/basalt tfc:ore/poor_limonite/chalk tfc:ore/poor_limonite/chert tfc:ore/poor_limonite/claystone tfc:ore/poor_limonite/conglomerate tfc:ore/poor_limonite/dacite tfc:ore/poor_limonite/diorite tfc:ore/poor_limonite/dolomite tfc:ore/poor_limonite/gabbro tfc:ore/poor_limonite/gneiss tfc:ore/poor_limonite/granite tfc:ore/poor_limonite/limestone tfc:ore/poor_limonite/marble tfc:ore/poor_limonite/phyllite tfc:ore/poor_limonite/quartzite tfc:ore/poor_limonite/rhyolite tfc:ore/poor_limonite/schist tfc:ore/poor_limonite/shale tfc:ore/poor_limonite/slate tfc:ore/poor_limonite/tuff tfc:ore/poor_native_gold/andesite tfc:ore/poor_native_gold/basalt tfc:ore/poor_native_gold/chalk tfc:ore/poor_native_gold/chert tfc:ore/poor_native_gold/claystone tfc:ore/poor_native_gold/conglomerate tfc:ore/poor_native_gold/dacite tfc:ore/poor_native_gold/diorite tfc:ore/poor_native_gold/dolomite tfc:ore/poor_native_gold/gabbro tfc:ore/poor_native_gold/gneiss tfc:ore/poor_native_gold/granite tfc:ore/poor_native_gold/limestone tfc:ore/poor_native_gold/marble tfc:ore/poor_native_gold/phyllite tfc:ore/poor_native_gold/quartzite tfc:ore/poor_native_gold/rhyolite tfc:ore/poor_native_gold/schist tfc:ore/poor_native_gold/shale tfc:ore/poor_native_gold/slate tfc:ore/poor_native_gold/tuff tfc:ore/rich_limonite/andesite tfc:ore/rich_limonite/basalt tfc:ore/rich_limonite/chalk tfc:ore/rich_limonite/chert tfc:ore/rich_limonite/claystone tfc:ore/rich_limonite/conglomerate tfc:ore/rich_limonite/dacite tfc:ore/rich_limonite/diorite tfc:ore/rich_limonite/dolomite tfc:ore/rich_limonite/gabbro tfc:ore/rich_limonite/gneiss tfc:ore/rich_limonite/granite tfc:ore/rich_limonite/limestone tfc:ore/rich_limonite/marble tfc:ore/rich_limonite/phyllite tfc:ore/rich_limonite/quartzite tfc:ore/rich_limonite/rhyolite tfc:ore/rich_limonite/schist tfc:ore/rich_limonite/shale tfc:ore/rich_limonite/slate tfc:ore/rich_limonite/tuff tfc:ore/rich_native_gold/andesite tfc:ore/rich_native_gold/basalt tfc:ore/rich_native_gold/chalk tfc:ore/rich_native_gold/chert tfc:ore/rich_native_gold/claystone tfc:ore/rich_native_gold/conglomerate tfc:ore/rich_native_gold/dacite tfc:ore/rich_native_gold/diorite tfc:ore/rich_native_gold/dolomite tfc:ore/rich_native_gold/gabbro tfc:ore/rich_native_gold/gneiss tfc:ore/rich_native_gold/granite tfc:ore/rich_native_gold/limestone tfc:ore/rich_native_gold/marble tfc:ore/rich_native_gold/phyllite tfc:ore/rich_native_gold/quartzite tfc:ore/rich_native_gold/rhyolite tfc:ore/rich_native_gold/schist tfc:ore/rich_native_gold/shale tfc:ore/rich_native_gold/slate tfc:ore/rich_native_gold/tuff tfc:ore/topaz/andesite tfc:ore/topaz/basalt tfc:ore/topaz/chalk tfc:ore/topaz/chert tfc:ore/topaz/claystone tfc:ore/topaz/conglomerate tfc:ore/topaz/dacite tfc:ore/topaz/diorite tfc:ore/topaz/dolomite tfc:ore/topaz/gabbro tfc:ore/topaz/gneiss tfc:ore/topaz/granite tfc:ore/topaz/limestone tfc:ore/topaz/marble tfc:ore/topaz/phyllite tfc:ore/topaz/quartzite tfc:ore/topaz/rhyolite tfc:ore/topaz/schist tfc:ore/topaz/shale tfc:ore/topaz/slate tfc:ore/topaz/tuff \ -\ -theabyss:gold_variant \ -\ -thermal:nickel_ore thermal:sulfur_ore \ -\ -undergarden:depthrock_gold_ore undergarden:depthrock_regalium_ore undergarden:shiverstone_regalium_ore \ -\ -universal_ores:andesite_gold_ore universal_ores:basalt_gold_ore universal_ores:blackstone_gold_ore universal_ores:calcite_gold_ore universal_ores:diorite_gold_ore universal_ores:granite_gold_ore universal_ores:tuff_gold_ore - -# Glowing Ores Gold Non-Full Block (Modded Only) -block.10301 = tfc:ore/small_native_gold - -# Deepslate Gold Ore Variant -block.10302 = deepslate_gold_ore \ -\ -bigreactors:deepslate_yellorite_ore \ -\ -butcher:deepslatesulfurore \ -\ -cobblemon:deepslate_sun_stone_ore cobblemon:sun_stone_ore \ -\ -crystalcraft_unlimited_java:deepslate_citrine_ore crystalcraft_unlimited_java:deepslate_peridot_ore crystalcraft_unlimited_java:deepslate_tourmaline_ore \ -\ -deeperdarker:gloomslate_gold_ore deeperdarker:gloomy_sculk deeperdarker:sculk_stone_gold_ore \ -\ -denseores:dense_deepslate_gold_ore \ -\ -enderio:alloy_smelter:powered=true \ -\ -infinite_abyss:seventh_layer_molten_deepstone \ -\ -more_ores_more_gems:deepslate_electrum_ore more_ores_more_gems:deepslate_lemonite_ore more_ores_more_gems:peridot_ore_deepslate \ -\ -oritech:deepslate_nickel_ore oritech:resource_node_gold oritech:resource_node_nickel \ -\ -securitycraft:deepslate_gold_mine \ -\ -techreborn:plasma_generator:active=true \ -\ -thermal:deepslate_nickel_ore thermal:deepslate_sulfur_ore \ -\ -whisperwoods:wisp_lantern_yellow - -# Pink Modded Ores -block.10304 = mythicmetals:deepslate_carmot_ore mythicmetals:carmot_ore mythicmetals:manganese_ore mythicmetals:starrite_ore mythicmetals:calcite_starrite_ore \ -\ -aether:gravitite_ore \ -\ -caverns_and_chasms:deepslate_spinel_ore caverns_and_chasms:spinel_ore \ -\ -create:elevator_contact:calling=true:powering=false \ -\ -crystalcraft_unlimited_java:deepslate_flourite_ore crystalcraft_unlimited_java:deepslate_magnesium_ore crystalcraft_unlimited_java:deepslate_rhodium_block crystalcraft_unlimited_java:deepslate_spinel_ore crystalcraft_unlimited_java:deepslate_vanadium_ore crystalcraft_unlimited_java:magnesium_ore crystalcraft_unlimited_java:pink_ruby_ore crystalcraft_unlimited_java:rose_quartz_ore crystalcraft_unlimited_java:spinel_ore \ -\ -forbidden_arcanus:runic_deepslate \ -\ -more_ores_more_gems:deepslate_nickel_ore more_ores_more_gems:deepslate_pink_opal_ore more_ores_more_gems:deepslate_rhodium_block more_ores_more_gems:nickel_ore more_ores_more_gems:pink_opal_ore \ -\ -mores:deepslate_tourmaline_ore mores:tourmaline_ore \ -\ -mythicupgrades:ametrine_ore \ -\ -organics:kuko_ore \ -\ -pureores:end_ametrine_ore - -# Purple Modded Ores -block.10306 = mythicmetals:kyber_ore mythicmetals:platinum_ore \ -\ -aether:zanite_ore \ -\ -ars_nouveau:purple_archwood_log ars_nouveau:purple_archwood_wood \ -\ -create:creative_crate create:creative_fluid_tank create:creative_motor \ -\ -crystalcraft_unlimited_java:amethyst_ore crystalcraft_unlimited_java:anti_humoranium_ore crystalcraft_unlimited_java:deepslate_ametyst_ore crystalcraft_unlimited_java:deepslate_matizium_ore crystalcraft_unlimited_java:deepslate_sugillite_ore crystalcraft_unlimited_java:deepslate_tanzanite_ore crystalcraft_unlimited_java:iridium_ore crystalcraft_unlimited_java:matizium_ore crystalcraft_unlimited_java:tanzanite_ore \ -\ -evilcraft:dark_ore evilcraft:dark_ore_deepslate \ -\ -extendedae:ex_charger extendedae:ex_molecular_assembler extendedae:wireless_connect:connected=true \ -\ -farlanders:deepslate_endumium_ore farlanders:endumium_ore \ -\ -more_ores_more_gems:amethyst_ore more_ores_more_gems:deepslate_amethyst_ore more_ores_more_gems:deepslate_tanzanite_ore more_ores_more_gems:tanzanite_ore \ -\ -mores:nether_tanzanite_ore \ -\ -mythicupgrades:necoium_ore \ -\ -organics:endium_ore \ -\ -randomium:randomium_ore randomium:randomium_ore_deepslate \ -\ -techreborn:deepslate_galena_ore techreborn:deepslate_lead_ore techreborn:dragon_egg_syphon:active=true techreborn:galena_ore techreborn:lead_ore \ -\ -tfc:ore/amethyst/andesite tfc:ore/amethyst/basalt tfc:ore/amethyst/chalk tfc:ore/amethyst/chert tfc:ore/amethyst/claystone tfc:ore/amethyst/conglomerate tfc:ore/amethyst/dacite tfc:ore/amethyst/diorite tfc:ore/amethyst/dolomite tfc:ore/amethyst/gabbro tfc:ore/amethyst/gneiss tfc:ore/amethyst/granite tfc:ore/amethyst/limestone tfc:ore/amethyst/marble tfc:ore/amethyst/phyllite tfc:ore/amethyst/quartzite tfc:ore/amethyst/rhyolite tfc:ore/amethyst/schist tfc:ore/amethyst/shale tfc:ore/amethyst/slate tfc:ore/amethyst/tuff \ -\ -theabyss:aberythe_ore \ -\ -theurgy:deepslate_sal_ammoniac_ore theurgy:sal_ammoniac_ore \ -\ -vs_clockwork:wanderlite_deepslate_ore vs_clockwork:wanderlite_end_ore - -# Glowing Ores Nether Gold -block.10308 = nether_gold_ore \ -\ -ad_astra:venus_gold_ore \ -\ -betternether:cincinnasite_ore \ -\ -cobblemon:deepslate_fire_stone_ore cobblemon:fire_stone_ore cobblemon:nether_fire_stone_ore cobblemon:terracotta_sun_stone_ore \ -\ -denseores:dense_nether_gold_ore \ -\ -excavated_variants:basalt_cincinnasite_ore excavated_variants:basalt_nether_gold_ore excavated_variants:blackstone_cincinnasite_ore excavated_variants:blackstone_nether_gold_ore \ -\ -geode_plus:budding_blackstone_gold_nugget geode_plus:budding_nether_gold_nugget \ -\ -malum:blazing_quartz_ore \ -\ -securitycraft:nether_gold_mine \ -\ -tfc:ore/pyrite/andesite tfc:ore/pyrite/basalt tfc:ore/pyrite/chalk tfc:ore/pyrite/chert tfc:ore/pyrite/claystone tfc:ore/pyrite/conglomerate tfc:ore/pyrite/dacite tfc:ore/pyrite/diorite tfc:ore/pyrite/dolomite tfc:ore/pyrite/gabbro tfc:ore/pyrite/gneiss tfc:ore/pyrite/granite tfc:ore/pyrite/limestone tfc:ore/pyrite/marble tfc:ore/pyrite/phyllite tfc:ore/pyrite/quartzite tfc:ore/pyrite/rhyolite tfc:ore/pyrite/schist tfc:ore/pyrite/shale tfc:ore/pyrite/slate tfc:ore/pyrite/tuff tfc:ore/sulfur/andesite tfc:ore/sulfur/basalt tfc:ore/sulfur/chalk tfc:ore/sulfur/chert tfc:ore/sulfur/claystone tfc:ore/sulfur/conglomerate tfc:ore/sulfur/dacite tfc:ore/sulfur/diorite tfc:ore/sulfur/dolomite tfc:ore/sulfur/gabbro tfc:ore/sulfur/gneiss tfc:ore/sulfur/granite tfc:ore/sulfur/limestone tfc:ore/sulfur/marble tfc:ore/sulfur/phyllite tfc:ore/sulfur/quartzite tfc:ore/sulfur/rhyolite tfc:ore/sulfur/schist tfc:ore/sulfur/shale tfc:ore/sulfur/slate tfc:ore/sulfur/tuff - -# Gold Blocks -block.10312 = gold_block \ -\ -aether:ambrosium_block \ -\ -allthecompressed:allthemodium_block_1x allthecompressed:allthemodium_block_2x allthecompressed:allthemodium_block_3x allthecompressed:allthemodium_block_4x allthecompressed:allthemodium_block_5x allthecompressed:allthemodium_block_6x allthecompressed:allthemodium_block_7x allthecompressed:allthemodium_block_8x allthecompressed:allthemodium_block_9x allthecompressed:gold_block_1x allthecompressed:gold_block_2x allthecompressed:gold_block_3x allthecompressed:gold_block_4x allthecompressed:gold_block_5x allthecompressed:gold_block_6x allthecompressed:gold_block_7x allthecompressed:gold_block_8x allthecompressed:gold_block_9x allthecompressed:unobtainium_allthemodium_alloy_block_1x allthecompressed:unobtainium_allthemodium_alloy_block_2x allthecompressed:unobtainium_allthemodium_alloy_block_3x allthecompressed:unobtainium_allthemodium_alloy_block_4x allthecompressed:unobtainium_allthemodium_alloy_block_5x allthecompressed:unobtainium_allthemodium_alloy_block_6x allthecompressed:unobtainium_allthemodium_alloy_block_7x allthecompressed:unobtainium_allthemodium_alloy_block_8x allthecompressed:unobtainium_allthemodium_alloy_block_9x allthecompressed:unobtainium_block_1x allthecompressed:unobtainium_block_2x allthecompressed:unobtainium_block_3x allthecompressed:unobtainium_block_4x allthecompressed:unobtainium_block_5x allthecompressed:unobtainium_block_6x allthecompressed:unobtainium_block_7x allthecompressed:unobtainium_block_8x allthecompressed:unobtainium_block_9x allthecompressed:unobtainium_vibranium_alloy_block_1x allthecompressed:unobtainium_vibranium_alloy_block_2x allthecompressed:unobtainium_vibranium_alloy_block_3x allthecompressed:unobtainium_vibranium_alloy_block_4x allthecompressed:unobtainium_vibranium_alloy_block_5x allthecompressed:unobtainium_vibranium_alloy_block_6x allthecompressed:unobtainium_vibranium_alloy_block_7x allthecompressed:unobtainium_vibranium_alloy_block_8x allthecompressed:unobtainium_vibranium_alloy_block_9x allthecompressed:vibranium_allthemodium_alloy_block_1x allthecompressed:vibranium_allthemodium_alloy_block_2x allthecompressed:vibranium_allthemodium_alloy_block_3x allthecompressed:vibranium_allthemodium_alloy_block_4x allthecompressed:vibranium_allthemodium_alloy_block_5x allthecompressed:vibranium_allthemodium_alloy_block_6x allthecompressed:vibranium_allthemodium_alloy_block_7x allthecompressed:vibranium_allthemodium_alloy_block_8x allthecompressed:vibranium_allthemodium_alloy_block_9x allthecompressed:vibranium_block_1x allthecompressed:vibranium_block_2x allthecompressed:vibranium_block_3x allthecompressed:vibranium_block_4x allthecompressed:vibranium_block_5x allthecompressed:vibranium_block_6x allthecompressed:vibranium_block_7x allthecompressed:vibranium_block_8x allthecompressed:vibranium_block_9x \ -\ -alltheores:brass_block alltheores:electrum_block \ -\ -allthetweaks:atm_star_block allthetweaks:greg_star_block \ -\ -betterarcheology:loot_vase betterarcheology:loot_vase_creeper betterarcheology:loot_vase_green \ -\ -betterend:amber_block betterend:brimstone betterend:respawn_obelisk:shape=bottom \ -\ -betternether:cincinnasite_block betternether:cincinnasite_brick_plate betternether:cincinnasite_bricks betternether:cincinnasite_bricks_pillar betternether:cincinnasite_carved betternether:cincinnasite_forged betternether:cincinnasite_pillar betternether:cincinnasite_tile_large betternether:cincinnasite_tile_small betternether:roof_tile_cincinnasite \ -\ -blockbox:chiseled_gold blockbox:golden_bricks blockbox:golden_pillar blockbox:golden_tiles \ -\ -blockus:legacy_explosion_proof_gold_block blockus:legacy_gold_block \ -\ -caverns_and_chasms:golden_bars \ -\ -chipped:ancient_gold_block chipped:chipped_gold_block chipped:embossed_gold_block chipped:engraved_gold_block chipped:gilded_barrel chipped:gold_block_panels chipped:layered_gold_block chipped:plated_gold_block chipped:pressed_gold_block chipped:reinforced_gold_block chipped:sheet_gold_block chipped:shuttered_gold_block chipped:stacked_gold_block \ -\ -chisel:blockelectrum chisel:blockgold chisel:cart chisel:coin_heads chisel:coin_tails chisel:crate_dark chisel:crate_light chisel:gold chisel:largeingot chisel:plates chisel:rivets chisel:smallingot chisel:star \ -\ -cobblemon:relic_coin_pouch cobblemon:relic_coin_sack \ -\ -computercraft:computer_advanced computercraft:monitor_advanced \ -\ -create:brass_block create:railway_casing \ -\ -createaddition:digital_adapter createaddition:electrum_block \ -\ -handcrafted:golden_medium_pot handcrafted:golden_thick_pot handcrafted:golden_thin_pot handcrafted:golden_wide_pot handcrafted:yellow_bowl handcrafted:yellow_crockery_combo handcrafted:yellow_cup handcrafted:yellow_plate \ -\ -iceandfire:gold_pile:layers=8 \ -\ -immersiveengineering:coil_mv immersiveengineering:sheetmetal_electrum immersiveengineering:sheetmetal_gold immersiveengineering:storage_electrum \ -\ -ironchests:gold_barrel \ -\ -ironfurnaces:allthemodium_furnace ironfurnaces:gold_furnace \ -\ -luminous_nether:basalt_exectioner_trophy luminous_nether:cult_flag_bottom luminous_nether:cult_flag_top luminous_nether:executioner_trophy luminous_nether:furnace_trophy luminous_nether:loot_vase luminous_nether:loot_vase_2 luminous_nether:loot_vase_3 luminous_nether:loot_vase_7 luminous_nether:loot_vase_8 luminous_nether:loot_vase_9 luminous_nether:mushlin_spewer_trophy luminous_nether:soul_furnace_trophy luminous_nether:warped_spewer_trophy \ -\ -malum:block_of_cthonic_gold \ -\ -mca:rose_gold_block \ -\ -oritech:electrum_block oritech:nickel_block oritech:nickel_plating_block \ -\ -quark:gold_bars quark:golden_apple_crate quark:golden_carrot_crate quark:raw_gold_bricks quark:raw_gold_bricks_slab quark:raw_gold_bricks_stairs quark:raw_gold_bricks_wall \ -\ -rechiseled:gold_block_beams rechiseled:gold_block_beams_connecting rechiseled:gold_block_bordered rechiseled:gold_block_bordered_connecting rechiseled:gold_block_lines rechiseled:gold_block_lines_connecting rechiseled:gold_block_pattern rechiseled:gold_block_pattern_connecting rechiseled:gold_block_polished rechiseled:gold_block_polished_connecting rechiseled:gold_block_scales rechiseled:gold_block_scales_connecting rechiseled:gold_block_small_bricks rechiseled:gold_block_small_bricks_connecting rechiseled:gold_block_small_tiles rechiseled:gold_block_small_tiles_connecting rechiseled:gold_block_smooth rechiseled:gold_block_striped rechiseled:gold_block_striped_connecting rechiseled:gold_block_tiles rechiseled:gold_block_tiles_connecting \ -\ -securitycraft:reinforced_gold_block \ -\ -spelunkers_charm:golden_mushroom_block \ -\ -tconstruct:queens_slime_block tconstruct:rose_gold_block tconstruct:silky_jewel_block \ -\ -techreborn:brass_storage_block \ -\ -tfc:creative_motor tfc:metal/block/gold \ -\ -tfmg:brass_cable_hub tfmg:brass_fluid_valve tfmg:brass_frame tfmg:brass_mechanical_pump tfmg:brass_pipe tfmg:brass_smart_fluid_pipe tfmg:brass_truss tfmg:copper_encased_brass_pipe tfmg:glass_brass_pipe \ -\ -twilightforest:fake_gold - -# Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10313 = light_weighted_pressure_plate:power=0 \ -\ -additionallanterns:gold_chain \ -\ -additionalplacements:blockus.gold_brick_slab additionalplacements:blockus.gold_brick_stairs additionalplacements:blockus.gold_plating_slab additionalplacements:blockus.gold_plating_stairs additionalplacements:enderio.silent_light_weighted_pressure_plate additionalplacements:extshape.gold_slab additionalplacements:extshape.gold_stairs additionalplacements:extshape_blockus.gold_plating_pressure_plate additionalplacements:immersiveengineering.slab_sheetmetal_electrum additionalplacements:immersiveengineering.slab_sheetmetal_gold additionalplacements:immersiveengineering.slab_storage_electrum additionalplacements:minecraft.light_weighted_pressure_plate \ -\ -ars_elemental:source_vines:berries=false ars_elemental:source_vines_plant:berries=false \ -\ -ars_nouveau:agronomic_sourcelink ars_nouveau:alchemical_sourcelink ars_nouveau:brazier_relay:lit=false ars_nouveau:creative_source_jar ars_nouveau:enchanting_apparatus ars_nouveau:gold_grate ars_nouveau:item_detector ars_nouveau:magelight_torch:level=0 ars_nouveau:mob_jar ars_nouveau:mycelial_sourcelink ars_nouveau:potion_diffuser ars_nouveau:potion_jar ars_nouveau:ritual_brazier:lit=false ars_nouveau:sconce ars_nouveau:source_jar ars_nouveau:spell_sensor ars_nouveau:vitalic_sourcelink \ -\ -betterend:sulphur_crystal \ -\ -betternether:bar_stool_cincinnasite betternether:chair_cincinnasite betternether:cincinnasite_anvil betternether:cincinnasite_bars betternether:cincinnasite_button betternether:cincinnasite_fire_bowl:fire=false betternether:cincinnasite_fire_bowl_soul:fire=false betternether:cincinnasite_pedestal betternether:cincinnasite_plate betternether:cincinnasite_pot betternether:cincinnasite_slab betternether:cincinnasite_stairs betternether:cincinnasite_wall betternether:roof_tile_cincinnasite_slab betternether:roof_tile_cincinnasite_stairs betternether:taburet_cincinnasite \ -\ -bibliocraft:lampgold bibliocraft:lanterngold \ -\ -blockbox:golden_bars blockbox:golden_brick_slab blockbox:golden_brick_stairs blockbox:golden_door blockbox:golden_trapdoor \ -\ -blockus:gold_brick_slab blockus:gold_brick_stairs blockus:gold_brick_wall blockus:gold_bricks blockus:gold_plating blockus:gold_plating_slab blockus:gold_plating_stairs \ -\ -computercraft:wireless_modem_advanced \ -\ -create:brass_bars create:brass_belt_funnel:powered=false create:brass_door create:brass_funnel:powered=false create:brass_ladder create:brass_trapdoor create:brass_tunnel create:content_observer:powered=false create:controls create:desk_bell create:display_link:powered=false create:flywheel create:mechanical_arm create:mechanical_crafter create:rotation_speed_controller create:sequenced_gearshift create:smart_chute:powered=false create:stockpile_switch:level=0 create:train_door create:train_trapdoor \ -\ -createaddition:accumulator \ -\ -createdeco:black_placard createdeco:blue_placard createdeco:brass_bars createdeco:brass_bars_overlay createdeco:brass_catwalk createdeco:brass_catwalk_railing createdeco:brass_catwalk_stairs createdeco:brass_coinstack createdeco:brass_door createdeco:brass_hull createdeco:brass_mesh_fence createdeco:brass_sheet_metal createdeco:brass_support createdeco:brass_support_wedge createdeco:brass_trapdoor createdeco:brown_placard createdeco:cyan_placard createdeco:gold_coinstack createdeco:gray_placard createdeco:green_placard createdeco:light_blue_placard createdeco:light_gray_placard createdeco:lime_placard createdeco:locked_brass_door createdeco:magenta_placard createdeco:orange_placard createdeco:pink_placard createdeco:purple_placard createdeco:red_placard createdeco:yellow_placard \ -\ -creategoggles:golden_backtank \ -\ -diagonalfences:createdeco/brass_mesh_fence diagonalfences:extshape/gold_fence \ -\ -diagonalwalls:blockus/gold_brick_wall diagonalwalls:extshape/gold_wall diagonalwalls:extshape_blockus/gold_plating_wall \ -\ -diagonalwindows:create/brass_bars \ -\ -dimdoors:gold_dimensional_door dimdoors:gold_door \ -\ -enderio:silent_light_weighted_pressure_plate \ -\ -extshape:gold_button extshape:gold_fence extshape:gold_fence_gate extshape:gold_pressure_plate extshape:gold_quarter_piece extshape:gold_slab extshape:gold_stairs extshape:gold_vertical_quarter_piece extshape:gold_vertical_slab extshape:gold_vertical_stairs extshape:gold_wall \ -\ -extshape_blockus:gold_brick_quarter_piece extshape_blockus:gold_brick_vertical_quarter_piece extshape_blockus:gold_brick_vertical_slab extshape_blockus:gold_brick_vertical_stairs extshape_blockus:gold_plating_pressure_plate extshape_blockus:gold_plating_quarter_piece extshape_blockus:gold_plating_vertical_quarter_piece extshape_blockus:gold_plating_vertical_slab extshape_blockus:gold_plating_vertical_stairs extshape_blockus:gold_plating_wall \ -\ -iceandfire:gold_pile:layers=1 iceandfire:gold_pile:layers=2 iceandfire:gold_pile:layers=3 iceandfire:gold_pile:layers=4 iceandfire:gold_pile:layers=5 iceandfire:gold_pile:layers=6 iceandfire:gold_pile:layers=7 \ -\ -immersive_weathering:fulgurite \ -\ -immersiveengineering:slab_sheetmetal_electrum immersiveengineering:slab_sheetmetal_gold immersiveengineering:slab_storage_electrum immersiveengineering:tesla_coil immersiveengineering:warning_sign_arrow_double_down immersiveengineering:warning_sign_arrow_double_left immersiveengineering:warning_sign_arrow_double_right immersiveengineering:warning_sign_arrow_double_up immersiveengineering:warning_sign_arrow_down immersiveengineering:warning_sign_arrow_left immersiveengineering:warning_sign_arrow_right immersiveengineering:warning_sign_arrow_up immersiveengineering:warning_sign_attention immersiveengineering:warning_sign_cat immersiveengineering:warning_sign_cold immersiveengineering:warning_sign_creeper immersiveengineering:warning_sign_ear_defenders immersiveengineering:warning_sign_electric immersiveengineering:warning_sign_falling immersiveengineering:warning_sign_fire immersiveengineering:warning_sign_hot immersiveengineering:warning_sign_magnet immersiveengineering:warning_sign_shrieker immersiveengineering:warning_sign_sound immersiveengineering:warning_sign_turret immersiveengineering:warning_sign_villager immersiveengineering:warning_sign_warden \ -\ -mca:golden_slanted_headstone mca:golden_upright_headstone \ -\ -mcwlights:golden_chain \ -\ -mcwwindows:golden_curtain_rod \ -\ -openblocks:sprinkler \ -\ -oritech:nickel_plating_pressure_plate oritech:nickel_plating_slab oritech:nickel_plating_stairs oritech:reactor_heat_pipe \ -\ -placeableitems:block_clock placeableitems:block_melon_glistering \ -\ -quark:gold_button \ -\ -railways:doubleaxle_bogey railways:invisible_bogey railways:invisible_mono_bogey railways:large_create_styled_0_10_0 railways:large_create_styled_0_12_0 railways:large_create_styled_0_4_0 railways:large_create_styled_0_6_0 railways:large_create_styled_0_8_0 railways:large_platform_doubleaxle_bogey railways:medium_2_0_2_trailing railways:medium_4_0_4_trailing railways:medium_bogey railways:medium_quadruple_wheel railways:medium_quintuple_wheel railways:medium_triple_wheel railways:mono_bogey railways:narrow_double_scotch_bogey railways:narrow_scotch_bogey railways:narrow_small_bogey railways:singleaxle_bogey railways:track_switch_brass railways:tripleaxle_bogey railways:wide_comically_large_bogey railways:wide_doubleaxle_bogey railways:wide_scotch_bogey \ -\ -supplementaries:gold_door supplementaries:gold_gate supplementaries:gold_trapdoor \ -\ -suppsquared:brass_lantern:lit=false \ -\ -tconstruct:gold_bars tconstruct:gold_platform \ -\ -tfc:metal/block/gold_slab tfc:metal/block/gold_stairs - -# Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10315 = light_weighted_pressure_plate:power=1 light_weighted_pressure_plate:power=2 light_weighted_pressure_plate:power=3 light_weighted_pressure_plate:power=4 light_weighted_pressure_plate:power=5 light_weighted_pressure_plate:power=6 light_weighted_pressure_plate:power=7 light_weighted_pressure_plate:power=8 light_weighted_pressure_plate:power=9 light_weighted_pressure_plate:power=10 light_weighted_pressure_plate:power=11 light_weighted_pressure_plate:power=12 light_weighted_pressure_plate:power=13 light_weighted_pressure_plate:power=14 light_weighted_pressure_plate:power=15 \ -\ -create:brass_belt_funnel:powered=true create:brass_funnel:powered=true create:content_observer:powered=true create:display_link:powered=true create:smart_chute:powered=true create:stockpile_switch:level=1 create:stockpile_switch:level=2 create:stockpile_switch:level=3 create:stockpile_switch:level=4 create:stockpile_switch:level=5 - -# Diamond Blocks -block.10316 = diamond_block \ -\ -ad_astra:encased_etrium_block ad_astra:etrium_block ad_astra:etrium_factory_block ad_astra:etrium_panel ad_astra:etrium_plateblock \ -\ -aether:enchanted_gravitite aether:zanite_block \ -\ -allthecompressed:diamond_block_1x allthecompressed:diamond_block_2x allthecompressed:diamond_block_3x allthecompressed:diamond_block_4x allthecompressed:diamond_block_5x allthecompressed:diamond_block_6x allthecompressed:diamond_block_7x allthecompressed:diamond_block_8x allthecompressed:diamond_block_9x allthecompressed:niotic_crystal_block_1x allthecompressed:niotic_crystal_block_2x allthecompressed:niotic_crystal_block_3x allthecompressed:niotic_crystal_block_4x allthecompressed:niotic_crystal_block_5x allthecompressed:niotic_crystal_block_6x allthecompressed:niotic_crystal_block_7x allthecompressed:niotic_crystal_block_8x allthecompressed:niotic_crystal_block_9x \ -\ -alltheores:ruby_block alltheores:sapphire_block \ -\ -betterend:ender_block betterend:terminite_block betterend:terminite_tile betterend:thallasium_block betterend:thallasium_tile \ -\ -blockus:diamond_bricks blockus:ender_block blockus:legacy_diamond_block \ -\ -charm:ender_pearl_block \ -\ -chipped:ancient_diamond_block chipped:chipped_diamond_block chipped:diamond_block_panels chipped:embossed_diamond_block chipped:engraved_diamond_block chipped:layered_diamond_block chipped:plated_diamond_block chipped:pressed_diamond_block chipped:reinforced_diamond_block chipped:sheet_diamond_block chipped:shuttered_diamond_block chipped:stacked_diamond_block \ -\ -chisel:bismuth chisel:bismuth/diamond_block chisel:blockcobalt chisel:blockplatinum chisel:cells chisel:cells/diamond_block chisel:crushed chisel:crushed/diamond_block chisel:diamond chisel:embossed chisel:embossed/diamond_block chisel:four chisel:four/diamond_block chisel:fourornate chisel:fourornate/diamond_block chisel:gem chisel:gem/diamond_block chisel:ornatelayer chisel:ornatelayer/diamond_block chisel:simple chisel:simple/diamond_block chisel:space chisel:space/diamond_block chisel:spaceblack chisel:spaceblack/diamond_block chisel:zelda chisel:zelda/diamond_block \ -\ -createutilities:void_steel_block \ -\ -etcetera:bismuth_block \ -\ -iceandfire:sapphire_block \ -\ -ironchests:diamond_barrel \ -\ -ironfurnaces:diamond_furnace \ -\ -mysticalagradditions:insanium_gemstone_block \ -\ -nekomasfixed:pearl_block \ -\ -oritech:adamant_block \ -\ -rechiseled:diamond_block_chiseled rechiseled:diamond_block_chiseled_connecting rechiseled:diamond_block_chiseled_cubes rechiseled:diamond_block_chiseled_cubes_connecting rechiseled:diamond_block_connecting_connecting rechiseled:diamond_block_diagonal_tiles rechiseled:diamond_block_grid rechiseled:diamond_block_grid_connecting rechiseled:diamond_block_jewel_block rechiseled:diamond_block_jewel_block_connecting rechiseled:diamond_block_polished rechiseled:diamond_block_polished_connecting rechiseled:diamond_block_rhombuses rechiseled:diamond_block_rhombuses_connecting rechiseled:diamond_block_shiny rechiseled:diamond_block_shiny_bordered rechiseled:diamond_block_shiny_bordered_connecting rechiseled:diamond_block_small_tiles rechiseled:diamond_block_small_tiles_connecting rechiseled:diamond_block_smooth \ -\ -securitycraft:reinforced_diamond_block \ -\ -soulsweapons:moonstone_block \ -\ -supplementaries:soap_block \ -\ -tconstruct:knightslime_block \ -\ -thermal:bronze_block thermal:constantan_block thermal:electrum_block thermal:invar_block thermal:lead_block thermal:nickel_block thermal:ruby_block thermal:sapphire_block thermal:silver_block thermal:tin_block \ -\ -thermal_extra:dragonsteel_block thermal_extra:soul_infused_block thermal_extra:twinite_block \ -\ -twilightforest:fake_diamond - -# Diamond Non-Full Blocks (Modded Only) -block.10317 = extshape:diamond_stairs extshape:diamond_slab extshape:diamond_vertical_slab extshape:diamond_vertical_stairs extshape:diamond_quarter_piece extshape:diamond_vertical_quarter_piece extshape:diamond_wall extshape:diamond_fence extshape:diamond_fence_gate extshape:diamond_button extshape:diamond_pressure_plate \ -\ -additionallanterns:diamond_chain \ -\ -additionalplacements:blockus.diamond_brick_slab additionalplacements:blockus.diamond_brick_stairs additionalplacements:extshape.diamond_pressure_plate additionalplacements:extshape.diamond_slab additionalplacements:extshape.diamond_stairs additionalplacements:extshape_blockus.ender_pressure_plate additionalplacements:extshape_blockus.ender_slab additionalplacements:extshape_blockus.ender_stairs \ -\ -blockus:diamond_brick_slab blockus:diamond_brick_stairs blockus:diamond_brick_wall \ -\ -cqrepoured:phylactery \ -\ -creategoggles:diamond_backtank \ -\ -diagonalfences:extshape/diamond_fence diagonalfences:extshape_blockus/ender_fence \ -\ -diagonalwalls:blockus/diamond_brick_wall diagonalwalls:extshape/diamond_wall diagonalwalls:extshape_blockus/ender_wall \ -\ -extshape_blockus:diamond_brick_quarter_piece extshape_blockus:diamond_brick_vertical_quarter_piece extshape_blockus:diamond_brick_vertical_slab extshape_blockus:diamond_brick_vertical_stairs extshape_blockus:ender_button extshape_blockus:ender_fence extshape_blockus:ender_fence_gate extshape_blockus:ender_pressure_plate extshape_blockus:ender_quarter_piece extshape_blockus:ender_slab extshape_blockus:ender_stairs extshape_blockus:ender_vertical_quarter_piece extshape_blockus:ender_vertical_slab extshape_blockus:ender_vertical_stairs extshape_blockus:ender_wall \ -\ -placeableitems:block_diamond - -# Glowing Ores Diamond -block.10320 = diamond_ore \ -tags_diamond_ores \ -\ -ad_astra:cyan_industrial_lamp ad_astra:glacio_ice_shard_ore ad_astra:light_blue_industrial_lamp ad_astra:mars_diamond_ore ad_astra:mars_ice_shard_ore ad_astra:moon_ice_shard_ore ad_astra:small_cyan_industrial_lamp ad_astra:small_light_blue_industrial_lamp ad_astra:venus_diamond_ore \ -\ -aether_ores:holystone_diamond_ore \ -\ -alexscaves:radon_lamp_cyan alexscaves:radon_lamp_light_blue \ -\ -alltheores:deepslate_tin_ore alltheores:other_diamond_ore alltheores:sapphire_ore alltheores:tin_ore \ -\ -ars_elemental:mermaid_rock \ -\ -ars_nouveau:blue_archwood_log ars_nouveau:blue_archwood_wood \ -\ -beo:end_diamond_ore \ -\ -betterend:thallasium_ore \ -\ -born_in_chaos_v1:infected_diamond_ore \ -\ -bosses_of_mass_destruction:chiseled_stone_altar:lit=true \ -\ -createmetallurgy:blue_light_bulb:level=1 createmetallurgy:blue_light_bulb:level=10 createmetallurgy:blue_light_bulb:level=11 createmetallurgy:blue_light_bulb:level=12 createmetallurgy:blue_light_bulb:level=13 createmetallurgy:blue_light_bulb:level=14 createmetallurgy:blue_light_bulb:level=15 createmetallurgy:blue_light_bulb:level=2 createmetallurgy:blue_light_bulb:level=3 createmetallurgy:blue_light_bulb:level=4 createmetallurgy:blue_light_bulb:level=5 createmetallurgy:blue_light_bulb:level=6 createmetallurgy:blue_light_bulb:level=7 createmetallurgy:blue_light_bulb:level=8 createmetallurgy:blue_light_bulb:level=9 createmetallurgy:light_blue_light_bulb:level=1 createmetallurgy:light_blue_light_bulb:level=10 createmetallurgy:light_blue_light_bulb:level=11 createmetallurgy:light_blue_light_bulb:level=12 createmetallurgy:light_blue_light_bulb:level=13 createmetallurgy:light_blue_light_bulb:level=14 createmetallurgy:light_blue_light_bulb:level=15 createmetallurgy:light_blue_light_bulb:level=2 createmetallurgy:light_blue_light_bulb:level=3 createmetallurgy:light_blue_light_bulb:level=4 createmetallurgy:light_blue_light_bulb:level=5 createmetallurgy:light_blue_light_bulb:level=6 createmetallurgy:light_blue_light_bulb:level=7 createmetallurgy:light_blue_light_bulb:level=8 createmetallurgy:light_blue_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:amazonite_ore crystalcraft_unlimited_java:aquamarine_ore crystalcraft_unlimited_java:grandidierite_ore crystalcraft_unlimited_java:medusa_quartz_ore \ -\ -darkerdepths:aridrock_diamond_ore darkerdepths:limestone_diamond_ore darkerdepths:limestone_silver_ore \ -\ -denseores:dense_diamond_ore \ -\ -ditr:obsidian_diamond_ore \ -\ -enderio:sag_mill:powered=true enderio:slice_and_splice:powered=true enderio:soul_binder:powered=true \ -\ -eternal_starlight_vo:eternal_ice_diamond_ore eternal_starlight_vo:grimstone_diamond_ore eternal_starlight_vo:haze_ice_diamond_ore eternal_starlight_vo:voidstone_diamond_ore \ -\ -excavated_variants:andesite_diamond_ore excavated_variants:andesite_prosperity_ore excavated_variants:betterend_azure_jadestone_thallasium_ore excavated_variants:betterend_brimstone_thallasium_ore excavated_variants:betterend_flavolite_thallasium_ore excavated_variants:betterend_sandy_jadestone_thallasium_ore excavated_variants:betterend_sulphuric_rock_thallasium_ore excavated_variants:betterend_umbralith_thallasium_ore excavated_variants:betterend_violecite_thallasium_ore excavated_variants:betterend_virid_jadestone_thallasium_ore excavated_variants:biomesoplenty_black_sandstone_diamond_ore excavated_variants:biomesoplenty_black_sandstone_prosperity_ore excavated_variants:biomesoplenty_orange_sandstone_diamond_ore excavated_variants:biomesoplenty_orange_sandstone_prosperity_ore excavated_variants:biomesoplenty_white_sandstone_diamond_ore excavated_variants:calcite_diamond_ore excavated_variants:diorite_diamond_ore excavated_variants:dripstone_diamond_ore excavated_variants:dripstone_prosperity_ore excavated_variants:granite_diamond_ore excavated_variants:granite_prosperity_ore excavated_variants:quark_jasper_diamond_ore excavated_variants:quark_limestone_diamond_ore excavated_variants:quark_shale_diamond_ore excavated_variants:red_sandstone_diamond_ore excavated_variants:red_sandstone_prosperity_ore excavated_variants:sandstone_prosperity_ore excavated_variants:smooth_basalt_diamond_ore excavated_variants:smooth_basalt_prosperity_ore excavated_variants:tuff_diamond_ore excavated_variants:tuff_prosperity_ore \ -\ -forbidden_arcanus:arcane_crystal_ore \ -\ -galosphere:silver_ore \ -\ -geode_plus:budding_deepslate_diamond geode_plus:budding_diamond geode_plus:budding_sculk_diamond geode_plus:budding_wrappist geode_plus:diamond_crystal_block geode_plus:large_diamond_bud geode_plus:wrappist_block \ -\ -gravelores:diamond_gravel_ore \ -\ -illagerinvasion:imbuing_table \ -\ -infinite_abyss:blue_glowing_crystal \ -\ -megacells:mega_crafting_accelerator:powered=true:formed=true megacells:mega_crafting_unit:powered=true:formed=true megacells:mega_energy_cell:fullness=1 megacells:mega_energy_cell:fullness=2 megacells:mega_energy_cell:fullness=3 megacells:mega_energy_cell:fullness=4 \ -\ -mocreatures:wyvern_diamond_ore \ -\ -more_ores_more_gems:deepslate_opalized_quartz more_ores_more_gems:deepslate_platinum_ore more_ores_more_gems:nether_opalized_quartz_ore more_ores_more_gems:opalized_quartz_ore more_ores_more_gems:platinum_ore more_ores_more_gems:rhodium_ore more_ores_more_gems:sapphire_ore more_ores_more_gems:white_crystal_ore \ -\ -mysticalagriculture:prosperity_ore \ -\ -mythicmetals:aquarium_ore mythicmetals:morkite_ore mythicmetals:runite_ore \ -\ -mythicupgrades:aquamarine_ore mythicupgrades:deepslate_aquamarine_ore \ -\ -occultism:iesnium_ore \ -\ -organics:nether_diamond_ore \ -\ -securitycraft:diamond_mine \ -\ -soulsweapons:moonstone_ore \ -\ -spectrum:blackslag_diamond_ore \ -\ -spelunkery:andesite_diamond_ore spelunkery:granite_diamond_ore spelunkery:rough_diamond_block spelunkery:tuff_diamond_ore \ -\ -tfc:ore/diamond/andesite tfc:ore/diamond/basalt tfc:ore/diamond/chalk tfc:ore/diamond/chert tfc:ore/diamond/claystone tfc:ore/diamond/conglomerate tfc:ore/diamond/dacite tfc:ore/diamond/diorite tfc:ore/diamond/dolomite tfc:ore/diamond/gabbro tfc:ore/diamond/gneiss tfc:ore/diamond/granite tfc:ore/diamond/limestone tfc:ore/diamond/marble tfc:ore/diamond/phyllite tfc:ore/diamond/quartzite tfc:ore/diamond/rhyolite tfc:ore/diamond/schist tfc:ore/diamond/shale tfc:ore/diamond/slate tfc:ore/diamond/tuff tfc:ore/normal_malachite/andesite tfc:ore/normal_malachite/basalt tfc:ore/normal_malachite/chalk tfc:ore/normal_malachite/chert tfc:ore/normal_malachite/claystone tfc:ore/normal_malachite/conglomerate tfc:ore/normal_malachite/dacite tfc:ore/normal_malachite/diorite tfc:ore/normal_malachite/dolomite tfc:ore/normal_malachite/gabbro tfc:ore/normal_malachite/gneiss tfc:ore/normal_malachite/granite tfc:ore/normal_malachite/limestone tfc:ore/normal_malachite/marble tfc:ore/normal_malachite/phyllite tfc:ore/normal_malachite/quartzite tfc:ore/normal_malachite/rhyolite tfc:ore/normal_malachite/schist tfc:ore/normal_malachite/shale tfc:ore/normal_malachite/slate tfc:ore/normal_malachite/tuff tfc:ore/normal_native_silver/andesite tfc:ore/normal_native_silver/basalt tfc:ore/normal_native_silver/chalk tfc:ore/normal_native_silver/chert tfc:ore/normal_native_silver/claystone tfc:ore/normal_native_silver/conglomerate tfc:ore/normal_native_silver/dacite tfc:ore/normal_native_silver/diorite tfc:ore/normal_native_silver/dolomite tfc:ore/normal_native_silver/gabbro tfc:ore/normal_native_silver/gneiss tfc:ore/normal_native_silver/granite tfc:ore/normal_native_silver/limestone tfc:ore/normal_native_silver/marble tfc:ore/normal_native_silver/phyllite tfc:ore/normal_native_silver/quartzite tfc:ore/normal_native_silver/rhyolite tfc:ore/normal_native_silver/schist tfc:ore/normal_native_silver/shale tfc:ore/normal_native_silver/slate tfc:ore/normal_native_silver/tuff tfc:ore/opal/andesite tfc:ore/opal/basalt tfc:ore/opal/chalk tfc:ore/opal/chert tfc:ore/opal/claystone tfc:ore/opal/conglomerate tfc:ore/opal/dacite tfc:ore/opal/diorite tfc:ore/opal/dolomite tfc:ore/opal/gabbro tfc:ore/opal/gneiss tfc:ore/opal/granite tfc:ore/opal/limestone tfc:ore/opal/marble tfc:ore/opal/phyllite tfc:ore/opal/quartzite tfc:ore/opal/rhyolite tfc:ore/opal/schist tfc:ore/opal/shale tfc:ore/opal/slate tfc:ore/opal/tuff tfc:ore/poor_malachite/andesite tfc:ore/poor_malachite/basalt tfc:ore/poor_malachite/chalk tfc:ore/poor_malachite/chert tfc:ore/poor_malachite/claystone tfc:ore/poor_malachite/conglomerate tfc:ore/poor_malachite/dacite tfc:ore/poor_malachite/diorite tfc:ore/poor_malachite/dolomite tfc:ore/poor_malachite/gabbro tfc:ore/poor_malachite/gneiss tfc:ore/poor_malachite/granite tfc:ore/poor_malachite/limestone tfc:ore/poor_malachite/marble tfc:ore/poor_malachite/phyllite tfc:ore/poor_malachite/quartzite tfc:ore/poor_malachite/rhyolite tfc:ore/poor_malachite/schist tfc:ore/poor_malachite/shale tfc:ore/poor_malachite/slate tfc:ore/poor_malachite/tuff tfc:ore/poor_native_silver/andesite tfc:ore/poor_native_silver/basalt tfc:ore/poor_native_silver/chalk tfc:ore/poor_native_silver/chert tfc:ore/poor_native_silver/claystone tfc:ore/poor_native_silver/conglomerate tfc:ore/poor_native_silver/dacite tfc:ore/poor_native_silver/diorite tfc:ore/poor_native_silver/dolomite tfc:ore/poor_native_silver/gabbro tfc:ore/poor_native_silver/gneiss tfc:ore/poor_native_silver/granite tfc:ore/poor_native_silver/limestone tfc:ore/poor_native_silver/marble tfc:ore/poor_native_silver/phyllite tfc:ore/poor_native_silver/quartzite tfc:ore/poor_native_silver/rhyolite tfc:ore/poor_native_silver/schist tfc:ore/poor_native_silver/shale tfc:ore/poor_native_silver/slate tfc:ore/poor_native_silver/tuff tfc:ore/rich_malachite/andesite tfc:ore/rich_malachite/basalt tfc:ore/rich_malachite/chalk tfc:ore/rich_malachite/chert tfc:ore/rich_malachite/claystone tfc:ore/rich_malachite/conglomerate tfc:ore/rich_malachite/dacite tfc:ore/rich_malachite/diorite tfc:ore/rich_malachite/dolomite tfc:ore/rich_malachite/gabbro tfc:ore/rich_malachite/gneiss tfc:ore/rich_malachite/granite tfc:ore/rich_malachite/limestone tfc:ore/rich_malachite/marble tfc:ore/rich_malachite/phyllite tfc:ore/rich_malachite/quartzite tfc:ore/rich_malachite/rhyolite tfc:ore/rich_malachite/schist tfc:ore/rich_malachite/shale tfc:ore/rich_malachite/slate tfc:ore/rich_malachite/tuff tfc:ore/rich_native_silver/andesite tfc:ore/rich_native_silver/basalt tfc:ore/rich_native_silver/chalk tfc:ore/rich_native_silver/chert tfc:ore/rich_native_silver/claystone tfc:ore/rich_native_silver/conglomerate tfc:ore/rich_native_silver/dacite tfc:ore/rich_native_silver/diorite tfc:ore/rich_native_silver/dolomite tfc:ore/rich_native_silver/gabbro tfc:ore/rich_native_silver/gneiss tfc:ore/rich_native_silver/granite tfc:ore/rich_native_silver/limestone tfc:ore/rich_native_silver/marble tfc:ore/rich_native_silver/phyllite tfc:ore/rich_native_silver/quartzite tfc:ore/rich_native_silver/rhyolite tfc:ore/rich_native_silver/schist tfc:ore/rich_native_silver/shale tfc:ore/rich_native_silver/slate tfc:ore/rich_native_silver/tuff \ -\ -theabyss:diamond_variant theabyss:glacerythe_ore \ -\ -thermal:apatite_ore thermal:sapphire_ore thermal:tin_ore \ -\ -undergarden:depthrock_diamond_ore \ -\ -universal_ores:andesite_diamond_ore universal_ores:calcite_diamond_ore universal_ores:diorite_diamond_ore universal_ores:granite_diamond_ore universal_ores:tuff_diamond_ore - -# Glowing Ores Diamond Non-Full Block (Modded Only) -block.10321 = tfc:ore/small_malachite tfc:ore/small_native_silver - -# Deepslate Diamond Variant -block.10324 = deepslate_diamond_ore \ -\ -ad_astra:deepslate_ice_shard_ore \ -\ -alltheores:deepslate_sapphire_ore \ -\ -born_in_chaos_v1:infected_deepslate_diamond_ore \ -\ -cobblemon:dawn_stone_ore cobblemon:deepslate_dawn_stone_ore cobblemon:deepslate_ice_stone_ore cobblemon:ice_stone_ore \ -\ -crystalcraft_unlimited_java:australian_sapphire_ore crystalcraft_unlimited_java:deepslate_aquamarine_ore crystalcraft_unlimited_java:deepslate_grand_ore \ -\ -deeperdarker:gloomslate_diamond_ore deeperdarker:sculk_stone_diamond_ore \ -\ -denseores:dense_deepslate_diamond_ore \ -\ -forbidden_arcanus:deepslate_arcane_crystal_ore \ -\ -galosphere:deepslate_silver_ore \ -\ -more_ores_more_gems:deepslate_rhodium_ore more_ores_more_gems:deepslate_sapphire_ore more_ores_more_gems:deepslate_white_crystal_ore \ -\ -mysticalagriculture:deepslate_prosperity_ore \ -\ -mythicmetals:deepslate_morkite_ore mythicmetals:deepslate_runite_ore \ -\ -nethersdelight:rich_soul_soil nethersdelight:soul_compost \ -\ -oritech:deepslate_platinum_ore oritech:resource_node_diamond oritech:resource_node_platinum \ -\ -securitycraft:deepslate_diamond_mine \ -\ -soulsweapons:moonstone_ore_deepslate \ -\ -spelunkery:diamond_grindstone:depletion=0 spelunkery:diamond_grindstone:depletion=1 \ -\ -thermal:deepslate_apatite_ore thermal:deepslate_sapphire_ore thermal:deepslate_tin_ore - -# Amethyst Blocks -block.10328 = amethyst_block budding_amethyst \ -tags_amethyst_blocks \ -\ -additionaladditions:amethyst_lamp:lit=true \ -\ -additionalplacements:blockus.amethyst_brick_slab additionalplacements:blockus.amethyst_brick_stairs additionalplacements:blockus.polished_amethyst_slab additionalplacements:blockus.polished_amethyst_stairs \ -\ -ae2:chipped_budding_quartz ae2:damaged_budding_quartz ae2:flawed_budding_quartz ae2:flawless_budding_quartz ae2:fluix_block \ -\ -allthecompressed:amethyst_block_1x allthecompressed:amethyst_block_2x allthecompressed:amethyst_block_3x allthecompressed:amethyst_block_4x allthecompressed:amethyst_block_5x allthecompressed:amethyst_block_6x allthecompressed:amethyst_block_7x allthecompressed:amethyst_block_8x allthecompressed:amethyst_block_9x \ -\ -astrological:prismatic_selenite \ -\ -biomemakeover:budding_illunite biomemakeover:illunite_block \ -\ -biomesoplenty:rose_quartz_block \ -\ -biomeswevegone:imbued_blue_enchanted_wood biomeswevegone:imbued_green_enchanted_wood \ -\ -blockbox:amethyst_mosaic blockbox:cut_amethyst blockbox:polished_amethyst \ -\ -blockus:amethyst_brick_slab blockus:amethyst_brick_stairs blockus:amethyst_brick_wall blockus:amethyst_bricks blockus:amethyst_lamp:power=0 blockus:amethyst_pillar blockus:chiseled_amethyst blockus:polished_amethyst blockus:polished_amethyst_slab blockus:polished_amethyst_stairs \ -\ -byg:ametrine_block \ -\ -caverns_and_chasms:amethyst_block caverns_and_chasms:cut_amethyst caverns_and_chasms:cut_amethyst_bricks \ -\ -chipped:amethyst_block_bricks chipped:amethyst_block_mini_tiles chipped:amethyst_block_pillar chipped:amethyst_block_pillar_top chipped:amethyst_block_scales chipped:angry_amethyst_block chipped:blank_amethyst_block_carving chipped:bordered_amethyst_block chipped:brick_bordered_amethyst_block chipped:carved_amethyst_block chipped:checkered_amethyst_block_tiles chipped:cobbled_amethyst_block chipped:cracked_amethyst_block_bricks chipped:cracked_disordered_amethyst_block_bricks chipped:cracked_flat_amethyst_block_tiles chipped:creeper_amethyst_block_carving chipped:crying_amethyst_block chipped:curly_amethyst_block_pillar chipped:cut_amethyst_block_column chipped:cut_blank_amethyst_block chipped:duh_amethyst_block chipped:edged_amethyst_block_bricks chipped:engraved_amethyst_block chipped:eroded_amethyst_block chipped:etched_amethyst_block_bricks chipped:fine_amethyst_block_pillar chipped:flat_amethyst_block_tiles chipped:glad_amethyst_block chipped:inlayed_amethyst_block chipped:inscribed_amethyst_block chipped:layed_amethyst_block_bricks chipped:loded_amethyst_block chipped:massive_amethyst_block_bricks chipped:offset_amethyst_block_bricks chipped:ornate_amethyst_block_pillar chipped:overlapping_amethyst_block_tiles chipped:pillar_amethyst_block_bricks chipped:polished_amethyst_block chipped:prismal_amethyst_block_remnants chipped:rough_amethyst_block chipped:rounded_amethyst_block_bricks chipped:runic_carved_amethyst_block chipped:sad_amethyst_block chipped:sanded_amethyst_block chipped:simple_amethyst_block_pillar chipped:small_amethyst_block_bricks chipped:smooth_amethyst_block_column chipped:smooth_inlayed_amethyst_block chipped:smooth_ringed_amethyst_block chipped:smoothed_double_inlayed_amethyst_block chipped:spider_amethyst_block_carving chipped:spiraled_amethyst_block chipped:stacked_amethyst_block_bricks chipped:thick_inlayed_amethyst_block chipped:tiled_amethyst_block chipped:tiled_amethyst_block_column chipped:tiled_bordered_amethyst_block chipped:tiny_amethyst_block_bricks chipped:tiny_brick_bordered_amethyst_block chipped:tiny_layered_amethyst_block_bricks chipped:tiny_layered_amethyst_block_slabs chipped:trodden_amethyst_block chipped:unamused_amethyst_block chipped:vertical_cut_amethyst_block chipped:vertical_disordered_amethyst_block_bricks chipped:weathered_amethyst_block \ -\ -createutilities:amethyst_tiles createutilities:small_amethyst_tiles \ -\ -crystalcraft_unlimited_java:aura_quartz_block \ -\ -diagonalwalls:blockus/amethyst_brick_wall \ -\ -extendedae:entro_block extendedae:entro_budding_fully extendedae:entro_budding_half extendedae:entro_budding_hardly extendedae:entro_budding_mostly \ -\ -galosphere:allurite_block galosphere:allurite_brick_slab galosphere:allurite_brick_stairs galosphere:allurite_bricks galosphere:allurite_slab galosphere:allurite_stairs galosphere:amethyst_brick_slab galosphere:amethyst_brick_stairs galosphere:amethyst_bricks galosphere:amethyst_slab galosphere:amethyst_stairs galosphere:chiseled_allurite galosphere:chiseled_amethyst galosphere:chiseled_lumiere galosphere:lumiere_block galosphere:lumiere_brick_slab galosphere:lumiere_brick_stairs galosphere:lumiere_bricks galosphere:lumiere_slab galosphere:lumiere_stairs galosphere:smooth_allurite galosphere:smooth_allurite_slab galosphere:smooth_allurite_stairs galosphere:smooth_amethyst galosphere:smooth_amethyst_slab galosphere:smooth_amethyst_stairs galosphere:smooth_lumiere galosphere:smooth_lumiere_slab galosphere:smooth_lumiere_stairs \ -\ -geode_plus:celestite_block geode_plus:lapis_cluster_block geode_plus:pink_topaz_block \ -\ -iceandfire:dragonforge_lightning_brick:grill=true iceandfire:dragonforge_lightning_input:active=true \ -\ -malum:block_of_mnemonic_fragment malum:block_of_null_slate \ -\ -mythicupgrades:ametrine_crystal_block mythicupgrades:aquamarine_crystal_block mythicupgrades:jade_crystal_block mythicupgrades:peridot_crystal_block mythicupgrades:ruby_crystal_block mythicupgrades:sapphire_crystal_block mythicupgrades:topaz_crystal_block \ -\ -oritech:fluxite_block \ -\ -rechiseled:amethyst_block_beams rechiseled:amethyst_block_beams_connecting rechiseled:amethyst_block_bordered_diagonal_tiles rechiseled:amethyst_block_bordered_diagonal_tiles_connecting rechiseled:amethyst_block_bricks rechiseled:amethyst_block_bricks_connecting rechiseled:amethyst_block_cut rechiseled:amethyst_block_cut_connecting rechiseled:amethyst_block_diagonal_tiles rechiseled:amethyst_block_edged rechiseled:amethyst_block_edged_connecting rechiseled:amethyst_block_jewel rechiseled:amethyst_block_pillar rechiseled:amethyst_block_pillar_connecting rechiseled:amethyst_block_polished rechiseled:amethyst_block_polished_connecting rechiseled:amethyst_block_shiny rechiseled:amethyst_block_shiny_connecting rechiseled:amethyst_block_smooth rechiseled:amethyst_block_tiles rechiseled:amethyst_block_tiles_connecting \ -\ -securitycraft:reinforced_amethyst_block \ -\ -spectrum:amethyst_chiseled_basalt spectrum:amethyst_chiseled_calcite spectrum:amethyst_powder_block spectrum:amethyst_storage_block spectrum:citrine_block spectrum:citrine_chiseled_basalt spectrum:citrine_chiseled_calcite spectrum:citrine_powder_block spectrum:citrine_storage_block spectrum:moonstone_chiseled_basalt spectrum:moonstone_chiseled_calcite spectrum:onyx_block spectrum:onyx_chiseled_basalt spectrum:onyx_chiseled_calcite spectrum:onyx_powder_block spectrum:onyx_storage_block spectrum:topaz_block spectrum:topaz_chiseled_basalt spectrum:topaz_chiseled_calcite spectrum:topaz_powder_block spectrum:topaz_storage_block \ -\ -tconstruct:budding_earth_slime_crystal tconstruct:budding_ender_slime_crystal tconstruct:budding_ichor_slime_crystal tconstruct:budding_sky_slime_crystal tconstruct:earth_slime_crystal_block tconstruct:ender_slime_crystal_block tconstruct:ichor_slime_crystal_block tconstruct:sky_slime_crystal_block \ -\ -twigs:cut_amethyst twigs:polished_amethyst - -# Amethyst Non-Full Blocks (Modded Only) -block.10329 = extshape:amethyst_stairs extshape:amethyst_slab extshape:amethyst_vertical_slab extshape:amethyst_vertical_stairs extshape:amethyst_quarter_piece extshape:amethyst_vertical_quarter_piece extshape:amethyst_wall extshape:amethyst_fence extshape:amethyst_fence_gate \ -\ -additionallanterns:amethyst_chain \ -\ -additionalplacements:ae2.fluix_slab additionalplacements:ae2.fluix_stairs additionalplacements:extshape.amethyst_slab additionalplacements:extshape.amethyst_stairs additionalplacements:extshape_blockus.chiseled_amethyst_slab additionalplacements:extshape_blockus.chiseled_amethyst_stairs \ -\ -ae2:fluix_slab ae2:fluix_stairs ae2:fluix_wall \ -\ -astrological:selenite_wall \ -\ -biomesoplenty:large_rose_quartz_bud biomesoplenty:medium_rose_quartz_bud biomesoplenty:rose_quartz_cluster biomesoplenty:small_rose_quartz_bud \ -\ -blockbox:amethyst_mosaic_slab blockbox:amethyst_mosaic_stairs blockbox:cut_amethyst_slab blockbox:cut_amethyst_stairs \ -\ -caverns_and_chasms:cut_amethyst_brick_slab caverns_and_chasms:cut_amethyst_brick_stairs caverns_and_chasms:cut_amethyst_brick_wall \ -\ -crystalcraft_unlimited_java:pearl \ -\ -diagonalfences:extshape/amethyst_fence diagonalfences:extshape_blockus/amethyst_brick_fence diagonalfences:extshape_blockus/chiseled_amethyst_fence diagonalfences:extshape_blockus/polished_amethyst_fence \ -\ -diagonalwalls:ae2/fluix_wall diagonalwalls:extshape/amethyst_wall diagonalwalls:extshape_blockus/chiseled_amethyst_wall diagonalwalls:extshape_blockus/polished_amethyst_wall \ -\ -extshape_blockus:amethyst_brick_fence extshape_blockus:amethyst_brick_fence_gate extshape_blockus:amethyst_brick_quarter_piece extshape_blockus:amethyst_brick_vertical_quarter_piece extshape_blockus:amethyst_brick_vertical_slab extshape_blockus:amethyst_brick_vertical_stairs extshape_blockus:amethyst_brick_wall extshape_blockus:chiseled_amethyst_fence extshape_blockus:chiseled_amethyst_fence_gate extshape_blockus:chiseled_amethyst_quarter_piece extshape_blockus:chiseled_amethyst_slab extshape_blockus:chiseled_amethyst_stairs extshape_blockus:chiseled_amethyst_vertical_quarter_piece extshape_blockus:chiseled_amethyst_vertical_slab extshape_blockus:chiseled_amethyst_vertical_stairs extshape_blockus:chiseled_amethyst_wall extshape_blockus:polished_amethyst_fence extshape_blockus:polished_amethyst_fence_gate extshape_blockus:polished_amethyst_quarter_piece extshape_blockus:polished_amethyst_vertical_quarter_piece extshape_blockus:polished_amethyst_vertical_slab extshape_blockus:polished_amethyst_vertical_stairs extshape_blockus:polished_amethyst_wall - -# Amethyst Crystals -block.10332 = small_amethyst_bud medium_amethyst_bud large_amethyst_bud amethyst_cluster \ -\ -biomemakeover:illunite_cluster biomemakeover:large_illunite_bud biomemakeover:medium_illunite_bud biomemakeover:small_illunite_bud \ -\ -biomesoplenty:blackstone_bulb \ -\ -blockus:amethyst_lamp:power=1 blockus:amethyst_lamp:power=10 blockus:amethyst_lamp:power=11 blockus:amethyst_lamp:power=12 blockus:amethyst_lamp:power=13 blockus:amethyst_lamp:power=14 blockus:amethyst_lamp:power=15 blockus:amethyst_lamp:power=2 blockus:amethyst_lamp:power=3 blockus:amethyst_lamp:power=4 blockus:amethyst_lamp:power=5 blockus:amethyst_lamp:power=6 blockus:amethyst_lamp:power=7 blockus:amethyst_lamp:power=8 blockus:amethyst_lamp:power=9 \ -\ -byg:ametrine_cluster byg:subzero_crystal_cluster byg:therium_crystal_cluster \ -\ -crystalcraft_unlimited_java:aura_crystal \ -\ -extendedae:entro_cluster extendedae:entro_cluster_large extendedae:entro_cluster_medium extendedae:entro_cluster_small \ -\ -hydrol:glowing_amethyst \ -\ -mythicupgrades:ametrine_crystal_cluster mythicupgrades:aquamarine_crystal_cluster mythicupgrades:jade_crystal_cluster mythicupgrades:peridot_crystal_cluster mythicupgrades:ruby_crystal_cluster mythicupgrades:sapphire_crystal_cluster mythicupgrades:topaz_crystal_cluster \ -\ -yungscavebiomes:frost_lily - -# Emerald Blocks -block.10336 = emerald_block \ -\ -additionalplacements:blockus.emerald_brick_slab additionalplacements:blockus.emerald_brick_stairs \ -\ -allthecompressed:emerald_block_1x allthecompressed:emerald_block_2x allthecompressed:emerald_block_3x allthecompressed:emerald_block_4x allthecompressed:emerald_block_5x allthecompressed:emerald_block_6x allthecompressed:emerald_block_7x allthecompressed:emerald_block_8x allthecompressed:emerald_block_9x allthecompressed:spirited_crystal_block_1x allthecompressed:spirited_crystal_block_2x allthecompressed:spirited_crystal_block_3x allthecompressed:spirited_crystal_block_4x allthecompressed:spirited_crystal_block_5x allthecompressed:spirited_crystal_block_6x allthecompressed:spirited_crystal_block_7x allthecompressed:spirited_crystal_block_8x allthecompressed:spirited_crystal_block_9x allthecompressed:uraninite_block_1x allthecompressed:uraninite_block_2x allthecompressed:uraninite_block_3x allthecompressed:uraninite_block_4x allthecompressed:uraninite_block_5x allthecompressed:uraninite_block_6x allthecompressed:uraninite_block_7x allthecompressed:uraninite_block_8x allthecompressed:uraninite_block_9x \ -\ -allthetweaks:nether_star_block \ -\ -aquaculture:neptunium_block \ -\ -betternether:nether_ruby_block \ -\ -blockus:emerald_brick_slab blockus:emerald_brick_stairs blockus:emerald_brick_wall blockus:emerald_bricks \ -\ -chipped:ancient_emerald_block chipped:chipped_emerald_block chipped:embossed_emerald_block chipped:emerald_block_panels chipped:engraved_emerald_block chipped:layered_emerald_block chipped:plated_emerald_block chipped:polished_emerald_block chipped:reinforced_emerald_block chipped:sheet_emerald_block chipped:shuttered_emerald_block chipped:stacked_emerald_block \ -\ -chisel:bismuth/emerald_block chisel:blockuranium chisel:cells/emerald_block chisel:chunky/emerald_block chisel:circular/emerald_block chisel:emerald chisel:four/emerald_block chisel:fourornate/emerald_block chisel:goldborder chisel:goldborder/emerald_block chisel:masonry chisel:masonry/emerald_block chisel:ornate/emerald_block chisel:panel/emerald_block chisel:panelclassic chisel:panelclassic/emerald_block chisel:prism/emerald_block chisel:smooth/emerald_block chisel:zelda/emerald_block \ -\ -diagonalwalls:blockus/emerald_brick_wall \ -\ -enderio:pulsating_alloy_block enderio:vibrant_alloy_block \ -\ -immersiveengineering:raw_block_uranium immersiveengineering:sheetmetal_uranium \ -\ -ironfurnaces:emerald_furnace ironfurnaces:unobtainium_furnace ironfurnaces:vibranium_furnace \ -\ -malum:block_of_brilliance \ -\ -rechiseled:emerald_block_bordered_crosses rechiseled:emerald_block_bordered_crosses_connecting rechiseled:emerald_block_bordered_plating rechiseled:emerald_block_bordered_plating_connecting rechiseled:emerald_block_chiseled rechiseled:emerald_block_chiseled_connecting rechiseled:emerald_block_clovers rechiseled:emerald_block_clovers_connecting rechiseled:emerald_block_crosses rechiseled:emerald_block_crystal rechiseled:emerald_block_crystal_connecting rechiseled:emerald_block_patterned rechiseled:emerald_block_patterned_connecting rechiseled:emerald_block_patterned_squares rechiseled:emerald_block_patterned_squares_connecting rechiseled:emerald_block_pillar rechiseled:emerald_block_pillar_connecting rechiseled:emerald_block_plating rechiseled:emerald_block_polished rechiseled:emerald_block_polished_connecting rechiseled:emerald_block_smooth rechiseled:emerald_block_striped rechiseled:emerald_block_striped_connecting rechiseled:emerald_block_waxed rechiseled:emerald_block_waxed_connecting \ -\ -securitycraft:reinforced_emerald_block - -# Emerald Non-Full Blocks (Modded Only) -block.10337 = extshape:emerald_stairs extshape:emerald_slab extshape:emerald_vertical_slab extshape:emerald_vertical_stairs extshape:emerald_quarter_piece extshape:emerald_vertical_quarter_piece extshape:emerald_wall extshape:emerald_fence extshape:emerald_fence_gate extshape:emerald_button extshape:emerald_pressure_plate \ -\ -additionallanterns:emerald_chain \ -\ -additionalplacements:extshape.emerald_pressure_plate additionalplacements:extshape.emerald_slab additionalplacements:extshape.emerald_stairs additionalplacements:immersiveengineering.slab_sheetmetal_uranium \ -\ -aquaculture:neptunes_bounty \ -\ -diagonalfences:extshape/emerald_fence \ -\ -diagonalwalls:extshape/emerald_wall \ -\ -extshape_blockus:emerald_brick_quarter_piece extshape_blockus:emerald_brick_vertical_quarter_piece extshape_blockus:emerald_brick_vertical_slab extshape_blockus:emerald_brick_vertical_stairs \ -\ -immersiveengineering:slab_sheetmetal_uranium \ -\ -placeableitems:block_emerald - -# Glowing Ores Emerald -block.10340 = emerald_ore \ -tags_emerald_ores \ -\ -ad_astra:green_industrial_lamp ad_astra:lime_industrial_lamp ad_astra:small_green_industrial_lamp ad_astra:small_lime_industrial_lamp \ -\ -aether_ores:holystone_emerald_ore \ -\ -alexscaves:radon_lamp_green alexscaves:radon_lamp_lime \ -\ -alltheores:other_emerald_ore alltheores:other_uranium_ore alltheores:peridot_ore alltheores:uranium_ore \ -\ -beo:end_emerald_ore \ -\ -biggerreactors:uranium_ore \ -\ -chipped:small_green_lantern \ -\ -createmetallurgy:green_light_bulb:level=1 createmetallurgy:green_light_bulb:level=10 createmetallurgy:green_light_bulb:level=11 createmetallurgy:green_light_bulb:level=12 createmetallurgy:green_light_bulb:level=13 createmetallurgy:green_light_bulb:level=14 createmetallurgy:green_light_bulb:level=15 createmetallurgy:green_light_bulb:level=2 createmetallurgy:green_light_bulb:level=3 createmetallurgy:green_light_bulb:level=4 createmetallurgy:green_light_bulb:level=5 createmetallurgy:green_light_bulb:level=6 createmetallurgy:green_light_bulb:level=7 createmetallurgy:green_light_bulb:level=8 createmetallurgy:green_light_bulb:level=9 createmetallurgy:lime_light_bulb:level=1 createmetallurgy:lime_light_bulb:level=10 createmetallurgy:lime_light_bulb:level=11 createmetallurgy:lime_light_bulb:level=12 createmetallurgy:lime_light_bulb:level=13 createmetallurgy:lime_light_bulb:level=14 createmetallurgy:lime_light_bulb:level=15 createmetallurgy:lime_light_bulb:level=2 createmetallurgy:lime_light_bulb:level=3 createmetallurgy:lime_light_bulb:level=4 createmetallurgy:lime_light_bulb:level=5 createmetallurgy:lime_light_bulb:level=6 createmetallurgy:lime_light_bulb:level=7 createmetallurgy:lime_light_bulb:level=8 createmetallurgy:lime_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:chrysolite_ore crystalcraft_unlimited_java:indigolite_ore crystalcraft_unlimited_java:jade_ore crystalcraft_unlimited_java:tungsten_ore crystalcraft_unlimited_java:uranium_ore \ -\ -deep_aether:skyjade_ore \ -\ -denseores:dense_emerald_ore \ -\ -eternal_starlight_vo:eternal_ice_emerald_ore eternal_starlight_vo:grimstone_emerald_ore eternal_starlight_vo:haze_ice_emerald_ore eternal_starlight_vo:voidstone_emerald_ore \ -\ -excavated_variants:andesite_emerald_ore excavated_variants:andesite_uranium_ore excavated_variants:biomesoplenty_black_sandstone_emerald_ore excavated_variants:biomesoplenty_orange_sandstone_emerald_ore excavated_variants:biomesoplenty_white_sandstone_emerald_ore excavated_variants:calcite_emerald_ore excavated_variants:diorite_emerald_ore excavated_variants:diorite_uranium_ore excavated_variants:dripstone_emerald_ore excavated_variants:granite_emerald_ore excavated_variants:granite_uranium_ore excavated_variants:quark_jasper_emerald_ore excavated_variants:quark_limestone_emerald_ore excavated_variants:quark_shale_emerald_ore excavated_variants:red_sandstone_emerald_ore excavated_variants:sandstone_emerald_ore excavated_variants:tuff_emerald_ore \ -\ -forbidden_arcanus:xpetrified_ore \ -\ -geode_plus:budding_deepslate_emerald geode_plus:budding_emerald geode_plus:budding_sculk_emerald geode_plus:emerald_cluster_block \ -\ -gravelores:emerald_gravel_ore \ -\ -gtceu:andesite_beryllium_ore gtceu:basalt_beryllium_ore gtceu:beryllium_ore gtceu:blackstone_beryllium_ore gtceu:deepslate_beryllium_ore gtceu:endstone_beryllium_ore gtceu:granite_beryllium_ore gtceu:gravel_beryllium_ore gtceu:marble_beryllium_ore gtceu:netherrack_beryllium_ore gtceu:red_granite_beryllium_ore gtceu:sand_beryllium_ore gtceu:tuff_beryllium_ore \ -\ -infinite_abyss:emerald_crystal infinite_abyss:glowing_green_crystal_block infinite_abyss:glowing_green_fungus infinite_abyss:strange_stem_bottom \ -\ -luckytntmod:uranium_ore \ -\ -malum:brilliant_stone \ -\ -megacells:16m_crafting_storage megacells:1m_crafting_storage megacells:256m_crafting_storage megacells:4m_crafting_storage megacells:64m_crafting_storage megacells:mega_crafting_monitor:powered=true:formed=true \ -\ -mocreatures:wyvern_emerald_ore \ -\ -more_ores_more_gems:jade_ore more_ores_more_gems:luminous_gem_ore more_ores_more_gems:tungsten_ore \ -\ -mythicmetals:orichalcum_ore \ -\ -mythicupgrades:deepslate_peridot_ore mythicupgrades:jade_ore mythicupgrades:peridot_ore \ -\ -organics:nether_emerald_ore organics:venomite_ore \ -\ -oritech:deepslate_uranium_ore oritech:resource_node_uranium \ -\ -powah:uraninite_ore powah:uraninite_ore_dense powah:uraninite_ore_poor \ -\ -pureores:jadeite_ore \ -\ -rsgauges:industrial_green_blinking_led:power=true rsgauges:industrial_green_led:power=true \ -\ -scguns:plasma_lantern \ -\ -securitycraft:emerald_mine \ -\ -spectrum:blackslag_emerald_ore \ -\ -spelunkers_charm:marine_emerald_ore \ -\ -spelunkery:andesite_emerald_ore spelunkery:andesite_jade_ore spelunkery:lime_glowstick spelunkery:rough_emerald_block spelunkery:tuff_emerald_ore spelunkery:tuff_jade_ore \ -\ -tfc:ore/emerald/andesite tfc:ore/emerald/basalt tfc:ore/emerald/chalk tfc:ore/emerald/chert tfc:ore/emerald/claystone tfc:ore/emerald/conglomerate tfc:ore/emerald/dacite tfc:ore/emerald/diorite tfc:ore/emerald/dolomite tfc:ore/emerald/gabbro tfc:ore/emerald/gneiss tfc:ore/emerald/granite tfc:ore/emerald/limestone tfc:ore/emerald/marble tfc:ore/emerald/phyllite tfc:ore/emerald/quartzite tfc:ore/emerald/rhyolite tfc:ore/emerald/schist tfc:ore/emerald/shale tfc:ore/emerald/slate tfc:ore/emerald/tuff \ -\ -theabyss:emerald_variant theabyss:garnite_ore \ -\ -thinair:safety_lantern:air_quality=green \ -\ -universal_ores:andesite_emerald_ore universal_ores:calcite_emerald_ore universal_ores:diorite_emerald_ore universal_ores:granite_emerald_ore universal_ores:tuff_emerald_ore \ -\ -xycraft_world:xychorium_ore_kivi_green xycraft_world:xychorium_ore_stone_green - -# Glowing Non-Full Emerald Ore (Modded Only) -block.10341 = oreberries:essence_oreberry_bush \ -\ -create:packager:linked=true - -# Deepslate Variant -block.10344 = deepslate_emerald_ore \ -\ -alexscaves:radrock_uranium_ore \ -\ -alltheores:deepslate_peridot_ore alltheores:deepslate_uranium_ore \ -\ -ars_nouveau:green_archwood_log ars_nouveau:green_archwood_wood \ -\ -biggerreactors:deepslate_uranium_ore \ -\ -crystalcraft_unlimited_java:deepslate_chrysolite_ore crystalcraft_unlimited_java:deepslate_jade_ore crystalcraft_unlimited_java:deepslate_malachite_ore crystalcraft_unlimited_java:deepslate_uranium_ore \ -\ -deeperdarker:gloomslate_emerald_ore deeperdarker:sculk_stone_emerald_ore \ -\ -denseores:dense_deepslate_emerald_ore \ -\ -malum:brilliant_deepslate \ -\ -more_ores_more_gems:deepslate_jade_ore more_ores_more_gems:deepslate_tungsten_ore more_ores_more_gems:luminous_gem_ore_deepslate \ -\ -mythicmetals:deepslate_orichalcum_ore mythicmetals:deepslate_prometheum_ore mythicmetals:smooth_basalt_orichalcum_ore mythicmetals:tuff_orichalcum_ore \ -\ -oritech:resource_node_emerald \ -\ -powah:deepslate_uraninite_ore powah:deepslate_uraninite_ore_dense powah:deepslate_uraninite_ore_poor \ -\ -securitycraft:deepslate_emerald_mine \ -\ -spelunkery:carved_nephrite:charge=eightyone_to_ninetynine spelunkery:carved_nephrite:charge=fourtyone_to_sixty spelunkery:carved_nephrite:charge=full spelunkery:carved_nephrite:charge=one_to_twenty spelunkery:carved_nephrite:charge=sixtyone_to_eighty spelunkery:carved_nephrite:charge=twentyone_to_fourty spelunkery:nephrite_diode spelunkery:nephrite_fountain:open=true \ -\ -techreborn:deepslate_peridot_ore \ -\ -xycraft_world:xychorium_ore_deepslate_green - -# Azalea -block.10349 = azalea flowering_azalea \ -\ -betterend:blossom_berry_seed \ -\ -betternether:ink_bush \ -\ -biomeswevegone:hydrangea_hedge \ -\ -farmersrespite:coffee_bush farmersrespite:small_tea_bush farmersrespite:tea_bush farmersrespite:wild_tea_bush \ -\ -fruitsdelight:blueberry_bush fruitsdelight:lemon_tree \ -\ -tfc:plant/azalea tfc:plant/hibiscus tfc:plant/penwortel tfc:plant/qantu tfc:plant/shawiash - -# ============================================================================ -# Source: 1.13+/block.10352-10460.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Lapis Blocks -block.10352 = lapis_block \ -\ -additionalplacements:blockus.lapis_brick_slab additionalplacements:blockus.lapis_brick_stairs \ -\ -allthecompressed:lapis_block_1x allthecompressed:lapis_block_2x allthecompressed:lapis_block_3x allthecompressed:lapis_block_4x allthecompressed:lapis_block_5x allthecompressed:lapis_block_6x allthecompressed:lapis_block_7x allthecompressed:lapis_block_8x allthecompressed:lapis_block_9x \ -\ -blockbox:lapis_lazuli_bricks blockbox:lapis_lazuli_mosaic \ -\ -blockus:lapis_brick_slab blockus:lapis_brick_stairs blockus:lapis_brick_wall blockus:lapis_bricks blockus:legacy_lapis_block \ -\ -chipped:angry_lapis_block chipped:blank_lapis_block_carving chipped:bordered_lapis_block chipped:brick_bordered_lapis_block chipped:carved_lapis_block chipped:checkered_lapis_block_tiles chipped:cobbled_lapis_block chipped:cracked_disordered_lapis_block_bricks chipped:cracked_flat_lapis_block_tiles chipped:cracked_lapis_block_bricks chipped:creeper_lapis_block_carving chipped:crying_lapis_block chipped:curly_lapis_block_pillar chipped:cut_blank_lapis_block chipped:cut_lapis_block_column chipped:duh_lapis_block chipped:edged_lapis_block_bricks chipped:engraved_lapis_block chipped:eroded_lapis_block chipped:etched_lapis_block_bricks chipped:fine_lapis_block_pillar chipped:flat_lapis_block_tiles chipped:glad_lapis_block chipped:inlayed_lapis_block chipped:inscribed_lapis_block chipped:lapis_block_bricks chipped:lapis_block_mini_tiles chipped:lapis_block_pillar chipped:lapis_block_pillar_top chipped:lapis_block_scales chipped:layed_lapis_block_bricks chipped:loded_lapis_block chipped:massive_lapis_block_bricks chipped:offset_lapis_block_bricks chipped:ornate_lapis_block_pillar chipped:overlapping_lapis_block_tiles chipped:pillar_lapis_block_bricks chipped:polished_lapis_block chipped:prismal_lapis_block_remnants chipped:rough_lapis_block chipped:rounded_lapis_block_bricks chipped:runic_carved_lapis_block chipped:sad_lapis_block chipped:sanded_lapis_block chipped:simple_lapis_block_pillar chipped:small_lapis_block_bricks chipped:smooth_inlayed_lapis_block chipped:smooth_lapis_block_column chipped:smooth_ringed_lapis_block chipped:smoothed_double_inlayed_lapis_block chipped:spider_lapis_block_carving chipped:spiraled_lapis_block chipped:stacked_lapis_block_bricks chipped:thick_inlayed_lapis_block chipped:tiled_bordered_lapis_block chipped:tiled_lapis_block chipped:tiled_lapis_block_column chipped:tiny_brick_bordered_lapis_block chipped:tiny_lapis_block_bricks chipped:tiny_layered_lapis_block_bricks chipped:tiny_layered_lapis_block_slabs chipped:trodden_lapis_block chipped:unamused_lapis_block chipped:vertical_cut_lapis_block chipped:vertical_disordered_lapis_block_bricks chipped:weathered_lapis_block \ -\ -chisel:lapis \ -\ -diagonalwalls:blockus/lapis_brick_wall \ -\ -enderio:industrial_insulation_block \ -\ -rechiseled:lapis_block_bordered rechiseled:lapis_block_bordered_connecting rechiseled:lapis_block_chiseled rechiseled:lapis_block_chiseled_connecting rechiseled:lapis_block_cobbled rechiseled:lapis_block_connecting_connecting rechiseled:lapis_block_crushed rechiseled:lapis_block_decorated rechiseled:lapis_block_decorated_connecting rechiseled:lapis_block_glossy rechiseled:lapis_block_glossy_connecting rechiseled:lapis_block_inverted_tiles rechiseled:lapis_block_inverted_tiles_connecting rechiseled:lapis_block_mosaic rechiseled:lapis_block_mosaic_connecting rechiseled:lapis_block_pattern rechiseled:lapis_block_pattern_connecting rechiseled:lapis_block_pillar rechiseled:lapis_block_pillar_connecting rechiseled:lapis_block_polished rechiseled:lapis_block_polished_connecting rechiseled:lapis_block_scales rechiseled:lapis_block_scales_connecting rechiseled:lapis_block_small_tiles rechiseled:lapis_block_small_tiles_connecting rechiseled:lapis_block_smooth rechiseled:lapis_block_stripes rechiseled:lapis_block_stripes_connecting rechiseled:lapis_block_swirling rechiseled:lapis_block_tiles rechiseled:lapis_block_tiles_connecting \ -\ -securitycraft:reinforced_lapis_block - -# Lapis Non-Full Blocks (Modded Only) -block.10353 = extshape:lapis_stairs extshape:lapis_slab extshape:lapis_vertical_slab extshape:lapis_vertical_stairs extshape:lapis_quarter_piece extshape:lapis_vertical_quarter_piece extshape:lapis_wall extshape:lapis_fence extshape:lapis_fence_gate extshape:lapis_button extshape:lapis_pressure_plate \ -\ -additionalplacements:extshape.lapis_pressure_plate additionalplacements:extshape.lapis_slab additionalplacements:extshape.lapis_stairs \ -\ -blockbox:lapis_lazuli_brick_slab blockbox:lapis_lazuli_brick_stairs blockbox:lapis_lazuli_mosaic_slab blockbox:lapis_lazuli_mosaic_stairs \ -\ -diagonalfences:extshape/lapis_fence \ -\ -diagonalwalls:extshape/lapis_wall \ -\ -extshape_blockus:lapis_brick_quarter_piece extshape_blockus:lapis_brick_vertical_quarter_piece extshape_blockus:lapis_brick_vertical_slab extshape_blockus:lapis_brick_vertical_stairs - -# Glowing Ores Lapis -block.10356 = lapis_ore \ -tags_lapis_ores \ -\ -ad_astra:black_industrial_lamp ad_astra:blue_industrial_lamp ad_astra:glacio_lapis_ore ad_astra:small_black_industrial_lamp ad_astra:small_blue_industrial_lamp \ -\ -aether_ores:holystone_lapis_ore \ -\ -aether_redux:veridium_ore \ -\ -alexscaves:radon_lamp_black alexscaves:radon_lamp_blue \ -\ -alltheores:other_lapis_ore \ -\ -astrological:cryo_fire \ -\ -betternether:nether_lapis_ore \ -\ -createmetallurgy:black_light_bulb:level=1 createmetallurgy:black_light_bulb:level=10 createmetallurgy:black_light_bulb:level=11 createmetallurgy:black_light_bulb:level=12 createmetallurgy:black_light_bulb:level=13 createmetallurgy:black_light_bulb:level=14 createmetallurgy:black_light_bulb:level=15 createmetallurgy:black_light_bulb:level=2 createmetallurgy:black_light_bulb:level=3 createmetallurgy:black_light_bulb:level=4 createmetallurgy:black_light_bulb:level=5 createmetallurgy:black_light_bulb:level=6 createmetallurgy:black_light_bulb:level=7 createmetallurgy:black_light_bulb:level=8 createmetallurgy:black_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:saphire_ore crystalcraft_unlimited_java:sapphire_ore crystalcraft_unlimited_java:titanium_ore \ -\ -darkerdepths:aridrock_lapis_ore darkerdepths:limestone_lapis_ore \ -\ -denseores:dense_lapis_ore \ -\ -diagonalwindows:quark/blue_corundum_pane \ -\ -eternal_starlight_vo:eternal_ice_lapis_ore eternal_starlight_vo:grimstone_lapis_ore eternal_starlight_vo:haze_ice_lapis_ore eternal_starlight_vo:voidstone_lapis_ore \ -\ -excavated_variants:andesite_lapis_ore excavated_variants:basalt_nether_lapis_ore excavated_variants:biomesoplenty_black_sandstone_lapis_ore excavated_variants:biomesoplenty_orange_sandstone_lapis_ore excavated_variants:biomesoplenty_white_sandstone_lapis_ore excavated_variants:blackstone_nether_lapis_ore excavated_variants:calcite_lapis_ore excavated_variants:diorite_lapis_ore excavated_variants:dripstone_lapis_ore excavated_variants:granite_lapis_ore excavated_variants:quark_jasper_lapis_ore excavated_variants:quark_limestone_lapis_ore excavated_variants:quark_shale_lapis_ore excavated_variants:red_sandstone_lapis_ore excavated_variants:sandstone_lapis_ore excavated_variants:tuff_lapis_ore \ -\ -extendedae:crystal_fixer:powered=true extendedae:ex_io_port:powered=true extendedae:fishbig \ -\ -geode_plus:budding_deepslate_lapis geode_plus:budding_lapis geode_plus:budding_sculk_lapis geode_plus:echo_crystal geode_plus:large_echo_bud \ -\ -gravelores:lapis_gravel_ore \ -\ -iceandfire:sapphire_ore \ -\ -inversia:cryo_fire \ -\ -mocreatures:wyvern_lapis_ore \ -\ -more_ores_more_gems:aquamarine_ore more_ores_more_gems:rare_sapphire_ore \ -\ -mores:deepslate_sapphire_ore mores:nether_sapphire_ore mores:sapphire_ore \ -\ -mythicmetals:mythril_ore mythicmetals:osmium_ore mythicmetals:quadrillum_ore \ -\ -mythicupgrades:sapphire_ore \ -\ -pureores:sapphire_ore \ -\ -quark:blue_corundum quark:blue_corundum_cluster quark:blue_crystal_lamp:lit=true quark:waxed_blue_corundum \ -\ -securitycraft:lapis_mine \ -\ -soulsweapons:verglas_ore \ -\ -spectrum:blackslag_lapis_ore \ -\ -spelunkers_charm:marine_lapis_lazuli_ore \ -\ -spelunkery:andesite_lapis_ore spelunkery:blue_glowstick spelunkery:diorite_lapis_ore spelunkery:granite_lapis_ore spelunkery:rough_lazurite_block spelunkery:sandstone_lapis_ore spelunkery:tuff_lapis_ore \ -\ -tconstruct:cobalt_ore tconstruct:ore:type=cobalt \ -\ -techreborn:adjustable_su techreborn:advanced_solar_panel:active=true techreborn:basic_solar_panel:active=true techreborn:charge_o_mat techreborn:chunk_loader:active=true techreborn:computer_cube:active=true techreborn:ev_transformer techreborn:fusion_control_computer:active=false techreborn:hv_transformer techreborn:industrial_solar_panel:active=true techreborn:interdimensional_su techreborn:lightning_rod:active=true techreborn:nuke techreborn:quantum_solar_panel:active=true techreborn:sapphire_ore techreborn:ultimate_solar_panel:active=true techreborn:water_mill:active=true \ -\ -tfc:ore/lapis_lazuli/andesite tfc:ore/lapis_lazuli/basalt tfc:ore/lapis_lazuli/chalk tfc:ore/lapis_lazuli/chert tfc:ore/lapis_lazuli/claystone tfc:ore/lapis_lazuli/conglomerate tfc:ore/lapis_lazuli/dacite tfc:ore/lapis_lazuli/diorite tfc:ore/lapis_lazuli/dolomite tfc:ore/lapis_lazuli/gabbro tfc:ore/lapis_lazuli/gneiss tfc:ore/lapis_lazuli/granite tfc:ore/lapis_lazuli/limestone tfc:ore/lapis_lazuli/marble tfc:ore/lapis_lazuli/phyllite tfc:ore/lapis_lazuli/quartzite tfc:ore/lapis_lazuli/rhyolite tfc:ore/lapis_lazuli/schist tfc:ore/lapis_lazuli/shale tfc:ore/lapis_lazuli/slate tfc:ore/lapis_lazuli/tuff tfc:ore/sapphire/andesite tfc:ore/sapphire/basalt tfc:ore/sapphire/chalk tfc:ore/sapphire/chert tfc:ore/sapphire/claystone tfc:ore/sapphire/conglomerate tfc:ore/sapphire/dacite tfc:ore/sapphire/diorite tfc:ore/sapphire/dolomite tfc:ore/sapphire/gabbro tfc:ore/sapphire/gneiss tfc:ore/sapphire/granite tfc:ore/sapphire/limestone tfc:ore/sapphire/marble tfc:ore/sapphire/phyllite tfc:ore/sapphire/quartzite tfc:ore/sapphire/rhyolite tfc:ore/sapphire/schist tfc:ore/sapphire/shale tfc:ore/sapphire/slate tfc:ore/sapphire/tuff \ -\ -theabyss:incorythe_ore \ -\ -thermal:lead_ore \ -\ -universal_ores:andesite_lapis_ore universal_ores:calcite_lapis_ore universal_ores:diorite_lapis_ore universal_ores:granite_lapis_ore universal_ores:tuff_lapis_ore \ -\ -xycraft_world:xychorium_ore_stone_blue - -# Deepslate Variant -block.10360 = deepslate_lapis_ore \ -\ -alltheores:deepslate_lead_ore alltheores:lead_ore \ -\ -beo:end_lapis_ore \ -\ -betternether:blue_crying_obsidian \ -\ -cobblemon:deepslate_water_stone_ore cobblemon:water_stone_ore \ -\ -crystalcraft_unlimited_java:chalcanthite_ore crystalcraft_unlimited_java:deepslate_saphire_ore crystalcraft_unlimited_java:deepslate_sapphire_ore crystalcraft_unlimited_java:deepslate_titanium_ore \ -\ -deeperdarker:gloomslate_lapis_ore deeperdarker:sculk_stone_lapis_ore \ -\ -denseores:dense_deepslate_lapis_ore \ -\ -more_ores_more_gems:deepslate_aquamarine_ore more_ores_more_gems:deepslate_rare_sapphire_ore \ -\ -mythicmetals:deepslate_mythril_ore \ -\ -oritech:resource_node_lapis \ -\ -securitycraft:deepslate_lapis_mine \ -\ -soulsweapons:verglas_ore_deepslate \ -\ -techreborn:deepslate_sapphire_ore techreborn:deepslate_sodalite_ore techreborn:matter_fabricator:active=false \ -\ -thermal:deepslate_lead_ore \ -\ -xycraft_world:xychorium_ore_deepslate_blue xycraft_world:xychorium_ore_kivi_blue - -##### QUARTZ ##### - - -# Full Quartz Block -block.10364 = quartz_block chiseled_quartz_block smooth_quartz quartz_bricks quartz_pillar \ -\ -ae2:16k_crafting_storage ae2:1k_crafting_storage ae2:256k_crafting_storage ae2:4k_crafting_storage ae2:64k_crafting_storage ae2:cell_workbench ae2:chest ae2:chiseled_quartz_block ae2:condenser ae2:crafting_accelerator ae2:crafting_monitor ae2:crafting_unit ae2:creative_energy_cell ae2:dense_energy_cell ae2:drive ae2:energy_acceptor ae2:energy_cell ae2:growth_accelerator ae2:interface ae2:io_port ae2:pattern_provider ae2:spatial_anchor ae2:spatial_io_port ae2:spatial_pylon:powered_on=false ae2:vibration_chamber:active=false \ -\ -aether:pillar aether:pillar_top \ -\ -allthecompressed:quartz_block_1x allthecompressed:quartz_block_2x allthecompressed:quartz_block_3x allthecompressed:quartz_block_4x allthecompressed:quartz_block_5x allthecompressed:quartz_block_6x allthecompressed:quartz_block_7x allthecompressed:quartz_block_8x allthecompressed:quartz_block_9x \ -\ -ars_elemental:advanced_spell_prism ars_elemental:air_upstream \ -\ -ars_nouveau:spell_prism \ -\ -blockus:quartz_circular_paving blockus:quartz_tiles \ -\ -bountifulfares:ceramic_mosaic bountifulfares:ceramic_tile_pillar bountifulfares:ceramic_tiles bountifulfares:cracked_ceramic_tiles \ -\ -chipped:angry_quartz_block chipped:blank_quartz_block_carving chipped:bordered_quartz_block chipped:brick_bordered_quartz_block chipped:checkered_quartz_block_tiles chipped:cobbled_quartz_block chipped:cracked_disordered_quartz_block_bricks chipped:cracked_flat_quartz_block_tiles chipped:cracked_quartz_block_bricks chipped:creeper_quartz_block_carving chipped:crying_quartz_block chipped:curly_quartz_block_pillar chipped:cut_blank_quartz_block chipped:cut_quartz_block_column chipped:duh_quartz_block chipped:edged_quartz_block_bricks chipped:engraved_quartz_block chipped:eroded_quartz_block chipped:etched_quartz_block_bricks chipped:fine_quartz_block_pillar chipped:flat_quartz_block_tiles chipped:glad_quartz_block chipped:inlayed_quartz_block chipped:inscribed_quartz_block chipped:layed_quartz_block_bricks chipped:loded_quartz_block chipped:massive_quartz_block_bricks chipped:ornate_quartz_block_pillar chipped:overlapping_quartz_block_tiles chipped:pillar_quartz_block_bricks chipped:polished_quartz_block chipped:prismal_quartz_block_remnants chipped:quartz_block_bricks chipped:quartz_block_mini_tiles chipped:quartz_block_pillar chipped:quartz_block_scales chipped:rough_quartz_block chipped:rounded_quartz_block_bricks chipped:runic_carved_quartz_block chipped:sad_quartz_block chipped:sanded_quartz_block chipped:simple_quartz_block_pillar chipped:small_quartz_block_bricks chipped:smooth_inlayed_quartz_block chipped:smooth_quartz_block_column chipped:smooth_ringed_quartz_block chipped:smoothed_double_inlayed_quartz_block chipped:spider_quartz_block_carving chipped:stacked_quartz_block_bricks chipped:thick_inlayed_quartz_block chipped:tiled_bordered_quartz_block chipped:tiled_quartz_block chipped:tiled_quartz_block_column chipped:tiny_brick_bordered_quartz_block chipped:tiny_layered_quartz_block_bricks chipped:tiny_layered_quartz_block_slabs chipped:tiny_quartz_block_bricks chipped:trodden_quartz_block chipped:unamused_quartz_block chipped:vertical_cut_quartz_block chipped:vertical_disordered_quartz_block_bricks chipped:weathered_quartz_block \ -\ -chisel:array/quartz chisel:braid/quartz chisel:chaotic_bricks/quartz chisel:chaotic_medium/quartz chisel:chaotic_small/quartz chisel:circular/quartz chisel:cracked/quartz chisel:cracked_bricks/quartz chisel:cut/quartz chisel:dent/quartz chisel:encased_bricks/quartz chisel:french/quartz chisel:jellybean/quartz chisel:large_tile/quartz chisel:layer/quartz chisel:mosaic/quartz chisel:ornate/quartz chisel:panel/quartz chisel:pillar/quartz chisel:prism/quartz chisel:quartz chisel:quartz1 chisel:raw/quartz chisel:road/quartz chisel:slant/quartz chisel:small_bricks/quartz chisel:soft_bricks/quartz chisel:solid_bricks/quartz chisel:tiles_medium/quartz chisel:tiles_small/quartz chisel:triple_bricks/quartz chisel:twist/quartz chisel:weaver/quartz chisel:zag/quartz \ -\ -cinderscapes:chiseled_rose_quartz_block cinderscapes:chiseled_smoky_quartz_block cinderscapes:chiseled_sulfur_quartz_block cinderscapes:rose_quartz_block cinderscapes:rose_quartz_bricks cinderscapes:rose_quartz_pillar cinderscapes:smoky_quartz_block cinderscapes:smoky_quartz_bricks cinderscapes:smoky_quartz_pillar cinderscapes:smooth_rose_quartz cinderscapes:smooth_rose_quartz_block cinderscapes:smooth_smoky_quartz cinderscapes:smooth_smoky_quartz_block cinderscapes:smooth_sulfur_quartz cinderscapes:smooth_sulfur_quartz_block cinderscapes:sulfur_quartz_block cinderscapes:sulfur_quartz_bricks cinderscapes:sulfur_quartz_pillar \ -\ -extendedae:ex_interface extendedae:ex_pattern_provider \ -\ -hearth_and_home:quartz_column \ -\ -megacells:mega_interface megacells:mega_pattern_provider \ -\ -pvj:marble_brick pvj:marble_brick_double_slab \ -\ -rechiseled:quartz_block_bordered rechiseled:quartz_block_bordered_connecting rechiseled:quartz_block_brick_paving rechiseled:quartz_block_brick_paving_connecting rechiseled:quartz_block_chiseled_pillar rechiseled:quartz_block_chiseled_pillar_connecting rechiseled:quartz_block_chiseled_squares rechiseled:quartz_block_connecting_connecting rechiseled:quartz_block_crosses rechiseled:quartz_block_crosses_connecting rechiseled:quartz_block_diagonal_tiles rechiseled:quartz_block_diagonal_tiles_connecting rechiseled:quartz_block_pattern rechiseled:quartz_block_pattern_connecting rechiseled:quartz_block_rotated_bricks rechiseled:quartz_block_rotated_bricks_connecting rechiseled:quartz_block_rows rechiseled:quartz_block_rows_connecting rechiseled:quartz_block_scales rechiseled:quartz_block_scales_connecting rechiseled:quartz_block_small_tiles rechiseled:quartz_block_small_tiles_connecting rechiseled:quartz_block_squares rechiseled:quartz_block_squares_connecting rechiseled:quartz_block_stripes rechiseled:quartz_block_stripes_connecting rechiseled:quartz_block_tiles rechiseled:quartz_block_tiles_connecting \ -\ -securitycraft:block_pocket_manager securitycraft:quartz_mine securitycraft:reinforced_chiseled_crystal_quartz_block securitycraft:reinforced_chiseled_quartz_block securitycraft:reinforced_crystal_quartz_block securitycraft:reinforced_crystal_quartz_bricks securitycraft:reinforced_crystal_quartz_pillar securitycraft:reinforced_quartz_block securitycraft:reinforced_quartz_bricks securitycraft:reinforced_quartz_pillar securitycraft:reinforced_smooth_crystal_quartz securitycraft:reinforced_smooth_quartz \ -\ -supplementaries:checker_block \ -\ -techreborn:raw_tin_storage_block \ -\ -twigs:bloodstone twigs:cracked_polished_bloodstone_bricks twigs:cracked_polished_rhyolite_bricks twigs:cracked_polished_schist_bricks twigs:polished_bloodstone twigs:polished_bloodstone_bricks twigs:polished_rhyolite twigs:polished_rhyolite_bricks twigs:polished_schist twigs:polished_schist_bricks twigs:rhyolite twigs:schist \ -\ -twilightforest:blue_castle_door twilightforest:blue_castle_rune_brick twilightforest:bold_castle_brick_pillar twilightforest:bold_castle_brick_tile twilightforest:castle_brick twilightforest:castle_roof_tile twilightforest:cracked_castle_brick twilightforest:encased_castle_brick_pillar twilightforest:encased_castle_brick_tile twilightforest:mossy_castle_brick twilightforest:pink_castle_door twilightforest:pink_castle_rune_brick twilightforest:thick_castle_brick twilightforest:violet_castle_door twilightforest:violet_castle_rune_brick twilightforest:worn_castle_brick twilightforest:yellow_castle_door twilightforest:yellow_castle_rune_brick - -# Non-Full Quartz Block -block.10367 = quartz_slab quartz_stairs smooth_quartz_stairs smooth_quartz_slab \ -\ -additionallanterns:quartz_chain \ -\ -additionalplacements:blockus.quartz_tile_slab additionalplacements:blockus.quartz_tile_stairs additionalplacements:extshape.chiseled_quartz_pressure_plate additionalplacements:extshape.chiseled_quartz_slab additionalplacements:extshape.chiseled_quartz_stairs additionalplacements:extshape.quartz_brick_pressure_plate additionalplacements:extshape.quartz_brick_slab additionalplacements:extshape.quartz_brick_stairs additionalplacements:extshape.quartz_pressure_plate additionalplacements:extshape.smooth_quartz_pressure_plate additionalplacements:extshape_blockus.quartz_circular_paving_pressure_plate additionalplacements:extshape_blockus.quartz_circular_paving_slab additionalplacements:extshape_blockus.quartz_tile_pressure_plate additionalplacements:minecraft.quartz_slab additionalplacements:minecraft.quartz_stairs additionalplacements:minecraft.smooth_quartz_slab additionalplacements:minecraft.smooth_quartz_stairs additionalplacements:supplementaries.checker_slab additionalplacements:twilightforest.bold_castle_brick_stairs additionalplacements:twilightforest.castle_brick_stairs additionalplacements:twilightforest.cracked_castle_brick_stairs additionalplacements:twilightforest.encased_castle_brick_stairs additionalplacements:twilightforest.mossy_castle_brick_stairs additionalplacements:twilightforest.worn_castle_brick_stairs \ -\ -ae2:charger ae2:crystal_resonance_generator ae2:inscriber ae2:molecular_assembler ae2:wireless_access_point \ -\ -beautify:quartz_picture_frame \ -\ -betterend:quartz_pedestal \ -\ -blockus:quartz_tile_slab blockus:quartz_tile_stairs blockus:quartz_tile_wall \ -\ -bountifulfares:ceramic_dish bountifulfares:ceramic_door bountifulfares:ceramic_lever bountifulfares:ceramic_mosaic_slab bountifulfares:ceramic_mosaic_stairs bountifulfares:ceramic_pressure_plate bountifulfares:ceramic_tile_slab bountifulfares:ceramic_tile_stairs bountifulfares:ceramic_trapdoor \ -\ -cinderscapes:polypite_quartz cinderscapes:polypite_rose_quartz cinderscapes:polypite_smoky_quartz cinderscapes:polypite_sulfur_quartz cinderscapes:potted_polypite_quartz cinderscapes:potted_polypite_rose_quartz cinderscapes:potted_polypite_smoky_quartz cinderscapes:potted_polypite_sulfur_quartz cinderscapes:rose_quartz_slab cinderscapes:rose_quartz_stairs cinderscapes:smoky_quartz_slab cinderscapes:smoky_quartz_stairs cinderscapes:smooth_rose_quartz_slab cinderscapes:smooth_rose_quartz_stairs cinderscapes:smooth_smoky_quartz_slab cinderscapes:smooth_smoky_quartz_stairs cinderscapes:smooth_sulfur_quartz_slab cinderscapes:smooth_sulfur_quartz_stairs cinderscapes:sulfur_quartz_slab cinderscapes:sulfur_quartz_stairs \ -\ -diagonalfences:extshape/chiseled_quartz_fence diagonalfences:extshape/quartz_brick_fence diagonalfences:extshape/quartz_fence diagonalfences:extshape/smooth_quartz_fence diagonalfences:extshape_blockus/quartz_tile_fence diagonalfences:mcwfences/modern_quartz_wall diagonalfences:mcwfences/quartz_grass_topped_wall diagonalfences:mcwfences/quartz_pillar_wall diagonalfences:mcwfences/railing_quartz_wall \ -\ -diagonalwalls:blockus/quartz_tile_wall diagonalwalls:extshape/chiseled_quartz_wall diagonalwalls:extshape/quartz_brick_wall diagonalwalls:extshape/quartz_wall diagonalwalls:extshape/smooth_quartz_wall \ -\ -dimdoors:quartz_door \ -\ -enchanted-vertical-slabs:vertical_quartz_slab enchanted-vertical-slabs:vertical_smooth_quartz_slab \ -\ -extshape:chiseled_quartz_button extshape:chiseled_quartz_fence extshape:chiseled_quartz_fence_gate extshape:chiseled_quartz_pressure_plate extshape:chiseled_quartz_quarter_piece extshape:chiseled_quartz_slab extshape:chiseled_quartz_stairs extshape:chiseled_quartz_vertical_quarter_piece extshape:chiseled_quartz_vertical_slab extshape:chiseled_quartz_vertical_stairs extshape:chiseled_quartz_wall extshape:quartz_brick_button extshape:quartz_brick_fence extshape:quartz_brick_fence_gate extshape:quartz_brick_pressure_plate extshape:quartz_brick_quarter_piece extshape:quartz_brick_slab extshape:quartz_brick_stairs extshape:quartz_brick_vertical_quarter_piece extshape:quartz_brick_vertical_slab extshape:quartz_brick_vertical_stairs extshape:quartz_brick_wall extshape:quartz_button extshape:quartz_fence extshape:quartz_fence_gate extshape:quartz_pressure_plate extshape:quartz_quarter_piece extshape:quartz_slab extshape:quartz_stairs extshape:quartz_vertical_quarter_piece extshape:quartz_vertical_slab extshape:quartz_vertical_stairs extshape:quartz_wall extshape:smooth_quartz_button extshape:smooth_quartz_fence extshape:smooth_quartz_fence_gate extshape:smooth_quartz_pressure_plate extshape:smooth_quartz_quarter_piece extshape:smooth_quartz_vertical_quarter_piece extshape:smooth_quartz_vertical_slab extshape:smooth_quartz_vertical_stairs extshape:smooth_quartz_wall \ -\ -extshape_blockus:quartz_circular_paving_pressure_plate extshape_blockus:quartz_circular_paving_slab extshape_blockus:quartz_tile_fence extshape_blockus:quartz_tile_fence_gate extshape_blockus:quartz_tile_pressure_plate extshape_blockus:quartz_tile_quarter_piece extshape_blockus:quartz_tile_vertical_quarter_piece extshape_blockus:quartz_tile_vertical_slab extshape_blockus:quartz_tile_vertical_stairs \ -\ -handcrafted:quartz_corner_trim handcrafted:quartz_pillar_trim \ -\ -mcwfences:modern_quartz_wall mcwfences:quartz_grass_topped_wall mcwfences:quartz_pillar_wall mcwfences:quartz_railing_gate mcwfences:railing_quartz_wall \ -\ -mcwstairs:quartz_balcony mcwstairs:quartz_bulk_stairs mcwstairs:quartz_compact_stairs mcwstairs:quartz_loft_stairs mcwstairs:quartz_platform mcwstairs:quartz_railing mcwstairs:quartz_skyline_stairs mcwstairs:quartz_terrace_stairs \ -\ -mcwwindows:quartz_four_window mcwwindows:quartz_pane_window mcwwindows:quartz_window mcwwindows:quartz_window2 \ -\ -more_slabs_stairs_and_walls:quartz_block_wall more_slabs_stairs_and_walls:quartz_bricks_slab more_slabs_stairs_and_walls:quartz_bricks_stairs more_slabs_stairs_and_walls:quartz_bricks_wall more_slabs_stairs_and_walls:smooth_quartz_wall \ -\ -securitycraft:reinforced_crystal_quartz_slab securitycraft:reinforced_crystal_quartz_stairs securitycraft:reinforced_quartz_slab securitycraft:reinforced_quartz_stairs securitycraft:reinforced_smooth_crystal_quartz_slab securitycraft:reinforced_smooth_crystal_quartz_stairs securitycraft:reinforced_smooth_quartz_slab securitycraft:reinforced_smooth_quartz_stairs \ -\ -supplementaries:checker_slab supplementaries:checker_vertical_slab \ -\ -techreborn:raw_tin_storage_block_slab techreborn:raw_tin_storage_block_stairs techreborn:raw_tin_storage_block_wall \ -\ -twigs:bloodstone_slab twigs:bloodstone_stairs twigs:bloodstone_wall twigs:polished_bloodstone_brick_slab twigs:polished_bloodstone_brick_stairs twigs:polished_bloodstone_brick_wall twigs:polished_bloodstone_slab twigs:polished_bloodstone_stairs twigs:polished_rhyolite_brick_slab twigs:polished_rhyolite_brick_stairs twigs:polished_rhyolite_brick_wall twigs:polished_rhyolite_slab twigs:polished_rhyolite_stairs twigs:polished_schist_brick_slab twigs:polished_schist_brick_stairs twigs:polished_schist_brick_wall twigs:polished_schist_slab twigs:polished_schist_stairs twigs:quartz_column twigs:rhyolite_slab twigs:rhyolite_stairs twigs:rhyolite_wall twigs:schist_slab twigs:schist_stairs twigs:schist_wall \ -\ -twilightforest:bold_castle_brick_stairs twilightforest:castle_brick_stairs twilightforest:cracked_castle_brick_stairs twilightforest:encased_castle_brick_stairs twilightforest:mossy_castle_brick_stairs twilightforest:worn_castle_brick_stairs - -# Glowing Ores Nether Quartz -block.10368 = nether_quartz_ore \ -\ -alltheores:other_quartz_ore \ -\ -bronze:deepslate_tin_ore_block bronze:tin_ore_block \ -\ -byg:blue_nether_quartz_ore byg:brimstone_nether_quartz_ore \ -\ -cinderscapes:smoky_quartz_ore \ -\ -create:deepslate_zinc_ore create:refined_radiance_casing create:zinc_ore \ -\ -crystalcraft_unlimited_java:deepslate_aluminium_ore crystalcraft_unlimited_java:deepslate_platinum_ore crystalcraft_unlimited_java:deepslate_silver_ore crystalcraft_unlimited_java:indium_ore crystalcraft_unlimited_java:platinum_ore crystalcraft_unlimited_java:silver_ore crystalcraft_unlimited_java:tin_ore crystalcraft_unlimited_java:zinc_ore \ -\ -denseores:ancient_nether_ore denseores:dense_nether_quartz_ore \ -\ -dimdoors:clod_ore \ -\ -etcetera:nether_bismuth_ore \ -\ -excavated_variants:basalt_quartz_ore excavated_variants:blackstone_quartz_ore excavated_variants:mysticalagriculture_soulstone_quartz_ore excavated_variants:smooth_basalt_quartz_ore \ -\ -geode_plus:budding_basalt_quartz geode_plus:budding_blackstone_quartz geode_plus:budding_nether_quartz geode_plus:nether_quartz_crystal_block \ -\ -immersiveengineering:deepslate_ore_silver immersiveengineering:ore_silver \ -\ -infinite_abyss:cursed_opal_ore infinite_abyss:deepsilver_ore infinite_abyss:opal_ore \ -\ -malum:deepslate_quartz_ore malum:natural_quartz_ore \ -\ -more_ores_more_gems:deepslate_gray_opal_ore more_ores_more_gems:deepslate_sliver_ore more_ores_more_gems:deepslate_tin_ore more_ores_more_gems:dsto more_ores_more_gems:gray_opal_ore more_ores_more_gems:nether_silver_ore more_ores_more_gems:nether_titanium_ore more_ores_more_gems:sliver_ore more_ores_more_gems:tin_ore more_ores_more_gems:titanium_ore \ -\ -mores:nether_silver_ore \ -\ -spelunkery:rough_quartz_block \ -\ -techreborn:deepslate_iridium_ore techreborn:deepslate_sheldonite_ore techreborn:deepslate_silver_ore techreborn:iridium_ore techreborn:silver_ore \ -\ -undergarden:shiverstone_froststeel_ore \ -\ -universal_ores:basalt_quartz_ore universal_ores:blackstone_quartz_ore - -# Obsidian Full Blocks -block.10372 = obsidian \ -\ -additionalplacements:blockus.obsidian_brick_slab additionalplacements:blockus.obsidian_brick_stairs additionalplacements:blockus.small_obsidian_brick_slab additionalplacements:blockus.small_obsidian_brick_stairs \ -\ -aether:unstable_obsidian \ -\ -allthecompressed:obsidian_1x allthecompressed:obsidian_2x allthecompressed:obsidian_3x allthecompressed:obsidian_4x allthecompressed:obsidian_5x allthecompressed:obsidian_6x allthecompressed:obsidian_7x allthecompressed:obsidian_8x allthecompressed:obsidian_9x \ -\ -ars_nouveau:void_prism \ -\ -astrological:crying_duct:vertical_direction=up astrological:purpurite astrological:purpurite_slab astrological:purpurite_stairs astrological:purpurite_tiles astrological:purpurite_tiles_slab astrological:purpurite_tiles_stairs astrological:purpurite_tiles_wall astrological:purpurite_wall \ -\ -betterend:mossy_dragon_bone betterend:mossy_obsidian betterend:umbralith betterend:umbralith_bricks betterend:umbralith_furnace:lit=false betterend:umbralith_pillar betterend:umbralith_polished betterend:umbralith_tiles \ -\ -betternether:blue_obsidian betternether:blue_obsidian_bricks betternether:blue_obsidian_rod_tiles betternether:blue_obsidian_tile betternether:blue_obsidian_tile_small betternether:obsidian_bricks betternether:obsidian_rod_tiles betternether:obsidian_tile betternether:obsidian_tile_small \ -\ -blockbox:polished_obsidian \ -\ -blockus:cracked_obsidian_bricks blockus:glowing_obsidian blockus:legacy_crying_obsidian blockus:legacy_glowing_obsidian blockus:obsidian_brick_slab blockus:obsidian_brick_stairs blockus:obsidian_brick_wall blockus:obsidian_circular_paving blockus:obsidian_pillar blockus:obsidian_pressure_plate blockus:obsidian_reinforced_door blockus:obsidian_reinforced_trapdoor blockus:small_obsidian_brick_slab blockus:small_obsidian_brick_stairs blockus:small_obsidian_brick_wall blockus:small_obsidian_bricks \ -\ -chipped:angry_obsidian chipped:blank_obsidian_carving chipped:bordered_obsidian chipped:brick_bordered_obsidian chipped:carved_obsidian chipped:checkered_obsidian_tiles chipped:cobbled_obsidian chipped:cracked_disordered_obsidian_bricks chipped:cracked_flat_obsidian_tiles chipped:cracked_obsidian_bricks chipped:creeper_obsidian_carving chipped:crying_obsidian chipped:curly_obsidian_pillar chipped:cut_blank_obsidian chipped:cut_obsidian_column chipped:duh_obsidian chipped:edged_obsidian_bricks chipped:engraved_obsidian chipped:eroded_obsidian chipped:etched_obsidian_bricks chipped:fine_obsidian_pillar chipped:flat_obsidian_tiles chipped:glad_obsidian chipped:inlayed_obsidian chipped:inscribed_obsidian chipped:layed_obsidian_bricks chipped:loded_obsidian chipped:massive_obsidian_bricks chipped:obsidian_bricks chipped:obsidian_mini_tiles chipped:obsidian_pillar chipped:obsidian_pillar_top chipped:obsidian_scales chipped:offset_obsidian_bricks chipped:ornate_obsidian_pillar chipped:overlapping_obsidian_tiles chipped:pillar_obsidian_bricks chipped:polished_obsidian chipped:prismal_obsidian_remnants chipped:rough_obsidian chipped:rounded_obsidian_bricks chipped:runic_carved_obsidian chipped:sad_obsidian chipped:sanded_obsidian chipped:simple_obsidian_pillar chipped:small_obsidian_bricks chipped:smooth_inlayed_obsidian chipped:smooth_obsidian_column chipped:smooth_ringed_obsidian chipped:smoothed_double_inlayed_obsidian chipped:spider_obsidian_carving chipped:spiraled_obsidian chipped:stacked_obsidian_bricks chipped:thick_inlayed_obsidian chipped:tiled_bordered_obsidian chipped:tiled_obsidian chipped:tiled_obsidian_column chipped:tiny_brick_bordered_obsidian chipped:tiny_layered_obsidian_bricks chipped:tiny_layered_obsidian_slabs chipped:tiny_obsidian_bricks chipped:trodden_obsidian chipped:unamused_obsidian chipped:vertical_cut_obsidian chipped:vertical_disordered_obsidian_bricks chipped:weathered_obsidian \ -\ -chisel:obsidian \ -\ -conarm:soft_obsidian \ -\ -createutilities:void_casing \ -\ -diagonalwalls:blockus/obsidian_brick_wall diagonalwalls:blockus/small_obsidian_brick_wall \ -\ -enderio:reinforced_obsidian_block \ -\ -inversia:crying_duct:vertical_direction=up inversia:purpurite inversia:purpurite_slab inversia:purpurite_stairs inversia:purpurite_tiles inversia:purpurite_tiles_slab inversia:purpurite_tiles_stairs inversia:purpurite_tiles_wall inversia:purpurite_wall \ -\ -ironchests:obsidian_barrel \ -\ -ironfurnaces:obsidian_furnace \ -\ -mod_lavacow:glowshroom_block_stem \ -\ -natura:respawn_obelisk \ -\ -rechiseled:obsidian_bordered rechiseled:obsidian_bordered_connecting rechiseled:obsidian_brick_pattern rechiseled:obsidian_brick_pattern_connecting rechiseled:obsidian_brick_paving rechiseled:obsidian_brick_paving_connecting rechiseled:obsidian_bricks rechiseled:obsidian_bricks_connecting rechiseled:obsidian_chiseled rechiseled:obsidian_chiseled_circles rechiseled:obsidian_chiseled_circles_connecting rechiseled:obsidian_chiseled_connecting rechiseled:obsidian_chiseled_creeper rechiseled:obsidian_chiseled_skeleton rechiseled:obsidian_dark rechiseled:obsidian_dark_connecting rechiseled:obsidian_large_tiles rechiseled:obsidian_pillars rechiseled:obsidian_pillars_connecting rechiseled:obsidian_rotated_bricks rechiseled:obsidian_rotated_bricks_connecting rechiseled:obsidian_spots rechiseled:obsidian_spots_connecting rechiseled:obsidian_squares rechiseled:obsidian_squares_connecting rechiseled:obsidian_stripes rechiseled:obsidian_stripes_connecting rechiseled:obsidian_tiles rechiseled:obsidian_tiles_connecting \ -\ -securitycraft:reinforced_obsidian \ -\ -techreborn:lead_storage_block techreborn:raw_lead_storage_block \ -\ -tide:obsidian_loot_crate \ -\ -twilightforest:giant_obsidian - -# Obsidian Non-Full Blocks (Modded Only) -block.10373 = betternether:blue_obsidian_bricks_stairs betternether:blue_obsidian_tile_stairs betternether:obsidian_bricks_stairs betternether:obsidian_tile_stairs betternether:blue_obsidian_bricks_slab betternether:blue_obsidian_tile_slab betternether:obsidian_bricks_slab betternether:obsidian_tile_slab \ -\ -additionallanterns:obsidian_chain \ -\ -additionalplacements:extshape.obsidian_pressure_plate additionalplacements:extshape.obsidian_slab additionalplacements:extshape.obsidian_stairs additionalplacements:extshape_blockus.glowing_obsidian_pressure_plate additionalplacements:extshape_blockus.glowing_obsidian_slab additionalplacements:extshape_blockus.glowing_obsidian_stairs additionalplacements:extshape_blockus.obsidian_brick_pressure_plate additionalplacements:extshape_blockus.obsidian_circular_paving_pressure_plate additionalplacements:extshape_blockus.obsidian_circular_paving_slab additionalplacements:extshape_blockus.small_obsidian_brick_pressure_plate \ -\ -betterend:infusion_pedestal betterend:terminite_anvil betterend:terminite_bars betterend:terminite_door betterend:terminite_plate betterend:terminite_slab betterend:terminite_stairs betterend:terminite_trapdoor betterend:thallasium_bars betterend:thallasium_door betterend:thallasium_plate betterend:thallasium_slab betterend:thallasium_stairs betterend:thallasium_trapdoor betterend:umbralith_bricks_slab betterend:umbralith_bricks_stairs betterend:umbralith_bricks_wall betterend:umbralith_button betterend:umbralith_pedestal betterend:umbralith_plate betterend:umbralith_slab betterend:umbralith_stairs betterend:umbralith_wall \ -\ -bosses_of_mass_destruction:obsidilith_end_frame bosses_of_mass_destruction:obsidilith_rune \ -\ -createutilities:void_battery createutilities:void_motor createutilities:void_steel_bars createutilities:void_steel_ladder createutilities:void_steel_scaffolding createutilities:void_tank \ -\ -diagonalfences:extshape/obsidian_fence diagonalfences:extshape_blockus/glowing_obsidian_fence diagonalfences:extshape_blockus/obsidian_brick_fence diagonalfences:extshape_blockus/small_obsidian_brick_fence \ -\ -diagonalwalls:extshape/obsidian_wall diagonalwalls:extshape_blockus/glowing_obsidian_wall \ -\ -extshape:obsidian_button extshape:obsidian_fence extshape:obsidian_fence_gate extshape:obsidian_pressure_plate extshape:obsidian_quarter_piece extshape:obsidian_slab extshape:obsidian_stairs extshape:obsidian_vertical_quarter_piece extshape:obsidian_vertical_slab extshape:obsidian_vertical_stairs extshape:obsidian_wall \ -\ -extshape_blockus:glowing_obsidian_button extshape_blockus:glowing_obsidian_fence extshape_blockus:glowing_obsidian_fence_gate extshape_blockus:glowing_obsidian_pressure_plate extshape_blockus:glowing_obsidian_quarter_piece extshape_blockus:glowing_obsidian_slab extshape_blockus:glowing_obsidian_stairs extshape_blockus:glowing_obsidian_vertical_quarter_piece extshape_blockus:glowing_obsidian_vertical_slab extshape_blockus:glowing_obsidian_vertical_stairs extshape_blockus:glowing_obsidian_wall extshape_blockus:obsidian_brick_fence extshape_blockus:obsidian_brick_fence_gate extshape_blockus:obsidian_brick_pressure_plate extshape_blockus:obsidian_brick_quarter_piece extshape_blockus:obsidian_brick_vertical_quarter_piece extshape_blockus:obsidian_brick_vertical_slab extshape_blockus:obsidian_brick_vertical_stairs extshape_blockus:obsidian_brick_wall extshape_blockus:obsidian_circular_paving_pressure_plate extshape_blockus:obsidian_circular_paving_slab extshape_blockus:small_obsidian_brick_fence extshape_blockus:small_obsidian_brick_fence_gate extshape_blockus:small_obsidian_brick_pressure_plate extshape_blockus:small_obsidian_brick_quarter_piece extshape_blockus:small_obsidian_brick_vertical_quarter_piece extshape_blockus:small_obsidian_brick_vertical_slab extshape_blockus:small_obsidian_brick_vertical_stairs extshape_blockus:small_obsidian_brick_wall \ -\ -playerplates:obsidian_plate \ -\ -quark:obsidian_pressure_plate \ -\ -securitycraft:protecto \ -\ -supplementaries:goblet supplementaries:netherite_door supplementaries:netherite_trapdoor:lavalogged=false supplementaries:safe \ -\ -tconstruct:obsidian_pane \ -\ -techreborn:raw_lead_storage_block_slab techreborn:raw_lead_storage_block_stairs techreborn:raw_lead_storage_block_wall \ -\ -torchmaster:dread_lamp - -# Full Purpur Blocks -block.10376 = purpur_block purpur_pillar \ -\ -ars_nouveau:smooth_gilded_sourcestone_alternating ars_nouveau:smooth_gilded_sourcestone_basketweave ars_nouveau:smooth_gilded_sourcestone_large_bricks ars_nouveau:smooth_gilded_sourcestone_mosaic ars_nouveau:smooth_gilded_sourcestone_small_bricks ars_nouveau:smooth_sourcestone_alternating ars_nouveau:smooth_sourcestone_basketweave ars_nouveau:smooth_sourcestone_large_bricks ars_nouveau:smooth_sourcestone_mosaic ars_nouveau:smooth_sourcestone_small_bricks \ -\ -betterend:missing_tile \ -\ -blockus:chiseled_phantom_purpur blockus:chiseled_purpur blockus:phantom_purpur_block blockus:phantom_purpur_bricks blockus:phantom_purpur_lines blockus:phantom_purpur_pillar blockus:phantom_purpur_squares blockus:polished_phantom_purpur blockus:polished_purpur blockus:purpur_bricks blockus:purpur_lines blockus:purpur_squares blockus:small_phantom_purpur_bricks blockus:small_purpur_bricks \ -\ -charm:arcane_purpur_block charm:arcane_purpur_glyph_block charm:chiseled_arcane_purpur_block charm:chiseled_arcane_purpur_glyph_block \ -\ -chipped:angry_purpur_block chipped:blank_purpur_block_carving chipped:bordered_purpur_block chipped:brick_bordered_purpur_block chipped:carved_purpur_block chipped:cobbled_purpur_block chipped:cracked_disordered_purpur_block_bricks chipped:cracked_flat_purpur_block_tiles chipped:cracked_purpur_block_bricks chipped:creeper_purpur_block_carving chipped:crying_purpur_block chipped:curly_purpur_block_pillar chipped:cut_blank_purpur_block chipped:cut_purpur_block_column chipped:duh_purpur_block chipped:edged_purpur_block_bricks chipped:engraved_purpur_block chipped:eroded_purpur_block chipped:etched_purpur_block_bricks chipped:fine_purpur_block_pillar chipped:flat_purpur_block_tiles chipped:glad_purpur_block chipped:inlayed_purpur_block chipped:inscribed_purpur_block chipped:layed_purpur_block_bricks chipped:loded_purpur_block chipped:massive_purpur_block_bricks chipped:offset_purpur_block_bricks chipped:ornate_purpur_block_pillar chipped:overlapping_purpur_block_tiles chipped:pillar_purpur_block_bricks chipped:polished_purpur_block chipped:prismal_purpur_block_remnants chipped:purpur_block_bricks chipped:purpur_block_mini_tiles chipped:purpur_block_pillar chipped:purpur_block_pillar_top chipped:purpur_block_scales chipped:rough_purpur_block chipped:rounded_purpur_block_bricks chipped:runic_carved_purpur_block chipped:sad_purpur_block chipped:sanded_purpur_block chipped:simple_purpur_block_pillar chipped:small_purpur_block_bricks chipped:smooth_inlayed_purpur_block chipped:smooth_purpur_block_column chipped:smooth_ringed_purpur_block chipped:smoothed_double_inlayed_purpur_block chipped:spider_purpur_block_carving chipped:spiraled_purpur_block chipped:stacked_purpur_block_bricks chipped:thick_inlayed_purpur_block chipped:tiled_bordered_purpur_block chipped:tiled_purpur_block chipped:tiled_purpur_block_column chipped:tiny_brick_bordered_purpur_block chipped:tiny_layered_purpur_block_bricks chipped:tiny_layered_purpur_block_slabs chipped:tiny_purpur_block_bricks chipped:trodden_purpur_block chipped:unamused_purpur_block chipped:vertical_cut_purpur_block chipped:vertical_disordered_purpur_block_bricks chipped:weathered_purpur_block \ -\ -chisel:purpur chisel:purpur1 chisel:purpur2 \ -\ -cqrepoured:purpur_carved cqrepoured:purpur_cube cqrepoured:purpur_large cqrepoured:purpur_scale cqrepoured:purpur_small \ -\ -quark:duskbound_block quark:duskbound_block_slab_double quark:duskbound_lantern \ -\ -rechiseled:purpur_brick_pattern rechiseled:purpur_brick_pattern_connecting rechiseled:purpur_brick_paving rechiseled:purpur_brick_paving_connecting rechiseled:purpur_bricks rechiseled:purpur_bricks_connecting rechiseled:purpur_diagonal_bricks rechiseled:purpur_diagonal_bricks_connecting rechiseled:purpur_diagonal_tiles rechiseled:purpur_diagonal_tiles_connecting rechiseled:purpur_dotted rechiseled:purpur_dotted_connecting rechiseled:purpur_fabric rechiseled:purpur_fabric_connecting rechiseled:purpur_jagged_pattern rechiseled:purpur_jagged_pattern_connecting rechiseled:purpur_large_tiles rechiseled:purpur_large_tiles_connecting rechiseled:purpur_organic_pattern rechiseled:purpur_organic_pattern_connecting rechiseled:purpur_pillar rechiseled:purpur_pillar_connecting rechiseled:purpur_rotated_bricks rechiseled:purpur_rotated_bricks_connecting rechiseled:purpur_slanted_tiles rechiseled:purpur_slanted_tiles_connecting rechiseled:purpur_small_tiles rechiseled:purpur_small_tiles_connecting rechiseled:purpur_spiral_pattern rechiseled:purpur_spiral_pattern_connecting rechiseled:purpur_squares rechiseled:purpur_squares_connecting rechiseled:purpur_tiles_connecting rechiseled:purpur_woven rechiseled:purpur_woven_connecting \ -\ -securitycraft:reinforced_purpur_block securitycraft:reinforced_purpur_pillar \ -\ -thermal_extra:shellite_block \ -\ -tide:end_loot_crate - -# Non-Full Purpur Blocks -block.10379 = purpur_stairs purpur_slab \ -\ -additionallanterns:purpur_chain \ -\ -additionalplacements:ars_nouveau.smooth_gilded_sourcestone_alternating_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_alternating_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_basketweave_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_basketweave_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_large_bricks_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_mosaic_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_mosaic_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_small_bricks_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.smooth_sourcestone_alternating_slab additionalplacements:ars_nouveau.smooth_sourcestone_alternating_stairs additionalplacements:ars_nouveau.smooth_sourcestone_basketweave_slab additionalplacements:ars_nouveau.smooth_sourcestone_basketweave_stairs additionalplacements:ars_nouveau.smooth_sourcestone_large_bricks_slab additionalplacements:ars_nouveau.smooth_sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.smooth_sourcestone_mosaic_slab additionalplacements:ars_nouveau.smooth_sourcestone_mosaic_stairs additionalplacements:ars_nouveau.smooth_sourcestone_slab additionalplacements:ars_nouveau.smooth_sourcestone_small_bricks_slab additionalplacements:ars_nouveau.smooth_sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.smooth_sourcestone_stairs additionalplacements:blockus.phantom_purpur_brick_slab additionalplacements:blockus.phantom_purpur_brick_stairs additionalplacements:blockus.phantom_purpur_slab additionalplacements:blockus.phantom_purpur_stairs additionalplacements:blockus.polished_phantom_purpur_slab additionalplacements:blockus.polished_phantom_purpur_stairs additionalplacements:blockus.polished_purpur_slab additionalplacements:blockus.polished_purpur_stairs additionalplacements:blockus.purpur_brick_slab additionalplacements:blockus.purpur_brick_stairs additionalplacements:blockus.small_phantom_purpur_brick_slab additionalplacements:blockus.small_phantom_purpur_brick_stairs additionalplacements:blockus.small_purpur_brick_slab additionalplacements:blockus.small_purpur_brick_stairs additionalplacements:extshape.purpur_pressure_plate additionalplacements:extshape_blockus.chiseled_phantom_purpur_pressure_plate additionalplacements:extshape_blockus.chiseled_phantom_purpur_slab additionalplacements:extshape_blockus.chiseled_phantom_purpur_stairs additionalplacements:extshape_blockus.chiseled_purpur_pressure_plate additionalplacements:extshape_blockus.chiseled_purpur_slab additionalplacements:extshape_blockus.chiseled_purpur_stairs additionalplacements:extshape_blockus.phantom_purpur_brick_pressure_plate additionalplacements:extshape_blockus.phantom_purpur_pressure_plate additionalplacements:extshape_blockus.phantom_purpur_squares_pressure_plate additionalplacements:extshape_blockus.phantom_purpur_squares_slab additionalplacements:extshape_blockus.phantom_purpur_squares_stairs additionalplacements:extshape_blockus.polished_phantom_purpur_pressure_plate additionalplacements:extshape_blockus.polished_purpur_pressure_plate additionalplacements:extshape_blockus.purpur_brick_pressure_plate additionalplacements:extshape_blockus.purpur_squares_pressure_plate additionalplacements:extshape_blockus.purpur_squares_slab additionalplacements:extshape_blockus.purpur_squares_stairs additionalplacements:extshape_blockus.small_phantom_purpur_brick_pressure_plate additionalplacements:extshape_blockus.small_purpur_brick_pressure_plate additionalplacements:minecraft.purpur_slab additionalplacements:minecraft.purpur_stairs \ -\ -ars_nouveau:polished_sconce ars_nouveau:smooth_gilded_sourcestone_alternating_slab ars_nouveau:smooth_gilded_sourcestone_alternating_stairs ars_nouveau:smooth_gilded_sourcestone_basketweave_slab ars_nouveau:smooth_gilded_sourcestone_basketweave_stairs ars_nouveau:smooth_gilded_sourcestone_large_bricks_slab ars_nouveau:smooth_gilded_sourcestone_large_bricks_stairs ars_nouveau:smooth_gilded_sourcestone_mosaic_slab ars_nouveau:smooth_gilded_sourcestone_mosaic_stairs ars_nouveau:smooth_gilded_sourcestone_small_bricks_slab ars_nouveau:smooth_gilded_sourcestone_small_bricks_stairs ars_nouveau:smooth_sourcestone_alternating_slab ars_nouveau:smooth_sourcestone_alternating_stairs ars_nouveau:smooth_sourcestone_basketweave_slab ars_nouveau:smooth_sourcestone_basketweave_stairs ars_nouveau:smooth_sourcestone_grate ars_nouveau:smooth_sourcestone_large_bricks_slab ars_nouveau:smooth_sourcestone_large_bricks_stairs ars_nouveau:smooth_sourcestone_mosaic_slab ars_nouveau:smooth_sourcestone_mosaic_stairs ars_nouveau:smooth_sourcestone_slab ars_nouveau:smooth_sourcestone_small_bricks_slab ars_nouveau:smooth_sourcestone_small_bricks_stairs ars_nouveau:smooth_sourcestone_stairs \ -\ -betterend:purpur_pedestal \ -\ -blockus:phantom_purpur_brick_slab blockus:phantom_purpur_brick_stairs blockus:phantom_purpur_brick_wall blockus:phantom_purpur_slab blockus:phantom_purpur_stairs blockus:polished_phantom_purpur_slab blockus:polished_phantom_purpur_stairs blockus:polished_purpur_slab blockus:polished_purpur_stairs blockus:purpur_brick_slab blockus:purpur_brick_stairs blockus:purpur_brick_wall blockus:small_phantom_purpur_brick_slab blockus:small_phantom_purpur_brick_stairs blockus:small_phantom_purpur_brick_wall blockus:small_purpur_brick_slab blockus:small_purpur_brick_stairs blockus:small_purpur_brick_wall \ -\ -charm:arcane_purpur_slab charm:arcane_purpur_stairs \ -\ -diagonalfences:extshape/purpur_fence diagonalfences:extshape_blockus/chiseled_phantom_purpur_brick_fence diagonalfences:extshape_blockus/chiseled_purpur_brick_fence diagonalfences:extshape_blockus/phantom_purpur_brick_fence diagonalfences:extshape_blockus/phantom_purpur_fence diagonalfences:extshape_blockus/phantom_purpur_squares_fence diagonalfences:extshape_blockus/polished_phantom_purpur_brick_fence diagonalfences:extshape_blockus/polished_phantom_purpur_fence diagonalfences:extshape_blockus/polished_purpur_brick_fence diagonalfences:extshape_blockus/polished_purpur_fence diagonalfences:extshape_blockus/purpur_brick_fence diagonalfences:extshape_blockus/purpur_squares_fence diagonalfences:extshape_blockus/small_phantom_purpur_brick_fence diagonalfences:extshape_blockus/small_purpur_brick_fence \ -\ -diagonalwalls:blockus/phantom_purpur_brick_wall diagonalwalls:blockus/purpur_brick_wall diagonalwalls:blockus/small_phantom_purpur_brick_wall diagonalwalls:blockus/small_purpur_brick_wall diagonalwalls:extshape/purpur_wall diagonalwalls:extshape_blockus/chiseled_phantom_purpur_wall diagonalwalls:extshape_blockus/chiseled_purpur_wall diagonalwalls:extshape_blockus/phantom_purpur_squares_wall diagonalwalls:extshape_blockus/phantom_purpur_wall diagonalwalls:extshape_blockus/polished_phantom_purpur_wall diagonalwalls:extshape_blockus/polished_purpur_wall diagonalwalls:extshape_blockus/purpur_squares_wall \ -\ -extshape:purpur_button extshape:purpur_fence extshape:purpur_fence_gate extshape:purpur_pressure_plate extshape:purpur_quarter_piece extshape:purpur_vertical_quarter_piece extshape:purpur_vertical_slab extshape:purpur_vertical_stairs extshape:purpur_wall \ -\ -extshape_blockus:chiseled_phantom_purpur_brick_fence extshape_blockus:chiseled_phantom_purpur_brick_fence_gate extshape_blockus:chiseled_phantom_purpur_brick_pressure_plate extshape_blockus:chiseled_phantom_purpur_brick_quarter_piece extshape_blockus:chiseled_phantom_purpur_brick_slab extshape_blockus:chiseled_phantom_purpur_brick_stairs extshape_blockus:chiseled_phantom_purpur_brick_vertical_quarter_piece extshape_blockus:chiseled_phantom_purpur_brick_vertical_slab extshape_blockus:chiseled_phantom_purpur_brick_vertical_stairs extshape_blockus:chiseled_phantom_purpur_brick_wall extshape_blockus:chiseled_phantom_purpur_pressure_plate extshape_blockus:chiseled_phantom_purpur_quarter_piece extshape_blockus:chiseled_phantom_purpur_slab extshape_blockus:chiseled_phantom_purpur_stairs extshape_blockus:chiseled_phantom_purpur_vertical_quarter_piece extshape_blockus:chiseled_phantom_purpur_vertical_slab extshape_blockus:chiseled_phantom_purpur_vertical_stairs extshape_blockus:chiseled_phantom_purpur_wall extshape_blockus:chiseled_purpur_brick_fence extshape_blockus:chiseled_purpur_brick_fence_gate extshape_blockus:chiseled_purpur_brick_pressure_plate extshape_blockus:chiseled_purpur_brick_quarter_piece extshape_blockus:chiseled_purpur_brick_slab extshape_blockus:chiseled_purpur_brick_stairs extshape_blockus:chiseled_purpur_brick_vertical_quarter_piece extshape_blockus:chiseled_purpur_brick_vertical_slab extshape_blockus:chiseled_purpur_brick_vertical_stairs extshape_blockus:chiseled_purpur_brick_wall extshape_blockus:chiseled_purpur_pressure_plate extshape_blockus:chiseled_purpur_quarter_piece extshape_blockus:chiseled_purpur_slab extshape_blockus:chiseled_purpur_stairs extshape_blockus:chiseled_purpur_vertical_quarter_piece extshape_blockus:chiseled_purpur_vertical_slab extshape_blockus:chiseled_purpur_vertical_stairs extshape_blockus:chiseled_purpur_wall extshape_blockus:phantom_purpur_brick_fence extshape_blockus:phantom_purpur_brick_fence_gate extshape_blockus:phantom_purpur_brick_pressure_plate extshape_blockus:phantom_purpur_brick_quarter_piece extshape_blockus:phantom_purpur_brick_vertical_quarter_piece extshape_blockus:phantom_purpur_brick_vertical_slab extshape_blockus:phantom_purpur_brick_vertical_stairs extshape_blockus:phantom_purpur_button extshape_blockus:phantom_purpur_fence extshape_blockus:phantom_purpur_fence_gate extshape_blockus:phantom_purpur_pressure_plate extshape_blockus:phantom_purpur_quarter_piece extshape_blockus:phantom_purpur_squares_button extshape_blockus:phantom_purpur_squares_fence extshape_blockus:phantom_purpur_squares_fence_gate extshape_blockus:phantom_purpur_squares_pressure_plate extshape_blockus:phantom_purpur_squares_quarter_piece extshape_blockus:phantom_purpur_squares_slab extshape_blockus:phantom_purpur_squares_stairs extshape_blockus:phantom_purpur_squares_vertical_quarter_piece extshape_blockus:phantom_purpur_squares_vertical_slab extshape_blockus:phantom_purpur_squares_vertical_stairs extshape_blockus:phantom_purpur_squares_wall extshape_blockus:phantom_purpur_vertical_quarter_piece extshape_blockus:phantom_purpur_vertical_slab extshape_blockus:phantom_purpur_vertical_stairs extshape_blockus:phantom_purpur_wall extshape_blockus:polished_phantom_purpur_brick_button extshape_blockus:polished_phantom_purpur_brick_fence extshape_blockus:polished_phantom_purpur_brick_fence_gate extshape_blockus:polished_phantom_purpur_brick_pressure_plate extshape_blockus:polished_phantom_purpur_brick_quarter_piece extshape_blockus:polished_phantom_purpur_brick_vertical_quarter_piece extshape_blockus:polished_phantom_purpur_brick_vertical_slab extshape_blockus:polished_phantom_purpur_brick_vertical_stairs extshape_blockus:polished_phantom_purpur_brick_wall extshape_blockus:polished_phantom_purpur_button extshape_blockus:polished_phantom_purpur_fence extshape_blockus:polished_phantom_purpur_fence_gate extshape_blockus:polished_phantom_purpur_pressure_plate extshape_blockus:polished_phantom_purpur_quarter_piece extshape_blockus:polished_phantom_purpur_vertical_quarter_piece extshape_blockus:polished_phantom_purpur_vertical_slab extshape_blockus:polished_phantom_purpur_vertical_stairs extshape_blockus:polished_phantom_purpur_wall extshape_blockus:polished_purpur_brick_button extshape_blockus:polished_purpur_brick_fence extshape_blockus:polished_purpur_brick_fence_gate extshape_blockus:polished_purpur_brick_pressure_plate extshape_blockus:polished_purpur_brick_quarter_piece extshape_blockus:polished_purpur_brick_vertical_quarter_piece extshape_blockus:polished_purpur_brick_vertical_slab extshape_blockus:polished_purpur_brick_vertical_stairs extshape_blockus:polished_purpur_brick_wall extshape_blockus:polished_purpur_button extshape_blockus:polished_purpur_fence extshape_blockus:polished_purpur_fence_gate extshape_blockus:polished_purpur_pressure_plate extshape_blockus:polished_purpur_quarter_piece extshape_blockus:polished_purpur_vertical_quarter_piece extshape_blockus:polished_purpur_vertical_slab extshape_blockus:polished_purpur_vertical_stairs extshape_blockus:polished_purpur_wall extshape_blockus:purpur_brick_fence extshape_blockus:purpur_brick_fence_gate extshape_blockus:purpur_brick_pressure_plate extshape_blockus:purpur_brick_quarter_piece extshape_blockus:purpur_brick_vertical_quarter_piece extshape_blockus:purpur_brick_vertical_slab extshape_blockus:purpur_brick_vertical_stairs extshape_blockus:purpur_squares_button extshape_blockus:purpur_squares_fence extshape_blockus:purpur_squares_fence_gate extshape_blockus:purpur_squares_pressure_plate extshape_blockus:purpur_squares_quarter_piece extshape_blockus:purpur_squares_slab extshape_blockus:purpur_squares_stairs extshape_blockus:purpur_squares_vertical_quarter_piece extshape_blockus:purpur_squares_vertical_slab extshape_blockus:purpur_squares_vertical_stairs extshape_blockus:purpur_squares_wall extshape_blockus:small_phantom_purpur_brick_fence extshape_blockus:small_phantom_purpur_brick_fence_gate extshape_blockus:small_phantom_purpur_brick_pressure_plate extshape_blockus:small_phantom_purpur_brick_quarter_piece extshape_blockus:small_phantom_purpur_brick_vertical_quarter_piece extshape_blockus:small_phantom_purpur_brick_vertical_slab extshape_blockus:small_phantom_purpur_brick_vertical_stairs extshape_blockus:small_purpur_brick_fence extshape_blockus:small_purpur_brick_fence_gate extshape_blockus:small_purpur_brick_pressure_plate extshape_blockus:small_purpur_brick_quarter_piece extshape_blockus:small_purpur_brick_vertical_quarter_piece extshape_blockus:small_purpur_brick_vertical_slab extshape_blockus:small_purpur_brick_vertical_stairs \ -\ -placeableitems:block_chorus_popped \ -\ -quark:duskbound_block_slab quark:duskbound_block_stairs quark:duskbound_block_wall quark:purpur_block_wall \ -\ -securitycraft:reinforced_purpur_slab securitycraft:reinforced_purpur_stairs - -# Full Snow Blocks -block.10380 = snow:layers=8 snow_block \ -\ -allthecompressed:snow_1x allthecompressed:snow_2x allthecompressed:snow_3x allthecompressed:snow_4x allthecompressed:snow_5x allthecompressed:snow_6x allthecompressed:snow_7x allthecompressed:snow_8x allthecompressed:snow_9x \ -\ -betterend:dense_snow \ -\ -blockbox:carved_snow blockbox:packed_snow blockbox:snow_bricks \ -\ -blockus:ice_bricks blockus:ice_pillar blockus:snow_bricks blockus:snow_pillar \ -\ -chipped:angry_snow_block chipped:blank_snow_block_carving chipped:bordered_snow_block chipped:brick_bordered_snow_block chipped:carved_snow_block chipped:checkered_snow_block_tiles chipped:cobbled_snow_block chipped:cracked_disordered_snow_block_bricks chipped:cracked_flat_snow_block_tiles chipped:cracked_snow_block_bricks chipped:creeper_snow_block_carving chipped:crying_snow_block chipped:curly_snow_block_pillar chipped:cut_blank_snow_block chipped:cut_snow_block_column chipped:duh_snow_block chipped:edged_snow_block_bricks chipped:engraved_snow_block chipped:eroded_snow_block chipped:etched_snow_block_bricks chipped:fine_snow_block_pillar chipped:flat_snow_block_tiles chipped:glad_snow_block chipped:inlayed_snow_block chipped:inscribed_snow_block chipped:layed_snow_block_bricks chipped:loded_snow_block chipped:massive_snow_block_bricks chipped:offset_snow_block_bricks chipped:ornate_snow_block_pillar chipped:overlapping_snow_block_tiles chipped:pillar_snow_block_bricks chipped:polished_snow_block chipped:prismal_snow_block_remnants chipped:rough_snow_block chipped:rounded_snow_block_bricks chipped:runic_carved_snow_block chipped:sad_snow_block chipped:sanded_snow_block chipped:simple_snow_block_pillar chipped:small_snow_block_bricks chipped:smooth_inlayed_snow_block chipped:smooth_ringed_snow_block chipped:smooth_snow_block_column chipped:smoothed_double_inlayed_snow_block chipped:snow_block_bricks chipped:snow_block_mini_tiles chipped:snow_block_pillar chipped:snow_block_pillar_top chipped:snow_block_scales chipped:spider_snow_block_carving chipped:spiraled_snow_block chipped:stacked_snow_block_bricks chipped:thick_inlayed_snow_block chipped:tiled_bordered_snow_block chipped:tiled_snow_block chipped:tiled_snow_block_column chipped:tiny_brick_bordered_snow_block chipped:tiny_layered_snow_block_bricks chipped:tiny_layered_snow_block_slabs chipped:tiny_snow_block_bricks chipped:trodden_snow_block chipped:unamused_snow_block chipped:vertical_cut_snow_block chipped:vertical_disordered_snow_block_bricks chipped:weathered_snow_block \ -\ -ecologics:snow_bricks \ -\ -extractinator:slush \ -\ -frostiful:packed_snow_block frostiful:packed_snow_bricks \ -\ -quark:snow_bricks quark:snow_bricks_slab_double \ -\ -securitycraft:reinforced_snow_block \ -\ -supplementaries:sugar_cube \ -\ -tfc:snow_pile:layers=8 - -# Non-Full Snow Blocks -block.10381 = powder_snow \ -tags_snow \ -\ -additionalplacements:extshape.snow_pressure_plate additionalplacements:extshape.snow_slab additionalplacements:extshape.snow_stairs additionalplacements:extshape_blockus.snow_brick_pressure_plate \ -\ -automobility:snow_off_road \ -\ -blockbox:snow_brick_slab blockbox:snow_brick_stairs blockbox:snow_brick_wall \ -\ -chiselsandbits:chiseled_snow \ -\ -diagonalfences:extshape/snow_fence diagonalfences:extshape_blockus/snow_brick_fence \ -\ -diagonalwalls:extshape/snow_wall \ -\ -ecologics:snow_brick_slab ecologics:snow_brick_stairs ecologics:snow_brick_wall \ -\ -extshape:snow_button extshape:snow_fence extshape:snow_fence_gate extshape:snow_pressure_plate extshape:snow_quarter_piece extshape:snow_slab extshape:snow_stairs extshape:snow_vertical_quarter_piece extshape:snow_vertical_slab extshape:snow_vertical_stairs extshape:snow_wall \ -\ -extshape_blockus:snow_brick_button extshape_blockus:snow_brick_fence extshape_blockus:snow_brick_fence_gate extshape_blockus:snow_brick_pressure_plate extshape_blockus:snow_brick_quarter_piece extshape_blockus:snow_brick_vertical_quarter_piece extshape_blockus:snow_brick_vertical_slab extshape_blockus:snow_brick_vertical_stairs extshape_blockus:snow_brick_wall \ -\ -fossilslegacy:permafrost \ -\ -frostiful:packed_snow frostiful:packed_snow_brick_slab frostiful:packed_snow_brick_stairs frostiful:packed_snow_brick_wall \ -\ -placeableitems:block_snowball \ -\ -quark:snow_bricks_slab quark:snow_bricks_stairs quark:snow_bricks_wall \ -\ -terrainslabs:snow_slab - -# Packed Ice -block.10384 = packed_ice \ -\ -ae2:cut_quartz_block ae2:quartz_block ae2:quartz_bricks ae2:quartz_pillar ae2:smooth_quartz_block \ -\ -aquamirae:frozen_chest \ -\ -arseng:source_acceptor \ -\ -betterend:dense_emerald_ice \ -\ -biomeswevegone:packed_black_ice \ -\ -blockbox:packed_ice_bricks blockbox:polished_packed_ice \ -\ -chipped:angry_ice chipped:angry_packed_ice chipped:blank_ice_carving chipped:blank_packed_ice_carving chipped:bordered_ice chipped:bordered_packed_ice chipped:brick_bordered_ice chipped:brick_bordered_packed_ice chipped:carved_ice chipped:carved_packed_ice chipped:checkered_ice_tiles chipped:checkered_packed_ice_tiles chipped:cobbled_ice chipped:cobbled_packed_ice chipped:cracked_disordered_ice_bricks chipped:cracked_disordered_packed_ice_bricks chipped:cracked_flat_ice_tiles chipped:cracked_flat_packed_ice_tiles chipped:cracked_ice_bricks chipped:cracked_packed_ice_bricks chipped:creeper_ice_carving chipped:creeper_packed_ice_carving chipped:crying_ice chipped:crying_packed_ice chipped:curly_ice_pillar chipped:curly_packed_ice_pillar chipped:cut_blank_ice chipped:cut_blank_packed_ice chipped:cut_ice_column chipped:cut_packed_ice_column chipped:duh_ice chipped:duh_packed_ice chipped:edged_ice_bricks chipped:edged_packed_ice_bricks chipped:engraved_ice chipped:engraved_packed_ice chipped:eroded_ice chipped:eroded_packed_ice chipped:etched_ice_bricks chipped:etched_packed_ice_bricks chipped:fine_ice_pillar chipped:fine_packed_ice_pillar chipped:flat_ice_tiles chipped:flat_packed_ice_tiles chipped:glad_ice chipped:glad_packed_ice chipped:ice_bricks chipped:ice_mini_tiles chipped:ice_pillar chipped:ice_pillar_top chipped:ice_scales chipped:inlayed_ice chipped:inlayed_packed_ice chipped:inscribed_ice chipped:inscribed_packed_ice chipped:layed_ice_bricks chipped:layed_packed_ice_bricks chipped:loded_ice chipped:loded_packed_ice chipped:massive_ice_bricks chipped:massive_packed_ice_bricks chipped:offset_ice_bricks chipped:offset_packed_ice_bricks chipped:ornate_ice_pillar chipped:ornate_packed_ice_pillar chipped:overlapping_ice_tiles chipped:overlapping_packed_ice_tiles chipped:packed_ice_bricks chipped:packed_ice_mini_tiles chipped:packed_ice_pillar chipped:packed_ice_pillar_top chipped:packed_ice_scales chipped:pillar_ice_bricks chipped:pillar_packed_ice_bricks chipped:polished_ice chipped:polished_packed_ice chipped:prismal_ice_remnants chipped:prismal_packed_ice_remnants chipped:rough_ice chipped:rough_packed_ice chipped:rounded_ice_bricks chipped:rounded_packed_ice_bricks chipped:runic_carved_ice chipped:runic_carved_packed_ice chipped:sad_ice chipped:sad_packed_ice chipped:sanded_ice chipped:sanded_packed_ice chipped:simple_ice_pillar chipped:simple_packed_ice_pillar chipped:small_ice_bricks chipped:small_packed_ice_bricks chipped:smooth_ice_column chipped:smooth_inlayed_packed_ice chipped:smooth_packed_ice_column chipped:smooth_ringed_ice chipped:smooth_ringed_packed_ice chipped:smoothed_double_inlayed_ice chipped:smoothed_double_inlayed_packed_ice chipped:spider_ice_carving chipped:spider_packed_ice_carving chipped:spiraled_ice chipped:spiraled_packed_ice chipped:stacked_ice_bricks chipped:stacked_packed_ice_bricks chipped:thick_inlayed_ice chipped:thick_inlayed_packed_ice chipped:tiled_bordered_ice chipped:tiled_bordered_packed_ice chipped:tiled_ice chipped:tiled_ice_column chipped:tiled_packed_ice chipped:tiled_packed_ice_column chipped:tiny_brick_bordered_ice chipped:tiny_brick_bordered_packed_ice chipped:tiny_ice_bricks chipped:tiny_layered_ice_bricks chipped:tiny_layered_ice_slabs chipped:tiny_layered_packed_ice_bricks chipped:tiny_layered_packed_ice_slabs chipped:tiny_packed_ice_bricks chipped:trodden_ice chipped:trodden_packed_ice chipped:unamused_ice chipped:unamused_packed_ice chipped:vertical_cut_ice chipped:vertical_cut_packed_ice chipped:vertical_disordered_ice_bricks chipped:vertical_disordered_packed_ice_bricks chipped:weathered_ice chipped:weathered_packed_ice \ -\ -chiselsandbits:chiseled_packedice \ -\ -ecologics:ice_bricks \ -\ -frostiful:cut_packed_ice frostiful:ice_pane \ -\ -iceandfire:dragon_ice iceandfire:frozen_cobblestone iceandfire:frozen_dirt iceandfire:frozen_grass iceandfire:frozen_gravel iceandfire:frozen_splinters iceandfire:frozen_stone \ -\ -mod_lavacow:ectoplasm_block \ -\ -pvj:ice_formation \ -\ -quark:icy_stone_brick_slab_double quark:icy_stone_slab_double \ -\ -securitycraft:reinforced_packed_ice - -# Packed Ice Non-Full Blocks (Modded Only) -block.10385 = extshape:packed_ice_stairs extshape:packed_ice_slab extshape:packed_ice_vertical_slab extshape:packed_ice_vertical_stairs extshape:packed_ice_quarter_piece extshape:packed_ice_vertical_quarter_piece extshape:packed_ice_wall extshape:packed_ice_fence extshape:packed_ice_fence_gate extshape:packed_ice_button extshape:packed_ice_pressure_plate \ -\ -additionalplacements:ae2.chiseled_quartz_slab additionalplacements:ae2.chiseled_quartz_stairs additionalplacements:ae2.cut_quartz_slab additionalplacements:ae2.cut_quartz_stairs additionalplacements:ae2.quartz_brick_slab additionalplacements:ae2.quartz_brick_stairs additionalplacements:ae2.quartz_pillar_slab additionalplacements:ae2.quartz_pillar_stairs additionalplacements:ae2.quartz_slab additionalplacements:ae2.quartz_stairs additionalplacements:ae2.smooth_quartz_slab additionalplacements:ae2.smooth_quartz_stairs additionalplacements:ae2.smooth_sky_stone_slab additionalplacements:ae2.smooth_sky_stone_stairs additionalplacements:blockus.snow_brick_slab additionalplacements:blockus.snow_brick_stairs additionalplacements:extshape.packed_ice_pressure_plate additionalplacements:extshape.packed_ice_slab additionalplacements:extshape.packed_ice_stairs additionalplacements:extshape_blockus.ice_brick_pressure_plate additionalplacements:extshape_blockus.ice_brick_slab additionalplacements:extshape_blockus.ice_brick_stairs \ -\ -ae2:chiseled_quartz_slab ae2:chiseled_quartz_stairs ae2:chiseled_quartz_wall ae2:cut_quartz_slab ae2:cut_quartz_stairs ae2:cut_quartz_wall ae2:light_detector ae2:quartz_brick_slab ae2:quartz_brick_stairs ae2:quartz_brick_wall ae2:quartz_glass ae2:quartz_pillar_slab ae2:quartz_pillar_stairs ae2:quartz_pillar_wall ae2:quartz_slab ae2:quartz_stairs ae2:quartz_wall ae2:smooth_quartz_slab ae2:smooth_quartz_stairs ae2:smooth_quartz_wall ae2:smooth_sky_stone_slab ae2:smooth_sky_stone_stairs ae2:smooth_sky_stone_wall \ -\ -blockbox:packed_ice_brick_slab blockbox:packed_ice_brick_stairs blockbox:packed_ice_brick_wall \ -\ -blockus:ice_brick_wall blockus:snow_brick_slab blockus:snow_brick_stairs blockus:snow_brick_wall \ -\ -diagonalfences:extshape/packed_ice_fence diagonalfences:extshape_blockus/ice_brick_fence \ -\ -diagonalwalls:ae2/chiseled_quartz_wall diagonalwalls:ae2/cut_quartz_wall diagonalwalls:ae2/quartz_brick_wall diagonalwalls:ae2/quartz_pillar_wall diagonalwalls:ae2/quartz_wall diagonalwalls:ae2/smooth_quartz_wall diagonalwalls:ae2/smooth_sky_stone_wall diagonalwalls:blockus/ice_brick_wall diagonalwalls:blockus/snow_brick_wall diagonalwalls:extshape/packed_ice_wall \ -\ -ecologics:ice_brick_slab ecologics:ice_brick_stairs ecologics:ice_brick_wall \ -\ -extshape_blockus:ice_brick_fence extshape_blockus:ice_brick_fence_gate extshape_blockus:ice_brick_pressure_plate extshape_blockus:ice_brick_quarter_piece extshape_blockus:ice_brick_slab extshape_blockus:ice_brick_stairs extshape_blockus:ice_brick_vertical_quarter_piece extshape_blockus:ice_brick_vertical_slab extshape_blockus:ice_brick_vertical_stairs extshape_blockus:ice_brick_wall \ -\ -fossilslegacy:iced_stone \ -\ -frostiful:cut_packed_ice_slab frostiful:cut_packed_ice_stairs frostiful:cut_packed_ice_wall \ -\ -iceandfire:dragon_ice_spikes iceandfire:frozen_dirt_path \ -\ -immersive_weathering:icicle \ -\ -mcwbridges:glass_bridge mcwbridges:glass_bridge_pier mcwbridges:glass_bridge_stair \ -\ -placeableitems:block_slimeball \ -\ -quark:icy_stone_brick_slab quark:icy_stone_brick_stairs quark:icy_stone_brick_wall quark:icy_stone_slab quark:icy_stone_stairs quark:icy_stone_wall \ -\ -terrainslabs:packed_ice_slab \ -\ -yungscavebiomes:icicle - -# Blue Ice -block.10388 = blue_ice \ -tags_ice \ -\ -betterend:ancient_emerald_ice \ -\ -chipped:angry_blue_ice chipped:blank_blue_ice_carving chipped:blue_ice_bricks chipped:blue_ice_mini_tiles chipped:blue_ice_pillar chipped:blue_ice_pillar_top chipped:blue_ice_scales chipped:bordered_blue_ice chipped:brick_bordered_blue_ice chipped:carved_blue_ice chipped:checkered_blue_ice_tiles chipped:cobbled_blue_ice chipped:cracked_blue_ice_bricks chipped:cracked_disordered_blue_ice_bricks chipped:cracked_flat_blue_ice_tiles chipped:creeper_blue_ice_carving chipped:crying_blue_ice chipped:curly_blue_ice_pillar chipped:cut_blank_blue_ice chipped:cut_blue_ice_column chipped:duh_blue_ice chipped:edged_blue_ice_bricks chipped:engraved_blue_ice chipped:eroded_blue_ice chipped:etched_blue_ice_bricks chipped:fine_blue_ice_pillar chipped:flat_blue_ice_tiles chipped:glad_blue_ice chipped:inlayed_blue_ice chipped:inscribed_blue_ice chipped:layed_blue_ice_bricks chipped:loded_blue_ice chipped:massive_blue_ice_bricks chipped:offset_blue_ice_bricks chipped:ornate_blue_ice_pillar chipped:overlapping_blue_ice_tiles chipped:pillar_blue_ice_bricks chipped:polished_blue_ice chipped:prismal_blue_ice_remnants chipped:rough_blue_ice chipped:rounded_blue_ice_bricks chipped:runic_carved_blue_ice chipped:sad_blue_ice chipped:sanded_blue_ice chipped:simple_blue_ice_pillar chipped:small_blue_ice_bricks chipped:smooth_blue_ice_column chipped:smooth_inlayed_blue_ice chipped:smooth_ringed_blue_ice chipped:smoothed_double_inlayed_blue_ice chipped:spider_blue_ice_carving chipped:spiraled_blue_ice chipped:stacked_blue_ice_bricks chipped:thick_inlayed_blue_ice chipped:tiled_blue_ice chipped:tiled_blue_ice_column chipped:tiled_bordered_blue_ice chipped:tiny_blue_ice_bricks chipped:tiny_brick_bordered_blue_ice chipped:tiny_layered_blue_ice_bricks chipped:tiny_layered_blue_ice_slabs chipped:trodden_blue_ice chipped:unamused_blue_ice chipped:vertical_cut_blue_ice chipped:vertical_disordered_blue_ice_bricks chipped:weathered_blue_ice \ -\ -frostiful:cut_blue_ice frostiful:cut_blue_ice_slab frostiful:cut_blue_ice_stairs frostiful:cut_blue_ice_wall frostiful:icicle \ -\ -rechiseled:blue_ice_bordered rechiseled:blue_ice_bordered_connecting rechiseled:blue_ice_bricks rechiseled:blue_ice_bricks_connecting rechiseled:blue_ice_chiseled rechiseled:blue_ice_chiseled_connecting rechiseled:blue_ice_cone rechiseled:blue_ice_cracked rechiseled:blue_ice_patterned rechiseled:blue_ice_patterned_connecting rechiseled:blue_ice_pillar rechiseled:blue_ice_pillar_connecting rechiseled:blue_ice_rocky rechiseled:blue_ice_slanted_tiles rechiseled:blue_ice_slanted_tiles_connecting rechiseled:blue_ice_tiles rechiseled:blue_ice_tiles_connecting \ -\ -regions_unexplored:icicle \ -\ -securitycraft:reinforced_blue_ice \ -\ -tconstruct:blood_congealed_slime tconstruct:earth_congealed_slime tconstruct:ender_congealed_slime tconstruct:ichor_congealed_slime tconstruct:sky_congealed_slime tconstruct:slime_congealed - -# Non-Full Blue Ice (Modded Only) -block.10389 = placeableitems:block_ender_pearl - -# Carved Pumpkin -block.10392 = pumpkin carved_pumpkin \ -\ -allthecompressed:pumpkin_1x allthecompressed:pumpkin_2x allthecompressed:pumpkin_3x allthecompressed:pumpkin_4x allthecompressed:pumpkin_5x allthecompressed:pumpkin_6x allthecompressed:pumpkin_7x allthecompressed:pumpkin_8x allthecompressed:pumpkin_9x \ -\ -betternether:whispering_gourd \ -\ -born_in_chaos_v1:cultivated_pumpkin born_in_chaos_v1:evil_carved_pumpkin \ -\ -chipped:anguished_carved_pumpkin chipped:autumnkin chipped:bad_time_carved_pumpkin chipped:boo_carved_pumpkin chipped:creepy_carved_pumpkin chipped:devious_carved_pumpkin chipped:dewkin chipped:dirty_dewkin chipped:dirty_goldkin chipped:dirty_rosekin chipped:end_carved_pumpkin chipped:end_pumpkin chipped:end_pumpkin_purple chipped:end_purple_carved_pumpkin chipped:goldkin chipped:horrified_carved_pumpkin chipped:kabotchkin chipped:kitty_faced_carved_pumpkin chipped:nether_carved_pumpkin chipped:nether_pumpkin chipped:overgrown_autumnkin chipped:overgrown_lumpkin chipped:overgrown_pimpkin chipped:overgrown_pumpkin chipped:overjoyed_carved_pumpkin chipped:owo_carved_pumpkin chipped:pimpkin chipped:rosekin chipped:silly_carved_pumpkin chipped:slight_smile_carved_pumpkin chipped:smiling_carved_pumpkin chipped:spooky_carved_pumpkin chipped:squished_cute_carved_pumpkin chipped:suspicious_carved_pumpkin chipped:tiny_smug_carved_pumpkin chipped:traditional_carved_pumpkin chipped:upside_down_carved_pumpkin chipped:wide_eyed_carved_pumpkin \ -\ -ironfurnaces:item_spooky \ -\ -tfc:pumpkin tfc:rotten_pumpkin - -# Pumpkin Non-Full Blocks (Modded Only) -block.10393 = farmersdelight:stuffed_pumpkin_block \ -\ -additionalplacements:extshape.pumpkin_pressure_plate additionalplacements:extshape.pumpkin_slab additionalplacements:extshape.pumpkin_stairs \ -\ -biomeswevegone:carved_pale_pumpkin biomeswevegone:pale_pumpkin \ -\ -diagonalfences:extshape/pumpkin_fence \ -\ -diagonalwalls:extshape/pumpkin_wall \ -\ -extshape:pumpkin_button extshape:pumpkin_fence extshape:pumpkin_fence_gate extshape:pumpkin_pressure_plate extshape:pumpkin_quarter_piece extshape:pumpkin_slab extshape:pumpkin_stairs extshape:pumpkin_vertical_quarter_piece extshape:pumpkin_vertical_slab extshape:pumpkin_vertical_stairs extshape:pumpkin_wall - -# Jack o'Lantern -block.10396 = jack_o_lantern \ -\ -blockus:redstone_o_lantern \ -\ -born_in_chaos_v1:flaming_evil_pumpkin born_in_chaos_v1:infernal_evil_pumpkin born_in_chaos_v1:infernal_evil_pumpkin_s \ -\ -chipped:anguished_jack_o_lantern chipped:bad_time_jack_o_lantern chipped:boo_jack_o_lantern chipped:creepy_jack_o_lantern chipped:devious_jack_o_lantern chipped:end_jack_o_lantern chipped:end_purple_jack_o_lantern chipped:horrified_jack_o_lantern chipped:kitty_faced_jack_o_lantern chipped:overjoyed_jack_o_lantern chipped:owo_jack_o_lantern chipped:silly_jack_o_lantern chipped:slight_smile_jack_o_lantern chipped:smiling_jack_o_lantern chipped:spooky_jack_o_lantern chipped:squished_cute_jack_o_lantern chipped:suspicious_jack_o_lantern chipped:tiny_smug_jack_o_lantern chipped:traditional_jack_o_lantern chipped:upside_down_jack_o_lantern chipped:wide_eyed_jack_o_lantern \ -\ -netherexp:ghoul_o_lantern \ -\ -tfc:jack_o_lantern - -# Non-Waterlogged Sea Pickle -block.10401 = sea_pickle:waterlogged=false \ -\ -tfc:sea_pickle:fluid=empty - -# Waterlogged Sea Pickle -block.10404 = sea_pickle:waterlogged=true \ -\ -betternether:potted_plant:plant=willow \ -\ -tfc:sea_pickle:fluid=salt_water - -# Basalt Blocks -block.10408 = basalt polished_basalt smooth_basalt \ -\ -allthecompressed:basalt_1x allthecompressed:basalt_2x allthecompressed:basalt_3x allthecompressed:basalt_4x allthecompressed:basalt_5x allthecompressed:basalt_6x allthecompressed:basalt_7x allthecompressed:basalt_8x allthecompressed:basalt_9x \ -\ -betternether:basalt_bricks betternether:basalt_furnace:lit=false \ -\ -blockus:chiseled_polished_basalt blockus:cracked_polished_basalt_bricks blockus:herringbone_polished_basalt_bricks blockus:polished_basalt_bricks blockus:polished_basalt_circular_paving blockus:polished_basalt_pillar blockus:rough_basalt \ -\ -chipped:angry_basalt chipped:basalt_bricks chipped:basalt_mini_tiles chipped:basalt_pillar chipped:basalt_pillar_top chipped:basalt_scales chipped:blank_basalt_carving chipped:bordered_basalt chipped:brick_bordered_basalt chipped:carved_basalt chipped:checkered_basalt_tiles chipped:cobbled_basalt chipped:cracked_basalt_bricks chipped:cracked_disordered_basalt_bricks chipped:cracked_flat_basalt_tiles chipped:creeper_basalt_carving chipped:crying_basalt chipped:curly_basalt_pillar chipped:cut_basalt_column chipped:cut_blank_basalt chipped:duh_basalt chipped:edged_basalt_bricks chipped:engraved_basalt chipped:eroded_basalt chipped:etched_basalt_bricks chipped:fine_basalt_pillar chipped:flat_basalt_tiles chipped:glad_basalt chipped:inlayed_basalt chipped:inscribed_basalt chipped:layed_basalt_bricks chipped:loded_basalt chipped:massive_basalt_bricks chipped:offset_basalt_bricks chipped:ornate_basalt_pillar chipped:overlapping_basalt_tiles chipped:pillar_basalt_bricks chipped:polished_basalt chipped:prismal_basalt_remnants chipped:rounded_basalt_bricks chipped:runic_carved_basalt chipped:sad_basalt chipped:sanded_basalt chipped:simple_basalt_pillar chipped:small_basalt_bricks chipped:smooth_basalt_column chipped:smooth_inlayed_basalt chipped:smooth_ringed_basalt chipped:smoothed_double_inlayed_basalt chipped:spider_basalt_carving chipped:spiraled_basalt chipped:stacked_basalt_bricks chipped:thick_inlayed_basalt chipped:tiled_basalt chipped:tiled_basalt_column chipped:tiled_bordered_basalt chipped:tiny_basalt_bricks chipped:tiny_brick_bordered_basalt chipped:tiny_layered_basalt_bricks chipped:tiny_layered_basalt_slabs chipped:trodden_basalt chipped:unamused_basalt chipped:vertical_cut_basalt chipped:vertical_disordered_basalt_bricks chipped:weathered_basalt \ -\ -chisel:basalt chisel:basalt1 chisel:basalt2 \ -\ -create:cut_scorchia create:cut_scorchia_bricks create:cut_scoria create:cut_scoria_bricks create:layered_scorchia create:layered_scoria create:polished_cut_scorchia create:polished_cut_scoria create:scorchia create:scorchia_pillar create:scoria create:scoria_pillar create:small_scorchia_bricks create:small_scoria_bricks \ -\ -pvj:basalt pvj:basalt_brick \ -\ -rechiseled:basalt_beams rechiseled:basalt_beams_connecting rechiseled:basalt_bordered rechiseled:basalt_bordered_connecting rechiseled:basalt_bordered_polished rechiseled:basalt_bordered_polished_connecting rechiseled:basalt_bricks rechiseled:basalt_bricks_connecting rechiseled:basalt_chiseled_piglin rechiseled:basalt_diagonal_tiles rechiseled:basalt_diagonal_tiles_connecting rechiseled:basalt_pattern rechiseled:basalt_pattern_connecting rechiseled:basalt_patterned rechiseled:basalt_patterned_connecting rechiseled:basalt_tiles rechiseled:basalt_tiles_connecting \ -\ -securitycraft:reinforced_basalt securitycraft:reinforced_polished_basalt securitycraft:reinforced_smooth_basalt \ -\ -supplementaries:ashen_basalt \ -\ -tfc:deposit/cassiterite/basalt tfc:deposit/native_copper/basalt tfc:deposit/native_silver/basalt tfc:ore/borax/basalt tfc:ore/cryolite/basalt tfc:ore/graphite/basalt tfc:ore/gypsum/basalt tfc:ore/normal_bismuthinite/basalt tfc:ore/normal_cassiterite/basalt tfc:ore/normal_garnierite/basalt tfc:ore/normal_magnetite/basalt tfc:ore/normal_sphalerite/basalt tfc:ore/normal_tetrahedrite/basalt tfc:ore/poor_bismuthinite/basalt tfc:ore/poor_cassiterite/basalt tfc:ore/poor_garnierite/basalt tfc:ore/poor_magnetite/basalt tfc:ore/poor_sphalerite/basalt tfc:ore/poor_tetrahedrite/basalt tfc:ore/rich_bismuthinite/basalt tfc:ore/rich_cassiterite/basalt tfc:ore/rich_garnierite/basalt tfc:ore/rich_magnetite/basalt tfc:ore/rich_sphalerite/basalt tfc:ore/rich_tetrahedrite/basalt tfc:ore/saltpeter/basalt tfc:rock/bricks/basalt tfc:rock/chiseled/basalt tfc:rock/cobble/basalt tfc:rock/cracked_bricks/basalt tfc:rock/gravel/basalt tfc:rock/hardened/basalt tfc:rock/mossy_bricks/basalt tfc:rock/mossy_cobble/basalt tfc:rock/raw/basalt tfc:rock/smooth/basalt \ -\ -twigs:chiseled_smooth_basalt_bricks twigs:polished_basalt_bricks twigs:smooth_basalt_bricks - -# Basalt Non-Full Blocks (Modded Only) -block.10409 = blockus:rough_basalt_slab blockus:rough_basalt_stairs blockus:polished_basalt_brick_stairs blockus:polished_basalt_brick_slab blockus:polished_basalt_brick_wall blockus:polished_basalt_pressure_plate blockus:polished_basalt_button \ -\ -additionallanterns:basalt_chain \ -\ -additionalplacements:blockus.polished_basalt_brick_slab additionalplacements:blockus.polished_basalt_brick_stairs additionalplacements:blockus.polished_basalt_pressure_plate additionalplacements:blockus.rough_basalt_slab additionalplacements:blockus.rough_basalt_stairs additionalplacements:create.cut_scorchia_brick_slab additionalplacements:create.cut_scorchia_brick_stairs additionalplacements:create.cut_scorchia_slab additionalplacements:create.cut_scorchia_stairs additionalplacements:create.cut_scoria_brick_slab additionalplacements:create.cut_scoria_brick_stairs additionalplacements:create.cut_scoria_slab additionalplacements:create.cut_scoria_stairs additionalplacements:create.polished_cut_scorchia_slab additionalplacements:create.polished_cut_scorchia_stairs additionalplacements:create.polished_cut_scoria_slab additionalplacements:create.polished_cut_scoria_stairs additionalplacements:create.small_scorchia_brick_slab additionalplacements:create.small_scorchia_brick_stairs additionalplacements:create.small_scoria_brick_slab additionalplacements:create.small_scoria_brick_stairs additionalplacements:extshape.basalt_pressure_plate additionalplacements:extshape.basalt_slab additionalplacements:extshape.basalt_stairs additionalplacements:extshape.polished_basalt_pressure_plate additionalplacements:extshape.polished_basalt_slab additionalplacements:extshape.polished_basalt_stairs additionalplacements:extshape.smooth_basalt_pressure_plate additionalplacements:extshape.smooth_basalt_slab additionalplacements:extshape.smooth_basalt_stairs additionalplacements:extshape_blockus.herringbone_polished_basalt_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_polished_basalt_brick_slab additionalplacements:extshape_blockus.herringbone_polished_basalt_brick_stairs additionalplacements:extshape_blockus.polished_basalt_brick_pressure_plate additionalplacements:extshape_blockus.polished_basalt_circular_paving_pressure_plate additionalplacements:extshape_blockus.polished_basalt_circular_paving_slab additionalplacements:extshape_blockus.polished_basalt_circular_paving_stairs additionalplacements:extshape_blockus.rough_basalt_pressure_plate \ -\ -charm:player_pressure_plate \ -\ -create:cut_scorchia_brick_slab create:cut_scorchia_brick_stairs create:cut_scorchia_brick_wall create:cut_scorchia_slab create:cut_scorchia_stairs create:cut_scorchia_wall create:cut_scoria_brick_slab create:cut_scoria_brick_stairs create:cut_scoria_brick_wall create:cut_scoria_slab create:cut_scoria_stairs create:cut_scoria_wall create:polished_cut_scorchia_slab create:polished_cut_scorchia_stairs create:polished_cut_scorchia_wall create:polished_cut_scoria_slab create:polished_cut_scoria_stairs create:polished_cut_scoria_wall create:small_scorchia_brick_slab create:small_scorchia_brick_stairs create:small_scorchia_brick_wall create:small_scoria_brick_slab create:small_scoria_brick_stairs create:small_scoria_brick_wall \ -\ -diagonalfences:extshape/basalt_fence diagonalfences:extshape/polished_basalt_fence diagonalfences:extshape/smooth_basalt_fence diagonalfences:extshape_blockus/basalt_circular_paving_fence diagonalfences:extshape_blockus/herringbone_basalt_brick_fence diagonalfences:extshape_blockus/herringbone_polished_basalt_brick_fence diagonalfences:extshape_blockus/polished_basalt_brick_fence diagonalfences:extshape_blockus/polished_basalt_circular_paving_fence diagonalfences:extshape_blockus/rough_basalt_fence \ -\ -diagonalwalls:blockus/polished_basalt_brick_wall diagonalwalls:create/cut_scorchia_brick_wall diagonalwalls:create/cut_scorchia_wall diagonalwalls:create/cut_scoria_brick_wall diagonalwalls:create/cut_scoria_wall diagonalwalls:create/polished_cut_scorchia_wall diagonalwalls:create/polished_cut_scoria_wall diagonalwalls:create/small_scorchia_brick_wall diagonalwalls:create/small_scoria_brick_wall diagonalwalls:extshape/basalt_wall diagonalwalls:extshape/polished_basalt_wall diagonalwalls:extshape/smooth_basalt_wall diagonalwalls:extshape_blockus/herringbone_polished_basalt_brick_wall diagonalwalls:extshape_blockus/polished_basalt_circular_paving_wall diagonalwalls:extshape_blockus/rough_basalt_wall \ -\ -extshape:basalt_button extshape:basalt_fence extshape:basalt_fence_gate extshape:basalt_pressure_plate extshape:basalt_quarter_piece extshape:basalt_slab extshape:basalt_stairs extshape:basalt_vertical_quarter_piece extshape:basalt_vertical_slab extshape:basalt_vertical_stairs extshape:basalt_wall extshape:polished_basalt_button extshape:polished_basalt_fence extshape:polished_basalt_fence_gate extshape:polished_basalt_pressure_plate extshape:polished_basalt_quarter_piece extshape:polished_basalt_slab extshape:polished_basalt_stairs extshape:polished_basalt_vertical_quarter_piece extshape:polished_basalt_vertical_slab extshape:polished_basalt_vertical_stairs extshape:polished_basalt_wall extshape:smooth_basalt_button extshape:smooth_basalt_fence extshape:smooth_basalt_fence_gate extshape:smooth_basalt_pressure_plate extshape:smooth_basalt_quarter_piece extshape:smooth_basalt_slab extshape:smooth_basalt_stairs extshape:smooth_basalt_vertical_quarter_piece extshape:smooth_basalt_vertical_slab extshape:smooth_basalt_vertical_stairs extshape:smooth_basalt_wall \ -\ -extshape_blockus:basalt_circular_paving_button extshape_blockus:basalt_circular_paving_fence extshape_blockus:basalt_circular_paving_fence_gate extshape_blockus:basalt_circular_paving_pressure_plate extshape_blockus:basalt_circular_paving_quarter_piece extshape_blockus:basalt_circular_paving_slab extshape_blockus:basalt_circular_paving_stairs extshape_blockus:basalt_circular_paving_vertical_quarter_piece extshape_blockus:basalt_circular_paving_vertical_slab extshape_blockus:basalt_circular_paving_vertical_stairs extshape_blockus:basalt_circular_paving_wall extshape_blockus:herringbone_basalt_brick_fence extshape_blockus:herringbone_basalt_brick_fence_gate extshape_blockus:herringbone_basalt_brick_pressure_plate extshape_blockus:herringbone_basalt_brick_quarter_piece extshape_blockus:herringbone_basalt_brick_slab extshape_blockus:herringbone_basalt_brick_stairs extshape_blockus:herringbone_basalt_brick_vertical_quarter_piece extshape_blockus:herringbone_basalt_brick_vertical_slab extshape_blockus:herringbone_basalt_brick_vertical_stairs extshape_blockus:herringbone_basalt_brick_wall extshape_blockus:herringbone_polished_basalt_brick_fence extshape_blockus:herringbone_polished_basalt_brick_fence_gate extshape_blockus:herringbone_polished_basalt_brick_pressure_plate extshape_blockus:herringbone_polished_basalt_brick_quarter_piece extshape_blockus:herringbone_polished_basalt_brick_slab extshape_blockus:herringbone_polished_basalt_brick_stairs extshape_blockus:herringbone_polished_basalt_brick_vertical_quarter_piece extshape_blockus:herringbone_polished_basalt_brick_vertical_slab extshape_blockus:herringbone_polished_basalt_brick_vertical_stairs extshape_blockus:herringbone_polished_basalt_brick_wall extshape_blockus:polished_basalt_brick_fence extshape_blockus:polished_basalt_brick_fence_gate extshape_blockus:polished_basalt_brick_pressure_plate extshape_blockus:polished_basalt_brick_quarter_piece extshape_blockus:polished_basalt_brick_vertical_quarter_piece extshape_blockus:polished_basalt_brick_vertical_slab extshape_blockus:polished_basalt_brick_vertical_stairs extshape_blockus:polished_basalt_brick_wall extshape_blockus:polished_basalt_circular_paving_button extshape_blockus:polished_basalt_circular_paving_fence extshape_blockus:polished_basalt_circular_paving_fence_gate extshape_blockus:polished_basalt_circular_paving_pressure_plate extshape_blockus:polished_basalt_circular_paving_quarter_piece extshape_blockus:polished_basalt_circular_paving_slab extshape_blockus:polished_basalt_circular_paving_stairs extshape_blockus:polished_basalt_circular_paving_vertical_quarter_piece extshape_blockus:polished_basalt_circular_paving_vertical_slab extshape_blockus:polished_basalt_circular_paving_vertical_stairs extshape_blockus:polished_basalt_circular_paving_wall extshape_blockus:rough_basalt_button extshape_blockus:rough_basalt_fence extshape_blockus:rough_basalt_fence_gate extshape_blockus:rough_basalt_pressure_plate extshape_blockus:rough_basalt_quarter_piece extshape_blockus:rough_basalt_vertical_quarter_piece extshape_blockus:rough_basalt_vertical_slab extshape_blockus:rough_basalt_vertical_stairs extshape_blockus:rough_basalt_wall \ -\ -pvj:basalt_brick_double_slab pvj:basalt_brick_slab pvj:basalt_brick_stairs pvj:basalt_double_slab pvj:basalt_slab pvj:basalt_stairs \ -\ -spelunkers_charm:basalt_rock_pile_1 spelunkers_charm:basalt_rock_pile_2 spelunkers_charm:basalt_rock_pile_3 \ -\ -terrainslabs:basalt_slab \ -\ -tfc:rock/anvil/basalt tfc:rock/aqueduct/basalt tfc:rock/bricks/basalt_slab tfc:rock/bricks/basalt_stairs tfc:rock/bricks/basalt_wall tfc:rock/button/basalt tfc:rock/cobble/basalt_slab tfc:rock/cobble/basalt_stairs tfc:rock/cobble/basalt_wall tfc:rock/cracked_bricks/basalt_slab tfc:rock/cracked_bricks/basalt_stairs tfc:rock/cracked_bricks/basalt_wall tfc:rock/loose/basalt tfc:rock/mossy_bricks/basalt_slab tfc:rock/mossy_bricks/basalt_stairs tfc:rock/mossy_bricks/basalt_wall tfc:rock/mossy_cobble/basalt_slab tfc:rock/mossy_cobble/basalt_stairs tfc:rock/mossy_cobble/basalt_wall tfc:rock/mossy_loose/basalt tfc:rock/pressure_plate/basalt tfc:rock/raw/basalt_slab tfc:rock/raw/basalt_stairs tfc:rock/raw/basalt_wall tfc:rock/smooth/basalt_slab tfc:rock/smooth/basalt_stairs tfc:rock/smooth/basalt_wall tfc:rock/spike/basalt \ -\ -twigs:smooth_basalt_brick_slab twigs:smooth_basalt_brick_stairs twigs:smooth_basalt_brick_wall - -# Glowstone Blocks -block.10412 = glowstone light \ -\ -ad_astra:glowing_calorite_pillar \ -\ -additionalplacements:extshape.glowstone_pressure_plate additionalplacements:extshape.glowstone_slab additionalplacements:extshape.glowstone_stairs additionalplacements:extshape_blockus.blaze_lantern_pressure_plate additionalplacements:extshape_blockus.blaze_lantern_slab additionalplacements:extshape_blockus.blaze_lantern_stairs additionalplacements:extshape_blockus.rainbow_glowstone_pressure_plate additionalplacements:extshape_blockus.rainbow_glowstone_slab additionalplacements:extshape_blockus.rainbow_glowstone_stairs additionalplacements:mcwlights.glowstone_slab \ -\ -allthecompressed:glowstone_1x allthecompressed:glowstone_2x allthecompressed:glowstone_3x allthecompressed:glowstone_4x allthecompressed:glowstone_5x allthecompressed:glowstone_6x allthecompressed:glowstone_7x allthecompressed:glowstone_8x allthecompressed:glowstone_9x allthecompressed:lumium_block_1x allthecompressed:lumium_block_2x allthecompressed:lumium_block_3x allthecompressed:lumium_block_4x allthecompressed:lumium_block_5x allthecompressed:lumium_block_6x allthecompressed:lumium_block_7x allthecompressed:lumium_block_8x allthecompressed:lumium_block_9x \ -\ -alltheores:lumium_block \ -\ -ancientbeasts:moving_light_source \ -\ -aquamirae:golden_moth_in_a_jar \ -\ -architects_palette:wither_lamp \ -\ -beautify:lamp_jar:fill_level=1 beautify:lamp_jar:fill_level=10 beautify:lamp_jar:fill_level=11 beautify:lamp_jar:fill_level=12 beautify:lamp_jar:fill_level=13 beautify:lamp_jar:fill_level=14 beautify:lamp_jar:fill_level=15 beautify:lamp_jar:fill_level=2 beautify:lamp_jar:fill_level=3 beautify:lamp_jar:fill_level=4 beautify:lamp_jar:fill_level=5 beautify:lamp_jar:fill_level=6 beautify:lamp_jar:fill_level=7 beautify:lamp_jar:fill_level=8 beautify:lamp_jar:fill_level=9 \ -\ -betterarcheology:growth_totem betterarcheology:radiance_totem \ -\ -betternether:glowstone_stalactite \ -\ -blockus:black_futurneo_block blockus:black_neon blockus:blaze_lantern blockus:blue_futurneo_block blockus:blue_neon blockus:brown_futurneo_block blockus:brown_neon blockus:cyan_futurneo_block blockus:cyan_neon blockus:glow_berries_crate blockus:gray_bright_futurneo_block blockus:gray_futurneo_block blockus:gray_neon blockus:green_futurneo_block blockus:green_neon blockus:lantern_block blockus:legacy_glowstone blockus:light_blue_futurneo_block blockus:light_blue_neon blockus:light_gray_futurneo_block blockus:light_gray_neon blockus:lime_futurneo_block blockus:lime_neon blockus:magenta_futurneo_block blockus:magenta_neon blockus:orange_futurneo_block blockus:orange_neon blockus:pink_futurneo_block blockus:pink_neon blockus:purple_futurneo_block blockus:purple_neon blockus:rainbow_futurneo_block blockus:rainbow_glowstone blockus:red_futurneo_block blockus:red_neon blockus:redstone_lantern_block blockus:soul_lantern_block blockus:white_futurneo_block blockus:white_neon blockus:yellow_futurneo_block blockus:yellow_neon \ -\ -burnt:arrow_catch_block burnt:arrow_catch_block_2 \ -\ -charm:smooth_glowstone \ -\ -chipped:broken_glowstone chipped:bulbed_glowstone chipped:cracked_glowstone chipped:double_inlayed_glowstone chipped:edged_glowstone_lantern chipped:fancy_glowstone_lantern chipped:framed_glowstone_lantern chipped:glowing_lodestone_side chipped:glowstone_lantern chipped:hived_glowstone chipped:inlayed_glowstone chipped:nether_engraved_glowstone chipped:ornate_glowstone_lantern chipped:patterned_glowstone chipped:polished_glowstone chipped:shimmering_glowstone chipped:smooth_glowstone chipped:thick_inlayed_glowstone chipped:tiled_glowstone_pillar chipped:wither_engraved_glowstone \ -\ -chisel:glowstone chisel:glowstone1 chisel:glowstone2 \ -\ -cinderscapes:potted_luminous_pod cinderscapes:potted_twilight_tendrils cinderscapes:twilight_tendrils \ -\ -cratedelight:glowberry_crate \ -\ -diagonalfences:extshape/glowstone_fence diagonalfences:extshape_blockus/blaze_lantern_fence diagonalfences:extshape_blockus/rainbow_glowstone_fence \ -\ -diagonalwalls:extshape/glowstone_wall diagonalwalls:extshape_blockus/blaze_lantern_wall diagonalwalls:extshape_blockus/rainbow_glowstone_wall \ -\ -enderio:painted_glowstone \ -\ -extshape:glowstone_button extshape:glowstone_fence extshape:glowstone_fence_gate extshape:glowstone_pressure_plate extshape:glowstone_quarter_piece extshape:glowstone_slab extshape:glowstone_stairs extshape:glowstone_vertical_quarter_piece extshape:glowstone_vertical_slab extshape:glowstone_vertical_stairs extshape:glowstone_wall \ -\ -extshape_blockus:blaze_lantern_button extshape_blockus:blaze_lantern_fence extshape_blockus:blaze_lantern_fence_gate extshape_blockus:blaze_lantern_pressure_plate extshape_blockus:blaze_lantern_quarter_piece extshape_blockus:blaze_lantern_slab extshape_blockus:blaze_lantern_stairs extshape_blockus:blaze_lantern_vertical_quarter_piece extshape_blockus:blaze_lantern_vertical_slab extshape_blockus:blaze_lantern_vertical_stairs extshape_blockus:blaze_lantern_wall extshape_blockus:rainbow_glowstone_button extshape_blockus:rainbow_glowstone_fence extshape_blockus:rainbow_glowstone_fence_gate extshape_blockus:rainbow_glowstone_pressure_plate extshape_blockus:rainbow_glowstone_quarter_piece extshape_blockus:rainbow_glowstone_slab extshape_blockus:rainbow_glowstone_stairs extshape_blockus:rainbow_glowstone_vertical_quarter_piece extshape_blockus:rainbow_glowstone_vertical_slab extshape_blockus:rainbow_glowstone_vertical_stairs extshape_blockus:rainbow_glowstone_wall \ -\ -mcwlights:covered_garden_light:lit=true mcwlights:glowstone_slab mcwlights:round_garden_light:lit=true mcwlights:striped_garden_light:lit=true mcwlights:thin_garden_light:lit=true mcwlights:tower_garden_light:lit=true \ -\ -quark:blaze_rod quark:glowstone_dust_block \ -\ -rechiseled:glowstone_brick_pattern rechiseled:glowstone_brick_pattern_connecting rechiseled:glowstone_brick_paving rechiseled:glowstone_brick_paving_connecting rechiseled:glowstone_bricks rechiseled:glowstone_bricks_connecting rechiseled:glowstone_crushed rechiseled:glowstone_crushed_connecting rechiseled:glowstone_large_tiles rechiseled:glowstone_large_tiles_connecting rechiseled:glowstone_rotated_bricks rechiseled:glowstone_rotated_bricks_connecting rechiseled:glowstone_small_tiles rechiseled:glowstone_small_tiles_connecting rechiseled:glowstone_smooth rechiseled:glowstone_smooth_connecting rechiseled:glowstone_tiles rechiseled:glowstone_tiles_connecting \ -\ -securitycraft:reinforced_glowstone \ -\ -spelunkery:polished_rock_salt:illuminated=true spelunkery:polished_rock_salt_slab:illuminated=true spelunkery:polished_rock_salt_stairs:illuminated=true spelunkery:polished_rock_salt_wall:illuminated=true spelunkery:rock_salt:illuminated=true spelunkery:rock_salt_block:illuminated=true spelunkery:rock_salt_brick_slab:illuminated=true spelunkery:rock_salt_brick_stairs:illuminated=true spelunkery:rock_salt_brick_wall:illuminated=true spelunkery:rock_salt_bricks:illuminated=true spelunkery:rock_salt_slab:illuminated=true spelunkery:rock_salt_stairs:illuminated=true spelunkery:rock_salt_wall:illuminated=true spelunkery:yellow_glowstick \ -\ -torchmaster:feral_flare_lantern torchmaster:invisible_light - -# Nether Bricks Full Blocks -block.10416 = nether_bricks cracked_nether_bricks chiseled_nether_bricks \ -\ -betternether:nether_brick_tile_large betternether:nether_brick_tile_small betternether:roof_tile_nether_bricks \ -\ -blockus:charred_nether_brick_pillar blockus:charred_nether_bricks blockus:herringbone_charred_nether_bricks blockus:herringbone_nether_bricks blockus:nether_brick_pillar blockus:nether_tiles blockus:polished_charred_nether_bricks blockus:polished_nether_bricks \ -\ -chipped:angry_nether_bricks chipped:blank_nether_bricks_carving chipped:bordered_nether_bricks chipped:brick_bordered_nether_bricks chipped:carved_nether_bricks chipped:checkered_nether_bricks_tiles chipped:cobbled_nether_bricks chipped:cracked_disordered_nether_bricks_bricks chipped:cracked_flat_nether_bricks_tiles chipped:cracked_nether_bricks_bricks chipped:creeper_nether_bricks_carving chipped:crying_nether_bricks chipped:curly_nether_bricks_pillar chipped:cut_blank_nether_bricks chipped:cut_nether_bricks_column chipped:duh_nether_bricks chipped:edged_nether_bricks_bricks chipped:engraved_nether_bricks chipped:eroded_nether_bricks chipped:etched_nether_bricks_bricks chipped:fine_nether_bricks_pillar chipped:flat_nether_bricks_tiles chipped:glad_nether_bricks chipped:inlayed_nether_bricks chipped:inscribed_nether_bricks chipped:layed_nether_bricks_bricks chipped:loded_nether_bricks chipped:massive_nether_bricks chipped:massive_nether_bricks_bricks chipped:nether_bricks_bricks chipped:nether_bricks_mini_tiles chipped:nether_bricks_pillar chipped:nether_bricks_pillar_top chipped:nether_bricks_scales chipped:offset_nether_bricks_bricks chipped:ornate_nether_bricks_pillar chipped:overlapping_nether_bricks_tiles chipped:pillar_nether_bricks_bricks chipped:polished_nether_bricks chipped:prismal_nether_bricks_remnants chipped:rough_nether_bricks chipped:rounded_nether_bricks_bricks chipped:runic_carved_nether_bricks chipped:sad_nether_bricks chipped:sanded_nether_bricks chipped:simple_nether_bricks_pillar chipped:small_nether_bricks_bricks chipped:smooth_inlayed_nether_bricks chipped:smooth_nether_bricks_column chipped:smooth_ringed_nether_bricks chipped:smoothed_double_inlayed_nether_bricks chipped:spider_nether_bricks_carving chipped:spiraled_nether_bricks chipped:stacked_nether_bricks_bricks chipped:thick_inlayed_nether_bricks chipped:tiled_bordered_nether_bricks chipped:tiled_nether_bricks chipped:tiled_nether_bricks_column chipped:tiny_brick_bordered_nether_bricks chipped:tiny_layered_nether_bricks_bricks chipped:tiny_layered_nether_bricks_slabs chipped:tiny_nether_bricks_bricks chipped:trodden_nether_bricks chipped:unamused_nether_bricks chipped:vertical_cut_nether_bricks chipped:vertical_disordered_nether_bricks_bricks chipped:weathered_nether_bricks \ -\ -quark:charred_nether_brick_slab_double quark:charred_nether_bricks \ -\ -rechiseled:nether_bricks_beams rechiseled:nether_bricks_beams_connecting rechiseled:nether_bricks_brick_pattern rechiseled:nether_bricks_brick_pattern_connecting rechiseled:nether_bricks_brick_paving rechiseled:nether_bricks_brick_paving_connecting rechiseled:nether_bricks_chiseled_squares rechiseled:nether_bricks_chiseled_squares_connecting rechiseled:nether_bricks_diagonal_bricks rechiseled:nether_bricks_diagonal_bricks_connecting rechiseled:nether_bricks_large_bricks rechiseled:nether_bricks_large_bricks_connecting rechiseled:nether_bricks_large_tiles rechiseled:nether_bricks_large_tiles_connecting rechiseled:nether_bricks_rotated_bricks rechiseled:nether_bricks_rotated_bricks_connecting rechiseled:nether_bricks_small_tiles rechiseled:nether_bricks_small_tiles_connecting rechiseled:nether_bricks_smooth rechiseled:nether_bricks_smooth_connecting rechiseled:nether_bricks_squares rechiseled:nether_bricks_squares_connecting rechiseled:nether_bricks_tiles rechiseled:nether_bricks_tiles_connecting \ -\ -securitycraft:reinforced_chiseled_nether_bricks securitycraft:reinforced_cracked_nether_bricks securitycraft:reinforced_nether_bricks - -# Nether Brick Non-Full Blocks -block.10417 = nether_brick_wall nether_brick_fence \ -\ -additionallanterns:normal_nether_bricks_chain \ -\ -additionalplacements:blockus.charred_nether_brick_slab additionalplacements:blockus.charred_nether_brick_stairs additionalplacements:blockus.nether_tile_slab additionalplacements:blockus.nether_tile_stairs additionalplacements:blockus.polished_charred_nether_brick_slab additionalplacements:blockus.polished_charred_nether_brick_stairs additionalplacements:blockus.polished_nether_brick_slab additionalplacements:blockus.polished_nether_brick_stairs additionalplacements:extshape.chiseled_nether_brick_slab additionalplacements:extshape.chiseled_nether_brick_stairs additionalplacements:extshape_blockus.charred_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_nether_brick_slab additionalplacements:extshape_blockus.herringbone_nether_brick_stairs additionalplacements:extshape_blockus.nether_tile_pressure_plate additionalplacements:extshape_blockus.polished_charred_nether_brick_pressure_plate additionalplacements:extshape_blockus.polished_nether_brick_pressure_plate additionalplacements:minecraft.nether_brick_slab additionalplacements:minecraft.nether_brick_stairs \ -\ -betternether:brick_pot betternether:bricks_fire_bowl:fire=false betternether:bricks_fire_bowl_soul:fire=false betternether:nether_brick_tile_slab betternether:nether_brick_tile_stairs betternether:nether_brick_wall betternether:netherite_fire_bowl:fire=false betternether:netherite_fire_bowl_soul:fire=false betternether:roof_tile_nether_bricks_slab betternether:roof_tile_nether_bricks_stairs \ -\ -blockus:charred_nether_brick_slab blockus:charred_nether_brick_stairs blockus:charred_nether_brick_wall blockus:nether_tile_slab blockus:nether_tile_stairs blockus:nether_tile_wall blockus:polished_charred_nether_brick_slab blockus:polished_charred_nether_brick_stairs blockus:polished_nether_brick_slab blockus:polished_nether_brick_stairs \ -\ -diagonalfences:extshape_blockus/charred_nether_brick_fence diagonalfences:extshape_blockus/herringbone_nether_brick_fence diagonalfences:extshape_blockus/nether_tile_fence diagonalfences:extshape_blockus/polished_charred_nether_brick_fence diagonalfences:extshape_blockus/polished_nether_brick_fence diagonalfences:mcwfences/modern_nether_brick_wall diagonalfences:mcwfences/nether_brick_grass_topped_wall diagonalfences:mcwfences/nether_brick_pillar_wall diagonalfences:mcwfences/railing_nether_brick_wall diagonalfences:minecraft/nether_brick_fence diagonalfences:securitycraft/reinforced_nether_brick_fence \ -\ -diagonalwalls:blockus/charred_nether_brick_wall diagonalwalls:blockus/nether_tile_wall diagonalwalls:extshape_blockus/herringbone_nether_brick_wall diagonalwalls:extshape_blockus/polished_charred_nether_brick_wall diagonalwalls:extshape_blockus/polished_nether_brick_wall diagonalwalls:minecraft/nether_brick_wall \ -\ -extshape:chiseled_nether_brick_quarter_piece extshape:chiseled_nether_brick_slab extshape:chiseled_nether_brick_stairs extshape:chiseled_nether_brick_vertical_quarter_piece extshape:chiseled_nether_brick_vertical_slab extshape:chiseled_nether_brick_vertical_stairs extshape:nether_brick_fence_gate extshape:nether_brick_quarter_piece extshape:nether_brick_vertical_quarter_piece extshape:nether_brick_vertical_slab extshape:nether_brick_vertical_stairs \ -\ -extshape_blockus:charred_nether_brick_fence extshape_blockus:charred_nether_brick_fence_gate extshape_blockus:charred_nether_brick_pressure_plate extshape_blockus:charred_nether_brick_quarter_piece extshape_blockus:charred_nether_brick_vertical_quarter_piece extshape_blockus:charred_nether_brick_vertical_slab extshape_blockus:charred_nether_brick_vertical_stairs extshape_blockus:charred_nether_brick_wall extshape_blockus:herringbone_nether_brick_fence extshape_blockus:herringbone_nether_brick_fence_gate extshape_blockus:herringbone_nether_brick_pressure_plate extshape_blockus:herringbone_nether_brick_quarter_piece extshape_blockus:herringbone_nether_brick_slab extshape_blockus:herringbone_nether_brick_stairs extshape_blockus:herringbone_nether_brick_vertical_quarter_piece extshape_blockus:herringbone_nether_brick_vertical_slab extshape_blockus:herringbone_nether_brick_vertical_stairs extshape_blockus:herringbone_nether_brick_wall extshape_blockus:nether_tile_fence extshape_blockus:nether_tile_fence_gate extshape_blockus:nether_tile_pressure_plate extshape_blockus:nether_tile_quarter_piece extshape_blockus:nether_tile_vertical_quarter_piece extshape_blockus:nether_tile_vertical_slab extshape_blockus:nether_tile_vertical_stairs extshape_blockus:nether_tile_wall extshape_blockus:polished_charred_nether_brick_fence extshape_blockus:polished_charred_nether_brick_fence_gate extshape_blockus:polished_charred_nether_brick_pressure_plate extshape_blockus:polished_charred_nether_brick_quarter_piece extshape_blockus:polished_charred_nether_brick_slab extshape_blockus:polished_charred_nether_brick_stairs extshape_blockus:polished_charred_nether_brick_vertical_quarter_piece extshape_blockus:polished_charred_nether_brick_vertical_slab extshape_blockus:polished_charred_nether_brick_vertical_stairs extshape_blockus:polished_charred_nether_brick_wall extshape_blockus:polished_nether_brick_button extshape_blockus:polished_nether_brick_fence extshape_blockus:polished_nether_brick_fence_gate extshape_blockus:polished_nether_brick_pressure_plate extshape_blockus:polished_nether_brick_quarter_piece extshape_blockus:polished_nether_brick_slab extshape_blockus:polished_nether_brick_stairs extshape_blockus:polished_nether_brick_vertical_quarter_piece extshape_blockus:polished_nether_brick_vertical_slab extshape_blockus:polished_nether_brick_vertical_stairs extshape_blockus:polished_nether_brick_wall \ -\ -hearth_and_home:nether_brick_chimney:lit=false hearth_and_home:nether_brick_chimney:top=false \ -\ -immersive_weathering:cracked_nether_brick_slab immersive_weathering:cracked_nether_brick_stairs immersive_weathering:cracked_nether_brick_wall \ -\ -mcwbridges:balustrade_nether_bricks_bridge mcwbridges:nether_bricks_bridge mcwbridges:nether_bricks_bridge_pier mcwbridges:nether_bricks_bridge_stair \ -\ -mcwfences:modern_nether_brick_wall mcwfences:nether_brick_grass_topped_wall mcwfences:nether_brick_pillar_wall mcwfences:nether_brick_railing_gate mcwfences:railing_nether_brick_wall \ -\ -mcwroofs:nether_bricks_attic_roof mcwroofs:nether_bricks_lower_roof mcwroofs:nether_bricks_roof mcwroofs:nether_bricks_steep_roof mcwroofs:nether_bricks_top_roof mcwroofs:nether_bricks_upper_lower_roof mcwroofs:nether_bricks_upper_steep_roof \ -\ -mcwstairs:nether_brick_balcony mcwstairs:nether_brick_bulk_stairs mcwstairs:nether_brick_compact_stairs mcwstairs:nether_brick_loft_stairs mcwstairs:nether_brick_platform mcwstairs:nether_brick_railing mcwstairs:nether_brick_skyline_stairs mcwstairs:nether_brick_terrace_stairs \ -\ -mcwwindows:nether_brick_arrow_slit mcwwindows:nether_brick_gothic \ -\ -securitycraft:reinforced_nether_brick_fence securitycraft:reinforced_nether_brick_slab securitycraft:reinforced_nether_brick_wall - -# Nether Brick Slabs and Stairs -block.10419 = nether_brick_slab nether_brick_stairs - -# Red Nether Bricks Full Blocks -block.10420 = red_nether_bricks \ -\ -ad_astra:mercury_cobblestone ad_astra:mercury_pillar ad_astra:mercury_stone ad_astra:mercury_stone_bricks ad_astra:polished_mercury_stone \ -\ -blockus:herringbone_red_nether_bricks blockus:polished_red_nether_bricks blockus:red_nether_brick_pillar \ -\ -chipped:angry_red_nether_bricks chipped:blank_red_nether_bricks_carving chipped:bordered_red_nether_bricks chipped:brick_bordered_red_nether_bricks chipped:carved_red_nether_bricks chipped:checkered_red_nether_bricks_tiles chipped:cobbled_red_nether_bricks chipped:cracked_disordered_red_nether_bricks_bricks chipped:cracked_flat_red_nether_bricks_tiles chipped:cracked_red_nether_bricks_bricks chipped:creeper_red_nether_bricks_carving chipped:crying_red_nether_bricks chipped:curly_red_nether_bricks_pillar chipped:cut_blank_red_nether_bricks chipped:cut_red_nether_bricks_column chipped:duh_red_nether_bricks chipped:edged_red_nether_bricks_bricks chipped:engraved_red_nether_bricks chipped:eroded_red_nether_bricks chipped:etched_red_nether_bricks_bricks chipped:fine_red_nether_bricks_pillar chipped:flat_red_nether_bricks_tiles chipped:glad_red_nether_bricks chipped:inlayed_red_nether_bricks chipped:inscribed_red_nether_bricks chipped:layed_red_nether_bricks_bricks chipped:loded_red_nether_bricks chipped:massive_red_nether_bricks_bricks chipped:offset_red_nether_bricks_bricks chipped:ornate_red_nether_bricks_pillar chipped:overlapping_red_nether_bricks_tiles chipped:pillar_red_nether_bricks_bricks chipped:polished_red_nether_bricks chipped:prismal_red_nether_bricks_remnants chipped:red_nether_bricks_bricks chipped:red_nether_bricks_mini_tiles chipped:red_nether_bricks_pillar chipped:red_nether_bricks_pillar_top chipped:red_nether_bricks_scales chipped:rough_red_nether_bricks chipped:rounded_red_nether_bricks_bricks chipped:runic_carved_red_nether_bricks chipped:sad_red_nether_bricks chipped:sanded_red_nether_bricks chipped:simple_red_nether_bricks_pillar chipped:small_red_nether_bricks_bricks chipped:smooth_inlayed_red_nether_bricks chipped:smooth_red_nether_bricks_column chipped:smooth_ringed_red_nether_bricks chipped:smoothed_double_inlayed_red_nether_bricks chipped:spider_red_nether_bricks_carving chipped:spiraled_red_nether_bricks chipped:stacked_red_nether_bricks_bricks chipped:thick_inlayed_red_nether_bricks chipped:tiled_bordered_red_nether_bricks chipped:tiled_red_nether_bricks chipped:tiled_red_nether_bricks_column chipped:tiny_brick_bordered_red_nether_bricks chipped:tiny_layered_red_nether_bricks_bricks chipped:tiny_layered_red_nether_bricks_slabs chipped:tiny_red_nether_bricks_bricks chipped:trodden_red_nether_bricks chipped:unamused_red_nether_bricks chipped:vertical_cut_red_nether_bricks chipped:vertical_disordered_red_nether_bricks_bricks chipped:weathered_red_nether_bricks \ -\ -cqrepoured:red_netherbrick_carved cqrepoured:red_netherbrick_cube cqrepoured:red_netherbrick_large cqrepoured:red_netherbrick_pillar cqrepoured:red_netherbrick_scale cqrepoured:red_netherbrick_square \ -\ -immersiveengineering:blast_furnace immersiveengineering:blastbrick immersiveengineering:blastbrick_reinforced \ -\ -quark:red_nether_brick_slab_double \ -\ -rechiseled:red_nether_bricks_beams rechiseled:red_nether_bricks_beams_connecting rechiseled:red_nether_bricks_brick_pattern rechiseled:red_nether_bricks_brick_pattern_connecting rechiseled:red_nether_bricks_brick_paving rechiseled:red_nether_bricks_brick_paving_connecting rechiseled:red_nether_bricks_chiseled_squares rechiseled:red_nether_bricks_chiseled_squares_connecting rechiseled:red_nether_bricks_diagonal_bricks rechiseled:red_nether_bricks_diagonal_bricks_connecting rechiseled:red_nether_bricks_large_bricks rechiseled:red_nether_bricks_large_bricks_connecting rechiseled:red_nether_bricks_large_tiles rechiseled:red_nether_bricks_large_tiles_connecting rechiseled:red_nether_bricks_rotated_bricks rechiseled:red_nether_bricks_rotated_bricks_connecting rechiseled:red_nether_bricks_small_tiles rechiseled:red_nether_bricks_small_tiles_connecting rechiseled:red_nether_bricks_smooth rechiseled:red_nether_bricks_smooth_connecting rechiseled:red_nether_bricks_squares rechiseled:red_nether_bricks_squares_connecting rechiseled:red_nether_bricks_tiles rechiseled:red_nether_bricks_tiles_connecting \ -\ -securitycraft:reinforced_red_nether_bricks - -# Red Nether Bricks Non-Full Blocks -block.10421 = red_nether_brick_wall \ -\ -ad_astra:chiseled_mercury_stone_bricks ad_astra:chiseled_mercury_stone_slab ad_astra:chiseled_mercury_stone_stairs ad_astra:cracked_mercury_stone_bricks ad_astra:mercury_cobblestone_slab ad_astra:mercury_cobblestone_stairs ad_astra:mercury_stone_brick_slab ad_astra:mercury_stone_brick_stairs ad_astra:mercury_stone_brick_wall ad_astra:mercury_stone_slab ad_astra:mercury_stone_stairs ad_astra:polished_mercury_stone_slab ad_astra:polished_mercury_stone_stairs \ -\ -additionallanterns:red_nether_bricks_chain \ -\ -additionalplacements:blockus.polished_red_nether_brick_slab additionalplacements:blockus.polished_red_nether_brick_stairs additionalplacements:extshape.red_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_red_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_red_nether_brick_slab additionalplacements:extshape_blockus.herringbone_red_nether_brick_stairs additionalplacements:extshape_blockus.polished_red_nether_brick_pressure_plate additionalplacements:immersiveengineering.slab_blastbrick additionalplacements:immersiveengineering.slab_blastbrick_reinforced additionalplacements:minecraft.red_nether_brick_slab additionalplacements:minecraft.red_nether_brick_stairs \ -\ -blockus:polished_red_nether_brick_slab blockus:polished_red_nether_brick_stairs \ -\ -diagonalfences:extshape/red_nether_brick_fence diagonalfences:extshape_blockus/herringbone_red_nether_brick_fence diagonalfences:extshape_blockus/polished_red_nether_brick_fence \ -\ -diagonalwalls:extshape_blockus/herringbone_red_nether_brick_wall diagonalwalls:extshape_blockus/polished_red_nether_brick_wall diagonalwalls:minecraft/red_nether_brick_wall \ -\ -enchanted-vertical-slabs:vertical_red_nether_brick_slab \ -\ -extshape:red_nether_brick_button extshape:red_nether_brick_fence extshape:red_nether_brick_fence_gate extshape:red_nether_brick_pressure_plate extshape:red_nether_brick_quarter_piece extshape:red_nether_brick_vertical_quarter_piece extshape:red_nether_brick_vertical_slab extshape:red_nether_brick_vertical_stairs extshape:red_nether_brick_wall \ -\ -extshape_blockus:herringbone_red_nether_brick_fence extshape_blockus:herringbone_red_nether_brick_fence_gate extshape_blockus:herringbone_red_nether_brick_pressure_plate extshape_blockus:herringbone_red_nether_brick_quarter_piece extshape_blockus:herringbone_red_nether_brick_slab extshape_blockus:herringbone_red_nether_brick_stairs extshape_blockus:herringbone_red_nether_brick_vertical_quarter_piece extshape_blockus:herringbone_red_nether_brick_vertical_slab extshape_blockus:herringbone_red_nether_brick_vertical_stairs extshape_blockus:herringbone_red_nether_brick_wall extshape_blockus:polished_red_nether_brick_button extshape_blockus:polished_red_nether_brick_fence extshape_blockus:polished_red_nether_brick_fence_gate extshape_blockus:polished_red_nether_brick_pressure_plate extshape_blockus:polished_red_nether_brick_quarter_piece extshape_blockus:polished_red_nether_brick_slab extshape_blockus:polished_red_nether_brick_stairs extshape_blockus:polished_red_nether_brick_vertical_quarter_piece extshape_blockus:polished_red_nether_brick_vertical_slab extshape_blockus:polished_red_nether_brick_vertical_stairs extshape_blockus:polished_red_nether_brick_wall \ -\ -hearth_and_home:red_nether_brick_chimney:lit=false hearth_and_home:red_nether_brick_chimney:top=false \ -\ -immersiveengineering:advanced_blast_furnace immersiveengineering:arc_furnace immersiveengineering:slab_blastbrick immersiveengineering:slab_blastbrick_reinforced \ -\ -mcwroofs:red_nether_bricks_attic_roof mcwroofs:red_nether_bricks_lower_roof mcwroofs:red_nether_bricks_roof mcwroofs:red_nether_bricks_steep_roof mcwroofs:red_nether_bricks_top_roof mcwroofs:red_nether_bricks_upper_lower_roof mcwroofs:red_nether_bricks_upper_steep_roof \ -\ -mcwstairs:red_nether_brick_balcony mcwstairs:red_nether_brick_bulk_stairs mcwstairs:red_nether_brick_compact_stairs mcwstairs:red_nether_brick_loft_stairs mcwstairs:red_nether_brick_platform mcwstairs:red_nether_brick_railing mcwstairs:red_nether_brick_skyline_stairs mcwstairs:red_nether_brick_terrace_stairs \ -\ -quark:red_nether_brick_slab quark:red_nether_brick_stairs \ -\ -securitycraft:reinforced_red_nether_brick_slab securitycraft:reinforced_red_nether_brick_stairs securitycraft:reinforced_red_nether_brick_wall - -# Red Nether Slabs and Stairs -block.10423 = red_nether_brick_slab red_nether_brick_stairs - -# Melon -block.10424 = melon \ -\ -allthecompressed:melon_1x allthecompressed:melon_2x allthecompressed:melon_3x allthecompressed:melon_4x allthecompressed:melon_5x allthecompressed:melon_6x allthecompressed:melon_7x allthecompressed:melon_8x allthecompressed:melon_9x \ -\ -chipped:bright_melon chipped:dark_melon chipped:golden_melon chipped:ripe_melon chipped:rustic_melon chipped:sticky_melon chipped:sunny_melon chipped:swampy_melon chipped:sweet_melon chipped:tropics_melon \ -\ -fruitsdelight:hamimelon \ -\ -tfc:melon tfc:rotten_melon - -# Melon Non-Full Blocks (Modded Only) -block.10425 = extshape:melon_stairs extshape:melon_slab extshape:melon_vertical_slab extshape:melon_vertical_stairs extshape:melon_quarter_piece extshape:melon_vertical_quarter_piece extshape:melon_wall extshape:melon_fence extshape:melon_fence_gate extshape:melon_button extshape:melon_pressure_plate \ -\ -additionalplacements:extshape.melon_pressure_plate additionalplacements:extshape.melon_slab additionalplacements:extshape.melon_stairs \ -\ -diagonalfences:extshape/melon_fence \ -\ -diagonalwalls:extshape/melon_wall - -# End Stone Full Blocks -block.10428 = end_stone end_stone_bricks \ -\ -allthecompressed:end_stone_1x allthecompressed:end_stone_2x allthecompressed:end_stone_3x allthecompressed:end_stone_4x allthecompressed:end_stone_5x allthecompressed:end_stone_6x allthecompressed:end_stone_7x allthecompressed:end_stone_8x allthecompressed:end_stone_9x \ -\ -astrological:triphylite astrological:triphylite_slab astrological:triphylite_stairs astrological:triphylite_wall astrological:tumor \ -\ -betterend:amber_moss betterend:chorus_nylium betterend:crystal_moss betterend:end_moss betterend:end_mycelium betterend:end_stone_brick_cracked betterend:end_stone_brick_weathered betterend:end_stone_furnace:lit=false betterend:end_stone_smelter:lit=false betterend:flavolite betterend:flavolite_bricks betterend:flavolite_furnace:lit=false betterend:flavolite_pillar betterend:flavolite_polished betterend:flavolite_runed:active=false betterend:flavolite_runed_eternal:active=false betterend:flavolite_tiles betterend:jungle_moss betterend:pink_moss betterend:shadow_grass \ -\ -biomesoplenty:algal_end_stone biomesoplenty:null_end_stone biomesoplenty:unmapped_end_stone \ -\ -blockus:chiseled_end_stone_bricks blockus:cracked_end_stone_bricks blockus:end_stone_pillar blockus:end_tiles blockus:herringbone_end_stone_bricks blockus:phantom_purpur_decorated_end_stone blockus:polished_end_stone blockus:purpur_decorated_end_stone blockus:small_end_stone_bricks \ -\ -chipped:angry_end_stone chipped:blank_end_stone_carving chipped:bordered_end_stone chipped:brick_bordered_end_stone chipped:carved_end_stone chipped:checkered_end_stone_tiles chipped:cobbled_end_stone chipped:cracked_disordered_end_stone_bricks chipped:cracked_end_stone_bricks chipped:cracked_flat_end_stone_tiles chipped:creeper_end_stone_carving chipped:crying_end_stone chipped:curly_end_stone_pillar chipped:cut_blank_end_stone chipped:cut_end_stone_column chipped:duh_end_stone chipped:edged_end_stone_bricks chipped:end_stone_bricks chipped:end_stone_mini_tiles chipped:end_stone_pillar chipped:end_stone_pillar_top chipped:end_stone_scales chipped:engraved_end_stone chipped:eroded_end_stone chipped:etched_end_stone_bricks chipped:fine_end_stone_pillar chipped:flat_end_stone_tiles chipped:glad_end_stone chipped:inlayed_end_stone chipped:inscribed_end_stone chipped:layed_end_stone_bricks chipped:loded_end_stone chipped:massive_end_stone_bricks chipped:offset_end_stone_bricks chipped:ornate_end_stone_pillar chipped:overlapping_end_stone_tiles chipped:pillar_end_stone_bricks chipped:polished_end_stone chipped:prismal_end_stone_remnants chipped:rough_end_stone chipped:rounded_end_stone_bricks chipped:runic_carved_end_stone chipped:sad_end_stone chipped:sanded_end_stone chipped:simple_end_stone_pillar chipped:small_end_stone_bricks chipped:smooth_end_stone_column chipped:smooth_inlayed_end_stone chipped:smooth_ringed_end_stone chipped:smoothed_double_inlayed_end_stone chipped:spider_end_stone_carving chipped:spiraled_end_stone chipped:stacked_end_stone_bricks chipped:thick_inlayed_end_stone chipped:tiled_bordered_end_stone chipped:tiled_end_stone chipped:tiled_end_stone_column chipped:tiny_brick_bordered_end_stone chipped:tiny_end_stone_bricks chipped:tiny_layered_end_stone_bricks chipped:tiny_layered_end_stone_slabs chipped:trodden_end_stone chipped:unamused_end_stone chipped:vertical_cut_end_stone chipped:vertical_disordered_end_stone_bricks chipped:weathered_end_stone \ -\ -chisel:array/end_stone chisel:braid/end_stone chisel:chaotic_bricks/end_stone chisel:chaotic_medium/end_stone chisel:chaotic_small/end_stone chisel:circular/end_stone chisel:cracked/end_stone chisel:cracked_bricks/end_stone chisel:cut/end_stone chisel:dent/end_stone chisel:encased_bricks/end_stone chisel:endstone chisel:endstone1 chisel:endstone2 chisel:french/end_stone chisel:jellybean/end_stone chisel:large_tile/end_stone chisel:layer/end_stone chisel:mosaic/end_stone chisel:ornate/end_stone chisel:panel/end_stone chisel:pillar/end_stone chisel:prism/end_stone chisel:raw/end_stone chisel:road/end_stone chisel:slant/end_stone chisel:small_bricks/end_stone chisel:soft_bricks/end_stone chisel:solid_bricks/end_stone chisel:tiles_medium/end_stone chisel:tiles_small/end_stone chisel:triple_bricks/end_stone chisel:twist/end_stone chisel:weaver/end_stone chisel:zag/end_stone \ -\ -cqrepoured:endstone_carved cqrepoured:endstone_cube cqrepoured:endstone_pillar cqrepoured:endstone_scale cqrepoured:endstone_small cqrepoured:endstone_square \ -\ -draconicevolution:end_draconium_ore \ -\ -dynamictrees:rooty_end_stone \ -\ -enderio:end_steel_block \ -\ -exdeorum:compressed_crushed_end_stone exdeorum:crushed_end_stone \ -\ -immersive_weathering:cracked_end_stone_bricks \ -\ -inversia:triphylite inversia:triphylite_slab inversia:triphylite_stairs inversia:triphylite_wall inversia:tumor \ -\ -netherendingores:block_end_endermite \ -\ -quark:end_bricks_slab_double \ -\ -rechiseled:end_stone_blobs rechiseled:end_stone_blobs_connecting rechiseled:end_stone_brick_pattern rechiseled:end_stone_brick_pattern_connecting rechiseled:end_stone_brick_paving rechiseled:end_stone_brick_paving_connecting rechiseled:end_stone_chiseled rechiseled:end_stone_chiseled_connecting rechiseled:end_stone_crushed rechiseled:end_stone_crushed_connecting rechiseled:end_stone_diagonal_bricks rechiseled:end_stone_diagonal_bricks_connecting rechiseled:end_stone_mesh rechiseled:end_stone_mesh_connecting rechiseled:end_stone_paving rechiseled:end_stone_paving_connecting rechiseled:end_stone_polished rechiseled:end_stone_polished_connecting rechiseled:end_stone_rotated_bricks rechiseled:end_stone_rotated_bricks_connecting rechiseled:end_stone_scales rechiseled:end_stone_scales_connecting rechiseled:end_stone_small_tiles rechiseled:end_stone_small_tiles_connecting rechiseled:end_stone_spiral_pattern rechiseled:end_stone_spiral_pattern_connecting rechiseled:end_stone_squares rechiseled:end_stone_squares_connecting rechiseled:end_stone_tiles rechiseled:end_stone_tiles_connecting \ -\ -securitycraft:end_stone_mine securitycraft:reinforced_end_stone securitycraft:reinforced_end_stone_bricks - -# End Stone Non-Full Blocks -block.10429 = end_stone_brick_wall \ -\ -additionallanterns:end_stone_chain \ -\ -additionalplacements:blockus.end_tile_slab additionalplacements:blockus.end_tile_stairs additionalplacements:blockus.polished_end_stone_pressure_plate additionalplacements:blockus.polished_end_stone_slab additionalplacements:blockus.polished_end_stone_stairs additionalplacements:blockus.small_end_stone_brick_slab additionalplacements:blockus.small_end_stone_brick_stairs additionalplacements:extshape.end_stone_brick_pressure_plate additionalplacements:extshape.end_stone_pressure_plate additionalplacements:extshape.end_stone_slab additionalplacements:extshape.end_stone_stairs additionalplacements:extshape_blockus.chiseled_end_stone_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_end_stone_brick_slab additionalplacements:extshape_blockus.chiseled_end_stone_brick_stairs additionalplacements:extshape_blockus.end_tile_pressure_plate additionalplacements:extshape_blockus.herringbone_end_stone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_end_stone_brick_slab additionalplacements:extshape_blockus.herringbone_end_stone_brick_stairs additionalplacements:extshape_blockus.small_end_stone_brick_pressure_plate additionalplacements:minecraft.end_stone_brick_slab additionalplacements:minecraft.end_stone_brick_stairs \ -\ -astrological:tendrils \ -\ -betterend:amber_moss_path betterend:cave_moss_path betterend:chorus_nylium_path betterend:crystal_moss_path betterend:end_moss_path betterend:end_mycelium_path betterend:end_stone_brick_cracked_slab betterend:end_stone_brick_cracked_stairs betterend:end_stone_brick_cracked_wall betterend:end_stone_brick_weathered_slab betterend:end_stone_brick_weathered_stairs betterend:end_stone_brick_weathered_wall betterend:end_stone_stalactite betterend:end_stone_stalactite_cavemoss betterend:eternal_pedestal:active=false betterend:flavolite_bricks_slab betterend:flavolite_bricks_stairs betterend:flavolite_bricks_wall betterend:flavolite_button betterend:flavolite_pedestal betterend:flavolite_plate betterend:flavolite_slab betterend:flavolite_stairs betterend:flavolite_wall betterend:jungle_moss_path betterend:pink_moss_path betterend:rutiscus_path betterend:sangnum_path betterend:shadow_grass_path \ -\ -blockus:end_tile_slab blockus:end_tile_stairs blockus:end_tile_wall blockus:polished_end_stone_button blockus:polished_end_stone_pressure_plate blockus:polished_end_stone_slab blockus:polished_end_stone_stairs blockus:small_end_stone_brick_slab blockus:small_end_stone_brick_stairs blockus:small_end_stone_brick_wall \ -\ -diagonalfences:extshape/end_stone_brick_fence diagonalfences:extshape/end_stone_fence diagonalfences:extshape_blockus/end_tile_fence diagonalfences:extshape_blockus/herringbone_end_stone_brick_fence diagonalfences:extshape_blockus/polished_end_stone_fence diagonalfences:extshape_blockus/small_end_stone_brick_fence diagonalfences:mcwfences/end_brick_grass_topped_wall diagonalfences:mcwfences/end_brick_pillar_wall diagonalfences:mcwfences/modern_end_brick_wall diagonalfences:mcwfences/railing_end_brick_wall \ -\ -diagonalwalls:blockus/end_tile_wall diagonalwalls:blockus/small_end_stone_brick_wall diagonalwalls:extshape/end_stone_wall diagonalwalls:extshape_blockus/chiseled_end_stone_brick_wall diagonalwalls:extshape_blockus/herringbone_end_stone_brick_wall diagonalwalls:extshape_blockus/polished_end_stone_wall diagonalwalls:minecraft/end_stone_brick_wall \ -\ -diagonalwindows:enderio/end_steel_bars \ -\ -dimdoors:end_stone_slab dimdoors:end_stone_stairs dimdoors:end_stone_wall \ -\ -enderio:end_steel_bars \ -\ -extshape:end_stone_brick_button extshape:end_stone_brick_fence extshape:end_stone_brick_fence_gate extshape:end_stone_brick_pressure_plate extshape:end_stone_brick_quarter_piece extshape:end_stone_brick_vertical_quarter_piece extshape:end_stone_brick_vertical_slab extshape:end_stone_brick_vertical_stairs extshape:end_stone_brick_wall extshape:end_stone_button extshape:end_stone_fence extshape:end_stone_fence_gate extshape:end_stone_pressure_plate extshape:end_stone_quarter_piece extshape:end_stone_slab extshape:end_stone_stairs extshape:end_stone_vertical_quarter_piece extshape:end_stone_vertical_slab extshape:end_stone_vertical_stairs extshape:end_stone_wall \ -\ -extshape_blockus:chiseled_end_stone_brick_pressure_plate extshape_blockus:chiseled_end_stone_brick_quarter_piece extshape_blockus:chiseled_end_stone_brick_slab extshape_blockus:chiseled_end_stone_brick_stairs extshape_blockus:chiseled_end_stone_brick_vertical_quarter_piece extshape_blockus:chiseled_end_stone_brick_vertical_slab extshape_blockus:chiseled_end_stone_brick_vertical_stairs extshape_blockus:chiseled_end_stone_brick_wall extshape_blockus:end_tile_fence extshape_blockus:end_tile_fence_gate extshape_blockus:end_tile_pressure_plate extshape_blockus:end_tile_quarter_piece extshape_blockus:end_tile_vertical_quarter_piece extshape_blockus:end_tile_vertical_slab extshape_blockus:end_tile_vertical_stairs extshape_blockus:herringbone_end_stone_brick_fence extshape_blockus:herringbone_end_stone_brick_fence_gate extshape_blockus:herringbone_end_stone_brick_pressure_plate extshape_blockus:herringbone_end_stone_brick_quarter_piece extshape_blockus:herringbone_end_stone_brick_slab extshape_blockus:herringbone_end_stone_brick_stairs extshape_blockus:herringbone_end_stone_brick_vertical_quarter_piece extshape_blockus:herringbone_end_stone_brick_vertical_slab extshape_blockus:herringbone_end_stone_brick_vertical_stairs extshape_blockus:herringbone_end_stone_brick_wall extshape_blockus:polished_end_stone_fence extshape_blockus:polished_end_stone_fence_gate extshape_blockus:polished_end_stone_quarter_piece extshape_blockus:polished_end_stone_vertical_quarter_piece extshape_blockus:polished_end_stone_vertical_slab extshape_blockus:polished_end_stone_vertical_stairs extshape_blockus:polished_end_stone_wall extshape_blockus:small_end_stone_brick_fence extshape_blockus:small_end_stone_brick_fence_gate extshape_blockus:small_end_stone_brick_pressure_plate extshape_blockus:small_end_stone_brick_quarter_piece extshape_blockus:small_end_stone_brick_vertical_quarter_piece extshape_blockus:small_end_stone_brick_vertical_slab extshape_blockus:small_end_stone_brick_vertical_stairs \ -\ -hearth_and_home:end_stone_brick_chimney:lit=false hearth_and_home:end_stone_brick_chimney:top=false \ -\ -immersive_weathering:cracked_end_stone_brick_slab immersive_weathering:cracked_end_stone_brick_stairs immersive_weathering:cracked_end_stone_brick_wall \ -\ -inversia:tendrils \ -\ -mcwbridges:balustrade_end_stone_bricks_bridge mcwbridges:end_stone_bricks_bridge mcwbridges:end_stone_bricks_bridge_pier mcwbridges:end_stone_bricks_bridge_stair \ -\ -mcwfences:end_brick_grass_topped_wall mcwfences:end_brick_pillar_wall mcwfences:end_brick_railing_gate mcwfences:modern_end_brick_wall mcwfences:railing_end_brick_wall \ -\ -mcwwindows:end_brick_gothic mcwwindows:ender_brick_arrow_slit \ -\ -quark:end_bricks_slab quark:end_bricks_stairs quark:end_bricks_wall \ -\ -securitycraft:reinforced_end_stone_brick_slab securitycraft:reinforced_end_stone_brick_stairs securitycraft:reinforced_end_stone_brick_wall \ -\ -terrainslabs:endstone_slab - -# Endstone Slabs and Stairs -block.10431 = end_stone_brick_stairs end_stone_brick_slab - -# Terracotta -block.10432 = terracotta white_terracotta orange_terracotta magenta_terracotta light_blue_terracotta yellow_terracotta lime_terracotta pink_terracotta gray_terracotta light_gray_terracotta cyan_terracotta purple_terracotta blue_terracotta brown_terracotta green_terracotta red_terracotta black_terracotta \ -tags_terracotta \ -\ -absentbydesign:slab_terracotta absentbydesign:slab_terracotta_blue absentbydesign:slab_terracotta_brown absentbydesign:slab_terracotta_cyan absentbydesign:slab_terracotta_gray absentbydesign:slab_terracotta_green absentbydesign:slab_terracotta_light_blue absentbydesign:slab_terracotta_light_gray absentbydesign:slab_terracotta_lime absentbydesign:slab_terracotta_magenta absentbydesign:slab_terracotta_orange absentbydesign:slab_terracotta_pink absentbydesign:slab_terracotta_purple absentbydesign:slab_terracotta_red absentbydesign:slab_terracotta_white absentbydesign:slab_terracotta_yellow absentbydesign:stairs_terracotta absentbydesign:stairs_terracotta_black absentbydesign:stairs_terracotta_blue absentbydesign:stairs_terracotta_brown absentbydesign:stairs_terracotta_cyan absentbydesign:stairs_terracotta_gray absentbydesign:stairs_terracotta_green absentbydesign:stairs_terracotta_light_blue absentbydesign:stairs_terracotta_light_gray absentbydesign:stairs_terracotta_lime absentbydesign:stairs_terracotta_magenta absentbydesign:stairs_terracotta_pink absentbydesign:stairs_terracotta_purple absentbydesign:stairs_terracotta_red absentbydesign:stairs_terracotta_white absentbydesign:stairs_terracotta_yellow \ -\ -additionalplacements:blockus.black_shingles_slab additionalplacements:blockus.black_shingles_stairs additionalplacements:blockus.blue_shingles_slab additionalplacements:blockus.blue_shingles_stairs additionalplacements:blockus.brown_shingles_slab additionalplacements:blockus.brown_shingles_stairs additionalplacements:blockus.cut_soul_sandstone_slab additionalplacements:blockus.cyan_shingles_slab additionalplacements:blockus.cyan_shingles_stairs additionalplacements:blockus.gray_shingles_slab additionalplacements:blockus.gray_shingles_stairs additionalplacements:blockus.green_shingles_slab additionalplacements:blockus.green_shingles_stairs additionalplacements:blockus.light_blue_shingles_slab additionalplacements:blockus.light_blue_shingles_stairs additionalplacements:blockus.light_gray_shingles_slab additionalplacements:blockus.light_gray_shingles_stairs additionalplacements:blockus.lime_shingles_slab additionalplacements:blockus.lime_shingles_stairs additionalplacements:blockus.magenta_shingles_slab additionalplacements:blockus.magenta_shingles_stairs additionalplacements:blockus.orange_shingles_slab additionalplacements:blockus.orange_shingles_stairs additionalplacements:blockus.pink_shingles_slab additionalplacements:blockus.pink_shingles_stairs additionalplacements:blockus.purple_shingles_slab additionalplacements:blockus.purple_shingles_stairs additionalplacements:blockus.red_shingles_slab additionalplacements:blockus.red_shingles_stairs additionalplacements:blockus.rough_soul_sandstone_slab additionalplacements:blockus.rough_soul_sandstone_stairs additionalplacements:blockus.shingles_slab additionalplacements:blockus.shingles_stairs additionalplacements:blockus.small_soul_sandstone_brick_slab additionalplacements:blockus.small_soul_sandstone_brick_stairs additionalplacements:blockus.smooth_soul_sandstone_slab additionalplacements:blockus.smooth_soul_sandstone_stairs additionalplacements:blockus.soul_sandstone_brick_slab additionalplacements:blockus.soul_sandstone_brick_stairs additionalplacements:blockus.soul_sandstone_slab additionalplacements:blockus.soul_sandstone_stairs additionalplacements:blockus.white_shingles_slab additionalplacements:blockus.white_shingles_stairs additionalplacements:blockus.yellow_shingles_slab additionalplacements:blockus.yellow_shingles_stairs \ -\ -allthecompressed:terracotta_1x allthecompressed:terracotta_2x allthecompressed:terracotta_3x allthecompressed:terracotta_4x allthecompressed:terracotta_5x allthecompressed:terracotta_6x allthecompressed:terracotta_7x allthecompressed:terracotta_8x allthecompressed:terracotta_9x \ -\ -biomeswevegone:black_sandstone biomeswevegone:blue_sandstone biomeswevegone:chiseled_black_sandstone biomeswevegone:chiseled_blue_sandstone biomeswevegone:chiseled_pink_sandstone biomeswevegone:chiseled_purple_sandstone biomeswevegone:chiseled_white_sandstone biomeswevegone:chiseled_windswept_sandstone biomeswevegone:cut_black_sandstone biomeswevegone:cut_blue_sandstone biomeswevegone:cut_pink_sandstone biomeswevegone:cut_purple_sandstone biomeswevegone:cut_white_sandstone biomeswevegone:cut_windswept_sandstone biomeswevegone:pink_sandstone biomeswevegone:purple_sandstone biomeswevegone:smooth_black_sandstone biomeswevegone:smooth_blue_sandstone biomeswevegone:smooth_pink_sandstone biomeswevegone:smooth_purple_sandstone biomeswevegone:smooth_white_sandstone biomeswevegone:smooth_windswept_sandstone biomeswevegone:white_sandstone biomeswevegone:windswept_sandstone biomeswevegone:windswept_sandstone_pillar \ -\ -blockbox:tiles \ -\ -blockus:black_shingles blockus:black_shingles_slab blockus:black_shingles_stairs blockus:blue_shingles blockus:blue_shingles_slab blockus:blue_shingles_stairs blockus:brown_shingles blockus:brown_shingles_slab blockus:brown_shingles_stairs blockus:chiseled_soul_sandstone blockus:cut_soul_sandstone blockus:cut_soul_sandstone_slab blockus:cyan_shingles blockus:cyan_shingles_slab blockus:cyan_shingles_stairs blockus:gold_decorated_soul_sandstone blockus:gray_shingles blockus:gray_shingles_slab blockus:gray_shingles_stairs blockus:green_shingles blockus:green_shingles_slab blockus:green_shingles_stairs blockus:lapis_decorated_soul_sandstone blockus:light_blue_shingles blockus:light_blue_shingles_slab blockus:light_blue_shingles_stairs blockus:light_gray_shingles blockus:light_gray_shingles_slab blockus:light_gray_shingles_stairs blockus:lime_shingles blockus:lime_shingles_slab blockus:lime_shingles_stairs blockus:magenta_shingles blockus:magenta_shingles_slab blockus:magenta_shingles_stairs blockus:orange_shingles blockus:orange_shingles_slab blockus:orange_shingles_stairs blockus:pink_shingles blockus:pink_shingles_slab blockus:pink_shingles_stairs blockus:purple_shingles blockus:purple_shingles_slab blockus:purple_shingles_stairs blockus:red_shingles blockus:red_shingles_slab blockus:red_shingles_stairs blockus:rough_soul_sandstone blockus:rough_soul_sandstone_slab blockus:rough_soul_sandstone_stairs blockus:shingles blockus:shingles_slab blockus:shingles_stairs blockus:small_soul_sandstone_brick_slab blockus:small_soul_sandstone_brick_stairs blockus:small_soul_sandstone_brick_wall blockus:small_soul_sandstone_bricks blockus:smooth_soul_sandstone blockus:smooth_soul_sandstone_slab blockus:smooth_soul_sandstone_stairs blockus:soul_sandstone blockus:soul_sandstone_brick_slab blockus:soul_sandstone_brick_stairs blockus:soul_sandstone_brick_wall blockus:soul_sandstone_bricks blockus:soul_sandstone_pillar blockus:soul_sandstone_slab blockus:soul_sandstone_stairs blockus:soul_sandstone_wall blockus:white_shingles blockus:white_shingles_slab blockus:white_shingles_stairs blockus:yellow_shingles blockus:yellow_shingles_slab blockus:yellow_shingles_stairs \ -\ -butcher:particle \ -\ -chipped:black_terracotta_bricks chipped:black_terracotta_column chipped:black_terracotta_pillar chipped:black_terracotta_tile chipped:black_terracotta_tiles chipped:blue_terracotta_bricks chipped:blue_terracotta_column chipped:blue_terracotta_pillar chipped:blue_terracotta_tile chipped:blue_terracotta_tiles chipped:brown_terracotta_bricks chipped:brown_terracotta_column chipped:brown_terracotta_pillar chipped:brown_terracotta_tile chipped:brown_terracotta_tiles chipped:chiseled_black_terracotta chipped:chiseled_blue_terracotta chipped:chiseled_brown_terracotta chipped:chiseled_cyan_terracotta chipped:chiseled_gray_terracotta chipped:chiseled_green_terracotta chipped:chiseled_light_blue_terracotta chipped:chiseled_light_gray_terracotta chipped:chiseled_lime_terracotta chipped:chiseled_magenta_terracotta chipped:chiseled_orange_terracotta chipped:chiseled_pink_terracotta chipped:chiseled_purple_terracotta chipped:chiseled_red_terracotta chipped:chiseled_terracotta chipped:chiseled_white_terracotta chipped:chiseled_yellow_terracotta chipped:circular_black_terracotta chipped:circular_blue_terracotta chipped:circular_brown_terracotta chipped:circular_cyan_terracotta chipped:circular_gray_terracotta chipped:circular_green_terracotta chipped:circular_light_blue_terracotta chipped:circular_light_gray_terracotta chipped:circular_lime_terracotta chipped:circular_magenta_terracotta chipped:circular_orange_terracotta chipped:circular_pink_terracotta chipped:circular_purple_terracotta chipped:circular_red_terracotta chipped:circular_terracotta chipped:circular_white_terracotta chipped:circular_yellow_terracotta chipped:crossed_black_terracotta chipped:crossed_blue_terracotta chipped:crossed_brown_terracotta chipped:crossed_cyan_terracotta chipped:crossed_gray_terracotta chipped:crossed_green_terracotta chipped:crossed_light_blue_terracotta chipped:crossed_light_gray_terracotta chipped:crossed_lime_terracotta chipped:crossed_magenta_terracotta chipped:crossed_orange_terracotta chipped:crossed_pink_terracotta chipped:crossed_purple_terracotta chipped:crossed_red_terracotta chipped:crossed_terracotta chipped:crossed_white_terracotta chipped:crossed_yellow_terracotta chipped:curled_black_terracotta chipped:curled_blue_terracotta chipped:curled_brown_terracotta chipped:curled_cyan_terracotta chipped:curled_gray_terracotta chipped:curled_green_terracotta chipped:curled_light_blue_terracotta chipped:curled_light_gray_terracotta chipped:curled_lime_terracotta chipped:curled_magenta_terracotta chipped:curled_orange_terracotta chipped:curled_pink_terracotta chipped:curled_purple_terracotta chipped:curled_red_terracotta chipped:curled_terracotta chipped:curled_white_terracotta chipped:curled_yellow_terracotta chipped:cut_black_terracotta chipped:cut_blue_terracotta chipped:cut_brown_terracotta chipped:cut_cyan_terracotta chipped:cut_gray_terracotta chipped:cut_green_terracotta chipped:cut_light_blue_terracotta chipped:cut_light_gray_terracotta chipped:cut_lime_terracotta chipped:cut_magenta_terracotta chipped:cut_orange_terracotta chipped:cut_pink_terracotta chipped:cut_purple_terracotta chipped:cut_red_terracotta chipped:cut_terracotta chipped:cut_white_terracotta chipped:cut_yellow_terracotta chipped:cyan_terracotta_bricks chipped:cyan_terracotta_column chipped:cyan_terracotta_pillar chipped:cyan_terracotta_tile chipped:cyan_terracotta_tiles chipped:decorated_black_terracotta chipped:decorated_blue_terracotta chipped:decorated_brown_terracotta chipped:decorated_cyan_terracotta chipped:decorated_gray_terracotta chipped:decorated_green_terracotta chipped:decorated_light_blue_terracotta chipped:decorated_light_gray_terracotta chipped:decorated_lime_terracotta chipped:decorated_magenta_glazed_terracotta chipped:decorated_magenta_terracotta chipped:decorated_orange_terracotta chipped:decorated_pink_terracotta chipped:decorated_purple_terracotta chipped:decorated_red_terracotta chipped:decorated_terracotta chipped:decorated_white_terracotta chipped:decorated_yellow_terracotta chipped:gray_terracotta_bricks chipped:gray_terracotta_column chipped:gray_terracotta_pillar chipped:gray_terracotta_tile chipped:gray_terracotta_tiles chipped:green_terracotta_bricks chipped:green_terracotta_column chipped:green_terracotta_pillar chipped:green_terracotta_tile chipped:green_terracotta_tiles chipped:hexagonical_black_terracotta chipped:hexagonical_blue_terracotta chipped:hexagonical_brown_terracotta chipped:hexagonical_cyan_terracotta chipped:hexagonical_gray_terracotta chipped:hexagonical_green_terracotta chipped:hexagonical_light_blue_terracotta chipped:hexagonical_light_gray_terracotta chipped:hexagonical_lime_terracotta chipped:hexagonical_magenta_glazed_terracotta chipped:hexagonical_magenta_terracotta chipped:hexagonical_orange_terracotta chipped:hexagonical_pink_terracotta chipped:hexagonical_purple_terracotta chipped:hexagonical_red_terracotta chipped:hexagonical_terracotta chipped:hexagonical_white_terracotta chipped:hexagonical_yellow_terracotta chipped:inscribed_black_terracotta chipped:inscribed_blue_terracotta chipped:inscribed_brown_terracotta chipped:inscribed_cyan_terracotta chipped:inscribed_gray_terracotta chipped:inscribed_green_terracotta chipped:inscribed_light_blue_terracotta chipped:inscribed_light_gray_terracotta chipped:inscribed_lime_terracotta chipped:inscribed_magenta_terracotta chipped:inscribed_orange_terracotta chipped:inscribed_pink_terracotta chipped:inscribed_purple_terracotta chipped:inscribed_red_terracotta chipped:inscribed_terracotta chipped:inscribed_white_terracotta chipped:inscribed_yellow_terracotta chipped:layered_black_terracotta chipped:layered_blue_terracotta chipped:layered_brown_terracotta chipped:layered_cyan_terracotta chipped:layered_gray_terracotta chipped:layered_green_terracotta chipped:layered_light_blue_terracotta chipped:layered_light_gray_terracotta chipped:layered_lime_terracotta chipped:layered_magenta_terracotta chipped:layered_orange_terracotta chipped:layered_pink_terracotta chipped:layered_purple_terracotta chipped:layered_red_terracotta chipped:layered_terracotta chipped:layered_white_terracotta chipped:layered_yellow_terracotta chipped:light_blue_terracotta_bricks chipped:light_blue_terracotta_column chipped:light_blue_terracotta_pillar chipped:light_blue_terracotta_tile chipped:light_blue_terracotta_tiles chipped:light_gray_terracotta_bricks chipped:light_gray_terracotta_column chipped:light_gray_terracotta_pillar chipped:light_gray_terracotta_tile chipped:light_gray_terracotta_tiles chipped:lime_terracotta_bricks chipped:lime_terracotta_column chipped:lime_terracotta_pillar chipped:lime_terracotta_tile chipped:lime_terracotta_tiles chipped:magenta_glazed_terracotta_smooth_tiles chipped:magenta_glazed_terracotta_tiles chipped:magenta_terracotta_bricks chipped:magenta_terracotta_column chipped:magenta_terracotta_pillar chipped:magenta_terracotta_tile chipped:magenta_terracotta_tiles chipped:minimized_magenta_glazed_terracotta chipped:orange_terracotta_bricks chipped:orange_terracotta_column chipped:orange_terracotta_pillar chipped:orange_terracotta_tile chipped:orange_terracotta_tiles chipped:paved_magenta_glazed_terracotta chipped:pink_terracotta_bricks chipped:pink_terracotta_column chipped:pink_terracotta_pillar chipped:pink_terracotta_tile chipped:pink_terracotta_tiles chipped:purple_terracotta_bricks chipped:purple_terracotta_column chipped:purple_terracotta_pillar chipped:purple_terracotta_tile chipped:purple_terracotta_tiles chipped:red_terracotta_bricks chipped:red_terracotta_column chipped:red_terracotta_pillar chipped:red_terracotta_tile chipped:red_terracotta_tiles chipped:shrunken_magenta_glazed_terracotta chipped:small_black_terracotta_tiles chipped:small_blue_terracotta_tiles chipped:small_brown_terracotta_tiles chipped:small_cyan_terracotta_tiles chipped:small_gray_terracotta_tiles chipped:small_green_terracotta_tiles chipped:small_light_blue_terracotta_tiles chipped:small_light_gray_terracotta_tiles chipped:small_lime_terracotta_tiles chipped:small_magenta_terracotta_tiles chipped:small_orange_terracotta_tiles chipped:small_pink_terracotta_tiles chipped:small_purple_terracotta_tiles chipped:small_red_terracotta_tiles chipped:small_terracotta_tiles chipped:small_white_terracotta_tiles chipped:small_yellow_terracotta_tiles chipped:starry_black_terracotta chipped:starry_blue_terracotta chipped:starry_brown_terracotta chipped:starry_cyan_terracotta chipped:starry_gray_terracotta chipped:starry_green_terracotta chipped:starry_light_blue_terracotta chipped:starry_light_gray_terracotta chipped:starry_lime_terracotta chipped:starry_magenta_terracotta chipped:starry_orange_terracotta chipped:starry_pink_terracotta chipped:starry_purple_terracotta chipped:starry_red_terracotta chipped:starry_terracotta chipped:starry_white_terracotta chipped:starry_yellow_terracotta chipped:terracotta_bricks chipped:terracotta_column chipped:terracotta_pillar chipped:terracotta_tile chipped:terracotta_tiles chipped:triangular_black_terracotta chipped:triangular_blue_terracotta chipped:triangular_brown_terracotta chipped:triangular_cyan_terracotta chipped:triangular_gray_terracotta chipped:triangular_green_terracotta chipped:triangular_light_blue_terracotta chipped:triangular_light_gray_terracotta chipped:triangular_lime_terracotta chipped:triangular_magenta_terracotta chipped:triangular_orange_terracotta chipped:triangular_pink_terracotta chipped:triangular_purple_terracotta chipped:triangular_red_terracotta chipped:triangular_terracotta chipped:triangular_white_terracotta chipped:triangular_yellow_terracotta chipped:white_terracotta_bricks chipped:white_terracotta_column chipped:white_terracotta_pillar chipped:white_terracotta_tile chipped:white_terracotta_tiles chipped:yellow_terracotta_bricks chipped:yellow_terracotta_column chipped:yellow_terracotta_pillar chipped:yellow_terracotta_tile chipped:yellow_terracotta_tiles \ -\ -diagonalwalls:blockus/small_soul_sandstone_brick_wall diagonalwalls:blockus/soul_sandstone_brick_wall diagonalwalls:blockus/soul_sandstone_wall \ -\ -dynamictrees:rooty_brown_terracotta dynamictrees:rooty_light_gray_terracotta dynamictrees:rooty_orange_terracotta dynamictrees:rooty_red_terracotta dynamictrees:rooty_terracotta dynamictrees:rooty_white_terracotta dynamictrees:rooty_yellow_terracotta \ -\ -enderio:advanced_capacitor_bank enderio:basic_capacitor_bank enderio:block_detector enderio:crafter enderio:creative_power enderio:drain enderio:impulse_hopper enderio:painting_machine enderio:vibrant_capacitor_bank \ -\ -hearth_and_home:black_shingles hearth_and_home:black_terracotta_bricks hearth_and_home:blue_shingles hearth_and_home:blue_terracotta_bricks hearth_and_home:brown_shingles hearth_and_home:brown_terracotta_bricks hearth_and_home:cyan_shingles hearth_and_home:cyan_terracotta_bricks hearth_and_home:gray_shingles hearth_and_home:gray_terracotta_bricks hearth_and_home:green_shingles hearth_and_home:green_terracotta_bricks hearth_and_home:light_blue_shingles hearth_and_home:light_blue_terracotta_bricks hearth_and_home:light_gray_shingles hearth_and_home:light_gray_terracotta_bricks hearth_and_home:lime_shingles hearth_and_home:lime_terracotta_bricks hearth_and_home:magenta_shingles hearth_and_home:magenta_terracotta_bricks hearth_and_home:orange_shingles hearth_and_home:orange_terracotta_bricks hearth_and_home:pink_shingles hearth_and_home:pink_terracotta_bricks hearth_and_home:purple_shingles hearth_and_home:purple_terracotta_bricks hearth_and_home:red_shingles hearth_and_home:red_terracotta_bricks hearth_and_home:shingles hearth_and_home:terracotta_bricks hearth_and_home:white_shingles hearth_and_home:white_terracotta_bricks hearth_and_home:yellow_shingles hearth_and_home:yellow_terracotta_bricks \ -\ -littletiles:arrow_input littletiles:arrow_output littletiles:cable_single littletiles:colored_bordered littletiles:colored_brick littletiles:colored_brick_big littletiles:colored_broken_brick_big littletiles:colored_chiseled littletiles:colored_clay littletiles:colored_cork littletiles:colored_floor littletiles:colored_grainy littletiles:colored_grainy_big littletiles:colored_grainy_low littletiles:colored_gravel littletiles:colored_lava_flowing littletiles:colored_sand littletiles:colored_stone littletiles:colored_strips \ -\ -mcwroofs:base_roof_block mcwroofs:black_roof_block mcwroofs:gray_roof_block mcwroofs:light_gray_roof_block mcwroofs:white_roof_block \ -\ -more_slabs_stairs_and_walls:black_terracotta_slab more_slabs_stairs_and_walls:black_terracotta_stairs more_slabs_stairs_and_walls:black_terracotta_wall more_slabs_stairs_and_walls:blue_terracotta_slab more_slabs_stairs_and_walls:blue_terracotta_stairs more_slabs_stairs_and_walls:blue_terracotta_wall more_slabs_stairs_and_walls:brown_terracotta_slab more_slabs_stairs_and_walls:brown_terracotta_stairs more_slabs_stairs_and_walls:brown_terracotta_wall more_slabs_stairs_and_walls:cyan_terracotta_slab more_slabs_stairs_and_walls:cyan_terracotta_stairs more_slabs_stairs_and_walls:cyan_terracotta_wall more_slabs_stairs_and_walls:gray_terracotta_slab more_slabs_stairs_and_walls:gray_terracotta_stairs more_slabs_stairs_and_walls:gray_terracotta_wall more_slabs_stairs_and_walls:green_terracotta_slab more_slabs_stairs_and_walls:green_terracotta_stairs more_slabs_stairs_and_walls:green_terracotta_wall more_slabs_stairs_and_walls:light_blue_terracotta_slab more_slabs_stairs_and_walls:light_blue_terracotta_stairs more_slabs_stairs_and_walls:light_blue_terracotta_wall more_slabs_stairs_and_walls:light_gray_terracotta_slab more_slabs_stairs_and_walls:light_gray_terracotta_stairs more_slabs_stairs_and_walls:light_gray_terracotta_wall more_slabs_stairs_and_walls:lime_terracotta_slab more_slabs_stairs_and_walls:lime_terracotta_stairs more_slabs_stairs_and_walls:lime_terracotta_wall more_slabs_stairs_and_walls:magenta_terracotta_slab more_slabs_stairs_and_walls:magenta_terracotta_stairs more_slabs_stairs_and_walls:magenta_terracotta_wall more_slabs_stairs_and_walls:orange_terracotta_slab more_slabs_stairs_and_walls:orange_terracotta_stairs more_slabs_stairs_and_walls:orange_terracotta_wall more_slabs_stairs_and_walls:pink_terracotta_slab more_slabs_stairs_and_walls:pink_terracotta_stairs more_slabs_stairs_and_walls:pink_terracotta_wall more_slabs_stairs_and_walls:purple_terracotta_slab more_slabs_stairs_and_walls:purple_terracotta_stairs more_slabs_stairs_and_walls:purple_terracotta_wall more_slabs_stairs_and_walls:red_terracotta_slab more_slabs_stairs_and_walls:red_terracotta_stairs more_slabs_stairs_and_walls:red_terracotta_wall more_slabs_stairs_and_walls:white_terracotta_slab more_slabs_stairs_and_walls:white_terracotta_stairs more_slabs_stairs_and_walls:white_terracotta_wall more_slabs_stairs_and_walls:yellow_terracotta_slab more_slabs_stairs_and_walls:yellow_terracotta_stairs more_slabs_stairs_and_walls:yellow_terracotta_wall \ -\ -oritech:carbon_plating_block oritech:silicon_block \ -\ -securitycraft:reinforced_black_terracotta securitycraft:reinforced_blue_terracotta securitycraft:reinforced_brown_terracotta securitycraft:reinforced_cyan_terracotta securitycraft:reinforced_gray_terracotta securitycraft:reinforced_green_terracotta securitycraft:reinforced_light_blue_terracotta securitycraft:reinforced_light_gray_terracotta securitycraft:reinforced_lime_terracotta securitycraft:reinforced_magenta_terracotta securitycraft:reinforced_orange_terracotta securitycraft:reinforced_pink_terracotta securitycraft:reinforced_purple_terracotta securitycraft:reinforced_red_terracotta securitycraft:reinforced_white_terracotta securitycraft:reinforced_yellow_terracotta \ -\ -tconstruct:dried_clay:type=clay \ -\ -tfc:alabaster/bricks tfc:alabaster/bricks/black tfc:alabaster/bricks/blue tfc:alabaster/bricks/brown tfc:alabaster/bricks/cyan tfc:alabaster/bricks/gray tfc:alabaster/bricks/green tfc:alabaster/bricks/light_blue tfc:alabaster/bricks/light_gray tfc:alabaster/bricks/lime tfc:alabaster/bricks/magenta tfc:alabaster/bricks/orange tfc:alabaster/bricks/pink tfc:alabaster/bricks/purple tfc:alabaster/bricks/red tfc:alabaster/bricks/white tfc:alabaster/bricks/yellow tfc:alabaster/polished tfc:alabaster/polished/black tfc:alabaster/polished/blue tfc:alabaster/polished/brown tfc:alabaster/polished/cyan tfc:alabaster/polished/gray tfc:alabaster/polished/green tfc:alabaster/polished/light_blue tfc:alabaster/polished/light_gray tfc:alabaster/polished/lime tfc:alabaster/polished/magenta tfc:alabaster/polished/orange tfc:alabaster/polished/pink tfc:alabaster/polished/purple tfc:alabaster/polished/red tfc:alabaster/polished/white tfc:alabaster/polished/yellow tfc:alabaster/raw tfc:alabaster/raw/black tfc:alabaster/raw/blue tfc:alabaster/raw/brown tfc:alabaster/raw/cyan tfc:alabaster/raw/gray tfc:alabaster/raw/green tfc:alabaster/raw/light_blue tfc:alabaster/raw/light_gray tfc:alabaster/raw/lime tfc:alabaster/raw/magenta tfc:alabaster/raw/orange tfc:alabaster/raw/pink tfc:alabaster/raw/purple tfc:alabaster/raw/red tfc:alabaster/raw/white tfc:alabaster/raw/yellow tfc:ceramic/bowl tfc:ceramic/large_vessel tfc:ceramic/large_vessel/black tfc:ceramic/large_vessel/blue tfc:ceramic/large_vessel/brown tfc:ceramic/large_vessel/cyan tfc:ceramic/large_vessel/gray tfc:ceramic/large_vessel/green tfc:ceramic/large_vessel/light_blue tfc:ceramic/large_vessel/light_gray tfc:ceramic/large_vessel/lime tfc:ceramic/large_vessel/magenta tfc:ceramic/large_vessel/orange tfc:ceramic/large_vessel/pink tfc:ceramic/large_vessel/purple tfc:ceramic/large_vessel/red tfc:ceramic/large_vessel/white tfc:ceramic/large_vessel/yellow tfc:deposit/cassiterite/chalk tfc:deposit/native_copper/chalk tfc:deposit/native_silver/chalk tfc:ore/borax/chalk tfc:ore/cryolite/chalk tfc:ore/graphite/chalk tfc:ore/gypsum/chalk tfc:ore/normal_bismuthinite/chalk tfc:ore/normal_cassiterite/chalk tfc:ore/normal_garnierite/chalk tfc:ore/normal_magnetite/chalk tfc:ore/normal_sphalerite/chalk tfc:ore/normal_tetrahedrite/chalk tfc:ore/poor_bismuthinite/chalk tfc:ore/poor_cassiterite/chalk tfc:ore/poor_garnierite/chalk tfc:ore/poor_magnetite/chalk tfc:ore/poor_sphalerite/chalk tfc:ore/poor_tetrahedrite/chalk tfc:ore/rich_bismuthinite/chalk tfc:ore/rich_cassiterite/chalk tfc:ore/rich_garnierite/chalk tfc:ore/rich_magnetite/chalk tfc:ore/rich_sphalerite/chalk tfc:ore/rich_tetrahedrite/chalk tfc:ore/saltpeter/chalk \ -\ -twigs:black_silt_pot twigs:black_silt_shingle_slab twigs:black_silt_shingle_stairs twigs:black_silt_shingle_wall twigs:black_silt_shingles twigs:blue_silt_pot twigs:blue_silt_shingle_slab twigs:blue_silt_shingle_stairs twigs:blue_silt_shingle_wall twigs:blue_silt_shingles twigs:brown_silt_pot twigs:brown_silt_shingle_slab twigs:brown_silt_shingle_stairs twigs:brown_silt_shingle_wall twigs:brown_silt_shingles twigs:cyan_silt_pot twigs:cyan_silt_shingle_slab twigs:cyan_silt_shingle_stairs twigs:cyan_silt_shingle_wall twigs:cyan_silt_shingles twigs:gray_silt_pot twigs:gray_silt_shingle_slab twigs:gray_silt_shingle_stairs twigs:gray_silt_shingle_wall twigs:gray_silt_shingles twigs:green_silt_pot twigs:green_silt_shingle_slab twigs:green_silt_shingle_stairs twigs:green_silt_shingle_wall twigs:green_silt_shingles twigs:light_blue_silt_pot twigs:light_blue_silt_shingle_slab twigs:light_blue_silt_shingle_stairs twigs:light_blue_silt_shingle_wall twigs:light_blue_silt_shingles twigs:light_gray_silt_pot twigs:light_gray_silt_shingle_slab twigs:light_gray_silt_shingle_stairs twigs:light_gray_silt_shingle_wall twigs:light_gray_silt_shingles twigs:lime_silt_pot twigs:lime_silt_shingle_slab twigs:lime_silt_shingle_stairs twigs:lime_silt_shingle_wall twigs:lime_silt_shingles twigs:magenta_silt_pot twigs:magenta_silt_shingle_slab twigs:magenta_silt_shingle_stairs twigs:magenta_silt_shingle_wall twigs:magenta_silt_shingles twigs:orange_silt_pot twigs:orange_silt_shingle_slab twigs:orange_silt_shingle_stairs twigs:orange_silt_shingle_wall twigs:orange_silt_shingles twigs:pink_silt_pot twigs:pink_silt_shingle_slab twigs:pink_silt_shingle_stairs twigs:pink_silt_shingle_wall twigs:pink_silt_shingles twigs:purple_silt_pot twigs:purple_silt_shingle_slab twigs:purple_silt_shingle_stairs twigs:purple_silt_shingle_wall twigs:purple_silt_shingles twigs:red_silt_pot twigs:red_silt_shingle_slab twigs:red_silt_shingle_stairs twigs:red_silt_shingle_wall twigs:red_silt_shingles twigs:silt_pot twigs:silt_shingle_slab twigs:silt_shingle_stairs twigs:silt_shingle_wall twigs:silt_shingles twigs:white_silt_pot twigs:white_silt_shingle_slab twigs:white_silt_shingle_stairs twigs:white_silt_shingle_wall twigs:white_silt_shingles twigs:yellow_silt_pot twigs:yellow_silt_shingle_slab twigs:yellow_silt_shingle_stairs twigs:yellow_silt_shingle_wall twigs:yellow_silt_shingles \ -\ -twilightforest:aurora_block twilightforest:aurora_pillar - -# Terracotta Non-Full Blocks (Modded Only) -block.10433 = extshape:white_terracotta_stairs extshape:orange_terracotta_stairs extshape:magenta_terracotta_stairs extshape:light_blue_terracotta_stairs extshape:yellow_terracotta_stairs extshape:lime_terracotta_stairs extshape:pink_terracotta_stairs extshape:gray_terracotta_stairs extshape:light_gray_terracotta_stairs extshape:cyan_terracotta_stairs extshape:purple_terracotta_stairs extshape:blue_terracotta_stairs extshape:brown_terracotta_stairs extshape:green_terracotta_stairs extshape:red_terracotta_stairs extshape:black_terracotta_stairs extshape:white_terracotta_slab extshape:orange_terracotta_slab extshape:magenta_terracotta_slab extshape:light_blue_terracotta_slab extshape:yellow_terracotta_slab extshape:lime_terracotta_slab extshape:pink_terracotta_slab extshape:gray_terracotta_slab extshape:light_gray_terracotta_slab extshape:cyan_terracotta_slab extshape:purple_terracotta_slab extshape:blue_terracotta_slab extshape:brown_terracotta_slab extshape:green_terracotta_slab extshape:red_terracotta_slab extshape:black_terracotta_slab extshape:white_terracotta_vertical_slab extshape:orange_terracotta_vertical_slab extshape:magenta_terracotta_vertical_slab extshape:light_blue_terracotta_vertical_slab extshape:yellow_terracotta_vertical_slab extshape:lime_terracotta_vertical_slab extshape:pink_terracotta_vertical_slab extshape:gray_terracotta_vertical_slab extshape:light_gray_terracotta_vertical_slab extshape:cyan_terracotta_vertical_slab extshape:purple_terracotta_vertical_slab extshape:blue_terracotta_vertical_slab extshape:brown_terracotta_vertical_slab extshape:green_terracotta_vertical_slab extshape:red_terracotta_vertical_slab extshape:black_terracotta_vertical_slab extshape:white_terracotta_vertical_stairs extshape:orange_terracotta_vertical_stairs extshape:magenta_terracotta_vertical_stairs extshape:light_blue_terracotta_vertical_stairs extshape:yellow_terracotta_vertical_stairs extshape:lime_terracotta_vertical_stairs extshape:pink_terracotta_vertical_stairs extshape:gray_terracotta_vertical_stairs extshape:light_gray_terracotta_vertical_stairs extshape:cyan_terracotta_vertical_stairs extshape:purple_terracotta_vertical_stairs extshape:blue_terracotta_vertical_stairs extshape:brown_terracotta_vertical_stairs extshape:green_terracotta_vertical_stairs extshape:red_terracotta_vertical_stairs extshape:black_terracotta_vertical_stairs extshape:white_terracotta_quarter_piece extshape:orange_terracotta_quarter_piece extshape:magenta_terracotta_quarter_piece extshape:light_blue_terracotta_quarter_piece extshape:yellow_terracotta_quarter_piece extshape:lime_terracotta_quarter_piece extshape:pink_terracotta_quarter_piece extshape:gray_terracotta_quarter_piece extshape:light_gray_terracotta_quarter_piece extshape:cyan_terracotta_quarter_piece extshape:purple_terracotta_quarter_piece extshape:blue_terracotta_quarter_piece extshape:brown_terracotta_quarter_piece extshape:green_terracotta_quarter_piece extshape:red_terracotta_quarter_piece extshape:black_terracotta_quarter_piece extshape:white_terracotta_vertical_quarter_piece extshape:orange_terracotta_vertical_quarter_piece extshape:magenta_terracotta_vertical_quarter_piece extshape:light_blue_terracotta_vertical_quarter_piece extshape:yellow_terracotta_vertical_quarter_piece extshape:lime_terracotta_vertical_quarter_piece extshape:pink_terracotta_vertical_quarter_piece extshape:gray_terracotta_vertical_quarter_piece extshape:light_gray_terracotta_vertical_quarter_piece extshape:cyan_terracotta_vertical_quarter_piece extshape:purple_terracotta_vertical_quarter_piece extshape:blue_terracotta_vertical_quarter_piece extshape:brown_terracotta_vertical_quarter_piece extshape:green_terracotta_vertical_quarter_piece extshape:red_terracotta_vertical_quarter_piece extshape:black_terracotta_vertical_quarter_piece extshape:white_terracotta_wall extshape:orange_terracotta_wall extshape:magenta_terracotta_wall extshape:light_blue_terracotta_wall extshape:yellow_terracotta_wall extshape:lime_terracotta_wall extshape:pink_terracotta_wall extshape:gray_terracotta_wall extshape:light_gray_terracotta_wall extshape:cyan_terracotta_wall extshape:purple_terracotta_wall extshape:blue_terracotta_wall extshape:brown_terracotta_wall extshape:green_terracotta_wall extshape:red_terracotta_wall extshape:black_terracotta_wall extshape:white_terracotta_fence extshape:orange_terracotta_fence extshape:magenta_terracotta_fence extshape:light_blue_terracotta_fence extshape:yellow_terracotta_fence extshape:lime_terracotta_fence extshape:pink_terracotta_fence extshape:gray_terracotta_fence extshape:light_gray_terracotta_fence extshape:cyan_terracotta_fence extshape:purple_terracotta_fence extshape:blue_terracotta_fence extshape:brown_terracotta_fence extshape:green_terracotta_fence extshape:red_terracotta_fence extshape:black_terracotta_fence extshape:white_terracotta_fence_gate extshape:orange_terracotta_fence_gate extshape:magenta_terracotta_fence_gate extshape:light_blue_terracotta_fence_gate extshape:yellow_terracotta_fence_gate extshape:lime_terracotta_fence_gate extshape:pink_terracotta_fence_gate extshape:gray_terracotta_fence_gate extshape:light_gray_terracotta_fence_gate extshape:cyan_terracotta_fence_gate extshape:purple_terracotta_fence_gate extshape:blue_terracotta_fence_gate extshape:brown_terracotta_fence_gate extshape:green_terracotta_fence_gate extshape:red_terracotta_fence_gate extshape:black_terracotta_fence_gate extshape:white_terracotta_button extshape:orange_terracotta_button extshape:magenta_terracotta_button extshape:light_blue_terracotta_button extshape:yellow_terracotta_button extshape:lime_terracotta_button extshape:pink_terracotta_button extshape:gray_terracotta_button extshape:light_gray_terracotta_button extshape:cyan_terracotta_button extshape:purple_terracotta_button extshape:blue_terracotta_button extshape:brown_terracotta_button extshape:green_terracotta_button extshape:red_terracotta_button extshape:black_terracotta_button extshape:white_terracotta_pressure_plate extshape:orange_terracotta_pressure_plate extshape:magenta_terracotta_pressure_plate extshape:light_blue_terracotta_pressure_plate extshape:yellow_terracotta_pressure_plate extshape:lime_terracotta_pressure_plate extshape:pink_terracotta_pressure_plate extshape:gray_terracotta_pressure_plate extshape:light_gray_terracotta_pressure_plate extshape:cyan_terracotta_pressure_plate extshape:purple_terracotta_pressure_plate extshape:blue_terracotta_pressure_plate extshape:brown_terracotta_pressure_plate extshape:green_terracotta_pressure_plate extshape:red_terracotta_pressure_plate extshape:black_terracotta_pressure_plate extshape:terracotta_stairs extshape:terracotta_slab extshape:terracotta_vertical_slab extshape:terracotta_vertical_stairs extshape:terracotta_quarter_piece extshape:terracotta_vertical_quarter_piece extshape:terracotta_wall extshape:terracotta_fence extshape:terracotta_fence_gate extshape:terracotta_button extshape:terracotta_pressure_plate \ -\ -additionalplacements:extshape.black_terracotta_pressure_plate additionalplacements:extshape.black_terracotta_slab additionalplacements:extshape.black_terracotta_stairs additionalplacements:extshape.blue_terracotta_pressure_plate additionalplacements:extshape.blue_terracotta_slab additionalplacements:extshape.blue_terracotta_stairs additionalplacements:extshape.brown_terracotta_pressure_plate additionalplacements:extshape.brown_terracotta_slab additionalplacements:extshape.brown_terracotta_stairs additionalplacements:extshape.cyan_terracotta_pressure_plate additionalplacements:extshape.cyan_terracotta_slab additionalplacements:extshape.cyan_terracotta_stairs additionalplacements:extshape.gray_terracotta_pressure_plate additionalplacements:extshape.gray_terracotta_slab additionalplacements:extshape.gray_terracotta_stairs additionalplacements:extshape.green_terracotta_pressure_plate additionalplacements:extshape.green_terracotta_slab additionalplacements:extshape.green_terracotta_stairs additionalplacements:extshape.light_blue_terracotta_pressure_plate additionalplacements:extshape.light_blue_terracotta_slab additionalplacements:extshape.light_blue_terracotta_stairs additionalplacements:extshape.light_gray_terracotta_pressure_plate additionalplacements:extshape.light_gray_terracotta_slab additionalplacements:extshape.light_gray_terracotta_stairs additionalplacements:extshape.lime_terracotta_pressure_plate additionalplacements:extshape.lime_terracotta_slab additionalplacements:extshape.lime_terracotta_stairs additionalplacements:extshape.magenta_terracotta_pressure_plate additionalplacements:extshape.magenta_terracotta_slab additionalplacements:extshape.magenta_terracotta_stairs additionalplacements:extshape.orange_terracotta_pressure_plate additionalplacements:extshape.orange_terracotta_slab additionalplacements:extshape.orange_terracotta_stairs additionalplacements:extshape.pink_terracotta_pressure_plate additionalplacements:extshape.pink_terracotta_slab additionalplacements:extshape.pink_terracotta_stairs additionalplacements:extshape.purple_terracotta_pressure_plate additionalplacements:extshape.purple_terracotta_slab additionalplacements:extshape.purple_terracotta_stairs additionalplacements:extshape.red_terracotta_pressure_plate additionalplacements:extshape.red_terracotta_slab additionalplacements:extshape.red_terracotta_stairs additionalplacements:extshape.terracotta_pressure_plate additionalplacements:extshape.terracotta_slab additionalplacements:extshape.terracotta_stairs additionalplacements:extshape.white_terracotta_pressure_plate additionalplacements:extshape.white_terracotta_slab additionalplacements:extshape.white_terracotta_stairs additionalplacements:extshape.yellow_terracotta_pressure_plate additionalplacements:extshape.yellow_terracotta_slab additionalplacements:extshape.yellow_terracotta_stairs additionalplacements:extshape_blockus.black_shingles_pressure_plate additionalplacements:extshape_blockus.blue_shingles_pressure_plate additionalplacements:extshape_blockus.brown_shingles_pressure_plate additionalplacements:extshape_blockus.chiseled_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.chiseled_soul_sandstone_slab additionalplacements:extshape_blockus.chiseled_soul_sandstone_stairs additionalplacements:extshape_blockus.cut_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.cut_soul_sandstone_stairs additionalplacements:extshape_blockus.cyan_shingles_pressure_plate additionalplacements:extshape_blockus.gray_shingles_pressure_plate additionalplacements:extshape_blockus.green_shingles_pressure_plate additionalplacements:extshape_blockus.light_blue_shingles_pressure_plate additionalplacements:extshape_blockus.light_gray_shingles_pressure_plate additionalplacements:extshape_blockus.lime_shingles_pressure_plate additionalplacements:extshape_blockus.magenta_shingles_pressure_plate additionalplacements:extshape_blockus.orange_shingles_pressure_plate additionalplacements:extshape_blockus.pink_shingles_pressure_plate additionalplacements:extshape_blockus.purple_shingles_pressure_plate additionalplacements:extshape_blockus.red_shingles_pressure_plate additionalplacements:extshape_blockus.shingles_pressure_plate additionalplacements:extshape_blockus.smooth_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.white_shingles_pressure_plate additionalplacements:extshape_blockus.yellow_shingles_pressure_plate additionalplacements:mcwroofs.base_roof_slab additionalplacements:mcwroofs.black_roof_slab additionalplacements:mcwroofs.gray_roof_slab additionalplacements:mcwroofs.light_gray_roof_slab additionalplacements:mcwroofs.white_roof_slab additionalplacements:twilightforest.aurora_slab \ -\ -ae2:cable_bus \ -\ -biomeswevegone:black_sandstone_slab biomeswevegone:black_sandstone_stairs biomeswevegone:black_sandstone_wall biomeswevegone:blue_sandstone_slab biomeswevegone:blue_sandstone_stairs biomeswevegone:blue_sandstone_wall biomeswevegone:cut_black_sandstone_slab biomeswevegone:cut_blue_sandstone_slab biomeswevegone:cut_pink_sandstone_slab biomeswevegone:cut_purple_sandstone_slab biomeswevegone:cut_white_sandstone_slab biomeswevegone:cut_windswept_sandstone_slab biomeswevegone:pink_sandstone_slab biomeswevegone:pink_sandstone_stairs biomeswevegone:pink_sandstone_wall biomeswevegone:purple_sandstone_slab biomeswevegone:purple_sandstone_stairs biomeswevegone:purple_sandstone_wall biomeswevegone:smooth_black_sandstone_slab biomeswevegone:smooth_black_sandstone_stairs biomeswevegone:smooth_blue_sandstone_slab biomeswevegone:smooth_blue_sandstone_stairs biomeswevegone:smooth_pink_sandstone_slab biomeswevegone:smooth_pink_sandstone_stairs biomeswevegone:smooth_purple_sandstone_slab biomeswevegone:smooth_purple_sandstone_stairs biomeswevegone:smooth_white_sandstone_slab biomeswevegone:smooth_white_sandstone_stairs biomeswevegone:smooth_windswept_sandstone_slab biomeswevegone:smooth_windswept_sandstone_stairs biomeswevegone:white_sandstone_slab biomeswevegone:white_sandstone_stairs biomeswevegone:white_sandstone_wall biomeswevegone:windswept_sandstone_slab biomeswevegone:windswept_sandstone_stairs biomeswevegone:windswept_sandstone_wall \ -\ -blockbox:tile_slab blockbox:tile_stairs \ -\ -createbigcannons:traffic_cone \ -\ -diagonalfences:extshape/black_terracotta_fence diagonalfences:extshape/blue_terracotta_fence diagonalfences:extshape/brown_terracotta_fence diagonalfences:extshape/cyan_terracotta_fence diagonalfences:extshape/gray_terracotta_fence diagonalfences:extshape/green_terracotta_fence diagonalfences:extshape/light_blue_terracotta_fence diagonalfences:extshape/light_gray_terracotta_fence diagonalfences:extshape/lime_terracotta_fence diagonalfences:extshape/magenta_terracotta_fence diagonalfences:extshape/orange_terracotta_fence diagonalfences:extshape/pink_terracotta_fence diagonalfences:extshape/purple_terracotta_fence diagonalfences:extshape/red_terracotta_fence diagonalfences:extshape/terracotta_fence diagonalfences:extshape/white_terracotta_fence diagonalfences:extshape/yellow_terracotta_fence diagonalfences:extshape_blockus/black_shingles_fence diagonalfences:extshape_blockus/blue_shingles_fence diagonalfences:extshape_blockus/brown_shingles_fence diagonalfences:extshape_blockus/cut_soul_sandstone_fence diagonalfences:extshape_blockus/cyan_shingles_fence diagonalfences:extshape_blockus/gray_shingles_fence diagonalfences:extshape_blockus/green_shingles_fence diagonalfences:extshape_blockus/light_blue_shingles_fence diagonalfences:extshape_blockus/light_gray_shingles_fence diagonalfences:extshape_blockus/lime_shingles_fence diagonalfences:extshape_blockus/magenta_shingles_fence diagonalfences:extshape_blockus/orange_shingles_fence diagonalfences:extshape_blockus/pink_shingles_fence diagonalfences:extshape_blockus/purple_shingles_fence diagonalfences:extshape_blockus/red_shingles_fence diagonalfences:extshape_blockus/shingles_fence diagonalfences:extshape_blockus/smooth_soul_sandstone_fence diagonalfences:extshape_blockus/soul_sandstone_brick_fence diagonalfences:extshape_blockus/white_shingles_fence diagonalfences:extshape_blockus/yellow_shingles_fence \ -\ -diagonalwalls:extshape/black_terracotta_wall diagonalwalls:extshape/blue_terracotta_wall diagonalwalls:extshape/brown_terracotta_wall diagonalwalls:extshape/cyan_terracotta_wall diagonalwalls:extshape/gray_terracotta_wall diagonalwalls:extshape/green_terracotta_wall diagonalwalls:extshape/light_blue_terracotta_wall diagonalwalls:extshape/light_gray_terracotta_wall diagonalwalls:extshape/lime_terracotta_wall diagonalwalls:extshape/magenta_terracotta_wall diagonalwalls:extshape/orange_terracotta_wall diagonalwalls:extshape/pink_terracotta_wall diagonalwalls:extshape/purple_terracotta_wall diagonalwalls:extshape/red_terracotta_wall diagonalwalls:extshape/terracotta_wall diagonalwalls:extshape/white_terracotta_wall diagonalwalls:extshape/yellow_terracotta_wall diagonalwalls:extshape_blockus/black_shingles_wall diagonalwalls:extshape_blockus/blue_shingles_wall diagonalwalls:extshape_blockus/brown_shingles_wall diagonalwalls:extshape_blockus/chiseled_soul_sandstone_wall diagonalwalls:extshape_blockus/cut_soul_sandstone_wall diagonalwalls:extshape_blockus/cyan_shingles_wall diagonalwalls:extshape_blockus/gray_shingles_wall diagonalwalls:extshape_blockus/green_shingles_wall diagonalwalls:extshape_blockus/light_blue_shingles_wall diagonalwalls:extshape_blockus/light_gray_shingles_wall diagonalwalls:extshape_blockus/lime_shingles_wall diagonalwalls:extshape_blockus/magenta_shingles_wall diagonalwalls:extshape_blockus/orange_shingles_wall diagonalwalls:extshape_blockus/pink_shingles_wall diagonalwalls:extshape_blockus/purple_shingles_wall diagonalwalls:extshape_blockus/red_shingles_wall diagonalwalls:extshape_blockus/shingles_wall diagonalwalls:extshape_blockus/smooth_soul_sandstone_wall diagonalwalls:extshape_blockus/white_shingles_wall diagonalwalls:extshape_blockus/yellow_shingles_wall \ -\ -extshape_blockus:black_shingles_button extshape_blockus:black_shingles_fence extshape_blockus:black_shingles_fence_gate extshape_blockus:black_shingles_pressure_plate extshape_blockus:black_shingles_quarter_piece extshape_blockus:black_shingles_vertical_quarter_piece extshape_blockus:black_shingles_vertical_slab extshape_blockus:black_shingles_vertical_stairs extshape_blockus:black_shingles_wall extshape_blockus:blue_shingles_button extshape_blockus:blue_shingles_fence extshape_blockus:blue_shingles_fence_gate extshape_blockus:blue_shingles_pressure_plate extshape_blockus:blue_shingles_quarter_piece extshape_blockus:blue_shingles_vertical_quarter_piece extshape_blockus:blue_shingles_vertical_slab extshape_blockus:blue_shingles_vertical_stairs extshape_blockus:blue_shingles_wall extshape_blockus:brown_shingles_button extshape_blockus:brown_shingles_fence extshape_blockus:brown_shingles_fence_gate extshape_blockus:brown_shingles_pressure_plate extshape_blockus:brown_shingles_quarter_piece extshape_blockus:brown_shingles_vertical_quarter_piece extshape_blockus:brown_shingles_vertical_slab extshape_blockus:brown_shingles_vertical_stairs extshape_blockus:brown_shingles_wall extshape_blockus:chiseled_soul_sandstone_pressure_plate extshape_blockus:chiseled_soul_sandstone_quarter_piece extshape_blockus:chiseled_soul_sandstone_slab extshape_blockus:chiseled_soul_sandstone_stairs extshape_blockus:chiseled_soul_sandstone_vertical_quarter_piece extshape_blockus:chiseled_soul_sandstone_vertical_slab extshape_blockus:chiseled_soul_sandstone_vertical_stairs extshape_blockus:chiseled_soul_sandstone_wall extshape_blockus:cut_soul_sandstone_fence extshape_blockus:cut_soul_sandstone_fence_gate extshape_blockus:cut_soul_sandstone_pressure_plate extshape_blockus:cut_soul_sandstone_quarter_piece extshape_blockus:cut_soul_sandstone_stairs extshape_blockus:cut_soul_sandstone_vertical_quarter_piece extshape_blockus:cut_soul_sandstone_vertical_slab extshape_blockus:cut_soul_sandstone_vertical_stairs extshape_blockus:cut_soul_sandstone_wall extshape_blockus:cyan_shingles_button extshape_blockus:cyan_shingles_fence extshape_blockus:cyan_shingles_fence_gate extshape_blockus:cyan_shingles_pressure_plate extshape_blockus:cyan_shingles_quarter_piece extshape_blockus:cyan_shingles_vertical_quarter_piece extshape_blockus:cyan_shingles_vertical_slab extshape_blockus:cyan_shingles_vertical_stairs extshape_blockus:cyan_shingles_wall extshape_blockus:gray_shingles_button extshape_blockus:gray_shingles_fence extshape_blockus:gray_shingles_fence_gate extshape_blockus:gray_shingles_pressure_plate extshape_blockus:gray_shingles_quarter_piece extshape_blockus:gray_shingles_vertical_quarter_piece extshape_blockus:gray_shingles_vertical_slab extshape_blockus:gray_shingles_vertical_stairs extshape_blockus:gray_shingles_wall extshape_blockus:green_shingles_button extshape_blockus:green_shingles_fence extshape_blockus:green_shingles_fence_gate extshape_blockus:green_shingles_pressure_plate extshape_blockus:green_shingles_quarter_piece extshape_blockus:green_shingles_vertical_quarter_piece extshape_blockus:green_shingles_vertical_slab extshape_blockus:green_shingles_vertical_stairs extshape_blockus:green_shingles_wall extshape_blockus:light_blue_shingles_button extshape_blockus:light_blue_shingles_fence extshape_blockus:light_blue_shingles_fence_gate extshape_blockus:light_blue_shingles_pressure_plate extshape_blockus:light_blue_shingles_quarter_piece extshape_blockus:light_blue_shingles_vertical_quarter_piece extshape_blockus:light_blue_shingles_vertical_slab extshape_blockus:light_blue_shingles_vertical_stairs extshape_blockus:light_blue_shingles_wall extshape_blockus:light_gray_shingles_button extshape_blockus:light_gray_shingles_fence extshape_blockus:light_gray_shingles_fence_gate extshape_blockus:light_gray_shingles_pressure_plate extshape_blockus:light_gray_shingles_quarter_piece extshape_blockus:light_gray_shingles_vertical_quarter_piece extshape_blockus:light_gray_shingles_vertical_slab extshape_blockus:light_gray_shingles_vertical_stairs extshape_blockus:light_gray_shingles_wall extshape_blockus:lime_shingles_button extshape_blockus:lime_shingles_fence extshape_blockus:lime_shingles_fence_gate extshape_blockus:lime_shingles_pressure_plate extshape_blockus:lime_shingles_quarter_piece extshape_blockus:lime_shingles_vertical_quarter_piece extshape_blockus:lime_shingles_vertical_slab extshape_blockus:lime_shingles_vertical_stairs extshape_blockus:lime_shingles_wall extshape_blockus:magenta_shingles_button extshape_blockus:magenta_shingles_fence extshape_blockus:magenta_shingles_fence_gate extshape_blockus:magenta_shingles_pressure_plate extshape_blockus:magenta_shingles_quarter_piece extshape_blockus:magenta_shingles_vertical_quarter_piece extshape_blockus:magenta_shingles_vertical_slab extshape_blockus:magenta_shingles_vertical_stairs extshape_blockus:magenta_shingles_wall extshape_blockus:orange_shingles_button extshape_blockus:orange_shingles_fence extshape_blockus:orange_shingles_fence_gate extshape_blockus:orange_shingles_pressure_plate extshape_blockus:orange_shingles_quarter_piece extshape_blockus:orange_shingles_vertical_quarter_piece extshape_blockus:orange_shingles_vertical_slab extshape_blockus:orange_shingles_vertical_stairs extshape_blockus:orange_shingles_wall extshape_blockus:pink_shingles_button extshape_blockus:pink_shingles_fence extshape_blockus:pink_shingles_fence_gate extshape_blockus:pink_shingles_pressure_plate extshape_blockus:pink_shingles_quarter_piece extshape_blockus:pink_shingles_vertical_quarter_piece extshape_blockus:pink_shingles_vertical_slab extshape_blockus:pink_shingles_vertical_stairs extshape_blockus:pink_shingles_wall extshape_blockus:purple_shingles_button extshape_blockus:purple_shingles_fence extshape_blockus:purple_shingles_fence_gate extshape_blockus:purple_shingles_pressure_plate extshape_blockus:purple_shingles_quarter_piece extshape_blockus:purple_shingles_vertical_quarter_piece extshape_blockus:purple_shingles_vertical_slab extshape_blockus:purple_shingles_vertical_stairs extshape_blockus:purple_shingles_wall extshape_blockus:red_shingles_button extshape_blockus:red_shingles_fence extshape_blockus:red_shingles_fence_gate extshape_blockus:red_shingles_pressure_plate extshape_blockus:red_shingles_quarter_piece extshape_blockus:red_shingles_vertical_quarter_piece extshape_blockus:red_shingles_vertical_slab extshape_blockus:red_shingles_vertical_stairs extshape_blockus:red_shingles_wall extshape_blockus:rough_soul_sandstone_button extshape_blockus:shingles_button extshape_blockus:shingles_fence extshape_blockus:shingles_fence_gate extshape_blockus:shingles_pressure_plate extshape_blockus:shingles_quarter_piece extshape_blockus:shingles_vertical_quarter_piece extshape_blockus:shingles_vertical_slab extshape_blockus:shingles_vertical_stairs extshape_blockus:shingles_wall extshape_blockus:smooth_soul_sandstone_button extshape_blockus:smooth_soul_sandstone_fence extshape_blockus:smooth_soul_sandstone_fence_gate extshape_blockus:smooth_soul_sandstone_pressure_plate extshape_blockus:smooth_soul_sandstone_quarter_piece extshape_blockus:smooth_soul_sandstone_vertical_quarter_piece extshape_blockus:smooth_soul_sandstone_vertical_slab extshape_blockus:smooth_soul_sandstone_vertical_stairs extshape_blockus:smooth_soul_sandstone_wall extshape_blockus:white_shingles_button extshape_blockus:white_shingles_fence extshape_blockus:white_shingles_fence_gate extshape_blockus:white_shingles_pressure_plate extshape_blockus:white_shingles_quarter_piece extshape_blockus:white_shingles_vertical_quarter_piece extshape_blockus:white_shingles_vertical_slab extshape_blockus:white_shingles_vertical_stairs extshape_blockus:white_shingles_wall extshape_blockus:yellow_shingles_button extshape_blockus:yellow_shingles_fence extshape_blockus:yellow_shingles_fence_gate extshape_blockus:yellow_shingles_pressure_plate extshape_blockus:yellow_shingles_quarter_piece extshape_blockus:yellow_shingles_vertical_quarter_piece extshape_blockus:yellow_shingles_vertical_slab extshape_blockus:yellow_shingles_vertical_stairs extshape_blockus:yellow_shingles_wall \ -\ -fossilslegacy:mayan_jade_vase fossilslegacy:mayan_ocelot_vase fossilslegacy:mayan_vase fossilslegacy:mayan_villager_vase \ -\ -handcrafted:blue_bowl handcrafted:blue_crockery_combo handcrafted:blue_cup handcrafted:blue_plate handcrafted:terracotta_bowl handcrafted:terracotta_crockery_combo handcrafted:terracotta_cup handcrafted:terracotta_medium_pot handcrafted:terracotta_plate handcrafted:terracotta_thick_pot handcrafted:terracotta_thin_pot handcrafted:terracotta_wide_pot handcrafted:white_bowl handcrafted:white_crockery_combo handcrafted:white_cup handcrafted:white_plate \ -\ -hearth_and_home:black_shingle_slab hearth_and_home:black_shingle_stairs hearth_and_home:black_terracotta_brick_slab hearth_and_home:black_terracotta_brick_stairs hearth_and_home:blue_shingle_slab hearth_and_home:blue_shingle_stairs hearth_and_home:blue_terracotta_brick_slab hearth_and_home:blue_terracotta_brick_stairs hearth_and_home:brown_shingle_slab hearth_and_home:brown_shingle_stairs hearth_and_home:brown_terracotta_brick_slab hearth_and_home:brown_terracotta_brick_stairs hearth_and_home:cyan_shingle_slab hearth_and_home:cyan_shingle_stairs hearth_and_home:cyan_terracotta_brick_slab hearth_and_home:cyan_terracotta_brick_stairs hearth_and_home:gray_shingle_slab hearth_and_home:gray_shingle_stairs hearth_and_home:gray_terracotta_brick_slab hearth_and_home:gray_terracotta_brick_stairs hearth_and_home:green_shingle_slab hearth_and_home:green_shingle_stairs hearth_and_home:green_terracotta_brick_slab hearth_and_home:green_terracotta_brick_stairs hearth_and_home:light_blue_shingle_slab hearth_and_home:light_blue_shingle_stairs hearth_and_home:light_blue_terracotta_brick_slab hearth_and_home:light_blue_terracotta_brick_stairs hearth_and_home:light_gray_shingle_slab hearth_and_home:light_gray_shingle_stairs hearth_and_home:light_gray_terracotta_brick_slab hearth_and_home:light_gray_terracotta_brick_stairs hearth_and_home:lime_shingle_slab hearth_and_home:lime_shingle_stairs hearth_and_home:lime_terracotta_brick_slab hearth_and_home:lime_terracotta_brick_stairs hearth_and_home:magenta_shingle_slab hearth_and_home:magenta_shingle_stairs hearth_and_home:magenta_terracotta_brick_slab hearth_and_home:magenta_terracotta_brick_stairs hearth_and_home:orange_shingle_slab hearth_and_home:orange_shingle_stairs hearth_and_home:orange_terracotta_brick_slab hearth_and_home:orange_terracotta_brick_stairs hearth_and_home:pink_shingle_slab hearth_and_home:pink_shingle_stairs hearth_and_home:pink_terracotta_brick_slab hearth_and_home:pink_terracotta_brick_stairs hearth_and_home:purple_shingle_slab hearth_and_home:purple_shingle_stairs hearth_and_home:purple_terracotta_brick_slab hearth_and_home:purple_terracotta_brick_stairs hearth_and_home:red_shingle_slab hearth_and_home:red_shingle_stairs hearth_and_home:red_terracotta_brick_slab hearth_and_home:red_terracotta_brick_stairs hearth_and_home:shingle_slab hearth_and_home:shingle_stairs hearth_and_home:terracotta_brick_slab hearth_and_home:terracotta_brick_stairs hearth_and_home:white_shingle_slab hearth_and_home:white_shingle_stairs hearth_and_home:white_terracotta_brick_slab hearth_and_home:white_terracotta_brick_stairs hearth_and_home:yellow_shingle_slab hearth_and_home:yellow_shingle_stairs hearth_and_home:yellow_terracotta_brick_slab hearth_and_home:yellow_terracotta_brick_stairs \ -\ -immersiveengineering:connector_hv immersiveengineering:connector_lv immersiveengineering:connector_lv_relay immersiveengineering:connector_mv immersiveengineering:connector_mv_relay immersiveengineering:connector_structural \ -\ -mcwroofs:base_attic_roof mcwroofs:base_lower_roof mcwroofs:base_roof mcwroofs:base_roof_slab mcwroofs:base_steep_roof mcwroofs:base_top_roof mcwroofs:base_upper_lower_roof mcwroofs:base_upper_steep_roof mcwroofs:black_attic_roof mcwroofs:black_lower_roof mcwroofs:black_roof mcwroofs:black_roof_slab mcwroofs:black_steep_roof mcwroofs:black_terracotta_attic_roof mcwroofs:black_terracotta_lower_roof mcwroofs:black_terracotta_roof mcwroofs:black_terracotta_steep_roof mcwroofs:black_terracotta_top_roof mcwroofs:black_terracotta_upper_lower_roof mcwroofs:black_terracotta_upper_steep_roof mcwroofs:black_top_roof mcwroofs:black_upper_lower_roof mcwroofs:black_upper_steep_roof mcwroofs:blue_terracotta_attic_roof mcwroofs:blue_terracotta_lower_roof mcwroofs:blue_terracotta_roof mcwroofs:blue_terracotta_steep_roof mcwroofs:blue_terracotta_top_roof mcwroofs:blue_terracotta_upper_lower_roof mcwroofs:blue_terracotta_upper_steep_roof mcwroofs:brown_terracotta_attic_roof mcwroofs:brown_terracotta_lower_roof mcwroofs:brown_terracotta_roof mcwroofs:brown_terracotta_steep_roof mcwroofs:brown_terracotta_top_roof mcwroofs:brown_terracotta_upper_lower_roof mcwroofs:brown_terracotta_upper_steep_roof mcwroofs:cyan_terracotta_attic_roof mcwroofs:cyan_terracotta_lower_roof mcwroofs:cyan_terracotta_roof mcwroofs:cyan_terracotta_steep_roof mcwroofs:cyan_terracotta_top_roof mcwroofs:cyan_terracotta_upper_lower_roof mcwroofs:cyan_terracotta_upper_steep_roof mcwroofs:gray_attic_roof mcwroofs:gray_lower_roof mcwroofs:gray_roof mcwroofs:gray_roof_slab mcwroofs:gray_steep_roof mcwroofs:gray_terracotta_attic_roof mcwroofs:gray_terracotta_lower_roof mcwroofs:gray_terracotta_roof mcwroofs:gray_terracotta_steep_roof mcwroofs:gray_terracotta_top_roof mcwroofs:gray_terracotta_upper_lower_roof mcwroofs:gray_terracotta_upper_steep_roof mcwroofs:gray_top_roof mcwroofs:gray_upper_lower_roof mcwroofs:gray_upper_steep_roof mcwroofs:green_terracotta_attic_roof mcwroofs:green_terracotta_lower_roof mcwroofs:green_terracotta_roof mcwroofs:green_terracotta_steep_roof mcwroofs:green_terracotta_top_roof mcwroofs:green_terracotta_upper_lower_roof mcwroofs:green_terracotta_upper_steep_roof mcwroofs:gutter_base mcwroofs:gutter_base_black mcwroofs:gutter_base_blue mcwroofs:gutter_base_brown mcwroofs:gutter_base_cyan mcwroofs:gutter_base_gray mcwroofs:gutter_base_green mcwroofs:gutter_base_light_blue mcwroofs:gutter_base_light_gray mcwroofs:gutter_base_lime mcwroofs:gutter_base_magenta mcwroofs:gutter_base_orange mcwroofs:gutter_base_pink mcwroofs:gutter_base_purple mcwroofs:gutter_base_red mcwroofs:gutter_base_white mcwroofs:gutter_base_yellow mcwroofs:gutter_middle mcwroofs:gutter_middle_black mcwroofs:gutter_middle_blue mcwroofs:gutter_middle_brown mcwroofs:gutter_middle_cyan mcwroofs:gutter_middle_gray mcwroofs:gutter_middle_green mcwroofs:gutter_middle_light_blue mcwroofs:gutter_middle_light_gray mcwroofs:gutter_middle_lime mcwroofs:gutter_middle_magenta mcwroofs:gutter_middle_orange mcwroofs:gutter_middle_pink mcwroofs:gutter_middle_purple mcwroofs:gutter_middle_red mcwroofs:gutter_middle_white mcwroofs:gutter_middle_yellow mcwroofs:light_blue_terracotta_attic_roof mcwroofs:light_blue_terracotta_lower_roof mcwroofs:light_blue_terracotta_roof mcwroofs:light_blue_terracotta_steep_roof mcwroofs:light_blue_terracotta_top_roof mcwroofs:light_blue_terracotta_upper_lower_roof mcwroofs:light_blue_terracotta_upper_steep_roof mcwroofs:light_gray_attic_roof mcwroofs:light_gray_lower_roof mcwroofs:light_gray_roof mcwroofs:light_gray_roof_slab mcwroofs:light_gray_steep_roof mcwroofs:light_gray_terracotta_attic_roof mcwroofs:light_gray_terracotta_lower_roof mcwroofs:light_gray_terracotta_roof mcwroofs:light_gray_terracotta_steep_roof mcwroofs:light_gray_terracotta_top_roof mcwroofs:light_gray_terracotta_upper_lower_roof mcwroofs:light_gray_terracotta_upper_steep_roof mcwroofs:light_gray_top_roof mcwroofs:light_gray_upper_lower_roof mcwroofs:light_gray_upper_steep_roof mcwroofs:lime_terracotta_attic_roof mcwroofs:lime_terracotta_lower_roof mcwroofs:lime_terracotta_roof mcwroofs:lime_terracotta_steep_roof mcwroofs:lime_terracotta_top_roof mcwroofs:lime_terracotta_upper_lower_roof mcwroofs:lime_terracotta_upper_steep_roof mcwroofs:magenta_terracotta_attic_roof mcwroofs:magenta_terracotta_lower_roof mcwroofs:magenta_terracotta_roof mcwroofs:magenta_terracotta_steep_roof mcwroofs:magenta_terracotta_top_roof mcwroofs:magenta_terracotta_upper_lower_roof mcwroofs:magenta_terracotta_upper_steep_roof mcwroofs:orange_terracotta_attic_roof mcwroofs:orange_terracotta_lower_roof mcwroofs:orange_terracotta_roof mcwroofs:orange_terracotta_steep_roof mcwroofs:orange_terracotta_top_roof mcwroofs:orange_terracotta_upper_lower_roof mcwroofs:orange_terracotta_upper_steep_roof mcwroofs:pink_terracotta_attic_roof mcwroofs:pink_terracotta_lower_roof mcwroofs:pink_terracotta_roof mcwroofs:pink_terracotta_steep_roof mcwroofs:pink_terracotta_top_roof mcwroofs:pink_terracotta_upper_lower_roof mcwroofs:pink_terracotta_upper_steep_roof mcwroofs:purple_terracotta_attic_roof mcwroofs:purple_terracotta_lower_roof mcwroofs:purple_terracotta_roof mcwroofs:purple_terracotta_steep_roof mcwroofs:purple_terracotta_top_roof mcwroofs:purple_terracotta_upper_lower_roof mcwroofs:purple_terracotta_upper_steep_roof mcwroofs:red_terracotta_attic_roof mcwroofs:red_terracotta_lower_roof mcwroofs:red_terracotta_roof mcwroofs:red_terracotta_steep_roof mcwroofs:red_terracotta_top_roof mcwroofs:red_terracotta_upper_lower_roof mcwroofs:red_terracotta_upper_steep_roof mcwroofs:white_attic_roof mcwroofs:white_lower_roof mcwroofs:white_roof mcwroofs:white_roof_slab mcwroofs:white_steep_roof mcwroofs:white_terracotta_attic_roof mcwroofs:white_terracotta_lower_roof mcwroofs:white_terracotta_roof mcwroofs:white_terracotta_steep_roof mcwroofs:white_terracotta_top_roof mcwroofs:white_terracotta_upper_lower_roof mcwroofs:white_terracotta_upper_steep_roof mcwroofs:white_top_roof mcwroofs:white_upper_lower_roof mcwroofs:white_upper_steep_roof mcwroofs:yellow_terracotta_attic_roof mcwroofs:yellow_terracotta_lower_roof mcwroofs:yellow_terracotta_roof mcwroofs:yellow_terracotta_steep_roof mcwroofs:yellow_terracotta_top_roof mcwroofs:yellow_terracotta_upper_lower_roof mcwroofs:yellow_terracotta_upper_steep_roof \ -\ -oritech:carbon_plating_pressure_plate oritech:carbon_plating_slab oritech:carbon_plating_stairs oritech:reactor_vent \ -\ -supplementaries:rope supplementaries:rope_buntings supplementaries:rope_knot \ -\ -tconstruct:dried_clay_slab:type=clay tconstruct:dried_clay_stairs \ -\ -terrainslabs:brown_terracotta_slab terrainslabs:light_gray_terracotta_slab terrainslabs:orange_terracotta_slab terrainslabs:red_terracotta_slab terrainslabs:terracotta_slab terrainslabs:white_terracotta_slab terrainslabs:yellow_terracotta_slab \ -\ -tfc:alabaster/bricks/black_slab tfc:alabaster/bricks/black_stairs tfc:alabaster/bricks/black_wall tfc:alabaster/bricks/blue_slab tfc:alabaster/bricks/blue_stairs tfc:alabaster/bricks/blue_wall tfc:alabaster/bricks/brown_slab tfc:alabaster/bricks/brown_stairs tfc:alabaster/bricks/brown_wall tfc:alabaster/bricks/cyan_slab tfc:alabaster/bricks/cyan_stairs tfc:alabaster/bricks/cyan_wall tfc:alabaster/bricks/gray_slab tfc:alabaster/bricks/gray_stairs tfc:alabaster/bricks/gray_wall tfc:alabaster/bricks/green_slab tfc:alabaster/bricks/green_stairs tfc:alabaster/bricks/green_wall tfc:alabaster/bricks/light_blue_slab tfc:alabaster/bricks/light_blue_stairs tfc:alabaster/bricks/light_blue_wall tfc:alabaster/bricks/light_gray_slab tfc:alabaster/bricks/light_gray_stairs tfc:alabaster/bricks/light_gray_wall tfc:alabaster/bricks/lime_slab tfc:alabaster/bricks/lime_stairs tfc:alabaster/bricks/lime_wall tfc:alabaster/bricks/magenta_slab tfc:alabaster/bricks/magenta_stairs tfc:alabaster/bricks/magenta_wall tfc:alabaster/bricks/orange_slab tfc:alabaster/bricks/orange_stairs tfc:alabaster/bricks/orange_wall tfc:alabaster/bricks/pink_slab tfc:alabaster/bricks/pink_stairs tfc:alabaster/bricks/pink_wall tfc:alabaster/bricks/purple_slab tfc:alabaster/bricks/purple_stairs tfc:alabaster/bricks/purple_wall tfc:alabaster/bricks/red_slab tfc:alabaster/bricks/red_stairs tfc:alabaster/bricks/red_wall tfc:alabaster/bricks/white_slab tfc:alabaster/bricks/white_stairs tfc:alabaster/bricks/white_wall tfc:alabaster/bricks/yellow_slab tfc:alabaster/bricks/yellow_stairs tfc:alabaster/bricks/yellow_wall tfc:alabaster/polished/black_slab tfc:alabaster/polished/black_stairs tfc:alabaster/polished/black_wall tfc:alabaster/polished/blue_slab tfc:alabaster/polished/blue_stairs tfc:alabaster/polished/blue_wall tfc:alabaster/polished/brown_slab tfc:alabaster/polished/brown_stairs tfc:alabaster/polished/brown_wall tfc:alabaster/polished/cyan_slab tfc:alabaster/polished/cyan_stairs tfc:alabaster/polished/cyan_wall tfc:alabaster/polished/gray_slab tfc:alabaster/polished/gray_stairs tfc:alabaster/polished/gray_wall tfc:alabaster/polished/green_slab tfc:alabaster/polished/green_stairs tfc:alabaster/polished/green_wall tfc:alabaster/polished/light_blue_slab tfc:alabaster/polished/light_blue_stairs tfc:alabaster/polished/light_blue_wall tfc:alabaster/polished/light_gray_slab tfc:alabaster/polished/light_gray_stairs tfc:alabaster/polished/light_gray_wall tfc:alabaster/polished/lime_slab tfc:alabaster/polished/lime_stairs tfc:alabaster/polished/lime_wall tfc:alabaster/polished/magenta_slab tfc:alabaster/polished/magenta_stairs tfc:alabaster/polished/magenta_wall tfc:alabaster/polished/orange_slab tfc:alabaster/polished/orange_stairs tfc:alabaster/polished/orange_wall tfc:alabaster/polished/pink_slab tfc:alabaster/polished/pink_stairs tfc:alabaster/polished/pink_wall tfc:alabaster/polished/purple_slab tfc:alabaster/polished/purple_stairs tfc:alabaster/polished/purple_wall tfc:alabaster/polished/red_slab tfc:alabaster/polished/red_stairs tfc:alabaster/polished/red_wall tfc:alabaster/polished/white_slab tfc:alabaster/polished/white_stairs tfc:alabaster/polished/white_wall tfc:alabaster/polished/yellow_slab tfc:alabaster/polished/yellow_stairs tfc:alabaster/polished/yellow_wall tfc:channel tfc:double_ingot_pile tfc:groundcover/clam tfc:groundcover/mollusk tfc:groundcover/mussel tfc:ingot_pile tfc:mold_table \ -\ -twilightforest:aurora_slab - -# Glazed Terracotta -block.10436 = white_glazed_terracotta orange_glazed_terracotta magenta_glazed_terracotta light_blue_glazed_terracotta yellow_glazed_terracotta lime_glazed_terracotta pink_glazed_terracotta gray_glazed_terracotta light_gray_glazed_terracotta cyan_glazed_terracotta purple_glazed_terracotta blue_glazed_terracotta brown_glazed_terracotta green_glazed_terracotta red_glazed_terracotta black_glazed_terracotta \ -\ -blockus:black_glazed_terracotta_pillar blockus:blue_glazed_terracotta_pillar blockus:brown_glazed_terracotta_pillar blockus:cyan_glazed_terracotta_pillar blockus:gray_glazed_terracotta_pillar blockus:green_glazed_terracotta_pillar blockus:light_blue_glazed_terracotta_pillar blockus:light_gray_glazed_terracotta_pillar blockus:lime_glazed_terracotta_pillar blockus:magenta_glazed_terracotta_pillar blockus:orange_glazed_terracotta_pillar blockus:pink_glazed_terracotta_pillar blockus:purple_glazed_terracotta_pillar blockus:red_glazed_terracotta_pillar blockus:white_glazed_terracotta_pillar blockus:yellow_glazed_terracotta_pillar \ -\ -chipped:black_glazed_terracotta_pillar_sides chipped:black_glazed_terracotta_pillar_top chipped:black_glazed_terracotta_smooth_tiles chipped:black_glazed_terracotta_tiles chipped:blue_glazed_terracotta_pillar_sides chipped:blue_glazed_terracotta_pillar_top chipped:blue_glazed_terracotta_smooth_tiles chipped:blue_glazed_terracotta_tiles chipped:brown_glazed_terracotta_pillar_sides chipped:brown_glazed_terracotta_pillar_top chipped:brown_glazed_terracotta_smooth_tiles chipped:brown_glazed_terracotta_tiles chipped:cyan_glazed_terracotta_pillar_sides chipped:cyan_glazed_terracotta_pillar_top chipped:cyan_glazed_terracotta_smooth_tiles chipped:cyan_glazed_terracotta_tiles chipped:decorated_black_glazed_terracotta chipped:decorated_blue_glazed_terracotta chipped:decorated_brown_glazed_terracotta chipped:decorated_cyan_glazed_terracotta chipped:decorated_gray_glazed_terracotta chipped:decorated_green_glazed_terracotta chipped:decorated_light_blue_glazed_terracotta chipped:decorated_light_gray_glazed_terracotta chipped:decorated_lime_glazed_terracotta chipped:decorated_orange_glazed_terracotta chipped:decorated_pink_glazed_terracotta chipped:decorated_purple_glazed_terracotta chipped:decorated_red_glazed_terracotta chipped:decorated_white_glazed_terracotta chipped:decorated_yellow_glazed_terracotta chipped:gray_glazed_terracotta_pillar_sides chipped:gray_glazed_terracotta_pillar_top chipped:gray_glazed_terracotta_smooth_tiles chipped:gray_glazed_terracotta_tiles chipped:green_glazed_terracotta_pillar_sides chipped:green_glazed_terracotta_pillar_top chipped:green_glazed_terracotta_smooth_tiles chipped:green_glazed_terracotta_tiles chipped:hexagonical_black_glazed_terracotta chipped:hexagonical_blue_glazed_terracotta chipped:hexagonical_brown_glazed_terracotta chipped:hexagonical_cyan_glazed_terracotta chipped:hexagonical_gray_glazed_terracotta chipped:hexagonical_green_glazed_terracotta chipped:hexagonical_light_blue_glazed_terracotta chipped:hexagonical_light_gray_glazed_terracotta chipped:hexagonical_lime_glazed_terracotta chipped:hexagonical_orange_glazed_terracotta chipped:hexagonical_pink_glazed_terracotta chipped:hexagonical_purple_glazed_terracotta chipped:hexagonical_red_glazed_terracotta chipped:hexagonical_white_glazed_terracotta chipped:hexagonical_yellow_glazed_terracotta chipped:light_blue_glazed_terracotta_pillar_sides chipped:light_blue_glazed_terracotta_pillar_top chipped:light_blue_glazed_terracotta_smooth_tiles chipped:light_blue_glazed_terracotta_tiles chipped:light_gray_glazed_terracotta_pillar_sides chipped:light_gray_glazed_terracotta_pillar_top chipped:light_gray_glazed_terracotta_smooth_tiles chipped:light_gray_glazed_terracotta_tiles chipped:lime_glazed_terracotta_pillar_sides chipped:lime_glazed_terracotta_pillar_top chipped:lime_glazed_terracotta_smooth_tiles chipped:lime_glazed_terracotta_tiles chipped:magenta_glazed_terracotta_pillar_sides chipped:magenta_glazed_terracotta_pillar_top chipped:minimized_black_glazed_terracotta chipped:minimized_blue_glazed_terracotta chipped:minimized_brown_glazed_terracotta chipped:minimized_cyan_glazed_terracotta chipped:minimized_gray_glazed_terracotta chipped:minimized_green_glazed_terracotta chipped:minimized_light_blue_glazed_terracotta chipped:minimized_light_gray_glazed_terracotta chipped:minimized_lime_glazed_terracotta chipped:minimized_orange_glazed_terracotta chipped:minimized_pink_glazed_terracotta chipped:minimized_purple_glazed_terracotta chipped:minimized_red_glazed_terracotta chipped:minimized_white_glazed_terracotta chipped:minimized_yellow_glazed_terracotta chipped:orange_glazed_terracotta_pillar_sides chipped:orange_glazed_terracotta_pillar_top chipped:orange_glazed_terracotta_smooth_tiles chipped:orange_glazed_terracotta_tiles chipped:paved_black_glazed_terracotta chipped:paved_blue_glazed_terracotta chipped:paved_brown_glazed_terracotta chipped:paved_cyan_glazed_terracotta chipped:paved_gray_glazed_terracotta chipped:paved_green_glazed_terracotta chipped:paved_light_blue_glazed_terracotta chipped:paved_light_gray_glazed_terracotta chipped:paved_lime_glazed_terracotta chipped:paved_orange_glazed_terracotta chipped:paved_pink_glazed_terracotta chipped:paved_purple_glazed_terracotta chipped:paved_red_glazed_terracotta chipped:paved_white_glazed_terracotta chipped:paved_yellow_glazed_terracotta chipped:pink_glazed_terracotta_pillar_sides chipped:pink_glazed_terracotta_pillar_top chipped:pink_glazed_terracotta_smooth_tiles chipped:pink_glazed_terracotta_tiles chipped:purple_glazed_terracotta_pillar_sides chipped:purple_glazed_terracotta_pillar_top chipped:purple_glazed_terracotta_smooth_tiles chipped:purple_glazed_terracotta_tiles chipped:red_glazed_terracotta_pillar_sides chipped:red_glazed_terracotta_pillar_top chipped:red_glazed_terracotta_smooth_tiles chipped:red_glazed_terracotta_tiles chipped:shrunken_black_glazed_terracotta chipped:shrunken_blue_glazed_terracotta chipped:shrunken_brown_glazed_terracotta chipped:shrunken_cyan_glazed_terracotta chipped:shrunken_gray_glazed_terracotta chipped:shrunken_green_glazed_terracotta chipped:shrunken_light_blue_glazed_terracotta chipped:shrunken_light_gray_glazed_terracotta chipped:shrunken_lime_glazed_terracotta chipped:shrunken_orange_glazed_terracotta chipped:shrunken_pink_glazed_terracotta chipped:shrunken_purple_glazed_terracotta chipped:shrunken_red_glazed_terracotta chipped:shrunken_white_glazed_terracotta chipped:shrunken_yellow_glazed_terracotta chipped:starry_black_glazed_terracotta chipped:starry_blue_glazed_terracotta chipped:starry_brown_glazed_terracotta chipped:starry_cyan_glazed_terracotta chipped:starry_gray_glazed_terracotta chipped:starry_green_glazed_terracotta chipped:starry_light_blue_glazed_terracotta chipped:starry_light_gray_glazed_terracotta chipped:starry_lime_glazed_terracotta chipped:starry_magenta_glazed_terracotta chipped:starry_orange_glazed_terracotta chipped:starry_pink_glazed_terracotta chipped:starry_purple_glazed_terracotta chipped:starry_red_glazed_terracotta chipped:starry_white_glazed_terracotta chipped:starry_yellow_glazed_terracotta chipped:waved_black_glazed_terracotta chipped:waved_blue_glazed_terracotta chipped:waved_brown_glazed_terracotta chipped:waved_cyan_glazed_terracotta chipped:waved_gray_glazed_terracotta chipped:waved_green_glazed_terracotta chipped:waved_light_blue_glazed_terracotta chipped:waved_light_gray_glazed_terracotta chipped:waved_lime_glazed_terracotta chipped:waved_magenta_glazed_terracotta chipped:waved_orange_glazed_terracotta chipped:waved_pink_glazed_terracotta chipped:waved_purple_glazed_terracotta chipped:waved_red_glazed_terracotta chipped:waved_white_glazed_terracotta chipped:waved_yellow_glazed_terracotta chipped:white_glazed_terracotta_pillar_sides chipped:white_glazed_terracotta_pillar_top chipped:white_glazed_terracotta_smooth_tiles chipped:white_glazed_terracotta_tiles chipped:yellow_glazed_terracotta_pillar_sides chipped:yellow_glazed_terracotta_pillar_top chipped:yellow_glazed_terracotta_smooth_tiles chipped:yellow_glazed_terracotta_tiles \ -\ -enderio:clear_glass_d enderio:clear_glass_d_black enderio:clear_glass_d_blue enderio:clear_glass_d_brown enderio:clear_glass_d_cyan enderio:clear_glass_d_gray enderio:clear_glass_d_green enderio:clear_glass_d_light_blue enderio:clear_glass_d_light_gray enderio:clear_glass_d_lime enderio:clear_glass_d_magenta enderio:clear_glass_d_orange enderio:clear_glass_d_pink enderio:clear_glass_d_purple enderio:clear_glass_d_red enderio:clear_glass_d_white enderio:clear_glass_d_yellow enderio:clear_glass_da enderio:clear_glass_da_black enderio:clear_glass_da_blue enderio:clear_glass_da_brown enderio:clear_glass_da_cyan enderio:clear_glass_da_gray enderio:clear_glass_da_green enderio:clear_glass_da_light_blue enderio:clear_glass_da_light_gray enderio:clear_glass_da_lime enderio:clear_glass_da_magenta enderio:clear_glass_da_orange enderio:clear_glass_da_pink enderio:clear_glass_da_purple enderio:clear_glass_da_red enderio:clear_glass_da_white enderio:clear_glass_da_yellow enderio:clear_glass_dm enderio:clear_glass_dm_black enderio:clear_glass_dm_blue enderio:clear_glass_dm_brown enderio:clear_glass_dm_cyan enderio:clear_glass_dm_gray enderio:clear_glass_dm_green enderio:clear_glass_dm_light_blue enderio:clear_glass_dm_light_gray enderio:clear_glass_dm_lime enderio:clear_glass_dm_magenta enderio:clear_glass_dm_orange enderio:clear_glass_dm_pink enderio:clear_glass_dm_purple enderio:clear_glass_dm_red enderio:clear_glass_dm_white enderio:clear_glass_dm_yellow enderio:clear_glass_dna enderio:clear_glass_dna_black enderio:clear_glass_dna_blue enderio:clear_glass_dna_brown enderio:clear_glass_dna_cyan enderio:clear_glass_dna_gray enderio:clear_glass_dna_green enderio:clear_glass_dna_light_blue enderio:clear_glass_dna_light_gray enderio:clear_glass_dna_lime enderio:clear_glass_dna_magenta enderio:clear_glass_dna_orange enderio:clear_glass_dna_pink enderio:clear_glass_dna_purple enderio:clear_glass_dna_red enderio:clear_glass_dna_white enderio:clear_glass_dna_yellow enderio:clear_glass_dnm enderio:clear_glass_dnm_black enderio:clear_glass_dnm_blue enderio:clear_glass_dnm_brown enderio:clear_glass_dnm_cyan enderio:clear_glass_dnm_gray enderio:clear_glass_dnm_green enderio:clear_glass_dnm_light_blue enderio:clear_glass_dnm_light_gray enderio:clear_glass_dnm_lime enderio:clear_glass_dnm_magenta enderio:clear_glass_dnm_orange enderio:clear_glass_dnm_pink enderio:clear_glass_dnm_purple enderio:clear_glass_dnm_red enderio:clear_glass_dnm_white enderio:clear_glass_dnm_yellow enderio:clear_glass_dnp enderio:clear_glass_dnp_black enderio:clear_glass_dnp_blue enderio:clear_glass_dnp_brown enderio:clear_glass_dnp_cyan enderio:clear_glass_dnp_gray enderio:clear_glass_dnp_green enderio:clear_glass_dnp_light_blue enderio:clear_glass_dnp_light_gray enderio:clear_glass_dnp_lime enderio:clear_glass_dnp_magenta enderio:clear_glass_dnp_orange enderio:clear_glass_dnp_pink enderio:clear_glass_dnp_purple enderio:clear_glass_dnp_red enderio:clear_glass_dnp_white enderio:clear_glass_dnp_yellow enderio:clear_glass_dp enderio:clear_glass_dp_black enderio:clear_glass_dp_blue enderio:clear_glass_dp_brown enderio:clear_glass_dp_cyan enderio:clear_glass_dp_gray enderio:clear_glass_dp_green enderio:clear_glass_dp_light_blue enderio:clear_glass_dp_light_gray enderio:clear_glass_dp_lime enderio:clear_glass_dp_magenta enderio:clear_glass_dp_orange enderio:clear_glass_dp_pink enderio:clear_glass_dp_purple enderio:clear_glass_dp_red enderio:clear_glass_dp_white enderio:clear_glass_dp_yellow enderio:fused_quartz_d enderio:fused_quartz_d_black enderio:fused_quartz_d_blue enderio:fused_quartz_d_brown enderio:fused_quartz_d_cyan enderio:fused_quartz_d_gray enderio:fused_quartz_d_green enderio:fused_quartz_d_light_blue enderio:fused_quartz_d_light_gray enderio:fused_quartz_d_lime enderio:fused_quartz_d_magenta enderio:fused_quartz_d_orange enderio:fused_quartz_d_pink enderio:fused_quartz_d_purple enderio:fused_quartz_d_red enderio:fused_quartz_d_white enderio:fused_quartz_d_yellow enderio:fused_quartz_da enderio:fused_quartz_da_black enderio:fused_quartz_da_blue enderio:fused_quartz_da_brown enderio:fused_quartz_da_cyan enderio:fused_quartz_da_gray enderio:fused_quartz_da_green enderio:fused_quartz_da_light_blue enderio:fused_quartz_da_light_gray enderio:fused_quartz_da_lime enderio:fused_quartz_da_magenta enderio:fused_quartz_da_orange enderio:fused_quartz_da_pink enderio:fused_quartz_da_purple enderio:fused_quartz_da_red enderio:fused_quartz_da_white enderio:fused_quartz_da_yellow enderio:fused_quartz_dm enderio:fused_quartz_dm_black enderio:fused_quartz_dm_blue enderio:fused_quartz_dm_brown enderio:fused_quartz_dm_cyan enderio:fused_quartz_dm_gray enderio:fused_quartz_dm_green enderio:fused_quartz_dm_light_blue enderio:fused_quartz_dm_light_gray enderio:fused_quartz_dm_lime enderio:fused_quartz_dm_magenta enderio:fused_quartz_dm_orange enderio:fused_quartz_dm_pink enderio:fused_quartz_dm_purple enderio:fused_quartz_dm_red enderio:fused_quartz_dm_white enderio:fused_quartz_dm_yellow enderio:fused_quartz_dna enderio:fused_quartz_dna_black enderio:fused_quartz_dna_blue enderio:fused_quartz_dna_brown enderio:fused_quartz_dna_cyan enderio:fused_quartz_dna_gray enderio:fused_quartz_dna_green enderio:fused_quartz_dna_light_blue enderio:fused_quartz_dna_light_gray enderio:fused_quartz_dna_lime enderio:fused_quartz_dna_magenta enderio:fused_quartz_dna_orange enderio:fused_quartz_dna_pink enderio:fused_quartz_dna_purple enderio:fused_quartz_dna_red enderio:fused_quartz_dna_white enderio:fused_quartz_dna_yellow enderio:fused_quartz_dnm enderio:fused_quartz_dnm_black enderio:fused_quartz_dnm_blue enderio:fused_quartz_dnm_brown enderio:fused_quartz_dnm_cyan enderio:fused_quartz_dnm_gray enderio:fused_quartz_dnm_green enderio:fused_quartz_dnm_light_blue enderio:fused_quartz_dnm_light_gray enderio:fused_quartz_dnm_lime enderio:fused_quartz_dnm_magenta enderio:fused_quartz_dnm_orange enderio:fused_quartz_dnm_pink enderio:fused_quartz_dnm_purple enderio:fused_quartz_dnm_red enderio:fused_quartz_dnm_white enderio:fused_quartz_dnm_yellow enderio:fused_quartz_dnp enderio:fused_quartz_dnp_black enderio:fused_quartz_dnp_blue enderio:fused_quartz_dnp_brown enderio:fused_quartz_dnp_cyan enderio:fused_quartz_dnp_gray enderio:fused_quartz_dnp_green enderio:fused_quartz_dnp_light_blue enderio:fused_quartz_dnp_light_gray enderio:fused_quartz_dnp_lime enderio:fused_quartz_dnp_magenta enderio:fused_quartz_dnp_orange enderio:fused_quartz_dnp_pink enderio:fused_quartz_dnp_purple enderio:fused_quartz_dnp_red enderio:fused_quartz_dnp_white enderio:fused_quartz_dnp_yellow enderio:fused_quartz_dp enderio:fused_quartz_dp_black enderio:fused_quartz_dp_blue enderio:fused_quartz_dp_brown enderio:fused_quartz_dp_cyan enderio:fused_quartz_dp_gray enderio:fused_quartz_dp_green enderio:fused_quartz_dp_light_blue enderio:fused_quartz_dp_light_gray enderio:fused_quartz_dp_lime enderio:fused_quartz_dp_magenta enderio:fused_quartz_dp_orange enderio:fused_quartz_dp_pink enderio:fused_quartz_dp_purple enderio:fused_quartz_dp_red enderio:fused_quartz_dp_white enderio:fused_quartz_dp_yellow \ -\ -ichunutil:compact_porkchop \ -\ -immersiveengineering:sheetmetal_colored_black immersiveengineering:sheetmetal_colored_blue immersiveengineering:sheetmetal_colored_brown immersiveengineering:sheetmetal_colored_cyan immersiveengineering:sheetmetal_colored_gray immersiveengineering:sheetmetal_colored_green immersiveengineering:sheetmetal_colored_light_blue immersiveengineering:sheetmetal_colored_light_gray immersiveengineering:sheetmetal_colored_lime immersiveengineering:sheetmetal_colored_magenta immersiveengineering:sheetmetal_colored_orange immersiveengineering:sheetmetal_colored_pink immersiveengineering:sheetmetal_colored_purple immersiveengineering:sheetmetal_colored_red immersiveengineering:sheetmetal_colored_white immersiveengineering:sheetmetal_colored_yellow \ -\ -more_slabs_stairs_and_walls:black_glazed_terracotta_slab more_slabs_stairs_and_walls:black_glazed_terracotta_stairs more_slabs_stairs_and_walls:black_glazed_terracotta_wall more_slabs_stairs_and_walls:blue_glazed_terracotta_slab more_slabs_stairs_and_walls:blue_glazed_terracotta_stairs more_slabs_stairs_and_walls:blue_glazed_terracotta_wall more_slabs_stairs_and_walls:brown_glazed_terracotta_slab more_slabs_stairs_and_walls:brown_glazed_terracotta_stairs more_slabs_stairs_and_walls:brown_glazed_terracotta_wall more_slabs_stairs_and_walls:cyan_glazed_terracotta_slab more_slabs_stairs_and_walls:cyan_glazed_terracotta_stairs more_slabs_stairs_and_walls:cyan_glazed_terracotta_wall more_slabs_stairs_and_walls:gray_glazed_terracotta_slab more_slabs_stairs_and_walls:gray_glazed_terracotta_stairs more_slabs_stairs_and_walls:gray_glazed_terracotta_wall more_slabs_stairs_and_walls:green_glazed_terracotta_slab more_slabs_stairs_and_walls:green_glazed_terracotta_stairs more_slabs_stairs_and_walls:green_glazed_terracotta_wall more_slabs_stairs_and_walls:light_blue_glazed_terracotta_slab more_slabs_stairs_and_walls:light_blue_glazed_terracotta_stairs more_slabs_stairs_and_walls:light_blue_glazed_terracotta_wall more_slabs_stairs_and_walls:light_gray_glazed_terracotta_slab more_slabs_stairs_and_walls:light_gray_glazed_terracotta_stairs more_slabs_stairs_and_walls:light_gray_glazed_terracotta_wall more_slabs_stairs_and_walls:lime_glazed_terracotta_slab more_slabs_stairs_and_walls:lime_glazed_terracotta_stairs more_slabs_stairs_and_walls:lime_glazed_terracotta_wall more_slabs_stairs_and_walls:magenta_glazed_terracotta_slab more_slabs_stairs_and_walls:magenta_glazed_terracotta_stairs more_slabs_stairs_and_walls:magenta_glazed_terracotta_wall more_slabs_stairs_and_walls:orange_glazed_terracotta_slab more_slabs_stairs_and_walls:orange_glazed_terracotta_stairs more_slabs_stairs_and_walls:orange_glazed_terracotta_wall more_slabs_stairs_and_walls:pink_glazed_terracotta_slab more_slabs_stairs_and_walls:pink_glazed_terracotta_stairs more_slabs_stairs_and_walls:pink_glazed_terracotta_wall more_slabs_stairs_and_walls:purple_glazed_terracotta_slab more_slabs_stairs_and_walls:purple_glazed_terracotta_stairs more_slabs_stairs_and_walls:purple_glazed_terracotta_wall more_slabs_stairs_and_walls:red_glazed_terracotta_slab more_slabs_stairs_and_walls:red_glazed_terracotta_stairs more_slabs_stairs_and_walls:red_glazed_terracotta_wall more_slabs_stairs_and_walls:white_glazed_terracotta_slab more_slabs_stairs_and_walls:white_glazed_terracotta_stairs more_slabs_stairs_and_walls:white_glazed_terracotta_wall more_slabs_stairs_and_walls:yellow_glazed_terracotta_slab more_slabs_stairs_and_walls:yellow_glazed_terracotta_stairs more_slabs_stairs_and_walls:yellow_glazed_terracotta_wall \ -\ -oritech:plastic_block \ -\ -securitycraft:reinforced_black_glazed_terracotta securitycraft:reinforced_blue_glazed_terracotta securitycraft:reinforced_brown_glazed_terracotta securitycraft:reinforced_cyan_glazed_terracotta securitycraft:reinforced_gray_glazed_terracotta securitycraft:reinforced_green_glazed_terracotta securitycraft:reinforced_light_blue_glazed_terracotta securitycraft:reinforced_light_gray_glazed_terracotta securitycraft:reinforced_lime_glazed_terracotta securitycraft:reinforced_magenta_glazed_terracotta securitycraft:reinforced_orange_glazed_terracotta securitycraft:reinforced_pink_glazed_terracotta securitycraft:reinforced_purple_glazed_terracotta securitycraft:reinforced_red_glazed_terracotta securitycraft:reinforced_white_glazed_terracotta securitycraft:reinforced_yellow_glazed_terracotta - -# Glazed Terracotta Non-Full Blocks (Modded Only) -block.10437 = extshape:white_glazed_terracotta_slab extshape:orange_glazed_terracotta_slab extshape:magenta_glazed_terracotta_slab extshape:light_blue_glazed_terracotta_slab extshape:yellow_glazed_terracotta_slab extshape:lime_glazed_terracotta_slab extshape:pink_glazed_terracotta_slab extshape:gray_glazed_terracotta_slab extshape:light_gray_glazed_terracotta_slab extshape:cyan_glazed_terracotta_slab extshape:purple_glazed_terracotta_slab extshape:blue_glazed_terracotta_slab extshape:brown_glazed_terracotta_slab extshape:green_glazed_terracotta_slab extshape:red_glazed_terracotta_slab extshape:black_glazed_terracotta_slab \ -\ -additionalplacements:extshape.black_glazed_terracotta_slab additionalplacements:extshape.blue_glazed_terracotta_slab additionalplacements:extshape.brown_glazed_terracotta_slab additionalplacements:extshape.cyan_glazed_terracotta_slab additionalplacements:extshape.gray_glazed_terracotta_slab additionalplacements:extshape.green_glazed_terracotta_slab additionalplacements:extshape.light_blue_glazed_terracotta_slab additionalplacements:extshape.light_gray_glazed_terracotta_slab additionalplacements:extshape.lime_glazed_terracotta_slab additionalplacements:extshape.magenta_glazed_terracotta_slab additionalplacements:extshape.orange_glazed_terracotta_slab additionalplacements:extshape.pink_glazed_terracotta_slab additionalplacements:extshape.purple_glazed_terracotta_slab additionalplacements:extshape.red_glazed_terracotta_slab additionalplacements:extshape.white_glazed_terracotta_slab additionalplacements:extshape.yellow_glazed_terracotta_slab additionalplacements:extshape_blockus.black_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.black_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.blue_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.blue_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.brown_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.brown_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.cyan_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.cyan_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.gray_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.gray_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.green_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.green_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.light_blue_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.light_blue_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.light_gray_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.light_gray_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.lime_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.lime_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.magenta_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.magenta_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.orange_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.orange_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.pink_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.pink_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.purple_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.purple_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.red_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.red_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.white_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.white_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.yellow_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.yellow_glazed_terracotta_pillar_stairs additionalplacements:immersiveengineering.slab_sheetmetal_colored_black additionalplacements:immersiveengineering.slab_sheetmetal_colored_blue additionalplacements:immersiveengineering.slab_sheetmetal_colored_brown additionalplacements:immersiveengineering.slab_sheetmetal_colored_cyan additionalplacements:immersiveengineering.slab_sheetmetal_colored_gray additionalplacements:immersiveengineering.slab_sheetmetal_colored_green additionalplacements:immersiveengineering.slab_sheetmetal_colored_light_blue additionalplacements:immersiveengineering.slab_sheetmetal_colored_light_gray additionalplacements:immersiveengineering.slab_sheetmetal_colored_lime additionalplacements:immersiveengineering.slab_sheetmetal_colored_magenta additionalplacements:immersiveengineering.slab_sheetmetal_colored_orange additionalplacements:immersiveengineering.slab_sheetmetal_colored_pink additionalplacements:immersiveengineering.slab_sheetmetal_colored_purple additionalplacements:immersiveengineering.slab_sheetmetal_colored_red additionalplacements:immersiveengineering.slab_sheetmetal_colored_white additionalplacements:immersiveengineering.slab_sheetmetal_colored_yellow \ -\ -diagonalwalls:extshape_blockus/black_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/blue_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/brown_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/cyan_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/gray_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/green_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/light_blue_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/light_gray_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/lime_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/magenta_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/orange_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/pink_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/purple_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/red_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/white_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/yellow_glazed_terracotta_pillar_wall \ -\ -enderio:clear_glass enderio:clear_glass_a enderio:clear_glass_a_black enderio:clear_glass_a_blue enderio:clear_glass_a_brown enderio:clear_glass_a_cyan enderio:clear_glass_a_gray enderio:clear_glass_a_green enderio:clear_glass_a_light_blue enderio:clear_glass_a_light_gray enderio:clear_glass_a_lime enderio:clear_glass_a_magenta enderio:clear_glass_a_orange enderio:clear_glass_a_pink enderio:clear_glass_a_purple enderio:clear_glass_a_red enderio:clear_glass_a_white enderio:clear_glass_a_yellow enderio:clear_glass_black enderio:clear_glass_blue enderio:clear_glass_brown enderio:clear_glass_cyan enderio:clear_glass_gray enderio:clear_glass_green enderio:clear_glass_light_blue enderio:clear_glass_light_gray enderio:clear_glass_lime enderio:clear_glass_m enderio:clear_glass_m_black enderio:clear_glass_m_blue enderio:clear_glass_m_brown enderio:clear_glass_m_cyan enderio:clear_glass_m_gray enderio:clear_glass_m_green enderio:clear_glass_m_light_blue enderio:clear_glass_m_light_gray enderio:clear_glass_m_lime enderio:clear_glass_m_magenta enderio:clear_glass_m_orange enderio:clear_glass_m_pink enderio:clear_glass_m_purple enderio:clear_glass_m_red enderio:clear_glass_m_white enderio:clear_glass_m_yellow enderio:clear_glass_magenta enderio:clear_glass_na enderio:clear_glass_na_black enderio:clear_glass_na_blue enderio:clear_glass_na_brown enderio:clear_glass_na_cyan enderio:clear_glass_na_gray enderio:clear_glass_na_green enderio:clear_glass_na_light_blue enderio:clear_glass_na_light_gray enderio:clear_glass_na_lime enderio:clear_glass_na_magenta enderio:clear_glass_na_orange enderio:clear_glass_na_pink enderio:clear_glass_na_purple enderio:clear_glass_na_red enderio:clear_glass_na_white enderio:clear_glass_na_yellow enderio:clear_glass_nm enderio:clear_glass_nm_black enderio:clear_glass_nm_blue enderio:clear_glass_nm_brown enderio:clear_glass_nm_cyan enderio:clear_glass_nm_gray enderio:clear_glass_nm_green enderio:clear_glass_nm_light_blue enderio:clear_glass_nm_light_gray enderio:clear_glass_nm_lime enderio:clear_glass_nm_magenta enderio:clear_glass_nm_orange enderio:clear_glass_nm_pink enderio:clear_glass_nm_purple enderio:clear_glass_nm_red enderio:clear_glass_nm_white enderio:clear_glass_nm_yellow enderio:clear_glass_np enderio:clear_glass_np_black enderio:clear_glass_np_blue enderio:clear_glass_np_brown enderio:clear_glass_np_cyan enderio:clear_glass_np_gray enderio:clear_glass_np_green enderio:clear_glass_np_light_blue enderio:clear_glass_np_light_gray enderio:clear_glass_np_lime enderio:clear_glass_np_magenta enderio:clear_glass_np_orange enderio:clear_glass_np_pink enderio:clear_glass_np_purple enderio:clear_glass_np_red enderio:clear_glass_np_white enderio:clear_glass_np_yellow enderio:clear_glass_orange enderio:clear_glass_p enderio:clear_glass_p_black enderio:clear_glass_p_blue enderio:clear_glass_p_brown enderio:clear_glass_p_cyan enderio:clear_glass_p_gray enderio:clear_glass_p_green enderio:clear_glass_p_light_blue enderio:clear_glass_p_light_gray enderio:clear_glass_p_lime enderio:clear_glass_p_magenta enderio:clear_glass_p_orange enderio:clear_glass_p_pink enderio:clear_glass_p_purple enderio:clear_glass_p_red enderio:clear_glass_p_white enderio:clear_glass_p_yellow enderio:clear_glass_pink enderio:clear_glass_purple enderio:clear_glass_red enderio:clear_glass_white enderio:clear_glass_yellow enderio:fused_quartz enderio:fused_quartz_a enderio:fused_quartz_a_black enderio:fused_quartz_a_blue enderio:fused_quartz_a_brown enderio:fused_quartz_a_cyan enderio:fused_quartz_a_gray enderio:fused_quartz_a_green enderio:fused_quartz_a_light_blue enderio:fused_quartz_a_light_gray enderio:fused_quartz_a_lime enderio:fused_quartz_a_magenta enderio:fused_quartz_a_orange enderio:fused_quartz_a_pink enderio:fused_quartz_a_purple enderio:fused_quartz_a_red enderio:fused_quartz_a_white enderio:fused_quartz_a_yellow enderio:fused_quartz_black enderio:fused_quartz_blue enderio:fused_quartz_brown enderio:fused_quartz_cyan enderio:fused_quartz_gray enderio:fused_quartz_green enderio:fused_quartz_light_blue enderio:fused_quartz_light_gray enderio:fused_quartz_lime enderio:fused_quartz_m enderio:fused_quartz_m_black enderio:fused_quartz_m_blue enderio:fused_quartz_m_brown enderio:fused_quartz_m_cyan enderio:fused_quartz_m_gray enderio:fused_quartz_m_green enderio:fused_quartz_m_light_blue enderio:fused_quartz_m_light_gray enderio:fused_quartz_m_lime enderio:fused_quartz_m_magenta enderio:fused_quartz_m_orange enderio:fused_quartz_m_pink enderio:fused_quartz_m_purple enderio:fused_quartz_m_red enderio:fused_quartz_m_white enderio:fused_quartz_m_yellow enderio:fused_quartz_magenta enderio:fused_quartz_na enderio:fused_quartz_na_black enderio:fused_quartz_na_blue enderio:fused_quartz_na_brown enderio:fused_quartz_na_cyan enderio:fused_quartz_na_gray enderio:fused_quartz_na_green enderio:fused_quartz_na_light_blue enderio:fused_quartz_na_light_gray enderio:fused_quartz_na_lime enderio:fused_quartz_na_magenta enderio:fused_quartz_na_orange enderio:fused_quartz_na_pink enderio:fused_quartz_na_purple enderio:fused_quartz_na_red enderio:fused_quartz_na_white enderio:fused_quartz_na_yellow enderio:fused_quartz_nm enderio:fused_quartz_nm_black enderio:fused_quartz_nm_blue enderio:fused_quartz_nm_brown enderio:fused_quartz_nm_cyan enderio:fused_quartz_nm_gray enderio:fused_quartz_nm_green enderio:fused_quartz_nm_light_blue enderio:fused_quartz_nm_light_gray enderio:fused_quartz_nm_lime enderio:fused_quartz_nm_magenta enderio:fused_quartz_nm_orange enderio:fused_quartz_nm_pink enderio:fused_quartz_nm_purple enderio:fused_quartz_nm_red enderio:fused_quartz_nm_white enderio:fused_quartz_nm_yellow enderio:fused_quartz_np enderio:fused_quartz_np_black enderio:fused_quartz_np_blue enderio:fused_quartz_np_brown enderio:fused_quartz_np_cyan enderio:fused_quartz_np_gray enderio:fused_quartz_np_green enderio:fused_quartz_np_light_blue enderio:fused_quartz_np_light_gray enderio:fused_quartz_np_lime enderio:fused_quartz_np_magenta enderio:fused_quartz_np_orange enderio:fused_quartz_np_pink enderio:fused_quartz_np_purple enderio:fused_quartz_np_red enderio:fused_quartz_np_white enderio:fused_quartz_np_yellow enderio:fused_quartz_orange enderio:fused_quartz_p enderio:fused_quartz_p_black enderio:fused_quartz_p_blue enderio:fused_quartz_p_brown enderio:fused_quartz_p_cyan enderio:fused_quartz_p_gray enderio:fused_quartz_p_green enderio:fused_quartz_p_light_blue enderio:fused_quartz_p_light_gray enderio:fused_quartz_p_lime enderio:fused_quartz_p_magenta enderio:fused_quartz_p_orange enderio:fused_quartz_p_pink enderio:fused_quartz_p_purple enderio:fused_quartz_p_red enderio:fused_quartz_p_white enderio:fused_quartz_p_yellow enderio:fused_quartz_pink enderio:fused_quartz_purple enderio:fused_quartz_red enderio:fused_quartz_white enderio:fused_quartz_yellow \ -\ -extshape_blockus:black_glazed_terracotta_pillar_quarter_piece extshape_blockus:black_glazed_terracotta_pillar_slab extshape_blockus:black_glazed_terracotta_pillar_stairs extshape_blockus:black_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:black_glazed_terracotta_pillar_vertical_slab extshape_blockus:black_glazed_terracotta_pillar_vertical_stairs extshape_blockus:black_glazed_terracotta_pillar_wall extshape_blockus:blue_glazed_terracotta_pillar_quarter_piece extshape_blockus:blue_glazed_terracotta_pillar_slab extshape_blockus:blue_glazed_terracotta_pillar_stairs extshape_blockus:blue_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:blue_glazed_terracotta_pillar_vertical_slab extshape_blockus:blue_glazed_terracotta_pillar_vertical_stairs extshape_blockus:blue_glazed_terracotta_pillar_wall extshape_blockus:brown_glazed_terracotta_pillar_quarter_piece extshape_blockus:brown_glazed_terracotta_pillar_slab extshape_blockus:brown_glazed_terracotta_pillar_stairs extshape_blockus:brown_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:brown_glazed_terracotta_pillar_vertical_slab extshape_blockus:brown_glazed_terracotta_pillar_vertical_stairs extshape_blockus:brown_glazed_terracotta_pillar_wall extshape_blockus:cyan_glazed_terracotta_pillar_quarter_piece extshape_blockus:cyan_glazed_terracotta_pillar_slab extshape_blockus:cyan_glazed_terracotta_pillar_stairs extshape_blockus:cyan_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:cyan_glazed_terracotta_pillar_vertical_slab extshape_blockus:cyan_glazed_terracotta_pillar_vertical_stairs extshape_blockus:cyan_glazed_terracotta_pillar_wall extshape_blockus:gray_glazed_terracotta_pillar_quarter_piece extshape_blockus:gray_glazed_terracotta_pillar_slab extshape_blockus:gray_glazed_terracotta_pillar_stairs extshape_blockus:gray_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:gray_glazed_terracotta_pillar_vertical_slab extshape_blockus:gray_glazed_terracotta_pillar_vertical_stairs extshape_blockus:gray_glazed_terracotta_pillar_wall extshape_blockus:green_glazed_terracotta_pillar_quarter_piece extshape_blockus:green_glazed_terracotta_pillar_slab extshape_blockus:green_glazed_terracotta_pillar_stairs extshape_blockus:green_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:green_glazed_terracotta_pillar_vertical_slab extshape_blockus:green_glazed_terracotta_pillar_vertical_stairs extshape_blockus:green_glazed_terracotta_pillar_wall extshape_blockus:light_blue_glazed_terracotta_pillar_quarter_piece extshape_blockus:light_blue_glazed_terracotta_pillar_slab extshape_blockus:light_blue_glazed_terracotta_pillar_stairs extshape_blockus:light_blue_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:light_blue_glazed_terracotta_pillar_vertical_slab extshape_blockus:light_blue_glazed_terracotta_pillar_vertical_stairs extshape_blockus:light_blue_glazed_terracotta_pillar_wall extshape_blockus:light_gray_glazed_terracotta_pillar_quarter_piece extshape_blockus:light_gray_glazed_terracotta_pillar_slab extshape_blockus:light_gray_glazed_terracotta_pillar_stairs extshape_blockus:light_gray_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:light_gray_glazed_terracotta_pillar_vertical_slab extshape_blockus:light_gray_glazed_terracotta_pillar_vertical_stairs extshape_blockus:light_gray_glazed_terracotta_pillar_wall extshape_blockus:lime_glazed_terracotta_pillar_quarter_piece extshape_blockus:lime_glazed_terracotta_pillar_slab extshape_blockus:lime_glazed_terracotta_pillar_stairs extshape_blockus:lime_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:lime_glazed_terracotta_pillar_vertical_slab extshape_blockus:lime_glazed_terracotta_pillar_vertical_stairs extshape_blockus:lime_glazed_terracotta_pillar_wall extshape_blockus:magenta_glazed_terracotta_pillar_quarter_piece extshape_blockus:magenta_glazed_terracotta_pillar_slab extshape_blockus:magenta_glazed_terracotta_pillar_stairs extshape_blockus:magenta_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:magenta_glazed_terracotta_pillar_vertical_slab extshape_blockus:magenta_glazed_terracotta_pillar_vertical_stairs extshape_blockus:magenta_glazed_terracotta_pillar_wall extshape_blockus:orange_glazed_terracotta_pillar_quarter_piece extshape_blockus:orange_glazed_terracotta_pillar_slab extshape_blockus:orange_glazed_terracotta_pillar_stairs extshape_blockus:orange_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:orange_glazed_terracotta_pillar_vertical_slab extshape_blockus:orange_glazed_terracotta_pillar_vertical_stairs extshape_blockus:orange_glazed_terracotta_pillar_wall extshape_blockus:pink_glazed_terracotta_pillar_quarter_piece extshape_blockus:pink_glazed_terracotta_pillar_slab extshape_blockus:pink_glazed_terracotta_pillar_stairs extshape_blockus:pink_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:pink_glazed_terracotta_pillar_vertical_slab extshape_blockus:pink_glazed_terracotta_pillar_vertical_stairs extshape_blockus:pink_glazed_terracotta_pillar_wall extshape_blockus:purple_glazed_terracotta_pillar_quarter_piece extshape_blockus:purple_glazed_terracotta_pillar_slab extshape_blockus:purple_glazed_terracotta_pillar_stairs extshape_blockus:purple_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:purple_glazed_terracotta_pillar_vertical_slab extshape_blockus:purple_glazed_terracotta_pillar_vertical_stairs extshape_blockus:purple_glazed_terracotta_pillar_wall extshape_blockus:red_glazed_terracotta_pillar_quarter_piece extshape_blockus:red_glazed_terracotta_pillar_slab extshape_blockus:red_glazed_terracotta_pillar_stairs extshape_blockus:red_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:red_glazed_terracotta_pillar_vertical_slab extshape_blockus:red_glazed_terracotta_pillar_vertical_stairs extshape_blockus:red_glazed_terracotta_pillar_wall extshape_blockus:white_glazed_terracotta_pillar_quarter_piece extshape_blockus:white_glazed_terracotta_pillar_slab extshape_blockus:white_glazed_terracotta_pillar_stairs extshape_blockus:white_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:white_glazed_terracotta_pillar_vertical_slab extshape_blockus:white_glazed_terracotta_pillar_vertical_stairs extshape_blockus:white_glazed_terracotta_pillar_wall extshape_blockus:yellow_glazed_terracotta_pillar_quarter_piece extshape_blockus:yellow_glazed_terracotta_pillar_slab extshape_blockus:yellow_glazed_terracotta_pillar_stairs extshape_blockus:yellow_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:yellow_glazed_terracotta_pillar_vertical_slab extshape_blockus:yellow_glazed_terracotta_pillar_vertical_stairs extshape_blockus:yellow_glazed_terracotta_pillar_wall \ -\ -handcrafted:blue_glazed_medium_pot handcrafted:blue_glazed_thick_pot handcrafted:blue_glazed_thin_pot handcrafted:blue_glazed_wide_pot handcrafted:white_glazed_medium_pot handcrafted:white_glazed_thick_pot handcrafted:white_glazed_thin_pot handcrafted:white_glazed_wide_pot \ -\ -immersiveengineering:chute_colored_black immersiveengineering:chute_colored_blue immersiveengineering:chute_colored_brown immersiveengineering:chute_colored_cyan immersiveengineering:chute_colored_gray immersiveengineering:chute_colored_green immersiveengineering:chute_colored_light_blue immersiveengineering:chute_colored_light_gray immersiveengineering:chute_colored_lime immersiveengineering:chute_colored_magenta immersiveengineering:chute_colored_orange immersiveengineering:chute_colored_pink immersiveengineering:chute_colored_purple immersiveengineering:chute_colored_red immersiveengineering:chute_colored_white immersiveengineering:chute_colored_yellow immersiveengineering:slab_sheetmetal_colored_black immersiveengineering:slab_sheetmetal_colored_blue immersiveengineering:slab_sheetmetal_colored_brown immersiveengineering:slab_sheetmetal_colored_cyan immersiveengineering:slab_sheetmetal_colored_gray immersiveengineering:slab_sheetmetal_colored_green immersiveengineering:slab_sheetmetal_colored_light_blue immersiveengineering:slab_sheetmetal_colored_light_gray immersiveengineering:slab_sheetmetal_colored_lime immersiveengineering:slab_sheetmetal_colored_magenta immersiveengineering:slab_sheetmetal_colored_orange immersiveengineering:slab_sheetmetal_colored_pink immersiveengineering:slab_sheetmetal_colored_purple immersiveengineering:slab_sheetmetal_colored_red immersiveengineering:slab_sheetmetal_colored_white immersiveengineering:slab_sheetmetal_colored_yellow - - -##### PRISMARINE ##### - - -# Prismarine Full Blocks -block.10440 = prismarine prismarine_bricks \ -\ -blockus:chiseled_prismarine blockus:prismarine_circular_paving blockus:prismarine_pillar \ -\ -chipped:angry_prismarine chipped:blank_prismarine_carving chipped:bordered_prismarine chipped:brick_bordered_prismarine chipped:carved_prismarine chipped:checkered_prismarine_tiles chipped:cobbled_prismarine chipped:cracked_disordered_prismarine_bricks chipped:cracked_flat_prismarine_tiles chipped:cracked_prismarine_bricks chipped:creeper_prismarine_carving chipped:crying_prismarine chipped:curly_prismarine_pillar chipped:cut_blank_prismarine chipped:cut_prismarine_column chipped:duh_prismarine chipped:edged_prismarine_bricks chipped:engraved_prismarine chipped:eroded_prismarine chipped:etched_prismarine_bricks chipped:fine_prismarine_pillar chipped:flat_prismarine_tiles chipped:glad_prismarine chipped:granite_prismarine chipped:inlayed_prismarine chipped:inscribed_prismarine chipped:layed_prismarine_bricks chipped:loded_prismarine chipped:massive_prismarine_bricks chipped:offset_prismarine_bricks chipped:ornate_prismarine_pillar chipped:overlapping_prismarine_tiles chipped:pillar_prismarine_bricks chipped:polished_prismarine chipped:prismarine_bricks chipped:prismarine_mini_tiles chipped:prismarine_pillar chipped:prismarine_pillar_top chipped:prismarine_scales chipped:rough_prismarine chipped:rounded_prismarine_bricks chipped:runic_carved_prismarine chipped:sad_prismarine chipped:sanded_prismarine chipped:simple_prismarine_pillar chipped:small_prismarine_bricks chipped:smooth_inlayed_prismarine chipped:smooth_prismarine_column chipped:smooth_ringed_prismarine chipped:smoothed_double_inlayed_prismarine chipped:spider_prismarine_carving chipped:spiraled_prismarine chipped:stacked_prismarine_bricks chipped:thick_inlayed_prismarine chipped:tiled_bordered_prismarine chipped:tiled_prismarine chipped:tiled_prismarine_column chipped:tiny_brick_bordered_prismarine chipped:tiny_layered_prismarine_bricks chipped:tiny_layered_prismarine_slabs chipped:tiny_prismarine_bricks chipped:trodden_prismarine chipped:unamused_prismarine chipped:vertical_cut_prismarine chipped:vertical_disordered_prismarine_bricks chipped:weathered_prismarine \ -\ -chisel:array/prismarine chisel:braid/prismarine chisel:chaotic_bricks/prismarine chisel:chaotic_medium/prismarine chisel:chaotic_small/prismarine chisel:circular/prismarine chisel:cracked/prismarine chisel:cracked_bricks/prismarine chisel:cut/prismarine chisel:dent/prismarine chisel:encased_bricks/prismarine chisel:french/prismarine chisel:jellybean/prismarine chisel:large_tile/prismarine chisel:layer/prismarine chisel:mosaic/prismarine chisel:ornate/prismarine chisel:panel/prismarine chisel:pillar/prismarine chisel:prism/prismarine chisel:prismarine chisel:prismarine1 chisel:prismarine2 chisel:raw/prismarine chisel:road/prismarine chisel:slant/prismarine chisel:small_bricks/prismarine chisel:soft_bricks/prismarine chisel:solid_bricks/prismarine chisel:tiles_medium/prismarine chisel:tiles_small/prismarine chisel:triple_bricks/prismarine chisel:twist/prismarine chisel:weaver/prismarine chisel:zag/prismarine \ -\ -cqrepoured:prismarine_carved cqrepoured:prismarine_cube cqrepoured:prismarine_large cqrepoured:prismarine_pillar cqrepoured:prismarine_small cqrepoured:prismarine_square \ -\ -immersive_weathering:chiseled_prismarine_bricks immersive_weathering:cracked_prismarine_bricks \ -\ -quark:elder_prismarine quark:elder_prismarine_bricks_slab_double quark:elder_prismarine_dark_slab_double quark:elder_prismarine_slab_double quark:prismarine_bricks_slab_double quark:prismarine_slab_double \ -\ -rechiseled:prismarine_bricks_beams rechiseled:prismarine_bricks_beams_connecting rechiseled:prismarine_bricks_brick_pattern rechiseled:prismarine_bricks_brick_pattern_connecting rechiseled:prismarine_bricks_brick_paving rechiseled:prismarine_bricks_brick_paving_connecting rechiseled:prismarine_bricks_bricks rechiseled:prismarine_bricks_bricks_connecting rechiseled:prismarine_bricks_chiseled_circles rechiseled:prismarine_bricks_chiseled_circles_connecting rechiseled:prismarine_bricks_chiseled_squares rechiseled:prismarine_bricks_chiseled_squares_connecting rechiseled:prismarine_bricks_diagonal_bricks rechiseled:prismarine_bricks_diagonal_bricks_connecting rechiseled:prismarine_bricks_diagonal_tiles rechiseled:prismarine_bricks_diagonal_tiles_connecting rechiseled:prismarine_bricks_dotted rechiseled:prismarine_bricks_dotted_connecting rechiseled:prismarine_bricks_pillars rechiseled:prismarine_bricks_pillars_connecting rechiseled:prismarine_bricks_polished rechiseled:prismarine_bricks_polished_connecting rechiseled:prismarine_bricks_rotated_bricks rechiseled:prismarine_bricks_rotated_bricks_connecting rechiseled:prismarine_bricks_rows rechiseled:prismarine_bricks_rows_connecting rechiseled:prismarine_bricks_small_tiles rechiseled:prismarine_bricks_small_tiles_connecting rechiseled:prismarine_bricks_squares rechiseled:prismarine_bricks_squares_connecting rechiseled:prismarine_bricks_tiles rechiseled:prismarine_bricks_tiles_connecting rechiseled:prismarine_bricks_wavy rechiseled:prismarine_bricks_wavy_connecting rechiseled:prismarine_bricks_woven rechiseled:prismarine_bricks_woven_connecting \ -\ -securitycraft:reinforced_prismarine securitycraft:reinforced_prismarine_bricks - -# Prismarine Non-Full Blocks -block.10441 = prismarine_wall \ -\ -additionallanterns:prismarine_chain \ -\ -additionalplacements:blockus.prismarine_tile_slab additionalplacements:blockus.prismarine_tile_stairs additionalplacements:extshape.prismarine_brick_pressure_plate additionalplacements:extshape.prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_prismarine_slab additionalplacements:extshape_blockus.chiseled_prismarine_stairs additionalplacements:extshape_blockus.prismarine_circular_paving_pressure_plate additionalplacements:extshape_blockus.prismarine_circular_paving_slab additionalplacements:extshape_blockus.prismarine_circular_paving_stairs additionalplacements:extshape_blockus.prismarine_tile_pressure_plate additionalplacements:minecraft.prismarine_brick_slab additionalplacements:minecraft.prismarine_brick_stairs additionalplacements:minecraft.prismarine_slab additionalplacements:minecraft.prismarine_stairs \ -\ -blockus:prismarine_tile_slab blockus:prismarine_tile_stairs blockus:prismarine_tile_wall blockus:prismarine_tiles \ -\ -diagonalfences:extshape/prismarine_brick_fence diagonalfences:extshape/prismarine_fence diagonalfences:extshape_blockus/prismarine_circular_paving_fence diagonalfences:extshape_blockus/prismarine_tile_fence diagonalfences:mcwfences/modern_prismarine_wall diagonalfences:mcwfences/prismarine_grass_topped_wall diagonalfences:mcwfences/prismarine_pillar_wall diagonalfences:mcwfences/railing_prismarine_wall \ -\ -diagonalwalls:blockus/prismarine_tile_wall diagonalwalls:extshape/prismarine_brick_wall diagonalwalls:extshape_blockus/chiseled_prismarine_wall diagonalwalls:extshape_blockus/prismarine_circular_paving_wall diagonalwalls:minecraft/prismarine_wall \ -\ -extshape:prismarine_brick_button extshape:prismarine_brick_fence extshape:prismarine_brick_fence_gate extshape:prismarine_brick_pressure_plate extshape:prismarine_brick_quarter_piece extshape:prismarine_brick_vertical_quarter_piece extshape:prismarine_brick_vertical_slab extshape:prismarine_brick_vertical_stairs extshape:prismarine_brick_wall extshape:prismarine_button extshape:prismarine_fence extshape:prismarine_fence_gate extshape:prismarine_pressure_plate extshape:prismarine_quarter_piece extshape:prismarine_vertical_quarter_piece extshape:prismarine_vertical_slab extshape:prismarine_vertical_stairs extshape:prismarine_wall \ -\ -extshape_blockus:chiseled_prismarine_pressure_plate extshape_blockus:chiseled_prismarine_quarter_piece extshape_blockus:chiseled_prismarine_slab extshape_blockus:chiseled_prismarine_stairs extshape_blockus:chiseled_prismarine_vertical_quarter_piece extshape_blockus:chiseled_prismarine_vertical_slab extshape_blockus:chiseled_prismarine_vertical_stairs extshape_blockus:chiseled_prismarine_wall extshape_blockus:prismarine_circular_paving_button extshape_blockus:prismarine_circular_paving_fence extshape_blockus:prismarine_circular_paving_fence_gate extshape_blockus:prismarine_circular_paving_pressure_plate extshape_blockus:prismarine_circular_paving_quarter_piece extshape_blockus:prismarine_circular_paving_slab extshape_blockus:prismarine_circular_paving_stairs extshape_blockus:prismarine_circular_paving_vertical_quarter_piece extshape_blockus:prismarine_circular_paving_vertical_slab extshape_blockus:prismarine_circular_paving_vertical_stairs extshape_blockus:prismarine_circular_paving_wall extshape_blockus:prismarine_tile_fence extshape_blockus:prismarine_tile_fence_gate extshape_blockus:prismarine_tile_pressure_plate extshape_blockus:prismarine_tile_quarter_piece extshape_blockus:prismarine_tile_vertical_quarter_piece extshape_blockus:prismarine_tile_vertical_slab extshape_blockus:prismarine_tile_vertical_stairs \ -\ -hearth_and_home:prismarine_chimney:lit=false hearth_and_home:prismarine_chimney:top=false \ -\ -immersive_weathering:cracked_prismarine_brick_slab immersive_weathering:cracked_prismarine_brick_stairs immersive_weathering:cracked_prismarine_brick_wall immersive_weathering:prismarine_brick_wall \ -\ -mcwbridges:balustrade_prismarine_bricks_bridge mcwbridges:prismarine_bricks_bridge mcwbridges:prismarine_bricks_bridge_pier mcwbridges:prismarine_bricks_bridge_stair \ -\ -mcwfences:modern_prismarine_wall mcwfences:prismarine_grass_topped_wall mcwfences:prismarine_pillar_wall mcwfences:prismarine_railing_gate mcwfences:railing_prismarine_wall \ -\ -mcwroofs:prismarine_brick_attic_roof mcwroofs:prismarine_brick_lower_roof mcwroofs:prismarine_brick_roof mcwroofs:prismarine_brick_steep_roof mcwroofs:prismarine_brick_top_roof mcwroofs:prismarine_brick_upper_lower_roof mcwroofs:prismarine_brick_upper_steep_roof \ -\ -mcwstairs:prismarine_balcony mcwstairs:prismarine_bulk_stairs mcwstairs:prismarine_compact_stairs mcwstairs:prismarine_loft_stairs mcwstairs:prismarine_platform mcwstairs:prismarine_railing mcwstairs:prismarine_skyline_stairs mcwstairs:prismarine_terrace_stairs \ -\ -quark:elder_prismarine_bricks_slab quark:elder_prismarine_bricks_stairs quark:elder_prismarine_bricks_wall quark:elder_prismarine_dark_slab quark:elder_prismarine_dark_stairs quark:elder_prismarine_dark_wall quark:elder_prismarine_slab quark:elder_prismarine_stairs quark:elder_prismarine_wall quark:prismarine_bricks_slab quark:prismarine_bricks_stairs quark:prismarine_bricks_wall quark:prismarine_rough_wall quark:prismarine_slab quark:prismarine_stairs \ -\ -securitycraft:reinforced_prismarine_brick_slab securitycraft:reinforced_prismarine_brick_stairs securitycraft:reinforced_prismarine_slab securitycraft:reinforced_prismarine_stairs securitycraft:reinforced_prismarine_wall - -# Prismarine Slabs and Stairs -block.10443 = prismarine_slab prismarine_stairs prismarine_brick_slab prismarine_brick_stairs - -# Dark Prismarine Full Blocks -block.10444 = dark_prismarine \ -\ -ars_nouveau:gilded_sourcestone_alternating ars_nouveau:gilded_sourcestone_basketweave ars_nouveau:gilded_sourcestone_large_bricks ars_nouveau:gilded_sourcestone_mosaic ars_nouveau:gilded_sourcestone_small_bricks ars_nouveau:smooth_sourcestone ars_nouveau:sourcestone ars_nouveau:sourcestone_alternating ars_nouveau:sourcestone_basketweave ars_nouveau:sourcestone_large_bricks ars_nouveau:sourcestone_mosaic ars_nouveau:sourcestone_small_bricks \ -\ -betterend:virid_jadestone betterend:virid_jadestone_bricks betterend:virid_jadestone_furnace:lit=false betterend:virid_jadestone_pillar betterend:virid_jadestone_polished betterend:virid_jadestone_tiles \ -\ -blockus:chiseled_dark_prismarine blockus:dark_prismarine_pillar blockus:herringbone_teal_nether_bricks blockus:polished_teal_nether_bricks blockus:teal_nether_brick_pillar blockus:teal_nether_bricks \ -\ -chipped:angry_dark_prismarine chipped:blank_dark_prismarine_carving chipped:bordered_dark_prismarine chipped:brick_bordered_dark_prismarine chipped:carved_dark_prismarine chipped:checkered_dark_prismarine_tiles chipped:cobbled_dark_prismarine chipped:cracked_dark_prismarine_bricks chipped:cracked_disordered_dark_prismarine_bricks chipped:cracked_flat_dark_prismarine_tiles chipped:creeper_dark_prismarine_carving chipped:crying_dark_prismarine chipped:curly_dark_prismarine_pillar chipped:cut_blank_dark_prismarine chipped:cut_dark_prismarine_column chipped:dark_prismarine_bricks chipped:dark_prismarine_pillar chipped:dark_prismarine_pillar_top chipped:dark_prismarine_scales chipped:duh_dark_prismarine chipped:edged_dark_prismarine_bricks chipped:engraved_dark_prismarine chipped:eroded_dark_prismarine chipped:etched_dark_prismarine_bricks chipped:fine_dark_prismarine_pillar chipped:flat_dark_prismarine_tiles chipped:glad_dark_prismarine chipped:inlayed_dark_prismarine chipped:inscribed_dark_prismarine chipped:layed_dark_prismarine_bricks chipped:loded_dark_prismarine chipped:massive_dark_prismarine_bricks chipped:offset_dark_prismarine_bricks chipped:ornate_dark_prismarine_pillar chipped:overlapping_dark_prismarine_tiles chipped:pillar_dark_prismarine_bricks chipped:polished_dark_prismarine chipped:prismal_dark_prismarine_remnants chipped:rough_dark_prismarine chipped:rounded_dark_prismarine_bricks chipped:runic_carved_dark_prismarine chipped:sad_dark_prismarine chipped:sanded_dark_prismarine chipped:simple_dark_prismarine_pillar chipped:small_dark_prismarine_bricks chipped:smooth_dark_prismarine_column chipped:smooth_inlayed_dark_prismarine chipped:smooth_ringed_dark_prismarine chipped:smoothed_double_inlayed_dark_prismarine chipped:spider_dark_prismarine_carving chipped:spiraled_dark_prismarine chipped:stacked_dark_prismarine_bricks chipped:thick_inlayed_dark_prismarine chipped:tiled_bordered_dark_prismarine chipped:tiled_dark_prismarine chipped:tiled_dark_prismarine_column chipped:tiny_brick_bordered_dark_prismarine chipped:tiny_dark_prismarine_bricks chipped:tiny_layered_dark_prismarine_bricks chipped:tiny_layered_dark_prismarine_slabs chipped:trodden_dark_prismarine chipped:unamused_dark_prismarine chipped:vertical_cut_dark_prismarine chipped:vertical_disordered_dark_prismarine_bricks chipped:weathered_dark_prismarine \ -\ -chisel:temple chisel:templemossy \ -\ -mcwpaths:dark_prismarine_crystal_floor mcwpaths:dark_prismarine_flagstone mcwpaths:dark_prismarine_running_bond mcwpaths:dark_prismarine_windmill_weave \ -\ -mcwwindows:prismarine_brick_arrow_slit mcwwindows:prismarine_brick_gothic mcwwindows:prismarine_four_window mcwwindows:prismarine_pane_window mcwwindows:prismarine_parapet mcwwindows:prismarine_window mcwwindows:prismarine_window2 \ -\ -quark:prismarine_dark_slab_double \ -\ -rechiseled:dark_prismarine_beams rechiseled:dark_prismarine_beams_connecting rechiseled:dark_prismarine_brick_paving rechiseled:dark_prismarine_brick_paving_connecting rechiseled:dark_prismarine_bricks rechiseled:dark_prismarine_bricks_connecting rechiseled:dark_prismarine_dotted rechiseled:dark_prismarine_dotted_connecting rechiseled:dark_prismarine_fabric rechiseled:dark_prismarine_fabric_connecting rechiseled:dark_prismarine_large_tiles rechiseled:dark_prismarine_large_tiles_connecting rechiseled:dark_prismarine_rotated_bricks rechiseled:dark_prismarine_rotated_bricks_connecting rechiseled:dark_prismarine_rows rechiseled:dark_prismarine_rows_connecting rechiseled:dark_prismarine_squares rechiseled:dark_prismarine_squares_connecting rechiseled:dark_prismarine_tiles rechiseled:dark_prismarine_tiles_connecting rechiseled:dark_prismarine_wavy rechiseled:dark_prismarine_wavy_connecting rechiseled:dark_prismarine_woven rechiseled:dark_prismarine_woven_connecting \ -\ -securitycraft:reinforced_dark_prismarine - -# Dark Prismarine Non-Full Blocks -block.10447 = dark_prismarine_stairs dark_prismarine_slab \ -\ -additionallanterns:dark_prismarine_chain \ -\ -additionalplacements:ars_nouveau.gilded_sourcestone_alternating_slab additionalplacements:ars_nouveau.gilded_sourcestone_alternating_stairs additionalplacements:ars_nouveau.gilded_sourcestone_basketweave_slab additionalplacements:ars_nouveau.gilded_sourcestone_basketweave_stairs additionalplacements:ars_nouveau.gilded_sourcestone_large_bricks_slab additionalplacements:ars_nouveau.gilded_sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.gilded_sourcestone_mosaic_slab additionalplacements:ars_nouveau.gilded_sourcestone_mosaic_stairs additionalplacements:ars_nouveau.gilded_sourcestone_small_bricks_slab additionalplacements:ars_nouveau.gilded_sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.sourcestone_alternating_slab additionalplacements:ars_nouveau.sourcestone_alternating_stairs additionalplacements:ars_nouveau.sourcestone_basketweave_slab additionalplacements:ars_nouveau.sourcestone_basketweave_stairs additionalplacements:ars_nouveau.sourcestone_large_bricks_slab additionalplacements:ars_nouveau.sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.sourcestone_mosaic_slab additionalplacements:ars_nouveau.sourcestone_mosaic_stairs additionalplacements:ars_nouveau.sourcestone_slab additionalplacements:ars_nouveau.sourcestone_small_bricks_slab additionalplacements:ars_nouveau.sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.sourcestone_stairs additionalplacements:blockus.polished_teal_nether_brick_slab additionalplacements:blockus.polished_teal_nether_brick_stairs additionalplacements:blockus.teal_nether_brick_slab additionalplacements:blockus.teal_nether_brick_stairs additionalplacements:extshape.dark_prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_dark_prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_dark_prismarine_slab additionalplacements:extshape_blockus.chiseled_dark_prismarine_stairs additionalplacements:extshape_blockus.herringbone_teal_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_teal_nether_brick_slab additionalplacements:extshape_blockus.herringbone_teal_nether_brick_stairs additionalplacements:extshape_blockus.polished_teal_nether_brick_pressure_plate additionalplacements:extshape_blockus.teal_nether_brick_pressure_plate additionalplacements:mcwpaths.dark_prismarine_crystal_floor_slab additionalplacements:mcwpaths.dark_prismarine_crystal_floor_stairs additionalplacements:mcwpaths.dark_prismarine_flagstone_slab additionalplacements:mcwpaths.dark_prismarine_flagstone_stairs additionalplacements:mcwpaths.dark_prismarine_running_bond_slab additionalplacements:mcwpaths.dark_prismarine_running_bond_stairs additionalplacements:mcwpaths.dark_prismarine_windmill_weave_slab additionalplacements:mcwpaths.dark_prismarine_windmill_weave_stairs additionalplacements:minecraft.dark_prismarine_slab additionalplacements:minecraft.dark_prismarine_stairs \ -\ -ars_nouveau:arcane_pedestal ars_nouveau:arcane_platform ars_nouveau:gilded_sourcestone_alternating_slab ars_nouveau:gilded_sourcestone_alternating_stairs ars_nouveau:gilded_sourcestone_basketweave_slab ars_nouveau:gilded_sourcestone_basketweave_stairs ars_nouveau:gilded_sourcestone_large_bricks_slab ars_nouveau:gilded_sourcestone_large_bricks_stairs ars_nouveau:gilded_sourcestone_mosaic_slab ars_nouveau:gilded_sourcestone_mosaic_stairs ars_nouveau:gilded_sourcestone_small_bricks_slab ars_nouveau:gilded_sourcestone_small_bricks_stairs ars_nouveau:potion_melder ars_nouveau:sourcestone_alternating_slab ars_nouveau:sourcestone_alternating_stairs ars_nouveau:sourcestone_basketweave_slab ars_nouveau:sourcestone_basketweave_stairs ars_nouveau:sourcestone_grate ars_nouveau:sourcestone_large_bricks_slab ars_nouveau:sourcestone_large_bricks_stairs ars_nouveau:sourcestone_mosaic_slab ars_nouveau:sourcestone_mosaic_stairs ars_nouveau:sourcestone_sconce ars_nouveau:sourcestone_slab ars_nouveau:sourcestone_small_bricks_slab ars_nouveau:sourcestone_small_bricks_stairs ars_nouveau:sourcestone_stairs \ -\ -betterend:virid_jadestone_bricks_slab betterend:virid_jadestone_bricks_stairs betterend:virid_jadestone_bricks_wall betterend:virid_jadestone_button betterend:virid_jadestone_pedestal betterend:virid_jadestone_plate betterend:virid_jadestone_slab betterend:virid_jadestone_stairs betterend:virid_jadestone_wall \ -\ -blockus:polished_teal_nether_brick_slab blockus:polished_teal_nether_brick_stairs blockus:teal_nether_brick_slab blockus:teal_nether_brick_stairs blockus:teal_nether_brick_wall \ -\ -diagonalfences:extshape/dark_prismarine_fence diagonalfences:extshape_blockus/herringbone_teal_nether_brick_fence diagonalfences:extshape_blockus/polished_teal_nether_brick_fence diagonalfences:extshape_blockus/teal_nether_brick_fence \ -\ -diagonalwalls:blockus/teal_nether_brick_wall diagonalwalls:extshape/dark_prismarine_wall diagonalwalls:extshape_blockus/chiseled_dark_prismarine_wall diagonalwalls:extshape_blockus/herringbone_teal_nether_brick_wall diagonalwalls:extshape_blockus/polished_teal_nether_brick_wall \ -\ -extshape:dark_primarine_button extshape:dark_primarine_fence extshape:dark_primarine_fence_gate extshape:dark_primarine_pressure_plate extshape:dark_primarine_quarter_piece extshape:dark_primarine_vertical_quarter_piece extshape:dark_primarine_vertical_slab extshape:dark_primarine_vertical_stairs extshape:dark_primarine_wall extshape:dark_prismarine_button extshape:dark_prismarine_fence extshape:dark_prismarine_fence_gate extshape:dark_prismarine_pressure_plate extshape:dark_prismarine_quarter_piece extshape:dark_prismarine_vertical_quarter_piece extshape:dark_prismarine_vertical_slab extshape:dark_prismarine_vertical_stairs extshape:dark_prismarine_wall \ -\ -extshape_blockus:chiseled_dark_prismarine_pressure_plate extshape_blockus:chiseled_dark_prismarine_quarter_piece extshape_blockus:chiseled_dark_prismarine_slab extshape_blockus:chiseled_dark_prismarine_stairs extshape_blockus:chiseled_dark_prismarine_vertical_quarter_piece extshape_blockus:chiseled_dark_prismarine_vertical_slab extshape_blockus:chiseled_dark_prismarine_vertical_stairs extshape_blockus:chiseled_dark_prismarine_wall extshape_blockus:herringbone_teal_nether_brick_fence extshape_blockus:herringbone_teal_nether_brick_fence_gate extshape_blockus:herringbone_teal_nether_brick_pressure_plate extshape_blockus:herringbone_teal_nether_brick_quarter_piece extshape_blockus:herringbone_teal_nether_brick_slab extshape_blockus:herringbone_teal_nether_brick_stairs extshape_blockus:herringbone_teal_nether_brick_vertical_quarter_piece extshape_blockus:herringbone_teal_nether_brick_vertical_slab extshape_blockus:herringbone_teal_nether_brick_vertical_stairs extshape_blockus:herringbone_teal_nether_brick_wall extshape_blockus:polished_teal_nether_brick_fence extshape_blockus:polished_teal_nether_brick_fence_gate extshape_blockus:polished_teal_nether_brick_pressure_plate extshape_blockus:polished_teal_nether_brick_quarter_piece extshape_blockus:polished_teal_nether_brick_slab extshape_blockus:polished_teal_nether_brick_stairs extshape_blockus:polished_teal_nether_brick_vertical_quarter_piece extshape_blockus:polished_teal_nether_brick_vertical_slab extshape_blockus:polished_teal_nether_brick_vertical_stairs extshape_blockus:polished_teal_nether_brick_wall extshape_blockus:teal_nether_brick_fence extshape_blockus:teal_nether_brick_fence_gate extshape_blockus:teal_nether_brick_pressure_plate extshape_blockus:teal_nether_brick_quarter_piece extshape_blockus:teal_nether_brick_vertical_quarter_piece extshape_blockus:teal_nether_brick_vertical_slab extshape_blockus:teal_nether_brick_vertical_stairs extshape_blockus:teal_nether_brick_wall \ -\ -immersive_weathering:dark_prismarine_wall \ -\ -mcwpaths:dark_prismarine_basket_weave_paving mcwpaths:dark_prismarine_clover_paving mcwpaths:dark_prismarine_crystal_floor_path mcwpaths:dark_prismarine_crystal_floor_slab mcwpaths:dark_prismarine_crystal_floor_stairs mcwpaths:dark_prismarine_diamond_paving mcwpaths:dark_prismarine_dumble_paving mcwpaths:dark_prismarine_flagstone_path mcwpaths:dark_prismarine_flagstone_slab mcwpaths:dark_prismarine_flagstone_stairs mcwpaths:dark_prismarine_honeycomb_paving mcwpaths:dark_prismarine_running_bond_path mcwpaths:dark_prismarine_running_bond_slab mcwpaths:dark_prismarine_running_bond_stairs mcwpaths:dark_prismarine_square_paving mcwpaths:dark_prismarine_strewn_rocky_path mcwpaths:dark_prismarine_windmill_weave_path mcwpaths:dark_prismarine_windmill_weave_slab mcwpaths:dark_prismarine_windmill_weave_stairs \ -\ -mcwroofs:dark_prismarine_attic_roof mcwroofs:dark_prismarine_lower_roof mcwroofs:dark_prismarine_roof mcwroofs:dark_prismarine_steep_roof mcwroofs:dark_prismarine_top_roof mcwroofs:dark_prismarine_upper_lower_roof mcwroofs:dark_prismarine_upper_steep_roof \ -\ -mcwwindows:dark_prismarine_brick_arrow_slit mcwwindows:dark_prismarine_brick_gothic mcwwindows:dark_prismarine_four_window mcwwindows:dark_prismarine_pane_window mcwwindows:dark_prismarine_parapet mcwwindows:dark_prismarine_window mcwwindows:dark_prismarine_window2 \ -\ -quark:dark_prismarine_wall quark:prismarine_dark_slab quark:prismarine_dark_stairs \ -\ -securitycraft:reinforced_dark_prismarine_slab securitycraft:reinforced_dark_prismarine_stairs \ -\ -supplementaries:prismarine_rod - -# Sea Lantern -block.10448 = sea_lantern \ -\ -ad_astra:glowing_iron_pillar \ -\ -additionaladditions:glow_stick \ -\ -additionalplacements:extshape.sea_lantern_slab additionalplacements:extshape.sea_lantern_stairs additionalplacements:mcwlights.sea_lantern_slab \ -\ -ars_elemental:water_upstream \ -\ -betternether:eye_seed betternether:eyeball betternether:eyeball_small betternether:willow_branch:shape=end betternether:willow_torch \ -\ -charm:tube_sea_lantern \ -\ -chipped:broken_sea_lantern chipped:bulbed_sea_lantern chipped:cracked_sea_lantern chipped:double_inlayed_sea_lantern chipped:fancy_sea_lantern chipped:framed_sea_lantern chipped:hived_sea_lantern chipped:inlayed_sea_lantern chipped:ornate_sea_lantern chipped:polished_sea_lantern chipped:reinforced_sea_lantern chipped:sea_lodestone_side chipped:shimmering_sea_lantern chipped:smooth_sea_lantern chipped:special_sea_lantern chipped:thick_inlayed_sea_lantern chipped:tiled_sea_lantern_pillar \ -\ -diagonalwindows:quark/white_corundum_pane \ -\ -extshape:sea_lantern_quarter_piece extshape:sea_lantern_slab extshape:sea_lantern_stairs extshape:sea_lantern_vertical_quarter_piece extshape:sea_lantern_vertical_slab extshape:sea_lantern_vertical_stairs \ -\ -mcwlights:sea_lantern_slab \ -\ -philipsruins:frozen_sea_lantern \ -\ -quark:elder_sea_lantern quark:waxed_white_corundum quark:white_corundum quark:white_corundum_cluster quark:white_crystal_lamp:lit=true \ -\ -regions_unexplored:cobalt_obsidian \ -\ -rounded:prismarine_lantern \ -\ -securitycraft:motion_activated_light:lit=true securitycraft:reinforced_sea_lantern \ -\ -wilderwild:blue_pearlescent_mesoglea wilderwild:blue_pearlescent_nematocyst - -# Magma Blocks -block.10452 = magma_block \ -\ -additionalplacements:blockus.blaze_brick_slab additionalplacements:blockus.blaze_brick_stairs additionalplacements:blockus.magma_brick_slab additionalplacements:blockus.magma_brick_stairs additionalplacements:blockus.small_magma_brick_slab additionalplacements:blockus.small_magma_brick_stairs \ -\ -allthecompressed:blaze_block_1x allthecompressed:blaze_block_2x allthecompressed:blaze_block_3x allthecompressed:blaze_block_4x allthecompressed:blaze_block_5x allthecompressed:blaze_block_6x allthecompressed:blaze_block_7x allthecompressed:blaze_block_8x allthecompressed:blaze_block_9x allthecompressed:blazing_crystal_block_1x allthecompressed:blazing_crystal_block_2x allthecompressed:blazing_crystal_block_3x allthecompressed:blazing_crystal_block_4x allthecompressed:blazing_crystal_block_5x allthecompressed:blazing_crystal_block_6x allthecompressed:blazing_crystal_block_7x allthecompressed:blazing_crystal_block_8x allthecompressed:blazing_crystal_block_9x \ -\ -ars_elemental:magma_upstream \ -\ -biomesoplenty:burning_blossom biomesoplenty:potted_burning_blossom \ -\ -blockus:blaze_brick_slab blockus:blaze_brick_stairs blockus:blaze_brick_wall blockus:blaze_bricks blockus:blaze_pillar blockus:magma_brick_slab blockus:magma_brick_stairs blockus:magma_brick_wall blockus:netherrack_brick_wall blockus:small_magma_brick_slab blockus:small_magma_brick_stairs blockus:small_magma_brick_wall \ -\ -burnt:burning_grass burnt:smoldering_bookshelf burnt:smoldering_door burnt:smoldering_fence burnt:smoldering_fence_gate burnt:smoldering_fence_gate_start burnt:smoldering_fence_start burnt:smoldering_leaves burnt:smoldering_leaves_fire burnt:smoldering_leaves_start burnt:smoldering_log burnt:smoldering_log_2 burnt:smoldering_log_broken burnt:smoldering_log_rotate burnt:smoldering_log_start burnt:smoldering_planks burnt:smoldering_planks_2 burnt:smoldering_planks_3 burnt:smoldering_planks_start burnt:smoldering_slab burnt:smoldering_slab_2 burnt:smoldering_slab_start burnt:smoldering_stairs burnt:smoldering_stairs_2 burnt:smoldering_stairs_3 burnt:smoldering_stairs_start burnt:smoldering_trapdoor burnt:smoldering_wood burnt:smoldering_wood_2 burnt:smoldering_wood_start \ -\ -chipped:angry_magma_block chipped:blank_magma_block_carving chipped:bordered_magma_block chipped:brick_bordered_magma_block chipped:carved_magma_block chipped:checkered_magma_block_tiles chipped:cobbled_magma_block chipped:cracked_disordered_magma_block_bricks chipped:cracked_flat_magma_block_tiles chipped:cracked_magma_block_bricks chipped:creeper_magma_block_carving chipped:crying_magma_block chipped:curly_magma_block_pillar chipped:cut_blank_magma_block chipped:cut_magma_block_column chipped:duh_magma_block chipped:edged_magma_block_bricks chipped:engraved_magma_block chipped:eroded_magma_block chipped:etched_magma_block_bricks chipped:fine_magma_block_pillar chipped:flat_magma_block_tiles chipped:glad_magma_block chipped:inlayed_magma_block chipped:inscribed_magma_block chipped:layed_magma_block_bricks chipped:loded_magma_block chipped:magma_block_bricks chipped:magma_block_mini_tiles chipped:magma_block_pillar chipped:magma_block_pillar_top chipped:magma_block_scales chipped:massive_magma_block_bricks chipped:offset_magma_block_bricks chipped:ornate_magma_block_pillar chipped:overlapping_magma_block_tiles chipped:pillar_magma_block_bricks chipped:polished_magma_block chipped:prismal_magma_block_remnants chipped:rough_magma_block chipped:rounded_magma_block_bricks chipped:runic_carved_magma_block chipped:sad_magma_block chipped:sanded_magma_block chipped:simple_magma_block_pillar chipped:small_magma_block_bricks chipped:smooth_inlayed_magma_block chipped:smooth_magma_block_column chipped:smooth_ringed_magma_block chipped:smoothed_double_inlayed_magma_block chipped:spider_magma_block_carving chipped:spiraled_magma_block chipped:stacked_magma_block_bricks chipped:thick_inlayed_magma_block chipped:tiled_bordered_magma_block chipped:tiled_magma_block chipped:tiled_magma_block_column chipped:tiny_brick_bordered_magma_block chipped:tiny_layered_magma_block_bricks chipped:tiny_layered_magma_block_slabs chipped:tiny_magma_block_bricks chipped:trodden_magma_block chipped:unamused_magma_block chipped:vertical_cut_magma_block chipped:vertical_disordered_magma_block_bricks chipped:weathered_magma_block \ -\ -chisel:lavastone chisel:lavastone1 chisel:lavastone2 \ -\ -diagonalwalls:blockus/blaze_brick_wall diagonalwalls:blockus/magma_brick_wall diagonalwalls:blockus/netherrack_brick_wall diagonalwalls:blockus/small_magma_brick_wall \ -\ -iceandfire:dragonforge_fire_brick:grill=true iceandfire:dragonforge_fire_input:active=true \ -\ -immersive_weathering:nulch_block:molten=true \ -\ -mocreatures:firestone \ -\ -more_ores_more_gems:magma_volcagmium_ore \ -\ -placeableitems:block_blaze_powder placeableitems:block_blaze_rod placeableitems:block_magma_cream \ -\ -quark:gunpowder_block:lit=true quark:magma_bricks quark:magma_bricks_slab_double \ -\ -supplementaries:blaze_rod supplementaries:gunpowder:burning=1 supplementaries:gunpowder:burning=2 supplementaries:gunpowder:burning=3 supplementaries:gunpowder:burning=4 supplementaries:gunpowder:burning=5 supplementaries:gunpowder:burning=6 supplementaries:gunpowder:burning=7 supplementaries:gunpowder:burning=8 \ -\ -tconstruct:firewood \ -\ -tfc:burning_log_pile tfc:molten:lit=true tfc:rock/magma/andesite tfc:rock/magma/basalt tfc:rock/magma/dacite tfc:rock/magma/diorite tfc:rock/magma/gabbro tfc:rock/magma/granite tfc:rock/magma/rhyolite - -# Magma Non-Full Blocks (Modded Only) -block.10453 = tconstruct:firewood_slab tconstruct:firewood_stairs \ -\ -quark:magma_bricks_slab quark:magma_bricks_stairs - -# Command Blocks -block.10456 = command_block chain_command_block repeating_command_block \ -\ -reccomplex:weighted_command_block - -# Concrete Blocks -block.10460 = white_concrete orange_concrete magenta_concrete light_blue_concrete yellow_concrete pink_concrete gray_concrete light_gray_concrete cyan_concrete purple_concrete brown_concrete green_concrete red_concrete black_concrete \ -\ -additionalplacements:blockus.black_concrete_brick_slab additionalplacements:blockus.black_concrete_brick_stairs additionalplacements:blockus.blue_concrete_brick_slab additionalplacements:blockus.blue_concrete_brick_stairs additionalplacements:blockus.brown_concrete_brick_slab additionalplacements:blockus.brown_concrete_brick_stairs additionalplacements:blockus.cyan_concrete_brick_slab additionalplacements:blockus.cyan_concrete_brick_stairs additionalplacements:blockus.gray_concrete_brick_slab additionalplacements:blockus.gray_concrete_brick_stairs additionalplacements:blockus.green_concrete_brick_slab additionalplacements:blockus.green_concrete_brick_stairs additionalplacements:blockus.light_blue_concrete_brick_slab additionalplacements:blockus.light_blue_concrete_brick_stairs additionalplacements:blockus.light_gray_concrete_brick_slab additionalplacements:blockus.light_gray_concrete_brick_stairs additionalplacements:blockus.lime_concrete_brick_slab additionalplacements:blockus.lime_concrete_brick_stairs additionalplacements:blockus.magenta_concrete_brick_slab additionalplacements:blockus.magenta_concrete_brick_stairs additionalplacements:blockus.orange_concrete_brick_slab additionalplacements:blockus.orange_concrete_brick_stairs additionalplacements:blockus.pink_concrete_brick_slab additionalplacements:blockus.pink_concrete_brick_stairs additionalplacements:blockus.purple_concrete_brick_slab additionalplacements:blockus.purple_concrete_brick_stairs additionalplacements:blockus.red_concrete_brick_slab additionalplacements:blockus.red_concrete_brick_stairs additionalplacements:blockus.white_concrete_brick_slab additionalplacements:blockus.white_concrete_brick_stairs additionalplacements:blockus.yellow_concrete_brick_slab additionalplacements:blockus.yellow_concrete_brick_stairs \ -\ -blockus:black_blue_colored_tiles blockus:black_brown_colored_tiles blockus:black_colored_tiles blockus:black_concrete_brick_slab blockus:black_concrete_brick_stairs blockus:black_concrete_bricks blockus:black_concrete_pillar blockus:black_cyan_colored_tiles blockus:black_gray_colored_tiles blockus:black_green_colored_tiles blockus:black_light_blue_colored_tiles blockus:black_light_gray_colored_tiles blockus:black_lime_colored_tiles blockus:black_magenta_colored_tiles blockus:black_orange_colored_tiles blockus:black_pink_colored_tiles blockus:black_purple_colored_tiles blockus:black_red_colored_tiles blockus:black_yellow_colored_tiles blockus:blue_brown_colored_tiles blockus:blue_colored_tiles blockus:blue_concrete_brick_slab blockus:blue_concrete_brick_stairs blockus:blue_concrete_bricks blockus:blue_concrete_pillar blockus:blue_cyan_colored_tiles blockus:blue_gray_colored_tiles blockus:blue_green_colored_tiles blockus:blue_light_blue_colored_tiles blockus:blue_light_gray_colored_tiles blockus:blue_lime_colored_tiles blockus:blue_magenta_colored_tiles blockus:blue_orange_colored_tiles blockus:blue_pink_colored_tiles blockus:blue_purple_colored_tiles blockus:blue_yellow_colored_tiles blockus:brown_colored_tiles blockus:brown_concrete_brick_slab blockus:brown_concrete_brick_stairs blockus:brown_concrete_bricks blockus:brown_concrete_pillar blockus:brown_gray_colored_tiles blockus:brown_light_gray_colored_tiles blockus:chiseled_black_concrete blockus:chiseled_blue_concrete blockus:chiseled_brown_concrete blockus:chiseled_cyan_concrete blockus:chiseled_gray_concrete blockus:chiseled_green_concrete blockus:chiseled_light_blue_concrete blockus:chiseled_light_gray_concrete blockus:chiseled_lime_concrete blockus:chiseled_magenta_concrete blockus:chiseled_orange_concrete blockus:chiseled_pink_concrete blockus:chiseled_purple_concrete blockus:chiseled_red_concrete blockus:chiseled_sculk_bricks blockus:chiseled_viridite blockus:chiseled_viridite_bricks blockus:chiseled_viridite_pillar blockus:chiseled_white_concrete blockus:chiseled_yellow_concrete blockus:cyan_brown_colored_tiles blockus:cyan_colored_tiles blockus:cyan_concrete_brick_slab blockus:cyan_concrete_brick_stairs blockus:cyan_concrete_bricks blockus:cyan_concrete_pillar blockus:cyan_gray_colored_tiles blockus:cyan_light_gray_colored_tiles blockus:gray_colored_tiles blockus:gray_concrete_brick_slab blockus:gray_concrete_brick_stairs blockus:gray_concrete_bricks blockus:gray_concrete_pillar blockus:gray_light_gray_colored_tiles blockus:green_brown_colored_tiles blockus:green_colored_tiles blockus:green_concrete_brick_slab blockus:green_concrete_brick_stairs blockus:green_concrete_bricks blockus:green_concrete_pillar blockus:green_cyan_colored_tiles blockus:green_gray_colored_tiles blockus:green_light_gray_colored_tiles blockus:green_lime_colored_tiles blockus:green_magenta_colored_tiles blockus:green_orange_colored_tiles blockus:green_pink_colored_tiles blockus:green_purple_colored_tiles blockus:green_yellow_colored_tiles blockus:light_blue_brown_colored_tiles blockus:light_blue_colored_tiles blockus:light_blue_concrete_brick_slab blockus:light_blue_concrete_brick_stairs blockus:light_blue_concrete_bricks blockus:light_blue_concrete_pillar blockus:light_blue_cyan_colored_tiles blockus:light_blue_gray_colored_tiles blockus:light_blue_green_colored_tiles blockus:light_blue_light_gray_colored_tiles blockus:light_blue_lime_colored_tiles blockus:light_blue_magenta_colored_tiles blockus:light_blue_orange_colored_tiles blockus:light_blue_pink_colored_tiles blockus:light_blue_purple_colored_tiles blockus:light_blue_yellow_colored_tiles blockus:light_gray_colored_tiles blockus:light_gray_concrete_brick_slab blockus:light_gray_concrete_brick_stairs blockus:light_gray_concrete_bricks blockus:light_gray_concrete_pillar blockus:lime_brown_colored_tiles blockus:lime_colored_tiles blockus:lime_concrete_brick_slab blockus:lime_concrete_brick_stairs blockus:lime_concrete_bricks blockus:lime_concrete_pillar blockus:lime_cyan_colored_tiles blockus:lime_gray_colored_tiles blockus:lime_light_gray_colored_tiles blockus:lime_magenta_colored_tiles blockus:lime_orange_colored_tiles blockus:lime_pink_colored_tiles blockus:lime_purple_colored_tiles blockus:lime_yellow_colored_tiles blockus:magenta_brown_colored_tiles blockus:magenta_colored_tiles blockus:magenta_concrete_brick_slab blockus:magenta_concrete_brick_stairs blockus:magenta_concrete_bricks blockus:magenta_concrete_pillar blockus:magenta_cyan_colored_tiles blockus:magenta_gray_colored_tiles blockus:magenta_light_gray_colored_tiles blockus:magenta_orange_colored_tiles blockus:orange_brown_colored_tiles blockus:orange_colored_tiles blockus:orange_concrete_brick_slab blockus:orange_concrete_brick_stairs blockus:orange_concrete_bricks blockus:orange_concrete_pillar blockus:orange_cyan_colored_tiles blockus:orange_gray_colored_tiles blockus:orange_light_gray_colored_tiles blockus:pink_brown_colored_tiles blockus:pink_colored_tiles blockus:pink_concrete_brick_slab blockus:pink_concrete_brick_stairs blockus:pink_concrete_bricks blockus:pink_concrete_pillar blockus:pink_cyan_colored_tiles blockus:pink_gray_colored_tiles blockus:pink_light_gray_colored_tiles blockus:pink_magenta_colored_tiles blockus:pink_orange_colored_tiles blockus:pink_purple_colored_tiles blockus:polished_sculk blockus:polished_viridite blockus:purple_brown_colored_tiles blockus:purple_colored_tiles blockus:purple_concrete_brick_slab blockus:purple_concrete_brick_stairs blockus:purple_concrete_bricks blockus:purple_concrete_pillar blockus:purple_cyan_colored_tiles blockus:purple_gray_colored_tiles blockus:purple_light_gray_colored_tiles blockus:purple_magenta_colored_tiles blockus:purple_orange_colored_tiles blockus:rainbow_colored_tiles blockus:red_blue_colored_tiles blockus:red_brown_colored_tiles blockus:red_colored_tiles blockus:red_concrete_brick_slab blockus:red_concrete_brick_stairs blockus:red_concrete_bricks blockus:red_concrete_pillar blockus:red_cyan_colored_tiles blockus:red_gray_colored_tiles blockus:red_green_colored_tiles blockus:red_light_blue_colored_tiles blockus:red_light_gray_colored_tiles blockus:red_lime_colored_tiles blockus:red_magenta_colored_tiles blockus:red_orange_colored_tiles blockus:red_pink_colored_tiles blockus:red_purple_colored_tiles blockus:red_yellow_colored_tiles blockus:sculk_bricks blockus:sculk_pillar blockus:small_viridite_bricks blockus:viridite blockus:viridite_bricks blockus:viridite_circular_paving blockus:viridite_lines blockus:viridite_pillar blockus:viridite_squares blockus:viridite_tiles blockus:white_black_colored_tiles blockus:white_blue_colored_tiles blockus:white_brown_colored_tiles blockus:white_colored_tiles blockus:white_concrete_brick_slab blockus:white_concrete_brick_stairs blockus:white_concrete_bricks blockus:white_concrete_pillar blockus:white_cyan_colored_tiles blockus:white_gray_colored_tiles blockus:white_green_colored_tiles blockus:white_light_blue_colored_tiles blockus:white_light_gray_colored_tiles blockus:white_lime_colored_tiles blockus:white_magenta_colored_tiles blockus:white_orange_colored_tiles blockus:white_pink_colored_tiles blockus:white_purple_colored_tiles blockus:white_red_colored_tiles blockus:white_yellow_colored_tiles blockus:yellow_brown_colored_tiles blockus:yellow_colored_tiles blockus:yellow_concrete_brick_slab blockus:yellow_concrete_brick_stairs blockus:yellow_concrete_bricks blockus:yellow_concrete_pillar blockus:yellow_cyan_colored_tiles blockus:yellow_gray_colored_tiles blockus:yellow_light_gray_colored_tiles blockus:yellow_magenta_colored_tiles blockus:yellow_orange_colored_tiles blockus:yellow_pink_colored_tiles blockus:yellow_purple_colored_tiles \ -\ -chipped:black_concrete_bricks chipped:black_concrete_panel chipped:black_concrete_pillar chipped:black_concrete_tiles chipped:blue_concrete_bricks chipped:blue_concrete_panel chipped:blue_concrete_pillar chipped:blue_concrete_tiles chipped:bolted_black_concrete chipped:bolted_blue_concrete chipped:bolted_brown_concrete chipped:bolted_cyan_concrete chipped:bolted_gray_concrete chipped:bolted_green_concrete chipped:bolted_light_blue_concrete chipped:bolted_light_gray_concrete chipped:bolted_lime_concrete chipped:bolted_magenta_concrete chipped:bolted_orange_concrete chipped:bolted_pink_concrete chipped:bolted_purple_concrete chipped:bolted_red_concrete chipped:bolted_white_concrete chipped:bolted_yellow_concrete chipped:brown_concrete_bricks chipped:brown_concrete_panel chipped:brown_concrete_pillar chipped:brown_concrete_tiles chipped:creeper_black_concrete 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chipped:hazard_light_gray_concrete chipped:hazard_lime_concrete chipped:hazard_magenta_concrete chipped:hazard_orange_concrete chipped:hazard_pink_concrete chipped:hazard_purple_concrete chipped:hazard_red_concrete chipped:hazard_white_concrete chipped:hazard_yellow_concrete chipped:light_blue_concrete_bricks chipped:light_blue_concrete_panel chipped:light_blue_concrete_pillar chipped:light_blue_concrete_tiles chipped:light_gray_concrete_bricks chipped:light_gray_concrete_panel chipped:light_gray_concrete_pillar chipped:light_gray_concrete_tiles chipped:lime_concrete_bricks chipped:lime_concrete_panel chipped:lime_concrete_pillar chipped:lime_concrete_tiles chipped:magenta_concrete_bricks chipped:magenta_concrete_panel chipped:magenta_concrete_pillar chipped:magenta_concrete_tiles chipped:mosaic_black_concrete chipped:mosaic_blue_concrete chipped:mosaic_brown_concrete chipped:mosaic_cyan_concrete chipped:mosaic_gray_concrete chipped:mosaic_green_concrete 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chipped:yellow_concrete_panel chipped:yellow_concrete_pillar chipped:yellow_concrete_tiles \ -\ -chisel:array/black_concrete chisel:array/blue_concrete chisel:array/brown_concrete chisel:array/cyan_concrete chisel:array/gray_concrete chisel:array/green_concrete chisel:array/light_blue_concrete chisel:array/light_gray_concrete chisel:array/lime_concrete chisel:array/magenta_concrete chisel:array/orange_concrete chisel:array/pink_concrete chisel:array/purple_concrete chisel:array/red_concrete chisel:array/white_concrete chisel:array/yellow_concrete chisel:braid/black_concrete chisel:braid/blue_concrete chisel:braid/brown_concrete chisel:braid/cyan_concrete chisel:braid/gray_concrete chisel:braid/green_concrete chisel:braid/light_blue_concrete chisel:braid/light_gray_concrete chisel:braid/lime_concrete chisel:braid/magenta_concrete chisel:braid/orange_concrete chisel:braid/pink_concrete chisel:braid/purple_concrete chisel:braid/red_concrete chisel:braid/white_concrete chisel:braid/yellow_concrete chisel:chaotic_bricks/black_concrete chisel:chaotic_bricks/blue_concrete chisel:chaotic_bricks/brown_concrete chisel:chaotic_bricks/cyan_concrete chisel:chaotic_bricks/gray_concrete chisel:chaotic_bricks/green_concrete chisel:chaotic_bricks/light_blue_concrete chisel:chaotic_bricks/light_gray_concrete chisel:chaotic_bricks/lime_concrete chisel:chaotic_bricks/magenta_concrete chisel:chaotic_bricks/orange_concrete chisel:chaotic_bricks/pink_concrete chisel:chaotic_bricks/purple_concrete chisel:chaotic_bricks/red_concrete chisel:chaotic_bricks/white_concrete chisel:chaotic_bricks/yellow_concrete chisel:chaotic_medium/black_concrete chisel:chaotic_medium/blue_concrete chisel:chaotic_medium/brown_concrete chisel:chaotic_medium/cyan_concrete chisel:chaotic_medium/gray_concrete chisel:chaotic_medium/green_concrete chisel:chaotic_medium/light_blue_concrete chisel:chaotic_medium/light_gray_concrete chisel:chaotic_medium/lime_concrete chisel:chaotic_medium/magenta_concrete chisel:chaotic_medium/orange_concrete chisel:chaotic_medium/pink_concrete chisel:chaotic_medium/purple_concrete chisel:chaotic_medium/red_concrete chisel:chaotic_medium/white_concrete chisel:chaotic_medium/yellow_concrete chisel:chaotic_small/black_concrete chisel:chaotic_small/blue_concrete chisel:chaotic_small/brown_concrete chisel:chaotic_small/cyan_concrete chisel:chaotic_small/gray_concrete chisel:chaotic_small/green_concrete chisel:chaotic_small/light_blue_concrete chisel:chaotic_small/light_gray_concrete chisel:chaotic_small/lime_concrete chisel:chaotic_small/magenta_concrete chisel:chaotic_small/orange_concrete chisel:chaotic_small/pink_concrete chisel:chaotic_small/purple_concrete chisel:chaotic_small/red_concrete chisel:chaotic_small/white_concrete chisel:chaotic_small/yellow_concrete chisel:circular/black_concrete chisel:circular/blue_concrete chisel:circular/brown_concrete chisel:circular/cyan_concrete chisel:circular/gray_concrete chisel:circular/green_concrete chisel:circular/light_blue_concrete chisel:circular/light_gray_concrete chisel:circular/lime_concrete chisel:circular/magenta_concrete chisel:circular/orange_concrete chisel:circular/pink_concrete chisel:circular/purple_concrete chisel:circular/red_concrete chisel:circular/white_concrete chisel:circular/yellow_concrete chisel:concrete_black chisel:concrete_black1 chisel:concrete_black2 chisel:concrete_blue chisel:concrete_blue1 chisel:concrete_blue2 chisel:concrete_brown chisel:concrete_brown1 chisel:concrete_brown2 chisel:concrete_cyan chisel:concrete_cyan1 chisel:concrete_cyan2 chisel:concrete_gray chisel:concrete_gray1 chisel:concrete_gray2 chisel:concrete_green chisel:concrete_green1 chisel:concrete_green2 chisel:concrete_lightblue chisel:concrete_lightblue1 chisel:concrete_lightblue2 chisel:concrete_lightgray chisel:concrete_lightgray1 chisel:concrete_lightgray2 chisel:concrete_lime chisel:concrete_lime1 chisel:concrete_lime2 chisel:concrete_magenta chisel:concrete_magenta1 chisel:concrete_magenta2 chisel:concrete_orange chisel:concrete_orange1 chisel:concrete_orange2 chisel:concrete_pink chisel:concrete_pink1 chisel:concrete_pink2 chisel:concrete_purple chisel:concrete_purple1 chisel:concrete_purple2 chisel:concrete_red chisel:concrete_red1 chisel:concrete_red2 chisel:concrete_white chisel:concrete_white1 chisel:concrete_white2 chisel:concrete_yellow chisel:concrete_yellow1 chisel:concrete_yellow2 chisel:cracked/black_concrete chisel:cracked/blue_concrete chisel:cracked/brown_concrete chisel:cracked/cyan_concrete chisel:cracked/gray_concrete chisel:cracked/green_concrete chisel:cracked/light_blue_concrete chisel:cracked/light_gray_concrete chisel:cracked/lime_concrete chisel:cracked/magenta_concrete chisel:cracked/orange_concrete chisel:cracked/pink_concrete chisel:cracked/purple_concrete chisel:cracked/red_concrete chisel:cracked/white_concrete chisel:cracked/yellow_concrete chisel:cracked_bricks/black_concrete 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chisel:dent/black_concrete chisel:dent/blue_concrete chisel:dent/brown_concrete chisel:dent/cyan_concrete chisel:dent/gray_concrete chisel:dent/green_concrete chisel:dent/light_blue_concrete chisel:dent/light_gray_concrete chisel:dent/lime_concrete chisel:dent/magenta_concrete chisel:dent/orange_concrete chisel:dent/pink_concrete chisel:dent/purple_concrete chisel:dent/red_concrete chisel:dent/white_concrete chisel:dent/yellow_concrete chisel:encased_bricks/black_concrete chisel:encased_bricks/blue_concrete chisel:encased_bricks/brown_concrete chisel:encased_bricks/cyan_concrete chisel:encased_bricks/gray_concrete chisel:encased_bricks/green_concrete chisel:encased_bricks/light_blue_concrete chisel:encased_bricks/light_gray_concrete chisel:encased_bricks/lime_concrete chisel:encased_bricks/magenta_concrete chisel:encased_bricks/orange_concrete chisel:encased_bricks/pink_concrete chisel:encased_bricks/purple_concrete chisel:encased_bricks/red_concrete 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chisel:layer/purple_concrete chisel:layer/red_concrete chisel:layer/white_concrete chisel:layer/yellow_concrete chisel:mosaic/black_concrete chisel:mosaic/blue_concrete chisel:mosaic/brown_concrete chisel:mosaic/cyan_concrete chisel:mosaic/gray_concrete chisel:mosaic/green_concrete chisel:mosaic/light_blue_concrete chisel:mosaic/light_gray_concrete chisel:mosaic/lime_concrete chisel:mosaic/magenta_concrete chisel:mosaic/orange_concrete chisel:mosaic/pink_concrete chisel:mosaic/purple_concrete chisel:mosaic/red_concrete chisel:mosaic/white_concrete chisel:mosaic/yellow_concrete chisel:ornate/black_concrete chisel:ornate/blue_concrete chisel:ornate/brown_concrete chisel:ornate/cyan_concrete chisel:ornate/gray_concrete chisel:ornate/green_concrete chisel:ornate/light_blue_concrete chisel:ornate/light_gray_concrete chisel:ornate/lime_concrete chisel:ornate/magenta_concrete chisel:ornate/orange_concrete chisel:ornate/pink_concrete chisel:ornate/purple_concrete chisel:ornate/red_concrete chisel:ornate/white_concrete chisel:ornate/yellow_concrete chisel:panel/black_concrete chisel:panel/blue_concrete chisel:panel/brown_concrete chisel:panel/cyan_concrete chisel:panel/gray_concrete chisel:panel/green_concrete chisel:panel/light_blue_concrete chisel:panel/light_gray_concrete chisel:panel/lime_concrete chisel:panel/magenta_concrete chisel:panel/orange_concrete chisel:panel/pink_concrete chisel:panel/purple_concrete chisel:panel/red_concrete chisel:panel/white_concrete chisel:panel/yellow_concrete chisel:pillar/black_concrete chisel:pillar/blue_concrete chisel:pillar/brown_concrete chisel:pillar/cyan_concrete chisel:pillar/gray_concrete chisel:pillar/green_concrete chisel:pillar/light_blue_concrete chisel:pillar/light_gray_concrete chisel:pillar/lime_concrete chisel:pillar/magenta_concrete chisel:pillar/orange_concrete chisel:pillar/pink_concrete chisel:pillar/purple_concrete chisel:pillar/red_concrete chisel:pillar/white_concrete chisel:pillar/yellow_concrete chisel:prism/black_concrete chisel:prism/blue_concrete chisel:prism/brown_concrete chisel:prism/cyan_concrete chisel:prism/gray_concrete chisel:prism/green_concrete chisel:prism/light_blue_concrete chisel:prism/light_gray_concrete chisel:prism/lime_concrete chisel:prism/magenta_concrete chisel:prism/orange_concrete chisel:prism/pink_concrete chisel:prism/purple_concrete chisel:prism/red_concrete chisel:prism/white_concrete chisel:prism/yellow_concrete chisel:raw/black_concrete chisel:raw/blue_concrete chisel:raw/brown_concrete chisel:raw/cyan_concrete chisel:raw/gray_concrete chisel:raw/green_concrete chisel:raw/light_blue_concrete chisel:raw/light_gray_concrete chisel:raw/lime_concrete chisel:raw/magenta_concrete chisel:raw/orange_concrete chisel:raw/pink_concrete chisel:raw/purple_concrete chisel:raw/red_concrete chisel:raw/white_concrete chisel:raw/yellow_concrete chisel:road/black_concrete chisel:road/blue_concrete chisel:road/brown_concrete chisel:road/cyan_concrete chisel:road/gray_concrete chisel:road/green_concrete chisel:road/light_blue_concrete chisel:road/light_gray_concrete chisel:road/lime_concrete chisel:road/magenta_concrete chisel:road/orange_concrete chisel:road/pink_concrete chisel:road/purple_concrete chisel:road/red_concrete chisel:road/white_concrete chisel:road/yellow_concrete chisel:slant/black_concrete chisel:slant/blue_concrete chisel:slant/brown_concrete chisel:slant/cyan_concrete chisel:slant/gray_concrete chisel:slant/green_concrete chisel:slant/light_blue_concrete chisel:slant/light_gray_concrete chisel:slant/lime_concrete chisel:slant/magenta_concrete chisel:slant/orange_concrete chisel:slant/pink_concrete chisel:slant/purple_concrete chisel:slant/red_concrete chisel:slant/white_concrete chisel:slant/yellow_concrete chisel:small_bricks/black_concrete chisel:small_bricks/blue_concrete chisel:small_bricks/brown_concrete chisel:small_bricks/cyan_concrete chisel:small_bricks/gray_concrete chisel:small_bricks/green_concrete chisel:small_bricks/light_blue_concrete chisel:small_bricks/light_gray_concrete chisel:small_bricks/lime_concrete chisel:small_bricks/magenta_concrete chisel:small_bricks/orange_concrete chisel:small_bricks/pink_concrete chisel:small_bricks/purple_concrete chisel:small_bricks/red_concrete chisel:small_bricks/white_concrete chisel:small_bricks/yellow_concrete chisel:soft_bricks/black_concrete chisel:soft_bricks/blue_concrete chisel:soft_bricks/brown_concrete chisel:soft_bricks/cyan_concrete chisel:soft_bricks/gray_concrete chisel:soft_bricks/green_concrete chisel:soft_bricks/light_blue_concrete chisel:soft_bricks/light_gray_concrete chisel:soft_bricks/lime_concrete chisel:soft_bricks/magenta_concrete chisel:soft_bricks/orange_concrete chisel:soft_bricks/pink_concrete chisel:soft_bricks/purple_concrete chisel:soft_bricks/red_concrete chisel:soft_bricks/white_concrete chisel:soft_bricks/yellow_concrete chisel:solid_bricks/black_concrete chisel:solid_bricks/blue_concrete chisel:solid_bricks/brown_concrete chisel:solid_bricks/cyan_concrete chisel:solid_bricks/gray_concrete chisel:solid_bricks/green_concrete chisel:solid_bricks/light_blue_concrete chisel:solid_bricks/light_gray_concrete chisel:solid_bricks/lime_concrete chisel:solid_bricks/magenta_concrete chisel:solid_bricks/orange_concrete chisel:solid_bricks/pink_concrete chisel:solid_bricks/purple_concrete chisel:solid_bricks/red_concrete chisel:solid_bricks/white_concrete chisel:solid_bricks/yellow_concrete chisel:tiles_medium/black_concrete chisel:tiles_medium/blue_concrete chisel:tiles_medium/brown_concrete chisel:tiles_medium/cyan_concrete chisel:tiles_medium/gray_concrete chisel:tiles_medium/green_concrete chisel:tiles_medium/light_blue_concrete chisel:tiles_medium/light_gray_concrete chisel:tiles_medium/lime_concrete chisel:tiles_medium/magenta_concrete chisel:tiles_medium/orange_concrete chisel:tiles_medium/pink_concrete chisel:tiles_medium/purple_concrete chisel:tiles_medium/red_concrete chisel:tiles_medium/white_concrete chisel:tiles_medium/yellow_concrete chisel:tiles_small/black_concrete chisel:tiles_small/blue_concrete chisel:tiles_small/brown_concrete chisel:tiles_small/cyan_concrete chisel:tiles_small/gray_concrete chisel:tiles_small/green_concrete chisel:tiles_small/light_blue_concrete chisel:tiles_small/light_gray_concrete chisel:tiles_small/lime_concrete chisel:tiles_small/magenta_concrete chisel:tiles_small/orange_concrete chisel:tiles_small/pink_concrete chisel:tiles_small/purple_concrete chisel:tiles_small/red_concrete chisel:tiles_small/white_concrete chisel:tiles_small/yellow_concrete chisel:triple_bricks/black_concrete chisel:triple_bricks/blue_concrete chisel:triple_bricks/brown_concrete chisel:triple_bricks/cyan_concrete chisel:triple_bricks/gray_concrete chisel:triple_bricks/green_concrete chisel:triple_bricks/light_blue_concrete chisel:triple_bricks/light_gray_concrete chisel:triple_bricks/lime_concrete chisel:triple_bricks/magenta_concrete chisel:triple_bricks/orange_concrete chisel:triple_bricks/pink_concrete chisel:triple_bricks/purple_concrete chisel:triple_bricks/red_concrete chisel:triple_bricks/white_concrete chisel:triple_bricks/yellow_concrete chisel:twist/black_concrete chisel:twist/blue_concrete chisel:twist/brown_concrete chisel:twist/cyan_concrete chisel:twist/gray_concrete chisel:twist/green_concrete chisel:twist/light_blue_concrete chisel:twist/light_gray_concrete chisel:twist/lime_concrete chisel:twist/magenta_concrete chisel:twist/orange_concrete chisel:twist/pink_concrete chisel:twist/purple_concrete chisel:twist/red_concrete chisel:twist/white_concrete chisel:twist/yellow_concrete chisel:weaver/black_concrete chisel:weaver/blue_concrete chisel:weaver/brown_concrete chisel:weaver/cyan_concrete chisel:weaver/gray_concrete chisel:weaver/green_concrete chisel:weaver/light_blue_concrete chisel:weaver/light_gray_concrete chisel:weaver/lime_concrete chisel:weaver/magenta_concrete chisel:weaver/orange_concrete chisel:weaver/pink_concrete chisel:weaver/purple_concrete chisel:weaver/red_concrete chisel:weaver/white_concrete chisel:weaver/yellow_concrete chisel:zag/black_concrete chisel:zag/blue_concrete chisel:zag/brown_concrete chisel:zag/cyan_concrete chisel:zag/gray_concrete chisel:zag/green_concrete chisel:zag/light_blue_concrete chisel:zag/light_gray_concrete chisel:zag/lime_concrete chisel:zag/magenta_concrete chisel:zag/orange_concrete chisel:zag/pink_concrete chisel:zag/purple_concrete chisel:zag/red_concrete chisel:zag/white_concrete chisel:zag/yellow_concrete \ -\ -cookingforblockheads:black_kitchen_floor cookingforblockheads:blue_kitchen_floor cookingforblockheads:brown_kitchen_floor cookingforblockheads:cyan_kitchen_floor cookingforblockheads:gray_kitchen_floor cookingforblockheads:green_kitchen_floor cookingforblockheads:light_blue_kitchen_floor cookingforblockheads:light_gray_kitchen_floor cookingforblockheads:lime_kitchen_floor cookingforblockheads:magenta_kitchen_floor cookingforblockheads:orange_kitchen_floor cookingforblockheads:pink_kitchen_floor cookingforblockheads:purple_kitchen_floor cookingforblockheads:red_kitchen_floor cookingforblockheads:white_kitchen_floor cookingforblockheads:yellow_kitchen_floor \ -\ -exdeorum:porcelain_crucible \ -\ -extendedae:ingredient_buffer \ -\ -iceandfire:sea_serpent_scale_block_blue iceandfire:sea_serpent_scale_block_bronze iceandfire:sea_serpent_scale_block_deepblue iceandfire:sea_serpent_scale_block_green iceandfire:sea_serpent_scale_block_purple iceandfire:sea_serpent_scale_block_red iceandfire:sea_serpent_scale_block_teal \ -\ -immersiveengineering:concrete immersiveengineering:concrete_brick immersiveengineering:concrete_brick_cracked immersiveengineering:concrete_chiseled immersiveengineering:concrete_leaded immersiveengineering:concrete_pillar immersiveengineering:concrete_reinforced immersiveengineering:concrete_reinforced_tile immersiveengineering:concrete_tile \ -\ -more_slabs_stairs_and_walls:black_concrete_slab more_slabs_stairs_and_walls:black_concrete_stairs more_slabs_stairs_and_walls:black_concrete_wall more_slabs_stairs_and_walls:blue_concrete_slab more_slabs_stairs_and_walls:blue_concrete_stairs more_slabs_stairs_and_walls:blue_concrete_wall more_slabs_stairs_and_walls:brown_concrete_slab more_slabs_stairs_and_walls:brown_concrete_stairs more_slabs_stairs_and_walls:brown_concrete_wall more_slabs_stairs_and_walls:cyan_concrete_slab more_slabs_stairs_and_walls:cyan_concrete_stairs more_slabs_stairs_and_walls:cyan_concrete_wall more_slabs_stairs_and_walls:gray_concrete_slab more_slabs_stairs_and_walls:gray_concrete_stairs more_slabs_stairs_and_walls:gray_concrete_wall more_slabs_stairs_and_walls:green_concrete_slab more_slabs_stairs_and_walls:green_concrete_stairs more_slabs_stairs_and_walls:green_concrete_wall more_slabs_stairs_and_walls:light_blue_concrete_slab more_slabs_stairs_and_walls:light_blue_concrete_stairs more_slabs_stairs_and_walls:light_blue_concrete_wall more_slabs_stairs_and_walls:light_gray_concrete_slab more_slabs_stairs_and_walls:light_gray_concrete_stairs more_slabs_stairs_and_walls:light_gray_concrete_wall more_slabs_stairs_and_walls:lime_concrete_slab more_slabs_stairs_and_walls:lime_concrete_stairs more_slabs_stairs_and_walls:lime_concrete_wall more_slabs_stairs_and_walls:magenta_concrete_slab more_slabs_stairs_and_walls:magenta_concrete_stairs more_slabs_stairs_and_walls:magenta_concrete_wall more_slabs_stairs_and_walls:orange_concrete_slab more_slabs_stairs_and_walls:orange_concrete_stairs more_slabs_stairs_and_walls:orange_concrete_wall more_slabs_stairs_and_walls:pink_concrete_slab more_slabs_stairs_and_walls:pink_concrete_stairs more_slabs_stairs_and_walls:pink_concrete_wall more_slabs_stairs_and_walls:purple_concrete_slab more_slabs_stairs_and_walls:purple_concrete_stairs more_slabs_stairs_and_walls:purple_concrete_wall more_slabs_stairs_and_walls:red_concrete_slab more_slabs_stairs_and_walls:red_concrete_stairs more_slabs_stairs_and_walls:red_concrete_wall more_slabs_stairs_and_walls:white_concrete_slab more_slabs_stairs_and_walls:white_concrete_stairs more_slabs_stairs_and_walls:white_concrete_wall more_slabs_stairs_and_walls:yellow_concrete_slab more_slabs_stairs_and_walls:yellow_concrete_stairs more_slabs_stairs_and_walls:yellow_concrete_wall \ -\ -securitycraft:reinforced_black_concrete securitycraft:reinforced_blue_concrete securitycraft:reinforced_brown_concrete securitycraft:reinforced_cyan_concrete securitycraft:reinforced_gray_concrete securitycraft:reinforced_green_concrete securitycraft:reinforced_light_blue_concrete securitycraft:reinforced_lime_concrete securitycraft:reinforced_magenta_concrete securitycraft:reinforced_orange_concrete securitycraft:reinforced_pink_concrete securitycraft:reinforced_purple_concrete securitycraft:reinforced_red_concrete securitycraft:reinforced_yellow_concrete \ -\ -spelunkery:polished_rock_salt:illuminated=false spelunkery:rock_salt_bricks:illuminated=false \ -\ -supplementaries:blackboard \ -\ -wilderwild:null_block - -# ============================================================================ -# Source: 1.13+/block.10461-10608.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Concrete Non-Full Blocks (Modded Only) -block.10461 = extshape:white_concrete_stairs extshape:orange_concrete_stairs extshape:magenta_concrete_stairs extshape:light_blue_concrete_stairs extshape:yellow_concrete_stairs extshape:lime_concrete_stairs extshape:pink_concrete_stairs extshape:gray_concrete_stairs extshape:light_gray_concrete_stairs extshape:cyan_concrete_stairs extshape:purple_concrete_stairs extshape:blue_concrete_stairs extshape:brown_concrete_stairs extshape:green_concrete_stairs extshape:red_concrete_stairs extshape:black_concrete_stairs extshape:white_concrete_slab extshape:orange_concrete_slab extshape:magenta_concrete_slab extshape:light_blue_concrete_slab extshape:yellow_concrete_slab extshape:lime_concrete_slab extshape:pink_concrete_slab extshape:gray_concrete_slab extshape:light_gray_concrete_slab extshape:cyan_concrete_slab extshape:purple_concrete_slab extshape:blue_concrete_slab extshape:brown_concrete_slab extshape:green_concrete_slab extshape:red_concrete_slab extshape:black_concrete_slab extshape:white_concrete_vertical_slab extshape:orange_concrete_vertical_slab extshape:magenta_concrete_vertical_slab extshape:light_blue_concrete_vertical_slab extshape:yellow_concrete_vertical_slab extshape:lime_concrete_vertical_slab extshape:pink_concrete_vertical_slab extshape:gray_concrete_vertical_slab extshape:light_gray_concrete_vertical_slab extshape:cyan_concrete_vertical_slab extshape:purple_concrete_vertical_slab extshape:blue_concrete_vertical_slab extshape:brown_concrete_vertical_slab extshape:green_concrete_vertical_slab extshape:red_concrete_vertical_slab extshape:black_concrete_vertical_slab extshape:white_concrete_vertical_stairs extshape:orange_concrete_vertical_stairs extshape:magenta_concrete_vertical_stairs extshape:light_blue_concrete_vertical_stairs extshape:yellow_concrete_vertical_stairs extshape:lime_concrete_vertical_stairs extshape:pink_concrete_vertical_stairs extshape:gray_concrete_vertical_stairs extshape:light_gray_concrete_vertical_stairs extshape:cyan_concrete_vertical_stairs extshape:purple_concrete_vertical_stairs extshape:blue_concrete_vertical_stairs extshape:brown_concrete_vertical_stairs extshape:green_concrete_vertical_stairs extshape:red_concrete_vertical_stairs extshape:black_concrete_vertical_stairs extshape:white_concrete_quarter_piece extshape:orange_concrete_quarter_piece extshape:magenta_concrete_quarter_piece extshape:light_blue_concrete_quarter_piece extshape:yellow_concrete_quarter_piece extshape:lime_concrete_quarter_piece extshape:pink_concrete_quarter_piece extshape:gray_concrete_quarter_piece extshape:light_gray_concrete_quarter_piece extshape:cyan_concrete_quarter_piece extshape:purple_concrete_quarter_piece extshape:blue_concrete_quarter_piece extshape:brown_concrete_quarter_piece extshape:green_concrete_quarter_piece extshape:red_concrete_quarter_piece extshape:black_concrete_quarter_piece extshape:white_concrete_vertical_quarter_piece extshape:orange_concrete_vertical_quarter_piece extshape:magenta_concrete_vertical_quarter_piece extshape:light_blue_concrete_vertical_quarter_piece extshape:yellow_concrete_vertical_quarter_piece extshape:lime_concrete_vertical_quarter_piece extshape:pink_concrete_vertical_quarter_piece extshape:gray_concrete_vertical_quarter_piece extshape:light_gray_concrete_vertical_quarter_piece extshape:cyan_concrete_vertical_quarter_piece extshape:purple_concrete_vertical_quarter_piece extshape:blue_concrete_vertical_quarter_piece extshape:brown_concrete_vertical_quarter_piece extshape:green_concrete_vertical_quarter_piece extshape:red_concrete_vertical_quarter_piece extshape:black_concrete_vertical_quarter_piece extshape:white_concrete_wall extshape:orange_concrete_wall extshape:magenta_concrete_wall extshape:light_blue_concrete_wall extshape:yellow_concrete_wall extshape:lime_concrete_wall extshape:pink_concrete_wall extshape:gray_concrete_wall extshape:light_gray_concrete_wall extshape:cyan_concrete_wall extshape:purple_concrete_wall extshape:blue_concrete_wall extshape:brown_concrete_wall extshape:green_concrete_wall extshape:red_concrete_wall extshape:black_concrete_wall extshape:white_concrete_fence extshape:orange_concrete_fence extshape:magenta_concrete_fence extshape:light_blue_concrete_fence extshape:yellow_concrete_fence extshape:lime_concrete_fence extshape:pink_concrete_fence extshape:gray_concrete_fence extshape:light_gray_concrete_fence extshape:cyan_concrete_fence extshape:purple_concrete_fence extshape:blue_concrete_fence extshape:brown_concrete_fence extshape:green_concrete_fence extshape:red_concrete_fence extshape:black_concrete_fence extshape:white_concrete_fence_gate extshape:orange_concrete_fence_gate extshape:magenta_concrete_fence_gate extshape:light_blue_concrete_fence_gate extshape:yellow_concrete_fence_gate extshape:lime_concrete_fence_gate extshape:pink_concrete_fence_gate extshape:gray_concrete_fence_gate extshape:light_gray_concrete_fence_gate extshape:cyan_concrete_fence_gate extshape:purple_concrete_fence_gate extshape:blue_concrete_fence_gate extshape:brown_concrete_fence_gate extshape:green_concrete_fence_gate extshape:red_concrete_fence_gate extshape:black_concrete_fence_gate extshape:white_concrete_button extshape:orange_concrete_button extshape:magenta_concrete_button extshape:light_blue_concrete_button extshape:yellow_concrete_button extshape:lime_concrete_button extshape:pink_concrete_button extshape:gray_concrete_button extshape:light_gray_concrete_button extshape:cyan_concrete_button extshape:purple_concrete_button extshape:blue_concrete_button extshape:brown_concrete_button extshape:green_concrete_button extshape:red_concrete_button extshape:black_concrete_button extshape:white_concrete_pressure_plate extshape:orange_concrete_pressure_plate extshape:magenta_concrete_pressure_plate extshape:light_blue_concrete_pressure_plate extshape:yellow_concrete_pressure_plate extshape:lime_concrete_pressure_plate extshape:pink_concrete_pressure_plate extshape:gray_concrete_pressure_plate extshape:light_gray_concrete_pressure_plate extshape:cyan_concrete_pressure_plate extshape:purple_concrete_pressure_plate extshape:blue_concrete_pressure_plate extshape:brown_concrete_pressure_plate extshape:green_concrete_pressure_plate extshape:red_concrete_pressure_plate extshape:black_concrete_pressure_plate \ -\ -additionalplacements:blockus.polished_sculk_pressure_plate additionalplacements:blockus.polished_sculk_slab additionalplacements:blockus.polished_sculk_stairs additionalplacements:blockus.polished_viridite_slab additionalplacements:blockus.polished_viridite_stairs additionalplacements:blockus.sculk_brick_slab additionalplacements:blockus.sculk_brick_stairs additionalplacements:blockus.viridite_brick_slab additionalplacements:blockus.viridite_brick_stairs additionalplacements:blockus.viridite_pressure_plate additionalplacements:blockus.viridite_slab additionalplacements:blockus.viridite_stairs additionalplacements:blockus.viridite_tile_slab additionalplacements:blockus.viridite_tile_stairs additionalplacements:extshape.black_concrete_pressure_plate additionalplacements:extshape.black_concrete_slab additionalplacements:extshape.black_concrete_stairs additionalplacements:extshape.blue_concrete_pressure_plate additionalplacements:extshape.blue_concrete_slab additionalplacements:extshape.blue_concrete_stairs additionalplacements:extshape.brown_concrete_pressure_plate additionalplacements:extshape.brown_concrete_slab additionalplacements:extshape.brown_concrete_stairs additionalplacements:extshape.cyan_concrete_pressure_plate additionalplacements:extshape.cyan_concrete_slab additionalplacements:extshape.cyan_concrete_stairs additionalplacements:extshape.gray_concrete_pressure_plate additionalplacements:extshape.gray_concrete_slab additionalplacements:extshape.gray_concrete_stairs additionalplacements:extshape.green_concrete_pressure_plate additionalplacements:extshape.green_concrete_slab additionalplacements:extshape.green_concrete_stairs additionalplacements:extshape.light_blue_concrete_pressure_plate additionalplacements:extshape.light_blue_concrete_slab additionalplacements:extshape.light_blue_concrete_stairs additionalplacements:extshape.light_gray_concrete_pressure_plate additionalplacements:extshape.light_gray_concrete_slab additionalplacements:extshape.light_gray_concrete_stairs additionalplacements:extshape.lime_concrete_pressure_plate additionalplacements:extshape.lime_concrete_slab additionalplacements:extshape.lime_concrete_stairs additionalplacements:extshape.magenta_concrete_pressure_plate additionalplacements:extshape.magenta_concrete_slab additionalplacements:extshape.magenta_concrete_stairs additionalplacements:extshape.orange_concrete_pressure_plate additionalplacements:extshape.orange_concrete_slab additionalplacements:extshape.orange_concrete_stairs additionalplacements:extshape.pink_concrete_pressure_plate additionalplacements:extshape.pink_concrete_slab additionalplacements:extshape.pink_concrete_stairs additionalplacements:extshape.purple_concrete_pressure_plate additionalplacements:extshape.purple_concrete_slab additionalplacements:extshape.purple_concrete_stairs additionalplacements:extshape.red_concrete_pressure_plate additionalplacements:extshape.red_concrete_slab additionalplacements:extshape.red_concrete_stairs additionalplacements:extshape.white_concrete_pressure_plate additionalplacements:extshape.white_concrete_slab additionalplacements:extshape.white_concrete_stairs additionalplacements:extshape.yellow_concrete_pressure_plate additionalplacements:extshape.yellow_concrete_slab additionalplacements:extshape.yellow_concrete_stairs additionalplacements:extshape_blockus.chiseled_black_concrete_slab additionalplacements:extshape_blockus.chiseled_black_concrete_stairs additionalplacements:extshape_blockus.chiseled_blue_concrete_slab additionalplacements:extshape_blockus.chiseled_blue_concrete_stairs additionalplacements:extshape_blockus.chiseled_brown_concrete_slab additionalplacements:extshape_blockus.chiseled_brown_concrete_stairs additionalplacements:extshape_blockus.chiseled_cyan_concrete_slab additionalplacements:extshape_blockus.chiseled_cyan_concrete_stairs additionalplacements:extshape_blockus.chiseled_gray_concrete_slab additionalplacements:extshape_blockus.chiseled_gray_concrete_stairs additionalplacements:extshape_blockus.chiseled_green_concrete_slab additionalplacements:extshape_blockus.chiseled_green_concrete_stairs additionalplacements:extshape_blockus.chiseled_light_blue_concrete_slab additionalplacements:extshape_blockus.chiseled_light_blue_concrete_stairs additionalplacements:extshape_blockus.chiseled_light_gray_concrete_slab additionalplacements:extshape_blockus.chiseled_light_gray_concrete_stairs additionalplacements:extshape_blockus.chiseled_lime_concrete_slab additionalplacements:extshape_blockus.chiseled_lime_concrete_stairs additionalplacements:extshape_blockus.chiseled_magenta_concrete_slab additionalplacements:extshape_blockus.chiseled_magenta_concrete_stairs additionalplacements:extshape_blockus.chiseled_orange_concrete_slab additionalplacements:extshape_blockus.chiseled_orange_concrete_stairs additionalplacements:extshape_blockus.chiseled_pink_concrete_slab additionalplacements:extshape_blockus.chiseled_pink_concrete_stairs additionalplacements:extshape_blockus.chiseled_purple_concrete_slab additionalplacements:extshape_blockus.chiseled_purple_concrete_stairs additionalplacements:extshape_blockus.chiseled_red_concrete_slab additionalplacements:extshape_blockus.chiseled_red_concrete_stairs additionalplacements:extshape_blockus.chiseled_sculk_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_sculk_brick_slab additionalplacements:extshape_blockus.chiseled_sculk_brick_stairs additionalplacements:extshape_blockus.chiseled_viridite_pressure_plate additionalplacements:extshape_blockus.chiseled_viridite_slab additionalplacements:extshape_blockus.chiseled_viridite_stairs additionalplacements:extshape_blockus.chiseled_white_concrete_slab additionalplacements:extshape_blockus.chiseled_white_concrete_stairs additionalplacements:extshape_blockus.chiseled_yellow_concrete_slab additionalplacements:extshape_blockus.chiseled_yellow_concrete_stairs additionalplacements:extshape_blockus.polished_viridite_pressure_plate additionalplacements:extshape_blockus.sculk_brick_pressure_plate additionalplacements:extshape_blockus.small_viridite_brick_pressure_plate additionalplacements:extshape_blockus.viridite_brick_pressure_plate additionalplacements:extshape_blockus.viridite_circular_paving_pressure_plate additionalplacements:extshape_blockus.viridite_circular_paving_slab additionalplacements:extshape_blockus.viridite_squares_pressure_plate additionalplacements:extshape_blockus.viridite_squares_slab additionalplacements:extshape_blockus.viridite_squares_stairs additionalplacements:extshape_blockus.viridite_tile_pressure_plate additionalplacements:immersiveengineering.slab_concrete additionalplacements:immersiveengineering.slab_concrete_brick additionalplacements:immersiveengineering.slab_concrete_leaded additionalplacements:immersiveengineering.slab_concrete_reinforced additionalplacements:immersiveengineering.slab_concrete_reinforced_tile additionalplacements:immersiveengineering.slab_concrete_tile additionalplacements:immersiveengineering.stairs_concrete additionalplacements:immersiveengineering.stairs_concrete_brick additionalplacements:immersiveengineering.stairs_concrete_leaded additionalplacements:immersiveengineering.stairs_concrete_tile \ -\ -blockus:black_concrete_brick_wall blockus:blue_concrete_brick_wall blockus:brown_concrete_brick_wall blockus:cyan_concrete_brick_wall blockus:gray_concrete_brick_wall blockus:green_concrete_brick_wall blockus:light_blue_concrete_brick_wall blockus:light_gray_concrete_brick_wall blockus:lime_concrete_brick_wall blockus:magenta_concrete_brick_wall blockus:orange_concrete_brick_wall blockus:pink_concrete_brick_wall blockus:polished_sculk_button blockus:polished_sculk_pressure_plate blockus:polished_sculk_slab blockus:polished_sculk_stairs blockus:polished_viridite_slab blockus:polished_viridite_stairs blockus:purple_concrete_brick_wall blockus:red_concrete_brick_wall blockus:sculk_brick_slab blockus:sculk_brick_stairs blockus:sculk_brick_wall blockus:viridite_brick_slab blockus:viridite_brick_stairs blockus:viridite_brick_wall blockus:viridite_button blockus:viridite_pressure_plate blockus:viridite_slab blockus:viridite_stairs blockus:viridite_tile_slab blockus:viridite_tile_stairs blockus:viridite_tile_wall blockus:viridite_wall blockus:white_concrete_brick_wall blockus:yellow_concrete_brick_wall \ -\ -cookingforblockheads:black_cabinet cookingforblockheads:black_connector cookingforblockheads:black_cooking_table cookingforblockheads:black_counter cookingforblockheads:black_fridge cookingforblockheads:black_oven cookingforblockheads:black_sink cookingforblockheads:blue_cabinet cookingforblockheads:blue_connector cookingforblockheads:blue_cooking_table cookingforblockheads:blue_counter cookingforblockheads:blue_fridge cookingforblockheads:blue_oven cookingforblockheads:blue_sink cookingforblockheads:brown_cabinet cookingforblockheads:brown_connector cookingforblockheads:brown_cooking_table cookingforblockheads:brown_counter cookingforblockheads:brown_fridge cookingforblockheads:brown_oven cookingforblockheads:brown_sink cookingforblockheads:cabinet cookingforblockheads:connector cookingforblockheads:cooking_table cookingforblockheads:counter cookingforblockheads:cow_jar cookingforblockheads:cutting_board cookingforblockheads:cyan_cabinet cookingforblockheads:cyan_connector cookingforblockheads:cyan_cooking_table cookingforblockheads:cyan_counter cookingforblockheads:cyan_fridge cookingforblockheads:cyan_oven cookingforblockheads:cyan_sink cookingforblockheads:fruit_basket cookingforblockheads:gray_cabinet cookingforblockheads:gray_connector cookingforblockheads:gray_cooking_table cookingforblockheads:gray_counter cookingforblockheads:gray_fridge cookingforblockheads:gray_oven cookingforblockheads:gray_sink cookingforblockheads:green_cabinet cookingforblockheads:green_connector cookingforblockheads:green_cooking_table cookingforblockheads:green_counter cookingforblockheads:green_fridge cookingforblockheads:green_oven cookingforblockheads:green_sink cookingforblockheads:light_blue_cabinet cookingforblockheads:light_blue_connector cookingforblockheads:light_blue_cooking_table cookingforblockheads:light_blue_counter cookingforblockheads:light_blue_fridge cookingforblockheads:light_blue_oven cookingforblockheads:light_blue_sink cookingforblockheads:light_gray_cabinet cookingforblockheads:light_gray_connector cookingforblockheads:light_gray_cooking_table cookingforblockheads:light_gray_counter cookingforblockheads:light_gray_fridge cookingforblockheads:light_gray_oven cookingforblockheads:light_gray_sink cookingforblockheads:lime_cabinet cookingforblockheads:lime_connector cookingforblockheads:lime_cooking_table cookingforblockheads:lime_counter cookingforblockheads:lime_fridge cookingforblockheads:lime_oven cookingforblockheads:lime_sink cookingforblockheads:magenta_cabinet cookingforblockheads:magenta_connector cookingforblockheads:magenta_cooking_table cookingforblockheads:magenta_counter cookingforblockheads:magenta_fridge cookingforblockheads:magenta_oven cookingforblockheads:magenta_sink cookingforblockheads:milk_jar cookingforblockheads:orange_cabinet cookingforblockheads:orange_connector cookingforblockheads:orange_cooking_table cookingforblockheads:orange_counter cookingforblockheads:orange_fridge cookingforblockheads:orange_oven cookingforblockheads:orange_sink cookingforblockheads:pink_cabinet cookingforblockheads:pink_connector cookingforblockheads:pink_cooking_table cookingforblockheads:pink_counter cookingforblockheads:pink_fridge cookingforblockheads:pink_oven cookingforblockheads:pink_sink cookingforblockheads:purple_cabinet cookingforblockheads:purple_connector cookingforblockheads:purple_cooking_table cookingforblockheads:purple_counter cookingforblockheads:purple_fridge cookingforblockheads:purple_oven cookingforblockheads:purple_sink cookingforblockheads:red_cabinet cookingforblockheads:red_connector cookingforblockheads:red_cooking_table cookingforblockheads:red_counter cookingforblockheads:red_fridge cookingforblockheads:red_oven cookingforblockheads:red_sink cookingforblockheads:sink cookingforblockheads:spice_rack cookingforblockheads:toaster cookingforblockheads:tool_rack cookingforblockheads:white_cabinet cookingforblockheads:white_connector cookingforblockheads:white_cooking_table cookingforblockheads:white_counter cookingforblockheads:white_fridge cookingforblockheads:white_oven cookingforblockheads:white_sink cookingforblockheads:yellow_cabinet cookingforblockheads:yellow_connector cookingforblockheads:yellow_cooking_table cookingforblockheads:yellow_counter cookingforblockheads:yellow_fridge cookingforblockheads:yellow_oven cookingforblockheads:yellow_sink \ -\ -diagonalfences:extshape/black_concrete_fence diagonalfences:extshape/blue_concrete_fence diagonalfences:extshape/brown_concrete_fence diagonalfences:extshape/cyan_concrete_fence diagonalfences:extshape/gray_concrete_fence diagonalfences:extshape/green_concrete_fence diagonalfences:extshape/light_blue_concrete_fence diagonalfences:extshape/light_gray_concrete_fence diagonalfences:extshape/lime_concrete_fence diagonalfences:extshape/magenta_concrete_fence diagonalfences:extshape/orange_concrete_fence diagonalfences:extshape/pink_concrete_fence diagonalfences:extshape/purple_concrete_fence diagonalfences:extshape/red_concrete_fence diagonalfences:extshape/white_concrete_fence diagonalfences:extshape/yellow_concrete_fence diagonalfences:extshape_blockus/chiseled_sculk_brick_fence diagonalfences:extshape_blockus/chiseled_viridite_fence diagonalfences:extshape_blockus/polished_viridite_fence diagonalfences:extshape_blockus/sculk_brick_fence diagonalfences:extshape_blockus/small_viridite_brick_fence diagonalfences:extshape_blockus/viridite_brick_fence diagonalfences:extshape_blockus/viridite_fence diagonalfences:extshape_blockus/viridite_squares_fence diagonalfences:extshape_blockus/viridite_tile_fence \ -\ -diagonalwalls:blockus/black_concrete_brick_wall diagonalwalls:blockus/blue_concrete_brick_wall diagonalwalls:blockus/brown_concrete_brick_wall diagonalwalls:blockus/cyan_concrete_brick_wall diagonalwalls:blockus/gray_concrete_brick_wall diagonalwalls:blockus/green_concrete_brick_wall diagonalwalls:blockus/light_blue_concrete_brick_wall diagonalwalls:blockus/light_gray_concrete_brick_wall diagonalwalls:blockus/lime_concrete_brick_wall diagonalwalls:blockus/magenta_concrete_brick_wall diagonalwalls:blockus/orange_concrete_brick_wall diagonalwalls:blockus/pink_concrete_brick_wall diagonalwalls:blockus/purple_concrete_brick_wall diagonalwalls:blockus/red_concrete_brick_wall diagonalwalls:blockus/sculk_brick_wall diagonalwalls:blockus/viridite_brick_wall diagonalwalls:blockus/viridite_tile_wall diagonalwalls:blockus/viridite_wall diagonalwalls:blockus/white_concrete_brick_wall diagonalwalls:blockus/yellow_concrete_brick_wall diagonalwalls:extshape/black_concrete_wall diagonalwalls:extshape/blue_concrete_wall diagonalwalls:extshape/brown_concrete_wall diagonalwalls:extshape/cyan_concrete_wall diagonalwalls:extshape/gray_concrete_wall diagonalwalls:extshape/green_concrete_wall diagonalwalls:extshape/light_blue_concrete_wall diagonalwalls:extshape/light_gray_concrete_wall diagonalwalls:extshape/lime_concrete_wall diagonalwalls:extshape/magenta_concrete_wall diagonalwalls:extshape/orange_concrete_wall diagonalwalls:extshape/pink_concrete_wall diagonalwalls:extshape/purple_concrete_wall diagonalwalls:extshape/red_concrete_wall diagonalwalls:extshape/white_concrete_wall diagonalwalls:extshape/yellow_concrete_wall diagonalwalls:extshape_blockus/chiseled_sculk_brick_wall diagonalwalls:extshape_blockus/chiseled_viridite_wall diagonalwalls:extshape_blockus/polished_viridite_wall diagonalwalls:extshape_blockus/viridite_squares_wall diagonalwalls:immersiveengineering/wall_concrete diagonalwalls:immersiveengineering/wall_concrete_brick diagonalwalls:immersiveengineering/wall_concrete_leaded diagonalwalls:immersiveengineering/wall_concrete_tile \ -\ -extshape_blockus:black_concrete_brick_quarter_piece extshape_blockus:black_concrete_brick_vertical_quarter_piece extshape_blockus:black_concrete_brick_vertical_slab extshape_blockus:black_concrete_brick_vertical_stairs extshape_blockus:blue_concrete_brick_quarter_piece extshape_blockus:blue_concrete_brick_vertical_quarter_piece extshape_blockus:blue_concrete_brick_vertical_slab extshape_blockus:blue_concrete_brick_vertical_stairs extshape_blockus:brown_concrete_brick_quarter_piece extshape_blockus:brown_concrete_brick_vertical_quarter_piece extshape_blockus:brown_concrete_brick_vertical_slab extshape_blockus:brown_concrete_brick_vertical_stairs extshape_blockus:chiseled_black_concrete_quarter_piece extshape_blockus:chiseled_black_concrete_slab extshape_blockus:chiseled_black_concrete_stairs extshape_blockus:chiseled_black_concrete_vertical_quarter_piece extshape_blockus:chiseled_black_concrete_vertical_slab extshape_blockus:chiseled_black_concrete_vertical_stairs extshape_blockus:chiseled_blue_concrete_quarter_piece extshape_blockus:chiseled_blue_concrete_slab extshape_blockus:chiseled_blue_concrete_stairs extshape_blockus:chiseled_blue_concrete_vertical_quarter_piece extshape_blockus:chiseled_blue_concrete_vertical_slab extshape_blockus:chiseled_blue_concrete_vertical_stairs extshape_blockus:chiseled_brown_concrete_quarter_piece extshape_blockus:chiseled_brown_concrete_slab extshape_blockus:chiseled_brown_concrete_stairs extshape_blockus:chiseled_brown_concrete_vertical_quarter_piece extshape_blockus:chiseled_brown_concrete_vertical_slab extshape_blockus:chiseled_brown_concrete_vertical_stairs extshape_blockus:chiseled_cyan_concrete_quarter_piece extshape_blockus:chiseled_cyan_concrete_slab extshape_blockus:chiseled_cyan_concrete_stairs extshape_blockus:chiseled_cyan_concrete_vertical_quarter_piece extshape_blockus:chiseled_cyan_concrete_vertical_slab extshape_blockus:chiseled_cyan_concrete_vertical_stairs extshape_blockus:chiseled_gray_concrete_quarter_piece extshape_blockus:chiseled_gray_concrete_slab extshape_blockus:chiseled_gray_concrete_stairs extshape_blockus:chiseled_gray_concrete_vertical_quarter_piece extshape_blockus:chiseled_gray_concrete_vertical_slab extshape_blockus:chiseled_gray_concrete_vertical_stairs extshape_blockus:chiseled_green_concrete_quarter_piece extshape_blockus:chiseled_green_concrete_slab extshape_blockus:chiseled_green_concrete_stairs extshape_blockus:chiseled_green_concrete_vertical_quarter_piece extshape_blockus:chiseled_green_concrete_vertical_slab extshape_blockus:chiseled_green_concrete_vertical_stairs extshape_blockus:chiseled_light_blue_concrete_quarter_piece extshape_blockus:chiseled_light_blue_concrete_slab extshape_blockus:chiseled_light_blue_concrete_stairs extshape_blockus:chiseled_light_blue_concrete_vertical_quarter_piece extshape_blockus:chiseled_light_blue_concrete_vertical_slab extshape_blockus:chiseled_light_blue_concrete_vertical_stairs extshape_blockus:chiseled_light_gray_concrete_quarter_piece extshape_blockus:chiseled_light_gray_concrete_slab extshape_blockus:chiseled_light_gray_concrete_stairs extshape_blockus:chiseled_light_gray_concrete_vertical_quarter_piece extshape_blockus:chiseled_light_gray_concrete_vertical_slab extshape_blockus:chiseled_light_gray_concrete_vertical_stairs extshape_blockus:chiseled_lime_concrete_quarter_piece extshape_blockus:chiseled_lime_concrete_slab extshape_blockus:chiseled_lime_concrete_stairs extshape_blockus:chiseled_lime_concrete_vertical_quarter_piece extshape_blockus:chiseled_lime_concrete_vertical_slab extshape_blockus:chiseled_lime_concrete_vertical_stairs extshape_blockus:chiseled_magenta_concrete_quarter_piece extshape_blockus:chiseled_magenta_concrete_slab extshape_blockus:chiseled_magenta_concrete_stairs extshape_blockus:chiseled_magenta_concrete_vertical_quarter_piece extshape_blockus:chiseled_magenta_concrete_vertical_slab extshape_blockus:chiseled_magenta_concrete_vertical_stairs extshape_blockus:chiseled_orange_concrete_quarter_piece extshape_blockus:chiseled_orange_concrete_slab extshape_blockus:chiseled_orange_concrete_stairs extshape_blockus:chiseled_orange_concrete_vertical_quarter_piece extshape_blockus:chiseled_orange_concrete_vertical_slab extshape_blockus:chiseled_orange_concrete_vertical_stairs extshape_blockus:chiseled_pink_concrete_quarter_piece extshape_blockus:chiseled_pink_concrete_slab extshape_blockus:chiseled_pink_concrete_stairs extshape_blockus:chiseled_pink_concrete_vertical_quarter_piece extshape_blockus:chiseled_pink_concrete_vertical_slab extshape_blockus:chiseled_pink_concrete_vertical_stairs extshape_blockus:chiseled_purple_concrete_quarter_piece extshape_blockus:chiseled_purple_concrete_slab extshape_blockus:chiseled_purple_concrete_stairs extshape_blockus:chiseled_purple_concrete_vertical_quarter_piece extshape_blockus:chiseled_purple_concrete_vertical_slab extshape_blockus:chiseled_purple_concrete_vertical_stairs extshape_blockus:chiseled_red_concrete_quarter_piece extshape_blockus:chiseled_red_concrete_slab extshape_blockus:chiseled_red_concrete_stairs extshape_blockus:chiseled_red_concrete_vertical_quarter_piece extshape_blockus:chiseled_red_concrete_vertical_slab extshape_blockus:chiseled_red_concrete_vertical_stairs extshape_blockus:chiseled_sculk_brick_fence extshape_blockus:chiseled_sculk_brick_fence_gate extshape_blockus:chiseled_sculk_brick_pressure_plate extshape_blockus:chiseled_sculk_brick_quarter_piece extshape_blockus:chiseled_sculk_brick_slab extshape_blockus:chiseled_sculk_brick_stairs extshape_blockus:chiseled_sculk_brick_vertical_quarter_piece extshape_blockus:chiseled_sculk_brick_vertical_slab extshape_blockus:chiseled_sculk_brick_vertical_stairs extshape_blockus:chiseled_sculk_brick_wall extshape_blockus:chiseled_viridite_fence extshape_blockus:chiseled_viridite_fence_gate extshape_blockus:chiseled_viridite_pressure_plate extshape_blockus:chiseled_viridite_quarter_piece extshape_blockus:chiseled_viridite_slab extshape_blockus:chiseled_viridite_stairs extshape_blockus:chiseled_viridite_vertical_quarter_piece extshape_blockus:chiseled_viridite_vertical_slab extshape_blockus:chiseled_viridite_vertical_stairs extshape_blockus:chiseled_viridite_wall extshape_blockus:chiseled_white_concrete_quarter_piece extshape_blockus:chiseled_white_concrete_slab extshape_blockus:chiseled_white_concrete_stairs extshape_blockus:chiseled_white_concrete_vertical_quarter_piece extshape_blockus:chiseled_white_concrete_vertical_slab extshape_blockus:chiseled_white_concrete_vertical_stairs extshape_blockus:chiseled_yellow_concrete_quarter_piece extshape_blockus:chiseled_yellow_concrete_slab extshape_blockus:chiseled_yellow_concrete_stairs extshape_blockus:chiseled_yellow_concrete_vertical_quarter_piece extshape_blockus:chiseled_yellow_concrete_vertical_slab extshape_blockus:chiseled_yellow_concrete_vertical_stairs extshape_blockus:cyan_concrete_brick_quarter_piece extshape_blockus:cyan_concrete_brick_vertical_quarter_piece extshape_blockus:cyan_concrete_brick_vertical_slab extshape_blockus:cyan_concrete_brick_vertical_stairs extshape_blockus:gray_concrete_brick_quarter_piece extshape_blockus:gray_concrete_brick_vertical_quarter_piece extshape_blockus:gray_concrete_brick_vertical_slab extshape_blockus:gray_concrete_brick_vertical_stairs extshape_blockus:green_concrete_brick_quarter_piece extshape_blockus:green_concrete_brick_vertical_quarter_piece extshape_blockus:green_concrete_brick_vertical_slab extshape_blockus:green_concrete_brick_vertical_stairs extshape_blockus:light_blue_concrete_brick_quarter_piece extshape_blockus:light_blue_concrete_brick_vertical_quarter_piece extshape_blockus:light_blue_concrete_brick_vertical_slab extshape_blockus:light_blue_concrete_brick_vertical_stairs extshape_blockus:light_gray_concrete_brick_quarter_piece extshape_blockus:light_gray_concrete_brick_vertical_quarter_piece extshape_blockus:light_gray_concrete_brick_vertical_slab extshape_blockus:light_gray_concrete_brick_vertical_stairs extshape_blockus:lime_concrete_brick_quarter_piece extshape_blockus:lime_concrete_brick_vertical_quarter_piece extshape_blockus:lime_concrete_brick_vertical_slab extshape_blockus:lime_concrete_brick_vertical_stairs extshape_blockus:magenta_concrete_brick_quarter_piece extshape_blockus:magenta_concrete_brick_vertical_quarter_piece extshape_blockus:magenta_concrete_brick_vertical_slab extshape_blockus:magenta_concrete_brick_vertical_stairs extshape_blockus:orange_concrete_brick_quarter_piece extshape_blockus:orange_concrete_brick_vertical_quarter_piece extshape_blockus:orange_concrete_brick_vertical_slab extshape_blockus:orange_concrete_brick_vertical_stairs extshape_blockus:pink_concrete_brick_quarter_piece extshape_blockus:pink_concrete_brick_vertical_quarter_piece extshape_blockus:pink_concrete_brick_vertical_slab extshape_blockus:pink_concrete_brick_vertical_stairs extshape_blockus:polished_viridite_button extshape_blockus:polished_viridite_fence extshape_blockus:polished_viridite_fence_gate extshape_blockus:polished_viridite_pressure_plate extshape_blockus:polished_viridite_quarter_piece extshape_blockus:polished_viridite_vertical_quarter_piece extshape_blockus:polished_viridite_vertical_slab extshape_blockus:polished_viridite_vertical_stairs extshape_blockus:polished_viridite_wall extshape_blockus:purple_concrete_brick_quarter_piece extshape_blockus:purple_concrete_brick_vertical_quarter_piece extshape_blockus:purple_concrete_brick_vertical_slab extshape_blockus:purple_concrete_brick_vertical_stairs extshape_blockus:red_concrete_brick_quarter_piece extshape_blockus:red_concrete_brick_vertical_quarter_piece extshape_blockus:red_concrete_brick_vertical_slab extshape_blockus:red_concrete_brick_vertical_stairs extshape_blockus:sculk_brick_fence extshape_blockus:sculk_brick_fence_gate extshape_blockus:sculk_brick_pressure_plate extshape_blockus:sculk_brick_quarter_piece extshape_blockus:sculk_brick_vertical_quarter_piece extshape_blockus:sculk_brick_vertical_slab extshape_blockus:sculk_brick_vertical_stairs extshape_blockus:small_viridite_brick_fence extshape_blockus:small_viridite_brick_fence_gate extshape_blockus:small_viridite_brick_pressure_plate extshape_blockus:small_viridite_brick_quarter_piece extshape_blockus:small_viridite_brick_vertical_quarter_piece extshape_blockus:small_viridite_brick_vertical_slab extshape_blockus:small_viridite_brick_vertical_stairs extshape_blockus:viridite_brick_fence extshape_blockus:viridite_brick_fence_gate extshape_blockus:viridite_brick_pressure_plate extshape_blockus:viridite_brick_quarter_piece extshape_blockus:viridite_brick_vertical_quarter_piece extshape_blockus:viridite_brick_vertical_slab extshape_blockus:viridite_brick_vertical_stairs extshape_blockus:viridite_circular_paving_pressure_plate extshape_blockus:viridite_circular_paving_slab extshape_blockus:viridite_fence extshape_blockus:viridite_fence_gate extshape_blockus:viridite_quarter_piece extshape_blockus:viridite_squares_fence extshape_blockus:viridite_squares_fence_gate extshape_blockus:viridite_squares_pressure_plate extshape_blockus:viridite_squares_quarter_piece extshape_blockus:viridite_squares_slab extshape_blockus:viridite_squares_stairs extshape_blockus:viridite_squares_vertical_quarter_piece extshape_blockus:viridite_squares_vertical_slab extshape_blockus:viridite_squares_vertical_stairs extshape_blockus:viridite_squares_wall extshape_blockus:viridite_tile_fence extshape_blockus:viridite_tile_fence_gate extshape_blockus:viridite_tile_pressure_plate extshape_blockus:viridite_tile_quarter_piece extshape_blockus:viridite_tile_vertical_quarter_piece extshape_blockus:viridite_tile_vertical_slab extshape_blockus:viridite_tile_vertical_stairs extshape_blockus:viridite_vertical_quarter_piece extshape_blockus:viridite_vertical_slab extshape_blockus:viridite_vertical_stairs extshape_blockus:white_concrete_brick_quarter_piece extshape_blockus:white_concrete_brick_vertical_quarter_piece extshape_blockus:white_concrete_brick_vertical_slab extshape_blockus:white_concrete_brick_vertical_stairs extshape_blockus:yellow_concrete_brick_quarter_piece extshape_blockus:yellow_concrete_brick_vertical_quarter_piece extshape_blockus:yellow_concrete_brick_vertical_slab extshape_blockus:yellow_concrete_brick_vertical_stairs \ -\ -immersiveengineering:concrete_quarter immersiveengineering:concrete_sheet immersiveengineering:concrete_sprayed immersiveengineering:concrete_three_quarter immersiveengineering:slab_concrete immersiveengineering:slab_concrete_brick immersiveengineering:slab_concrete_leaded immersiveengineering:slab_concrete_reinforced immersiveengineering:slab_concrete_reinforced_tile immersiveengineering:slab_concrete_tile immersiveengineering:stairs_concrete immersiveengineering:stairs_concrete_brick immersiveengineering:stairs_concrete_leaded immersiveengineering:stairs_concrete_tile immersiveengineering:wall_concrete immersiveengineering:wall_concrete_brick immersiveengineering:wall_concrete_leaded immersiveengineering:wall_concrete_tile \ -\ -mcwroofs:black_concrete_attic_roof mcwroofs:black_concrete_lower_roof mcwroofs:black_concrete_roof mcwroofs:black_concrete_steep_roof mcwroofs:black_concrete_top_roof mcwroofs:black_concrete_upper_lower_roof mcwroofs:black_concrete_upper_steep_roof mcwroofs:blue_concrete_attic_roof mcwroofs:blue_concrete_lower_roof mcwroofs:blue_concrete_roof mcwroofs:blue_concrete_steep_roof mcwroofs:blue_concrete_top_roof mcwroofs:blue_concrete_upper_lower_roof mcwroofs:blue_concrete_upper_steep_roof mcwroofs:brown_concrete_attic_roof mcwroofs:brown_concrete_lower_roof mcwroofs:brown_concrete_roof mcwroofs:brown_concrete_steep_roof mcwroofs:brown_concrete_top_roof mcwroofs:brown_concrete_upper_lower_roof mcwroofs:brown_concrete_upper_steep_roof mcwroofs:cyan_concrete_attic_roof mcwroofs:cyan_concrete_lower_roof mcwroofs:cyan_concrete_roof mcwroofs:cyan_concrete_steep_roof mcwroofs:cyan_concrete_top_roof mcwroofs:cyan_concrete_upper_lower_roof mcwroofs:cyan_concrete_upper_steep_roof mcwroofs:gray_concrete_attic_roof mcwroofs:gray_concrete_lower_roof mcwroofs:gray_concrete_roof mcwroofs:gray_concrete_steep_roof mcwroofs:gray_concrete_top_roof mcwroofs:gray_concrete_upper_lower_roof mcwroofs:gray_concrete_upper_steep_roof mcwroofs:green_concrete_attic_roof mcwroofs:green_concrete_lower_roof mcwroofs:green_concrete_roof mcwroofs:green_concrete_steep_roof mcwroofs:green_concrete_top_roof mcwroofs:green_concrete_upper_lower_roof mcwroofs:green_concrete_upper_steep_roof mcwroofs:light_blue_concrete_attic_roof mcwroofs:light_blue_concrete_lower_roof mcwroofs:light_blue_concrete_roof mcwroofs:light_blue_concrete_steep_roof mcwroofs:light_blue_concrete_top_roof mcwroofs:light_blue_concrete_upper_lower_roof mcwroofs:light_blue_concrete_upper_steep_roof mcwroofs:light_gray_concrete_attic_roof mcwroofs:light_gray_concrete_lower_roof mcwroofs:light_gray_concrete_roof mcwroofs:light_gray_concrete_steep_roof mcwroofs:light_gray_concrete_top_roof mcwroofs:light_gray_concrete_upper_lower_roof mcwroofs:light_gray_concrete_upper_steep_roof mcwroofs:lime_concrete_attic_roof mcwroofs:lime_concrete_lower_roof mcwroofs:lime_concrete_roof mcwroofs:lime_concrete_steep_roof mcwroofs:lime_concrete_top_roof mcwroofs:lime_concrete_upper_lower_roof mcwroofs:lime_concrete_upper_steep_roof mcwroofs:magenta_concrete_attic_roof mcwroofs:magenta_concrete_lower_roof mcwroofs:magenta_concrete_roof mcwroofs:magenta_concrete_steep_roof mcwroofs:magenta_concrete_top_roof mcwroofs:magenta_concrete_upper_lower_roof mcwroofs:magenta_concrete_upper_steep_roof mcwroofs:orange_concrete_attic_roof mcwroofs:orange_concrete_lower_roof mcwroofs:orange_concrete_roof mcwroofs:orange_concrete_steep_roof mcwroofs:orange_concrete_top_roof mcwroofs:orange_concrete_upper_lower_roof mcwroofs:orange_concrete_upper_steep_roof mcwroofs:pink_concrete_attic_roof mcwroofs:pink_concrete_lower_roof mcwroofs:pink_concrete_roof mcwroofs:pink_concrete_steep_roof mcwroofs:pink_concrete_top_roof mcwroofs:pink_concrete_upper_lower_roof mcwroofs:pink_concrete_upper_steep_roof mcwroofs:purple_concrete_attic_roof mcwroofs:purple_concrete_lower_roof mcwroofs:purple_concrete_roof mcwroofs:purple_concrete_steep_roof mcwroofs:purple_concrete_top_roof mcwroofs:purple_concrete_upper_lower_roof mcwroofs:purple_concrete_upper_steep_roof mcwroofs:red_concrete_attic_roof mcwroofs:red_concrete_lower_roof mcwroofs:red_concrete_roof mcwroofs:red_concrete_steep_roof mcwroofs:red_concrete_top_roof mcwroofs:red_concrete_upper_lower_roof mcwroofs:red_concrete_upper_steep_roof mcwroofs:white_concrete_attic_roof mcwroofs:white_concrete_lower_roof mcwroofs:white_concrete_roof mcwroofs:white_concrete_steep_roof mcwroofs:white_concrete_top_roof mcwroofs:white_concrete_upper_lower_roof mcwroofs:white_concrete_upper_steep_roof mcwroofs:yellow_concrete_attic_roof mcwroofs:yellow_concrete_lower_roof mcwroofs:yellow_concrete_roof mcwroofs:yellow_concrete_steep_roof mcwroofs:yellow_concrete_top_roof mcwroofs:yellow_concrete_upper_lower_roof mcwroofs:yellow_concrete_upper_steep_roof \ -\ -moreconcrete:black_concrete_button moreconcrete:black_concrete_fence moreconcrete:black_concrete_fence_gate moreconcrete:black_concrete_lever moreconcrete:black_concrete_pressure_plate moreconcrete:black_concrete_slab moreconcrete:black_concrete_stairs moreconcrete:black_concrete_wall moreconcrete:blue_concrete_button moreconcrete:blue_concrete_fence moreconcrete:blue_concrete_fence_gate moreconcrete:blue_concrete_lever moreconcrete:blue_concrete_pressure_plate moreconcrete:blue_concrete_slab moreconcrete:blue_concrete_stairs moreconcrete:blue_concrete_wall moreconcrete:brown_concrete_button moreconcrete:brown_concrete_fence moreconcrete:brown_concrete_fence_gate moreconcrete:brown_concrete_lever moreconcrete:brown_concrete_pressure_plate moreconcrete:brown_concrete_slab moreconcrete:brown_concrete_stairs moreconcrete:brown_concrete_wall moreconcrete:cyan_concrete_button moreconcrete:cyan_concrete_fence moreconcrete:cyan_concrete_fence_gate moreconcrete:cyan_concrete_lever moreconcrete:cyan_concrete_pressure_plate moreconcrete:cyan_concrete_slab moreconcrete:cyan_concrete_stairs moreconcrete:cyan_concrete_wall moreconcrete:gray_concrete_button moreconcrete:gray_concrete_fence moreconcrete:gray_concrete_fence_gate moreconcrete:gray_concrete_lever moreconcrete:gray_concrete_pressure_plate moreconcrete:gray_concrete_slab moreconcrete:gray_concrete_stairs moreconcrete:gray_concrete_wall moreconcrete:green_concrete_button moreconcrete:green_concrete_fence moreconcrete:green_concrete_fence_gate moreconcrete:green_concrete_lever moreconcrete:green_concrete_pressure_plate moreconcrete:green_concrete_slab moreconcrete:green_concrete_stairs moreconcrete:green_concrete_wall moreconcrete:light_blue_concrete_button moreconcrete:light_blue_concrete_fence moreconcrete:light_blue_concrete_fence_gate moreconcrete:light_blue_concrete_lever moreconcrete:light_blue_concrete_pressure_plate moreconcrete:light_blue_concrete_slab moreconcrete:light_blue_concrete_stairs moreconcrete:light_blue_concrete_wall moreconcrete:light_gray_concrete_button moreconcrete:light_gray_concrete_fence moreconcrete:light_gray_concrete_fence_gate moreconcrete:light_gray_concrete_lever moreconcrete:light_gray_concrete_pressure_plate moreconcrete:light_gray_concrete_slab moreconcrete:light_gray_concrete_stairs moreconcrete:light_gray_concrete_wall moreconcrete:lime_concrete_button moreconcrete:lime_concrete_fence moreconcrete:lime_concrete_fence_gate moreconcrete:lime_concrete_lever moreconcrete:lime_concrete_pressure_plate moreconcrete:lime_concrete_slab moreconcrete:lime_concrete_stairs moreconcrete:lime_concrete_wall moreconcrete:magenta_concrete_button moreconcrete:magenta_concrete_fence moreconcrete:magenta_concrete_fence_gate moreconcrete:magenta_concrete_lever moreconcrete:magenta_concrete_pressure_plate moreconcrete:magenta_concrete_slab moreconcrete:magenta_concrete_stairs moreconcrete:magenta_concrete_wall moreconcrete:orange_concrete_button moreconcrete:orange_concrete_fence moreconcrete:orange_concrete_fence_gate moreconcrete:orange_concrete_lever moreconcrete:orange_concrete_pressure_plate moreconcrete:orange_concrete_slab moreconcrete:orange_concrete_stairs moreconcrete:orange_concrete_wall moreconcrete:pink_concrete_button moreconcrete:pink_concrete_fence moreconcrete:pink_concrete_fence_gate moreconcrete:pink_concrete_lever moreconcrete:pink_concrete_pressure_plate moreconcrete:pink_concrete_slab moreconcrete:pink_concrete_stairs moreconcrete:pink_concrete_wall moreconcrete:purple_concrete_button moreconcrete:purple_concrete_fence moreconcrete:purple_concrete_fence_gate moreconcrete:purple_concrete_lever moreconcrete:purple_concrete_pressure_plate moreconcrete:purple_concrete_slab moreconcrete:purple_concrete_stairs moreconcrete:purple_concrete_wall moreconcrete:red_concrete_button moreconcrete:red_concrete_fence moreconcrete:red_concrete_fence_gate moreconcrete:red_concrete_lever moreconcrete:red_concrete_pressure_plate moreconcrete:red_concrete_slab moreconcrete:red_concrete_stairs moreconcrete:red_concrete_wall moreconcrete:white_concrete_button moreconcrete:white_concrete_fence moreconcrete:white_concrete_fence_gate moreconcrete:white_concrete_lever moreconcrete:white_concrete_pressure_plate moreconcrete:white_concrete_slab moreconcrete:white_concrete_stairs moreconcrete:white_concrete_wall moreconcrete:yellow_concrete_button moreconcrete:yellow_concrete_fence moreconcrete:yellow_concrete_fence_gate moreconcrete:yellow_concrete_lever moreconcrete:yellow_concrete_pressure_plate moreconcrete:yellow_concrete_slab moreconcrete:yellow_concrete_stairs moreconcrete:yellow_concrete_wall \ -\ -spelunkery:polished_rock_salt_slab:illuminated=false spelunkery:polished_rock_salt_stairs:illuminated=false spelunkery:polished_rock_salt_wall:illuminated=false spelunkery:rock_salt_brick_slab:illuminated=false spelunkery:rock_salt_brick_stairs:illuminated=false spelunkery:rock_salt_brick_wall:illuminated=false spelunkery:salt_lamp:lit=false - -# Concrete Powder -block.10464 = white_concrete_powder orange_concrete_powder magenta_concrete_powder light_blue_concrete_powder yellow_concrete_powder lime_concrete_powder pink_concrete_powder gray_concrete_powder light_gray_concrete_powder cyan_concrete_powder purple_concrete_powder blue_concrete_powder brown_concrete_powder green_concrete_powder red_concrete_powder black_concrete_powder \ -tags_concrete_powder \ -\ -biomesoplenty:black_sand biomesoplenty:white_sand \ -\ -biomeswevegone:black_sand \ -\ -burnt:sulphur_block \ -\ -charm:gunpowder_block charm:sugar_block \ -\ -chipped:ash_sand chipped:desert_sand chipped:kelp_sand chipped:overgrown_sand \ -\ -cinderscapes:ash_block \ -\ -iceandfire:dragonscale_amethyst iceandfire:dragonscale_black iceandfire:dragonscale_blue iceandfire:dragonscale_bronze iceandfire:dragonscale_copper iceandfire:dragonscale_electric iceandfire:dragonscale_gray iceandfire:dragonscale_green iceandfire:dragonscale_red iceandfire:dragonscale_sapphire iceandfire:dragonscale_silver iceandfire:dragonscale_white \ -\ -more_slabs_stairs_and_walls:black_concrete_powder_slab more_slabs_stairs_and_walls:black_concrete_powder_stairs more_slabs_stairs_and_walls:black_concrete_powder_wall more_slabs_stairs_and_walls:blue_concrete_powder_slab more_slabs_stairs_and_walls:blue_concrete_powder_stairs more_slabs_stairs_and_walls:blue_concrete_powder_wall more_slabs_stairs_and_walls:brown_concrete_powder_slab more_slabs_stairs_and_walls:brown_concrete_powder_stairs more_slabs_stairs_and_walls:brown_concrete_powder_wall more_slabs_stairs_and_walls:cyan_concrete_powder_slab more_slabs_stairs_and_walls:cyan_concrete_powder_stairs more_slabs_stairs_and_walls:cyan_concrete_powder_wall more_slabs_stairs_and_walls:gray_concrete_powder_slab more_slabs_stairs_and_walls:gray_concrete_powder_stairs more_slabs_stairs_and_walls:gray_concrete_powder_wall more_slabs_stairs_and_walls:green_concrete_powder_slab more_slabs_stairs_and_walls:green_concrete_powder_stairs more_slabs_stairs_and_walls:green_concrete_powder_wall more_slabs_stairs_and_walls:light_blue_concrete_powder_slab more_slabs_stairs_and_walls:light_blue_concrete_powder_stairs more_slabs_stairs_and_walls:light_blue_concrete_powder_wall more_slabs_stairs_and_walls:light_gray_concrete_powder_slab more_slabs_stairs_and_walls:light_gray_concrete_powder_stairs more_slabs_stairs_and_walls:light_gray_concrete_powder_wall more_slabs_stairs_and_walls:lime_concrete_powder_slab more_slabs_stairs_and_walls:lime_concrete_powder_stairs more_slabs_stairs_and_walls:lime_concrete_powder_wall more_slabs_stairs_and_walls:magenta_concrete_powder_slab more_slabs_stairs_and_walls:magenta_concrete_powder_stairs more_slabs_stairs_and_walls:magenta_concrete_powder_wall more_slabs_stairs_and_walls:orange_concrete_powder_slab more_slabs_stairs_and_walls:orange_concrete_powder_stairs more_slabs_stairs_and_walls:orange_concrete_powder_wall more_slabs_stairs_and_walls:pink_concrete_powder_slab more_slabs_stairs_and_walls:pink_concrete_powder_stairs more_slabs_stairs_and_walls:pink_concrete_powder_wall more_slabs_stairs_and_walls:purple_concrete_powder_slab more_slabs_stairs_and_walls:purple_concrete_powder_stairs more_slabs_stairs_and_walls:purple_concrete_powder_wall more_slabs_stairs_and_walls:red_concrete_powder_slab more_slabs_stairs_and_walls:red_concrete_powder_stairs more_slabs_stairs_and_walls:red_concrete_powder_wall more_slabs_stairs_and_walls:white_concrete_powder_slab more_slabs_stairs_and_walls:white_concrete_powder_stairs more_slabs_stairs_and_walls:white_concrete_powder_wall more_slabs_stairs_and_walls:yellow_concrete_powder_slab more_slabs_stairs_and_walls:yellow_concrete_powder_stairs more_slabs_stairs_and_walls:yellow_concrete_powder_wall \ -\ -spelunkery:rock_salt_block:illuminated=false spelunkery:salt_block spelunkery:saltpeter_block spelunkery:sulfur_block spelunkery:sulfur_geyser \ -\ -supplementaries:fodder \ -\ -tfc:sand/black tfc:sand/brown tfc:sand/green tfc:sand/pink tfc:sand/red - -# Concrete Powder Non-Full Blocks (Modded Only) -block.10465 = supplementaries:ash \ -\ -cinderscapes:ash \ -\ -spelunkery:rock_salt:illuminated=false spelunkery:rock_salt_slab:illuminated=false spelunkery:rock_salt_stairs:illuminated=false spelunkery:rock_salt_wall:illuminated=false spelunkery:salt spelunkery:saltpeter spelunkery:sulfur - -# Coral Full Blocks -block.10468 = tube_coral_block brain_coral_block bubble_coral_block fire_coral_block horn_coral_block dead_tube_coral_block dead_brain_coral_block dead_bubble_coral_block dead_fire_coral_block dead_horn_coral_block \ -tags_coral_blocks \ -\ -ad_astra:moon_sand \ -\ -tfc:deposit/cassiterite/gabbro tfc:deposit/native_copper/gabbro tfc:deposit/native_silver/gabbro tfc:ore/borax/gabbro tfc:ore/cryolite/gabbro tfc:ore/graphite/gabbro tfc:ore/gypsum/gabbro tfc:ore/normal_bismuthinite/gabbro tfc:ore/normal_cassiterite/gabbro tfc:ore/normal_garnierite/gabbro tfc:ore/normal_magnetite/gabbro tfc:ore/normal_sphalerite/gabbro tfc:ore/normal_tetrahedrite/gabbro tfc:ore/poor_bismuthinite/gabbro tfc:ore/poor_cassiterite/gabbro tfc:ore/poor_garnierite/gabbro tfc:ore/poor_magnetite/gabbro tfc:ore/poor_sphalerite/gabbro tfc:ore/poor_tetrahedrite/gabbro tfc:ore/rich_bismuthinite/gabbro tfc:ore/rich_cassiterite/gabbro tfc:ore/rich_garnierite/gabbro tfc:ore/rich_magnetite/gabbro tfc:ore/rich_sphalerite/gabbro tfc:ore/rich_tetrahedrite/gabbro tfc:ore/saltpeter/gabbro tfc:rock/bricks/gabbro tfc:rock/chiseled/gabbro tfc:rock/cobble/gabbro tfc:rock/cracked_bricks/gabbro tfc:rock/gravel/gabbro tfc:rock/hardened/gabbro tfc:rock/mossy_bricks/gabbro tfc:rock/mossy_cobble/gabbro tfc:rock/raw/gabbro tfc:rock/smooth/gabbro - -# Coral Non-Full Blocks (Coral Fans...) -block.10473 = tube_coral brain_coral bubble_coral fire_coral horn_coral tube_coral_fan brain_coral_fan bubble_coral_fan fire_coral_fan horn_coral_fan dead_tube_coral dead_brain_coral dead_bubble_coral dead_fire_coral dead_horn_coral dead_tube_coral_fan dead_brain_coral_fan dead_bubble_coral_fan dead_fire_coral_fan dead_horn_coral_fan tube_coral_wall_fan brain_coral_wall_fan bubble_coral_wall_fan fire_coral_wall_fan horn_coral_wall_fan dead_tube_coral_wall_fan dead_brain_coral_wall_fan dead_bubble_coral_wall_fan dead_fire_coral_wall_fan dead_horn_coral_wall_fan \ -tags_coral_fans \ -\ -betterend:bubble_coral betterend:tube_worm \ -\ -betternether:magma_flower \ -\ -tfc:coral/brain_coral tfc:coral/brain_coral_fan tfc:coral/brain_coral_wall_fan tfc:coral/brain_dead_coral tfc:coral/brain_dead_coral_fan tfc:coral/brain_dead_coral_wall_fan tfc:coral/bubble_coral tfc:coral/bubble_coral_fan tfc:coral/bubble_coral_wall_fan tfc:coral/bubble_dead_coral tfc:coral/bubble_dead_coral_fan tfc:coral/bubble_dead_coral_wall_fan tfc:coral/fire_coral tfc:coral/fire_coral_fan tfc:coral/fire_coral_wall_fan tfc:coral/fire_dead_coral tfc:coral/fire_dead_coral_fan tfc:coral/fire_dead_coral_wall_fan tfc:coral/horn_coral tfc:coral/horn_coral_fan tfc:coral/horn_coral_wall_fan tfc:coral/horn_dead_coral tfc:coral/horn_dead_coral_fan tfc:coral/horn_dead_coral_wall_fan tfc:coral/tube_coral tfc:coral/tube_coral_fan tfc:coral/tube_coral_wall_fan tfc:coral/tube_dead_coral tfc:coral/tube_dead_coral_fan tfc:coral/tube_dead_coral_wall_fan tfc:rock/anvil/gabbro tfc:rock/aqueduct/gabbro tfc:rock/bricks/gabbro_slab tfc:rock/bricks/gabbro_stairs tfc:rock/bricks/gabbro_wall tfc:rock/button/gabbro tfc:rock/cobble/gabbro_slab tfc:rock/cobble/gabbro_stairs tfc:rock/cobble/gabbro_wall tfc:rock/cracked_bricks/gabbro_slab tfc:rock/cracked_bricks/gabbro_stairs tfc:rock/cracked_bricks/gabbro_wall tfc:rock/loose/gabbro tfc:rock/mossy_bricks/gabbro_slab tfc:rock/mossy_bricks/gabbro_stairs tfc:rock/mossy_bricks/gabbro_wall tfc:rock/mossy_cobble/gabbro_slab tfc:rock/mossy_cobble/gabbro_stairs tfc:rock/mossy_cobble/gabbro_wall tfc:rock/mossy_loose/gabbro tfc:rock/pressure_plate/gabbro tfc:rock/raw/gabbro_slab tfc:rock/raw/gabbro_stairs tfc:rock/raw/gabbro_wall tfc:rock/smooth/gabbro_slab tfc:rock/smooth/gabbro_stairs tfc:rock/smooth/gabbro_wall tfc:rock/spike/gabbro - -# Crying Obsidian -block.10476 = crying_obsidian \ -\ -ad_astra:glowing_steel_pillar \ -\ -astrological:crying_duct:vertical_direction=down astrological:insomnia_vent astrological:sleep \ -\ -betterend:end_lily:shape=top betterend:eternal_pedestal:active=true betterend:flavolite_runed:active=true betterend:flavolite_runed_eternal:active=true betterend:purple_polypore betterend:tenanea_flowers betterend:twisted_umbrella_moss betterend:twisted_umbrella_moss_tall:top=true \ -\ -betternether:weeping_obsidian \ -\ -chipped:angry_crying_obsidian chipped:blank_crying_obsidian_carving chipped:bordered_crying_obsidian chipped:brick_bordered_crying_obsidian chipped:carved_crying_obsidian chipped:checkered_crying_obsidian_tiles chipped:cobbled_crying_obsidian chipped:cracked_crying_obsidian_bricks chipped:cracked_disordered_crying_obsidian_bricks chipped:cracked_flat_crying_obsidian_tiles chipped:creeper_crying_obsidian_carving chipped:crying_crying_obsidian chipped:crying_obsidian_bricks chipped:crying_obsidian_mini_tiles chipped:crying_obsidian_pillar chipped:crying_obsidian_pillar_top chipped:crying_obsidian_scales chipped:curly_crying_obsidian_pillar chipped:cut_blank_crying_obsidian chipped:cut_crying_obsidian_column chipped:duh_crying_obsidian chipped:edged_crying_obsidian_bricks chipped:engraved_crying_obsidian chipped:eroded_crying_obsidian chipped:etched_crying_obsidian_bricks chipped:fine_crying_obsidian_pillar chipped:flat_crying_obsidian_tiles chipped:glad_crying_obsidian chipped:inlayed_crying_obsidian chipped:inscribed_crying_obsidian chipped:layed_crying_obsidian_bricks chipped:loded_crying_obsidian chipped:massive_crying_obsidian_bricks chipped:offset_crying_obsidian_bricks chipped:ornate_crying_obsidian_pillar chipped:overlapping_crying_obsidian_tiles chipped:pillar_crying_obsidian_bricks chipped:polished_crying_obsidian chipped:prismal_crying_obsidian_remnants chipped:rough_crying_obsidian chipped:rounded_crying_obsidian_bricks chipped:runic_carved_crying_obsidian chipped:sad_crying_obsidian chipped:sanded_crying_obsidian chipped:simple_crying_obsidian_pillar chipped:small_crying_obsidian_bricks chipped:smooth_crying_obsidian_column chipped:smooth_inlayed_crying_obsidian chipped:smooth_ringed_crying_obsidian chipped:smoothed_double_inlayed_crying_obsidian chipped:spider_crying_obsidian_carving chipped:spiraled_crying_obsidian chipped:stacked_crying_obsidian_bricks chipped:thick_inlayed_crying_obsidian chipped:tiled_bordered_crying_obsidian chipped:tiled_crying_obsidian chipped:tiled_crying_obsidian_column chipped:tiny_brick_bordered_crying_obsidian chipped:tiny_crying_obsidian_bricks chipped:tiny_layered_crying_obsidian_bricks chipped:tiny_layered_crying_obsidian_slabs chipped:trodden_crying_obsidian chipped:unamused_crying_obsidian chipped:vertical_cut_crying_obsidian chipped:vertical_disordered_crying_obsidian_bricks chipped:weathered_crying_obsidian \ -\ -chisel:energizedvoidstone chisel:voidstone chisel:voidstonerunic \ -\ -frame_changer:crying_chiseled_obsidian frame_changer:crying_obsidian_bricks frame_changer:crying_obsidian_pillar frame_changer:crying_polished_obsidian \ -\ -iceandfire:dragonforge_lightning_core \ -\ -infinite_abyss:deep_amethyst_crystal infinite_abyss:deep_amethyst_crystal_2 \ -\ -inversia:crying_duct:vertical_direction=down inversia:insomnia_vent inversia:sleep \ -\ -luminax:magenta_block luminax:magenta_button luminax:magenta_luminax_block luminax:magenta_luminax_button luminax:magenta_luminax_pressure_plate luminax:magenta_luminax_slab luminax:magenta_luminax_stairs luminax:magenta_luminax_wall luminax:magenta_pressure_plate luminax:magenta_slab luminax:magenta_stairs luminax:magenta_wall \ -\ -malum:block_of_raw_soulstone malum:block_of_soulstone \ -\ -securitycraft:reinforced_crying_obsidian \ -\ -skyarena:altar_battle \ -\ -spelunkery:magenta_glowstick \ -\ -supplementaries:crystal_display supplementaries:lead_lantern:lit=true - -# Crying Obsidian Non-Full Blocks (Modded Only) -block.10477 = extshape:crying_obsidian_stairs extshape:crying_obsidian_slab extshape:crying_obsidian_vertical_slab extshape:crying_obsidian_vertical_stairs extshape:crying_obsidian_quarter_piece extshape:crying_obsidian_vertical_quarter_piece extshape:crying_obsidian_wall extshape:crying_obsidian_fence extshape:crying_obsidian_fence_gate extshape:crying_obsidian_button extshape:crying_obsidian_pressure_plate \ -\ -additionalplacements:extshape.crying_obsidian_pressure_plate additionalplacements:extshape.crying_obsidian_slab additionalplacements:extshape.crying_obsidian_stairs \ -\ -bosses_of_mass_destruction:monolith_block \ -\ -diagonalfences:extshape/crying_obsidian_fence \ -\ -diagonalwalls:extshape/crying_obsidian_wall - - -##### BLACKSTONE ##### - - -# Blackstone Full Blocks -block.10480 = blackstone polished_blackstone chiseled_polished_blackstone polished_blackstone_bricks cracked_polished_blackstone_bricks \ -\ -additionalplacements:blockus.asphalt_slab additionalplacements:blockus.asphalt_stairs additionalplacements:blockus.blue_asphalt_slab additionalplacements:blockus.blue_asphalt_stairs additionalplacements:blockus.brown_asphalt_slab additionalplacements:blockus.brown_asphalt_stairs additionalplacements:blockus.cyan_asphalt_slab additionalplacements:blockus.cyan_asphalt_stairs additionalplacements:blockus.gray_asphalt_slab additionalplacements:blockus.gray_asphalt_stairs additionalplacements:blockus.green_asphalt_slab additionalplacements:blockus.green_asphalt_stairs additionalplacements:blockus.light_blue_asphalt_slab additionalplacements:blockus.light_blue_asphalt_stairs additionalplacements:blockus.light_gray_asphalt_slab additionalplacements:blockus.light_gray_asphalt_stairs additionalplacements:blockus.lime_asphalt_slab additionalplacements:blockus.lime_asphalt_stairs additionalplacements:blockus.magenta_asphalt_slab additionalplacements:blockus.magenta_asphalt_stairs additionalplacements:blockus.orange_asphalt_slab additionalplacements:blockus.orange_asphalt_stairs additionalplacements:blockus.pink_asphalt_slab additionalplacements:blockus.pink_asphalt_stairs additionalplacements:blockus.purple_asphalt_slab additionalplacements:blockus.purple_asphalt_stairs additionalplacements:blockus.red_asphalt_slab additionalplacements:blockus.red_asphalt_stairs additionalplacements:blockus.white_asphalt_slab additionalplacements:blockus.white_asphalt_stairs additionalplacements:blockus.yellow_asphalt_slab additionalplacements:blockus.yellow_asphalt_stairs \ -\ -ae2:mysterious_cube ae2:not_so_mysterious_cube ae2:sky_stone_block ae2:sky_stone_brick ae2:sky_stone_small_brick ae2:smooth_sky_stone_block \ -\ -allthecompressed:blackstone_1x allthecompressed:blackstone_2x allthecompressed:blackstone_3x allthecompressed:blackstone_4x allthecompressed:blackstone_5x allthecompressed:blackstone_6x allthecompressed:blackstone_7x allthecompressed:blackstone_8x allthecompressed:blackstone_9x \ -\ -betterend:dragon_bone_block betterend:dragon_bone_slab betterend:dragon_bone_stairs betterend:sulphuric_rock betterend:sulphuric_rock_bricks betterend:sulphuric_rock_furnace:lit=false betterend:sulphuric_rock_pillar betterend:sulphuric_rock_polished betterend:sulphuric_rock_tiles betterend:violecite betterend:violecite_bricks betterend:violecite_bricks_slab betterend:violecite_bricks_stairs betterend:violecite_bricks_wall betterend:violecite_button betterend:violecite_furnace:lit=false betterend:violecite_pedestal betterend:violecite_pillar betterend:violecite_plate betterend:violecite_polished betterend:violecite_slab betterend:violecite_stairs betterend:violecite_tiles betterend:violecite_wall \ -\ -betternether:blackstone_furnace:lit=false \ -\ -biomesoplenty:black_sandstone biomesoplenty:chiseled_black_sandstone biomesoplenty:cut_black_sandstone biomesoplenty:smooth_black_sandstone \ -\ -biomeswevegone:ebony_bookshelf biomeswevegone:ebony_crafting_table biomeswevegone:ebony_planks biomeswevegone:stripped_ebony_log biomeswevegone:stripped_ebony_wood \ -\ -blockus:asphalt blockus:asphalt_slab blockus:asphalt_stairs blockus:blue_asphalt blockus:blue_asphalt_slab blockus:blue_asphalt_stairs blockus:brown_asphalt blockus:brown_asphalt_slab blockus:brown_asphalt_stairs blockus:cyan_asphalt blockus:cyan_asphalt_slab blockus:cyan_asphalt_stairs blockus:gray_asphalt blockus:gray_asphalt_slab blockus:gray_asphalt_stairs blockus:green_asphalt blockus:green_asphalt_slab blockus:green_asphalt_stairs blockus:herringbone_polished_blackstone_bricks blockus:light_blue_asphalt blockus:light_blue_asphalt_slab blockus:light_blue_asphalt_stairs blockus:light_gray_asphalt blockus:light_gray_asphalt_slab blockus:light_gray_asphalt_stairs blockus:lime_asphalt blockus:lime_asphalt_slab blockus:lime_asphalt_stairs blockus:magenta_asphalt blockus:magenta_asphalt_slab blockus:magenta_asphalt_stairs blockus:orange_asphalt blockus:orange_asphalt_slab blockus:orange_asphalt_stairs blockus:pink_asphalt blockus:pink_asphalt_slab blockus:pink_asphalt_stairs blockus:polished_blackstone_circular_paving blockus:polished_blackstone_tiles blockus:purple_asphalt blockus:purple_asphalt_slab blockus:purple_asphalt_stairs blockus:rainbow_asphalt blockus:red_asphalt blockus:red_asphalt_slab blockus:red_asphalt_stairs blockus:sturdy_blackstone blockus:white_asphalt blockus:white_asphalt_slab blockus:white_asphalt_stairs blockus:yellow_asphalt blockus:yellow_asphalt_slab blockus:yellow_asphalt_stairs \ -\ -bosses_of_mass_destruction:gauntlet_blackstone bosses_of_mass_destruction:sealed_blackstone \ -\ -burnt:shale \ -\ -butcher:dragonscaleblock \ -\ -chipped:angry_blackstone chipped:blackstone_mini_tiles chipped:blackstone_pillar chipped:blackstone_pillar_top chipped:blackstone_scales chipped:blank_blackstone_carving chipped:bordered_blackstone chipped:brick_bordered_blackstone chipped:carved_blackstone chipped:checkered_blackstone_tiles chipped:cobbled_blackstone chipped:cracked_disordered_blackstone_bricks chipped:cracked_flat_blackstone_tiles chipped:creeper_blackstone_carving chipped:crying_blackstone chipped:curly_blackstone_pillar chipped:cut_blackstone_column chipped:cut_blank_blackstone chipped:duh_blackstone chipped:edged_blackstone_bricks chipped:engraved_blackstone chipped:eroded_blackstone chipped:etched_blackstone_bricks chipped:fine_blackstone_pillar chipped:flat_blackstone_tiles chipped:glad_blackstone chipped:inlayed_blackstone chipped:inscribed_blackstone chipped:layed_blackstone_bricks chipped:loded_blackstone chipped:massive_blackstone_bricks chipped:offset_blackstone_bricks chipped:ornate_blackstone_pillar chipped:overlapping_blackstone_tiles chipped:pillar_blackstone_bricks chipped:polished_blackstone chipped:prismal_blackstone_remnants chipped:rounded_blackstone_bricks chipped:runic_carved_blackstone chipped:sad_blackstone chipped:sanded_blackstone chipped:simple_blackstone_pillar chipped:small_blackstone_bricks chipped:smooth_blackstone_bricks chipped:smooth_blackstone_column chipped:smooth_inlayed_blackstone chipped:smooth_ringed_blackstone chipped:smoothed_double_inlayed_blackstone chipped:spider_blackstone_carving chipped:spiraled_blackstone chipped:stacked_blackstone_bricks chipped:thick_inlayed_blackstone chipped:tiled_blackstone chipped:tiled_blackstone_column chipped:tiled_bordered_blackstone chipped:tiny_blackstone_bricks chipped:tiny_brick_bordered_blackstone chipped:tiny_layered_blackstone_bricks chipped:tiny_layered_blackstone_slabs chipped:trodden_blackstone chipped:unamused_blackstone chipped:vertical_cut_blackstone chipped:vertical_disordered_blackstone_bricks \ -\ -exdeorum:crushed_blackstone \ -\ -iceandfire:dread_stone iceandfire:dread_stone_bricks iceandfire:dread_stone_bricks_chiseled iceandfire:dread_stone_bricks_cracked iceandfire:dread_stone_bricks_mossy iceandfire:dread_stone_face iceandfire:dread_stone_tile \ -\ -mcwpaths:blackstone_crystal_floor mcwpaths:blackstone_flagstone mcwpaths:blackstone_running_bond mcwpaths:blackstone_windmill_weave \ -\ -quark:basalt quark:biotite_block quark:biotite_slab_double quark:stone_basalt_bricks_slab_double quark:stone_basalt_slab_double quark:world_stone_bricks:variant=stone_basalt_bricks quark:world_stone_carved:variant=stone_basalt_carved quark:world_stone_pavement:variant=stone_basalt_pavement \ -\ -rechiseled:blackstone_brick_pattern rechiseled:blackstone_brick_pattern_connecting rechiseled:blackstone_brick_paving rechiseled:blackstone_brick_paving_connecting rechiseled:blackstone_diagonal_bricks rechiseled:blackstone_diagonal_bricks_connecting rechiseled:blackstone_polished_connecting rechiseled:blackstone_rotated_bricks rechiseled:blackstone_rotated_bricks_connecting rechiseled:blackstone_tiles rechiseled:blackstone_tiles_connecting \ -\ -securitycraft:reinforced_blackstone securitycraft:reinforced_chiseled_polished_blackstone securitycraft:reinforced_cracked_polished_blackstone_bricks securitycraft:reinforced_polished_blackstone securitycraft:reinforced_polished_blackstone_bricks \ -\ -supplementaries:blackstone_tile supplementaries:flint_block \ -\ -tfc:cut_sandstone/black tfc:raw_sandstone/black tfc:smooth_sandstone/black \ -\ -twigs:twisting_polished_blackstone_bricks twigs:weeping_polished_blackstone_bricks - -# Blackstone Non-Full Blocks -block.10481 = polished_blackstone_brick_wall polished_blackstone_wall blackstone_wall polished_blackstone_button polished_blackstone_pressure_plate \ -\ -additionallanterns:blackstone_chain \ -\ -additionalplacements:ae2.sky_stone_brick_slab additionalplacements:ae2.sky_stone_brick_stairs additionalplacements:ae2.sky_stone_slab additionalplacements:ae2.sky_stone_small_brick_slab additionalplacements:ae2.sky_stone_small_brick_stairs additionalplacements:ae2.sky_stone_stairs additionalplacements:blockus.crimson_warty_blackstone_brick_slab additionalplacements:blockus.crimson_warty_blackstone_brick_stairs additionalplacements:blockus.polished_blackstone_tile_slab additionalplacements:blockus.polished_blackstone_tile_stairs additionalplacements:blockus.warped_warty_blackstone_brick_slab additionalplacements:blockus.warped_warty_blackstone_brick_stairs additionalplacements:enderio.silent_polished_blackstone_pressure_plate additionalplacements:extshape.chiseled_polished_blackstone_slab additionalplacements:extshape.chiseled_polished_blackstone_stairs additionalplacements:extshape_blockus.crimson_warty_blackstone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_polished_blackstone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_polished_blackstone_brick_slab additionalplacements:extshape_blockus.herringbone_polished_blackstone_brick_stairs additionalplacements:extshape_blockus.polished_blackstone_circular_paving_pressure_plate additionalplacements:extshape_blockus.polished_blackstone_circular_paving_slab additionalplacements:extshape_blockus.polished_blackstone_tile_pressure_plate additionalplacements:extshape_blockus.warped_warty_blackstone_brick_pressure_plate additionalplacements:mcwpaths.blackstone_crystal_floor_slab additionalplacements:mcwpaths.blackstone_crystal_floor_stairs additionalplacements:mcwpaths.blackstone_flagstone_slab additionalplacements:mcwpaths.blackstone_flagstone_stairs additionalplacements:mcwpaths.blackstone_running_bond_slab additionalplacements:mcwpaths.blackstone_running_bond_stairs additionalplacements:mcwpaths.blackstone_windmill_weave_slab additionalplacements:mcwpaths.blackstone_windmill_weave_stairs additionalplacements:minecraft.blackstone_slab additionalplacements:minecraft.blackstone_stairs additionalplacements:minecraft.polished_blackstone_brick_slab additionalplacements:minecraft.polished_blackstone_brick_stairs additionalplacements:minecraft.polished_blackstone_pressure_plate additionalplacements:minecraft.polished_blackstone_slab additionalplacements:minecraft.polished_blackstone_stairs additionalplacements:supplementaries.blackstone_tile_slab additionalplacements:supplementaries.blackstone_tile_stairs \ -\ -adventurez:chiseled_polished_blackstone_holder \ -\ -ae2:sky_stone_brick_slab ae2:sky_stone_brick_stairs ae2:sky_stone_brick_wall ae2:sky_stone_slab ae2:sky_stone_small_brick_slab ae2:sky_stone_small_brick_stairs ae2:sky_stone_small_brick_wall ae2:sky_stone_stairs ae2:sky_stone_tank ae2:sky_stone_wall \ -\ -betterend:hydrothermal_vent betterend:sulphuric_rock_bricks_slab betterend:sulphuric_rock_bricks_stairs betterend:sulphuric_rock_bricks_wall betterend:sulphuric_rock_button betterend:sulphuric_rock_pedestal betterend:sulphuric_rock_plate betterend:sulphuric_rock_slab betterend:sulphuric_rock_stairs betterend:sulphuric_rock_wall \ -\ -betternether:blackstone_stalactite \ -\ -biomesoplenty:black_sandstone_slab biomesoplenty:black_sandstone_stairs biomesoplenty:black_sandstone_wall biomesoplenty:cut_black_sandstone_slab biomesoplenty:smooth_black_sandstone_slab biomesoplenty:smooth_black_sandstone_stairs \ -\ -biomeswevegone:ebony_button biomeswevegone:ebony_door biomeswevegone:ebony_fence biomeswevegone:ebony_fence_gate biomeswevegone:ebony_pressure_plate biomeswevegone:ebony_slab biomeswevegone:ebony_stairs biomeswevegone:ebony_trapdoor \ -\ -blockus:blackstone_door blockus:blackstone_trapdoor blockus:crimson_warty_blackstone_brick_slab blockus:crimson_warty_blackstone_brick_stairs blockus:crimson_warty_blackstone_brick_wall blockus:crimson_warty_blackstone_bricks blockus:polished_blackstone_tile_slab blockus:polished_blackstone_tile_stairs blockus:polished_blackstone_tile_wall blockus:warped_warty_blackstone_brick_slab blockus:warped_warty_blackstone_brick_stairs blockus:warped_warty_blackstone_brick_wall blockus:warped_warty_blackstone_bricks \ -\ -diagonalfences:extshape_blockus/chiseled_blackstone_brick_fence diagonalfences:extshape_blockus/crimson_warty_blackstone_brick_fence diagonalfences:extshape_blockus/crimson_warty_blackstone_fence diagonalfences:extshape_blockus/herringbone_blackstone_brick_fence diagonalfences:extshape_blockus/herringbone_polished_blackstone_brick_fence diagonalfences:extshape_blockus/lava_chiseled_blackstone_fence diagonalfences:extshape_blockus/lava_polished_blackstone_fence diagonalfences:extshape_blockus/polished_blackstone_brick_fence diagonalfences:extshape_blockus/polished_blackstone_tile_fence diagonalfences:extshape_blockus/warped_warty_blackstone_brick_fence diagonalfences:extshape_blockus/warped_warty_blackstone_fence diagonalfences:mcwfences/blackstone_grass_topped_wall diagonalfences:mcwfences/blackstone_pillar_wall diagonalfences:mcwfences/modern_blackstone_wall diagonalfences:mcwfences/railing_blackstone_wall \ -\ -diagonalwalls:ae2/sky_stone_brick_wall diagonalwalls:ae2/sky_stone_small_brick_wall diagonalwalls:ae2/sky_stone_wall diagonalwalls:blockus/crimson_warty_blackstone_brick_wall diagonalwalls:blockus/polished_blackstone_tile_wall diagonalwalls:blockus/warped_warty_blackstone_brick_wall diagonalwalls:extshape_blockus/herringbone_polished_blackstone_brick_wall diagonalwalls:minecraft/blackstone_wall diagonalwalls:minecraft/polished_blackstone_brick_wall diagonalwalls:minecraft/polished_blackstone_wall diagonalwalls:supplementaries/blackstone_tile_wall \ -\ -enderio:silent_polished_blackstone_pressure_plate \ -\ -extshape:blackstone_quarter_piece extshape:blackstone_vertical_quarter_piece extshape:blackstone_vertical_slab extshape:blackstone_vertical_stairs extshape:chiseled_polished_blackstone_quarter_piece extshape:chiseled_polished_blackstone_slab extshape:chiseled_polished_blackstone_stairs extshape:chiseled_polished_blackstone_vertical_quarter_piece extshape:chiseled_polished_blackstone_vertical_slab extshape:chiseled_polished_blackstone_vertical_stairs extshape:polished_blackstone_brick_quarter_piece extshape:polished_blackstone_brick_vertical_quarter_piece extshape:polished_blackstone_brick_vertical_slab extshape:polished_blackstone_brick_vertical_stairs extshape:polished_blackstone_quarter_piece extshape:polished_blackstone_vertical_quarter_piece extshape:polished_blackstone_vertical_slab extshape:polished_blackstone_vertical_stairs \ -\ -extshape_blockus:blackstone_circular_paving_pressure_plate extshape_blockus:blackstone_circular_paving_slab extshape_blockus:chiseled_blackstone_brick_fence extshape_blockus:chiseled_blackstone_brick_fence_gate extshape_blockus:chiseled_blackstone_brick_pressure_plate extshape_blockus:chiseled_blackstone_brick_quarter_piece extshape_blockus:chiseled_blackstone_brick_slab extshape_blockus:chiseled_blackstone_brick_stairs extshape_blockus:chiseled_blackstone_brick_vertical_quarter_piece extshape_blockus:chiseled_blackstone_brick_vertical_slab extshape_blockus:chiseled_blackstone_brick_vertical_stairs extshape_blockus:chiseled_blackstone_brick_wall extshape_blockus:crimson_warty_blackstone_brick_fence extshape_blockus:crimson_warty_blackstone_brick_fence_gate extshape_blockus:crimson_warty_blackstone_brick_pressure_plate extshape_blockus:crimson_warty_blackstone_brick_quarter_piece extshape_blockus:crimson_warty_blackstone_brick_vertical_quarter_piece extshape_blockus:crimson_warty_blackstone_brick_vertical_slab extshape_blockus:crimson_warty_blackstone_brick_vertical_stairs extshape_blockus:crimson_warty_blackstone_fence extshape_blockus:crimson_warty_blackstone_pressure_plate extshape_blockus:crimson_warty_blackstone_quarter_piece extshape_blockus:crimson_warty_blackstone_vertical_quarter_piece extshape_blockus:crimson_warty_blackstone_vertical_slab extshape_blockus:crimson_warty_blackstone_vertical_stairs extshape_blockus:crimson_warty_blackstone_wall extshape_blockus:herringbone_blackstone_brick_fence extshape_blockus:herringbone_blackstone_brick_fence_gate extshape_blockus:herringbone_blackstone_brick_pressure_plate extshape_blockus:herringbone_blackstone_brick_quarter_piece extshape_blockus:herringbone_blackstone_brick_slab extshape_blockus:herringbone_blackstone_brick_stairs extshape_blockus:herringbone_blackstone_brick_vertical_quarter_piece extshape_blockus:herringbone_blackstone_brick_vertical_slab extshape_blockus:herringbone_blackstone_brick_vertical_stairs extshape_blockus:herringbone_blackstone_brick_wall extshape_blockus:herringbone_polished_blackstone_brick_fence extshape_blockus:herringbone_polished_blackstone_brick_fence_gate extshape_blockus:herringbone_polished_blackstone_brick_pressure_plate extshape_blockus:herringbone_polished_blackstone_brick_quarter_piece extshape_blockus:herringbone_polished_blackstone_brick_slab extshape_blockus:herringbone_polished_blackstone_brick_stairs extshape_blockus:herringbone_polished_blackstone_brick_vertical_quarter_piece extshape_blockus:herringbone_polished_blackstone_brick_vertical_slab extshape_blockus:herringbone_polished_blackstone_brick_vertical_stairs extshape_blockus:herringbone_polished_blackstone_brick_wall extshape_blockus:polished_blackstone_brick_fence extshape_blockus:polished_blackstone_brick_fence_gate extshape_blockus:polished_blackstone_brick_pressure_plate extshape_blockus:polished_blackstone_brick_quarter_piece extshape_blockus:polished_blackstone_brick_vertical_quarter_piece extshape_blockus:polished_blackstone_brick_vertical_slab extshape_blockus:polished_blackstone_brick_vertical_stairs extshape_blockus:polished_blackstone_brick_wall extshape_blockus:polished_blackstone_circular_paving_pressure_plate extshape_blockus:polished_blackstone_circular_paving_slab extshape_blockus:polished_blackstone_fence extshape_blockus:polished_blackstone_fence_gate extshape_blockus:polished_blackstone_pressure_plate extshape_blockus:polished_blackstone_quarter_piece extshape_blockus:polished_blackstone_tile_fence extshape_blockus:polished_blackstone_tile_fence_gate extshape_blockus:polished_blackstone_tile_pressure_plate extshape_blockus:polished_blackstone_tile_quarter_piece extshape_blockus:polished_blackstone_tile_vertical_quarter_piece extshape_blockus:polished_blackstone_tile_vertical_slab extshape_blockus:polished_blackstone_tile_vertical_stairs extshape_blockus:polished_blackstone_vertical_quarter_piece extshape_blockus:polished_blackstone_vertical_slab extshape_blockus:polished_blackstone_vertical_stairs extshape_blockus:polished_blackstone_wall extshape_blockus:warped_warty_blackstone_brick_fence extshape_blockus:warped_warty_blackstone_brick_fence_gate extshape_blockus:warped_warty_blackstone_brick_pressure_plate extshape_blockus:warped_warty_blackstone_brick_quarter_piece extshape_blockus:warped_warty_blackstone_brick_vertical_quarter_piece extshape_blockus:warped_warty_blackstone_brick_vertical_slab extshape_blockus:warped_warty_blackstone_brick_vertical_stairs extshape_blockus:warped_warty_blackstone_fence extshape_blockus:warped_warty_blackstone_fence_gate extshape_blockus:warped_warty_blackstone_pressure_plate extshape_blockus:warped_warty_blackstone_quarter_piece extshape_blockus:warped_warty_blackstone_vertical_quarter_piece extshape_blockus:warped_warty_blackstone_vertical_slab extshape_blockus:warped_warty_blackstone_vertical_stairs extshape_blockus:warped_warty_blackstone_wall \ -\ -handcrafted:blackstone_corner_trim handcrafted:blackstone_pillar_trim \ -\ -hearth_and_home:blackstone_chimney:lit=false hearth_and_home:blackstone_chimney:top=false hearth_and_home:polished_blackstone_brick_chimney:lit=false hearth_and_home:polished_blackstone_brick_chimney:top=false hearth_and_home:polished_blackstone_chimney:lit=false hearth_and_home:polished_blackstone_chimney:top=false \ -\ -iceandfire:dread_stone_slab iceandfire:dread_stone_stairs \ -\ -immersive_weathering:cracked_polished_blackstone_brick_slab immersive_weathering:cracked_polished_blackstone_brick_stairs immersive_weathering:cracked_polished_blackstone_brick_wall \ -\ -mcwbridges:balustrade_blackstone_bridge mcwbridges:blackstone_bridge mcwbridges:blackstone_bridge_pier mcwbridges:blackstone_bridge_stair \ -\ -mcwfences:blackstone_brick_railing_gate mcwfences:blackstone_grass_topped_wall mcwfences:blackstone_pillar_wall mcwfences:blackstone_railing_gate mcwfences:modern_blackstone_wall mcwfences:railing_blackstone_wall \ -\ -mcwpaths:blackstone_basket_weave_paving mcwpaths:blackstone_clover_paving mcwpaths:blackstone_crystal_floor_path mcwpaths:blackstone_crystal_floor_slab mcwpaths:blackstone_crystal_floor_stairs mcwpaths:blackstone_diamond_paving mcwpaths:blackstone_dumble_paving mcwpaths:blackstone_flagstone_path mcwpaths:blackstone_flagstone_slab mcwpaths:blackstone_flagstone_stairs mcwpaths:blackstone_honeycomb_paving mcwpaths:blackstone_running_bond_path mcwpaths:blackstone_running_bond_slab mcwpaths:blackstone_running_bond_stairs mcwpaths:blackstone_square_paving mcwpaths:blackstone_strewn_rocky_path mcwpaths:blackstone_windmill_weave_path mcwpaths:blackstone_windmill_weave_slab mcwpaths:blackstone_windmill_weave_stairs \ -\ -mcwroofs:blackstone_attic_roof mcwroofs:blackstone_lower_roof mcwroofs:blackstone_roof mcwroofs:blackstone_steep_roof mcwroofs:blackstone_top_roof mcwroofs:blackstone_upper_lower_roof mcwroofs:blackstone_upper_steep_roof \ -\ -mcwstairs:blackstone_balcony mcwstairs:blackstone_bulk_stairs mcwstairs:blackstone_compact_stairs mcwstairs:blackstone_loft_stairs mcwstairs:blackstone_platform mcwstairs:blackstone_railing mcwstairs:blackstone_skyline_stairs mcwstairs:blackstone_terrace_stairs \ -\ -mcwwindows:blackstone_brick_arrow_slit mcwwindows:blackstone_brick_gothic mcwwindows:blackstone_four_window mcwwindows:blackstone_pane_window mcwwindows:blackstone_parapet mcwwindows:blackstone_window mcwwindows:blackstone_window2 \ -\ -quark:basalt_speleothem quark:basalt_wall quark:biotite_slab quark:biotite_stairs quark:biotite_wall quark:stone_basalt_bricks_slab quark:stone_basalt_bricks_stairs quark:stone_basalt_bricks_wall quark:stone_basalt_slab quark:stone_basalt_stairs \ -\ -securitycraft:reinforced_blackstone_slab securitycraft:reinforced_blackstone_stairs securitycraft:reinforced_blackstone_wall securitycraft:reinforced_polished_blackstone_brick_slab securitycraft:reinforced_polished_blackstone_brick_stairs securitycraft:reinforced_polished_blackstone_brick_wall securitycraft:reinforced_polished_blackstone_button securitycraft:reinforced_polished_blackstone_pressure_plate securitycraft:reinforced_polished_blackstone_slab securitycraft:reinforced_polished_blackstone_stairs securitycraft:reinforced_polished_blackstone_wall \ -\ -supplementaries:blackstone_tile_slab supplementaries:blackstone_tile_stairs supplementaries:blackstone_tile_vertical_slab supplementaries:blackstone_tile_wall \ -\ -terrainslabs:terrain_blackstone_slab \ -\ -tfc:cut_sandstone/black_slab tfc:cut_sandstone/black_stairs tfc:cut_sandstone/black_wall tfc:raw_sandstone/black_slab tfc:raw_sandstone/black_stairs tfc:raw_sandstone/black_wall tfc:smooth_sandstone/black_slab tfc:smooth_sandstone/black_stairs tfc:smooth_sandstone/black_wall \ -\ -twigs:blackstone_column twigs:twisting_polished_blackstone_brick_slab twigs:twisting_polished_blackstone_brick_stairs twigs:twisting_polished_blackstone_brick_wall twigs:weeping_polished_blackstone_brick_slab twigs:weeping_polished_blackstone_brick_stairs twigs:weeping_polished_blackstone_brick_wall - -# Blackstone Slabs and Stairs -block.10483 = blackstone_slab blackstone_stairs polished_blackstone_slab polished_blackstone_stairs polished_blackstone_brick_slab polished_blackstone_brick_stairs - -# Glowing Gilded Blackstone -block.10484 = gilded_blackstone \ -\ -blockus:gold_decorated_polished_blackstone \ -\ -chipped:angry_gilded_blackstone chipped:blank_gilded_blackstone_carving chipped:bordered_gilded_blackstone chipped:brick_bordered_gilded_blackstone chipped:carved_gilded_blackstone chipped:checkered_gilded_blackstone_tiles chipped:chunky_gilded_blackstone chipped:cobbled_gilded_blackstone chipped:cracked_disordered_gilded_blackstone_bricks chipped:cracked_flat_gilded_blackstone_tiles chipped:cracked_gilded_blackstone_bricks chipped:creeper_gilded_blackstone_carving chipped:crying_gilded_blackstone chipped:curly_gilded_blackstone_pillar chipped:cut_blank_gilded_blackstone chipped:cut_gilded_blackstone_column chipped:duh_gilded_blackstone chipped:edged_gilded_blackstone_bricks chipped:engraved_gilded_blackstone chipped:eroded_gilded_blackstone chipped:etched_gilded_blackstone_bricks chipped:fine_gilded_blackstone_pillar chipped:flat_gilded_blackstone_tiles chipped:gilded_blackstone_bricks chipped:gilded_blackstone_mini_tiles chipped:gilded_blackstone_pillar chipped:gilded_blackstone_pillar_top chipped:gilded_blackstone_scales chipped:glad_gilded_blackstone chipped:inlayed_gilded_blackstone chipped:inscribed_gilded_blackstone chipped:layed_gilded_blackstone_bricks chipped:loded_gilded_blackstone chipped:massive_gilded_blackstone_bricks chipped:offset_gilded_blackstone_bricks chipped:ornate_gilded_blackstone_pillar chipped:overlapping_gilded_blackstone_tiles chipped:pillar_gilded_blackstone_bricks chipped:polished_gilded_blackstone chipped:prismal_gilded_blackstone_remnants chipped:reinforced_gilded_blackstone chipped:rounded_gilded_blackstone_bricks chipped:runic_carved_gilded_blackstone chipped:sad_gilded_blackstone chipped:sanded_gilded_blackstone chipped:simple_gilded_blackstone_pillar chipped:small_gilded_blackstone_bricks chipped:smooth_gilded_blackstone_column chipped:smooth_inlayed_gilded_blackstone chipped:smooth_ringed_gilded_blackstone chipped:smoothed_double_inlayed_gilded_blackstone chipped:special_gilded_blackstone chipped:spider_gilded_blackstone_carving chipped:spiral_gilded_blackstone chipped:spiraled_gilded_blackstone chipped:stacked_gilded_blackstone_bricks chipped:thick_inlayed_gilded_blackstone chipped:tiled_bordered_gilded_blackstone chipped:tiled_gilded_blackstone chipped:tiled_gilded_blackstone_column chipped:tiny_brick_bordered_gilded_blackstone chipped:tiny_gilded_blackstone_bricks chipped:tiny_layered_gilded_blackstone_bricks chipped:tiny_layered_gilded_blackstone_slabs chipped:trodden_gilded_blackstone chipped:unamused_gilded_blackstone chipped:vertical_cut_gilded_blackstone chipped:vertical_disordered_gilded_blackstone_bricks chipped:weathered_gilded_blackstone \ -\ -crystalcraft_unlimited_java:sonoranite_block \ -\ -securitycraft:gilded_blackstone_mine \ -\ -spelunkery:diorite_gold_ore - -# Glowing Gilded Blackstone (Modded Only) -block.10485 = extshape:gilded_blackstone_slab extshape:gilded_blackstone_stairs extshape:gilded_blackstone_vertical_slab extshape:gilded_blackstone_vertical_stairs extshape:gilded_blackstone_quarter_piece extshape:gilded_blackstone_vertical_quarter_piece \ -\ -additionalplacements:extshape.gilded_blackstone_slab additionalplacements:extshape.gilded_blackstone_stairs - -# Top Water Plants (LilyPads, Waterlilies, Duckweed, etc.) -block.10489 = lily_pad frogspawn \ -\ -amendments:water_lily_pad \ -\ -arts_and_crafts:lotus_flower \ -\ -betterend:flamaea \ -\ -biomesoplenty:huge_lily_pad biomesoplenty:waterlily \ -\ -biomeswevegone:flowering_tiny_lily_pads biomeswevegone:tiny_lily_pads biomeswevegone:water_silk \ -\ -bloomingnature:floating_leaves \ -\ -chipped:big_flower_lily_pad chipped:broken_lily_pad chipped:dark_broken_lily_pad chipped:dark_flowering_lily_pad chipped:dark_large_lily_pad chipped:dark_leaf_lily_pad chipped:dark_micro_lily_pads chipped:dark_paddle_lily_pad chipped:dark_rough_lily_pad chipped:dark_smol_lily_pad chipped:dark_smooth_lily_pad chipped:flowering_lily_pad chipped:large_lily_pad chipped:leaf_lily_pad chipped:light_leaf_lily_pad chipped:light_rough_lily_pad chipped:micro_lily_pads chipped:pacman_lily_pad chipped:paddle_lily_pad chipped:rough_lily_pad chipped:smol_lily_pad chipped:smooth_lily_pad \ -\ -environmental:duckweed environmental:giant_lily_pad environmental:large_lily_pad \ -\ -expandeddelight:cranberry_plant \ -\ -fossilslegacy:axolotlspawn \ -\ -hybrid-aquatic:floating_sargassum hybrid-aquatic:jungle_lily_pad hybrid-aquatic:water_lettuce \ -\ -naturalist:duckweed \ -\ -natures_spirit:helvola \ -\ -pvj:duckweed pvj:frogbit \ -\ -regions_unexplored:duckweed regions_unexplored:flowering_lily_pad \ -\ -ribbits:giant_lilypad \ -\ -seafarer:fishing_net \ -\ -tfc:plant/duckweed tfc:plant/green_algae tfc:plant/lotus tfc:plant/pistia tfc:plant/purple_water_lily tfc:plant/red_algae tfc:plant/sargassum tfc:plant/white_water_lily tfc:plant/yellow_water_lily \ -\ -tide:algae \ -\ -twilightforest:huge_lily_pad twilightforest:huge_water_lily \ -\ -wilderwild:algae wilderwild:flowering_lily_pad \ -\ -xreliquary:fertile_lilypad - -# Path Blocks -block.10493 = grass_path dirt_path \ -\ -aether:aether_dirt_path \ -\ -biomeswevegone:lush_dirt_path biomeswevegone:sandy_dirt_path \ -\ -blockus:path \ -\ -environmental:mycelium_path \ -\ -iceandfire:chared_dirt_path iceandfire:crackled_dirt_path \ -\ -mcwpaths:dirt_path_block:flattened=true mcwpaths:podzol_path_block:flattened=true \ -\ -regions_unexplored:peat_dirt_path regions_unexplored:silt_dirt_path \ -\ -securitycraft:reinforced_grass_path \ -\ -supplementaries:raked_gravel \ -\ -terrainslabs:path_slab \ -\ -tfc:grass_path/alfisol tfc:grass_path/andisol tfc:grass_path/aridisol tfc:grass_path/entisol tfc:grass_path/fluvisol tfc:grass_path/mollisol tfc:grass_path/oxisol tfc:grass_path/podzol - -# Torch -block.10496 = torch wall_torch \ -\ -bambooeverything:bamboo_torch:lit=true bambooeverything:bamboo_wall_torch:lit=true bambooeverything:dry_bamboo_torch:lit=true bambooeverything:dry_bamboo_wall_torch:lit=true \ -\ -beachparty:palm_torch beachparty:tall_palm_torch \ -\ -chipped:acacia_torch chipped:acacia_wall_torch chipped:birch_torch chipped:birch_wall_torch chipped:crimson_wall_torch chipped:dark_oak_torch chipped:dark_oak_wall_torch chipped:iron_torch chipped:iron_wall_torch chipped:jungle_torch chipped:jungle_wall_torch chipped:spruce_torch chipped:spruce_wall_torch \ -\ -cinderscapes:crystinium \ -\ -decorative_blocks:chandelier \ -\ -gardens_of_the_dead:blistercrown gardens_of_the_dead:tall_blistercrown \ -\ -infinitybuttons:torch_button infinitybuttons:torch_lever infinitybuttons:wall_torch_button infinitybuttons:wall_torch_lever \ -\ -magnumtorch:amethyst_magnum_torch magnumtorch:diamond_magnum_torch magnumtorch:emerald_magnum_torch \ -\ -mcwbridges:bridge_torch \ -\ -mcwlights:acacia_tiki_torch:lit=true mcwlights:bamboo_tiki_torch:lit=true mcwlights:birch_tiki_torch:lit=true mcwlights:cherry_tiki_torch:lit=true mcwlights:crimson_tiki_torch:lit=true mcwlights:dark_oak_tiki_torch:lit=true mcwlights:framed_torch mcwlights:iron_framed_torch mcwlights:jungle_tiki_torch:lit=true mcwlights:mangrove_tiki_torch:lit=true mcwlights:oak_tiki_torch:lit=true mcwlights:reinforced_torch mcwlights:rustic_torch mcwlights:spruce_tiki_torch:lit=true mcwlights:upgraded_torch mcwlights:warped_tiki_torch:lit=true \ -\ -meadow:frame \ -\ -minecells:promenade_torch \ -\ -netherarchives:blaze_torch \ -\ -netherexp:skeleton_skull_candle \ -\ -secretroomsmod:torch_lever \ -\ -tconstruct:stone_torch \ -\ -tfc:torch tfc:wall_torch \ -\ -torchmaster:mega_torch \ -\ -xreliquary:interdiction_torch - -# End Rod -block.10500 = end_rod \ -\ -ad_astra:light_gray_industrial_lamp ad_astra:small_light_gray_industrial_lamp ad_astra:small_white_industrial_lamp ad_astra:white_industrial_lamp \ -\ -alexscaves:radon_lamp_white \ -\ -biomesoplenty:rainbow_birch_leaves \ -\ -createmetallurgy:white_light_bulb:level=1 createmetallurgy:white_light_bulb:level=10 createmetallurgy:white_light_bulb:level=11 createmetallurgy:white_light_bulb:level=12 createmetallurgy:white_light_bulb:level=13 createmetallurgy:white_light_bulb:level=14 createmetallurgy:white_light_bulb:level=15 createmetallurgy:white_light_bulb:level=2 createmetallurgy:white_light_bulb:level=3 createmetallurgy:white_light_bulb:level=4 createmetallurgy:white_light_bulb:level=5 createmetallurgy:white_light_bulb:level=6 createmetallurgy:white_light_bulb:level=7 createmetallurgy:white_light_bulb:level=8 createmetallurgy:white_light_bulb:level=9 \ -\ -etcetera:iridescent_lantern \ -\ -justagreenhouse:floor_lantern justagreenhouse:greenhouse_lantern \ -\ -luminax:black_block luminax:black_button luminax:black_luminax_block luminax:black_luminax_button luminax:black_luminax_pressure_plate luminax:black_luminax_slab luminax:black_luminax_stairs luminax:black_luminax_wall luminax:black_pressure_plate luminax:black_slab luminax:black_stairs luminax:black_wall luminax:gray_block luminax:gray_button luminax:gray_luminax_block luminax:gray_luminax_button luminax:gray_luminax_pressure_plate luminax:gray_luminax_slab luminax:gray_luminax_stairs luminax:gray_luminax_wall luminax:gray_pressure_plate luminax:gray_slab luminax:gray_stairs luminax:gray_wall luminax:light_gray_block luminax:light_gray_button luminax:light_gray_luminax_block luminax:light_gray_luminax_button luminax:light_gray_luminax_pressure_plate luminax:light_gray_luminax_slab luminax:light_gray_luminax_stairs luminax:light_gray_luminax_wall luminax:light_gray_pressure_plate luminax:light_gray_slab luminax:light_gray_stairs luminax:light_gray_wall luminax:white_block luminax:white_button luminax:white_luminax_block luminax:white_luminax_button luminax:white_luminax_pressure_plate luminax:white_luminax_slab luminax:white_luminax_stairs luminax:white_luminax_wall luminax:white_pressure_plate luminax:white_slab luminax:white_stairs luminax:white_wall \ -\ -oritech:ceiling_light oritech:ceiling_light_hanging \ -\ -reliquary:interdiction_torch \ -\ -rsgauges:industrial_white_blinking_led:power=true rsgauges:industrial_white_led:power=true \ -\ -securitycraft:reinforced_end_rod \ -\ -simplylight:edge_light simplylight:edge_light_top simplylight:illuminant_block:on=true simplylight:illuminant_block_on:on=true simplylight:illuminant_panel simplylight:illuminant_slab simplylight:lamp_post:position=top simplylight:lightbulb simplylight:rodlamp simplylight:wall_lamp \ -\ -spelunkery:light_grey_glowstick - -# Chorus Plant -block.10505 = chorus_plant \ -\ -additionalplacements:extshape_blockus.chorus_pressure_plate additionalplacements:extshape_blockus.chorus_slab additionalplacements:extshape_blockus.chorus_stairs \ -\ -blockus:chorus_block \ -\ -diagonalfences:extshape_blockus/chorus_fence \ -\ -diagonalwalls:extshape_blockus/chorus_wall \ -\ -extshape_blockus:chorus_button extshape_blockus:chorus_fence extshape_blockus:chorus_fence_gate extshape_blockus:chorus_pressure_plate extshape_blockus:chorus_quarter_piece extshape_blockus:chorus_slab extshape_blockus:chorus_stairs extshape_blockus:chorus_vertical_quarter_piece extshape_blockus:chorus_vertical_slab extshape_blockus:chorus_vertical_stairs extshape_blockus:chorus_wall \ -\ -infinite_abyss:violet_diamond_ore \ -\ -placeableitems:block_chorus_fruit - -# Chorus Flower -block.10508 = chorus_flower:age=0 chorus_flower:age=1 chorus_flower:age=2 chorus_flower:age=3 chorus_flower:age=4 - -# Chorus Flower - Fully Grown -block.10512 = chorus_flower:age=5 \ -\ -cinderscapes:photofern cinderscapes:potted_photofern cinderscapes:potted_umbral_fungus cinderscapes:tall_photofern cinderscapes:twilight_vine_block cinderscapes:umbral_fungus - -# Lit Furnace (Turned On) -block.10516 = furnace:lit=true \ -\ -alloy_forgery:bricks_forge_controller:lit=true \ -\ -betterend:azure_jadestone_furnace:lit=true betterend:end_stone_furnace:lit=true betterend:end_stone_smelter:lit=true betterend:flavolite_furnace:lit=true betterend:sandy_jadestone_furnace:lit=true betterend:sulphuric_rock_furnace:lit=true betterend:umbralith_furnace:lit=true betterend:violecite_furnace:lit=true betterend:virid_jadestone_furnace:lit=true \ -\ -betternether:basalt_furnace:lit=true betternether:blackstone_furnace:lit=true betternether:netherrack_furnace:lit=true \ -\ -camping:grill:lit=true \ -\ -candlelight:bamboo_stove:lit=true candlelight:basalt_stove:lit=true candlelight:cobblestone_stove:lit=true candlelight:deepslate_stove:lit=true candlelight:end_stove:lit=true candlelight:granite_stove:lit=true candlelight:mud_stove:lit=true candlelight:quartz_stove:lit=true candlelight:red_nether_bricks_stove:lit=true candlelight:sandstone_stove:lit=true candlelight:stone_bricks_stove:lit=true \ -\ -charm:kiln:lit=true \ -\ -ember_kiln:kiln:lit=true \ -\ -farm_and_charm:stove:lit=true \ -\ -farmersdelight:stove:lit=true \ -\ -handcrafted:oven:lit=true \ -\ -hearth_and_home:andesite_chimney:top=true:lit=true hearth_and_home:blackstone_chimney:top=true:lit=true hearth_and_home:brick_chimney:top=true:lit=true hearth_and_home:cobbled_deepslate_chimney:top=true:lit=true hearth_and_home:cobblestone_brick_chimney:top=true:lit=true hearth_and_home:cobblestone_chimney:top=true:lit=true hearth_and_home:deepslate_brick_chimney:top=true:lit=true hearth_and_home:deepslate_tile_chimney:top=true:lit=true hearth_and_home:diorite_chimney:top=true:lit=true hearth_and_home:end_stone_brick_chimney:top=true:lit=true hearth_and_home:granite_chimney:top=true:lit=true hearth_and_home:mossy_cobblestone_chimney:top=true:lit=true hearth_and_home:mossy_stone_brick_chimney:top=true:lit=true hearth_and_home:mud_brick_chimney:top=true:lit=true hearth_and_home:nether_brick_chimney:top=true:lit=true hearth_and_home:polished_blackstone_brick_chimney:top=true:lit=true hearth_and_home:polished_blackstone_chimney:top=true:lit=true hearth_and_home:polished_deepslate_chimney:top=true:lit=true hearth_and_home:prismarine_chimney:top=true:lit=true hearth_and_home:red_nether_brick_chimney:top=true:lit=true hearth_and_home:red_sandstone_chimney:top=true:lit=true hearth_and_home:sandstone_chimney:top=true:lit=true hearth_and_home:stone_brick_chimney:top=true:lit=true \ -\ -herbalbrews:stove:lit=true \ -\ -meadow:stove_tiles_lid:lit=true meadow:stove_tiles_wood:lit=true \ -\ -natura:lit_netherrack_furnace \ -\ -regions_unexplored:brimwood_log regions_unexplored:brimwood_log_magma \ -\ -securitycraft:keypad_furnace:lit=true \ -\ -spelunkers_charm:deepslate_geyser_lava spelunkers_charm:encased_geyser_on \ -\ -tconstruct:smeltery_controller:active=true \ -\ -tfc:firebox:lit=true \ -\ -twilightforest:cinder_furnace:lit=true - -# Cactus -block.10521 = cactus \ -\ -betternether:barrel_cactus betternether:nether_cactus \ -\ -biomeswevegone:barrel_cactus biomeswevegone:carved_barrel_cactus biomeswevegone:flowering_barrel_cactus \ -\ -dynamictreesplus:cactus_branch dynamictreesplus:pillar_cactus_sapling dynamictreesplus:pipe_cactus_sapling dynamictreesplus:saguaro_cactus_sapling \ -\ -mod_lavacow:cactoid_sprout \ -\ -natura:saguaro natura:saguaro_baby natura:saguaro_fruit \ -\ -regions_unexplored:barrel_cactus regions_unexplored:saguaro_cactus \ -\ -serene_shrubbery:orange_crown_cactus serene_shrubbery:pink_crown_cactus \ -\ -tfc:plant/barrel_cactus tfc:plant/prickly_pear tfc:plant/prickly_pear_purple tfc:plant/saguaro tfc:plant/saguaro_plant tfc:plant/silken_pincushion_cactus \ -\ -yungscavebiomes:prickly_peach_cactus - -# Unpowered Noteblock -block.10524 = note_block:powered=false jukebox \ -\ -supplementaries:speaker_block:powered=false - -# Powered Noteblock -block.10526 = note_block:powered=true \ -\ -supplementaries:speaker_block:powered=true - -# Soul Torch -block.10528 = soul_torch soul_wall_torch \ -\ -aquatictorches:aquatic_torch aquatictorches:aquatic_wall_torch \ -\ -betternether:anchor_tree_vine:shape=bottom betternether:lumabus_vine:shape=bottom betternether:neon_equisetum:shape=bottom betternether:neon_equisetum:shape=middle betternether:rubeus_cone \ -\ -chipped:crimson_torch \ -\ -decorative_blocks:soul_chandelier \ -\ -etcetera:squid_lamp:waterlogged=true etcetera:wall_squid_lamp:waterlogged=true \ -\ -galosphere:glow_ink_clumps \ -\ -gardens_of_the_dead:glowing_soul_spore \ -\ -iceandfire:dread_torch iceandfire:dread_torch_wall \ -\ -infinitybuttons:soul_torch_button infinitybuttons:soul_torch_lever infinitybuttons:soul_wall_torch_button infinitybuttons:soul_wall_torch_lever \ -\ -luminax:light_blue_block luminax:light_blue_button luminax:light_blue_luminax_block luminax:light_blue_luminax_button luminax:light_blue_luminax_pressure_plate luminax:light_blue_luminax_slab luminax:light_blue_luminax_stairs luminax:light_blue_luminax_wall luminax:light_blue_pressure_plate luminax:light_blue_slab luminax:light_blue_stairs luminax:light_blue_wall \ -\ -mcwlights:soul_acacia_tiki_torch:lit=true mcwlights:soul_bamboo_tiki_torch:lit=true mcwlights:soul_birch_tiki_torch:lit=true mcwlights:soul_cherry_tiki_torch:lit=true mcwlights:soul_crimson_tiki_torch:lit=true mcwlights:soul_dark_oak_tiki_torch:lit=true mcwlights:soul_jungle_tiki_torch:lit=true mcwlights:soul_mangrove_tiki_torch:lit=true mcwlights:soul_oak_tiki_torch:lit=true mcwlights:soul_spruce_tiki_torch:lit=true mcwlights:soul_warped_tiki_torch:lit=true \ -\ -minecells:ramparts_torch \ -\ -nekomasfixed:glow_torch:waterlogged=true \ -\ -simplylight:edge_light_light_blue simplylight:edge_light_top_light_blue simplylight:illuminant_light_blue_block:on=true simplylight:illuminant_light_blue_block_on:on=true simplylight:illuminant_panel_light_blue simplylight:illuminant_slab_light_blue simplylight:lamp_post_light_blue:position=top simplylight:lightbulb_light_blue simplylight:rodlamp_light_blue simplylight:wall_lamp_light_blue \ -\ -spelunkery:glowstick \ -\ -tconstruct:foundry_controller:active=true \ -\ -wilderwild:blue_mesoglea wilderwild:blue_nematocyst - - -##### MUSHROOM BLOCKS ##### - - - -# Brown Mushroom Blocks -block.10532 = brown_mushroom_block \ -\ -ad_astra:strophar_cap ad_astra:strophar_stem \ -\ -biomesoplenty:toadstool_block \ -\ -biomeswevegone:weeping_milkcap_mushroom_block \ -\ -chipped:dark_dusted_brown_mushroom_block chipped:dark_freckled_brown_mushroom_block chipped:dark_scaled_brown_mushroom_block chipped:dark_smooth_brown_mushroom_block chipped:dark_spotted_brown_mushroom_block chipped:dark_sprinkled_brown_mushroom_block chipped:dusted_brown_mushroom_block chipped:freckled_brown_mushroom_block chipped:light_dusted_brown_mushroom_block chipped:light_freckled_brown_mushroom_block chipped:light_scaled_brown_mushroom_block chipped:light_smooth_brown_mushroom_block chipped:light_spotted_brown_mushroom_block chipped:light_sprinkled_brown_mushroom_block chipped:scaled_brown_mushroom_block chipped:smooth_brown_mushroom_block chipped:spotted_brown_mushroom_block chipped:sprinkled_brown_mushroom_block chipped:white_dusted_brown_mushroom_block chipped:white_freckled_brown_mushroom_block chipped:white_spotted_brown_mushroom_block chipped:white_sprinkled_brown_mushroom_block \ -\ -dynamictreesplus:brown_mushroom_cap dynamictreesplus:brown_mushroom_cap_center:age=1 dynamictreesplus:brown_mushroom_cap_center:age=2 dynamictreesplus:brown_mushroom_cap_center:age=3 dynamictreesplus:brown_mushroom_cap_center:age=4 dynamictreesplus:brown_mushroom_cap_center:age=5 dynamictreesplus:brown_mushroom_cap_center:age=6 dynamictreesplus:brown_mushroom_cap_center:age=7 dynamictreesplus:brown_mushroom_cap_center:age=8 \ -\ -hydrol:brown_mushroom_block_slab hydrol:brown_mushroom_block_stairs hydrol:brown_mushroom_block_wall \ -\ -spelunkery:conk_fungus_block spelunkery:inkcap_mushroom_block spelunkery:milly_bubcap_block spelunkery:portabella_block spelunkery:white_inkcap_mushroom_block - -# Brown Mushroom Non-Full Blocks (Modded Only) -block.10533 = dynamictreesplus:brown_mushroom_cap_center:age=0 \ -\ -tfc:plant/artists_conk - -# Red Mushroom Blocks -block.10536 = red_mushroom_block \ -\ -ad_astra:aeronos_cap ad_astra:aeronos_stem \ -\ -betterend:amaranita_cap \ -\ -biomeswevegone:brown_mushroom_stem biomeswevegone:green_mushroom_block biomeswevegone:wood_blewit_mushroom_block \ -\ -chipped:dark_dotted_red_mushroom_block chipped:dark_dusted_red_mushroom_block chipped:dark_freckled_red_mushroom_block chipped:dark_smooth_red_mushroom_block chipped:dark_spotted_red_mushroom_block chipped:dotted_red_mushroom_block chipped:dusted_red_mushroom_block chipped:freckled_red_mushroom_block chipped:light_dotted_red_mushroom_block chipped:light_dusted_red_mushroom_block chipped:light_freckled_red_mushroom_block chipped:light_smooth_red_mushroom_block chipped:light_spotted_red_mushroom_block chipped:smooth_red_mushroom_block chipped:spotted_red_mushroom_block \ -\ -dynamictreesplus:red_mushroom_cap dynamictreesplus:red_mushroom_cap_center \ -\ -hydrol:red_mushroom_block_slab hydrol:red_mushroom_block_stairs hydrol:red_mushroom_block_wall - -# Mushroom Stem Blocks -block.10540 = mushroom_stem \ -\ -betternether:nether_mushroom_barrel betternether:nether_mushroom_bookshelf betternether:nether_mushroom_crafting_table betternether:nether_mushroom_planks \ -\ -biomeswevegone:white_mushroom_stem \ -\ -chipped:blooming_mushroom_stem chipped:broken_mushroom_stem chipped:grimy_mushroom_stem chipped:old_mushroom_stem chipped:poisonous_mushroom_stem chipped:smooth_mushroom_stem chipped:warm_mushroom_stem \ -\ -dynamictreesplus:mushroom_branch \ -\ -hydrol:mushroom_stem_wall \ -\ -spelunkery:cave_mushroom_stem - -# Mushroom Stem Non-Full Blocks (Modded Only) -block.10541 = suppsquared:betternether/item_shelf_nether_mushroom \ -\ -missingwilds:fallen_mushroom_stem - -# Glow Lichen -block.10544 = glow_lichen \ -\ -astrological:cracked_light_jade_tiles astrological:cracked_light_jade_tiles_slab astrological:cracked_light_jade_tiles_stairs astrological:cracked_light_jade_tiles_wall astrological:jade astrological:jade_bricks astrological:jade_bricks_slab astrological:jade_bricks_stairs astrological:jade_bricks_wall astrological:jade_slab astrological:jade_stairs astrological:jade_wall astrological:light_jade astrological:light_jade_slab astrological:light_jade_stairs astrological:light_jade_tiles astrological:light_jade_tiles_slab astrological:light_jade_tiles_stairs astrological:light_jade_tiles_wall astrological:light_jade_wall astrological:marbled_jade_slab astrological:polished_jade astrological:polished_jade_slab astrological:polished_jade_stairs astrological:polished_jade_wall astrological:reinforced_jade astrological:reinforced_jade_slab astrological:reinforced_jade_stairs astrological:reinforced_jade_wall \ -\ -hydrol:aquatic_lichen \ -\ -inversia:cracked_light_jade_tiles inversia:cracked_light_jade_tiles_slab inversia:cracked_light_jade_tiles_stairs inversia:cracked_light_jade_tiles_wall inversia:jade inversia:jade_bricks inversia:jade_bricks_slab inversia:jade_bricks_stairs inversia:jade_bricks_wall inversia:jade_slab inversia:jade_stairs inversia:jade_wall inversia:light_jade inversia:light_jade_slab inversia:light_jade_stairs inversia:light_jade_tiles inversia:light_jade_tiles_slab inversia:light_jade_tiles_stairs inversia:light_jade_tiles_wall inversia:light_jade_wall inversia:marbled_jade_slab inversia:polished_jade inversia:polished_jade_slab inversia:polished_jade_stairs inversia:polished_jade_wall inversia:reinforced_jade inversia:reinforced_jade_slab inversia:reinforced_jade_stairs inversia:reinforced_jade_wall \ -\ -spelunkery:mushgloom spelunkery:phosphor_fungus spelunkery:potted_mushgloom spelunkery:potted_phosphor_fungus \ -\ -twigs:petrified_lichen - -# Enchanting Table -block.10548 = enchanting_table \ -\ -cqrepoured:force_field_nexus \ -\ -disenchanting_table:disenchanting_table \ -\ -eplus:advanced_table eplus:decorative_book \ -\ -infusion_table:infusion_table \ -\ -openblocks:auto_enchantment_table \ -\ -pvj:mystical_grill - -# End Portal Frame Without Ender Eye -block.10554 = end_portal_frame:eye=false \ -\ -endrem:ancient_portal_frame:eye=empty endrem:ancient_portal_frame:eye=false - -# End Portal Frame With Ender Eye -block.10556 = end_portal_frame:eye=true \ -\ -architects_palette:nub_of_ender \ -\ -endrem:ancient_portal_frame:eye=black_eye endrem:ancient_portal_frame:eye=cold_eye endrem:ancient_portal_frame:eye=corrupted_eye endrem:ancient_portal_frame:eye=cryptic_eye endrem:ancient_portal_frame:eye=cursed_eye endrem:ancient_portal_frame:eye=evil_eye endrem:ancient_portal_frame:eye=exotic_eye endrem:ancient_portal_frame:eye=guardian_eye endrem:ancient_portal_frame:eye=lost_eye endrem:ancient_portal_frame:eye=magical_eye endrem:ancient_portal_frame:eye=nether_eye endrem:ancient_portal_frame:eye=old_eye endrem:ancient_portal_frame:eye=rogue_eye endrem:ancient_portal_frame:eye=true endrem:ancient_portal_frame:eye=undead_eye endrem:ancient_portal_frame:eye=witch_eye endrem:ancient_portal_frame:eye=wither_eye \ -\ -placeableitems:block_ender_eye \ -\ -securitycraft:rift_stabilizer - -# End Portal Frame With Ender Eye Full Block (Modded Only) -block.10557 = quark:ender_watcher - -# Lantern -block.10560 = lantern:hanging=false \ -\ -additionallanterns:amethyst_lantern:hanging=false:redstone=false:on=true additionallanterns:amethyst_lantern:hanging=false:redstone=true:on=false additionallanterns:andesite_lantern:hanging=false:redstone=false:on=true additionallanterns:andesite_lantern:hanging=false:redstone=true:on=false additionallanterns:basalt_lantern:hanging=false:redstone=false:on=true additionallanterns:basalt_lantern:hanging=false:redstone=true:on=false additionallanterns:blackstone_lantern:hanging=false:redstone=false:on=true additionallanterns:blackstone_lantern:hanging=false:redstone=true:on=false additionallanterns:bone_lantern:hanging=false:redstone=false:on=true additionallanterns:bone_lantern:hanging=false:redstone=true:on=false additionallanterns:bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:cobbled_deepslate_lantern:hanging=false:redstone=false:on=true additionallanterns:cobbled_deepslate_lantern:hanging=false:redstone=true:on=false additionallanterns:cobblestone_lantern:hanging=false:redstone=false:on=true additionallanterns:cobblestone_lantern:hanging=false:redstone=true:on=false additionallanterns:copper_lantern:hanging=false:redstone=false:on=true additionallanterns:copper_lantern:hanging=false:redstone=true:on=false additionallanterns:crimson_lantern:hanging=false:redstone=false:on=true additionallanterns:crimson_lantern:hanging=false:redstone=true:on=false additionallanterns:dark_prismarine_lantern:hanging=false:redstone=false:on=true additionallanterns:dark_prismarine_lantern:hanging=false:redstone=true:on=false additionallanterns:deepslate_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:deepslate_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:diamond_lantern:hanging=false:redstone=false:on=true additionallanterns:diamond_lantern:hanging=false:redstone=true:on=false additionallanterns:diorite_lantern:hanging=false:redstone=false:on=true additionallanterns:diorite_lantern:hanging=false:redstone=true:on=false additionallanterns:emerald_lantern:hanging=false:redstone=false:on=true additionallanterns:emerald_lantern:hanging=false:redstone=true:on=false additionallanterns:end_stone_lantern:hanging=false:redstone=false:on=true additionallanterns:end_stone_lantern:hanging=false:redstone=true:on=false additionallanterns:exposed_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:exposed_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:gold_lantern:hanging=false:redstone=false:on=true additionallanterns:gold_lantern:hanging=false:redstone=true:on=false additionallanterns:granite_lantern:hanging=false:redstone=false:on=true additionallanterns:granite_lantern:hanging=false:redstone=true:on=false additionallanterns:iron_lantern:hanging=false:redstone=false:on=true additionallanterns:iron_lantern:hanging=false:redstone=true:on=false additionallanterns:mossy_cobblestone_lantern:hanging=false:redstone=false:on=true additionallanterns:mossy_cobblestone_lantern:hanging=false:redstone=true:on=false additionallanterns:netherite_lantern:hanging=false:redstone=false:on=true additionallanterns:netherite_lantern:hanging=false:redstone=true:on=false additionallanterns:normal_lantern:hanging=false:redstone=false:on=true additionallanterns:normal_lantern:hanging=false:redstone=true:on=false additionallanterns:normal_nether_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:normal_nether_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:normal_sandstone_lantern:hanging=false:redstone=false:on=true additionallanterns:normal_sandstone_lantern:hanging=false:redstone=true:on=false additionallanterns:obsidian_lantern:hanging=false:redstone=false:on=true additionallanterns:obsidian_lantern:hanging=false:redstone=true:on=false additionallanterns:oxidized_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:oxidized_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:prismarine_lantern:hanging=false:redstone=false:on=true additionallanterns:prismarine_lantern:hanging=false:redstone=true:on=false additionallanterns:purpur_lantern:hanging=false:redstone=false:on=true additionallanterns:purpur_lantern:hanging=false:redstone=true:on=false additionallanterns:quartz_lantern:hanging=false:redstone=false:on=true additionallanterns:quartz_lantern:hanging=false:redstone=true:on=false additionallanterns:red_nether_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:red_nether_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:red_sandstone_lantern:hanging=false:redstone=false:on=true additionallanterns:red_sandstone_lantern:hanging=false:redstone=true:on=false additionallanterns:smooth_stone_lantern:hanging=false:redstone=false:on=true additionallanterns:smooth_stone_lantern:hanging=false:redstone=true:on=false additionallanterns:stone_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:stone_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:stone_lantern:hanging=false:redstone=false:on=true additionallanterns:stone_lantern:hanging=false:redstone=true:on=false additionallanterns:warped_lantern:hanging=false:redstone=false:on=true additionallanterns:warped_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_exposed_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_exposed_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_oxidized_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_oxidized_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_weathered_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_weathered_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:weathered_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:weathered_copper_lantern:hanging=false:redstone=true:on=false \ -\ -beautify:lamp_bamboo:hanging=false:on=true \ -\ -blockus:redstone_lantern:hanging=false \ -\ -bountifulfares:feldspar_lamp:lit=true bountifulfares:feldspar_lantern:hanging=false \ -\ -caverns_and_chasms:brazier:lit=true \ -\ -cinderscapes:potted_crystinium \ -\ -condiments:saucer_light:lit=true \ -\ -decorative_blocks:brazier:lit=true \ -\ -fossilslegacy:skull_lantern_block \ -\ -galosphere:glinted_lumiere_cluster galosphere:lumiere_cluster \ -\ -immersiveengineering:electric_lantern:active=true immersiveengineering:floodlight:active=true immersiveengineering:lantern \ -\ -luminax:orange_block luminax:orange_button luminax:orange_luminax_block luminax:orange_luminax_button luminax:orange_luminax_pressure_plate luminax:orange_luminax_slab luminax:orange_luminax_stairs luminax:orange_luminax_wall luminax:orange_pressure_plate luminax:orange_slab luminax:orange_stairs luminax:orange_wall \ -\ -luminousworld:hanging_lantern \ -\ -mcwbridges:bridge_lantern \ -\ -mcwlights:bell_lantern:hanging=false mcwlights:chain_lantern:hanging=false mcwlights:classic_street_lamp:part=base:lit=true mcwlights:classic_street_lamp:part=top:lit=true mcwlights:covered_lantern:hanging=false mcwlights:cross_lantern:hanging=false mcwlights:double_street_lamp:part=base:lit=true mcwlights:double_street_lamp:part=top:lit=true mcwlights:festive_lantern:hanging=false mcwlights:striped_lantern:hanging=false mcwlights:tavern_lantern:hanging=false \ -\ -securitycraft:reinforced_lantern:hanging=false \ -\ -simplylight:edge_light_orange simplylight:edge_light_top_orange simplylight:illuminant_orange_block:on=true simplylight:illuminant_orange_block_on:on=true simplylight:illuminant_panel_orange simplylight:illuminant_slab_orange simplylight:lamp_post_orange:position=top simplylight:lightbulb_orange simplylight:rodlamp_orange simplylight:wall_lamp_orange \ -\ -suppsquared:brass_lantern:hanging=false:lit=true suppsquared:copper_lantern:hanging=false:lit=true \ -\ -tconstruct:scorched_lantern:hanging=false tconstruct:seared_lantern:hanging=false \ -\ -tfc:metal/lamp/bismuth_bronze:lit=true:hanging=false tfc:metal/lamp/black_bronze:lit=true:hanging=false tfc:metal/lamp/black_steel:lit=true:hanging=false tfc:metal/lamp/blue_steel:lit=true:hanging=false tfc:metal/lamp/bronze:lit=true:hanging=false tfc:metal/lamp/copper:lit=true:hanging=false tfc:metal/lamp/red_steel:lit=true:hanging=false tfc:metal/lamp/steel:lit=true:hanging=false tfc:metal/lamp/wrought_iron:lit=true:hanging=false \ -\ -twigs:lamp:lit=true - -# Hanging Lantern -block.10562 = lantern:hanging=true \ -\ -additionallanterns:amethyst_lantern:hanging=true:redstone=false:on=true additionallanterns:amethyst_lantern:hanging=true:redstone=true:on=false additionallanterns:andesite_lantern:hanging=true:redstone=false:on=true additionallanterns:andesite_lantern:hanging=true:redstone=true:on=false additionallanterns:basalt_lantern:hanging=true:redstone=false:on=true additionallanterns:basalt_lantern:hanging=true:redstone=true:on=false additionallanterns:blackstone_lantern:hanging=true:redstone=false:on=true additionallanterns:blackstone_lantern:hanging=true:redstone=true:on=false additionallanterns:bone_lantern:hanging=true:redstone=false:on=true additionallanterns:bone_lantern:hanging=true:redstone=true:on=false additionallanterns:bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:cobbled_deepslate_lantern:hanging=true:redstone=false:on=true additionallanterns:cobbled_deepslate_lantern:hanging=true:redstone=true:on=false additionallanterns:cobblestone_lantern:hanging=true:redstone=false:on=true additionallanterns:cobblestone_lantern:hanging=true:redstone=true:on=false additionallanterns:copper_lantern:hanging=true:redstone=false:on=true additionallanterns:copper_lantern:hanging=true:redstone=true:on=false additionallanterns:crimson_lantern:hanging=true:redstone=false:on=true additionallanterns:crimson_lantern:hanging=true:redstone=true:on=false additionallanterns:dark_prismarine_lantern:hanging=true:redstone=false:on=true additionallanterns:dark_prismarine_lantern:hanging=true:redstone=true:on=false additionallanterns:deepslate_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:deepslate_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:diamond_lantern:hanging=true:redstone=false:on=true additionallanterns:diamond_lantern:hanging=true:redstone=true:on=false additionallanterns:diorite_lantern:hanging=true:redstone=false:on=true additionallanterns:diorite_lantern:hanging=true:redstone=true:on=false additionallanterns:emerald_lantern:hanging=true:redstone=false:on=true additionallanterns:emerald_lantern:hanging=true:redstone=true:on=false additionallanterns:end_stone_lantern:hanging=true:redstone=false:on=true additionallanterns:end_stone_lantern:hanging=true:redstone=true:on=false additionallanterns:exposed_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:exposed_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:gold_lantern:hanging=true:redstone=false:on=true additionallanterns:gold_lantern:hanging=true:redstone=true:on=false additionallanterns:granite_lantern:hanging=true:redstone=false:on=true additionallanterns:granite_lantern:hanging=true:redstone=true:on=false additionallanterns:iron_lantern:hanging=true:redstone=false:on=true additionallanterns:iron_lantern:hanging=true:redstone=true:on=false additionallanterns:mossy_cobblestone_lantern:hanging=true:redstone=false:on=true additionallanterns:mossy_cobblestone_lantern:hanging=true:redstone=true:on=false additionallanterns:netherite_lantern:hanging=true:redstone=false:on=true additionallanterns:netherite_lantern:hanging=true:redstone=true:on=false additionallanterns:normal_lantern:hanging=true:redstone=false:on=true additionallanterns:normal_lantern:hanging=true:redstone=true:on=false additionallanterns:normal_nether_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:normal_nether_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:normal_sandstone_lantern:hanging=true:redstone=false:on=true additionallanterns:normal_sandstone_lantern:hanging=true:redstone=true:on=false additionallanterns:obsidian_lantern:hanging=true:redstone=false:on=true additionallanterns:obsidian_lantern:hanging=true:redstone=true:on=false additionallanterns:oxidized_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:oxidized_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:prismarine_lantern:hanging=true:redstone=false:on=true additionallanterns:prismarine_lantern:hanging=true:redstone=true:on=false additionallanterns:purpur_lantern:hanging=true:redstone=false:on=true additionallanterns:purpur_lantern:hanging=true:redstone=true:on=false additionallanterns:quartz_lantern:hanging=true:redstone=false:on=true additionallanterns:quartz_lantern:hanging=true:redstone=true:on=false additionallanterns:red_nether_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:red_nether_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:red_sandstone_lantern:hanging=true:redstone=false:on=true additionallanterns:red_sandstone_lantern:hanging=true:redstone=true:on=false additionallanterns:smooth_stone_lantern:hanging=true:redstone=false:on=true additionallanterns:smooth_stone_lantern:hanging=true:redstone=true:on=false additionallanterns:stone_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:stone_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:stone_lantern:hanging=true:redstone=false:on=true additionallanterns:stone_lantern:hanging=true:redstone=true:on=false additionallanterns:warped_lantern:hanging=true:redstone=false:on=true additionallanterns:warped_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_exposed_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_exposed_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_oxidized_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_oxidized_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_weathered_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_weathered_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:weathered_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:weathered_copper_lantern:hanging=true:redstone=true:on=false \ -\ -amendments:wall_lantern:light_level=15 \ -\ -beautify:lamp_bamboo:hanging=true:on=true \ -\ -blockus:redstone_lantern:hanging=true \ -\ -bountifulfares:feldspar_lantern:hanging=true \ -\ -chipped:big_lantern chipped:blue_paper_lantern chipped:burning_coal_lantern chipped:checkered_iron_lantern chipped:dark_blue_paper_lantern chipped:donut_lantern chipped:ender_lantern chipped:green_paper_lantern chipped:iron_bowl_lantern chipped:purple_paper_lantern chipped:red_paper_lantern chipped:tall_lantern chipped:white_paper_lantern chipped:wide_lantern chipped:wooden_cage_lantern chipped:wrought_iron_lantern chipped:yellow_tube_lantern \ -\ -infinitybuttons:lamp_button:pressed=true infinitybuttons:lamp_lever:pressed=true infinitybuttons:lantern_button infinitybuttons:lantern_lever \ -\ -mcwlights:bell_lantern:hanging=true mcwlights:bell_wall_lantern mcwlights:chain_lantern:hanging=true mcwlights:chain_wall_lantern mcwlights:covered_lantern:hanging=true mcwlights:covered_wall_lantern mcwlights:cross_lantern:hanging=true mcwlights:cross_wall_lantern mcwlights:festive_lantern:hanging=true mcwlights:festive_wall_lantern mcwlights:striped_lantern:hanging=true mcwlights:striped_wall_lantern mcwlights:tavern_lantern:hanging=true mcwlights:tavern_wall_lantern mcwlights:wall_lantern \ -\ -meadow:oil_lantern \ -\ -quark:blaze_lantern \ -\ -securitycraft:reinforced_lantern:hanging=true \ -\ -supplementaries:wall_lantern:light_level=15 \ -\ -suppsquared:brass_lantern:hanging=true:lit=true suppsquared:copper_lantern:hanging=true:lit=true \ -\ -tconstruct:scorched_lantern:hanging=true tconstruct:seared_lantern:hanging=true \ -\ -tfc:metal/lamp/bismuth_bronze:lit=true:hanging=true tfc:metal/lamp/black_bronze:lit=true:hanging=true tfc:metal/lamp/black_steel:lit=true:hanging=true tfc:metal/lamp/blue_steel:lit=true:hanging=true tfc:metal/lamp/bronze:lit=true:hanging=true tfc:metal/lamp/copper:lit=true:hanging=true tfc:metal/lamp/red_steel:lit=true:hanging=true tfc:metal/lamp/steel:lit=true:hanging=true tfc:metal/lamp/wrought_iron:lit=true:hanging=true \ -\ -tfmg:neon_tube:active=true \ -\ -thinair:safety_lantern:air_quality=yellow \ -\ -xkdeco:factory_lamp - -# Soul Lantern -block.10564 = soul_lantern \ -\ -aether_redux:veridium_lantern \ -\ -amendments:wall_lantern:light_level=10 \ -\ -aquamirae:luminescent_bubble aquamirae:luminescent_lamp aquamirae:oxygelium:type=bud aquamirae:oxygelium:type=rare_bud \ -\ -architects_palette:lit_withered_osseous_skull \ -\ -artifality:incremental_crystal_cluster artifality:medium_incremental_crystal_cluster artifality:small_incremental_crystal_cluster \ -\ -betterend:budding_smaragdant_crystal betterend:creeping_moss betterend:smaragdant_crystal betterend:smaragdant_crystal_bricks betterend:smaragdant_crystal_bricks_slab betterend:smaragdant_crystal_bricks_stairs betterend:smaragdant_crystal_bricks_wall betterend:smaragdant_crystal_pedestal betterend:smaragdant_crystal_pillar betterend:smaragdant_crystal_polished betterend:smaragdant_crystal_shard betterend:smaragdant_crystal_slab betterend:smaragdant_crystal_stairs betterend:smaragdant_crystal_tiles betterend:smaragdant_crystal_wall \ -\ -betternether:blue_weeping_obsidian \ -\ -biomeswevegone:pale_jack_o_lantern \ -\ -bloodmagic:dungeon_emitter \ -\ -caverns_and_chasms:soul_brazier:lit=true \ -\ -chipped:big_soul_lantern chipped:blue_paper_soul_lantern chipped:blue_tube_soul_lantern chipped:checkered_iron_soul_lantern chipped:donut_soul_lantern chipped:golden_paper_soul_lantern chipped:gray_paper_soul_lantern chipped:iron_bowl_soul_lantern chipped:lime_paper_soul_lantern chipped:orange_paper_soul_lantern chipped:tall_soul_lantern chipped:wide_soul_lantern chipped:wooden_cage_soul_lantern chipped:yellow_paper_soul_lantern \ -\ -cqrepoured:null_block \ -\ -create:blaze_burner:blaze=seething \ -\ -create_enchantment_industry:blaze_enchanter:blaze=seething create_enchantment_industry:blaze_forger:blaze=seething \ -\ -createaddition:liquid_blaze_burner:blaze=seething \ -\ -decorative_blocks:soul_brazier:lit=true \ -\ -diagonalwindows:quark/indigo_corundum_pane \ -\ -galosphere:allurite_cluster galosphere:glinted_allurite_cluster \ -\ -iceandfire:dragonforge_ice_brick:grill=true iceandfire:dragonforge_ice_core iceandfire:dragonforge_ice_input:active=true iceandfire:dread_spawner \ -\ -infinitybuttons:soul_lantern_button infinitybuttons:soul_lantern_lever \ -\ -lost_aether_content:boss_doorway_light_gale_stone lost_aether_content:light_gale_stone lost_aether_content:locked_light_gale_stone lost_aether_content:trapped_light_gale_stone lost_aether_content:treasure_doorway_light_gale_stone \ -\ -luminax:cyan_block luminax:cyan_button luminax:cyan_luminax_block luminax:cyan_luminax_button luminax:cyan_luminax_pressure_plate luminax:cyan_luminax_slab luminax:cyan_luminax_stairs luminax:cyan_luminax_wall luminax:cyan_pressure_plate luminax:cyan_slab luminax:cyan_stairs luminax:cyan_wall \ -\ -mcwlights:soul_classic_street_lamp:part=base:lit=true mcwlights:soul_classic_street_lamp:part=top:lit=true mcwlights:soul_double_street_lamp:part=base:lit=true mcwlights:soul_double_street_lamp:part=top:lit=true \ -\ -netherexp:shroomblight \ -\ -oreganized:lead_bulb \ -\ -oritech:reactor_controller oritech:reactor_reflector \ -\ -quark:indigo_corundum quark:indigo_corundum_cluster quark:indigo_crystal_lamp:lit=true quark:waxed_indigo_corundum \ -\ -securitycraft:reinforced_soul_lantern \ -\ -soulsweapons:cracked_infused_blackstone soulsweapons:infused_blackstone \ -\ -spelunkery:cyan_glowstick \ -\ -supplementaries:wall_lantern:light_level=10 \ -\ -twigs:soul_lamp:lit=true - -# Turtle Egg -block.10569 = turtle_egg sniffer_egg \ -\ -friendsandfoes:crab_egg \ -\ -wilderwild:ostrich_egg - -# Dragon Egg -block.10572 = dragon_egg - -# Lit Smoker (Turned On) -block.10576 = smoker:lit=true \ -\ -alloy_forgery:deepslate_bricks_forge_controller:lit=true alloy_forgery:end_stone_bricks_forge_controller:lit=true alloy_forgery:polished_blackstone_forge_controller:lit=true alloy_forgery:prismarine_bricks_forge_controller:lit=true \ -\ -securitycraft:keypad_smoker:lit=true - -# Lit Blast Furnace (Turned On) -block.10580 = blast_furnace:lit=true \ -\ -ae2:vibration_chamber:active=true \ -\ -securitycraft:keypad_blast_furnace:lit=true \ -\ -tfc:blast_furnace:lit=true - -# Coal Block -block.10584 = coal_block \ -\ -allthecompressed:coal_block_1x allthecompressed:coal_block_2x allthecompressed:coal_block_3x allthecompressed:coal_block_4x allthecompressed:coal_block_5x allthecompressed:coal_block_6x allthecompressed:coal_block_7x allthecompressed:coal_block_8x allthecompressed:coal_block_9x \ -\ -blockus:legacy_coal_block \ -\ -chipped:angry_coal_block chipped:blank_coal_block_carving chipped:bordered_coal_block chipped:brick_bordered_coal_block chipped:carved_coal_block chipped:checkered_coal_block_tiles chipped:coal_block_bricks chipped:coal_block_mini_tiles chipped:coal_block_pillar chipped:coal_block_pillar_top chipped:coal_block_scales chipped:cobbled_coal_block chipped:cracked_coal_block_bricks chipped:cracked_disordered_coal_block_bricks chipped:cracked_flat_coal_block_tiles chipped:creeper_coal_block_carving chipped:crying_coal_block chipped:curly_coal_block_pillar chipped:cut_blank_coal_block chipped:cut_coal_block_column chipped:duh_coal_block chipped:edged_coal_block_bricks chipped:engraved_coal_block chipped:eroded_coal_block chipped:etched_coal_block_bricks chipped:fine_coal_block_pillar chipped:flat_coal_block_tiles chipped:glad_coal_block chipped:inlayed_coal_block chipped:inscribed_coal_block chipped:layed_coal_block_bricks chipped:loded_coal_block chipped:massive_coal_block_bricks chipped:offset_coal_block_bricks chipped:ornate_coal_block_pillar chipped:overlapping_coal_block_tiles chipped:pillar_coal_block_bricks chipped:polished_coal_block chipped:prismal_coal_block_remnants chipped:rough_coal_block chipped:rounded_coal_block_bricks chipped:runic_carved_coal_block chipped:sad_coal_block chipped:sanded_coal_block chipped:simple_coal_block_pillar chipped:small_coal_block_bricks chipped:smooth_coal_block_column chipped:smooth_inlayed_coal_block chipped:smooth_ringed_coal_block chipped:smoothed_double_inlayed_coal_block chipped:spider_coal_block_carving chipped:spiraled_coal_block chipped:stacked_coal_block_bricks chipped:thick_inlayed_coal_block chipped:tiled_bordered_coal_block chipped:tiled_coal_block chipped:tiled_coal_block_column chipped:tiny_brick_bordered_coal_block chipped:tiny_coal_block_bricks chipped:tiny_layered_coal_block_bricks chipped:tiny_layered_coal_block_slabs chipped:trodden_coal_block chipped:unamused_coal_block chipped:vertical_cut_coal_block chipped:vertical_disordered_coal_block_bricks chipped:weathered_coal_block \ -\ -chisel:array/coal_block chisel:braid/coal_block chisel:chaotic_bricks/coal_block chisel:chaotic_medium/coal_block chisel:chaotic_small/coal_block chisel:circular/coal_block chisel:cracked/coal_block chisel:cracked_bricks/coal_block chisel:cut/coal_block chisel:dent/coal_block chisel:encased_bricks/coal_block chisel:french/coal_block chisel:jellybean/coal_block chisel:large_bricks/coal_block chisel:large_tile/coal_block chisel:masonry/coal_block chisel:mosaic/coal_block chisel:ornate/coal_block chisel:panel/coal_block chisel:pillar/coal_block chisel:prism/coal_block chisel:raw/coal_block chisel:road/coal_block chisel:slant/coal_block chisel:small_bricks/coal_block chisel:soft_bricks/coal_block chisel:solid_bricks/coal_block chisel:tiles_medium/coal_block chisel:tiles_small/coal_block chisel:triple_bricks/coal_block chisel:twist/coal_block chisel:weaver/coal_block chisel:zag/coal_block \ -\ -immersiveengineering:coke \ -\ -more_ores_more_gems:block_of_raw_shadowite more_ores_more_gems:crashboom more_ores_more_gems:gunpowder_block more_ores_more_gems:safe_gunpowder_block more_ores_more_gems:super_gunpowder_block \ -\ -rechiseled:coal_block_carved rechiseled:coal_block_carved_connecting rechiseled:coal_block_chiseled rechiseled:coal_block_chiseled_connecting rechiseled:coal_block_circles rechiseled:coal_block_circles_connecting rechiseled:coal_block_compacted rechiseled:coal_block_compacted_connecting rechiseled:coal_block_ovals rechiseled:coal_block_ovals_connecting rechiseled:coal_block_pattern rechiseled:coal_block_pattern_connecting rechiseled:coal_block_pillar rechiseled:coal_block_pillar_connecting rechiseled:coal_block_polished rechiseled:coal_block_rotated_bricks rechiseled:coal_block_rotated_bricks_connecting rechiseled:coal_block_small_tiles rechiseled:coal_block_small_tiles_connecting rechiseled:coal_block_stripes rechiseled:coal_block_stripes_connecting \ -\ -securitycraft:reinforced_coal_block \ -\ -tfc:bituminous_coal - -# Coal Non-Full Blocks (Modded Only) -block.10585 = immersiveengineering:slab_coke \ -\ -additionalplacements:immersiveengineering.slab_coke - -# Respawn Anchor 0 Charge (No Glowstone) -block.10588 = respawn_anchor:charges=0 - -# Respawn Anchor Charges (Has Glowstone) -block.10592 = respawn_anchor:charges=1 respawn_anchor:charges=2 respawn_anchor:charges=3 respawn_anchor:charges=4 - -# Redstone Dust (Wire) Any Power Level -block.10596 = redstone_wire:power=1 redstone_wire:power=2 redstone_wire:power=3 redstone_wire:power=4 redstone_wire:power=5 redstone_wire:power=6 redstone_wire:power=7 redstone_wire:power=8 redstone_wire:power=9 redstone_wire:power=10 redstone_wire:power=11 redstone_wire:power=12 redstone_wire:power=13 redstone_wire:power=14 redstone_wire:power=15 - -# Redstone Dust (Wire) 0 Power Level -block.10601 = redstone_wire:power=0 \ -\ -chalk:black_chalk_mark chalk:blue_chalk_mark chalk:brown_chalk_mark chalk:cyan_chalk_mark chalk:green_chalk_mark chalk:grey_chalk_mark chalk:light_blue_chalk_mark chalk:light_gray_chalk_mark chalk:lime_chalk_mark chalk:magenta_chalk_mark chalk:orange_chalk_mark chalk:pink_chalk_mark chalk:purple_chalk_mark chalk:red_chalk_mark chalk:white_chalk_mark chalk:yellow_chalk_mark - -# Redstone Torch Lit (Turned On) -block.10604 = redstone_torch:lit=true redstone_wall_torch:lit=true \ -\ -ad_astra:glowing_desh_pillar \ -\ -charm:fire_sea_lantern \ -\ -chipped:crimson_redstone_torch:lit=true chipped:crimson_redstone_wall_torch:lit=true \ -\ -createdeco:red_andesite_lamp:lit=true createdeco:red_brass_lamp:lit=true createdeco:red_copper_lamp:lit=true createdeco:red_industrial_iron_lamp:lit=true createdeco:red_iron_lamp:lit=true createdeco:red_zinc_lamp:lit=true \ -\ -ddcl:dimmable_red_andesite_1 ddcl:dimmable_red_andesite_10 ddcl:dimmable_red_andesite_11 ddcl:dimmable_red_andesite_12 ddcl:dimmable_red_andesite_13 ddcl:dimmable_red_andesite_14 ddcl:dimmable_red_andesite_15 ddcl:dimmable_red_andesite_2 ddcl:dimmable_red_andesite_3 ddcl:dimmable_red_andesite_4 ddcl:dimmable_red_andesite_5 ddcl:dimmable_red_andesite_6 ddcl:dimmable_red_andesite_7 ddcl:dimmable_red_andesite_8 ddcl:dimmable_red_andesite_9 ddcl:dimmable_red_brass_1 ddcl:dimmable_red_brass_10 ddcl:dimmable_red_brass_11 ddcl:dimmable_red_brass_12 ddcl:dimmable_red_brass_13 ddcl:dimmable_red_brass_14 ddcl:dimmable_red_brass_15 ddcl:dimmable_red_brass_2 ddcl:dimmable_red_brass_3 ddcl:dimmable_red_brass_4 ddcl:dimmable_red_brass_5 ddcl:dimmable_red_brass_6 ddcl:dimmable_red_brass_7 ddcl:dimmable_red_brass_8 ddcl:dimmable_red_brass_9 ddcl:dimmable_red_copper_1 ddcl:dimmable_red_copper_10 ddcl:dimmable_red_copper_11 ddcl:dimmable_red_copper_12 ddcl:dimmable_red_copper_13 ddcl:dimmable_red_copper_14 ddcl:dimmable_red_copper_15 ddcl:dimmable_red_copper_2 ddcl:dimmable_red_copper_3 ddcl:dimmable_red_copper_4 ddcl:dimmable_red_copper_5 ddcl:dimmable_red_copper_6 ddcl:dimmable_red_copper_7 ddcl:dimmable_red_copper_8 ddcl:dimmable_red_copper_9 ddcl:dimmable_red_industrial_iron_1 ddcl:dimmable_red_industrial_iron_10 ddcl:dimmable_red_industrial_iron_11 ddcl:dimmable_red_industrial_iron_12 ddcl:dimmable_red_industrial_iron_13 ddcl:dimmable_red_industrial_iron_14 ddcl:dimmable_red_industrial_iron_15 ddcl:dimmable_red_industrial_iron_2 ddcl:dimmable_red_industrial_iron_3 ddcl:dimmable_red_industrial_iron_4 ddcl:dimmable_red_industrial_iron_5 ddcl:dimmable_red_industrial_iron_6 ddcl:dimmable_red_industrial_iron_7 ddcl:dimmable_red_industrial_iron_8 ddcl:dimmable_red_industrial_iron_9 ddcl:dimmable_red_iron_1 ddcl:dimmable_red_iron_10 ddcl:dimmable_red_iron_11 ddcl:dimmable_red_iron_12 ddcl:dimmable_red_iron_13 ddcl:dimmable_red_iron_14 ddcl:dimmable_red_iron_15 ddcl:dimmable_red_iron_2 ddcl:dimmable_red_iron_3 ddcl:dimmable_red_iron_4 ddcl:dimmable_red_iron_5 ddcl:dimmable_red_iron_6 ddcl:dimmable_red_iron_7 ddcl:dimmable_red_iron_8 ddcl:dimmable_red_iron_9 ddcl:dimmable_red_zinc_1 ddcl:dimmable_red_zinc_10 ddcl:dimmable_red_zinc_11 ddcl:dimmable_red_zinc_12 ddcl:dimmable_red_zinc_13 ddcl:dimmable_red_zinc_14 ddcl:dimmable_red_zinc_15 ddcl:dimmable_red_zinc_2 ddcl:dimmable_red_zinc_3 ddcl:dimmable_red_zinc_4 ddcl:dimmable_red_zinc_5 ddcl:dimmable_red_zinc_6 ddcl:dimmable_red_zinc_7 ddcl:dimmable_red_zinc_8 ddcl:dimmable_red_zinc_9 \ -\ -infinitybuttons:redstone_torch_button:lit=true infinitybuttons:redstone_torch_lever:lit=true infinitybuttons:redstone_wall_torch_button:lit=true infinitybuttons:redstone_wall_torch_lever:lit=true \ -\ -luminax:red_block luminax:red_button luminax:red_luminax_block luminax:red_luminax_button luminax:red_luminax_pressure_plate luminax:red_luminax_slab luminax:red_luminax_stairs luminax:red_luminax_wall luminax:red_pressure_plate luminax:red_slab luminax:red_stairs luminax:red_wall \ -\ -netherexp:ancient_lantern netherexp:ancient_torch netherexp:basaltic_geyser \ -\ -oritech:reactor_redstone_port:lit=true \ -\ -redbits:inverted_redstone_torch:lit=true redbits:inverted_redstone_wall_torch:lit=true \ -\ -regions_unexplored:redstone_bulb \ -\ -securitycraft:alarm:lit=true securitycraft:block_change_detector:powered=true securitycraft:panic_button:powered=true \ -\ -simplylight:edge_light_red simplylight:edge_light_top_red simplylight:illuminant_panel_red simplylight:illuminant_red_block:on=true simplylight:illuminant_red_block_on:on=true simplylight:illuminant_slab_red simplylight:lamp_post_red:position=top simplylight:lightbulb_red simplylight:rodlamp_red simplylight:wall_lamp_red \ -\ -soulsweapons:crimson_obsidian \ -\ -spelunkery:red_glowstick \ -\ -supplementaries:crimson_lantern:lit=true \ -\ -tfmg:lithium_torch \ -\ -toms_storage:level_emitter:lit=true \ -\ -wilderwild:red_mesoglea wilderwild:red_nematocyst - -# Redstone Torch Unlit (Turned Off) -block.10605 = redstone_torch:lit=false redstone_wall_torch:lit=false \ -\ -chipped:blue_redstone_torch:lit=false chipped:blue_redstone_wall_torch:lit=false chipped:crimson_redstone_torch:lit=false chipped:crimson_redstone_wall_torch:lit=false chipped:green_redstone_torch:lit=false chipped:green_redstone_wall_torch:lit=false chipped:lightstick_redstone_torch:lit=false chipped:lightstick_redstone_wall_torch:lit=false \ -\ -infinitybuttons:redstone_torch_button:lit=false infinitybuttons:redstone_torch_lever:lit=false infinitybuttons:redstone_wall_torch_button:lit=false infinitybuttons:redstone_wall_torch_lever:lit=false \ -\ -oritech:reactor_redstone_port:lit=false \ -\ -redbits:inverted_redstone_torch:lit=false redbits:inverted_redstone_wall_torch:lit=false \ -\ -toms_storage:level_emitter:lit=false - -# Redstone Block -block.10608 = redstone_block \ -\ -additionalplacements:blockus.redstone_brick_slab additionalplacements:blockus.redstone_brick_stairs \ -\ -allthecompressed:nitro_crystal_block_1x allthecompressed:nitro_crystal_block_2x allthecompressed:nitro_crystal_block_3x allthecompressed:nitro_crystal_block_4x allthecompressed:nitro_crystal_block_5x allthecompressed:nitro_crystal_block_6x allthecompressed:nitro_crystal_block_7x allthecompressed:nitro_crystal_block_8x allthecompressed:nitro_crystal_block_9x allthecompressed:redstone_alloy_block_1x allthecompressed:redstone_alloy_block_2x allthecompressed:redstone_alloy_block_3x allthecompressed:redstone_alloy_block_4x allthecompressed:redstone_alloy_block_5x allthecompressed:redstone_alloy_block_6x allthecompressed:redstone_alloy_block_7x allthecompressed:redstone_alloy_block_8x allthecompressed:redstone_alloy_block_9x allthecompressed:redstone_block_1x allthecompressed:redstone_block_2x allthecompressed:redstone_block_3x allthecompressed:redstone_block_4x allthecompressed:redstone_block_5x allthecompressed:redstone_block_6x allthecompressed:redstone_block_7x allthecompressed:redstone_block_8x allthecompressed:redstone_block_9x \ -\ -blockus:redstone_brick_slab blockus:redstone_brick_stairs blockus:redstone_brick_wall blockus:redstone_bricks blockus:redstone_lantern \ -\ -charm:redstone_sand \ -\ -chipped:angry_redstone_block chipped:blank_redstone_block_carving chipped:bordered_redstone_block chipped:brick_bordered_redstone_block chipped:carved_redstone_block chipped:checkered_redstone_block_tiles chipped:cobbled_redstone_block chipped:cracked_disordered_redstone_block_bricks chipped:cracked_flat_redstone_block_tiles chipped:cracked_redstone_block_bricks chipped:creeper_redstone_block_carving chipped:crying_redstone_block chipped:curly_redstone_block_pillar chipped:cut_blank_redstone_block chipped:cut_redstone_block_column chipped:duh_redstone_block chipped:edged_redstone_block_bricks chipped:engraved_redstone_block chipped:eroded_redstone_block chipped:etched_redstone_block_bricks chipped:fine_redstone_block_pillar chipped:flat_redstone_block_tiles chipped:glad_redstone_block chipped:inlayed_redstone_block chipped:inscribed_redstone_block chipped:layed_redstone_block_bricks chipped:loded_redstone_block chipped:massive_redstone_block_bricks chipped:nice_redstone_lamp chipped:offset_redstone_block_bricks chipped:ornate_redstone_block_pillar chipped:overlapping_redstone_block_tiles chipped:pillar_redstone_block_bricks chipped:polished_redstone_block chipped:prismal_redstone_block_remnants chipped:redstone_block_bricks chipped:redstone_block_mini_tiles chipped:redstone_block_pillar chipped:redstone_block_pillar_top chipped:redstone_block_scales chipped:rough_redstone_block chipped:rounded_redstone_block_bricks chipped:runic_carved_redstone_block chipped:sad_redstone_block chipped:sanded_redstone_block chipped:simple_redstone_block_pillar chipped:small_redstone_block_bricks chipped:smooth_inlayed_redstone_block chipped:smooth_redstone_block_column chipped:smooth_ringed_redstone_block chipped:smoothed_double_inlayed_redstone_block chipped:spider_redstone_block_carving chipped:spiraled_redstone_block chipped:stacked_redstone_block_bricks chipped:thick_inlayed_redstone_block chipped:tiled_bordered_redstone_block chipped:tiled_redstone_block chipped:tiled_redstone_block_column chipped:tiny_brick_bordered_redstone_block chipped:tiny_layered_redstone_block_bricks chipped:tiny_layered_redstone_block_slabs chipped:tiny_redstone_block_bricks chipped:trodden_redstone_block chipped:unamused_redstone_block chipped:vertical_cut_redstone_block chipped:vertical_disordered_redstone_block_bricks chipped:weathered_redstone_block \ -\ -diagonalwalls:blockus/redstone_brick_wall \ -\ -enderio:painted_redstone_block enderio:redstone_alloy_block \ -\ -extshape_blockus:redstone_brick_quarter_piece extshape_blockus:redstone_brick_vertical_quarter_piece extshape_blockus:redstone_brick_vertical_slab extshape_blockus:redstone_brick_vertical_stairs \ -\ -infinite_abyss:glow_bulb \ -\ -rechiseled:redstone_block_bordered rechiseled:redstone_block_bordered_connecting rechiseled:redstone_block_brick_bordered rechiseled:redstone_block_bricks rechiseled:redstone_block_bricks_connecting rechiseled:redstone_block_chiseled_clovers rechiseled:redstone_block_chiseled_clovers_connecting rechiseled:redstone_block_circles rechiseled:redstone_block_circles_connecting rechiseled:redstone_block_compressed rechiseled:redstone_block_compressed_connecting rechiseled:redstone_block_crushed rechiseled:redstone_block_diagonal_tiles rechiseled:redstone_block_diagonal_tiles_connecting rechiseled:redstone_block_patterned rechiseled:redstone_block_patterned_connecting rechiseled:redstone_block_paving rechiseled:redstone_block_paving_connecting rechiseled:redstone_block_pillar rechiseled:redstone_block_pillar_connecting rechiseled:redstone_block_polished rechiseled:redstone_block_polished_connecting rechiseled:redstone_block_scales rechiseled:redstone_block_scales_connecting rechiseled:redstone_block_small_tiles rechiseled:redstone_block_small_tiles_connecting rechiseled:redstone_block_smooth \ -\ -redbits:redstone_emitter \ -\ -securitycraft:reinforced_redstone_block \ -\ -spelunkery:cinnabar_block \ -\ -techreborn:advanced_alloy_storage_block \ -\ -thebrokencontent:corrupted_bedrock \ -\ -thebrokenscript:obsidian - -# ============================================================================ -# Source: 1.13+/block.10612-10744.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Redstone Ore Unlit -block.10612 = redstone_ore:lit=false \ -\ -ad_astra:red_industrial_lamp ad_astra:small_red_industrial_lamp \ -\ -aether_ores:holystone_redstone_ore:lit=false \ -\ -alexscaves:guanostone_redstone_ore:lit=false alexscaves:radon_lamp_red \ -\ -alltheores:deepslate_ruby_ore alltheores:other_redstone_ore:lit=false alltheores:ruby_ore \ -\ -ars_nouveau:red_archwood_log ars_nouveau:red_archwood_wood \ -\ -betternether:nether_ruby_ore \ -\ -chipped:small_red_soul_lantern \ -\ -createmetallurgy:red_light_bulb:level=1 createmetallurgy:red_light_bulb:level=10 createmetallurgy:red_light_bulb:level=11 createmetallurgy:red_light_bulb:level=12 createmetallurgy:red_light_bulb:level=13 createmetallurgy:red_light_bulb:level=14 createmetallurgy:red_light_bulb:level=15 createmetallurgy:red_light_bulb:level=2 createmetallurgy:red_light_bulb:level=3 createmetallurgy:red_light_bulb:level=4 createmetallurgy:red_light_bulb:level=5 createmetallurgy:red_light_bulb:level=6 createmetallurgy:red_light_bulb:level=7 createmetallurgy:red_light_bulb:level=8 createmetallurgy:red_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:cinnabar_ore crystalcraft_unlimited_java:ruby_ore crystalcraft_unlimited_java:rutile_ore \ -\ -darkerdepths:aridrock_redstone_ore:lit=false darkerdepths:limestone_redstone_ore:lit=false \ -\ -deeperdarker:gloomslate_redstone_ore:lit=false deeperdarker:sculk_stone_redstone_ore:lit=false \ -\ -denseores:dense_redstone_ore:lit=false \ -\ -excavated_variants:andesite_redstone_ore:lit=false excavated_variants:biomesoplenty_black_sandstone_redstone_ore:lit=false excavated_variants:biomesoplenty_orange_sandstone_redstone_ore:lit=false excavated_variants:biomesoplenty_white_sandstone_redstone_ore:lit=false excavated_variants:calcite_redstone_ore:lit=false excavated_variants:diorite_redstone_ore:lit=false excavated_variants:dripstone_redstone_ore:lit=false excavated_variants:granite_redstone_ore:lit=false excavated_variants:quark_shale_redstone_ore:lit=false excavated_variants:red_sandstone_redstone_ore:lit=false excavated_variants:sandstone_redstone_ore:lit=false excavated_variants:smooth_basalt_redstone_ore:lit=false excavated_variants:tuff_redstone_ore:lit=false \ -\ -more_ores_more_gems:ruby_pack_ore \ -\ -rsgauges:industrial_alarm_lamp:power=true rsgauges:industrial_red_blinking_led:power=true rsgauges:industrial_red_led:power=true \ -\ -securitycraft:redstone_mine:lit=false \ -\ -spectrum:blackslag_redstone_ore:lit=false \ -\ -spelunkery:andesite_redstone_ore:lit=false spelunkery:calcite_redstone_ore:lit=false spelunkery:diorite_redstone_ore:lit=false spelunkery:rough_cinnabar_block:lit=false spelunkery:tuff_redstone_ore:lit=false \ -\ -tfc:ore/cinnabar/andesite tfc:ore/cinnabar/basalt tfc:ore/cinnabar/chalk tfc:ore/cinnabar/chert tfc:ore/cinnabar/claystone tfc:ore/cinnabar/conglomerate tfc:ore/cinnabar/dacite tfc:ore/cinnabar/diorite tfc:ore/cinnabar/dolomite tfc:ore/cinnabar/gabbro tfc:ore/cinnabar/gneiss tfc:ore/cinnabar/granite tfc:ore/cinnabar/limestone tfc:ore/cinnabar/marble tfc:ore/cinnabar/phyllite tfc:ore/cinnabar/quartzite tfc:ore/cinnabar/rhyolite tfc:ore/cinnabar/schist tfc:ore/cinnabar/shale tfc:ore/cinnabar/slate tfc:ore/cinnabar/tuff tfc:ore/ruby/andesite tfc:ore/ruby/basalt tfc:ore/ruby/chalk tfc:ore/ruby/chert tfc:ore/ruby/claystone tfc:ore/ruby/conglomerate tfc:ore/ruby/dacite tfc:ore/ruby/diorite tfc:ore/ruby/dolomite tfc:ore/ruby/gabbro tfc:ore/ruby/gneiss tfc:ore/ruby/granite tfc:ore/ruby/limestone tfc:ore/ruby/marble tfc:ore/ruby/phyllite tfc:ore/ruby/quartzite tfc:ore/ruby/rhyolite tfc:ore/ruby/schist tfc:ore/ruby/shale tfc:ore/ruby/slate tfc:ore/ruby/tuff tfc:ore/sylvite/andesite tfc:ore/sylvite/basalt tfc:ore/sylvite/chalk tfc:ore/sylvite/chert tfc:ore/sylvite/claystone tfc:ore/sylvite/conglomerate tfc:ore/sylvite/dacite tfc:ore/sylvite/diorite tfc:ore/sylvite/dolomite tfc:ore/sylvite/gabbro tfc:ore/sylvite/gneiss tfc:ore/sylvite/granite tfc:ore/sylvite/limestone tfc:ore/sylvite/marble tfc:ore/sylvite/phyllite tfc:ore/sylvite/quartzite tfc:ore/sylvite/rhyolite tfc:ore/sylvite/schist tfc:ore/sylvite/shale tfc:ore/sylvite/slate tfc:ore/sylvite/tuff \ -\ -thinair:safety_lantern:air_quality=red \ -\ -things:gleaming_ore \ -\ -universal_ores:andesite_redstone_ore:lit=false universal_ores:calcite_redstone_ore:lit=false universal_ores:diorite_redstone_ore:lit=false universal_ores:granite_redstone_ore:lit=false universal_ores:tuff_redstone_ore:lit=false \ -\ -xkdeco:factory_warning_lamp - -# Redstone Ore Lit -block.10616 = redstone_ore:lit=true \ -tags_redstone_ores \ -\ -ae2:controller:state=conflicted \ -\ -aether_ores:holystone_redstone_ore:lit=true \ -\ -alexscaves:guanostone_redstone_ore:lit=true \ -\ -alltheores:cinnabar_ore alltheores:other_redstone_ore:lit=true \ -\ -beo:end_redstone_ore:lit=true \ -\ -betternether:nether_redstone_ore:lit=true \ -\ -darkerdepths:aridrock_redstone_ore:lit=true darkerdepths:limestone_redstone_ore:lit=true \ -\ -deep_dark_regrowth:grimstone_redstone_ore:lit=true \ -\ -deeperdarker:gloomslate_redstone_ore:lit=true deeperdarker:sculk_stone_redstone_ore:lit=true \ -\ -denseores:dense_redstone_ore:lit=true \ -\ -diagonalwindows:quark/red_corundum_pane \ -\ -excavated_variants:andesite_redstone_ore:lit=true excavated_variants:basalt_ruby_ore excavated_variants:biomesoplenty_black_sandstone_redstone_ore:lit=true excavated_variants:biomesoplenty_orange_sandstone_redstone_ore:lit=true excavated_variants:biomesoplenty_white_sandstone_redstone_ore:lit=true excavated_variants:blackstone_ruby_ore excavated_variants:calcite_redstone_ore:lit=true excavated_variants:diorite_redstone_ore:lit=true excavated_variants:dripstone_redstone_ore:lit=true excavated_variants:granite_redstone_ore:lit=true excavated_variants:quark_shale_redstone_ore:lit=true excavated_variants:red_sandstone_redstone_ore:lit=true excavated_variants:sandstone_redstone_ore:lit=true excavated_variants:smooth_basalt_redstone_ore:lit=true excavated_variants:tuff_redstone_ore:lit=true \ -\ -geode_plus:budding_deepslate_redstone geode_plus:budding_redstone geode_plus:budding_sculk_redstone geode_plus:redstone_crystal_block \ -\ -infinite_abyss:glowing_red_crystal infinite_abyss:red_glowing_crystal infinite_abyss:ruby_crystal_2 \ -\ -midnight_madness:deepslate_demonic_ore midnight_madness:demonic_ore midnight_madness:infernal_demonic_ore \ -\ -mores:deepslate_ruby_ore mores:nether_ruby_ore mores:ruby_ore \ -\ -mythicmetals:adamantite_ore \ -\ -organics:nether_redstone_ore:lit=true \ -\ -quark:red_corundum quark:red_corundum_cluster quark:red_crystal_lamp:lit=true quark:waxed_red_corundum \ -\ -securitycraft:redstone_mine:lit=true \ -\ -spectrum:blackslag_redstone_ore:lit=true \ -\ -spelunkery:andesite_redstone_ore:lit=true spelunkery:calcite_redstone_ore:lit=true spelunkery:diorite_redstone_ore:lit=true spelunkery:rough_cinnabar_block:lit=true spelunkery:tuff_redstone_ore:lit=true \ -\ -techreborn:alloy_smelter:active=true techreborn:assembly_machine:active=true techreborn:chemical_reactor:active=true techreborn:compressor:active=true techreborn:distillation_tower:active=true techreborn:electric_furnace:active=true techreborn:extractor:active=true techreborn:fluid_replicator:active=true techreborn:greenhouse_controller:active=true techreborn:grinder:active=true techreborn:implosion_compressor:active=true techreborn:industrial_blast_furnace:active=true techreborn:industrial_centrifuge:active=true techreborn:industrial_electrolyzer:active=true techreborn:industrial_grinder:active=true techreborn:industrial_sawmill:active=true techreborn:iron_alloy_furnace:active=true techreborn:iron_furnace:active=true techreborn:mv_transformer techreborn:recycler:active=true techreborn:rolling_machine:active=true techreborn:ruby_ore techreborn:scrapboxinator:active=true techreborn:solid_canning_machine:active=true techreborn:vacuum_freezer:active=true techreborn:wire_mill:active=true \ -\ -theabyss:ignisithe_ore \ -\ -thermal:cinnabar_ore thermal:ruby_ore \ -\ -universal_ores:andesite_redstone_ore:lit=true universal_ores:calcite_redstone_ore:lit=true universal_ores:diorite_redstone_ore:lit=true universal_ores:granite_redstone_ore:lit=true universal_ores:tuff_redstone_ore:lit=true \ -\ -xycraft_world:xychorium_ore_stone_red - -# Deepslate Redstone Ore Unlit -block.10620 = deepslate_redstone_ore:lit=false \ -\ -ad_astra:deepslate_calorite_ore \ -\ -betternether:nether_redstone_ore:lit=false \ -\ -crystalcraft_unlimited_java:deepslate_ruby_ore \ -\ -denseores:dense_deepslate_redstone_ore:lit=false \ -\ -more_ores_more_gems:ruby_ore_deepslate \ -\ -oritech:resource_node_redstone \ -\ -securitycraft:deepslate_redstone_mine:lit=false - -# Deepslate Redstone Ore Lit -block.10624 = deepslate_redstone_ore:lit=true \ -\ -denseores:dense_deepslate_redstone_ore:lit=true \ -\ -mythicmetals:deepslate_adamantite_ore \ -\ -securitycraft:deepslate_redstone_mine:lit=true \ -\ -techreborn:deepslate_ruby_ore \ -\ -thermal:deepslate_cinnabar_ore thermal:deepslate_ruby_ore \ -\ -things:deepslate_gleaming_ore \ -\ -xycraft_world:xychorium_ore_deepslate_red xycraft_world:xychorium_ore_kivi_red - -# Cave Vines Berries False -block.10629 = cave_vines_plant:berries=false cave_vines:berries=false \ -\ -deeperdarker:glowing_vines_plant:berries=false \ -\ -iceandfire:myrmex_desert_biolight iceandfire:myrmex_jungle_biolight \ -\ -quark:roots quark:roots_black_flower quark:roots_blue_flower quark:roots_white_flower - -# Cave Vines Berries True -block.10632 = cave_vines_plant:berries=true cave_vines:berries=true \ -\ -deeperdarker:glowing_vines_plant:berries=true \ -\ -pvj:flouropore - -# Redstone Lamp Unlit -block.10636 = redstone_lamp:lit=false \ -\ -additionaladditions:amethyst_lamp:lit=false \ -\ -ars_nouveau:source_lamp:lit=false \ -\ -beautify:lamp_light_bulb:on=false \ -\ -blockus:blue_redstone_lamp:lit=false blockus:brown_redstone_lamp:lit=false blockus:cyan_redstone_lamp:lit=false blockus:gray_redstone_lamp:lit=false blockus:green_redstone_lamp:lit=false blockus:light_blue_redstone_lamp:lit=false blockus:light_gray_redstone_lamp:lit=false blockus:lime_redstone_lamp:lit=false blockus:magenta_blue_redstone_lamp:lit=false blockus:magenta_redstone_lamp:lit=false blockus:orange_redstone_lamp:lit=false blockus:pink_redstone_lamp:lit=false blockus:purple_redstone_lamp:lit=false blockus:rainbow_lamp:lit=false blockus:red_redstone_lamp:lit=false blockus:redstone_lamp:lit=false blockus:white_redstone_lamp:lit=false blockus:yellow_redstone_lamp:lit=false \ -\ -chipped:edged_redstone_lamp:lit=false chipped:edged_white_redstone_lamp:lit=false chipped:fancy_redstone_lamp:lit=false chipped:fancy_white_redstone_lamp:lit=false chipped:hived_redstone_lamp:lit=false chipped:hived_white_redstone_lamp:lit=false chipped:inlayed_redstone_lamp:lit=false chipped:inlayed_white_redstone_lamp:lit=false chipped:nice_redstone_lamp:lit=false chipped:nice_white_redstone_lamp:lit=false chipped:ornate_redstone_lamp:lit=false chipped:ornate_white_redstone_lamp:lit=false chipped:reinforced_redstone_lamp:lit=false chipped:reinforced_white_redstone_lamp:lit=false chipped:smooth_redstone_lamp:lit=false chipped:smooth_white_redstone_lamp:lit=false chipped:thick_inlayed_redstone_lamp:lit=false chipped:thick_white_inlayed_redstone_lamp:lit=false \ -\ -create:elevator_contact:calling=false create:rose_quartz_lamp:powering=false \ -\ -createmetallurgy:black_light_bulb:level=0 createmetallurgy:blue_light_bulb:level=0 createmetallurgy:brown_light_bulb:level=0 createmetallurgy:green_light_bulb:level=0 createmetallurgy:light_blue_light_bulb:level=0 createmetallurgy:lime_light_bulb:level=0 createmetallurgy:magenta_light_bulb:level=0 createmetallurgy:orange_light_bulb:level=0 createmetallurgy:pink_light_bulb:level=0 createmetallurgy:purple_light_bulb:level=0 createmetallurgy:red_light_bulb:level=0 createmetallurgy:white_light_bulb:level=0 createmetallurgy:yellow_light_bulb:level=0 \ -\ -neonlamps:blue_lamp:lit=false neonlamps:brown_lamp:lit=false neonlamps:cyan_lamp:lit=false neonlamps:green_lamp:lit=false neonlamps:inverted_blue_lamp:lit=false neonlamps:inverted_brown_lamp:lit=false neonlamps:inverted_cyan_lamp:lit=false neonlamps:inverted_green_lamp:lit=false neonlamps:inverted_light_blue_lamp:lit=false neonlamps:inverted_lime_lamp:lit=false neonlamps:inverted_magenta_lamp:lit=false neonlamps:inverted_orange_lamp:lit=false neonlamps:inverted_pink_lamp:lit=false neonlamps:inverted_purple_lamp:lit=false neonlamps:inverted_red_lamp:lit=false neonlamps:inverted_white_lamp:lit=false neonlamps:inverted_yellow_lamp:lit=false neonlamps:light_blue_lamp:lit=false neonlamps:lime_lamp:lit=false neonlamps:magenta_lamp:lit=false neonlamps:orange_lamp:lit=false neonlamps:pink_lamp:lit=false neonlamps:purple_lamp:lit=false neonlamps:red_lamp:lit=false neonlamps:white_lamp:lit=false neonlamps:yellow_lamp:lit=false \ -\ -securitycraft:alarm:lit=false securitycraft:reinforced_redstone_lamp:lit=false \ -\ -tfmg:light_bulb:level=0 tfmg:neon_tube:active=false \ -\ -twigs:lamp:lit=false twigs:soul_lamp:lit=false - -# Redstone Lamp Lit -block.10640 = redstone_lamp:lit=true \ -\ -ad_astra:small_yellow_industrial_lamp ad_astra:yellow_industrial_lamp \ -\ -additionalplacements:mcwlights.redstone_lamp_slab \ -\ -alexscaves:radon_lamp_yellow \ -\ -beautify:lamp_light_bulb:on=true \ -\ -blockus:rainbow_lamp:lit=true blockus:rainbow_lamp_lit blockus:redstone_lamp_lit \ -\ -born_in_chaos_v1:argillite_lamp \ -\ -chipped:edged_redstone_lamp:lit=true chipped:fancy_redstone_lamp:lit=true chipped:hived_redstone_lamp:lit=true chipped:inlayed_redstone_lamp:lit=true chipped:nice_redstone_lamp:lit=true chipped:ornate_redstone_lamp:lit=true chipped:reinforced_redstone_lamp:lit=true chipped:smooth_redstone_lamp:lit=true chipped:thick_inlayed_redstone_lamp:lit=true \ -\ -createmetallurgy:yellow_light_bulb:level=1 createmetallurgy:yellow_light_bulb:level=10 createmetallurgy:yellow_light_bulb:level=11 createmetallurgy:yellow_light_bulb:level=12 createmetallurgy:yellow_light_bulb:level=13 createmetallurgy:yellow_light_bulb:level=14 createmetallurgy:yellow_light_bulb:level=15 createmetallurgy:yellow_light_bulb:level=2 createmetallurgy:yellow_light_bulb:level=3 createmetallurgy:yellow_light_bulb:level=4 createmetallurgy:yellow_light_bulb:level=5 createmetallurgy:yellow_light_bulb:level=6 createmetallurgy:yellow_light_bulb:level=7 createmetallurgy:yellow_light_bulb:level=8 createmetallurgy:yellow_light_bulb:level=9 \ -\ -etcetera:light_bulb:brightness=bright etcetera:light_bulb:brightness=dark etcetera:light_bulb:brightness=dim etcetera:tinted_light_bulb:brightness=bright etcetera:tinted_light_bulb:brightness=dark etcetera:tinted_light_bulb:brightness=dim \ -\ -mcwlights:redstone_lamp_slab \ -\ -rsgauges:industrial_yellow_blinking_led:power=true rsgauges:industrial_yellow_led:power=true \ -\ -securitycraft:reinforced_redstone_lamp:lit=true \ -\ -supplementaries:blackstone_lamp supplementaries:deepslate_lamp supplementaries:stone_lamp \ -\ -tfmg:light_bulb:level=1 tfmg:light_bulb:level=10 tfmg:light_bulb:level=11 tfmg:light_bulb:level=12 tfmg:light_bulb:level=13 tfmg:light_bulb:level=14 tfmg:light_bulb:level=15 tfmg:light_bulb:level=2 tfmg:light_bulb:level=3 tfmg:light_bulb:level=4 tfmg:light_bulb:level=5 tfmg:light_bulb:level=6 tfmg:light_bulb:level=7 tfmg:light_bulb:level=8 tfmg:light_bulb:level=9 \ -\ -wilderwild:geyser - -# Powered Compartor/Repeater -block.10644 = repeater:powered=true comparator:mode=compare:powered=true comparator:mode=subtract:powered=true \ -\ -create:powered_latch create:powered_toggle_latch:powered=true create:powered_toggle_latch:powering=true create:pulse_extender:inverted=false:powering=true create:pulse_extender:inverted=true:powering=false create:pulse_extender:powered=true create:pulse_repeater:inverted=false:powering=true create:pulse_repeater:inverted=true:powering=false create:pulse_repeater:powered=true create:pulse_timer:inverted=false:powering=true create:pulse_timer:inverted=true:powering=false create:pulse_timer:powered=true \ -\ -quark:redstone_inductor:powered=true quark:redstone_randomizer:powered=true \ -\ -redbits:bridge:x_power=back redbits:bridge:x_power=front redbits:bridge:z_power=back redbits:bridge:z_power=front redbits:detector:input=true redbits:detector:powered=true redbits:inverter redbits:junction:x_power=back redbits:junction:x_power=front redbits:junction:z_power=back redbits:junction:z_power=front redbits:latch redbits:projector:powered=true redbits:t_flip_flop:input=true redbits:timer:input=true redbits:timer:powered=true redbits:two_way_repeater:power=back redbits:two_way_repeater:power=front - -# Unpowered Compartor/Repeater -block.10645 = repeater:powered=false comparator:mode=compare:powered=false \ -\ -quark:redstone_inductor:powered=false quark:redstone_randomizer:powered=false \ -\ -redbits:bridge:x_power=none:z_power=none redbits:detector:inverted=false:input=false:powered=false redbits:junction:x_power=none:z_power=none redbits:t_flip_flop:input=false:powered=false redbits:two_way_repeater:power=none - -# Unpowered Compartor and in subtract mode -block.10646 = comparator:mode=subtract:powered=false \ -\ -redbits:detector:inverted=true:input=false:powered=false redbits:t_flip_flop:powered=true:input=false redbits:timer:input=false:powered=false - -# Shroomlight -block.10648 = shroomlight \ -\ -ad_astra:brown_industrial_lamp ad_astra:orange_industrial_lamp ad_astra:small_brown_industrial_lamp ad_astra:small_orange_industrial_lamp \ -\ -additionalplacements:mcwlights.shroomlight_slab \ -\ -aether_redux:flareblossom \ -\ -alexscaves:radon_lamp_brown alexscaves:radon_lamp_orange \ -\ -betterend:bulb_moss betterend:filalux:shape=bottom betterend:flammalix betterend:glowing_pillar_leaves betterend:glowing_pillar_luminophor betterend:glowing_pillar_seed betterend:hydralux:shape=flower_big_bottom betterend:hydralux:shape=flower_big_top betterend:hydralux:shape=flower_small_bottom betterend:hydralux:shape=flower_small_top betterend:pond_anemone betterend:umbrella_moss betterend:umbrella_moss_tall \ -\ -betternether:black_apple_seed betternether:cincinnasite_lantern betternether:cincinnasite_lantern_small betternether:giant_lucis betternether:ink_bush_seed betternether:soul_lily_sapling \ -\ -caverns_and_chasms:exposed_floodlight caverns_and_chasms:floodlight caverns_and_chasms:oxidized_floodlight caverns_and_chasms:waxed_exposed_floodlight caverns_and_chasms:waxed_floodlight caverns_and_chasms:waxed_oxidized_floodlight caverns_and_chasms:waxed_weathered_floodlight caverns_and_chasms:weathered_floodlight \ -\ -chipped:broken_shroomlight chipped:cracked_shroomlight chipped:double_inlayed_shroomlight chipped:edged_shroomlight_lantern chipped:fancy_shroomlight_lantern chipped:framed_shroomlight_lantern chipped:hived_shroomlight chipped:inlayed_shroomlight chipped:ornate_shroomlight_lantern chipped:polished_shroomlight chipped:reinforced_shroomlight chipped:shimmering_shroomlight chipped:shroomlight_lantern chipped:shroomlight_lodestone_side chipped:smooth_shroomlight chipped:thick_inlayed_shroomlight chipped:tiled_shroomlight_pillar \ -\ -createmetallurgy:brown_light_bulb:level=1 createmetallurgy:brown_light_bulb:level=10 createmetallurgy:brown_light_bulb:level=11 createmetallurgy:brown_light_bulb:level=12 createmetallurgy:brown_light_bulb:level=13 createmetallurgy:brown_light_bulb:level=14 createmetallurgy:brown_light_bulb:level=15 createmetallurgy:brown_light_bulb:level=2 createmetallurgy:brown_light_bulb:level=3 createmetallurgy:brown_light_bulb:level=4 createmetallurgy:brown_light_bulb:level=5 createmetallurgy:brown_light_bulb:level=6 createmetallurgy:brown_light_bulb:level=7 createmetallurgy:brown_light_bulb:level=8 createmetallurgy:brown_light_bulb:level=9 createmetallurgy:orange_light_bulb:level=1 createmetallurgy:orange_light_bulb:level=10 createmetallurgy:orange_light_bulb:level=11 createmetallurgy:orange_light_bulb:level=12 createmetallurgy:orange_light_bulb:level=13 createmetallurgy:orange_light_bulb:level=14 createmetallurgy:orange_light_bulb:level=15 createmetallurgy:orange_light_bulb:level=2 createmetallurgy:orange_light_bulb:level=3 createmetallurgy:orange_light_bulb:level=4 createmetallurgy:orange_light_bulb:level=5 createmetallurgy:orange_light_bulb:level=6 createmetallurgy:orange_light_bulb:level=7 createmetallurgy:orange_light_bulb:level=8 createmetallurgy:orange_light_bulb:level=9 \ -\ -diagonalwindows:quark/orange_corundum_pane \ -\ -iceandfire:dragonforge_fire_core \ -\ -luminous_nether:fungirracklamporange \ -\ -malum:block_of_auric_embers malum:block_of_blazing_quartz \ -\ -mcwlights:shroomlight_slab \ -\ -quark:orange_corundum quark:orange_corundum_cluster quark:orange_crystal_lamp:lit=true quark:waxed_orange_corundum \ -\ -securitycraft:reinforced_shroomlight \ -\ -spelunkery:orange_glowstick \ -\ -supplementaries:brass_lantern:lit=true supplementaries:copper_lantern:lit=true \ -\ -twigs:crimson_shroomlamp twigs:warped_shroomlamp - -# Shroomlight Non-Full Blocks (Modded Only) -block.10649 = extshape:shroomlight_stairs extshape:shroomlight_slab extshape:shroomlight_vertical_slab extshape:shroomlight_vertical_stairs extshape:shroomlight_quarter_piece extshape:shroomlight_vertical_quarter_piece extshape:shroomlight_wall extshape:shroomlight_fence extshape:shroomlight_fence_gate extshape:shroomlight_button extshape:shroomlight_pressure_plate \ -\ -additionalplacements:extshape.shroomlight_pressure_plate additionalplacements:extshape.shroomlight_slab additionalplacements:extshape.shroomlight_stairs \ -\ -cinderscapes:luminous_pod \ -\ -diagonalfences:extshape/shroomlight_fence \ -\ -diagonalwalls:extshape/shroomlight_wall - -# Campfire Lit -block.10652 = campfire:lit=true \ -tags_campfires \ -\ -betternether:bricks_fire_bowl:fire=true betternether:netherite_fire_bowl:fire=true \ -\ -blockbox:brazier:lit=true \ -\ -burnt:fire_barrel_start burnt:smoldering_hay_start \ -\ -create:blaze_burner:blaze=fading create:blaze_burner:blaze=kindled create:blaze_burner:blaze=smouldering create:lit_blaze_burner:flame_type=regular \ -\ -create_enchantment_industry:blaze_enchanter:blaze=fading create_enchantment_industry:blaze_enchanter:blaze=kindled create_enchantment_industry:blaze_enchanter:blaze=smouldering create_enchantment_industry:blaze_forger:blaze=fading create_enchantment_industry:blaze_forger:blaze=kindled create_enchantment_industry:blaze_forger:blaze=smouldering \ -\ -mowziesmobs:campfire \ -\ -netherexp:burning_skull_block netherexp:burning_wither_skull_block \ -\ -spelunkery:mineomite:primed=true \ -\ -supplementaries:fire_pit:lit=true supplementaries:sconce:lit=true supplementaries:sconce_glow:lit=true supplementaries:sconce_nether_brass:lit=true supplementaries:sconce_wall:lit=true supplementaries:sconce_wall_glow:lit=true supplementaries:sconce_wall_nether_brass:lit=true \ -\ -tfc:charcoal_forge tfc:firepit:lit=true tfc:grill:lit=true tfc:pot:lit=true tfc:stove:lit=true tfc:stove_pot:lit=true - -# Soul Campfire Lit -block.10656 = soul_campfire:lit=true \ -\ -betterend:amaranita_lantern betterend:aurant_polypore betterend:blue_vine_fur betterend:blue_vine_lantern betterend:bolux_mushroom betterend:mossy_glowshroom_fur betterend:mossy_glowshroom_hymenophore betterend:neon_cactus betterend:neon_cactus_block betterend:neon_cactus_slab betterend:neon_cactus_stairs \ -\ -betternether:bricks_fire_bowl_soul:fire=true betternether:cincinnasite_fire_bowl_soul:fire=true betternether:netherite_fire_bowl_soul:fire=true betternether:whispering_gourd_lantern \ -\ -biomesoplenty:glowshroom biomesoplenty:glowshroom_block biomesoplenty:potted_glowshroom \ -\ -blockbox:soul_brazier:lit=true \ -\ -burnt:offering \ -\ -create:lit_blaze_burner:flame_type=soul \ -\ -galosphere:allurite_lamp \ -\ -netherexp:soul_burning_skull_block netherexp:soul_burning_wither_skull_block netherexp:soul_ghoul_o_lantern netherexp:soul_jack_o_lantern netherexp:soul_skeleton_skull_candle \ -\ -regions_unexplored:blue_bioshroom regions_unexplored:glowing_blue_bioshroom_block regions_unexplored:tall_blue_bioshroom \ -\ -soulsweapons:soulfire_stain \ -\ -supplementaries:sconce_soul:lit=true supplementaries:sconce_wall_soul:lit=true \ -\ -whisperwoods:wisp_lantern_blue - -# Campfires Unlit -block.10661 = campfire:lit=false soul_campfire:lit=false \ -\ -caverns_and_chasms:cupric_campfire:lit=false \ -\ -netherexp:ancient_campfire:lit=false \ -\ -tfc:firepit:lit=false tfc:grill:lit=false tfc:pot:lit=false - - -# Observer -block.10664 = observer \ -\ -immersiveengineering:rs_engineering \ -\ -securitycraft:reinforced_observer \ -\ -spelunkery:compression_blast_miner \ -\ -supplementaries:relayer supplementaries:turn_table - -# Observer Non-Full Blocks (Modded Only) -block.10665 = - -# Wool -block.10668 = white_wool orange_wool magenta_wool light_blue_wool yellow_wool pink_wool gray_wool light_gray_wool cyan_wool purple_wool brown_wool green_wool red_wool black_wool \ -tags_wool \ -\ -ad_astra:glacian_fur \ -\ -additionalplacements:blockus.black_gingham_wool_slab additionalplacements:blockus.black_gingham_wool_stairs additionalplacements:blockus.black_patterned_wool_slab additionalplacements:blockus.black_patterned_wool_stairs additionalplacements:blockus.blue_gingham_wool_slab additionalplacements:blockus.blue_gingham_wool_stairs additionalplacements:blockus.blue_patterned_wool_slab additionalplacements:blockus.blue_patterned_wool_stairs additionalplacements:blockus.brown_gingham_wool_slab additionalplacements:blockus.brown_gingham_wool_stairs additionalplacements:blockus.brown_patterned_wool_slab additionalplacements:blockus.brown_patterned_wool_stairs additionalplacements:blockus.cyan_gingham_wool_slab additionalplacements:blockus.cyan_gingham_wool_stairs additionalplacements:blockus.cyan_patterned_wool_slab additionalplacements:blockus.cyan_patterned_wool_stairs additionalplacements:blockus.gray_gingham_wool_slab additionalplacements:blockus.gray_gingham_wool_stairs additionalplacements:blockus.gray_patterned_wool_slab additionalplacements:blockus.gray_patterned_wool_stairs additionalplacements:blockus.green_gingham_wool_slab additionalplacements:blockus.green_gingham_wool_stairs additionalplacements:blockus.green_patterned_wool_slab additionalplacements:blockus.green_patterned_wool_stairs additionalplacements:blockus.light_blue_gingham_wool_slab additionalplacements:blockus.light_blue_gingham_wool_stairs additionalplacements:blockus.light_blue_patterned_wool_slab additionalplacements:blockus.light_blue_patterned_wool_stairs additionalplacements:blockus.light_gray_gingham_wool_slab additionalplacements:blockus.light_gray_gingham_wool_stairs additionalplacements:blockus.light_gray_patterned_wool_slab additionalplacements:blockus.light_gray_patterned_wool_stairs additionalplacements:blockus.lime_gingham_wool_slab additionalplacements:blockus.lime_gingham_wool_stairs additionalplacements:blockus.lime_patterned_wool_slab additionalplacements:blockus.lime_patterned_wool_stairs additionalplacements:blockus.magenta_gingham_wool_slab additionalplacements:blockus.magenta_gingham_wool_stairs additionalplacements:blockus.magenta_patterned_wool_slab additionalplacements:blockus.magenta_patterned_wool_stairs additionalplacements:blockus.orange_gingham_wool_slab additionalplacements:blockus.orange_gingham_wool_stairs additionalplacements:blockus.orange_patterned_wool_slab additionalplacements:blockus.orange_patterned_wool_stairs additionalplacements:blockus.pink_gingham_wool_slab additionalplacements:blockus.pink_gingham_wool_stairs additionalplacements:blockus.pink_patterned_wool_slab additionalplacements:blockus.pink_patterned_wool_stairs additionalplacements:blockus.purple_gingham_wool_slab additionalplacements:blockus.purple_gingham_wool_stairs additionalplacements:blockus.purple_patterned_wool_slab additionalplacements:blockus.purple_patterned_wool_stairs additionalplacements:blockus.red_gingham_wool_slab additionalplacements:blockus.red_gingham_wool_stairs additionalplacements:blockus.red_patterned_wool_slab additionalplacements:blockus.red_patterned_wool_stairs additionalplacements:blockus.white_gingham_wool_slab additionalplacements:blockus.white_gingham_wool_stairs additionalplacements:blockus.white_patterned_wool_slab additionalplacements:blockus.white_patterned_wool_stairs additionalplacements:blockus.yellow_gingham_wool_slab additionalplacements:blockus.yellow_gingham_wool_stairs additionalplacements:blockus.yellow_patterned_wool_slab additionalplacements:blockus.yellow_patterned_wool_stairs \ -\ -allthecompressed:flint_block_1x allthecompressed:flint_block_2x allthecompressed:flint_block_3x allthecompressed:flint_block_4x allthecompressed:flint_block_5x allthecompressed:flint_block_6x allthecompressed:flint_block_7x allthecompressed:flint_block_8x allthecompressed:flint_block_9x \ -\ -ars_nouveau:magebloom_block \ -\ -betterend:charcoal_block betterend:hydralux_petal_block betterend:hydralux_petal_block_black betterend:hydralux_petal_block_blue betterend:hydralux_petal_block_brown betterend:hydralux_petal_block_cyan betterend:hydralux_petal_block_gray betterend:hydralux_petal_block_green betterend:hydralux_petal_block_light_blue betterend:hydralux_petal_block_light_gray betterend:hydralux_petal_block_lime betterend:hydralux_petal_block_magenta betterend:hydralux_petal_block_orange betterend:hydralux_petal_block_pink betterend:hydralux_petal_block_purple betterend:hydralux_petal_block_red betterend:hydralux_petal_block_white betterend:hydralux_petal_block_yellow betterend:mossy_glowshroom_cap:transition=false betterend:umbrella_tree_cluster_empty \ -\ -biomeswevegone:allium_petal_block biomeswevegone:pink_allium_petal_block biomeswevegone:rose_petal_block biomeswevegone:white_allium_petal_block \ -\ -blockus:black_gingham_wool blockus:black_gingham_wool_slab blockus:black_gingham_wool_stairs blockus:black_patterned_wool blockus:black_patterned_wool_slab blockus:black_patterned_wool_stairs blockus:blue_gingham_wool blockus:blue_gingham_wool_slab blockus:blue_gingham_wool_stairs blockus:blue_patterned_wool blockus:blue_patterned_wool_slab blockus:blue_patterned_wool_stairs blockus:brown_gingham_wool blockus:brown_gingham_wool_slab blockus:brown_gingham_wool_stairs blockus:brown_patterned_wool blockus:brown_patterned_wool_slab blockus:brown_patterned_wool_stairs blockus:charcoal_block blockus:cyan_gingham_wool blockus:cyan_gingham_wool_slab blockus:cyan_gingham_wool_stairs blockus:cyan_patterned_wool blockus:cyan_patterned_wool_slab blockus:cyan_patterned_wool_stairs blockus:gray_gingham_wool blockus:gray_gingham_wool_slab blockus:gray_gingham_wool_stairs blockus:gray_patterned_wool blockus:gray_patterned_wool_slab blockus:gray_patterned_wool_stairs blockus:green_gingham_wool blockus:green_gingham_wool_slab blockus:green_gingham_wool_stairs blockus:green_patterned_wool blockus:green_patterned_wool_slab blockus:green_patterned_wool_stairs blockus:light_blue_gingham_wool blockus:light_blue_gingham_wool_slab blockus:light_blue_gingham_wool_stairs blockus:light_blue_patterned_wool blockus:light_blue_patterned_wool_slab blockus:light_blue_patterned_wool_stairs blockus:light_gray_gingham_wool blockus:light_gray_gingham_wool_slab blockus:light_gray_gingham_wool_stairs blockus:light_gray_patterned_wool blockus:light_gray_patterned_wool_slab blockus:light_gray_patterned_wool_stairs blockus:lime_gingham_wool blockus:lime_gingham_wool_slab blockus:lime_gingham_wool_stairs blockus:lime_patterned_wool blockus:lime_patterned_wool_slab blockus:lime_patterned_wool_stairs blockus:magenta_gingham_wool blockus:magenta_gingham_wool_slab blockus:magenta_gingham_wool_stairs blockus:magenta_patterned_wool blockus:magenta_patterned_wool_slab blockus:magenta_patterned_wool_stairs blockus:orange_gingham_wool blockus:orange_gingham_wool_slab blockus:orange_gingham_wool_stairs blockus:orange_patterned_wool blockus:orange_patterned_wool_slab blockus:orange_patterned_wool_stairs blockus:pink_gingham_wool blockus:pink_gingham_wool_slab blockus:pink_gingham_wool_stairs blockus:pink_patterned_wool blockus:pink_patterned_wool_slab blockus:pink_patterned_wool_stairs blockus:purple_gingham_wool blockus:purple_gingham_wool_slab blockus:purple_gingham_wool_stairs blockus:purple_patterned_wool blockus:purple_patterned_wool_slab blockus:purple_patterned_wool_stairs blockus:red_gingham_wool blockus:red_gingham_wool_slab blockus:red_gingham_wool_stairs blockus:red_patterned_wool blockus:red_patterned_wool_slab blockus:red_patterned_wool_stairs blockus:white_gingham_wool blockus:white_gingham_wool_slab blockus:white_gingham_wool_stairs blockus:white_patterned_wool blockus:white_patterned_wool_slab blockus:white_patterned_wool_stairs blockus:yellow_gingham_wool blockus:yellow_gingham_wool_slab blockus:yellow_gingham_wool_stairs blockus:yellow_patterned_wool blockus:yellow_patterned_wool_slab blockus:yellow_patterned_wool_stairs \ -\ -cfm:black_kitchen_counter cfm:black_picket_fence cfm:black_picket_gate cfm:black_sofa cfm:blue_kitchen_counter cfm:blue_picket_fence cfm:blue_picket_gate cfm:blue_sofa cfm:brown_kitchen_counter cfm:brown_picket_fence cfm:brown_picket_gate cfm:brown_sofa cfm:cyan_kitchen_counter cfm:cyan_picket_fence cfm:cyan_picket_gate cfm:cyan_sofa cfm:gray_kitchen_counter cfm:gray_picket_fence cfm:gray_picket_gate cfm:gray_sofa cfm:green_kitchen_counter cfm:green_picket_fence cfm:green_picket_gate cfm:green_sofa cfm:light_blue_kitchen_counter cfm:light_blue_picket_fence cfm:light_blue_picket_gate cfm:light_blue_sofa cfm:light_gray_kitchen_counter cfm:light_gray_picket_fence cfm:light_gray_picket_gate cfm:light_gray_sofa cfm:lime_kitchen_counter cfm:lime_picket_fence cfm:lime_picket_gate cfm:lime_sofa cfm:magenta_kitchen_counter cfm:magenta_picket_fence cfm:magenta_picket_gate cfm:magenta_sofa cfm:orange_kitchen_counter cfm:orange_picket_fence cfm:orange_picket_gate cfm:orange_sofa cfm:pink_kitchen_counter cfm:pink_picket_fence cfm:pink_picket_gate cfm:pink_sofa cfm:purple_kitchen_counter cfm:purple_picket_fence cfm:purple_picket_gate cfm:purple_sofa cfm:rainbow_sofa cfm:red_kitchen_counter cfm:red_picket_fence cfm:red_picket_gate cfm:red_sofa cfm:white_kitchen_counter cfm:white_picket_fence cfm:white_picket_gate cfm:white_sofa cfm:yellow_kitchen_counter cfm:yellow_picket_fence cfm:yellow_picket_gate cfm:yellow_sofa \ -\ -chipped:barky_black_wool chipped:barky_blue_wool chipped:barky_brown_wool chipped:barky_cyan_wool chipped:barky_gray_wool chipped:barky_green_wool chipped:barky_light_blue_wool chipped:barky_light_gray_wool chipped:barky_lime_wool chipped:barky_magenta_wool chipped:barky_orange_wool chipped:barky_pink_wool chipped:barky_purple_wool chipped:barky_red_wool chipped:barky_white_wool chipped:barky_yellow_wool chipped:blocky_black_wool chipped:blocky_blue_wool chipped:blocky_brown_wool chipped:blocky_cyan_wool chipped:blocky_gray_wool chipped:blocky_green_wool chipped:blocky_light_blue_wool chipped:blocky_light_gray_wool chipped:blocky_lime_wool chipped:blocky_magenta_wool chipped:blocky_orange_wool chipped:blocky_pink_wool chipped:blocky_purple_wool chipped:blocky_red_wool chipped:blocky_white_wool chipped:blocky_yellow_wool chipped:bundled_black_wool chipped:bundled_blue_wool chipped:bundled_brown_wool chipped:bundled_cyan_wool chipped:bundled_gray_wool chipped:bundled_green_wool chipped:bundled_light_blue_wool chipped:bundled_light_gray_wool chipped:bundled_lime_wool chipped:bundled_magenta_wool chipped:bundled_orange_wool chipped:bundled_pink_wool chipped:bundled_purple_wool chipped:bundled_red_wool chipped:bundled_white_wool chipped:bundled_yellow_wool chipped:cornered_black_wool chipped:cornered_blue_wool chipped:cornered_brown_wool chipped:cornered_cyan_wool chipped:cornered_gray_wool chipped:cornered_green_wool chipped:cornered_light_blue_wool chipped:cornered_light_gray_wool chipped:cornered_lime_wool chipped:cornered_magenta_wool chipped:cornered_orange_wool chipped:cornered_pink_wool chipped:cornered_purple_wool chipped:cornered_red_wool chipped:cornered_white_wool chipped:cornered_yellow_wool chipped:crafted_black_wool chipped:crafted_blue_wool chipped:crafted_brown_wool chipped:crafted_cyan_wool chipped:crafted_gray_wool chipped:crafted_green_wool chipped:crafted_light_blue_wool chipped:crafted_light_gray_wool chipped:crafted_lime_wool chipped:crafted_magenta_wool chipped:crafted_orange_wool chipped:crafted_pink_wool chipped:crafted_purple_wool chipped:crafted_red_wool chipped:crafted_white_wool chipped:crafted_yellow_wool chipped:cross_haired_black_wool chipped:cross_haired_blue_wool chipped:cross_haired_brown_wool chipped:cross_haired_cyan_wool chipped:cross_haired_gray_wool chipped:cross_haired_green_wool chipped:cross_haired_light_blue_wool chipped:cross_haired_light_gray_wool chipped:cross_haired_lime_wool chipped:cross_haired_magenta_wool chipped:cross_haired_orange_wool chipped:cross_haired_pink_wool chipped:cross_haired_purple_wool chipped:cross_haired_red_wool chipped:cross_haired_white_wool chipped:cross_haired_yellow_wool chipped:cubed_black_wool chipped:cubed_blue_wool chipped:cubed_brown_wool chipped:cubed_cyan_wool chipped:cubed_gray_wool chipped:cubed_green_wool chipped:cubed_light_blue_wool chipped:cubed_light_gray_wool chipped:cubed_lime_wool chipped:cubed_magenta_wool chipped:cubed_orange_wool chipped:cubed_pink_wool chipped:cubed_purple_wool chipped:cubed_red_wool chipped:cubed_white_wool chipped:cubed_yellow_wool chipped:harsh_quilted_black_wool chipped:harsh_quilted_blue_wool chipped:harsh_quilted_brown_wool chipped:harsh_quilted_cyan_wool chipped:harsh_quilted_gray_wool chipped:harsh_quilted_green_wool chipped:harsh_quilted_light_blue_wool chipped:harsh_quilted_light_gray_wool chipped:harsh_quilted_lime_wool chipped:harsh_quilted_magenta_wool chipped:harsh_quilted_orange_wool chipped:harsh_quilted_pink_wool chipped:harsh_quilted_purple_wool chipped:harsh_quilted_red_wool chipped:harsh_quilted_white_wool chipped:harsh_quilted_yellow_wool chipped:knitted_black_wool chipped:knitted_blue_wool chipped:knitted_brown_wool chipped:knitted_cyan_wool chipped:knitted_gray_wool chipped:knitted_green_wool chipped:knitted_light_blue_wool chipped:knitted_light_gray_wool chipped:knitted_lime_wool chipped:knitted_magenta_wool chipped:knitted_orange_wool chipped:knitted_pink_wool chipped:knitted_purple_wool chipped:knitted_red_wool chipped:knitted_white_wool chipped:knitted_yellow_wool chipped:patched_black_wool chipped:patched_blue_wool chipped:patched_brown_wool chipped:patched_cyan_wool chipped:patched_gray_wool chipped:patched_green_wool chipped:patched_light_blue_wool chipped:patched_light_gray_wool chipped:patched_lime_wool chipped:patched_magenta_wool chipped:patched_orange_wool chipped:patched_pink_wool chipped:patched_purple_wool chipped:patched_red_wool chipped:patched_white_wool chipped:patched_yellow_wool chipped:rectangle_black_wool chipped:rectangle_blue_wool chipped:rectangle_brown_wool chipped:rectangle_cyan_wool chipped:rectangle_gray_wool chipped:rectangle_green_wool chipped:rectangle_light_blue_wool chipped:rectangle_light_gray_wool chipped:rectangle_lime_wool chipped:rectangle_magenta_wool chipped:rectangle_orange_wool chipped:rectangle_pink_wool chipped:rectangle_purple_wool chipped:rectangle_red_wool chipped:rectangle_white_wool chipped:rectangle_yellow_wool chipped:ribbled_black_wool chipped:ribbled_blue_wool chipped:ribbled_brown_wool chipped:ribbled_cyan_wool chipped:ribbled_gray_wool chipped:ribbled_green_wool chipped:ribbled_light_blue_wool chipped:ribbled_light_gray_wool chipped:ribbled_lime_wool chipped:ribbled_magenta_wool chipped:ribbled_orange_wool chipped:ribbled_pink_wool chipped:ribbled_purple_wool chipped:ribbled_red_wool chipped:ribbled_white_wool chipped:ribbled_yellow_wool chipped:scaled_black_wool chipped:scaled_blue_wool chipped:scaled_brown_wool chipped:scaled_cyan_wool chipped:scaled_gray_wool chipped:scaled_green_wool chipped:scaled_light_blue_wool chipped:scaled_light_gray_wool chipped:scaled_lime_wool chipped:scaled_magenta_wool chipped:scaled_orange_wool chipped:scaled_pink_wool chipped:scaled_purple_wool chipped:scaled_red_wool chipped:scaled_white_wool chipped:scaled_yellow_wool chipped:soft_black_wool chipped:soft_blue_wool chipped:soft_brown_wool chipped:soft_cyan_wool chipped:soft_gray_wool chipped:soft_green_wool chipped:soft_light_blue_wool chipped:soft_light_gray_wool chipped:soft_lime_wool chipped:soft_magenta_wool chipped:soft_orange_wool chipped:soft_pink_wool chipped:soft_purple_wool chipped:soft_red_wool chipped:soft_white_wool chipped:soft_yellow_wool chipped:stringed_black_wool chipped:stringed_blue_wool chipped:stringed_brown_wool chipped:stringed_cyan_wool chipped:stringed_gray_wool chipped:stringed_green_wool chipped:stringed_light_blue_wool chipped:stringed_light_gray_wool chipped:stringed_lime_wool chipped:stringed_magenta_wool chipped:stringed_orange_wool chipped:stringed_pink_wool chipped:stringed_purple_wool chipped:stringed_red_wool chipped:stringed_white_wool chipped:stringed_yellow_wool chipped:tiled_black_wool chipped:tiled_blue_wool chipped:tiled_brown_wool chipped:tiled_cyan_wool chipped:tiled_gray_wool chipped:tiled_green_wool chipped:tiled_light_blue_wool chipped:tiled_light_gray_wool chipped:tiled_lime_wool chipped:tiled_magenta_wool chipped:tiled_orange_wool chipped:tiled_pink_wool chipped:tiled_purple_wool chipped:tiled_red_wool chipped:tiled_white_wool chipped:tiled_yellow_wool chipped:tripped_black_wool chipped:tripped_blue_wool chipped:tripped_brown_wool chipped:tripped_cyan_wool chipped:tripped_gray_wool chipped:tripped_green_wool chipped:tripped_light_blue_wool chipped:tripped_light_gray_wool chipped:tripped_lime_wool chipped:tripped_magenta_wool chipped:tripped_orange_wool chipped:tripped_pink_wool chipped:tripped_purple_wool chipped:tripped_red_wool chipped:tripped_white_wool chipped:tripped_yellow_wool chipped:wickered_black_wool chipped:wickered_blue_wool chipped:wickered_brown_wool chipped:wickered_cyan_wool chipped:wickered_gray_wool chipped:wickered_green_wool chipped:wickered_light_blue_wool chipped:wickered_light_gray_wool chipped:wickered_lime_wool chipped:wickered_magenta_wool chipped:wickered_orange_wool chipped:wickered_pink_wool chipped:wickered_purple_wool chipped:wickered_red_wool chipped:wickered_white_wool chipped:wickered_yellow_wool chipped:windmill_black_wool chipped:windmill_blue_wool chipped:windmill_brown_wool chipped:windmill_cyan_wool chipped:windmill_gray_wool chipped:windmill_green_wool chipped:windmill_light_blue_wool chipped:windmill_light_gray_wool chipped:windmill_lime_wool chipped:windmill_magenta_wool chipped:windmill_orange_wool chipped:windmill_pink_wool chipped:windmill_purple_wool chipped:windmill_red_wool chipped:windmill_white_wool chipped:windmill_yellow_wool chipped:woved_black_wool chipped:woved_blue_wool chipped:woved_brown_wool chipped:woved_cyan_wool chipped:woved_gray_wool chipped:woved_green_wool chipped:woved_light_blue_wool chipped:woved_light_gray_wool chipped:woved_lime_wool chipped:woved_magenta_wool chipped:woved_orange_wool chipped:woved_pink_wool chipped:woved_purple_wool chipped:woved_red_wool chipped:woved_white_wool chipped:woved_yellow_wool \ -\ -chisel:block_charcoal chisel:block_charcoal1 chisel:block_charcoal2 chisel:block_coal chisel:block_coal1 chisel:block_coal2 chisel:block_coal_coke chisel:block_coal_coke1 chisel:block_coal_coke2 chisel:legacy chisel:legacy/black_wool chisel:legacy/blue_wool chisel:legacy/brown_wool chisel:legacy/cyan_wool chisel:legacy/gray_wool chisel:legacy/green_wool chisel:legacy/light_blue_wool chisel:legacy/light_gray_wool chisel:legacy/lime_wool chisel:legacy/magenta_wool chisel:legacy/orange_wool chisel:legacy/pink_wool chisel:legacy/purple_wool chisel:legacy/red_wool chisel:legacy/white_wool chisel:legacy/yellow_wool chisel:llama chisel:llama/black_wool chisel:llama/blue_wool chisel:llama/brown_wool chisel:llama/cyan_wool chisel:llama/gray_wool chisel:llama/green_wool chisel:llama/light_blue_wool chisel:llama/light_gray_wool chisel:llama/lime_wool chisel:llama/magenta_wool chisel:llama/orange_wool chisel:llama/pink_wool chisel:llama/purple_wool chisel:llama/red_wool chisel:llama/white_wool chisel:llama/yellow_wool chisel:wool_black chisel:wool_blue chisel:wool_brown chisel:wool_cyan chisel:wool_gray chisel:wool_green chisel:wool_lightblue chisel:wool_lightgray chisel:wool_lime chisel:wool_magenta chisel:wool_orange chisel:wool_pink chisel:wool_purple chisel:wool_red chisel:wool_white chisel:wool_yellow \ -\ -create:black_sail create:black_seat create:blue_sail create:blue_seat create:brown_sail create:brown_seat create:cyan_sail create:cyan_seat create:gray_sail create:gray_seat create:green_sail create:green_seat create:light_blue_sail create:light_blue_seat create:light_gray_sail create:light_gray_seat create:lime_sail create:lime_seat create:magenta_sail create:magenta_seat create:orange_sail create:orange_seat create:pink_sail create:pink_seat create:purple_sail create:purple_seat create:red_sail create:red_seat create:white_sail create:white_seat create:yellow_sail create:yellow_seat \ -\ -createframed:black_cardboard_block createframed:blue_cardboard_block createframed:bound_black_cardboard_block createframed:bound_blue_cardboard_block createframed:bound_brown_cardboard_block createframed:bound_cyan_cardboard_block createframed:bound_gray_cardboard_block createframed:bound_green_cardboard_block createframed:bound_light_blue_cardboard_block createframed:bound_light_gray_cardboard_block createframed:bound_lime_cardboard_block createframed:bound_magenta_cardboard_block createframed:bound_orange_cardboard_block createframed:bound_pink_cardboard_block createframed:bound_purple_cardboard_block createframed:bound_red_cardboard_block createframed:bound_white_cardboard_block createframed:bound_yellow_cardboard_block createframed:brown_cardboard_block createframed:cyan_cardboard_block createframed:gray_cardboard_block createframed:green_cardboard_block createframed:karpboard_block createframed:light_blue_cardboard_block createframed:light_gray_cardboard_block createframed:lime_cardboard_block createframed:magenta_cardboard_block createframed:orange_cardboard_block createframed:pink_cardboard_block createframed:purple_cardboard_block createframed:red_cardboard_block createframed:shiny_karpboard_block createframed:white_cardboard_block createframed:yellow_cardboard_block \ -\ -elevatorid:elevator_black elevatorid:elevator_blue elevatorid:elevator_brown elevatorid:elevator_cyan elevatorid:elevator_gray elevatorid:elevator_green elevatorid:elevator_light_blue elevatorid:elevator_light_gray elevatorid:elevator_lime elevatorid:elevator_magenta elevatorid:elevator_orange elevatorid:elevator_pink elevatorid:elevator_purple elevatorid:elevator_red elevatorid:elevator_white elevatorid:elevator_yellow \ -\ -iceandfire:ash \ -\ -immersive_weathering:charred_log:smoldering=false immersive_weathering:charred_planks:smoldering=false \ -\ -immersiveengineering:cushion \ -\ -openblocks:elevator openblocks:elevator_rotating \ -\ -quark:charcoal_block quark:quilted_wool \ -\ -securitycraft:reinforced_black_wool securitycraft:reinforced_blue_wool securitycraft:reinforced_brown_wool securitycraft:reinforced_cyan_wool securitycraft:reinforced_gray_wool securitycraft:reinforced_green_wool securitycraft:reinforced_light_blue_wool securitycraft:reinforced_light_gray_wool securitycraft:reinforced_lime_wool securitycraft:reinforced_magenta_wool securitycraft:reinforced_orange_wool securitycraft:reinforced_pink_wool securitycraft:reinforced_purple_wool securitycraft:reinforced_red_wool securitycraft:reinforced_white_wool securitycraft:reinforced_yellow_wool \ -\ -spelunkery:dust_block \ -\ -supplementaries:daub supplementaries:daub_brace supplementaries:daub_cross_brace supplementaries:daub_frame supplementaries:feather_block \ -\ -thermalfoundation:rockwool thermalfoundation:storage_resource \ -\ -twilightforest:arctic_fur_block twilightforest:fluffy_cloud twilightforest:rainy_cloud twilightforest:snowy_cloud - -# Carpet -block.10669 = white_carpet orange_carpet magenta_carpet light_blue_carpet yellow_carpet pink_carpet gray_carpet light_gray_carpet cyan_carpet purple_carpet brown_carpet green_carpet red_carpet black_carpet \ -tags_wool_carpets \ -\ -additionalplacements:amendments.carpet_slab additionalplacements:amendments.carpet_stairs additionalplacements:blockus.black_gingham_carpet additionalplacements:blockus.black_patterned_carpet additionalplacements:blockus.blue_gingham_carpet additionalplacements:blockus.blue_patterned_carpet additionalplacements:blockus.brown_gingham_carpet additionalplacements:blockus.brown_patterned_carpet additionalplacements:blockus.cyan_gingham_carpet additionalplacements:blockus.cyan_patterned_carpet additionalplacements:blockus.gray_gingham_carpet additionalplacements:blockus.gray_patterned_carpet additionalplacements:blockus.green_gingham_carpet additionalplacements:blockus.green_patterned_carpet additionalplacements:blockus.light_blue_gingham_carpet additionalplacements:blockus.light_blue_patterned_carpet additionalplacements:blockus.light_gray_gingham_carpet additionalplacements:blockus.light_gray_patterned_carpet additionalplacements:blockus.lime_gingham_carpet additionalplacements:blockus.lime_patterned_carpet additionalplacements:blockus.magenta_gingham_carpet additionalplacements:blockus.magenta_patterned_carpet additionalplacements:blockus.orange_gingham_carpet additionalplacements:blockus.orange_patterned_carpet additionalplacements:blockus.pink_gingham_carpet additionalplacements:blockus.pink_patterned_carpet additionalplacements:blockus.purple_gingham_carpet additionalplacements:blockus.purple_patterned_carpet additionalplacements:blockus.red_gingham_carpet additionalplacements:blockus.red_patterned_carpet additionalplacements:blockus.white_gingham_carpet additionalplacements:blockus.white_patterned_carpet additionalplacements:blockus.yellow_gingham_carpet additionalplacements:blockus.yellow_patterned_carpet additionalplacements:extshape.black_wool_pressure_plate additionalplacements:extshape.black_wool_slab additionalplacements:extshape.black_wool_stairs additionalplacements:extshape.blue_wool_pressure_plate additionalplacements:extshape.blue_wool_slab additionalplacements:extshape.blue_wool_stairs additionalplacements:extshape.brown_wool_pressure_plate additionalplacements:extshape.brown_wool_slab additionalplacements:extshape.brown_wool_stairs additionalplacements:extshape.coal_pressure_plate additionalplacements:extshape.coal_slab additionalplacements:extshape.coal_stairs additionalplacements:extshape.cyan_wool_pressure_plate additionalplacements:extshape.cyan_wool_slab additionalplacements:extshape.cyan_wool_stairs additionalplacements:extshape.gray_wool_pressure_plate additionalplacements:extshape.gray_wool_slab additionalplacements:extshape.gray_wool_stairs additionalplacements:extshape.green_wool_pressure_plate additionalplacements:extshape.green_wool_slab additionalplacements:extshape.green_wool_stairs additionalplacements:extshape.light_blue_wool_pressure_plate additionalplacements:extshape.light_blue_wool_slab additionalplacements:extshape.light_blue_wool_stairs additionalplacements:extshape.light_gray_wool_pressure_plate additionalplacements:extshape.light_gray_wool_slab additionalplacements:extshape.light_gray_wool_stairs additionalplacements:extshape.lime_wool_pressure_plate additionalplacements:extshape.lime_wool_slab additionalplacements:extshape.lime_wool_stairs additionalplacements:extshape.magenta_wool_pressure_plate additionalplacements:extshape.magenta_wool_slab additionalplacements:extshape.magenta_wool_stairs additionalplacements:extshape.orange_wool_pressure_plate additionalplacements:extshape.orange_wool_slab additionalplacements:extshape.orange_wool_stairs additionalplacements:extshape.pink_wool_pressure_plate additionalplacements:extshape.pink_wool_slab additionalplacements:extshape.pink_wool_stairs additionalplacements:extshape.purple_wool_pressure_plate additionalplacements:extshape.purple_wool_slab additionalplacements:extshape.purple_wool_stairs additionalplacements:extshape.red_wool_pressure_plate additionalplacements:extshape.red_wool_slab additionalplacements:extshape.red_wool_stairs additionalplacements:extshape.white_wool_pressure_plate additionalplacements:extshape.white_wool_slab additionalplacements:extshape.white_wool_stairs additionalplacements:extshape.yellow_wool_pressure_plate additionalplacements:extshape.yellow_wool_slab additionalplacements:extshape.yellow_wool_stairs additionalplacements:extshape_blockus.black_gingham_wool_pressure_plate additionalplacements:extshape_blockus.black_patterned_wool_pressure_plate additionalplacements:extshape_blockus.blue_gingham_wool_pressure_plate additionalplacements:extshape_blockus.blue_patterned_wool_pressure_plate additionalplacements:extshape_blockus.brown_gingham_wool_pressure_plate additionalplacements:extshape_blockus.brown_patterned_wool_pressure_plate additionalplacements:extshape_blockus.charcoal_pressure_plate additionalplacements:extshape_blockus.charcoal_slab additionalplacements:extshape_blockus.charcoal_stairs additionalplacements:extshape_blockus.cyan_gingham_wool_pressure_plate additionalplacements:extshape_blockus.cyan_patterned_wool_pressure_plate additionalplacements:extshape_blockus.gray_gingham_wool_pressure_plate additionalplacements:extshape_blockus.gray_patterned_wool_pressure_plate additionalplacements:extshape_blockus.green_gingham_wool_pressure_plate additionalplacements:extshape_blockus.green_patterned_wool_pressure_plate additionalplacements:extshape_blockus.light_blue_gingham_wool_pressure_plate additionalplacements:extshape_blockus.light_blue_patterned_wool_pressure_plate additionalplacements:extshape_blockus.light_gray_gingham_wool_pressure_plate additionalplacements:extshape_blockus.light_gray_patterned_wool_pressure_plate additionalplacements:extshape_blockus.lime_gingham_wool_pressure_plate additionalplacements:extshape_blockus.lime_patterned_wool_pressure_plate additionalplacements:extshape_blockus.magenta_gingham_wool_pressure_plate additionalplacements:extshape_blockus.magenta_patterned_wool_pressure_plate additionalplacements:extshape_blockus.orange_gingham_wool_pressure_plate additionalplacements:extshape_blockus.orange_patterned_wool_pressure_plate additionalplacements:extshape_blockus.pink_gingham_wool_pressure_plate additionalplacements:extshape_blockus.pink_patterned_wool_pressure_plate additionalplacements:extshape_blockus.purple_gingham_wool_pressure_plate additionalplacements:extshape_blockus.purple_patterned_wool_pressure_plate additionalplacements:extshape_blockus.red_gingham_wool_pressure_plate additionalplacements:extshape_blockus.red_patterned_wool_pressure_plate additionalplacements:extshape_blockus.white_gingham_wool_pressure_plate additionalplacements:extshape_blockus.white_patterned_wool_pressure_plate additionalplacements:extshape_blockus.yellow_gingham_wool_pressure_plate additionalplacements:extshape_blockus.yellow_patterned_wool_pressure_plate additionalplacements:minecraft.black_carpet additionalplacements:minecraft.brown_carpet additionalplacements:minecraft.cyan_carpet additionalplacements:minecraft.gray_carpet additionalplacements:minecraft.green_carpet additionalplacements:minecraft.light_blue_carpet additionalplacements:minecraft.light_gray_carpet additionalplacements:minecraft.magenta_carpet additionalplacements:minecraft.orange_carpet additionalplacements:minecraft.pink_carpet additionalplacements:minecraft.purple_carpet additionalplacements:minecraft.red_carpet additionalplacements:minecraft.white_carpet additionalplacements:minecraft.yellow_carpet additionalplacements:suppsquared.daub_frame_slab additionalplacements:suppsquared.daub_frame_stairs additionalplacements:suppsquared.daub_slab additionalplacements:suppsquared.daub_stairs additionalplacements:twilightforest.coronation_carpet \ -\ -amendments:carpet_slab amendments:carpet_stairs \ -\ -ars_nouveau:blue_sbed ars_nouveau:green_sbed ars_nouveau:orange_sbed ars_nouveau:purple_sbed ars_nouveau:red_sbed ars_nouveau:yellow_sbed \ -\ -automobility:dirt_off_road \ -\ -blockus:black_gingham_carpet blockus:black_patterned_carpet blockus:blue_gingham_carpet blockus:blue_patterned_carpet blockus:brown_gingham_carpet blockus:brown_patterned_carpet blockus:cyan_gingham_carpet blockus:cyan_patterned_carpet blockus:gray_gingham_carpet blockus:gray_patterned_carpet blockus:green_gingham_carpet blockus:green_patterned_carpet blockus:light_blue_gingham_carpet blockus:light_blue_patterned_carpet blockus:light_gray_gingham_carpet blockus:light_gray_patterned_carpet blockus:lime_gingham_carpet blockus:lime_patterned_carpet blockus:magenta_gingham_carpet blockus:magenta_patterned_carpet blockus:orange_gingham_carpet blockus:orange_patterned_carpet blockus:pink_gingham_carpet blockus:pink_patterned_carpet blockus:purple_gingham_carpet blockus:purple_patterned_carpet blockus:red_gingham_carpet blockus:red_patterned_carpet blockus:white_gingham_carpet blockus:white_patterned_carpet blockus:yellow_gingham_carpet blockus:yellow_patterned_carpet \ -\ -butcher:bearrug butcher:canopyblack butcher:canopyblue butcher:canopybrown butcher:canopycyan butcher:canopygray butcher:canopygreen butcher:canopylightblue butcher:canopylightgray butcher:canopylime butcher:canopymagenta butcher:canopyorange butcher:canopypink butcher:canopypurple butcher:canopyred butcher:canopyyellow butcher:floorstanding_sign butcher:goatrug butcher:pandarug \ -\ -chipped:barky_black_carpet chipped:barky_blue_carpet chipped:barky_brown_carpet chipped:barky_cyan_carpet chipped:barky_gray_carpet chipped:barky_green_carpet chipped:barky_light_blue_carpet chipped:barky_light_gray_carpet chipped:barky_lime_carpet chipped:barky_magenta_carpet chipped:barky_orange_carpet chipped:barky_pink_carpet chipped:barky_purple_carpet chipped:barky_red_carpet chipped:barky_white_carpet chipped:barky_yellow_carpet chipped:blocky_black_carpet chipped:blocky_blue_carpet chipped:blocky_brown_carpet chipped:blocky_cyan_carpet chipped:blocky_gray_carpet chipped:blocky_green_carpet chipped:blocky_light_blue_carpet chipped:blocky_light_gray_carpet chipped:blocky_lime_carpet chipped:blocky_magenta_carpet chipped:blocky_orange_carpet chipped:blocky_pink_carpet chipped:blocky_purple_carpet chipped:blocky_red_carpet chipped:blocky_white_carpet chipped:blocky_yellow_carpet chipped:bundled_black_carpet chipped:bundled_blue_carpet chipped:bundled_brown_carpet chipped:bundled_cyan_carpet chipped:bundled_gray_carpet chipped:bundled_green_carpet chipped:bundled_light_blue_carpet chipped:bundled_light_gray_carpet chipped:bundled_lime_carpet chipped:bundled_magenta_carpet chipped:bundled_orange_carpet chipped:bundled_pink_carpet chipped:bundled_purple_carpet chipped:bundled_red_carpet chipped:bundled_white_carpet chipped:bundled_yellow_carpet chipped:cornered_black_carpet chipped:cornered_blue_carpet chipped:cornered_brown_carpet chipped:cornered_cyan_carpet chipped:cornered_gray_carpet chipped:cornered_green_carpet chipped:cornered_light_blue_carpet chipped:cornered_light_gray_carpet chipped:cornered_lime_carpet chipped:cornered_magenta_carpet chipped:cornered_orange_carpet chipped:cornered_pink_carpet chipped:cornered_purple_carpet chipped:cornered_red_carpet chipped:cornered_white_carpet chipped:cornered_yellow_carpet chipped:crafted_black_carpet chipped:crafted_blue_carpet chipped:crafted_brown_carpet chipped:crafted_cyan_carpet chipped:crafted_gray_carpet chipped:crafted_green_carpet chipped:crafted_light_blue_carpet chipped:crafted_light_gray_carpet chipped:crafted_lime_carpet chipped:crafted_magenta_carpet chipped:crafted_orange_carpet chipped:crafted_pink_carpet chipped:crafted_purple_carpet chipped:crafted_red_carpet chipped:crafted_white_carpet chipped:crafted_yellow_carpet chipped:cross_haired_black_carpet chipped:cross_haired_blue_carpet chipped:cross_haired_brown_carpet chipped:cross_haired_cyan_carpet chipped:cross_haired_gray_carpet chipped:cross_haired_green_carpet chipped:cross_haired_light_blue_carpet chipped:cross_haired_light_gray_carpet chipped:cross_haired_lime_carpet chipped:cross_haired_magenta_carpet chipped:cross_haired_orange_carpet chipped:cross_haired_pink_carpet chipped:cross_haired_purple_carpet chipped:cross_haired_red_carpet chipped:cross_haired_white_carpet chipped:cross_haired_yellow_carpet chipped:cubed_black_carpet chipped:cubed_blue_carpet chipped:cubed_brown_carpet chipped:cubed_cyan_carpet chipped:cubed_gray_carpet chipped:cubed_green_carpet chipped:cubed_light_blue_carpet chipped:cubed_light_gray_carpet chipped:cubed_lime_carpet chipped:cubed_magenta_carpet chipped:cubed_orange_carpet chipped:cubed_pink_carpet chipped:cubed_purple_carpet chipped:cubed_red_carpet chipped:cubed_white_carpet chipped:cubed_yellow_carpet chipped:harsh_quilted_black_carpet chipped:harsh_quilted_blue_carpet chipped:harsh_quilted_brown_carpet chipped:harsh_quilted_cyan_carpet chipped:harsh_quilted_gray_carpet chipped:harsh_quilted_green_carpet chipped:harsh_quilted_light_blue_carpet chipped:harsh_quilted_light_gray_carpet chipped:harsh_quilted_lime_carpet chipped:harsh_quilted_magenta_carpet chipped:harsh_quilted_orange_carpet chipped:harsh_quilted_pink_carpet chipped:harsh_quilted_purple_carpet chipped:harsh_quilted_red_carpet chipped:harsh_quilted_white_carpet chipped:harsh_quilted_yellow_carpet chipped:knitted_black_carpet chipped:knitted_blue_carpet chipped:knitted_brown_carpet chipped:knitted_cyan_carpet chipped:knitted_gray_carpet chipped:knitted_green_carpet chipped:knitted_light_blue_carpet chipped:knitted_light_gray_carpet chipped:knitted_lime_carpet chipped:knitted_magenta_carpet chipped:knitted_orange_carpet chipped:knitted_pink_carpet chipped:knitted_purple_carpet chipped:knitted_red_carpet chipped:knitted_white_carpet chipped:knitted_yellow_carpet chipped:patched_black_carpet chipped:patched_blue_carpet chipped:patched_brown_carpet chipped:patched_cyan_carpet chipped:patched_gray_carpet chipped:patched_green_carpet chipped:patched_light_blue_carpet chipped:patched_light_gray_carpet chipped:patched_lime_carpet chipped:patched_magenta_carpet chipped:patched_orange_carpet chipped:patched_pink_carpet chipped:patched_purple_carpet chipped:patched_red_carpet chipped:patched_white_carpet chipped:patched_yellow_carpet chipped:rectangle_black_carpet chipped:rectangle_blue_carpet chipped:rectangle_brown_carpet chipped:rectangle_cyan_carpet chipped:rectangle_gray_carpet chipped:rectangle_green_carpet chipped:rectangle_light_blue_carpet chipped:rectangle_light_gray_carpet chipped:rectangle_lime_carpet chipped:rectangle_magenta_carpet chipped:rectangle_orange_carpet chipped:rectangle_pink_carpet chipped:rectangle_purple_carpet chipped:rectangle_red_carpet chipped:rectangle_white_carpet chipped:rectangle_yellow_carpet chipped:ribbled_black_carpet chipped:ribbled_blue_carpet chipped:ribbled_brown_carpet chipped:ribbled_cyan_carpet chipped:ribbled_gray_carpet chipped:ribbled_green_carpet chipped:ribbled_light_blue_carpet chipped:ribbled_light_gray_carpet chipped:ribbled_lime_carpet chipped:ribbled_magenta_carpet chipped:ribbled_orange_carpet chipped:ribbled_pink_carpet chipped:ribbled_purple_carpet chipped:ribbled_red_carpet chipped:ribbled_white_carpet chipped:ribbled_yellow_carpet chipped:scaled_black_carpet chipped:scaled_blue_carpet chipped:scaled_brown_carpet chipped:scaled_cyan_carpet chipped:scaled_gray_carpet chipped:scaled_green_carpet chipped:scaled_light_blue_carpet chipped:scaled_light_gray_carpet chipped:scaled_lime_carpet chipped:scaled_magenta_carpet chipped:scaled_orange_carpet chipped:scaled_pink_carpet chipped:scaled_purple_carpet chipped:scaled_red_carpet chipped:scaled_white_carpet chipped:scaled_yellow_carpet chipped:soft_black_carpet chipped:soft_blue_carpet chipped:soft_brown_carpet chipped:soft_cyan_carpet chipped:soft_gray_carpet chipped:soft_green_carpet chipped:soft_light_blue_carpet chipped:soft_light_gray_carpet chipped:soft_lime_carpet chipped:soft_magenta_carpet chipped:soft_orange_carpet chipped:soft_pink_carpet chipped:soft_purple_carpet chipped:soft_red_carpet chipped:soft_white_carpet chipped:soft_yellow_carpet chipped:stringed_black_carpet chipped:stringed_blue_carpet chipped:stringed_brown_carpet chipped:stringed_cyan_carpet chipped:stringed_gray_carpet chipped:stringed_green_carpet chipped:stringed_light_blue_carpet chipped:stringed_light_gray_carpet chipped:stringed_lime_carpet chipped:stringed_magenta_carpet chipped:stringed_orange_carpet chipped:stringed_pink_carpet chipped:stringed_purple_carpet chipped:stringed_red_carpet chipped:stringed_white_carpet chipped:stringed_yellow_carpet chipped:tiled_black_carpet chipped:tiled_blue_carpet chipped:tiled_brown_carpet chipped:tiled_cyan_carpet chipped:tiled_gray_carpet chipped:tiled_green_carpet chipped:tiled_light_blue_carpet chipped:tiled_light_gray_carpet chipped:tiled_lime_carpet chipped:tiled_magenta_carpet chipped:tiled_orange_carpet chipped:tiled_pink_carpet chipped:tiled_purple_carpet chipped:tiled_red_carpet chipped:tiled_white_carpet chipped:tiled_yellow_carpet chipped:tripped_black_carpet chipped:tripped_blue_carpet chipped:tripped_brown_carpet chipped:tripped_cyan_carpet chipped:tripped_gray_carpet chipped:tripped_green_carpet chipped:tripped_light_blue_carpet chipped:tripped_light_gray_carpet chipped:tripped_lime_carpet chipped:tripped_magenta_carpet chipped:tripped_orange_carpet chipped:tripped_pink_carpet chipped:tripped_purple_carpet chipped:tripped_red_carpet chipped:tripped_white_carpet chipped:tripped_yellow_carpet chipped:wickered_black_carpet chipped:wickered_blue_carpet chipped:wickered_brown_carpet chipped:wickered_cyan_carpet chipped:wickered_gray_carpet chipped:wickered_green_carpet chipped:wickered_light_blue_carpet chipped:wickered_light_gray_carpet chipped:wickered_lime_carpet chipped:wickered_magenta_carpet chipped:wickered_orange_carpet chipped:wickered_pink_carpet chipped:wickered_purple_carpet chipped:wickered_red_carpet chipped:wickered_white_carpet chipped:wickered_yellow_carpet chipped:windmill_black_carpet chipped:windmill_blue_carpet chipped:windmill_brown_carpet chipped:windmill_cyan_carpet chipped:windmill_gray_carpet chipped:windmill_green_carpet chipped:windmill_light_blue_carpet chipped:windmill_light_gray_carpet chipped:windmill_lime_carpet chipped:windmill_magenta_carpet chipped:windmill_orange_carpet chipped:windmill_pink_carpet chipped:windmill_purple_carpet chipped:windmill_red_carpet chipped:windmill_white_carpet chipped:windmill_yellow_carpet chipped:woved_black_carpet chipped:woved_blue_carpet chipped:woved_brown_carpet chipped:woved_cyan_carpet chipped:woved_gray_carpet chipped:woved_green_carpet chipped:woved_light_blue_carpet chipped:woved_light_gray_carpet chipped:woved_lime_carpet chipped:woved_magenta_carpet chipped:woved_orange_carpet chipped:woved_pink_carpet chipped:woved_purple_carpet chipped:woved_red_carpet chipped:woved_white_carpet chipped:woved_yellow_carpet \ -\ -chisel:carpet_black chisel:carpet_blue chisel:carpet_brown chisel:carpet_cyan chisel:carpet_gray chisel:carpet_green chisel:carpet_lightblue chisel:carpet_lightgray chisel:carpet_lime chisel:carpet_magenta chisel:carpet_orange chisel:carpet_pink chisel:carpet_purple chisel:carpet_red chisel:carpet_white chisel:carpet_yellow \ -\ -chiselsandbits:chiseled_cloth \ -\ -comforts:hammock_black comforts:hammock_blue comforts:hammock_brown comforts:hammock_cyan comforts:hammock_gray comforts:hammock_green comforts:hammock_light_blue comforts:hammock_lime comforts:hammock_magenta comforts:hammock_orange comforts:hammock_pink comforts:hammock_purple comforts:hammock_red comforts:hammock_silver comforts:hammock_white comforts:hammock_yellow comforts:sleeping_bag_black comforts:sleeping_bag_blue comforts:sleeping_bag_brown comforts:sleeping_bag_cyan comforts:sleeping_bag_gray comforts:sleeping_bag_green comforts:sleeping_bag_light_blue comforts:sleeping_bag_lime comforts:sleeping_bag_magenta comforts:sleeping_bag_orange comforts:sleeping_bag_pink comforts:sleeping_bag_purple comforts:sleeping_bag_red comforts:sleeping_bag_silver comforts:sleeping_bag_white comforts:sleeping_bag_yellow \ -\ -diagonalfences:extshape/black_wool_fence diagonalfences:extshape/blue_wool_fence diagonalfences:extshape/brown_wool_fence diagonalfences:extshape/coal_fence diagonalfences:extshape/cyan_wool_fence diagonalfences:extshape/gray_wool_fence diagonalfences:extshape/green_wool_fence diagonalfences:extshape/light_blue_wool_fence diagonalfences:extshape/light_gray_wool_fence diagonalfences:extshape/lime_wool_fence diagonalfences:extshape/magenta_wool_fence diagonalfences:extshape/orange_wool_fence diagonalfences:extshape/pink_wool_fence diagonalfences:extshape/purple_wool_fence diagonalfences:extshape/red_wool_fence diagonalfences:extshape/white_wool_fence diagonalfences:extshape/yellow_wool_fence diagonalfences:extshape_blockus/black_gingham_wool_fence diagonalfences:extshape_blockus/black_patterned_wool_fence diagonalfences:extshape_blockus/blue_gingham_wool_fence diagonalfences:extshape_blockus/blue_patterned_wool_fence diagonalfences:extshape_blockus/brown_gingham_wool_fence diagonalfences:extshape_blockus/brown_patterned_wool_fence diagonalfences:extshape_blockus/charcoal_fence diagonalfences:extshape_blockus/cyan_gingham_wool_fence diagonalfences:extshape_blockus/cyan_patterned_wool_fence diagonalfences:extshape_blockus/gray_gingham_wool_fence diagonalfences:extshape_blockus/gray_patterned_wool_fence diagonalfences:extshape_blockus/green_gingham_wool_fence diagonalfences:extshape_blockus/green_patterned_wool_fence diagonalfences:extshape_blockus/light_blue_gingham_wool_fence diagonalfences:extshape_blockus/light_blue_patterned_wool_fence diagonalfences:extshape_blockus/light_gray_gingham_wool_fence diagonalfences:extshape_blockus/light_gray_patterned_wool_fence diagonalfences:extshape_blockus/lime_gingham_wool_fence diagonalfences:extshape_blockus/lime_patterned_wool_fence diagonalfences:extshape_blockus/magenta_gingham_wool_fence diagonalfences:extshape_blockus/magenta_patterned_wool_fence diagonalfences:extshape_blockus/orange_gingham_wool_fence diagonalfences:extshape_blockus/orange_patterned_wool_fence diagonalfences:extshape_blockus/pink_gingham_wool_fence diagonalfences:extshape_blockus/pink_patterned_wool_fence diagonalfences:extshape_blockus/purple_gingham_wool_fence diagonalfences:extshape_blockus/purple_patterned_wool_fence diagonalfences:extshape_blockus/red_gingham_wool_fence diagonalfences:extshape_blockus/red_patterned_wool_fence diagonalfences:extshape_blockus/white_gingham_wool_fence diagonalfences:extshape_blockus/white_patterned_wool_fence diagonalfences:extshape_blockus/yellow_gingham_wool_fence diagonalfences:extshape_blockus/yellow_patterned_wool_fence \ -\ -diagonalwalls:extshape/black_wool_wall diagonalwalls:extshape/blue_wool_wall diagonalwalls:extshape/brown_wool_wall diagonalwalls:extshape/coal_wall diagonalwalls:extshape/cyan_wool_wall diagonalwalls:extshape/gray_wool_wall diagonalwalls:extshape/green_wool_wall diagonalwalls:extshape/light_blue_wool_wall diagonalwalls:extshape/light_gray_wool_wall diagonalwalls:extshape/lime_wool_wall diagonalwalls:extshape/magenta_wool_wall diagonalwalls:extshape/orange_wool_wall diagonalwalls:extshape/pink_wool_wall diagonalwalls:extshape/purple_wool_wall diagonalwalls:extshape/red_wool_wall diagonalwalls:extshape/white_wool_wall diagonalwalls:extshape/yellow_wool_wall diagonalwalls:extshape_blockus/black_gingham_wool_wall diagonalwalls:extshape_blockus/black_patterned_wool_wall diagonalwalls:extshape_blockus/blue_gingham_wool_wall diagonalwalls:extshape_blockus/blue_patterned_wool_wall diagonalwalls:extshape_blockus/brown_gingham_wool_wall diagonalwalls:extshape_blockus/brown_patterned_wool_wall diagonalwalls:extshape_blockus/charcoal_wall diagonalwalls:extshape_blockus/cyan_gingham_wool_wall diagonalwalls:extshape_blockus/cyan_patterned_wool_wall diagonalwalls:extshape_blockus/gray_gingham_wool_wall diagonalwalls:extshape_blockus/gray_patterned_wool_wall diagonalwalls:extshape_blockus/green_gingham_wool_wall diagonalwalls:extshape_blockus/green_patterned_wool_wall diagonalwalls:extshape_blockus/light_blue_gingham_wool_wall diagonalwalls:extshape_blockus/light_blue_patterned_wool_wall diagonalwalls:extshape_blockus/light_gray_gingham_wool_wall diagonalwalls:extshape_blockus/light_gray_patterned_wool_wall diagonalwalls:extshape_blockus/lime_gingham_wool_wall diagonalwalls:extshape_blockus/lime_patterned_wool_wall diagonalwalls:extshape_blockus/magenta_gingham_wool_wall diagonalwalls:extshape_blockus/magenta_patterned_wool_wall diagonalwalls:extshape_blockus/orange_gingham_wool_wall diagonalwalls:extshape_blockus/orange_patterned_wool_wall diagonalwalls:extshape_blockus/pink_gingham_wool_wall diagonalwalls:extshape_blockus/pink_patterned_wool_wall diagonalwalls:extshape_blockus/purple_gingham_wool_wall diagonalwalls:extshape_blockus/purple_patterned_wool_wall diagonalwalls:extshape_blockus/red_gingham_wool_wall diagonalwalls:extshape_blockus/red_patterned_wool_wall diagonalwalls:extshape_blockus/white_gingham_wool_wall diagonalwalls:extshape_blockus/white_patterned_wool_wall diagonalwalls:extshape_blockus/yellow_gingham_wool_wall diagonalwalls:extshape_blockus/yellow_patterned_wool_wall \ -\ -extshape:black_wool_button extshape:black_wool_fence extshape:black_wool_fence_gate extshape:black_wool_pressure_plate extshape:black_wool_quarter_piece extshape:black_wool_slab extshape:black_wool_stairs extshape:black_wool_vertical_quarter_piece extshape:black_wool_vertical_slab extshape:black_wool_vertical_stairs extshape:black_wool_wall extshape:blue_wool_button extshape:blue_wool_fence extshape:blue_wool_fence_gate extshape:blue_wool_pressure_plate extshape:blue_wool_quarter_piece extshape:blue_wool_slab extshape:blue_wool_stairs extshape:blue_wool_vertical_quarter_piece extshape:blue_wool_vertical_slab extshape:blue_wool_vertical_stairs extshape:blue_wool_wall extshape:brown_wool_button extshape:brown_wool_fence extshape:brown_wool_fence_gate extshape:brown_wool_pressure_plate extshape:brown_wool_quarter_piece extshape:brown_wool_slab extshape:brown_wool_stairs extshape:brown_wool_vertical_quarter_piece extshape:brown_wool_vertical_slab extshape:brown_wool_vertical_stairs extshape:brown_wool_wall extshape:coal_button extshape:coal_fence extshape:coal_fence_gate extshape:coal_pressure_plate extshape:coal_quarter_piece extshape:coal_slab extshape:coal_stairs extshape:coal_vertical_quarter_piece extshape:coal_vertical_slab extshape:coal_vertical_stairs extshape:coal_wall extshape:cyan_wool_button extshape:cyan_wool_fence extshape:cyan_wool_fence_gate extshape:cyan_wool_pressure_plate extshape:cyan_wool_quarter_piece extshape:cyan_wool_slab extshape:cyan_wool_stairs extshape:cyan_wool_vertical_quarter_piece extshape:cyan_wool_vertical_slab extshape:cyan_wool_vertical_stairs extshape:cyan_wool_wall extshape:gray_wool_button extshape:gray_wool_fence extshape:gray_wool_fence_gate extshape:gray_wool_pressure_plate extshape:gray_wool_quarter_piece extshape:gray_wool_slab extshape:gray_wool_stairs extshape:gray_wool_vertical_quarter_piece extshape:gray_wool_vertical_slab extshape:gray_wool_vertical_stairs extshape:gray_wool_wall extshape:green_wool_button extshape:green_wool_fence extshape:green_wool_fence_gate extshape:green_wool_pressure_plate extshape:green_wool_quarter_piece extshape:green_wool_slab extshape:green_wool_stairs extshape:green_wool_vertical_quarter_piece extshape:green_wool_vertical_slab extshape:green_wool_vertical_stairs extshape:green_wool_wall extshape:light_blue_wool_button extshape:light_blue_wool_fence extshape:light_blue_wool_fence_gate extshape:light_blue_wool_pressure_plate extshape:light_blue_wool_quarter_piece extshape:light_blue_wool_slab extshape:light_blue_wool_stairs extshape:light_blue_wool_vertical_quarter_piece extshape:light_blue_wool_vertical_slab extshape:light_blue_wool_vertical_stairs extshape:light_blue_wool_wall extshape:light_gray_wool_button extshape:light_gray_wool_fence extshape:light_gray_wool_fence_gate extshape:light_gray_wool_pressure_plate extshape:light_gray_wool_quarter_piece extshape:light_gray_wool_slab extshape:light_gray_wool_stairs extshape:light_gray_wool_vertical_quarter_piece extshape:light_gray_wool_vertical_slab extshape:light_gray_wool_vertical_stairs extshape:light_gray_wool_wall extshape:lime_wool_button extshape:lime_wool_fence extshape:lime_wool_fence_gate extshape:lime_wool_pressure_plate extshape:lime_wool_quarter_piece extshape:lime_wool_slab extshape:lime_wool_stairs extshape:lime_wool_vertical_quarter_piece extshape:lime_wool_vertical_slab extshape:lime_wool_vertical_stairs extshape:lime_wool_wall extshape:magenta_wool_button extshape:magenta_wool_fence extshape:magenta_wool_fence_gate extshape:magenta_wool_pressure_plate extshape:magenta_wool_quarter_piece extshape:magenta_wool_slab extshape:magenta_wool_stairs extshape:magenta_wool_vertical_quarter_piece extshape:magenta_wool_vertical_slab extshape:magenta_wool_vertical_stairs extshape:magenta_wool_wall extshape:orange_wool_button extshape:orange_wool_fence extshape:orange_wool_fence_gate extshape:orange_wool_pressure_plate extshape:orange_wool_quarter_piece extshape:orange_wool_slab extshape:orange_wool_stairs extshape:orange_wool_vertical_quarter_piece extshape:orange_wool_vertical_slab extshape:orange_wool_vertical_stairs extshape:orange_wool_wall extshape:pink_wool_button extshape:pink_wool_fence extshape:pink_wool_fence_gate extshape:pink_wool_pressure_plate extshape:pink_wool_quarter_piece extshape:pink_wool_slab extshape:pink_wool_stairs extshape:pink_wool_vertical_quarter_piece extshape:pink_wool_vertical_slab extshape:pink_wool_vertical_stairs extshape:pink_wool_wall extshape:purple_wool_button extshape:purple_wool_fence extshape:purple_wool_fence_gate extshape:purple_wool_pressure_plate extshape:purple_wool_quarter_piece extshape:purple_wool_slab extshape:purple_wool_stairs extshape:purple_wool_vertical_quarter_piece extshape:purple_wool_vertical_slab extshape:purple_wool_vertical_stairs extshape:purple_wool_wall extshape:red_wool_button extshape:red_wool_fence extshape:red_wool_fence_gate extshape:red_wool_pressure_plate extshape:red_wool_quarter_piece extshape:red_wool_slab extshape:red_wool_stairs extshape:red_wool_vertical_quarter_piece extshape:red_wool_vertical_slab extshape:red_wool_vertical_stairs extshape:red_wool_wall extshape:white_wool_button extshape:white_wool_fence extshape:white_wool_fence_gate extshape:white_wool_pressure_plate extshape:white_wool_quarter_piece extshape:white_wool_slab extshape:white_wool_stairs extshape:white_wool_vertical_quarter_piece extshape:white_wool_vertical_slab extshape:white_wool_vertical_stairs extshape:white_wool_wall extshape:yellow_wool_button extshape:yellow_wool_fence extshape:yellow_wool_fence_gate extshape:yellow_wool_pressure_plate extshape:yellow_wool_quarter_piece extshape:yellow_wool_slab extshape:yellow_wool_stairs extshape:yellow_wool_vertical_quarter_piece extshape:yellow_wool_vertical_slab extshape:yellow_wool_vertical_stairs extshape:yellow_wool_wall \ -\ -extshape_blockus:black_gingham_wool_fence extshape_blockus:black_gingham_wool_fence_gate extshape_blockus:black_gingham_wool_pressure_plate extshape_blockus:black_gingham_wool_quarter_piece extshape_blockus:black_gingham_wool_vertical_quarter_piece extshape_blockus:black_gingham_wool_vertical_slab extshape_blockus:black_gingham_wool_vertical_stairs extshape_blockus:black_gingham_wool_wall extshape_blockus:black_patterned_wool_fence extshape_blockus:black_patterned_wool_fence_gate extshape_blockus:black_patterned_wool_pressure_plate extshape_blockus:black_patterned_wool_quarter_piece extshape_blockus:black_patterned_wool_vertical_quarter_piece extshape_blockus:black_patterned_wool_vertical_slab extshape_blockus:black_patterned_wool_vertical_stairs extshape_blockus:black_patterned_wool_wall extshape_blockus:black_wool_gingham_wall extshape_blockus:black_wool_patterned_wall extshape_blockus:blue_gingham_wool_fence extshape_blockus:blue_gingham_wool_fence_gate extshape_blockus:blue_gingham_wool_pressure_plate extshape_blockus:blue_gingham_wool_quarter_piece extshape_blockus:blue_gingham_wool_vertical_quarter_piece extshape_blockus:blue_gingham_wool_vertical_slab extshape_blockus:blue_gingham_wool_vertical_stairs extshape_blockus:blue_gingham_wool_wall extshape_blockus:blue_patterned_wool_fence extshape_blockus:blue_patterned_wool_fence_gate extshape_blockus:blue_patterned_wool_pressure_plate extshape_blockus:blue_patterned_wool_quarter_piece extshape_blockus:blue_patterned_wool_vertical_quarter_piece extshape_blockus:blue_patterned_wool_vertical_slab extshape_blockus:blue_patterned_wool_vertical_stairs extshape_blockus:blue_patterned_wool_wall extshape_blockus:blue_wool_gingham_wall extshape_blockus:blue_wool_patterned_wall extshape_blockus:brown_gingham_wool_fence extshape_blockus:brown_gingham_wool_fence_gate extshape_blockus:brown_gingham_wool_pressure_plate extshape_blockus:brown_gingham_wool_quarter_piece extshape_blockus:brown_gingham_wool_vertical_quarter_piece extshape_blockus:brown_gingham_wool_vertical_slab extshape_blockus:brown_gingham_wool_vertical_stairs extshape_blockus:brown_gingham_wool_wall extshape_blockus:brown_patterned_wool_fence extshape_blockus:brown_patterned_wool_fence_gate extshape_blockus:brown_patterned_wool_pressure_plate extshape_blockus:brown_patterned_wool_quarter_piece extshape_blockus:brown_patterned_wool_vertical_quarter_piece extshape_blockus:brown_patterned_wool_vertical_slab extshape_blockus:brown_patterned_wool_vertical_stairs extshape_blockus:brown_patterned_wool_wall extshape_blockus:brown_wool_gingham_wall extshape_blockus:brown_wool_patterned_wall extshape_blockus:charcoal_button extshape_blockus:charcoal_fence extshape_blockus:charcoal_fence_gate extshape_blockus:charcoal_pressure_plate extshape_blockus:charcoal_quarter_piece extshape_blockus:charcoal_slab extshape_blockus:charcoal_stairs extshape_blockus:charcoal_vertical_quarter_piece extshape_blockus:charcoal_vertical_slab extshape_blockus:charcoal_vertical_stairs extshape_blockus:charcoal_wall extshape_blockus:cyan_gingham_wool_fence extshape_blockus:cyan_gingham_wool_fence_gate extshape_blockus:cyan_gingham_wool_pressure_plate extshape_blockus:cyan_gingham_wool_quarter_piece extshape_blockus:cyan_gingham_wool_vertical_quarter_piece extshape_blockus:cyan_gingham_wool_vertical_slab extshape_blockus:cyan_gingham_wool_vertical_stairs extshape_blockus:cyan_gingham_wool_wall extshape_blockus:cyan_patterned_wool_fence extshape_blockus:cyan_patterned_wool_fence_gate extshape_blockus:cyan_patterned_wool_pressure_plate extshape_blockus:cyan_patterned_wool_quarter_piece extshape_blockus:cyan_patterned_wool_vertical_quarter_piece extshape_blockus:cyan_patterned_wool_vertical_slab extshape_blockus:cyan_patterned_wool_vertical_stairs extshape_blockus:cyan_patterned_wool_wall extshape_blockus:cyan_wool_gingham_wall extshape_blockus:cyan_wool_patterned_wall extshape_blockus:gray_gingham_wool_fence extshape_blockus:gray_gingham_wool_fence_gate extshape_blockus:gray_gingham_wool_pressure_plate extshape_blockus:gray_gingham_wool_quarter_piece extshape_blockus:gray_gingham_wool_vertical_quarter_piece extshape_blockus:gray_gingham_wool_vertical_slab extshape_blockus:gray_gingham_wool_vertical_stairs extshape_blockus:gray_gingham_wool_wall extshape_blockus:gray_patterned_wool_fence extshape_blockus:gray_patterned_wool_fence_gate extshape_blockus:gray_patterned_wool_pressure_plate extshape_blockus:gray_patterned_wool_quarter_piece extshape_blockus:gray_patterned_wool_vertical_quarter_piece extshape_blockus:gray_patterned_wool_vertical_slab extshape_blockus:gray_patterned_wool_vertical_stairs extshape_blockus:gray_patterned_wool_wall extshape_blockus:gray_wool_gingham_wall extshape_blockus:gray_wool_patterned_wall extshape_blockus:green_gingham_wool_fence extshape_blockus:green_gingham_wool_fence_gate extshape_blockus:green_gingham_wool_pressure_plate extshape_blockus:green_gingham_wool_quarter_piece extshape_blockus:green_gingham_wool_vertical_quarter_piece extshape_blockus:green_gingham_wool_vertical_slab extshape_blockus:green_gingham_wool_vertical_stairs extshape_blockus:green_gingham_wool_wall extshape_blockus:green_patterned_wool_fence extshape_blockus:green_patterned_wool_fence_gate extshape_blockus:green_patterned_wool_pressure_plate extshape_blockus:green_patterned_wool_quarter_piece extshape_blockus:green_patterned_wool_vertical_quarter_piece extshape_blockus:green_patterned_wool_vertical_slab extshape_blockus:green_patterned_wool_vertical_stairs extshape_blockus:green_patterned_wool_wall extshape_blockus:green_wool_gingham_wall extshape_blockus:green_wool_patterned_wall extshape_blockus:light_blue_gingham_wool_fence extshape_blockus:light_blue_gingham_wool_fence_gate extshape_blockus:light_blue_gingham_wool_pressure_plate extshape_blockus:light_blue_gingham_wool_quarter_piece extshape_blockus:light_blue_gingham_wool_vertical_quarter_piece extshape_blockus:light_blue_gingham_wool_vertical_slab extshape_blockus:light_blue_gingham_wool_vertical_stairs extshape_blockus:light_blue_gingham_wool_wall extshape_blockus:light_blue_patterned_wool_fence extshape_blockus:light_blue_patterned_wool_fence_gate extshape_blockus:light_blue_patterned_wool_pressure_plate extshape_blockus:light_blue_patterned_wool_quarter_piece extshape_blockus:light_blue_patterned_wool_vertical_quarter_piece extshape_blockus:light_blue_patterned_wool_vertical_slab extshape_blockus:light_blue_patterned_wool_vertical_stairs extshape_blockus:light_blue_patterned_wool_wall extshape_blockus:light_blue_wool_gingham_wall extshape_blockus:light_blue_wool_patterned_wall extshape_blockus:light_gray_gingham_wool_fence extshape_blockus:light_gray_gingham_wool_fence_gate extshape_blockus:light_gray_gingham_wool_pressure_plate extshape_blockus:light_gray_gingham_wool_quarter_piece extshape_blockus:light_gray_gingham_wool_vertical_quarter_piece extshape_blockus:light_gray_gingham_wool_vertical_slab extshape_blockus:light_gray_gingham_wool_vertical_stairs extshape_blockus:light_gray_gingham_wool_wall extshape_blockus:light_gray_patterned_wool_fence extshape_blockus:light_gray_patterned_wool_fence_gate extshape_blockus:light_gray_patterned_wool_pressure_plate extshape_blockus:light_gray_patterned_wool_quarter_piece extshape_blockus:light_gray_patterned_wool_vertical_quarter_piece extshape_blockus:light_gray_patterned_wool_vertical_slab extshape_blockus:light_gray_patterned_wool_vertical_stairs extshape_blockus:light_gray_patterned_wool_wall extshape_blockus:light_gray_wool_gingham_wall extshape_blockus:light_gray_wool_patterned_wall extshape_blockus:lime_gingham_wool_fence extshape_blockus:lime_gingham_wool_fence_gate extshape_blockus:lime_gingham_wool_pressure_plate extshape_blockus:lime_gingham_wool_quarter_piece extshape_blockus:lime_gingham_wool_vertical_quarter_piece extshape_blockus:lime_gingham_wool_vertical_slab extshape_blockus:lime_gingham_wool_vertical_stairs extshape_blockus:lime_gingham_wool_wall extshape_blockus:lime_patterned_wool_fence extshape_blockus:lime_patterned_wool_fence_gate extshape_blockus:lime_patterned_wool_pressure_plate extshape_blockus:lime_patterned_wool_quarter_piece extshape_blockus:lime_patterned_wool_vertical_quarter_piece extshape_blockus:lime_patterned_wool_vertical_slab extshape_blockus:lime_patterned_wool_vertical_stairs extshape_blockus:lime_patterned_wool_wall extshape_blockus:lime_wool_gingham_wall extshape_blockus:lime_wool_patterned_wall extshape_blockus:magenta_gingham_wool_fence extshape_blockus:magenta_gingham_wool_fence_gate extshape_blockus:magenta_gingham_wool_pressure_plate extshape_blockus:magenta_gingham_wool_quarter_piece extshape_blockus:magenta_gingham_wool_vertical_quarter_piece extshape_blockus:magenta_gingham_wool_vertical_slab extshape_blockus:magenta_gingham_wool_vertical_stairs extshape_blockus:magenta_gingham_wool_wall extshape_blockus:magenta_patterned_wool_fence extshape_blockus:magenta_patterned_wool_fence_gate extshape_blockus:magenta_patterned_wool_pressure_plate extshape_blockus:magenta_patterned_wool_quarter_piece extshape_blockus:magenta_patterned_wool_vertical_quarter_piece extshape_blockus:magenta_patterned_wool_vertical_slab extshape_blockus:magenta_patterned_wool_vertical_stairs extshape_blockus:magenta_patterned_wool_wall extshape_blockus:magenta_wool_gingham_wall extshape_blockus:magenta_wool_patterned_wall extshape_blockus:orange_gingham_wool_fence extshape_blockus:orange_gingham_wool_fence_gate extshape_blockus:orange_gingham_wool_pressure_plate extshape_blockus:orange_gingham_wool_quarter_piece extshape_blockus:orange_gingham_wool_vertical_quarter_piece extshape_blockus:orange_gingham_wool_vertical_slab extshape_blockus:orange_gingham_wool_vertical_stairs extshape_blockus:orange_gingham_wool_wall extshape_blockus:orange_patterned_wool_fence extshape_blockus:orange_patterned_wool_fence_gate extshape_blockus:orange_patterned_wool_pressure_plate extshape_blockus:orange_patterned_wool_quarter_piece extshape_blockus:orange_patterned_wool_vertical_quarter_piece extshape_blockus:orange_patterned_wool_vertical_slab extshape_blockus:orange_patterned_wool_vertical_stairs extshape_blockus:orange_patterned_wool_wall extshape_blockus:orange_wool_gingham_wall extshape_blockus:orange_wool_patterned_wall extshape_blockus:pink_gingham_wool_fence extshape_blockus:pink_gingham_wool_fence_gate extshape_blockus:pink_gingham_wool_pressure_plate extshape_blockus:pink_gingham_wool_quarter_piece extshape_blockus:pink_gingham_wool_vertical_quarter_piece extshape_blockus:pink_gingham_wool_vertical_slab extshape_blockus:pink_gingham_wool_vertical_stairs extshape_blockus:pink_gingham_wool_wall extshape_blockus:pink_patterned_wool_fence extshape_blockus:pink_patterned_wool_fence_gate extshape_blockus:pink_patterned_wool_pressure_plate extshape_blockus:pink_patterned_wool_quarter_piece extshape_blockus:pink_patterned_wool_vertical_quarter_piece extshape_blockus:pink_patterned_wool_vertical_slab extshape_blockus:pink_patterned_wool_vertical_stairs extshape_blockus:pink_patterned_wool_wall extshape_blockus:pink_wool_gingham_wall extshape_blockus:pink_wool_patterned_wall extshape_blockus:purple_gingham_wool_fence extshape_blockus:purple_gingham_wool_fence_gate extshape_blockus:purple_gingham_wool_pressure_plate extshape_blockus:purple_gingham_wool_quarter_piece extshape_blockus:purple_gingham_wool_vertical_quarter_piece extshape_blockus:purple_gingham_wool_vertical_slab extshape_blockus:purple_gingham_wool_vertical_stairs extshape_blockus:purple_gingham_wool_wall extshape_blockus:purple_patterned_wool_fence extshape_blockus:purple_patterned_wool_fence_gate extshape_blockus:purple_patterned_wool_pressure_plate extshape_blockus:purple_patterned_wool_quarter_piece extshape_blockus:purple_patterned_wool_vertical_quarter_piece extshape_blockus:purple_patterned_wool_vertical_slab extshape_blockus:purple_patterned_wool_vertical_stairs extshape_blockus:purple_patterned_wool_wall extshape_blockus:purple_wool_gingham_wall extshape_blockus:purple_wool_patterned_wall extshape_blockus:red_gingham_wool_fence extshape_blockus:red_gingham_wool_fence_gate extshape_blockus:red_gingham_wool_pressure_plate extshape_blockus:red_gingham_wool_quarter_piece extshape_blockus:red_gingham_wool_vertical_quarter_piece extshape_blockus:red_gingham_wool_vertical_slab extshape_blockus:red_gingham_wool_vertical_stairs extshape_blockus:red_gingham_wool_wall extshape_blockus:red_patterned_wool_fence extshape_blockus:red_patterned_wool_fence_gate extshape_blockus:red_patterned_wool_pressure_plate extshape_blockus:red_patterned_wool_quarter_piece extshape_blockus:red_patterned_wool_vertical_quarter_piece extshape_blockus:red_patterned_wool_vertical_slab extshape_blockus:red_patterned_wool_vertical_stairs extshape_blockus:red_patterned_wool_wall extshape_blockus:red_wool_gingham_wall extshape_blockus:red_wool_patterned_wall extshape_blockus:white_gingham_wool_fence extshape_blockus:white_gingham_wool_fence_gate extshape_blockus:white_gingham_wool_pressure_plate extshape_blockus:white_gingham_wool_quarter_piece extshape_blockus:white_gingham_wool_vertical_quarter_piece extshape_blockus:white_gingham_wool_vertical_slab extshape_blockus:white_gingham_wool_vertical_stairs extshape_blockus:white_gingham_wool_wall extshape_blockus:white_patterned_wool_fence extshape_blockus:white_patterned_wool_fence_gate extshape_blockus:white_patterned_wool_pressure_plate extshape_blockus:white_patterned_wool_quarter_piece extshape_blockus:white_patterned_wool_vertical_quarter_piece extshape_blockus:white_patterned_wool_vertical_slab extshape_blockus:white_patterned_wool_vertical_stairs extshape_blockus:white_patterned_wool_wall extshape_blockus:white_wool_gingham_wall extshape_blockus:white_wool_patterned_wall extshape_blockus:yellow_gingham_wool_fence extshape_blockus:yellow_gingham_wool_fence_gate extshape_blockus:yellow_gingham_wool_pressure_plate extshape_blockus:yellow_gingham_wool_quarter_piece extshape_blockus:yellow_gingham_wool_vertical_quarter_piece extshape_blockus:yellow_gingham_wool_vertical_slab extshape_blockus:yellow_gingham_wool_vertical_stairs extshape_blockus:yellow_gingham_wool_wall extshape_blockus:yellow_patterned_wool_fence extshape_blockus:yellow_patterned_wool_fence_gate extshape_blockus:yellow_patterned_wool_pressure_plate extshape_blockus:yellow_patterned_wool_quarter_piece extshape_blockus:yellow_patterned_wool_vertical_quarter_piece extshape_blockus:yellow_patterned_wool_vertical_slab extshape_blockus:yellow_patterned_wool_vertical_stairs extshape_blockus:yellow_patterned_wool_wall extshape_blockus:yellow_wool_gingham_wall extshape_blockus:yellow_wool_patterned_wall \ -\ -farmersdelight:safety_net \ -\ -handcrafted:black_cushion handcrafted:blue_cushion handcrafted:brown_cushion handcrafted:cyan_cushion handcrafted:gray_cushion handcrafted:green_cushion handcrafted:light_blue_cushion handcrafted:light_gray_cushion handcrafted:lime_cushion handcrafted:magenta_cushion handcrafted:orange_cushion handcrafted:pink_cushion handcrafted:purple_cushion handcrafted:red_cushion handcrafted:white_cushion handcrafted:yellow_cushion \ -\ -immersive_weathering:charred_fence:smoldering=false immersive_weathering:charred_fence_gate:smoldering=false immersive_weathering:charred_slab:smoldering=false immersive_weathering:charred_stairs:smoldering=false \ -\ -mcwroofs:black_striped_awning mcwroofs:blue_striped_awning mcwroofs:brown_striped_awning mcwroofs:cyan_striped_awning mcwroofs:gray_striped_awning mcwroofs:green_striped_awning mcwroofs:light_blue_striped_awning mcwroofs:light_gray_striped_awning mcwroofs:lime_striped_awning mcwroofs:magenta_striped_awning mcwroofs:orange_striped_awning mcwroofs:pink_striped_awning mcwroofs:purple_striped_awning mcwroofs:red_striped_awning mcwroofs:yellow_striped_awning \ -\ -mcwwindows:black_curtain mcwwindows:blue_curtain mcwwindows:brown_curtain mcwwindows:cyan_curtain mcwwindows:gray_curtain mcwwindows:green_curtain mcwwindows:light_blue_curtain mcwwindows:light_gray_curtain mcwwindows:lime_curtain mcwwindows:magenta_curtain mcwwindows:orange_curtain mcwwindows:pink_curtain mcwwindows:purple_curtain mcwwindows:red_curtain mcwwindows:white_curtain mcwwindows:yellow_curtain \ -\ -placeableitems:block_coal \ -\ -securitycraft:reinforced_black_carpet securitycraft:reinforced_blue_carpet securitycraft:reinforced_brown_carpet securitycraft:reinforced_cyan_carpet securitycraft:reinforced_gray_carpet securitycraft:reinforced_green_carpet securitycraft:reinforced_light_blue_carpet securitycraft:reinforced_light_gray_carpet securitycraft:reinforced_lime_carpet securitycraft:reinforced_magenta_carpet securitycraft:reinforced_orange_carpet securitycraft:reinforced_pink_carpet securitycraft:reinforced_purple_carpet securitycraft:reinforced_red_carpet securitycraft:reinforced_yellow_carpet \ -\ -spelunkery:dust \ -\ -supplementaries:awning supplementaries:awning_black supplementaries:awning_blue supplementaries:awning_brown supplementaries:awning_cyan supplementaries:awning_gray supplementaries:awning_green supplementaries:awning_light_blue supplementaries:awning_light_gray supplementaries:awning_lime supplementaries:awning_magenta supplementaries:awning_orange supplementaries:awning_pink supplementaries:awning_purple supplementaries:awning_red supplementaries:awning_white supplementaries:awning_yellow supplementaries:confetti_litter \ -\ -suppsquared:daub_frame_slab suppsquared:daub_frame_stairs suppsquared:daub_slab suppsquared:daub_stairs \ -\ -twilightforest:coronation_carpet - -# Tripwire (String Block) -block.10671 = tripwire \ -\ -supplementaries:gunpowder:burning=0 - -# Full Bone Blocks -block.10672 = bone_block \ -\ -allthecompressed:bone_block_1x allthecompressed:bone_block_2x allthecompressed:bone_block_3x allthecompressed:bone_block_4x allthecompressed:bone_block_5x allthecompressed:bone_block_6x allthecompressed:bone_block_7x allthecompressed:bone_block_8x allthecompressed:bone_block_9x \ -\ -architects_palette:osseous_skull \ -\ -betterarcheology:chiseled_bone_block \ -\ -betternether:bone_block betternether:bone_tile \ -\ -born_in_chaos_v1:bundle_of_bones born_in_chaos_v1:pile_of_skulls \ -\ -chipped:cracked_bone_block chipped:crunched_bone_block chipped:dark_bone_block chipped:double_roped_bone_block chipped:fractured_bone_block chipped:gilded_basalt_bone_block chipped:inscribed_bone_block chipped:reinforced_bone_block chipped:roped_bone_block chipped:tiled_bone_block chipped:weaved_bone_block \ -\ -fossilslegacy:skull_block \ -\ -iceandfire:dragon_bone_block \ -\ -malum:block_of_grim_talc \ -\ -rechiseled:bone_block_bordered rechiseled:bone_block_bordered_connecting rechiseled:bone_block_bundled rechiseled:bone_block_chiseled rechiseled:bone_block_chiseled_connecting rechiseled:bone_block_connecting_connecting rechiseled:bone_block_cracked rechiseled:bone_block_decorated rechiseled:bone_block_decorated_bordered rechiseled:bone_block_decorated_bordered_connecting rechiseled:bone_block_inverted_tiles rechiseled:bone_block_inverted_tiles_connecting rechiseled:bone_block_patterned rechiseled:bone_block_patterned_connecting rechiseled:bone_block_pillar rechiseled:bone_block_pillar_connecting rechiseled:bone_block_rib rechiseled:bone_block_skull rechiseled:bone_block_smooth \ -\ -securitycraft:reinforced_bone_block - -# Non-Full Bone Blocks (Modded Only) -block.10673 = betternether:bone_plate betternether:bone_button betternether:bone_cincinnasite_door betternether:bone_reed_door betternether:bone_stairs betternether:bone_slab betternether:bone_wall betternether:bone_stalactite \ -\ -additionallanterns:bone_chain \ -\ -betterarcheology:chicken_fossil betterarcheology:chicken_fossil_body betterarcheology:chicken_fossil_head betterarcheology:creeper_fossil betterarcheology:creeper_fossil_body betterarcheology:creeper_fossil_head betterarcheology:guardian_fossil betterarcheology:guardian_fossil_body betterarcheology:guardian_fossil_head betterarcheology:ocelot_fossil betterarcheology:ocelot_fossil_body betterarcheology:ocelot_fossil_head betterarcheology:sheep_fossil betterarcheology:sheep_fossil_body betterarcheology:sheep_fossil_head betterarcheology:villager_fossil betterarcheology:villager_fossil_body betterarcheology:villager_fossil_head betterarcheology:wolf_fossil betterarcheology:wolf_fossil_body betterarcheology:wolf_fossil_head \ -\ -born_in_chaos_v1:gnawed_bones born_in_chaos_v1:nightmare_stalker_skull \ -\ -butcher:bat_skeleton butcher:chicken_corpse_skeleton butcher:cow_bones butcher:dolphinskeleton butcher:fox_skeleton butcher:goat_corpse_skeleton butcher:goatbones butcher:hanging_bat_skeleton butcher:hanging_chicken_skeleton butcher:hanging_dolphinskeleton butcher:hanging_fox_skeleton butcher:hanging_goat_skeleton butcher:hanging_hoglin_skeleton butcher:hanging_llama_skeleton butcher:hanging_pandaskeleton butcher:hanging_pig_skeleton butcher:hanging_rabbit_skeleton butcher:hanging_sheep_skeleton butcher:hanging_villager_skeleton butcher:hangingpolarbearskeleton butcher:hoglin_skeleton butcher:llama_skeleton butcher:pandaskeleton butcher:pig_bones butcher:pig_corpse_skeleton butcher:pig_skeleton butcher:polarbearskeleton butcher:rabbit_skeleton butcher:sheep_bones butcher:sheep_skeleton_corpse butcher:sheepbones butcher:skeleton_cow_corpse butcher:skeleton_hanging_cow butcher:villager_skeleton \ -\ -iceandfire:dragon_bone_wall \ -\ -placeableitems:block_bone \ -\ -pvj:bones \ -\ -tfc:groundcover/bone tfc:groundcover/driftwood - -# Barrel \ Bee Blocks -block.10676 = barrel beehive bee_nest honeycomb_block \ -tags_beehives \ -\ -additionalplacements:blockus.honeycomb_brick_slab additionalplacements:blockus.honeycomb_brick_stairs \ -\ -betterend:silk_moth_hive \ -\ -blockus:honeycomb_brick_slab blockus:honeycomb_brick_stairs blockus:honeycomb_brick_wall blockus:honeycomb_bricks \ -\ -cinderscapes:sulfur_block \ -\ -diagonalwalls:blockus/honeycomb_brick_wall \ -\ -expandeddelight:cask expandeddelight:cheese_cask expandeddelight:goat_cheese_cask expandeddelight:goat_milk_cask expandeddelight:milk_cask \ -\ -immersiveengineering:gunpowder_barrel - -# Barrel Non-Full Blocks \ Bee Non-Full Blocks -block.10677 = extshape:honeycomb_stairs extshape:honeycomb_slab extshape:honeycomb_vertical_slab extshape:honeycomb_vertical_stairs extshape:honeycomb_quarter_piece extshape:honeycomb_vertical_quarter_piece extshape:honeycomb_wall extshape:honeycomb_fence extshape:honeycomb_fence_gate extshape:honeycomb_button extshape:honeycomb_pressure_plate \ -\ -additionalplacements:extshape.honeycomb_pressure_plate additionalplacements:extshape.honeycomb_slab additionalplacements:extshape.honeycomb_stairs additionalplacements:extshape_blockus.honeycomb_brick_pressure_plate \ -\ -brewinandchewin:heating_cask brewinandchewin:ice_crate brewinandchewin:keg \ -\ -butcher:bonebarrel butcher:codbarrel butcher:salmonbarrel \ -\ -create:black_postbox create:blue_postbox create:blue_table_cloth create:brown_postbox create:brown_table_cloth create:cyan_postbox create:cyan_table_cloth create:gray_postbox create:gray_table_cloth create:green_postbox create:green_table_cloth create:light_blue_postbox create:light_blue_table_cloth create:light_gray_postbox create:light_gray_table_cloth create:lime_postbox create:lime_table_cloth create:magenta_postbox create:magenta_table_cloth create:orange_postbox create:orange_table_cloth create:pink_postbox create:pink_table_cloth create:purple_postbox create:purple_table_cloth create:red_postbox create:red_table_cloth create:white_postbox create:white_table_cloth create:yellow_postbox create:yellow_table_cloth \ -\ -diagonalfences:extshape/honeycomb_fence diagonalfences:extshape_blockus/honeycomb_brick_fence \ -\ -diagonalwalls:extshape/honeycomb_wall \ -\ -expandeddelight:juicer \ -\ -extshape_blockus:honeycomb_brick_fence extshape_blockus:honeycomb_brick_fence_gate extshape_blockus:honeycomb_brick_pressure_plate extshape_blockus:honeycomb_brick_quarter_piece extshape_blockus:honeycomb_brick_vertical_quarter_piece extshape_blockus:honeycomb_brick_vertical_slab extshape_blockus:honeycomb_brick_vertical_stairs - - -##### FROGLIGHTS ##### - - -# Ochre Froglight -block.10680 = ochre_froglight \ -\ -additionalplacements:extshape.ochre_froglight_pressure_plate additionalplacements:extshape.ochre_froglight_slab additionalplacements:extshape.ochre_froglight_stairs \ -\ -aether_redux:sentrite_lantern \ -\ -astrological:ochre_selenite \ -\ -betterend:cave_pumpkin betterend:cave_pumpkin_seed:age=3 betterend:filalux_lantern betterend:large_amaranita_mushroom:shape=top \ -\ -betternether:golden_vine betternether:jellyfish_mushroom:visual=poor betternether:lucis_mushroom betternether:lucis_spore \ -\ -biomesoplenty:lumaloop:lit=true biomesoplenty:lumaloop_plant:lit=true \ -\ -charm:horn_sea_lantern \ -\ -chipped:ad_astra_ochre_froglight chipped:ancient_ochre_froglight chipped:barred_ochre_froglight chipped:elemental_ochre_froglight chipped:exposed_ochre_froglight chipped:glass_ochre_froglight chipped:reinforced_ochre_froglight chipped:round_ochre_froglight \ -\ -deep_aether:boss_doorway_light_nimbus_pillar deep_aether:boss_doorway_light_nimbus_stone deep_aether:light_nimbus_pillar deep_aether:light_nimbus_stone deep_aether:locked_light_nimbus_pillar deep_aether:locked_light_nimbus_stone deep_aether:skyjade_lantern deep_aether:trapped_light_nimbus_pillar deep_aether:trapped_light_nimbus_stone deep_aether:treasure_doorway_light_nimbus_pillar deep_aether:treasure_doorway_light_nimbus_stone \ -\ -diagonalfences:extshape/ochre_froglight_fence \ -\ -diagonalwalls:extshape/ochre_froglight_wall \ -\ -diagonalwindows:quark/yellow_corundum_pane \ -\ -extshape:ochre_froglight_button extshape:ochre_froglight_fence extshape:ochre_froglight_fence_gate extshape:ochre_froglight_pressure_plate extshape:ochre_froglight_quarter_piece extshape:ochre_froglight_slab extshape:ochre_froglight_stairs extshape:ochre_froglight_vertical_quarter_piece extshape:ochre_froglight_vertical_slab extshape:ochre_froglight_vertical_stairs extshape:ochre_froglight_wall \ -\ -galosphere:lumiere_lamp \ -\ -inversia:ochre_selenite \ -\ -luminax:yellow_block luminax:yellow_button luminax:yellow_luminax_block luminax:yellow_luminax_button luminax:yellow_luminax_pressure_plate luminax:yellow_luminax_slab luminax:yellow_luminax_stairs luminax:yellow_luminax_wall luminax:yellow_pressure_plate luminax:yellow_slab luminax:yellow_stairs luminax:yellow_wall \ -\ -luminous_nether:fungirrack_lamp luminous_nether:golden_fungi luminous_nether:golden_mushroom luminous_nether:golden_pop_shroom luminous_nether:large_popshroom \ -\ -quark:waxed_yellow_corundum quark:yellow_corundum quark:yellow_corundum_cluster quark:yellow_crystal_lamp:lit=true \ -\ -regions_unexplored:glowing_yellow_bioshroom_block regions_unexplored:tall_yellow_bioshroom regions_unexplored:yellow_bioshroom \ -\ -securitycraft:reinforced_ochre_froglight \ -\ -wilderwild:yellow_mesoglea wilderwild:yellow_nematocyst - -# Verdant Froglight -block.10684 = verdant_froglight \ -\ -ad_astra:glowing_ostrum_pillar \ -\ -additionalplacements:extshape.verdant_froglight_pressure_plate additionalplacements:extshape.verdant_froglight_slab additionalplacements:extshape.verdant_froglight_stairs \ -\ -alexscaves:block_of_uranium alexscaves:uranium_rod \ -\ -astrological:verdant_selenite \ -\ -betternether:golden_lumabus_seed betternether:jellyfish_mushroom:visual=sepia betternether:nether_sakura_leaves \ -\ -caverns_and_chasms:cupric_brazier:lit=true caverns_and_chasms:cupric_campfire:lit=true caverns_and_chasms:cupric_lantern caverns_and_chasms:cupric_torch caverns_and_chasms:cupric_wall_torch \ -\ -chipped:ad_astra_verdant_froglight chipped:ancient_verdant_froglight chipped:barred_verdant_froglight chipped:elemental_verdant_froglight chipped:exposed_verdant_froglight chipped:glass_verdant_froglight chipped:reinforced_verdant_froglight chipped:round_verdant_froglight \ -\ -create:experience_block \ -\ -darkerdepths:glimmering_vine_plant darkerdepths:glowshroom darkerdepths:glowshroom_heart darkerdepths:glowspurs \ -\ -diagonalfences:extshape/verdant_froglight_fence \ -\ -diagonalwalls:extshape/verdant_froglight_wall \ -\ -diagonalwindows:quark/green_corundum_pane \ -\ -extshape:verdant_froglight_button extshape:verdant_froglight_fence extshape:verdant_froglight_fence_gate extshape:verdant_froglight_pressure_plate extshape:verdant_froglight_quarter_piece extshape:verdant_froglight_slab extshape:verdant_froglight_stairs extshape:verdant_froglight_vertical_quarter_piece extshape:verdant_froglight_vertical_slab extshape:verdant_froglight_vertical_stairs extshape:verdant_froglight_wall \ -\ -fixedminecraft:copper_fire \ -\ -infinite_abyss:large_glowing_mushroom \ -\ -inversia:verdant_selenite \ -\ -luminax:green_block luminax:green_button luminax:green_luminax_block luminax:green_luminax_button luminax:green_luminax_pressure_plate luminax:green_luminax_slab luminax:green_luminax_stairs luminax:green_luminax_wall luminax:green_pressure_plate luminax:green_slab luminax:green_stairs luminax:green_wall \ -\ -luminous_nether:fungirracklamp_green \ -\ -projecte:interdiction_torch \ -\ -quark:green_corundum quark:green_corundum_cluster quark:green_crystal_lamp:lit=true quark:waxed_green_corundum \ -\ -regions_unexplored:glowing_green_bioshroom_block regions_unexplored:green_bioshroom regions_unexplored:tall_green_bioshroom \ -\ -securitycraft:reinforced_verdant_froglight \ -\ -spelunkery:phosphor_shroomlight \ -\ -supplementaries:sconce_green:lit=true supplementaries:sconce_wall_green:lit=true \ -\ -wilderwild:lime_mesoglea wilderwild:lime_nematocyst - -# Pearlescent Froglight -block.10688 = pearlescent_froglight \ -\ -ad_astra:magenta_industrial_lamp ad_astra:pink_industrial_lamp ad_astra:small_magenta_industrial_lamp ad_astra:small_pink_industrial_lamp \ -\ -additionalplacements:extshape.pearlescent_froglight_pressure_plate additionalplacements:extshape.pearlescent_froglight_slab additionalplacements:extshape.pearlescent_froglight_stairs \ -\ -alexscaves:radon_lamp_magenta alexscaves:radon_lamp_pink \ -\ -astrological:pearlescent_selenite \ -\ -betterend:aurora_crystal betterend:bulb_vine:shape=bottom betterend:dense_vine:shape=bottom betterend:end_lotus_flower betterend:respawn_obelisk:shape=middle betterend:respawn_obelisk:shape=top betterend:umbrella_tree_cluster \ -\ -betternether:golden_lumabus_vine:shape=bottom betternether:hook_mushroom betternether:jellyfish_mushroom:visual=normal betternether:jellyfish_mushroom_sapling betternether:neon_equisetum:shape=top betternether:potted_plant:plant=jellyfish_mushroom \ -\ -caverns_and_chasms:ender_brazier:lit=true \ -\ -charm:brain_sea_lantern charm:bubble_sea_lantern \ -\ -chipped:ad_astra_pearlescent_froglight chipped:ancient_pearlescent_froglight chipped:barred_pearlescent_froglight chipped:elemental_pearlescent_froglight chipped:exposed_pearlescent_froglight chipped:glass_pearlescent_froglight chipped:reinforced_pearlescent_froglight chipped:round_pearlescent_froglight \ -\ -createmetallurgy:magenta_light_bulb:level=1 createmetallurgy:magenta_light_bulb:level=10 createmetallurgy:magenta_light_bulb:level=11 createmetallurgy:magenta_light_bulb:level=12 createmetallurgy:magenta_light_bulb:level=13 createmetallurgy:magenta_light_bulb:level=14 createmetallurgy:magenta_light_bulb:level=15 createmetallurgy:magenta_light_bulb:level=2 createmetallurgy:magenta_light_bulb:level=3 createmetallurgy:magenta_light_bulb:level=4 createmetallurgy:magenta_light_bulb:level=5 createmetallurgy:magenta_light_bulb:level=6 createmetallurgy:magenta_light_bulb:level=7 createmetallurgy:magenta_light_bulb:level=8 createmetallurgy:magenta_light_bulb:level=9 createmetallurgy:pink_light_bulb:level=1 createmetallurgy:pink_light_bulb:level=10 createmetallurgy:pink_light_bulb:level=11 createmetallurgy:pink_light_bulb:level=12 createmetallurgy:pink_light_bulb:level=13 createmetallurgy:pink_light_bulb:level=14 createmetallurgy:pink_light_bulb:level=15 createmetallurgy:pink_light_bulb:level=2 createmetallurgy:pink_light_bulb:level=3 createmetallurgy:pink_light_bulb:level=4 createmetallurgy:pink_light_bulb:level=5 createmetallurgy:pink_light_bulb:level=6 createmetallurgy:pink_light_bulb:level=7 createmetallurgy:pink_light_bulb:level=8 createmetallurgy:pink_light_bulb:level=9 \ -\ -diagonalfences:extshape/pearlescent_froglight_fence \ -\ -diagonalwalls:extshape/pearlescent_froglight_wall \ -\ -estrogen:dream_block \ -\ -extshape:pearlescent_froglight_button extshape:pearlescent_froglight_fence extshape:pearlescent_froglight_fence_gate extshape:pearlescent_froglight_pressure_plate extshape:pearlescent_froglight_quarter_piece extshape:pearlescent_froglight_slab extshape:pearlescent_froglight_stairs extshape:pearlescent_froglight_vertical_quarter_piece extshape:pearlescent_froglight_vertical_slab extshape:pearlescent_froglight_vertical_stairs extshape:pearlescent_froglight_wall \ -\ -galosphere:amethyst_lamp \ -\ -geode_plus:budding_pink_topaz \ -\ -infinite_abyss:glowing_pink_crystal infinite_abyss:large_glowing_mushroom_pink infinite_abyss:pink_glowing_crystal infinite_abyss:small_fairy_mushroom \ -\ -inversia:pearlescent_selenite \ -\ -regions_unexplored:glowing_pink_bioshroom_block regions_unexplored:pink_bioshroom regions_unexplored:tall_pink_bioshroom \ -\ -securitycraft:reinforced_pearlescent_froglight \ -\ -supplementaries:sconce_ender:lit=true supplementaries:sconce_wall_ender:lit=true \ -\ -wilderwild:pink_mesoglea wilderwild:pink_nematocyst wilderwild:purple_pearlescent_mesoglea wilderwild:purple_pearlescent_nematocyst - -# Reinforced Deepslate -block.10692 = reinforced_deepslate - - -##### SCULK BLOCKS ##### - -# Sculk, Sculk Catalyst Block -block.10696 = sculk sculk_catalyst \ -\ -betterend:crystal_moss_cover betterend:mossy_glowshroom_sapling betterend:pallidium_full betterend:pallidium_heavy betterend:pallidium_thin betterend:pallidium_tiny \ -\ -betternether:lumabus_seed \ -\ -biomesoplenty:glowing_moss_block biomesoplenty:glowing_moss_carpet biomesoplenty:glowworm_silk biomesoplenty:glowworm_silk_strand \ -\ -geode_plus:budding_echo geode_plus:echo_crystal_block geode_plus:wrappist_pedestal \ -\ -immersiveengineering:resonanz_engineering \ -\ -netherexp:sculk_grinder \ -\ -wilderwild:osseous_sculk - -# Sculk Non-Full Blocks (Modded Only) -block.10697 = extshape:sculk_stairs extshape:sculk_slab extshape:sculk_vertical_slab extshape:sculk_vertical_stairs extshape:sculk_quarter_piece extshape:sculk_vertical_quarter_piece extshape:sculk_wall extshape:sculk_fence extshape:sculk_fence_gate extshape:sculk_button extshape:sculk_pressure_plate \ -\ -additionalplacements:extshape.sculk_pressure_plate additionalplacements:extshape.sculk_slab additionalplacements:extshape.sculk_stairs \ -\ -diagonalfences:extshape/sculk_fence diagonalfences:extshape_blockus/polished_sculk_fence \ -\ -diagonalwalls:extshape/sculk_wall diagonalwalls:extshape_blockus/polished_sculk_wall \ -\ -extshape_blockus:polished_sculk_button extshape_blockus:polished_sculk_fence extshape_blockus:polished_sculk_fence_gate extshape_blockus:polished_sculk_pressure_plate extshape_blockus:polished_sculk_quarter_piece extshape_blockus:polished_sculk_vertical_quarter_piece extshape_blockus:polished_sculk_vertical_slab extshape_blockus:polished_sculk_vertical_stairs extshape_blockus:polished_sculk_wall \ -\ -wilderwild:hanging_tendril:sculk_sensor_phase=inactive wilderwild:sculk_slab wilderwild:sculk_stairs wilderwild:sculk_wall - -# Sculk Vein, Sculk Sensor:Unlit -block.10698 = sculk_vein sculk_sensor:sculk_sensor_phase=inactive sculk_sensor:sculk_sensor_phase=cooldown \ -\ -wilderwild:hanging_tendril:sculk_sensor_phase=cooldown - -# Sculk Shrieker -block.10700 = sculk_shrieker - -# Active Sculk Sensor -block.10704 = sculk_sensor:sculk_sensor_phase=active \ -\ -wilderwild:hanging_tendril:sculk_sensor_phase=active - -# Mob Spawner -block.10708 = spawner \ -\ -ae2:quantum_link \ -\ -cqrepoured:boss_block cqrepoured:spawner \ -\ -cyclopstek:beacon_eye \ -\ -deadlyworld:deadly_spawner \ -\ -diagonalwindows:quark/violet_corundum_pane \ -\ -enderio:powered_spawner:powered=true \ -\ -nyx:meteor_glass \ -\ -openblocks:tank \ -\ -placeableitems:block_disc \ -\ -quark:monster_box quark:violet_corundum quark:violet_corundum_cluster quark:violet_crystal_lamp:lit=true quark:waxed_violet_corundum \ -\ -soulshardsrespawn:soul_cage \ -\ -thermalfoundation:glass thermalfoundation:glass_alloy \ -\ -twilightforest:alpha_yeti_boss_spawner twilightforest:final_boss_boss_spawner twilightforest:hydra_boss_spawner twilightforest:knight_phantom_boss_spawner twilightforest:lich_boss_spawner twilightforest:minoshroom_boss_spawner twilightforest:naga_boss_spawner twilightforest:sinister_spawner twilightforest:snow_queen_boss_spawner twilightforest:ur_ghast_boss_spawner - -# Tuff Blocks -block.10712 = tuff chiseled_tuff polished_tuff tuff_bricks chiseled_tuff_bricks \ -\ -allthecompressed:tuff_1x allthecompressed:tuff_2x allthecompressed:tuff_3x allthecompressed:tuff_4x allthecompressed:tuff_5x allthecompressed:tuff_6x allthecompressed:tuff_7x allthecompressed:tuff_8x allthecompressed:tuff_9x \ -\ -blockus:carved_tuff_bricks blockus:tuff_tiles \ -\ -caverns_and_chasms:polished_tuff \ -\ -chipped:bordered_tuff chipped:brick_bordered_tuff chipped:cobbled_tuff chipped:curly_tuff_pillar chipped:cut_tuff_column chipped:edged_tuff_bricks chipped:fine_tuff_pillar chipped:massive_tuff_bricks chipped:ornate_tuff_pillar chipped:overlapping_tuff_tiles chipped:polished_tuff chipped:simple_tuff_pillar chipped:smooth_tuff_column chipped:smoothed_double_inlayed_tuff chipped:spider_tuff_carving chipped:spiraled_tuff chipped:stacked_tuff_bricks chipped:thick_inlayed_tuff chipped:tiled_bordered_tuff chipped:tiled_tuff chipped:tiled_tuff_column chipped:tiny_brick_bordered_tuff chipped:tiny_layered_tuff_bricks chipped:tiny_layered_tuff_slabs chipped:tiny_tuff_bricks chipped:trodden_tuff chipped:unamused_tuff chipped:vertical_cut_tuff chipped:vertical_disordered_tuff_bricks chipped:weathered_tuff \ -\ -create:cut_tuff create:cut_tuff_bricks create:layered_tuff create:polished_cut_tuff create:small_tuff_bricks create:tuff_pillar \ -\ -securitycraft:reinforced_tuff \ -\ -spelunkery:tuff_coal_ore spelunkery:tuff_lead_ore \ -\ -supplementaries:slidy_block \ -\ -tfc:deposit/cassiterite/dolomite tfc:deposit/cassiterite/tuff tfc:deposit/native_copper/dolomite tfc:deposit/native_copper/tuff tfc:deposit/native_silver/dolomite tfc:deposit/native_silver/tuff tfc:ore/borax/dolomite tfc:ore/borax/tuff tfc:ore/cryolite/dolomite tfc:ore/cryolite/tuff tfc:ore/graphite/dolomite tfc:ore/graphite/tuff tfc:ore/gypsum/dolomite tfc:ore/gypsum/tuff tfc:ore/normal_bismuthinite/dolomite tfc:ore/normal_bismuthinite/tuff tfc:ore/normal_cassiterite/dolomite tfc:ore/normal_cassiterite/tuff tfc:ore/normal_garnierite/dolomite tfc:ore/normal_garnierite/tuff tfc:ore/normal_magnetite/dolomite tfc:ore/normal_magnetite/tuff tfc:ore/normal_sphalerite/dolomite tfc:ore/normal_sphalerite/tuff tfc:ore/normal_tetrahedrite/dolomite tfc:ore/normal_tetrahedrite/tuff tfc:ore/poor_bismuthinite/dolomite tfc:ore/poor_bismuthinite/tuff tfc:ore/poor_cassiterite/dolomite tfc:ore/poor_cassiterite/tuff tfc:ore/poor_garnierite/dolomite tfc:ore/poor_garnierite/tuff tfc:ore/poor_magnetite/dolomite tfc:ore/poor_magnetite/tuff tfc:ore/poor_sphalerite/dolomite tfc:ore/poor_sphalerite/tuff tfc:ore/poor_tetrahedrite/dolomite tfc:ore/poor_tetrahedrite/tuff tfc:ore/rich_bismuthinite/dolomite tfc:ore/rich_bismuthinite/tuff tfc:ore/rich_cassiterite/dolomite tfc:ore/rich_cassiterite/tuff tfc:ore/rich_garnierite/dolomite tfc:ore/rich_garnierite/tuff tfc:ore/rich_magnetite/dolomite tfc:ore/rich_magnetite/tuff tfc:ore/rich_sphalerite/dolomite tfc:ore/rich_sphalerite/tuff tfc:ore/rich_tetrahedrite/dolomite tfc:ore/rich_tetrahedrite/tuff tfc:ore/saltpeter/dolomite tfc:ore/saltpeter/tuff tfc:rock/aqueduct/dolomite tfc:rock/bricks/dolomite tfc:rock/bricks/dolomite_slab tfc:rock/bricks/dolomite_stairs tfc:rock/bricks/dolomite_wall tfc:rock/bricks/tuff tfc:rock/button/dolomite tfc:rock/chiseled/dolomite tfc:rock/chiseled/tuff tfc:rock/cobble/dolomite tfc:rock/cobble/dolomite_slab tfc:rock/cobble/dolomite_stairs tfc:rock/cobble/dolomite_wall tfc:rock/cobble/tuff tfc:rock/cracked_bricks/dolomite tfc:rock/cracked_bricks/dolomite_slab tfc:rock/cracked_bricks/dolomite_stairs tfc:rock/cracked_bricks/dolomite_wall tfc:rock/cracked_bricks/tuff tfc:rock/gravel/dolomite tfc:rock/gravel/tuff tfc:rock/hardened/dolomite tfc:rock/hardened/tuff tfc:rock/loose/dolomite tfc:rock/mossy_bricks/dolomite tfc:rock/mossy_bricks/dolomite_slab tfc:rock/mossy_bricks/dolomite_stairs tfc:rock/mossy_bricks/dolomite_wall tfc:rock/mossy_bricks/tuff tfc:rock/mossy_cobble/dolomite tfc:rock/mossy_cobble/dolomite_slab tfc:rock/mossy_cobble/dolomite_stairs tfc:rock/mossy_cobble/dolomite_wall tfc:rock/mossy_cobble/tuff tfc:rock/mossy_loose/dolomite tfc:rock/pressure_plate/dolomite tfc:rock/raw/dolomite tfc:rock/raw/dolomite_slab tfc:rock/raw/dolomite_stairs tfc:rock/raw/dolomite_wall tfc:rock/raw/tuff tfc:rock/smooth/dolomite tfc:rock/smooth/dolomite_slab tfc:rock/smooth/dolomite_stairs tfc:rock/smooth/dolomite_wall tfc:rock/smooth/tuff tfc:rock/spike/dolomite - -# Tuff Non-Full Blocks -block.10713 = tuff_wall polished_tuff_wall tuff_brick_wall \ -\ -additionalplacements:blockus.tuff_tile_slab additionalplacements:blockus.tuff_tile_stairs additionalplacements:create.cut_tuff_brick_slab additionalplacements:create.cut_tuff_brick_stairs additionalplacements:create.cut_tuff_slab additionalplacements:create.cut_tuff_stairs additionalplacements:create.polished_cut_tuff_slab additionalplacements:create.polished_cut_tuff_stairs additionalplacements:create.small_tuff_brick_slab additionalplacements:create.small_tuff_brick_stairs additionalplacements:extshape.chiseled_tuff_brick_pressure_plate additionalplacements:extshape.chiseled_tuff_brick_slab additionalplacements:extshape.chiseled_tuff_brick_stairs additionalplacements:extshape.chiseled_tuff_pressure_plate additionalplacements:extshape.chiseled_tuff_slab additionalplacements:extshape.chiseled_tuff_stairs additionalplacements:extshape.polished_tuff_pressure_plate additionalplacements:extshape.tuff_brick_pressure_plate additionalplacements:extshape.tuff_pressure_plate additionalplacements:extshape_blockus.carved_tuff_brick_pressure_plate additionalplacements:extshape_blockus.carved_tuff_brick_slab additionalplacements:extshape_blockus.carved_tuff_brick_stairs additionalplacements:extshape_blockus.cracked_tuff_brick_pressure_plate additionalplacements:extshape_blockus.cracked_tuff_brick_slab additionalplacements:extshape_blockus.cracked_tuff_brick_stairs additionalplacements:extshape_blockus.herringbone_tuff_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_tuff_brick_slab additionalplacements:extshape_blockus.herringbone_tuff_brick_stairs additionalplacements:extshape_blockus.mossy_tuff_brick_pressure_plate additionalplacements:minecraft.polished_tuff_slab additionalplacements:minecraft.polished_tuff_stairs additionalplacements:minecraft.tuff_brick_slab additionalplacements:minecraft.tuff_brick_stairs additionalplacements:minecraft.tuff_slab additionalplacements:minecraft.tuff_stairs \ -\ -blockus:tuff_tile_wall \ -\ -chipped:angry_tuff chipped:blank_tuff_carving chipped:carved_tuff chipped:checkered_tuff_tiles chipped:cracked_disordered_tuff_bricks chipped:cracked_flat_tuff_tiles chipped:cracked_tuff_bricks chipped:creeper_tuff_carving chipped:crying_tuff chipped:cut_blank_tuff chipped:duh_tuff chipped:engraved_tuff chipped:eroded_tuff chipped:etched_tuff_bricks chipped:flat_tuff_tiles chipped:glad_tuff chipped:inlayed_tuff chipped:inscribed_tuff chipped:layed_tuff_bricks chipped:loded_tuff chipped:offset_tuff_bricks chipped:pillar_tuff_bricks chipped:prismal_tuff_remnants chipped:rough_tuff chipped:rounded_tuff_bricks chipped:runic_carved_tuff chipped:sad_tuff chipped:sanded_tuff chipped:small_tuff_bricks chipped:smooth_inlayed_tuff chipped:smooth_ringed_tuff chipped:tuff_bricks chipped:tuff_mini_tiles chipped:tuff_pillar chipped:tuff_pillar_top chipped:tuff_scales \ -\ -create:cut_tuff_brick_slab create:cut_tuff_brick_stairs create:cut_tuff_brick_wall create:cut_tuff_slab create:cut_tuff_stairs create:cut_tuff_wall create:polished_cut_tuff_slab create:polished_cut_tuff_stairs create:polished_cut_tuff_wall create:small_tuff_brick_slab create:small_tuff_brick_stairs create:small_tuff_brick_wall \ -\ -diagonalfences:extshape/chiseled_tuff_brick_fence diagonalfences:extshape/chiseled_tuff_fence diagonalfences:extshape/polished_tuff_fence diagonalfences:extshape/tuff_brick_fence diagonalfences:extshape/tuff_fence diagonalfences:extshape_blockus/carved_tuff_brick_fence diagonalfences:extshape_blockus/cracked_tuff_brick_fence diagonalfences:extshape_blockus/herringbone_tuff_brick_fence diagonalfences:extshape_blockus/mossy_tuff_brick_fence diagonalfences:extshape_blockus/polished_tuff_fence diagonalfences:extshape_blockus/tuff_fence \ -\ -diagonalwalls:blockus/tuff_tile_wall diagonalwalls:create/cut_tuff_brick_wall diagonalwalls:create/cut_tuff_wall diagonalwalls:create/polished_cut_tuff_wall diagonalwalls:create/small_tuff_brick_wall diagonalwalls:extshape/chiseled_tuff_brick_wall diagonalwalls:extshape/chiseled_tuff_wall diagonalwalls:extshape_blockus/carved_tuff_brick_wall diagonalwalls:extshape_blockus/cracked_tuff_brick_wall diagonalwalls:extshape_blockus/herringbone_tuff_brick_wall diagonalwalls:minecraft/polished_tuff_wall diagonalwalls:minecraft/tuff_brick_wall diagonalwalls:minecraft/tuff_wall \ -\ -extshape:chiseled_tuff_brick_button extshape:chiseled_tuff_brick_fence extshape:chiseled_tuff_brick_fence_gate extshape:chiseled_tuff_brick_pressure_plate extshape:chiseled_tuff_brick_quarter_piece extshape:chiseled_tuff_brick_slab extshape:chiseled_tuff_brick_stairs extshape:chiseled_tuff_brick_vertical_quarter_piece extshape:chiseled_tuff_brick_vertical_slab extshape:chiseled_tuff_brick_vertical_stairs extshape:chiseled_tuff_brick_wall extshape:chiseled_tuff_button extshape:chiseled_tuff_fence extshape:chiseled_tuff_fence_gate extshape:chiseled_tuff_pressure_plate extshape:chiseled_tuff_quarter_piece extshape:chiseled_tuff_slab extshape:chiseled_tuff_stairs extshape:chiseled_tuff_vertical_quarter_piece extshape:chiseled_tuff_vertical_slab extshape:chiseled_tuff_vertical_stairs extshape:chiseled_tuff_wall extshape:polished_tuff_button extshape:polished_tuff_fence extshape:polished_tuff_fence_gate extshape:polished_tuff_pressure_plate extshape:polished_tuff_quarter_piece extshape:polished_tuff_vertical_quarter_piece extshape:polished_tuff_vertical_slab extshape:polished_tuff_vertical_stairs extshape:tuff_brick_button extshape:tuff_brick_fence extshape:tuff_brick_fence_gate extshape:tuff_brick_pressure_plate extshape:tuff_brick_quarter_piece extshape:tuff_brick_vertical_quarter_piece extshape:tuff_brick_vertical_slab extshape:tuff_brick_vertical_stairs extshape:tuff_button extshape:tuff_fence extshape:tuff_fence_gate extshape:tuff_pressure_plate extshape:tuff_quarter_piece extshape:tuff_slab extshape:tuff_stairs extshape:tuff_vertical_quarter_piece extshape:tuff_vertical_slab extshape:tuff_vertical_stairs extshape:tuff_wall \ -\ -extshape_blockus:carved_tuff_brick_fence extshape_blockus:carved_tuff_brick_fence_gate extshape_blockus:carved_tuff_brick_pressure_plate extshape_blockus:carved_tuff_brick_quarter_piece extshape_blockus:carved_tuff_brick_slab extshape_blockus:carved_tuff_brick_stairs extshape_blockus:carved_tuff_brick_vertical_quarter_piece extshape_blockus:carved_tuff_brick_vertical_slab extshape_blockus:carved_tuff_brick_vertical_stairs extshape_blockus:carved_tuff_brick_wall extshape_blockus:chiseled_tuff_pressure_plate extshape_blockus:cracked_tuff_brick_fence extshape_blockus:cracked_tuff_brick_fence_gate extshape_blockus:cracked_tuff_brick_pressure_plate extshape_blockus:cracked_tuff_brick_quarter_piece extshape_blockus:cracked_tuff_brick_slab extshape_blockus:cracked_tuff_brick_stairs extshape_blockus:cracked_tuff_brick_vertical_quarter_piece extshape_blockus:cracked_tuff_brick_vertical_slab extshape_blockus:cracked_tuff_brick_vertical_stairs extshape_blockus:cracked_tuff_brick_wall extshape_blockus:herringbone_tuff_brick_fence extshape_blockus:herringbone_tuff_brick_fence_gate extshape_blockus:herringbone_tuff_brick_pressure_plate extshape_blockus:herringbone_tuff_brick_quarter_piece extshape_blockus:herringbone_tuff_brick_slab extshape_blockus:herringbone_tuff_brick_stairs extshape_blockus:herringbone_tuff_brick_vertical_quarter_piece extshape_blockus:herringbone_tuff_brick_vertical_slab extshape_blockus:herringbone_tuff_brick_vertical_stairs extshape_blockus:herringbone_tuff_brick_wall extshape_blockus:mossy_tuff_brick_fence extshape_blockus:mossy_tuff_brick_fence_gate extshape_blockus:mossy_tuff_brick_pressure_plate extshape_blockus:mossy_tuff_brick_quarter_piece extshape_blockus:mossy_tuff_brick_vertical_quarter_piece extshape_blockus:mossy_tuff_brick_vertical_slab extshape_blockus:mossy_tuff_brick_vertical_stairs extshape_blockus:polished_tuff_fence extshape_blockus:polished_tuff_fence_gate extshape_blockus:polished_tuff_quarter_piece extshape_blockus:polished_tuff_vertical_quarter_piece extshape_blockus:polished_tuff_vertical_slab extshape_blockus:polished_tuff_vertical_stairs extshape_blockus:polished_tuff_wall extshape_blockus:tuff_fence extshape_blockus:tuff_fence_gate extshape_blockus:tuff_quarter_piece extshape_blockus:tuff_vertical_quarter_piece extshape_blockus:tuff_vertical_stairs extshape_blockus:tuff_wall \ -\ -terrainslabs:terrain_tuff_slab \ -\ -tfc:ore/small_bismuthinite tfc:ore/small_cassiterite tfc:ore/small_garnierite tfc:ore/small_magnetite tfc:ore/small_sphalerite tfc:ore/small_tetrahedrite tfc:rock/aqueduct/tuff tfc:rock/bricks/tuff_slab tfc:rock/bricks/tuff_stairs tfc:rock/bricks/tuff_wall tfc:rock/button/tuff tfc:rock/cobble/tuff_slab tfc:rock/cobble/tuff_stairs tfc:rock/cobble/tuff_wall tfc:rock/cracked_bricks/tuff_slab tfc:rock/cracked_bricks/tuff_stairs tfc:rock/cracked_bricks/tuff_wall tfc:rock/loose/tuff tfc:rock/mossy_bricks/tuff_slab tfc:rock/mossy_bricks/tuff_stairs tfc:rock/mossy_bricks/tuff_wall tfc:rock/mossy_cobble/tuff_slab tfc:rock/mossy_cobble/tuff_stairs tfc:rock/mossy_cobble/tuff_wall tfc:rock/mossy_loose/tuff tfc:rock/pressure_plate/tuff tfc:rock/raw/tuff_slab tfc:rock/raw/tuff_stairs tfc:rock/raw/tuff_wall tfc:rock/smooth/tuff_slab tfc:rock/smooth/tuff_stairs tfc:rock/smooth/tuff_wall tfc:rock/spike/tuff \ -\ -twigs:tuff_slab twigs:tuff_stairs twigs:tuff_wall - -# Tuff Stairs and Slabs -block.10715 = tuff_stairs tuff_slab polished_tuff_stairs polished_tuff_slab tuff_brick_stairs tuff_brick_slab \ -\ -blockus:tuff_tile_slab blockus:tuff_tile_stairs \ -\ -caverns_and_chasms:polished_tuff_slab caverns_and_chasms:polished_tuff_stairs - -# Clay Full Blocks -block.10716 = clay \ -\ -allthecompressed:clay_1x allthecompressed:clay_2x allthecompressed:clay_3x allthecompressed:clay_4x allthecompressed:clay_5x allthecompressed:clay_6x allthecompressed:clay_7x allthecompressed:clay_8x allthecompressed:clay_9x \ -\ -chipped:angry_clay chipped:blank_clay_carving chipped:bordered_clay chipped:brick_bordered_clay chipped:carved_clay chipped:checkered_clay_tiles chipped:clay_bricks chipped:clay_mini_tiles chipped:clay_pillar chipped:clay_pillar_top chipped:clay_scales chipped:cobbled_clay chipped:cracked_clay_bricks chipped:cracked_disordered_clay_bricks chipped:cracked_flat_clay_tiles chipped:creeper_clay_carving chipped:crying_clay chipped:curly_clay_pillar chipped:cut_blank_clay chipped:cut_clay_column chipped:duh_clay chipped:edged_clay_bricks chipped:engraved_clay chipped:etched_clay_bricks chipped:fine_clay_pillar chipped:flat_clay_tiles chipped:glad_clay chipped:inlayed_clay chipped:inscribed_clay chipped:layed_clay_bricks chipped:loded_clay chipped:massive_clay_bricks chipped:offset_clay_bricks chipped:ornate_clay_pillar chipped:overlapping_clay_tiles chipped:pillar_clay_bricks chipped:polished_clay chipped:prismal_clay_remnants chipped:rough_clay chipped:rounded_clay_bricks chipped:runic_carved_clay chipped:sad_clay chipped:sanded_clay chipped:simple_clay_pillar chipped:small_clay_bricks chipped:smooth_clay_column chipped:smooth_inlayed_clay chipped:smooth_ringed_clay chipped:smoothed_double_inlayed_clay chipped:spider_clay_carving chipped:spiraled_clay chipped:stacked_clay_bricks chipped:thick_inlayed_clay chipped:tiled_bordered_clay chipped:tiled_clay chipped:tiled_clay_column chipped:tiny_brick_bordered_clay chipped:tiny_clay_bricks chipped:tiny_layered_clay_bricks chipped:tiny_layered_clay_slabs chipped:trodden_clay chipped:unamused_clay chipped:vertical_cut_clay chipped:vertical_disordered_clay_bricks chipped:weathered_clay \ -\ -deadlyworld:infested_minecraft_clay \ -\ -dynamictrees:rooty_clay \ -\ -pvj:wet_adobe \ -\ -securitycraft:reinforced_clay \ -\ -tfc:clay/alfisol tfc:clay/andisol tfc:clay/aridisol tfc:clay/entisol tfc:clay/fluvisol tfc:clay/mollisol tfc:clay/oxisol tfc:clay/podzol tfc:fire_clay_block \ -\ -twigs:black_packed_silt twigs:blue_packed_silt twigs:brown_packed_silt twigs:cyan_packed_silt twigs:gray_packed_silt twigs:green_packed_silt twigs:light_blue_packed_silt twigs:light_gray_packed_silt twigs:lime_packed_silt twigs:magenta_packed_silt twigs:orange_packed_silt twigs:packed_silt twigs:pink_packed_silt twigs:purple_packed_silt twigs:red_packed_silt twigs:silt twigs:white_packed_silt twigs:yellow_packed_silt - -# Clay Non-Full Blocks (Modded Only) -block.10717 = dimdoors:clay_fence dimdoors:clay_gate dimdoors:clay_button dimdoors:clay_slab dimdoors:clay_stairs dimdoors:clay_wall \ -\ -additionalplacements:extshape.clay_pressure_plate additionalplacements:extshape.clay_slab additionalplacements:extshape.clay_stairs \ -\ -chiselsandbits:chiseled_clay \ -\ -diagonalfences:dimdoors/clay_fence diagonalfences:extshape/clay_fence \ -\ -diagonalwalls:extshape/clay_wall \ -\ -extshape:clay_button extshape:clay_fence extshape:clay_fence_gate extshape:clay_pressure_plate extshape:clay_quarter_piece extshape:clay_slab extshape:clay_stairs extshape:clay_vertical_quarter_piece extshape:clay_vertical_slab extshape:clay_vertical_stairs extshape:clay_wall \ -\ -placeableitems:block_clay_ball \ -\ -spelunkers_charm:clay_pile_1 spelunkers_charm:clay_pile_2 spelunkers_charm:clay_pile_3 \ -\ -terrainslabs:clay_slab - -# Ladders -block.10721 = ladder \ -\ -bambooeverything:bamboo_ladder bambooeverything:dry_bamboo_ladder \ -\ -charm:acacia_ladder charm:azalea_ladder charm:bamboo_ladder charm:birch_ladder charm:cherry_ladder charm:crimson_ladder charm:dark_oak_ladder charm:jungle_ladder charm:mangrove_ladder charm:oak_ladder charm:spruce_ladder charm:warped_ladder \ -\ -immersiveengineering:metal_ladder_none \ -\ -securitycraft:reinforced_ladder \ -\ -spelunkery:rope_ladder - -# Gravel Full Blocks -block.10724 = gravel suspicious_gravel \ -\ -allthecompressed:gravel_1x allthecompressed:gravel_2x allthecompressed:gravel_3x allthecompressed:gravel_4x allthecompressed:gravel_5x allthecompressed:gravel_6x allthecompressed:gravel_7x allthecompressed:gravel_8x allthecompressed:gravel_9x \ -\ -biomesoplenty:dried_salt \ -\ -blockus:legacy_gravel \ -\ -chipped:andesite_gravel chipped:dirty_gravel chipped:dusty_gravel chipped:orange_gravel chipped:rought_gravel chipped:sandy_gravel chipped:sifted_gravel \ -\ -dynamictrees:rooty_gravel \ -\ -exdeorum:compressed_gravel \ -\ -gravelores:coal_gravel_ore \ -\ -iceandfire:chared_gravel iceandfire:crackled_gravel \ -\ -immersiveengineering:slag_gravel \ -\ -mcwpaths:gravel_path_block:flattened=false \ -\ -securitycraft:gravel_mine securitycraft:reinforced_gravel securitycraft:suspicious_gravel_mine \ -\ -supplementaries:gravel_bricks supplementaries:suspicious_gravel_bricks \ -\ -tconstruct:grout tconstruct:nether_grout \ -\ -tfc:aggregate - -# Gravel Non-Full Blocks (Modded Only) -block.10725 = dimdoors:gravel_fence dimdoors:gravel_button dimdoors:gravel_slab dimdoors:gravel_stairs dimdoors:gravel_wall \ -\ -diagonalfences:dimdoors/gravel_fence \ -\ -mcwpaths:gravel_path_block:flattened=true \ -\ -terrainslabs:gravel_slab - -# Flower Pot - No Subsurface Scattering -block.10729 = flower_pot potted_red_mushroom potted_brown_mushroom potted_cactus potted_bamboo potted_flowering_azalea_bush potted_azalea_bush \ -\ -aether:potted_berry_bush \ -\ -amendments:hanging_flower_pot \ -\ -betternether:potted_plant:plant=barrel_cactus betternether:potted_plant:plant=magma_flower betternether:potted_plant:plant=nether_cactus betternether:potted_plant:plant=nether_wart betternether:potted_plant:plant=smoker betternether:potted_plant:plant=wart \ -\ -biomeswevegone:potted_white_puffball \ -\ -blockus:large_flower_pot blockus:potted_acacia blockus:potted_azalea_large blockus:potted_bamboo_large blockus:potted_birch blockus:potted_cactus_large blockus:potted_cherry_blossom blockus:potted_dark_oak blockus:potted_flowering_azalea_large blockus:potted_huge_brown_mushroom blockus:potted_huge_crimson_fungus blockus:potted_huge_red_mushroom blockus:potted_huge_warped_fungus blockus:potted_jungle blockus:potted_legacy_tree blockus:potted_mangrove blockus:potted_oak blockus:potted_spruce blockus:potted_white_oak \ -\ -dynamictrees:potted_sapling \ -\ -quark:colored_flowerpot_black quark:colored_flowerpot_blue quark:colored_flowerpot_brown quark:colored_flowerpot_cyan quark:colored_flowerpot_gray quark:colored_flowerpot_green quark:colored_flowerpot_light_blue quark:colored_flowerpot_lime quark:colored_flowerpot_magenta quark:colored_flowerpot_orange quark:colored_flowerpot_pink quark:colored_flowerpot_purple quark:colored_flowerpot_red quark:colored_flowerpot_silver quark:colored_flowerpot_white quark:colored_flowerpot_yellow \ -\ -spelunkery:potted_button_mushroom spelunkery:potted_crimini spelunkery:potted_inkcap_mushroom spelunkery:potted_milly_bubcap spelunkery:potted_portabella spelunkery:potted_white_inkcap_mushroom \ -\ -supplementaries:flower_box supplementaries:hanging_flower_pot supplementaries:planter supplementaries:urn \ -\ -tfc:plant/potted/aspen_krummholz tfc:plant/potted/azalea tfc:plant/potted/barrel_cactus tfc:plant/potted/cycad tfc:plant/potted/douglas_fir_krummholz tfc:plant/potted/golden_bamboo tfc:plant/potted/hibiscus tfc:plant/potted/moss tfc:plant/potted/moss_campion tfc:plant/potted/palash tfc:plant/potted/penwortel tfc:plant/potted/pine_krummholz tfc:plant/potted/prickly_pear tfc:plant/potted/prickly_pear_purple tfc:plant/potted/qantu tfc:plant/potted/reindeer_lichen tfc:plant/potted/sea_palm tfc:plant/potted/shawiash tfc:plant/potted/silken_pincushion_cactus tfc:plant/potted/spruce_krummholz tfc:plant/potted/white_cedar_krummholz \ -\ -twilightforest:potted_dead_thorn twilightforest:potted_green_thorn twilightforest:potted_thorn \ -\ -wilderwild:potted_big_dripleaf wilderwild:potted_small_dripleaf \ -\ -yungscavebiomes:potted_prickly_peach_cactus - -# Flower Pot - Subsurface Scattering -block.10733 = potted_wither_rose potted_oak_sapling potted_spruce_sapling potted_birch_sapling potted_jungle_sapling potted_acacia_sapling potted_dark_oak_sapling potted_mangrove_propagule potted_fern potted_dead_bush potted_crimson_roots potted_warped_roots potted_cherry_sapling potted_pale_oak_sapling potted_closed_eyeblossom \ -tags_flower_pots \ -\ -aether:potted_berry_bush_stem aether:potted_golden_oak_sapling aether:potted_skyroot_sapling \ -\ -ars_nouveau:potted_blue_archwood_sapling ars_nouveau:potted_green_archwood_sapling ars_nouveau:potted_magebloom_crop ars_nouveau:potted_purple_archwood_sapling ars_nouveau:potted_red_archwood_sapling \ -\ -betternether:potted_plant:plant=agave betternether:potted_plant:plant=black_apple betternether:potted_plant:plant=black_bush betternether:potted_plant:plant=bone_grass betternether:potted_plant:plant=bone_mushroom betternether:potted_plant:plant=egg_plant betternether:potted_plant:plant=gray_mold betternether:potted_plant:plant=ink_bush betternether:potted_plant:plant=jungle_plant betternether:potted_plant:plant=nether_grass betternether:potted_plant:plant=orange_mushroom betternether:potted_plant:plant=red_mold betternether:potted_plant:plant=reeds betternether:potted_plant:plant=soul_grass betternether:potted_plant:plant=swamp_grass \ -\ -biomesoplenty:potted_cypress_sapling biomesoplenty:potted_dead_sapling biomesoplenty:potted_empyreal_sapling biomesoplenty:potted_endbloom biomesoplenty:potted_fir_sapling biomesoplenty:potted_flowering_oak_sapling biomesoplenty:potted_hellbark_sapling biomesoplenty:potted_jacaranda_sapling biomesoplenty:potted_lavender biomesoplenty:potted_magic_sapling biomesoplenty:potted_mahogany_sapling biomesoplenty:potted_orange_maple_sapling biomesoplenty:potted_origin_sapling biomesoplenty:potted_palm_sapling biomesoplenty:potted_pine_sapling biomesoplenty:potted_rainbow_birch_sapling biomesoplenty:potted_red_maple_sapling biomesoplenty:potted_redwood_sapling biomesoplenty:potted_snowblossom_sapling biomesoplenty:potted_sprout biomesoplenty:potted_tiny_cactus biomesoplenty:potted_toadstool biomesoplenty:potted_umbran_sapling biomesoplenty:potted_willow_sapling biomesoplenty:potted_wilted_lily biomesoplenty:potted_yellow_maple_sapling \ -\ -biomeswevegone:potted_araucaria_sapling biomeswevegone:potted_aspen_sapling biomeswevegone:potted_baobab_sapling biomeswevegone:potted_blue_enchanted_sapling biomeswevegone:potted_blue_spruce_sapling biomeswevegone:potted_brown_birch_sapling biomeswevegone:potted_brown_oak_sapling biomeswevegone:potted_brown_zelkova_sapling biomeswevegone:potted_cika_sapling biomeswevegone:potted_cypress_sapling biomeswevegone:potted_ebony_sapling biomeswevegone:potted_fir_sapling biomeswevegone:potted_firecracker_flower_bush biomeswevegone:potted_golden_spined_cactus biomeswevegone:potted_green_enchanted_sapling biomeswevegone:potted_holly_sapling biomeswevegone:potted_horseweed biomeswevegone:potted_indigo_jacaranda_bush biomeswevegone:potted_indigo_jacaranda_sapling biomeswevegone:potted_ironwood_sapling biomeswevegone:potted_jacaranda_bush biomeswevegone:potted_jacaranda_sapling biomeswevegone:potted_mahogany_sapling biomeswevegone:potted_maple_sapling biomeswevegone:potted_mini_cactus biomeswevegone:potted_orange_birch_sapling biomeswevegone:potted_orange_oak_sapling biomeswevegone:potted_orange_spruce_sapling biomeswevegone:potted_orchard_sapling biomeswevegone:potted_palm_sapling biomeswevegone:potted_palo_verde_sapling biomeswevegone:potted_pine_sapling biomeswevegone:potted_prickly_pear_cactus biomeswevegone:potted_rainbow_eucalyptus_sapling biomeswevegone:potted_red_birch_sapling biomeswevegone:potted_red_maple_sapling biomeswevegone:potted_red_oak_sapling biomeswevegone:potted_red_spruce_sapling biomeswevegone:potted_redwood_sapling biomeswevegone:potted_shrub biomeswevegone:potted_silver_maple_sapling biomeswevegone:potted_skyris_sapling biomeswevegone:potted_spirit_sapling biomeswevegone:potted_white_mangrove_sapling biomeswevegone:potted_white_sakura_sapling biomeswevegone:potted_willow_sapling biomeswevegone:potted_winter_succulent biomeswevegone:potted_witch_hazel_sapling biomeswevegone:potted_yellow_birch_sapling biomeswevegone:potted_yellow_sakura_sapling biomeswevegone:potted_yellow_spruce_sapling biomeswevegone:potted_yucca_sapling biomeswevegone:potted_zelkova_sapling \ -\ -blockus:potted_large_fern blockus:potted_legacy_sapling blockus:potted_lilac blockus:potted_peony blockus:potted_pitcher_plant blockus:potted_rose_bush blockus:potted_white_oak_sapling \ -\ -bountifulfares:potted_honeysuckle bountifulfares:potted_violet_bellflower \ -\ -ecologics:potted_coconut_seedling ecologics:potted_walnut_sapling \ -\ -fossilslegacy:potted_calamites_sapling fossilslegacy:potted_lepidodendron_sapling fossilslegacy:potted_sigillaria_sapling \ -\ -immersiveengineering:potted_hemp \ -\ -spelunkery:potted_sporophyte \ -\ -supplementaries:potted_flax \ -\ -tconstruct:potted_blood_slime_fern tconstruct:potted_blood_slime_sapling tconstruct:potted_earth_slime_fern tconstruct:potted_earth_slime_sapling tconstruct:potted_ender_slime_fern tconstruct:potted_ender_slime_sapling tconstruct:potted_ichor_slime_fern tconstruct:potted_ichor_slime_sapling tconstruct:potted_sky_slime_fern tconstruct:potted_sky_slime_sapling \ -\ -tfc:plant/potted/athyrium_fern tfc:plant/potted/banana_sapling tfc:plant/potted/bear_grass tfc:plant/potted/canna tfc:plant/potted/cherry_sapling tfc:plant/potted/dead_bush tfc:plant/potted/desert_flame tfc:plant/potted/dry_grass tfc:plant/potted/field_horsetail tfc:plant/potted/foxglove tfc:plant/potted/green_apple_sapling tfc:plant/potted/heather tfc:plant/potted/lady_fern tfc:plant/potted/lemon_sapling tfc:plant/potted/olive_sapling tfc:plant/potted/orange_sapling tfc:plant/potted/ostrich_fern tfc:plant/potted/peach_sapling tfc:plant/potted/philodendron tfc:plant/potted/plum_sapling tfc:plant/potted/primrose tfc:plant/potted/ramunda tfc:plant/potted/red_apple_sapling tfc:plant/potted/sagebrush tfc:plant/potted/saguaro_fruit tfc:plant/potted/sapphire_tower tfc:plant/potted/silver_spurflower tfc:plant/potted/sword_fern tfc:plant/potted/toquilla_palm tfc:plant/potted/tree_fern tfc:plant/potted/yucca tfc:wood/potted_sapling/acacia tfc:wood/potted_sapling/ash tfc:wood/potted_sapling/aspen tfc:wood/potted_sapling/birch tfc:wood/potted_sapling/blackwood tfc:wood/potted_sapling/chestnut tfc:wood/potted_sapling/douglas_fir tfc:wood/potted_sapling/hickory tfc:wood/potted_sapling/kapok tfc:wood/potted_sapling/mangrove tfc:wood/potted_sapling/maple tfc:wood/potted_sapling/oak tfc:wood/potted_sapling/palm tfc:wood/potted_sapling/pine tfc:wood/potted_sapling/rosewood tfc:wood/potted_sapling/sequoia tfc:wood/potted_sapling/spruce tfc:wood/potted_sapling/sycamore tfc:wood/potted_sapling/white_cedar tfc:wood/potted_sapling/willow \ -\ -twilightforest:potted_canopy_sapling twilightforest:potted_darkwood_sapling twilightforest:potted_fiddlehead twilightforest:potted_hollow_oak_sapling twilightforest:potted_mangrove_sapling twilightforest:potted_mayapple twilightforest:potted_mining_sapling twilightforest:potted_mushgloom twilightforest:potted_rainbow_oak_sapling twilightforest:potted_sorting_sapling twilightforest:potted_time_sapling twilightforest:potted_transformation_sapling twilightforest:potted_twilight_oak_sapling \ -\ -vanillabackport:potted_closed_eyeblossom vanillabackport:potted_pale_oak_sapling \ -\ -wilderwild:potted_baobab_nut wilderwild:potted_bush wilderwild:potted_carnation wilderwild:potted_coconut wilderwild:potted_cypress_sapling wilderwild:potted_grass wilderwild:potted_maple_sapling wilderwild:potted_marigold wilderwild:potted_mycelium_growth wilderwild:potted_prickly_pear wilderwild:potted_seeding_dandelion wilderwild:potted_tumbleweed wilderwild:potted_tumbleweed_plant - -# Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -block.10735 = potted_dandelion potted_poppy potted_blue_orchid potted_allium potted_azure_bluet potted_red_tulip potted_orange_tulip potted_white_tulip potted_pink_tulip potted_oxeye_daisy potted_cornflower potted_lily_of_the_valley \ -\ -aether:potted_purple_flower aether:potted_white_flower \ -\ -biomesoplenty:potted_glowflower biomesoplenty:potted_orange_cosmos biomesoplenty:potted_pink_daffodil biomesoplenty:potted_pink_hibiscus biomesoplenty:potted_rose biomesoplenty:potted_violet biomesoplenty:potted_white_lavender \ -\ -biomeswevegone:potted_allium_flower_bush biomeswevegone:potted_alpine_bellflower biomeswevegone:potted_amaranth biomeswevegone:potted_angelica biomeswevegone:potted_begonia biomeswevegone:potted_bistort biomeswevegone:potted_black_rose biomeswevegone:potted_blue_sage biomeswevegone:potted_california_poppy biomeswevegone:potted_crocus biomeswevegone:potted_cyan_amaranth biomeswevegone:potted_cyan_rose biomeswevegone:potted_cyan_tulip biomeswevegone:potted_daffodil biomeswevegone:potted_fairy_slipper biomeswevegone:potted_green_tulip biomeswevegone:potted_hydrangea_bush biomeswevegone:potted_incan_lily biomeswevegone:potted_iris biomeswevegone:potted_kovan_flower biomeswevegone:potted_lazarus_bellflower biomeswevegone:potted_lollipop_flower biomeswevegone:potted_magenta_amaranth biomeswevegone:potted_magenta_tulip biomeswevegone:potted_orange_amaranth biomeswevegone:potted_orange_daisy biomeswevegone:potted_osiria_rose biomeswevegone:potted_peach_leather_flower biomeswevegone:potted_pink_allium biomeswevegone:potted_pink_allium_flower_bush biomeswevegone:potted_pink_anemone biomeswevegone:potted_pink_daffodil biomeswevegone:potted_protea_flower biomeswevegone:potted_purple_amaranth biomeswevegone:potted_purple_sage biomeswevegone:potted_purple_tulip biomeswevegone:potted_richea biomeswevegone:potted_rose biomeswevegone:potted_silver_vase_flower biomeswevegone:potted_snowdrops biomeswevegone:potted_violet_leather_flower biomeswevegone:potted_white_allium biomeswevegone:potted_white_allium_flower_bush biomeswevegone:potted_white_anemone biomeswevegone:potted_white_sage biomeswevegone:potted_winter_cyclamen biomeswevegone:potted_winter_rose biomeswevegone:potted_winter_scilla biomeswevegone:potted_yellow_daffodil biomeswevegone:potted_yellow_tulip \ -\ -blockus:potted_legacy_blue_rose blockus:potted_legacy_rose blockus:potted_rainbow_rose \ -\ -ecologics:potted_azalea_flower \ -\ -friendsandfoes:potted_buttercup \ -\ -missingwilds:potted_blue_forget_me_not missingwilds:potted_pink_forget_me_not missingwilds:potted_purple_forget_me_not missingwilds:potted_sweetspire missingwilds:potted_white_forget_me_not \ -\ -tfc:plant/potted/allium tfc:plant/potted/anthurium tfc:plant/potted/black_orchid tfc:plant/potted/blood_lily tfc:plant/potted/blue_ginger tfc:plant/potted/blue_orchid tfc:plant/potted/buttercup tfc:plant/potted/butterfly_milkweed tfc:plant/potted/calendula tfc:plant/potted/cornflower tfc:plant/potted/dandelion tfc:plant/potted/edelweiss tfc:plant/potted/elegant_sunburst_lichen tfc:plant/potted/goldenrod tfc:plant/potted/grape_hyacinth tfc:plant/potted/heliconia tfc:plant/potted/houstonia tfc:plant/potted/kangaroo_paw tfc:plant/potted/kinnikinnick tfc:plant/potted/labrador_tea tfc:plant/potted/lilac tfc:plant/potted/lily_of_the_valley tfc:plant/potted/maiden_pink tfc:plant/potted/meads_milkweed tfc:plant/potted/morning_glory tfc:plant/potted/mountain_hullwort tfc:plant/potted/nasturtium tfc:plant/potted/oxeye_daisy tfc:plant/potted/perovskia tfc:plant/potted/poppy tfc:plant/potted/pulsatilla tfc:plant/potted/rose tfc:plant/potted/sacred_datura tfc:plant/potted/snapdragon_pink tfc:plant/potted/snapdragon_red tfc:plant/potted/snapdragon_white tfc:plant/potted/snapdragon_yellow tfc:plant/potted/strelitzia tfc:plant/potted/sunflower tfc:plant/potted/trillium tfc:plant/potted/tropical_milkweed tfc:plant/potted/tulip_orange tfc:plant/potted/tulip_pink tfc:plant/potted/tulip_red tfc:plant/potted/tulip_white tfc:plant/potted/yellow_saxifrage \ -\ -twigs:potted_azalea_flowers - -# Jigsaw Block -block.10736 = structure_block jigsaw test_instance_block test_block - -# Pitcther Crop -block.10737 = pitcher_crop - -# Chain -block.10741 = chain iron_chain \ -\ -aquamirae:oxygelium:type=empty_bud aquamirae:oxygelium:type=stem \ -\ -betterend:terminite_chain betterend:thallasium_chain \ -\ -betternether:cincinnasite_chain \ -\ -blockus:golden_chain \ -\ -butcher:bismuthbronzechainhook butcher:blackbronze_chain_hook butcher:blacksteelchainhook butcher:bluesteelchainhook butcher:bronzechainhook butcher:copperchainhook butcher:hook_block butcher:redsteelchainhook butcher:steelchainhook butcher:wroughtironchainhook \ -\ -caverns_and_chasms:brazier:lit=false caverns_and_chasms:cupric_brazier:lit=false caverns_and_chasms:soul_brazier:lit=false \ -\ -createdeco:blue_andesite_lamp:lit=false createdeco:blue_brass_lamp:lit=false createdeco:blue_copper_lamp:lit=false createdeco:blue_industrial_iron_lamp:lit=false createdeco:blue_iron_lamp:lit=false createdeco:blue_zinc_lamp:lit=false createdeco:green_andesite_lamp:lit=false createdeco:green_brass_lamp:lit=false createdeco:green_copper_lamp:lit=false createdeco:green_industrial_iron_lamp:lit=false createdeco:green_iron_lamp:lit=false createdeco:green_zinc_lamp:lit=false createdeco:red_andesite_lamp:lit=false createdeco:red_brass_lamp:lit=false createdeco:red_copper_lamp:lit=false createdeco:red_industrial_iron_lamp:lit=false createdeco:red_iron_lamp:lit=false createdeco:red_zinc_lamp:lit=false createdeco:yellow_andesite_lamp:lit=false createdeco:yellow_brass_lamp:lit=false createdeco:yellow_copper_lamp:lit=false createdeco:yellow_industrial_iron_lamp:lit=false createdeco:yellow_iron_lamp:lit=false createdeco:yellow_zinc_lamp:lit=false \ -\ -decorative_blocks:bar_panel decorative_blocks:brazier:lit=false decorative_blocks:chain decorative_blocks:soul_brazier:lit=false \ -\ -securitycraft:reinforced_chain \ -\ -wilderwild:display_lantern - -# Soul Sand -block.10744 = soul_sand \ -tags_soul_sand_blocks \ -\ -allthecompressed:soul_sand_1x allthecompressed:soul_sand_2x allthecompressed:soul_sand_3x allthecompressed:soul_sand_4x allthecompressed:soul_sand_5x allthecompressed:soul_sand_6x allthecompressed:soul_sand_7x allthecompressed:soul_sand_8x allthecompressed:soul_sand_9x \ -\ -betternether:veined_sand \ -\ -chipped:faded_soul_sand chipped:fine_soul_sand chipped:glowing_soul_sand chipped:graveled_soul_sand chipped:happy_soul_sand chipped:hardened_soul_sand chipped:lauching_soul_sand chipped:meming_soul_sand chipped:reanimated_soul_sand chipped:scared_soul_sand chipped:sifted_soul_sand chipped:smoothed_soul_sand chipped:trampled_soul_sand \ -\ -dynamictrees:rooty_soul_sand \ -\ -terrainslabs:soul_sand_slab - -# ============================================================================ -# Source: 1.13+/block.10746-10854.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Soul Soil -block.10746 = soul_soil \ -\ -allthecompressed:soul_soil_1x allthecompressed:soul_soil_2x allthecompressed:soul_soil_3x allthecompressed:soul_soil_4x allthecompressed:soul_soil_5x allthecompressed:soul_soil_6x allthecompressed:soul_soil_7x allthecompressed:soul_soil_8x allthecompressed:soul_soil_9x \ -\ -dynamictrees:rooty_soul_soil \ -\ -securitycraft:reinforced_soul_soil \ -\ -terrainslabs:soul_soil_slab - -# Dried Kelp Blocks -block.10748 = dried_kelp_block \ -\ -chipped:bamboo_dried_kelp_block chipped:blue_dried_kelp_block chipped:brown_dried_kelp_block chipped:compact_dried_kelp_block chipped:crimson_dried_kelp_block chipped:leafy_dried_kelp_block chipped:mossy_dried_kelp_block chipped:netherwart_dried_kelp_block chipped:rough_crimson_dried_kelp_block chipped:shroomy_dried_kelp_block chipped:sugarcane_dried_kelp_block chipped:wart_dried_kelp_block - -# Dried Kelp Non-Full Blocks (Modded Only) -block.10749 = create:belt_connector - -# Bamboo -block.10753 = bamboo \ -\ -betterend:end_lotus_stem:leaf=false \ -\ -betternether:stalagnate_trunk betternether:willow_trunk \ -\ -tconstruct:punji \ -\ -tfc:plant/golden_bamboo - -# Bamboo Full Blocks -block.10756 = bamboo_block stripped_bamboo_block bamboo_planks bamboo_mosaic \ -tags_bamboo_blocks \ -\ -bambooeverything:bamboo_bundle bambooeverything:dry_bamboo_bundle \ -\ -betterend:lacugrove_bark betterend:lacugrove_barrel betterend:lacugrove_bookshelf betterend:lacugrove_crafting_table betterend:lacugrove_log betterend:lacugrove_planks betterend:lacugrove_stripped_bark betterend:lacugrove_stripped_log \ -\ -biomesoplenty:jacaranda_log biomesoplenty:jacaranda_planks biomesoplenty:jacaranda_wood biomesoplenty:pine_log biomesoplenty:pine_planks biomesoplenty:pine_wood biomesoplenty:stripped_jacaranda_log biomesoplenty:stripped_jacaranda_wood biomesoplenty:stripped_pine_log biomesoplenty:stripped_pine_wood \ -\ -biomeswevegone:florus_bookshelf biomeswevegone:florus_crafting_table biomeswevegone:florus_planks biomeswevegone:florus_stem biomeswevegone:florus_wood biomeswevegone:green_enchanted_bookshelf biomeswevegone:green_enchanted_crafting_table biomeswevegone:green_enchanted_planks biomeswevegone:palo_verde_log biomeswevegone:palo_verde_wood biomeswevegone:stripped_florus_stem biomeswevegone:stripped_florus_wood biomeswevegone:stripped_green_enchanted_log biomeswevegone:stripped_green_enchanted_wood \ -\ -blockus:bamboo_cross_timber_frame blockus:bamboo_diagonal_timber_frame blockus:bamboo_grate blockus:bamboo_timber_frame blockus:herringbone_bamboo_planks blockus:herringbone_raw_bamboo_planks blockus:mossy_bamboo_planks blockus:mossy_raw_bamboo_planks blockus:raw_bamboo_cross_timber_frame blockus:raw_bamboo_diagonal_timber_frame blockus:raw_bamboo_grate blockus:raw_bamboo_mosaic blockus:raw_bamboo_planks blockus:raw_bamboo_timber_frame \ -\ -charm:bamboo_barrel charm:bamboo_bookshelf charm:chiseled_bamboo_bookshelf \ -\ -chipped:bamboo_barrel chipped:bamboo_planks_fine_mosaic chipped:bamboo_planks_panel chipped:bamboo_planks_shavings chipped:basket_woven_bamboo_planks chipped:boxed_bamboo_planks chipped:brick_bond_bamboo_planks chipped:bricky_bamboo_planks chipped:cornered_bamboo_planks chipped:crated_bamboo_planks chipped:cross_laced_bamboo_planks chipped:crossed_bamboo_planks chipped:detailed_bamboo_planks chipped:diagonal_bamboo_planks chipped:diamond_bamboo_planks chipped:double_herringbone_bamboo_planks chipped:enclosed_bamboo_planks chipped:fine_bamboo_planks chipped:fine_vertical_bamboo_planks chipped:framed_bamboo_planks chipped:herringbone_bamboo_planks chipped:hewn_bamboo_planks chipped:laced_bamboo_planks chipped:natural_bamboo_planks chipped:pegged_bamboo_planks chipped:polished_bamboo_planks chipped:railed_bamboo_planks chipped:reinforced_bamboo_planks chipped:shifted_bamboo_planks chipped:slanted_bamboo_planks chipped:smooth_bamboo_planks chipped:stacked_bamboo_planks chipped:thin_bamboo_planks chipped:tied_bamboo_planks chipped:tiled_bamboo_planks chipped:versailles_bamboo_planks chipped:vertical_bamboo_planks chipped:vertically_railed_bamboo_planks chipped:whirlwind_bamboo_planks chipped:wickered_bamboo_planks \ -\ -farmersdelight:bamboo_cabinet \ -\ -fossilslegacy:calamites_log fossilslegacy:calamites_planks fossilslegacy:calamites_wood fossilslegacy:lepidodendron_log fossilslegacy:lepidodendron_planks fossilslegacy:lepidodendron_wood fossilslegacy:stripped_calamites_log fossilslegacy:stripped_calamites_wood fossilslegacy:stripped_lepidodendron_log fossilslegacy:stripped_lepidodendron_wood \ -\ -friendsandfoes:bamboo_beehive \ -\ -growthcraft_bamboo:bamboo_plank growthcraft_bamboo:bamboo_slab_double \ -\ -hearth_and_home:bamboo_parquet hearth_and_home:bamboo_sanded_wood hearth_and_home:bamboo_trim hearth_and_home:bamboo_vertical_trim hearth_and_home:woven_bamboo \ -\ -lolmct:bamboo_crafting_table \ -\ -quark:reed_block quark:reed_block_slab_double \ -\ -rechiseled:bamboo_planks_beams rechiseled:bamboo_planks_beams_connecting rechiseled:bamboo_planks_brick_pattern rechiseled:bamboo_planks_brick_pattern_connecting rechiseled:bamboo_planks_brick_paving rechiseled:bamboo_planks_brick_paving_connecting rechiseled:bamboo_planks_bricks rechiseled:bamboo_planks_bricks_connecting rechiseled:bamboo_planks_crate rechiseled:bamboo_planks_crate_connecting rechiseled:bamboo_planks_diagonal_stripes rechiseled:bamboo_planks_diagonal_stripes_connecting rechiseled:bamboo_planks_diagonal_tiles rechiseled:bamboo_planks_diagonal_tiles_connecting rechiseled:bamboo_planks_dotted rechiseled:bamboo_planks_dotted_connecting rechiseled:bamboo_planks_flooring rechiseled:bamboo_planks_flooring_connecting rechiseled:bamboo_planks_large_tiles rechiseled:bamboo_planks_large_tiles_connecting rechiseled:bamboo_planks_pattern rechiseled:bamboo_planks_pattern_connecting rechiseled:bamboo_planks_rotated_bricks rechiseled:bamboo_planks_rotated_bricks_connecting rechiseled:bamboo_planks_small_bricks rechiseled:bamboo_planks_small_bricks_connecting rechiseled:bamboo_planks_small_tiles rechiseled:bamboo_planks_small_tiles_connecting rechiseled:bamboo_planks_squares rechiseled:bamboo_planks_squares_connecting rechiseled:bamboo_planks_tiles rechiseled:bamboo_planks_tiles_connecting rechiseled:bamboo_planks_wavy rechiseled:bamboo_planks_wavy_connecting rechiseled:bamboo_planks_woven rechiseled:bamboo_planks_woven_connecting \ -\ -securitycraft:reinforced_bamboo_block securitycraft:reinforced_bamboo_mosaic securitycraft:reinforced_bamboo_planks securitycraft:reinforced_stripped_bamboo_block \ -\ -twilightforest:huge_stalk twilightforest:liveroot_block twilightforest:root - -# Bamboo Non-Full Blocks -block.10757 = bamboo_fence bamboo_fence_gate bamboo_pressure_plate bamboo_button scaffolding bamboo_trapdoor bamboo_shelf \ -\ -additionalplacements:blockus.mossy_bamboo_slab additionalplacements:blockus.mossy_bamboo_stairs additionalplacements:blockus.mossy_raw_bamboo_slab additionalplacements:blockus.mossy_raw_bamboo_stairs additionalplacements:blockus.raw_bamboo_mosaic_slab additionalplacements:blockus.raw_bamboo_mosaic_stairs additionalplacements:blockus.raw_bamboo_pressure_plate additionalplacements:blockus.raw_bamboo_slab additionalplacements:blockus.raw_bamboo_stairs additionalplacements:extshape.bamboo_block_pressure_plate additionalplacements:extshape.bamboo_block_slab additionalplacements:extshape.bamboo_block_stairs additionalplacements:extshape.bamboo_mosaic_pressure_plate additionalplacements:extshape.stripped_bamboo_block_pressure_plate additionalplacements:extshape.stripped_bamboo_block_slab additionalplacements:extshape.stripped_bamboo_block_stairs additionalplacements:extshape_blockus.herringbone_bamboo_slab additionalplacements:extshape_blockus.herringbone_bamboo_stairs additionalplacements:extshape_blockus.herringbone_raw_bamboo_slab additionalplacements:extshape_blockus.herringbone_raw_bamboo_stairs additionalplacements:fossilslegacy.calamites_pressure_plate additionalplacements:fossilslegacy.calamites_slab additionalplacements:fossilslegacy.calamites_stairs additionalplacements:fossilslegacy.lepidodendron_pressure_plate additionalplacements:fossilslegacy.lepidodendron_slab additionalplacements:fossilslegacy.lepidodendron_stairs additionalplacements:minecraft.bamboo_mosaic_slab additionalplacements:minecraft.bamboo_mosaic_stairs additionalplacements:minecraft.bamboo_pressure_plate additionalplacements:minecraft.bamboo_slab additionalplacements:minecraft.bamboo_stairs \ -\ -another_furniture:bamboo_bench another_furniture:bamboo_chair another_furniture:bamboo_drawer another_furniture:bamboo_flower_box another_furniture:bamboo_shelf another_furniture:bamboo_shutter another_furniture:bamboo_table \ -\ -bambooeverything:bamboo_door bambooeverything:bamboo_fence bambooeverything:bamboo_fence_gate bambooeverything:bamboo_torch:lit=false bambooeverything:bamboo_trapdoor bambooeverything:bamboo_wall_torch:lit=false bambooeverything:dry_bamboo_door bambooeverything:dry_bamboo_fence bambooeverything:dry_bamboo_fence_gate bambooeverything:dry_bamboo_torch:lit=false bambooeverything:dry_bamboo_trapdoor bambooeverything:dry_bamboo_wall_torch:lit=false \ -\ -beautify:lamp_bamboo:on=false \ -\ -betterend:lacugrove_bar_stool betterend:lacugrove_button betterend:lacugrove_chair betterend:lacugrove_chest betterend:lacugrove_composter betterend:lacugrove_door betterend:lacugrove_fence betterend:lacugrove_gate betterend:lacugrove_ladder betterend:lacugrove_plate betterend:lacugrove_slab betterend:lacugrove_stairs betterend:lacugrove_taburet betterend:lacugrove_trapdoor betterend:lacugrove_wall \ -\ -betternether:bamboo_bar_stool betternether:bamboo_chair betternether:bamboo_taburet \ -\ -biomesoplenty:jacaranda_button biomesoplenty:jacaranda_door biomesoplenty:jacaranda_fence biomesoplenty:jacaranda_fence_gate biomesoplenty:jacaranda_pressure_plate biomesoplenty:jacaranda_slab biomesoplenty:jacaranda_stairs biomesoplenty:jacaranda_trapdoor biomesoplenty:pine_button biomesoplenty:pine_door biomesoplenty:pine_fence biomesoplenty:pine_fence_gate biomesoplenty:pine_pressure_plate biomesoplenty:pine_slab biomesoplenty:pine_stairs biomesoplenty:pine_trapdoor \ -\ -biomeswevegone:florus_button biomeswevegone:florus_door biomeswevegone:florus_fence biomeswevegone:florus_fence_gate biomeswevegone:florus_pressure_plate biomeswevegone:florus_slab biomeswevegone:florus_stairs biomeswevegone:florus_trapdoor \ -\ -blockbox:bamboo_seat \ -\ -blockus:bamboo_lattice blockus:mossy_bamboo_slab blockus:mossy_bamboo_stairs blockus:mossy_raw_bamboo_slab blockus:mossy_raw_bamboo_stairs blockus:raw_bamboo_button blockus:raw_bamboo_door blockus:raw_bamboo_fence blockus:raw_bamboo_fence_gate blockus:raw_bamboo_lattice blockus:raw_bamboo_mosaic_slab blockus:raw_bamboo_mosaic_stairs blockus:raw_bamboo_pressure_plate blockus:raw_bamboo_slab blockus:raw_bamboo_stairs blockus:raw_bamboo_trapdoor \ -\ -diagonalfences:betterend/lacugrove_fence diagonalfences:blockus/raw_bamboo_fence diagonalfences:extshape/bamboo_block_fence diagonalfences:extshape/bamboo_mosaic_fence diagonalfences:extshape/stripped_bamboo_block_fence diagonalfences:fossilslegacy/calamites_fence diagonalfences:fossilslegacy/lepidodendron_fence diagonalfences:mcwfences/bamboo_fence diagonalfences:mcwfences/bamboo_horse_fence diagonalfences:mcwfences/bamboo_picket_fence diagonalfences:mcwfences/bamboo_stockade_fence diagonalfences:mcwfences/bamboo_wired_fence diagonalfences:minecraft/bamboo_fence diagonalfences:securitycraft/reinforced_bamboo_fence \ -\ -diagonalwalls:extshape/bamboo_block_wall diagonalwalls:extshape/bamboo_mosaic_wall diagonalwalls:extshape/bamboo_wall diagonalwalls:extshape/stripped_bamboo_block_wall diagonalwalls:extshape_blockus/herringbone_bamboo_wall diagonalwalls:extshape_blockus/herringbone_raw_bamboo_wall diagonalwalls:extshape_blockus/mossy_bamboo_wall diagonalwalls:extshape_blockus/mossy_raw_bamboo_wall diagonalwalls:extshape_blockus/raw_bamboo_mosaic_wall diagonalwalls:extshape_blockus/raw_bamboo_wall \ -\ -diagonalwindows:blockus/bamboo_lattice diagonalwindows:blockus/raw_bamboo_lattice \ -\ -exdeorum:bamboo_barrel exdeorum:bamboo_compressed_sieve exdeorum:bamboo_crucible exdeorum:bamboo_sieve \ -\ -extshape:bamboo_block_button extshape:bamboo_block_fence extshape:bamboo_block_fence_gate extshape:bamboo_block_pressure_plate extshape:bamboo_block_quarter_piece extshape:bamboo_block_slab extshape:bamboo_block_stairs extshape:bamboo_block_vertical_quarter_piece extshape:bamboo_block_vertical_slab extshape:bamboo_block_vertical_stairs extshape:bamboo_block_wall extshape:bamboo_mosaic_button extshape:bamboo_mosaic_fence extshape:bamboo_mosaic_fence_gate extshape:bamboo_mosaic_pressure_plate extshape:bamboo_mosaic_quarter_piece extshape:bamboo_mosaic_vertical_quarter_piece extshape:bamboo_mosaic_vertical_slab extshape:bamboo_mosaic_vertical_stairs extshape:bamboo_mosaic_wall extshape:bamboo_quarter_piece extshape:bamboo_vertical_quarter_piece extshape:bamboo_vertical_slab extshape:bamboo_vertical_stairs extshape:bamboo_wall extshape:stripped_bamboo_block_button extshape:stripped_bamboo_block_fence extshape:stripped_bamboo_block_fence_gate extshape:stripped_bamboo_block_pressure_plate extshape:stripped_bamboo_block_quarter_piece extshape:stripped_bamboo_block_slab extshape:stripped_bamboo_block_stairs extshape:stripped_bamboo_block_vertical_quarter_piece extshape:stripped_bamboo_block_vertical_slab extshape:stripped_bamboo_block_vertical_stairs extshape:stripped_bamboo_block_wall \ -\ -extshape_blockus:herringbone_bamboo_quarter_piece extshape_blockus:herringbone_bamboo_slab extshape_blockus:herringbone_bamboo_stairs extshape_blockus:herringbone_bamboo_vertical_quarter_piece extshape_blockus:herringbone_bamboo_vertical_slab extshape_blockus:herringbone_bamboo_vertical_stairs extshape_blockus:herringbone_bamboo_wall extshape_blockus:herringbone_raw_bamboo_quarter_piece extshape_blockus:herringbone_raw_bamboo_slab extshape_blockus:herringbone_raw_bamboo_stairs extshape_blockus:herringbone_raw_bamboo_vertical_quarter_piece extshape_blockus:herringbone_raw_bamboo_vertical_slab extshape_blockus:herringbone_raw_bamboo_vertical_stairs extshape_blockus:herringbone_raw_bamboo_wall extshape_blockus:mossy_bamboo_quarter_piece extshape_blockus:mossy_bamboo_vertical_quarter_piece extshape_blockus:mossy_bamboo_vertical_slab extshape_blockus:mossy_bamboo_vertical_stairs extshape_blockus:mossy_bamboo_wall extshape_blockus:mossy_raw_bamboo_quarter_piece extshape_blockus:mossy_raw_bamboo_vertical_quarter_piece extshape_blockus:mossy_raw_bamboo_vertical_slab extshape_blockus:mossy_raw_bamboo_vertical_stairs extshape_blockus:mossy_raw_bamboo_wall extshape_blockus:raw_bamboo_mosaic_quarter_piece extshape_blockus:raw_bamboo_mosaic_vertical_quarter_piece extshape_blockus:raw_bamboo_mosaic_vertical_slab extshape_blockus:raw_bamboo_mosaic_vertical_stairs extshape_blockus:raw_bamboo_mosaic_wall extshape_blockus:raw_bamboo_quarter_piece extshape_blockus:raw_bamboo_vertical_quarter_piece extshape_blockus:raw_bamboo_vertical_slab extshape_blockus:raw_bamboo_vertical_stairs extshape_blockus:raw_bamboo_wall \ -\ -farmersdelight:basket \ -\ -fossilslegacy:calamites_button fossilslegacy:calamites_door fossilslegacy:calamites_fence fossilslegacy:calamites_fence_gate fossilslegacy:calamites_pressure_plate fossilslegacy:calamites_slab fossilslegacy:calamites_stairs fossilslegacy:calamites_trapdoor fossilslegacy:lepidodendron_button fossilslegacy:lepidodendron_door fossilslegacy:lepidodendron_fence fossilslegacy:lepidodendron_fence_gate fossilslegacy:lepidodendron_pressure_plate fossilslegacy:lepidodendron_slab fossilslegacy:lepidodendron_stairs fossilslegacy:lepidodendron_trapdoor \ -\ -growthcraft_bamboo:bamboo_door growthcraft_bamboo:bamboo_fence growthcraft_bamboo:bamboo_fence_gate growthcraft_bamboo:bamboo_slab_half growthcraft_bamboo:bamboo_stairs growthcraft_bamboo:bamboo_stalk growthcraft_bamboo:rope_knot_bamboo \ -\ -growthcraft_fishtrap:fishtrap_bamboo \ -\ -handcrafted:bamboo_bench handcrafted:bamboo_chair handcrafted:bamboo_corner_trim handcrafted:bamboo_couch handcrafted:bamboo_counter handcrafted:bamboo_cupboard handcrafted:bamboo_desk handcrafted:bamboo_dining_bench handcrafted:bamboo_drawer handcrafted:bamboo_fancy_bed handcrafted:bamboo_nightstand handcrafted:bamboo_pillar_trim handcrafted:bamboo_shelf handcrafted:bamboo_side_table handcrafted:bamboo_table \ -\ -hearth_and_home:bamboo_lattice hearth_and_home:bamboo_mat \ -\ -mcwbridges:bamboo_bridge mcwbridges:bamboo_bridge_pier mcwbridges:bamboo_bridge_stair mcwbridges:dry_bamboo_bridge mcwbridges:dry_bamboo_bridge_pier mcwbridges:dry_bamboo_bridge_stair \ -\ -mcwdoors:bamboo_bark_glass_door mcwdoors:bamboo_barn_door mcwdoors:bamboo_barn_glass_door mcwdoors:bamboo_beach_door mcwdoors:bamboo_classic_door mcwdoors:bamboo_cottage_door mcwdoors:bamboo_four_panel_door mcwdoors:bamboo_glass_door mcwdoors:bamboo_japanese2_door mcwdoors:bamboo_japanese_door mcwdoors:bamboo_modern_door mcwdoors:bamboo_mystic_door mcwdoors:bamboo_nether_door mcwdoors:bamboo_paper_door mcwdoors:bamboo_stable_door mcwdoors:bamboo_stable_head_door mcwdoors:bamboo_swamp_door mcwdoors:bamboo_tropical_door mcwdoors:bamboo_waffle_door mcwdoors:bamboo_western_door mcwdoors:bamboo_whispering_door \ -\ -mcwfences:bamboo_curved_gate mcwfences:bamboo_fence mcwfences:bamboo_highley_gate mcwfences:bamboo_horse_fence mcwfences:bamboo_picket_fence mcwfences:bamboo_pyramid_gate mcwfences:bamboo_stockade_fence mcwfences:bamboo_wired_fence \ -\ -mcwlights:bamboo_tiki_torch:lit=false mcwlights:soul_bamboo_tiki_torch:lit=false \ -\ -mcwpaths:bamboo_planks_path \ -\ -mcwroofs:bamboo_attic_roof mcwroofs:bamboo_lower_roof mcwroofs:bamboo_mosaic_attic_roof mcwroofs:bamboo_mosaic_lower_roof mcwroofs:bamboo_mosaic_roof mcwroofs:bamboo_mosaic_steep_roof mcwroofs:bamboo_mosaic_top_roof mcwroofs:bamboo_mosaic_upper_lower_roof mcwroofs:bamboo_mosaic_upper_steep_roof mcwroofs:bamboo_planks_attic_roof mcwroofs:bamboo_planks_lower_roof mcwroofs:bamboo_planks_roof mcwroofs:bamboo_planks_steep_roof mcwroofs:bamboo_planks_top_roof mcwroofs:bamboo_planks_upper_lower_roof mcwroofs:bamboo_planks_upper_steep_roof mcwroofs:bamboo_roof mcwroofs:bamboo_steep_roof mcwroofs:bamboo_top_roof mcwroofs:bamboo_upper_lower_roof mcwroofs:bamboo_upper_steep_roof \ -\ -mcwtrpdoors:bamboo_bark_trapdoor mcwtrpdoors:bamboo_barn_trapdoor mcwtrpdoors:bamboo_barred_trapdoor mcwtrpdoors:bamboo_barrel_trapdoor mcwtrpdoors:bamboo_beach_trapdoor mcwtrpdoors:bamboo_blossom_trapdoor mcwtrpdoors:bamboo_classic_trapdoor mcwtrpdoors:bamboo_cottage_trapdoor mcwtrpdoors:bamboo_four_panel_trapdoor mcwtrpdoors:bamboo_glass_trapdoor mcwtrpdoors:bamboo_mystic_trapdoor mcwtrpdoors:bamboo_paper_trapdoor mcwtrpdoors:bamboo_swamp_trapdoor mcwtrpdoors:bamboo_trapdoor mcwtrpdoors:bamboo_tropical_trapdoor mcwtrpdoors:bamboo_whispering_trapdoor \ -\ -mcwwindows:bamboo_shutter \ -\ -quark:reed_block_slab quark:reed_block_stairs quark:reed_block_wall \ -\ -securitycraft:reinforced_bamboo_button securitycraft:reinforced_bamboo_fence securitycraft:reinforced_bamboo_fence_gate securitycraft:reinforced_bamboo_mosaic_slab securitycraft:reinforced_bamboo_mosaic_stairs securitycraft:reinforced_bamboo_pressure_plate securitycraft:reinforced_bamboo_slab securitycraft:reinforced_bamboo_stairs \ -\ -supplementaries:bamboo_spikes \ -\ -suppsquared:betterend/item_shelf_lacugrove suppsquared:fossilslegacy/item_shelf_calamites suppsquared:fossilslegacy/item_shelf_lepidodendron suppsquared:item_shelf_bamboo \ -\ -twigs:bamboo_mat twigs:bamboo_table \ -\ -twilightforest:bamboo_banister - -# Bamboo Stairs and Slabs -block.10759 = bamboo_slab bamboo_mosaic_slab bamboo_stairs bamboo_mosaic_stairs \ -\ -bambooeverything:bamboo_slab bambooeverything:bamboo_stairs bambooeverything:dry_bamboo_slab bambooeverything:dry_bamboo_stairs - -# Cherry Wood Full Blocks -block.10760 = cherry_planks stripped_cherry_log stripped_cherry_wood \ -\ -ad_astra:glacian_planks ad_astra:stripped_glacian_log \ -\ -betterend:amaranita_hymenophore \ -\ -biomesoplenty:fir_planks biomesoplenty:mahogany_planks biomesoplenty:stripped_fir_log biomesoplenty:stripped_fir_wood biomesoplenty:stripped_mahogany_log biomesoplenty:stripped_mahogany_wood \ -\ -biomeswevegone:jacaranda_bookshelf biomeswevegone:jacaranda_crafting_table biomeswevegone:jacaranda_planks biomeswevegone:stripped_jacaranda_log biomeswevegone:stripped_jacaranda_wood \ -\ -blockus:cherry_cross_timber_frame blockus:cherry_diagonal_timber_frame blockus:cherry_grate blockus:cherry_mosaic blockus:cherry_small_logs blockus:cherry_timber_frame blockus:herringbone_cherry_planks blockus:mossy_cherry_planks \ -\ -charm:cherry_barrel charm:cherry_bookshelf charm:chiseled_cherry_bookshelf \ -\ -ched:double_herringbone_cherry_planks \ -\ -chipped:basket_woven_cherry_planks chipped:boxed_cherry_planks chipped:brick_bond_cherry_planks chipped:bricky_cherry_planks chipped:carved_stripped_cherry_log chipped:cherry_planks_mosaic chipped:cherry_planks_panel chipped:cherry_planks_shavings chipped:chipped_stripped_cherry_log chipped:cornered_cherry_planks chipped:crated_cherry_planks chipped:cross_laced_cherry_planks chipped:crossed_cherry_planks chipped:d_sign_stripped_cherry_log chipped:detailed_cherry_planks chipped:diagonal_cherry_planks chipped:diamond_cherry_planks chipped:double_herringbone_cherry_planks chipped:edged_stripped_cherry_log chipped:enclosed_cherry_planks chipped:f_sign_stripped_cherry_log chipped:fine_cherry_planks chipped:fine_vertical_cherry_planks chipped:framed_cherry_planks chipped:herringbone_cherry_planks chipped:hewn_cherry_planks chipped:i_sign_stripped_cherry_log chipped:k_sign_stripped_cherry_log chipped:knotted_stripped_cherry_log chipped:l_sign_stripped_cherry_log chipped:laced_cherry_planks chipped:layered_stripped_cherry_log chipped:lumpy_stripped_cherry_log chipped:m_sign_stripped_cherry_log chipped:nailed_cherry_planks chipped:natural_cherry_planks chipped:patient_stripped_cherry_log chipped:pegged_cherry_planks chipped:polished_cherry_planks chipped:railed_cherry_planks chipped:reinforced_stripped_cherry_log chipped:shifted_cherry_planks chipped:sign_stripped_cherry_log chipped:slanted_cherry_planks chipped:smooth_cherry_planks chipped:stacked_cherry_planks chipped:stern_stripped_cherry_log chipped:thin_cherry_planks chipped:tiled_cherry_planks chipped:varnished_barrel chipped:versailles_cherry_planks chipped:vertical_cherry_planks chipped:vertically_railed_cherry_planks chipped:whirlwind_cherry_planks chipped:wickered_cherry_planks chipped:wise_stripped_cherry_log \ -\ -dynamictrees:stripped_cherry_branch:radius=8 \ -\ -ecologics:azalea_planks ecologics:flowering_azalea_planks ecologics:stripped_azalea_log ecologics:stripped_azalea_wood \ -\ -farmersdelight:cherry_cabinet \ -\ -fixedminecraft:azalea_planks fixedminecraft:stripped_azalea_log fixedminecraft:stripped_azalea_wood \ -\ -friendsandfoes:cherry_beehive \ -\ -functionalstorage:cherry_1 functionalstorage:cherry_2 functionalstorage:cherry_4 \ -\ -hearth_and_home:cherry_parquet hearth_and_home:cherry_sanded_wood hearth_and_home:cherry_trim hearth_and_home:cherry_vertical_trim \ -\ -lolmct:cherry_crafting_table \ -\ -natura:overworld_bookshelves:type=eucalyptus natura:overworld_planks:type=eucalyptus natura:overworld_workbenches:type=eucalyptus \ -\ -rechiseled:cherry_planks_beams rechiseled:cherry_planks_beams_connecting rechiseled:cherry_planks_brick_pattern rechiseled:cherry_planks_brick_pattern_connecting rechiseled:cherry_planks_brick_paving rechiseled:cherry_planks_brick_paving_connecting rechiseled:cherry_planks_bricks rechiseled:cherry_planks_bricks_connecting rechiseled:cherry_planks_crate rechiseled:cherry_planks_crate_connecting rechiseled:cherry_planks_diagonal_stripes rechiseled:cherry_planks_diagonal_stripes_connecting rechiseled:cherry_planks_diagonal_tiles rechiseled:cherry_planks_diagonal_tiles_connecting rechiseled:cherry_planks_dotted rechiseled:cherry_planks_dotted_connecting rechiseled:cherry_planks_flooring rechiseled:cherry_planks_flooring_connecting rechiseled:cherry_planks_large_tiles rechiseled:cherry_planks_large_tiles_connecting rechiseled:cherry_planks_mosaic rechiseled:cherry_planks_pattern rechiseled:cherry_planks_pattern_connecting rechiseled:cherry_planks_rotated_bricks rechiseled:cherry_planks_rotated_bricks_connecting rechiseled:cherry_planks_small_bricks rechiseled:cherry_planks_small_bricks_connecting rechiseled:cherry_planks_small_tiles rechiseled:cherry_planks_small_tiles_connecting rechiseled:cherry_planks_squares rechiseled:cherry_planks_squares_connecting rechiseled:cherry_planks_tiles rechiseled:cherry_planks_tiles_connecting rechiseled:cherry_planks_wavy rechiseled:cherry_planks_wavy_connecting rechiseled:cherry_planks_woven rechiseled:cherry_planks_woven_connecting \ -\ -securitycraft:reinforced_cherry_planks securitycraft:reinforced_stripped_cherry_log securitycraft:reinforced_stripped_cherry_wood - -# Cherry Wood Non-Full Blocks -block.10761 = cherry_fence cherry_fence_gate cherry_pressure_plate cherry_button cherry_trapdoor cherry_shelf \ -\ -ad_astra:glacian_button ad_astra:glacian_door ad_astra:glacian_fence ad_astra:glacian_fence_gate ad_astra:glacian_pressure_plate ad_astra:glacian_slab ad_astra:glacian_stairs ad_astra:glacian_trapdoor \ -\ -additionalplacements:blockus.cherry_mosaic_slab additionalplacements:blockus.cherry_mosaic_stairs additionalplacements:blockus.mossy_cherry_slab additionalplacements:blockus.mossy_cherry_stairs additionalplacements:extshape.stripped_cherry_log_slab additionalplacements:extshape.stripped_cherry_log_stairs additionalplacements:extshape.stripped_cherry_wood_pressure_plate additionalplacements:extshape.stripped_cherry_wood_slab additionalplacements:extshape.stripped_cherry_wood_stairs additionalplacements:extshape_blockus.herringbone_cherry_slab additionalplacements:extshape_blockus.herringbone_cherry_stairs additionalplacements:minecraft.cherry_pressure_plate additionalplacements:minecraft.cherry_slab additionalplacements:minecraft.cherry_stairs \ -\ -another_furniture:cherry_bench another_furniture:cherry_chair another_furniture:cherry_drawer another_furniture:cherry_flower_box another_furniture:cherry_shelf another_furniture:cherry_shutter another_furniture:cherry_table \ -\ -betternether:cherry_bar_stool betternether:cherry_chair betternether:cherry_taburet \ -\ -biomesoplenty:fir_button biomesoplenty:fir_door biomesoplenty:fir_fence biomesoplenty:fir_fence_gate biomesoplenty:fir_pressure_plate biomesoplenty:fir_slab biomesoplenty:fir_stairs biomesoplenty:fir_trapdoor biomesoplenty:mahogany_button biomesoplenty:mahogany_door biomesoplenty:mahogany_fence biomesoplenty:mahogany_fence_gate biomesoplenty:mahogany_pressure_plate biomesoplenty:mahogany_slab biomesoplenty:mahogany_stairs biomesoplenty:mahogany_trapdoor \ -\ -biomeswevegone:jacaranda_button biomeswevegone:jacaranda_door biomeswevegone:jacaranda_fence biomeswevegone:jacaranda_fence_gate biomeswevegone:jacaranda_pressure_plate biomeswevegone:jacaranda_slab biomeswevegone:jacaranda_stairs biomeswevegone:jacaranda_trapdoor \ -\ -blockbox:cherry_seat blockbox:stripped_cherry_palisade blockbox:stripped_spiked_cherry_palisade \ -\ -blockus:cherry_lattice blockus:cherry_mosaic_slab blockus:cherry_mosaic_stairs blockus:mossy_cherry_slab blockus:mossy_cherry_stairs blockus:stripped_cherry_post \ -\ -condiments:cherry_accent condiments:cherry_wall:up=false \ -\ -diagonalfences:ad_astra/glacian_fence diagonalfences:ecologics/azalea_fence diagonalfences:ecologics/flowering_azalea_fence diagonalfences:extshape/stripped_cherry_wood_fence diagonalfences:minecraft/cherry_fence diagonalfences:securitycraft/reinforced_cherry_fence \ -\ -diagonalwalls:extshape/cherry_wall diagonalwalls:extshape/stripped_cherry_wood_wall diagonalwalls:extshape_blockus/cherry_mosaic_wall diagonalwalls:extshape_blockus/herringbone_cherry_wall diagonalwalls:extshape_blockus/mossy_cherry_wall \ -\ -diagonalwindows:blockus/cherry_lattice \ -\ -dynamictrees:stripped_cherry_branch:radius=1 dynamictrees:stripped_cherry_branch:radius=2 dynamictrees:stripped_cherry_branch:radius=3 dynamictrees:stripped_cherry_branch:radius=4 dynamictrees:stripped_cherry_branch:radius=5 dynamictrees:stripped_cherry_branch:radius=6 dynamictrees:stripped_cherry_branch:radius=7 \ -\ -ecologics:azalea_button ecologics:azalea_door ecologics:azalea_fence ecologics:azalea_fence_gate ecologics:azalea_pressure_plate ecologics:azalea_slab ecologics:azalea_stairs ecologics:azalea_trapdoor ecologics:flowering_azalea_door ecologics:flowering_azalea_fence ecologics:flowering_azalea_fence_gate ecologics:flowering_azalea_slab ecologics:flowering_azalea_stairs ecologics:flowering_azalea_trapdoor \ -\ -exdeorum:cherry_barrel exdeorum:cherry_compressed_sieve exdeorum:cherry_crucible exdeorum:cherry_sieve \ -\ -extshape:cherry_quarter_piece extshape:cherry_vertical_quarter_piece extshape:cherry_vertical_slab extshape:cherry_vertical_stairs extshape:cherry_wall extshape:stripped_cherry_log_quarter_piece extshape:stripped_cherry_log_slab extshape:stripped_cherry_log_stairs extshape:stripped_cherry_log_vertical_quarter_piece extshape:stripped_cherry_log_vertical_slab extshape:stripped_cherry_log_vertical_stairs extshape:stripped_cherry_wood_button extshape:stripped_cherry_wood_fence extshape:stripped_cherry_wood_fence_gate extshape:stripped_cherry_wood_pressure_plate extshape:stripped_cherry_wood_quarter_piece extshape:stripped_cherry_wood_slab extshape:stripped_cherry_wood_stairs extshape:stripped_cherry_wood_vertical_quarter_piece extshape:stripped_cherry_wood_vertical_slab extshape:stripped_cherry_wood_vertical_stairs extshape:stripped_cherry_wood_wall \ -\ -extshape_blockus:cherry_mosaic_quarter_piece extshape_blockus:cherry_mosaic_vertical_quarter_piece extshape_blockus:cherry_mosaic_vertical_slab extshape_blockus:cherry_mosaic_vertical_stairs extshape_blockus:cherry_mosaic_wall extshape_blockus:herringbone_cherry_quarter_piece extshape_blockus:herringbone_cherry_slab extshape_blockus:herringbone_cherry_stairs extshape_blockus:herringbone_cherry_vertical_quarter_piece extshape_blockus:herringbone_cherry_vertical_slab extshape_blockus:herringbone_cherry_vertical_stairs extshape_blockus:herringbone_cherry_wall extshape_blockus:mossy_cherry_quarter_piece extshape_blockus:mossy_cherry_vertical_quarter_piece extshape_blockus:mossy_cherry_vertical_slab extshape_blockus:mossy_cherry_vertical_stairs extshape_blockus:mossy_cherry_wall \ -\ -handcrafted:cherry_bench handcrafted:cherry_chair handcrafted:cherry_corner_trim handcrafted:cherry_couch handcrafted:cherry_counter handcrafted:cherry_cupboard handcrafted:cherry_desk handcrafted:cherry_dining_bench handcrafted:cherry_drawer handcrafted:cherry_fancy_bed handcrafted:cherry_nightstand handcrafted:cherry_pillar_trim handcrafted:cherry_shelf handcrafted:cherry_side_table handcrafted:cherry_table \ -\ -hearth_and_home:cherry_lattice \ -\ -hydrol:cherry_wood_wall \ -\ -mcwdoors:cherry_bamboo_door mcwdoors:cherry_barn_door mcwdoors:cherry_barn_glass_door mcwdoors:cherry_beach_door mcwdoors:cherry_classic_door mcwdoors:cherry_cottage_door mcwdoors:cherry_four_panel_door mcwdoors:cherry_glass_door mcwdoors:cherry_japanese2_door mcwdoors:cherry_japanese_door mcwdoors:cherry_modern_door mcwdoors:cherry_mystic_door mcwdoors:cherry_nether_door mcwdoors:cherry_paper_door mcwdoors:cherry_stable_door mcwdoors:cherry_stable_head_door mcwdoors:cherry_swamp_door mcwdoors:cherry_tropical_door mcwdoors:cherry_western_door mcwdoors:cherry_whispering_door \ -\ -mcwlights:cherry_ceiling_fan_light:lit=false \ -\ -mcwpaths:cherry_planks_path \ -\ -mcwroofs:cherry_planks_attic_roof mcwroofs:cherry_planks_lower_roof mcwroofs:cherry_planks_roof mcwroofs:cherry_planks_steep_roof mcwroofs:cherry_planks_top_roof mcwroofs:cherry_planks_upper_lower_roof mcwroofs:cherry_planks_upper_steep_roof \ -\ -mcwtrpdoors:cherry_bamboo_trapdoor mcwtrpdoors:cherry_barn_trapdoor mcwtrpdoors:cherry_barred_trapdoor mcwtrpdoors:cherry_barrel_trapdoor mcwtrpdoors:cherry_beach_trapdoor mcwtrpdoors:cherry_classic_trapdoor mcwtrpdoors:cherry_cottage_trapdoor mcwtrpdoors:cherry_four_panel_trapdoor mcwtrpdoors:cherry_glass_trapdoor mcwtrpdoors:cherry_mystic_trapdoor mcwtrpdoors:cherry_paper_trapdoor mcwtrpdoors:cherry_ranch_trapdoor mcwtrpdoors:cherry_swamp_trapdoor mcwtrpdoors:cherry_tropical_trapdoor mcwtrpdoors:cherry_whispering_trapdoor \ -\ -mcwwindows:cherry_blinds mcwwindows:cherry_curtain_rod mcwwindows:cherry_louvered_shutter mcwwindows:cherry_plank_four_window mcwwindows:cherry_plank_pane_window mcwwindows:cherry_plank_parapet mcwwindows:cherry_plank_window mcwwindows:cherry_plank_window2 mcwwindows:cherry_shutter mcwwindows:stripped_cherry_log_four_window mcwwindows:stripped_cherry_log_window mcwwindows:stripped_cherry_log_window2 mcwwindows:stripped_cherry_pane_window \ -\ -natura:eucalyptus_button natura:eucalyptus_fence natura:eucalyptus_fence_gate natura:eucalyptus_pressure_plate natura:eucalyptus_trap_door natura:overworld_door_eucalyptus natura:overworld_slab2:type=eucalyptus natura:overworld_stairs_eucalyptus \ -\ -securitycraft:reinforced_cherry_button securitycraft:reinforced_cherry_fence securitycraft:reinforced_cherry_fence_gate securitycraft:reinforced_cherry_pressure_plate securitycraft:reinforced_cherry_slab securitycraft:reinforced_cherry_stairs \ -\ -suppsquared:ecologics/item_shelf_azalea suppsquared:ecologics/item_shelf_flowering_azalea suppsquared:item_shelf_cherry \ -\ -twigs:cherry_table \ -\ -twilightforest:cherry_banister \ -\ -wilderwild:stripped_hollowed_cherry_log - -# Cherry Wood Stairs and Slabs -block.10763 = cherry_slab cherry_stairs - -# Cherry Logs -block.10764 = cherry_log cherry_wood \ -tags_cherry_logs \ -\ -ad_astra:glacian_log \ -\ -betterend:tenanea_bark betterend:tenanea_log \ -\ -biomesoplenty:mahogany_log biomesoplenty:mahogany_wood \ -\ -biomeswevegone:mahogany_log biomeswevegone:mahogany_wood \ -\ -chipped:bundled_cherry_log chipped:center_cut_cherry_log chipped:damaged_cherry_log chipped:edge_cut_cherry_log chipped:firewood_cherry_log chipped:flowering_cherry_log chipped:mixed_cherry_log chipped:nailed_cherry_log chipped:overgrown_cherry_log chipped:planked_cherry_log chipped:reinforced_cherry_log \ -\ -dynamictrees:cherry_branch:radius=8 \ -\ -ecologics:azalea_log ecologics:azalea_wood ecologics:flowering_azalea_log ecologics:flowering_azalea_wood \ -\ -fixedminecraft:azalea_log fixedminecraft:azalea_wood \ -\ -securitycraft:reinforced_cherry_log securitycraft:reinforced_cherry_wood - -# Cherry Non-Full Logs (Modded Only) -block.10765 = extshape:cherry_log_stairs extshape:cherry_wood_stairs extshape:cherry_wood_slab extshape:cherry_wood_vertical_slab extshape:cherry_wood_vertical_stairs extshape:cherry_wood_quarter_piece extshape:cherry_wood_vertical_quarter_piece extshape:cherry_wood_fence extshape:cherry_wood_fence_gate extshape:cherry_wood_wall extshape:cherry_wood_button extshape:cherry_wood_pressure_plate extshape:cherry_log_slab extshape:cherry_log_vertical_slab extshape:cherry_log_vertical_stairs extshape:cherry_log_quarter_piece extshape:cherry_log_vertical_quarter_piece \ -\ -additionalplacements:extshape.cherry_log_slab additionalplacements:extshape.cherry_log_stairs additionalplacements:extshape.cherry_wood_pressure_plate additionalplacements:extshape.cherry_wood_slab additionalplacements:extshape.cherry_wood_stairs additionalplacements:extshape_blockus.cherry_small_logs_slab additionalplacements:extshape_blockus.cherry_small_logs_stairs \ -\ -blockbox:cherry_palisade blockbox:spiked_cherry_palisade \ -\ -blockus:cherry_post \ -\ -condiments:cherry_wall:up=true \ -\ -diagonalfences:extshape/cherry_log_fence diagonalfences:extshape/cherry_wood_fence diagonalfences:mcwfences/cherry_horse_fence diagonalfences:mcwfences/cherry_picket_fence diagonalfences:mcwfences/cherry_stockade_fence diagonalfences:mcwfences/cherry_wired_fence \ -\ -diagonalwalls:extshape/cherry_wood_wall \ -\ -dynamictrees:cherry_branch:radius=1 dynamictrees:cherry_branch:radius=2 dynamictrees:cherry_branch:radius=3 dynamictrees:cherry_branch:radius=4 dynamictrees:cherry_branch:radius=5 dynamictrees:cherry_branch:radius=6 dynamictrees:cherry_branch:radius=7 dynamictrees:cherry_sapling \ -\ -extshape_blockus:cherry_small_logs_quarter_piece extshape_blockus:cherry_small_logs_slab extshape_blockus:cherry_small_logs_stairs extshape_blockus:cherry_small_logs_vertical_quarter_piece extshape_blockus:cherry_small_logs_vertical_slab extshape_blockus:cherry_small_logs_vertical_stairs \ -\ -mcwbridges:cherry_bridge_pier mcwbridges:cherry_log_bridge_middle mcwbridges:cherry_log_bridge_stair mcwbridges:cherry_rail_bridge mcwbridges:cherry_rope_bridge_stair mcwbridges:rope_cherry_bridge \ -\ -mcwdoors:cherry_bark_glass_door \ -\ -mcwfences:cherry_curved_gate mcwfences:cherry_highley_gate mcwfences:cherry_horse_fence mcwfences:cherry_picket_fence mcwfences:cherry_pyramid_gate mcwfences:cherry_stockade_fence mcwfences:cherry_wired_fence \ -\ -mcwfurnitures:cherry_bookshelf mcwfurnitures:cherry_bookshelf_cupboard mcwfurnitures:cherry_bookshelf_drawer mcwfurnitures:cherry_chair mcwfurnitures:cherry_coffee_table mcwfurnitures:cherry_counter mcwfurnitures:cherry_covered_desk mcwfurnitures:cherry_cupboard_counter mcwfurnitures:cherry_desk mcwfurnitures:cherry_double_drawer mcwfurnitures:cherry_double_drawer_counter mcwfurnitures:cherry_double_kitchen_cabinet mcwfurnitures:cherry_double_wardrobe mcwfurnitures:cherry_drawer mcwfurnitures:cherry_drawer_counter mcwfurnitures:cherry_end_table mcwfurnitures:cherry_glass_kitchen_cabinet mcwfurnitures:cherry_glass_table mcwfurnitures:cherry_kitchen_cabinet mcwfurnitures:cherry_large_drawer mcwfurnitures:cherry_lower_bookshelf_drawer mcwfurnitures:cherry_lower_triple_drawer mcwfurnitures:cherry_modern_chair mcwfurnitures:cherry_modern_desk mcwfurnitures:cherry_modern_wardrobe mcwfurnitures:cherry_stool_chair mcwfurnitures:cherry_striped_chair mcwfurnitures:cherry_table mcwfurnitures:cherry_triple_drawer mcwfurnitures:cherry_wardrobe mcwfurnitures:stripped_cherry_bookshelf mcwfurnitures:stripped_cherry_bookshelf_cupboard mcwfurnitures:stripped_cherry_bookshelf_drawer mcwfurnitures:stripped_cherry_chair mcwfurnitures:stripped_cherry_coffee_table mcwfurnitures:stripped_cherry_counter mcwfurnitures:stripped_cherry_covered_desk mcwfurnitures:stripped_cherry_cupboard_counter mcwfurnitures:stripped_cherry_desk mcwfurnitures:stripped_cherry_double_drawer mcwfurnitures:stripped_cherry_double_drawer_counter mcwfurnitures:stripped_cherry_double_kitchen_cabinet mcwfurnitures:stripped_cherry_double_wardrobe mcwfurnitures:stripped_cherry_drawer mcwfurnitures:stripped_cherry_drawer_counter mcwfurnitures:stripped_cherry_end_table mcwfurnitures:stripped_cherry_glass_kitchen_cabinet mcwfurnitures:stripped_cherry_glass_table mcwfurnitures:stripped_cherry_kitchen_cabinet mcwfurnitures:stripped_cherry_large_drawer mcwfurnitures:stripped_cherry_lower_bookshelf_drawer mcwfurnitures:stripped_cherry_lower_triple_drawer mcwfurnitures:stripped_cherry_modern_chair mcwfurnitures:stripped_cherry_modern_desk mcwfurnitures:stripped_cherry_modern_wardrobe mcwfurnitures:stripped_cherry_stool_chair mcwfurnitures:stripped_cherry_striped_chair mcwfurnitures:stripped_cherry_table mcwfurnitures:stripped_cherry_triple_drawer mcwfurnitures:stripped_cherry_wardrobe \ -\ -mcwlights:cherry_tiki_torch:lit=false mcwlights:soul_cherry_tiki_torch:lit=false \ -\ -mcwroofs:cherry_attic_roof mcwroofs:cherry_lower_roof mcwroofs:cherry_roof mcwroofs:cherry_steep_roof mcwroofs:cherry_top_roof mcwroofs:cherry_upper_lower_roof mcwroofs:cherry_upper_steep_roof \ -\ -mcwstairs:cherry_balcony mcwstairs:cherry_bulk_stairs mcwstairs:cherry_compact_stairs mcwstairs:cherry_loft_stairs mcwstairs:cherry_platform mcwstairs:cherry_railing mcwstairs:cherry_skyline_stairs mcwstairs:cherry_terrace_stairs \ -\ -mcwtrpdoors:cherry_bark_trapdoor \ -\ -mcwwindows:cherry_four_window mcwwindows:cherry_log_parapet mcwwindows:cherry_pane_window mcwwindows:cherry_window mcwwindows:cherry_window2 \ -\ -missingwilds:fallen_cherry_log \ -\ -tfc:plant/cherry_branch tfc:plant/cherry_growing_branch \ -\ -twilightforest:hollow_cherry_log_climbable twilightforest:hollow_cherry_log_horizontal twilightforest:hollow_cherry_log_vertical \ -\ -wilderwild:hollowed_cherry_log - -# Torchflower -block.10769 = torchflower \ -\ -ars_elemental:sparkflower \ -\ -biomeswevegone:guzmania \ -\ -cinderscapes:pyracinth \ -\ -flowerpatch:torchflower - -# Potted Torchflower -block.10773 = potted_torchflower \ -\ -biomeswevegone:potted_guzmania \ -\ -cinderscapes:potted_pyracinth - -# Nether Fungus - Euphoria Patches Disable Interactive Foliage -block.10776 = warped_fungus crimson_fungus \ -\ -ad_astra:aeronos_mushroom ad_astra:strophar_mushroom \ -\ -chipped:bulbed_crimson_fungus chipped:bulbed_warped_fungus chipped:button_crimson_fungus chipped:button_warped_fungus chipped:clustered_crimson_fungus chipped:crimson_fungus_bulb chipped:crimson_fungus_bushel chipped:crimson_fungus_cluster chipped:crimson_fungus_trio chipped:double_crimson_fungus chipped:double_warped_fungus chipped:franken_crimson_fungus chipped:franken_warped_fungus chipped:hooded_crimson_fungus chipped:hooded_warped_fungus chipped:micro_crimson_fungus chipped:micro_warped_fungus chipped:mini_crimson_fungus chipped:mini_warped_fungus chipped:umbrella_crimson_fungus chipped:umbrella_warped_fungus chipped:warped_fungus_bulb chipped:warped_fungus_bushel chipped:warped_fungus_cluster chipped:warped_fungus_trio chipped:wicked_crimson_fungus chipped:wicked_warped_fungus \ -\ -cinderscapes:scorched_tendrils \ -\ -dynamictrees:crimson_sapling dynamictrees:warped_sapling \ -\ -tconstruct:blood_slime_sapling \ -\ -wilderwild:crimson_shelf_fungi wilderwild:warped_shelf_fungi - -# Potted nether fungus -block.10780 = potted_crimson_fungus potted_warped_fungus \ -\ -cinderscapes:potted_scorched_tendrils - -# Calibrated Sculk Sensor Not Active -block.10784 = calibrated_sculk_sensor:sculk_sensor_phase=inactive calibrated_sculk_sensor:sculk_sensor_phase=cooldown - -# Calibrated Sculk Sensor Active -block.10788 = calibrated_sculk_sensor:sculk_sensor_phase=active - -# Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10793 = oak_door:powered=false \ -\ -chipped:airy_oak_trapdoor:powered=false chipped:barred_oak_door:powered=false chipped:barred_oak_trapdoor:powered=false chipped:beach_oak_door:powered=false chipped:boarded_oak_door:powered=false chipped:checkered_oak_trapdoor:powered=false chipped:classic_windowed_oak_trapdoor:powered=false chipped:cobweb_oak_trapdoor:powered=false chipped:distorted_oak_trapdoor:powered=false chipped:dual_paneled_oak_door:powered=false chipped:fancy_oak_trapdoor:powered=false chipped:fortified_oak_door:powered=false chipped:gated_oak_door:powered=false chipped:glass_oak_door:powered=false chipped:golden_barred_oak_trapdoor:powered=false chipped:heavy_oak_door:powered=false chipped:heavy_oak_trapdoor:powered=false chipped:iron_barred_oak_trapdoor:powered=false chipped:leafy_oak_trapdoor:powered=false chipped:meshed_oak_trapdoor:powered=false chipped:overgrown_oak_door:powered=false chipped:overgrown_oak_trapdoor:powered=false chipped:paneled_oak_door:powered=false chipped:paper_oak_door:powered=false chipped:pointless_oak_trapdoor:powered=false chipped:pressed_oak_door:powered=false chipped:screen_oak_door:powered=false chipped:secret_oak_door:powered=false chipped:shack_oak_door:powered=false chipped:sliding_oak_door:powered=false chipped:slotted_oak_trapdoor:powered=false chipped:solid_oak_trapdoor:powered=false chipped:supported_oak_door:powered=false chipped:suspicious_oak_trapdoor:powered=false chipped:tile_windowed_oak_door:powered=false chipped:tiled_oak_door:powered=false chipped:twisted_oak_trapdoor:powered=false chipped:vined_oak_trapdoor:powered=false chipped:warted_oak_trapdoor:powered=false chipped:windowed_oak_door:powered=false chipped:windowed_oak_trapdoor:powered=false chipped:woven_oak_trapdoor:powered=false - -# Oak Door Powered - Euphoria Patches Redstone IPBR -block.10795 = oak_door:powered=true \ -\ -chipped:airy_oak_trapdoor:powered=true chipped:barred_oak_door:powered=true chipped:barred_oak_trapdoor:powered=true chipped:beach_oak_door:powered=true chipped:boarded_oak_door:powered=true chipped:checkered_oak_trapdoor:powered=true chipped:classic_windowed_oak_trapdoor:powered=true chipped:cobweb_oak_trapdoor:powered=true chipped:distorted_oak_trapdoor:powered=true chipped:dual_paneled_oak_door:powered=true chipped:fancy_oak_trapdoor:powered=true chipped:fortified_oak_door:powered=true chipped:gated_oak_door:powered=true chipped:glass_oak_door:powered=true chipped:golden_barred_oak_trapdoor:powered=true chipped:heavy_oak_door:powered=true chipped:heavy_oak_trapdoor:powered=true chipped:iron_barred_oak_trapdoor:powered=true chipped:leafy_oak_trapdoor:powered=true chipped:meshed_oak_trapdoor:powered=true chipped:overgrown_oak_door:powered=true chipped:overgrown_oak_trapdoor:powered=true chipped:paneled_oak_door:powered=true chipped:paper_oak_door:powered=true chipped:pointless_oak_trapdoor:powered=true chipped:pressed_oak_door:powered=true chipped:screen_oak_door:powered=true chipped:secret_oak_door:powered=true chipped:shack_oak_door:powered=true chipped:sliding_oak_door:powered=true chipped:slotted_oak_trapdoor:powered=true chipped:solid_oak_trapdoor:powered=true chipped:supported_oak_door:powered=true chipped:suspicious_oak_trapdoor:powered=true chipped:tile_windowed_oak_door:powered=true chipped:tiled_oak_door:powered=true chipped:twisted_oak_trapdoor:powered=true chipped:vined_oak_trapdoor:powered=true chipped:warted_oak_trapdoor:powered=true chipped:windowed_oak_door:powered=true chipped:windowed_oak_trapdoor:powered=true chipped:woven_oak_trapdoor:powered=true - -# Spruce Door Unpowered - Euphoria Patches Redstone IPBR -block.10797 = spruce_door:powered=false \ -\ -charm:azalea_door \ -\ -chipped:airy_spruce_trapdoor:powered=false chipped:barred_spruce_door:powered=false chipped:barred_spruce_trapdoor:powered=false chipped:beach_spruce_door:powered=false chipped:checkered_spruce_trapdoor:powered=false chipped:classic_spruce_trapdoor:powered=false chipped:classic_windowed_spruce_trapdoor:powered=false chipped:cobweb_spruce_trapdoor:powered=false chipped:distorted_spruce_trapdoor:powered=false chipped:dual_paneled_spruce_door:powered=false chipped:fancy_spruce_trapdoor:powered=false chipped:fortified_spruce_door:powered=false chipped:gated_spruce_door:powered=false chipped:glass_spruce_door:powered=false chipped:golden_barred_spruce_trapdoor:powered=false chipped:heavy_spruce_door:powered=false chipped:iron_barred_spruce_trapdoor:powered=false chipped:leafy_spruce_trapdoor:powered=false chipped:meshed_spruce_trapdoor:powered=false chipped:overgrown_spruce_door:powered=false chipped:overgrown_spruce_trapdoor:powered=false chipped:paneled_spruce_door:powered=false chipped:paper_spruce_door:powered=false chipped:pointless_spruce_trapdoor:powered=false chipped:pressed_spruce_door:powered=false chipped:screen_spruce_door:powered=false chipped:secret_spruce_door:powered=false chipped:shack_spruce_door:powered=false chipped:sliding_spruce_door:powered=false chipped:slotted_spruce_trapdoor:powered=false chipped:solid_spruce_trapdoor:powered=false chipped:supported_spruce_door:powered=false chipped:suspicious_spruce_trapdoor:powered=false chipped:tile_windowed_spruce_door:powered=false chipped:tiled_spruce_door:powered=false chipped:twisted_spruce_trapdoor:powered=false chipped:vined_spruce_trapdoor:powered=false chipped:warted_spruce_trapdoor:powered=false chipped:windowed_spruce_door:powered=false chipped:windowed_spruce_trapdoor:powered=false chipped:woven_spruce_trapdoor:powered=false - -# Spruce Door Powered - Euphoria Patches Redstone IPBR -block.10799 = spruce_door:powered=true \ -\ -chipped:airy_spruce_trapdoor:powered=true chipped:barred_spruce_door:powered=true chipped:barred_spruce_trapdoor:powered=true chipped:beach_spruce_door:powered=true chipped:checkered_spruce_trapdoor:powered=true chipped:classic_spruce_trapdoor:powered=true chipped:classic_windowed_spruce_trapdoor:powered=true chipped:cobweb_spruce_trapdoor:powered=true chipped:distorted_spruce_trapdoor:powered=true chipped:dual_paneled_spruce_door:powered=true chipped:fancy_spruce_trapdoor:powered=true chipped:fortified_spruce_door:powered=true chipped:gated_spruce_door:powered=true chipped:glass_spruce_door:powered=true chipped:golden_barred_spruce_trapdoor:powered=true chipped:heavy_spruce_door:powered=true chipped:iron_barred_spruce_trapdoor:powered=true chipped:leafy_spruce_trapdoor:powered=true chipped:meshed_spruce_trapdoor:powered=true chipped:overgrown_spruce_door:powered=true chipped:overgrown_spruce_trapdoor:powered=true chipped:paneled_spruce_door:powered=true chipped:paper_spruce_door:powered=true chipped:pointless_spruce_trapdoor:powered=true chipped:pressed_spruce_door:powered=true chipped:screen_spruce_door:powered=true chipped:secret_spruce_door:powered=true chipped:shack_spruce_door:powered=true chipped:sliding_spruce_door:powered=true chipped:slotted_spruce_trapdoor:powered=true chipped:solid_spruce_trapdoor:powered=true chipped:supported_spruce_door:powered=true chipped:suspicious_spruce_trapdoor:powered=true chipped:tile_windowed_spruce_door:powered=true chipped:tiled_spruce_door:powered=true chipped:twisted_spruce_trapdoor:powered=true chipped:vined_spruce_trapdoor:powered=true chipped:warted_spruce_trapdoor:powered=true chipped:windowed_spruce_door:powered=true chipped:windowed_spruce_trapdoor:powered=true chipped:woven_spruce_trapdoor:powered=true - -# Birch Door Unpowered - Euphoria Patches Redstone IPBR -block.10801 = birch_door:powered=false \ -\ -chipped:airy_birch_trapdoor:powered=false chipped:barred_birch_door:powered=false chipped:barred_birch_trapdoor:powered=false chipped:beach_birch_door:powered=false chipped:boarded_birch_door:powered=false chipped:checkered_birch_trapdoor:powered=false chipped:classic_birch_trapdoor:powered=false chipped:classic_windowed_birch_trapdoor:powered=false chipped:cobweb_birch_trapdoor:powered=false chipped:distorted_birch_trapdoor:powered=false chipped:dual_paneled_birch_door:powered=false chipped:fancy_birch_trapdoor:powered=false chipped:fortified_birch_door:powered=false chipped:gated_birch_door:powered=false chipped:glass_birch_door:powered=false chipped:golden_barred_birch_trapdoor:powered=false chipped:heavy_birch_door:powered=false chipped:heavy_birch_trapdoor:powered=false chipped:iron_barred_birch_trapdoor:powered=false chipped:leafy_birch_trapdoor:powered=false chipped:meshed_birch_trapdoor:powered=false chipped:overgrown_birch_door:powered=false chipped:overgrown_birch_trapdoor:powered=false chipped:paneled_birch_door:powered=false chipped:pointless_birch_trapdoor:powered=false chipped:pressed_birch_door:powered=false chipped:screen_birch_door:powered=false chipped:secret_birch_door:powered=false chipped:shack_birch_door:powered=false chipped:sliding_birch_door:powered=false chipped:slotted_birch_trapdoor:powered=false chipped:solid_birch_trapdoor:powered=false chipped:supported_birch_door:powered=false chipped:suspicious_birch_trapdoor:powered=false chipped:tile_windowed_birch_door:powered=false chipped:tiled_birch_door:powered=false chipped:twisted_birch_trapdoor:powered=false chipped:vined_birch_trapdoor:powered=false chipped:warted_birch_trapdoor:powered=false chipped:windowed_birch_door:powered=false chipped:windowed_birch_trapdoor:powered=false chipped:woven_birch_trapdoor:powered=false \ -\ -wilderwild:cypress_door - -# Birch Door Powered - Euphoria Patches Redstone IPBR -block.10803 = birch_door:powered=true \ -\ -chipped:airy_birch_trapdoor:powered=true chipped:barred_birch_door:powered=true chipped:barred_birch_trapdoor:powered=true chipped:beach_birch_door:powered=true chipped:boarded_birch_door:powered=true chipped:checkered_birch_trapdoor:powered=true chipped:classic_birch_trapdoor:powered=true chipped:classic_windowed_birch_trapdoor:powered=true chipped:cobweb_birch_trapdoor:powered=true chipped:distorted_birch_trapdoor:powered=true chipped:dual_paneled_birch_door:powered=true chipped:fancy_birch_trapdoor:powered=true chipped:fortified_birch_door:powered=true chipped:gated_birch_door:powered=true chipped:glass_birch_door:powered=true chipped:golden_barred_birch_trapdoor:powered=true chipped:heavy_birch_door:powered=true chipped:heavy_birch_trapdoor:powered=true chipped:iron_barred_birch_trapdoor:powered=true chipped:leafy_birch_trapdoor:powered=true chipped:meshed_birch_trapdoor:powered=true chipped:overgrown_birch_door:powered=true chipped:overgrown_birch_trapdoor:powered=true chipped:paneled_birch_door:powered=true chipped:pointless_birch_trapdoor:powered=true chipped:pressed_birch_door:powered=true chipped:screen_birch_door:powered=true chipped:secret_birch_door:powered=true chipped:shack_birch_door:powered=true chipped:sliding_birch_door:powered=true chipped:slotted_birch_trapdoor:powered=true chipped:solid_birch_trapdoor:powered=true chipped:supported_birch_door:powered=true chipped:suspicious_birch_trapdoor:powered=true chipped:tile_windowed_birch_door:powered=true chipped:tiled_birch_door:powered=true chipped:twisted_birch_trapdoor:powered=true chipped:vined_birch_trapdoor:powered=true chipped:warted_birch_trapdoor:powered=true chipped:windowed_birch_door:powered=true chipped:windowed_birch_trapdoor:powered=true chipped:woven_birch_trapdoor:powered=true - -# Jungle Door Unpowered - Euphoria Patches Redstone IPBR -block.10805 = jungle_door:powered=false \ -\ -chipped:airy_jungle_trapdoor:powered=false chipped:barred_jungle_door:powered=false chipped:barred_jungle_trapdoor:powered=false chipped:boarded_jungle_door:powered=false chipped:checkered_jungle_trapdoor:powered=false chipped:classic_jungle_trapdoor:powered=false chipped:classic_windowed_jungle_trapdoor:powered=false chipped:cobweb_jungle_trapdoor:powered=false chipped:distorted_jungle_trapdoor:powered=false chipped:dual_paneled_jungle_door:powered=false chipped:fortified_jungle_door:powered=false chipped:gated_jungle_door:powered=false chipped:glass_jungle_door:powered=false chipped:golden_barred_jungle_trapdoor:powered=false chipped:heavy_jungle_door:powered=false chipped:heavy_jungle_trapdoor:powered=false chipped:iron_barred_jungle_trapdoor:powered=false chipped:leafy_jungle_trapdoor:powered=false chipped:meshed_jungle_trapdoor:powered=false chipped:overgrown_jungle_door:powered=false chipped:overgrown_jungle_trapdoor:powered=false chipped:paneled_jungle_door:powered=false chipped:paper_jungle_door:powered=false chipped:pointless_jungle_trapdoor:powered=false chipped:pressed_jungle_door:powered=false chipped:screen_jungle_door:powered=false chipped:secret_jungle_door:powered=false chipped:shack_jungle_door:powered=false chipped:sliding_jungle_door:powered=false chipped:slotted_jungle_trapdoor:powered=false chipped:solid_jungle_trapdoor:powered=false chipped:supported_jungle_door:powered=false chipped:suspicious_jungle_trapdoor:powered=false chipped:tile_windowed_jungle_door:powered=false chipped:tiled_jungle_door:powered=false chipped:twisted_jungle_trapdoor:powered=false chipped:vined_jungle_trapdoor:powered=false chipped:warted_jungle_trapdoor:powered=false chipped:windowed_jungle_door:powered=false chipped:windowed_jungle_trapdoor:powered=false chipped:woven_jungle_trapdoor:powered=false - -# Jungle Door Powered - Euphoria Patches Redstone IPBR -block.10807 = jungle_door:powered=true \ -\ -chipped:airy_jungle_trapdoor:powered=true chipped:barred_jungle_door:powered=true chipped:barred_jungle_trapdoor:powered=true chipped:boarded_jungle_door:powered=true chipped:checkered_jungle_trapdoor:powered=true chipped:classic_jungle_trapdoor:powered=true chipped:classic_windowed_jungle_trapdoor:powered=true chipped:cobweb_jungle_trapdoor:powered=true chipped:distorted_jungle_trapdoor:powered=true chipped:dual_paneled_jungle_door:powered=true chipped:fortified_jungle_door:powered=true chipped:gated_jungle_door:powered=true chipped:glass_jungle_door:powered=true chipped:golden_barred_jungle_trapdoor:powered=true chipped:heavy_jungle_door:powered=true chipped:heavy_jungle_trapdoor:powered=true chipped:iron_barred_jungle_trapdoor:powered=true chipped:leafy_jungle_trapdoor:powered=true chipped:meshed_jungle_trapdoor:powered=true chipped:overgrown_jungle_door:powered=true chipped:overgrown_jungle_trapdoor:powered=true chipped:paneled_jungle_door:powered=true chipped:paper_jungle_door:powered=true chipped:pointless_jungle_trapdoor:powered=true chipped:pressed_jungle_door:powered=true chipped:screen_jungle_door:powered=true chipped:secret_jungle_door:powered=true chipped:shack_jungle_door:powered=true chipped:sliding_jungle_door:powered=true chipped:slotted_jungle_trapdoor:powered=true chipped:solid_jungle_trapdoor:powered=true chipped:supported_jungle_door:powered=true chipped:suspicious_jungle_trapdoor:powered=true chipped:tile_windowed_jungle_door:powered=true chipped:tiled_jungle_door:powered=true chipped:twisted_jungle_trapdoor:powered=true chipped:vined_jungle_trapdoor:powered=true chipped:warted_jungle_trapdoor:powered=true chipped:windowed_jungle_door:powered=true chipped:windowed_jungle_trapdoor:powered=true chipped:woven_jungle_trapdoor:powered=true - -# Acacia Door Unpowered - Euphoria Patches Redstone IPBR -block.10809 = acacia_door:powered=false \ -\ -chipped:barred_acacia_trapdoor:powered=false chipped:beach_acacia_door:powered=false chipped:boarded_acacia_door:powered=false chipped:checkered_acacia_trapdoor:powered=false chipped:classic_acacia_trapdoor:powered=false chipped:classic_windowed_acacia_trapdoor:powered=false chipped:cobweb_acacia_trapdoor:powered=false chipped:distorted_acacia_trapdoor:powered=false chipped:dual_paneled_acacia_door:powered=false chipped:fancy_acacia_trapdoor:powered=false chipped:fortified_acacia_door:powered=false chipped:gated_acacia_door:powered=false chipped:glass_acacia_door:powered=false chipped:golden_barred_acacia_trapdoor:powered=false chipped:heavy_acacia_door:powered=false chipped:heavy_acacia_trapdoor:powered=false chipped:iron_barred_acacia_trapdoor:powered=false chipped:leafy_acacia_trapdoor:powered=false chipped:meshed_acacia_trapdoor:powered=false chipped:overgrown_acacia_door:powered=false chipped:overgrown_acacia_trapdoor:powered=false chipped:paneled_acacia_door:powered=false chipped:paper_acacia_door:powered=false chipped:pointless_acacia_trapdoor:powered=false chipped:pressed_acacia_door:powered=false chipped:screen_acacia_door:powered=false chipped:secret_acacia_door:powered=false chipped:shack_acacia_door:powered=false chipped:sliding_acacia_door:powered=false chipped:slotted_acacia_trapdoor:powered=false chipped:solid_acacia_trapdoor:powered=false chipped:supported_acacia_door:powered=false chipped:suspicious_acacia_trapdoor:powered=false chipped:tile_windowed_acacia_door:powered=false chipped:tiled_acacia_door:powered=false chipped:twisted_acacia_trapdoor:powered=false chipped:vined_acacia_trapdoor:powered=false chipped:warted_acacia_trapdoor:powered=false chipped:windowed_acacia_door:powered=false chipped:windowed_acacia_trapdoor:powered=false chipped:woven_acacia_trapdoor:powered=false \ -\ -wilderwild:baobab_door wilderwild:palm_door - -# Acacia Door Powered - Euphoria Patches Redstone IPBR -block.10811 = acacia_door:powered=true \ -\ -chipped:barred_acacia_trapdoor:powered=true chipped:beach_acacia_door:powered=true chipped:boarded_acacia_door:powered=true chipped:checkered_acacia_trapdoor:powered=true chipped:classic_acacia_trapdoor:powered=true chipped:classic_windowed_acacia_trapdoor:powered=true chipped:cobweb_acacia_trapdoor:powered=true chipped:distorted_acacia_trapdoor:powered=true chipped:dual_paneled_acacia_door:powered=true chipped:fancy_acacia_trapdoor:powered=true chipped:fortified_acacia_door:powered=true chipped:gated_acacia_door:powered=true chipped:glass_acacia_door:powered=true chipped:golden_barred_acacia_trapdoor:powered=true chipped:heavy_acacia_door:powered=true chipped:heavy_acacia_trapdoor:powered=true chipped:iron_barred_acacia_trapdoor:powered=true chipped:leafy_acacia_trapdoor:powered=true chipped:meshed_acacia_trapdoor:powered=true chipped:overgrown_acacia_door:powered=true chipped:overgrown_acacia_trapdoor:powered=true chipped:paneled_acacia_door:powered=true chipped:paper_acacia_door:powered=true chipped:pointless_acacia_trapdoor:powered=true chipped:pressed_acacia_door:powered=true chipped:screen_acacia_door:powered=true chipped:secret_acacia_door:powered=true chipped:shack_acacia_door:powered=true chipped:sliding_acacia_door:powered=true chipped:slotted_acacia_trapdoor:powered=true chipped:solid_acacia_trapdoor:powered=true chipped:supported_acacia_door:powered=true chipped:suspicious_acacia_trapdoor:powered=true chipped:tile_windowed_acacia_door:powered=true chipped:tiled_acacia_door:powered=true chipped:twisted_acacia_trapdoor:powered=true chipped:vined_acacia_trapdoor:powered=true chipped:warted_acacia_trapdoor:powered=true chipped:windowed_acacia_door:powered=true chipped:windowed_acacia_trapdoor:powered=true chipped:woven_acacia_trapdoor:powered=true - -# Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10813 = dark_oak_door:powered=false \ -\ -chipped:airy_dark_oak_trapdoor:powered=false chipped:barred_dark_oak_door:powered=false chipped:barred_dark_oak_trapdoor:powered=false chipped:beach_dark_oak_door:powered=false chipped:boarded_dark_oak_door:powered=false chipped:checkered_dark_oak_trapdoor:powered=false chipped:classic_dark_oak_trapdoor:powered=false chipped:classic_windowed_dark_oak_trapdoor:powered=false chipped:cobweb_dark_oak_trapdoor:powered=false chipped:distorted_dark_oak_trapdoor:powered=false chipped:dual_paneled_dark_oak_door:powered=false chipped:fancy_dark_oak_trapdoor:powered=false chipped:fortified_dark_oak_door:powered=false chipped:gated_dark_oak_door:powered=false chipped:glass_dark_oak_door:powered=false chipped:golden_barred_dark_oak_trapdoor:powered=false chipped:heavy_dark_oak_door:powered=false chipped:heavy_dark_oak_trapdoor:powered=false chipped:iron_barred_dark_oak_trapdoor:powered=false chipped:leafy_dark_oak_trapdoor:powered=false chipped:meshed_dark_oak_trapdoor:powered=false chipped:overgrown_dark_oak_door:powered=false chipped:overgrown_dark_oak_trapdoor:powered=false chipped:paper_dark_oak_door:powered=false chipped:pointless_dark_oak_trapdoor:powered=false chipped:pressed_dark_oak_door:powered=false chipped:screen_dark_oak_door:powered=false chipped:secret_dark_oak_door:powered=false chipped:shack_dark_oak_door:powered=false chipped:sliding_dark_oak_door:powered=false chipped:slotted_dark_oak_trapdoor:powered=false chipped:solid_dark_oak_trapdoor:powered=false chipped:supported_dark_oak_door:powered=false chipped:suspicious_dark_oak_trapdoor:powered=false chipped:tile_windowed_dark_oak_door:powered=false chipped:tiled_dark_oak_door:powered=false chipped:twisted_dark_oak_trapdoor:powered=false chipped:vined_dark_oak_trapdoor:powered=false chipped:warted_dark_oak_trapdoor:powered=false chipped:windowed_dark_oak_door:powered=false chipped:windowed_dark_oak_trapdoor:powered=false chipped:woven_dark_oak_trapdoor:powered=false - -# Dark Oak Door Powered - Euphoria Patches Redstone IPBR -block.10815 = dark_oak_door:powered=true \ -\ -chipped:airy_dark_oak_trapdoor:powered=true chipped:barred_dark_oak_door:powered=true chipped:barred_dark_oak_trapdoor:powered=true chipped:beach_dark_oak_door:powered=true chipped:boarded_dark_oak_door:powered=true chipped:checkered_dark_oak_trapdoor:powered=true chipped:classic_dark_oak_trapdoor:powered=true chipped:classic_windowed_dark_oak_trapdoor:powered=true chipped:cobweb_dark_oak_trapdoor:powered=true chipped:distorted_dark_oak_trapdoor:powered=true chipped:dual_paneled_dark_oak_door:powered=true chipped:fancy_dark_oak_trapdoor:powered=true chipped:fortified_dark_oak_door:powered=true chipped:gated_dark_oak_door:powered=true chipped:glass_dark_oak_door:powered=true chipped:golden_barred_dark_oak_trapdoor:powered=true chipped:heavy_dark_oak_door:powered=true chipped:heavy_dark_oak_trapdoor:powered=true chipped:iron_barred_dark_oak_trapdoor:powered=true chipped:leafy_dark_oak_trapdoor:powered=true chipped:meshed_dark_oak_trapdoor:powered=true chipped:overgrown_dark_oak_door:powered=true chipped:overgrown_dark_oak_trapdoor:powered=true chipped:paper_dark_oak_door:powered=true chipped:pointless_dark_oak_trapdoor:powered=true chipped:pressed_dark_oak_door:powered=true chipped:screen_dark_oak_door:powered=true chipped:secret_dark_oak_door:powered=true chipped:shack_dark_oak_door:powered=true chipped:sliding_dark_oak_door:powered=true chipped:slotted_dark_oak_trapdoor:powered=true chipped:solid_dark_oak_trapdoor:powered=true chipped:supported_dark_oak_door:powered=true chipped:suspicious_dark_oak_trapdoor:powered=true chipped:tile_windowed_dark_oak_door:powered=true chipped:tiled_dark_oak_door:powered=true chipped:twisted_dark_oak_trapdoor:powered=true chipped:vined_dark_oak_trapdoor:powered=true chipped:warted_dark_oak_trapdoor:powered=true chipped:windowed_dark_oak_door:powered=true chipped:windowed_dark_oak_trapdoor:powered=true chipped:woven_dark_oak_trapdoor:powered=true - -# Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -block.10817 = mangrove_door:powered=false \ -\ -chipped:airy_mangrove_trapdoor:powered=false chipped:barred_mangrove_door:powered=false chipped:barred_mangrove_trapdoor:powered=false chipped:beach_mangrove_door:powered=false chipped:boarded_mangrove_door:powered=false chipped:checkered_mangrove_trapdoor:powered=false chipped:classic_mangrove_trapdoor:powered=false chipped:classic_windowed_mangrove_trapdoor:powered=false chipped:cobweb_mangrove_trapdoor:powered=false chipped:dual_paneled_mangrove_door:powered=false chipped:fortified_mangrove_door:powered=false chipped:gated_mangrove_door:powered=false chipped:glass_mangrove_door:powered=false chipped:golden_barred_mangrove_trapdoor:powered=false chipped:heavy_mangrove_door:powered=false chipped:heavy_mangrove_trapdoor:powered=false chipped:iron_barred_mangrove_trapdoor:powered=false chipped:leafy_mangrove_trapdoor:powered=false chipped:meshed_mangrove_trapdoor:powered=false chipped:overgrown_mangrove_door:powered=false chipped:overgrown_mangrove_trapdoor:powered=false chipped:paneled_mangrove_door:powered=false chipped:paper_mangrove_door:powered=false chipped:pointless_mangrove_trapdoor:powered=false chipped:pressed_mangrove_door:powered=false chipped:secret_mangrove_door:powered=false chipped:sliding_mangrove_door:powered=false chipped:slotted_mangrove_trapdoor:powered=false chipped:solid_mangrove_trapdoor:powered=false chipped:supported_mangrove_door:powered=false chipped:suspicious_mangrove_trapdoor:powered=false chipped:tile_windowed_mangrove_door:powered=false chipped:twisted_mangrove_trapdoor:powered=false chipped:vined_mangrove_trapdoor:powered=false chipped:warted_mangrove_trapdoor:powered=false chipped:windowed_mangrove_door:powered=false chipped:windowed_mangrove_trapdoor:powered=false chipped:woven_mangrove_trapdoor:powered=false \ -\ -wilderwild:maple_door - -# Mangrove Door Powered - Euphoria Patches Redstone IPBR -block.10819 = mangrove_door:powered=true \ -\ -chipped:airy_mangrove_trapdoor:powered=true chipped:barred_mangrove_door:powered=true chipped:barred_mangrove_trapdoor:powered=true chipped:beach_mangrove_door:powered=true chipped:boarded_mangrove_door:powered=true chipped:checkered_mangrove_trapdoor:powered=true chipped:classic_mangrove_trapdoor:powered=true chipped:classic_windowed_mangrove_trapdoor:powered=true chipped:cobweb_mangrove_trapdoor:powered=true chipped:dual_paneled_mangrove_door:powered=true chipped:fortified_mangrove_door:powered=true chipped:gated_mangrove_door:powered=true chipped:glass_mangrove_door:powered=true chipped:golden_barred_mangrove_trapdoor:powered=true chipped:heavy_mangrove_door:powered=true chipped:heavy_mangrove_trapdoor:powered=true chipped:iron_barred_mangrove_trapdoor:powered=true chipped:leafy_mangrove_trapdoor:powered=true chipped:meshed_mangrove_trapdoor:powered=true chipped:overgrown_mangrove_door:powered=true chipped:overgrown_mangrove_trapdoor:powered=true chipped:paneled_mangrove_door:powered=true chipped:paper_mangrove_door:powered=true chipped:pointless_mangrove_trapdoor:powered=true chipped:pressed_mangrove_door:powered=true chipped:secret_mangrove_door:powered=true chipped:sliding_mangrove_door:powered=true chipped:slotted_mangrove_trapdoor:powered=true chipped:solid_mangrove_trapdoor:powered=true chipped:supported_mangrove_door:powered=true chipped:suspicious_mangrove_trapdoor:powered=true chipped:tile_windowed_mangrove_door:powered=true chipped:twisted_mangrove_trapdoor:powered=true chipped:vined_mangrove_trapdoor:powered=true chipped:warted_mangrove_trapdoor:powered=true chipped:windowed_mangrove_door:powered=true chipped:windowed_mangrove_trapdoor:powered=true chipped:woven_mangrove_trapdoor:powered=true - -# Crimson Door Unpowered - Euphoria Patches Redstone IPBR -block.10821 = crimson_door:powered=false \ -\ -chipped:airy_crimson_trapdoor:powered=false chipped:barred_crimson_door:powered=false chipped:barred_crimson_trapdoor:powered=false chipped:beach_crimson_door:powered=false chipped:boarded_crimson_door:powered=false chipped:checkered_crimson_trapdoor:powered=false chipped:classic_crimson_trapdoor:powered=false chipped:classic_windowed_crimson_trapdoor:powered=false chipped:cobweb_crimson_trapdoor:powered=false chipped:distorted_crimson_trapdoor:powered=false chipped:dual_paneled_crimson_door:powered=false chipped:fancy_crimson_trapdoor:powered=false chipped:fortified_crimson_door:powered=false chipped:gated_crimson_door:powered=false chipped:glass_crimson_door:powered=false chipped:golden_barred_crimson_trapdoor:powered=false chipped:heavy_crimson_door:powered=false chipped:heavy_crimson_trapdoor:powered=false chipped:iron_barred_crimson_trapdoor:powered=false chipped:leafy_crimson_trapdoor:powered=false chipped:meshed_crimson_trapdoor:powered=false chipped:overgrown_crimson_door:powered=false chipped:overgrown_crimson_trapdoor:powered=false chipped:paneled_crimson_door:powered=false chipped:paper_crimson_door:powered=false chipped:pointless_crimson_trapdoor:powered=false chipped:pressed_crimson_door:powered=false chipped:screen_crimson_door:powered=false chipped:secret_crimson_door:powered=false chipped:shack_crimson_door:powered=false chipped:sliding_crimson_door:powered=false chipped:slotted_crimson_trapdoor:powered=false chipped:solid_crimson_trapdoor:powered=false chipped:tile_windowed_crimson_door:powered=false chipped:tiled_crimson_door:powered=false chipped:twisted_crimson_trapdoor:powered=false chipped:vined_crimson_trapdoor:powered=false chipped:warted_crimson_trapdoor:powered=false chipped:windowed_crimson_door:powered=false chipped:windowed_crimson_trapdoor:powered=false chipped:woven_crimson_trapdoor:powered=false - -# Crimson Door Powered - Euphoria Patches Redstone IPBR -block.10823 = crimson_door:powered=true \ -\ -chipped:airy_crimson_trapdoor:powered=true chipped:barred_crimson_door:powered=true chipped:barred_crimson_trapdoor:powered=true chipped:beach_crimson_door:powered=true chipped:boarded_crimson_door:powered=true chipped:checkered_crimson_trapdoor:powered=true chipped:classic_crimson_trapdoor:powered=true chipped:classic_windowed_crimson_trapdoor:powered=true chipped:cobweb_crimson_trapdoor:powered=true chipped:distorted_crimson_trapdoor:powered=true chipped:dual_paneled_crimson_door:powered=true chipped:fancy_crimson_trapdoor:powered=true chipped:fortified_crimson_door:powered=true chipped:gated_crimson_door:powered=true chipped:glass_crimson_door:powered=true chipped:golden_barred_crimson_trapdoor:powered=true chipped:heavy_crimson_door:powered=true chipped:heavy_crimson_trapdoor:powered=true chipped:iron_barred_crimson_trapdoor:powered=true chipped:leafy_crimson_trapdoor:powered=true chipped:meshed_crimson_trapdoor:powered=true chipped:overgrown_crimson_door:powered=true chipped:overgrown_crimson_trapdoor:powered=true chipped:paneled_crimson_door:powered=true chipped:paper_crimson_door:powered=true chipped:pointless_crimson_trapdoor:powered=true chipped:pressed_crimson_door:powered=true chipped:screen_crimson_door:powered=true chipped:secret_crimson_door:powered=true chipped:shack_crimson_door:powered=true chipped:sliding_crimson_door:powered=true chipped:slotted_crimson_trapdoor:powered=true chipped:solid_crimson_trapdoor:powered=true chipped:tile_windowed_crimson_door:powered=true chipped:tiled_crimson_door:powered=true chipped:twisted_crimson_trapdoor:powered=true chipped:vined_crimson_trapdoor:powered=true chipped:warted_crimson_trapdoor:powered=true chipped:windowed_crimson_door:powered=true chipped:windowed_crimson_trapdoor:powered=true chipped:woven_crimson_trapdoor:powered=true - -# Warped Door Unpowered - Euphoria Patches Redstone IPBR -block.10825 = warped_door:powered=false \ -\ -chipped:airy_warped_trapdoor:powered=false chipped:barred_warped_door:powered=false chipped:barred_warped_trapdoor:powered=false chipped:beach_warped_door:powered=false chipped:boarded_warped_door:powered=false chipped:checkered_warped_trapdoor:powered=false chipped:classic_warped_trapdoor:powered=false chipped:classic_windowed_warped_trapdoor:powered=false chipped:cobweb_warped_trapdoor:powered=false chipped:dual_paneled_warped_door:powered=false chipped:fortified_warped_door:powered=false chipped:gated_warped_door:powered=false chipped:glass_warped_door:powered=false chipped:golden_barred_warped_trapdoor:powered=false chipped:heavy_warped_door:powered=false chipped:heavy_warped_trapdoor:powered=false chipped:iron_barred_warped_trapdoor:powered=false chipped:leafy_warped_trapdoor:powered=false chipped:meshed_warped_trapdoor:powered=false chipped:overgrown_warped_trapdoor:powered=false chipped:paneled_warped_door:powered=false chipped:paper_warped_door:powered=false chipped:pointless_warped_trapdoor:powered=false chipped:pressed_warped_door:powered=false chipped:screen_warped_door:powered=false chipped:secret_warped_door:powered=false chipped:shack_warped_door:powered=false chipped:slotted_warped_trapdoor:powered=false chipped:solid_warped_trapdoor:powered=false chipped:supported_warped_door:powered=false chipped:suspicious_warped_trapdoor:powered=false chipped:tile_windowed_warped_door:powered=false chipped:tiled_warped_door:powered=false chipped:twisted_warped_trapdoor:powered=false chipped:vined_warped_trapdoor:powered=false chipped:warted_warped_trapdoor:powered=false chipped:windowed_warped_door:powered=false chipped:windowed_warped_trapdoor:powered=false chipped:woven_warped_trapdoor:powered=false - -# Warped Door Powered - Euphoria Patches Redstone IPBR -block.10827 = warped_door:powered=true \ -\ -chipped:airy_warped_trapdoor:powered=true chipped:barred_warped_door:powered=true chipped:barred_warped_trapdoor:powered=true chipped:beach_warped_door:powered=true chipped:boarded_warped_door:powered=true chipped:checkered_warped_trapdoor:powered=true chipped:classic_warped_trapdoor:powered=true chipped:classic_windowed_warped_trapdoor:powered=true chipped:cobweb_warped_trapdoor:powered=true chipped:dual_paneled_warped_door:powered=true chipped:fortified_warped_door:powered=true chipped:gated_warped_door:powered=true chipped:glass_warped_door:powered=true chipped:golden_barred_warped_trapdoor:powered=true chipped:heavy_warped_door:powered=true chipped:heavy_warped_trapdoor:powered=true chipped:iron_barred_warped_trapdoor:powered=true chipped:leafy_warped_trapdoor:powered=true chipped:meshed_warped_trapdoor:powered=true chipped:overgrown_warped_trapdoor:powered=true chipped:paneled_warped_door:powered=true chipped:paper_warped_door:powered=true chipped:pointless_warped_trapdoor:powered=true chipped:pressed_warped_door:powered=true chipped:screen_warped_door:powered=true chipped:secret_warped_door:powered=true chipped:shack_warped_door:powered=true chipped:slotted_warped_trapdoor:powered=true chipped:solid_warped_trapdoor:powered=true chipped:supported_warped_door:powered=true chipped:suspicious_warped_trapdoor:powered=true chipped:tile_windowed_warped_door:powered=true chipped:tiled_warped_door:powered=true chipped:twisted_warped_trapdoor:powered=true chipped:vined_warped_trapdoor:powered=true chipped:warted_warped_trapdoor:powered=true chipped:windowed_warped_door:powered=true chipped:windowed_warped_trapdoor:powered=true chipped:woven_warped_trapdoor:powered=true - -# Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -block.10829 = bamboo_door:powered=false \ -\ -chipped:barred_bamboo_door:powered=false chipped:barred_bamboo_trapdoor:powered=false chipped:beach_bamboo_door:powered=false chipped:boarded_bamboo_door:powered=false chipped:checkered_bamboo_trapdoor:powered=false chipped:classic_bamboo_trapdoor:powered=false chipped:classic_windowed_bamboo_trapdoor:powered=false chipped:cobweb_bamboo_trapdoor:powered=false chipped:distorted_bamboo_trapdoor:powered=false chipped:dual_paneled_bamboo_door:powered=false chipped:fancy_bamboo_trapdoor:powered=false chipped:fortified_bamboo_door:powered=false chipped:gated_bamboo_door:powered=false chipped:glass_bamboo_door:powered=false chipped:golden_barred_bamboo_trapdoor:powered=false chipped:heavy_bamboo_door:powered=false chipped:heavy_bamboo_trapdoor:powered=false chipped:iron_barred_bamboo_trapdoor:powered=false chipped:leafy_bamboo_trapdoor:powered=false chipped:meshed_bamboo_trapdoor:powered=false chipped:overgrown_bamboo_door:powered=false chipped:overgrown_bamboo_trapdoor:powered=false chipped:paneled_bamboo_door:powered=false chipped:paper_bamboo_door:powered=false chipped:pointless_bamboo_trapdoor:powered=false chipped:pressed_bamboo_door:powered=false chipped:screen_bamboo_door:powered=false chipped:secret_bamboo_door:powered=false chipped:shack_bamboo_door:powered=false chipped:sliding_bamboo_door:powered=false chipped:slotted_bamboo_trapdoor:powered=false chipped:solid_bamboo_trapdoor:powered=false chipped:supported_bamboo_door:powered=false chipped:suspicious_bamboo_trapdoor:powered=false chipped:tile_windowed_bamboo_door:powered=false chipped:tiled_bamboo_door:powered=false chipped:twisted_bamboo_trapdoor:powered=false chipped:vined_bamboo_trapdoor:powered=false chipped:warted_bamboo_trapdoor:powered=false chipped:windowed_bamboo_trapdoor:powered=false chipped:woven_bamboo_trapdoor:powered=false - -# Bamboo Door Powered - Euphoria Patches Redstone IPBR -block.10831 = bamboo_door:powered=true \ -\ -chipped:barred_bamboo_door:powered=true chipped:barred_bamboo_trapdoor:powered=true chipped:beach_bamboo_door:powered=true chipped:boarded_bamboo_door:powered=true chipped:checkered_bamboo_trapdoor:powered=true chipped:classic_bamboo_trapdoor:powered=true chipped:classic_windowed_bamboo_trapdoor:powered=true chipped:cobweb_bamboo_trapdoor:powered=true chipped:distorted_bamboo_trapdoor:powered=true chipped:dual_paneled_bamboo_door:powered=true chipped:fancy_bamboo_trapdoor:powered=true chipped:fortified_bamboo_door:powered=true chipped:gated_bamboo_door:powered=true chipped:glass_bamboo_door:powered=true chipped:golden_barred_bamboo_trapdoor:powered=true chipped:heavy_bamboo_door:powered=true chipped:heavy_bamboo_trapdoor:powered=true chipped:iron_barred_bamboo_trapdoor:powered=true chipped:leafy_bamboo_trapdoor:powered=true chipped:meshed_bamboo_trapdoor:powered=true chipped:overgrown_bamboo_door:powered=true chipped:overgrown_bamboo_trapdoor:powered=true chipped:paneled_bamboo_door:powered=true chipped:paper_bamboo_door:powered=true chipped:pointless_bamboo_trapdoor:powered=true chipped:pressed_bamboo_door:powered=true chipped:screen_bamboo_door:powered=true chipped:secret_bamboo_door:powered=true chipped:shack_bamboo_door:powered=true chipped:sliding_bamboo_door:powered=true chipped:slotted_bamboo_trapdoor:powered=true chipped:solid_bamboo_trapdoor:powered=true chipped:supported_bamboo_door:powered=true chipped:suspicious_bamboo_trapdoor:powered=true chipped:tile_windowed_bamboo_door:powered=true chipped:tiled_bamboo_door:powered=true chipped:twisted_bamboo_trapdoor:powered=true chipped:vined_bamboo_trapdoor:powered=true chipped:warted_bamboo_trapdoor:powered=true chipped:windowed_bamboo_trapdoor:powered=true chipped:woven_bamboo_trapdoor:powered=true - -# Cherry Door Unpowered - Euphoria Patches Redstone IPBR -block.10833 = cherry_door:powered=false \ -\ -chipped:barred_cherry_door:powered=false chipped:barred_cherry_trapdoor:powered=false chipped:beach_cherry_door:powered=false chipped:boarded_cherry_door:powered=false chipped:checkered_cherry_trapdoor:powered=false chipped:classic_cherry_trapdoor:powered=false chipped:classic_windowed_cherry_trapdoor:powered=false chipped:cobweb_cherry_trapdoor:powered=false chipped:distorted_cherry_trapdoor:powered=false chipped:dual_paneled_cherry_door:powered=false chipped:fancy_cherry_trapdoor:powered=false chipped:fortified_cherry_door:powered=false chipped:gated_cherry_door:powered=false chipped:glass_cherry_door:powered=false chipped:golden_barred_cherry_trapdoor:powered=false chipped:heavy_cherry_door:powered=false chipped:heavy_cherry_trapdoor:powered=false chipped:iron_barred_cherry_trapdoor:powered=false chipped:leafy_cherry_trapdoor:powered=false chipped:meshed_cherry_trapdoor:powered=false chipped:overgrown_cherry_door:powered=false chipped:overgrown_cherry_trapdoor:powered=false chipped:paneled_cherry_door:powered=false chipped:paper_cherry_door:powered=false chipped:pointless_cherry_trapdoor:powered=false chipped:pressed_cherry_door:powered=false chipped:screen_cherry_door:powered=false chipped:secret_cherry_door:powered=false chipped:shack_cherry_door:powered=false chipped:sliding_cherry_door:powered=false chipped:slotted_cherry_trapdoor:powered=false chipped:solid_cherry_trapdoor:powered=false chipped:supported_cherry_door:powered=false chipped:suspicious_cherry_trapdoor:powered=false chipped:tile_windowed_cherry_door:powered=false chipped:tiled_cherry_door:powered=false chipped:twisted_cherry_trapdoor:powered=false chipped:vined_cherry_trapdoor:powered=false chipped:warted_cherry_trapdoor:powered=false chipped:windowed_cherry_trapdoor:powered=false chipped:woven_cherry_trapdoor:powered=false - -# Cherry Door Powered - Euphoria Patches Redstone IPBR -block.10835 = cherry_door:powered=true \ -\ -chipped:barred_cherry_door:powered=true chipped:barred_cherry_trapdoor:powered=true chipped:beach_cherry_door:powered=true chipped:boarded_cherry_door:powered=true chipped:checkered_cherry_trapdoor:powered=true chipped:classic_cherry_trapdoor:powered=true chipped:classic_windowed_cherry_trapdoor:powered=true chipped:cobweb_cherry_trapdoor:powered=true chipped:distorted_cherry_trapdoor:powered=true chipped:dual_paneled_cherry_door:powered=true chipped:fancy_cherry_trapdoor:powered=true chipped:fortified_cherry_door:powered=true chipped:gated_cherry_door:powered=true chipped:glass_cherry_door:powered=true chipped:golden_barred_cherry_trapdoor:powered=true chipped:heavy_cherry_door:powered=true chipped:heavy_cherry_trapdoor:powered=true chipped:iron_barred_cherry_trapdoor:powered=true chipped:leafy_cherry_trapdoor:powered=true chipped:meshed_cherry_trapdoor:powered=true chipped:overgrown_cherry_door:powered=true chipped:overgrown_cherry_trapdoor:powered=true chipped:paneled_cherry_door:powered=true chipped:paper_cherry_door:powered=true chipped:pointless_cherry_trapdoor:powered=true chipped:pressed_cherry_door:powered=true chipped:screen_cherry_door:powered=true chipped:secret_cherry_door:powered=true chipped:shack_cherry_door:powered=true chipped:sliding_cherry_door:powered=true chipped:slotted_cherry_trapdoor:powered=true chipped:solid_cherry_trapdoor:powered=true chipped:supported_cherry_door:powered=true chipped:suspicious_cherry_trapdoor:powered=true chipped:tile_windowed_cherry_door:powered=true chipped:tiled_cherry_door:powered=true chipped:twisted_cherry_trapdoor:powered=true chipped:vined_cherry_trapdoor:powered=true chipped:warted_cherry_trapdoor:powered=true chipped:windowed_cherry_trapdoor:powered=true chipped:woven_cherry_trapdoor:powered=true - -# Brewing Stand -block.10836 = brewing_stand \ -\ -betternether:nether_brewing_stand \ -\ -supplementaries:silver_lantern:lit=true \ -\ -twilightforest:encased_fire_jet:state=flame twilightforest:fire_jet:state=flame - -# Lime Concrete - Euphoria Patches Green Screen -block.10840 = lime_concrete - -# Blue Wool - Euphoria Patches Blue Screen -block.10842 = blue_wool - -# Blue Carpet - Euphoria Patches Blue Screen -block.10843 = blue_carpet \ -\ -additionalplacements:minecraft.blue_carpet - -# Lime Wool - Euphoria Patches Green Screen -block.10844 = lime_wool - -# Lime Carpet - Euphoria Patches Green Screen -block.10845 = lime_carpet \ -\ -additionalplacements:minecraft.lime_carpet - -# Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -block.10846 = blue_concrete - -# Crafter -block.10848 = crafter - -# Copper Bulb - Normal And Exposed - Lit -block.10852 = copper_bulb:lit=true waxed_copper_bulb:lit=true exposed_copper_bulb:lit=true waxed_exposed_copper_bulb:lit=true \ -\ -oritech:accelerator_motor - -# Copper Bulb - Normal And Exposed - Unlit -block.10854 = copper_bulb:lit=false waxed_copper_bulb:lit=false exposed_copper_bulb:lit=false waxed_exposed_copper_bulb:lit=false - -# ============================================================================ -# Source: 1.13+/block.10856-10964.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Copper Bulb - Weathered And Oxidized - Lit -block.10856 = weathered_copper_bulb:lit=true waxed_weathered_copper_bulb:lit=true oxidized_copper_bulb:lit=true waxed_oxidized_copper_bulb:lit=true - -# Copper Bulb - Weathered And Oxidized - Unlit -block.10858 = weathered_copper_bulb:lit=false waxed_weathered_copper_bulb:lit=false oxidized_copper_bulb:lit=false waxed_oxidized_copper_bulb:lit=false - -# Copper Door Unpowered - Euphoria Patches Redstone IPBR -block.10861 = copper_door:powered=false exposed_copper_door:powered=false weathered_copper_door:powered=false oxidized_copper_door:powered=false waxed_copper_door:powered=false waxed_exposed_copper_door:powered=false waxed_weathered_copper_door:powered=false waxed_oxidized_copper_door:powered=false - -# Copper Door Powered - Euphoria Patches Redstone IPBR -block.10863 = copper_door:powered=true exposed_copper_door:powered=true weathered_copper_door:powered=true oxidized_copper_door:powered=true waxed_copper_door:powered=true waxed_exposed_copper_door:powered=true waxed_weathered_copper_door:powered=true waxed_oxidized_copper_door:powered=true \ -\ -immersiveengineering:connector_bundled immersiveengineering:connector_probe immersiveengineering:connector_redstone immersiveengineering:conveyor_redstone immersiveengineering:redstone_breaker immersiveengineering:redstone_switchboard - -# Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -block.10865 = copper_trapdoor:powered=false exposed_copper_trapdoor:powered=false weathered_copper_trapdoor:powered=false oxidized_copper_trapdoor:powered=false waxed_copper_trapdoor:powered=false waxed_exposed_copper_trapdoor:powered=false waxed_weathered_copper_trapdoor:powered=false waxed_oxidized_copper_trapdoor:powered=false - -# Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -block.10867 = copper_trapdoor:powered=true exposed_copper_trapdoor:powered=true weathered_copper_trapdoor:powered=true oxidized_copper_trapdoor:powered=true waxed_copper_trapdoor:powered=true waxed_exposed_copper_trapdoor:powered=true waxed_weathered_copper_trapdoor:powered=true waxed_oxidized_copper_trapdoor:powered=true - -# Trial Spawner Active -block.10868 = trial_spawner:ominous=false:trial_spawner_state=active trial_spawner:ominous=false:trial_spawner_state=ejecting_reward trial_spawner:ominous=false:trial_spawner_state=waiting_for_players trial_spawner:ominous=false:trial_spawner_state=waiting_for_reward_ejection vault:ominous=false:vault_state=active vault:ominous=false:vault_state=ejecting vault:ominous=false:vault_state=unlocking - -# Trial Spawner Inactive -block.10872 = vault:ominous=false:vault_state=inactive vault:ominous=true:vault_state=inactive - -# Trial Spawner Cooldown -block.10873 = trial_spawner:ominous=false:trial_spawner_state=cooldown trial_spawner:ominous=false:trial_spawner_state=inactive trial_spawner:ominous=true:trial_spawner_state=cooldown trial_spawner:ominous=true:trial_spawner_state=inactive - -# Trial Spawner Ominous Active -block.10876 = trial_spawner:ominous=true:trial_spawner_state=active trial_spawner:ominous=true:trial_spawner_state=ejecting_reward trial_spawner:ominous=true:trial_spawner_state=waiting_for_players trial_spawner:ominous=true:trial_spawner_state=waiting_for_reward_ejection vault:ominous=true:vault_state=active vault:ominous=true:vault_state=ejecting vault:ominous=true:vault_state=unlocking - -# Nether Vines with ACT Light -block.10884 = weeping_vines_plant - -# Nether Vines without ACT Light -block.10885 = weeping_vines twisting_vines_plant twisting_vines \ -\ -betterend:bulb_vine:shape=middle betterend:bulb_vine:shape=top betterend:charnia_cyan betterend:charnia_green betterend:charnia_light_blue betterend:charnia_orange betterend:charnia_purple betterend:charnia_red betterend:dense_vine:shape=middle betterend:dense_vine:shape=top betterend:end_lily:shape=bottom betterend:end_lily:shape=middle betterend:filalux:shape=middle betterend:filalux:shape=top betterend:jungle_vine betterend:lanceleaf betterend:magnula betterend:murkweed betterend:rubinea betterend:twisted_vine \ -\ -betternether:anchor_tree_vine:shape=middle betternether:anchor_tree_vine:shape=top betternether:black_vine betternether:blooming_vine betternether:eye_vine betternether:nether_reed_stem betternether:whispering_gourd_vine betternether:willow_branch:shape=middle \ -\ -chipped:nether_vine \ -\ -natura:nether_thorn_vines - -# Hay Bale -block.10888 = hay_block \ -\ -additionalplacements:blockus.thatch_slab additionalplacements:blockus.thatch_stairs \ -\ -allthecompressed:hay_block_1x allthecompressed:hay_block_2x allthecompressed:hay_block_3x allthecompressed:hay_block_4x allthecompressed:hay_block_5x allthecompressed:hay_block_6x allthecompressed:hay_block_7x allthecompressed:hay_block_8x allthecompressed:hay_block_9x \ -\ -blockus:thatch blockus:thatch_slab blockus:thatch_stairs \ -\ -chipped:antique_hay_block chipped:bundled_hay_block chipped:detailed_hay_block chipped:fertile_hay_block chipped:jungle_hay_block chipped:pale_hay_block chipped:rich_hay_block chipped:swampy_hay_block \ -\ -farm_and_charm:barley_ball farm_and_charm:oat_ball \ -\ -farmersdelight:rice_bale farmersdelight:straw_bale farmersdelight:tatami \ -\ -hearth_and_home:thatch \ -\ -iceandfire:nest \ -\ -quark:thatch quark:thatch_slab_double \ -\ -supplementaries:flax_block \ -\ -twigs:bamboo_thatch twigs:bamboo_thatch_slab - -# Hay Non-Full Blocks (Modded Only) -block.10889 = farmersdelight:full_tatami_mat farmersdelight:half_tatami_mat farmersdelight:canvas_rug \ -\ -additionalplacements:extshape_blockus.thatch_pressure_plate \ -\ -brewinandchewin:coaster \ -\ -chococraftplus:strawblock \ -\ -diagonalfences:extshape_blockus/thatch_fence \ -\ -diagonalwalls:extshape_blockus/thatch_wall \ -\ -extshape_blockus:thatch_button extshape_blockus:thatch_fence extshape_blockus:thatch_fence_gate extshape_blockus:thatch_pressure_plate extshape_blockus:thatch_quarter_piece extshape_blockus:thatch_vertical_quarter_piece extshape_blockus:thatch_vertical_slab extshape_blockus:thatch_vertical_stairs extshape_blockus:thatch_wall \ -\ -hearth_and_home:thatch_slab hearth_and_home:thatch_stairs \ -\ -mcwroofs:thatch_attic_roof mcwroofs:thatch_lower_roof mcwroofs:thatch_roof mcwroofs:thatch_steep_roof mcwroofs:thatch_top_roof mcwroofs:thatch_upper_lower_roof mcwroofs:thatch_upper_steep_roof \ -\ -quark:thatch_slab quark:thatch_stairs - -# Normal Iron Door - Euphoria Patches Redstone IPBR -block.10891 = iron_door:powered=false \ -\ -immersive_weathering:exposed_iron_door immersive_weathering:rusted_iron_door immersive_weathering:waxed_exposed_iron_door immersive_weathering:waxed_iron_door:powered=false immersive_weathering:waxed_rusted_iron_door immersive_weathering:waxed_weathered_iron_door immersive_weathering:weathered_iron_door \ -\ -justagreenhouse:greenhouse_door \ -\ -supplementaries:lead_door supplementaries:silver_door \ -\ -tfmg:heavy_casing_door tfmg:steel_door - -# Powered Iron Door - Euphoria Patches Redstone IPBR -block.10893 = iron_door:powered=true \ -\ -immersive_weathering:waxed_iron_door:powered=true - -# Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10897 = iron_trapdoor:powered=false \ -\ -immersive_weathering:exposed_iron_trapdoor immersive_weathering:rusted_iron_trapdoor immersive_weathering:waxed_exposed_iron_trapdoor immersive_weathering:waxed_iron_trapdoor:powered=false immersive_weathering:waxed_rusted_iron_trapdoor immersive_weathering:waxed_weathered_iron_trapdoor immersive_weathering:weathered_iron_trapdoor \ -\ -supplementaries:lead_trapdoor supplementaries:silver_trapdoor - -# Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10899 = iron_trapdoor:powered=true \ -\ -immersive_weathering:waxed_iron_trapdoor:powered=true - - -##### CANDLES ##### - -# Normal Candles -block.10900 = candle:lit=true candle_cake:lit=true light_gray_candle:lit=true light_gray_candle_cake:lit=true gray_candle:lit=true gray_candle_cake:lit=true black_candle:lit=true black_candle_cake:lit=true white_candle:lit=true white_candle_cake:lit=true brown_candle:lit=true brown_candle_cake:lit=true \ -\ -amendments:skull_candle amendments:skull_candle_wall \ -\ -beautify:lamp_candelabra:on=true beautify:lamp_candelabra_black:on=true beautify:lamp_candelabra_brown:on=true beautify:lamp_candelabra_gray:on=true beautify:lamp_candelabra_light_gray:on=true beautify:lamp_candelabra_white:on=true \ -\ -burnt:smoldering_books_start \ -\ -dyenamics:amber_candle:lit=true dyenamics:aquamarine_candle:lit=true dyenamics:bubblegum_candle:lit=true dyenamics:cherenkov_candle:lit=true dyenamics:conifer_candle:lit=true dyenamics:fluorescent_candle:lit=true dyenamics:honey_candle:lit=true dyenamics:icy_blue_candle:lit=true dyenamics:lavender_candle:lit=true dyenamics:maroon_candle:lit=true dyenamics:mint_candle:lit=true dyenamics:navy_candle:lit=true dyenamics:peach_candle:lit=true dyenamics:persimmon_candle:lit=true dyenamics:rose_candle:lit=true dyenamics:spring_green_candle:lit=true dyenamics:ultramarine_candle:lit=true dyenamics:wine_candle:lit=true \ -\ -eidolon:candle:lit=true eidolon:candlestick:lit=true eidolon:magic_candle:lit=true eidolon:magic_candlestick:lit=true \ -\ -luminous_nether:candle_stand_top luminous_nether:lit_skull_candle luminous_nether:lit_wither_skull_candle luminous_nether:nether_candle_stand_top luminous_nether:nether_wall_candle_on luminous_nether:wall_candle \ -\ -mcwlights:copper_candle_holder:lit=true mcwlights:copper_chandelier:lit=true mcwlights:copper_double_candle_holder:lit=true mcwlights:copper_low_candle_holder:lit=true mcwlights:copper_small_chandelier:lit=true mcwlights:copper_triple_candle_holder:lit=true mcwlights:copper_wall_candle_holder:lit=true mcwlights:golden_candle_holder:lit=true mcwlights:golden_chandelier:lit=true mcwlights:golden_double_candle_holder:lit=true mcwlights:golden_low_candle_holder:lit=true mcwlights:golden_small_chandelier:lit=true mcwlights:golden_triple_candle_holder:lit=true mcwlights:golden_wall_candle_holder:lit=true mcwlights:iron_candle_holder:lit=true mcwlights:iron_chandelier:lit=true mcwlights:iron_double_candle_holder:lit=true mcwlights:iron_low_candle_holder:lit=true mcwlights:iron_small_chandelier:lit=true mcwlights:iron_triple_candle_holder:lit=true mcwlights:iron_wall_candle_holder:lit=true \ -\ -spelunkery:salt_lamp:lit=true \ -\ -supplementaries:candle_holder:lit=true supplementaries:candle_holder_black:lit=true supplementaries:candle_holder_brown:lit=true supplementaries:candle_holder_gray:lit=true supplementaries:candle_holder_light_gray:lit=true supplementaries:candle_holder_white:lit=true supplementaries:statue:lit=true \ -\ -suppsquared:gold_candle_holder:lit=true suppsquared:gold_candle_holder_black:lit=true suppsquared:gold_candle_holder_brown:lit=true suppsquared:gold_candle_holder_gray:lit=true suppsquared:gold_candle_holder_light_gray:lit=true suppsquared:gold_candle_holder_white:lit=true \ -\ -tfc:candle/black:lit=true tfc:candle/brown:lit=true tfc:candle/gray:lit=true tfc:candle/light_gray:lit=true tfc:candle/white:lit=true tfc:candle:lit=true tfc:candle_cake/black:lit=true tfc:candle_cake/brown:lit=true tfc:candle_cake/gray:lit=true tfc:candle_cake/light_gray:lit=true tfc:candle_cake/white:lit=true tfc:candle_cake:lit=true \ -\ -the_bumblezone:super_candle:lit=true the_bumblezone:super_candle_black:lit=true the_bumblezone:super_candle_brown:lit=true the_bumblezone:super_candle_gray:lit=true the_bumblezone:super_candle_light_gray:lit=true the_bumblezone:super_candle_white:lit=true \ -\ -twilightforest:candelabra:lighting=dim twilightforest:candelabra:lighting=normal - -# Red Candles -block.10902 = red_candle:lit=true red_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_red:on=true \ -\ -luminous_nether:ritual_table \ -\ -supplementaries:candle_holder_red:lit=true \ -\ -suppsquared:gold_candle_holder_red:lit=true \ -\ -tfc:candle/red:lit=true tfc:candle_cake/red:lit=true \ -\ -the_bumblezone:super_candle_red:lit=true - -# Orange Candles -block.10904 = orange_candle:lit=true orange_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_orange:on=true \ -\ -oceans_enhancements:orananem oceans_enhancements:orsm oceans_enhancements:orwide \ -\ -supplementaries:candle_holder_orange:lit=true \ -\ -suppsquared:gold_candle_holder_orange:lit=true \ -\ -tfc:candle/orange:lit=true tfc:candle_cake/orange:lit=true \ -\ -the_bumblezone:super_candle_orange:lit=true - -# Yellow Candles -block.10906 = yellow_candle:lit=true yellow_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_yellow:on=true \ -\ -supplementaries:candle_holder_yellow:lit=true \ -\ -suppsquared:gold_candle_holder_yellow:lit=true \ -\ -tfc:candle/yellow:lit=true tfc:candle_cake/yellow:lit=true \ -\ -the_bumblezone:super_candle_yellow:lit=true - -# Lime Candles -block.10908 = lime_candle:lit=true lime_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_lime:on=true \ -\ -supplementaries:candle_holder_lime:lit=true \ -\ -suppsquared:gold_candle_holder_lime:lit=true \ -\ -tfc:candle/lime:lit=true tfc:candle_cake/lime:lit=true \ -\ -the_bumblezone:super_candle_lime:lit=true - -# Green Candles -block.10910 = green_candle:lit=true green_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_green:on=true \ -\ -supplementaries:candle_holder_green:lit=true \ -\ -suppsquared:gold_candle_holder_green:lit=true \ -\ -tfc:candle/green:lit=true tfc:candle_cake/green:lit=true \ -\ -the_bumblezone:super_candle_green:lit=true - -# Cyan Candles -block.10912 = cyan_candle:lit=true cyan_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_cyan:on=true \ -\ -supplementaries:candle_holder_cyan:lit=true \ -\ -suppsquared:gold_candle_holder_cyan:lit=true \ -\ -tfc:candle/cyan:lit=true tfc:candle_cake/cyan:lit=true \ -\ -the_bumblezone:super_candle_cyan:lit=true - -# Light Blue Candles -block.10914 = light_blue_candle:lit=true light_blue_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_light_blue:on=true \ -\ -oceans_enhancements:banem oceans_enhancements:bsm oceans_enhancements:bwide \ -\ -supplementaries:candle_holder_light_blue:lit=true \ -\ -suppsquared:gold_candle_holder_light_blue:lit=true \ -\ -tfc:candle/light_blue:lit=true tfc:candle_cake/light_blue:lit=true \ -\ -the_bumblezone:super_candle_light_blue:lit=true - -# Blue Candles -block.10916 = blue_candle:lit=true blue_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_blue:on=true \ -\ -supplementaries:candle_holder_blue:lit=true \ -\ -suppsquared:gold_candle_holder_blue:lit=true \ -\ -tfc:candle/blue:lit=true tfc:candle_cake/blue:lit=true \ -\ -the_bumblezone:super_candle_blue:lit=true - -# Purple Candles -block.10918 = purple_candle:lit=true purple_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_purple:on=true \ -\ -supplementaries:candle_holder_purple:lit=true \ -\ -suppsquared:gold_candle_holder_purple:lit=true \ -\ -tfc:candle/purple:lit=true tfc:candle_cake/purple:lit=true \ -\ -the_bumblezone:super_candle_purple:lit=true \ -\ -twilightforest:candelabra:lighting=ominous - -# Magenta Candles -block.10920 = magenta_candle:lit=true magenta_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_magenta:on=true \ -\ -supplementaries:candle_holder_magenta:lit=true \ -\ -suppsquared:gold_candle_holder_magenta:lit=true \ -\ -tfc:candle/magenta:lit=true tfc:candle_cake/magenta:lit=true \ -\ -the_bumblezone:super_candle_magenta:lit=true - -# Pink Candles -block.10922 = pink_candle:lit=true pink_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_pink:on=true \ -\ -oceans_enhancements:anemone oceans_enhancements:anemone_small oceans_enhancements:wide_sea_anemone \ -\ -supplementaries:candle_holder_pink:lit=true \ -\ -suppsquared:gold_candle_holder_pink:lit=true \ -\ -tfc:candle/pink:lit=true tfc:candle_cake/pink:lit=true \ -\ -the_bumblezone:super_candle_pink:lit=true - -# Pale Hanging Moss - Euphoria Patches Interactive Foliage -block.10923 = pale_hanging_moss \ -\ -betterend:filalux_wings:facing=down betterend:filalux_wings:facing=east betterend:filalux_wings:facing=north betterend:filalux_wings:facing=south betterend:filalux_wings:facing=west \ -\ -vanillabackport:pale_hanging_moss - -# Moss Block -block.10924 = moss_block pale_moss_block \ -tags_moss_block \ -\ -allthecompressed:moss_block_1x allthecompressed:moss_block_2x allthecompressed:moss_block_3x allthecompressed:moss_block_4x allthecompressed:moss_block_5x allthecompressed:moss_block_6x allthecompressed:moss_block_7x allthecompressed:moss_block_8x allthecompressed:moss_block_9x \ -\ -chipped:blobby_moss_block chipped:blue_moss_block chipped:crunchy_moss_block chipped:lime_moss_block chipped:old_moss_block chipped:red_moss_block chipped:smooth_moss_block chipped:spongy_moss_block chipped:sprinkled_moss_block chipped:yellow_moss_block \ -\ -dynamictrees:rooty_moss dynamictrees:rooty_moss_block \ -\ -exdeorum:compressed_moss_block \ -\ -oritech:biomass_block \ -\ -seafarer:algae_block \ -\ -securitycraft:reinforced_moss_block \ -\ -terrainslabs:moss_slab - -# Moss Carpet -block.10925 = moss_carpet - -# Pale Moss Carpet -block.10927 = pale_moss_carpet - -# Pale Oak Wood Full Blocks -block.10928 = pale_oak_planks stripped_pale_oak_log stripped_pale_oak_wood \ -tags_everycomp_ch_tfc_pine_planks tags_everycomp_ch_tfc_white_cedar_planks \ -\ -aether:altar aether:freezer aether:incubator aether:skyroot_bookshelf aether:skyroot_planks aether:stripped_skyroot_log aether:stripped_skyroot_wood \ -\ -biomeswevegone:ironwood_bookshelf biomeswevegone:ironwood_crafting_table biomeswevegone:ironwood_planks biomeswevegone:maple_bookshelf biomeswevegone:maple_crafting_table biomeswevegone:maple_planks biomeswevegone:palm_bookshelf biomeswevegone:palm_crafting_table biomeswevegone:palm_planks biomeswevegone:pine_bookshelf biomeswevegone:pine_crafting_table biomeswevegone:pine_planks biomeswevegone:rainbow_eucalyptus_bookshelf biomeswevegone:rainbow_eucalyptus_crafting_table biomeswevegone:rainbow_eucalyptus_planks biomeswevegone:skyris_bookshelf biomeswevegone:skyris_crafting_table biomeswevegone:skyris_planks biomeswevegone:spirit_bookshelf biomeswevegone:spirit_crafting_table biomeswevegone:spirit_planks biomeswevegone:stripped_ironwood_log biomeswevegone:stripped_ironwood_wood biomeswevegone:stripped_maple_log biomeswevegone:stripped_maple_wood biomeswevegone:stripped_palm_log biomeswevegone:stripped_palm_wood biomeswevegone:stripped_palo_verde_log biomeswevegone:stripped_palo_verde_wood biomeswevegone:stripped_pine_log biomeswevegone:stripped_pine_wood biomeswevegone:stripped_rainbow_eucalyptus_log biomeswevegone:stripped_rainbow_eucalyptus_wood biomeswevegone:stripped_skyris_log biomeswevegone:stripped_skyris_wood biomeswevegone:stripped_spirit_log biomeswevegone:stripped_spirit_wood biomeswevegone:stripped_white_mangrove_log biomeswevegone:stripped_white_mangrove_wood biomeswevegone:white_mangrove_bookshelf biomeswevegone:white_mangrove_crafting_table biomeswevegone:white_mangrove_planks \ -\ -blockus:herringbone_white_oak_planks blockus:membrane_block blockus:mossy_dripstone_bricks blockus:mossy_white_oak_planks blockus:obsidian_bricks blockus:polished_blackstone_pillar blockus:stripped_white_oak_log blockus:stripped_white_oak_wood blockus:white_oak_cross_timber_frame blockus:white_oak_diagonal_timber_frame blockus:white_oak_mosaic blockus:white_oak_planks blockus:white_oak_small_logs blockus:white_oak_timber_frame \ -\ -debark:debarked_log_natura_nether_logs:variant=0 debark:debarked_log_natura_overworld_logs2:variant=2 debark:debarked_log_pvj_log_aspen debark:debarked_log_pvj_log_baobab debark:debarked_log_pvj_log_cherry_blossom debark:debarked_log_pvj_log_cottonwood \ -\ -natura:nether_bookshelves:type=ghostwood natura:nether_planks:type=ghostwood natura:nether_workbenches:type=ghostwood natura:overworld_bookshelves:type=silverbell natura:overworld_planks:type=silverbell natura:overworld_workbenches:type=silverbell \ -\ -pvj:baobab_double_slab pvj:cottonwood_double_slab pvj:planks_baobab pvj:planks_cottonwood \ -\ -quark:stained_planks quark:stained_planks_black_slab_double quark:stained_planks_blue_slab_double quark:stained_planks_brown_slab_double quark:stained_planks_cyan_slab_double quark:stained_planks_gray_slab_double quark:stained_planks_green_slab_double quark:stained_planks_light_blue_slab_double quark:stained_planks_lime_slab_double quark:stained_planks_magenta_slab_double quark:stained_planks_orange_slab_double quark:stained_planks_pink_slab_double quark:stained_planks_purple_slab_double quark:stained_planks_red_slab_double quark:stained_planks_silver_slab_double quark:stained_planks_white_slab_double quark:stained_planks_yellow_slab_double quark:vertical_stained_planks \ -\ -storagedrawers:basicdrawers \ -\ -tfc:wood/bookshelf/pine tfc:wood/bookshelf/white_cedar tfc:wood/clutch/pine tfc:wood/clutch/white_cedar tfc:wood/encased_axle/pine tfc:wood/encased_axle/white_cedar tfc:wood/planks/pine tfc:wood/planks/white_cedar tfc:wood/stripped_log/pine tfc:wood/stripped_log/white_cedar tfc:wood/stripped_wood/pine tfc:wood/stripped_wood/white_cedar tfc:wood/workbench/pine tfc:wood/workbench/white_cedar \ -\ -twilightforest:stripped_transformation_log twilightforest:stripped_transformation_wood twilightforest:transformation_planks \ -\ -vanillabakport:pale_oak_planks vanillabakport:stripped_pale_oak_log vanillabakport:stripped_pale_oak_wood - -# Pale Oak Wood Non-Full Blocks -block.10929 = pale_oak_fence pale_oak_fence_gate pale_oak_pressure_plate pale_oak_button pale_oak_trapdoor pale_oak_shelf \ -\ -additionalplacements:aether.skyroot_pressure_plate additionalplacements:blockus.white_oak_pressure_plate additionalplacements:extshape_blockus.stripped_white_oak_wood_pressure_plate additionalplacements:extshape_blockus.stripped_white_oak_wood_slab additionalplacements:extshape_blockus.stripped_white_oak_wood_stairs additionalplacements:twilightforest.transformation_pressure_plate additionalplacements:twilightforest.transformation_slab additionalplacements:twilightforest.transformation_stairs \ -\ -aether:skyroot_button aether:skyroot_door aether:skyroot_fence aether:skyroot_fence_gate aether:skyroot_pressure_plate aether:skyroot_trapdoor \ -\ -biomeswevegone:ironwood_button biomeswevegone:ironwood_door biomeswevegone:ironwood_fence biomeswevegone:ironwood_fence_gate biomeswevegone:ironwood_pressure_plate biomeswevegone:ironwood_slab biomeswevegone:ironwood_stairs biomeswevegone:ironwood_trapdoor biomeswevegone:maple_button biomeswevegone:maple_door biomeswevegone:maple_fence biomeswevegone:maple_fence_gate biomeswevegone:maple_pressure_plate biomeswevegone:maple_slab biomeswevegone:maple_stairs biomeswevegone:maple_trapdoor biomeswevegone:palm_button biomeswevegone:palm_door biomeswevegone:palm_fence biomeswevegone:palm_fence_gate biomeswevegone:palm_pressure_plate biomeswevegone:palm_slab biomeswevegone:palm_stairs biomeswevegone:palm_trapdoor biomeswevegone:pine_button biomeswevegone:pine_door biomeswevegone:pine_fence biomeswevegone:pine_fence_gate biomeswevegone:pine_pressure_plate biomeswevegone:pine_slab biomeswevegone:pine_stairs biomeswevegone:pine_trapdoor biomeswevegone:rainbow_eucalyptus_button biomeswevegone:rainbow_eucalyptus_door biomeswevegone:rainbow_eucalyptus_fence biomeswevegone:rainbow_eucalyptus_fence_gate biomeswevegone:rainbow_eucalyptus_pressure_plate biomeswevegone:rainbow_eucalyptus_slab biomeswevegone:rainbow_eucalyptus_stairs biomeswevegone:rainbow_eucalyptus_trapdoor biomeswevegone:skyris_button biomeswevegone:skyris_door biomeswevegone:skyris_fence biomeswevegone:skyris_fence_gate biomeswevegone:skyris_pressure_plate biomeswevegone:skyris_slab biomeswevegone:skyris_stairs biomeswevegone:skyris_trapdoor biomeswevegone:spirit_button biomeswevegone:spirit_door biomeswevegone:spirit_fence biomeswevegone:spirit_fence_gate biomeswevegone:spirit_pressure_plate biomeswevegone:spirit_roots biomeswevegone:spirit_slab biomeswevegone:spirit_stairs biomeswevegone:spirit_trapdoor biomeswevegone:white_mangrove_button biomeswevegone:white_mangrove_door biomeswevegone:white_mangrove_fence biomeswevegone:white_mangrove_fence_gate biomeswevegone:white_mangrove_pressure_plate biomeswevegone:white_mangrove_slab biomeswevegone:white_mangrove_stairs biomeswevegone:white_mangrove_trapdoor \ -\ -blockus:mossy_white_oak_slab blockus:mossy_white_oak_stairs blockus:stripped_white_oak_post blockus:white_oak_button blockus:white_oak_door blockus:white_oak_fence blockus:white_oak_fence_gate blockus:white_oak_grate blockus:white_oak_lattice blockus:white_oak_mosaic_slab blockus:white_oak_mosaic_stairs blockus:white_oak_post blockus:white_oak_pressure_plate blockus:white_oak_slab blockus:white_oak_stairs blockus:white_oak_trapdoor \ -\ -diagonalfences:aether/skyroot_fence diagonalfences:blockus/white_oak_fence diagonalfences:extshape_blockus/stripped_white_oak_wood_fence diagonalfences:minecraft/pale_oak_fence diagonalfences:twilightforest/transformation_fence \ -\ -diagonalwalls:extshape_blockus/herringbone_white_oak_wall diagonalwalls:extshape_blockus/mossy_white_oak_wall diagonalwalls:extshape_blockus/stripped_white_oak_wood_wall diagonalwalls:extshape_blockus/white_oak_mosaic_wall diagonalwalls:extshape_blockus/white_oak_wall \ -\ -diagonalwindows:blockus/white_oak_lattice \ -\ -extshape_blockus:herringbone_white_oak_quarter_piece extshape_blockus:herringbone_white_oak_slab extshape_blockus:herringbone_white_oak_stairs extshape_blockus:herringbone_white_oak_vertical_quarter_piece extshape_blockus:herringbone_white_oak_vertical_slab extshape_blockus:herringbone_white_oak_vertical_stairs extshape_blockus:herringbone_white_oak_wall extshape_blockus:mossy_white_oak_quarter_piece extshape_blockus:mossy_white_oak_vertical_quarter_piece extshape_blockus:mossy_white_oak_vertical_slab extshape_blockus:mossy_white_oak_vertical_stairs extshape_blockus:mossy_white_oak_wall extshape_blockus:stripped_white_oak_log_quarter_piece extshape_blockus:stripped_white_oak_log_slab extshape_blockus:stripped_white_oak_log_stairs extshape_blockus:stripped_white_oak_log_vertical_quarter_piece extshape_blockus:stripped_white_oak_log_vertical_slab extshape_blockus:stripped_white_oak_log_vertical_stairs extshape_blockus:stripped_white_oak_wood_button extshape_blockus:stripped_white_oak_wood_fence extshape_blockus:stripped_white_oak_wood_fence_gate extshape_blockus:stripped_white_oak_wood_pressure_plate extshape_blockus:stripped_white_oak_wood_quarter_piece extshape_blockus:stripped_white_oak_wood_slab extshape_blockus:stripped_white_oak_wood_stairs extshape_blockus:stripped_white_oak_wood_vertical_quarter_piece extshape_blockus:stripped_white_oak_wood_vertical_slab extshape_blockus:stripped_white_oak_wood_vertical_stairs extshape_blockus:stripped_white_oak_wood_wall extshape_blockus:white_oak_mosaic_quarter_piece extshape_blockus:white_oak_mosaic_vertical_quarter_piece extshape_blockus:white_oak_mosaic_vertical_slab extshape_blockus:white_oak_mosaic_vertical_stairs extshape_blockus:white_oak_mosaic_wall extshape_blockus:white_oak_quarter_piece extshape_blockus:white_oak_vertical_quarter_piece extshape_blockus:white_oak_vertical_slab extshape_blockus:white_oak_vertical_stairs extshape_blockus:white_oak_wall \ -\ -natura:ghostwood_button natura:ghostwood_fence natura:ghostwood_fence_gate natura:ghostwood_pressure_plate natura:ghostwood_trap_door natura:nether_door_ghostwood natura:nether_slab:type=ghostwood natura:nether_stairs_ghostwood natura:overworld_door_silverbell natura:overworld_slab:type=silverbell natura:overworld_stairs_silverbell natura:silverbell_button natura:silverbell_fence natura:silverbell_fence_gate natura:silverbell_pressure_plate natura:silverbell_trap_door \ -\ -pvj:baobab_button pvj:baobab_door pvj:baobab_fence pvj:baobab_fence_gate pvj:baobab_pressure_plate pvj:baobab_slab pvj:baobab_stairs pvj:baobab_trapdoor pvj:baobab_twigs pvj:cottonwood_button pvj:cottonwood_door pvj:cottonwood_fence pvj:cottonwood_fence_gate pvj:cottonwood_pressure_plate pvj:cottonwood_slab pvj:cottonwood_stairs pvj:cottonwood_trapdoor pvj:cottonwood_twigs \ -\ -quark:stained_planks_black_slab quark:stained_planks_black_stairs quark:stained_planks_blue_slab quark:stained_planks_blue_stairs quark:stained_planks_brown_slab quark:stained_planks_brown_stairs quark:stained_planks_cyan_slab quark:stained_planks_cyan_stairs quark:stained_planks_gray_slab quark:stained_planks_gray_stairs quark:stained_planks_green_slab quark:stained_planks_green_stairs quark:stained_planks_light_blue_slab quark:stained_planks_light_blue_stairs quark:stained_planks_lime_slab quark:stained_planks_lime_stairs quark:stained_planks_magenta_slab quark:stained_planks_magenta_stairs quark:stained_planks_orange_slab quark:stained_planks_orange_stairs quark:stained_planks_pink_slab quark:stained_planks_pink_stairs quark:stained_planks_purple_slab quark:stained_planks_purple_stairs quark:stained_planks_red_slab quark:stained_planks_red_stairs quark:stained_planks_silver_slab quark:stained_planks_silver_stairs quark:stained_planks_white_slab quark:stained_planks_white_stairs quark:stained_planks_yellow_slab quark:stained_planks_yellow_stairs \ -\ -suppsquared:aether/item_shelf_skyroot suppsquared:blockus/item_shelf_white_oak suppsquared:twilightforest/item_shelf_transformation \ -\ -tfc:wood/barrel/pine tfc:wood/barrel/white_cedar tfc:wood/button/pine tfc:wood/button/white_cedar tfc:wood/door/pine tfc:wood/door/white_cedar tfc:wood/fence/pine tfc:wood/fence/white_cedar tfc:wood/fence_gate/pine tfc:wood/fence_gate/white_cedar tfc:wood/gear_box/pine tfc:wood/gear_box/white_cedar tfc:wood/horizontal_support/pine tfc:wood/horizontal_support/white_cedar tfc:wood/lectern/pine tfc:wood/lectern/white_cedar tfc:wood/log_fence/pine tfc:wood/log_fence/white_cedar tfc:wood/loom/pine tfc:wood/loom/white_cedar tfc:wood/planks/pine_slab tfc:wood/planks/pine_stairs tfc:wood/planks/white_cedar_slab tfc:wood/planks/white_cedar_stairs tfc:wood/pressure_plate/pine tfc:wood/pressure_plate/white_cedar tfc:wood/scribing_table/pine tfc:wood/scribing_table/white_cedar tfc:wood/sewing_table/pine tfc:wood/sewing_table/white_cedar tfc:wood/shelf/pine tfc:wood/shelf/white_cedar tfc:wood/sluice/pine tfc:wood/sluice/white_cedar tfc:wood/tool_rack/pine tfc:wood/tool_rack/white_cedar tfc:wood/trapdoor/pine tfc:wood/trapdoor/white_cedar tfc:wood/vertical_support/pine tfc:wood/vertical_support/white_cedar \ -\ -twilightforest:transformation_banister twilightforest:transformation_button twilightforest:transformation_door twilightforest:transformation_fence twilightforest:transformation_fence_gate twilightforest:transformation_pressure_plate twilightforest:transformation_slab twilightforest:transformation_stairs twilightforest:transformation_trapdoor \ -\ -vanillabackport:pale_oak_button vanillabackport:pale_oak_fence vanillabackport:pale_oak_fence_gate vanillabackport:pale_oak_pressure_plate vanillabackport:pale_oak_slab vanillabackport:pale_oak_stairs vanillabackport:pale_oak_trapdoor \ -\ -wilderwild:stripped_hollowed_pale_oak_log - -# Pale Oak Wood Slabs and Stairs -block.10931 = pale_oak_stairs pale_oak_slab \ -\ -additionalplacements:aether.skyroot_slab additionalplacements:aether.skyroot_stairs additionalplacements:blockus.mossy_white_oak_slab additionalplacements:blockus.mossy_white_oak_stairs additionalplacements:blockus.white_oak_mosaic_slab additionalplacements:blockus.white_oak_mosaic_stairs additionalplacements:blockus.white_oak_slab additionalplacements:blockus.white_oak_stairs additionalplacements:extshape_blockus.herringbone_white_oak_slab additionalplacements:extshape_blockus.herringbone_white_oak_stairs additionalplacements:extshape_blockus.stripped_white_oak_log_slab additionalplacements:extshape_blockus.stripped_white_oak_log_stairs \ -\ -aether:skyroot_slab aether:skyroot_stairs - -# Pale Oak Log Full Blocks -block.10932 = pale_oak_log pale_oak_wood \ -\ -aether:skyroot_log aether:skyroot_wood \ -\ -biomeswevegone:rainbow_eucalyptus_log biomeswevegone:rainbow_eucalyptus_wood biomeswevegone:spirit_log biomeswevegone:spirit_wood biomeswevegone:white_mangrove_log biomeswevegone:white_mangrove_wood \ -\ -blockus:white_oak_log blockus:white_oak_wood \ -\ -natura:nether_logs:type=ghostwood natura:overworld_logs:type=silverbell \ -\ -pvj:log_juniper \ -\ -tfc:wood/log/maple tfc:wood/log/palm tfc:wood/log/pine tfc:wood/log/rosewood tfc:wood/log/white_cedar tfc:wood/log/willow tfc:wood/wood/maple tfc:wood/wood/palm tfc:wood/wood/pine tfc:wood/wood/rosewood tfc:wood/wood/white_cedar tfc:wood/wood/willow \ -\ -twilightforest:transformation_log twilightforest:transformation_log_core:active=false twilightforest:transformation_wood \ -\ -vanillabackport:pale_oak_log vanillabackport:pale_oak_wood - -# Pale Oak Log Non-Full Blocks (Modded Only) -block.10933 = diagonalfences:extshape_blockus/white_oak_wood_fence \ -tags_everycomp_tfc_maple tags_everycomp_tfc_palm tags_everycomp_tfc_pine tags_everycomp_tfc_rosewood tags_everycomp_tfc_willow \ -\ -additionalplacements:extshape_blockus.white_oak_log_slab additionalplacements:extshape_blockus.white_oak_log_stairs additionalplacements:extshape_blockus.white_oak_small_logs_slab additionalplacements:extshape_blockus.white_oak_small_logs_stairs additionalplacements:extshape_blockus.white_oak_wood_pressure_plate additionalplacements:extshape_blockus.white_oak_wood_slab additionalplacements:extshape_blockus.white_oak_wood_stairs \ -\ -diagonalwalls:extshape_blockus/white_oak_wood_wall \ -\ -extshape_blockus:white_oak_log_quarter_piece extshape_blockus:white_oak_log_slab extshape_blockus:white_oak_log_stairs extshape_blockus:white_oak_log_vertical_quarter_piece extshape_blockus:white_oak_log_vertical_slab extshape_blockus:white_oak_log_vertical_stairs extshape_blockus:white_oak_small_logs_quarter_piece extshape_blockus:white_oak_small_logs_slab extshape_blockus:white_oak_small_logs_stairs extshape_blockus:white_oak_small_logs_vertical_quarter_piece extshape_blockus:white_oak_small_logs_vertical_slab extshape_blockus:white_oak_small_logs_vertical_stairs extshape_blockus:white_oak_wood_button extshape_blockus:white_oak_wood_fence extshape_blockus:white_oak_wood_fence_gate extshape_blockus:white_oak_wood_pressure_plate extshape_blockus:white_oak_wood_quarter_piece extshape_blockus:white_oak_wood_slab extshape_blockus:white_oak_wood_stairs extshape_blockus:white_oak_wood_vertical_quarter_piece extshape_blockus:white_oak_wood_vertical_slab extshape_blockus:white_oak_wood_vertical_stairs extshape_blockus:white_oak_wood_wall \ -\ -tfc:plant/pine_krummholz tfc:plant/white_cedar_krummholz tfc:wood/twig/maple tfc:wood/twig/palm tfc:wood/twig/pine tfc:wood/twig/rosewood tfc:wood/twig/white_cedar tfc:wood/twig/willow \ -\ -twilightforest:hollow_transformation_log_climbable twilightforest:hollow_transformation_log_horizontal twilightforest:hollow_transformation_log_vertical \ -\ -wilderwild:hollowed_pale_oak_log - -# Pale Oak Door -block.10937 = pale_oak_door \ -\ -vanillabackport:pale_oak_door - -# Resin Full Blocks -block.10940 = resin_bricks chiseled_resin_bricks resin_block \ -\ -vanillabackport:chiseled_resin_bricks vanillabackport:resin_block vanillabackport:resin_bricks - -# Resin Non-Full Blocks -block.10941 = resin_clump resin_brick_stairs resin_brick_slab resin_brick_wall \ -\ -diagonalwalls:minecraft/resin_brick_wall \ -\ -vanillabackport:resin_brick_slab vanillabackport:resin_brick_stairs vanillabackport:resin_brick_wall vanillabackport:resin_clump -#if MC_VERSION >= 12105 -# Creaking Heart Inactive 1.21.5 -block.10944 = creaking_heart:creaking_heart_state=uprooted - -# Creaking Heart Active 1.21.5 -block.10948 = creaking_heart:creaking_heart_state=dormant creaking_heart:creaking_heart_state=awake -#else - -# Creaking Heart Inactive 1.21.4 -block.10944 = creaking_heart:active=false \ -\ -vanillabackport:creaking_heart:creaking_heart_state=uprooted - -# Creaking Heart Active 1.21.4 -block.10948 = creaking_heart:active=true \ -\ -vanillabackport:creaking_heart:creaking_heart_state=awake vanillabackport:creaking_heart:creaking_heart_state=dormant -#endif - -# All snow layers except layer 8 -block.10953 = snow:layers=1 snow:layers=2 snow:layers=3 snow:layers=4 snow:layers=5 snow:layers=6 snow:layers=7 \ -\ -terrainslabs:snow_on_top \ -\ -tfc:snow_pile:layers=1 tfc:snow_pile:layers=2 tfc:snow_pile:layers=3 tfc:snow_pile:layers=4 tfc:snow_pile:layers=5 tfc:snow_pile:layers=6 tfc:snow_pile:layers=7 - -# Target 0 Power -block.10956 = target:power=0 - -# Target Powered -block.10960 = target:power=1 target:power=2 target:power=3 target:power=4 target:power=5 target:power=6 target:power=7 target:power=8 target:power=9 target:power=10 target:power=11 target:power=12 target:power=13 target:power=14 target:power=15 - -# Sponge -block.10964 = sponge \ -\ -blockus:legacy_sponge \ -\ -openblocks:sponge - -# ============================================================================ -# Source: 1.13+/block.10968-31020.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Wet Sponge -block.10968 = wet_sponge - -# Firefly Bush -block.10972 = firefly_bush \ -\ -aether_redux:lumina \ -\ -spring_to_life:firefly_bush - -# Open Eye Blossom -block.10976 = open_eyeblossom \ -\ -vanillabackport:open_eyeblossom - -# Pottet Open Eye Blossom -block.10980 = potted_open_eyeblossom \ -\ -vanillabackport:potted_open_eyeblossom - -# Copper Torch -block.10984 = copper_torch copper_wall_torch - -# Copper Lantern -block.10988 = copper_lantern exposed_copper_lantern weathered_copper_lantern oxidized_copper_lantern waxed_copper_lantern waxed_exposed_copper_lantern waxed_weathered_copper_lantern waxed_oxidized_copper_lantern - -# Solid Blocks With No Properties -block.11110 = cartography_table fletching_table smithing_table tnt \ -\ -ae2:debug_cube_gen ae2:debug_energy_gen ae2:debug_item_gen ae2:debug_phantom_node \ -\ -aether:present \ -\ -ars_nouveau:sky_block ars_nouveau:sourceberry_sack \ -\ -arsdelight:bastion_crate arsdelight:bombegrante_crate arsdelight:frostaya_crate arsdelight:mendosteen_crate arsdelight:source_berry_crate \ -\ -betterarcheology:archeology_table \ -\ -blockus:apple_crate blockus:beetroot_crate blockus:bread_box blockus:carrot_crate blockus:cod_crate blockus:cookie_block blockus:golden_apple_crate blockus:golden_carrot_crate blockus:potato_crate blockus:pufferfish_crate blockus:rainbow_block blockus:salmon_crate blockus:stars_block blockus:sweet_berries_crate blockus:tropical_fish_crate \ -\ -bountiful:bountyboard \ -\ -butcher:blood_particle \ -\ -chisel:antiblock chisel:waterstone chisel:waterstone1 chisel:waterstone2 \ -\ -cqrepoured:exporter cqrepoured:exporter_chest_clutter cqrepoured:exporter_chest_custom cqrepoured:exporter_chest_equipment cqrepoured:exporter_chest_food cqrepoured:exporter_chest_utility cqrepoured:exporter_chest_valuable cqrepoured:exporter_chest_vanilla_blacksmith cqrepoured:exporter_chest_vanilla_bonus cqrepoured:exporter_chest_vanilla_dungeon cqrepoured:exporter_chest_vanilla_end_city cqrepoured:exporter_chest_vanilla_igloo cqrepoured:exporter_chest_vanilla_jungle cqrepoured:exporter_chest_vanilla_jungle_dispenser cqrepoured:exporter_chest_vanilla_mansion cqrepoured:exporter_chest_vanilla_mineshaft cqrepoured:exporter_chest_vanilla_nether cqrepoured:exporter_chest_vanilla_pyramid cqrepoured:exporter_chest_vanilla_stronghold cqrepoured:exporter_chest_vanilla_stronghold_library cqrepoured:exporter_chest_vanilla_stronghold_storeroom cqrepoured:tnt \ -\ -cratedelight:apple_crate cratedelight:banana_crate cratedelight:bass_crate cratedelight:beetroot_crate cratedelight:berry_crate cratedelight:blueberry_crate cratedelight:brown_mushroom_crate cratedelight:caiman_egg_crate cratedelight:carrot_crate cratedelight:catfish_crate cratedelight:cinder_flour_bag cratedelight:cocoabeans_bag cratedelight:cod_crate cratedelight:cookie_bag cratedelight:crocodile_egg_crate cratedelight:duck_egg_crate cratedelight:egg_crate cratedelight:emu_egg_crate cratedelight:golden_apple_crate cratedelight:golden_carrot_crate cratedelight:ground_cinnamon_bag cratedelight:gunpowder_bag cratedelight:kiwi_egg_crate cratedelight:kiwifruit_crate cratedelight:peanut_crate cratedelight:platypus_egg_crate cratedelight:potato_crate cratedelight:powdered_obsidian_bag cratedelight:red_mushroom_crate cratedelight:salmon_crate cratedelight:salt_bag cratedelight:sugar_bag cratedelight:terrapin_egg_crate cratedelight:wheat_flour_bag \ -\ -dimdoors:ancient_fabric dimdoors:eternal_fabric dimdoors:fabric \ -\ -enderio:painted_crafting_table enderio:painted_sand \ -\ -enderzoology:concussion_charge enderzoology:confusing_charge enderzoology:ender_charge \ -\ -expandeddelight:asparagus_crate expandeddelight:chili_pepper_crate expandeddelight:cranberry_bag expandeddelight:sweet_potato_crate \ -\ -farmersdelight:beetroot_crate farmersdelight:cabbage_crate farmersdelight:carrot_crate farmersdelight:onion_crate farmersdelight:potato_crate farmersdelight:rice_bag farmersdelight:tomato_crate \ -\ -fossilslegacy:archaeology_workbench fossilslegacy:drum fossilslegacy:palaeontology_table \ -\ -immersiveengineering:feedthrough \ -\ -littletiles:missing littletiles:storage \ -\ -netherendingores:creative_tab \ -\ -openblocks:canvas openblocks:canvas_glass openblocks:drawing_table openblocks:sky \ -\ -reccomplex:generic_solid reccomplex:maze_generator reccomplex:spawn_script reccomplex:structure_generator \ -\ -simplylight:illuminant_black_block:on=false simplylight:illuminant_black_block_on:on=false simplylight:illuminant_block:on=false simplylight:illuminant_block_on:on=false simplylight:illuminant_blue_block:on=false simplylight:illuminant_blue_block_on:on=false simplylight:illuminant_brown_block:on=false simplylight:illuminant_brown_block_on:on=false simplylight:illuminant_cyan_block:on=false simplylight:illuminant_cyan_block_on:on=false simplylight:illuminant_gray_block:on=false simplylight:illuminant_gray_block_on:on=false simplylight:illuminant_green_block:on=false simplylight:illuminant_green_block_on:on=false simplylight:illuminant_light_blue_block:on=false simplylight:illuminant_light_blue_block_on:on=false simplylight:illuminant_light_gray_block:on=false simplylight:illuminant_light_gray_block_on:on=false simplylight:illuminant_lime_block:on=false simplylight:illuminant_lime_block_on:on=false simplylight:illuminant_magenta_block:on=false simplylight:illuminant_magenta_block_on:on=false simplylight:illuminant_orange_block:on=false simplylight:illuminant_orange_block_on:on=false simplylight:illuminant_pink_block:on=false simplylight:illuminant_pink_block_on:on=false simplylight:illuminant_purple_block:on=false simplylight:illuminant_purple_block_on:on=false simplylight:illuminant_red_block:on=false simplylight:illuminant_red_block_on:on=false simplylight:illuminant_yellow_block:on=false simplylight:illuminant_yellow_block_on:on=false \ -\ -suppsquared:metal_brace:has_block=true suppsquared:metal_cross_brace:has_block=true suppsquared:metal_frame:has_block=true \ -\ -tfc:charcoal_pile:layers=8 tfc:lignite \ -\ -twilightforest:carminite_builder twilightforest:carminite_reactor twilightforest:fire_jet:state=idle twilightforest:fire_jet:state=popping twilightforest:fire_jet:state=timeout twilightforest:ghast_trap twilightforest:locked_vanishing_block twilightforest:smoker twilightforest:unbreakable_vanishing_block:active=false twilightforest:uncrafting_table twilightforest:vanishing_block:active=false - -# Non-Solid Blocks With No Properties -block.11111 = moving_piston void_air cave_air air barrier structure_void nether_wart red_mushroom brown_mushroom cocoa candle:lit=false white_candle:lit=false orange_candle:lit=false magenta_candle:lit=false light_blue_candle:lit=false yellow_candle:lit=false lime_candle:lit=false pink_candle:lit=false gray_candle:lit=false light_gray_candle:lit=false cyan_candle:lit=false purple_candle:lit=false blue_candle:lit=false brown_candle:lit=false green_candle:lit=false red_candle:lit=false black_candle:lit=false cake candle_cake:lit=false white_candle_cake:lit=false orange_candle_cake:lit=false magenta_candle_cake:lit=false light_blue_candle_cake:lit=false yellow_candle_cake:lit=false lime_candle_cake:lit=false pink_candle_cake:lit=false gray_candle_cake:lit=false light_gray_candle_cake:lit=false cyan_candle_cake:lit=false purple_candle_cake:lit=false blue_candle_cake:lit=false brown_candle_cake:lit=false green_candle_cake:lit=false red_candle_cake:lit=false black_candle_cake:lit=false decorated_pot leaf_litter dried_ghast \ -tags_chiselsandbits_chisel \ -\ -ad_astra:cheese_block ad_astra:earth_globe ad_astra:glacio_globe ad_astra:mars_globe ad_astra:mercury_globe ad_astra:moon_globe ad_astra:radio ad_astra:venus_globe \ -\ -additionallanterns:amethyst_lantern:redstone=false:on=false additionallanterns:amethyst_lantern:redstone=true:on=true additionallanterns:andesite_lantern:redstone=false:on=false additionallanterns:andesite_lantern:redstone=true:on=true additionallanterns:basalt_lantern:redstone=false:on=false additionallanterns:basalt_lantern:redstone=true:on=true additionallanterns:black_amethyst_lantern:redstone=false:on=false additionallanterns:black_amethyst_lantern:redstone=true:on=true additionallanterns:black_andesite_lantern:redstone=false:on=false additionallanterns:black_andesite_lantern:redstone=true:on=true additionallanterns:black_basalt_lantern:redstone=false:on=false additionallanterns:black_basalt_lantern:redstone=true:on=true additionallanterns:black_blackstone_lantern:redstone=false:on=false additionallanterns:black_blackstone_lantern:redstone=true:on=true additionallanterns:black_bone_lantern:redstone=false:on=false additionallanterns:black_bone_lantern:redstone=true:on=true additionallanterns:black_bricks_lantern:redstone=false:on=false additionallanterns:black_bricks_lantern:redstone=true:on=true additionallanterns:black_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:black_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:black_cobblestone_lantern:redstone=false:on=false additionallanterns:black_cobblestone_lantern:redstone=true:on=true additionallanterns:black_copper_lantern:redstone=false:on=false additionallanterns:black_copper_lantern:redstone=true:on=true additionallanterns:black_crimson_lantern:redstone=false:on=false additionallanterns:black_crimson_lantern:redstone=true:on=true additionallanterns:black_dark_prismarine_lantern:redstone=false:on=false additionallanterns:black_dark_prismarine_lantern:redstone=true:on=true additionallanterns:black_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:black_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:black_diamond_lantern:redstone=false:on=false additionallanterns:black_diamond_lantern:redstone=true:on=true additionallanterns:black_diorite_lantern:redstone=false:on=false additionallanterns:black_diorite_lantern:redstone=true:on=true additionallanterns:black_emerald_lantern:redstone=false:on=false additionallanterns:black_emerald_lantern:redstone=true:on=true additionallanterns:black_end_stone_lantern:redstone=false:on=false additionallanterns:black_end_stone_lantern:redstone=true:on=true additionallanterns:black_exposed_copper_lantern:redstone=false:on=false additionallanterns:black_exposed_copper_lantern:redstone=true:on=true additionallanterns:black_gold_lantern:redstone=false:on=false additionallanterns:black_gold_lantern:redstone=true:on=true additionallanterns:black_granite_lantern:redstone=false:on=false additionallanterns:black_granite_lantern:redstone=true:on=true additionallanterns:black_iron_lantern:redstone=false:on=false additionallanterns:black_iron_lantern:redstone=true:on=true additionallanterns:black_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:black_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:black_netherite_lantern:redstone=false:on=false additionallanterns:black_netherite_lantern:redstone=true:on=true additionallanterns:black_normal_lantern:redstone=false:on=false additionallanterns:black_normal_lantern:redstone=true:on=true additionallanterns:black_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:black_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:black_normal_sandstone_lantern:redstone=false:on=false additionallanterns:black_normal_sandstone_lantern:redstone=true:on=true additionallanterns:black_obsidian_lantern:redstone=false:on=false additionallanterns:black_obsidian_lantern:redstone=true:on=true additionallanterns:black_oxidized_copper_lantern:redstone=false:on=false additionallanterns:black_oxidized_copper_lantern:redstone=true:on=true additionallanterns:black_prismarine_lantern:redstone=false:on=false additionallanterns:black_prismarine_lantern:redstone=true:on=true additionallanterns:black_purpur_lantern:redstone=false:on=false additionallanterns:black_purpur_lantern:redstone=true:on=true additionallanterns:black_quartz_lantern:redstone=false:on=false additionallanterns:black_quartz_lantern:redstone=true:on=true additionallanterns:black_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:black_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:black_red_sandstone_lantern:redstone=false:on=false additionallanterns:black_red_sandstone_lantern:redstone=true:on=true additionallanterns:black_smooth_stone_lantern:redstone=false:on=false additionallanterns:black_smooth_stone_lantern:redstone=true:on=true additionallanterns:black_stone_bricks_lantern:redstone=false:on=false additionallanterns:black_stone_bricks_lantern:redstone=true:on=true additionallanterns:black_stone_lantern:redstone=false:on=false additionallanterns:black_stone_lantern:redstone=true:on=true additionallanterns:black_warped_lantern:redstone=false:on=false additionallanterns:black_warped_lantern:redstone=true:on=true additionallanterns:black_waxed_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_copper_lantern:redstone=true:on=true additionallanterns:black_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:black_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:black_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:black_weathered_copper_lantern:redstone=false:on=false additionallanterns:black_weathered_copper_lantern:redstone=true:on=true additionallanterns:blackstone_lantern:redstone=false:on=false additionallanterns:blackstone_lantern:redstone=true:on=true additionallanterns:blue_amethyst_lantern:redstone=false:on=false additionallanterns:blue_amethyst_lantern:redstone=true:on=true additionallanterns:blue_andesite_lantern:redstone=false:on=false additionallanterns:blue_andesite_lantern:redstone=true:on=true additionallanterns:blue_basalt_lantern:redstone=false:on=false additionallanterns:blue_basalt_lantern:redstone=true:on=true additionallanterns:blue_blackstone_lantern:redstone=false:on=false additionallanterns:blue_blackstone_lantern:redstone=true:on=true additionallanterns:blue_bone_lantern:redstone=false:on=false additionallanterns:blue_bone_lantern:redstone=true:on=true additionallanterns:blue_bricks_lantern:redstone=false:on=false additionallanterns:blue_bricks_lantern:redstone=true:on=true additionallanterns:blue_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:blue_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:blue_cobblestone_lantern:redstone=false:on=false additionallanterns:blue_cobblestone_lantern:redstone=true:on=true additionallanterns:blue_copper_lantern:redstone=false:on=false additionallanterns:blue_copper_lantern:redstone=true:on=true additionallanterns:blue_crimson_lantern:redstone=false:on=false additionallanterns:blue_crimson_lantern:redstone=true:on=true additionallanterns:blue_dark_prismarine_lantern:redstone=false:on=false additionallanterns:blue_dark_prismarine_lantern:redstone=true:on=true additionallanterns:blue_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:blue_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:blue_diamond_lantern:redstone=false:on=false additionallanterns:blue_diamond_lantern:redstone=true:on=true additionallanterns:blue_diorite_lantern:redstone=false:on=false additionallanterns:blue_diorite_lantern:redstone=true:on=true additionallanterns:blue_emerald_lantern:redstone=false:on=false additionallanterns:blue_emerald_lantern:redstone=true:on=true additionallanterns:blue_end_stone_lantern:redstone=false:on=false additionallanterns:blue_end_stone_lantern:redstone=true:on=true additionallanterns:blue_exposed_copper_lantern:redstone=false:on=false additionallanterns:blue_exposed_copper_lantern:redstone=true:on=true additionallanterns:blue_gold_lantern:redstone=false:on=false additionallanterns:blue_gold_lantern:redstone=true:on=true additionallanterns:blue_granite_lantern:redstone=false:on=false additionallanterns:blue_granite_lantern:redstone=true:on=true additionallanterns:blue_iron_lantern:redstone=false:on=false additionallanterns:blue_iron_lantern:redstone=true:on=true additionallanterns:blue_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:blue_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:blue_netherite_lantern:redstone=false:on=false additionallanterns:blue_netherite_lantern:redstone=true:on=true additionallanterns:blue_normal_lantern:redstone=false:on=false additionallanterns:blue_normal_lantern:redstone=true:on=true additionallanterns:blue_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:blue_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:blue_normal_sandstone_lantern:redstone=false:on=false additionallanterns:blue_normal_sandstone_lantern:redstone=true:on=true additionallanterns:blue_obsidian_lantern:redstone=false:on=false additionallanterns:blue_obsidian_lantern:redstone=true:on=true additionallanterns:blue_oxidized_copper_lantern:redstone=false:on=false additionallanterns:blue_oxidized_copper_lantern:redstone=true:on=true additionallanterns:blue_prismarine_lantern:redstone=false:on=false additionallanterns:blue_prismarine_lantern:redstone=true:on=true additionallanterns:blue_purpur_lantern:redstone=false:on=false additionallanterns:blue_purpur_lantern:redstone=true:on=true additionallanterns:blue_quartz_lantern:redstone=false:on=false additionallanterns:blue_quartz_lantern:redstone=true:on=true additionallanterns:blue_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:blue_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:blue_red_sandstone_lantern:redstone=false:on=false additionallanterns:blue_red_sandstone_lantern:redstone=true:on=true additionallanterns:blue_smooth_stone_lantern:redstone=false:on=false additionallanterns:blue_smooth_stone_lantern:redstone=true:on=true additionallanterns:blue_stone_bricks_lantern:redstone=false:on=false additionallanterns:blue_stone_bricks_lantern:redstone=true:on=true additionallanterns:blue_stone_lantern:redstone=false:on=false additionallanterns:blue_stone_lantern:redstone=true:on=true additionallanterns:blue_warped_lantern:redstone=false:on=false additionallanterns:blue_warped_lantern:redstone=true:on=true additionallanterns:blue_waxed_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_copper_lantern:redstone=true:on=true additionallanterns:blue_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:blue_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:blue_weathered_copper_lantern:redstone=false:on=false additionallanterns:blue_weathered_copper_lantern:redstone=true:on=true additionallanterns:bone_lantern:redstone=false:on=false additionallanterns:bone_lantern:redstone=true:on=true additionallanterns:bricks_lantern:redstone=false:on=false additionallanterns:bricks_lantern:redstone=true:on=true additionallanterns:brown_amethyst_lantern:redstone=false:on=false additionallanterns:brown_amethyst_lantern:redstone=true:on=true additionallanterns:brown_andesite_lantern:redstone=false:on=false additionallanterns:brown_andesite_lantern:redstone=true:on=true additionallanterns:brown_basalt_lantern:redstone=false:on=false additionallanterns:brown_basalt_lantern:redstone=true:on=true additionallanterns:brown_blackstone_lantern:redstone=false:on=false additionallanterns:brown_blackstone_lantern:redstone=true:on=true additionallanterns:brown_bone_lantern:redstone=false:on=false additionallanterns:brown_bone_lantern:redstone=true:on=true additionallanterns:brown_bricks_lantern:redstone=false:on=false additionallanterns:brown_bricks_lantern:redstone=true:on=true additionallanterns:brown_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:brown_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:brown_cobblestone_lantern:redstone=false:on=false additionallanterns:brown_cobblestone_lantern:redstone=true:on=true additionallanterns:brown_copper_lantern:redstone=false:on=false additionallanterns:brown_copper_lantern:redstone=true:on=true additionallanterns:brown_crimson_lantern:redstone=false:on=false additionallanterns:brown_crimson_lantern:redstone=true:on=true additionallanterns:brown_dark_prismarine_lantern:redstone=false:on=false additionallanterns:brown_dark_prismarine_lantern:redstone=true:on=true additionallanterns:brown_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:brown_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:brown_diamond_lantern:redstone=false:on=false additionallanterns:brown_diamond_lantern:redstone=true:on=true additionallanterns:brown_diorite_lantern:redstone=false:on=false additionallanterns:brown_diorite_lantern:redstone=true:on=true additionallanterns:brown_emerald_lantern:redstone=false:on=false additionallanterns:brown_emerald_lantern:redstone=true:on=true additionallanterns:brown_end_stone_lantern:redstone=false:on=false additionallanterns:brown_end_stone_lantern:redstone=true:on=true additionallanterns:brown_exposed_copper_lantern:redstone=false:on=false additionallanterns:brown_exposed_copper_lantern:redstone=true:on=true additionallanterns:brown_gold_lantern:redstone=false:on=false additionallanterns:brown_gold_lantern:redstone=true:on=true additionallanterns:brown_granite_lantern:redstone=false:on=false additionallanterns:brown_granite_lantern:redstone=true:on=true additionallanterns:brown_iron_lantern:redstone=false:on=false additionallanterns:brown_iron_lantern:redstone=true:on=true additionallanterns:brown_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:brown_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:brown_netherite_lantern:redstone=false:on=false additionallanterns:brown_netherite_lantern:redstone=true:on=true additionallanterns:brown_normal_lantern:redstone=false:on=false additionallanterns:brown_normal_lantern:redstone=true:on=true additionallanterns:brown_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:brown_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:brown_normal_sandstone_lantern:redstone=false:on=false additionallanterns:brown_normal_sandstone_lantern:redstone=true:on=true additionallanterns:brown_obsidian_lantern:redstone=false:on=false additionallanterns:brown_obsidian_lantern:redstone=true:on=true additionallanterns:brown_oxidized_copper_lantern:redstone=false:on=false additionallanterns:brown_oxidized_copper_lantern:redstone=true:on=true additionallanterns:brown_prismarine_lantern:redstone=false:on=false additionallanterns:brown_prismarine_lantern:redstone=true:on=true additionallanterns:brown_purpur_lantern:redstone=false:on=false additionallanterns:brown_purpur_lantern:redstone=true:on=true additionallanterns:brown_quartz_lantern:redstone=false:on=false additionallanterns:brown_quartz_lantern:redstone=true:on=true additionallanterns:brown_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:brown_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:brown_red_sandstone_lantern:redstone=false:on=false additionallanterns:brown_red_sandstone_lantern:redstone=true:on=true additionallanterns:brown_smooth_stone_lantern:redstone=false:on=false additionallanterns:brown_smooth_stone_lantern:redstone=true:on=true additionallanterns:brown_stone_bricks_lantern:redstone=false:on=false additionallanterns:brown_stone_bricks_lantern:redstone=true:on=true additionallanterns:brown_stone_lantern:redstone=false:on=false additionallanterns:brown_stone_lantern:redstone=true:on=true additionallanterns:brown_warped_lantern:redstone=false:on=false additionallanterns:brown_warped_lantern:redstone=true:on=true additionallanterns:brown_waxed_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_copper_lantern:redstone=true:on=true additionallanterns:brown_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:brown_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:brown_weathered_copper_lantern:redstone=false:on=false additionallanterns:brown_weathered_copper_lantern:redstone=true:on=true additionallanterns:cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:cobblestone_lantern:redstone=false:on=false additionallanterns:cobblestone_lantern:redstone=true:on=true additionallanterns:copper_lantern:redstone=false:on=false additionallanterns:copper_lantern:redstone=true:on=true additionallanterns:crimson_lantern:redstone=false:on=false additionallanterns:crimson_lantern:redstone=true:on=true additionallanterns:cyan_amethyst_lantern:redstone=false:on=false additionallanterns:cyan_amethyst_lantern:redstone=true:on=true additionallanterns:cyan_andesite_lantern:redstone=false:on=false additionallanterns:cyan_andesite_lantern:redstone=true:on=true additionallanterns:cyan_basalt_lantern:redstone=false:on=false additionallanterns:cyan_basalt_lantern:redstone=true:on=true additionallanterns:cyan_blackstone_lantern:redstone=false:on=false additionallanterns:cyan_blackstone_lantern:redstone=true:on=true additionallanterns:cyan_bone_lantern:redstone=false:on=false additionallanterns:cyan_bone_lantern:redstone=true:on=true additionallanterns:cyan_bricks_lantern:redstone=false:on=false additionallanterns:cyan_bricks_lantern:redstone=true:on=true additionallanterns:cyan_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:cyan_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:cyan_cobblestone_lantern:redstone=false:on=false additionallanterns:cyan_cobblestone_lantern:redstone=true:on=true additionallanterns:cyan_copper_lantern:redstone=false:on=false additionallanterns:cyan_copper_lantern:redstone=true:on=true additionallanterns:cyan_crimson_lantern:redstone=false:on=false additionallanterns:cyan_crimson_lantern:redstone=true:on=true additionallanterns:cyan_dark_prismarine_lantern:redstone=false:on=false additionallanterns:cyan_dark_prismarine_lantern:redstone=true:on=true additionallanterns:cyan_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:cyan_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:cyan_diamond_lantern:redstone=false:on=false additionallanterns:cyan_diamond_lantern:redstone=true:on=true additionallanterns:cyan_diorite_lantern:redstone=false:on=false additionallanterns:cyan_diorite_lantern:redstone=true:on=true additionallanterns:cyan_emerald_lantern:redstone=false:on=false additionallanterns:cyan_emerald_lantern:redstone=true:on=true additionallanterns:cyan_end_stone_lantern:redstone=false:on=false additionallanterns:cyan_end_stone_lantern:redstone=true:on=true additionallanterns:cyan_exposed_copper_lantern:redstone=false:on=false additionallanterns:cyan_exposed_copper_lantern:redstone=true:on=true additionallanterns:cyan_gold_lantern:redstone=false:on=false additionallanterns:cyan_gold_lantern:redstone=true:on=true additionallanterns:cyan_granite_lantern:redstone=false:on=false additionallanterns:cyan_granite_lantern:redstone=true:on=true additionallanterns:cyan_iron_lantern:redstone=false:on=false additionallanterns:cyan_iron_lantern:redstone=true:on=true additionallanterns:cyan_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:cyan_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:cyan_netherite_lantern:redstone=false:on=false additionallanterns:cyan_netherite_lantern:redstone=true:on=true additionallanterns:cyan_normal_lantern:redstone=false:on=false additionallanterns:cyan_normal_lantern:redstone=true:on=true additionallanterns:cyan_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:cyan_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:cyan_normal_sandstone_lantern:redstone=false:on=false additionallanterns:cyan_normal_sandstone_lantern:redstone=true:on=true additionallanterns:cyan_obsidian_lantern:redstone=false:on=false additionallanterns:cyan_obsidian_lantern:redstone=true:on=true additionallanterns:cyan_oxidized_copper_lantern:redstone=false:on=false additionallanterns:cyan_oxidized_copper_lantern:redstone=true:on=true additionallanterns:cyan_prismarine_lantern:redstone=false:on=false additionallanterns:cyan_prismarine_lantern:redstone=true:on=true additionallanterns:cyan_purpur_lantern:redstone=false:on=false additionallanterns:cyan_purpur_lantern:redstone=true:on=true additionallanterns:cyan_quartz_lantern:redstone=false:on=false additionallanterns:cyan_quartz_lantern:redstone=true:on=true additionallanterns:cyan_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:cyan_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:cyan_red_sandstone_lantern:redstone=false:on=false additionallanterns:cyan_red_sandstone_lantern:redstone=true:on=true additionallanterns:cyan_smooth_stone_lantern:redstone=false:on=false additionallanterns:cyan_smooth_stone_lantern:redstone=true:on=true additionallanterns:cyan_stone_bricks_lantern:redstone=false:on=false additionallanterns:cyan_stone_bricks_lantern:redstone=true:on=true additionallanterns:cyan_stone_lantern:redstone=false:on=false additionallanterns:cyan_stone_lantern:redstone=true:on=true additionallanterns:cyan_warped_lantern:redstone=false:on=false additionallanterns:cyan_warped_lantern:redstone=true:on=true additionallanterns:cyan_waxed_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_copper_lantern:redstone=true:on=true additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:cyan_weathered_copper_lantern:redstone=false:on=false additionallanterns:cyan_weathered_copper_lantern:redstone=true:on=true additionallanterns:dark_prismarine_lantern:redstone=false:on=false additionallanterns:dark_prismarine_lantern:redstone=true:on=true additionallanterns:deepslate_bricks_lantern:redstone=false:on=false additionallanterns:deepslate_bricks_lantern:redstone=true:on=true additionallanterns:diamond_lantern:redstone=false:on=false additionallanterns:diamond_lantern:redstone=true:on=true additionallanterns:diorite_lantern:redstone=false:on=false additionallanterns:diorite_lantern:redstone=true:on=true additionallanterns:emerald_lantern:redstone=false:on=false additionallanterns:emerald_lantern:redstone=true:on=true additionallanterns:end_stone_lantern:redstone=false:on=false additionallanterns:end_stone_lantern:redstone=true:on=true additionallanterns:exposed_copper_lantern:redstone=false:on=false additionallanterns:exposed_copper_lantern:redstone=true:on=true additionallanterns:gold_lantern:redstone=false:on=false additionallanterns:gold_lantern:redstone=true:on=true additionallanterns:granite_lantern:redstone=false:on=false additionallanterns:granite_lantern:redstone=true:on=true additionallanterns:gray_amethyst_lantern:redstone=false:on=false additionallanterns:gray_amethyst_lantern:redstone=true:on=true additionallanterns:gray_andesite_lantern:redstone=false:on=false additionallanterns:gray_andesite_lantern:redstone=true:on=true additionallanterns:gray_basalt_lantern:redstone=false:on=false additionallanterns:gray_basalt_lantern:redstone=true:on=true additionallanterns:gray_blackstone_lantern:redstone=false:on=false additionallanterns:gray_blackstone_lantern:redstone=true:on=true additionallanterns:gray_bone_lantern:redstone=false:on=false additionallanterns:gray_bone_lantern:redstone=true:on=true additionallanterns:gray_bricks_lantern:redstone=false:on=false additionallanterns:gray_bricks_lantern:redstone=true:on=true additionallanterns:gray_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:gray_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:gray_cobblestone_lantern:redstone=false:on=false additionallanterns:gray_cobblestone_lantern:redstone=true:on=true additionallanterns:gray_copper_lantern:redstone=false:on=false additionallanterns:gray_copper_lantern:redstone=true:on=true additionallanterns:gray_crimson_lantern:redstone=false:on=false additionallanterns:gray_crimson_lantern:redstone=true:on=true additionallanterns:gray_dark_prismarine_lantern:redstone=false:on=false additionallanterns:gray_dark_prismarine_lantern:redstone=true:on=true additionallanterns:gray_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:gray_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:gray_diamond_lantern:redstone=false:on=false additionallanterns:gray_diamond_lantern:redstone=true:on=true additionallanterns:gray_diorite_lantern:redstone=false:on=false additionallanterns:gray_diorite_lantern:redstone=true:on=true additionallanterns:gray_emerald_lantern:redstone=false:on=false additionallanterns:gray_emerald_lantern:redstone=true:on=true additionallanterns:gray_end_stone_lantern:redstone=false:on=false additionallanterns:gray_end_stone_lantern:redstone=true:on=true additionallanterns:gray_exposed_copper_lantern:redstone=false:on=false additionallanterns:gray_exposed_copper_lantern:redstone=true:on=true additionallanterns:gray_gold_lantern:redstone=false:on=false additionallanterns:gray_gold_lantern:redstone=true:on=true additionallanterns:gray_granite_lantern:redstone=false:on=false additionallanterns:gray_granite_lantern:redstone=true:on=true additionallanterns:gray_iron_lantern:redstone=false:on=false additionallanterns:gray_iron_lantern:redstone=true:on=true additionallanterns:gray_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:gray_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:gray_netherite_lantern:redstone=false:on=false additionallanterns:gray_netherite_lantern:redstone=true:on=true additionallanterns:gray_normal_lantern:redstone=false:on=false additionallanterns:gray_normal_lantern:redstone=true:on=true additionallanterns:gray_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:gray_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:gray_normal_sandstone_lantern:redstone=false:on=false additionallanterns:gray_normal_sandstone_lantern:redstone=true:on=true additionallanterns:gray_obsidian_lantern:redstone=false:on=false additionallanterns:gray_obsidian_lantern:redstone=true:on=true additionallanterns:gray_oxidized_copper_lantern:redstone=false:on=false additionallanterns:gray_oxidized_copper_lantern:redstone=true:on=true additionallanterns:gray_prismarine_lantern:redstone=false:on=false additionallanterns:gray_prismarine_lantern:redstone=true:on=true additionallanterns:gray_purpur_lantern:redstone=false:on=false additionallanterns:gray_purpur_lantern:redstone=true:on=true additionallanterns:gray_quartz_lantern:redstone=false:on=false additionallanterns:gray_quartz_lantern:redstone=true:on=true additionallanterns:gray_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:gray_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:gray_red_sandstone_lantern:redstone=false:on=false additionallanterns:gray_red_sandstone_lantern:redstone=true:on=true additionallanterns:gray_smooth_stone_lantern:redstone=false:on=false additionallanterns:gray_smooth_stone_lantern:redstone=true:on=true additionallanterns:gray_stone_bricks_lantern:redstone=false:on=false additionallanterns:gray_stone_bricks_lantern:redstone=true:on=true additionallanterns:gray_stone_lantern:redstone=false:on=false additionallanterns:gray_stone_lantern:redstone=true:on=true additionallanterns:gray_warped_lantern:redstone=false:on=false additionallanterns:gray_warped_lantern:redstone=true:on=true additionallanterns:gray_waxed_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_copper_lantern:redstone=true:on=true additionallanterns:gray_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:gray_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:gray_weathered_copper_lantern:redstone=false:on=false additionallanterns:gray_weathered_copper_lantern:redstone=true:on=true additionallanterns:green_amethyst_lantern:redstone=false:on=false additionallanterns:green_amethyst_lantern:redstone=true:on=true additionallanterns:green_andesite_lantern:redstone=false:on=false additionallanterns:green_andesite_lantern:redstone=true:on=true additionallanterns:green_basalt_lantern:redstone=false:on=false additionallanterns:green_basalt_lantern:redstone=true:on=true additionallanterns:green_blackstone_lantern:redstone=false:on=false additionallanterns:green_blackstone_lantern:redstone=true:on=true additionallanterns:green_bone_lantern:redstone=false:on=false additionallanterns:green_bone_lantern:redstone=true:on=true additionallanterns:green_bricks_lantern:redstone=false:on=false additionallanterns:green_bricks_lantern:redstone=true:on=true additionallanterns:green_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:green_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:green_cobblestone_lantern:redstone=false:on=false additionallanterns:green_cobblestone_lantern:redstone=true:on=true additionallanterns:green_copper_lantern:redstone=false:on=false additionallanterns:green_copper_lantern:redstone=true:on=true additionallanterns:green_crimson_lantern:redstone=false:on=false additionallanterns:green_crimson_lantern:redstone=true:on=true additionallanterns:green_dark_prismarine_lantern:redstone=false:on=false additionallanterns:green_dark_prismarine_lantern:redstone=true:on=true additionallanterns:green_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:green_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:green_diamond_lantern:redstone=false:on=false additionallanterns:green_diamond_lantern:redstone=true:on=true additionallanterns:green_diorite_lantern:redstone=false:on=false additionallanterns:green_diorite_lantern:redstone=true:on=true additionallanterns:green_emerald_lantern:redstone=false:on=false additionallanterns:green_emerald_lantern:redstone=true:on=true additionallanterns:green_end_stone_lantern:redstone=false:on=false additionallanterns:green_end_stone_lantern:redstone=true:on=true additionallanterns:green_exposed_copper_lantern:redstone=false:on=false additionallanterns:green_exposed_copper_lantern:redstone=true:on=true additionallanterns:green_gold_lantern:redstone=false:on=false additionallanterns:green_gold_lantern:redstone=true:on=true additionallanterns:green_granite_lantern:redstone=false:on=false additionallanterns:green_granite_lantern:redstone=true:on=true additionallanterns:green_iron_lantern:redstone=false:on=false additionallanterns:green_iron_lantern:redstone=true:on=true additionallanterns:green_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:green_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:green_netherite_lantern:redstone=false:on=false additionallanterns:green_netherite_lantern:redstone=true:on=true additionallanterns:green_normal_lantern:redstone=false:on=false additionallanterns:green_normal_lantern:redstone=true:on=true additionallanterns:green_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:green_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:green_normal_sandstone_lantern:redstone=false:on=false additionallanterns:green_normal_sandstone_lantern:redstone=true:on=true additionallanterns:green_obsidian_lantern:redstone=false:on=false additionallanterns:green_obsidian_lantern:redstone=true:on=true additionallanterns:green_oxidized_copper_lantern:redstone=false:on=false additionallanterns:green_oxidized_copper_lantern:redstone=true:on=true additionallanterns:green_prismarine_lantern:redstone=false:on=false additionallanterns:green_prismarine_lantern:redstone=true:on=true additionallanterns:green_purpur_lantern:redstone=false:on=false additionallanterns:green_purpur_lantern:redstone=true:on=true additionallanterns:green_quartz_lantern:redstone=false:on=false additionallanterns:green_quartz_lantern:redstone=true:on=true additionallanterns:green_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:green_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:green_red_sandstone_lantern:redstone=false:on=false additionallanterns:green_red_sandstone_lantern:redstone=true:on=true additionallanterns:green_smooth_stone_lantern:redstone=false:on=false additionallanterns:green_smooth_stone_lantern:redstone=true:on=true additionallanterns:green_stone_bricks_lantern:redstone=false:on=false additionallanterns:green_stone_bricks_lantern:redstone=true:on=true additionallanterns:green_stone_lantern:redstone=false:on=false additionallanterns:green_stone_lantern:redstone=true:on=true additionallanterns:green_warped_lantern:redstone=false:on=false additionallanterns:green_warped_lantern:redstone=true:on=true additionallanterns:green_waxed_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_copper_lantern:redstone=true:on=true additionallanterns:green_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:green_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:green_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:green_weathered_copper_lantern:redstone=false:on=false additionallanterns:green_weathered_copper_lantern:redstone=true:on=true additionallanterns:iron_lantern:redstone=false:on=false additionallanterns:iron_lantern:redstone=true:on=true additionallanterns:light_blue_amethyst_lantern:redstone=false:on=false additionallanterns:light_blue_amethyst_lantern:redstone=true:on=true additionallanterns:light_blue_andesite_lantern:redstone=false:on=false additionallanterns:light_blue_andesite_lantern:redstone=true:on=true additionallanterns:light_blue_basalt_lantern:redstone=false:on=false additionallanterns:light_blue_basalt_lantern:redstone=true:on=true additionallanterns:light_blue_blackstone_lantern:redstone=false:on=false additionallanterns:light_blue_blackstone_lantern:redstone=true:on=true additionallanterns:light_blue_bone_lantern:redstone=false:on=false additionallanterns:light_blue_bone_lantern:redstone=true:on=true additionallanterns:light_blue_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:light_blue_cobblestone_lantern:redstone=false:on=false additionallanterns:light_blue_cobblestone_lantern:redstone=true:on=true additionallanterns:light_blue_copper_lantern:redstone=false:on=false additionallanterns:light_blue_copper_lantern:redstone=true:on=true additionallanterns:light_blue_crimson_lantern:redstone=false:on=false additionallanterns:light_blue_crimson_lantern:redstone=true:on=true additionallanterns:light_blue_dark_prismarine_lantern:redstone=false:on=false additionallanterns:light_blue_dark_prismarine_lantern:redstone=true:on=true additionallanterns:light_blue_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_diamond_lantern:redstone=false:on=false additionallanterns:light_blue_diamond_lantern:redstone=true:on=true additionallanterns:light_blue_diorite_lantern:redstone=false:on=false additionallanterns:light_blue_diorite_lantern:redstone=true:on=true additionallanterns:light_blue_emerald_lantern:redstone=false:on=false additionallanterns:light_blue_emerald_lantern:redstone=true:on=true additionallanterns:light_blue_end_stone_lantern:redstone=false:on=false additionallanterns:light_blue_end_stone_lantern:redstone=true:on=true additionallanterns:light_blue_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_blue_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_blue_gold_lantern:redstone=false:on=false additionallanterns:light_blue_gold_lantern:redstone=true:on=true additionallanterns:light_blue_granite_lantern:redstone=false:on=false additionallanterns:light_blue_granite_lantern:redstone=true:on=true additionallanterns:light_blue_iron_lantern:redstone=false:on=false additionallanterns:light_blue_iron_lantern:redstone=true:on=true additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:light_blue_netherite_lantern:redstone=false:on=false additionallanterns:light_blue_netherite_lantern:redstone=true:on=true additionallanterns:light_blue_normal_lantern:redstone=false:on=false additionallanterns:light_blue_normal_lantern:redstone=true:on=true additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_normal_sandstone_lantern:redstone=false:on=false additionallanterns:light_blue_normal_sandstone_lantern:redstone=true:on=true additionallanterns:light_blue_obsidian_lantern:redstone=false:on=false additionallanterns:light_blue_obsidian_lantern:redstone=true:on=true additionallanterns:light_blue_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_blue_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_blue_prismarine_lantern:redstone=false:on=false additionallanterns:light_blue_prismarine_lantern:redstone=true:on=true additionallanterns:light_blue_purpur_lantern:redstone=false:on=false additionallanterns:light_blue_purpur_lantern:redstone=true:on=true additionallanterns:light_blue_quartz_lantern:redstone=false:on=false additionallanterns:light_blue_quartz_lantern:redstone=true:on=true additionallanterns:light_blue_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_red_sandstone_lantern:redstone=false:on=false additionallanterns:light_blue_red_sandstone_lantern:redstone=true:on=true additionallanterns:light_blue_smooth_stone_lantern:redstone=false:on=false additionallanterns:light_blue_smooth_stone_lantern:redstone=true:on=true additionallanterns:light_blue_stone_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_stone_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_stone_lantern:redstone=false:on=false additionallanterns:light_blue_stone_lantern:redstone=true:on=true additionallanterns:light_blue_warped_lantern:redstone=false:on=false additionallanterns:light_blue_warped_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_copper_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:light_blue_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_blue_weathered_copper_lantern:redstone=true:on=true additionallanterns:light_gray_amethyst_lantern:redstone=false:on=false additionallanterns:light_gray_amethyst_lantern:redstone=true:on=true additionallanterns:light_gray_andesite_lantern:redstone=false:on=false additionallanterns:light_gray_andesite_lantern:redstone=true:on=true additionallanterns:light_gray_basalt_lantern:redstone=false:on=false additionallanterns:light_gray_basalt_lantern:redstone=true:on=true additionallanterns:light_gray_blackstone_lantern:redstone=false:on=false additionallanterns:light_gray_blackstone_lantern:redstone=true:on=true additionallanterns:light_gray_bone_lantern:redstone=false:on=false additionallanterns:light_gray_bone_lantern:redstone=true:on=true additionallanterns:light_gray_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:light_gray_cobblestone_lantern:redstone=false:on=false additionallanterns:light_gray_cobblestone_lantern:redstone=true:on=true additionallanterns:light_gray_copper_lantern:redstone=false:on=false additionallanterns:light_gray_copper_lantern:redstone=true:on=true additionallanterns:light_gray_crimson_lantern:redstone=false:on=false additionallanterns:light_gray_crimson_lantern:redstone=true:on=true additionallanterns:light_gray_dark_prismarine_lantern:redstone=false:on=false additionallanterns:light_gray_dark_prismarine_lantern:redstone=true:on=true additionallanterns:light_gray_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_diamond_lantern:redstone=false:on=false additionallanterns:light_gray_diamond_lantern:redstone=true:on=true additionallanterns:light_gray_diorite_lantern:redstone=false:on=false additionallanterns:light_gray_diorite_lantern:redstone=true:on=true additionallanterns:light_gray_emerald_lantern:redstone=false:on=false additionallanterns:light_gray_emerald_lantern:redstone=true:on=true additionallanterns:light_gray_end_stone_lantern:redstone=false:on=false additionallanterns:light_gray_end_stone_lantern:redstone=true:on=true additionallanterns:light_gray_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_gray_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_gray_gold_lantern:redstone=false:on=false additionallanterns:light_gray_gold_lantern:redstone=true:on=true additionallanterns:light_gray_granite_lantern:redstone=false:on=false additionallanterns:light_gray_granite_lantern:redstone=true:on=true additionallanterns:light_gray_iron_lantern:redstone=false:on=false additionallanterns:light_gray_iron_lantern:redstone=true:on=true additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:light_gray_netherite_lantern:redstone=false:on=false additionallanterns:light_gray_netherite_lantern:redstone=true:on=true additionallanterns:light_gray_normal_lantern:redstone=false:on=false additionallanterns:light_gray_normal_lantern:redstone=true:on=true additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_normal_sandstone_lantern:redstone=false:on=false additionallanterns:light_gray_normal_sandstone_lantern:redstone=true:on=true additionallanterns:light_gray_obsidian_lantern:redstone=false:on=false additionallanterns:light_gray_obsidian_lantern:redstone=true:on=true additionallanterns:light_gray_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_gray_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_gray_prismarine_lantern:redstone=false:on=false additionallanterns:light_gray_prismarine_lantern:redstone=true:on=true additionallanterns:light_gray_purpur_lantern:redstone=false:on=false additionallanterns:light_gray_purpur_lantern:redstone=true:on=true additionallanterns:light_gray_quartz_lantern:redstone=false:on=false additionallanterns:light_gray_quartz_lantern:redstone=true:on=true additionallanterns:light_gray_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_red_sandstone_lantern:redstone=false:on=false additionallanterns:light_gray_red_sandstone_lantern:redstone=true:on=true additionallanterns:light_gray_smooth_stone_lantern:redstone=false:on=false additionallanterns:light_gray_smooth_stone_lantern:redstone=true:on=true additionallanterns:light_gray_stone_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_stone_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_stone_lantern:redstone=false:on=false additionallanterns:light_gray_stone_lantern:redstone=true:on=true additionallanterns:light_gray_warped_lantern:redstone=false:on=false additionallanterns:light_gray_warped_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_copper_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:light_gray_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_gray_weathered_copper_lantern:redstone=true:on=true additionallanterns:lime_amethyst_lantern:redstone=false:on=false additionallanterns:lime_amethyst_lantern:redstone=true:on=true additionallanterns:lime_andesite_lantern:redstone=false:on=false additionallanterns:lime_andesite_lantern:redstone=true:on=true 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additionallanterns:lime_crimson_lantern:redstone=true:on=true additionallanterns:lime_dark_prismarine_lantern:redstone=false:on=false additionallanterns:lime_dark_prismarine_lantern:redstone=true:on=true additionallanterns:lime_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:lime_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:lime_diamond_lantern:redstone=false:on=false additionallanterns:lime_diamond_lantern:redstone=true:on=true additionallanterns:lime_diorite_lantern:redstone=false:on=false additionallanterns:lime_diorite_lantern:redstone=true:on=true additionallanterns:lime_emerald_lantern:redstone=false:on=false additionallanterns:lime_emerald_lantern:redstone=true:on=true additionallanterns:lime_end_stone_lantern:redstone=false:on=false additionallanterns:lime_end_stone_lantern:redstone=true:on=true additionallanterns:lime_exposed_copper_lantern:redstone=false:on=false additionallanterns:lime_exposed_copper_lantern:redstone=true:on=true additionallanterns:lime_gold_lantern:redstone=false:on=false additionallanterns:lime_gold_lantern:redstone=true:on=true additionallanterns:lime_granite_lantern:redstone=false:on=false additionallanterns:lime_granite_lantern:redstone=true:on=true additionallanterns:lime_iron_lantern:redstone=false:on=false additionallanterns:lime_iron_lantern:redstone=true:on=true additionallanterns:lime_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:lime_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:lime_netherite_lantern:redstone=false:on=false additionallanterns:lime_netherite_lantern:redstone=true:on=true additionallanterns:lime_normal_lantern:redstone=false:on=false additionallanterns:lime_normal_lantern:redstone=true:on=true additionallanterns:lime_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:lime_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:lime_normal_sandstone_lantern:redstone=false:on=false additionallanterns:lime_normal_sandstone_lantern:redstone=true:on=true additionallanterns:lime_obsidian_lantern:redstone=false:on=false additionallanterns:lime_obsidian_lantern:redstone=true:on=true additionallanterns:lime_oxidized_copper_lantern:redstone=false:on=false additionallanterns:lime_oxidized_copper_lantern:redstone=true:on=true additionallanterns:lime_prismarine_lantern:redstone=false:on=false additionallanterns:lime_prismarine_lantern:redstone=true:on=true additionallanterns:lime_purpur_lantern:redstone=false:on=false additionallanterns:lime_purpur_lantern:redstone=true:on=true additionallanterns:lime_quartz_lantern:redstone=false:on=false additionallanterns:lime_quartz_lantern:redstone=true:on=true additionallanterns:lime_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:lime_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:lime_red_sandstone_lantern:redstone=false:on=false additionallanterns:lime_red_sandstone_lantern:redstone=true:on=true additionallanterns:lime_smooth_stone_lantern:redstone=false:on=false additionallanterns:lime_smooth_stone_lantern:redstone=true:on=true additionallanterns:lime_stone_bricks_lantern:redstone=false:on=false additionallanterns:lime_stone_bricks_lantern:redstone=true:on=true additionallanterns:lime_stone_lantern:redstone=false:on=false additionallanterns:lime_stone_lantern:redstone=true:on=true additionallanterns:lime_warped_lantern:redstone=false:on=false additionallanterns:lime_warped_lantern:redstone=true:on=true additionallanterns:lime_waxed_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_copper_lantern:redstone=true:on=true additionallanterns:lime_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:lime_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:lime_weathered_copper_lantern:redstone=false:on=false additionallanterns:lime_weathered_copper_lantern:redstone=true:on=true additionallanterns:magenta_amethyst_lantern:redstone=false:on=false additionallanterns:magenta_amethyst_lantern:redstone=true:on=true additionallanterns:magenta_andesite_lantern:redstone=false:on=false additionallanterns:magenta_andesite_lantern:redstone=true:on=true additionallanterns:magenta_basalt_lantern:redstone=false:on=false additionallanterns:magenta_basalt_lantern:redstone=true:on=true additionallanterns:magenta_blackstone_lantern:redstone=false:on=false additionallanterns:magenta_blackstone_lantern:redstone=true:on=true additionallanterns:magenta_bone_lantern:redstone=false:on=false additionallanterns:magenta_bone_lantern:redstone=true:on=true additionallanterns:magenta_bricks_lantern:redstone=false:on=false additionallanterns:magenta_bricks_lantern:redstone=true:on=true additionallanterns:magenta_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:magenta_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:magenta_cobblestone_lantern:redstone=false:on=false additionallanterns:magenta_cobblestone_lantern:redstone=true:on=true additionallanterns:magenta_copper_lantern:redstone=false:on=false additionallanterns:magenta_copper_lantern:redstone=true:on=true additionallanterns:magenta_crimson_lantern:redstone=false:on=false additionallanterns:magenta_crimson_lantern:redstone=true:on=true additionallanterns:magenta_dark_prismarine_lantern:redstone=false:on=false additionallanterns:magenta_dark_prismarine_lantern:redstone=true:on=true additionallanterns:magenta_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:magenta_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:magenta_diamond_lantern:redstone=false:on=false additionallanterns:magenta_diamond_lantern:redstone=true:on=true additionallanterns:magenta_diorite_lantern:redstone=false:on=false additionallanterns:magenta_diorite_lantern:redstone=true:on=true additionallanterns:magenta_emerald_lantern:redstone=false:on=false additionallanterns:magenta_emerald_lantern:redstone=true:on=true additionallanterns:magenta_end_stone_lantern:redstone=false:on=false additionallanterns:magenta_end_stone_lantern:redstone=true:on=true additionallanterns:magenta_exposed_copper_lantern:redstone=false:on=false additionallanterns:magenta_exposed_copper_lantern:redstone=true:on=true additionallanterns:magenta_gold_lantern:redstone=false:on=false additionallanterns:magenta_gold_lantern:redstone=true:on=true additionallanterns:magenta_granite_lantern:redstone=false:on=false additionallanterns:magenta_granite_lantern:redstone=true:on=true additionallanterns:magenta_iron_lantern:redstone=false:on=false additionallanterns:magenta_iron_lantern:redstone=true:on=true additionallanterns:magenta_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:magenta_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:magenta_netherite_lantern:redstone=false:on=false additionallanterns:magenta_netherite_lantern:redstone=true:on=true additionallanterns:magenta_normal_lantern:redstone=false:on=false additionallanterns:magenta_normal_lantern:redstone=true:on=true additionallanterns:magenta_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:magenta_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:magenta_normal_sandstone_lantern:redstone=false:on=false additionallanterns:magenta_normal_sandstone_lantern:redstone=true:on=true additionallanterns:magenta_obsidian_lantern:redstone=false:on=false additionallanterns:magenta_obsidian_lantern:redstone=true:on=true additionallanterns:magenta_oxidized_copper_lantern:redstone=false:on=false additionallanterns:magenta_oxidized_copper_lantern:redstone=true:on=true additionallanterns:magenta_prismarine_lantern:redstone=false:on=false additionallanterns:magenta_prismarine_lantern:redstone=true:on=true additionallanterns:magenta_purpur_lantern:redstone=false:on=false additionallanterns:magenta_purpur_lantern:redstone=true:on=true additionallanterns:magenta_quartz_lantern:redstone=false:on=false additionallanterns:magenta_quartz_lantern:redstone=true:on=true additionallanterns:magenta_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:magenta_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:magenta_red_sandstone_lantern:redstone=false:on=false additionallanterns:magenta_red_sandstone_lantern:redstone=true:on=true additionallanterns:magenta_smooth_stone_lantern:redstone=false:on=false additionallanterns:magenta_smooth_stone_lantern:redstone=true:on=true additionallanterns:magenta_stone_bricks_lantern:redstone=false:on=false additionallanterns:magenta_stone_bricks_lantern:redstone=true:on=true additionallanterns:magenta_stone_lantern:redstone=false:on=false additionallanterns:magenta_stone_lantern:redstone=true:on=true additionallanterns:magenta_warped_lantern:redstone=false:on=false additionallanterns:magenta_warped_lantern:redstone=true:on=true additionallanterns:magenta_waxed_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_copper_lantern:redstone=true:on=true additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:magenta_weathered_copper_lantern:redstone=false:on=false additionallanterns:magenta_weathered_copper_lantern:redstone=true:on=true additionallanterns:mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:netherite_lantern:redstone=false:on=false additionallanterns:netherite_lantern:redstone=true:on=true additionallanterns:normal_lantern:redstone=false:on=false additionallanterns:normal_lantern:redstone=true:on=true additionallanterns:normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:normal_sandstone_lantern:redstone=false:on=false additionallanterns:normal_sandstone_lantern:redstone=true:on=true additionallanterns:obsidian_lantern:redstone=false:on=false additionallanterns:obsidian_lantern:redstone=true:on=true additionallanterns:orange_amethyst_lantern:redstone=false:on=false additionallanterns:orange_amethyst_lantern:redstone=true:on=true additionallanterns:orange_andesite_lantern:redstone=false:on=false additionallanterns:orange_andesite_lantern:redstone=true:on=true additionallanterns:orange_basalt_lantern:redstone=false:on=false additionallanterns:orange_basalt_lantern:redstone=true:on=true additionallanterns:orange_blackstone_lantern:redstone=false:on=false additionallanterns:orange_blackstone_lantern:redstone=true:on=true additionallanterns:orange_bone_lantern:redstone=false:on=false additionallanterns:orange_bone_lantern:redstone=true:on=true additionallanterns:orange_bricks_lantern:redstone=false:on=false additionallanterns:orange_bricks_lantern:redstone=true:on=true additionallanterns:orange_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:orange_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:orange_cobblestone_lantern:redstone=false:on=false additionallanterns:orange_cobblestone_lantern:redstone=true:on=true additionallanterns:orange_copper_lantern:redstone=false:on=false additionallanterns:orange_copper_lantern:redstone=true:on=true additionallanterns:orange_crimson_lantern:redstone=false:on=false additionallanterns:orange_crimson_lantern:redstone=true:on=true additionallanterns:orange_dark_prismarine_lantern:redstone=false:on=false additionallanterns:orange_dark_prismarine_lantern:redstone=true:on=true additionallanterns:orange_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:orange_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:orange_diamond_lantern:redstone=false:on=false additionallanterns:orange_diamond_lantern:redstone=true:on=true additionallanterns:orange_diorite_lantern:redstone=false:on=false additionallanterns:orange_diorite_lantern:redstone=true:on=true additionallanterns:orange_emerald_lantern:redstone=false:on=false additionallanterns:orange_emerald_lantern:redstone=true:on=true additionallanterns:orange_end_stone_lantern:redstone=false:on=false additionallanterns:orange_end_stone_lantern:redstone=true:on=true additionallanterns:orange_exposed_copper_lantern:redstone=false:on=false additionallanterns:orange_exposed_copper_lantern:redstone=true:on=true additionallanterns:orange_gold_lantern:redstone=false:on=false additionallanterns:orange_gold_lantern:redstone=true:on=true additionallanterns:orange_granite_lantern:redstone=false:on=false additionallanterns:orange_granite_lantern:redstone=true:on=true additionallanterns:orange_iron_lantern:redstone=false:on=false additionallanterns:orange_iron_lantern:redstone=true:on=true additionallanterns:orange_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:orange_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:orange_netherite_lantern:redstone=false:on=false additionallanterns:orange_netherite_lantern:redstone=true:on=true additionallanterns:orange_normal_lantern:redstone=false:on=false additionallanterns:orange_normal_lantern:redstone=true:on=true additionallanterns:orange_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:orange_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:orange_normal_sandstone_lantern:redstone=false:on=false additionallanterns:orange_normal_sandstone_lantern:redstone=true:on=true additionallanterns:orange_obsidian_lantern:redstone=false:on=false additionallanterns:orange_obsidian_lantern:redstone=true:on=true additionallanterns:orange_oxidized_copper_lantern:redstone=false:on=false additionallanterns:orange_oxidized_copper_lantern:redstone=true:on=true additionallanterns:orange_prismarine_lantern:redstone=false:on=false additionallanterns:orange_prismarine_lantern:redstone=true:on=true additionallanterns:orange_purpur_lantern:redstone=false:on=false additionallanterns:orange_purpur_lantern:redstone=true:on=true additionallanterns:orange_quartz_lantern:redstone=false:on=false additionallanterns:orange_quartz_lantern:redstone=true:on=true additionallanterns:orange_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:orange_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:orange_red_sandstone_lantern:redstone=false:on=false additionallanterns:orange_red_sandstone_lantern:redstone=true:on=true additionallanterns:orange_smooth_stone_lantern:redstone=false:on=false additionallanterns:orange_smooth_stone_lantern:redstone=true:on=true additionallanterns:orange_stone_bricks_lantern:redstone=false:on=false additionallanterns:orange_stone_bricks_lantern:redstone=true:on=true additionallanterns:orange_stone_lantern:redstone=false:on=false additionallanterns:orange_stone_lantern:redstone=true:on=true additionallanterns:orange_warped_lantern:redstone=false:on=false additionallanterns:orange_warped_lantern:redstone=true:on=true additionallanterns:orange_waxed_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_copper_lantern:redstone=true:on=true additionallanterns:orange_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:orange_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:orange_weathered_copper_lantern:redstone=false:on=false additionallanterns:orange_weathered_copper_lantern:redstone=true:on=true additionallanterns:oxidized_copper_lantern:redstone=false:on=false additionallanterns:oxidized_copper_lantern:redstone=true:on=true additionallanterns:pink_amethyst_lantern:redstone=false:on=false additionallanterns:pink_amethyst_lantern:redstone=true:on=true additionallanterns:pink_andesite_lantern:redstone=false:on=false additionallanterns:pink_andesite_lantern:redstone=true:on=true additionallanterns:pink_basalt_lantern:redstone=false:on=false additionallanterns:pink_basalt_lantern:redstone=true:on=true additionallanterns:pink_blackstone_lantern:redstone=false:on=false additionallanterns:pink_blackstone_lantern:redstone=true:on=true additionallanterns:pink_bone_lantern:redstone=false:on=false additionallanterns:pink_bone_lantern:redstone=true:on=true additionallanterns:pink_bricks_lantern:redstone=false:on=false additionallanterns:pink_bricks_lantern:redstone=true:on=true additionallanterns:pink_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:pink_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:pink_cobblestone_lantern:redstone=false:on=false additionallanterns:pink_cobblestone_lantern:redstone=true:on=true additionallanterns:pink_copper_lantern:redstone=false:on=false additionallanterns:pink_copper_lantern:redstone=true:on=true additionallanterns:pink_crimson_lantern:redstone=false:on=false additionallanterns:pink_crimson_lantern:redstone=true:on=true additionallanterns:pink_dark_prismarine_lantern:redstone=false:on=false additionallanterns:pink_dark_prismarine_lantern:redstone=true:on=true additionallanterns:pink_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:pink_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:pink_diamond_lantern:redstone=false:on=false additionallanterns:pink_diamond_lantern:redstone=true:on=true additionallanterns:pink_diorite_lantern:redstone=false:on=false additionallanterns:pink_diorite_lantern:redstone=true:on=true additionallanterns:pink_emerald_lantern:redstone=false:on=false additionallanterns:pink_emerald_lantern:redstone=true:on=true additionallanterns:pink_end_stone_lantern:redstone=false:on=false additionallanterns:pink_end_stone_lantern:redstone=true:on=true additionallanterns:pink_exposed_copper_lantern:redstone=false:on=false additionallanterns:pink_exposed_copper_lantern:redstone=true:on=true additionallanterns:pink_gold_lantern:redstone=false:on=false additionallanterns:pink_gold_lantern:redstone=true:on=true additionallanterns:pink_granite_lantern:redstone=false:on=false additionallanterns:pink_granite_lantern:redstone=true:on=true additionallanterns:pink_iron_lantern:redstone=false:on=false additionallanterns:pink_iron_lantern:redstone=true:on=true additionallanterns:pink_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:pink_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:pink_netherite_lantern:redstone=false:on=false additionallanterns:pink_netherite_lantern:redstone=true:on=true additionallanterns:pink_normal_lantern:redstone=false:on=false additionallanterns:pink_normal_lantern:redstone=true:on=true additionallanterns:pink_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:pink_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:pink_normal_sandstone_lantern:redstone=false:on=false additionallanterns:pink_normal_sandstone_lantern:redstone=true:on=true additionallanterns:pink_obsidian_lantern:redstone=false:on=false additionallanterns:pink_obsidian_lantern:redstone=true:on=true additionallanterns:pink_oxidized_copper_lantern:redstone=false:on=false additionallanterns:pink_oxidized_copper_lantern:redstone=true:on=true additionallanterns:pink_prismarine_lantern:redstone=false:on=false additionallanterns:pink_prismarine_lantern:redstone=true:on=true additionallanterns:pink_purpur_lantern:redstone=false:on=false additionallanterns:pink_purpur_lantern:redstone=true:on=true additionallanterns:pink_quartz_lantern:redstone=false:on=false additionallanterns:pink_quartz_lantern:redstone=true:on=true additionallanterns:pink_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:pink_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:pink_red_sandstone_lantern:redstone=false:on=false additionallanterns:pink_red_sandstone_lantern:redstone=true:on=true additionallanterns:pink_smooth_stone_lantern:redstone=false:on=false additionallanterns:pink_smooth_stone_lantern:redstone=true:on=true additionallanterns:pink_stone_bricks_lantern:redstone=false:on=false additionallanterns:pink_stone_bricks_lantern:redstone=true:on=true additionallanterns:pink_stone_lantern:redstone=false:on=false additionallanterns:pink_stone_lantern:redstone=true:on=true additionallanterns:pink_warped_lantern:redstone=false:on=false additionallanterns:pink_warped_lantern:redstone=true:on=true additionallanterns:pink_waxed_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_copper_lantern:redstone=true:on=true additionallanterns:pink_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:pink_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:pink_weathered_copper_lantern:redstone=false:on=false additionallanterns:pink_weathered_copper_lantern:redstone=true:on=true additionallanterns:prismarine_lantern:redstone=false:on=false additionallanterns:prismarine_lantern:redstone=true:on=true additionallanterns:purple_amethyst_lantern:redstone=false:on=false additionallanterns:purple_amethyst_lantern:redstone=true:on=true additionallanterns:purple_andesite_lantern:redstone=false:on=false additionallanterns:purple_andesite_lantern:redstone=true:on=true additionallanterns:purple_basalt_lantern:redstone=false:on=false additionallanterns:purple_basalt_lantern:redstone=true:on=true additionallanterns:purple_blackstone_lantern:redstone=false:on=false additionallanterns:purple_blackstone_lantern:redstone=true:on=true additionallanterns:purple_bone_lantern:redstone=false:on=false additionallanterns:purple_bone_lantern:redstone=true:on=true additionallanterns:purple_bricks_lantern:redstone=false:on=false additionallanterns:purple_bricks_lantern:redstone=true:on=true additionallanterns:purple_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:purple_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:purple_cobblestone_lantern:redstone=false:on=false additionallanterns:purple_cobblestone_lantern:redstone=true:on=true additionallanterns:purple_copper_lantern:redstone=false:on=false additionallanterns:purple_copper_lantern:redstone=true:on=true additionallanterns:purple_crimson_lantern:redstone=false:on=false additionallanterns:purple_crimson_lantern:redstone=true:on=true additionallanterns:purple_dark_prismarine_lantern:redstone=false:on=false additionallanterns:purple_dark_prismarine_lantern:redstone=true:on=true additionallanterns:purple_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:purple_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:purple_diamond_lantern:redstone=false:on=false additionallanterns:purple_diamond_lantern:redstone=true:on=true additionallanterns:purple_diorite_lantern:redstone=false:on=false additionallanterns:purple_diorite_lantern:redstone=true:on=true additionallanterns:purple_emerald_lantern:redstone=false:on=false additionallanterns:purple_emerald_lantern:redstone=true:on=true additionallanterns:purple_end_stone_lantern:redstone=false:on=false additionallanterns:purple_end_stone_lantern:redstone=true:on=true additionallanterns:purple_exposed_copper_lantern:redstone=false:on=false additionallanterns:purple_exposed_copper_lantern:redstone=true:on=true additionallanterns:purple_gold_lantern:redstone=false:on=false additionallanterns:purple_gold_lantern:redstone=true:on=true additionallanterns:purple_granite_lantern:redstone=false:on=false additionallanterns:purple_granite_lantern:redstone=true:on=true additionallanterns:purple_iron_lantern:redstone=false:on=false additionallanterns:purple_iron_lantern:redstone=true:on=true additionallanterns:purple_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:purple_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:purple_netherite_lantern:redstone=false:on=false additionallanterns:purple_netherite_lantern:redstone=true:on=true additionallanterns:purple_normal_lantern:redstone=false:on=false additionallanterns:purple_normal_lantern:redstone=true:on=true additionallanterns:purple_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:purple_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:purple_normal_sandstone_lantern:redstone=false:on=false additionallanterns:purple_normal_sandstone_lantern:redstone=true:on=true additionallanterns:purple_obsidian_lantern:redstone=false:on=false additionallanterns:purple_obsidian_lantern:redstone=true:on=true additionallanterns:purple_oxidized_copper_lantern:redstone=false:on=false additionallanterns:purple_oxidized_copper_lantern:redstone=true:on=true additionallanterns:purple_prismarine_lantern:redstone=false:on=false additionallanterns:purple_prismarine_lantern:redstone=true:on=true additionallanterns:purple_purpur_lantern:redstone=false:on=false additionallanterns:purple_purpur_lantern:redstone=true:on=true additionallanterns:purple_quartz_lantern:redstone=false:on=false additionallanterns:purple_quartz_lantern:redstone=true:on=true additionallanterns:purple_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:purple_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:purple_red_sandstone_lantern:redstone=false:on=false additionallanterns:purple_red_sandstone_lantern:redstone=true:on=true additionallanterns:purple_smooth_stone_lantern:redstone=false:on=false additionallanterns:purple_smooth_stone_lantern:redstone=true:on=true additionallanterns:purple_stone_bricks_lantern:redstone=false:on=false additionallanterns:purple_stone_bricks_lantern:redstone=true:on=true additionallanterns:purple_stone_lantern:redstone=false:on=false additionallanterns:purple_stone_lantern:redstone=true:on=true additionallanterns:purple_warped_lantern:redstone=false:on=false additionallanterns:purple_warped_lantern:redstone=true:on=true additionallanterns:purple_waxed_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_copper_lantern:redstone=true:on=true additionallanterns:purple_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:purple_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:purple_weathered_copper_lantern:redstone=false:on=false additionallanterns:purple_weathered_copper_lantern:redstone=true:on=true additionallanterns:purpur_lantern:redstone=false:on=false additionallanterns:purpur_lantern:redstone=true:on=true additionallanterns:quartz_lantern:redstone=false:on=false additionallanterns:quartz_lantern:redstone=true:on=true additionallanterns:red_amethyst_lantern:redstone=false:on=false additionallanterns:red_amethyst_lantern:redstone=true:on=true additionallanterns:red_andesite_lantern:redstone=false:on=false additionallanterns:red_andesite_lantern:redstone=true:on=true additionallanterns:red_basalt_lantern:redstone=false:on=false additionallanterns:red_basalt_lantern:redstone=true:on=true additionallanterns:red_blackstone_lantern:redstone=false:on=false additionallanterns:red_blackstone_lantern:redstone=true:on=true additionallanterns:red_bone_lantern:redstone=false:on=false additionallanterns:red_bone_lantern:redstone=true:on=true additionallanterns:red_bricks_lantern:redstone=false:on=false additionallanterns:red_bricks_lantern:redstone=true:on=true additionallanterns:red_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:red_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:red_cobblestone_lantern:redstone=false:on=false additionallanterns:red_cobblestone_lantern:redstone=true:on=true additionallanterns:red_copper_lantern:redstone=false:on=false additionallanterns:red_copper_lantern:redstone=true:on=true additionallanterns:red_crimson_lantern:redstone=false:on=false additionallanterns:red_crimson_lantern:redstone=true:on=true additionallanterns:red_dark_prismarine_lantern:redstone=false:on=false additionallanterns:red_dark_prismarine_lantern:redstone=true:on=true additionallanterns:red_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:red_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:red_diamond_lantern:redstone=false:on=false additionallanterns:red_diamond_lantern:redstone=true:on=true additionallanterns:red_diorite_lantern:redstone=false:on=false additionallanterns:red_diorite_lantern:redstone=true:on=true additionallanterns:red_emerald_lantern:redstone=false:on=false additionallanterns:red_emerald_lantern:redstone=true:on=true additionallanterns:red_end_stone_lantern:redstone=false:on=false additionallanterns:red_end_stone_lantern:redstone=true:on=true additionallanterns:red_exposed_copper_lantern:redstone=false:on=false additionallanterns:red_exposed_copper_lantern:redstone=true:on=true additionallanterns:red_gold_lantern:redstone=false:on=false additionallanterns:red_gold_lantern:redstone=true:on=true additionallanterns:red_granite_lantern:redstone=false:on=false additionallanterns:red_granite_lantern:redstone=true:on=true additionallanterns:red_iron_lantern:redstone=false:on=false additionallanterns:red_iron_lantern:redstone=true:on=true additionallanterns:red_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:red_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:red_nether_bricks_lantern:redstone=false:on=false additionallanterns:red_nether_bricks_lantern:redstone=true:on=true additionallanterns:red_netherite_lantern:redstone=false:on=false additionallanterns:red_netherite_lantern:redstone=true:on=true additionallanterns:red_normal_lantern:redstone=false:on=false additionallanterns:red_normal_lantern:redstone=true:on=true additionallanterns:red_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:red_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:red_normal_sandstone_lantern:redstone=false:on=false additionallanterns:red_normal_sandstone_lantern:redstone=true:on=true additionallanterns:red_obsidian_lantern:redstone=false:on=false additionallanterns:red_obsidian_lantern:redstone=true:on=true additionallanterns:red_oxidized_copper_lantern:redstone=false:on=false additionallanterns:red_oxidized_copper_lantern:redstone=true:on=true additionallanterns:red_prismarine_lantern:redstone=false:on=false additionallanterns:red_prismarine_lantern:redstone=true:on=true additionallanterns:red_purpur_lantern:redstone=false:on=false additionallanterns:red_purpur_lantern:redstone=true:on=true additionallanterns:red_quartz_lantern:redstone=false:on=false additionallanterns:red_quartz_lantern:redstone=true:on=true additionallanterns:red_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:red_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:red_red_sandstone_lantern:redstone=false:on=false additionallanterns:red_red_sandstone_lantern:redstone=true:on=true additionallanterns:red_sandstone_lantern:redstone=false:on=false additionallanterns:red_sandstone_lantern:redstone=true:on=true additionallanterns:red_smooth_stone_lantern:redstone=false:on=false additionallanterns:red_smooth_stone_lantern:redstone=true:on=true additionallanterns:red_stone_bricks_lantern:redstone=false:on=false additionallanterns:red_stone_bricks_lantern:redstone=true:on=true additionallanterns:red_stone_lantern:redstone=false:on=false additionallanterns:red_stone_lantern:redstone=true:on=true additionallanterns:red_warped_lantern:redstone=false:on=false additionallanterns:red_warped_lantern:redstone=true:on=true additionallanterns:red_waxed_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_copper_lantern:redstone=true:on=true additionallanterns:red_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:red_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:red_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:red_weathered_copper_lantern:redstone=false:on=false additionallanterns:red_weathered_copper_lantern:redstone=true:on=true additionallanterns:smooth_stone_lantern:redstone=false:on=false additionallanterns:smooth_stone_lantern:redstone=true:on=true additionallanterns:stone_bricks_lantern:redstone=false:on=false additionallanterns:stone_bricks_lantern:redstone=true:on=true additionallanterns:stone_lantern:redstone=false:on=false additionallanterns:stone_lantern:redstone=true:on=true additionallanterns:warped_lantern:redstone=false:on=false additionallanterns:warped_lantern:redstone=true:on=true additionallanterns:waxed_copper_lantern:redstone=false:on=false additionallanterns:waxed_copper_lantern:redstone=true:on=true additionallanterns:waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:weathered_copper_lantern:redstone=false:on=false additionallanterns:weathered_copper_lantern:redstone=true:on=true additionallanterns:white_amethyst_lantern:redstone=false:on=false additionallanterns:white_amethyst_lantern:redstone=true:on=true additionallanterns:white_andesite_lantern:redstone=false:on=false additionallanterns:white_andesite_lantern:redstone=true:on=true additionallanterns:white_basalt_lantern:redstone=false:on=false additionallanterns:white_basalt_lantern:redstone=true:on=true additionallanterns:white_blackstone_lantern:redstone=false:on=false additionallanterns:white_blackstone_lantern:redstone=true:on=true additionallanterns:white_bone_lantern:redstone=false:on=false additionallanterns:white_bone_lantern:redstone=true:on=true additionallanterns:white_bricks_lantern:redstone=false:on=false additionallanterns:white_bricks_lantern:redstone=true:on=true additionallanterns:white_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:white_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:white_cobblestone_lantern:redstone=false:on=false additionallanterns:white_cobblestone_lantern:redstone=true:on=true additionallanterns:white_copper_lantern:redstone=false:on=false additionallanterns:white_copper_lantern:redstone=true:on=true additionallanterns:white_crimson_lantern:redstone=false:on=false additionallanterns:white_crimson_lantern:redstone=true:on=true additionallanterns:white_dark_prismarine_lantern:redstone=false:on=false additionallanterns:white_dark_prismarine_lantern:redstone=true:on=true additionallanterns:white_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:white_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:white_diamond_lantern:redstone=false:on=false additionallanterns:white_diamond_lantern:redstone=true:on=true additionallanterns:white_diorite_lantern:redstone=false:on=false additionallanterns:white_diorite_lantern:redstone=true:on=true additionallanterns:white_emerald_lantern:redstone=false:on=false additionallanterns:white_emerald_lantern:redstone=true:on=true additionallanterns:white_end_stone_lantern:redstone=false:on=false additionallanterns:white_end_stone_lantern:redstone=true:on=true additionallanterns:white_exposed_copper_lantern:redstone=false:on=false additionallanterns:white_exposed_copper_lantern:redstone=true:on=true additionallanterns:white_gold_lantern:redstone=false:on=false additionallanterns:white_gold_lantern:redstone=true:on=true additionallanterns:white_granite_lantern:redstone=false:on=false additionallanterns:white_granite_lantern:redstone=true:on=true additionallanterns:white_iron_lantern:redstone=false:on=false additionallanterns:white_iron_lantern:redstone=true:on=true additionallanterns:white_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:white_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:white_netherite_lantern:redstone=false:on=false additionallanterns:white_netherite_lantern:redstone=true:on=true additionallanterns:white_normal_lantern:redstone=false:on=false additionallanterns:white_normal_lantern:redstone=true:on=true additionallanterns:white_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:white_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:white_normal_sandstone_lantern:redstone=false:on=false additionallanterns:white_normal_sandstone_lantern:redstone=true:on=true additionallanterns:white_obsidian_lantern:redstone=false:on=false additionallanterns:white_obsidian_lantern:redstone=true:on=true additionallanterns:white_oxidized_copper_lantern:redstone=false:on=false additionallanterns:white_oxidized_copper_lantern:redstone=true:on=true additionallanterns:white_prismarine_lantern:redstone=false:on=false additionallanterns:white_prismarine_lantern:redstone=true:on=true additionallanterns:white_purpur_lantern:redstone=false:on=false additionallanterns:white_purpur_lantern:redstone=true:on=true additionallanterns:white_quartz_lantern:redstone=false:on=false additionallanterns:white_quartz_lantern:redstone=true:on=true additionallanterns:white_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:white_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:white_red_sandstone_lantern:redstone=false:on=false additionallanterns:white_red_sandstone_lantern:redstone=true:on=true additionallanterns:white_smooth_stone_lantern:redstone=false:on=false additionallanterns:white_smooth_stone_lantern:redstone=true:on=true additionallanterns:white_stone_bricks_lantern:redstone=false:on=false additionallanterns:white_stone_bricks_lantern:redstone=true:on=true additionallanterns:white_stone_lantern:redstone=false:on=false additionallanterns:white_stone_lantern:redstone=true:on=true additionallanterns:white_warped_lantern:redstone=false:on=false additionallanterns:white_warped_lantern:redstone=true:on=true additionallanterns:white_waxed_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_copper_lantern:redstone=true:on=true additionallanterns:white_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:white_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:white_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:white_weathered_copper_lantern:redstone=false:on=false additionallanterns:white_weathered_copper_lantern:redstone=true:on=true additionallanterns:yellow_amethyst_lantern:redstone=false:on=false additionallanterns:yellow_amethyst_lantern:redstone=true:on=true additionallanterns:yellow_andesite_lantern:redstone=false:on=false additionallanterns:yellow_andesite_lantern:redstone=true:on=true additionallanterns:yellow_basalt_lantern:redstone=false:on=false additionallanterns:yellow_basalt_lantern:redstone=true:on=true additionallanterns:yellow_blackstone_lantern:redstone=false:on=false additionallanterns:yellow_blackstone_lantern:redstone=true:on=true additionallanterns:yellow_bone_lantern:redstone=false:on=false additionallanterns:yellow_bone_lantern:redstone=true:on=true additionallanterns:yellow_bricks_lantern:redstone=false:on=false additionallanterns:yellow_bricks_lantern:redstone=true:on=true additionallanterns:yellow_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:yellow_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:yellow_cobblestone_lantern:redstone=false:on=false additionallanterns:yellow_cobblestone_lantern:redstone=true:on=true additionallanterns:yellow_copper_lantern:redstone=false:on=false additionallanterns:yellow_copper_lantern:redstone=true:on=true additionallanterns:yellow_crimson_lantern:redstone=false:on=false additionallanterns:yellow_crimson_lantern:redstone=true:on=true additionallanterns:yellow_dark_prismarine_lantern:redstone=false:on=false additionallanterns:yellow_dark_prismarine_lantern:redstone=true:on=true additionallanterns:yellow_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:yellow_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:yellow_diamond_lantern:redstone=false:on=false additionallanterns:yellow_diamond_lantern:redstone=true:on=true additionallanterns:yellow_diorite_lantern:redstone=false:on=false additionallanterns:yellow_diorite_lantern:redstone=true:on=true additionallanterns:yellow_emerald_lantern:redstone=false:on=false additionallanterns:yellow_emerald_lantern:redstone=true:on=true additionallanterns:yellow_end_stone_lantern:redstone=false:on=false additionallanterns:yellow_end_stone_lantern:redstone=true:on=true additionallanterns:yellow_exposed_copper_lantern:redstone=false:on=false additionallanterns:yellow_exposed_copper_lantern:redstone=true:on=true additionallanterns:yellow_gold_lantern:redstone=false:on=false additionallanterns:yellow_gold_lantern:redstone=true:on=true additionallanterns:yellow_granite_lantern:redstone=false:on=false additionallanterns:yellow_granite_lantern:redstone=true:on=true additionallanterns:yellow_iron_lantern:redstone=false:on=false additionallanterns:yellow_iron_lantern:redstone=true:on=true additionallanterns:yellow_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:yellow_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:yellow_netherite_lantern:redstone=false:on=false additionallanterns:yellow_netherite_lantern:redstone=true:on=true additionallanterns:yellow_normal_lantern:redstone=false:on=false additionallanterns:yellow_normal_lantern:redstone=true:on=true additionallanterns:yellow_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:yellow_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:yellow_normal_sandstone_lantern:redstone=false:on=false additionallanterns:yellow_normal_sandstone_lantern:redstone=true:on=true additionallanterns:yellow_obsidian_lantern:redstone=false:on=false additionallanterns:yellow_obsidian_lantern:redstone=true:on=true additionallanterns:yellow_oxidized_copper_lantern:redstone=false:on=false additionallanterns:yellow_oxidized_copper_lantern:redstone=true:on=true additionallanterns:yellow_prismarine_lantern:redstone=false:on=false additionallanterns:yellow_prismarine_lantern:redstone=true:on=true additionallanterns:yellow_purpur_lantern:redstone=false:on=false additionallanterns:yellow_purpur_lantern:redstone=true:on=true additionallanterns:yellow_quartz_lantern:redstone=false:on=false additionallanterns:yellow_quartz_lantern:redstone=true:on=true additionallanterns:yellow_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:yellow_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:yellow_red_sandstone_lantern:redstone=false:on=false additionallanterns:yellow_red_sandstone_lantern:redstone=true:on=true additionallanterns:yellow_smooth_stone_lantern:redstone=false:on=false additionallanterns:yellow_smooth_stone_lantern:redstone=true:on=true additionallanterns:yellow_stone_bricks_lantern:redstone=false:on=false additionallanterns:yellow_stone_bricks_lantern:redstone=true:on=true additionallanterns:yellow_stone_lantern:redstone=false:on=false additionallanterns:yellow_stone_lantern:redstone=true:on=true additionallanterns:yellow_warped_lantern:redstone=false:on=false additionallanterns:yellow_warped_lantern:redstone=true:on=true additionallanterns:yellow_waxed_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_copper_lantern:redstone=true:on=true additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:yellow_weathered_copper_lantern:redstone=false:on=false additionallanterns:yellow_weathered_copper_lantern:redstone=true:on=true \ -\ -additionalplacements:enderio.painted_slab additionalplacements:enderio.painted_stairs additionalplacements:enderio.painted_wooden_pressure_plate additionalplacements:extshape_blockus.membrane_pressure_plate additionalplacements:extshape_blockus.membrane_slab additionalplacements:extshape_blockus.membrane_stairs additionalplacements:extshape_blockus.rainbow_pressure_plate additionalplacements:extshape_blockus.rainbow_slab additionalplacements:extshape_blockus.rainbow_stairs additionalplacements:extshape_blockus.stars_pressure_plate additionalplacements:extshape_blockus.stars_slab additionalplacements:extshape_blockus.stars_stairs \ -\ -adventurez:piglin_flag \ -\ -ae2:matrix_frame ae2:paint:light_level=0 ae2:tiny_tnt \ -\ -aether:boss_doorway_angelic_stone:invisible=true aether:boss_doorway_carved_stone:invisible=true aether:boss_doorway_hellfire_stone:invisible=true aether:boss_doorway_light_angelic_stone:invisible=true aether:boss_doorway_light_hellfire_stone:invisible=true aether:boss_doorway_sentry_stone:invisible=true \ -\ -amendments:createaddition/double_chocolate_cake amendments:createaddition/double_honey_cake amendments:directional_cake amendments:double_cake amendments:wall_lantern:light_level=0 amendments:wall_lantern:light_level=1 amendments:wall_lantern:light_level=11 amendments:wall_lantern:light_level=12 amendments:wall_lantern:light_level=13 amendments:wall_lantern:light_level=14 amendments:wall_lantern:light_level=2 amendments:wall_lantern:light_level=3 amendments:wall_lantern:light_level=4 amendments:wall_lantern:light_level=5 amendments:wall_lantern:light_level=6 amendments:wall_lantern:light_level=7 amendments:wall_lantern:light_level=8 amendments:wall_lantern:light_level=9 \ -\ -another_furniture:black_curtain another_furniture:black_lamp:lit=false another_furniture:black_sofa another_furniture:black_stool another_furniture:black_tall_stool another_furniture:blue_curtain another_furniture:blue_lamp:lit=false another_furniture:blue_sofa another_furniture:blue_stool another_furniture:blue_tall_stool another_furniture:brown_curtain another_furniture:brown_lamp:lit=false another_furniture:brown_sofa another_furniture:brown_stool another_furniture:brown_tall_stool another_furniture:cyan_curtain another_furniture:cyan_lamp:lit=false another_furniture:cyan_sofa another_furniture:cyan_stool another_furniture:cyan_tall_stool another_furniture:gray_curtain another_furniture:gray_lamp:lit=false another_furniture:gray_sofa another_furniture:gray_stool another_furniture:gray_tall_stool another_furniture:green_curtain another_furniture:green_lamp:lit=false another_furniture:green_sofa another_furniture:green_stool another_furniture:green_tall_stool another_furniture:light_blue_curtain another_furniture:light_blue_lamp:lit=false another_furniture:light_blue_sofa another_furniture:light_blue_stool another_furniture:light_blue_tall_stool another_furniture:light_gray_curtain another_furniture:light_gray_lamp:lit=false another_furniture:light_gray_sofa another_furniture:light_gray_stool another_furniture:light_gray_tall_stool another_furniture:lime_curtain another_furniture:lime_lamp:lit=false another_furniture:lime_sofa another_furniture:lime_stool another_furniture:lime_tall_stool another_furniture:magenta_curtain another_furniture:magenta_lamp:lit=false another_furniture:magenta_sofa another_furniture:magenta_stool another_furniture:magenta_tall_stool another_furniture:orange_curtain another_furniture:orange_lamp:lit=false another_furniture:orange_sofa another_furniture:orange_stool another_furniture:orange_tall_stool another_furniture:pink_curtain another_furniture:pink_lamp:lit=false another_furniture:pink_sofa another_furniture:pink_stool another_furniture:pink_tall_stool another_furniture:purple_curtain another_furniture:purple_lamp:lit=false another_furniture:purple_sofa another_furniture:purple_stool another_furniture:purple_tall_stool another_furniture:red_curtain another_furniture:red_lamp:lit=false another_furniture:red_sofa another_furniture:red_stool another_furniture:red_tall_stool another_furniture:white_curtain another_furniture:white_lamp:lit=false another_furniture:white_sofa another_furniture:white_stool another_furniture:white_tall_stool another_furniture:yellow_curtain another_furniture:yellow_lamp:lit=false another_furniture:yellow_sofa another_furniture:yellow_stool another_furniture:yellow_tall_stool \ -\ -aquamirae:painting_anglerfish aquamirae:painting_aurora aquamirae:painting_oxygelium aquamirae:painting_tortured_soul \ -\ -ars_nouveau:alakarkinos_hat ars_nouveau:bastion_pod ars_nouveau:bombegranate_pod ars_nouveau:decor_blossom ars_nouveau:frostaya_pod ars_nouveau:intangible_air ars_nouveau:light_block ars_nouveau:mendosteen_pod ars_nouveau:particle_block ars_nouveau:scryers_crystal ars_nouveau:temporary_block ars_nouveau:temporary_light_block \ -\ -arsdelight:bastion_pie arsdelight:bombegrante_pie arsdelight:frostaya_pie arsdelight:honey_glazed_chimera arsdelight:mendosteen_pie arsdelight:wilden_salad \ -\ -beautify:bookstack beautify:botanist_workbench beautify:lamp_candelabra:on=false beautify:lamp_candelabra_black:on=false beautify:lamp_candelabra_blue:on=false beautify:lamp_candelabra_brown:on=false beautify:lamp_candelabra_cyan:on=false beautify:lamp_candelabra_gray:on=false beautify:lamp_candelabra_green:on=false beautify:lamp_candelabra_light_blue:on=false beautify:lamp_candelabra_light_gray:on=false beautify:lamp_candelabra_lime:on=false beautify:lamp_candelabra_magenta:on=false beautify:lamp_candelabra_orange:on=false beautify:lamp_candelabra_pink:on=false beautify:lamp_candelabra_purple:on=false beautify:lamp_candelabra_red:on=false beautify:lamp_candelabra_white:on=false beautify:lamp_candelabra_yellow:on=false beautify:lamp_jar:fill_level=0 beautify:rope \ -\ -betterend:azure_jadestone_flower_pot betterend:endstone_flower_pot betterend:flavolite_flower_pot betterend:menger_sponge betterend:menger_sponge_wet betterend:sandy_jadestone_flower_pot betterend:sulphuric_rock_flower_pot betterend:umbralith_flower_pot betterend:violecite_flower_pot betterend:virid_jadestone_flower_pot \ -\ -betternether:chest_of_drawers betternether:cincinnasite_forge betternether:geyser betternether:nether_mushroom_bar_stool betternether:nether_mushroom_button betternether:nether_mushroom_chair betternether:nether_mushroom_chest betternether:nether_mushroom_composter betternether:nether_mushroom_door betternether:nether_mushroom_fence betternether:nether_mushroom_gate betternether:nether_mushroom_ladder betternether:nether_mushroom_plate betternether:nether_mushroom_slab betternether:nether_mushroom_stairs betternether:nether_mushroom_taburet betternether:nether_mushroom_trapdoor betternether:nether_mushroom_wall betternether:nether_ruby_slab betternether:nether_ruby_stairs betternether:smoker \ -\ -bibliocraft:cookiejar \ -\ -biomemakeover:tall_brown_mushroom biomemakeover:tall_red_mushroom \ -\ -biomesoplenty:barnacles biomesoplenty:blackstone_spines biomesoplenty:bramble biomesoplenty:brimstone_bud biomesoplenty:brimstone_cluster biomesoplenty:dead_branch biomesoplenty:liquid_null biomesoplenty:null_block \ -\ -biomeswevegone:green_mushroom biomeswevegone:weeping_milkcap biomeswevegone:white_puffball biomeswevegone:wood_blewit \ -\ -blockcraftery:editable_block blockcraftery:editable_block_reinforced blockcraftery:editable_door blockcraftery:editable_door_reinforced blockcraftery:editable_double_slab blockcraftery:editable_double_slab_reinforced blockcraftery:editable_fence blockcraftery:editable_fence_reinforced blockcraftery:editable_inner_corner blockcraftery:editable_inner_corner_reinforced blockcraftery:editable_outer_corner blockcraftery:editable_outer_corner_reinforced blockcraftery:editable_pressure_plate_all blockcraftery:editable_pressure_plate_all_reinforced blockcraftery:editable_pressure_plate_items blockcraftery:editable_pressure_plate_items_reinforced blockcraftery:editable_pressure_plate_mobs blockcraftery:editable_pressure_plate_mobs_reinforced blockcraftery:editable_pressure_plate_player blockcraftery:editable_pressure_plate_player_reinforced blockcraftery:editable_slab blockcraftery:editable_slab_reinforced blockcraftery:editable_slant blockcraftery:editable_slant_reinforced blockcraftery:editable_stairs blockcraftery:editable_stairs_reinforced blockcraftery:editable_trap_door blockcraftery:editable_trap_door_reinforced blockcraftery:editable_wall blockcraftery:editable_wall_reinforced \ -\ -blue_skies:snowcap_mushroom \ -\ -born_in_chaos_v1:fel_soil born_in_chaos_v1:puddleof_stimulation born_in_chaos_v1:puddleofintoxication born_in_chaos_v1:tombstone_dark_titan_066 born_in_chaos_v1:tombstone_petasi \ -\ -bosses_of_mass_destruction:void_blossom_block \ -\ -bountifulfares:acacia_pickets bountifulfares:bamboo_pickets bountifulfares:birch_pickets bountifulfares:cherry_pickets bountifulfares:crimson_pickets bountifulfares:dark_oak_pickets bountifulfares:hoary_pickets bountifulfares:jungle_pickets bountifulfares:mangrove_pickets bountifulfares:oak_pickets bountifulfares:rotten_pickets bountifulfares:spruce_pickets bountifulfares:walnut_pickets bountifulfares:warped_pickets \ -\ -brewinandchewin:fiery_fondue_pot brewinandchewin:flaxen_cheese_wheel brewinandchewin:pizza brewinandchewin:quiche brewinandchewin:scarlet_cheese_wheel brewinandchewin:unripe_flaxen_cheese_wheel brewinandchewin:unripe_scarlet_cheese_wheel \ -\ -burnt:boiling_water burnt:flowing_boiling_water \ -\ -butcher:allblackcathead butcher:bat_headless butcher:bat_left_wing butcher:batcorpse butcher:bathead butcher:batrightwing butcher:blackcathead butcher:blackcatheadmount butcher:blood_liquid butcher:britishshorthaircatheadmount butcher:brown_llama_skin_rack butcher:brownllamahead butcher:brownllamaheadmount butcher:brownmooshroomhead butcher:calicocathead butcher:calicocatheadmount butcher:camelheadmount butcher:camelshead butcher:camelskinrack butcher:cathead butcher:cavespiderhead butcher:cavespiderheadmount butcher:chicken_corpse butcher:chicken_corpse_0_leg butcher:chicken_corpse_1leg butcher:chicken_corpse_beakless butcher:chicken_corpse_headless butcher:chicken_corpse_headless_wish butcher:chicken_corpse_skinned butcher:chicken_drained_corpse butcher:chicken_head butcher:chicken_head_beakless butcher:chickenheadmount butcher:cod_corpse butcher:colored_hanging_squid butcher:colored_squid_floor butcher:colored_squid_head butcher:coloredglowsquidfloor butcher:coloredglowsquidhead butcher:coloredhangingglowsquid butcher:cooked_pig_spit_roast butcher:cow_0leg butcher:cow_1_leg butcher:cow_2leg butcher:cow_3_leg butcher:cow_chuck butcher:cow_headf butcher:cow_headless butcher:cow_ribsteak butcher:cow_rump butcher:cow_shortplate butcher:cow_sirloin butcher:cow_skin_rack butcher:cow_tbone butcher:cowcorpse butcher:cowheadmount butcher:creamy_llama_head butcher:creamy_llama_skin_rack butcher:creamyllamaheadmount butcher:creeperheadmount butcher:dolphincorpse butcher:dolphincorpsedrained butcher:dolphincut_1 butcher:dolphincut_2 butcher:dolphincut_3 butcher:dolphinhead butcher:dolphinheadless butcher:dolphinheadmount butcher:dolphintailless butcher:drained_goat_corpse butcher:drained_hanging_cow butcher:drained_headless_brown_llama butcher:drained_headless_creamy_llama butcher:drained_headless_gray_llama butcher:drained_headless_white_llama butcher:drained_panda_corpse butcher:drained_rabbit_corpse butcher:drained_skinned_hanging_pig butcher:drained_turtle_corpse butcher:drained_villager_corpse butcher:drownedhead butcher:drownedheadmount butcher:emptyheadmount butcher:emptyskinrack butcher:endermanhead butcher:endermanheadmount butcher:featheredchickenhead butcher:fox_head_mount butcher:fox_skinned butcher:fox_skinned_head butcher:foxcorpse butcher:foxcut_1 butcher:foxcut_2 butcher:foxcut_3 butcher:foxcut_4 butcher:foxdrainedcorpse butcher:foxhead butcher:foxheadless butcher:foxlegless butcher:frog_1leg butcher:frog_2_leg butcher:frog_corpse butcher:frog_heart_removed butcher:frogcutopen butcher:frogpinned butcher:glowsquid_1leg butcher:glowsquid_2leg butcher:glowsquid_3leg butcher:glowsquid_4leg butcher:glowsquid_5leg butcher:glowsquid_6leg butcher:glowsquid_7leg butcher:glowsquid_8leg butcher:glowsquidfloor butcher:glowsquidhead butcher:glowsquidtable butcher:glowsquidtablewsides butcher:goat_0_leg butcher:goat_1_leg butcher:goat_2_leg butcher:goat_3leg butcher:goat_head_mount butcher:goat_loin butcher:goat_meat butcher:goat_rib butcher:goat_right_left butcher:goat_shank butcher:goat_shoulder butcher:goatcorpse butcher:goathead butcher:goatheadless butcher:gray_frog_1leg butcher:gray_frog_2_leg butcher:gray_frog_corpse butcher:gray_frog_cut_open butcher:gray_frog_heart_remove butcher:gray_frog_pinned butcher:gray_hanging_frog butcher:gray_llama_head butcher:gray_llama_skin_rack butcher:grayllamaheadmount butcher:halfcow butcher:hanging_bat_corpse butcher:hanging_chicken_skinned_corpse butcher:hanging_cow_right butcher:hanging_cow_right_left butcher:hanging_cow_right_left_middle butcher:hanging_drained_fox_corpse butcher:hanging_drained_panda_corpse butcher:hanging_drained_rabbit_corpse butcher:hanging_drained_sheep_corpse butcher:hanging_drained_turtle_corpse butcher:hanging_drained_villager butcher:hanging_fox_cut_2 butcher:hanging_fox_cut_3 butcher:hanging_fox_cut_4 butcher:hanging_fox_headless butcher:hanging_frog_corpse butcher:hanging_goat_cut butcher:hanging_hoglin_3 butcher:hanging_hoglin_cut_1 butcher:hanging_hoglin_cut_2 butcher:hanging_hoglin_drained butcher:hanging_hoglin_headless butcher:hanging_hoglin_legless butcher:hanging_llama_brown_headless butcher:hanging_llama_creamy_headless butcher:hanging_llama_cut_1 butcher:hanging_llama_cut_2 butcher:hanging_llama_cut_3 butcher:hanging_llama_cut_4 butcher:hanging_llama_gray_headless butcher:hanging_llama_white_headless butcher:hanging_panda_legless butcher:hanging_pandacut_1 butcher:hanging_pandacut_2 butcher:hanging_pandacut_3 butcher:hanging_pandacut_4 butcher:hanging_pig_headless butcher:hanging_pig_right butcher:hanging_pig_right_left butcher:hanging_pig_right_left_middle butcher:hanging_polarbear_drained butcher:hanging_sheep_headless butcher:hanging_sheep_right butcher:hanging_sheep_right_left butcher:hanging_sheep_right_left_middle butcher:hanging_skinned_drained_sheep butcher:hanging_skinned_fox butcher:hanging_skinned_llama butcher:hanging_skinned_panda butcher:hanging_snowydrainedfoxcorpse butcher:hanging_squid_2_leg butcher:hanging_squid_3_leg butcher:hanging_squid_4_leg butcher:hanging_squid_5_leg butcher:hanging_squid_6_leg butcher:hanging_squid_7_leg butcher:hanging_squidlegless butcher:hanging_villager_carcass butcher:hanging_villager_right_arm butcher:hanging_villager_right_left_arm butcher:hanging_villager_right_left_leg butcher:hanging_villager_right_leg butcher:hangingcod_1 butcher:hangingcod_2 butcher:hangingcod_3 butcher:hangingcod_4 butcher:hangingcod_5 butcher:hangingcowheadless butcher:hangingdraineddolphin butcher:hangingfoxcut_1 butcher:hangingfoxsnowyheadless butcher:hangingglowsquid butcher:hangingglowsquid_1leg butcher:hangingglowsquid_2leg butcher:hangingglowsquid_3leg butcher:hangingglowsquid_4leg butcher:hangingglowsquid_5leg butcher:hangingglowsquid_6leg butcher:hangingglowsquid_7leg butcher:hangingglowsquidlegless butcher:hanginggoatcorpse_1 butcher:hanginggoatdrained butcher:hanginggoatheadless butcher:hanginggoatright butcher:hanginggoatrightleftmiddle butcher:hanginglambrib butcher:hangingpandaheadless butcher:hangingplaceablelamb butcher:hangingpolarbearcut_1 butcher:hangingpolarbearcut_2 butcher:hangingpolarbearcut_3 butcher:hangingpolarbearcut_4 butcher:hangingpolarbearcut_5 butcher:hangingpolarbearheadless butcher:hangingpolarbearheadlessskinned butcher:hangingpolarbearlegless butcher:hangingsalmon_1 butcher:hangingsalmon_2 butcher:hangingsalmon_3 butcher:hangingsalmon_4 butcher:hangingsalmon_5 butcher:hangingskinnedpigheadless butcher:hangingskinnedpigright butcher:hangingskinnedpigrightleft butcher:hangingskinnedpigrlm butcher:hangingsquid butcher:hangingsquid_1leg butcher:hangingtbone butcher:hoglin butcher:hoglin_cut_1 butcher:hoglin_cut_2 butcher:hoglin_cut_3 butcher:hoglin_cut_4 butcher:hoglin_cut_5 butcher:hoglin_legless butcher:hoglindrained butcher:hoglinhead butcher:hoglinheadless butcher:hoglinheadmount butcher:horseblackheadmount butcher:horseblackskinrack butcher:horseblackskinracksalted butcher:horseblackskinrackwet butcher:horsebrownheadmount butcher:horsebrownskinrack butcher:horsebrownskinracksalted butcher:horsebrownskinrackwet butcher:horsechestnutheadmount butcher:horsechestnutskinrack butcher:horsechestnutskinracksalted butcher:horsechestnutskinrackwet butcher:horsecreamyheadmount butcher:horsecreamyskinrack butcher:horsecreamyskinracksalted butcher:horsecreamyskinrackwet butcher:horsedarkbrownheadmount butcher:horsedarkbrownskinrack butcher:horsedarkbrownskinracksalted butcher:horsedarkbrownskinrackwet butcher:horsegrayheadmount butcher:horsegrayskinrack butcher:horsegrayskinracksalted butcher:horsegrayskinrackwet butcher:horsewhiteheadmount butcher:horsewhiteskinrack butcher:horsewhiteskinracksalted butcher:horsewhiteskinrackwet butcher:huskhead butcher:huskheadmount butcher:infectedblood butcher:jelliecathead butcher:jelliecatheadmount butcher:largeemptyheadmount butcher:leather_rack butcher:llama_corpse_brown_headless butcher:llama_corpse_creamy butcher:llama_corpse_creamy_headless butcher:llama_corpse_gray butcher:llama_corpse_gray_headless butcher:llama_corpse_white_headless butcher:llama_corpsedrainedbrown butcher:llama_corpsedrainedcreamy butcher:llama_corpsedrainedgray butcher:llama_corpsedrainedwhite butcher:llama_cut_2 butcher:llama_cut_3 butcher:llama_cut_4 butcher:llama_cut_5 butcher:llamacorpsebrown butcher:llamacorpsesheared butcher:llamacorpsewhite butcher:llamacut_1 butcher:ocelothead butcher:ocelotheadmount butcher:orange_frog_1_leg butcher:orange_frog_2_leg butcher:orange_frog_corpse butcher:orange_frog_cut_open butcher:orange_frog_heart_remove butcher:orange_frog_pinned butcher:orange_hanging_frog_corpse butcher:panda_head_mount butcher:pandacorpse butcher:pandacut_1 butcher:pandacut_2 butcher:pandacut_3 butcher:pandacut_4 butcher:pandahead butcher:pandaheadless butcher:pandalegless butcher:pandaskinned butcher:persiancathead butcher:persiancatheadmount butcher:phantomhead butcher:pig_corpse_0_leg butcher:pig_corpse_2_leg butcher:pig_corpse_3_leg butcher:pig_corpse_drained butcher:pig_corpse_headless butcher:pig_ham butcher:pig_hanging_drained butcher:pig_head_mount butcher:pig_pork_loin butcher:pig_pork_shoulder butcher:pig_skin_rack butcher:pigcorpse butcher:pigcorpse_1leg butcher:pighead butcher:pigporkbelly butcher:pillagerheadmount butcher:placeablelambrib butcher:placeablelegoflamb butcher:placeabletbone butcher:polarbear_head_mount butcher:polarbear_headless_skinned butcher:polarbearcorpse butcher:polarbearcut_1 butcher:polarbearcut_2 butcher:polarbearcut_3 butcher:polarbearcut_4 butcher:polarbearcut_5 butcher:polarbeardrainedcorpse butcher:polarbearhead butcher:polarbearheadless butcher:polarbearleg_1 butcher:polarbearleg_2 butcher:polarbearleg_3 butcher:polarbearleg_4 butcher:puffercorpse butcher:rabbit_cut_2 butcher:rabbit_cut_3 butcher:rabbit_headless butcher:rabbit_legless butcher:rabbit_skinned butcher:rabbitcorpse butcher:rabbitcut_1 butcher:rabbithead butcher:ragdollcathead butcher:ragdollcatheadmount butcher:redcathead butcher:redcatheadmount butcher:redmooshroomhead butcher:salmoncorpse butcher:salted_brown_llama_skin_rack butcher:salted_cow_skin_rack butcher:salted_creamy_llama_skin_rack butcher:salted_gray_llama_skin_rack butcher:salted_pig_skin_rack butcher:salted_sheep_skin_rack butcher:salted_white_llama_skin_rack butcher:saltedcamelskinrack butcher:sheared_goat_corpse butcher:sheep_0_legs butcher:sheep_1_legs butcher:sheep_2_legs butcher:sheep_3legs butcher:sheep_corpse_drained butcher:sheep_head_mount butcher:sheep_headless butcher:sheep_loin butcher:sheep_meat butcher:sheep_rib butcher:sheep_shoulder butcher:sheep_sirloin butcher:sheep_skin_rack butcher:sheepcorpse butcher:sheephead butcher:shorthaircathead butcher:siamesecathead butcher:siamesecatheadmount butcher:skeletonheadmount butcher:skinned_cow_corpse butcher:skinned_drained_pig_corpse butcher:skinned_drained_sheep_corpse butcher:skinned_hanging_cow butcher:skinned_sheep_corpse butcher:skinnedhangingsheepheadless butcher:skinnedhangingsheepr butcher:skinnedhangingsheeprl butcher:skinnedhangingsheeprlm butcher:skinnedpigcarcass butcher:skinnedpigcorpse_0leg butcher:skinnedpigcorpse_1leg butcher:skinnedpigcorpse_2leg butcher:skinnedpigcorpse_3leg butcher:skinnedpigcorpseheadless butcher:skinnedpigham butcher:skinnedpigporkbelly butcher:skinnedpigporkloin butcher:skinnedpigporkshoulder butcher:skinnedsheep_0legs butcher:skinnedsheep_1legs butcher:skinnedsheep_2legs butcher:skinnedsheep_3legs butcher:skinnedsheepheadless butcher:skinnedsheeploin butcher:skinnedsheepmeat butcher:skinnedsheeprib butcher:skinnedsheepshoulder butcher:skinnedsheepsirloin butcher:snifferhead butcher:snifferheadmount butcher:snowydrainedcorpse butcher:snowyfoxcorpse butcher:snowyfoxhead butcher:snowyfoxheadmount butcher:spiderhead butcher:spiderheadmount butcher:squid_1_leg butcher:squid_2_leg butcher:squid_3_leg butcher:squid_4_leg butcher:squid_5_leg butcher:squid_6_leg butcher:squid_7_leg butcher:squid_8_leg butcher:squid_floor butcher:squid_head butcher:squid_table_w_sides butcher:squidtable butcher:tabbycathead butcher:tabbycatheadmount butcher:turtle_corpse_crack_1 butcher:turtle_corpse_crack_2 butcher:turtle_corpse_crack_3 butcher:turtle_corpse_crack_4 butcher:turtle_corpse_crack_5 butcher:turtle_corpse_crack_6 butcher:turtle_corpse_headless butcher:turtle_corpse_legless butcher:turtle_corpse_shell butcher:turtle_empty_shell butcher:turtlecorpse butcher:turtlehead butcher:tuxedocatheadmount butcher:villager_head butcher:villager_head_brain_remove butcher:villager_head_mount butcher:villager_head_nose_remove butcher:villagerbrain butcher:villagercarcass butcher:villagercorpse butcher:villagerheadless butcher:villagerheadscalped butcher:villagerrightarm butcher:villagerrightleftarm butcher:wet_brown_llama_skin_rack butcher:wet_cow_skin_rack butcher:wet_creamy_llama_skin_rack butcher:wet_gray_llama_skin_rack butcher:wet_pig_skin_rack butcher:wet_sheep_skin_rack butcher:wet_white_llama_skin_rack butcher:wetcamelskinrack butcher:white_llama_head butcher:white_llama_skin_rack butcher:whitecathead butcher:whitecatheadmount butcher:whitellamaheadmount butcher:witchhead butcher:witchheadmount butcher:wolfhead butcher:wolfheadfur butcher:wolfheadmount butcher:zoglin butcher:zoglinhead butcher:zombieheadmount butcher:zombievillagerheadmount \ -\ -charm:moving_copper_piston \ -\ -chipped:alchemy_bench chipped:botanist_workbench chipped:brown_mushroom_bulb chipped:brown_mushroom_bushel chipped:brown_mushroom_cluster chipped:brown_mushroom_trio chipped:bulbed_brown_mushroom chipped:bulbed_red_mushroom chipped:bulby_sponge chipped:button_brown_mushroom chipped:button_red_mushroom chipped:carpenters_table chipped:clustered_brown_mushroom chipped:clustered_red_mushroom chipped:double_brown_mushroom chipped:double_red_mushroom chipped:fine_sponge chipped:franken_brown_mushroom chipped:franken_red_mushroom chipped:giant_sponge chipped:glassblower chipped:hooded_brown_mushroom chipped:hooded_red_mushroom chipped:loom_table chipped:lush_sponge chipped:mason_table chipped:micro_brown_mushroom chipped:micro_red_mushroom chipped:mini_brown_mushroom chipped:mini_red_mushroom chipped:old_sponge chipped:red_mushroom_bulb chipped:red_mushroom_bushel chipped:red_mushroom_cluster chipped:red_mushroom_trio chipped:smooth_sponge chipped:soft_sponge chipped:tinkering_table chipped:umbrella_brown_mushroom chipped:umbrella_red_mushroom chipped:wicked_brown_mushroom chipped:wicked_red_mushroom chipped:yellow_redstone_torch:lit=false chipped:yellow_redstone_wall_torch:lit=false \ -\ -chiselsandbits:chiseled \ -\ -create:analog_lever create:belt:casing=false create:black_valve_handle create:blue_valve_handle create:brown_valve_handle create:chocolate create:copycat_bars create:copycat_base create:copycat_panel create:copycat_step create:crushing_wheel create:crushing_wheel_controller create:cuckoo_clock create:cyan_valve_handle create:fake_track create:gray_valve_handle create:green_valve_handle create:honey create:large_bogey create:large_water_wheel create:light_blue_valve_handle create:light_gray_valve_handle create:lime_valve_handle create:magenta_valve_handle create:metal_bracket create:minecart_anchor create:mysterious_cuckoo_clock create:orange_valve_handle create:pink_valve_handle create:placard create:powered_shaft create:pulley_magnet create:purple_valve_handle create:red_valve_handle create:rope create:small_bogey create:track create:water_wheel_structure create:white_valve_handle create:wooden_bracket create:yellow_valve_handle \ -\ -create_dragons_plus:black_dye create_dragons_plus:blue_dye create_dragons_plus:brown_dye create_dragons_plus:cyan_dye create_dragons_plus:gray_dye create_dragons_plus:green_dye create_dragons_plus:light_blue_dye create_dragons_plus:light_gray_dye create_dragons_plus:lime_dye create_dragons_plus:magenta_dye create_dragons_plus:orange_dye create_dragons_plus:pink_dye create_dragons_plus:purple_dye create_dragons_plus:red_dye create_dragons_plus:white_dye create_dragons_plus:yellow_dye \ -\ -create_enchantment_industry:grindstone_drain \ -\ -createaddition:biomass_pellet_block createaddition:chocolate_cake createaddition:honey_cake createaddition:redstone_relay \ -\ -createbigcannons:ap_shell createbigcannons:ap_shot createbigcannons:bag_of_grapeshot createbigcannons:big_cartridge createbigcannons:built_up_cannon createbigcannons:drop_mortar_shell createbigcannons:fluid_shell createbigcannons:he_shell createbigcannons:mortar_stone createbigcannons:mortar_stone_projectile createbigcannons:powder_charge createbigcannons:shrapnel_shell createbigcannons:smoke_shell createbigcannons:solid_shot \ -\ -creategoggles:leather_backtank \ -\ -delightfulcreators:baked_cod_stew_block delightfulcreators:beef_stew_block delightfulcreators:beetroot_soup_block delightfulcreators:bone_broth_block delightfulcreators:chicken_soup_block delightfulcreators:cooked_rice_block delightfulcreators:dog_food_block delightfulcreators:fish_stew_block delightfulcreators:glow_berry_custard_block delightfulcreators:hot_cocoa_block delightfulcreators:mushroom_stew_block delightfulcreators:noodle_soup_block delightfulcreators:pumpkin_soup_block delightfulcreators:rabbit_stew_block delightfulcreators:ratatouille_block delightfulcreators:tomato_sauce_block delightfulcreators:vegetable_soup_block \ -\ -diagonalfences:betternether/nether_mushroom_fence diagonalfences:dimdoors/unraveled_fence diagonalfences:enderio/painted_fence diagonalfences:extshape_blockus/membrane_fence diagonalfences:extshape_blockus/rainbow_fence diagonalfences:extshape_blockus/stars_fence \ -\ -diagonalwalls:enderio/painted_wall diagonalwalls:extshape_blockus/membrane_wall diagonalwalls:extshape_blockus/rainbow_wall diagonalwalls:extshape_blockus/stars_wall \ -\ -diagonalwindows:create/acacia_window_pane diagonalwindows:create/bamboo_window_pane diagonalwindows:create/cherry_window_pane diagonalwindows:create/crimson_window_pane diagonalwindows:create/dark_oak_window_pane diagonalwindows:create/framed_glass_pane diagonalwindows:create/horizontal_framed_glass_pane diagonalwindows:create/industrial_iron_window_pane diagonalwindows:create/jungle_window_pane diagonalwindows:create/mangrove_window_pane diagonalwindows:create/oak_window_pane diagonalwindows:create/ornate_iron_window_pane diagonalwindows:create/spruce_window_pane diagonalwindows:create/tiled_glass_pane diagonalwindows:create/vertical_framed_glass_pane diagonalwindows:create/warped_window_pane \ -\ -dimdoors:black_ancient_fabric dimdoors:black_fabric dimdoors:blue_ancient_fabric dimdoors:blue_fabric dimdoors:brown_ancient_fabric dimdoors:brown_fabric dimdoors:cyan_ancient_fabric dimdoors:cyan_fabric dimdoors:detached_rift dimdoors:eternal_fluid dimdoors:fabric_of_finality dimdoors:gray_ancient_fabric dimdoors:gray_fabric dimdoors:green_ancient_fabric dimdoors:green_fabric dimdoors:leak dimdoors:light_blue_ancient_fabric dimdoors:light_blue_fabric dimdoors:light_gray_ancient_fabric dimdoors:light_gray_fabric dimdoors:lime_ancient_fabric dimdoors:lime_fabric dimdoors:magenta_ancient_fabric dimdoors:magenta_fabric dimdoors:marking_plate dimdoors:orange_ancient_fabric dimdoors:orange_fabric dimdoors:pink_ancient_fabric dimdoors:pink_fabric dimdoors:purple_ancient_fabric dimdoors:purple_fabric dimdoors:reality_sponge dimdoors:red_ancient_fabric dimdoors:red_fabric dimdoors:rift dimdoors:solid_static dimdoors:stable_fabric dimdoors:unraveled_button dimdoors:unraveled_fence dimdoors:unraveled_gate dimdoors:unraveled_slab dimdoors:unraveled_spike dimdoors:unraveled_stairs dimdoors:unravelled_fabric dimdoors:white_ancient_fabric dimdoors:white_fabric dimdoors:yellow_ancient_fabric dimdoors:yellow_fabric \ -\ -dynamictrees:cocoa dynamictrees:trunk_shell \ -\ -ecologics:coconut ecologics:pot ecologics:surface_moss \ -\ -enderio:ensouled_chassis enderio:light:enabled=false enderio:light_inverted:enabled=false enderio:painted_fence enderio:painted_fence_gate enderio:painted_slab enderio:painted_stairs enderio:painted_trapdoor enderio:painted_travel_anchor enderio:painted_wall enderio:painted_wooden_pressure_plate enderio:void_chassis \ -\ -expandeddelight:cheese_wheel expandeddelight:cranberry_cobbler expandeddelight:goat_cheese_wheel expandeddelight:honeyed_goat_cheese_tart \ -\ -extshape_blockus:membrane_button extshape_blockus:membrane_fence extshape_blockus:membrane_fence_gate extshape_blockus:membrane_pressure_plate extshape_blockus:membrane_quarter_piece extshape_blockus:membrane_slab extshape_blockus:membrane_stairs extshape_blockus:membrane_vertical_quarter_piece extshape_blockus:membrane_vertical_slab extshape_blockus:membrane_vertical_stairs extshape_blockus:membrane_wall extshape_blockus:rainbow_button extshape_blockus:rainbow_fence extshape_blockus:rainbow_fence_gate extshape_blockus:rainbow_pressure_plate extshape_blockus:rainbow_quarter_piece extshape_blockus:rainbow_slab extshape_blockus:rainbow_stairs extshape_blockus:rainbow_vertical_quarter_piece extshape_blockus:rainbow_vertical_slab extshape_blockus:rainbow_vertical_stairs extshape_blockus:rainbow_wall extshape_blockus:stars_button extshape_blockus:stars_fence extshape_blockus:stars_fence_gate extshape_blockus:stars_pressure_plate extshape_blockus:stars_quarter_piece extshape_blockus:stars_slab extshape_blockus:stars_stairs extshape_blockus:stars_vertical_quarter_piece extshape_blockus:stars_vertical_slab extshape_blockus:stars_vertical_stairs extshape_blockus:stars_wall \ -\ -farmersdelight:apple_pie farmersdelight:brown_mushroom_colony farmersdelight:chocolate_pie farmersdelight:honey_glazed_ham_block farmersdelight:red_mushroom_colony farmersdelight:rice_roll_medley_block farmersdelight:roast_chicken_block farmersdelight:shepherds_pie_block farmersdelight:sweet_berry_cheesecake \ -\ -fastpaintings:painting \ -\ -forgemultipartcbe:multipart_block \ -\ -framedblocks:framed_activator_rail_slope framedblocks:framed_adj_double_copycat_panel framedblocks:framed_adj_double_copycat_slab framedblocks:framed_adj_double_panel framedblocks:framed_adj_double_slab framedblocks:framed_bars framedblocks:framed_bookshelf framedblocks:framed_bouncy_cube framedblocks:framed_button framedblocks:framed_centered_panel framedblocks:framed_centered_slab framedblocks:framed_chain framedblocks:framed_checkered_cube framedblocks:framed_checkered_cube_segment framedblocks:framed_checkered_panel framedblocks:framed_checkered_panel_segment framedblocks:framed_checkered_slab framedblocks:framed_checkered_slab_segment framedblocks:framed_chest framedblocks:framed_chiseled_bookshelf framedblocks:framed_collapsible_block framedblocks:framed_collapsible_copycat_block framedblocks:framed_compound_slope_panel framedblocks:framed_compound_slope_slab framedblocks:framed_corner_pillar framedblocks:framed_corner_slope framedblocks:framed_corner_slope_edge framedblocks:framed_corner_strip framedblocks:framed_cube framedblocks:framed_detector_rail_slope framedblocks:framed_divided_panel_horizontal framedblocks:framed_divided_panel_vertical framedblocks:framed_divided_slab framedblocks:framed_divided_slope framedblocks:framed_divided_stairs framedblocks:framed_door framedblocks:framed_double_corner framedblocks:framed_double_half_slope framedblocks:framed_double_half_stairs framedblocks:framed_double_panel framedblocks:framed_double_prism_corner framedblocks:framed_double_slab framedblocks:framed_double_slope framedblocks:framed_double_slope_panel framedblocks:framed_double_slope_slab framedblocks:framed_double_stairs framedblocks:framed_double_threeway_corner framedblocks:framed_double_threeway_corner_pillar framedblocks:framed_elev_double_corner_slope_edge framedblocks:framed_elev_double_inner_corner_slope_edge framedblocks:framed_elevated_corner_slope_edge framedblocks:framed_elevated_double_slope_edge framedblocks:framed_elevated_double_slope_slab framedblocks:framed_elevated_inner_corner_slope_edge framedblocks:framed_elevated_inner_double_prism framedblocks:framed_elevated_inner_double_sloped_prism framedblocks:framed_elevated_inner_prism framedblocks:framed_elevated_inner_sloped_prism framedblocks:framed_elevated_slope_edge framedblocks:framed_elevated_slope_slab framedblocks:framed_ext_corner_slope_panel framedblocks:framed_ext_corner_slope_panel_w framedblocks:framed_ext_double_corner_slope_panel framedblocks:framed_ext_double_corner_slope_panel_w framedblocks:framed_ext_inner_corner_slope_panel framedblocks:framed_ext_inner_corner_slope_panel_w framedblocks:framed_ext_inner_double_corner_slope_panel framedblocks:framed_ext_inner_double_corner_slope_panel_w framedblocks:framed_extended_double_slope_panel framedblocks:framed_extended_slope_panel framedblocks:framed_fancy_activator_rail framedblocks:framed_fancy_activator_rail_slope framedblocks:framed_fancy_detector_rail framedblocks:framed_fancy_detector_rail_slope framedblocks:framed_fancy_powered_rail framedblocks:framed_fancy_powered_rail_slope framedblocks:framed_fancy_rail framedblocks:framed_fancy_rail_slope framedblocks:framed_fence framedblocks:framed_fence_gate framedblocks:framed_flat_double_slope_panel_corner framedblocks:framed_flat_double_slope_slab_corner framedblocks:framed_flat_elev_double_slope_slab_corner framedblocks:framed_flat_elev_inner_double_slope_slab_corner framedblocks:framed_flat_elev_inner_slope_slab_corner framedblocks:framed_flat_elev_slope_slab_corner framedblocks:framed_flat_ext_double_slope_panel_corner framedblocks:framed_flat_ext_inner_double_slope_panel_corner framedblocks:framed_flat_ext_inner_slope_panel_corner framedblocks:framed_flat_ext_slope_panel_corner framedblocks:framed_flat_inner_slope_panel_corner framedblocks:framed_flat_inner_slope_slab_corner framedblocks:framed_flat_inv_double_slope_panel_corner framedblocks:framed_flat_inv_double_slope_slab_corner framedblocks:framed_flat_slope_panel_corner framedblocks:framed_flat_slope_slab_corner framedblocks:framed_flat_stacked_inner_slope_panel_corner framedblocks:framed_flat_stacked_inner_slope_slab_corner framedblocks:framed_flat_stacked_slope_panel_corner framedblocks:framed_flat_stacked_slope_slab_corner framedblocks:framed_floor_board framedblocks:framed_flower_pot framedblocks:framed_gate framedblocks:framed_glowing_cube framedblocks:framed_glowing_item_frame framedblocks:framed_gold_pressure_plate framedblocks:framed_half_pillar framedblocks:framed_half_slope framedblocks:framed_half_stairs framedblocks:framed_hanging_sign framedblocks:framed_horizontal_pane framedblocks:framed_inner_corner_slope framedblocks:framed_inner_corner_slope_edge framedblocks:framed_inner_prism_corner framedblocks:framed_inner_threeway_corner framedblocks:framed_inner_threeway_corner_slope_edge framedblocks:framed_inv_double_corner_slope_panel framedblocks:framed_inv_double_corner_slope_panel_w framedblocks:framed_inv_double_slope_panel framedblocks:framed_inv_double_slope_slab framedblocks:framed_iron_door framedblocks:framed_iron_gate framedblocks:framed_iron_pressure_plate framedblocks:framed_iron_trapdoor framedblocks:framed_item_frame framedblocks:framed_ladder framedblocks:framed_large_button framedblocks:framed_large_corner_slope_panel framedblocks:framed_large_corner_slope_panel_w framedblocks:framed_large_double_corner_slope_panel framedblocks:framed_large_double_corner_slope_panel_w framedblocks:framed_large_inner_corner_slope_panel framedblocks:framed_large_inner_corner_slope_panel_w framedblocks:framed_large_stone_button framedblocks:framed_lattice_block framedblocks:framed_lever framedblocks:framed_masonry_corner framedblocks:framed_masonry_corner_segment framedblocks:framed_mini_cube framedblocks:framed_obsidian_pressure_plate framedblocks:framed_one_way_window framedblocks:framed_pane framedblocks:framed_panel framedblocks:framed_pillar framedblocks:framed_post framedblocks:framed_powered_rail_slope framedblocks:framed_pressure_plate framedblocks:framed_prism framedblocks:framed_prism_corner framedblocks:framed_pyramid framedblocks:framed_pyramid_slab framedblocks:framed_rail_slope framedblocks:framed_redstone_block framedblocks:framed_redstone_torch framedblocks:framed_redstone_wall_torch framedblocks:framed_secret_storage framedblocks:framed_sign framedblocks:framed_slab framedblocks:framed_slab_corner framedblocks:framed_slab_edge framedblocks:framed_sliced_stairs_panel framedblocks:framed_sliced_stairs_slab framedblocks:framed_slope framedblocks:framed_slope_edge framedblocks:framed_slope_panel framedblocks:framed_slope_slab framedblocks:framed_sloped_prism framedblocks:framed_sloped_stairs framedblocks:framed_small_corner_slope_panel framedblocks:framed_small_corner_slope_panel_w framedblocks:framed_small_double_corner_slope_panel framedblocks:framed_small_double_corner_slope_panel_w framedblocks:framed_small_inner_corner_slope_panel framedblocks:framed_small_inner_corner_slope_panel_w framedblocks:framed_soul_torch framedblocks:framed_soul_wall_torch framedblocks:framed_stacked_corner_slope_edge framedblocks:framed_stacked_corner_slope_panel framedblocks:framed_stacked_corner_slope_panel_w framedblocks:framed_stacked_inner_corner_slope_edge framedblocks:framed_stacked_inner_corner_slope_panel framedblocks:framed_stacked_inner_corner_slope_panel_w framedblocks:framed_stacked_slope_edge framedblocks:framed_stacked_slope_panel framedblocks:framed_stacked_slope_slab framedblocks:framed_stairs framedblocks:framed_stone_button framedblocks:framed_stone_pressure_plate framedblocks:framed_tank framedblocks:framed_target framedblocks:framed_thick_lattice framedblocks:framed_threeway_corner framedblocks:framed_threeway_corner_pillar framedblocks:framed_threeway_corner_slope_edge framedblocks:framed_torch framedblocks:framed_trapdoor framedblocks:framed_tube framedblocks:framed_vertical_divided_stairs framedblocks:framed_vertical_double_half_slope framedblocks:framed_vertical_double_half_stairs framedblocks:framed_vertical_double_stairs framedblocks:framed_vertical_half_slope framedblocks:framed_vertical_half_stairs framedblocks:framed_vertical_sliced_stairs framedblocks:framed_vertical_sloped_stairs framedblocks:framed_vertical_stairs framedblocks:framed_wall framedblocks:framed_wall_board framedblocks:framed_wall_hanging_sign framedblocks:framed_wall_sign framedblocks:framed_wall_torch framedblocks:framed_waterloggable_gold_pressure_plate framedblocks:framed_waterloggable_iron_pressure_plate framedblocks:framed_waterloggable_obsidian_pressure_plate framedblocks:framed_waterloggable_pressure_plate framedblocks:framed_waterloggable_stone_pressure_plate \ -\ -functionalstorage:compacting_framed_drawer functionalstorage:framed_1 functionalstorage:framed_2 functionalstorage:framed_4 functionalstorage:framed_controller_extension functionalstorage:framed_fluid_1 functionalstorage:framed_fluid_2 functionalstorage:framed_fluid_4 functionalstorage:framed_simple_compacting_drawer functionalstorage:framed_storage_controller \ -\ -growthcraft_bees:fluid_honey growthcraft_bees:fluid_mead_mead_ethereal growthcraft_bees:fluid_mead_mead_extended growthcraft_bees:fluid_mead_mead_fermented growthcraft_bees:fluid_mead_mead_hyperextended growthcraft_bees:fluid_mead_mead_intoxicated growthcraft_bees:fluid_mead_mead_poisoned growthcraft_bees:fluid_mead_mead_potent growthcraft_bees:fluid_mead_mead_potentextended growthcraft_bees:fluid_mead_mead_young \ -\ -growthcraft_cellar:cork_log_stripped \ -\ -growthcraft_grapes:fluid_grapebooze_green_ambrosia growthcraft_grapes:fluid_grapebooze_green_juice growthcraft_grapes:fluid_grapebooze_green_portwine growthcraft_grapes:fluid_grapebooze_green_wine growthcraft_grapes:fluid_grapebooze_green_wine_extended growthcraft_grapes:fluid_grapebooze_green_wine_intoxicated growthcraft_grapes:fluid_grapebooze_green_wine_poisoned growthcraft_grapes:fluid_grapebooze_green_wine_potent growthcraft_grapes:fluid_grapebooze_purple_ambrosia growthcraft_grapes:fluid_grapebooze_purple_juice growthcraft_grapes:fluid_grapebooze_purple_portwine growthcraft_grapes:fluid_grapebooze_purple_wine growthcraft_grapes:fluid_grapebooze_purple_wine_extended growthcraft_grapes:fluid_grapebooze_purple_wine_intoxicated growthcraft_grapes:fluid_grapebooze_purple_wine_poisoned growthcraft_grapes:fluid_grapebooze_purple_wine_potent growthcraft_grapes:fluid_grapebooze_red_ambrosia growthcraft_grapes:fluid_grapebooze_red_juice growthcraft_grapes:fluid_grapebooze_red_portwine growthcraft_grapes:fluid_grapebooze_red_wine growthcraft_grapes:fluid_grapebooze_red_wine_extended growthcraft_grapes:fluid_grapebooze_red_wine_intoxicated growthcraft_grapes:fluid_grapebooze_red_wine_poisoned growthcraft_grapes:fluid_grapebooze_red_wine_potent \ -\ -growthcraft_hops:fluid_hopalebooze_extended growthcraft_hops:fluid_hopalebooze_hyperextended growthcraft_hops:fluid_hopalebooze_intoxicated growthcraft_hops:fluid_hopalebooze_lager growthcraft_hops:fluid_hopalebooze_normal growthcraft_hops:fluid_hopalebooze_poisoned growthcraft_hops:fluid_hopalebooze_potent growthcraft_hops:fluid_hopalebooze_unhopped growthcraft_hops:fluid_hopalebooze_young growthcraft_hops:fluid_lagerbooze_extended growthcraft_hops:fluid_lagerbooze_hyperextended growthcraft_hops:fluid_lagerbooze_intoxicated growthcraft_hops:fluid_lagerbooze_magical growthcraft_hops:fluid_lagerbooze_normal growthcraft_hops:fluid_lagerbooze_poisoned growthcraft_hops:fluid_lagerbooze_potent growthcraft_hops:fluid_lagerbooze_potentextended growthcraft_hops:fluid_lagerbooze_young \ -\ -growthcraft_milk:curds_aged growthcraft_milk:curds_simple growthcraft_milk:curds_waxed growthcraft_milk:fluid_butter_milk growthcraft_milk:fluid_cheese_appenzeller growthcraft_milk:fluid_cheese_asiago growthcraft_milk:fluid_cheese_casu_marzu growthcraft_milk:fluid_cheese_cheddar growthcraft_milk:fluid_cheese_emmentaler growthcraft_milk:fluid_cheese_gorgonzola growthcraft_milk:fluid_cheese_gouda growthcraft_milk:fluid_cheese_monterey growthcraft_milk:fluid_cheese_parmesan growthcraft_milk:fluid_cheese_provolone growthcraft_milk:fluid_cheese_ricotta growthcraft_milk:fluid_condensed_milk growthcraft_milk:fluid_cream growthcraft_milk:fluid_kumisbooze_kumis_extended growthcraft_milk:fluid_kumisbooze_kumis_fermented growthcraft_milk:fluid_kumisbooze_kumis_hyperextended growthcraft_milk:fluid_kumisbooze_kumis_poisoned growthcraft_milk:fluid_kumisbooze_kumis_potent growthcraft_milk:fluid_kumisbooze_kumis_potent_extended growthcraft_milk:fluid_kumisbooze_kumis_potent_hyperextended growthcraft_milk:fluid_milk growthcraft_milk:fluid_milk_curds growthcraft_milk:fluid_rennet growthcraft_milk:fluid_skim_milk growthcraft_milk:fluid_whey growthcraft_milk:pancheon \ -\ -growthcraft_rice:fluid_sakebooze_sake_extended growthcraft_rice:fluid_sakebooze_sake_fermented growthcraft_rice:fluid_sakebooze_sake_hyperextended growthcraft_rice:fluid_sakebooze_sake_magical growthcraft_rice:fluid_sakebooze_sake_mash growthcraft_rice:fluid_sakebooze_sake_poisoned growthcraft_rice:fluid_sakebooze_sake_potent growthcraft_rice:fluid_sakebooze_sake_potent_extended growthcraft_rice:fluid_sakebooze_sake_potent_hyperextended growthcraft_rice:fluid_sakebooze_sake_water \ -\ -handcrafted:bear_trophy handcrafted:berry_jam_jar handcrafted:blaze_trophy handcrafted:creeper_trophy handcrafted:evoker_trophy handcrafted:fox_trophy handcrafted:goat_trophy handcrafted:phantom_trophy handcrafted:pillager_trophy handcrafted:pufferfish_trophy handcrafted:salmon_trophy handcrafted:silverfish_trophy handcrafted:skeleton_horse_trophy handcrafted:skeleton_trophy handcrafted:spider_trophy handcrafted:stackable_book handcrafted:tropical_fish_trophy handcrafted:vindicator_trophy handcrafted:witch_trophy handcrafted:wither_skeleton_trophy handcrafted:wolf_trophy \ -\ -hearth_and_home:shoji hearth_and_home:shoji_panel \ -\ -iceandfire:dread_portal \ -\ -immersive_weathering:soot \ -\ -immersiveengineering:biodiesel_fluid_block immersiveengineering:concrete_fluid_block immersiveengineering:connector_hv_relay immersiveengineering:creosote_fluid_block immersiveengineering:fake_light immersiveengineering:high_power_biodiesel_fluid_block immersiveengineering:redstone_state_cell immersiveengineering:redstone_timer immersiveengineering:sawdust immersiveengineering:strip_curtain \ -\ -industrialforegoing:biofuel industrialforegoing:essence industrialforegoing:ether_gas industrialforegoing:fermented_ore_meat industrialforegoing:latex industrialforegoing:meat industrialforegoing:pink_slime industrialforegoing:raw_ore_meat industrialforegoing:sewage industrialforegoing:sludge \ -\ -littletiles:colored_clean littletiles:multi_tiles littletiles:tiles littletiles:tiles_rendered littletiles:tiles_ticking littletiles:tiles_ticking_rendered \ -\ -lootr:trophy \ -\ -mcmultipart:multipart \ -\ -mcwlights:black_ceiling_light:lit=false mcwlights:black_lamp:lit=false mcwlights:black_paper_lamp:lit=false mcwlights:blue_ceiling_light:lit=false mcwlights:blue_lamp:lit=false mcwlights:blue_paper_lamp:lit=false mcwlights:brown_ceiling_light:lit=false mcwlights:brown_lamp:lit=false mcwlights:brown_paper_lamp:lit=false mcwlights:copper_candle_holder:lit=false mcwlights:copper_chandelier:lit=false mcwlights:copper_double_candle_holder:lit=false mcwlights:copper_low_candle_holder:lit=false mcwlights:copper_small_chandelier:lit=false mcwlights:copper_triple_candle_holder:lit=false mcwlights:copper_wall_candle_holder:lit=false mcwlights:covered_garden_light:lit=false mcwlights:cyan_ceiling_light:lit=false mcwlights:cyan_lamp:lit=false mcwlights:cyan_paper_lamp:lit=false mcwlights:garden_light:lit=false mcwlights:golden_candle_holder:lit=false mcwlights:golden_chandelier:lit=false mcwlights:golden_double_candle_holder:lit=false mcwlights:golden_low_candle_holder:lit=false mcwlights:golden_small_chandelier:lit=false mcwlights:golden_triple_candle_holder:lit=false mcwlights:golden_wall_candle_holder:lit=false mcwlights:gray_ceiling_light:lit=false mcwlights:gray_lamp:lit=false mcwlights:gray_paper_lamp:lit=false mcwlights:green_ceiling_light:lit=false mcwlights:green_lamp:lit=false mcwlights:green_paper_lamp:lit=false mcwlights:iron_candle_holder:lit=false mcwlights:iron_chandelier:lit=false mcwlights:iron_double_candle_holder:lit=false mcwlights:iron_low_candle_holder:lit=false mcwlights:iron_small_chandelier:lit=false mcwlights:iron_triple_candle_holder:lit=false mcwlights:iron_wall_candle_holder:lit=false mcwlights:lava_lamp:lit=false mcwlights:light_blue_ceiling_light:lit=false mcwlights:light_blue_lamp:lit=false mcwlights:light_blue_paper_lamp:lit=false mcwlights:light_gray_ceiling_light:lit=false mcwlights:light_gray_lamp:lit=false mcwlights:light_gray_paper_lamp:lit=false mcwlights:lime_ceiling_light:lit=false mcwlights:lime_lamp:lit=false mcwlights:lime_paper_lamp:lit=false mcwlights:magenta_ceiling_light:lit=false mcwlights:magenta_lamp:lit=false mcwlights:magenta_paper_lamp:lit=false mcwlights:orange_ceiling_light:lit=false mcwlights:orange_lamp:lit=false mcwlights:orange_paper_lamp:lit=false mcwlights:pink_ceiling_light:lit=false mcwlights:pink_lamp:lit=false mcwlights:pink_paper_lamp:lit=false mcwlights:purple_ceiling_light:lit=false mcwlights:purple_lamp:lit=false mcwlights:purple_paper_lamp:lit=false mcwlights:red_ceiling_light:lit=false mcwlights:red_lamp:lit=false mcwlights:red_paper_lamp:lit=false mcwlights:round_garden_light:lit=false mcwlights:square_wall_lamp:lit=false mcwlights:striped_garden_light:lit=false mcwlights:thin_garden_light:lit=false mcwlights:tower_garden_light:lit=false mcwlights:wall_lamp:lit=false mcwlights:white_ceiling_light:lit=false mcwlights:white_lamp:lit=false mcwlights:white_paper_lamp:lit=false mcwlights:yellow_ceiling_light:lit=false mcwlights:yellow_lamp:lit=false mcwlights:yellow_paper_lamp:lit=false \ -\ -miners_delight:cave_carrot_crate \ -\ -missingwilds:brown_polypore_mushroom \ -\ -mod_lavacow:bloodtooth_shroom mod_lavacow:cordy_shroom mod_lavacow:glowshroom mod_lavacow:pileofsludge mod_lavacow:veil_shroom \ -\ -mowziesmobs:grottol \ -\ -natura:nether_glowshroom \ -\ -naturalist:alligator_egg naturalist:chrysalis naturalist:glow_goop naturalist:snail_eggs naturalist:teddy_bear naturalist:tortoise_egg \ -\ -nyx:star_air \ -\ -oceansdelight:guardian_soup \ -\ -openblocks:donation_station openblocks:flag openblocks:imaginary openblocks:paint_can openblocks:rope_ladder openblocks:target openblocks:trophy openblocks:vacuum_hopper openblocks:village_highlighter \ -\ -placeableitems:block_beetroot_seeds placeableitems:block_book placeableitems:block_book_and_quill placeableitems:block_book_enchanted placeableitems:block_bottle_empty placeableitems:block_bottle_experience placeableitems:block_dragon_breath placeableitems:block_feather placeableitems:block_fire_charge placeableitems:block_firework placeableitems:block_leather placeableitems:block_potion placeableitems:block_spider_eye placeableitems:block_splash_potion placeableitems:block_sword placeableitems:block_wheat \ -\ -playerplates:invisible_mossy_plate playerplates:invisible_obsidian_plate \ -\ -plustic:plustic.molten_alumite \ -\ -pvj:bracket_fungus pvj:coconut pvj:deathcap pvj:glowcap pvj:orange_mushroom pvj:waxcap \ -\ -quark:black_ash quark:glow_shroom quark:glowshroom quark:gunpowder_block:lit=false quark:paper_lantern quark:paper_wall quark:paper_wall_big quark:paper_wall_sakura quark:rope \ -\ -railways:casing_collision railways:conductor_whistle \ -\ -reccomplex:generic_space \ -\ -rusticdelight:bell_pepper_green_crate rusticdelight:bell_pepper_red_crate rusticdelight:bell_pepper_seeds_bag rusticdelight:bell_pepper_yellow_crate rusticdelight:coffee_beans_bag rusticdelight:cotton_boll_crate rusticdelight:cotton_seeds_bag rusticdelight:roasted_coffee_beans_bag \ -\ -seasonsextras:season_calendar \ -\ -secretroomsmod:ghost_block secretroomsmod:one_way_glass secretroomsmod:secret_chest secretroomsmod:secret_dispenser secretroomsmod:secret_gate secretroomsmod:secret_gate_block secretroomsmod:secret_heavy_pressure_plate secretroomsmod:secret_inverted_light_detector secretroomsmod:secret_iron_door secretroomsmod:secret_iron_trapdoor secretroomsmod:secret_lever secretroomsmod:secret_light_detector secretroomsmod:secret_light_pressure_plate secretroomsmod:secret_player_pressure_plate secretroomsmod:secret_pressure_plate secretroomsmod:secret_redstone secretroomsmod:secret_stairs secretroomsmod:secret_stone_button secretroomsmod:secret_trapped_chest secretroomsmod:secret_wooden_button secretroomsmod:secret_wooden_door secretroomsmod:secret_wooden_trapdoor secretroomsmod:solid_air \ -\ -securitycraft:motion_activated_light:lit=false securitycraft:portable_radar securitycraft:trophy_system \ -\ -simplylight:lamp_post:position=bottom simplylight:lamp_post:position=middle simplylight:lamp_post_black:position=bottom simplylight:lamp_post_black:position=middle simplylight:lamp_post_blue:position=bottom simplylight:lamp_post_blue:position=middle simplylight:lamp_post_brown:position=bottom simplylight:lamp_post_brown:position=middle simplylight:lamp_post_cyan:position=bottom simplylight:lamp_post_cyan:position=middle simplylight:lamp_post_gray:position=bottom simplylight:lamp_post_gray:position=middle simplylight:lamp_post_green:position=bottom simplylight:lamp_post_green:position=middle simplylight:lamp_post_light_blue:position=bottom simplylight:lamp_post_light_blue:position=middle simplylight:lamp_post_light_gray:position=bottom simplylight:lamp_post_light_gray:position=middle simplylight:lamp_post_lime:position=bottom simplylight:lamp_post_lime:position=middle simplylight:lamp_post_magenta:position=bottom simplylight:lamp_post_magenta:position=middle simplylight:lamp_post_orange:position=bottom simplylight:lamp_post_orange:position=middle simplylight:lamp_post_pink:position=bottom simplylight:lamp_post_pink:position=middle simplylight:lamp_post_purple:position=bottom simplylight:lamp_post_purple:position=middle simplylight:lamp_post_red:position=bottom simplylight:lamp_post_red:position=middle simplylight:lamp_post_yellow:position=bottom simplylight:lamp_post_yellow:position=middle \ -\ -sliceanddice:wet_air \ -\ -spelunkers_charm:golden_mushroom \ -\ -spelunkery:bunny_ears spelunkery:button_mushroom spelunkery:conk_fungus spelunkery:crimini spelunkery:inkcap_mushroom spelunkery:milly_bubcap spelunkery:mineomite:primed=false spelunkery:portabella spelunkery:true_crown spelunkery:white_inkcap_mushroom \ -\ -spring_to_life:leaf_litter \ -\ -star:test_fluid \ -\ -statues:statue \ -\ -storagedrawers:customdrawers storagedrawers:customtrim \ -\ -supplementaries:block_generator supplementaries:book_pile supplementaries:book_pile_horizontal supplementaries:brass_lantern:lit=false supplementaries:candle_holder:lit=false supplementaries:candle_holder_black:lit=false supplementaries:candle_holder_blue:lit=false supplementaries:candle_holder_brown:lit=false supplementaries:candle_holder_cyan:lit=false supplementaries:candle_holder_gray:lit=false supplementaries:candle_holder_green:lit=false supplementaries:candle_holder_light_blue:lit=false supplementaries:candle_holder_light_gray:lit=false supplementaries:candle_holder_lime:lit=false supplementaries:candle_holder_magenta:lit=false supplementaries:candle_holder_orange:lit=false supplementaries:candle_holder_pink:lit=false supplementaries:candle_holder_purple:lit=false supplementaries:candle_holder_red:lit=false supplementaries:candle_holder_white:lit=false supplementaries:candle_holder_yellow:lit=false supplementaries:copper_lantern:lit=false supplementaries:crimson_lantern:lit=false supplementaries:directional_cake supplementaries:doormat supplementaries:double_cake supplementaries:globe supplementaries:globe_sepia supplementaries:hourglass supplementaries:jar supplementaries:jar_boat supplementaries:lead_lantern:lit=false supplementaries:moving_slidy_block supplementaries:moving_slidy_block_source supplementaries:pancake supplementaries:present supplementaries:present_black supplementaries:present_blue supplementaries:present_brown supplementaries:present_cyan supplementaries:present_gray supplementaries:present_green supplementaries:present_light_blue supplementaries:present_light_gray supplementaries:present_lime supplementaries:present_magenta supplementaries:present_orange supplementaries:present_pink supplementaries:present_purple supplementaries:present_red supplementaries:present_white supplementaries:present_yellow supplementaries:propelplant_cane supplementaries:redstone_illuminator supplementaries:sack supplementaries:silver_lantern:lit=false supplementaries:statue:lit=false supplementaries:structure_temp supplementaries:trapped_present supplementaries:trapped_present_black supplementaries:trapped_present_blue supplementaries:trapped_present_brown supplementaries:trapped_present_cyan supplementaries:trapped_present_gray supplementaries:trapped_present_green supplementaries:trapped_present_light_blue supplementaries:trapped_present_light_gray supplementaries:trapped_present_lime supplementaries:trapped_present_magenta supplementaries:trapped_present_orange supplementaries:trapped_present_pink supplementaries:trapped_present_purple supplementaries:trapped_present_red supplementaries:trapped_present_white supplementaries:trapped_present_yellow supplementaries:wall_lantern:light_level=0 supplementaries:wall_lantern:light_level=1 supplementaries:wall_lantern:light_level=11 supplementaries:wall_lantern:light_level=12 supplementaries:wall_lantern:light_level=13 supplementaries:wall_lantern:light_level=14 supplementaries:wall_lantern:light_level=2 supplementaries:wall_lantern:light_level=3 supplementaries:wall_lantern:light_level=4 supplementaries:wall_lantern:light_level=5 supplementaries:wall_lantern:light_level=6 supplementaries:wall_lantern:light_level=7 supplementaries:wall_lantern:light_level=8 supplementaries:wall_lantern:light_level=9 supplementaries:wind_vane \ -\ -suppsquared:gold_candle_holder:lit=false suppsquared:gold_candle_holder_black:lit=false suppsquared:gold_candle_holder_blue:lit=false suppsquared:gold_candle_holder_brown:lit=false suppsquared:gold_candle_holder_cyan:lit=false suppsquared:gold_candle_holder_gray:lit=false suppsquared:gold_candle_holder_green:lit=false suppsquared:gold_candle_holder_light_blue:lit=false suppsquared:gold_candle_holder_light_gray:lit=false suppsquared:gold_candle_holder_lime:lit=false suppsquared:gold_candle_holder_magenta:lit=false suppsquared:gold_candle_holder_orange:lit=false suppsquared:gold_candle_holder_pink:lit=false suppsquared:gold_candle_holder_purple:lit=false suppsquared:gold_candle_holder_red:lit=false suppsquared:gold_candle_holder_white:lit=false suppsquared:gold_candle_holder_yellow:lit=false suppsquared:sack_black suppsquared:sack_blue suppsquared:sack_brown suppsquared:sack_cyan suppsquared:sack_gray suppsquared:sack_green suppsquared:sack_light_blue suppsquared:sack_light_gray suppsquared:sack_lime suppsquared:sack_magenta suppsquared:sack_orange suppsquared:sack_pink suppsquared:sack_purple suppsquared:sack_red suppsquared:sack_white suppsquared:sack_yellow \ -\ -tconstruct:blood_cake tconstruct:cheese_block tconstruct:clear_item_frame tconstruct:diamond_item_frame tconstruct:earth_cake tconstruct:ender_cake tconstruct:glow tconstruct:gold_item_frame tconstruct:magma_cake tconstruct:manyullyn_item_frame tconstruct:netherite_item_frame tconstruct:reversed_gold_item_frame tconstruct:sky_cake \ -\ -terrainslabs:brown_mushroom_on_top terrainslabs:red_mushroom_on_top \ -\ -tfc:bloom tfc:cake tfc:candle/black:lit=false tfc:candle/blue:lit=false tfc:candle/brown:lit=false tfc:candle/cyan:lit=false tfc:candle/gray:lit=false tfc:candle/green:lit=false tfc:candle/light_blue:lit=false tfc:candle/light_gray:lit=false tfc:candle/lime:lit=false tfc:candle/magenta:lit=false tfc:candle/orange:lit=false tfc:candle/pink:lit=false tfc:candle/purple:lit=false tfc:candle/red:lit=false tfc:candle/white:lit=false tfc:candle/yellow:lit=false tfc:candle:lit=false tfc:candle_cake/black:lit=false tfc:candle_cake/blue:lit=false tfc:candle_cake/brown:lit=false tfc:candle_cake/cyan:lit=false tfc:candle_cake/gray:lit=false tfc:candle_cake/green:lit=false tfc:candle_cake/light_blue:lit=false tfc:candle_cake/light_gray:lit=false tfc:candle_cake/lime:lit=false tfc:candle_cake/magenta:lit=false tfc:candle_cake/orange:lit=false tfc:candle_cake/pink:lit=false tfc:candle_cake/purple:lit=false tfc:candle_cake/red:lit=false tfc:candle_cake/white:lit=false tfc:candle_cake/yellow:lit=false tfc:candle_cake:lit=false tfc:charcoal_pile:layers=1 tfc:charcoal_pile:layers=2 tfc:charcoal_pile:layers=3 tfc:charcoal_pile:layers=4 tfc:charcoal_pile:layers=5 tfc:charcoal_pile:layers=6 tfc:charcoal_pile:layers=7 tfc:dead_torch tfc:dead_wall_torch tfc:fluid/beer tfc:fluid/black_dye tfc:fluid/blue_dye tfc:fluid/brine tfc:fluid/brown_dye tfc:fluid/canola_oil tfc:fluid/canola_oil_water tfc:fluid/cider tfc:fluid/corn_whiskey tfc:fluid/curdled_milk tfc:fluid/cyan_dye tfc:fluid/gray_dye tfc:fluid/green_dye tfc:fluid/light_blue_dye tfc:fluid/light_gray_dye tfc:fluid/lime_dye tfc:fluid/limewater tfc:fluid/lye tfc:fluid/magenta_dye tfc:fluid/milk_vinegar tfc:fluid/olive_oil tfc:fluid/olive_oil_water tfc:fluid/orange_dye tfc:fluid/pink_dye tfc:fluid/purple_dye tfc:fluid/red_dye tfc:fluid/rum tfc:fluid/rye_whiskey tfc:fluid/sake tfc:fluid/tallow tfc:fluid/tannin tfc:fluid/vinegar tfc:fluid/vodka tfc:fluid/whiskey tfc:fluid/white_dye tfc:fluid/yellow_dye tfc:freshwater_bubble_column tfc:groundcover/feather tfc:groundcover/guano tfc:groundcover/humus tfc:groundcover/pumice tfc:groundcover/rotten_flesh tfc:groundcover/sea_urchin tfc:groundcover/seaweed tfc:light tfc:metal/lamp/bismuth_bronze:lit=false tfc:metal/lamp/black_bronze:lit=false tfc:metal/lamp/black_steel:lit=false tfc:metal/lamp/blue_steel:lit=false tfc:metal/lamp/bronze:lit=false tfc:metal/lamp/copper:lit=false tfc:metal/lamp/red_steel:lit=false tfc:metal/lamp/steel:lit=false tfc:metal/lamp/wrought_iron:lit=false tfc:nest_box tfc:pit_kiln tfc:placed_item tfc:powderkeg tfc:saltwater_bubble_column tfc:scraping tfc:spring_water_bubble_column tfc:thatch tfc:thatch_bed \ -\ -thermalfoundation:fluid_aerotheum thermalfoundation:fluid_crude_oil thermalfoundation:fluid_cryotheum thermalfoundation:fluid_ender thermalfoundation:fluid_glowstone thermalfoundation:fluid_mana thermalfoundation:fluid_petrotheum thermalfoundation:fluid_pyrotheum thermalfoundation:fluid_redstone \ -\ -translocators:craftinggrid \ -\ -travelersbackpack:bat travelersbackpack:bee travelersbackpack:blaze travelersbackpack:bookshelf travelersbackpack:cactus travelersbackpack:cake travelersbackpack:chicken travelersbackpack:coal travelersbackpack:cow travelersbackpack:creeper travelersbackpack:diamond travelersbackpack:dragon travelersbackpack:emerald travelersbackpack:end travelersbackpack:enderman travelersbackpack:fox travelersbackpack:ghast travelersbackpack:gold travelersbackpack:hay travelersbackpack:horse travelersbackpack:iron travelersbackpack:iron_golem travelersbackpack:lapis travelersbackpack:magma_cube travelersbackpack:melon travelersbackpack:nether travelersbackpack:netherite travelersbackpack:ocelot travelersbackpack:pig travelersbackpack:pumpkin travelersbackpack:quartz travelersbackpack:redstone travelersbackpack:sandstone travelersbackpack:sheep travelersbackpack:skeleton travelersbackpack:snow travelersbackpack:spider travelersbackpack:sponge travelersbackpack:squid travelersbackpack:standard travelersbackpack:villager travelersbackpack:warden travelersbackpack:wither travelersbackpack:wolf \ -\ -twigs:allium_paper_lantern twigs:blue_orchid_paper_lantern twigs:crimson_roots_paper_lantern twigs:dandelion_paper_lantern twigs:paper_lantern twigs:torchflower_paper_lantern \ -\ -twilightforest:antibuilt_block twilightforest:beanstalk_grower twilightforest:brown_thorns twilightforest:built_block twilightforest:burnt_thorns twilightforest:candelabra:lighting=none twilightforest:experiment_115 twilightforest:green_thorns twilightforest:lich_tower_miniature_structure twilightforest:naga_courtyard_miniature_structure twilightforest:reactor_debris twilightforest:reappearing_block:vanished=false twilightforest:rope twilightforest:twilight_portal_miniature_structure \ -\ -wilderwild:baobab_nut:hanging=true wilderwild:brown_shelf_fungi wilderwild:coconut:hanging=true wilderwild:red_shelf_fungi wilderwild:sponge_bud \ -\ -xreliquary:wraith_node - -# No Parallax Occlusion Mapping (POM) -block.20000 = - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# PLEASE READ!!! -# These IDs should only be used for light sources that don’t work with the vanilla block IDs. -# These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -# Additionally, they add emission based on the brightness of the texture and light level when using Iris. - -# To add support for the handheld item, add these Ids to 44043+ in item.properties. - -# IMPORTANT: Use vanilla IDs first if they work better!! - -# White Modded Light Source - Also used For Black / Gray -block.21000 = blockus:white_redstone_lamp_lit blockus:white_redstone_lamp:lit=true blockus:light_gray_redstone_lamp_lit blockus:light_gray_redstone_lamp:lit=true blockus:gray_redstone_lamp_lit blockus:gray_redstone_lamp:lit=true blockus:rainbow_neon \ -\ -additionallanterns:black_amethyst_lantern:redstone=false:on=true additionallanterns:black_amethyst_lantern:redstone=true:on=false additionallanterns:black_andesite_lantern:redstone=false:on=true additionallanterns:black_andesite_lantern:redstone=true:on=false additionallanterns:black_basalt_lantern:redstone=false:on=true additionallanterns:black_basalt_lantern:redstone=true:on=false additionallanterns:black_blackstone_lantern:redstone=false:on=true additionallanterns:black_blackstone_lantern:redstone=true:on=false additionallanterns:black_bone_lantern:redstone=false:on=true additionallanterns:black_bone_lantern:redstone=true:on=false additionallanterns:black_bricks_lantern:redstone=false:on=true additionallanterns:black_bricks_lantern:redstone=true:on=false additionallanterns:black_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:black_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:black_cobblestone_lantern:redstone=false:on=true additionallanterns:black_cobblestone_lantern:redstone=true:on=false additionallanterns:black_copper_lantern:redstone=false:on=true additionallanterns:black_copper_lantern:redstone=true:on=false additionallanterns:black_crimson_lantern:redstone=false:on=true additionallanterns:black_crimson_lantern:redstone=true:on=false additionallanterns:black_dark_prismarine_lantern:redstone=false:on=true additionallanterns:black_dark_prismarine_lantern:redstone=true:on=false additionallanterns:black_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:black_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:black_diamond_lantern:redstone=false:on=true additionallanterns:black_diamond_lantern:redstone=true:on=false additionallanterns:black_diorite_lantern:redstone=false:on=true additionallanterns:black_diorite_lantern:redstone=true:on=false additionallanterns:black_emerald_lantern:redstone=false:on=true additionallanterns:black_emerald_lantern:redstone=true:on=false additionallanterns:black_end_stone_lantern:redstone=false:on=true additionallanterns:black_end_stone_lantern:redstone=true:on=false additionallanterns:black_exposed_copper_lantern:redstone=false:on=true additionallanterns:black_exposed_copper_lantern:redstone=true:on=false additionallanterns:black_gold_lantern:redstone=false:on=true additionallanterns:black_gold_lantern:redstone=true:on=false additionallanterns:black_granite_lantern:redstone=false:on=true additionallanterns:black_granite_lantern:redstone=true:on=false additionallanterns:black_iron_lantern:redstone=false:on=true additionallanterns:black_iron_lantern:redstone=true:on=false additionallanterns:black_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:black_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:black_netherite_lantern:redstone=false:on=true additionallanterns:black_netherite_lantern:redstone=true:on=false additionallanterns:black_normal_lantern:redstone=false:on=true additionallanterns:black_normal_lantern:redstone=true:on=false additionallanterns:black_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:black_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:black_normal_sandstone_lantern:redstone=false:on=true additionallanterns:black_normal_sandstone_lantern:redstone=true:on=false additionallanterns:black_obsidian_lantern:redstone=false:on=true additionallanterns:black_obsidian_lantern:redstone=true:on=false additionallanterns:black_oxidized_copper_lantern:redstone=false:on=true additionallanterns:black_oxidized_copper_lantern:redstone=true:on=false additionallanterns:black_prismarine_lantern:redstone=false:on=true additionallanterns:black_prismarine_lantern:redstone=true:on=false additionallanterns:black_purpur_lantern:redstone=false:on=true additionallanterns:black_purpur_lantern:redstone=true:on=false additionallanterns:black_quartz_lantern:redstone=false:on=true additionallanterns:black_quartz_lantern:redstone=true:on=false additionallanterns:black_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:black_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:black_red_sandstone_lantern:redstone=false:on=true additionallanterns:black_red_sandstone_lantern:redstone=true:on=false additionallanterns:black_smooth_stone_lantern:redstone=false:on=true additionallanterns:black_smooth_stone_lantern:redstone=true:on=false additionallanterns:black_stone_bricks_lantern:redstone=false:on=true additionallanterns:black_stone_bricks_lantern:redstone=true:on=false additionallanterns:black_stone_lantern:redstone=false:on=true additionallanterns:black_stone_lantern:redstone=true:on=false additionallanterns:black_warped_lantern:redstone=false:on=true additionallanterns:black_warped_lantern:redstone=true:on=false additionallanterns:black_waxed_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_copper_lantern:redstone=true:on=false additionallanterns:black_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:black_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:black_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:black_weathered_copper_lantern:redstone=false:on=true additionallanterns:black_weathered_copper_lantern:redstone=true:on=false additionallanterns:gray_amethyst_lantern:redstone=false:on=true additionallanterns:gray_amethyst_lantern:redstone=true:on=false additionallanterns:gray_andesite_lantern:redstone=false:on=true additionallanterns:gray_andesite_lantern:redstone=true:on=false additionallanterns:gray_basalt_lantern:redstone=false:on=true additionallanterns:gray_basalt_lantern:redstone=true:on=false additionallanterns:gray_blackstone_lantern:redstone=false:on=true additionallanterns:gray_blackstone_lantern:redstone=true:on=false additionallanterns:gray_bone_lantern:redstone=false:on=true additionallanterns:gray_bone_lantern:redstone=true:on=false additionallanterns:gray_bricks_lantern:redstone=false:on=true additionallanterns:gray_bricks_lantern:redstone=true:on=false additionallanterns:gray_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:gray_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:gray_cobblestone_lantern:redstone=false:on=true additionallanterns:gray_cobblestone_lantern:redstone=true:on=false additionallanterns:gray_copper_lantern:redstone=false:on=true additionallanterns:gray_copper_lantern:redstone=true:on=false additionallanterns:gray_crimson_lantern:redstone=false:on=true additionallanterns:gray_crimson_lantern:redstone=true:on=false additionallanterns:gray_dark_prismarine_lantern:redstone=false:on=true additionallanterns:gray_dark_prismarine_lantern:redstone=true:on=false additionallanterns:gray_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:gray_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:gray_diamond_lantern:redstone=false:on=true additionallanterns:gray_diamond_lantern:redstone=true:on=false additionallanterns:gray_diorite_lantern:redstone=false:on=true additionallanterns:gray_diorite_lantern:redstone=true:on=false additionallanterns:gray_emerald_lantern:redstone=false:on=true additionallanterns:gray_emerald_lantern:redstone=true:on=false additionallanterns:gray_end_stone_lantern:redstone=false:on=true additionallanterns:gray_end_stone_lantern:redstone=true:on=false additionallanterns:gray_exposed_copper_lantern:redstone=false:on=true additionallanterns:gray_exposed_copper_lantern:redstone=true:on=false additionallanterns:gray_gold_lantern:redstone=false:on=true additionallanterns:gray_gold_lantern:redstone=true:on=false additionallanterns:gray_granite_lantern:redstone=false:on=true additionallanterns:gray_granite_lantern:redstone=true:on=false additionallanterns:gray_iron_lantern:redstone=false:on=true additionallanterns:gray_iron_lantern:redstone=true:on=false additionallanterns:gray_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:gray_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:gray_netherite_lantern:redstone=false:on=true additionallanterns:gray_netherite_lantern:redstone=true:on=false additionallanterns:gray_normal_lantern:redstone=false:on=true additionallanterns:gray_normal_lantern:redstone=true:on=false additionallanterns:gray_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:gray_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:gray_normal_sandstone_lantern:redstone=false:on=true additionallanterns:gray_normal_sandstone_lantern:redstone=true:on=false additionallanterns:gray_obsidian_lantern:redstone=false:on=true additionallanterns:gray_obsidian_lantern:redstone=true:on=false additionallanterns:gray_oxidized_copper_lantern:redstone=false:on=true additionallanterns:gray_oxidized_copper_lantern:redstone=true:on=false additionallanterns:gray_prismarine_lantern:redstone=false:on=true additionallanterns:gray_prismarine_lantern:redstone=true:on=false additionallanterns:gray_purpur_lantern:redstone=false:on=true additionallanterns:gray_purpur_lantern:redstone=true:on=false additionallanterns:gray_quartz_lantern:redstone=false:on=true additionallanterns:gray_quartz_lantern:redstone=true:on=false additionallanterns:gray_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:gray_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:gray_red_sandstone_lantern:redstone=false:on=true additionallanterns:gray_red_sandstone_lantern:redstone=true:on=false additionallanterns:gray_smooth_stone_lantern:redstone=false:on=true additionallanterns:gray_smooth_stone_lantern:redstone=true:on=false additionallanterns:gray_stone_bricks_lantern:redstone=false:on=true additionallanterns:gray_stone_bricks_lantern:redstone=true:on=false additionallanterns:gray_stone_lantern:redstone=false:on=true additionallanterns:gray_stone_lantern:redstone=true:on=false additionallanterns:gray_warped_lantern:redstone=false:on=true additionallanterns:gray_warped_lantern:redstone=true:on=false additionallanterns:gray_waxed_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_copper_lantern:redstone=true:on=false additionallanterns:gray_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:gray_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:gray_weathered_copper_lantern:redstone=false:on=true additionallanterns:gray_weathered_copper_lantern:redstone=true:on=false additionallanterns:light_gray_amethyst_lantern:redstone=false:on=true additionallanterns:light_gray_amethyst_lantern:redstone=true:on=false additionallanterns:light_gray_andesite_lantern:redstone=false:on=true additionallanterns:light_gray_andesite_lantern:redstone=true:on=false additionallanterns:light_gray_basalt_lantern:redstone=false:on=true additionallanterns:light_gray_basalt_lantern:redstone=true:on=false additionallanterns:light_gray_blackstone_lantern:redstone=false:on=true additionallanterns:light_gray_blackstone_lantern:redstone=true:on=false additionallanterns:light_gray_bone_lantern:redstone=false:on=true additionallanterns:light_gray_bone_lantern:redstone=true:on=false additionallanterns:light_gray_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:light_gray_cobblestone_lantern:redstone=false:on=true additionallanterns:light_gray_cobblestone_lantern:redstone=true:on=false additionallanterns:light_gray_copper_lantern:redstone=false:on=true additionallanterns:light_gray_copper_lantern:redstone=true:on=false additionallanterns:light_gray_crimson_lantern:redstone=false:on=true additionallanterns:light_gray_crimson_lantern:redstone=true:on=false additionallanterns:light_gray_dark_prismarine_lantern:redstone=false:on=true additionallanterns:light_gray_dark_prismarine_lantern:redstone=true:on=false additionallanterns:light_gray_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_diamond_lantern:redstone=false:on=true additionallanterns:light_gray_diamond_lantern:redstone=true:on=false additionallanterns:light_gray_diorite_lantern:redstone=false:on=true additionallanterns:light_gray_diorite_lantern:redstone=true:on=false additionallanterns:light_gray_emerald_lantern:redstone=false:on=true additionallanterns:light_gray_emerald_lantern:redstone=true:on=false additionallanterns:light_gray_end_stone_lantern:redstone=false:on=true additionallanterns:light_gray_end_stone_lantern:redstone=true:on=false additionallanterns:light_gray_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_gray_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_gray_gold_lantern:redstone=false:on=true additionallanterns:light_gray_gold_lantern:redstone=true:on=false additionallanterns:light_gray_granite_lantern:redstone=false:on=true additionallanterns:light_gray_granite_lantern:redstone=true:on=false additionallanterns:light_gray_iron_lantern:redstone=false:on=true additionallanterns:light_gray_iron_lantern:redstone=true:on=false additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:light_gray_netherite_lantern:redstone=false:on=true additionallanterns:light_gray_netherite_lantern:redstone=true:on=false additionallanterns:light_gray_normal_lantern:redstone=false:on=true additionallanterns:light_gray_normal_lantern:redstone=true:on=false additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_normal_sandstone_lantern:redstone=false:on=true additionallanterns:light_gray_normal_sandstone_lantern:redstone=true:on=false additionallanterns:light_gray_obsidian_lantern:redstone=false:on=true additionallanterns:light_gray_obsidian_lantern:redstone=true:on=false additionallanterns:light_gray_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_gray_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_gray_prismarine_lantern:redstone=false:on=true additionallanterns:light_gray_prismarine_lantern:redstone=true:on=false additionallanterns:light_gray_purpur_lantern:redstone=false:on=true additionallanterns:light_gray_purpur_lantern:redstone=true:on=false additionallanterns:light_gray_quartz_lantern:redstone=false:on=true additionallanterns:light_gray_quartz_lantern:redstone=true:on=false additionallanterns:light_gray_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_red_sandstone_lantern:redstone=false:on=true additionallanterns:light_gray_red_sandstone_lantern:redstone=true:on=false additionallanterns:light_gray_smooth_stone_lantern:redstone=false:on=true additionallanterns:light_gray_smooth_stone_lantern:redstone=true:on=false additionallanterns:light_gray_stone_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_stone_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_stone_lantern:redstone=false:on=true additionallanterns:light_gray_stone_lantern:redstone=true:on=false additionallanterns:light_gray_warped_lantern:redstone=false:on=true additionallanterns:light_gray_warped_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_copper_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:light_gray_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_gray_weathered_copper_lantern:redstone=true:on=false additionallanterns:white_amethyst_lantern:redstone=false:on=true additionallanterns:white_amethyst_lantern:redstone=true:on=false additionallanterns:white_andesite_lantern:redstone=false:on=true additionallanterns:white_andesite_lantern:redstone=true:on=false additionallanterns:white_basalt_lantern:redstone=false:on=true additionallanterns:white_basalt_lantern:redstone=true:on=false additionallanterns:white_blackstone_lantern:redstone=false:on=true additionallanterns:white_blackstone_lantern:redstone=true:on=false additionallanterns:white_bone_lantern:redstone=false:on=true additionallanterns:white_bone_lantern:redstone=true:on=false additionallanterns:white_bricks_lantern:redstone=false:on=true additionallanterns:white_bricks_lantern:redstone=true:on=false additionallanterns:white_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:white_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:white_cobblestone_lantern:redstone=false:on=true additionallanterns:white_cobblestone_lantern:redstone=true:on=false additionallanterns:white_copper_lantern:redstone=false:on=true additionallanterns:white_copper_lantern:redstone=true:on=false additionallanterns:white_crimson_lantern:redstone=false:on=true additionallanterns:white_crimson_lantern:redstone=true:on=false additionallanterns:white_dark_prismarine_lantern:redstone=false:on=true additionallanterns:white_dark_prismarine_lantern:redstone=true:on=false additionallanterns:white_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:white_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:white_diamond_lantern:redstone=false:on=true additionallanterns:white_diamond_lantern:redstone=true:on=false additionallanterns:white_diorite_lantern:redstone=false:on=true additionallanterns:white_diorite_lantern:redstone=true:on=false additionallanterns:white_emerald_lantern:redstone=false:on=true additionallanterns:white_emerald_lantern:redstone=true:on=false additionallanterns:white_end_stone_lantern:redstone=false:on=true additionallanterns:white_end_stone_lantern:redstone=true:on=false additionallanterns:white_exposed_copper_lantern:redstone=false:on=true additionallanterns:white_exposed_copper_lantern:redstone=true:on=false additionallanterns:white_gold_lantern:redstone=false:on=true additionallanterns:white_gold_lantern:redstone=true:on=false additionallanterns:white_granite_lantern:redstone=false:on=true additionallanterns:white_granite_lantern:redstone=true:on=false additionallanterns:white_iron_lantern:redstone=false:on=true additionallanterns:white_iron_lantern:redstone=true:on=false additionallanterns:white_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:white_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:white_netherite_lantern:redstone=false:on=true additionallanterns:white_netherite_lantern:redstone=true:on=false additionallanterns:white_normal_lantern:redstone=false:on=true additionallanterns:white_normal_lantern:redstone=true:on=false additionallanterns:white_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:white_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:white_normal_sandstone_lantern:redstone=false:on=true additionallanterns:white_normal_sandstone_lantern:redstone=true:on=false additionallanterns:white_obsidian_lantern:redstone=false:on=true additionallanterns:white_obsidian_lantern:redstone=true:on=false additionallanterns:white_oxidized_copper_lantern:redstone=false:on=true additionallanterns:white_oxidized_copper_lantern:redstone=true:on=false additionallanterns:white_prismarine_lantern:redstone=false:on=true additionallanterns:white_prismarine_lantern:redstone=true:on=false additionallanterns:white_purpur_lantern:redstone=false:on=true additionallanterns:white_purpur_lantern:redstone=true:on=false additionallanterns:white_quartz_lantern:redstone=false:on=true additionallanterns:white_quartz_lantern:redstone=true:on=false additionallanterns:white_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:white_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:white_red_sandstone_lantern:redstone=false:on=true additionallanterns:white_red_sandstone_lantern:redstone=true:on=false additionallanterns:white_smooth_stone_lantern:redstone=false:on=true additionallanterns:white_smooth_stone_lantern:redstone=true:on=false additionallanterns:white_stone_bricks_lantern:redstone=false:on=true additionallanterns:white_stone_bricks_lantern:redstone=true:on=false additionallanterns:white_stone_lantern:redstone=false:on=true additionallanterns:white_stone_lantern:redstone=true:on=false additionallanterns:white_warped_lantern:redstone=false:on=true additionallanterns:white_warped_lantern:redstone=true:on=false additionallanterns:white_waxed_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_copper_lantern:redstone=true:on=false additionallanterns:white_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:white_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:white_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:white_weathered_copper_lantern:redstone=false:on=true additionallanterns:white_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_black additionalplacements:antiblocksrechiseled.pressure_plate_bright_white additionalplacements:antiblocksrechiseled.pressure_plate_wool_gray additionalplacements:antiblocksrechiseled.pressure_plate_wool_light_gray additionalplacements:antiblocksrechiseled.pressure_plate_wool_white additionalplacements:antiblocksrechiseled.slab_black additionalplacements:antiblocksrechiseled.slab_gray_wool additionalplacements:antiblocksrechiseled.slab_light_gray_wool additionalplacements:antiblocksrechiseled.slab_white_bright additionalplacements:antiblocksrechiseled.slab_white_wool additionalplacements:antiblocksrechiseled.stair_black additionalplacements:antiblocksrechiseled.stair_gray_wool additionalplacements:antiblocksrechiseled.stair_light_gray_wool additionalplacements:antiblocksrechiseled.stair_white_bright additionalplacements:antiblocksrechiseled.stair_white_wool \ -\ -ae2:paint:light_level=1 ae2:paint:light_level=2 ae2:quartz_vibrant_glass \ -\ -another_furniture:black_lamp:lit=true another_furniture:gray_lamp:lit=true another_furniture:light_gray_lamp:lit=true another_furniture:white_lamp:lit=true \ -\ -antiblocksrechiseled:bright_black antiblocksrechiseled:bright_black_border antiblocksrechiseled:bright_white antiblocksrechiseled:bright_white_border antiblocksrechiseled:button_bright_black antiblocksrechiseled:button_bright_white antiblocksrechiseled:button_wool_gray antiblocksrechiseled:button_wool_light_gray antiblocksrechiseled:button_wool_white antiblocksrechiseled:pressure_plate_bright_black antiblocksrechiseled:pressure_plate_bright_white antiblocksrechiseled:pressure_plate_wool_gray antiblocksrechiseled:pressure_plate_wool_light_gray antiblocksrechiseled:pressure_plate_wool_white antiblocksrechiseled:slab_black antiblocksrechiseled:slab_gray_wool antiblocksrechiseled:slab_light_gray_wool antiblocksrechiseled:slab_white_bright antiblocksrechiseled:slab_white_wool antiblocksrechiseled:stair_black antiblocksrechiseled:stair_gray_wool antiblocksrechiseled:stair_light_gray_wool antiblocksrechiseled:stair_white_bright antiblocksrechiseled:stair_white_wool antiblocksrechiseled:wool_gray antiblocksrechiseled:wool_gray_border antiblocksrechiseled:wool_light_gray antiblocksrechiseled:wool_light_gray_border antiblocksrechiseled:wool_white antiblocksrechiseled:wool_white_border \ -\ -ars_nouveau:drygmy_stone \ -\ -betterend:iron_bulb_lantern betterend:iron_bulb_lantern_black betterend:iron_bulb_lantern_gray betterend:iron_bulb_lantern_light_gray betterend:iron_bulb_lantern_white betterend:terminite_bulb_lantern betterend:terminite_bulb_lantern_black betterend:terminite_bulb_lantern_gray betterend:terminite_bulb_lantern_light_gray betterend:terminite_bulb_lantern_white betterend:thallasium_bulb_lantern betterend:thallasium_bulb_lantern_black betterend:thallasium_bulb_lantern_gray betterend:thallasium_bulb_lantern_light_gray betterend:thallasium_bulb_lantern_white \ -\ -biomesoplenty:anomaly \ -\ -biomeswevegone:packed_borealis_ice \ -\ -blockbox:black_sky_lantern blockbox:gray_sky_lantern blockbox:light_gray_sky_lantern blockbox:white_sky_lantern \ -\ -butcher:hook_block_indestructible \ -\ -chipped:edged_white_redstone_lamp:lit=true chipped:fancy_white_redstone_lamp:lit=true chipped:glow_torch chipped:glow_wall_torch chipped:hived_white_redstone_lamp:lit=true chipped:inlayed_white_redstone_lamp:lit=true chipped:lightstick_redstone_torch:lit=true chipped:lightstick_redstone_wall_torch:lit=true chipped:nice_white_redstone_lamp:lit=true chipped:ornate_white_redstone_lamp:lit=true chipped:reinforced_white_redstone_lamp:lit=true chipped:smooth_white_redstone_lamp:lit=true chipped:thick_white_inlayed_redstone_lamp:lit=true \ -\ -condiments:redstone_led:power=0 condiments:redstone_led:power=15 condiments:redstone_led:power=7 condiments:redstone_led:power=8 \ -\ -createframed:framed_radon_lamp_black createframed:framed_radon_lamp_gray createframed:framed_radon_lamp_light_gray createframed:framed_radon_lamp_white \ -\ -dimdoors:decayed_block dimdoors:unfolded_block dimdoors:unravelled_block dimdoors:unwarped_block \ -\ -enderio:clear_glass_e enderio:clear_glass_e_black enderio:clear_glass_e_gray enderio:clear_glass_e_light_gray enderio:clear_glass_e_white enderio:clear_glass_ea enderio:clear_glass_ea_black enderio:clear_glass_ea_gray enderio:clear_glass_ea_light_gray enderio:clear_glass_ea_white enderio:clear_glass_em enderio:clear_glass_em_black enderio:clear_glass_em_gray enderio:clear_glass_em_light_gray enderio:clear_glass_em_white enderio:clear_glass_ena enderio:clear_glass_ena_black enderio:clear_glass_ena_gray enderio:clear_glass_ena_light_gray enderio:clear_glass_ena_white enderio:clear_glass_enm enderio:clear_glass_enm_black enderio:clear_glass_enm_gray enderio:clear_glass_enm_light_gray enderio:clear_glass_enm_white enderio:clear_glass_enp enderio:clear_glass_enp_black enderio:clear_glass_enp_gray enderio:clear_glass_enp_light_gray enderio:clear_glass_enp_white enderio:clear_glass_ep enderio:clear_glass_ep_black enderio:clear_glass_ep_gray enderio:clear_glass_ep_light_gray enderio:clear_glass_ep_white enderio:fused_quartz_e enderio:fused_quartz_e_black enderio:fused_quartz_e_gray enderio:fused_quartz_e_light_gray enderio:fused_quartz_e_white enderio:fused_quartz_ea enderio:fused_quartz_ea_black enderio:fused_quartz_ea_gray enderio:fused_quartz_ea_light_gray enderio:fused_quartz_ea_white enderio:fused_quartz_em enderio:fused_quartz_em_black enderio:fused_quartz_em_gray enderio:fused_quartz_em_light_gray enderio:fused_quartz_em_white enderio:fused_quartz_ena enderio:fused_quartz_ena_black enderio:fused_quartz_ena_gray enderio:fused_quartz_ena_light_gray enderio:fused_quartz_ena_white enderio:fused_quartz_enm enderio:fused_quartz_enm_black enderio:fused_quartz_enm_gray enderio:fused_quartz_enm_light_gray enderio:fused_quartz_enm_white enderio:fused_quartz_enp enderio:fused_quartz_enp_black enderio:fused_quartz_enp_gray enderio:fused_quartz_enp_light_gray enderio:fused_quartz_enp_white enderio:fused_quartz_ep enderio:fused_quartz_ep_black enderio:fused_quartz_ep_gray enderio:fused_quartz_ep_light_gray enderio:fused_quartz_ep_white enderio:light:enabled=true enderio:light_inverted:enabled=true enderio:light_node \ -\ -fossilslegacy:black_cultivator fossilslegacy:gray_cultivator fossilslegacy:light_gray_cultivator fossilslegacy:white_cultivator \ -\ -gtceu:black_borderless_lamp:active=true gtceu:black_lamp:active=true gtceu:gray_borderless_lamp:active=true gtceu:gray_lamp:active=true gtceu:kanthal_coil_block:active=true gtceu:light_gray_borderless_lamp:active=true gtceu:light_gray_lamp:active=true gtceu:naquadah_coil_block:active=true gtceu:white_borderless_lamp:active=true gtceu:white_lamp:active=true \ -\ -gtocore:infinity_coil_block:active=true gtocore:naquadriatictaranium_coil_block:active=true \ -\ -hearth_and_home:black_paper_lantern hearth_and_home:gray_paper_lantern hearth_and_home:light_gray_paper_lantern hearth_and_home:white_paper_lantern \ -\ -immersiveengineering:balloon \ -\ -luminous_nether:ghost_block luminous_nether:ghost_lamp luminous_nether:ghost_lantern luminous_nether:ghost_vent_block luminous_nether:soul_cauldron_lit luminous_nether:white_fire \ -\ -mcwlights:acacia_ceiling_fan_light:lit=true mcwlights:birch_ceiling_fan_light:lit=true mcwlights:black_ceiling_light:lit=true mcwlights:black_lamp:lit=true mcwlights:black_paper_lamp:lit=true mcwlights:cherry_ceiling_fan_light:lit=true mcwlights:crimson_ceiling_fan_light:lit=true mcwlights:dark_oak_ceiling_fan_light:lit=true mcwlights:garden_light:lit=true mcwlights:gray_ceiling_light:lit=true mcwlights:gray_lamp:lit=true mcwlights:gray_paper_lamp:lit=true mcwlights:jungle_ceiling_fan_light:lit=true mcwlights:light_gray_ceiling_light:lit=true mcwlights:light_gray_lamp:lit=true mcwlights:light_gray_paper_lamp:lit=true mcwlights:mangrove_ceiling_fan_light:lit=true mcwlights:oak_ceiling_fan_light:lit=true mcwlights:spruce_ceiling_fan_light:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=black mcwlights:square_wall_lamp:lit=true:dye_color=gray mcwlights:square_wall_lamp:lit=true:dye_color=light_gray mcwlights:square_wall_lamp:lit=true:dye_color=white mcwlights:wall_lamp:lit=true:dye_color=black mcwlights:wall_lamp:lit=true:dye_color=gray mcwlights:wall_lamp:lit=true:dye_color=light_gray mcwlights:wall_lamp:lit=true:dye_color=white mcwlights:warped_ceiling_fan_light:lit=true mcwlights:white_ceiling_light:lit=true mcwlights:white_lamp:lit=true mcwlights:white_paper_lamp:lit=true \ -\ -missingwilds:black_stained_firefly_jar missingwilds:gray_stained_firefly_jar missingwilds:light_gray_stained_firefly_jar missingwilds:white_stained_firefly_jar \ -\ -neonlamps:inverted_white_lamp:lit=true neonlamps:white_lamp:lit=true \ -\ -rslamps_plus:black_redstone_lamp_on rslamps_plus:gray_redstone_lamp_on rslamps_plus:light_gray_redstone_lamp_on rslamps_plus:white_redstone_lamp_on \ -\ -searchlight:searchlight searchlight:wall_light_black searchlight:wall_light_blue searchlight:wall_light_brown searchlight:wall_light_copper searchlight:wall_light_cyan searchlight:wall_light_gray searchlight:wall_light_green searchlight:wall_light_iron searchlight:wall_light_light_blue searchlight:wall_light_light_gray searchlight:wall_light_lime searchlight:wall_light_magenta searchlight:wall_light_orange searchlight:wall_light_pink searchlight:wall_light_prismarine searchlight:wall_light_purple searchlight:wall_light_red searchlight:wall_light_white searchlight:wall_light_yellow \ -\ -simplylight:edge_light_black simplylight:edge_light_gray simplylight:edge_light_light_gray simplylight:edge_light_top_black simplylight:edge_light_top_gray simplylight:edge_light_top_light_gray simplylight:illuminant_black_block:on=true simplylight:illuminant_black_block_on:on=true simplylight:illuminant_gray_block:on=true simplylight:illuminant_gray_block_on:on=true simplylight:illuminant_light_gray_block:on=true simplylight:illuminant_light_gray_block_on:on=true simplylight:illuminant_panel_black simplylight:illuminant_panel_gray simplylight:illuminant_panel_light_gray simplylight:illuminant_slab_black simplylight:illuminant_slab_gray simplylight:illuminant_slab_light_gray simplylight:lamp_post_black:position=top simplylight:lamp_post_gray:position=top simplylight:lamp_post_light_gray:position=top simplylight:lightbulb_black simplylight:lightbulb_gray simplylight:lightbulb_light_gray simplylight:rodlamp_black simplylight:rodlamp_gray simplylight:rodlamp_light_gray simplylight:wall_lamp_black simplylight:wall_lamp_gray simplylight:wall_lamp_light_gray \ -\ -spectrum:black_lamp:lit=true spectrum:gray_lamp:lit=true spectrum:light_gray_lamp:lit=true spectrum:white_lamp:lit=true \ -\ -spelunkery:black_glowstick spelunkery:gray_glowstick spelunkery:light_gray_glowstick spelunkery:white_glowstick \ -\ -tintedcampfires:black_campfire tintedcampfires:gray_campfire tintedcampfires:light_gray_campfire tintedcampfires:white_campfire \ -\ -twilightforest:firefly_particle_spawner twilightforest:sorting_log_core:active=true \ -\ -vintagedelight:salt_lamp_black vintagedelight:salt_lamp_gray vintagedelight:salt_lamp_light_gray vintagedelight:salt_lamp_white - -# Brown Modded Light Source -block.21002 = blockus:brown_redstone_lamp_lit blockus:brown_redstone_lamp:lit=true \ -\ -additionallanterns:brown_amethyst_lantern:redstone=false:on=true additionallanterns:brown_amethyst_lantern:redstone=true:on=false additionallanterns:brown_andesite_lantern:redstone=false:on=true additionallanterns:brown_andesite_lantern:redstone=true:on=false additionallanterns:brown_basalt_lantern:redstone=false:on=true additionallanterns:brown_basalt_lantern:redstone=true:on=false additionallanterns:brown_blackstone_lantern:redstone=false:on=true additionallanterns:brown_blackstone_lantern:redstone=true:on=false additionallanterns:brown_bone_lantern:redstone=false:on=true additionallanterns:brown_bone_lantern:redstone=true:on=false additionallanterns:brown_bricks_lantern:redstone=false:on=true additionallanterns:brown_bricks_lantern:redstone=true:on=false additionallanterns:brown_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:brown_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:brown_cobblestone_lantern:redstone=false:on=true additionallanterns:brown_cobblestone_lantern:redstone=true:on=false additionallanterns:brown_copper_lantern:redstone=false:on=true additionallanterns:brown_copper_lantern:redstone=true:on=false additionallanterns:brown_crimson_lantern:redstone=false:on=true additionallanterns:brown_crimson_lantern:redstone=true:on=false additionallanterns:brown_dark_prismarine_lantern:redstone=false:on=true additionallanterns:brown_dark_prismarine_lantern:redstone=true:on=false additionallanterns:brown_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:brown_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:brown_diamond_lantern:redstone=false:on=true additionallanterns:brown_diamond_lantern:redstone=true:on=false additionallanterns:brown_diorite_lantern:redstone=false:on=true additionallanterns:brown_diorite_lantern:redstone=true:on=false additionallanterns:brown_emerald_lantern:redstone=false:on=true additionallanterns:brown_emerald_lantern:redstone=true:on=false additionallanterns:brown_end_stone_lantern:redstone=false:on=true additionallanterns:brown_end_stone_lantern:redstone=true:on=false additionallanterns:brown_exposed_copper_lantern:redstone=false:on=true additionallanterns:brown_exposed_copper_lantern:redstone=true:on=false additionallanterns:brown_gold_lantern:redstone=false:on=true additionallanterns:brown_gold_lantern:redstone=true:on=false additionallanterns:brown_granite_lantern:redstone=false:on=true additionallanterns:brown_granite_lantern:redstone=true:on=false additionallanterns:brown_iron_lantern:redstone=false:on=true additionallanterns:brown_iron_lantern:redstone=true:on=false additionallanterns:brown_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:brown_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:brown_netherite_lantern:redstone=false:on=true additionallanterns:brown_netherite_lantern:redstone=true:on=false additionallanterns:brown_normal_lantern:redstone=false:on=true additionallanterns:brown_normal_lantern:redstone=true:on=false additionallanterns:brown_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:brown_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:brown_normal_sandstone_lantern:redstone=false:on=true additionallanterns:brown_normal_sandstone_lantern:redstone=true:on=false additionallanterns:brown_obsidian_lantern:redstone=false:on=true additionallanterns:brown_obsidian_lantern:redstone=true:on=false additionallanterns:brown_oxidized_copper_lantern:redstone=false:on=true additionallanterns:brown_oxidized_copper_lantern:redstone=true:on=false additionallanterns:brown_prismarine_lantern:redstone=false:on=true additionallanterns:brown_prismarine_lantern:redstone=true:on=false additionallanterns:brown_purpur_lantern:redstone=false:on=true additionallanterns:brown_purpur_lantern:redstone=true:on=false additionallanterns:brown_quartz_lantern:redstone=false:on=true additionallanterns:brown_quartz_lantern:redstone=true:on=false additionallanterns:brown_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:brown_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:brown_red_sandstone_lantern:redstone=false:on=true additionallanterns:brown_red_sandstone_lantern:redstone=true:on=false additionallanterns:brown_smooth_stone_lantern:redstone=false:on=true additionallanterns:brown_smooth_stone_lantern:redstone=true:on=false additionallanterns:brown_stone_bricks_lantern:redstone=false:on=true additionallanterns:brown_stone_bricks_lantern:redstone=true:on=false additionallanterns:brown_stone_lantern:redstone=false:on=true additionallanterns:brown_stone_lantern:redstone=true:on=false additionallanterns:brown_warped_lantern:redstone=false:on=true additionallanterns:brown_warped_lantern:redstone=true:on=false additionallanterns:brown_waxed_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_copper_lantern:redstone=true:on=false additionallanterns:brown_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:brown_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:brown_weathered_copper_lantern:redstone=false:on=true additionallanterns:brown_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_brown additionalplacements:antiblocksrechiseled.slab_brown_wool additionalplacements:antiblocksrechiseled.stair_brown_wool \ -\ -aether:light_angelic_stone aether:locked_light_angelic_stone aether:trapped_light_angelic_stone aether:treasure_doorway_light_angelic_stone \ -\ -another_furniture:brown_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_brown antiblocksrechiseled:pressure_plate_wool_brown antiblocksrechiseled:slab_brown_wool antiblocksrechiseled:stair_brown_wool antiblocksrechiseled:wool_brown antiblocksrechiseled:wool_brown_border \ -\ -betterend:iron_bulb_lantern_brown betterend:terminite_bulb_lantern_brown betterend:thallasium_bulb_lantern_brown \ -\ -blockbox:brown_sky_lantern \ -\ -createframed:framed_radon_lamp_brown \ -\ -enderio:clear_glass_e_brown enderio:clear_glass_ea_brown enderio:clear_glass_em_brown enderio:clear_glass_ena_brown enderio:clear_glass_enm_brown enderio:clear_glass_enp_brown enderio:clear_glass_ep_brown enderio:fused_quartz_e_brown enderio:fused_quartz_ea_brown enderio:fused_quartz_em_brown enderio:fused_quartz_ena_brown enderio:fused_quartz_enm_brown enderio:fused_quartz_enp_brown enderio:fused_quartz_ep_brown \ -\ -fossilslegacy:brown_cultivator \ -\ -gtceu:brown_borderless_lamp:active=true gtceu:brown_lamp:active=true \ -\ -hearth_and_home:brown_paper_lantern \ -\ -luminax:brown_block luminax:brown_button luminax:brown_luminax_block luminax:brown_luminax_button luminax:brown_luminax_pressure_plate luminax:brown_luminax_slab luminax:brown_luminax_stairs luminax:brown_luminax_wall luminax:brown_pressure_plate luminax:brown_slab luminax:brown_stairs luminax:brown_wall \ -\ -mcwlights:brown_ceiling_light:lit=true mcwlights:brown_lamp:lit=true mcwlights:brown_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=brown mcwlights:wall_lamp:lit=true:dye_color=brown \ -\ -missingwilds:brown_stained_firefly_jar \ -\ -neonlamps:brown_lamp:lit=true neonlamps:inverted_brown_lamp:lit=true \ -\ -simplylight:edge_light_brown simplylight:edge_light_top_brown simplylight:illuminant_brown_block:on=true simplylight:illuminant_brown_block_on:on=true simplylight:illuminant_panel_brown simplylight:illuminant_slab_brown simplylight:lamp_post_brown:position=top simplylight:lightbulb_brown simplylight:rodlamp_brown simplylight:wall_lamp_brown \ -\ -spectrum:brown_lamp:lit=true \ -\ -spelunkery:brown_glowstick \ -\ -tintedcampfires:brown_campfire \ -\ -twilightforest:huge_mushgloom twilightforest:huge_mushgloom_stem twilightforest:mushgloom \ -\ -vintagedelight:salt_lamp_brown - -# Red Modded Light Source -block.21004 = blockus:red_redstone_lamp_lit blockus:red_redstone_lamp:lit=true \ -\ -additionallanterns:red_amethyst_lantern:redstone=false:on=true additionallanterns:red_amethyst_lantern:redstone=true:on=false additionallanterns:red_andesite_lantern:redstone=false:on=true additionallanterns:red_andesite_lantern:redstone=true:on=false additionallanterns:red_basalt_lantern:redstone=false:on=true additionallanterns:red_basalt_lantern:redstone=true:on=false additionallanterns:red_blackstone_lantern:redstone=false:on=true additionallanterns:red_blackstone_lantern:redstone=true:on=false additionallanterns:red_bone_lantern:redstone=false:on=true additionallanterns:red_bone_lantern:redstone=true:on=false additionallanterns:red_bricks_lantern:redstone=false:on=true additionallanterns:red_bricks_lantern:redstone=true:on=false additionallanterns:red_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:red_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:red_cobblestone_lantern:redstone=false:on=true additionallanterns:red_cobblestone_lantern:redstone=true:on=false additionallanterns:red_copper_lantern:redstone=false:on=true additionallanterns:red_copper_lantern:redstone=true:on=false additionallanterns:red_crimson_lantern:redstone=false:on=true additionallanterns:red_crimson_lantern:redstone=true:on=false additionallanterns:red_dark_prismarine_lantern:redstone=false:on=true additionallanterns:red_dark_prismarine_lantern:redstone=true:on=false additionallanterns:red_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:red_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:red_diamond_lantern:redstone=false:on=true additionallanterns:red_diamond_lantern:redstone=true:on=false additionallanterns:red_diorite_lantern:redstone=false:on=true additionallanterns:red_diorite_lantern:redstone=true:on=false additionallanterns:red_emerald_lantern:redstone=false:on=true additionallanterns:red_emerald_lantern:redstone=true:on=false additionallanterns:red_end_stone_lantern:redstone=false:on=true additionallanterns:red_end_stone_lantern:redstone=true:on=false additionallanterns:red_exposed_copper_lantern:redstone=false:on=true additionallanterns:red_exposed_copper_lantern:redstone=true:on=false additionallanterns:red_gold_lantern:redstone=false:on=true additionallanterns:red_gold_lantern:redstone=true:on=false additionallanterns:red_granite_lantern:redstone=false:on=true additionallanterns:red_granite_lantern:redstone=true:on=false additionallanterns:red_iron_lantern:redstone=false:on=true additionallanterns:red_iron_lantern:redstone=true:on=false additionallanterns:red_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:red_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:red_netherite_lantern:redstone=false:on=true additionallanterns:red_netherite_lantern:redstone=true:on=false additionallanterns:red_normal_lantern:redstone=false:on=true additionallanterns:red_normal_lantern:redstone=true:on=false additionallanterns:red_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:red_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:red_normal_sandstone_lantern:redstone=false:on=true additionallanterns:red_normal_sandstone_lantern:redstone=true:on=false additionallanterns:red_obsidian_lantern:redstone=false:on=true additionallanterns:red_obsidian_lantern:redstone=true:on=false additionallanterns:red_oxidized_copper_lantern:redstone=false:on=true additionallanterns:red_oxidized_copper_lantern:redstone=true:on=false additionallanterns:red_prismarine_lantern:redstone=false:on=true additionallanterns:red_prismarine_lantern:redstone=true:on=false additionallanterns:red_purpur_lantern:redstone=false:on=true additionallanterns:red_purpur_lantern:redstone=true:on=false additionallanterns:red_quartz_lantern:redstone=false:on=true additionallanterns:red_quartz_lantern:redstone=true:on=false additionallanterns:red_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:red_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:red_red_sandstone_lantern:redstone=false:on=true additionallanterns:red_red_sandstone_lantern:redstone=true:on=false additionallanterns:red_smooth_stone_lantern:redstone=false:on=true additionallanterns:red_smooth_stone_lantern:redstone=true:on=false additionallanterns:red_stone_bricks_lantern:redstone=false:on=true additionallanterns:red_stone_bricks_lantern:redstone=true:on=false additionallanterns:red_stone_lantern:redstone=false:on=true additionallanterns:red_stone_lantern:redstone=true:on=false additionallanterns:red_warped_lantern:redstone=false:on=true additionallanterns:red_warped_lantern:redstone=true:on=false additionallanterns:red_waxed_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_copper_lantern:redstone=true:on=false additionallanterns:red_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:red_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:red_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:red_weathered_copper_lantern:redstone=false:on=true additionallanterns:red_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_red additionalplacements:antiblocksrechiseled.pressure_plate_wool_red additionalplacements:antiblocksrechiseled.slab_red_bright additionalplacements:antiblocksrechiseled.slab_red_wool additionalplacements:antiblocksrechiseled.stair_red_bright additionalplacements:antiblocksrechiseled.stair_red_wool \ -\ -another_furniture:red_lamp:lit=true \ -\ -antiblocksrechiseled:bright_red antiblocksrechiseled:bright_red_border antiblocksrechiseled:button_bright_red antiblocksrechiseled:button_wool_red antiblocksrechiseled:pressure_plate_bright_red antiblocksrechiseled:pressure_plate_wool_red antiblocksrechiseled:slab_red_bright antiblocksrechiseled:slab_red_wool antiblocksrechiseled:stair_red_bright antiblocksrechiseled:stair_red_wool antiblocksrechiseled:wool_red antiblocksrechiseled:wool_red_border \ -\ -betterend:iron_bulb_lantern_red betterend:terminite_bulb_lantern_red betterend:thallasium_bulb_lantern_red \ -\ -biomeswevegone:fluorescent_cattail:color=red biomeswevegone:red_glow_bottle biomeswevegone:red_glowcane \ -\ -blockbox:red_sky_lantern \ -\ -colight:red_light_block \ -\ -condiments:redstone_led:power=12 condiments:redstone_led:power=4 \ -\ -createframed:framed_radon_lamp_red \ -\ -crystalcraft_unlimited_java:blood_quartz_function \ -\ -enderio:clear_glass_e_red enderio:clear_glass_ea_red enderio:clear_glass_em_red enderio:clear_glass_ena_red enderio:clear_glass_enm_red enderio:clear_glass_enp_red enderio:clear_glass_ep_red enderio:fused_quartz_e_red enderio:fused_quartz_ea_red enderio:fused_quartz_em_red enderio:fused_quartz_ena_red enderio:fused_quartz_enm_red enderio:fused_quartz_enp_red enderio:fused_quartz_ep_red \ -\ -fixedminecraft:redstone_lantern:lit=true \ -\ -fossilslegacy:red_cultivator \ -\ -gtceu:red_borderless_lamp:active=true gtceu:red_lamp:active=true gtceu:tritanium_coil_block:active=true \ -\ -gtocore:abyssalalloy_coil_block:active=true gtocore:titansteel_coil_block:active=true \ -\ -healpgood:heart_crystal healpgood:heart_crystal_block healpgood:heart_crystal_brick_slab healpgood:heart_crystal_brick_stairs healpgood:heart_crystal_bricks healpgood:heart_crystal_lantern healpgood:heart_lantern healpgood:polished_heart_crystal healpgood:polished_heart_crystal_slab healpgood:polished_heart_crystal_stairs \ -\ -hearth_and_home:red_paper_lantern \ -\ -immersiveengineering:cagelamp:active=true \ -\ -luminous_nether:fungirracklampred \ -\ -mcwlights:red_ceiling_light:lit=true mcwlights:red_lamp:lit=true mcwlights:red_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=red mcwlights:wall_lamp:lit=true:dye_color=red \ -\ -missingwilds:red_stained_firefly_jar \ -\ -neonlamps:inverted_red_lamp:lit=true neonlamps:red_lamp:lit=true \ -\ -netherexp:ancient_campfire:lit=true netherexp:ancient_candle:lit=true netherexp:treacherous_candle:lit=true \ -\ -rslamps_plus:nether_lamp_on rslamps_plus:red_redstone_lamp_on \ -\ -simplylight:illuminant_red_block_on \ -\ -spectrum:red_lamp:lit=true \ -\ -suppsquared:crimson_lantern \ -\ -techreborn:ruby_ore:lit=true \ -\ -tintedcampfires:red_campfire \ -\ -twilightforest:reappearing_block:vanished=true:active=false \ -\ -vintagedelight:salt_lamp_red - -# Orange Modded Light Source -block.21006 = blockus:orange_redstone_lamp_lit blockus:orange_redstone_lamp:lit=true \ -\ -additionallanterns:orange_amethyst_lantern:redstone=false:on=true additionallanterns:orange_amethyst_lantern:redstone=true:on=false additionallanterns:orange_andesite_lantern:redstone=false:on=true additionallanterns:orange_andesite_lantern:redstone=true:on=false additionallanterns:orange_basalt_lantern:redstone=false:on=true additionallanterns:orange_basalt_lantern:redstone=true:on=false additionallanterns:orange_blackstone_lantern:redstone=false:on=true additionallanterns:orange_blackstone_lantern:redstone=true:on=false additionallanterns:orange_bone_lantern:redstone=false:on=true additionallanterns:orange_bone_lantern:redstone=true:on=false additionallanterns:orange_bricks_lantern:redstone=false:on=true additionallanterns:orange_bricks_lantern:redstone=true:on=false additionallanterns:orange_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:orange_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:orange_cobblestone_lantern:redstone=false:on=true additionallanterns:orange_cobblestone_lantern:redstone=true:on=false additionallanterns:orange_copper_lantern:redstone=false:on=true additionallanterns:orange_copper_lantern:redstone=true:on=false additionallanterns:orange_crimson_lantern:redstone=false:on=true additionallanterns:orange_crimson_lantern:redstone=true:on=false additionallanterns:orange_dark_prismarine_lantern:redstone=false:on=true additionallanterns:orange_dark_prismarine_lantern:redstone=true:on=false additionallanterns:orange_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:orange_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:orange_diamond_lantern:redstone=false:on=true additionallanterns:orange_diamond_lantern:redstone=true:on=false additionallanterns:orange_diorite_lantern:redstone=false:on=true additionallanterns:orange_diorite_lantern:redstone=true:on=false additionallanterns:orange_emerald_lantern:redstone=false:on=true additionallanterns:orange_emerald_lantern:redstone=true:on=false additionallanterns:orange_end_stone_lantern:redstone=false:on=true additionallanterns:orange_end_stone_lantern:redstone=true:on=false additionallanterns:orange_exposed_copper_lantern:redstone=false:on=true additionallanterns:orange_exposed_copper_lantern:redstone=true:on=false additionallanterns:orange_gold_lantern:redstone=false:on=true additionallanterns:orange_gold_lantern:redstone=true:on=false additionallanterns:orange_granite_lantern:redstone=false:on=true additionallanterns:orange_granite_lantern:redstone=true:on=false additionallanterns:orange_iron_lantern:redstone=false:on=true additionallanterns:orange_iron_lantern:redstone=true:on=false additionallanterns:orange_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:orange_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:orange_netherite_lantern:redstone=false:on=true additionallanterns:orange_netherite_lantern:redstone=true:on=false additionallanterns:orange_normal_lantern:redstone=false:on=true additionallanterns:orange_normal_lantern:redstone=true:on=false additionallanterns:orange_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:orange_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:orange_normal_sandstone_lantern:redstone=false:on=true additionallanterns:orange_normal_sandstone_lantern:redstone=true:on=false additionallanterns:orange_obsidian_lantern:redstone=false:on=true additionallanterns:orange_obsidian_lantern:redstone=true:on=false additionallanterns:orange_oxidized_copper_lantern:redstone=false:on=true additionallanterns:orange_oxidized_copper_lantern:redstone=true:on=false additionallanterns:orange_prismarine_lantern:redstone=false:on=true additionallanterns:orange_prismarine_lantern:redstone=true:on=false additionallanterns:orange_purpur_lantern:redstone=false:on=true additionallanterns:orange_purpur_lantern:redstone=true:on=false additionallanterns:orange_quartz_lantern:redstone=false:on=true additionallanterns:orange_quartz_lantern:redstone=true:on=false additionallanterns:orange_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:orange_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:orange_red_sandstone_lantern:redstone=false:on=true additionallanterns:orange_red_sandstone_lantern:redstone=true:on=false additionallanterns:orange_smooth_stone_lantern:redstone=false:on=true additionallanterns:orange_smooth_stone_lantern:redstone=true:on=false additionallanterns:orange_stone_bricks_lantern:redstone=false:on=true additionallanterns:orange_stone_bricks_lantern:redstone=true:on=false additionallanterns:orange_stone_lantern:redstone=false:on=true additionallanterns:orange_stone_lantern:redstone=true:on=false additionallanterns:orange_warped_lantern:redstone=false:on=true additionallanterns:orange_warped_lantern:redstone=true:on=false additionallanterns:orange_waxed_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_copper_lantern:redstone=true:on=false additionallanterns:orange_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:orange_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:orange_weathered_copper_lantern:redstone=false:on=true additionallanterns:orange_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_orange additionalplacements:antiblocksrechiseled.pressure_plate_wool_orange additionalplacements:antiblocksrechiseled.slab_orange_bright additionalplacements:antiblocksrechiseled.slab_orange_wool additionalplacements:antiblocksrechiseled.stair_orange_bright additionalplacements:antiblocksrechiseled.stair_orange_wool \ -\ -aether:light_hellfire_stone aether:locked_light_hellfire_stone aether:trapped_light_hellfire_stone aether:treasure_doorway_light_hellfire_stone \ -\ -another_furniture:orange_lamp:lit=true \ -\ -antiblocksrechiseled:bright_orange antiblocksrechiseled:bright_orange_border antiblocksrechiseled:button_bright_orange antiblocksrechiseled:button_wool_orange antiblocksrechiseled:pressure_plate_bright_orange antiblocksrechiseled:pressure_plate_wool_orange antiblocksrechiseled:slab_orange_bright antiblocksrechiseled:slab_orange_wool antiblocksrechiseled:stair_orange_bright antiblocksrechiseled:stair_orange_wool antiblocksrechiseled:wool_orange antiblocksrechiseled:wool_orange_border \ -\ -betterend:iron_bulb_lantern_orange betterend:terminite_bulb_lantern_orange betterend:thallasium_bulb_lantern_orange \ -\ -blockbox:orange_sky_lantern \ -\ -caverns_and_chasms:lava_lamp \ -\ -colight:orange_light_block \ -\ -condiments:redstone_led:power=6 \ -\ -createframed:framed_radon_lamp_orange \ -\ -enderio:clear_glass_e_orange enderio:clear_glass_ea_orange enderio:clear_glass_em_orange enderio:clear_glass_ena_orange enderio:clear_glass_enm_orange enderio:clear_glass_enp_orange enderio:clear_glass_ep_orange enderio:fused_quartz_e_orange enderio:fused_quartz_ea_orange enderio:fused_quartz_em_orange enderio:fused_quartz_ena_orange enderio:fused_quartz_enm_orange enderio:fused_quartz_enp_orange enderio:fused_quartz_ep_orange \ -\ -fossilslegacy:orange_cultivator fossilslegacy:time_machine \ -\ -gtceu:bronze_firebox_casing:active=true gtceu:cupronickel_coil_block:active=true gtceu:orange_borderless_lamp:active=true gtceu:orange_lamp:active=true gtceu:steel_firebox_casing:active=true gtceu:titanium_firebox_casing:active=true gtceu:tungstensteel_firebox_casing:active=true \ -\ -gtocore:hypogen_coil_block:active=true \ -\ -hearth_and_home:orange_paper_lantern \ -\ -mcwlights:lava_lamp:lit=true mcwlights:orange_ceiling_light:lit=true mcwlights:orange_lamp:lit=true mcwlights:orange_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=orange mcwlights:wall_lamp:lit=true:dye_color=orange \ -\ -missingwilds:orange_stained_firefly_jar \ -\ -neonlamps:inverted_orange_lamp:lit=true neonlamps:orange_lamp:lit=true \ -\ -rslamps_plus:orange_redstone_lamp_on \ -\ -simplylight:illuminant_orange_block_on \ -\ -spectrum:orange_lamp:lit=true \ -\ -tconstruct:ichor_slime_crystal_cluster tconstruct:large_ichor_slime_crystal_bud tconstruct:medium_ichor_slime_crystal_bud tconstruct:small_ichor_slime_crystal_bud \ -\ -tfc:glass_basin tfc:hot_poured_glass \ -\ -tintedcampfires:orange_campfire \ -\ -twilightforest:orange_force_field \ -\ -vintagedelight:salt_lamp_orange - -# Yellow Modded Light Source -block.21008 = blockus:yellow_redstone_lamp_lit blockus:yellow_redstone_lamp:lit=true \ -\ -additionallanterns:yellow_amethyst_lantern:redstone=false:on=true additionallanterns:yellow_amethyst_lantern:redstone=true:on=false additionallanterns:yellow_andesite_lantern:redstone=false:on=true additionallanterns:yellow_andesite_lantern:redstone=true:on=false additionallanterns:yellow_basalt_lantern:redstone=false:on=true additionallanterns:yellow_basalt_lantern:redstone=true:on=false additionallanterns:yellow_blackstone_lantern:redstone=false:on=true additionallanterns:yellow_blackstone_lantern:redstone=true:on=false additionallanterns:yellow_bone_lantern:redstone=false:on=true additionallanterns:yellow_bone_lantern:redstone=true:on=false additionallanterns:yellow_bricks_lantern:redstone=false:on=true additionallanterns:yellow_bricks_lantern:redstone=true:on=false additionallanterns:yellow_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:yellow_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:yellow_cobblestone_lantern:redstone=false:on=true additionallanterns:yellow_cobblestone_lantern:redstone=true:on=false additionallanterns:yellow_copper_lantern:redstone=false:on=true additionallanterns:yellow_copper_lantern:redstone=true:on=false additionallanterns:yellow_crimson_lantern:redstone=false:on=true additionallanterns:yellow_crimson_lantern:redstone=true:on=false additionallanterns:yellow_dark_prismarine_lantern:redstone=false:on=true additionallanterns:yellow_dark_prismarine_lantern:redstone=true:on=false additionallanterns:yellow_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:yellow_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:yellow_diamond_lantern:redstone=false:on=true additionallanterns:yellow_diamond_lantern:redstone=true:on=false additionallanterns:yellow_diorite_lantern:redstone=false:on=true additionallanterns:yellow_diorite_lantern:redstone=true:on=false additionallanterns:yellow_emerald_lantern:redstone=false:on=true additionallanterns:yellow_emerald_lantern:redstone=true:on=false additionallanterns:yellow_end_stone_lantern:redstone=false:on=true additionallanterns:yellow_end_stone_lantern:redstone=true:on=false additionallanterns:yellow_exposed_copper_lantern:redstone=false:on=true additionallanterns:yellow_exposed_copper_lantern:redstone=true:on=false additionallanterns:yellow_gold_lantern:redstone=false:on=true additionallanterns:yellow_gold_lantern:redstone=true:on=false additionallanterns:yellow_granite_lantern:redstone=false:on=true additionallanterns:yellow_granite_lantern:redstone=true:on=false additionallanterns:yellow_iron_lantern:redstone=false:on=true additionallanterns:yellow_iron_lantern:redstone=true:on=false additionallanterns:yellow_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:yellow_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:yellow_netherite_lantern:redstone=false:on=true additionallanterns:yellow_netherite_lantern:redstone=true:on=false additionallanterns:yellow_normal_lantern:redstone=false:on=true additionallanterns:yellow_normal_lantern:redstone=true:on=false additionallanterns:yellow_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:yellow_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:yellow_normal_sandstone_lantern:redstone=false:on=true additionallanterns:yellow_normal_sandstone_lantern:redstone=true:on=false additionallanterns:yellow_obsidian_lantern:redstone=false:on=true additionallanterns:yellow_obsidian_lantern:redstone=true:on=false additionallanterns:yellow_oxidized_copper_lantern:redstone=false:on=true additionallanterns:yellow_oxidized_copper_lantern:redstone=true:on=false additionallanterns:yellow_prismarine_lantern:redstone=false:on=true additionallanterns:yellow_prismarine_lantern:redstone=true:on=false additionallanterns:yellow_purpur_lantern:redstone=false:on=true additionallanterns:yellow_purpur_lantern:redstone=true:on=false additionallanterns:yellow_quartz_lantern:redstone=false:on=true additionallanterns:yellow_quartz_lantern:redstone=true:on=false additionallanterns:yellow_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:yellow_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:yellow_red_sandstone_lantern:redstone=false:on=true additionallanterns:yellow_red_sandstone_lantern:redstone=true:on=false additionallanterns:yellow_smooth_stone_lantern:redstone=false:on=true additionallanterns:yellow_smooth_stone_lantern:redstone=true:on=false additionallanterns:yellow_stone_bricks_lantern:redstone=false:on=true additionallanterns:yellow_stone_bricks_lantern:redstone=true:on=false additionallanterns:yellow_stone_lantern:redstone=false:on=true additionallanterns:yellow_stone_lantern:redstone=true:on=false additionallanterns:yellow_warped_lantern:redstone=false:on=true additionallanterns:yellow_warped_lantern:redstone=true:on=false additionallanterns:yellow_waxed_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_copper_lantern:redstone=true:on=false additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:yellow_weathered_copper_lantern:redstone=false:on=true additionallanterns:yellow_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_yellow additionalplacements:antiblocksrechiseled.pressure_plate_wool_yellow additionalplacements:antiblocksrechiseled.slab_yellow_bright additionalplacements:antiblocksrechiseled.slab_yellow_wool additionalplacements:antiblocksrechiseled.stair_yellow_bright additionalplacements:antiblocksrechiseled.stair_yellow_wool \ -\ -aether:ambrosium_torch aether:ambrosium_wall_torch aether:quicksoil_glass aether:quicksoil_glass_pane \ -\ -another_furniture:yellow_lamp:lit=true \ -\ -antiblocksrechiseled:bright_yellow antiblocksrechiseled:bright_yellow_border antiblocksrechiseled:button_bright_yellow antiblocksrechiseled:button_wool_yellow antiblocksrechiseled:pressure_plate_bright_yellow antiblocksrechiseled:pressure_plate_wool_yellow antiblocksrechiseled:slab_yellow_bright antiblocksrechiseled:slab_yellow_wool antiblocksrechiseled:stair_yellow_bright antiblocksrechiseled:stair_yellow_wool antiblocksrechiseled:wool_yellow antiblocksrechiseled:wool_yellow_border \ -\ -betterend:iron_bulb_lantern_yellow betterend:terminite_bulb_lantern_yellow betterend:thallasium_bulb_lantern_yellow \ -\ -biomeswevegone:fluorescent_cattail:color=default biomeswevegone:fluorescent_cattail:color=yellow biomeswevegone:yellow_glow_bottle biomeswevegone:yellow_glowcane \ -\ -blockbox:yellow_sky_lantern \ -\ -chipped:yellow_redstone_torch:lit=true chipped:yellow_redstone_wall_torch:lit=true \ -\ -colight:yellow_light_block \ -\ -condiments:redstone_led:power=14 \ -\ -createdeco:yellow_andesite_lamp:lit=true createdeco:yellow_brass_lamp:lit=true createdeco:yellow_copper_lamp:lit=true createdeco:yellow_industrial_iron_lamp:lit=true createdeco:yellow_iron_lamp:lit=true createdeco:yellow_zinc_lamp:lit=true \ -\ -createframed:framed_radon_lamp_yellow \ -\ -ddcl:dimmable_yellow_andesite_1 ddcl:dimmable_yellow_andesite_10 ddcl:dimmable_yellow_andesite_11 ddcl:dimmable_yellow_andesite_12 ddcl:dimmable_yellow_andesite_13 ddcl:dimmable_yellow_andesite_14 ddcl:dimmable_yellow_andesite_15 ddcl:dimmable_yellow_andesite_2 ddcl:dimmable_yellow_andesite_3 ddcl:dimmable_yellow_andesite_4 ddcl:dimmable_yellow_andesite_5 ddcl:dimmable_yellow_andesite_6 ddcl:dimmable_yellow_andesite_7 ddcl:dimmable_yellow_andesite_8 ddcl:dimmable_yellow_andesite_9 ddcl:dimmable_yellow_brass_1 ddcl:dimmable_yellow_brass_10 ddcl:dimmable_yellow_brass_11 ddcl:dimmable_yellow_brass_12 ddcl:dimmable_yellow_brass_13 ddcl:dimmable_yellow_brass_14 ddcl:dimmable_yellow_brass_15 ddcl:dimmable_yellow_brass_2 ddcl:dimmable_yellow_brass_3 ddcl:dimmable_yellow_brass_4 ddcl:dimmable_yellow_brass_5 ddcl:dimmable_yellow_brass_6 ddcl:dimmable_yellow_brass_7 ddcl:dimmable_yellow_brass_8 ddcl:dimmable_yellow_brass_9 ddcl:dimmable_yellow_copper_1 ddcl:dimmable_yellow_copper_10 ddcl:dimmable_yellow_copper_11 ddcl:dimmable_yellow_copper_12 ddcl:dimmable_yellow_copper_13 ddcl:dimmable_yellow_copper_14 ddcl:dimmable_yellow_copper_15 ddcl:dimmable_yellow_copper_2 ddcl:dimmable_yellow_copper_3 ddcl:dimmable_yellow_copper_4 ddcl:dimmable_yellow_copper_5 ddcl:dimmable_yellow_copper_6 ddcl:dimmable_yellow_copper_7 ddcl:dimmable_yellow_copper_8 ddcl:dimmable_yellow_copper_9 ddcl:dimmable_yellow_industrial_iron_1 ddcl:dimmable_yellow_industrial_iron_10 ddcl:dimmable_yellow_industrial_iron_11 ddcl:dimmable_yellow_industrial_iron_12 ddcl:dimmable_yellow_industrial_iron_13 ddcl:dimmable_yellow_industrial_iron_14 ddcl:dimmable_yellow_industrial_iron_15 ddcl:dimmable_yellow_industrial_iron_2 ddcl:dimmable_yellow_industrial_iron_3 ddcl:dimmable_yellow_industrial_iron_4 ddcl:dimmable_yellow_industrial_iron_5 ddcl:dimmable_yellow_industrial_iron_6 ddcl:dimmable_yellow_industrial_iron_7 ddcl:dimmable_yellow_industrial_iron_8 ddcl:dimmable_yellow_industrial_iron_9 ddcl:dimmable_yellow_iron_1 ddcl:dimmable_yellow_iron_10 ddcl:dimmable_yellow_iron_11 ddcl:dimmable_yellow_iron_12 ddcl:dimmable_yellow_iron_13 ddcl:dimmable_yellow_iron_14 ddcl:dimmable_yellow_iron_15 ddcl:dimmable_yellow_iron_2 ddcl:dimmable_yellow_iron_3 ddcl:dimmable_yellow_iron_4 ddcl:dimmable_yellow_iron_5 ddcl:dimmable_yellow_iron_6 ddcl:dimmable_yellow_iron_7 ddcl:dimmable_yellow_iron_8 ddcl:dimmable_yellow_iron_9 ddcl:dimmable_yellow_zinc_1 ddcl:dimmable_yellow_zinc_10 ddcl:dimmable_yellow_zinc_11 ddcl:dimmable_yellow_zinc_12 ddcl:dimmable_yellow_zinc_13 ddcl:dimmable_yellow_zinc_14 ddcl:dimmable_yellow_zinc_15 ddcl:dimmable_yellow_zinc_2 ddcl:dimmable_yellow_zinc_3 ddcl:dimmable_yellow_zinc_4 ddcl:dimmable_yellow_zinc_5 ddcl:dimmable_yellow_zinc_6 ddcl:dimmable_yellow_zinc_7 ddcl:dimmable_yellow_zinc_8 ddcl:dimmable_yellow_zinc_9 \ -\ -diagonalwindows:aether/quicksoil_glass_pane \ -\ -enderio:clear_glass_e_yellow enderio:clear_glass_ea_yellow enderio:clear_glass_em_yellow enderio:clear_glass_ena_yellow enderio:clear_glass_enm_yellow enderio:clear_glass_enp_yellow enderio:clear_glass_ep_yellow enderio:fused_quartz_e_yellow enderio:fused_quartz_ea_yellow enderio:fused_quartz_em_yellow enderio:fused_quartz_ena_yellow enderio:fused_quartz_enm_yellow enderio:fused_quartz_enp_yellow enderio:fused_quartz_ep_yellow \ -\ -fossilslegacy:yellow_cultivator \ -\ -gtceu:yellow_borderless_lamp:active=true gtceu:yellow_lamp:active=true \ -\ -gtocore:adamantine_coil_block:active=true \ -\ -hearth_and_home:yellow_paper_lantern \ -\ -iceandfire:pixie_jar_4 \ -\ -mcwlights:square_wall_lamp:lit=true:dye_color=yellow mcwlights:wall_lamp:lit=true:dye_color=yellow mcwlights:yellow_ceiling_light:lit=true mcwlights:yellow_lamp:lit=true mcwlights:yellow_paper_lamp:lit=true \ -\ -missingwilds:firefly_jar missingwilds:yellow_stained_firefly_jar \ -\ -neonlamps:inverted_yellow_lamp:lit=true neonlamps:yellow_lamp:lit=true \ -\ -rslamps_plus:yellow_redstone_lamp_on \ -\ -simplylight:edge_light_top_yellow simplylight:edge_light_yellow simplylight:illuminant_panel_yellow simplylight:illuminant_slab_yellow simplylight:illuminant_yellow_block:on=true simplylight:illuminant_yellow_block_on:on=true simplylight:lamp_post_yellow:position=top simplylight:lightbulb_yellow simplylight:rodlamp_yellow simplylight:wall_lamp_yellow \ -\ -spectrum:citrine_basalt_lamp spectrum:citrine_calcite_lamp spectrum:citrine_chime spectrum:yellow_lamp:lit=true \ -\ -tintedcampfires:yellow_campfire \ -\ -twilightforest:antibuilder twilightforest:reappearing_block:vanished=true:active=true twilightforest:time_log_core:active=true twilightforest:torchberry_plant:has_torchberries=true twilightforest:trollber twilightforest:unbreakable_vanishing_block:active=true twilightforest:vanishing_block:active=true \ -\ -vintagedelight:salt_lamp_yellow - -# Lime Modded Light Source -block.21010 = blockus:lime_redstone_lamp_lit blockus:lime_redstone_lamp:lit=true \ -\ -additionallanterns:lime_amethyst_lantern:redstone=false:on=true additionallanterns:lime_amethyst_lantern:redstone=true:on=false additionallanterns:lime_andesite_lantern:redstone=false:on=true additionallanterns:lime_andesite_lantern:redstone=true:on=false additionallanterns:lime_basalt_lantern:redstone=false:on=true additionallanterns:lime_basalt_lantern:redstone=true:on=false additionallanterns:lime_blackstone_lantern:redstone=false:on=true additionallanterns:lime_blackstone_lantern:redstone=true:on=false additionallanterns:lime_bone_lantern:redstone=false:on=true additionallanterns:lime_bone_lantern:redstone=true:on=false additionallanterns:lime_bricks_lantern:redstone=false:on=true additionallanterns:lime_bricks_lantern:redstone=true:on=false additionallanterns:lime_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:lime_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:lime_cobblestone_lantern:redstone=false:on=true additionallanterns:lime_cobblestone_lantern:redstone=true:on=false additionallanterns:lime_copper_lantern:redstone=false:on=true additionallanterns:lime_copper_lantern:redstone=true:on=false additionallanterns:lime_crimson_lantern:redstone=false:on=true additionallanterns:lime_crimson_lantern:redstone=true:on=false additionallanterns:lime_dark_prismarine_lantern:redstone=false:on=true additionallanterns:lime_dark_prismarine_lantern:redstone=true:on=false additionallanterns:lime_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:lime_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:lime_diamond_lantern:redstone=false:on=true additionallanterns:lime_diamond_lantern:redstone=true:on=false additionallanterns:lime_diorite_lantern:redstone=false:on=true additionallanterns:lime_diorite_lantern:redstone=true:on=false additionallanterns:lime_emerald_lantern:redstone=false:on=true additionallanterns:lime_emerald_lantern:redstone=true:on=false additionallanterns:lime_end_stone_lantern:redstone=false:on=true additionallanterns:lime_end_stone_lantern:redstone=true:on=false additionallanterns:lime_exposed_copper_lantern:redstone=false:on=true additionallanterns:lime_exposed_copper_lantern:redstone=true:on=false additionallanterns:lime_gold_lantern:redstone=false:on=true additionallanterns:lime_gold_lantern:redstone=true:on=false additionallanterns:lime_granite_lantern:redstone=false:on=true additionallanterns:lime_granite_lantern:redstone=true:on=false additionallanterns:lime_iron_lantern:redstone=false:on=true additionallanterns:lime_iron_lantern:redstone=true:on=false additionallanterns:lime_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:lime_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:lime_netherite_lantern:redstone=false:on=true additionallanterns:lime_netherite_lantern:redstone=true:on=false additionallanterns:lime_normal_lantern:redstone=false:on=true additionallanterns:lime_normal_lantern:redstone=true:on=false additionallanterns:lime_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:lime_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:lime_normal_sandstone_lantern:redstone=false:on=true additionallanterns:lime_normal_sandstone_lantern:redstone=true:on=false additionallanterns:lime_obsidian_lantern:redstone=false:on=true additionallanterns:lime_obsidian_lantern:redstone=true:on=false additionallanterns:lime_oxidized_copper_lantern:redstone=false:on=true additionallanterns:lime_oxidized_copper_lantern:redstone=true:on=false additionallanterns:lime_prismarine_lantern:redstone=false:on=true additionallanterns:lime_prismarine_lantern:redstone=true:on=false additionallanterns:lime_purpur_lantern:redstone=false:on=true additionallanterns:lime_purpur_lantern:redstone=true:on=false additionallanterns:lime_quartz_lantern:redstone=false:on=true additionallanterns:lime_quartz_lantern:redstone=true:on=false additionallanterns:lime_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:lime_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:lime_red_sandstone_lantern:redstone=false:on=true additionallanterns:lime_red_sandstone_lantern:redstone=true:on=false additionallanterns:lime_smooth_stone_lantern:redstone=false:on=true additionallanterns:lime_smooth_stone_lantern:redstone=true:on=false additionallanterns:lime_stone_bricks_lantern:redstone=false:on=true additionallanterns:lime_stone_bricks_lantern:redstone=true:on=false additionallanterns:lime_stone_lantern:redstone=false:on=true additionallanterns:lime_stone_lantern:redstone=true:on=false additionallanterns:lime_warped_lantern:redstone=false:on=true additionallanterns:lime_warped_lantern:redstone=true:on=false additionallanterns:lime_waxed_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_copper_lantern:redstone=true:on=false additionallanterns:lime_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:lime_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:lime_weathered_copper_lantern:redstone=false:on=true additionallanterns:lime_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_lime additionalplacements:antiblocksrechiseled.slab_lime_wool additionalplacements:antiblocksrechiseled.stair_lime_wool \ -\ -another_furniture:lime_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_lime antiblocksrechiseled:pressure_plate_wool_lime antiblocksrechiseled:slab_lime_wool antiblocksrechiseled:stair_lime_wool antiblocksrechiseled:wool_lime antiblocksrechiseled:wool_lime_border \ -\ -betterend:iron_bulb_lantern_lime betterend:terminite_bulb_lantern_lime betterend:thallasium_bulb_lantern_lime \ -\ -blockbox:lime_sky_lantern \ -\ -colight:lime_light_block \ -\ -condiments:redstone_led:power=10 \ -\ -create_enchantment_industry:experience create_enchantment_industry:experience_hatch \ -\ -createframed:framed_radon_lamp_lime \ -\ -crystalcraft_unlimited_java:ghoul_quartz_function \ -\ -enderio:clear_glass_e_lime enderio:clear_glass_ea_lime enderio:clear_glass_em_lime enderio:clear_glass_ena_lime enderio:clear_glass_enm_lime enderio:clear_glass_enp_lime enderio:clear_glass_ep_lime enderio:fused_quartz_e_lime enderio:fused_quartz_ea_lime enderio:fused_quartz_em_lime enderio:fused_quartz_ena_lime enderio:fused_quartz_enm_lime enderio:fused_quartz_enp_lime enderio:fused_quartz_ep_lime \ -\ -fossilslegacy:lime_cultivator \ -\ -frights_and_foliage:spooky_campfire frights_and_foliage:spooky_lantern frights_and_foliage:spooky_torch \ -\ -gtceu:lime_borderless_lamp:active=true gtceu:lime_lamp:active=true \ -\ -hearth_and_home:lime_paper_lantern \ -\ -iceandfire:pixie_jar_3 \ -\ -luminax:lime_block luminax:lime_button luminax:lime_luminax_block luminax:lime_luminax_button luminax:lime_luminax_pressure_plate luminax:lime_luminax_slab luminax:lime_luminax_stairs luminax:lime_luminax_wall luminax:lime_pressure_plate luminax:lime_slab luminax:lime_stairs luminax:lime_wall \ -\ -mcwlights:lime_ceiling_light:lit=true mcwlights:lime_lamp:lit=true mcwlights:lime_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=lime mcwlights:wall_lamp:lit=true:dye_color=lime \ -\ -minecells:prison_torch \ -\ -missingwilds:lime_stained_firefly_jar \ -\ -neonlamps:inverted_lime_lamp:lit=true neonlamps:lime_lamp:lit=true \ -\ -oritech:reactor_double_rod oritech:reactor_quad_rod oritech:reactor_rod \ -\ -rslamps_plus:lime_redstone_lamp_on \ -\ -simplylight:edge_light_lime simplylight:edge_light_top_lime simplylight:illuminant_lime_block:on=true simplylight:illuminant_lime_block_on:on=true simplylight:illuminant_panel_lime simplylight:illuminant_slab_lime simplylight:lamp_post_lime:position=top simplylight:lightbulb_lime simplylight:rodlamp_lime simplylight:wall_lamp_lime \ -\ -spectrum:lime_lamp:lit=true \ -\ -spelunkery:mushgloom_block spelunkery:phosphor_fungus_block \ -\ -tintedcampfires:lime_campfire \ -\ -twilightforest:green_force_field \ -\ -vintagedelight:salt_lamp_lime \ -\ -whisperwoods:wisp_lantern_green - -# Green Modded Light Source -block.21012 = blockus:green_redstone_lamp_lit blockus:green_redstone_lamp:lit=true \ -\ -additionallanterns:green_amethyst_lantern:redstone=false:on=true additionallanterns:green_amethyst_lantern:redstone=true:on=false additionallanterns:green_andesite_lantern:redstone=false:on=true additionallanterns:green_andesite_lantern:redstone=true:on=false additionallanterns:green_basalt_lantern:redstone=false:on=true additionallanterns:green_basalt_lantern:redstone=true:on=false additionallanterns:green_blackstone_lantern:redstone=false:on=true additionallanterns:green_blackstone_lantern:redstone=true:on=false additionallanterns:green_bone_lantern:redstone=false:on=true additionallanterns:green_bone_lantern:redstone=true:on=false additionallanterns:green_bricks_lantern:redstone=false:on=true additionallanterns:green_bricks_lantern:redstone=true:on=false additionallanterns:green_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:green_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:green_cobblestone_lantern:redstone=false:on=true additionallanterns:green_cobblestone_lantern:redstone=true:on=false additionallanterns:green_copper_lantern:redstone=false:on=true additionallanterns:green_copper_lantern:redstone=true:on=false additionallanterns:green_crimson_lantern:redstone=false:on=true additionallanterns:green_crimson_lantern:redstone=true:on=false additionallanterns:green_dark_prismarine_lantern:redstone=false:on=true additionallanterns:green_dark_prismarine_lantern:redstone=true:on=false additionallanterns:green_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:green_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:green_diamond_lantern:redstone=false:on=true additionallanterns:green_diamond_lantern:redstone=true:on=false additionallanterns:green_diorite_lantern:redstone=false:on=true additionallanterns:green_diorite_lantern:redstone=true:on=false additionallanterns:green_emerald_lantern:redstone=false:on=true additionallanterns:green_emerald_lantern:redstone=true:on=false additionallanterns:green_end_stone_lantern:redstone=false:on=true additionallanterns:green_end_stone_lantern:redstone=true:on=false additionallanterns:green_exposed_copper_lantern:redstone=false:on=true additionallanterns:green_exposed_copper_lantern:redstone=true:on=false additionallanterns:green_gold_lantern:redstone=false:on=true additionallanterns:green_gold_lantern:redstone=true:on=false additionallanterns:green_granite_lantern:redstone=false:on=true additionallanterns:green_granite_lantern:redstone=true:on=false additionallanterns:green_iron_lantern:redstone=false:on=true additionallanterns:green_iron_lantern:redstone=true:on=false additionallanterns:green_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:green_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:green_netherite_lantern:redstone=false:on=true additionallanterns:green_netherite_lantern:redstone=true:on=false additionallanterns:green_normal_lantern:redstone=false:on=true additionallanterns:green_normal_lantern:redstone=true:on=false additionallanterns:green_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:green_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:green_normal_sandstone_lantern:redstone=false:on=true additionallanterns:green_normal_sandstone_lantern:redstone=true:on=false additionallanterns:green_obsidian_lantern:redstone=false:on=true additionallanterns:green_obsidian_lantern:redstone=true:on=false additionallanterns:green_oxidized_copper_lantern:redstone=false:on=true additionallanterns:green_oxidized_copper_lantern:redstone=true:on=false additionallanterns:green_prismarine_lantern:redstone=false:on=true additionallanterns:green_prismarine_lantern:redstone=true:on=false additionallanterns:green_purpur_lantern:redstone=false:on=true additionallanterns:green_purpur_lantern:redstone=true:on=false additionallanterns:green_quartz_lantern:redstone=false:on=true additionallanterns:green_quartz_lantern:redstone=true:on=false additionallanterns:green_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:green_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:green_red_sandstone_lantern:redstone=false:on=true additionallanterns:green_red_sandstone_lantern:redstone=true:on=false additionallanterns:green_smooth_stone_lantern:redstone=false:on=true additionallanterns:green_smooth_stone_lantern:redstone=true:on=false additionallanterns:green_stone_bricks_lantern:redstone=false:on=true additionallanterns:green_stone_bricks_lantern:redstone=true:on=false additionallanterns:green_stone_lantern:redstone=false:on=true additionallanterns:green_stone_lantern:redstone=true:on=false additionallanterns:green_warped_lantern:redstone=false:on=true additionallanterns:green_warped_lantern:redstone=true:on=false additionallanterns:green_waxed_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_copper_lantern:redstone=true:on=false additionallanterns:green_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:green_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:green_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:green_weathered_copper_lantern:redstone=false:on=true additionallanterns:green_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_green additionalplacements:antiblocksrechiseled.pressure_plate_wool_green additionalplacements:antiblocksrechiseled.slab_green_bright additionalplacements:antiblocksrechiseled.slab_green_wool additionalplacements:antiblocksrechiseled.stair_green_bright additionalplacements:antiblocksrechiseled.stair_green_wool \ -\ -another_furniture:green_lamp:lit=true \ -\ -antiblocksrechiseled:bright_green antiblocksrechiseled:bright_green_border antiblocksrechiseled:button_bright_green antiblocksrechiseled:button_wool_green antiblocksrechiseled:pressure_plate_bright_green antiblocksrechiseled:pressure_plate_wool_green antiblocksrechiseled:slab_green_bright antiblocksrechiseled:slab_green_wool antiblocksrechiseled:stair_green_bright antiblocksrechiseled:stair_green_wool antiblocksrechiseled:wool_green antiblocksrechiseled:wool_green_border \ -\ -betterend:iron_bulb_lantern_green betterend:terminite_bulb_lantern_green betterend:thallasium_bulb_lantern_green \ -\ -biomeswevegone:fluorescent_cattail:color=green biomeswevegone:green_glow_bottle biomeswevegone:green_glowcane \ -\ -blockbox:green_sky_lantern \ -\ -chipped:green_redstone_torch:lit=true chipped:green_redstone_wall_torch:lit=true \ -\ -colight:green_light_block \ -\ -condiments:redstone_led:power=2 \ -\ -createdeco:green_andesite_lamp:lit=true createdeco:green_brass_lamp:lit=true createdeco:green_copper_lamp:lit=true createdeco:green_industrial_iron_lamp:lit=true createdeco:green_iron_lamp:lit=true createdeco:green_zinc_lamp:lit=true \ -\ -createframed:framed_radon_lamp_green \ -\ -ddcl:dimmable_green_andesite_1 ddcl:dimmable_green_andesite_10 ddcl:dimmable_green_andesite_11 ddcl:dimmable_green_andesite_12 ddcl:dimmable_green_andesite_13 ddcl:dimmable_green_andesite_14 ddcl:dimmable_green_andesite_15 ddcl:dimmable_green_andesite_2 ddcl:dimmable_green_andesite_3 ddcl:dimmable_green_andesite_4 ddcl:dimmable_green_andesite_5 ddcl:dimmable_green_andesite_6 ddcl:dimmable_green_andesite_7 ddcl:dimmable_green_andesite_8 ddcl:dimmable_green_andesite_9 ddcl:dimmable_green_brass_1 ddcl:dimmable_green_brass_10 ddcl:dimmable_green_brass_11 ddcl:dimmable_green_brass_12 ddcl:dimmable_green_brass_13 ddcl:dimmable_green_brass_14 ddcl:dimmable_green_brass_15 ddcl:dimmable_green_brass_2 ddcl:dimmable_green_brass_3 ddcl:dimmable_green_brass_4 ddcl:dimmable_green_brass_5 ddcl:dimmable_green_brass_6 ddcl:dimmable_green_brass_7 ddcl:dimmable_green_brass_8 ddcl:dimmable_green_brass_9 ddcl:dimmable_green_copper_1 ddcl:dimmable_green_copper_10 ddcl:dimmable_green_copper_11 ddcl:dimmable_green_copper_12 ddcl:dimmable_green_copper_13 ddcl:dimmable_green_copper_14 ddcl:dimmable_green_copper_15 ddcl:dimmable_green_copper_2 ddcl:dimmable_green_copper_3 ddcl:dimmable_green_copper_4 ddcl:dimmable_green_copper_5 ddcl:dimmable_green_copper_6 ddcl:dimmable_green_copper_7 ddcl:dimmable_green_copper_8 ddcl:dimmable_green_copper_9 ddcl:dimmable_green_industrial_iron_1 ddcl:dimmable_green_industrial_iron_10 ddcl:dimmable_green_industrial_iron_11 ddcl:dimmable_green_industrial_iron_12 ddcl:dimmable_green_industrial_iron_13 ddcl:dimmable_green_industrial_iron_14 ddcl:dimmable_green_industrial_iron_15 ddcl:dimmable_green_industrial_iron_2 ddcl:dimmable_green_industrial_iron_3 ddcl:dimmable_green_industrial_iron_4 ddcl:dimmable_green_industrial_iron_5 ddcl:dimmable_green_industrial_iron_6 ddcl:dimmable_green_industrial_iron_7 ddcl:dimmable_green_industrial_iron_8 ddcl:dimmable_green_industrial_iron_9 ddcl:dimmable_green_iron_1 ddcl:dimmable_green_iron_10 ddcl:dimmable_green_iron_11 ddcl:dimmable_green_iron_12 ddcl:dimmable_green_iron_13 ddcl:dimmable_green_iron_14 ddcl:dimmable_green_iron_15 ddcl:dimmable_green_iron_2 ddcl:dimmable_green_iron_3 ddcl:dimmable_green_iron_4 ddcl:dimmable_green_iron_5 ddcl:dimmable_green_iron_6 ddcl:dimmable_green_iron_7 ddcl:dimmable_green_iron_8 ddcl:dimmable_green_iron_9 ddcl:dimmable_green_zinc_1 ddcl:dimmable_green_zinc_10 ddcl:dimmable_green_zinc_11 ddcl:dimmable_green_zinc_12 ddcl:dimmable_green_zinc_13 ddcl:dimmable_green_zinc_14 ddcl:dimmable_green_zinc_15 ddcl:dimmable_green_zinc_2 ddcl:dimmable_green_zinc_3 ddcl:dimmable_green_zinc_4 ddcl:dimmable_green_zinc_5 ddcl:dimmable_green_zinc_6 ddcl:dimmable_green_zinc_7 ddcl:dimmable_green_zinc_8 ddcl:dimmable_green_zinc_9 \ -\ -enderio:clear_glass_e_green enderio:clear_glass_ea_green enderio:clear_glass_em_green enderio:clear_glass_ena_green enderio:clear_glass_enm_green enderio:clear_glass_enp_green enderio:clear_glass_ep_green enderio:fused_quartz_e_green enderio:fused_quartz_ea_green enderio:fused_quartz_em_green enderio:fused_quartz_ena_green enderio:fused_quartz_enm_green enderio:fused_quartz_enp_green enderio:fused_quartz_ep_green \ -\ -fossilslegacy:green_cultivator \ -\ -gtceu:green_borderless_lamp:active=true gtceu:green_lamp:active=true \ -\ -hearth_and_home:green_paper_lantern \ -\ -mcwlights:green_ceiling_light:lit=true mcwlights:green_lamp:lit=true mcwlights:green_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=green mcwlights:wall_lamp:lit=true:dye_color=green \ -\ -missingwilds:green_stained_firefly_jar \ -\ -neonlamps:green_lamp:lit=true neonlamps:inverted_green_lamp:lit=true \ -\ -oritech:uranium_crystal \ -\ -rslamps_plus:green_redstone_lamp_on \ -\ -simplylight:edge_light_green simplylight:edge_light_top_green simplylight:illuminant_green_block:on=true simplylight:illuminant_green_block_on:on=true simplylight:illuminant_panel_green simplylight:illuminant_slab_green simplylight:lamp_post_green:position=top simplylight:lightbulb_green simplylight:rodlamp_green simplylight:wall_lamp_green \ -\ -spectrum:green_lamp:lit=true \ -\ -spelunkery:green_glowstick \ -\ -tconstruct:earth_slime_crystal_cluster tconstruct:large_earth_slime_crystal_bud tconstruct:medium_earth_slime_crystal_bud tconstruct:small_earth_slime_crystal_bud \ -\ -tintedcampfires:green_campfire \ -\ -twilightforest:mining_log_core:active=true \ -\ -vintagedelight:salt_lamp_green - -# Cyan Modded Light Source -block.21014 = blockus:cyan_redstone_lamp_lit blockus:cyan_redstone_lamp:lit=true \ -\ -additionallanterns:cyan_amethyst_lantern:redstone=false:on=true additionallanterns:cyan_amethyst_lantern:redstone=true:on=false additionallanterns:cyan_andesite_lantern:redstone=false:on=true additionallanterns:cyan_andesite_lantern:redstone=true:on=false additionallanterns:cyan_basalt_lantern:redstone=false:on=true additionallanterns:cyan_basalt_lantern:redstone=true:on=false additionallanterns:cyan_blackstone_lantern:redstone=false:on=true additionallanterns:cyan_blackstone_lantern:redstone=true:on=false additionallanterns:cyan_bone_lantern:redstone=false:on=true additionallanterns:cyan_bone_lantern:redstone=true:on=false additionallanterns:cyan_bricks_lantern:redstone=false:on=true additionallanterns:cyan_bricks_lantern:redstone=true:on=false additionallanterns:cyan_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:cyan_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:cyan_cobblestone_lantern:redstone=false:on=true additionallanterns:cyan_cobblestone_lantern:redstone=true:on=false additionallanterns:cyan_copper_lantern:redstone=false:on=true additionallanterns:cyan_copper_lantern:redstone=true:on=false additionallanterns:cyan_crimson_lantern:redstone=false:on=true additionallanterns:cyan_crimson_lantern:redstone=true:on=false additionallanterns:cyan_dark_prismarine_lantern:redstone=false:on=true additionallanterns:cyan_dark_prismarine_lantern:redstone=true:on=false additionallanterns:cyan_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:cyan_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:cyan_diamond_lantern:redstone=false:on=true additionallanterns:cyan_diamond_lantern:redstone=true:on=false additionallanterns:cyan_diorite_lantern:redstone=false:on=true additionallanterns:cyan_diorite_lantern:redstone=true:on=false additionallanterns:cyan_emerald_lantern:redstone=false:on=true additionallanterns:cyan_emerald_lantern:redstone=true:on=false additionallanterns:cyan_end_stone_lantern:redstone=false:on=true additionallanterns:cyan_end_stone_lantern:redstone=true:on=false additionallanterns:cyan_exposed_copper_lantern:redstone=false:on=true additionallanterns:cyan_exposed_copper_lantern:redstone=true:on=false additionallanterns:cyan_gold_lantern:redstone=false:on=true additionallanterns:cyan_gold_lantern:redstone=true:on=false additionallanterns:cyan_granite_lantern:redstone=false:on=true additionallanterns:cyan_granite_lantern:redstone=true:on=false additionallanterns:cyan_iron_lantern:redstone=false:on=true additionallanterns:cyan_iron_lantern:redstone=true:on=false additionallanterns:cyan_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:cyan_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:cyan_netherite_lantern:redstone=false:on=true additionallanterns:cyan_netherite_lantern:redstone=true:on=false additionallanterns:cyan_normal_lantern:redstone=false:on=true additionallanterns:cyan_normal_lantern:redstone=true:on=false additionallanterns:cyan_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:cyan_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:cyan_normal_sandstone_lantern:redstone=false:on=true additionallanterns:cyan_normal_sandstone_lantern:redstone=true:on=false additionallanterns:cyan_obsidian_lantern:redstone=false:on=true additionallanterns:cyan_obsidian_lantern:redstone=true:on=false additionallanterns:cyan_oxidized_copper_lantern:redstone=false:on=true additionallanterns:cyan_oxidized_copper_lantern:redstone=true:on=false additionallanterns:cyan_prismarine_lantern:redstone=false:on=true additionallanterns:cyan_prismarine_lantern:redstone=true:on=false additionallanterns:cyan_purpur_lantern:redstone=false:on=true additionallanterns:cyan_purpur_lantern:redstone=true:on=false additionallanterns:cyan_quartz_lantern:redstone=false:on=true additionallanterns:cyan_quartz_lantern:redstone=true:on=false additionallanterns:cyan_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:cyan_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:cyan_red_sandstone_lantern:redstone=false:on=true additionallanterns:cyan_red_sandstone_lantern:redstone=true:on=false additionallanterns:cyan_smooth_stone_lantern:redstone=false:on=true additionallanterns:cyan_smooth_stone_lantern:redstone=true:on=false additionallanterns:cyan_stone_bricks_lantern:redstone=false:on=true additionallanterns:cyan_stone_bricks_lantern:redstone=true:on=false additionallanterns:cyan_stone_lantern:redstone=false:on=true additionallanterns:cyan_stone_lantern:redstone=true:on=false additionallanterns:cyan_warped_lantern:redstone=false:on=true additionallanterns:cyan_warped_lantern:redstone=true:on=false additionallanterns:cyan_waxed_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_copper_lantern:redstone=true:on=false additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:cyan_weathered_copper_lantern:redstone=false:on=true additionallanterns:cyan_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_cyan additionalplacements:antiblocksrechiseled.pressure_plate_wool_cyan additionalplacements:antiblocksrechiseled.slab_cyan_bright additionalplacements:antiblocksrechiseled.slab_cyan_wool additionalplacements:antiblocksrechiseled.stair_cyan_bright additionalplacements:antiblocksrechiseled.stair_cyan_wool \ -\ -aether_redux:luxweed \ -\ -another_furniture:cyan_lamp:lit=true \ -\ -antiblocksrechiseled:bright_cyan antiblocksrechiseled:bright_cyan_border antiblocksrechiseled:button_bright_cyan antiblocksrechiseled:button_wool_cyan antiblocksrechiseled:pressure_plate_bright_cyan antiblocksrechiseled:pressure_plate_wool_cyan antiblocksrechiseled:slab_cyan_bright antiblocksrechiseled:slab_cyan_wool antiblocksrechiseled:stair_cyan_bright antiblocksrechiseled:stair_cyan_wool antiblocksrechiseled:wool_cyan antiblocksrechiseled:wool_cyan_border \ -\ -artifality:lunar_crystal_cluster artifality:medium_lunar_crystal_cluster artifality:small_lunar_crystal_cluster \ -\ -betterend:iron_bulb_lantern_cyan betterend:terminite_bulb_lantern_cyan betterend:thallasium_bulb_lantern_cyan \ -\ -blockbox:cyan_sky_lantern \ -\ -colight:cyan_light_block \ -\ -condiments:redstone_led:power=3 \ -\ -create_enchantment_industry:super_experience_block \ -\ -createframed:framed_radon_lamp_cyan \ -\ -crystalcraft_unlimited_java:soul_quartz_function \ -\ -enderio:clear_glass_e_cyan enderio:clear_glass_ea_cyan enderio:clear_glass_em_cyan enderio:clear_glass_ena_cyan enderio:clear_glass_enm_cyan enderio:clear_glass_enp_cyan enderio:clear_glass_ep_cyan enderio:fused_quartz_e_cyan enderio:fused_quartz_ea_cyan enderio:fused_quartz_em_cyan enderio:fused_quartz_ena_cyan enderio:fused_quartz_enm_cyan enderio:fused_quartz_enp_cyan enderio:fused_quartz_ep_cyan \ -\ -fossilslegacy:cyan_cultivator \ -\ -gtceu:cyan_borderless_lamp:active=true gtceu:cyan_lamp:active=true \ -\ -hearth_and_home:cyan_paper_lantern \ -\ -mcwlights:cyan_ceiling_light:lit=true mcwlights:cyan_lamp:lit=true mcwlights:cyan_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=cyan mcwlights:wall_lamp:lit=true:dye_color=cyan \ -\ -missingwilds:cyan_stained_firefly_jar \ -\ -neonlamps:cyan_lamp:lit=true neonlamps:inverted_cyan_lamp:lit=true \ -\ -rslamps_plus:cyan_redstone_lamp_on \ -\ -simplylight:edge_light_cyan simplylight:edge_light_top_cyan simplylight:illuminant_cyan_block:on=true simplylight:illuminant_cyan_block_on:on=true simplylight:illuminant_panel_cyan simplylight:illuminant_slab_cyan simplylight:lamp_post_cyan:position=top simplylight:lightbulb_cyan simplylight:rodlamp_cyan simplylight:wall_lamp_cyan \ -\ -spectrum:cyan_lamp:lit=true spectrum:topaz_basalt_lamp spectrum:topaz_calcite_lamp spectrum:topaz_chime \ -\ -tconstruct:large_sky_slime_crystal_bud tconstruct:medium_sky_slime_crystal_bud tconstruct:sky_slime_crystal_cluster tconstruct:small_sky_slime_crystal_bud \ -\ -tintedcampfires:cyan_campfire \ -\ -twilightforest:blue_force_field twilightforest:transformation_log_core:active=true \ -\ -vintagedelight:salt_lamp_cyan - -# Light Blue Modded Light Source -block.21016 = blockus:light_blue_redstone_lamp_lit blockus:light_blue_redstone_lamp:lit=true \ -\ -additionallanterns:light_blue_amethyst_lantern:redstone=false:on=true additionallanterns:light_blue_amethyst_lantern:redstone=true:on=false additionallanterns:light_blue_andesite_lantern:redstone=false:on=true additionallanterns:light_blue_andesite_lantern:redstone=true:on=false additionallanterns:light_blue_basalt_lantern:redstone=false:on=true additionallanterns:light_blue_basalt_lantern:redstone=true:on=false additionallanterns:light_blue_blackstone_lantern:redstone=false:on=true additionallanterns:light_blue_blackstone_lantern:redstone=true:on=false additionallanterns:light_blue_bone_lantern:redstone=false:on=true additionallanterns:light_blue_bone_lantern:redstone=true:on=false additionallanterns:light_blue_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:light_blue_cobblestone_lantern:redstone=false:on=true additionallanterns:light_blue_cobblestone_lantern:redstone=true:on=false additionallanterns:light_blue_copper_lantern:redstone=false:on=true additionallanterns:light_blue_copper_lantern:redstone=true:on=false additionallanterns:light_blue_crimson_lantern:redstone=false:on=true additionallanterns:light_blue_crimson_lantern:redstone=true:on=false additionallanterns:light_blue_dark_prismarine_lantern:redstone=false:on=true additionallanterns:light_blue_dark_prismarine_lantern:redstone=true:on=false additionallanterns:light_blue_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_diamond_lantern:redstone=false:on=true additionallanterns:light_blue_diamond_lantern:redstone=true:on=false additionallanterns:light_blue_diorite_lantern:redstone=false:on=true additionallanterns:light_blue_diorite_lantern:redstone=true:on=false additionallanterns:light_blue_emerald_lantern:redstone=false:on=true additionallanterns:light_blue_emerald_lantern:redstone=true:on=false additionallanterns:light_blue_end_stone_lantern:redstone=false:on=true additionallanterns:light_blue_end_stone_lantern:redstone=true:on=false additionallanterns:light_blue_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_blue_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_blue_gold_lantern:redstone=false:on=true additionallanterns:light_blue_gold_lantern:redstone=true:on=false additionallanterns:light_blue_granite_lantern:redstone=false:on=true additionallanterns:light_blue_granite_lantern:redstone=true:on=false additionallanterns:light_blue_iron_lantern:redstone=false:on=true additionallanterns:light_blue_iron_lantern:redstone=true:on=false additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:light_blue_netherite_lantern:redstone=false:on=true additionallanterns:light_blue_netherite_lantern:redstone=true:on=false additionallanterns:light_blue_normal_lantern:redstone=false:on=true additionallanterns:light_blue_normal_lantern:redstone=true:on=false additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_normal_sandstone_lantern:redstone=false:on=true additionallanterns:light_blue_normal_sandstone_lantern:redstone=true:on=false additionallanterns:light_blue_obsidian_lantern:redstone=false:on=true additionallanterns:light_blue_obsidian_lantern:redstone=true:on=false additionallanterns:light_blue_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_blue_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_blue_prismarine_lantern:redstone=false:on=true additionallanterns:light_blue_prismarine_lantern:redstone=true:on=false additionallanterns:light_blue_purpur_lantern:redstone=false:on=true additionallanterns:light_blue_purpur_lantern:redstone=true:on=false additionallanterns:light_blue_quartz_lantern:redstone=false:on=true additionallanterns:light_blue_quartz_lantern:redstone=true:on=false additionallanterns:light_blue_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_red_sandstone_lantern:redstone=false:on=true additionallanterns:light_blue_red_sandstone_lantern:redstone=true:on=false additionallanterns:light_blue_smooth_stone_lantern:redstone=false:on=true additionallanterns:light_blue_smooth_stone_lantern:redstone=true:on=false additionallanterns:light_blue_stone_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_stone_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_stone_lantern:redstone=false:on=true additionallanterns:light_blue_stone_lantern:redstone=true:on=false additionallanterns:light_blue_warped_lantern:redstone=false:on=true additionallanterns:light_blue_warped_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_copper_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:light_blue_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_blue_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_light_blue additionalplacements:antiblocksrechiseled.slab_light_blue_wool additionalplacements:antiblocksrechiseled.stair_light_blue_wool \ -\ -ae2:large_quartz_bud ae2:medium_quartz_bud ae2:quartz_cluster ae2:quartz_fixture ae2:small_quartz_bud \ -\ -aether:locked_sentry_stone aether:sentry_stone aether:trapped_sentry_stone aether:treasure_doorway_sentry_stone \ -\ -aether_redux:boss_doorway_sentry_base aether_redux:boss_doorway_sentry_pillar aether_redux:locked_runelight:lit=true aether_redux:locked_sentry_base aether_redux:locked_sentry_pillar aether_redux:runelight:lit=true aether_redux:sentry_base aether_redux:sentry_pillar aether_redux:trapped_sentry_base aether_redux:trapped_sentry_pillar \ -\ -another_furniture:light_blue_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_light_blue antiblocksrechiseled:pressure_plate_wool_light_blue antiblocksrechiseled:slab_light_blue_wool antiblocksrechiseled:stair_light_blue_wool antiblocksrechiseled:wool_light_blue antiblocksrechiseled:wool_light_blue_border \ -\ -betterend:iron_bulb_lantern_light_blue betterend:terminite_bulb_lantern_light_blue betterend:thallasium_bulb_lantern_light_blue \ -\ -blockbox:light_blue_sky_lantern \ -\ -condiments:redstone_led:power=11 \ -\ -createframed:framed_radon_lamp_light_blue \ -\ -enderio:clear_glass_e_light_blue enderio:clear_glass_ea_light_blue enderio:clear_glass_em_light_blue enderio:clear_glass_ena_light_blue enderio:clear_glass_enm_light_blue enderio:clear_glass_enp_light_blue enderio:clear_glass_ep_light_blue enderio:fused_quartz_e_light_blue enderio:fused_quartz_ea_light_blue enderio:fused_quartz_em_light_blue enderio:fused_quartz_ena_light_blue enderio:fused_quartz_enm_light_blue enderio:fused_quartz_enp_light_blue enderio:fused_quartz_ep_light_blue \ -\ -fossilslegacy:light_blue_cultivator \ -\ -gtceu:light_blue_borderless_lamp:active=true gtceu:light_blue_lamp:active=true \ -\ -gtocore:uruium_coil_block:active=true \ -\ -hearth_and_home:light_blue_paper_lantern \ -\ -iceandfire:pixie_jar_2 \ -\ -luminous_nether:fungirracklampblue \ -\ -mcwlights:light_blue_ceiling_light:lit=true mcwlights:light_blue_lamp:lit=true mcwlights:light_blue_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=light_blue mcwlights:wall_lamp:lit=true:dye_color=light_blue \ -\ -missingwilds:light_blue_stained_firefly_jar \ -\ -neonlamps:inverted_light_blue_lamp:lit=true neonlamps:light_blue_lamp:lit=true \ -\ -rslamps_plus:light_blue_redstone_lamp_on \ -\ -spectrum:light_blue_lamp:lit=true \ -\ -tintedcampfires:light_blue_campfire \ -\ -vintagedelight:salt_lamp_light_blue \ -\ -yungscavebiomes:rare_ice - -# Blue Modded Light Source -block.21018 = blockus:blue_redstone_lamp_lit blockus:blue_redstone_lamp:lit=true \ -\ -additionallanterns:blue_amethyst_lantern:redstone=false:on=true additionallanterns:blue_amethyst_lantern:redstone=true:on=false additionallanterns:blue_andesite_lantern:redstone=false:on=true additionallanterns:blue_andesite_lantern:redstone=true:on=false additionallanterns:blue_basalt_lantern:redstone=false:on=true additionallanterns:blue_basalt_lantern:redstone=true:on=false additionallanterns:blue_blackstone_lantern:redstone=false:on=true additionallanterns:blue_blackstone_lantern:redstone=true:on=false additionallanterns:blue_bone_lantern:redstone=false:on=true additionallanterns:blue_bone_lantern:redstone=true:on=false additionallanterns:blue_bricks_lantern:redstone=false:on=true additionallanterns:blue_bricks_lantern:redstone=true:on=false additionallanterns:blue_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:blue_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:blue_cobblestone_lantern:redstone=false:on=true additionallanterns:blue_cobblestone_lantern:redstone=true:on=false additionallanterns:blue_copper_lantern:redstone=false:on=true additionallanterns:blue_copper_lantern:redstone=true:on=false additionallanterns:blue_crimson_lantern:redstone=false:on=true additionallanterns:blue_crimson_lantern:redstone=true:on=false additionallanterns:blue_dark_prismarine_lantern:redstone=false:on=true additionallanterns:blue_dark_prismarine_lantern:redstone=true:on=false additionallanterns:blue_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:blue_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:blue_diamond_lantern:redstone=false:on=true additionallanterns:blue_diamond_lantern:redstone=true:on=false additionallanterns:blue_diorite_lantern:redstone=false:on=true additionallanterns:blue_diorite_lantern:redstone=true:on=false additionallanterns:blue_emerald_lantern:redstone=false:on=true additionallanterns:blue_emerald_lantern:redstone=true:on=false additionallanterns:blue_end_stone_lantern:redstone=false:on=true additionallanterns:blue_end_stone_lantern:redstone=true:on=false additionallanterns:blue_exposed_copper_lantern:redstone=false:on=true additionallanterns:blue_exposed_copper_lantern:redstone=true:on=false additionallanterns:blue_gold_lantern:redstone=false:on=true additionallanterns:blue_gold_lantern:redstone=true:on=false additionallanterns:blue_granite_lantern:redstone=false:on=true additionallanterns:blue_granite_lantern:redstone=true:on=false additionallanterns:blue_iron_lantern:redstone=false:on=true additionallanterns:blue_iron_lantern:redstone=true:on=false additionallanterns:blue_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:blue_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:blue_netherite_lantern:redstone=false:on=true additionallanterns:blue_netherite_lantern:redstone=true:on=false additionallanterns:blue_normal_lantern:redstone=false:on=true additionallanterns:blue_normal_lantern:redstone=true:on=false additionallanterns:blue_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:blue_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:blue_normal_sandstone_lantern:redstone=false:on=true additionallanterns:blue_normal_sandstone_lantern:redstone=true:on=false additionallanterns:blue_obsidian_lantern:redstone=false:on=true additionallanterns:blue_obsidian_lantern:redstone=true:on=false additionallanterns:blue_oxidized_copper_lantern:redstone=false:on=true additionallanterns:blue_oxidized_copper_lantern:redstone=true:on=false additionallanterns:blue_prismarine_lantern:redstone=false:on=true additionallanterns:blue_prismarine_lantern:redstone=true:on=false additionallanterns:blue_purpur_lantern:redstone=false:on=true additionallanterns:blue_purpur_lantern:redstone=true:on=false additionallanterns:blue_quartz_lantern:redstone=false:on=true additionallanterns:blue_quartz_lantern:redstone=true:on=false additionallanterns:blue_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:blue_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:blue_red_sandstone_lantern:redstone=false:on=true additionallanterns:blue_red_sandstone_lantern:redstone=true:on=false additionallanterns:blue_smooth_stone_lantern:redstone=false:on=true additionallanterns:blue_smooth_stone_lantern:redstone=true:on=false additionallanterns:blue_stone_bricks_lantern:redstone=false:on=true additionallanterns:blue_stone_bricks_lantern:redstone=true:on=false additionallanterns:blue_stone_lantern:redstone=false:on=true additionallanterns:blue_stone_lantern:redstone=true:on=false additionallanterns:blue_warped_lantern:redstone=false:on=true additionallanterns:blue_warped_lantern:redstone=true:on=false additionallanterns:blue_waxed_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_copper_lantern:redstone=true:on=false additionallanterns:blue_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:blue_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:blue_weathered_copper_lantern:redstone=false:on=true additionallanterns:blue_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_blue additionalplacements:antiblocksrechiseled.pressure_plate_wool_blue additionalplacements:antiblocksrechiseled.slab_blue_bright additionalplacements:antiblocksrechiseled.slab_blue_wool additionalplacements:antiblocksrechiseled.stair_blue_bright additionalplacements:antiblocksrechiseled.stair_blue_wool \ -\ -another_furniture:blue_lamp:lit=true \ -\ -antiblocksrechiseled:bright_blue antiblocksrechiseled:bright_blue_border antiblocksrechiseled:button_bright_blue antiblocksrechiseled:button_wool_blue antiblocksrechiseled:pressure_plate_bright_blue antiblocksrechiseled:pressure_plate_wool_blue antiblocksrechiseled:slab_blue_bright antiblocksrechiseled:slab_blue_wool antiblocksrechiseled:stair_blue_bright antiblocksrechiseled:stair_blue_wool antiblocksrechiseled:wool_blue antiblocksrechiseled:wool_blue_border \ -\ -betterend:iron_bulb_lantern_blue betterend:terminite_bulb_lantern_blue betterend:thallasium_bulb_lantern_blue \ -\ -biomeswevegone:blue_glow_bottle biomeswevegone:blue_glowcane biomeswevegone:fluorescent_cattail:color=blue \ -\ -blockbox:blue_sky_lantern \ -\ -caverns_and_chasms:lapis_lamp \ -\ -chipped:blue_redstone_torch:lit=true chipped:blue_redstone_wall_torch:lit=true \ -\ -colight:blue_light_block \ -\ -condiments:redstone_led:power=1 condiments:redstone_led:power=9 \ -\ -createdeco:blue_andesite_lamp:lit=true createdeco:blue_brass_lamp:lit=true createdeco:blue_copper_lamp:lit=true createdeco:blue_industrial_iron_lamp:lit=true createdeco:blue_iron_lamp:lit=true createdeco:blue_zinc_lamp:lit=true \ -\ -createframed:framed_radon_lamp_blue \ -\ -ddcl:dimmable_blue_andesite_1 ddcl:dimmable_blue_andesite_10 ddcl:dimmable_blue_andesite_11 ddcl:dimmable_blue_andesite_12 ddcl:dimmable_blue_andesite_13 ddcl:dimmable_blue_andesite_14 ddcl:dimmable_blue_andesite_15 ddcl:dimmable_blue_andesite_2 ddcl:dimmable_blue_andesite_3 ddcl:dimmable_blue_andesite_4 ddcl:dimmable_blue_andesite_5 ddcl:dimmable_blue_andesite_6 ddcl:dimmable_blue_andesite_7 ddcl:dimmable_blue_andesite_8 ddcl:dimmable_blue_andesite_9 ddcl:dimmable_blue_brass_1 ddcl:dimmable_blue_brass_10 ddcl:dimmable_blue_brass_11 ddcl:dimmable_blue_brass_12 ddcl:dimmable_blue_brass_13 ddcl:dimmable_blue_brass_14 ddcl:dimmable_blue_brass_15 ddcl:dimmable_blue_brass_2 ddcl:dimmable_blue_brass_3 ddcl:dimmable_blue_brass_4 ddcl:dimmable_blue_brass_5 ddcl:dimmable_blue_brass_6 ddcl:dimmable_blue_brass_7 ddcl:dimmable_blue_brass_8 ddcl:dimmable_blue_brass_9 ddcl:dimmable_blue_copper_1 ddcl:dimmable_blue_copper_10 ddcl:dimmable_blue_copper_11 ddcl:dimmable_blue_copper_12 ddcl:dimmable_blue_copper_13 ddcl:dimmable_blue_copper_14 ddcl:dimmable_blue_copper_15 ddcl:dimmable_blue_copper_2 ddcl:dimmable_blue_copper_3 ddcl:dimmable_blue_copper_4 ddcl:dimmable_blue_copper_5 ddcl:dimmable_blue_copper_6 ddcl:dimmable_blue_copper_7 ddcl:dimmable_blue_copper_8 ddcl:dimmable_blue_copper_9 ddcl:dimmable_blue_industrial_iron_1 ddcl:dimmable_blue_industrial_iron_10 ddcl:dimmable_blue_industrial_iron_11 ddcl:dimmable_blue_industrial_iron_12 ddcl:dimmable_blue_industrial_iron_13 ddcl:dimmable_blue_industrial_iron_14 ddcl:dimmable_blue_industrial_iron_15 ddcl:dimmable_blue_industrial_iron_2 ddcl:dimmable_blue_industrial_iron_3 ddcl:dimmable_blue_industrial_iron_4 ddcl:dimmable_blue_industrial_iron_5 ddcl:dimmable_blue_industrial_iron_6 ddcl:dimmable_blue_industrial_iron_7 ddcl:dimmable_blue_industrial_iron_8 ddcl:dimmable_blue_industrial_iron_9 ddcl:dimmable_blue_iron_1 ddcl:dimmable_blue_iron_10 ddcl:dimmable_blue_iron_11 ddcl:dimmable_blue_iron_12 ddcl:dimmable_blue_iron_13 ddcl:dimmable_blue_iron_14 ddcl:dimmable_blue_iron_15 ddcl:dimmable_blue_iron_2 ddcl:dimmable_blue_iron_3 ddcl:dimmable_blue_iron_4 ddcl:dimmable_blue_iron_5 ddcl:dimmable_blue_iron_6 ddcl:dimmable_blue_iron_7 ddcl:dimmable_blue_iron_8 ddcl:dimmable_blue_iron_9 ddcl:dimmable_blue_zinc12 ddcl:dimmable_blue_zinc_1 ddcl:dimmable_blue_zinc_10 ddcl:dimmable_blue_zinc_11 ddcl:dimmable_blue_zinc_13 ddcl:dimmable_blue_zinc_14 ddcl:dimmable_blue_zinc_15 ddcl:dimmable_blue_zinc_2 ddcl:dimmable_blue_zinc_3 ddcl:dimmable_blue_zinc_4 ddcl:dimmable_blue_zinc_5 ddcl:dimmable_blue_zinc_6 ddcl:dimmable_blue_zinc_7 ddcl:dimmable_blue_zinc_8 ddcl:dimmable_blue_zinc_9 \ -\ -enderio:clear_glass_e_blue enderio:clear_glass_ea_blue enderio:clear_glass_em_blue enderio:clear_glass_ena_blue enderio:clear_glass_enm_blue enderio:clear_glass_enp_blue enderio:clear_glass_ep_blue enderio:fused_quartz_e_blue enderio:fused_quartz_ea_blue enderio:fused_quartz_em_blue enderio:fused_quartz_ena_blue enderio:fused_quartz_enm_blue enderio:fused_quartz_enp_blue enderio:fused_quartz_ep_blue \ -\ -fossilslegacy:blue_cultivator \ -\ -gtceu:blue_borderless_lamp:active=true gtceu:blue_lamp:active=true gtceu:hssg_coil_block:active=true \ -\ -gtocore:eternity_coil_block:active=true gtocore:starmetal_coil_block:active=true \ -\ -hearth_and_home:blue_paper_lantern \ -\ -luminax:blue_block luminax:blue_button luminax:blue_luminax_block luminax:blue_luminax_button luminax:blue_luminax_pressure_plate luminax:blue_luminax_slab luminax:blue_luminax_stairs luminax:blue_luminax_wall luminax:blue_pressure_plate luminax:blue_slab luminax:blue_stairs luminax:blue_wall \ -\ -mcwlights:blue_ceiling_light:lit=true mcwlights:blue_lamp:lit=true mcwlights:blue_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=blue mcwlights:wall_lamp:lit=true:dye_color=blue \ -\ -missingwilds:blue_stained_firefly_jar \ -\ -neonlamps:blue_lamp:lit=true neonlamps:inverted_blue_lamp:lit=true \ -\ -rslamps_plus:blue_redstone_lamp_on \ -\ -simplylight:edge_light_blue simplylight:edge_light_top_blue simplylight:illuminant_blue_block:on=true simplylight:illuminant_blue_block_on:on=true simplylight:illuminant_panel_blue simplylight:illuminant_slab_blue simplylight:lamp_post_blue:position=top simplylight:lightbulb_blue simplylight:rodlamp_blue simplylight:wall_lamp_blue \ -\ -spectrum:blue_lamp:lit=true spectrum:onyx_basalt_lamp spectrum:onyx_calcite_lamp spectrum:onyx_chime \ -\ -tintedcampfires:blue_campfire \ -\ -vintagedelight:salt_lamp_blue - -# Purple Modded Light Source -block.21020 = blockus:amethyst_lamp blockus:purple_redstone_lamp_lit blockus:purple_redstone_lamp:lit=true blockus:amethyst_lantern blockus:amethyst_lantern_block \ -\ -additionallanterns:purple_amethyst_lantern:redstone=false:on=true additionallanterns:purple_amethyst_lantern:redstone=true:on=false additionallanterns:purple_andesite_lantern:redstone=false:on=true additionallanterns:purple_andesite_lantern:redstone=true:on=false additionallanterns:purple_basalt_lantern:redstone=false:on=true additionallanterns:purple_basalt_lantern:redstone=true:on=false additionallanterns:purple_blackstone_lantern:redstone=false:on=true additionallanterns:purple_blackstone_lantern:redstone=true:on=false additionallanterns:purple_bone_lantern:redstone=false:on=true additionallanterns:purple_bone_lantern:redstone=true:on=false additionallanterns:purple_bricks_lantern:redstone=false:on=true additionallanterns:purple_bricks_lantern:redstone=true:on=false additionallanterns:purple_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:purple_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:purple_cobblestone_lantern:redstone=false:on=true additionallanterns:purple_cobblestone_lantern:redstone=true:on=false additionallanterns:purple_copper_lantern:redstone=false:on=true additionallanterns:purple_copper_lantern:redstone=true:on=false additionallanterns:purple_crimson_lantern:redstone=false:on=true additionallanterns:purple_crimson_lantern:redstone=true:on=false additionallanterns:purple_dark_prismarine_lantern:redstone=false:on=true additionallanterns:purple_dark_prismarine_lantern:redstone=true:on=false additionallanterns:purple_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:purple_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:purple_diamond_lantern:redstone=false:on=true additionallanterns:purple_diamond_lantern:redstone=true:on=false additionallanterns:purple_diorite_lantern:redstone=false:on=true additionallanterns:purple_diorite_lantern:redstone=true:on=false additionallanterns:purple_emerald_lantern:redstone=false:on=true additionallanterns:purple_emerald_lantern:redstone=true:on=false additionallanterns:purple_end_stone_lantern:redstone=false:on=true additionallanterns:purple_end_stone_lantern:redstone=true:on=false additionallanterns:purple_exposed_copper_lantern:redstone=false:on=true additionallanterns:purple_exposed_copper_lantern:redstone=true:on=false additionallanterns:purple_gold_lantern:redstone=false:on=true additionallanterns:purple_gold_lantern:redstone=true:on=false additionallanterns:purple_granite_lantern:redstone=false:on=true additionallanterns:purple_granite_lantern:redstone=true:on=false additionallanterns:purple_iron_lantern:redstone=false:on=true additionallanterns:purple_iron_lantern:redstone=true:on=false additionallanterns:purple_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:purple_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:purple_netherite_lantern:redstone=false:on=true additionallanterns:purple_netherite_lantern:redstone=true:on=false additionallanterns:purple_normal_lantern:redstone=false:on=true additionallanterns:purple_normal_lantern:redstone=true:on=false additionallanterns:purple_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:purple_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:purple_normal_sandstone_lantern:redstone=false:on=true additionallanterns:purple_normal_sandstone_lantern:redstone=true:on=false additionallanterns:purple_obsidian_lantern:redstone=false:on=true additionallanterns:purple_obsidian_lantern:redstone=true:on=false additionallanterns:purple_oxidized_copper_lantern:redstone=false:on=true additionallanterns:purple_oxidized_copper_lantern:redstone=true:on=false additionallanterns:purple_prismarine_lantern:redstone=false:on=true additionallanterns:purple_prismarine_lantern:redstone=true:on=false additionallanterns:purple_purpur_lantern:redstone=false:on=true additionallanterns:purple_purpur_lantern:redstone=true:on=false additionallanterns:purple_quartz_lantern:redstone=false:on=true additionallanterns:purple_quartz_lantern:redstone=true:on=false additionallanterns:purple_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:purple_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:purple_red_sandstone_lantern:redstone=false:on=true additionallanterns:purple_red_sandstone_lantern:redstone=true:on=false additionallanterns:purple_smooth_stone_lantern:redstone=false:on=true additionallanterns:purple_smooth_stone_lantern:redstone=true:on=false additionallanterns:purple_stone_bricks_lantern:redstone=false:on=true additionallanterns:purple_stone_bricks_lantern:redstone=true:on=false additionallanterns:purple_stone_lantern:redstone=false:on=true additionallanterns:purple_stone_lantern:redstone=true:on=false additionallanterns:purple_warped_lantern:redstone=false:on=true additionallanterns:purple_warped_lantern:redstone=true:on=false additionallanterns:purple_waxed_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_copper_lantern:redstone=true:on=false additionallanterns:purple_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:purple_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:purple_weathered_copper_lantern:redstone=false:on=true additionallanterns:purple_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_purple additionalplacements:antiblocksrechiseled.slab_purple_wool additionalplacements:antiblocksrechiseled.stair_purple_wool \ -\ -ae2:spatial_pylon:powered_on=true \ -\ -alexscaves:radon_lamp_purple \ -\ -another_furniture:purple_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_purple antiblocksrechiseled:pressure_plate_wool_purple antiblocksrechiseled:slab_purple_wool antiblocksrechiseled:stair_purple_wool antiblocksrechiseled:wool_purple antiblocksrechiseled:wool_purple_border \ -\ -ars_elemental:source_vines:berries=true ars_elemental:source_vines_plant:berries=true \ -\ -ars_nouveau:brazier_relay:lit=true ars_nouveau:magelight_torch:level=1 ars_nouveau:magelight_torch:level=10 ars_nouveau:magelight_torch:level=11 ars_nouveau:magelight_torch:level=12 ars_nouveau:magelight_torch:level=13 ars_nouveau:magelight_torch:level=14 ars_nouveau:magelight_torch:level=15 ars_nouveau:magelight_torch:level=2 ars_nouveau:magelight_torch:level=3 ars_nouveau:magelight_torch:level=4 ars_nouveau:magelight_torch:level=5 ars_nouveau:magelight_torch:level=6 ars_nouveau:magelight_torch:level=7 ars_nouveau:magelight_torch:level=8 ars_nouveau:magelight_torch:level=9 ars_nouveau:ritual_brazier:lit=true \ -\ -betterend:iron_bulb_lantern_purple betterend:terminite_bulb_lantern_purple betterend:thallasium_bulb_lantern_purple \ -\ -blockbox:purple_sky_lantern \ -\ -colight:purple_light_block \ -\ -condiments:redstone_led:power=5 \ -\ -createframed:framed_radon_lamp_purple \ -\ -enderio:clear_glass_e_purple enderio:clear_glass_ea_purple enderio:clear_glass_em_purple enderio:clear_glass_ena_purple enderio:clear_glass_enm_purple enderio:clear_glass_enp_purple enderio:clear_glass_ep_purple enderio:fused_quartz_e_purple enderio:fused_quartz_ea_purple enderio:fused_quartz_em_purple enderio:fused_quartz_ena_purple enderio:fused_quartz_enm_purple enderio:fused_quartz_enp_purple enderio:fused_quartz_ep_purple \ -\ -fossilslegacy:purple_cultivator \ -\ -gtceu:purple_borderless_lamp:active=true gtceu:purple_lamp:active=true gtceu:rtm_alloy_coil_block:active=true \ -\ -hearth_and_home:purple_paper_lantern \ -\ -illagerinvasion:magic_fire \ -\ -luminax:purple_block luminax:purple_button luminax:purple_luminax_block luminax:purple_luminax_button luminax:purple_luminax_pressure_plate luminax:purple_luminax_slab luminax:purple_luminax_stairs luminax:purple_luminax_wall luminax:purple_pressure_plate luminax:purple_slab luminax:purple_stairs luminax:purple_wall \ -\ -luminous_nether:fungirracklamppurple \ -\ -mcwlights:purple_ceiling_light:lit=true mcwlights:purple_lamp:lit=true mcwlights:purple_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=purple mcwlights:wall_lamp:lit=true:dye_color=purple \ -\ -missingwilds:purple_stained_firefly_jar \ -\ -neonlamps:inverted_purple_lamp:lit=true neonlamps:purple_lamp:lit=true \ -\ -netherexp:shroomnight \ -\ -oritech:energite_block \ -\ -rslamps_plus:end_lamp_on rslamps_plus:purple_redstone_lamp_on \ -\ -simplylight:edge_light_purple simplylight:edge_light_top_purple simplylight:illuminant_panel_purple simplylight:illuminant_purple_block:on=true simplylight:illuminant_purple_block_on:on=true simplylight:illuminant_slab_purple simplylight:lamp_post_purple:position=top simplylight:lightbulb_purple simplylight:rodlamp_purple simplylight:wall_lamp_purple \ -\ -spectrum:purple_lamp:lit=true \ -\ -spelunkery:portal_cauldron spelunkery:portal_fluid spelunkery:purple_glowstick \ -\ -tconstruct:ender_slime_crystal_cluster tconstruct:large_ender_slime_crystal_bud tconstruct:medium_ender_slime_crystal_bud tconstruct:small_ender_slime_crystal_bud \ -\ -tintedcampfires:purple_campfire \ -\ -twilightforest:ominous_fire twilightforest:violet_force_field \ -\ -vintagedelight:salt_lamp_purple \ -\ -whisperwoods:wisp_lantern_purple - -# Magenta Modded Light Source -block.21022 = blockus:magenta_redstone_lamp_lit blockus:magenta_redstone_lamp:lit=true \ -\ -additionallanterns:magenta_amethyst_lantern:redstone=false:on=true additionallanterns:magenta_amethyst_lantern:redstone=true:on=false additionallanterns:magenta_andesite_lantern:redstone=false:on=true additionallanterns:magenta_andesite_lantern:redstone=true:on=false additionallanterns:magenta_basalt_lantern:redstone=false:on=true additionallanterns:magenta_basalt_lantern:redstone=true:on=false additionallanterns:magenta_blackstone_lantern:redstone=false:on=true additionallanterns:magenta_blackstone_lantern:redstone=true:on=false additionallanterns:magenta_bone_lantern:redstone=false:on=true additionallanterns:magenta_bone_lantern:redstone=true:on=false additionallanterns:magenta_bricks_lantern:redstone=false:on=true additionallanterns:magenta_bricks_lantern:redstone=true:on=false additionallanterns:magenta_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:magenta_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:magenta_cobblestone_lantern:redstone=false:on=true additionallanterns:magenta_cobblestone_lantern:redstone=true:on=false additionallanterns:magenta_copper_lantern:redstone=false:on=true additionallanterns:magenta_copper_lantern:redstone=true:on=false additionallanterns:magenta_crimson_lantern:redstone=false:on=true additionallanterns:magenta_crimson_lantern:redstone=true:on=false additionallanterns:magenta_dark_prismarine_lantern:redstone=false:on=true additionallanterns:magenta_dark_prismarine_lantern:redstone=true:on=false additionallanterns:magenta_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:magenta_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:magenta_diamond_lantern:redstone=false:on=true additionallanterns:magenta_diamond_lantern:redstone=true:on=false additionallanterns:magenta_diorite_lantern:redstone=false:on=true additionallanterns:magenta_diorite_lantern:redstone=true:on=false additionallanterns:magenta_emerald_lantern:redstone=false:on=true additionallanterns:magenta_emerald_lantern:redstone=true:on=false additionallanterns:magenta_end_stone_lantern:redstone=false:on=true additionallanterns:magenta_end_stone_lantern:redstone=true:on=false additionallanterns:magenta_exposed_copper_lantern:redstone=false:on=true additionallanterns:magenta_exposed_copper_lantern:redstone=true:on=false additionallanterns:magenta_gold_lantern:redstone=false:on=true additionallanterns:magenta_gold_lantern:redstone=true:on=false additionallanterns:magenta_granite_lantern:redstone=false:on=true additionallanterns:magenta_granite_lantern:redstone=true:on=false additionallanterns:magenta_iron_lantern:redstone=false:on=true additionallanterns:magenta_iron_lantern:redstone=true:on=false additionallanterns:magenta_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:magenta_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:magenta_netherite_lantern:redstone=false:on=true additionallanterns:magenta_netherite_lantern:redstone=true:on=false additionallanterns:magenta_normal_lantern:redstone=false:on=true additionallanterns:magenta_normal_lantern:redstone=true:on=false additionallanterns:magenta_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:magenta_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:magenta_normal_sandstone_lantern:redstone=false:on=true additionallanterns:magenta_normal_sandstone_lantern:redstone=true:on=false additionallanterns:magenta_obsidian_lantern:redstone=false:on=true additionallanterns:magenta_obsidian_lantern:redstone=true:on=false additionallanterns:magenta_oxidized_copper_lantern:redstone=false:on=true additionallanterns:magenta_oxidized_copper_lantern:redstone=true:on=false additionallanterns:magenta_prismarine_lantern:redstone=false:on=true additionallanterns:magenta_prismarine_lantern:redstone=true:on=false additionallanterns:magenta_purpur_lantern:redstone=false:on=true additionallanterns:magenta_purpur_lantern:redstone=true:on=false additionallanterns:magenta_quartz_lantern:redstone=false:on=true additionallanterns:magenta_quartz_lantern:redstone=true:on=false additionallanterns:magenta_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:magenta_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:magenta_red_sandstone_lantern:redstone=false:on=true additionallanterns:magenta_red_sandstone_lantern:redstone=true:on=false additionallanterns:magenta_smooth_stone_lantern:redstone=false:on=true additionallanterns:magenta_smooth_stone_lantern:redstone=true:on=false additionallanterns:magenta_stone_bricks_lantern:redstone=false:on=true additionallanterns:magenta_stone_bricks_lantern:redstone=true:on=false additionallanterns:magenta_stone_lantern:redstone=false:on=true additionallanterns:magenta_stone_lantern:redstone=true:on=false additionallanterns:magenta_warped_lantern:redstone=false:on=true additionallanterns:magenta_warped_lantern:redstone=true:on=false additionallanterns:magenta_waxed_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_copper_lantern:redstone=true:on=false additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:magenta_weathered_copper_lantern:redstone=false:on=true additionallanterns:magenta_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_magenta additionalplacements:antiblocksrechiseled.pressure_plate_wool_magenta additionalplacements:antiblocksrechiseled.slab_magenta_bright additionalplacements:antiblocksrechiseled.slab_magenta_wool additionalplacements:antiblocksrechiseled.stair_magenta_bright additionalplacements:antiblocksrechiseled.stair_magenta_wool \ -\ -another_furniture:magenta_lamp:lit=true \ -\ -antiblocksrechiseled:bright_magenta antiblocksrechiseled:bright_magenta_border antiblocksrechiseled:button_bright_magenta antiblocksrechiseled:button_wool_magenta antiblocksrechiseled:pressure_plate_bright_magenta antiblocksrechiseled:pressure_plate_wool_magenta antiblocksrechiseled:slab_magenta_bright antiblocksrechiseled:slab_magenta_wool antiblocksrechiseled:stair_magenta_bright antiblocksrechiseled:stair_magenta_wool antiblocksrechiseled:wool_magenta antiblocksrechiseled:wool_magenta_border \ -\ -betterend:andesite_lantern betterend:azure_jadestone_lantern betterend:blackstone_lantern betterend:diorite_lantern betterend:end_stone_lantern betterend:flavolite_lantern betterend:granite_lantern betterend:iron_bulb_lantern_magenta betterend:purpur_lantern betterend:quartz_lantern betterend:sandy_jadestone_lantern betterend:sulphuric_rock_lantern betterend:terminite_bulb_lantern_magenta betterend:thallasium_bulb_lantern_magenta betterend:umbralith_lantern betterend:violecite_lantern betterend:virid_jadestone_lantern \ -\ -blockbox:magenta_sky_lantern \ -\ -colight:magenta_light_block \ -\ -condiments:redstone_led:power=13 \ -\ -createframed:framed_radon_lamp_magenta \ -\ -enderio:clear_glass_e_magenta enderio:clear_glass_ea_magenta enderio:clear_glass_em_magenta enderio:clear_glass_ena_magenta enderio:clear_glass_enm_magenta enderio:clear_glass_enp_magenta enderio:clear_glass_ep_magenta enderio:fused_quartz_e_magenta enderio:fused_quartz_ea_magenta enderio:fused_quartz_em_magenta enderio:fused_quartz_ena_magenta enderio:fused_quartz_enm_magenta enderio:fused_quartz_enp_magenta enderio:fused_quartz_ep_magenta \ -\ -fossilslegacy:magenta_cultivator \ -\ -gtceu:magenta_borderless_lamp:active=true gtceu:magenta_lamp:active=true gtceu:trinium_coil_block:active=true \ -\ -hearth_and_home:magenta_paper_lantern \ -\ -iceandfire:pixie_jar_1 \ -\ -mcwlights:magenta_ceiling_light:lit=true mcwlights:magenta_lamp:lit=true mcwlights:magenta_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=magenta mcwlights:wall_lamp:lit=true:dye_color=magenta \ -\ -missingwilds:magenta_stained_firefly_jar \ -\ -neonlamps:inverted_magenta_lamp:lit=true neonlamps:magenta_lamp:lit=true \ -\ -rslamps_plus:magenta_redstone_lamp_on \ -\ -simplylight:edge_light_magenta simplylight:edge_light_top_magenta simplylight:illuminant_magenta_block:on=true simplylight:illuminant_magenta_block_on:on=true simplylight:illuminant_panel_magenta simplylight:illuminant_slab_magenta simplylight:lamp_post_magenta:position=top simplylight:lightbulb_magenta simplylight:rodlamp_magenta simplylight:wall_lamp_magenta \ -\ -spectrum:amethyst_basalt_lamp spectrum:amethyst_calcite_lamp spectrum:amethyst_chime spectrum:magenta_lamp:lit=true \ -\ -tintedcampfires:magenta_campfire \ -\ -vintagedelight:salt_lamp_magenta - -# Pink Modded Light Source -block.21024 = blockus:pink_redstone_lamp_lit blockus:pink_redstone_lamp:lit=true \ -\ -additionallanterns:pink_amethyst_lantern:redstone=false:on=true additionallanterns:pink_amethyst_lantern:redstone=true:on=false additionallanterns:pink_andesite_lantern:redstone=false:on=true additionallanterns:pink_andesite_lantern:redstone=true:on=false additionallanterns:pink_basalt_lantern:redstone=false:on=true additionallanterns:pink_basalt_lantern:redstone=true:on=false additionallanterns:pink_blackstone_lantern:redstone=false:on=true additionallanterns:pink_blackstone_lantern:redstone=true:on=false additionallanterns:pink_bone_lantern:redstone=false:on=true additionallanterns:pink_bone_lantern:redstone=true:on=false additionallanterns:pink_bricks_lantern:redstone=false:on=true additionallanterns:pink_bricks_lantern:redstone=true:on=false additionallanterns:pink_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:pink_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:pink_cobblestone_lantern:redstone=false:on=true additionallanterns:pink_cobblestone_lantern:redstone=true:on=false additionallanterns:pink_copper_lantern:redstone=false:on=true additionallanterns:pink_copper_lantern:redstone=true:on=false additionallanterns:pink_crimson_lantern:redstone=false:on=true additionallanterns:pink_crimson_lantern:redstone=true:on=false additionallanterns:pink_dark_prismarine_lantern:redstone=false:on=true additionallanterns:pink_dark_prismarine_lantern:redstone=true:on=false additionallanterns:pink_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:pink_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:pink_diamond_lantern:redstone=false:on=true additionallanterns:pink_diamond_lantern:redstone=true:on=false additionallanterns:pink_diorite_lantern:redstone=false:on=true additionallanterns:pink_diorite_lantern:redstone=true:on=false additionallanterns:pink_emerald_lantern:redstone=false:on=true additionallanterns:pink_emerald_lantern:redstone=true:on=false additionallanterns:pink_end_stone_lantern:redstone=false:on=true additionallanterns:pink_end_stone_lantern:redstone=true:on=false additionallanterns:pink_exposed_copper_lantern:redstone=false:on=true additionallanterns:pink_exposed_copper_lantern:redstone=true:on=false additionallanterns:pink_gold_lantern:redstone=false:on=true additionallanterns:pink_gold_lantern:redstone=true:on=false additionallanterns:pink_granite_lantern:redstone=false:on=true additionallanterns:pink_granite_lantern:redstone=true:on=false additionallanterns:pink_iron_lantern:redstone=false:on=true additionallanterns:pink_iron_lantern:redstone=true:on=false additionallanterns:pink_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:pink_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:pink_netherite_lantern:redstone=false:on=true additionallanterns:pink_netherite_lantern:redstone=true:on=false additionallanterns:pink_normal_lantern:redstone=false:on=true additionallanterns:pink_normal_lantern:redstone=true:on=false additionallanterns:pink_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:pink_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:pink_normal_sandstone_lantern:redstone=false:on=true additionallanterns:pink_normal_sandstone_lantern:redstone=true:on=false additionallanterns:pink_obsidian_lantern:redstone=false:on=true additionallanterns:pink_obsidian_lantern:redstone=true:on=false additionallanterns:pink_oxidized_copper_lantern:redstone=false:on=true additionallanterns:pink_oxidized_copper_lantern:redstone=true:on=false additionallanterns:pink_prismarine_lantern:redstone=false:on=true additionallanterns:pink_prismarine_lantern:redstone=true:on=false additionallanterns:pink_purpur_lantern:redstone=false:on=true additionallanterns:pink_purpur_lantern:redstone=true:on=false additionallanterns:pink_quartz_lantern:redstone=false:on=true additionallanterns:pink_quartz_lantern:redstone=true:on=false additionallanterns:pink_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:pink_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:pink_red_sandstone_lantern:redstone=false:on=true additionallanterns:pink_red_sandstone_lantern:redstone=true:on=false additionallanterns:pink_smooth_stone_lantern:redstone=false:on=true additionallanterns:pink_smooth_stone_lantern:redstone=true:on=false additionallanterns:pink_stone_bricks_lantern:redstone=false:on=true additionallanterns:pink_stone_bricks_lantern:redstone=true:on=false additionallanterns:pink_stone_lantern:redstone=false:on=true additionallanterns:pink_stone_lantern:redstone=true:on=false additionallanterns:pink_warped_lantern:redstone=false:on=true additionallanterns:pink_warped_lantern:redstone=true:on=false additionallanterns:pink_waxed_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_copper_lantern:redstone=true:on=false additionallanterns:pink_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:pink_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:pink_weathered_copper_lantern:redstone=false:on=true additionallanterns:pink_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_pink additionalplacements:antiblocksrechiseled.slab_pink_wool additionalplacements:antiblocksrechiseled.stair_pink_wool \ -\ -another_furniture:pink_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_pink antiblocksrechiseled:pressure_plate_wool_pink antiblocksrechiseled:slab_pink_wool antiblocksrechiseled:stair_pink_wool antiblocksrechiseled:wool_pink antiblocksrechiseled:wool_pink_border \ -\ -ars_nouveau:mage_block ars_nouveau:magic_fire ars_nouveau:source_lamp:lit=true \ -\ -artifality:life_crystal_cluster artifality:medium_life_crystal_cluster artifality:small_life_crystal_cluster \ -\ -betterend:iron_bulb_lantern_pink betterend:terminite_bulb_lantern_pink betterend:thallasium_bulb_lantern_pink \ -\ -biomeswevegone:fairy_slipper biomeswevegone:soul_fruit \ -\ -blockbox:pink_sky_lantern \ -\ -caverns_and_chasms:spinel_lamp \ -\ -chipped:warped_torch chipped:warped_wall_torch \ -\ -colight:pink_light_block \ -\ -create:elevator_contact:powering=true create:rose_quartz_lamp:powering=true \ -\ -createframed:framed_radon_lamp_pink \ -\ -enderio:clear_glass_e_pink enderio:clear_glass_ea_pink enderio:clear_glass_em_pink enderio:clear_glass_ena_pink enderio:clear_glass_enm_pink enderio:clear_glass_enp_pink enderio:clear_glass_ep_pink enderio:fused_quartz_e_pink enderio:fused_quartz_ea_pink enderio:fused_quartz_em_pink enderio:fused_quartz_ena_pink enderio:fused_quartz_enm_pink enderio:fused_quartz_enp_pink enderio:fused_quartz_ep_pink \ -\ -fossilslegacy:pink_cultivator \ -\ -gtceu:nichrome_coil_block:active=true gtceu:pink_borderless_lamp:active=true gtceu:pink_lamp:active=true \ -\ -hearth_and_home:pink_paper_lantern \ -\ -iceandfire:pixie_jar_0 \ -\ -luminax:pink_block luminax:pink_button luminax:pink_luminax_block luminax:pink_luminax_button luminax:pink_luminax_pressure_plate luminax:pink_luminax_slab luminax:pink_luminax_stairs luminax:pink_luminax_wall luminax:pink_pressure_plate luminax:pink_slab luminax:pink_stairs luminax:pink_wall \ -\ -luminous_nether:fungirracklamp_pink \ -\ -mcwlights:pink_ceiling_light:lit=true mcwlights:pink_lamp:lit=true mcwlights:pink_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=pink mcwlights:wall_lamp:lit=true:dye_color=pink \ -\ -missingwilds:pink_stained_firefly_jar \ -\ -neonlamps:inverted_pink_lamp:lit=true neonlamps:pink_lamp:lit=true \ -\ -outer_end:rose_crystal_lamp \ -\ -regions_unexplored:glister_bulb regions_unexplored:glister_spire \ -\ -rslamps_plus:pink_redstone_lamp_on \ -\ -simplylight:edge_light_pink simplylight:edge_light_top_pink simplylight:illuminant_panel_pink simplylight:illuminant_pink_block:on=true simplylight:illuminant_pink_block_on:on=true simplylight:illuminant_slab_pink simplylight:lamp_post_pink:position=top simplylight:lightbulb_pink simplylight:rodlamp_pink simplylight:wall_lamp_pink \ -\ -spectrum:pink_lamp:lit=true \ -\ -spelunkery:pink_glowstick \ -\ -tide:jelly_torch \ -\ -tintedcampfires:pink_campfire \ -\ -twilightforest:pink_force_field \ -\ -vintagedelight:salt_lamp_pink - -# Declared but unused in Complementary itself -block.30000 = - -# Declared but unused in Complementary itself -block.30004 = - -# Tinted Glass Blocks -block.30008 = tinted_glass \ -\ -blockus:tinted_beveled_glass \ -\ -createframed:horizontal_tinted_framed_glass createframed:tinted_framed_glass createframed:tinted_tiled_glass createframed:vertical_tinted_framed_glass \ -\ -seasonsextras:tinted_greenhouse_glass \ -\ -securitycraft:reinforced_tinted_glass \ -\ -tconstruct:clear_tinted_glass tconstruct:scorched_tinted_glass tconstruct:seared_tinted_glass \ -\ -wilderwild:echo_glass - -# Tinted Glass Panes (Modded Only) -block.30009 = immersive_weathering:tinted_glass_pane \ -\ -createframed:horizontal_tinted_framed_glass_pane createframed:tinted_framed_glass_door createframed:tinted_framed_glass_pane createframed:tinted_framed_glass_trapdoor createframed:tinted_tiled_glass_pane createframed:vertical_tinted_framed_glass_pane \ -\ -diagonalwindows:createframed/horizontal_tinted_framed_glass_pane diagonalwindows:createframed/tinted_framed_glass_pane diagonalwindows:createframed/tinted_tiled_glass_pane diagonalwindows:createframed/vertical_tinted_framed_glass_pane - -# Slime Blocks -block.30012 = slime_block \ -\ -automobility:launch_gel \ -\ -iceandfire:myrmex_jungle_resin_block \ -\ -quark:color_slime \ -\ -tconstruct:blood_slime tconstruct:ender_slime tconstruct:ichor_slime tconstruct:sky_slime tconstruct:slime tconstruct:slimesteel_block - -# Honey Block -block.30016 = honey_block \ -\ -allthecompressed:honey_block_1x allthecompressed:honey_block_2x allthecompressed:honey_block_3x allthecompressed:honey_block_4x allthecompressed:honey_block_5x allthecompressed:honey_block_6x allthecompressed:honey_block_7x allthecompressed:honey_block_8x allthecompressed:honey_block_9x allthecompressed:wax_block_1x allthecompressed:wax_block_2x allthecompressed:wax_block_3x allthecompressed:wax_block_4x allthecompressed:wax_block_5x allthecompressed:wax_block_6x allthecompressed:wax_block_7x allthecompressed:wax_block_8x allthecompressed:wax_block_9x \ -\ -iceandfire:myrmex_desert_resin_block - -# Nether Portal -block.30020 = nether_portal \ -\ -ad_astra:purple_industrial_lamp ad_astra:small_purple_industrial_lamp \ -\ -ars_nouveau:portal:alternate=true \ -\ -betterend:end_portal_block \ -\ -createmetallurgy:purple_light_bulb:level=1 createmetallurgy:purple_light_bulb:level=10 createmetallurgy:purple_light_bulb:level=11 createmetallurgy:purple_light_bulb:level=12 createmetallurgy:purple_light_bulb:level=13 createmetallurgy:purple_light_bulb:level=14 createmetallurgy:purple_light_bulb:level=15 createmetallurgy:purple_light_bulb:level=2 createmetallurgy:purple_light_bulb:level=3 createmetallurgy:purple_light_bulb:level=4 createmetallurgy:purple_light_bulb:level=5 createmetallurgy:purple_light_bulb:level=6 createmetallurgy:purple_light_bulb:level=7 createmetallurgy:purple_light_bulb:level=8 createmetallurgy:purple_light_bulb:level=9 \ -\ -supplementaries:end_stone_lamp \ -\ -twilightforest:twilight_portal - - -##### GLASS BLOCKS ##### - - -# White Stained Glass -block.31000 = white_stained_glass \ -\ -aether:cold_aercloud \ -\ -betternether:quartz_glass betternether:quartz_glass_framed betternether:quartz_glass_framed_white betternether:quartz_glass_white \ -\ -biomesoplenty:wispjelly \ -\ -blockus:white_beveled_glass \ -\ -chipped:arched_white_stained_glass_pillar chipped:circular_white_stained_glass chipped:fancy_white_stained_glass chipped:large_diamond_white_stained_glass chipped:ornate_white_stained_glass chipped:raster_white_stained_glass chipped:small_white_stained_glass chipped:square_white_stained_glass chipped:tiled_white_stained_glass chipped:vertical_stiped_white_stained_glass chipped:woven_white_stained_glass \ -\ -chisel:cloud chisel:glassdyedwhite \ -\ -cinderscapes:crystalline_quartz \ -\ -create:birch_window \ -\ -createframed:horizontal_white_stained_framed_glass createframed:rose_quartz_window createframed:vertical_white_stained_framed_glass createframed:white_stained_framed_glass createframed:white_stained_tiled_glass \ -\ -hearth_and_home:white_stained_barred_glass \ -\ -mcwwindows:white_mosaic_glass \ -\ -openblocks:builder_guide openblocks:guide \ -\ -quark:crystal:variant=crystal_white quark:glowshroom_block \ -\ -seasonsextras:white_greenhouse_glass \ -\ -securitycraft:floor_trap securitycraft:reinforced_white_stained_glass \ -\ -spelunkery:polished_quartz_block \ -\ -tconstruct:white_clear_stained_glass \ -\ -tfc:white_poured_glass \ -\ -twilightforest:wispy_cloud - -# White Stained Glass Panes -block.31001 = white_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane betternether:quartz_glass_framed_pane_white betternether:quartz_glass_pane betternether:quartz_glass_pane_white \ -\ -blockus:white_beveled_glass_pane \ -\ -chipped:arched_white_stained_glass_pane_pillar chipped:circular_white_stained_glass_pane chipped:fancy_white_stained_glass_pane chipped:large_diamond_white_stained_glass_pane chipped:ornate_white_stained_glass_pane chipped:raster_white_stained_glass_pane chipped:small_white_stained_glass_pane chipped:square_white_stained_glass_pane chipped:tiled_white_stained_glass_pane chipped:vertical_stiped_white_stained_glass_pane chipped:woven_white_stained_glass_pane \ -\ -chisel:glasspanedyedwhite \ -\ -cinderscapes:ghastly_ectoplasm \ -\ -create:birch_window_pane create:white_nixie_tube \ -\ -createframed:horizontal_white_stained_framed_glass_pane createframed:rose_quartz_window_pane createframed:vertical_white_stained_framed_glass_pane createframed:white_stained_framed_glass_door createframed:white_stained_framed_glass_pane createframed:white_stained_framed_glass_trapdoor createframed:white_stained_tiled_glass_pane \ -\ -diagonalwindows:blockus/white_beveled_glass_pane diagonalwindows:create/birch_window_pane diagonalwindows:createframed/horizontal_white_stained_framed_glass_pane diagonalwindows:createframed/rose_quartz_window_pane diagonalwindows:createframed/vertical_white_stained_framed_glass_pane diagonalwindows:createframed/white_stained_framed_glass_pane diagonalwindows:createframed/white_stained_tiled_glass_pane diagonalwindows:mcwwindows/white_mosaic_glass_pane diagonalwindows:minecraft/white_stained_glass_pane \ -\ -hearth_and_home:white_stained_barred_glass_pane \ -\ -mcwwindows:white_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_white \ -\ -securitycraft:reinforced_white_stained_glass_pane \ -\ -tconstruct:white_clear_stained_glass_pane - -# Orange Stained Glass -block.31002 = orange_stained_glass \ -\ -betternether:quartz_glass_framed_orange betternether:quartz_glass_orange \ -\ -blockus:orange_beveled_glass \ -\ -born_in_chaos_v1:orange_stained_glass \ -\ -bountifulfares:tinged_glass \ -\ -chipped:arched_orange_stained_glass_pillar chipped:circular_orange_stained_glass chipped:fancy_orange_stained_glass chipped:large_diamond_orange_stained_glass chipped:ornate_orange_stained_glass chipped:raster_orange_stained_glass chipped:small_orange_stained_glass chipped:square_orange_stained_glass chipped:tiled_orange_stained_glass chipped:vertical_stiped_orange_stained_glass chipped:woven_orange_stained_glass \ -\ -chisel:glassdyedorange \ -\ -createframed:horizontal_orange_stained_framed_glass createframed:orange_stained_framed_glass createframed:orange_stained_tiled_glass createframed:vertical_orange_stained_framed_glass \ -\ -hearth_and_home:orange_stained_barred_glass \ -\ -iceandfire:myrmex_desert_resin_glass \ -\ -immersiveengineering:duroplast \ -\ -mcwwindows:orange_mosaic_glass \ -\ -quark:crystal:variant=crystal_orange \ -\ -seasonsextras:orange_greenhouse_glass \ -\ -securitycraft:reinforced_orange_stained_glass \ -\ -tconstruct:orange_clear_stained_glass \ -\ -tfc:orange_poured_glass - -# Orange Stained Glass Panes -block.31003 = orange_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_orange betternether:quartz_glass_pane_orange \ -\ -blockus:orange_beveled_glass_pane \ -\ -born_in_chaos_v1:orange_stained_glass_panel \ -\ -chipped:arched_orange_stained_glass_pane_pillar chipped:circular_orange_stained_glass_pane chipped:fancy_orange_stained_glass_pane chipped:large_diamond_orange_stained_glass_pane chipped:ornate_orange_stained_glass_pane chipped:raster_orange_stained_glass_pane chipped:small_orange_stained_glass_pane chipped:square_orange_stained_glass_pane chipped:tiled_orange_stained_glass_pane chipped:vertical_stiped_orange_stained_glass_pane chipped:woven_orange_stained_glass_pane \ -\ -chisel:glasspanedyedorange \ -\ -create:nixie_tube \ -\ -createframed:horizontal_orange_stained_framed_glass_pane createframed:orange_stained_framed_glass_door createframed:orange_stained_framed_glass_pane createframed:orange_stained_framed_glass_trapdoor createframed:orange_stained_tiled_glass_pane createframed:vertical_orange_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/orange_beveled_glass_pane diagonalwindows:createframed/horizontal_orange_stained_framed_glass_pane diagonalwindows:createframed/orange_stained_framed_glass_pane diagonalwindows:createframed/orange_stained_tiled_glass_pane diagonalwindows:createframed/vertical_orange_stained_framed_glass_pane diagonalwindows:mcwwindows/orange_mosaic_glass_pane diagonalwindows:minecraft/orange_stained_glass_pane \ -\ -hearth_and_home:orange_stained_barred_glass_pane \ -\ -mcwwindows:orange_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_orange \ -\ -securitycraft:reinforced_orange_stained_glass_pane \ -\ -tconstruct:orange_clear_stained_glass_pane - -# Magenta Stained Glass -block.31004 = magenta_stained_glass \ -\ -ars_nouveau:source_gem_block \ -\ -betternether:quartz_glass_framed_magenta betternether:quartz_glass_magenta \ -\ -blockus:magenta_beveled_glass \ -\ -chipped:arched_magenta_stained_glass_pillar chipped:circular_magenta_stained_glass chipped:fancy_magenta_stained_glass chipped:large_diamond_magenta_stained_glass chipped:ornate_magenta_stained_glass chipped:raster_magenta_stained_glass chipped:small_magenta_stained_glass chipped:square_magenta_stained_glass chipped:tiled_magenta_stained_glass chipped:vertical_stiped_magenta_stained_glass chipped:woven_magenta_stained_glass \ -\ -chisel:glassdyedmagenta \ -\ -cinderscapes:umbral_wart_block \ -\ -createframed:horizontal_magenta_stained_framed_glass createframed:magenta_stained_framed_glass createframed:magenta_stained_tiled_glass createframed:vertical_magenta_stained_framed_glass \ -\ -hearth_and_home:magenta_stained_barred_glass \ -\ -mcwwindows:magenta_mosaic_glass \ -\ -natura:nether_purple_large_glowshroom \ -\ -quark:crystal:variant=crystal_violet \ -\ -seasonsextras:magenta_greenhouse_glass \ -\ -securitycraft:reinforced_magenta_stained_glass \ -\ -tconstruct:magenta_clear_stained_glass \ -\ -tfc:magenta_poured_glass - -# Magenta Stained Glass Panes -block.31005 = magenta_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_magenta betternether:quartz_glass_pane_magenta \ -\ -blockus:magenta_beveled_glass_pane \ -\ -chipped:arched_magenta_stained_glass_pane_pillar chipped:circular_magenta_stained_glass_pane chipped:fancy_magenta_stained_glass_pane chipped:large_diamond_magenta_stained_glass_pane chipped:ornate_magenta_stained_glass_pane chipped:raster_magenta_stained_glass_pane chipped:small_magenta_stained_glass_pane chipped:square_magenta_stained_glass_pane chipped:tiled_magenta_stained_glass_pane chipped:vertical_stiped_magenta_stained_glass_pane chipped:woven_magenta_stained_glass_pane \ -\ -chisel:glasspanedyedmagenta \ -\ -create:magenta_nixie_tube \ -\ -createframed:horizontal_magenta_stained_framed_glass_pane createframed:magenta_stained_framed_glass_door createframed:magenta_stained_framed_glass_pane createframed:magenta_stained_framed_glass_trapdoor createframed:magenta_stained_tiled_glass_pane createframed:vertical_magenta_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/magenta_beveled_glass_pane diagonalwindows:createframed/horizontal_magenta_stained_framed_glass_pane diagonalwindows:createframed/magenta_stained_framed_glass_pane diagonalwindows:createframed/magenta_stained_tiled_glass_pane diagonalwindows:createframed/vertical_magenta_stained_framed_glass_pane diagonalwindows:mcwwindows/magenta_mosaic_glass_pane diagonalwindows:minecraft/magenta_stained_glass_pane \ -\ -hearth_and_home:magenta_stained_barred_glass_pane \ -\ -mcwwindows:magenta_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_violet \ -\ -securitycraft:reinforced_magenta_stained_glass_pane \ -\ -tconstruct:magenta_clear_stained_glass_pane - -# Light Blue Stained Glass -block.31006 = light_blue_stained_glass \ -\ -aether:aerogel aether:blue_aercloud \ -\ -betternether:blue_obsidian_glass betternether:quartz_glass_framed_light_blue betternether:quartz_glass_light_blue \ -\ -blockus:light_blue_beveled_glass \ -\ -chipped:arched_light_blue_stained_glass_pillar chipped:circular_light_blue_stained_glass chipped:fancy_light_blue_stained_glass chipped:large_diamond_light_blue_stained_glass chipped:ornate_light_blue_stained_glass chipped:raster_light_blue_stained_glass chipped:small_light_blue_stained_glass chipped:square_light_blue_stained_glass chipped:tiled_light_blue_stained_glass chipped:vertical_stiped_light_blue_stained_glass chipped:woven_light_blue_stained_glass \ -\ -chisel:glassdyedlightblue \ -\ -createframed:horizontal_light_blue_stained_framed_glass createframed:light_blue_stained_framed_glass createframed:light_blue_stained_tiled_glass createframed:vertical_light_blue_stained_framed_glass \ -\ -hearth_and_home:light_blue_stained_barred_glass \ -\ -mcwwindows:light_blue_mosaic_glass \ -\ -natura:nether_blue_large_glowshroom \ -\ -naturalist:azure_froglass \ -\ -quark:crystal:variant=crystal_blue \ -\ -seasonsextras:light_blue_greenhouse_glass \ -\ -securitycraft:reinforced_light_blue_stained_glass \ -\ -tconstruct:light_blue_clear_stained_glass \ -\ -tfc:light_blue_poured_glass - -# Light Blue Stained Glass Panes -block.31007 = light_blue_stained_glass_pane \ -\ -additionalplacements:aether.aerogel_slab additionalplacements:aether.aerogel_stairs \ -\ -aether:aerogel_slab aether:aerogel_stairs aether:aerogel_wall \ -\ -betternether:blue_obsidian_glass_pane betternether:quartz_glass_framed_pane_light_blue betternether:quartz_glass_pane_light_blue \ -\ -blockus:light_blue_beveled_glass_pane \ -\ -chipped:arched_light_blue_stained_glass_pane_pillar chipped:circular_light_blue_stained_glass_pane chipped:fancy_light_blue_stained_glass_pane chipped:large_diamond_light_blue_stained_glass_pane chipped:ornate_light_blue_stained_glass_pane chipped:raster_light_blue_stained_glass_pane chipped:small_light_blue_stained_glass_pane chipped:square_light_blue_stained_glass_pane chipped:tiled_light_blue_stained_glass_pane chipped:vertical_stiped_light_blue_stained_glass_pane chipped:woven_light_blue_stained_glass_pane \ -\ -chisel:glasspanedyedlightblue \ -\ -create:light_blue_nixie_tube \ -\ -createframed:horizontal_light_blue_stained_framed_glass_pane createframed:light_blue_stained_framed_glass_door createframed:light_blue_stained_framed_glass_pane createframed:light_blue_stained_framed_glass_trapdoor createframed:light_blue_stained_tiled_glass_pane createframed:vertical_light_blue_stained_framed_glass_pane \ -\ -diagonalwalls:aether/aerogel_wall \ -\ -diagonalwindows:blockus/light_blue_beveled_glass_pane diagonalwindows:createframed/horizontal_light_blue_stained_framed_glass_pane diagonalwindows:createframed/light_blue_stained_framed_glass_pane diagonalwindows:createframed/light_blue_stained_tiled_glass_pane diagonalwindows:createframed/vertical_light_blue_stained_framed_glass_pane diagonalwindows:mcwwindows/light_blue_mosaic_glass_pane diagonalwindows:minecraft/light_blue_stained_glass_pane \ -\ -hearth_and_home:light_blue_stained_barred_glass_pane \ -\ -mcwwindows:light_blue_mosaic_glass_pane \ -\ -naturalist:azure_froglass_pane \ -\ -quark:crystal_pane:variant=crystal_blue \ -\ -securitycraft:reinforced_light_blue_stained_glass_pane \ -\ -tconstruct:light_blue_clear_stained_glass_pane - -# Yellow Stained Glass -block.31008 = yellow_stained_glass \ -\ -aether:golden_aercloud \ -\ -betternether:quartz_glass_framed_yellow betternether:quartz_glass_yellow \ -\ -blockus:yellow_beveled_glass \ -\ -chipped:arched_yellow_stained_glass_pillar chipped:circular_yellow_stained_glass chipped:fancy_yellow_stained_glass chipped:large_diamond_yellow_stained_glass chipped:ornate_yellow_stained_glass chipped:raster_yellow_stained_glass chipped:small_yellow_stained_glass chipped:square_yellow_stained_glass chipped:tiled_yellow_stained_glass chipped:vertical_stiped_yellow_stained_glass chipped:woven_yellow_stained_glass \ -\ -chisel:glassdyedyellow \ -\ -cinderscapes:crystalline_sulfur_quartz \ -\ -createframed:horizontal_yellow_stained_framed_glass createframed:vertical_yellow_stained_framed_glass createframed:yellow_stained_framed_glass createframed:yellow_stained_tiled_glass \ -\ -hearth_and_home:yellow_stained_barred_glass \ -\ -mcwwindows:yellow_mosaic_glass \ -\ -quark:crystal:variant=crystal_yellow \ -\ -seasonsextras:yellow_greenhouse_glass \ -\ -securitycraft:reinforced_yellow_stained_glass \ -\ -tconstruct:yellow_clear_stained_glass \ -\ -tfc:yellow_poured_glass - -# Yellow Stained Glass Panes -block.31009 = yellow_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_yellow betternether:quartz_glass_pane_yellow \ -\ -blockus:yellow_beveled_glass_pane \ -\ -chipped:arched_yellow_stained_glass_pane_pillar chipped:circular_yellow_stained_glass_pane chipped:fancy_yellow_stained_glass_pane chipped:large_diamond_yellow_stained_glass_pane chipped:ornate_yellow_stained_glass_pane chipped:raster_yellow_stained_glass_pane chipped:small_yellow_stained_glass_pane chipped:square_yellow_stained_glass_pane chipped:tiled_yellow_stained_glass_pane chipped:vertical_stiped_yellow_stained_glass_pane chipped:woven_yellow_stained_glass_pane \ -\ -chisel:glasspanedyedyellow \ -\ -create:yellow_nixie_tube \ -\ -createframed:horizontal_yellow_stained_framed_glass_pane createframed:vertical_yellow_stained_framed_glass_pane createframed:yellow_stained_framed_glass_door createframed:yellow_stained_framed_glass_pane createframed:yellow_stained_framed_glass_trapdoor createframed:yellow_stained_tiled_glass_pane \ -\ -diagonalwindows:blockus/yellow_beveled_glass_pane diagonalwindows:createframed/horizontal_yellow_stained_framed_glass_pane diagonalwindows:createframed/vertical_yellow_stained_framed_glass_pane diagonalwindows:createframed/yellow_stained_framed_glass_pane diagonalwindows:createframed/yellow_stained_tiled_glass_pane diagonalwindows:mcwwindows/yellow_mosaic_glass_pane diagonalwindows:minecraft/yellow_stained_glass_pane \ -\ -hearth_and_home:yellow_stained_barred_glass_pane \ -\ -mcwwindows:yellow_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_yellow \ -\ -securitycraft:reinforced_yellow_stained_glass_pane \ -\ -tconstruct:yellow_clear_stained_glass_pane - -# Lime Stained Glass -block.31010 = lime_stained_glass \ -\ -additionalplacements:immersiveengineering.slab_insulating_glass \ -\ -betterend:umbrella_tree_membrane:color=0 betterend:umbrella_tree_membrane:color=1 betterend:umbrella_tree_membrane:color=2 \ -\ -betternether:quartz_glass_framed_lime betternether:quartz_glass_lime \ -\ -blockus:lime_beveled_glass \ -\ -born_in_chaos_v1:green_stained_glass \ -\ -chipped:arched_lime_stained_glass_pillar chipped:circular_lime_stained_glass chipped:fancy_lime_stained_glass chipped:large_diamond_lime_stained_glass chipped:ornate_lime_stained_glass chipped:raster_lime_stained_glass chipped:small_lime_stained_glass chipped:square_lime_stained_glass chipped:tiled_lime_stained_glass chipped:vertical_stiped_lime_stained_glass chipped:woven_lime_stained_glass \ -\ -chisel:glassdyedlime \ -\ -createframed:horizontal_lime_stained_framed_glass createframed:lime_stained_framed_glass createframed:lime_stained_tiled_glass createframed:vertical_lime_stained_framed_glass \ -\ -hearth_and_home:lime_stained_barred_glass \ -\ -immersiveengineering:insulating_glass immersiveengineering:slab_insulating_glass \ -\ -mcwwindows:lime_mosaic_glass \ -\ -natura:nether_green_large_glowshroom \ -\ -naturalist:verdant_froglass \ -\ -quark:crystal:variant=crystal_green \ -\ -seasonsextras:lime_greenhouse_glass \ -\ -securitycraft:reinforced_lime_stained_glass \ -\ -tconstruct:lime_clear_stained_glass \ -\ -tfc:lime_poured_glass - -# Lime Stained Glass Panes -block.31011 = lime_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_lime betternether:quartz_glass_pane_lime \ -\ -blockus:lime_beveled_glass_pane \ -\ -born_in_chaos_v1:green_stained_glass_panel \ -\ -chipped:arched_lime_stained_glass_pane_pillar chipped:circular_lime_stained_glass_pane chipped:fancy_lime_stained_glass_pane chipped:large_diamond_lime_stained_glass_pane chipped:ornate_lime_stained_glass_pane chipped:raster_lime_stained_glass_pane chipped:small_lime_stained_glass_pane chipped:square_lime_stained_glass_pane chipped:tiled_lime_stained_glass_pane chipped:vertical_stiped_lime_stained_glass_pane chipped:woven_lime_stained_glass_pane \ -\ -chisel:glasspanedyedlime \ -\ -create:lime_nixie_tube \ -\ -createframed:horizontal_lime_stained_framed_glass_pane createframed:lime_stained_framed_glass_door createframed:lime_stained_framed_glass_pane createframed:lime_stained_framed_glass_trapdoor createframed:lime_stained_tiled_glass_pane createframed:vertical_lime_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/lime_beveled_glass_pane diagonalwindows:createframed/horizontal_lime_stained_framed_glass_pane diagonalwindows:createframed/lime_stained_framed_glass_pane diagonalwindows:createframed/lime_stained_tiled_glass_pane diagonalwindows:createframed/vertical_lime_stained_framed_glass_pane diagonalwindows:mcwwindows/lime_mosaic_glass_pane diagonalwindows:minecraft/lime_stained_glass_pane \ -\ -hearth_and_home:lime_stained_barred_glass_pane \ -\ -mcwwindows:lime_mosaic_glass_pane \ -\ -naturalist:verdant_froglass_pane \ -\ -quark:crystal_pane:variant=crystal_green \ -\ -securitycraft:reinforced_lime_stained_glass_pane \ -\ -tconstruct:lime_clear_stained_glass_pane - -# Pink Stained Glass -block.31012 = pink_stained_glass \ -\ -betternether:quartz_glass_framed_pink betternether:quartz_glass_pink \ -\ -blockus:pink_beveled_glass \ -\ -chipped:arched_pink_stained_glass_pillar chipped:circular_pink_stained_glass chipped:fancy_pink_stained_glass chipped:large_diamond_pink_stained_glass chipped:ornate_pink_stained_glass chipped:raster_pink_stained_glass chipped:small_pink_stained_glass chipped:square_pink_stained_glass chipped:tiled_pink_stained_glass chipped:vertical_stiped_pink_stained_glass chipped:woven_pink_stained_glass \ -\ -chisel:glassdyedpink \ -\ -cinderscapes:crystalline_rose_quartz \ -\ -createframed:horizontal_pink_stained_framed_glass createframed:pink_stained_framed_glass createframed:pink_stained_tiled_glass createframed:vertical_pink_stained_framed_glass \ -\ -hearth_and_home:pink_stained_barred_glass \ -\ -industrialforegoing:pink_slime_block \ -\ -mcwwindows:pink_mosaic_glass \ -\ -seasonsextras:pink_greenhouse_glass \ -\ -securitycraft:reinforced_pink_stained_glass \ -\ -tconstruct:pink_clear_stained_glass \ -\ -tfc:pink_poured_glass - -# Pink Stained Glass Panes -block.31013 = pink_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_pink betternether:quartz_glass_pane_pink \ -\ -blockus:pink_beveled_glass_pane \ -\ -chipped:arched_pink_stained_glass_pane_pillar chipped:circular_pink_stained_glass_pane chipped:fancy_pink_stained_glass_pane chipped:large_diamond_pink_stained_glass_pane chipped:ornate_pink_stained_glass_pane chipped:raster_pink_stained_glass_pane chipped:small_pink_stained_glass_pane chipped:square_pink_stained_glass_pane chipped:tiled_pink_stained_glass_pane chipped:vertical_stiped_pink_stained_glass_pane chipped:woven_pink_stained_glass_pane \ -\ -chisel:glasspanedyedpink \ -\ -create:pink_nixie_tube \ -\ -createframed:horizontal_pink_stained_framed_glass_pane createframed:pink_stained_framed_glass_door createframed:pink_stained_framed_glass_pane createframed:pink_stained_framed_glass_trapdoor createframed:pink_stained_tiled_glass_pane createframed:vertical_pink_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/pink_beveled_glass_pane diagonalwindows:createframed/horizontal_pink_stained_framed_glass_pane diagonalwindows:createframed/pink_stained_framed_glass_pane diagonalwindows:createframed/pink_stained_tiled_glass_pane diagonalwindows:createframed/vertical_pink_stained_framed_glass_pane diagonalwindows:mcwwindows/pink_mosaic_glass_pane diagonalwindows:minecraft/pink_stained_glass_pane \ -\ -hearth_and_home:pink_stained_barred_glass_pane \ -\ -mcwwindows:pink_mosaic_glass_pane \ -\ -securitycraft:reinforced_pink_stained_glass_pane \ -\ -tconstruct:pink_clear_stained_glass_pane - -# Gray Stained Glass -block.31014 = gray_stained_glass \ -\ -betternether:quartz_glass_framed_gray betternether:quartz_glass_gray \ -\ -blockus:gray_beveled_glass \ -\ -chipped:arched_gray_stained_glass_pillar chipped:circular_gray_stained_glass chipped:fancy_gray_stained_glass chipped:large_diamond_gray_stained_glass chipped:ornate_gray_stained_glass chipped:raster_gray_stained_glass chipped:small_gray_stained_glass chipped:square_gray_stained_glass chipped:tiled_gray_stained_glass chipped:vertical_stiped_gray_stained_glass chipped:woven_gray_stained_glass \ -\ -chisel:glassdyedgray \ -\ -createframed:gray_stained_framed_glass createframed:gray_stained_tiled_glass createframed:horizontal_gray_stained_framed_glass createframed:vertical_gray_stained_framed_glass \ -\ -hearth_and_home:gray_stained_barred_glass \ -\ -mcwwindows:gray_mosaic_glass \ -\ -securitycraft:reinforced_gray_stained_glass \ -\ -tconstruct:gray_clear_stained_glass \ -\ -tfc:gray_poured_glass \ -\ -twilightforest:maze_slime_block - -# Gray Stained Glass Panes -block.31015 = gray_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_gray betternether:quartz_glass_pane_gray \ -\ -blockus:gray_beveled_glass_pane \ -\ -chipped:arched_gray_stained_glass_pane_pillar chipped:circular_gray_stained_glass_pane chipped:fancy_gray_stained_glass_pane chipped:large_diamond_gray_stained_glass_pane chipped:ornate_gray_stained_glass_pane chipped:raster_gray_stained_glass_pane chipped:small_gray_stained_glass_pane chipped:square_gray_stained_glass_pane chipped:tiled_gray_stained_glass_pane chipped:vertical_stiped_gray_stained_glass_pane chipped:woven_gray_stained_glass_pane \ -\ -chisel:glasspanedyedgray \ -\ -create:gray_nixie_tube \ -\ -createframed:gray_stained_framed_glass_door createframed:gray_stained_framed_glass_pane createframed:gray_stained_framed_glass_trapdoor createframed:gray_stained_tiled_glass_pane createframed:horizontal_gray_stained_framed_glass_pane createframed:vertical_gray_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/gray_beveled_glass_pane diagonalwindows:createframed/gray_stained_framed_glass_pane diagonalwindows:createframed/gray_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_gray_stained_framed_glass_pane diagonalwindows:createframed/vertical_gray_stained_framed_glass_pane diagonalwindows:mcwwindows/gray_mosaic_glass_pane diagonalwindows:minecraft/gray_stained_glass_pane \ -\ -hearth_and_home:gray_stained_barred_glass_pane \ -\ -mcwwindows:gray_mosaic_glass_pane \ -\ -seasonsextras:gray_greenhouse_glass \ -\ -securitycraft:reinforced_gray_stained_glass_pane \ -\ -tconstruct:gray_clear_stained_glass_pane - -# Light Gray Stained Glass -block.31016 = light_gray_stained_glass \ -\ -betternether:quartz_glass_framed_light_gray betternether:quartz_glass_light_gray \ -\ -blockus:light_gray_beveled_glass \ -\ -chipped:arched_light_gray_stained_glass_pillar chipped:circular_light_gray_stained_glass chipped:fancy_light_gray_stained_glass chipped:large_diamond_light_gray_stained_glass chipped:ornate_light_gray_stained_glass chipped:raster_light_gray_stained_glass chipped:small_light_gray_stained_glass chipped:square_light_gray_stained_glass chipped:tiled_light_gray_stained_glass chipped:vertical_stiped_light_gray_stained_glass chipped:woven_light_gray_stained_glass \ -\ -chisel:glassdyedlightgray \ -\ -createframed:horizontal_light_gray_stained_framed_glass createframed:light_gray_stained_framed_glass createframed:light_gray_stained_tiled_glass createframed:vertical_light_gray_stained_framed_glass \ -\ -hearth_and_home:light_gray_stained_barred_glass \ -\ -mcwwindows:light_gray_mosaic_glass \ -\ -seasonsextras:light_gray_greenhouse_glass \ -\ -securitycraft:reinforced_light_gray_stained_glass \ -\ -tconstruct:light_gray_clear_stained_glass \ -\ -tfc:light_gray_poured_glass - -# Light Gray Stained Glass Panes -block.31017 = light_gray_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_light_gray betternether:quartz_glass_pane_light_gray \ -\ -blockus:light_gray_beveled_glass_pane \ -\ -chipped:arched_light_gray_stained_glass_pane_pillar chipped:circular_light_gray_stained_glass_pane chipped:fancy_light_gray_stained_glass_pane chipped:large_diamond_light_gray_stained_glass_pane chipped:ornate_light_gray_stained_glass_pane chipped:raster_light_gray_stained_glass_pane chipped:small_light_gray_stained_glass_pane chipped:square_light_gray_stained_glass_pane chipped:tiled_light_gray_stained_glass_pane chipped:vertical_stiped_light_gray_stained_glass_pane chipped:woven_light_gray_stained_glass_pane \ -\ -chisel:glasspanedyedlightgray \ -\ -create:light_gray_nixie_tube \ -\ -createframed:horizontal_light_gray_stained_framed_glass_pane createframed:light_gray_stained_framed_glass_door createframed:light_gray_stained_framed_glass_pane createframed:light_gray_stained_framed_glass_trapdoor createframed:light_gray_stained_tiled_glass_pane createframed:vertical_light_gray_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/light_gray_beveled_glass_pane diagonalwindows:createframed/horizontal_light_gray_stained_framed_glass_pane diagonalwindows:createframed/light_gray_stained_framed_glass_pane diagonalwindows:createframed/light_gray_stained_tiled_glass_pane diagonalwindows:createframed/vertical_light_gray_stained_framed_glass_pane diagonalwindows:mcwwindows/light_gray_mosaic_glass_pane diagonalwindows:minecraft/light_gray_stained_glass_pane \ -\ -hearth_and_home:light_gray_stained_barred_glass_pane \ -\ -mcwwindows:light_gray_mosaic_glass_pane \ -\ -securitycraft:reinforced_light_gray_stained_glass_pane \ -\ -tconstruct:light_gray_clear_stained_glass_pane - -# Cyan Stained Glass -block.31018 = cyan_stained_glass \ -\ -betterend:emerald_ice betterend:umbrella_tree_membrane:color=3 betterend:umbrella_tree_membrane:color=4 \ -\ -betternether:quartz_glass_cyan betternether:quartz_glass_framed_cyan \ -\ -blockus:cyan_beveled_glass \ -\ -chipped:arched_cyan_stained_glass_pillar chipped:circular_cyan_stained_glass chipped:fancy_cyan_stained_glass chipped:large_diamond_cyan_stained_glass chipped:ornate_cyan_stained_glass chipped:raster_cyan_stained_glass chipped:small_cyan_stained_glass chipped:square_cyan_stained_glass chipped:tiled_cyan_stained_glass chipped:vertical_stiped_cyan_stained_glass chipped:woven_cyan_stained_glass \ -\ -chisel:glassdyedcyan \ -\ -createframed:cyan_stained_framed_glass createframed:cyan_stained_tiled_glass createframed:horizontal_cyan_stained_framed_glass createframed:vertical_cyan_stained_framed_glass \ -\ -hearth_and_home:cyan_stained_barred_glass \ -\ -mcwwindows:cyan_mosaic_glass \ -\ -seasonsextras:cyan_greenhouse_glass \ -\ -securitycraft:block_pocket_wall securitycraft:reinforced_cyan_stained_glass \ -\ -tconstruct:cyan_clear_stained_glass \ -\ -tfc:cyan_poured_glass - -# Cyan Stained Glass Panes -block.31019 = cyan_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_cyan betternether:quartz_glass_pane_cyan \ -\ -blockus:cyan_beveled_glass_pane \ -\ -chipped:arched_cyan_stained_glass_pane_pillar chipped:circular_cyan_stained_glass_pane chipped:fancy_cyan_stained_glass_pane chipped:large_diamond_cyan_stained_glass_pane chipped:ornate_cyan_stained_glass_pane chipped:raster_cyan_stained_glass_pane chipped:small_cyan_stained_glass_pane chipped:square_cyan_stained_glass_pane chipped:tiled_cyan_stained_glass_pane chipped:vertical_stiped_cyan_stained_glass_pane chipped:woven_cyan_stained_glass_pane \ -\ -chisel:glasspanedyedcyan \ -\ -create:cyan_nixie_tube \ -\ -createframed:cyan_stained_framed_glass_door createframed:cyan_stained_framed_glass_pane createframed:cyan_stained_framed_glass_trapdoor createframed:cyan_stained_tiled_glass_pane createframed:horizontal_cyan_stained_framed_glass_pane createframed:vertical_cyan_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/cyan_beveled_glass_pane diagonalwindows:createframed/cyan_stained_framed_glass_pane diagonalwindows:createframed/cyan_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_cyan_stained_framed_glass_pane diagonalwindows:createframed/vertical_cyan_stained_framed_glass_pane diagonalwindows:mcwwindows/cyan_mosaic_glass_pane diagonalwindows:minecraft/cyan_stained_glass_pane \ -\ -hearth_and_home:cyan_stained_barred_glass_pane \ -\ -mcwwindows:cyan_mosaic_glass_pane \ -\ -securitycraft:reinforced_cyan_stained_glass_pane \ -\ -tconstruct:cyan_clear_stained_glass_pane - -# Purple Stained Glass -block.31020 = purple_stained_glass \ -\ -betterend:jellyshroom_cap_purple \ -\ -betternether:obsidian_glass betternether:quartz_glass_framed_purple betternether:quartz_glass_purple \ -\ -blockus:purple_beveled_glass \ -\ -born_in_chaos_v1:purple_stained_glass \ -\ -chipped:arched_purple_stained_glass_pillar chipped:circular_purple_stained_glass chipped:fancy_purple_stained_glass chipped:large_diamond_purple_stained_glass chipped:ornate_purple_stained_glass chipped:raster_purple_stained_glass chipped:small_purple_stained_glass chipped:square_purple_stained_glass chipped:tiled_purple_stained_glass chipped:vertical_stiped_purple_stained_glass chipped:woven_purple_stained_glass \ -\ -chisel:glassdyedpurple \ -\ -createframed:horizontal_purple_stained_framed_glass createframed:purple_stained_framed_glass createframed:purple_stained_tiled_glass createframed:vertical_purple_stained_framed_glass \ -\ -hearth_and_home:purple_stained_barred_glass \ -\ -ironchests:crystal_barrel \ -\ -mcwwindows:purple_mosaic_glass \ -\ -seasonsextras:purple_greenhouse_glass \ -\ -securitycraft:reinforced_purple_stained_glass \ -\ -tconstruct:purple_clear_stained_glass \ -\ -tfc:purple_poured_glass - -# ============================================================================ -# Source: 1.13+/block.31021-32016.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Purple Stained Glass Panes -block.31021 = purple_stained_glass_pane \ -\ -betternether:obsidian_glass_pane betternether:quartz_glass_framed_pane_purple betternether:quartz_glass_pane_purple \ -\ -blockus:purple_beveled_glass_pane \ -\ -born_in_chaos_v1:purple_stained_glass_panel \ -\ -chipped:arched_purple_stained_glass_pane_pillar chipped:circular_purple_stained_glass_pane chipped:fancy_purple_stained_glass_pane chipped:large_diamond_purple_stained_glass_pane chipped:ornate_purple_stained_glass_pane chipped:raster_purple_stained_glass_pane chipped:small_purple_stained_glass_pane chipped:square_purple_stained_glass_pane chipped:tiled_purple_stained_glass_pane chipped:vertical_stiped_purple_stained_glass_pane chipped:woven_purple_stained_glass_pane \ -\ -chisel:glasspanedyedpurple \ -\ -create:purple_nixie_tube \ -\ -createframed:horizontal_purple_stained_framed_glass_pane createframed:purple_stained_framed_glass_door createframed:purple_stained_framed_glass_pane createframed:purple_stained_framed_glass_trapdoor createframed:purple_stained_tiled_glass_pane createframed:vertical_purple_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/purple_beveled_glass_pane diagonalwindows:createframed/horizontal_purple_stained_framed_glass_pane diagonalwindows:createframed/purple_stained_framed_glass_pane diagonalwindows:createframed/purple_stained_tiled_glass_pane diagonalwindows:createframed/vertical_purple_stained_framed_glass_pane diagonalwindows:mcwwindows/purple_mosaic_glass_pane diagonalwindows:minecraft/purple_stained_glass_pane \ -\ -hearth_and_home:purple_stained_barred_glass_pane \ -\ -mcwwindows:purple_mosaic_glass_pane \ -\ -securitycraft:reinforced_purple_stained_glass_pane \ -\ -tconstruct:purple_clear_stained_glass_pane - -# Blue Stained Glass -block.31022 = blue_stained_glass \ -\ -betterend:umbrella_tree_membrane:color=5 betterend:umbrella_tree_membrane:color=6 betterend:umbrella_tree_membrane:color=7 \ -\ -betternether:quartz_glass_blue betternether:quartz_glass_framed_blue \ -\ -blockus:blue_beveled_glass \ -\ -chipped:arched_blue_stained_glass_pillar chipped:circular_blue_stained_glass chipped:fancy_blue_stained_glass chipped:large_diamond_blue_stained_glass chipped:ornate_blue_stained_glass chipped:raster_blue_stained_glass chipped:small_blue_stained_glass chipped:square_blue_stained_glass chipped:tiled_blue_stained_glass chipped:vertical_stiped_blue_stained_glass chipped:woven_blue_stained_glass \ -\ -chisel:glassdyedblue \ -\ -createframed:blue_stained_framed_glass createframed:blue_stained_tiled_glass createframed:horizontal_blue_stained_framed_glass createframed:vertical_blue_stained_framed_glass \ -\ -hearth_and_home:blue_stained_barred_glass \ -\ -mcwwindows:blue_mosaic_glass \ -\ -quark:crystal:variant=crystal_indigo \ -\ -seasonsextras:blue_greenhouse_glass \ -\ -securitycraft:reinforced_blue_stained_glass \ -\ -tconstruct:blue_clear_stained_glass \ -\ -tfc:blue_poured_glass - -# Blue Stained Glass Panes -block.31023 = blue_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_blue betternether:quartz_glass_pane_blue \ -\ -blockus:blue_beveled_glass_pane \ -\ -chipped:arched_blue_stained_glass_pane_pillar chipped:circular_blue_stained_glass_pane chipped:fancy_blue_stained_glass_pane chipped:large_diamond_blue_stained_glass_pane chipped:ornate_blue_stained_glass_pane chipped:raster_blue_stained_glass_pane chipped:small_blue_stained_glass_pane chipped:square_blue_stained_glass_pane chipped:tiled_blue_stained_glass_pane chipped:vertical_stiped_blue_stained_glass_pane chipped:woven_blue_stained_glass_pane \ -\ -chisel:glasspanedyedblue \ -\ -create:blue_nixie_tube \ -\ -createframed:blue_stained_framed_glass_door createframed:blue_stained_framed_glass_pane createframed:blue_stained_framed_glass_trapdoor createframed:blue_stained_tiled_glass_pane createframed:horizontal_blue_stained_framed_glass_pane createframed:vertical_blue_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/blue_beveled_glass_pane diagonalwindows:createframed/blue_stained_framed_glass_pane diagonalwindows:createframed/blue_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_blue_stained_framed_glass_pane diagonalwindows:createframed/vertical_blue_stained_framed_glass_pane diagonalwindows:mcwwindows/blue_mosaic_glass_pane diagonalwindows:minecraft/blue_stained_glass_pane \ -\ -hearth_and_home:blue_stained_barred_glass_pane \ -\ -mcwwindows:blue_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_indigo \ -\ -securitycraft:reinforced_blue_stained_glass_pane \ -\ -tconstruct:blue_clear_stained_glass_pane - -# Brown Stained Glass -block.31024 = brown_stained_glass \ -\ -betternether:quartz_glass_brown betternether:quartz_glass_framed_brown \ -\ -blockus:brown_beveled_glass \ -\ -chipped:arched_brown_stained_glass_pillar chipped:circular_brown_stained_glass chipped:fancy_brown_stained_glass chipped:large_diamond_brown_stained_glass chipped:ornate_brown_stained_glass chipped:raster_brown_stained_glass chipped:small_brown_stained_glass chipped:square_brown_stained_glass chipped:tiled_brown_stained_glass chipped:vertical_stiped_brown_stained_glass chipped:woven_brown_stained_glass \ -\ -chisel:glassdyedbrown \ -\ -cinderscapes:crystalline_smoky_quartz \ -\ -createframed:brown_stained_framed_glass createframed:brown_stained_tiled_glass createframed:horizontal_brown_stained_framed_glass createframed:vertical_brown_stained_framed_glass \ -\ -hearth_and_home:brown_stained_barred_glass \ -\ -immersive_weathering:vitrified_sand \ -\ -immersiveengineering:slag_glass \ -\ -mcwwindows:brown_mosaic_glass \ -\ -seasonsextras:brown_greenhouse_glass \ -\ -securitycraft:reinforced_brown_stained_glass \ -\ -tconstruct:brown_clear_stained_glass \ -\ -tfc:brown_poured_glass - -# Brown Stained Glass Panes -block.31025 = brown_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_brown betternether:quartz_glass_pane_brown \ -\ -blockus:brown_beveled_glass_pane \ -\ -chipped:arched_brown_stained_glass_pane_pillar chipped:circular_brown_stained_glass_pane chipped:fancy_brown_stained_glass_pane chipped:large_diamond_brown_stained_glass_pane chipped:ornate_brown_stained_glass_pane chipped:raster_brown_stained_glass_pane chipped:small_brown_stained_glass_pane chipped:square_brown_stained_glass_pane chipped:tiled_brown_stained_glass_pane chipped:vertical_stiped_brown_stained_glass_pane chipped:woven_brown_stained_glass_pane \ -\ -chisel:glasspanedyedbrown \ -\ -create:brown_nixie_tube \ -\ -createframed:brown_stained_framed_glass_door createframed:brown_stained_framed_glass_pane createframed:brown_stained_framed_glass_trapdoor createframed:brown_stained_tiled_glass_pane createframed:horizontal_brown_stained_framed_glass_pane createframed:vertical_brown_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/brown_beveled_glass_pane diagonalwindows:createframed/brown_stained_framed_glass_pane diagonalwindows:createframed/brown_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_brown_stained_framed_glass_pane diagonalwindows:createframed/vertical_brown_stained_framed_glass_pane diagonalwindows:mcwwindows/brown_mosaic_glass_pane diagonalwindows:minecraft/brown_stained_glass_pane \ -\ -hearth_and_home:brown_stained_barred_glass_pane \ -\ -mcwwindows:brown_mosaic_glass_pane \ -\ -securitycraft:reinforced_brown_stained_glass_pane \ -\ -tconstruct:brown_clear_stained_glass_pane - -# Green Stained Glass -block.31026 = green_stained_glass \ -\ -betternether:quartz_glass_framed_green betternether:quartz_glass_green \ -\ -blockus:green_beveled_glass \ -\ -chipped:arched_green_stained_glass_pillar chipped:circular_green_stained_glass chipped:fancy_green_stained_glass chipped:large_diamond_green_stained_glass chipped:ornate_green_stained_glass chipped:raster_green_stained_glass chipped:small_green_stained_glass chipped:square_green_stained_glass chipped:tiled_green_stained_glass chipped:vertical_stiped_green_stained_glass chipped:woven_green_stained_glass \ -\ -chisel:glassdyedgreen \ -\ -createframed:green_stained_framed_glass createframed:green_stained_tiled_glass createframed:horizontal_green_stained_framed_glass createframed:vertical_green_stained_framed_glass \ -\ -hearth_and_home:green_stained_barred_glass \ -\ -iceandfire:myrmex_jungle_resin_glass \ -\ -mcwwindows:green_mosaic_glass \ -\ -seasonsextras:green_greenhouse_glass \ -\ -securitycraft:reinforced_green_stained_glass \ -\ -tconstruct:green_clear_stained_glass \ -\ -tfc:green_poured_glass - -# Green Stained Glass Panes -block.31027 = green_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_green betternether:quartz_glass_pane_green \ -\ -blockus:green_beveled_glass_pane \ -\ -chipped:arched_green_stained_glass_pane_pillar chipped:circular_green_stained_glass_pane chipped:fancy_green_stained_glass_pane chipped:large_diamond_green_stained_glass_pane chipped:ornate_green_stained_glass_pane chipped:raster_green_stained_glass_pane chipped:small_green_stained_glass_pane chipped:square_green_stained_glass_pane chipped:tiled_green_stained_glass_pane chipped:vertical_stiped_green_stained_glass_pane chipped:woven_green_stained_glass_pane \ -\ -chisel:glasspanedyedgreen \ -\ -create:green_nixie_tube \ -\ -createframed:green_stained_framed_glass_door createframed:green_stained_framed_glass_pane createframed:green_stained_framed_glass_trapdoor createframed:green_stained_tiled_glass_pane createframed:horizontal_green_stained_framed_glass_pane createframed:vertical_green_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/green_beveled_glass_pane diagonalwindows:createframed/green_stained_framed_glass_pane diagonalwindows:createframed/green_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_green_stained_framed_glass_pane diagonalwindows:createframed/vertical_green_stained_framed_glass_pane diagonalwindows:mcwwindows/green_mosaic_glass_pane diagonalwindows:minecraft/green_stained_glass_pane \ -\ -hearth_and_home:green_stained_barred_glass_pane \ -\ -mcwwindows:green_mosaic_glass_pane \ -\ -securitycraft:reinforced_green_stained_glass_pane \ -\ -tconstruct:green_clear_stained_glass_pane - -# Red Stained Glass -block.31028 = red_stained_glass \ -\ -betternether:quartz_glass_framed_red betternether:quartz_glass_red \ -\ -blockus:red_beveled_glass \ -\ -born_in_chaos_v1:scarlet_stained_glass \ -\ -chipped:arched_red_stained_glass_pillar chipped:circular_red_stained_glass chipped:fancy_red_stained_glass chipped:large_diamond_red_stained_glass chipped:ornate_red_stained_glass chipped:raster_red_stained_glass chipped:small_red_stained_glass chipped:square_red_stained_glass chipped:tiled_red_stained_glass chipped:vertical_stiped_red_stained_glass chipped:woven_red_stained_glass \ -\ -chisel:glassdyedred \ -\ -createframed:horizontal_red_stained_framed_glass createframed:red_stained_framed_glass createframed:red_stained_tiled_glass createframed:vertical_red_stained_framed_glass \ -\ -hearth_and_home:red_stained_barred_glass \ -\ -mcwwindows:red_mosaic_glass \ -\ -naturalist:crimson_froglass \ -\ -quark:crystal:variant=crystal_red \ -\ -seasonsextras:red_greenhouse_glass \ -\ -securitycraft:reinforced_red_stained_glass \ -\ -tconstruct:red_clear_stained_glass \ -\ -tfc:red_poured_glass - -# Red Stained Glass Panes -block.31029 = red_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_red betternether:quartz_glass_pane_red \ -\ -blockus:red_beveled_glass_pane \ -\ -born_in_chaos_v1:cursed_scarlet_ornate_glass_pane born_in_chaos_v1:scarlet_stained_glass_panel \ -\ -chipped:arched_red_stained_glass_pane_pillar chipped:circular_red_stained_glass_pane chipped:fancy_red_stained_glass_pane chipped:large_diamond_red_stained_glass_pane chipped:ornate_red_stained_glass_pane chipped:raster_red_stained_glass_pane chipped:small_red_stained_glass_pane chipped:square_red_stained_glass_pane chipped:tiled_red_stained_glass_pane chipped:vertical_stiped_red_stained_glass_pane chipped:woven_red_stained_glass_pane \ -\ -chisel:glasspanedyedred \ -\ -create:red_nixie_tube \ -\ -createframed:horizontal_red_stained_framed_glass_pane createframed:red_stained_framed_glass_door createframed:red_stained_framed_glass_pane createframed:red_stained_framed_glass_trapdoor createframed:red_stained_tiled_glass_pane createframed:vertical_red_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/red_beveled_glass_pane diagonalwindows:createframed/horizontal_red_stained_framed_glass_pane diagonalwindows:createframed/red_stained_framed_glass_pane diagonalwindows:createframed/red_stained_tiled_glass_pane diagonalwindows:createframed/vertical_red_stained_framed_glass_pane diagonalwindows:mcwwindows/red_mosaic_glass_pane diagonalwindows:minecraft/red_stained_glass_pane \ -\ -hearth_and_home:red_stained_barred_glass_pane \ -\ -mcwwindows:red_mosaic_glass_pane \ -\ -naturalist:crimson_froglass_pane \ -\ -quark:crystal_pane:variant=crystal_red \ -\ -securitycraft:reinforced_red_stained_glass_pane \ -\ -tconstruct:red_clear_stained_glass_pane - -# Black Stained Glass -# Use if your glass is multi-colored, black will preserve the lighting through the glass texture. -block.31030 = black_stained_glass \ -\ -betternether:quartz_glass_black betternether:quartz_glass_framed_black \ -\ -biomeswevegone:black_ice biomeswevegone:borealis_ice \ -\ -blockus:black_beveled_glass blockus:rainbow_beveled_glass blockus:rainbow_glass \ -\ -chipped:arched_black_stained_glass_pillar chipped:circular_black_stained_glass chipped:fancy_black_stained_glass chipped:large_diamond_black_stained_glass chipped:ornate_black_stained_glass chipped:raster_black_stained_glass chipped:small_black_stained_glass chipped:square_black_stained_glass chipped:tiled_black_stained_glass chipped:vertical_stiped_black_stained_glass chipped:woven_black_stained_glass \ -\ -chisel:glassdyedblack \ -\ -create:weathered_iron_window \ -\ -createframed:black_stained_framed_glass createframed:black_stained_tiled_glass createframed:horizontal_black_stained_framed_glass createframed:vertical_black_stained_framed_glass \ -\ -hearth_and_home:black_stained_barred_glass \ -\ -mcwwindows:black_mosaic_glass mcwwindows:one_way_glass \ -\ -quark:crystal:variant=crystal_black \ -\ -seasonsextras:black_greenhouse_glass \ -\ -securitycraft:reinforced_black_stained_glass \ -\ -tconstruct:black_clear_stained_glass tconstruct:soulsteel_block \ -\ -tfc:black_poured_glass \ -\ -twilightforest:auroralized_glass - -# Black Stained Glass Panes -block.31031 = black_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_black betternether:quartz_glass_pane_black \ -\ -blockus:black_beveled_glass_pane blockus:rainbow_beveled_glass_pane blockus:rainbow_glass_pane \ -\ -chipped:arched_black_stained_glass_pane_pillar chipped:circular_black_stained_glass_pane chipped:fancy_black_stained_glass_pane chipped:large_diamond_black_stained_glass_pane chipped:ornate_black_stained_glass_pane chipped:raster_black_stained_glass_pane chipped:small_black_stained_glass_pane chipped:square_black_stained_glass_pane chipped:tiled_black_stained_glass_pane chipped:vertical_stiped_black_stained_glass_pane chipped:woven_black_stained_glass_pane \ -\ -chisel:glasspanedyedblack \ -\ -create:black_nixie_tube create:weathered_iron_window_pane \ -\ -createframed:black_stained_framed_glass_door createframed:black_stained_framed_glass_pane createframed:black_stained_framed_glass_trapdoor createframed:black_stained_tiled_glass_pane createframed:horizontal_black_stained_framed_glass_pane createframed:vertical_black_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/black_beveled_glass_pane diagonalwindows:blockus/rainbow_beveled_glass_pane diagonalwindows:blockus/rainbow_glass_pane diagonalwindows:create/weathered_iron_window_pane diagonalwindows:createframed/black_stained_framed_glass_pane diagonalwindows:createframed/black_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_black_stained_framed_glass_pane diagonalwindows:createframed/vertical_black_stained_framed_glass_pane diagonalwindows:mcwwindows/black_mosaic_glass_pane diagonalwindows:minecraft/black_stained_glass_pane \ -\ -hearth_and_home:black_stained_barred_glass_pane \ -\ -immersiveengineering:alu_window immersiveengineering:reinforced_window immersiveengineering:steel_window immersiveengineering:treated_window \ -\ -mcwwindows:black_mosaic_glass_pane mcwwindows:one_way_glass_pane \ -\ -missingwilds:black_stained_food_jar missingwilds:black_stained_jar missingwilds:black_stained_potion_jar missingwilds:blue_stained_food_jar missingwilds:blue_stained_jar missingwilds:blue_stained_potion_jar missingwilds:brown_stained_food_jar missingwilds:brown_stained_jar missingwilds:brown_stained_potion_jar missingwilds:cyan_stained_food_jar missingwilds:cyan_stained_jar missingwilds:cyan_stained_potion_jar missingwilds:gray_stained_food_jar missingwilds:gray_stained_jar missingwilds:gray_stained_potion_jar missingwilds:green_stained_food_jar missingwilds:green_stained_jar missingwilds:green_stained_potion_jar missingwilds:light_blue_stained_food_jar missingwilds:light_blue_stained_jar missingwilds:light_blue_stained_potion_jar missingwilds:light_gray_stained_food_jar missingwilds:light_gray_stained_jar missingwilds:light_gray_stained_potion_jar missingwilds:lime_stained_food_jar missingwilds:lime_stained_jar missingwilds:lime_stained_potion_jar missingwilds:magenta_stained_food_jar missingwilds:magenta_stained_jar missingwilds:magenta_stained_potion_jar missingwilds:orange_stained_food_jar missingwilds:orange_stained_jar missingwilds:orange_stained_potion_jar missingwilds:pink_stained_food_jar missingwilds:pink_stained_jar missingwilds:pink_stained_potion_jar missingwilds:purple_stained_food_jar missingwilds:purple_stained_jar missingwilds:purple_stained_potion_jar missingwilds:red_stained_food_jar missingwilds:red_stained_jar missingwilds:red_stained_potion_jar missingwilds:white_stained_food_jar missingwilds:white_stained_jar missingwilds:white_stained_potion_jar missingwilds:yellow_stained_food_jar missingwilds:yellow_stained_jar missingwilds:yellow_stained_potion_jar \ -\ -quark:crystal_pane:variant=crystal_black \ -\ -securitycraft:reinforced_black_stained_glass_pane \ -\ -tconstruct:black_clear_stained_glass_pane - -# Water -block.32000 = water bubble_column \ -\ -ad_astra:cryo_fuel ad_astra:flowing_cryo_fuel ad_astra:flowing_fuel ad_astra:flowing_oil ad_astra:fuel ad_astra:oil \ -\ -aether:aether_portal \ -\ -aquaacrobatics:bubble_column \ -\ -betterend:vent_bubble_column \ -\ -biomesoplenty:blood \ -\ -burnt:flowing_hot_spring_water burnt:geyser_block burnt:geyser_block_medium burnt:geyser_shoot burnt:geyser_starter burnt:geyser_starter_medium burnt:hot_spring_water \ -\ -butcher:brinesolution butcher:chlorine \ -\ -chiselsandbits:chiseled_fluid \ -\ -create_enchantment_industry:flowing_ink create_enchantment_industry:ink \ -\ -createaddition:bioethanol createaddition:flowing_bioethanol createaddition:flowing_seed_oil createaddition:seed_oil \ -\ -delightfulcreators:apple_cider_block delightfulcreators:melon_juice_block \ -\ -enderio:cloud_seed enderio:cloud_seed_concentrated enderio:dew_of_the_void enderio:fire_water enderio:hootch enderio:liquid_sunshine enderio:nutrient_distillation enderio:rocket_fuel enderio:vapor_of_levity enderio:xp_juice \ -\ -growthcraft_apples:fluid_applecider_apple_cider_ethereal growthcraft_apples:fluid_applecider_apple_cider_extended growthcraft_apples:fluid_applecider_apple_cider_fermented growthcraft_apples:fluid_applecider_apple_cider_intoxicated growthcraft_apples:fluid_applecider_apple_cider_poisoned growthcraft_apples:fluid_applecider_apple_cider_potent growthcraft_apples:fluid_applecider_apple_cider_potentextended growthcraft_apples:fluid_applecider_apple_juice \ -\ -immersiveengineering:acetaldehyde_fluid_block immersiveengineering:ethanol_fluid_block immersiveengineering:herbicide_fluid_block immersiveengineering:phenolic_resin_fluid_block immersiveengineering:plantoil_fluid_block immersiveengineering:redstone_acid_fluid_block \ -\ -littletiles:colored_water littletiles:colored_water_flowing \ -\ -milk:milk_fluid_block \ -\ -nyx:lunar_water \ -\ -sauce:source_fluid_block \ -\ -securitycraft:fake_water_block securitycraft:flowing_fake_water_block \ -\ -sliceanddice:fertilizer sliceanddice:flowing_fertilizer \ -\ -spelunkery:spring_water \ -\ -streams:river/tile.water/-1/-2 streams:river/tile.water/-1/2 streams:river/tile.water/-2/-1 streams:river/tile.water/-2/-2 streams:river/tile.water/-2/0 streams:river/tile.water/-2/1 streams:river/tile.water/-2/2 streams:river/tile.water/0/-2 streams:river/tile.water/0/0 streams:river/tile.water/0/2 streams:river/tile.water/1/-2 streams:river/tile.water/1/2 streams:river/tile.water/2/-1 streams:river/tile.water/2/-2 streams:river/tile.water/2/0 streams:river/tile.water/2/1 streams:river/tile.water/2/2 \ -\ -supplementaries:lumisene \ -\ -tconstruct:blood_fluid tconstruct:blueslime tconstruct:earth_slime_fluid tconstruct:ender_slime_fluid tconstruct:honey_fluid tconstruct:liquid_soul_fluid tconstruct:milk tconstruct:molten_amethyst_fluid tconstruct:molten_diamond_fluid tconstruct:molten_emerald_fluid tconstruct:purpleslime tconstruct:sky_slime_fluid tconstruct:venom_fluid \ -\ -tfc:fluid/river_water tfc:fluid/salt_water tfc:fluid/spring_water - -# Ice -block.32004 = ice frosted_ice \ -tags_transparent_ice \ -\ -aether:frosted_ice \ -\ -burnt:black_ice burnt:black_ice_break \ -\ -chisel:array/ice chisel:braid/ice chisel:chaotic_bricks/ice chisel:chaotic_medium/ice chisel:chaotic_small/ice chisel:circular/ice chisel:cracked/ice chisel:cracked_bricks/ice chisel:cut/ice chisel:dent/ice chisel:encased_bricks/ice chisel:french/ice chisel:ice chisel:ice1 chisel:ice2 chisel:icepillar chisel:jellybean/ice chisel:large_tile/ice chisel:layer/ice chisel:mosaic/ice chisel:ornate/ice chisel:panel/ice chisel:pillar/ice chisel:prism/ice chisel:raw/ice chisel:road/ice chisel:slant/ice chisel:small_bricks/ice chisel:soft_bricks/ice chisel:solid_bricks/ice chisel:tiles_medium/ice chisel:tiles_small/ice chisel:triple_bricks/ice chisel:twist/ice chisel:weaver/ice chisel:zag/ice \ -\ -chiselsandbits:chiseled_ice \ -\ -ecologics:thin_ice \ -\ -iceandfire:egginice \ -\ -immersive_weathering:frost immersive_weathering:thin_ice \ -\ -rare-ice:rare_ice \ -\ -securitycraft:reinforced_ice \ -\ -tfc:ice_pile tfc:icicle tfc:sea_ice \ -\ -yungscavebiomes:ice_sheet - -# Glass -block.32008 = glass \ -\ -allthecompressed:glass_1x allthecompressed:glass_2x allthecompressed:glass_3x allthecompressed:glass_4x allthecompressed:glass_5x allthecompressed:glass_6x allthecompressed:glass_7x allthecompressed:glass_8x allthecompressed:glass_9x \ -\ -betternether:cincinnasite_frame \ -\ -blockbox:rough_glass \ -\ -blockus:beveled_glass \ -\ -born_in_chaos_v1:dark_stained_glass \ -\ -chipped:arched_leaded_glass_pillar chipped:circle_oak_glass chipped:clear_leaded_glass chipped:fancy_leaded_glass chipped:large_diamond_leaded_glass chipped:lead_woven_glass chipped:oak_bared_glass chipped:oak_bordered_glass chipped:oak_diamond_bordered_glass chipped:oak_horizontal_lined_glass chipped:oak_large_diamond_glass chipped:oak_line_bared_glass chipped:oak_ornate_bared_glass chipped:oak_snowflake_glass chipped:oak_woven_glass chipped:ornate_leaded_glass chipped:raster_leaded_glass chipped:small_diamond_leaded_glass chipped:square_leaded_glass chipped:square_oak_glass chipped:vertical_leaded_glass \ -\ -chisel:bubble/glass chisel:chinese/glass chisel:chinese2/glass chisel:chrono/glass chisel:dungeon/glass chisel:ironfencemodern/glass chisel:japanese/glass chisel:japanese2/glass chisel:light/glass chisel:noborder/glass chisel:ornatesteel/glass chisel:ornatesteel_old/glass chisel:screen/glass chisel:shale/glass chisel:steelframe/glass chisel:stone/glass chisel:streak/glass chisel:thick/glass chisel:thin/glass \ -\ -chiselsandbits:chiseled_glass \ -\ -createdeco:andesite_window createdeco:brass_window createdeco:copper_window createdeco:industrial_iron_window createdeco:iron_window createdeco:zinc_window \ -\ -growthcraft_cellar:culture_jar \ -\ -hearth_and_home:barred_glass \ -\ -immersive_weathering:frosty_glass \ -\ -mocreatures:gleaming_glass \ -\ -nyx:crystal \ -\ -securitycraft:reinforced_glass \ -\ -supplementaries:bubble_block \ -\ -tconstruct:clear_glass tconstruct:scorched_fuel_gauge tconstruct:scorched_glass tconstruct:scorched_ingot_gauge tconstruct:scorched_soul_glass tconstruct:seared_fuel_gauge tconstruct:seared_glass tconstruct:seared_ingot_gauge tconstruct:seared_soul_glass tconstruct:soul_glass \ -\ -tfc:poured_glass - -# Glass Without ACL Connected Glass -block.32009 = create:tiled_glass create:horizontal_framed_glass create:framed_glass create:vertical_framed_glass create:acacia_window create:bamboo_window create:cherry_window create:crimson_window create:dark_oak_window create:industrial_iron_window create:jungle_window create:mangrove_window create:oak_window create:ornate_iron_window create:spruce_window create:warped_window \ -tags_neoforge_glass \ -\ -createframed:andesite_alloy_window createframed:black_cardboard_window createframed:blue_cardboard_window createframed:brass_window createframed:brown_cardboard_window createframed:cardboard_window createframed:copper_window createframed:cyan_cardboard_window createframed:gray_cardboard_window createframed:green_cardboard_window createframed:light_blue_cardboard_window createframed:light_gray_cardboard_window createframed:lime_cardboard_window createframed:magenta_cardboard_window createframed:orange_cardboard_window createframed:pink_cardboard_window createframed:purple_cardboard_window createframed:red_cardboard_window createframed:white_cardboard_window createframed:yellow_cardboard_window createframed:zinc_window \ -\ -diagonalwindows:createframed/blue_cardboard_window_pane diagonalwindows:createframed/brass_window_pane diagonalwindows:createframed/brown_cardboard_window_pane diagonalwindows:createframed/copper_window_pane diagonalwindows:createframed/cyan_cardboard_window_pane diagonalwindows:createframed/gray_cardboard_window_pane diagonalwindows:createframed/green_cardboard_window_pane diagonalwindows:createframed/light_blue_cardboard_window_pane diagonalwindows:createframed/light_gray_cardboard_window_pane diagonalwindows:createframed/lime_cardboard_window_pane diagonalwindows:createframed/magenta_cardboard_window_pane diagonalwindows:createframed/orange_cardboard_window_pane diagonalwindows:createframed/pink_cardboard_window_pane diagonalwindows:createframed/purple_cardboard_window_pane diagonalwindows:createframed/red_cardboard_window_pane diagonalwindows:createframed/white_cardboard_window_pane diagonalwindows:createframed/yellow_cardboard_window_pane diagonalwindows:createframed/zinc_window_pane - -# Glass Pane -block.32012 = glass_pane \ -\ -blockbox:rough_glass_pane \ -\ -blockus:beveled_glass_pane \ -\ -born_in_chaos_v1:dark_stained_glass_panel \ -\ -butcher:filled_jar butcher:jar \ -\ -chipped:arched_leaded_glass_pane_pillar chipped:circle_oak_glass_pane chipped:clear_leaded_glass_pane chipped:fancy_leaded_glass_pane chipped:large_diamond_leaded_glass_pane chipped:lead_woven_glass_pane chipped:oak_bared_glass_pane chipped:oak_bordered_glass_pane chipped:oak_diamond_bordered_glass_pane chipped:oak_horizontal_lined_glass_pane chipped:oak_large_diamond_glass_pane chipped:oak_line_bared_glass_pane chipped:oak_ornate_bared_glass_pane chipped:oak_snowflake_glass_pane chipped:oak_woven_glass_pane chipped:ornate_leaded_glass_pane chipped:raster_leaded_glass_pane chipped:small_diamond_leaded_glass_pane chipped:smooth_inlayed_ice chipped:square_leaded_glass_pane chipped:square_oak_glass_pane chipped:vertical_leaded_glass_pane \ -\ -createdeco:andesite_window_pane createdeco:brass_window_pane createdeco:copper_window_pane createdeco:industrial_iron_window_pane createdeco:iron_window_pane createdeco:zinc_window_pane \ -\ -diagonalwindows:blockus/beveled_glass_pane diagonalwindows:createframed/andesite_alloy_window_pane diagonalwindows:createframed/andesite_alloy_window_panew diagonalwindows:createframed/black_cardboard_window_pane diagonalwindows:createframed/cardboard_window_pane diagonalwindows:minecraft/glass_pane \ -\ -hearth_and_home:barred_glass_pane \ -\ -immersive_weathering:frosty_glass_pane \ -\ -missingwilds:food_jar missingwilds:jar missingwilds:potion_jar missingwilds:tinted_firefly_jar missingwilds:tinted_food_jar missingwilds:tinted_jar missingwilds:tinted_potion_jar \ -\ -securitycraft:inventory_scanner_field securitycraft:laser securitycraft:reinforced_glass_pane \ -\ -tconstruct:clear_glass_pane tconstruct:scorched_glass_pane tconstruct:scorched_soul_glass_pane tconstruct:seared_glass_pane tconstruct:seared_soul_glass_pane tconstruct:soul_glass_pane - -# Glass Pane Without ACL Connected Glass -block.32013 = create:framed_glass_door create:framed_glass_trapdoor create:tiled_glass_pane create:framed_glass_pane create:horizontal_framed_glass_pane create:vertical_framed_glass_pane create:acacia_window_pane create:bamboo_window_pane create:cherry_window_pane create:crimson_window_pane create:dark_oak_window_pane create:industrial_iron_window_pane create:jungle_window_pane create:mangrove_window_pane create:oak_window_pane create:ornate_iron_window_pane create:spruce_window_pane create:warped_window_pane \ -tags_neoforge_glass_panes \ -\ -createframed:andesite_alloy_window_pane createframed:black_cardboard_window_pane createframed:blue_cardboard_window_pane createframed:brass_window_pane createframed:brown_cardboard_window_pane createframed:cardboard_window_pane createframed:copper_window_pane createframed:cyan_cardboard_window_pane createframed:gray_cardboard_window_pane createframed:green_cardboard_window_pane createframed:light_blue_cardboard_window_pane createframed:light_gray_cardboard_window_pane createframed:lime_cardboard_window_pane createframed:magenta_cardboard_window_pane createframed:orange_cardboard_window_pane createframed:pink_cardboard_window_pane createframed:purple_cardboard_window_pane createframed:red_cardboard_window_pane createframed:white_cardboard_window_pane createframed:yellow_cardboard_window_pane createframed:zinc_window_pane - -# Beacon -block.32016 = beacon \ -\ -betterend:amaranita_fur betterend:gold_chandelier betterend:iron_chandelier betterend:lumecorn betterend:terminite_chandelier betterend:thallasium_chandelier \ -\ -bosses_of_mass_destruction:levitation_block bosses_of_mass_destruction:mob_ward \ -\ -cinderscapes:umbral_flesh_block \ -\ -spelunkery:light_blue_glowstick -#endif - -# ============================================================================ -# Source: 1.8+/block.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ██╗ █████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║ ██╔══██╗ ██╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ╚█████╔╝██████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██╔══██╗╚═██╔═╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗╚█████╔╝ ╚═╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝ ╚════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# This is for Minecraft 1.12.2 and earlier (except 1.7.10, which has its own section below) - -#if MC_VERSION >= 10800 && MC_VERSION <= 11202 - -######### BLOCKS ENTITIES ######### - - -block.5000= - -# Signs -block.5004 = wall_sign standing_sign \ -\ -bibliocraft:fancysign - -# Chests -block.5008 = trapped_chest chest \ -\ -bibliocraft:discrack bibliocraft:framedchest \ -\ -ironchest:iron_chest \ -\ -openblocks:cannon \ -\ -quark:chute quark:custom_chest quark:custom_chest_trap - -# Ender Chest -block.5012 = ender_chest - -# Shulker Boxes, Heads, Banners, and Beds -block.5016 = white_shulker_box orange_shulker_box magenta_shulker_box light_blue_shulker_box yellow_shulker_box lime_shulker_box pink_shulker_box gray_shulker_box silver_shulker_box cyan_shulker_box purple_shulker_box blue_shulker_box brown_shulker_box green_shulker_box red_shulker_box black_shulker_box skull standing_banner wall_banner bed \ -\ -amendments:skull_candle amendments:skull_candle_soul amendments:skull_candle_soul_wall amendments:skull_candle_wall amendments:skull_pile \ -\ -cqrepoured:map_placeholder \ -\ -growthcraft_milk:churn_plunger \ -\ -ironchest:iron_shulker_box_black ironchest:iron_shulker_box_blue ironchest:iron_shulker_box_brown ironchest:iron_shulker_box_cyan ironchest:iron_shulker_box_gray ironchest:iron_shulker_box_green ironchest:iron_shulker_box_light_blue ironchest:iron_shulker_box_lime ironchest:iron_shulker_box_magenta ironchest:iron_shulker_box_orange ironchest:iron_shulker_box_pink ironchest:iron_shulker_box_purple ironchest:iron_shulker_box_red ironchest:iron_shulker_box_silver ironchest:iron_shulker_box_white ironchest:iron_shulker_box_yellow \ -\ -mod_lavacow:scarecrowhead_common mod_lavacow:scarecrowhead_plague mod_lavacow:scarecrowhead_straw \ -\ -openblocks:beartrap openblocks:golden_egg \ -\ -twilightforest:trophy - -# Conduits -block.5020 = - -# End Portal -block.5024 = end_portal end_gateway - -# Bell -block.5028 = bibliocraft:swordpedestal bibliocraft:typewriter bibliocraft:paintingpress bibliocraft:clock - -block.5032= - -block.5036= - - -######### BLOCKS ######### - -##### FOLIAGE ##### - - -# No Directional Shading -block.10001 = - -# Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -block.10003 = yellow_flower red_flower \ -\ -etfuturum:cornflower etfuturum:lily_of_the_valley etfuturum:rose \ -\ -hexxitgear:hexbiscus \ -\ -natura:bluebells_flower \ -\ -twilightforest:thorn_rose - -# Short Foliage / Foliage Lower Half -block.10005 = double_plant:0 double_plant:1 double_plant:2 double_plant:3 double_plant:4 double_plant:5 tallgrass sapling deadbush wheat carrots potatoes beetroots pumpkin_stem melon_stem \ -\ -chococraftplus:gysahlgardenblock chococraftplus:gysahlstemblock \ -\ -etfuturum:sapling etfuturum:wither_rose \ -\ -farmersdelight:cabbages farmersdelight:onions farmersdelight:tomatoes farmersdelight:wild_beetroots farmersdelight:wild_cabbages farmersdelight:wild_carrots farmersdelight:wild_onions farmersdelight:wild_potatoes farmersdelight:wild_tomatoes \ -\ -growthcraft_apples:apple_sapling \ -\ -growthcraft_cellar:cork_sapling \ -\ -growthcraft_grapes:native_grape_vine0 \ -\ -growthcraft_milk:thistle \ -\ -growthcraft_rice:ricecrop \ -\ -hexxitworld:mystic_shrub \ -\ -mocreatures:tall_wyvgrass mocreatures:wyvwood_sapling \ -\ -natura:barley_crop natura:cotton_crop natura:nether_sapling natura:nether_sapling2 natura:overworld_sapling natura:overworld_sapling2 natura:redwood_sapling \ -\ -pvj:beach_grass pvj:bloodnettle pvj:cattail:half=lower pvj:frost_lotus pvj:sapling_aspen pvj:sapling_baobab pvj:sapling_cottonwood pvj:sapling_fir pvj:sapling_jacaranda pvj:sapling_juniper pvj:sapling_juniper_berried pvj:sapling_mangrove pvj:sapling_orange_maple pvj:sapling_palm pvj:sapling_pine pvj:sapling_pink_cherry_blossom pvj:sapling_red_maple pvj:sapling_redwood pvj:sapling_white_cherry_blossom pvj:sapling_willow pvj:sea_oats:half=lower pvj:short_grass pvj:silverleaf pvj:sundew pvj:void_grass pvj:wild_beetroot pvj:wild_carrot pvj:wild_potato pvj:wild_wheat pvj:witherweed \ -\ -quark:leaf_carpet quark:variant_sapling \ -\ -tconstruct:slime_grass_tall tconstruct:slime_sapling \ -\ -traverse:brown_autumnal_sapling traverse:cold_grass traverse:dead_grass traverse:fir_sapling traverse:orange_autumnal_sapling traverse:red_autumnal_sapling traverse:yellow_autumnal_sapling \ -\ -twilightforest:twilight_plant:3 twilightforest:twilight_plant:5 twilightforest:twilight_plant:6 twilightforest:twilight_sapling - -# Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -block.10007 = leaves:1 leaves:5 leaves:9 leaves:13 leaves:3 leaves:7 leaves:11 leaves:15 leaves2:0 leaves2:4 leaves2:8 leaves2:12 \ -\ -etfuturum:leaves \ -\ -mocreatures:wyvwood_leaves \ -\ -natura:nether_leaves natura:nether_leaves2 natura:overworld_leaves2:type=sakura natura:overworld_leaves:type=maple natura:overworld_leaves:type=tiger \ -\ -pvj:leaves_aspen pvj:leaves_jacaranda pvj:leaves_orange_maple pvj:leaves_pink_cherry_blossom pvj:leaves_red_maple pvj:leaves_white_cherry_blossom \ -\ -quark:variant_leaves:variant=sakura_leaves \ -\ -tconstruct:slime_leaves \ -\ -traverse:brown_autumnal_leaves traverse:orange_autumnal_leaves traverse:red_autumnal_leaves traverse:yellow_autumnal_leaves - -# Leaves -block.10009 = leaves:0 leaves:4 leaves:8 leaves:12 leaves:2 leaves:6 leaves:10 leaves:14 leaves2:1 leaves2:5 leaves:9 leaves2:13 \ -\ -chiselsandbits:chiseled_leaves \ -\ -growthcraft_apples:apple_leaves \ -\ -growthcraft_bamboo:bamboo_leaves \ -\ -growthcraft_cellar:cork_leaves \ -\ -growthcraft_grapes:native_grape_vine_leaves \ -\ -natura:overworld_leaves2:type=eucalyptus natura:overworld_leaves2:type=hopseed natura:overworld_leaves2:type=willow natura:overworld_leaves:type=amaranth natura:overworld_leaves:type=silverbell natura:redwood_leaves \ -\ -pvj:leaves_baobab pvj:leaves_cottonwood pvj:leaves_fir pvj:leaves_juniper pvj:leaves_juniper_berried pvj:leaves_mangrove pvj:leaves_palm pvj:leaves_pine pvj:leaves_redwood pvj:leaves_willow \ -\ -quark:variant_leaves:variant=swamp_leaves \ -\ -traverse:fir_leaves \ -\ -twilightforest:dark_leaves twilightforest:giant_leaves twilightforest:magic_leaves twilightforest:twilight_leaves twilightforest:twilight_leaves_3 - -# Leaves - Euphoria Patches Emissive Flowers -block.10011 = - -# Waving Foliage - Vine -block.10013 = vine \ -\ -growthcraft_apples:apple_crop \ -\ -growthcraft_bees:beehive \ -\ -growthcraft_grapes:native_grape_fruit \ -\ -growthcraft_hops:hops \ -\ -tconstruct:slime_vine_blue tconstruct:slime_vine_blue_end tconstruct:slime_vine_blue_mid tconstruct:slime_vine_purple tconstruct:slime_vine_purple_end tconstruct:slime_vine_purple_mid \ -\ -twilightforest:trollber twilightforest:trollvidr twilightforest:unripe_trollber - -# Non-Waving Foliage - Euphoria Patches Interactive Foliage -block.10015 = twilightforest:twilight_plant:8 - -# Non-Waving Foliage -block.10017 = web \ -\ -cqrepoured:temporary_web \ -\ -growthcraft_bamboo:bamboo_shoot \ -\ -hexxitworld:bomb_flower \ -\ -natura:nether_berrybush_blightberry natura:nether_berrybush_duskberry natura:nether_berrybush_skyberry natura:nether_berrybush_stingberry natura:overworld_berrybush_blackberry natura:overworld_berrybush_blueberry natura:overworld_berrybush_maloberry natura:overworld_berrybush_raspberry \ -\ -pvj:chickweed pvj:clovers pvj:crabgrass pvj:fallenleaves_acacia pvj:fallenleaves_aspen pvj:fallenleaves_baobab pvj:fallenleaves_birch pvj:fallenleaves_cottonwood pvj:fallenleaves_darkoak pvj:fallenleaves_dead pvj:fallenleaves_fir pvj:fallenleaves_jacaranda pvj:fallenleaves_jungle pvj:fallenleaves_juniper pvj:fallenleaves_juniper_berried pvj:fallenleaves_mangrove pvj:fallenleaves_oak pvj:fallenleaves_orange_maple pvj:fallenleaves_palm pvj:fallenleaves_pine pvj:fallenleaves_pink_cherry_blossom pvj:fallenleaves_red_maple pvj:fallenleaves_redwood pvj:fallenleaves_spruce pvj:fallenleaves_traverse_brown_autumn pvj:fallenleaves_traverse_fir pvj:fallenleaves_traverse_orange_autumn pvj:fallenleaves_traverse_red_autumn pvj:fallenleaves_traverse_yellow_autumn pvj:fallenleaves_white_cherry_blossom pvj:fallenleaves_willow pvj:pvj_cobweb pvj:small_cactus \ -\ -twilightforest:block_storage:2 twilightforest:hedge twilightforest:twilight_plant:0 twilightforest:twilight_plant:1 twilightforest:twilight_plant:2 - -# Non-Waving Flowers - Euphoria Patches Emissive Flowers -block.10019 = etfuturum:pink_petals \ -\ -pvj:flower_patch - -# Tall Foliage Upper Half -block.10021 = double_plant:8 double_plant:9 double_plant:10 double_plant:11 \ -\ -pvj:cattail:half=upper pvj:sea_oats:half=upper - -# Tall Flowers Upper half - Euphoria Patches Emissive Flowers -block.10023 = - -# Automatic glowing modded ores - Stone -block.10024 = thermalfoundation:ore:1 thermalfoundation:ore:2 thermalfoundation:ore:4 thermalfoundation:ore:5 thermalfoundation:ore:7 thermalfoundation:ore:3 \ -\ -gravelores:lead_gravel_ore gravelores:nickel_gravel_ore gravelores:silver_gravel_ore gravelores:tin_gravel_ore \ -\ -netherendingores:ore_other_1:10 netherendingores:ore_other_1:8 \ -\ -profile_blocks:profilium_ore -# Short Foliage / Foliage Lower Half - No Subsurface Scattering -block.10025 = - -# Automatic glowing modded ores - Netherrack -block.10026 = netherendingores:ore_nether_modded_1:0 netherendingores:ore_nether_modded_1:1 netherendingores:ore_nether_modded_1:2 netherendingores:ore_nether_modded_1:3 netherendingores:ore_nether_modded_1:4 netherendingores:ore_nether_modded_1:5 netherendingores:ore_nether_modded_1:6 netherendingores:ore_nether_modded_1:7 netherendingores:ore_nether_modded_1:8 netherendingores:ore_nether_modded_1:9 netherendingores:ore_nether_modded_1:10 netherendingores:ore_nether_modded_1:11 netherendingores:ore_nether_modded_1:12 netherendingores:ore_nether_modded_1:13 netherendingores:ore_nether_modded_1:14 netherendingores:ore_nether_modded_2:0 netherendingores:ore_nether_modded_2:1 netherendingores:ore_nether_modded_2:2 netherendingores:ore_nether_modded_2:3 netherendingores:ore_nether_modded_2:4 netherendingores:ore_nether_modded_2:5 netherendingores:ore_nether_modded_2:6 netherendingores:ore_nether_modded_2:7 netherendingores:ore_nether_modded_2:9 netherendingores:ore_nether_vanilla:1 netherendingores:ore_nether_vanilla:2 netherendingores:ore_nether_vanilla:3 netherendingores:ore_nether_vanilla:4 netherendingores:ore_nether_vanilla:5 netherendingores:ore_nether_vanilla:6 - -# Tall Foliage / Foliage Upper Half - No Subsurface Scattering -block.10027 = - -# Automatic glowing modded ores - Endstone -block.10028 = thermalfoundation:ore_fluid:4 \ -\ -netherendingores:ore_end_modded_1:0 netherendingores:ore_end_modded_1:1 netherendingores:ore_end_modded_1:10 netherendingores:ore_end_modded_1:11 netherendingores:ore_end_modded_1:12 netherendingores:ore_end_modded_1:13 netherendingores:ore_end_modded_1:14 netherendingores:ore_end_modded_1:2 netherendingores:ore_end_modded_1:3 netherendingores:ore_end_modded_1:4 netherendingores:ore_end_modded_1:5 netherendingores:ore_end_modded_1:6 netherendingores:ore_end_modded_1:7 netherendingores:ore_end_modded_1:8 netherendingores:ore_end_modded_1:9 netherendingores:ore_end_modded_2:0 netherendingores:ore_end_modded_2:1 netherendingores:ore_end_modded_2:2 netherendingores:ore_end_modded_2:3 netherendingores:ore_end_modded_2:4 netherendingores:ore_end_modded_2:5 netherendingores:ore_end_modded_2:6 netherendingores:ore_end_modded_2:7 netherendingores:ore_end_modded_2:9 netherendingores:ore_end_vanilla:1 netherendingores:ore_end_vanilla:2 netherendingores:ore_end_vanilla:3 netherendingores:ore_end_vanilla:4 netherendingores:ore_end_vanilla:5 netherendingores:ore_end_vanilla:6 netherendingores:ore_other_1:3 \ -\ -quark:biotite_ore - -# Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -block.10029 = - -# Short Foliage - No Euphoria Patches Interactive Foliage -block.10031 = - -# Stone Bricks -block.10032 = stonebrick monster_egg:2 monster_egg:3 monster_egg:4 monster_egg:5 double_stone_slab:5 \ -\ -ancientbeasts:pokey \ -\ -chisel:stonebrick chisel:stonebrick1 chisel:stonebrick2 \ -\ -chiselsandbits:chiseled_rock \ -\ -cqrepoured:stone_cube cqrepoured:stone_pillar cqrepoured:stone_scale cqrepoured:stone_small cqrepoured:stone_square \ -\ -deadlyworld:infested_minecraft_stonebrick \ -\ -quark:stonebrick_mossy_slab_double \ -\ -traverse:blue_rock_bricks traverse:blue_rock_bricks_chiseled traverse:blue_rock_bricks_double_slab \ -\ -twilightforest:etched_nagastone twilightforest:etched_nagastone_mossy twilightforest:etched_nagastone_weathered twilightforest:naga_stone twilightforest:nagastone_pillar twilightforest:nagastone_pillar_mossy twilightforest:nagastone_pillar_weathered twilightforest:stone_twist twilightforest:stronghold_shield - -# Stone Brick Walls -block.10033 = - -# Stone Brick Slabs and Stairs -block.10035 = stone_slab:5 stone_slab:13 stone_brick_stairs \ -\ -quark:stonebrick_mossy_slab quark:stonebrick_mossy_stairs quark:stonebrick_mossy_wall quark:stonebrick_wall \ -\ -storagedrawers:keybutton \ -\ -tconstruct:stone_ladder \ -\ -twilightforest:nagastone_stairs twilightforest:nagastone_stairs_mossy twilightforest:nagastone_stairs_weathered twilightforest:spiral_bricks twilightforest:stone_twist_thin \ -\ -waystones:waystone - -# Sugar Cane -block.10039 = reeds - -# Anvil -block.10037 = anvil \ -\ -easyanvils:minecraft/anvil easyanvils:minecraft/chipped_anvil easyanvils:minecraft/damaged_anvil \ -\ -openblocks:auto_anvil - -# Rails -block.10041 = golden_rail detector_rail rail activator_rail \ -\ -natura:blaze_rail natura:blaze_rail_activator natura:blaze_rail_detector natura:blaze_rail_golden - -# Cauldron / Unlocked Hopper -block.10045 = cauldron:0 hopper:0 hopper:2 hopper:3 hopper:4 hopper:5 \ -\ -growthcraft_cellar:brew_kettle \ -\ -growthcraft_milk:cheese_vat \ -\ -natura:blaze_hopper \ -\ -placeableitems:block_empty_bucket placeableitems:block_milk_bucket \ -\ -xreliquary:apothecary_cauldron:level=0 - -# Locked Hopper - Euphoria Patches Redstone IPBR -block.10047 = hopper:8 hopper:10 hopper:11 hopper:12 hopper:13 - -# Cauldron With Water -block.10049 = cauldron:1 cauldron:2 cauldron:3 \ -\ -nyx:lunar_water_cauldron \ -\ -placeableitems:block_water_bucket \ -\ -xreliquary:apothecary_cauldron:level=1 xreliquary:apothecary_cauldron:level=2 xreliquary:apothecary_cauldron:level=3 - - -# Powder Snow Cauldron -block.10053 = - -# Lava Cauldron -block.10056 = placeableitems:block_lava_bucket - -# Lever -block.10061 = lever - -# Lectern -block.10065 = - -# Still Lava - Euphoria Patches Lava Noise -block.10068 = lava \ -\ -streams:river/tile.lava/-1/-2 streams:river/tile.lava/-1/2 streams:river/tile.lava/-2/-1 streams:river/tile.lava/-2/-2 streams:river/tile.lava/-2/0 streams:river/tile.lava/-2/1 streams:river/tile.lava/-2/2 streams:river/tile.lava/0/-2 streams:river/tile.lava/0/0 streams:river/tile.lava/0/2 streams:river/tile.lava/1/-2 streams:river/tile.lava/1/2 streams:river/tile.lava/2/-1 streams:river/tile.lava/2/-2 streams:river/tile.lava/2/0 streams:river/tile.lava/2/1 streams:river/tile.lava/2/2 \ -\ -tconstruct:blood tconstruct:molten_alubrass tconstruct:molten_aluminum tconstruct:molten_ardite tconstruct:molten_brass tconstruct:molten_bronze tconstruct:molten_clay tconstruct:molten_cobalt tconstruct:molten_copper tconstruct:molten_dirt tconstruct:molten_electrum tconstruct:molten_emerald tconstruct:molten_glass tconstruct:molten_gold tconstruct:molten_iron tconstruct:molten_knightslime tconstruct:molten_lead tconstruct:molten_manyullyn tconstruct:molten_nickel tconstruct:molten_obsidian tconstruct:molten_pigiron tconstruct:molten_silver tconstruct:molten_steel tconstruct:molten_stone tconstruct:molten_tin tconstruct:molten_zinc - -# Flowing Lava - Euphoria Patches Lava Noise -block.10070 = flowing_lava - -# Fire -block.10072 = fire - -# Soul Fire -block.10076 = - -##### STONE ##### - -# Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10079 = stone_pressure_plate:1 stone_button:8 stone_button:9 stone_button:10 stone_button:11 stone_button:12 stone_button:13 - -# Stone Full Blocks -block.10080 = stone:0 monster_egg:0 coal_ore double_stone_slab:0 \ -\ -chisel:array/stone chisel:braid/stone chisel:chaotic_bricks/stone chisel:chaotic_medium/stone chisel:chaotic_small/stone chisel:circular/stone chisel:cracked/stone chisel:cracked_bricks/stone chisel:cut/stone chisel:dent/stone chisel:encased_bricks/stone chisel:french/stone chisel:jellybean/stone chisel:large_tile/stone chisel:largeornate/stone chisel:layer/stone chisel:mosaic/stone chisel:ornate/stone chisel:panel/stone chisel:pillar/stone chisel:poison/stone chisel:prism/stone chisel:raw/stone chisel:road/stone chisel:slant/stone chisel:small_bricks/stone chisel:soft_bricks/stone chisel:solid_bricks/stone chisel:sunken/stone chisel:tiles_medium/stone chisel:tiles_small/stone chisel:triple_bricks/stone chisel:twist/stone chisel:weaver/stone chisel:zag/stone \ -\ -mocreatures:deep_wyvstone \ -\ -netherendingores:ore_other_1:9 \ -\ -openblocks:block_breaker openblocks:block_placer openblocks:item_dropper \ -\ -pvj:siltstone pvj:siltstone_double_slab \ -\ -twilightforest:deadrock twilightforest:maze_stone twilightforest:trollsteinn \ -\ -xreliquary:apothecary_mortar - -# Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10081 = stone_pressure_plate:0 stone_button:0 stone_button:1 stone_button:2 stone_button:3 stone_button:4 stone_button:5 \ -\ -mod_lavacow:tombstone \ -\ -openblocks:big_button openblocks:path openblocks:projector \ -\ -pvj:rock_formation pvj:siltstone_slab pvj:siltstone_stairs pvj:stone_rocks \ -\ -quark:polished_stone quark:stone_speleothem quark:stone_stairs quark:stone_wall \ -\ -twilightforest:trophy_pedestal - -# Stone slabs and stairs -block.10083 = stone_slab:0 stone_slab:8 - -# Granite Full Block -block.10084 = stone:1 \ -\ -pvj:granite_rocks \ -\ -quark:jasper_speleothem quark:jasper_wall quark:stone_granite_slab quark:stone_granite_slab_double quark:stone_granite_stairs quark:stone_granite_wall quark:stone_jasper_slab quark:stone_jasper_slab_double quark:stone_jasper_stairs - -# Granite Non-Full Blocks -block.10085 = - -# Granite Slabs and Stairs -block.10087 = - -# Diorite Full Block -block.10088 = stone:3 \ -\ -pvj:diorite_rocks pvj:limestone pvj:limestone_double_slab pvj:limestone_slab pvj:limestone_stairs pvj:marble pvj:marble_double_slab pvj:marble_slab pvj:marble_stairs \ -\ -quark:diorite_speleothem quark:limestone quark:limestone_speleothem quark:limestone_wall quark:marble quark:marble_speleothem quark:marble_wall quark:slate quark:slate_speleothem quark:slate_wall quark:stone_diorite_slab quark:stone_diorite_slab_double quark:stone_diorite_stairs quark:stone_diorite_wall quark:stone_limestone_slab quark:stone_limestone_slab_double quark:stone_limestone_stairs quark:stone_marble_slab quark:stone_marble_slab_double quark:stone_marble_stairs quark:stone_slate_slab quark:stone_slate_slab_double quark:stone_slate_stairs - -# Diorite Non-Full Blocks -block.10089 = - -# Diorite Slabs and Stairs -block.10091 = - -# Andesite Full Block -block.10092 = stone:5 \ -\ -cqrepoured:andesite_carved cqrepoured:andesite_cube cqrepoured:andesite_large cqrepoured:andesite_pillar cqrepoured:andesite_scale cqrepoured:andesite_small cqrepoured:andesite_square \ -\ -mocreatures:cobbled_wyvstone mocreatures:mossy_cobbled_wyvstone mocreatures:wyvstone \ -\ -pvj:andesite_rocks \ -\ -quark:andesite_speleothem quark:stone_andesite_slab quark:stone_andesite_slab_double quark:stone_andesite_stairs quark:stone_andesite_wall - -# Andesite Non-Full Blocks -block.10093 = - -# Andesite Slabs and Stairs -block.10095 = - -# Polished Granite Full Block -block.10096 = stone:2 \ -\ -chisel:granite chisel:granite1 chisel:granite2 \ -\ -cqrepoured:granite_carved cqrepoured:granite_cube cqrepoured:granite_large cqrepoured:granite_pillar cqrepoured:granite_scale cqrepoured:granite_small cqrepoured:granite_square \ -\ -quark:granite_speleothem quark:sandstone_new:variant=soul_sandstone_bricks quark:sandstone_new:variant=soul_sandstone_smooth quark:soul_sandstone quark:soul_sandstone_bricks_slab quark:soul_sandstone_bricks_slab_double quark:soul_sandstone_bricks_stairs quark:soul_sandstone_slab quark:soul_sandstone_slab_double quark:soul_sandstone_smooth_slab quark:soul_sandstone_smooth_slab_double quark:soul_sandstone_stairs quark:soul_sandstone_wall quark:stone_granite_bricks_slab quark:stone_granite_bricks_slab_double quark:stone_granite_bricks_stairs quark:stone_granite_bricks_wall quark:stone_jasper_bricks_slab quark:stone_jasper_bricks_slab_double quark:stone_jasper_bricks_stairs quark:stone_jasper_bricks_wall quark:world_stone_bricks:variant=stone_granite_bricks quark:world_stone_bricks:variant=stone_jasper_bricks quark:world_stone_carved:variant=stone_granite_carved quark:world_stone_carved:variant=stone_jasper_carved quark:world_stone_pavement:variant=stone_granite_pavement quark:world_stone_pavement:variant=stone_jasper_pavement - -# Polished Granite Non-Full Blocks -block.10099 = - -# Polished Diorite Full Block -block.10100 = stone:4 \ -\ -appliedenergistics2:tile.BlockController \ -\ -chisel:diorite chisel:diorite1 chisel:diorite2 chisel:marble chisel:marble1 chisel:marble2 chisel:marblepillar chisel:valentines \ -\ -cqrepoured:diorite_carved cqrepoured:diorite_cube cqrepoured:diorite_large cqrepoured:diorite_pillar cqrepoured:diorite_scale cqrepoured:diorite_small cqrepoured:diorite_square \ -\ -quark:stone_diorite_bricks_slab quark:stone_diorite_bricks_slab_double quark:stone_diorite_bricks_stairs quark:stone_diorite_bricks_wall quark:stone_limestone_bricks_slab quark:stone_limestone_bricks_slab_double quark:stone_limestone_bricks_stairs quark:stone_limestone_bricks_wall quark:stone_marble_bricks_slab quark:stone_marble_bricks_slab_double quark:stone_marble_bricks_stairs quark:stone_marble_bricks_wall quark:stone_slate_bricks_slab quark:stone_slate_bricks_slab_double quark:stone_slate_bricks_stairs quark:stone_slate_bricks_wall quark:world_stone_bricks:variant=stone_diorite_bricks quark:world_stone_bricks:variant=stone_limestone_bricks quark:world_stone_bricks:variant=stone_marble_bricks quark:world_stone_bricks:variant=stone_slate_bricks quark:world_stone_carved:variant=stone_diorite_carved quark:world_stone_carved:variant=stone_limestone_carved quark:world_stone_carved:variant=stone_marble_carved quark:world_stone_carved:variant=stone_slate_carved quark:world_stone_pavement:variant=stone_diorite_pavement quark:world_stone_pavement:variant=stone_limestone_pavement quark:world_stone_pavement:variant=stone_marble_pavement quark:world_stone_pavement:variant=stone_slate_pavement - -# Polished Diorite Non-Full Blocks -block.10103 = - -# Polished Andesite Full Block / Mud Brick Full Block / Bricks -block.10104 = brick_block stone:6 double_stone_slab:4 \ -\ -ancientbeasts:skewer \ -\ -chisel:andesite chisel:andesite1 chisel:andesite2 \ -\ -quark:brick_wall quark:sandy_bricks quark:sandy_bricks_slab_double quark:stone_andesite_bricks_slab quark:stone_andesite_bricks_slab_double quark:stone_andesite_bricks_stairs quark:stone_andesite_bricks_wall quark:world_stone_bricks:variant=stone_andesite_bricks quark:world_stone_carved:variant=stone_andesite_carved quark:world_stone_pavement:variant=stone_andesite_pavement \ -\ -twilightforest:underbrick - -# Brick Walls -block.10105 = - -# Polished Andesite / Mud Brick Slabs and Stairs -block.10107 = brick_stairs stone_slab:4 stone_slab:12 \ -\ -chisel:bricks chisel:bricks1 chisel:bricks2 \ -\ -placeableitems:block_brick \ -\ -quark:sandy_bricks_slab quark:sandy_bricks_stairs quark:sandy_bricks_wall \ -\ -tconstruct:deco_ground tconstruct:deco_ground_slab tconstruct:dried_brick_stairs tconstruct:dried_clay:type=brick tconstruct:dried_clay_slab:type=brick tconstruct:mudbrick_stairs - -# Deepslate - Full Blocks -block.10108 = etfuturum:cobbled_deepslate etfuturum:deepslate etfuturum:deepslate_coal_ore \ -\ -nyx:gleaning_meteor_rock nyx:meteor_rock - -# Deepslate - Walls -block.10109 = etfuturum:deepslate_wall - -# Cobbled Deepslate stairs and slabs -block.10111 = - -# Other Deepslate - Full Blocks / Mangrove Full Blocks -block.10112 = tconstruct:tinker_tank_controller tconstruct:smeltery_io tconstruct:seared tconstruct:smeltery_controller:active=false tconstruct:smeltery_controller:2 tconstruct:smeltery_controller:3 tconstruct:smeltery_controller:4 tconstruct:smeltery_controller:5 tconstruct:seared_furnace_controller:2 \ -\ -chisel:tyrian:0 chisel:tyrian:1 \ -\ -etfuturum:deepslate_bricks etfuturum:polished_deepslate \ -\ -pvj:fir_double_slab pvj:mud pvj:planks_fir pvj:planks_redwood pvj:redwood_double_slab \ -\ -twilightforest:uberous_soil - -# Other Deepslate - Non-Full Blocks / Mangrove Non-Full Blocks -block.10113 = \ -\ -pvj:fir_button pvj:fir_door pvj:fir_fence pvj:fir_fence_gate pvj:fir_pressure_plate pvj:fir_slab pvj:fir_stairs pvj:fir_trapdoor pvj:fir_traverse_twigs pvj:fir_twigs pvj:redwood_button pvj:redwood_door pvj:redwood_fence pvj:redwood_fence_gate pvj:redwood_pressure_plate pvj:redwood_slab pvj:redwood_stairs pvj:redwood_trapdoor pvj:redwood_twigs \ -\ -searedladder:seared_ladder \ -\ -tconstruct:casting tconstruct:channel tconstruct:faucet tconstruct:seared_slab tconstruct:seared_slab2 tconstruct:seared_stairs_brick tconstruct:seared_stairs_brick_cracked tconstruct:seared_stairs_brick_fancy tconstruct:seared_stairs_brick_small tconstruct:seared_stairs_brick_square tconstruct:seared_stairs_brick_triangle tconstruct:seared_stairs_cobble tconstruct:seared_stairs_creeper tconstruct:seared_stairs_paver tconstruct:seared_stairs_road tconstruct:seared_stairs_stone tconstruct:seared_stairs_tile tconstruct:seared_tank - -# Deepslate Slabs and Stairs -block.10115 = - -# Calcite Blocks -block.10116 = - -# Calcite Non-Full Blocks (Modded Only) -block.10117 = - -# Dripstone -block.10120 = - -# Pointed Dripstone -block.10121 = - -# Daylight Detector -block.10123 = daylight_detector daylight_detector_inverted \ -\ -quark:rain_detector \ -\ -torchmaster:terrain_lighter - - -##### DIRT ##### - -# Snowy Dirt Blocks -block.10124 = grass:snowy=true dirt:snowy=true mycelium:snowy=true - -# Snowy Dirt Block Non-Full Blocks -block.10125 = - -# Normal Mycelium -block.10126 = mycelium:snowy=false \ -\ -quark:glowcelium - -# Normal Dirt -block.10128 = dirt:snowy=false \ -\ -chisel:bricks chisel:bricks2 chisel:bricks3 chisel:chunky chisel:cobble chisel:dirt chisel:happy chisel:horizontal chisel:reinforced chisel:reinforcedcobble \ -\ -chiselsandbits:chiseled_ground \ -\ -deadlyworld:infested_minecraft_dirt \ -\ -growthcraft_rice:ricepaddy \ -\ -mocreatures:wyvdirt \ -\ -natura:nether_tainted_soil:type=tainted_soil \ -\ -tconstruct:slime_dirt tconstruct:soil \ -\ -tombmanygraves:grave_block - -# Farmland Moisture 0-6 -block.10129 = farmland:0 farmland:1 farmland:2 farmland:3 farmland:4 farmland:5 farmland:6 \ -\ -farmingforblockheads:fertilized_farmland_healthy:moisture=0 farmingforblockheads:fertilized_farmland_healthy:moisture=1 farmingforblockheads:fertilized_farmland_healthy:moisture=2 farmingforblockheads:fertilized_farmland_healthy:moisture=3 farmingforblockheads:fertilized_farmland_healthy:moisture=4 farmingforblockheads:fertilized_farmland_healthy:moisture=5 farmingforblockheads:fertilized_farmland_healthy:moisture=6 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=0 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=1 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=2 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=3 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=4 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=5 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=6 farmingforblockheads:fertilized_farmland_rich:moisture=1 farmingforblockheads:fertilized_farmland_rich:moisture=2 farmingforblockheads:fertilized_farmland_rich:moisture=3 farmingforblockheads:fertilized_farmland_rich:moisture=4 farmingforblockheads:fertilized_farmland_rich:moisture=5 farmingforblockheads:fertilized_farmland_rich:moisture=6 farmingforblockheads:fertilized_farmland_rich_stable:moisture=0 farmingforblockheads:fertilized_farmland_rich_stable:moisture=1 farmingforblockheads:fertilized_farmland_rich_stable:moisture=2 farmingforblockheads:fertilized_farmland_rich_stable:moisture=3 farmingforblockheads:fertilized_farmland_rich_stable:moisture=4 farmingforblockheads:fertilized_farmland_rich_stable:moisture=5 farmingforblockheads:fertilized_farmland_rich_stable:moisture=6 farmingforblockheads:fertilized_farmland_stable:moisture=0 farmingforblockheads:fertilized_farmland_stable:moisture=1 farmingforblockheads:fertilized_farmland_stable:moisture=2 farmingforblockheads:fertilized_farmland_stable:moisture=3 farmingforblockheads:fertilized_farmland_stable:moisture=4 farmingforblockheads:fertilized_farmland_stable:moisture=5 farmingforblockheads:fertilized_farmland_stable:moisture=6 \ -\ -natura:nether_tainted_soil:type=tainted_farmland_dry natura:nether_tainted_soil:type=tainted_farmland_heated - -# Normal Grass Block -block.10132 = grass:snowy=false \ -\ -chiselsandbits:chiseled_grass \ -\ -mocreatures:wyvgrass \ -\ -natura:colored_grass \ -\ -quark:turf quark:turf_slab_double \ -\ -tconstruct:slime_grass - -# Grass Non-Full Block (Modded Only) -block.10133 = natura:colored_grass_slab natura:colored_grass_stairs_autumnal natura:colored_grass_stairs_bluegrass natura:colored_grass_stairs_topiary \ -\ -quark:turf_slab quark:turf_stairs - -# Farmland Moisture 7 (Fully Moist) -block.10137 = farmland:7 \ -\ -farmingforblockheads:fertilized_farmland_healthy:moisture=7 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=7 farmingforblockheads:fertilized_farmland_rich:moisture=7 farmingforblockheads:fertilized_farmland_rich_stable:moisture=7 farmingforblockheads:fertilized_farmland_stable:moisture=7 - -# Netherrack -block.10140 = netherrack \ -\ -chisel:netherbrick:1 chisel:netherbrick:10 chisel:netherbrick:11 chisel:netherbrick:12 chisel:netherbrick:2 chisel:netherbrick:3 chisel:netherbrick:4 chisel:netherbrick:9 chisel:netherrack \ -\ -natura:netherrack_furnace \ -\ -netherendingores:block_nether_netherfish netherendingores:ore_nether_modded_1:15 netherendingores:ore_nether_modded_2:8 netherendingores:ore_nether_vanilla:0 \ -\ -quark:biome_brick:0 quark:biome_cobblestone:0 quark:fire_stone_brick_slab_double quark:fire_stone_slab_double quark:polished_netherrack quark:polished_netherrack_bricks_slab_double quark:smoker - -# Netherrack Non-Full Blocks (Modded Only) -block.10141 = natura:nether_lever natura:nether_button natura:nether_pressure_plate \ -\ -quark:fire_stone_brick_slab quark:fire_stone_brick_stairs quark:fire_stone_brick_wall quark:fire_stone_slab quark:fire_stone_stairs quark:fire_stone_wall quark:netherrack_speleothem quark:polished_netherrack_bricks_slab quark:polished_netherrack_bricks_stairs quark:polished_netherrack_bricks_wall - -# Warped Nylium -block.10144 = - -# Warped Wart Block - Euphoria Patched Emissive Wart Blocks -block.10146 = - -# Warped Wart Non-Full Block (Modded Only) -block.10147 = - -# Crimson Nylium -block.10148 = - -# Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -block.10149 = - -# Nether Wart Block - Euphoria Patched Emissive Wart Blocks -block.10150 = nether_wart_block - -# Powered Piston / Powered Dispenser / Powered Dropper - Euphoria Patches Redstone IPBR -block.10151 = piston:8 piston:9 piston:10 piston:11 piston:12 piston:13 sticky_piston:8 sticky_piston:9 sticky_piston:10 sticky_piston:11 sticky_piston:12 sticky_piston:13 piston_head:8 piston_head:9 piston_head:10 piston_head:11 piston_head:12 piston_head:13 dispenser:8 dispenser:9 dispenser:10 dispenser:11 dispenser:12 dispenser:13 dropper:8 dropper:9 dropper:10 dropper:11 dropper:12 dropper:13 - -# Cobblestone, Piston, Dispenser, Droppers, Lodestone -block.10152 = cobblestone monster_egg:1 mossy_cobblestone furnace piston:0 piston:1 piston:2 piston:3 piston:4 piston:5 sticky_piston:0 sticky_piston:1 sticky_piston:2 sticky_piston:3 sticky_piston:4 sticky_piston:5 dispenser:0 dispenser:1 dispenser:2 dispenser:3 dispenser:4 dispenser:5 dropper:0 dropper:1 dropper:2 dropper:3 dropper:4 dropper:5 double_stone_slab:3 \ -\ -capsule:capsulemarker \ -\ -chisel:array chisel:array/cobblestone chisel:braid chisel:braid/cobblestone chisel:chaotic_bricks chisel:chaotic_bricks/cobblestone chisel:chaotic_medium chisel:chaotic_medium/cobblestone chisel:chaotic_small chisel:chaotic_small/cobblestone chisel:circular chisel:circular/cobblestone chisel:cobblestone chisel:cobblestone1 chisel:cobblestone2 chisel:cobblestonemossy chisel:cobblestonemossy1 chisel:cobblestonemossy2 chisel:cracked chisel:cracked/cobblestone chisel:cracked_bricks chisel:cracked_bricks/cobblestone chisel:cut chisel:cut/cobblestone chisel:dent chisel:dent/cobblestone chisel:encased_bricks chisel:encased_bricks/cobblestone chisel:french chisel:french/cobblestone chisel:jellybean chisel:jellybean/cobblestone chisel:large_tile chisel:large_tile/cobblestone chisel:layer chisel:layer/cobblestone chisel:mosaic chisel:mosaic/cobblestone chisel:ornate chisel:ornate/cobblestone chisel:panel chisel:panel/cobblestone chisel:pillar chisel:pillar/cobblestone chisel:prism chisel:prism/cobblestone chisel:raw chisel:raw/cobblestone chisel:road chisel:road/cobblestone chisel:slant chisel:slant/cobblestone chisel:small_bricks chisel:small_bricks/cobblestone chisel:soft_bricks chisel:soft_bricks/cobblestone chisel:solid_bricks chisel:solid_bricks/cobblestone chisel:tiles_medium chisel:tiles_medium/cobblestone chisel:tiles_small chisel:tiles_small/cobblestone chisel:triple_bricks chisel:triple_bricks/cobblestone chisel:twist chisel:twist/cobblestone chisel:weaver chisel:weaver/cobblestone chisel:zag chisel:zag/cobblestone \ -\ -deadlyworld:floor_trap deadlyworld:infested_minecraft_cobblestone deadlyworld:infested_minecraft_mossy_cobblestone deadlyworld:infested_minecraft_stone deadlyworld:tower_dispenser \ -\ -mocreatures:cobbled_deep_wyvstone mocreatures:mossy_cobbled_deep_wyvstone \ -\ -playerplates:mossy_plate \ -\ -pvj:cobblestone_brick pvj:cobblestone_brick_double_slab pvj:cobblestone_brick_slab pvj:cobblestone_brick_stairs pvj:cobblestone_brick_wall pvj:cobblestone_rocks pvj:mossy_cobblestone_rocks \ -\ -quark:biome_cobblestone:2 quark:cobbed_stone_slab_double quark:cobblestone_mossy_slab_double quark:jasper quark:sturdy_stone \ -\ -twilightforest:cinder_furnace twilightforest:giant_cobblestone - -# Cobblestone Non-Full Blocks -block.10153 = cobblestone_wall piston_head:0 piston_head:1 piston_head:2 piston_head:3 piston_head:4 piston_head:5 \ -\ -growthcraft_cellar:fruit_presser \ -\ -quark:cobbed_stone_slab quark:cobbed_stone_stairs quark:cobbed_stone_wall quark:cobblestone_mossy_slab quark:cobblestone_mossy_stairs - -# Cobblestone Slabs and stairs / Moss Carpet -block.10155 = stone_slab:3 stone_slab:11 stone_stairs - -##### WOOD ##### - - -# Oak Full Blocks -block.10156 = planks:0 double_wooden_slab:0 bookshelf crafting_table double_stone_slab:2 \ -\ -bountiful:bountyboard \ -\ -chisel:bookshelf_oak chisel:planks-oak \ -\ -culinaryconstruct:sandwich_station \ -\ -debark:debarked_log_minecraft_log:variant=0 debark:debarked_log_pvj_log_juniper \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -pvj:cherry_blossom_double_slab pvj:juniper_double_slab pvj:planks_cherry_blossom pvj:planks_juniper \ -\ -quark:carved_wood:0 quark:vertical_planks:variant=vertical_oak_planks \ -\ -tconstruct:rack tconstruct:wood_rail tconstruct:wood_rail_trapdoor tconstruct:wooden_hopper - -# Oak Non-Full Blocks -block.10157 = trapdoor wooden_button wooden_pressure_plate fence:0 fence_gate tripwire_hook:0 tripwire_hook:1 tripwire_hook:2 tripwire_hook:3 tripwire_hook:4 tripwire_hook:5 tripwire_hook:6 tripwire_hook:7 \ -\ -bibliocraft:armorstand:woodtype=oak bibliocraft:bookcase:woodtype=oak bibliocraft:bookcasecreative:woodtype=oak bibliocraft:case:woodtype=oak bibliocraft:desk:woodtype=oak bibliocraft:fancyworkbench:woodtype=oak bibliocraft:furniturepaneler:woodtype=oak bibliocraft:label:woodtype=oak bibliocraft:mapframe:woodtype=oak bibliocraft:paintingframeborderless:woodtype=oak bibliocraft:paintingframefancy:woodtype=oak bibliocraft:paintingframeflat:woodtype=oak bibliocraft:paintingframemiddle:woodtype=oak bibliocraft:paintingframesimple:woodtype=oak bibliocraft:potionshelf:woodtype=oak bibliocraft:seat:woodtype=oak bibliocraft:shelf:woodtype=oak bibliocraft:table:woodtype=oak bibliocraft:toolrack:woodtype=oak bibliocraft:typesettingtable \ -\ -chisel:glass1:1 chisel:glasspane1:1 \ -\ -chiselsandbits:chiseled_wood \ -\ -comforts:rope \ -\ -conarm:armorstation \ -\ -cqrepoured:table_oak cqrepoured:unlit_torch \ -\ -dimdoors:dimensional_trapdoor dimdoors:oak_dimensional_door \ -\ -growthcraft:rope_knot growthcraft:rope_knot_oak \ -\ -growthcraft_bees:beebox \ -\ -growthcraft_cellar:ferment_barrel growthcraft_cellar:fruit_press \ -\ -growthcraft_fishtrap:fishtrap growthcraft_fishtrap:fishtrap_oak \ -\ -growthcraft_milk:cheese_press growthcraft_milk:churn \ -\ -openblocks:big_button_wood openblocks:ladder openblocks:scaffolding \ -\ -placeableitems:block_horse_armor_stand placeableitems:block_saddle_stand \ -\ -pvj:brown_autumn_traverse_twigs pvj:cherry_blossom_button pvj:cherry_blossom_door pvj:cherry_blossom_fence pvj:cherry_blossom_fence_gate pvj:cherry_blossom_pressure_plate pvj:cherry_blossom_slab pvj:cherry_blossom_stairs pvj:cherry_blossom_trapdoor pvj:juniper_berried_twigs pvj:juniper_button pvj:juniper_door pvj:juniper_fence pvj:juniper_fence_gate pvj:juniper_pressure_plate pvj:juniper_slab pvj:juniper_stairs pvj:juniper_trapdoor pvj:juniper_twigs pvj:oak_twigs pvj:orange_autumn_traverse_twigs pvj:pink_cherry_blossom_twigs pvj:red_autumn_traverse_twigs pvj:white_cherry_blossom_twigs pvj:yellow_autumn_traverse_twigs \ -\ -storagedrawers:framingtable storagedrawers:trim:variant=oak \ -\ -tconstruct:lavawood_stairs tconstruct:tooltables \ -\ -twilightforest:slider - -# Oak Slabs and Stairs -block.10159 = oak_stairs wooden_slab:0 wooden_slab:8 stone_slab:2 stone_slab:10 - -# Oak Logs -block.10160 = log:0 log:4 log:8 log:12 \ -\ -ancientbeasts:thatch \ -\ -etfuturum:bark \ -\ -growthcraft_apples:apple_log \ -\ -natura:overworld_logs2:type=hopseed \ -\ -quark:bark:variant=bark_oak quark:bark_oak_slab_double \ -\ -twilightforest:giant_log - -# Oak Non-Full Logs (Modded Only) -block.10161 = chiselsandbits:bittank \ -\ -quark:bark_oak_slab quark:bark_oak_stairs quark:bark_oak_wall - -# Spruce Full Blocks -block.10164 = planks:1 double_wooden_slab:1 \ -\ -chisel:bookshelf_spruce chisel:braid/spruce_planks chisel:crude_horizontal/spruce_planks chisel:crude_paneling/spruce_planks chisel:crude_vertical/spruce_planks chisel:encased/spruce_planks chisel:encased_large/spruce_planks chisel:encased_smooth/spruce_planks chisel:large/spruce_planks chisel:log_bordered/spruce_planks chisel:paneling/spruce_planks chisel:paper:0 chisel:paper:1 chisel:paper:2 chisel:paper:3 chisel:paper:4 chisel:paper:5 chisel:paper:6 chisel:paper:8 chisel:planks-spruce chisel:shipping_crate/spruce_planks chisel:smooth/spruce_planks chisel:stacked/spruce_planks chisel:vertical/spruce_planks \ -\ -debark:debarked_log_minecraft_log:variant=1 debark:debarked_log_pvj_log_fir debark:debarked_log_pvj_log_palm debark:debarked_log_pvj_log_pine debark:debarked_log_traverse_fir_log debark:debarked_log_twilightforest_twilight_log:variant=3 \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -pvj:mangrove_double_slab pvj:palm_double_slab pvj:pine_double_slab pvj:planks_mangrove pvj:planks_palm pvj:planks_pine \ -\ -quark:carved_wood:1 quark:custom_bookshelf:variant=bookshelf_spruce quark:vertical_planks:variant=vertical_spruce_planks \ -\ -storagedrawers:trim:variant=spruce \ -\ -twilightforest:canopy_doubleslab twilightforest:canopy_planks twilightforest:dark_doubleslab twilightforest:dark_planks twilightforest:time_doubleslab twilightforest:time_planks - - -# Spruce Non-Full Blocks -block.10165 = spruce_fence_gate spruce_fence fence:1 \ -\ -bibliocraft:armorstand:woodtype=framed bibliocraft:armorstand:woodtype=spruce bibliocraft:bookcase:woodtype=framed bibliocraft:bookcase:woodtype=spruce bibliocraft:bookcasecreative:woodtype=framed bibliocraft:bookcasecreative:woodtype=spruce bibliocraft:case:woodtype=framed bibliocraft:case:woodtype=spruce bibliocraft:desk:woodtype=framed bibliocraft:desk:woodtype=spruce bibliocraft:fancyworkbench:woodtype=framed bibliocraft:fancyworkbench:woodtype=spruce bibliocraft:furniturepaneler:woodtype=framed bibliocraft:furniturepaneler:woodtype=spruce bibliocraft:label:woodtype=framed bibliocraft:label:woodtype=spruce bibliocraft:mapframe:woodtype=framed bibliocraft:mapframe:woodtype=spruce bibliocraft:paintingframeborderless:woodtype=framed bibliocraft:paintingframeborderless:woodtype=spruce bibliocraft:paintingframefancy:woodtype=framed bibliocraft:paintingframefancy:woodtype=spruce bibliocraft:paintingframeflat:woodtype=framed bibliocraft:paintingframeflat:woodtype=spruce bibliocraft:paintingframemiddle:woodtype=framed bibliocraft:paintingframemiddle:woodtype=spruce bibliocraft:paintingframesimple:woodtype=framed bibliocraft:paintingframesimple:woodtype=spruce bibliocraft:potionshelf:woodtype=framed bibliocraft:potionshelf:woodtype=spruce bibliocraft:seat:woodtype=framed bibliocraft:seat:woodtype=spruce bibliocraft:shelf:woodtype=framed bibliocraft:shelf:woodtype=spruce bibliocraft:table:woodtype=framed bibliocraft:table:woodtype=spruce bibliocraft:toolrack:woodtype=framed bibliocraft:toolrack:woodtype=spruce \ -\ -cqrepoured:table_spruce \ -\ -farmingforblockheads:chicken_nest farmingforblockheads:feeding_trough \ -\ -growthcraft:rope_fence growthcraft:rope_knot_spruce \ -\ -growthcraft_fishtrap:fishtrap_spruce \ -\ -placeableitems:block_bow placeableitems:block_carrot_on_stick \ -\ -pvj:mangrove_button pvj:mangrove_door pvj:mangrove_fence pvj:mangrove_fence_gate pvj:mangrove_pressure_plate pvj:mangrove_slab pvj:mangrove_stairs pvj:mangrove_trapdoor pvj:mangrove_twigs pvj:palm_button pvj:palm_door pvj:palm_fence pvj:palm_fence_gate pvj:palm_pressure_plate pvj:palm_slab pvj:palm_stairs pvj:palm_trapdoor pvj:palm_twigs pvj:pine_button pvj:pine_door pvj:pine_fence pvj:pine_fence_gate pvj:pine_pressure_plate pvj:pine_slab pvj:pine_stairs pvj:pine_trapdoor pvj:pine_twigs pvj:pinecones pvj:spruce_twigs \ -\ -quark:spruce_button quark:spruce_pressure_plate quark:spruce_trapdoor \ -\ -twilightforest:canopy_button twilightforest:canopy_door twilightforest:canopy_fence twilightforest:canopy_gate twilightforest:canopy_plate twilightforest:canopy_slab twilightforest:canopy_stairs twilightforest:canopy_trapdoor twilightforest:dark_button twilightforest:dark_door twilightforest:dark_fence twilightforest:dark_gate twilightforest:dark_plate twilightforest:dark_slab twilightforest:dark_stairs twilightforest:dark_trapdoor twilightforest:time_button twilightforest:time_door twilightforest:time_doubleslab twilightforest:time_fence twilightforest:time_gate twilightforest:time_plate twilightforest:time_slab twilightforest:time_stairs twilightforest:time_trapdoor - -# Spruce Slabs and Stairs -block.10167 = spruce_stairs wooden_slab:1 wooden_slab:9 - -# Spruce Logs -block.10168 = log:1 log:5 log:9 log:13 \ -\ -ancientbeasts:stick_wall \ -\ -etfuturum:bark \ -\ -natura:nether_logs2 natura:overworld_logs:type=tiger \ -\ -pvj:log_fir pvj:log_maple pvj:log_pine pvj:log_redwood pvj:redwood_bark \ -\ -quark:bark:variant=bark_spruce quark:bark_spruce_slab_double \ -\ -twilightforest:magic_log:variant=sort twilightforest:magic_log_core:variant=sort twilightforest:root - -# Spruce Non-Full Logs (Modded Only) -block.10169 = growthcraft_grapes:native_grape_vine1 quark:bark_spruce_slab quark:bark_spruce_stairs quark:bark_spruce_wall \ -\ -twilightforest:thorns - -# Birch Full Blocks -block.10172 = planks:2 double_wooden_slab:2 \ -\ -chisel:bookshelf_birch chisel:planks-birch \ -\ -debark:debarked_log_minecraft_log:variant=2 debark:debarked_log_natura_overworld_logs2:variant=1 debark:debarked_log_natura_overworld_logs2:variant=3 debark:debarked_log_natura_overworld_logs:variant=1 debark:debarked_log_pvj_log_maple debark:debarked_log_twilightforest_twilight_log:variant=2 \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -natura:overworld_bookshelves:type=maple natura:overworld_bookshelves:type=sakura natura:overworld_planks:type=maple natura:overworld_planks:type=sakura natura:overworld_workbenches:type=maple natura:overworld_workbenches:type=sakura \ -\ -pvj:aspen_double_slab pvj:planks_aspen \ -\ -quark:carved_wood:2 quark:custom_bookshelf:variant=bookshelf_birch quark:vertical_planks:variant=vertical_birch_planks \ -\ -storagedrawers:trim:variant=birch \ -\ -twilightforest:fire_jet:variant=encased_smoker_off twilightforest:fire_jet:variant=encased_smoker_on twilightforest:mangrove_doubleslab twilightforest:mangrove_planks twilightforest:mine_doubleslab twilightforest:mine_planks twilightforest:tower_device twilightforest:tower_wood:1 - -# Birch Non-Full Blocks -block.10173 = birch_fence_gate birch_fence fence:2 \ -\ -bibliocraft:armorstand:woodtype=birch bibliocraft:bookcase:woodtype=birch bibliocraft:bookcasecreative:woodtype=birch bibliocraft:case:woodtype=birch bibliocraft:desk:woodtype=birch bibliocraft:fancyworkbench:woodtype=birch bibliocraft:furniturepaneler:woodtype=birch bibliocraft:label:woodtype=birch bibliocraft:mapframe:woodtype=birch bibliocraft:paintingframeborderless:woodtype=birch bibliocraft:paintingframefancy:woodtype=birch bibliocraft:paintingframeflat:woodtype=birch bibliocraft:paintingframemiddle:woodtype=birch bibliocraft:paintingframesimple:woodtype=birch bibliocraft:potionshelf:woodtype=birch bibliocraft:seat:woodtype=birch bibliocraft:shelf:woodtype=birch bibliocraft:table:woodtype=birch bibliocraft:toolrack:woodtype=birch \ -\ -cqrepoured:table_birch \ -\ -growthcraft:rope_knot_birch \ -\ -growthcraft_fishtrap:fishtrap_birch \ -\ -natura:maple_button natura:maple_fence natura:maple_fence_gate natura:maple_pressure_plate natura:maple_trap_door natura:overworld_door_maple natura:overworld_door_sakura natura:overworld_slab2:type=sakura natura:overworld_slab:type=maple natura:overworld_stairs_maple natura:overworld_stairs_sakura natura:sakura_button natura:sakura_fence natura:sakura_fence_gate natura:sakura_pressure_plate natura:sakura_trap_door \ -\ -pvj:aspen_button pvj:aspen_door pvj:aspen_fence pvj:aspen_fence_gate pvj:aspen_pressure_plate pvj:aspen_slab pvj:aspen_stairs pvj:aspen_trapdoor pvj:aspen_twigs pvj:birch_twigs \ -\ -quark:birch_button quark:birch_pressure_plate quark:birch_trapdoor \ -\ -treechop:chopped_log_corner_ne treechop:chopped_log_corner_nw treechop:chopped_log_corner_se treechop:chopped_log_corner_sw treechop:chopped_log_end_e treechop:chopped_log_end_n treechop:chopped_log_end_s treechop:chopped_log_end_w treechop:chopped_log_pillar treechop:chopped_log_side_e treechop:chopped_log_side_n treechop:chopped_log_side_s treechop:chopped_log_side_w \ -\ -twilightforest:mangrove_button twilightforest:mangrove_door twilightforest:mangrove_fence twilightforest:mangrove_gate twilightforest:mangrove_plate twilightforest:mangrove_slab twilightforest:mangrove_stairs twilightforest:mangrove_trapdoor twilightforest:mine_button twilightforest:mine_door twilightforest:mine_fence twilightforest:mine_gate twilightforest:mine_plate twilightforest:mine_slab twilightforest:mine_stairs twilightforest:mine_trapdoor - -# Birch Slabs and Stairs -block.10175 = birch_stairs wooden_slab:2 wooden_slab:10 - -# Birch Logs -block.10176 = log:2 log:6 log:10 log:14 \ -\ -etfuturum:bark \ -\ -growthcraft_cellar:cork_log \ -\ -mocreatures:wyvwood_log \ -\ -natura:overworld_logs2:type=eucalyptus \ -\ -pvj:log_aspen \ -\ -quark:bark:variant=bark_birch quark:bark_birch_slab_double \ -\ -twilightforest:magic_log:variant=mine twilightforest:magic_log_core:variant=mine twilightforest:twilight_log:variant=mangrove - -# Birch Non-Full Logs (Modded Only) -block.10177 = quark:bark_birch_slab quark:bark_birch_stairs quark:bark_birch_wall - -# Jungle Full Blocks -block.10180 = planks:3 double_wooden_slab:3 \ -\ -chisel:bookshelf_jungle chisel:braid/jungle_planks chisel:crude_horizontal chisel:crude_horizontal/jungle_planks chisel:crude_paneling chisel:crude_paneling/jungle_planks chisel:crude_vertical chisel:crude_vertical/jungle_planks chisel:encased chisel:encased/jungle_planks chisel:encased_large chisel:encased_large/jungle_planks chisel:encased_smooth chisel:encased_smooth/jungle_planks chisel:large chisel:large/jungle_planks chisel:log_bordered chisel:log_bordered/jungle_planks chisel:paneling chisel:paneling/jungle_planks chisel:planks-jungle chisel:shipping_crate chisel:shipping_crate/jungle_planks chisel:smooth chisel:smooth/jungle_planks chisel:stacked chisel:stacked/jungle_planks chisel:vertical chisel:vertical/jungle_planks \ -\ -debark:debarked_log_minecraft_log:variant=3 \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -natura:overworld_bookshelves:type=tiger natura:overworld_planks:type=tiger natura:overworld_workbenches:type=tiger \ -\ -pvj:maple_double_slab pvj:planks_maple \ -\ -quark:carved_wood:3 quark:custom_bookshelf:variant=bookshelf_jungle quark:vertical_planks:variant=vertical_jungle_planks \ -\ -storagedrawers:trim:variant=jungle \ -\ -twilightforest:twilight_oak_doubleslab twilightforest:twilight_oak_planks twilightforest:uncrafting_table - -# Jungle Non-Full Blocks -block.10181 = jungle_fence_gate jungle_fence fence:3 \ -\ -bibliocraft:armorstand:woodtype=jungle bibliocraft:bookcase:woodtype=jungle bibliocraft:bookcasecreative:woodtype=jungle bibliocraft:case:woodtype=jungle bibliocraft:clipboard bibliocraft:desk:woodtype=jungle bibliocraft:fancyworkbench:woodtype=jungle bibliocraft:furniturepaneler:woodtype=jungle bibliocraft:label:woodtype=jungle bibliocraft:mapframe:woodtype=jungle bibliocraft:paintingframeborderless:woodtype=jungle bibliocraft:paintingframefancy:woodtype=jungle bibliocraft:paintingframeflat:woodtype=jungle bibliocraft:paintingframemiddle:woodtype=jungle bibliocraft:paintingframesimple:woodtype=jungle bibliocraft:potionshelf:woodtype=jungle bibliocraft:seat:woodtype=jungle bibliocraft:shelf:woodtype=jungle bibliocraft:table:woodtype=jungle bibliocraft:toolrack:woodtype=jungle \ -\ -cqrepoured:table_jungle \ -\ -growthcraft:rope_knot_jungle \ -\ -growthcraft_fishtrap:fishtrap_jungle \ -\ -natura:overworld_door_tiger natura:overworld_slab:type=tiger natura:overworld_stairs_tiger natura:tiger_button natura:tiger_fence natura:tiger_fence_gate natura:tiger_pressure_plate natura:tiger_trap_door \ -\ -pvj:jungle_twigs pvj:maple_button pvj:maple_door pvj:maple_fence pvj:maple_fence_gate pvj:maple_pressure_plate pvj:maple_slab pvj:maple_stairs pvj:maple_trapdoor pvj:orange_maple_twigs pvj:red_maple_twigs \ -\ -quark:jungle_button quark:jungle_pressure_plate quark:jungle_trapdoor \ -\ -twilightforest:twilight_oak_button twilightforest:twilight_oak_door twilightforest:twilight_oak_fence twilightforest:twilight_oak_gate twilightforest:twilight_oak_plate twilightforest:twilight_oak_slab twilightforest:twilight_oak_stairs twilightforest:twilight_oak_trapdoor - -# Jungle Slabs and Stairs -block.10183 = jungle_stairs wooden_slab:3 wooden_slab:11 - -# Jungle Logs -block.10184 = log:3 log:7 log:11 log:15 \ -\ -etfuturum:bark \ -\ -pvj:log_palm \ -\ -quark:bark:variant=bark_jungle quark:bark_jungle_slab_double \ -\ -twilightforest:twilight_log:variant=oak - -# Jungle Non-Full Logs (Modded Only) -block.10185 = quark:bark_jungle_slab quark:bark_jungle_stairs quark:bark_jungle_wall - -# Acacia Full Blocks -block.10188 = planks:4 double_wooden_slab:4 \ -\ -chisel:bookshelf_acacia chisel:crude_horizontal chisel:crude_paneling chisel:crude_vertical chisel:encased chisel:encased_large chisel:encased_smooth chisel:large chisel:log_bordered chisel:paneling chisel:planks-acacia chisel:shipping_crate chisel:smooth chisel:stacked chisel:vertical \ -\ -debark:debarked_log_minecraft_log2:variant=0 debark:debarked_log_pvj_log_redwood \ -\ -etfuturum:log2_stripped etfuturum:wood2_stripped \ -\ -growthcraft_apples:apple_planks growthcraft_apples:apple_slab_double \ -\ -mowziesmobs:painted_acacia mowziesmobs:painted_acacia_double_slab \ -\ -natura:overworld_bookshelves:type=hopseed natura:overworld_bookshelves:type=redwood natura:overworld_planks:type=hopseed natura:overworld_planks:type=redwood natura:overworld_workbenches:type=hopseed natura:overworld_workbenches:type=redwood \ -\ -quark:carved_wood:4 quark:custom_bookshelf:variant=bookshelf_acacia quark:vertical_planks:variant=vertical_acacia_planks \ -\ -storagedrawers:trim:variant=acacia \ -\ -traverse:fir_double_slab traverse:fir_planks \ -\ -twilightforest:tower_translucent twilightforest:tower_wood:0 twilightforest:tower_wood:2 twilightforest:tower_wood:3 twilightforest:tower_wood:4 - -# Acacia Non-Full Blocks -block.10189 = acacia_fence_gate acacia_fence fence:4 \ -\ -bibliocraft:armorstand:woodtype=acacia bibliocraft:bookcase:woodtype=acacia bibliocraft:bookcasecreative:woodtype=acacia bibliocraft:case:woodtype=acacia bibliocraft:desk:woodtype=acacia bibliocraft:fancyworkbench:woodtype=acacia bibliocraft:furniturepaneler:woodtype=acacia bibliocraft:label:woodtype=acacia bibliocraft:mapframe:woodtype=acacia bibliocraft:paintingframeborderless:woodtype=acacia bibliocraft:paintingframefancy:woodtype=acacia bibliocraft:paintingframeflat:woodtype=acacia bibliocraft:paintingframemiddle:woodtype=acacia bibliocraft:paintingframesimple:woodtype=acacia bibliocraft:potionshelf:woodtype=acacia bibliocraft:seat:woodtype=acacia bibliocraft:shelf:woodtype=acacia bibliocraft:table:woodtype=acacia bibliocraft:toolrack:woodtype=acacia \ -\ -cqrepoured:table_acacia \ -\ -growthcraft:rope_knot_acacia \ -\ -growthcraft_apples:apple_door growthcraft_apples:apple_fence growthcraft_apples:apple_fence_gate growthcraft_apples:apple_slab_half growthcraft_apples:apple_stairs growthcraft_apples:rope_knot_apple \ -\ -growthcraft_fishtrap:fishtrap_acacia growthcraft_fishtrap:fishtrap_apple \ -\ -mowziesmobs:painted_acacia_slab \ -\ -natura:hopseed_button natura:hopseed_fence natura:hopseed_fence_gate natura:hopseed_pressure_plate natura:hopseed_trap_door natura:overworld_door_hopseed natura:overworld_door_redwood natura:overworld_slab2:type=hopseed natura:overworld_slab2:type=redwood natura:overworld_stairs_hopseed natura:overworld_stairs_redwood natura:redwood_button natura:redwood_fence natura:redwood_fence_gate natura:redwood_pressure_plate natura:redwood_trap_door \ -\ -pvj:acacia_twigs \ -\ -quark:acacia_button quark:acacia_pressure_plate quark:acacia_trapdoor \ -\ -traverse:fir_door traverse:fir_fence traverse:fir_fence_gate traverse:fir_slab traverse:fir_stairs - -# Acacia slabs and stairs -block.10191 = acacia_stairs wooden_slab:4 wooden_slab:12 - -# Acacia Logs -block.10192 = log2:0 log2:4 log2:8 log2:12 \ -\ -etfuturum:bark2 \ -\ -natura:overworld_logs:type=amaranth natura:redwood_logs \ -\ -pvj:log_baobab pvj:log_cherry_blossom pvj:log_cottonwood pvj:log_mangrove \ -\ -quark:bark:variant=bark_acacia quark:bark_acacia_slab_double \ -\ -twilightforest:magic_log:variant=trans - -# Acacia Non-Full Logs (Modded Only) -block.10193 = natura:overworld_door_redwood_bark \ -\ -quark:bark_acacia_slab quark:bark_acacia_stairs quark:bark_acacia_wall - -# Dark Oak Full Blocks -block.10196 = planks:5 double_wooden_slab:5 \ -\ -chisel:bookshelf_darkoak chisel:planks-dark-oak \ -\ -debark:debarked_log_minecraft_log2:variant=1 debark:debarked_log_pvj_log_jacaranda debark:debarked_log_twilightforest_twilight_log:variant=1 \ -\ -etfuturum:log2_stripped etfuturum:wood2_stripped \ -\ -natura:overworld_bookshelves:type=amaranth natura:overworld_bookshelves:type=willow natura:overworld_planks:type=amaranth natura:overworld_planks:type=willow natura:overworld_workbenches:type=amaranth natura:overworld_workbenches:type=willow \ -\ -pvj:planks_willow pvj:willow_double_slab \ -\ -quark:carved_wood:5 quark:custom_bookshelf:variant=bookshelf_dark_oak quark:vertical_planks:variant=vertical_dark_oak_planks \ -\ -storagedrawers:trim:variant=dark_oak \ -\ -twilightforest:sort_doubleslab twilightforest:sort_planks - -# Dark Oak Non-Full Blocks -block.10197 = dark_oak_fence_gate dark_oak_fence fence:5 \ -\ -bibliocraft:armorstand:woodtype=darkoak bibliocraft:bookcase:woodtype=darkoak bibliocraft:bookcasecreative:woodtype=darkoak bibliocraft:case:woodtype=darkoak bibliocraft:desk:woodtype=darkoak bibliocraft:fancyworkbench:woodtype=darkoak bibliocraft:furniturepaneler:woodtype=darkoak bibliocraft:label:woodtype=darkoak bibliocraft:mapframe:woodtype=darkoak bibliocraft:paintingframeborderless:woodtype=darkoak bibliocraft:paintingframefancy:woodtype=darkoak bibliocraft:paintingframeflat:woodtype=darkoak bibliocraft:paintingframemiddle:woodtype=darkoak bibliocraft:paintingframesimple:woodtype=darkoak bibliocraft:potionshelf:woodtype=darkoak bibliocraft:seat:woodtype=darkoak bibliocraft:shelf:woodtype=darkoak bibliocraft:table:woodtype=darkoak bibliocraft:toolrack:woodtype=darkoak \ -\ -cqrepoured:table_dark \ -\ -growthcraft:rope_knot_dark_oak \ -\ -growthcraft_fishtrap:fishtrap_darkoak \ -\ -natura:amaranth_button natura:amaranth_fence natura:amaranth_fence_gate natura:amaranth_pressure_plate natura:amaranth_trap_door natura:overworld_slab:type=amaranth natura:overworld_slab:type=willow natura:overworld_stairs_amaranth natura:overworld_stairs_willow natura:willow_button natura:willow_fence natura:willow_fence_gate natura:willow_pressure_plate natura:willow_trap_door \ -\ -placeableitems:block_beetroot_soup placeableitems:block_bowl placeableitems:block_mushroom_stew placeableitems:block_rabbit_stew placeableitems:block_stick \ -\ -pvj:dark_oak_twigs pvj:willow_button pvj:willow_door pvj:willow_fence pvj:willow_fence_gate pvj:willow_pressure_plate pvj:willow_slab pvj:willow_stairs pvj:willow_trapdoor pvj:willow_twigs \ -\ -quark:dark_oak_button quark:dark_oak_pressure_plate quark:dark_oak_trapdoor \ -\ -twilightforest:sort_button twilightforest:sort_door twilightforest:sort_fence twilightforest:sort_gate twilightforest:sort_plate twilightforest:sort_slab twilightforest:sort_stairs twilightforest:sort_trapdoor - -# Dark Oak Slabs and Stairs -block.10199 = dark_oak_stairs wooden_slab:5 wooden_slab:13 - -# Dark Oak Logs -block.10200 = log2:1 log2:5 log2:9 log2:13 \ -\ -etfuturum:bark2 \ -\ -natura:nether_logs:type=fusewood natura:overworld_logs2:type=sakura natura:overworld_logs2:type=willow \ -\ -pvj:log_jacaranda pvj:log_willow \ -\ -quark:bark:variant=bark_dark_oak quark:bark_dark_oak_slab_double \ -\ -traverse:fir_log \ -\ -twilightforest:cinder_log twilightforest:magic_log:variant=time twilightforest:magic_log_core:variant=time twilightforest:twilight_log:variant=canopy twilightforest:twilight_log:variant=dark - -# Dark Oak Non-Full Logs (Modded Only) -block.10201 = farmingforblockheads:market \ -\ -quark:bark_dark_oak_slab quark:bark_dark_oak_stairs quark:bark_dark_oak_wall - -# Mangrove Full Blocks -block.10204 = debark:debarked_log_natura_overworld_logs:variant=0 debark:debarked_log_natura_overworld_logs:variant=3 debark:debarked_log_pvj_log_mangrove debark:debarked_log_twilightforest_twilight_log:variant=0 - -# Mangrove Non-Full Blocks -block.10205 = - -# Mangrove Powered Blocks - Euphoria Patches Redstone IPBR -block.10207 = - -# Mangrove Logs -block.10208 = natura:overworld_logs:type=maple - -# Mangrove Non-Full Logs (Modded Only) -block.10209 = - -# Crimson Wood Full Blocks -block.10212 = debark:debarked_log_natura_overworld_logs2:variant=0 debark:debarked_log_pvj_log_willow debark:debarked_log_natura_overworld_logs:variant=2 \ -\ -chisel:braid/crimson_planks chisel:crude_horizontal/crimson_planks chisel:crude_paneling/crimson_planks chisel:crude_vertical/crimson_planks chisel:encased/crimson_planks chisel:encased_large/crimson_planks chisel:encased_smooth/crimson_planks chisel:large/crimson_planks chisel:log_bordered/crimson_planks chisel:paneling/crimson_planks chisel:shipping_crate/crimson_planks chisel:smooth/crimson_planks chisel:stacked/crimson_planks chisel:vertical/crimson_planks \ -\ -natura:nether_bookshelves:type=bloodwood natura:nether_planks:type=bloodwood natura:nether_workbenches:type=bloodwood \ -\ -pvj:jacaranda_double_slab pvj:planks_jacaranda - -# Crimson Wood Non-Full Blocks -block.10213 = natura:nether_slab:type=bloodwood natura:nether_stairs_bloodwood natura:bloodwood_button natura:bloodwood_fence natura:bloodwood_fence_gate natura:bloodwood_pressure_plate natura:nether_door_bloodwood natura:bloodwood_trap_door \ -\ -pvj:jacaranda_button pvj:jacaranda_door pvj:jacaranda_fence pvj:jacaranda_fence_gate pvj:jacaranda_pressure_plate pvj:jacaranda_slab pvj:jacaranda_stairs pvj:jacaranda_trapdoor pvj:jacaranda_twigs - -# Crimson Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10215 = - -# Crimson Stem -block.10216 = - -# Crimson Non-Full Stems (Modded Only) -block.10217 = - -# Warped Wood Full Blocks -block.10220 = debark:debarked_log_natura_nether_logs:variant=2 debark:debarked_log_natura_nether_logs:variant=1 \ -\ -mocreatures:wyvwood_planks \ -\ -natura:nether_bookshelves:type=darkwood natura:nether_bookshelves:type=fusewood natura:nether_planks:type=darkwood natura:nether_planks:type=fusewood natura:nether_workbenches:type=darkwood natura:nether_workbenches:type=fusewood - -# Warped Wood Non-Full Blocks -block.10221 = natura:nether_slab:type=fusewood natura:nether_stairs_fusewood natura:fusewood_button natura:fusewood_fence natura:fusewood_fence_gate natura:fusewood_pressure_plate natura:nether_door_fusewood natura:fusewood_trap_door natura:nether_slab:type=darkwood natura:nether_stairs_darkwood natura:darkwood_button natura:darkwood_fence natura:darkwood_fence_gate natura:darkwood_pressure_plate natura:nether_door_darkwood natura:darkwood_trap_door - -# Warped Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10223 = - -# Warped Stem -block.10224 = - -# Warped Non-Full Stem (Modded Only) -block.10225 = - -# Bedrock -block.10228 = bedrock - -# Bedrock Non-Full Blocks (Modded Only) -block.10229 = - - -##### SAND ##### - - -# Sand -block.10232 = sand:0 \ -\ -chiselsandbits:chiseled_sand \ -\ -mocreatures:silver_sand \ -\ -opcraft:dense_sand opcraft:sand_land_portal \ -\ -quark:sugar_block \ -\ -thermalfoundation:ore_fluid:0 - -# Sand Non-Full Blocks (Modded Only) -block.10233 = - -# Red Sand -block.10236 = sand:1 \ -\ -natura:nether_heat_sand \ -\ -quark:gravisand \ -\ -thermalfoundation:ore_fluid:5 - -# Red Sand Non-Full Blocks (Modded Only) -block.10237 = - -# Sandstone Full Block -block.10240 = sandstone double_stone_slab:1,9 \ -\ -chisel:limestone chisel:limestone1 chisel:limestone2 chisel:sandstone-scribbles chisel:sandstoneyellow chisel:sandstoneyellow1 chisel:sandstoneyellow2 \ -\ -deadlyworld:infested_minecraft_sandstone \ -\ -growthcraft:salt_block \ -\ -mocreatures:carved_silver_sandstone mocreatures:silver_sandstone mocreatures:smooth_silver_sandstone \ -\ -nyx:chiseled_star_block nyx:cracked_star_block nyx:star_block nyx:star_slab_double \ -\ -pvj:cracked_sand \ -\ -quark:sandstone_bricks_slab_double quark:sandstone_new:variant=sandstone_bricks quark:sandstone_new:variant=sandstone_smooth quark:sandstone_smooth_slab_double - -# Sandstone Non-Full Block -block.10241 = pvj:sandstone_rocks \ -\ -quark:sandstone_wall - -# Sandstone Slabs and Stairs -block.10243 =stone_slab:1 stone_slab:9 sandstone_stairs \ -\ -nyx:star_slab nyx:star_stairs \ -\ -quark:sandstone_bricks_slab quark:sandstone_bricks_stairs quark:sandstone_smooth_slab - -# Red Sandstone Full Block -block.10244 = red_sandstone double_stone_slab2 \ -\ -chisel:array/red_sandstone chisel:bevel_skeleton/red_sandstone chisel:braid/red_sandstone chisel:brownstone chisel:chaotic_bricks/red_sandstone chisel:chaotic_medium/red_sandstone chisel:chaotic_small/red_sandstone chisel:circular/red_sandstone chisel:cracked/red_sandstone chisel:cracked_bricks/red_sandstone chisel:cut/red_sandstone chisel:dent/red_sandstone chisel:encased_bricks/red_sandstone chisel:french/red_sandstone chisel:glyphs/red_sandstone chisel:jellybean/red_sandstone chisel:large_tile/red_sandstone chisel:layer/red_sandstone chisel:mosaic/red_sandstone chisel:ornate/red_sandstone chisel:panel/red_sandstone chisel:pillar/red_sandstone chisel:prism/red_sandstone chisel:raw/red_sandstone chisel:road/red_sandstone chisel:sandstonered chisel:sandstonered-scribbles chisel:sandstonered1 chisel:sandstonered2 chisel:slant/red_sandstone chisel:small/red_sandstone chisel:small_bricks/red_sandstone chisel:soft_bricks/red_sandstone chisel:solid_bricks/red_sandstone chisel:tiles_medium/red_sandstone chisel:tiles_small/red_sandstone chisel:triple_bricks/red_sandstone chisel:twist/red_sandstone chisel:weaver/red_sandstone chisel:zag/red_sandstone \ -\ -deadlyworld:infested_minecraft_red_sandstone \ -\ -pvj:red_cracked_sand \ -\ -quark:red_sandstone_bricks_slab_double quark:red_sandstone_smooth_slab_double quark:sandstone_new:variant=red_sandstone_bricks quark:sandstone_new:variant=red_sandstone_smooth \ -\ -tconstruct:brownstone \ -\ -traverse:red_rock traverse:red_rock_bricks traverse:red_rock_bricks_chiseled traverse:red_rock_bricks_double_slab traverse:red_rock_cobblestone traverse:red_rock_cobblestone_double_slab traverse:red_rock_double_slab - -# Red Sandstone Walls -block.10245 = pvj:red_sandstone_rocks \ -\ -quark:red_sandstone_wall \ -\ -traverse:red_rock_cobblestone_wall - -# Red Sandstone Slabs and Stairs -block.10247 = stone_slab2 red_sandstone_stairs \ -\ -quark:red_sandstone_bricks_slab quark:red_sandstone_bricks_stairs quark:red_sandstone_smooth_slab \ -\ -tconstruct:brownstone_slab tconstruct:brownstone_slab2 tconstruct:brownstone_stairs_brick tconstruct:brownstone_stairs_brick_cracked tconstruct:brownstone_stairs_brick_fancy tconstruct:brownstone_stairs_brick_small tconstruct:brownstone_stairs_brick_square tconstruct:brownstone_stairs_brick_triangle tconstruct:brownstone_stairs_creeper tconstruct:brownstone_stairs_paver tconstruct:brownstone_stairs_road tconstruct:brownstone_stairs_rough tconstruct:brownstone_stairs_smooth tconstruct:brownstone_stairs_tile \ -\ -traverse:red_rock_bricks_slab traverse:red_rock_bricks_stairs traverse:red_rock_cobblestone_slab traverse:red_rock_cobblestone_stairs traverse:red_rock_slab - -# Netherite Blocks -block.10248 = quark:iron_plate quark:iron_plate_slab_double - -# Netherite Non-Full Blocks (Modded Only) -block.10249 = openblocks:xp_drain \ -\ -fixedminecraft:chipped_netherite_anvil fixedminecraft:damaged_netherite_anvil fixedminecraft:netherite_anvil \ -\ -quark:grate quark:iron_button quark:iron_ladder quark:iron_plate_slab quark:iron_plate_stairs quark:iron_rod - -# Ancient Debris -block.10252 = etfuturum:ancient_debris - -# Ancient Debris Non-Full Blocks (Modded Only) -block.10253 = - -# Iron Bars -block.10257 = iron_bars \ -\ -ancientbeasts:spiky \ -\ -bibliocraft:bell \ -\ -chisel:glasspane chisel:ironpane \ -\ -placeableitems:block_arrow \ -\ -twilightforest:iron_ladder - -# Declared but unused in Complementary itself -block.10260 = - -# Iron Blocks -block.10264 = iron_block \ -\ -IC2:blockDoorAlloy \ -\ -OpenBlocks:canvas \ -\ -Railcraft:machine.beta \ -\ -Ztones:tile.iszmBlock \ -\ -catwalks:catwalk_unlit catwalks:support_column \ -\ -chisel:auto_chisel chisel:blockaluminum chisel:blockinvar chisel:blockiron chisel:blocklead chisel:blocksilver chisel:blocksteel chisel:blocktin chisel:factory chisel:factory1 chisel:factoryblock chisel:futura:0 chisel:futura:1 chisel:futura:3 chisel:gears chisel:hexPlating chisel:iron chisel:laboratory chisel:laboratoryblock chisel:moon chisel:rivets chisel:technical chisel:technical1 chisel:technicalnew chisel:tyrian chisel:tyrian:15 chisel:tyrian:5 chisel:tyrian:7 chisel:vents \ -\ -gregtech:gt.blockcasings gregtech:gt.blockcasings3 gregtech:gt.blockcasings5 gregtech:gt.blockreinforced \ -\ -littletiles:BlockLittleTiles \ -\ -miscutils:gtplusplus.blockcasings.2 miscutils:gtplusplus.blockcasings.3 miscutils:miscutils.blockcasings \ -\ -mocreatures:ancient_silver_block \ -\ -nyx:meteor_block \ -\ -openblocks:heal openblocks:xp_bottler \ -\ -plustic:alumiteblock plustic:invarblock \ -\ -profile_blocks:profilium_block \ -\ -resource_cracker:lava_spring_block resource_cracker:steel_block resource_cracker:water_spring_block \ -\ -storagedrawers:compdrawers storagedrawers:controller storagedrawers:controllerslave \ -\ -tconstruct:metal:2 tconstruct:metal:3 tconstruct:metal:4 \ -\ -thermalfoundation:storage:1 thermalfoundation:storage:2 thermalfoundation:storage:3 thermalfoundation:storage:4 thermalfoundation:storage:7 thermalfoundation:storage_alloy:0 thermalfoundation:storage_alloy:2 \ -\ -twilightforest:block_storage:0 - -# Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10265 = heavy_weighted_pressure_plate:0 \ -\ -bibliocraft:lampiron bibliocraft:lanterniron bibliocraft:markerpole bibliocraft:printingpress \ -\ -chisel:glass \ -\ -chiselsandbits:chiseled_iron \ -\ -conarm:armorforge \ -\ -dimdoors:iron_dimensional_door \ -\ -fairylights:fastener \ -\ -openblocks:fan openblocks:paint_mixer openblocks:xp_shower \ -\ -placeableitems:block_compass placeableitems:block_ingot:10 placeableitems:block_ingot:11 placeableitems:block_ingot:12 placeableitems:block_ingot:13 placeableitems:block_ingot:14 placeableitems:block_ingot:15 placeableitems:block_ingot:8 placeableitems:block_ingot:9 \ -\ -tconstruct:toolforge \ -\ -twilightforest:knightmetal_block - -# Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10267 = heavy_weighted_pressure_plate:1 heavy_weighted_pressure_plate:2 heavy_weighted_pressure_plate:3 heavy_weighted_pressure_plate:4 heavy_weighted_pressure_plate:5 heavy_weighted_pressure_plate:6 heavy_weighted_pressure_plate:7 heavy_weighted_pressure_plate:8 heavy_weighted_pressure_plate:9 heavy_weighted_pressure_plate:10 heavy_weighted_pressure_plate:11 heavy_weighted_pressure_plate:12 heavy_weighted_pressure_plate:13 heavy_weighted_pressure_plate:14 heavy_weighted_pressure_plate:15 - -# Euphoria Patches Glowing Raw Iron Blocks -block.10268 = - -# Glowing Raw Iron Non-Full Blocks (Modded Only) -block.10269 = oreberries:iron_oreberry_bush oreberries:aluminum_oreberry_bush - -# Glowing Ores Iron -block.10272 = iron_ore \ -\ -gravelores:iron_gravel_ore \ -\ -growthcraft:salt_ore \ -\ -mocreatures:ancient_ore mocreatures:wyvern_iron_ore - -# Deepslate Variant -block.10276 = etfuturum:deepslate_iron_ore - -# Euphoria Patches Glowing Raw Copper Blocks -block.10280 = - -# Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -block.10281 = oreberries:copper_oreberry_bush oreberries:tin_oreberry_bush - -# Glowing Ores Copper -block.10284 = gravelores:copper_gravel_ore gravelores:aluminum_gravel_ore \ -\ -thermalfoundation:ore:0 - -# Deepslate Variant -block.10288 = etfuturum:deepslate_copper_ore - -# Copper Full Blocks -block.10292 = chisel:blockbronze chisel:blockcopper chisel:blocknickel \ -\ -thermalfoundation:storage:0 thermalfoundation:storage_alloy:3 thermalfoundation:storage_alloy:4 thermalfoundation:storage_alloy:5 - -# Copper Non-Full Blocks -block.10293 = - -# Copper Slabs and Stairs -block.10295 = - -# Euphoria Patches Glowing Raw Gold Blocks -block.10296 = - -# Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -block.10297 = oreberries:gold_oreberry_bush - -# Glowing Ores Gold -block.10300 = gold_ore \ -\ -gravelores:gold_gravel_ore \ -\ -mocreatures:wyvern_gold_ore \ -\ -netherendingores:ore_other_1:2 netherendingores:ore_other_1:6 \ -\ -tconstruct:ore:type=ardite - -# Glowing Ores Gold Non-Full Block (Modded Only) -block.10301 = - -# Deepslate Gold Ore Variant -block.10302 = etfuturum:deepslate_gold_ore - -# Pink Modded Ores -block.10304 = netherendingores:ore_other_1:7 - -# Purple Modded Ores -block.10306 = netherendingores:ore_other_1:8 \ -\ -aether:zanite_ore - -# Glowing Ores Nether Gold -block.10308 = thermalfoundation:ore_fluid:3 - -# Gold Blocks -block.10312 = gold_block \ -\ -chisel:blockelectrum chisel:blockgold chisel:brick/gold_block chisel:cart/gold_block chisel:coin_heads/gold_block chisel:coin_tails/gold_block chisel:crate_dark/gold_block chisel:crate_light/gold_block chisel:futura:5 chisel:glass1:0 chisel:glasspane1:0 chisel:gold chisel:largeingot/gold_block chisel:plates/gold_block chisel:rivets/gold_block chisel:simple/gold_block chisel:smallingot/gold_block chisel:space/gold_block chisel:spaceblack/gold_block chisel:star/gold_block \ -\ -luminous_nether:basalt_exectioner_trophy luminous_nether:cult_flag_bottom luminous_nether:cult_flag_top luminous_nether:executioner_trophy luminous_nether:furnace_trophy luminous_nether:loot_vase luminous_nether:loot_vase_2 luminous_nether:loot_vase_3 luminous_nether:loot_vase_7 luminous_nether:loot_vase_8 luminous_nether:loot_vase_9 luminous_nether:mushlin_spewer_trophy luminous_nether:soul_furnace_trophy luminous_nether:warped_spewer_trophy \ -\ -tconstruct:metal:1 tconstruct:metal:5 tconstruct:metal:6 \ -\ -thermalfoundation:storage:5 thermalfoundation:storage_alloy:1 thermalfoundation:storage_alloy:6 - -# Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10313 = light_weighted_pressure_plate:0 \ -\ -bibliocraft:lampgold bibliocraft:lanterngold \ -\ -dimdoors:gold_dimensional_door dimdoors:gold_door \ -\ -openblocks:sprinkler \ -\ -placeableitems:block_clock placeableitems:block_ingot:1 placeableitems:block_ingot:2 placeableitems:block_ingot:3 placeableitems:block_ingot:4 placeableitems:block_ingot:5 placeableitems:block_ingot:6 placeableitems:block_ingot:7 placeableitems:block_melon_glistering \ -\ -quark:gold_button - -# Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10315 = light_weighted_pressure_plate:1 light_weighted_pressure_plate:2 light_weighted_pressure_plate:3 light_weighted_pressure_plate:4 light_weighted_pressure_plate:5 light_weighted_pressure_plate:6 light_weighted_pressure_plate:7 light_weighted_pressure_plate:8 light_weighted_pressure_plate:9 light_weighted_pressure_plate:10 light_weighted_pressure_plate:11 light_weighted_pressure_plate:12 light_weighted_pressure_plate:13 light_weighted_pressure_plate:14 light_weighted_pressure_plate:15 - -# Diamond Blocks -block.10316 = diamond_block \ -\ -chisel:blockcobalt chisel:blockplatinum chisel:diamond \ -\ -opcraft:diamondond_block \ -\ -thermalfoundation:storage:6 thermalfoundation:storage:8 thermalfoundation:storage_alloy:7 - -# Diamond Non-Full Blocks (Modded Only) -block.10317 = cqrepoured:phylactery \ -\ -placeableitems:block_diamond - -# Glowing Ores Diamond -block.10320 = diamond_ore \ -\ -gravelores:diamond_gravel_ore \ -\ -mocreatures:wyvern_diamond_ore \ -\ -thermalfoundation:ore:6 thermalfoundation:ore:8 - -# Glowing Ores Diamond Non-Full Block (Modded Only) -block.10321 = - -# Deepslate Diamond Variant -block.10324 = etfuturum:deepslate_diamond_ore - -# Amethyst Blocks -block.10328 = etfuturum:amethyst_block etfuturum:budding_amethyst - -# Amethyst Non-Full Blocks (Modded Only) -block.10329 = - -# Amethyst Crystals -block.10332 = etfuturum:amethyst_cluster_1 etfuturum:amethyst_cluster_2 - -# Emerald Blocks -block.10336 = emerald_block \ -\ -chisel:blockuranium chisel:emerald - -# Emerald Non-Full Blocks (Modded Only) -block.10337 = placeableitems:block_emerald - -# Glowing Ores Emerald -block.10340 = emerald_ore \ -\ -gravelores:emerald_gravel_ore \ -\ -mocreatures:wyvern_emerald_ore - -# Glowing Non-Full Emerald Ore (Modded Only) -block.10341 = oreberries:essence_oreberry_bush - -# Deepslate Variant -block.10344 = etfuturum:deepslate_emerald_ore - -# Azalea -block.10349 = - -# Lapis Blocks -block.10352 = lapis_block \ -\ -chisel:chunky/lapis_block chisel:lapis chisel:large_tile/lapis_block chisel:masonry/lapis_block chisel:netherbrick:0 chisel:ornate/lapis_block chisel:ornatelayer/lapis_block chisel:panel/lapis_block chisel:panelclassic/lapis_block chisel:smooth/lapis_block chisel:zelda/lapis_block \ -\ -tconstruct:metal:0 \ -\ -twilightforest:lapis_block - -# Lapis Non-Full Blocks (Modded Only) -block.10353 = - -# Glowing Ores Lapis -block.10356 = lapis_ore \ -\ -gravelores:lapis_gravel_ore \ -\ -mocreatures:wyvern_lapis_ore \ -\ -netherendingores:ore_other_1:4 netherendingores:ore_other_1:5 \ -\ -tconstruct:ore:type=cobalt - -# Deepslate Variant -block.10360 = etfuturum:deepslate_lapis_ore - - -##### QUARTZ ##### - - -# Full Quartz Block -block.10364 = quartz_block double_stone_slab:7,15 \ -\ -ArchitectureCraft:shape \ -\ -CarpentersBlocks:blockCarpentersBlock CarpentersBlocks:blockCarpentersCollapsibleBlock CarpentersBlocks:blockCarpentersSlope CarpentersBlocks:blockCarpentersStairs \ -\ -ForgeMicroblock:microblock \ -\ -ForgeMultipart:block \ -\ -Ztones:tile.agonBlock Ztones:tile.laveBlock \ -\ -chisel:quartz chisel:quartz1 chisel:woolen_clay \ -\ -gregtech:gt.blockcasings4 gregtech:gt.blockmachines \ -\ -pvj:marble_brick pvj:marble_brick_double_slab \ -\ -tectech:gt.blockcasingsTT \ -\ -twilightforest:castle_brick twilightforest:castle_door twilightforest:castle_door_vanished twilightforest:castle_pillar twilightforest:castle_rune_brick twilightforest:castle_unlock - -# Non-Full Quartz Block -block.10367 = stone_slab:7 stone_slab:15 quartz_stairs \ -\ -bibliocraft:dinnerplate \ -\ -dimdoors:quartz_dimensional_door dimdoors:quartz_door \ -\ -placeableitems:block_apple placeableitems:block_apple_golden placeableitems:block_beef placeableitems:block_beetroot placeableitems:block_bread placeableitems:block_carrot placeableitems:block_chicken placeableitems:block_clown_fish placeableitems:block_cookie placeableitems:block_egg placeableitems:block_fish placeableitems:block_melon placeableitems:block_mutton placeableitems:block_plate placeableitems:block_porkchop placeableitems:block_potato placeableitems:block_potato_poisoned placeableitems:block_puffer_fish placeableitems:block_pumpkin_pie placeableitems:block_rabbit placeableitems:block_rotten_flesh placeableitems:block_salmon \ -\ -pvj:marble_brick_slab pvj:marble_brick_stairs pvj:seashells \ -\ -quark:quartz_wall \ -\ -twilightforest:castle_stairs twilightforest:castle_stairs_brick twilightforest:castle_stairs_cracked twilightforest:castle_stairs_mossy twilightforest:castle_stairs_worn \ -\ -xreliquary:pedestal xreliquary:pedestal_passive - -# Glowing Ores Nether Quartz -block.10368 = quartz_ore \ -\ -netherendingores:ore_other_1:0 - -# Obsidian Full Blocks -block.10372 = obsidian \ -\ -chisel:obsidian chisel:tyrian:10 chisel:tyrian:11 chisel:tyrian:12 chisel:tyrian:13 chisel:tyrian:14 chisel:tyrian:2 chisel:tyrian:3 chisel:tyrian:6 chisel:tyrian:8 chisel:tyrian:9 \ -\ -conarm:soft_obsidian \ -\ -mod_lavacow:glowshroom_block_stem \ -\ -natura:respawn_obelisk \ -\ -twilightforest:giant_obsidian - -# Obsidian Non-Full Blocks (Modded Only) -block.10373 = playerplates:obsidian_plate \ -\ -quark:obsidian_pressure_plate \ -\ -torchmaster:dread_lamp - -# Full Purpur Blocks -block.10376 = purpur_block purpur_double_slab purpur_pillar \ -\ -chisel:array/purpur chisel:braid/purpur chisel:chaotic_bricks/purpur chisel:chaotic_medium/purpur chisel:chaotic_small/purpur chisel:circular/purpur chisel:cracked/purpur chisel:cracked_bricks/purpur chisel:cut/purpur chisel:dent/purpur chisel:encased_bricks/purpur chisel:french/purpur chisel:jellybean/purpur chisel:large_tile/purpur chisel:layer/purpur chisel:mosaic/purpur chisel:ornate/purpur chisel:panel/purpur chisel:pillar/purpur chisel:prism/purpur chisel:purpur chisel:purpur1 chisel:purpur2 chisel:raw/purpur chisel:road/purpur chisel:slant/purpur chisel:small_bricks/purpur chisel:soft_bricks/purpur chisel:solid_bricks/purpur chisel:tiles_medium/purpur chisel:tiles_small/purpur chisel:triple_bricks/purpur chisel:twist/purpur chisel:weaver/purpur chisel:zag/purpur \ -\ -cqrepoured:purpur_carved cqrepoured:purpur_cube cqrepoured:purpur_large cqrepoured:purpur_scale cqrepoured:purpur_small \ -\ -quark:duskbound_block quark:duskbound_block_slab_double quark:duskbound_lantern - -# Non-Full Purpur Blocks -block.10379 = purpur_stairs purpur_slab \ -\ -placeableitems:block_chorus_popped \ -\ -quark:duskbound_block_slab quark:duskbound_block_stairs quark:duskbound_block_wall quark:purpur_block_wall - -# Full Snow Blocks -block.10380 = snow snow_layer:7 \ -\ -quark:snow_bricks quark:snow_bricks_slab_double - -# Non-Full Snow Blocks -block.10381 = chiselsandbits:chiseled_snow \ -\ -placeableitems:block_snowball \ -\ -quark:snow_bricks_slab quark:snow_bricks_stairs quark:snow_bricks_wall - -# Packed Ice -block.10384 = packed_ice \ -\ -chiselsandbits:chiseled_packedice \ -\ -mod_lavacow:ectoplasm_block \ -\ -pvj:ice_formation \ -\ -quark:biome_brick:1 quark:biome_cobblestone:1 quark:icy_stone_brick_slab_double quark:icy_stone_slab_double - -# Packed Ice Non-Full Blocks (Modded Only) -block.10385 = placeableitems:block_slimeball \ -\ -quark:icy_stone_brick_slab quark:icy_stone_brick_stairs quark:icy_stone_brick_wall quark:icy_stone_slab quark:icy_stone_stairs quark:icy_stone_wall - -# Blue Ice -block.10388 = tconstruct:slime_congealed - -# Non-Full Blue Ice (Modded Only) -block.10389 = placeableitems:block_ender_pearl - -# Carved Pumpkin -block.10392 = pumpkin - -# Pumpkin Non-Full Blocks (Modded Only) -block.10393 = - -# Jack o'Lantern -block.10396 = lit_pumpkin - -# Non-Waterlogged Sea Pickle -block.10401 = - -# Waterlogged Sea Pickle -block.10404 = - -# Basalt Blocks -block.10408 = chisel:basalt chisel:basalt1 chisel:basalt2 \ -\ -pvj:basalt pvj:basalt_brick - -# Basalt Non-Full Blocks (Modded Only) -block.10409 = pvj:basalt_brick_double_slab pvj:basalt_brick_slab pvj:basalt_brick_stairs pvj:basalt_double_slab pvj:basalt_slab pvj:basalt_stairs - -# Glowstone Blocks -block.10412 = glowstone \ -\ -ancientbeasts:moving_light_source \ -\ -chisel:array/glowstone chisel:bismuth/glowstone chisel:braid/glowstone chisel:chaotic_medium/glowstone chisel:chaotic_small/glowstone chisel:circular/glowstone chisel:cracked/glowstone chisel:cracked_bricks/glowstone chisel:dent/glowstone chisel:encased_bricks/glowstone chisel:french/glowstone chisel:glowstone chisel:glowstone1 chisel:glowstone2 chisel:jellybean/glowstone chisel:large_tile/glowstone chisel:large_tile_bismuth/glowstone chisel:layer/glowstone chisel:mosaic/glowstone chisel:neon/glowstone chisel:neon_panel/glowstone chisel:ornate/glowstone chisel:panel/glowstone chisel:pillar/glowstone chisel:prism/glowstone chisel:road/glowstone chisel:slant/glowstone chisel:small_bricks/glowstone chisel:soft_bricks/glowstone chisel:solid_bricks/glowstone chisel:tiles_medium/glowstone chisel:tiles_medium_bismuth/glowstone chisel:tiles_small/glowstone chisel:triple_bricks/glowstone chisel:twist/glowstone \ -\ -quark:blaze_rod quark:glowstone_dust_block \ -\ -torchmaster:feral_flare_lantern torchmaster:invisible_light \ -\ -xreliquary:altar:1 - -# Nether Brick Full Blocks -block.10416 = nether_brick double_stone_slab:6 \ -\ -chisel:mosaic/nether_brick chisel:netherbrick:15 chisel:pillar/nether_brick chisel:slant/nether_brick \ -\ -quark:charred_nether_brick_slab_double quark:charred_nether_bricks - -# Nether Brick Non-Full Blocks -block.10417 = nether_brick_fence \ -\ -growthcraft:rope_knot_nether_brick \ -\ -placeableitems:block_brick_nether \ -\ -quark:nether_brick_fence_gate - -# Nether Brick Slabs and Stairs -block.10419 = stone_slab:6 stone_slab:14 nether_brick_stairs \ -\ -quark:charred_nether_brick_slab quark:charred_nether_brick_stairs - -# Red Nether Bricks Full Blocks -block.10420 = red_nether_brick \ -\ -chisel:netherbrick:13 chisel:netherbrick:14 \ -\ -cqrepoured:red_netherbrick_carved cqrepoured:red_netherbrick_cube cqrepoured:red_netherbrick_large cqrepoured:red_netherbrick_pillar cqrepoured:red_netherbrick_scale cqrepoured:red_netherbrick_square \ -\ -quark:red_nether_brick_slab_double - -# Red Nether Bricks Non-Full Blocks -block.10421 = - -# Red Nether Slabs and Stairs -block.10423 = quark:red_nether_brick_slab quark:red_nether_brick_stairs - -# Melon -block.10424 = melon_block - -# Melon Non-Full Blocks (Modded Only) -block.10425 = - -# Endstone Full Blocks -block.10428 = end_stone end_bricks \ -\ -chisel:endstone chisel:endstone1 chisel:endstone2 \ -\ -cqrepoured:endstone_carved cqrepoured:endstone_cube cqrepoured:endstone_pillar cqrepoured:endstone_scale cqrepoured:endstone_small cqrepoured:endstone_square \ -\ -netherendingores:block_end_endermite netherendingores:ore_end_modded_1:15 netherendingores:ore_end_modded_2:8 netherendingores:ore_end_vanilla:0 netherendingores:ore_other_1:1 \ -\ -quark:end_bricks_slab_double \ -\ -twilightforest:terrorcotta_circle twilightforest:terrorcotta_diagonal - -# Endstone Non-Full Blocks -block.10429 = quark:end_bricks_slab quark:end_bricks_stairs quark:end_bricks_wall - -# Endstone Slabs and Stairs -block.10431 = - -# Terracotta -block.10432 = hardened_clay stained_hardened_clay \ -\ -ForgeMicroblock:microblock \ -\ -Ztones:tile.korpBlock \ -\ -chisel:hardenedclay chisel:hardenedclay1 chisel:hardenedclay2 \ -\ -pvj:adobe \ -\ -quark:hardened_clay_tiles quark:hardened_clay_tiles_slab_double quark:midori_block quark:midori_block_slab_double quark:midori_pillar quark:stained_clay_tiles quark:stained_clay_tiles_black_slab_double quark:stained_clay_tiles_blue_slab_double quark:stained_clay_tiles_brown_slab_double quark:stained_clay_tiles_cyan_slab_double quark:stained_clay_tiles_gray_slab_double quark:stained_clay_tiles_green_slab_double quark:stained_clay_tiles_light_blue_slab_double quark:stained_clay_tiles_lime_slab_double quark:stained_clay_tiles_magenta_slab_double quark:stained_clay_tiles_orange_slab_double quark:stained_clay_tiles_pink_slab_double quark:stained_clay_tiles_purple_slab_double quark:stained_clay_tiles_red_slab_double quark:stained_clay_tiles_silver_slab_double quark:stained_clay_tiles_white_slab_double quark:stained_clay_tiles_yellow_slab_double \ -\ -tconstruct:dried_clay:type=clay \ -\ -traverse:blue_rock traverse:blue_rock_bricks_slab traverse:blue_rock_bricks_stairs traverse:blue_rock_cobblestone traverse:blue_rock_cobblestone_double_slab traverse:blue_rock_cobblestone_slab traverse:blue_rock_cobblestone_stairs traverse:blue_rock_cobblestone_wall traverse:blue_rock_double_slab traverse:blue_rock_slab \ -\ -twilightforest:aurora_block twilightforest:aurora_pillar twilightforest:double_aurora_slab - -# Terracotta Non-Full Blocks (Modded Only) -block.10433 = tconstruct:dried_clay_slab:type=clay tconstruct:dried_clay_stairs \ -\ -growthcraft_milk:cheese_aged growthcraft_milk:cheese_waxed \ -\ -pvj:adobe_brick pvj:adobe_brick_double_slab pvj:adobe_brick_slab pvj:adobe_brick_stairs pvj:adobe_double_slab pvj:adobe_slab pvj:adobe_stairs \ -\ -quark:hardened_clay_tiles_slab quark:hardened_clay_tiles_stairs quark:midori_block_slab quark:midori_block_stairs quark:midori_block_wall quark:stained_clay_tiles_black_slab quark:stained_clay_tiles_black_stairs quark:stained_clay_tiles_blue_slab quark:stained_clay_tiles_blue_stairs quark:stained_clay_tiles_brown_slab quark:stained_clay_tiles_brown_stairs quark:stained_clay_tiles_cyan_slab quark:stained_clay_tiles_cyan_stairs quark:stained_clay_tiles_gray_slab quark:stained_clay_tiles_gray_stairs quark:stained_clay_tiles_green_slab quark:stained_clay_tiles_green_stairs quark:stained_clay_tiles_light_blue_slab quark:stained_clay_tiles_light_blue_stairs quark:stained_clay_tiles_lime_slab quark:stained_clay_tiles_lime_stairs quark:stained_clay_tiles_magenta_slab quark:stained_clay_tiles_magenta_stairs quark:stained_clay_tiles_orange_slab quark:stained_clay_tiles_orange_stairs quark:stained_clay_tiles_pink_slab quark:stained_clay_tiles_pink_stairs quark:stained_clay_tiles_purple_slab quark:stained_clay_tiles_purple_stairs quark:stained_clay_tiles_red_slab quark:stained_clay_tiles_red_stairs quark:stained_clay_tiles_silver_slab quark:stained_clay_tiles_silver_stairs quark:stained_clay_tiles_white_slab quark:stained_clay_tiles_white_stairs quark:stained_clay_tiles_yellow_slab quark:stained_clay_tiles_yellow_stairs \ -\ -twilightforest:aurora_slab - -# Glazed Terracotta -block.10436 = white_glazed_terracotta orange_glazed_terracotta magenta_glazed_terracotta light_blue_glazed_terracotta yellow_glazed_terracotta lime_glazed_terracotta pink_glazed_terracotta gray_glazed_terracotta cyan_glazed_terracotta purple_glazed_terracotta blue_glazed_terracotta brown_glazed_terracotta green_glazed_terracotta red_glazed_terracotta black_glazed_terracotta silver_glazed_terracotta \ -\ -ichunutil:compact_porkchop - -# Glazed Terracotta Non-Full Blocks (Modded Only) -block.10437 = - - -##### PRISMARINE ##### - - -# Prismarine Full Blocks -block.10440 = prismarine \ -\ -chisel:prismarine chisel:prismarine1 chisel:prismarine2 \ -\ -cqrepoured:prismarine_carved cqrepoured:prismarine_cube cqrepoured:prismarine_large cqrepoured:prismarine_pillar cqrepoured:prismarine_small cqrepoured:prismarine_square \ -\ -quark:elder_prismarine quark:elder_prismarine_bricks_slab_double quark:elder_prismarine_dark_slab_double quark:elder_prismarine_slab_double quark:prismarine_bricks_slab_double quark:prismarine_slab_double - -# Prismarine Non-Full Blocks -block.10441 = quark:elder_prismarine_bricks_wall quark:elder_prismarine_dark_wall quark:elder_prismarine_wall quark:prismarine_bricks_wall quark:prismarine_rough_wall - -# Prismarine Slabs and Stairs -block.10443 = quark:elder_prismarine_bricks_slab quark:elder_prismarine_bricks_stairs quark:elder_prismarine_dark_slab quark:elder_prismarine_dark_stairs quark:elder_prismarine_slab quark:elder_prismarine_stairs quark:prismarine_bricks_slab quark:prismarine_bricks_stairs quark:prismarine_slab quark:prismarine_stairs - -# Dark Prismarine Full Blocks -block.10444 = chisel:temple chisel:templemossy \ -\ -quark:prismarine_dark_slab_double - -# Dark Prismarine Non-Full Blocks -block.10447 = quark:dark_prismarine_wall quark:prismarine_dark_slab quark:prismarine_dark_stairs - -# Sea Lantern -block.10448 = sea_lantern \ -\ -botania:seaLamp \ -\ -quark:elder_sea_lantern - -# Magma Blocks -block.10452 = magma \ -\ -chisel:lavastone chisel:lavastone1 chisel:lavastone2 chisel:netherbrick:5 chisel:netherbrick:6 chisel:netherbrick:7 chisel:netherbrick:8 \ -\ -etfuturum:magma \ -\ -mocreatures:firestone \ -\ -placeableitems:block_blaze_powder placeableitems:block_blaze_rod placeableitems:block_magma_cream \ -\ -quark:gunpowder_block:lit=true quark:magma_bricks quark:magma_bricks_slab_double \ -\ -tconstruct:firewood \ -\ -twilightforest:block_storage:1 - -# Magma Non-Full Blocks (Modded Only) -block.10453 = tconstruct:firewood_slab tconstruct:firewood_stairs \ -\ -quark:magma_bricks_slab quark:magma_bricks_stairs - -# Command Blocks -block.10456 = command_block chain_command_block repeating_command_block \ -\ -reccomplex:weighted_command_block - -# Concrete Blocks -block.10460 = concrete:0 concrete:1 concrete:2 concrete:3 concrete:4 concrete:6 concrete:7 concrete:8 concrete:9 concrete:10 concrete:12 concrete:13 concrete:14 concrete:15 \ -\ -chisel:concrete_black chisel:concrete_black1 chisel:concrete_black2 chisel:concrete_blue chisel:concrete_blue1 chisel:concrete_blue2 chisel:concrete_brown chisel:concrete_brown1 chisel:concrete_brown2 chisel:concrete_cyan chisel:concrete_cyan1 chisel:concrete_cyan2 chisel:concrete_gray chisel:concrete_gray1 chisel:concrete_gray2 chisel:concrete_green chisel:concrete_green1 chisel:concrete_green2 chisel:concrete_lightblue chisel:concrete_lightblue1 chisel:concrete_lightblue2 chisel:concrete_lightgray chisel:concrete_lightgray1 chisel:concrete_lightgray2 chisel:concrete_lime chisel:concrete_lime1 chisel:concrete_lime2 chisel:concrete_magenta chisel:concrete_magenta1 chisel:concrete_magenta2 chisel:concrete_orange chisel:concrete_orange1 chisel:concrete_orange2 chisel:concrete_pink chisel:concrete_pink1 chisel:concrete_pink2 chisel:concrete_purple chisel:concrete_purple1 chisel:concrete_purple2 chisel:concrete_red chisel:concrete_red1 chisel:concrete_red2 chisel:concrete_white chisel:concrete_white1 chisel:concrete_white2 chisel:concrete_yellow chisel:concrete_yellow1 chisel:concrete_yellow2 chisel:hempcrete \ -\ -etfuturum:concrete - -# Concrete Non-Full Blocks (Modded Only) -block.10461 = - -# Concrete Powder -block.10464 = concrete_powder \ -\ -chisel:hempcretesand \ -\ -etfuturum:concrete_powder - -# Concrete Powder Non-Full Blocks (Modded Only) -block.10465 = - -# Coral Full Blocks -block.10468 = - -# Coral Non-Full Blocks (Coral Fans...) -block.10473 = - -# Crying Obsidian -block.10476 = chisel:energizedvoidstone chisel:voidstone chisel:voidstonerunic - -# Crying Obsidian Non-Full Blocks (Modded Only) -block.10477 = -##### BLACKSTONE ##### - -# Blackstone Full Blocks -block.10480 = quark:basalt quark:biotite_block quark:biotite_slab_double quark:world_stone_carved:variant=stone_basalt_carved quark:world_stone_pavement:variant=stone_basalt_pavement quark:world_stone_bricks:variant=stone_basalt_bricks quark:stone_basalt_bricks_slab_double quark:stone_basalt_slab_double \ -\ -chisel:pillar/blackstone \ -\ -etfuturum:blackstone - -# Blackstone Non-Full Blocks -block.10481 = etfuturum:blackstone_wall \ -\ -quark:basalt_speleothem quark:basalt_wall quark:biotite_slab quark:biotite_stairs quark:biotite_wall quark:stone_basalt_bricks_slab quark:stone_basalt_bricks_stairs quark:stone_basalt_bricks_wall quark:stone_basalt_slab quark:stone_basalt_stairs - -# Blackstone Slabs and Stairs -block.10483 = - -# Glowing Gilded Blackstone -block.10484 = etfuturum:gilded_blackstone - -# Glowing Gilded Blackstone (Modded Only) -block.10485 = - -# Top water Plants (LilyPads, Waterlilies, Duckweed, etc.) -block.10489 = waterlily \ -\ -pvj:duckweed pvj:frogbit \ -\ -twilightforest:huge_lilypad twilightforest:huge_waterlily \ -\ -xreliquary:fertile_lilypad - -# Path Blocks -block.10493 = grass_path - -# Torch -block.10496 = torch \ -\ -secretroomsmod:torch_lever \ -\ -tconstruct:stone_torch \ -\ -torchmaster:mega_torch \ -\ -xreliquary:interdiction_torch - -# End Rod -block.10500 = end_rod \ -\ -etfuturum:end_rod - -# Chorus Plant -block.10505 = chorus_plant \ -\ -etfuturum:chorus_plant \ -\ -placeableitems:block_chorus_fruit - -# Chorus Flower -block.10508 = chorus_flower:0 chorus_flower:1 chorus_flower:2 chorus_flower:3 chorus_flower:4 \ -\ -etfuturum:chorus_flower - -# Chorus Flower - Fully Grown -block.10512 = chorus_flower:5 - -# Lit Furnace (Turned On) -block.10516 = lit_furnace \ -\ -natura:lit_netherrack_furnace \ -\ -tconstruct:seared_furnace_controller:1 tconstruct:smeltery_controller:active=true \ -\ -twilightforest:cinder_furnace_lit - -# Cactus -block.10521 = cactus \ -\ -mod_lavacow:cactoid_sprout \ -\ -natura:saguaro natura:saguaro_baby natura:saguaro_fruit - -# Unpowered Noteblock -block.10524 = noteblock jukebox - -# Powered Noteblock -block.10526 = - -# Soul Torch -block.10528 = etfuturum:soul_torch -##### MUSHROOM BLOCKS ##### - - -# Brown Mushroom Blocks -block.10532 = brown_mushroom_block:0 brown_mushroom_block:1 brown_mushroom_block:2 brown_mushroom_block:3 brown_mushroom_block:4 brown_mushroom_block:5 brown_mushroom_block:6 brown_mushroom_block:7 brown_mushroom_block:8 brown_mushroom_block:9 \ -\ -twilightforest:huge_mushgloom:variant=all_inside twilightforest:huge_mushgloom:variant=center twilightforest:huge_mushgloom:variant=east twilightforest:huge_mushgloom:variant=north twilightforest:huge_mushgloom:variant=north_east twilightforest:huge_mushgloom:variant=north_west twilightforest:huge_mushgloom:variant=south twilightforest:huge_mushgloom:variant=south_east twilightforest:huge_mushgloom:variant=south_west twilightforest:huge_mushgloom:variant=west - -# Brown Mushroom Non-Full Blocks (Modded Only) -block.10533 = - -# Red Mushroom Blocks -block.10536 = red_mushroom_block:0 red_mushroom_block:1 red_mushroom_block:2 red_mushroom_block:3 red_mushroom_block:4 red_mushroom_block:5 red_mushroom_block:6 red_mushroom_block:7 red_mushroom_block:8 red_mushroom_block:9 \ -\ -mod_lavacow:glowshroom_block_cap - -# Mushroom Stem Blocks -block.10540 = brown_mushroom_block:10 red_mushroom_block:10 \ -\ -twilightforest:huge_mushgloom:variant=stem - -# Mushroom Stem Non-Full Blocks (Modded Only) -block.10541 = - -# Glow Lichen -block.10544 = etfuturum:glow_lichen - -# Enchanting Table -block.10548 = enchanting_table \ -\ -cqrepoured:force_field_nexus \ -\ -easymagic:enchanting_table easymagic:minecraft/enchanting_table \ -\ -eplus:advanced_table eplus:decorative_book \ -\ -openblocks:auto_enchantment_table \ -\ -pvj:mystical_grill - -# End Portal Frame Without Ender Eye -block.10554 = end_portal_frame:0 end_portal_frame:1 end_portal_frame:2 end_portal_frame:3 - -# End Portal Frame With Ender Eye -block.10556 = end_portal_frame:4 end_portal_frame:5 end_portal_frame:6 end_portal_frame:7 \ -\ -placeableitems:block_ender_eye - -# End Portal Frame With Ender Eye Full Block (Modded Only) -block.10557 = quark:ender_watcher - -# Lantern -block.10560 = etfuturum:lantern - -# Hanging Lantern -block.10562 = quark:blaze_lantern - -# Soul Lantern -block.10564 = cqrepoured:null_block \ -\ -etfuturum:soul_lantern - -# Turtle Egg -block.10569 = - -# Dragon Egg -block.10572 = dragon_egg - -# Lit Smoker (Turned On) -block.10576 = - -# Lit Blast Furnace (Turned On) -block.10580 = - -# Coal Block -block.10584 = coal_block - -# Coal Non-Full Blocks (Modded Only) -block.10585 = - -# Respawn Anchor 0 Charge (No Glowstone) -block.10588 = - -# Respawn Anchor Charges (Has Glowstone) -block.10592 = - -# Redstone Dust (Wire) Any Power Level -block.10596 = redstone_wire:1 redstone_wire:2 redstone_wire:3 redstone_wire:4 redstone_wire:5 redstone_wire:6 redstone_wire:7 redstone_wire:8 redstone_wire:9 redstone_wire:10 redstone_wire:11 redstone_wire:12 redstone_wire:13 redstone_wire:14 redstone_wire:15 - -# Redstone Dust (Wire) 0 Power Level -block.10601 = redstone_wire:0 - -# Redstone Torch Lit (Turned On) -block.10604 = redstone_torch - -# Redstone Torch Unlit (Turned Off) -block.10605 = unlit_redstone_torch - -# Redstone Block -block.10608 = redstone_block \ -\ -chisel:array/redstone_block chisel:braid/redstone_block chisel:chaotic_medium/redstone_block chisel:chaotic_small/redstone_block chisel:circular/redstone_block chisel:cracked/redstone_block chisel:cracked_bricks/redstone_block chisel:dent/redstone_block chisel:encased_bricks/redstone_block chisel:french/redstone_block chisel:jellybean/redstone_block chisel:large_tile/redstone_block chisel:layer/redstone_block chisel:mosaic/redstone_block chisel:ornate/redstone_block chisel:panel/redstone_block chisel:pillar/redstone_block chisel:prism/redstone_block chisel:redstone chisel:redstone1 chisel:road/redstone_block chisel:slant/redstone_block chisel:small_bricks/redstone_block chisel:soft_bricks/redstone_block chisel:solid_bricks/redstone_block chisel:tiles_medium/redstone_block chisel:tiles_small/redstone_block chisel:triple_bricks/redstone_block chisel:twist/redstone_block - -# Redstone Ore Unlit -block.10612 = redstone_ore \ -\ -gravelores:redstone_gravel_ore - -# Redstone Ore Lit -block.10616 = lit_redstone_ore \ -\ -thermalfoundation:ore_fluid:2 - -# Deepslate Redstone Ore Unlit -block.10620 = etfuturum:deepslate_redstone_ore - -# Deepslate Redstone Ore Lit -block.10624 = etfuturum:deepslate_lit_redstone_ore - -# Cave Vines Berries False -block.10629 = etfuturum:cave_vine_plant etfuturum:cave_vine \ -\ -quark:roots quark:roots_black_flower quark:roots_blue_flower quark:roots_white_flower - -# Cave Vines Berries True -block.10632 = pvj:flouropore - -# Redstone Lamp Unlit -block.10636 = redstone_lamp - -# Redstone Lamp Lit -block.10640 = lit_redstone_lamp \ -\ -quark:lit_lamp - -# Powered Compartor/Repeater -block.10644 = powered_repeater powered_comparator unpowered_comparator:8 unpowered_comparator:9 unpowered_comparator:10 unpowered_comparator:11 unpowered_comparator:12 unpowered_comparator:13 unpowered_comparator:14 unpowered_comparator:15 \ -\ -quark:redstone_inductor:powered=true quark:redstone_randomizer:powered=true - -# Unpowered Compartor/Repeater -block.10645 = unpowered_repeater unpowered_comparator:0 unpowered_comparator:1 unpowered_comparator:2 unpowered_comparator:3 \ -\ -quark:redstone_inductor:powered=false quark:redstone_randomizer:powered=false - -# Unpowered Compartor and in subtract mode -block.10646 = unpowered_comparator:4 unpowered_comparator:5 unpowered_comparator:6 unpowered_comparator:7 - -# Shroomlight -block.10648 = - -# Shroomlight Non-Full Blocks (Modded Only) -block.10649 = - -# Campfire Lit -block.10652 = mowziesmobs:campfire - -# Soul Campfire Lit -block.10656 = - -# Campfires Unlit -block.10661 = - - -# Observer -block.10664 = observer - -# Observer Non-Full Blocks (Modded Only) -block.10665 = - -# Wool -block.10668 = wool:0 wool:1 wool:2 wool:3 wool:4 wool:6 wool:7 wool:8 wool:9 wool:10 wool:12 wool:13 wool:14 wool:15 \ -\ -chisel:block_charcoal chisel:block_charcoal1 chisel:block_charcoal2 chisel:block_coal chisel:block_coal1 chisel:block_coal2 chisel:block_coal_coke chisel:block_coal_coke1 chisel:block_coal_coke2 chisel:paper:7 chisel:wool_black chisel:wool_blue chisel:wool_brown chisel:wool_cyan chisel:wool_gray chisel:wool_green chisel:wool_lightblue chisel:wool_lightgray chisel:wool_lime chisel:wool_magenta chisel:wool_orange chisel:wool_pink chisel:wool_purple chisel:wool_red chisel:wool_white chisel:wool_yellow \ -\ -openblocks:elevator openblocks:elevator_rotating \ -\ -quark:charcoal_block quark:quilted_wool \ -\ -thermalfoundation:rockwool thermalfoundation:storage_resource \ -\ -twilightforest:block_storage:3 - -# Carpet -block.10669 = carpet:0 carpet:1 carpet:2 carpet:3 carpet:4 carpet:6 carpet:7 carpet:8 carpet:9 carpet:10 carpet:12 carpet:13 carpet:14 carpet:15 \ -\ -chisel:carpet_black chisel:carpet_blue chisel:carpet_brown chisel:carpet_cyan chisel:carpet_gray chisel:carpet_green chisel:carpet_lightblue chisel:carpet_lightgray chisel:carpet_lime chisel:carpet_magenta chisel:carpet_orange chisel:carpet_pink chisel:carpet_purple chisel:carpet_red chisel:carpet_white chisel:carpet_yellow \ -\ -chiselsandbits:chiseled_cloth \ -\ -comforts:hammock_black comforts:hammock_blue comforts:hammock_brown comforts:hammock_cyan comforts:hammock_gray comforts:hammock_green comforts:hammock_light_blue comforts:hammock_lime comforts:hammock_magenta comforts:hammock_orange comforts:hammock_pink comforts:hammock_purple comforts:hammock_red comforts:hammock_silver comforts:hammock_white comforts:hammock_yellow comforts:sleeping_bag_black comforts:sleeping_bag_blue comforts:sleeping_bag_brown comforts:sleeping_bag_cyan comforts:sleeping_bag_gray comforts:sleeping_bag_green comforts:sleeping_bag_light_blue comforts:sleeping_bag_lime comforts:sleeping_bag_magenta comforts:sleeping_bag_orange comforts:sleeping_bag_pink comforts:sleeping_bag_purple comforts:sleeping_bag_red comforts:sleeping_bag_silver comforts:sleeping_bag_white comforts:sleeping_bag_yellow \ -\ -placeableitems:block_coal - -# Tripwire (String Block) -block.10671 = tripwire - -# Full Bone Blocks -block.10672 = bone_block - -# Non-Full Bone Blocks (Modded Only) -block.10673 = placeableitems:block_bone \ -\ -pvj:bones - -# Barrel \ Bee Blocks -block.10676 = - -# Barrel Non-Full Blocks \ Bee Non-Full Blocks -block.10677 = - -##### FROGLIGHTS ##### - - -# Ochre Froglight -block.10680 = - -# Verdant Froglight -block.10684 = - -# Pearlescent Froglight -block.10688 = - -# Reinforced Deepslate -block.10692 = - - -##### SCULK BLOCKS ##### - -# Sculk Block -block.10696 = - -# Sculk Non-Full Blocks (Modded Only) -block.10697 = - -# Sculk Shrieker -block.10700 = - -# Active Sculk Sensor -block.10704 = - -# Mob Spawner -block.10708 = mob_spawner \ -\ -cqrepoured:boss_block cqrepoured:spawner \ -\ -cyclopstek:beacon_eye \ -\ -deadlyworld:deadly_spawner \ -\ -nyx:meteor_glass \ -\ -openblocks:tank \ -\ -placeableitems:block_disc \ -\ -quark:framed_glass quark:framed_glass_pane quark:monster_box \ -\ -soulshardsrespawn:soul_cage \ -\ -thermalfoundation:glass thermalfoundation:glass_alloy \ -\ -twilightforest:boss_spawner - -# Tuff Blocks -block.10712 = etfuturum:tuff - -# Tuff Non-Full Blocks -block.10713 = etfuturum:tuff_wall - -# Tuff Stairs and Slabs -block.10715 = - -# Clay Full Blocks -block.10716 = clay \ -\ -deadlyworld:infested_minecraft_clay \ -\ -opcraft:dense_clay \ -\ -pvj:wet_adobe - -# Clay Non-Full Blocks (Modded Only) -block.10717 = chiselsandbits:chiseled_clay \ -\ -placeableitems:block_clay_ball - -# Ladders -block.10721 = ladder - -# Gravel Full Blocks -block.10724 = gravel \ -\ -gravelores:coal_gravel_ore \ -\ -opcraft:dense_gravel opcraft:gravel_land_portal \ -\ -thermalfoundation:ore_fluid:1 - -# Gravel Non-Full Blocks (Modded Only) -block.10725 = - -# Flower Pot - No Subsurface Scattering -block.10729 = flower_pot \ -\ -quark:colored_flowerpot_black quark:colored_flowerpot_blue quark:colored_flowerpot_brown quark:colored_flowerpot_cyan quark:colored_flowerpot_gray quark:colored_flowerpot_green quark:colored_flowerpot_light_blue quark:colored_flowerpot_lime quark:colored_flowerpot_magenta quark:colored_flowerpot_orange quark:colored_flowerpot_pink quark:colored_flowerpot_purple quark:colored_flowerpot_red quark:colored_flowerpot_silver quark:colored_flowerpot_white quark:colored_flowerpot_yellow - -# Flower Pot - Subsurface Scattering -block.10733 = - -# Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -block.10735 = - -# Jigsaw Block -block.10736 = structure_block - -# Pitcther Crop -block.10737 = - -# Chain -block.10741 = - -# Soul Sand -block.10744 = soul_sand - -# Dried Kelp Blocks -block.10748 = - -# Dried Kelp Non-Full Blocks (Modded Only) -block.10749 = - -# Bamboo -block.10753 = tconstruct:punji - -# Bamboo Full Blocks -block.10756 = growthcraft_bamboo:bamboo_plank growthcraft_bamboo:bamboo_slab_double \ -\ -quark:reed_block quark:reed_block_slab_double \ -\ -twilightforest:huge_stalk - -# Bamboo Non-Full Blocks -block.10757 = growthcraft_bamboo:bamboo_door growthcraft_bamboo:bamboo_fence growthcraft_bamboo:bamboo_fence_gate growthcraft_bamboo:bamboo_slab_half growthcraft_bamboo:bamboo_stairs growthcraft_bamboo:bamboo_stalk growthcraft_bamboo:rope_knot_bamboo \ -\ -growthcraft_fishtrap:fishtrap_bamboo \ -\ -quark:reed_block_slab quark:reed_block_stairs quark:reed_block_wall - -# Bamboo Stairs and Slabs -block.10759 = - -# Cherry Wood Full Blocks -block.10760 = etfuturum:wood_planks \ -\ -natura:overworld_bookshelves:type=eucalyptus natura:overworld_planks:type=eucalyptus natura:overworld_workbenches:type=eucalyptus - -# Cherry Wood Non-Full Blocks -block.10761 = natura:overworld_slab2:type=eucalyptus natura:overworld_stairs_eucalyptus natura:eucalyptus_button natura:eucalyptus_fence natura:eucalyptus_fence_gate natura:eucalyptus_pressure_plate natura:overworld_door_eucalyptus natura:eucalyptus_trap_door - -# Cherry Wood Stairs and Slabs -block.10763 = - -# Cherry Wood Logs -block.10764 = etfuturum:cherry_log - -# Cherry Non-Full Logs (Modded Only) -block.10765 = - -# Torchflower -block.10769 = - -# Potted Torchflower -block.10773 = - -# Nether Fungus - Euphoria Patches Disable Interactive Foliage -block.10776 = - -# Potted nether fungus -block.10780 = - -# Calibrated Sculk Sensor Not Active -block.10784 = - -# Calibrated Sculk Sensor Active -block.10788 = - -# Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10793 = wooden_door:powered=false - -# Oak Door Powered - Euphoria Patches Redstone IPBR -block.10795 = wooden_door:powered=true - -# Spruce Door Unpowered - Euphoria Patches Redstone IPBR -block.10797 = spruce_door:powered=false - -# Spruce Door Powered - Euphoria Patches Redstone IPBR -block.10799 = spruce_door:powered=true - -# Birch Door Unpowered - Euphoria Patches Redstone IPBR -block.10801 = birch_door:powered=false - -# Birch Door Powered - Euphoria Patches Redstone IPBR -block.10803 = birch_door:powered=true - -# Jungle Door Unpowered - Euphoria Patches Redstone IPBR -block.10805 = jungle_door:powered=false - -# Jungle Door Powered - Euphoria Patches Redstone IPBR -block.10807 = jungle_door:powered=true - -# Acacia Door Unpowered - Euphoria Patches Redstone IPBR -block.10809 = acacia_door:powered=false - -# Acacia Door Powered - Euphoria Patches Redstone IPBR -block.10811 = acacia_door:powered=true - -# Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10813 = dark_oak_door:powered=false - -# Dark Oak Door Powered - Euphoria Patches Redstone IPBR -block.10815 = dark_oak_door:powered=true - -# Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -block.10817 = - -# Mangrove Door Powered - Euphoria Patches Redstone IPBR -block.10819 = - -# Crimson Door Unpowered - Euphoria Patches Redstone IPBR -block.10821 = - -# Crimson Door Powered - Euphoria Patches Redstone IPBR -block.10823 = - -# Warped Door Unpowered - Euphoria Patches Redstone IPBR -block.10825 = - -# Warped Door Powered - Euphoria Patches Redstone IPBR -block.10827 = - -# Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -block.10829 = - -# Bamboo Door Powered - Euphoria Patches Redstone IPBR -block.10831 = - -# Cherry Door Unpowered - Euphoria Patches Redstone IPBR -block.10833 = - -# Cherry Door Powered - Euphoria Patches Redstone IPBR -block.10835 = - -# Brewing Stand -block.10836 = brewing_stand - -# Lime Concrete - Euphoria Patches Green Screen -block.10840 = concrete:5 - -# Blue Wool - Euphoria Patches Blue Screen -block.10842 = wool:11 - -# Blue Carpet - Euphoria Patches Blue Screen -block.10843 = carpet:11 - -# Lime Wool - Euphoria Patches Green Screen -block.10844 = wool:5 - -# Lime Carpet - Euphoria Patches Green Screen -block.10845 = carpet:5 - -# Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -block.10846 = concrete:11 - -# Crafter -block.10848 = - -# Copper Bulb - Normal And Exposed - Lit -block.10852 = - -# Copper Bulb - Normal And Exposed - Unlit -block.10854 = - -# Copper Bulb - Weathered And Oxidized - Lit -block.10856 = - -# Copper Bulb - Weathered And Oxidized - Unlit -block.10858 = - -# Copper Door Unpowered - Euphoria Patches Redstone IPBR -block.10861 = - -# Copper Door Powered - Euphoria Patches Redstone IPBR -block.10863 = - -# Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -block.10865 = - -# Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -block.10867 = - -# Trial Spawner Active -block.10868 = - -# Trial Spawner Inactive -block.10872 = - -# Trial Spawner Cooldown -block.10873 = - -# Trial Spawner Ominous Active -block.10876 = - -# Nether Vines with ACT Light -block.10884 = - -# Nether Vines without ACT Light -block.10885 = natura:nether_thorn_vines - -# Hay Bale -block.10888 = hay_block \ -\ -quark:thatch quark:thatch_slab_double - -# Hay Non-Full Blocks (Modded Only) -block.10889 = chococraftplus:strawblock \ -\ -quark:thatch_slab quark:thatch_stairs - -# Normal Iron Door - Euphoria Patches Redstone IPBR -block.10891 = iron_door:powered=false - -# Powered Iron Door - Euphoria Patches Redstone IPBR -block.10893 = iron_door:powered=true - -# Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10897 = iron_trapdoor:0 iron_trapdoor:1 iron_trapdoor:2 iron_trapdoor:3 iron_trapdoor:8 iron_trapdoor:9 iron_trapdoor:10 iron_trapdoor:11 - -# Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10899 = iron_trapdoor:4 iron_trapdoor:5 iron_trapdoor:6 iron_trapdoor:7 iron_trapdoor:12 iron_trapdoor:13 iron_trapdoor:14 iron_trapdoor:15 - - -##### CANDLES ##### - -# Normal Candles -block.10900 = quark:candle:0 quark:candle:7 quark:candle:8 quark:candle:12 quark:candle:15 - -# Red Candles -block.10902 = quark:candle:14 - -# Orange Candles -block.10904 = quark:candle:1 - -# Yellow Candles -block.10906 = quark:candle:4 - -# Lime Candles -block.10908 = quark:candle:5 - -# Green Candles -block.10910 = quark:candle:13 - -# Cyan Candles -block.10912 = quark:candle:9 - -# Light Blue Candles -block.10914 = quark:candle:3 - -# Blue Candles -block.10916 = quark:candle:11 - -# Purple Candles -block.10918 = quark:candle:10 - -# Magenta Candles -block.10920 = quark:candle:2 - -# Pink Candles -block.10922 = quark:candle:6 - -# Pale hanging Moss - Euphoria Patches Interactive Foliage -block.10923 = twilightforest:twilight_plant:7 - -# Moss block -block.10924 = - -# Moss Carpet -block.10925 = - -# Pale Moss Carpet -block.10927 = - -# Pale Oak Wood Full Blocks -block.10928 = debark:debarked_log_natura_nether_logs:variant=0 debark:debarked_log_natura_overworld_logs2:variant=2 debark:debarked_log_pvj_log_aspen debark:debarked_log_pvj_log_cherry_blossom debark:debarked_log_pvj_log_baobab debark:debarked_log_pvj_log_cottonwood \ -\ -natura:nether_bookshelves:type=ghostwood natura:nether_planks:type=ghostwood natura:nether_workbenches:type=ghostwood natura:overworld_bookshelves:type=silverbell natura:overworld_planks:type=silverbell natura:overworld_workbenches:type=silverbell \ -\ -pvj:baobab_double_slab pvj:cottonwood_double_slab pvj:planks_baobab pvj:planks_cottonwood \ -\ -quark:stained_planks quark:stained_planks_black_slab_double quark:stained_planks_blue_slab_double quark:stained_planks_brown_slab_double quark:stained_planks_cyan_slab_double quark:stained_planks_gray_slab_double quark:stained_planks_green_slab_double quark:stained_planks_light_blue_slab_double quark:stained_planks_lime_slab_double quark:stained_planks_magenta_slab_double quark:stained_planks_orange_slab_double quark:stained_planks_pink_slab_double quark:stained_planks_purple_slab_double quark:stained_planks_red_slab_double quark:stained_planks_silver_slab_double quark:stained_planks_white_slab_double quark:stained_planks_yellow_slab_double quark:vertical_stained_planks \ -\ -storagedrawers:basicdrawers \ -\ -twilightforest:trans_doubleslab twilightforest:trans_planks - -# Pale Oak Wood Non-Full Blocks -block.10929 = natura:overworld_slab:type=silverbell natura:overworld_stairs_silverbell natura:silverbell_button natura:silverbell_fence natura:silverbell_fence_gate natura:silverbell_pressure_plate natura:overworld_door_silverbell natura:silverbell_trap_door natura:nether_slab:type=ghostwood natura:nether_stairs_ghostwood natura:ghostwood_button natura:ghostwood_fence natura:ghostwood_fence_gate natura:ghostwood_pressure_plate natura:nether_door_ghostwood natura:ghostwood_trap_door \ -\ -pvj:baobab_button pvj:baobab_door pvj:baobab_fence pvj:baobab_fence_gate pvj:baobab_pressure_plate pvj:baobab_slab pvj:baobab_stairs pvj:baobab_trapdoor pvj:baobab_twigs pvj:cottonwood_button pvj:cottonwood_door pvj:cottonwood_fence pvj:cottonwood_fence_gate pvj:cottonwood_pressure_plate pvj:cottonwood_slab pvj:cottonwood_stairs pvj:cottonwood_trapdoor pvj:cottonwood_twigs \ -\ -quark:stained_planks_black_slab quark:stained_planks_black_stairs quark:stained_planks_blue_slab quark:stained_planks_blue_stairs quark:stained_planks_brown_slab quark:stained_planks_brown_stairs quark:stained_planks_cyan_slab quark:stained_planks_cyan_stairs quark:stained_planks_gray_slab quark:stained_planks_gray_stairs quark:stained_planks_green_slab quark:stained_planks_green_stairs quark:stained_planks_light_blue_slab quark:stained_planks_light_blue_stairs quark:stained_planks_lime_slab quark:stained_planks_lime_stairs quark:stained_planks_magenta_slab quark:stained_planks_magenta_stairs quark:stained_planks_orange_slab quark:stained_planks_orange_stairs quark:stained_planks_pink_slab quark:stained_planks_pink_stairs quark:stained_planks_purple_slab quark:stained_planks_purple_stairs quark:stained_planks_red_slab quark:stained_planks_red_stairs quark:stained_planks_silver_slab quark:stained_planks_silver_stairs quark:stained_planks_white_slab quark:stained_planks_white_stairs quark:stained_planks_yellow_slab quark:stained_planks_yellow_stairs \ -\ -twilightforest:burnt_thorns twilightforest:trans_button twilightforest:trans_door twilightforest:trans_fence twilightforest:trans_gate twilightforest:trans_plate twilightforest:trans_slab twilightforest:trans_stairs twilightforest:trans_trapdoor - -# Pale Oak Wood Slabs and Stairs -block.10931 = - -# Pale Oak Log Full Blocks -block.10932 = natura:overworld_logs:type=silverbell natura:nether_logs:type=ghostwood \ -\ -pvj:log_juniper - -# Pale Oak Log Non-Full Blocks (Modded Only) -block.10933 = - -# Pale Oak Door -block.10937 = - -# Resin Full Blocks -block.10940 = - -# Resin Non-Full Blocks -block.10941 = - -# Creaking Heart Inactive -block.10944 = - -# Creaking Heart Active -block.10948 = - -# All snow layers except layer 8 -block.10953 = snow_layer:0 snow_layer:1 snow_layer:2 snow_layer:3 snow_layer:4 snow_layer:5 snow_layer:6 - -# Target 0 Power -block.10956 = - -# Target Powered -block.10960 = - -# Sponge -block.10964 = sponge:0 \ -\ -openblocks:sponge - -# Wet Sponge -block.10968 = sponge:1 - -# Firefly Bush -block.10972 = - -# Open Eye Blossom -block.10976 = - -# Pottet Open Eye Blossom -block.10980 = - -# Copper Torch -block.10984 = - -# Copper Lantern -block.10988 = - -# Solid Blocks With No Properties -block.11110 = tnt \ -\ -chisel:antiblock chisel:futura:2 chisel:futura:4 chisel:tyrian:4 chisel:waterstone chisel:waterstone1 chisel:waterstone2 \ -\ -cqrepoured:exporter cqrepoured:exporter_chest_clutter cqrepoured:exporter_chest_custom cqrepoured:exporter_chest_equipment cqrepoured:exporter_chest_food cqrepoured:exporter_chest_utility cqrepoured:exporter_chest_valuable cqrepoured:exporter_chest_vanilla_blacksmith cqrepoured:exporter_chest_vanilla_bonus cqrepoured:exporter_chest_vanilla_dungeon cqrepoured:exporter_chest_vanilla_end_city cqrepoured:exporter_chest_vanilla_igloo cqrepoured:exporter_chest_vanilla_jungle cqrepoured:exporter_chest_vanilla_jungle_dispenser cqrepoured:exporter_chest_vanilla_mansion cqrepoured:exporter_chest_vanilla_mineshaft cqrepoured:exporter_chest_vanilla_nether cqrepoured:exporter_chest_vanilla_pyramid cqrepoured:exporter_chest_vanilla_stronghold cqrepoured:exporter_chest_vanilla_stronghold_library cqrepoured:exporter_chest_vanilla_stronghold_storeroom cqrepoured:tnt \ -\ -dimdoors:ancient_fabric dimdoors:eternal_fabric dimdoors:fabric \ -\ -netherendingores:creative_tab \ -\ -openblocks:canvas openblocks:canvas_glass openblocks:drawing_table openblocks:sky \ -\ -reccomplex:generic_solid reccomplex:maze_generator reccomplex:spawn_script reccomplex:structure_generator \ -\ -twilightforest:fire_jet:variant=jet_flame twilightforest:fire_jet:variant=jet_idle twilightforest:fire_jet:variant=jet_popping twilightforest:fire_jet:variant=smoker twilightforest:fluffy_cloud \ -\ -xreliquary:altar:0 - -# Non-Solid Blocks With No Properties -block.11111 = air barrier piston_extension structure_void nether_wart red_mushroom brown_mushroom cocoa cake \ -\ -bibliocraft:cookiejar \ -\ -biomesoplenty:magic_door biomesoplenty:magic_trapdoor \ -\ -blockcraftery:editable_block blockcraftery:editable_block_reinforced blockcraftery:editable_door blockcraftery:editable_door_reinforced blockcraftery:editable_double_slab blockcraftery:editable_double_slab_reinforced blockcraftery:editable_fence blockcraftery:editable_fence_reinforced blockcraftery:editable_inner_corner blockcraftery:editable_inner_corner_reinforced blockcraftery:editable_outer_corner blockcraftery:editable_outer_corner_reinforced blockcraftery:editable_pressure_plate_all blockcraftery:editable_pressure_plate_all_reinforced blockcraftery:editable_pressure_plate_items blockcraftery:editable_pressure_plate_items_reinforced blockcraftery:editable_pressure_plate_mobs blockcraftery:editable_pressure_plate_mobs_reinforced blockcraftery:editable_pressure_plate_player blockcraftery:editable_pressure_plate_player_reinforced blockcraftery:editable_slab blockcraftery:editable_slab_reinforced blockcraftery:editable_slant blockcraftery:editable_slant_reinforced blockcraftery:editable_stairs blockcraftery:editable_stairs_reinforced blockcraftery:editable_trap_door blockcraftery:editable_trap_door_reinforced blockcraftery:editable_wall blockcraftery:editable_wall_reinforced \ -\ -dimdoors:dimensional_portal dimdoors:marking_plate dimdoors:rift dimdoors:unravelled_fabric \ -\ -forgemultipartcbe:multipart_block \ -\ -growthcraft_bees:fluid_honey growthcraft_bees:fluid_mead_mead_ethereal growthcraft_bees:fluid_mead_mead_extended growthcraft_bees:fluid_mead_mead_fermented growthcraft_bees:fluid_mead_mead_hyperextended growthcraft_bees:fluid_mead_mead_intoxicated growthcraft_bees:fluid_mead_mead_poisoned growthcraft_bees:fluid_mead_mead_potent growthcraft_bees:fluid_mead_mead_potentextended growthcraft_bees:fluid_mead_mead_young \ -\ -growthcraft_cellar:cork_log_stripped \ -\ -growthcraft_grapes:fluid_grapebooze_green_ambrosia growthcraft_grapes:fluid_grapebooze_green_juice growthcraft_grapes:fluid_grapebooze_green_portwine growthcraft_grapes:fluid_grapebooze_green_wine growthcraft_grapes:fluid_grapebooze_green_wine_extended growthcraft_grapes:fluid_grapebooze_green_wine_intoxicated growthcraft_grapes:fluid_grapebooze_green_wine_poisoned growthcraft_grapes:fluid_grapebooze_green_wine_potent growthcraft_grapes:fluid_grapebooze_purple_ambrosia growthcraft_grapes:fluid_grapebooze_purple_juice growthcraft_grapes:fluid_grapebooze_purple_portwine growthcraft_grapes:fluid_grapebooze_purple_wine growthcraft_grapes:fluid_grapebooze_purple_wine_extended growthcraft_grapes:fluid_grapebooze_purple_wine_intoxicated growthcraft_grapes:fluid_grapebooze_purple_wine_poisoned growthcraft_grapes:fluid_grapebooze_purple_wine_potent growthcraft_grapes:fluid_grapebooze_red_ambrosia growthcraft_grapes:fluid_grapebooze_red_juice growthcraft_grapes:fluid_grapebooze_red_portwine growthcraft_grapes:fluid_grapebooze_red_wine growthcraft_grapes:fluid_grapebooze_red_wine_extended growthcraft_grapes:fluid_grapebooze_red_wine_intoxicated growthcraft_grapes:fluid_grapebooze_red_wine_poisoned growthcraft_grapes:fluid_grapebooze_red_wine_potent \ -\ -growthcraft_hops:fluid_hopalebooze_extended growthcraft_hops:fluid_hopalebooze_hyperextended growthcraft_hops:fluid_hopalebooze_intoxicated growthcraft_hops:fluid_hopalebooze_lager growthcraft_hops:fluid_hopalebooze_normal growthcraft_hops:fluid_hopalebooze_poisoned growthcraft_hops:fluid_hopalebooze_potent growthcraft_hops:fluid_hopalebooze_unhopped growthcraft_hops:fluid_hopalebooze_young growthcraft_hops:fluid_lagerbooze_extended growthcraft_hops:fluid_lagerbooze_hyperextended growthcraft_hops:fluid_lagerbooze_intoxicated growthcraft_hops:fluid_lagerbooze_magical growthcraft_hops:fluid_lagerbooze_normal growthcraft_hops:fluid_lagerbooze_poisoned growthcraft_hops:fluid_lagerbooze_potent growthcraft_hops:fluid_lagerbooze_potentextended growthcraft_hops:fluid_lagerbooze_young \ -\ -growthcraft_milk:curds_aged growthcraft_milk:curds_simple growthcraft_milk:curds_waxed growthcraft_milk:fluid_butter_milk growthcraft_milk:fluid_cheese_appenzeller growthcraft_milk:fluid_cheese_asiago growthcraft_milk:fluid_cheese_casu_marzu growthcraft_milk:fluid_cheese_cheddar growthcraft_milk:fluid_cheese_emmentaler growthcraft_milk:fluid_cheese_gorgonzola growthcraft_milk:fluid_cheese_gouda growthcraft_milk:fluid_cheese_monterey growthcraft_milk:fluid_cheese_parmesan growthcraft_milk:fluid_cheese_provolone growthcraft_milk:fluid_cheese_ricotta growthcraft_milk:fluid_condensed_milk growthcraft_milk:fluid_cream growthcraft_milk:fluid_kumisbooze_kumis_extended growthcraft_milk:fluid_kumisbooze_kumis_fermented growthcraft_milk:fluid_kumisbooze_kumis_hyperextended growthcraft_milk:fluid_kumisbooze_kumis_poisoned growthcraft_milk:fluid_kumisbooze_kumis_potent growthcraft_milk:fluid_kumisbooze_kumis_potent_extended growthcraft_milk:fluid_kumisbooze_kumis_potent_hyperextended growthcraft_milk:fluid_milk growthcraft_milk:fluid_milk_curds growthcraft_milk:fluid_rennet growthcraft_milk:fluid_skim_milk growthcraft_milk:fluid_whey growthcraft_milk:pancheon \ -\ -growthcraft_rice:fluid_sakebooze_sake_extended growthcraft_rice:fluid_sakebooze_sake_fermented growthcraft_rice:fluid_sakebooze_sake_hyperextended growthcraft_rice:fluid_sakebooze_sake_magical growthcraft_rice:fluid_sakebooze_sake_mash growthcraft_rice:fluid_sakebooze_sake_poisoned growthcraft_rice:fluid_sakebooze_sake_potent growthcraft_rice:fluid_sakebooze_sake_potent_extended growthcraft_rice:fluid_sakebooze_sake_potent_hyperextended growthcraft_rice:fluid_sakebooze_sake_water \ -\ -mcmultipart:multipart \ -\ -mod_lavacow:bloodtooth_shroom mod_lavacow:cordy_shroom mod_lavacow:glowshroom mod_lavacow:pileofsludge mod_lavacow:veil_shroom \ -\ -mowziesmobs:grottol \ -\ -natura:nether_glowshroom \ -\ -nyx:star_air \ -\ -openblocks:donation_station openblocks:flag openblocks:imaginary openblocks:paint_can openblocks:rope_ladder openblocks:target openblocks:trophy openblocks:vacuum_hopper openblocks:village_highlighter \ -\ -placeableitems:block_beetroot_seeds placeableitems:block_book placeableitems:block_book_and_quill placeableitems:block_book_enchanted placeableitems:block_bottle_empty placeableitems:block_bottle_experience placeableitems:block_dragon_breath placeableitems:block_feather placeableitems:block_fire_charge placeableitems:block_firework placeableitems:block_leather placeableitems:block_potion placeableitems:block_spider_eye placeableitems:block_splash_potion placeableitems:block_sword placeableitems:block_wheat \ -\ -playerplates:invisible_mossy_plate playerplates:invisible_obsidian_plate \ -\ -plustic:plustic.molten_alumite \ -\ -pvj:bracket_fungus pvj:coconut pvj:deathcap pvj:glowcap pvj:orange_mushroom pvj:waxcap \ -\ -quark:black_ash quark:glowshroom quark:gunpowder_block:lit=false quark:paper_lantern quark:paper_wall quark:paper_wall_big quark:paper_wall_sakura quark:rope \ -\ -reccomplex:generic_space \ -\ -secretroomsmod:ghost_block secretroomsmod:one_way_glass secretroomsmod:secret_chest secretroomsmod:secret_dispenser secretroomsmod:secret_gate secretroomsmod:secret_gate_block secretroomsmod:secret_heavy_pressure_plate secretroomsmod:secret_inverted_light_detector secretroomsmod:secret_iron_door secretroomsmod:secret_iron_trapdoor secretroomsmod:secret_lever secretroomsmod:secret_light_detector secretroomsmod:secret_light_pressure_plate secretroomsmod:secret_player_pressure_plate secretroomsmod:secret_pressure_plate secretroomsmod:secret_redstone secretroomsmod:secret_stairs secretroomsmod:secret_stone_button secretroomsmod:secret_trapped_chest secretroomsmod:secret_wooden_button secretroomsmod:secret_wooden_door secretroomsmod:secret_wooden_trapdoor secretroomsmod:solid_air \ -\ -statues:statue \ -\ -storagedrawers:customdrawers storagedrawers:customtrim \ -\ -tconstruct:glow tconstruct:slime_channel:3 \ -\ -thermalfoundation:fluid_aerotheum thermalfoundation:fluid_crude_oil thermalfoundation:fluid_cryotheum thermalfoundation:fluid_ender thermalfoundation:fluid_glowstone thermalfoundation:fluid_mana thermalfoundation:fluid_petrotheum thermalfoundation:fluid_pyrotheum thermalfoundation:fluid_redstone \ -\ -translocators:craftinggrid \ -\ -twilightforest:cicada twilightforest:experiment_115 twilightforest:fiery_essence twilightforest:firefly twilightforest:firefly_jar twilightforest:miniature_structure twilightforest:molten_fierymetal twilightforest:molten_knightmetal twilightforest:moonworm twilightforest:tower_translucent twilightforest:twilight_plant:4 \ -\ -xreliquary:wraith_node - -# No Parallax Occlusion Mapping (POM) -block.20000 = - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# PLEASE READ!!! -# These IDs should only be used for light sources that don’t work with the vanilla block IDs. -# These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -# Additionally, they add emission based on the brightness of the texture and light level when using Iris. - -# To add support for the handheld item, add these Ids to 44043+ in item.properties. - -# IMPORTANT: Use vanilla IDs first if they work better!! - -# White Modded Light Source - Also used For Black / Gray -block.21000 = ArchitectureCraft:shapeSE \ -\ -Extrautilities:greenscreen:0 Extrautilities:greenscreen:15 Extrautilities:greenscreen:7 Extrautilities:greenscreen:8 - -# Brown Modded Light Source -block.21002 = Extrautilities:greenscreen:12 - -# Red Modded Light Source -block.21004 = Extrautilities:greenscreen:14 - -# Orange Modded Light Source -block.21006 = Extrautilities:greenscreen:1 - -# Yellow Modded Light Source -block.21008 = Extrautilities:greenscreen:4 - -# Lime Modded Light Source -block.21010 = Extrautilities:greenscreen:5 - -# Green Modded Light Source -block.21012 = Extrautilities:greenscreen:13 - -# Cyan Modded Light Source -block.21014 = Extrautilities:greenscreen:9 - -# Light Blue Modded Light Source -block.21016 = Extrautilities:greenscreen:3 - -# Blue Modded Light Source -block.21018 = Extrautilities:greenscreen:11 - -# Purple Modded Light Source -block.21020 = Extrautilities:greenscreen:10 - -# Magenta Modded Light Source -block.21022 = Extrautilities:greenscreen:2 - -# Pink Modded Light Source -block.21024 = Extrautilities:greenscreen:6 - -# Declared but unused in Complementary itself -block.30000 = - -# Declared but unused in Complementary itself -block.30004 = - -# Tinted Glass Blocks -block.30008 = - -# Tinted Glass Panes (Modded Only) -block.30009 = - -# Slime Blocks -block.30012 = slime \ -\ -etfuturum:slime \ -\ -quark:color_slime \ -\ -tconstruct:slime \ -\ -twilightforest:block_storage:4 - -# Honey Block -block.30016 = etfuturum:honey_block - -# Nether Portal -block.30020 = portal \ -\ -opcraft:the_op_dimension_portal \ -\ -twilightforest:twilight_portal - -##### GLASS BLOCKS ##### - - -# White Stained Glass -block.31000 = minecraft:stained_glass:0 \ -\ -chisel:cloud chisel:glassdyedwhite \ -\ -natura:clouds:0 natura:nether_glass:0 \ -\ -openblocks:builder_guide openblocks:guide \ -\ -quark:crystal:variant=crystal_white quark:glowshroom_block \ -\ -tconstruct:clear_stained_glass:0 \ -\ -twilightforest:auroralized_glass twilightforest:wispy_cloud - -# White Stained Glass Panes -block.31001 = minecraft:stained_glass_pane:0 \ -\ -chisel:glasspanedyedwhite \ -\ -quark:crystal_pane:variant=crystal_white - -# Orange Stained Glass -block.31002 = minecraft:stained_glass:1 \ -\ -chisel:glassdyedorange \ -\ -quark:crystal:variant=crystal_orange \ -\ -tconstruct:clear_stained_glass:1 - -# Orange Stained Glass Panes -block.31003 = minecraft:stained_glass_pane:1 \ -\ -chisel:glasspanedyedorange \ -\ -quark:crystal_pane:variant=crystal_orange \ -\ -twilightforest:force_field:color=orange - -# Magenta Stained Glass -block.31004 = minecraft:stained_glass:2 \ -\ -chisel:glassdyedmagenta \ -\ -natura:nether_purple_large_glowshroom \ -\ -quark:crystal:variant=crystal_violet \ -\ -tconstruct:clear_stained_glass:2 - -# Magenta Stained Glass Panes -block.31005 = minecraft:stained_glass_pane:2 \ -\ -chisel:glasspanedyedmagenta \ -\ -quark:crystal_pane:variant=crystal_violet - -# Light Blue Stained Glass -block.31006 = minecraft:stained_glass:3 \ -\ -chisel:glassdyedlightblue \ -\ -natura:nether_blue_large_glowshroom \ -\ -quark:crystal:variant=crystal_blue \ -\ -tconstruct:clear_stained_glass:3 - -# Light Blue Stained Glass Panes -block.31007 = minecraft:stained_glass_pane:3 \ -\ -chisel:glasspanedyedlightblue \ -\ -quark:crystal_pane:variant=crystal_blue \ -\ -twilightforest:force_field:color=blue - -# Yellow Stained Glass -block.31008 = minecraft:stained_glass:4 \ -\ -chisel:glassdyedyellow \ -\ -natura:clouds:3 \ -\ -quark:crystal:variant=crystal_yellow \ -\ -tconstruct:clear_stained_glass:4 - -# Yellow Stained Glass Panes -block.31009 = minecraft:stained_glass_pane:4 \ -\ -chisel:glasspanedyedyellow \ -\ -quark:crystal_pane:variant=crystal_yellow - -# Lime Stained Glass -block.31010 = minecraft:stained_glass:5 \ -\ -chisel:glassdyedlime \ -\ -natura:nether_green_large_glowshroom \ -\ -quark:crystal:variant=crystal_green \ -\ -tconstruct:clear_stained_glass:5 - -# Lime Stained Glass Panes -block.31011 = minecraft:stained_glass_pane:5 \ -\ -chisel:glasspanedyedlime \ -\ -quark:crystal_pane:variant=crystal_green \ -\ -twilightforest:force_field:color=green - -# Pink Stained Glass -block.31012 = minecraft:stained_glass:6 \ -\ -chisel:glassdyedpink \ -\ -tconstruct:clear_stained_glass:6 - -# Pink Stained Glass Panes -block.31013 = minecraft:stained_glass_pane:6 \ -\ -chisel:glasspanedyedpink \ -\ -twilightforest:force_field:color=pink - -# Gray Stained Glass -block.31014 = minecraft:stained_glass:7 \ -\ -chisel:glassdyedgray \ -\ -tconstruct:clear_stained_glass:7 - -# Gray Stained Glass Panes -block.31015 = minecraft:stained_glass_pane:7 \ -\ -chisel:glasspanedyedgray - -# Light Gray Stained Glass -block.31016 = minecraft:stained_glass:8 \ -\ -chisel:glassdyedlightgray \ -\ -tconstruct:clear_stained_glass:8 - -# Light Gray Stained Glass Panes -block.31017 = minecraft:stained_glass_pane:8 \ -\ -chisel:glasspanedyedlightgray \ -\ -natura:clouds:2 - -# Cyan Stained Glass -block.31018 = minecraft:stained_glass:9 \ -\ -chisel:glassdyedcyan \ -\ -tconstruct:clear_stained_glass:9 - -# Cyan Stained Glass Panes -block.31019 = minecraft:stained_glass_pane:9 \ -\ -chisel:glasspanedyedcyan - -# Purple Stained Glass -block.31020 = minecraft:stained_glass:10 \ -\ -chisel:glassdyedpurple \ -\ -tconstruct:clear_stained_glass:10 - -# Purple Stained Glass Panes -block.31021 = minecraft:stained_glass_pane:10 \ -\ -chisel:glasspanedyedpurple \ -\ -twilightforest:force_field:color=purple - -# Blue Stained Glass -block.31022 = minecraft:stained_glass:11 \ -\ -chisel:glassdyedblue \ -\ -quark:crystal:variant=crystal_indigo \ -\ -tconstruct:clear_stained_glass:11 - -# Blue Stained Glass Panes -block.31023 = minecraft:stained_glass_pane:11 \ -\ -chisel:glasspanedyedblue \ -\ -quark:crystal_pane:variant=crystal_indigo - -# Brown Stained Glass -block.31024 = minecraft:stained_glass:12 \ -\ -chisel:glassdyedbrown \ -\ -tconstruct:clear_stained_glass:12 - -# Brown Stained Glass Panes -block.31025 = minecraft:stained_glass_pane:12 \ -\ -chisel:glasspanedyedbrown - -# Green Stained Glass -block.31026 = minecraft:stained_glass:13 \ -\ -chisel:glassdyedgreen \ -\ -tconstruct:clear_stained_glass:13 - -# Green Stained Glass Panes -block.31027 = minecraft:stained_glass_pane:13 \ -\ -chisel:glasspanedyedgreen - -# Red Stained Glass -block.31028 = minecraft:stained_glass:14 \ -\ -chisel:glassdyedred \ -\ -natura:nether_glass:1 \ -\ -quark:crystal:variant=crystal_red \ -\ -tconstruct:clear_stained_glass:14 - -# Red Stained Glass Panes -block.31029 = minecraft:stained_glass_pane:14 \ -\ -chisel:glasspanedyedred \ -\ -quark:crystal_pane:variant=crystal_red - -# Black Stained Glass -block.31030 = minecraft:stained_glass:15 \ -\ -chisel:glassdyedblack \ -\ -natura:clouds:1 \ -\ -quark:crystal:variant=crystal_black \ -\ -tconstruct:clear_stained_glass:15 - -# Black Stained Glass Panes -block.31031 = minecraft:stained_glass_pane:15 \ -\ -chisel:glasspanedyedblack \ -\ -quark:crystal_pane:variant=crystal_black - -# Water -block.32000 = water flowing_water \ -\ -aquaacrobatics:bubble_column \ -\ -chiselsandbits:chiseled_fluid \ -\ -growthcraft_apples:fluid_applecider_apple_cider_ethereal growthcraft_apples:fluid_applecider_apple_cider_extended growthcraft_apples:fluid_applecider_apple_cider_fermented growthcraft_apples:fluid_applecider_apple_cider_intoxicated growthcraft_apples:fluid_applecider_apple_cider_poisoned growthcraft_apples:fluid_applecider_apple_cider_potent growthcraft_apples:fluid_applecider_apple_cider_potentextended growthcraft_apples:fluid_applecider_apple_juice \ -\ -nyx:lunar_water \ -\ -streams:river/tile.water/-1/-2 streams:river/tile.water/-1/2 streams:river/tile.water/-2/-1 streams:river/tile.water/-2/-2 streams:river/tile.water/-2/0 streams:river/tile.water/-2/1 streams:river/tile.water/-2/2 streams:river/tile.water/0/-2 streams:river/tile.water/0/0 streams:river/tile.water/0/2 streams:river/tile.water/1/-2 streams:river/tile.water/1/2 streams:river/tile.water/2/-1 streams:river/tile.water/2/-2 streams:river/tile.water/2/0 streams:river/tile.water/2/1 streams:river/tile.water/2/2 \ -\ -tconstruct:blueslime tconstruct:milk tconstruct:purpleslime tconstruct:slime_channel:0 tconstruct:slime_channel:1 tconstruct:slime_channel:2 tconstruct:slime_channel:4 - -# Ice -block.32004 = ice frosted_ice \ -\ -chisel:ice chisel:ice1 chisel:ice2 chisel:icepillar \ -\ -chiselsandbits:chiseled_ice \ -\ -rare-ice:rare_ice - -# Glass -block.32008 = glass \ -\ -chiselsandbits:chiseled_glass \ -\ -growthcraft_cellar:culture_jar \ -\ -mocreatures:gleaming_glass \ -\ -nyx:crystal \ -\ -tconstruct:clear_glass tconstruct:seared_glass - -# Glass Without ACL Connected Glass -block.32009 = - -# Glass Pane -block.32012 = glass_pane - -# Glass Pane Without ACL Connected Glass -block.32013 = - -# Beacon -block.32016 = beacon -#endif - -# ============================================================================ -# Source: 1.7.10/block.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ██╗███████╗ ██╗ ██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║╚════██║███║██╔═████╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ██╔╝╚██║██║██╔██║ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██╔╝ ██║████╔╝██║ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║██╗██║╚██████╔╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# This is for minecraft 1.7.10 -#if MC_VERSION == 10710 - -######### BLOCKS ENTITIES ######### - -block.5000= - -# Signs -block.5004 = standing_sign wall_sign \ -\ -lotr:tile.signCarved lotr:tile.signCarvedIthildin - -# Chests -block.5008 = chest trapped_chest \ -\ -lotr:tile.chestAncientHarad lotr:tile.chestBasket lotr:tile.chestLebethron lotr:tile.chestMallorn lotr:tile.chestStone lotr:tile.spawnerChest lotr:tile.spawnerChestAncientHarad lotr:tile.spawnerChestStone - -# Ender Chest -block.5012 = ender_chest - -# Shulker Boxes, Heads, Banners, and Beds -block.5016 = skull bed \ -\ -lotr:tile.dwarvenBed lotr:tile.elvenBed lotr:tile.highElvenBed lotr:tile.lionBed lotr:tile.orcBed lotr:tile.strawBed lotr:tile.wargFurBed lotr:tile.woodElvenBed - -# Conduits -block.5020 = - -# End Portal -block.5024 = end_portal - -# Bell -block.5028 = - -block.5032= - -block.5036= - - -######### BLOCKS ######### - -##### FOLIAGE ##### - - -# No Directional Shading -block.10001 = - -# Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -block.10003 = yellow_flower red_flower \ -\ -lotr:tile.asphodel lotr:tile.bluebell lotr:tile.doubleFlower:0,2,3 lotr:tile.dwarfHerb lotr:tile.elanor lotr:tile.fangornPlant lotr:tile.flax lotr:tile.flaxPlant lotr:tile.haradFlower lotr:tile.lavender lotr:tile.marigold lotr:tile.morgulFlower lotr:tile.niphredil lotr:tile.pipeweedPlant lotr:tile.rhunFlower lotr:tile.shireHeather lotr:tile.simbelmyne lotr:tile.tallGrass:3 - -# Short Foliage / Foliage Lower Half -block.10005 = double_plant:0,1,2,3,4,5 tallgrass sapling deadbush wheat carrots potatoes pumpkin_stem melon_stem \ -\ -lotr:tile.aridGrass lotr:tile.athelas lotr:tile.blackroot lotr:tile.clover lotr:tile.cornStalk lotr:tile.corruptMallorn lotr:tile.deadMarshPlant lotr:tile.doubleFlower:1 lotr:tile.fruitSapling lotr:tile.grapevineRed lotr:tile.grapevineWhite lotr:tile.leek lotr:tile.lettuce lotr:tile.mordorGrass lotr:tile.mordorThorn lotr:tile.morgulShroom lotr:tile.pipeweed lotr:tile.sapling lotr:tile.sapling2 lotr:tile.sapling3 lotr:tile.sapling4 lotr:tile.sapling5 lotr:tile.sapling6 lotr:tile.sapling7 lotr:tile.sapling8 lotr:tile.sapling9 lotr:tile.tallGrass:0,1,2,4,5 lotr:tile.turnip lotr:tile.yam - -# Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -block.10007 = leaves:1,3,5,7,9,11,13,15 leaves2:0,4,8,12 \ -\ -lotr:tile.fruitLeaves lotr:tile.leaves lotr:tile.leaves2 lotr:tile.leaves3 lotr:tile.leaves4 lotr:tile.leaves5 lotr:tile.leaves6 lotr:tile.leaves7 lotr:tile.leaves8 lotr:tile.leaves9 - -# Leaves -block.10009 = leaves:0,2,4,6,8,10,12,14 leaves2:1,5,9,13 \ -\ -lotr:tile.berryBush - -# Leaves - Euphoria Patches Emissive Flowers -block.10011 = - -# Waving Foliage - Vine -block.10013 = vine \ -\ -lotr:tile.mirkVines lotr:tile.willowVines - -# Non-Waving Foliage - Euphoria Patches Interactive Foliage -block.10015 = lotr:tile.fallenLeaves lotr:tile.fallenLeavesLOTR lotr:tile.fallenLeavesLOTR2 lotr:tile.fallenLeavesLOTR3 lotr:tile.driedReeds lotr:tile.reeds lotr:tile.mordorMoss - -# Non-Waving Foliage -block.10017 = web \ -\ -lotr:tile.webUngoliant - -# Non-Waving Flowers - Euphoria Patches Emissive Flowers -block.10019 = - -# Tall Foliage Upper Half -block.10021 = double_plant:8,9,10,11 - -# Tall Flowers Upper half - Euphoria Patches Emissive Flowers -block.10023 = lotr:tile.doubleFlower:8,9,10,11 - -# Automatic glowing modded ores - Stone -block.10024 = lotr:tile.oreMithril lotr:tile.oreMorgulIron lotr:tile.oreSalt lotr:tile.oreSaltpeter lotr:tile.oreSilver lotr:tile.oreSulfur lotr:tile.oreTin - -# Short Foliage / Foliage Lower Half - No Subsurface Scattering -block.10025 = - -# Automatic glowing modded ores - Netherrack -block.10026 = - -# Tall Foliage / Foliage Upper Half - No Subsurface Scattering -block.10027 = - -# Automatic glowing modded ores - Endstone -block.10028 = - -# Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -block.10029 = - -# Short Foliage - No Euphoria Patches Interactive Foliage -block.10031 = - -# Stone Bricks -block.10032 = stonebrick monster_egg:2,3,4,5 double_stone_slab:5,13 \ -\ -lotr:tile.blueDwarvenCraftingTable lotr:tile.brick2:2,3,4,5,6,13,14,15 lotr:tile.brick3:0,1,2,3,4,5,6,7 lotr:tile.brick4:0,1,2,8,9,10,11,12,13 lotr:tile.brick5:1,3,11,12,13,14,15 lotr:tile.brick6:0,1,2,3,4,5,6,7,8 lotr:tile.brick:4,11,12,13,14 lotr:tile.pillar2:2,5,8,9,13,14 lotr:tile.pillar:1,2,3,4,8,10,11,12,13,14 lotr:tile.rhunCraftingTable lotr:tile.slabDouble10:0 lotr:tile.slabDouble12:0,1,2,3,4,5,6 lotr:tile.slabDouble13:0,1,7 lotr:tile.slabDouble14:0 lotr:tile.slabDouble2:1,3,4,5,6,7 lotr:tile.slabDouble3:0,1,2,5,6,7 lotr:tile.slabDouble4:1,2,3 lotr:tile.slabDouble5:2,5,6,7 lotr:tile.slabDouble6:0,1,2,3,4,5,6 lotr:tile.slabDouble8:0,1,2,5 lotr:tile.slabDouble9:2,6 lotr:tile.slabDouble:6 lotr:tile.slabDoubleV:0,1 lotr:tile.smoothStone:2,3,4 lotr:tile.tauredainDartTrap - -# Stone Brick Walls -block.10033 = lotr:tile.wallStoneV:1,2,3 lotr:tile.wallStone:6,10,11,12,14 lotr:tile.wallStone2:3,4,5,6,11,12,13 lotr:tile.wallStone3:0,1,2,9,15 lotr:tile.wallStone4:0,1,2,10,11,12,13,14,15 - -# Stone Brick Slabs and Stairs -block.10035 = stone_slab:5,13 stone_brick_stairs \ -\ -lotr:tile.slabSingle10:0,8 lotr:tile.slabSingle12:0,1,2,3,4,5,6,8,9,10,11,12,13,14 lotr:tile.slabSingle13:0,1,7,8,9,15 lotr:tile.slabSingle14:0,8 lotr:tile.slabSingle2:1,3,4,5,6,7,9,11,12,13,14,15 lotr:tile.slabSingle3:0,1,2,5,6,7,8,9,10,13,14,15 lotr:tile.slabSingle4:1,2,3,9,10,11 lotr:tile.slabSingle5:2,5,6,7,10,13,14,15 lotr:tile.slabSingle6:0,1,2,3,4,5,6,8,9,10,11,12,13,14 lotr:tile.slabSingle8:0,1,2,5,8,9,10,13 lotr:tile.slabSingle9:2,6,10,14 lotr:tile.slabSingle:6,14 lotr:tile.slabSingleV:0,1,8,9 lotr:tile.stairsArnorBrick lotr:tile.stairsArnorBrickCracked lotr:tile.stairsArnorBrickMossy lotr:tile.stairsBlueRockBrick lotr:tile.stairsDaleBrick lotr:tile.stairsDaleBrickCracked lotr:tile.stairsDaleBrickMossy lotr:tile.stairsElvenBrick lotr:tile.stairsElvenBrickCracked lotr:tile.stairsElvenBrickMossy lotr:tile.stairsHighElvenBrick lotr:tile.stairsHighElvenBrickCracked lotr:tile.stairsHighElvenBrickMossy lotr:tile.stairsRedRockBrick lotr:tile.stairsRhunBrick lotr:tile.stairsRhunBrickCracked lotr:tile.stairsRhunBrickFlowers lotr:tile.stairsRhunBrickMossy lotr:tile.stairsRhunBrickRed lotr:tile.stairsRohanBrick lotr:tile.stairsStoneBrickCracked lotr:tile.stairsStoneBrickMossy lotr:tile.stairsTauredainBrick lotr:tile.stairsTauredainBrickCracked lotr:tile.stairsTauredainBrickMossy lotr:tile.stairsWoodElvenBrick lotr:tile.stairsWoodElvenBrickCracked lotr:tile.stairsWoodElvenBrickMossy - -# Sugar Cane -block.10039 = reeds - -# Anvil -block.10037 = anvil - -# Rails -block.10041 = golden_rail detector_rail rail activator_rail \ -\ -lotr:tile.mechanisedRailOff lotr:tile.mechanisedRailOn - -# Cauldron / Unlocked Hopper -block.10045 = cauldron:0,4,5,6,7,8,9,10,11,12,13,14,15 hopper:0,2,3,4,5,1,6,7,9,14,15 \ -\ -lotr:tile.unsmeltery:2,3,4,5 - -# Locked Hopper - Euphoria Patches Redstone IPBR -block.10047 = hopper:8,10,11,12,13 - -# Cauldron With Water -block.10049 = cauldron:1,2,3 - -# Powder Snow Cauldron -block.10053 = - -# Lava Cauldron -block.10056 = lotr:tile.unsmeltery:10,11,12,13 - -# Lever -block.10061 = lever - -# Lectern -block.10065 = - -# Still Lava - Euphoria Patches Lava Noise -block.10068 = lava - -# Flowing Lava - Euphoria Patches Lava Noise -block.10070 = flowing_lava - -# Fire -block.10072 = fire \ -\ -lotr:tile.rhunFire - -# Soul Fire -block.10076 = - -##### STONE ##### - -# Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10079 = stone_pressure_plate:1 stone_button:8,9,10,11,12,13,14,15 \ -\ -lotr:tile.buttonBlueRock:9,10,11,12 lotr:tile.buttonRedRock:9,10,11,12 lotr:tile.buttonRohanRock:9,10,11,12 lotr:tile.pressurePlateBlueRock:1 lotr:tile.pressurePlateRedRock:1 lotr:tile.pressurePlateRohanRock:1 - -# Stone Full Blocks -block.10080 = stone:0 monster_egg:0 coal_ore double_stone_slab:0,8 \ -\ -lotr:tile.dwarvenDoor lotr:tile.dwarvenDoorIthildin lotr:tile.goran lotr:tile.oreQuendite lotr:tile.rock:2,3,4 lotr:tile.slabDouble11:4,5,6 lotr:tile.slabDoubleV:5 lotr:tile.smoothStoneV - -# Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10081 = stone_pressure_plate:0,2,3,4,5,6,7,8,9,10,11,12,13,14,15 stone_button:0,1,2,3,4,5,6,7 \ -\ -lotr:tile.buttonBlueRock:1,2,3,4 lotr:tile.buttonRedRock:1,2,3,4 lotr:tile.buttonRohanRock:1,2,3,4 lotr:tile.pressurePlateBlueRock:0 lotr:tile.pressurePlateRedRock:0 lotr:tile.pressurePlateRohanRock:0 lotr:tile.stalactite lotr:tile.wallStone2:2 lotr:tile.wallStone:8,13 lotr:tile.wallStoneV:0 - -# Stone slabs and stairs -block.10083 = stone_slab:0,8 \ -\ -lotr:tile.slabSingle11:4,5,6,12,13,14 lotr:tile.slabSingleV:5,13 lotr:tile.stairsBlueRock lotr:tile.stairsRedRock lotr:tile.stairsRohanRock lotr:tile.stairsStone lotr:tile.trollTotem - -# Granite Full Block -block.10084 = - -# Granite Non-Full Blocks -block.10085 = - -# Granite Slabs and Stairs -block.10087 = - -# Diorite Full Block -block.10088 = lotr:tile.rock:1 lotr:tile.slabDouble11:3 - -# Diorite Non-Full Blocks -block.10089 = lotr:tile.wallStone:2 lotr:tile.pressurePlateGondorRock lotr:tile.buttonGondorRock - -# Diorite Slabs and Stairs -block.10091 = lotr:tile.stairsGondorRock lotr:tile.slabSingle11:3,11 - -# Andesite Full Block -block.10092 = - -# Andesite Non-Full Blocks -block.10093 = - -# Andesite Slabs and Stairs -block.10095 = - -# Polished Granite Full Block -block.10096 = - -# Polished Granite Non-Full Blocks -block.10099 = - -# Polished Diorite Full Block -block.10100 = lotr:tile.brick3:9 lotr:tile.brick5:8,9,10 lotr:tile.brick:1,2,3,5 lotr:tile.dolAmrothCraftingTable lotr:tile.gondorianCraftingTable lotr:tile.guldurilBrick:6,7,8 lotr:tile.pillar:6 lotr:tile.slabDouble11:0,1,2 lotr:tile.slabDouble5:0 lotr:tile.slabDouble6:7 lotr:tile.slabDouble:2,3,4,5 lotr:tile.smoothStone:1 - -# Polished Diorite Non-Full Blocks -block.10103 = lotr:tile.stairsGondorBrick lotr:tile.stairsGondorBrickCracked lotr:tile.stairsGondorBrickMossy lotr:tile.stairsGondorBrickRustic lotr:tile.stairsGondorBrickRusticCracked lotr:tile.stairsGondorBrickRusticMossy lotr:tile.stairsDolAmrothBrick lotr:tile.wallStone:3,4,5 lotr:tile.wallStone2:14 lotr:tile.wallStone4:7,8,9 lotr:tile.slabSingle:2,3,4,5,10,11,12,13 lotr:tile.slabSingle5:0,8 lotr:tile.slabSingle6:7,15 lotr:tile.slabSingle11:0,1,2,8,9,10 - -# Polished Andesite Full Block / Mud Brick Full Block / Bricks -block.10104 = brick_block double_stone_slab:4,12 \ -\ -lotr:tile.brick5:0 lotr:tile.hearth lotr:tile.pillar2:3 lotr:tile.redBrick lotr:tile.slabDouble9:3,5 lotr:tile.slabDoubleV:2,3 - -# Brick Walls -block.10105 = lotr:tile.wallStoneV:6,7,8 lotr:tile.wallStone3:8 - -# Polished Andesite / Mud Brick Slabs and Stairs -block.10107 = brick_stairs stone_slab:4,12 \ -\ -lotr:tile.slabSingle9:3,5,11,13 lotr:tile.slabSingleV:2,3,10,11 lotr:tile.stairsBrickCracked lotr:tile.stairsBrickMossy lotr:tile.stairsMudBrick - -# Deepslate - Full Blocks -block.10108 = lotr:tile.utumnoBrick:2,3,6 lotr:tile.utumnoBrickEntrance lotr:tile.utumnoPillar:1 - -# Deepslate - Walls -block.10109 = - -# Cobbled Deepslate stairs and slabs -block.10111 = - -# Other Deepslate - Full Blocks / Mangrove Full Blocks -block.10112 = lotr:tile.brick2:12 lotr:tile.brick4:5 lotr:tile.brick:6,8,9,10 lotr:tile.dwarvenCraftingTable lotr:tile.pillar2:0 lotr:tile.pillar:0 lotr:tile.quagmire lotr:tile.slabDouble2:0 lotr:tile.slabDouble7:6,7 lotr:tile.slabDouble:7 lotr:tile.slabUtumnoDouble2:0 lotr:tile.slabUtumnoDouble:1,4 - -# Other Deepslate - Non-Full Blocks / Mangrove Non-Full Blocks -block.10113 = lotr:tile.wallStone:7 lotr:tile.wallStone4:5 lotr:tile.wallUtumno:1,3 - -# Deepslate Slabs and Stairs -block.10115 = lotr:tile.stairsDwarvenBrick lotr:tile.stairsDwarvenBrickCracked lotr:tile.slabSingle:7,15 lotr:tile.slabSingle2:0,8 lotr:tile.slabSingle7:6,7,14,15 lotr:tile.slabUtumnoSingle:1,4,9,12 lotr:tile.slabUtumnoSingle2:0,8 lotr:tile.stairsUtumnoBrickIce lotr:tile.stairsUtumnoTileIce - -# Calcite Blocks -block.10116 = - -# Calcite Non-Full Blocks (Modded Only) -block.10117 = - -# Dripstone -block.10120 = - -# Pointed Dripstone -block.10121 = - -# Daylight Detector -block.10123 = daylight_detector daylight_detector_inverted - -##### DIRT ##### - -# Snowy Dirt Blocks -block.10124 = - -# Snowy Dirt Block Non-Full Blocks -block.10125 = - -# Normal Mycelium -block.10126 = mycelium - -# Normal Dirt -block.10128 = dirt \ -\ -lotr:tile.mordorDirt lotr:tile.mud lotr:tile.remains lotr:tile.slabDoubleDirt:0,2,3 lotr:tile.slabSingleDirt:0,2,3,8,10,11 lotr:tile.termiteMound - -# Farmland Moisture 0-6 -block.10129 = farmland:0,1,2,3,4,5,6 \ -\ -lotr:tile.mudFarmland:0,1,2,3,4,5,6 - -# Normal Grass Block -block.10132 = grass \ -\ -lotr:tile.mudGrass lotr:tile.quenditeGrass - -# Grass Non-Full Block (Modded Only) -block.10133 = - -# Farmland Moisture 7 (Fully Moist) -block.10137 = farmland:7 \ -\ -lotr:tile.mudFarmland:7 - -# Netherrack -block.10140 = netherrack - -# Netherrack Non-Full Blocks (Modded Only) -block.10141 = - -# Warped Nylium -block.10144 = - -# Warped Wart Block - Euphoria Patched Emissive Wart Blocks -block.10146 = - -# Warped Wart Non-Full Block (Modded Only) -block.10147 = - -# Crimson Nylium -block.10148 = - -# Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -block.10149 = - -# Nether Wart Block - Euphoria Patched Emissive Wart Blocks -block.10150 = - -# Powered Piston / Powered Dispenser / Powered Dropper - Euphoria Patches Redstone IPBR -block.10151 = piston:8,9,10,11,12,13 sticky_piston:8,9,10,11,12,13 piston_head:8,9,10,11,12,13,14,15 dispenser:8,9,10,11,12,13 dropper:8,9,10,11,12,13 \ -\ -lotr:tile.millstone:8 - -# Cobblestone, Piston, Dispenser, Droppers, Lodestone -block.10152 = cobblestone monster_egg:1,6,7,8,9,10,11,12,13,14,15 mossy_cobblestone furnace piston:0,1,2,3,4,5 sticky_piston:0,1,2,3,4,5 dispenser:0,1,2,3,4,5 dropper:0,1,2,3,4,5 double_stone_slab:3,11 \ -\ -lotr:tile.alloyForge:1,2,3,4,5 lotr:tile.cobblebrick lotr:tile.dunlendingCraftingTable lotr:tile.dwarvenForge:1,2,3,4,5 lotr:tile.elvenForge:1,2,3,4,5 lotr:tile.gundabadCraftingTable lotr:tile.halfTrollCraftingTable lotr:tile.hobbitOven:1,2,3,4,5 lotr:tile.kebabStand lotr:tile.millstone:0 lotr:tile.orcForge:1,2,3,4,5 lotr:tile.scorchedSlabDouble lotr:tile.scorchedStone lotr:tile.slabDoubleV:4 - -# Cobblestone Non-Full Blocks -block.10153 = cobblestone_wall piston_head:0,1,2,3,4,5,6,7 \ -\ -lotr:tile.scorchedWall - -# Cobblestone Slabs and stairs / Moss Carpet -block.10155 = stone_slab:3 stone_slab:11 stone_stairs \ -\ -lotr:tile.scorchedSlabSingle lotr:tile.slabSingleV:4,12 lotr:tile.stairsCobblestoneMossy lotr:tile.stairsScorchedStone - -##### WOOD ##### - - -# Oak Full Blocks -block.10156 = planks:0,6,7,8,9,10,11,12,13,14,15 double_wooden_slab:0,6,7,8,14,15 bookshelf crafting_table double_stone_slab:2,10 \ -\ -lotr:tile.bookshelfStorage lotr:tile.commandTable lotr:tile.hobbitCraftingTable lotr:tile.planks2:1,4,5,12 lotr:tile.planks:0,9 lotr:tile.woodSlabDouble2:1 lotr:tile.woodSlabDouble3:1,4,5 lotr:tile.woodSlabDouble4:4 lotr:tile.woodSlabDouble:0 - -# Oak Non-Full Blocks -block.10157 = trapdoor wooden_button wooden_pressure_plate fence:0,6,7,8,9,10,11,12,13,14,15 fence_gate tripwire_hook \ -\ -lotr:tile.armorStand lotr:tile.beacon lotr:tile.birdCageWood lotr:tile.fence2:1,4,5,12 lotr:tile.fence:0,9 lotr:tile.fenceGateAspen lotr:tile.fenceGateBaobab lotr:tile.fenceGateBeech lotr:tile.fenceGateLemon lotr:tile.fenceGatePine lotr:tile.fenceGateShirePine lotr:tile.gateHobbitBlue lotr:tile.gateHobbitGreen lotr:tile.gateHobbitRed lotr:tile.gateHobbitYellow lotr:tile.gateTauredain lotr:tile.gateWoodElven lotr:tile.gateWooden lotr:tile.gateWoodenCross lotr:tile.gobletWood lotr:tile.grapevine lotr:tile.mug lotr:tile.trapdoorAspen lotr:tile.trapdoorBaobab lotr:tile.trapdoorBeech lotr:tile.trapdoorLemon lotr:tile.trapdoorPine lotr:tile.trapdoorShirePine lotr:tile.weaponRack lotr:tile.woodPlate - -# Oak Slabs and Stairs -block.10159 = oak_stairs wooden_slab:0,8,6,7,14,15 stone_slab:2,10 \ -\ -lotr:tile.stairsAspen lotr:tile.stairsBaobab lotr:tile.stairsBeech lotr:tile.stairsLemon lotr:tile.stairsPine lotr:tile.stairsPinePine lotr:tile.woodSlabSingle2:1,9 lotr:tile.woodSlabSingle3:1,4,5,9,12,13 lotr:tile.woodSlabSingle4:4,12 lotr:tile.woodSlabSingle:0,8 - -# Oak Logs -block.10160 = log:0,4,8,12 \ -\ -lotr:tile.wood2:1,5,9,13 lotr:tile.wood4:1,5,9,13 lotr:tile.wood5:0,1,4,5,8,9,12,13 lotr:tile.wood7:0,4,8,12 lotr:tile.wood:0,4,8,12 lotr:tile.woodBeam1:0,4,8,12 lotr:tile.woodBeam2:1,5,9,13 lotr:tile.woodBeam4:1,5,9,13 lotr:tile.woodBeam5:0,1,4,5,8,9,12,13 lotr:tile.woodBeam7:0,4,8,12 lotr:tile.woodBeamV1:0,4,8,12 - -# Oak Non-Full Logs (Modded Only) -block.10161 = - -# Spruce Full Blocks -block.10164 = planks:1 double_wooden_slab:1,9 \ -\ -lotr:tile.planks2:0,2,6,11 lotr:tile.planksRotten lotr:tile.rangerCraftingTable lotr:tile.rohirricCraftingTable lotr:tile.rottenSlabDouble lotr:tile.woodSlabDouble3:0,2,6 - -# Spruce Non-Full Blocks -block.10165 = spruce_fence_gate spruce_fence fence:1 \ -\ -lotr:tile.fence2:0,2,6,11 lotr:tile.fenceGateCedar lotr:tile.fenceGateChestnut lotr:tile.fenceGateOlive lotr:tile.fenceGateOrange lotr:tile.fenceGateRotten lotr:tile.fenceGateSpruce lotr:tile.fenceRotten lotr:tile.trapdoorCedar lotr:tile.trapdoorChestnut lotr:tile.trapdoorOlive lotr:tile.trapdoorOrange lotr:tile.trapdoorRotten lotr:tile.trapdoorSpruce - -# Spruce Slabs and Stairs -block.10167 = spruce_stairs wooden_slab:1,9 \ -\ -lotr:tile.rottenSlabSingle lotr:tile.stairsCedar lotr:tile.stairsChestnut lotr:tile.stairsOlive lotr:tile.stairsOrange lotr:tile.stairsRotten lotr:tile.woodSlabSingle3:0,2,6,8,10,14 lotr:tile.woodSlabSingle4:3,11 - -# Spruce Logs -block.10168 = log:1,5,9,13 \ -\ -lotr:tile.rottenLog lotr:tile.wood4:0,2,4,6,8,10,12,14 lotr:tile.wood5:2,6,10,14 lotr:tile.wood6:3,7,11,15 lotr:tile.woodBeam4:0,2,4,6,8,10,12,14 lotr:tile.woodBeam5:2,6,10,14 lotr:tile.woodBeam6:3,7,11,15 lotr:tile.woodBeamRotten lotr:tile.woodBeamS lotr:tile.woodBeamV1:1,5,9,13 - -# Spruce Non-Full Logs (Modded Only) -block.10169 = - -# Birch Full Blocks -block.10172 = planks:2 double_wooden_slab:2,10 \ -\ -lotr:tile.breeCraftingTable lotr:tile.elvenCraftingTable lotr:tile.highElvenCraftingTable lotr:tile.planks2:10,14,15 lotr:tile.planks3:2 lotr:tile.planks:1,4,10,12 lotr:tile.rivendellCraftingTable lotr:tile.woodSlabDouble2:2,4 lotr:tile.woodSlabDouble4:2,6,7 lotr:tile.woodSlabDouble5:2 lotr:tile.woodSlabDouble:1,4 - -# Birch Non-Full Blocks -block.10173 = birch_fence_gate birch_fence fence:2 \ -\ -lotr:tile.fence2:10,14,15 lotr:tile.fence3:2 lotr:tile.fence:1,4,10,12 lotr:tile.fenceGateAlmond lotr:tile.fenceGateApple lotr:tile.fenceGateBirch lotr:tile.fenceGateCypress lotr:tile.fenceGateHolly lotr:tile.fenceGateLairelosse lotr:tile.fenceGateMallorn lotr:tile.fenceGateMaple lotr:tile.fenceGatePomegranate lotr:tile.galadhrimWoodBars lotr:tile.highElfWoodBars lotr:tile.trapdoorAlmond lotr:tile.trapdoorApple lotr:tile.trapdoorBirch lotr:tile.trapdoorCypress lotr:tile.trapdoorHolly lotr:tile.trapdoorLairelosse lotr:tile.trapdoorMallorn lotr:tile.trapdoorMaple lotr:tile.trapdoorPomegranate - -# Birch Slabs and Stairs -block.10175 = birch_stairs wooden_slab:2,10 \ -\ -lotr:tile.stairsAlmond lotr:tile.stairsApple lotr:tile.stairsCypress lotr:tile.stairsHolly lotr:tile.stairsLairelosse lotr:tile.stairsMallorn lotr:tile.stairsMaple lotr:tile.stairsPomegranate lotr:tile.woodSlabSingle2:2,4,10,12 lotr:tile.woodSlabSingle4:2,6,7,10,14,15 lotr:tile.woodSlabSingle5:2,10 lotr:tile.woodSlabSingle:1,4,9,12 - -# Birch Logs -block.10176 = log:2,6,10,14 \ -\ -lotr:tile.fruitWood:0,4,8,12 lotr:tile.wood2:2,6,10,14 lotr:tile.wood3:0,4,8,12 lotr:tile.wood6:2,6,10,14 lotr:tile.wood7:2,3,6,7,10,11,14,15 lotr:tile.wood8:2,6,10,14 lotr:tile.wood:1,5,9,13 lotr:tile.woodBeam1:1,5,9,13 lotr:tile.woodBeam2:2,6,10,14 lotr:tile.woodBeam3:0,4,8,12 lotr:tile.woodBeam6:2,6,10,14 lotr:tile.woodBeam7:2,3,6,7,10,11,14,15 lotr:tile.woodBeam8:2,6,10,14 lotr:tile.woodBeamFruit:0,4,8,12 lotr:tile.woodBeamV1:2,6,10,14 - -# Birch Non-Full Logs (Modded Only) -block.10177 = - -# Jungle Full Blocks -block.10180 = planks:3 double_wooden_slab:3,11 \ -\ -lotr:tile.daleCraftingTable lotr:tile.planks2:3,9 lotr:tile.planks3:3,4,5 lotr:tile.planks:7 lotr:tile.woodSlabDouble3:3 lotr:tile.woodSlabDouble4:1 lotr:tile.woodSlabDouble5:3,4,5 lotr:tile.woodSlabDouble:7 - -# Jungle Non-Full Blocks -block.10181 = jungle_fence_gate jungle_fence fence:3 \ -\ -lotr:tile.fence2:3,9 lotr:tile.fence3:3,4,5 lotr:tile.fence:7 lotr:tile.fenceGateDragon lotr:tile.fenceGateFir lotr:tile.fenceGateJungle lotr:tile.fenceGateKanuka lotr:tile.fenceGateMango lotr:tile.fenceGatePalm lotr:tile.fenceGateWillow lotr:tile.trapdoorDragon lotr:tile.trapdoorFir lotr:tile.trapdoorJungle lotr:tile.trapdoorKanuka lotr:tile.trapdoorMango lotr:tile.trapdoorPalm lotr:tile.trapdoorWillow - -# Jungle Slabs and Stairs -block.10183 = jungle_stairs wooden_slab:3,11 \ -\ -lotr:tile.stairsDragon lotr:tile.stairsFir lotr:tile.stairsKanuka lotr:tile.stairsMango lotr:tile.stairsPalm lotr:tile.stairsWillow lotr:tile.woodSlabSingle3:3,11 lotr:tile.woodSlabSingle4:1,9 lotr:tile.woodSlabSingle5:3,4,5,11,12,13 lotr:tile.woodSlabSingle:7,15 - -# Jungle Logs -block.10184 = log:3,7,11,15 \ -\ -lotr:tile.fruitWood:3,7,11,15 lotr:tile.wood4:3,7,11,15 lotr:tile.wood6:1,5,9,13 lotr:tile.wood8:3,7,11,15 lotr:tile.wood9:0,1,4,5,8,9,12,13 lotr:tile.woodBeam4:3,7,11,15 lotr:tile.woodBeam6:1,5,9,13 lotr:tile.woodBeam8:3,7,11,15 lotr:tile.woodBeam9:0,1,4,5,8,9,12,13 lotr:tile.woodBeamFruit:3,7,11,15 lotr:tile.woodBeamV1:3,7,11,15 - -# Jungle Non-Full Logs (Modded Only) -block.10185 = - -# Acacia Full Blocks -block.10188 = planks:4 double_wooden_slab:4,12 \ -\ -lotr:tile.planks2:7 lotr:tile.planks3:1 lotr:tile.planks:5,11,14 lotr:tile.woodSlabDouble2:3,6 lotr:tile.woodSlabDouble3:7 lotr:tile.woodSlabDouble5:1 lotr:tile.woodSlabDouble:5 - -# Acacia Non-Full Blocks -block.10189 = acacia_fence_gate acacia_fence fence:4 \ -\ -lotr:tile.fence2:7 lotr:tile.fence3:1 lotr:tile.fence:5,11,14 lotr:tile.fenceGateAcacia lotr:tile.fenceGateBanana lotr:tile.fenceGateDatePalm lotr:tile.fenceGateLime lotr:tile.fenceGatePear lotr:tile.fenceGateRedwood lotr:tile.trapdoorAcacia lotr:tile.trapdoorBanana lotr:tile.trapdoorDatePalm lotr:tile.trapdoorLime lotr:tile.trapdoorPear lotr:tile.trapdoorRedwood - -# Acacia slabs and stairs -block.10191 = acacia_stairs wooden_slab:4,12 \ -\ -lotr:tile.stairsBanana lotr:tile.stairsDatePalm lotr:tile.stairsLime lotr:tile.stairsPear lotr:tile.stairsRedwood lotr:tile.woodSlabSingle2:3,6,11,14 lotr:tile.woodSlabSingle3:7,15 lotr:tile.woodSlabSingle5:1,9 lotr:tile.woodSlabSingle:5,13 - -# Acacia Logs -block.10192 = log2:0,4,8,12,2,6,10,14 \ -\ -lotr:tile.fruitWood:1,5,9,13 lotr:tile.wood2:3,7,11,15 lotr:tile.wood3:2,6,10,14 lotr:tile.wood5:3,7,11,15 lotr:tile.wood8:1,5,9,13 lotr:tile.woodBeam2:3,7,11,15 lotr:tile.woodBeam3:2,6,10,14 lotr:tile.woodBeam5:3,7,11,15 lotr:tile.woodBeam8:1,5,9,13 lotr:tile.woodBeamFruit:1,5,9,13 lotr:tile.woodBeamV2:0,4,8,12 - -# Acacia Non-Full Logs (Modded Only) -block.10193 = - -# Dark Oak Full Blocks -block.10196 = planks:5 double_wooden_slab:5,13 \ -\ -lotr:tile.planks2:8,13 lotr:tile.planks3:0 lotr:tile.planks:2,3,8,13,15 lotr:tile.tauredainCraftingTable lotr:tile.woodElvenCraftingTable lotr:tile.woodSlabDouble2:0,5,7 lotr:tile.woodSlabDouble4:0,5 lotr:tile.woodSlabDouble5:0 lotr:tile.woodSlabDouble:2,3 - -# Dark Oak Non-Full Blocks -block.10197 = dark_oak_fence_gate dark_oak_fence fence:5 \ -\ -lotr:tile.fence2:8,13 lotr:tile.fence3:0 lotr:tile.fence:2,3,8,13,15 lotr:tile.fenceGateCharred lotr:tile.fenceGateDarkOak lotr:tile.fenceGateGreenOak lotr:tile.fenceGateLarch lotr:tile.fenceGateLebethron lotr:tile.fenceGateMahogany lotr:tile.fenceGateMangrove lotr:tile.fenceGateMirkOak lotr:tile.fenceGatePlum lotr:tile.trapdoorCharred lotr:tile.trapdoorDarkOak lotr:tile.trapdoorGreenOak lotr:tile.trapdoorLarch lotr:tile.trapdoorLebethron lotr:tile.trapdoorMahogany lotr:tile.trapdoorMangrove lotr:tile.trapdoorMirkOak lotr:tile.trapdoorPlum lotr:tile.woodElfWoodBars - -# Dark Oak Slabs and Stairs -block.10199 = dark_oak_stairs wooden_slab:5,13 \ -\ -lotr:tile.stairsCharred lotr:tile.stairsGreenOak lotr:tile.stairsLarch lotr:tile.stairsLebethron lotr:tile.stairsMahogany lotr:tile.stairsMangrove lotr:tile.stairsMirkOak lotr:tile.stairsPlum lotr:tile.woodSlabSingle2:0,5,7,8,13,15 lotr:tile.woodSlabSingle4:0,5,8,13 lotr:tile.woodSlabSingle5:0,8 lotr:tile.woodSlabSingle:2,3,10,11 - -# Dark Oak Logs -block.10200 = log2:1,5,9,13,3,7,11,15 \ -\ -lotr:tile.wood2:0,4,8,12 lotr:tile.wood3:1,3,5,7,9,11,13,15 lotr:tile.wood6:0,4,8,12 lotr:tile.wood7:1,5,9,13 lotr:tile.wood8:0,4,8,12 lotr:tile.wood:2,3,6,7,10,11,14,15 lotr:tile.woodBeam1:2,3,6,7,10,11,14,15 lotr:tile.woodBeam2:0,4,8,12 lotr:tile.woodBeam3:1,3,5,7,9,11,13,15 lotr:tile.woodBeam6:0,4,8,12 lotr:tile.woodBeam7:1,5,9,13 lotr:tile.woodBeam8:0,4,8,12 lotr:tile.woodBeamV2:1,5,9,13 - -# Dark Oak Non-Full Logs (Modded Only) -block.10201 = - -# Mangrove Full Blocks -block.10204 = - -# Mangrove Non-Full Blocks -block.10205 = - -# Mangrove Powered Blocks - Euphoria Patches Redstone IPBR -block.10207 = - -# Mangrove Logs -block.10208 = - -# Mangrove Non-Full Logs (Modded Only) -block.10209 = - -# Crimson Wood Full Blocks -block.10212 = - -# Crimson Wood Non-Full Blocks -block.10213 = - -# Crimson Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10215 = - -# Crimson Stem -block.10216 = - -# Crimson Non-Full Stems (Modded Only) -block.10217 = - -# Warped Wood Full Blocks -block.10220 = - -# Warped Wood Non-Full Blocks -block.10221 = - -# Warped Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10223 = - -# Warped Stem -block.10224 = - -# Warped Non-Full Stem (Modded Only) -block.10225 = - -# Bedrock -block.10228 = bedrock - -# Bedrock Non-Full Blocks (Modded Only) -block.10229 = - - -##### SAND ##### - - -# Sand -block.10232 = sand:0,2,3,4,5,6,7,8,9,10,11,12,13,14,15 \ -\ -lotr:tile.slabDoubleSand:0,2 lotr:tile.whiteSand - -# Sand Non-Full Blocks (Modded Only) -block.10233 = lotr:tile.slabSingleSand:0,2,8,10 - -# Red Sand -block.10236 = sand:1 \ -\ -lotr:tile.slabDoubleSand:1 - -# Red Sand Non-Full Blocks (Modded Only) -block.10237 = lotr:tile.slabSingleSand:1,9 - -# Sandstone Full Block -block.10240 = sandstone double_stone_slab:1,9 \ -\ -lotr:tile.brick3:8,11 lotr:tile.brick4:7 lotr:tile.brick:15 lotr:tile.gulfCraftingTable lotr:tile.nearHaradCraftingTable lotr:tile.pillar2:10 lotr:tile.pillar:5,15 lotr:tile.slabDouble10:6 lotr:tile.slabDouble13:2,3,4 lotr:tile.slabDouble4:0,7 lotr:tile.slabDouble7:1 lotr:tile.umbarCraftingTable lotr:tile.whiteSandstone - -# Sandstone Non-Full Block -block.10241 = lotr:tile.kebabStandSand lotr:tile.wallStone3:3,14 lotr:tile.wallStone5:0,1 lotr:tile.wallStone:15 lotr:tile.wallStoneV:4 - -# Sandstone Slabs and Stairs -block.10243 = stone_slab:1,9 sandstone_stairs \ -\ -lotr:tile.slabSingle10:6,14 lotr:tile.slabSingle13:2,3,4,10,11,12 lotr:tile.slabSingle4:0,7,8,15 lotr:tile.slabSingle7:1,9 lotr:tile.stairsNearHaradBrick lotr:tile.stairsNearHaradBrickCracked lotr:tile.stairsUmbarBrick lotr:tile.stairsUmbarBrickCracked lotr:tile.stairsWhiteSandstone - -# Red Sandstone Full Block -block.10244 = lotr:tile.brick3:13,14,15 lotr:tile.pillar2:15 lotr:tile.redSandstone lotr:tile.slabDouble7:2,3,4,5 - -# Red Sandstone Walls -block.10245 = lotr:tile.wallStone3:4,5 lotr:tile.wallStoneV:5 - -# Red Sandstone Slabs and Stairs -block.10247 = lotr:tile.slabSingle7:2,3,4,5,10,11,12,13 lotr:tile.stairsNearHaradBrickRed lotr:tile.stairsNearHaradBrickRedCracked lotr:tile.stairsRedSandstone - -# Netherite Blocks -block.10248 = lotr:tile.oreStorage:5,9 lotr:tile.oreStorage2:0 - -# Netherite Non-Full Blocks (Modded Only) -block.10249 = lotr:tile.gateOrc lotr:tile.gateUruk lotr:tile.orcBomb lotr:tile.orcSteelBars lotr:tile.urukBars lotr:tile.utumnoReturnPortalBase - -# Ancient Debris -block.10252 = lotr:tile.orcPlating - -# Ancient Debris Non-Full Blocks (Modded Only) -block.10253 = - -# Iron Bars -block.10257 = iron_bars \ -\ -lotr:tile.blueDwarfBars lotr:tile.bronzeBars lotr:tile.dwarfBars lotr:tile.galadhrimBars lotr:tile.highElfBars lotr:tile.woodElfBars - -# Declared but unused in Complementary itself -block.10260 = - -# Iron Blocks -block.10264 = iron_block \ -\ -lotr:tile.aleHorn lotr:tile.birdCage:0,1 lotr:tile.gateBronzeBars lotr:tile.gateDolAmroth lotr:tile.gateDwarven lotr:tile.gateElven lotr:tile.gateGondor lotr:tile.gateHighElven lotr:tile.gateIronBars lotr:tile.gateRhun lotr:tile.gateRohan lotr:tile.oreStorage2:1,2 lotr:tile.oreStorage:1,2,7,8,12,15 lotr:tile.rhunFireJar - -# Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10265 = heavy_weighted_pressure_plate:0 - -# Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10267 = heavy_weighted_pressure_plate:1 heavy_weighted_pressure_plate:2 heavy_weighted_pressure_plate:3 heavy_weighted_pressure_plate:4 heavy_weighted_pressure_plate:5 heavy_weighted_pressure_plate:6 heavy_weighted_pressure_plate:7 heavy_weighted_pressure_plate:8 heavy_weighted_pressure_plate:9 heavy_weighted_pressure_plate:10 heavy_weighted_pressure_plate:11 heavy_weighted_pressure_plate:12 heavy_weighted_pressure_plate:13 heavy_weighted_pressure_plate:14 heavy_weighted_pressure_plate:15 - -# Euphoria Patches Glowing Raw Iron Blocks -block.10268 = - -# Glowing Raw Iron Non-Full Blocks (Modded Only) -block.10269 = - -# Glowing Ores Iron -block.10272 = iron_ore - -# Deepslate Variant -block.10276 = - -# Euphoria Patches Glowing Raw Copper Blocks -block.10280 = - -# Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -block.10281 = - -# Glowing Ores Copper -block.10284 = lotr:tile.oreCopper - -# Deepslate Variant -block.10288 = - -# Copper Full Blocks -block.10292 = lotr:tile.oreStorage:0 - -# Copper Non-Full Blocks -block.10293 = lotr:tile.treasureCopper lotr:tile.gobletCopper - -# Copper Slabs and Stairs -block.10295 = - -# Euphoria Patches Glowing Raw Gold Blocks -block.10296 = - -# Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -block.10297 = - -# Glowing Ores Gold -block.10300 = gold_ore - -# Glowing Ores Gold Non-Full Block (Modded Only) -block.10301 = - -# Deepslate Gold Ore Variant -block.10302 = - -# Pink Modded Ores -block.10304 = - -# Purple Modded Ores -block.10306 = - -# Glowing Ores Nether Gold -block.10308 = - -# Gold Blocks -block.10312 = gold_block \ -\ -lotr:tile.aleHornGold lotr:tile.birdCage:2,3 lotr:tile.brick4:3 lotr:tile.gateGold lotr:tile.gateMithril lotr:tile.gateNearHarad lotr:tile.gateSilver lotr:tile.gobletGold lotr:tile.gobletSilver lotr:tile.goldBars lotr:tile.mithrilBars lotr:tile.oreStorage:3,4 lotr:tile.pillar2:11 lotr:tile.silverBars lotr:tile.slabDouble13:5 lotr:tile.slabDouble8:3 lotr:tile.slabSingle13:5,13 lotr:tile.slabSingle8:3,11 lotr:tile.stairsTauredainBrickGold lotr:tile.tauredainDartTrapGold lotr:tile.treasureGold lotr:tile.treasureSilver lotr:tile.wallStone4:3 - -# Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10313 = light_weighted_pressure_plate:0 - -# Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10315 = light_weighted_pressure_plate:1 light_weighted_pressure_plate:2 light_weighted_pressure_plate:3 light_weighted_pressure_plate:4 light_weighted_pressure_plate:5 light_weighted_pressure_plate:6 light_weighted_pressure_plate:7 light_weighted_pressure_plate:8 light_weighted_pressure_plate:9 light_weighted_pressure_plate:10 light_weighted_pressure_plate:11 light_weighted_pressure_plate:12 light_weighted_pressure_plate:13 light_weighted_pressure_plate:14 light_weighted_pressure_plate:15 - -# Diamond Blocks -block.10316 = diamond_block \ -\ -lotr:tile.blockGem:0,2,3,4,5,6,7,8 - -# Diamond Non-Full Blocks (Modded Only) -block.10317 = - -# Glowing Ores Diamond -block.10320 = diamond_ore \ -\ -lotr:tile.oreGem:0,1,2,3,4,5,6 - -# Glowing Ores Diamond Non-Full Block (Modded Only) -block.10321 = - -# Deepslate Diamond Variant -block.10324 = - -# Amethyst Blocks -block.10328 = lotr:tile.blockGem:1 - -# Amethyst Non-Full Blocks (Modded Only) -block.10329 = - -# Amethyst Crystals -block.10332 = - -# Emerald Blocks -block.10336 = emerald_block \ -\ -lotr:tile.blockGem:9 - -# Emerald Non-Full Blocks (Modded Only) -block.10337 = - -# Glowing Ores Emerald -block.10340 = emerald_ore \ -\ -lotr:tile.oreGem:7 - -# Glowing Non-Full Emerald Ore (Modded Only) -block.10341 = - -# Deepslate Variant -block.10344 = - -# Azalea -block.10349 = - -# Lapis Blocks -block.10352 = lapis_block - -# Lapis Non-Full Blocks (Modded Only) -block.10353 = - -# Glowing Ores Lapis -block.10356 = lapis_ore - -# Deepslate Variant -block.10360 = - - -##### QUARTZ ##### - - -# Full Quartz Block -block.10364 = quartz_block double_stone_slab:7,15 \ -\ -lotr:tile.brick4:15 lotr:tile.brick5:2,4,5,6,7 lotr:tile.dorwinionCraftingTable lotr:tile.pillar2:1,6,7 lotr:tile.rock:5 lotr:tile.slabDouble10:1,2,3,4,5 lotr:tile.slabDouble11:7 lotr:tile.slabDouble8:7 lotr:tile.slabDouble9:0,1,7 lotr:tile.smoothStone:5 - -# Non-Full Quartz Block -block.10367 = stone_slab:7,15 quartz_stairs \ -\ -lotr:tile.buttonChalk lotr:tile.pressurePlateChalk lotr:tile.slabSingle10:1,2,3,4,5,9,10,11,12,13 lotr:tile.slabSingle11:7,15 lotr:tile.slabSingle8:7,15 lotr:tile.slabSingle9:0,1,7,8,9,15 lotr:tile.stairsChalk lotr:tile.stairsChalkBrick lotr:tile.stairsDorwinionBrick lotr:tile.stairsDorwinionBrickCracked lotr:tile.stairsDorwinionBrickFlowers lotr:tile.stairsDorwinionBrickMossy lotr:tile.wallStone3:6,7,10,11,12,13 - -# Glowing Ores Nether Quartz -block.10368 = quartz_ore - -# Obsidian Full Blocks -block.10372 = obsidian \ -\ -lotr:tile.brick4:4,14 lotr:tile.pillar2:12 lotr:tile.slabDouble13:6 lotr:tile.slabDouble8:4,6 lotr:tile.slabUtumnoDouble2:1 lotr:tile.slabUtumnoDouble:2,5 lotr:tile.tauredainDartTrapObsidian lotr:tile.utumnoBrick:4,5,7 lotr:tile.utumnoPillar:2 - -# Obsidian Non-Full Blocks (Modded Only) -block.10373 = lotr:tile.stairsDwarvenBrickObsidian lotr:tile.stairsTauredainBrickObsidian lotr:tile.stalactiteObsidian lotr:tile.wallStone4:4,6 lotr:tile.slabSingle8:4,6,12,14 lotr:tile.slabUtumnoSingle:2,5,10,13 lotr:tile.slabUtumnoSingle2:1,9 lotr:tile.slabSingle13:6,14 lotr:tile.stairsUtumnoBrickObsidian lotr:tile.stairsUtumnoTileObsidian lotr:tile.wallUtumno:2,4 - -# Full Purpur Blocks -block.10376 = - -# Non-Full Purpur Blocks -block.10379 = - -# Full Snow Blocks -block.10380 = snow snow_layer:7,15 - -# Non-Full Snow Blocks -block.10381 = - -# Packed Ice -block.10384 = packed_ice - -# Packed Ice Non-Full Blocks (Modded Only) -block.10385 = lotr:tile.stalactiteIce - -# Blue Ice -block.10388 = - -# Non-Full Blue Ice (Modded Only) -block.10389 = - -# Carved Pumpkin -block.10392 = pumpkin - -# Pumpkin Non-Full Blocks (Modded Only) -block.10393 = - -# Jack o'Lantern -block.10396 = lit_pumpkin - -# Non-Waterlogged Sea Pickle -block.10401 = - -# Waterlogged Sea Pickle -block.10404 = - -# Basalt Blocks -block.10408 = - -# Basalt Non-Full Blocks (Modded Only) -block.10409 = - -# Glowstone Blocks -block.10412 = glowstone \ -\ -lotr:tile.brick3:12 lotr:tile.oreGlowstone lotr:tile.oreGulduril lotr:tile.oreStorage:6,11 - -# Nether Brick Full Blocks -block.10416 = nether_brick double_stone_slab:6,14 - -# Nether Brick Non-Full Blocks -block.10417 = nether_brick_fence - -# Nether Brick Slabs and Stairs -block.10419 = stone_slab:6 stone_slab:14 nether_brick_stairs - -# Red Nether Bricks Full Blocks -block.10420 = - -# Red Nether Bricks Non-Full Blocks -block.10421 = - -# Red Nether Slabs and Stairs -block.10423 = quark:red_nether_brick_slab quark:red_nether_brick_stairs - -# Melon -block.10424 = melon_block - -# Melon Non-Full Blocks (Modded Only) -block.10425 = - -# Endstone Full Blocks -block.10428 = end_stone - -# Endstone Non-Full Blocks -block.10429 = - -# Endstone Slabs and Stairs -block.10431 = - -# Terracotta -block.10432 = hardened_clay stained_hardened_clay \ -\ -lotr:tile.brick3:10 lotr:tile.brick6:13 lotr:tile.clayTile lotr:tile.clayTileDyed lotr:tile.slabClayTileDouble lotr:tile.slabClayTileDyedDouble lotr:tile.slabClayTileDyedDouble2 - -# Terracotta Non-Full Blocks (Modded Only) -block.10433 = lotr:tile.ceramicMug lotr:tile.ceramicPlate lotr:tile.slabClayTileDyedSingle lotr:tile.slabClayTileDyedSingle2 lotr:tile.slabClayTileSingle lotr:tile.stairsClayTile lotr:tile.stairsClayTileDyedBlack lotr:tile.stairsClayTileDyedBlue lotr:tile.stairsClayTileDyedBrown lotr:tile.stairsClayTileDyedCyan lotr:tile.stairsClayTileDyedGray lotr:tile.stairsClayTileDyedGreen lotr:tile.stairsClayTileDyedLightBlue lotr:tile.stairsClayTileDyedLightGray lotr:tile.stairsClayTileDyedLime lotr:tile.stairsClayTileDyedMagenta lotr:tile.stairsClayTileDyedOrange lotr:tile.stairsClayTileDyedPink lotr:tile.stairsClayTileDyedPurple lotr:tile.stairsClayTileDyedRed lotr:tile.stairsClayTileDyedWhite lotr:tile.stairsClayTileDyedYellow lotr:tile.wallClayTile lotr:tile.wallClayTileDyed - -# Glazed Terracotta -block.10436 = - -# Glazed Terracotta Non-Full Blocks (Modded Only) -block.10437 = - - -##### PRISMARINE ##### - - -# Prismarine Full Blocks -block.10440 = - -# Prismarine Non-Full Blocks -block.10441 = - -# Prismarine Slabs and Stairs -block.10443 = - -# Dark Prismarine Full Blocks -block.10444 = - -# Dark Prismarine Non-Full Blocks -block.10447 = - -# Sea Lantern -block.10448 = - -# Magma Blocks -block.10452 = lotr:tile.morgulCraftingTable lotr:tile.oreNaurite lotr:tile.oreStorage:10 - -# Magma Non-Full Blocks (Modded Only) -block.10453 = - -# Command Blocks -block.10456 = command_block - -# Concrete Blocks -block.10460 = - -# Concrete Non-Full Blocks (Modded Only) -block.10461 = - -# Concrete Powder -block.10464 = lotr:tile.oreStorage2:3 lotr:tile.oreStorage:13,14 - -# Concrete Powder Non-Full Blocks (Modded Only) -block.10465 = - -# Coral Full Blocks -block.10468 = lotr:tile.coralReef - -# Coral Non-Full Blocks (Coral Fans...) -block.10473 = - -# Crying Obsidian -block.10476 = - -# Crying Obsidian Non-Full Blocks (Modded Only) -block.10477 = -##### BLACKSTONE ##### - -# Blackstone Full Blocks -block.10480 = lotr:tile.angmarCraftingTable lotr:tile.brick2:0,1,7,8,9,10,11 lotr:tile.brick4:6 lotr:tile.brick6:9,10,11,12 lotr:tile.brick:0,7 lotr:tile.dolGuldurCraftingTable lotr:tile.guldurilBrick:0,1,2,3,4,5,9 lotr:tile.pillar2:4 lotr:tile.pillar3 lotr:tile.pillar:7,9 lotr:tile.rock:0 lotr:tile.slabDouble10:7 lotr:tile.slabDouble12:7 lotr:tile.slabDouble14:1,3,4 lotr:tile.slabDouble2:2 lotr:tile.slabDouble3:3,4 lotr:tile.slabDouble4:4,5,6 lotr:tile.slabDouble5:1,3,4 lotr:tile.slabDouble9:4 lotr:tile.slabDouble:0,1 lotr:tile.slabUtumnoDouble2:2 lotr:tile.slabUtumnoDouble:0,3 lotr:tile.smoothStone:0 lotr:tile.urukCraftingTable lotr:tile.utumnoBrick:0,1,8 lotr:tile.utumnoPillar:0 - -# Blackstone Non-Full Blocks -block.10481 = lotr:tile.buttonMordorRock lotr:tile.pressurePlateMordorRock lotr:tile.wallStone2:0,1,7,8,9,10 lotr:tile.wallStone5:2,3 lotr:tile.wallStone:0,1,9 lotr:tile.wallUtumno:0,5 - -# Blackstone Slabs and Stairs -block.10483 = lotr:tile.stairsAngmarBrick lotr:tile.stairsAngmarBrickCracked lotr:tile.stairsAngmarBrickSnow lotr:tile.stairsBlackGondorBrick lotr:tile.stairsDolGuldurBrick lotr:tile.stairsDolGuldurBrickCracked lotr:tile.stairsDolGuldurBrickMossy lotr:tile.stairsMordorBrick lotr:tile.stairsMordorBrickCracked lotr:tile.stairsMordorRock lotr:tile.stairsUrukBrick lotr:tile.slabSingle:0,1,8,9 lotr:tile.slabSingle2:2,10 lotr:tile.slabSingle3:3,4,11,12 lotr:tile.slabSingle4:4,5,6,12,13,14 lotr:tile.slabSingle5:1,3,4,9,11,12 lotr:tile.slabSingle9:4,12 lotr:tile.slabUtumnoSingle:0,3,8,11 lotr:tile.slabSingle10:7,15 lotr:tile.slabSingle12:7,15 lotr:tile.slabUtumnoSingle2:2,10 lotr:tile.slabSingle14:1,3,4,9,11,12 lotr:tile.stairsUtumnoBrickFire lotr:tile.stairsUtumnoTileFire - -# Glowing Gilded Blackstone -block.10484 = - -# Glowing Gilded Blackstone (Modded Only) -block.10485 = - -# Top water Plants (LilyPads, Waterlilies, Duckweed, etc.) -block.10489 = waterlily \ -\ -lotr:tile.fangornRiverweed - -# Path Blocks -block.10493 = lotr:tile.dirtPath lotr:tile.slabDoubleDirt:1,4 lotr:tile.slabSingleDirt:1,4,9,12 - -# Torch -block.10496 = torch \ -\ -lotr:tile.chandelier lotr:tile.highElvenTorch lotr:tile.mallornTorch lotr:tile.mallornTorchBlue lotr:tile.mallornTorchGold lotr:tile.mallornTorchGreen lotr:tile.morgulTorch lotr:tile.orcTorch lotr:tile.tauredainDoubleTorch lotr:tile.woodElvenTorch - -# End Rod -block.10500 = - -# Chorus Plant -block.10505 = - -# Chorus Flower -block.10508 = - -# Chorus Flower - Fully Grown -block.10512 = - -# Lit Furnace (Turned On) -block.10516 = lit_furnace \ -\ -lotr:tile.alloyForge:10,11,12,13 lotr:tile.dwarvenForge:10,11,12,13 lotr:tile.elvenForge:10,11,12,13 lotr:tile.orcForge:10,11,12,13 - -# Cactus -block.10521 = cactus - -# Unpowered Noteblock -block.10524 = noteblock jukebox - -# Powered Noteblock -block.10526 = - -# Soul Torch -block.10528 = - -##### MUSHROOM BLOCKS ##### - -# Brown Mushroom Blocks -block.10532 = brown_mushroom_block:0,1,2,3,4,5,6,7,8,9,11,12,13,14 - -# Brown Mushroom Non-Full Blocks (Modded Only) -block.10533 = - -# Red Mushroom Blocks -block.10536 = red_mushroom_block:0,1,2,3,4,5,6,7,8,9,11,12,13,14 - -# Mushroom Stem Blocks -block.10540 = brown_mushroom_block:10,15 red_mushroom_block:10,15 - -# Mushroom Stem Non-Full Blocks (Modded Only) -block.10541 = - -# Glow Lichen -block.10544 = - -# Enchanting Table -block.10548 = enchanting_table - -# End Portal Frame Without Ender Eye -block.10554 = end_portal_frame:0,1,2,3,8,9,10,11,12,13,14,15 - -# End Portal Frame With Ender Eye -block.10556 = end_portal_frame:4,5,6,7 - -# End Portal Frame With Ender Eye Full Block (Modded Only) -block.10557 = - -# Lantern -block.10560 = - -# Hanging Lantern -block.10562 = - -# Soul Lantern -block.10564 = - -# Turtle Egg -block.10569 = - -# Dragon Egg -block.10572 = dragon_egg - -# Lit Smoker (Turned On) -block.10576 = - -# Lit Blast Furnace (Turned On) -block.10580 = lotr:tile.hobbitOven:10,11,12,13 - -# Coal Block -block.10584 = coal_block - -# Coal Non-Full Blocks (Modded Only) -block.10585 = - -# Respawn Anchor 0 Charge (No Glowstone) -block.10588 = - -# Respawn Anchor Charges (Has Glowstone) -block.10592 = - -# Redstone Dust (Wire) Any Power Level -block.10596 = redstone_wire:1 redstone_wire:2 redstone_wire:3 redstone_wire:4 redstone_wire:5 redstone_wire:6 redstone_wire:7 redstone_wire:8 redstone_wire:9 redstone_wire:10 redstone_wire:11 redstone_wire:12 redstone_wire:13 redstone_wire:14 redstone_wire:15 - -# Redstone Dust (Wire) 0 Power Level -block.10601 = redstone_wire:0 - -# Redstone Torch Lit (Turned On) -block.10604 = redstone_torch - -# Redstone Torch Unlit (Turned Off) -block.10605 = unlit_redstone_torch - -# Redstone Block -block.10608 = redstone_block - -# Redstone Ore Unlit -block.10612 = redstone_ore - -# Redstone Ore Lit -block.10616 = lit_redstone_ore - -# Deepslate Redstone Ore Unlit -block.10620 = - -# Deepslate Redstone Ore Lit -block.10624 = - -# Cave Vines Berries False -block.10629 = - -# Cave Vines Berries True -block.10632 = - -# Redstone Lamp Unlit -block.10636 = redstone_lamp - -# Redstone Lamp Lit -block.10640 = lit_redstone_lamp - -# Powered Compartor/Repeater -block.10644 = powered_repeater powered_comparator unpowered_comparator:8,9,10,11,12,13,14,15 - -# Unpowered Compartor/Repeater -block.10645 = unpowered_repeater unpowered_comparator:0,1,2,3 - -# Unpowered Compartor and in subtract mode -block.10646 = unpowered_comparator:4,5,6,7 - -# Shroomlight -block.10648 = - -# Shroomlight Non-Full Blocks (Modded Only) -block.10649 = - -# Campfire Lit -block.10652 = - -# Soul Campfire Lit -block.10656 = - -# Campfires Unlit -block.10661 = - - -# Observer -block.10664 = - -# Observer Non-Full Blocks (Modded Only) -block.10665 = - -# Wool -block.10668 = wool:0,1,2,3,4,6,7,8,9,10,12,13,14,15 \ -\ -lotr:tile.daub - -# Carpet -block.10669 = carpet:0,1,2,3,4,6,7,8,9,10,12,13,14,15 - -# Tripwire (String Block) -block.10671 = tripwire - -# Full Bone Blocks -block.10672 = lotr:tile.boneBlock lotr:tile.slabBoneDouble - -# Non-Full Bone Blocks (Modded Only) -block.10673 = lotr:tile.slabBoneSingle lotr:tile.stairsBone lotr:tile.wallBone - -# Barrel \ Bee Blocks -block.10676 = - -# Barrel Non-Full Blocks \ Bee Non-Full Blocks -block.10677 = lotr:tile.barrel - - -##### FROGLIGHTS ##### - - -# Ochre Froglight -block.10680 = - -# Verdant Froglight -block.10684 = - -# Pearlescent Froglight -block.10688 = - -# Reinforced Deepslate -block.10692 = - - -##### SCULK BLOCKS ##### - -# Sculk Block -block.10696 = - -# Sculk Non-Full Blocks (Modded Only) -block.10697 = - -# Sculk Shrieker -block.10700 = - -# Active Sculk Sensor -block.10704 = - -# Mob Spawner -block.10708 = mob_spawner \ -\ -lotr:tile.mobSpawner - -# Tuff Blocks -block.10712 = - -# Tuff Non-Full Blocks -block.10713 = - -# Tuff Stairs and Slabs -block.10715 = - -# Clay Full Blocks -block.10716 = clay \ -\ -lotr:tile.moredainCraftingTable lotr:tile.redClay lotr:tile.slabDouble14:2 lotr:tile.slabDouble7:0 - -# Clay Non-Full Blocks (Modded Only) -block.10717 = lotr:tile.slabSingle14:2,10 lotr:tile.slabSingle7:0,8 lotr:tile.stairsMoredainBrick lotr:tile.stairsMorwaithBrickCracked lotr:tile.wallStone2:15 lotr:tile.wallStone5:4 - -# Ladders -block.10721 = ladder \ -\ -lotr:tile.mallornLadder - -# Gravel Full Blocks -block.10724 = gravel \ -\ -lotr:tile.mordorGravel lotr:tile.obsidianGravel lotr:tile.slabDoubleGravel - -# Gravel Non-Full Blocks (Modded Only) -block.10725 = lotr:tile.slabSingleGravel - -# Flower Pot - No Subsurface Scattering -block.10729 = flower_pot \ -\ -lotr:tile.flowerPot - -# Flower Pot - Subsurface Scattering -block.10733 = - -# Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -block.10735 = - -# Jigsaw Block -block.10736 = - -# Pitcther Crop -block.10737 = - -# Chain -block.10741 = lotr:tile.orcChain - -# Soul Sand -block.10744 = soul_sand - -# Dried Kelp Blocks -block.10748 = - -# Dried Kelp Non-Full Blocks (Modded Only) -block.10749 = - -# Bamboo -block.10753 = - -# Bamboo Full Blocks -block.10756 = - -# Bamboo Non-Full Blocks -block.10757 = - -# Bamboo Stairs and Slabs -block.10759 = - -# Cherry Wood Full Blocks -block.10760 = lotr:tile.planks:6 lotr:tile.woodSlabDouble:6 - -# Cherry Wood Non-Full Blocks -block.10761 = - -# Cherry Wood Stairs and Slabs -block.10763 = lotr:tile.stairsCherry lotr:tile.woodSlabSingle:6,14 - -# Cherry Wood Logs -block.10764 = lotr:tile.fruitWood:2,6,10,14 lotr:tile.woodBeamFruit:2,6,10,14 - -# Cherry Non-Full Logs (Modded Only) -block.10765 = lotr:tile.fenceGateCherry lotr:tile.trapdoorCherry lotr:tile.fence:6 - -# Torchflower -block.10769 = - -# Potted Torchflower -block.10773 = - -# Nether Fungus - Euphoria Patches Disable Interactive Foliage -block.10776 = - -# Potted nether fungus -block.10780 = - -# Calibrated Sculk Sensor Not Active -block.10784 = - -# Calibrated Sculk Sensor Active -block.10788 = - -# Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10793 = wooden_door \ -\ -lotr:tile.doorAspen lotr:tile.doorBaobab lotr:tile.doorBeech lotr:tile.doorLemon lotr:tile.doorPine lotr:tile.doorShirePine - -# Oak Door Powered - Euphoria Patches Redstone IPBR -block.10795 = - -# Spruce Door Unpowered - Euphoria Patches Redstone IPBR -block.10797 = lotr:tile.doorCedar lotr:tile.doorChestnut lotr:tile.doorOlive lotr:tile.doorOrange lotr:tile.doorRotten lotr:tile.doorSpruce - -# Spruce Door Powered - Euphoria Patches Redstone IPBR -block.10799 = - -# Birch Door Unpowered - Euphoria Patches Redstone IPBR -block.10801 = lotr:tile.doorAlmond lotr:tile.doorApple lotr:tile.doorBirch lotr:tile.doorCypress lotr:tile.doorHolly lotr:tile.doorLairelosse lotr:tile.doorMallorn lotr:tile.doorMaple lotr:tile.doorPomegranate - -# Birch Door Powered - Euphoria Patches Redstone IPBR -block.10803 = - -# Jungle Door Unpowered - Euphoria Patches Redstone IPBR -block.10805 = lotr:tile.doorDragon lotr:tile.doorFir lotr:tile.doorJungle lotr:tile.doorKanuka lotr:tile.doorMango lotr:tile.doorPalm lotr:tile.doorWillow - -# Jungle Door Powered - Euphoria Patches Redstone IPBR -block.10807 = - -# Acacia Door Unpowered - Euphoria Patches Redstone IPBR -block.10809 = lotr:tile.doorAcacia lotr:tile.doorBanana lotr:tile.doorDatePalm lotr:tile.doorLime lotr:tile.doorPear lotr:tile.doorRedwood - -# Acacia Door Powered - Euphoria Patches Redstone IPBR -block.10811 = - -# Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10813 = lotr:tile.doorCharred lotr:tile.doorDarkOak lotr:tile.doorGreenOak lotr:tile.doorLarch lotr:tile.doorLebethron lotr:tile.doorMahogany lotr:tile.doorMangrove lotr:tile.doorMirkOak lotr:tile.doorPlum - -# Dark Oak Door Powered - Euphoria Patches Redstone IPBR -block.10815 = - -# Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -block.10817 = - -# Mangrove Door Powered - Euphoria Patches Redstone IPBR -block.10819 = - -# Crimson Door Unpowered - Euphoria Patches Redstone IPBR -block.10821 = - -# Crimson Door Powered - Euphoria Patches Redstone IPBR -block.10823 = - -# Warped Door Unpowered - Euphoria Patches Redstone IPBR -block.10825 = - -# Warped Door Powered - Euphoria Patches Redstone IPBR -block.10827 = - -# Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -block.10829 = - -# Bamboo Door Powered - Euphoria Patches Redstone IPBR -block.10831 = - -# Cherry Door Unpowered - Euphoria Patches Redstone IPBR -block.10833 = lotr:tile.doorCherry - -# Cherry Door Powered - Euphoria Patches Redstone IPBR -block.10835 = - -# Brewing Stand -block.10836 = brewing_stand - -# Lime Concrete - Euphoria Patches Green Screen -block.10840 = - -# Blue Wool - Euphoria Patches Blue Screen -block.10842 = wool:11 - -# Blue Carpet - Euphoria Patches Blue Screen -block.10843 = carpet:11 - -# Lime Wool - Euphoria Patches Green Screen -block.10844 = wool:5 - -# Lime Carpet - Euphoria Patches Green Screen -block.10845 = carpet:5 - -# Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -block.10846 = - -# Crafter -block.10848 = - -# Copper Bulb - Normal And Exposed - Lit -block.10852 = - -# Copper Bulb - Normal And Exposed - Unlit -block.10854 = - -# Copper Bulb - Weathered And Oxidized - Lit -block.10856 = - -# Copper Bulb - Weathered And Oxidized - Unlit -block.10858 = - -# Copper Door Unpowered - Euphoria Patches Redstone IPBR -block.10861 = - -# Copper Door Powered - Euphoria Patches Redstone IPBR -block.10863 = - -# Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -block.10865 = - -# Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -block.10867 = - -# Trial Spawner Active -block.10868 = - -# Trial Spawner Inactive -block.10872 = - -# Trial Spawner Cooldown -block.10873 = - -# Trial Spawner Ominous Active -block.10876 = - -# Nether Vines with ACT Light -block.10884 = - -# Nether Vines without ACT Light -block.10885 = - -# Hay Bale -block.10888 = hay_block \ -\ -lotr:tile.slabDoubleThatch lotr:tile.thatch - -# Hay Non-Full Blocks (Modded Only) -block.10889 = lotr:tile.reedBars lotr:tile.slabSingleThatch lotr:tile.stairsReed lotr:tile.stairsThatch lotr:tile.thatchFloor - -# Normal Iron Door - Euphoria Patches Redstone IPBR -block.10891 = iron_door - -# Powered Iron Door - Euphoria Patches Redstone IPBR -block.10893 = - -# Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10897 = iron_trapdoor:0 iron_trapdoor:1 iron_trapdoor:2 iron_trapdoor:3 iron_trapdoor:8 iron_trapdoor:9 iron_trapdoor:10 iron_trapdoor:11 - -# Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10899 = iron_trapdoor:4 iron_trapdoor:5 iron_trapdoor:6 iron_trapdoor:7 iron_trapdoor:12 iron_trapdoor:13 iron_trapdoor:14 iron_trapdoor:15 - - -##### CANDLES ##### - -# Normal Candles -block.10900 = - -# Red Candles -block.10902 = - -# Orange Candles -block.10904 = - -# Yellow Candles -block.10906 = - -# Lime Candles -block.10908 = - -# Green Candles -block.10910 = - -# Cyan Candles -block.10912 = - -# Light Blue Candles -block.10914 = - -# Blue Candles -block.10916 = - -# Purple Candles -block.10918 = - -# Magenta Candles -block.10920 = - -# Pink Candles -block.10922 = - -# Pale hanging Moss - Euphoria Patches Interactive Foliage -block.10923 = - -# Moss block -block.10924 = - -# Moss Carpet -block.10925 = - -# Pale Moss Carpet -block.10927 = - -# Pale Oak Wood Full Blocks -block.10928 = - -# Pale Oak Wood Non-Full Blocks -block.10929 = - -# Pale Oak Wood Slabs and Stairs -block.10931 = - -# Pale Oak Log Full Blocks -block.10932 = - -# Pale Oak Log Non-Full Blocks (Modded Only) -block.10933 = - -# Pale Oak Door -block.10937 = - -# Resin Full Blocks -block.10940 = - -# Resin Non-Full Blocks -block.10941 = - -# Creaking Heart Inactive -block.10944 = - -# Creaking Heart Active -block.10948 = - -# All snow layers except layer 8 -block.10953 = snow_layer:0,1,2,3,4,5,6,8,9,10,11,12,13,14 - -# Target 0 Power -block.10956 = - -# Target Powered -block.10960 = - -# Sponge -block.10964 = sponge - -# Wet Sponge -block.10968 = - -# Firefly Bush -block.10972 = - -# Open Eye Blossom -block.10976 = - -# Pottet Open Eye Blossom -block.10980 = - -# Copper Torch -block.10984 = - -# Copper Lantern -block.10988 = - -# Solid Blocks With No Properties -block.11110 = tnt \ -\ -lotr:tile.kebabBlock lotr:tile.wasteBlock - -# Non-Solid Blocks With No Properties -block.11111 = air barrier piston_extension structure_void nether_wart red_mushroom brown_mushroom cocoa cake \ -\ -lotr:tile.appleCrumble lotr:tile.banana lotr:tile.bananaCake lotr:tile.berryPie lotr:tile.cherryPie lotr:tile.dalishPastry lotr:tile.date lotr:tile.elvenPortal lotr:tile.entJar lotr:tile.hithlainLadder lotr:tile.lemonCake lotr:tile.marshLights lotr:tile.marzipanBlock lotr:tile.morgulPortal lotr:tile.plate lotr:tile.rope lotr:tile.skullCup lotr:tile.utumnoPortal lotr:tile.utumnoReturnLight lotr:tile.utumnoReturnPortal - -# No Parallax Occlusion Mapping (POM) -block.20000 = - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# PLEASE READ!!! -# These IDs should only be used for light sources that don’t work with the vanilla block IDs. -# These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -# Additionally, they add emission based on the brightness of the texture and light level when using Iris. - -# To add support for the handheld item, add these Ids to 44043+ in item.properties. - -# IMPORTANT: Use vanilla IDs first if they work better!! - -# White Modded Light Source - Also used For Black / Gray -block.21000 = - -# Brown Modded Light Source -block.21002 = - -# Red Modded Light Source -block.21004 = - -# Orange Modded Light Source -block.21006 = - -# Yellow Modded Light Source -block.21008 = - -# Lime Modded Light Source -block.21010 = - -# Green Modded Light Source -block.21012 = - -# Cyan Modded Light Source -block.21014 = - -# Light Blue Modded Light Source -block.21016 = - -# Blue Modded Light Source -block.21018 = - -# Purple Modded Light Source -block.21020 = - -# Magenta Modded Light Source -block.21022 = - -# Pink Modded Light Source -block.21024 = - -# Declared but unused in Complementary itself -block.30000 = - -# Declared but unused in Complementary itself -block.30004 = - -# Tinted Glass Blocks -block.30008 = - -# Tinted Glass Panes (Modded Only) -block.30009 = - -# Slime Blocks -block.30012 = - -# Honey Block -block.30016 = - -# Nether Portal -block.30020 = portal - -##### GLASS BLOCKS ##### - - -# White Stained Glass -block.31000 = minecraft:stained_glass:0 \ -\ -lotr:tile.stainedGlass:0 - -# White Stained Glass Panes -block.31001 = minecraft:stained_glass_pane:0 \ -\ -lotr:tile.stainedGlassPane:0 - -# Orange Stained Glass -block.31002 = minecraft:stained_glass:1 \ -\ -lotr:tile.stainedGlass:1 - -# Orange Stained Glass Panes -block.31003 = minecraft:stained_glass_pane:1 \ -\ -lotr:tile.stainedGlassPane:1 - -# Magenta Stained Glass -block.31004 = minecraft:stained_glass:2 \ -\ -lotr:tile.stainedGlass:2 - -# Magenta Stained Glass Panes -block.31005 = minecraft:stained_glass_pane:2 \ -\ -lotr:tile.stainedGlassPane:2 - -# Light Blue Stained Glass -block.31006 = minecraft:stained_glass:3 \ -\ -lotr:tile.stainedGlass:3 - -# Light Blue Stained Glass Panes -block.31007 = minecraft:stained_glass_pane:3 \ -\ -lotr:tile.stainedGlassPane:3 - -# Yellow Stained Glass -block.31008 = minecraft:stained_glass:4 \ -\ -lotr:tile.stainedGlass:4 - -# Yellow Stained Glass Panes -block.31009 = minecraft:stained_glass_pane:4 \ -\ -lotr:tile.stainedGlassPane:4 - -# Lime Stained Glass -block.31010 = minecraft:stained_glass:5 \ -\ -lotr:tile.stainedGlass:5 - -# Lime Stained Glass Panes -block.31011 = minecraft:stained_glass_pane:5 \ -\ -lotr:tile.stainedGlassPane:5 - -# Pink Stained Glass -block.31012 = minecraft:stained_glass:6 \ -\ -lotr:tile.stainedGlass:6 - -# Pink Stained Glass Panes -block.31013 = minecraft:stained_glass_pane:6 \ -\ -lotr:tile.stainedGlassPane:6 - -# Gray Stained Glass -block.31014 = minecraft:stained_glass:7 \ -\ -lotr:tile.stainedGlass:7 - -# Gray Stained Glass Panes -block.31015 = minecraft:stained_glass_pane:7 \ -\ -lotr:tile.stainedGlassPane:7 - -# Light Gray Stained Glass -block.31016 = minecraft:stained_glass:8 \ -\ -lotr:tile.stainedGlass:8 - -# Light Gray Stained Glass Panes -block.31017 = minecraft:stained_glass_pane:8 \ -\ -lotr:tile.stainedGlassPane:8 - -# Cyan Stained Glass -block.31018 = minecraft:stained_glass:9 \ -\ -lotr:tile.stainedGlass:9 - -# Cyan Stained Glass Panes -block.31019 = minecraft:stained_glass_pane:9 \ -\ -lotr:tile.stainedGlassPane:9 - -# Purple Stained Glass -block.31020 = minecraft:stained_glass:10 \ -\ -lotr:tile.stainedGlass:10 - -# Purple Stained Glass Panes -block.31021 = minecraft:stained_glass_pane:10 \ -\ -lotr:tile.stainedGlassPane:10 - -# Blue Stained Glass -block.31022 = minecraft:stained_glass:11 \ -\ -lotr:tile.stainedGlass:11 - -# Blue Stained Glass Panes -block.31023 = minecraft:stained_glass_pane:11 \ -\ -lotr:tile.stainedGlassPane:11 - -# Brown Stained Glass -block.31024 = minecraft:stained_glass:12 \ -\ -lotr:tile.stainedGlass:12 - -# Brown Stained Glass Panes -block.31025 = minecraft:stained_glass_pane:12 \ -\ -lotr:tile.stainedGlassPane:12 - -# Green Stained Glass -block.31026 = minecraft:stained_glass:13 \ -\ -lotr:tile.stainedGlass:13 - -# Green Stained Glass Panes -block.31027 = minecraft:stained_glass_pane:13 \ -\ -lotr:tile.stainedGlassPane:13 - -# Red Stained Glass -block.31028 = minecraft:stained_glass:14 \ -\ -lotr:tile.stainedGlass:14 - -# Red Stained Glass Panes -block.31029 = minecraft:stained_glass_pane:14 \ -\ -lotr:tile.stainedGlassPane:14 - -# Black Stained Glass -block.31030 = minecraft:stained_glass:15 \ -\ -lotr:tile.stainedGlass:15 - -# Black Stained Glass Panes -block.31031 = minecraft:stained_glass_pane:15 \ -\ -lotr:tile.stainedGlassPane:15 - -# Water -block.32000 = water flowing_water - -# Ice -block.32004 = ice - -# Glass -block.32008 = glass \ -\ -lotr:tile.glass - -# Glass Without ACL Connected Glass -block.32009 = - -# Glass Pane -block.32012 = glass_pane \ -\ -lotr:tile.butterflyJar lotr:tile.glassBottle lotr:tile.glassPane lotr:tile.wineGlass - -# Glass Pane Without ACL Connected Glass -block.32013 = - -# Beacon -block.32016 = beacon - -#endif - -# ============================================================================ -# Source: renderlayers/renderlayers.properties -# ============================================================================ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - - -# ██████╗ ███████╗███╗ ██╗██████╗ ███████╗██████╗ ██╗ █████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ██╔══██╗██╔════╝████╗ ██║██╔══██╗██╔════╝██╔══██╗ ██║ ██╔══██╗╚██╗ ██╔╝██╔════╝██╔══██╗██╔════╝ -# ██████╔╝█████╗ ██╔██╗ ██║██║ ██║█████╗ ██████╔╝ ██║ ███████║ ╚████╔╝ █████╗ ██████╔╝███████╗ -# ██╔══██╗██╔══╝ ██║╚██╗██║██║ ██║██╔══╝ ██╔══██╗ ██║ ██╔══██║ ╚██╔╝ ██╔══╝ ██╔══██╗╚════██║ -# ██║ ██║███████╗██║ ╚████║██████╔╝███████╗██║ ██║ ███████╗██║ ██║ ██║ ███████╗██║ ██║███████║ -# ╚═╝ ╚═╝╚══════╝╚═╝ ╚═══╝╚═════╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝╚═╝ ╚═╝╚══════╝ - -# Blocks use what's called render layers. This tells the game how exactly to render a block, for example: -# -# Solid is best used for blocks with no alpha channel in its texture (i.e. stone and oak planks). -# Cutout is best used for blocks with an alpha channel in its texture (i.e. saplings and foliage). -# Cutout Mipped is best used for blocks with has an alpha channel and requires mipmaps. (i.e. leaves). -# Translucent is best used for blocks that requires special handling to accurately handle transparency effects (i.e. stained glass and ice). -# -# Solid: no alpha, mipmaps, no blending -# Cutout: alpha, no mipmaps, no blending -# Cutout Mipped: alpha, mipmaps, no blending -# Translucent: alpha, mipmaps, blending -# -# We can override the default render layer a block uses by defining them down below: - -# Use the exclusive define only available with the Euphoria Patcher mod as layers can break on oculus -#if defined EUPHORIA_PATCHES_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 200000010 - -layer.solid = improved_damage:enchanter improved_damage:chipped_enchanter improved_damage:damaged_enchanter improved_damage:broken_enchanter - -# Cutout Mipped is gone on 1.21.11, cutout instead always has mipmaps -#if MC_VERSION < 12111 - -layer.cutout = - -layer.cutout_mipped = createdeco:andesite_catwalk createdeco:andesite_catwalk_railing createdeco:andesite_catwalk_stairs createdeco:andesite_mesh_fence createdeco:andesite_support createdeco:andesite_support_wedge createdeco:brass_catwalk createdeco:brass_catwalk_railing createdeco:brass_catwalk_stairs createdeco:brass_mesh_fence createdeco:brass_support createdeco:brass_support_wedge createdeco:copper_catwalk createdeco:copper_catwalk_railing createdeco:copper_catwalk_stairs createdeco:copper_mesh_fence createdeco:copper_support createdeco:copper_support_wedge createdeco:industrial_iron_catwalk createdeco:industrial_iron_catwalk_railing createdeco:industrial_iron_catwalk_stairs createdeco:industrial_iron_mesh_fence createdeco:industrial_iron_support createdeco:industrial_iron_support_wedge createdeco:iron_catwalk createdeco:iron_catwalk_railing createdeco:iron_catwalk_stairs createdeco:iron_mesh_fence createdeco:iron_support createdeco:iron_support_wedge createdeco:zinc_catwalk createdeco:zinc_catwalk_railing createdeco:zinc_catwalk_stairs createdeco:zinc_mesh_fence createdeco:zinc_support createdeco:zinc_support_wedge -#else - -layer.cutout = createdeco:andesite_catwalk createdeco:andesite_catwalk_railing createdeco:andesite_catwalk_stairs createdeco:andesite_mesh_fence createdeco:andesite_support createdeco:andesite_support_wedge createdeco:brass_catwalk createdeco:brass_catwalk_railing createdeco:brass_catwalk_stairs createdeco:brass_mesh_fence createdeco:brass_support createdeco:brass_support_wedge createdeco:copper_catwalk createdeco:copper_catwalk_railing createdeco:copper_catwalk_stairs createdeco:copper_mesh_fence createdeco:copper_support createdeco:copper_support_wedge createdeco:industrial_iron_catwalk createdeco:industrial_iron_catwalk_railing createdeco:industrial_iron_catwalk_stairs createdeco:industrial_iron_mesh_fence createdeco:industrial_iron_support createdeco:industrial_iron_support_wedge createdeco:iron_catwalk createdeco:iron_catwalk_railing createdeco:iron_catwalk_stairs createdeco:iron_mesh_fence createdeco:iron_support createdeco:iron_support_wedge createdeco:zinc_catwalk createdeco:zinc_catwalk_railing createdeco:zinc_catwalk_stairs createdeco:zinc_mesh_fence createdeco:zinc_support createdeco:zinc_support_wedge -#endif -#endif - -#if defined EUPHORIA_PATCHES_IRIS || defined EUPHORIA_PATCHES_OCULUS && EUPHORIA_PATCHES_OCULUS_VERSION > 10700 || defined IS_ANGELICA && ANGELICA_VERSION >= 200000010 -# It breaks on oculus before 1.8.0 - -layer.translucent = glass glass_pane beacon \ -\ -betternether:cincinnasite_frame \ -\ -create:framed_glass_door create:framed_glass_pane create:framed_glass_trapdoor create:horizontal_framed_glass_pane create:tiled_glass_pane create:vertical_framed_glass_pane create:tiled_glass create:horizontal_framed_glass create:framed_glass create:vertical_framed_glass create:acacia_window create:acacia_window_pane create:bamboo_window create:bamboo_window_pane create:cherry_window create:cherry_window_pane create:crimson_window create:crimson_window_pane create:dark_oak_window create:dark_oak_window_pane create:industrial_iron_window create:industrial_iron_window_pane create:jungle_window create:jungle_window_pane create:mangrove_window create:mangrove_window_pane create:oak_window create:oak_window_pane create:ornate_iron_window create:ornate_iron_window_pane create:spruce_window create:spruce_window_pane create:warped_window create:warped_window_pane \ -\ -createframed:andesite_alloy_window createframed:andesite_alloy_window_pane createframed:brass_window createframed:brass_window_pane createframed:cardboard_window createframed:cardboard_window_pane createframed:copper_window createframed:copper_window_pane createframed:zinc_window createframed:zinc_window_pane \ -\ -missingwilds:jar \ -\ -diagonalwindows:blockus/beveled_glass_pane diagonalwindows:createframed/andesite_alloy_window_pane diagonalwindows:createframed/andesite_alloy_window_panew diagonalwindows:createframed/black_cardboard_window_pane diagonalwindows:createframed/cardboard_window_pane diagonalwindows:minecraft/glass_pane \ -\ -lotr:tile.glass lotr:tile.glassPane lotr:tile.glassBottle lotr:tile.wineGlass lotr:tile.butterflyJar \ -\ -tfc:poured_glass - -#else - -# No Modded blocks can be defined here. -layer.translucent = glass glass_pane beacon -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10083-10159.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10083-10159.properties deleted file mode 100644 index 432f759..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10083-10159.properties +++ /dev/null @@ -1,1341 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Stone slabs and stairs -block.10083 = stone_slab stone_stairs smooth_stone_slab - -# Granite Full Block -block.10084 = granite \ -\ -allthecompressed:granite_1x allthecompressed:granite_2x allthecompressed:granite_3x allthecompressed:granite_4x allthecompressed:granite_5x allthecompressed:granite_6x allthecompressed:granite_7x allthecompressed:granite_8x allthecompressed:granite_9x \ -\ -biomeswevegone:red_rock \ -\ -chipped:angry_granite chipped:blank_granite_carving chipped:bordered_granite chipped:brick_bordered_granite chipped:carved_granite chipped:checkered_granite_tiles chipped:cobbled_granite chipped:cracked_disordered_granite_bricks chipped:cracked_flat_granite_tiles chipped:cracked_granite_bricks chipped:creeper_granite_carving chipped:crying_granite chipped:curly_granite_pillar chipped:cut_blank_granite chipped:cut_granite_column chipped:duh_granite chipped:edged_granite_bricks chipped:engraved_granite chipped:eroded_granite chipped:etched_granite_bricks chipped:fine_granite_pillar chipped:flat_granite_tiles chipped:glad_granite chipped:granite_bricks chipped:granite_mini_tiles chipped:granite_pillar chipped:granite_pillar_top chipped:granite_scales chipped:inlayed_granite chipped:inscribed_granite chipped:layed_granite_bricks chipped:loded_granite chipped:massive_granite_bricks chipped:offset_granite_bricks chipped:ornate_granite_pillar chipped:overlapping_granite_tiles chipped:pillar_granite_bricks chipped:polished_granite chipped:prismal_granite_remnants chipped:rough_granite chipped:rounded_granite_bricks chipped:runic_carved_granite chipped:sad_granite chipped:sanded_granite chipped:simple_granite_pillar chipped:small_granite_bricks chipped:smooth_granite_column chipped:smooth_inlayed_granite chipped:smooth_ringed_granite chipped:smoothed_double_inlayed_granite chipped:spider_granite_carving chipped:spiraled_granite chipped:stacked_granite_bricks chipped:thick_inlayed_granite chipped:tiled_bordered_granite chipped:tiled_granite chipped:tiled_granite_column chipped:tiny_brick_bordered_granite chipped:tiny_granite_bricks chipped:tiny_layered_granite_bricks chipped:tiny_layered_granite_slabs chipped:trodden_granite chipped:unamused_granite chipped:vertical_cut_granite chipped:vertical_disordered_granite_bricks chipped:weathered_granite \ -\ -chisel:array/granite chisel:braid/granite chisel:chaotic_bricks/granite chisel:chaotic_medium/granite chisel:chaotic_small/granite chisel:circular/granite chisel:cracked/granite chisel:cracked_bricks/granite chisel:cut/granite chisel:dent/granite chisel:encased_bricks/granite chisel:french/granite chisel:jellybean/granite chisel:large_tile/granite chisel:layer/granite chisel:mosaic/granite chisel:ornate/granite chisel:panel/granite chisel:pillar/granite chisel:prism/granite chisel:raw/granite chisel:road/granite chisel:slant/granite chisel:small_bricks/granite chisel:soft_bricks/granite chisel:solid_bricks/granite chisel:tiles_medium/granite chisel:tiles_small/granite chisel:triple_bricks/granite chisel:twist/granite chisel:weaver/granite chisel:zag/granite \ -\ -create:crimsite create:crimsite_pillar create:cut_crimsite create:cut_crimsite_bricks create:layered_crimsite create:ochrum create:polished_cut_crimsite create:small_crimsite_bricks \ -\ -exdeorum:compressed_granite \ -\ -securitycraft:reinforced_granite \ -\ -spelunkery:granite_coal_ore spelunkery:granite_lead_ore \ -\ -tfc:deposit/cassiterite/chert tfc:deposit/cassiterite/granite tfc:deposit/cassiterite/limestone tfc:deposit/cassiterite/slate tfc:deposit/native_copper/chert tfc:deposit/native_copper/granite tfc:deposit/native_copper/limestone tfc:deposit/native_copper/slate tfc:deposit/native_silver/chert tfc:deposit/native_silver/granite tfc:deposit/native_silver/limestone tfc:deposit/native_silver/slate tfc:ore/borax/chert tfc:ore/borax/granite tfc:ore/borax/limestone tfc:ore/borax/slate tfc:ore/cryolite/chert tfc:ore/cryolite/granite tfc:ore/cryolite/limestone tfc:ore/cryolite/slate tfc:ore/graphite/chert tfc:ore/graphite/granite tfc:ore/graphite/limestone tfc:ore/graphite/slate tfc:ore/gypsum/chert tfc:ore/gypsum/granite tfc:ore/gypsum/limestone tfc:ore/gypsum/slate tfc:ore/normal_bismuthinite/chert tfc:ore/normal_bismuthinite/granite tfc:ore/normal_bismuthinite/limestone tfc:ore/normal_bismuthinite/slate tfc:ore/normal_cassiterite/chert tfc:ore/normal_cassiterite/granite tfc:ore/normal_cassiterite/limestone tfc:ore/normal_cassiterite/slate tfc:ore/normal_garnierite/chert tfc:ore/normal_garnierite/granite tfc:ore/normal_garnierite/limestone tfc:ore/normal_garnierite/slate tfc:ore/normal_magnetite/chert tfc:ore/normal_magnetite/granite tfc:ore/normal_magnetite/limestone tfc:ore/normal_magnetite/slate tfc:ore/normal_sphalerite/chert tfc:ore/normal_sphalerite/granite tfc:ore/normal_sphalerite/limestone tfc:ore/normal_sphalerite/slate tfc:ore/normal_tetrahedrite/chert tfc:ore/normal_tetrahedrite/granite tfc:ore/normal_tetrahedrite/limestone tfc:ore/normal_tetrahedrite/slate tfc:ore/poor_bismuthinite/chert tfc:ore/poor_bismuthinite/granite tfc:ore/poor_bismuthinite/limestone tfc:ore/poor_bismuthinite/slate tfc:ore/poor_cassiterite/chert tfc:ore/poor_cassiterite/granite tfc:ore/poor_cassiterite/limestone tfc:ore/poor_cassiterite/slate tfc:ore/poor_garnierite/chert tfc:ore/poor_garnierite/granite tfc:ore/poor_garnierite/limestone tfc:ore/poor_garnierite/slate tfc:ore/poor_magnetite/chert tfc:ore/poor_magnetite/granite tfc:ore/poor_magnetite/limestone tfc:ore/poor_magnetite/slate tfc:ore/poor_sphalerite/chert tfc:ore/poor_sphalerite/granite tfc:ore/poor_sphalerite/limestone tfc:ore/poor_sphalerite/slate tfc:ore/poor_tetrahedrite/chert tfc:ore/poor_tetrahedrite/granite tfc:ore/poor_tetrahedrite/limestone tfc:ore/poor_tetrahedrite/slate tfc:ore/rich_bismuthinite/chert tfc:ore/rich_bismuthinite/granite tfc:ore/rich_bismuthinite/limestone tfc:ore/rich_bismuthinite/slate tfc:ore/rich_cassiterite/chert tfc:ore/rich_cassiterite/granite tfc:ore/rich_cassiterite/limestone tfc:ore/rich_cassiterite/slate tfc:ore/rich_garnierite/chert tfc:ore/rich_garnierite/granite tfc:ore/rich_garnierite/limestone tfc:ore/rich_garnierite/slate tfc:ore/rich_magnetite/chert tfc:ore/rich_magnetite/granite tfc:ore/rich_magnetite/limestone tfc:ore/rich_magnetite/slate tfc:ore/rich_sphalerite/chert tfc:ore/rich_sphalerite/granite tfc:ore/rich_sphalerite/limestone tfc:ore/rich_sphalerite/slate tfc:ore/rich_tetrahedrite/chert tfc:ore/rich_tetrahedrite/granite tfc:ore/rich_tetrahedrite/limestone tfc:ore/rich_tetrahedrite/slate tfc:ore/saltpeter/chert tfc:ore/saltpeter/granite tfc:ore/saltpeter/limestone tfc:ore/saltpeter/slate tfc:rock/bricks/chert tfc:rock/bricks/granite tfc:rock/bricks/limestone tfc:rock/bricks/slate tfc:rock/chiseled/chert tfc:rock/chiseled/granite tfc:rock/chiseled/limestone tfc:rock/chiseled/slate tfc:rock/cobble/chert tfc:rock/cobble/granite tfc:rock/cobble/limestone tfc:rock/cobble/slate tfc:rock/cracked_bricks/chert tfc:rock/cracked_bricks/granite tfc:rock/cracked_bricks/limestone tfc:rock/cracked_bricks/slate tfc:rock/gravel/chert tfc:rock/gravel/granite tfc:rock/gravel/limestone tfc:rock/gravel/slate tfc:rock/hardened/chert tfc:rock/hardened/granite tfc:rock/hardened/limestone tfc:rock/hardened/slate tfc:rock/mossy_bricks/chert tfc:rock/mossy_bricks/granite tfc:rock/mossy_bricks/limestone tfc:rock/mossy_bricks/slate tfc:rock/mossy_cobble/chert tfc:rock/mossy_cobble/granite tfc:rock/mossy_cobble/limestone tfc:rock/mossy_cobble/slate tfc:rock/raw/chert tfc:rock/raw/granite tfc:rock/raw/limestone tfc:rock/raw/slate tfc:rock/smooth/chert tfc:rock/smooth/granite tfc:rock/smooth/limestone tfc:rock/smooth/slate - -# Granite Walls -block.10085 = granite_wall \ -\ -additionallanterns:granite_chain \ -\ -additionalplacements:create.cut_crimsite_brick_slab additionalplacements:create.cut_crimsite_brick_stairs additionalplacements:create.cut_crimsite_slab additionalplacements:create.cut_crimsite_stairs additionalplacements:create.polished_cut_crimsite_slab additionalplacements:create.polished_cut_crimsite_stairs additionalplacements:create.small_crimsite_brick_slab additionalplacements:create.small_crimsite_brick_stairs additionalplacements:extshape.granite_pressure_plate additionalplacements:minecraft.granite_slab additionalplacements:minecraft.granite_stairs \ -\ -biomeswevegone:red_rock_slab biomeswevegone:red_rock_stairs biomeswevegone:red_rock_wall \ -\ -create:cut_crimsite_brick_slab create:cut_crimsite_brick_stairs create:cut_crimsite_brick_wall create:cut_crimsite_slab create:cut_crimsite_stairs create:cut_crimsite_wall create:polished_cut_crimsite_slab create:polished_cut_crimsite_stairs create:polished_cut_crimsite_wall create:small_crimsite_brick_slab create:small_crimsite_brick_stairs create:small_crimsite_brick_wall \ -\ -diagonalfences:extshape/granite_fence \ -\ -diagonalwalls:create/cut_crimsite_brick_wall diagonalwalls:create/cut_crimsite_wall diagonalwalls:create/polished_cut_crimsite_wall diagonalwalls:create/small_crimsite_brick_wall diagonalwalls:minecraft/granite_wall \ -\ -extshape:granite_button extshape:granite_fence extshape:granite_fence_gate extshape:granite_pressure_plate extshape:granite_quarter_piece extshape:granite_vertical_quarter_piece extshape:granite_vertical_slab extshape:granite_vertical_stairs extshape:granite_wall \ -\ -hearth_and_home:granite_chimney:lit=false hearth_and_home:granite_chimney:top=false \ -\ -mcwroofs:granite_attic_roof mcwroofs:granite_lower_roof mcwroofs:granite_roof mcwroofs:granite_steep_roof mcwroofs:granite_top_roof mcwroofs:granite_upper_lower_roof mcwroofs:granite_upper_steep_roof \ -\ -mcwwindows:granite_four_window mcwwindows:granite_louvered_shutter mcwwindows:granite_pane_window mcwwindows:granite_parapet mcwwindows:granite_window mcwwindows:granite_window2 \ -\ -securitycraft:reinforced_granite_slab securitycraft:reinforced_granite_stairs securitycraft:reinforced_granite_wall \ -\ -terrainslabs:terrain_granite_slab \ -\ -tfc:rock/anvil/granite tfc:rock/aqueduct/chert tfc:rock/aqueduct/granite tfc:rock/aqueduct/limestone tfc:rock/aqueduct/slate tfc:rock/bricks/chert_slab tfc:rock/bricks/chert_stairs tfc:rock/bricks/chert_wall tfc:rock/bricks/granite_slab tfc:rock/bricks/granite_stairs tfc:rock/bricks/granite_wall tfc:rock/bricks/limestone_slab tfc:rock/bricks/limestone_stairs tfc:rock/bricks/limestone_wall tfc:rock/bricks/slate_slab tfc:rock/bricks/slate_stairs tfc:rock/bricks/slate_wall tfc:rock/button/chert tfc:rock/button/granite tfc:rock/button/limestone tfc:rock/button/slate tfc:rock/cobble/chert_slab tfc:rock/cobble/chert_stairs tfc:rock/cobble/chert_wall tfc:rock/cobble/granite_slab tfc:rock/cobble/granite_stairs tfc:rock/cobble/granite_wall tfc:rock/cobble/limestone_slab tfc:rock/cobble/limestone_stairs tfc:rock/cobble/limestone_wall tfc:rock/cobble/slate_slab tfc:rock/cobble/slate_stairs tfc:rock/cobble/slate_wall tfc:rock/cracked_bricks/chert_slab tfc:rock/cracked_bricks/chert_stairs tfc:rock/cracked_bricks/chert_wall tfc:rock/cracked_bricks/granite_slab tfc:rock/cracked_bricks/granite_stairs tfc:rock/cracked_bricks/granite_wall tfc:rock/cracked_bricks/limestone_slab tfc:rock/cracked_bricks/limestone_stairs tfc:rock/cracked_bricks/limestone_wall tfc:rock/cracked_bricks/slate_slab tfc:rock/cracked_bricks/slate_stairs tfc:rock/cracked_bricks/slate_wall tfc:rock/loose/chert tfc:rock/loose/granite tfc:rock/loose/limestone tfc:rock/loose/slate tfc:rock/mossy_bricks/chert_slab tfc:rock/mossy_bricks/chert_stairs tfc:rock/mossy_bricks/chert_wall tfc:rock/mossy_bricks/granite_slab tfc:rock/mossy_bricks/granite_stairs tfc:rock/mossy_bricks/granite_wall tfc:rock/mossy_bricks/limestone_slab tfc:rock/mossy_bricks/limestone_stairs tfc:rock/mossy_bricks/limestone_wall tfc:rock/mossy_bricks/slate_slab tfc:rock/mossy_bricks/slate_stairs tfc:rock/mossy_bricks/slate_wall tfc:rock/mossy_cobble/chert_slab tfc:rock/mossy_cobble/chert_stairs tfc:rock/mossy_cobble/chert_wall tfc:rock/mossy_cobble/granite_slab tfc:rock/mossy_cobble/granite_stairs tfc:rock/mossy_cobble/granite_wall tfc:rock/mossy_cobble/limestone_slab tfc:rock/mossy_cobble/limestone_stairs tfc:rock/mossy_cobble/limestone_wall tfc:rock/mossy_cobble/slate_slab tfc:rock/mossy_cobble/slate_stairs tfc:rock/mossy_cobble/slate_wall tfc:rock/mossy_loose/chert tfc:rock/mossy_loose/granite tfc:rock/mossy_loose/limestone tfc:rock/mossy_loose/slate tfc:rock/pressure_plate/chert tfc:rock/pressure_plate/granite tfc:rock/pressure_plate/limestone tfc:rock/pressure_plate/slate tfc:rock/raw/chert_slab tfc:rock/raw/chert_stairs tfc:rock/raw/chert_wall tfc:rock/raw/granite_slab tfc:rock/raw/granite_stairs tfc:rock/raw/granite_wall tfc:rock/raw/limestone_slab tfc:rock/raw/limestone_stairs tfc:rock/raw/limestone_wall tfc:rock/raw/slate_slab tfc:rock/raw/slate_stairs tfc:rock/raw/slate_wall tfc:rock/smooth/chert_slab tfc:rock/smooth/chert_stairs tfc:rock/smooth/chert_wall tfc:rock/smooth/granite_slab tfc:rock/smooth/granite_stairs tfc:rock/smooth/granite_wall tfc:rock/smooth/limestone_slab tfc:rock/smooth/limestone_stairs tfc:rock/smooth/limestone_wall tfc:rock/smooth/slate_slab tfc:rock/smooth/slate_stairs tfc:rock/smooth/slate_wall tfc:rock/spike/chert tfc:rock/spike/granite tfc:rock/spike/limestone tfc:rock/spike/slate - -# Granite Slabs and Stairs -block.10087 = granite_slab granite_stairs - -# Diorite Full Block -block.10088 = diorite \ -\ -aether:holystone aether:mossy_holystone \ -\ -allthecompressed:diorite_1x allthecompressed:diorite_2x allthecompressed:diorite_3x allthecompressed:diorite_4x allthecompressed:diorite_5x allthecompressed:diorite_6x allthecompressed:diorite_7x allthecompressed:diorite_8x allthecompressed:diorite_9x \ -\ -chipped:angry_diorite chipped:blank_diorite_carving chipped:bordered_diorite chipped:brick_bordered_diorite chipped:carved_diorite chipped:checkered_diorite_tiles chipped:cobbled_diorite chipped:cracked_diorite_bricks chipped:cracked_disordered_diorite_bricks chipped:cracked_flat_diorite_tiles chipped:creeper_diorite_carving chipped:crying_diorite chipped:curly_diorite_pillar chipped:cut_blank_diorite chipped:cut_diorite_column chipped:diorite_bricks chipped:diorite_mini_tiles chipped:diorite_pillar chipped:diorite_pillar_top chipped:diorite_scales chipped:duh_diorite chipped:edged_diorite_bricks chipped:engraved_diorite chipped:eroded_diorite chipped:etched_diorite_bricks chipped:fine_diorite_pillar chipped:flat_diorite_tiles chipped:glad_diorite chipped:inlayed_diorite chipped:inscribed_diorite chipped:layed_diorite_bricks chipped:loded_diorite chipped:massive_diorite_bricks chipped:offset_diorite_bricks chipped:ornate_diorite_pillar chipped:overlapping_diorite_tiles chipped:pillar_diorite_bricks chipped:polished_diorite chipped:prismal_diorite_remnants chipped:rough_diorite chipped:rounded_diorite_bricks chipped:runic_carved_diorite chipped:sad_diorite chipped:sanded_diorite chipped:simple_diorite_pillar chipped:small_diorite_bricks chipped:smooth_diorite_column chipped:smooth_inlayed_diorite chipped:smooth_ringed_diorite chipped:smoothed_double_inlayed_diorite chipped:spider_diorite_carving chipped:spiraled_diorite chipped:stacked_diorite_bricks chipped:thick_inlayed_diorite chipped:tiled_bordered_diorite chipped:tiled_diorite chipped:tiled_diorite_column chipped:tiny_brick_bordered_diorite chipped:tiny_diorite_bricks chipped:tiny_layered_diorite_bricks chipped:tiny_layered_diorite_slabs chipped:trodden_diorite chipped:unamused_diorite chipped:vertical_cut_diorite chipped:vertical_disordered_diorite_bricks chipped:weathered_diorite \ -\ -chisel:array/diorite chisel:braid/diorite chisel:chaotic_bricks/diorite chisel:chaotic_medium/diorite chisel:chaotic_small/diorite chisel:circular/diorite chisel:cracked/diorite chisel:cracked_bricks/diorite chisel:cut/diorite chisel:dent/diorite chisel:encased_bricks/diorite chisel:french/diorite chisel:jellybean/diorite chisel:large_tile/diorite chisel:layer/diorite chisel:mosaic/diorite chisel:ornate/diorite chisel:panel/diorite chisel:pillar/diorite chisel:prism/diorite chisel:raw/diorite chisel:road/diorite chisel:slant/diorite chisel:small_bricks/diorite chisel:soft_bricks/diorite chisel:solid_bricks/diorite chisel:tiles_medium/diorite chisel:tiles_small/diorite chisel:triple_bricks/diorite chisel:twist/diorite chisel:weaver/diorite chisel:zag/diorite \ -\ -create:asurine create:asurine_pillar create:cut_asurine create:cut_asurine_bricks create:cut_veridium create:cut_veridium_bricks create:layered_asurine create:layered_veridium create:polished_cut_asurine create:polished_cut_veridium create:small_asurine_bricks create:small_veridium_bricks create:veridium create:veridium_pillar \ -\ -exdeorum:compressed_diorite \ -\ -securitycraft:reinforced_diorite \ -\ -spelunkery:diorite_coal_ore spelunkery:diorite_lead_ore \ -\ -tfc:deposit/cassiterite/diorite tfc:deposit/cassiterite/marble tfc:deposit/cassiterite/quartzite tfc:deposit/native_copper/diorite tfc:deposit/native_copper/marble tfc:deposit/native_copper/quartzite tfc:deposit/native_silver/diorite tfc:deposit/native_silver/marble tfc:deposit/native_silver/quartzite tfc:halite tfc:ore/borax/diorite tfc:ore/borax/marble tfc:ore/borax/quartzite tfc:ore/cryolite/diorite tfc:ore/cryolite/marble tfc:ore/cryolite/quartzite tfc:ore/graphite/diorite tfc:ore/graphite/marble tfc:ore/graphite/quartzite tfc:ore/gypsum/diorite tfc:ore/gypsum/marble tfc:ore/gypsum/quartzite tfc:ore/normal_bismuthinite/diorite tfc:ore/normal_bismuthinite/marble tfc:ore/normal_bismuthinite/quartzite tfc:ore/normal_cassiterite/diorite tfc:ore/normal_cassiterite/marble tfc:ore/normal_cassiterite/quartzite tfc:ore/normal_garnierite/diorite tfc:ore/normal_garnierite/marble tfc:ore/normal_garnierite/quartzite tfc:ore/normal_magnetite/diorite tfc:ore/normal_magnetite/marble tfc:ore/normal_magnetite/quartzite tfc:ore/normal_sphalerite/diorite tfc:ore/normal_sphalerite/marble tfc:ore/normal_sphalerite/quartzite tfc:ore/normal_tetrahedrite/diorite tfc:ore/normal_tetrahedrite/marble tfc:ore/normal_tetrahedrite/quartzite tfc:ore/poor_bismuthinite/diorite tfc:ore/poor_bismuthinite/marble tfc:ore/poor_bismuthinite/quartzite tfc:ore/poor_cassiterite/diorite tfc:ore/poor_cassiterite/marble tfc:ore/poor_cassiterite/quartzite tfc:ore/poor_garnierite/diorite tfc:ore/poor_garnierite/marble tfc:ore/poor_garnierite/quartzite tfc:ore/poor_magnetite/diorite tfc:ore/poor_magnetite/marble tfc:ore/poor_magnetite/quartzite tfc:ore/poor_sphalerite/diorite tfc:ore/poor_sphalerite/marble tfc:ore/poor_sphalerite/quartzite tfc:ore/poor_tetrahedrite/diorite tfc:ore/poor_tetrahedrite/marble tfc:ore/poor_tetrahedrite/quartzite tfc:ore/rich_bismuthinite/diorite tfc:ore/rich_bismuthinite/marble tfc:ore/rich_bismuthinite/quartzite tfc:ore/rich_cassiterite/diorite tfc:ore/rich_cassiterite/marble tfc:ore/rich_cassiterite/quartzite tfc:ore/rich_garnierite/diorite tfc:ore/rich_garnierite/marble tfc:ore/rich_garnierite/quartzite tfc:ore/rich_magnetite/diorite tfc:ore/rich_magnetite/marble tfc:ore/rich_magnetite/quartzite tfc:ore/rich_sphalerite/diorite tfc:ore/rich_sphalerite/marble tfc:ore/rich_sphalerite/quartzite tfc:ore/rich_tetrahedrite/diorite tfc:ore/rich_tetrahedrite/marble tfc:ore/rich_tetrahedrite/quartzite tfc:ore/saltpeter/diorite tfc:ore/saltpeter/marble tfc:ore/saltpeter/quartzite tfc:rock/bricks/chalk tfc:rock/bricks/diorite tfc:rock/bricks/marble tfc:rock/bricks/quartzite tfc:rock/chiseled/chalk tfc:rock/chiseled/diorite tfc:rock/chiseled/marble tfc:rock/chiseled/quartzite tfc:rock/cobble/chalk tfc:rock/cobble/diorite tfc:rock/cobble/marble tfc:rock/cobble/quartzite tfc:rock/cracked_bricks/chalk tfc:rock/cracked_bricks/diorite tfc:rock/cracked_bricks/marble tfc:rock/cracked_bricks/quartzite tfc:rock/gravel/chalk tfc:rock/gravel/diorite tfc:rock/gravel/marble tfc:rock/gravel/quartzite tfc:rock/hardened/chalk tfc:rock/hardened/diorite tfc:rock/hardened/marble tfc:rock/hardened/quartzite tfc:rock/mossy_bricks/chalk tfc:rock/mossy_bricks/diorite tfc:rock/mossy_bricks/marble tfc:rock/mossy_bricks/quartzite tfc:rock/mossy_cobble/chalk tfc:rock/mossy_cobble/diorite tfc:rock/mossy_cobble/marble tfc:rock/mossy_cobble/quartzite tfc:rock/raw/chalk tfc:rock/raw/diorite tfc:rock/raw/marble tfc:rock/raw/quartzite tfc:rock/smooth/chalk tfc:rock/smooth/diorite tfc:rock/smooth/marble tfc:rock/smooth/quartzite - -# Diorite Walls -block.10089 = diorite_wall \ -\ -additionallanterns:diorite_chain \ -\ -additionalplacements:aether.holystone_pressure_plate additionalplacements:aether.holystone_slab additionalplacements:aether.holystone_stairs additionalplacements:aether.mossy_holystone_slab additionalplacements:aether.mossy_holystone_stairs additionalplacements:create.cut_asurine_brick_slab additionalplacements:create.cut_asurine_brick_stairs additionalplacements:create.cut_asurine_slab additionalplacements:create.cut_asurine_stairs additionalplacements:create.cut_veridium_brick_slab additionalplacements:create.cut_veridium_brick_stairs additionalplacements:create.cut_veridium_slab additionalplacements:create.cut_veridium_stairs additionalplacements:create.polished_cut_asurine_slab additionalplacements:create.polished_cut_asurine_stairs additionalplacements:create.polished_cut_veridium_slab additionalplacements:create.polished_cut_veridium_stairs additionalplacements:create.small_asurine_brick_slab additionalplacements:create.small_asurine_brick_stairs additionalplacements:create.small_veridium_brick_slab additionalplacements:create.small_veridium_brick_stairs additionalplacements:extshape.diorite_pressure_plate additionalplacements:minecraft.diorite_slab additionalplacements:minecraft.diorite_stairs \ -\ -aether:holystone_button aether:holystone_pressure_plate aether:holystone_slab aether:holystone_stairs aether:holystone_wall aether:mossy_holystone_slab aether:mossy_holystone_stairs aether:mossy_holystone_wall \ -\ -create:cut_asurine_brick_slab create:cut_asurine_brick_stairs create:cut_asurine_brick_wall create:cut_asurine_slab create:cut_asurine_stairs create:cut_asurine_wall create:cut_veridium_brick_slab create:cut_veridium_brick_stairs create:cut_veridium_brick_wall create:cut_veridium_slab create:cut_veridium_stairs create:cut_veridium_wall create:polished_cut_asurine_slab create:polished_cut_asurine_stairs create:polished_cut_asurine_wall create:polished_cut_veridium_slab create:polished_cut_veridium_stairs create:polished_cut_veridium_wall create:small_asurine_brick_slab create:small_asurine_brick_stairs create:small_asurine_brick_wall create:small_veridium_brick_slab create:small_veridium_brick_stairs create:small_veridium_brick_wall \ -\ -diagonalfences:extshape/diorite_fence \ -\ -diagonalwalls:aether/holystone_wall diagonalwalls:aether/mossy_holystone_wall diagonalwalls:create/cut_asurine_brick_wall diagonalwalls:create/cut_asurine_wall diagonalwalls:create/cut_veridium_brick_wall diagonalwalls:create/cut_veridium_wall diagonalwalls:create/polished_cut_asurine_wall diagonalwalls:create/polished_cut_veridium_wall diagonalwalls:create/small_asurine_brick_wall diagonalwalls:create/small_veridium_brick_wall diagonalwalls:minecraft/diorite_wall \ -\ -extshape:diorite_button extshape:diorite_fence extshape:diorite_fence_gate extshape:diorite_pressure_plate extshape:diorite_quarter_piece extshape:diorite_vertical_quarter_piece extshape:diorite_vertical_slab extshape:diorite_vertical_stairs extshape:diorite_wall \ -\ -hearth_and_home:diorite_chimney:lit=false hearth_and_home:diorite_chimney:top=false \ -\ -mcwroofs:diorite_attic_roof mcwroofs:diorite_lower_roof mcwroofs:diorite_roof mcwroofs:diorite_steep_roof mcwroofs:diorite_top_roof mcwroofs:diorite_upper_lower_roof mcwroofs:diorite_upper_steep_roof \ -\ -mcwwindows:diorite_four_window mcwwindows:diorite_louvered_shutter mcwwindows:diorite_pane_window mcwwindows:diorite_parapet mcwwindows:diorite_window mcwwindows:diorite_window2 \ -\ -securitycraft:reinforced_diorite_slab securitycraft:reinforced_diorite_stairs securitycraft:reinforced_diorite_wall \ -\ -terrainslabs:terrain_diorite_slab \ -\ -tfc:rock/anvil/diorite tfc:rock/aqueduct/chalk tfc:rock/aqueduct/diorite tfc:rock/aqueduct/marble tfc:rock/aqueduct/quartzite tfc:rock/bricks/chalk_slab tfc:rock/bricks/chalk_stairs tfc:rock/bricks/chalk_wall tfc:rock/bricks/diorite_slab tfc:rock/bricks/diorite_stairs tfc:rock/bricks/diorite_wall tfc:rock/bricks/marble_slab tfc:rock/bricks/marble_stairs tfc:rock/bricks/marble_wall tfc:rock/bricks/quartzite_slab tfc:rock/bricks/quartzite_stairs tfc:rock/bricks/quartzite_wall tfc:rock/button/chalk tfc:rock/button/diorite tfc:rock/button/marble tfc:rock/button/quartzite tfc:rock/cobble/chalk_slab tfc:rock/cobble/chalk_stairs tfc:rock/cobble/chalk_wall tfc:rock/cobble/diorite_slab tfc:rock/cobble/diorite_stairs tfc:rock/cobble/diorite_wall tfc:rock/cobble/marble_slab tfc:rock/cobble/marble_stairs tfc:rock/cobble/marble_wall tfc:rock/cobble/quartzite_slab tfc:rock/cobble/quartzite_stairs tfc:rock/cobble/quartzite_wall tfc:rock/cracked_bricks/chalk_slab tfc:rock/cracked_bricks/chalk_stairs tfc:rock/cracked_bricks/chalk_wall tfc:rock/cracked_bricks/diorite_slab tfc:rock/cracked_bricks/diorite_stairs tfc:rock/cracked_bricks/diorite_wall tfc:rock/cracked_bricks/marble_slab tfc:rock/cracked_bricks/marble_stairs tfc:rock/cracked_bricks/marble_wall tfc:rock/cracked_bricks/quartzite_slab tfc:rock/cracked_bricks/quartzite_stairs tfc:rock/cracked_bricks/quartzite_wall tfc:rock/loose/chalk tfc:rock/loose/diorite tfc:rock/loose/marble tfc:rock/loose/quartzite tfc:rock/mossy_bricks/chalk_slab tfc:rock/mossy_bricks/chalk_stairs tfc:rock/mossy_bricks/chalk_wall tfc:rock/mossy_bricks/diorite_slab tfc:rock/mossy_bricks/diorite_stairs tfc:rock/mossy_bricks/diorite_wall tfc:rock/mossy_bricks/marble_slab tfc:rock/mossy_bricks/marble_stairs tfc:rock/mossy_bricks/marble_wall tfc:rock/mossy_bricks/quartzite_slab tfc:rock/mossy_bricks/quartzite_stairs tfc:rock/mossy_bricks/quartzite_wall tfc:rock/mossy_cobble/chalk_slab tfc:rock/mossy_cobble/chalk_stairs tfc:rock/mossy_cobble/chalk_wall tfc:rock/mossy_cobble/diorite_slab tfc:rock/mossy_cobble/diorite_stairs tfc:rock/mossy_cobble/diorite_wall tfc:rock/mossy_cobble/marble_slab tfc:rock/mossy_cobble/marble_stairs tfc:rock/mossy_cobble/marble_wall tfc:rock/mossy_cobble/quartzite_slab tfc:rock/mossy_cobble/quartzite_stairs tfc:rock/mossy_cobble/quartzite_wall tfc:rock/mossy_loose/chalk tfc:rock/mossy_loose/diorite tfc:rock/mossy_loose/marble tfc:rock/mossy_loose/quartzite tfc:rock/pressure_plate/chalk tfc:rock/pressure_plate/diorite tfc:rock/pressure_plate/marble tfc:rock/pressure_plate/quartzite tfc:rock/raw/chalk_slab tfc:rock/raw/chalk_stairs tfc:rock/raw/chalk_wall tfc:rock/raw/diorite_slab tfc:rock/raw/diorite_stairs tfc:rock/raw/diorite_wall tfc:rock/raw/marble_slab tfc:rock/raw/marble_stairs tfc:rock/raw/marble_wall tfc:rock/raw/quartzite_slab tfc:rock/raw/quartzite_stairs tfc:rock/raw/quartzite_wall tfc:rock/smooth/chalk_slab tfc:rock/smooth/chalk_stairs tfc:rock/smooth/chalk_wall tfc:rock/smooth/diorite_slab tfc:rock/smooth/diorite_stairs tfc:rock/smooth/diorite_wall tfc:rock/smooth/marble_slab tfc:rock/smooth/marble_stairs tfc:rock/smooth/marble_wall tfc:rock/smooth/quartzite_slab tfc:rock/smooth/quartzite_stairs tfc:rock/smooth/quartzite_wall tfc:rock/spike/chalk tfc:rock/spike/diorite tfc:rock/spike/marble tfc:rock/spike/quartzite - -# Diorite Slabs and Stairs -block.10091 = diorite_slab diorite_stairs - -# Andesite Full Block -block.10092 = andesite \ -\ -allthecompressed:andesite_1x allthecompressed:andesite_2x allthecompressed:andesite_3x allthecompressed:andesite_4x allthecompressed:andesite_5x allthecompressed:andesite_6x allthecompressed:andesite_7x allthecompressed:andesite_8x allthecompressed:andesite_9x \ -\ -chipped:andesite_bricks chipped:andesite_mini_tiles chipped:andesite_pillar chipped:andesite_pillar_top chipped:andesite_scales chipped:angry_andesite chipped:blank_andesite_carving chipped:bordered_andesite chipped:brick_bordered_andesite chipped:carved_andesite chipped:checkered_andesite_tiles chipped:cobbled_andesite chipped:cracked_andesite_bricks chipped:cracked_disordered_andesite_bricks chipped:cracked_flat_andesite_tiles chipped:creeper_andesite_carving chipped:crying_andesite chipped:curly_andesite_pillar chipped:cut_andesite_column chipped:cut_blank_andesite chipped:duh_andesite chipped:edged_andesite_bricks chipped:engraved_andesite chipped:eroded_andesite chipped:etched_andesite_bricks chipped:fine_andesite_pillar chipped:flat_andesite_tiles chipped:glad_andesite chipped:inlayed_andesite chipped:inscribed_andesite chipped:layed_andesite_bricks chipped:loded_andesite chipped:massive_andesite_bricks chipped:offset_andesite_bricks chipped:ornate_andesite_pillar chipped:overlapping_andesite_tiles chipped:pillar_andesite_bricks chipped:polished_andesite chipped:prismal_andesite_remnants chipped:rough_andesite chipped:rounded_andesite_bricks chipped:runic_carved_andesite chipped:sad_andesite chipped:sanded_andesite chipped:simple_andesite_pillar chipped:small_andesite_bricks chipped:smooth_andesite_column chipped:smooth_inlayed_andesite chipped:smooth_ringed_andesite chipped:smoothed_double_inlayed_andesite chipped:spider_andesite_carving chipped:spiraled_andesite chipped:stacked_andesite_bricks chipped:thick_inlayed_andesite chipped:tiled_andesite chipped:tiled_andesite_column chipped:tiled_bordered_andesite chipped:tiny_andesite_bricks chipped:tiny_brick_bordered_andesite chipped:tiny_layered_andesite_bricks chipped:tiny_layered_andesite_slabs chipped:trodden_andesite chipped:unamused_andesite chipped:vertical_cut_andesite chipped:vertical_disordered_andesite_bricks chipped:weathered_andesite \ -\ -chisel:array/andesite chisel:braid/andesite chisel:chaotic_bricks/andesite chisel:chaotic_medium/andesite chisel:chaotic_small/andesite chisel:circular/andesite chisel:cracked/andesite chisel:cracked_bricks/andesite chisel:cut/andesite chisel:dent/andesite chisel:encased_bricks/andesite chisel:french/andesite chisel:jellybean/andesite chisel:large_tile/andesite chisel:layer/andesite chisel:mosaic/andesite chisel:ornate/andesite chisel:panel/andesite chisel:pillar/andesite chisel:prism/andesite chisel:raw/andesite chisel:road/andesite chisel:slant/andesite chisel:small_bricks/andesite chisel:soft_bricks/andesite chisel:solid_bricks/andesite chisel:tiles_medium/andesite chisel:tiles_small/andesite chisel:triple_bricks/andesite chisel:twist/andesite chisel:weaver/andesite chisel:zag/andesite \ -\ -exdeorum:compressed_andesite \ -\ -securitycraft:reinforced_andesite \ -\ -spelunkery:andesite_coal_ore spelunkery:andesite_lead_ore \ -\ -tfc:deposit/cassiterite/andesite tfc:deposit/cassiterite/dacite tfc:deposit/cassiterite/rhyolite tfc:deposit/native_copper/dacite tfc:deposit/native_copper/rhyolite tfc:deposit/native_silver/andesite tfc:deposit/native_silver/dacite tfc:deposit/native_silver/rhyolite tfc:ore/borax/andesite tfc:ore/borax/dacite tfc:ore/borax/rhyolite tfc:ore/cryolite/andesite tfc:ore/cryolite/dacite tfc:ore/cryolite/rhyolite tfc:ore/graphite/andesite tfc:ore/graphite/dacite tfc:ore/graphite/rhyolite tfc:ore/gypsum/andesite tfc:ore/gypsum/dacite tfc:ore/gypsum/rhyolite tfc:ore/normal_bismuthinite/andesite tfc:ore/normal_bismuthinite/dacite tfc:ore/normal_bismuthinite/rhyolite tfc:ore/normal_cassiterite/andesite tfc:ore/normal_cassiterite/dacite tfc:ore/normal_cassiterite/rhyolite tfc:ore/normal_garnierite/andesite tfc:ore/normal_garnierite/dacite tfc:ore/normal_garnierite/rhyolite tfc:ore/normal_magnetite/andesite tfc:ore/normal_magnetite/dacite tfc:ore/normal_magnetite/rhyolite tfc:ore/normal_sphalerite/andesite tfc:ore/normal_sphalerite/dacite tfc:ore/normal_sphalerite/rhyolite tfc:ore/normal_tetrahedrite/andesite tfc:ore/normal_tetrahedrite/dacite tfc:ore/normal_tetrahedrite/rhyolite tfc:ore/poor_bismuthinite/andesite tfc:ore/poor_bismuthinite/dacite tfc:ore/poor_bismuthinite/rhyolite tfc:ore/poor_cassiterite/andesite tfc:ore/poor_cassiterite/dacite tfc:ore/poor_cassiterite/rhyolite tfc:ore/poor_garnierite/andesite tfc:ore/poor_garnierite/dacite tfc:ore/poor_garnierite/rhyolite tfc:ore/poor_magnetite/andesite tfc:ore/poor_magnetite/dacite tfc:ore/poor_magnetite/rhyolite tfc:ore/poor_sphalerite/andesite tfc:ore/poor_sphalerite/dacite tfc:ore/poor_sphalerite/rhyolite tfc:ore/poor_tetrahedrite/andesite tfc:ore/poor_tetrahedrite/dacite tfc:ore/poor_tetrahedrite/rhyolite tfc:ore/rich_bismuthinite/andesite tfc:ore/rich_bismuthinite/dacite tfc:ore/rich_bismuthinite/rhyolite tfc:ore/rich_cassiterite/andesite tfc:ore/rich_cassiterite/dacite tfc:ore/rich_cassiterite/rhyolite tfc:ore/rich_garnierite/andesite tfc:ore/rich_garnierite/dacite tfc:ore/rich_garnierite/rhyolite tfc:ore/rich_magnetite/andesite tfc:ore/rich_magnetite/dacite tfc:ore/rich_magnetite/rhyolite tfc:ore/rich_sphalerite/andesite tfc:ore/rich_sphalerite/dacite tfc:ore/rich_sphalerite/rhyolite tfc:ore/rich_tetrahedrite/andesite tfc:ore/rich_tetrahedrite/dacite tfc:ore/rich_tetrahedrite/rhyolite tfc:ore/saltpeter/andesite tfc:ore/saltpeter/dacite tfc:ore/saltpeter/rhyolite tfc:rock/bricks/andesite tfc:rock/bricks/dacite tfc:rock/bricks/rhyolite tfc:rock/chiseled/andesite tfc:rock/chiseled/dacite tfc:rock/chiseled/rhyolite tfc:rock/cobble/andesite tfc:rock/cobble/dacite tfc:rock/cobble/rhyolite tfc:rock/cracked_bricks/andesite tfc:rock/cracked_bricks/dacite tfc:rock/cracked_bricks/rhyolite tfc:rock/gravel/andesite tfc:rock/gravel/dacite tfc:rock/gravel/rhyolite tfc:rock/hardened/andesite tfc:rock/hardened/dacite tfc:rock/hardened/rhyolite tfc:rock/mossy_bricks/andesite tfc:rock/mossy_bricks/dacite tfc:rock/mossy_bricks/rhyolite tfc:rock/mossy_cobble/andesite tfc:rock/mossy_cobble/dacite tfc:rock/mossy_cobble/rhyolite tfc:rock/raw/andesite tfc:rock/raw/dacite tfc:rock/raw/rhyolite tfc:rock/smooth/andesite tfc:rock/smooth/dacite tfc:rock/smooth/rhyolite \ -\ -twilightforest:mazestone - -# Andesite Walls -block.10093 = andesite_wall \ -\ -additionallanterns:andesite_chain \ -\ -additionalplacements:extshape.andesite_pressure_plate \ -\ -create:gantry_shaft create:shaft \ -\ -diagonalfences:extshape/andesite_fence \ -\ -diagonalwalls:minecraft/andesite_wall \ -\ -extshape:andesite_button extshape:andesite_fence extshape:andesite_fence_gate extshape:andesite_pressure_plate extshape:andesite_quarter_piece extshape:andesite_vertical_quarter_piece extshape:andesite_vertical_slab extshape:andesite_vertical_stairs extshape:andesite_wall \ -\ -hearth_and_home:andesite_chimney:lit=false hearth_and_home:andesite_chimney:top=false \ -\ -mcwroofs:andesite_attic_roof mcwroofs:andesite_lower_roof mcwroofs:andesite_roof mcwroofs:andesite_steep_roof mcwroofs:andesite_top_roof mcwroofs:andesite_upper_lower_roof mcwroofs:andesite_upper_steep_roof \ -\ -mcwwindows:andesite_four_window mcwwindows:andesite_louvered_shutter mcwwindows:andesite_pane_window mcwwindows:andesite_parapet mcwwindows:andesite_window mcwwindows:andesite_window2 \ -\ -securitycraft:reinforced_andesite_wall \ -\ -tfc:rock/anvil/andesite tfc:rock/anvil/dacite tfc:rock/anvil/rhyolite tfc:rock/aqueduct/andesite tfc:rock/aqueduct/dacite tfc:rock/aqueduct/rhyolite tfc:rock/bricks/andesite_slab tfc:rock/bricks/andesite_stairs tfc:rock/bricks/andesite_wall tfc:rock/bricks/dacite_slab tfc:rock/bricks/dacite_stairs tfc:rock/bricks/dacite_wall tfc:rock/bricks/rhyolite_slab tfc:rock/bricks/rhyolite_stairs tfc:rock/bricks/rhyolite_wall tfc:rock/button/andesite tfc:rock/button/dacite tfc:rock/button/rhyolite tfc:rock/cobble/andesite_slab tfc:rock/cobble/andesite_stairs tfc:rock/cobble/andesite_wall tfc:rock/cobble/dacite_slab tfc:rock/cobble/dacite_stairs tfc:rock/cobble/dacite_wall tfc:rock/cobble/rhyolite_slab tfc:rock/cobble/rhyolite_stairs tfc:rock/cobble/rhyolite_wall tfc:rock/cracked_bricks/andesite_slab tfc:rock/cracked_bricks/andesite_stairs tfc:rock/cracked_bricks/andesite_wall tfc:rock/cracked_bricks/dacite_slab tfc:rock/cracked_bricks/dacite_stairs tfc:rock/cracked_bricks/dacite_wall tfc:rock/cracked_bricks/rhyolite_slab tfc:rock/cracked_bricks/rhyolite_stairs tfc:rock/cracked_bricks/rhyolite_wall tfc:rock/loose/andesite tfc:rock/loose/dacite tfc:rock/loose/rhyolite tfc:rock/mossy_bricks/andesite_slab tfc:rock/mossy_bricks/andesite_stairs tfc:rock/mossy_bricks/andesite_wall tfc:rock/mossy_bricks/dacite_slab tfc:rock/mossy_bricks/dacite_stairs tfc:rock/mossy_bricks/dacite_wall tfc:rock/mossy_bricks/rhyolite_slab tfc:rock/mossy_bricks/rhyolite_stairs tfc:rock/mossy_bricks/rhyolite_wall tfc:rock/mossy_cobble/andesite_slab tfc:rock/mossy_cobble/andesite_stairs tfc:rock/mossy_cobble/andesite_wall tfc:rock/mossy_cobble/dacite_slab tfc:rock/mossy_cobble/dacite_stairs tfc:rock/mossy_cobble/dacite_wall tfc:rock/mossy_cobble/rhyolite_slab tfc:rock/mossy_cobble/rhyolite_stairs tfc:rock/mossy_cobble/rhyolite_wall tfc:rock/mossy_loose/andesite tfc:rock/mossy_loose/dacite tfc:rock/mossy_loose/rhyolite tfc:rock/pressure_plate/andesite tfc:rock/pressure_plate/dacite tfc:rock/pressure_plate/rhyolite tfc:rock/raw/andesite_slab tfc:rock/raw/andesite_stairs tfc:rock/raw/andesite_wall tfc:rock/raw/dacite_slab tfc:rock/raw/dacite_stairs tfc:rock/raw/dacite_wall tfc:rock/raw/rhyolite_slab tfc:rock/raw/rhyolite_stairs tfc:rock/raw/rhyolite_wall tfc:rock/smooth/andesite_slab tfc:rock/smooth/andesite_stairs tfc:rock/smooth/andesite_wall tfc:rock/smooth/dacite_slab tfc:rock/smooth/dacite_stairs tfc:rock/smooth/dacite_wall tfc:rock/smooth/rhyolite_slab tfc:rock/smooth/rhyolite_stairs tfc:rock/smooth/rhyolite_wall tfc:rock/spike/andesite tfc:rock/spike/dacite tfc:rock/spike/rhyolite - -# Andesite Slabs and Stairs -block.10095 = andesite_slab andesite_stairs \ -\ -additionalplacements:minecraft.andesite_slab additionalplacements:minecraft.andesite_stairs \ -\ -securitycraft:reinforced_andesite_slab securitycraft:reinforced_andesite_stairs \ -\ -terrainslabs:terrain_andesite_slab - -# Polished Granite Full Block -block.10096 = polished_granite \ -\ -biomeswevegone:chiseled_red_rock_bricks biomeswevegone:cracked_red_rock_bricks biomeswevegone:mossy_red_rock_bricks biomeswevegone:red_rock_bricks \ -\ -blockbox:granite_bricks \ -\ -blockus:chiseled_dripstone blockus:chiseled_granite_bricks blockus:cracked_dripstone_bricks blockus:cracked_granite_bricks blockus:dripstone_bricks blockus:dripstone_pillar blockus:granite_bricks blockus:granite_circular_paving blockus:herringbone_granite_bricks blockus:polished_dripstone blockus:polished_granite_pillar \ -\ -create:cut_granite create:cut_granite_bricks create:cut_ochrum create:cut_ochrum_bricks create:granite_pillar create:layered_granite create:layered_ochrum create:ochrum_pillar create:polished_cut_granite create:polished_cut_ochrum create:small_granite_bricks create:small_ochrum_bricks \ -\ -mcwpaths:granite_crystal_floor mcwpaths:granite_flagstone mcwpaths:granite_running_bond mcwpaths:granite_windmill_weave \ -\ -naturalist:cut_shellstone naturalist:shellstone_bricks naturalist:smooth_shellstone \ -\ -rechiseled:granite_brick_pattern rechiseled:granite_brick_pattern_connecting rechiseled:granite_brick_paving rechiseled:granite_brick_paving_connecting rechiseled:granite_bricks rechiseled:granite_bricks_connecting rechiseled:granite_diagonal_bricks rechiseled:granite_diagonal_bricks_connecting rechiseled:granite_dotted rechiseled:granite_dotted_connecting rechiseled:granite_paving rechiseled:granite_paving_connecting rechiseled:granite_polished_connecting rechiseled:granite_rotated_bricks rechiseled:granite_rotated_bricks_connecting rechiseled:granite_squares rechiseled:granite_squares_connecting rechiseled:granite_tiles rechiseled:granite_tiles_connecting rechiseled:granite_wavy rechiseled:granite_wavy_connecting \ -\ -securitycraft:reinforced_polished_granite - -# Polished Granite Non-Full Blocks -block.10099 = polished_granite_stairs polished_granite_slab \ -\ -additionalplacements:blockus.granite_brick_slab additionalplacements:blockus.granite_brick_stairs additionalplacements:blockus.polished_granite_pressure_plate additionalplacements:create.cut_granite_brick_slab additionalplacements:create.cut_granite_brick_stairs additionalplacements:create.cut_granite_slab additionalplacements:create.cut_granite_stairs additionalplacements:create.cut_ochrum_brick_slab additionalplacements:create.cut_ochrum_brick_stairs additionalplacements:create.cut_ochrum_slab additionalplacements:create.cut_ochrum_stairs additionalplacements:create.polished_cut_granite_slab additionalplacements:create.polished_cut_granite_stairs additionalplacements:create.polished_cut_ochrum_slab additionalplacements:create.polished_cut_ochrum_stairs additionalplacements:create.small_granite_brick_slab additionalplacements:create.small_granite_brick_stairs additionalplacements:create.small_ochrum_brick_slab additionalplacements:create.small_ochrum_brick_stairs additionalplacements:extshape.polished_granite_pressure_plate additionalplacements:extshape_blockus.chiseled_dripstone_pressure_plate additionalplacements:extshape_blockus.chiseled_dripstone_slab additionalplacements:extshape_blockus.chiseled_dripstone_stairs additionalplacements:extshape_blockus.chiseled_granite_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_granite_brick_slab additionalplacements:extshape_blockus.chiseled_granite_brick_stairs additionalplacements:extshape_blockus.dripstone_brick_pressure_plate additionalplacements:extshape_blockus.granite_brick_pressure_plate additionalplacements:extshape_blockus.granite_circular_paving_pressure_plate additionalplacements:extshape_blockus.granite_circular_paving_slab additionalplacements:extshape_blockus.herringbone_granite_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_granite_brick_slab additionalplacements:extshape_blockus.herringbone_granite_brick_stairs additionalplacements:extshape_blockus.polished_dripstone_pressure_plate additionalplacements:mcwpaths.granite_crystal_floor_slab additionalplacements:mcwpaths.granite_crystal_floor_stairs additionalplacements:mcwpaths.granite_flagstone_slab additionalplacements:mcwpaths.granite_flagstone_stairs additionalplacements:mcwpaths.granite_running_bond_slab additionalplacements:mcwpaths.granite_running_bond_stairs additionalplacements:mcwpaths.granite_windmill_weave_slab additionalplacements:mcwpaths.granite_windmill_weave_stairs additionalplacements:minecraft.polished_granite_slab additionalplacements:minecraft.polished_granite_stairs \ -\ -betterend:granite_pedestal \ -\ -biomeswevegone:chiseled_red_rock_brick_slab biomeswevegone:chiseled_red_rock_brick_stairs biomeswevegone:chiseled_red_rock_brick_wall biomeswevegone:cracked_red_rock_brick_slab biomeswevegone:cracked_red_rock_brick_stairs biomeswevegone:cracked_red_rock_brick_wall biomeswevegone:mossy_red_rock_brick_slab biomeswevegone:mossy_red_rock_brick_stairs biomeswevegone:mossy_red_rock_brick_wall biomeswevegone:red_rock_brick_slab biomeswevegone:red_rock_brick_stairs biomeswevegone:red_rock_brick_wall \ -\ -blockbox:granite_brick_slab blockbox:granite_brick_stairs \ -\ -blockus:granite_brick_slab blockus:granite_brick_stairs blockus:granite_brick_wall blockus:polished_granite_button blockus:polished_granite_pressure_plate \ -\ -create:cut_granite_brick_slab create:cut_granite_brick_stairs create:cut_granite_brick_wall create:cut_granite_slab create:cut_granite_stairs create:cut_granite_wall create:cut_ochrum_brick_slab create:cut_ochrum_brick_stairs create:cut_ochrum_brick_wall create:cut_ochrum_slab create:cut_ochrum_stairs create:cut_ochrum_wall create:polished_cut_granite_slab create:polished_cut_granite_stairs create:polished_cut_granite_wall create:polished_cut_ochrum_slab create:polished_cut_ochrum_stairs create:polished_cut_ochrum_wall create:small_granite_brick_slab create:small_granite_brick_stairs create:small_granite_brick_wall create:small_ochrum_brick_slab create:small_ochrum_brick_stairs create:small_ochrum_brick_wall \ -\ -diagonalfences:extshape/polished_granite_fence diagonalfences:extshape_blockus/chiseled_dripstone_fence diagonalfences:extshape_blockus/chiseled_granite_brick_fence diagonalfences:extshape_blockus/dripstone_brick_fence diagonalfences:extshape_blockus/granite_brick_fence diagonalfences:extshape_blockus/herringbone_granite_brick_fence diagonalfences:extshape_blockus/polished_dripstone_fence diagonalfences:mcwfences/granite_grass_topped_wall diagonalfences:mcwfences/granite_pillar_wall diagonalfences:mcwfences/modern_granite_wall diagonalfences:mcwfences/railing_granite_wall \ -\ -diagonalwalls:blockus/granite_brick_wall diagonalwalls:create/cut_granite_brick_wall diagonalwalls:create/cut_granite_wall diagonalwalls:create/cut_ochrum_brick_wall diagonalwalls:create/cut_ochrum_wall diagonalwalls:create/polished_cut_granite_wall diagonalwalls:create/polished_cut_ochrum_wall diagonalwalls:create/small_granite_brick_wall diagonalwalls:create/small_ochrum_brick_wall diagonalwalls:extshape/polished_granite_wall diagonalwalls:extshape_blockus/chiseled_dripstone_wall diagonalwalls:extshape_blockus/chiseled_granite_brick_wall diagonalwalls:extshape_blockus/herringbone_granite_brick_wall diagonalwalls:extshape_blockus/polished_dripstone_wall \ -\ -enchanted-vertical-slabs:vertical_polished_granite_slab \ -\ -extshape:polished_granite_button extshape:polished_granite_fence extshape:polished_granite_fence_gate extshape:polished_granite_pressure_plate extshape:polished_granite_quarter_piece extshape:polished_granite_vertical_quarter_piece extshape:polished_granite_vertical_slab extshape:polished_granite_vertical_stairs extshape:polished_granite_wall \ -\ -extshape_blockus:chiseled_dripstone_fence extshape_blockus:chiseled_dripstone_fence_gate extshape_blockus:chiseled_dripstone_pressure_plate extshape_blockus:chiseled_dripstone_quarter_piece extshape_blockus:chiseled_dripstone_slab extshape_blockus:chiseled_dripstone_stairs extshape_blockus:chiseled_dripstone_vertical_quarter_piece extshape_blockus:chiseled_dripstone_vertical_slab extshape_blockus:chiseled_dripstone_vertical_stairs extshape_blockus:chiseled_dripstone_wall extshape_blockus:chiseled_granite_brick_fence extshape_blockus:chiseled_granite_brick_fence_gate extshape_blockus:chiseled_granite_brick_pressure_plate extshape_blockus:chiseled_granite_brick_quarter_piece extshape_blockus:chiseled_granite_brick_slab extshape_blockus:chiseled_granite_brick_stairs extshape_blockus:chiseled_granite_brick_vertical_quarter_piece extshape_blockus:chiseled_granite_brick_vertical_slab extshape_blockus:chiseled_granite_brick_vertical_stairs extshape_blockus:chiseled_granite_brick_wall extshape_blockus:dripstone_brick_fence extshape_blockus:dripstone_brick_fence_gate extshape_blockus:dripstone_brick_pressure_plate extshape_blockus:dripstone_brick_quarter_piece extshape_blockus:dripstone_brick_vertical_quarter_piece extshape_blockus:dripstone_brick_vertical_slab extshape_blockus:dripstone_brick_vertical_stairs extshape_blockus:dripstone_brick_wall extshape_blockus:granite_brick_fence extshape_blockus:granite_brick_fence_gate extshape_blockus:granite_brick_pressure_plate extshape_blockus:granite_brick_quarter_piece extshape_blockus:granite_brick_vertical_quarter_piece extshape_blockus:granite_brick_vertical_slab extshape_blockus:granite_brick_vertical_stairs extshape_blockus:granite_brick_wall extshape_blockus:granite_circular_paving_pressure_plate extshape_blockus:granite_circular_paving_slab extshape_blockus:herringbone_granite_brick_fence extshape_blockus:herringbone_granite_brick_fence_gate extshape_blockus:herringbone_granite_brick_pressure_plate extshape_blockus:herringbone_granite_brick_quarter_piece extshape_blockus:herringbone_granite_brick_slab extshape_blockus:herringbone_granite_brick_stairs extshape_blockus:herringbone_granite_brick_vertical_quarter_piece extshape_blockus:herringbone_granite_brick_vertical_slab extshape_blockus:herringbone_granite_brick_vertical_stairs extshape_blockus:herringbone_granite_brick_wall extshape_blockus:polished_dripstone_button extshape_blockus:polished_dripstone_fence extshape_blockus:polished_dripstone_fence_gate extshape_blockus:polished_dripstone_pressure_plate extshape_blockus:polished_dripstone_quarter_piece extshape_blockus:polished_dripstone_vertical_quarter_piece extshape_blockus:polished_dripstone_vertical_slab extshape_blockus:polished_dripstone_vertical_stairs extshape_blockus:polished_dripstone_wall \ -\ -handcrafted:granite_corner_trim handcrafted:granite_pillar_trim \ -\ -mcwbridges:balustrade_granite_bridge mcwbridges:granite_bridge mcwbridges:granite_bridge_pier mcwbridges:granite_bridge_stair \ -\ -mcwfences:granite_grass_topped_wall mcwfences:granite_pillar_wall mcwfences:granite_railing_gate mcwfences:modern_granite_wall mcwfences:railing_granite_wall \ -\ -mcwpaths:granite_basket_weave_paving mcwpaths:granite_clover_paving mcwpaths:granite_crystal_floor_path mcwpaths:granite_crystal_floor_slab mcwpaths:granite_crystal_floor_stairs mcwpaths:granite_diamond_paving mcwpaths:granite_dumble_paving mcwpaths:granite_flagstone_path mcwpaths:granite_flagstone_slab mcwpaths:granite_flagstone_stairs mcwpaths:granite_honeycomb_paving mcwpaths:granite_running_bond_path mcwpaths:granite_running_bond_slab mcwpaths:granite_running_bond_stairs mcwpaths:granite_square_paving mcwpaths:granite_strewn_rocky_path mcwpaths:granite_windmill_weave_path mcwpaths:granite_windmill_weave_slab mcwpaths:granite_windmill_weave_stairs \ -\ -mcwstairs:granite_balcony mcwstairs:granite_bulk_stairs mcwstairs:granite_compact_stairs mcwstairs:granite_loft_stairs mcwstairs:granite_platform mcwstairs:granite_railing mcwstairs:granite_skyline_stairs mcwstairs:granite_terrace_stairs \ -\ -naturalist:cut_shellstone_slab naturalist:cut_shellstone_stairs naturalist:cut_shellstone_wall naturalist:shellstone_brick_slab naturalist:shellstone_brick_stairs naturalist:shellstone_brick_wall naturalist:smooth_shellstone_slab naturalist:smooth_shellstone_stairs naturalist:smooth_shellstone_wall \ -\ -securitycraft:reinforced_polished_granite_slab securitycraft:reinforced_polished_granite_stairs - -# Polished Diorite Full Block -block.10100 = polished_diorite \ -\ -ae2:controller:state=offline ae2:controller:state=online \ -\ -aether:holystone_bricks aether:icestone \ -\ -biomeswevegone:packed_pale_mud biomeswevegone:pale_mud_bricks \ -\ -blockbox:diorite_bricks \ -\ -blockus:chiseled_diorite_bricks blockus:cracked_diorite_bricks blockus:diorite_bricks blockus:diorite_circular_paving blockus:herringbone_diorite_bricks blockus:polished_diorite_pillar \ -\ -butcher:dioritebricks \ -\ -create:cut_diorite create:cut_diorite_bricks create:diorite_pillar create:layered_diorite create:polished_cut_diorite create:small_diorite_bricks \ -\ -mcwpaths:diorite_crystal_floor mcwpaths:diorite_flagstone mcwpaths:diorite_running_bond mcwpaths:diorite_windmill_weave \ -\ -rechiseled:diorite_brick_pattern rechiseled:diorite_brick_pattern_connecting rechiseled:diorite_brick_paving rechiseled:diorite_brick_paving_connecting rechiseled:diorite_bricks rechiseled:diorite_bricks_connecting rechiseled:diorite_diagonal_bricks rechiseled:diorite_diagonal_bricks_connecting rechiseled:diorite_dotted rechiseled:diorite_dotted_connecting rechiseled:diorite_paving rechiseled:diorite_paving_connecting rechiseled:diorite_polished_connecting rechiseled:diorite_rotated_bricks rechiseled:diorite_rotated_bricks_connecting rechiseled:diorite_squares rechiseled:diorite_squares_connecting rechiseled:diorite_tiles rechiseled:diorite_tiles_connecting rechiseled:diorite_wavy rechiseled:diorite_wavy_connecting \ -\ -securitycraft:reinforced_polished_diorite - -# Polished Diorite Non-Full Blocks -block.10103 = polished_diorite_stairs polished_diorite_slab \ -\ -additionalplacements:aether.holystone_brick_slab additionalplacements:aether.holystone_brick_stairs additionalplacements:aether.icestone_slab additionalplacements:aether.icestone_stairs additionalplacements:blockus.diorite_brick_slab additionalplacements:blockus.diorite_brick_stairs additionalplacements:blockus.dripstone_brick_slab additionalplacements:blockus.dripstone_brick_stairs additionalplacements:blockus.polished_diorite_pressure_plate additionalplacements:blockus.polished_dripstone_slab additionalplacements:blockus.polished_dripstone_stairs additionalplacements:butcher.diorite_brick_slab additionalplacements:butcher.dioritebrickstairs additionalplacements:create.cut_diorite_brick_slab additionalplacements:create.cut_diorite_brick_stairs additionalplacements:create.cut_diorite_slab additionalplacements:create.cut_diorite_stairs additionalplacements:create.polished_cut_diorite_slab additionalplacements:create.polished_cut_diorite_stairs additionalplacements:create.small_diorite_brick_slab additionalplacements:create.small_diorite_brick_stairs additionalplacements:extshape.polished_diorite_pressure_plate additionalplacements:extshape_blockus.chiseled_diorite_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_diorite_brick_slab additionalplacements:extshape_blockus.chiseled_diorite_brick_stairs additionalplacements:extshape_blockus.diorite_brick_pressure_plate additionalplacements:extshape_blockus.diorite_circular_paving_pressure_plate additionalplacements:extshape_blockus.diorite_circular_paving_slab additionalplacements:extshape_blockus.herringbone_diorite_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_diorite_brick_slab additionalplacements:extshape_blockus.herringbone_diorite_brick_stairs additionalplacements:mcwpaths.diorite_crystal_floor_slab additionalplacements:mcwpaths.diorite_crystal_floor_stairs additionalplacements:mcwpaths.diorite_flagstone_slab additionalplacements:mcwpaths.diorite_flagstone_stairs additionalplacements:mcwpaths.diorite_running_bond_slab additionalplacements:mcwpaths.diorite_running_bond_stairs additionalplacements:mcwpaths.diorite_windmill_weave_slab additionalplacements:mcwpaths.diorite_windmill_weave_stairs additionalplacements:minecraft.polished_diorite_slab additionalplacements:minecraft.polished_diorite_stairs \ -\ -aether:holystone_brick_slab aether:holystone_brick_stairs aether:holystone_brick_wall aether:icestone_slab aether:icestone_stairs aether:icestone_wall \ -\ -betterend:diorite_pedestal \ -\ -biomeswevegone:pale_mud_bricks_slab biomeswevegone:pale_mud_bricks_stairs biomeswevegone:pale_mud_bricks_wall \ -\ -blockbox:diorite_brick_slab blockbox:diorite_brick_stairs \ -\ -blockus:diorite_brick_slab blockus:diorite_brick_stairs blockus:diorite_brick_wall blockus:dripstone_brick_slab blockus:dripstone_brick_stairs blockus:dripstone_brick_wall blockus:polished_diorite_button blockus:polished_diorite_pressure_plate blockus:polished_dripstone_slab blockus:polished_dripstone_stairs \ -\ -butcher:diorite_brick_slab butcher:diorite_brickwall butcher:dioritebrickstairs \ -\ -create:cut_diorite_brick_slab create:cut_diorite_brick_stairs create:cut_diorite_brick_wall create:cut_diorite_slab create:cut_diorite_stairs create:cut_diorite_wall create:polished_cut_diorite_slab create:polished_cut_diorite_stairs create:polished_cut_diorite_wall create:small_diorite_brick_slab create:small_diorite_brick_stairs create:small_diorite_brick_wall \ -\ -diagonalfences:extshape/polished_diorite_fence diagonalfences:extshape_blockus/chiseled_diorite_brick_fence diagonalfences:extshape_blockus/diorite_brick_fence diagonalfences:extshape_blockus/herringbone_diorite_brick_fence diagonalfences:mcwfences/diorite_grass_topped_wall diagonalfences:mcwfences/diorite_pillar_wall diagonalfences:mcwfences/modern_diorite_wall diagonalfences:mcwfences/railing_diorite_wall \ -\ -diagonalwalls:aether/holystone_brick_wall diagonalwalls:aether/icestone_wall diagonalwalls:blockus/diorite_brick_wall diagonalwalls:blockus/dripstone_brick_wall diagonalwalls:butcher/diorite_brickwall diagonalwalls:create/cut_diorite_brick_wall diagonalwalls:create/cut_diorite_wall diagonalwalls:create/polished_cut_diorite_wall diagonalwalls:create/small_diorite_brick_wall diagonalwalls:extshape/polished_diorite_wall diagonalwalls:extshape_blockus/chiseled_diorite_brick_wall diagonalwalls:extshape_blockus/herringbone_diorite_brick_wall \ -\ -enchanted-vertical-slabs:vertical_polished_diorite_slab \ -\ -extshape:polished_diorite_button extshape:polished_diorite_fence extshape:polished_diorite_fence_gate extshape:polished_diorite_pressure_plate extshape:polished_diorite_quarter_piece extshape:polished_diorite_vertical_quarter_piece extshape:polished_diorite_vertical_slab extshape:polished_diorite_vertical_stairs extshape:polished_diorite_wall \ -\ -extshape_blockus:chiseled_diorite_brick_fence extshape_blockus:chiseled_diorite_brick_fence_gate extshape_blockus:chiseled_diorite_brick_pressure_plate extshape_blockus:chiseled_diorite_brick_quarter_piece extshape_blockus:chiseled_diorite_brick_slab extshape_blockus:chiseled_diorite_brick_stairs extshape_blockus:chiseled_diorite_brick_vertical_quarter_piece extshape_blockus:chiseled_diorite_brick_vertical_slab extshape_blockus:chiseled_diorite_brick_vertical_stairs extshape_blockus:chiseled_diorite_brick_wall extshape_blockus:diorite_brick_fence extshape_blockus:diorite_brick_fence_gate extshape_blockus:diorite_brick_pressure_plate extshape_blockus:diorite_brick_quarter_piece extshape_blockus:diorite_brick_slab extshape_blockus:diorite_brick_stairs extshape_blockus:diorite_brick_vertical_quarter_piece extshape_blockus:diorite_brick_vertical_slab extshape_blockus:diorite_brick_vertical_stairs extshape_blockus:diorite_brick_wall extshape_blockus:diorite_circular_paving_pressure_plate extshape_blockus:diorite_circular_paving_slab extshape_blockus:herringbone_diorite_brick_fence extshape_blockus:herringbone_diorite_brick_fence_gate extshape_blockus:herringbone_diorite_brick_pressure_plate extshape_blockus:herringbone_diorite_brick_quarter_piece extshape_blockus:herringbone_diorite_brick_slab extshape_blockus:herringbone_diorite_brick_stairs extshape_blockus:herringbone_diorite_brick_vertical_quarter_piece extshape_blockus:herringbone_diorite_brick_vertical_slab extshape_blockus:herringbone_diorite_brick_vertical_stairs extshape_blockus:herringbone_diorite_brick_wall \ -\ -handcrafted:diorite_corner_trim handcrafted:diorite_pillar_trim \ -\ -mcwbridges:balustrade_diorite_bridge mcwbridges:diorite_bridge mcwbridges:diorite_bridge_pier mcwbridges:diorite_bridge_stair \ -\ -mcwdoors:garage_white_door \ -\ -mcwfences:diorite_grass_topped_wall mcwfences:diorite_pillar_wall mcwfences:diorite_railing_gate mcwfences:modern_diorite_wall mcwfences:railing_diorite_wall \ -\ -mcwpaths:diorite_basket_weave_paving mcwpaths:diorite_clover_paving mcwpaths:diorite_crystal_floor_path mcwpaths:diorite_crystal_floor_slab mcwpaths:diorite_crystal_floor_stairs mcwpaths:diorite_diamond_paving mcwpaths:diorite_dumble_paving mcwpaths:diorite_flagstone_path mcwpaths:diorite_flagstone_slab mcwpaths:diorite_flagstone_stairs mcwpaths:diorite_honeycomb_paving mcwpaths:diorite_running_bond_path mcwpaths:diorite_running_bond_slab mcwpaths:diorite_running_bond_stairs mcwpaths:diorite_square_paving mcwpaths:diorite_strewn_rocky_path mcwpaths:diorite_windmill_weave_path mcwpaths:diorite_windmill_weave_slab mcwpaths:diorite_windmill_weave_stairs \ -\ -mcwstairs:diorite_balcony mcwstairs:diorite_bulk_stairs mcwstairs:diorite_compact_stairs mcwstairs:diorite_loft_stairs mcwstairs:diorite_platform mcwstairs:diorite_railing mcwstairs:diorite_skyline_stairs mcwstairs:diorite_terrace_stairs \ -\ -securitycraft:reinforced_polished_diorite_slab securitycraft:reinforced_polished_diorite_stairs - -# Polished Andesite Full Block / Mud Brick Full Block / Bricks -block.10104 = polished_andesite packed_mud mud_bricks bricks \ -\ -betterarcheology:cracked_mud_bricks betterarcheology:infested_mud_bricks \ -\ -betterend:azure_jadestone betterend:azure_jadestone_bricks betterend:azure_jadestone_furnace:lit=false betterend:azure_jadestone_pillar betterend:azure_jadestone_polished betterend:azure_jadestone_tiles \ -\ -betternether:soul_sandstone betternether:soul_sandstone_chiseled betternether:soul_sandstone_cut betternether:soul_sandstone_smooth \ -\ -biomeswevegone:dacite biomeswevegone:dacite_cobblestone biomeswevegone:pale_mud \ -\ -blockbox:andesite_bricks blockbox:broken_tile_mosaic \ -\ -blockus:andesite_bricks blockus:andesite_circular_paving blockus:charred_bricks blockus:chiseled_andesite_bricks blockus:chiseled_limestone blockus:chiseled_limestone_bricks blockus:chiseled_limestone_pillar blockus:chiseled_magma_bricks blockus:chiseled_marble blockus:chiseled_marble_bricks blockus:chiseled_marble_pillar blockus:chiseled_mud_bricks blockus:chiseled_tuff blockus:chocolate_block blockus:chocolate_bricks blockus:chocolate_squares blockus:cracked_andesite_bricks blockus:cracked_tuff_bricks blockus:crimson_wart_bricks blockus:herringbone_andesite_bricks blockus:herringbone_bricks blockus:herringbone_charred_bricks blockus:herringbone_sandy_bricks blockus:herringbone_soaked_bricks blockus:herringbone_tuff_bricks blockus:large_bricks blockus:legacy_bricks blockus:limestone_bricks blockus:limestone_circular_paving blockus:limestone_lines blockus:limestone_pillar blockus:limestone_squares blockus:limestone_tiles blockus:magma_bricks blockus:marble_bricks blockus:marble_circular_paving blockus:marble_lines blockus:marble_pillar blockus:marble_squares blockus:marble_tiles blockus:mossy_tuff_bricks blockus:mud_brick_pillar blockus:netherrack_bricks blockus:netherrack_circular_paving blockus:polished_andesite_pillar blockus:polished_limestone blockus:polished_marble blockus:polished_netherrack blockus:polished_tuff blockus:rainbow_bricks blockus:sandy_bricks blockus:small_limestone_bricks blockus:small_magma_bricks blockus:small_marble_bricks blockus:soaked_bricks blockus:tuff_bricks blockus:tuff_circular_paving blockus:tuff_pillar blockus:warped_wart_bricks \ -\ -camping:grill:lit=false \ -\ -candlelight:bamboo_stove:lit=false candlelight:basalt_stove:lit=false candlelight:cobblestone_stove:lit=false candlelight:deepslate_stove:lit=false candlelight:end_stove:lit=false candlelight:granite_stove:lit=false candlelight:mud_stove:lit=false candlelight:quartz_stove:lit=false candlelight:red_nether_bricks_stove:lit=false candlelight:sandstone_stove:lit=false candlelight:stone_bricks_stove:lit=false \ -\ -chipped:angled_mud_bricks chipped:angled_mud_bricks_bricks chipped:angled_packed_mud_bricks chipped:angry_borderless_bricks chipped:angry_bricks chipped:angry_mud chipped:angry_mud_bricks chipped:angry_packed_mud chipped:arrow_mud chipped:arrow_mud_bricks chipped:arrow_packed_mud chipped:blank_borderless_bricks_carving chipped:blank_bricks_carving chipped:bordered_borderless_bricks chipped:bordered_bricks chipped:bordered_mud chipped:bordered_mud_bricks chipped:bordered_packed_mud chipped:borderless_bricks_bricks chipped:borderless_bricks_mini_tiles chipped:borderless_bricks_pillar chipped:borderless_bricks_pillar_top chipped:borderless_bricks_scales chipped:brick_bordered_borderless_bricks chipped:brick_bordered_bricks chipped:brick_bordered_mud chipped:brick_bordered_mud_bricks chipped:brick_bordered_packed_mud chipped:bricks_bricks chipped:bricks_mini_tiles chipped:bricks_pillar chipped:bricks_pillar_top chipped:bricks_scales chipped:button_mud chipped:button_mud_bricks chipped:button_packed_mud chipped:carved_borderless_bricks chipped:carved_bricks chipped:carved_mud chipped:carved_mud_bricks chipped:carved_mud_bricks_pillar chipped:carved_mud_pillar chipped:carved_packed_mud chipped:carved_packed_mud_pillar chipped:centered_mud chipped:centered_mud_bricks chipped:centered_packed_mud chipped:checkered_borderless_bricks_tiles chipped:checkered_bricks_tiles chipped:chiseled_mud chipped:chiseled_mud_bricks chipped:chiseled_packed_mud chipped:cobbled_borderless_bricks chipped:cobbled_bricks chipped:cracked_borderless_bricks_bricks chipped:cracked_bricks_bricks chipped:cracked_disordered_borderless_bricks_bricks chipped:cracked_disordered_bricks_bricks chipped:cracked_flat_borderless_bricks_tiles chipped:cracked_flat_bricks_tiles chipped:cracked_mud_bricks chipped:cracked_mud_bricks_bricks chipped:cracked_packed_mud_bricks chipped:creeper_borderless_bricks_carving chipped:creeper_bricks_carving chipped:creeper_mud_bricks_carving chipped:creeper_mud_carving chipped:creeper_packed_mud_carving chipped:crunched_mud_bricks chipped:crunched_mud_bricks_bricks chipped:crunched_packed_mud_bricks chipped:crying_borderless_bricks chipped:crying_bricks chipped:crying_mud chipped:crying_mud_bricks chipped:crying_packed_mud chipped:curly_borderless_bricks_pillar chipped:curly_bricks_pillar chipped:curly_mud_bricks_pillar chipped:curly_mud_pillar chipped:curly_packed_mud_pillar chipped:cut_blank_borderless_bricks chipped:cut_blank_bricks chipped:cut_blank_mud chipped:cut_blank_mud_bricks chipped:cut_blank_packed_mud chipped:cut_borderless_bricks_column chipped:cut_bricks_column chipped:diamond_mud_bricks_bricks chipped:diamond_packed_mud_bricks chipped:double_mud_bricks chipped:double_mud_bricks_bricks chipped:double_packed_mud_bricks chipped:duh_borderless_bricks chipped:duh_bricks chipped:duh_mud chipped:duh_mud_bricks chipped:duh_packed_mud chipped:edged_borderless_bricks_bricks chipped:edged_bricks_bricks chipped:edged_mud_bricks chipped:edged_mud_bricks_bricks chipped:edged_packed_mud_bricks chipped:engraved_borderless_bricks chipped:engraved_bricks chipped:engraved_mud chipped:engraved_mud_bricks chipped:engraved_packed_mud chipped:eroded_borderless_bricks chipped:eroded_bricks chipped:etched_borderless_bricks_bricks chipped:etched_bricks_bricks chipped:etched_mud_bricks chipped:etched_mud_bricks_bricks chipped:etched_packed_mud_bricks chipped:eye_mud chipped:eye_mud_bricks chipped:eye_packed_mud chipped:fancy_chiseled_mud chipped:fancy_chiseled_mud_bricks chipped:fancy_chiseled_packed_mud chipped:fancy_mud chipped:fancy_mud_bricks chipped:fancy_mud_bricks_pillar chipped:fancy_mud_pillar chipped:fancy_packed_mud chipped:fancy_packed_mud_pillar chipped:fine_borderless_bricks_pillar chipped:fine_bricks_pillar chipped:fine_mud_bricks_pillar chipped:fine_mud_pillar chipped:fine_packed_mud_pillar chipped:flat_borderless_bricks_tiles chipped:flat_bricks_tiles chipped:glad_borderless_bricks chipped:glad_bricks chipped:glad_mud chipped:glad_mud_bricks chipped:glad_packed_mud chipped:hard_mud chipped:hard_mud_bricks chipped:hard_packed_mud chipped:heart_mud chipped:heart_mud_bricks chipped:heart_packed_mud chipped:horned_mud chipped:horned_mud_bricks chipped:horned_packed_mud chipped:inlayed_borderless_bricks chipped:inlayed_bricks chipped:inlayed_mud chipped:inlayed_mud_bricks chipped:inlayed_packed_mud chipped:inscribed_borderless_bricks chipped:inscribed_bricks chipped:keyhole_mud chipped:keyhole_mud_bricks chipped:keyhole_packed_mud chipped:large_mud_bricks_sigil chipped:large_packed_mud_sigil chipped:large_tiled_mud chipped:large_tiled_mud_bricks chipped:large_tiled_packed_mud chipped:leaning_mud chipped:leaning_mud_bricks chipped:leaning_packed_mud chipped:loded_borderless_bricks chipped:loded_bricks chipped:loreful_mud_bricks chipped:loreful_packed_mud chipped:massive_borderless_bricks_bricks chipped:massive_bricks_bricks chipped:massive_mud_bricks_bricks chipped:massive_packed_mud_bricks chipped:mini_tiled_mud chipped:mini_tiled_mud_bricks chipped:mini_tiled_packed_mud chipped:mud_bricks chipped:mud_bricks_bricks chipped:mud_bricks_pillar chipped:mud_bricks_pillar_top chipped:mud_bricks_scales chipped:mud_pillar chipped:mud_pillar_top chipped:mud_scales chipped:offset_borderless_bricks_bricks chipped:offset_bricks_bricks chipped:offset_mud_bricks chipped:offset_mud_bricks_bricks chipped:offset_packed_mud_bricks chipped:ornate_borderless_bricks_pillar chipped:ornate_bricks_pillar chipped:ornate_mud_bricks_pillar chipped:ornate_packed_mud_pillar chipped:overlapping_borderless_bricks_tiles chipped:overlapping_bricks_tiles chipped:overlapping_mud_bricks_tiles chipped:overlapping_mud_tiles chipped:overlapping_packed_mud_tiles chipped:packed_mud_bricks chipped:packed_mud_pillar chipped:packed_mud_pillar_top chipped:packed_mud_scales chipped:pancake_mud chipped:pancake_mud_bricks chipped:pancake_packed_mud chipped:panelled_mud chipped:panelled_mud_bricks chipped:panelled_packed_mud chipped:pillar_borderless_bricks_bricks chipped:pillar_bricks_bricks chipped:placed_mud chipped:placed_mud_bricks chipped:placed_packed_mud chipped:polished_borderless_bricks chipped:polished_bricks chipped:polished_mud chipped:polished_mud_bricks chipped:polished_packed_mud chipped:prismal_borderless_bricks_remnants chipped:prismal_bricks_remnants chipped:prismal_mud_bricks_remnants chipped:prismal_mud_remnants chipped:prismal_packed_mud_remnants chipped:quad_mud chipped:quad_mud_bricks chipped:quad_packed_mud chipped:rough_borderless_bricks chipped:rough_bricks chipped:rough_mud chipped:rough_mud_bricks chipped:rough_packed_mud chipped:rough_panelled_mud chipped:rough_panelled_mud_bricks chipped:rough_panelled_packed_mud chipped:rounded_borderless_bricks_bricks chipped:rounded_bricks_bricks chipped:rune_mud chipped:rune_mud_bricks chipped:rune_packed_mud chipped:runic_carved_borderless_bricks chipped:runic_carved_bricks chipped:sad_borderless_bricks chipped:sad_bricks chipped:sad_mud chipped:sad_mud_bricks chipped:sad_packed_mud chipped:sanded_borderless_bricks chipped:sanded_bricks chipped:scaly_mud chipped:scaly_mud_bricks chipped:scaly_packed_mud chipped:sigil_mud chipped:sigil_mud_bricks chipped:sigil_packed_mud chipped:simple_borderless_bricks_pillar chipped:simple_bricks_pillar chipped:simple_mud_bricks_pillar chipped:simple_packed_mud_pillar chipped:small_borderless_bricks_bricks chipped:small_bricks_bricks chipped:small_mud_bricks chipped:small_mud_bricks_bricks chipped:small_packed_mud_bricks chipped:smooth_borderless_bricks_column chipped:smooth_bricks_column chipped:smooth_inlayed_borderless_bricks chipped:smooth_inlayed_bricks chipped:smooth_mud chipped:smooth_mud_bricks chipped:smooth_mudchipped chipped:smooth_packed_mud chipped:smooth_ringed_borderless_bricks chipped:smooth_ringed_bricks chipped:smooth_ringed_mud chipped:smooth_ringed_mud_bricks chipped:smooth_ringed_packed_mud chipped:smoothed_double_inlayed_borderless_bricks chipped:smoothed_double_inlayed_bricks chipped:smoothed_double_inlayed_mud chipped:smoothed_double_inlayed_mud_bricks chipped:smoothed_double_inlayed_packed_mud chipped:spider_borderless_bricks_carving chipped:spider_bricks_carving chipped:spider_mud_bricks_carving chipped:spider_mud_carving chipped:spider_packed_mud_carving chipped:spiral_mud chipped:spiral_mud_bricks chipped:spiral_packed_mud chipped:spiraled_borderless_bricks chipped:spiraled_bricks chipped:stacked_borderless_bricks_bricks chipped:stacked_bricks_bricks chipped:stacked_mud_bricks chipped:stacked_mud_bricks_bricks chipped:stacked_packed_mud_bricks chipped:star_mud chipped:star_mud_bricks chipped:star_packed_mud chipped:symbol_mud chipped:symbol_mud_bricks chipped:symbol_packed_mud chipped:symbolic_mud_bricks_pillar chipped:symbolic_mud_pillar chipped:symbolic_packed_mud_pillar chipped:thick_inlayed_borderless_bricks chipped:thick_inlayed_bricks chipped:thick_inlayed_mud chipped:thick_inlayed_mud_bricks chipped:thick_inlayed_packed_mud chipped:tiled_bordered_borderless_bricks chipped:tiled_bordered_bricks chipped:tiled_bordered_mud chipped:tiled_bordered_mud_bricks chipped:tiled_bordered_packed_mud chipped:tiled_borderless_bricks chipped:tiled_borderless_bricks_column chipped:tiled_bricks chipped:tiled_bricks_column chipped:tiled_mud_bricks chipped:tiled_mud_bricks_bricks chipped:tiled_mud_bricks_column chipped:tiled_mud_column chipped:tiled_packed_mud_bricks chipped:tiled_packed_mud_column chipped:tiny_borderless_bricks_bricks chipped:tiny_brick_bordered_borderless_bricks chipped:tiny_brick_bordered_bricks chipped:tiny_bricks_bricks chipped:tiny_layered_borderless_bricks_bricks chipped:tiny_layered_borderless_bricks_slabs chipped:tiny_layered_bricks_bricks chipped:tiny_layered_bricks_slabs chipped:tiny_layered_mud_bricks chipped:tiny_layered_mud_bricks_bricks chipped:tiny_layered_packed_mud_bricks chipped:tiny_mud_bricks chipped:tiny_mud_bricks_bricks chipped:tiny_packed_mud_bricks chipped:trodden_borderless_bricks chipped:trodden_bricks chipped:unamused_borderless_bricks chipped:unamused_bricks chipped:unamused_mud chipped:unamused_mud_bricks chipped:unamused_packed_mud chipped:vertical_cut_borderless_bricks chipped:vertical_cut_bricks chipped:vertical_cut_mud chipped:vertical_cut_mud_bricks chipped:vertical_cut_packed_mud chipped:vertical_disordered_borderless_bricks_bricks chipped:vertical_disordered_bricks_bricks chipped:vertical_disordered_mud_bricks chipped:vertical_disordered_mud_bricks_bricks chipped:vertical_disordered_packed_mud_bricks chipped:weathered_borderless_bricks chipped:weathered_bricks \ -\ -chisel:array/bricks chisel:braid/bricks chisel:chaotic_bricks/bricks chisel:chaotic_medium/bricks chisel:chaotic_small/bricks chisel:circular/bricks chisel:cracked/bricks chisel:cracked_bricks/bricks chisel:cut/bricks chisel:dent/bricks chisel:encased_bricks/bricks chisel:french/bricks chisel:jellybean/bricks chisel:large_tile/bricks chisel:layer/bricks chisel:mosaic/bricks chisel:ornate/bricks chisel:panel/bricks chisel:pillar/bricks chisel:prism/bricks chisel:raw/bricks chisel:road/bricks chisel:slant/bricks chisel:small_bricks/bricks chisel:soft_bricks/bricks chisel:solid_bricks/bricks chisel:tiles_medium/bricks chisel:tiles_small/bricks chisel:triple_bricks/bricks chisel:twist/bricks chisel:weaver/bricks chisel:zag/bricks \ -\ -create:andesite_alloy_block create:andesite_casing create:andesite_pillar create:cut_andesite create:cut_andesite_bricks create:layered_andesite create:linear_chassis create:polished_cut_andesite create:radial_chassis create:secondary_linear_chassis create:small_andesite_bricks \ -\ -createdeco:blue_bricks createdeco:corner_blue_bricks createdeco:corner_dean_bricks createdeco:corner_dusk_bricks createdeco:corner_pearl_bricks createdeco:corner_red_bricks createdeco:corner_scarlet_bricks createdeco:corner_umber_bricks createdeco:corner_verdant_bricks createdeco:cracked_blue_bricks createdeco:cracked_dean_bricks createdeco:cracked_dusk_bricks createdeco:cracked_pearl_bricks createdeco:cracked_red_bricks createdeco:cracked_scarlet_bricks createdeco:cracked_umber_bricks createdeco:cracked_verdant_bricks createdeco:dean_bricks createdeco:dusk_bricks createdeco:long_blue_bricks createdeco:long_dean_bricks createdeco:long_dusk_bricks createdeco:long_pearl_bricks createdeco:long_red_bricks createdeco:long_scarlet_bricks createdeco:long_umber_bricks createdeco:long_verdant_bricks createdeco:mossy_blue_bricks createdeco:mossy_dean_bricks createdeco:mossy_dusk_bricks createdeco:mossy_pearl_bricks createdeco:mossy_red_bricks createdeco:mossy_scarlet_bricks createdeco:mossy_umber_bricks createdeco:mossy_verdant_bricks createdeco:pearl_bricks createdeco:scarlet_bricks createdeco:short_blue_bricks createdeco:short_dean_bricks createdeco:short_dusk_bricks createdeco:short_pearl_bricks createdeco:short_red_bricks createdeco:short_scarlet_bricks createdeco:short_umber_bricks createdeco:short_verdant_bricks createdeco:tiled_blue_bricks createdeco:tiled_dean_bricks createdeco:tiled_dusk_bricks createdeco:tiled_pearl_bricks createdeco:tiled_red_bricks createdeco:tiled_scarlet_bricks createdeco:tiled_umber_bricks createdeco:tiled_verdant_bricks createdeco:umber_bricks createdeco:verdant_bricks \ -\ -ecologics:seashell_block ecologics:seashell_tiles \ -\ -ember_kiln:kiln:lit=false \ -\ -enchanted-vertical-slabs:vertical_brick_slab \ -\ -farm_and_charm:stove:lit=false \ -\ -farmersdelight:stove:lit=false \ -\ -handcrafted:oven:lit=false \ -\ -herbalbrews:stove:lit=false \ -\ -immersive_weathering:cracked_bricks immersive_weathering:mossy_bricks \ -\ -immersiveengineering:alloy_smelter immersiveengineering:alloybrick immersiveengineering:clinker_brick immersiveengineering:clinker_brick_quoin immersiveengineering:clinker_brick_sill immersiveengineering:coke_oven immersiveengineering:cokebrick immersiveengineering:slag_brick \ -\ -mcwpaths:andesite_crystal_floor mcwpaths:andesite_flagstone mcwpaths:andesite_running_bond mcwpaths:andesite_windmill_weave mcwpaths:brick_crystal_floor mcwpaths:brick_flagstone mcwpaths:brick_running_bond mcwpaths:brick_windmill_weave mcwpaths:mud_brick_crystal_floor mcwpaths:mud_brick_flagstone mcwpaths:mud_brick_running_bond mcwpaths:mud_brick_windmill_weave \ -\ -meadow:stove_tiles meadow:stove_tiles_bench meadow:stove_tiles_lid:lit=false meadow:stove_tiles_wood:lit=false \ -\ -quark:andesite_bricks quark:andesite_pillar quark:chiseled_andesite_bricks \ -\ -rechiseled:andesite_brick_pattern rechiseled:andesite_brick_pattern_connecting rechiseled:andesite_brick_paving rechiseled:andesite_brick_paving_connecting rechiseled:andesite_bricks rechiseled:andesite_bricks_connecting rechiseled:andesite_diagonal_bricks rechiseled:andesite_diagonal_bricks_connecting rechiseled:andesite_dotted rechiseled:andesite_dotted_connecting rechiseled:andesite_paving rechiseled:andesite_paving_connecting rechiseled:andesite_polished_connecting rechiseled:andesite_rotated_bricks rechiseled:andesite_rotated_bricks_connecting rechiseled:andesite_squares rechiseled:andesite_squares_connecting rechiseled:andesite_tiles rechiseled:andesite_tiles_connecting rechiseled:andesite_wavy rechiseled:andesite_wavy_connecting \ -\ -securitycraft:reinforced_bricks securitycraft:reinforced_mud_bricks securitycraft:reinforced_packed_mud securitycraft:reinforced_polished_andesite \ -\ -spectrum:chiseled_polished_basalt spectrum:chiseled_polished_calcite spectrum:notched_polished_basalt spectrum:notched_polished_calcite spectrum:polished_basalt spectrum:polished_basalt_crest spectrum:polished_basalt_pillar spectrum:polished_calcite spectrum:polished_calcite_crest spectrum:polished_calcite_pillar \ -\ -tconstruct:mud_bricks \ -\ -tfc:cut_sandstone/brown tfc:cut_sandstone/green tfc:cut_sandstone/red tfc:fire_bricks tfc:mud_bricks/alfisol tfc:mud_bricks/andisol tfc:mud_bricks/aridisol tfc:mud_bricks/entisol tfc:mud_bricks/fluvisol tfc:mud_bricks/mollisol tfc:mud_bricks/oxisol tfc:mud_bricks/podzol tfc:raw_sandstone/brown tfc:raw_sandstone/green tfc:raw_sandstone/red tfc:reinforced_fire_bricks tfc:smooth_mud_bricks tfc:smooth_sandstone/brown tfc:smooth_sandstone/green tfc:smooth_sandstone/red \ -\ -tfmg:blast_furnace_output tfmg:firebox tfmg:fireproof_brick_reinforcement tfmg:fireproof_bricks \ -\ -twigs:bronzed_seashell twigs:chiseled_bricks twigs:chiseled_silt_bricks twigs:cracked_bricks twigs:cracked_polished_tuff_bricks twigs:cracked_silt_bricks twigs:gravel_bricks twigs:mixed_bricks twigs:mixed_silt_bricks twigs:mossy_bricks twigs:opaline_seashell twigs:polished_tuff twigs:polished_tuff_bricks twigs:roseate_seashell twigs:silt_bricks twigs:tangerine_seashell \ -\ -twilightforest:cracked_mazestone twilightforest:cracked_underbrick twilightforest:cut_mazestone twilightforest:decorative_mazestone twilightforest:mazestone_border twilightforest:mazestone_brick twilightforest:mazestone_mosaic twilightforest:mossy_mazestone twilightforest:mossy_underbrick twilightforest:underbrick twilightforest:underbrick_floor \ -\ -wilderwild:chiseled_mud_bricks wilderwild:cracked_mud_bricks wilderwild:mossy_mud_bricks - -# Brick Walls -block.10105 = mud_brick_wall brick_wall \ -\ -additionallanterns:bricks_chain \ -\ -additionalplacements:blockus.andesite_brick_slab additionalplacements:blockus.andesite_brick_stairs additionalplacements:blockus.charred_brick_slab additionalplacements:blockus.charred_brick_stairs additionalplacements:blockus.chocolate_brick_slab additionalplacements:blockus.chocolate_brick_stairs additionalplacements:blockus.chocolate_slab additionalplacements:blockus.chocolate_stairs additionalplacements:blockus.crimson_wart_brick_slab additionalplacements:blockus.crimson_wart_brick_stairs additionalplacements:blockus.large_brick_slab additionalplacements:blockus.large_brick_stairs additionalplacements:blockus.limestone_brick_slab additionalplacements:blockus.limestone_brick_stairs additionalplacements:blockus.limestone_tile_slab additionalplacements:blockus.limestone_tile_stairs additionalplacements:blockus.marble_brick_slab additionalplacements:blockus.marble_brick_stairs additionalplacements:blockus.marble_tile_slab additionalplacements:blockus.marble_tile_stairs additionalplacements:blockus.mossy_tuff_brick_slab additionalplacements:blockus.mossy_tuff_brick_stairs additionalplacements:blockus.netherrack_brick_slab additionalplacements:blockus.netherrack_brick_stairs additionalplacements:blockus.polished_andesite_pressure_plate additionalplacements:blockus.polished_limestone_slab additionalplacements:blockus.polished_limestone_stairs additionalplacements:blockus.polished_marble_slab additionalplacements:blockus.polished_marble_stairs additionalplacements:blockus.polished_netherrack_pressure_plate additionalplacements:blockus.polished_netherrack_slab additionalplacements:blockus.polished_netherrack_stairs additionalplacements:blockus.polished_tuff_pressure_plate additionalplacements:blockus.rainbow_brick_slab additionalplacements:blockus.rainbow_brick_stairs additionalplacements:blockus.sandy_brick_slab additionalplacements:blockus.sandy_brick_stairs additionalplacements:blockus.small_limestone_brick_slab additionalplacements:blockus.small_limestone_brick_stairs additionalplacements:blockus.small_marble_brick_slab additionalplacements:blockus.small_marble_brick_stairs additionalplacements:blockus.soaked_brick_slab additionalplacements:blockus.soaked_brick_stairs additionalplacements:blockus.warped_wart_brick_slab additionalplacements:blockus.warped_wart_brick_stairs additionalplacements:create.cut_andesite_brick_slab additionalplacements:create.cut_andesite_brick_stairs additionalplacements:create.cut_andesite_slab additionalplacements:create.cut_andesite_stairs additionalplacements:create.polished_cut_andesite_slab additionalplacements:create.polished_cut_andesite_stairs additionalplacements:create.small_andesite_brick_slab additionalplacements:create.small_andesite_brick_stairs additionalplacements:extshape.brick_pressure_plate additionalplacements:extshape.mud_brick_pressure_plate additionalplacements:extshape.packed_mud_pressure_plate additionalplacements:extshape.packed_mud_slab additionalplacements:extshape.packed_mud_stairs additionalplacements:extshape.polished_andesite_pressure_plate additionalplacements:extshape_blockus.andesite_brick_pressure_plate additionalplacements:extshape_blockus.andesite_circular_paving_pressure_plate additionalplacements:extshape_blockus.andesite_circular_paving_slab additionalplacements:extshape_blockus.blaze_brick_pressure_plate additionalplacements:extshape_blockus.charred_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_andesite_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_andesite_brick_slab additionalplacements:extshape_blockus.chiseled_andesite_brick_stairs additionalplacements:extshape_blockus.chiseled_magma_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_magma_brick_slab additionalplacements:extshape_blockus.chiseled_magma_brick_stairs additionalplacements:extshape_blockus.chiseled_marble_pressure_plate additionalplacements:extshape_blockus.chiseled_marble_slab additionalplacements:extshape_blockus.chiseled_marble_stairs additionalplacements:extshape_blockus.chiseled_mud_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_mud_brick_slab additionalplacements:extshape_blockus.chiseled_mud_brick_stairs additionalplacements:extshape_blockus.chocolate_brick_pressure_plate additionalplacements:extshape_blockus.chocolate_pressure_plate additionalplacements:extshape_blockus.chocolate_squares_pressure_plate additionalplacements:extshape_blockus.chocolate_squares_slab additionalplacements:extshape_blockus.chocolate_squares_stairs additionalplacements:extshape_blockus.crimson_wart_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_andesite_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_andesite_brick_slab additionalplacements:extshape_blockus.herringbone_andesite_brick_stairs additionalplacements:extshape_blockus.herringbone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_brick_slab additionalplacements:extshape_blockus.herringbone_brick_stairs additionalplacements:extshape_blockus.herringbone_charred_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_charred_brick_slab additionalplacements:extshape_blockus.herringbone_charred_brick_stairs additionalplacements:extshape_blockus.herringbone_sandy_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_sandy_brick_slab additionalplacements:extshape_blockus.herringbone_sandy_brick_stairs additionalplacements:extshape_blockus.herringbone_soaked_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_soaked_brick_slab additionalplacements:extshape_blockus.herringbone_soaked_brick_stairs additionalplacements:extshape_blockus.large_brick_pressure_plate additionalplacements:extshape_blockus.magma_brick_pressure_plate additionalplacements:extshape_blockus.marble_brick_pressure_plate additionalplacements:extshape_blockus.marble_circular_paving_pressure_plate additionalplacements:extshape_blockus.marble_circular_paving_slab additionalplacements:extshape_blockus.marble_squares_pressure_plate additionalplacements:extshape_blockus.marble_squares_slab additionalplacements:extshape_blockus.marble_squares_stairs additionalplacements:extshape_blockus.marble_tile_pressure_plate additionalplacements:extshape_blockus.netherrack_brick_pressure_plate additionalplacements:extshape_blockus.netherrack_circular_paving_pressure_plate additionalplacements:extshape_blockus.netherrack_circular_paving_slab additionalplacements:extshape_blockus.polished_marble_pressure_plate additionalplacements:extshape_blockus.rainbow_brick_pressure_plate additionalplacements:extshape_blockus.sandy_brick_pressure_plate additionalplacements:extshape_blockus.small_magma_brick_pressure_plate additionalplacements:extshape_blockus.small_marble_brick_pressure_plate additionalplacements:extshape_blockus.soaked_brick_pressure_plate additionalplacements:extshape_blockus.tuff_circular_paving_pressure_plate additionalplacements:extshape_blockus.tuff_circular_paving_slab additionalplacements:extshape_blockus.warped_wart_brick_pressure_plate additionalplacements:immersiveengineering.slab_alloybrick additionalplacements:immersiveengineering.slab_clinker_brick additionalplacements:immersiveengineering.slab_cokebrick additionalplacements:immersiveengineering.slab_slag_brick additionalplacements:immersiveengineering.stairs_clinker_brick additionalplacements:immersiveengineering.stairs_slag_brick additionalplacements:mcwpaths.andesite_crystal_floor_slab additionalplacements:mcwpaths.andesite_crystal_floor_stairs additionalplacements:mcwpaths.andesite_flagstone_slab additionalplacements:mcwpaths.andesite_flagstone_stairs additionalplacements:mcwpaths.andesite_running_bond_slab additionalplacements:mcwpaths.andesite_running_bond_stairs additionalplacements:mcwpaths.andesite_windmill_weave_slab additionalplacements:mcwpaths.andesite_windmill_weave_stairs additionalplacements:mcwpaths.brick_crystal_floor_slab additionalplacements:mcwpaths.brick_crystal_floor_stairs additionalplacements:mcwpaths.brick_flagstone_slab additionalplacements:mcwpaths.brick_flagstone_stairs additionalplacements:mcwpaths.brick_running_bond_slab additionalplacements:mcwpaths.brick_running_bond_stairs additionalplacements:mcwpaths.brick_windmill_weave_slab additionalplacements:mcwpaths.brick_windmill_weave_stairs additionalplacements:mcwpaths.mud_brick_crystal_floor_slab additionalplacements:mcwpaths.mud_brick_crystal_floor_stairs additionalplacements:mcwpaths.mud_brick_flagstone_slab additionalplacements:mcwpaths.mud_brick_flagstone_stairs additionalplacements:mcwpaths.mud_brick_running_bond_slab additionalplacements:mcwpaths.mud_brick_running_bond_stairs additionalplacements:mcwpaths.mud_brick_windmill_weave_slab additionalplacements:mcwpaths.mud_brick_windmill_weave_stairs additionalplacements:minecraft.brick_slab additionalplacements:minecraft.brick_stairs additionalplacements:minecraft.mud_brick_slab additionalplacements:minecraft.mud_brick_stairs additionalplacements:minecraft.polished_andesite_slab additionalplacements:minecraft.polished_andesite_stairs \ -\ -aquaculture:tackle_box \ -\ -betterend:andesite_pedestal betterend:azure_jadestone_bricks_slab betterend:azure_jadestone_bricks_stairs betterend:azure_jadestone_bricks_wall betterend:azure_jadestone_button betterend:azure_jadestone_pedestal betterend:azure_jadestone_plate betterend:azure_jadestone_slab betterend:azure_jadestone_stairs betterend:azure_jadestone_wall \ -\ -betternether:netherrack_stalactite betternether:soul_sandstone_cut_slab betternether:soul_sandstone_cut_stairs betternether:soul_sandstone_slab betternether:soul_sandstone_smooth_slab betternether:soul_sandstone_smooth_stairs betternether:soul_sandstone_stairs betternether:soul_sandstone_wall \ -\ -biomeswevegone:dacite_brick_slab biomeswevegone:dacite_brick_stairs biomeswevegone:dacite_brick_wall biomeswevegone:dacite_bricks biomeswevegone:dacite_cobblestone_slab biomeswevegone:dacite_cobblestone_stairs biomeswevegone:dacite_cobblestone_wall biomeswevegone:dacite_pillar biomeswevegone:dacite_slab biomeswevegone:dacite_stairs biomeswevegone:dacite_tile biomeswevegone:dacite_tile_slab biomeswevegone:dacite_tile_stairs biomeswevegone:dacite_tile_wall biomeswevegone:dacite_wall \ -\ -blockbox:andesite_brick_wall \ -\ -blockus:andesite_brick_slab blockus:andesite_brick_stairs blockus:andesite_brick_wall blockus:charred_brick_slab blockus:charred_brick_stairs blockus:charred_brick_wall blockus:chocolate_brick_slab blockus:chocolate_brick_stairs blockus:chocolate_brick_wall blockus:chocolate_slab blockus:chocolate_stairs blockus:chocolate_tablet blockus:crimson_wart_brick_slab blockus:crimson_wart_brick_stairs blockus:crimson_wart_brick_wall blockus:large_brick_slab blockus:large_brick_stairs blockus:large_brick_wall blockus:limestone_brick_slab blockus:limestone_brick_stairs blockus:limestone_brick_wall blockus:limestone_tile_slab blockus:limestone_tile_stairs blockus:limestone_tile_wall blockus:marble_brick_slab blockus:marble_brick_stairs blockus:marble_brick_wall blockus:marble_tile_slab blockus:marble_tile_stairs blockus:marble_tile_wall blockus:mossy_tuff_brick_slab blockus:mossy_tuff_brick_stairs blockus:mossy_tuff_brick_wall blockus:netherrack_brick_slab blockus:netherrack_brick_stairs blockus:polished_andesite_button blockus:polished_andesite_pressure_plate blockus:polished_limestone_slab blockus:polished_limestone_stairs blockus:polished_marble_slab blockus:polished_marble_stairs blockus:polished_netherrack_button blockus:polished_netherrack_pressure_plate blockus:polished_netherrack_slab blockus:polished_netherrack_stairs blockus:polished_tuff_button blockus:polished_tuff_pressure_plate blockus:polished_tuff_slab blockus:polished_tuff_stairs blockus:rainbow_brick_slab blockus:rainbow_brick_stairs blockus:rainbow_brick_wall blockus:sandy_brick_slab blockus:sandy_brick_stairs blockus:sandy_brick_wall blockus:small_limestone_brick_slab blockus:small_limestone_brick_stairs blockus:small_limestone_brick_wall blockus:small_marble_brick_slab blockus:small_marble_brick_stairs blockus:small_marble_brick_wall blockus:soaked_brick_slab blockus:soaked_brick_stairs blockus:soaked_brick_wall blockus:tuff_brick_slab blockus:tuff_brick_stairs blockus:tuff_brick_wall blockus:warped_wart_brick_slab blockus:warped_wart_brick_stairs blockus:warped_wart_brick_wall \ -\ -create:andesite_bars create:andesite_door create:andesite_encased_cogwheel create:andesite_encased_large_cogwheel create:andesite_encased_shaft create:andesite_ladder create:andesite_scaffolding create:andesite_table_cloth create:andesite_tunnel create:belt:casing=true create:black_table_cloth create:chain_conveyor create:contraption_controls create:cut_andesite_brick_slab create:cut_andesite_brick_stairs create:cut_andesite_brick_wall create:cut_andesite_slab create:cut_andesite_stairs create:cut_andesite_wall create:deployer create:depot create:display_board create:encased_chain_drive create:encased_fan create:gantry_carriage create:gearbox create:item_hatch create:mechanical_bearing create:mechanical_drill create:mechanical_harvester create:mechanical_mixer create:mechanical_piston create:mechanical_piston_head create:mechanical_plough create:mechanical_press create:mechanical_roller create:mechanical_saw create:millstone create:nozzle create:package_frogport create:piston_extension_pole create:polished_cut_andesite_slab create:polished_cut_andesite_stairs create:polished_cut_andesite_wall create:portable_storage_interface create:rope_pulley create:small_andesite_brick_slab create:small_andesite_brick_stairs create:small_andesite_brick_wall create:speedometer create:sticky_mechanical_piston create:sticky_mechanical_piston_head create:stock_ticker create:stressometer create:track_signal create:track_station create:vertical_gearbox create:water_wheel create:weighted_ejector create:windmill_bearing \ -\ -createdeco:andesite_bars createdeco:andesite_bars_overlay createdeco:andesite_catwalk createdeco:andesite_catwalk_railing createdeco:andesite_catwalk_stairs createdeco:andesite_door createdeco:andesite_hull createdeco:andesite_mesh_fence createdeco:andesite_sheet_metal createdeco:andesite_support createdeco:andesite_support_wedge createdeco:andesite_trapdoor createdeco:blue_brick_slab createdeco:blue_brick_stairs createdeco:blue_brick_wall createdeco:corner_blue_brick_slab createdeco:corner_blue_brick_stairs createdeco:corner_blue_brick_wall createdeco:corner_dean_brick_slab createdeco:corner_dean_brick_stairs createdeco:corner_dean_brick_wall createdeco:corner_dusk_brick_slab createdeco:corner_dusk_brick_stairs createdeco:corner_dusk_brick_wall createdeco:corner_pearl_brick_slab createdeco:corner_pearl_brick_stairs createdeco:corner_pearl_brick_wall createdeco:corner_red_brick_slab createdeco:corner_red_brick_stairs createdeco:corner_red_brick_wall createdeco:corner_scarlet_brick_slab createdeco:corner_scarlet_brick_stairs createdeco:corner_scarlet_brick_wall createdeco:corner_umber_brick_slab createdeco:corner_umber_brick_stairs createdeco:corner_umber_brick_wall createdeco:corner_verdant_brick_slab createdeco:corner_verdant_brick_stairs createdeco:corner_verdant_brick_wall createdeco:cracked_blue_brick_slab createdeco:cracked_blue_brick_stairs createdeco:cracked_blue_brick_wall createdeco:cracked_dean_brick_slab createdeco:cracked_dean_brick_stairs createdeco:cracked_dean_brick_wall createdeco:cracked_dusk_brick_slab createdeco:cracked_dusk_brick_stairs createdeco:cracked_dusk_brick_wall createdeco:cracked_pearl_brick_slab createdeco:cracked_pearl_brick_stairs createdeco:cracked_pearl_brick_wall createdeco:cracked_red_brick_slab createdeco:cracked_red_brick_stairs createdeco:cracked_red_brick_wall createdeco:cracked_scarlet_brick_slab createdeco:cracked_scarlet_brick_stairs createdeco:cracked_scarlet_brick_wall createdeco:cracked_umber_brick_slab createdeco:cracked_umber_brick_stairs createdeco:cracked_umber_brick_wall createdeco:cracked_verdant_brick_slab createdeco:cracked_verdant_brick_stairs createdeco:cracked_verdant_brick_wall createdeco:dean_brick_slab createdeco:dean_brick_stairs createdeco:dean_brick_wall createdeco:dusk_brick_slab createdeco:dusk_brick_stairs createdeco:dusk_brick_wall createdeco:locked_andesite_door createdeco:long_blue_brick_slab createdeco:long_blue_brick_stairs createdeco:long_blue_brick_wall createdeco:long_dean_brick_slab createdeco:long_dean_brick_stairs createdeco:long_dean_brick_wall createdeco:long_dusk_brick_slab createdeco:long_dusk_brick_stairs createdeco:long_dusk_brick_wall createdeco:long_pearl_brick_slab createdeco:long_pearl_brick_stairs createdeco:long_pearl_brick_wall createdeco:long_red_brick_slab createdeco:long_red_brick_stairs createdeco:long_red_brick_wall createdeco:long_scarlet_brick_slab createdeco:long_scarlet_brick_stairs createdeco:long_scarlet_brick_wall createdeco:long_umber_brick_slab createdeco:long_umber_brick_stairs createdeco:long_umber_brick_wall createdeco:long_verdant_brick_slab createdeco:long_verdant_brick_stairs createdeco:long_verdant_brick_wall createdeco:mossy_blue_brick_slab createdeco:mossy_blue_brick_stairs createdeco:mossy_blue_brick_wall createdeco:mossy_dean_brick_slab createdeco:mossy_dean_brick_stairs createdeco:mossy_dean_brick_wall createdeco:mossy_dusk_brick_slab createdeco:mossy_dusk_brick_stairs createdeco:mossy_dusk_brick_wall createdeco:mossy_pearl_brick_slab createdeco:mossy_pearl_brick_stairs createdeco:mossy_pearl_brick_wall createdeco:mossy_red_brick_slab createdeco:mossy_red_brick_stairs createdeco:mossy_red_brick_wall createdeco:mossy_scarlet_brick_slab createdeco:mossy_scarlet_brick_stairs createdeco:mossy_scarlet_brick_wall createdeco:mossy_umber_brick_slab createdeco:mossy_umber_brick_stairs createdeco:mossy_umber_brick_wall createdeco:mossy_verdant_brick_slab createdeco:mossy_verdant_brick_stairs createdeco:mossy_verdant_brick_wall createdeco:pearl_brick_slab createdeco:pearl_brick_stairs createdeco:pearl_brick_wall createdeco:scarlet_brick_slab createdeco:scarlet_brick_stairs createdeco:scarlet_brick_wall createdeco:short_blue_brick_slab createdeco:short_blue_brick_stairs createdeco:short_blue_brick_wall createdeco:short_dean_brick_slab createdeco:short_dean_brick_stairs createdeco:short_dean_brick_wall createdeco:short_dusk_brick_slab createdeco:short_dusk_brick_stairs createdeco:short_dusk_brick_wall createdeco:short_pearl_brick_slab createdeco:short_pearl_brick_stairs createdeco:short_pearl_brick_wall createdeco:short_red_brick_slab createdeco:short_red_brick_stairs createdeco:short_red_brick_wall createdeco:short_scarlet_brick_slab createdeco:short_scarlet_brick_stairs createdeco:short_scarlet_brick_wall createdeco:short_umber_brick_slab createdeco:short_umber_brick_stairs createdeco:short_umber_brick_wall createdeco:short_verdant_brick_slab createdeco:short_verdant_brick_stairs createdeco:short_verdant_brick_wall createdeco:tiled_blue_brick_slab createdeco:tiled_blue_brick_stairs createdeco:tiled_blue_brick_wall createdeco:tiled_dean_brick_slab createdeco:tiled_dean_brick_stairs createdeco:tiled_dean_brick_wall createdeco:tiled_dusk_brick_slab createdeco:tiled_dusk_brick_stairs createdeco:tiled_dusk_brick_wall createdeco:tiled_pearl_brick_slab createdeco:tiled_pearl_brick_stairs createdeco:tiled_pearl_brick_wall createdeco:tiled_red_brick_slab createdeco:tiled_red_brick_stairs createdeco:tiled_red_brick_wall createdeco:tiled_scarlet_brick_slab createdeco:tiled_scarlet_brick_stairs createdeco:tiled_scarlet_brick_wall createdeco:tiled_umber_brick_slab createdeco:tiled_umber_brick_stairs createdeco:tiled_umber_brick_wall createdeco:tiled_verdant_brick_slab createdeco:tiled_verdant_brick_stairs createdeco:tiled_verdant_brick_wall createdeco:umber_brick_slab createdeco:umber_brick_stairs createdeco:umber_brick_wall createdeco:verdant_brick_slab createdeco:verdant_brick_stairs createdeco:verdant_brick_wall \ -\ -diagonalfences:createdeco/andesite_mesh_fence diagonalfences:dimdoors/mud_fence diagonalfences:extshape/brick_fence diagonalfences:extshape/mud_brick_fence diagonalfences:extshape/packed_mud_fence diagonalfences:extshape/polished_andesite_fence diagonalfences:extshape_blockus/andesite_brick_fence diagonalfences:extshape_blockus/blaze_brick_fence diagonalfences:extshape_blockus/charred_brick_fence diagonalfences:extshape_blockus/chiseled_andesite_brick_fence diagonalfences:extshape_blockus/chiseled_magma_brick_fence diagonalfences:extshape_blockus/chiseled_marble_fence diagonalfences:extshape_blockus/chiseled_mud_brick_fence diagonalfences:extshape_blockus/chiseled_tuff_fence diagonalfences:extshape_blockus/chocolate_brick_fence diagonalfences:extshape_blockus/chocolate_fence diagonalfences:extshape_blockus/chocolate_squares_fence diagonalfences:extshape_blockus/crimson_wart_brick_fence diagonalfences:extshape_blockus/herringbone_andesite_brick_fence diagonalfences:extshape_blockus/herringbone_brick_fence diagonalfences:extshape_blockus/herringbone_charred_brick_fence diagonalfences:extshape_blockus/herringbone_sandy_brick_fence diagonalfences:extshape_blockus/herringbone_soaked_brick_fence diagonalfences:extshape_blockus/large_brick_fence diagonalfences:extshape_blockus/magma_brick_fence diagonalfences:extshape_blockus/marble_brick_fence diagonalfences:extshape_blockus/marble_squares_fence diagonalfences:extshape_blockus/marble_tile_fence diagonalfences:extshape_blockus/mossy_tuff_fence diagonalfences:extshape_blockus/netherrack_brick_fence diagonalfences:extshape_blockus/polished_netherrack_fence diagonalfences:extshape_blockus/rainbow_brick_fence diagonalfences:extshape_blockus/sandy_brick_fence diagonalfences:extshape_blockus/small_magma_brick_fence diagonalfences:extshape_blockus/soaked_brick_fence diagonalfences:extshape_blockus/tuff_brick_fence diagonalfences:extshape_blockus/warped_wart_brick_fence diagonalfences:mcwfences/andesite_grass_topped_wall diagonalfences:mcwfences/andesite_pillar_wall diagonalfences:mcwfences/modern_andesite_wall diagonalfences:mcwfences/modern_mud_brick_wall diagonalfences:mcwfences/mud_brick_grass_topped_wall diagonalfences:mcwfences/mud_brick_pillar_wall diagonalfences:mcwfences/railing_andesite_wall diagonalfences:mcwfences/railing_mud_brick_wall \ -\ -diagonalwalls:blockus/andesite_brick_wall diagonalwalls:blockus/charred_brick_wall diagonalwalls:blockus/chocolate_brick_wall diagonalwalls:blockus/crimson_wart_brick_wall diagonalwalls:blockus/large_brick_wall diagonalwalls:blockus/limestone_brick_wall diagonalwalls:blockus/limestone_tile_wall diagonalwalls:blockus/marble_brick_wall diagonalwalls:blockus/marble_tile_wall diagonalwalls:blockus/mossy_tuff_brick_wall diagonalwalls:blockus/rainbow_brick_wall diagonalwalls:blockus/sandy_brick_wall diagonalwalls:blockus/small_limestone_brick_wall diagonalwalls:blockus/small_marble_brick_wall diagonalwalls:blockus/soaked_brick_wall diagonalwalls:blockus/warped_wart_brick_wall diagonalwalls:create/cut_andesite_brick_wall diagonalwalls:create/cut_andesite_wall diagonalwalls:create/polished_cut_andesite_wall diagonalwalls:create/small_andesite_brick_wall diagonalwalls:extshape/packed_mud_wall diagonalwalls:extshape/polished_andesite_wall diagonalwalls:extshape_blockus/chiseled_andesite_brick_wall diagonalwalls:extshape_blockus/chiseled_magma_brick_wall diagonalwalls:extshape_blockus/chiseled_marble_wall diagonalwalls:extshape_blockus/chiseled_mud_brick_wall diagonalwalls:extshape_blockus/chocolate_squares_wall diagonalwalls:extshape_blockus/chocolate_wall diagonalwalls:extshape_blockus/herringbone_andesite_brick_wall diagonalwalls:extshape_blockus/herringbone_brick_wall diagonalwalls:extshape_blockus/herringbone_charred_brick_wall diagonalwalls:extshape_blockus/herringbone_sandy_brick_wall diagonalwalls:extshape_blockus/herringbone_soaked_brick_wall diagonalwalls:extshape_blockus/marble_squares_wall diagonalwalls:extshape_blockus/polished_marble_wall diagonalwalls:extshape_blockus/polished_netherrack_wall diagonalwalls:immersiveengineering/wall_clinker_brick diagonalwalls:immersiveengineering/wall_slag_brick diagonalwalls:minecraft/brick_wall diagonalwalls:minecraft/mud_brick_wall \ -\ -diagonalwindows:create/andesite_bars \ -\ -ecologics:seashell ecologics:seashell_tile_slab ecologics:seashell_tile_stairs ecologics:seashell_tile_wall \ -\ -extractinator:extractinator \ -\ -extshape:brick_button extshape:brick_fence extshape:brick_fence_gate extshape:brick_pressure_plate extshape:brick_quarter_piece extshape:brick_vertical_quarter_piece extshape:brick_vertical_slab extshape:brick_vertical_stairs extshape:brick_wall extshape:mud_brick_button extshape:mud_brick_fence extshape:mud_brick_fence_gate extshape:mud_brick_pressure_plate extshape:mud_brick_quarter_piece extshape:mud_brick_slab extshape:mud_brick_stairs extshape:mud_brick_vertical_quarter_piece extshape:mud_brick_vertical_slab extshape:mud_brick_vertical_stairs extshape:mud_brick_wall extshape:packed_mud_button extshape:packed_mud_fence extshape:packed_mud_fence_gate extshape:packed_mud_pressure_plate extshape:packed_mud_quarter_piece extshape:packed_mud_slab extshape:packed_mud_stairs extshape:packed_mud_vertical_quarter_piece extshape:packed_mud_vertical_slab extshape:packed_mud_vertical_stairs extshape:packed_mud_wall extshape:polished_andesite_button extshape:polished_andesite_fence extshape:polished_andesite_fence_gate extshape:polished_andesite_pressure_plate extshape:polished_andesite_quarter_piece extshape:polished_andesite_vertical_quarter_piece extshape:polished_andesite_vertical_slab extshape:polished_andesite_vertical_stairs extshape:polished_andesite_wall \ -\ -extshape_blockus:andesite_brick_button extshape_blockus:andesite_brick_fence extshape_blockus:andesite_brick_fence_gate extshape_blockus:andesite_brick_pressure_plate extshape_blockus:andesite_brick_quarter_piece extshape_blockus:andesite_brick_vertical_quarter_piece extshape_blockus:andesite_brick_vertical_slab extshape_blockus:andesite_brick_vertical_stairs extshape_blockus:andesite_brick_wall extshape_blockus:andesite_circular_paving_pressure_plate extshape_blockus:andesite_circular_paving_slab extshape_blockus:blaze_brick_button extshape_blockus:blaze_brick_fence extshape_blockus:blaze_brick_fence_gate extshape_blockus:blaze_brick_pressure_plate extshape_blockus:blaze_brick_quarter_piece extshape_blockus:blaze_brick_vertical_quarter_piece extshape_blockus:blaze_brick_vertical_slab extshape_blockus:blaze_brick_vertical_stairs extshape_blockus:blaze_brick_wall extshape_blockus:charred_brick_button extshape_blockus:charred_brick_fence extshape_blockus:charred_brick_fence_gate extshape_blockus:charred_brick_pressure_plate extshape_blockus:charred_brick_quarter_piece extshape_blockus:charred_brick_vertical_quarter_piece extshape_blockus:charred_brick_vertical_slab extshape_blockus:charred_brick_vertical_stairs extshape_blockus:charred_vertical_slab extshape_blockus:chiseled_andesite_brick_fence extshape_blockus:chiseled_andesite_brick_fence_gate extshape_blockus:chiseled_andesite_brick_pressure_plate extshape_blockus:chiseled_andesite_brick_quarter_piece extshape_blockus:chiseled_andesite_brick_slab extshape_blockus:chiseled_andesite_brick_stairs extshape_blockus:chiseled_andesite_brick_vertical_quarter_piece extshape_blockus:chiseled_andesite_brick_vertical_slab extshape_blockus:chiseled_andesite_brick_vertical_stairs extshape_blockus:chiseled_andesite_brick_wall extshape_blockus:chiseled_magma_brick_fence extshape_blockus:chiseled_magma_brick_fence_gate extshape_blockus:chiseled_magma_brick_pressure_plate extshape_blockus:chiseled_magma_brick_quarter_piece extshape_blockus:chiseled_magma_brick_slab extshape_blockus:chiseled_magma_brick_stairs extshape_blockus:chiseled_magma_brick_vertical_quarter_piece extshape_blockus:chiseled_magma_brick_vertical_slab extshape_blockus:chiseled_magma_brick_vertical_stairs extshape_blockus:chiseled_magma_brick_wall extshape_blockus:chiseled_marble_fence extshape_blockus:chiseled_marble_fence_gate extshape_blockus:chiseled_marble_pressure_plate extshape_blockus:chiseled_marble_quarter_piece extshape_blockus:chiseled_marble_slab extshape_blockus:chiseled_marble_stairs extshape_blockus:chiseled_marble_vertical_quarter_piece extshape_blockus:chiseled_marble_vertical_slab extshape_blockus:chiseled_marble_vertical_stairs extshape_blockus:chiseled_marble_wall extshape_blockus:chiseled_mud_brick_fence extshape_blockus:chiseled_mud_brick_fence_gate extshape_blockus:chiseled_mud_brick_pressure_plate extshape_blockus:chiseled_mud_brick_quarter_piece extshape_blockus:chiseled_mud_brick_slab extshape_blockus:chiseled_mud_brick_stairs extshape_blockus:chiseled_mud_brick_vertical_quarter_piece extshape_blockus:chiseled_mud_brick_vertical_slab extshape_blockus:chiseled_mud_brick_vertical_stairs extshape_blockus:chiseled_mud_brick_wall extshape_blockus:chiseled_tuff_fence extshape_blockus:chiseled_tuff_fence_gate extshape_blockus:chiseled_tuff_quarter_piece extshape_blockus:chiseled_tuff_slab extshape_blockus:chiseled_tuff_stairs extshape_blockus:chiseled_tuff_vertical_quarter_piece extshape_blockus:chiseled_tuff_vertical_slab extshape_blockus:chiseled_tuff_vertical_stairs extshape_blockus:chiseled_tuff_wall extshape_blockus:chocolate_brick_button extshape_blockus:chocolate_brick_fence extshape_blockus:chocolate_brick_fence_gate extshape_blockus:chocolate_brick_pressure_plate extshape_blockus:chocolate_brick_quarter_piece extshape_blockus:chocolate_brick_vertical_quarter_piece extshape_blockus:chocolate_brick_vertical_slab extshape_blockus:chocolate_brick_vertical_stairs extshape_blockus:chocolate_button extshape_blockus:chocolate_fence extshape_blockus:chocolate_fence_gate extshape_blockus:chocolate_pressure_plate extshape_blockus:chocolate_quarter_piece extshape_blockus:chocolate_squares_button extshape_blockus:chocolate_squares_fence extshape_blockus:chocolate_squares_fence_gate extshape_blockus:chocolate_squares_pressure_plate extshape_blockus:chocolate_squares_quarter_piece extshape_blockus:chocolate_squares_slab extshape_blockus:chocolate_squares_stairs extshape_blockus:chocolate_squares_vertical_quarter_piece extshape_blockus:chocolate_squares_vertical_slab extshape_blockus:chocolate_squares_vertical_stairs extshape_blockus:chocolate_squares_wall extshape_blockus:chocolate_vertical_quarter_piece extshape_blockus:chocolate_vertical_slab extshape_blockus:chocolate_vertical_stairs extshape_blockus:chocolate_wall extshape_blockus:crimson_wart_brick_fence extshape_blockus:crimson_wart_brick_fence_gate extshape_blockus:crimson_wart_brick_pressure_plate extshape_blockus:crimson_wart_brick_quarter_piece extshape_blockus:crimson_wart_brick_vertical_quarter_piece extshape_blockus:crimson_wart_brick_vertical_slab extshape_blockus:crimson_wart_brick_vertical_stairs extshape_blockus:crimson_wart_brick_wall extshape_blockus:herringbone_andesite_brick_fence extshape_blockus:herringbone_andesite_brick_fence_gate extshape_blockus:herringbone_andesite_brick_pressure_plate extshape_blockus:herringbone_andesite_brick_quarter_piece extshape_blockus:herringbone_andesite_brick_slab extshape_blockus:herringbone_andesite_brick_stairs extshape_blockus:herringbone_andesite_brick_vertical_quarter_piece extshape_blockus:herringbone_andesite_brick_vertical_slab extshape_blockus:herringbone_andesite_brick_vertical_stairs extshape_blockus:herringbone_andesite_brick_wall extshape_blockus:herringbone_brick_fence extshape_blockus:herringbone_brick_fence_gate extshape_blockus:herringbone_brick_pressure_plate extshape_blockus:herringbone_brick_quarter_piece extshape_blockus:herringbone_brick_slab extshape_blockus:herringbone_brick_stairs extshape_blockus:herringbone_brick_vertical_quarter_piece extshape_blockus:herringbone_brick_vertical_slab extshape_blockus:herringbone_brick_vertical_stairs extshape_blockus:herringbone_brick_wall extshape_blockus:herringbone_charred_brick_fence extshape_blockus:herringbone_charred_brick_fence_gate extshape_blockus:herringbone_charred_brick_pressure_plate extshape_blockus:herringbone_charred_brick_quarter_piece extshape_blockus:herringbone_charred_brick_slab extshape_blockus:herringbone_charred_brick_stairs extshape_blockus:herringbone_charred_brick_vertical_quarter_piece extshape_blockus:herringbone_charred_brick_vertical_slab extshape_blockus:herringbone_charred_brick_vertical_stairs extshape_blockus:herringbone_charred_brick_wall extshape_blockus:herringbone_sandy_brick_fence extshape_blockus:herringbone_sandy_brick_fence_gate extshape_blockus:herringbone_sandy_brick_pressure_plate extshape_blockus:herringbone_sandy_brick_quarter_piece extshape_blockus:herringbone_sandy_brick_slab extshape_blockus:herringbone_sandy_brick_stairs extshape_blockus:herringbone_sandy_brick_vertical_quarter_piece extshape_blockus:herringbone_sandy_brick_vertical_slab extshape_blockus:herringbone_sandy_brick_vertical_stairs extshape_blockus:herringbone_sandy_brick_wall extshape_blockus:herringbone_soaked_brick_fence extshape_blockus:herringbone_soaked_brick_fence_gate extshape_blockus:herringbone_soaked_brick_pressure_plate extshape_blockus:herringbone_soaked_brick_quarter_piece extshape_blockus:herringbone_soaked_brick_slab extshape_blockus:herringbone_soaked_brick_stairs extshape_blockus:herringbone_soaked_brick_vertical_quarter_piece extshape_blockus:herringbone_soaked_brick_vertical_slab extshape_blockus:herringbone_soaked_brick_vertical_stairs extshape_blockus:herringbone_soaked_brick_wall extshape_blockus:large_brick_fence extshape_blockus:large_brick_fence_gate extshape_blockus:large_brick_pressure_plate extshape_blockus:large_brick_quarter_piece extshape_blockus:large_brick_vertical_quarter_piece extshape_blockus:large_brick_vertical_slab extshape_blockus:large_brick_vertical_stairs extshape_blockus:magma_brick_button extshape_blockus:magma_brick_fence extshape_blockus:magma_brick_fence_gate extshape_blockus:magma_brick_pressure_plate extshape_blockus:magma_brick_quarter_piece extshape_blockus:magma_brick_vertical_quarter_piece extshape_blockus:magma_brick_vertical_slab extshape_blockus:magma_brick_vertical_stairs extshape_blockus:magma_brick_wall extshape_blockus:marble_brick_fence extshape_blockus:marble_brick_fence_gate extshape_blockus:marble_brick_pressure_plate extshape_blockus:marble_brick_quarter_piece extshape_blockus:marble_brick_vertical_quarter_piece extshape_blockus:marble_brick_vertical_slab extshape_blockus:marble_brick_vertical_stairs extshape_blockus:marble_brick_wall extshape_blockus:marble_circular_paving_pressure_plate extshape_blockus:marble_circular_paving_slab extshape_blockus:marble_squares_fence extshape_blockus:marble_squares_fence_gate extshape_blockus:marble_squares_pressure_plate extshape_blockus:marble_squares_quarter_piece extshape_blockus:marble_squares_slab extshape_blockus:marble_squares_stairs extshape_blockus:marble_squares_vertical_quarter_piece extshape_blockus:marble_squares_vertical_slab extshape_blockus:marble_squares_vertical_stairs extshape_blockus:marble_squares_wall extshape_blockus:marble_tile_fence extshape_blockus:marble_tile_fence_gate extshape_blockus:marble_tile_pressure_plate extshape_blockus:marble_tile_quarter_piece extshape_blockus:marble_tile_vertical_quarter_piece extshape_blockus:marble_tile_vertical_slab extshape_blockus:marble_tile_vertical_stairs extshape_blockus:marble_tile_wall extshape_blockus:marble_vertical_slab extshape_blockus:mossy_tuff_fence extshape_blockus:mossy_tuff_fence_gate extshape_blockus:mossy_tuff_quarter_piece extshape_blockus:mossy_tuff_vertical_quarter_piece extshape_blockus:mossy_tuff_vertical_slab extshape_blockus:mossy_tuff_vertical_stairs extshape_blockus:mossy_tuff_wall extshape_blockus:netherrack_brick_fence extshape_blockus:netherrack_brick_fence_gate extshape_blockus:netherrack_brick_pressure_plate extshape_blockus:netherrack_brick_quarter_piece extshape_blockus:netherrack_brick_vertical_quarter_piece extshape_blockus:netherrack_brick_vertical_slab extshape_blockus:netherrack_brick_vertical_stairs extshape_blockus:netherrack_brick_wall extshape_blockus:netherrack_circular_paving_pressure_plate extshape_blockus:netherrack_circular_paving_slab extshape_blockus:polished_marble_button extshape_blockus:polished_marble_fence extshape_blockus:polished_marble_fence_gate extshape_blockus:polished_marble_pressure_plate extshape_blockus:polished_marble_quarter_piece extshape_blockus:polished_marble_vertical_quarter_piece extshape_blockus:polished_marble_vertical_slab extshape_blockus:polished_marble_vertical_stairs extshape_blockus:polished_marble_wall extshape_blockus:polished_netherrack_fence extshape_blockus:polished_netherrack_quarter_piece extshape_blockus:polished_netherrack_vertical_quarter_piece extshape_blockus:polished_netherrack_vertical_slab extshape_blockus:polished_netherrack_vertical_stairs extshape_blockus:polished_netherrack_wall extshape_blockus:rainbow_brick_button extshape_blockus:rainbow_brick_fence extshape_blockus:rainbow_brick_fence_gate extshape_blockus:rainbow_brick_pressure_plate extshape_blockus:rainbow_brick_quarter_piece extshape_blockus:rainbow_brick_vertical_quarter_piece extshape_blockus:rainbow_brick_vertical_slab extshape_blockus:rainbow_brick_vertical_stairs extshape_blockus:sandy_brick_button extshape_blockus:sandy_brick_fence extshape_blockus:sandy_brick_fence_gate extshape_blockus:sandy_brick_pressure_plate extshape_blockus:sandy_brick_quarter_piece extshape_blockus:sandy_brick_vertical_quarter_piece extshape_blockus:sandy_brick_vertical_slab extshape_blockus:sandy_brick_vertical_stairs extshape_blockus:small_magma_brick_button extshape_blockus:small_magma_brick_fence extshape_blockus:small_magma_brick_fence_gate extshape_blockus:small_magma_brick_pressure_plate extshape_blockus:small_magma_brick_quarter_piece extshape_blockus:small_magma_brick_vertical_quarter_piece extshape_blockus:small_magma_brick_vertical_slab extshape_blockus:small_magma_brick_vertical_stairs extshape_blockus:small_magma_brick_wall extshape_blockus:small_marble_brick_fence extshape_blockus:small_marble_brick_fence_gate extshape_blockus:small_marble_brick_pressure_plate extshape_blockus:small_marble_brick_quarter_piece extshape_blockus:small_marble_brick_vertical_quarter_piece extshape_blockus:small_marble_brick_vertical_slab extshape_blockus:small_marble_brick_vertical_stairs extshape_blockus:soaked_brick_button extshape_blockus:soaked_brick_fence extshape_blockus:soaked_brick_fence_gate extshape_blockus:soaked_brick_pressure_plate extshape_blockus:soaked_brick_quarter_piece extshape_blockus:soaked_brick_vertical_quarter_piece extshape_blockus:soaked_brick_vertical_slab extshape_blockus:soaked_brick_vertical_stairs extshape_blockus:tuff_brick_fence extshape_blockus:tuff_brick_fence_gate extshape_blockus:tuff_brick_pressure_plate extshape_blockus:tuff_brick_quarter_piece extshape_blockus:tuff_brick_vertical_quarter_piece extshape_blockus:tuff_brick_vertical_slab extshape_blockus:tuff_brick_vertical_stairs extshape_blockus:tuff_brick_wall extshape_blockus:tuff_circular_paving_pressure_plate extshape_blockus:tuff_circular_paving_slab extshape_blockus:warped_wart_brick_fence extshape_blockus:warped_wart_brick_fence_gate extshape_blockus:warped_wart_brick_pressure_plate extshape_blockus:warped_wart_brick_quarter_piece extshape_blockus:warped_wart_brick_vertical_quarter_piece extshape_blockus:warped_wart_brick_vertical_slab extshape_blockus:warped_wart_brick_vertical_stairs extshape_blockus:warped_wart_brick_wall \ -\ -handcrafted:andesite_corner_trim handcrafted:andesite_pillar_trim handcrafted:bricks_corner_trim handcrafted:bricks_pillar_trim \ -\ -hearth_and_home:brick_chimney:lit=false hearth_and_home:brick_chimney:top=false hearth_and_home:mud_brick_chimney:lit=false hearth_and_home:mud_brick_chimney:top=false \ -\ -immersive_weathering:cracked_brick_slab immersive_weathering:cracked_brick_stairs immersive_weathering:cracked_brick_wall immersive_weathering:mossy_brick_slab immersive_weathering:mossy_brick_stairs immersive_weathering:mossy_brick_wall \ -\ -immersiveengineering:slab_alloybrick immersiveengineering:slab_clinker_brick immersiveengineering:slab_cokebrick immersiveengineering:slab_slag_brick immersiveengineering:stairs_clinker_brick immersiveengineering:stairs_slag_brick immersiveengineering:wall_clinker_brick immersiveengineering:wall_slag_brick \ -\ -mcwbridges:andesite_bridge mcwbridges:andesite_bridge_pier mcwbridges:andesite_bridge_stair mcwbridges:balustrade_andesite_bridge mcwbridges:balustrade_bricks_bridge mcwbridges:balustrade_mud_bricks_bridge mcwbridges:brick_bridge mcwbridges:brick_bridge_pier mcwbridges:brick_bridge_stair mcwbridges:mud_brick_bridge mcwbridges:mud_brick_bridge_pier mcwbridges:mud_brick_bridge_stair \ -\ -mcwdoors:garage_silver_door \ -\ -mcwfences:andesite_grass_topped_wall mcwfences:andesite_pillar_wall mcwfences:andesite_railing_gate mcwfences:modern_andesite_wall mcwfences:modern_mud_brick_wall mcwfences:mud_brick_grass_topped_wall mcwfences:mud_brick_pillar_wall mcwfences:mud_brick_railing_gate mcwfences:railing_andesite_wall mcwfences:railing_mud_brick_wall \ -\ -mcwpaths:andesite_basket_weave_paving mcwpaths:andesite_clover_paving mcwpaths:andesite_crystal_floor_path mcwpaths:andesite_crystal_floor_slab mcwpaths:andesite_crystal_floor_stairs mcwpaths:andesite_diamond_paving mcwpaths:andesite_dumble_paving mcwpaths:andesite_flagstone_path mcwpaths:andesite_flagstone_slab mcwpaths:andesite_flagstone_stairs mcwpaths:andesite_honeycomb_paving mcwpaths:andesite_running_bond_path mcwpaths:andesite_running_bond_slab mcwpaths:andesite_running_bond_stairs mcwpaths:andesite_square_paving mcwpaths:andesite_strewn_rocky_path mcwpaths:andesite_windmill_weave_path mcwpaths:andesite_windmill_weave_slab mcwpaths:andesite_windmill_weave_stairs mcwpaths:brick_basket_weave_paving mcwpaths:brick_clover_paving mcwpaths:brick_crystal_floor_path mcwpaths:brick_crystal_floor_slab mcwpaths:brick_crystal_floor_stairs mcwpaths:brick_diamond_paving mcwpaths:brick_dumble_paving mcwpaths:brick_flagstone_path mcwpaths:brick_flagstone_slab mcwpaths:brick_flagstone_stairs mcwpaths:brick_honeycomb_paving mcwpaths:brick_running_bond_path mcwpaths:brick_running_bond_slab mcwpaths:brick_running_bond_stairs mcwpaths:brick_square_paving mcwpaths:brick_strewn_rocky_path mcwpaths:brick_windmill_weave_path mcwpaths:brick_windmill_weave_slab mcwpaths:brick_windmill_weave_stairs mcwpaths:mud_brick_basket_weave_paving mcwpaths:mud_brick_clover_paving mcwpaths:mud_brick_crystal_floor_path mcwpaths:mud_brick_crystal_floor_slab mcwpaths:mud_brick_crystal_floor_stairs mcwpaths:mud_brick_diamond_paving mcwpaths:mud_brick_dumble_paving mcwpaths:mud_brick_flagstone_path mcwpaths:mud_brick_flagstone_slab mcwpaths:mud_brick_flagstone_stairs mcwpaths:mud_brick_honeycomb_paving mcwpaths:mud_brick_running_bond_path mcwpaths:mud_brick_running_bond_slab mcwpaths:mud_brick_running_bond_stairs mcwpaths:mud_brick_square_paving mcwpaths:mud_brick_strewn_rocky_path mcwpaths:mud_brick_windmill_weave_path mcwpaths:mud_brick_windmill_weave_slab mcwpaths:mud_brick_windmill_weave_stairs \ -\ -mcwroofs:bricks_attic_roof mcwroofs:bricks_lower_roof mcwroofs:bricks_roof mcwroofs:bricks_steep_roof mcwroofs:bricks_top_roof mcwroofs:bricks_upper_lower_roof mcwroofs:bricks_upper_steep_roof mcwroofs:mud_brick_attic_roof mcwroofs:mud_brick_lower_roof mcwroofs:mud_brick_roof mcwroofs:mud_brick_steep_roof mcwroofs:mud_brick_top_roof mcwroofs:mud_brick_upper_lower_roof mcwroofs:mud_brick_upper_steep_roof \ -\ -mcwstairs:andesite_balcony mcwstairs:andesite_bulk_stairs mcwstairs:andesite_compact_stairs mcwstairs:andesite_loft_stairs mcwstairs:andesite_platform mcwstairs:andesite_railing mcwstairs:andesite_skyline_stairs mcwstairs:andesite_terrace_stairs mcwstairs:brick_balcony mcwstairs:brick_bulk_stairs mcwstairs:brick_compact_stairs mcwstairs:brick_loft_stairs mcwstairs:brick_platform mcwstairs:brick_railing mcwstairs:brick_skyline_stairs mcwstairs:brick_terrace_stairs mcwstairs:mud_brick_balcony mcwstairs:mud_brick_bulk_stairs mcwstairs:mud_brick_compact_stairs mcwstairs:mud_brick_loft_stairs mcwstairs:mud_brick_platform mcwstairs:mud_brick_railing mcwstairs:mud_brick_skyline_stairs mcwstairs:mud_brick_terrace_stairs \ -\ -mcwwindows:bricks_four_window mcwwindows:bricks_pane_window mcwwindows:bricks_window mcwwindows:bricks_window2 mcwwindows:mud_brick_arrow_slit mcwwindows:mud_brick_gothic \ -\ -quark:andesite_bricks_slab quark:andesite_bricks_stairs quark:andesite_bricks_wall \ -\ -securitycraft:reinforced_brick_slab securitycraft:reinforced_brick_stairs securitycraft:reinforced_brick_wall securitycraft:reinforced_mud_brick_slab securitycraft:reinforced_mud_brick_stairs securitycraft:reinforced_mud_brick_wall securitycraft:reinforced_polished_andesite_slab securitycraft:reinforced_polished_andesite_stairs \ -\ -tconstruct:mud_bricks_slab tconstruct:mud_bricks_stairs \ -\ -tfc:cut_sandstone/brown_slab tfc:cut_sandstone/brown_stairs tfc:cut_sandstone/brown_wall tfc:cut_sandstone/green_slab tfc:cut_sandstone/green_stairs tfc:cut_sandstone/green_wall tfc:cut_sandstone/red_slab tfc:cut_sandstone/red_stairs tfc:cut_sandstone/red_wall tfc:fire_brick_shelf tfc:mud_bricks/alfisol_slab tfc:mud_bricks/alfisol_stairs tfc:mud_bricks/alfisol_wall tfc:mud_bricks/andisol_slab tfc:mud_bricks/andisol_stairs tfc:mud_bricks/andisol_wall tfc:mud_bricks/aridisol_slab tfc:mud_bricks/aridisol_stairs tfc:mud_bricks/aridisol_wall tfc:mud_bricks/entisol_slab tfc:mud_bricks/entisol_stairs tfc:mud_bricks/entisol_wall tfc:mud_bricks/fluvisol_slab tfc:mud_bricks/fluvisol_stairs tfc:mud_bricks/fluvisol_wall tfc:mud_bricks/mollisol_slab tfc:mud_bricks/mollisol_stairs tfc:mud_bricks/mollisol_wall tfc:mud_bricks/oxisol_slab tfc:mud_bricks/oxisol_stairs tfc:mud_bricks/oxisol_wall tfc:mud_bricks/podzol_slab tfc:mud_bricks/podzol_stairs tfc:mud_bricks/podzol_wall tfc:raw_sandstone/brown_slab tfc:raw_sandstone/brown_stairs tfc:raw_sandstone/brown_wall tfc:raw_sandstone/green_slab tfc:raw_sandstone/green_stairs tfc:raw_sandstone/green_wall tfc:raw_sandstone/red_slab tfc:raw_sandstone/red_stairs tfc:raw_sandstone/red_wall tfc:smooth_sandstone/brown_slab tfc:smooth_sandstone/brown_stairs tfc:smooth_sandstone/brown_wall tfc:smooth_sandstone/green_slab tfc:smooth_sandstone/green_stairs tfc:smooth_sandstone/green_wall tfc:smooth_sandstone/red_slab tfc:smooth_sandstone/red_stairs tfc:smooth_sandstone/red_wall \ -\ -twigs:gravel_brick_slab twigs:gravel_brick_stairs twigs:gravel_brick_wall twigs:mossy_brick_slab twigs:mossy_brick_stairs twigs:mossy_brick_wall twigs:polished_tuff_brick_slab twigs:polished_tuff_brick_stairs twigs:polished_tuff_brick_wall twigs:polished_tuff_slab twigs:polished_tuff_stairs twigs:silt_brick_slab twigs:silt_brick_stairs twigs:silt_brick_wall \ -\ -waystones:portstone \ -\ -wilderwild:mossy_mud_brick_slab wilderwild:mossy_mud_brick_stairs wilderwild:mossy_mud_brick_wall - -# Polished Andesite / Mud Brick Slabs and Stairs -block.10107 = polished_andesite_stairs polished_andesite_slab mud_brick_stairs mud_brick_slab brick_slab brick_stairs \ -\ -betterarcheology:cracked_mud_brick_slab betterarcheology:cracked_mud_brick_stairs \ -\ -blockbox:andesite_brick_slab blockbox:andesite_brick_stairs \ -\ -spectrum:polished_basalt_slab spectrum:polished_basalt_stairs spectrum:polished_basalt_wall spectrum:polished_calcite_slab spectrum:polished_calcite_stairs spectrum:polished_calcite_wall - -# Deepslate - Full Blocks -block.10108 = deepslate cobbled_deepslate infested_deepslate deepslate_coal_ore \ -\ -ad_astra:moon_cobblestone ad_astra:moon_deepslate ad_astra:moon_stone \ -\ -additionalplacements:create.cut_deepslate_stairs \ -\ -allthecompressed:cobbled_deepslate_1x allthecompressed:cobbled_deepslate_2x allthecompressed:cobbled_deepslate_3x allthecompressed:cobbled_deepslate_4x allthecompressed:cobbled_deepslate_5x allthecompressed:cobbled_deepslate_6x allthecompressed:cobbled_deepslate_7x allthecompressed:cobbled_deepslate_8x allthecompressed:cobbled_deepslate_9x allthecompressed:deepslate_1x allthecompressed:deepslate_2x allthecompressed:deepslate_3x allthecompressed:deepslate_4x allthecompressed:deepslate_5x allthecompressed:deepslate_6x allthecompressed:deepslate_7x allthecompressed:deepslate_8x allthecompressed:deepslate_9x \ -\ -blockus:sturdy_deepslate \ -\ -born_in_chaos_v1:black_argillite born_in_chaos_v1:black_argillite_n \ -\ -burnt:burnt_cobblestone \ -\ -caverns_and_chasms:fragile_deepslate \ -\ -chipped:angry_deepslate chipped:blank_deepslate_carving chipped:bordered_deepslate chipped:brick_bordered_deepslate chipped:carved_deepslate chipped:checkered_deepslate_tiles chipped:cracked_disordered_deepslate_bricks chipped:creeper_deepslate_carving chipped:crying_deepslate chipped:curly_deepslate_pillar chipped:cut_blank_deepslate chipped:cut_deepslate_column chipped:deepslate_mini_tiles chipped:deepslate_pillar chipped:deepslate_pillar_top chipped:deepslate_scales chipped:duh_deepslate chipped:edged_deepslate_bricks chipped:engraved_deepslate chipped:eroded_deepslate chipped:etched_deepslate_bricks chipped:fine_deepslate_pillar chipped:glad_deepslate chipped:inlayed_deepslate chipped:inscribed_deepslate chipped:loded_deepslate chipped:massive_deepslate_bricks chipped:ornate_deepslate_pillar chipped:overlapping_deepslate_tiles chipped:pillar_deepslate_bricks chipped:polished_deepslate chipped:prismal_deepslate_remnants chipped:rough_deepslate chipped:rounded_deepslate_bricks chipped:runic_carved_deepslate chipped:sad_deepslate chipped:sanded_deepslate chipped:simple_deepslate_pillar chipped:small_deepslate_bricks chipped:smooth_deepslate_column chipped:smooth_inlayed_deepslate chipped:smooth_ringed_deepslate chipped:smoothed_double_inlayed_deepslate chipped:spider_deepslate_carving chipped:spiraled_deepslate chipped:stacked_deepslate_bricks chipped:thick_inlayed_deepslate chipped:tiled_bordered_deepslate chipped:tiled_deepslate chipped:tiled_deepslate_column chipped:tiny_brick_bordered_deepslate chipped:tiny_deepslate_bricks chipped:tiny_layered_deepslate_bricks chipped:tiny_layered_deepslate_slabs chipped:trodden_deepslate chipped:unamused_deepslate chipped:vertical_cut_deepslate chipped:vertical_disordered_deepslate_bricks chipped:weathered_deepslate \ -\ -chisel:poison \ -\ -create:cut_deepslate create:cut_deepslate_bricks create:cut_deepslate_stairs create:deepslate_pillar create:layered_deepslate create:polished_cut_deepslate create:small_deepslate_bricks \ -\ -denseores:dense_deepslate_coal_ore \ -\ -dynamictrees:rooty_deepslate \ -\ -dynamictreesplus:rooty_deepslate \ -\ -enderio:alloy_smelter:powered=false enderio:powered_spawner:powered=false enderio:sag_mill:powered=false enderio:slice_and_splice:powered=false enderio:soul_binder:powered=false enderio:soularium_block enderio:stirling_generator enderio:vat enderio:wired_charger \ -\ -enhancedcelestials:meteor \ -\ -exdeorum:crushed_deepslate \ -\ -extendedae:ex_drive \ -\ -fossilslegacy:deepslate_fossil_ore \ -\ -immersiveengineering:deepslate_ore_lead immersiveengineering:deepslate_ore_uranium \ -\ -mcwpaths:cobbled_deepslate_crystal_floor mcwpaths:cobbled_deepslate_flagstone mcwpaths:cobbled_deepslate_running_bond mcwpaths:cobbled_deepslate_windmill_weave \ -\ -modern_industrialization:deepslate_lignite_coal_ore modern_industrialization:deepslate_tungsten_ore \ -\ -mythicmetals:deepslate_unobtainium_ore \ -\ -nyx:gleaning_meteor_rock nyx:meteor_rock \ -\ -oritech:resource_node_coal \ -\ -rechiseled:cobbled_deepslate_beams rechiseled:cobbled_deepslate_beams_connecting rechiseled:cobbled_deepslate_brick_pattern rechiseled:cobbled_deepslate_brick_pattern_connecting rechiseled:cobbled_deepslate_brick_paving rechiseled:cobbled_deepslate_brick_paving_connecting rechiseled:cobbled_deepslate_bricks rechiseled:cobbled_deepslate_bricks_connecting rechiseled:cobbled_deepslate_large_tiles rechiseled:cobbled_deepslate_large_tiles_connecting rechiseled:cobbled_deepslate_paving rechiseled:cobbled_deepslate_paving_connecting rechiseled:cobbled_deepslate_pillar rechiseled:cobbled_deepslate_pillar_connecting rechiseled:cobbled_deepslate_pulverized rechiseled:cobbled_deepslate_pulverized_connecting rechiseled:cobbled_deepslate_rotated_bricks rechiseled:cobbled_deepslate_rotated_bricks_connecting rechiseled:cobbled_deepslate_small_tiles rechiseled:cobbled_deepslate_small_tiles_connecting rechiseled:cobbled_deepslate_squares rechiseled:cobbled_deepslate_squares_connecting rechiseled:cobbled_deepslate_stripes rechiseled:cobbled_deepslate_stripes_connecting rechiseled:cobbled_deepslate_tiles rechiseled:cobbled_deepslate_tiles_connecting rechiseled:cobbled_deepslate_worn_stripes rechiseled:cobbled_deepslate_worn_stripes_connecting \ -\ -securitycraft:cobbled_deepslate_mine securitycraft:deepslate_coal_mine securitycraft:deepslate_mine securitycraft:reinforced_cobbled_deepslate securitycraft:reinforced_deepslate \ -\ -spelunkers_charm:deepslate_geode spelunkers_charm:deepslate_geyser spelunkers_charm:deepslate_geyser_water \ -\ -spelunkery:nephrite spelunkery:raw_nephrite - -# Deepslate - Walls -block.10109 = cobbled_deepslate_wall heavy_core \ -\ -ad_astra:moon_cobblestone_slab ad_astra:moon_cobblestone_stairs ad_astra:moon_stone_slab ad_astra:moon_stone_stairs \ -\ -additionallanterns:cobbled_deepslate_chain \ -\ -additionalplacements:create.cut_deepslate_brick_slab additionalplacements:create.cut_deepslate_brick_stairs additionalplacements:create.cut_deepslate_slab additionalplacements:create.polished_cut_deepslate_slab additionalplacements:create.polished_cut_deepslate_stairs additionalplacements:create.small_deepslate_brick_slab additionalplacements:create.small_deepslate_brick_stairs additionalplacements:extshape.cobbled_deepslate_pressure_plate additionalplacements:extshape.deepslate_pressure_plate additionalplacements:extshape.deepslate_slab additionalplacements:extshape.deepslate_stairs additionalplacements:extshape.deepslate_tile_pressure_plate additionalplacements:mcwpaths.cobbled_deepslate_crystal_floor_slab additionalplacements:mcwpaths.cobbled_deepslate_crystal_floor_stairs additionalplacements:mcwpaths.cobbled_deepslate_flagstone_slab additionalplacements:mcwpaths.cobbled_deepslate_flagstone_stairs additionalplacements:mcwpaths.cobbled_deepslate_running_bond_slab additionalplacements:mcwpaths.cobbled_deepslate_running_bond_stairs additionalplacements:mcwpaths.cobbled_deepslate_windmill_weave_slab additionalplacements:mcwpaths.cobbled_deepslate_windmill_weave_stairs additionalplacements:minecraft.cobbled_deepslate_slab additionalplacements:minecraft.cobbled_deepslate_stairs \ -\ -betternether:basalt_bricks_slab betternether:basalt_bricks_stairs betternether:basalt_bricks_wall betternether:basalt_slab \ -\ -born_in_chaos_v1:black_argillite_slab born_in_chaos_v1:black_argillite_slab_n born_in_chaos_v1:black_argillite_stairs born_in_chaos_v1:black_argillite_stairs_n born_in_chaos_v1:black_argillite_wall born_in_chaos_v1:black_argillite_wall_n \ -\ -create:cut_deepslate_brick_slab create:cut_deepslate_brick_stairs create:cut_deepslate_brick_wall create:cut_deepslate_slab create:cut_deepslate_wall create:polished_cut_deepslate_slab create:polished_cut_deepslate_stairs create:polished_cut_deepslate_wall create:small_deepslate_brick_slab create:small_deepslate_brick_stairs create:small_deepslate_brick_wall \ -\ -diagonalfences:extshape/cobbled_deepslate_fence diagonalfences:extshape/deepslate_fence diagonalfences:extshape/deepslate_tile_fence \ -\ -diagonalwalls:create/cut_deepslate_brick_wall diagonalwalls:create/cut_deepslate_wall diagonalwalls:create/polished_cut_deepslate_wall diagonalwalls:create/small_deepslate_brick_wall diagonalwalls:extshape/deepslate_wall diagonalwalls:minecraft/cobbled_deepslate_wall \ -\ -dimdoors:deepslate_slab dimdoors:deepslate_stairs dimdoors:deepslate_wall \ -\ -enderio:aversion_obelisk enderio:conduit enderio:enchanter enderio:energetic_photovoltaic_module enderio:fluid_tank enderio:inhibitor_obelisk enderio:pressurized_fluid_tank enderio:pulsating_photovoltaic_module enderio:relocator_obelisk enderio:soul_engine enderio:travel_anchor enderio:vacuum_chest enderio:vibrant_photovoltaic_module enderio:xp_obelisk enderio:xp_vacuum \ -\ -extshape:cobbled_deepslate_button extshape:cobbled_deepslate_fence extshape:cobbled_deepslate_fence_gate extshape:cobbled_deepslate_pressure_plate extshape:cobbled_deepslate_quarter_piece extshape:cobbled_deepslate_vertical_quarter_piece extshape:cobbled_deepslate_vertical_slab extshape:cobbled_deepslate_vertical_stairs extshape:cobbled_deepslate_wall extshape:deepslate_button extshape:deepslate_fence extshape:deepslate_fence_gate extshape:deepslate_pressure_plate extshape:deepslate_quarter_piece extshape:deepslate_slab extshape:deepslate_stairs extshape:deepslate_tile_button extshape:deepslate_tile_fence extshape:deepslate_tile_fence_gate extshape:deepslate_tile_pressure_plate extshape:deepslate_tile_quarter_piece extshape:deepslate_tile_vertical_quarter_piece extshape:deepslate_tile_vertical_slab extshape:deepslate_tile_vertical_stairs extshape:deepslate_tile_wall extshape:deepslate_vertical_quarter_piece extshape:deepslate_vertical_slab extshape:deepslate_vertical_stairs extshape:deepslate_wall \ -\ -hearth_and_home:cobbled_deepslate_chimney:lit=false hearth_and_home:cobbled_deepslate_chimney:top=false \ -\ -mcwpaths:cobbled_deepslate_basket_weave_paving mcwpaths:cobbled_deepslate_clover_paving mcwpaths:cobbled_deepslate_crystal_floor_path mcwpaths:cobbled_deepslate_crystal_floor_slab mcwpaths:cobbled_deepslate_crystal_floor_stairs mcwpaths:cobbled_deepslate_diamond_paving mcwpaths:cobbled_deepslate_dumble_paving mcwpaths:cobbled_deepslate_flagstone_path mcwpaths:cobbled_deepslate_flagstone_slab mcwpaths:cobbled_deepslate_flagstone_stairs mcwpaths:cobbled_deepslate_honeycomb_paving mcwpaths:cobbled_deepslate_running_bond_path mcwpaths:cobbled_deepslate_running_bond_slab mcwpaths:cobbled_deepslate_running_bond_stairs mcwpaths:cobbled_deepslate_square_paving mcwpaths:cobbled_deepslate_strewn_rocky_path mcwpaths:cobbled_deepslate_windmill_weave_path mcwpaths:cobbled_deepslate_windmill_weave_slab mcwpaths:cobbled_deepslate_windmill_weave_stairs \ -\ -mcwroofs:deepslate_attic_roof mcwroofs:deepslate_lower_roof mcwroofs:deepslate_roof mcwroofs:deepslate_steep_roof mcwroofs:deepslate_top_roof mcwroofs:deepslate_upper_lower_roof mcwroofs:deepslate_upper_steep_roof \ -\ -mcwstairs:cobbled_deepslate_balcony mcwstairs:cobbled_deepslate_bulk_stairs mcwstairs:cobbled_deepslate_compact_stairs mcwstairs:cobbled_deepslate_loft_stairs mcwstairs:cobbled_deepslate_platform mcwstairs:cobbled_deepslate_railing mcwstairs:cobbled_deepslate_skyline_stairs mcwstairs:cobbled_deepslate_terrace_stairs \ -\ -mcwwindows:deepslate_four_window mcwwindows:deepslate_pane_window mcwwindows:deepslate_window mcwwindows:deepslate_window2 \ -\ -securitycraft:reinforced_cobbled_deepslate_slab securitycraft:reinforced_cobbled_deepslate_stairs securitycraft:reinforced_cobbled_deepslate_wall \ -\ -spelunkers_charm:deepslate_rock_pile_1 spelunkers_charm:deepslate_rock_pile_2 spelunkers_charm:deepslate_rock_pile_3 \ -\ -spelunkery:nephrite_slab spelunkery:nephrite_stairs spelunkery:nephrite_wall \ -\ -terrainslabs:deepslate_slab - -# Cobbled Deepslate stairs and slabs -block.10111 = cobbled_deepslate_stairs cobbled_deepslate_slab - -# Other Deepslate - Full Blocks / Mangrove Full Blocks -block.10112 = polished_deepslate deepslate_bricks cracked_deepslate_bricks deepslate_tiles cracked_deepslate_tiles chiseled_deepslate mud muddy_mangrove_roots \ -\ -ad_astra:chiseled_moon_stone_bricks ad_astra:cracked_moon_stone_bricks ad_astra:moon_pillar ad_astra:moon_stone_bricks ad_astra:polished_moon_stone \ -\ -blockus:deepslate_circular_paving blockus:deepslate_pillar blockus:herringbone_deepslate_bricks blockus:mossy_deepslate_bricks \ -\ -born_in_chaos_v1:black_argillite_brick born_in_chaos_v1:black_argillite_brick_n born_in_chaos_v1:black_argillite_column born_in_chaos_v1:black_argillite_column_n born_in_chaos_v1:c_black_argillite_brick_n born_in_chaos_v1:carved_black_argillite born_in_chaos_v1:carved_black_argillite_n born_in_chaos_v1:chipped_black_argillite_brick born_in_chaos_v1:fired_black_argillite born_in_chaos_v1:fired_black_argillite_n born_in_chaos_v1:mossy_black_argillite_brick born_in_chaos_v1:mossy_black_argillite_brick_n born_in_chaos_v1:stained_black_argillite_brick born_in_chaos_v1:stained_black_argillite_brick_n \ -\ -dynamictrees:mangrove_roots:radius=8:layer=covered dynamictrees:mangrove_roots:radius=8:layer=filled dynamictrees:rooty_mud \ -\ -immersiveengineering:hempcrete immersiveengineering:hempcrete_brick immersiveengineering:hempcrete_brick_cracked immersiveengineering:hempcrete_chiseled immersiveengineering:hempcrete_pillar \ -\ -mcwpaths:deepslate_crystal_floor mcwpaths:deepslate_flagstone mcwpaths:deepslate_running_bond mcwpaths:deepslate_windmill_weave \ -\ -pvj:fir_double_slab pvj:mud pvj:planks_fir pvj:planks_redwood pvj:redwood_double_slab \ -\ -securitycraft:reinforced_chiseled_deepslate securitycraft:reinforced_cracked_deepslate_bricks securitycraft:reinforced_cracked_deepslate_tiles securitycraft:reinforced_deepslate_bricks securitycraft:reinforced_deepslate_tiles securitycraft:reinforced_mud securitycraft:reinforced_polished_deepslate \ -\ -spelunkery:carved_nephrite:charge=empty spelunkery:polished_nephrite spelunkery:polished_nephrite_bricks spelunkery:tangle_roots_block \ -\ -tconstruct:seared tconstruct:seared_bricks tconstruct:seared_chute tconstruct:seared_cobble tconstruct:seared_cracked_bricks tconstruct:seared_drain tconstruct:seared_duct tconstruct:seared_fancy_bricks tconstruct:seared_fuel_tank tconstruct:seared_heater tconstruct:seared_ingot_tank tconstruct:seared_melter tconstruct:seared_paver tconstruct:seared_stone tconstruct:seared_triangle_bricks tconstruct:smeltery_controller:active=false tconstruct:smeltery_io tconstruct:tinker_tank_controller \ -\ -tfc:mud/alfisol tfc:mud/andisol tfc:mud/aridisol tfc:mud/entisol tfc:mud/fluvisol tfc:mud/mollisol tfc:mud/oxisol tfc:mud/podzol tfc:muddy_roots/alfisol tfc:muddy_roots/andisol tfc:muddy_roots/aridisol tfc:muddy_roots/entisol tfc:muddy_roots/fluvisol tfc:muddy_roots/mollisol tfc:muddy_roots/oxisol tfc:muddy_roots/podzol tfc:wattle tfc:wattle/black tfc:wattle/blue tfc:wattle/brown tfc:wattle/cyan tfc:wattle/gray tfc:wattle/green tfc:wattle/light_blue tfc:wattle/light_gray tfc:wattle/lime tfc:wattle/magenta tfc:wattle/orange tfc:wattle/pink tfc:wattle/purple tfc:wattle/red tfc:wattle/unstained tfc:wattle/white tfc:wattle/yellow - -# Other Deepslate - Walls / Mangrove Non-Full Blocks -block.10113 = polished_deepslate_wall deepslate_brick_wall deepslate_tile_wall mangrove_roots \ -\ -ad_astra:chiseled_moon_stone_slab ad_astra:chiseled_moon_stone_stairs ad_astra:moon_stone_brick_slab ad_astra:moon_stone_brick_stairs ad_astra:moon_stone_brick_wall ad_astra:polished_moon_stone_slab ad_astra:polished_moon_stone_stairs \ -\ -additionallanterns:deepslate_bricks_chain \ -\ -additionalplacements:blockus.mossy_deepslate_brick_slab additionalplacements:blockus.mossy_deepslate_brick_stairs additionalplacements:blockus.polished_deepslate_pressure_plate additionalplacements:enderio.silent_soularium_pressure_plate additionalplacements:enderio.soularium_pressure_plate additionalplacements:extshape.chiseled_deepslate_pressure_plate additionalplacements:extshape.chiseled_deepslate_slab additionalplacements:extshape.chiseled_deepslate_stairs additionalplacements:extshape.deepslate_brick_pressure_plate additionalplacements:extshape.polished_deepslate_pressure_plate additionalplacements:extshape_blockus.deepslate_circular_paving_pressure_plate additionalplacements:extshape_blockus.deepslate_circular_paving_slab additionalplacements:extshape_blockus.herringbone_deepslate_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_deepslate_brick_slab additionalplacements:extshape_blockus.herringbone_deepslate_brick_stairs additionalplacements:extshape_blockus.mossy_deepslate_brick_pressure_plate additionalplacements:immersiveengineering.slab_hempcrete additionalplacements:immersiveengineering.slab_hempcrete_brick additionalplacements:immersiveengineering.stairs_hempcrete additionalplacements:immersiveengineering.stairs_hempcrete_brick additionalplacements:mcwpaths.deepslate_crystal_floor_slab additionalplacements:mcwpaths.deepslate_crystal_floor_stairs additionalplacements:mcwpaths.deepslate_flagstone_slab additionalplacements:mcwpaths.deepslate_flagstone_stairs additionalplacements:mcwpaths.deepslate_running_bond_slab additionalplacements:mcwpaths.deepslate_running_bond_stairs additionalplacements:mcwpaths.deepslate_windmill_weave_slab additionalplacements:mcwpaths.deepslate_windmill_weave_stairs additionalplacements:minecraft.deepslate_brick_slab additionalplacements:minecraft.deepslate_brick_stairs additionalplacements:minecraft.deepslate_tile_slab additionalplacements:minecraft.deepslate_tile_stairs additionalplacements:minecraft.polished_deepslate_slab additionalplacements:minecraft.polished_deepslate_stairs \ -\ -blockus:mossy_deepslate_brick_slab blockus:mossy_deepslate_brick_stairs blockus:mossy_deepslate_brick_wall blockus:polished_deepslate_button blockus:polished_deepslate_pressure_plate \ -\ -born_in_chaos_v1:black_argillite_brick_slab born_in_chaos_v1:black_argillite_brick_slab_n born_in_chaos_v1:black_argillite_brick_stairs born_in_chaos_v1:black_argillite_brick_stairs_n born_in_chaos_v1:black_argillite_brick_wall born_in_chaos_v1:black_argillite_brick_wall_n born_in_chaos_v1:black_argillite_button born_in_chaos_v1:black_argillite_column_slab born_in_chaos_v1:black_argillite_column_slab_n born_in_chaos_v1:black_argillitepressureplate \ -\ -chipped:blue_mangrove_roots chipped:crimson_mangrove_roots chipped:flowery_mangrove_roots chipped:leafy_mangrove_roots chipped:lush_mangrove_roots chipped:muddy_mangrove_roots chipped:thin_mangrove_roots \ -\ -diagonalfences:extshape/chiseled_deepslate_fence diagonalfences:extshape/deepslate_brick_fence diagonalfences:extshape/polished_deepslate_fence diagonalfences:extshape_blockus/herringbone_deepslate_brick_fence diagonalfences:extshape_blockus/herringbone_deepslate_fence diagonalfences:extshape_blockus/mossy_deepslate_brick_fence diagonalfences:extshape_blockus/mossy_deepslate_fence diagonalfences:mcwfences/deepslate_brick_grass_topped_wall diagonalfences:mcwfences/deepslate_brick_pillar_wall diagonalfences:mcwfences/deepslate_grass_topped_wall diagonalfences:mcwfences/deepslate_pillar_wall diagonalfences:mcwfences/modern_deepslate_brick_wall diagonalfences:mcwfences/modern_deepslate_wall diagonalfences:mcwfences/railing_deepslate_brick_wall diagonalfences:mcwfences/railing_deepslate_wall \ -\ -diagonalwalls:blockus/mossy_deepslate_brick_wall diagonalwalls:extshape/chiseled_deepslate_wall diagonalwalls:extshape_blockus/herringbone_deepslate_brick_wall diagonalwalls:extshape_blockus/mangrove_mosaic_wall diagonalwalls:extshape_blockus/mossy_mangrove_wall diagonalwalls:immersiveengineering/wall_hempcrete diagonalwalls:immersiveengineering/wall_hempcrete_brick diagonalwalls:minecraft/deepslate_brick_wall diagonalwalls:minecraft/deepslate_tile_wall diagonalwalls:minecraft/polished_deepslate_wall \ -\ -dimdoors:mud_button dimdoors:mud_fence dimdoors:mud_gate dimdoors:mud_slab dimdoors:mud_stairs \ -\ -dynamictrees:mangrove_roots:radius=1 dynamictrees:mangrove_roots:radius=2 dynamictrees:mangrove_roots:radius=3 dynamictrees:mangrove_roots:radius=4 dynamictrees:mangrove_roots:radius=5 dynamictrees:mangrove_roots:radius=6 dynamictrees:mangrove_roots:radius=7 dynamictrees:mangrove_roots:radius=8:layer=exposed \ -\ -enderio:silent_soularium_pressure_plate enderio:soul_chain enderio:soularium_pressure_plate \ -\ -extshape:chiseled_deepslate_button extshape:chiseled_deepslate_fence extshape:chiseled_deepslate_fence_gate extshape:chiseled_deepslate_pressure_plate extshape:chiseled_deepslate_quarter_piece extshape:chiseled_deepslate_slab extshape:chiseled_deepslate_stairs extshape:chiseled_deepslate_vertical_quarter_piece extshape:chiseled_deepslate_vertical_slab extshape:chiseled_deepslate_vertical_stairs extshape:chiseled_deepslate_wall extshape:deepslate_brick_button extshape:deepslate_brick_fence extshape:deepslate_brick_fence_gate extshape:deepslate_brick_pressure_plate extshape:deepslate_brick_quarter_piece extshape:deepslate_brick_vertical_quarter_piece extshape:deepslate_brick_vertical_slab extshape:deepslate_brick_vertical_stairs extshape:deepslate_brick_wall extshape:polished_deepslate_button extshape:polished_deepslate_fence extshape:polished_deepslate_fence_gate extshape:polished_deepslate_pressure_plate extshape:polished_deepslate_quarter_piece extshape:polished_deepslate_vertical_quarter_piece extshape:polished_deepslate_vertical_slab extshape:polished_deepslate_vertical_stairs extshape:polished_deepslate_wall \ -\ -extshape_blockus:deepslate_circular_paving_pressure_plate extshape_blockus:deepslate_circular_paving_slab extshape_blockus:herringbone_deepslate_brick_fence extshape_blockus:herringbone_deepslate_brick_fence_gate extshape_blockus:herringbone_deepslate_brick_pressure_plate extshape_blockus:herringbone_deepslate_brick_quarter_piece extshape_blockus:herringbone_deepslate_brick_slab extshape_blockus:herringbone_deepslate_brick_stairs extshape_blockus:herringbone_deepslate_brick_vertical_quarter_piece extshape_blockus:herringbone_deepslate_brick_vertical_slab extshape_blockus:herringbone_deepslate_brick_vertical_stairs extshape_blockus:herringbone_deepslate_brick_wall extshape_blockus:herringbone_deepslate_fence extshape_blockus:herringbone_deepslate_fence_gate extshape_blockus:herringbone_deepslate_pressure_plate extshape_blockus:herringbone_deepslate_quarter_piece extshape_blockus:herringbone_deepslate_slab extshape_blockus:herringbone_deepslate_stairs extshape_blockus:herringbone_deepslate_vertical_quarter_piece extshape_blockus:herringbone_deepslate_vertical_slab extshape_blockus:herringbone_deepslate_vertical_stairs extshape_blockus:herringbone_deepslate_wall extshape_blockus:mangrove_mosaic_quarter_piece extshape_blockus:mangrove_mosaic_vertical_quarter_piece extshape_blockus:mangrove_mosaic_vertical_slab extshape_blockus:mangrove_mosaic_vertical_stairs extshape_blockus:mangrove_mosaic_wall extshape_blockus:mossy_deepslate_brick_fence extshape_blockus:mossy_deepslate_brick_fence_gate extshape_blockus:mossy_deepslate_brick_pressure_plate extshape_blockus:mossy_deepslate_brick_quarter_piece extshape_blockus:mossy_deepslate_brick_vertical_quarter_piece extshape_blockus:mossy_deepslate_brick_vertical_slab extshape_blockus:mossy_deepslate_brick_vertical_stairs extshape_blockus:mossy_deepslate_fence extshape_blockus:mossy_deepslate_fence_gate extshape_blockus:mossy_deepslate_quarter_piece extshape_blockus:mossy_deepslate_vertical_quarter_piece extshape_blockus:mossy_deepslate_vertical_slab extshape_blockus:mossy_deepslate_vertical_stairs extshape_blockus:mossy_mangrove_quarter_piece extshape_blockus:mossy_mangrove_vertical_quarter_piece extshape_blockus:mossy_mangrove_vertical_slab extshape_blockus:mossy_mangrove_vertical_stairs extshape_blockus:mossy_mangrove_wall \ -\ -handcrafted:deepslate_corner_trim handcrafted:deepslate_pillar_trim \ -\ -hearth_and_home:deepslate_brick_chimney:lit=false hearth_and_home:deepslate_brick_chimney:top=false hearth_and_home:deepslate_tile_chimney:lit=false hearth_and_home:deepslate_tile_chimney:top=false hearth_and_home:polished_deepslate_chimney:lit=false hearth_and_home:polished_deepslate_chimney:top=false \ -\ -immersive_weathering:cracked_deepslate_brick_slab immersive_weathering:cracked_deepslate_brick_stairs immersive_weathering:cracked_deepslate_brick_wall immersive_weathering:cracked_deepslate_tile_slab immersive_weathering:cracked_deepslate_tile_stairs immersive_weathering:cracked_deepslate_tile_wall \ -\ -immersiveengineering:slab_hempcrete immersiveengineering:slab_hempcrete_brick immersiveengineering:stairs_hempcrete immersiveengineering:stairs_hempcrete_brick immersiveengineering:wall_hempcrete immersiveengineering:wall_hempcrete_brick \ -\ -mca:deepslate_slanted_headstone mca:deepslate_upright_headstone \ -\ -mcwbridges:balustrade_deepslate_bricks_bridge mcwbridges:balustrade_deepslate_tiles_bridge mcwbridges:deepslate_brick_bridge mcwbridges:deepslate_brick_bridge_pier mcwbridges:deepslate_brick_bridge_stair mcwbridges:deepslate_tile_bridge mcwbridges:deepslate_tile_bridge_pier mcwbridges:deepslate_tile_bridge_stair \ -\ -mcwfences:deepslate_brick_grass_topped_wall mcwfences:deepslate_brick_pillar_wall mcwfences:deepslate_brick_railing_gate mcwfences:deepslate_grass_topped_wall mcwfences:deepslate_pillar_wall mcwfences:deepslate_railing_gate mcwfences:modern_deepslate_brick_wall mcwfences:modern_deepslate_wall mcwfences:railing_deepslate_brick_wall mcwfences:railing_deepslate_wall \ -\ -mcwpaths:deepslate_basket_weave_paving mcwpaths:deepslate_clover_paving mcwpaths:deepslate_crystal_floor_path mcwpaths:deepslate_crystal_floor_slab mcwpaths:deepslate_crystal_floor_stairs mcwpaths:deepslate_diamond_paving mcwpaths:deepslate_dumble_paving mcwpaths:deepslate_flagstone_path mcwpaths:deepslate_flagstone_slab mcwpaths:deepslate_flagstone_stairs mcwpaths:deepslate_honeycomb_paving mcwpaths:deepslate_running_bond_path mcwpaths:deepslate_running_bond_slab mcwpaths:deepslate_running_bond_stairs mcwpaths:deepslate_square_paving mcwpaths:deepslate_strewn_rocky_path mcwpaths:deepslate_windmill_weave_path mcwpaths:deepslate_windmill_weave_slab mcwpaths:deepslate_windmill_weave_stairs \ -\ -mcwstairs:deepslate_brick_balcony mcwstairs:deepslate_brick_bulk_stairs mcwstairs:deepslate_brick_compact_stairs mcwstairs:deepslate_brick_loft_stairs mcwstairs:deepslate_brick_platform mcwstairs:deepslate_brick_railing mcwstairs:deepslate_brick_skyline_stairs mcwstairs:deepslate_brick_terrace_stairs \ -\ -pvj:fir_button pvj:fir_door pvj:fir_fence pvj:fir_fence_gate pvj:fir_pressure_plate pvj:fir_slab pvj:fir_stairs pvj:fir_trapdoor pvj:fir_traverse_twigs pvj:fir_twigs pvj:redwood_button pvj:redwood_door pvj:redwood_fence pvj:redwood_fence_gate pvj:redwood_pressure_plate pvj:redwood_slab pvj:redwood_stairs pvj:redwood_trapdoor pvj:redwood_twigs \ -\ -searedladder:seared_ladder \ -\ -securitycraft:reinforced_deepslate_brick_slab securitycraft:reinforced_deepslate_brick_stairs securitycraft:reinforced_deepslate_brick_wall securitycraft:reinforced_deepslate_tile_slab securitycraft:reinforced_deepslate_tile_stairs securitycraft:reinforced_deepslate_tile_wall securitycraft:reinforced_polished_deepslate_slab securitycraft:reinforced_polished_deepslate_stairs securitycraft:reinforced_polished_deepslate_wall \ -\ -spelunkery:diamond_grindstone:depletion=2 spelunkery:diamond_grindstone:depletion=3 spelunkery:nephrite_fountain:open=false spelunkery:nephrite_siphon spelunkery:polished_nephrite_brick_slab spelunkery:polished_nephrite_brick_stairs spelunkery:polished_nephrite_brick_wall spelunkery:polished_nephrite_slab spelunkery:polished_nephrite_stairs spelunkery:polished_nephrite_wall spelunkery:stone_channel spelunkery:stone_sluice spelunkery:wooden_rail \ -\ -tconstruct:casting tconstruct:channel tconstruct:faucet tconstruct:seared_basin tconstruct:seared_bricks_slab tconstruct:seared_bricks_stairs tconstruct:seared_bricks_wall tconstruct:seared_channel tconstruct:seared_cobble_slab tconstruct:seared_cobble_stairs tconstruct:seared_cobble_wall tconstruct:seared_faucet tconstruct:seared_ladder tconstruct:seared_paver_slab tconstruct:seared_paver_stairs tconstruct:seared_slab tconstruct:seared_slab2 tconstruct:seared_stairs_brick tconstruct:seared_stairs_brick_cracked tconstruct:seared_stairs_brick_fancy tconstruct:seared_stairs_brick_small tconstruct:seared_stairs_brick_square tconstruct:seared_stairs_brick_triangle tconstruct:seared_stairs_cobble tconstruct:seared_stairs_creeper tconstruct:seared_stairs_paver tconstruct:seared_stairs_road tconstruct:seared_stairs_stone tconstruct:seared_stairs_tile tconstruct:seared_stone_slab tconstruct:seared_stone_stairs tconstruct:seared_table tconstruct:seared_tank \ -\ -terrainslabs:mud_slab \ -\ -tfc:drying_bricks/alfisol tfc:drying_bricks/andisol tfc:drying_bricks/aridisol tfc:drying_bricks/entisol tfc:drying_bricks/fluvisol tfc:drying_bricks/mollisol tfc:drying_bricks/oxisol tfc:drying_bricks/podzol tfc:tree_roots \ -\ -twigs:deepslate_column - -# Deepslate Slabs and Stairs -block.10115 = polished_deepslate_stairs deepslate_brick_stairs deepslate_tile_stairs polished_deepslate_slab deepslate_brick_slab deepslate_tile_slab - -# Calcite Blocks -block.10116 = calcite \ -\ -allthecompressed:calcite_1x allthecompressed:calcite_2x allthecompressed:calcite_3x allthecompressed:calcite_4x allthecompressed:calcite_5x allthecompressed:calcite_6x allthecompressed:calcite_7x allthecompressed:calcite_8x allthecompressed:calcite_9x \ -\ -blockus:marble \ -\ -caverns_and_chasms:polished_calcite \ -\ -chipped:angry_calcite chipped:blank_calcite_carving chipped:bordered_calcite chipped:brick_bordered_calcite chipped:calcite_bricks chipped:calcite_mini_tiles chipped:calcite_pillar chipped:calcite_pillar_top chipped:calcite_scales chipped:carved_calcite chipped:checkered_calcite_tiles chipped:cracked_calcite_bricks chipped:cracked_disordered_calcite_bricks chipped:cracked_flat_calcite_tiles chipped:creeper_calcite_carving chipped:crying_calcite chipped:curly_calcite_pillar chipped:cut_blank_calcite chipped:cut_calcite_column chipped:diamond_calcite_bricks chipped:duh_calcite chipped:edged_calcite_bricks chipped:engraved_calcite chipped:eroded_calcite chipped:etched_calcite_bricks chipped:fine_calcite_pillar chipped:flat_calcite_tiles chipped:glad_calcite chipped:inlayed_calcite chipped:inscribed_calcite chipped:large_calcite_sigil chipped:layed_calcite_bricks chipped:loded_calcite chipped:loreful_calcite chipped:massive_calcite_bricks chipped:offset_calcite_bricks chipped:ornate_calcite_pillar chipped:overlapping_calcite_tiles chipped:pillar_calcite_bricks chipped:polished_calcite chipped:prismal_calcite_remnants chipped:rough_calcite chipped:rounded_calcite_bricks chipped:runic_carved_calcite chipped:sad_calcite chipped:sanded_calcite chipped:simple_calcite_pillar chipped:small_calcite_bricks chipped:smooth_calcite_column chipped:smooth_inlayed_calcite chipped:smooth_ringed_calcite chipped:smoothed_double_inlayed_calcite chipped:spider_calcite_carving chipped:spiraled_calcite chipped:stacked_calcite_bricks chipped:thick_inlayed_calcite chipped:tiled_bordered_calcite chipped:tiled_calcite chipped:tiled_calcite_column chipped:tiny_brick_bordered_calcite chipped:tiny_calcite_bricks chipped:tiny_layered_calcite_bricks chipped:tiny_layered_calcite_slabs chipped:trodden_calcite chipped:unamused_calcite chipped:vertical_cut_calcite chipped:vertical_disordered_calcite_bricks chipped:weathered_calcite \ -\ -create:calcite_pillar create:cut_calcite create:cut_calcite_bricks create:layered_calcite create:polished_cut_calcite create:small_calcite_bricks \ -\ -handcrafted:calcite_corner_trim handcrafted:calcite_pillar_trim \ -\ -hearth_and_home:calcite_column hearth_and_home:chiseled_calcite hearth_and_home:polished_calcite \ -\ -quark:calcite_bricks quark:calcite_bricks_slab quark:calcite_bricks_stairs quark:calcite_bricks_wall quark:calcite_pillar quark:calcite_slab quark:calcite_stairs quark:calcite_wall quark:chiseled_calcite_bricks quark:polished_calcite quark:polished_calcite_slab quark:polished_calcite_stairs \ -\ -securitycraft:reinforced_calcite \ -\ -twigs:cracked_polished_calcite_bricks twigs:polished_calcite twigs:polished_calcite_bricks - -# Calcite Non-Full Blocks (Modded Only) -block.10117 = twigs:polished_calcite_stairs twigs:polished_calcite_brick_stairs twigs:polished_calcite_slab twigs:polished_calcite_brick_slab twigs:polished_calcite_brick_wall twigs:calcite_stairs twigs:calcite_slab twigs:calcite_wall \ -\ -additionalplacements:blockus.marble_pressure_plate additionalplacements:blockus.marble_slab additionalplacements:blockus.marble_stairs additionalplacements:create.cut_calcite_brick_slab additionalplacements:create.cut_calcite_brick_stairs additionalplacements:create.cut_calcite_slab additionalplacements:create.cut_calcite_stairs additionalplacements:create.polished_cut_calcite_slab additionalplacements:create.polished_cut_calcite_stairs additionalplacements:create.small_calcite_brick_slab additionalplacements:create.small_calcite_brick_stairs additionalplacements:extshape.calcite_pressure_plate additionalplacements:extshape.calcite_slab additionalplacements:extshape.calcite_stairs \ -\ -blockus:marble_button blockus:marble_pressure_plate blockus:marble_slab blockus:marble_stairs blockus:marble_wall \ -\ -caverns_and_chasms:calcite_slab caverns_and_chasms:calcite_stairs caverns_and_chasms:calcite_wall caverns_and_chasms:polished_calcite_slab caverns_and_chasms:polished_calcite_stairs \ -\ -create:cut_calcite_brick_slab create:cut_calcite_brick_stairs create:cut_calcite_brick_wall create:cut_calcite_slab create:cut_calcite_stairs create:cut_calcite_wall create:polished_cut_calcite_slab create:polished_cut_calcite_stairs create:polished_cut_calcite_wall create:small_calcite_brick_slab create:small_calcite_brick_stairs create:small_calcite_brick_wall \ -\ -diagonalfences:extshape/calcite_fence diagonalfences:extshape_blockus/marble_fence diagonalfences:extshape_blockus/polished_marble_fence diagonalfences:extshape_blockus/small_marble_brick_fence \ -\ -diagonalwalls:blockus/marble_wall diagonalwalls:create/cut_calcite_brick_wall diagonalwalls:create/cut_calcite_wall diagonalwalls:create/polished_cut_calcite_wall diagonalwalls:create/small_calcite_brick_wall diagonalwalls:extshape/calcite_wall \ -\ -extshape:calcite_button extshape:calcite_fence extshape:calcite_fence_gate extshape:calcite_pressure_plate extshape:calcite_quarter_piece extshape:calcite_slab extshape:calcite_stairs extshape:calcite_vertical_quarter_piece extshape:calcite_vertical_slab extshape:calcite_vertical_stairs extshape:calcite_wall \ -\ -extshape_blockus:marble_button extshape_blockus:marble_fence extshape_blockus:marble_fence_gate extshape_blockus:marble_pressure_plate extshape_blockus:marble_quarter_piece extshape_blockus:marble_vertical_quarter_piece extshape_blockus:marble_vertical_stairs extshape_blockus:marble_wall \ -\ -hearth_and_home:polished_calcite_slab hearth_and_home:polished_calcite_stairs \ -\ -tfc:calcite - -# Dripstone -block.10120 = dripstone_block \ -\ -ad_astra:cracked_glacio_stone_bricks ad_astra:glacio_coal_ore ad_astra:glacio_cobblestone ad_astra:glacio_pillar ad_astra:glacio_stone ad_astra:glacio_stone_bricks ad_astra:polished_glacio_stone \ -\ -allthecompressed:dripstone_block_1x allthecompressed:dripstone_block_2x allthecompressed:dripstone_block_3x allthecompressed:dripstone_block_4x allthecompressed:dripstone_block_5x allthecompressed:dripstone_block_6x allthecompressed:dripstone_block_7x allthecompressed:dripstone_block_8x allthecompressed:dripstone_block_9x \ -\ -blockus:limestone \ -\ -chipped:angry_dripstone_block chipped:blank_dripstone_block_carving chipped:bordered_dripstone_block chipped:brick_bordered_dripstone_block chipped:carved_dripstone_block chipped:checkered_dripstone_block_tiles chipped:cobbled_dripstone_block chipped:cracked_disordered_dripstone_block_bricks chipped:cracked_dripstone_block_bricks chipped:cracked_flat_dripstone_block_tiles chipped:creeper_dripstone_block_carving chipped:crying_dripstone_block chipped:curly_dripstone_block_pillar chipped:cut_blank_dripstone_block chipped:cut_dripstone_block_column chipped:dripstone_block_bricks chipped:dripstone_block_mini_tiles chipped:dripstone_block_pillar chipped:dripstone_block_pillar_top chipped:dripstone_block_scales chipped:duh_dripstone_block chipped:edged_dripstone_block_bricks chipped:engraved_dripstone_block chipped:eroded_dripstone_block chipped:etched_dripstone_block_bricks chipped:fine_dripstone_block_pillar chipped:flat_dripstone_block_tiles chipped:glad_dripstone_block chipped:inlayed_dripstone_block chipped:inscribed_dripstone_block chipped:layed_dripstone_block_bricks chipped:loded_dripstone_block chipped:massive_dripstone_block_bricks chipped:offset_dripstone_block_bricks chipped:ornate_dripstone_block_pillar chipped:overlapping_dripstone_block_tiles chipped:pillar_dripstone_block_bricks chipped:polished_dripstone_block chipped:prismal_dripstone_block_remnants chipped:rough_dripstone_block chipped:rounded_dripstone_block_bricks chipped:runic_carved_dripstone_block chipped:sad_dripstone_block chipped:sanded_dripstone_block chipped:simple_dripstone_block_pillar chipped:small_dripstone_block_bricks chipped:smooth_dripstone_block_column chipped:smooth_inlayed_dripstone_block chipped:smooth_ringed_dripstone_block chipped:smoothed_double_inlayed_dripstone_block chipped:spider_dripstone_block_carving chipped:spiraled_dripstone_block chipped:stacked_dripstone_block_bricks chipped:thick_inlayed_dripstone_block chipped:tiled_bordered_dripstone_block chipped:tiled_dripstone_block chipped:tiled_dripstone_block_column chipped:tiny_brick_bordered_dripstone_block chipped:tiny_dripstone_block_bricks chipped:tiny_layered_dripstone_block_bricks chipped:tiny_layered_dripstone_block_slabs chipped:trodden_dripstone_block chipped:unamused_dripstone_block chipped:vertical_cut_dripstone_block chipped:vertical_disordered_dripstone_block_bricks chipped:weathered_dripstone_block \ -\ -create:cut_dripstone create:cut_dripstone_bricks create:dripstone_pillar create:layered_dripstone create:polished_cut_dripstone create:small_dripstone_bricks \ -\ -naturalist:shellstone \ -\ -securitycraft:reinforced_dripstone_block - -# Pointed Dripstone -block.10121 = pointed_dripstone \ -\ -ad_astra:chiseled_glacio_stone_bricks ad_astra:chiseled_glacio_stone_slab ad_astra:chiseled_glacio_stone_stairs ad_astra:glacio_cobblestone_slab ad_astra:glacio_cobblestone_stairs ad_astra:glacio_stone_brick_slab ad_astra:glacio_stone_brick_stairs ad_astra:glacio_stone_brick_wall ad_astra:glacio_stone_slab ad_astra:glacio_stone_stairs ad_astra:polished_glacio_stone_slab ad_astra:polished_glacio_stone_stairs \ -\ -additionalplacements:blockus.limestone_pressure_plate additionalplacements:blockus.limestone_slab additionalplacements:blockus.limestone_stairs additionalplacements:blockus.mossy_dripstone_brick_slab additionalplacements:blockus.mossy_dripstone_brick_stairs additionalplacements:create.cut_dripstone_brick_slab additionalplacements:create.cut_dripstone_brick_stairs additionalplacements:create.cut_dripstone_slab additionalplacements:create.cut_dripstone_stairs additionalplacements:create.polished_cut_dripstone_slab additionalplacements:create.polished_cut_dripstone_stairs additionalplacements:create.small_dripstone_brick_slab additionalplacements:create.small_dripstone_brick_stairs additionalplacements:extshape.dripstone_pressure_plate additionalplacements:extshape.dripstone_slab additionalplacements:extshape.dripstone_stairs additionalplacements:extshape_blockus.chiseled_limestone_pressure_plate additionalplacements:extshape_blockus.chiseled_limestone_slab additionalplacements:extshape_blockus.chiseled_limestone_stairs additionalplacements:extshape_blockus.limestone_brick_pressure_plate additionalplacements:extshape_blockus.limestone_circular_paving_pressure_plate additionalplacements:extshape_blockus.limestone_circular_paving_slab additionalplacements:extshape_blockus.limestone_squares_pressure_plate additionalplacements:extshape_blockus.limestone_squares_slab additionalplacements:extshape_blockus.limestone_squares_stairs additionalplacements:extshape_blockus.limestone_tile_pressure_plate additionalplacements:extshape_blockus.polished_limestone_pressure_plate additionalplacements:extshape_blockus.small_limestone_brick_pressure_plate \ -\ -blockus:limestone_button blockus:limestone_pressure_plate blockus:limestone_slab blockus:limestone_stairs blockus:limestone_wall blockus:mossy_dripstone_brick_slab blockus:mossy_dripstone_brick_stairs blockus:mossy_dripstone_brick_wall \ -\ -chipped:andesite_pointed_dripstone chipped:basalt_pointed_dripstone chipped:blackstone_pointed_dripstone chipped:calcite_pointed_dripstone chipped:deepslate_pointed_dripstone chipped:diorite_pointed_dripstone chipped:endstone_pointed_dripstone chipped:granite_pointed_dripstone chipped:netherrack_pointed_dripstone chipped:packed_ice_pointed_dripstone chipped:smooth_basalt_pointed_dripstone chipped:stone_pointed_dripstone chipped:tuff_pointed_dripstone \ -\ -create:cut_dripstone_brick_slab create:cut_dripstone_brick_stairs create:cut_dripstone_brick_wall create:cut_dripstone_slab create:cut_dripstone_stairs create:cut_dripstone_wall create:polished_cut_dripstone_slab create:polished_cut_dripstone_stairs create:polished_cut_dripstone_wall create:small_dripstone_brick_slab create:small_dripstone_brick_stairs create:small_dripstone_brick_wall \ -\ -diagonalfences:extshape/dripstone_fence diagonalfences:extshape_blockus/chiseled_limestone_fence diagonalfences:extshape_blockus/limestone_brick_fence diagonalfences:extshape_blockus/limestone_fence diagonalfences:extshape_blockus/limestone_squares_fence diagonalfences:extshape_blockus/limestone_tile_fence diagonalfences:extshape_blockus/polished_limestone_fence diagonalfences:extshape_blockus/small_limestone_brick_fence \ -\ -diagonalwalls:blockus/limestone_wall diagonalwalls:blockus/mossy_dripstone_brick_wall diagonalwalls:create/cut_dripstone_brick_wall diagonalwalls:create/cut_dripstone_wall diagonalwalls:create/polished_cut_dripstone_wall diagonalwalls:create/small_dripstone_brick_wall diagonalwalls:extshape/dripstone_wall diagonalwalls:extshape_blockus/chiseled_limestone_wall diagonalwalls:extshape_blockus/limestone_squares_wall diagonalwalls:extshape_blockus/polished_limestone_wall \ -\ -extshape:dripstone_button extshape:dripstone_fence extshape:dripstone_fence_gate extshape:dripstone_pressure_plate extshape:dripstone_quarter_piece extshape:dripstone_slab extshape:dripstone_stairs extshape:dripstone_vertical_quarter_piece extshape:dripstone_vertical_slab extshape:dripstone_vertical_stairs extshape:dripstone_wall \ -\ -extshape_blockus:chiseled_limestone_fence extshape_blockus:chiseled_limestone_fence_gate extshape_blockus:chiseled_limestone_pressure_plate extshape_blockus:chiseled_limestone_quarter_piece extshape_blockus:chiseled_limestone_slab extshape_blockus:chiseled_limestone_stairs extshape_blockus:chiseled_limestone_vertical_quarter_piece extshape_blockus:chiseled_limestone_vertical_slab extshape_blockus:chiseled_limestone_vertical_stairs extshape_blockus:chiseled_limestone_wall extshape_blockus:limestone_brick_fence extshape_blockus:limestone_brick_fence_gate extshape_blockus:limestone_brick_pressure_plate extshape_blockus:limestone_brick_quarter_piece extshape_blockus:limestone_brick_vertical_quarter_piece extshape_blockus:limestone_brick_vertical_slab extshape_blockus:limestone_brick_vertical_stairs extshape_blockus:limestone_button extshape_blockus:limestone_circular_paving_pressure_plate extshape_blockus:limestone_circular_paving_slab extshape_blockus:limestone_fence extshape_blockus:limestone_fence_gate extshape_blockus:limestone_pressure_plate extshape_blockus:limestone_quarter_piece extshape_blockus:limestone_squares_fence extshape_blockus:limestone_squares_fence_gate extshape_blockus:limestone_squares_pressure_plate extshape_blockus:limestone_squares_quarter_piece extshape_blockus:limestone_squares_slab extshape_blockus:limestone_squares_stairs extshape_blockus:limestone_squares_vertical_quarter_piece extshape_blockus:limestone_squares_vertical_slab extshape_blockus:limestone_squares_vertical_stairs extshape_blockus:limestone_squares_wall extshape_blockus:limestone_tile_fence extshape_blockus:limestone_tile_fence_gate extshape_blockus:limestone_tile_pressure_plate extshape_blockus:limestone_tile_quarter_piece extshape_blockus:limestone_tile_vertical_quarter_piece extshape_blockus:limestone_tile_vertical_slab extshape_blockus:limestone_tile_vertical_stairs extshape_blockus:limestone_vertical_quarter_piece extshape_blockus:limestone_vertical_slab extshape_blockus:limestone_vertical_stairs extshape_blockus:limestone_wall extshape_blockus:polished_limestone_button extshape_blockus:polished_limestone_fence extshape_blockus:polished_limestone_fence_gate extshape_blockus:polished_limestone_pressure_plate extshape_blockus:polished_limestone_quarter_piece extshape_blockus:polished_limestone_vertical_quarter_piece extshape_blockus:polished_limestone_vertical_slab extshape_blockus:polished_limestone_vertical_stairs extshape_blockus:polished_limestone_wall extshape_blockus:small_limestone_brick_fence extshape_blockus:small_limestone_brick_fence_gate extshape_blockus:small_limestone_brick_pressure_plate extshape_blockus:small_limestone_brick_quarter_piece extshape_blockus:small_limestone_brick_vertical_quarter_piece extshape_blockus:small_limestone_brick_vertical_slab extshape_blockus:small_limestone_brick_vertical_stairs \ -\ -handcrafted:dripstone_corner_trim handcrafted:dripstone_pillar_trim \ -\ -naturalist:shellstone_slab naturalist:shellstone_stairs naturalist:shellstone_wall \ -\ -regions_unexplored:pointed_redstone \ -\ -spelunkers_charm:dripstone_rock_pile_1 spelunkers_charm:dripstone_rock_pile_2 spelunkers_charm:dripstone_rock_pile_3 spelunkers_charm:redstone_cluster \ -\ -twigs:compacted_dripstone - -# Daylight Detector -block.10123 = daylight_detector \ -\ -quark:rain_detector \ -\ -seasonsextras:season_detector \ -\ -sereneseasons:season_sensor \ -\ -torchmaster:terrain_lighter - - -##### DIRT ##### - - -# Snowy Dirt Blocks -block.10124 = grass_block:snowy=true podzol:snowy=true mycelium:snowy=true \ -\ -aether:aether_grass_block:snowy=true aether:enchanted_aether_grass_block:snowy=true \ -\ -biomesoplenty:origin_grass_block:snowy=true \ -\ -biomeswevegone:lush_grass_block:snowy=true biomeswevegone:overgrown_dacite:snowy=true biomeswevegone:overgrown_stone:snowy=true \ -\ -immersive_weathering:grassy_earthen_clay:snowy=true immersive_weathering:grassy_sandy_dirt:snowy=true immersive_weathering:grassy_silt:snowy=true immersive_weathering:rooted_grass_block:snowy=true immersive_weathering:snowy_chiseled_stone_bricks immersive_weathering:snowy_cobblestone immersive_weathering:snowy_stone immersive_weathering:snowy_stone_bricks \ -\ -tfc:clay_duff/alfisol:snowy=true tfc:clay_duff/andisol:snowy=true tfc:clay_duff/aridisol:snowy=true tfc:clay_duff/entisol:snowy=true tfc:clay_duff/fluvisol:snowy=true tfc:clay_duff/mollisol:snowy=true tfc:clay_duff/oxisol:snowy=true tfc:clay_duff/podzol:snowy=true tfc:clay_grass/alfisol:snowy=true tfc:clay_grass/andisol:snowy=true tfc:clay_grass/aridisol:snowy=true tfc:clay_grass/entisol:snowy=true tfc:clay_grass/fluvisol:snowy=true tfc:clay_grass/mollisol:snowy=true tfc:clay_grass/oxisol:snowy=true tfc:clay_grass/podzol:snowy=true tfc:duff/alfisol:snowy=true tfc:duff/andisol:snowy=true tfc:duff/aridisol:snowy=true tfc:duff/entisol:snowy=true tfc:duff/fluvisol:snowy=true tfc:duff/mollisol:snowy=true tfc:duff/oxisol:snowy=true tfc:duff/podzol:snowy=true tfc:grass/alfisol:snowy=true tfc:grass/andisol:snowy=true tfc:grass/aridisol:snowy=true tfc:grass/entisol:snowy=true tfc:grass/fluvisol:snowy=true tfc:grass/mollisol:snowy=true tfc:grass/oxisol:snowy=true tfc:grass/podzol:snowy=true tfc:kaolin_clay_grass:snowy=true tfc:peat_grass:snowy=true - -# Snowy Dirt Block Non-Full Blocks -block.10125 = terrainslabs:grass_slab:snowy=true \ -\ -immersive_weathering:snowy_cobblestone_slab immersive_weathering:snowy_cobblestone_stairs immersive_weathering:snowy_cobblestone_wall immersive_weathering:snowy_stone_brick_slab immersive_weathering:snowy_stone_brick_stairs immersive_weathering:snowy_stone_brick_wall immersive_weathering:snowy_stone_slab immersive_weathering:snowy_stone_stairs immersive_weathering:snowy_stone_wall - -# Normal Mycelium -block.10126 = mycelium:snowy=false \ -tags_mycelium \ -\ -betternether:nether_mycelium:blue=false \ -\ -burnt:burnt_grass burnt:smoldering_grass \ -\ -dynamictrees:rooty_mycelium \ -\ -securitycraft:reinforced_mycelium \ -\ -terrainslabs:mycelium_slab terrainslabs:podzol_slab - -# Normal Dirt -block.10128 = dirt coarse_dirt rooted_dirt podzol:snowy=false \ -tags_dirt \ -\ -aether:aether_dirt \ -\ -allthecompressed:dirt_1x allthecompressed:dirt_2x allthecompressed:dirt_3x allthecompressed:dirt_4x allthecompressed:dirt_5x allthecompressed:dirt_6x allthecompressed:dirt_7x allthecompressed:dirt_8x allthecompressed:dirt_9x allthecompressed:podzol_1x allthecompressed:podzol_2x allthecompressed:podzol_3x allthecompressed:podzol_4x allthecompressed:podzol_5x allthecompressed:podzol_6x allthecompressed:podzol_7x allthecompressed:podzol_8x allthecompressed:podzol_9x \ -\ -betterarcheology:fossiliferous_dirt betterarcheology:suspicious_dirt \ -\ -biomeswevegone:lush_dirt biomeswevegone:peat biomeswevegone:podzol_dacite \ -\ -blockus:rotten_flesh_block \ -\ -born_in_chaos_v1:rotten_soil \ -\ -bountifulfares:grassy_dirt \ -\ -burnt:burnt_dirt \ -\ -chipped:angry_dirt chipped:blank_dirt_carving chipped:bordered_dirt chipped:brick_bordered_dirt chipped:carved_dirt chipped:checkered_dirt_tiles chipped:cobbled_dirt chipped:cracked_dirt_bricks chipped:cracked_disordered_dirt_bricks chipped:cracked_flat_dirt_tiles chipped:creeper_dirt_carving chipped:crying_dirt chipped:curly_dirt_pillar chipped:cut_blank_dirt chipped:cut_dirt_column chipped:diamond_mud_bricks chipped:dirt_bricks chipped:dirt_mini_tiles chipped:dirt_pillar chipped:dirt_pillar_top chipped:dirt_scales chipped:duh_dirt chipped:edged_dirt_bricks chipped:engraved_dirt chipped:eroded_dirt chipped:etched_dirt_bricks chipped:fine_dirt_pillar chipped:flat_dirt_tiles chipped:glad_dirt chipped:inlayed_dirt chipped:inscribed_dirt chipped:large_mud_sigil chipped:layed_dirt_bricks chipped:loded_dirt chipped:loreful_mud chipped:massive_dirt_bricks chipped:massive_mud_bricks chipped:offset_dirt_bricks chipped:ornate_dirt_pillar chipped:ornate_mud_pillar chipped:overlapping_dirt_tiles chipped:pillar_dirt_bricks chipped:polished_dirt chipped:prismal_dirt_remnants chipped:rough_dirt chipped:rounded_dirt_bricks chipped:runic_carved_dirt chipped:sad_dirt chipped:sanded_dirt chipped:simple_dirt_pillar chipped:simple_mud_pillar chipped:small_dirt_bricks chipped:smooth_dirt_column chipped:smooth_inlayed_dirt chipped:smooth_ringed_dirt chipped:smoothed_double_inlayed_dirt chipped:spider_dirt_carving chipped:spiraled_dirt chipped:stacked_dirt_bricks chipped:thick_inlayed_dirt chipped:tiled_bordered_dirt chipped:tiled_dirt chipped:tiled_dirt_column chipped:tiny_brick_bordered_dirt chipped:tiny_dirt_bricks chipped:tiny_layered_dirt_bricks chipped:tiny_layered_dirt_slabs chipped:trodden_dirt chipped:unamused_dirt chipped:vertical_cut_dirt chipped:vertical_disordered_dirt_bricks chipped:weathered_dirt \ -\ -chisel:bricks/dirt chisel:bricks2/dirt chisel:bricks3/dirt chisel:chunky/dirt chisel:cobble/dirt chisel:happy/dirt chisel:horizontal/dirt chisel:layer/dirt chisel:panel/dirt chisel:reinforced/dirt chisel:reinforcedcobble/dirt chisel:vertical/dirt \ -\ -cinderscapes:nodzol cinderscapes:umbral_nylium \ -\ -dynamictrees:rooty_coarse_dirt dynamictrees:rooty_dirt dynamictrees:rooty_podzol dynamictrees:rooty_rooted_dirt \ -\ -enhancedcelestials:space_moss_block \ -\ -exdeorum:compressed_dirt \ -\ -extractinator:silt \ -\ -farm_and_charm:fertilized_soil \ -\ -farmersdelight:organic_compost farmersdelight:rich_soil \ -\ -iceandfire:chared_dirt iceandfire:crackled_dirt iceandfire:graveyard_soil iceandfire:myrmex_resin_jungle \ -\ -immersive_weathering:earthen_clay:waterlogged=false immersive_weathering:loam immersive_weathering:nulch_block:molten=false immersive_weathering:permafrost immersive_weathering:sandy_dirt immersive_weathering:silt \ -\ -mcwpaths:dirt_path_block:flattened=false mcwpaths:podzol_path_block:flattened=false \ -\ -rechiseled:dirt_blobs rechiseled:dirt_blobs_connecting rechiseled:dirt_bricks rechiseled:dirt_bricks_connecting rechiseled:dirt_chunks rechiseled:dirt_chunks_connecting rechiseled:dirt_clumps rechiseled:dirt_clumps_connecting rechiseled:dirt_cobbled rechiseled:dirt_grooves rechiseled:dirt_large_tiles rechiseled:dirt_large_tiles_connecting rechiseled:dirt_muddy rechiseled:dirt_small_bricks rechiseled:dirt_small_bricks_connecting rechiseled:dirt_small_tiles rechiseled:dirt_small_tiles_connecting rechiseled:dirt_smooth_clumps rechiseled:dirt_smooth_clumps_connecting rechiseled:dirt_soil rechiseled:dirt_soil_connecting rechiseled:dirt_squares rechiseled:dirt_squares_connecting rechiseled:dirt_tiles rechiseled:dirt_tiles_connecting rechiseled:dirt_tilled rechiseled:dirt_tilled_connecting \ -\ -securitycraft:dirt_mine securitycraft:reinforced_coarse_dirt securitycraft:reinforced_dirt securitycraft:reinforced_podzol securitycraft:reinforced_rooted_dirt \ -\ -tconstruct:earth_slime_dirt tconstruct:ender_slime_dirt tconstruct:ichor_slime_dirt tconstruct:sky_slime_dirt \ -\ -terrainslabs:coarse_slab terrainslabs:dirt \ -\ -tfc:clay_duff/alfisol:snowy=false tfc:clay_duff/andisol:snowy=false tfc:clay_duff/aridisol:snowy=false tfc:clay_duff/entisol:snowy=false tfc:clay_duff/fluvisol:snowy=false tfc:clay_duff/mollisol:snowy=false tfc:clay_duff/oxisol:snowy=false tfc:clay_duff/podzol:snowy=false tfc:coarse_dirt/alfisol tfc:coarse_dirt/andisol tfc:coarse_dirt/aridisol tfc:coarse_dirt/entisol tfc:coarse_dirt/fluvisol tfc:coarse_dirt/mollisol tfc:coarse_dirt/oxisol tfc:coarse_dirt/podzol tfc:dirt/alfisol tfc:dirt/andisol tfc:dirt/aridisol tfc:dirt/entisol tfc:dirt/fluvisol tfc:dirt/mollisol tfc:dirt/oxisol tfc:dirt/podzol tfc:duff/alfisol:snowy=false tfc:duff/andisol:snowy=false tfc:duff/aridisol:snowy=false tfc:duff/entisol:snowy=false tfc:duff/fluvisol:snowy=false tfc:duff/mollisol:snowy=false tfc:duff/oxisol:snowy=false tfc:duff/podzol:snowy=false tfc:hardened_clay tfc:metal/oxidized_block/steel tfc:metal/oxidized_block/wrought_iron tfc:metal/weathered_block/steel tfc:metal/weathered_block/wrought_iron tfc:peat tfc:rooted_dirt/alfisol tfc:rooted_dirt/andisol tfc:rooted_dirt/aridisol tfc:rooted_dirt/entisol tfc:rooted_dirt/fluvisol tfc:rooted_dirt/mollisol tfc:rooted_dirt/oxisol tfc:rooted_dirt/podzol \ -\ -twilightforest:uberous_soil \ -\ -wilderwild:termite_mound - -# Farmland Moisture Levels 0-6 -block.10129 = farmland:moisture=0 farmland:moisture=1 farmland:moisture=2 farmland:moisture=3 farmland:moisture=4 farmland:moisture=5 farmland:moisture=6 \ -\ -additionalplacements:extshape.coarse_dirt_slab additionalplacements:extshape.coarse_dirt_stairs additionalplacements:extshape.dirt_pressure_plate additionalplacements:extshape.dirt_slab additionalplacements:extshape.dirt_stairs additionalplacements:extshape_blockus.rotten_flesh_pressure_plate additionalplacements:extshape_blockus.rotten_flesh_slab additionalplacements:extshape_blockus.rotten_flesh_stairs \ -\ -aether:aether_farmland:moisture=0 aether:aether_farmland:moisture=1 aether:aether_farmland:moisture=2 aether:aether_farmland:moisture=3 aether:aether_farmland:moisture=4 aether:aether_farmland:moisture=5 aether:aether_farmland:moisture=6 \ -\ -aquaculture:farmland:moisture=0 aquaculture:farmland:moisture=1 aquaculture:farmland:moisture=2 aquaculture:farmland:moisture=3 aquaculture:farmland:moisture=4 aquaculture:farmland:moisture=5 aquaculture:farmland:moisture=6 \ -\ -biomeswevegone:lush_farmland:moisture=0 biomeswevegone:lush_farmland:moisture=1 biomeswevegone:lush_farmland:moisture=2 biomeswevegone:lush_farmland:moisture=3 biomeswevegone:lush_farmland:moisture=4 biomeswevegone:lush_farmland:moisture=5 biomeswevegone:lush_farmland:moisture=6 biomeswevegone:sandy_farmland:moisture=0 biomeswevegone:sandy_farmland:moisture=1 biomeswevegone:sandy_farmland:moisture=2 biomeswevegone:sandy_farmland:moisture=3 biomeswevegone:sandy_farmland:moisture=4 biomeswevegone:sandy_farmland:moisture=5 biomeswevegone:sandy_farmland:moisture=6 \ -\ -burnt:burnt_farmland burnt:burnt_farmland_moist \ -\ -diagonalfences:extshape/coarse_dirt_fence diagonalfences:extshape/dirt_fence diagonalfences:extshape_blockus/rotten_flesh_fence \ -\ -diagonalwalls:extshape/coarse_dirt_wall diagonalwalls:extshape/dirt_wall diagonalwalls:extshape_blockus/rotten_flesh_wall \ -\ -enhancedcelestials:space_moss_carpet \ -\ -extshape:coarse_dirt_button extshape:coarse_dirt_fence extshape:coarse_dirt_fence_gate extshape:coarse_dirt_pressure_plate extshape:coarse_dirt_quarter_piece extshape:coarse_dirt_slab extshape:coarse_dirt_stairs extshape:coarse_dirt_vertical_quarter_piece extshape:coarse_dirt_vertical_slab extshape:coarse_dirt_vertical_stairs extshape:coarse_dirt_wall extshape:dirt_button extshape:dirt_fence extshape:dirt_fence_gate extshape:dirt_pressure_plate extshape:dirt_quarter_piece extshape:dirt_slab extshape:dirt_stairs extshape:dirt_vertical_quarter_piece extshape:dirt_vertical_slab extshape:dirt_vertical_stairs extshape:dirt_wall \ -\ -extshape_blockus:rotten_flesh_button extshape_blockus:rotten_flesh_fence extshape_blockus:rotten_flesh_fence_gate extshape_blockus:rotten_flesh_pressure_plate extshape_blockus:rotten_flesh_quarter_piece extshape_blockus:rotten_flesh_slab extshape_blockus:rotten_flesh_stairs extshape_blockus:rotten_flesh_vertical_quarter_piece extshape_blockus:rotten_flesh_vertical_slab extshape_blockus:rotten_flesh_vertical_stairs extshape_blockus:rotten_flesh_wall \ -\ -farm_and_charm:fertilized_farmland \ -\ -farmersdelight:rich_soil_farmland:moisture=0 farmersdelight:rich_soil_farmland:moisture=1 farmersdelight:rich_soil_farmland:moisture=2 farmersdelight:rich_soil_farmland:moisture=3 farmersdelight:rich_soil_farmland:moisture=4 farmersdelight:rich_soil_farmland:moisture=5 farmersdelight:rich_soil_farmland:moisture=6 \ -\ -immersive_weathering:earthen_clay_farmland:moisture=0 immersive_weathering:earthen_clay_farmland:moisture=1 immersive_weathering:earthen_clay_farmland:moisture=2 immersive_weathering:earthen_clay_farmland:moisture=3 immersive_weathering:earthen_clay_farmland:moisture=4 immersive_weathering:earthen_clay_farmland:moisture=5 immersive_weathering:earthen_clay_farmland:moisture=6 immersive_weathering:loamy_farmland:moisture=0 immersive_weathering:loamy_farmland:moisture=1 immersive_weathering:loamy_farmland:moisture=2 immersive_weathering:loamy_farmland:moisture=3 immersive_weathering:loamy_farmland:moisture=4 immersive_weathering:loamy_farmland:moisture=5 immersive_weathering:loamy_farmland:moisture=6 immersive_weathering:mulch_block:waterlogged=false immersive_weathering:sandy_farmland:moisture=0 immersive_weathering:sandy_farmland:moisture=1 immersive_weathering:sandy_farmland:moisture=2 immersive_weathering:sandy_farmland:moisture=3 immersive_weathering:sandy_farmland:moisture=4 immersive_weathering:sandy_farmland:moisture=5 immersive_weathering:sandy_farmland:moisture=6 immersive_weathering:silty_farmland:moisture=0 immersive_weathering:silty_farmland:moisture=1 immersive_weathering:silty_farmland:moisture=2 immersive_weathering:silty_farmland:moisture=3 immersive_weathering:silty_farmland:moisture=4 immersive_weathering:silty_farmland:moisture=5 immersive_weathering:silty_farmland:moisture=6 \ -\ -tfc:farmland/alfisol tfc:farmland/andisol tfc:farmland/aridisol tfc:farmland/entisol tfc:farmland/fluvisol tfc:farmland/mollisol tfc:farmland/oxisol tfc:farmland/podzol tfc:metal/oxidized_block/steel_slab tfc:metal/oxidized_block/steel_stairs tfc:metal/oxidized_block/wrought_iron_slab tfc:metal/oxidized_block/wrought_iron_stairs tfc:metal/oxidized_grate/steel tfc:metal/oxidized_grate/wrought_iron tfc:metal/weathered_block/steel_slab tfc:metal/weathered_block/steel_stairs tfc:metal/weathered_block/wrought_iron_slab tfc:metal/weathered_block/wrought_iron_stairs tfc:metal/weathered_grate/steel tfc:metal/weathered_grate/wrought_iron - -# Normal Grass Block -block.10132 = grass_block:snowy=false \ -\ -aether:aether_grass_block:snowy=false aether:enchanted_aether_grass_block:snowy=false \ -\ -allthecompressed:grass_block_1x allthecompressed:grass_block_2x allthecompressed:grass_block_3x allthecompressed:grass_block_4x allthecompressed:grass_block_5x allthecompressed:grass_block_6x allthecompressed:grass_block_7x allthecompressed:grass_block_8x allthecompressed:grass_block_9x \ -\ -biomesoplenty:mossy_black_sand biomesoplenty:origin_grass_block:snowy=false \ -\ -biomeswevegone:lush_grass_block:snowy=false biomeswevegone:overgrown_dacite:snowy=false biomeswevegone:overgrown_stone:snowy=false \ -\ -blockus:legacy_first_grass_block blockus:legacy_grass_block \ -\ -dynamictrees:rooty_grass_block \ -\ -iceandfire:chared_grass iceandfire:crackled_grass iceandfire:myrmex_resin_sticky_jungle \ -\ -immersive_weathering:grassy_earthen_clay:snowy=false:waterlogged=false immersive_weathering:grassy_permafrost immersive_weathering:grassy_sandy_dirt:snowy=false immersive_weathering:grassy_silt:snowy=false immersive_weathering:rooted_grass_block:snowy=false \ -\ -regions_unexplored:alpha_grass_block regions_unexplored:argillite_grass_block regions_unexplored:chalk_grass_block regions_unexplored:deepslate_grass_block regions_unexplored:peat_grass_block regions_unexplored:silt_grass_block regions_unexplored:stone_grass_block \ -\ -securitycraft:reinforced_grass_block \ -\ -tconstruct:blood_earth_slime_grass tconstruct:blood_ender_slime_grass tconstruct:blood_ichor_slime_grass tconstruct:blood_sky_slime_grass tconstruct:blood_vanilla_slime_grass tconstruct:earth_earth_slime_grass tconstruct:earth_ender_slime_grass tconstruct:earth_ichor_slime_grass tconstruct:earth_sky_slime_grass tconstruct:earth_vanilla_slime_grass tconstruct:ender_earth_slime_grass tconstruct:ender_ender_slime_grass tconstruct:ender_ichor_slime_grass tconstruct:ender_sky_slime_grass tconstruct:ender_vanilla_slime_grass tconstruct:ichor_earth_slime_grass tconstruct:ichor_ender_slime_grass tconstruct:ichor_ichor_slime_grass tconstruct:ichor_sky_slime_grass tconstruct:ichor_vanilla_slime_grass tconstruct:sky_earth_slime_grass tconstruct:sky_ender_slime_grass tconstruct:sky_ichor_slime_grass tconstruct:sky_sky_slime_grass tconstruct:sky_vanilla_slime_grass \ -\ -tfc:clay_grass/alfisol:snowy=false tfc:clay_grass/andisol:snowy=false tfc:clay_grass/aridisol:snowy=false tfc:clay_grass/entisol:snowy=false tfc:clay_grass/fluvisol:snowy=false tfc:clay_grass/mollisol:snowy=false tfc:clay_grass/oxisol:snowy=false tfc:clay_grass/podzol:snowy=false tfc:grass/alfisol:snowy=false tfc:grass/andisol:snowy=false tfc:grass/aridisol:snowy=false tfc:grass/entisol:snowy=false tfc:grass/fluvisol:snowy=false tfc:grass/mollisol:snowy=false tfc:grass/oxisol:snowy=false tfc:grass/podzol:snowy=false tfc:kaolin_clay_grass:snowy=false tfc:peat_grass:snowy=false - -# Grass Block Non-Full Block -block.10133 = terrainslabs:grass_slab:snowy=false \ -\ -mcwroofs:grass_attic_roof mcwroofs:grass_lower_roof mcwroofs:grass_roof mcwroofs:grass_steep_roof mcwroofs:grass_top_roof mcwroofs:grass_upper_lower_roof mcwroofs:grass_upper_steep_roof - -# Farmland Moisture 7 (Fully Moist) -block.10137 = farmland:moisture=7 \ -\ -aether:aether_farmland:moisture=7 \ -\ -aquaculture:farmland:moisture=7 \ -\ -biomeswevegone:lush_farmland:moisture=7 biomeswevegone:sandy_farmland:moisture=7 \ -\ -farmersdelight:rich_soil_farmland:moisture=7 \ -\ -farmingforblockheads:fertilized_farmland_healthy:moisture=7 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=7 farmingforblockheads:fertilized_farmland_rich:moisture=7 farmingforblockheads:fertilized_farmland_rich_stable:moisture=7 farmingforblockheads:fertilized_farmland_stable:moisture=7 \ -\ -immersive_weathering:earthen_clay:waterlogged=true immersive_weathering:earthen_clay_farmland:moisture=7 immersive_weathering:grassy_earthen_clay:snowy=false:waterlogged=true immersive_weathering:loamy_farmland:moisture=7 immersive_weathering:mulch_block:waterlogged=true immersive_weathering:sandy_farmland:moisture=7 immersive_weathering:silty_farmland:moisture=7 - -# Netherrack -block.10140 = netherrack \ -\ -ad_astra:sky_stone \ -\ -allthecompressed:netherrack_1x allthecompressed:netherrack_2x allthecompressed:netherrack_3x allthecompressed:netherrack_4x allthecompressed:netherrack_5x allthecompressed:netherrack_6x allthecompressed:netherrack_7x allthecompressed:netherrack_8x allthecompressed:netherrack_9x \ -\ -betternether:netherrack_furnace:lit=false betternether:netherrack_moss \ -\ -biomesoplenty:flesh biomesoplenty:porous_flesh \ -\ -chipped:angry_netherrack chipped:blank_netherrack_carving chipped:bordered_netherrack chipped:brick_bordered_netherrack chipped:carved_netherrack chipped:checkered_netherrack_tiles chipped:cobbled_netherrack chipped:cracked_disordered_netherrack_bricks chipped:cracked_flat_netherrack_tiles chipped:cracked_netherrack_bricks chipped:creeper_netherrack_carving chipped:crying_netherrack chipped:curly_netherrack_pillar chipped:cut_blank_netherrack chipped:cut_netherrack_column chipped:duh_netherrack chipped:edged_netherrack_bricks chipped:engraved_netherrack chipped:eroded_netherrack chipped:etched_netherrack_bricks chipped:fine_netherrack_pillar chipped:flat_netherrack_tiles chipped:glad_netherrack chipped:inlayed_netherrack chipped:inscribed_netherrack chipped:layed_netherrack_bricks chipped:loded_netherrack chipped:massive_netherrack_bricks chipped:netherrack_bricks chipped:netherrack_mini_tiles chipped:netherrack_pillar chipped:netherrack_pillar_top chipped:netherrack_scales chipped:offset_netherrack_bricks chipped:ornate_netherrack_pillar chipped:overlapping_netherrack_tiles chipped:pillar_netherrack_bricks chipped:polished_netherrack chipped:prismal_netherrack_remnants chipped:rough_netherrack chipped:rounded_netherrack_bricks chipped:runic_carved_netherrack chipped:sad_netherrack chipped:sanded_netherrack chipped:simple_netherrack_pillar chipped:small_netherrack_bricks chipped:smooth_inlayed_netherrack chipped:smooth_netherrack_column chipped:smooth_ringed_netherrack chipped:smoothed_double_inlayed_netherrack chipped:spider_netherrack_carving chipped:spiraled_netherrack chipped:stacked_netherrack_bricks chipped:thick_inlayed_netherrack chipped:tiled_bordered_netherrack chipped:tiled_netherrack chipped:tiled_netherrack_column chipped:tiny_brick_bordered_netherrack chipped:tiny_layered_netherrack_bricks chipped:tiny_layered_netherrack_slabs chipped:tiny_netherrack_bricks chipped:trodden_netherrack chipped:unamused_netherrack chipped:vertical_cut_netherrack chipped:vertical_disordered_netherrack_bricks chipped:weathered_netherrack \ -\ -chisel:netherrack \ -\ -dynamictrees:rooty_netherrack \ -\ -exdeorum:compressed_crushed_netherrack exdeorum:crushed_netherrack \ -\ -natura:netherrack_furnace \ -\ -netherendingores:block_nether_netherfish \ -\ -quark:fire_stone_brick_slab_double quark:fire_stone_slab_double quark:polished_netherrack quark:polished_netherrack_bricks_slab_double quark:smoker \ -\ -rechiseled:netherrack_beams rechiseled:netherrack_beams_connecting rechiseled:netherrack_brick_pattern rechiseled:netherrack_brick_pattern_connecting rechiseled:netherrack_brick_paving rechiseled:netherrack_brick_paving_connecting rechiseled:netherrack_bricks rechiseled:netherrack_bricks_connecting rechiseled:netherrack_dented rechiseled:netherrack_dented_connecting rechiseled:netherrack_rotated_bricks rechiseled:netherrack_rotated_bricks_connecting rechiseled:netherrack_small_tiles rechiseled:netherrack_small_tiles_connecting rechiseled:netherrack_stripes rechiseled:netherrack_stripes_connecting rechiseled:netherrack_tiles rechiseled:netherrack_tiles_connecting \ -\ -scorchful:rooted_netherrack \ -\ -securitycraft:netherrack_mine securitycraft:reinforced_netherrack - -# Netherrack Non-Full Blocks (Modded Only) -block.10141 = dimdoors:netherrack_fence dimdoors:netherrack_slab dimdoors:netherrack_stairs dimdoors:netherrack_wall \ -\ -additionalplacements:extshape.netherrack_pressure_plate additionalplacements:extshape.netherrack_slab additionalplacements:extshape.netherrack_stairs \ -\ -diagonalfences:dimdoors/netherrack_fence diagonalfences:extshape/netherrack_fence \ -\ -diagonalwalls:extshape/netherrack_wall \ -\ -extshape:netherrack_button extshape:netherrack_fence extshape:netherrack_fence_gate extshape:netherrack_pressure_plate extshape:netherrack_quarter_piece extshape:netherrack_slab extshape:netherrack_stairs extshape:netherrack_vertical_quarter_piece extshape:netherrack_vertical_slab extshape:netherrack_vertical_stairs extshape:netherrack_wall \ -\ -extshape_blockus:polished_netherrack_fence_gate \ -\ -natura:nether_button natura:nether_lever natura:nether_pressure_plate \ -\ -quark:fire_stone_brick_slab quark:fire_stone_brick_stairs quark:fire_stone_brick_wall quark:fire_stone_slab quark:fire_stone_stairs quark:fire_stone_wall quark:netherrack_speleothem quark:polished_netherrack_bricks_slab quark:polished_netherrack_bricks_stairs quark:polished_netherrack_bricks_wall \ -\ -terrainslabs:netherrack_slab \ -\ -tfc:molten:lit=false - -# Warped Nylium -block.10144 = warped_nylium \ -tags_nylium \ -\ -betterend:cave_moss betterend:rutiscus betterend:sangnum \ -\ -betternether:jungle_grass betternether:mushroom_grass betternether:nether_mycelium:blue=true betternether:sepia_mushroom_grass \ -\ -dynamictrees:rooty_warped_nylium \ -\ -scorchful:rooted_warped_nylium \ -\ -securitycraft:reinforced_warped_nylium \ -\ -terrainslabs:warped_nylium_slab - -# Warped Wart Block - Euphoria Patched Emissive Wart Blocks -block.10146 = warped_wart_block \ -\ -chipped:bubbling_warped_wart_block chipped:crumbled_warped_wart_block chipped:dried_warped_wart_block chipped:erratic_warped_wart_block chipped:eyed_warped_wart_block chipped:patched_warped_wart_block chipped:porous_warped_wart_block chipped:rough_warped_wart_block chipped:scabbed_warped_wart_block chipped:scaled_warped_wart_block chipped:seared_warped_wart_block chipped:semi_spongy_warped_wart_block chipped:speckled_warped_wart_block chipped:spongy_warped_wart_block \ -\ -dynamictrees:warped_wart \ -\ -securitycraft:reinforced_warped_wart_block - -# Warped Wart Non-Full Block (Modded Only) -block.10147 = extshape:warped_wart_stairs extshape:warped_wart_slab extshape:warped_wart_vertical_slab extshape:warped_wart_vertical_stairs extshape:warped_wart_quarter_piece extshape:warped_wart_vertical_quarter_piece extshape:warped_wart_wall extshape:warped_wart_fence extshape:warped_wart_fence_gate extshape:warped_wart_button extshape:warped_wart_pressure_plate \ -\ -additionalplacements:extshape.warped_wart_pressure_plate additionalplacements:extshape.warped_wart_slab additionalplacements:extshape.warped_wart_stairs \ -\ -diagonalfences:extshape/warped_wart_fence \ -\ -diagonalwalls:extshape/warped_wart_wall - -# Crimson Nylium -block.10148 = crimson_nylium \ -\ -betternether:ceiling_mushrooms betternether:swampland_grass \ -\ -dynamictrees:rooty_crimson_nylium \ -\ -regions_unexplored:deepslate_viridescent_nylium regions_unexplored:viridescent_nylium \ -\ -scorchful:rooted_crimson_nylium \ -\ -securitycraft:reinforced_crimson_nylium - -# Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -block.10149 = extshape:nether_wart_stairs extshape:nether_wart_slab extshape:nether_wart_vertical_slab extshape:nether_wart_vertical_stairs extshape:nether_wart_quarter_piece extshape:nether_wart_vertical_quarter_piece extshape:nether_wart_wall extshape:nether_wart_fence extshape:nether_wart_fence_gate extshape:nether_wart_button extshape:nether_wart_pressure_plate \ -\ -additionalplacements:extshape.nether_wart_pressure_plate additionalplacements:extshape.nether_wart_slab additionalplacements:extshape.nether_wart_stairs \ -\ -diagonalfences:extshape/nether_wart_fence \ -\ -diagonalwalls:extshape/nether_wart_wall \ -\ -terrainslabs:crimson_nylium_slab - -# Nether Wart Block - Euphoria Patched Emissive Wart Blocks -block.10150 = nether_wart_block \ -tags_wart_blocks \ -\ -betternether:soul_vein betternether:wart_bark betternether:wart_log betternether:wart_roots betternether:wart_seed \ -\ -chipped:bubbling_nether_wart_block chipped:crumbled_nether_wart_block chipped:dried_nether_wart_block chipped:erratic_nether_wart_block chipped:eyed_nether_wart_block chipped:patched_nether_wart_block chipped:porous_nether_wart_block chipped:rough_nether_wart_block chipped:scabbed_nether_wart_block chipped:scaled_nether_wart_block chipped:seared_nether_wart_block chipped:semi_spongy_nether_wart_block chipped:speckled_nether_wart_block chipped:spongy_nether_wart_block \ -\ -dynamictrees:crimson_wart \ -\ -securitycraft:reinforced_nether_wart_block \ -\ -tconstruct:blood_slime_leaves - -# Cobblestone, Piston, Dispenser, Droppers, Lodestone -block.10152 = cobblestone mossy_cobblestone infested_cobblestone furnace:lit=false smoker:lit=false blast_furnace:lit=false lodestone piston sticky_piston dispenser dropper \ -\ -alloy_forgery:deepslate_bricks_forge_controller:lit=false \ -\ -allthecompressed:cobblestone_1x allthecompressed:cobblestone_2x allthecompressed:cobblestone_3x allthecompressed:cobblestone_4x allthecompressed:cobblestone_5x allthecompressed:cobblestone_6x allthecompressed:cobblestone_7x allthecompressed:cobblestone_8x allthecompressed:cobblestone_9x allthecompressed:stone_1x allthecompressed:stone_2x allthecompressed:stone_3x allthecompressed:stone_4x allthecompressed:stone_5x allthecompressed:stone_6x allthecompressed:stone_7x allthecompressed:stone_8x allthecompressed:stone_9x \ -\ -biomeswevegone:mossy_stone biomeswevegone:rocky_stone \ -\ -blockus:legacy_cobblestone blockus:legacy_first_cobblestone blockus:legacy_mossy_cobblestone blockus:legacy_stonecutter blockus:sturdy_stone \ -\ -caverns_and_chasms:rocky_dirt \ -\ -charm:copper_piston:extended=false charm:kiln:lit=false charm:sticky_copper_piston:extended=false \ -\ -chipped:angry_cobblestone chipped:angry_lodestone chipped:angry_mossy_cobblestone chipped:blank_cobblestone_carving chipped:blank_lodestone_carving chipped:blank_lodestone_side chipped:blank_mossy_cobblestone_carving chipped:bordered_cobblestone chipped:bordered_lodestone chipped:bordered_mossy_cobblestone chipped:brick_bordered_cobblestone chipped:brick_bordered_lodestone chipped:brick_bordered_mossy_cobblestone chipped:carved_cobblestone chipped:carved_lodestone chipped:carved_mossy_cobblestone chipped:checkered_cobblestone_tiles chipped:checkered_lodestone_tiles chipped:checkered_mossy_cobblestone_tiles chipped:cobbled_calcite chipped:cobbled_cobblestone chipped:cobbled_lodestone chipped:cobbled_mossy_cobblestone chipped:cobblestone_bricks chipped:cobblestone_mini_tiles chipped:cobblestone_pillar chipped:cobblestone_pillar_top chipped:cobblestone_scales chipped:cracked_cobblestone_bricks chipped:cracked_disordered_cobblestone_bricks chipped:cracked_disordered_lodestone_bricks chipped:cracked_disordered_mossy_cobblestone_bricks chipped:cracked_flat_cobblestone_tiles chipped:cracked_flat_lodestone_tiles chipped:cracked_flat_mossy_cobblestone_tiles chipped:cracked_lodestone_bricks chipped:cracked_mossy_cobblestone_bricks chipped:creeper_cobblestone_carving chipped:creeper_lodestone_carving chipped:creeper_mossy_cobblestone_carving chipped:crying_cobblestone chipped:crying_lodestone chipped:crying_mossy_cobblestone chipped:curly_cobblestone_pillar chipped:curly_lodestone_pillar chipped:curly_mossy_cobblestone_pillar chipped:cut_blank_cobblestone chipped:cut_blank_lodestone chipped:cut_blank_mossy_cobblestone chipped:cut_cobblestone_column chipped:cut_lodestone_column chipped:cut_mossy_cobblestone_column chipped:diamond_cobblestone_bricks chipped:diamond_lodestone chipped:dot_lodestone chipped:duh_cobblestone chipped:duh_lodestone chipped:duh_mossy_cobblestone chipped:edged_cobblestone_bricks chipped:edged_lodestone_bricks chipped:edged_mossy_cobblestone_bricks chipped:engraved_cobblestone chipped:engraved_lodestone chipped:engraved_mossy_cobblestone chipped:eroded_cobblestone chipped:eroded_lodestone chipped:eroded_mossy_cobblestone chipped:etched_cobblestone_bricks chipped:etched_lodestone_bricks chipped:etched_mossy_cobblestone_bricks chipped:fine_cobblestone_pillar chipped:fine_lodestone_pillar chipped:fine_mossy_cobblestone_pillar chipped:flat_cobblestone_tiles chipped:flat_lodestone_tiles chipped:flat_mossy_cobblestone_tiles chipped:glad_cobblestone chipped:glad_lodestone chipped:glad_mossy_cobblestone chipped:inlayed_cobblestone chipped:inlayed_lodestone chipped:inlayed_mossy_cobblestone chipped:inscribed_cobblestone chipped:inscribed_lodestone chipped:inscribed_mossy_cobblestone chipped:large_cobblestone_sigil chipped:layed_cobblestone_bricks chipped:layed_lodestone_bricks chipped:layed_mossy_cobblestone_bricks chipped:loded_cobblestone chipped:loded_mossy_cobblestone chipped:lodestone_bricks chipped:lodestone_mini_tiles chipped:lodestone_pillar chipped:lodestone_pillar_top chipped:lodestone_scales chipped:loreful_cobblestone chipped:massive_cobblestone_bricks chipped:massive_lodestone_bricks chipped:massive_mossy_cobblestone_bricks chipped:mossy_cobblestone_bricks chipped:mossy_cobblestone_mini_tiles chipped:mossy_cobblestone_pillar chipped:mossy_cobblestone_pillar_top chipped:mossy_cobblestone_scales chipped:offset_cobblestone_bricks chipped:offset_lodestone_bricks chipped:offset_mossy_cobblestone_bricks chipped:ornate_cobblestone_pillar chipped:ornate_lodestone_pillar chipped:ornate_mossy_cobblestone_pillar chipped:overlapping_cobblestone_tiles chipped:overlapping_lodestone_tiles chipped:overlapping_mossy_cobblestone_tiles chipped:pillar_cobblestone_bricks chipped:pillar_lodestone_bricks chipped:pillar_mossy_cobblestone_bricks chipped:polished_cobblestone chipped:polished_lodestone chipped:polished_mossy_cobblestone chipped:prismal_cobblestone_remnants chipped:prismal_lodestone_remnants chipped:prismal_mossy_cobblestone_remnants chipped:ring_lodestone chipped:ring_lodestone_side chipped:rough_cobblestone chipped:rough_lodestone chipped:rough_mossy_cobblestone chipped:rounded_cobblestone_bricks chipped:rounded_lodestone_bricks chipped:rounded_mossy_cobblestone_bricks chipped:runic_carved_cobblestone chipped:runic_carved_lodestone chipped:runic_carved_mossy_cobblestone chipped:sad_cobblestone chipped:sad_lodestone chipped:sad_mossy_cobblestone chipped:sanded_cobblestone chipped:sanded_lodestone chipped:sanded_mossy_cobblestone chipped:sea_lantern_lodestone chipped:simple_cobblestone_pillar chipped:simple_lodestone_pillar chipped:simple_mossy_cobblestone_pillar chipped:small_cobblestone_bricks chipped:small_lodestone_bricks chipped:small_mossy_cobblestone_bricks chipped:smooth_cobblestone_column chipped:smooth_inlayed_cobblestone chipped:smooth_inlayed_mossy_cobblestone chipped:smooth_lodestone_column chipped:smooth_mossy_cobblestone_column chipped:smooth_ringed_cobblestone chipped:smooth_ringed_lodestone chipped:smooth_ringed_mossy_cobblestone chipped:smoothed_double_inlayed_cobblestone chipped:smoothed_double_inlayed_lodestone chipped:smoothed_double_inlayed_mossy_cobblestone chipped:spider_cobblestone_carving chipped:spider_lodestone_carving chipped:spider_mossy_cobblestone_carving chipped:spiraled_cobblestone chipped:spiraled_lodestone chipped:spiraled_mossy_cobblestone chipped:stacked_cobblestone_bricks chipped:stacked_lodestone_bricks chipped:stacked_mossy_cobblestone_bricks chipped:thick_inlayed_cobblestone chipped:thick_inlayed_lodestone chipped:thick_inlayed_mossy_cobblestone chipped:tiled_bordered_cobblestone chipped:tiled_bordered_lodestone chipped:tiled_bordered_mossy_cobblestone chipped:tiled_cobblestone chipped:tiled_cobblestone_column chipped:tiled_lodestone chipped:tiled_lodestone_column chipped:tiled_mossy_cobblestone chipped:tiled_mossy_cobblestone_column chipped:tiny_brick_bordered_cobblestone chipped:tiny_brick_bordered_lodestone chipped:tiny_brick_bordered_mossy_cobblestone chipped:tiny_cobblestone_bricks chipped:tiny_layered_cobblestone_bricks chipped:tiny_layered_cobblestone_slabs chipped:tiny_layered_lodestone_bricks chipped:tiny_layered_lodestone_slabs chipped:tiny_layered_mossy_cobblestone_bricks chipped:tiny_layered_mossy_cobblestone_slabs chipped:tiny_lodestone_bricks chipped:tiny_mossy_cobblestone_bricks chipped:trodden_cobblestone chipped:trodden_lodestone chipped:trodden_mossy_cobblestone chipped:unamused_cobblestone chipped:unamused_lodestone chipped:unamused_mossy_cobblestone chipped:vertical_cut_cobblestone chipped:vertical_cut_lodestone chipped:vertical_cut_mossy_cobblestone chipped:vertical_disordered_cobblestone_bricks chipped:vertical_disordered_lodestone_bricks chipped:vertical_disordered_mossy_cobblestone_bricks chipped:watching_lodestone chipped:weathered_cobblestone chipped:weathered_lodestone chipped:weathered_mossy_cobblestone chipped:wider_diamond_lodestone chipped:wider_ring_lodestone chipped:wider_watching_lodestone \ -\ -dimdoors:gritty_stone \ -\ -enderio:primitive_alloy_smelter \ -\ -exdeorum:compressed_cobblestone \ -\ -hearth_and_home:cobblestone_bricks \ -\ -iceandfire:chared_cobblestone iceandfire:crackled_cobblestone \ -\ -immersive_weathering:sandy_cobblestone \ -\ -littletiles:signal_converter \ -\ -quark:jasper quark:shale \ -\ -rechiseled:cobblestone_beams rechiseled:cobblestone_beams_connecting rechiseled:cobblestone_brick_pattern rechiseled:cobblestone_brick_pattern_connecting rechiseled:cobblestone_brick_paving rechiseled:cobblestone_brick_paving_connecting rechiseled:cobblestone_chiseled_border rechiseled:cobblestone_chiseled_border_connecting rechiseled:cobblestone_crosses rechiseled:cobblestone_crosses_connecting rechiseled:cobblestone_dented rechiseled:cobblestone_dented_connecting rechiseled:cobblestone_inverted_dented rechiseled:cobblestone_inverted_dented_connecting rechiseled:cobblestone_large_squares rechiseled:cobblestone_paving rechiseled:cobblestone_paving_connecting rechiseled:cobblestone_pillar rechiseled:cobblestone_pillar_connecting rechiseled:cobblestone_polished rechiseled:cobblestone_pulverized rechiseled:cobblestone_pulverized_connecting rechiseled:cobblestone_rotated_bricks rechiseled:cobblestone_rotated_bricks_connecting rechiseled:cobblestone_sheared rechiseled:cobblestone_small_tiles rechiseled:cobblestone_small_tiles_connecting rechiseled:cobblestone_squares rechiseled:cobblestone_squares_connecting rechiseled:cobblestone_stripes rechiseled:cobblestone_stripes_connecting rechiseled:cobblestone_tiles rechiseled:cobblestone_tiles_connecting rechiseled:cobblestone_worn_stripes rechiseled:cobblestone_worn_stripes_connecting rechiseled:mossy_cobblestone_beams rechiseled:mossy_cobblestone_beams_connecting rechiseled:mossy_cobblestone_dented rechiseled:mossy_cobblestone_dented_connecting rechiseled:mossy_cobblestone_inverted_dented rechiseled:mossy_cobblestone_inverted_dented_connecting rechiseled:mossy_cobblestone_paving rechiseled:mossy_cobblestone_paving_connecting rechiseled:mossy_cobblestone_small_tiles rechiseled:mossy_cobblestone_small_tiles_connecting rechiseled:mossy_cobblestone_squares rechiseled:mossy_cobblestone_squares_connecting rechiseled:mossy_cobblestone_stripes rechiseled:mossy_cobblestone_stripes_connecting rechiseled:mossy_cobblestone_worn_stripes rechiseled:mossy_cobblestone_worn_stripes_connecting \ -\ -seafarer:algae_cobblestone \ -\ -securitycraft:blast_furnace_mine securitycraft:cobblestone_mine securitycraft:furnace_mine securitycraft:reinforced_cobblestone securitycraft:reinforced_dispenser:triggered=false securitycraft:reinforced_dispenser:triggered=true securitycraft:reinforced_dropper:triggered=false securitycraft:reinforced_dropper:triggered=true securitycraft:reinforced_mossy_cobblestone securitycraft:reinforced_piston:extended=false securitycraft:reinforced_piston:extended=true securitycraft:reinforced_sticky_piston:extended=false securitycraft:reinforced_sticky_piston:extended=true securitycraft:smoker_mine \ -\ -spelunkers_charm:encased_geyser \ -\ -supplementaries:spring_launcher supplementaries:spring_launcher_arm \ -\ -twigs:cobblestone_bricks twigs:cracked_cobblestone_bricks twigs:mossy_cobblestone_bricks twigs:rocky_dirt \ -\ -twilightforest:cinder_furnace:lit=false twilightforest:giant_cobblestone - -# Cobblestone Walls -block.10153 = cobblestone_wall mossy_cobblestone_wall piston_head \ -\ -additionallanterns:cobblestone_chain additionallanterns:mossy_cobblestone_chain \ -\ -additionalplacements:extshape.cobblestone_pressure_plate additionalplacements:extshape.mossy_cobblestone_pressure_plate additionalplacements:minecraft.cobblestone_slab additionalplacements:minecraft.cobblestone_stairs additionalplacements:minecraft.mossy_cobblestone_slab additionalplacements:minecraft.mossy_cobblestone_stairs \ -\ -biomeswevegone:mossy_stone_slab biomeswevegone:mossy_stone_stairs biomeswevegone:mossy_stone_wall biomeswevegone:rocky_stone_slab biomeswevegone:rocky_stone_stairs biomeswevegone:rocky_stone_wall \ -\ -charm:copper_piston:extended=true charm:copper_piston_head charm:sticky_copper_piston:extended=true \ -\ -diagonalfences:extshape/cobblestone_fence diagonalfences:extshape/mossy_cobblestone_fence \ -\ -diagonalwalls:minecraft/cobblestone_wall diagonalwalls:minecraft/mossy_cobblestone_wall \ -\ -extshape:cobblestone_button extshape:cobblestone_fence extshape:cobblestone_fence_gate extshape:cobblestone_pressure_plate extshape:cobblestone_quarter_piece extshape:cobblestone_vertical_quarter_piece extshape:cobblestone_vertical_slab extshape:cobblestone_vertical_stairs extshape:cobblestone_wall extshape:mossy_cobblestone_button extshape:mossy_cobblestone_fence extshape:mossy_cobblestone_fence_gate extshape:mossy_cobblestone_pressure_plate extshape:mossy_cobblestone_quarter_piece extshape:mossy_cobblestone_vertical_quarter_piece extshape:mossy_cobblestone_vertical_slab extshape:mossy_cobblestone_vertical_stairs extshape:mossy_cobblestone_wall \ -\ -hearth_and_home:cobblestone_brick_chimney:lit=false hearth_and_home:cobblestone_brick_chimney:top=false hearth_and_home:cobblestone_brick_slab hearth_and_home:cobblestone_brick_stairs hearth_and_home:cobblestone_brick_wall hearth_and_home:cobblestone_chimney:lit=false hearth_and_home:cobblestone_chimney:top=false hearth_and_home:mossy_cobblestone_chimney:lit=false hearth_and_home:mossy_cobblestone_chimney:top=false \ -\ -immersive_weathering:sandy_cobblestone_slab immersive_weathering:sandy_cobblestone_stairs immersive_weathering:sandy_cobblestone_wall \ -\ -industrialforegoing:pitiful_generator \ -\ -mca:cobblestone_slanted_headstone mca:cobblestone_upright_headstone \ -\ -mcwbridges:balustrade_cobblestone_bridge mcwbridges:balustrade_mossy_cobblestone_bridge mcwbridges:cobblestone_bridge mcwbridges:cobblestone_bridge_pier mcwbridges:cobblestone_bridge_stair mcwbridges:mossy_cobblestone_bridge mcwbridges:mossy_cobblestone_bridge_pier mcwbridges:mossy_cobblestone_bridge_stair \ -\ -mcwpaths:cobblestone_basket_weave_paving mcwpaths:cobblestone_clover_paving mcwpaths:cobblestone_diamond_paving mcwpaths:cobblestone_dumble_paving mcwpaths:cobblestone_honeycomb_paving mcwpaths:cobblestone_square_paving mcwpaths:mossy_cobblestone_basket_weave_paving mcwpaths:mossy_cobblestone_clover_paving mcwpaths:mossy_cobblestone_diamond_paving mcwpaths:mossy_cobblestone_dumble_paving mcwpaths:mossy_cobblestone_honeycomb_paving mcwpaths:mossy_cobblestone_square_paving \ -\ -mcwroofs:cobblestone_attic_roof mcwroofs:cobblestone_lower_roof mcwroofs:cobblestone_roof mcwroofs:cobblestone_steep_roof mcwroofs:cobblestone_top_roof mcwroofs:cobblestone_upper_lower_roof mcwroofs:cobblestone_upper_steep_roof \ -\ -mcwstairs:cobblestone_balcony mcwstairs:cobblestone_bulk_stairs mcwstairs:cobblestone_compact_stairs mcwstairs:cobblestone_loft_stairs mcwstairs:cobblestone_platform mcwstairs:cobblestone_railing mcwstairs:cobblestone_skyline_stairs mcwstairs:cobblestone_terrace_stairs mcwstairs:mossy_cobblestone_balcony mcwstairs:mossy_cobblestone_bulk_stairs mcwstairs:mossy_cobblestone_compact_stairs mcwstairs:mossy_cobblestone_loft_stairs mcwstairs:mossy_cobblestone_platform mcwstairs:mossy_cobblestone_railing mcwstairs:mossy_cobblestone_skyline_stairs mcwstairs:mossy_cobblestone_terrace_stairs \ -\ -mcwwindows:cobblestone_arrow_slit \ -\ -railways:buffer_mono railways:buffer_narrow railways:buffer_wide railways:handcar railways:headstock \ -\ -seafarer:algae_cobblestone_slab seafarer:algae_cobblestone_stairs \ -\ -securitycraft:block_change_detector:powered=false securitycraft:inventory_scanner securitycraft:keycard_lock securitycraft:keycard_reader securitycraft:laser_block securitycraft:reinforced_cobblestone_slab securitycraft:reinforced_cobblestone_stairs securitycraft:reinforced_cobblestone_wall securitycraft:reinforced_mossy_cobblestone_slab securitycraft:reinforced_mossy_cobblestone_stairs securitycraft:reinforced_mossy_cobblestone_wall securitycraft:reinforced_piston_head securitycraft:retinal_scanner securitycraft:username_logger \ -\ -supplementaries:spring_launcher_head \ -\ -twigs:cobblestone_brick_slab twigs:cobblestone_brick_stairs twigs:cobblestone_brick_wall twigs:mossy_cobblestone_brick_slab twigs:mossy_cobblestone_brick_stairs twigs:mossy_cobblestone_brick_wall twigs:pebble - -# Cobblestone Slabs and Stairs -block.10155 = cobblestone_slab cobblestone_stairs mossy_cobblestone_stairs mossy_cobblestone_slab \ -\ -additionalplacements:extshape.moss_pressure_plate additionalplacements:extshape.moss_slab additionalplacements:extshape.moss_stairs additionalplacements:minecraft.moss_carpet \ -\ -automobility:grass_off_road \ -\ -betternether:moss_cover \ -\ -diagonalfences:extshape/moss_fence \ -\ -diagonalwalls:extshape/moss_wall \ -\ -ecologics:moss_layer \ -\ -extshape:moss_button extshape:moss_fence extshape:moss_fence_gate extshape:moss_pressure_plate extshape:moss_quarter_piece extshape:moss_slab extshape:moss_stairs extshape:moss_vertical_quarter_piece extshape:moss_vertical_slab extshape:moss_vertical_stairs extshape:moss_wall \ -\ -immersive_weathering:moss \ -\ -seafarer:algae_carpet \ -\ -securitycraft:reinforced_moss_carpet - - -##### WOOD ##### - - -# Oak Full Blocks -block.10156 = oak_planks stripped_oak_log stripped_oak_wood bookshelf crafting_table \ -tags_bookshelf tags_everycomp_ch_tfc_oak_planks tags_everycomp_ch_tfc_spruce_planks tags_everycomp_ch_tfc_sycamore_planks \ -\ -allthecompressed:oak_log_1x allthecompressed:oak_log_2x allthecompressed:oak_log_3x allthecompressed:oak_log_4x allthecompressed:oak_log_5x allthecompressed:oak_log_6x allthecompressed:oak_log_7x allthecompressed:oak_log_8x allthecompressed:oak_log_9x allthecompressed:oak_planks_1x allthecompressed:oak_planks_2x allthecompressed:oak_planks_3x allthecompressed:oak_planks_4x allthecompressed:oak_planks_5x allthecompressed:oak_planks_6x allthecompressed:oak_planks_7x allthecompressed:oak_planks_8x allthecompressed:oak_planks_9x \ -\ -biomeswevegone:baobab_bookshelf biomeswevegone:baobab_crafting_table biomeswevegone:baobab_planks biomeswevegone:fir_bookshelf biomeswevegone:fir_crafting_table biomeswevegone:fir_planks biomeswevegone:foragers_table biomeswevegone:stripped_baobab_log biomeswevegone:stripped_baobab_wood biomeswevegone:stripped_fir_log biomeswevegone:stripped_fir_wood \ -\ -blockus:herringbone_oak_planks blockus:legacy_planks blockus:mossy_oak_planks blockus:oak_cross_timber_frame blockus:oak_diagonal_timber_frame blockus:oak_grate blockus:oak_mosaic blockus:oak_small_logs blockus:oak_timber_frame \ -\ -cfm:oak_crate cfm:stripped_oak_crate \ -\ -charm:chiseled_oak_bookshelf charm:oak_barrel charm:oak_bookshelf \ -\ -chipped:ancient_cubed_oak_bookshelf chipped:ancient_oak_bookshelf chipped:ancient_oak_large_bookshelf chipped:ancient_vertical_oak_bookshelf chipped:basket_woven_oak_planks chipped:botanical_oak_bookshelf chipped:botanical_oak_cubed_bookshelf chipped:botanical_oak_large_bookshelf chipped:boxed_oak_planks chipped:brick_bond_oak_planks chipped:bricky_oak_planks chipped:carved_stripped_oak_log chipped:chipped_stripped_oak_log chipped:coal_barrel chipped:cornered_oak_planks chipped:crated_oak_planks chipped:cross_laced_oak_planks chipped:crossed_oak_planks chipped:cubed_oak_bookshelf chipped:cubed_oak_empty_bookshelf chipped:cubed_oak_spaced_bookshelf chipped:cubed_oak_webbed_bookshelf chipped:curvy_bookshelf chipped:d_sign_stripped_oak_log chipped:detailed_oak_planks chipped:diagonal_oak_planks chipped:diamond_oak_planks chipped:double_herringbone_oak_planks chipped:dusty_bookshelf chipped:edged_stripped_oak_log chipped:enclosed_oak_planks chipped:f_sign_stripped_oak_log chipped:fine_oak_planks chipped:fine_vertical_oak_planks chipped:fish_barrel chipped:framed_oak_planks chipped:fruit_barrel chipped:full_bookshelf chipped:gold_barrel chipped:herringbone_oak_planks chipped:hewn_oak_planks chipped:historical_oak_bookshelf chipped:historical_oak_large_bookshelf chipped:i_sign_stripped_oak_log chipped:k_sign_stripped_oak_log chipped:knotted_stripped_oak_log chipped:l_sign_stripped_oak_log chipped:laced_oak_planks chipped:layered_stripped_oak_log chipped:lumpy_stripped_oak_log chipped:m_sign_stripped_oak_log chipped:mixed_cubed_oak_bookshelf chipped:mixed_oak_bookshelf chipped:mixed_oak_large_bookshelf chipped:mushroom_barrel chipped:nailed_oak_planks chipped:natural_oak_planks chipped:oak_bookshelf chipped:oak_crate chipped:oak_empty_bookshelf chipped:oak_large_bookshelf chipped:oak_lighted_bookshelf chipped:oak_lighted_large_bookshelf chipped:oak_planks_mosaic chipped:oak_planks_panel chipped:oak_planks_shavings chipped:oak_spaced_bookshelf chipped:oak_spaced_large_bookshelf chipped:oak_webbed_bookshelf chipped:oak_webbed_large_bookshelf chipped:patient_stripped_oak_log chipped:pegged_oak_planks chipped:polished_oak_planks chipped:railed_oak_planks chipped:reinforced_stripped_oak_log chipped:shifted_oak_planks chipped:sign_stripped_oak_log chipped:slanted_oak_planks chipped:smooth_oak_planks chipped:stacked_oak_planks chipped:stern_stripped_oak_log chipped:thin_oak_planks chipped:tiled_oak_planks chipped:versailles_oak_planks chipped:vertical_botanical_oak_bookshelf chipped:vertical_mixed_oak_bookshelf chipped:vertical_oak_bookshelf chipped:vertical_oak_lighted_bookshelf chipped:vertical_oak_planks chipped:vertical_oak_webbed_bookshelf chipped:vertically_railed_oak_planks chipped:whirlwind_oak_planks chipped:wickered_oak_planks chipped:wise_stripped_oak_log \ -\ -chisel:bookshelf_oak chisel:braid/oak_planks chisel:crude_horizontal chisel:crude_horizontal/oak_planks chisel:crude_paneling chisel:crude_paneling/oak_planks chisel:crude_vertical chisel:crude_vertical/oak_planks chisel:encased chisel:encased/oak_planks chisel:encased_large chisel:encased_large/oak_planks chisel:encased_smooth chisel:encased_smooth/oak_planks chisel:large chisel:large/oak_planks chisel:log_bordered chisel:log_bordered/oak_planks chisel:paneling chisel:paneling/oak_planks chisel:planks-oak chisel:shipping_crate chisel:shipping_crate/oak_planks chisel:smooth chisel:smooth/oak_planks chisel:stacked chisel:stacked/oak_planks chisel:vertical chisel:vertical/oak_planks \ -\ -culinaryconstruct:sandwich_station \ -\ -debark:debarked_log_minecraft_log:variant=0 debark:debarked_log_pvj_log_juniper \ -\ -dimdoors:driftwood_planks dimdoors:tesselating_loom \ -\ -dynamictrees:stripped_oak_branch:radius=8 \ -\ -ecologics:coconut_planks ecologics:stripped_coconut_log ecologics:stripped_coconut_wood \ -\ -extshape:petrified_oak_planks \ -\ -farmersdelight:oak_cabinet \ -\ -functionalstorage:oak_1 functionalstorage:oak_2 functionalstorage:oak_4 \ -\ -hearth_and_home:oak_parquet hearth_and_home:oak_sanded_wood hearth_and_home:oak_trim hearth_and_home:oak_vertical_trim \ -\ -immersiveengineering:fiberboard \ -\ -pvj:cherry_blossom_double_slab pvj:juniper_double_slab pvj:planks_cherry_blossom pvj:planks_juniper \ -\ -quark:vertical_planks:variant=vertical_oak_planks \ -\ -rechiseled:oak_planks_beams rechiseled:oak_planks_beams_connecting rechiseled:oak_planks_brick_pattern rechiseled:oak_planks_brick_pattern_connecting rechiseled:oak_planks_brick_paving rechiseled:oak_planks_brick_paving_connecting rechiseled:oak_planks_bricks rechiseled:oak_planks_bricks_connecting rechiseled:oak_planks_crate rechiseled:oak_planks_crate_connecting rechiseled:oak_planks_diagonal_stripes rechiseled:oak_planks_diagonal_stripes_connecting rechiseled:oak_planks_diagonal_tiles rechiseled:oak_planks_diagonal_tiles_connecting rechiseled:oak_planks_dotted rechiseled:oak_planks_dotted_connecting rechiseled:oak_planks_flooring rechiseled:oak_planks_flooring_connecting rechiseled:oak_planks_large_tiles rechiseled:oak_planks_large_tiles_connecting rechiseled:oak_planks_mosaic rechiseled:oak_planks_pattern rechiseled:oak_planks_pattern_connecting rechiseled:oak_planks_rotated_bricks rechiseled:oak_planks_rotated_bricks_connecting rechiseled:oak_planks_small_bricks rechiseled:oak_planks_small_bricks_connecting rechiseled:oak_planks_small_tiles rechiseled:oak_planks_small_tiles_connecting rechiseled:oak_planks_squares rechiseled:oak_planks_squares_connecting rechiseled:oak_planks_tiles rechiseled:oak_planks_tiles_connecting rechiseled:oak_planks_wavy rechiseled:oak_planks_wavy_connecting rechiseled:oak_planks_woven rechiseled:oak_planks_woven_connecting \ -\ -rechiseledcreate:oak_window_bars rechiseledcreate:oak_window_bars_connecting rechiseledcreate:oak_window_covered rechiseledcreate:oak_window_covered_connecting rechiseledcreate:oak_window_diagonal rechiseledcreate:oak_window_diagonal_connecting rechiseledcreate:oak_window_large rechiseledcreate:oak_window_large_connecting rechiseledcreate:oak_window_rounded rechiseledcreate:oak_window_rounded_connecting rechiseledcreate:oak_window_slim rechiseledcreate:oak_window_slim_connecting rechiseledcreate:oak_window_swirling rechiseledcreate:oak_window_swirling_connecting rechiseledcreate:oak_window_tiles rechiseledcreate:oak_window_tiles_connecting \ -\ -securitycraft:reinforced_bookshelf securitycraft:reinforced_oak_planks securitycraft:reinforced_stripped_oak_log securitycraft:reinforced_stripped_oak_wood \ -\ -spelunkers_charm:crate \ -\ -tconstruct:blazewood tconstruct:greenheart_planks tconstruct:lavawood tconstruct:rack tconstruct:skyroot_planks tconstruct:stripped_greenheart_log tconstruct:stripped_greenheart_wood tconstruct:stripped_skyroot_log tconstruct:stripped_skyroot_wood tconstruct:wood_rail tconstruct:wood_rail_trapdoor tconstruct:wooden_hopper \ -\ -tfc:wood/bookshelf/oak tfc:wood/bookshelf/spruce tfc:wood/bookshelf/sycamore tfc:wood/clutch/oak tfc:wood/clutch/spruce tfc:wood/clutch/sycamore tfc:wood/encased_axle/oak tfc:wood/encased_axle/spruce tfc:wood/encased_axle/sycamore tfc:wood/planks/oak tfc:wood/planks/spruce tfc:wood/planks/sycamore tfc:wood/stripped_log/oak tfc:wood/stripped_log/spruce tfc:wood/stripped_log/sycamore tfc:wood/stripped_wood/oak tfc:wood/stripped_wood/spruce tfc:wood/stripped_wood/sycamore tfc:wood/workbench/oak tfc:wood/workbench/spruce tfc:wood/workbench/sycamore \ -\ -tide:angler_workshop tide:surface_loot_crate \ -\ -twilightforest:stripped_twilight_oak_log twilightforest:stripped_twilight_oak_wood twilightforest:twilight_oak_planks - -# Oak Non-Full Blocks -block.10157 = tripwire_hook oak_fence oak_fence_gate oak_button oak_pressure_plate oak_trapdoor oak_shelf \ -\ -additionalplacements:blockus.mossy_oak_slab additionalplacements:blockus.mossy_oak_stairs additionalplacements:blockus.oak_mosaic_slab additionalplacements:blockus.oak_mosaic_stairs additionalplacements:enderio.silent_oak_pressure_plate additionalplacements:extshape.stripped_oak_log_slab additionalplacements:extshape.stripped_oak_log_stairs additionalplacements:extshape.stripped_oak_wood_pressure_plate additionalplacements:extshape.stripped_oak_wood_slab additionalplacements:extshape.stripped_oak_wood_stairs additionalplacements:extshape_blockus.herringbone_oak_slab additionalplacements:extshape_blockus.herringbone_oak_stairs additionalplacements:minecraft.oak_pressure_plate additionalplacements:minecraft.oak_slab additionalplacements:minecraft.oak_stairs additionalplacements:minecraft.petrified_oak_slab additionalplacements:twilightforest.twilight_oak_pressure_plate additionalplacements:twilightforest.twilight_oak_slab additionalplacements:twilightforest.twilight_oak_stairs \ -\ -amendments:tool_hook \ -\ -another_furniture:oak_bench another_furniture:oak_chair another_furniture:oak_drawer another_furniture:oak_flower_box another_furniture:oak_shelf another_furniture:oak_shutter another_furniture:oak_table \ -\ -aquaculture:oak_fish_mount \ -\ -beautify:oak_blinds beautify:oak_picture_frame \ -\ -betternether:oak_bar_stool betternether:oak_chair betternether:oak_taburet \ -\ -bibliocraft:armorstand:woodtype=oak bibliocraft:bookcase:woodtype=oak bibliocraft:bookcasecreative:woodtype=oak bibliocraft:case:woodtype=oak bibliocraft:desk:woodtype=oak bibliocraft:fancyworkbench:woodtype=oak bibliocraft:furniturepaneler:woodtype=oak bibliocraft:label:woodtype=oak bibliocraft:mapframe:woodtype=oak bibliocraft:paintingframeborderless:woodtype=oak bibliocraft:paintingframefancy:woodtype=oak bibliocraft:paintingframeflat:woodtype=oak bibliocraft:paintingframemiddle:woodtype=oak bibliocraft:paintingframesimple:woodtype=oak bibliocraft:potionshelf:woodtype=oak bibliocraft:seat:woodtype=oak bibliocraft:shelf:woodtype=oak bibliocraft:table:woodtype=oak bibliocraft:toolrack:woodtype=oak bibliocraft:typesettingtable \ -\ -biomeswevegone:baobab_button biomeswevegone:baobab_door biomeswevegone:baobab_fence biomeswevegone:baobab_fence_gate biomeswevegone:baobab_pressure_plate biomeswevegone:baobab_slab biomeswevegone:baobab_stairs biomeswevegone:baobab_trapdoor biomeswevegone:fir_button biomeswevegone:fir_door biomeswevegone:fir_fence biomeswevegone:fir_fence_gate biomeswevegone:fir_pressure_plate biomeswevegone:fir_slab biomeswevegone:fir_stairs biomeswevegone:fir_trapdoor \ -\ -blockbox:oak_seat blockbox:stripped_oak_palisade blockbox:stripped_spiked_oak_palisade \ -\ -blockus:mossy_oak_slab blockus:mossy_oak_stairs blockus:oak_lattice blockus:oak_mosaic_slab blockus:oak_mosaic_stairs blockus:oak_post blockus:stripped_oak_post blockus:wooden_frame \ -\ -butcher:rope butcher:rope_2 butcher:rope_3 butcher:rope_4 \ -\ -cfm:oak_bedside_cabinet cfm:oak_blinds cfm:oak_cabinet cfm:oak_chair cfm:oak_coffee_table cfm:oak_desk cfm:oak_desk_cabinet cfm:oak_hedge cfm:oak_kitchen_counter cfm:oak_kitchen_drawer cfm:oak_kitchen_sink_dark cfm:oak_kitchen_sink_light cfm:oak_mail_box cfm:oak_park_bench cfm:oak_table cfm:oak_upgraded_fence cfm:oak_upgraded_gate cfm:stripped_oak_bedside_cabinet cfm:stripped_oak_blinds cfm:stripped_oak_cabinet cfm:stripped_oak_chair cfm:stripped_oak_coffee_table cfm:stripped_oak_desk cfm:stripped_oak_desk_cabinet cfm:stripped_oak_kitchen_counter cfm:stripped_oak_kitchen_drawer cfm:stripped_oak_kitchen_sink_dark cfm:stripped_oak_kitchen_sink_light cfm:stripped_oak_mail_box cfm:stripped_oak_park_bench cfm:stripped_oak_table cfm:stripped_oak_upgraded_fence cfm:stripped_oak_upgraded_gate \ -\ -chiselsandbits:chiseled_wood \ -\ -comforts:rope \ -\ -conarm:armorstation \ -\ -condiments:oak_accent condiments:oak_wall:up=false \ -\ -cqrepoured:table_oak cqrepoured:unlit_torch \ -\ -create:black_toolbox create:blue_toolbox create:brown_toolbox create:clipboard create:cogwheel create:cyan_toolbox create:gray_toolbox create:green_toolbox create:large_cogwheel create:light_blue_toolbox create:light_gray_toolbox create:lime_toolbox create:magenta_toolbox create:orange_toolbox create:pink_toolbox create:purple_toolbox create:red_toolbox create:sail_frame create:white_toolbox create:yellow_toolbox \ -\ -createbigcannons:cannon_end_cast_mould createbigcannons:large_cast_mould createbigcannons:log_cannon_chamber createbigcannons:log_cannon_end createbigcannons:medium_cast_mould createbigcannons:ram_head createbigcannons:screw_breech_cast_mould createbigcannons:sliding_breech_cast_mould createbigcannons:small_cast_mould createbigcannons:very_large_cast_mould createbigcannons:very_small_cast_mould createbigcannons:worm_head \ -\ -diagonalfences:dimdoors/driftwood_fence diagonalfences:ecologics/coconut_fence diagonalfences:extshape/stripped_oak_wood_fence diagonalfences:minecraft/oak_fence diagonalfences:securitycraft/reinforced_oak_fence diagonalfences:tconstruct/greenheart_fence diagonalfences:tconstruct/skyroot_fence diagonalfences:twilightforest/twilight_oak_fence \ -\ -diagonalwalls:extshape/oak_wall diagonalwalls:extshape/stripped_oak_wood_wall diagonalwalls:extshape_blockus/herringbone_oak_wall diagonalwalls:extshape_blockus/mossy_oak_wall diagonalwalls:extshape_blockus/oak_mosaic_wall \ -\ -diagonalwindows:blockus/oak_lattice diagonalwindows:blockus/wooden_frame \ -\ -dimdoors:dimensional_trapdoor dimdoors:driftwood_button dimdoors:driftwood_door dimdoors:driftwood_fence dimdoors:driftwood_gate dimdoors:driftwood_slab dimdoors:driftwood_stairs dimdoors:driftwood_trapdoor dimdoors:oak_dimensional_door \ -\ -dynamictrees:stripped_oak_branch:radius=1 dynamictrees:stripped_oak_branch:radius=2 dynamictrees:stripped_oak_branch:radius=3 dynamictrees:stripped_oak_branch:radius=4 dynamictrees:stripped_oak_branch:radius=5 dynamictrees:stripped_oak_branch:radius=6 dynamictrees:stripped_oak_branch:radius=7 \ -\ -ecologics:coconut_button ecologics:coconut_door ecologics:coconut_fence ecologics:coconut_fence_gate ecologics:coconut_pressure_plate ecologics:coconut_slab ecologics:coconut_stairs ecologics:coconut_trapdoor \ -\ -enderio:silent_oak_pressure_plate \ -\ -exdeorum:oak_barrel exdeorum:oak_compressed_sieve exdeorum:oak_crucible exdeorum:oak_sieve \ -\ -extshape:oak_quarter_piece extshape:oak_vertical_quarter_piece extshape:oak_vertical_slab extshape:oak_vertical_stairs extshape:oak_wall extshape:stripped_oak_log_quarter_piece extshape:stripped_oak_log_slab extshape:stripped_oak_log_stairs extshape:stripped_oak_log_vertical_quarter_piece extshape:stripped_oak_log_vertical_slab extshape:stripped_oak_log_vertical_stairs extshape:stripped_oak_wood_button extshape:stripped_oak_wood_fence extshape:stripped_oak_wood_fence_gate extshape:stripped_oak_wood_pressure_plate extshape:stripped_oak_wood_quarter_piece extshape:stripped_oak_wood_slab extshape:stripped_oak_wood_stairs extshape:stripped_oak_wood_vertical_quarter_piece extshape:stripped_oak_wood_vertical_slab extshape:stripped_oak_wood_vertical_stairs extshape:stripped_oak_wood_wall \ -\ -extshape_blockus:herringbone_oak_quarter_piece extshape_blockus:herringbone_oak_slab extshape_blockus:herringbone_oak_stairs extshape_blockus:herringbone_oak_vertical_quarter_piece extshape_blockus:herringbone_oak_vertical_slab extshape_blockus:herringbone_oak_vertical_stairs extshape_blockus:herringbone_oak_wall extshape_blockus:mossy_oak_quarter_piece extshape_blockus:mossy_oak_vertical_quarter_piece extshape_blockus:mossy_oak_vertical_slab extshape_blockus:mossy_oak_vertical_stairs extshape_blockus:mossy_oak_wall extshape_blockus:oak_mosaic_quarter_piece extshape_blockus:oak_mosaic_vertical_quarter_piece extshape_blockus:oak_mosaic_vertical_slab extshape_blockus:oak_mosaic_vertical_stairs extshape_blockus:oak_mosaic_wall \ -\ -farmersdelight:cutting_board \ -\ -growthcraft:rope_knot growthcraft:rope_knot_oak \ -\ -growthcraft_bees:beebox \ -\ -growthcraft_cellar:ferment_barrel growthcraft_cellar:fruit_press \ -\ -growthcraft_fishtrap:fishtrap growthcraft_fishtrap:fishtrap_oak \ -\ -growthcraft_milk:cheese_press growthcraft_milk:churn \ -\ -handcrafted:oak_bench handcrafted:oak_chair handcrafted:oak_corner_trim handcrafted:oak_couch handcrafted:oak_counter handcrafted:oak_cupboard handcrafted:oak_desk handcrafted:oak_dining_bench handcrafted:oak_drawer handcrafted:oak_fancy_bed handcrafted:oak_nightstand handcrafted:oak_pillar_trim handcrafted:oak_shelf handcrafted:oak_side_table handcrafted:oak_table \ -\ -hearth_and_home:oak_lattice \ -\ -hydrol:oak_wood_wall \ -\ -iceandfire:burnt_torch iceandfire:burnt_torch_wall \ -\ -mca:wooden_slanted_headstone mca:wooden_upright_headstone \ -\ -mcwdoors:oak_bamboo_door mcwdoors:oak_barn_door mcwdoors:oak_barn_glass_door mcwdoors:oak_beach_door mcwdoors:oak_cottage_door mcwdoors:oak_four_panel_door mcwdoors:oak_glass_door mcwdoors:oak_japanese2_door mcwdoors:oak_japanese_door mcwdoors:oak_modern_door mcwdoors:oak_mystic_door mcwdoors:oak_nether_door mcwdoors:oak_paper_door mcwdoors:oak_stable_door mcwdoors:oak_stable_head_door mcwdoors:oak_swamp_door mcwdoors:oak_tropical_door mcwdoors:oak_waffle_door mcwdoors:oak_western_door mcwdoors:oak_whispering_door \ -\ -mcwlights:oak_ceiling_fan_light:lit=false \ -\ -mcwpaths:oak_planks_path \ -\ -mcwroofs:oak_planks_attic_roof mcwroofs:oak_planks_lower_roof mcwroofs:oak_planks_roof mcwroofs:oak_planks_steep_roof mcwroofs:oak_planks_top_roof mcwroofs:oak_planks_upper_lower_roof mcwroofs:oak_planks_upper_steep_roof \ -\ -mcwtrpdoors:oak_bamboo_trapdoor mcwtrpdoors:oak_barn_trapdoor mcwtrpdoors:oak_barred_trapdoor mcwtrpdoors:oak_barrel_trapdoor mcwtrpdoors:oak_beach_trapdoor mcwtrpdoors:oak_blossom_trapdoor mcwtrpdoors:oak_cottage_trapdoor mcwtrpdoors:oak_four_panel_trapdoor mcwtrpdoors:oak_glass_trapdoor mcwtrpdoors:oak_mystic_trapdoor mcwtrpdoors:oak_paper_trapdoor mcwtrpdoors:oak_ranch_trapdoor mcwtrpdoors:oak_swamp_trapdoor mcwtrpdoors:oak_tropical_trapdoor mcwtrpdoors:oak_whispering_trapdoor \ -\ -mcwwindows:oak_blinds mcwwindows:oak_curtain_rod mcwwindows:oak_louvered_shutter mcwwindows:oak_plank_four_window mcwwindows:oak_plank_pane_window mcwwindows:oak_plank_parapet mcwwindows:oak_plank_window mcwwindows:oak_plank_window2 mcwwindows:oak_shutter mcwwindows:stripped_oak_log_four_window mcwwindows:stripped_oak_log_window mcwwindows:stripped_oak_log_window2 mcwwindows:stripped_oak_pane_window \ -\ -miners_delight:sticky_basket \ -\ -openblocks:big_button_wood openblocks:ladder openblocks:scaffolding \ -\ -placeableitems:block_horse_armor_stand placeableitems:block_saddle_stand \ -\ -pvj:brown_autumn_traverse_twigs pvj:cherry_blossom_button pvj:cherry_blossom_door pvj:cherry_blossom_fence pvj:cherry_blossom_fence_gate pvj:cherry_blossom_pressure_plate pvj:cherry_blossom_slab pvj:cherry_blossom_stairs pvj:cherry_blossom_trapdoor pvj:juniper_berried_twigs pvj:juniper_button pvj:juniper_door pvj:juniper_fence pvj:juniper_fence_gate pvj:juniper_pressure_plate pvj:juniper_slab pvj:juniper_stairs pvj:juniper_trapdoor pvj:juniper_twigs pvj:oak_twigs pvj:orange_autumn_traverse_twigs pvj:pink_cherry_blossom_twigs pvj:red_autumn_traverse_twigs pvj:white_cherry_blossom_twigs pvj:yellow_autumn_traverse_twigs \ -\ -railways:wooden_headstock \ -\ -seafarer:plank_block \ -\ -securitycraft:reinforced_oak_button securitycraft:reinforced_oak_fence securitycraft:reinforced_oak_fence_gate securitycraft:reinforced_oak_pressure_plate securitycraft:reinforced_oak_slab securitycraft:reinforced_oak_stairs \ -\ -storagedrawers:framingtable storagedrawers:trim:variant=oak \ -\ -supplementaries:item_shelf \ -\ -suppsquared:blockus/item_shelf_legacy suppsquared:dimdoors/item_shelf_driftwood suppsquared:ecologics/item_shelf_coconut suppsquared:tconstruct/item_shelf_greenheart suppsquared:tconstruct/item_shelf_skyroot suppsquared:twilightforest/item_shelf_twilight_oak \ -\ -tconstruct:blazewood_slab tconstruct:blazewood_stairs tconstruct:crafting_station tconstruct:greenheart_button tconstruct:greenheart_door tconstruct:greenheart_fence tconstruct:greenheart_fence_gate tconstruct:greenheart_planks_slab tconstruct:greenheart_planks_stairs tconstruct:greenheart_pressure_plate tconstruct:greenheart_sign tconstruct:greenheart_trapdoor tconstruct:lavawood_slab tconstruct:lavawood_stairs tconstruct:part_builder tconstruct:part_chest tconstruct:skyroot_button tconstruct:skyroot_door tconstruct:skyroot_fence tconstruct:skyroot_fence_gate tconstruct:skyroot_planks_slab tconstruct:skyroot_planks_stairs tconstruct:skyroot_pressure_plate tconstruct:skyroot_sign tconstruct:skyroot_trapdoor tconstruct:tinker_station tconstruct:tinkers_chest tconstruct:tooltables \ -\ -tfc:wood/barrel/oak tfc:wood/barrel/spruce tfc:wood/barrel/sycamore tfc:wood/button/oak tfc:wood/button/spruce tfc:wood/button/sycamore tfc:wood/door/oak tfc:wood/door/spruce tfc:wood/door/sycamore tfc:wood/fence/oak tfc:wood/fence/spruce tfc:wood/fence/sycamore tfc:wood/fence_gate/oak tfc:wood/fence_gate/spruce tfc:wood/fence_gate/sycamore tfc:wood/gear_box/oak tfc:wood/gear_box/spruce tfc:wood/gear_box/sycamore tfc:wood/horizontal_support/oak tfc:wood/horizontal_support/spruce tfc:wood/horizontal_support/sycamore tfc:wood/lectern/oak tfc:wood/lectern/spruce tfc:wood/lectern/sycamore tfc:wood/log_fence/oak tfc:wood/log_fence/spruce tfc:wood/log_fence/sycamore tfc:wood/loom/oak tfc:wood/loom/spruce tfc:wood/loom/sycamore tfc:wood/planks/oak_slab tfc:wood/planks/oak_stairs tfc:wood/planks/spruce_slab tfc:wood/planks/spruce_stairs tfc:wood/planks/sycamore_slab tfc:wood/planks/sycamore_stairs tfc:wood/pressure_plate/oak tfc:wood/pressure_plate/spruce tfc:wood/pressure_plate/sycamore tfc:wood/scribing_table/oak tfc:wood/scribing_table/spruce tfc:wood/scribing_table/sycamore tfc:wood/sewing_table/oak tfc:wood/sewing_table/spruce tfc:wood/sewing_table/sycamore tfc:wood/shelf/oak tfc:wood/shelf/spruce tfc:wood/shelf/sycamore tfc:wood/sluice/oak tfc:wood/sluice/spruce tfc:wood/sluice/sycamore tfc:wood/tool_rack/oak tfc:wood/tool_rack/spruce tfc:wood/tool_rack/sycamore tfc:wood/trapdoor/oak tfc:wood/trapdoor/spruce tfc:wood/trapdoor/sycamore tfc:wood/vertical_support/oak tfc:wood/vertical_support/spruce tfc:wood/vertical_support/sycamore \ -\ -twigs:oak_table twigs:twig \ -\ -twilightforest:oak_banister twilightforest:twilight_oak_banister twilightforest:twilight_oak_button twilightforest:twilight_oak_door twilightforest:twilight_oak_fence twilightforest:twilight_oak_fence_gate twilightforest:twilight_oak_pressure_plate twilightforest:twilight_oak_slab twilightforest:twilight_oak_stairs twilightforest:twilight_oak_trapdoor \ -\ -wilderwild:stripped_hollowed_oak_log - -# Oak Slabs and Stairs -block.10159 = oak_slab petrified_oak_slab oak_stairs diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10160-10241.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10160-10241.properties deleted file mode 100644 index e277e1b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10160-10241.properties +++ /dev/null @@ -1,2064 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Oak Logs -block.10160 = oak_log oak_wood \ -tags_oak_logs \ -\ -ancientbeasts:thatch \ -\ -biomesoplenty:maple_log biomesoplenty:maple_wood biomesoplenty:willow_log biomesoplenty:willow_wood \ -\ -biomeswevegone:baobab_log biomeswevegone:baobab_wood biomeswevegone:green_enchanted_log biomeswevegone:green_enchanted_wood biomeswevegone:skyris_log biomeswevegone:skyris_wood \ -\ -blockus:legacy_log \ -\ -chipped:bundled_oak_log chipped:center_cut_oak_log chipped:damaged_oak_log chipped:edge_cut_oak_log chipped:firewood_oak_log chipped:flowering_oak_log chipped:mixed_oak_log chipped:nailed_oak_log chipped:oak_barrel chipped:overgrown_oak_log chipped:planked_oak_log chipped:reinforced_oak_crate chipped:reinforced_oak_log \ -\ -dimdoors:driftwood_log dimdoors:driftwood_wood \ -\ -dynamictrees:oak_branch:radius=8 \ -\ -ecologics:coconut_log ecologics:coconut_wood \ -\ -growthcraft_apples:apple_log \ -\ -natura:overworld_logs2:type=hopseed \ -\ -quark:bark:variant=bark_oak quark:bark_oak_slab_double \ -\ -securitycraft:reinforced_oak_log securitycraft:reinforced_oak_wood \ -\ -tconstruct:greenheart_log tconstruct:greenheart_wood tconstruct:skyroot_log tconstruct:skyroot_wood \ -\ -tfc:wood/log/blackwood tfc:wood/log/chestnut tfc:wood/log/hickory tfc:wood/log/oak tfc:wood/wood/blackwood tfc:wood/wood/chestnut tfc:wood/wood/hickory tfc:wood/wood/oak \ -\ -twilightforest:giant_log twilightforest:twilight_oak_log twilightforest:twilight_oak_wood - -# Oak Non-Full Logs (Modded Only) -block.10161 = extshape:oak_wood_fence extshape:oak_wood_stairs extshape:oak_wood_slab extshape:oak_wood_vertical_slab extshape:oak_wood_vertical_stairs extshape:oak_wood_quarter_piece extshape:oak_wood_vertical_quarter_piece extshape:oak_wood_fence_gate extshape:oak_wood_wall extshape:oak_wood_button extshape:oak_wood_pressure_plate extshape:oak_log_stairs extshape:oak_log_slab extshape:oak_log_vertical_slab extshape:oak_log_vertical_stairs extshape:oak_log_quarter_piece extshape:oak_log_vertical_quarter_piece \ -tags_everycomp_tfc_blackwood tags_everycomp_tfc_chestnut tags_everycomp_tfc_hickory tags_everycomp_tfc_oak \ -\ -additionaladditions:rope \ -\ -additionalplacements:extshape.oak_log_slab additionalplacements:extshape.oak_log_stairs additionalplacements:extshape.oak_wood_pressure_plate additionalplacements:extshape.oak_wood_slab additionalplacements:extshape.oak_wood_stairs additionalplacements:extshape_blockus.oak_small_logs_slab additionalplacements:extshape_blockus.oak_small_logs_stairs \ -\ -another_furniture:black_lamp_connector another_furniture:blue_lamp_connector another_furniture:brown_lamp_connector another_furniture:cyan_lamp_connector another_furniture:gray_lamp_connector another_furniture:green_lamp_connector another_furniture:light_blue_lamp_connector another_furniture:light_gray_lamp_connector another_furniture:lime_lamp_connector another_furniture:magenta_lamp_connector another_furniture:orange_lamp_connector another_furniture:pink_lamp_connector another_furniture:purple_lamp_connector another_furniture:red_lamp_connector another_furniture:white_lamp_connector another_furniture:yellow_lamp_connector \ -\ -beautify:oak_trellis \ -\ -biomeswevegone:green_enchanted_button biomeswevegone:green_enchanted_door biomeswevegone:green_enchanted_fence biomeswevegone:green_enchanted_fence_gate biomeswevegone:green_enchanted_pressure_plate biomeswevegone:green_enchanted_slab biomeswevegone:green_enchanted_stairs biomeswevegone:green_enchanted_trapdoor \ -\ -blockbox:oak_palisade blockbox:spiked_oak_palisade \ -\ -bountifulfares:apple_log bountifulfares:apple_wood bountifulfares:lemon_log bountifulfares:lemon_wood \ -\ -chiselsandbits:bittank \ -\ -condiments:oak_wall:up=true \ -\ -diagonalfences:extshape/oak_log_fence diagonalfences:extshape/oak_wood_fence diagonalfences:mcwfences/oak_horse_fence diagonalfences:mcwfences/oak_picket_fence diagonalfences:mcwfences/oak_stockade_fence diagonalfences:mcwfences/oak_wired_fence diagonalfences:mcwfences/wooden_cheval_de_frise \ -\ -diagonalwalls:extshape/oak_wood_wall \ -\ -dynamictrees:apple_oak_sapling dynamictrees:azalea_sapling dynamictrees:oak_branch:radius=1 dynamictrees:oak_branch:radius=10 dynamictrees:oak_branch:radius=11 dynamictrees:oak_branch:radius=12 dynamictrees:oak_branch:radius=13 dynamictrees:oak_branch:radius=14 dynamictrees:oak_branch:radius=15 dynamictrees:oak_branch:radius=16 dynamictrees:oak_branch:radius=17 dynamictrees:oak_branch:radius=18 dynamictrees:oak_branch:radius=19 dynamictrees:oak_branch:radius=2 dynamictrees:oak_branch:radius=20 dynamictrees:oak_branch:radius=21 dynamictrees:oak_branch:radius=22 dynamictrees:oak_branch:radius=23 dynamictrees:oak_branch:radius=24 dynamictrees:oak_branch:radius=3 dynamictrees:oak_branch:radius=4 dynamictrees:oak_branch:radius=5 dynamictrees:oak_branch:radius=6 dynamictrees:oak_branch:radius=7 dynamictrees:oak_branch:radius=9 dynamictrees:oak_sapling dynamictrees:swamp_oak_sapling \ -\ -extshape_blockus:oak_small_logs_quarter_piece extshape_blockus:oak_small_logs_slab extshape_blockus:oak_small_logs_stairs extshape_blockus:oak_small_logs_vertical_quarter_piece extshape_blockus:oak_small_logs_vertical_slab extshape_blockus:oak_small_logs_vertical_stairs \ -\ -mcwbridges:oak_bridge_pier mcwbridges:oak_log_bridge_middle mcwbridges:oak_log_bridge_stair mcwbridges:oak_rail_bridge mcwbridges:oak_rope_bridge_stair mcwbridges:rope_oak_bridge \ -\ -mcwdoors:oak_bark_glass_door \ -\ -mcwfences:oak_curved_gate mcwfences:oak_highley_gate mcwfences:oak_horse_fence mcwfences:oak_picket_fence mcwfences:oak_pyramid_gate mcwfences:oak_stockade_fence mcwfences:oak_wired_fence mcwfences:wooden_cheval_de_frise \ -\ -mcwfurnitures:oak_bookshelf mcwfurnitures:oak_bookshelf_cupboard mcwfurnitures:oak_bookshelf_drawer mcwfurnitures:oak_chair mcwfurnitures:oak_coffee_table mcwfurnitures:oak_counter mcwfurnitures:oak_covered_desk mcwfurnitures:oak_cupboard_counter mcwfurnitures:oak_desk mcwfurnitures:oak_double_drawer mcwfurnitures:oak_double_drawer_counter mcwfurnitures:oak_double_kitchen_cabinet mcwfurnitures:oak_double_wardrobe mcwfurnitures:oak_drawer mcwfurnitures:oak_drawer_counter mcwfurnitures:oak_end_table mcwfurnitures:oak_glass_kitchen_cabinet mcwfurnitures:oak_glass_table mcwfurnitures:oak_kitchen_cabinet mcwfurnitures:oak_large_drawer mcwfurnitures:oak_lower_bookshelf_drawer mcwfurnitures:oak_lower_triple_drawer mcwfurnitures:oak_modern_chair mcwfurnitures:oak_modern_desk mcwfurnitures:oak_modern_wardrobe mcwfurnitures:oak_stool_chair mcwfurnitures:oak_striped_chair mcwfurnitures:oak_table mcwfurnitures:oak_triple_drawer mcwfurnitures:oak_wardrobe mcwfurnitures:stripped_oak_bookshelf mcwfurnitures:stripped_oak_bookshelf_cupboard mcwfurnitures:stripped_oak_bookshelf_drawer mcwfurnitures:stripped_oak_chair mcwfurnitures:stripped_oak_coffee_table mcwfurnitures:stripped_oak_counter mcwfurnitures:stripped_oak_covered_desk mcwfurnitures:stripped_oak_cupboard_counter mcwfurnitures:stripped_oak_desk mcwfurnitures:stripped_oak_double_drawer mcwfurnitures:stripped_oak_double_drawer_counter mcwfurnitures:stripped_oak_double_kitchen_cabinet mcwfurnitures:stripped_oak_double_wardrobe mcwfurnitures:stripped_oak_drawer mcwfurnitures:stripped_oak_drawer_counter mcwfurnitures:stripped_oak_end_table mcwfurnitures:stripped_oak_glass_kitchen_cabinet mcwfurnitures:stripped_oak_glass_table mcwfurnitures:stripped_oak_kitchen_cabinet mcwfurnitures:stripped_oak_large_drawer mcwfurnitures:stripped_oak_lower_bookshelf_drawer mcwfurnitures:stripped_oak_lower_triple_drawer mcwfurnitures:stripped_oak_modern_chair mcwfurnitures:stripped_oak_modern_desk mcwfurnitures:stripped_oak_modern_wardrobe mcwfurnitures:stripped_oak_stool_chair mcwfurnitures:stripped_oak_striped_chair mcwfurnitures:stripped_oak_table mcwfurnitures:stripped_oak_triple_drawer mcwfurnitures:stripped_oak_wardrobe \ -\ -mcwlights:oak_tiki_torch:lit=false mcwlights:soul_oak_tiki_torch:lit=false \ -\ -mcwroofs:oak_attic_roof mcwroofs:oak_lower_roof mcwroofs:oak_roof mcwroofs:oak_steep_roof mcwroofs:oak_top_roof mcwroofs:oak_upper_lower_roof mcwroofs:oak_upper_steep_roof \ -\ -mcwstairs:oak_balcony mcwstairs:oak_bulk_stairs mcwstairs:oak_compact_stairs mcwstairs:oak_loft_stairs mcwstairs:oak_platform mcwstairs:oak_railing mcwstairs:oak_skyline_stairs mcwstairs:oak_terrace_stairs \ -\ -mcwtrpdoors:oak_bark_trapdoor \ -\ -mcwwindows:oak_four_window mcwwindows:oak_log_parapet mcwwindows:oak_pane_window mcwwindows:oak_window mcwwindows:oak_window2 \ -\ -missingwilds:fallen_oak_log \ -\ -quark:bark_oak_slab quark:bark_oak_stairs quark:bark_oak_wall \ -\ -tfc:groundcover/stick tfc:plant/green_apple_branch tfc:plant/green_apple_growing_branch tfc:plant/lemon_branch tfc:plant/lemon_growing_branch tfc:plant/red_apple_branch tfc:plant/red_apple_growing_branch tfc:wood/twig/blackwood tfc:wood/twig/chestnut tfc:wood/twig/hickory tfc:wood/twig/oak tfc:wooden_bowl \ -\ -twilightforest:hollow_oak_log_climbable twilightforest:hollow_oak_log_horizontal twilightforest:hollow_oak_log_vertical twilightforest:hollow_twilight_oak_log_climbable twilightforest:hollow_twilight_oak_log_horizontal twilightforest:hollow_twilight_oak_log_vertical \ -\ -wilderwild:hollowed_oak_log - -# Spruce Full Blocks -block.10164 = spruce_planks stripped_spruce_log stripped_spruce_wood \ -tags_everycomp_ch_tfc_birch_planks tags_everycomp_ch_tfc_chestnut_planks tags_everycomp_ch_tfc_maple_planks tags_everycomp_ch_tfc_palm_planks tags_everycomp_ch_tfc_rosewood_planks tags_everycomp_ch_tfc_sequoia_planks \ -\ -allthecompressed:spruce_log_1x allthecompressed:spruce_log_2x allthecompressed:spruce_log_3x allthecompressed:spruce_log_4x allthecompressed:spruce_log_5x allthecompressed:spruce_log_6x allthecompressed:spruce_log_7x allthecompressed:spruce_log_8x allthecompressed:spruce_log_9x allthecompressed:spruce_planks_1x allthecompressed:spruce_planks_2x allthecompressed:spruce_planks_3x allthecompressed:spruce_planks_4x allthecompressed:spruce_planks_5x allthecompressed:spruce_planks_6x allthecompressed:spruce_planks_7x allthecompressed:spruce_planks_8x allthecompressed:spruce_planks_9x \ -\ -betterarcheology:rotten_planks \ -\ -betterend:umbrella_tree_bark betterend:umbrella_tree_barrel betterend:umbrella_tree_bookshelf betterend:umbrella_tree_crafting_table betterend:umbrella_tree_log betterend:umbrella_tree_planks betterend:umbrella_tree_stripped_bark betterend:umbrella_tree_stripped_log \ -\ -biomesoplenty:empyreal_planks biomesoplenty:stripped_empyreal_log biomesoplenty:stripped_empyreal_wood \ -\ -biomeswevegone:redwood_bookshelf biomeswevegone:redwood_crafting_table biomeswevegone:redwood_planks biomeswevegone:stripped_redwood_log biomeswevegone:stripped_redwood_wood \ -\ -blockus:herringbone_spruce_planks blockus:mossy_spruce_planks blockus:spruce_cross_timber_frame blockus:spruce_diagonal_timber_frame blockus:spruce_grate blockus:spruce_mosaic blockus:spruce_small_logs blockus:spruce_timber_frame \ -\ -cfm:spruce_crate cfm:stripped_spruce_crate \ -\ -charm:azalea_barrel charm:azalea_bookshelf charm:azalea_planks charm:chiseled_azalea_bookshelf charm:chiseled_spruce_bookshelf charm:spruce_barrel charm:spruce_bookshelf charm:stripped_azalea_log charm:stripped_azalea_wood \ -\ -chipped:basket_woven_spruce_planks chipped:boxed_spruce_planks chipped:brick_bond_spruce_planks chipped:bricky_spruce_planks chipped:carved_stripped_spruce_log chipped:chipped_stripped_spruce_log chipped:cornered_spruce_planks chipped:crated_spruce_planks chipped:cross_laced_spruce_planks chipped:crossed_spruce_planks chipped:d_sign_stripped_spruce_log chipped:detailed_spruce_planks chipped:diagonal_spruce_planks chipped:diamond_spruce_planks chipped:double_herringbone_spruce_planks chipped:edged_stripped_spruce_log chipped:enclosed_spruce_planks chipped:f_sign_stripped_spruce_log chipped:fine_spruce_planks chipped:fine_vertical_spruce_planks chipped:framed_spruce_planks chipped:herringbone_spruce_planks chipped:hewn_spruce_planks chipped:i_sign_stripped_spruce_log chipped:k_sign_stripped_spruce_log chipped:knotted_stripped_spruce_log chipped:l_sign_stripped_spruce_log chipped:laced_spruce_planks chipped:layered_stripped_spruce_log chipped:lumpy_stripped_spruce_log chipped:m_sign_stripped_spruce_log chipped:nailed_spruce_planks chipped:natural_spruce_planks chipped:patient_stripped_spruce_log chipped:pegged_spruce_planks chipped:polished_spruce_planks chipped:railed_spruce_planks chipped:reinforced_spruce_crate chipped:reinforced_stripped_spruce_log chipped:shifted_spruce_planks chipped:sign_stripped_spruce_log chipped:slanted_spruce_planks chipped:smooth_spruce_planks chipped:spruce_barrel chipped:spruce_crate chipped:spruce_planks_mosaic chipped:spruce_planks_panel chipped:spruce_planks_shavings chipped:stacked_spruce_planks chipped:stern_stripped_spruce_log chipped:thin_spruce_planks chipped:tiled_spruce_planks chipped:versailles_spruce_planks chipped:vertical_spruce_planks chipped:vertically_railed_spruce_planks chipped:whirlwind_spruce_planks chipped:wickered_spruce_planks chipped:wise_stripped_spruce_log \ -\ -chisel:bookshelf_spruce chisel:planks-spruce \ -\ -debark:debarked_log_minecraft_log:variant=1 debark:debarked_log_pvj_log_fir debark:debarked_log_pvj_log_palm debark:debarked_log_pvj_log_pine debark:debarked_log_traverse_fir_log debark:debarked_log_twilightforest_twilight_log:variant=3 \ -\ -dynamictrees:stripped_spruce_branch:radius=8 \ -\ -ecologics:stripped_walnut_log ecologics:stripped_walnut_wood ecologics:walnut_planks \ -\ -farmersdelight:spruce_cabinet \ -\ -friendsandfoes:spruce_beehive \ -\ -functionalstorage:spruce_1 functionalstorage:spruce_2 functionalstorage:spruce_4 \ -\ -hearth_and_home:spruce_parquet hearth_and_home:spruce_sanded_wood hearth_and_home:spruce_trim hearth_and_home:spruce_vertical_trim \ -\ -immersiveengineering:crate immersiveengineering:item_batcher immersiveengineering:radiator immersiveengineering:reinforced_crate immersiveengineering:sheetmetal_lead immersiveengineering:sheetmetal_steel immersiveengineering:sorter immersiveengineering:storage_lead immersiveengineering:storage_steel immersiveengineering:storage_uranium \ -\ -lolmct:spruce_crafting_table \ -\ -pvj:mangrove_double_slab pvj:palm_double_slab pvj:pine_double_slab pvj:planks_mangrove pvj:planks_palm pvj:planks_pine \ -\ -quark:custom_bookshelf:variant=bookshelf_spruce quark:vertical_planks:variant=vertical_spruce_planks \ -\ -rechiseled:spruce_planks_beams rechiseled:spruce_planks_beams_connecting rechiseled:spruce_planks_brick_pattern rechiseled:spruce_planks_brick_pattern_connecting rechiseled:spruce_planks_brick_paving rechiseled:spruce_planks_brick_paving_connecting rechiseled:spruce_planks_bricks rechiseled:spruce_planks_bricks_connecting rechiseled:spruce_planks_crate rechiseled:spruce_planks_crate_connecting rechiseled:spruce_planks_diagonal_stripes rechiseled:spruce_planks_diagonal_stripes_connecting rechiseled:spruce_planks_diagonal_tiles rechiseled:spruce_planks_diagonal_tiles_connecting rechiseled:spruce_planks_dotted rechiseled:spruce_planks_dotted_connecting rechiseled:spruce_planks_flooring rechiseled:spruce_planks_flooring_connecting rechiseled:spruce_planks_large_tiles rechiseled:spruce_planks_large_tiles_connecting rechiseled:spruce_planks_mosaic rechiseled:spruce_planks_pattern rechiseled:spruce_planks_pattern_connecting rechiseled:spruce_planks_rotated_bricks rechiseled:spruce_planks_rotated_bricks_connecting rechiseled:spruce_planks_small_bricks rechiseled:spruce_planks_small_bricks_connecting rechiseled:spruce_planks_small_tiles rechiseled:spruce_planks_small_tiles_connecting rechiseled:spruce_planks_squares rechiseled:spruce_planks_squares_connecting rechiseled:spruce_planks_tiles rechiseled:spruce_planks_tiles_connecting rechiseled:spruce_planks_wavy rechiseled:spruce_planks_wavy_connecting rechiseled:spruce_planks_woven rechiseled:spruce_planks_woven_connecting \ -\ -securitycraft:reinforced_spruce_planks securitycraft:reinforced_stripped_spruce_log securitycraft:reinforced_stripped_spruce_wood \ -\ -ssecologics:stripped_walnut_log \ -\ -storagedrawers:trim:variant=spruce \ -\ -supplementaries:lock_block \ -\ -tfc:wood/bookshelf/birch tfc:wood/bookshelf/chestnut tfc:wood/bookshelf/maple tfc:wood/bookshelf/palm tfc:wood/bookshelf/rosewood tfc:wood/bookshelf/sequoia tfc:wood/clutch/birch tfc:wood/clutch/chestnut tfc:wood/clutch/maple tfc:wood/clutch/palm tfc:wood/clutch/rosewood tfc:wood/clutch/sequoia tfc:wood/encased_axle/birch tfc:wood/encased_axle/chestnut tfc:wood/encased_axle/maple tfc:wood/encased_axle/palm tfc:wood/encased_axle/rosewood tfc:wood/encased_axle/sequoia tfc:wood/planks/birch tfc:wood/planks/chestnut tfc:wood/planks/maple tfc:wood/planks/palm tfc:wood/planks/palm_mosaic tfc:wood/planks/rosewood tfc:wood/planks/sequoia tfc:wood/stripped_log/birch tfc:wood/stripped_log/chestnut tfc:wood/stripped_log/maple tfc:wood/stripped_log/palm tfc:wood/stripped_log/rosewood tfc:wood/stripped_log/sequoia tfc:wood/stripped_wood/birch tfc:wood/stripped_wood/chestnut tfc:wood/stripped_wood/maple tfc:wood/stripped_wood/palm tfc:wood/stripped_wood/rosewood tfc:wood/stripped_wood/sequoia tfc:wood/workbench/birch tfc:wood/workbench/chestnut tfc:wood/workbench/maple tfc:wood/workbench/palm tfc:wood/workbench/rosewood tfc:wood/workbench/sequoia \ -\ -twilightforest:dark_planks twilightforest:sorting_planks twilightforest:stripped_dark_log twilightforest:stripped_dark_wood twilightforest:stripped_sorting_log twilightforest:stripped_sorting_wood twilightforest:stripped_time_log twilightforest:stripped_time_wood twilightforest:time_planks - -# Spruce Non-Full Blocks -block.10165 = spruce_fence spruce_fence_gate spruce_button spruce_pressure_plate spruce_trapdoor spruce_shelf \ -\ -additionalplacements:blockus.mossy_spruce_slab additionalplacements:blockus.mossy_spruce_stairs additionalplacements:blockus.spruce_mosaic_slab additionalplacements:blockus.spruce_mosaic_stairs additionalplacements:enderio.silent_spruce_pressure_plate additionalplacements:extshape.stripped_spruce_log_slab additionalplacements:extshape.stripped_spruce_log_stairs additionalplacements:extshape.stripped_spruce_wood_pressure_plate additionalplacements:extshape.stripped_spruce_wood_slab additionalplacements:extshape.stripped_spruce_wood_stairs additionalplacements:extshape_blockus.herringbone_spruce_slab additionalplacements:extshape_blockus.herringbone_spruce_stairs additionalplacements:immersiveengineering.slab_sheetmetal_lead additionalplacements:immersiveengineering.slab_sheetmetal_steel additionalplacements:immersiveengineering.slab_steel_scaffolding_grate_top additionalplacements:immersiveengineering.slab_steel_scaffolding_standard additionalplacements:immersiveengineering.slab_steel_scaffolding_wooden_top additionalplacements:immersiveengineering.slab_storage_lead additionalplacements:immersiveengineering.slab_storage_steel additionalplacements:immersiveengineering.slab_storage_uranium additionalplacements:immersiveengineering.stairs_steel_scaffolding_grate_top additionalplacements:immersiveengineering.stairs_steel_scaffolding_standard additionalplacements:immersiveengineering.stairs_steel_scaffolding_wooden_top additionalplacements:minecraft.spruce_pressure_plate additionalplacements:minecraft.spruce_slab additionalplacements:minecraft.spruce_stairs additionalplacements:twilightforest.dark_pressure_plate additionalplacements:twilightforest.dark_slab additionalplacements:twilightforest.dark_stairs additionalplacements:twilightforest.sorting_pressure_plate additionalplacements:twilightforest.sorting_slab additionalplacements:twilightforest.sorting_stairs additionalplacements:twilightforest.time_pressure_plate additionalplacements:twilightforest.time_slab additionalplacements:twilightforest.time_stairs \ -\ -another_furniture:spruce_bench another_furniture:spruce_chair another_furniture:spruce_drawer another_furniture:spruce_flower_box another_furniture:spruce_shelf another_furniture:spruce_shutter another_furniture:spruce_table \ -\ -aquaculture:spruce_fish_mount \ -\ -beautify:spruce_blinds beautify:spruce_picture_frame \ -\ -betterarcheology:rotten_door betterarcheology:rotten_fence betterarcheology:rotten_fence_gate betterarcheology:rotten_pressure_plate betterarcheology:rotten_slab betterarcheology:rotten_stairs betterarcheology:rotten_trapdoor \ -\ -betterend:umbrella_tree_bar_stool betterend:umbrella_tree_button betterend:umbrella_tree_chair betterend:umbrella_tree_chest betterend:umbrella_tree_composter betterend:umbrella_tree_door betterend:umbrella_tree_fence betterend:umbrella_tree_gate betterend:umbrella_tree_ladder betterend:umbrella_tree_plate betterend:umbrella_tree_slab betterend:umbrella_tree_stairs betterend:umbrella_tree_taburet betterend:umbrella_tree_trapdoor betterend:umbrella_tree_wall \ -\ -betternether:spruce_bar_stool betternether:spruce_chair betternether:spruce_taburet \ -\ -bibliocraft:armorstand:woodtype=framed bibliocraft:armorstand:woodtype=spruce bibliocraft:bookcase:woodtype=framed bibliocraft:bookcase:woodtype=spruce bibliocraft:bookcasecreative:woodtype=framed bibliocraft:bookcasecreative:woodtype=spruce bibliocraft:case:woodtype=framed bibliocraft:case:woodtype=spruce bibliocraft:desk:woodtype=framed bibliocraft:desk:woodtype=spruce bibliocraft:fancyworkbench:woodtype=framed bibliocraft:fancyworkbench:woodtype=spruce bibliocraft:furniturepaneler:woodtype=framed bibliocraft:furniturepaneler:woodtype=spruce bibliocraft:label:woodtype=framed bibliocraft:label:woodtype=spruce bibliocraft:mapframe:woodtype=framed bibliocraft:mapframe:woodtype=spruce bibliocraft:paintingframeborderless:woodtype=framed bibliocraft:paintingframeborderless:woodtype=spruce bibliocraft:paintingframefancy:woodtype=framed bibliocraft:paintingframefancy:woodtype=spruce bibliocraft:paintingframeflat:woodtype=framed bibliocraft:paintingframeflat:woodtype=spruce bibliocraft:paintingframemiddle:woodtype=framed bibliocraft:paintingframemiddle:woodtype=spruce bibliocraft:paintingframesimple:woodtype=framed bibliocraft:paintingframesimple:woodtype=spruce bibliocraft:potionshelf:woodtype=framed bibliocraft:potionshelf:woodtype=spruce bibliocraft:seat:woodtype=framed bibliocraft:seat:woodtype=spruce bibliocraft:shelf:woodtype=framed bibliocraft:shelf:woodtype=spruce bibliocraft:table:woodtype=framed bibliocraft:table:woodtype=spruce bibliocraft:toolrack:woodtype=framed bibliocraft:toolrack:woodtype=spruce \ -\ -biomesoplenty:empyreal_button biomesoplenty:empyreal_door biomesoplenty:empyreal_fence biomesoplenty:empyreal_fence_gate biomesoplenty:empyreal_pressure_plate biomesoplenty:empyreal_slab biomesoplenty:empyreal_stairs biomesoplenty:empyreal_trapdoor \ -\ -biomeswevegone:redwood_button biomeswevegone:redwood_door biomeswevegone:redwood_fence biomeswevegone:redwood_fence_gate biomeswevegone:redwood_pressure_plate biomeswevegone:redwood_slab biomeswevegone:redwood_stairs biomeswevegone:redwood_trapdoor \ -\ -blockbox:spruce_seat blockbox:stripped_spiked_spruce_palisade blockbox:stripped_spruce_palisade \ -\ -blockus:mossy_spruce_slab blockus:mossy_spruce_stairs blockus:spruce_lattice blockus:spruce_mosaic_slab blockus:spruce_mosaic_stairs blockus:stripped_spruce_post \ -\ -cfm:spruce_bedside_cabinet cfm:spruce_blinds cfm:spruce_cabinet cfm:spruce_chair cfm:spruce_coffee_table cfm:spruce_desk cfm:spruce_desk_cabinet cfm:spruce_hedge cfm:spruce_kitchen_counter cfm:spruce_kitchen_drawer cfm:spruce_kitchen_sink_dark cfm:spruce_kitchen_sink_light cfm:spruce_mail_box cfm:spruce_park_bench cfm:spruce_table cfm:spruce_upgraded_fence cfm:spruce_upgraded_gate cfm:stripped_spruce_bedside_cabinet cfm:stripped_spruce_blinds cfm:stripped_spruce_cabinet cfm:stripped_spruce_chair cfm:stripped_spruce_coffee_table cfm:stripped_spruce_desk cfm:stripped_spruce_desk_cabinet cfm:stripped_spruce_kitchen_counter cfm:stripped_spruce_kitchen_drawer cfm:stripped_spruce_kitchen_sink_dark cfm:stripped_spruce_kitchen_sink_light cfm:stripped_spruce_mail_box cfm:stripped_spruce_park_bench cfm:stripped_spruce_table cfm:stripped_spruce_upgraded_fence cfm:stripped_spruce_upgraded_gate \ -\ -charm:azalea_button charm:azalea_fence charm:azalea_fence_gate charm:azalea_pressure_plate charm:azalea_slab charm:azalea_stairs charm:azalea_trapdoor \ -\ -condiments:spruce_accent condiments:spruce_wall:up=false \ -\ -cqrepoured:table_spruce \ -\ -diagonalfences:betterend/umbrella_tree_fence diagonalfences:ecologics/walnut_fence diagonalfences:extshape/stripped_spruce_wood_fence diagonalfences:immersiveengineering/steel_fence diagonalfences:minecraft/spruce_fence diagonalfences:securitycraft/reinforced_spruce_fence diagonalfences:twilightforest/dark_fence diagonalfences:twilightforest/sorting_fence diagonalfences:twilightforest/time_fence \ -\ -diagonalwalls:extshape/spruce_wall diagonalwalls:extshape/stripped_spruce_wood_wall diagonalwalls:extshape_blockus/herringbone_spruce_wall diagonalwalls:extshape_blockus/mossy_spruce_wall diagonalwalls:extshape_blockus/spruce_mosaic_wall \ -\ -diagonalwindows:blockus/spruce_lattice \ -\ -dynamictrees:stripped_spruce_branch:radius=1 dynamictrees:stripped_spruce_branch:radius=10 dynamictrees:stripped_spruce_branch:radius=11 dynamictrees:stripped_spruce_branch:radius=12 dynamictrees:stripped_spruce_branch:radius=13 dynamictrees:stripped_spruce_branch:radius=14 dynamictrees:stripped_spruce_branch:radius=15 dynamictrees:stripped_spruce_branch:radius=16 dynamictrees:stripped_spruce_branch:radius=17 dynamictrees:stripped_spruce_branch:radius=18 dynamictrees:stripped_spruce_branch:radius=19 dynamictrees:stripped_spruce_branch:radius=2 dynamictrees:stripped_spruce_branch:radius=20 dynamictrees:stripped_spruce_branch:radius=21 dynamictrees:stripped_spruce_branch:radius=22 dynamictrees:stripped_spruce_branch:radius=23 dynamictrees:stripped_spruce_branch:radius=24 dynamictrees:stripped_spruce_branch:radius=3 dynamictrees:stripped_spruce_branch:radius=4 dynamictrees:stripped_spruce_branch:radius=5 dynamictrees:stripped_spruce_branch:radius=6 dynamictrees:stripped_spruce_branch:radius=7 dynamictrees:stripped_spruce_branch:radius=9 \ -\ -ecologics:walnut_button ecologics:walnut_door ecologics:walnut_fence ecologics:walnut_fence_gate ecologics:walnut_pressure_plate ecologics:walnut_slab ecologics:walnut_stairs ecologics:walnut_trapdoor \ -\ -enderio:silent_spruce_pressure_plate \ -\ -exdeorum:spruce_barrel exdeorum:spruce_compressed_sieve exdeorum:spruce_crucible exdeorum:spruce_sieve \ -\ -extshape:spruce_quarter_piece extshape:spruce_vertical_quarter_piece extshape:spruce_vertical_slab extshape:spruce_vertical_stairs extshape:spruce_wall extshape:stripped_spruce_log_quarter_piece extshape:stripped_spruce_log_slab extshape:stripped_spruce_log_stairs extshape:stripped_spruce_log_vertical_quarter_piece extshape:stripped_spruce_log_vertical_slab extshape:stripped_spruce_log_vertical_stairs extshape:stripped_spruce_wood_button extshape:stripped_spruce_wood_fence extshape:stripped_spruce_wood_fence_gate extshape:stripped_spruce_wood_pressure_plate extshape:stripped_spruce_wood_quarter_piece extshape:stripped_spruce_wood_slab extshape:stripped_spruce_wood_stairs extshape:stripped_spruce_wood_vertical_quarter_piece extshape:stripped_spruce_wood_vertical_slab extshape:stripped_spruce_wood_vertical_stairs extshape:stripped_spruce_wood_wall \ -\ -extshape_blockus:herringbone_spruce_quarter_piece extshape_blockus:herringbone_spruce_slab extshape_blockus:herringbone_spruce_stairs extshape_blockus:herringbone_spruce_vertical_quarter_piece extshape_blockus:herringbone_spruce_vertical_slab extshape_blockus:herringbone_spruce_vertical_stairs extshape_blockus:herringbone_spruce_wall extshape_blockus:mossy_spruce_quarter_piece extshape_blockus:mossy_spruce_vertical_quarter_piece extshape_blockus:mossy_spruce_vertical_slab extshape_blockus:mossy_spruce_vertical_stairs extshape_blockus:mossy_spruce_wall extshape_blockus:spruce_mosaic_quarter_piece extshape_blockus:spruce_mosaic_vertical_quarter_piece extshape_blockus:spruce_mosaic_vertical_slab extshape_blockus:spruce_mosaic_vertical_stairs extshape_blockus:spruce_mosaic_wall \ -\ -farmingforblockheads:chicken_nest farmingforblockheads:feeding_trough \ -\ -growthcraft:rope_fence growthcraft:rope_knot_spruce \ -\ -growthcraft_fishtrap:fishtrap_spruce \ -\ -handcrafted:spruce_bench handcrafted:spruce_chair handcrafted:spruce_corner_trim handcrafted:spruce_couch handcrafted:spruce_counter handcrafted:spruce_cupboard handcrafted:spruce_desk handcrafted:spruce_dining_bench handcrafted:spruce_drawer handcrafted:spruce_fancy_bed handcrafted:spruce_nightstand handcrafted:spruce_pillar_trim handcrafted:spruce_shelf handcrafted:spruce_side_table handcrafted:spruce_table handcrafted:wood_bowl handcrafted:wood_crockery_combo handcrafted:wood_cup handcrafted:wood_plate \ -\ -hearth_and_home:spruce_lattice \ -\ -hydrol:spruce_wood_wall \ -\ -immersieengineering:slab_sheetmetal_steel \ -\ -immersiveengineering:assembler immersiveengineering:auto_workbench immersiveengineering:bottling_machine immersiveengineering:bucket_wheel immersiveengineering:chunk_loader immersiveengineering:chute_steel immersiveengineering:circuit_table immersiveengineering:cloche immersiveengineering:craftingtable immersiveengineering:crusher immersiveengineering:current_transformer immersiveengineering:diesel_generator immersiveengineering:electric_lantern:active=false immersiveengineering:excavator immersiveengineering:fermenter immersiveengineering:floodlight:active=false immersiveengineering:logic_unit immersiveengineering:machine_interface immersiveengineering:metal_ladder_steel immersiveengineering:post_transformer immersiveengineering:razor_wire immersiveengineering:sample_drill immersiveengineering:sawmill immersiveengineering:siren immersiveengineering:slab_sheetmetal_lead immersiveengineering:slab_sheetmetal_steel immersiveengineering:slab_steel_scaffolding_grate_top immersiveengineering:slab_steel_scaffolding_standard immersiveengineering:slab_steel_scaffolding_wooden_top immersiveengineering:slab_storage_lead immersiveengineering:slab_storage_steel immersiveengineering:slab_storage_uranium immersiveengineering:squeezer immersiveengineering:stairs_steel_scaffolding_grate_top immersiveengineering:stairs_steel_scaffolding_standard immersiveengineering:stairs_steel_scaffolding_wooden_top immersiveengineering:steel_catwalk immersiveengineering:steel_catwalk_stairs immersiveengineering:steel_door immersiveengineering:steel_fence immersiveengineering:steel_fence_gate immersiveengineering:steel_post immersiveengineering:steel_scaffolding_grate_top immersiveengineering:steel_scaffolding_standard immersiveengineering:steel_scaffolding_wooden_top immersiveengineering:steel_slope immersiveengineering:steel_trapdoor immersiveengineering:steel_wallmount immersiveengineering:toolbox_block immersiveengineering:transformer immersiveengineering:transformer_hv \ -\ -mcwdoors:spruce_bamboo_door mcwdoors:spruce_barn_door mcwdoors:spruce_barn_glass_door mcwdoors:spruce_beach_door mcwdoors:spruce_classic_door mcwdoors:spruce_four_panel_door mcwdoors:spruce_glass_door mcwdoors:spruce_japanese2_door mcwdoors:spruce_japanese_door mcwdoors:spruce_modern_door mcwdoors:spruce_mystic_door mcwdoors:spruce_nether_door mcwdoors:spruce_paper_door mcwdoors:spruce_stable_door mcwdoors:spruce_stable_head_door mcwdoors:spruce_swamp_door mcwdoors:spruce_tropical_door mcwdoors:spruce_waffle_door mcwdoors:spruce_western_door mcwdoors:spruce_whispering_door \ -\ -mcwlights:classic_street_lamp:part=middle mcwlights:double_street_lamp:part=middle mcwlights:soul_classic_street_lamp:part=middle mcwlights:soul_double_street_lamp:part=middle mcwlights:spruce_ceiling_fan_light:lit=false \ -\ -mcwpaths:spruce_planks_path \ -\ -mcwroofs:spruce_planks_attic_roof mcwroofs:spruce_planks_lower_roof mcwroofs:spruce_planks_roof mcwroofs:spruce_planks_steep_roof mcwroofs:spruce_planks_top_roof mcwroofs:spruce_planks_upper_lower_roof mcwroofs:spruce_planks_upper_steep_roof \ -\ -mcwtrpdoors:spruce_bamboo_trapdoor mcwtrpdoors:spruce_barn_trapdoor mcwtrpdoors:spruce_barred_trapdoor mcwtrpdoors:spruce_barrel_trapdoor mcwtrpdoors:spruce_beach_trapdoor mcwtrpdoors:spruce_blossom_trapdoor mcwtrpdoors:spruce_classic_trapdoor mcwtrpdoors:spruce_four_panel_trapdoor mcwtrpdoors:spruce_glass_trapdoor mcwtrpdoors:spruce_mystic_trapdoor mcwtrpdoors:spruce_paper_trapdoor mcwtrpdoors:spruce_ranch_trapdoor mcwtrpdoors:spruce_swamp_trapdoor mcwtrpdoors:spruce_tropical_trapdoor mcwtrpdoors:spruce_whispering_trapdoor \ -\ -mcwwindows:spruce_blinds mcwwindows:spruce_curtain_rod mcwwindows:spruce_louvered_shutter mcwwindows:spruce_plank_four_window mcwwindows:spruce_plank_pane_window mcwwindows:spruce_plank_parapet mcwwindows:spruce_plank_window mcwwindows:spruce_plank_window2 mcwwindows:spruce_shutter mcwwindows:stripped_spruce_log_four_window mcwwindows:stripped_spruce_log_window mcwwindows:stripped_spruce_log_window2 mcwwindows:stripped_spruce_pane_window \ -\ -placeableitems:block_bow placeableitems:block_carrot_on_stick \ -\ -pvj:mangrove_button pvj:mangrove_door pvj:mangrove_fence pvj:mangrove_fence_gate pvj:mangrove_pressure_plate pvj:mangrove_slab pvj:mangrove_stairs pvj:mangrove_trapdoor pvj:mangrove_twigs pvj:palm_button pvj:palm_door pvj:palm_fence pvj:palm_fence_gate pvj:palm_pressure_plate pvj:palm_slab pvj:palm_stairs pvj:palm_trapdoor pvj:palm_twigs pvj:pine_button pvj:pine_door pvj:pine_fence pvj:pine_fence_gate pvj:pine_pressure_plate pvj:pine_slab pvj:pine_stairs pvj:pine_trapdoor pvj:pine_twigs pvj:pinecones pvj:spruce_twigs \ -\ -quark:spruce_button quark:spruce_pressure_plate quark:spruce_trapdoor \ -\ -securitycraft:reinforced_spruce_button securitycraft:reinforced_spruce_fence securitycraft:reinforced_spruce_fence_gate securitycraft:reinforced_spruce_pressure_plate securitycraft:reinforced_spruce_slab securitycraft:reinforced_spruce_stairs \ -\ -spelunkery:wooden_channel spelunkery:wooden_sluice \ -\ -supplementaries:wicker_fence \ -\ -suppsquared:betterend/item_shelf_umbrella_tree suppsquared:ecologics/item_shelf_walnut suppsquared:item_shelf_spruce suppsquared:twilightforest/item_shelf_sorting suppsquared:twilightforest/item_shelf_time \ -\ -tfc:barrel_rack tfc:wood/barrel/birch tfc:wood/barrel/chestnut tfc:wood/barrel/maple tfc:wood/barrel/palm tfc:wood/barrel/rosewood tfc:wood/barrel/sequoia tfc:wood/button/birch tfc:wood/button/chestnut tfc:wood/button/maple tfc:wood/button/palm tfc:wood/button/rosewood tfc:wood/button/sequoia tfc:wood/door/birch tfc:wood/door/chestnut tfc:wood/door/maple tfc:wood/door/palm tfc:wood/door/rosewood tfc:wood/door/sequoia tfc:wood/fence/birch tfc:wood/fence/chestnut tfc:wood/fence/maple tfc:wood/fence/palm tfc:wood/fence/rosewood tfc:wood/fence/sequoia tfc:wood/fence_gate/birch tfc:wood/fence_gate/chestnut tfc:wood/fence_gate/maple tfc:wood/fence_gate/palm tfc:wood/fence_gate/rosewood tfc:wood/fence_gate/sequoia tfc:wood/gear_box/birch tfc:wood/gear_box/chestnut tfc:wood/gear_box/maple tfc:wood/gear_box/palm tfc:wood/gear_box/rosewood tfc:wood/gear_box/sequoia tfc:wood/horizontal_support/birch tfc:wood/horizontal_support/chestnut tfc:wood/horizontal_support/maple tfc:wood/horizontal_support/palm tfc:wood/horizontal_support/rosewood tfc:wood/horizontal_support/sequoia tfc:wood/lectern/birch tfc:wood/lectern/chestnut tfc:wood/lectern/maple tfc:wood/lectern/palm tfc:wood/lectern/rosewood tfc:wood/lectern/sequoia tfc:wood/log_fence/birch tfc:wood/log_fence/chestnut tfc:wood/log_fence/maple tfc:wood/log_fence/palm tfc:wood/log_fence/rosewood tfc:wood/log_fence/sequoia tfc:wood/loom/birch tfc:wood/loom/chestnut tfc:wood/loom/maple tfc:wood/loom/palm tfc:wood/loom/rosewood tfc:wood/loom/sequoia tfc:wood/planks/birch_slab tfc:wood/planks/birch_stairs tfc:wood/planks/chestnut_slab tfc:wood/planks/chestnut_stairs tfc:wood/planks/maple_slab tfc:wood/planks/maple_stairs tfc:wood/planks/palm_mosaic_slab tfc:wood/planks/palm_mosaic_stairs tfc:wood/planks/palm_slab tfc:wood/planks/palm_stairs tfc:wood/planks/rosewood_slab tfc:wood/planks/rosewood_stairs tfc:wood/planks/sequoia_slab tfc:wood/planks/sequoia_stairs tfc:wood/pressure_plate/birch tfc:wood/pressure_plate/chestnut tfc:wood/pressure_plate/maple tfc:wood/pressure_plate/palm tfc:wood/pressure_plate/rosewood tfc:wood/pressure_plate/sequoia tfc:wood/scribing_table/birch tfc:wood/scribing_table/chestnut tfc:wood/scribing_table/maple tfc:wood/scribing_table/palm tfc:wood/scribing_table/rosewood tfc:wood/scribing_table/sequoia tfc:wood/sewing_table/birch tfc:wood/sewing_table/chestnut tfc:wood/sewing_table/maple tfc:wood/sewing_table/palm tfc:wood/sewing_table/rosewood tfc:wood/sewing_table/sequoia tfc:wood/shelf/birch tfc:wood/shelf/chestnut tfc:wood/shelf/maple tfc:wood/shelf/palm tfc:wood/shelf/rosewood tfc:wood/shelf/sequoia tfc:wood/sluice/birch tfc:wood/sluice/chestnut tfc:wood/sluice/maple tfc:wood/sluice/palm tfc:wood/sluice/rosewood tfc:wood/sluice/sequoia tfc:wood/tool_rack/birch tfc:wood/tool_rack/chestnut tfc:wood/tool_rack/maple tfc:wood/tool_rack/palm tfc:wood/tool_rack/rosewood tfc:wood/tool_rack/sequoia tfc:wood/trapdoor/birch tfc:wood/trapdoor/chestnut tfc:wood/trapdoor/maple tfc:wood/trapdoor/palm tfc:wood/trapdoor/rosewood tfc:wood/trapdoor/sequoia tfc:wood/vertical_support/birch tfc:wood/vertical_support/chestnut tfc:wood/vertical_support/maple tfc:wood/vertical_support/palm tfc:wood/vertical_support/rosewood tfc:wood/vertical_support/sequoia \ -\ -twigs:spruce_table \ -\ -twilightforest:dark_banister twilightforest:dark_button twilightforest:dark_door twilightforest:dark_fence twilightforest:dark_fence_gate twilightforest:dark_pressure_plate twilightforest:dark_slab twilightforest:dark_stairs twilightforest:dark_trapdoor twilightforest:slider twilightforest:sorting_banister twilightforest:sorting_button twilightforest:sorting_door twilightforest:sorting_fence twilightforest:sorting_fence_gate twilightforest:sorting_pressure_plate twilightforest:sorting_slab twilightforest:sorting_stairs twilightforest:sorting_trapdoor twilightforest:spruce_banister twilightforest:time_banister twilightforest:time_button twilightforest:time_door twilightforest:time_fence twilightforest:time_fence_gate twilightforest:time_pressure_plate twilightforest:time_slab twilightforest:time_stairs twilightforest:time_trapdoor \ -\ -wilderwild:stripped_hollowed_spruce_log - -# Spruce Slabs and Stairs -block.10167 = spruce_slab spruce_stairs - -# Spruce Logs -block.10168 = spruce_log spruce_wood \ -tags_spruce_logs \ -\ -ancientbeasts:stick_wall \ -\ -betterarcheology:rotten_log \ -\ -biomeswevegone:blue_enchanted_log biomeswevegone:blue_enchanted_wood biomeswevegone:cika_log biomeswevegone:cika_wood biomeswevegone:cypress_log biomeswevegone:cypress_wood biomeswevegone:fir_log biomeswevegone:fir_wood biomeswevegone:jacaranda_log biomeswevegone:jacaranda_wood biomeswevegone:redwood_log biomeswevegone:redwood_wood biomeswevegone:zelkova_log biomeswevegone:zelkova_wood \ -\ -charm:azalea_log charm:azalea_wood \ -\ -chipped:bundled_spruce_log chipped:center_cut_spruce_log chipped:damaged_spruce_log chipped:edge_cut_spruce_log chipped:firewood_spruce_log chipped:flowering_spruce_log chipped:mixed_spruce_log chipped:nailed_spruce_log chipped:overgrown_spruce_log chipped:planked_spruce_log chipped:reinforced_spruce_log \ -\ -dynamictrees:spruce_branch:radius=8 \ -\ -ecologics:walnut_log ecologics:walnut_wood \ -\ -immersiveengineering:capacitor_creative immersiveengineering:capacitor_hv immersiveengineering:capacitor_lv immersiveengineering:capacitor_mv \ -\ -natura:nether_logs2 natura:overworld_logs:type=tiger \ -\ -pvj:log_fir pvj:log_maple pvj:log_pine pvj:log_redwood pvj:redwood_bark \ -\ -quark:bark:variant=bark_spruce quark:bark_spruce_slab_double \ -\ -securitycraft:reinforced_spruce_log securitycraft:reinforced_spruce_wood \ -\ -tfc:log_pile:count=16 tfc:wood/log/sequoia tfc:wood/log/spruce tfc:wood/wood/sequoia tfc:wood/wood/spruce \ -\ -twilightforest:dark_log twilightforest:dark_wood twilightforest:sorting_log twilightforest:sorting_log_core:active=false twilightforest:sorting_wood twilightforest:time_log twilightforest:time_log_core:active=false twilightforest:time_wood - -# Spruce Non-Full Logs (Modded Only) -block.10169 = extshape:spruce_log_slab extshape:spruce_log_stairs extshape:spruce_wood_stairs extshape:spruce_wood_slab extshape:spruce_wood_vertical_slab extshape:spruce_wood_vertical_stairs extshape:spruce_wood_quarter_piece extshape:spruce_wood_vertical_quarter_piece extshape:spruce_wood_fence extshape:spruce_wood_fence_gate extshape:spruce_wood_wall extshape:spruce_wood_button extshape:spruce_wood_pressure_plate extshape:spruce_log_vertical_stair extshape:spruce_log_vertical_slab extshape:spruce_log_vertical_stairs extshape:spruce_log_quarter_piece extshape:spruce_log_vertical_quarter_piece \ -tags_everycomp_tfc_sequoia tags_everycomp_tfc_spruce \ -\ -additionalplacements:extshape.spruce_log_slab additionalplacements:extshape.spruce_log_stairs additionalplacements:extshape.spruce_wood_pressure_plate additionalplacements:extshape.spruce_wood_slab additionalplacements:extshape.spruce_wood_stairs additionalplacements:extshape_blockus.spruce_small_logs_slab additionalplacements:extshape_blockus.spruce_small_logs_stairs \ -\ -beautify:spruce_trellis \ -\ -blockbox:spiked_spruce_palisade blockbox:spruce_palisade \ -\ -blockus:spruce_post \ -\ -condiments:spruce_wall:up=true \ -\ -diagonalfences:extshape/spruce_log_fence diagonalfences:extshape/spruce_wood_fence diagonalfences:mcwfences/spruce_horse_fence diagonalfences:mcwfences/spruce_picket_fence diagonalfences:mcwfences/spruce_stockade_fence diagonalfences:mcwfences/spruce_wired_fence \ -\ -diagonalwalls:extshape/spruce_wood_wall \ -\ -dynamictrees:spruce_branch:radius=1 dynamictrees:spruce_branch:radius=10 dynamictrees:spruce_branch:radius=11 dynamictrees:spruce_branch:radius=12 dynamictrees:spruce_branch:radius=13 dynamictrees:spruce_branch:radius=14 dynamictrees:spruce_branch:radius=15 dynamictrees:spruce_branch:radius=16 dynamictrees:spruce_branch:radius=17 dynamictrees:spruce_branch:radius=18 dynamictrees:spruce_branch:radius=19 dynamictrees:spruce_branch:radius=2 dynamictrees:spruce_branch:radius=20 dynamictrees:spruce_branch:radius=21 dynamictrees:spruce_branch:radius=22 dynamictrees:spruce_branch:radius=23 dynamictrees:spruce_branch:radius=24 dynamictrees:spruce_branch:radius=3 dynamictrees:spruce_branch:radius=4 dynamictrees:spruce_branch:radius=5 dynamictrees:spruce_branch:radius=6 dynamictrees:spruce_branch:radius=7 dynamictrees:spruce_branch:radius=9 dynamictrees:spruce_sapling \ -\ -extshape_blockus:spruce_small_logs_quarter_piece extshape_blockus:spruce_small_logs_slab extshape_blockus:spruce_small_logs_stairs extshape_blockus:spruce_small_logs_vertical_quarter_piece extshape_blockus:spruce_small_logs_vertical_slab extshape_blockus:spruce_small_logs_vertical_stairs \ -\ -growthcraft_grapes:native_grape_vine1 \ -\ -mcwbridges:rope_spruce_bridge mcwbridges:spruce_bridge_pier mcwbridges:spruce_log_bridge_middle mcwbridges:spruce_log_bridge_stair mcwbridges:spruce_rail_bridge mcwbridges:spruce_rope_bridge_stair \ -\ -mcwdoors:spruce_bark_glass_door \ -\ -mcwfences:spruce_curved_gate mcwfences:spruce_highley_gate mcwfences:spruce_horse_fence mcwfences:spruce_picket_fence mcwfences:spruce_pyramid_gate mcwfences:spruce_stockade_fence mcwfences:spruce_wired_fence \ -\ -mcwfurnitures:spruce_bookshelf mcwfurnitures:spruce_bookshelf_cupboard mcwfurnitures:spruce_bookshelf_drawer mcwfurnitures:spruce_chair mcwfurnitures:spruce_coffee_table mcwfurnitures:spruce_counter mcwfurnitures:spruce_covered_desk mcwfurnitures:spruce_cupboard_counter mcwfurnitures:spruce_desk mcwfurnitures:spruce_double_drawer mcwfurnitures:spruce_double_drawer_counter mcwfurnitures:spruce_double_kitchen_cabinet mcwfurnitures:spruce_double_wardrobe mcwfurnitures:spruce_drawer mcwfurnitures:spruce_drawer_counter mcwfurnitures:spruce_end_table mcwfurnitures:spruce_glass_kitchen_cabinet mcwfurnitures:spruce_glass_table mcwfurnitures:spruce_kitchen_cabinet mcwfurnitures:spruce_large_drawer mcwfurnitures:spruce_lower_bookshelf_drawer mcwfurnitures:spruce_lower_triple_drawer mcwfurnitures:spruce_modern_chair mcwfurnitures:spruce_modern_desk mcwfurnitures:spruce_modern_wardrobe mcwfurnitures:spruce_stool_chair mcwfurnitures:spruce_striped_chair mcwfurnitures:spruce_table mcwfurnitures:spruce_triple_drawer mcwfurnitures:spruce_wardrobe mcwfurnitures:stripped_spruce_bookshelf mcwfurnitures:stripped_spruce_bookshelf_cupboard mcwfurnitures:stripped_spruce_bookshelf_drawer mcwfurnitures:stripped_spruce_chair mcwfurnitures:stripped_spruce_coffee_table mcwfurnitures:stripped_spruce_counter mcwfurnitures:stripped_spruce_covered_desk mcwfurnitures:stripped_spruce_cupboard_counter mcwfurnitures:stripped_spruce_desk mcwfurnitures:stripped_spruce_double_drawer mcwfurnitures:stripped_spruce_double_drawer_counter mcwfurnitures:stripped_spruce_double_kitchen_cabinet mcwfurnitures:stripped_spruce_double_wardrobe mcwfurnitures:stripped_spruce_drawer mcwfurnitures:stripped_spruce_drawer_counter mcwfurnitures:stripped_spruce_end_table mcwfurnitures:stripped_spruce_glass_kitchen_cabinet mcwfurnitures:stripped_spruce_glass_table mcwfurnitures:stripped_spruce_kitchen_cabinet mcwfurnitures:stripped_spruce_large_drawer mcwfurnitures:stripped_spruce_lower_bookshelf_drawer mcwfurnitures:stripped_spruce_lower_triple_drawer mcwfurnitures:stripped_spruce_modern_chair mcwfurnitures:stripped_spruce_modern_desk mcwfurnitures:stripped_spruce_modern_wardrobe mcwfurnitures:stripped_spruce_stool_chair mcwfurnitures:stripped_spruce_striped_chair mcwfurnitures:stripped_spruce_table mcwfurnitures:stripped_spruce_triple_drawer mcwfurnitures:stripped_spruce_wardrobe \ -\ -mcwlights:classic_street_lamp:part=base:lit=false mcwlights:classic_street_lamp:part=top:lit=false mcwlights:double_street_lamp:part=base:lit=false mcwlights:double_street_lamp:part=top:lit=false mcwlights:soul_classic_street_lamp:part=base:lit=false mcwlights:soul_classic_street_lamp:part=top:lit=false mcwlights:soul_double_street_lamp:part=base:lit=false mcwlights:soul_double_street_lamp:part=top:lit=false mcwlights:soul_spruce_tiki_torch:lit=false mcwlights:spruce_tiki_torch:lit=false \ -\ -mcwroofs:spruce_attic_roof mcwroofs:spruce_lower_roof mcwroofs:spruce_roof mcwroofs:spruce_steep_roof mcwroofs:spruce_top_roof mcwroofs:spruce_upper_lower_roof mcwroofs:spruce_upper_steep_roof \ -\ -mcwstairs:spruce_balcony mcwstairs:spruce_bulk_stairs mcwstairs:spruce_compact_stairs mcwstairs:spruce_loft_stairs mcwstairs:spruce_platform mcwstairs:spruce_railing mcwstairs:spruce_skyline_stairs mcwstairs:spruce_terrace_stairs \ -\ -mcwtrpdoors:spruce_bark_trapdoor \ -\ -mcwwindows:spruce_four_window mcwwindows:spruce_log_parapet mcwwindows:spruce_pane_window mcwwindows:spruce_window mcwwindows:spruce_window2 \ -\ -missingwilds:fallen_spruce_log \ -\ -quark:bark_spruce_slab quark:bark_spruce_stairs quark:bark_spruce_wall \ -\ -tfc:groundcover/pinecone tfc:log_pile:count=0 tfc:log_pile:count=1 tfc:log_pile:count=10 tfc:log_pile:count=11 tfc:log_pile:count=12 tfc:log_pile:count=13 tfc:log_pile:count=14 tfc:log_pile:count=15 tfc:log_pile:count=2 tfc:log_pile:count=3 tfc:log_pile:count=4 tfc:log_pile:count=5 tfc:log_pile:count=6 tfc:log_pile:count=7 tfc:log_pile:count=8 tfc:log_pile:count=9 tfc:plant/banana_plant:stage=0 tfc:plant/banana_plant:stage=1 tfc:plant/dead_banana_plant:stage=0 tfc:plant/dead_banana_plant:stage=1 tfc:plant/spruce_krummholz tfc:wood/twig/sequoia tfc:wood/twig/spruce \ -\ -twilightforest:hollow_dark_log_climbable twilightforest:hollow_dark_log_horizontal twilightforest:hollow_dark_log_vertical twilightforest:hollow_sorting_log_climbable twilightforest:hollow_sorting_log_horizontal twilightforest:hollow_sorting_log_vertical twilightforest:hollow_spruce_log_climbable twilightforest:hollow_spruce_log_horizontal twilightforest:hollow_spruce_log_vertical twilightforest:hollow_time_log_climbable twilightforest:hollow_time_log_horizontal twilightforest:hollow_time_log_vertical \ -\ -wilderwild:hollowed_spruce_log - -# Birch Full Blocks -block.10172 = birch_planks stripped_birch_log stripped_birch_wood loom \ -tags_everycomp_ch_tfc_douglas_fir_planks \ -\ -ad_astra:strophar_planks \ -\ -allthecompressed:birch_log_1x allthecompressed:birch_log_2x allthecompressed:birch_log_3x allthecompressed:birch_log_4x allthecompressed:birch_log_5x allthecompressed:birch_log_6x allthecompressed:birch_log_7x allthecompressed:birch_log_8x allthecompressed:birch_log_9x allthecompressed:birch_planks_1x allthecompressed:birch_planks_2x allthecompressed:birch_planks_3x allthecompressed:birch_planks_4x allthecompressed:birch_planks_5x allthecompressed:birch_planks_6x allthecompressed:birch_planks_7x allthecompressed:birch_planks_8x allthecompressed:birch_planks_9x \ -\ -betterend:end_lotus_bark betterend:end_lotus_barrel betterend:end_lotus_bookshelf betterend:end_lotus_crafting_table betterend:end_lotus_log betterend:end_lotus_planks betterend:end_lotus_stripped_bark betterend:end_lotus_stripped_log \ -\ -biomesoplenty:dead_planks biomesoplenty:stripped_dead_log biomesoplenty:stripped_dead_wood biomesoplenty:stripped_willow_log biomesoplenty:stripped_willow_wood biomesoplenty:willow_planks \ -\ -biomeswevegone:aspen_bookshelf biomeswevegone:aspen_crafting_table biomeswevegone:aspen_planks biomeswevegone:holly_bookshelf biomeswevegone:holly_crafting_table biomeswevegone:holly_planks biomeswevegone:stripped_aspen_log biomeswevegone:stripped_aspen_wood biomeswevegone:stripped_holly_log biomeswevegone:stripped_holly_wood \ -\ -blockus:birch_cross_timber_frame blockus:birch_diagonal_timber_frame blockus:birch_grate blockus:birch_mosaic blockus:birch_small_logs blockus:birch_timber_frame blockus:framed_paper_block blockus:herringbone_birch_planks blockus:mossy_birch_planks blockus:paper_block \ -\ -cfm:birch_crate cfm:stripped_birch_crate \ -\ -charm:birch_barrel charm:birch_bookshelf charm:chiseled_birch_bookshelf \ -\ -chipped:basket_woven_birch_planks chipped:birch_barrel chipped:birch_crate chipped:birch_planks_mosaic chipped:birch_planks_panel chipped:birch_planks_shavings chipped:boxed_birch_planks chipped:brick_bond_birch_planks chipped:bricky_birch_planks chipped:carved_stripped_birch_log chipped:chipped_stripped_birch_log chipped:cornered_birch_planks chipped:crated_birch_planks chipped:cross_laced_birch_planks chipped:crossed_birch_planks chipped:d_sign_stripped_birch_log chipped:detailed_birch_planks chipped:diagonal_birch_planks chipped:diamond_birch_planks chipped:double_herringbone_birch_planks chipped:edged_stripped_birch_log chipped:enclosed_birch_planks chipped:f_sign_stripped_birch_log chipped:fine_birch_planks chipped:fine_vertical_birch_planks chipped:framed_birch_planks chipped:herringbone_birch_planks chipped:hewn_birch_planks chipped:i_sign_stripped_birch_log chipped:k_sign_stripped_birch_log chipped:knotted_stripped_birch_log chipped:l_sign_stripped_birch_log chipped:laced_birch_planks chipped:layered_stripped_birch_log chipped:lumpy_stripped_birch_log chipped:m_sign_stripped_birch_log chipped:nailed_birch_planks chipped:natural_birch_planks chipped:patient_stripped_birch_log chipped:pegged_birch_planks chipped:polished_birch_planks chipped:railed_birch_planks chipped:reinforced_birch_crate chipped:reinforced_stripped_birch_log chipped:shifted_birch_planks chipped:sign_stripped_birch_log chipped:slanted_birch_planks chipped:smooth_birch_planks chipped:stacked_birch_planks chipped:stern_stripped_birch_log chipped:thin_birch_planks chipped:tiled_birch_planks chipped:versailles_birch_planks chipped:vertical_birch_planks chipped:vertically_railed_birch_planks chipped:whirlwind_birch_planks chipped:wickered_birch_planks chipped:wise_stripped_birch_log \ -\ -chisel:bookshelf_birch chisel:braid/birch_planks chisel:crude_horizontal/birch_planks chisel:crude_paneling/birch_planks chisel:crude_vertical/birch_planks chisel:encased/birch_planks chisel:encased_large/birch_planks chisel:encased_smooth/birch_planks chisel:large/birch_planks chisel:log_bordered/birch_planks chisel:paneling/birch_planks chisel:planks-birch chisel:shipping_crate/birch_planks chisel:smooth/birch_planks chisel:stacked/birch_planks chisel:vertical/birch_planks \ -\ -create:bound_cardboard_block create:cardboard_block \ -\ -debark:debarked_log_minecraft_log:variant=2 debark:debarked_log_natura_overworld_logs2:variant=1 debark:debarked_log_natura_overworld_logs2:variant=3 debark:debarked_log_natura_overworld_logs:variant=1 debark:debarked_log_pvj_log_maple debark:debarked_log_twilightforest_twilight_log:variant=2 \ -\ -dynamictrees:stripped_birch_branch:radius=8 \ -\ -farmersdelight:birch_cabinet \ -\ -friendsandfoes:birch_beehive \ -\ -functionalstorage:birch_1 functionalstorage:birch_2 functionalstorage:birch_4 \ -\ -hearth_and_home:birch_parquet hearth_and_home:birch_sanded_wood hearth_and_home:birch_trim hearth_and_home:birch_vertical_trim \ -\ -lolmct:birch_crafting_table \ -\ -natura:overworld_bookshelves:type=maple natura:overworld_bookshelves:type=sakura natura:overworld_planks:type=maple natura:overworld_planks:type=sakura natura:overworld_workbenches:type=maple natura:overworld_workbenches:type=sakura \ -\ -pvj:aspen_double_slab pvj:planks_aspen \ -\ -quark:custom_bookshelf:variant=bookshelf_birch quark:vertical_planks:variant=vertical_birch_planks \ -\ -rechiseled:birch_planks_beams rechiseled:birch_planks_beams_connecting rechiseled:birch_planks_brick_pattern rechiseled:birch_planks_brick_pattern_connecting rechiseled:birch_planks_brick_paving rechiseled:birch_planks_brick_paving_connecting rechiseled:birch_planks_bricks rechiseled:birch_planks_bricks_connecting rechiseled:birch_planks_crate rechiseled:birch_planks_crate_connecting rechiseled:birch_planks_diagonal_stripes rechiseled:birch_planks_diagonal_stripes_connecting rechiseled:birch_planks_diagonal_tiles rechiseled:birch_planks_diagonal_tiles_connecting rechiseled:birch_planks_dotted rechiseled:birch_planks_dotted_connecting rechiseled:birch_planks_flooring rechiseled:birch_planks_flooring_connecting rechiseled:birch_planks_large_tiles rechiseled:birch_planks_large_tiles_connecting rechiseled:birch_planks_mosaic rechiseled:birch_planks_pattern rechiseled:birch_planks_pattern_connecting rechiseled:birch_planks_rotated_bricks rechiseled:birch_planks_rotated_bricks_connecting rechiseled:birch_planks_small_bricks rechiseled:birch_planks_small_bricks_connecting rechiseled:birch_planks_small_tiles rechiseled:birch_planks_small_tiles_connecting rechiseled:birch_planks_squares rechiseled:birch_planks_squares_connecting rechiseled:birch_planks_tiles rechiseled:birch_planks_tiles_connecting rechiseled:birch_planks_wavy rechiseled:birch_planks_wavy_connecting rechiseled:birch_planks_woven rechiseled:birch_planks_woven_connecting \ -\ -securitycraft:reinforced_birch_planks securitycraft:reinforced_chiseled_bookshelf securitycraft:reinforced_stripped_birch_log securitycraft:reinforced_stripped_birch_wood \ -\ -storagedrawers:trim:variant=birch \ -\ -tfc:wood/bookshelf/douglas_fir tfc:wood/clutch/douglas_fir tfc:wood/encased_axle/douglas_fir tfc:wood/planks/douglas_fir tfc:wood/stripped_log/douglas_fir tfc:wood/stripped_wood/douglas_fir tfc:wood/workbench/douglas_fir \ -\ -twilightforest:mangrove_planks twilightforest:mining_planks twilightforest:stripped_mangrove_log twilightforest:stripped_mangrove_wood twilightforest:stripped_mining_log twilightforest:stripped_mining_wood \ -\ -wilderwild:cypress_planks wilderwild:stripped_cypress_log wilderwild:stripped_cypress_wood - -# Birch Non-Full Blocks -block.10173 = birch_fence birch_fence_gate birch_button birch_pressure_plate birch_trapdoor birch_shelf \ -tags_everycomp_tfc_douglas_fir \ -\ -ad_astra:strophar_door ad_astra:strophar_fence ad_astra:strophar_fence_gate ad_astra:strophar_ladder ad_astra:strophar_slab ad_astra:strophar_stairs ad_astra:strophar_trapdoor \ -\ -additionalplacements:blockus.birch_mosaic_slab additionalplacements:blockus.birch_mosaic_stairs additionalplacements:blockus.mossy_birch_slab additionalplacements:blockus.mossy_birch_stairs additionalplacements:enderio.silent_birch_pressure_plate additionalplacements:extshape.stripped_birch_log_slab additionalplacements:extshape.stripped_birch_log_stairs additionalplacements:extshape.stripped_birch_wood_pressure_plate additionalplacements:extshape.stripped_birch_wood_slab additionalplacements:extshape.stripped_birch_wood_stairs additionalplacements:extshape_blockus.herringbone_birch_slab additionalplacements:extshape_blockus.herringbone_birch_stairs additionalplacements:extshape_blockus.paper_pressure_plate additionalplacements:extshape_blockus.paper_slab additionalplacements:extshape_blockus.paper_stairs additionalplacements:minecraft.birch_pressure_plate additionalplacements:minecraft.birch_slab additionalplacements:minecraft.birch_stairs additionalplacements:twilightforest.mangrove_pressure_plate additionalplacements:twilightforest.mangrove_slab additionalplacements:twilightforest.mangrove_stairs additionalplacements:twilightforest.mining_pressure_plate additionalplacements:twilightforest.mining_slab additionalplacements:twilightforest.mining_stairs \ -\ -another_furniture:birch_bench another_furniture:birch_chair another_furniture:birch_drawer another_furniture:birch_flower_box another_furniture:birch_shelf another_furniture:birch_shutter another_furniture:birch_table \ -\ -aquaculture:birch_fish_mount \ -\ -beautify:birch_blinds beautify:birch_picture_frame \ -\ -betterend:end_lotus_bar_stool betterend:end_lotus_button betterend:end_lotus_chair betterend:end_lotus_chest betterend:end_lotus_composter betterend:end_lotus_door betterend:end_lotus_fence betterend:end_lotus_gate betterend:end_lotus_ladder betterend:end_lotus_plate betterend:end_lotus_slab betterend:end_lotus_stairs betterend:end_lotus_taburet betterend:end_lotus_trapdoor betterend:end_lotus_wall \ -\ -betternether:birch_bar_stool betternether:birch_chair betternether:birch_taburet \ -\ -bibliocraft:armorstand:woodtype=birch bibliocraft:bookcase:woodtype=birch bibliocraft:bookcasecreative:woodtype=birch bibliocraft:case:woodtype=birch bibliocraft:desk:woodtype=birch bibliocraft:fancyworkbench:woodtype=birch bibliocraft:furniturepaneler:woodtype=birch bibliocraft:label:woodtype=birch bibliocraft:mapframe:woodtype=birch bibliocraft:paintingframeborderless:woodtype=birch bibliocraft:paintingframefancy:woodtype=birch bibliocraft:paintingframeflat:woodtype=birch bibliocraft:paintingframemiddle:woodtype=birch bibliocraft:paintingframesimple:woodtype=birch bibliocraft:potionshelf:woodtype=birch bibliocraft:seat:woodtype=birch bibliocraft:shelf:woodtype=birch bibliocraft:table:woodtype=birch bibliocraft:toolrack:woodtype=birch \ -\ -biomesoplenty:dead_button biomesoplenty:dead_door biomesoplenty:dead_fence biomesoplenty:dead_fence_gate biomesoplenty:dead_pressure_plate biomesoplenty:dead_slab biomesoplenty:dead_stairs biomesoplenty:dead_trapdoor biomesoplenty:willow_button biomesoplenty:willow_door biomesoplenty:willow_fence biomesoplenty:willow_fence_gate biomesoplenty:willow_pressure_plate biomesoplenty:willow_slab biomesoplenty:willow_stairs biomesoplenty:willow_trapdoor \ -\ -biomeswevegone:aspen_button biomeswevegone:aspen_door biomeswevegone:aspen_fence biomeswevegone:aspen_fence_gate biomeswevegone:aspen_pressure_plate biomeswevegone:aspen_slab biomeswevegone:aspen_stairs biomeswevegone:aspen_trapdoor biomeswevegone:holly_button biomeswevegone:holly_door biomeswevegone:holly_fence biomeswevegone:holly_fence_gate biomeswevegone:holly_pressure_plate biomeswevegone:holly_slab biomeswevegone:holly_stairs biomeswevegone:holly_trapdoor \ -\ -blockbox:birch_seat blockbox:stripped_birch_palisade blockbox:stripped_spiked_birch_palisade \ -\ -blockus:birch_lattice blockus:birch_mosaic_slab blockus:birch_mosaic_stairs blockus:mossy_birch_slab blockus:mossy_birch_stairs blockus:paper_door blockus:paper_lamp blockus:paper_trapdoor blockus:paper_wall blockus:stripped_birch_post \ -\ -cfm:birch_bedside_cabinet cfm:birch_blinds cfm:birch_cabinet cfm:birch_chair cfm:birch_coffee_table cfm:birch_desk cfm:birch_desk_cabinet cfm:birch_hedge cfm:birch_kitchen_counter cfm:birch_kitchen_drawer cfm:birch_kitchen_sink_dark cfm:birch_kitchen_sink_light cfm:birch_mail_box cfm:birch_park_bench cfm:birch_table cfm:birch_upgraded_fence cfm:birch_upgraded_gate cfm:stripped_birch_bedside_cabinet cfm:stripped_birch_blinds cfm:stripped_birch_cabinet cfm:stripped_birch_chair cfm:stripped_birch_coffee_table cfm:stripped_birch_desk cfm:stripped_birch_desk_cabinet cfm:stripped_birch_kitchen_counter cfm:stripped_birch_kitchen_drawer cfm:stripped_birch_kitchen_sink_dark cfm:stripped_birch_kitchen_sink_light cfm:stripped_birch_mail_box cfm:stripped_birch_park_bench cfm:stripped_birch_table cfm:stripped_birch_upgraded_fence cfm:stripped_birch_upgraded_gate \ -\ -condiments:birch_accent condiments:birch_wall:up=false \ -\ -cqrepoured:table_birch \ -\ -diagonalfences:ad_astra/strophar_fence diagonalfences:betterend/end_lotus_fence diagonalfences:extshape/stripped_birch_wood_fence diagonalfences:extshape_blockus/paper_fence diagonalfences:minecraft/birch_fence diagonalfences:securitycraft/reinforced_birch_fence diagonalfences:twilightforest/mangrove_fence diagonalfences:twilightforest/mining_fence \ -\ -diagonalwalls:extshape/birch_wall diagonalwalls:extshape/stripped_birch_wood_wall diagonalwalls:extshape_blockus/birch_mosaic_wall diagonalwalls:extshape_blockus/herringbone_birch_wall diagonalwalls:extshape_blockus/mossy_birch_wall diagonalwalls:extshape_blockus/paper_wall \ -\ -diagonalwindows:blockus/birch_lattice diagonalwindows:blockus/paper_wall \ -\ -dynamictrees:stripped_birch_branch:radius=1 dynamictrees:stripped_birch_branch:radius=2 dynamictrees:stripped_birch_branch:radius=3 dynamictrees:stripped_birch_branch:radius=4 dynamictrees:stripped_birch_branch:radius=5 dynamictrees:stripped_birch_branch:radius=6 dynamictrees:stripped_birch_branch:radius=7 \ -\ -enderio:silent_birch_pressure_plate \ -\ -exdeorum:birch_barrel exdeorum:birch_compressed_sieve exdeorum:birch_crucible exdeorum:birch_sieve \ -\ -extshape:birch_quarter_piece extshape:birch_vertical_quarter_piece extshape:birch_vertical_slab extshape:birch_vertical_stairs extshape:birch_wall extshape:stripped_birch_log_quarter_piece extshape:stripped_birch_log_slab extshape:stripped_birch_log_stairs extshape:stripped_birch_log_vertical_quarter_piece extshape:stripped_birch_log_vertical_slab extshape:stripped_birch_log_vertical_stairs extshape:stripped_birch_wood_button extshape:stripped_birch_wood_fence extshape:stripped_birch_wood_fence_gate extshape:stripped_birch_wood_pressure_plate extshape:stripped_birch_wood_quarter_piece extshape:stripped_birch_wood_slab extshape:stripped_birch_wood_stairs extshape:stripped_birch_wood_vertical_quarter_piece extshape:stripped_birch_wood_vertical_slab extshape:stripped_birch_wood_vertical_stairs extshape:stripped_birch_wood_wall \ -\ -extshape_blockus:birch_mosaic_quarter_piece extshape_blockus:birch_mosaic_vertical_quarter_piece extshape_blockus:birch_mosaic_vertical_slab extshape_blockus:birch_mosaic_vertical_stairs extshape_blockus:birch_mosaic_wall extshape_blockus:herringbone_birch_quarter_piece extshape_blockus:herringbone_birch_slab extshape_blockus:herringbone_birch_stairs extshape_blockus:herringbone_birch_vertical_quarter_piece extshape_blockus:herringbone_birch_vertical_slab extshape_blockus:herringbone_birch_vertical_stairs extshape_blockus:herringbone_birch_wall extshape_blockus:mossy_birch_quarter_piece extshape_blockus:mossy_birch_vertical_quarter_piece extshape_blockus:mossy_birch_vertical_slab extshape_blockus:mossy_birch_vertical_stairs extshape_blockus:mossy_birch_wall extshape_blockus:paper_button extshape_blockus:paper_fence extshape_blockus:paper_fence_gate extshape_blockus:paper_pressure_plate extshape_blockus:paper_quarter_piece extshape_blockus:paper_slab extshape_blockus:paper_stairs extshape_blockus:paper_vertical_quarter_piece extshape_blockus:paper_vertical_slab extshape_blockus:paper_vertical_stairs extshape_blockus:paper_wall \ -\ -growthcraft:rope_knot_birch \ -\ -growthcraft_fishtrap:fishtrap_birch \ -\ -handcrafted:birch_bench handcrafted:birch_chair handcrafted:birch_corner_trim handcrafted:birch_couch handcrafted:birch_counter handcrafted:birch_cupboard handcrafted:birch_desk handcrafted:birch_dining_bench handcrafted:birch_drawer handcrafted:birch_fancy_bed handcrafted:birch_nightstand handcrafted:birch_pillar_trim handcrafted:birch_shelf handcrafted:birch_side_table handcrafted:birch_table \ -\ -hearth_and_home:birch_lattice \ -\ -hydrol:birch_wood_wall \ -\ -mcwdoors:birch_bamboo_door mcwdoors:birch_barn_door mcwdoors:birch_barn_glass_door mcwdoors:birch_beach_door mcwdoors:birch_classic_door mcwdoors:birch_cottage_door mcwdoors:birch_four_panel_door mcwdoors:birch_glass_door mcwdoors:birch_japanese2_door mcwdoors:birch_japanese_door mcwdoors:birch_modern_door mcwdoors:birch_mystic_door mcwdoors:birch_nether_door mcwdoors:birch_stable_door mcwdoors:birch_stable_head_door mcwdoors:birch_swamp_door mcwdoors:birch_tropical_door mcwdoors:birch_waffle_door mcwdoors:birch_western_door mcwdoors:birch_whispering_door \ -\ -mcwlights:birch_ceiling_fan_light:lit=false \ -\ -mcwpaths:birch_planks_path \ -\ -mcwroofs:birch_planks_attic_roof mcwroofs:birch_planks_lower_roof mcwroofs:birch_planks_roof mcwroofs:birch_planks_steep_roof mcwroofs:birch_planks_top_roof mcwroofs:birch_planks_upper_lower_roof mcwroofs:birch_planks_upper_steep_roof \ -\ -mcwtrpdoors:birch_bamboo_trapdoor mcwtrpdoors:birch_barn_trapdoor mcwtrpdoors:birch_barred_trapdoor mcwtrpdoors:birch_barrel_trapdoor mcwtrpdoors:birch_beach_trapdoor mcwtrpdoors:birch_blossom_trapdoor mcwtrpdoors:birch_classic_trapdoor mcwtrpdoors:birch_cottage_trapdoor mcwtrpdoors:birch_four_panel_trapdoor mcwtrpdoors:birch_glass_trapdoor mcwtrpdoors:birch_mystic_trapdoor mcwtrpdoors:birch_ranch_trapdoor mcwtrpdoors:birch_swamp_trapdoor mcwtrpdoors:birch_tropical_trapdoor mcwtrpdoors:birch_whispering_trapdoor \ -\ -mcwwindows:birch_blinds mcwwindows:birch_curtain_rod mcwwindows:birch_louvered_shutter mcwwindows:birch_plank_four_window mcwwindows:birch_plank_pane_window mcwwindows:birch_plank_parapet mcwwindows:birch_plank_window mcwwindows:birch_plank_window2 mcwwindows:birch_shutter mcwwindows:stripped_birch_log_four_window mcwwindows:stripped_birch_log_window mcwwindows:stripped_birch_log_window2 mcwwindows:stripped_birch_pane_window \ -\ -natura:maple_button natura:maple_fence natura:maple_fence_gate natura:maple_pressure_plate natura:maple_trap_door natura:overworld_door_maple natura:overworld_door_sakura natura:overworld_slab2:type=sakura natura:overworld_slab:type=maple natura:overworld_stairs_maple natura:overworld_stairs_sakura natura:sakura_button natura:sakura_fence natura:sakura_fence_gate natura:sakura_pressure_plate natura:sakura_trap_door \ -\ -pvj:aspen_button pvj:aspen_door pvj:aspen_fence pvj:aspen_fence_gate pvj:aspen_pressure_plate pvj:aspen_slab pvj:aspen_stairs pvj:aspen_trapdoor pvj:aspen_twigs pvj:birch_twigs \ -\ -quark:birch_button quark:birch_pressure_plate quark:birch_trapdoor \ -\ -securitycraft:reinforced_birch_button securitycraft:reinforced_birch_fence securitycraft:reinforced_birch_fence_gate securitycraft:reinforced_birch_pressure_plate securitycraft:reinforced_birch_slab securitycraft:reinforced_birch_stairs \ -\ -supplementaries:lunch_basket \ -\ -suppsquared:betterend/item_shelf_end_lotus suppsquared:betternether/item_shelf_anchor_tree suppsquared:item_shelf_birch suppsquared:twilightforest/item_shelf_mangrove suppsquared:twilightforest/item_shelf_mining \ -\ -tfc:wood/barrel/douglas_fir tfc:wood/button/douglas_fir tfc:wood/door/douglas_fir tfc:wood/fence/douglas_fir tfc:wood/fence_gate/douglas_fir tfc:wood/gear_box/douglas_fir tfc:wood/horizontal_support/douglas_fir tfc:wood/lectern/douglas_fir tfc:wood/log_fence/douglas_fir tfc:wood/loom/douglas_fir tfc:wood/planks/douglas_fir_slab tfc:wood/planks/douglas_fir_stairs tfc:wood/pressure_plate/douglas_fir tfc:wood/scribing_table/douglas_fir tfc:wood/sewing_table/douglas_fir tfc:wood/shelf/douglas_fir tfc:wood/sluice/douglas_fir tfc:wood/tool_rack/douglas_fir tfc:wood/trapdoor/douglas_fir tfc:wood/vertical_support/douglas_fir \ -\ -treechop:chopped_log_corner_ne treechop:chopped_log_corner_nw treechop:chopped_log_corner_se treechop:chopped_log_corner_sw treechop:chopped_log_end_e treechop:chopped_log_end_n treechop:chopped_log_end_s treechop:chopped_log_end_w treechop:chopped_log_pillar treechop:chopped_log_side_e treechop:chopped_log_side_n treechop:chopped_log_side_s treechop:chopped_log_side_w \ -\ -twigs:birch_table \ -\ -twilightforest:birch_banister twilightforest:encased_fire_jet:state=idle twilightforest:encased_fire_jet:state=popping twilightforest:encased_fire_jet:state=timeout twilightforest:encased_smoker twilightforest:encased_towerwood twilightforest:mangrove_banister twilightforest:mangrove_button twilightforest:mangrove_door twilightforest:mangrove_fence twilightforest:mangrove_fence_gate twilightforest:mangrove_pressure_plate twilightforest:mangrove_root twilightforest:mangrove_slab twilightforest:mangrove_stairs twilightforest:mangrove_trapdoor twilightforest:mining_banister twilightforest:mining_button twilightforest:mining_door twilightforest:mining_fence twilightforest:mining_fence_gate twilightforest:mining_pressure_plate twilightforest:mining_slab twilightforest:mining_stairs twilightforest:mining_trapdoor \ -\ -wilderwild:cypress_button wilderwild:cypress_fence wilderwild:cypress_fence_gate wilderwild:cypress_pressure_plate wilderwild:cypress_slab wilderwild:cypress_stairs wilderwild:cypress_trapdoor wilderwild:stripped_hollowed_birch_log wilderwild:stripped_hollowed_cypress_log - -# Birch Slabs and Stairs -block.10175 = birch_slab birch_stairs chiseled_bookshelf - -# Birch Logs -block.10176 = birch_log birch_wood \ -tags_birch_logs \ -\ -betterend:amaranita_hyphae betterend:amaranita_stem betterend:mossy_glowshroom_bark betterend:mossy_glowshroom_cap:transition=true betterend:mossy_glowshroom_log \ -\ -betternether:anchor_tree_bark betternether:anchor_tree_log betternether:rubeus_bark betternether:rubeus_log \ -\ -biomesoplenty:empyreal_log biomesoplenty:empyreal_wood \ -\ -biomeswevegone:aspen_log biomeswevegone:aspen_wood biomeswevegone:ironwood_log biomeswevegone:ironwood_wood \ -\ -chipped:bundled_birch_log chipped:center_cut_birch_log chipped:damaged_birch_log chipped:edge_cut_birch_log chipped:firewood_birch_log chipped:flowering_birch_log chipped:mixed_birch_log chipped:nailed_birch_log chipped:overgrown_birch_log chipped:planked_birch_log chipped:reinforced_birch_log \ -\ -dynamictrees:birch_branch:radius=8 \ -\ -growthcraft_cellar:cork_log \ -\ -mocreatures:wyvwood_log \ -\ -natura:overworld_logs2:type=eucalyptus \ -\ -pvj:log_aspen \ -\ -quark:bark:variant=bark_birch quark:bark_birch_slab_double \ -\ -securitycraft:reinforced_birch_log securitycraft:reinforced_birch_wood \ -\ -tfc:golden_bamboo_block tfc:wood/log/aspen tfc:wood/log/birch tfc:wood/log/sycamore tfc:wood/wood/aspen tfc:wood/wood/birch tfc:wood/wood/sycamore \ -\ -twilightforest:mangrove_log twilightforest:mangrove_wood twilightforest:mining_log twilightforest:mining_log_core:active=false twilightforest:mining_wood \ -\ -wilderwild:cypress_log wilderwild:cypress_wood wilderwild:palm_crown wilderwild:palm_log wilderwild:palm_wood - -# Birch Non-Full Logs (Modded Only) -block.10177 = extshape:birch_wood_stairs extshape:birch_wood_slab extshape:birch_wood_vertical_slab extshape:birch_wood_vertical_stairs extshape:birch_wood_quarter_piece extshape:birch_wood_vertical_quarter_piece extshape:birch_wood_fence extshape:birch_wood_fence_gate extshape:birch_wood_wall extshape:birch_wood_button extshape:birch_wood_pressure_plate extshape:birch_log_stairs extshape:birch_log_slab extshape:birch_log_vertical_slab extshape:birch_log_vertical_stairs extshape:birch_log_quarter_piece extshape:birch_log_vertical_quarter_piece \ -tags_everycomp_tfc_aspen tags_everycomp_tfc_birch tags_everycomp_tfc_sycamore tags_everycomp_tfc_white_cedar \ -\ -additionalplacements:extshape.birch_log_slab additionalplacements:extshape.birch_log_stairs additionalplacements:extshape.birch_wood_pressure_plate additionalplacements:extshape.birch_wood_slab additionalplacements:extshape.birch_wood_stairs additionalplacements:extshape_blockus.birch_small_logs_slab additionalplacements:extshape_blockus.birch_small_logs_stairs \ -\ -beautify:birch_trellis \ -\ -blockbox:birch_palisade blockbox:spiked_birch_palisade \ -\ -blockus:birch_post \ -\ -condiments:birch_wall:up=true \ -\ -diagonalfences:extshape/birch_log_fence diagonalfences:extshape/birch_wood_fence diagonalfences:mcwfences/birch_horse_fence diagonalfences:mcwfences/birch_picket_fence diagonalfences:mcwfences/birch_stockade_fence diagonalfences:mcwfences/birch_wired_fence \ -\ -diagonalwalls:extshape/birch_wood_wall \ -\ -dynamictrees:birch_branch:radius=1 dynamictrees:birch_branch:radius=10 dynamictrees:birch_branch:radius=11 dynamictrees:birch_branch:radius=12 dynamictrees:birch_branch:radius=13 dynamictrees:birch_branch:radius=14 dynamictrees:birch_branch:radius=15 dynamictrees:birch_branch:radius=16 dynamictrees:birch_branch:radius=17 dynamictrees:birch_branch:radius=18 dynamictrees:birch_branch:radius=19 dynamictrees:birch_branch:radius=2 dynamictrees:birch_branch:radius=20 dynamictrees:birch_branch:radius=21 dynamictrees:birch_branch:radius=22 dynamictrees:birch_branch:radius=23 dynamictrees:birch_branch:radius=24 dynamictrees:birch_branch:radius=3 dynamictrees:birch_branch:radius=4 dynamictrees:birch_branch:radius=5 dynamictrees:birch_branch:radius=6 dynamictrees:birch_branch:radius=7 dynamictrees:birch_branch:radius=9 dynamictrees:birch_sapling dynamictrees:tall_birch_sapling \ -\ -extshape_blockus:birch_small_logs_quarter_piece extshape_blockus:birch_small_logs_slab extshape_blockus:birch_small_logs_stairs extshape_blockus:birch_small_logs_vertical_quarter_piece extshape_blockus:birch_small_logs_vertical_slab extshape_blockus:birch_small_logs_vertical_stairs \ -\ -mcwbridges:birch_bridge_pier mcwbridges:birch_log_bridge_middle mcwbridges:birch_log_bridge_stair mcwbridges:birch_rail_bridge mcwbridges:birch_rope_bridge_stair mcwbridges:rope_birch_bridge \ -\ -mcwdoors:birch_bark_glass_door \ -\ -mcwfences:birch_curved_gate mcwfences:birch_highley_gate mcwfences:birch_horse_fence mcwfences:birch_picket_fence mcwfences:birch_pyramid_gate mcwfences:birch_stockade_fence mcwfences:birch_wired_fence \ -\ -mcwfurnitures:birch_bookshelf mcwfurnitures:birch_bookshelf_cupboard mcwfurnitures:birch_bookshelf_drawer mcwfurnitures:birch_chair mcwfurnitures:birch_coffee_table mcwfurnitures:birch_counter mcwfurnitures:birch_covered_desk mcwfurnitures:birch_cupboard_counter mcwfurnitures:birch_desk mcwfurnitures:birch_double_drawer mcwfurnitures:birch_double_drawer_counter mcwfurnitures:birch_double_kitchen_cabinet mcwfurnitures:birch_double_wardrobe mcwfurnitures:birch_drawer mcwfurnitures:birch_drawer_counter mcwfurnitures:birch_end_table mcwfurnitures:birch_glass_kitchen_cabinet mcwfurnitures:birch_glass_table mcwfurnitures:birch_kitchen_cabinet mcwfurnitures:birch_large_drawer mcwfurnitures:birch_lower_bookshelf_drawer mcwfurnitures:birch_lower_triple_drawer mcwfurnitures:birch_modern_chair mcwfurnitures:birch_modern_desk mcwfurnitures:birch_modern_wardrobe mcwfurnitures:birch_stool_chair mcwfurnitures:birch_striped_chair mcwfurnitures:birch_table mcwfurnitures:birch_triple_drawer mcwfurnitures:birch_wardrobe mcwfurnitures:stripped_birch_bookshelf mcwfurnitures:stripped_birch_bookshelf_cupboard mcwfurnitures:stripped_birch_bookshelf_drawer mcwfurnitures:stripped_birch_chair mcwfurnitures:stripped_birch_coffee_table mcwfurnitures:stripped_birch_counter mcwfurnitures:stripped_birch_covered_desk mcwfurnitures:stripped_birch_cupboard_counter mcwfurnitures:stripped_birch_desk mcwfurnitures:stripped_birch_double_drawer mcwfurnitures:stripped_birch_double_drawer_counter mcwfurnitures:stripped_birch_double_kitchen_cabinet mcwfurnitures:stripped_birch_double_wardrobe mcwfurnitures:stripped_birch_drawer mcwfurnitures:stripped_birch_drawer_counter mcwfurnitures:stripped_birch_end_table mcwfurnitures:stripped_birch_glass_kitchen_cabinet mcwfurnitures:stripped_birch_glass_table mcwfurnitures:stripped_birch_kitchen_cabinet mcwfurnitures:stripped_birch_large_drawer mcwfurnitures:stripped_birch_lower_bookshelf_drawer mcwfurnitures:stripped_birch_lower_triple_drawer mcwfurnitures:stripped_birch_modern_chair mcwfurnitures:stripped_birch_modern_desk mcwfurnitures:stripped_birch_modern_wardrobe mcwfurnitures:stripped_birch_stool_chair mcwfurnitures:stripped_birch_striped_chair mcwfurnitures:stripped_birch_table mcwfurnitures:stripped_birch_triple_drawer mcwfurnitures:stripped_birch_wardrobe \ -\ -mcwlights:birch_tiki_torch:lit=false mcwlights:soul_birch_tiki_torch:lit=false \ -\ -mcwroofs:birch_attic_roof mcwroofs:birch_lower_roof mcwroofs:birch_roof mcwroofs:birch_steep_roof mcwroofs:birch_top_roof mcwroofs:birch_upper_lower_roof mcwroofs:birch_upper_steep_roof \ -\ -mcwstairs:birch_balcony mcwstairs:birch_bulk_stairs mcwstairs:birch_compact_stairs mcwstairs:birch_loft_stairs mcwstairs:birch_platform mcwstairs:birch_railing mcwstairs:birch_skyline_stairs mcwstairs:birch_terrace_stairs \ -\ -mcwtrpdoors:birch_bark_trapdoor \ -\ -mcwwindows:birch_four_window mcwwindows:birch_log_parapet mcwwindows:birch_pane_window mcwwindows:birch_window mcwwindows:birch_window2 \ -\ -missingwilds:fallen_birch_log \ -\ -quark:bark_birch_slab quark:bark_birch_stairs quark:bark_birch_wall \ -\ -tfc:plant/aspen_krummholz tfc:wood/twig/aspen tfc:wood/twig/birch tfc:wood/twig/sycamore \ -\ -twilightforest:hollow_birch_log_climbable twilightforest:hollow_birch_log_horizontal twilightforest:hollow_birch_log_vertical twilightforest:hollow_mangrove_log_climbable twilightforest:hollow_mangrove_log_horizontal twilightforest:hollow_mangrove_log_vertical twilightforest:hollow_mining_log_climbable twilightforest:hollow_mining_log_horizontal twilightforest:hollow_mining_log_vertical \ -\ -wilderwild:hollowed_birch_log wilderwild:hollowed_cypress_log wilderwild:hollowed_palm_log - -# Jungle Full Blocks -block.10180 = jungle_planks stripped_jungle_log stripped_jungle_wood \ -\ -allthecompressed:jungle_log_1x allthecompressed:jungle_log_2x allthecompressed:jungle_log_3x allthecompressed:jungle_log_4x allthecompressed:jungle_log_5x allthecompressed:jungle_log_6x allthecompressed:jungle_log_7x allthecompressed:jungle_log_8x allthecompressed:jungle_log_9x allthecompressed:jungle_planks_1x allthecompressed:jungle_planks_2x allthecompressed:jungle_planks_3x allthecompressed:jungle_planks_4x allthecompressed:jungle_planks_5x allthecompressed:jungle_planks_6x allthecompressed:jungle_planks_7x allthecompressed:jungle_planks_8x allthecompressed:jungle_planks_9x \ -\ -blockus:burnt_paper_block blockus:herringbone_jungle_planks blockus:jungle_cross_timber_frame blockus:jungle_diagonal_timber_frame blockus:jungle_grate blockus:jungle_mosaic blockus:jungle_small_logs blockus:jungle_timber_frame blockus:mossy_jungle_planks \ -\ -cfm:jungle_crate cfm:stripped_jungle_crate \ -\ -charm:chiseled_jungle_bookshelf charm:jungle_barrel charm:jungle_bookshelf \ -\ -chipped:basket_woven_jungle_planks chipped:boxed_jungle_planks chipped:brick_bond_jungle_planks chipped:bricky_jungle_planks chipped:carved_stripped_jungle_log chipped:chipped_stripped_jungle_log chipped:cornered_jungle_planks chipped:crated_jungle_planks chipped:cross_laced_jungle_planks chipped:crossed_jungle_planks chipped:d_sign_stripped_jungle_log chipped:detailed_jungle_planks chipped:diagonal_jungle_planks chipped:diamond_jungle_planks chipped:double_herringbone_jungle_planks chipped:edged_stripped_jungle_log chipped:enclosed_jungle_planks chipped:f_sign_stripped_jungle_log chipped:fine_jungle_planks chipped:fine_vertical_jungle_planks chipped:framed_jungle_planks chipped:herringbone_jungle_planks chipped:hewn_jungle_planks chipped:i_sign_stripped_jungle_log chipped:jungle_crate chipped:jungle_planks_mosaic chipped:jungle_planks_panel chipped:jungle_planks_shavings chipped:k_sign_stripped_jungle_log chipped:knotted_stripped_jungle_log chipped:l_sign_stripped_jungle_log chipped:laced_jungle_planks chipped:layered_stripped_jungle_log chipped:lumpy_stripped_jungle_log chipped:m_sign_stripped_jungle_log chipped:nailed_jungle_planks chipped:natural_jungle_planks chipped:patient_stripped_jungle_log chipped:pegged_jungle_planks chipped:polished_jungle_planks chipped:railed_jungle_planks chipped:reinforced_jungle_crate chipped:reinforced_stripped_jungle_log chipped:shifted_jungle_planks chipped:sign_stripped_jungle_log chipped:slanted_jungle_planks chipped:smooth_jungle_planks chipped:stacked_jungle_planks chipped:stern_stripped_jungle_log chipped:thin_jungle_planks chipped:tiled_jungle_planks chipped:versailles_jungle_planks chipped:vertical_jungle_planks chipped:vertically_railed_jungle_planks chipped:whirlwind_jungle_planks chipped:wickered_jungle_planks chipped:wise_stripped_jungle_log \ -\ -chisel:bookshelf_jungle chisel:planks-jungle \ -\ -debark:debarked_log_minecraft_log:variant=3 \ -\ -dynamictrees:stripped_jungle_branch:radius=8 \ -\ -farmersdelight:jungle_cabinet \ -\ -friendsandfoes:jungle_beehive \ -\ -functionalstorage:jungle_1 functionalstorage:jungle_2 functionalstorage:jungle_4 \ -\ -hearth_and_home:jungle_parquet hearth_and_home:jungle_sanded_wood hearth_and_home:jungle_trim hearth_and_home:jungle_vertical_trim \ -\ -lolmct:jungle_crafting_table \ -\ -natura:overworld_bookshelves:type=tiger natura:overworld_planks:type=tiger natura:overworld_workbenches:type=tiger \ -\ -pvj:maple_double_slab pvj:planks_maple \ -\ -quark:custom_bookshelf:variant=bookshelf_jungle quark:vertical_planks:variant=vertical_jungle_planks \ -\ -rechiseled:jungle_planks_beams rechiseled:jungle_planks_beams_connecting rechiseled:jungle_planks_brick_pattern rechiseled:jungle_planks_brick_pattern_connecting rechiseled:jungle_planks_brick_paving rechiseled:jungle_planks_brick_paving_connecting rechiseled:jungle_planks_bricks rechiseled:jungle_planks_bricks_connecting rechiseled:jungle_planks_crate rechiseled:jungle_planks_crate_connecting rechiseled:jungle_planks_diagonal_stripes rechiseled:jungle_planks_diagonal_stripes_connecting rechiseled:jungle_planks_diagonal_tiles rechiseled:jungle_planks_diagonal_tiles_connecting rechiseled:jungle_planks_dotted rechiseled:jungle_planks_dotted_connecting rechiseled:jungle_planks_flooring rechiseled:jungle_planks_flooring_connecting rechiseled:jungle_planks_large_tiles rechiseled:jungle_planks_large_tiles_connecting rechiseled:jungle_planks_mosaic rechiseled:jungle_planks_pattern rechiseled:jungle_planks_pattern_connecting rechiseled:jungle_planks_rotated_bricks rechiseled:jungle_planks_rotated_bricks_connecting rechiseled:jungle_planks_small_bricks rechiseled:jungle_planks_small_bricks_connecting rechiseled:jungle_planks_small_tiles rechiseled:jungle_planks_small_tiles_connecting rechiseled:jungle_planks_squares rechiseled:jungle_planks_squares_connecting rechiseled:jungle_planks_tiles rechiseled:jungle_planks_tiles_connecting rechiseled:jungle_planks_wavy rechiseled:jungle_planks_wavy_connecting rechiseled:jungle_planks_woven rechiseled:jungle_planks_woven_connecting \ -\ -securitycraft:reinforced_jungle_planks securitycraft:reinforced_stripped_jungle_log securitycraft:reinforced_stripped_jungle_wood \ -\ -storagedrawers:trim:variant=jungle - -# Jungle Non-Full Blocks -block.10181 = jungle_fence jungle_fence_gate jungle_button jungle_pressure_plate composter jungle_trapdoor jungle_shelf \ -\ -additionalplacements:blockus.jungle_mosaic_slab additionalplacements:blockus.jungle_mosaic_stairs additionalplacements:blockus.mossy_jungle_slab additionalplacements:blockus.mossy_jungle_stairs additionalplacements:enderio.silent_jungle_pressure_plate additionalplacements:extshape.stripped_jungle_log_slab additionalplacements:extshape.stripped_jungle_log_stairs additionalplacements:extshape.stripped_jungle_wood_pressure_plate additionalplacements:extshape.stripped_jungle_wood_slab additionalplacements:extshape.stripped_jungle_wood_stairs additionalplacements:extshape_blockus.burnt_paper_pressure_plate additionalplacements:extshape_blockus.burnt_paper_slab additionalplacements:extshape_blockus.burnt_paper_stairs additionalplacements:extshape_blockus.herringbone_jungle_slab additionalplacements:extshape_blockus.herringbone_jungle_stairs additionalplacements:minecraft.jungle_pressure_plate additionalplacements:minecraft.jungle_slab additionalplacements:minecraft.jungle_stairs \ -\ -another_furniture:jungle_bench another_furniture:jungle_chair another_furniture:jungle_drawer another_furniture:jungle_flower_box another_furniture:jungle_shelf another_furniture:jungle_shutter another_furniture:jungle_table \ -\ -aquaculture:jungle_fish_mount \ -\ -beautify:jungle_blinds beautify:jungle_picture_frame \ -\ -betternether:jungle_bar_stool betternether:jungle_chair betternether:jungle_taburet \ -\ -bibliocraft:armorstand:woodtype=jungle bibliocraft:bookcase:woodtype=jungle bibliocraft:bookcasecreative:woodtype=jungle bibliocraft:case:woodtype=jungle bibliocraft:clipboard bibliocraft:desk:woodtype=jungle bibliocraft:fancyworkbench:woodtype=jungle bibliocraft:furniturepaneler:woodtype=jungle bibliocraft:label:woodtype=jungle bibliocraft:mapframe:woodtype=jungle bibliocraft:paintingframeborderless:woodtype=jungle bibliocraft:paintingframefancy:woodtype=jungle bibliocraft:paintingframeflat:woodtype=jungle bibliocraft:paintingframemiddle:woodtype=jungle bibliocraft:paintingframesimple:woodtype=jungle bibliocraft:potionshelf:woodtype=jungle bibliocraft:seat:woodtype=jungle bibliocraft:shelf:woodtype=jungle bibliocraft:table:woodtype=jungle bibliocraft:toolrack:woodtype=jungle \ -\ -blockbox:jungle_seat blockbox:stripped_jungle_palisade blockbox:stripped_spiked_jungle_palisade \ -\ -blockus:jungle_lattice blockus:jungle_mosaic_slab blockus:jungle_mosaic_stairs blockus:mossy_jungle_slab blockus:mossy_jungle_stairs blockus:stripped_jungle_post \ -\ -condiments:jungle_accent condiments:jungle_wall:up=false \ -\ -cqrepoured:table_jungle \ -\ -diagonalfences:extshape/stripped_jungle_wood_fence diagonalfences:extshape_blockus/burnt_paper_fence diagonalfences:minecraft/jungle_fence diagonalfences:securitycraft/reinforced_jungle_fence \ -\ -diagonalwalls:extshape/jungle_wall diagonalwalls:extshape/stripped_jungle_wood_wall diagonalwalls:extshape_blockus/burnt_paper_wall diagonalwalls:extshape_blockus/herringbone_jungle_wall diagonalwalls:extshape_blockus/jungle_mosaic_wall diagonalwalls:extshape_blockus/mossy_jungle_wall \ -\ -diagonalwindows:blockus/jungle_lattice \ -\ -dynamictrees:stripped_jungle_branch:radius=1 dynamictrees:stripped_jungle_branch:radius=10 dynamictrees:stripped_jungle_branch:radius=11 dynamictrees:stripped_jungle_branch:radius=12 dynamictrees:stripped_jungle_branch:radius=13 dynamictrees:stripped_jungle_branch:radius=14 dynamictrees:stripped_jungle_branch:radius=15 dynamictrees:stripped_jungle_branch:radius=16 dynamictrees:stripped_jungle_branch:radius=17 dynamictrees:stripped_jungle_branch:radius=18 dynamictrees:stripped_jungle_branch:radius=19 dynamictrees:stripped_jungle_branch:radius=2 dynamictrees:stripped_jungle_branch:radius=20 dynamictrees:stripped_jungle_branch:radius=21 dynamictrees:stripped_jungle_branch:radius=22 dynamictrees:stripped_jungle_branch:radius=23 dynamictrees:stripped_jungle_branch:radius=24 dynamictrees:stripped_jungle_branch:radius=3 dynamictrees:stripped_jungle_branch:radius=4 dynamictrees:stripped_jungle_branch:radius=5 dynamictrees:stripped_jungle_branch:radius=6 dynamictrees:stripped_jungle_branch:radius=7 dynamictrees:stripped_jungle_branch:radius=9 \ -\ -enderio:silent_jungle_pressure_plate \ -\ -exdeorum:jungle_barrel exdeorum:jungle_compressed_sieve exdeorum:jungle_crucible exdeorum:jungle_sieve \ -\ -extshape:jungle_quarter_piece extshape:jungle_vertical_quarter_piece extshape:jungle_vertical_slab extshape:jungle_vertical_stairs extshape:jungle_wall extshape:stripped_jungle_log_quarter_piece extshape:stripped_jungle_log_slab extshape:stripped_jungle_log_stairs extshape:stripped_jungle_log_vertical_quarter_piece extshape:stripped_jungle_log_vertical_slab extshape:stripped_jungle_log_vertical_stairs extshape:stripped_jungle_wood_button extshape:stripped_jungle_wood_fence extshape:stripped_jungle_wood_fence_gate extshape:stripped_jungle_wood_pressure_plate extshape:stripped_jungle_wood_quarter_piece extshape:stripped_jungle_wood_slab extshape:stripped_jungle_wood_stairs extshape:stripped_jungle_wood_vertical_quarter_piece extshape:stripped_jungle_wood_vertical_slab extshape:stripped_jungle_wood_vertical_stairs extshape:stripped_jungle_wood_wall \ -\ -extshape_blockus:burnt_paper_button extshape_blockus:burnt_paper_fence extshape_blockus:burnt_paper_fence_gate extshape_blockus:burnt_paper_pressure_plate extshape_blockus:burnt_paper_quarter_piece extshape_blockus:burnt_paper_slab extshape_blockus:burnt_paper_stairs extshape_blockus:burnt_paper_vertical_quarter_piece extshape_blockus:burnt_paper_vertical_slab extshape_blockus:burnt_paper_vertical_stairs extshape_blockus:burnt_paper_wall extshape_blockus:herringbone_jungle_quarter_piece extshape_blockus:herringbone_jungle_slab extshape_blockus:herringbone_jungle_stairs extshape_blockus:herringbone_jungle_vertical_quarter_piece extshape_blockus:herringbone_jungle_vertical_slab extshape_blockus:herringbone_jungle_vertical_stairs extshape_blockus:herringbone_jungle_wall extshape_blockus:jungle_mosaic_quarter_piece extshape_blockus:jungle_mosaic_vertical_quarter_piece extshape_blockus:jungle_mosaic_vertical_slab extshape_blockus:jungle_mosaic_vertical_stairs extshape_blockus:jungle_mosaic_wall extshape_blockus:mossy_jungle_quarter_piece extshape_blockus:mossy_jungle_vertical_quarter_piece extshape_blockus:mossy_jungle_vertical_slab extshape_blockus:mossy_jungle_vertical_stairs extshape_blockus:mossy_jungle_wall \ -\ -growthcraft:rope_knot_jungle \ -\ -growthcraft_fishtrap:fishtrap_jungle \ -\ -handcrafted:jungle_bench handcrafted:jungle_chair handcrafted:jungle_corner_trim handcrafted:jungle_couch handcrafted:jungle_counter handcrafted:jungle_cupboard handcrafted:jungle_desk handcrafted:jungle_dining_bench handcrafted:jungle_drawer handcrafted:jungle_fancy_bed handcrafted:jungle_nightstand handcrafted:jungle_pillar_trim handcrafted:jungle_shelf handcrafted:jungle_side_table handcrafted:jungle_table \ -\ -hearth_and_home:jungle_lattice \ -\ -hydrol:jungle_wood_wall \ -\ -mcwdoors:jungle_bamboo_door mcwdoors:jungle_barn_door mcwdoors:jungle_barn_glass_door mcwdoors:jungle_classic_door mcwdoors:jungle_cottage_door mcwdoors:jungle_four_panel_door mcwdoors:jungle_glass_door mcwdoors:jungle_japanese2_door mcwdoors:jungle_japanese_door mcwdoors:jungle_modern_door mcwdoors:jungle_mystic_door mcwdoors:jungle_nether_door mcwdoors:jungle_paper_door mcwdoors:jungle_stable_door mcwdoors:jungle_stable_head_door mcwdoors:jungle_swamp_door mcwdoors:jungle_tropical_door mcwdoors:jungle_waffle_door mcwdoors:jungle_western_door mcwdoors:jungle_whispering_door \ -\ -mcwlights:jungle_ceiling_fan_light:lit=false \ -\ -mcwpaths:jungle_planks_path \ -\ -mcwroofs:jungle_planks_attic_roof mcwroofs:jungle_planks_lower_roof mcwroofs:jungle_planks_roof mcwroofs:jungle_planks_steep_roof mcwroofs:jungle_planks_top_roof mcwroofs:jungle_planks_upper_lower_roof mcwroofs:jungle_planks_upper_steep_roof \ -\ -mcwtrpdoors:jungle_bamboo_trapdoor mcwtrpdoors:jungle_barn_trapdoor mcwtrpdoors:jungle_barred_trapdoor mcwtrpdoors:jungle_barrel_trapdoor mcwtrpdoors:jungle_blossom_trapdoor mcwtrpdoors:jungle_classic_trapdoor mcwtrpdoors:jungle_cottage_trapdoor mcwtrpdoors:jungle_four_panel_trapdoor mcwtrpdoors:jungle_glass_trapdoor mcwtrpdoors:jungle_mystic_trapdoor mcwtrpdoors:jungle_paper_trapdoor mcwtrpdoors:jungle_ranch_trapdoor mcwtrpdoors:jungle_swamp_trapdoor mcwtrpdoors:jungle_tropical_trapdoor mcwtrpdoors:jungle_whispering_trapdoor \ -\ -mcwwindows:jungle_blinds mcwwindows:jungle_curtain_rod mcwwindows:jungle_louvered_shutter mcwwindows:jungle_plank_four_window mcwwindows:jungle_plank_pane_window mcwwindows:jungle_plank_parapet mcwwindows:jungle_plank_window mcwwindows:jungle_plank_window2 mcwwindows:jungle_shutter mcwwindows:stripped_jungle_log_four_window mcwwindows:stripped_jungle_log_window mcwwindows:stripped_jungle_log_window2 mcwwindows:stripped_jungle_pane_window \ -\ -natura:overworld_door_tiger natura:overworld_slab:type=tiger natura:overworld_stairs_tiger natura:tiger_button natura:tiger_fence natura:tiger_fence_gate natura:tiger_pressure_plate natura:tiger_trap_door \ -\ -pvj:jungle_twigs pvj:maple_button pvj:maple_door pvj:maple_fence pvj:maple_fence_gate pvj:maple_pressure_plate pvj:maple_slab pvj:maple_stairs pvj:maple_trapdoor pvj:orange_maple_twigs pvj:red_maple_twigs \ -\ -quark:jungle_button quark:jungle_pressure_plate quark:jungle_trapdoor \ -\ -securitycraft:reinforced_jungle_button securitycraft:reinforced_jungle_fence securitycraft:reinforced_jungle_fence_gate securitycraft:reinforced_jungle_pressure_plate securitycraft:reinforced_jungle_slab securitycraft:reinforced_jungle_stairs \ -\ -suppsquared:item_shelf_jungle \ -\ -tfc:composter \ -\ -twigs:jungle_table \ -\ -twilightforest:jungle_banister \ -\ -wilderwild:stripped_hollowed_jungle_log - -# Jungle Slabs and Stairs -block.10183 = jungle_slab jungle_stairs - -# Jungle Logs -block.10184 = jungle_log jungle_wood \ -tags_jungle_logs \ -\ -biomeswevegone:palm_log biomeswevegone:palm_wood biomeswevegone:pine_log biomeswevegone:pine_wood \ -\ -chipped:bundled_jungle_log chipped:center_cut_jungle_log chipped:damaged_jungle_log chipped:edge_cut_jungle_log chipped:firewood_jungle_log chipped:flowering_jungle_log chipped:mixed_jungle_log chipped:nailed_jungle_log chipped:overgrown_jungle_log chipped:planked_jungle_log chipped:reinforced_jungle_log \ -\ -cobblemon:apricorn_log cobblemon:apricorn_wood \ -\ -dynamictrees:jungle_branch:radius=8 dynamictrees:jungle_root:radius=8 \ -\ -pvj:log_palm \ -\ -quark:bark:variant=bark_jungle quark:bark_jungle_slab_double \ -\ -securitycraft:reinforced_jungle_log securitycraft:reinforced_jungle_wood \ -\ -tfc:wood/log/kapok tfc:wood/wood/kapok - -# Jungle Non-Full Logs (Modded Only) -block.10185 = extshape:jungle_wood_stairs extshape:jungle_wood_slab extshape:jungle_wood_vertical_slab extshape:jungle_wood_vertical_stairs extshape:jungle_wood_quarter_piece extshape:jungle_wood_vertical_quarter_piece extshape:jungle_wood_fence extshape:jungle_wood_fence_gate extshape:jungle_wood_wall extshape:jungle_wood_button extshape:jungle_wood_pressure_plate extshape:jungle_log_stairs extshape:jungle_log_slab extshape:jungle_log_vertical_slab extshape:jungle_log_vertical_stairs extshape:jungle_log_quarter_piece extshape:jungle_log_vertical_quarter_piece \ -tags_everycomp_tfc_kapok \ -\ -additionalplacements:extshape.jungle_log_slab additionalplacements:extshape.jungle_log_stairs additionalplacements:extshape.jungle_wood_pressure_plate additionalplacements:extshape.jungle_wood_slab additionalplacements:extshape.jungle_wood_stairs additionalplacements:extshape_blockus.jungle_small_logs_slab additionalplacements:extshape_blockus.jungle_small_logs_stairs \ -\ -beautify:jungle_trellis \ -\ -blockbox:jungle_palisade blockbox:spiked_jungle_palisade \ -\ -blockus:jungle_post \ -\ -condiments:jungle_wall:up=true \ -\ -diagonalfences:extshape/jungle_log_fence diagonalfences:extshape/jungle_wood_fence diagonalfences:mcwfences/jungle_horse_fence diagonalfences:mcwfences/jungle_picket_fence diagonalfences:mcwfences/jungle_stockade_fence diagonalfences:mcwfences/jungle_wired_fence \ -\ -diagonalwalls:extshape/jungle_wood_wall \ -\ -dynamictrees:cocoa_sapling dynamictrees:jungle_branch:radius=1 dynamictrees:jungle_branch:radius=10 dynamictrees:jungle_branch:radius=11 dynamictrees:jungle_branch:radius=12 dynamictrees:jungle_branch:radius=13 dynamictrees:jungle_branch:radius=14 dynamictrees:jungle_branch:radius=15 dynamictrees:jungle_branch:radius=16 dynamictrees:jungle_branch:radius=17 dynamictrees:jungle_branch:radius=18 dynamictrees:jungle_branch:radius=19 dynamictrees:jungle_branch:radius=2 dynamictrees:jungle_branch:radius=20 dynamictrees:jungle_branch:radius=21 dynamictrees:jungle_branch:radius=22 dynamictrees:jungle_branch:radius=23 dynamictrees:jungle_branch:radius=24 dynamictrees:jungle_branch:radius=3 dynamictrees:jungle_branch:radius=4 dynamictrees:jungle_branch:radius=5 dynamictrees:jungle_branch:radius=6 dynamictrees:jungle_branch:radius=7 dynamictrees:jungle_branch:radius=9 dynamictrees:jungle_root:radius=1 dynamictrees:jungle_root:radius=2 dynamictrees:jungle_root:radius=3 dynamictrees:jungle_root:radius=4 dynamictrees:jungle_root:radius=5 dynamictrees:jungle_root:radius=6 dynamictrees:jungle_root:radius=7 dynamictrees:jungle_sapling \ -\ -extshape_blockus:jungle_small_logs_quarter_piece extshape_blockus:jungle_small_logs_slab extshape_blockus:jungle_small_logs_stairs extshape_blockus:jungle_small_logs_vertical_quarter_piece extshape_blockus:jungle_small_logs_vertical_slab extshape_blockus:jungle_small_logs_vertical_stairs \ -\ -mcwbridges:jungle_bridge_pier mcwbridges:jungle_log_bridge_middle mcwbridges:jungle_log_bridge_stair mcwbridges:jungle_rail_bridge mcwbridges:jungle_rope_bridge_stair mcwbridges:rope_jungle_bridge \ -\ -mcwdoors:jungle_bark_glass_door \ -\ -mcwfences:jungle_curved_gate mcwfences:jungle_highley_gate mcwfences:jungle_horse_fence mcwfences:jungle_picket_fence mcwfences:jungle_pyramid_gate mcwfences:jungle_stockade_fence mcwfences:jungle_wired_fence \ -\ -mcwfurnitures:jungle_bookshelf mcwfurnitures:jungle_bookshelf_cupboard mcwfurnitures:jungle_bookshelf_drawer mcwfurnitures:jungle_chair mcwfurnitures:jungle_coffee_table mcwfurnitures:jungle_counter mcwfurnitures:jungle_covered_desk mcwfurnitures:jungle_cupboard_counter mcwfurnitures:jungle_desk mcwfurnitures:jungle_double_drawer mcwfurnitures:jungle_double_drawer_counter mcwfurnitures:jungle_double_kitchen_cabinet mcwfurnitures:jungle_double_wardrobe mcwfurnitures:jungle_drawer mcwfurnitures:jungle_drawer_counter mcwfurnitures:jungle_end_table mcwfurnitures:jungle_glass_kitchen_cabinet mcwfurnitures:jungle_glass_table mcwfurnitures:jungle_kitchen_cabinet mcwfurnitures:jungle_large_drawer mcwfurnitures:jungle_lower_bookshelf_drawer mcwfurnitures:jungle_lower_triple_drawer mcwfurnitures:jungle_modern_chair mcwfurnitures:jungle_modern_desk mcwfurnitures:jungle_modern_wardrobe mcwfurnitures:jungle_stool_chair mcwfurnitures:jungle_striped_chair mcwfurnitures:jungle_table mcwfurnitures:jungle_triple_drawer mcwfurnitures:jungle_wardrobe mcwfurnitures:stripped_jungle_bookshelf mcwfurnitures:stripped_jungle_bookshelf_cupboard mcwfurnitures:stripped_jungle_bookshelf_drawer mcwfurnitures:stripped_jungle_chair mcwfurnitures:stripped_jungle_coffee_table mcwfurnitures:stripped_jungle_counter mcwfurnitures:stripped_jungle_covered_desk mcwfurnitures:stripped_jungle_cupboard_counter mcwfurnitures:stripped_jungle_desk mcwfurnitures:stripped_jungle_double_drawer mcwfurnitures:stripped_jungle_double_drawer_counter mcwfurnitures:stripped_jungle_double_kitchen_cabinet mcwfurnitures:stripped_jungle_double_wardrobe mcwfurnitures:stripped_jungle_drawer mcwfurnitures:stripped_jungle_drawer_counter mcwfurnitures:stripped_jungle_end_table mcwfurnitures:stripped_jungle_glass_kitchen_cabinet mcwfurnitures:stripped_jungle_glass_table mcwfurnitures:stripped_jungle_kitchen_cabinet mcwfurnitures:stripped_jungle_large_drawer mcwfurnitures:stripped_jungle_lower_bookshelf_drawer mcwfurnitures:stripped_jungle_lower_triple_drawer mcwfurnitures:stripped_jungle_modern_chair mcwfurnitures:stripped_jungle_modern_desk mcwfurnitures:stripped_jungle_modern_wardrobe mcwfurnitures:stripped_jungle_stool_chair mcwfurnitures:stripped_jungle_striped_chair mcwfurnitures:stripped_jungle_table mcwfurnitures:stripped_jungle_triple_drawer mcwfurnitures:stripped_jungle_wardrobe \ -\ -mcwlights:jungle_tiki_torch:lit=false mcwlights:soul_jungle_tiki_torch:lit=false \ -\ -mcwroofs:jungle_attic_roof mcwroofs:jungle_lower_roof mcwroofs:jungle_roof mcwroofs:jungle_steep_roof mcwroofs:jungle_top_roof mcwroofs:jungle_upper_lower_roof mcwroofs:jungle_upper_steep_roof \ -\ -mcwstairs:jungle_balcony mcwstairs:jungle_bulk_stairs mcwstairs:jungle_compact_stairs mcwstairs:jungle_loft_stairs mcwstairs:jungle_platform mcwstairs:jungle_railing mcwstairs:jungle_skyline_stairs mcwstairs:jungle_terrace_stairs \ -\ -mcwtrpdoors:jungle_bark_trapdoor \ -\ -mcwwindows:jungle_four_window mcwwindows:jungle_log_parapet mcwwindows:jungle_pane_window mcwwindows:jungle_window mcwwindows:jungle_window2 \ -\ -missingwilds:fallen_jungle_log \ -\ -quark:bark_jungle_slab quark:bark_jungle_stairs quark:bark_jungle_wall \ -\ -tfc:plant/orange_branch tfc:plant/orange_growing_branch tfc:wood/twig/kapok \ -\ -twilightforest:hollow_jungle_log_climbable twilightforest:hollow_jungle_log_horizontal twilightforest:hollow_jungle_log_vertical \ -\ -wilderwild:hollowed_jungle_log - -# Acacia Full Blocks -block.10188 = acacia_planks stripped_acacia_log stripped_acacia_wood \ -tags_everycomp_ch_tfc_acacia_planks tags_everycomp_ch_tfc_ash_planks \ -\ -allthecompressed:acacia_log_1x allthecompressed:acacia_log_2x allthecompressed:acacia_log_3x allthecompressed:acacia_log_4x allthecompressed:acacia_log_5x allthecompressed:acacia_log_6x allthecompressed:acacia_log_7x allthecompressed:acacia_log_8x allthecompressed:acacia_log_9x allthecompressed:acacia_planks_1x allthecompressed:acacia_planks_2x allthecompressed:acacia_planks_3x allthecompressed:acacia_planks_4x allthecompressed:acacia_planks_5x allthecompressed:acacia_planks_6x allthecompressed:acacia_planks_7x allthecompressed:acacia_planks_8x allthecompressed:acacia_planks_9x \ -\ -betterend:helix_tree_barrel betterend:helix_tree_bookshelf betterend:helix_tree_crafting_table betterend:helix_tree_planks betterend:helix_tree_stripped_bark betterend:helix_tree_stripped_log betterend:lucernia_barrel betterend:lucernia_bookshelf betterend:lucernia_crafting_table betterend:lucernia_planks betterend:lucernia_stripped_bark betterend:lucernia_stripped_log \ -\ -biomesoplenty:maple_planks biomesoplenty:palm_planks biomesoplenty:redwood_planks biomesoplenty:stripped_maple_log biomesoplenty:stripped_maple_wood biomesoplenty:stripped_palm_log biomesoplenty:stripped_palm_wood biomesoplenty:stripped_redwood_log biomesoplenty:stripped_redwood_wood \ -\ -biomeswevegone:cika_bookshelf biomeswevegone:cika_crafting_table biomeswevegone:cika_planks biomeswevegone:cypress_bookshelf biomeswevegone:cypress_crafting_table biomeswevegone:cypress_planks biomeswevegone:sakura_bookshelf biomeswevegone:sakura_crafting_table biomeswevegone:sakura_planks biomeswevegone:stripped_cika_log biomeswevegone:stripped_cika_wood biomeswevegone:stripped_cypress_log biomeswevegone:stripped_cypress_wood biomeswevegone:stripped_sakura_log biomeswevegone:stripped_sakura_wood biomeswevegone:stripped_zelkova_log biomeswevegone:stripped_zelkova_wood biomeswevegone:zelkova_bookshelf biomeswevegone:zelkova_crafting_table biomeswevegone:zelkova_planks \ -\ -blockus:acacia_cross_timber_frame blockus:acacia_diagonal_timber_frame blockus:acacia_grate blockus:acacia_mosaic blockus:acacia_small_logs blockus:acacia_timber_frame blockus:herringbone_acacia_planks blockus:mossy_acacia_planks \ -\ -cfm:acacia_crate cfm:stripped_acacia_crate \ -\ -charm:acacia_barrel charm:acacia_bookshelf charm:chiseled_acacia_bookshelf \ -\ -chipped:acacia_barrel chipped:acacia_crate chipped:acacia_planks_mosaic chipped:acacia_planks_panel chipped:acacia_planks_shavings chipped:basket_woven_acacia_planks chipped:boxed_acacia_planks chipped:brick_bond_acacia_planks chipped:bricky_acacia_planks chipped:carved_stripped_acacia_log chipped:chipped_stripped_acacia_log chipped:cornered_acacia_planks chipped:crated_acacia_planks chipped:cross_laced_acacia_planks chipped:crossed_acacia_planks chipped:d_sign_stripped_acacia_log chipped:detailed_acacia_planks chipped:diagonal_acacia_planks chipped:diamond_acacia_planks chipped:double_herringbone_acacia_planks chipped:edged_stripped_acacia_log chipped:enclosed_acacia_planks chipped:f_sign_stripped_acacia_log chipped:fine_acacia_planks chipped:fine_vertical_acacia_planks chipped:framed_acacia_planks chipped:herringbone_acacia_planks chipped:hewn_acacia_planks chipped:i_sign_stripped_acacia_log chipped:k_sign_stripped_acacia_log chipped:knotted_stripped_acacia_log chipped:l_sign_stripped_acacia_log chipped:laced_acacia_planks chipped:layered_stripped_acacia_log chipped:lumpy_stripped_acacia_log chipped:m_sign_stripped_acacia_log chipped:nailed_acacia_planks chipped:natural_acacia_planks chipped:patient_stripped_acacia_log chipped:pegged_acacia_planks chipped:polished_acacia_planks chipped:railed_acacia_planks chipped:reinforced_acacia_crate chipped:reinforced_stripped_acacia_log chipped:shifted_acacia_planks chipped:sign_stripped_acacia_log chipped:slanted_acacia_planks chipped:smooth_acacia_planks chipped:stacked_acacia_planks chipped:stern_stripped_acacia_log chipped:thin_acacia_planks chipped:tiled_acacia_planks chipped:versailles_acacia_planks chipped:vertical_acacia_planks chipped:vertically_railed_acacia_planks chipped:whirlwind_acacia_planks chipped:wickered_acacia_planks chipped:wise_stripped_acacia_log \ -\ -chisel:bookshelf_acacia chisel:planks-acacia \ -\ -cobblemon:apricorn_planks cobblemon:stripped_apricorn_log cobblemon:stripped_apricorn_wood \ -\ -croptopia:cinnamon_wood croptopia:stripped_cinnamon_wood \ -\ -debark:debarked_log_minecraft_log2:variant=0 debark:debarked_log_pvj_log_redwood \ -\ -dynamictrees:stripped_acacia_branch:radius=8 \ -\ -expandeddelight:cinnamon_cabinet expandeddelight:cinnamon_planks expandeddelight:stripped_cinnamon_log expandeddelight:stripped_cinnamon_wood \ -\ -farmersdelight:acacia_cabinet \ -\ -friendsandfoes:acacia_beehive \ -\ -functionalstorage:acacia_1 functionalstorage:acacia_2 functionalstorage:acacia_4 \ -\ -growthcraft_apples:apple_planks growthcraft_apples:apple_slab_double \ -\ -hearth_and_home:acacia_parquet hearth_and_home:acacia_sanded_wood hearth_and_home:acacia_trim hearth_and_home:acacia_vertical_trim \ -\ -lolmct:acacia_crafting_table \ -\ -mowziesmobs:painted_acacia mowziesmobs:painted_acacia_double_slab \ -\ -natura:overworld_bookshelves:type=hopseed natura:overworld_bookshelves:type=redwood natura:overworld_planks:type=hopseed natura:overworld_planks:type=redwood natura:overworld_workbenches:type=hopseed natura:overworld_workbenches:type=redwood \ -\ -quark:custom_bookshelf:variant=bookshelf_acacia quark:vertical_planks:variant=vertical_acacia_planks \ -\ -rechiseled:acacia_planks_beams rechiseled:acacia_planks_beams_connecting rechiseled:acacia_planks_brick_pattern rechiseled:acacia_planks_brick_pattern_connecting rechiseled:acacia_planks_brick_paving rechiseled:acacia_planks_brick_paving_connecting rechiseled:acacia_planks_bricks rechiseled:acacia_planks_bricks_connecting rechiseled:acacia_planks_crate rechiseled:acacia_planks_crate_connecting rechiseled:acacia_planks_diagonal_stripes rechiseled:acacia_planks_diagonal_stripes_connecting rechiseled:acacia_planks_diagonal_tiles rechiseled:acacia_planks_diagonal_tiles_connecting rechiseled:acacia_planks_dotted rechiseled:acacia_planks_dotted_connecting rechiseled:acacia_planks_flooring rechiseled:acacia_planks_flooring_connecting rechiseled:acacia_planks_large_tiles rechiseled:acacia_planks_large_tiles_connecting rechiseled:acacia_planks_mosaic rechiseled:acacia_planks_pattern rechiseled:acacia_planks_pattern_connecting rechiseled:acacia_planks_rotated_bricks rechiseled:acacia_planks_rotated_bricks_connecting rechiseled:acacia_planks_small_bricks rechiseled:acacia_planks_small_bricks_connecting rechiseled:acacia_planks_small_tiles rechiseled:acacia_planks_small_tiles_connecting rechiseled:acacia_planks_squares rechiseled:acacia_planks_squares_connecting rechiseled:acacia_planks_tiles rechiseled:acacia_planks_tiles_connecting rechiseled:acacia_planks_wavy rechiseled:acacia_planks_wavy_connecting rechiseled:acacia_planks_woven rechiseled:acacia_planks_woven_connecting \ -\ -securitycraft:reinforced_acacia_planks securitycraft:reinforced_stripped_acacia_log securitycraft:reinforced_stripped_acacia_wood \ -\ -storagedrawers:trim:variant=acacia \ -\ -supplementaries:fine_wood \ -\ -tfc:wood/bookshelf/acacia tfc:wood/bookshelf/ash tfc:wood/clutch/acacia tfc:wood/clutch/ash tfc:wood/encased_axle/acacia tfc:wood/encased_axle/ash tfc:wood/planks/acacia tfc:wood/planks/ash tfc:wood/stripped_log/acacia tfc:wood/stripped_log/ash tfc:wood/stripped_wood/acacia tfc:wood/stripped_wood/ash tfc:wood/workbench/acacia tfc:wood/workbench/ash \ -\ -traverse:fir_double_slab traverse:fir_planks \ -\ -twilightforest:cracked_towerwood twilightforest:infested_towerwood twilightforest:mossy_towerwood twilightforest:towerwood \ -\ -wilderwild:baobab_planks wilderwild:palm_planks wilderwild:stripped_baobab_log wilderwild:stripped_baobab_wood wilderwild:stripped_palm_log wilderwild:stripped_palm_wood - -# Acacia Non-Full Blocks -block.10189 = acacia_fence acacia_fence_gate acacia_button acacia_pressure_plate acacia_trapdoor acacia_shelf \ -tags_everycomp_tfc_ash \ -\ -additionalplacements:blockus.acacia_mosaic_slab additionalplacements:blockus.acacia_mosaic_stairs additionalplacements:blockus.mossy_acacia_slab additionalplacements:blockus.mossy_acacia_stairs additionalplacements:enderio.silent_acacia_pressure_plate additionalplacements:expandeddelight.cinnamon_pressure_plate additionalplacements:expandeddelight.cinnamon_slab additionalplacements:expandeddelight.cinnamon_stairs additionalplacements:extshape.stripped_acacia_log_slab additionalplacements:extshape.stripped_acacia_log_stairs additionalplacements:extshape.stripped_acacia_wood_pressure_plate additionalplacements:extshape.stripped_acacia_wood_slab additionalplacements:extshape.stripped_acacia_wood_stairs additionalplacements:extshape_blockus.herringbone_acacia_slab additionalplacements:extshape_blockus.herringbone_acacia_stairs additionalplacements:minecraft.acacia_pressure_plate additionalplacements:minecraft.acacia_slab additionalplacements:minecraft.acacia_stairs additionalplacements:supplementaries.fine_wood_slab additionalplacements:supplementaries.fine_wood_stairs \ -\ -another_furniture:acacia_bench another_furniture:acacia_chair another_furniture:acacia_drawer another_furniture:acacia_flower_box another_furniture:acacia_shelf another_furniture:acacia_shutter another_furniture:acacia_table \ -\ -aquaculture:acacia_fish_mount \ -\ -beautify:acacia_blinds beautify:acacia_picture_frame \ -\ -betterend:helix_tree_bar_stool betterend:helix_tree_button betterend:helix_tree_chair betterend:helix_tree_chest betterend:helix_tree_composter betterend:helix_tree_door betterend:helix_tree_fence betterend:helix_tree_gate betterend:helix_tree_ladder betterend:helix_tree_plate betterend:helix_tree_slab betterend:helix_tree_stairs betterend:helix_tree_taburet betterend:helix_tree_trapdoor betterend:helix_tree_wall betterend:lucernia_bar_stool betterend:lucernia_button betterend:lucernia_chair betterend:lucernia_chest betterend:lucernia_composter betterend:lucernia_door betterend:lucernia_fence betterend:lucernia_gate betterend:lucernia_ladder betterend:lucernia_plate betterend:lucernia_slab betterend:lucernia_stairs betterend:lucernia_taburet betterend:lucernia_trapdoor betterend:lucernia_wall \ -\ -betternether:acacia_bar_stool betternether:acacia_chair betternether:acacia_taburet \ -\ -bibliocraft:armorstand:woodtype=acacia bibliocraft:bookcase:woodtype=acacia bibliocraft:bookcasecreative:woodtype=acacia bibliocraft:case:woodtype=acacia bibliocraft:desk:woodtype=acacia bibliocraft:fancyworkbench:woodtype=acacia bibliocraft:furniturepaneler:woodtype=acacia bibliocraft:label:woodtype=acacia bibliocraft:mapframe:woodtype=acacia bibliocraft:paintingframeborderless:woodtype=acacia bibliocraft:paintingframefancy:woodtype=acacia bibliocraft:paintingframeflat:woodtype=acacia bibliocraft:paintingframemiddle:woodtype=acacia bibliocraft:paintingframesimple:woodtype=acacia bibliocraft:potionshelf:woodtype=acacia bibliocraft:seat:woodtype=acacia bibliocraft:shelf:woodtype=acacia bibliocraft:table:woodtype=acacia bibliocraft:toolrack:woodtype=acacia \ -\ -biomesoplenty:maple_button biomesoplenty:maple_door biomesoplenty:maple_fence biomesoplenty:maple_fence_gate biomesoplenty:maple_pressure_plate biomesoplenty:maple_slab biomesoplenty:maple_stairs biomesoplenty:maple_trapdoor biomesoplenty:palm_button biomesoplenty:palm_door biomesoplenty:palm_fence biomesoplenty:palm_fence_gate biomesoplenty:palm_pressure_plate biomesoplenty:palm_slab biomesoplenty:palm_stairs biomesoplenty:palm_trapdoor biomesoplenty:redwood_button biomesoplenty:redwood_door biomesoplenty:redwood_fence biomesoplenty:redwood_fence_gate biomesoplenty:redwood_pressure_plate biomesoplenty:redwood_slab biomesoplenty:redwood_stairs biomesoplenty:redwood_trapdoor \ -\ -biomeswevegone:cika_button biomeswevegone:cika_door biomeswevegone:cika_fence biomeswevegone:cika_fence_gate biomeswevegone:cika_pressure_plate biomeswevegone:cika_slab biomeswevegone:cika_stairs biomeswevegone:cika_trapdoor biomeswevegone:cypress_button biomeswevegone:cypress_door biomeswevegone:cypress_fence biomeswevegone:cypress_fence_gate biomeswevegone:cypress_pressure_plate biomeswevegone:cypress_slab biomeswevegone:cypress_stairs biomeswevegone:cypress_trapdoor biomeswevegone:sakura_button biomeswevegone:sakura_door biomeswevegone:sakura_fence biomeswevegone:sakura_fence_gate biomeswevegone:sakura_pressure_plate biomeswevegone:sakura_slab biomeswevegone:sakura_stairs biomeswevegone:sakura_trapdoor biomeswevegone:zelkova_button biomeswevegone:zelkova_door biomeswevegone:zelkova_fence biomeswevegone:zelkova_fence_gate biomeswevegone:zelkova_pressure_plate biomeswevegone:zelkova_slab biomeswevegone:zelkova_stairs biomeswevegone:zelkova_trapdoor \ -\ -blockbox:acacia_seat blockbox:stripped_acacia_palisade blockbox:stripped_spiked_acacia_palisade \ -\ -blockus:acacia_lattice blockus:acacia_mosaic_slab blockus:acacia_mosaic_stairs blockus:mossy_acacia_slab blockus:mossy_acacia_stairs blockus:stripped_acacia_post \ -\ -cfm:acacia_bedside_cabinet cfm:acacia_blinds cfm:acacia_cabinet cfm:acacia_chair cfm:acacia_coffee_table cfm:acacia_desk cfm:acacia_desk_cabinet cfm:acacia_hedge cfm:acacia_kitchen_counter cfm:acacia_kitchen_drawer cfm:acacia_kitchen_sink_dark cfm:acacia_kitchen_sink_light cfm:acacia_mail_box cfm:acacia_park_bench cfm:acacia_table cfm:acacia_upgraded_fence cfm:acacia_upgraded_gate cfm:stripped_acacia_bedside_cabinet cfm:stripped_acacia_blinds cfm:stripped_acacia_cabinet cfm:stripped_acacia_chair cfm:stripped_acacia_coffee_table cfm:stripped_acacia_desk cfm:stripped_acacia_desk_cabinet cfm:stripped_acacia_kitchen_counter cfm:stripped_acacia_kitchen_drawer cfm:stripped_acacia_kitchen_sink_dark cfm:stripped_acacia_kitchen_sink_light cfm:stripped_acacia_mail_box cfm:stripped_acacia_park_bench cfm:stripped_acacia_table cfm:stripped_acacia_upgraded_fence cfm:stripped_acacia_upgraded_gate \ -\ -cobblemon:apricorn_button cobblemon:apricorn_door cobblemon:apricorn_fence cobblemon:apricorn_fence_gate cobblemon:apricorn_hanging_sign cobblemon:apricorn_pressure_plate cobblemon:apricorn_sign cobblemon:apricorn_slab cobblemon:apricorn_stairs cobblemon:apricorn_trapdoor \ -\ -condiments:acacia_accent condiments:acacia_wall:up=false \ -\ -cqrepoured:table_acacia \ -\ -diagonalfences:betterend/helix_tree_fence diagonalfences:betterend/lucernia_fence diagonalfences:expandeddelight/cinnamon_fence diagonalfences:extshape/stripped_acacia_wood_fence diagonalfences:minecraft/acacia_fence \ -\ -diagonalwalls:extshape/acacia_wall diagonalwalls:extshape/stripped_acacia_wood_wall diagonalwalls:extshape_blockus/acacia_mosaic_wall diagonalwalls:extshape_blockus/herringbone_acacia_wall diagonalwalls:extshape_blockus/mossy_acacia_wall \ -\ -diagonalwindows:blockus/acacia_lattice \ -\ -dynamictrees:stripped_acacia_branch:radius=1 dynamictrees:stripped_acacia_branch:radius=2 dynamictrees:stripped_acacia_branch:radius=3 dynamictrees:stripped_acacia_branch:radius=4 dynamictrees:stripped_acacia_branch:radius=5 dynamictrees:stripped_acacia_branch:radius=6 dynamictrees:stripped_acacia_branch:radius=7 \ -\ -enderio:silent_acacia_pressure_plate \ -\ -exdeorum:acacia_barrel exdeorum:acacia_compressed_sieve exdeorum:acacia_crucible exdeorum:acacia_sieve \ -\ -expandeddelight:cinnamon_button expandeddelight:cinnamon_door expandeddelight:cinnamon_fence expandeddelight:cinnamon_fence_gate expandeddelight:cinnamon_pressure_plate expandeddelight:cinnamon_slab expandeddelight:cinnamon_stairs expandeddelight:cinnamon_trapdoor \ -\ -extshape:acacia_quarter_piece extshape:acacia_vertical_quarter_piece extshape:acacia_vertical_slab extshape:acacia_vertical_stairs extshape:acacia_wall extshape:stripped_acacia_log_quarter_piece extshape:stripped_acacia_log_slab extshape:stripped_acacia_log_stairs extshape:stripped_acacia_log_vertical_quarter_piece extshape:stripped_acacia_log_vertical_slab extshape:stripped_acacia_log_vertical_stairs extshape:stripped_acacia_wood_button extshape:stripped_acacia_wood_fence extshape:stripped_acacia_wood_fence_gate extshape:stripped_acacia_wood_pressure_plate extshape:stripped_acacia_wood_quarter_piece extshape:stripped_acacia_wood_slab extshape:stripped_acacia_wood_stairs extshape:stripped_acacia_wood_vertical_quarter_piece extshape:stripped_acacia_wood_vertical_slab extshape:stripped_acacia_wood_vertical_stairs extshape:stripped_acacia_wood_wall \ -\ -extshape_blockus:acacia_mosaic_quarter_piece extshape_blockus:acacia_mosaic_vertical_quarter_piece extshape_blockus:acacia_mosaic_vertical_slab extshape_blockus:acacia_mosaic_vertical_stairs extshape_blockus:acacia_mosaic_wall extshape_blockus:herringbone_acacia_quarter_piece extshape_blockus:herringbone_acacia_slab extshape_blockus:herringbone_acacia_stairs extshape_blockus:herringbone_acacia_vertical_quarter_piece extshape_blockus:herringbone_acacia_vertical_slab extshape_blockus:herringbone_acacia_vertical_stairs extshape_blockus:herringbone_acacia_wall extshape_blockus:mossy_acacia_quarter_piece extshape_blockus:mossy_acacia_vertical_quarter_piece extshape_blockus:mossy_acacia_vertical_slab extshape_blockus:mossy_acacia_vertical_stairs extshape_blockus:mossy_acacia_wall \ -\ -growthcraft:rope_knot_acacia \ -\ -growthcraft_apples:apple_door growthcraft_apples:apple_fence growthcraft_apples:apple_fence_gate growthcraft_apples:apple_slab_half growthcraft_apples:apple_stairs growthcraft_apples:rope_knot_apple \ -\ -growthcraft_fishtrap:fishtrap_acacia growthcraft_fishtrap:fishtrap_apple \ -\ -handcrafted:acacia_bench handcrafted:acacia_chair handcrafted:acacia_corner_trim handcrafted:acacia_couch handcrafted:acacia_counter handcrafted:acacia_cupboard handcrafted:acacia_desk handcrafted:acacia_dining_bench handcrafted:acacia_drawer handcrafted:acacia_fancy_bed handcrafted:acacia_nightstand handcrafted:acacia_pillar_trim handcrafted:acacia_shelf handcrafted:acacia_side_table handcrafted:acacia_table \ -\ -hearth_and_home:acacia_lattice \ -\ -hydrol:acacia_wood_wall \ -\ -improved_damage:broken_enchanter improved_damage:chipped_enchanter improved_damage:damaged_enchanter improved_damage:enchanter \ -\ -mcwdoors:acacia_bamboo_door mcwdoors:acacia_barn_door mcwdoors:acacia_barn_glass_door mcwdoors:acacia_beach_door mcwdoors:acacia_classic_door mcwdoors:acacia_cottage_door mcwdoors:acacia_four_panel_door mcwdoors:acacia_glass_door mcwdoors:acacia_japanese2_door mcwdoors:acacia_japanese_door mcwdoors:acacia_modern_door mcwdoors:acacia_mystic_door mcwdoors:acacia_nether_door mcwdoors:acacia_paper_door mcwdoors:acacia_stable_door mcwdoors:acacia_stable_head_door mcwdoors:acacia_swamp_door mcwdoors:acacia_waffle_door mcwdoors:acacia_western_door mcwdoors:acacia_whispering_door mcwdoors:wooden_portcullis \ -\ -mcwlights:acacia_ceiling_fan_light:lit=false \ -\ -mcwpaths:acacia_planks_path \ -\ -mcwroofs:acacia_planks_attic_roof mcwroofs:acacia_planks_lower_roof mcwroofs:acacia_planks_roof mcwroofs:acacia_planks_steep_roof mcwroofs:acacia_planks_top_roof mcwroofs:acacia_planks_upper_lower_roof mcwroofs:acacia_planks_upper_steep_roof \ -\ -mcwtrpdoors:acacia_bamboo_trapdoor mcwtrpdoors:acacia_barn_trapdoor mcwtrpdoors:acacia_barred_trapdoor mcwtrpdoors:acacia_barrel_trapdoor mcwtrpdoors:acacia_beach_trapdoor mcwtrpdoors:acacia_blossom_trapdoor mcwtrpdoors:acacia_classic_trapdoor mcwtrpdoors:acacia_cottage_trapdoor mcwtrpdoors:acacia_four_panel_trapdoor mcwtrpdoors:acacia_glass_trapdoor mcwtrpdoors:acacia_mystic_trapdoor mcwtrpdoors:acacia_paper_trapdoor mcwtrpdoors:acacia_ranch_trapdoor mcwtrpdoors:acacia_swamp_trapdoor mcwtrpdoors:acacia_whispering_trapdoor \ -\ -mcwwindows:acacia_blinds mcwwindows:acacia_curtain_rod mcwwindows:acacia_louvered_shutter mcwwindows:acacia_plank_four_window mcwwindows:acacia_plank_pane_window mcwwindows:acacia_plank_parapet mcwwindows:acacia_plank_window mcwwindows:acacia_plank_window2 mcwwindows:acacia_shutter mcwwindows:stripped_acacia_log_four_window mcwwindows:stripped_acacia_log_window mcwwindows:stripped_acacia_log_window2 mcwwindows:stripped_acacia_pane_window \ -\ -mowziesmobs:painted_acacia_slab \ -\ -natura:hopseed_button natura:hopseed_fence natura:hopseed_fence_gate natura:hopseed_pressure_plate natura:hopseed_trap_door natura:overworld_door_hopseed natura:overworld_door_redwood natura:overworld_slab2:type=hopseed natura:overworld_slab2:type=redwood natura:overworld_stairs_hopseed natura:overworld_stairs_redwood natura:redwood_button natura:redwood_fence natura:redwood_fence_gate natura:redwood_pressure_plate natura:redwood_trap_door \ -\ -pvj:acacia_twigs \ -\ -quark:acacia_button quark:acacia_pressure_plate quark:acacia_trapdoor \ -\ -securitycraft:reinforced_acacia_button securitycraft:reinforced_acacia_fence securitycraft:reinforced_acacia_fence_gate securitycraft:reinforced_acacia_pressure_plate securitycraft:reinforced_acacia_slab securitycraft:reinforced_acacia_stairs \ -\ -supplementaries:cobblemon/sign_post_apricorn supplementaries:fine_wood_slab supplementaries:fine_wood_stairs \ -\ -suppsquared:betterend/item_shelf_helix_tree suppsquared:betterend/item_shelf_lucernia suppsquared:expandeddelight/item_shelf_cinnamon suppsquared:item_shelf_acacia \ -\ -tfc:wood/barrel/acacia tfc:wood/barrel/ash tfc:wood/button/acacia tfc:wood/button/ash tfc:wood/door/acacia tfc:wood/door/ash tfc:wood/fence/acacia tfc:wood/fence/ash tfc:wood/fence_gate/acacia tfc:wood/fence_gate/ash tfc:wood/gear_box/acacia tfc:wood/gear_box/ash tfc:wood/horizontal_support/acacia tfc:wood/horizontal_support/ash tfc:wood/lectern/acacia tfc:wood/lectern/ash tfc:wood/log_fence/acacia tfc:wood/log_fence/ash tfc:wood/loom/acacia tfc:wood/loom/ash tfc:wood/planks/acacia_slab tfc:wood/planks/acacia_stairs tfc:wood/planks/ash_slab tfc:wood/planks/ash_stairs tfc:wood/pressure_plate/acacia tfc:wood/pressure_plate/ash tfc:wood/scribing_table/acacia tfc:wood/scribing_table/ash tfc:wood/sewing_table/acacia tfc:wood/sewing_table/ash tfc:wood/shelf/acacia tfc:wood/shelf/ash tfc:wood/sluice/acacia tfc:wood/sluice/ash tfc:wood/tool_rack/acacia tfc:wood/tool_rack/ash tfc:wood/trapdoor/acacia tfc:wood/trapdoor/ash tfc:wood/vertical_support/acacia tfc:wood/vertical_support/ash \ -\ -traverse:fir_door traverse:fir_fence traverse:fir_fence_gate traverse:fir_slab traverse:fir_stairs \ -\ -twigs:acacia_table \ -\ -twilightforest:acacia_banister \ -\ -wilderwild:baobab_button wilderwild:baobab_fence wilderwild:baobab_fence_gate wilderwild:baobab_pressure_plate wilderwild:baobab_slab wilderwild:baobab_stairs wilderwild:baobab_trapdoor wilderwild:palm_button wilderwild:palm_fence wilderwild:palm_fence_gate wilderwild:palm_pressure_plate wilderwild:palm_slab wilderwild:palm_stairs wilderwild:palm_trapdoor wilderwild:stripped_hollowed_acacia_log wilderwild:stripped_hollowed_baobab_log wilderwild:stripped_hollowed_palm_log - -# Acacia Slabs and Stairs -block.10191 = acacia_slab acacia_stairs - -# Acacia Logs -block.10192 = acacia_log acacia_wood \ -tags_acacia_logs \ -\ -betterend:helix_tree_bark betterend:helix_tree_log betterend:lucernia_bark betterend:lucernia_log \ -\ -biomesoplenty:dead_log biomesoplenty:dead_wood biomesoplenty:fir_log biomesoplenty:fir_wood biomesoplenty:palm_log biomesoplenty:palm_wood \ -\ -chipped:bundled_acacia_log chipped:center_cut_acacia_log chipped:damaged_acacia_log chipped:edge_cut_acacia_log chipped:firewood_acacia_log chipped:flowering_acacia_log chipped:mixed_acacia_log chipped:nailed_acacia_log chipped:overgrown_acacia_log chipped:planked_acacia_log chipped:reinforced_acacia_log \ -\ -croptopia:cinnamon_log croptopia:stripped_cinnamon_log \ -\ -dynamictrees:acacia_branch:radius=8 \ -\ -expandeddelight:cinnamon_log expandeddelight:cinnamon_wood \ -\ -natura:overworld_logs:type=amaranth natura:redwood_logs \ -\ -pvj:log_baobab pvj:log_cherry_blossom pvj:log_cottonwood pvj:log_mangrove \ -\ -quark:bark:variant=bark_acacia quark:bark_acacia_slab_double \ -\ -securitycraft:reinforced_acacia_log securitycraft:reinforced_acacia_wood \ -\ -tfc:wood/log/acacia tfc:wood/log/ash tfc:wood/wood/acacia tfc:wood/wood/ash \ -\ -wilderwild:baobab_log wilderwild:baobab_wood - -# Acacia Non-Full Logs (Modded Only) -block.10193 = extshape:acacia_wood_stairs extshape:acacia_wood_slab extshape:acacia_wood_vertical_slab extshape:acacia_wood_vertical_stairs extshape:acacia_wood_quarter_piece extshape:acacia_wood_vertical_quarter_piece extshape:acacia_wood_fence extshape:acacia_wood_fence_gate extshape:acacia_wood_wall extshape:acacia_wood_button extshape:acacia_wood_pressure_plate extshape:acacia_log_slab extshape:acacia_log_vertical_slab extshape:acacia_log_vertical_stairs extshape:acacia_log_quarter_piece extshape:acacia_log_vertical_quarter_piece extshape:acacia_log_stairs \ -tags_everycomp_tfc_acacia \ -\ -additionalplacements:extshape.acacia_log_slab additionalplacements:extshape.acacia_log_stairs additionalplacements:extshape.acacia_wood_pressure_plate additionalplacements:extshape.acacia_wood_slab additionalplacements:extshape.acacia_wood_stairs additionalplacements:extshape_blockus.acacia_small_logs_slab additionalplacements:extshape_blockus.acacia_small_logs_stairs \ -\ -beautify:acacia_trellis \ -\ -blockbox:acacia_palisade blockbox:spiked_acacia_palisade \ -\ -blockus:acacia_post \ -\ -bountifulfares:orange_log bountifulfares:orange_wood \ -\ -condiments:acacia_wall:up=true \ -\ -diagonalfences:extshape/acacia_log_fence diagonalfences:extshape/acacia_wood_fence diagonalfences:mcwfences/acacia_horse_fence diagonalfences:mcwfences/acacia_picket_fence diagonalfences:mcwfences/acacia_stockade_fence diagonalfences:mcwfences/acacia_wired_fence \ -\ -diagonalwalls:extshape/acacia_wood_wall \ -\ -dynamictrees:acacia_branch:radius=1 dynamictrees:acacia_branch:radius=10 dynamictrees:acacia_branch:radius=11 dynamictrees:acacia_branch:radius=12 dynamictrees:acacia_branch:radius=13 dynamictrees:acacia_branch:radius=14 dynamictrees:acacia_branch:radius=15 dynamictrees:acacia_branch:radius=16 dynamictrees:acacia_branch:radius=17 dynamictrees:acacia_branch:radius=18 dynamictrees:acacia_branch:radius=19 dynamictrees:acacia_branch:radius=2 dynamictrees:acacia_branch:radius=20 dynamictrees:acacia_branch:radius=21 dynamictrees:acacia_branch:radius=22 dynamictrees:acacia_branch:radius=23 dynamictrees:acacia_branch:radius=24 dynamictrees:acacia_branch:radius=3 dynamictrees:acacia_branch:radius=4 dynamictrees:acacia_branch:radius=5 dynamictrees:acacia_branch:radius=6 dynamictrees:acacia_branch:radius=7 dynamictrees:acacia_branch:radius=9 dynamictrees:acacia_sapling \ -\ -extshape_blockus:acacia_small_logs_quarter_piece extshape_blockus:acacia_small_logs_slab extshape_blockus:acacia_small_logs_stairs extshape_blockus:acacia_small_logs_vertical_quarter_piece extshape_blockus:acacia_small_logs_vertical_slab extshape_blockus:acacia_small_logs_vertical_stairs \ -\ -mcwbridges:acacia_bridge_pier mcwbridges:acacia_log_bridge_middle mcwbridges:acacia_log_bridge_stair mcwbridges:acacia_rail_bridge mcwbridges:acacia_rope_bridge_stair mcwbridges:rope_acacia_bridge \ -\ -mcwdoors:acacia_bark_glass_door \ -\ -mcwfences:acacia_curved_gate mcwfences:acacia_highley_gate mcwfences:acacia_horse_fence mcwfences:acacia_picket_fence mcwfences:acacia_pyramid_gate mcwfences:acacia_stockade_fence mcwfences:acacia_wired_fence \ -\ -mcwfurnitures:acacia_bookshelf mcwfurnitures:acacia_bookshelf_cupboard mcwfurnitures:acacia_bookshelf_drawer mcwfurnitures:acacia_chair mcwfurnitures:acacia_coffee_table mcwfurnitures:acacia_counter mcwfurnitures:acacia_covered_desk mcwfurnitures:acacia_cupboard_counter mcwfurnitures:acacia_desk mcwfurnitures:acacia_double_drawer mcwfurnitures:acacia_double_drawer_counter mcwfurnitures:acacia_double_kitchen_cabinet mcwfurnitures:acacia_double_wardrobe mcwfurnitures:acacia_drawer mcwfurnitures:acacia_drawer_counter mcwfurnitures:acacia_end_table mcwfurnitures:acacia_glass_kitchen_cabinet mcwfurnitures:acacia_glass_table mcwfurnitures:acacia_kitchen_cabinet mcwfurnitures:acacia_large_drawer mcwfurnitures:acacia_lower_bookshelf_drawer mcwfurnitures:acacia_lower_triple_drawer mcwfurnitures:acacia_modern_chair mcwfurnitures:acacia_modern_desk mcwfurnitures:acacia_modern_wardrobe mcwfurnitures:acacia_stool_chair mcwfurnitures:acacia_striped_chair mcwfurnitures:acacia_table mcwfurnitures:acacia_triple_drawer mcwfurnitures:acacia_wardrobe mcwfurnitures:stripped_acacia_bookshelf mcwfurnitures:stripped_acacia_bookshelf_cupboard mcwfurnitures:stripped_acacia_bookshelf_drawer mcwfurnitures:stripped_acacia_chair mcwfurnitures:stripped_acacia_coffee_table mcwfurnitures:stripped_acacia_counter mcwfurnitures:stripped_acacia_covered_desk mcwfurnitures:stripped_acacia_cupboard_counter mcwfurnitures:stripped_acacia_desk mcwfurnitures:stripped_acacia_double_drawer mcwfurnitures:stripped_acacia_double_drawer_counter mcwfurnitures:stripped_acacia_double_kitchen_cabinet mcwfurnitures:stripped_acacia_double_wardrobe mcwfurnitures:stripped_acacia_drawer mcwfurnitures:stripped_acacia_drawer_counter mcwfurnitures:stripped_acacia_end_table mcwfurnitures:stripped_acacia_glass_kitchen_cabinet mcwfurnitures:stripped_acacia_glass_table mcwfurnitures:stripped_acacia_kitchen_cabinet mcwfurnitures:stripped_acacia_large_drawer mcwfurnitures:stripped_acacia_lower_bookshelf_drawer mcwfurnitures:stripped_acacia_lower_triple_drawer mcwfurnitures:stripped_acacia_modern_chair mcwfurnitures:stripped_acacia_modern_desk mcwfurnitures:stripped_acacia_modern_wardrobe mcwfurnitures:stripped_acacia_stool_chair mcwfurnitures:stripped_acacia_striped_chair mcwfurnitures:stripped_acacia_table mcwfurnitures:stripped_acacia_triple_drawer mcwfurnitures:stripped_acacia_wardrobe \ -\ -mcwlights:acacia_tiki_torch:lit=false mcwlights:soul_acacia_tiki_torch:lit=false \ -\ -mcwroofs:acacia_attic_roof mcwroofs:acacia_lower_roof mcwroofs:acacia_roof mcwroofs:acacia_steep_roof mcwroofs:acacia_top_roof mcwroofs:acacia_upper_lower_roof mcwroofs:acacia_upper_steep_roof \ -\ -mcwstairs:acacia_balcony mcwstairs:acacia_bulk_stairs mcwstairs:acacia_compact_stairs mcwstairs:acacia_loft_stairs mcwstairs:acacia_platform mcwstairs:acacia_railing mcwstairs:acacia_skyline_stairs mcwstairs:acacia_terrace_stairs \ -\ -mcwtrpdoors:acacia_bark_trapdoor \ -\ -mcwwindows:acacia_four_window mcwwindows:acacia_log_parapet mcwwindows:acacia_pane_window mcwwindows:acacia_window mcwwindows:acacia_window2 \ -\ -missingwilds:fallen_acacia_log \ -\ -natura:overworld_door_redwood_bark \ -\ -quark:bark_acacia_slab quark:bark_acacia_stairs quark:bark_acacia_wall \ -\ -tfc:plant/olive_branch tfc:plant/olive_growing_branch tfc:plant/peach_branch tfc:plant/peach_growing_branch tfc:plant/plum_branch tfc:plant/plum_growing_branch tfc:wood/twig/acacia tfc:wood/twig/ash \ -\ -twilightforest:hollow_acacia_log_climbable twilightforest:hollow_acacia_log_horizontal twilightforest:hollow_acacia_log_vertical \ -\ -wilderwild:hollowed_acacia_log wilderwild:hollowed_baobab_log - -# Dark Oak Full Blocks -block.10196 = dark_oak_planks stripped_dark_oak_log stripped_dark_oak_wood \ -tags_everycomp_ch_tfc_aspen_planks tags_everycomp_ch_tfc_blackwood_planks tags_everycomp_ch_tfc_hickory_planks tags_everycomp_ch_tfc_willow_planks \ -\ -allthecompressed:ancient_log_0_1x allthecompressed:ancient_log_0_2x allthecompressed:ancient_log_0_3x allthecompressed:ancient_log_0_4x allthecompressed:ancient_log_0_5x allthecompressed:ancient_log_0_6x allthecompressed:ancient_log_0_7x allthecompressed:ancient_log_0_8x allthecompressed:ancient_log_0_9x allthecompressed:dark_oak_log_1x allthecompressed:dark_oak_log_2x allthecompressed:dark_oak_log_3x allthecompressed:dark_oak_log_4x allthecompressed:dark_oak_log_5x allthecompressed:dark_oak_log_6x allthecompressed:dark_oak_log_7x allthecompressed:dark_oak_log_8x allthecompressed:dark_oak_log_9x allthecompressed:dark_oak_planks_1x allthecompressed:dark_oak_planks_2x allthecompressed:dark_oak_planks_3x allthecompressed:dark_oak_planks_4x allthecompressed:dark_oak_planks_5x allthecompressed:dark_oak_planks_6x allthecompressed:dark_oak_planks_7x allthecompressed:dark_oak_planks_8x allthecompressed:dark_oak_planks_9x \ -\ -betterend:dragon_tree_barrel betterend:dragon_tree_bookshelf betterend:dragon_tree_crafting_table betterend:dragon_tree_planks betterend:dragon_tree_stripped_bark betterend:dragon_tree_stripped_log \ -\ -biomesoplenty:hellbark_log biomesoplenty:hellbark_planks biomesoplenty:hellbark_wood biomesoplenty:stripped_hellbark_log biomesoplenty:stripped_hellbark_wood biomesoplenty:stripped_umbran_log biomesoplenty:stripped_umbran_wood biomesoplenty:umbran_log biomesoplenty:umbran_planks biomesoplenty:umbran_wood \ -\ -biomeswevegone:cattail_thatch biomeswevegone:stripped_witch_hazel_log biomeswevegone:stripped_witch_hazel_wood biomeswevegone:witch_hazel_bookshelf biomeswevegone:witch_hazel_crafting_table biomeswevegone:witch_hazel_planks \ -\ -blockus:charred_cross_timber_frame blockus:charred_diagonal_timber_frame blockus:charred_grate blockus:charred_mosaic blockus:charred_planks blockus:charred_timber_frame blockus:dark_oak_cross_timber_frame blockus:dark_oak_diagonal_timber_frame blockus:dark_oak_grate blockus:dark_oak_mosaic blockus:dark_oak_small_logs blockus:dark_oak_timber_frame blockus:herringbone_charred_planks blockus:herringbone_dark_oak_planks blockus:mossy_charred_planks blockus:mossy_dark_oak_planks \ -\ -born_in_chaos_v1:fragile_scorched_boards born_in_chaos_v1:scorched_planks born_in_chaos_v1:stripped_scorched_log born_in_chaos_v1:stripped_scorched_wood \ -\ -burnt:burnt_book_shelf burnt:burnt_hay_block burnt:burnt_log burnt:burnt_planks burnt:burnt_slab:type=double burnt:burnt_wood \ -\ -cfm:dark_oak_crate cfm:stripped_dark_oak_crate \ -\ -charm:chiseled_dark_oak_bookshelf charm:dark_oak_barrel charm:dark_oak_bookshelf \ -\ -chipped:basket_woven_dark_oak_planks chipped:boxed_dark_oak_planks chipped:brick_bond_dark_oak_planks chipped:bricky_dark_oak_planks chipped:carved_stripped_dark_oak_log chipped:chipped_stripped_dark_oak_log chipped:cornered_dark_oak_planks chipped:crated_dark_oak_planks chipped:cross_laced_dark_oak_planks chipped:crossed_dark_oak_planks chipped:d_sign_stripped_dark_oak_log chipped:dark_oak_crate chipped:dark_oak_planks_mosaic chipped:dark_oak_planks_panel chipped:dark_oak_planks_shavings chipped:detailed_dark_oak_planks chipped:diagonal_dark_oak_planks chipped:diamond_dark_oak_planks chipped:double_herringbone_dark_oak_planks chipped:edged_stripped_dark_oak_log chipped:enclosed_dark_oak_planks chipped:f_sign_stripped_dark_oak_log chipped:fine_dark_oak_planks chipped:fine_vertical_dark_oak_planks chipped:framed_dark_oak_planks chipped:herringbone_dark_oak_planks chipped:hewn_dark_oak_planks chipped:i_sign_stripped_dark_oak_log chipped:k_sign_stripped_dark_oak_log chipped:knotted_stripped_dark_oak_log chipped:l_sign_stripped_dark_oak_log chipped:laced_dark_oak_planks chipped:layered_stripped_dark_oak_log chipped:lumpy_stripped_dark_oak_log chipped:m_sign_stripped_dark_oak_log chipped:nailed_dark_oak_planks chipped:natural_dark_oak_planks chipped:patient_stripped_dark_oak_log chipped:pegged_dark_oak_planks chipped:polished_dark_oak_planks chipped:railed_dark_oak_planks chipped:reinforced_dark_oak_crate chipped:reinforced_stripped_dark_oak_log chipped:shifted_dark_oak_planks chipped:sign_stripped_dark_oak_log chipped:slanted_dark_oak_planks chipped:smooth_dark_oak_planks chipped:stacked_dark_oak_planks chipped:stern_stripped_dark_oak_log chipped:thin_dark_oak_planks chipped:tiled_dark_oak_planks chipped:versailles_dark_oak_planks chipped:vertical_dark_oak_planks chipped:vertically_railed_dark_oak_planks chipped:whirlwind_dark_oak_planks chipped:wickered_dark_oak_planks chipped:wise_stripped_dark_oak_log \ -\ -chisel:bookshelf_darkoak chisel:braid/crimson_planks chisel:crude_horizontal/crimson_planks chisel:crude_paneling/crimson_planks chisel:crude_vertical/crimson_planks chisel:encased/crimson_planks chisel:encased_large/crimson_planks chisel:encased_smooth/crimson_planks chisel:large/crimson_planks chisel:log_bordered/crimson_planks chisel:paneling/crimson_planks chisel:planks-dark-oak chisel:shipping_crate/crimson_planks chisel:smooth/crimson_planks chisel:stacked/crimson_planks chisel:vertical/crimson_planks \ -\ -cinderscapes:scorched_planks cinderscapes:stripped_scorched_hyphae cinderscapes:stripped_scorched_stem \ -\ -createbigcannons:autocannon_barrel_cast_mould createbigcannons:autocannon_breech_cast_mould createbigcannons:autocannon_recoil_spring_cast_mould \ -\ -debark:debarked_log_minecraft_log2:variant=1 debark:debarked_log_pvj_log_jacaranda debark:debarked_log_twilightforest_twilight_log:variant=1 \ -\ -dynamictrees:stripped_dark_oak_branch:radius=8 \ -\ -farmersdelight:dark_oak_cabinet \ -\ -fossilslegacy:sigillaria_planks fossilslegacy:stripped_sigillaria_log fossilslegacy:stripped_sigillaria_wood \ -\ -friendsandfoes:dark_oak_beehive \ -\ -functionalstorage:dark_oak_1 functionalstorage:dark_oak_2 functionalstorage:dark_oak_4 \ -\ -grapplemod:blueprint_shelf grapplemod:modification_table \ -\ -hearth_and_home:dark_oak_parquet hearth_and_home:dark_oak_sanded_wood hearth_and_home:dark_oak_trim hearth_and_home:dark_oak_vertical_trim \ -\ -iceandfire:dreadwood_planks iceandfire:dreadwood_planks_lock \ -\ -immersiveengineering:basic_engineering immersiveengineering:treated_wood_horizontal immersiveengineering:treated_wood_packaged immersiveengineering:treated_wood_vertical immersiveengineering:wooden_barrel \ -\ -lolmct:dark_oak_crafting_table \ -\ -natura:overworld_bookshelves:type=amaranth natura:overworld_bookshelves:type=willow natura:overworld_planks:type=amaranth natura:overworld_planks:type=willow natura:overworld_workbenches:type=amaranth natura:overworld_workbenches:type=willow \ -\ -pvj:planks_willow pvj:willow_double_slab \ -\ -quark:custom_bookshelf:variant=bookshelf_dark_oak quark:vertical_planks:variant=vertical_dark_oak_planks \ -\ -rechiseled:dark_oak_planks_beams rechiseled:dark_oak_planks_beams_connecting rechiseled:dark_oak_planks_brick_pattern rechiseled:dark_oak_planks_brick_pattern_connecting rechiseled:dark_oak_planks_brick_paving rechiseled:dark_oak_planks_brick_paving_connecting rechiseled:dark_oak_planks_bricks rechiseled:dark_oak_planks_bricks_connecting rechiseled:dark_oak_planks_crate rechiseled:dark_oak_planks_crate_connecting rechiseled:dark_oak_planks_diagonal_stripes rechiseled:dark_oak_planks_diagonal_stripes_connecting rechiseled:dark_oak_planks_diagonal_tiles rechiseled:dark_oak_planks_diagonal_tiles_connecting rechiseled:dark_oak_planks_dotted rechiseled:dark_oak_planks_dotted_connecting rechiseled:dark_oak_planks_flooring rechiseled:dark_oak_planks_flooring_connecting rechiseled:dark_oak_planks_large_tiles rechiseled:dark_oak_planks_large_tiles_connecting rechiseled:dark_oak_planks_mosaic rechiseled:dark_oak_planks_pattern rechiseled:dark_oak_planks_pattern_connecting rechiseled:dark_oak_planks_rotated_bricks rechiseled:dark_oak_planks_rotated_bricks_connecting rechiseled:dark_oak_planks_small_bricks rechiseled:dark_oak_planks_small_bricks_connecting rechiseled:dark_oak_planks_small_tiles rechiseled:dark_oak_planks_small_tiles_connecting rechiseled:dark_oak_planks_squares rechiseled:dark_oak_planks_squares_connecting rechiseled:dark_oak_planks_tiles rechiseled:dark_oak_planks_tiles_connecting rechiseled:dark_oak_planks_wavy rechiseled:dark_oak_planks_wavy_connecting rechiseled:dark_oak_planks_woven rechiseled:dark_oak_planks_woven_connecting \ -\ -rechiseledcreate:dark_oak_window_bars rechiseledcreate:dark_oak_window_bars_connecting rechiseledcreate:dark_oak_window_covered rechiseledcreate:dark_oak_window_covered_connecting rechiseledcreate:dark_oak_window_diagonal rechiseledcreate:dark_oak_window_diagonal_connecting rechiseledcreate:dark_oak_window_panes rechiseledcreate:dark_oak_window_panes_connecting rechiseledcreate:dark_oak_window_rounded rechiseledcreate:dark_oak_window_rounded_connecting rechiseledcreate:dark_oak_window_slim rechiseledcreate:dark_oak_window_slim_connecting rechiseledcreate:dark_oak_window_swirling rechiseledcreate:dark_oak_window_swirling_connecting rechiseledcreate:dark_oak_window_tiles rechiseledcreate:dark_oak_window_tiles_connecting \ -\ -securitycraft:reinforced_dark_oak_planks securitycraft:reinforced_stripped_dark_oak_log securitycraft:reinforced_stripped_dark_oak_wood \ -\ -storagedrawers:trim:variant=dark_oak \ -\ -supplementaries:notice_board \ -\ -tconstruct:nahuatl \ -\ -tfc:wood/bookshelf/aspen tfc:wood/bookshelf/blackwood tfc:wood/bookshelf/hickory tfc:wood/bookshelf/willow tfc:wood/clutch/aspen tfc:wood/clutch/blackwood tfc:wood/clutch/hickory tfc:wood/clutch/willow tfc:wood/encased_axle/aspen tfc:wood/encased_axle/blackwood tfc:wood/encased_axle/hickory tfc:wood/encased_axle/willow tfc:wood/planks/aspen tfc:wood/planks/blackwood tfc:wood/planks/hickory tfc:wood/planks/willow tfc:wood/stripped_log/aspen tfc:wood/stripped_log/blackwood tfc:wood/stripped_log/hickory tfc:wood/stripped_log/willow tfc:wood/stripped_wood/aspen tfc:wood/stripped_wood/blackwood tfc:wood/stripped_wood/hickory tfc:wood/stripped_wood/willow tfc:wood/workbench/aspen tfc:wood/workbench/blackwood tfc:wood/workbench/hickory tfc:wood/workbench/willow \ -\ -twilightforest:canopy_bookshelf twilightforest:canopy_planks twilightforest:chiseled_canopy_bookshelf twilightforest:stripped_canopy_log twilightforest:stripped_canopy_wood - -# Dark Oak Non-Full Blocks -block.10197 = dark_oak_fence dark_oak_fence_gate dark_oak_button dark_oak_pressure_plate dark_oak_trapdoor dark_oak_shelf \ -\ -additionalplacements:blockus.charred_mosaic_slab additionalplacements:blockus.charred_mosaic_stairs additionalplacements:blockus.charred_pressure_plate additionalplacements:blockus.charred_slab additionalplacements:blockus.charred_stairs additionalplacements:blockus.dark_oak_mosaic_slab additionalplacements:blockus.dark_oak_mosaic_stairs additionalplacements:blockus.mossy_charred_slab additionalplacements:blockus.mossy_charred_stairs additionalplacements:blockus.mossy_dark_oak_slab additionalplacements:blockus.mossy_dark_oak_stairs additionalplacements:enderio.silent_dark_oak_pressure_plate additionalplacements:extshape.stripped_dark_oak_log_slab additionalplacements:extshape.stripped_dark_oak_log_stairs additionalplacements:extshape.stripped_dark_oak_wood_pressure_plate additionalplacements:extshape.stripped_dark_oak_wood_slab additionalplacements:extshape.stripped_dark_oak_wood_stairs additionalplacements:extshape_blockus.herringbone_charred_slab additionalplacements:extshape_blockus.herringbone_charred_stairs additionalplacements:extshape_blockus.herringbone_dark_oak_slab additionalplacements:extshape_blockus.herringbone_dark_oak_stairs additionalplacements:fossilslegacy.sigillaria_pressure_plate additionalplacements:fossilslegacy.sigillaria_slab additionalplacements:fossilslegacy.sigillaria_stairs additionalplacements:immersiveengineering.slab_treated_wood_horizontal additionalplacements:immersiveengineering.slab_treated_wood_packaged additionalplacements:immersiveengineering.slab_treated_wood_vertical additionalplacements:immersiveengineering.stairs_treated_wood_horizontal additionalplacements:immersiveengineering.stairs_treated_wood_packaged additionalplacements:immersiveengineering.stairs_treated_wood_vertical additionalplacements:minecraft.dark_oak_pressure_plate additionalplacements:minecraft.dark_oak_slab additionalplacements:minecraft.dark_oak_stairs additionalplacements:twilightforest.canopy_pressure_plate additionalplacements:twilightforest.canopy_slab additionalplacements:twilightforest.canopy_stairs \ -\ -another_furniture:dark_oak_bench another_furniture:dark_oak_chair another_furniture:dark_oak_drawer another_furniture:dark_oak_flower_box another_furniture:dark_oak_shelf another_furniture:dark_oak_shutter another_furniture:dark_oak_table \ -\ -aquaculture:dark_oak_fish_mount \ -\ -beautify:dark_oak_blinds beautify:dark_oak_picture_frame \ -\ -betterend:dragon_tree_bar_stool betterend:dragon_tree_button betterend:dragon_tree_chair betterend:dragon_tree_chest betterend:dragon_tree_composter betterend:dragon_tree_door betterend:dragon_tree_fence betterend:dragon_tree_gate betterend:dragon_tree_ladder betterend:dragon_tree_plate betterend:dragon_tree_slab betterend:dragon_tree_stairs betterend:dragon_tree_taburet betterend:dragon_tree_trapdoor betterend:dragon_tree_wall \ -\ -betternether:dark_oak_bar_stool betternether:dark_oak_chair betternether:dark_oak_taburet \ -\ -bibliocraft:armorstand:woodtype=darkoak bibliocraft:bookcase:woodtype=darkoak bibliocraft:bookcasecreative:woodtype=darkoak bibliocraft:case:woodtype=darkoak bibliocraft:desk:woodtype=darkoak bibliocraft:fancyworkbench:woodtype=darkoak bibliocraft:furniturepaneler:woodtype=darkoak bibliocraft:label:woodtype=darkoak bibliocraft:mapframe:woodtype=darkoak bibliocraft:paintingframeborderless:woodtype=darkoak bibliocraft:paintingframefancy:woodtype=darkoak bibliocraft:paintingframeflat:woodtype=darkoak bibliocraft:paintingframemiddle:woodtype=darkoak bibliocraft:paintingframesimple:woodtype=darkoak bibliocraft:potionshelf:woodtype=darkoak bibliocraft:seat:woodtype=darkoak bibliocraft:shelf:woodtype=darkoak bibliocraft:table:woodtype=darkoak bibliocraft:toolrack:woodtype=darkoak \ -\ -biomesoplenty:hellbark_button biomesoplenty:hellbark_door biomesoplenty:hellbark_fence biomesoplenty:hellbark_fence_gate biomesoplenty:hellbark_pressure_plate biomesoplenty:hellbark_slab biomesoplenty:hellbark_stairs biomesoplenty:hellbark_trapdoor biomesoplenty:umbran_button biomesoplenty:umbran_door biomesoplenty:umbran_fence biomesoplenty:umbran_fence_gate biomesoplenty:umbran_pressure_plate biomesoplenty:umbran_slab biomesoplenty:umbran_stairs biomesoplenty:umbran_trapdoor \ -\ -biomeswevegone:cattail_thatch_carpet biomeswevegone:cattail_thatch_slab biomeswevegone:cattail_thatch_stairs biomeswevegone:witch_hazel_button biomeswevegone:witch_hazel_door biomeswevegone:witch_hazel_fence biomeswevegone:witch_hazel_fence_gate biomeswevegone:witch_hazel_pressure_plate biomeswevegone:witch_hazel_slab biomeswevegone:witch_hazel_stairs biomeswevegone:witch_hazel_trapdoor \ -\ -blockbox:dark_oak_seat blockbox:stripped_dark_oak_palisade blockbox:stripped_spiked_dark_oak_palisade \ -\ -blockus:charred_button blockus:charred_door blockus:charred_fence blockus:charred_fence_gate blockus:charred_lattice blockus:charred_mosaic_slab blockus:charred_mosaic_stairs blockus:charred_pressure_plate blockus:charred_slab blockus:charred_stairs blockus:charred_trapdoor blockus:dark_oak_lattice blockus:dark_oak_mosaic_slab blockus:dark_oak_mosaic_stairs blockus:mossy_charred_slab blockus:mossy_charred_stairs blockus:mossy_dark_oak_slab blockus:mossy_dark_oak_stairs blockus:stripped_dark_oak_post \ -\ -born_in_chaos_v1:scorched_planks_button born_in_chaos_v1:scorched_planks_door born_in_chaos_v1:scorched_planks_fence born_in_chaos_v1:scorched_planks_fence_gate born_in_chaos_v1:scorched_planks_pressure_plates born_in_chaos_v1:scorched_planks_slab born_in_chaos_v1:scorched_planks_stairs born_in_chaos_v1:scorched_planks_trapdoor \ -\ -burnt:broken_burnt_planks burnt:burnt_button burnt:burnt_door burnt:burnt_fence burnt:burnt_fence_gate burnt:burnt_log_broken burnt:burnt_pressure_plate burnt:burnt_slab burnt:burnt_stairs burnt:burnt_trapdoor \ -\ -cfm:dark_oak_bedside_cabinet cfm:dark_oak_blinds cfm:dark_oak_cabinet cfm:dark_oak_chair cfm:dark_oak_coffee_table cfm:dark_oak_desk cfm:dark_oak_desk_cabinet cfm:dark_oak_hedge cfm:dark_oak_kitchen_counter cfm:dark_oak_kitchen_drawer cfm:dark_oak_kitchen_sink_dark cfm:dark_oak_kitchen_sink_light cfm:dark_oak_mail_box cfm:dark_oak_park_bench cfm:dark_oak_table cfm:dark_oak_upgraded_fence cfm:dark_oak_upgraded_gate cfm:stripped_dark_oak_bedside_cabinet cfm:stripped_dark_oak_blinds cfm:stripped_dark_oak_cabinet cfm:stripped_dark_oak_chair cfm:stripped_dark_oak_coffee_table cfm:stripped_dark_oak_desk cfm:stripped_dark_oak_desk_cabinet cfm:stripped_dark_oak_kitchen_counter cfm:stripped_dark_oak_kitchen_drawer cfm:stripped_dark_oak_kitchen_sink_dark cfm:stripped_dark_oak_kitchen_sink_light cfm:stripped_dark_oak_mail_box cfm:stripped_dark_oak_park_bench cfm:stripped_dark_oak_table cfm:stripped_dark_oak_upgraded_fence cfm:stripped_dark_oak_upgraded_gate \ -\ -chipped:crooked_ladder chipped:crooked_plank_ladder chipped:crooked_ropeplank_ladder chipped:mossy_ladder chipped:plank_ladder chipped:railed_ladder chipped:rope_planked_ladder chipped:roped_ladder chipped:strong_ladder \ -\ -cinderscapes:scorched_button cinderscapes:scorched_door cinderscapes:scorched_fence cinderscapes:scorched_fence_gate cinderscapes:scorched_pressure_plate cinderscapes:scorched_slab cinderscapes:scorched_sprouts cinderscapes:scorched_stairs cinderscapes:scorched_trapdoor \ -\ -condiments:dark_oak_accent condiments:dark_oak_wall:up=false \ -\ -cqrepoured:table_dark \ -\ -diagonalfences:betterend/dragon_tree_fence diagonalfences:blockus/charred_fence diagonalfences:born_in_chaos_v1/scorched_planks_fence diagonalfences:cinderscapes/scorched_fence diagonalfences:extshape/stripped_dark_oak_wood_fence diagonalfences:fossilslegacy/sigillaria_fence diagonalfences:immersive_weathering/charred_fence diagonalfences:immersiveengineering/treated_fence diagonalfences:minecraft/dark_oak_fence diagonalfences:securitycraft/reinforced_dark_oak_fence diagonalfences:tconstruct/nahuatl_fence diagonalfences:twilightforest/canopy_fence \ -\ -diagonalwalls:extshape/dark_oak_wall diagonalwalls:extshape/stripped_dark_oak_wood_wall diagonalwalls:extshape_blockus/charred_mosaic_wall diagonalwalls:extshape_blockus/charred_wall diagonalwalls:extshape_blockus/dark_oak_mosaic_wall diagonalwalls:extshape_blockus/herringbone_charred_wall diagonalwalls:extshape_blockus/herringbone_dark_oak_wall diagonalwalls:extshape_blockus/mossy_charred_wall diagonalwalls:extshape_blockus/mossy_dark_oak_wall \ -\ -diagonalwindows:blockus/charred_lattice diagonalwindows:blockus/dark_oak_lattice diagonalwindows:twilightforest/canopy_window_pane \ -\ -dynamictrees:stripped_dark_oak_branch:radius=1 dynamictrees:stripped_dark_oak_branch:radius=10 dynamictrees:stripped_dark_oak_branch:radius=11 dynamictrees:stripped_dark_oak_branch:radius=12 dynamictrees:stripped_dark_oak_branch:radius=13 dynamictrees:stripped_dark_oak_branch:radius=14 dynamictrees:stripped_dark_oak_branch:radius=15 dynamictrees:stripped_dark_oak_branch:radius=16 dynamictrees:stripped_dark_oak_branch:radius=17 dynamictrees:stripped_dark_oak_branch:radius=18 dynamictrees:stripped_dark_oak_branch:radius=19 dynamictrees:stripped_dark_oak_branch:radius=2 dynamictrees:stripped_dark_oak_branch:radius=20 dynamictrees:stripped_dark_oak_branch:radius=21 dynamictrees:stripped_dark_oak_branch:radius=22 dynamictrees:stripped_dark_oak_branch:radius=23 dynamictrees:stripped_dark_oak_branch:radius=24 dynamictrees:stripped_dark_oak_branch:radius=3 dynamictrees:stripped_dark_oak_branch:radius=4 dynamictrees:stripped_dark_oak_branch:radius=5 dynamictrees:stripped_dark_oak_branch:radius=6 dynamictrees:stripped_dark_oak_branch:radius=7 dynamictrees:stripped_dark_oak_branch:radius=9 \ -\ -enderio:silent_dark_oak_pressure_plate \ -\ -exdeorum:dark_oak_barrel exdeorum:dark_oak_compressed_sieve exdeorum:dark_oak_crucible exdeorum:dark_oak_sieve \ -\ -extshape:dark_oak_quarter_piece extshape:dark_oak_vertical_quarter_piece extshape:dark_oak_vertical_slab extshape:dark_oak_vertical_stairs extshape:dark_oak_wall extshape:stripped_dark_oak_log_quarter_piece extshape:stripped_dark_oak_log_slab extshape:stripped_dark_oak_log_stairs extshape:stripped_dark_oak_log_vertical_quarter_piece extshape:stripped_dark_oak_log_vertical_slab extshape:stripped_dark_oak_log_vertical_stairs extshape:stripped_dark_oak_wood_button extshape:stripped_dark_oak_wood_fence extshape:stripped_dark_oak_wood_fence_gate extshape:stripped_dark_oak_wood_pressure_plate extshape:stripped_dark_oak_wood_quarter_piece extshape:stripped_dark_oak_wood_slab extshape:stripped_dark_oak_wood_stairs extshape:stripped_dark_oak_wood_vertical_quarter_piece extshape:stripped_dark_oak_wood_vertical_slab extshape:stripped_dark_oak_wood_vertical_stairs extshape:stripped_dark_oak_wood_wall \ -\ -extshape_blockus:charred_mosaic_quarter_piece extshape_blockus:charred_mosaic_vertical_quarter_piece extshape_blockus:charred_mosaic_vertical_slab extshape_blockus:charred_mosaic_vertical_stairs extshape_blockus:charred_mosaic_wall extshape_blockus:charred_quarter_piece extshape_blockus:charred_vertical_quarter_piece extshape_blockus:charred_vertical_stairs extshape_blockus:charred_wall extshape_blockus:dark_oak_mosaic_quarter_piece extshape_blockus:dark_oak_mosaic_vertical_quarter_piece extshape_blockus:dark_oak_mosaic_vertical_slab extshape_blockus:dark_oak_mosaic_vertical_stairs extshape_blockus:dark_oak_mosaic_wall extshape_blockus:herringbone_charred_quarter_piece extshape_blockus:herringbone_charred_slab extshape_blockus:herringbone_charred_stairs extshape_blockus:herringbone_charred_vertical_quarter_piece extshape_blockus:herringbone_charred_vertical_slab extshape_blockus:herringbone_charred_vertical_stairs extshape_blockus:herringbone_charred_wall extshape_blockus:herringbone_dark_oak_quarter_piece extshape_blockus:herringbone_dark_oak_slab extshape_blockus:herringbone_dark_oak_stairs extshape_blockus:herringbone_dark_oak_vertical_quarter_piece extshape_blockus:herringbone_dark_oak_vertical_slab extshape_blockus:herringbone_dark_oak_vertical_stairs extshape_blockus:herringbone_dark_oak_wall extshape_blockus:mossy_charred_quarter_piece extshape_blockus:mossy_charred_vertical_quarter_piece extshape_blockus:mossy_charred_vertical_slab extshape_blockus:mossy_charred_vertical_stairs extshape_blockus:mossy_charred_wall extshape_blockus:mossy_dark_oak_quarter_piece extshape_blockus:mossy_dark_oak_vertical_quarter_piece extshape_blockus:mossy_dark_oak_vertical_slab extshape_blockus:mossy_dark_oak_vertical_stairs extshape_blockus:mossy_dark_oak_wall \ -\ -fossilslegacy:sigillaria_button fossilslegacy:sigillaria_door fossilslegacy:sigillaria_fence fossilslegacy:sigillaria_fence_gate fossilslegacy:sigillaria_pressure_plate fossilslegacy:sigillaria_slab fossilslegacy:sigillaria_stairs fossilslegacy:sigillaria_trapdoor \ -\ -growthcraft:rope_knot_dark_oak \ -\ -growthcraft_fishtrap:fishtrap_darkoak \ -\ -handcrafted:dark_oak_bench handcrafted:dark_oak_chair handcrafted:dark_oak_corner_trim handcrafted:dark_oak_couch handcrafted:dark_oak_counter handcrafted:dark_oak_cupboard handcrafted:dark_oak_desk handcrafted:dark_oak_dining_bench handcrafted:dark_oak_drawer handcrafted:dark_oak_fancy_bed handcrafted:dark_oak_nightstand handcrafted:dark_oak_pillar_trim handcrafted:dark_oak_shelf handcrafted:dark_oak_side_table handcrafted:dark_oak_table \ -\ -hearth_and_home:dark_oak_lattice \ -\ -hydrol:dark_oak_wood_wall \ -\ -immersiveengineering:blueprint_shelf immersiveengineering:coresample immersiveengineering:shelf immersiveengineering:slab_treated_wood_horizontal immersiveengineering:slab_treated_wood_packaged immersiveengineering:slab_treated_wood_vertical immersiveengineering:stairs_treated_wood_horizontal immersiveengineering:stairs_treated_wood_packaged immersiveengineering:stairs_treated_wood_vertical immersiveengineering:treated_catwalk immersiveengineering:treated_catwalk_stairs immersiveengineering:treated_door immersiveengineering:treated_door_framed immersiveengineering:treated_fence immersiveengineering:treated_fence_gate immersiveengineering:treated_post immersiveengineering:treated_scaffold immersiveengineering:treated_trapdoor immersiveengineering:treated_trapdoor_framed immersiveengineering:treated_wallmount immersiveengineering:turret_chem immersiveengineering:turret_gun immersiveengineering:workbench \ -\ -lootr:lootr_barrel \ -\ -mcwdoors:dark_oak_bamboo_door mcwdoors:dark_oak_barn_door mcwdoors:dark_oak_barn_glass_door mcwdoors:dark_oak_beach_door mcwdoors:dark_oak_classic_door mcwdoors:dark_oak_cottage_door mcwdoors:dark_oak_glass_door mcwdoors:dark_oak_japanese2_door mcwdoors:dark_oak_japanese_door mcwdoors:dark_oak_modern_door mcwdoors:dark_oak_mystic_door mcwdoors:dark_oak_nether_door mcwdoors:dark_oak_paper_door mcwdoors:dark_oak_stable_door mcwdoors:dark_oak_stable_head_door mcwdoors:dark_oak_swamp_door mcwdoors:dark_oak_tropical_door mcwdoors:dark_oak_waffle_door mcwdoors:dark_oak_western_door mcwdoors:dark_oak_whispering_door \ -\ -mcwlights:dark_oak_ceiling_fan_light:lit=false \ -\ -mcwpaths:dark_oak_planks_path \ -\ -mcwroofs:dark_oak_planks_attic_roof mcwroofs:dark_oak_planks_lower_roof mcwroofs:dark_oak_planks_roof mcwroofs:dark_oak_planks_steep_roof mcwroofs:dark_oak_planks_top_roof mcwroofs:dark_oak_planks_upper_lower_roof mcwroofs:dark_oak_planks_upper_steep_roof \ -\ -mcwtrpdoors:dark_oak_bamboo_trapdoor mcwtrpdoors:dark_oak_barn_trapdoor mcwtrpdoors:dark_oak_barred_trapdoor mcwtrpdoors:dark_oak_barrel_trapdoor mcwtrpdoors:dark_oak_beach_trapdoor mcwtrpdoors:dark_oak_blossom_trapdoor mcwtrpdoors:dark_oak_classic_trapdoor mcwtrpdoors:dark_oak_cottage_trapdoor mcwtrpdoors:dark_oak_glass_trapdoor mcwtrpdoors:dark_oak_mystic_trapdoor mcwtrpdoors:dark_oak_paper_trapdoor mcwtrpdoors:dark_oak_ranch_trapdoor mcwtrpdoors:dark_oak_swamp_trapdoor mcwtrpdoors:dark_oak_tropical_trapdoor mcwtrpdoors:dark_oak_whispering_trapdoor \ -\ -mcwwindows:dark_oak_blinds mcwwindows:dark_oak_curtain_rod mcwwindows:dark_oak_louvered_shutter mcwwindows:dark_oak_plank_four_window mcwwindows:dark_oak_plank_pane_window mcwwindows:dark_oak_plank_parapet mcwwindows:dark_oak_plank_window mcwwindows:dark_oak_plank_window2 mcwwindows:dark_oak_shutter mcwwindows:stripped_dark_oak_log_four_window mcwwindows:stripped_dark_oak_log_window mcwwindows:stripped_dark_oak_log_window2 mcwwindows:stripped_dark_oak_pane_window \ -\ -natura:amaranth_button natura:amaranth_fence natura:amaranth_fence_gate natura:amaranth_pressure_plate natura:amaranth_trap_door natura:overworld_door_amaranth natura:overworld_door_willow natura:overworld_slab:type=amaranth natura:overworld_slab:type=willow natura:overworld_stairs_amaranth natura:overworld_stairs_willow natura:willow_button natura:willow_fence natura:willow_fence_gate natura:willow_pressure_plate natura:willow_trap_door \ -\ -placeableitems:block_beetroot_soup placeableitems:block_bowl placeableitems:block_mushroom_stew placeableitems:block_rabbit_stew placeableitems:block_stick \ -\ -pvj:dark_oak_twigs pvj:willow_button pvj:willow_door pvj:willow_fence pvj:willow_fence_gate pvj:willow_pressure_plate pvj:willow_slab pvj:willow_stairs pvj:willow_trapdoor pvj:willow_twigs \ -\ -quark:dark_oak_button quark:dark_oak_pressure_plate quark:dark_oak_trapdoor \ -\ -securitycraft:reinforced_dark_oak_button securitycraft:reinforced_dark_oak_fence securitycraft:reinforced_dark_oak_fence_gate securitycraft:reinforced_dark_oak_pressure_plate securitycraft:reinforced_dark_oak_slab securitycraft:reinforced_dark_oak_stairs \ -\ -supplementaries:bellows supplementaries:clock_block supplementaries:edelwood_stick supplementaries:pulley_block supplementaries:stick supplementaries:timber_brace supplementaries:timber_cross_brace supplementaries:timber_frame \ -\ -suppsquared:betterend/item_shelf_dragon_tree suppsquared:fossilslegacy/item_shelf_sigillaria suppsquared:item_shelf_dark_oak suppsquared:twilightforest/item_shelf_canopy suppsquared:twilightforest/item_shelf_dark \ -\ -tconstruct:nahuatl_fence tconstruct:nahuatl_slab tconstruct:nahuatl_stairs \ -\ -techreborn:resin_basin techreborn:rubber_button techreborn:rubber_fence techreborn:rubber_fence_gate techreborn:rubber_pressure_plate techreborn:rubber_slab techreborn:rubber_stair techreborn:rubber_trapdoor \ -\ -tfc:wood/barrel/aspen tfc:wood/barrel/blackwood tfc:wood/barrel/hickory tfc:wood/barrel/willow tfc:wood/button/aspen tfc:wood/button/blackwood tfc:wood/button/hickory tfc:wood/button/willow tfc:wood/door/aspen tfc:wood/door/blackwood tfc:wood/door/hickory tfc:wood/door/willow tfc:wood/fence/aspen tfc:wood/fence/blackwood tfc:wood/fence/hickory tfc:wood/fence/willow tfc:wood/fence_gate/aspen tfc:wood/fence_gate/blackwood tfc:wood/fence_gate/hickory tfc:wood/fence_gate/willow tfc:wood/gear_box/aspen tfc:wood/gear_box/blackwood tfc:wood/gear_box/hickory tfc:wood/gear_box/willow tfc:wood/horizontal_support/aspen tfc:wood/horizontal_support/blackwood tfc:wood/horizontal_support/hickory tfc:wood/horizontal_support/willow tfc:wood/lectern/aspen tfc:wood/lectern/blackwood tfc:wood/lectern/hickory tfc:wood/lectern/willow tfc:wood/log_fence/aspen tfc:wood/log_fence/blackwood tfc:wood/log_fence/hickory tfc:wood/log_fence/willow tfc:wood/loom/aspen tfc:wood/loom/blackwood tfc:wood/loom/hickory tfc:wood/loom/willow tfc:wood/planks/aspen_slab tfc:wood/planks/aspen_stairs tfc:wood/planks/blackwood_slab tfc:wood/planks/blackwood_stairs tfc:wood/planks/hickory_slab tfc:wood/planks/hickory_stairs tfc:wood/planks/willow_slab tfc:wood/planks/willow_stairs tfc:wood/pressure_plate/aspen tfc:wood/pressure_plate/blackwood tfc:wood/pressure_plate/hickory tfc:wood/pressure_plate/willow tfc:wood/scribing_table/aspen tfc:wood/scribing_table/blackwood tfc:wood/scribing_table/hickory tfc:wood/scribing_table/willow tfc:wood/sewing_table/aspen tfc:wood/sewing_table/blackwood tfc:wood/sewing_table/hickory tfc:wood/sewing_table/willow tfc:wood/shelf/aspen tfc:wood/shelf/blackwood tfc:wood/shelf/hickory tfc:wood/shelf/willow tfc:wood/sluice/aspen tfc:wood/sluice/blackwood tfc:wood/sluice/hickory tfc:wood/sluice/willow tfc:wood/tool_rack/aspen tfc:wood/tool_rack/blackwood tfc:wood/tool_rack/hickory tfc:wood/tool_rack/willow tfc:wood/trapdoor/aspen tfc:wood/trapdoor/blackwood tfc:wood/trapdoor/hickory tfc:wood/trapdoor/willow tfc:wood/vertical_support/aspen tfc:wood/vertical_support/blackwood tfc:wood/vertical_support/hickory tfc:wood/vertical_support/willow \ -\ -twigs:dark_oak_table \ -\ -twilightforest:canopy_banister twilightforest:canopy_button twilightforest:canopy_door twilightforest:canopy_fence twilightforest:canopy_fence_gate twilightforest:canopy_pressure_plate twilightforest:canopy_slab twilightforest:canopy_stairs twilightforest:canopy_trapdoor twilightforest:canopy_window twilightforest:canopy_window_pane twilightforest:dark_oak_banister \ -\ -wilderwild:stripped_hollowed_dark_oak_log - -# Dark Oak Slabs and Stairs -block.10199 = dark_oak_slab dark_oak_stairs - -# Dark Oak Logs -block.10200 = dark_oak_log dark_oak_wood \ -tags_dark_oak_logs \ -\ -betterend:dragon_tree_bark betterend:dragon_tree_log \ -\ -biomeswevegone:ebony_log biomeswevegone:ebony_wood biomeswevegone:holly_log biomeswevegone:holly_wood biomeswevegone:maple_log biomeswevegone:maple_wood biomeswevegone:sakura_log biomeswevegone:sakura_wood biomeswevegone:witch_hazel_log biomeswevegone:witch_hazel_wood \ -\ -born_in_chaos_v1:scorched_log born_in_chaos_v1:scorched_wood \ -\ -chipped:bundled_dark_oak_log chipped:center_cut_dark_oak_log chipped:damaged_dark_oak_log chipped:edge_cut_dark_oak_log chipped:firewood_dark_oak_log chipped:flowering_dark_oak_log chipped:mixed_dark_oak_log chipped:nailed_dark_oak_log chipped:overgrown_dark_oak_log chipped:planked_dark_oak_log chipped:reinforced_dark_oak_log \ -\ -dynamictrees:dark_oak_branch:radius=8 dynamictrees:dark_oak_root:radius=8 \ -\ -fossilslegacy:sigillaria_log fossilslegacy:sigillaria_wood \ -\ -iceandfire:dreadwood_log \ -\ -natura:nether_logs:type=fusewood natura:overworld_logs2:type=sakura natura:overworld_logs2:type=willow \ -\ -pvj:log_jacaranda pvj:log_willow \ -\ -quark:bark:variant=bark_dark_oak quark:bark_dark_oak_slab_double \ -\ -securitycraft:reinforced_dark_oak_log securitycraft:reinforced_dark_oak_wood \ -\ -techreborn:rubber_log techreborn:rubber_log_stripped techreborn:rubber_wood techreborn:stripped_rubber_wood \ -\ -tfc:wood/log/douglas_fir tfc:wood/twig/douglas_fir tfc:wood/wood/douglas_fir \ -\ -traverse:fir_log \ -\ -twilightforest:canopy_log twilightforest:canopy_wood twilightforest:cinder_log twilightforest:cinder_wood - -# Dark Oak Non-Full Logs (Modded Only) -block.10201 = extshape:dark_oak_wood_stairs extshape:dark_oak_wood_slab extshape:dark_oak_wood_vertical_slab extshape:dark_oak_wood_vertical_stairs extshape:dark_oak_wood_quarter_piece extshape:dark_oak_wood_vertical_quarter_piece extshape:dark_oak_wood_fence extshape:dark_oak_wood_fence_gate extshape:dark_oak_wood_wall extshape:dark_oak_wood_button extshape:dark_oak_wood_pressure_plate extshape:dark_oak_log_stairs extshape:dark_oak_log_slab extshape:dark_oak_log_vertical_slab extshape:dark_oak_log_vertical_stairs extshape:dark_oak_log_quarter_piece extshape:dark_oak_log_vertical_quarter_piece \ -\ -additionalplacements:extshape.dark_oak_log_slab additionalplacements:extshape.dark_oak_log_stairs additionalplacements:extshape.dark_oak_wood_pressure_plate additionalplacements:extshape.dark_oak_wood_slab additionalplacements:extshape.dark_oak_wood_stairs additionalplacements:extshape_blockus.dark_oak_small_logs_slab additionalplacements:extshape_blockus.dark_oak_small_logs_stairs \ -\ -beautify:dark_oak_trellis \ -\ -blockbox:dark_oak_palisade blockbox:spiked_dark_oak_palisade \ -\ -blockus:dark_oak_post \ -\ -condiments:dark_oak_wall:up=true \ -\ -diagonalfences:extshape/dark_oak_log_fence diagonalfences:extshape/dark_oak_wood_fence diagonalfences:mcwfences/dark_oak_horse_fence diagonalfences:mcwfences/dark_oak_picket_fence diagonalfences:mcwfences/dark_oak_stockade_fence diagonalfences:mcwfences/dark_oak_wired_fence \ -\ -diagonalwalls:extshape/dark_oak_wood_wall \ -\ -dynamictrees:dark_oak_branch:radius=1 dynamictrees:dark_oak_branch:radius=10 dynamictrees:dark_oak_branch:radius=11 dynamictrees:dark_oak_branch:radius=12 dynamictrees:dark_oak_branch:radius=13 dynamictrees:dark_oak_branch:radius=14 dynamictrees:dark_oak_branch:radius=15 dynamictrees:dark_oak_branch:radius=16 dynamictrees:dark_oak_branch:radius=17 dynamictrees:dark_oak_branch:radius=18 dynamictrees:dark_oak_branch:radius=19 dynamictrees:dark_oak_branch:radius=2 dynamictrees:dark_oak_branch:radius=20 dynamictrees:dark_oak_branch:radius=21 dynamictrees:dark_oak_branch:radius=22 dynamictrees:dark_oak_branch:radius=23 dynamictrees:dark_oak_branch:radius=24 dynamictrees:dark_oak_branch:radius=3 dynamictrees:dark_oak_branch:radius=4 dynamictrees:dark_oak_branch:radius=5 dynamictrees:dark_oak_branch:radius=6 dynamictrees:dark_oak_branch:radius=7 dynamictrees:dark_oak_branch:radius=9 dynamictrees:dark_oak_root:radius=1 dynamictrees:dark_oak_root:radius=2 dynamictrees:dark_oak_root:radius=3 dynamictrees:dark_oak_root:radius=4 dynamictrees:dark_oak_root:radius=5 dynamictrees:dark_oak_root:radius=6 dynamictrees:dark_oak_root:radius=7 dynamictrees:dark_oak_sapling \ -\ -extshape_blockus:dark_oak_small_logs_quarter_piece extshape_blockus:dark_oak_small_logs_slab extshape_blockus:dark_oak_small_logs_stairs extshape_blockus:dark_oak_small_logs_vertical_quarter_piece extshape_blockus:dark_oak_small_logs_vertical_slab extshape_blockus:dark_oak_small_logs_vertical_stairs \ -\ -farmingforblockheads:market \ -\ -mcwbridges:dark_oak_bridge_pier mcwbridges:dark_oak_log_bridge_middle mcwbridges:dark_oak_log_bridge_stair mcwbridges:dark_oak_rail_bridge mcwbridges:dark_oak_rope_bridge_stair mcwbridges:rope_dark_oak_bridge \ -\ -mcwdoors:dark_oak_bark_glass_door \ -\ -mcwfences:dark_oak_curved_gate mcwfences:dark_oak_highley_gate mcwfences:dark_oak_horse_fence mcwfences:dark_oak_picket_fence mcwfences:dark_oak_pyramid_gate mcwfences:dark_oak_stockade_fence mcwfences:dark_oak_wired_fence \ -\ -mcwfurnitures:dark_oak_bookshelf mcwfurnitures:dark_oak_bookshelf_cupboard mcwfurnitures:dark_oak_bookshelf_drawer mcwfurnitures:dark_oak_chair mcwfurnitures:dark_oak_coffee_table mcwfurnitures:dark_oak_counter mcwfurnitures:dark_oak_covered_desk mcwfurnitures:dark_oak_cupboard_counter mcwfurnitures:dark_oak_desk mcwfurnitures:dark_oak_double_drawer mcwfurnitures:dark_oak_double_drawer_counter mcwfurnitures:dark_oak_double_kitchen_cabinet mcwfurnitures:dark_oak_double_wardrobe mcwfurnitures:dark_oak_drawer mcwfurnitures:dark_oak_drawer_counter mcwfurnitures:dark_oak_end_table mcwfurnitures:dark_oak_glass_kitchen_cabinet mcwfurnitures:dark_oak_glass_table mcwfurnitures:dark_oak_kitchen_cabinet mcwfurnitures:dark_oak_large_drawer mcwfurnitures:dark_oak_lower_bookshelf_drawer mcwfurnitures:dark_oak_lower_triple_drawer mcwfurnitures:dark_oak_modern_chair mcwfurnitures:dark_oak_modern_desk mcwfurnitures:dark_oak_modern_wardrobe mcwfurnitures:dark_oak_stool_chair mcwfurnitures:dark_oak_striped_chair mcwfurnitures:dark_oak_table mcwfurnitures:dark_oak_triple_drawer mcwfurnitures:dark_oak_wardrobe mcwfurnitures:stripped_dark_oak_bookshelf mcwfurnitures:stripped_dark_oak_bookshelf_cupboard mcwfurnitures:stripped_dark_oak_bookshelf_drawer mcwfurnitures:stripped_dark_oak_chair mcwfurnitures:stripped_dark_oak_coffee_table mcwfurnitures:stripped_dark_oak_counter mcwfurnitures:stripped_dark_oak_covered_desk mcwfurnitures:stripped_dark_oak_cupboard_counter mcwfurnitures:stripped_dark_oak_desk mcwfurnitures:stripped_dark_oak_double_drawer mcwfurnitures:stripped_dark_oak_double_drawer_counter mcwfurnitures:stripped_dark_oak_double_kitchen_cabinet mcwfurnitures:stripped_dark_oak_double_wardrobe mcwfurnitures:stripped_dark_oak_drawer mcwfurnitures:stripped_dark_oak_drawer_counter mcwfurnitures:stripped_dark_oak_end_table mcwfurnitures:stripped_dark_oak_glass_kitchen_cabinet mcwfurnitures:stripped_dark_oak_glass_table mcwfurnitures:stripped_dark_oak_kitchen_cabinet mcwfurnitures:stripped_dark_oak_large_drawer mcwfurnitures:stripped_dark_oak_lower_bookshelf_drawer mcwfurnitures:stripped_dark_oak_lower_triple_drawer mcwfurnitures:stripped_dark_oak_modern_chair mcwfurnitures:stripped_dark_oak_modern_desk mcwfurnitures:stripped_dark_oak_modern_wardrobe mcwfurnitures:stripped_dark_oak_stool_chair mcwfurnitures:stripped_dark_oak_striped_chair mcwfurnitures:stripped_dark_oak_table mcwfurnitures:stripped_dark_oak_triple_drawer mcwfurnitures:stripped_dark_oak_wardrobe \ -\ -mcwlights:dark_oak_tiki_torch:lit=false mcwlights:soul_dark_oak_tiki_torch:lit=false \ -\ -mcwroofs:dark_oak_attic_roof mcwroofs:dark_oak_lower_roof mcwroofs:dark_oak_roof mcwroofs:dark_oak_steep_roof mcwroofs:dark_oak_top_roof mcwroofs:dark_oak_upper_lower_roof mcwroofs:dark_oak_upper_steep_roof \ -\ -mcwstairs:dark_oak_balcony mcwstairs:dark_oak_bulk_stairs mcwstairs:dark_oak_compact_stairs mcwstairs:dark_oak_loft_stairs mcwstairs:dark_oak_platform mcwstairs:dark_oak_railing mcwstairs:dark_oak_skyline_stairs mcwstairs:dark_oak_terrace_stairs \ -\ -mcwtrpdoors:dark_oak_bark_trapdoor \ -\ -mcwwindows:dark_oak_four_window mcwwindows:dark_oak_log_parapet mcwwindows:dark_oak_pane_window mcwwindows:dark_oak_window mcwwindows:dark_oak_window2 \ -\ -missingwilds:fallen_dark_oak_log \ -\ -quark:bark_dark_oak_slab quark:bark_dark_oak_stairs quark:bark_dark_oak_wall \ -\ -tfc:plant/cycad_plant tfc:plant/douglas_fir_krummholz \ -\ -twilightforest:hollow_canopy_log_climbable twilightforest:hollow_canopy_log_horizontal twilightforest:hollow_canopy_log_vertical twilightforest:hollow_dark_oak_log_climbable twilightforest:hollow_dark_oak_log_horizontal twilightforest:hollow_dark_oak_log_vertical \ -\ -wilderwild:hollowed_dark_oak_log - -# Mangrove Full Blocks -block.10204 = mangrove_planks stripped_mangrove_log stripped_mangrove_wood \ -tags_everycomp_ch_tfc_mangrove_planks \ -\ -allthecompressed:mangrove_log_1x allthecompressed:mangrove_log_2x allthecompressed:mangrove_log_3x allthecompressed:mangrove_log_4x allthecompressed:mangrove_log_5x allthecompressed:mangrove_log_6x allthecompressed:mangrove_log_7x allthecompressed:mangrove_log_8x allthecompressed:mangrove_log_9x allthecompressed:mangrove_planks_1x allthecompressed:mangrove_planks_2x allthecompressed:mangrove_planks_3x allthecompressed:mangrove_planks_4x allthecompressed:mangrove_planks_5x allthecompressed:mangrove_planks_6x allthecompressed:mangrove_planks_7x allthecompressed:mangrove_planks_8x allthecompressed:mangrove_planks_9x \ -\ -ars_elemental:stripped_yellow_archwood ars_elemental:stripped_yellow_archwood_log \ -\ -ars_nouveau:archwood_planks ars_nouveau:stripped_blue_archwood_log ars_nouveau:stripped_blue_archwood_wood ars_nouveau:stripped_green_archwood_log ars_nouveau:stripped_green_archwood_wood ars_nouveau:stripped_purple_archwood_log ars_nouveau:stripped_purple_archwood_wood ars_nouveau:stripped_red_archwood_log ars_nouveau:stripped_red_archwood_wood \ -\ -arsdelight:archwood_cabinet \ -\ -betternether:nether_sakura_barrel betternether:nether_sakura_bookshelf betternether:nether_sakura_crafting_table betternether:nether_sakura_planks betternether:nether_sakura_roof betternether:nether_sakura_stripped_bark betternether:nether_sakura_stripped_log betternether:wart_barrel betternether:wart_bookshelf betternether:wart_crafting_table betternether:wart_planks betternether:wart_roof betternether:wart_stripped_bark betternether:wart_stripped_log betternether:willow_barrel betternether:willow_bookshelf betternether:willow_crafting_table betternether:willow_planks betternether:willow_roof betternether:willow_stripped_bark betternether:willow_stripped_log \ -\ -biomeswevegone:blue_enchanted_bookshelf biomeswevegone:blue_enchanted_crafting_table biomeswevegone:blue_enchanted_planks biomeswevegone:stripped_blue_enchanted_log biomeswevegone:stripped_blue_enchanted_wood biomeswevegone:stripped_willow_log biomeswevegone:stripped_willow_wood biomeswevegone:willow_bookshelf biomeswevegone:willow_crafting_table biomeswevegone:willow_planks \ -\ -blockus:herringbone_mangrove_planks blockus:mangrove_cross_timber_frame blockus:mangrove_diagonal_timber_frame blockus:mangrove_grate blockus:mangrove_mosaic blockus:mangrove_small_logs blockus:mangrove_timber_frame blockus:mossy_mangrove_planks \ -\ -burnt:firebarrel \ -\ -cfm:mangrove_crate cfm:stripped_mangrove_crate \ -\ -charm:chiseled_mangrove_bookshelf charm:mangrove_barrel charm:mangrove_bookshelf \ -\ -chipped:basket_woven_mangrove_planks chipped:boxed_mangrove_planks chipped:brick_bond_mangrove_planks chipped:bricked_mangrove_planks chipped:bricky_mangrove_planks chipped:carved_mangrove_planks chipped:carved_stripped_mangrove_log chipped:chipped_stripped_mangrove_log chipped:chiseled_mangrove_planks chipped:chiseled_stripped_mangrove_log chipped:cornered_mangrove_planks chipped:crated_mangrove_planks chipped:cross_laced_mangrove_planks chipped:crossed_mangrove_planks chipped:cut_mangrove_planks chipped:d_sign_stripped_mangrove_log chipped:detailed_mangrove_planks chipped:diagonal_mangrove_planks chipped:diamond_mangrove_planks chipped:double_herringbone_mangrove_planks chipped:edged_stripped_mangrove_log chipped:enclosed_mangrove_planks chipped:f_sign_stripped_mangrove_log chipped:fine_mangrove_planks chipped:fine_vertical_mangrove_planks chipped:framed_mangrove_planks chipped:herringbone_mangrove_planks chipped:hewn_mangrove_planks chipped:i_sign_stripped_mangrove_log chipped:k_sign_stripped_mangrove_log chipped:knotted_stripped_mangrove_log chipped:l_sign_stripped_mangrove_log chipped:laced_mangrove_planks chipped:lumpy_stripped_mangrove_log chipped:m_sign_stripped_mangrove_log chipped:mangrove_brick_barrel chipped:mangrove_crate chipped:mangrove_planks_mosaic chipped:mangrove_planks_panel chipped:mangrove_planks_shavings chipped:mangrove_tile_barrel chipped:nailed_mangrove_planks chipped:natural_mangrove_planks chipped:patient_stripped_mangrove_log chipped:pegged_mangrove_planks chipped:polished_mangrove_planks chipped:railed_mangrove_planks chipped:reinforced_mangrove_crate chipped:reinforced_stripped_mangrove_log chipped:ringed_mangrove_planks chipped:shelved_mangrove_planks chipped:shifted_mangrove_planks chipped:sided_mangrove_planks chipped:sign_stripped_mangrove_log chipped:slanted_mangrove_planks chipped:smooth_mangrove_planks chipped:stacked_mangrove_planks chipped:stern_stripped_mangrove_log chipped:thin_mangrove_planks chipped:tiled_mangrove_planks chipped:versailles_mangrove_planks chipped:vertical_layered_stripped_mangrove_log chipped:vertical_mangrove_planks chipped:vertically_railed_mangrove_planks chipped:wise_stripped_mangrove_log \ -\ -debark:debarked_log_natura_overworld_logs:variant=0 debark:debarked_log_natura_overworld_logs:variant=3 debark:debarked_log_pvj_log_mangrove debark:debarked_log_twilightforest_twilight_log:variant=0 \ -\ -dynamictrees:stripped_mangrove_branch:radius=8 \ -\ -farmersdelight:mangrove_cabinet \ -\ -friendsandfoes:mangrove_beehive \ -\ -functionalstorage:mangrove_1 functionalstorage:mangrove_2 functionalstorage:mangrove_4 \ -\ -hearth_and_home:mangrove_parquet hearth_and_home:mangrove_sanded_wood hearth_and_home:mangrove_trim hearth_and_home:mangrove_vertical_trim \ -\ -lolmct:mangrove_crafting_table \ -\ -rechiseled:mangrove_planks_beams rechiseled:mangrove_planks_beams_connecting rechiseled:mangrove_planks_brick_pattern rechiseled:mangrove_planks_brick_pattern_connecting rechiseled:mangrove_planks_brick_paving rechiseled:mangrove_planks_brick_paving_connecting rechiseled:mangrove_planks_bricks rechiseled:mangrove_planks_bricks_connecting rechiseled:mangrove_planks_crate rechiseled:mangrove_planks_crate_connecting rechiseled:mangrove_planks_diagonal_stripes rechiseled:mangrove_planks_diagonal_stripes_connecting rechiseled:mangrove_planks_diagonal_tiles rechiseled:mangrove_planks_diagonal_tiles_connecting rechiseled:mangrove_planks_dotted rechiseled:mangrove_planks_dotted_connecting rechiseled:mangrove_planks_flooring rechiseled:mangrove_planks_flooring_connecting rechiseled:mangrove_planks_large_tiles rechiseled:mangrove_planks_large_tiles_connecting rechiseled:mangrove_planks_mosaic rechiseled:mangrove_planks_pattern rechiseled:mangrove_planks_pattern_connecting rechiseled:mangrove_planks_rotated_bricks rechiseled:mangrove_planks_rotated_bricks_connecting rechiseled:mangrove_planks_small_bricks rechiseled:mangrove_planks_small_bricks_connecting rechiseled:mangrove_planks_small_tiles rechiseled:mangrove_planks_small_tiles_connecting rechiseled:mangrove_planks_squares rechiseled:mangrove_planks_squares_connecting rechiseled:mangrove_planks_tiles rechiseled:mangrove_planks_tiles_connecting rechiseled:mangrove_planks_wavy rechiseled:mangrove_planks_wavy_connecting rechiseled:mangrove_planks_woven rechiseled:mangrove_planks_woven_connecting \ -\ -securitycraft:reinforced_mangrove_planks securitycraft:reinforced_stripped_mangrove_log securitycraft:reinforced_stripped_mangrove_wood \ -\ -tfc:wood/bookshelf/mangrove tfc:wood/clutch/mangrove tfc:wood/encased_axle/mangrove tfc:wood/planks/mangrove tfc:wood/stripped_log/mangrove tfc:wood/stripped_wood/mangrove tfc:wood/workbench/mangrove \ -\ -wilderwild:maple_planks wilderwild:stripped_maple_log wilderwild:stripped_maple_wood - -# Mangrove Non-Full Blocks -block.10205 = mangrove_fence mangrove_fence_gate mangrove_button mangrove_pressure_plate mangrove_trapdoor mangrove_shelf \ -\ -additionalplacements:ars_nouveau.archwood_pressure_plate additionalplacements:ars_nouveau.archwood_slab additionalplacements:ars_nouveau.archwood_stairs additionalplacements:blockus.mangrove_mosaic_slab additionalplacements:blockus.mangrove_mosaic_stairs additionalplacements:blockus.mossy_mangrove_slab additionalplacements:blockus.mossy_mangrove_stairs additionalplacements:extshape.stripped_mangrove_log_slab additionalplacements:extshape.stripped_mangrove_log_stairs additionalplacements:extshape.stripped_mangrove_wood_pressure_plate additionalplacements:extshape.stripped_mangrove_wood_slab additionalplacements:extshape.stripped_mangrove_wood_stairs additionalplacements:extshape_blockus.herringbone_mangrove_slab additionalplacements:extshape_blockus.herringbone_mangrove_stairs additionalplacements:minecraft.mangrove_pressure_plate additionalplacements:minecraft.mangrove_slab additionalplacements:minecraft.mangrove_stairs \ -\ -another_furniture:mangrove_bench another_furniture:mangrove_chair another_furniture:mangrove_drawer another_furniture:mangrove_flower_box another_furniture:mangrove_shelf another_furniture:mangrove_shutter another_furniture:mangrove_table \ -\ -ars_nouveau:archwood_button ars_nouveau:archwood_chest ars_nouveau:archwood_door ars_nouveau:archwood_fence ars_nouveau:archwood_fence_gate ars_nouveau:archwood_grate ars_nouveau:archwood_pressure_plate ars_nouveau:archwood_sconce ars_nouveau:archwood_slab ars_nouveau:archwood_stairs ars_nouveau:archwood_trapdoor \ -\ -beautify:mangrove_blinds beautify:mangrove_picture_frame \ -\ -betternether:mangrove_bar_stool betternether:mangrove_chair betternether:mangrove_taburet betternether:nether_sakura_bar_stool betternether:nether_sakura_button betternether:nether_sakura_chair betternether:nether_sakura_chest betternether:nether_sakura_composter betternether:nether_sakura_door betternether:nether_sakura_fence betternether:nether_sakura_gate betternether:nether_sakura_ladder betternether:nether_sakura_plate betternether:nether_sakura_slab betternether:nether_sakura_stairs betternether:nether_sakura_taburet betternether:nether_sakura_trapdoor betternether:nether_sakura_wall betternether:wart_bar_stool betternether:wart_button betternether:wart_chair betternether:wart_chest betternether:wart_composter betternether:wart_door betternether:wart_fence betternether:wart_gate betternether:wart_ladder betternether:wart_plate betternether:wart_roof_slab betternether:wart_roof_stairs betternether:wart_slab betternether:wart_stairs betternether:wart_taburet betternether:wart_trapdoor betternether:wart_wall betternether:willow_bar_stool betternether:willow_button betternether:willow_chair betternether:willow_chest betternether:willow_composter betternether:willow_door betternether:willow_fence betternether:willow_gate betternether:willow_ladder betternether:willow_plate betternether:willow_roof_slab betternether:willow_roof_stairs betternether:willow_slab betternether:willow_stairs betternether:willow_taburet betternether:willow_trapdoor betternether:willow_wall \ -\ -biomeswevegone:blue_enchanted_button biomeswevegone:blue_enchanted_door biomeswevegone:blue_enchanted_fence biomeswevegone:blue_enchanted_fence_gate biomeswevegone:blue_enchanted_pressure_plate biomeswevegone:blue_enchanted_slab biomeswevegone:blue_enchanted_stairs biomeswevegone:blue_enchanted_trapdoor biomeswevegone:willow_button biomeswevegone:willow_door biomeswevegone:willow_fence biomeswevegone:willow_fence_gate biomeswevegone:willow_pressure_plate biomeswevegone:willow_slab biomeswevegone:willow_stairs biomeswevegone:willow_trapdoor \ -\ -blockbox:mangrove_seat blockbox:stripped_mangrove_palisade blockbox:stripped_spiked_mangrove_palisade \ -\ -blockus:mangrove_lattice blockus:mangrove_mosaic_slab blockus:mangrove_mosaic_stairs blockus:mossy_mangrove_slab blockus:mossy_mangrove_stairs blockus:stripped_mangrove_post \ -\ -cfm:mangrove_bedside_cabinet cfm:mangrove_blinds cfm:mangrove_cabinet cfm:mangrove_chair cfm:mangrove_coffee_table cfm:mangrove_desk cfm:mangrove_desk_cabinet cfm:mangrove_hedge cfm:mangrove_kitchen_counter cfm:mangrove_kitchen_drawer cfm:mangrove_kitchen_sink_dark cfm:mangrove_kitchen_sink_light cfm:mangrove_mail_box cfm:mangrove_park_bench cfm:mangrove_table cfm:mangrove_upgraded_fence cfm:mangrove_upgraded_gate cfm:stripped_mangrove_bedside_cabinet cfm:stripped_mangrove_blinds cfm:stripped_mangrove_cabinet cfm:stripped_mangrove_chair cfm:stripped_mangrove_coffee_table cfm:stripped_mangrove_desk cfm:stripped_mangrove_desk_cabinet cfm:stripped_mangrove_kitchen_counter cfm:stripped_mangrove_kitchen_drawer cfm:stripped_mangrove_kitchen_sink_dark cfm:stripped_mangrove_kitchen_sink_light cfm:stripped_mangrove_mail_box cfm:stripped_mangrove_park_bench cfm:stripped_mangrove_table cfm:stripped_mangrove_upgraded_fence cfm:stripped_mangrove_upgraded_gate \ -\ -condiments:mangrove_accent condiments:mangrove_wall:up=false \ -\ -diagonalfences:ars_nouveau/archwood_fence diagonalfences:betternether/nether_sakura_fence diagonalfences:betternether/wart_fencer diagonalfences:betternether/willow_fence diagonalfences:extshape/stripped_mangrove_wood_fence diagonalfences:minecraft/mangrove_fence diagonalfences:securitycraft/reinforced_mangrove_fence \ -\ -diagonalwalls:extshape/mangrove_wall diagonalwalls:extshape/stripped_mangrove_wood_wall diagonalwalls:extshape_blockus/herringbone_mangrove_wall \ -\ -diagonalwindows:blockus/mangrove_lattice \ -\ -dynamictrees:stripped_mangrove_branch:radius=1 dynamictrees:stripped_mangrove_branch:radius=2 dynamictrees:stripped_mangrove_branch:radius=3 dynamictrees:stripped_mangrove_branch:radius=4 dynamictrees:stripped_mangrove_branch:radius=5 dynamictrees:stripped_mangrove_branch:radius=6 dynamictrees:stripped_mangrove_branch:radius=7 \ -\ -exdeorum:mangrove_barrel exdeorum:mangrove_compressed_sieve exdeorum:mangrove_crucible exdeorum:mangrove_sieve \ -\ -extshape:mangrove_quarter_piece extshape:mangrove_vertical_quarter_piece extshape:mangrove_vertical_slab extshape:mangrove_vertical_stairs extshape:mangrove_wall extshape:stripped_mangrove_log_quarter_piece extshape:stripped_mangrove_log_slab extshape:stripped_mangrove_log_stairs extshape:stripped_mangrove_log_vertical_quarter_piece extshape:stripped_mangrove_log_vertical_slab extshape:stripped_mangrove_log_vertical_stairs extshape:stripped_mangrove_wood_button extshape:stripped_mangrove_wood_fence extshape:stripped_mangrove_wood_fence_gate extshape:stripped_mangrove_wood_pressure_plate extshape:stripped_mangrove_wood_quarter_piece extshape:stripped_mangrove_wood_slab extshape:stripped_mangrove_wood_stairs extshape:stripped_mangrove_wood_vertical_quarter_piece extshape:stripped_mangrove_wood_vertical_slab extshape:stripped_mangrove_wood_vertical_stairs extshape:stripped_mangrove_wood_wall \ -\ -extshape_blockus:herringbone_mangrove_quarter_piece extshape_blockus:herringbone_mangrove_slab extshape_blockus:herringbone_mangrove_stairs extshape_blockus:herringbone_mangrove_vertical_quarter_piece extshape_blockus:herringbone_mangrove_vertical_slab extshape_blockus:herringbone_mangrove_vertical_stairs extshape_blockus:herringbone_mangrove_wall \ -\ -handcrafted:mangrove_bench handcrafted:mangrove_chair handcrafted:mangrove_corner_trim handcrafted:mangrove_couch handcrafted:mangrove_counter handcrafted:mangrove_cupboard handcrafted:mangrove_desk handcrafted:mangrove_dining_bench handcrafted:mangrove_drawer handcrafted:mangrove_fancy_bed handcrafted:mangrove_nightstand handcrafted:mangrove_pillar_trim handcrafted:mangrove_shelf handcrafted:mangrove_side_table handcrafted:mangrove_table \ -\ -hearth_and_home:mangrove_lattice \ -\ -hydrol:mangrove_wood_wall \ -\ -mcwdoors:mangrove_bamboo_door mcwdoors:mangrove_barn_door mcwdoors:mangrove_barn_glass_door mcwdoors:mangrove_beach_door mcwdoors:mangrove_classic_door mcwdoors:mangrove_cottage_door mcwdoors:mangrove_four_panel_door mcwdoors:mangrove_glass_door mcwdoors:mangrove_japanese2_door mcwdoors:mangrove_japanese_door mcwdoors:mangrove_modern_door mcwdoors:mangrove_mystic_door mcwdoors:mangrove_nether_door mcwdoors:mangrove_paper_door mcwdoors:mangrove_stable_door mcwdoors:mangrove_stable_head_door mcwdoors:mangrove_tropical_door mcwdoors:mangrove_waffle_door mcwdoors:mangrove_western_door mcwdoors:mangrove_whispering_door \ -\ -mcwlights:mangrove_ceiling_fan_light:lit=false \ -\ -mcwpaths:mangrove_planks_path \ -\ -mcwroofs:mangrove_planks_attic_roof mcwroofs:mangrove_planks_lower_roof mcwroofs:mangrove_planks_roof mcwroofs:mangrove_planks_steep_roof mcwroofs:mangrove_planks_top_roof mcwroofs:mangrove_planks_upper_lower_roof mcwroofs:mangrove_planks_upper_steep_roof \ -\ -mcwtrpdoors:mangrove_bamboo_trapdoor mcwtrpdoors:mangrove_barn_trapdoor mcwtrpdoors:mangrove_barred_trapdoor mcwtrpdoors:mangrove_barrel_trapdoor mcwtrpdoors:mangrove_beach_trapdoor mcwtrpdoors:mangrove_blossom_trapdoor mcwtrpdoors:mangrove_classic_trapdoor mcwtrpdoors:mangrove_cottage_trapdoor mcwtrpdoors:mangrove_four_panel_trapdoor mcwtrpdoors:mangrove_glass_trapdoor mcwtrpdoors:mangrove_mystic_trapdoor mcwtrpdoors:mangrove_paper_trapdoor mcwtrpdoors:mangrove_ranch_trapdoor mcwtrpdoors:mangrove_tropical_trapdoor mcwtrpdoors:mangrove_whispering_trapdoor \ -\ -mcwwindows:mangrove_blinds mcwwindows:mangrove_curtain_rod mcwwindows:mangrove_louvered_shutter mcwwindows:mangrove_plank_four_window mcwwindows:mangrove_plank_pane_window mcwwindows:mangrove_plank_parapet mcwwindows:mangrove_plank_window mcwwindows:mangrove_plank_window2 mcwwindows:mangrove_shutter mcwwindows:stripped_mangrove_log_four_window mcwwindows:stripped_mangrove_log_window mcwwindows:stripped_mangrove_log_window2 mcwwindows:stripped_mangrove_pane_window \ -\ -securitycraft:reinforced_mangrove_button securitycraft:reinforced_mangrove_fence securitycraft:reinforced_mangrove_fence_gate securitycraft:reinforced_mangrove_pressure_plate securitycraft:reinforced_mangrove_slab securitycraft:reinforced_mangrove_stairs \ -\ -suppsquared:ars_nouveau/item_shelf_archwood suppsquared:betternether/item_shelf_nether_sakura suppsquared:betternether/item_shelf_wart suppsquared:betternether/item_shelf_willow suppsquared:item_shelf_mangrove \ -\ -tfc:wood/barrel/mangrove tfc:wood/button/mangrove tfc:wood/door/mangrove tfc:wood/fence/mangrove tfc:wood/fence_gate/mangrove tfc:wood/gear_box/mangrove tfc:wood/horizontal_support/mangrove tfc:wood/lectern/mangrove tfc:wood/log_fence/mangrove tfc:wood/loom/mangrove tfc:wood/planks/mangrove_slab tfc:wood/planks/mangrove_stairs tfc:wood/pressure_plate/mangrove tfc:wood/scribing_table/mangrove tfc:wood/sewing_table/mangrove tfc:wood/shelf/mangrove tfc:wood/sluice/mangrove tfc:wood/tool_rack/mangrove tfc:wood/trapdoor/mangrove tfc:wood/vertical_support/mangrove \ -\ -twigs:mangrove_table \ -\ -twilightforest:vangrove_banister \ -\ -wilderwild:maple_button wilderwild:maple_fence wilderwild:maple_fence_gate wilderwild:maple_pressure_plate wilderwild:maple_slab wilderwild:maple_stairs wilderwild:maple_trapdoor wilderwild:stripped_hollowed_mangrove_log wilderwild:stripped_hollowed_maple_log - -# Mangrove Slabs and Stairs -block.10207 = mangrove_slab mangrove_stairs - -# Mangrove Logs -block.10208 = mangrove_log mangrove_wood \ -tags_mangrove_logs \ -\ -betternether:nether_sakura_bark betternether:nether_sakura_log betternether:willow_bark betternether:willow_log \ -\ -biomesoplenty:redwood_log biomesoplenty:redwood_wood \ -\ -biomeswevegone:willow_log biomeswevegone:willow_wood \ -\ -chipped:bundled_mangrove_log chipped:center_cut_mangrove_log chipped:damaged_mangrove_log chipped:edge_cut_mangrove_log chipped:firewood_mangrove_log chipped:flowering_mangrove_log chipped:mixed_mangrove_log chipped:nailed_mangrove_log chipped:overgrown_mangrove_log chipped:planked_mangrove_log chipped:reinforced_mangrove_log \ -\ -dynamictrees:mangrove_branch:radius=8 dynamictrees:rooty_mangrove_aerial_roots:radius=8 \ -\ -natura:overworld_logs:type=maple \ -\ -securitycraft:reinforced_mangrove_log securitycraft:reinforced_mangrove_wood \ -\ -tfc:wood/log/mangrove tfc:wood/wood/mangrove \ -\ -wilderwild:maple_log wilderwild:maple_wood - -# Mangrove Non-Full Logs (Modded Only) -block.10209 = extshape:mangrove_wood_stairs extshape:mangrove_wood_slab extshape:mangrove_wood_vertical_slab extshape:mangrove_wood_vertical_stairs extshape:mangrove_wood_quarter_piece extshape:mangrove_wood_vertical_quarter_piece extshape:mangrove_wood_fence extshape:mangrove_wood_fence_gate extshape:mangrove_wood_wall extshape:mangrove_wood_button extshape:mangrove_wood_pressure_plate extshape:mangrove_log_stairs extshape:mangrove_log_slab extshape:mangrove_log_vertical_slab extshape:mangrove_log_vertical_stairs extshape:mangrove_log_quarter_piece extshape:mangrove_log_vertical_quarter_piece \ -tags_everycomp_tfc_mangrove \ -\ -additionalplacements:extshape.mangrove_log_slab additionalplacements:extshape.mangrove_log_stairs additionalplacements:extshape.mangrove_wood_pressure_plate additionalplacements:extshape.mangrove_wood_slab additionalplacements:extshape.mangrove_wood_stairs additionalplacements:extshape_blockus.mangrove_small_logs_slab additionalplacements:extshape_blockus.mangrove_small_logs_stairs \ -\ -beautify:mangrove_trellis \ -\ -blockbox:mangrove_palisade blockbox:spiked_mangrove_palisade \ -\ -blockus:mangrove_post \ -\ -bountifulfares:plum_log bountifulfares:plum_wood \ -\ -condiments:mangrove_wall:up=true \ -\ -diagonalfences:extshape/mangrove_log_fence diagonalfences:extshape/mangrove_wood_fence diagonalfences:mcwfences/mangrove_horse_fence diagonalfences:mcwfences/mangrove_picket_fence diagonalfences:mcwfences/mangrove_stockade_fence diagonalfences:mcwfences/mangrove_wired_fence \ -\ -diagonalwalls:extshape/mangrove_wood_wall \ -\ -dynamictrees:mangrove_branch:radius=1 dynamictrees:mangrove_branch:radius=2 dynamictrees:mangrove_branch:radius=3 dynamictrees:mangrove_branch:radius=4 dynamictrees:mangrove_branch:radius=5 dynamictrees:mangrove_branch:radius=6 dynamictrees:mangrove_branch:radius=7 dynamictrees:mangrove_sapling dynamictrees:rooty_mangrove_aerial_roots:radius=1 dynamictrees:rooty_mangrove_aerial_roots:radius=2 dynamictrees:rooty_mangrove_aerial_roots:radius=3 dynamictrees:rooty_mangrove_aerial_roots:radius=4 dynamictrees:rooty_mangrove_aerial_roots:radius=5 dynamictrees:rooty_mangrove_aerial_roots:radius=6 dynamictrees:rooty_mangrove_aerial_roots:radius=7 \ -\ -extshape_blockus:mangrove_small_logs_quarter_piece extshape_blockus:mangrove_small_logs_slab extshape_blockus:mangrove_small_logs_stairs extshape_blockus:mangrove_small_logs_vertical_quarter_piece extshape_blockus:mangrove_small_logs_vertical_slab extshape_blockus:mangrove_small_logs_vertical_stairs \ -\ -mcwbridges:mangrove_bridge_pier mcwbridges:mangrove_log_bridge_middle mcwbridges:mangrove_log_bridge_stair mcwbridges:mangrove_rail_bridge mcwbridges:mangrove_rope_bridge_stair mcwbridges:rope_mangrove_bridge \ -\ -mcwdoors:mangrove_bark_glass_door \ -\ -mcwfences:mangrove_curved_gate mcwfences:mangrove_highley_gate mcwfences:mangrove_horse_fence mcwfences:mangrove_picket_fence mcwfences:mangrove_pyramid_gate mcwfences:mangrove_stockade_fence mcwfences:mangrove_wired_fence \ -\ -mcwfurnitures:mangrove_bookshelf mcwfurnitures:mangrove_bookshelf_cupboard mcwfurnitures:mangrove_bookshelf_drawer mcwfurnitures:mangrove_chair mcwfurnitures:mangrove_coffee_table mcwfurnitures:mangrove_counter mcwfurnitures:mangrove_covered_desk mcwfurnitures:mangrove_cupboard_counter mcwfurnitures:mangrove_desk mcwfurnitures:mangrove_double_drawer mcwfurnitures:mangrove_double_drawer_counter mcwfurnitures:mangrove_double_kitchen_cabinet mcwfurnitures:mangrove_double_wardrobe mcwfurnitures:mangrove_drawer mcwfurnitures:mangrove_drawer_counter mcwfurnitures:mangrove_end_table mcwfurnitures:mangrove_glass_kitchen_cabinet mcwfurnitures:mangrove_glass_table mcwfurnitures:mangrove_kitchen_cabinet mcwfurnitures:mangrove_large_drawer mcwfurnitures:mangrove_lower_bookshelf_drawer mcwfurnitures:mangrove_lower_triple_drawer mcwfurnitures:mangrove_modern_chair mcwfurnitures:mangrove_modern_desk mcwfurnitures:mangrove_modern_wardrobe mcwfurnitures:mangrove_stool_chair mcwfurnitures:mangrove_striped_chair mcwfurnitures:mangrove_table mcwfurnitures:mangrove_triple_drawer mcwfurnitures:mangrove_wardrobe mcwfurnitures:stripped_mangrove_bookshelf mcwfurnitures:stripped_mangrove_bookshelf_cupboard mcwfurnitures:stripped_mangrove_bookshelf_drawer mcwfurnitures:stripped_mangrove_chair mcwfurnitures:stripped_mangrove_coffee_table mcwfurnitures:stripped_mangrove_counter mcwfurnitures:stripped_mangrove_covered_desk mcwfurnitures:stripped_mangrove_cupboard_counter mcwfurnitures:stripped_mangrove_desk mcwfurnitures:stripped_mangrove_double_drawer mcwfurnitures:stripped_mangrove_double_drawer_counter mcwfurnitures:stripped_mangrove_double_kitchen_cabinet mcwfurnitures:stripped_mangrove_double_wardrobe mcwfurnitures:stripped_mangrove_drawer mcwfurnitures:stripped_mangrove_drawer_counter mcwfurnitures:stripped_mangrove_end_table mcwfurnitures:stripped_mangrove_glass_kitchen_cabinet mcwfurnitures:stripped_mangrove_glass_table mcwfurnitures:stripped_mangrove_kitchen_cabinet mcwfurnitures:stripped_mangrove_large_drawer mcwfurnitures:stripped_mangrove_lower_bookshelf_drawer mcwfurnitures:stripped_mangrove_lower_triple_drawer mcwfurnitures:stripped_mangrove_modern_chair mcwfurnitures:stripped_mangrove_modern_desk mcwfurnitures:stripped_mangrove_modern_wardrobe mcwfurnitures:stripped_mangrove_stool_chair mcwfurnitures:stripped_mangrove_striped_chair mcwfurnitures:stripped_mangrove_table mcwfurnitures:stripped_mangrove_triple_drawer mcwfurnitures:stripped_mangrove_wardrobe \ -\ -mcwlights:mangrove_tiki_torch:lit=false mcwlights:soul_mangrove_tiki_torch:lit=false \ -\ -mcwroofs:mangrove_attic_roof mcwroofs:mangrove_lower_roof mcwroofs:mangrove_roof mcwroofs:mangrove_steep_roof mcwroofs:mangrove_top_roof mcwroofs:mangrove_upper_lower_roof mcwroofs:mangrove_upper_steep_roof \ -\ -mcwstairs:mangrove_balcony mcwstairs:mangrove_bulk_stairs mcwstairs:mangrove_compact_stairs mcwstairs:mangrove_loft_stairs mcwstairs:mangrove_platform mcwstairs:mangrove_railing mcwstairs:mangrove_skyline_stairs mcwstairs:mangrove_terrace_stairs \ -\ -mcwtrpdoors:mangrove_bark_trapdoor \ -\ -mcwwindows:mangrove_four_window mcwwindows:mangrove_log_parapet mcwwindows:mangrove_pane_window mcwwindows:mangrove_window mcwwindows:mangrove_window2 \ -\ -missingwilds:fallen_mangrove_log \ -\ -tfc:wood/twig/mangrove \ -\ -twilightforest:hollow_vangrove_log_climbable twilightforest:hollow_vangrove_log_horizontal twilightforest:hollow_vangrove_log_vertical \ -\ -wilderwild:hollowed_mangrove_log wilderwild:hollowed_maple_log - -# Crimson Wood Full Blocks -block.10212 = crimson_planks stripped_crimson_stem stripped_crimson_hyphae \ -tags_everycomp_ch_tfc_kapok_planks \ -\ -betterend:pythadendron_bark betterend:pythadendron_barrel betterend:pythadendron_bookshelf betterend:pythadendron_crafting_table betterend:pythadendron_log betterend:pythadendron_planks betterend:pythadendron_stripped_bark betterend:pythadendron_stripped_log betterend:tenanea_barrel betterend:tenanea_bookshelf betterend:tenanea_crafting_table betterend:tenanea_planks betterend:tenanea_stripped_bark betterend:tenanea_stripped_log \ -\ -betternether:crimson_barrel betternether:crimson_bookshelf betternether:crimson_crafting_table betternether:rubeus_barrel betternether:rubeus_bookshelf betternether:rubeus_crafting_table betternether:rubeus_planks betternether:rubeus_stripped_bark betternether:rubeus_stripped_log \ -\ -blockus:crimson_cross_timber_frame blockus:crimson_diagonal_timber_frame blockus:crimson_grate blockus:crimson_mosaic blockus:crimson_small_stems blockus:crimson_timber_frame blockus:herringbone_crimson_planks blockus:mossy_crimson_planks \ -\ -cfm:crimson_crate cfm:stripped_crimson_crate \ -\ -charm:chiseled_crimson_bookshelf charm:crimson_barrel charm:crimson_bookshelf \ -\ -chipped:basket_woven_crimson_planks chipped:boxed_crimson_planks chipped:brick_bond_crimson_planks chipped:bricky_crimson_planks chipped:carved_stripped_crimson_stem chipped:chipped_stripped_crimson_stem chipped:cornered_crimson_planks chipped:crated_crimson_planks chipped:crimson_barrel chipped:crimson_crate chipped:crimson_planks_mosaic chipped:crimson_planks_panel chipped:crimson_planks_shavings chipped:cross_laced_crimson_planks chipped:crossed_crimson_planks chipped:d_sign_stripped_crimson_stem chipped:detailed_crimson_planks chipped:diagonal_crimson_planks chipped:diamond_crimson_planks chipped:double_herringbone_crimson_planks chipped:edged_stripped_crimson_stem chipped:enclosed_crimson_planks chipped:f_sign_stripped_crimson_stem chipped:fine_crimson_planks chipped:fine_vertical_crimson_planks chipped:framed_crimson_planks chipped:herringbone_crimson_planks chipped:hewn_crimson_planks chipped:i_sign_stripped_crimson_stem chipped:k_sign_stripped_crimson_stem chipped:knotted_stripped_crimson_stem chipped:l_sign_stripped_crimson_stem chipped:laced_crimson_planks chipped:layered_stripped_crimson_stem chipped:lumpy_stripped_crimson_stem chipped:m_sign_stripped_crimson_stem chipped:nailed_crimson_planks chipped:natural_crimson_planks chipped:patient_stripped_crimson_stem chipped:pegged_crimson_planks chipped:polished_crimson_planks chipped:railed_crimson_planks chipped:reinforced_crimson_crate chipped:reinforced_stripped_crimson_stem chipped:shifted_crimson_planks chipped:sign_stripped_crimson_stem chipped:slanted_crimson_planks chipped:smooth_crimson_planks chipped:stacked_crimson_planks chipped:stern_stripped_crimson_stem chipped:thin_crimson_planks chipped:tiled_crimson_planks chipped:versailles_crimson_planks chipped:vertical_crimson_planks chipped:vertically_railed_crimson_planks chipped:whirlwind_crimson_planks chipped:wickered_crimson_planks chipped:wise_stripped_crimson_stem \ -\ -debark:debarked_log_natura_overworld_logs2:variant=0 debark:debarked_log_natura_overworld_logs:variant=2 debark:debarked_log_pvj_log_willow \ -\ -dynamictrees:stripped_crimson_branch:radius=8 \ -\ -farmersdelight:crimson_cabinet \ -\ -friendsandfoes:crimson_beehive \ -\ -functionalstorage:crimson_1 functionalstorage:crimson_2 functionalstorage:crimson_4 \ -\ -hearth_and_home:crimson_parquet hearth_and_home:crimson_sanded_wood hearth_and_home:crimson_trim hearth_and_home:crimson_vertical_trim \ -\ -lolmct:crimson_crafting_table \ -\ -natura:nether_bookshelves:type=bloodwood natura:nether_planks:type=bloodwood natura:nether_workbenches:type=bloodwood \ -\ -pvj:jacaranda_double_slab pvj:planks_jacaranda \ -\ -rechiseled:crimson_planks_beams rechiseled:crimson_planks_beams_connecting rechiseled:crimson_planks_brick_pattern rechiseled:crimson_planks_brick_pattern_connecting rechiseled:crimson_planks_brick_paving rechiseled:crimson_planks_brick_paving_connecting rechiseled:crimson_planks_bricks rechiseled:crimson_planks_bricks_connecting rechiseled:crimson_planks_crate rechiseled:crimson_planks_crate_connecting rechiseled:crimson_planks_diagonal_stripes rechiseled:crimson_planks_diagonal_stripes_connecting rechiseled:crimson_planks_diagonal_tiles rechiseled:crimson_planks_diagonal_tiles_connecting rechiseled:crimson_planks_dotted rechiseled:crimson_planks_dotted_connecting rechiseled:crimson_planks_flooring rechiseled:crimson_planks_flooring_connecting rechiseled:crimson_planks_large_tiles rechiseled:crimson_planks_large_tiles_connecting rechiseled:crimson_planks_mosaic rechiseled:crimson_planks_pattern rechiseled:crimson_planks_pattern_connecting rechiseled:crimson_planks_rotated_bricks rechiseled:crimson_planks_rotated_bricks_connecting rechiseled:crimson_planks_small_bricks rechiseled:crimson_planks_small_bricks_connecting rechiseled:crimson_planks_small_tiles rechiseled:crimson_planks_small_tiles_connecting rechiseled:crimson_planks_squares rechiseled:crimson_planks_squares_connecting rechiseled:crimson_planks_tiles rechiseled:crimson_planks_tiles_connecting rechiseled:crimson_planks_wavy rechiseled:crimson_planks_wavy_connecting rechiseled:crimson_planks_woven rechiseled:crimson_planks_woven_connecting \ -\ -securitycraft:reinforced_crimson_planks securitycraft:reinforced_stripped_crimson_hyphae securitycraft:reinforced_stripped_crimson_stem \ -\ -tconstruct:bloodshroom_log tconstruct:bloodshroom_planks tconstruct:bloodshroom_wood tconstruct:stripped_bloodshroom_log tconstruct:stripped_bloodshroom_wood \ -\ -tfc:wood/bookshelf/kapok tfc:wood/clutch/kapok tfc:wood/encased_axle/kapok tfc:wood/planks/kapok tfc:wood/stripped_log/kapok tfc:wood/stripped_wood/kapok tfc:wood/workbench/kapok - -# Crimson Wood Non-Full Blocks -block.10213 = crimson_fence crimson_fence_gate crimson_button crimson_pressure_plate crimson_trapdoor crimson_shelf \ -\ -additionalplacements:blockus.crimson_mosaic_slab additionalplacements:blockus.crimson_mosaic_stairs additionalplacements:blockus.mossy_crimson_slab additionalplacements:blockus.mossy_crimson_stairs additionalplacements:enderio.silent_crimson_pressure_plate additionalplacements:extshape.stripped_crimson_hyphae_pressure_plate additionalplacements:extshape.stripped_crimson_hyphae_slab additionalplacements:extshape.stripped_crimson_hyphae_stairs additionalplacements:extshape.stripped_crimson_stem_slab additionalplacements:extshape.stripped_crimson_stem_stairs additionalplacements:extshape_blockus.herringbone_crimson_slab additionalplacements:extshape_blockus.herringbone_crimson_stairs additionalplacements:minecraft.crimson_pressure_plate additionalplacements:minecraft.crimson_slab additionalplacements:minecraft.crimson_stairs \ -\ -another_furniture:crimson_bench another_furniture:crimson_chair another_furniture:crimson_drawer another_furniture:crimson_flower_box another_furniture:crimson_shelf another_furniture:crimson_shutter another_furniture:crimson_table \ -\ -beautify:crimson_blinds beautify:crimson_picture_frame \ -\ -betterend:pythadendron_bar_stool betterend:pythadendron_button betterend:pythadendron_chair betterend:pythadendron_chest betterend:pythadendron_composter betterend:pythadendron_door betterend:pythadendron_fence betterend:pythadendron_gate betterend:pythadendron_ladder betterend:pythadendron_plate betterend:pythadendron_slab betterend:pythadendron_stairs betterend:pythadendron_taburet betterend:pythadendron_trapdoor betterend:pythadendron_wall betterend:tenanea_bar_stool betterend:tenanea_button betterend:tenanea_chair betterend:tenanea_chest betterend:tenanea_composter betterend:tenanea_door betterend:tenanea_fence betterend:tenanea_gate betterend:tenanea_ladder betterend:tenanea_plate betterend:tenanea_slab betterend:tenanea_stairs betterend:tenanea_taburet betterend:tenanea_trapdoor betterend:tenanea_wall \ -\ -betternether:crimson_bar_stool betternether:crimson_chair betternether:crimson_chest betternether:crimson_composter betternether:crimson_ladder betternether:crimson_taburet betternether:rubeus_bar_stool betternether:rubeus_button betternether:rubeus_chair betternether:rubeus_chest betternether:rubeus_composter betternether:rubeus_door betternether:rubeus_fence betternether:rubeus_gate betternether:rubeus_ladder betternether:rubeus_plate betternether:rubeus_slab betternether:rubeus_stairs betternether:rubeus_taburet betternether:rubeus_trapdoor betternether:rubeus_wall \ -\ -blockbox:crimson_seat blockbox:stripped_crimson_palisade blockbox:stripped_spiked_crimson_palisade \ -\ -blockus:crimson_lattice blockus:crimson_mosaic_slab blockus:crimson_mosaic_stairs blockus:mossy_crimson_slab blockus:mossy_crimson_stairs blockus:stripped_crimson_post \ -\ -cfm:crimson_bedside_cabinet cfm:crimson_blinds cfm:crimson_cabinet cfm:crimson_chair cfm:crimson_coffee_table cfm:crimson_desk cfm:crimson_desk_cabinet cfm:crimson_kitchen_counter cfm:crimson_kitchen_drawer cfm:crimson_kitchen_sink_dark cfm:crimson_kitchen_sink_light cfm:crimson_mail_box cfm:crimson_park_bench cfm:crimson_table cfm:crimson_upgraded_fence cfm:crimson_upgraded_gate cfm:stripped_crimson_bedside_cabinet cfm:stripped_crimson_blinds cfm:stripped_crimson_cabinet cfm:stripped_crimson_chair cfm:stripped_crimson_coffee_table cfm:stripped_crimson_desk cfm:stripped_crimson_desk_cabinet cfm:stripped_crimson_kitchen_counter cfm:stripped_crimson_kitchen_drawer cfm:stripped_crimson_kitchen_sink_dark cfm:stripped_crimson_kitchen_sink_light cfm:stripped_crimson_mail_box cfm:stripped_crimson_park_bench cfm:stripped_crimson_table cfm:stripped_crimson_upgraded_fence cfm:stripped_crimson_upgraded_gate \ -\ -condiments:crimson_accent condiments:crimson_wall:up=false \ -\ -diagonalfences:betterend/pythadendron_fence diagonalfences:betterend/tenanea_fence diagonalfences:betternether/rubeus_fence diagonalfences:extshape/stripped_crimson_hyphae_fence diagonalfences:minecraft/crimson_fence diagonalfences:securitycraft/reinforced_crimson_fence diagonalfences:tconstruct/bloodshroom_fence \ -\ -diagonalwalls:extshape/crimson_wall diagonalwalls:extshape/stripped_crimson_hyphae_wall diagonalwalls:extshape_blockus/crimson_mosaic_wall diagonalwalls:extshape_blockus/herringbone_crimson_wall diagonalwalls:extshape_blockus/mossy_crimson_wall \ -\ -diagonalwindows:blockus/crimson_lattice \ -\ -dynamictrees:stripped_crimson_branch:radius=1 dynamictrees:stripped_crimson_branch:radius=10 dynamictrees:stripped_crimson_branch:radius=11 dynamictrees:stripped_crimson_branch:radius=12 dynamictrees:stripped_crimson_branch:radius=13 dynamictrees:stripped_crimson_branch:radius=14 dynamictrees:stripped_crimson_branch:radius=15 dynamictrees:stripped_crimson_branch:radius=16 dynamictrees:stripped_crimson_branch:radius=17 dynamictrees:stripped_crimson_branch:radius=18 dynamictrees:stripped_crimson_branch:radius=19 dynamictrees:stripped_crimson_branch:radius=2 dynamictrees:stripped_crimson_branch:radius=20 dynamictrees:stripped_crimson_branch:radius=21 dynamictrees:stripped_crimson_branch:radius=22 dynamictrees:stripped_crimson_branch:radius=23 dynamictrees:stripped_crimson_branch:radius=24 dynamictrees:stripped_crimson_branch:radius=3 dynamictrees:stripped_crimson_branch:radius=4 dynamictrees:stripped_crimson_branch:radius=5 dynamictrees:stripped_crimson_branch:radius=6 dynamictrees:stripped_crimson_branch:radius=7 dynamictrees:stripped_crimson_branch:radius=9 \ -\ -enderio:silent_crimson_pressure_plate \ -\ -exdeorum:crimson_barrel exdeorum:crimson_compressed_sieve exdeorum:crimson_crucible exdeorum:crimson_sieve \ -\ -extshape:crimson_quarter_piece extshape:crimson_vertical_quarter_piece extshape:crimson_vertical_slab extshape:crimson_vertical_stairs extshape:crimson_wall extshape:stripped_crimson_hyphae_button extshape:stripped_crimson_hyphae_fence extshape:stripped_crimson_hyphae_fence_gate extshape:stripped_crimson_hyphae_pressure_plate extshape:stripped_crimson_hyphae_quarter_piece extshape:stripped_crimson_hyphae_slab extshape:stripped_crimson_hyphae_stairs extshape:stripped_crimson_hyphae_vertical_quarter_piece extshape:stripped_crimson_hyphae_vertical_slab extshape:stripped_crimson_hyphae_vertical_stairs extshape:stripped_crimson_hyphae_wall extshape:stripped_crimson_stem_quarter_piece extshape:stripped_crimson_stem_slab extshape:stripped_crimson_stem_stairs extshape:stripped_crimson_stem_vertical_quarter_piece extshape:stripped_crimson_stem_vertical_slab extshape:stripped_crimson_stem_vertical_stairs \ -\ -extshape_blockus:crimson_mosaic_quarter_piece extshape_blockus:crimson_mosaic_vertical_quarter_piece extshape_blockus:crimson_mosaic_vertical_slab extshape_blockus:crimson_mosaic_vertical_stairs extshape_blockus:crimson_mosaic_wall extshape_blockus:herringbone_crimson_quarter_piece extshape_blockus:herringbone_crimson_slab extshape_blockus:herringbone_crimson_stairs extshape_blockus:herringbone_crimson_vertical_quarter_piece extshape_blockus:herringbone_crimson_vertical_slab extshape_blockus:herringbone_crimson_vertical_stairs extshape_blockus:herringbone_crimson_wall extshape_blockus:mossy_crimson_quarter_piece extshape_blockus:mossy_crimson_vertical_quarter_piece extshape_blockus:mossy_crimson_vertical_slab extshape_blockus:mossy_crimson_vertical_stairs extshape_blockus:mossy_crimson_wall \ -\ -handcrafted:crimson_bench handcrafted:crimson_chair handcrafted:crimson_corner_trim handcrafted:crimson_couch handcrafted:crimson_counter handcrafted:crimson_cupboard handcrafted:crimson_desk handcrafted:crimson_dining_bench handcrafted:crimson_drawer handcrafted:crimson_fancy_bed handcrafted:crimson_nightstand handcrafted:crimson_pillar_trim handcrafted:crimson_shelf handcrafted:crimson_side_table handcrafted:crimson_table \ -\ -hearth_and_home:crimson_lattice \ -\ -mcwbridges:asian_red_bridge mcwbridges:asian_red_bridge_pier mcwbridges:asian_red_bridge_stair \ -\ -mcwdoors:crimson_bamboo_door mcwdoors:crimson_barn_door mcwdoors:crimson_barn_glass_door mcwdoors:crimson_beach_door mcwdoors:crimson_classic_door mcwdoors:crimson_cottage_door mcwdoors:crimson_four_panel_door mcwdoors:crimson_glass_door mcwdoors:crimson_japanese2_door mcwdoors:crimson_japanese_door mcwdoors:crimson_modern_door mcwdoors:crimson_mystic_door mcwdoors:crimson_paper_door mcwdoors:crimson_stable_door mcwdoors:crimson_stable_head_door mcwdoors:crimson_swamp_door mcwdoors:crimson_tropical_door mcwdoors:crimson_waffle_door mcwdoors:crimson_western_door mcwdoors:crimson_whispering_door \ -\ -mcwlights:crimson_ceiling_fan_light:lit=false \ -\ -mcwpaths:crimson_planks_path \ -\ -mcwroofs:crimson_planks_attic_roof mcwroofs:crimson_planks_lower_roof mcwroofs:crimson_planks_roof mcwroofs:crimson_planks_steep_roof mcwroofs:crimson_planks_top_roof mcwroofs:crimson_planks_upper_lower_roof mcwroofs:crimson_planks_upper_steep_roof \ -\ -mcwtrpdoors:crimson_bamboo_trapdoor mcwtrpdoors:crimson_barn_trapdoor mcwtrpdoors:crimson_barrel_trapdoor mcwtrpdoors:crimson_beach_trapdoor mcwtrpdoors:crimson_blossom_trapdoor mcwtrpdoors:crimson_classic_trapdoor mcwtrpdoors:crimson_cottage_trapdoor mcwtrpdoors:crimson_four_panel_trapdoor mcwtrpdoors:crimson_glass_trapdoor mcwtrpdoors:crimson_mystic_trapdoor mcwtrpdoors:crimson_paper_trapdoor mcwtrpdoors:crimson_ranch_trapdoor mcwtrpdoors:crimson_swamp_trapdoor mcwtrpdoors:crimson_tropical_trapdoor mcwtrpdoors:crimson_whispering_trapdoor \ -\ -mcwwindows:crimson_blinds mcwwindows:crimson_curtain_rod mcwwindows:crimson_louvered_shutter mcwwindows:crimson_plank_pane_window mcwwindows:crimson_plank_parapet mcwwindows:crimson_planks_four_window mcwwindows:crimson_planks_window mcwwindows:crimson_planks_window2 mcwwindows:crimson_shutter mcwwindows:stripped_crimson_pane_window mcwwindows:stripped_crimson_stem_four_window mcwwindows:stripped_crimson_stem_window mcwwindows:stripped_crimson_stem_window2 \ -\ -natura:bloodwood_button natura:bloodwood_fence natura:bloodwood_fence_gate natura:bloodwood_pressure_plate natura:bloodwood_trap_door natura:nether_door_bloodwood natura:nether_slab:type=bloodwood natura:nether_stairs_bloodwood \ -\ -pvj:jacaranda_button pvj:jacaranda_door pvj:jacaranda_fence pvj:jacaranda_fence_gate pvj:jacaranda_pressure_plate pvj:jacaranda_slab pvj:jacaranda_stairs pvj:jacaranda_trapdoor pvj:jacaranda_twigs \ -\ -securitycraft:reinforced_crimson_button securitycraft:reinforced_crimson_fence securitycraft:reinforced_crimson_fence_gate securitycraft:reinforced_crimson_pressure_plate securitycraft:reinforced_crimson_slab securitycraft:reinforced_crimson_stairs \ -\ -suppsquared:betterend/item_shelf_pythadendron suppsquared:betterend/item_shelf_tenanea suppsquared:betternether/item_shelf_rubeus suppsquared:item_shelf_crimson suppsquared:tconstruct/item_shelf_bloodshroom \ -\ -tconstruct:bloodshroom_button tconstruct:bloodshroom_door tconstruct:bloodshroom_fence tconstruct:bloodshroom_fence_gate tconstruct:bloodshroom_planks_slab tconstruct:bloodshroom_planks_stairs tconstruct:bloodshroom_pressure_plate tconstruct:bloodshroom_sign tconstruct:bloodshroom_trapdoor \ -\ -tfc:wood/barrel/kapok tfc:wood/button/kapok tfc:wood/door/kapok tfc:wood/fence/kapok tfc:wood/fence_gate/kapok tfc:wood/gear_box/kapok tfc:wood/horizontal_support/kapok tfc:wood/lectern/kapok tfc:wood/log_fence/kapok tfc:wood/loom/kapok tfc:wood/planks/kapok_slab tfc:wood/planks/kapok_stairs tfc:wood/pressure_plate/kapok tfc:wood/scribing_table/kapok tfc:wood/sewing_table/kapok tfc:wood/shelf/kapok tfc:wood/sluice/kapok tfc:wood/tool_rack/kapok tfc:wood/trapdoor/kapok tfc:wood/vertical_support/kapok \ -\ -twigs:crimson_table \ -\ -twilightforest:crimson_banister \ -\ -wilderwild:stripped_hollowed_crimson_stem - -# Crimson Wood Slabs and Stairs -block.10215 = crimson_slab crimson_stairs - -# Crimson Stem -block.10216 = crimson_stem crimson_hyphae \ -tags_crimson_stems \ -\ -born_in_chaos_v1:smoldering_scorched_log born_in_chaos_v1:smoldering_scorched_wood \ -\ -chipped:bundled_crimson_stem chipped:center_cut_crimson_stem chipped:crying_crimson_stem chipped:damaged_crimson_stem chipped:edge_cut_crimson_stem chipped:firewood_crimson_stem chipped:glittering_crimson_stem chipped:glowing_crimson_stem chipped:mixed_crimson_stem chipped:nailed_crimson_stem chipped:planked_crimson_stem chipped:rotten_crimson_stem chipped:shrooming_crimson_stem chipped:smooth_crimson_stem \ -\ -cinderscapes:scorched_hyphae cinderscapes:scorched_stem \ -\ -dynamictrees:crimson_branch:radius=8 \ -\ -immersive_weathering:charred_log:smoldering=true immersive_weathering:charred_planks:smoldering=true \ -\ -securitycraft:reinforced_crimson_hyphae securitycraft:reinforced_crimson_stem \ -\ -skyarena:altar_battle_top - -# Crimson Non-Full Stems (Modded Only) -block.10217 = extshape:crimson_hyphae_button extshape:crimson_hyphae_fence extshape:crimson_hyphae_fence_gate extshape:crimson_hyphae_pressure_plate extshape:crimson_hyphae_quarter_piece extshape:crimson_hyphae_slab extshape:crimson_hyphae_stairs extshape:crimson_hyphae_vertical_quarter_piece extshape:crimson_hyphae_vertical_slab extshape:crimson_hyphae_vertical_stairs extshape:crimson_hyphae_wall extshape:crimson_stem_vertical_quarter_piece extshape:crimson_stem_stairs extshape:crimson_stem_slab extshape:crimson_stem_vertical_slab extshape:crimson_stem_vertical_stairs extshape:crimson_stem_quarter_piece \ -\ -additionallanterns:crimson_chain \ -\ -additionalplacements:extshape.crimson_hyphae_pressure_plate additionalplacements:extshape.crimson_hyphae_slab additionalplacements:extshape.crimson_hyphae_stairs additionalplacements:extshape.crimson_stem_slab additionalplacements:extshape.crimson_stem_stairs additionalplacements:extshape_blockus.crimson_small_stems_slab additionalplacements:extshape_blockus.crimson_small_stems_stairs \ -\ -beautify:crimson_trellis \ -\ -blockbox:crimson_palisade blockbox:spiked_crimson_palisade \ -\ -blockus:crimson_post \ -\ -condiments:crimson_wall:up=true \ -\ -diagonalfences:extshape/crimson_hyphae_fence diagonalfences:mcwfences/crimson_horse_fence diagonalfences:mcwfences/crimson_picket_fence diagonalfences:mcwfences/crimson_stockade_fence diagonalfences:mcwfences/crimson_wired_fence \ -\ -diagonalwalls:extshape/crimson_hyphae_wall \ -\ -dynamictrees:crimson_branch:radius=1 dynamictrees:crimson_branch:radius=10 dynamictrees:crimson_branch:radius=11 dynamictrees:crimson_branch:radius=12 dynamictrees:crimson_branch:radius=13 dynamictrees:crimson_branch:radius=14 dynamictrees:crimson_branch:radius=15 dynamictrees:crimson_branch:radius=16 dynamictrees:crimson_branch:radius=17 dynamictrees:crimson_branch:radius=18 dynamictrees:crimson_branch:radius=19 dynamictrees:crimson_branch:radius=2 dynamictrees:crimson_branch:radius=20 dynamictrees:crimson_branch:radius=21 dynamictrees:crimson_branch:radius=22 dynamictrees:crimson_branch:radius=23 dynamictrees:crimson_branch:radius=24 dynamictrees:crimson_branch:radius=3 dynamictrees:crimson_branch:radius=4 dynamictrees:crimson_branch:radius=5 dynamictrees:crimson_branch:radius=6 dynamictrees:crimson_branch:radius=7 dynamictrees:crimson_branch:radius=9 \ -\ -extshape_blockus:crimson_small_stems_quarter_piece extshape_blockus:crimson_small_stems_slab extshape_blockus:crimson_small_stems_stairs extshape_blockus:crimson_small_stems_vertical_quarter_piece extshape_blockus:crimson_small_stems_vertical_slab extshape_blockus:crimson_small_stems_vertical_stairs \ -\ -immersive_weathering:charred_fence:smoldering=true immersive_weathering:charred_fence_gate:smoldering=true immersive_weathering:charred_slab:smoldering=true immersive_weathering:charred_stairs:smoldering=true \ -\ -mcwbridges:crimson_bridge_pier mcwbridges:crimson_log_bridge_middle mcwbridges:crimson_log_bridge_stair mcwbridges:crimson_rail_bridge mcwbridges:crimson_rope_bridge_stair mcwbridges:rope_crimson_bridge \ -\ -mcwdoors:crimson_stem_glass_door \ -\ -mcwfences:crimson_curved_gate mcwfences:crimson_highley_gate mcwfences:crimson_horse_fence mcwfences:crimson_picket_fence mcwfences:crimson_pyramid_gate mcwfences:crimson_stockade_fence mcwfences:crimson_wired_fence \ -\ -mcwfurnitures:crimson_bookshelf mcwfurnitures:crimson_bookshelf_cupboard mcwfurnitures:crimson_bookshelf_drawer mcwfurnitures:crimson_chair mcwfurnitures:crimson_coffee_table mcwfurnitures:crimson_counter mcwfurnitures:crimson_covered_desk mcwfurnitures:crimson_cupboard_counter mcwfurnitures:crimson_desk mcwfurnitures:crimson_double_drawer mcwfurnitures:crimson_double_drawer_counter mcwfurnitures:crimson_double_kitchen_cabinet mcwfurnitures:crimson_double_wardrobe mcwfurnitures:crimson_drawer mcwfurnitures:crimson_drawer_counter mcwfurnitures:crimson_end_table mcwfurnitures:crimson_glass_kitchen_cabinet mcwfurnitures:crimson_glass_table mcwfurnitures:crimson_kitchen_cabinet mcwfurnitures:crimson_large_drawer mcwfurnitures:crimson_lower_bookshelf_drawer mcwfurnitures:crimson_lower_triple_drawer mcwfurnitures:crimson_modern_chair mcwfurnitures:crimson_modern_desk mcwfurnitures:crimson_modern_wardrobe mcwfurnitures:crimson_stool_chair mcwfurnitures:crimson_striped_chair mcwfurnitures:crimson_table mcwfurnitures:crimson_triple_drawer mcwfurnitures:crimson_wardrobe mcwfurnitures:stripped_crimson_bookshelf mcwfurnitures:stripped_crimson_bookshelf_cupboard mcwfurnitures:stripped_crimson_bookshelf_drawer mcwfurnitures:stripped_crimson_chair mcwfurnitures:stripped_crimson_coffee_table mcwfurnitures:stripped_crimson_counter mcwfurnitures:stripped_crimson_covered_desk mcwfurnitures:stripped_crimson_cupboard_counter mcwfurnitures:stripped_crimson_desk mcwfurnitures:stripped_crimson_double_drawer mcwfurnitures:stripped_crimson_double_drawer_counter mcwfurnitures:stripped_crimson_double_kitchen_cabinet mcwfurnitures:stripped_crimson_double_wardrobe mcwfurnitures:stripped_crimson_drawer mcwfurnitures:stripped_crimson_drawer_counter mcwfurnitures:stripped_crimson_end_table mcwfurnitures:stripped_crimson_glass_kitchen_cabinet mcwfurnitures:stripped_crimson_glass_table mcwfurnitures:stripped_crimson_kitchen_cabinet mcwfurnitures:stripped_crimson_large_drawer mcwfurnitures:stripped_crimson_lower_bookshelf_drawer mcwfurnitures:stripped_crimson_lower_triple_drawer mcwfurnitures:stripped_crimson_modern_chair mcwfurnitures:stripped_crimson_modern_desk mcwfurnitures:stripped_crimson_modern_wardrobe mcwfurnitures:stripped_crimson_stool_chair mcwfurnitures:stripped_crimson_striped_chair mcwfurnitures:stripped_crimson_table mcwfurnitures:stripped_crimson_triple_drawer mcwfurnitures:stripped_crimson_wardrobe \ -\ -mcwlights:crimson_tiki_torch:lit=false mcwlights:soul_crimson_tiki_torch:lit=false \ -\ -mcwroofs:crimson_attic_roof mcwroofs:crimson_lower_roof mcwroofs:crimson_roof mcwroofs:crimson_steep_roof mcwroofs:crimson_top_roof mcwroofs:crimson_upper_lower_roof mcwroofs:crimson_upper_steep_roof \ -\ -mcwstairs:crimson_balcony mcwstairs:crimson_bulk_stairs mcwstairs:crimson_compact_stairs mcwstairs:crimson_loft_stairs mcwstairs:crimson_platform mcwstairs:crimson_railing mcwstairs:crimson_skyline_stairs mcwstairs:crimson_terrace_stairs \ -\ -mcwtrpdoors:crimson_bark_trapdoor \ -\ -mcwwindows:crimson_pane_window mcwwindows:crimson_stem_four_window mcwwindows:crimson_stem_parapet mcwwindows:crimson_stem_window mcwwindows:crimson_stem_window2 \ -\ -missingwilds:fallen_crimson_stem \ -\ -twilightforest:hollow_crimson_stem_climbable twilightforest:hollow_crimson_stem_horizontal twilightforest:hollow_crimson_stem_vertical \ -\ -wilderwild:hollowed_crimson_stem - -# Warped Wood Full Blocks -block.10220 = warped_planks stripped_warped_stem stripped_warped_hyphae \ -\ -ad_astra:aeronos_planks \ -\ -betterend:jellyshroom_barrel betterend:jellyshroom_bookshelf betterend:jellyshroom_crafting_table betterend:jellyshroom_planks betterend:jellyshroom_stripped_bark betterend:jellyshroom_stripped_log betterend:mossy_glowshroom_barrel betterend:mossy_glowshroom_bookshelf betterend:mossy_glowshroom_crafting_table betterend:mossy_glowshroom_planks betterend:mossy_glowshroom_stripped_bark betterend:mossy_glowshroom_stripped_log \ -\ -betternether:anchor_tree_barrel betternether:anchor_tree_bookshelf betternether:anchor_tree_crafting_table betternether:anchor_tree_planks betternether:anchor_tree_stripped_bark betternether:anchor_tree_stripped_log betternether:farmland betternether:mushroom_fir_bark betternether:mushroom_fir_barrel betternether:mushroom_fir_bookshelf betternether:mushroom_fir_crafting_table betternether:mushroom_fir_log betternether:mushroom_fir_planks betternether:mushroom_fir_stripped_bark betternether:mushroom_fir_stripped_log betternether:nether_reed_barrel betternether:nether_reed_bookshelf betternether:nether_reed_crafting_table betternether:nether_reed_planks betternether:nether_reed_roof betternether:stalagnate_bark betternether:stalagnate_barrel betternether:stalagnate_bookshelf betternether:stalagnate_crafting_table betternether:stalagnate_log betternether:stalagnate_planks betternether:stalagnate_roof betternether:stalagnate_stripped_bark betternether:stalagnate_stripped_log betternether:warped_barrel betternether:warped_bookshelf betternether:warped_crafting_table \ -\ -biomesoplenty:magic_log biomesoplenty:magic_planks biomesoplenty:magic_wood biomesoplenty:stripped_magic_log biomesoplenty:stripped_magic_wood \ -\ -biomeswevegone:mahogany_bookshelf biomeswevegone:mahogany_crafting_table biomeswevegone:mahogany_planks biomeswevegone:stripped_mahogany_log biomeswevegone:stripped_mahogany_wood \ -\ -blockus:herringbone_warped_planks blockus:mossy_warped_planks blockus:warped_cross_timber_frame blockus:warped_diagonal_timber_frame blockus:warped_grate blockus:warped_mosaic blockus:warped_small_stems blockus:warped_timber_frame \ -\ -cfm:stripped_warped_crate cfm:warped_crate \ -\ -charm:chiseled_warped_bookshelf charm:warped_barrel charm:warped_bookshelf \ -\ -chipped:basket_woven_warped_planks chipped:boxed_warped_planks chipped:brick_bond_warped_planks chipped:bricky_warped_planks chipped:carved_stripped_warped_stem chipped:chipped_stripped_warped_stem chipped:cornered_warped_planks chipped:crated_warped_planks chipped:cross_laced_warped_planks chipped:crossed_warped_planks chipped:d_sign_stripped_warped_stem chipped:detailed_warped_planks chipped:diagonal_warped_planks chipped:diamond_warped_planks chipped:double_herringbone_warped_planks chipped:edged_stripped_warped_stem chipped:enclosed_warped_planks chipped:f_sign_stripped_warped_stem chipped:fine_vertical_warped_planks chipped:fine_warped_planks chipped:framed_warped_planks chipped:herringbone_warped_planks chipped:hewn_warped_planks chipped:i_sign_stripped_warped_stem chipped:k_sign_stripped_warped_stem chipped:knotted_stripped_warped_stem chipped:l_sign_stripped_warped_stem chipped:laced_warped_planks chipped:layered_stripped_warped_stem chipped:lumpy_stripped_warped_stem chipped:m_sign_stripped_warped_stem chipped:nailed_warped_planks chipped:natural_warped_planks chipped:patient_stripped_warped_stem chipped:pegged_warped_planks chipped:polished_warped_planks chipped:railed_warped_planks chipped:reinforced_stripped_warped_stem chipped:reinforced_warped_crate chipped:shifted_warped_planks chipped:sign_stripped_warped_stem chipped:slanted_warped_planks chipped:smooth_warped_planks chipped:stacked_warped_planks chipped:stern_stripped_warped_stem chipped:thin_warped_planks chipped:tiled_warped_planks chipped:versailles_warped_planks chipped:vertical_warped_planks chipped:vertically_railed_warped_planks chipped:warped_crate chipped:warped_planks_mosaic chipped:warped_planks_panel chipped:warped_planks_shavings chipped:whirlwind_warped_planks chipped:wickered_warped_planks chipped:wise_stripped_warped_stem \ -\ -cinderscapes:stripped_umbral_hyphae cinderscapes:stripped_umbral_stem cinderscapes:umbral_planks \ -\ -debark:debarked_log_natura_nether_logs:variant=1 debark:debarked_log_natura_nether_logs:variant=2 \ -\ -dynamictrees:stripped_warped_branch:radius=8 \ -\ -farmersdelight:warped_cabinet \ -\ -friendsandfoes:warped_beehive \ -\ -functionalstorage:warped_1 functionalstorage:warped_2 functionalstorage:warped_4 \ -\ -hearth_and_home:warped_parquet hearth_and_home:warped_sanded_wood hearth_and_home:warped_trim hearth_and_home:warped_vertical_trim \ -\ -lolmct:warped_crafting_table \ -\ -mocreatures:wyvwood_planks \ -\ -natura:nether_bookshelves:type=darkwood natura:nether_bookshelves:type=fusewood natura:nether_planks:type=darkwood natura:nether_planks:type=fusewood natura:nether_workbenches:type=darkwood natura:nether_workbenches:type=fusewood \ -\ -rechiseled:warped_planks_beams rechiseled:warped_planks_beams_connecting rechiseled:warped_planks_brick_pattern rechiseled:warped_planks_brick_pattern_connecting rechiseled:warped_planks_brick_paving rechiseled:warped_planks_brick_paving_connecting rechiseled:warped_planks_bricks rechiseled:warped_planks_bricks_connecting rechiseled:warped_planks_crate rechiseled:warped_planks_crate_connecting rechiseled:warped_planks_diagonal_stripes rechiseled:warped_planks_diagonal_stripes_connecting rechiseled:warped_planks_diagonal_tiles rechiseled:warped_planks_diagonal_tiles_connecting rechiseled:warped_planks_dotted rechiseled:warped_planks_dotted_connecting rechiseled:warped_planks_flooring rechiseled:warped_planks_flooring_connecting rechiseled:warped_planks_large_tiles rechiseled:warped_planks_large_tiles_connecting rechiseled:warped_planks_mosaic rechiseled:warped_planks_pattern rechiseled:warped_planks_pattern_connecting rechiseled:warped_planks_rotated_bricks rechiseled:warped_planks_rotated_bricks_connecting rechiseled:warped_planks_small_bricks rechiseled:warped_planks_small_bricks_connecting rechiseled:warped_planks_small_tiles rechiseled:warped_planks_small_tiles_connecting rechiseled:warped_planks_squares rechiseled:warped_planks_squares_connecting rechiseled:warped_planks_tiles rechiseled:warped_planks_tiles_connecting rechiseled:warped_planks_wavy rechiseled:warped_planks_wavy_connecting rechiseled:warped_planks_woven rechiseled:warped_planks_woven_connecting \ -\ -securitycraft:reinforced_stripped_warped_hyphae securitycraft:reinforced_stripped_warped_stem securitycraft:reinforced_warped_planks \ -\ -supplementaries:lapis_bricks - -# Warped Wood Non-Full Blocks -block.10221 = warped_fence warped_fence_gate warped_button warped_pressure_plate warped_trapdoor warped_shelf \ -\ -ad_astra:aeronos_door ad_astra:aeronos_fence ad_astra:aeronos_fence_gate ad_astra:aeronos_ladder ad_astra:aeronos_slab ad_astra:aeronos_stairs ad_astra:aeronos_trapdoor \ -\ -additionalplacements:blockus.mossy_warped_slab additionalplacements:blockus.mossy_warped_stairs additionalplacements:blockus.warped_mosaic_slab additionalplacements:blockus.warped_mosaic_stairs additionalplacements:enderio.silent_warped_pressure_plate additionalplacements:extshape.stripped_warped_hyphae_pressure_plate additionalplacements:extshape.stripped_warped_hyphae_slab additionalplacements:extshape.stripped_warped_hyphae_stairs additionalplacements:extshape.stripped_warped_stem_slab additionalplacements:extshape.stripped_warped_stem_stairs additionalplacements:extshape_blockus.herringbone_warped_slab additionalplacements:extshape_blockus.herringbone_warped_stairs additionalplacements:minecraft.warped_pressure_plate additionalplacements:minecraft.warped_slab additionalplacements:minecraft.warped_stairs additionalplacements:supplementaries.lapis_bricks_slab additionalplacements:supplementaries.lapis_bricks_stairs \ -\ -another_furniture:warped_bench another_furniture:warped_chair another_furniture:warped_drawer another_furniture:warped_flower_box another_furniture:warped_shelf another_furniture:warped_shutter another_furniture:warped_table \ -\ -aquaculture:worm_farm \ -\ -beautify:warped_blinds beautify:warped_picture_frame \ -\ -betterend:jellyshroom_bar_stool betterend:jellyshroom_button betterend:jellyshroom_chair betterend:jellyshroom_chest betterend:jellyshroom_composter betterend:jellyshroom_door betterend:jellyshroom_fence betterend:jellyshroom_gate betterend:jellyshroom_ladder betterend:jellyshroom_plate betterend:jellyshroom_slab betterend:jellyshroom_stairs betterend:jellyshroom_taburet betterend:jellyshroom_trapdoor betterend:jellyshroom_wall betterend:mossy_glowshroom_bar_stool betterend:mossy_glowshroom_button betterend:mossy_glowshroom_chair betterend:mossy_glowshroom_chest betterend:mossy_glowshroom_composter betterend:mossy_glowshroom_door betterend:mossy_glowshroom_fence betterend:mossy_glowshroom_gate betterend:mossy_glowshroom_ladder betterend:mossy_glowshroom_plate betterend:mossy_glowshroom_slab betterend:mossy_glowshroom_stairs betterend:mossy_glowshroom_taburet betterend:mossy_glowshroom_trapdoor betterend:mossy_glowshroom_wall \ -\ -betternether:anchor_tree_bar_stool betternether:anchor_tree_button betternether:anchor_tree_chair betternether:anchor_tree_chest betternether:anchor_tree_composter betternether:anchor_tree_door betternether:anchor_tree_fence betternether:anchor_tree_gate betternether:anchor_tree_ladder betternether:anchor_tree_plate betternether:anchor_tree_slab betternether:anchor_tree_stairs betternether:anchor_tree_taburet betternether:anchor_tree_trapdoor betternether:anchor_tree_wall betternether:mushroom_fir_bar_stool betternether:mushroom_fir_button betternether:mushroom_fir_chair betternether:mushroom_fir_chest betternether:mushroom_fir_composter betternether:mushroom_fir_door betternether:mushroom_fir_fence betternether:mushroom_fir_gate betternether:mushroom_fir_ladder betternether:mushroom_fir_plate betternether:mushroom_fir_slab betternether:mushroom_fir_stairs betternether:mushroom_fir_stem betternether:mushroom_fir_taburet betternether:mushroom_fir_trapdoor betternether:mushroom_fir_trimmed_chest betternether:mushroom_fir_wall betternether:nether_reed_bar_stool betternether:nether_reed_button betternether:nether_reed_chair betternether:nether_reed_chest betternether:nether_reed_composter betternether:nether_reed_door betternether:nether_reed_fence betternether:nether_reed_gate betternether:nether_reed_ladder betternether:nether_reed_plate betternether:nether_reed_roof_slab betternether:nether_reed_roof_stairs betternether:nether_reed_slab betternether:nether_reed_stairs betternether:nether_reed_taburet betternether:nether_reed_trapdoor betternether:nether_reed_wall betternether:stalagnate_bar_stool betternether:stalagnate_bowl betternether:stalagnate_button betternether:stalagnate_chair betternether:stalagnate_chest betternether:stalagnate_composter betternether:stalagnate_door betternether:stalagnate_fence betternether:stalagnate_gate betternether:stalagnate_ladder betternether:stalagnate_plate betternether:stalagnate_roof_slab betternether:stalagnate_roof_stairs betternether:stalagnate_slab betternether:stalagnate_stairs betternether:stalagnate_stem betternether:stalagnate_taburet betternether:stalagnate_trapdoor betternether:stalagnate_wall betternether:warped_bar_stool betternether:warped_chair betternether:warped_chest betternether:warped_composter betternether:warped_ladder betternether:warped_taburet \ -\ -biomesoplenty:magic_button biomesoplenty:magic_fence biomesoplenty:magic_fence_gate biomesoplenty:magic_pressure_plate biomesoplenty:magic_slab biomesoplenty:magic_stairs \ -\ -biomeswevegone:mahogany_button biomeswevegone:mahogany_door biomeswevegone:mahogany_fence biomeswevegone:mahogany_fence_gate biomeswevegone:mahogany_pressure_plate biomeswevegone:mahogany_slab biomeswevegone:mahogany_stairs biomeswevegone:mahogany_trapdoor \ -\ -blockbox:stripped_spiked_warped_palisade blockbox:stripped_warped_palisade blockbox:warped_seat \ -\ -blockus:mossy_warped_slab blockus:mossy_warped_stairs blockus:stripped_warped_post blockus:warped_lattice blockus:warped_mosaic_slab blockus:warped_mosaic_stairs \ -\ -cfm:stripped_warped_bedside_cabinet cfm:stripped_warped_blinds cfm:stripped_warped_cabinet cfm:stripped_warped_chair cfm:stripped_warped_coffee_table cfm:stripped_warped_desk cfm:stripped_warped_desk_cabinet cfm:stripped_warped_kitchen_counter cfm:stripped_warped_kitchen_drawer cfm:stripped_warped_kitchen_sink_dark cfm:stripped_warped_kitchen_sink_light cfm:stripped_warped_mail_box cfm:stripped_warped_park_bench cfm:stripped_warped_table cfm:stripped_warped_upgraded_fence cfm:stripped_warped_upgraded_gate cfm:warped_bedside_cabinet cfm:warped_blinds cfm:warped_cabinet cfm:warped_chair cfm:warped_coffee_table cfm:warped_desk cfm:warped_desk_cabinet cfm:warped_kitchen_counter cfm:warped_kitchen_drawer cfm:warped_kitchen_sink_dark cfm:warped_kitchen_sink_light cfm:warped_mail_box cfm:warped_park_bench cfm:warped_table cfm:warped_upgraded_fence cfm:warped_upgraded_gate \ -\ -cinderscapes:umbral_button cinderscapes:umbral_door cinderscapes:umbral_fence cinderscapes:umbral_fence_gate cinderscapes:umbral_pressure_plate cinderscapes:umbral_slab cinderscapes:umbral_stairs cinderscapes:umbral_trapdoor \ -\ -condiments:warped_accent condiments:warped_wall:up=false \ -\ -diagonalfences:ad_astra/aeronos_fence diagonalfences:betterend/jellyshroom_fence diagonalfences:betterend/mossy_glowshroom_fence diagonalfences:betternether/anchor_tree_fence diagonalfences:betternether/mushroom_fir_fence diagonalfences:betternether/nether_reed_fence diagonalfences:betternether/stalagnate_fence diagonalfences:cinderscapes/umbral_fence diagonalfences:extshape/stripped_warped_hyphae_fence diagonalfences:minecraft/warped_fence diagonalfences:securitycraft/reinforced_warped_fence \ -\ -diagonalwalls:extshape/stripped_warped_hyphae_wall diagonalwalls:extshape_blockus/herringbone_warped_wall diagonalwalls:extshape_blockus/mossy_warped_wall diagonalwalls:extshape_blockus/warped_mosaic_wall diagonalwalls:supplementaries/lapis_bricks_wall \ -\ -diagonalwindows:blockus/warped_lattice \ -\ -dynamictrees:stripped_warped_branch:radius=1 dynamictrees:stripped_warped_branch:radius=10 dynamictrees:stripped_warped_branch:radius=11 dynamictrees:stripped_warped_branch:radius=12 dynamictrees:stripped_warped_branch:radius=13 dynamictrees:stripped_warped_branch:radius=14 dynamictrees:stripped_warped_branch:radius=15 dynamictrees:stripped_warped_branch:radius=16 dynamictrees:stripped_warped_branch:radius=17 dynamictrees:stripped_warped_branch:radius=18 dynamictrees:stripped_warped_branch:radius=19 dynamictrees:stripped_warped_branch:radius=2 dynamictrees:stripped_warped_branch:radius=20 dynamictrees:stripped_warped_branch:radius=21 dynamictrees:stripped_warped_branch:radius=22 dynamictrees:stripped_warped_branch:radius=23 dynamictrees:stripped_warped_branch:radius=24 dynamictrees:stripped_warped_branch:radius=3 dynamictrees:stripped_warped_branch:radius=4 dynamictrees:stripped_warped_branch:radius=5 dynamictrees:stripped_warped_branch:radius=6 dynamictrees:stripped_warped_branch:radius=7 dynamictrees:stripped_warped_branch:radius=9 \ -\ -enderio:silent_warped_pressure_plate \ -\ -exdeorum:warped_barrel exdeorum:warped_compressed_sieve exdeorum:warped_crucible exdeorum:warped_sieve \ -\ -extshape:stripped_warped_hyphae_button extshape:stripped_warped_hyphae_fence extshape:stripped_warped_hyphae_fence_gate extshape:stripped_warped_hyphae_pressure_plate extshape:stripped_warped_hyphae_quarter_piece extshape:stripped_warped_hyphae_slab extshape:stripped_warped_hyphae_stairs extshape:stripped_warped_hyphae_vertical_quarter_piece extshape:stripped_warped_hyphae_vertical_slab extshape:stripped_warped_hyphae_vertical_stairs extshape:stripped_warped_hyphae_wall extshape:stripped_warped_stem_quarter_piece extshape:stripped_warped_stem_slab extshape:stripped_warped_stem_stairs extshape:stripped_warped_stem_vertical_quarter_piece extshape:stripped_warped_stem_vertical_slab extshape:stripped_warped_stem_vertical_stairs extshape:warped_quarter_piece extshape:warped_vertical_quarter_piece extshape:warped_vertical_slab extshape:warped_vertical_stairs \ -\ -extshape_blockus:herringbone_warped_quarter_piece extshape_blockus:herringbone_warped_slab extshape_blockus:herringbone_warped_stairs extshape_blockus:herringbone_warped_vertical_quarter_piece extshape_blockus:herringbone_warped_vertical_slab extshape_blockus:herringbone_warped_vertical_stairs extshape_blockus:herringbone_warped_wall extshape_blockus:mossy_warped_quarter_piece extshape_blockus:mossy_warped_vertical_quarter_piece extshape_blockus:mossy_warped_vertical_slab extshape_blockus:mossy_warped_vertical_stairs extshape_blockus:mossy_warped_wall extshape_blockus:warped_mosaic_quarter_piece extshape_blockus:warped_mosaic_vertical_quarter_piece extshape_blockus:warped_mosaic_vertical_slab extshape_blockus:warped_mosaic_vertical_stairs extshape_blockus:warped_mosaic_wall \ -\ -handcrafted:warped_bench handcrafted:warped_chair handcrafted:warped_corner_trim handcrafted:warped_couch handcrafted:warped_counter handcrafted:warped_cupboard handcrafted:warped_desk handcrafted:warped_dining_bench handcrafted:warped_drawer handcrafted:warped_fancy_bed handcrafted:warped_nightstand handcrafted:warped_pillar_trim handcrafted:warped_shelf handcrafted:warped_side_table handcrafted:warped_table \ -\ -hearth_and_home:warped_lattice \ -\ -mcwdoors:warped_bamboo_door mcwdoors:warped_barn_door mcwdoors:warped_barn_glass_door mcwdoors:warped_beach_door mcwdoors:warped_classic_door mcwdoors:warped_cottage_door mcwdoors:warped_four_panel_door mcwdoors:warped_glass_door mcwdoors:warped_japanese2_door mcwdoors:warped_japanese_door mcwdoors:warped_modern_door mcwdoors:warped_nether_door mcwdoors:warped_paper_door mcwdoors:warped_stable_door mcwdoors:warped_stable_head_door mcwdoors:warped_swamp_door mcwdoors:warped_tropical_door mcwdoors:warped_waffle_door mcwdoors:warped_western_door mcwdoors:warped_whispering_door \ -\ -mcwlights:warped_ceiling_fan_light:lit=false \ -\ -mcwpaths:warped_planks_path \ -\ -mcwroofs:warped_planks_attic_roof mcwroofs:warped_planks_lower_roof mcwroofs:warped_planks_roof mcwroofs:warped_planks_steep_roof mcwroofs:warped_planks_top_roof mcwroofs:warped_planks_upper_lower_roof mcwroofs:warped_planks_upper_steep_roof \ -\ -mcwtrpdoors:warped_bamboo_trapdoor mcwtrpdoors:warped_barn_trapdoor mcwtrpdoors:warped_barred_trapdoor mcwtrpdoors:warped_barrel_trapdoor mcwtrpdoors:warped_beach_trapdoor mcwtrpdoors:warped_blossom_trapdoor mcwtrpdoors:warped_classic_trapdoor mcwtrpdoors:warped_cottage_trapdoor mcwtrpdoors:warped_four_panel_trapdoor mcwtrpdoors:warped_glass_trapdoor mcwtrpdoors:warped_paper_trapdoor mcwtrpdoors:warped_ranch_trapdoor mcwtrpdoors:warped_swamp_trapdoor mcwtrpdoors:warped_tropical_trapdoor mcwtrpdoors:warped_whispering_trapdoor \ -\ -mcwwindows:stripped_warped_pane_window mcwwindows:stripped_warped_stem_four_window mcwwindows:stripped_warped_stem_window mcwwindows:stripped_warped_stem_window2 mcwwindows:warped_blinds mcwwindows:warped_curtain_rod mcwwindows:warped_louvered_shutter mcwwindows:warped_plank_pane_window mcwwindows:warped_plank_parapet mcwwindows:warped_planks_four_window mcwwindows:warped_planks_window mcwwindows:warped_planks_window2 mcwwindows:warped_shutter \ -\ -natura:darkwood_button natura:darkwood_fence natura:darkwood_fence_gate natura:darkwood_pressure_plate natura:darkwood_trap_door natura:fusewood_button natura:fusewood_fence natura:fusewood_fence_gate natura:fusewood_pressure_plate natura:fusewood_trap_door natura:nether_door_darkwood natura:nether_door_fusewood natura:nether_slab:type=darkwood natura:nether_slab:type=fusewood natura:nether_stairs_darkwood natura:nether_stairs_fusewood \ -\ -securitycraft:reinforced_warped_button securitycraft:reinforced_warped_fence securitycraft:reinforced_warped_fence_gate securitycraft:reinforced_warped_pressure_plate securitycraft:reinforced_warped_slab securitycraft:reinforced_warped_stairs \ -\ -supplementaries:lapis_bricks_slab supplementaries:lapis_bricks_stairs supplementaries:lapis_bricks_vertical_slab supplementaries:lapis_bricks_wall \ -\ -suppsquared:betterend/item_shelf_jellyshroom suppsquared:betterend/item_shelf_mossy_glowshroom suppsquared:betternether/item_shelf_mushroom_fir suppsquared:betternether/item_shelf_nether_reed suppsquared:betternether/item_shelf_stalagnate suppsquared:item_shelf_warped \ -\ -twigs:warped_table \ -\ -twilightforest:hollow_warped_stem_climbable twilightforest:hollow_warped_stem_horizontal twilightforest:hollow_warped_stem_vertical twilightforest:warped_banister \ -\ -wilderwild:stripped_hollowed_warped_stem - -# Warped Wood Slabs and Stairs -block.10223 = warped_slab warped_stairs - -# Warped Stem -block.10224 = warped_stem warped_hyphae \ -tags_warped_stems \ -\ -betterend:jellyshroom_bark betterend:jellyshroom_log \ -\ -chipped:bundled_warped_stem chipped:center_cut_warped_stem chipped:damaged_warped_stem chipped:edge_cut_warped_stem chipped:firewood_warped_stem chipped:nailed_warped_stem chipped:planked_warped_stem chipped:rotted_warped_stem chipped:shrooming_warped_stem chipped:smooth_warped_stem \ -\ -cinderscapes:umbral_hyphae cinderscapes:umbral_stem \ -\ -dynamictrees:warped_branch:radius=8 \ -\ -securitycraft:reinforced_warped_hyphae securitycraft:reinforced_warped_stem - -# Warped Non-Full Stem (Modded Only) -block.10225 = extshape:warped_stem_stairs extshape:warped_stem_slab extshape:warped_stem_vertical_slab extshape:warped_stem_vertical_stairs extshape:warped_stem_quarter_piece extshape:warped_stem_vertical_quarter_piece extshape:warped_hyphae_button extshape:warped_hyphae_fence extshape:warped_hyphae_fence_gate extshape:warped_hyphae_pressure_plate extshape:warped_hyphae_quarter_piece extshape:warped_hyphae_slab extshape:warped_hyphae_stairs extshape:warped_hyphae_vertical_quarter_piece extshape:warped_hyphae_vertical_slab extshape:warped_hyphae_vertical_stairs extshape:warped_hyphae_wall extshape:warped_wall \ -\ -additionallanterns:warped_chain \ -\ -additionalplacements:extshape.warped_hyphae_pressure_plate additionalplacements:extshape.warped_hyphae_slab additionalplacements:extshape.warped_hyphae_stairs additionalplacements:extshape.warped_stem_slab additionalplacements:extshape.warped_stem_stairs additionalplacements:extshape_blockus.warped_small_stems_slab additionalplacements:extshape_blockus.warped_small_stems_stairs \ -\ -beautify:warped_trellis \ -\ -blockbox:spiked_warped_palisade blockbox:warped_palisade \ -\ -blockus:warped_post \ -\ -condiments:warped_wall:up=true \ -\ -diagonalfences:extshape/warped_hyphae_fence diagonalfences:mcwfences/warped_horse_fence diagonalfences:mcwfences/warped_picket_fence diagonalfences:mcwfences/warped_stockade_fence diagonalfences:mcwfences/warped_wired_fence \ -\ -diagonalwalls:extshape/warped_hyphae_wall diagonalwalls:extshape/warped_wall \ -\ -dynamictrees:warped_branch:radius=1 dynamictrees:warped_branch:radius=10 dynamictrees:warped_branch:radius=11 dynamictrees:warped_branch:radius=12 dynamictrees:warped_branch:radius=13 dynamictrees:warped_branch:radius=14 dynamictrees:warped_branch:radius=15 dynamictrees:warped_branch:radius=16 dynamictrees:warped_branch:radius=17 dynamictrees:warped_branch:radius=18 dynamictrees:warped_branch:radius=19 dynamictrees:warped_branch:radius=2 dynamictrees:warped_branch:radius=20 dynamictrees:warped_branch:radius=21 dynamictrees:warped_branch:radius=22 dynamictrees:warped_branch:radius=23 dynamictrees:warped_branch:radius=24 dynamictrees:warped_branch:radius=3 dynamictrees:warped_branch:radius=4 dynamictrees:warped_branch:radius=5 dynamictrees:warped_branch:radius=6 dynamictrees:warped_branch:radius=7 dynamictrees:warped_branch:radius=9 \ -\ -extshape_blockus:warped_small_stems_quarter_piece extshape_blockus:warped_small_stems_slab extshape_blockus:warped_small_stems_stairs extshape_blockus:warped_small_stems_vertical_quarter_piece extshape_blockus:warped_small_stems_vertical_slab extshape_blockus:warped_small_stems_vertical_stairs \ -\ -mcwbridges:rope_warped_bridge mcwbridges:warped_bridge_pier mcwbridges:warped_log_bridge_middle mcwbridges:warped_log_bridge_stair mcwbridges:warped_rail_bridge mcwbridges:warped_rope_bridge_stair \ -\ -mcwdoors:warped_stem_glass_door \ -\ -mcwfences:warped_curved_gate mcwfences:warped_highley_gate mcwfences:warped_horse_fence mcwfences:warped_picket_fence mcwfences:warped_pyramid_gate mcwfences:warped_stockade_fence mcwfences:warped_wired_fence \ -\ -mcwfurnitures:stripped_warped_bookshelf mcwfurnitures:stripped_warped_bookshelf_cupboard mcwfurnitures:stripped_warped_bookshelf_drawer mcwfurnitures:stripped_warped_chair mcwfurnitures:stripped_warped_coffee_table mcwfurnitures:stripped_warped_counter mcwfurnitures:stripped_warped_covered_desk mcwfurnitures:stripped_warped_cupboard_counter mcwfurnitures:stripped_warped_desk mcwfurnitures:stripped_warped_double_drawer mcwfurnitures:stripped_warped_double_drawer_counter mcwfurnitures:stripped_warped_double_kitchen_cabinet mcwfurnitures:stripped_warped_double_wardrobe mcwfurnitures:stripped_warped_drawer mcwfurnitures:stripped_warped_drawer_counter mcwfurnitures:stripped_warped_end_table mcwfurnitures:stripped_warped_glass_kitchen_cabinet mcwfurnitures:stripped_warped_glass_table mcwfurnitures:stripped_warped_kitchen_cabinet mcwfurnitures:stripped_warped_large_drawer mcwfurnitures:stripped_warped_lower_bookshelf_drawer mcwfurnitures:stripped_warped_lower_triple_drawer mcwfurnitures:stripped_warped_modern_chair mcwfurnitures:stripped_warped_modern_desk mcwfurnitures:stripped_warped_modern_wardrobe mcwfurnitures:stripped_warped_stool_chair mcwfurnitures:stripped_warped_striped_chair mcwfurnitures:stripped_warped_table mcwfurnitures:stripped_warped_triple_drawer mcwfurnitures:stripped_warped_wardrobe mcwfurnitures:warped_bookshelf mcwfurnitures:warped_bookshelf_cupboard mcwfurnitures:warped_bookshelf_drawer mcwfurnitures:warped_chair mcwfurnitures:warped_coffee_table mcwfurnitures:warped_counter mcwfurnitures:warped_covered_desk mcwfurnitures:warped_cupboard_counter mcwfurnitures:warped_desk mcwfurnitures:warped_double_drawer mcwfurnitures:warped_double_drawer_counter mcwfurnitures:warped_double_kitchen_cabinet mcwfurnitures:warped_double_wardrobe mcwfurnitures:warped_drawer mcwfurnitures:warped_drawer_counter mcwfurnitures:warped_end_table mcwfurnitures:warped_glass_kitchen_cabinet mcwfurnitures:warped_glass_table mcwfurnitures:warped_kitchen_cabinet mcwfurnitures:warped_large_drawer mcwfurnitures:warped_lower_bookshelf_drawer mcwfurnitures:warped_lower_triple_drawer mcwfurnitures:warped_modern_chair mcwfurnitures:warped_modern_desk mcwfurnitures:warped_modern_wardrobe mcwfurnitures:warped_stool_chair mcwfurnitures:warped_striped_chair mcwfurnitures:warped_table mcwfurnitures:warped_triple_drawer mcwfurnitures:warped_wardrobe \ -\ -mcwlights:soul_warped_tiki_torch:lit=false mcwlights:warped_tiki_torch:lit=false \ -\ -mcwroofs:warped_attic_roof mcwroofs:warped_lower_roof mcwroofs:warped_roof mcwroofs:warped_steep_roof mcwroofs:warped_top_roof mcwroofs:warped_upper_lower_roof mcwroofs:warped_upper_steep_roof \ -\ -mcwstairs:warped_balcony mcwstairs:warped_bulk_stairs mcwstairs:warped_compact_stairs mcwstairs:warped_loft_stairs mcwstairs:warped_platform mcwstairs:warped_railing mcwstairs:warped_skyline_stairs mcwstairs:warped_terrace_stairs \ -\ -mcwtrpdoors:warped_bark_trapdoor \ -\ -mcwwindows:warped_pane_window mcwwindows:warped_stem_four_window mcwwindows:warped_stem_parapet mcwwindows:warped_stem_window mcwwindows:warped_stem_window2 \ -\ -missingwilds:fallen_warped_stem \ -\ -wilderwild:hollowed_warped_stem - -# Bedrock -block.10228 = bedrock - -# Bedrock Non-Full Blocks (Modded Only) -block.10229 = extshape:bedrock_stairs extshape:bedrock_slab extshape:bedrock_vertical_slab extshape:bedrock_vertical_stairs extshape:bedrock_quarter_piece extshape:bedrock_vertical_quarter_piece extshape:bedrock_wall extshape:bedrock_fence extshape:bedrock_fence_gate extshape:bedrock_button extshape:bedrock_pressure_plate \ -\ -additionalplacements:extshape.bedrock_pressure_plate additionalplacements:extshape.bedrock_slab additionalplacements:extshape.bedrock_stairs \ -\ -diagonalfences:extshape/bedrock_fence \ -\ -diagonalwalls:extshape/bedrock_wall - - -##### SAND ##### - - -# Sand -block.10232 = sand suspicious_sand \ -tags_sand \ -\ -aether:quicksoil \ -\ -allthecompressed:sand_1x allthecompressed:sand_2x allthecompressed:sand_3x allthecompressed:sand_4x allthecompressed:sand_5x allthecompressed:sand_6x allthecompressed:sand_7x allthecompressed:sand_8x allthecompressed:sand_9x \ -\ -beachparty:sandwaves \ -\ -betterend:endstone_dust \ -\ -biomeswevegone:blue_sand biomeswevegone:cracked_sand biomeswevegone:pink_sand biomeswevegone:sandy_dirt biomeswevegone:white_sand \ -\ -blockus:sugar_block \ -\ -butcher:saltblock \ -\ -chipped:coarse_sand chipped:pearl_sand chipped:soft_sand chipped:tar_sand chipped:wet_sand chipped:white_sand \ -\ -createbigcannons:cannon_cast createbigcannons:casting_sand createbigcannons:finished_cannon_cast \ -\ -dimdoors:dark_sand \ -\ -dynamictrees:rooty_sand \ -\ -exdeorum:compressed_sand \ -\ -iceandfire:myrmex_resin_desert \ -\ -immersiveengineering:grit_sand \ -\ -mcwpaths:sand_path_block:flattened=false \ -\ -scorchful:sand_piles \ -\ -seafarer:blue_mixed_sprinkled_sand seafarer:blue_sprinkled_sand seafarer:gravely_sand seafarer:jumbled_shelly_sand seafarer:mixed_shelly_sand seafarer:pink_sprinkled_sand seafarer:purple_sprinkled_sand seafarer:red_mixed_sprinkled_sand seafarer:red_sprinkled_sand seafarer:rocky_sand seafarer:scattered_shelly_sand \ -\ -securitycraft:reinforced_sand securitycraft:sand_mine securitycraft:suspicious_sand_mine \ -\ -tfc:sand/white tfc:sand/yellow \ -\ -wilderwild:scorched_sand \ -\ -yungscavebiomes:ancient_sand yungscavebiomes:suspicious_ancient_sand - -# Sand Non-Full Blocks (Modded Only) -block.10233 = dimdoors:dark_sand_fence dimdoors:dark_sand_button dimdoors:dark_sand_slab dimdoors:dark_sand_stairs dimdoors:dark_sand_wall dimdoors:sand_slab dimdoors:sand_stairs dimdoors:sand_wall \ -\ -automobility:sand_off_road \ -\ -biomeswevegone:quicksand \ -\ -butcher:pointedsaltbase butcher:pointedsaltfrustum butcher:pointedsaltmiddle butcher:pointedsalttip \ -\ -diagonalfences:dimdoors/dark_sand_fence diagonalfences:extshape_blockus/sugar_fence \ -\ -ecologics:sandcastle \ -\ -extshape_blockus:sugar_button extshape_blockus:sugar_fence extshape_blockus:sugar_fence_gate extshape_blockus:sugar_pressure_plate extshape_blockus:sugar_quarter_piece extshape_blockus:sugar_slab extshape_blockus:sugar_stairs extshape_blockus:sugar_vertical_quarter_piece extshape_blockus:sugar_vertical_slab extshape_blockus:sugar_vertical_stairs extshape_blockus:sugar_wall \ -\ -immersive_weathering:sand_layer_block \ -\ -mcwpaths:sand_path_block:flattened=true \ -\ -more_slabs_stairs_and_walls:sand_slab \ -\ -terrainslabs:sand_slab \ -\ -tfc:groundcover/salt_lick - -# Red Sand -block.10236 = red_sand \ -\ -ad_astra:mars_sand ad_astra:venus_sand \ -\ -allthecompressed:red_sand_1x allthecompressed:red_sand_2x allthecompressed:red_sand_3x allthecompressed:red_sand_4x allthecompressed:red_sand_5x allthecompressed:red_sand_6x allthecompressed:red_sand_7x allthecompressed:red_sand_8x allthecompressed:red_sand_9x \ -\ -betterarcheology:suspicious_red_sand \ -\ -biomesoplenty:orange_sand \ -\ -biomeswevegone:cracked_red_sand biomeswevegone:purple_sand biomeswevegone:windswept_sand \ -\ -blockus:redstone_sand \ -\ -chipped:lush_red_sand chipped:wet_red_sand \ -\ -dynamictrees:rooty_red_sand \ -\ -iceandfire:myrmex_resin_sticky_desert \ -\ -mcwpaths:red_sand_path_block:flattened=false \ -\ -scorchful:red_sand_piles \ -\ -securitycraft:reinforced_red_sand \ -\ -wilderwild:scorched_red_sand - -# Red Sand Non-Full Blocks (Modded Only) -block.10237 = dimdoors:red_sand_slab dimdoors:red_sand_stairs dimdoors:red_sand_wall \ -\ -biomeswevegone:red_quicksand \ -\ -immersive_weathering:red_sand_layer_block \ -\ -mcwpaths:red_sand_path_block:flattened=true \ -\ -terrainslabs:red_sand_slab - -# Sandstone Full Block -block.10240 = sandstone chiseled_sandstone cut_sandstone smooth_sandstone \ -\ -aether:angelic_stone aether:boss_doorway_angelic_stone:invisible=false aether:boss_doorway_light_angelic_stone:invisible=false aether:locked_angelic_stone aether:trapped_angelic_stone aether:treasure_doorway_angelic_stone \ -\ -biomesoplenty:chiseled_white_sandstone biomesoplenty:cut_white_sandstone biomesoplenty:smooth_white_sandstone biomesoplenty:white_sandstone \ -\ -blockbox:sandstone_bricks \ -\ -blockus:gold_decorated_red_sandstone blockus:gold_decorated_sandstone blockus:lapis_decorated_red_sandstone blockus:lapis_decorated_sandstone blockus:red_sandstone_bricks blockus:red_sandstone_pillar blockus:rough_red_sandstone blockus:rough_sandstone blockus:sandstone_bricks blockus:sandstone_pillar blockus:small_red_sandstone_bricks blockus:small_sandstone_bricks \ -\ -chipped:angry_sandstone chipped:blank_sandstone_carving chipped:bordered_sandstone chipped:brick_bordered_sandstone chipped:carved_sandstone chipped:checkered_sandstone_tiles chipped:cobbled_sandstone chipped:cracked_disordered_sandstone_bricks chipped:cracked_flat_sandstone_tiles chipped:cracked_sandstone_bricks chipped:creeper_sandstone_carving chipped:crying_sandstone chipped:curly_sandstone_pillar chipped:cut_blank_sandstone chipped:cut_sandstone_column chipped:duh_sandstone chipped:edged_sandstone_bricks chipped:engraved_sandstone chipped:eroded_sandstone chipped:etched_sandstone_bricks chipped:fine_sandstone_pillar chipped:flat_sandstone_tiles chipped:glad_sandstone chipped:inlayed_sandstone chipped:inscribed_sandstone chipped:layed_sandstone_bricks chipped:loded_sandstone chipped:massive_sandstone_bricks chipped:offset_sandstone_bricks chipped:ornate_sandstone_pillar chipped:overlapping_sandstone_tiles chipped:pillar_sandstone_bricks chipped:polished_sandstone chipped:prismal_sandstone_remnants chipped:rough_sandstone chipped:rounded_sandstone_bricks chipped:runic_carved_sandstone chipped:sad_sandstone chipped:sanded_sandstone chipped:sandstone_bricks chipped:sandstone_mini_tiles chipped:sandstone_pillar chipped:sandstone_pillar_top chipped:sandstone_scales chipped:simple_sandstone_pillar chipped:small_sandstone_bricks chipped:smooth_inlayed_sandstone chipped:smooth_ringed_sandstone chipped:smooth_sandstone_column chipped:smoothed_double_inlayed_sandstone chipped:spider_sandstone_carving chipped:spiraled_sandstone chipped:stacked_sandstone_bricks chipped:thick_inlayed_sandstone chipped:tiled_bordered_sandstone chipped:tiled_sandstone chipped:tiled_sandstone_column chipped:tiny_brick_bordered_sandstone chipped:tiny_layered_sandstone_bricks chipped:tiny_layered_sandstone_slabs chipped:tiny_sandstone_bricks chipped:trodden_sandstone chipped:unamused_sandstone chipped:vertical_cut_sandstone chipped:vertical_disordered_sandstone_bricks chipped:weathered_sandstone \ -\ -chisel:array/sandstone chisel:bevel_creeper/sandstone chisel:braid/sandstone chisel:chaotic_bricks/sandstone chisel:chaotic_medium/sandstone chisel:chaotic_small/sandstone chisel:circular/sandstone chisel:cracked/sandstone chisel:cracked_bricks/sandstone chisel:cut/sandstone chisel:dent/sandstone chisel:encased_bricks/sandstone chisel:french/sandstone chisel:glyphs/sandstone chisel:jellybean/sandstone chisel:large_tile/sandstone chisel:layer/sandstone chisel:mosaic/sandstone chisel:ornate/sandstone chisel:panel/sandstone chisel:pillar/sandstone chisel:prism/sandstone chisel:raw/sandstone chisel:road/sandstone chisel:slant/sandstone chisel:small/sandstone chisel:small_bricks/sandstone chisel:soft_bricks/sandstone chisel:solid_bricks/sandstone chisel:tiles_medium/sandstone chisel:tiles_small/sandstone chisel:triple_bricks/sandstone chisel:twist/sandstone chisel:weaver/sandstone chisel:zag/sandstone \ -\ -mcwpaths:sandstone_crystal_floor mcwpaths:sandstone_flagstone mcwpaths:sandstone_running_bond mcwpaths:sandstone_windmill_weave \ -\ -rechiseled:sandstone_brick_pattern rechiseled:sandstone_brick_pattern_connecting rechiseled:sandstone_brick_paving rechiseled:sandstone_brick_paving_connecting rechiseled:sandstone_bricks rechiseled:sandstone_bricks_connecting rechiseled:sandstone_diagonal_bricks rechiseled:sandstone_diagonal_bricks_connecting rechiseled:sandstone_large_tiles rechiseled:sandstone_large_tiles_connecting rechiseled:sandstone_polished rechiseled:sandstone_polished_connecting rechiseled:sandstone_rotated_bricks rechiseled:sandstone_rotated_bricks_connecting rechiseled:sandstone_tiles rechiseled:sandstone_tiles_connecting \ -\ -securitycraft:reinforced_chiseled_sandstone securitycraft:reinforced_cut_sandstone securitycraft:reinforced_sandstone \ -\ -tfc:cut_sandstone/white tfc:cut_sandstone/yellow tfc:pink_kaolin_clay tfc:raw_sandstone/white tfc:raw_sandstone/yellow tfc:smooth_sandstone/white tfc:smooth_sandstone/yellow tfc:white_kaolin_clay \ -\ -yungscavebiomes:ancient_sandstone yungscavebiomes:brittle_ancient_sandstone yungscavebiomes:brittle_sandstone yungscavebiomes:chiseled_ancient_sandstone yungscavebiomes:cut_ancient_sandstone yungscavebiomes:layered_ancient_sandstone yungscavebiomes:layered_sandstone yungscavebiomes:smooth_ancient_sandstone - -# Sandstone Walls -block.10241 = sandstone_wall \ -\ -additionallanterns:normal_sandstone_chain \ -\ -additionalplacements:aether.angelic_slab additionalplacements:aether.angelic_stairs additionalplacements:blockus.red_sandstone_brick_slab additionalplacements:blockus.red_sandstone_brick_stairs additionalplacements:blockus.rough_red_sandstone_slab additionalplacements:blockus.rough_red_sandstone_stairs additionalplacements:blockus.rough_sandstone_slab additionalplacements:blockus.rough_sandstone_stairs additionalplacements:blockus.sandstone_brick_slab additionalplacements:blockus.sandstone_brick_stairs additionalplacements:blockus.small_red_sandstone_brick_slab additionalplacements:blockus.small_red_sandstone_brick_stairs additionalplacements:blockus.small_sandstone_brick_slab additionalplacements:blockus.small_sandstone_brick_stairs additionalplacements:extshape.chiseled_sandstone_slab additionalplacements:extshape.chiseled_sandstone_stairs additionalplacements:extshape.cut_sandstone_stairs additionalplacements:extshape.smooth_sandstone_pressure_plate additionalplacements:extshape_blockus.rough_sandstone_pressure_plate additionalplacements:extshape_blockus.rough_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.sandstone_brick_pressure_plate additionalplacements:extshape_blockus.small_sandstone_brick_pressure_plate additionalplacements:extshape_blockus.small_soul_sandstone_brick_pressure_plate additionalplacements:extshape_blockus.soul_sandstone_brick_pressure_plate additionalplacements:mcwpaths.sandstone_crystal_floor_slab additionalplacements:mcwpaths.sandstone_crystal_floor_stairs additionalplacements:mcwpaths.sandstone_flagstone_slab additionalplacements:mcwpaths.sandstone_flagstone_stairs additionalplacements:mcwpaths.sandstone_running_bond_slab additionalplacements:mcwpaths.sandstone_running_bond_stairs additionalplacements:mcwpaths.sandstone_windmill_weave_slab additionalplacements:mcwpaths.sandstone_windmill_weave_stairs additionalplacements:minecraft.cut_sandstone_slab additionalplacements:minecraft.sandstone_slab additionalplacements:minecraft.sandstone_stairs additionalplacements:minecraft.smooth_sandstone_slab additionalplacements:minecraft.smooth_sandstone_stairs \ -\ -aether:angelic_slab aether:angelic_stairs aether:angelic_wall \ -\ -biomesoplenty:cut_white_sandstone_slab biomesoplenty:smooth_white_sandstone_slab biomesoplenty:smooth_white_sandstone_stairs biomesoplenty:white_sandstone_slab biomesoplenty:white_sandstone_stairs biomesoplenty:white_sandstone_wall \ -\ -blockbox:sandstone_brick_wall \ -\ -blockus:red_sandstone_brick_slab blockus:red_sandstone_brick_stairs blockus:red_sandstone_brick_wall blockus:rough_red_sandstone_slab blockus:rough_red_sandstone_stairs blockus:rough_sandstone_slab blockus:rough_sandstone_stairs blockus:sandstone_brick_fence blockus:sandstone_brick_slab blockus:sandstone_brick_stairs blockus:sandstone_brick_wall blockus:small_red_sandstone_brick_slab blockus:small_red_sandstone_brick_stairs blockus:small_red_sandstone_brick_wall blockus:small_sandstone_brick_slab blockus:small_sandstone_brick_stairs blockus:small_sandstone_brick_wall \ -\ -diagonalfences:extshape/smooth_sandstone_fence diagonalfences:extshape_blockus/cut_soul_sandstone_brick_fence diagonalfences:extshape_blockus/rough_sandstone_fence diagonalfences:extshape_blockus/rough_soul_sandstone_fence diagonalfences:extshape_blockus/sandstone_brick_fence diagonalfences:extshape_blockus/small_sandstone_brick_fence diagonalfences:extshape_blockus/small_soul_sandstone_brick_fence diagonalfences:extshape_blockus/smooth_soul_sandstone_brick_fence diagonalfences:mcwfences/modern_sandstone_wall diagonalfences:mcwfences/railing_sandstone_wall diagonalfences:mcwfences/sandstone_grass_topped_wall diagonalfences:mcwfences/sandstone_pillar_wall \ -\ -diagonalwalls:aether/angelic_wall diagonalwalls:blockus/red_sandstone_brick_wall diagonalwalls:blockus/sandstone_brick_wall diagonalwalls:blockus/small_red_sandstone_brick_wall diagonalwalls:blockus/small_sandstone_brick_wall diagonalwalls:extshape/chiseled_sandstone_wall diagonalwalls:extshape/cut_sandstone_wall diagonalwalls:extshape/smooth_sandstone_wall diagonalwalls:extshape_blockus/rough_sandstone_wall diagonalwalls:extshape_blockus/rough_soul_sandstone_wall diagonalwalls:minecraft/sandstone_wall \ -\ -enchanted-vertical-slabs:vertical_cut_sandstone_slab enchanted-vertical-slabs:vertical_sandstone_slab enchanted-vertical-slabs:vertical_smooth_sandstone_slab \ -\ -extshape:chiseled_sandstone_quarter_piece extshape:chiseled_sandstone_slab extshape:chiseled_sandstone_stairs extshape:chiseled_sandstone_vertical_quarter_piece extshape:chiseled_sandstone_vertical_slab extshape:chiseled_sandstone_vertical_stairs extshape:chiseled_sandstone_wall extshape:cut_sandstone_quarter_piece extshape:cut_sandstone_stairs extshape:cut_sandstone_vertical_quarter_piece extshape:cut_sandstone_vertical_slab extshape:cut_sandstone_vertical_stairs extshape:cut_sandstone_wall extshape:sandstone_quarter_piece extshape:sandstone_vertical_quarter_piece extshape:sandstone_vertical_slab extshape:sandstone_vertical_stairs extshape:smooth_sandstone_button extshape:smooth_sandstone_fence extshape:smooth_sandstone_fence_gate extshape:smooth_sandstone_pressure_plate extshape:smooth_sandstone_quarter_piece extshape:smooth_sandstone_vertical_quarter_piece extshape:smooth_sandstone_vertical_slab extshape:smooth_sandstone_vertical_stairs extshape:smooth_sandstone_wall \ -\ -extshape_blockus:chiseled_soul_sandstone_brick_pressure_plate extshape_blockus:chiseled_soul_sandstone_brick_quarter_piece extshape_blockus:chiseled_soul_sandstone_brick_slab extshape_blockus:chiseled_soul_sandstone_brick_stairs extshape_blockus:chiseled_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:chiseled_soul_sandstone_brick_vertical_slab extshape_blockus:chiseled_soul_sandstone_brick_vertical_stairs extshape_blockus:chiseled_soul_sandstone_brick_wall extshape_blockus:cut_soul_sandstone_brick_fence extshape_blockus:cut_soul_sandstone_brick_fence_gate extshape_blockus:cut_soul_sandstone_brick_pressure_plate extshape_blockus:cut_soul_sandstone_brick_quarter_piece extshape_blockus:cut_soul_sandstone_brick_slab extshape_blockus:cut_soul_sandstone_brick_stairs extshape_blockus:cut_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:cut_soul_sandstone_brick_vertical_slab extshape_blockus:cut_soul_sandstone_brick_vertical_stairs extshape_blockus:cut_soul_sandstone_brick_wall extshape_blockus:rough_sandstone_button extshape_blockus:rough_sandstone_fence extshape_blockus:rough_sandstone_fence_gate extshape_blockus:rough_sandstone_pressure_plate extshape_blockus:rough_sandstone_quarter_piece extshape_blockus:rough_sandstone_vertical_quarter_piece extshape_blockus:rough_sandstone_vertical_slab extshape_blockus:rough_sandstone_vertical_stairs extshape_blockus:rough_sandstone_wall extshape_blockus:rough_soul_sandstone_fence extshape_blockus:rough_soul_sandstone_fence_gate extshape_blockus:rough_soul_sandstone_pressure_plate extshape_blockus:rough_soul_sandstone_quarter_piece extshape_blockus:rough_soul_sandstone_vertical_quarter_piece extshape_blockus:rough_soul_sandstone_vertical_slab extshape_blockus:rough_soul_sandstone_vertical_stairs extshape_blockus:rough_soul_sandstone_wall extshape_blockus:sandstone_brick_fence extshape_blockus:sandstone_brick_fence_gate extshape_blockus:sandstone_brick_pressure_plate extshape_blockus:sandstone_brick_quarter_piece extshape_blockus:sandstone_brick_vertical_quarter_piece extshape_blockus:sandstone_brick_vertical_slab extshape_blockus:sandstone_brick_vertical_stairs extshape_blockus:small_sandstone_brick_fence extshape_blockus:small_sandstone_brick_fence_gate extshape_blockus:small_sandstone_brick_pressure_plate extshape_blockus:small_sandstone_brick_quarter_piece extshape_blockus:small_sandstone_brick_vertical_quarter_piece extshape_blockus:small_sandstone_brick_vertical_slab extshape_blockus:small_sandstone_brick_vertical_stairs extshape_blockus:small_soul_sandstone_brick_fence extshape_blockus:small_soul_sandstone_brick_fence_gate extshape_blockus:small_soul_sandstone_brick_pressure_plate extshape_blockus:small_soul_sandstone_brick_quarter_piece extshape_blockus:small_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:small_soul_sandstone_brick_vertical_slab extshape_blockus:small_soul_sandstone_brick_vertical_stairs extshape_blockus:small_soul_sandstone_brick_wall extshape_blockus:smooth_soul_sandstone_brick_button extshape_blockus:smooth_soul_sandstone_brick_fence extshape_blockus:smooth_soul_sandstone_brick_fence_gate extshape_blockus:smooth_soul_sandstone_brick_pressure_plate extshape_blockus:smooth_soul_sandstone_brick_quarter_piece extshape_blockus:smooth_soul_sandstone_brick_vertical_quarter_piece extshape_blockus:smooth_soul_sandstone_brick_vertical_slab extshape_blockus:smooth_soul_sandstone_brick_vertical_stairs extshape_blockus:smooth_soul_sandstone_brick_wall extshape_blockus:soul_sandstone_brick_fence extshape_blockus:soul_sandstone_brick_fence_gate extshape_blockus:soul_sandstone_brick_pressure_plate extshape_blockus:soul_sandstone_brick_quarter_piece extshape_blockus:soul_sandstone_brick_vertical_quarter_piece extshape_blockus:soul_sandstone_brick_vertical_slab extshape_blockus:soul_sandstone_brick_vertical_stairs extshape_blockus:soul_sandstone_brick_wall extshape_blockus:soul_sandstone_quarter_piece extshape_blockus:soul_sandstone_vertical_quarter_piece extshape_blockus:soul_sandstone_vertical_slab extshape_blockus:soul_sandstone_vertical_stairs \ -\ -handcrafted:sandstone_corner_trim handcrafted:sandstone_pillar_trim \ -\ -hearth_and_home:sandstone_chimney:lit=false hearth_and_home:sandstone_chimney:top=false \ -\ -mcwbridges:balustrade_sandstone_bridge mcwbridges:sandstone_bridge mcwbridges:sandstone_bridge_pier mcwbridges:sandstone_bridge_stair \ -\ -mcwfences:modern_sandstone_wall mcwfences:railing_sandstone_wall mcwfences:sandstone_grass_topped_wall mcwfences:sandstone_pillar_wall mcwfences:sandstone_railing_gate \ -\ -mcwpaths:sandstone_basket_weave_paving mcwpaths:sandstone_clover_paving mcwpaths:sandstone_crystal_floor_path mcwpaths:sandstone_crystal_floor_slab mcwpaths:sandstone_crystal_floor_stairs mcwpaths:sandstone_diamond_paving mcwpaths:sandstone_dumble_paving mcwpaths:sandstone_flagstone_path mcwpaths:sandstone_flagstone_slab mcwpaths:sandstone_flagstone_stairs mcwpaths:sandstone_honeycomb_paving mcwpaths:sandstone_running_bond_path mcwpaths:sandstone_running_bond_slab mcwpaths:sandstone_running_bond_stairs mcwpaths:sandstone_square_paving mcwpaths:sandstone_strewn_rocky_path mcwpaths:sandstone_windmill_weave_path mcwpaths:sandstone_windmill_weave_slab mcwpaths:sandstone_windmill_weave_stairs \ -\ -mcwroofs:sandstone_attic_roof mcwroofs:sandstone_lower_roof mcwroofs:sandstone_roof mcwroofs:sandstone_steep_roof mcwroofs:sandstone_top_roof mcwroofs:sandstone_upper_lower_roof mcwroofs:sandstone_upper_steep_roof \ -\ -mcwstairs:sandstone_balcony mcwstairs:sandstone_bulk_stairs mcwstairs:sandstone_compact_stairs mcwstairs:sandstone_loft_stairs mcwstairs:sandstone_platform mcwstairs:sandstone_railing mcwstairs:sandstone_skyline_stairs mcwstairs:sandstone_terrace_stairs \ -\ -mcwwindows:sandstone_four_window mcwwindows:sandstone_pane_window mcwwindows:sandstone_window mcwwindows:sandstone_window2 \ -\ -securitycraft:reinforced_cut_sandstone_slab securitycraft:reinforced_sandstone_slab securitycraft:reinforced_sandstone_stairs securitycraft:reinforced_sandstone_wall securitycraft:reinforced_smooth_sandstone securitycraft:reinforced_smooth_sandstone_slab securitycraft:reinforced_smooth_sandstone_stairs \ -\ -terrainslabs:terrain_sandstone_slab \ -\ -tfc:cut_sandstone/white_slab tfc:cut_sandstone/white_stairs tfc:cut_sandstone/white_wall tfc:cut_sandstone/yellow_slab tfc:cut_sandstone/yellow_stairs tfc:cut_sandstone/yellow_wall tfc:raw_sandstone/white_slab tfc:raw_sandstone/white_stairs tfc:raw_sandstone/white_wall tfc:raw_sandstone/yellow_slab tfc:raw_sandstone/yellow_stairs tfc:raw_sandstone/yellow_wall tfc:smooth_sandstone/white_slab tfc:smooth_sandstone/white_stairs tfc:smooth_sandstone/white_wall tfc:smooth_sandstone/yellow_slab tfc:smooth_sandstone/yellow_stairs tfc:smooth_sandstone/yellow_wall \ -\ -waystones:sandy_waystone \ -\ -yungscavebiomes:ancient_sandstone_slab yungscavebiomes:ancient_sandstone_stairs yungscavebiomes:ancient_sandstone_wall yungscavebiomes:cut_ancient_sandstone_slab yungscavebiomes:smooth_ancient_sandstone_slab yungscavebiomes:smooth_ancient_sandstone_stairs diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10243-10349.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10243-10349.properties deleted file mode 100644 index 765df5d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10243-10349.properties +++ /dev/null @@ -1,1618 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Sandstone Slabs and Stairs -block.10243 = sandstone_slab cut_sandstone_slab sandstone_stairs smooth_sandstone_stairs smooth_sandstone_slab \ -\ -blockbox:sandstone_brick_slab blockbox:sandstone_brick_stairs - -# Red Sandstone Full Block -block.10244 = red_sandstone smooth_red_sandstone chiseled_red_sandstone cut_red_sandstone \ -\ -ad_astra:cracked_venus_sandstone_bricks ad_astra:mars_cobblestone ad_astra:mars_pillar ad_astra:mars_stone ad_astra:mars_stone_bricks ad_astra:polished_mars_stone ad_astra:polished_venus_stone ad_astra:venus_coal_ore ad_astra:venus_cobblestone ad_astra:venus_pillar ad_astra:venus_sandstone ad_astra:venus_sandstone_bricks ad_astra:venus_stone ad_astra:venus_stone_bricks \ -\ -aether:boss_doorway_hellfire_stone:invisible=false aether:boss_doorway_light_hellfire_stone:invisible=false aether:hellfire_stone aether:locked_hellfire_stone aether:sun_altar aether:trapped_hellfire_stone aether:treasure_doorway_hellfire_stone \ -\ -biomesoplenty:brimstone biomesoplenty:brimstone_bricks biomesoplenty:chiseled_brimstone_bricks biomesoplenty:chiseled_orange_sandstone biomesoplenty:cut_orange_sandstone biomesoplenty:orange_sandstone biomesoplenty:smooth_orange_sandstone biomesoplenty:thermal_calcite biomesoplenty:thermal_calcite_vent \ -\ -blockbox:red_sandstone_bricks \ -\ -chisel:brownstone \ -\ -computercraft:computer_command \ -\ -mcwpaths:red_sandstone_crystal_floor mcwpaths:red_sandstone_flagstone mcwpaths:red_sandstone_running_bond mcwpaths:red_sandstone_windmill_weave \ -\ -rechiseled:red_sandstone_brick_pattern rechiseled:red_sandstone_brick_pattern_connecting rechiseled:red_sandstone_brick_paving rechiseled:red_sandstone_brick_paving_connecting rechiseled:red_sandstone_bricks rechiseled:red_sandstone_bricks_connecting rechiseled:red_sandstone_diagonal_bricks rechiseled:red_sandstone_diagonal_bricks_connecting rechiseled:red_sandstone_large_tiles rechiseled:red_sandstone_large_tiles_connecting rechiseled:red_sandstone_polished rechiseled:red_sandstone_polished_connecting rechiseled:red_sandstone_rotated_bricks rechiseled:red_sandstone_rotated_bricks_connecting rechiseled:red_sandstone_tiles rechiseled:red_sandstone_tiles_connecting \ -\ -securitycraft:reinforced_chiseled_red_sandstone securitycraft:reinforced_cut_red_sandstone securitycraft:reinforced_red_sandstone \ -\ -tconstruct:brownstone \ -\ -tfc:cut_sandstone/pink tfc:raw_sandstone/pink tfc:red_kaolin_clay tfc:smooth_sandstone/pink \ -\ -yungscavebiomes:brittle_red_sandstone yungscavebiomes:layered_red_sandstone - -# Red Sandstone Walls -block.10245 = red_sandstone_wall \ -\ -ad_astra:chiseled_mars_stone_bricks ad_astra:chiseled_mars_stone_slab ad_astra:chiseled_mars_stone_stairs ad_astra:chiseled_venus_stone_bricks ad_astra:chiseled_venus_stone_slab ad_astra:chiseled_venus_stone_stairs ad_astra:cracked_mars_stone_bricks ad_astra:cracked_venus_stone_bricks ad_astra:mars_cobblestone_slab ad_astra:mars_cobblestone_stairs ad_astra:mars_stone_brick_slab ad_astra:mars_stone_brick_stairs ad_astra:mars_stone_brick_wall ad_astra:mars_stone_slab ad_astra:mars_stone_stairs ad_astra:polished_mars_stone_slab ad_astra:polished_mars_stone_stairs ad_astra:polished_venus_stone_slab ad_astra:polished_venus_stone_stairs ad_astra:venus_cobblestone_slab ad_astra:venus_cobblestone_stairs ad_astra:venus_sandstone_brick_slab ad_astra:venus_sandstone_brick_stairs ad_astra:venus_stone_brick_slab ad_astra:venus_stone_brick_stairs ad_astra:venus_stone_brick_wall ad_astra:venus_stone_slab ad_astra:venus_stone_stairs \ -\ -additionallanterns:red_sandstone_chain \ -\ -additionalplacements:aether.hellfire_slab additionalplacements:aether.hellfire_stairs additionalplacements:extshape.chiseled_red_sandstone_slab additionalplacements:extshape.chiseled_red_sandstone_stairs additionalplacements:extshape.cut_red_sandstone_stairs additionalplacements:extshape.smooth_red_sandstone_pressure_plate additionalplacements:extshape_blockus.red_sandstone_brick_pressure_plate additionalplacements:extshape_blockus.rough_red_sandstone_pressure_plate additionalplacements:extshape_blockus.small_red_sandstone_brick_pressure_plate additionalplacements:mcwpaths.red_sandstone_crystal_floor_slab additionalplacements:mcwpaths.red_sandstone_crystal_floor_stairs additionalplacements:mcwpaths.red_sandstone_flagstone_slab additionalplacements:mcwpaths.red_sandstone_flagstone_stairs additionalplacements:mcwpaths.red_sandstone_running_bond_slab additionalplacements:mcwpaths.red_sandstone_running_bond_stairs additionalplacements:mcwpaths.red_sandstone_windmill_weave_slab additionalplacements:mcwpaths.red_sandstone_windmill_weave_stairs additionalplacements:minecraft.cut_red_sandstone_slab additionalplacements:minecraft.red_sandstone_slab additionalplacements:minecraft.red_sandstone_stairs additionalplacements:minecraft.smooth_red_sandstone_slab additionalplacements:minecraft.smooth_red_sandstone_stairs \ -\ -aether:hellfire_slab aether:hellfire_stairs aether:hellfire_wall \ -\ -biomesoplenty:brimstone_brick_slab biomesoplenty:brimstone_brick_stairs biomesoplenty:brimstone_brick_wall biomesoplenty:brimstone_fumarole biomesoplenty:cut_orange_sandstone_slab biomesoplenty:orange_sandstone_slab biomesoplenty:orange_sandstone_stairs biomesoplenty:orange_sandstone_wall biomesoplenty:smooth_orange_sandstone_slab biomesoplenty:smooth_orange_sandstone_stairs \ -\ -blockbox:red_sandstone_brick_wall \ -\ -chipped:angry_red_sandstone chipped:blank_red_sandstone_carving chipped:bordered_red_sandstone chipped:brick_bordered_red_sandstone chipped:carved_red_sandstone chipped:checkered_red_sandstone_tiles chipped:cobbled_red_sandstone chipped:cracked_disordered_red_sandstone_bricks chipped:cracked_flat_red_sandstone_tiles chipped:cracked_red_sandstone_bricks chipped:creeper_red_sandstone_carving chipped:crying_red_sandstone chipped:curly_red_sandstone_pillar chipped:cut_blank_red_sandstone chipped:cut_red_sandstone_column chipped:duh_red_sandstone chipped:edged_red_sandstone_bricks chipped:engraved_red_sandstone chipped:eroded_red_sandstone chipped:etched_red_sandstone_bricks chipped:fine_red_sandstone_pillar chipped:flat_red_sandstone_tiles chipped:glad_red_sandstone chipped:inlayed_red_sandstone chipped:inscribed_red_sandstone chipped:layed_red_sandstone_bricks chipped:loded_red_sandstone chipped:massive_red_sandstone_bricks chipped:offset_red_sandstone_bricks chipped:ornate_red_sandstone_pillar chipped:overlapping_red_sandstone_tiles chipped:pillar_red_sandstone_bricks chipped:polished_red_sandstone chipped:prismal_red_sandstone_remnants chipped:red_sandstone_bricks chipped:red_sandstone_mini_tiles chipped:red_sandstone_pillar chipped:red_sandstone_pillar_top chipped:red_sandstone_scales chipped:rough_red_sandstone chipped:rounded_red_sandstone_bricks chipped:runic_carved_red_sandstone chipped:sad_red_sandstone chipped:sanded_red_sandstone chipped:simple_red_sandstone_pillar chipped:small_red_sandstone_bricks chipped:smooth_inlayed_red_sandstone chipped:smooth_red_sandstone_column chipped:smooth_ringed_red_sandstone chipped:smoothed_double_inlayed_red_sandstone chipped:spider_red_sandstone_carving chipped:spiraled_red_sandstone chipped:stacked_red_sandstone_bricks chipped:thick_inlayed_red_sandstone chipped:tiled_bordered_red_sandstone chipped:tiled_red_sandstone chipped:tiled_red_sandstone_column chipped:tiny_brick_bordered_red_sandstone chipped:tiny_layered_red_sandstone_bricks chipped:tiny_layered_red_sandstone_slabs chipped:tiny_red_sandstone_bricks chipped:trodden_red_sandstone chipped:unamused_red_sandstone chipped:vertical_cut_red_sandstone chipped:vertical_disordered_red_sandstone_bricks chipped:weathered_red_sandstone \ -\ -diagonalfences:extshape/red_sandstone_fence diagonalfences:extshape/smooth_red_sandstone_fence diagonalfences:extshape_blockus/red_sandstone_brick_fence diagonalfences:extshape_blockus/rough_red_sandstone_fence diagonalfences:extshape_blockus/small_red_sandstone_brick_fence diagonalfences:mcwfences/modern_red_sandstone_wall diagonalfences:mcwfences/railing_red_sandstone_wall diagonalfences:mcwfences/red_sandstone_grass_topped_wall diagonalfences:mcwfences/red_sandstone_pillar_wall \ -\ -diagonalwalls:aether/hellfire_wall diagonalwalls:extshape/chiseled_red_sandstone_wall diagonalwalls:extshape/cut_red_sandstone_wall diagonalwalls:extshape/smooth_red_sandstone_wall diagonalwalls:extshape_blockus/rough_red_sandstone_wall diagonalwalls:minecraft/red_sandstone_wall \ -\ -extshape:chiseled_red_sandstone_quarter_piece extshape:chiseled_red_sandstone_slab extshape:chiseled_red_sandstone_stairs extshape:chiseled_red_sandstone_vertical_quarter_piece extshape:chiseled_red_sandstone_vertical_slab extshape:chiseled_red_sandstone_vertical_stairs extshape:chiseled_red_sandstone_wall extshape:cut_red_sandstone_quarter_piece extshape:cut_red_sandstone_stairs extshape:cut_red_sandstone_vertical_quarter_piece extshape:cut_red_sandstone_vertical_slab extshape:cut_red_sandstone_vertical_stairs extshape:cut_red_sandstone_wall extshape:red_sandstone_quarter_piece extshape:red_sandstone_vertical_quarter_piece extshape:red_sandstone_vertical_slab extshape:red_sandstone_vertical_stairs extshape:red_sandstone_wall extshape:smooth_red_sandstone_button extshape:smooth_red_sandstone_fence extshape:smooth_red_sandstone_fence_gate extshape:smooth_red_sandstone_pressure_plate extshape:smooth_red_sandstone_quarter_piece extshape:smooth_red_sandstone_vertical_quarter_piece extshape:smooth_red_sandstone_vertical_slab extshape:smooth_red_sandstone_vertical_stairs extshape:smooth_red_sandstone_wall \ -\ -extshape_blockus:red_sandstone_brick_fence extshape_blockus:red_sandstone_brick_fence_gate extshape_blockus:red_sandstone_brick_pressure_plate extshape_blockus:red_sandstone_brick_quarter_piece extshape_blockus:red_sandstone_brick_vertical_quarter_piece extshape_blockus:red_sandstone_brick_vertical_slab extshape_blockus:red_sandstone_brick_vertical_stairs extshape_blockus:rough_red_sandstone_button extshape_blockus:rough_red_sandstone_fence extshape_blockus:rough_red_sandstone_fence_gate extshape_blockus:rough_red_sandstone_pressure_plate extshape_blockus:rough_red_sandstone_quarter_piece extshape_blockus:rough_red_sandstone_vertical_quarter_piece extshape_blockus:rough_red_sandstone_vertical_slab extshape_blockus:rough_red_sandstone_vertical_stairs extshape_blockus:rough_red_sandstone_wall extshape_blockus:small_red_sandstone_brick_fence extshape_blockus:small_red_sandstone_brick_fence_gate extshape_blockus:small_red_sandstone_brick_pressure_plate extshape_blockus:small_red_sandstone_brick_quarter_piece extshape_blockus:small_red_sandstone_brick_vertical_quarter_piece extshape_blockus:small_red_sandstone_brick_vertical_slab extshape_blockus:small_red_sandstone_brick_vertical_stairs \ -\ -handcrafted:red_sandstone_corner_trim handcrafted:red_sandstone_pillar_trim \ -\ -hearth_and_home:red_sandstone_chimney:lit=false hearth_and_home:red_sandstone_chimney:top=false \ -\ -mcwbridges:balustrade_orange_sandstone_bridge mcwbridges:orange_sandstone_bridge mcwbridges:red_sandstone_bridge_pier mcwbridges:red_sandstone_bridge_stair \ -\ -mcwfences:modern_red_sandstone_wall mcwfences:railing_red_sandstone_wall mcwfences:red_sandstone_grass_topped_wall mcwfences:red_sandstone_pillar_wall mcwfences:red_sandstone_railing_gate \ -\ -mcwpaths:red_sandstone_basket_weave_paving mcwpaths:red_sandstone_clover_paving mcwpaths:red_sandstone_crystal_floor_path mcwpaths:red_sandstone_crystal_floor_slab mcwpaths:red_sandstone_crystal_floor_stairs mcwpaths:red_sandstone_diamond_paving mcwpaths:red_sandstone_dumble_paving mcwpaths:red_sandstone_flagstone_path mcwpaths:red_sandstone_flagstone_slab mcwpaths:red_sandstone_flagstone_stairs mcwpaths:red_sandstone_honeycomb_paving mcwpaths:red_sandstone_running_bond_path mcwpaths:red_sandstone_running_bond_slab mcwpaths:red_sandstone_running_bond_stairs mcwpaths:red_sandstone_square_paving mcwpaths:red_sandstone_strewn_rocky_path mcwpaths:red_sandstone_windmill_weave_path mcwpaths:red_sandstone_windmill_weave_slab mcwpaths:red_sandstone_windmill_weave_stairs \ -\ -mcwroofs:red_sandstone_attic_roof mcwroofs:red_sandstone_lower_roof mcwroofs:red_sandstone_roof mcwroofs:red_sandstone_steep_roof mcwroofs:red_sandstone_top_roof mcwroofs:red_sandstone_upper_lower_roof mcwroofs:red_sandstone_upper_steep_roof \ -\ -mcwstairs:red_sandstone_balcony mcwstairs:red_sandstone_bulk_stairs mcwstairs:red_sandstone_compact_stairs mcwstairs:red_sandstone_loft_stairs mcwstairs:red_sandstone_platform mcwstairs:red_sandstone_railing mcwstairs:red_sandstone_skyline_stairs mcwstairs:red_sandstone_terrace_stairs \ -\ -mcwwindows:red_sandstone_four_window mcwwindows:red_sandstone_pane_window mcwwindows:red_sandstone_window mcwwindows:red_sandstone_window2 \ -\ -securitycraft:reinforced_cut_red_sandstone_slab securitycraft:reinforced_red_sandstone_slab securitycraft:reinforced_red_sandstone_stairs securitycraft:reinforced_red_sandstone_wall securitycraft:reinforced_smooth_red_sandstone securitycraft:reinforced_smooth_red_sandstone_slab securitycraft:reinforced_smooth_red_sandstone_stairs \ -\ -tconstruct:brownstone_slab tconstruct:brownstone_slab2 tconstruct:brownstone_stairs_brick tconstruct:brownstone_stairs_brick_cracked tconstruct:brownstone_stairs_brick_fancy tconstruct:brownstone_stairs_brick_small tconstruct:brownstone_stairs_brick_square tconstruct:brownstone_stairs_brick_triangle tconstruct:brownstone_stairs_creeper tconstruct:brownstone_stairs_paver tconstruct:brownstone_stairs_road tconstruct:brownstone_stairs_rough tconstruct:brownstone_stairs_smooth tconstruct:brownstone_stairs_tile \ -\ -terrainslabs:terrain_red_sandstone_slab \ -\ -tfc:cut_sandstone/pink_slab tfc:cut_sandstone/pink_stairs tfc:cut_sandstone/pink_wall tfc:raw_sandstone/pink_slab tfc:raw_sandstone/pink_stairs tfc:raw_sandstone/pink_wall tfc:smooth_sandstone/pink_slab tfc:smooth_sandstone/pink_stairs tfc:smooth_sandstone/pink_wall - -# Red Sandstone Slabs and Stairs -block.10247 = red_sandstone_slab cut_red_sandstone_slab red_sandstone_stairs smooth_red_sandstone_stairs smooth_red_sandstone_slab \ -\ -blockbox:red_sandstone_brick_slab blockbox:red_sandstone_brick_stairs - -# Netherite Blocks -block.10248 = netherite_block \ -\ -ad_astra:cryo_freezer ad_astra:oxygen_sensor \ -\ -additionalplacements:blockus.netherite_brick_slab additionalplacements:blockus.netherite_brick_stairs additionalplacements:blockus.netherite_slab additionalplacements:blockus.netherite_stairs \ -\ -advancednetherite:netherite_diamond_block advancednetherite:netherite_emerald_block advancednetherite:netherite_gold_block advancednetherite:netherite_iron_block \ -\ -allthecompressed:netherite_block_1x allthecompressed:netherite_block_2x allthecompressed:netherite_block_3x allthecompressed:netherite_block_4x allthecompressed:netherite_block_5x allthecompressed:netherite_block_6x allthecompressed:netherite_block_7x allthecompressed:netherite_block_8x allthecompressed:netherite_block_9x \ -\ -biggerreactors:cyanite_reprocessor biggerreactors:heat_exchanger_casing biggerreactors:heat_exchanger_computer_port biggerreactors:heat_exchanger_condenser_channel biggerreactors:heat_exchanger_evaporator_channel biggerreactors:heat_exchanger_fluid_port biggerreactors:heat_exchanger_glass biggerreactors:heat_exchanger_terminal biggerreactors:reactor_access_port biggerreactors:reactor_casing biggerreactors:reactor_computer_port biggerreactors:reactor_control_rod biggerreactors:reactor_coolant_port biggerreactors:reactor_fuel_rod biggerreactors:reactor_glass biggerreactors:reactor_manifold biggerreactors:reactor_power_tap biggerreactors:reactor_redstone_port biggerreactors:reactor_terminal biggerreactors:turbine_casing biggerreactors:turbine_computer_port biggerreactors:turbine_fluid_port biggerreactors:turbine_glass biggerreactors:turbine_power_tap biggerreactors:turbine_rotor_bearing biggerreactors:turbine_rotor_blade biggerreactors:turbine_rotor_shaft biggerreactors:turbine_terminal \ -\ -blockus:netherite_brick_slab blockus:netherite_brick_stairs blockus:netherite_brick_wall blockus:netherite_bricks blockus:netherite_slab blockus:netherite_stairs \ -\ -born_in_chaos_v1:dark_metal_block \ -\ -brewery:brew_oven:material=netherite brewery:brew_timer:material=netherite brewery:brew_whistle:material=netherite brewery:netherite_brewingstation:material=netherite \ -\ -chemlib:actinium_metal_block chemlib:beryllium_metal_block chemlib:bismuth_metal_block chemlib:cadmium_metal_block chemlib:calcium_metal_block chemlib:cesium_metal_block chemlib:dysprosium_metal_block chemlib:erbium_metal_block chemlib:europium_metal_block chemlib:francium_metal_block chemlib:gadolinium_metal_block chemlib:holmium_metal_block chemlib:indium_metal_block chemlib:lithium_metal_block chemlib:lutetium_metal_block chemlib:magnesium_metal_block chemlib:molybdenum_metal_block chemlib:niobium_metal_block chemlib:palladium_metal_block chemlib:polonium_metal_block chemlib:potassium_metal_block chemlib:protactinium_metal_block chemlib:radium_metal_block chemlib:rhodium_metal_block chemlib:ruthenium_metal_block chemlib:samarium_metal_block chemlib:scandium_metal_block chemlib:sodium_metal_block chemlib:terbium_metal_block chemlib:thorium_metal_block chemlib:thulium_metal_block chemlib:titanium_metal_block chemlib:vanadium_metal_block chemlib:ytterbium_metal_block chemlib:yttrium_metal_block chemlib:zirconium_metal_block \ -\ -chipped:chipped_netherite_block chipped:embossed_netherite_block chipped:engraved_netherite_block chipped:layered_netherite_block chipped:netherite_block_panels chipped:netherite_safe chipped:plated_netherite_block chipped:polished_netherite_block chipped:pressed_netherite_block chipped:reinforced_netherite_block chipped:sheet_netherite_block chipped:shuttered_netherite_block chipped:stacked_netherite_block \ -\ -create:industrial_iron_block create:shadow_steel_casing \ -\ -diagonalwalls:blockus/netherite_brick_wall \ -\ -iceandfire:dragonsteel_fire_block iceandfire:dragonsteel_lightning_block \ -\ -immersiveengineering:coil_hv \ -\ -ironchests:netherite_barrel \ -\ -ironfurnaces:netherite_furnace \ -\ -irons_spellbooks:armor_pile \ -\ -oritech:duratium_block \ -\ -quark:iron_plate quark:iron_plate_slab_double \ -\ -railways:big_buffer railways:black_brass_wrapped_locometal railways:black_copper_wrapped_locometal railways:black_flat_riveted_locometal railways:black_flat_slashed_locometal railways:black_iron_wrapped_locometal railways:black_locometal_pillar railways:black_locometal_smokebox railways:black_plated_locometal railways:black_riveted_locometal railways:black_slashed_locometal railways:blue_brass_wrapped_locometal railways:blue_copper_wrapped_locometal railways:blue_flat_riveted_locometal railways:blue_flat_slashed_locometal railways:blue_iron_wrapped_locometal railways:blue_locometal_pillar railways:blue_locometal_smokebox railways:blue_plated_locometal railways:blue_riveted_locometal railways:blue_slashed_locometal railways:brass_wrapped_locometal railways:brown_brass_wrapped_locometal railways:brown_copper_wrapped_locometal railways:brown_flat_riveted_locometal railways:brown_flat_slashed_locometal railways:brown_iron_wrapped_locometal railways:brown_locometal_pillar railways:brown_locometal_smokebox railways:brown_plated_locometal railways:brown_riveted_locometal railways:brown_slashed_locometal railways:buffer railways:conductor_vent railways:copper_wrapped_locometal railways:copycat_headstock railways:copycat_headstock_bars railways:copycat_headstock_buffer railways:copycat_headstock_knuckle_coupler railways:copycat_headstock_link_and_pin railways:copycat_headstock_link_and_pin_linkless railways:copycat_headstock_screwlink_coupler railways:copycat_headstock_split_knuckle_coupler railways:cyan_brass_wrapped_locometal railways:cyan_copper_wrapped_locometal railways:cyan_flat_riveted_locometal railways:cyan_flat_slashed_locometal railways:cyan_iron_wrapped_locometal railways:cyan_locometal_pillar railways:cyan_locometal_smokebox railways:cyan_plated_locometal railways:cyan_riveted_locometal railways:cyan_slashed_locometal railways:flat_riveted_locometal railways:flat_slashed_locometal railways:gray_brass_wrapped_locometal railways:gray_copper_wrapped_locometal railways:gray_flat_riveted_locometal railways:gray_flat_slashed_locometal railways:gray_iron_wrapped_locometal railways:gray_locometal_pillar railways:gray_locometal_smokebox railways:gray_plated_locometal railways:gray_riveted_locometal railways:gray_slashed_locometal railways:green_brass_wrapped_locometal railways:green_copper_wrapped_locometal railways:green_flat_riveted_locometal railways:green_flat_slashed_locometal railways:green_iron_wrapped_locometal railways:green_locometal_pillar railways:green_locometal_smokebox railways:green_plated_locometal railways:green_riveted_locometal railways:green_slashed_locometal railways:iron_wrapped_locometal railways:knuckle_coupler railways:light_blue_brass_wrapped_locometal railways:light_blue_copper_wrapped_locometal railways:light_blue_flat_riveted_locometal railways:light_blue_flat_slashed_locometal railways:light_blue_iron_wrapped_locometal railways:light_blue_locometal_pillar railways:light_blue_locometal_smokebox railways:light_blue_plated_locometal railways:light_blue_riveted_locometal railways:light_blue_slashed_locometal railways:light_gray_brass_wrapped_locometal railways:light_gray_copper_wrapped_locometal railways:light_gray_flat_riveted_locometal railways:light_gray_flat_slashed_locometal railways:light_gray_iron_wrapped_locometal railways:light_gray_locometal_pillar railways:light_gray_locometal_smokebox railways:light_gray_plated_locometal railways:light_gray_riveted_locometal railways:light_gray_slashed_locometal railways:lime_brass_wrapped_locometal railways:lime_copper_wrapped_locometal railways:lime_flat_riveted_locometal railways:lime_flat_slashed_locometal railways:lime_iron_wrapped_locometal railways:lime_locometal_pillar railways:lime_locometal_smokebox railways:lime_plated_locometal railways:lime_riveted_locometal railways:lime_slashed_locometal railways:link_and_pin railways:link_and_pin_linkless railways:locometal_pillar railways:locometal_smokebox railways:magenta_brass_wrapped_locometal railways:magenta_copper_wrapped_locometal railways:magenta_flat_riveted_locometal railways:magenta_flat_slashed_locometal railways:magenta_iron_wrapped_locometal railways:magenta_locometal_pillar railways:magenta_locometal_smokebox railways:magenta_plated_locometal railways:magenta_riveted_locometal railways:magenta_slashed_locometal railways:orange_brass_wrapped_locometal railways:orange_copper_wrapped_locometal railways:orange_flat_riveted_locometal railways:orange_flat_slashed_locometal railways:orange_iron_wrapped_locometal railways:orange_locometal_pillar railways:orange_locometal_smokebox railways:orange_plated_locometal railways:orange_riveted_locometal railways:orange_slashed_locometal railways:pink_brass_wrapped_locometal railways:pink_copper_wrapped_locometal railways:pink_flat_riveted_locometal railways:pink_flat_slashed_locometal railways:pink_iron_wrapped_locometal railways:pink_locometal_pillar railways:pink_locometal_smokebox railways:pink_plated_locometal railways:pink_riveted_locometal railways:pink_slashed_locometal railways:plated_locometal railways:purple_brass_wrapped_locometal railways:purple_copper_wrapped_locometal railways:purple_flat_riveted_locometal railways:purple_flat_slashed_locometal railways:purple_iron_wrapped_locometal railways:purple_locometal_pillar railways:purple_locometal_smokebox railways:purple_plated_locometal railways:purple_riveted_locometal railways:purple_slashed_locometal railways:red_brass_wrapped_locometal railways:red_copper_wrapped_locometal railways:red_flat_riveted_locometal railways:red_flat_slashed_locometal railways:red_iron_wrapped_locometal railways:red_locometal_pillar railways:red_locometal_smokebox railways:red_plated_locometal railways:red_riveted_locometal railways:red_slashed_locometal railways:riveted_locometal railways:screwlink_coupler railways:slashed_locometal railways:small_buffer railways:smokestack_caboosestyle railways:smokestack_coalburner railways:smokestack_diesel railways:smokestack_long railways:smokestack_oilburner railways:smokestack_streamlined railways:smokestack_woodburner railways:split_knuckle_coupler railways:track_acacia railways:track_acacia_narrow railways:track_acacia_wide railways:track_bamboo railways:track_bamboo_narrow railways:track_bamboo_wide railways:track_birch railways:track_birch_narrow railways:track_birch_wide railways:track_blackstone railways:track_blackstone_narrow railways:track_blackstone_wide railways:track_cherry railways:track_cherry_narrow railways:track_cherry_wide railways:track_create_andesite_narrow railways:track_create_andesite_wide railways:track_crimson railways:track_crimson_narrow railways:track_crimson_wide railways:track_dark_oak railways:track_dark_oak_narrow railways:track_dark_oak_wide railways:track_ender railways:track_ender_narrow railways:track_ender_wide railways:track_jungle railways:track_jungle_narrow railways:track_jungle_wide railways:track_mangrove railways:track_mangrove_narrow railways:track_mangrove_wide railways:track_monorail railways:track_oak railways:track_oak_narrow railways:track_oak_wide railways:track_phantom railways:track_spruce railways:track_spruce_narrow railways:track_spruce_wide railways:track_stripped_bamboo railways:track_stripped_bamboo_narrow railways:track_stripped_bamboo_wide railways:track_tieless railways:track_tieless_narrow railways:track_tieless_wide railways:track_warped railways:track_warped_narrow railways:track_warped_wide railways:white_brass_wrapped_locometal railways:white_copper_wrapped_locometal railways:white_flat_riveted_locometal railways:white_flat_slashed_locometal railways:white_iron_wrapped_locometal railways:white_locometal_pillar railways:white_locometal_smokebox railways:white_plated_locometal railways:white_riveted_locometal railways:white_slashed_locometal railways:wooden_headstock_buffer railways:wooden_headstock_knuckle_coupler railways:wooden_headstock_link_and_pin railways:wooden_headstock_link_and_pin_linkless railways:wooden_headstock_screwlink_coupler railways:wooden_headstock_split_knuckle_coupler railways:yellow_brass_wrapped_locometal railways:yellow_copper_wrapped_locometal railways:yellow_flat_riveted_locometal railways:yellow_flat_slashed_locometal railways:yellow_iron_wrapped_locometal railways:yellow_locometal_pillar railways:yellow_locometal_smokebox railways:yellow_plated_locometal railways:yellow_riveted_locometal railways:yellow_slashed_locometal \ -\ -rechiseled:netherite_block_beams rechiseled:netherite_block_beams_connecting rechiseled:netherite_block_bricks rechiseled:netherite_block_bricks_connecting rechiseled:netherite_block_chiseled rechiseled:netherite_block_chiseled_connecting rechiseled:netherite_block_compacted rechiseled:netherite_block_compacted_connecting rechiseled:netherite_block_decorated rechiseled:netherite_block_decorated_connecting rechiseled:netherite_block_diagonal_tiles rechiseled:netherite_block_diagonal_tiles_connecting rechiseled:netherite_block_indented rechiseled:netherite_block_indented_connecting rechiseled:netherite_block_meteoric rechiseled:netherite_block_patterned rechiseled:netherite_block_patterned_connecting rechiseled:netherite_block_pillar rechiseled:netherite_block_pillar_connecting rechiseled:netherite_block_small_tiles rechiseled:netherite_block_small_tiles_connecting rechiseled:netherite_block_smooth \ -\ -securitycraft:reinforced_netherite_block \ -\ -tfc:blast_furnace:lit=false tfc:firebox:lit=false tfc:metal/block/bismuth tfc:metal/block/bismuth_bronze tfc:metal/block/black_steel tfc:metal/block/blue_steel tfc:metal/block/cast_iron tfc:metal/block/steel - -# Netherite Non-Full Blocks (Modded Only) -block.10249 = ad_astra:steel_cable ad_astra:ostrum_fluid_pipe ad_astra:water_pump ad_astra:oxygen_distributor ad_astra:gravity_normalizer ad_astra:energizer \ -\ -additionallanterns:netherite_chain \ -\ -additionalplacements:extshape.netherite_pressure_plate additionalplacements:extshape.netherite_slab additionalplacements:extshape.netherite_stairs \ -\ -bakery:iron_bench bakery:iron_chair bakery:iron_table \ -\ -create:metal_girder create:metal_girder_encased_shaft create:netherite_backtank \ -\ -createdeco:netherite_coinstack \ -\ -diagonalfences:extshape/netherite_fence diagonalfences:mcwfences/iron_cheval_de_frise \ -\ -diagonalwalls:extshape/netherite_wall \ -\ -extshape:netherite_button extshape:netherite_fence extshape:netherite_fence_gate extshape:netherite_pressure_plate extshape:netherite_quarter_piece extshape:netherite_slab extshape:netherite_stairs extshape:netherite_vertical_quarter_piece extshape:netherite_vertical_slab extshape:netherite_vertical_stairs extshape:netherite_wall \ -\ -extshape_blockus:netherite_brick_quarter_piece extshape_blockus:netherite_brick_vertical_quarter_piece extshape_blockus:netherite_brick_vertical_slab extshape_blockus:netherite_brick_vertical_stairs \ -\ -farmersdelight:cooking_pot farmersdelight:skillet \ -\ -handcrafted:bench handcrafted:frozen_bench \ -\ -mcwdoors:garage_black_door mcwdoors:garage_gray_door mcwdoors:iron_portcullis mcwdoors:jail_door mcwdoors:metal_door mcwdoors:metal_hospital_door mcwdoors:metal_reinforced_door mcwdoors:metal_warning_door mcwdoors:metal_windowed_door mcwdoors:sliding_glass_door \ -\ -mcwfences:acorn_metal_fence mcwfences:bastion_metal_fence mcwfences:bastion_metal_fence_gate mcwfences:cathedral_metal_fence mcwfences:curved_metal_fence mcwfences:curved_metal_fence_gate mcwfences:double_curved_metal_fence mcwfences:expanded_mesh_metal_fence mcwfences:fortress_metal_fence mcwfences:gothic_metal_fence mcwfences:guardian_metal_fence mcwfences:iron_cheval_de_frise mcwfences:majestic_metal_fence_gate mcwfences:mesh_metal_fence mcwfences:mesh_metal_fence_gate mcwfences:ornate_metal_fence mcwfences:panelled_metal_fence mcwfences:panelled_metal_fence_gate mcwfences:twilight_metal_fence mcwfences:vintage_metal_fence \ -\ -mcwtrpdoors:metal_full_trapdoor mcwtrpdoors:metal_trapdoor mcwtrpdoors:metal_warning_trapdoor \ -\ -mcwwindows:metal_curtain_rod mcwwindows:metal_four_window mcwwindows:metal_pane_window mcwwindows:metal_window mcwwindows:metal_window2 \ -\ -openblocks:xp_drain \ -\ -quark:iron_button quark:iron_ladder quark:iron_plate_slab quark:iron_plate_stairs quark:iron_rod \ -\ -supplementaries:cannon supplementaries:cannonball \ -\ -tfc:fireproof_door tfc:groundcover/flint tfc:metal/anvil/bismuth_bronze tfc:metal/anvil/black_steel tfc:metal/anvil/blue_steel tfc:metal/anvil/steel tfc:metal/bars/bismuth_bronze tfc:metal/bars/black_steel tfc:metal/bars/blue_steel tfc:metal/bars/steel tfc:metal/block/bismuth_bronze_slab tfc:metal/block/bismuth_bronze_stairs tfc:metal/block/bismuth_slab tfc:metal/block/bismuth_stairs tfc:metal/block/black_steel_slab tfc:metal/block/black_steel_stairs tfc:metal/block/blue_steel_slab tfc:metal/block/blue_steel_stairs tfc:metal/block/cast_iron_slab tfc:metal/block/cast_iron_stairs tfc:metal/block/steel_slab tfc:metal/block/steel_stairs tfc:metal/chain/bismuth_bronze tfc:metal/chain/black_steel tfc:metal/chain/blue_steel tfc:metal/chain/steel tfc:metal/grate/bismuth_bronze tfc:metal/grate/black_steel tfc:metal/grate/blue_steel tfc:metal/grate/steel tfc:metal/trapdoor/bismuth_bronze tfc:metal/trapdoor/black_steel tfc:metal/trapdoor/blue_steel tfc:metal/trapdoor/steel tfc:steel_pipe tfc:steel_pump tfc:trip_hammer \ -\ -twilightforest:fiery_block twilightforest:wrought_iron_fence - -# Ancient Debris -block.10252 = ancient_debris \ -\ -chipped:ancient_debris_bricks chipped:ancient_debris_mini_tiles chipped:ancient_debris_pillar chipped:ancient_debris_pillar_top chipped:ancient_debris_scales chipped:angry_ancient_debris chipped:blank_ancient_debris_carving chipped:bordered_ancient_debris chipped:brick_bordered_ancient_debris chipped:carved_ancient_debris chipped:checkered_ancient_debris_tiles chipped:cobbled_ancient_debris chipped:cracked_ancient_debris_bricks chipped:cracked_disordered_ancient_debris_bricks chipped:cracked_flat_ancient_debris_tiles chipped:creeper_ancient_debris_carving chipped:crying_ancient_debris chipped:curly_ancient_debris_pillar chipped:cut_ancient_debris_column chipped:cut_blank_ancient_debris chipped:duh_ancient_debris chipped:edged_ancient_debris_bricks chipped:engraved_ancient_debris chipped:eroded_ancient_debris chipped:etched_ancient_debris_bricks chipped:fine_ancient_debris_pillar chipped:flat_ancient_debris_tiles chipped:glad_ancient_debris chipped:inlayed_ancient_debris chipped:inscribed_ancient_debris chipped:layed_ancient_debris_bricks chipped:loded_ancient_debris chipped:massive_ancient_debris_bricks chipped:offset_ancient_debris_bricks chipped:ornate_ancient_debris_pillar chipped:overlapping_ancient_debris_tiles chipped:pillar_ancient_debris_bricks chipped:polished_ancient_debris chipped:prismal_ancient_debris_remnants chipped:rough_ancient_debris chipped:rounded_ancient_debris_bricks chipped:runic_carved_ancient_debris chipped:sad_ancient_debris chipped:sanded_ancient_debris chipped:simple_ancient_debris_pillar chipped:small_ancient_debris_bricks chipped:smooth_ancient_debris_column chipped:smooth_inlayed_ancient_debris chipped:smooth_ringed_ancient_debris chipped:smoothed_double_inlayed_ancient_debris chipped:spider_ancient_debris_carving chipped:spiraled_ancient_debris chipped:stacked_ancient_debris_bricks chipped:thick_inlayed_ancient_debris chipped:tiled_ancient_debris chipped:tiled_ancient_debris_column chipped:tiled_bordered_ancient_debris chipped:tiny_ancient_debris_bricks chipped:tiny_brick_bordered_ancient_debris chipped:tiny_layered_ancient_debris_bricks chipped:tiny_layered_ancient_debris_slabs chipped:trodden_ancient_debris chipped:unamused_ancient_debris chipped:vertical_cut_ancient_debris chipped:vertical_disordered_ancient_debris_bricks chipped:weathered_ancient_debris \ -\ -geode_plus:nether_ancient_debris_cluster_block \ -\ -securitycraft:ancient_debris_mine - -# Ancient Debris Non-Full Blocks (Modded Only) -block.10253 = extshape:ancient_debris_stairs extshape:ancient_debris_slab extshape:ancient_debris_vertical_slab extshape:ancient_debris_vertical_stairs extshape:ancient_debris_quarter_piece extshape:ancient_debris_vertical_quarter_piece extshape:ancient_debris_wall extshape:ancient_debris_fence extshape:ancient_debris_fence_gate extshape:ancient_debris_button extshape:ancient_debris_pressure_plate \ -\ -additionalplacements:extshape.ancient_debris_pressure_plate additionalplacements:extshape.ancient_debris_slab additionalplacements:extshape.ancient_debris_stairs \ -\ -diagonalfences:extshape/ancient_debris_fence \ -\ -diagonalwalls:extshape/ancient_debris_wall - -# Iron Bars -block.10257 = iron_bars \ -\ -ancientbeasts:spiky \ -\ -bibliocraft:bell \ -\ -blockus:golden_bars blockus:golden_gate blockus:iron_gate \ -\ -born_in_chaos_v1:dark_grid \ -\ -chipped:barbed_iron_bars chipped:bolted_iron_bars chipped:chained_iron_bars chipped:crossbolted_iron_bars chipped:crossed_iron_bars chipped:floral_iron_bars chipped:harp_iron_bars chipped:iron_bars_top chipped:linked_iron_bars chipped:loose_iron_bars chipped:piked_iron_bars chipped:railed_iron_bars chipped:sighthole_iron_bars chipped:stepped_iron_bars chipped:sturdy_iron_bars chipped:supported_iron_bars chipped:thorned_iron_bars chipped:victorian_iron_bars_pikes chipped:vined_iron_bars chipped:woven_iron_bars chipped:zippered_iron_bars \ -\ -chisel:glasspane chisel:ironpane \ -\ -diagonalwindows:blockus/golden_bars diagonalwindows:minecraft/iron_bars \ -\ -immersive_weathering:exposed_iron_bars immersive_weathering:rusted_iron_bars immersive_weathering:waxed_exposed_iron_bars immersive_weathering:waxed_iron_bars immersive_weathering:waxed_rusted_iron_bars immersive_weathering:waxed_weathered_iron_bars immersive_weathering:weathered_iron_bars \ -\ -placeableitems:block_arrow \ -\ -securitycraft:reinforced_iron_bars \ -\ -supplementaries:iron_gate \ -\ -tfmg:aluminum_bars tfmg:cast_iron_bars tfmg:lead_bars tfmg:nickel_bars tfmg:steel_bars - -# Declared but unused in Complementary itself -block.10260 = - -# Iron Blocks -block.10264 = iron_block \ -\ -ad_astra:cable_duct ad_astra:calorite_block ad_astra:calorite_factory_block ad_astra:calorite_panel ad_astra:calorite_pillar ad_astra:calorite_plateblock ad_astra:calorite_plating ad_astra:coal_generator ad_astra:compressor ad_astra:encased_calorite_block ad_astra:encased_ostrum_block ad_astra:fuel_refinery ad_astra:iron_factory_block ad_astra:iron_panel ad_astra:iron_pillar ad_astra:iron_plateblock ad_astra:iron_plating ad_astra:marked_iron_pillar ad_astra:ostrum_block ad_astra:ostrum_factory_block ad_astra:ostrum_panel ad_astra:ostrum_pillar ad_astra:ostrum_plateblock ad_astra:ostrum_plating ad_astra:oxygen_loader ad_astra:solar_panel ad_astra:steel_factory_block ad_astra:steel_panel ad_astra:steel_pillar ad_astra:steel_plateblock ad_astra:steel_plating \ -\ -allthecompressed:aluminum_block_1x allthecompressed:aluminum_block_2x allthecompressed:aluminum_block_3x allthecompressed:aluminum_block_4x allthecompressed:aluminum_block_5x allthecompressed:aluminum_block_6x allthecompressed:aluminum_block_7x allthecompressed:aluminum_block_8x allthecompressed:aluminum_block_9x allthecompressed:atm_star_block_1x allthecompressed:atm_star_block_2x allthecompressed:atm_star_block_3x allthecompressed:atm_star_block_4x allthecompressed:atm_star_block_5x allthecompressed:atm_star_block_6x allthecompressed:atm_star_block_7x allthecompressed:atm_star_block_8x allthecompressed:atm_star_block_9x allthecompressed:bronze_block_1x allthecompressed:bronze_block_2x allthecompressed:bronze_block_3x allthecompressed:bronze_block_4x allthecompressed:bronze_block_5x allthecompressed:bronze_block_6x allthecompressed:bronze_block_7x allthecompressed:bronze_block_8x allthecompressed:bronze_block_9x allthecompressed:conductive_alloy_block_1x allthecompressed:conductive_alloy_block_2x allthecompressed:conductive_alloy_block_3x allthecompressed:conductive_alloy_block_4x allthecompressed:conductive_alloy_block_5x allthecompressed:conductive_alloy_block_6x allthecompressed:conductive_alloy_block_7x allthecompressed:conductive_alloy_block_8x allthecompressed:conductive_alloy_block_9x allthecompressed:constantan_block_1x allthecompressed:constantan_block_2x allthecompressed:constantan_block_3x allthecompressed:constantan_block_4x allthecompressed:constantan_block_5x allthecompressed:constantan_block_6x allthecompressed:constantan_block_7x allthecompressed:constantan_block_8x allthecompressed:constantan_block_9x allthecompressed:copper_alloy_block_1x allthecompressed:copper_alloy_block_2x allthecompressed:copper_alloy_block_3x allthecompressed:copper_alloy_block_4x allthecompressed:copper_alloy_block_5x allthecompressed:copper_alloy_block_6x allthecompressed:copper_alloy_block_7x allthecompressed:copper_alloy_block_8x allthecompressed:copper_alloy_block_9x allthecompressed:dark_steel_block_1x allthecompressed:dark_steel_block_2x allthecompressed:dark_steel_block_3x allthecompressed:dark_steel_block_4x allthecompressed:dark_steel_block_5x allthecompressed:dark_steel_block_6x allthecompressed:dark_steel_block_7x allthecompressed:dark_steel_block_8x allthecompressed:dark_steel_block_9x allthecompressed:electrum_block_1x allthecompressed:electrum_block_2x allthecompressed:electrum_block_3x allthecompressed:electrum_block_4x allthecompressed:electrum_block_5x allthecompressed:electrum_block_6x allthecompressed:electrum_block_7x allthecompressed:electrum_block_8x allthecompressed:electrum_block_9x allthecompressed:end_steel_block_1x allthecompressed:end_steel_block_2x allthecompressed:end_steel_block_3x allthecompressed:end_steel_block_4x allthecompressed:end_steel_block_5x allthecompressed:end_steel_block_6x allthecompressed:end_steel_block_7x allthecompressed:end_steel_block_8x allthecompressed:end_steel_block_9x allthecompressed:ender_pearl_block_1x allthecompressed:ender_pearl_block_2x allthecompressed:ender_pearl_block_3x allthecompressed:ender_pearl_block_4x allthecompressed:ender_pearl_block_5x allthecompressed:ender_pearl_block_6x allthecompressed:ender_pearl_block_7x allthecompressed:ender_pearl_block_8x allthecompressed:ender_pearl_block_9x allthecompressed:enderium_block_1x allthecompressed:enderium_block_2x allthecompressed:enderium_block_3x allthecompressed:enderium_block_4x allthecompressed:enderium_block_5x allthecompressed:enderium_block_6x allthecompressed:enderium_block_7x allthecompressed:enderium_block_8x allthecompressed:enderium_block_9x allthecompressed:energetic_alloy_block_1x allthecompressed:energetic_alloy_block_2x allthecompressed:energetic_alloy_block_3x allthecompressed:energetic_alloy_block_4x allthecompressed:energetic_alloy_block_5x allthecompressed:energetic_alloy_block_6x allthecompressed:energetic_alloy_block_7x allthecompressed:energetic_alloy_block_8x allthecompressed:energetic_alloy_block_9x allthecompressed:energized_steel_block_1x allthecompressed:energized_steel_block_2x allthecompressed:energized_steel_block_3x allthecompressed:energized_steel_block_4x allthecompressed:energized_steel_block_5x allthecompressed:energized_steel_block_6x allthecompressed:energized_steel_block_7x allthecompressed:energized_steel_block_8x allthecompressed:energized_steel_block_9x allthecompressed:invar_block_1x allthecompressed:invar_block_2x allthecompressed:invar_block_3x allthecompressed:invar_block_4x allthecompressed:invar_block_5x allthecompressed:invar_block_6x allthecompressed:invar_block_7x allthecompressed:invar_block_8x allthecompressed:invar_block_9x allthecompressed:iridium_block_1x allthecompressed:iridium_block_2x allthecompressed:iridium_block_3x allthecompressed:iridium_block_4x allthecompressed:iridium_block_5x allthecompressed:iridium_block_6x allthecompressed:iridium_block_7x allthecompressed:iridium_block_8x allthecompressed:iridium_block_9x allthecompressed:iron_block_1x allthecompressed:iron_block_2x allthecompressed:iron_block_3x allthecompressed:iron_block_4x allthecompressed:iron_block_5x allthecompressed:iron_block_6x allthecompressed:iron_block_7x allthecompressed:iron_block_8x allthecompressed:iron_block_9x allthecompressed:lead_block_1x allthecompressed:lead_block_2x allthecompressed:lead_block_3x allthecompressed:lead_block_4x allthecompressed:lead_block_5x allthecompressed:lead_block_6x allthecompressed:lead_block_7x allthecompressed:lead_block_8x allthecompressed:lead_block_9x allthecompressed:nether_star_block_1x allthecompressed:nether_star_block_2x allthecompressed:nether_star_block_3x allthecompressed:nether_star_block_4x allthecompressed:nether_star_block_5x allthecompressed:nether_star_block_6x allthecompressed:nether_star_block_7x allthecompressed:nether_star_block_8x allthecompressed:nether_star_block_9x allthecompressed:nickel_block_1x allthecompressed:nickel_block_2x allthecompressed:nickel_block_3x allthecompressed:nickel_block_4x allthecompressed:nickel_block_5x allthecompressed:nickel_block_6x allthecompressed:nickel_block_7x allthecompressed:nickel_block_8x allthecompressed:nickel_block_9x allthecompressed:osmium_block_1x allthecompressed:osmium_block_2x allthecompressed:osmium_block_3x allthecompressed:osmium_block_4x allthecompressed:osmium_block_5x allthecompressed:osmium_block_6x allthecompressed:osmium_block_7x allthecompressed:osmium_block_8x allthecompressed:osmium_block_9x allthecompressed:peridot_block_1x allthecompressed:peridot_block_2x allthecompressed:peridot_block_3x allthecompressed:peridot_block_4x allthecompressed:peridot_block_5x allthecompressed:peridot_block_6x allthecompressed:peridot_block_7x allthecompressed:peridot_block_8x allthecompressed:peridot_block_9x allthecompressed:platinum_block_1x allthecompressed:platinum_block_2x allthecompressed:platinum_block_3x allthecompressed:platinum_block_4x allthecompressed:platinum_block_5x allthecompressed:platinum_block_6x allthecompressed:platinum_block_7x allthecompressed:platinum_block_8x allthecompressed:platinum_block_9x allthecompressed:pulsating_alloy_block_1x allthecompressed:pulsating_alloy_block_2x allthecompressed:pulsating_alloy_block_3x allthecompressed:pulsating_alloy_block_4x allthecompressed:pulsating_alloy_block_5x allthecompressed:pulsating_alloy_block_6x allthecompressed:pulsating_alloy_block_7x allthecompressed:pulsating_alloy_block_8x allthecompressed:pulsating_alloy_block_9x allthecompressed:ruby_block_1x allthecompressed:ruby_block_2x allthecompressed:ruby_block_3x allthecompressed:ruby_block_4x allthecompressed:ruby_block_5x allthecompressed:ruby_block_6x allthecompressed:ruby_block_7x allthecompressed:ruby_block_8x allthecompressed:ruby_block_9x allthecompressed:sapphire_block_1x allthecompressed:sapphire_block_2x allthecompressed:sapphire_block_3x allthecompressed:sapphire_block_4x allthecompressed:sapphire_block_5x allthecompressed:sapphire_block_6x allthecompressed:sapphire_block_7x allthecompressed:sapphire_block_8x allthecompressed:sapphire_block_9x allthecompressed:signalum_block_1x allthecompressed:signalum_block_2x allthecompressed:signalum_block_3x allthecompressed:signalum_block_4x allthecompressed:signalum_block_5x allthecompressed:signalum_block_6x allthecompressed:signalum_block_7x allthecompressed:signalum_block_8x allthecompressed:signalum_block_9x allthecompressed:silver_block_1x allthecompressed:silver_block_2x allthecompressed:silver_block_3x allthecompressed:silver_block_4x allthecompressed:silver_block_5x allthecompressed:silver_block_6x allthecompressed:silver_block_7x allthecompressed:silver_block_8x allthecompressed:silver_block_9x allthecompressed:soularium_block_1x allthecompressed:soularium_block_2x allthecompressed:soularium_block_3x allthecompressed:soularium_block_4x allthecompressed:soularium_block_5x allthecompressed:soularium_block_6x allthecompressed:soularium_block_7x allthecompressed:soularium_block_8x allthecompressed:soularium_block_9x allthecompressed:steel_block_1x allthecompressed:steel_block_2x allthecompressed:steel_block_3x allthecompressed:steel_block_4x allthecompressed:steel_block_5x allthecompressed:steel_block_6x allthecompressed:steel_block_7x allthecompressed:steel_block_8x allthecompressed:steel_block_9x allthecompressed:tin_block_1x allthecompressed:tin_block_2x allthecompressed:tin_block_3x allthecompressed:tin_block_4x allthecompressed:tin_block_5x allthecompressed:tin_block_6x allthecompressed:tin_block_7x allthecompressed:tin_block_8x allthecompressed:tin_block_9x allthecompressed:uranium_block_1x allthecompressed:uranium_block_2x allthecompressed:uranium_block_3x allthecompressed:uranium_block_4x allthecompressed:uranium_block_5x allthecompressed:uranium_block_6x allthecompressed:uranium_block_7x allthecompressed:uranium_block_8x allthecompressed:uranium_block_9x allthecompressed:vibrant_alloy_block_1x allthecompressed:vibrant_alloy_block_2x allthecompressed:vibrant_alloy_block_3x allthecompressed:vibrant_alloy_block_4x allthecompressed:vibrant_alloy_block_5x allthecompressed:vibrant_alloy_block_6x allthecompressed:vibrant_alloy_block_7x allthecompressed:vibrant_alloy_block_8x allthecompressed:vibrant_alloy_block_9x allthecompressed:zinc_block_1x allthecompressed:zinc_block_2x allthecompressed:zinc_block_3x allthecompressed:zinc_block_4x allthecompressed:zinc_block_5x allthecompressed:zinc_block_6x allthecompressed:zinc_block_7x allthecompressed:zinc_block_8x allthecompressed:zinc_block_9x \ -\ -alltheores:aluminum_block alltheores:constantan_block alltheores:enderium_block alltheores:invar_block alltheores:iridium_block alltheores:lead_block alltheores:peridot_block alltheores:platinum_block alltheores:signalum_block alltheores:steel_block alltheores:tin_block alltheores:uranium_block alltheores:zinc_block \ -\ -automobility:dash_panel \ -\ -biggerreactors:cyanite_block biggerreactors:graphite_block biggerreactors:ludicrite_block biggerreactors:uranium_block \ -\ -blockbox:corrugated_iron_plate blockbox:iron_plate blockbox:iron_plate_pillar blockbox:iron_tread_plate \ -\ -blockus:legacy_iron_block blockus:legacy_nether_reactor_core blockus:nether_stars_block \ -\ -chipped:ancient_iron_block chipped:chipped_iron_block chipped:engraved_iron_block chipped:iron_barrel chipped:iron_block_panels chipped:layered_iron_block chipped:metal_barrel chipped:metal_ladder chipped:plated_iron_block chipped:polished_iron_block chipped:pressed_iron_block chipped:reinforced_iron_block chipped:sheet_iron_block chipped:shuttered_iron_block chipped:stacked_iron_block \ -\ -chisel:auto_chisel chisel:blockaluminum chisel:blockinvar chisel:blockiron chisel:blocklead chisel:blocksilver chisel:blocksteel chisel:blocktin chisel:brick/iron_block chisel:coin_heads/iron_block chisel:coin_tails/iron_block chisel:crate_dark/iron_block chisel:crate_light/iron_block chisel:factory chisel:factory1 chisel:gears/iron_block chisel:iron chisel:laboratory chisel:largeingot/iron_block chisel:moon/iron_block chisel:plates/iron_block chisel:rivets/iron_block chisel:simple/iron_block chisel:smallingot/iron_block chisel:space/iron_block chisel:spaceblack/iron_block chisel:technical chisel:technical1 chisel:technicalnew chisel:vents/iron_block \ -\ -cobblemon:healing_machine cobblemon:monitor cobblemon:pc \ -\ -condiments:waxed_iron_block \ -\ -create:rose_quartz_block create:rose_quartz_tiles create:small_rose_quartz_tiles create:zinc_block \ -\ -createbigcannons:cast_iron_block createbigcannons:nethersteel_block \ -\ -createdeco:black_shipping_container createdeco:blue_shipping_container createdeco:brown_shipping_container createdeco:cyan_shipping_container createdeco:gray_shipping_container createdeco:green_shipping_container createdeco:industrial_iron_sheet_metal createdeco:iron_sheet_metal createdeco:light_blue_shipping_container createdeco:light_gray_shipping_container createdeco:lime_shipping_container createdeco:magenta_shipping_container createdeco:orange_shipping_container createdeco:pink_shipping_container createdeco:purple_shipping_container createdeco:red_shipping_container createdeco:white_shipping_container createdeco:yellow_shipping_container createdeco:zinc_sheet_metal \ -\ -crystalcraft_unlimited_java:adamantite_block crystalcraft_unlimited_java:alexandrite_block crystalcraft_unlimited_java:alnico_block crystalcraft_unlimited_java:aluminium_block crystalcraft_unlimited_java:aluminium_bronze_block crystalcraft_unlimited_java:amalgam_block crystalcraft_unlimited_java:amazonite_block crystalcraft_unlimited_java:amber_block crystalcraft_unlimited_java:americium_block crystalcraft_unlimited_java:amethyst_block crystalcraft_unlimited_java:ametrine_block crystalcraft_unlimited_java:ammolite_block crystalcraft_unlimited_java:angerite_block crystalcraft_unlimited_java:anti_humoranium_block crystalcraft_unlimited_java:antimony_block crystalcraft_unlimited_java:aquamarine_block crystalcraft_unlimited_java:azurite_block crystalcraft_unlimited_java:bismuth_block crystalcraft_unlimited_java:bixite_block crystalcraft_unlimited_java:black_catseye_block crystalcraft_unlimited_java:black_opal_block crystalcraft_unlimited_java:black_pearl_block crystalcraft_unlimited_java:blackstone_block crystalcraft_unlimited_java:blood_quartz_block crystalcraft_unlimited_java:bloodstone_block crystalcraft_unlimited_java:blue_catseye_block crystalcraft_unlimited_java:blue_pearl_block crystalcraft_unlimited_java:blue_sapphire_block crystalcraft_unlimited_java:bluestone_block crystalcraft_unlimited_java:brass_block crystalcraft_unlimited_java:brickerite_block crystalcraft_unlimited_java:bronze_block crystalcraft_unlimited_java:brown_diamond_block crystalcraft_unlimited_java:brown_pearl_block crystalcraft_unlimited_java:cadmium_block crystalcraft_unlimited_java:calcium_block crystalcraft_unlimited_java:carnotite_block crystalcraft_unlimited_java:cast_iron_block crystalcraft_unlimited_java:catseye_block crystalcraft_unlimited_java:chalcanthite_block crystalcraft_unlimited_java:chloronium_block crystalcraft_unlimited_java:chrome_block crystalcraft_unlimited_java:chrysolite_block crystalcraft_unlimited_java:cinnabar_block crystalcraft_unlimited_java:citrine_block crystalcraft_unlimited_java:cobalt_block crystalcraft_unlimited_java:corrupted_cyber_crystal_block crystalcraft_unlimited_java:crimson_gold_block crystalcraft_unlimited_java:crystal_block crystalcraft_unlimited_java:cupronickel_block crystalcraft_unlimited_java:cyan_emerald_block crystalcraft_unlimited_java:cyber_crystal_block crystalcraft_unlimited_java:dark_blue_pearl_block crystalcraft_unlimited_java:dragon_block crystalcraft_unlimited_java:duralumin_block crystalcraft_unlimited_java:eclipse_block crystalcraft_unlimited_java:electrum_block crystalcraft_unlimited_java:enderium_block crystalcraft_unlimited_java:europium_block crystalcraft_unlimited_java:fire_opal_block crystalcraft_unlimited_java:flourite_block crystalcraft_unlimited_java:fluorite_block crystalcraft_unlimited_java:galaxite_block crystalcraft_unlimited_java:garnet_block crystalcraft_unlimited_java:german_silver_block crystalcraft_unlimited_java:ghoul_quartz_block crystalcraft_unlimited_java:goshenite_block crystalcraft_unlimited_java:grandidierite_block crystalcraft_unlimited_java:green_catseye_block crystalcraft_unlimited_java:green_diamond_block crystalcraft_unlimited_java:green_gold_block crystalcraft_unlimited_java:green_pearl_block crystalcraft_unlimited_java:green_star_sapphire_block crystalcraft_unlimited_java:green_star_sapphire_block_2 crystalcraft_unlimited_java:hackmantite_block crystalcraft_unlimited_java:hercynite_block crystalcraft_unlimited_java:holmium_block crystalcraft_unlimited_java:howlite_block crystalcraft_unlimited_java:hss_block crystalcraft_unlimited_java:humoranium_block crystalcraft_unlimited_java:hydro_pottasium_block crystalcraft_unlimited_java:ice_opal_block crystalcraft_unlimited_java:ikegamini_block crystalcraft_unlimited_java:ikegamium_block crystalcraft_unlimited_java:ikegamonium_block crystalcraft_unlimited_java:ilmenite_block crystalcraft_unlimited_java:inconel_block crystalcraft_unlimited_java:indigolite_block crystalcraft_unlimited_java:indium_block crystalcraft_unlimited_java:iolite_block crystalcraft_unlimited_java:iridium_block crystalcraft_unlimited_java:iris_agate_block crystalcraft_unlimited_java:jade_block crystalcraft_unlimited_java:jasper_block crystalcraft_unlimited_java:kunzite_block crystalcraft_unlimited_java:labradorite_block crystalcraft_unlimited_java:larimar_block crystalcraft_unlimited_java:lead_block crystalcraft_unlimited_java:lithium_block crystalcraft_unlimited_java:magnesium_block crystalcraft_unlimited_java:malachite_block crystalcraft_unlimited_java:manganese_block crystalcraft_unlimited_java:maradonyx_block crystalcraft_unlimited_java:maroon_diamond_block crystalcraft_unlimited_java:matizium_block crystalcraft_unlimited_java:matrix_block crystalcraft_unlimited_java:medusa_block crystalcraft_unlimited_java:molybdenum_block crystalcraft_unlimited_java:moonstone_block crystalcraft_unlimited_java:mythril_block crystalcraft_unlimited_java:neptunium_block crystalcraft_unlimited_java:nickel_block crystalcraft_unlimited_java:niobium_block crystalcraft_unlimited_java:nordic_gold_block crystalcraft_unlimited_java:olive_diamond_block crystalcraft_unlimited_java:olive_pearl_block crystalcraft_unlimited_java:olivine_block crystalcraft_unlimited_java:onyx_block crystalcraft_unlimited_java:opal_block crystalcraft_unlimited_java:orange_catseye_block crystalcraft_unlimited_java:orange_diamond_block crystalcraft_unlimited_java:orange_pearl_block crystalcraft_unlimited_java:orange_star_block crystalcraft_unlimited_java:orichalcum_block crystalcraft_unlimited_java:osmium_block crystalcraft_unlimited_java:painite_block crystalcraft_unlimited_java:palintinium_block crystalcraft_unlimited_java:palladium_block crystalcraft_unlimited_java:peacock_block crystalcraft_unlimited_java:peacock_ore_block crystalcraft_unlimited_java:peacock_topaz_block crystalcraft_unlimited_java:pearl_block crystalcraft_unlimited_java:pelenium_block crystalcraft_unlimited_java:peridot_block crystalcraft_unlimited_java:pewter_block crystalcraft_unlimited_java:pietersite_block crystalcraft_unlimited_java:pink_diamond_block crystalcraft_unlimited_java:pink_pearl_block crystalcraft_unlimited_java:pink_ruby_block crystalcraft_unlimited_java:pink_star_sapphire_block crystalcraft_unlimited_java:pink_tigerseye_block crystalcraft_unlimited_java:pitambari_neelam_block crystalcraft_unlimited_java:platinum_block crystalcraft_unlimited_java:plutonium_block crystalcraft_unlimited_java:pottasium_block crystalcraft_unlimited_java:prism_block crystalcraft_unlimited_java:purple_catseye_block crystalcraft_unlimited_java:purple_diamond_block crystalcraft_unlimited_java:purple_gold_block crystalcraft_unlimited_java:purple_pearl_block crystalcraft_unlimited_java:purple_star_sapphire_block crystalcraft_unlimited_java:pyrite_block crystalcraft_unlimited_java:rainbow_opal_block crystalcraft_unlimited_java:rare_amethyst_block crystalcraft_unlimited_java:rare_citrine_block crystalcraft_unlimited_java:rare_sapphire_block crystalcraft_unlimited_java:rare_sapphire_block_recipe crystalcraft_unlimited_java:rare_star_sapphire_block crystalcraft_unlimited_java:rare_tanzanite_block crystalcraft_unlimited_java:raspberry_diamond_block crystalcraft_unlimited_java:red_catseye_block crystalcraft_unlimited_java:red_diamond_block crystalcraft_unlimited_java:red_pearl_block crystalcraft_unlimited_java:rene_41_block crystalcraft_unlimited_java:rhodium_block crystalcraft_unlimited_java:rhodonite_block crystalcraft_unlimited_java:rose_gold_block crystalcraft_unlimited_java:rose_quartz_block crystalcraft_unlimited_java:ruby_block crystalcraft_unlimited_java:ruthenium_block crystalcraft_unlimited_java:rutile_block crystalcraft_unlimited_java:sapphire_block crystalcraft_unlimited_java:sardonyx_block crystalcraft_unlimited_java:scandium_block crystalcraft_unlimited_java:seaborgium_block crystalcraft_unlimited_java:serpentine_block crystalcraft_unlimited_java:shadow_diamond_block crystalcraft_unlimited_java:silicium_block crystalcraft_unlimited_java:silver_block crystalcraft_unlimited_java:simoganium_block crystalcraft_unlimited_java:simonium_block crystalcraft_unlimited_java:smoky_quartz_block crystalcraft_unlimited_java:snowflake_block crystalcraft_unlimited_java:solar_block crystalcraft_unlimited_java:soul_quartz_block crystalcraft_unlimited_java:spinel_block crystalcraft_unlimited_java:stainless_steel_block crystalcraft_unlimited_java:star_ruby_block crystalcraft_unlimited_java:star_sapphire_block crystalcraft_unlimited_java:steel_block crystalcraft_unlimited_java:stellite_block crystalcraft_unlimited_java:stibnite_block crystalcraft_unlimited_java:sugillite_block crystalcraft_unlimited_java:sulfur_block crystalcraft_unlimited_java:sunset_jasper_block crystalcraft_unlimited_java:sunstone_block crystalcraft_unlimited_java:tantalum_block crystalcraft_unlimited_java:tanzanite_block crystalcraft_unlimited_java:technetium_block crystalcraft_unlimited_java:thorium_block crystalcraft_unlimited_java:tigerseye_block crystalcraft_unlimited_java:tin_block crystalcraft_unlimited_java:titanium_alloy_block crystalcraft_unlimited_java:titanium_block crystalcraft_unlimited_java:titanium_quartz_block crystalcraft_unlimited_java:topaz_block crystalcraft_unlimited_java:tourmaline_block crystalcraft_unlimited_java:tungsten_block crystalcraft_unlimited_java:turquoise_block crystalcraft_unlimited_java:umbranova_block crystalcraft_unlimited_java:unoptanium_block crystalcraft_unlimited_java:uranium_block crystalcraft_unlimited_java:vanadium_block crystalcraft_unlimited_java:vesuvianite_block crystalcraft_unlimited_java:watermelon_block crystalcraft_unlimited_java:white_catseye_block crystalcraft_unlimited_java:white_diamond_block crystalcraft_unlimited_java:white_pearl_block crystalcraft_unlimited_java:whitestone_block crystalcraft_unlimited_java:wither_block crystalcraft_unlimited_java:xernium_block crystalcraft_unlimited_java:yellow_catseye_block crystalcraft_unlimited_java:yellow_diamond_block crystalcraft_unlimited_java:yellow_onyx_block crystalcraft_unlimited_java:yellow_pearl_block crystalcraft_unlimited_java:yellow_star_sapphire_block crystalcraft_unlimited_java:yttrium_block crystalcraft_unlimited_java:yurium_block crystalcraft_unlimited_java:zamak_block crystalcraft_unlimited_java:zebra_jasper_block crystalcraft_unlimited_java:zinc_block crystalcraft_unlimited_java:zircaloy_block crystalcraft_unlimited_java:zircon_10_block crystalcraft_unlimited_java:zircon_11_block crystalcraft_unlimited_java:zircon_12_block crystalcraft_unlimited_java:zircon_14_block crystalcraft_unlimited_java:zircon_2_block crystalcraft_unlimited_java:zircon_3_block crystalcraft_unlimited_java:zircon_5_block crystalcraft_unlimited_java:zircon_7_block crystalcraft_unlimited_java:zircon_8_block crystalcraft_unlimited_java:zircon_block_1 crystalcraft_unlimited_java:zircon_block_4 crystalcraft_unlimited_java:zircon_block_6 crystalcraft_unlimited_java:zircon_block_9 crystalcraft_unlimited_java:zirconium_block \ -\ -dimdoors:amalgam_block dimdoors:clod_block \ -\ -enderio:conductive_alloy_block enderio:dark_steel_block \ -\ -fossilslegacy:analyzer fossilslegacy:feeder \ -\ -functionalstorage:armory_cabinet functionalstorage:compacting_drawer functionalstorage:controller_extension functionalstorage:fluid_1 functionalstorage:fluid_2 functionalstorage:fluid_4 functionalstorage:simple_compacting_drawer functionalstorage:storage_controller \ -\ -iceandfire:dragonsteel_ice_block iceandfire:raw_silver_block iceandfire:silver_block iceandfire:silver_pile:layers=8 \ -\ -immersive_weathering:cut_iron immersive_weathering:exposed_cut_iron immersive_weathering:exposed_plate_iron immersive_weathering:plate_iron immersive_weathering:rusted_cut_iron immersive_weathering:rusted_plate_iron immersive_weathering:waxed_cut_iron immersive_weathering:waxed_exposed_cut_iron immersive_weathering:waxed_exposed_plate_iron immersive_weathering:waxed_plate_iron immersive_weathering:waxed_rusted_cut_iron immersive_weathering:waxed_rusted_plate_iron immersive_weathering:waxed_weathered_cut_iron immersive_weathering:waxed_weathered_plate_iron immersive_weathering:weathered_cut_iron immersive_weathering:weathered_plate_iron \ -\ -immersiveengineering:fluid_sorter immersiveengineering:furnace_heater immersiveengineering:metal_barrel immersiveengineering:sheetmetal_aluminum immersiveengineering:sheetmetal_iron immersiveengineering:sheetmetal_nickel immersiveengineering:sheetmetal_silver immersiveengineering:storage_aluminum immersiveengineering:storage_nickel immersiveengineering:storage_silver \ -\ -industrialforegoing:animal_baby_separator industrialforegoing:animal_feeder industrialforegoing:animal_rancher industrialforegoing:biofuel_generator industrialforegoing:bioreactor industrialforegoing:block_breaker industrialforegoing:block_placer industrialforegoing:dissolution_chamber industrialforegoing:dye_mixer industrialforegoing:enchantment_applicator industrialforegoing:enchantment_extractor industrialforegoing:enchantment_factory industrialforegoing:enchantment_sorter industrialforegoing:fermentation_station industrialforegoing:fluid_collector industrialforegoing:fluid_extractor industrialforegoing:fluid_laser_base industrialforegoing:fluid_placer industrialforegoing:fluid_sieving_machine industrialforegoing:hydroponic_bed industrialforegoing:infinity_charger industrialforegoing:laser_drill industrialforegoing:latex_processing_unit industrialforegoing:machine_frame_advanced industrialforegoing:machine_frame_pity industrialforegoing:machine_frame_simple industrialforegoing:machine_frame_supreme industrialforegoing:marine_fisher industrialforegoing:material_stonework_factory industrialforegoing:mechanical_dirt industrialforegoing:mob_crusher industrialforegoing:mob_detector industrialforegoing:mob_duplicator industrialforegoing:mob_slaughter_factory industrialforegoing:mycelial_crimed industrialforegoing:mycelial_culinary industrialforegoing:mycelial_death industrialforegoing:mycelial_disenchantment industrialforegoing:mycelial_ender industrialforegoing:mycelial_explosive industrialforegoing:mycelial_frosty industrialforegoing:mycelial_furnace industrialforegoing:mycelial_halitosis industrialforegoing:mycelial_magma industrialforegoing:mycelial_meatallurgic industrialforegoing:mycelial_netherstar industrialforegoing:mycelial_pink industrialforegoing:mycelial_potion industrialforegoing:mycelial_reactor industrialforegoing:mycelial_rocket industrialforegoing:mycelial_slimey industrialforegoing:ore_laser_base industrialforegoing:plant_fertilizer industrialforegoing:plant_gatherer industrialforegoing:plant_sower industrialforegoing:potion_brewer industrialforegoing:resourceful_furnace industrialforegoing:sewage_composter industrialforegoing:sewer industrialforegoing:simulated_hydroponic_bed industrialforegoing:sludge_refiner industrialforegoing:spores_recreator industrialforegoing:stasis_chamber industrialforegoing:washing_factory industrialforegoing:water_condensator industrialforegoing:wither_builder \ -\ -ironchests:iron_barrel \ -\ -ironfurnaces:iron_furnace ironfurnaces:silver_furnace \ -\ -malum:block_of_malignant_lead \ -\ -megacells:sky_bronze_block megacells:sky_osmium_block megacells:sky_steel_block \ -\ -mob_grinding_utils:xp_tap \ -\ -mocreatures:ancient_silver_block \ -\ -more_ores_more_gems:block_of_adamantite more_ores_more_gems:block_of_amethyst more_ores_more_gems:block_of_ametrine more_ores_more_gems:block_of_antimony more_ores_more_gems:block_of_aquamarine more_ores_more_gems:block_of_black_fluorite more_ores_more_gems:block_of_black_opal more_ores_more_gems:block_of_blood_fluorite more_ores_more_gems:block_of_bromite more_ores_more_gems:block_of_carnelian more_ores_more_gems:block_of_citrine more_ores_more_gems:block_of_crimsonite more_ores_more_gems:block_of_ekanite more_ores_more_gems:block_of_electrum more_ores_more_gems:block_of_fluorescent_fluorite more_ores_more_gems:block_of_gray_opal more_ores_more_gems:block_of_green_fluorite more_ores_more_gems:block_of_heliodor more_ores_more_gems:block_of_lemonite more_ores_more_gems:block_of_luminous_gem more_ores_more_gems:block_of_magnesium more_ores_more_gems:block_of_monel more_ores_more_gems:block_of_nickel more_ores_more_gems:block_of_opalized_quartz more_ores_more_gems:block_of_orange_fluorite more_ores_more_gems:block_of_orange_pink_fluorite more_ores_more_gems:block_of_padparadscha more_ores_more_gems:block_of_peridot more_ores_more_gems:block_of_pink_fluorite more_ores_more_gems:block_of_pink_opal more_ores_more_gems:block_of_platinum more_ores_more_gems:block_of_purple_fluorite more_ores_more_gems:block_of_purple_green_fluorite more_ores_more_gems:block_of_rainbow_fluorite more_ores_more_gems:block_of_rare_sapphire more_ores_more_gems:block_of_rhodium more_ores_more_gems:block_of_shadowite more_ores_more_gems:block_of_shadowsteel more_ores_more_gems:block_of_skysteel more_ores_more_gems:block_of_sliver more_ores_more_gems:block_of_steel more_ores_more_gems:block_of_sunflare_gem more_ores_more_gems:block_of_tanzanite more_ores_more_gems:block_of_thalassium more_ores_more_gems:block_of_tin more_ores_more_gems:block_of_titanium_quartz more_ores_more_gems:block_of_topaz more_ores_more_gems:block_of_tungsten more_ores_more_gems:block_of_uranium more_ores_more_gems:block_of_uranium_dust more_ores_more_gems:block_of_urantherium more_ores_more_gems:block_of_ussingite more_ores_more_gems:block_of_volcagmium more_ores_more_gems:block_of_weird_frost_opal more_ores_more_gems:block_of_white_crystal more_ores_more_gems:block_of_white_fluorite more_ores_more_gems:block_of_ytt_fluorite more_ores_more_gems:blockof_aetherium more_ores_more_gems:blockof_jade more_ores_more_gems:blockof_mysticrain_quartz more_ores_more_gems:blockof_sapphire more_ores_more_gems:blockof_titanium more_ores_more_gems:blockof_white_opal more_ores_more_gems:ruby_pack_block \ -\ -mysticalagradditions:insanium_ingot_block \ -\ -nyx:meteor_block \ -\ -openblocks:heal openblocks:xp_bottler \ -\ -oritech:biosteel_block oritech:iron_plating_block oritech:platinum_block oritech:steel_block \ -\ -plustic:alumiteblock plustic:invarblock \ -\ -raitherts:iron_block_slab \ -\ -rechiseled:iron_block_bordered rechiseled:iron_block_bordered_connecting rechiseled:iron_block_chiseled rechiseled:iron_block_chiseled_connecting rechiseled:iron_block_connecting_connecting rechiseled:iron_block_framed rechiseled:iron_block_framed_connecting rechiseled:iron_block_gears rechiseled:iron_block_gears_connecting rechiseled:iron_block_lines rechiseled:iron_block_lines_connecting rechiseled:iron_block_patterned rechiseled:iron_block_patterned_connecting rechiseled:iron_block_pipes rechiseled:iron_block_pipes_connecting rechiseled:iron_block_plated rechiseled:iron_block_polished rechiseled:iron_block_polished_connecting rechiseled:iron_block_processed rechiseled:iron_block_processed_connecting rechiseled:iron_block_pulverized rechiseled:iron_block_reinforced rechiseled:iron_block_sheets rechiseled:iron_block_small_bricks rechiseled:iron_block_small_bricks_connecting rechiseled:iron_block_smooth \ -\ -seasonsextras:chiller \ -\ -securitycraft:reinforced_iron_block \ -\ -storagedrawers:compdrawers storagedrawers:controller storagedrawers:controllerslave \ -\ -tconstruct:cobalt_block tconstruct:manyullyn_block tconstruct:pig_iron_block \ -\ -techreborn:refined_iron_storage_block techreborn:tin_storage_block techreborn:zinc_storage_block \ -\ -tfc:metal/block/black_bronze tfc:metal/block/nickel tfc:metal/block/red_steel tfc:metal/block/rose_gold tfc:metal/block/silver tfc:metal/block/sterling_silver tfc:metal/block/tin tfc:metal/block/wrought_iron tfc:metal/block/zinc tfc:metal/exposed_block/silver tfc:metal/exposed_block/steel tfc:metal/exposed_block/sterling_silver tfc:metal/exposed_block/wrought_iron tfc:metal/oxidized_block/silver tfc:metal/oxidized_block/sterling_silver tfc:metal/weathered_block/silver tfc:metal/weathered_block/sterling_silver \ -\ -tfmg:air_intake tfmg:aluminum_block tfmg:aluminum_cable_hub tfmg:aluminum_fluid_valve tfmg:aluminum_flywheel tfmg:aluminum_frame tfmg:aluminum_ladder tfmg:aluminum_mechanical_pump tfmg:aluminum_pipe tfmg:aluminum_scaffolding tfmg:aluminum_smart_fluid_pipe tfmg:aluminum_truss tfmg:brick_smokestack tfmg:cable_connector tfmg:cast_iron_block tfmg:cast_iron_fluid_valve tfmg:cast_iron_flywheel tfmg:cast_iron_frame tfmg:cast_iron_ladder tfmg:cast_iron_mechanical_pump tfmg:cast_iron_pipe tfmg:cast_iron_smart_fluid_pipe tfmg:cast_iron_truss tfmg:casting_basin tfmg:casting_spout tfmg:coke_oven tfmg:compact_engine tfmg:copper_encased_aluminum_pipe tfmg:copper_encased_cast_iron_pipe tfmg:copper_encased_steel_pipe tfmg:diesel_engine tfmg:diesel_engine_expansion tfmg:electric_casing tfmg:electric_motor tfmg:energy_meter tfmg:engine_base tfmg:exhaust tfmg:flarestack tfmg:gasoline_engine tfmg:gasoline_engine_back tfmg:generator tfmg:glass_aluminum_pipe tfmg:glass_cast_iron_pipe tfmg:glass_steel_pipe tfmg:heavy_cable_hub tfmg:heavy_machinery_casing tfmg:industrial_pipe tfmg:large_pumpjack_hammer_connector tfmg:large_pumpjack_hammer_head tfmg:large_pumpjack_hammer_part tfmg:large_radial_engine tfmg:low_grade_fuel_engine tfmg:lpg_engine tfmg:lpg_engine_back tfmg:machine_input tfmg:metal_smokestack tfmg:polarizer tfmg:pumpjack_base tfmg:pumpjack_crank tfmg:pumpjack_hammer tfmg:pumpjack_hammer_connector tfmg:pumpjack_hammer_head tfmg:pumpjack_hammer_part tfmg:radial_engine tfmg:resistor tfmg:stator tfmg:steel_block tfmg:steel_cable_hub tfmg:steel_casing tfmg:steel_casing_cable_hub tfmg:steel_distillation_controller tfmg:steel_distillation_output tfmg:steel_encased_aluminum_cogwheel tfmg:steel_encased_large_aluminum_cogwheel tfmg:steel_encased_large_steel_cogwheel tfmg:steel_encased_shaft tfmg:steel_encased_steel_cogwheel tfmg:steel_fluid_tank tfmg:steel_fluid_valve tfmg:steel_flywheel tfmg:steel_frame tfmg:steel_gearbox tfmg:steel_ladder tfmg:steel_mechanical_pump tfmg:steel_pipe tfmg:steel_scaffolding tfmg:steel_smart_fluid_pipe tfmg:steel_truss tfmg:surface_scanner tfmg:turbine_engine tfmg:turbine_engine_back tfmg:voltmeter \ -\ -twilightforest:carminite_block twilightforest:ironwood_block twilightforest:steeleaf_block - -# Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10265 = heavy_weighted_pressure_plate:power=0 \ -\ -ad_astra:airlock ad_astra:black_flag ad_astra:blue_flag ad_astra:brown_flag ad_astra:calorite_plating_button ad_astra:calorite_plating_pressure_plate ad_astra:calorite_plating_slab ad_astra:calorite_plating_stairs ad_astra:calorite_sliding_door ad_astra:cyan_flag ad_astra:etrionic_blast_furnace ad_astra:gray_flag ad_astra:green_flag ad_astra:iron_plating_button ad_astra:iron_plating_pressure_plate ad_astra:iron_plating_slab ad_astra:iron_plating_stairs ad_astra:iron_sliding_door ad_astra:launch_pad ad_astra:light_blue_flag ad_astra:light_gray_flag ad_astra:lime_flag ad_astra:magenta_flag ad_astra:nasa_workbench ad_astra:orange_flag ad_astra:ostrum_plating_button ad_astra:ostrum_plating_pressure_plate ad_astra:ostrum_plating_slab ad_astra:ostrum_plating_stairs ad_astra:ostrum_sliding_door ad_astra:pink_flag ad_astra:purple_flag ad_astra:red_flag ad_astra:reinforced_door ad_astra:steel_door ad_astra:steel_plating_button ad_astra:steel_plating_pressure_plate ad_astra:steel_plating_slab ad_astra:steel_plating_stairs ad_astra:steel_sliding_door ad_astra:steel_trapdoor ad_astra:vent ad_astra:white_flag ad_astra:yellow_flag \ -\ -additionalplacements:blockus.iron_brick_slab additionalplacements:blockus.iron_brick_stairs additionalplacements:blockus.iron_plating_slab additionalplacements:blockus.iron_plating_stairs additionalplacements:enderio.dark_steel_pressure_plate additionalplacements:enderio.silent_dark_steel_pressure_plate additionalplacements:enderio.silent_heavy_weighted_pressure_plate additionalplacements:extshape.iron_slab additionalplacements:extshape.iron_stairs additionalplacements:extshape_blockus.iron_plating_pressure_plate additionalplacements:extshape_blockus.nether_stars_slab additionalplacements:extshape_blockus.nether_stars_stairs additionalplacements:immersiveengineering.slab_alu_scaffolding_grate_top additionalplacements:immersiveengineering.slab_alu_scaffolding_standard additionalplacements:immersiveengineering.slab_alu_scaffolding_wooden_top additionalplacements:immersiveengineering.slab_sheetmetal_aluminum additionalplacements:immersiveengineering.slab_sheetmetal_iron additionalplacements:immersiveengineering.slab_sheetmetal_nickel additionalplacements:immersiveengineering.slab_sheetmetal_silver additionalplacements:immersiveengineering.slab_storage_aluminum additionalplacements:immersiveengineering.slab_storage_nickel additionalplacements:immersiveengineering.slab_storage_silver additionalplacements:immersiveengineering.stairs_alu_scaffolding_grate_top additionalplacements:immersiveengineering.stairs_alu_scaffolding_standard additionalplacements:immersiveengineering.stairs_alu_scaffolding_wooden_top additionalplacements:minecraft.heavy_weighted_pressure_plate \ -\ -ae2:quantum_ring \ -\ -another_furniture:service_bell \ -\ -beautify:iron_blinds \ -\ -bibliocraft:lampiron bibliocraft:lanterniron bibliocraft:markerpole bibliocraft:printingpress \ -\ -blockbox:corrugated_iron_plate_slab blockbox:corrugated_iron_plate_stairs blockbox:iron_plate_door blockbox:iron_plate_trapdoor blockbox:iron_tread_plate_slab blockbox:iron_tread_plate_stairs \ -\ -blockus:iron_brick_slab blockus:iron_brick_stairs blockus:iron_brick_wall blockus:iron_bricks blockus:iron_plating blockus:iron_plating_slab blockus:iron_plating_stairs \ -\ -born_in_chaos_v1:closed_hound_trap born_in_chaos_v1:hound_trap born_in_chaos_v1:mesh_door \ -\ -butcher:blood_12 butcher:blood_34 butcher:bloodsplatter_1 butcher:bloodsplatter_10 butcher:bloodsplatter_2 butcher:bloodsplatter_3 butcher:bloodsplatter_4 butcher:bloodsplatter_5 butcher:bloodsplatter_6 butcher:bloodsplatter_7 butcher:bloodsplatter_8 butcher:bloodsplatter_9 butcher:counterblock butcher:metal_tray butcher:spiketrap \ -\ -chisel:glass \ -\ -chiselsandbits:chiseled_iron \ -\ -conarm:armorforge \ -\ -create:item_vault create:packager:linked=false:powered=false create:redstone_requester:powered=false create:repackager:powered=false create:schematicannon \ -\ -createaddition:barbed_wire createaddition:connector createaddition:large_connector createaddition:small_light_connector \ -\ -createbigcannons:autocannon_ammo_container createbigcannons:basin_foundry_lid createbigcannons:built_up_nethersteel_cannon_barrel createbigcannons:built_up_nethersteel_cannon_chamber createbigcannons:built_up_steel_cannon_barrel createbigcannons:built_up_steel_cannon_chamber createbigcannons:cast_iron_autocannon_barrel createbigcannons:cast_iron_autocannon_breech createbigcannons:cast_iron_autocannon_breech_extractor createbigcannons:cast_iron_autocannon_recoil_spring createbigcannons:cast_iron_cannon_barrel createbigcannons:cast_iron_cannon_chamber createbigcannons:cast_iron_cannon_end createbigcannons:cast_iron_quickfiring_breech createbigcannons:cast_iron_sliding_breech createbigcannons:cast_iron_sliding_breechblock createbigcannons:creative_autocannon_ammo_container createbigcannons:incomplete_cast_iron_autocannon_breech createbigcannons:incomplete_cast_iron_autocannon_recoil_spring createbigcannons:incomplete_cast_iron_sliding_breech createbigcannons:incomplete_nethersteel_screw_breech createbigcannons:incomplete_steel_autocannon_breech createbigcannons:incomplete_steel_autocannon_recoil_spring createbigcannons:incomplete_steel_screw_breech createbigcannons:incomplete_steel_sliding_breech createbigcannons:large_nethersteel_cannon_layer createbigcannons:large_steel_cannon_layer createbigcannons:medium_nethersteel_cannon_layer createbigcannons:medium_steel_cannon_layer createbigcannons:molten_cast_iron_bucket createbigcannons:nethersteel_cannon_barrel createbigcannons:nethersteel_cannon_chamber createbigcannons:nethersteel_screw_breech createbigcannons:small_nethersteel_cannon_layer createbigcannons:small_steel_cannon_layer createbigcannons:steel_autocannon_barrel createbigcannons:steel_autocannon_breech createbigcannons:steel_autocannon_breech_extractor createbigcannons:steel_autocannon_recoil_spring createbigcannons:steel_cannon_barrel createbigcannons:steel_cannon_chamber createbigcannons:steel_quickfiring_breech createbigcannons:steel_screw_breech createbigcannons:steel_screw_lock createbigcannons:steel_sliding_breech createbigcannons:steel_sliding_breechblock createbigcannons:thick_nethersteel_cannon_chamber createbigcannons:thick_steel_cannon_chamber createbigcannons:unbored_cast_iron_autocannon_barrel createbigcannons:unbored_cast_iron_autocannon_breech createbigcannons:unbored_cast_iron_autocannon_recoil_spring createbigcannons:unbored_cast_iron_cannon_barrel createbigcannons:unbored_cast_iron_cannon_chamber createbigcannons:unbored_cast_iron_sliding_breech createbigcannons:unbored_large_nethersteel_cannon_layer createbigcannons:unbored_large_steel_cannon_layer createbigcannons:unbored_medium_nethersteel_cannon_layer createbigcannons:unbored_medium_steel_cannon_layer createbigcannons:unbored_nethersteel_screw_breech createbigcannons:unbored_small_nethersteel_cannon_layer createbigcannons:unbored_small_steel_cannon_layer createbigcannons:unbored_steel_autocannon_barrel createbigcannons:unbored_steel_autocannon_breech createbigcannons:unbored_steel_autocannon_recoil_spring createbigcannons:unbored_steel_screw_breech createbigcannons:unbored_steel_sliding_breech createbigcannons:unbored_very_large_nethersteel_cannon_layer createbigcannons:unbored_very_large_steel_cannon_layer createbigcannons:unbored_very_small_nethersteel_cannon_layer createbigcannons:unbored_very_small_steel_cannon_layer createbigcannons:very_large_nethersteel_cannon_layer createbigcannons:very_large_steel_cannon_layer createbigcannons:very_small_nethersteel_cannon_layer createbigcannons:very_small_steel_cannon_layer createbigcannons:wrought_iron_cannon_chamber createbigcannons:wrought_iron_cannon_end createbigcannons:wrought_iron_drop_mortar_end \ -\ -createdeco:decal_creeper createdeco:decal_cross createdeco:decal_down createdeco:decal_down_left createdeco:decal_down_right createdeco:decal_electrical createdeco:decal_fire createdeco:decal_fire_diamond createdeco:decal_flow createdeco:decal_fluid createdeco:decal_ice createdeco:decal_left createdeco:decal_no_entry createdeco:decal_radioactive createdeco:decal_right createdeco:decal_skull createdeco:decal_top_left createdeco:decal_top_right createdeco:decal_up createdeco:decal_warning createdeco:industrial_iron_bars createdeco:industrial_iron_bars_overlay createdeco:industrial_iron_catwalk createdeco:industrial_iron_catwalk_railing createdeco:industrial_iron_catwalk_stairs createdeco:industrial_iron_coinstack createdeco:industrial_iron_door createdeco:industrial_iron_hull createdeco:industrial_iron_ladder createdeco:industrial_iron_mesh_fence createdeco:industrial_iron_support createdeco:industrial_iron_support_wedge createdeco:industrial_iron_trapdoor createdeco:iron_bars_overlay createdeco:iron_catwalk createdeco:iron_catwalk_railing createdeco:iron_catwalk_stairs createdeco:iron_coinstack createdeco:iron_hull createdeco:iron_ladder createdeco:iron_mesh_fence createdeco:iron_support createdeco:iron_support_wedge createdeco:locked_industrial_iron_door createdeco:locked_zinc_door createdeco:zinc_bars createdeco:zinc_bars_overlay createdeco:zinc_catwalk createdeco:zinc_catwalk_railing createdeco:zinc_catwalk_stairs createdeco:zinc_coinstack createdeco:zinc_door createdeco:zinc_hull createdeco:zinc_ladder createdeco:zinc_mesh_fence createdeco:zinc_support createdeco:zinc_support_wedge createdeco:zinc_trapdoor \ -\ -creategoggles:chainmail_backtank creategoggles:iron_backtank \ -\ -cuisinedelight:cuisine_skillet \ -\ -diagonalfences:createdeco/industrial_iron_mesh_fence diagonalfences:createdeco/iron_mesh_fence diagonalfences:createdeco/zinc_mesh_fence diagonalfences:extshape/iron_fence diagonalfences:extshape_blockus/nether_stars_fence diagonalfences:immersiveengineering/alu_fence diagonalfences:securitycraft/reinforced_fence_gate \ -\ -diagonalwalls:blockus/iron_brick_wall diagonalwalls:extshape/iron_wall diagonalwalls:extshape_blockus/iron_plating_wall diagonalwalls:extshape_blockus/nether_stars_wall \ -\ -diagonalwindows:enderio/dark_steel_bars \ -\ -dimdoors:amalgam_door dimdoors:amalgam_slab dimdoors:amalgam_stairs dimdoors:amalgam_trapdoor dimdoors:iron_dimensional_door dimdoors:rust \ -\ -enderio:dark_steel_bars enderio:dark_steel_door enderio:dark_steel_ladder enderio:dark_steel_pressure_plate enderio:dark_steel_trapdoor enderio:silent_dark_steel_pressure_plate enderio:silent_heavy_weighted_pressure_plate \ -\ -extshape:iron_button extshape:iron_fence extshape:iron_fence_gate extshape:iron_pressure_plate extshape:iron_quarter_piece extshape:iron_slab extshape:iron_stairs extshape:iron_vertical_quarter_piece extshape:iron_vertical_slab extshape:iron_vertical_stairs extshape:iron_wall \ -\ -extshape_blockus:iron_brick_quarter_piece extshape_blockus:iron_brick_vertical_quarter_piece extshape_blockus:iron_brick_vertical_slab extshape_blockus:iron_brick_vertical_stairs extshape_blockus:iron_plating_pressure_plate extshape_blockus:iron_plating_quarter_piece extshape_blockus:iron_plating_vertical_quarter_piece extshape_blockus:iron_plating_vertical_slab extshape_blockus:iron_plating_vertical_stairs extshape_blockus:iron_plating_wall extshape_blockus:nether_stars_fence extshape_blockus:nether_stars_fence_gate extshape_blockus:nether_stars_quarter_piece extshape_blockus:nether_stars_slab extshape_blockus:nether_stars_stairs extshape_blockus:nether_stars_vertical_quarter_piece extshape_blockus:nether_stars_vertical_slab extshape_blockus:nether_stars_vertical_stairs extshape_blockus:nether_stars_wall \ -\ -fairylights:fastener \ -\ -farm_and_charm:mincer \ -\ -fossilslegacy:gene_modification_table fossilslegacy:iron_llama_statue \ -\ -iceandfire:silver_pile:layers=1 iceandfire:silver_pile:layers=2 iceandfire:silver_pile:layers=3 iceandfire:silver_pile:layers=4 iceandfire:silver_pile:layers=5 iceandfire:silver_pile:layers=6 iceandfire:silver_pile:layers=7 \ -\ -immersive_weathering:cut_iron_slab immersive_weathering:cut_iron_stairs immersive_weathering:exposed_cut_iron_slab immersive_weathering:exposed_cut_iron_stairs immersive_weathering:exposed_plate_iron_slab immersive_weathering:exposed_plate_iron_stairs immersive_weathering:plate_iron_slab immersive_weathering:plate_iron_stairs immersive_weathering:rusted_cut_iron_slab immersive_weathering:rusted_cut_iron_stairs immersive_weathering:rusted_plate_iron_slab immersive_weathering:rusted_plate_iron_stairs immersive_weathering:waxed_cut_iron_slab immersive_weathering:waxed_cut_iron_stairs immersive_weathering:waxed_exposed_cut_iron_slab immersive_weathering:waxed_exposed_cut_iron_stairs immersive_weathering:waxed_exposed_plate_iron_slab immersive_weathering:waxed_exposed_plate_iron_stairs immersive_weathering:waxed_plate_iron_slab immersive_weathering:waxed_plate_iron_stairs immersive_weathering:waxed_rusted_cut_iron_slab immersive_weathering:waxed_rusted_cut_iron_stairs immersive_weathering:waxed_rusted_plate_iron_slab immersive_weathering:waxed_rusted_plate_iron_stairs immersive_weathering:waxed_weathered_cut_iron_slab immersive_weathering:waxed_weathered_cut_iron_stairs immersive_weathering:waxed_weathered_plate_iron_slab immersive_weathering:waxed_weathered_plate_iron_stairs immersive_weathering:weathered_cut_iron_slab immersive_weathering:weathered_cut_iron_stairs immersive_weathering:weathered_plate_iron_slab immersive_weathering:weathered_plate_iron_stairs \ -\ -immersiveengineering:alu_catwalk immersiveengineering:alu_catwalk_stairs immersiveengineering:alu_fence immersiveengineering:alu_fence_gate immersiveengineering:alu_post immersiveengineering:alu_scaffolding_grate_top immersiveengineering:alu_scaffolding_standard immersiveengineering:alu_scaffolding_wooden_top immersiveengineering:alu_slope immersiveengineering:alu_wallmount immersiveengineering:blastfurnace_preheater immersiveengineering:chute_aluminum immersiveengineering:chute_iron immersiveengineering:fluid_pipe immersiveengineering:fluid_placer immersiveengineering:fluid_pump immersiveengineering:hatch immersiveengineering:metal_ladder_alu immersiveengineering:pipe_valve immersiveengineering:radio_tower immersiveengineering:silo immersiveengineering:slab_alu_scaffolding_grate_top immersiveengineering:slab_alu_scaffolding_standard immersiveengineering:slab_alu_scaffolding_wooden_top immersiveengineering:slab_sheetmetal_aluminum immersiveengineering:slab_sheetmetal_iron immersiveengineering:slab_sheetmetal_nickel immersiveengineering:slab_sheetmetal_silver immersiveengineering:slab_storage_aluminum immersiveengineering:slab_storage_nickel immersiveengineering:slab_storage_silver immersiveengineering:stairs_alu_scaffolding_grate_top immersiveengineering:stairs_alu_scaffolding_standard immersiveengineering:stairs_alu_scaffolding_wooden_top immersiveengineering:tank \ -\ -industrialforegoing:conveyor industrialforegoing:infinity_backpack_block industrialforegoing:transporter \ -\ -mcwbridges:iron_bridge mcwbridges:iron_bridge_pier mcwbridges:iron_bridge_stair \ -\ -mcwdoors:store_door \ -\ -mcwwindows:iron_shutter \ -\ -openblocks:fan openblocks:paint_mixer openblocks:xp_shower \ -\ -oritech:framed_superconductor oritech:iron_plating_pressure_plate oritech:iron_plating_slab oritech:iron_plating_stairs oritech:metal_beam_block oritech:metal_girder_block oritech:pump_trunk_block oritech:superconductor \ -\ -placeableitems:block_compass \ -\ -railways:black_brass_wrapped_locometal_boiler railways:black_copper_wrapped_locometal_boiler railways:black_iron_wrapped_locometal_boiler railways:black_locometal_boiler railways:blue_brass_wrapped_locometal_boiler railways:blue_copper_wrapped_locometal_boiler railways:blue_iron_wrapped_locometal_boiler railways:blue_locometal_boiler railways:brass_wrapped_locometal_boiler railways:brown_brass_wrapped_locometal_boiler railways:brown_copper_wrapped_locometal_boiler railways:brown_iron_wrapped_locometal_boiler railways:brown_locometal_boiler railways:copper_wrapped_locometal_boiler railways:cyan_brass_wrapped_locometal_boiler railways:cyan_copper_wrapped_locometal_boiler railways:cyan_iron_wrapped_locometal_boiler railways:cyan_locometal_boiler railways:gray_brass_wrapped_locometal_boiler railways:gray_copper_wrapped_locometal_boiler railways:gray_iron_wrapped_locometal_boiler railways:gray_locometal_boiler railways:green_brass_wrapped_locometal_boiler railways:green_copper_wrapped_locometal_boiler railways:green_iron_wrapped_locometal_boiler railways:green_locometal_boiler railways:iron_wrapped_locometal_boiler railways:light_blue_brass_wrapped_locometal_boiler railways:light_blue_copper_wrapped_locometal_boiler railways:light_blue_iron_wrapped_locometal_boiler railways:light_blue_locometal_boiler railways:light_gray_brass_wrapped_locometal_boiler railways:light_gray_copper_wrapped_locometal_boiler railways:light_gray_iron_wrapped_locometal_boiler railways:light_gray_locometal_boiler railways:lime_brass_wrapped_locometal_boiler railways:lime_copper_wrapped_locometal_boiler railways:lime_iron_wrapped_locometal_boiler railways:lime_locometal_boiler railways:locometal_boiler railways:magenta_brass_wrapped_locometal_boiler railways:magenta_copper_wrapped_locometal_boiler railways:magenta_iron_wrapped_locometal_boiler railways:magenta_locometal_boiler railways:orange_brass_wrapped_locometal_boiler railways:orange_copper_wrapped_locometal_boiler railways:orange_iron_wrapped_locometal_boiler railways:orange_locometal_boiler railways:pink_brass_wrapped_locometal_boiler railways:pink_copper_wrapped_locometal_boiler railways:pink_iron_wrapped_locometal_boiler railways:pink_locometal_boiler railways:purple_brass_wrapped_locometal_boiler railways:purple_copper_wrapped_locometal_boiler railways:purple_iron_wrapped_locometal_boiler railways:purple_locometal_boiler railways:red_brass_wrapped_locometal_boiler railways:red_copper_wrapped_locometal_boiler railways:red_iron_wrapped_locometal_boiler railways:red_locometal_boiler railways:white_brass_wrapped_locometal_boiler railways:white_copper_wrapped_locometal_boiler railways:white_iron_wrapped_locometal_boiler railways:white_locometal_boiler railways:yellow_brass_wrapped_locometal_boiler railways:yellow_copper_wrapped_locometal_boiler railways:yellow_iron_wrapped_locometal_boiler railways:yellow_locometal_boiler \ -\ -securitycraft:bouncing_betty securitycraft:cage_trap securitycraft:claymore securitycraft:display_case securitycraft:door_indestructible_iron_item securitycraft:electrified_iron_fence securitycraft:glow_display_case securitycraft:ims securitycraft:keypad securitycraft:keypad_barrel securitycraft:keypad_blast_furnace:lit=false securitycraft:keypad_door_item securitycraft:keypad_frame securitycraft:keypad_furnace:lit=false securitycraft:keypad_item securitycraft:keypad_smoker:lit=false securitycraft:keypad_trapdoor securitycraft:mine securitycraft:panic_button:powered=false securitycraft:projector securitycraft:reinforced_fence_gate securitycraft:reinforced_iron_trapdoor securitycraft:scanner_door_item securitycraft:scanner_trapdoor securitycraft:sonic_security_system \ -\ -suppsquared:metal_brace:has_block=false suppsquared:metal_cross_brace:has_block=false suppsquared:metal_frame:has_block=false \ -\ -tconstruct:cobalt_platform tconstruct:iron_platform tconstruct:toolforge \ -\ -tfc:metal/anvil/black_bronze tfc:metal/anvil/red_steel tfc:metal/anvil/wrought_iron tfc:metal/bars/black_bronze tfc:metal/bars/red_steel tfc:metal/bars/wrought_iron tfc:metal/block/black_bronze_slab tfc:metal/block/black_bronze_stairs tfc:metal/block/nickel_slab tfc:metal/block/nickel_stairs tfc:metal/block/red_steel_slab tfc:metal/block/red_steel_stairs tfc:metal/block/rose_gold_slab tfc:metal/block/rose_gold_stairs tfc:metal/block/silver_slab tfc:metal/block/silver_stairs tfc:metal/block/sterling_silver_slab tfc:metal/block/sterling_silver_stairs tfc:metal/block/tin_slab tfc:metal/block/tin_stairs tfc:metal/block/wrought_iron_slab tfc:metal/block/wrought_iron_stairs tfc:metal/block/zinc_slab tfc:metal/block/zinc_stairs tfc:metal/chain/black_bronze tfc:metal/chain/red_steel tfc:metal/chain/wrought_iron tfc:metal/exposed_block/silver_slab tfc:metal/exposed_block/silver_stairs tfc:metal/exposed_block/steel_slab tfc:metal/exposed_block/steel_stairs tfc:metal/exposed_block/sterling_silver_slab tfc:metal/exposed_block/sterling_silver_stairs tfc:metal/exposed_block/wrought_iron_slab tfc:metal/exposed_block/wrought_iron_stairs tfc:metal/exposed_grate/steel tfc:metal/exposed_grate/wrought_iron tfc:metal/grate/black_bronze tfc:metal/grate/red_steel tfc:metal/grate/wrought_iron tfc:metal/oxidized_block/silver_slab tfc:metal/oxidized_block/silver_stairs tfc:metal/oxidized_block/sterling_silver_slab tfc:metal/oxidized_block/sterling_silver_stairs tfc:metal/trapdoor/black_bronze tfc:metal/trapdoor/red_steel tfc:metal/trapdoor/wrought_iron tfc:metal/weathered_block/silver_slab tfc:metal/weathered_block/silver_stairs tfc:metal/weathered_block/sterling_silver_slab tfc:metal/weathered_block/sterling_silver_stairs \ -\ -twilightforest:iron_ladder twilightforest:knightmetal_block - -# Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10267 = heavy_weighted_pressure_plate:power=1 heavy_weighted_pressure_plate:power=2 heavy_weighted_pressure_plate:power=3 heavy_weighted_pressure_plate:power=4 heavy_weighted_pressure_plate:power=5 heavy_weighted_pressure_plate:power=6 heavy_weighted_pressure_plate:power=7 heavy_weighted_pressure_plate:power=8 heavy_weighted_pressure_plate:power=9 heavy_weighted_pressure_plate:power=10 heavy_weighted_pressure_plate:power=11 heavy_weighted_pressure_plate:power=12 heavy_weighted_pressure_plate:power=13 heavy_weighted_pressure_plate:power=14 heavy_weighted_pressure_plate:power=15 \ -\ -create:packager:linked=false:powered=true create:redstone_requester:powered=true create:repackager:powered=true - -# Euphoria Patches Glowing Raw Iron Blocks -block.10268 = raw_iron_block \ -\ -alltheores:raw_aluminum_block alltheores:raw_iridium_block alltheores:raw_lead_block alltheores:raw_nickel_block alltheores:raw_osmium_block alltheores:raw_platinum_block alltheores:raw_silver_block alltheores:raw_tin_block alltheores:raw_zinc_block \ -\ -allthetweaks:ender_pearl_block \ -\ -biggerreactors:raw_uranium_block \ -\ -chipped:angry_raw_iron_block chipped:blank_raw_iron_block_carving chipped:bordered_raw_iron_block chipped:brick_bordered_raw_iron_block chipped:carved_raw_iron_block chipped:checkered_raw_iron_block_tiles chipped:cobbled_raw_iron_block chipped:cracked_disordered_raw_iron_block_bricks chipped:cracked_flat_raw_iron_block_tiles chipped:cracked_raw_iron_block_bricks chipped:creeper_raw_iron_block_carving chipped:crying_raw_iron_block chipped:curly_raw_iron_block_pillar chipped:cut_blank_raw_iron_block chipped:cut_raw_iron_block_column chipped:duh_raw_iron_block chipped:edged_raw_iron_block_bricks chipped:engraved_raw_iron_block chipped:eroded_raw_iron_block chipped:etched_raw_iron_block_bricks chipped:fine_raw_iron_block_pillar chipped:flat_raw_iron_block_tiles chipped:glad_raw_iron_block chipped:inlayed_raw_iron_block chipped:inscribed_raw_iron_block chipped:layed_raw_iron_block_bricks chipped:loded_raw_iron_block chipped:massive_raw_iron_block_bricks chipped:offset_raw_iron_block_bricks chipped:ornate_raw_iron_block_pillar chipped:overlapping_raw_iron_block_tiles chipped:pillar_raw_iron_block_bricks chipped:polished_raw_iron_block chipped:prismal_raw_iron_block_remnants chipped:raw_iron_block_bricks chipped:raw_iron_block_mini_tiles chipped:raw_iron_block_pillar chipped:raw_iron_block_pillar_top chipped:raw_iron_block_scales chipped:rough_raw_iron_block chipped:rounded_raw_iron_block_bricks chipped:runic_carved_raw_iron_block chipped:sad_raw_iron_block chipped:sanded_raw_iron_block chipped:simple_raw_iron_block_pillar chipped:small_raw_iron_block_bricks chipped:smooth_inlayed_raw_iron_block chipped:smooth_raw_iron_block_column chipped:smooth_ringed_raw_iron_block chipped:smoothed_double_inlayed_raw_iron_block chipped:spider_raw_iron_block_carving chipped:spiraled_raw_iron_block chipped:stacked_raw_iron_block_bricks chipped:thick_inlayed_raw_iron_block chipped:tiled_bordered_raw_iron_block chipped:tiled_raw_iron_block chipped:tiled_raw_iron_block_column chipped:tiny_brick_bordered_raw_iron_block chipped:tiny_layered_raw_iron_block_bricks chipped:tiny_layered_raw_iron_block_slabs chipped:tiny_raw_iron_block_bricks chipped:trodden_raw_iron_block chipped:unamused_raw_iron_block chipped:vertical_cut_raw_iron_block chipped:vertical_disordered_raw_iron_block_bricks chipped:weathered_raw_iron_block \ -\ -create:raw_zinc_block \ -\ -immersiveengineering:raw_block_lead immersiveengineering:raw_block_nickel immersiveengineering:raw_block_silver \ -\ -oritech:raw_platinum_block \ -\ -securitycraft:reinforced_raw_iron_block \ -\ -thermal:raw_lead_block thermal:raw_nickel_block thermal:raw_silver_block thermal:raw_tin_block - -# Glowing Raw Iron Non-Full Blocks (Modded Only) -block.10269 = extshape:raw_iron_stairs extshape:raw_iron_slab extshape:raw_iron_vertical_slab extshape:raw_iron_vertical_stairs extshape:raw_iron_quarter_piece extshape:raw_iron_vertical_quarter_piece extshape:raw_iron_wall extshape:raw_iron_fence extshape:raw_iron_fence_gate extshape:raw_iron_button extshape:raw_iron_pressure_plate \ -\ -additionalplacements:extshape.raw_iron_pressure_plate additionalplacements:extshape.raw_iron_slab additionalplacements:extshape.raw_iron_stairs \ -\ -diagonalfences:extshape/raw_iron_fence \ -\ -diagonalwalls:extshape/raw_iron_wall \ -\ -oreberries:aluminum_oreberry_bush oreberries:iron_oreberry_bush - -# Glowing Ores Iron -block.10272 = iron_ore \ -tags_iron_ores \ -\ -ad_astra:glacio_iron_ore ad_astra:mars_iron_ore ad_astra:mercury_iron_ore ad_astra:moon_iron_ore \ -\ -aether_ores:holystone_iron_ore \ -\ -alexscaves:galena_iron_ore \ -\ -alltheores:other_iron_ore \ -\ -darkerdepths:aridrock_iron_ore darkerdepths:aridrock_silver_ore darkerdepths:limestone_iron_ore \ -\ -denseores:dense_iron_ore \ -\ -eternal_starlight_vo:eternal_ice_iron_ore eternal_starlight_vo:grimstone_iron_ore eternal_starlight_vo:haze_ice_iron_ore eternal_starlight_vo:voidstone_iron_ore \ -\ -excavated_variants:andesite_iron_ore excavated_variants:biomesoplenty_black_sandstone_iron_ore excavated_variants:biomesoplenty_orange_sandstone_iron_ore excavated_variants:biomesoplenty_white_sandstone_iron_ore excavated_variants:calcite_iron_ore excavated_variants:diorite_iron_ore excavated_variants:dripstone_iron_ore excavated_variants:granite_iron_ore excavated_variants:quark_jasper_iron_ore excavated_variants:quark_limestone_iron_ore excavated_variants:quark_shale_iron_ore excavated_variants:red_sandstone_iron_ore excavated_variants:sandstone_iron_ore excavated_variants:smooth_basalt_iron_ore excavated_variants:tuff_iron_ore \ -\ -gravelores:iron_gravel_ore \ -\ -growthcraft:salt_ore \ -\ -immersiveengineering:ore_aluminum \ -\ -mocreatures:ancient_ore mocreatures:wyvern_iron_ore \ -\ -more_ores_more_gems:chondrit_ore more_ores_more_gems:magnesium_ore \ -\ -occultism:silver_ore \ -\ -organics:nether_iron_ore \ -\ -securitycraft:iron_mine \ -\ -spectrum:blackslag_iron_ore \ -\ -spelunkery:andesite_iron_ore spelunkery:diorite_iron_ore spelunkery:tuff_iron_ore \ -\ -theabyss:iron_variant \ -\ -undergarden:depthrock_iron_ore \ -\ -universal_ores:andesite_iron_ore universal_ores:calcite_iron_ore universal_ores:diorite_iron_ore universal_ores:granite_iron_ore universal_ores:tuff_iron_ore - -# Deepslate Variant -block.10276 = deepslate_iron_ore \ -\ -crystalcraft_unlimited_java:scandium_ore \ -\ -deeperdarker:gloomslate_iron_ore deeperdarker:sculk_stone_iron_ore \ -\ -denseores:dense_deepslate_iron_ore \ -\ -immersiveengineering:deepslate_ore_aluminum \ -\ -more_ores_more_gems:deepslate_chondrit_ore more_ores_more_gems:deepslate_magnesium_ore \ -\ -occultism:silver_ore_deepslate \ -\ -oritech:resource_node_iron \ -\ -securitycraft:deepslate_iron_mine - -# Euphoria Patches Glowing Raw Copper Blocks -block.10280 = raw_copper_block \ -\ -alltheores:raw_uranium_block \ -\ -chipped:angry_raw_copper_block chipped:blank_raw_copper_block_carving chipped:bordered_raw_copper_block chipped:brick_bordered_raw_copper_block chipped:carved_raw_copper_block chipped:checkered_raw_copper_block_tiles chipped:cobbled_raw_copper_block chipped:cracked_disordered_raw_copper_block_bricks chipped:cracked_flat_raw_copper_block_tiles chipped:cracked_raw_copper_block_bricks chipped:creeper_raw_copper_block_carving chipped:crying_raw_copper_block chipped:curly_raw_copper_block_pillar chipped:cut_blank_raw_copper_block chipped:cut_raw_copper_block_column chipped:duh_raw_copper_block chipped:edged_raw_copper_block_bricks chipped:engraved_raw_copper_block chipped:eroded_raw_copper_block chipped:etched_raw_copper_block_bricks chipped:fine_raw_copper_block_pillar chipped:flat_raw_copper_block_tiles chipped:glad_raw_copper_block chipped:inlayed_raw_copper_block chipped:inscribed_raw_copper_block chipped:layed_raw_copper_block_bricks chipped:loded_raw_copper_block chipped:massive_raw_copper_block_bricks chipped:offset_raw_copper_block_bricks chipped:ornate_raw_copper_block_pillar chipped:overlapping_raw_copper_block_tiles chipped:pillar_raw_copper_block_bricks chipped:polished_raw_copper_block chipped:prismal_raw_copper_block_remnants chipped:raw_copper_block_bricks chipped:raw_copper_block_mini_tiles chipped:raw_copper_block_pillar chipped:raw_copper_block_pillar_top chipped:raw_copper_block_scales chipped:rough_raw_copper_block chipped:rounded_raw_copper_block_bricks chipped:runic_carved_raw_copper_block chipped:sad_raw_copper_block chipped:sanded_raw_copper_block chipped:simple_raw_copper_block_pillar chipped:small_raw_copper_block_bricks chipped:smooth_inlayed_raw_copper_block chipped:smooth_raw_copper_block_column chipped:smooth_ringed_raw_copper_block chipped:smoothed_double_inlayed_raw_copper_block chipped:spider_raw_copper_block_carving chipped:spiraled_raw_copper_block chipped:stacked_raw_copper_block_bricks chipped:thick_inlayed_raw_copper_block chipped:tiled_bordered_raw_copper_block chipped:tiled_raw_copper_block chipped:tiled_raw_copper_block_column chipped:tiny_brick_bordered_raw_copper_block chipped:tiny_layered_raw_copper_block_bricks chipped:tiny_layered_raw_copper_block_slabs chipped:tiny_raw_copper_block_bricks chipped:trodden_raw_copper_block chipped:unamused_raw_copper_block chipped:vertical_cut_raw_copper_block chipped:vertical_disordered_raw_copper_block_bricks chipped:weathered_raw_copper_block \ -\ -immersiveengineering:raw_block_aluminum \ -\ -securitycraft:reinforced_raw_copper_block - -# Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -block.10281 = extshape:raw_copper_stairs extshape:raw_copper_slab extshape:raw_copper_vertical_slab extshape:raw_copper_vertical_stairs extshape:raw_copper_quarter_piece extshape:raw_copper_vertical_quarter_piece extshape:raw_copper_wall extshape:raw_copper_fence extshape:raw_copper_fence_gate extshape:raw_copper_button extshape:raw_copper_pressure_plate \ -\ -additionalplacements:extshape.raw_copper_pressure_plate additionalplacements:extshape.raw_copper_slab additionalplacements:extshape.raw_copper_stairs \ -\ -diagonalfences:extshape/raw_copper_fence \ -\ -diagonalwalls:extshape/raw_copper_wall \ -\ -oreberries:copper_oreberry_bush oreberries:tin_oreberry_bush - -# Glowing Ores Copper -block.10284 = copper_ore \ -tags_copper_ores \ -\ -ad_astra:glacio_copper_ore ad_astra:moon_desh_ore \ -\ -aether_ores:holystone_copper_ore \ -\ -create_new_age:thorium_ore \ -\ -crystalcraft_unlimited_java:amber_ore crystalcraft_unlimited_java:bronze_ore crystalcraft_unlimited_java:rare_citrine_ore crystalcraft_unlimited_java:topaz_ore \ -\ -denseores:dense_copper_ore \ -\ -eternal_starlight_vo:eternal_ice_copper_ore eternal_starlight_vo:grimstone_copper_ore eternal_starlight_vo:haze_ice_copper_ore eternal_starlight_vo:voidstone_copper_ore \ -\ -excavated_variants:andesite_copper_ore excavated_variants:biomesoplenty_black_sandstone_copper_ore excavated_variants:biomesoplenty_orange_sandstone_copper_ore excavated_variants:biomesoplenty_white_sandstone_copper_ore excavated_variants:calcite_copper_ore excavated_variants:diorite_copper_ore excavated_variants:dripstone_copper_ore excavated_variants:granite_copper_ore excavated_variants:quark_jasper_copper_ore excavated_variants:quark_limestone_copper_ore excavated_variants:quark_shale_copper_ore excavated_variants:red_sandstone_copper_ore excavated_variants:sandstone_copper_ore excavated_variants:smooth_basalt_copper_ore excavated_variants:tuff_copper_ore \ -\ -gravelores:aluminum_gravel_ore gravelores:copper_gravel_ore \ -\ -immersiveengineering:ore_nickel \ -\ -more_ores_more_gems:deepslate_citrtine_ore more_ores_more_gems:padparadscha_ore more_ores_more_gems:topaz_ore \ -\ -mythicmetals:banglum_ore mythicmetals:nether_banglum_ore mythicmetals:palladium_ore \ -\ -mythicupgrades:deepslate_topaz_ore mythicupgrades:topaz_ore \ -\ -securitycraft:copper_mine \ -\ -spectrum:blackslag_copper_ore \ -\ -spelunkers_charm:marine_copper_ore \ -\ -spelunkery:diorite_copper_ore spelunkery:tuff_copper_ore \ -\ -techreborn:bauxite_ore \ -\ -tfc:ore/normal_hematite/andesite tfc:ore/normal_hematite/basalt tfc:ore/normal_hematite/chalk tfc:ore/normal_hematite/chert tfc:ore/normal_hematite/claystone tfc:ore/normal_hematite/conglomerate tfc:ore/normal_hematite/dacite tfc:ore/normal_hematite/diorite tfc:ore/normal_hematite/dolomite tfc:ore/normal_hematite/gabbro tfc:ore/normal_hematite/gneiss tfc:ore/normal_hematite/granite tfc:ore/normal_hematite/limestone tfc:ore/normal_hematite/marble tfc:ore/normal_hematite/phyllite tfc:ore/normal_hematite/quartzite tfc:ore/normal_hematite/rhyolite tfc:ore/normal_hematite/schist tfc:ore/normal_hematite/shale tfc:ore/normal_hematite/slate tfc:ore/normal_hematite/tuff tfc:ore/normal_native_copper/andesite tfc:ore/normal_native_copper/basalt tfc:ore/normal_native_copper/chalk tfc:ore/normal_native_copper/chert tfc:ore/normal_native_copper/claystone tfc:ore/normal_native_copper/conglomerate tfc:ore/normal_native_copper/dacite tfc:ore/normal_native_copper/diorite tfc:ore/normal_native_copper/dolomite tfc:ore/normal_native_copper/gabbro tfc:ore/normal_native_copper/gneiss tfc:ore/normal_native_copper/granite tfc:ore/normal_native_copper/limestone tfc:ore/normal_native_copper/marble tfc:ore/normal_native_copper/phyllite tfc:ore/normal_native_copper/quartzite tfc:ore/normal_native_copper/rhyolite tfc:ore/normal_native_copper/schist tfc:ore/normal_native_copper/shale tfc:ore/normal_native_copper/slate tfc:ore/normal_native_copper/tuff tfc:ore/poor_hematite/andesite tfc:ore/poor_hematite/basalt tfc:ore/poor_hematite/chalk tfc:ore/poor_hematite/chert tfc:ore/poor_hematite/claystone tfc:ore/poor_hematite/conglomerate tfc:ore/poor_hematite/dacite tfc:ore/poor_hematite/diorite tfc:ore/poor_hematite/dolomite tfc:ore/poor_hematite/gabbro tfc:ore/poor_hematite/gneiss tfc:ore/poor_hematite/granite tfc:ore/poor_hematite/limestone tfc:ore/poor_hematite/marble tfc:ore/poor_hematite/phyllite tfc:ore/poor_hematite/quartzite tfc:ore/poor_hematite/rhyolite tfc:ore/poor_hematite/schist tfc:ore/poor_hematite/shale tfc:ore/poor_hematite/slate tfc:ore/poor_hematite/tuff tfc:ore/poor_native_copper/andesite tfc:ore/poor_native_copper/basalt tfc:ore/poor_native_copper/chalk tfc:ore/poor_native_copper/chert tfc:ore/poor_native_copper/claystone tfc:ore/poor_native_copper/conglomerate tfc:ore/poor_native_copper/dacite tfc:ore/poor_native_copper/diorite tfc:ore/poor_native_copper/dolomite tfc:ore/poor_native_copper/gabbro tfc:ore/poor_native_copper/gneiss tfc:ore/poor_native_copper/granite tfc:ore/poor_native_copper/limestone tfc:ore/poor_native_copper/marble tfc:ore/poor_native_copper/phyllite tfc:ore/poor_native_copper/quartzite tfc:ore/poor_native_copper/rhyolite tfc:ore/poor_native_copper/schist tfc:ore/poor_native_copper/shale tfc:ore/poor_native_copper/slate tfc:ore/poor_native_copper/tuff tfc:ore/rich_hematite/andesite tfc:ore/rich_hematite/basalt tfc:ore/rich_hematite/chalk tfc:ore/rich_hematite/chert tfc:ore/rich_hematite/claystone tfc:ore/rich_hematite/conglomerate tfc:ore/rich_hematite/dacite tfc:ore/rich_hematite/diorite tfc:ore/rich_hematite/dolomite tfc:ore/rich_hematite/gabbro tfc:ore/rich_hematite/gneiss tfc:ore/rich_hematite/granite tfc:ore/rich_hematite/limestone tfc:ore/rich_hematite/marble tfc:ore/rich_hematite/phyllite tfc:ore/rich_hematite/quartzite tfc:ore/rich_hematite/rhyolite tfc:ore/rich_hematite/schist tfc:ore/rich_hematite/shale tfc:ore/rich_hematite/slate tfc:ore/rich_hematite/tuff tfc:ore/rich_native_copper/andesite tfc:ore/rich_native_copper/basalt tfc:ore/rich_native_copper/chalk tfc:ore/rich_native_copper/chert tfc:ore/rich_native_copper/claystone tfc:ore/rich_native_copper/conglomerate tfc:ore/rich_native_copper/dacite tfc:ore/rich_native_copper/diorite tfc:ore/rich_native_copper/dolomite tfc:ore/rich_native_copper/gabbro tfc:ore/rich_native_copper/gneiss tfc:ore/rich_native_copper/granite tfc:ore/rich_native_copper/limestone tfc:ore/rich_native_copper/marble tfc:ore/rich_native_copper/phyllite tfc:ore/rich_native_copper/quartzite tfc:ore/rich_native_copper/rhyolite tfc:ore/rich_native_copper/schist tfc:ore/rich_native_copper/shale tfc:ore/rich_native_copper/slate tfc:ore/rich_native_copper/tuff \ -\ -undergarden:depthrock_utherium_ore undergarden:shiverstone_utherium_ore \ -\ -universal_ores:andesite_copper_ore universal_ores:calcite_copper_ore universal_ores:diorite_copper_ore universal_ores:granite_copper_ore universal_ores:tuff_copper_ore - -# Glowing Ores Copper Non-Full Block (Modded Only) -block.10285 = tfc:ore/small_hematite tfc:ore/small_limonite tfc:ore/small_native_copper - -# Deepslate Variant -block.10288 = deepslate_copper_ore \ -\ -ad_astra:deepslate_desh_ore \ -\ -cobblemon:deepslate_moon_stone_ore cobblemon:moon_stone_ore \ -\ -crystalcraft_unlimited_java:deepslate_amber_ore crystalcraft_unlimited_java:deepslate_topaz_ore crystalcraft_unlimited_java:palintinium_ore \ -\ -deeperdarker:gloomslate_copper_ore deeperdarker:sculk_stone_copper_ore \ -\ -denseores:dense_deepslate_copper_ore \ -\ -immersiveengineering:deepslate_ore_nickel \ -\ -more_ores_more_gems:deepslate_padparadscha_ore more_ores_more_gems:deepslate_topaz_ore \ -\ -oritech:resource_node_copper \ -\ -securitycraft:deepslate_copper_mine \ -\ -techreborn:deepslate_bauxite_ore \ -\ -tfc:deposit/native_copper/andesite - -# Copper Full Blocks -block.10292 = copper_block exposed_copper weathered_copper oxidized_copper cut_copper exposed_cut_copper weathered_cut_copper oxidized_cut_copper waxed_copper_block waxed_exposed_copper waxed_weathered_copper waxed_oxidized_copper waxed_cut_copper waxed_exposed_cut_copper waxed_weathered_cut_copper waxed_oxidized_cut_copper chiseled_copper exposed_chiseled_copper weathered_chiseled_copper oxidized_chiseled_copper waxed_chiseled_copper waxed_exposed_chiseled_copper waxed_weathered_chiseled_copper waxed_oxidized_chiseled_copper \ -\ -ad_astra:desh_block ad_astra:desh_factory_block ad_astra:desh_panel ad_astra:desh_pillar ad_astra:desh_plateblock ad_astra:desh_plating ad_astra:encased_desh_block ad_astra:fluid_pipe_duct \ -\ -additionaladditions:patina_block \ -\ -allthecompressed:copper_block_1x allthecompressed:copper_block_2x allthecompressed:copper_block_3x allthecompressed:copper_block_4x allthecompressed:copper_block_5x allthecompressed:copper_block_6x allthecompressed:copper_block_7x allthecompressed:copper_block_8x allthecompressed:copper_block_9x \ -\ -alltheores:bronze_block alltheores:nickel_block \ -\ -automobility:auto_mechanic_table \ -\ -blockbox:copper_pillar blockbox:exposed_copper_pillar blockbox:oxidized_copper_pillar blockbox:waxed_copper_pillar blockbox:waxed_exposed_copper_pillar blockbox:waxed_oxidized_copper_pillar blockbox:waxed_weathered_copper_pillar blockbox:weathered_copper_pillar \ -\ -blockus:copper_bricks blockus:copper_tuff_bricks blockus:exposed_copper_bricks blockus:exposed_copper_tuff_bricks blockus:oxidized_copper_bricks blockus:oxidized_copper_tuff_bricks blockus:waxed_copper_bricks blockus:waxed_copper_tuff_bricks blockus:waxed_exposed_copper_bricks blockus:waxed_exposed_copper_tuff_bricks blockus:waxed_oxidized_copper_bricks blockus:waxed_oxidized_copper_tuff_bricks blockus:waxed_weathered_copper_bricks blockus:waxed_weathered_copper_tuff_bricks blockus:weathered_copper_bricks blockus:weathered_copper_tuff_bricks \ -\ -brewery:brew_oven:material=copper brewery:brew_timer:material=copper brewery:brew_whistle:material=copper brewery:copper_brewingstation:material=copper \ -\ -chipped:ancient_waxed_copper_block chipped:ancient_waxed_exposed_copper chipped:ancient_waxed_oxidized_copper chipped:ancient_waxed_weathered_copper chipped:chipped_waxed_copper_block chipped:chipped_waxed_exposed_copper chipped:chipped_waxed_oxidized_copper chipped:chipped_waxed_weathered_copper chipped:embossed_waxed_copper_block chipped:embossed_waxed_exposed_copper chipped:embossed_waxed_oxidized_copper chipped:embossed_waxed_weathered_copper chipped:engraved_waxed_copper_block chipped:engraved_waxed_exposed_copper chipped:engraved_waxed_oxidized_copper chipped:engraved_waxed_weathered_copper chipped:layered_waxed_copper_block chipped:layered_waxed_exposed_copper chipped:layered_waxed_oxidized_copper chipped:layered_waxed_weathered_copper chipped:plated_waxed_copper_block chipped:plated_waxed_exposed_copper chipped:plated_waxed_oxidized_copper chipped:plated_waxed_weathered_copper chipped:pressed_waxed_copper_block chipped:pressed_waxed_exposed_copper chipped:pressed_waxed_oxidized_copper chipped:pressed_waxed_weathered_copper chipped:reinforced_waxed_copper_block chipped:reinforced_waxed_exposed_copper chipped:reinforced_waxed_oxidized_copper chipped:reinforced_waxed_weathered_copper chipped:sheet_waxed_copper_block chipped:sheet_waxed_exposed_copper chipped:sheet_waxed_oxidized_copper chipped:sheet_waxed_weathered_copper chipped:shuttered_waxed_copper_block chipped:shuttered_waxed_exposed_copper chipped:shuttered_waxed_oxidized_copper chipped:shuttered_waxed_weathered_copper chipped:stacked_waxed_copper_block chipped:stacked_waxed_exposed_copper chipped:stacked_waxed_oxidized_copper chipped:stacked_waxed_weathered_copper \ -\ -chisel:blockbronze chisel:blockcopper chisel:blocknickel \ -\ -create:brass_casing create:copper_casing create:copper_shingles create:copper_tiles create:elevator_pulley create:exposed_copper_shingles create:exposed_copper_tiles create:oxidized_copper_shingles create:oxidized_copper_tiles create:waxed_copper_shingles create:waxed_copper_tiles create:waxed_exposed_copper_shingles create:waxed_exposed_copper_tiles create:waxed_oxidized_copper_shingles create:waxed_oxidized_copper_tiles create:waxed_weathered_copper_shingles create:waxed_weathered_copper_tiles create:weathered_copper_casing create:weathered_copper_shingles create:weathered_copper_tiles create:weathered_iron_block \ -\ -createdeco:copper_sheet_metal \ -\ -enderio:copper_alloy_block enderio:energetic_alloy_block \ -\ -farm_and_charm:silo_copper \ -\ -iceandfire:copper_pile:layers=8 \ -\ -immersiveengineering:coil_lv immersiveengineering:dynamo immersiveengineering:electromagnet immersiveengineering:generator immersiveengineering:heavy_engineering immersiveengineering:light_engineering immersiveengineering:sheetmetal_constantan immersiveengineering:sheetmetal_copper immersiveengineering:storage_constantan immersiveengineering:thermoelectric_generator immersiveengineering:turntable \ -\ -ironchests:copper_barrel \ -\ -ironfurnaces:copper_furnace \ -\ -justagreenhouse:greenhouse_block justagreenhouse:greenhouse_glass justagreenhouse:greenhouse_pillar \ -\ -oritech:advanced_augment_station oritech:arcane_augment_station oritech:energy_pipe_duct_block oritech:fluid_pipe_duct_block oritech:item_pipe_duct_block oritech:large_storage_block oritech:low_yield_nuke oritech:machine_plating_block oritech:nuke oritech:reactor_absorber_port oritech:reactor_condenser oritech:reactor_energy_port oritech:reactor_explosion_large oritech:reactor_fuel_port oritech:reactor_wall oritech:simple_augment_station oritech:superconductor_duct_block \ -\ -quark:raw_copper_bricks \ -\ -rechiseled:copper_block_bars rechiseled:copper_block_bars_connecting rechiseled:copper_block_circles rechiseled:copper_block_circles_connecting rechiseled:copper_block_cone rechiseled:copper_block_gears rechiseled:copper_block_gears_connecting rechiseled:copper_block_lines rechiseled:copper_block_lines_connecting rechiseled:copper_block_pattern rechiseled:copper_block_pattern_connecting rechiseled:copper_block_pillar rechiseled:copper_block_pillar_connecting rechiseled:copper_block_polished rechiseled:copper_block_polished_connecting rechiseled:copper_block_shafts rechiseled:copper_block_shafts_connecting rechiseled:copper_block_small_bricks rechiseled:copper_block_small_bricks_connecting rechiseled:copper_block_smooth \ -\ -securitycraft:reinforced_copper_block securitycraft:reinforced_cut_copper securitycraft:reinforced_exposed_copper securitycraft:reinforced_exposed_cut_copper securitycraft:reinforced_oxidized_copper securitycraft:reinforced_oxidized_cut_copper securitycraft:reinforced_weathered_copper securitycraft:reinforced_weathered_cut_copper \ -\ -supplementaries:cog_block \ -\ -tconstruct:amethyst_bronze_block tconstruct:hepatizon_block \ -\ -techreborn:bronze_storage_block \ -\ -tfc:metal/block/brass tfc:metal/block/bronze tfc:metal/block/copper tfc:metal/exposed_block/brass tfc:metal/exposed_block/bronze tfc:metal/exposed_block/copper tfc:metal/oxidized_block/brass tfc:metal/oxidized_block/bronze tfc:metal/oxidized_block/copper tfc:metal/weathered_block/brass tfc:metal/weathered_block/bronze tfc:metal/weathered_block/copper \ -\ -tfmg:accumulator tfmg:blue_caution_block tfmg:brown_caution_block tfmg:capacitor tfmg:converter tfmg:copper_cable_hub tfmg:copper_coil tfmg:copper_encased_plastic_pipe tfmg:copper_frame tfmg:copper_truss tfmg:cyan_caution_block tfmg:factory_floor tfmg:factory_floor_slab tfmg:factory_floor_stairs tfmg:glass_plastic_pipe tfmg:gray_caution_block tfmg:green_caution_block tfmg:lead_flywheel tfmg:lead_frame tfmg:lead_ladder tfmg:lead_truss tfmg:light_blue_caution_block tfmg:light_gray_caution_block tfmg:light_green_caution_block tfmg:lithium_block tfmg:magenta_caution_block tfmg:nickel_block tfmg:nickel_flywheel tfmg:nickel_frame tfmg:nickel_ladder tfmg:nickel_truss tfmg:orange_caution_block tfmg:pink_caution_block tfmg:plastic_block tfmg:plastic_fluid_pipe tfmg:plastic_fluid_valve tfmg:plastic_mechanical_pump tfmg:plastic_pipe tfmg:purple_caution_block tfmg:red_caution_block tfmg:white_caution_block tfmg:yellow_caution_block tfmg:zinc_frame tfmg:zinc_truss \ -\ -twigs:copper_pillar twigs:exposed_copper_pillar twigs:oxidized_copper_pillar twigs:waxed_copper_pillar twigs:waxed_exposed_copper_pillar twigs:waxed_oxidized_copper_pillar twigs:waxed_weathered_copper_pillar twigs:weathered_copper_pillar - -# Copper Non-Full Blocks -block.10293 = lightning_rod exposed_lightning_rod weathered_lightning_rod oxidized_lightning_rod waxed_lightning_rod waxed_exposed_lightning_rod waxed_weathered_lightning_rod waxed_oxidized_lightning_rod copper_grate exposed_copper_grate weathered_copper_grate oxidized_copper_grate waxed_copper_grate waxed_exposed_copper_grate waxed_weathered_copper_grate waxed_oxidized_copper_grate copper_bars exposed_copper_bars weathered_copper_bars oxidized_copper_bars waxed_copper_bars waxed_exposed_copper_bars waxed_weathered_copper_bars waxed_oxidized_copper_bars copper_chain exposed_copper_chain weathered_copper_chain oxidized_copper_chain waxed_copper_chain waxed_exposed_copper_chain waxed_weathered_copper_chain waxed_oxidized_copper_chain \ -\ -ad_astra:desh_cable ad_astra:desh_fluid_pipe ad_astra:desh_plating_button ad_astra:desh_plating_pressure_plate ad_astra:desh_plating_slab ad_astra:desh_plating_stairs ad_astra:desh_sliding_door \ -\ -additionaladditions:copper_patina \ -\ -additionallanterns:copper_chain additionallanterns:exposed_copper_chain additionallanterns:oxidized_copper_chain additionallanterns:waxed_copper_chain additionallanterns:waxed_exposed_copper_chain additionallanterns:waxed_oxidized_copper_chain additionallanterns:waxed_weathered_copper_chain additionallanterns:weathered_copper_chain \ -\ -additionalplacements:blockus.copper_brick_slab additionalplacements:blockus.copper_brick_stairs additionalplacements:blockus.copper_tuff_brick_slab additionalplacements:blockus.copper_tuff_brick_stairs additionalplacements:blockus.exposed_copper_brick_slab additionalplacements:blockus.exposed_copper_brick_stairs additionalplacements:blockus.exposed_copper_tuff_brick_slab additionalplacements:blockus.exposed_copper_tuff_brick_stairs additionalplacements:blockus.oxidized_copper_brick_slab additionalplacements:blockus.oxidized_copper_brick_stairs additionalplacements:blockus.oxidized_copper_tuff_brick_slab additionalplacements:blockus.oxidized_copper_tuff_brick_stairs additionalplacements:blockus.waxed_copper_brick_slab additionalplacements:blockus.waxed_copper_brick_stairs additionalplacements:blockus.waxed_copper_tuff_brick_slab additionalplacements:blockus.waxed_copper_tuff_brick_stairs additionalplacements:blockus.waxed_exposed_copper_brick_slab additionalplacements:blockus.waxed_exposed_copper_brick_stairs additionalplacements:blockus.waxed_exposed_copper_tuff_brick_slab additionalplacements:blockus.waxed_exposed_copper_tuff_brick_stairs additionalplacements:blockus.waxed_oxidized_copper_brick_slab additionalplacements:blockus.waxed_oxidized_copper_brick_stairs additionalplacements:blockus.waxed_oxidized_copper_tuff_brick_slab additionalplacements:blockus.waxed_oxidized_copper_tuff_brick_stairs additionalplacements:blockus.waxed_weathered_copper_brick_slab additionalplacements:blockus.waxed_weathered_copper_brick_stairs additionalplacements:blockus.waxed_weathered_copper_tuff_brick_slab additionalplacements:blockus.waxed_weathered_copper_tuff_brick_stairs additionalplacements:blockus.weathered_copper_brick_slab additionalplacements:blockus.weathered_copper_brick_stairs additionalplacements:blockus.weathered_copper_tuff_brick_slab additionalplacements:blockus.weathered_copper_tuff_brick_stairs additionalplacements:create.copper_shingle_slab additionalplacements:create.copper_shingle_stairs additionalplacements:create.copper_tile_slab additionalplacements:create.copper_tile_stairs additionalplacements:create.exposed_copper_shingle_slab additionalplacements:create.exposed_copper_shingle_stairs additionalplacements:create.exposed_copper_tile_slab additionalplacements:create.exposed_copper_tile_stairs additionalplacements:create.oxidized_copper_shingle_slab additionalplacements:create.oxidized_copper_shingle_stairs additionalplacements:create.oxidized_copper_tile_slab additionalplacements:create.oxidized_copper_tile_stairs additionalplacements:create.waxed_copper_shingle_slab additionalplacements:create.waxed_copper_shingle_stairs additionalplacements:create.waxed_copper_tile_slab additionalplacements:create.waxed_copper_tile_stairs additionalplacements:create.waxed_exposed_copper_shingle_slab additionalplacements:create.waxed_exposed_copper_shingle_stairs additionalplacements:create.waxed_exposed_copper_tile_slab additionalplacements:create.waxed_exposed_copper_tile_stairs additionalplacements:create.waxed_oxidized_copper_shingle_slab additionalplacements:create.waxed_oxidized_copper_shingle_stairs additionalplacements:create.waxed_oxidized_copper_tile_slab additionalplacements:create.waxed_oxidized_copper_tile_stairs additionalplacements:create.waxed_weathered_copper_shingle_slab additionalplacements:create.waxed_weathered_copper_shingle_stairs additionalplacements:create.waxed_weathered_copper_tile_slab additionalplacements:create.waxed_weathered_copper_tile_stairs additionalplacements:create.weathered_copper_shingle_slab additionalplacements:create.weathered_copper_shingle_stairs additionalplacements:create.weathered_copper_tile_slab additionalplacements:create.weathered_copper_tile_stairs additionalplacements:extshape.copper_pressure_plate additionalplacements:extshape.copper_slab additionalplacements:extshape.copper_stairs additionalplacements:extshape.cut_copper_pressure_plate additionalplacements:extshape.exposed_copper_pressure_plate additionalplacements:extshape.exposed_copper_slab additionalplacements:extshape.exposed_copper_stairs additionalplacements:extshape.exposed_cut_copper_pressure_plate additionalplacements:extshape.oxidized_copper_pressure_plate additionalplacements:extshape.oxidized_copper_slab additionalplacements:extshape.oxidized_copper_stairs additionalplacements:extshape.oxidized_cut_copper_pressure_plate additionalplacements:extshape.waxed_copper_pressure_plate additionalplacements:extshape.waxed_copper_slab additionalplacements:extshape.waxed_copper_stairs additionalplacements:extshape.waxed_cut_copper_pressure_plate additionalplacements:extshape.waxed_exposed_copper_pressure_plate additionalplacements:extshape.waxed_exposed_copper_slab additionalplacements:extshape.waxed_exposed_copper_stairs additionalplacements:extshape.waxed_exposed_cut_copper_pressure_plate additionalplacements:extshape.waxed_oxidized_copper_pressure_plate additionalplacements:extshape.waxed_oxidized_copper_slab additionalplacements:extshape.waxed_oxidized_copper_stairs additionalplacements:extshape.waxed_oxidized_cut_copper_pressure_plate additionalplacements:extshape.waxed_weathered_copper_pressure_plate additionalplacements:extshape.waxed_weathered_copper_slab additionalplacements:extshape.waxed_weathered_copper_stairs additionalplacements:extshape.waxed_weathered_cut_copper_pressure_plate additionalplacements:extshape.weathered_copper_pressure_plate additionalplacements:extshape.weathered_copper_slab additionalplacements:extshape.weathered_copper_stairs additionalplacements:extshape.weathered_cut_copper_pressure_plate additionalplacements:immersiveengineering.slab_sheetmetal_constantan additionalplacements:immersiveengineering.slab_sheetmetal_copper additionalplacements:immersiveengineering.slab_storage_constantan additionalplacements:minecraft.cut_copper_slab additionalplacements:minecraft.cut_copper_stairs additionalplacements:minecraft.exposed_cut_copper_slab additionalplacements:minecraft.exposed_cut_copper_stairs additionalplacements:minecraft.oxidized_cut_copper_slab additionalplacements:minecraft.oxidized_cut_copper_stairs additionalplacements:minecraft.waxed_cut_copper_slab additionalplacements:minecraft.waxed_cut_copper_stairs additionalplacements:minecraft.waxed_exposed_cut_copper_slab additionalplacements:minecraft.waxed_exposed_cut_copper_stairs additionalplacements:minecraft.waxed_oxidized_cut_copper_slab additionalplacements:minecraft.waxed_oxidized_cut_copper_stairs additionalplacements:minecraft.waxed_weathered_cut_copper_slab additionalplacements:minecraft.waxed_weathered_cut_copper_stairs additionalplacements:minecraft.weathered_cut_copper_slab additionalplacements:minecraft.weathered_cut_copper_stairs \ -\ -automobility:automobile_assembler \ -\ -blockbox:copper_bars blockbox:exposed_copper_bars blockbox:oxidized_copper_bars blockbox:waxed_copper_bars blockbox:waxed_exposed_copper_bars blockbox:waxed_oxidized_copper_bars blockbox:waxed_weathered_copper_bars blockbox:weathered_copper_bars \ -\ -blockus:copper_brick_slab blockus:copper_brick_stairs blockus:copper_brick_wall blockus:copper_tuff_brick_slab blockus:copper_tuff_brick_stairs blockus:copper_tuff_brick_wall blockus:exposed_copper_brick_slab blockus:exposed_copper_brick_stairs blockus:exposed_copper_brick_wall blockus:exposed_copper_tuff_brick_slab blockus:exposed_copper_tuff_brick_stairs blockus:exposed_copper_tuff_brick_wall blockus:oxidized_copper_brick_slab blockus:oxidized_copper_brick_stairs blockus:oxidized_copper_brick_wall blockus:oxidized_copper_tuff_brick_slab blockus:oxidized_copper_tuff_brick_stairs blockus:oxidized_copper_tuff_brick_wall blockus:waxed_copper_brick_slab blockus:waxed_copper_brick_stairs blockus:waxed_copper_brick_wall blockus:waxed_copper_tuff_brick_slab blockus:waxed_copper_tuff_brick_stairs blockus:waxed_copper_tuff_brick_wall blockus:waxed_exposed_copper_brick_slab blockus:waxed_exposed_copper_brick_stairs blockus:waxed_exposed_copper_brick_wall blockus:waxed_exposed_copper_tuff_brick_slab blockus:waxed_exposed_copper_tuff_brick_stairs blockus:waxed_exposed_copper_tuff_brick_wall blockus:waxed_oxidized_copper_brick_slab blockus:waxed_oxidized_copper_brick_stairs blockus:waxed_oxidized_copper_brick_wall blockus:waxed_oxidized_copper_tuff_brick_slab blockus:waxed_oxidized_copper_tuff_brick_stairs blockus:waxed_oxidized_copper_tuff_brick_wall blockus:waxed_weathered_copper_brick_slab blockus:waxed_weathered_copper_brick_stairs blockus:waxed_weathered_copper_brick_wall blockus:waxed_weathered_copper_tuff_brick_slab blockus:waxed_weathered_copper_tuff_brick_stairs blockus:waxed_weathered_copper_tuff_brick_wall blockus:weathered_copper_brick_slab blockus:weathered_copper_brick_stairs blockus:weathered_copper_brick_wall blockus:weathered_copper_tuff_brick_slab blockus:weathered_copper_tuff_brick_stairs blockus:weathered_copper_tuff_brick_wall \ -\ -candlelight:cooking_pan candlelight:cooking_pot \ -\ -caverns_and_chasms:copper_bars caverns_and_chasms:copper_button caverns_and_chasms:exposed_copper_bars caverns_and_chasms:exposed_copper_button caverns_and_chasms:exposed_lightning_rod caverns_and_chasms:exposed_toolbox caverns_and_chasms:oxidized_copper_bars caverns_and_chasms:oxidized_copper_button caverns_and_chasms:oxidized_lightning_rod caverns_and_chasms:oxidized_toolbox caverns_and_chasms:toolbox caverns_and_chasms:waxed_copper_bars caverns_and_chasms:waxed_copper_button caverns_and_chasms:waxed_exposed_copper_bars caverns_and_chasms:waxed_exposed_copper_button caverns_and_chasms:waxed_exposed_lightning_rod caverns_and_chasms:waxed_exposed_toolbox caverns_and_chasms:waxed_oxidized_copper_bars caverns_and_chasms:waxed_oxidized_copper_button caverns_and_chasms:waxed_oxidized_lightning_rod caverns_and_chasms:waxed_oxidized_toolbox caverns_and_chasms:waxed_toolbox caverns_and_chasms:waxed_weathered_copper_bars caverns_and_chasms:waxed_weathered_copper_button caverns_and_chasms:waxed_weathered_lightning_rod caverns_and_chasms:waxed_weathered_toolbox caverns_and_chasms:weathered_copper_bars caverns_and_chasms:weathered_copper_button caverns_and_chasms:weathered_lightning_rod caverns_and_chasms:weathered_toolbox \ -\ -chipped:copper_barrel \ -\ -create:brass_encased_cogwheel create:brass_encased_large_cogwheel create:brass_encased_shaft create:brass_scaffolding create:brass_table_cloth create:clockwork_bearing create:copper_backtank create:copper_bars create:copper_door create:copper_ladder create:copper_scaffolding create:copper_shingle_slab create:copper_shingle_stairs create:copper_table_cloth create:copper_tile_slab create:copper_tile_stairs create:copper_valve_handle create:encased_fluid_pipe create:exposed_copper_shingle_slab create:exposed_copper_shingle_stairs create:exposed_copper_tile_slab create:exposed_copper_tile_stairs create:factory_gauge create:fluid_pipe create:fluid_tank create:fluid_valve create:glass_fluid_pipe create:hose_pulley create:item_drain create:mechanical_pump create:oxidized_copper_shingle_slab create:oxidized_copper_shingle_stairs create:oxidized_copper_tile_slab create:oxidized_copper_tile_stairs create:portable_fluid_interface create:smart_fluid_pipe create:spout create:steam_engine create:steam_whistle create:steam_whistle_extension create:waxed_copper_shingle_slab create:waxed_copper_shingle_stairs create:waxed_copper_tile_slab create:waxed_copper_tile_stairs create:waxed_exposed_copper_shingle_slab create:waxed_exposed_copper_shingle_stairs create:waxed_exposed_copper_tile_slab create:waxed_exposed_copper_tile_stairs create:waxed_oxidized_copper_shingle_slab create:waxed_oxidized_copper_shingle_stairs create:waxed_oxidized_copper_tile_slab create:waxed_oxidized_copper_tile_stairs create:waxed_weathered_copper_shingle_slab create:waxed_weathered_copper_shingle_stairs create:waxed_weathered_copper_tile_slab create:waxed_weathered_copper_tile_stairs create:weathered_copper_shingle_slab create:weathered_copper_shingle_stairs create:weathered_copper_tile_slab create:weathered_copper_tile_stairs \ -\ -create_dragons_plus:fluid_hatch \ -\ -create_enchantment_industry:disenchanter create_enchantment_industry:mechanical_grindstone create_enchantment_industry:printer \ -\ -createaddition:alternator createaddition:creative_energy createaddition:electric_motor createaddition:modular_accumulator createaddition:portable_energy_interface createaddition:tesla_coil \ -\ -createbigcannons:bronze_autocannon_barrel createbigcannons:bronze_autocannon_breech createbigcannons:bronze_autocannon_breech_extractor createbigcannons:bronze_autocannon_recoil_spring createbigcannons:bronze_cannon_barrel createbigcannons:bronze_cannon_chamber createbigcannons:bronze_cannon_end createbigcannons:bronze_quickfiring_breech createbigcannons:bronze_sliding_breech createbigcannons:bronze_sliding_breechblock createbigcannons:incomplete_bronze_autocannon_breech createbigcannons:incomplete_bronze_autocannon_recoil_spring createbigcannons:incomplete_bronze_sliding_breech createbigcannons:unbored_bronze_autocannon_barrel createbigcannons:unbored_bronze_autocannon_breech createbigcannons:unbored_bronze_autocannon_recoil_spring createbigcannons:unbored_bronze_cannon_barrel createbigcannons:unbored_bronze_cannon_chamber createbigcannons:unbored_bronze_sliding_breech \ -\ -createdeco:copper_bars createdeco:copper_bars_overlay createdeco:copper_catwalk createdeco:copper_catwalk_railing createdeco:copper_catwalk_stairs createdeco:copper_coinstack createdeco:copper_door createdeco:copper_hull createdeco:copper_mesh_fence createdeco:copper_support createdeco:copper_support_wedge createdeco:copper_trapdoor createdeco:locked_copper_door \ -\ -diagonalfences:createdeco/copper_mesh_fence diagonalfences:extshape/copper_fence diagonalfences:extshape/cut_copper_fence diagonalfences:extshape/exposed_copper_fence diagonalfences:extshape/exposed_cut_copper_fence diagonalfences:extshape/oxidized_copper_fence diagonalfences:extshape/oxidized_cut_copper_fence diagonalfences:extshape/waxed_copper_fence diagonalfences:extshape/waxed_cut_copper_fence diagonalfences:extshape/waxed_exposed_copper_fence diagonalfences:extshape/waxed_exposed_cut_copper_fence diagonalfences:extshape/waxed_oxidized_copper_fence diagonalfences:extshape/waxed_oxidized_cut_copper_fence diagonalfences:extshape/waxed_weathered_copper_fence diagonalfences:extshape/waxed_weathered_cut_copper_fence diagonalfences:extshape/weathered_copper_fence diagonalfences:extshape/weathered_cut_copper_fence \ -\ -diagonalwalls:blockus/copper_brick_wall diagonalwalls:blockus/copper_tuff_brick_wall diagonalwalls:blockus/exposed_copper_brick_wall diagonalwalls:blockus/exposed_copper_tuff_brick_wall diagonalwalls:blockus/oxidized_copper_brick_wall diagonalwalls:blockus/oxidized_copper_tuff_brick_wall diagonalwalls:blockus/waxed_copper_brick_wall diagonalwalls:blockus/waxed_copper_tuff_brick_wall diagonalwalls:blockus/waxed_exposed_copper_brick_wall diagonalwalls:blockus/waxed_exposed_copper_tuff_brick_wall diagonalwalls:blockus/waxed_oxidized_copper_brick_wall diagonalwalls:blockus/waxed_oxidized_copper_tuff_brick_wall diagonalwalls:blockus/waxed_weathered_copper_brick_wall diagonalwalls:blockus/waxed_weathered_copper_tuff_brick_wall diagonalwalls:blockus/weathered_copper_brick_wall diagonalwalls:blockus/weathered_copper_tuff_brick_wall diagonalwalls:extshape/copper_wall diagonalwalls:extshape/cut_copper_wall diagonalwalls:extshape/exposed_copper_wall diagonalwalls:extshape/exposed_cut_copper_wall diagonalwalls:extshape/oxidized_copper_wall diagonalwalls:extshape/oxidized_cut_copper_wall diagonalwalls:extshape/waxed_copper_wall diagonalwalls:extshape/waxed_cut_copper_wall diagonalwalls:extshape/waxed_exposed_copper_wall diagonalwalls:extshape/waxed_exposed_cut_copper_wall diagonalwalls:extshape/waxed_oxidized_copper_wall diagonalwalls:extshape/waxed_oxidized_cut_copper_wall diagonalwalls:extshape/waxed_weathered_copper_wall diagonalwalls:extshape/waxed_weathered_cut_copper_wall diagonalwalls:extshape/weathered_copper_wall diagonalwalls:extshape/weathered_cut_copper_wall \ -\ -diagonalwindows:create/copper_bars \ -\ -extshape:copper_button extshape:copper_fence extshape:copper_fence_gate extshape:copper_pressure_plate extshape:copper_quarter_piece extshape:copper_slab extshape:copper_stairs extshape:copper_vertical_quarter_piece extshape:copper_vertical_slab extshape:copper_vertical_stairs extshape:copper_wall extshape:cut_copper_button extshape:cut_copper_fence extshape:cut_copper_fence_gate extshape:cut_copper_pressure_plate extshape:cut_copper_quarter_piece extshape:cut_copper_vertical_quarter_piece extshape:cut_copper_vertical_slab extshape:cut_copper_vertical_stairs extshape:cut_copper_wall extshape:exposed_copper_button extshape:exposed_copper_fence extshape:exposed_copper_fence_gate extshape:exposed_copper_pressure_plate extshape:exposed_copper_quarter_piece extshape:exposed_copper_slab extshape:exposed_copper_stairs extshape:exposed_copper_vertical_quarter_piece extshape:exposed_copper_vertical_slab extshape:exposed_copper_vertical_stairs extshape:exposed_copper_wall extshape:exposed_cut_copper_button extshape:exposed_cut_copper_fence extshape:exposed_cut_copper_fence_gate extshape:exposed_cut_copper_pressure_plate extshape:exposed_cut_copper_quarter_piece extshape:exposed_cut_copper_slab extshape:exposed_cut_copper_stairs extshape:exposed_cut_copper_vertical_quarter_piece extshape:exposed_cut_copper_vertical_slab extshape:exposed_cut_copper_vertical_stairs extshape:exposed_cut_copper_wall extshape:oxidized_copper_button extshape:oxidized_copper_fence extshape:oxidized_copper_fence_gate extshape:oxidized_copper_pressure_plate extshape:oxidized_copper_quarter_piece extshape:oxidized_copper_slab extshape:oxidized_copper_stairs extshape:oxidized_copper_vertical_quarter_piece extshape:oxidized_copper_vertical_slab extshape:oxidized_copper_vertical_stairs extshape:oxidized_copper_wall extshape:oxidized_cut_copper_button extshape:oxidized_cut_copper_fence extshape:oxidized_cut_copper_fence_gate extshape:oxidized_cut_copper_pressure_plate extshape:oxidized_cut_copper_quarter_piece extshape:oxidized_cut_copper_slab extshape:oxidized_cut_copper_stairs extshape:oxidized_cut_copper_vertical_quarter_piece extshape:oxidized_cut_copper_vertical_slab extshape:oxidized_cut_copper_vertical_stairs extshape:oxidized_cut_copper_wall extshape:waxed_copper_button extshape:waxed_copper_fence extshape:waxed_copper_fence_gate extshape:waxed_copper_pressure_plate extshape:waxed_copper_quarter_piece extshape:waxed_copper_slab extshape:waxed_copper_stairs extshape:waxed_copper_vertical_quarter_piece extshape:waxed_copper_vertical_slab extshape:waxed_copper_vertical_stairs extshape:waxed_copper_wall extshape:waxed_cut_copper_button extshape:waxed_cut_copper_fence extshape:waxed_cut_copper_fence_gate extshape:waxed_cut_copper_pressure_plate extshape:waxed_cut_copper_quarter_piece extshape:waxed_cut_copper_slab extshape:waxed_cut_copper_stairs extshape:waxed_cut_copper_vertical_quarter_piece extshape:waxed_cut_copper_vertical_slab extshape:waxed_cut_copper_vertical_stairs extshape:waxed_cut_copper_wall extshape:waxed_exposed_copper_button extshape:waxed_exposed_copper_fence extshape:waxed_exposed_copper_fence_gate extshape:waxed_exposed_copper_pressure_plate extshape:waxed_exposed_copper_quarter_piece extshape:waxed_exposed_copper_slab extshape:waxed_exposed_copper_stairs extshape:waxed_exposed_copper_vertical_quarter_piece extshape:waxed_exposed_copper_vertical_slab extshape:waxed_exposed_copper_vertical_stairs extshape:waxed_exposed_copper_wall extshape:waxed_exposed_cut_copper_button extshape:waxed_exposed_cut_copper_fence extshape:waxed_exposed_cut_copper_fence_gate extshape:waxed_exposed_cut_copper_pressure_plate extshape:waxed_exposed_cut_copper_quarter_piece extshape:waxed_exposed_cut_copper_slab extshape:waxed_exposed_cut_copper_stairs extshape:waxed_exposed_cut_copper_vertical_quarter_piece extshape:waxed_exposed_cut_copper_vertical_slab extshape:waxed_exposed_cut_copper_vertical_stairs extshape:waxed_exposed_cut_copper_wall extshape:waxed_oxidized_copper_button extshape:waxed_oxidized_copper_fence extshape:waxed_oxidized_copper_fence_gate extshape:waxed_oxidized_copper_pressure_plate extshape:waxed_oxidized_copper_quarter_piece extshape:waxed_oxidized_copper_slab extshape:waxed_oxidized_copper_stairs extshape:waxed_oxidized_copper_vertical_quarter_piece extshape:waxed_oxidized_copper_vertical_slab extshape:waxed_oxidized_copper_vertical_stairs extshape:waxed_oxidized_copper_wall extshape:waxed_oxidized_cut_copper_button extshape:waxed_oxidized_cut_copper_fence extshape:waxed_oxidized_cut_copper_fence_gate extshape:waxed_oxidized_cut_copper_pressure_plate extshape:waxed_oxidized_cut_copper_quarter_piece extshape:waxed_oxidized_cut_copper_slab extshape:waxed_oxidized_cut_copper_stairs extshape:waxed_oxidized_cut_copper_vertical_quarter_piece extshape:waxed_oxidized_cut_copper_vertical_slab extshape:waxed_oxidized_cut_copper_vertical_stairs extshape:waxed_oxidized_cut_copper_wall extshape:waxed_weathered_copper_button extshape:waxed_weathered_copper_fence extshape:waxed_weathered_copper_fence_gate extshape:waxed_weathered_copper_pressure_plate extshape:waxed_weathered_copper_quarter_piece extshape:waxed_weathered_copper_slab extshape:waxed_weathered_copper_stairs extshape:waxed_weathered_copper_vertical_quarter_piece extshape:waxed_weathered_copper_vertical_slab extshape:waxed_weathered_copper_vertical_stairs extshape:waxed_weathered_copper_wall extshape:waxed_weathered_cut_copper_button extshape:waxed_weathered_cut_copper_fence extshape:waxed_weathered_cut_copper_fence_gate extshape:waxed_weathered_cut_copper_pressure_plate extshape:waxed_weathered_cut_copper_quarter_piece extshape:waxed_weathered_cut_copper_slab extshape:waxed_weathered_cut_copper_stairs extshape:waxed_weathered_cut_copper_vertical_quarter_piece extshape:waxed_weathered_cut_copper_vertical_slab extshape:waxed_weathered_cut_copper_vertical_stairs extshape:waxed_weathered_cut_copper_wall extshape:weathered_copper_button extshape:weathered_copper_fence extshape:weathered_copper_fence_gate extshape:weathered_copper_pressure_plate extshape:weathered_copper_quarter_piece extshape:weathered_copper_slab extshape:weathered_copper_stairs extshape:weathered_copper_vertical_quarter_piece extshape:weathered_copper_vertical_slab extshape:weathered_copper_vertical_stairs extshape:weathered_copper_wall extshape:weathered_cut_copper_button extshape:weathered_cut_copper_fence extshape:weathered_cut_copper_fence_gate extshape:weathered_cut_copper_pressure_plate extshape:weathered_cut_copper_quarter_piece extshape:weathered_cut_copper_slab extshape:weathered_cut_copper_stairs extshape:weathered_cut_copper_vertical_quarter_piece extshape:weathered_cut_copper_vertical_slab extshape:weathered_cut_copper_vertical_stairs extshape:weathered_cut_copper_wall \ -\ -fossilslegacy:copper_llama_statue fossilslegacy:exposed_copper_llama_statue fossilslegacy:oxidized_copper_llama_statue fossilslegacy:waxed_copper_llama_statue fossilslegacy:waxed_exposed_copper_llama_statue fossilslegacy:waxed_oxidized_copper_llama_statue fossilslegacy:waxed_weathered_copper_llama_statue fossilslegacy:weathered_copper_llama_statue \ -\ -friendsandfoes:copper_button friendsandfoes:exposed_copper_button friendsandfoes:exposed_lightning_rod friendsandfoes:oxidized_copper_button friendsandfoes:oxidized_lightning_rod friendsandfoes:waxed_copper_button friendsandfoes:waxed_exposed_copper_button friendsandfoes:waxed_exposed_lightning_rod friendsandfoes:waxed_lightning_rod friendsandfoes:waxed_oxidized_copper_button friendsandfoes:waxed_oxidized_lightning_rod friendsandfoes:waxed_weathered_copper_button friendsandfoes:waxed_weathered_lightning_rod friendsandfoes:weathered_copper_button friendsandfoes:weathered_lightning_rod \ -\ -iceandfire:copper_pile:layers=1 iceandfire:copper_pile:layers=2 iceandfire:copper_pile:layers=3 iceandfire:copper_pile:layers=4 iceandfire:copper_pile:layers=5 iceandfire:copper_pile:layers=6 iceandfire:copper_pile:layers=7 \ -\ -immersiveengineering:breaker_switch immersiveengineering:cagelamp:active=false immersiveengineering:charging_station immersiveengineering:chute_copper immersiveengineering:conveyor_basic immersiveengineering:conveyor_dropper immersiveengineering:conveyor_extract immersiveengineering:conveyor_splitter immersiveengineering:conveyor_vertical immersiveengineering:lightning_rod immersiveengineering:metal_press immersiveengineering:mixer immersiveengineering:refinery immersiveengineering:slab_sheetmetal_constantan immersiveengineering:slab_sheetmetal_copper immersiveengineering:slab_storage_constantan \ -\ -justagreenhouse:greenhouse_post justagreenhouse:greenhouse_slab justagreenhouse:greenhouse_stairs justagreenhouse:seed_maker \ -\ -mcwlights:copper_chain \ -\ -miners_delight:copper_pot \ -\ -oritech:accelerator_ring oritech:block_destroyer_head oritech:block_fertilizer_head oritech:block_placer_head oritech:cooler_block oritech:creative_tank_item_model oritech:energy_pipe oritech:fluid_pipe oritech:frame_gantry_arm oritech:framed_energy_pipe oritech:framed_fluid_pipe oritech:framed_item_pipe oritech:industrial_glass_block oritech:item_pipe oritech:machine_frame_block oritech:machine_plating_pressure_plate oritech:machine_plating_slab oritech:machine_plating_stairs oritech:spawner_cage_block oritech:tank_item_model oritech:tech_button oritech:tech_door_hinge oritech:tech_lever oritech:transparent_item_pipe oritech:transparent_item_pipe_connection \ -\ -quark:raw_copper_bricks_slab quark:raw_copper_bricks_stairs quark:raw_copper_bricks_wall \ -\ -railways:fuel_tank railways:portable_fuel_interface \ -\ -securitycraft:reinforced_cut_copper_slab securitycraft:reinforced_cut_copper_stairs securitycraft:reinforced_exposed_cut_copper_slab securitycraft:reinforced_exposed_cut_copper_stairs securitycraft:reinforced_oxidized_cut_copper_slab securitycraft:reinforced_oxidized_cut_copper_stairs securitycraft:reinforced_weathered_cut_copper_slab securitycraft:reinforced_weathered_cut_copper_stairs \ -\ -sliceanddice:sprinkler \ -\ -supplementaries:fire_pit:lit=false \ -\ -suppsquared:copper_lantern:lit=false \ -\ -tconstruct:copper_platform tconstruct:exposed_copper_platform tconstruct:oxidized_copper_platform tconstruct:waxed_copper_platform tconstruct:waxed_exposed_copper_platform tconstruct:waxed_oxidized_copper_platform tconstruct:waxed_weathered_copper_platform tconstruct:weathered_copper_platform \ -\ -tfc:bloomery tfc:metal/anvil/bronze tfc:metal/anvil/copper tfc:metal/bars/bronze tfc:metal/bars/copper tfc:metal/block/brass_slab tfc:metal/block/brass_stairs tfc:metal/block/bronze_slab tfc:metal/block/bronze_stairs tfc:metal/block/copper_slab tfc:metal/block/copper_stairs tfc:metal/chain/bronze tfc:metal/chain/copper tfc:metal/exposed_block/brass_slab tfc:metal/exposed_block/brass_stairs tfc:metal/exposed_block/bronze_slab tfc:metal/exposed_block/bronze_stairs tfc:metal/exposed_block/copper_slab tfc:metal/exposed_block/copper_stairs tfc:metal/exposed_grate/bronze tfc:metal/exposed_grate/copper tfc:metal/grate/bronze tfc:metal/grate/copper tfc:metal/oxidized_block/brass_slab tfc:metal/oxidized_block/brass_stairs tfc:metal/oxidized_block/bronze_slab tfc:metal/oxidized_block/bronze_stairs tfc:metal/oxidized_block/copper_slab tfc:metal/oxidized_block/copper_stairs tfc:metal/oxidized_grate/bronze tfc:metal/oxidized_grate/copper tfc:metal/trapdoor/bronze tfc:metal/trapdoor/copper tfc:metal/weathered_block/brass_slab tfc:metal/weathered_block/brass_stairs tfc:metal/weathered_block/bronze_slab tfc:metal/weathered_block/bronze_stairs tfc:metal/weathered_block/copper_slab tfc:metal/weathered_block/copper_stairs tfc:metal/weathered_grate/bronze tfc:metal/weathered_grate/copper \ -\ -tfmg:rotor - -# Copper Slabs and Stairs -block.10295 = cut_copper_stairs exposed_cut_copper_stairs weathered_cut_copper_stairs oxidized_cut_copper_stairs cut_copper_slab exposed_cut_copper_slab weathered_cut_copper_slab oxidized_cut_copper_slab waxed_cut_copper_stairs waxed_exposed_cut_copper_stairs waxed_weathered_cut_copper_stairs waxed_oxidized_cut_copper_stairs waxed_cut_copper_slab waxed_exposed_cut_copper_slab waxed_weathered_cut_copper_slab waxed_oxidized_cut_copper_slab - -# Euphoria Patches Glowing Raw Gold Blocks -block.10296 = raw_gold_block \ -\ -ad_astra:raw_calorite_block ad_astra:raw_desh_block ad_astra:raw_ostrum_block \ -\ -chipped:angry_raw_gold_block chipped:blank_raw_gold_block_carving chipped:bordered_raw_gold_block chipped:brick_bordered_raw_gold_block chipped:carved_raw_gold_block chipped:checkered_raw_gold_block_tiles chipped:cobbled_raw_gold_block chipped:cracked_disordered_raw_gold_block_bricks chipped:cracked_flat_raw_gold_block_tiles chipped:cracked_raw_gold_block_bricks chipped:creeper_raw_gold_block_carving chipped:crying_raw_gold_block chipped:curly_raw_gold_block_pillar chipped:cut_blank_raw_gold_block chipped:cut_raw_gold_block_column chipped:duh_raw_gold_block chipped:edged_raw_gold_block_bricks chipped:engraved_raw_gold_block chipped:eroded_raw_gold_block chipped:etched_raw_gold_block_bricks chipped:fine_raw_gold_block_pillar chipped:flat_raw_gold_block_tiles chipped:glad_raw_gold_block chipped:inlayed_raw_gold_block chipped:inscribed_raw_gold_block chipped:layed_raw_gold_block_bricks chipped:loded_raw_gold_block chipped:massive_raw_gold_block_bricks chipped:offset_raw_gold_block_bricks chipped:ornate_raw_gold_block_pillar chipped:overlapping_raw_gold_block_tiles chipped:pillar_raw_gold_block_bricks chipped:polished_raw_gold_block chipped:prismal_raw_gold_block_remnants chipped:raw_gold_block_bricks chipped:raw_gold_block_mini_tiles chipped:raw_gold_block_pillar chipped:raw_gold_block_pillar_top chipped:raw_gold_block_scales chipped:rough_raw_gold_block chipped:rounded_raw_gold_block_bricks chipped:runic_carved_raw_gold_block chipped:sad_raw_gold_block chipped:sanded_raw_gold_block chipped:simple_raw_gold_block_pillar chipped:small_raw_gold_block_bricks chipped:smooth_inlayed_raw_gold_block chipped:smooth_raw_gold_block_column chipped:smooth_ringed_raw_gold_block chipped:smoothed_double_inlayed_raw_gold_block chipped:spider_raw_gold_block_carving chipped:spiraled_raw_gold_block chipped:stacked_raw_gold_block_bricks chipped:thick_inlayed_raw_gold_block chipped:tiled_bordered_raw_gold_block chipped:tiled_raw_gold_block chipped:tiled_raw_gold_block_column chipped:tiny_brick_bordered_raw_gold_block chipped:tiny_layered_raw_gold_block_bricks chipped:tiny_layered_raw_gold_block_slabs chipped:tiny_raw_gold_block_bricks chipped:trodden_raw_gold_block chipped:unamused_raw_gold_block chipped:vertical_cut_raw_gold_block chipped:vertical_disordered_raw_gold_block_bricks chipped:weathered_raw_gold_block \ -\ -crystalcraft_unlimited_java:raw_aluminium_block crystalcraft_unlimited_java:raw_americium_block crystalcraft_unlimited_java:raw_bismuth_block crystalcraft_unlimited_java:raw_cadmium_block crystalcraft_unlimited_java:raw_calcium_block crystalcraft_unlimited_java:raw_carnotite_block crystalcraft_unlimited_java:raw_chrome_block crystalcraft_unlimited_java:raw_cobalt_block crystalcraft_unlimited_java:raw_europium_block crystalcraft_unlimited_java:raw_holmium_block crystalcraft_unlimited_java:raw_ilmenite_block crystalcraft_unlimited_java:raw_indium_block crystalcraft_unlimited_java:raw_iridium_block crystalcraft_unlimited_java:raw_lead_block crystalcraft_unlimited_java:raw_lithium_block crystalcraft_unlimited_java:raw_magnesium_block crystalcraft_unlimited_java:raw_manganese_block crystalcraft_unlimited_java:raw_maradonyx_block crystalcraft_unlimited_java:raw_matizium_block crystalcraft_unlimited_java:raw_molybdenum_block crystalcraft_unlimited_java:raw_nickel_block crystalcraft_unlimited_java:raw_niobium_block crystalcraft_unlimited_java:raw_orichalcum_block crystalcraft_unlimited_java:raw_osmium_block_recipe crystalcraft_unlimited_java:raw_palintinium_block crystalcraft_unlimited_java:raw_palladium_block crystalcraft_unlimited_java:raw_pelenium_block crystalcraft_unlimited_java:raw_platinum_block crystalcraft_unlimited_java:raw_potassium_block crystalcraft_unlimited_java:raw_rhodium_block crystalcraft_unlimited_java:raw_ruthenium_block crystalcraft_unlimited_java:raw_scandium_block crystalcraft_unlimited_java:raw_seaborgium_block crystalcraft_unlimited_java:raw_silicon_block crystalcraft_unlimited_java:raw_silver_block crystalcraft_unlimited_java:raw_tantalum_block crystalcraft_unlimited_java:raw_technetium_block crystalcraft_unlimited_java:raw_thorium_block crystalcraft_unlimited_java:raw_tin_block crystalcraft_unlimited_java:raw_titanium_block crystalcraft_unlimited_java:raw_tungsten_block crystalcraft_unlimited_java:raw_uranium_block crystalcraft_unlimited_java:raw_vanadium_block crystalcraft_unlimited_java:raw_xernium_block crystalcraft_unlimited_java:raw_yttrium_block crystalcraft_unlimited_java:raw_yurium_block crystalcraft_unlimited_java:raw_zinc_block crystalcraft_unlimited_java:raw_zirconium_block \ -\ -more_ores_more_gems:block_of_raw_adamantite more_ores_more_gems:block_of_raw_antimony more_ores_more_gems:block_of_raw_bromine more_ores_more_gems:block_of_raw_crimsonite more_ores_more_gems:block_of_raw_electrum more_ores_more_gems:block_of_raw_magnesium more_ores_more_gems:block_of_raw_monel more_ores_more_gems:block_of_raw_nickel more_ores_more_gems:block_of_raw_platinum more_ores_more_gems:block_of_raw_rhodium more_ores_more_gems:block_of_raw_shadowsteel more_ores_more_gems:block_of_raw_skysteel more_ores_more_gems:block_of_raw_sliver more_ores_more_gems:block_of_raw_steel more_ores_more_gems:block_of_raw_thalassium more_ores_more_gems:block_of_raw_tin more_ores_more_gems:block_of_raw_titanium_quartz more_ores_more_gems:block_of_raw_tungsten more_ores_more_gems:block_of_raw_uranium more_ores_more_gems:block_of_raw_urantherium more_ores_more_gems:block_of_raw_volcagmium more_ores_more_gems:blockof_raw_aetherium more_ores_more_gems:blockof_raw_titanium \ -\ -oritech:raw_nickel_block \ -\ -securitycraft:reinforced_raw_gold_block \ -\ -tconstruct:raw_cobalt_block - -# Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -block.10297 = extshape:raw_gold_stairs extshape:raw_gold_slab extshape:raw_gold_vertical_slab extshape:raw_gold_vertical_stairs extshape:raw_gold_quarter_piece extshape:raw_gold_vertical_quarter_piece extshape:raw_gold_wall extshape:raw_gold_fence extshape:raw_gold_fence_gate extshape:raw_gold_button extshape:raw_gold_pressure_plate \ -\ -additionalplacements:extshape.raw_gold_pressure_plate additionalplacements:extshape.raw_gold_slab additionalplacements:extshape.raw_gold_stairs \ -\ -diagonalfences:extshape/raw_gold_fence \ -\ -diagonalwalls:extshape/raw_gold_wall \ -\ -oreberries:gold_oreberry_bush - -# Glowing Ores Gold -block.10300 = gold_ore \ -tags_gold_ores \ -\ -ad_astra:moon_cheese_ore \ -\ -aether:ambrosium_ore aether:golden_oak_log aether:golden_oak_wood \ -\ -aether_ores:holystone_gold_ore \ -\ -alltheores:other_gold_ore \ -\ -ars_elemental:yellow_archwood ars_elemental:yellow_archwood_log \ -\ -bigreactors:yellorite_ore \ -\ -butcher:sulfurore \ -\ -crystalcraft_unlimited_java:citrine_ore crystalcraft_unlimited_java:peridot_ore crystalcraft_unlimited_java:tourmaline_ore \ -\ -darkerdepths:aridrock_gold_ore darkerdepths:limestone_gold_ore \ -\ -denseores:dense_gold_ore \ -\ -eternal_starlight_vo:eternal_ice_gold_ore eternal_starlight_vo:grimstone_gold_ore eternal_starlight_vo:haze_ice_gold_ore eternal_starlight_vo:voidstone_gold_ore \ -\ -excavated_variants:andesite_gold_ore excavated_variants:biomesoplenty_white_sandstone_gold_ore excavated_variants:calcite_gold_ore excavated_variants:diorite_gold_ore excavated_variants:dripstone_gold_ore excavated_variants:granite_gold_ore excavated_variants:quark_jasper_gold_ore excavated_variants:quark_limestone_gold_ore excavated_variants:quark_shale_gold_ore excavated_variants:sandstone_gold_ore excavated_variants:smooth_basalt_gold_ore excavated_variants:tuff_gold_ore \ -\ -forbidden_arcanus:stella_arcanum \ -\ -geode_plus:nether_gold_nugget_cluster_block \ -\ -gravelores:gold_gravel_ore \ -\ -infinite_abyss:golden_topaz_crystal \ -\ -malum:cthonic_gold_ore \ -\ -mocreatures:wyvern_gold_ore \ -\ -more_ores_more_gems:citrine_ore more_ores_more_gems:electrum_ore more_ores_more_gems:lemonite_ore more_ores_more_gems:peridot_ore \ -\ -mysticalagriculture:deepslate_inferium_ore mysticalagriculture:inferium_ore \ -\ -mythicmetals:midas_gold_ore \ -\ -organics:gold_terracotta_ore organics:iridite_ore organics:nether_gold_ore \ -\ -oritech:nickel_ore \ -\ -pureores:chrysoberyl_ore \ -\ -securitycraft:gold_mine \ -\ -spectrum:blackslag_gold_ore \ -\ -spelunkers_charm:marine_gold_ore \ -\ -spelunkery:andesite_gold_ore spelunkery:granite_gold_ore spelunkery:tuff_gold_ore \ -\ -tconstruct:ore:type=ardite \ -\ -techreborn:diesel_generator:active=true techreborn:gas_turbine:active=true techreborn:semi_fluid_generator:active=true techreborn:solid_fuel_generator:active=true techreborn:thermal_generator:active=true \ -\ -tfc:deposit/native_gold/andesite tfc:deposit/native_gold/basalt tfc:deposit/native_gold/chalk tfc:deposit/native_gold/chert tfc:deposit/native_gold/claystone tfc:deposit/native_gold/conglomerate tfc:deposit/native_gold/dacite tfc:deposit/native_gold/diorite tfc:deposit/native_gold/dolomite tfc:deposit/native_gold/gabbro tfc:deposit/native_gold/gneiss tfc:deposit/native_gold/granite tfc:deposit/native_gold/limestone tfc:deposit/native_gold/marble tfc:deposit/native_gold/phyllite tfc:deposit/native_gold/quartzite tfc:deposit/native_gold/rhyolite tfc:deposit/native_gold/schist tfc:deposit/native_gold/shale tfc:deposit/native_gold/slate tfc:deposit/native_gold/tuff tfc:ore/normal_limonite/andesite tfc:ore/normal_limonite/basalt tfc:ore/normal_limonite/chalk tfc:ore/normal_limonite/chert tfc:ore/normal_limonite/claystone tfc:ore/normal_limonite/conglomerate tfc:ore/normal_limonite/dacite tfc:ore/normal_limonite/diorite tfc:ore/normal_limonite/dolomite tfc:ore/normal_limonite/gabbro tfc:ore/normal_limonite/gneiss tfc:ore/normal_limonite/granite tfc:ore/normal_limonite/limestone tfc:ore/normal_limonite/marble tfc:ore/normal_limonite/phyllite tfc:ore/normal_limonite/quartzite tfc:ore/normal_limonite/rhyolite tfc:ore/normal_limonite/schist tfc:ore/normal_limonite/shale tfc:ore/normal_limonite/slate tfc:ore/normal_limonite/tuff tfc:ore/normal_native_gold/andesite tfc:ore/normal_native_gold/basalt tfc:ore/normal_native_gold/chalk tfc:ore/normal_native_gold/chert tfc:ore/normal_native_gold/claystone tfc:ore/normal_native_gold/conglomerate tfc:ore/normal_native_gold/dacite tfc:ore/normal_native_gold/diorite tfc:ore/normal_native_gold/dolomite tfc:ore/normal_native_gold/gabbro tfc:ore/normal_native_gold/gneiss tfc:ore/normal_native_gold/granite tfc:ore/normal_native_gold/limestone tfc:ore/normal_native_gold/marble tfc:ore/normal_native_gold/phyllite tfc:ore/normal_native_gold/quartzite tfc:ore/normal_native_gold/rhyolite tfc:ore/normal_native_gold/schist tfc:ore/normal_native_gold/shale tfc:ore/normal_native_gold/slate tfc:ore/normal_native_gold/tuff tfc:ore/poor_limonite/andesite tfc:ore/poor_limonite/basalt tfc:ore/poor_limonite/chalk tfc:ore/poor_limonite/chert tfc:ore/poor_limonite/claystone tfc:ore/poor_limonite/conglomerate tfc:ore/poor_limonite/dacite tfc:ore/poor_limonite/diorite tfc:ore/poor_limonite/dolomite tfc:ore/poor_limonite/gabbro tfc:ore/poor_limonite/gneiss tfc:ore/poor_limonite/granite tfc:ore/poor_limonite/limestone tfc:ore/poor_limonite/marble tfc:ore/poor_limonite/phyllite tfc:ore/poor_limonite/quartzite tfc:ore/poor_limonite/rhyolite tfc:ore/poor_limonite/schist tfc:ore/poor_limonite/shale tfc:ore/poor_limonite/slate tfc:ore/poor_limonite/tuff tfc:ore/poor_native_gold/andesite tfc:ore/poor_native_gold/basalt tfc:ore/poor_native_gold/chalk tfc:ore/poor_native_gold/chert tfc:ore/poor_native_gold/claystone tfc:ore/poor_native_gold/conglomerate tfc:ore/poor_native_gold/dacite tfc:ore/poor_native_gold/diorite tfc:ore/poor_native_gold/dolomite tfc:ore/poor_native_gold/gabbro tfc:ore/poor_native_gold/gneiss tfc:ore/poor_native_gold/granite tfc:ore/poor_native_gold/limestone tfc:ore/poor_native_gold/marble tfc:ore/poor_native_gold/phyllite tfc:ore/poor_native_gold/quartzite tfc:ore/poor_native_gold/rhyolite tfc:ore/poor_native_gold/schist tfc:ore/poor_native_gold/shale tfc:ore/poor_native_gold/slate tfc:ore/poor_native_gold/tuff tfc:ore/rich_limonite/andesite tfc:ore/rich_limonite/basalt tfc:ore/rich_limonite/chalk tfc:ore/rich_limonite/chert tfc:ore/rich_limonite/claystone tfc:ore/rich_limonite/conglomerate tfc:ore/rich_limonite/dacite tfc:ore/rich_limonite/diorite tfc:ore/rich_limonite/dolomite tfc:ore/rich_limonite/gabbro tfc:ore/rich_limonite/gneiss tfc:ore/rich_limonite/granite tfc:ore/rich_limonite/limestone tfc:ore/rich_limonite/marble tfc:ore/rich_limonite/phyllite tfc:ore/rich_limonite/quartzite tfc:ore/rich_limonite/rhyolite tfc:ore/rich_limonite/schist tfc:ore/rich_limonite/shale tfc:ore/rich_limonite/slate tfc:ore/rich_limonite/tuff tfc:ore/rich_native_gold/andesite tfc:ore/rich_native_gold/basalt tfc:ore/rich_native_gold/chalk tfc:ore/rich_native_gold/chert tfc:ore/rich_native_gold/claystone tfc:ore/rich_native_gold/conglomerate tfc:ore/rich_native_gold/dacite tfc:ore/rich_native_gold/diorite tfc:ore/rich_native_gold/dolomite tfc:ore/rich_native_gold/gabbro tfc:ore/rich_native_gold/gneiss tfc:ore/rich_native_gold/granite tfc:ore/rich_native_gold/limestone tfc:ore/rich_native_gold/marble tfc:ore/rich_native_gold/phyllite tfc:ore/rich_native_gold/quartzite tfc:ore/rich_native_gold/rhyolite tfc:ore/rich_native_gold/schist tfc:ore/rich_native_gold/shale tfc:ore/rich_native_gold/slate tfc:ore/rich_native_gold/tuff tfc:ore/topaz/andesite tfc:ore/topaz/basalt tfc:ore/topaz/chalk tfc:ore/topaz/chert tfc:ore/topaz/claystone tfc:ore/topaz/conglomerate tfc:ore/topaz/dacite tfc:ore/topaz/diorite tfc:ore/topaz/dolomite tfc:ore/topaz/gabbro tfc:ore/topaz/gneiss tfc:ore/topaz/granite tfc:ore/topaz/limestone tfc:ore/topaz/marble tfc:ore/topaz/phyllite tfc:ore/topaz/quartzite tfc:ore/topaz/rhyolite tfc:ore/topaz/schist tfc:ore/topaz/shale tfc:ore/topaz/slate tfc:ore/topaz/tuff \ -\ -theabyss:gold_variant \ -\ -thermal:nickel_ore thermal:sulfur_ore \ -\ -undergarden:depthrock_gold_ore undergarden:depthrock_regalium_ore undergarden:shiverstone_regalium_ore \ -\ -universal_ores:andesite_gold_ore universal_ores:basalt_gold_ore universal_ores:blackstone_gold_ore universal_ores:calcite_gold_ore universal_ores:diorite_gold_ore universal_ores:granite_gold_ore universal_ores:tuff_gold_ore - -# Glowing Ores Gold Non-Full Block (Modded Only) -block.10301 = tfc:ore/small_native_gold - -# Deepslate Gold Ore Variant -block.10302 = deepslate_gold_ore \ -\ -bigreactors:deepslate_yellorite_ore \ -\ -butcher:deepslatesulfurore \ -\ -cobblemon:deepslate_sun_stone_ore cobblemon:sun_stone_ore \ -\ -crystalcraft_unlimited_java:deepslate_citrine_ore crystalcraft_unlimited_java:deepslate_peridot_ore crystalcraft_unlimited_java:deepslate_tourmaline_ore \ -\ -deeperdarker:gloomslate_gold_ore deeperdarker:gloomy_sculk deeperdarker:sculk_stone_gold_ore \ -\ -denseores:dense_deepslate_gold_ore \ -\ -enderio:alloy_smelter:powered=true \ -\ -infinite_abyss:seventh_layer_molten_deepstone \ -\ -more_ores_more_gems:deepslate_electrum_ore more_ores_more_gems:deepslate_lemonite_ore more_ores_more_gems:peridot_ore_deepslate \ -\ -oritech:deepslate_nickel_ore oritech:resource_node_gold oritech:resource_node_nickel \ -\ -securitycraft:deepslate_gold_mine \ -\ -techreborn:plasma_generator:active=true \ -\ -thermal:deepslate_nickel_ore thermal:deepslate_sulfur_ore \ -\ -whisperwoods:wisp_lantern_yellow - -# Pink Modded Ores -block.10304 = mythicmetals:deepslate_carmot_ore mythicmetals:carmot_ore mythicmetals:manganese_ore mythicmetals:starrite_ore mythicmetals:calcite_starrite_ore \ -\ -aether:gravitite_ore \ -\ -caverns_and_chasms:deepslate_spinel_ore caverns_and_chasms:spinel_ore \ -\ -create:elevator_contact:calling=true:powering=false \ -\ -crystalcraft_unlimited_java:deepslate_flourite_ore crystalcraft_unlimited_java:deepslate_magnesium_ore crystalcraft_unlimited_java:deepslate_rhodium_block crystalcraft_unlimited_java:deepslate_spinel_ore crystalcraft_unlimited_java:deepslate_vanadium_ore crystalcraft_unlimited_java:magnesium_ore crystalcraft_unlimited_java:pink_ruby_ore crystalcraft_unlimited_java:rose_quartz_ore crystalcraft_unlimited_java:spinel_ore \ -\ -forbidden_arcanus:runic_deepslate \ -\ -more_ores_more_gems:deepslate_nickel_ore more_ores_more_gems:deepslate_pink_opal_ore more_ores_more_gems:deepslate_rhodium_block more_ores_more_gems:nickel_ore more_ores_more_gems:pink_opal_ore \ -\ -mores:deepslate_tourmaline_ore mores:tourmaline_ore \ -\ -mythicupgrades:ametrine_ore \ -\ -organics:kuko_ore \ -\ -pureores:end_ametrine_ore - -# Purple Modded Ores -block.10306 = mythicmetals:kyber_ore mythicmetals:platinum_ore \ -\ -aether:zanite_ore \ -\ -ars_nouveau:purple_archwood_log ars_nouveau:purple_archwood_wood \ -\ -create:creative_crate create:creative_fluid_tank create:creative_motor \ -\ -crystalcraft_unlimited_java:amethyst_ore crystalcraft_unlimited_java:anti_humoranium_ore crystalcraft_unlimited_java:deepslate_ametyst_ore crystalcraft_unlimited_java:deepslate_matizium_ore crystalcraft_unlimited_java:deepslate_sugillite_ore crystalcraft_unlimited_java:deepslate_tanzanite_ore crystalcraft_unlimited_java:iridium_ore crystalcraft_unlimited_java:matizium_ore crystalcraft_unlimited_java:tanzanite_ore \ -\ -evilcraft:dark_ore evilcraft:dark_ore_deepslate \ -\ -extendedae:ex_charger extendedae:ex_molecular_assembler extendedae:wireless_connect:connected=true \ -\ -farlanders:deepslate_endumium_ore farlanders:endumium_ore \ -\ -more_ores_more_gems:amethyst_ore more_ores_more_gems:deepslate_amethyst_ore more_ores_more_gems:deepslate_tanzanite_ore more_ores_more_gems:tanzanite_ore \ -\ -mores:nether_tanzanite_ore \ -\ -mythicupgrades:necoium_ore \ -\ -organics:endium_ore \ -\ -randomium:randomium_ore randomium:randomium_ore_deepslate \ -\ -techreborn:deepslate_galena_ore techreborn:deepslate_lead_ore techreborn:dragon_egg_syphon:active=true techreborn:galena_ore techreborn:lead_ore \ -\ -tfc:ore/amethyst/andesite tfc:ore/amethyst/basalt tfc:ore/amethyst/chalk tfc:ore/amethyst/chert tfc:ore/amethyst/claystone tfc:ore/amethyst/conglomerate tfc:ore/amethyst/dacite tfc:ore/amethyst/diorite tfc:ore/amethyst/dolomite tfc:ore/amethyst/gabbro tfc:ore/amethyst/gneiss tfc:ore/amethyst/granite tfc:ore/amethyst/limestone tfc:ore/amethyst/marble tfc:ore/amethyst/phyllite tfc:ore/amethyst/quartzite tfc:ore/amethyst/rhyolite tfc:ore/amethyst/schist tfc:ore/amethyst/shale tfc:ore/amethyst/slate tfc:ore/amethyst/tuff \ -\ -theabyss:aberythe_ore \ -\ -theurgy:deepslate_sal_ammoniac_ore theurgy:sal_ammoniac_ore \ -\ -vs_clockwork:wanderlite_deepslate_ore vs_clockwork:wanderlite_end_ore - -# Glowing Ores Nether Gold -block.10308 = nether_gold_ore \ -\ -ad_astra:venus_gold_ore \ -\ -betternether:cincinnasite_ore \ -\ -cobblemon:deepslate_fire_stone_ore cobblemon:fire_stone_ore cobblemon:nether_fire_stone_ore cobblemon:terracotta_sun_stone_ore \ -\ -denseores:dense_nether_gold_ore \ -\ -excavated_variants:basalt_cincinnasite_ore excavated_variants:basalt_nether_gold_ore excavated_variants:blackstone_cincinnasite_ore excavated_variants:blackstone_nether_gold_ore \ -\ -geode_plus:budding_blackstone_gold_nugget geode_plus:budding_nether_gold_nugget \ -\ -malum:blazing_quartz_ore \ -\ -securitycraft:nether_gold_mine \ -\ -tfc:ore/pyrite/andesite tfc:ore/pyrite/basalt tfc:ore/pyrite/chalk tfc:ore/pyrite/chert tfc:ore/pyrite/claystone tfc:ore/pyrite/conglomerate tfc:ore/pyrite/dacite tfc:ore/pyrite/diorite tfc:ore/pyrite/dolomite tfc:ore/pyrite/gabbro tfc:ore/pyrite/gneiss tfc:ore/pyrite/granite tfc:ore/pyrite/limestone tfc:ore/pyrite/marble tfc:ore/pyrite/phyllite tfc:ore/pyrite/quartzite tfc:ore/pyrite/rhyolite tfc:ore/pyrite/schist tfc:ore/pyrite/shale tfc:ore/pyrite/slate tfc:ore/pyrite/tuff tfc:ore/sulfur/andesite tfc:ore/sulfur/basalt tfc:ore/sulfur/chalk tfc:ore/sulfur/chert tfc:ore/sulfur/claystone tfc:ore/sulfur/conglomerate tfc:ore/sulfur/dacite tfc:ore/sulfur/diorite tfc:ore/sulfur/dolomite tfc:ore/sulfur/gabbro tfc:ore/sulfur/gneiss tfc:ore/sulfur/granite tfc:ore/sulfur/limestone tfc:ore/sulfur/marble tfc:ore/sulfur/phyllite tfc:ore/sulfur/quartzite tfc:ore/sulfur/rhyolite tfc:ore/sulfur/schist tfc:ore/sulfur/shale tfc:ore/sulfur/slate tfc:ore/sulfur/tuff - -# Gold Blocks -block.10312 = gold_block \ -\ -aether:ambrosium_block \ -\ -allthecompressed:allthemodium_block_1x allthecompressed:allthemodium_block_2x allthecompressed:allthemodium_block_3x allthecompressed:allthemodium_block_4x allthecompressed:allthemodium_block_5x allthecompressed:allthemodium_block_6x allthecompressed:allthemodium_block_7x allthecompressed:allthemodium_block_8x allthecompressed:allthemodium_block_9x allthecompressed:gold_block_1x allthecompressed:gold_block_2x allthecompressed:gold_block_3x allthecompressed:gold_block_4x allthecompressed:gold_block_5x allthecompressed:gold_block_6x allthecompressed:gold_block_7x allthecompressed:gold_block_8x allthecompressed:gold_block_9x allthecompressed:unobtainium_allthemodium_alloy_block_1x allthecompressed:unobtainium_allthemodium_alloy_block_2x allthecompressed:unobtainium_allthemodium_alloy_block_3x allthecompressed:unobtainium_allthemodium_alloy_block_4x allthecompressed:unobtainium_allthemodium_alloy_block_5x allthecompressed:unobtainium_allthemodium_alloy_block_6x allthecompressed:unobtainium_allthemodium_alloy_block_7x allthecompressed:unobtainium_allthemodium_alloy_block_8x allthecompressed:unobtainium_allthemodium_alloy_block_9x allthecompressed:unobtainium_block_1x allthecompressed:unobtainium_block_2x allthecompressed:unobtainium_block_3x allthecompressed:unobtainium_block_4x allthecompressed:unobtainium_block_5x allthecompressed:unobtainium_block_6x allthecompressed:unobtainium_block_7x allthecompressed:unobtainium_block_8x allthecompressed:unobtainium_block_9x allthecompressed:unobtainium_vibranium_alloy_block_1x allthecompressed:unobtainium_vibranium_alloy_block_2x allthecompressed:unobtainium_vibranium_alloy_block_3x allthecompressed:unobtainium_vibranium_alloy_block_4x allthecompressed:unobtainium_vibranium_alloy_block_5x allthecompressed:unobtainium_vibranium_alloy_block_6x allthecompressed:unobtainium_vibranium_alloy_block_7x allthecompressed:unobtainium_vibranium_alloy_block_8x allthecompressed:unobtainium_vibranium_alloy_block_9x allthecompressed:vibranium_allthemodium_alloy_block_1x allthecompressed:vibranium_allthemodium_alloy_block_2x allthecompressed:vibranium_allthemodium_alloy_block_3x allthecompressed:vibranium_allthemodium_alloy_block_4x allthecompressed:vibranium_allthemodium_alloy_block_5x allthecompressed:vibranium_allthemodium_alloy_block_6x allthecompressed:vibranium_allthemodium_alloy_block_7x allthecompressed:vibranium_allthemodium_alloy_block_8x allthecompressed:vibranium_allthemodium_alloy_block_9x allthecompressed:vibranium_block_1x allthecompressed:vibranium_block_2x allthecompressed:vibranium_block_3x allthecompressed:vibranium_block_4x allthecompressed:vibranium_block_5x allthecompressed:vibranium_block_6x allthecompressed:vibranium_block_7x allthecompressed:vibranium_block_8x allthecompressed:vibranium_block_9x \ -\ -alltheores:brass_block alltheores:electrum_block \ -\ -allthetweaks:atm_star_block allthetweaks:greg_star_block \ -\ -betterarcheology:loot_vase betterarcheology:loot_vase_creeper betterarcheology:loot_vase_green \ -\ -betterend:amber_block betterend:brimstone betterend:respawn_obelisk:shape=bottom \ -\ -betternether:cincinnasite_block betternether:cincinnasite_brick_plate betternether:cincinnasite_bricks betternether:cincinnasite_bricks_pillar betternether:cincinnasite_carved betternether:cincinnasite_forged betternether:cincinnasite_pillar betternether:cincinnasite_tile_large betternether:cincinnasite_tile_small betternether:roof_tile_cincinnasite \ -\ -blockbox:chiseled_gold blockbox:golden_bricks blockbox:golden_pillar blockbox:golden_tiles \ -\ -blockus:legacy_explosion_proof_gold_block blockus:legacy_gold_block \ -\ -caverns_and_chasms:golden_bars \ -\ -chipped:ancient_gold_block chipped:chipped_gold_block chipped:embossed_gold_block chipped:engraved_gold_block chipped:gilded_barrel chipped:gold_block_panels chipped:layered_gold_block chipped:plated_gold_block chipped:pressed_gold_block chipped:reinforced_gold_block chipped:sheet_gold_block chipped:shuttered_gold_block chipped:stacked_gold_block \ -\ -chisel:blockelectrum chisel:blockgold chisel:cart chisel:coin_heads chisel:coin_tails chisel:crate_dark chisel:crate_light chisel:gold chisel:largeingot chisel:plates chisel:rivets chisel:smallingot chisel:star \ -\ -cobblemon:relic_coin_pouch cobblemon:relic_coin_sack \ -\ -computercraft:computer_advanced computercraft:monitor_advanced \ -\ -create:brass_block create:railway_casing \ -\ -createaddition:digital_adapter createaddition:electrum_block \ -\ -handcrafted:golden_medium_pot handcrafted:golden_thick_pot handcrafted:golden_thin_pot handcrafted:golden_wide_pot handcrafted:yellow_bowl handcrafted:yellow_crockery_combo handcrafted:yellow_cup handcrafted:yellow_plate \ -\ -iceandfire:gold_pile:layers=8 \ -\ -immersiveengineering:coil_mv immersiveengineering:sheetmetal_electrum immersiveengineering:sheetmetal_gold immersiveengineering:storage_electrum \ -\ -ironchests:gold_barrel \ -\ -ironfurnaces:allthemodium_furnace ironfurnaces:gold_furnace \ -\ -luminous_nether:basalt_exectioner_trophy luminous_nether:cult_flag_bottom luminous_nether:cult_flag_top luminous_nether:executioner_trophy luminous_nether:furnace_trophy luminous_nether:loot_vase luminous_nether:loot_vase_2 luminous_nether:loot_vase_3 luminous_nether:loot_vase_7 luminous_nether:loot_vase_8 luminous_nether:loot_vase_9 luminous_nether:mushlin_spewer_trophy luminous_nether:soul_furnace_trophy luminous_nether:warped_spewer_trophy \ -\ -malum:block_of_cthonic_gold \ -\ -mca:rose_gold_block \ -\ -oritech:electrum_block oritech:nickel_block oritech:nickel_plating_block \ -\ -quark:gold_bars quark:golden_apple_crate quark:golden_carrot_crate quark:raw_gold_bricks quark:raw_gold_bricks_slab quark:raw_gold_bricks_stairs quark:raw_gold_bricks_wall \ -\ -rechiseled:gold_block_beams rechiseled:gold_block_beams_connecting rechiseled:gold_block_bordered rechiseled:gold_block_bordered_connecting rechiseled:gold_block_lines rechiseled:gold_block_lines_connecting rechiseled:gold_block_pattern rechiseled:gold_block_pattern_connecting rechiseled:gold_block_polished rechiseled:gold_block_polished_connecting rechiseled:gold_block_scales rechiseled:gold_block_scales_connecting rechiseled:gold_block_small_bricks rechiseled:gold_block_small_bricks_connecting rechiseled:gold_block_small_tiles rechiseled:gold_block_small_tiles_connecting rechiseled:gold_block_smooth rechiseled:gold_block_striped rechiseled:gold_block_striped_connecting rechiseled:gold_block_tiles rechiseled:gold_block_tiles_connecting \ -\ -securitycraft:reinforced_gold_block \ -\ -spelunkers_charm:golden_mushroom_block \ -\ -tconstruct:queens_slime_block tconstruct:rose_gold_block tconstruct:silky_jewel_block \ -\ -techreborn:brass_storage_block \ -\ -tfc:creative_motor tfc:metal/block/gold \ -\ -tfmg:brass_cable_hub tfmg:brass_fluid_valve tfmg:brass_frame tfmg:brass_mechanical_pump tfmg:brass_pipe tfmg:brass_smart_fluid_pipe tfmg:brass_truss tfmg:copper_encased_brass_pipe tfmg:glass_brass_pipe \ -\ -twilightforest:fake_gold - -# Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10313 = light_weighted_pressure_plate:power=0 \ -\ -additionallanterns:gold_chain \ -\ -additionalplacements:blockus.gold_brick_slab additionalplacements:blockus.gold_brick_stairs additionalplacements:blockus.gold_plating_slab additionalplacements:blockus.gold_plating_stairs additionalplacements:enderio.silent_light_weighted_pressure_plate additionalplacements:extshape.gold_slab additionalplacements:extshape.gold_stairs additionalplacements:extshape_blockus.gold_plating_pressure_plate additionalplacements:immersiveengineering.slab_sheetmetal_electrum additionalplacements:immersiveengineering.slab_sheetmetal_gold additionalplacements:immersiveengineering.slab_storage_electrum additionalplacements:minecraft.light_weighted_pressure_plate \ -\ -ars_elemental:source_vines:berries=false ars_elemental:source_vines_plant:berries=false \ -\ -ars_nouveau:agronomic_sourcelink ars_nouveau:alchemical_sourcelink ars_nouveau:brazier_relay:lit=false ars_nouveau:creative_source_jar ars_nouveau:enchanting_apparatus ars_nouveau:gold_grate ars_nouveau:item_detector ars_nouveau:magelight_torch:level=0 ars_nouveau:mob_jar ars_nouveau:mycelial_sourcelink ars_nouveau:potion_diffuser ars_nouveau:potion_jar ars_nouveau:ritual_brazier:lit=false ars_nouveau:sconce ars_nouveau:source_jar ars_nouveau:spell_sensor ars_nouveau:vitalic_sourcelink \ -\ -betterend:sulphur_crystal \ -\ -betternether:bar_stool_cincinnasite betternether:chair_cincinnasite betternether:cincinnasite_anvil betternether:cincinnasite_bars betternether:cincinnasite_button betternether:cincinnasite_fire_bowl:fire=false betternether:cincinnasite_fire_bowl_soul:fire=false betternether:cincinnasite_pedestal betternether:cincinnasite_plate betternether:cincinnasite_pot betternether:cincinnasite_slab betternether:cincinnasite_stairs betternether:cincinnasite_wall betternether:roof_tile_cincinnasite_slab betternether:roof_tile_cincinnasite_stairs betternether:taburet_cincinnasite \ -\ -bibliocraft:lampgold bibliocraft:lanterngold \ -\ -blockbox:golden_bars blockbox:golden_brick_slab blockbox:golden_brick_stairs blockbox:golden_door blockbox:golden_trapdoor \ -\ -blockus:gold_brick_slab blockus:gold_brick_stairs blockus:gold_brick_wall blockus:gold_bricks blockus:gold_plating blockus:gold_plating_slab blockus:gold_plating_stairs \ -\ -computercraft:wireless_modem_advanced \ -\ -create:brass_bars create:brass_belt_funnel:powered=false create:brass_door create:brass_funnel:powered=false create:brass_ladder create:brass_trapdoor create:brass_tunnel create:content_observer:powered=false create:controls create:desk_bell create:display_link:powered=false create:flywheel create:mechanical_arm create:mechanical_crafter create:rotation_speed_controller create:sequenced_gearshift create:smart_chute:powered=false create:stockpile_switch:level=0 create:train_door create:train_trapdoor \ -\ -createaddition:accumulator \ -\ -createdeco:black_placard createdeco:blue_placard createdeco:brass_bars createdeco:brass_bars_overlay createdeco:brass_catwalk createdeco:brass_catwalk_railing createdeco:brass_catwalk_stairs createdeco:brass_coinstack createdeco:brass_door createdeco:brass_hull createdeco:brass_mesh_fence createdeco:brass_sheet_metal createdeco:brass_support createdeco:brass_support_wedge createdeco:brass_trapdoor createdeco:brown_placard createdeco:cyan_placard createdeco:gold_coinstack createdeco:gray_placard createdeco:green_placard createdeco:light_blue_placard createdeco:light_gray_placard createdeco:lime_placard createdeco:locked_brass_door createdeco:magenta_placard createdeco:orange_placard createdeco:pink_placard createdeco:purple_placard createdeco:red_placard createdeco:yellow_placard \ -\ -creategoggles:golden_backtank \ -\ -diagonalfences:createdeco/brass_mesh_fence diagonalfences:extshape/gold_fence \ -\ -diagonalwalls:blockus/gold_brick_wall diagonalwalls:extshape/gold_wall diagonalwalls:extshape_blockus/gold_plating_wall \ -\ -diagonalwindows:create/brass_bars \ -\ -dimdoors:gold_dimensional_door dimdoors:gold_door \ -\ -enderio:silent_light_weighted_pressure_plate \ -\ -extshape:gold_button extshape:gold_fence extshape:gold_fence_gate extshape:gold_pressure_plate extshape:gold_quarter_piece extshape:gold_slab extshape:gold_stairs extshape:gold_vertical_quarter_piece extshape:gold_vertical_slab extshape:gold_vertical_stairs extshape:gold_wall \ -\ -extshape_blockus:gold_brick_quarter_piece extshape_blockus:gold_brick_vertical_quarter_piece extshape_blockus:gold_brick_vertical_slab extshape_blockus:gold_brick_vertical_stairs extshape_blockus:gold_plating_pressure_plate extshape_blockus:gold_plating_quarter_piece extshape_blockus:gold_plating_vertical_quarter_piece extshape_blockus:gold_plating_vertical_slab extshape_blockus:gold_plating_vertical_stairs extshape_blockus:gold_plating_wall \ -\ -iceandfire:gold_pile:layers=1 iceandfire:gold_pile:layers=2 iceandfire:gold_pile:layers=3 iceandfire:gold_pile:layers=4 iceandfire:gold_pile:layers=5 iceandfire:gold_pile:layers=6 iceandfire:gold_pile:layers=7 \ -\ -immersive_weathering:fulgurite \ -\ -immersiveengineering:slab_sheetmetal_electrum immersiveengineering:slab_sheetmetal_gold immersiveengineering:slab_storage_electrum immersiveengineering:tesla_coil immersiveengineering:warning_sign_arrow_double_down immersiveengineering:warning_sign_arrow_double_left immersiveengineering:warning_sign_arrow_double_right immersiveengineering:warning_sign_arrow_double_up immersiveengineering:warning_sign_arrow_down immersiveengineering:warning_sign_arrow_left immersiveengineering:warning_sign_arrow_right immersiveengineering:warning_sign_arrow_up immersiveengineering:warning_sign_attention immersiveengineering:warning_sign_cat immersiveengineering:warning_sign_cold immersiveengineering:warning_sign_creeper immersiveengineering:warning_sign_ear_defenders immersiveengineering:warning_sign_electric immersiveengineering:warning_sign_falling immersiveengineering:warning_sign_fire immersiveengineering:warning_sign_hot immersiveengineering:warning_sign_magnet immersiveengineering:warning_sign_shrieker immersiveengineering:warning_sign_sound immersiveengineering:warning_sign_turret immersiveengineering:warning_sign_villager immersiveengineering:warning_sign_warden \ -\ -mca:golden_slanted_headstone mca:golden_upright_headstone \ -\ -mcwlights:golden_chain \ -\ -mcwwindows:golden_curtain_rod \ -\ -openblocks:sprinkler \ -\ -oritech:nickel_plating_pressure_plate oritech:nickel_plating_slab oritech:nickel_plating_stairs oritech:reactor_heat_pipe \ -\ -placeableitems:block_clock placeableitems:block_melon_glistering \ -\ -quark:gold_button \ -\ -railways:doubleaxle_bogey railways:invisible_bogey railways:invisible_mono_bogey railways:large_create_styled_0_10_0 railways:large_create_styled_0_12_0 railways:large_create_styled_0_4_0 railways:large_create_styled_0_6_0 railways:large_create_styled_0_8_0 railways:large_platform_doubleaxle_bogey railways:medium_2_0_2_trailing railways:medium_4_0_4_trailing railways:medium_bogey railways:medium_quadruple_wheel railways:medium_quintuple_wheel railways:medium_triple_wheel railways:mono_bogey railways:narrow_double_scotch_bogey railways:narrow_scotch_bogey railways:narrow_small_bogey railways:singleaxle_bogey railways:track_switch_brass railways:tripleaxle_bogey railways:wide_comically_large_bogey railways:wide_doubleaxle_bogey railways:wide_scotch_bogey \ -\ -supplementaries:gold_door supplementaries:gold_gate supplementaries:gold_trapdoor \ -\ -suppsquared:brass_lantern:lit=false \ -\ -tconstruct:gold_bars tconstruct:gold_platform \ -\ -tfc:metal/block/gold_slab tfc:metal/block/gold_stairs - -# Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10315 = light_weighted_pressure_plate:power=1 light_weighted_pressure_plate:power=2 light_weighted_pressure_plate:power=3 light_weighted_pressure_plate:power=4 light_weighted_pressure_plate:power=5 light_weighted_pressure_plate:power=6 light_weighted_pressure_plate:power=7 light_weighted_pressure_plate:power=8 light_weighted_pressure_plate:power=9 light_weighted_pressure_plate:power=10 light_weighted_pressure_plate:power=11 light_weighted_pressure_plate:power=12 light_weighted_pressure_plate:power=13 light_weighted_pressure_plate:power=14 light_weighted_pressure_plate:power=15 \ -\ -create:brass_belt_funnel:powered=true create:brass_funnel:powered=true create:content_observer:powered=true create:display_link:powered=true create:smart_chute:powered=true create:stockpile_switch:level=1 create:stockpile_switch:level=2 create:stockpile_switch:level=3 create:stockpile_switch:level=4 create:stockpile_switch:level=5 - -# Diamond Blocks -block.10316 = diamond_block \ -\ -ad_astra:encased_etrium_block ad_astra:etrium_block ad_astra:etrium_factory_block ad_astra:etrium_panel ad_astra:etrium_plateblock \ -\ -aether:enchanted_gravitite aether:zanite_block \ -\ -allthecompressed:diamond_block_1x allthecompressed:diamond_block_2x allthecompressed:diamond_block_3x allthecompressed:diamond_block_4x allthecompressed:diamond_block_5x allthecompressed:diamond_block_6x allthecompressed:diamond_block_7x allthecompressed:diamond_block_8x allthecompressed:diamond_block_9x allthecompressed:niotic_crystal_block_1x allthecompressed:niotic_crystal_block_2x allthecompressed:niotic_crystal_block_3x allthecompressed:niotic_crystal_block_4x allthecompressed:niotic_crystal_block_5x allthecompressed:niotic_crystal_block_6x allthecompressed:niotic_crystal_block_7x allthecompressed:niotic_crystal_block_8x allthecompressed:niotic_crystal_block_9x \ -\ -alltheores:ruby_block alltheores:sapphire_block \ -\ -betterend:ender_block betterend:terminite_block betterend:terminite_tile betterend:thallasium_block betterend:thallasium_tile \ -\ -blockus:diamond_bricks blockus:ender_block blockus:legacy_diamond_block \ -\ -charm:ender_pearl_block \ -\ -chipped:ancient_diamond_block chipped:chipped_diamond_block chipped:diamond_block_panels chipped:embossed_diamond_block chipped:engraved_diamond_block chipped:layered_diamond_block chipped:plated_diamond_block chipped:pressed_diamond_block chipped:reinforced_diamond_block chipped:sheet_diamond_block chipped:shuttered_diamond_block chipped:stacked_diamond_block \ -\ -chisel:bismuth chisel:bismuth/diamond_block chisel:blockcobalt chisel:blockplatinum chisel:cells chisel:cells/diamond_block chisel:crushed chisel:crushed/diamond_block chisel:diamond chisel:embossed chisel:embossed/diamond_block chisel:four chisel:four/diamond_block chisel:fourornate chisel:fourornate/diamond_block chisel:gem chisel:gem/diamond_block chisel:ornatelayer chisel:ornatelayer/diamond_block chisel:simple chisel:simple/diamond_block chisel:space chisel:space/diamond_block chisel:spaceblack chisel:spaceblack/diamond_block chisel:zelda chisel:zelda/diamond_block \ -\ -createutilities:void_steel_block \ -\ -etcetera:bismuth_block \ -\ -iceandfire:sapphire_block \ -\ -ironchests:diamond_barrel \ -\ -ironfurnaces:diamond_furnace \ -\ -mysticalagradditions:insanium_gemstone_block \ -\ -nekomasfixed:pearl_block \ -\ -oritech:adamant_block \ -\ -rechiseled:diamond_block_chiseled rechiseled:diamond_block_chiseled_connecting rechiseled:diamond_block_chiseled_cubes rechiseled:diamond_block_chiseled_cubes_connecting rechiseled:diamond_block_connecting_connecting rechiseled:diamond_block_diagonal_tiles rechiseled:diamond_block_grid rechiseled:diamond_block_grid_connecting rechiseled:diamond_block_jewel_block rechiseled:diamond_block_jewel_block_connecting rechiseled:diamond_block_polished rechiseled:diamond_block_polished_connecting rechiseled:diamond_block_rhombuses rechiseled:diamond_block_rhombuses_connecting rechiseled:diamond_block_shiny rechiseled:diamond_block_shiny_bordered rechiseled:diamond_block_shiny_bordered_connecting rechiseled:diamond_block_small_tiles rechiseled:diamond_block_small_tiles_connecting rechiseled:diamond_block_smooth \ -\ -securitycraft:reinforced_diamond_block \ -\ -soulsweapons:moonstone_block \ -\ -supplementaries:soap_block \ -\ -tconstruct:knightslime_block \ -\ -thermal:bronze_block thermal:constantan_block thermal:electrum_block thermal:invar_block thermal:lead_block thermal:nickel_block thermal:ruby_block thermal:sapphire_block thermal:silver_block thermal:tin_block \ -\ -thermal_extra:dragonsteel_block thermal_extra:soul_infused_block thermal_extra:twinite_block \ -\ -twilightforest:fake_diamond - -# Diamond Non-Full Blocks (Modded Only) -block.10317 = extshape:diamond_stairs extshape:diamond_slab extshape:diamond_vertical_slab extshape:diamond_vertical_stairs extshape:diamond_quarter_piece extshape:diamond_vertical_quarter_piece extshape:diamond_wall extshape:diamond_fence extshape:diamond_fence_gate extshape:diamond_button extshape:diamond_pressure_plate \ -\ -additionallanterns:diamond_chain \ -\ -additionalplacements:blockus.diamond_brick_slab additionalplacements:blockus.diamond_brick_stairs additionalplacements:extshape.diamond_pressure_plate additionalplacements:extshape.diamond_slab additionalplacements:extshape.diamond_stairs additionalplacements:extshape_blockus.ender_pressure_plate additionalplacements:extshape_blockus.ender_slab additionalplacements:extshape_blockus.ender_stairs \ -\ -blockus:diamond_brick_slab blockus:diamond_brick_stairs blockus:diamond_brick_wall \ -\ -cqrepoured:phylactery \ -\ -creategoggles:diamond_backtank \ -\ -diagonalfences:extshape/diamond_fence diagonalfences:extshape_blockus/ender_fence \ -\ -diagonalwalls:blockus/diamond_brick_wall diagonalwalls:extshape/diamond_wall diagonalwalls:extshape_blockus/ender_wall \ -\ -extshape_blockus:diamond_brick_quarter_piece extshape_blockus:diamond_brick_vertical_quarter_piece extshape_blockus:diamond_brick_vertical_slab extshape_blockus:diamond_brick_vertical_stairs extshape_blockus:ender_button extshape_blockus:ender_fence extshape_blockus:ender_fence_gate extshape_blockus:ender_pressure_plate extshape_blockus:ender_quarter_piece extshape_blockus:ender_slab extshape_blockus:ender_stairs extshape_blockus:ender_vertical_quarter_piece extshape_blockus:ender_vertical_slab extshape_blockus:ender_vertical_stairs extshape_blockus:ender_wall \ -\ -placeableitems:block_diamond - -# Glowing Ores Diamond -block.10320 = diamond_ore \ -tags_diamond_ores \ -\ -ad_astra:cyan_industrial_lamp ad_astra:glacio_ice_shard_ore ad_astra:light_blue_industrial_lamp ad_astra:mars_diamond_ore ad_astra:mars_ice_shard_ore ad_astra:moon_ice_shard_ore ad_astra:small_cyan_industrial_lamp ad_astra:small_light_blue_industrial_lamp ad_astra:venus_diamond_ore \ -\ -aether_ores:holystone_diamond_ore \ -\ -alexscaves:radon_lamp_cyan alexscaves:radon_lamp_light_blue \ -\ -alltheores:deepslate_tin_ore alltheores:other_diamond_ore alltheores:sapphire_ore alltheores:tin_ore \ -\ -ars_elemental:mermaid_rock \ -\ -ars_nouveau:blue_archwood_log ars_nouveau:blue_archwood_wood \ -\ -beo:end_diamond_ore \ -\ -betterend:thallasium_ore \ -\ -born_in_chaos_v1:infected_diamond_ore \ -\ -bosses_of_mass_destruction:chiseled_stone_altar:lit=true \ -\ -createmetallurgy:blue_light_bulb:level=1 createmetallurgy:blue_light_bulb:level=10 createmetallurgy:blue_light_bulb:level=11 createmetallurgy:blue_light_bulb:level=12 createmetallurgy:blue_light_bulb:level=13 createmetallurgy:blue_light_bulb:level=14 createmetallurgy:blue_light_bulb:level=15 createmetallurgy:blue_light_bulb:level=2 createmetallurgy:blue_light_bulb:level=3 createmetallurgy:blue_light_bulb:level=4 createmetallurgy:blue_light_bulb:level=5 createmetallurgy:blue_light_bulb:level=6 createmetallurgy:blue_light_bulb:level=7 createmetallurgy:blue_light_bulb:level=8 createmetallurgy:blue_light_bulb:level=9 createmetallurgy:light_blue_light_bulb:level=1 createmetallurgy:light_blue_light_bulb:level=10 createmetallurgy:light_blue_light_bulb:level=11 createmetallurgy:light_blue_light_bulb:level=12 createmetallurgy:light_blue_light_bulb:level=13 createmetallurgy:light_blue_light_bulb:level=14 createmetallurgy:light_blue_light_bulb:level=15 createmetallurgy:light_blue_light_bulb:level=2 createmetallurgy:light_blue_light_bulb:level=3 createmetallurgy:light_blue_light_bulb:level=4 createmetallurgy:light_blue_light_bulb:level=5 createmetallurgy:light_blue_light_bulb:level=6 createmetallurgy:light_blue_light_bulb:level=7 createmetallurgy:light_blue_light_bulb:level=8 createmetallurgy:light_blue_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:amazonite_ore crystalcraft_unlimited_java:aquamarine_ore crystalcraft_unlimited_java:grandidierite_ore crystalcraft_unlimited_java:medusa_quartz_ore \ -\ -darkerdepths:aridrock_diamond_ore darkerdepths:limestone_diamond_ore darkerdepths:limestone_silver_ore \ -\ -denseores:dense_diamond_ore \ -\ -ditr:obsidian_diamond_ore \ -\ -enderio:sag_mill:powered=true enderio:slice_and_splice:powered=true enderio:soul_binder:powered=true \ -\ -eternal_starlight_vo:eternal_ice_diamond_ore eternal_starlight_vo:grimstone_diamond_ore eternal_starlight_vo:haze_ice_diamond_ore eternal_starlight_vo:voidstone_diamond_ore \ -\ -excavated_variants:andesite_diamond_ore excavated_variants:andesite_prosperity_ore excavated_variants:betterend_azure_jadestone_thallasium_ore excavated_variants:betterend_brimstone_thallasium_ore excavated_variants:betterend_flavolite_thallasium_ore excavated_variants:betterend_sandy_jadestone_thallasium_ore excavated_variants:betterend_sulphuric_rock_thallasium_ore excavated_variants:betterend_umbralith_thallasium_ore excavated_variants:betterend_violecite_thallasium_ore excavated_variants:betterend_virid_jadestone_thallasium_ore excavated_variants:biomesoplenty_black_sandstone_diamond_ore excavated_variants:biomesoplenty_black_sandstone_prosperity_ore excavated_variants:biomesoplenty_orange_sandstone_diamond_ore excavated_variants:biomesoplenty_orange_sandstone_prosperity_ore excavated_variants:biomesoplenty_white_sandstone_diamond_ore excavated_variants:calcite_diamond_ore excavated_variants:diorite_diamond_ore excavated_variants:dripstone_diamond_ore excavated_variants:dripstone_prosperity_ore excavated_variants:granite_diamond_ore excavated_variants:granite_prosperity_ore excavated_variants:quark_jasper_diamond_ore excavated_variants:quark_limestone_diamond_ore excavated_variants:quark_shale_diamond_ore excavated_variants:red_sandstone_diamond_ore excavated_variants:red_sandstone_prosperity_ore excavated_variants:sandstone_prosperity_ore excavated_variants:smooth_basalt_diamond_ore excavated_variants:smooth_basalt_prosperity_ore excavated_variants:tuff_diamond_ore excavated_variants:tuff_prosperity_ore \ -\ -forbidden_arcanus:arcane_crystal_ore \ -\ -galosphere:silver_ore \ -\ -geode_plus:budding_deepslate_diamond geode_plus:budding_diamond geode_plus:budding_sculk_diamond geode_plus:budding_wrappist geode_plus:diamond_crystal_block geode_plus:large_diamond_bud geode_plus:wrappist_block \ -\ -gravelores:diamond_gravel_ore \ -\ -illagerinvasion:imbuing_table \ -\ -infinite_abyss:blue_glowing_crystal \ -\ -megacells:mega_crafting_accelerator:powered=true:formed=true megacells:mega_crafting_unit:powered=true:formed=true megacells:mega_energy_cell:fullness=1 megacells:mega_energy_cell:fullness=2 megacells:mega_energy_cell:fullness=3 megacells:mega_energy_cell:fullness=4 \ -\ -mocreatures:wyvern_diamond_ore \ -\ -more_ores_more_gems:deepslate_opalized_quartz more_ores_more_gems:deepslate_platinum_ore more_ores_more_gems:nether_opalized_quartz_ore more_ores_more_gems:opalized_quartz_ore more_ores_more_gems:platinum_ore more_ores_more_gems:rhodium_ore more_ores_more_gems:sapphire_ore more_ores_more_gems:white_crystal_ore \ -\ -mysticalagriculture:prosperity_ore \ -\ -mythicmetals:aquarium_ore mythicmetals:morkite_ore mythicmetals:runite_ore \ -\ -mythicupgrades:aquamarine_ore mythicupgrades:deepslate_aquamarine_ore \ -\ -occultism:iesnium_ore \ -\ -organics:nether_diamond_ore \ -\ -securitycraft:diamond_mine \ -\ -soulsweapons:moonstone_ore \ -\ -spectrum:blackslag_diamond_ore \ -\ -spelunkery:andesite_diamond_ore spelunkery:granite_diamond_ore spelunkery:rough_diamond_block spelunkery:tuff_diamond_ore \ -\ -tfc:ore/diamond/andesite tfc:ore/diamond/basalt tfc:ore/diamond/chalk tfc:ore/diamond/chert tfc:ore/diamond/claystone tfc:ore/diamond/conglomerate tfc:ore/diamond/dacite tfc:ore/diamond/diorite tfc:ore/diamond/dolomite tfc:ore/diamond/gabbro tfc:ore/diamond/gneiss tfc:ore/diamond/granite tfc:ore/diamond/limestone tfc:ore/diamond/marble tfc:ore/diamond/phyllite tfc:ore/diamond/quartzite tfc:ore/diamond/rhyolite tfc:ore/diamond/schist tfc:ore/diamond/shale tfc:ore/diamond/slate tfc:ore/diamond/tuff tfc:ore/normal_malachite/andesite tfc:ore/normal_malachite/basalt tfc:ore/normal_malachite/chalk tfc:ore/normal_malachite/chert tfc:ore/normal_malachite/claystone tfc:ore/normal_malachite/conglomerate tfc:ore/normal_malachite/dacite tfc:ore/normal_malachite/diorite tfc:ore/normal_malachite/dolomite tfc:ore/normal_malachite/gabbro tfc:ore/normal_malachite/gneiss tfc:ore/normal_malachite/granite tfc:ore/normal_malachite/limestone tfc:ore/normal_malachite/marble tfc:ore/normal_malachite/phyllite tfc:ore/normal_malachite/quartzite tfc:ore/normal_malachite/rhyolite tfc:ore/normal_malachite/schist tfc:ore/normal_malachite/shale tfc:ore/normal_malachite/slate tfc:ore/normal_malachite/tuff tfc:ore/normal_native_silver/andesite tfc:ore/normal_native_silver/basalt tfc:ore/normal_native_silver/chalk tfc:ore/normal_native_silver/chert tfc:ore/normal_native_silver/claystone tfc:ore/normal_native_silver/conglomerate tfc:ore/normal_native_silver/dacite tfc:ore/normal_native_silver/diorite tfc:ore/normal_native_silver/dolomite tfc:ore/normal_native_silver/gabbro tfc:ore/normal_native_silver/gneiss tfc:ore/normal_native_silver/granite tfc:ore/normal_native_silver/limestone tfc:ore/normal_native_silver/marble tfc:ore/normal_native_silver/phyllite tfc:ore/normal_native_silver/quartzite tfc:ore/normal_native_silver/rhyolite tfc:ore/normal_native_silver/schist tfc:ore/normal_native_silver/shale tfc:ore/normal_native_silver/slate tfc:ore/normal_native_silver/tuff tfc:ore/opal/andesite tfc:ore/opal/basalt tfc:ore/opal/chalk tfc:ore/opal/chert tfc:ore/opal/claystone tfc:ore/opal/conglomerate tfc:ore/opal/dacite tfc:ore/opal/diorite tfc:ore/opal/dolomite tfc:ore/opal/gabbro tfc:ore/opal/gneiss tfc:ore/opal/granite tfc:ore/opal/limestone tfc:ore/opal/marble tfc:ore/opal/phyllite tfc:ore/opal/quartzite tfc:ore/opal/rhyolite tfc:ore/opal/schist tfc:ore/opal/shale tfc:ore/opal/slate tfc:ore/opal/tuff tfc:ore/poor_malachite/andesite tfc:ore/poor_malachite/basalt tfc:ore/poor_malachite/chalk tfc:ore/poor_malachite/chert tfc:ore/poor_malachite/claystone tfc:ore/poor_malachite/conglomerate tfc:ore/poor_malachite/dacite tfc:ore/poor_malachite/diorite tfc:ore/poor_malachite/dolomite tfc:ore/poor_malachite/gabbro tfc:ore/poor_malachite/gneiss tfc:ore/poor_malachite/granite tfc:ore/poor_malachite/limestone tfc:ore/poor_malachite/marble tfc:ore/poor_malachite/phyllite tfc:ore/poor_malachite/quartzite tfc:ore/poor_malachite/rhyolite tfc:ore/poor_malachite/schist tfc:ore/poor_malachite/shale tfc:ore/poor_malachite/slate tfc:ore/poor_malachite/tuff tfc:ore/poor_native_silver/andesite tfc:ore/poor_native_silver/basalt tfc:ore/poor_native_silver/chalk tfc:ore/poor_native_silver/chert tfc:ore/poor_native_silver/claystone tfc:ore/poor_native_silver/conglomerate tfc:ore/poor_native_silver/dacite tfc:ore/poor_native_silver/diorite tfc:ore/poor_native_silver/dolomite tfc:ore/poor_native_silver/gabbro tfc:ore/poor_native_silver/gneiss tfc:ore/poor_native_silver/granite tfc:ore/poor_native_silver/limestone tfc:ore/poor_native_silver/marble tfc:ore/poor_native_silver/phyllite tfc:ore/poor_native_silver/quartzite tfc:ore/poor_native_silver/rhyolite tfc:ore/poor_native_silver/schist tfc:ore/poor_native_silver/shale tfc:ore/poor_native_silver/slate tfc:ore/poor_native_silver/tuff tfc:ore/rich_malachite/andesite tfc:ore/rich_malachite/basalt tfc:ore/rich_malachite/chalk tfc:ore/rich_malachite/chert tfc:ore/rich_malachite/claystone tfc:ore/rich_malachite/conglomerate tfc:ore/rich_malachite/dacite tfc:ore/rich_malachite/diorite tfc:ore/rich_malachite/dolomite tfc:ore/rich_malachite/gabbro tfc:ore/rich_malachite/gneiss tfc:ore/rich_malachite/granite tfc:ore/rich_malachite/limestone tfc:ore/rich_malachite/marble tfc:ore/rich_malachite/phyllite tfc:ore/rich_malachite/quartzite tfc:ore/rich_malachite/rhyolite tfc:ore/rich_malachite/schist tfc:ore/rich_malachite/shale tfc:ore/rich_malachite/slate tfc:ore/rich_malachite/tuff tfc:ore/rich_native_silver/andesite tfc:ore/rich_native_silver/basalt tfc:ore/rich_native_silver/chalk tfc:ore/rich_native_silver/chert tfc:ore/rich_native_silver/claystone tfc:ore/rich_native_silver/conglomerate tfc:ore/rich_native_silver/dacite tfc:ore/rich_native_silver/diorite tfc:ore/rich_native_silver/dolomite tfc:ore/rich_native_silver/gabbro tfc:ore/rich_native_silver/gneiss tfc:ore/rich_native_silver/granite tfc:ore/rich_native_silver/limestone tfc:ore/rich_native_silver/marble tfc:ore/rich_native_silver/phyllite tfc:ore/rich_native_silver/quartzite tfc:ore/rich_native_silver/rhyolite tfc:ore/rich_native_silver/schist tfc:ore/rich_native_silver/shale tfc:ore/rich_native_silver/slate tfc:ore/rich_native_silver/tuff \ -\ -theabyss:diamond_variant theabyss:glacerythe_ore \ -\ -thermal:apatite_ore thermal:sapphire_ore thermal:tin_ore \ -\ -undergarden:depthrock_diamond_ore \ -\ -universal_ores:andesite_diamond_ore universal_ores:calcite_diamond_ore universal_ores:diorite_diamond_ore universal_ores:granite_diamond_ore universal_ores:tuff_diamond_ore - -# Glowing Ores Diamond Non-Full Block (Modded Only) -block.10321 = tfc:ore/small_malachite tfc:ore/small_native_silver - -# Deepslate Diamond Variant -block.10324 = deepslate_diamond_ore \ -\ -ad_astra:deepslate_ice_shard_ore \ -\ -alltheores:deepslate_sapphire_ore \ -\ -born_in_chaos_v1:infected_deepslate_diamond_ore \ -\ -cobblemon:dawn_stone_ore cobblemon:deepslate_dawn_stone_ore cobblemon:deepslate_ice_stone_ore cobblemon:ice_stone_ore \ -\ -crystalcraft_unlimited_java:australian_sapphire_ore crystalcraft_unlimited_java:deepslate_aquamarine_ore crystalcraft_unlimited_java:deepslate_grand_ore \ -\ -deeperdarker:gloomslate_diamond_ore deeperdarker:sculk_stone_diamond_ore \ -\ -denseores:dense_deepslate_diamond_ore \ -\ -forbidden_arcanus:deepslate_arcane_crystal_ore \ -\ -galosphere:deepslate_silver_ore \ -\ -more_ores_more_gems:deepslate_rhodium_ore more_ores_more_gems:deepslate_sapphire_ore more_ores_more_gems:deepslate_white_crystal_ore \ -\ -mysticalagriculture:deepslate_prosperity_ore \ -\ -mythicmetals:deepslate_morkite_ore mythicmetals:deepslate_runite_ore \ -\ -nethersdelight:rich_soul_soil nethersdelight:soul_compost \ -\ -oritech:deepslate_platinum_ore oritech:resource_node_diamond oritech:resource_node_platinum \ -\ -securitycraft:deepslate_diamond_mine \ -\ -soulsweapons:moonstone_ore_deepslate \ -\ -spelunkery:diamond_grindstone:depletion=0 spelunkery:diamond_grindstone:depletion=1 \ -\ -thermal:deepslate_apatite_ore thermal:deepslate_sapphire_ore thermal:deepslate_tin_ore - -# Amethyst Blocks -block.10328 = amethyst_block budding_amethyst \ -tags_amethyst_blocks \ -\ -additionaladditions:amethyst_lamp:lit=true \ -\ -additionalplacements:blockus.amethyst_brick_slab additionalplacements:blockus.amethyst_brick_stairs additionalplacements:blockus.polished_amethyst_slab additionalplacements:blockus.polished_amethyst_stairs \ -\ -ae2:chipped_budding_quartz ae2:damaged_budding_quartz ae2:flawed_budding_quartz ae2:flawless_budding_quartz ae2:fluix_block \ -\ -allthecompressed:amethyst_block_1x allthecompressed:amethyst_block_2x allthecompressed:amethyst_block_3x allthecompressed:amethyst_block_4x allthecompressed:amethyst_block_5x allthecompressed:amethyst_block_6x allthecompressed:amethyst_block_7x allthecompressed:amethyst_block_8x allthecompressed:amethyst_block_9x \ -\ -astrological:prismatic_selenite \ -\ -biomemakeover:budding_illunite biomemakeover:illunite_block \ -\ -biomesoplenty:rose_quartz_block \ -\ -biomeswevegone:imbued_blue_enchanted_wood biomeswevegone:imbued_green_enchanted_wood \ -\ -blockbox:amethyst_mosaic blockbox:cut_amethyst blockbox:polished_amethyst \ -\ -blockus:amethyst_brick_slab blockus:amethyst_brick_stairs blockus:amethyst_brick_wall blockus:amethyst_bricks blockus:amethyst_lamp:power=0 blockus:amethyst_pillar blockus:chiseled_amethyst blockus:polished_amethyst blockus:polished_amethyst_slab blockus:polished_amethyst_stairs \ -\ -byg:ametrine_block \ -\ -caverns_and_chasms:amethyst_block caverns_and_chasms:cut_amethyst caverns_and_chasms:cut_amethyst_bricks \ -\ -chipped:amethyst_block_bricks chipped:amethyst_block_mini_tiles chipped:amethyst_block_pillar chipped:amethyst_block_pillar_top chipped:amethyst_block_scales chipped:angry_amethyst_block chipped:blank_amethyst_block_carving chipped:bordered_amethyst_block chipped:brick_bordered_amethyst_block chipped:carved_amethyst_block chipped:checkered_amethyst_block_tiles chipped:cobbled_amethyst_block chipped:cracked_amethyst_block_bricks chipped:cracked_disordered_amethyst_block_bricks chipped:cracked_flat_amethyst_block_tiles chipped:creeper_amethyst_block_carving chipped:crying_amethyst_block chipped:curly_amethyst_block_pillar chipped:cut_amethyst_block_column chipped:cut_blank_amethyst_block chipped:duh_amethyst_block chipped:edged_amethyst_block_bricks chipped:engraved_amethyst_block chipped:eroded_amethyst_block chipped:etched_amethyst_block_bricks chipped:fine_amethyst_block_pillar chipped:flat_amethyst_block_tiles chipped:glad_amethyst_block chipped:inlayed_amethyst_block chipped:inscribed_amethyst_block chipped:layed_amethyst_block_bricks chipped:loded_amethyst_block chipped:massive_amethyst_block_bricks chipped:offset_amethyst_block_bricks chipped:ornate_amethyst_block_pillar chipped:overlapping_amethyst_block_tiles chipped:pillar_amethyst_block_bricks chipped:polished_amethyst_block chipped:prismal_amethyst_block_remnants chipped:rough_amethyst_block chipped:rounded_amethyst_block_bricks chipped:runic_carved_amethyst_block chipped:sad_amethyst_block chipped:sanded_amethyst_block chipped:simple_amethyst_block_pillar chipped:small_amethyst_block_bricks chipped:smooth_amethyst_block_column chipped:smooth_inlayed_amethyst_block chipped:smooth_ringed_amethyst_block chipped:smoothed_double_inlayed_amethyst_block chipped:spider_amethyst_block_carving chipped:spiraled_amethyst_block chipped:stacked_amethyst_block_bricks chipped:thick_inlayed_amethyst_block chipped:tiled_amethyst_block chipped:tiled_amethyst_block_column chipped:tiled_bordered_amethyst_block chipped:tiny_amethyst_block_bricks chipped:tiny_brick_bordered_amethyst_block chipped:tiny_layered_amethyst_block_bricks chipped:tiny_layered_amethyst_block_slabs chipped:trodden_amethyst_block chipped:unamused_amethyst_block chipped:vertical_cut_amethyst_block chipped:vertical_disordered_amethyst_block_bricks chipped:weathered_amethyst_block \ -\ -createutilities:amethyst_tiles createutilities:small_amethyst_tiles \ -\ -crystalcraft_unlimited_java:aura_quartz_block \ -\ -diagonalwalls:blockus/amethyst_brick_wall \ -\ -extendedae:entro_block extendedae:entro_budding_fully extendedae:entro_budding_half extendedae:entro_budding_hardly extendedae:entro_budding_mostly \ -\ -galosphere:allurite_block galosphere:allurite_brick_slab galosphere:allurite_brick_stairs galosphere:allurite_bricks galosphere:allurite_slab galosphere:allurite_stairs galosphere:amethyst_brick_slab galosphere:amethyst_brick_stairs galosphere:amethyst_bricks galosphere:amethyst_slab galosphere:amethyst_stairs galosphere:chiseled_allurite galosphere:chiseled_amethyst galosphere:chiseled_lumiere galosphere:lumiere_block galosphere:lumiere_brick_slab galosphere:lumiere_brick_stairs galosphere:lumiere_bricks galosphere:lumiere_slab galosphere:lumiere_stairs galosphere:smooth_allurite galosphere:smooth_allurite_slab galosphere:smooth_allurite_stairs galosphere:smooth_amethyst galosphere:smooth_amethyst_slab galosphere:smooth_amethyst_stairs galosphere:smooth_lumiere galosphere:smooth_lumiere_slab galosphere:smooth_lumiere_stairs \ -\ -geode_plus:celestite_block geode_plus:lapis_cluster_block geode_plus:pink_topaz_block \ -\ -iceandfire:dragonforge_lightning_brick:grill=true iceandfire:dragonforge_lightning_input:active=true \ -\ -malum:block_of_mnemonic_fragment malum:block_of_null_slate \ -\ -mythicupgrades:ametrine_crystal_block mythicupgrades:aquamarine_crystal_block mythicupgrades:jade_crystal_block mythicupgrades:peridot_crystal_block mythicupgrades:ruby_crystal_block mythicupgrades:sapphire_crystal_block mythicupgrades:topaz_crystal_block \ -\ -oritech:fluxite_block \ -\ -rechiseled:amethyst_block_beams rechiseled:amethyst_block_beams_connecting rechiseled:amethyst_block_bordered_diagonal_tiles rechiseled:amethyst_block_bordered_diagonal_tiles_connecting rechiseled:amethyst_block_bricks rechiseled:amethyst_block_bricks_connecting rechiseled:amethyst_block_cut rechiseled:amethyst_block_cut_connecting rechiseled:amethyst_block_diagonal_tiles rechiseled:amethyst_block_edged rechiseled:amethyst_block_edged_connecting rechiseled:amethyst_block_jewel rechiseled:amethyst_block_pillar rechiseled:amethyst_block_pillar_connecting rechiseled:amethyst_block_polished rechiseled:amethyst_block_polished_connecting rechiseled:amethyst_block_shiny rechiseled:amethyst_block_shiny_connecting rechiseled:amethyst_block_smooth rechiseled:amethyst_block_tiles rechiseled:amethyst_block_tiles_connecting \ -\ -securitycraft:reinforced_amethyst_block \ -\ -spectrum:amethyst_chiseled_basalt spectrum:amethyst_chiseled_calcite spectrum:amethyst_powder_block spectrum:amethyst_storage_block spectrum:citrine_block spectrum:citrine_chiseled_basalt spectrum:citrine_chiseled_calcite spectrum:citrine_powder_block spectrum:citrine_storage_block spectrum:moonstone_chiseled_basalt spectrum:moonstone_chiseled_calcite spectrum:onyx_block spectrum:onyx_chiseled_basalt spectrum:onyx_chiseled_calcite spectrum:onyx_powder_block spectrum:onyx_storage_block spectrum:topaz_block spectrum:topaz_chiseled_basalt spectrum:topaz_chiseled_calcite spectrum:topaz_powder_block spectrum:topaz_storage_block \ -\ -tconstruct:budding_earth_slime_crystal tconstruct:budding_ender_slime_crystal tconstruct:budding_ichor_slime_crystal tconstruct:budding_sky_slime_crystal tconstruct:earth_slime_crystal_block tconstruct:ender_slime_crystal_block tconstruct:ichor_slime_crystal_block tconstruct:sky_slime_crystal_block \ -\ -twigs:cut_amethyst twigs:polished_amethyst - -# Amethyst Non-Full Blocks (Modded Only) -block.10329 = extshape:amethyst_stairs extshape:amethyst_slab extshape:amethyst_vertical_slab extshape:amethyst_vertical_stairs extshape:amethyst_quarter_piece extshape:amethyst_vertical_quarter_piece extshape:amethyst_wall extshape:amethyst_fence extshape:amethyst_fence_gate \ -\ -additionallanterns:amethyst_chain \ -\ -additionalplacements:ae2.fluix_slab additionalplacements:ae2.fluix_stairs additionalplacements:extshape.amethyst_slab additionalplacements:extshape.amethyst_stairs additionalplacements:extshape_blockus.chiseled_amethyst_slab additionalplacements:extshape_blockus.chiseled_amethyst_stairs \ -\ -ae2:fluix_slab ae2:fluix_stairs ae2:fluix_wall \ -\ -astrological:selenite_wall \ -\ -biomesoplenty:large_rose_quartz_bud biomesoplenty:medium_rose_quartz_bud biomesoplenty:rose_quartz_cluster biomesoplenty:small_rose_quartz_bud \ -\ -blockbox:amethyst_mosaic_slab blockbox:amethyst_mosaic_stairs blockbox:cut_amethyst_slab blockbox:cut_amethyst_stairs \ -\ -caverns_and_chasms:cut_amethyst_brick_slab caverns_and_chasms:cut_amethyst_brick_stairs caverns_and_chasms:cut_amethyst_brick_wall \ -\ -crystalcraft_unlimited_java:pearl \ -\ -diagonalfences:extshape/amethyst_fence diagonalfences:extshape_blockus/amethyst_brick_fence diagonalfences:extshape_blockus/chiseled_amethyst_fence diagonalfences:extshape_blockus/polished_amethyst_fence \ -\ -diagonalwalls:ae2/fluix_wall diagonalwalls:extshape/amethyst_wall diagonalwalls:extshape_blockus/chiseled_amethyst_wall diagonalwalls:extshape_blockus/polished_amethyst_wall \ -\ -extshape_blockus:amethyst_brick_fence extshape_blockus:amethyst_brick_fence_gate extshape_blockus:amethyst_brick_quarter_piece extshape_blockus:amethyst_brick_vertical_quarter_piece extshape_blockus:amethyst_brick_vertical_slab extshape_blockus:amethyst_brick_vertical_stairs extshape_blockus:amethyst_brick_wall extshape_blockus:chiseled_amethyst_fence extshape_blockus:chiseled_amethyst_fence_gate extshape_blockus:chiseled_amethyst_quarter_piece extshape_blockus:chiseled_amethyst_slab extshape_blockus:chiseled_amethyst_stairs extshape_blockus:chiseled_amethyst_vertical_quarter_piece extshape_blockus:chiseled_amethyst_vertical_slab extshape_blockus:chiseled_amethyst_vertical_stairs extshape_blockus:chiseled_amethyst_wall extshape_blockus:polished_amethyst_fence extshape_blockus:polished_amethyst_fence_gate extshape_blockus:polished_amethyst_quarter_piece extshape_blockus:polished_amethyst_vertical_quarter_piece extshape_blockus:polished_amethyst_vertical_slab extshape_blockus:polished_amethyst_vertical_stairs extshape_blockus:polished_amethyst_wall - -# Amethyst Crystals -block.10332 = small_amethyst_bud medium_amethyst_bud large_amethyst_bud amethyst_cluster \ -\ -biomemakeover:illunite_cluster biomemakeover:large_illunite_bud biomemakeover:medium_illunite_bud biomemakeover:small_illunite_bud \ -\ -biomesoplenty:blackstone_bulb \ -\ -blockus:amethyst_lamp:power=1 blockus:amethyst_lamp:power=10 blockus:amethyst_lamp:power=11 blockus:amethyst_lamp:power=12 blockus:amethyst_lamp:power=13 blockus:amethyst_lamp:power=14 blockus:amethyst_lamp:power=15 blockus:amethyst_lamp:power=2 blockus:amethyst_lamp:power=3 blockus:amethyst_lamp:power=4 blockus:amethyst_lamp:power=5 blockus:amethyst_lamp:power=6 blockus:amethyst_lamp:power=7 blockus:amethyst_lamp:power=8 blockus:amethyst_lamp:power=9 \ -\ -byg:ametrine_cluster byg:subzero_crystal_cluster byg:therium_crystal_cluster \ -\ -crystalcraft_unlimited_java:aura_crystal \ -\ -extendedae:entro_cluster extendedae:entro_cluster_large extendedae:entro_cluster_medium extendedae:entro_cluster_small \ -\ -hydrol:glowing_amethyst \ -\ -mythicupgrades:ametrine_crystal_cluster mythicupgrades:aquamarine_crystal_cluster mythicupgrades:jade_crystal_cluster mythicupgrades:peridot_crystal_cluster mythicupgrades:ruby_crystal_cluster mythicupgrades:sapphire_crystal_cluster mythicupgrades:topaz_crystal_cluster \ -\ -yungscavebiomes:frost_lily - -# Emerald Blocks -block.10336 = emerald_block \ -\ -additionalplacements:blockus.emerald_brick_slab additionalplacements:blockus.emerald_brick_stairs \ -\ -allthecompressed:emerald_block_1x allthecompressed:emerald_block_2x allthecompressed:emerald_block_3x allthecompressed:emerald_block_4x allthecompressed:emerald_block_5x allthecompressed:emerald_block_6x allthecompressed:emerald_block_7x allthecompressed:emerald_block_8x allthecompressed:emerald_block_9x allthecompressed:spirited_crystal_block_1x allthecompressed:spirited_crystal_block_2x allthecompressed:spirited_crystal_block_3x allthecompressed:spirited_crystal_block_4x allthecompressed:spirited_crystal_block_5x allthecompressed:spirited_crystal_block_6x allthecompressed:spirited_crystal_block_7x allthecompressed:spirited_crystal_block_8x allthecompressed:spirited_crystal_block_9x allthecompressed:uraninite_block_1x allthecompressed:uraninite_block_2x allthecompressed:uraninite_block_3x allthecompressed:uraninite_block_4x allthecompressed:uraninite_block_5x allthecompressed:uraninite_block_6x allthecompressed:uraninite_block_7x allthecompressed:uraninite_block_8x allthecompressed:uraninite_block_9x \ -\ -allthetweaks:nether_star_block \ -\ -aquaculture:neptunium_block \ -\ -betternether:nether_ruby_block \ -\ -blockus:emerald_brick_slab blockus:emerald_brick_stairs blockus:emerald_brick_wall blockus:emerald_bricks \ -\ -chipped:ancient_emerald_block chipped:chipped_emerald_block chipped:embossed_emerald_block chipped:emerald_block_panels chipped:engraved_emerald_block chipped:layered_emerald_block chipped:plated_emerald_block chipped:polished_emerald_block chipped:reinforced_emerald_block chipped:sheet_emerald_block chipped:shuttered_emerald_block chipped:stacked_emerald_block \ -\ -chisel:bismuth/emerald_block chisel:blockuranium chisel:cells/emerald_block chisel:chunky/emerald_block chisel:circular/emerald_block chisel:emerald chisel:four/emerald_block chisel:fourornate/emerald_block chisel:goldborder chisel:goldborder/emerald_block chisel:masonry chisel:masonry/emerald_block chisel:ornate/emerald_block chisel:panel/emerald_block chisel:panelclassic chisel:panelclassic/emerald_block chisel:prism/emerald_block chisel:smooth/emerald_block chisel:zelda/emerald_block \ -\ -diagonalwalls:blockus/emerald_brick_wall \ -\ -enderio:pulsating_alloy_block enderio:vibrant_alloy_block \ -\ -immersiveengineering:raw_block_uranium immersiveengineering:sheetmetal_uranium \ -\ -ironfurnaces:emerald_furnace ironfurnaces:unobtainium_furnace ironfurnaces:vibranium_furnace \ -\ -malum:block_of_brilliance \ -\ -rechiseled:emerald_block_bordered_crosses rechiseled:emerald_block_bordered_crosses_connecting rechiseled:emerald_block_bordered_plating rechiseled:emerald_block_bordered_plating_connecting rechiseled:emerald_block_chiseled rechiseled:emerald_block_chiseled_connecting rechiseled:emerald_block_clovers rechiseled:emerald_block_clovers_connecting rechiseled:emerald_block_crosses rechiseled:emerald_block_crystal rechiseled:emerald_block_crystal_connecting rechiseled:emerald_block_patterned rechiseled:emerald_block_patterned_connecting rechiseled:emerald_block_patterned_squares rechiseled:emerald_block_patterned_squares_connecting rechiseled:emerald_block_pillar rechiseled:emerald_block_pillar_connecting rechiseled:emerald_block_plating rechiseled:emerald_block_polished rechiseled:emerald_block_polished_connecting rechiseled:emerald_block_smooth rechiseled:emerald_block_striped rechiseled:emerald_block_striped_connecting rechiseled:emerald_block_waxed rechiseled:emerald_block_waxed_connecting \ -\ -securitycraft:reinforced_emerald_block - -# Emerald Non-Full Blocks (Modded Only) -block.10337 = extshape:emerald_stairs extshape:emerald_slab extshape:emerald_vertical_slab extshape:emerald_vertical_stairs extshape:emerald_quarter_piece extshape:emerald_vertical_quarter_piece extshape:emerald_wall extshape:emerald_fence extshape:emerald_fence_gate extshape:emerald_button extshape:emerald_pressure_plate \ -\ -additionallanterns:emerald_chain \ -\ -additionalplacements:extshape.emerald_pressure_plate additionalplacements:extshape.emerald_slab additionalplacements:extshape.emerald_stairs additionalplacements:immersiveengineering.slab_sheetmetal_uranium \ -\ -aquaculture:neptunes_bounty \ -\ -diagonalfences:extshape/emerald_fence \ -\ -diagonalwalls:extshape/emerald_wall \ -\ -extshape_blockus:emerald_brick_quarter_piece extshape_blockus:emerald_brick_vertical_quarter_piece extshape_blockus:emerald_brick_vertical_slab extshape_blockus:emerald_brick_vertical_stairs \ -\ -immersiveengineering:slab_sheetmetal_uranium \ -\ -placeableitems:block_emerald - -# Glowing Ores Emerald -block.10340 = emerald_ore \ -tags_emerald_ores \ -\ -ad_astra:green_industrial_lamp ad_astra:lime_industrial_lamp ad_astra:small_green_industrial_lamp ad_astra:small_lime_industrial_lamp \ -\ -aether_ores:holystone_emerald_ore \ -\ -alexscaves:radon_lamp_green alexscaves:radon_lamp_lime \ -\ -alltheores:other_emerald_ore alltheores:other_uranium_ore alltheores:peridot_ore alltheores:uranium_ore \ -\ -beo:end_emerald_ore \ -\ -biggerreactors:uranium_ore \ -\ -chipped:small_green_lantern \ -\ -createmetallurgy:green_light_bulb:level=1 createmetallurgy:green_light_bulb:level=10 createmetallurgy:green_light_bulb:level=11 createmetallurgy:green_light_bulb:level=12 createmetallurgy:green_light_bulb:level=13 createmetallurgy:green_light_bulb:level=14 createmetallurgy:green_light_bulb:level=15 createmetallurgy:green_light_bulb:level=2 createmetallurgy:green_light_bulb:level=3 createmetallurgy:green_light_bulb:level=4 createmetallurgy:green_light_bulb:level=5 createmetallurgy:green_light_bulb:level=6 createmetallurgy:green_light_bulb:level=7 createmetallurgy:green_light_bulb:level=8 createmetallurgy:green_light_bulb:level=9 createmetallurgy:lime_light_bulb:level=1 createmetallurgy:lime_light_bulb:level=10 createmetallurgy:lime_light_bulb:level=11 createmetallurgy:lime_light_bulb:level=12 createmetallurgy:lime_light_bulb:level=13 createmetallurgy:lime_light_bulb:level=14 createmetallurgy:lime_light_bulb:level=15 createmetallurgy:lime_light_bulb:level=2 createmetallurgy:lime_light_bulb:level=3 createmetallurgy:lime_light_bulb:level=4 createmetallurgy:lime_light_bulb:level=5 createmetallurgy:lime_light_bulb:level=6 createmetallurgy:lime_light_bulb:level=7 createmetallurgy:lime_light_bulb:level=8 createmetallurgy:lime_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:chrysolite_ore crystalcraft_unlimited_java:indigolite_ore crystalcraft_unlimited_java:jade_ore crystalcraft_unlimited_java:tungsten_ore crystalcraft_unlimited_java:uranium_ore \ -\ -deep_aether:skyjade_ore \ -\ -denseores:dense_emerald_ore \ -\ -eternal_starlight_vo:eternal_ice_emerald_ore eternal_starlight_vo:grimstone_emerald_ore eternal_starlight_vo:haze_ice_emerald_ore eternal_starlight_vo:voidstone_emerald_ore \ -\ -excavated_variants:andesite_emerald_ore excavated_variants:andesite_uranium_ore excavated_variants:biomesoplenty_black_sandstone_emerald_ore excavated_variants:biomesoplenty_orange_sandstone_emerald_ore excavated_variants:biomesoplenty_white_sandstone_emerald_ore excavated_variants:calcite_emerald_ore excavated_variants:diorite_emerald_ore excavated_variants:diorite_uranium_ore excavated_variants:dripstone_emerald_ore excavated_variants:granite_emerald_ore excavated_variants:granite_uranium_ore excavated_variants:quark_jasper_emerald_ore excavated_variants:quark_limestone_emerald_ore excavated_variants:quark_shale_emerald_ore excavated_variants:red_sandstone_emerald_ore excavated_variants:sandstone_emerald_ore excavated_variants:tuff_emerald_ore \ -\ -forbidden_arcanus:xpetrified_ore \ -\ -geode_plus:budding_deepslate_emerald geode_plus:budding_emerald geode_plus:budding_sculk_emerald geode_plus:emerald_cluster_block \ -\ -gravelores:emerald_gravel_ore \ -\ -gtceu:andesite_beryllium_ore gtceu:basalt_beryllium_ore gtceu:beryllium_ore gtceu:blackstone_beryllium_ore gtceu:deepslate_beryllium_ore gtceu:endstone_beryllium_ore gtceu:granite_beryllium_ore gtceu:gravel_beryllium_ore gtceu:marble_beryllium_ore gtceu:netherrack_beryllium_ore gtceu:red_granite_beryllium_ore gtceu:sand_beryllium_ore gtceu:tuff_beryllium_ore \ -\ -infinite_abyss:emerald_crystal infinite_abyss:glowing_green_crystal_block infinite_abyss:glowing_green_fungus infinite_abyss:strange_stem_bottom \ -\ -luckytntmod:uranium_ore \ -\ -malum:brilliant_stone \ -\ -megacells:16m_crafting_storage megacells:1m_crafting_storage megacells:256m_crafting_storage megacells:4m_crafting_storage megacells:64m_crafting_storage megacells:mega_crafting_monitor:powered=true:formed=true \ -\ -mocreatures:wyvern_emerald_ore \ -\ -more_ores_more_gems:jade_ore more_ores_more_gems:luminous_gem_ore more_ores_more_gems:tungsten_ore \ -\ -mythicmetals:orichalcum_ore \ -\ -mythicupgrades:deepslate_peridot_ore mythicupgrades:jade_ore mythicupgrades:peridot_ore \ -\ -organics:nether_emerald_ore organics:venomite_ore \ -\ -oritech:deepslate_uranium_ore oritech:resource_node_uranium \ -\ -powah:uraninite_ore powah:uraninite_ore_dense powah:uraninite_ore_poor \ -\ -pureores:jadeite_ore \ -\ -rsgauges:industrial_green_blinking_led:power=true rsgauges:industrial_green_led:power=true \ -\ -scguns:plasma_lantern \ -\ -securitycraft:emerald_mine \ -\ -spectrum:blackslag_emerald_ore \ -\ -spelunkers_charm:marine_emerald_ore \ -\ -spelunkery:andesite_emerald_ore spelunkery:andesite_jade_ore spelunkery:lime_glowstick spelunkery:rough_emerald_block spelunkery:tuff_emerald_ore spelunkery:tuff_jade_ore \ -\ -tfc:ore/emerald/andesite tfc:ore/emerald/basalt tfc:ore/emerald/chalk tfc:ore/emerald/chert tfc:ore/emerald/claystone tfc:ore/emerald/conglomerate tfc:ore/emerald/dacite tfc:ore/emerald/diorite tfc:ore/emerald/dolomite tfc:ore/emerald/gabbro tfc:ore/emerald/gneiss tfc:ore/emerald/granite tfc:ore/emerald/limestone tfc:ore/emerald/marble tfc:ore/emerald/phyllite tfc:ore/emerald/quartzite tfc:ore/emerald/rhyolite tfc:ore/emerald/schist tfc:ore/emerald/shale tfc:ore/emerald/slate tfc:ore/emerald/tuff \ -\ -theabyss:emerald_variant theabyss:garnite_ore \ -\ -thinair:safety_lantern:air_quality=green \ -\ -universal_ores:andesite_emerald_ore universal_ores:calcite_emerald_ore universal_ores:diorite_emerald_ore universal_ores:granite_emerald_ore universal_ores:tuff_emerald_ore \ -\ -xycraft_world:xychorium_ore_kivi_green xycraft_world:xychorium_ore_stone_green - -# Glowing Non-Full Emerald Ore (Modded Only) -block.10341 = oreberries:essence_oreberry_bush \ -\ -create:packager:linked=true - -# Deepslate Variant -block.10344 = deepslate_emerald_ore \ -\ -alexscaves:radrock_uranium_ore \ -\ -alltheores:deepslate_peridot_ore alltheores:deepslate_uranium_ore \ -\ -ars_nouveau:green_archwood_log ars_nouveau:green_archwood_wood \ -\ -biggerreactors:deepslate_uranium_ore \ -\ -crystalcraft_unlimited_java:deepslate_chrysolite_ore crystalcraft_unlimited_java:deepslate_jade_ore crystalcraft_unlimited_java:deepslate_malachite_ore crystalcraft_unlimited_java:deepslate_uranium_ore \ -\ -deeperdarker:gloomslate_emerald_ore deeperdarker:sculk_stone_emerald_ore \ -\ -denseores:dense_deepslate_emerald_ore \ -\ -malum:brilliant_deepslate \ -\ -more_ores_more_gems:deepslate_jade_ore more_ores_more_gems:deepslate_tungsten_ore more_ores_more_gems:luminous_gem_ore_deepslate \ -\ -mythicmetals:deepslate_orichalcum_ore mythicmetals:deepslate_prometheum_ore mythicmetals:smooth_basalt_orichalcum_ore mythicmetals:tuff_orichalcum_ore \ -\ -oritech:resource_node_emerald \ -\ -powah:deepslate_uraninite_ore powah:deepslate_uraninite_ore_dense powah:deepslate_uraninite_ore_poor \ -\ -securitycraft:deepslate_emerald_mine \ -\ -spelunkery:carved_nephrite:charge=eightyone_to_ninetynine spelunkery:carved_nephrite:charge=fourtyone_to_sixty spelunkery:carved_nephrite:charge=full spelunkery:carved_nephrite:charge=one_to_twenty spelunkery:carved_nephrite:charge=sixtyone_to_eighty spelunkery:carved_nephrite:charge=twentyone_to_fourty spelunkery:nephrite_diode spelunkery:nephrite_fountain:open=true \ -\ -techreborn:deepslate_peridot_ore \ -\ -xycraft_world:xychorium_ore_deepslate_green - -# Azalea -block.10349 = azalea flowering_azalea \ -\ -betterend:blossom_berry_seed \ -\ -betternether:ink_bush \ -\ -biomeswevegone:hydrangea_hedge \ -\ -farmersrespite:coffee_bush farmersrespite:small_tea_bush farmersrespite:tea_bush farmersrespite:wild_tea_bush \ -\ -fruitsdelight:blueberry_bush fruitsdelight:lemon_tree \ -\ -tfc:plant/azalea tfc:plant/hibiscus tfc:plant/penwortel tfc:plant/qantu tfc:plant/shawiash diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10352-10460.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10352-10460.properties deleted file mode 100644 index 1cd11bd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10352-10460.properties +++ /dev/null @@ -1,1321 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Lapis Blocks -block.10352 = lapis_block \ -\ -additionalplacements:blockus.lapis_brick_slab additionalplacements:blockus.lapis_brick_stairs \ -\ -allthecompressed:lapis_block_1x allthecompressed:lapis_block_2x allthecompressed:lapis_block_3x allthecompressed:lapis_block_4x allthecompressed:lapis_block_5x allthecompressed:lapis_block_6x allthecompressed:lapis_block_7x allthecompressed:lapis_block_8x allthecompressed:lapis_block_9x \ -\ -blockbox:lapis_lazuli_bricks blockbox:lapis_lazuli_mosaic \ -\ -blockus:lapis_brick_slab blockus:lapis_brick_stairs blockus:lapis_brick_wall blockus:lapis_bricks blockus:legacy_lapis_block \ -\ -chipped:angry_lapis_block chipped:blank_lapis_block_carving chipped:bordered_lapis_block chipped:brick_bordered_lapis_block chipped:carved_lapis_block chipped:checkered_lapis_block_tiles chipped:cobbled_lapis_block chipped:cracked_disordered_lapis_block_bricks chipped:cracked_flat_lapis_block_tiles chipped:cracked_lapis_block_bricks chipped:creeper_lapis_block_carving chipped:crying_lapis_block chipped:curly_lapis_block_pillar chipped:cut_blank_lapis_block chipped:cut_lapis_block_column chipped:duh_lapis_block chipped:edged_lapis_block_bricks chipped:engraved_lapis_block chipped:eroded_lapis_block chipped:etched_lapis_block_bricks chipped:fine_lapis_block_pillar chipped:flat_lapis_block_tiles chipped:glad_lapis_block chipped:inlayed_lapis_block chipped:inscribed_lapis_block chipped:lapis_block_bricks chipped:lapis_block_mini_tiles chipped:lapis_block_pillar chipped:lapis_block_pillar_top chipped:lapis_block_scales chipped:layed_lapis_block_bricks chipped:loded_lapis_block chipped:massive_lapis_block_bricks chipped:offset_lapis_block_bricks chipped:ornate_lapis_block_pillar chipped:overlapping_lapis_block_tiles chipped:pillar_lapis_block_bricks chipped:polished_lapis_block chipped:prismal_lapis_block_remnants chipped:rough_lapis_block chipped:rounded_lapis_block_bricks chipped:runic_carved_lapis_block chipped:sad_lapis_block chipped:sanded_lapis_block chipped:simple_lapis_block_pillar chipped:small_lapis_block_bricks chipped:smooth_inlayed_lapis_block chipped:smooth_lapis_block_column chipped:smooth_ringed_lapis_block chipped:smoothed_double_inlayed_lapis_block chipped:spider_lapis_block_carving chipped:spiraled_lapis_block chipped:stacked_lapis_block_bricks chipped:thick_inlayed_lapis_block chipped:tiled_bordered_lapis_block chipped:tiled_lapis_block chipped:tiled_lapis_block_column chipped:tiny_brick_bordered_lapis_block chipped:tiny_lapis_block_bricks chipped:tiny_layered_lapis_block_bricks chipped:tiny_layered_lapis_block_slabs chipped:trodden_lapis_block chipped:unamused_lapis_block chipped:vertical_cut_lapis_block chipped:vertical_disordered_lapis_block_bricks chipped:weathered_lapis_block \ -\ -chisel:lapis \ -\ -diagonalwalls:blockus/lapis_brick_wall \ -\ -enderio:industrial_insulation_block \ -\ -rechiseled:lapis_block_bordered rechiseled:lapis_block_bordered_connecting rechiseled:lapis_block_chiseled rechiseled:lapis_block_chiseled_connecting rechiseled:lapis_block_cobbled rechiseled:lapis_block_connecting_connecting rechiseled:lapis_block_crushed rechiseled:lapis_block_decorated rechiseled:lapis_block_decorated_connecting rechiseled:lapis_block_glossy rechiseled:lapis_block_glossy_connecting rechiseled:lapis_block_inverted_tiles rechiseled:lapis_block_inverted_tiles_connecting rechiseled:lapis_block_mosaic rechiseled:lapis_block_mosaic_connecting rechiseled:lapis_block_pattern rechiseled:lapis_block_pattern_connecting rechiseled:lapis_block_pillar rechiseled:lapis_block_pillar_connecting rechiseled:lapis_block_polished rechiseled:lapis_block_polished_connecting rechiseled:lapis_block_scales rechiseled:lapis_block_scales_connecting rechiseled:lapis_block_small_tiles rechiseled:lapis_block_small_tiles_connecting rechiseled:lapis_block_smooth rechiseled:lapis_block_stripes rechiseled:lapis_block_stripes_connecting rechiseled:lapis_block_swirling rechiseled:lapis_block_tiles rechiseled:lapis_block_tiles_connecting \ -\ -securitycraft:reinforced_lapis_block - -# Lapis Non-Full Blocks (Modded Only) -block.10353 = extshape:lapis_stairs extshape:lapis_slab extshape:lapis_vertical_slab extshape:lapis_vertical_stairs extshape:lapis_quarter_piece extshape:lapis_vertical_quarter_piece extshape:lapis_wall extshape:lapis_fence extshape:lapis_fence_gate extshape:lapis_button extshape:lapis_pressure_plate \ -\ -additionalplacements:extshape.lapis_pressure_plate additionalplacements:extshape.lapis_slab additionalplacements:extshape.lapis_stairs \ -\ -blockbox:lapis_lazuli_brick_slab blockbox:lapis_lazuli_brick_stairs blockbox:lapis_lazuli_mosaic_slab blockbox:lapis_lazuli_mosaic_stairs \ -\ -diagonalfences:extshape/lapis_fence \ -\ -diagonalwalls:extshape/lapis_wall \ -\ -extshape_blockus:lapis_brick_quarter_piece extshape_blockus:lapis_brick_vertical_quarter_piece extshape_blockus:lapis_brick_vertical_slab extshape_blockus:lapis_brick_vertical_stairs - -# Glowing Ores Lapis -block.10356 = lapis_ore \ -tags_lapis_ores \ -\ -ad_astra:black_industrial_lamp ad_astra:blue_industrial_lamp ad_astra:glacio_lapis_ore ad_astra:small_black_industrial_lamp ad_astra:small_blue_industrial_lamp \ -\ -aether_ores:holystone_lapis_ore \ -\ -aether_redux:veridium_ore \ -\ -alexscaves:radon_lamp_black alexscaves:radon_lamp_blue \ -\ -alltheores:other_lapis_ore \ -\ -astrological:cryo_fire \ -\ -betternether:nether_lapis_ore \ -\ -createmetallurgy:black_light_bulb:level=1 createmetallurgy:black_light_bulb:level=10 createmetallurgy:black_light_bulb:level=11 createmetallurgy:black_light_bulb:level=12 createmetallurgy:black_light_bulb:level=13 createmetallurgy:black_light_bulb:level=14 createmetallurgy:black_light_bulb:level=15 createmetallurgy:black_light_bulb:level=2 createmetallurgy:black_light_bulb:level=3 createmetallurgy:black_light_bulb:level=4 createmetallurgy:black_light_bulb:level=5 createmetallurgy:black_light_bulb:level=6 createmetallurgy:black_light_bulb:level=7 createmetallurgy:black_light_bulb:level=8 createmetallurgy:black_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:saphire_ore crystalcraft_unlimited_java:sapphire_ore crystalcraft_unlimited_java:titanium_ore \ -\ -darkerdepths:aridrock_lapis_ore darkerdepths:limestone_lapis_ore \ -\ -denseores:dense_lapis_ore \ -\ -diagonalwindows:quark/blue_corundum_pane \ -\ -eternal_starlight_vo:eternal_ice_lapis_ore eternal_starlight_vo:grimstone_lapis_ore eternal_starlight_vo:haze_ice_lapis_ore eternal_starlight_vo:voidstone_lapis_ore \ -\ -excavated_variants:andesite_lapis_ore excavated_variants:basalt_nether_lapis_ore excavated_variants:biomesoplenty_black_sandstone_lapis_ore excavated_variants:biomesoplenty_orange_sandstone_lapis_ore excavated_variants:biomesoplenty_white_sandstone_lapis_ore excavated_variants:blackstone_nether_lapis_ore excavated_variants:calcite_lapis_ore excavated_variants:diorite_lapis_ore excavated_variants:dripstone_lapis_ore excavated_variants:granite_lapis_ore excavated_variants:quark_jasper_lapis_ore excavated_variants:quark_limestone_lapis_ore excavated_variants:quark_shale_lapis_ore excavated_variants:red_sandstone_lapis_ore excavated_variants:sandstone_lapis_ore excavated_variants:tuff_lapis_ore \ -\ -extendedae:crystal_fixer:powered=true extendedae:ex_io_port:powered=true extendedae:fishbig \ -\ -geode_plus:budding_deepslate_lapis geode_plus:budding_lapis geode_plus:budding_sculk_lapis geode_plus:echo_crystal geode_plus:large_echo_bud \ -\ -gravelores:lapis_gravel_ore \ -\ -iceandfire:sapphire_ore \ -\ -inversia:cryo_fire \ -\ -mocreatures:wyvern_lapis_ore \ -\ -more_ores_more_gems:aquamarine_ore more_ores_more_gems:rare_sapphire_ore \ -\ -mores:deepslate_sapphire_ore mores:nether_sapphire_ore mores:sapphire_ore \ -\ -mythicmetals:mythril_ore mythicmetals:osmium_ore mythicmetals:quadrillum_ore \ -\ -mythicupgrades:sapphire_ore \ -\ -pureores:sapphire_ore \ -\ -quark:blue_corundum quark:blue_corundum_cluster quark:blue_crystal_lamp:lit=true quark:waxed_blue_corundum \ -\ -securitycraft:lapis_mine \ -\ -soulsweapons:verglas_ore \ -\ -spectrum:blackslag_lapis_ore \ -\ -spelunkers_charm:marine_lapis_lazuli_ore \ -\ -spelunkery:andesite_lapis_ore spelunkery:blue_glowstick spelunkery:diorite_lapis_ore spelunkery:granite_lapis_ore spelunkery:rough_lazurite_block spelunkery:sandstone_lapis_ore spelunkery:tuff_lapis_ore \ -\ -tconstruct:cobalt_ore tconstruct:ore:type=cobalt \ -\ -techreborn:adjustable_su techreborn:advanced_solar_panel:active=true techreborn:basic_solar_panel:active=true techreborn:charge_o_mat techreborn:chunk_loader:active=true techreborn:computer_cube:active=true techreborn:ev_transformer techreborn:fusion_control_computer:active=false techreborn:hv_transformer techreborn:industrial_solar_panel:active=true techreborn:interdimensional_su techreborn:lightning_rod:active=true techreborn:nuke techreborn:quantum_solar_panel:active=true techreborn:sapphire_ore techreborn:ultimate_solar_panel:active=true techreborn:water_mill:active=true \ -\ -tfc:ore/lapis_lazuli/andesite tfc:ore/lapis_lazuli/basalt tfc:ore/lapis_lazuli/chalk tfc:ore/lapis_lazuli/chert tfc:ore/lapis_lazuli/claystone tfc:ore/lapis_lazuli/conglomerate tfc:ore/lapis_lazuli/dacite tfc:ore/lapis_lazuli/diorite tfc:ore/lapis_lazuli/dolomite tfc:ore/lapis_lazuli/gabbro tfc:ore/lapis_lazuli/gneiss tfc:ore/lapis_lazuli/granite tfc:ore/lapis_lazuli/limestone tfc:ore/lapis_lazuli/marble tfc:ore/lapis_lazuli/phyllite tfc:ore/lapis_lazuli/quartzite tfc:ore/lapis_lazuli/rhyolite tfc:ore/lapis_lazuli/schist tfc:ore/lapis_lazuli/shale tfc:ore/lapis_lazuli/slate tfc:ore/lapis_lazuli/tuff tfc:ore/sapphire/andesite tfc:ore/sapphire/basalt tfc:ore/sapphire/chalk tfc:ore/sapphire/chert tfc:ore/sapphire/claystone tfc:ore/sapphire/conglomerate tfc:ore/sapphire/dacite tfc:ore/sapphire/diorite tfc:ore/sapphire/dolomite tfc:ore/sapphire/gabbro tfc:ore/sapphire/gneiss tfc:ore/sapphire/granite tfc:ore/sapphire/limestone tfc:ore/sapphire/marble tfc:ore/sapphire/phyllite tfc:ore/sapphire/quartzite tfc:ore/sapphire/rhyolite tfc:ore/sapphire/schist tfc:ore/sapphire/shale tfc:ore/sapphire/slate tfc:ore/sapphire/tuff \ -\ -theabyss:incorythe_ore \ -\ -thermal:lead_ore \ -\ -universal_ores:andesite_lapis_ore universal_ores:calcite_lapis_ore universal_ores:diorite_lapis_ore universal_ores:granite_lapis_ore universal_ores:tuff_lapis_ore \ -\ -xycraft_world:xychorium_ore_stone_blue - -# Deepslate Variant -block.10360 = deepslate_lapis_ore \ -\ -alltheores:deepslate_lead_ore alltheores:lead_ore \ -\ -beo:end_lapis_ore \ -\ -betternether:blue_crying_obsidian \ -\ -cobblemon:deepslate_water_stone_ore cobblemon:water_stone_ore \ -\ -crystalcraft_unlimited_java:chalcanthite_ore crystalcraft_unlimited_java:deepslate_saphire_ore crystalcraft_unlimited_java:deepslate_sapphire_ore crystalcraft_unlimited_java:deepslate_titanium_ore \ -\ -deeperdarker:gloomslate_lapis_ore deeperdarker:sculk_stone_lapis_ore \ -\ -denseores:dense_deepslate_lapis_ore \ -\ -more_ores_more_gems:deepslate_aquamarine_ore more_ores_more_gems:deepslate_rare_sapphire_ore \ -\ -mythicmetals:deepslate_mythril_ore \ -\ -oritech:resource_node_lapis \ -\ -securitycraft:deepslate_lapis_mine \ -\ -soulsweapons:verglas_ore_deepslate \ -\ -techreborn:deepslate_sapphire_ore techreborn:deepslate_sodalite_ore techreborn:matter_fabricator:active=false \ -\ -thermal:deepslate_lead_ore \ -\ -xycraft_world:xychorium_ore_deepslate_blue xycraft_world:xychorium_ore_kivi_blue - -##### QUARTZ ##### - - -# Full Quartz Block -block.10364 = quartz_block chiseled_quartz_block smooth_quartz quartz_bricks quartz_pillar \ -\ -ae2:16k_crafting_storage ae2:1k_crafting_storage ae2:256k_crafting_storage ae2:4k_crafting_storage ae2:64k_crafting_storage ae2:cell_workbench ae2:chest ae2:chiseled_quartz_block ae2:condenser ae2:crafting_accelerator ae2:crafting_monitor ae2:crafting_unit ae2:creative_energy_cell ae2:dense_energy_cell ae2:drive ae2:energy_acceptor ae2:energy_cell ae2:growth_accelerator ae2:interface ae2:io_port ae2:pattern_provider ae2:spatial_anchor ae2:spatial_io_port ae2:spatial_pylon:powered_on=false ae2:vibration_chamber:active=false \ -\ -aether:pillar aether:pillar_top \ -\ -allthecompressed:quartz_block_1x allthecompressed:quartz_block_2x allthecompressed:quartz_block_3x allthecompressed:quartz_block_4x allthecompressed:quartz_block_5x allthecompressed:quartz_block_6x allthecompressed:quartz_block_7x allthecompressed:quartz_block_8x allthecompressed:quartz_block_9x \ -\ -ars_elemental:advanced_spell_prism ars_elemental:air_upstream \ -\ -ars_nouveau:spell_prism \ -\ -blockus:quartz_circular_paving blockus:quartz_tiles \ -\ -bountifulfares:ceramic_mosaic bountifulfares:ceramic_tile_pillar bountifulfares:ceramic_tiles bountifulfares:cracked_ceramic_tiles \ -\ -chipped:angry_quartz_block chipped:blank_quartz_block_carving chipped:bordered_quartz_block chipped:brick_bordered_quartz_block chipped:checkered_quartz_block_tiles chipped:cobbled_quartz_block chipped:cracked_disordered_quartz_block_bricks chipped:cracked_flat_quartz_block_tiles chipped:cracked_quartz_block_bricks chipped:creeper_quartz_block_carving chipped:crying_quartz_block chipped:curly_quartz_block_pillar chipped:cut_blank_quartz_block chipped:cut_quartz_block_column chipped:duh_quartz_block chipped:edged_quartz_block_bricks chipped:engraved_quartz_block chipped:eroded_quartz_block chipped:etched_quartz_block_bricks chipped:fine_quartz_block_pillar chipped:flat_quartz_block_tiles chipped:glad_quartz_block chipped:inlayed_quartz_block chipped:inscribed_quartz_block chipped:layed_quartz_block_bricks chipped:loded_quartz_block chipped:massive_quartz_block_bricks chipped:ornate_quartz_block_pillar chipped:overlapping_quartz_block_tiles chipped:pillar_quartz_block_bricks chipped:polished_quartz_block chipped:prismal_quartz_block_remnants chipped:quartz_block_bricks chipped:quartz_block_mini_tiles chipped:quartz_block_pillar chipped:quartz_block_scales chipped:rough_quartz_block chipped:rounded_quartz_block_bricks chipped:runic_carved_quartz_block chipped:sad_quartz_block chipped:sanded_quartz_block chipped:simple_quartz_block_pillar chipped:small_quartz_block_bricks chipped:smooth_inlayed_quartz_block chipped:smooth_quartz_block_column chipped:smooth_ringed_quartz_block chipped:smoothed_double_inlayed_quartz_block chipped:spider_quartz_block_carving chipped:stacked_quartz_block_bricks chipped:thick_inlayed_quartz_block chipped:tiled_bordered_quartz_block chipped:tiled_quartz_block chipped:tiled_quartz_block_column chipped:tiny_brick_bordered_quartz_block chipped:tiny_layered_quartz_block_bricks chipped:tiny_layered_quartz_block_slabs chipped:tiny_quartz_block_bricks chipped:trodden_quartz_block chipped:unamused_quartz_block chipped:vertical_cut_quartz_block chipped:vertical_disordered_quartz_block_bricks chipped:weathered_quartz_block \ -\ -chisel:array/quartz chisel:braid/quartz chisel:chaotic_bricks/quartz chisel:chaotic_medium/quartz chisel:chaotic_small/quartz chisel:circular/quartz chisel:cracked/quartz chisel:cracked_bricks/quartz chisel:cut/quartz chisel:dent/quartz chisel:encased_bricks/quartz chisel:french/quartz chisel:jellybean/quartz chisel:large_tile/quartz chisel:layer/quartz chisel:mosaic/quartz chisel:ornate/quartz chisel:panel/quartz chisel:pillar/quartz chisel:prism/quartz chisel:quartz chisel:quartz1 chisel:raw/quartz chisel:road/quartz chisel:slant/quartz chisel:small_bricks/quartz chisel:soft_bricks/quartz chisel:solid_bricks/quartz chisel:tiles_medium/quartz chisel:tiles_small/quartz chisel:triple_bricks/quartz chisel:twist/quartz chisel:weaver/quartz chisel:zag/quartz \ -\ -cinderscapes:chiseled_rose_quartz_block cinderscapes:chiseled_smoky_quartz_block cinderscapes:chiseled_sulfur_quartz_block cinderscapes:rose_quartz_block cinderscapes:rose_quartz_bricks cinderscapes:rose_quartz_pillar cinderscapes:smoky_quartz_block cinderscapes:smoky_quartz_bricks cinderscapes:smoky_quartz_pillar cinderscapes:smooth_rose_quartz cinderscapes:smooth_rose_quartz_block cinderscapes:smooth_smoky_quartz cinderscapes:smooth_smoky_quartz_block cinderscapes:smooth_sulfur_quartz cinderscapes:smooth_sulfur_quartz_block cinderscapes:sulfur_quartz_block cinderscapes:sulfur_quartz_bricks cinderscapes:sulfur_quartz_pillar \ -\ -extendedae:ex_interface extendedae:ex_pattern_provider \ -\ -hearth_and_home:quartz_column \ -\ -megacells:mega_interface megacells:mega_pattern_provider \ -\ -pvj:marble_brick pvj:marble_brick_double_slab \ -\ -rechiseled:quartz_block_bordered rechiseled:quartz_block_bordered_connecting rechiseled:quartz_block_brick_paving rechiseled:quartz_block_brick_paving_connecting rechiseled:quartz_block_chiseled_pillar rechiseled:quartz_block_chiseled_pillar_connecting rechiseled:quartz_block_chiseled_squares rechiseled:quartz_block_connecting_connecting rechiseled:quartz_block_crosses rechiseled:quartz_block_crosses_connecting rechiseled:quartz_block_diagonal_tiles rechiseled:quartz_block_diagonal_tiles_connecting rechiseled:quartz_block_pattern rechiseled:quartz_block_pattern_connecting rechiseled:quartz_block_rotated_bricks rechiseled:quartz_block_rotated_bricks_connecting rechiseled:quartz_block_rows rechiseled:quartz_block_rows_connecting rechiseled:quartz_block_scales rechiseled:quartz_block_scales_connecting rechiseled:quartz_block_small_tiles rechiseled:quartz_block_small_tiles_connecting rechiseled:quartz_block_squares rechiseled:quartz_block_squares_connecting rechiseled:quartz_block_stripes rechiseled:quartz_block_stripes_connecting rechiseled:quartz_block_tiles rechiseled:quartz_block_tiles_connecting \ -\ -securitycraft:block_pocket_manager securitycraft:quartz_mine securitycraft:reinforced_chiseled_crystal_quartz_block securitycraft:reinforced_chiseled_quartz_block securitycraft:reinforced_crystal_quartz_block securitycraft:reinforced_crystal_quartz_bricks securitycraft:reinforced_crystal_quartz_pillar securitycraft:reinforced_quartz_block securitycraft:reinforced_quartz_bricks securitycraft:reinforced_quartz_pillar securitycraft:reinforced_smooth_crystal_quartz securitycraft:reinforced_smooth_quartz \ -\ -supplementaries:checker_block \ -\ -techreborn:raw_tin_storage_block \ -\ -twigs:bloodstone twigs:cracked_polished_bloodstone_bricks twigs:cracked_polished_rhyolite_bricks twigs:cracked_polished_schist_bricks twigs:polished_bloodstone twigs:polished_bloodstone_bricks twigs:polished_rhyolite twigs:polished_rhyolite_bricks twigs:polished_schist twigs:polished_schist_bricks twigs:rhyolite twigs:schist \ -\ -twilightforest:blue_castle_door twilightforest:blue_castle_rune_brick twilightforest:bold_castle_brick_pillar twilightforest:bold_castle_brick_tile twilightforest:castle_brick twilightforest:castle_roof_tile twilightforest:cracked_castle_brick twilightforest:encased_castle_brick_pillar twilightforest:encased_castle_brick_tile twilightforest:mossy_castle_brick twilightforest:pink_castle_door twilightforest:pink_castle_rune_brick twilightforest:thick_castle_brick twilightforest:violet_castle_door twilightforest:violet_castle_rune_brick twilightforest:worn_castle_brick twilightforest:yellow_castle_door twilightforest:yellow_castle_rune_brick - -# Non-Full Quartz Block -block.10367 = quartz_slab quartz_stairs smooth_quartz_stairs smooth_quartz_slab \ -\ -additionallanterns:quartz_chain \ -\ -additionalplacements:blockus.quartz_tile_slab additionalplacements:blockus.quartz_tile_stairs additionalplacements:extshape.chiseled_quartz_pressure_plate additionalplacements:extshape.chiseled_quartz_slab additionalplacements:extshape.chiseled_quartz_stairs additionalplacements:extshape.quartz_brick_pressure_plate additionalplacements:extshape.quartz_brick_slab additionalplacements:extshape.quartz_brick_stairs additionalplacements:extshape.quartz_pressure_plate additionalplacements:extshape.smooth_quartz_pressure_plate additionalplacements:extshape_blockus.quartz_circular_paving_pressure_plate additionalplacements:extshape_blockus.quartz_circular_paving_slab additionalplacements:extshape_blockus.quartz_tile_pressure_plate additionalplacements:minecraft.quartz_slab additionalplacements:minecraft.quartz_stairs additionalplacements:minecraft.smooth_quartz_slab additionalplacements:minecraft.smooth_quartz_stairs additionalplacements:supplementaries.checker_slab additionalplacements:twilightforest.bold_castle_brick_stairs additionalplacements:twilightforest.castle_brick_stairs additionalplacements:twilightforest.cracked_castle_brick_stairs additionalplacements:twilightforest.encased_castle_brick_stairs additionalplacements:twilightforest.mossy_castle_brick_stairs additionalplacements:twilightforest.worn_castle_brick_stairs \ -\ -ae2:charger ae2:crystal_resonance_generator ae2:inscriber ae2:molecular_assembler ae2:wireless_access_point \ -\ -beautify:quartz_picture_frame \ -\ -betterend:quartz_pedestal \ -\ -blockus:quartz_tile_slab blockus:quartz_tile_stairs blockus:quartz_tile_wall \ -\ -bountifulfares:ceramic_dish bountifulfares:ceramic_door bountifulfares:ceramic_lever bountifulfares:ceramic_mosaic_slab bountifulfares:ceramic_mosaic_stairs bountifulfares:ceramic_pressure_plate bountifulfares:ceramic_tile_slab bountifulfares:ceramic_tile_stairs bountifulfares:ceramic_trapdoor \ -\ -cinderscapes:polypite_quartz cinderscapes:polypite_rose_quartz cinderscapes:polypite_smoky_quartz cinderscapes:polypite_sulfur_quartz cinderscapes:potted_polypite_quartz cinderscapes:potted_polypite_rose_quartz cinderscapes:potted_polypite_smoky_quartz cinderscapes:potted_polypite_sulfur_quartz cinderscapes:rose_quartz_slab cinderscapes:rose_quartz_stairs cinderscapes:smoky_quartz_slab cinderscapes:smoky_quartz_stairs cinderscapes:smooth_rose_quartz_slab cinderscapes:smooth_rose_quartz_stairs cinderscapes:smooth_smoky_quartz_slab cinderscapes:smooth_smoky_quartz_stairs cinderscapes:smooth_sulfur_quartz_slab cinderscapes:smooth_sulfur_quartz_stairs cinderscapes:sulfur_quartz_slab cinderscapes:sulfur_quartz_stairs \ -\ -diagonalfences:extshape/chiseled_quartz_fence diagonalfences:extshape/quartz_brick_fence diagonalfences:extshape/quartz_fence diagonalfences:extshape/smooth_quartz_fence diagonalfences:extshape_blockus/quartz_tile_fence diagonalfences:mcwfences/modern_quartz_wall diagonalfences:mcwfences/quartz_grass_topped_wall diagonalfences:mcwfences/quartz_pillar_wall diagonalfences:mcwfences/railing_quartz_wall \ -\ -diagonalwalls:blockus/quartz_tile_wall diagonalwalls:extshape/chiseled_quartz_wall diagonalwalls:extshape/quartz_brick_wall diagonalwalls:extshape/quartz_wall diagonalwalls:extshape/smooth_quartz_wall \ -\ -dimdoors:quartz_door \ -\ -enchanted-vertical-slabs:vertical_quartz_slab enchanted-vertical-slabs:vertical_smooth_quartz_slab \ -\ -extshape:chiseled_quartz_button extshape:chiseled_quartz_fence extshape:chiseled_quartz_fence_gate extshape:chiseled_quartz_pressure_plate extshape:chiseled_quartz_quarter_piece extshape:chiseled_quartz_slab extshape:chiseled_quartz_stairs extshape:chiseled_quartz_vertical_quarter_piece extshape:chiseled_quartz_vertical_slab extshape:chiseled_quartz_vertical_stairs extshape:chiseled_quartz_wall extshape:quartz_brick_button extshape:quartz_brick_fence extshape:quartz_brick_fence_gate extshape:quartz_brick_pressure_plate extshape:quartz_brick_quarter_piece extshape:quartz_brick_slab extshape:quartz_brick_stairs extshape:quartz_brick_vertical_quarter_piece extshape:quartz_brick_vertical_slab extshape:quartz_brick_vertical_stairs extshape:quartz_brick_wall extshape:quartz_button extshape:quartz_fence extshape:quartz_fence_gate extshape:quartz_pressure_plate extshape:quartz_quarter_piece extshape:quartz_slab extshape:quartz_stairs extshape:quartz_vertical_quarter_piece extshape:quartz_vertical_slab extshape:quartz_vertical_stairs extshape:quartz_wall extshape:smooth_quartz_button extshape:smooth_quartz_fence extshape:smooth_quartz_fence_gate extshape:smooth_quartz_pressure_plate extshape:smooth_quartz_quarter_piece extshape:smooth_quartz_vertical_quarter_piece extshape:smooth_quartz_vertical_slab extshape:smooth_quartz_vertical_stairs extshape:smooth_quartz_wall \ -\ -extshape_blockus:quartz_circular_paving_pressure_plate extshape_blockus:quartz_circular_paving_slab extshape_blockus:quartz_tile_fence extshape_blockus:quartz_tile_fence_gate extshape_blockus:quartz_tile_pressure_plate extshape_blockus:quartz_tile_quarter_piece extshape_blockus:quartz_tile_vertical_quarter_piece extshape_blockus:quartz_tile_vertical_slab extshape_blockus:quartz_tile_vertical_stairs \ -\ -handcrafted:quartz_corner_trim handcrafted:quartz_pillar_trim \ -\ -mcwfences:modern_quartz_wall mcwfences:quartz_grass_topped_wall mcwfences:quartz_pillar_wall mcwfences:quartz_railing_gate mcwfences:railing_quartz_wall \ -\ -mcwstairs:quartz_balcony mcwstairs:quartz_bulk_stairs mcwstairs:quartz_compact_stairs mcwstairs:quartz_loft_stairs mcwstairs:quartz_platform mcwstairs:quartz_railing mcwstairs:quartz_skyline_stairs mcwstairs:quartz_terrace_stairs \ -\ -mcwwindows:quartz_four_window mcwwindows:quartz_pane_window mcwwindows:quartz_window mcwwindows:quartz_window2 \ -\ -more_slabs_stairs_and_walls:quartz_block_wall more_slabs_stairs_and_walls:quartz_bricks_slab more_slabs_stairs_and_walls:quartz_bricks_stairs more_slabs_stairs_and_walls:quartz_bricks_wall more_slabs_stairs_and_walls:smooth_quartz_wall \ -\ -securitycraft:reinforced_crystal_quartz_slab securitycraft:reinforced_crystal_quartz_stairs securitycraft:reinforced_quartz_slab securitycraft:reinforced_quartz_stairs securitycraft:reinforced_smooth_crystal_quartz_slab securitycraft:reinforced_smooth_crystal_quartz_stairs securitycraft:reinforced_smooth_quartz_slab securitycraft:reinforced_smooth_quartz_stairs \ -\ -supplementaries:checker_slab supplementaries:checker_vertical_slab \ -\ -techreborn:raw_tin_storage_block_slab techreborn:raw_tin_storage_block_stairs techreborn:raw_tin_storage_block_wall \ -\ -twigs:bloodstone_slab twigs:bloodstone_stairs twigs:bloodstone_wall twigs:polished_bloodstone_brick_slab twigs:polished_bloodstone_brick_stairs twigs:polished_bloodstone_brick_wall twigs:polished_bloodstone_slab twigs:polished_bloodstone_stairs twigs:polished_rhyolite_brick_slab twigs:polished_rhyolite_brick_stairs twigs:polished_rhyolite_brick_wall twigs:polished_rhyolite_slab twigs:polished_rhyolite_stairs twigs:polished_schist_brick_slab twigs:polished_schist_brick_stairs twigs:polished_schist_brick_wall twigs:polished_schist_slab twigs:polished_schist_stairs twigs:quartz_column twigs:rhyolite_slab twigs:rhyolite_stairs twigs:rhyolite_wall twigs:schist_slab twigs:schist_stairs twigs:schist_wall \ -\ -twilightforest:bold_castle_brick_stairs twilightforest:castle_brick_stairs twilightforest:cracked_castle_brick_stairs twilightforest:encased_castle_brick_stairs twilightforest:mossy_castle_brick_stairs twilightforest:worn_castle_brick_stairs - -# Glowing Ores Nether Quartz -block.10368 = nether_quartz_ore \ -\ -alltheores:other_quartz_ore \ -\ -bronze:deepslate_tin_ore_block bronze:tin_ore_block \ -\ -byg:blue_nether_quartz_ore byg:brimstone_nether_quartz_ore \ -\ -cinderscapes:smoky_quartz_ore \ -\ -create:deepslate_zinc_ore create:refined_radiance_casing create:zinc_ore \ -\ -crystalcraft_unlimited_java:deepslate_aluminium_ore crystalcraft_unlimited_java:deepslate_platinum_ore crystalcraft_unlimited_java:deepslate_silver_ore crystalcraft_unlimited_java:indium_ore crystalcraft_unlimited_java:platinum_ore crystalcraft_unlimited_java:silver_ore crystalcraft_unlimited_java:tin_ore crystalcraft_unlimited_java:zinc_ore \ -\ -denseores:ancient_nether_ore denseores:dense_nether_quartz_ore \ -\ -dimdoors:clod_ore \ -\ -etcetera:nether_bismuth_ore \ -\ -excavated_variants:basalt_quartz_ore excavated_variants:blackstone_quartz_ore excavated_variants:mysticalagriculture_soulstone_quartz_ore excavated_variants:smooth_basalt_quartz_ore \ -\ -geode_plus:budding_basalt_quartz geode_plus:budding_blackstone_quartz geode_plus:budding_nether_quartz geode_plus:nether_quartz_crystal_block \ -\ -immersiveengineering:deepslate_ore_silver immersiveengineering:ore_silver \ -\ -infinite_abyss:cursed_opal_ore infinite_abyss:deepsilver_ore infinite_abyss:opal_ore \ -\ -malum:deepslate_quartz_ore malum:natural_quartz_ore \ -\ -more_ores_more_gems:deepslate_gray_opal_ore more_ores_more_gems:deepslate_sliver_ore more_ores_more_gems:deepslate_tin_ore more_ores_more_gems:dsto more_ores_more_gems:gray_opal_ore more_ores_more_gems:nether_silver_ore more_ores_more_gems:nether_titanium_ore more_ores_more_gems:sliver_ore more_ores_more_gems:tin_ore more_ores_more_gems:titanium_ore \ -\ -mores:nether_silver_ore \ -\ -spelunkery:rough_quartz_block \ -\ -techreborn:deepslate_iridium_ore techreborn:deepslate_sheldonite_ore techreborn:deepslate_silver_ore techreborn:iridium_ore techreborn:silver_ore \ -\ -undergarden:shiverstone_froststeel_ore \ -\ -universal_ores:basalt_quartz_ore universal_ores:blackstone_quartz_ore - -# Obsidian Full Blocks -block.10372 = obsidian \ -\ -additionalplacements:blockus.obsidian_brick_slab additionalplacements:blockus.obsidian_brick_stairs additionalplacements:blockus.small_obsidian_brick_slab additionalplacements:blockus.small_obsidian_brick_stairs \ -\ -aether:unstable_obsidian \ -\ -allthecompressed:obsidian_1x allthecompressed:obsidian_2x allthecompressed:obsidian_3x allthecompressed:obsidian_4x allthecompressed:obsidian_5x allthecompressed:obsidian_6x allthecompressed:obsidian_7x allthecompressed:obsidian_8x allthecompressed:obsidian_9x \ -\ -ars_nouveau:void_prism \ -\ -astrological:crying_duct:vertical_direction=up astrological:purpurite astrological:purpurite_slab astrological:purpurite_stairs astrological:purpurite_tiles astrological:purpurite_tiles_slab astrological:purpurite_tiles_stairs astrological:purpurite_tiles_wall astrological:purpurite_wall \ -\ -betterend:mossy_dragon_bone betterend:mossy_obsidian betterend:umbralith betterend:umbralith_bricks betterend:umbralith_furnace:lit=false betterend:umbralith_pillar betterend:umbralith_polished betterend:umbralith_tiles \ -\ -betternether:blue_obsidian betternether:blue_obsidian_bricks betternether:blue_obsidian_rod_tiles betternether:blue_obsidian_tile betternether:blue_obsidian_tile_small betternether:obsidian_bricks betternether:obsidian_rod_tiles betternether:obsidian_tile betternether:obsidian_tile_small \ -\ -blockbox:polished_obsidian \ -\ -blockus:cracked_obsidian_bricks blockus:glowing_obsidian blockus:legacy_crying_obsidian blockus:legacy_glowing_obsidian blockus:obsidian_brick_slab blockus:obsidian_brick_stairs blockus:obsidian_brick_wall blockus:obsidian_circular_paving blockus:obsidian_pillar blockus:obsidian_pressure_plate blockus:obsidian_reinforced_door blockus:obsidian_reinforced_trapdoor blockus:small_obsidian_brick_slab blockus:small_obsidian_brick_stairs blockus:small_obsidian_brick_wall blockus:small_obsidian_bricks \ -\ -chipped:angry_obsidian chipped:blank_obsidian_carving chipped:bordered_obsidian chipped:brick_bordered_obsidian chipped:carved_obsidian chipped:checkered_obsidian_tiles chipped:cobbled_obsidian chipped:cracked_disordered_obsidian_bricks chipped:cracked_flat_obsidian_tiles chipped:cracked_obsidian_bricks chipped:creeper_obsidian_carving chipped:crying_obsidian chipped:curly_obsidian_pillar chipped:cut_blank_obsidian chipped:cut_obsidian_column chipped:duh_obsidian chipped:edged_obsidian_bricks chipped:engraved_obsidian chipped:eroded_obsidian chipped:etched_obsidian_bricks chipped:fine_obsidian_pillar chipped:flat_obsidian_tiles chipped:glad_obsidian chipped:inlayed_obsidian chipped:inscribed_obsidian chipped:layed_obsidian_bricks chipped:loded_obsidian chipped:massive_obsidian_bricks chipped:obsidian_bricks chipped:obsidian_mini_tiles chipped:obsidian_pillar chipped:obsidian_pillar_top chipped:obsidian_scales chipped:offset_obsidian_bricks chipped:ornate_obsidian_pillar chipped:overlapping_obsidian_tiles chipped:pillar_obsidian_bricks chipped:polished_obsidian chipped:prismal_obsidian_remnants chipped:rough_obsidian chipped:rounded_obsidian_bricks chipped:runic_carved_obsidian chipped:sad_obsidian chipped:sanded_obsidian chipped:simple_obsidian_pillar chipped:small_obsidian_bricks chipped:smooth_inlayed_obsidian chipped:smooth_obsidian_column chipped:smooth_ringed_obsidian chipped:smoothed_double_inlayed_obsidian chipped:spider_obsidian_carving chipped:spiraled_obsidian chipped:stacked_obsidian_bricks chipped:thick_inlayed_obsidian chipped:tiled_bordered_obsidian chipped:tiled_obsidian chipped:tiled_obsidian_column chipped:tiny_brick_bordered_obsidian chipped:tiny_layered_obsidian_bricks chipped:tiny_layered_obsidian_slabs chipped:tiny_obsidian_bricks chipped:trodden_obsidian chipped:unamused_obsidian chipped:vertical_cut_obsidian chipped:vertical_disordered_obsidian_bricks chipped:weathered_obsidian \ -\ -chisel:obsidian \ -\ -conarm:soft_obsidian \ -\ -createutilities:void_casing \ -\ -diagonalwalls:blockus/obsidian_brick_wall diagonalwalls:blockus/small_obsidian_brick_wall \ -\ -enderio:reinforced_obsidian_block \ -\ -inversia:crying_duct:vertical_direction=up inversia:purpurite inversia:purpurite_slab inversia:purpurite_stairs inversia:purpurite_tiles inversia:purpurite_tiles_slab inversia:purpurite_tiles_stairs inversia:purpurite_tiles_wall inversia:purpurite_wall \ -\ -ironchests:obsidian_barrel \ -\ -ironfurnaces:obsidian_furnace \ -\ -mod_lavacow:glowshroom_block_stem \ -\ -natura:respawn_obelisk \ -\ -rechiseled:obsidian_bordered rechiseled:obsidian_bordered_connecting rechiseled:obsidian_brick_pattern rechiseled:obsidian_brick_pattern_connecting rechiseled:obsidian_brick_paving rechiseled:obsidian_brick_paving_connecting rechiseled:obsidian_bricks rechiseled:obsidian_bricks_connecting rechiseled:obsidian_chiseled rechiseled:obsidian_chiseled_circles rechiseled:obsidian_chiseled_circles_connecting rechiseled:obsidian_chiseled_connecting rechiseled:obsidian_chiseled_creeper rechiseled:obsidian_chiseled_skeleton rechiseled:obsidian_dark rechiseled:obsidian_dark_connecting rechiseled:obsidian_large_tiles rechiseled:obsidian_pillars rechiseled:obsidian_pillars_connecting rechiseled:obsidian_rotated_bricks rechiseled:obsidian_rotated_bricks_connecting rechiseled:obsidian_spots rechiseled:obsidian_spots_connecting rechiseled:obsidian_squares rechiseled:obsidian_squares_connecting rechiseled:obsidian_stripes rechiseled:obsidian_stripes_connecting rechiseled:obsidian_tiles rechiseled:obsidian_tiles_connecting \ -\ -securitycraft:reinforced_obsidian \ -\ -techreborn:lead_storage_block techreborn:raw_lead_storage_block \ -\ -tide:obsidian_loot_crate \ -\ -twilightforest:giant_obsidian - -# Obsidian Non-Full Blocks (Modded Only) -block.10373 = betternether:blue_obsidian_bricks_stairs betternether:blue_obsidian_tile_stairs betternether:obsidian_bricks_stairs betternether:obsidian_tile_stairs betternether:blue_obsidian_bricks_slab betternether:blue_obsidian_tile_slab betternether:obsidian_bricks_slab betternether:obsidian_tile_slab \ -\ -additionallanterns:obsidian_chain \ -\ -additionalplacements:extshape.obsidian_pressure_plate additionalplacements:extshape.obsidian_slab additionalplacements:extshape.obsidian_stairs additionalplacements:extshape_blockus.glowing_obsidian_pressure_plate additionalplacements:extshape_blockus.glowing_obsidian_slab additionalplacements:extshape_blockus.glowing_obsidian_stairs additionalplacements:extshape_blockus.obsidian_brick_pressure_plate additionalplacements:extshape_blockus.obsidian_circular_paving_pressure_plate additionalplacements:extshape_blockus.obsidian_circular_paving_slab additionalplacements:extshape_blockus.small_obsidian_brick_pressure_plate \ -\ -betterend:infusion_pedestal betterend:terminite_anvil betterend:terminite_bars betterend:terminite_door betterend:terminite_plate betterend:terminite_slab betterend:terminite_stairs betterend:terminite_trapdoor betterend:thallasium_bars betterend:thallasium_door betterend:thallasium_plate betterend:thallasium_slab betterend:thallasium_stairs betterend:thallasium_trapdoor betterend:umbralith_bricks_slab betterend:umbralith_bricks_stairs betterend:umbralith_bricks_wall betterend:umbralith_button betterend:umbralith_pedestal betterend:umbralith_plate betterend:umbralith_slab betterend:umbralith_stairs betterend:umbralith_wall \ -\ -bosses_of_mass_destruction:obsidilith_end_frame bosses_of_mass_destruction:obsidilith_rune \ -\ -createutilities:void_battery createutilities:void_motor createutilities:void_steel_bars createutilities:void_steel_ladder createutilities:void_steel_scaffolding createutilities:void_tank \ -\ -diagonalfences:extshape/obsidian_fence diagonalfences:extshape_blockus/glowing_obsidian_fence diagonalfences:extshape_blockus/obsidian_brick_fence diagonalfences:extshape_blockus/small_obsidian_brick_fence \ -\ -diagonalwalls:extshape/obsidian_wall diagonalwalls:extshape_blockus/glowing_obsidian_wall \ -\ -extshape:obsidian_button extshape:obsidian_fence extshape:obsidian_fence_gate extshape:obsidian_pressure_plate extshape:obsidian_quarter_piece extshape:obsidian_slab extshape:obsidian_stairs extshape:obsidian_vertical_quarter_piece extshape:obsidian_vertical_slab extshape:obsidian_vertical_stairs extshape:obsidian_wall \ -\ -extshape_blockus:glowing_obsidian_button extshape_blockus:glowing_obsidian_fence extshape_blockus:glowing_obsidian_fence_gate extshape_blockus:glowing_obsidian_pressure_plate extshape_blockus:glowing_obsidian_quarter_piece extshape_blockus:glowing_obsidian_slab extshape_blockus:glowing_obsidian_stairs extshape_blockus:glowing_obsidian_vertical_quarter_piece extshape_blockus:glowing_obsidian_vertical_slab extshape_blockus:glowing_obsidian_vertical_stairs extshape_blockus:glowing_obsidian_wall extshape_blockus:obsidian_brick_fence extshape_blockus:obsidian_brick_fence_gate extshape_blockus:obsidian_brick_pressure_plate extshape_blockus:obsidian_brick_quarter_piece extshape_blockus:obsidian_brick_vertical_quarter_piece extshape_blockus:obsidian_brick_vertical_slab extshape_blockus:obsidian_brick_vertical_stairs extshape_blockus:obsidian_brick_wall extshape_blockus:obsidian_circular_paving_pressure_plate extshape_blockus:obsidian_circular_paving_slab extshape_blockus:small_obsidian_brick_fence extshape_blockus:small_obsidian_brick_fence_gate extshape_blockus:small_obsidian_brick_pressure_plate extshape_blockus:small_obsidian_brick_quarter_piece extshape_blockus:small_obsidian_brick_vertical_quarter_piece extshape_blockus:small_obsidian_brick_vertical_slab extshape_blockus:small_obsidian_brick_vertical_stairs extshape_blockus:small_obsidian_brick_wall \ -\ -playerplates:obsidian_plate \ -\ -quark:obsidian_pressure_plate \ -\ -securitycraft:protecto \ -\ -supplementaries:goblet supplementaries:netherite_door supplementaries:netherite_trapdoor:lavalogged=false supplementaries:safe \ -\ -tconstruct:obsidian_pane \ -\ -techreborn:raw_lead_storage_block_slab techreborn:raw_lead_storage_block_stairs techreborn:raw_lead_storage_block_wall \ -\ -torchmaster:dread_lamp - -# Full Purpur Blocks -block.10376 = purpur_block purpur_pillar \ -\ -ars_nouveau:smooth_gilded_sourcestone_alternating ars_nouveau:smooth_gilded_sourcestone_basketweave ars_nouveau:smooth_gilded_sourcestone_large_bricks ars_nouveau:smooth_gilded_sourcestone_mosaic ars_nouveau:smooth_gilded_sourcestone_small_bricks ars_nouveau:smooth_sourcestone_alternating ars_nouveau:smooth_sourcestone_basketweave ars_nouveau:smooth_sourcestone_large_bricks ars_nouveau:smooth_sourcestone_mosaic ars_nouveau:smooth_sourcestone_small_bricks \ -\ -betterend:missing_tile \ -\ -blockus:chiseled_phantom_purpur blockus:chiseled_purpur blockus:phantom_purpur_block blockus:phantom_purpur_bricks blockus:phantom_purpur_lines blockus:phantom_purpur_pillar blockus:phantom_purpur_squares blockus:polished_phantom_purpur blockus:polished_purpur blockus:purpur_bricks blockus:purpur_lines blockus:purpur_squares blockus:small_phantom_purpur_bricks blockus:small_purpur_bricks \ -\ -charm:arcane_purpur_block charm:arcane_purpur_glyph_block charm:chiseled_arcane_purpur_block charm:chiseled_arcane_purpur_glyph_block \ -\ -chipped:angry_purpur_block chipped:blank_purpur_block_carving chipped:bordered_purpur_block chipped:brick_bordered_purpur_block chipped:carved_purpur_block chipped:cobbled_purpur_block chipped:cracked_disordered_purpur_block_bricks chipped:cracked_flat_purpur_block_tiles chipped:cracked_purpur_block_bricks chipped:creeper_purpur_block_carving chipped:crying_purpur_block chipped:curly_purpur_block_pillar chipped:cut_blank_purpur_block chipped:cut_purpur_block_column chipped:duh_purpur_block chipped:edged_purpur_block_bricks chipped:engraved_purpur_block chipped:eroded_purpur_block chipped:etched_purpur_block_bricks chipped:fine_purpur_block_pillar chipped:flat_purpur_block_tiles chipped:glad_purpur_block chipped:inlayed_purpur_block chipped:inscribed_purpur_block chipped:layed_purpur_block_bricks chipped:loded_purpur_block chipped:massive_purpur_block_bricks chipped:offset_purpur_block_bricks chipped:ornate_purpur_block_pillar chipped:overlapping_purpur_block_tiles chipped:pillar_purpur_block_bricks chipped:polished_purpur_block chipped:prismal_purpur_block_remnants chipped:purpur_block_bricks chipped:purpur_block_mini_tiles chipped:purpur_block_pillar chipped:purpur_block_pillar_top chipped:purpur_block_scales chipped:rough_purpur_block chipped:rounded_purpur_block_bricks chipped:runic_carved_purpur_block chipped:sad_purpur_block chipped:sanded_purpur_block chipped:simple_purpur_block_pillar chipped:small_purpur_block_bricks chipped:smooth_inlayed_purpur_block chipped:smooth_purpur_block_column chipped:smooth_ringed_purpur_block chipped:smoothed_double_inlayed_purpur_block chipped:spider_purpur_block_carving chipped:spiraled_purpur_block chipped:stacked_purpur_block_bricks chipped:thick_inlayed_purpur_block chipped:tiled_bordered_purpur_block chipped:tiled_purpur_block chipped:tiled_purpur_block_column chipped:tiny_brick_bordered_purpur_block chipped:tiny_layered_purpur_block_bricks chipped:tiny_layered_purpur_block_slabs chipped:tiny_purpur_block_bricks chipped:trodden_purpur_block chipped:unamused_purpur_block chipped:vertical_cut_purpur_block chipped:vertical_disordered_purpur_block_bricks chipped:weathered_purpur_block \ -\ -chisel:purpur chisel:purpur1 chisel:purpur2 \ -\ -cqrepoured:purpur_carved cqrepoured:purpur_cube cqrepoured:purpur_large cqrepoured:purpur_scale cqrepoured:purpur_small \ -\ -quark:duskbound_block quark:duskbound_block_slab_double quark:duskbound_lantern \ -\ -rechiseled:purpur_brick_pattern rechiseled:purpur_brick_pattern_connecting rechiseled:purpur_brick_paving rechiseled:purpur_brick_paving_connecting rechiseled:purpur_bricks rechiseled:purpur_bricks_connecting rechiseled:purpur_diagonal_bricks rechiseled:purpur_diagonal_bricks_connecting rechiseled:purpur_diagonal_tiles rechiseled:purpur_diagonal_tiles_connecting rechiseled:purpur_dotted rechiseled:purpur_dotted_connecting rechiseled:purpur_fabric rechiseled:purpur_fabric_connecting rechiseled:purpur_jagged_pattern rechiseled:purpur_jagged_pattern_connecting rechiseled:purpur_large_tiles rechiseled:purpur_large_tiles_connecting rechiseled:purpur_organic_pattern rechiseled:purpur_organic_pattern_connecting rechiseled:purpur_pillar rechiseled:purpur_pillar_connecting rechiseled:purpur_rotated_bricks rechiseled:purpur_rotated_bricks_connecting rechiseled:purpur_slanted_tiles rechiseled:purpur_slanted_tiles_connecting rechiseled:purpur_small_tiles rechiseled:purpur_small_tiles_connecting rechiseled:purpur_spiral_pattern rechiseled:purpur_spiral_pattern_connecting rechiseled:purpur_squares rechiseled:purpur_squares_connecting rechiseled:purpur_tiles_connecting rechiseled:purpur_woven rechiseled:purpur_woven_connecting \ -\ -securitycraft:reinforced_purpur_block securitycraft:reinforced_purpur_pillar \ -\ -thermal_extra:shellite_block \ -\ -tide:end_loot_crate - -# Non-Full Purpur Blocks -block.10379 = purpur_stairs purpur_slab \ -\ -additionallanterns:purpur_chain \ -\ -additionalplacements:ars_nouveau.smooth_gilded_sourcestone_alternating_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_alternating_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_basketweave_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_basketweave_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_large_bricks_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_mosaic_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_mosaic_stairs additionalplacements:ars_nouveau.smooth_gilded_sourcestone_small_bricks_slab additionalplacements:ars_nouveau.smooth_gilded_sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.smooth_sourcestone_alternating_slab additionalplacements:ars_nouveau.smooth_sourcestone_alternating_stairs additionalplacements:ars_nouveau.smooth_sourcestone_basketweave_slab additionalplacements:ars_nouveau.smooth_sourcestone_basketweave_stairs additionalplacements:ars_nouveau.smooth_sourcestone_large_bricks_slab additionalplacements:ars_nouveau.smooth_sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.smooth_sourcestone_mosaic_slab additionalplacements:ars_nouveau.smooth_sourcestone_mosaic_stairs additionalplacements:ars_nouveau.smooth_sourcestone_slab additionalplacements:ars_nouveau.smooth_sourcestone_small_bricks_slab additionalplacements:ars_nouveau.smooth_sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.smooth_sourcestone_stairs additionalplacements:blockus.phantom_purpur_brick_slab additionalplacements:blockus.phantom_purpur_brick_stairs additionalplacements:blockus.phantom_purpur_slab additionalplacements:blockus.phantom_purpur_stairs additionalplacements:blockus.polished_phantom_purpur_slab additionalplacements:blockus.polished_phantom_purpur_stairs additionalplacements:blockus.polished_purpur_slab additionalplacements:blockus.polished_purpur_stairs additionalplacements:blockus.purpur_brick_slab additionalplacements:blockus.purpur_brick_stairs additionalplacements:blockus.small_phantom_purpur_brick_slab additionalplacements:blockus.small_phantom_purpur_brick_stairs additionalplacements:blockus.small_purpur_brick_slab additionalplacements:blockus.small_purpur_brick_stairs additionalplacements:extshape.purpur_pressure_plate additionalplacements:extshape_blockus.chiseled_phantom_purpur_pressure_plate additionalplacements:extshape_blockus.chiseled_phantom_purpur_slab additionalplacements:extshape_blockus.chiseled_phantom_purpur_stairs additionalplacements:extshape_blockus.chiseled_purpur_pressure_plate additionalplacements:extshape_blockus.chiseled_purpur_slab additionalplacements:extshape_blockus.chiseled_purpur_stairs additionalplacements:extshape_blockus.phantom_purpur_brick_pressure_plate additionalplacements:extshape_blockus.phantom_purpur_pressure_plate additionalplacements:extshape_blockus.phantom_purpur_squares_pressure_plate additionalplacements:extshape_blockus.phantom_purpur_squares_slab additionalplacements:extshape_blockus.phantom_purpur_squares_stairs additionalplacements:extshape_blockus.polished_phantom_purpur_pressure_plate additionalplacements:extshape_blockus.polished_purpur_pressure_plate additionalplacements:extshape_blockus.purpur_brick_pressure_plate additionalplacements:extshape_blockus.purpur_squares_pressure_plate additionalplacements:extshape_blockus.purpur_squares_slab additionalplacements:extshape_blockus.purpur_squares_stairs additionalplacements:extshape_blockus.small_phantom_purpur_brick_pressure_plate additionalplacements:extshape_blockus.small_purpur_brick_pressure_plate additionalplacements:minecraft.purpur_slab additionalplacements:minecraft.purpur_stairs \ -\ -ars_nouveau:polished_sconce ars_nouveau:smooth_gilded_sourcestone_alternating_slab ars_nouveau:smooth_gilded_sourcestone_alternating_stairs ars_nouveau:smooth_gilded_sourcestone_basketweave_slab ars_nouveau:smooth_gilded_sourcestone_basketweave_stairs ars_nouveau:smooth_gilded_sourcestone_large_bricks_slab ars_nouveau:smooth_gilded_sourcestone_large_bricks_stairs ars_nouveau:smooth_gilded_sourcestone_mosaic_slab ars_nouveau:smooth_gilded_sourcestone_mosaic_stairs ars_nouveau:smooth_gilded_sourcestone_small_bricks_slab ars_nouveau:smooth_gilded_sourcestone_small_bricks_stairs ars_nouveau:smooth_sourcestone_alternating_slab ars_nouveau:smooth_sourcestone_alternating_stairs ars_nouveau:smooth_sourcestone_basketweave_slab ars_nouveau:smooth_sourcestone_basketweave_stairs ars_nouveau:smooth_sourcestone_grate ars_nouveau:smooth_sourcestone_large_bricks_slab ars_nouveau:smooth_sourcestone_large_bricks_stairs ars_nouveau:smooth_sourcestone_mosaic_slab ars_nouveau:smooth_sourcestone_mosaic_stairs ars_nouveau:smooth_sourcestone_slab ars_nouveau:smooth_sourcestone_small_bricks_slab ars_nouveau:smooth_sourcestone_small_bricks_stairs ars_nouveau:smooth_sourcestone_stairs \ -\ -betterend:purpur_pedestal \ -\ -blockus:phantom_purpur_brick_slab blockus:phantom_purpur_brick_stairs blockus:phantom_purpur_brick_wall blockus:phantom_purpur_slab blockus:phantom_purpur_stairs blockus:polished_phantom_purpur_slab blockus:polished_phantom_purpur_stairs blockus:polished_purpur_slab blockus:polished_purpur_stairs blockus:purpur_brick_slab blockus:purpur_brick_stairs blockus:purpur_brick_wall blockus:small_phantom_purpur_brick_slab blockus:small_phantom_purpur_brick_stairs blockus:small_phantom_purpur_brick_wall blockus:small_purpur_brick_slab blockus:small_purpur_brick_stairs blockus:small_purpur_brick_wall \ -\ -charm:arcane_purpur_slab charm:arcane_purpur_stairs \ -\ -diagonalfences:extshape/purpur_fence diagonalfences:extshape_blockus/chiseled_phantom_purpur_brick_fence diagonalfences:extshape_blockus/chiseled_purpur_brick_fence diagonalfences:extshape_blockus/phantom_purpur_brick_fence diagonalfences:extshape_blockus/phantom_purpur_fence diagonalfences:extshape_blockus/phantom_purpur_squares_fence diagonalfences:extshape_blockus/polished_phantom_purpur_brick_fence diagonalfences:extshape_blockus/polished_phantom_purpur_fence diagonalfences:extshape_blockus/polished_purpur_brick_fence diagonalfences:extshape_blockus/polished_purpur_fence diagonalfences:extshape_blockus/purpur_brick_fence diagonalfences:extshape_blockus/purpur_squares_fence diagonalfences:extshape_blockus/small_phantom_purpur_brick_fence diagonalfences:extshape_blockus/small_purpur_brick_fence \ -\ -diagonalwalls:blockus/phantom_purpur_brick_wall diagonalwalls:blockus/purpur_brick_wall diagonalwalls:blockus/small_phantom_purpur_brick_wall diagonalwalls:blockus/small_purpur_brick_wall diagonalwalls:extshape/purpur_wall diagonalwalls:extshape_blockus/chiseled_phantom_purpur_wall diagonalwalls:extshape_blockus/chiseled_purpur_wall diagonalwalls:extshape_blockus/phantom_purpur_squares_wall diagonalwalls:extshape_blockus/phantom_purpur_wall diagonalwalls:extshape_blockus/polished_phantom_purpur_wall diagonalwalls:extshape_blockus/polished_purpur_wall diagonalwalls:extshape_blockus/purpur_squares_wall \ -\ -extshape:purpur_button extshape:purpur_fence extshape:purpur_fence_gate extshape:purpur_pressure_plate extshape:purpur_quarter_piece extshape:purpur_vertical_quarter_piece extshape:purpur_vertical_slab extshape:purpur_vertical_stairs extshape:purpur_wall \ -\ -extshape_blockus:chiseled_phantom_purpur_brick_fence extshape_blockus:chiseled_phantom_purpur_brick_fence_gate extshape_blockus:chiseled_phantom_purpur_brick_pressure_plate extshape_blockus:chiseled_phantom_purpur_brick_quarter_piece extshape_blockus:chiseled_phantom_purpur_brick_slab extshape_blockus:chiseled_phantom_purpur_brick_stairs extshape_blockus:chiseled_phantom_purpur_brick_vertical_quarter_piece extshape_blockus:chiseled_phantom_purpur_brick_vertical_slab extshape_blockus:chiseled_phantom_purpur_brick_vertical_stairs extshape_blockus:chiseled_phantom_purpur_brick_wall extshape_blockus:chiseled_phantom_purpur_pressure_plate extshape_blockus:chiseled_phantom_purpur_quarter_piece extshape_blockus:chiseled_phantom_purpur_slab extshape_blockus:chiseled_phantom_purpur_stairs extshape_blockus:chiseled_phantom_purpur_vertical_quarter_piece extshape_blockus:chiseled_phantom_purpur_vertical_slab extshape_blockus:chiseled_phantom_purpur_vertical_stairs extshape_blockus:chiseled_phantom_purpur_wall extshape_blockus:chiseled_purpur_brick_fence extshape_blockus:chiseled_purpur_brick_fence_gate extshape_blockus:chiseled_purpur_brick_pressure_plate extshape_blockus:chiseled_purpur_brick_quarter_piece extshape_blockus:chiseled_purpur_brick_slab extshape_blockus:chiseled_purpur_brick_stairs extshape_blockus:chiseled_purpur_brick_vertical_quarter_piece extshape_blockus:chiseled_purpur_brick_vertical_slab extshape_blockus:chiseled_purpur_brick_vertical_stairs extshape_blockus:chiseled_purpur_brick_wall extshape_blockus:chiseled_purpur_pressure_plate extshape_blockus:chiseled_purpur_quarter_piece extshape_blockus:chiseled_purpur_slab extshape_blockus:chiseled_purpur_stairs extshape_blockus:chiseled_purpur_vertical_quarter_piece extshape_blockus:chiseled_purpur_vertical_slab extshape_blockus:chiseled_purpur_vertical_stairs extshape_blockus:chiseled_purpur_wall extshape_blockus:phantom_purpur_brick_fence extshape_blockus:phantom_purpur_brick_fence_gate extshape_blockus:phantom_purpur_brick_pressure_plate extshape_blockus:phantom_purpur_brick_quarter_piece extshape_blockus:phantom_purpur_brick_vertical_quarter_piece extshape_blockus:phantom_purpur_brick_vertical_slab extshape_blockus:phantom_purpur_brick_vertical_stairs extshape_blockus:phantom_purpur_button extshape_blockus:phantom_purpur_fence extshape_blockus:phantom_purpur_fence_gate extshape_blockus:phantom_purpur_pressure_plate extshape_blockus:phantom_purpur_quarter_piece extshape_blockus:phantom_purpur_squares_button extshape_blockus:phantom_purpur_squares_fence extshape_blockus:phantom_purpur_squares_fence_gate extshape_blockus:phantom_purpur_squares_pressure_plate extshape_blockus:phantom_purpur_squares_quarter_piece extshape_blockus:phantom_purpur_squares_slab extshape_blockus:phantom_purpur_squares_stairs extshape_blockus:phantom_purpur_squares_vertical_quarter_piece extshape_blockus:phantom_purpur_squares_vertical_slab extshape_blockus:phantom_purpur_squares_vertical_stairs extshape_blockus:phantom_purpur_squares_wall extshape_blockus:phantom_purpur_vertical_quarter_piece extshape_blockus:phantom_purpur_vertical_slab extshape_blockus:phantom_purpur_vertical_stairs extshape_blockus:phantom_purpur_wall extshape_blockus:polished_phantom_purpur_brick_button extshape_blockus:polished_phantom_purpur_brick_fence extshape_blockus:polished_phantom_purpur_brick_fence_gate extshape_blockus:polished_phantom_purpur_brick_pressure_plate extshape_blockus:polished_phantom_purpur_brick_quarter_piece extshape_blockus:polished_phantom_purpur_brick_vertical_quarter_piece extshape_blockus:polished_phantom_purpur_brick_vertical_slab extshape_blockus:polished_phantom_purpur_brick_vertical_stairs extshape_blockus:polished_phantom_purpur_brick_wall extshape_blockus:polished_phantom_purpur_button extshape_blockus:polished_phantom_purpur_fence extshape_blockus:polished_phantom_purpur_fence_gate extshape_blockus:polished_phantom_purpur_pressure_plate extshape_blockus:polished_phantom_purpur_quarter_piece extshape_blockus:polished_phantom_purpur_vertical_quarter_piece extshape_blockus:polished_phantom_purpur_vertical_slab extshape_blockus:polished_phantom_purpur_vertical_stairs extshape_blockus:polished_phantom_purpur_wall extshape_blockus:polished_purpur_brick_button extshape_blockus:polished_purpur_brick_fence extshape_blockus:polished_purpur_brick_fence_gate extshape_blockus:polished_purpur_brick_pressure_plate extshape_blockus:polished_purpur_brick_quarter_piece extshape_blockus:polished_purpur_brick_vertical_quarter_piece extshape_blockus:polished_purpur_brick_vertical_slab extshape_blockus:polished_purpur_brick_vertical_stairs extshape_blockus:polished_purpur_brick_wall extshape_blockus:polished_purpur_button extshape_blockus:polished_purpur_fence extshape_blockus:polished_purpur_fence_gate extshape_blockus:polished_purpur_pressure_plate extshape_blockus:polished_purpur_quarter_piece extshape_blockus:polished_purpur_vertical_quarter_piece extshape_blockus:polished_purpur_vertical_slab extshape_blockus:polished_purpur_vertical_stairs extshape_blockus:polished_purpur_wall extshape_blockus:purpur_brick_fence extshape_blockus:purpur_brick_fence_gate extshape_blockus:purpur_brick_pressure_plate extshape_blockus:purpur_brick_quarter_piece extshape_blockus:purpur_brick_vertical_quarter_piece extshape_blockus:purpur_brick_vertical_slab extshape_blockus:purpur_brick_vertical_stairs extshape_blockus:purpur_squares_button extshape_blockus:purpur_squares_fence extshape_blockus:purpur_squares_fence_gate extshape_blockus:purpur_squares_pressure_plate extshape_blockus:purpur_squares_quarter_piece extshape_blockus:purpur_squares_slab extshape_blockus:purpur_squares_stairs extshape_blockus:purpur_squares_vertical_quarter_piece extshape_blockus:purpur_squares_vertical_slab extshape_blockus:purpur_squares_vertical_stairs extshape_blockus:purpur_squares_wall extshape_blockus:small_phantom_purpur_brick_fence extshape_blockus:small_phantom_purpur_brick_fence_gate extshape_blockus:small_phantom_purpur_brick_pressure_plate extshape_blockus:small_phantom_purpur_brick_quarter_piece extshape_blockus:small_phantom_purpur_brick_vertical_quarter_piece extshape_blockus:small_phantom_purpur_brick_vertical_slab extshape_blockus:small_phantom_purpur_brick_vertical_stairs extshape_blockus:small_purpur_brick_fence extshape_blockus:small_purpur_brick_fence_gate extshape_blockus:small_purpur_brick_pressure_plate extshape_blockus:small_purpur_brick_quarter_piece extshape_blockus:small_purpur_brick_vertical_quarter_piece extshape_blockus:small_purpur_brick_vertical_slab extshape_blockus:small_purpur_brick_vertical_stairs \ -\ -placeableitems:block_chorus_popped \ -\ -quark:duskbound_block_slab quark:duskbound_block_stairs quark:duskbound_block_wall quark:purpur_block_wall \ -\ -securitycraft:reinforced_purpur_slab securitycraft:reinforced_purpur_stairs - -# Full Snow Blocks -block.10380 = snow:layers=8 snow_block \ -\ -allthecompressed:snow_1x allthecompressed:snow_2x allthecompressed:snow_3x allthecompressed:snow_4x allthecompressed:snow_5x allthecompressed:snow_6x allthecompressed:snow_7x allthecompressed:snow_8x allthecompressed:snow_9x \ -\ -betterend:dense_snow \ -\ -blockbox:carved_snow blockbox:packed_snow blockbox:snow_bricks \ -\ -blockus:ice_bricks blockus:ice_pillar blockus:snow_bricks blockus:snow_pillar \ -\ -chipped:angry_snow_block chipped:blank_snow_block_carving chipped:bordered_snow_block chipped:brick_bordered_snow_block chipped:carved_snow_block chipped:checkered_snow_block_tiles chipped:cobbled_snow_block chipped:cracked_disordered_snow_block_bricks chipped:cracked_flat_snow_block_tiles chipped:cracked_snow_block_bricks chipped:creeper_snow_block_carving chipped:crying_snow_block chipped:curly_snow_block_pillar chipped:cut_blank_snow_block chipped:cut_snow_block_column chipped:duh_snow_block chipped:edged_snow_block_bricks chipped:engraved_snow_block chipped:eroded_snow_block chipped:etched_snow_block_bricks chipped:fine_snow_block_pillar chipped:flat_snow_block_tiles chipped:glad_snow_block chipped:inlayed_snow_block chipped:inscribed_snow_block chipped:layed_snow_block_bricks chipped:loded_snow_block chipped:massive_snow_block_bricks chipped:offset_snow_block_bricks chipped:ornate_snow_block_pillar chipped:overlapping_snow_block_tiles chipped:pillar_snow_block_bricks chipped:polished_snow_block chipped:prismal_snow_block_remnants chipped:rough_snow_block chipped:rounded_snow_block_bricks chipped:runic_carved_snow_block chipped:sad_snow_block chipped:sanded_snow_block chipped:simple_snow_block_pillar chipped:small_snow_block_bricks chipped:smooth_inlayed_snow_block chipped:smooth_ringed_snow_block chipped:smooth_snow_block_column chipped:smoothed_double_inlayed_snow_block chipped:snow_block_bricks chipped:snow_block_mini_tiles chipped:snow_block_pillar chipped:snow_block_pillar_top chipped:snow_block_scales chipped:spider_snow_block_carving chipped:spiraled_snow_block chipped:stacked_snow_block_bricks chipped:thick_inlayed_snow_block chipped:tiled_bordered_snow_block chipped:tiled_snow_block chipped:tiled_snow_block_column chipped:tiny_brick_bordered_snow_block chipped:tiny_layered_snow_block_bricks chipped:tiny_layered_snow_block_slabs chipped:tiny_snow_block_bricks chipped:trodden_snow_block chipped:unamused_snow_block chipped:vertical_cut_snow_block chipped:vertical_disordered_snow_block_bricks chipped:weathered_snow_block \ -\ -ecologics:snow_bricks \ -\ -extractinator:slush \ -\ -frostiful:packed_snow_block frostiful:packed_snow_bricks \ -\ -quark:snow_bricks quark:snow_bricks_slab_double \ -\ -securitycraft:reinforced_snow_block \ -\ -supplementaries:sugar_cube \ -\ -tfc:snow_pile:layers=8 - -# Non-Full Snow Blocks -block.10381 = powder_snow \ -tags_snow \ -\ -additionalplacements:extshape.snow_pressure_plate additionalplacements:extshape.snow_slab additionalplacements:extshape.snow_stairs additionalplacements:extshape_blockus.snow_brick_pressure_plate \ -\ -automobility:snow_off_road \ -\ -blockbox:snow_brick_slab blockbox:snow_brick_stairs blockbox:snow_brick_wall \ -\ -chiselsandbits:chiseled_snow \ -\ -diagonalfences:extshape/snow_fence diagonalfences:extshape_blockus/snow_brick_fence \ -\ -diagonalwalls:extshape/snow_wall \ -\ -ecologics:snow_brick_slab ecologics:snow_brick_stairs ecologics:snow_brick_wall \ -\ -extshape:snow_button extshape:snow_fence extshape:snow_fence_gate extshape:snow_pressure_plate extshape:snow_quarter_piece extshape:snow_slab extshape:snow_stairs extshape:snow_vertical_quarter_piece extshape:snow_vertical_slab extshape:snow_vertical_stairs extshape:snow_wall \ -\ -extshape_blockus:snow_brick_button extshape_blockus:snow_brick_fence extshape_blockus:snow_brick_fence_gate extshape_blockus:snow_brick_pressure_plate extshape_blockus:snow_brick_quarter_piece extshape_blockus:snow_brick_vertical_quarter_piece extshape_blockus:snow_brick_vertical_slab extshape_blockus:snow_brick_vertical_stairs extshape_blockus:snow_brick_wall \ -\ -fossilslegacy:permafrost \ -\ -frostiful:packed_snow frostiful:packed_snow_brick_slab frostiful:packed_snow_brick_stairs frostiful:packed_snow_brick_wall \ -\ -placeableitems:block_snowball \ -\ -quark:snow_bricks_slab quark:snow_bricks_stairs quark:snow_bricks_wall \ -\ -terrainslabs:snow_slab - -# Packed Ice -block.10384 = packed_ice \ -\ -ae2:cut_quartz_block ae2:quartz_block ae2:quartz_bricks ae2:quartz_pillar ae2:smooth_quartz_block \ -\ -aquamirae:frozen_chest \ -\ -arseng:source_acceptor \ -\ -betterend:dense_emerald_ice \ -\ -biomeswevegone:packed_black_ice \ -\ -blockbox:packed_ice_bricks blockbox:polished_packed_ice \ -\ -chipped:angry_ice chipped:angry_packed_ice chipped:blank_ice_carving chipped:blank_packed_ice_carving chipped:bordered_ice chipped:bordered_packed_ice chipped:brick_bordered_ice chipped:brick_bordered_packed_ice chipped:carved_ice chipped:carved_packed_ice chipped:checkered_ice_tiles chipped:checkered_packed_ice_tiles chipped:cobbled_ice chipped:cobbled_packed_ice chipped:cracked_disordered_ice_bricks chipped:cracked_disordered_packed_ice_bricks chipped:cracked_flat_ice_tiles chipped:cracked_flat_packed_ice_tiles chipped:cracked_ice_bricks chipped:cracked_packed_ice_bricks chipped:creeper_ice_carving chipped:creeper_packed_ice_carving chipped:crying_ice chipped:crying_packed_ice chipped:curly_ice_pillar chipped:curly_packed_ice_pillar chipped:cut_blank_ice chipped:cut_blank_packed_ice chipped:cut_ice_column chipped:cut_packed_ice_column chipped:duh_ice chipped:duh_packed_ice chipped:edged_ice_bricks chipped:edged_packed_ice_bricks chipped:engraved_ice chipped:engraved_packed_ice chipped:eroded_ice chipped:eroded_packed_ice chipped:etched_ice_bricks chipped:etched_packed_ice_bricks chipped:fine_ice_pillar chipped:fine_packed_ice_pillar chipped:flat_ice_tiles chipped:flat_packed_ice_tiles chipped:glad_ice chipped:glad_packed_ice chipped:ice_bricks chipped:ice_mini_tiles chipped:ice_pillar chipped:ice_pillar_top chipped:ice_scales chipped:inlayed_ice chipped:inlayed_packed_ice chipped:inscribed_ice chipped:inscribed_packed_ice chipped:layed_ice_bricks chipped:layed_packed_ice_bricks chipped:loded_ice chipped:loded_packed_ice chipped:massive_ice_bricks chipped:massive_packed_ice_bricks chipped:offset_ice_bricks chipped:offset_packed_ice_bricks chipped:ornate_ice_pillar chipped:ornate_packed_ice_pillar chipped:overlapping_ice_tiles chipped:overlapping_packed_ice_tiles chipped:packed_ice_bricks chipped:packed_ice_mini_tiles chipped:packed_ice_pillar chipped:packed_ice_pillar_top chipped:packed_ice_scales chipped:pillar_ice_bricks chipped:pillar_packed_ice_bricks chipped:polished_ice chipped:polished_packed_ice chipped:prismal_ice_remnants chipped:prismal_packed_ice_remnants chipped:rough_ice chipped:rough_packed_ice chipped:rounded_ice_bricks chipped:rounded_packed_ice_bricks chipped:runic_carved_ice chipped:runic_carved_packed_ice chipped:sad_ice chipped:sad_packed_ice chipped:sanded_ice chipped:sanded_packed_ice chipped:simple_ice_pillar chipped:simple_packed_ice_pillar chipped:small_ice_bricks chipped:small_packed_ice_bricks chipped:smooth_ice_column chipped:smooth_inlayed_packed_ice chipped:smooth_packed_ice_column chipped:smooth_ringed_ice chipped:smooth_ringed_packed_ice chipped:smoothed_double_inlayed_ice chipped:smoothed_double_inlayed_packed_ice chipped:spider_ice_carving chipped:spider_packed_ice_carving chipped:spiraled_ice chipped:spiraled_packed_ice chipped:stacked_ice_bricks chipped:stacked_packed_ice_bricks chipped:thick_inlayed_ice chipped:thick_inlayed_packed_ice chipped:tiled_bordered_ice chipped:tiled_bordered_packed_ice chipped:tiled_ice chipped:tiled_ice_column chipped:tiled_packed_ice chipped:tiled_packed_ice_column chipped:tiny_brick_bordered_ice chipped:tiny_brick_bordered_packed_ice chipped:tiny_ice_bricks chipped:tiny_layered_ice_bricks chipped:tiny_layered_ice_slabs chipped:tiny_layered_packed_ice_bricks chipped:tiny_layered_packed_ice_slabs chipped:tiny_packed_ice_bricks chipped:trodden_ice chipped:trodden_packed_ice chipped:unamused_ice chipped:unamused_packed_ice chipped:vertical_cut_ice chipped:vertical_cut_packed_ice chipped:vertical_disordered_ice_bricks chipped:vertical_disordered_packed_ice_bricks chipped:weathered_ice chipped:weathered_packed_ice \ -\ -chiselsandbits:chiseled_packedice \ -\ -ecologics:ice_bricks \ -\ -frostiful:cut_packed_ice frostiful:ice_pane \ -\ -iceandfire:dragon_ice iceandfire:frozen_cobblestone iceandfire:frozen_dirt iceandfire:frozen_grass iceandfire:frozen_gravel iceandfire:frozen_splinters iceandfire:frozen_stone \ -\ -mod_lavacow:ectoplasm_block \ -\ -pvj:ice_formation \ -\ -quark:icy_stone_brick_slab_double quark:icy_stone_slab_double \ -\ -securitycraft:reinforced_packed_ice - -# Packed Ice Non-Full Blocks (Modded Only) -block.10385 = extshape:packed_ice_stairs extshape:packed_ice_slab extshape:packed_ice_vertical_slab extshape:packed_ice_vertical_stairs extshape:packed_ice_quarter_piece extshape:packed_ice_vertical_quarter_piece extshape:packed_ice_wall extshape:packed_ice_fence extshape:packed_ice_fence_gate extshape:packed_ice_button extshape:packed_ice_pressure_plate \ -\ -additionalplacements:ae2.chiseled_quartz_slab additionalplacements:ae2.chiseled_quartz_stairs additionalplacements:ae2.cut_quartz_slab additionalplacements:ae2.cut_quartz_stairs additionalplacements:ae2.quartz_brick_slab additionalplacements:ae2.quartz_brick_stairs additionalplacements:ae2.quartz_pillar_slab additionalplacements:ae2.quartz_pillar_stairs additionalplacements:ae2.quartz_slab additionalplacements:ae2.quartz_stairs additionalplacements:ae2.smooth_quartz_slab additionalplacements:ae2.smooth_quartz_stairs additionalplacements:ae2.smooth_sky_stone_slab additionalplacements:ae2.smooth_sky_stone_stairs additionalplacements:blockus.snow_brick_slab additionalplacements:blockus.snow_brick_stairs additionalplacements:extshape.packed_ice_pressure_plate additionalplacements:extshape.packed_ice_slab additionalplacements:extshape.packed_ice_stairs additionalplacements:extshape_blockus.ice_brick_pressure_plate additionalplacements:extshape_blockus.ice_brick_slab additionalplacements:extshape_blockus.ice_brick_stairs \ -\ -ae2:chiseled_quartz_slab ae2:chiseled_quartz_stairs ae2:chiseled_quartz_wall ae2:cut_quartz_slab ae2:cut_quartz_stairs ae2:cut_quartz_wall ae2:light_detector ae2:quartz_brick_slab ae2:quartz_brick_stairs ae2:quartz_brick_wall ae2:quartz_glass ae2:quartz_pillar_slab ae2:quartz_pillar_stairs ae2:quartz_pillar_wall ae2:quartz_slab ae2:quartz_stairs ae2:quartz_wall ae2:smooth_quartz_slab ae2:smooth_quartz_stairs ae2:smooth_quartz_wall ae2:smooth_sky_stone_slab ae2:smooth_sky_stone_stairs ae2:smooth_sky_stone_wall \ -\ -blockbox:packed_ice_brick_slab blockbox:packed_ice_brick_stairs blockbox:packed_ice_brick_wall \ -\ -blockus:ice_brick_wall blockus:snow_brick_slab blockus:snow_brick_stairs blockus:snow_brick_wall \ -\ -diagonalfences:extshape/packed_ice_fence diagonalfences:extshape_blockus/ice_brick_fence \ -\ -diagonalwalls:ae2/chiseled_quartz_wall diagonalwalls:ae2/cut_quartz_wall diagonalwalls:ae2/quartz_brick_wall diagonalwalls:ae2/quartz_pillar_wall diagonalwalls:ae2/quartz_wall diagonalwalls:ae2/smooth_quartz_wall diagonalwalls:ae2/smooth_sky_stone_wall diagonalwalls:blockus/ice_brick_wall diagonalwalls:blockus/snow_brick_wall diagonalwalls:extshape/packed_ice_wall \ -\ -ecologics:ice_brick_slab ecologics:ice_brick_stairs ecologics:ice_brick_wall \ -\ -extshape_blockus:ice_brick_fence extshape_blockus:ice_brick_fence_gate extshape_blockus:ice_brick_pressure_plate extshape_blockus:ice_brick_quarter_piece extshape_blockus:ice_brick_slab extshape_blockus:ice_brick_stairs extshape_blockus:ice_brick_vertical_quarter_piece extshape_blockus:ice_brick_vertical_slab extshape_blockus:ice_brick_vertical_stairs extshape_blockus:ice_brick_wall \ -\ -fossilslegacy:iced_stone \ -\ -frostiful:cut_packed_ice_slab frostiful:cut_packed_ice_stairs frostiful:cut_packed_ice_wall \ -\ -iceandfire:dragon_ice_spikes iceandfire:frozen_dirt_path \ -\ -immersive_weathering:icicle \ -\ -mcwbridges:glass_bridge mcwbridges:glass_bridge_pier mcwbridges:glass_bridge_stair \ -\ -placeableitems:block_slimeball \ -\ -quark:icy_stone_brick_slab quark:icy_stone_brick_stairs quark:icy_stone_brick_wall quark:icy_stone_slab quark:icy_stone_stairs quark:icy_stone_wall \ -\ -terrainslabs:packed_ice_slab \ -\ -yungscavebiomes:icicle - -# Blue Ice -block.10388 = blue_ice \ -tags_ice \ -\ -betterend:ancient_emerald_ice \ -\ -chipped:angry_blue_ice chipped:blank_blue_ice_carving chipped:blue_ice_bricks chipped:blue_ice_mini_tiles chipped:blue_ice_pillar chipped:blue_ice_pillar_top chipped:blue_ice_scales chipped:bordered_blue_ice chipped:brick_bordered_blue_ice chipped:carved_blue_ice chipped:checkered_blue_ice_tiles chipped:cobbled_blue_ice chipped:cracked_blue_ice_bricks chipped:cracked_disordered_blue_ice_bricks chipped:cracked_flat_blue_ice_tiles chipped:creeper_blue_ice_carving chipped:crying_blue_ice chipped:curly_blue_ice_pillar chipped:cut_blank_blue_ice chipped:cut_blue_ice_column chipped:duh_blue_ice chipped:edged_blue_ice_bricks chipped:engraved_blue_ice chipped:eroded_blue_ice chipped:etched_blue_ice_bricks chipped:fine_blue_ice_pillar chipped:flat_blue_ice_tiles chipped:glad_blue_ice chipped:inlayed_blue_ice chipped:inscribed_blue_ice chipped:layed_blue_ice_bricks chipped:loded_blue_ice chipped:massive_blue_ice_bricks chipped:offset_blue_ice_bricks chipped:ornate_blue_ice_pillar chipped:overlapping_blue_ice_tiles chipped:pillar_blue_ice_bricks chipped:polished_blue_ice chipped:prismal_blue_ice_remnants chipped:rough_blue_ice chipped:rounded_blue_ice_bricks chipped:runic_carved_blue_ice chipped:sad_blue_ice chipped:sanded_blue_ice chipped:simple_blue_ice_pillar chipped:small_blue_ice_bricks chipped:smooth_blue_ice_column chipped:smooth_inlayed_blue_ice chipped:smooth_ringed_blue_ice chipped:smoothed_double_inlayed_blue_ice chipped:spider_blue_ice_carving chipped:spiraled_blue_ice chipped:stacked_blue_ice_bricks chipped:thick_inlayed_blue_ice chipped:tiled_blue_ice chipped:tiled_blue_ice_column chipped:tiled_bordered_blue_ice chipped:tiny_blue_ice_bricks chipped:tiny_brick_bordered_blue_ice chipped:tiny_layered_blue_ice_bricks chipped:tiny_layered_blue_ice_slabs chipped:trodden_blue_ice chipped:unamused_blue_ice chipped:vertical_cut_blue_ice chipped:vertical_disordered_blue_ice_bricks chipped:weathered_blue_ice \ -\ -frostiful:cut_blue_ice frostiful:cut_blue_ice_slab frostiful:cut_blue_ice_stairs frostiful:cut_blue_ice_wall frostiful:icicle \ -\ -rechiseled:blue_ice_bordered rechiseled:blue_ice_bordered_connecting rechiseled:blue_ice_bricks rechiseled:blue_ice_bricks_connecting rechiseled:blue_ice_chiseled rechiseled:blue_ice_chiseled_connecting rechiseled:blue_ice_cone rechiseled:blue_ice_cracked rechiseled:blue_ice_patterned rechiseled:blue_ice_patterned_connecting rechiseled:blue_ice_pillar rechiseled:blue_ice_pillar_connecting rechiseled:blue_ice_rocky rechiseled:blue_ice_slanted_tiles rechiseled:blue_ice_slanted_tiles_connecting rechiseled:blue_ice_tiles rechiseled:blue_ice_tiles_connecting \ -\ -regions_unexplored:icicle \ -\ -securitycraft:reinforced_blue_ice \ -\ -tconstruct:blood_congealed_slime tconstruct:earth_congealed_slime tconstruct:ender_congealed_slime tconstruct:ichor_congealed_slime tconstruct:sky_congealed_slime tconstruct:slime_congealed - -# Non-Full Blue Ice (Modded Only) -block.10389 = placeableitems:block_ender_pearl - -# Carved Pumpkin -block.10392 = pumpkin carved_pumpkin \ -\ -allthecompressed:pumpkin_1x allthecompressed:pumpkin_2x allthecompressed:pumpkin_3x allthecompressed:pumpkin_4x allthecompressed:pumpkin_5x allthecompressed:pumpkin_6x allthecompressed:pumpkin_7x allthecompressed:pumpkin_8x allthecompressed:pumpkin_9x \ -\ -betternether:whispering_gourd \ -\ -born_in_chaos_v1:cultivated_pumpkin born_in_chaos_v1:evil_carved_pumpkin \ -\ -chipped:anguished_carved_pumpkin chipped:autumnkin chipped:bad_time_carved_pumpkin chipped:boo_carved_pumpkin chipped:creepy_carved_pumpkin chipped:devious_carved_pumpkin chipped:dewkin chipped:dirty_dewkin chipped:dirty_goldkin chipped:dirty_rosekin chipped:end_carved_pumpkin chipped:end_pumpkin chipped:end_pumpkin_purple chipped:end_purple_carved_pumpkin chipped:goldkin chipped:horrified_carved_pumpkin chipped:kabotchkin chipped:kitty_faced_carved_pumpkin chipped:nether_carved_pumpkin chipped:nether_pumpkin chipped:overgrown_autumnkin chipped:overgrown_lumpkin chipped:overgrown_pimpkin chipped:overgrown_pumpkin chipped:overjoyed_carved_pumpkin chipped:owo_carved_pumpkin chipped:pimpkin chipped:rosekin chipped:silly_carved_pumpkin chipped:slight_smile_carved_pumpkin chipped:smiling_carved_pumpkin chipped:spooky_carved_pumpkin chipped:squished_cute_carved_pumpkin chipped:suspicious_carved_pumpkin chipped:tiny_smug_carved_pumpkin chipped:traditional_carved_pumpkin chipped:upside_down_carved_pumpkin chipped:wide_eyed_carved_pumpkin \ -\ -ironfurnaces:item_spooky \ -\ -tfc:pumpkin tfc:rotten_pumpkin - -# Pumpkin Non-Full Blocks (Modded Only) -block.10393 = farmersdelight:stuffed_pumpkin_block \ -\ -additionalplacements:extshape.pumpkin_pressure_plate additionalplacements:extshape.pumpkin_slab additionalplacements:extshape.pumpkin_stairs \ -\ -biomeswevegone:carved_pale_pumpkin biomeswevegone:pale_pumpkin \ -\ -diagonalfences:extshape/pumpkin_fence \ -\ -diagonalwalls:extshape/pumpkin_wall \ -\ -extshape:pumpkin_button extshape:pumpkin_fence extshape:pumpkin_fence_gate extshape:pumpkin_pressure_plate extshape:pumpkin_quarter_piece extshape:pumpkin_slab extshape:pumpkin_stairs extshape:pumpkin_vertical_quarter_piece extshape:pumpkin_vertical_slab extshape:pumpkin_vertical_stairs extshape:pumpkin_wall - -# Jack o'Lantern -block.10396 = jack_o_lantern \ -\ -blockus:redstone_o_lantern \ -\ -born_in_chaos_v1:flaming_evil_pumpkin born_in_chaos_v1:infernal_evil_pumpkin born_in_chaos_v1:infernal_evil_pumpkin_s \ -\ -chipped:anguished_jack_o_lantern chipped:bad_time_jack_o_lantern chipped:boo_jack_o_lantern chipped:creepy_jack_o_lantern chipped:devious_jack_o_lantern chipped:end_jack_o_lantern chipped:end_purple_jack_o_lantern chipped:horrified_jack_o_lantern chipped:kitty_faced_jack_o_lantern chipped:overjoyed_jack_o_lantern chipped:owo_jack_o_lantern chipped:silly_jack_o_lantern chipped:slight_smile_jack_o_lantern chipped:smiling_jack_o_lantern chipped:spooky_jack_o_lantern chipped:squished_cute_jack_o_lantern chipped:suspicious_jack_o_lantern chipped:tiny_smug_jack_o_lantern chipped:traditional_jack_o_lantern chipped:upside_down_jack_o_lantern chipped:wide_eyed_jack_o_lantern \ -\ -netherexp:ghoul_o_lantern \ -\ -tfc:jack_o_lantern - -# Non-Waterlogged Sea Pickle -block.10401 = sea_pickle:waterlogged=false \ -\ -tfc:sea_pickle:fluid=empty - -# Waterlogged Sea Pickle -block.10404 = sea_pickle:waterlogged=true \ -\ -betternether:potted_plant:plant=willow \ -\ -tfc:sea_pickle:fluid=salt_water - -# Basalt Blocks -block.10408 = basalt polished_basalt smooth_basalt \ -\ -allthecompressed:basalt_1x allthecompressed:basalt_2x allthecompressed:basalt_3x allthecompressed:basalt_4x allthecompressed:basalt_5x allthecompressed:basalt_6x allthecompressed:basalt_7x allthecompressed:basalt_8x allthecompressed:basalt_9x \ -\ -betternether:basalt_bricks betternether:basalt_furnace:lit=false \ -\ -blockus:chiseled_polished_basalt blockus:cracked_polished_basalt_bricks blockus:herringbone_polished_basalt_bricks blockus:polished_basalt_bricks blockus:polished_basalt_circular_paving blockus:polished_basalt_pillar blockus:rough_basalt \ -\ -chipped:angry_basalt chipped:basalt_bricks chipped:basalt_mini_tiles chipped:basalt_pillar chipped:basalt_pillar_top chipped:basalt_scales chipped:blank_basalt_carving chipped:bordered_basalt chipped:brick_bordered_basalt chipped:carved_basalt chipped:checkered_basalt_tiles chipped:cobbled_basalt chipped:cracked_basalt_bricks chipped:cracked_disordered_basalt_bricks chipped:cracked_flat_basalt_tiles chipped:creeper_basalt_carving chipped:crying_basalt chipped:curly_basalt_pillar chipped:cut_basalt_column chipped:cut_blank_basalt chipped:duh_basalt chipped:edged_basalt_bricks chipped:engraved_basalt chipped:eroded_basalt chipped:etched_basalt_bricks chipped:fine_basalt_pillar chipped:flat_basalt_tiles chipped:glad_basalt chipped:inlayed_basalt chipped:inscribed_basalt chipped:layed_basalt_bricks chipped:loded_basalt chipped:massive_basalt_bricks chipped:offset_basalt_bricks chipped:ornate_basalt_pillar chipped:overlapping_basalt_tiles chipped:pillar_basalt_bricks chipped:polished_basalt chipped:prismal_basalt_remnants chipped:rounded_basalt_bricks chipped:runic_carved_basalt chipped:sad_basalt chipped:sanded_basalt chipped:simple_basalt_pillar chipped:small_basalt_bricks chipped:smooth_basalt_column chipped:smooth_inlayed_basalt chipped:smooth_ringed_basalt chipped:smoothed_double_inlayed_basalt chipped:spider_basalt_carving chipped:spiraled_basalt chipped:stacked_basalt_bricks chipped:thick_inlayed_basalt chipped:tiled_basalt chipped:tiled_basalt_column chipped:tiled_bordered_basalt chipped:tiny_basalt_bricks chipped:tiny_brick_bordered_basalt chipped:tiny_layered_basalt_bricks chipped:tiny_layered_basalt_slabs chipped:trodden_basalt chipped:unamused_basalt chipped:vertical_cut_basalt chipped:vertical_disordered_basalt_bricks chipped:weathered_basalt \ -\ -chisel:basalt chisel:basalt1 chisel:basalt2 \ -\ -create:cut_scorchia create:cut_scorchia_bricks create:cut_scoria create:cut_scoria_bricks create:layered_scorchia create:layered_scoria create:polished_cut_scorchia create:polished_cut_scoria create:scorchia create:scorchia_pillar create:scoria create:scoria_pillar create:small_scorchia_bricks create:small_scoria_bricks \ -\ -pvj:basalt pvj:basalt_brick \ -\ -rechiseled:basalt_beams rechiseled:basalt_beams_connecting rechiseled:basalt_bordered rechiseled:basalt_bordered_connecting rechiseled:basalt_bordered_polished rechiseled:basalt_bordered_polished_connecting rechiseled:basalt_bricks rechiseled:basalt_bricks_connecting rechiseled:basalt_chiseled_piglin rechiseled:basalt_diagonal_tiles rechiseled:basalt_diagonal_tiles_connecting rechiseled:basalt_pattern rechiseled:basalt_pattern_connecting rechiseled:basalt_patterned rechiseled:basalt_patterned_connecting rechiseled:basalt_tiles rechiseled:basalt_tiles_connecting \ -\ -securitycraft:reinforced_basalt securitycraft:reinforced_polished_basalt securitycraft:reinforced_smooth_basalt \ -\ -supplementaries:ashen_basalt \ -\ -tfc:deposit/cassiterite/basalt tfc:deposit/native_copper/basalt tfc:deposit/native_silver/basalt tfc:ore/borax/basalt tfc:ore/cryolite/basalt tfc:ore/graphite/basalt tfc:ore/gypsum/basalt tfc:ore/normal_bismuthinite/basalt tfc:ore/normal_cassiterite/basalt tfc:ore/normal_garnierite/basalt tfc:ore/normal_magnetite/basalt tfc:ore/normal_sphalerite/basalt tfc:ore/normal_tetrahedrite/basalt tfc:ore/poor_bismuthinite/basalt tfc:ore/poor_cassiterite/basalt tfc:ore/poor_garnierite/basalt tfc:ore/poor_magnetite/basalt tfc:ore/poor_sphalerite/basalt tfc:ore/poor_tetrahedrite/basalt tfc:ore/rich_bismuthinite/basalt tfc:ore/rich_cassiterite/basalt tfc:ore/rich_garnierite/basalt tfc:ore/rich_magnetite/basalt tfc:ore/rich_sphalerite/basalt tfc:ore/rich_tetrahedrite/basalt tfc:ore/saltpeter/basalt tfc:rock/bricks/basalt tfc:rock/chiseled/basalt tfc:rock/cobble/basalt tfc:rock/cracked_bricks/basalt tfc:rock/gravel/basalt tfc:rock/hardened/basalt tfc:rock/mossy_bricks/basalt tfc:rock/mossy_cobble/basalt tfc:rock/raw/basalt tfc:rock/smooth/basalt \ -\ -twigs:chiseled_smooth_basalt_bricks twigs:polished_basalt_bricks twigs:smooth_basalt_bricks - -# Basalt Non-Full Blocks (Modded Only) -block.10409 = blockus:rough_basalt_slab blockus:rough_basalt_stairs blockus:polished_basalt_brick_stairs blockus:polished_basalt_brick_slab blockus:polished_basalt_brick_wall blockus:polished_basalt_pressure_plate blockus:polished_basalt_button \ -\ -additionallanterns:basalt_chain \ -\ -additionalplacements:blockus.polished_basalt_brick_slab additionalplacements:blockus.polished_basalt_brick_stairs additionalplacements:blockus.polished_basalt_pressure_plate additionalplacements:blockus.rough_basalt_slab additionalplacements:blockus.rough_basalt_stairs additionalplacements:create.cut_scorchia_brick_slab additionalplacements:create.cut_scorchia_brick_stairs additionalplacements:create.cut_scorchia_slab additionalplacements:create.cut_scorchia_stairs additionalplacements:create.cut_scoria_brick_slab additionalplacements:create.cut_scoria_brick_stairs additionalplacements:create.cut_scoria_slab additionalplacements:create.cut_scoria_stairs additionalplacements:create.polished_cut_scorchia_slab additionalplacements:create.polished_cut_scorchia_stairs additionalplacements:create.polished_cut_scoria_slab additionalplacements:create.polished_cut_scoria_stairs additionalplacements:create.small_scorchia_brick_slab additionalplacements:create.small_scorchia_brick_stairs additionalplacements:create.small_scoria_brick_slab additionalplacements:create.small_scoria_brick_stairs additionalplacements:extshape.basalt_pressure_plate additionalplacements:extshape.basalt_slab additionalplacements:extshape.basalt_stairs additionalplacements:extshape.polished_basalt_pressure_plate additionalplacements:extshape.polished_basalt_slab additionalplacements:extshape.polished_basalt_stairs additionalplacements:extshape.smooth_basalt_pressure_plate additionalplacements:extshape.smooth_basalt_slab additionalplacements:extshape.smooth_basalt_stairs additionalplacements:extshape_blockus.herringbone_polished_basalt_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_polished_basalt_brick_slab additionalplacements:extshape_blockus.herringbone_polished_basalt_brick_stairs additionalplacements:extshape_blockus.polished_basalt_brick_pressure_plate additionalplacements:extshape_blockus.polished_basalt_circular_paving_pressure_plate additionalplacements:extshape_blockus.polished_basalt_circular_paving_slab additionalplacements:extshape_blockus.polished_basalt_circular_paving_stairs additionalplacements:extshape_blockus.rough_basalt_pressure_plate \ -\ -charm:player_pressure_plate \ -\ -create:cut_scorchia_brick_slab create:cut_scorchia_brick_stairs create:cut_scorchia_brick_wall create:cut_scorchia_slab create:cut_scorchia_stairs create:cut_scorchia_wall create:cut_scoria_brick_slab create:cut_scoria_brick_stairs create:cut_scoria_brick_wall create:cut_scoria_slab create:cut_scoria_stairs create:cut_scoria_wall create:polished_cut_scorchia_slab create:polished_cut_scorchia_stairs create:polished_cut_scorchia_wall create:polished_cut_scoria_slab create:polished_cut_scoria_stairs create:polished_cut_scoria_wall create:small_scorchia_brick_slab create:small_scorchia_brick_stairs create:small_scorchia_brick_wall create:small_scoria_brick_slab create:small_scoria_brick_stairs create:small_scoria_brick_wall \ -\ -diagonalfences:extshape/basalt_fence diagonalfences:extshape/polished_basalt_fence diagonalfences:extshape/smooth_basalt_fence diagonalfences:extshape_blockus/basalt_circular_paving_fence diagonalfences:extshape_blockus/herringbone_basalt_brick_fence diagonalfences:extshape_blockus/herringbone_polished_basalt_brick_fence diagonalfences:extshape_blockus/polished_basalt_brick_fence diagonalfences:extshape_blockus/polished_basalt_circular_paving_fence diagonalfences:extshape_blockus/rough_basalt_fence \ -\ -diagonalwalls:blockus/polished_basalt_brick_wall diagonalwalls:create/cut_scorchia_brick_wall diagonalwalls:create/cut_scorchia_wall diagonalwalls:create/cut_scoria_brick_wall diagonalwalls:create/cut_scoria_wall diagonalwalls:create/polished_cut_scorchia_wall diagonalwalls:create/polished_cut_scoria_wall diagonalwalls:create/small_scorchia_brick_wall diagonalwalls:create/small_scoria_brick_wall diagonalwalls:extshape/basalt_wall diagonalwalls:extshape/polished_basalt_wall diagonalwalls:extshape/smooth_basalt_wall diagonalwalls:extshape_blockus/herringbone_polished_basalt_brick_wall diagonalwalls:extshape_blockus/polished_basalt_circular_paving_wall diagonalwalls:extshape_blockus/rough_basalt_wall \ -\ -extshape:basalt_button extshape:basalt_fence extshape:basalt_fence_gate extshape:basalt_pressure_plate extshape:basalt_quarter_piece extshape:basalt_slab extshape:basalt_stairs extshape:basalt_vertical_quarter_piece extshape:basalt_vertical_slab extshape:basalt_vertical_stairs extshape:basalt_wall extshape:polished_basalt_button extshape:polished_basalt_fence extshape:polished_basalt_fence_gate extshape:polished_basalt_pressure_plate extshape:polished_basalt_quarter_piece extshape:polished_basalt_slab extshape:polished_basalt_stairs extshape:polished_basalt_vertical_quarter_piece extshape:polished_basalt_vertical_slab extshape:polished_basalt_vertical_stairs extshape:polished_basalt_wall extshape:smooth_basalt_button extshape:smooth_basalt_fence extshape:smooth_basalt_fence_gate extshape:smooth_basalt_pressure_plate extshape:smooth_basalt_quarter_piece extshape:smooth_basalt_slab extshape:smooth_basalt_stairs extshape:smooth_basalt_vertical_quarter_piece extshape:smooth_basalt_vertical_slab extshape:smooth_basalt_vertical_stairs extshape:smooth_basalt_wall \ -\ -extshape_blockus:basalt_circular_paving_button extshape_blockus:basalt_circular_paving_fence extshape_blockus:basalt_circular_paving_fence_gate extshape_blockus:basalt_circular_paving_pressure_plate extshape_blockus:basalt_circular_paving_quarter_piece extshape_blockus:basalt_circular_paving_slab extshape_blockus:basalt_circular_paving_stairs extshape_blockus:basalt_circular_paving_vertical_quarter_piece extshape_blockus:basalt_circular_paving_vertical_slab extshape_blockus:basalt_circular_paving_vertical_stairs extshape_blockus:basalt_circular_paving_wall extshape_blockus:herringbone_basalt_brick_fence extshape_blockus:herringbone_basalt_brick_fence_gate extshape_blockus:herringbone_basalt_brick_pressure_plate extshape_blockus:herringbone_basalt_brick_quarter_piece extshape_blockus:herringbone_basalt_brick_slab extshape_blockus:herringbone_basalt_brick_stairs extshape_blockus:herringbone_basalt_brick_vertical_quarter_piece extshape_blockus:herringbone_basalt_brick_vertical_slab extshape_blockus:herringbone_basalt_brick_vertical_stairs extshape_blockus:herringbone_basalt_brick_wall extshape_blockus:herringbone_polished_basalt_brick_fence extshape_blockus:herringbone_polished_basalt_brick_fence_gate extshape_blockus:herringbone_polished_basalt_brick_pressure_plate extshape_blockus:herringbone_polished_basalt_brick_quarter_piece extshape_blockus:herringbone_polished_basalt_brick_slab extshape_blockus:herringbone_polished_basalt_brick_stairs extshape_blockus:herringbone_polished_basalt_brick_vertical_quarter_piece extshape_blockus:herringbone_polished_basalt_brick_vertical_slab extshape_blockus:herringbone_polished_basalt_brick_vertical_stairs extshape_blockus:herringbone_polished_basalt_brick_wall extshape_blockus:polished_basalt_brick_fence extshape_blockus:polished_basalt_brick_fence_gate extshape_blockus:polished_basalt_brick_pressure_plate extshape_blockus:polished_basalt_brick_quarter_piece extshape_blockus:polished_basalt_brick_vertical_quarter_piece extshape_blockus:polished_basalt_brick_vertical_slab extshape_blockus:polished_basalt_brick_vertical_stairs extshape_blockus:polished_basalt_brick_wall extshape_blockus:polished_basalt_circular_paving_button extshape_blockus:polished_basalt_circular_paving_fence extshape_blockus:polished_basalt_circular_paving_fence_gate extshape_blockus:polished_basalt_circular_paving_pressure_plate extshape_blockus:polished_basalt_circular_paving_quarter_piece extshape_blockus:polished_basalt_circular_paving_slab extshape_blockus:polished_basalt_circular_paving_stairs extshape_blockus:polished_basalt_circular_paving_vertical_quarter_piece extshape_blockus:polished_basalt_circular_paving_vertical_slab extshape_blockus:polished_basalt_circular_paving_vertical_stairs extshape_blockus:polished_basalt_circular_paving_wall extshape_blockus:rough_basalt_button extshape_blockus:rough_basalt_fence extshape_blockus:rough_basalt_fence_gate extshape_blockus:rough_basalt_pressure_plate extshape_blockus:rough_basalt_quarter_piece extshape_blockus:rough_basalt_vertical_quarter_piece extshape_blockus:rough_basalt_vertical_slab extshape_blockus:rough_basalt_vertical_stairs extshape_blockus:rough_basalt_wall \ -\ -pvj:basalt_brick_double_slab pvj:basalt_brick_slab pvj:basalt_brick_stairs pvj:basalt_double_slab pvj:basalt_slab pvj:basalt_stairs \ -\ -spelunkers_charm:basalt_rock_pile_1 spelunkers_charm:basalt_rock_pile_2 spelunkers_charm:basalt_rock_pile_3 \ -\ -terrainslabs:basalt_slab \ -\ -tfc:rock/anvil/basalt tfc:rock/aqueduct/basalt tfc:rock/bricks/basalt_slab tfc:rock/bricks/basalt_stairs tfc:rock/bricks/basalt_wall tfc:rock/button/basalt tfc:rock/cobble/basalt_slab tfc:rock/cobble/basalt_stairs tfc:rock/cobble/basalt_wall tfc:rock/cracked_bricks/basalt_slab tfc:rock/cracked_bricks/basalt_stairs tfc:rock/cracked_bricks/basalt_wall tfc:rock/loose/basalt tfc:rock/mossy_bricks/basalt_slab tfc:rock/mossy_bricks/basalt_stairs tfc:rock/mossy_bricks/basalt_wall tfc:rock/mossy_cobble/basalt_slab tfc:rock/mossy_cobble/basalt_stairs tfc:rock/mossy_cobble/basalt_wall tfc:rock/mossy_loose/basalt tfc:rock/pressure_plate/basalt tfc:rock/raw/basalt_slab tfc:rock/raw/basalt_stairs tfc:rock/raw/basalt_wall tfc:rock/smooth/basalt_slab tfc:rock/smooth/basalt_stairs tfc:rock/smooth/basalt_wall tfc:rock/spike/basalt \ -\ -twigs:smooth_basalt_brick_slab twigs:smooth_basalt_brick_stairs twigs:smooth_basalt_brick_wall - -# Glowstone Blocks -block.10412 = glowstone light \ -\ -ad_astra:glowing_calorite_pillar \ -\ -additionalplacements:extshape.glowstone_pressure_plate additionalplacements:extshape.glowstone_slab additionalplacements:extshape.glowstone_stairs additionalplacements:extshape_blockus.blaze_lantern_pressure_plate additionalplacements:extshape_blockus.blaze_lantern_slab additionalplacements:extshape_blockus.blaze_lantern_stairs additionalplacements:extshape_blockus.rainbow_glowstone_pressure_plate additionalplacements:extshape_blockus.rainbow_glowstone_slab additionalplacements:extshape_blockus.rainbow_glowstone_stairs additionalplacements:mcwlights.glowstone_slab \ -\ -allthecompressed:glowstone_1x allthecompressed:glowstone_2x allthecompressed:glowstone_3x allthecompressed:glowstone_4x allthecompressed:glowstone_5x allthecompressed:glowstone_6x allthecompressed:glowstone_7x allthecompressed:glowstone_8x allthecompressed:glowstone_9x allthecompressed:lumium_block_1x allthecompressed:lumium_block_2x allthecompressed:lumium_block_3x allthecompressed:lumium_block_4x allthecompressed:lumium_block_5x allthecompressed:lumium_block_6x allthecompressed:lumium_block_7x allthecompressed:lumium_block_8x allthecompressed:lumium_block_9x \ -\ -alltheores:lumium_block \ -\ -ancientbeasts:moving_light_source \ -\ -aquamirae:golden_moth_in_a_jar \ -\ -architects_palette:wither_lamp \ -\ -beautify:lamp_jar:fill_level=1 beautify:lamp_jar:fill_level=10 beautify:lamp_jar:fill_level=11 beautify:lamp_jar:fill_level=12 beautify:lamp_jar:fill_level=13 beautify:lamp_jar:fill_level=14 beautify:lamp_jar:fill_level=15 beautify:lamp_jar:fill_level=2 beautify:lamp_jar:fill_level=3 beautify:lamp_jar:fill_level=4 beautify:lamp_jar:fill_level=5 beautify:lamp_jar:fill_level=6 beautify:lamp_jar:fill_level=7 beautify:lamp_jar:fill_level=8 beautify:lamp_jar:fill_level=9 \ -\ -betterarcheology:growth_totem betterarcheology:radiance_totem \ -\ -betternether:glowstone_stalactite \ -\ -blockus:black_futurneo_block blockus:black_neon blockus:blaze_lantern blockus:blue_futurneo_block blockus:blue_neon blockus:brown_futurneo_block blockus:brown_neon blockus:cyan_futurneo_block blockus:cyan_neon blockus:glow_berries_crate blockus:gray_bright_futurneo_block blockus:gray_futurneo_block blockus:gray_neon blockus:green_futurneo_block blockus:green_neon blockus:lantern_block blockus:legacy_glowstone blockus:light_blue_futurneo_block blockus:light_blue_neon blockus:light_gray_futurneo_block blockus:light_gray_neon blockus:lime_futurneo_block blockus:lime_neon blockus:magenta_futurneo_block blockus:magenta_neon blockus:orange_futurneo_block blockus:orange_neon blockus:pink_futurneo_block blockus:pink_neon blockus:purple_futurneo_block blockus:purple_neon blockus:rainbow_futurneo_block blockus:rainbow_glowstone blockus:red_futurneo_block blockus:red_neon blockus:redstone_lantern_block blockus:soul_lantern_block blockus:white_futurneo_block blockus:white_neon blockus:yellow_futurneo_block blockus:yellow_neon \ -\ -burnt:arrow_catch_block burnt:arrow_catch_block_2 \ -\ -charm:smooth_glowstone \ -\ -chipped:broken_glowstone chipped:bulbed_glowstone chipped:cracked_glowstone chipped:double_inlayed_glowstone chipped:edged_glowstone_lantern chipped:fancy_glowstone_lantern chipped:framed_glowstone_lantern chipped:glowing_lodestone_side chipped:glowstone_lantern chipped:hived_glowstone chipped:inlayed_glowstone chipped:nether_engraved_glowstone chipped:ornate_glowstone_lantern chipped:patterned_glowstone chipped:polished_glowstone chipped:shimmering_glowstone chipped:smooth_glowstone chipped:thick_inlayed_glowstone chipped:tiled_glowstone_pillar chipped:wither_engraved_glowstone \ -\ -chisel:glowstone chisel:glowstone1 chisel:glowstone2 \ -\ -cinderscapes:potted_luminous_pod cinderscapes:potted_twilight_tendrils cinderscapes:twilight_tendrils \ -\ -cratedelight:glowberry_crate \ -\ -diagonalfences:extshape/glowstone_fence diagonalfences:extshape_blockus/blaze_lantern_fence diagonalfences:extshape_blockus/rainbow_glowstone_fence \ -\ -diagonalwalls:extshape/glowstone_wall diagonalwalls:extshape_blockus/blaze_lantern_wall diagonalwalls:extshape_blockus/rainbow_glowstone_wall \ -\ -enderio:painted_glowstone \ -\ -extshape:glowstone_button extshape:glowstone_fence extshape:glowstone_fence_gate extshape:glowstone_pressure_plate extshape:glowstone_quarter_piece extshape:glowstone_slab extshape:glowstone_stairs extshape:glowstone_vertical_quarter_piece extshape:glowstone_vertical_slab extshape:glowstone_vertical_stairs extshape:glowstone_wall \ -\ -extshape_blockus:blaze_lantern_button extshape_blockus:blaze_lantern_fence extshape_blockus:blaze_lantern_fence_gate extshape_blockus:blaze_lantern_pressure_plate extshape_blockus:blaze_lantern_quarter_piece extshape_blockus:blaze_lantern_slab extshape_blockus:blaze_lantern_stairs extshape_blockus:blaze_lantern_vertical_quarter_piece extshape_blockus:blaze_lantern_vertical_slab extshape_blockus:blaze_lantern_vertical_stairs extshape_blockus:blaze_lantern_wall extshape_blockus:rainbow_glowstone_button extshape_blockus:rainbow_glowstone_fence extshape_blockus:rainbow_glowstone_fence_gate extshape_blockus:rainbow_glowstone_pressure_plate extshape_blockus:rainbow_glowstone_quarter_piece extshape_blockus:rainbow_glowstone_slab extshape_blockus:rainbow_glowstone_stairs extshape_blockus:rainbow_glowstone_vertical_quarter_piece extshape_blockus:rainbow_glowstone_vertical_slab extshape_blockus:rainbow_glowstone_vertical_stairs extshape_blockus:rainbow_glowstone_wall \ -\ -mcwlights:covered_garden_light:lit=true mcwlights:glowstone_slab mcwlights:round_garden_light:lit=true mcwlights:striped_garden_light:lit=true mcwlights:thin_garden_light:lit=true mcwlights:tower_garden_light:lit=true \ -\ -quark:blaze_rod quark:glowstone_dust_block \ -\ -rechiseled:glowstone_brick_pattern rechiseled:glowstone_brick_pattern_connecting rechiseled:glowstone_brick_paving rechiseled:glowstone_brick_paving_connecting rechiseled:glowstone_bricks rechiseled:glowstone_bricks_connecting rechiseled:glowstone_crushed rechiseled:glowstone_crushed_connecting rechiseled:glowstone_large_tiles rechiseled:glowstone_large_tiles_connecting rechiseled:glowstone_rotated_bricks rechiseled:glowstone_rotated_bricks_connecting rechiseled:glowstone_small_tiles rechiseled:glowstone_small_tiles_connecting rechiseled:glowstone_smooth rechiseled:glowstone_smooth_connecting rechiseled:glowstone_tiles rechiseled:glowstone_tiles_connecting \ -\ -securitycraft:reinforced_glowstone \ -\ -spelunkery:polished_rock_salt:illuminated=true spelunkery:polished_rock_salt_slab:illuminated=true spelunkery:polished_rock_salt_stairs:illuminated=true spelunkery:polished_rock_salt_wall:illuminated=true spelunkery:rock_salt:illuminated=true spelunkery:rock_salt_block:illuminated=true spelunkery:rock_salt_brick_slab:illuminated=true spelunkery:rock_salt_brick_stairs:illuminated=true spelunkery:rock_salt_brick_wall:illuminated=true spelunkery:rock_salt_bricks:illuminated=true spelunkery:rock_salt_slab:illuminated=true spelunkery:rock_salt_stairs:illuminated=true spelunkery:rock_salt_wall:illuminated=true spelunkery:yellow_glowstick \ -\ -torchmaster:feral_flare_lantern torchmaster:invisible_light - -# Nether Bricks Full Blocks -block.10416 = nether_bricks cracked_nether_bricks chiseled_nether_bricks \ -\ -betternether:nether_brick_tile_large betternether:nether_brick_tile_small betternether:roof_tile_nether_bricks \ -\ -blockus:charred_nether_brick_pillar blockus:charred_nether_bricks blockus:herringbone_charred_nether_bricks blockus:herringbone_nether_bricks blockus:nether_brick_pillar blockus:nether_tiles blockus:polished_charred_nether_bricks blockus:polished_nether_bricks \ -\ -chipped:angry_nether_bricks chipped:blank_nether_bricks_carving chipped:bordered_nether_bricks chipped:brick_bordered_nether_bricks chipped:carved_nether_bricks chipped:checkered_nether_bricks_tiles chipped:cobbled_nether_bricks chipped:cracked_disordered_nether_bricks_bricks chipped:cracked_flat_nether_bricks_tiles chipped:cracked_nether_bricks_bricks chipped:creeper_nether_bricks_carving chipped:crying_nether_bricks chipped:curly_nether_bricks_pillar chipped:cut_blank_nether_bricks chipped:cut_nether_bricks_column chipped:duh_nether_bricks chipped:edged_nether_bricks_bricks chipped:engraved_nether_bricks chipped:eroded_nether_bricks chipped:etched_nether_bricks_bricks chipped:fine_nether_bricks_pillar chipped:flat_nether_bricks_tiles chipped:glad_nether_bricks chipped:inlayed_nether_bricks chipped:inscribed_nether_bricks chipped:layed_nether_bricks_bricks chipped:loded_nether_bricks chipped:massive_nether_bricks chipped:massive_nether_bricks_bricks chipped:nether_bricks_bricks chipped:nether_bricks_mini_tiles chipped:nether_bricks_pillar chipped:nether_bricks_pillar_top chipped:nether_bricks_scales chipped:offset_nether_bricks_bricks chipped:ornate_nether_bricks_pillar chipped:overlapping_nether_bricks_tiles chipped:pillar_nether_bricks_bricks chipped:polished_nether_bricks chipped:prismal_nether_bricks_remnants chipped:rough_nether_bricks chipped:rounded_nether_bricks_bricks chipped:runic_carved_nether_bricks chipped:sad_nether_bricks chipped:sanded_nether_bricks chipped:simple_nether_bricks_pillar chipped:small_nether_bricks_bricks chipped:smooth_inlayed_nether_bricks chipped:smooth_nether_bricks_column chipped:smooth_ringed_nether_bricks chipped:smoothed_double_inlayed_nether_bricks chipped:spider_nether_bricks_carving chipped:spiraled_nether_bricks chipped:stacked_nether_bricks_bricks chipped:thick_inlayed_nether_bricks chipped:tiled_bordered_nether_bricks chipped:tiled_nether_bricks chipped:tiled_nether_bricks_column chipped:tiny_brick_bordered_nether_bricks chipped:tiny_layered_nether_bricks_bricks chipped:tiny_layered_nether_bricks_slabs chipped:tiny_nether_bricks_bricks chipped:trodden_nether_bricks chipped:unamused_nether_bricks chipped:vertical_cut_nether_bricks chipped:vertical_disordered_nether_bricks_bricks chipped:weathered_nether_bricks \ -\ -quark:charred_nether_brick_slab_double quark:charred_nether_bricks \ -\ -rechiseled:nether_bricks_beams rechiseled:nether_bricks_beams_connecting rechiseled:nether_bricks_brick_pattern rechiseled:nether_bricks_brick_pattern_connecting rechiseled:nether_bricks_brick_paving rechiseled:nether_bricks_brick_paving_connecting rechiseled:nether_bricks_chiseled_squares rechiseled:nether_bricks_chiseled_squares_connecting rechiseled:nether_bricks_diagonal_bricks rechiseled:nether_bricks_diagonal_bricks_connecting rechiseled:nether_bricks_large_bricks rechiseled:nether_bricks_large_bricks_connecting rechiseled:nether_bricks_large_tiles rechiseled:nether_bricks_large_tiles_connecting rechiseled:nether_bricks_rotated_bricks rechiseled:nether_bricks_rotated_bricks_connecting rechiseled:nether_bricks_small_tiles rechiseled:nether_bricks_small_tiles_connecting rechiseled:nether_bricks_smooth rechiseled:nether_bricks_smooth_connecting rechiseled:nether_bricks_squares rechiseled:nether_bricks_squares_connecting rechiseled:nether_bricks_tiles rechiseled:nether_bricks_tiles_connecting \ -\ -securitycraft:reinforced_chiseled_nether_bricks securitycraft:reinforced_cracked_nether_bricks securitycraft:reinforced_nether_bricks - -# Nether Brick Non-Full Blocks -block.10417 = nether_brick_wall nether_brick_fence \ -\ -additionallanterns:normal_nether_bricks_chain \ -\ -additionalplacements:blockus.charred_nether_brick_slab additionalplacements:blockus.charred_nether_brick_stairs additionalplacements:blockus.nether_tile_slab additionalplacements:blockus.nether_tile_stairs additionalplacements:blockus.polished_charred_nether_brick_slab additionalplacements:blockus.polished_charred_nether_brick_stairs additionalplacements:blockus.polished_nether_brick_slab additionalplacements:blockus.polished_nether_brick_stairs additionalplacements:extshape.chiseled_nether_brick_slab additionalplacements:extshape.chiseled_nether_brick_stairs additionalplacements:extshape_blockus.charred_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_nether_brick_slab additionalplacements:extshape_blockus.herringbone_nether_brick_stairs additionalplacements:extshape_blockus.nether_tile_pressure_plate additionalplacements:extshape_blockus.polished_charred_nether_brick_pressure_plate additionalplacements:extshape_blockus.polished_nether_brick_pressure_plate additionalplacements:minecraft.nether_brick_slab additionalplacements:minecraft.nether_brick_stairs \ -\ -betternether:brick_pot betternether:bricks_fire_bowl:fire=false betternether:bricks_fire_bowl_soul:fire=false betternether:nether_brick_tile_slab betternether:nether_brick_tile_stairs betternether:nether_brick_wall betternether:netherite_fire_bowl:fire=false betternether:netherite_fire_bowl_soul:fire=false betternether:roof_tile_nether_bricks_slab betternether:roof_tile_nether_bricks_stairs \ -\ -blockus:charred_nether_brick_slab blockus:charred_nether_brick_stairs blockus:charred_nether_brick_wall blockus:nether_tile_slab blockus:nether_tile_stairs blockus:nether_tile_wall blockus:polished_charred_nether_brick_slab blockus:polished_charred_nether_brick_stairs blockus:polished_nether_brick_slab blockus:polished_nether_brick_stairs \ -\ -diagonalfences:extshape_blockus/charred_nether_brick_fence diagonalfences:extshape_blockus/herringbone_nether_brick_fence diagonalfences:extshape_blockus/nether_tile_fence diagonalfences:extshape_blockus/polished_charred_nether_brick_fence diagonalfences:extshape_blockus/polished_nether_brick_fence diagonalfences:mcwfences/modern_nether_brick_wall diagonalfences:mcwfences/nether_brick_grass_topped_wall diagonalfences:mcwfences/nether_brick_pillar_wall diagonalfences:mcwfences/railing_nether_brick_wall diagonalfences:minecraft/nether_brick_fence diagonalfences:securitycraft/reinforced_nether_brick_fence \ -\ -diagonalwalls:blockus/charred_nether_brick_wall diagonalwalls:blockus/nether_tile_wall diagonalwalls:extshape_blockus/herringbone_nether_brick_wall diagonalwalls:extshape_blockus/polished_charred_nether_brick_wall diagonalwalls:extshape_blockus/polished_nether_brick_wall diagonalwalls:minecraft/nether_brick_wall \ -\ -extshape:chiseled_nether_brick_quarter_piece extshape:chiseled_nether_brick_slab extshape:chiseled_nether_brick_stairs extshape:chiseled_nether_brick_vertical_quarter_piece extshape:chiseled_nether_brick_vertical_slab extshape:chiseled_nether_brick_vertical_stairs extshape:nether_brick_fence_gate extshape:nether_brick_quarter_piece extshape:nether_brick_vertical_quarter_piece extshape:nether_brick_vertical_slab extshape:nether_brick_vertical_stairs \ -\ -extshape_blockus:charred_nether_brick_fence extshape_blockus:charred_nether_brick_fence_gate extshape_blockus:charred_nether_brick_pressure_plate extshape_blockus:charred_nether_brick_quarter_piece extshape_blockus:charred_nether_brick_vertical_quarter_piece extshape_blockus:charred_nether_brick_vertical_slab extshape_blockus:charred_nether_brick_vertical_stairs extshape_blockus:charred_nether_brick_wall extshape_blockus:herringbone_nether_brick_fence extshape_blockus:herringbone_nether_brick_fence_gate extshape_blockus:herringbone_nether_brick_pressure_plate extshape_blockus:herringbone_nether_brick_quarter_piece extshape_blockus:herringbone_nether_brick_slab extshape_blockus:herringbone_nether_brick_stairs extshape_blockus:herringbone_nether_brick_vertical_quarter_piece extshape_blockus:herringbone_nether_brick_vertical_slab extshape_blockus:herringbone_nether_brick_vertical_stairs extshape_blockus:herringbone_nether_brick_wall extshape_blockus:nether_tile_fence extshape_blockus:nether_tile_fence_gate extshape_blockus:nether_tile_pressure_plate extshape_blockus:nether_tile_quarter_piece extshape_blockus:nether_tile_vertical_quarter_piece extshape_blockus:nether_tile_vertical_slab extshape_blockus:nether_tile_vertical_stairs extshape_blockus:nether_tile_wall extshape_blockus:polished_charred_nether_brick_fence extshape_blockus:polished_charred_nether_brick_fence_gate extshape_blockus:polished_charred_nether_brick_pressure_plate extshape_blockus:polished_charred_nether_brick_quarter_piece extshape_blockus:polished_charred_nether_brick_slab extshape_blockus:polished_charred_nether_brick_stairs extshape_blockus:polished_charred_nether_brick_vertical_quarter_piece extshape_blockus:polished_charred_nether_brick_vertical_slab extshape_blockus:polished_charred_nether_brick_vertical_stairs extshape_blockus:polished_charred_nether_brick_wall extshape_blockus:polished_nether_brick_button extshape_blockus:polished_nether_brick_fence extshape_blockus:polished_nether_brick_fence_gate extshape_blockus:polished_nether_brick_pressure_plate extshape_blockus:polished_nether_brick_quarter_piece extshape_blockus:polished_nether_brick_slab extshape_blockus:polished_nether_brick_stairs extshape_blockus:polished_nether_brick_vertical_quarter_piece extshape_blockus:polished_nether_brick_vertical_slab extshape_blockus:polished_nether_brick_vertical_stairs extshape_blockus:polished_nether_brick_wall \ -\ -hearth_and_home:nether_brick_chimney:lit=false hearth_and_home:nether_brick_chimney:top=false \ -\ -immersive_weathering:cracked_nether_brick_slab immersive_weathering:cracked_nether_brick_stairs immersive_weathering:cracked_nether_brick_wall \ -\ -mcwbridges:balustrade_nether_bricks_bridge mcwbridges:nether_bricks_bridge mcwbridges:nether_bricks_bridge_pier mcwbridges:nether_bricks_bridge_stair \ -\ -mcwfences:modern_nether_brick_wall mcwfences:nether_brick_grass_topped_wall mcwfences:nether_brick_pillar_wall mcwfences:nether_brick_railing_gate mcwfences:railing_nether_brick_wall \ -\ -mcwroofs:nether_bricks_attic_roof mcwroofs:nether_bricks_lower_roof mcwroofs:nether_bricks_roof mcwroofs:nether_bricks_steep_roof mcwroofs:nether_bricks_top_roof mcwroofs:nether_bricks_upper_lower_roof mcwroofs:nether_bricks_upper_steep_roof \ -\ -mcwstairs:nether_brick_balcony mcwstairs:nether_brick_bulk_stairs mcwstairs:nether_brick_compact_stairs mcwstairs:nether_brick_loft_stairs mcwstairs:nether_brick_platform mcwstairs:nether_brick_railing mcwstairs:nether_brick_skyline_stairs mcwstairs:nether_brick_terrace_stairs \ -\ -mcwwindows:nether_brick_arrow_slit mcwwindows:nether_brick_gothic \ -\ -securitycraft:reinforced_nether_brick_fence securitycraft:reinforced_nether_brick_slab securitycraft:reinforced_nether_brick_wall - -# Nether Brick Slabs and Stairs -block.10419 = nether_brick_slab nether_brick_stairs - -# Red Nether Bricks Full Blocks -block.10420 = red_nether_bricks \ -\ -ad_astra:mercury_cobblestone ad_astra:mercury_pillar ad_astra:mercury_stone ad_astra:mercury_stone_bricks ad_astra:polished_mercury_stone \ -\ -blockus:herringbone_red_nether_bricks blockus:polished_red_nether_bricks blockus:red_nether_brick_pillar \ -\ -chipped:angry_red_nether_bricks chipped:blank_red_nether_bricks_carving chipped:bordered_red_nether_bricks chipped:brick_bordered_red_nether_bricks chipped:carved_red_nether_bricks chipped:checkered_red_nether_bricks_tiles chipped:cobbled_red_nether_bricks chipped:cracked_disordered_red_nether_bricks_bricks chipped:cracked_flat_red_nether_bricks_tiles chipped:cracked_red_nether_bricks_bricks chipped:creeper_red_nether_bricks_carving chipped:crying_red_nether_bricks chipped:curly_red_nether_bricks_pillar chipped:cut_blank_red_nether_bricks chipped:cut_red_nether_bricks_column chipped:duh_red_nether_bricks chipped:edged_red_nether_bricks_bricks chipped:engraved_red_nether_bricks chipped:eroded_red_nether_bricks chipped:etched_red_nether_bricks_bricks chipped:fine_red_nether_bricks_pillar chipped:flat_red_nether_bricks_tiles chipped:glad_red_nether_bricks chipped:inlayed_red_nether_bricks chipped:inscribed_red_nether_bricks chipped:layed_red_nether_bricks_bricks chipped:loded_red_nether_bricks chipped:massive_red_nether_bricks_bricks chipped:offset_red_nether_bricks_bricks chipped:ornate_red_nether_bricks_pillar chipped:overlapping_red_nether_bricks_tiles chipped:pillar_red_nether_bricks_bricks chipped:polished_red_nether_bricks chipped:prismal_red_nether_bricks_remnants chipped:red_nether_bricks_bricks chipped:red_nether_bricks_mini_tiles chipped:red_nether_bricks_pillar chipped:red_nether_bricks_pillar_top chipped:red_nether_bricks_scales chipped:rough_red_nether_bricks chipped:rounded_red_nether_bricks_bricks chipped:runic_carved_red_nether_bricks chipped:sad_red_nether_bricks chipped:sanded_red_nether_bricks chipped:simple_red_nether_bricks_pillar chipped:small_red_nether_bricks_bricks chipped:smooth_inlayed_red_nether_bricks chipped:smooth_red_nether_bricks_column chipped:smooth_ringed_red_nether_bricks chipped:smoothed_double_inlayed_red_nether_bricks chipped:spider_red_nether_bricks_carving chipped:spiraled_red_nether_bricks chipped:stacked_red_nether_bricks_bricks chipped:thick_inlayed_red_nether_bricks chipped:tiled_bordered_red_nether_bricks chipped:tiled_red_nether_bricks chipped:tiled_red_nether_bricks_column chipped:tiny_brick_bordered_red_nether_bricks chipped:tiny_layered_red_nether_bricks_bricks chipped:tiny_layered_red_nether_bricks_slabs chipped:tiny_red_nether_bricks_bricks chipped:trodden_red_nether_bricks chipped:unamused_red_nether_bricks chipped:vertical_cut_red_nether_bricks chipped:vertical_disordered_red_nether_bricks_bricks chipped:weathered_red_nether_bricks \ -\ -cqrepoured:red_netherbrick_carved cqrepoured:red_netherbrick_cube cqrepoured:red_netherbrick_large cqrepoured:red_netherbrick_pillar cqrepoured:red_netherbrick_scale cqrepoured:red_netherbrick_square \ -\ -immersiveengineering:blast_furnace immersiveengineering:blastbrick immersiveengineering:blastbrick_reinforced \ -\ -quark:red_nether_brick_slab_double \ -\ -rechiseled:red_nether_bricks_beams rechiseled:red_nether_bricks_beams_connecting rechiseled:red_nether_bricks_brick_pattern rechiseled:red_nether_bricks_brick_pattern_connecting rechiseled:red_nether_bricks_brick_paving rechiseled:red_nether_bricks_brick_paving_connecting rechiseled:red_nether_bricks_chiseled_squares rechiseled:red_nether_bricks_chiseled_squares_connecting rechiseled:red_nether_bricks_diagonal_bricks rechiseled:red_nether_bricks_diagonal_bricks_connecting rechiseled:red_nether_bricks_large_bricks rechiseled:red_nether_bricks_large_bricks_connecting rechiseled:red_nether_bricks_large_tiles rechiseled:red_nether_bricks_large_tiles_connecting rechiseled:red_nether_bricks_rotated_bricks rechiseled:red_nether_bricks_rotated_bricks_connecting rechiseled:red_nether_bricks_small_tiles rechiseled:red_nether_bricks_small_tiles_connecting rechiseled:red_nether_bricks_smooth rechiseled:red_nether_bricks_smooth_connecting rechiseled:red_nether_bricks_squares rechiseled:red_nether_bricks_squares_connecting rechiseled:red_nether_bricks_tiles rechiseled:red_nether_bricks_tiles_connecting \ -\ -securitycraft:reinforced_red_nether_bricks - -# Red Nether Bricks Non-Full Blocks -block.10421 = red_nether_brick_wall \ -\ -ad_astra:chiseled_mercury_stone_bricks ad_astra:chiseled_mercury_stone_slab ad_astra:chiseled_mercury_stone_stairs ad_astra:cracked_mercury_stone_bricks ad_astra:mercury_cobblestone_slab ad_astra:mercury_cobblestone_stairs ad_astra:mercury_stone_brick_slab ad_astra:mercury_stone_brick_stairs ad_astra:mercury_stone_brick_wall ad_astra:mercury_stone_slab ad_astra:mercury_stone_stairs ad_astra:polished_mercury_stone_slab ad_astra:polished_mercury_stone_stairs \ -\ -additionallanterns:red_nether_bricks_chain \ -\ -additionalplacements:blockus.polished_red_nether_brick_slab additionalplacements:blockus.polished_red_nether_brick_stairs additionalplacements:extshape.red_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_red_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_red_nether_brick_slab additionalplacements:extshape_blockus.herringbone_red_nether_brick_stairs additionalplacements:extshape_blockus.polished_red_nether_brick_pressure_plate additionalplacements:immersiveengineering.slab_blastbrick additionalplacements:immersiveengineering.slab_blastbrick_reinforced additionalplacements:minecraft.red_nether_brick_slab additionalplacements:minecraft.red_nether_brick_stairs \ -\ -blockus:polished_red_nether_brick_slab blockus:polished_red_nether_brick_stairs \ -\ -diagonalfences:extshape/red_nether_brick_fence diagonalfences:extshape_blockus/herringbone_red_nether_brick_fence diagonalfences:extshape_blockus/polished_red_nether_brick_fence \ -\ -diagonalwalls:extshape_blockus/herringbone_red_nether_brick_wall diagonalwalls:extshape_blockus/polished_red_nether_brick_wall diagonalwalls:minecraft/red_nether_brick_wall \ -\ -enchanted-vertical-slabs:vertical_red_nether_brick_slab \ -\ -extshape:red_nether_brick_button extshape:red_nether_brick_fence extshape:red_nether_brick_fence_gate extshape:red_nether_brick_pressure_plate extshape:red_nether_brick_quarter_piece extshape:red_nether_brick_vertical_quarter_piece extshape:red_nether_brick_vertical_slab extshape:red_nether_brick_vertical_stairs extshape:red_nether_brick_wall \ -\ -extshape_blockus:herringbone_red_nether_brick_fence extshape_blockus:herringbone_red_nether_brick_fence_gate extshape_blockus:herringbone_red_nether_brick_pressure_plate extshape_blockus:herringbone_red_nether_brick_quarter_piece extshape_blockus:herringbone_red_nether_brick_slab extshape_blockus:herringbone_red_nether_brick_stairs extshape_blockus:herringbone_red_nether_brick_vertical_quarter_piece extshape_blockus:herringbone_red_nether_brick_vertical_slab extshape_blockus:herringbone_red_nether_brick_vertical_stairs extshape_blockus:herringbone_red_nether_brick_wall extshape_blockus:polished_red_nether_brick_button extshape_blockus:polished_red_nether_brick_fence extshape_blockus:polished_red_nether_brick_fence_gate extshape_blockus:polished_red_nether_brick_pressure_plate extshape_blockus:polished_red_nether_brick_quarter_piece extshape_blockus:polished_red_nether_brick_slab extshape_blockus:polished_red_nether_brick_stairs extshape_blockus:polished_red_nether_brick_vertical_quarter_piece extshape_blockus:polished_red_nether_brick_vertical_slab extshape_blockus:polished_red_nether_brick_vertical_stairs extshape_blockus:polished_red_nether_brick_wall \ -\ -hearth_and_home:red_nether_brick_chimney:lit=false hearth_and_home:red_nether_brick_chimney:top=false \ -\ -immersiveengineering:advanced_blast_furnace immersiveengineering:arc_furnace immersiveengineering:slab_blastbrick immersiveengineering:slab_blastbrick_reinforced \ -\ -mcwroofs:red_nether_bricks_attic_roof mcwroofs:red_nether_bricks_lower_roof mcwroofs:red_nether_bricks_roof mcwroofs:red_nether_bricks_steep_roof mcwroofs:red_nether_bricks_top_roof mcwroofs:red_nether_bricks_upper_lower_roof mcwroofs:red_nether_bricks_upper_steep_roof \ -\ -mcwstairs:red_nether_brick_balcony mcwstairs:red_nether_brick_bulk_stairs mcwstairs:red_nether_brick_compact_stairs mcwstairs:red_nether_brick_loft_stairs mcwstairs:red_nether_brick_platform mcwstairs:red_nether_brick_railing mcwstairs:red_nether_brick_skyline_stairs mcwstairs:red_nether_brick_terrace_stairs \ -\ -quark:red_nether_brick_slab quark:red_nether_brick_stairs \ -\ -securitycraft:reinforced_red_nether_brick_slab securitycraft:reinforced_red_nether_brick_stairs securitycraft:reinforced_red_nether_brick_wall - -# Red Nether Slabs and Stairs -block.10423 = red_nether_brick_slab red_nether_brick_stairs - -# Melon -block.10424 = melon \ -\ -allthecompressed:melon_1x allthecompressed:melon_2x allthecompressed:melon_3x allthecompressed:melon_4x allthecompressed:melon_5x allthecompressed:melon_6x allthecompressed:melon_7x allthecompressed:melon_8x allthecompressed:melon_9x \ -\ -chipped:bright_melon chipped:dark_melon chipped:golden_melon chipped:ripe_melon chipped:rustic_melon chipped:sticky_melon chipped:sunny_melon chipped:swampy_melon chipped:sweet_melon chipped:tropics_melon \ -\ -fruitsdelight:hamimelon \ -\ -tfc:melon tfc:rotten_melon - -# Melon Non-Full Blocks (Modded Only) -block.10425 = extshape:melon_stairs extshape:melon_slab extshape:melon_vertical_slab extshape:melon_vertical_stairs extshape:melon_quarter_piece extshape:melon_vertical_quarter_piece extshape:melon_wall extshape:melon_fence extshape:melon_fence_gate extshape:melon_button extshape:melon_pressure_plate \ -\ -additionalplacements:extshape.melon_pressure_plate additionalplacements:extshape.melon_slab additionalplacements:extshape.melon_stairs \ -\ -diagonalfences:extshape/melon_fence \ -\ -diagonalwalls:extshape/melon_wall - -# End Stone Full Blocks -block.10428 = end_stone end_stone_bricks \ -\ -allthecompressed:end_stone_1x allthecompressed:end_stone_2x allthecompressed:end_stone_3x allthecompressed:end_stone_4x allthecompressed:end_stone_5x allthecompressed:end_stone_6x allthecompressed:end_stone_7x allthecompressed:end_stone_8x allthecompressed:end_stone_9x \ -\ -astrological:triphylite astrological:triphylite_slab astrological:triphylite_stairs astrological:triphylite_wall astrological:tumor \ -\ -betterend:amber_moss betterend:chorus_nylium betterend:crystal_moss betterend:end_moss betterend:end_mycelium betterend:end_stone_brick_cracked betterend:end_stone_brick_weathered betterend:end_stone_furnace:lit=false betterend:end_stone_smelter:lit=false betterend:flavolite betterend:flavolite_bricks betterend:flavolite_furnace:lit=false betterend:flavolite_pillar betterend:flavolite_polished betterend:flavolite_runed:active=false betterend:flavolite_runed_eternal:active=false betterend:flavolite_tiles betterend:jungle_moss betterend:pink_moss betterend:shadow_grass \ -\ -biomesoplenty:algal_end_stone biomesoplenty:null_end_stone biomesoplenty:unmapped_end_stone \ -\ -blockus:chiseled_end_stone_bricks blockus:cracked_end_stone_bricks blockus:end_stone_pillar blockus:end_tiles blockus:herringbone_end_stone_bricks blockus:phantom_purpur_decorated_end_stone blockus:polished_end_stone blockus:purpur_decorated_end_stone blockus:small_end_stone_bricks \ -\ -chipped:angry_end_stone chipped:blank_end_stone_carving chipped:bordered_end_stone chipped:brick_bordered_end_stone chipped:carved_end_stone chipped:checkered_end_stone_tiles chipped:cobbled_end_stone chipped:cracked_disordered_end_stone_bricks chipped:cracked_end_stone_bricks chipped:cracked_flat_end_stone_tiles chipped:creeper_end_stone_carving chipped:crying_end_stone chipped:curly_end_stone_pillar chipped:cut_blank_end_stone chipped:cut_end_stone_column chipped:duh_end_stone chipped:edged_end_stone_bricks chipped:end_stone_bricks chipped:end_stone_mini_tiles chipped:end_stone_pillar chipped:end_stone_pillar_top chipped:end_stone_scales chipped:engraved_end_stone chipped:eroded_end_stone chipped:etched_end_stone_bricks chipped:fine_end_stone_pillar chipped:flat_end_stone_tiles chipped:glad_end_stone chipped:inlayed_end_stone chipped:inscribed_end_stone chipped:layed_end_stone_bricks chipped:loded_end_stone chipped:massive_end_stone_bricks chipped:offset_end_stone_bricks chipped:ornate_end_stone_pillar chipped:overlapping_end_stone_tiles chipped:pillar_end_stone_bricks chipped:polished_end_stone chipped:prismal_end_stone_remnants chipped:rough_end_stone chipped:rounded_end_stone_bricks chipped:runic_carved_end_stone chipped:sad_end_stone chipped:sanded_end_stone chipped:simple_end_stone_pillar chipped:small_end_stone_bricks chipped:smooth_end_stone_column chipped:smooth_inlayed_end_stone chipped:smooth_ringed_end_stone chipped:smoothed_double_inlayed_end_stone chipped:spider_end_stone_carving chipped:spiraled_end_stone chipped:stacked_end_stone_bricks chipped:thick_inlayed_end_stone chipped:tiled_bordered_end_stone chipped:tiled_end_stone chipped:tiled_end_stone_column chipped:tiny_brick_bordered_end_stone chipped:tiny_end_stone_bricks chipped:tiny_layered_end_stone_bricks chipped:tiny_layered_end_stone_slabs chipped:trodden_end_stone chipped:unamused_end_stone chipped:vertical_cut_end_stone chipped:vertical_disordered_end_stone_bricks chipped:weathered_end_stone \ -\ -chisel:array/end_stone chisel:braid/end_stone chisel:chaotic_bricks/end_stone chisel:chaotic_medium/end_stone chisel:chaotic_small/end_stone chisel:circular/end_stone chisel:cracked/end_stone chisel:cracked_bricks/end_stone chisel:cut/end_stone chisel:dent/end_stone chisel:encased_bricks/end_stone chisel:endstone chisel:endstone1 chisel:endstone2 chisel:french/end_stone chisel:jellybean/end_stone chisel:large_tile/end_stone chisel:layer/end_stone chisel:mosaic/end_stone chisel:ornate/end_stone chisel:panel/end_stone chisel:pillar/end_stone chisel:prism/end_stone chisel:raw/end_stone chisel:road/end_stone chisel:slant/end_stone chisel:small_bricks/end_stone chisel:soft_bricks/end_stone chisel:solid_bricks/end_stone chisel:tiles_medium/end_stone chisel:tiles_small/end_stone chisel:triple_bricks/end_stone chisel:twist/end_stone chisel:weaver/end_stone chisel:zag/end_stone \ -\ -cqrepoured:endstone_carved cqrepoured:endstone_cube cqrepoured:endstone_pillar cqrepoured:endstone_scale cqrepoured:endstone_small cqrepoured:endstone_square \ -\ -draconicevolution:end_draconium_ore \ -\ -dynamictrees:rooty_end_stone \ -\ -enderio:end_steel_block \ -\ -exdeorum:compressed_crushed_end_stone exdeorum:crushed_end_stone \ -\ -immersive_weathering:cracked_end_stone_bricks \ -\ -inversia:triphylite inversia:triphylite_slab inversia:triphylite_stairs inversia:triphylite_wall inversia:tumor \ -\ -netherendingores:block_end_endermite \ -\ -quark:end_bricks_slab_double \ -\ -rechiseled:end_stone_blobs rechiseled:end_stone_blobs_connecting rechiseled:end_stone_brick_pattern rechiseled:end_stone_brick_pattern_connecting rechiseled:end_stone_brick_paving rechiseled:end_stone_brick_paving_connecting rechiseled:end_stone_chiseled rechiseled:end_stone_chiseled_connecting rechiseled:end_stone_crushed rechiseled:end_stone_crushed_connecting rechiseled:end_stone_diagonal_bricks rechiseled:end_stone_diagonal_bricks_connecting rechiseled:end_stone_mesh rechiseled:end_stone_mesh_connecting rechiseled:end_stone_paving rechiseled:end_stone_paving_connecting rechiseled:end_stone_polished rechiseled:end_stone_polished_connecting rechiseled:end_stone_rotated_bricks rechiseled:end_stone_rotated_bricks_connecting rechiseled:end_stone_scales rechiseled:end_stone_scales_connecting rechiseled:end_stone_small_tiles rechiseled:end_stone_small_tiles_connecting rechiseled:end_stone_spiral_pattern rechiseled:end_stone_spiral_pattern_connecting rechiseled:end_stone_squares rechiseled:end_stone_squares_connecting rechiseled:end_stone_tiles rechiseled:end_stone_tiles_connecting \ -\ -securitycraft:end_stone_mine securitycraft:reinforced_end_stone securitycraft:reinforced_end_stone_bricks - -# End Stone Non-Full Blocks -block.10429 = end_stone_brick_wall \ -\ -additionallanterns:end_stone_chain \ -\ -additionalplacements:blockus.end_tile_slab additionalplacements:blockus.end_tile_stairs additionalplacements:blockus.polished_end_stone_pressure_plate additionalplacements:blockus.polished_end_stone_slab additionalplacements:blockus.polished_end_stone_stairs additionalplacements:blockus.small_end_stone_brick_slab additionalplacements:blockus.small_end_stone_brick_stairs additionalplacements:extshape.end_stone_brick_pressure_plate additionalplacements:extshape.end_stone_pressure_plate additionalplacements:extshape.end_stone_slab additionalplacements:extshape.end_stone_stairs additionalplacements:extshape_blockus.chiseled_end_stone_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_end_stone_brick_slab additionalplacements:extshape_blockus.chiseled_end_stone_brick_stairs additionalplacements:extshape_blockus.end_tile_pressure_plate additionalplacements:extshape_blockus.herringbone_end_stone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_end_stone_brick_slab additionalplacements:extshape_blockus.herringbone_end_stone_brick_stairs additionalplacements:extshape_blockus.small_end_stone_brick_pressure_plate additionalplacements:minecraft.end_stone_brick_slab additionalplacements:minecraft.end_stone_brick_stairs \ -\ -astrological:tendrils \ -\ -betterend:amber_moss_path betterend:cave_moss_path betterend:chorus_nylium_path betterend:crystal_moss_path betterend:end_moss_path betterend:end_mycelium_path betterend:end_stone_brick_cracked_slab betterend:end_stone_brick_cracked_stairs betterend:end_stone_brick_cracked_wall betterend:end_stone_brick_weathered_slab betterend:end_stone_brick_weathered_stairs betterend:end_stone_brick_weathered_wall betterend:end_stone_stalactite betterend:end_stone_stalactite_cavemoss betterend:eternal_pedestal:active=false betterend:flavolite_bricks_slab betterend:flavolite_bricks_stairs betterend:flavolite_bricks_wall betterend:flavolite_button betterend:flavolite_pedestal betterend:flavolite_plate betterend:flavolite_slab betterend:flavolite_stairs betterend:flavolite_wall betterend:jungle_moss_path betterend:pink_moss_path betterend:rutiscus_path betterend:sangnum_path betterend:shadow_grass_path \ -\ -blockus:end_tile_slab blockus:end_tile_stairs blockus:end_tile_wall blockus:polished_end_stone_button blockus:polished_end_stone_pressure_plate blockus:polished_end_stone_slab blockus:polished_end_stone_stairs blockus:small_end_stone_brick_slab blockus:small_end_stone_brick_stairs blockus:small_end_stone_brick_wall \ -\ -diagonalfences:extshape/end_stone_brick_fence diagonalfences:extshape/end_stone_fence diagonalfences:extshape_blockus/end_tile_fence diagonalfences:extshape_blockus/herringbone_end_stone_brick_fence diagonalfences:extshape_blockus/polished_end_stone_fence diagonalfences:extshape_blockus/small_end_stone_brick_fence diagonalfences:mcwfences/end_brick_grass_topped_wall diagonalfences:mcwfences/end_brick_pillar_wall diagonalfences:mcwfences/modern_end_brick_wall diagonalfences:mcwfences/railing_end_brick_wall \ -\ -diagonalwalls:blockus/end_tile_wall diagonalwalls:blockus/small_end_stone_brick_wall diagonalwalls:extshape/end_stone_wall diagonalwalls:extshape_blockus/chiseled_end_stone_brick_wall diagonalwalls:extshape_blockus/herringbone_end_stone_brick_wall diagonalwalls:extshape_blockus/polished_end_stone_wall diagonalwalls:minecraft/end_stone_brick_wall \ -\ -diagonalwindows:enderio/end_steel_bars \ -\ -dimdoors:end_stone_slab dimdoors:end_stone_stairs dimdoors:end_stone_wall \ -\ -enderio:end_steel_bars \ -\ -extshape:end_stone_brick_button extshape:end_stone_brick_fence extshape:end_stone_brick_fence_gate extshape:end_stone_brick_pressure_plate extshape:end_stone_brick_quarter_piece extshape:end_stone_brick_vertical_quarter_piece extshape:end_stone_brick_vertical_slab extshape:end_stone_brick_vertical_stairs extshape:end_stone_brick_wall extshape:end_stone_button extshape:end_stone_fence extshape:end_stone_fence_gate extshape:end_stone_pressure_plate extshape:end_stone_quarter_piece extshape:end_stone_slab extshape:end_stone_stairs extshape:end_stone_vertical_quarter_piece extshape:end_stone_vertical_slab extshape:end_stone_vertical_stairs extshape:end_stone_wall \ -\ -extshape_blockus:chiseled_end_stone_brick_pressure_plate extshape_blockus:chiseled_end_stone_brick_quarter_piece extshape_blockus:chiseled_end_stone_brick_slab extshape_blockus:chiseled_end_stone_brick_stairs extshape_blockus:chiseled_end_stone_brick_vertical_quarter_piece extshape_blockus:chiseled_end_stone_brick_vertical_slab extshape_blockus:chiseled_end_stone_brick_vertical_stairs extshape_blockus:chiseled_end_stone_brick_wall extshape_blockus:end_tile_fence extshape_blockus:end_tile_fence_gate extshape_blockus:end_tile_pressure_plate extshape_blockus:end_tile_quarter_piece extshape_blockus:end_tile_vertical_quarter_piece extshape_blockus:end_tile_vertical_slab extshape_blockus:end_tile_vertical_stairs extshape_blockus:herringbone_end_stone_brick_fence extshape_blockus:herringbone_end_stone_brick_fence_gate extshape_blockus:herringbone_end_stone_brick_pressure_plate extshape_blockus:herringbone_end_stone_brick_quarter_piece extshape_blockus:herringbone_end_stone_brick_slab extshape_blockus:herringbone_end_stone_brick_stairs extshape_blockus:herringbone_end_stone_brick_vertical_quarter_piece extshape_blockus:herringbone_end_stone_brick_vertical_slab extshape_blockus:herringbone_end_stone_brick_vertical_stairs extshape_blockus:herringbone_end_stone_brick_wall extshape_blockus:polished_end_stone_fence extshape_blockus:polished_end_stone_fence_gate extshape_blockus:polished_end_stone_quarter_piece extshape_blockus:polished_end_stone_vertical_quarter_piece extshape_blockus:polished_end_stone_vertical_slab extshape_blockus:polished_end_stone_vertical_stairs extshape_blockus:polished_end_stone_wall extshape_blockus:small_end_stone_brick_fence extshape_blockus:small_end_stone_brick_fence_gate extshape_blockus:small_end_stone_brick_pressure_plate extshape_blockus:small_end_stone_brick_quarter_piece extshape_blockus:small_end_stone_brick_vertical_quarter_piece extshape_blockus:small_end_stone_brick_vertical_slab extshape_blockus:small_end_stone_brick_vertical_stairs \ -\ -hearth_and_home:end_stone_brick_chimney:lit=false hearth_and_home:end_stone_brick_chimney:top=false \ -\ -immersive_weathering:cracked_end_stone_brick_slab immersive_weathering:cracked_end_stone_brick_stairs immersive_weathering:cracked_end_stone_brick_wall \ -\ -inversia:tendrils \ -\ -mcwbridges:balustrade_end_stone_bricks_bridge mcwbridges:end_stone_bricks_bridge mcwbridges:end_stone_bricks_bridge_pier mcwbridges:end_stone_bricks_bridge_stair \ -\ -mcwfences:end_brick_grass_topped_wall mcwfences:end_brick_pillar_wall mcwfences:end_brick_railing_gate mcwfences:modern_end_brick_wall mcwfences:railing_end_brick_wall \ -\ -mcwwindows:end_brick_gothic mcwwindows:ender_brick_arrow_slit \ -\ -quark:end_bricks_slab quark:end_bricks_stairs quark:end_bricks_wall \ -\ -securitycraft:reinforced_end_stone_brick_slab securitycraft:reinforced_end_stone_brick_stairs securitycraft:reinforced_end_stone_brick_wall \ -\ -terrainslabs:endstone_slab - -# Endstone Slabs and Stairs -block.10431 = end_stone_brick_stairs end_stone_brick_slab - -# Terracotta -block.10432 = terracotta white_terracotta orange_terracotta magenta_terracotta light_blue_terracotta yellow_terracotta lime_terracotta pink_terracotta gray_terracotta light_gray_terracotta cyan_terracotta purple_terracotta blue_terracotta brown_terracotta green_terracotta red_terracotta black_terracotta \ -tags_terracotta \ -\ -absentbydesign:slab_terracotta absentbydesign:slab_terracotta_blue absentbydesign:slab_terracotta_brown absentbydesign:slab_terracotta_cyan absentbydesign:slab_terracotta_gray absentbydesign:slab_terracotta_green absentbydesign:slab_terracotta_light_blue absentbydesign:slab_terracotta_light_gray absentbydesign:slab_terracotta_lime absentbydesign:slab_terracotta_magenta absentbydesign:slab_terracotta_orange absentbydesign:slab_terracotta_pink absentbydesign:slab_terracotta_purple absentbydesign:slab_terracotta_red absentbydesign:slab_terracotta_white absentbydesign:slab_terracotta_yellow absentbydesign:stairs_terracotta absentbydesign:stairs_terracotta_black absentbydesign:stairs_terracotta_blue absentbydesign:stairs_terracotta_brown absentbydesign:stairs_terracotta_cyan absentbydesign:stairs_terracotta_gray absentbydesign:stairs_terracotta_green absentbydesign:stairs_terracotta_light_blue absentbydesign:stairs_terracotta_light_gray absentbydesign:stairs_terracotta_lime absentbydesign:stairs_terracotta_magenta absentbydesign:stairs_terracotta_pink absentbydesign:stairs_terracotta_purple absentbydesign:stairs_terracotta_red absentbydesign:stairs_terracotta_white absentbydesign:stairs_terracotta_yellow \ -\ -additionalplacements:blockus.black_shingles_slab additionalplacements:blockus.black_shingles_stairs additionalplacements:blockus.blue_shingles_slab additionalplacements:blockus.blue_shingles_stairs additionalplacements:blockus.brown_shingles_slab additionalplacements:blockus.brown_shingles_stairs additionalplacements:blockus.cut_soul_sandstone_slab additionalplacements:blockus.cyan_shingles_slab additionalplacements:blockus.cyan_shingles_stairs additionalplacements:blockus.gray_shingles_slab additionalplacements:blockus.gray_shingles_stairs additionalplacements:blockus.green_shingles_slab additionalplacements:blockus.green_shingles_stairs additionalplacements:blockus.light_blue_shingles_slab additionalplacements:blockus.light_blue_shingles_stairs additionalplacements:blockus.light_gray_shingles_slab additionalplacements:blockus.light_gray_shingles_stairs additionalplacements:blockus.lime_shingles_slab additionalplacements:blockus.lime_shingles_stairs additionalplacements:blockus.magenta_shingles_slab additionalplacements:blockus.magenta_shingles_stairs additionalplacements:blockus.orange_shingles_slab additionalplacements:blockus.orange_shingles_stairs additionalplacements:blockus.pink_shingles_slab additionalplacements:blockus.pink_shingles_stairs additionalplacements:blockus.purple_shingles_slab additionalplacements:blockus.purple_shingles_stairs additionalplacements:blockus.red_shingles_slab additionalplacements:blockus.red_shingles_stairs additionalplacements:blockus.rough_soul_sandstone_slab additionalplacements:blockus.rough_soul_sandstone_stairs additionalplacements:blockus.shingles_slab additionalplacements:blockus.shingles_stairs additionalplacements:blockus.small_soul_sandstone_brick_slab additionalplacements:blockus.small_soul_sandstone_brick_stairs additionalplacements:blockus.smooth_soul_sandstone_slab additionalplacements:blockus.smooth_soul_sandstone_stairs additionalplacements:blockus.soul_sandstone_brick_slab additionalplacements:blockus.soul_sandstone_brick_stairs additionalplacements:blockus.soul_sandstone_slab additionalplacements:blockus.soul_sandstone_stairs additionalplacements:blockus.white_shingles_slab additionalplacements:blockus.white_shingles_stairs additionalplacements:blockus.yellow_shingles_slab additionalplacements:blockus.yellow_shingles_stairs \ -\ -allthecompressed:terracotta_1x allthecompressed:terracotta_2x allthecompressed:terracotta_3x allthecompressed:terracotta_4x allthecompressed:terracotta_5x allthecompressed:terracotta_6x allthecompressed:terracotta_7x allthecompressed:terracotta_8x allthecompressed:terracotta_9x \ -\ -biomeswevegone:black_sandstone biomeswevegone:blue_sandstone biomeswevegone:chiseled_black_sandstone biomeswevegone:chiseled_blue_sandstone biomeswevegone:chiseled_pink_sandstone biomeswevegone:chiseled_purple_sandstone biomeswevegone:chiseled_white_sandstone biomeswevegone:chiseled_windswept_sandstone biomeswevegone:cut_black_sandstone biomeswevegone:cut_blue_sandstone biomeswevegone:cut_pink_sandstone biomeswevegone:cut_purple_sandstone biomeswevegone:cut_white_sandstone biomeswevegone:cut_windswept_sandstone biomeswevegone:pink_sandstone biomeswevegone:purple_sandstone biomeswevegone:smooth_black_sandstone biomeswevegone:smooth_blue_sandstone biomeswevegone:smooth_pink_sandstone biomeswevegone:smooth_purple_sandstone biomeswevegone:smooth_white_sandstone biomeswevegone:smooth_windswept_sandstone biomeswevegone:white_sandstone biomeswevegone:windswept_sandstone biomeswevegone:windswept_sandstone_pillar \ -\ -blockbox:tiles \ -\ -blockus:black_shingles blockus:black_shingles_slab blockus:black_shingles_stairs blockus:blue_shingles blockus:blue_shingles_slab blockus:blue_shingles_stairs blockus:brown_shingles blockus:brown_shingles_slab blockus:brown_shingles_stairs blockus:chiseled_soul_sandstone blockus:cut_soul_sandstone blockus:cut_soul_sandstone_slab blockus:cyan_shingles blockus:cyan_shingles_slab blockus:cyan_shingles_stairs blockus:gold_decorated_soul_sandstone blockus:gray_shingles blockus:gray_shingles_slab blockus:gray_shingles_stairs blockus:green_shingles blockus:green_shingles_slab blockus:green_shingles_stairs blockus:lapis_decorated_soul_sandstone blockus:light_blue_shingles blockus:light_blue_shingles_slab blockus:light_blue_shingles_stairs blockus:light_gray_shingles blockus:light_gray_shingles_slab blockus:light_gray_shingles_stairs blockus:lime_shingles blockus:lime_shingles_slab blockus:lime_shingles_stairs blockus:magenta_shingles blockus:magenta_shingles_slab blockus:magenta_shingles_stairs blockus:orange_shingles blockus:orange_shingles_slab blockus:orange_shingles_stairs blockus:pink_shingles blockus:pink_shingles_slab blockus:pink_shingles_stairs blockus:purple_shingles blockus:purple_shingles_slab blockus:purple_shingles_stairs blockus:red_shingles blockus:red_shingles_slab blockus:red_shingles_stairs blockus:rough_soul_sandstone blockus:rough_soul_sandstone_slab blockus:rough_soul_sandstone_stairs blockus:shingles blockus:shingles_slab blockus:shingles_stairs blockus:small_soul_sandstone_brick_slab blockus:small_soul_sandstone_brick_stairs blockus:small_soul_sandstone_brick_wall blockus:small_soul_sandstone_bricks blockus:smooth_soul_sandstone blockus:smooth_soul_sandstone_slab blockus:smooth_soul_sandstone_stairs blockus:soul_sandstone blockus:soul_sandstone_brick_slab blockus:soul_sandstone_brick_stairs blockus:soul_sandstone_brick_wall blockus:soul_sandstone_bricks blockus:soul_sandstone_pillar blockus:soul_sandstone_slab blockus:soul_sandstone_stairs blockus:soul_sandstone_wall blockus:white_shingles blockus:white_shingles_slab blockus:white_shingles_stairs blockus:yellow_shingles blockus:yellow_shingles_slab blockus:yellow_shingles_stairs \ -\ -butcher:particle \ -\ -chipped:black_terracotta_bricks chipped:black_terracotta_column chipped:black_terracotta_pillar chipped:black_terracotta_tile chipped:black_terracotta_tiles chipped:blue_terracotta_bricks chipped:blue_terracotta_column chipped:blue_terracotta_pillar chipped:blue_terracotta_tile chipped:blue_terracotta_tiles chipped:brown_terracotta_bricks chipped:brown_terracotta_column chipped:brown_terracotta_pillar chipped:brown_terracotta_tile chipped:brown_terracotta_tiles chipped:chiseled_black_terracotta chipped:chiseled_blue_terracotta chipped:chiseled_brown_terracotta chipped:chiseled_cyan_terracotta chipped:chiseled_gray_terracotta chipped:chiseled_green_terracotta chipped:chiseled_light_blue_terracotta chipped:chiseled_light_gray_terracotta chipped:chiseled_lime_terracotta chipped:chiseled_magenta_terracotta chipped:chiseled_orange_terracotta chipped:chiseled_pink_terracotta chipped:chiseled_purple_terracotta chipped:chiseled_red_terracotta chipped:chiseled_terracotta chipped:chiseled_white_terracotta chipped:chiseled_yellow_terracotta chipped:circular_black_terracotta chipped:circular_blue_terracotta chipped:circular_brown_terracotta chipped:circular_cyan_terracotta chipped:circular_gray_terracotta chipped:circular_green_terracotta chipped:circular_light_blue_terracotta chipped:circular_light_gray_terracotta chipped:circular_lime_terracotta chipped:circular_magenta_terracotta chipped:circular_orange_terracotta chipped:circular_pink_terracotta chipped:circular_purple_terracotta chipped:circular_red_terracotta chipped:circular_terracotta chipped:circular_white_terracotta chipped:circular_yellow_terracotta chipped:crossed_black_terracotta chipped:crossed_blue_terracotta chipped:crossed_brown_terracotta chipped:crossed_cyan_terracotta chipped:crossed_gray_terracotta chipped:crossed_green_terracotta chipped:crossed_light_blue_terracotta chipped:crossed_light_gray_terracotta chipped:crossed_lime_terracotta chipped:crossed_magenta_terracotta chipped:crossed_orange_terracotta chipped:crossed_pink_terracotta chipped:crossed_purple_terracotta chipped:crossed_red_terracotta chipped:crossed_terracotta chipped:crossed_white_terracotta chipped:crossed_yellow_terracotta chipped:curled_black_terracotta chipped:curled_blue_terracotta chipped:curled_brown_terracotta chipped:curled_cyan_terracotta chipped:curled_gray_terracotta chipped:curled_green_terracotta chipped:curled_light_blue_terracotta chipped:curled_light_gray_terracotta chipped:curled_lime_terracotta chipped:curled_magenta_terracotta chipped:curled_orange_terracotta chipped:curled_pink_terracotta chipped:curled_purple_terracotta chipped:curled_red_terracotta chipped:curled_terracotta chipped:curled_white_terracotta chipped:curled_yellow_terracotta chipped:cut_black_terracotta chipped:cut_blue_terracotta chipped:cut_brown_terracotta chipped:cut_cyan_terracotta chipped:cut_gray_terracotta chipped:cut_green_terracotta chipped:cut_light_blue_terracotta chipped:cut_light_gray_terracotta chipped:cut_lime_terracotta chipped:cut_magenta_terracotta chipped:cut_orange_terracotta chipped:cut_pink_terracotta chipped:cut_purple_terracotta chipped:cut_red_terracotta chipped:cut_terracotta chipped:cut_white_terracotta chipped:cut_yellow_terracotta chipped:cyan_terracotta_bricks chipped:cyan_terracotta_column chipped:cyan_terracotta_pillar chipped:cyan_terracotta_tile chipped:cyan_terracotta_tiles chipped:decorated_black_terracotta chipped:decorated_blue_terracotta chipped:decorated_brown_terracotta chipped:decorated_cyan_terracotta chipped:decorated_gray_terracotta chipped:decorated_green_terracotta chipped:decorated_light_blue_terracotta chipped:decorated_light_gray_terracotta chipped:decorated_lime_terracotta chipped:decorated_magenta_glazed_terracotta chipped:decorated_magenta_terracotta chipped:decorated_orange_terracotta chipped:decorated_pink_terracotta chipped:decorated_purple_terracotta chipped:decorated_red_terracotta chipped:decorated_terracotta chipped:decorated_white_terracotta chipped:decorated_yellow_terracotta chipped:gray_terracotta_bricks chipped:gray_terracotta_column chipped:gray_terracotta_pillar chipped:gray_terracotta_tile chipped:gray_terracotta_tiles chipped:green_terracotta_bricks chipped:green_terracotta_column chipped:green_terracotta_pillar chipped:green_terracotta_tile chipped:green_terracotta_tiles chipped:hexagonical_black_terracotta chipped:hexagonical_blue_terracotta chipped:hexagonical_brown_terracotta chipped:hexagonical_cyan_terracotta chipped:hexagonical_gray_terracotta chipped:hexagonical_green_terracotta chipped:hexagonical_light_blue_terracotta chipped:hexagonical_light_gray_terracotta chipped:hexagonical_lime_terracotta chipped:hexagonical_magenta_glazed_terracotta chipped:hexagonical_magenta_terracotta chipped:hexagonical_orange_terracotta chipped:hexagonical_pink_terracotta chipped:hexagonical_purple_terracotta chipped:hexagonical_red_terracotta chipped:hexagonical_terracotta chipped:hexagonical_white_terracotta chipped:hexagonical_yellow_terracotta chipped:inscribed_black_terracotta chipped:inscribed_blue_terracotta chipped:inscribed_brown_terracotta chipped:inscribed_cyan_terracotta chipped:inscribed_gray_terracotta chipped:inscribed_green_terracotta chipped:inscribed_light_blue_terracotta chipped:inscribed_light_gray_terracotta chipped:inscribed_lime_terracotta chipped:inscribed_magenta_terracotta chipped:inscribed_orange_terracotta chipped:inscribed_pink_terracotta chipped:inscribed_purple_terracotta chipped:inscribed_red_terracotta chipped:inscribed_terracotta chipped:inscribed_white_terracotta chipped:inscribed_yellow_terracotta chipped:layered_black_terracotta chipped:layered_blue_terracotta chipped:layered_brown_terracotta chipped:layered_cyan_terracotta chipped:layered_gray_terracotta chipped:layered_green_terracotta chipped:layered_light_blue_terracotta chipped:layered_light_gray_terracotta chipped:layered_lime_terracotta chipped:layered_magenta_terracotta chipped:layered_orange_terracotta chipped:layered_pink_terracotta chipped:layered_purple_terracotta chipped:layered_red_terracotta chipped:layered_terracotta chipped:layered_white_terracotta chipped:layered_yellow_terracotta chipped:light_blue_terracotta_bricks chipped:light_blue_terracotta_column chipped:light_blue_terracotta_pillar chipped:light_blue_terracotta_tile chipped:light_blue_terracotta_tiles chipped:light_gray_terracotta_bricks chipped:light_gray_terracotta_column chipped:light_gray_terracotta_pillar chipped:light_gray_terracotta_tile chipped:light_gray_terracotta_tiles chipped:lime_terracotta_bricks chipped:lime_terracotta_column chipped:lime_terracotta_pillar chipped:lime_terracotta_tile chipped:lime_terracotta_tiles chipped:magenta_glazed_terracotta_smooth_tiles chipped:magenta_glazed_terracotta_tiles chipped:magenta_terracotta_bricks chipped:magenta_terracotta_column chipped:magenta_terracotta_pillar chipped:magenta_terracotta_tile chipped:magenta_terracotta_tiles chipped:minimized_magenta_glazed_terracotta chipped:orange_terracotta_bricks chipped:orange_terracotta_column chipped:orange_terracotta_pillar chipped:orange_terracotta_tile chipped:orange_terracotta_tiles chipped:paved_magenta_glazed_terracotta chipped:pink_terracotta_bricks chipped:pink_terracotta_column chipped:pink_terracotta_pillar chipped:pink_terracotta_tile chipped:pink_terracotta_tiles chipped:purple_terracotta_bricks chipped:purple_terracotta_column chipped:purple_terracotta_pillar chipped:purple_terracotta_tile chipped:purple_terracotta_tiles chipped:red_terracotta_bricks chipped:red_terracotta_column chipped:red_terracotta_pillar chipped:red_terracotta_tile chipped:red_terracotta_tiles chipped:shrunken_magenta_glazed_terracotta chipped:small_black_terracotta_tiles chipped:small_blue_terracotta_tiles chipped:small_brown_terracotta_tiles chipped:small_cyan_terracotta_tiles chipped:small_gray_terracotta_tiles chipped:small_green_terracotta_tiles chipped:small_light_blue_terracotta_tiles chipped:small_light_gray_terracotta_tiles chipped:small_lime_terracotta_tiles chipped:small_magenta_terracotta_tiles chipped:small_orange_terracotta_tiles chipped:small_pink_terracotta_tiles chipped:small_purple_terracotta_tiles chipped:small_red_terracotta_tiles chipped:small_terracotta_tiles chipped:small_white_terracotta_tiles chipped:small_yellow_terracotta_tiles chipped:starry_black_terracotta chipped:starry_blue_terracotta chipped:starry_brown_terracotta chipped:starry_cyan_terracotta chipped:starry_gray_terracotta chipped:starry_green_terracotta chipped:starry_light_blue_terracotta chipped:starry_light_gray_terracotta chipped:starry_lime_terracotta chipped:starry_magenta_terracotta chipped:starry_orange_terracotta chipped:starry_pink_terracotta chipped:starry_purple_terracotta chipped:starry_red_terracotta chipped:starry_terracotta chipped:starry_white_terracotta chipped:starry_yellow_terracotta chipped:terracotta_bricks chipped:terracotta_column chipped:terracotta_pillar chipped:terracotta_tile chipped:terracotta_tiles chipped:triangular_black_terracotta chipped:triangular_blue_terracotta chipped:triangular_brown_terracotta chipped:triangular_cyan_terracotta chipped:triangular_gray_terracotta chipped:triangular_green_terracotta chipped:triangular_light_blue_terracotta chipped:triangular_light_gray_terracotta chipped:triangular_lime_terracotta chipped:triangular_magenta_terracotta chipped:triangular_orange_terracotta chipped:triangular_pink_terracotta chipped:triangular_purple_terracotta chipped:triangular_red_terracotta chipped:triangular_terracotta chipped:triangular_white_terracotta chipped:triangular_yellow_terracotta chipped:white_terracotta_bricks chipped:white_terracotta_column chipped:white_terracotta_pillar chipped:white_terracotta_tile chipped:white_terracotta_tiles chipped:yellow_terracotta_bricks chipped:yellow_terracotta_column chipped:yellow_terracotta_pillar chipped:yellow_terracotta_tile chipped:yellow_terracotta_tiles \ -\ -diagonalwalls:blockus/small_soul_sandstone_brick_wall diagonalwalls:blockus/soul_sandstone_brick_wall diagonalwalls:blockus/soul_sandstone_wall \ -\ -dynamictrees:rooty_brown_terracotta dynamictrees:rooty_light_gray_terracotta dynamictrees:rooty_orange_terracotta dynamictrees:rooty_red_terracotta dynamictrees:rooty_terracotta dynamictrees:rooty_white_terracotta dynamictrees:rooty_yellow_terracotta \ -\ -enderio:advanced_capacitor_bank enderio:basic_capacitor_bank enderio:block_detector enderio:crafter enderio:creative_power enderio:drain enderio:impulse_hopper enderio:painting_machine enderio:vibrant_capacitor_bank \ -\ -hearth_and_home:black_shingles hearth_and_home:black_terracotta_bricks hearth_and_home:blue_shingles hearth_and_home:blue_terracotta_bricks hearth_and_home:brown_shingles hearth_and_home:brown_terracotta_bricks hearth_and_home:cyan_shingles hearth_and_home:cyan_terracotta_bricks hearth_and_home:gray_shingles hearth_and_home:gray_terracotta_bricks hearth_and_home:green_shingles hearth_and_home:green_terracotta_bricks hearth_and_home:light_blue_shingles hearth_and_home:light_blue_terracotta_bricks hearth_and_home:light_gray_shingles hearth_and_home:light_gray_terracotta_bricks hearth_and_home:lime_shingles hearth_and_home:lime_terracotta_bricks hearth_and_home:magenta_shingles hearth_and_home:magenta_terracotta_bricks hearth_and_home:orange_shingles hearth_and_home:orange_terracotta_bricks hearth_and_home:pink_shingles hearth_and_home:pink_terracotta_bricks hearth_and_home:purple_shingles hearth_and_home:purple_terracotta_bricks hearth_and_home:red_shingles hearth_and_home:red_terracotta_bricks hearth_and_home:shingles hearth_and_home:terracotta_bricks hearth_and_home:white_shingles hearth_and_home:white_terracotta_bricks hearth_and_home:yellow_shingles hearth_and_home:yellow_terracotta_bricks \ -\ -littletiles:arrow_input littletiles:arrow_output littletiles:cable_single littletiles:colored_bordered littletiles:colored_brick littletiles:colored_brick_big littletiles:colored_broken_brick_big littletiles:colored_chiseled littletiles:colored_clay littletiles:colored_cork littletiles:colored_floor littletiles:colored_grainy littletiles:colored_grainy_big littletiles:colored_grainy_low littletiles:colored_gravel littletiles:colored_lava_flowing littletiles:colored_sand littletiles:colored_stone littletiles:colored_strips \ -\ -mcwroofs:base_roof_block mcwroofs:black_roof_block mcwroofs:gray_roof_block mcwroofs:light_gray_roof_block mcwroofs:white_roof_block \ -\ -more_slabs_stairs_and_walls:black_terracotta_slab more_slabs_stairs_and_walls:black_terracotta_stairs more_slabs_stairs_and_walls:black_terracotta_wall more_slabs_stairs_and_walls:blue_terracotta_slab more_slabs_stairs_and_walls:blue_terracotta_stairs more_slabs_stairs_and_walls:blue_terracotta_wall more_slabs_stairs_and_walls:brown_terracotta_slab more_slabs_stairs_and_walls:brown_terracotta_stairs more_slabs_stairs_and_walls:brown_terracotta_wall more_slabs_stairs_and_walls:cyan_terracotta_slab more_slabs_stairs_and_walls:cyan_terracotta_stairs more_slabs_stairs_and_walls:cyan_terracotta_wall more_slabs_stairs_and_walls:gray_terracotta_slab more_slabs_stairs_and_walls:gray_terracotta_stairs more_slabs_stairs_and_walls:gray_terracotta_wall more_slabs_stairs_and_walls:green_terracotta_slab more_slabs_stairs_and_walls:green_terracotta_stairs more_slabs_stairs_and_walls:green_terracotta_wall more_slabs_stairs_and_walls:light_blue_terracotta_slab more_slabs_stairs_and_walls:light_blue_terracotta_stairs more_slabs_stairs_and_walls:light_blue_terracotta_wall more_slabs_stairs_and_walls:light_gray_terracotta_slab more_slabs_stairs_and_walls:light_gray_terracotta_stairs more_slabs_stairs_and_walls:light_gray_terracotta_wall more_slabs_stairs_and_walls:lime_terracotta_slab more_slabs_stairs_and_walls:lime_terracotta_stairs more_slabs_stairs_and_walls:lime_terracotta_wall more_slabs_stairs_and_walls:magenta_terracotta_slab more_slabs_stairs_and_walls:magenta_terracotta_stairs more_slabs_stairs_and_walls:magenta_terracotta_wall more_slabs_stairs_and_walls:orange_terracotta_slab more_slabs_stairs_and_walls:orange_terracotta_stairs more_slabs_stairs_and_walls:orange_terracotta_wall more_slabs_stairs_and_walls:pink_terracotta_slab more_slabs_stairs_and_walls:pink_terracotta_stairs more_slabs_stairs_and_walls:pink_terracotta_wall more_slabs_stairs_and_walls:purple_terracotta_slab more_slabs_stairs_and_walls:purple_terracotta_stairs more_slabs_stairs_and_walls:purple_terracotta_wall more_slabs_stairs_and_walls:red_terracotta_slab more_slabs_stairs_and_walls:red_terracotta_stairs more_slabs_stairs_and_walls:red_terracotta_wall more_slabs_stairs_and_walls:white_terracotta_slab more_slabs_stairs_and_walls:white_terracotta_stairs more_slabs_stairs_and_walls:white_terracotta_wall more_slabs_stairs_and_walls:yellow_terracotta_slab more_slabs_stairs_and_walls:yellow_terracotta_stairs more_slabs_stairs_and_walls:yellow_terracotta_wall \ -\ -oritech:carbon_plating_block oritech:silicon_block \ -\ -securitycraft:reinforced_black_terracotta securitycraft:reinforced_blue_terracotta securitycraft:reinforced_brown_terracotta securitycraft:reinforced_cyan_terracotta securitycraft:reinforced_gray_terracotta securitycraft:reinforced_green_terracotta securitycraft:reinforced_light_blue_terracotta securitycraft:reinforced_light_gray_terracotta securitycraft:reinforced_lime_terracotta securitycraft:reinforced_magenta_terracotta securitycraft:reinforced_orange_terracotta securitycraft:reinforced_pink_terracotta securitycraft:reinforced_purple_terracotta securitycraft:reinforced_red_terracotta securitycraft:reinforced_white_terracotta securitycraft:reinforced_yellow_terracotta \ -\ -tconstruct:dried_clay:type=clay \ -\ -tfc:alabaster/bricks tfc:alabaster/bricks/black tfc:alabaster/bricks/blue tfc:alabaster/bricks/brown tfc:alabaster/bricks/cyan tfc:alabaster/bricks/gray tfc:alabaster/bricks/green tfc:alabaster/bricks/light_blue tfc:alabaster/bricks/light_gray tfc:alabaster/bricks/lime tfc:alabaster/bricks/magenta tfc:alabaster/bricks/orange tfc:alabaster/bricks/pink tfc:alabaster/bricks/purple tfc:alabaster/bricks/red tfc:alabaster/bricks/white tfc:alabaster/bricks/yellow tfc:alabaster/polished tfc:alabaster/polished/black tfc:alabaster/polished/blue tfc:alabaster/polished/brown tfc:alabaster/polished/cyan tfc:alabaster/polished/gray tfc:alabaster/polished/green tfc:alabaster/polished/light_blue tfc:alabaster/polished/light_gray tfc:alabaster/polished/lime tfc:alabaster/polished/magenta tfc:alabaster/polished/orange tfc:alabaster/polished/pink tfc:alabaster/polished/purple tfc:alabaster/polished/red tfc:alabaster/polished/white tfc:alabaster/polished/yellow tfc:alabaster/raw tfc:alabaster/raw/black tfc:alabaster/raw/blue tfc:alabaster/raw/brown tfc:alabaster/raw/cyan tfc:alabaster/raw/gray tfc:alabaster/raw/green tfc:alabaster/raw/light_blue tfc:alabaster/raw/light_gray tfc:alabaster/raw/lime tfc:alabaster/raw/magenta tfc:alabaster/raw/orange tfc:alabaster/raw/pink tfc:alabaster/raw/purple tfc:alabaster/raw/red tfc:alabaster/raw/white tfc:alabaster/raw/yellow tfc:ceramic/bowl tfc:ceramic/large_vessel tfc:ceramic/large_vessel/black tfc:ceramic/large_vessel/blue tfc:ceramic/large_vessel/brown tfc:ceramic/large_vessel/cyan tfc:ceramic/large_vessel/gray tfc:ceramic/large_vessel/green tfc:ceramic/large_vessel/light_blue tfc:ceramic/large_vessel/light_gray tfc:ceramic/large_vessel/lime tfc:ceramic/large_vessel/magenta tfc:ceramic/large_vessel/orange tfc:ceramic/large_vessel/pink tfc:ceramic/large_vessel/purple tfc:ceramic/large_vessel/red tfc:ceramic/large_vessel/white tfc:ceramic/large_vessel/yellow tfc:deposit/cassiterite/chalk tfc:deposit/native_copper/chalk tfc:deposit/native_silver/chalk tfc:ore/borax/chalk tfc:ore/cryolite/chalk tfc:ore/graphite/chalk tfc:ore/gypsum/chalk tfc:ore/normal_bismuthinite/chalk tfc:ore/normal_cassiterite/chalk tfc:ore/normal_garnierite/chalk tfc:ore/normal_magnetite/chalk tfc:ore/normal_sphalerite/chalk tfc:ore/normal_tetrahedrite/chalk tfc:ore/poor_bismuthinite/chalk tfc:ore/poor_cassiterite/chalk tfc:ore/poor_garnierite/chalk tfc:ore/poor_magnetite/chalk tfc:ore/poor_sphalerite/chalk tfc:ore/poor_tetrahedrite/chalk tfc:ore/rich_bismuthinite/chalk tfc:ore/rich_cassiterite/chalk tfc:ore/rich_garnierite/chalk tfc:ore/rich_magnetite/chalk tfc:ore/rich_sphalerite/chalk tfc:ore/rich_tetrahedrite/chalk tfc:ore/saltpeter/chalk \ -\ -twigs:black_silt_pot twigs:black_silt_shingle_slab twigs:black_silt_shingle_stairs twigs:black_silt_shingle_wall twigs:black_silt_shingles twigs:blue_silt_pot twigs:blue_silt_shingle_slab twigs:blue_silt_shingle_stairs twigs:blue_silt_shingle_wall twigs:blue_silt_shingles twigs:brown_silt_pot twigs:brown_silt_shingle_slab twigs:brown_silt_shingle_stairs twigs:brown_silt_shingle_wall twigs:brown_silt_shingles twigs:cyan_silt_pot twigs:cyan_silt_shingle_slab twigs:cyan_silt_shingle_stairs twigs:cyan_silt_shingle_wall twigs:cyan_silt_shingles twigs:gray_silt_pot twigs:gray_silt_shingle_slab twigs:gray_silt_shingle_stairs twigs:gray_silt_shingle_wall twigs:gray_silt_shingles twigs:green_silt_pot twigs:green_silt_shingle_slab twigs:green_silt_shingle_stairs twigs:green_silt_shingle_wall twigs:green_silt_shingles twigs:light_blue_silt_pot twigs:light_blue_silt_shingle_slab twigs:light_blue_silt_shingle_stairs twigs:light_blue_silt_shingle_wall twigs:light_blue_silt_shingles twigs:light_gray_silt_pot twigs:light_gray_silt_shingle_slab twigs:light_gray_silt_shingle_stairs twigs:light_gray_silt_shingle_wall twigs:light_gray_silt_shingles twigs:lime_silt_pot twigs:lime_silt_shingle_slab twigs:lime_silt_shingle_stairs twigs:lime_silt_shingle_wall twigs:lime_silt_shingles twigs:magenta_silt_pot twigs:magenta_silt_shingle_slab twigs:magenta_silt_shingle_stairs twigs:magenta_silt_shingle_wall twigs:magenta_silt_shingles twigs:orange_silt_pot twigs:orange_silt_shingle_slab twigs:orange_silt_shingle_stairs twigs:orange_silt_shingle_wall twigs:orange_silt_shingles twigs:pink_silt_pot twigs:pink_silt_shingle_slab twigs:pink_silt_shingle_stairs twigs:pink_silt_shingle_wall twigs:pink_silt_shingles twigs:purple_silt_pot twigs:purple_silt_shingle_slab twigs:purple_silt_shingle_stairs twigs:purple_silt_shingle_wall twigs:purple_silt_shingles twigs:red_silt_pot twigs:red_silt_shingle_slab twigs:red_silt_shingle_stairs twigs:red_silt_shingle_wall twigs:red_silt_shingles twigs:silt_pot twigs:silt_shingle_slab twigs:silt_shingle_stairs twigs:silt_shingle_wall twigs:silt_shingles twigs:white_silt_pot twigs:white_silt_shingle_slab twigs:white_silt_shingle_stairs twigs:white_silt_shingle_wall twigs:white_silt_shingles twigs:yellow_silt_pot twigs:yellow_silt_shingle_slab twigs:yellow_silt_shingle_stairs twigs:yellow_silt_shingle_wall twigs:yellow_silt_shingles \ -\ -twilightforest:aurora_block twilightforest:aurora_pillar - -# Terracotta Non-Full Blocks (Modded Only) -block.10433 = extshape:white_terracotta_stairs extshape:orange_terracotta_stairs extshape:magenta_terracotta_stairs extshape:light_blue_terracotta_stairs extshape:yellow_terracotta_stairs extshape:lime_terracotta_stairs extshape:pink_terracotta_stairs extshape:gray_terracotta_stairs extshape:light_gray_terracotta_stairs extshape:cyan_terracotta_stairs extshape:purple_terracotta_stairs extshape:blue_terracotta_stairs extshape:brown_terracotta_stairs extshape:green_terracotta_stairs extshape:red_terracotta_stairs extshape:black_terracotta_stairs extshape:white_terracotta_slab extshape:orange_terracotta_slab extshape:magenta_terracotta_slab extshape:light_blue_terracotta_slab extshape:yellow_terracotta_slab extshape:lime_terracotta_slab extshape:pink_terracotta_slab extshape:gray_terracotta_slab extshape:light_gray_terracotta_slab extshape:cyan_terracotta_slab extshape:purple_terracotta_slab extshape:blue_terracotta_slab extshape:brown_terracotta_slab extshape:green_terracotta_slab extshape:red_terracotta_slab extshape:black_terracotta_slab extshape:white_terracotta_vertical_slab extshape:orange_terracotta_vertical_slab extshape:magenta_terracotta_vertical_slab extshape:light_blue_terracotta_vertical_slab extshape:yellow_terracotta_vertical_slab extshape:lime_terracotta_vertical_slab extshape:pink_terracotta_vertical_slab extshape:gray_terracotta_vertical_slab extshape:light_gray_terracotta_vertical_slab extshape:cyan_terracotta_vertical_slab extshape:purple_terracotta_vertical_slab extshape:blue_terracotta_vertical_slab extshape:brown_terracotta_vertical_slab extshape:green_terracotta_vertical_slab extshape:red_terracotta_vertical_slab extshape:black_terracotta_vertical_slab extshape:white_terracotta_vertical_stairs extshape:orange_terracotta_vertical_stairs extshape:magenta_terracotta_vertical_stairs extshape:light_blue_terracotta_vertical_stairs extshape:yellow_terracotta_vertical_stairs extshape:lime_terracotta_vertical_stairs extshape:pink_terracotta_vertical_stairs extshape:gray_terracotta_vertical_stairs extshape:light_gray_terracotta_vertical_stairs extshape:cyan_terracotta_vertical_stairs extshape:purple_terracotta_vertical_stairs extshape:blue_terracotta_vertical_stairs extshape:brown_terracotta_vertical_stairs extshape:green_terracotta_vertical_stairs extshape:red_terracotta_vertical_stairs extshape:black_terracotta_vertical_stairs extshape:white_terracotta_quarter_piece extshape:orange_terracotta_quarter_piece extshape:magenta_terracotta_quarter_piece extshape:light_blue_terracotta_quarter_piece extshape:yellow_terracotta_quarter_piece extshape:lime_terracotta_quarter_piece extshape:pink_terracotta_quarter_piece extshape:gray_terracotta_quarter_piece extshape:light_gray_terracotta_quarter_piece extshape:cyan_terracotta_quarter_piece extshape:purple_terracotta_quarter_piece extshape:blue_terracotta_quarter_piece extshape:brown_terracotta_quarter_piece extshape:green_terracotta_quarter_piece extshape:red_terracotta_quarter_piece extshape:black_terracotta_quarter_piece extshape:white_terracotta_vertical_quarter_piece extshape:orange_terracotta_vertical_quarter_piece extshape:magenta_terracotta_vertical_quarter_piece extshape:light_blue_terracotta_vertical_quarter_piece extshape:yellow_terracotta_vertical_quarter_piece extshape:lime_terracotta_vertical_quarter_piece extshape:pink_terracotta_vertical_quarter_piece extshape:gray_terracotta_vertical_quarter_piece extshape:light_gray_terracotta_vertical_quarter_piece extshape:cyan_terracotta_vertical_quarter_piece extshape:purple_terracotta_vertical_quarter_piece extshape:blue_terracotta_vertical_quarter_piece extshape:brown_terracotta_vertical_quarter_piece extshape:green_terracotta_vertical_quarter_piece extshape:red_terracotta_vertical_quarter_piece extshape:black_terracotta_vertical_quarter_piece extshape:white_terracotta_wall extshape:orange_terracotta_wall extshape:magenta_terracotta_wall extshape:light_blue_terracotta_wall extshape:yellow_terracotta_wall extshape:lime_terracotta_wall extshape:pink_terracotta_wall extshape:gray_terracotta_wall extshape:light_gray_terracotta_wall extshape:cyan_terracotta_wall extshape:purple_terracotta_wall extshape:blue_terracotta_wall extshape:brown_terracotta_wall extshape:green_terracotta_wall extshape:red_terracotta_wall extshape:black_terracotta_wall extshape:white_terracotta_fence extshape:orange_terracotta_fence extshape:magenta_terracotta_fence extshape:light_blue_terracotta_fence extshape:yellow_terracotta_fence extshape:lime_terracotta_fence extshape:pink_terracotta_fence extshape:gray_terracotta_fence extshape:light_gray_terracotta_fence extshape:cyan_terracotta_fence extshape:purple_terracotta_fence extshape:blue_terracotta_fence extshape:brown_terracotta_fence extshape:green_terracotta_fence extshape:red_terracotta_fence extshape:black_terracotta_fence extshape:white_terracotta_fence_gate extshape:orange_terracotta_fence_gate extshape:magenta_terracotta_fence_gate extshape:light_blue_terracotta_fence_gate extshape:yellow_terracotta_fence_gate extshape:lime_terracotta_fence_gate extshape:pink_terracotta_fence_gate extshape:gray_terracotta_fence_gate extshape:light_gray_terracotta_fence_gate extshape:cyan_terracotta_fence_gate extshape:purple_terracotta_fence_gate extshape:blue_terracotta_fence_gate extshape:brown_terracotta_fence_gate extshape:green_terracotta_fence_gate extshape:red_terracotta_fence_gate extshape:black_terracotta_fence_gate extshape:white_terracotta_button extshape:orange_terracotta_button extshape:magenta_terracotta_button extshape:light_blue_terracotta_button extshape:yellow_terracotta_button extshape:lime_terracotta_button extshape:pink_terracotta_button extshape:gray_terracotta_button extshape:light_gray_terracotta_button extshape:cyan_terracotta_button extshape:purple_terracotta_button extshape:blue_terracotta_button extshape:brown_terracotta_button extshape:green_terracotta_button extshape:red_terracotta_button extshape:black_terracotta_button extshape:white_terracotta_pressure_plate extshape:orange_terracotta_pressure_plate extshape:magenta_terracotta_pressure_plate extshape:light_blue_terracotta_pressure_plate extshape:yellow_terracotta_pressure_plate extshape:lime_terracotta_pressure_plate extshape:pink_terracotta_pressure_plate extshape:gray_terracotta_pressure_plate extshape:light_gray_terracotta_pressure_plate extshape:cyan_terracotta_pressure_plate extshape:purple_terracotta_pressure_plate extshape:blue_terracotta_pressure_plate extshape:brown_terracotta_pressure_plate extshape:green_terracotta_pressure_plate extshape:red_terracotta_pressure_plate extshape:black_terracotta_pressure_plate extshape:terracotta_stairs extshape:terracotta_slab extshape:terracotta_vertical_slab extshape:terracotta_vertical_stairs extshape:terracotta_quarter_piece extshape:terracotta_vertical_quarter_piece extshape:terracotta_wall extshape:terracotta_fence extshape:terracotta_fence_gate extshape:terracotta_button extshape:terracotta_pressure_plate \ -\ -additionalplacements:extshape.black_terracotta_pressure_plate additionalplacements:extshape.black_terracotta_slab additionalplacements:extshape.black_terracotta_stairs additionalplacements:extshape.blue_terracotta_pressure_plate additionalplacements:extshape.blue_terracotta_slab additionalplacements:extshape.blue_terracotta_stairs additionalplacements:extshape.brown_terracotta_pressure_plate additionalplacements:extshape.brown_terracotta_slab additionalplacements:extshape.brown_terracotta_stairs additionalplacements:extshape.cyan_terracotta_pressure_plate additionalplacements:extshape.cyan_terracotta_slab additionalplacements:extshape.cyan_terracotta_stairs additionalplacements:extshape.gray_terracotta_pressure_plate additionalplacements:extshape.gray_terracotta_slab additionalplacements:extshape.gray_terracotta_stairs additionalplacements:extshape.green_terracotta_pressure_plate additionalplacements:extshape.green_terracotta_slab additionalplacements:extshape.green_terracotta_stairs additionalplacements:extshape.light_blue_terracotta_pressure_plate additionalplacements:extshape.light_blue_terracotta_slab additionalplacements:extshape.light_blue_terracotta_stairs additionalplacements:extshape.light_gray_terracotta_pressure_plate additionalplacements:extshape.light_gray_terracotta_slab additionalplacements:extshape.light_gray_terracotta_stairs additionalplacements:extshape.lime_terracotta_pressure_plate additionalplacements:extshape.lime_terracotta_slab additionalplacements:extshape.lime_terracotta_stairs additionalplacements:extshape.magenta_terracotta_pressure_plate additionalplacements:extshape.magenta_terracotta_slab additionalplacements:extshape.magenta_terracotta_stairs additionalplacements:extshape.orange_terracotta_pressure_plate additionalplacements:extshape.orange_terracotta_slab additionalplacements:extshape.orange_terracotta_stairs additionalplacements:extshape.pink_terracotta_pressure_plate additionalplacements:extshape.pink_terracotta_slab additionalplacements:extshape.pink_terracotta_stairs additionalplacements:extshape.purple_terracotta_pressure_plate additionalplacements:extshape.purple_terracotta_slab additionalplacements:extshape.purple_terracotta_stairs additionalplacements:extshape.red_terracotta_pressure_plate additionalplacements:extshape.red_terracotta_slab additionalplacements:extshape.red_terracotta_stairs additionalplacements:extshape.terracotta_pressure_plate additionalplacements:extshape.terracotta_slab additionalplacements:extshape.terracotta_stairs additionalplacements:extshape.white_terracotta_pressure_plate additionalplacements:extshape.white_terracotta_slab additionalplacements:extshape.white_terracotta_stairs additionalplacements:extshape.yellow_terracotta_pressure_plate additionalplacements:extshape.yellow_terracotta_slab additionalplacements:extshape.yellow_terracotta_stairs additionalplacements:extshape_blockus.black_shingles_pressure_plate additionalplacements:extshape_blockus.blue_shingles_pressure_plate additionalplacements:extshape_blockus.brown_shingles_pressure_plate additionalplacements:extshape_blockus.chiseled_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.chiseled_soul_sandstone_slab additionalplacements:extshape_blockus.chiseled_soul_sandstone_stairs additionalplacements:extshape_blockus.cut_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.cut_soul_sandstone_stairs additionalplacements:extshape_blockus.cyan_shingles_pressure_plate additionalplacements:extshape_blockus.gray_shingles_pressure_plate additionalplacements:extshape_blockus.green_shingles_pressure_plate additionalplacements:extshape_blockus.light_blue_shingles_pressure_plate additionalplacements:extshape_blockus.light_gray_shingles_pressure_plate additionalplacements:extshape_blockus.lime_shingles_pressure_plate additionalplacements:extshape_blockus.magenta_shingles_pressure_plate additionalplacements:extshape_blockus.orange_shingles_pressure_plate additionalplacements:extshape_blockus.pink_shingles_pressure_plate additionalplacements:extshape_blockus.purple_shingles_pressure_plate additionalplacements:extshape_blockus.red_shingles_pressure_plate additionalplacements:extshape_blockus.shingles_pressure_plate additionalplacements:extshape_blockus.smooth_soul_sandstone_pressure_plate additionalplacements:extshape_blockus.white_shingles_pressure_plate additionalplacements:extshape_blockus.yellow_shingles_pressure_plate additionalplacements:mcwroofs.base_roof_slab additionalplacements:mcwroofs.black_roof_slab additionalplacements:mcwroofs.gray_roof_slab additionalplacements:mcwroofs.light_gray_roof_slab additionalplacements:mcwroofs.white_roof_slab additionalplacements:twilightforest.aurora_slab \ -\ -ae2:cable_bus \ -\ -biomeswevegone:black_sandstone_slab biomeswevegone:black_sandstone_stairs biomeswevegone:black_sandstone_wall biomeswevegone:blue_sandstone_slab biomeswevegone:blue_sandstone_stairs biomeswevegone:blue_sandstone_wall biomeswevegone:cut_black_sandstone_slab biomeswevegone:cut_blue_sandstone_slab biomeswevegone:cut_pink_sandstone_slab biomeswevegone:cut_purple_sandstone_slab biomeswevegone:cut_white_sandstone_slab biomeswevegone:cut_windswept_sandstone_slab biomeswevegone:pink_sandstone_slab biomeswevegone:pink_sandstone_stairs biomeswevegone:pink_sandstone_wall biomeswevegone:purple_sandstone_slab biomeswevegone:purple_sandstone_stairs biomeswevegone:purple_sandstone_wall biomeswevegone:smooth_black_sandstone_slab biomeswevegone:smooth_black_sandstone_stairs biomeswevegone:smooth_blue_sandstone_slab biomeswevegone:smooth_blue_sandstone_stairs biomeswevegone:smooth_pink_sandstone_slab biomeswevegone:smooth_pink_sandstone_stairs biomeswevegone:smooth_purple_sandstone_slab biomeswevegone:smooth_purple_sandstone_stairs biomeswevegone:smooth_white_sandstone_slab biomeswevegone:smooth_white_sandstone_stairs biomeswevegone:smooth_windswept_sandstone_slab biomeswevegone:smooth_windswept_sandstone_stairs biomeswevegone:white_sandstone_slab biomeswevegone:white_sandstone_stairs biomeswevegone:white_sandstone_wall biomeswevegone:windswept_sandstone_slab biomeswevegone:windswept_sandstone_stairs biomeswevegone:windswept_sandstone_wall \ -\ -blockbox:tile_slab blockbox:tile_stairs \ -\ -createbigcannons:traffic_cone \ -\ -diagonalfences:extshape/black_terracotta_fence diagonalfences:extshape/blue_terracotta_fence diagonalfences:extshape/brown_terracotta_fence diagonalfences:extshape/cyan_terracotta_fence diagonalfences:extshape/gray_terracotta_fence diagonalfences:extshape/green_terracotta_fence diagonalfences:extshape/light_blue_terracotta_fence diagonalfences:extshape/light_gray_terracotta_fence diagonalfences:extshape/lime_terracotta_fence diagonalfences:extshape/magenta_terracotta_fence diagonalfences:extshape/orange_terracotta_fence diagonalfences:extshape/pink_terracotta_fence diagonalfences:extshape/purple_terracotta_fence diagonalfences:extshape/red_terracotta_fence diagonalfences:extshape/terracotta_fence diagonalfences:extshape/white_terracotta_fence diagonalfences:extshape/yellow_terracotta_fence diagonalfences:extshape_blockus/black_shingles_fence diagonalfences:extshape_blockus/blue_shingles_fence diagonalfences:extshape_blockus/brown_shingles_fence diagonalfences:extshape_blockus/cut_soul_sandstone_fence diagonalfences:extshape_blockus/cyan_shingles_fence diagonalfences:extshape_blockus/gray_shingles_fence diagonalfences:extshape_blockus/green_shingles_fence diagonalfences:extshape_blockus/light_blue_shingles_fence diagonalfences:extshape_blockus/light_gray_shingles_fence diagonalfences:extshape_blockus/lime_shingles_fence diagonalfences:extshape_blockus/magenta_shingles_fence diagonalfences:extshape_blockus/orange_shingles_fence diagonalfences:extshape_blockus/pink_shingles_fence diagonalfences:extshape_blockus/purple_shingles_fence diagonalfences:extshape_blockus/red_shingles_fence diagonalfences:extshape_blockus/shingles_fence diagonalfences:extshape_blockus/smooth_soul_sandstone_fence diagonalfences:extshape_blockus/soul_sandstone_brick_fence diagonalfences:extshape_blockus/white_shingles_fence diagonalfences:extshape_blockus/yellow_shingles_fence \ -\ -diagonalwalls:extshape/black_terracotta_wall diagonalwalls:extshape/blue_terracotta_wall diagonalwalls:extshape/brown_terracotta_wall diagonalwalls:extshape/cyan_terracotta_wall diagonalwalls:extshape/gray_terracotta_wall diagonalwalls:extshape/green_terracotta_wall diagonalwalls:extshape/light_blue_terracotta_wall diagonalwalls:extshape/light_gray_terracotta_wall diagonalwalls:extshape/lime_terracotta_wall diagonalwalls:extshape/magenta_terracotta_wall diagonalwalls:extshape/orange_terracotta_wall diagonalwalls:extshape/pink_terracotta_wall diagonalwalls:extshape/purple_terracotta_wall diagonalwalls:extshape/red_terracotta_wall diagonalwalls:extshape/terracotta_wall diagonalwalls:extshape/white_terracotta_wall diagonalwalls:extshape/yellow_terracotta_wall diagonalwalls:extshape_blockus/black_shingles_wall diagonalwalls:extshape_blockus/blue_shingles_wall diagonalwalls:extshape_blockus/brown_shingles_wall diagonalwalls:extshape_blockus/chiseled_soul_sandstone_wall diagonalwalls:extshape_blockus/cut_soul_sandstone_wall diagonalwalls:extshape_blockus/cyan_shingles_wall diagonalwalls:extshape_blockus/gray_shingles_wall diagonalwalls:extshape_blockus/green_shingles_wall diagonalwalls:extshape_blockus/light_blue_shingles_wall diagonalwalls:extshape_blockus/light_gray_shingles_wall diagonalwalls:extshape_blockus/lime_shingles_wall diagonalwalls:extshape_blockus/magenta_shingles_wall diagonalwalls:extshape_blockus/orange_shingles_wall diagonalwalls:extshape_blockus/pink_shingles_wall diagonalwalls:extshape_blockus/purple_shingles_wall diagonalwalls:extshape_blockus/red_shingles_wall diagonalwalls:extshape_blockus/shingles_wall diagonalwalls:extshape_blockus/smooth_soul_sandstone_wall diagonalwalls:extshape_blockus/white_shingles_wall diagonalwalls:extshape_blockus/yellow_shingles_wall \ -\ -extshape_blockus:black_shingles_button extshape_blockus:black_shingles_fence extshape_blockus:black_shingles_fence_gate extshape_blockus:black_shingles_pressure_plate extshape_blockus:black_shingles_quarter_piece extshape_blockus:black_shingles_vertical_quarter_piece extshape_blockus:black_shingles_vertical_slab extshape_blockus:black_shingles_vertical_stairs extshape_blockus:black_shingles_wall extshape_blockus:blue_shingles_button extshape_blockus:blue_shingles_fence extshape_blockus:blue_shingles_fence_gate extshape_blockus:blue_shingles_pressure_plate extshape_blockus:blue_shingles_quarter_piece extshape_blockus:blue_shingles_vertical_quarter_piece extshape_blockus:blue_shingles_vertical_slab extshape_blockus:blue_shingles_vertical_stairs extshape_blockus:blue_shingles_wall extshape_blockus:brown_shingles_button extshape_blockus:brown_shingles_fence extshape_blockus:brown_shingles_fence_gate extshape_blockus:brown_shingles_pressure_plate extshape_blockus:brown_shingles_quarter_piece extshape_blockus:brown_shingles_vertical_quarter_piece extshape_blockus:brown_shingles_vertical_slab extshape_blockus:brown_shingles_vertical_stairs extshape_blockus:brown_shingles_wall extshape_blockus:chiseled_soul_sandstone_pressure_plate extshape_blockus:chiseled_soul_sandstone_quarter_piece extshape_blockus:chiseled_soul_sandstone_slab extshape_blockus:chiseled_soul_sandstone_stairs extshape_blockus:chiseled_soul_sandstone_vertical_quarter_piece extshape_blockus:chiseled_soul_sandstone_vertical_slab extshape_blockus:chiseled_soul_sandstone_vertical_stairs extshape_blockus:chiseled_soul_sandstone_wall extshape_blockus:cut_soul_sandstone_fence extshape_blockus:cut_soul_sandstone_fence_gate extshape_blockus:cut_soul_sandstone_pressure_plate extshape_blockus:cut_soul_sandstone_quarter_piece extshape_blockus:cut_soul_sandstone_stairs extshape_blockus:cut_soul_sandstone_vertical_quarter_piece extshape_blockus:cut_soul_sandstone_vertical_slab extshape_blockus:cut_soul_sandstone_vertical_stairs extshape_blockus:cut_soul_sandstone_wall extshape_blockus:cyan_shingles_button extshape_blockus:cyan_shingles_fence extshape_blockus:cyan_shingles_fence_gate extshape_blockus:cyan_shingles_pressure_plate extshape_blockus:cyan_shingles_quarter_piece extshape_blockus:cyan_shingles_vertical_quarter_piece extshape_blockus:cyan_shingles_vertical_slab extshape_blockus:cyan_shingles_vertical_stairs extshape_blockus:cyan_shingles_wall extshape_blockus:gray_shingles_button extshape_blockus:gray_shingles_fence extshape_blockus:gray_shingles_fence_gate extshape_blockus:gray_shingles_pressure_plate extshape_blockus:gray_shingles_quarter_piece extshape_blockus:gray_shingles_vertical_quarter_piece extshape_blockus:gray_shingles_vertical_slab extshape_blockus:gray_shingles_vertical_stairs extshape_blockus:gray_shingles_wall extshape_blockus:green_shingles_button extshape_blockus:green_shingles_fence extshape_blockus:green_shingles_fence_gate extshape_blockus:green_shingles_pressure_plate extshape_blockus:green_shingles_quarter_piece extshape_blockus:green_shingles_vertical_quarter_piece extshape_blockus:green_shingles_vertical_slab extshape_blockus:green_shingles_vertical_stairs extshape_blockus:green_shingles_wall extshape_blockus:light_blue_shingles_button extshape_blockus:light_blue_shingles_fence extshape_blockus:light_blue_shingles_fence_gate extshape_blockus:light_blue_shingles_pressure_plate extshape_blockus:light_blue_shingles_quarter_piece extshape_blockus:light_blue_shingles_vertical_quarter_piece extshape_blockus:light_blue_shingles_vertical_slab extshape_blockus:light_blue_shingles_vertical_stairs extshape_blockus:light_blue_shingles_wall extshape_blockus:light_gray_shingles_button extshape_blockus:light_gray_shingles_fence extshape_blockus:light_gray_shingles_fence_gate extshape_blockus:light_gray_shingles_pressure_plate extshape_blockus:light_gray_shingles_quarter_piece extshape_blockus:light_gray_shingles_vertical_quarter_piece extshape_blockus:light_gray_shingles_vertical_slab extshape_blockus:light_gray_shingles_vertical_stairs extshape_blockus:light_gray_shingles_wall extshape_blockus:lime_shingles_button extshape_blockus:lime_shingles_fence extshape_blockus:lime_shingles_fence_gate extshape_blockus:lime_shingles_pressure_plate extshape_blockus:lime_shingles_quarter_piece extshape_blockus:lime_shingles_vertical_quarter_piece extshape_blockus:lime_shingles_vertical_slab extshape_blockus:lime_shingles_vertical_stairs extshape_blockus:lime_shingles_wall extshape_blockus:magenta_shingles_button extshape_blockus:magenta_shingles_fence extshape_blockus:magenta_shingles_fence_gate extshape_blockus:magenta_shingles_pressure_plate extshape_blockus:magenta_shingles_quarter_piece extshape_blockus:magenta_shingles_vertical_quarter_piece extshape_blockus:magenta_shingles_vertical_slab extshape_blockus:magenta_shingles_vertical_stairs extshape_blockus:magenta_shingles_wall extshape_blockus:orange_shingles_button extshape_blockus:orange_shingles_fence extshape_blockus:orange_shingles_fence_gate extshape_blockus:orange_shingles_pressure_plate extshape_blockus:orange_shingles_quarter_piece extshape_blockus:orange_shingles_vertical_quarter_piece extshape_blockus:orange_shingles_vertical_slab extshape_blockus:orange_shingles_vertical_stairs extshape_blockus:orange_shingles_wall extshape_blockus:pink_shingles_button extshape_blockus:pink_shingles_fence extshape_blockus:pink_shingles_fence_gate extshape_blockus:pink_shingles_pressure_plate extshape_blockus:pink_shingles_quarter_piece extshape_blockus:pink_shingles_vertical_quarter_piece extshape_blockus:pink_shingles_vertical_slab extshape_blockus:pink_shingles_vertical_stairs extshape_blockus:pink_shingles_wall extshape_blockus:purple_shingles_button extshape_blockus:purple_shingles_fence extshape_blockus:purple_shingles_fence_gate extshape_blockus:purple_shingles_pressure_plate extshape_blockus:purple_shingles_quarter_piece extshape_blockus:purple_shingles_vertical_quarter_piece extshape_blockus:purple_shingles_vertical_slab extshape_blockus:purple_shingles_vertical_stairs extshape_blockus:purple_shingles_wall extshape_blockus:red_shingles_button extshape_blockus:red_shingles_fence extshape_blockus:red_shingles_fence_gate extshape_blockus:red_shingles_pressure_plate extshape_blockus:red_shingles_quarter_piece extshape_blockus:red_shingles_vertical_quarter_piece extshape_blockus:red_shingles_vertical_slab extshape_blockus:red_shingles_vertical_stairs extshape_blockus:red_shingles_wall extshape_blockus:rough_soul_sandstone_button extshape_blockus:shingles_button extshape_blockus:shingles_fence extshape_blockus:shingles_fence_gate extshape_blockus:shingles_pressure_plate extshape_blockus:shingles_quarter_piece extshape_blockus:shingles_vertical_quarter_piece extshape_blockus:shingles_vertical_slab extshape_blockus:shingles_vertical_stairs extshape_blockus:shingles_wall extshape_blockus:smooth_soul_sandstone_button extshape_blockus:smooth_soul_sandstone_fence extshape_blockus:smooth_soul_sandstone_fence_gate extshape_blockus:smooth_soul_sandstone_pressure_plate extshape_blockus:smooth_soul_sandstone_quarter_piece extshape_blockus:smooth_soul_sandstone_vertical_quarter_piece extshape_blockus:smooth_soul_sandstone_vertical_slab extshape_blockus:smooth_soul_sandstone_vertical_stairs extshape_blockus:smooth_soul_sandstone_wall extshape_blockus:white_shingles_button extshape_blockus:white_shingles_fence extshape_blockus:white_shingles_fence_gate extshape_blockus:white_shingles_pressure_plate extshape_blockus:white_shingles_quarter_piece extshape_blockus:white_shingles_vertical_quarter_piece extshape_blockus:white_shingles_vertical_slab extshape_blockus:white_shingles_vertical_stairs extshape_blockus:white_shingles_wall extshape_blockus:yellow_shingles_button extshape_blockus:yellow_shingles_fence extshape_blockus:yellow_shingles_fence_gate extshape_blockus:yellow_shingles_pressure_plate extshape_blockus:yellow_shingles_quarter_piece extshape_blockus:yellow_shingles_vertical_quarter_piece extshape_blockus:yellow_shingles_vertical_slab extshape_blockus:yellow_shingles_vertical_stairs extshape_blockus:yellow_shingles_wall \ -\ -fossilslegacy:mayan_jade_vase fossilslegacy:mayan_ocelot_vase fossilslegacy:mayan_vase fossilslegacy:mayan_villager_vase \ -\ -handcrafted:blue_bowl handcrafted:blue_crockery_combo handcrafted:blue_cup handcrafted:blue_plate handcrafted:terracotta_bowl handcrafted:terracotta_crockery_combo handcrafted:terracotta_cup handcrafted:terracotta_medium_pot handcrafted:terracotta_plate handcrafted:terracotta_thick_pot handcrafted:terracotta_thin_pot handcrafted:terracotta_wide_pot handcrafted:white_bowl handcrafted:white_crockery_combo handcrafted:white_cup handcrafted:white_plate \ -\ -hearth_and_home:black_shingle_slab hearth_and_home:black_shingle_stairs hearth_and_home:black_terracotta_brick_slab hearth_and_home:black_terracotta_brick_stairs hearth_and_home:blue_shingle_slab hearth_and_home:blue_shingle_stairs hearth_and_home:blue_terracotta_brick_slab hearth_and_home:blue_terracotta_brick_stairs hearth_and_home:brown_shingle_slab hearth_and_home:brown_shingle_stairs hearth_and_home:brown_terracotta_brick_slab hearth_and_home:brown_terracotta_brick_stairs hearth_and_home:cyan_shingle_slab hearth_and_home:cyan_shingle_stairs hearth_and_home:cyan_terracotta_brick_slab hearth_and_home:cyan_terracotta_brick_stairs hearth_and_home:gray_shingle_slab hearth_and_home:gray_shingle_stairs hearth_and_home:gray_terracotta_brick_slab hearth_and_home:gray_terracotta_brick_stairs hearth_and_home:green_shingle_slab hearth_and_home:green_shingle_stairs hearth_and_home:green_terracotta_brick_slab hearth_and_home:green_terracotta_brick_stairs hearth_and_home:light_blue_shingle_slab hearth_and_home:light_blue_shingle_stairs hearth_and_home:light_blue_terracotta_brick_slab hearth_and_home:light_blue_terracotta_brick_stairs hearth_and_home:light_gray_shingle_slab hearth_and_home:light_gray_shingle_stairs hearth_and_home:light_gray_terracotta_brick_slab hearth_and_home:light_gray_terracotta_brick_stairs hearth_and_home:lime_shingle_slab hearth_and_home:lime_shingle_stairs hearth_and_home:lime_terracotta_brick_slab hearth_and_home:lime_terracotta_brick_stairs hearth_and_home:magenta_shingle_slab hearth_and_home:magenta_shingle_stairs hearth_and_home:magenta_terracotta_brick_slab hearth_and_home:magenta_terracotta_brick_stairs hearth_and_home:orange_shingle_slab hearth_and_home:orange_shingle_stairs hearth_and_home:orange_terracotta_brick_slab hearth_and_home:orange_terracotta_brick_stairs hearth_and_home:pink_shingle_slab hearth_and_home:pink_shingle_stairs hearth_and_home:pink_terracotta_brick_slab hearth_and_home:pink_terracotta_brick_stairs hearth_and_home:purple_shingle_slab hearth_and_home:purple_shingle_stairs hearth_and_home:purple_terracotta_brick_slab hearth_and_home:purple_terracotta_brick_stairs hearth_and_home:red_shingle_slab hearth_and_home:red_shingle_stairs hearth_and_home:red_terracotta_brick_slab hearth_and_home:red_terracotta_brick_stairs hearth_and_home:shingle_slab hearth_and_home:shingle_stairs hearth_and_home:terracotta_brick_slab hearth_and_home:terracotta_brick_stairs hearth_and_home:white_shingle_slab hearth_and_home:white_shingle_stairs hearth_and_home:white_terracotta_brick_slab hearth_and_home:white_terracotta_brick_stairs hearth_and_home:yellow_shingle_slab hearth_and_home:yellow_shingle_stairs hearth_and_home:yellow_terracotta_brick_slab hearth_and_home:yellow_terracotta_brick_stairs \ -\ -immersiveengineering:connector_hv immersiveengineering:connector_lv immersiveengineering:connector_lv_relay immersiveengineering:connector_mv immersiveengineering:connector_mv_relay immersiveengineering:connector_structural \ -\ -mcwroofs:base_attic_roof mcwroofs:base_lower_roof mcwroofs:base_roof mcwroofs:base_roof_slab mcwroofs:base_steep_roof mcwroofs:base_top_roof mcwroofs:base_upper_lower_roof mcwroofs:base_upper_steep_roof mcwroofs:black_attic_roof mcwroofs:black_lower_roof mcwroofs:black_roof mcwroofs:black_roof_slab mcwroofs:black_steep_roof mcwroofs:black_terracotta_attic_roof mcwroofs:black_terracotta_lower_roof mcwroofs:black_terracotta_roof mcwroofs:black_terracotta_steep_roof mcwroofs:black_terracotta_top_roof mcwroofs:black_terracotta_upper_lower_roof mcwroofs:black_terracotta_upper_steep_roof mcwroofs:black_top_roof mcwroofs:black_upper_lower_roof mcwroofs:black_upper_steep_roof mcwroofs:blue_terracotta_attic_roof mcwroofs:blue_terracotta_lower_roof mcwroofs:blue_terracotta_roof mcwroofs:blue_terracotta_steep_roof mcwroofs:blue_terracotta_top_roof mcwroofs:blue_terracotta_upper_lower_roof mcwroofs:blue_terracotta_upper_steep_roof mcwroofs:brown_terracotta_attic_roof mcwroofs:brown_terracotta_lower_roof mcwroofs:brown_terracotta_roof mcwroofs:brown_terracotta_steep_roof mcwroofs:brown_terracotta_top_roof mcwroofs:brown_terracotta_upper_lower_roof mcwroofs:brown_terracotta_upper_steep_roof mcwroofs:cyan_terracotta_attic_roof mcwroofs:cyan_terracotta_lower_roof mcwroofs:cyan_terracotta_roof mcwroofs:cyan_terracotta_steep_roof mcwroofs:cyan_terracotta_top_roof mcwroofs:cyan_terracotta_upper_lower_roof mcwroofs:cyan_terracotta_upper_steep_roof mcwroofs:gray_attic_roof mcwroofs:gray_lower_roof mcwroofs:gray_roof mcwroofs:gray_roof_slab mcwroofs:gray_steep_roof mcwroofs:gray_terracotta_attic_roof mcwroofs:gray_terracotta_lower_roof mcwroofs:gray_terracotta_roof mcwroofs:gray_terracotta_steep_roof mcwroofs:gray_terracotta_top_roof mcwroofs:gray_terracotta_upper_lower_roof mcwroofs:gray_terracotta_upper_steep_roof mcwroofs:gray_top_roof mcwroofs:gray_upper_lower_roof mcwroofs:gray_upper_steep_roof mcwroofs:green_terracotta_attic_roof mcwroofs:green_terracotta_lower_roof mcwroofs:green_terracotta_roof mcwroofs:green_terracotta_steep_roof mcwroofs:green_terracotta_top_roof mcwroofs:green_terracotta_upper_lower_roof mcwroofs:green_terracotta_upper_steep_roof mcwroofs:gutter_base mcwroofs:gutter_base_black mcwroofs:gutter_base_blue mcwroofs:gutter_base_brown mcwroofs:gutter_base_cyan mcwroofs:gutter_base_gray mcwroofs:gutter_base_green mcwroofs:gutter_base_light_blue mcwroofs:gutter_base_light_gray mcwroofs:gutter_base_lime mcwroofs:gutter_base_magenta mcwroofs:gutter_base_orange mcwroofs:gutter_base_pink mcwroofs:gutter_base_purple mcwroofs:gutter_base_red mcwroofs:gutter_base_white mcwroofs:gutter_base_yellow mcwroofs:gutter_middle mcwroofs:gutter_middle_black mcwroofs:gutter_middle_blue mcwroofs:gutter_middle_brown mcwroofs:gutter_middle_cyan mcwroofs:gutter_middle_gray mcwroofs:gutter_middle_green mcwroofs:gutter_middle_light_blue mcwroofs:gutter_middle_light_gray mcwroofs:gutter_middle_lime mcwroofs:gutter_middle_magenta mcwroofs:gutter_middle_orange mcwroofs:gutter_middle_pink mcwroofs:gutter_middle_purple mcwroofs:gutter_middle_red mcwroofs:gutter_middle_white mcwroofs:gutter_middle_yellow mcwroofs:light_blue_terracotta_attic_roof mcwroofs:light_blue_terracotta_lower_roof mcwroofs:light_blue_terracotta_roof mcwroofs:light_blue_terracotta_steep_roof mcwroofs:light_blue_terracotta_top_roof mcwroofs:light_blue_terracotta_upper_lower_roof mcwroofs:light_blue_terracotta_upper_steep_roof mcwroofs:light_gray_attic_roof mcwroofs:light_gray_lower_roof mcwroofs:light_gray_roof mcwroofs:light_gray_roof_slab mcwroofs:light_gray_steep_roof mcwroofs:light_gray_terracotta_attic_roof mcwroofs:light_gray_terracotta_lower_roof mcwroofs:light_gray_terracotta_roof mcwroofs:light_gray_terracotta_steep_roof mcwroofs:light_gray_terracotta_top_roof mcwroofs:light_gray_terracotta_upper_lower_roof mcwroofs:light_gray_terracotta_upper_steep_roof mcwroofs:light_gray_top_roof mcwroofs:light_gray_upper_lower_roof mcwroofs:light_gray_upper_steep_roof mcwroofs:lime_terracotta_attic_roof mcwroofs:lime_terracotta_lower_roof mcwroofs:lime_terracotta_roof mcwroofs:lime_terracotta_steep_roof mcwroofs:lime_terracotta_top_roof mcwroofs:lime_terracotta_upper_lower_roof mcwroofs:lime_terracotta_upper_steep_roof mcwroofs:magenta_terracotta_attic_roof mcwroofs:magenta_terracotta_lower_roof mcwroofs:magenta_terracotta_roof mcwroofs:magenta_terracotta_steep_roof mcwroofs:magenta_terracotta_top_roof mcwroofs:magenta_terracotta_upper_lower_roof mcwroofs:magenta_terracotta_upper_steep_roof mcwroofs:orange_terracotta_attic_roof mcwroofs:orange_terracotta_lower_roof mcwroofs:orange_terracotta_roof mcwroofs:orange_terracotta_steep_roof mcwroofs:orange_terracotta_top_roof mcwroofs:orange_terracotta_upper_lower_roof mcwroofs:orange_terracotta_upper_steep_roof mcwroofs:pink_terracotta_attic_roof mcwroofs:pink_terracotta_lower_roof mcwroofs:pink_terracotta_roof mcwroofs:pink_terracotta_steep_roof mcwroofs:pink_terracotta_top_roof mcwroofs:pink_terracotta_upper_lower_roof mcwroofs:pink_terracotta_upper_steep_roof mcwroofs:purple_terracotta_attic_roof mcwroofs:purple_terracotta_lower_roof mcwroofs:purple_terracotta_roof mcwroofs:purple_terracotta_steep_roof mcwroofs:purple_terracotta_top_roof mcwroofs:purple_terracotta_upper_lower_roof mcwroofs:purple_terracotta_upper_steep_roof mcwroofs:red_terracotta_attic_roof mcwroofs:red_terracotta_lower_roof mcwroofs:red_terracotta_roof mcwroofs:red_terracotta_steep_roof mcwroofs:red_terracotta_top_roof mcwroofs:red_terracotta_upper_lower_roof mcwroofs:red_terracotta_upper_steep_roof mcwroofs:white_attic_roof mcwroofs:white_lower_roof mcwroofs:white_roof mcwroofs:white_roof_slab mcwroofs:white_steep_roof mcwroofs:white_terracotta_attic_roof mcwroofs:white_terracotta_lower_roof mcwroofs:white_terracotta_roof mcwroofs:white_terracotta_steep_roof mcwroofs:white_terracotta_top_roof mcwroofs:white_terracotta_upper_lower_roof mcwroofs:white_terracotta_upper_steep_roof mcwroofs:white_top_roof mcwroofs:white_upper_lower_roof mcwroofs:white_upper_steep_roof mcwroofs:yellow_terracotta_attic_roof mcwroofs:yellow_terracotta_lower_roof mcwroofs:yellow_terracotta_roof mcwroofs:yellow_terracotta_steep_roof mcwroofs:yellow_terracotta_top_roof mcwroofs:yellow_terracotta_upper_lower_roof mcwroofs:yellow_terracotta_upper_steep_roof \ -\ -oritech:carbon_plating_pressure_plate oritech:carbon_plating_slab oritech:carbon_plating_stairs oritech:reactor_vent \ -\ -supplementaries:rope supplementaries:rope_buntings supplementaries:rope_knot \ -\ -tconstruct:dried_clay_slab:type=clay tconstruct:dried_clay_stairs \ -\ -terrainslabs:brown_terracotta_slab terrainslabs:light_gray_terracotta_slab terrainslabs:orange_terracotta_slab terrainslabs:red_terracotta_slab terrainslabs:terracotta_slab terrainslabs:white_terracotta_slab terrainslabs:yellow_terracotta_slab \ -\ -tfc:alabaster/bricks/black_slab tfc:alabaster/bricks/black_stairs tfc:alabaster/bricks/black_wall tfc:alabaster/bricks/blue_slab tfc:alabaster/bricks/blue_stairs tfc:alabaster/bricks/blue_wall tfc:alabaster/bricks/brown_slab tfc:alabaster/bricks/brown_stairs tfc:alabaster/bricks/brown_wall tfc:alabaster/bricks/cyan_slab tfc:alabaster/bricks/cyan_stairs tfc:alabaster/bricks/cyan_wall tfc:alabaster/bricks/gray_slab tfc:alabaster/bricks/gray_stairs tfc:alabaster/bricks/gray_wall tfc:alabaster/bricks/green_slab tfc:alabaster/bricks/green_stairs tfc:alabaster/bricks/green_wall tfc:alabaster/bricks/light_blue_slab tfc:alabaster/bricks/light_blue_stairs tfc:alabaster/bricks/light_blue_wall tfc:alabaster/bricks/light_gray_slab tfc:alabaster/bricks/light_gray_stairs tfc:alabaster/bricks/light_gray_wall tfc:alabaster/bricks/lime_slab tfc:alabaster/bricks/lime_stairs tfc:alabaster/bricks/lime_wall tfc:alabaster/bricks/magenta_slab tfc:alabaster/bricks/magenta_stairs tfc:alabaster/bricks/magenta_wall tfc:alabaster/bricks/orange_slab tfc:alabaster/bricks/orange_stairs tfc:alabaster/bricks/orange_wall tfc:alabaster/bricks/pink_slab tfc:alabaster/bricks/pink_stairs tfc:alabaster/bricks/pink_wall tfc:alabaster/bricks/purple_slab tfc:alabaster/bricks/purple_stairs tfc:alabaster/bricks/purple_wall tfc:alabaster/bricks/red_slab tfc:alabaster/bricks/red_stairs tfc:alabaster/bricks/red_wall tfc:alabaster/bricks/white_slab tfc:alabaster/bricks/white_stairs tfc:alabaster/bricks/white_wall tfc:alabaster/bricks/yellow_slab tfc:alabaster/bricks/yellow_stairs tfc:alabaster/bricks/yellow_wall tfc:alabaster/polished/black_slab tfc:alabaster/polished/black_stairs tfc:alabaster/polished/black_wall tfc:alabaster/polished/blue_slab tfc:alabaster/polished/blue_stairs tfc:alabaster/polished/blue_wall tfc:alabaster/polished/brown_slab tfc:alabaster/polished/brown_stairs tfc:alabaster/polished/brown_wall tfc:alabaster/polished/cyan_slab tfc:alabaster/polished/cyan_stairs tfc:alabaster/polished/cyan_wall tfc:alabaster/polished/gray_slab tfc:alabaster/polished/gray_stairs tfc:alabaster/polished/gray_wall tfc:alabaster/polished/green_slab tfc:alabaster/polished/green_stairs tfc:alabaster/polished/green_wall tfc:alabaster/polished/light_blue_slab tfc:alabaster/polished/light_blue_stairs tfc:alabaster/polished/light_blue_wall tfc:alabaster/polished/light_gray_slab tfc:alabaster/polished/light_gray_stairs tfc:alabaster/polished/light_gray_wall tfc:alabaster/polished/lime_slab tfc:alabaster/polished/lime_stairs tfc:alabaster/polished/lime_wall tfc:alabaster/polished/magenta_slab tfc:alabaster/polished/magenta_stairs tfc:alabaster/polished/magenta_wall tfc:alabaster/polished/orange_slab tfc:alabaster/polished/orange_stairs tfc:alabaster/polished/orange_wall tfc:alabaster/polished/pink_slab tfc:alabaster/polished/pink_stairs tfc:alabaster/polished/pink_wall tfc:alabaster/polished/purple_slab tfc:alabaster/polished/purple_stairs tfc:alabaster/polished/purple_wall tfc:alabaster/polished/red_slab tfc:alabaster/polished/red_stairs tfc:alabaster/polished/red_wall tfc:alabaster/polished/white_slab tfc:alabaster/polished/white_stairs tfc:alabaster/polished/white_wall tfc:alabaster/polished/yellow_slab tfc:alabaster/polished/yellow_stairs tfc:alabaster/polished/yellow_wall tfc:channel tfc:double_ingot_pile tfc:groundcover/clam tfc:groundcover/mollusk tfc:groundcover/mussel tfc:ingot_pile tfc:mold_table \ -\ -twilightforest:aurora_slab - -# Glazed Terracotta -block.10436 = white_glazed_terracotta orange_glazed_terracotta magenta_glazed_terracotta light_blue_glazed_terracotta yellow_glazed_terracotta lime_glazed_terracotta pink_glazed_terracotta gray_glazed_terracotta light_gray_glazed_terracotta cyan_glazed_terracotta purple_glazed_terracotta blue_glazed_terracotta brown_glazed_terracotta green_glazed_terracotta red_glazed_terracotta black_glazed_terracotta \ -\ -blockus:black_glazed_terracotta_pillar blockus:blue_glazed_terracotta_pillar blockus:brown_glazed_terracotta_pillar blockus:cyan_glazed_terracotta_pillar blockus:gray_glazed_terracotta_pillar blockus:green_glazed_terracotta_pillar blockus:light_blue_glazed_terracotta_pillar blockus:light_gray_glazed_terracotta_pillar blockus:lime_glazed_terracotta_pillar blockus:magenta_glazed_terracotta_pillar blockus:orange_glazed_terracotta_pillar blockus:pink_glazed_terracotta_pillar blockus:purple_glazed_terracotta_pillar blockus:red_glazed_terracotta_pillar blockus:white_glazed_terracotta_pillar blockus:yellow_glazed_terracotta_pillar \ -\ -chipped:black_glazed_terracotta_pillar_sides chipped:black_glazed_terracotta_pillar_top chipped:black_glazed_terracotta_smooth_tiles chipped:black_glazed_terracotta_tiles chipped:blue_glazed_terracotta_pillar_sides chipped:blue_glazed_terracotta_pillar_top chipped:blue_glazed_terracotta_smooth_tiles chipped:blue_glazed_terracotta_tiles chipped:brown_glazed_terracotta_pillar_sides chipped:brown_glazed_terracotta_pillar_top chipped:brown_glazed_terracotta_smooth_tiles chipped:brown_glazed_terracotta_tiles chipped:cyan_glazed_terracotta_pillar_sides chipped:cyan_glazed_terracotta_pillar_top chipped:cyan_glazed_terracotta_smooth_tiles chipped:cyan_glazed_terracotta_tiles chipped:decorated_black_glazed_terracotta chipped:decorated_blue_glazed_terracotta chipped:decorated_brown_glazed_terracotta chipped:decorated_cyan_glazed_terracotta chipped:decorated_gray_glazed_terracotta chipped:decorated_green_glazed_terracotta chipped:decorated_light_blue_glazed_terracotta chipped:decorated_light_gray_glazed_terracotta chipped:decorated_lime_glazed_terracotta chipped:decorated_orange_glazed_terracotta chipped:decorated_pink_glazed_terracotta chipped:decorated_purple_glazed_terracotta chipped:decorated_red_glazed_terracotta chipped:decorated_white_glazed_terracotta chipped:decorated_yellow_glazed_terracotta chipped:gray_glazed_terracotta_pillar_sides chipped:gray_glazed_terracotta_pillar_top chipped:gray_glazed_terracotta_smooth_tiles chipped:gray_glazed_terracotta_tiles chipped:green_glazed_terracotta_pillar_sides chipped:green_glazed_terracotta_pillar_top chipped:green_glazed_terracotta_smooth_tiles chipped:green_glazed_terracotta_tiles chipped:hexagonical_black_glazed_terracotta chipped:hexagonical_blue_glazed_terracotta chipped:hexagonical_brown_glazed_terracotta chipped:hexagonical_cyan_glazed_terracotta chipped:hexagonical_gray_glazed_terracotta chipped:hexagonical_green_glazed_terracotta chipped:hexagonical_light_blue_glazed_terracotta chipped:hexagonical_light_gray_glazed_terracotta chipped:hexagonical_lime_glazed_terracotta chipped:hexagonical_orange_glazed_terracotta chipped:hexagonical_pink_glazed_terracotta chipped:hexagonical_purple_glazed_terracotta chipped:hexagonical_red_glazed_terracotta chipped:hexagonical_white_glazed_terracotta chipped:hexagonical_yellow_glazed_terracotta chipped:light_blue_glazed_terracotta_pillar_sides chipped:light_blue_glazed_terracotta_pillar_top chipped:light_blue_glazed_terracotta_smooth_tiles chipped:light_blue_glazed_terracotta_tiles chipped:light_gray_glazed_terracotta_pillar_sides chipped:light_gray_glazed_terracotta_pillar_top chipped:light_gray_glazed_terracotta_smooth_tiles chipped:light_gray_glazed_terracotta_tiles chipped:lime_glazed_terracotta_pillar_sides chipped:lime_glazed_terracotta_pillar_top chipped:lime_glazed_terracotta_smooth_tiles chipped:lime_glazed_terracotta_tiles chipped:magenta_glazed_terracotta_pillar_sides chipped:magenta_glazed_terracotta_pillar_top chipped:minimized_black_glazed_terracotta chipped:minimized_blue_glazed_terracotta chipped:minimized_brown_glazed_terracotta chipped:minimized_cyan_glazed_terracotta chipped:minimized_gray_glazed_terracotta chipped:minimized_green_glazed_terracotta chipped:minimized_light_blue_glazed_terracotta chipped:minimized_light_gray_glazed_terracotta chipped:minimized_lime_glazed_terracotta chipped:minimized_orange_glazed_terracotta chipped:minimized_pink_glazed_terracotta chipped:minimized_purple_glazed_terracotta chipped:minimized_red_glazed_terracotta chipped:minimized_white_glazed_terracotta chipped:minimized_yellow_glazed_terracotta chipped:orange_glazed_terracotta_pillar_sides chipped:orange_glazed_terracotta_pillar_top chipped:orange_glazed_terracotta_smooth_tiles chipped:orange_glazed_terracotta_tiles chipped:paved_black_glazed_terracotta chipped:paved_blue_glazed_terracotta chipped:paved_brown_glazed_terracotta chipped:paved_cyan_glazed_terracotta chipped:paved_gray_glazed_terracotta chipped:paved_green_glazed_terracotta chipped:paved_light_blue_glazed_terracotta chipped:paved_light_gray_glazed_terracotta chipped:paved_lime_glazed_terracotta chipped:paved_orange_glazed_terracotta chipped:paved_pink_glazed_terracotta chipped:paved_purple_glazed_terracotta chipped:paved_red_glazed_terracotta chipped:paved_white_glazed_terracotta chipped:paved_yellow_glazed_terracotta chipped:pink_glazed_terracotta_pillar_sides chipped:pink_glazed_terracotta_pillar_top chipped:pink_glazed_terracotta_smooth_tiles chipped:pink_glazed_terracotta_tiles chipped:purple_glazed_terracotta_pillar_sides chipped:purple_glazed_terracotta_pillar_top chipped:purple_glazed_terracotta_smooth_tiles chipped:purple_glazed_terracotta_tiles chipped:red_glazed_terracotta_pillar_sides chipped:red_glazed_terracotta_pillar_top chipped:red_glazed_terracotta_smooth_tiles chipped:red_glazed_terracotta_tiles chipped:shrunken_black_glazed_terracotta chipped:shrunken_blue_glazed_terracotta chipped:shrunken_brown_glazed_terracotta chipped:shrunken_cyan_glazed_terracotta chipped:shrunken_gray_glazed_terracotta chipped:shrunken_green_glazed_terracotta chipped:shrunken_light_blue_glazed_terracotta chipped:shrunken_light_gray_glazed_terracotta chipped:shrunken_lime_glazed_terracotta chipped:shrunken_orange_glazed_terracotta chipped:shrunken_pink_glazed_terracotta chipped:shrunken_purple_glazed_terracotta chipped:shrunken_red_glazed_terracotta chipped:shrunken_white_glazed_terracotta chipped:shrunken_yellow_glazed_terracotta chipped:starry_black_glazed_terracotta chipped:starry_blue_glazed_terracotta chipped:starry_brown_glazed_terracotta chipped:starry_cyan_glazed_terracotta chipped:starry_gray_glazed_terracotta chipped:starry_green_glazed_terracotta chipped:starry_light_blue_glazed_terracotta chipped:starry_light_gray_glazed_terracotta chipped:starry_lime_glazed_terracotta chipped:starry_magenta_glazed_terracotta chipped:starry_orange_glazed_terracotta chipped:starry_pink_glazed_terracotta chipped:starry_purple_glazed_terracotta chipped:starry_red_glazed_terracotta chipped:starry_white_glazed_terracotta chipped:starry_yellow_glazed_terracotta chipped:waved_black_glazed_terracotta chipped:waved_blue_glazed_terracotta chipped:waved_brown_glazed_terracotta chipped:waved_cyan_glazed_terracotta chipped:waved_gray_glazed_terracotta chipped:waved_green_glazed_terracotta chipped:waved_light_blue_glazed_terracotta chipped:waved_light_gray_glazed_terracotta chipped:waved_lime_glazed_terracotta chipped:waved_magenta_glazed_terracotta chipped:waved_orange_glazed_terracotta chipped:waved_pink_glazed_terracotta chipped:waved_purple_glazed_terracotta chipped:waved_red_glazed_terracotta chipped:waved_white_glazed_terracotta chipped:waved_yellow_glazed_terracotta chipped:white_glazed_terracotta_pillar_sides chipped:white_glazed_terracotta_pillar_top chipped:white_glazed_terracotta_smooth_tiles chipped:white_glazed_terracotta_tiles chipped:yellow_glazed_terracotta_pillar_sides chipped:yellow_glazed_terracotta_pillar_top chipped:yellow_glazed_terracotta_smooth_tiles chipped:yellow_glazed_terracotta_tiles \ -\ -enderio:clear_glass_d enderio:clear_glass_d_black enderio:clear_glass_d_blue enderio:clear_glass_d_brown enderio:clear_glass_d_cyan enderio:clear_glass_d_gray enderio:clear_glass_d_green enderio:clear_glass_d_light_blue enderio:clear_glass_d_light_gray enderio:clear_glass_d_lime enderio:clear_glass_d_magenta enderio:clear_glass_d_orange enderio:clear_glass_d_pink enderio:clear_glass_d_purple enderio:clear_glass_d_red enderio:clear_glass_d_white enderio:clear_glass_d_yellow enderio:clear_glass_da enderio:clear_glass_da_black enderio:clear_glass_da_blue enderio:clear_glass_da_brown enderio:clear_glass_da_cyan enderio:clear_glass_da_gray enderio:clear_glass_da_green enderio:clear_glass_da_light_blue enderio:clear_glass_da_light_gray enderio:clear_glass_da_lime enderio:clear_glass_da_magenta enderio:clear_glass_da_orange enderio:clear_glass_da_pink enderio:clear_glass_da_purple enderio:clear_glass_da_red enderio:clear_glass_da_white enderio:clear_glass_da_yellow enderio:clear_glass_dm enderio:clear_glass_dm_black enderio:clear_glass_dm_blue enderio:clear_glass_dm_brown enderio:clear_glass_dm_cyan enderio:clear_glass_dm_gray enderio:clear_glass_dm_green enderio:clear_glass_dm_light_blue enderio:clear_glass_dm_light_gray enderio:clear_glass_dm_lime enderio:clear_glass_dm_magenta enderio:clear_glass_dm_orange enderio:clear_glass_dm_pink enderio:clear_glass_dm_purple enderio:clear_glass_dm_red enderio:clear_glass_dm_white enderio:clear_glass_dm_yellow enderio:clear_glass_dna enderio:clear_glass_dna_black enderio:clear_glass_dna_blue enderio:clear_glass_dna_brown enderio:clear_glass_dna_cyan enderio:clear_glass_dna_gray enderio:clear_glass_dna_green enderio:clear_glass_dna_light_blue enderio:clear_glass_dna_light_gray enderio:clear_glass_dna_lime enderio:clear_glass_dna_magenta enderio:clear_glass_dna_orange enderio:clear_glass_dna_pink enderio:clear_glass_dna_purple enderio:clear_glass_dna_red enderio:clear_glass_dna_white enderio:clear_glass_dna_yellow enderio:clear_glass_dnm enderio:clear_glass_dnm_black enderio:clear_glass_dnm_blue enderio:clear_glass_dnm_brown enderio:clear_glass_dnm_cyan enderio:clear_glass_dnm_gray enderio:clear_glass_dnm_green enderio:clear_glass_dnm_light_blue enderio:clear_glass_dnm_light_gray enderio:clear_glass_dnm_lime enderio:clear_glass_dnm_magenta enderio:clear_glass_dnm_orange enderio:clear_glass_dnm_pink enderio:clear_glass_dnm_purple enderio:clear_glass_dnm_red enderio:clear_glass_dnm_white enderio:clear_glass_dnm_yellow enderio:clear_glass_dnp enderio:clear_glass_dnp_black enderio:clear_glass_dnp_blue enderio:clear_glass_dnp_brown enderio:clear_glass_dnp_cyan enderio:clear_glass_dnp_gray enderio:clear_glass_dnp_green enderio:clear_glass_dnp_light_blue enderio:clear_glass_dnp_light_gray enderio:clear_glass_dnp_lime enderio:clear_glass_dnp_magenta enderio:clear_glass_dnp_orange enderio:clear_glass_dnp_pink enderio:clear_glass_dnp_purple enderio:clear_glass_dnp_red enderio:clear_glass_dnp_white enderio:clear_glass_dnp_yellow enderio:clear_glass_dp enderio:clear_glass_dp_black enderio:clear_glass_dp_blue enderio:clear_glass_dp_brown enderio:clear_glass_dp_cyan enderio:clear_glass_dp_gray enderio:clear_glass_dp_green enderio:clear_glass_dp_light_blue enderio:clear_glass_dp_light_gray enderio:clear_glass_dp_lime enderio:clear_glass_dp_magenta enderio:clear_glass_dp_orange enderio:clear_glass_dp_pink enderio:clear_glass_dp_purple enderio:clear_glass_dp_red enderio:clear_glass_dp_white enderio:clear_glass_dp_yellow enderio:fused_quartz_d enderio:fused_quartz_d_black enderio:fused_quartz_d_blue enderio:fused_quartz_d_brown enderio:fused_quartz_d_cyan enderio:fused_quartz_d_gray enderio:fused_quartz_d_green enderio:fused_quartz_d_light_blue enderio:fused_quartz_d_light_gray enderio:fused_quartz_d_lime enderio:fused_quartz_d_magenta enderio:fused_quartz_d_orange enderio:fused_quartz_d_pink enderio:fused_quartz_d_purple enderio:fused_quartz_d_red enderio:fused_quartz_d_white enderio:fused_quartz_d_yellow enderio:fused_quartz_da enderio:fused_quartz_da_black enderio:fused_quartz_da_blue enderio:fused_quartz_da_brown enderio:fused_quartz_da_cyan enderio:fused_quartz_da_gray enderio:fused_quartz_da_green enderio:fused_quartz_da_light_blue enderio:fused_quartz_da_light_gray enderio:fused_quartz_da_lime enderio:fused_quartz_da_magenta enderio:fused_quartz_da_orange enderio:fused_quartz_da_pink enderio:fused_quartz_da_purple enderio:fused_quartz_da_red enderio:fused_quartz_da_white enderio:fused_quartz_da_yellow enderio:fused_quartz_dm enderio:fused_quartz_dm_black enderio:fused_quartz_dm_blue enderio:fused_quartz_dm_brown enderio:fused_quartz_dm_cyan enderio:fused_quartz_dm_gray enderio:fused_quartz_dm_green enderio:fused_quartz_dm_light_blue enderio:fused_quartz_dm_light_gray enderio:fused_quartz_dm_lime enderio:fused_quartz_dm_magenta enderio:fused_quartz_dm_orange enderio:fused_quartz_dm_pink enderio:fused_quartz_dm_purple enderio:fused_quartz_dm_red enderio:fused_quartz_dm_white enderio:fused_quartz_dm_yellow enderio:fused_quartz_dna enderio:fused_quartz_dna_black enderio:fused_quartz_dna_blue enderio:fused_quartz_dna_brown enderio:fused_quartz_dna_cyan enderio:fused_quartz_dna_gray enderio:fused_quartz_dna_green enderio:fused_quartz_dna_light_blue enderio:fused_quartz_dna_light_gray enderio:fused_quartz_dna_lime enderio:fused_quartz_dna_magenta enderio:fused_quartz_dna_orange enderio:fused_quartz_dna_pink enderio:fused_quartz_dna_purple enderio:fused_quartz_dna_red enderio:fused_quartz_dna_white enderio:fused_quartz_dna_yellow enderio:fused_quartz_dnm enderio:fused_quartz_dnm_black enderio:fused_quartz_dnm_blue enderio:fused_quartz_dnm_brown enderio:fused_quartz_dnm_cyan enderio:fused_quartz_dnm_gray enderio:fused_quartz_dnm_green enderio:fused_quartz_dnm_light_blue enderio:fused_quartz_dnm_light_gray enderio:fused_quartz_dnm_lime enderio:fused_quartz_dnm_magenta enderio:fused_quartz_dnm_orange enderio:fused_quartz_dnm_pink enderio:fused_quartz_dnm_purple enderio:fused_quartz_dnm_red enderio:fused_quartz_dnm_white enderio:fused_quartz_dnm_yellow enderio:fused_quartz_dnp enderio:fused_quartz_dnp_black enderio:fused_quartz_dnp_blue enderio:fused_quartz_dnp_brown enderio:fused_quartz_dnp_cyan enderio:fused_quartz_dnp_gray enderio:fused_quartz_dnp_green enderio:fused_quartz_dnp_light_blue enderio:fused_quartz_dnp_light_gray enderio:fused_quartz_dnp_lime enderio:fused_quartz_dnp_magenta enderio:fused_quartz_dnp_orange enderio:fused_quartz_dnp_pink enderio:fused_quartz_dnp_purple enderio:fused_quartz_dnp_red enderio:fused_quartz_dnp_white enderio:fused_quartz_dnp_yellow enderio:fused_quartz_dp enderio:fused_quartz_dp_black enderio:fused_quartz_dp_blue enderio:fused_quartz_dp_brown enderio:fused_quartz_dp_cyan enderio:fused_quartz_dp_gray enderio:fused_quartz_dp_green enderio:fused_quartz_dp_light_blue enderio:fused_quartz_dp_light_gray enderio:fused_quartz_dp_lime enderio:fused_quartz_dp_magenta enderio:fused_quartz_dp_orange enderio:fused_quartz_dp_pink enderio:fused_quartz_dp_purple enderio:fused_quartz_dp_red enderio:fused_quartz_dp_white enderio:fused_quartz_dp_yellow \ -\ -ichunutil:compact_porkchop \ -\ -immersiveengineering:sheetmetal_colored_black immersiveengineering:sheetmetal_colored_blue immersiveengineering:sheetmetal_colored_brown immersiveengineering:sheetmetal_colored_cyan immersiveengineering:sheetmetal_colored_gray immersiveengineering:sheetmetal_colored_green immersiveengineering:sheetmetal_colored_light_blue immersiveengineering:sheetmetal_colored_light_gray immersiveengineering:sheetmetal_colored_lime immersiveengineering:sheetmetal_colored_magenta immersiveengineering:sheetmetal_colored_orange immersiveengineering:sheetmetal_colored_pink immersiveengineering:sheetmetal_colored_purple immersiveengineering:sheetmetal_colored_red immersiveengineering:sheetmetal_colored_white immersiveengineering:sheetmetal_colored_yellow \ -\ -more_slabs_stairs_and_walls:black_glazed_terracotta_slab more_slabs_stairs_and_walls:black_glazed_terracotta_stairs more_slabs_stairs_and_walls:black_glazed_terracotta_wall more_slabs_stairs_and_walls:blue_glazed_terracotta_slab more_slabs_stairs_and_walls:blue_glazed_terracotta_stairs more_slabs_stairs_and_walls:blue_glazed_terracotta_wall more_slabs_stairs_and_walls:brown_glazed_terracotta_slab more_slabs_stairs_and_walls:brown_glazed_terracotta_stairs more_slabs_stairs_and_walls:brown_glazed_terracotta_wall more_slabs_stairs_and_walls:cyan_glazed_terracotta_slab more_slabs_stairs_and_walls:cyan_glazed_terracotta_stairs more_slabs_stairs_and_walls:cyan_glazed_terracotta_wall more_slabs_stairs_and_walls:gray_glazed_terracotta_slab more_slabs_stairs_and_walls:gray_glazed_terracotta_stairs more_slabs_stairs_and_walls:gray_glazed_terracotta_wall more_slabs_stairs_and_walls:green_glazed_terracotta_slab more_slabs_stairs_and_walls:green_glazed_terracotta_stairs more_slabs_stairs_and_walls:green_glazed_terracotta_wall more_slabs_stairs_and_walls:light_blue_glazed_terracotta_slab more_slabs_stairs_and_walls:light_blue_glazed_terracotta_stairs more_slabs_stairs_and_walls:light_blue_glazed_terracotta_wall more_slabs_stairs_and_walls:light_gray_glazed_terracotta_slab more_slabs_stairs_and_walls:light_gray_glazed_terracotta_stairs more_slabs_stairs_and_walls:light_gray_glazed_terracotta_wall more_slabs_stairs_and_walls:lime_glazed_terracotta_slab more_slabs_stairs_and_walls:lime_glazed_terracotta_stairs more_slabs_stairs_and_walls:lime_glazed_terracotta_wall more_slabs_stairs_and_walls:magenta_glazed_terracotta_slab more_slabs_stairs_and_walls:magenta_glazed_terracotta_stairs more_slabs_stairs_and_walls:magenta_glazed_terracotta_wall more_slabs_stairs_and_walls:orange_glazed_terracotta_slab more_slabs_stairs_and_walls:orange_glazed_terracotta_stairs more_slabs_stairs_and_walls:orange_glazed_terracotta_wall more_slabs_stairs_and_walls:pink_glazed_terracotta_slab more_slabs_stairs_and_walls:pink_glazed_terracotta_stairs more_slabs_stairs_and_walls:pink_glazed_terracotta_wall more_slabs_stairs_and_walls:purple_glazed_terracotta_slab more_slabs_stairs_and_walls:purple_glazed_terracotta_stairs more_slabs_stairs_and_walls:purple_glazed_terracotta_wall more_slabs_stairs_and_walls:red_glazed_terracotta_slab more_slabs_stairs_and_walls:red_glazed_terracotta_stairs more_slabs_stairs_and_walls:red_glazed_terracotta_wall more_slabs_stairs_and_walls:white_glazed_terracotta_slab more_slabs_stairs_and_walls:white_glazed_terracotta_stairs more_slabs_stairs_and_walls:white_glazed_terracotta_wall more_slabs_stairs_and_walls:yellow_glazed_terracotta_slab more_slabs_stairs_and_walls:yellow_glazed_terracotta_stairs more_slabs_stairs_and_walls:yellow_glazed_terracotta_wall \ -\ -oritech:plastic_block \ -\ -securitycraft:reinforced_black_glazed_terracotta securitycraft:reinforced_blue_glazed_terracotta securitycraft:reinforced_brown_glazed_terracotta securitycraft:reinforced_cyan_glazed_terracotta securitycraft:reinforced_gray_glazed_terracotta securitycraft:reinforced_green_glazed_terracotta securitycraft:reinforced_light_blue_glazed_terracotta securitycraft:reinforced_light_gray_glazed_terracotta securitycraft:reinforced_lime_glazed_terracotta securitycraft:reinforced_magenta_glazed_terracotta securitycraft:reinforced_orange_glazed_terracotta securitycraft:reinforced_pink_glazed_terracotta securitycraft:reinforced_purple_glazed_terracotta securitycraft:reinforced_red_glazed_terracotta securitycraft:reinforced_white_glazed_terracotta securitycraft:reinforced_yellow_glazed_terracotta - -# Glazed Terracotta Non-Full Blocks (Modded Only) -block.10437 = extshape:white_glazed_terracotta_slab extshape:orange_glazed_terracotta_slab extshape:magenta_glazed_terracotta_slab extshape:light_blue_glazed_terracotta_slab extshape:yellow_glazed_terracotta_slab extshape:lime_glazed_terracotta_slab extshape:pink_glazed_terracotta_slab extshape:gray_glazed_terracotta_slab extshape:light_gray_glazed_terracotta_slab extshape:cyan_glazed_terracotta_slab extshape:purple_glazed_terracotta_slab extshape:blue_glazed_terracotta_slab extshape:brown_glazed_terracotta_slab extshape:green_glazed_terracotta_slab extshape:red_glazed_terracotta_slab extshape:black_glazed_terracotta_slab \ -\ -additionalplacements:extshape.black_glazed_terracotta_slab additionalplacements:extshape.blue_glazed_terracotta_slab additionalplacements:extshape.brown_glazed_terracotta_slab additionalplacements:extshape.cyan_glazed_terracotta_slab additionalplacements:extshape.gray_glazed_terracotta_slab additionalplacements:extshape.green_glazed_terracotta_slab additionalplacements:extshape.light_blue_glazed_terracotta_slab additionalplacements:extshape.light_gray_glazed_terracotta_slab additionalplacements:extshape.lime_glazed_terracotta_slab additionalplacements:extshape.magenta_glazed_terracotta_slab additionalplacements:extshape.orange_glazed_terracotta_slab additionalplacements:extshape.pink_glazed_terracotta_slab additionalplacements:extshape.purple_glazed_terracotta_slab additionalplacements:extshape.red_glazed_terracotta_slab additionalplacements:extshape.white_glazed_terracotta_slab additionalplacements:extshape.yellow_glazed_terracotta_slab additionalplacements:extshape_blockus.black_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.black_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.blue_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.blue_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.brown_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.brown_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.cyan_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.cyan_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.gray_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.gray_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.green_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.green_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.light_blue_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.light_blue_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.light_gray_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.light_gray_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.lime_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.lime_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.magenta_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.magenta_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.orange_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.orange_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.pink_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.pink_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.purple_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.purple_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.red_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.red_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.white_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.white_glazed_terracotta_pillar_stairs additionalplacements:extshape_blockus.yellow_glazed_terracotta_pillar_slab additionalplacements:extshape_blockus.yellow_glazed_terracotta_pillar_stairs additionalplacements:immersiveengineering.slab_sheetmetal_colored_black additionalplacements:immersiveengineering.slab_sheetmetal_colored_blue additionalplacements:immersiveengineering.slab_sheetmetal_colored_brown additionalplacements:immersiveengineering.slab_sheetmetal_colored_cyan additionalplacements:immersiveengineering.slab_sheetmetal_colored_gray additionalplacements:immersiveengineering.slab_sheetmetal_colored_green additionalplacements:immersiveengineering.slab_sheetmetal_colored_light_blue additionalplacements:immersiveengineering.slab_sheetmetal_colored_light_gray additionalplacements:immersiveengineering.slab_sheetmetal_colored_lime additionalplacements:immersiveengineering.slab_sheetmetal_colored_magenta additionalplacements:immersiveengineering.slab_sheetmetal_colored_orange additionalplacements:immersiveengineering.slab_sheetmetal_colored_pink additionalplacements:immersiveengineering.slab_sheetmetal_colored_purple additionalplacements:immersiveengineering.slab_sheetmetal_colored_red additionalplacements:immersiveengineering.slab_sheetmetal_colored_white additionalplacements:immersiveengineering.slab_sheetmetal_colored_yellow \ -\ -diagonalwalls:extshape_blockus/black_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/blue_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/brown_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/cyan_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/gray_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/green_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/light_blue_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/light_gray_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/lime_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/magenta_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/orange_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/pink_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/purple_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/red_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/white_glazed_terracotta_pillar_wall diagonalwalls:extshape_blockus/yellow_glazed_terracotta_pillar_wall \ -\ -enderio:clear_glass enderio:clear_glass_a enderio:clear_glass_a_black enderio:clear_glass_a_blue enderio:clear_glass_a_brown enderio:clear_glass_a_cyan enderio:clear_glass_a_gray enderio:clear_glass_a_green enderio:clear_glass_a_light_blue enderio:clear_glass_a_light_gray enderio:clear_glass_a_lime enderio:clear_glass_a_magenta enderio:clear_glass_a_orange enderio:clear_glass_a_pink enderio:clear_glass_a_purple enderio:clear_glass_a_red enderio:clear_glass_a_white enderio:clear_glass_a_yellow enderio:clear_glass_black enderio:clear_glass_blue enderio:clear_glass_brown enderio:clear_glass_cyan enderio:clear_glass_gray enderio:clear_glass_green enderio:clear_glass_light_blue enderio:clear_glass_light_gray enderio:clear_glass_lime enderio:clear_glass_m enderio:clear_glass_m_black enderio:clear_glass_m_blue enderio:clear_glass_m_brown enderio:clear_glass_m_cyan enderio:clear_glass_m_gray enderio:clear_glass_m_green enderio:clear_glass_m_light_blue enderio:clear_glass_m_light_gray enderio:clear_glass_m_lime enderio:clear_glass_m_magenta enderio:clear_glass_m_orange enderio:clear_glass_m_pink enderio:clear_glass_m_purple enderio:clear_glass_m_red enderio:clear_glass_m_white enderio:clear_glass_m_yellow enderio:clear_glass_magenta enderio:clear_glass_na enderio:clear_glass_na_black enderio:clear_glass_na_blue enderio:clear_glass_na_brown enderio:clear_glass_na_cyan enderio:clear_glass_na_gray enderio:clear_glass_na_green enderio:clear_glass_na_light_blue enderio:clear_glass_na_light_gray enderio:clear_glass_na_lime enderio:clear_glass_na_magenta enderio:clear_glass_na_orange enderio:clear_glass_na_pink enderio:clear_glass_na_purple enderio:clear_glass_na_red enderio:clear_glass_na_white enderio:clear_glass_na_yellow enderio:clear_glass_nm enderio:clear_glass_nm_black enderio:clear_glass_nm_blue enderio:clear_glass_nm_brown enderio:clear_glass_nm_cyan enderio:clear_glass_nm_gray enderio:clear_glass_nm_green enderio:clear_glass_nm_light_blue enderio:clear_glass_nm_light_gray enderio:clear_glass_nm_lime enderio:clear_glass_nm_magenta enderio:clear_glass_nm_orange enderio:clear_glass_nm_pink enderio:clear_glass_nm_purple enderio:clear_glass_nm_red enderio:clear_glass_nm_white enderio:clear_glass_nm_yellow enderio:clear_glass_np enderio:clear_glass_np_black enderio:clear_glass_np_blue enderio:clear_glass_np_brown enderio:clear_glass_np_cyan enderio:clear_glass_np_gray enderio:clear_glass_np_green enderio:clear_glass_np_light_blue enderio:clear_glass_np_light_gray enderio:clear_glass_np_lime enderio:clear_glass_np_magenta enderio:clear_glass_np_orange enderio:clear_glass_np_pink enderio:clear_glass_np_purple enderio:clear_glass_np_red enderio:clear_glass_np_white enderio:clear_glass_np_yellow enderio:clear_glass_orange enderio:clear_glass_p enderio:clear_glass_p_black enderio:clear_glass_p_blue enderio:clear_glass_p_brown enderio:clear_glass_p_cyan enderio:clear_glass_p_gray enderio:clear_glass_p_green enderio:clear_glass_p_light_blue enderio:clear_glass_p_light_gray enderio:clear_glass_p_lime enderio:clear_glass_p_magenta enderio:clear_glass_p_orange enderio:clear_glass_p_pink enderio:clear_glass_p_purple enderio:clear_glass_p_red enderio:clear_glass_p_white enderio:clear_glass_p_yellow enderio:clear_glass_pink enderio:clear_glass_purple enderio:clear_glass_red enderio:clear_glass_white enderio:clear_glass_yellow enderio:fused_quartz enderio:fused_quartz_a enderio:fused_quartz_a_black enderio:fused_quartz_a_blue enderio:fused_quartz_a_brown enderio:fused_quartz_a_cyan enderio:fused_quartz_a_gray enderio:fused_quartz_a_green enderio:fused_quartz_a_light_blue enderio:fused_quartz_a_light_gray enderio:fused_quartz_a_lime enderio:fused_quartz_a_magenta enderio:fused_quartz_a_orange enderio:fused_quartz_a_pink enderio:fused_quartz_a_purple enderio:fused_quartz_a_red enderio:fused_quartz_a_white enderio:fused_quartz_a_yellow enderio:fused_quartz_black enderio:fused_quartz_blue enderio:fused_quartz_brown enderio:fused_quartz_cyan enderio:fused_quartz_gray enderio:fused_quartz_green enderio:fused_quartz_light_blue enderio:fused_quartz_light_gray enderio:fused_quartz_lime enderio:fused_quartz_m enderio:fused_quartz_m_black enderio:fused_quartz_m_blue enderio:fused_quartz_m_brown enderio:fused_quartz_m_cyan enderio:fused_quartz_m_gray enderio:fused_quartz_m_green enderio:fused_quartz_m_light_blue enderio:fused_quartz_m_light_gray enderio:fused_quartz_m_lime enderio:fused_quartz_m_magenta enderio:fused_quartz_m_orange enderio:fused_quartz_m_pink enderio:fused_quartz_m_purple enderio:fused_quartz_m_red enderio:fused_quartz_m_white enderio:fused_quartz_m_yellow enderio:fused_quartz_magenta enderio:fused_quartz_na enderio:fused_quartz_na_black enderio:fused_quartz_na_blue enderio:fused_quartz_na_brown enderio:fused_quartz_na_cyan enderio:fused_quartz_na_gray enderio:fused_quartz_na_green enderio:fused_quartz_na_light_blue enderio:fused_quartz_na_light_gray enderio:fused_quartz_na_lime enderio:fused_quartz_na_magenta enderio:fused_quartz_na_orange enderio:fused_quartz_na_pink enderio:fused_quartz_na_purple enderio:fused_quartz_na_red enderio:fused_quartz_na_white enderio:fused_quartz_na_yellow enderio:fused_quartz_nm enderio:fused_quartz_nm_black enderio:fused_quartz_nm_blue enderio:fused_quartz_nm_brown enderio:fused_quartz_nm_cyan enderio:fused_quartz_nm_gray enderio:fused_quartz_nm_green enderio:fused_quartz_nm_light_blue enderio:fused_quartz_nm_light_gray enderio:fused_quartz_nm_lime enderio:fused_quartz_nm_magenta enderio:fused_quartz_nm_orange enderio:fused_quartz_nm_pink enderio:fused_quartz_nm_purple enderio:fused_quartz_nm_red enderio:fused_quartz_nm_white enderio:fused_quartz_nm_yellow enderio:fused_quartz_np enderio:fused_quartz_np_black enderio:fused_quartz_np_blue enderio:fused_quartz_np_brown enderio:fused_quartz_np_cyan enderio:fused_quartz_np_gray enderio:fused_quartz_np_green enderio:fused_quartz_np_light_blue enderio:fused_quartz_np_light_gray enderio:fused_quartz_np_lime enderio:fused_quartz_np_magenta enderio:fused_quartz_np_orange enderio:fused_quartz_np_pink enderio:fused_quartz_np_purple enderio:fused_quartz_np_red enderio:fused_quartz_np_white enderio:fused_quartz_np_yellow enderio:fused_quartz_orange enderio:fused_quartz_p enderio:fused_quartz_p_black enderio:fused_quartz_p_blue enderio:fused_quartz_p_brown enderio:fused_quartz_p_cyan enderio:fused_quartz_p_gray enderio:fused_quartz_p_green enderio:fused_quartz_p_light_blue enderio:fused_quartz_p_light_gray enderio:fused_quartz_p_lime enderio:fused_quartz_p_magenta enderio:fused_quartz_p_orange enderio:fused_quartz_p_pink enderio:fused_quartz_p_purple enderio:fused_quartz_p_red enderio:fused_quartz_p_white enderio:fused_quartz_p_yellow enderio:fused_quartz_pink enderio:fused_quartz_purple enderio:fused_quartz_red enderio:fused_quartz_white enderio:fused_quartz_yellow \ -\ -extshape_blockus:black_glazed_terracotta_pillar_quarter_piece extshape_blockus:black_glazed_terracotta_pillar_slab extshape_blockus:black_glazed_terracotta_pillar_stairs extshape_blockus:black_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:black_glazed_terracotta_pillar_vertical_slab extshape_blockus:black_glazed_terracotta_pillar_vertical_stairs extshape_blockus:black_glazed_terracotta_pillar_wall extshape_blockus:blue_glazed_terracotta_pillar_quarter_piece extshape_blockus:blue_glazed_terracotta_pillar_slab extshape_blockus:blue_glazed_terracotta_pillar_stairs extshape_blockus:blue_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:blue_glazed_terracotta_pillar_vertical_slab extshape_blockus:blue_glazed_terracotta_pillar_vertical_stairs extshape_blockus:blue_glazed_terracotta_pillar_wall extshape_blockus:brown_glazed_terracotta_pillar_quarter_piece extshape_blockus:brown_glazed_terracotta_pillar_slab extshape_blockus:brown_glazed_terracotta_pillar_stairs extshape_blockus:brown_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:brown_glazed_terracotta_pillar_vertical_slab extshape_blockus:brown_glazed_terracotta_pillar_vertical_stairs extshape_blockus:brown_glazed_terracotta_pillar_wall extshape_blockus:cyan_glazed_terracotta_pillar_quarter_piece extshape_blockus:cyan_glazed_terracotta_pillar_slab extshape_blockus:cyan_glazed_terracotta_pillar_stairs extshape_blockus:cyan_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:cyan_glazed_terracotta_pillar_vertical_slab extshape_blockus:cyan_glazed_terracotta_pillar_vertical_stairs extshape_blockus:cyan_glazed_terracotta_pillar_wall extshape_blockus:gray_glazed_terracotta_pillar_quarter_piece extshape_blockus:gray_glazed_terracotta_pillar_slab extshape_blockus:gray_glazed_terracotta_pillar_stairs extshape_blockus:gray_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:gray_glazed_terracotta_pillar_vertical_slab extshape_blockus:gray_glazed_terracotta_pillar_vertical_stairs extshape_blockus:gray_glazed_terracotta_pillar_wall extshape_blockus:green_glazed_terracotta_pillar_quarter_piece extshape_blockus:green_glazed_terracotta_pillar_slab extshape_blockus:green_glazed_terracotta_pillar_stairs extshape_blockus:green_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:green_glazed_terracotta_pillar_vertical_slab extshape_blockus:green_glazed_terracotta_pillar_vertical_stairs extshape_blockus:green_glazed_terracotta_pillar_wall extshape_blockus:light_blue_glazed_terracotta_pillar_quarter_piece extshape_blockus:light_blue_glazed_terracotta_pillar_slab extshape_blockus:light_blue_glazed_terracotta_pillar_stairs extshape_blockus:light_blue_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:light_blue_glazed_terracotta_pillar_vertical_slab extshape_blockus:light_blue_glazed_terracotta_pillar_vertical_stairs extshape_blockus:light_blue_glazed_terracotta_pillar_wall extshape_blockus:light_gray_glazed_terracotta_pillar_quarter_piece extshape_blockus:light_gray_glazed_terracotta_pillar_slab extshape_blockus:light_gray_glazed_terracotta_pillar_stairs extshape_blockus:light_gray_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:light_gray_glazed_terracotta_pillar_vertical_slab extshape_blockus:light_gray_glazed_terracotta_pillar_vertical_stairs extshape_blockus:light_gray_glazed_terracotta_pillar_wall extshape_blockus:lime_glazed_terracotta_pillar_quarter_piece extshape_blockus:lime_glazed_terracotta_pillar_slab extshape_blockus:lime_glazed_terracotta_pillar_stairs extshape_blockus:lime_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:lime_glazed_terracotta_pillar_vertical_slab extshape_blockus:lime_glazed_terracotta_pillar_vertical_stairs extshape_blockus:lime_glazed_terracotta_pillar_wall extshape_blockus:magenta_glazed_terracotta_pillar_quarter_piece extshape_blockus:magenta_glazed_terracotta_pillar_slab extshape_blockus:magenta_glazed_terracotta_pillar_stairs extshape_blockus:magenta_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:magenta_glazed_terracotta_pillar_vertical_slab extshape_blockus:magenta_glazed_terracotta_pillar_vertical_stairs extshape_blockus:magenta_glazed_terracotta_pillar_wall extshape_blockus:orange_glazed_terracotta_pillar_quarter_piece extshape_blockus:orange_glazed_terracotta_pillar_slab extshape_blockus:orange_glazed_terracotta_pillar_stairs extshape_blockus:orange_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:orange_glazed_terracotta_pillar_vertical_slab extshape_blockus:orange_glazed_terracotta_pillar_vertical_stairs extshape_blockus:orange_glazed_terracotta_pillar_wall extshape_blockus:pink_glazed_terracotta_pillar_quarter_piece extshape_blockus:pink_glazed_terracotta_pillar_slab extshape_blockus:pink_glazed_terracotta_pillar_stairs extshape_blockus:pink_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:pink_glazed_terracotta_pillar_vertical_slab extshape_blockus:pink_glazed_terracotta_pillar_vertical_stairs extshape_blockus:pink_glazed_terracotta_pillar_wall extshape_blockus:purple_glazed_terracotta_pillar_quarter_piece extshape_blockus:purple_glazed_terracotta_pillar_slab extshape_blockus:purple_glazed_terracotta_pillar_stairs extshape_blockus:purple_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:purple_glazed_terracotta_pillar_vertical_slab extshape_blockus:purple_glazed_terracotta_pillar_vertical_stairs extshape_blockus:purple_glazed_terracotta_pillar_wall extshape_blockus:red_glazed_terracotta_pillar_quarter_piece extshape_blockus:red_glazed_terracotta_pillar_slab extshape_blockus:red_glazed_terracotta_pillar_stairs extshape_blockus:red_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:red_glazed_terracotta_pillar_vertical_slab extshape_blockus:red_glazed_terracotta_pillar_vertical_stairs extshape_blockus:red_glazed_terracotta_pillar_wall extshape_blockus:white_glazed_terracotta_pillar_quarter_piece extshape_blockus:white_glazed_terracotta_pillar_slab extshape_blockus:white_glazed_terracotta_pillar_stairs extshape_blockus:white_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:white_glazed_terracotta_pillar_vertical_slab extshape_blockus:white_glazed_terracotta_pillar_vertical_stairs extshape_blockus:white_glazed_terracotta_pillar_wall extshape_blockus:yellow_glazed_terracotta_pillar_quarter_piece extshape_blockus:yellow_glazed_terracotta_pillar_slab extshape_blockus:yellow_glazed_terracotta_pillar_stairs extshape_blockus:yellow_glazed_terracotta_pillar_vertical_quarter_piece extshape_blockus:yellow_glazed_terracotta_pillar_vertical_slab extshape_blockus:yellow_glazed_terracotta_pillar_vertical_stairs extshape_blockus:yellow_glazed_terracotta_pillar_wall \ -\ -handcrafted:blue_glazed_medium_pot handcrafted:blue_glazed_thick_pot handcrafted:blue_glazed_thin_pot handcrafted:blue_glazed_wide_pot handcrafted:white_glazed_medium_pot handcrafted:white_glazed_thick_pot handcrafted:white_glazed_thin_pot handcrafted:white_glazed_wide_pot \ -\ -immersiveengineering:chute_colored_black immersiveengineering:chute_colored_blue immersiveengineering:chute_colored_brown immersiveengineering:chute_colored_cyan immersiveengineering:chute_colored_gray immersiveengineering:chute_colored_green immersiveengineering:chute_colored_light_blue immersiveengineering:chute_colored_light_gray immersiveengineering:chute_colored_lime immersiveengineering:chute_colored_magenta immersiveengineering:chute_colored_orange immersiveengineering:chute_colored_pink immersiveengineering:chute_colored_purple immersiveengineering:chute_colored_red immersiveengineering:chute_colored_white immersiveengineering:chute_colored_yellow immersiveengineering:slab_sheetmetal_colored_black immersiveengineering:slab_sheetmetal_colored_blue immersiveengineering:slab_sheetmetal_colored_brown immersiveengineering:slab_sheetmetal_colored_cyan immersiveengineering:slab_sheetmetal_colored_gray immersiveengineering:slab_sheetmetal_colored_green immersiveengineering:slab_sheetmetal_colored_light_blue immersiveengineering:slab_sheetmetal_colored_light_gray immersiveengineering:slab_sheetmetal_colored_lime immersiveengineering:slab_sheetmetal_colored_magenta immersiveengineering:slab_sheetmetal_colored_orange immersiveengineering:slab_sheetmetal_colored_pink immersiveengineering:slab_sheetmetal_colored_purple immersiveengineering:slab_sheetmetal_colored_red immersiveengineering:slab_sheetmetal_colored_white immersiveengineering:slab_sheetmetal_colored_yellow - - -##### PRISMARINE ##### - - -# Prismarine Full Blocks -block.10440 = prismarine prismarine_bricks \ -\ -blockus:chiseled_prismarine blockus:prismarine_circular_paving blockus:prismarine_pillar \ -\ -chipped:angry_prismarine chipped:blank_prismarine_carving chipped:bordered_prismarine chipped:brick_bordered_prismarine chipped:carved_prismarine chipped:checkered_prismarine_tiles chipped:cobbled_prismarine chipped:cracked_disordered_prismarine_bricks chipped:cracked_flat_prismarine_tiles chipped:cracked_prismarine_bricks chipped:creeper_prismarine_carving chipped:crying_prismarine chipped:curly_prismarine_pillar chipped:cut_blank_prismarine chipped:cut_prismarine_column chipped:duh_prismarine chipped:edged_prismarine_bricks chipped:engraved_prismarine chipped:eroded_prismarine chipped:etched_prismarine_bricks chipped:fine_prismarine_pillar chipped:flat_prismarine_tiles chipped:glad_prismarine chipped:granite_prismarine chipped:inlayed_prismarine chipped:inscribed_prismarine chipped:layed_prismarine_bricks chipped:loded_prismarine chipped:massive_prismarine_bricks chipped:offset_prismarine_bricks chipped:ornate_prismarine_pillar chipped:overlapping_prismarine_tiles chipped:pillar_prismarine_bricks chipped:polished_prismarine chipped:prismarine_bricks chipped:prismarine_mini_tiles chipped:prismarine_pillar chipped:prismarine_pillar_top chipped:prismarine_scales chipped:rough_prismarine chipped:rounded_prismarine_bricks chipped:runic_carved_prismarine chipped:sad_prismarine chipped:sanded_prismarine chipped:simple_prismarine_pillar chipped:small_prismarine_bricks chipped:smooth_inlayed_prismarine chipped:smooth_prismarine_column chipped:smooth_ringed_prismarine chipped:smoothed_double_inlayed_prismarine chipped:spider_prismarine_carving chipped:spiraled_prismarine chipped:stacked_prismarine_bricks chipped:thick_inlayed_prismarine chipped:tiled_bordered_prismarine chipped:tiled_prismarine chipped:tiled_prismarine_column chipped:tiny_brick_bordered_prismarine chipped:tiny_layered_prismarine_bricks chipped:tiny_layered_prismarine_slabs chipped:tiny_prismarine_bricks chipped:trodden_prismarine chipped:unamused_prismarine chipped:vertical_cut_prismarine chipped:vertical_disordered_prismarine_bricks chipped:weathered_prismarine \ -\ -chisel:array/prismarine chisel:braid/prismarine chisel:chaotic_bricks/prismarine chisel:chaotic_medium/prismarine chisel:chaotic_small/prismarine chisel:circular/prismarine chisel:cracked/prismarine chisel:cracked_bricks/prismarine chisel:cut/prismarine chisel:dent/prismarine chisel:encased_bricks/prismarine chisel:french/prismarine chisel:jellybean/prismarine chisel:large_tile/prismarine chisel:layer/prismarine chisel:mosaic/prismarine chisel:ornate/prismarine chisel:panel/prismarine chisel:pillar/prismarine chisel:prism/prismarine chisel:prismarine chisel:prismarine1 chisel:prismarine2 chisel:raw/prismarine chisel:road/prismarine chisel:slant/prismarine chisel:small_bricks/prismarine chisel:soft_bricks/prismarine chisel:solid_bricks/prismarine chisel:tiles_medium/prismarine chisel:tiles_small/prismarine chisel:triple_bricks/prismarine chisel:twist/prismarine chisel:weaver/prismarine chisel:zag/prismarine \ -\ -cqrepoured:prismarine_carved cqrepoured:prismarine_cube cqrepoured:prismarine_large cqrepoured:prismarine_pillar cqrepoured:prismarine_small cqrepoured:prismarine_square \ -\ -immersive_weathering:chiseled_prismarine_bricks immersive_weathering:cracked_prismarine_bricks \ -\ -quark:elder_prismarine quark:elder_prismarine_bricks_slab_double quark:elder_prismarine_dark_slab_double quark:elder_prismarine_slab_double quark:prismarine_bricks_slab_double quark:prismarine_slab_double \ -\ -rechiseled:prismarine_bricks_beams rechiseled:prismarine_bricks_beams_connecting rechiseled:prismarine_bricks_brick_pattern rechiseled:prismarine_bricks_brick_pattern_connecting rechiseled:prismarine_bricks_brick_paving rechiseled:prismarine_bricks_brick_paving_connecting rechiseled:prismarine_bricks_bricks rechiseled:prismarine_bricks_bricks_connecting rechiseled:prismarine_bricks_chiseled_circles rechiseled:prismarine_bricks_chiseled_circles_connecting rechiseled:prismarine_bricks_chiseled_squares rechiseled:prismarine_bricks_chiseled_squares_connecting rechiseled:prismarine_bricks_diagonal_bricks rechiseled:prismarine_bricks_diagonal_bricks_connecting rechiseled:prismarine_bricks_diagonal_tiles rechiseled:prismarine_bricks_diagonal_tiles_connecting rechiseled:prismarine_bricks_dotted rechiseled:prismarine_bricks_dotted_connecting rechiseled:prismarine_bricks_pillars rechiseled:prismarine_bricks_pillars_connecting rechiseled:prismarine_bricks_polished rechiseled:prismarine_bricks_polished_connecting rechiseled:prismarine_bricks_rotated_bricks rechiseled:prismarine_bricks_rotated_bricks_connecting rechiseled:prismarine_bricks_rows rechiseled:prismarine_bricks_rows_connecting rechiseled:prismarine_bricks_small_tiles rechiseled:prismarine_bricks_small_tiles_connecting rechiseled:prismarine_bricks_squares rechiseled:prismarine_bricks_squares_connecting rechiseled:prismarine_bricks_tiles rechiseled:prismarine_bricks_tiles_connecting rechiseled:prismarine_bricks_wavy rechiseled:prismarine_bricks_wavy_connecting rechiseled:prismarine_bricks_woven rechiseled:prismarine_bricks_woven_connecting \ -\ -securitycraft:reinforced_prismarine securitycraft:reinforced_prismarine_bricks - -# Prismarine Non-Full Blocks -block.10441 = prismarine_wall \ -\ -additionallanterns:prismarine_chain \ -\ -additionalplacements:blockus.prismarine_tile_slab additionalplacements:blockus.prismarine_tile_stairs additionalplacements:extshape.prismarine_brick_pressure_plate additionalplacements:extshape.prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_prismarine_slab additionalplacements:extshape_blockus.chiseled_prismarine_stairs additionalplacements:extshape_blockus.prismarine_circular_paving_pressure_plate additionalplacements:extshape_blockus.prismarine_circular_paving_slab additionalplacements:extshape_blockus.prismarine_circular_paving_stairs additionalplacements:extshape_blockus.prismarine_tile_pressure_plate additionalplacements:minecraft.prismarine_brick_slab additionalplacements:minecraft.prismarine_brick_stairs additionalplacements:minecraft.prismarine_slab additionalplacements:minecraft.prismarine_stairs \ -\ -blockus:prismarine_tile_slab blockus:prismarine_tile_stairs blockus:prismarine_tile_wall blockus:prismarine_tiles \ -\ -diagonalfences:extshape/prismarine_brick_fence diagonalfences:extshape/prismarine_fence diagonalfences:extshape_blockus/prismarine_circular_paving_fence diagonalfences:extshape_blockus/prismarine_tile_fence diagonalfences:mcwfences/modern_prismarine_wall diagonalfences:mcwfences/prismarine_grass_topped_wall diagonalfences:mcwfences/prismarine_pillar_wall diagonalfences:mcwfences/railing_prismarine_wall \ -\ -diagonalwalls:blockus/prismarine_tile_wall diagonalwalls:extshape/prismarine_brick_wall diagonalwalls:extshape_blockus/chiseled_prismarine_wall diagonalwalls:extshape_blockus/prismarine_circular_paving_wall diagonalwalls:minecraft/prismarine_wall \ -\ -extshape:prismarine_brick_button extshape:prismarine_brick_fence extshape:prismarine_brick_fence_gate extshape:prismarine_brick_pressure_plate extshape:prismarine_brick_quarter_piece extshape:prismarine_brick_vertical_quarter_piece extshape:prismarine_brick_vertical_slab extshape:prismarine_brick_vertical_stairs extshape:prismarine_brick_wall extshape:prismarine_button extshape:prismarine_fence extshape:prismarine_fence_gate extshape:prismarine_pressure_plate extshape:prismarine_quarter_piece extshape:prismarine_vertical_quarter_piece extshape:prismarine_vertical_slab extshape:prismarine_vertical_stairs extshape:prismarine_wall \ -\ -extshape_blockus:chiseled_prismarine_pressure_plate extshape_blockus:chiseled_prismarine_quarter_piece extshape_blockus:chiseled_prismarine_slab extshape_blockus:chiseled_prismarine_stairs extshape_blockus:chiseled_prismarine_vertical_quarter_piece extshape_blockus:chiseled_prismarine_vertical_slab extshape_blockus:chiseled_prismarine_vertical_stairs extshape_blockus:chiseled_prismarine_wall extshape_blockus:prismarine_circular_paving_button extshape_blockus:prismarine_circular_paving_fence extshape_blockus:prismarine_circular_paving_fence_gate extshape_blockus:prismarine_circular_paving_pressure_plate extshape_blockus:prismarine_circular_paving_quarter_piece extshape_blockus:prismarine_circular_paving_slab extshape_blockus:prismarine_circular_paving_stairs extshape_blockus:prismarine_circular_paving_vertical_quarter_piece extshape_blockus:prismarine_circular_paving_vertical_slab extshape_blockus:prismarine_circular_paving_vertical_stairs extshape_blockus:prismarine_circular_paving_wall extshape_blockus:prismarine_tile_fence extshape_blockus:prismarine_tile_fence_gate extshape_blockus:prismarine_tile_pressure_plate extshape_blockus:prismarine_tile_quarter_piece extshape_blockus:prismarine_tile_vertical_quarter_piece extshape_blockus:prismarine_tile_vertical_slab extshape_blockus:prismarine_tile_vertical_stairs \ -\ -hearth_and_home:prismarine_chimney:lit=false hearth_and_home:prismarine_chimney:top=false \ -\ -immersive_weathering:cracked_prismarine_brick_slab immersive_weathering:cracked_prismarine_brick_stairs immersive_weathering:cracked_prismarine_brick_wall immersive_weathering:prismarine_brick_wall \ -\ -mcwbridges:balustrade_prismarine_bricks_bridge mcwbridges:prismarine_bricks_bridge mcwbridges:prismarine_bricks_bridge_pier mcwbridges:prismarine_bricks_bridge_stair \ -\ -mcwfences:modern_prismarine_wall mcwfences:prismarine_grass_topped_wall mcwfences:prismarine_pillar_wall mcwfences:prismarine_railing_gate mcwfences:railing_prismarine_wall \ -\ -mcwroofs:prismarine_brick_attic_roof mcwroofs:prismarine_brick_lower_roof mcwroofs:prismarine_brick_roof mcwroofs:prismarine_brick_steep_roof mcwroofs:prismarine_brick_top_roof mcwroofs:prismarine_brick_upper_lower_roof mcwroofs:prismarine_brick_upper_steep_roof \ -\ -mcwstairs:prismarine_balcony mcwstairs:prismarine_bulk_stairs mcwstairs:prismarine_compact_stairs mcwstairs:prismarine_loft_stairs mcwstairs:prismarine_platform mcwstairs:prismarine_railing mcwstairs:prismarine_skyline_stairs mcwstairs:prismarine_terrace_stairs \ -\ -quark:elder_prismarine_bricks_slab quark:elder_prismarine_bricks_stairs quark:elder_prismarine_bricks_wall quark:elder_prismarine_dark_slab quark:elder_prismarine_dark_stairs quark:elder_prismarine_dark_wall quark:elder_prismarine_slab quark:elder_prismarine_stairs quark:elder_prismarine_wall quark:prismarine_bricks_slab quark:prismarine_bricks_stairs quark:prismarine_bricks_wall quark:prismarine_rough_wall quark:prismarine_slab quark:prismarine_stairs \ -\ -securitycraft:reinforced_prismarine_brick_slab securitycraft:reinforced_prismarine_brick_stairs securitycraft:reinforced_prismarine_slab securitycraft:reinforced_prismarine_stairs securitycraft:reinforced_prismarine_wall - -# Prismarine Slabs and Stairs -block.10443 = prismarine_slab prismarine_stairs prismarine_brick_slab prismarine_brick_stairs - -# Dark Prismarine Full Blocks -block.10444 = dark_prismarine \ -\ -ars_nouveau:gilded_sourcestone_alternating ars_nouveau:gilded_sourcestone_basketweave ars_nouveau:gilded_sourcestone_large_bricks ars_nouveau:gilded_sourcestone_mosaic ars_nouveau:gilded_sourcestone_small_bricks ars_nouveau:smooth_sourcestone ars_nouveau:sourcestone ars_nouveau:sourcestone_alternating ars_nouveau:sourcestone_basketweave ars_nouveau:sourcestone_large_bricks ars_nouveau:sourcestone_mosaic ars_nouveau:sourcestone_small_bricks \ -\ -betterend:virid_jadestone betterend:virid_jadestone_bricks betterend:virid_jadestone_furnace:lit=false betterend:virid_jadestone_pillar betterend:virid_jadestone_polished betterend:virid_jadestone_tiles \ -\ -blockus:chiseled_dark_prismarine blockus:dark_prismarine_pillar blockus:herringbone_teal_nether_bricks blockus:polished_teal_nether_bricks blockus:teal_nether_brick_pillar blockus:teal_nether_bricks \ -\ -chipped:angry_dark_prismarine chipped:blank_dark_prismarine_carving chipped:bordered_dark_prismarine chipped:brick_bordered_dark_prismarine chipped:carved_dark_prismarine chipped:checkered_dark_prismarine_tiles chipped:cobbled_dark_prismarine chipped:cracked_dark_prismarine_bricks chipped:cracked_disordered_dark_prismarine_bricks chipped:cracked_flat_dark_prismarine_tiles chipped:creeper_dark_prismarine_carving chipped:crying_dark_prismarine chipped:curly_dark_prismarine_pillar chipped:cut_blank_dark_prismarine chipped:cut_dark_prismarine_column chipped:dark_prismarine_bricks chipped:dark_prismarine_pillar chipped:dark_prismarine_pillar_top chipped:dark_prismarine_scales chipped:duh_dark_prismarine chipped:edged_dark_prismarine_bricks chipped:engraved_dark_prismarine chipped:eroded_dark_prismarine chipped:etched_dark_prismarine_bricks chipped:fine_dark_prismarine_pillar chipped:flat_dark_prismarine_tiles chipped:glad_dark_prismarine chipped:inlayed_dark_prismarine chipped:inscribed_dark_prismarine chipped:layed_dark_prismarine_bricks chipped:loded_dark_prismarine chipped:massive_dark_prismarine_bricks chipped:offset_dark_prismarine_bricks chipped:ornate_dark_prismarine_pillar chipped:overlapping_dark_prismarine_tiles chipped:pillar_dark_prismarine_bricks chipped:polished_dark_prismarine chipped:prismal_dark_prismarine_remnants chipped:rough_dark_prismarine chipped:rounded_dark_prismarine_bricks chipped:runic_carved_dark_prismarine chipped:sad_dark_prismarine chipped:sanded_dark_prismarine chipped:simple_dark_prismarine_pillar chipped:small_dark_prismarine_bricks chipped:smooth_dark_prismarine_column chipped:smooth_inlayed_dark_prismarine chipped:smooth_ringed_dark_prismarine chipped:smoothed_double_inlayed_dark_prismarine chipped:spider_dark_prismarine_carving chipped:spiraled_dark_prismarine chipped:stacked_dark_prismarine_bricks chipped:thick_inlayed_dark_prismarine chipped:tiled_bordered_dark_prismarine chipped:tiled_dark_prismarine chipped:tiled_dark_prismarine_column chipped:tiny_brick_bordered_dark_prismarine chipped:tiny_dark_prismarine_bricks chipped:tiny_layered_dark_prismarine_bricks chipped:tiny_layered_dark_prismarine_slabs chipped:trodden_dark_prismarine chipped:unamused_dark_prismarine chipped:vertical_cut_dark_prismarine chipped:vertical_disordered_dark_prismarine_bricks chipped:weathered_dark_prismarine \ -\ -chisel:temple chisel:templemossy \ -\ -mcwpaths:dark_prismarine_crystal_floor mcwpaths:dark_prismarine_flagstone mcwpaths:dark_prismarine_running_bond mcwpaths:dark_prismarine_windmill_weave \ -\ -mcwwindows:prismarine_brick_arrow_slit mcwwindows:prismarine_brick_gothic mcwwindows:prismarine_four_window mcwwindows:prismarine_pane_window mcwwindows:prismarine_parapet mcwwindows:prismarine_window mcwwindows:prismarine_window2 \ -\ -quark:prismarine_dark_slab_double \ -\ -rechiseled:dark_prismarine_beams rechiseled:dark_prismarine_beams_connecting rechiseled:dark_prismarine_brick_paving rechiseled:dark_prismarine_brick_paving_connecting rechiseled:dark_prismarine_bricks rechiseled:dark_prismarine_bricks_connecting rechiseled:dark_prismarine_dotted rechiseled:dark_prismarine_dotted_connecting rechiseled:dark_prismarine_fabric rechiseled:dark_prismarine_fabric_connecting rechiseled:dark_prismarine_large_tiles rechiseled:dark_prismarine_large_tiles_connecting rechiseled:dark_prismarine_rotated_bricks rechiseled:dark_prismarine_rotated_bricks_connecting rechiseled:dark_prismarine_rows rechiseled:dark_prismarine_rows_connecting rechiseled:dark_prismarine_squares rechiseled:dark_prismarine_squares_connecting rechiseled:dark_prismarine_tiles rechiseled:dark_prismarine_tiles_connecting rechiseled:dark_prismarine_wavy rechiseled:dark_prismarine_wavy_connecting rechiseled:dark_prismarine_woven rechiseled:dark_prismarine_woven_connecting \ -\ -securitycraft:reinforced_dark_prismarine - -# Dark Prismarine Non-Full Blocks -block.10447 = dark_prismarine_stairs dark_prismarine_slab \ -\ -additionallanterns:dark_prismarine_chain \ -\ -additionalplacements:ars_nouveau.gilded_sourcestone_alternating_slab additionalplacements:ars_nouveau.gilded_sourcestone_alternating_stairs additionalplacements:ars_nouveau.gilded_sourcestone_basketweave_slab additionalplacements:ars_nouveau.gilded_sourcestone_basketweave_stairs additionalplacements:ars_nouveau.gilded_sourcestone_large_bricks_slab additionalplacements:ars_nouveau.gilded_sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.gilded_sourcestone_mosaic_slab additionalplacements:ars_nouveau.gilded_sourcestone_mosaic_stairs additionalplacements:ars_nouveau.gilded_sourcestone_small_bricks_slab additionalplacements:ars_nouveau.gilded_sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.sourcestone_alternating_slab additionalplacements:ars_nouveau.sourcestone_alternating_stairs additionalplacements:ars_nouveau.sourcestone_basketweave_slab additionalplacements:ars_nouveau.sourcestone_basketweave_stairs additionalplacements:ars_nouveau.sourcestone_large_bricks_slab additionalplacements:ars_nouveau.sourcestone_large_bricks_stairs additionalplacements:ars_nouveau.sourcestone_mosaic_slab additionalplacements:ars_nouveau.sourcestone_mosaic_stairs additionalplacements:ars_nouveau.sourcestone_slab additionalplacements:ars_nouveau.sourcestone_small_bricks_slab additionalplacements:ars_nouveau.sourcestone_small_bricks_stairs additionalplacements:ars_nouveau.sourcestone_stairs additionalplacements:blockus.polished_teal_nether_brick_slab additionalplacements:blockus.polished_teal_nether_brick_stairs additionalplacements:blockus.teal_nether_brick_slab additionalplacements:blockus.teal_nether_brick_stairs additionalplacements:extshape.dark_prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_dark_prismarine_pressure_plate additionalplacements:extshape_blockus.chiseled_dark_prismarine_slab additionalplacements:extshape_blockus.chiseled_dark_prismarine_stairs additionalplacements:extshape_blockus.herringbone_teal_nether_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_teal_nether_brick_slab additionalplacements:extshape_blockus.herringbone_teal_nether_brick_stairs additionalplacements:extshape_blockus.polished_teal_nether_brick_pressure_plate additionalplacements:extshape_blockus.teal_nether_brick_pressure_plate additionalplacements:mcwpaths.dark_prismarine_crystal_floor_slab additionalplacements:mcwpaths.dark_prismarine_crystal_floor_stairs additionalplacements:mcwpaths.dark_prismarine_flagstone_slab additionalplacements:mcwpaths.dark_prismarine_flagstone_stairs additionalplacements:mcwpaths.dark_prismarine_running_bond_slab additionalplacements:mcwpaths.dark_prismarine_running_bond_stairs additionalplacements:mcwpaths.dark_prismarine_windmill_weave_slab additionalplacements:mcwpaths.dark_prismarine_windmill_weave_stairs additionalplacements:minecraft.dark_prismarine_slab additionalplacements:minecraft.dark_prismarine_stairs \ -\ -ars_nouveau:arcane_pedestal ars_nouveau:arcane_platform ars_nouveau:gilded_sourcestone_alternating_slab ars_nouveau:gilded_sourcestone_alternating_stairs ars_nouveau:gilded_sourcestone_basketweave_slab ars_nouveau:gilded_sourcestone_basketweave_stairs ars_nouveau:gilded_sourcestone_large_bricks_slab ars_nouveau:gilded_sourcestone_large_bricks_stairs ars_nouveau:gilded_sourcestone_mosaic_slab ars_nouveau:gilded_sourcestone_mosaic_stairs ars_nouveau:gilded_sourcestone_small_bricks_slab ars_nouveau:gilded_sourcestone_small_bricks_stairs ars_nouveau:potion_melder ars_nouveau:sourcestone_alternating_slab ars_nouveau:sourcestone_alternating_stairs ars_nouveau:sourcestone_basketweave_slab ars_nouveau:sourcestone_basketweave_stairs ars_nouveau:sourcestone_grate ars_nouveau:sourcestone_large_bricks_slab ars_nouveau:sourcestone_large_bricks_stairs ars_nouveau:sourcestone_mosaic_slab ars_nouveau:sourcestone_mosaic_stairs ars_nouveau:sourcestone_sconce ars_nouveau:sourcestone_slab ars_nouveau:sourcestone_small_bricks_slab ars_nouveau:sourcestone_small_bricks_stairs ars_nouveau:sourcestone_stairs \ -\ -betterend:virid_jadestone_bricks_slab betterend:virid_jadestone_bricks_stairs betterend:virid_jadestone_bricks_wall betterend:virid_jadestone_button betterend:virid_jadestone_pedestal betterend:virid_jadestone_plate betterend:virid_jadestone_slab betterend:virid_jadestone_stairs betterend:virid_jadestone_wall \ -\ -blockus:polished_teal_nether_brick_slab blockus:polished_teal_nether_brick_stairs blockus:teal_nether_brick_slab blockus:teal_nether_brick_stairs blockus:teal_nether_brick_wall \ -\ -diagonalfences:extshape/dark_prismarine_fence diagonalfences:extshape_blockus/herringbone_teal_nether_brick_fence diagonalfences:extshape_blockus/polished_teal_nether_brick_fence diagonalfences:extshape_blockus/teal_nether_brick_fence \ -\ -diagonalwalls:blockus/teal_nether_brick_wall diagonalwalls:extshape/dark_prismarine_wall diagonalwalls:extshape_blockus/chiseled_dark_prismarine_wall diagonalwalls:extshape_blockus/herringbone_teal_nether_brick_wall diagonalwalls:extshape_blockus/polished_teal_nether_brick_wall \ -\ -extshape:dark_primarine_button extshape:dark_primarine_fence extshape:dark_primarine_fence_gate extshape:dark_primarine_pressure_plate extshape:dark_primarine_quarter_piece extshape:dark_primarine_vertical_quarter_piece extshape:dark_primarine_vertical_slab extshape:dark_primarine_vertical_stairs extshape:dark_primarine_wall extshape:dark_prismarine_button extshape:dark_prismarine_fence extshape:dark_prismarine_fence_gate extshape:dark_prismarine_pressure_plate extshape:dark_prismarine_quarter_piece extshape:dark_prismarine_vertical_quarter_piece extshape:dark_prismarine_vertical_slab extshape:dark_prismarine_vertical_stairs extshape:dark_prismarine_wall \ -\ -extshape_blockus:chiseled_dark_prismarine_pressure_plate extshape_blockus:chiseled_dark_prismarine_quarter_piece extshape_blockus:chiseled_dark_prismarine_slab extshape_blockus:chiseled_dark_prismarine_stairs extshape_blockus:chiseled_dark_prismarine_vertical_quarter_piece extshape_blockus:chiseled_dark_prismarine_vertical_slab extshape_blockus:chiseled_dark_prismarine_vertical_stairs extshape_blockus:chiseled_dark_prismarine_wall extshape_blockus:herringbone_teal_nether_brick_fence extshape_blockus:herringbone_teal_nether_brick_fence_gate extshape_blockus:herringbone_teal_nether_brick_pressure_plate extshape_blockus:herringbone_teal_nether_brick_quarter_piece extshape_blockus:herringbone_teal_nether_brick_slab extshape_blockus:herringbone_teal_nether_brick_stairs extshape_blockus:herringbone_teal_nether_brick_vertical_quarter_piece extshape_blockus:herringbone_teal_nether_brick_vertical_slab extshape_blockus:herringbone_teal_nether_brick_vertical_stairs extshape_blockus:herringbone_teal_nether_brick_wall extshape_blockus:polished_teal_nether_brick_fence extshape_blockus:polished_teal_nether_brick_fence_gate extshape_blockus:polished_teal_nether_brick_pressure_plate extshape_blockus:polished_teal_nether_brick_quarter_piece extshape_blockus:polished_teal_nether_brick_slab extshape_blockus:polished_teal_nether_brick_stairs extshape_blockus:polished_teal_nether_brick_vertical_quarter_piece extshape_blockus:polished_teal_nether_brick_vertical_slab extshape_blockus:polished_teal_nether_brick_vertical_stairs extshape_blockus:polished_teal_nether_brick_wall extshape_blockus:teal_nether_brick_fence extshape_blockus:teal_nether_brick_fence_gate extshape_blockus:teal_nether_brick_pressure_plate extshape_blockus:teal_nether_brick_quarter_piece extshape_blockus:teal_nether_brick_vertical_quarter_piece extshape_blockus:teal_nether_brick_vertical_slab extshape_blockus:teal_nether_brick_vertical_stairs extshape_blockus:teal_nether_brick_wall \ -\ -immersive_weathering:dark_prismarine_wall \ -\ -mcwpaths:dark_prismarine_basket_weave_paving mcwpaths:dark_prismarine_clover_paving mcwpaths:dark_prismarine_crystal_floor_path mcwpaths:dark_prismarine_crystal_floor_slab mcwpaths:dark_prismarine_crystal_floor_stairs mcwpaths:dark_prismarine_diamond_paving mcwpaths:dark_prismarine_dumble_paving mcwpaths:dark_prismarine_flagstone_path mcwpaths:dark_prismarine_flagstone_slab mcwpaths:dark_prismarine_flagstone_stairs mcwpaths:dark_prismarine_honeycomb_paving mcwpaths:dark_prismarine_running_bond_path mcwpaths:dark_prismarine_running_bond_slab mcwpaths:dark_prismarine_running_bond_stairs mcwpaths:dark_prismarine_square_paving mcwpaths:dark_prismarine_strewn_rocky_path mcwpaths:dark_prismarine_windmill_weave_path mcwpaths:dark_prismarine_windmill_weave_slab mcwpaths:dark_prismarine_windmill_weave_stairs \ -\ -mcwroofs:dark_prismarine_attic_roof mcwroofs:dark_prismarine_lower_roof mcwroofs:dark_prismarine_roof mcwroofs:dark_prismarine_steep_roof mcwroofs:dark_prismarine_top_roof mcwroofs:dark_prismarine_upper_lower_roof mcwroofs:dark_prismarine_upper_steep_roof \ -\ -mcwwindows:dark_prismarine_brick_arrow_slit mcwwindows:dark_prismarine_brick_gothic mcwwindows:dark_prismarine_four_window mcwwindows:dark_prismarine_pane_window mcwwindows:dark_prismarine_parapet mcwwindows:dark_prismarine_window mcwwindows:dark_prismarine_window2 \ -\ -quark:dark_prismarine_wall quark:prismarine_dark_slab quark:prismarine_dark_stairs \ -\ -securitycraft:reinforced_dark_prismarine_slab securitycraft:reinforced_dark_prismarine_stairs \ -\ -supplementaries:prismarine_rod - -# Sea Lantern -block.10448 = sea_lantern \ -\ -ad_astra:glowing_iron_pillar \ -\ -additionaladditions:glow_stick \ -\ -additionalplacements:extshape.sea_lantern_slab additionalplacements:extshape.sea_lantern_stairs additionalplacements:mcwlights.sea_lantern_slab \ -\ -ars_elemental:water_upstream \ -\ -betternether:eye_seed betternether:eyeball betternether:eyeball_small betternether:willow_branch:shape=end betternether:willow_torch \ -\ -charm:tube_sea_lantern \ -\ -chipped:broken_sea_lantern chipped:bulbed_sea_lantern chipped:cracked_sea_lantern chipped:double_inlayed_sea_lantern chipped:fancy_sea_lantern chipped:framed_sea_lantern chipped:hived_sea_lantern chipped:inlayed_sea_lantern chipped:ornate_sea_lantern chipped:polished_sea_lantern chipped:reinforced_sea_lantern chipped:sea_lodestone_side chipped:shimmering_sea_lantern chipped:smooth_sea_lantern chipped:special_sea_lantern chipped:thick_inlayed_sea_lantern chipped:tiled_sea_lantern_pillar \ -\ -diagonalwindows:quark/white_corundum_pane \ -\ -extshape:sea_lantern_quarter_piece extshape:sea_lantern_slab extshape:sea_lantern_stairs extshape:sea_lantern_vertical_quarter_piece extshape:sea_lantern_vertical_slab extshape:sea_lantern_vertical_stairs \ -\ -mcwlights:sea_lantern_slab \ -\ -philipsruins:frozen_sea_lantern \ -\ -quark:elder_sea_lantern quark:waxed_white_corundum quark:white_corundum quark:white_corundum_cluster quark:white_crystal_lamp:lit=true \ -\ -regions_unexplored:cobalt_obsidian \ -\ -rounded:prismarine_lantern \ -\ -securitycraft:motion_activated_light:lit=true securitycraft:reinforced_sea_lantern \ -\ -wilderwild:blue_pearlescent_mesoglea wilderwild:blue_pearlescent_nematocyst - -# Magma Blocks -block.10452 = magma_block \ -\ -additionalplacements:blockus.blaze_brick_slab additionalplacements:blockus.blaze_brick_stairs additionalplacements:blockus.magma_brick_slab additionalplacements:blockus.magma_brick_stairs additionalplacements:blockus.small_magma_brick_slab additionalplacements:blockus.small_magma_brick_stairs \ -\ -allthecompressed:blaze_block_1x allthecompressed:blaze_block_2x allthecompressed:blaze_block_3x allthecompressed:blaze_block_4x allthecompressed:blaze_block_5x allthecompressed:blaze_block_6x allthecompressed:blaze_block_7x allthecompressed:blaze_block_8x allthecompressed:blaze_block_9x allthecompressed:blazing_crystal_block_1x allthecompressed:blazing_crystal_block_2x allthecompressed:blazing_crystal_block_3x allthecompressed:blazing_crystal_block_4x allthecompressed:blazing_crystal_block_5x allthecompressed:blazing_crystal_block_6x allthecompressed:blazing_crystal_block_7x allthecompressed:blazing_crystal_block_8x allthecompressed:blazing_crystal_block_9x \ -\ -ars_elemental:magma_upstream \ -\ -biomesoplenty:burning_blossom biomesoplenty:potted_burning_blossom \ -\ -blockus:blaze_brick_slab blockus:blaze_brick_stairs blockus:blaze_brick_wall blockus:blaze_bricks blockus:blaze_pillar blockus:magma_brick_slab blockus:magma_brick_stairs blockus:magma_brick_wall blockus:netherrack_brick_wall blockus:small_magma_brick_slab blockus:small_magma_brick_stairs blockus:small_magma_brick_wall \ -\ -burnt:burning_grass burnt:smoldering_bookshelf burnt:smoldering_door burnt:smoldering_fence burnt:smoldering_fence_gate burnt:smoldering_fence_gate_start burnt:smoldering_fence_start burnt:smoldering_leaves burnt:smoldering_leaves_fire burnt:smoldering_leaves_start burnt:smoldering_log burnt:smoldering_log_2 burnt:smoldering_log_broken burnt:smoldering_log_rotate burnt:smoldering_log_start burnt:smoldering_planks burnt:smoldering_planks_2 burnt:smoldering_planks_3 burnt:smoldering_planks_start burnt:smoldering_slab burnt:smoldering_slab_2 burnt:smoldering_slab_start burnt:smoldering_stairs burnt:smoldering_stairs_2 burnt:smoldering_stairs_3 burnt:smoldering_stairs_start burnt:smoldering_trapdoor burnt:smoldering_wood burnt:smoldering_wood_2 burnt:smoldering_wood_start \ -\ -chipped:angry_magma_block chipped:blank_magma_block_carving chipped:bordered_magma_block chipped:brick_bordered_magma_block chipped:carved_magma_block chipped:checkered_magma_block_tiles chipped:cobbled_magma_block chipped:cracked_disordered_magma_block_bricks chipped:cracked_flat_magma_block_tiles chipped:cracked_magma_block_bricks chipped:creeper_magma_block_carving chipped:crying_magma_block chipped:curly_magma_block_pillar chipped:cut_blank_magma_block chipped:cut_magma_block_column chipped:duh_magma_block chipped:edged_magma_block_bricks chipped:engraved_magma_block chipped:eroded_magma_block chipped:etched_magma_block_bricks chipped:fine_magma_block_pillar chipped:flat_magma_block_tiles chipped:glad_magma_block chipped:inlayed_magma_block chipped:inscribed_magma_block chipped:layed_magma_block_bricks chipped:loded_magma_block chipped:magma_block_bricks chipped:magma_block_mini_tiles chipped:magma_block_pillar chipped:magma_block_pillar_top chipped:magma_block_scales chipped:massive_magma_block_bricks chipped:offset_magma_block_bricks chipped:ornate_magma_block_pillar chipped:overlapping_magma_block_tiles chipped:pillar_magma_block_bricks chipped:polished_magma_block chipped:prismal_magma_block_remnants chipped:rough_magma_block chipped:rounded_magma_block_bricks chipped:runic_carved_magma_block chipped:sad_magma_block chipped:sanded_magma_block chipped:simple_magma_block_pillar chipped:small_magma_block_bricks chipped:smooth_inlayed_magma_block chipped:smooth_magma_block_column chipped:smooth_ringed_magma_block chipped:smoothed_double_inlayed_magma_block chipped:spider_magma_block_carving chipped:spiraled_magma_block chipped:stacked_magma_block_bricks chipped:thick_inlayed_magma_block chipped:tiled_bordered_magma_block chipped:tiled_magma_block chipped:tiled_magma_block_column chipped:tiny_brick_bordered_magma_block chipped:tiny_layered_magma_block_bricks chipped:tiny_layered_magma_block_slabs chipped:tiny_magma_block_bricks chipped:trodden_magma_block chipped:unamused_magma_block chipped:vertical_cut_magma_block chipped:vertical_disordered_magma_block_bricks chipped:weathered_magma_block \ -\ -chisel:lavastone chisel:lavastone1 chisel:lavastone2 \ -\ -diagonalwalls:blockus/blaze_brick_wall diagonalwalls:blockus/magma_brick_wall diagonalwalls:blockus/netherrack_brick_wall diagonalwalls:blockus/small_magma_brick_wall \ -\ -iceandfire:dragonforge_fire_brick:grill=true iceandfire:dragonforge_fire_input:active=true \ -\ -immersive_weathering:nulch_block:molten=true \ -\ -mocreatures:firestone \ -\ -more_ores_more_gems:magma_volcagmium_ore \ -\ -placeableitems:block_blaze_powder placeableitems:block_blaze_rod placeableitems:block_magma_cream \ -\ -quark:gunpowder_block:lit=true quark:magma_bricks quark:magma_bricks_slab_double \ -\ -supplementaries:blaze_rod supplementaries:gunpowder:burning=1 supplementaries:gunpowder:burning=2 supplementaries:gunpowder:burning=3 supplementaries:gunpowder:burning=4 supplementaries:gunpowder:burning=5 supplementaries:gunpowder:burning=6 supplementaries:gunpowder:burning=7 supplementaries:gunpowder:burning=8 \ -\ -tconstruct:firewood \ -\ -tfc:burning_log_pile tfc:molten:lit=true tfc:rock/magma/andesite tfc:rock/magma/basalt tfc:rock/magma/dacite tfc:rock/magma/diorite tfc:rock/magma/gabbro tfc:rock/magma/granite tfc:rock/magma/rhyolite - -# Magma Non-Full Blocks (Modded Only) -block.10453 = tconstruct:firewood_slab tconstruct:firewood_stairs \ -\ -quark:magma_bricks_slab quark:magma_bricks_stairs - -# Command Blocks -block.10456 = command_block chain_command_block repeating_command_block \ -\ -reccomplex:weighted_command_block - -# Concrete Blocks -block.10460 = white_concrete orange_concrete magenta_concrete light_blue_concrete yellow_concrete pink_concrete gray_concrete light_gray_concrete cyan_concrete purple_concrete brown_concrete green_concrete red_concrete black_concrete \ -\ -additionalplacements:blockus.black_concrete_brick_slab additionalplacements:blockus.black_concrete_brick_stairs additionalplacements:blockus.blue_concrete_brick_slab additionalplacements:blockus.blue_concrete_brick_stairs additionalplacements:blockus.brown_concrete_brick_slab additionalplacements:blockus.brown_concrete_brick_stairs additionalplacements:blockus.cyan_concrete_brick_slab additionalplacements:blockus.cyan_concrete_brick_stairs additionalplacements:blockus.gray_concrete_brick_slab additionalplacements:blockus.gray_concrete_brick_stairs additionalplacements:blockus.green_concrete_brick_slab additionalplacements:blockus.green_concrete_brick_stairs additionalplacements:blockus.light_blue_concrete_brick_slab additionalplacements:blockus.light_blue_concrete_brick_stairs additionalplacements:blockus.light_gray_concrete_brick_slab additionalplacements:blockus.light_gray_concrete_brick_stairs additionalplacements:blockus.lime_concrete_brick_slab additionalplacements:blockus.lime_concrete_brick_stairs additionalplacements:blockus.magenta_concrete_brick_slab additionalplacements:blockus.magenta_concrete_brick_stairs additionalplacements:blockus.orange_concrete_brick_slab additionalplacements:blockus.orange_concrete_brick_stairs additionalplacements:blockus.pink_concrete_brick_slab additionalplacements:blockus.pink_concrete_brick_stairs additionalplacements:blockus.purple_concrete_brick_slab additionalplacements:blockus.purple_concrete_brick_stairs additionalplacements:blockus.red_concrete_brick_slab additionalplacements:blockus.red_concrete_brick_stairs additionalplacements:blockus.white_concrete_brick_slab additionalplacements:blockus.white_concrete_brick_stairs additionalplacements:blockus.yellow_concrete_brick_slab additionalplacements:blockus.yellow_concrete_brick_stairs \ -\ -blockus:black_blue_colored_tiles blockus:black_brown_colored_tiles blockus:black_colored_tiles blockus:black_concrete_brick_slab blockus:black_concrete_brick_stairs blockus:black_concrete_bricks blockus:black_concrete_pillar blockus:black_cyan_colored_tiles blockus:black_gray_colored_tiles blockus:black_green_colored_tiles blockus:black_light_blue_colored_tiles blockus:black_light_gray_colored_tiles blockus:black_lime_colored_tiles blockus:black_magenta_colored_tiles blockus:black_orange_colored_tiles blockus:black_pink_colored_tiles blockus:black_purple_colored_tiles blockus:black_red_colored_tiles blockus:black_yellow_colored_tiles blockus:blue_brown_colored_tiles blockus:blue_colored_tiles blockus:blue_concrete_brick_slab blockus:blue_concrete_brick_stairs blockus:blue_concrete_bricks blockus:blue_concrete_pillar blockus:blue_cyan_colored_tiles blockus:blue_gray_colored_tiles blockus:blue_green_colored_tiles blockus:blue_light_blue_colored_tiles blockus:blue_light_gray_colored_tiles blockus:blue_lime_colored_tiles blockus:blue_magenta_colored_tiles blockus:blue_orange_colored_tiles blockus:blue_pink_colored_tiles blockus:blue_purple_colored_tiles blockus:blue_yellow_colored_tiles blockus:brown_colored_tiles blockus:brown_concrete_brick_slab blockus:brown_concrete_brick_stairs blockus:brown_concrete_bricks blockus:brown_concrete_pillar blockus:brown_gray_colored_tiles blockus:brown_light_gray_colored_tiles blockus:chiseled_black_concrete blockus:chiseled_blue_concrete blockus:chiseled_brown_concrete blockus:chiseled_cyan_concrete blockus:chiseled_gray_concrete blockus:chiseled_green_concrete blockus:chiseled_light_blue_concrete blockus:chiseled_light_gray_concrete blockus:chiseled_lime_concrete blockus:chiseled_magenta_concrete blockus:chiseled_orange_concrete blockus:chiseled_pink_concrete blockus:chiseled_purple_concrete blockus:chiseled_red_concrete blockus:chiseled_sculk_bricks blockus:chiseled_viridite blockus:chiseled_viridite_bricks blockus:chiseled_viridite_pillar blockus:chiseled_white_concrete blockus:chiseled_yellow_concrete blockus:cyan_brown_colored_tiles blockus:cyan_colored_tiles blockus:cyan_concrete_brick_slab blockus:cyan_concrete_brick_stairs blockus:cyan_concrete_bricks blockus:cyan_concrete_pillar blockus:cyan_gray_colored_tiles blockus:cyan_light_gray_colored_tiles blockus:gray_colored_tiles blockus:gray_concrete_brick_slab blockus:gray_concrete_brick_stairs blockus:gray_concrete_bricks blockus:gray_concrete_pillar blockus:gray_light_gray_colored_tiles blockus:green_brown_colored_tiles blockus:green_colored_tiles blockus:green_concrete_brick_slab blockus:green_concrete_brick_stairs blockus:green_concrete_bricks blockus:green_concrete_pillar blockus:green_cyan_colored_tiles blockus:green_gray_colored_tiles blockus:green_light_gray_colored_tiles blockus:green_lime_colored_tiles blockus:green_magenta_colored_tiles blockus:green_orange_colored_tiles blockus:green_pink_colored_tiles blockus:green_purple_colored_tiles blockus:green_yellow_colored_tiles blockus:light_blue_brown_colored_tiles blockus:light_blue_colored_tiles blockus:light_blue_concrete_brick_slab blockus:light_blue_concrete_brick_stairs blockus:light_blue_concrete_bricks blockus:light_blue_concrete_pillar blockus:light_blue_cyan_colored_tiles blockus:light_blue_gray_colored_tiles blockus:light_blue_green_colored_tiles blockus:light_blue_light_gray_colored_tiles blockus:light_blue_lime_colored_tiles blockus:light_blue_magenta_colored_tiles blockus:light_blue_orange_colored_tiles blockus:light_blue_pink_colored_tiles blockus:light_blue_purple_colored_tiles blockus:light_blue_yellow_colored_tiles blockus:light_gray_colored_tiles blockus:light_gray_concrete_brick_slab blockus:light_gray_concrete_brick_stairs blockus:light_gray_concrete_bricks blockus:light_gray_concrete_pillar blockus:lime_brown_colored_tiles blockus:lime_colored_tiles blockus:lime_concrete_brick_slab blockus:lime_concrete_brick_stairs blockus:lime_concrete_bricks blockus:lime_concrete_pillar blockus:lime_cyan_colored_tiles blockus:lime_gray_colored_tiles blockus:lime_light_gray_colored_tiles blockus:lime_magenta_colored_tiles blockus:lime_orange_colored_tiles blockus:lime_pink_colored_tiles blockus:lime_purple_colored_tiles blockus:lime_yellow_colored_tiles blockus:magenta_brown_colored_tiles blockus:magenta_colored_tiles blockus:magenta_concrete_brick_slab blockus:magenta_concrete_brick_stairs blockus:magenta_concrete_bricks blockus:magenta_concrete_pillar blockus:magenta_cyan_colored_tiles blockus:magenta_gray_colored_tiles blockus:magenta_light_gray_colored_tiles blockus:magenta_orange_colored_tiles blockus:orange_brown_colored_tiles blockus:orange_colored_tiles blockus:orange_concrete_brick_slab blockus:orange_concrete_brick_stairs blockus:orange_concrete_bricks blockus:orange_concrete_pillar blockus:orange_cyan_colored_tiles blockus:orange_gray_colored_tiles blockus:orange_light_gray_colored_tiles blockus:pink_brown_colored_tiles blockus:pink_colored_tiles blockus:pink_concrete_brick_slab blockus:pink_concrete_brick_stairs blockus:pink_concrete_bricks blockus:pink_concrete_pillar blockus:pink_cyan_colored_tiles blockus:pink_gray_colored_tiles blockus:pink_light_gray_colored_tiles blockus:pink_magenta_colored_tiles blockus:pink_orange_colored_tiles blockus:pink_purple_colored_tiles blockus:polished_sculk blockus:polished_viridite blockus:purple_brown_colored_tiles blockus:purple_colored_tiles blockus:purple_concrete_brick_slab blockus:purple_concrete_brick_stairs blockus:purple_concrete_bricks blockus:purple_concrete_pillar blockus:purple_cyan_colored_tiles blockus:purple_gray_colored_tiles blockus:purple_light_gray_colored_tiles blockus:purple_magenta_colored_tiles blockus:purple_orange_colored_tiles blockus:rainbow_colored_tiles blockus:red_blue_colored_tiles blockus:red_brown_colored_tiles blockus:red_colored_tiles blockus:red_concrete_brick_slab blockus:red_concrete_brick_stairs blockus:red_concrete_bricks blockus:red_concrete_pillar blockus:red_cyan_colored_tiles blockus:red_gray_colored_tiles blockus:red_green_colored_tiles blockus:red_light_blue_colored_tiles blockus:red_light_gray_colored_tiles blockus:red_lime_colored_tiles blockus:red_magenta_colored_tiles blockus:red_orange_colored_tiles blockus:red_pink_colored_tiles blockus:red_purple_colored_tiles blockus:red_yellow_colored_tiles blockus:sculk_bricks blockus:sculk_pillar blockus:small_viridite_bricks blockus:viridite blockus:viridite_bricks blockus:viridite_circular_paving blockus:viridite_lines blockus:viridite_pillar blockus:viridite_squares blockus:viridite_tiles blockus:white_black_colored_tiles blockus:white_blue_colored_tiles blockus:white_brown_colored_tiles blockus:white_colored_tiles blockus:white_concrete_brick_slab blockus:white_concrete_brick_stairs blockus:white_concrete_bricks blockus:white_concrete_pillar blockus:white_cyan_colored_tiles blockus:white_gray_colored_tiles blockus:white_green_colored_tiles blockus:white_light_blue_colored_tiles blockus:white_light_gray_colored_tiles blockus:white_lime_colored_tiles blockus:white_magenta_colored_tiles blockus:white_orange_colored_tiles blockus:white_pink_colored_tiles blockus:white_purple_colored_tiles blockus:white_red_colored_tiles blockus:white_yellow_colored_tiles blockus:yellow_brown_colored_tiles blockus:yellow_colored_tiles blockus:yellow_concrete_brick_slab blockus:yellow_concrete_brick_stairs blockus:yellow_concrete_bricks blockus:yellow_concrete_pillar blockus:yellow_cyan_colored_tiles blockus:yellow_gray_colored_tiles blockus:yellow_light_gray_colored_tiles blockus:yellow_magenta_colored_tiles blockus:yellow_orange_colored_tiles blockus:yellow_pink_colored_tiles blockus:yellow_purple_colored_tiles \ -\ -chipped:black_concrete_bricks chipped:black_concrete_panel chipped:black_concrete_pillar chipped:black_concrete_tiles chipped:blue_concrete_bricks chipped:blue_concrete_panel chipped:blue_concrete_pillar chipped:blue_concrete_tiles chipped:bolted_black_concrete chipped:bolted_blue_concrete chipped:bolted_brown_concrete chipped:bolted_cyan_concrete chipped:bolted_gray_concrete chipped:bolted_green_concrete chipped:bolted_light_blue_concrete chipped:bolted_light_gray_concrete chipped:bolted_lime_concrete chipped:bolted_magenta_concrete chipped:bolted_orange_concrete chipped:bolted_pink_concrete chipped:bolted_purple_concrete chipped:bolted_red_concrete chipped:bolted_white_concrete chipped:bolted_yellow_concrete chipped:brown_concrete_bricks chipped:brown_concrete_panel chipped:brown_concrete_pillar chipped:brown_concrete_tiles chipped:creeper_black_concrete chipped:creeper_blue_concrete chipped:creeper_brown_concrete chipped:creeper_cyan_concrete chipped:creeper_gray_concrete chipped:creeper_green_concrete chipped:creeper_light_blue_concrete chipped:creeper_light_gray_concrete chipped:creeper_lime_concrete chipped:creeper_magenta_concrete chipped:creeper_orange_concrete chipped:creeper_pink_concrete chipped:creeper_purple_concrete chipped:creeper_red_concrete chipped:creeper_white_concrete chipped:creeper_yellow_concrete chipped:cyan_concrete_bricks chipped:cyan_concrete_panel chipped:cyan_concrete_pillar chipped:cyan_concrete_tiles chipped:gray_concrete_bricks chipped:gray_concrete_panel chipped:gray_concrete_pillar chipped:gray_concrete_tiles chipped:green_concrete_bricks chipped:green_concrete_panel chipped:green_concrete_pillar chipped:green_concrete_tiles chipped:grid_black_concrete chipped:grid_blue_concrete chipped:grid_brown_concrete chipped:grid_cyan_concrete chipped:grid_gray_concrete chipped:grid_green_concrete chipped:grid_light_blue_concrete chipped:grid_light_gray_concrete chipped:grid_lime_concrete chipped:grid_magenta_concrete chipped:grid_orange_concrete chipped:grid_pink_concrete chipped:grid_purple_concrete chipped:grid_red_concrete chipped:grid_white_concrete chipped:grid_yellow_concrete chipped:grill_black_concrete chipped:grill_blue_concrete chipped:grill_brown_concrete chipped:grill_cyan_concrete chipped:grill_gray_concrete chipped:grill_green_concrete chipped:grill_light_blue_concrete chipped:grill_light_gray_concrete chipped:grill_lime_concrete chipped:grill_magenta_concrete chipped:grill_orange_concrete chipped:grill_pink_concrete chipped:grill_purple_concrete chipped:grill_red_concrete chipped:grill_white_concrete chipped:grill_yellow_concrete chipped:hazard_black_concrete chipped:hazard_blue_concrete chipped:hazard_brown_concrete chipped:hazard_cyan_concrete chipped:hazard_gray_concrete chipped:hazard_green_concrete chipped:hazard_light_blue_concrete chipped:hazard_light_gray_concrete chipped:hazard_lime_concrete chipped:hazard_magenta_concrete chipped:hazard_orange_concrete chipped:hazard_pink_concrete chipped:hazard_purple_concrete chipped:hazard_red_concrete chipped:hazard_white_concrete chipped:hazard_yellow_concrete chipped:light_blue_concrete_bricks chipped:light_blue_concrete_panel chipped:light_blue_concrete_pillar chipped:light_blue_concrete_tiles chipped:light_gray_concrete_bricks chipped:light_gray_concrete_panel chipped:light_gray_concrete_pillar chipped:light_gray_concrete_tiles chipped:lime_concrete_bricks chipped:lime_concrete_panel chipped:lime_concrete_pillar chipped:lime_concrete_tiles chipped:magenta_concrete_bricks chipped:magenta_concrete_panel chipped:magenta_concrete_pillar chipped:magenta_concrete_tiles chipped:mosaic_black_concrete chipped:mosaic_blue_concrete chipped:mosaic_brown_concrete chipped:mosaic_cyan_concrete chipped:mosaic_gray_concrete chipped:mosaic_green_concrete chipped:mosaic_light_blue_concrete chipped:mosaic_light_gray_concrete chipped:mosaic_lime_concrete chipped:mosaic_magenta_concrete chipped:mosaic_orange_concrete chipped:mosaic_pink_concrete chipped:mosaic_purple_concrete chipped:mosaic_red_concrete chipped:mosaic_white_concrete chipped:mosaic_yellow_concrete chipped:orange_concrete_bricks chipped:orange_concrete_panel chipped:orange_concrete_pillar chipped:orange_concrete_tiles chipped:pegged_black_concrete chipped:pegged_blue_concrete chipped:pegged_brown_concrete chipped:pegged_cyan_concrete chipped:pegged_gray_concrete chipped:pegged_green_concrete chipped:pegged_light_blue_concrete chipped:pegged_light_gray_concrete chipped:pegged_lime_concrete chipped:pegged_magenta_concrete chipped:pegged_orange_concrete chipped:pegged_pink_concrete chipped:pegged_purple_concrete chipped:pegged_red_concrete chipped:pegged_white_concrete chipped:pegged_yellow_concrete chipped:pink_concrete_bricks chipped:pink_concrete_panel 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chisel:solid_bricks/brown_concrete chisel:solid_bricks/cyan_concrete chisel:solid_bricks/gray_concrete chisel:solid_bricks/green_concrete chisel:solid_bricks/light_blue_concrete chisel:solid_bricks/light_gray_concrete chisel:solid_bricks/lime_concrete chisel:solid_bricks/magenta_concrete chisel:solid_bricks/orange_concrete chisel:solid_bricks/pink_concrete chisel:solid_bricks/purple_concrete chisel:solid_bricks/red_concrete chisel:solid_bricks/white_concrete chisel:solid_bricks/yellow_concrete chisel:tiles_medium/black_concrete chisel:tiles_medium/blue_concrete chisel:tiles_medium/brown_concrete chisel:tiles_medium/cyan_concrete chisel:tiles_medium/gray_concrete chisel:tiles_medium/green_concrete chisel:tiles_medium/light_blue_concrete chisel:tiles_medium/light_gray_concrete chisel:tiles_medium/lime_concrete chisel:tiles_medium/magenta_concrete chisel:tiles_medium/orange_concrete chisel:tiles_medium/pink_concrete chisel:tiles_medium/purple_concrete chisel:tiles_medium/red_concrete chisel:tiles_medium/white_concrete chisel:tiles_medium/yellow_concrete chisel:tiles_small/black_concrete chisel:tiles_small/blue_concrete chisel:tiles_small/brown_concrete chisel:tiles_small/cyan_concrete chisel:tiles_small/gray_concrete chisel:tiles_small/green_concrete chisel:tiles_small/light_blue_concrete chisel:tiles_small/light_gray_concrete chisel:tiles_small/lime_concrete chisel:tiles_small/magenta_concrete chisel:tiles_small/orange_concrete chisel:tiles_small/pink_concrete chisel:tiles_small/purple_concrete chisel:tiles_small/red_concrete chisel:tiles_small/white_concrete chisel:tiles_small/yellow_concrete chisel:triple_bricks/black_concrete chisel:triple_bricks/blue_concrete chisel:triple_bricks/brown_concrete chisel:triple_bricks/cyan_concrete chisel:triple_bricks/gray_concrete chisel:triple_bricks/green_concrete chisel:triple_bricks/light_blue_concrete chisel:triple_bricks/light_gray_concrete chisel:triple_bricks/lime_concrete chisel:triple_bricks/magenta_concrete chisel:triple_bricks/orange_concrete chisel:triple_bricks/pink_concrete chisel:triple_bricks/purple_concrete chisel:triple_bricks/red_concrete chisel:triple_bricks/white_concrete chisel:triple_bricks/yellow_concrete chisel:twist/black_concrete chisel:twist/blue_concrete chisel:twist/brown_concrete chisel:twist/cyan_concrete chisel:twist/gray_concrete chisel:twist/green_concrete chisel:twist/light_blue_concrete chisel:twist/light_gray_concrete chisel:twist/lime_concrete chisel:twist/magenta_concrete chisel:twist/orange_concrete chisel:twist/pink_concrete chisel:twist/purple_concrete chisel:twist/red_concrete chisel:twist/white_concrete chisel:twist/yellow_concrete chisel:weaver/black_concrete chisel:weaver/blue_concrete chisel:weaver/brown_concrete chisel:weaver/cyan_concrete chisel:weaver/gray_concrete chisel:weaver/green_concrete chisel:weaver/light_blue_concrete chisel:weaver/light_gray_concrete chisel:weaver/lime_concrete chisel:weaver/magenta_concrete chisel:weaver/orange_concrete chisel:weaver/pink_concrete chisel:weaver/purple_concrete chisel:weaver/red_concrete chisel:weaver/white_concrete chisel:weaver/yellow_concrete chisel:zag/black_concrete chisel:zag/blue_concrete chisel:zag/brown_concrete chisel:zag/cyan_concrete chisel:zag/gray_concrete chisel:zag/green_concrete chisel:zag/light_blue_concrete chisel:zag/light_gray_concrete chisel:zag/lime_concrete chisel:zag/magenta_concrete chisel:zag/orange_concrete chisel:zag/pink_concrete chisel:zag/purple_concrete chisel:zag/red_concrete chisel:zag/white_concrete chisel:zag/yellow_concrete \ -\ -cookingforblockheads:black_kitchen_floor cookingforblockheads:blue_kitchen_floor cookingforblockheads:brown_kitchen_floor cookingforblockheads:cyan_kitchen_floor cookingforblockheads:gray_kitchen_floor cookingforblockheads:green_kitchen_floor cookingforblockheads:light_blue_kitchen_floor cookingforblockheads:light_gray_kitchen_floor cookingforblockheads:lime_kitchen_floor cookingforblockheads:magenta_kitchen_floor cookingforblockheads:orange_kitchen_floor cookingforblockheads:pink_kitchen_floor cookingforblockheads:purple_kitchen_floor cookingforblockheads:red_kitchen_floor cookingforblockheads:white_kitchen_floor cookingforblockheads:yellow_kitchen_floor \ -\ -exdeorum:porcelain_crucible \ -\ -extendedae:ingredient_buffer \ -\ -iceandfire:sea_serpent_scale_block_blue iceandfire:sea_serpent_scale_block_bronze iceandfire:sea_serpent_scale_block_deepblue iceandfire:sea_serpent_scale_block_green iceandfire:sea_serpent_scale_block_purple iceandfire:sea_serpent_scale_block_red iceandfire:sea_serpent_scale_block_teal \ -\ -immersiveengineering:concrete immersiveengineering:concrete_brick immersiveengineering:concrete_brick_cracked immersiveengineering:concrete_chiseled immersiveengineering:concrete_leaded immersiveengineering:concrete_pillar immersiveengineering:concrete_reinforced immersiveengineering:concrete_reinforced_tile immersiveengineering:concrete_tile \ -\ -more_slabs_stairs_and_walls:black_concrete_slab more_slabs_stairs_and_walls:black_concrete_stairs more_slabs_stairs_and_walls:black_concrete_wall more_slabs_stairs_and_walls:blue_concrete_slab more_slabs_stairs_and_walls:blue_concrete_stairs more_slabs_stairs_and_walls:blue_concrete_wall more_slabs_stairs_and_walls:brown_concrete_slab more_slabs_stairs_and_walls:brown_concrete_stairs more_slabs_stairs_and_walls:brown_concrete_wall more_slabs_stairs_and_walls:cyan_concrete_slab more_slabs_stairs_and_walls:cyan_concrete_stairs more_slabs_stairs_and_walls:cyan_concrete_wall more_slabs_stairs_and_walls:gray_concrete_slab more_slabs_stairs_and_walls:gray_concrete_stairs more_slabs_stairs_and_walls:gray_concrete_wall more_slabs_stairs_and_walls:green_concrete_slab more_slabs_stairs_and_walls:green_concrete_stairs more_slabs_stairs_and_walls:green_concrete_wall more_slabs_stairs_and_walls:light_blue_concrete_slab more_slabs_stairs_and_walls:light_blue_concrete_stairs more_slabs_stairs_and_walls:light_blue_concrete_wall more_slabs_stairs_and_walls:light_gray_concrete_slab more_slabs_stairs_and_walls:light_gray_concrete_stairs more_slabs_stairs_and_walls:light_gray_concrete_wall more_slabs_stairs_and_walls:lime_concrete_slab more_slabs_stairs_and_walls:lime_concrete_stairs more_slabs_stairs_and_walls:lime_concrete_wall more_slabs_stairs_and_walls:magenta_concrete_slab more_slabs_stairs_and_walls:magenta_concrete_stairs more_slabs_stairs_and_walls:magenta_concrete_wall more_slabs_stairs_and_walls:orange_concrete_slab more_slabs_stairs_and_walls:orange_concrete_stairs more_slabs_stairs_and_walls:orange_concrete_wall more_slabs_stairs_and_walls:pink_concrete_slab more_slabs_stairs_and_walls:pink_concrete_stairs more_slabs_stairs_and_walls:pink_concrete_wall more_slabs_stairs_and_walls:purple_concrete_slab more_slabs_stairs_and_walls:purple_concrete_stairs more_slabs_stairs_and_walls:purple_concrete_wall more_slabs_stairs_and_walls:red_concrete_slab more_slabs_stairs_and_walls:red_concrete_stairs more_slabs_stairs_and_walls:red_concrete_wall more_slabs_stairs_and_walls:white_concrete_slab more_slabs_stairs_and_walls:white_concrete_stairs more_slabs_stairs_and_walls:white_concrete_wall more_slabs_stairs_and_walls:yellow_concrete_slab more_slabs_stairs_and_walls:yellow_concrete_stairs more_slabs_stairs_and_walls:yellow_concrete_wall \ -\ -securitycraft:reinforced_black_concrete securitycraft:reinforced_blue_concrete securitycraft:reinforced_brown_concrete securitycraft:reinforced_cyan_concrete securitycraft:reinforced_gray_concrete securitycraft:reinforced_green_concrete securitycraft:reinforced_light_blue_concrete securitycraft:reinforced_lime_concrete securitycraft:reinforced_magenta_concrete securitycraft:reinforced_orange_concrete securitycraft:reinforced_pink_concrete securitycraft:reinforced_purple_concrete securitycraft:reinforced_red_concrete securitycraft:reinforced_yellow_concrete \ -\ -spelunkery:polished_rock_salt:illuminated=false spelunkery:rock_salt_bricks:illuminated=false \ -\ -supplementaries:blackboard \ -\ -wilderwild:null_block diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10461-10608.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10461-10608.properties deleted file mode 100644 index d3c36f0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10461-10608.properties +++ /dev/null @@ -1,948 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Concrete Non-Full Blocks (Modded Only) -block.10461 = extshape:white_concrete_stairs extshape:orange_concrete_stairs extshape:magenta_concrete_stairs extshape:light_blue_concrete_stairs extshape:yellow_concrete_stairs extshape:lime_concrete_stairs extshape:pink_concrete_stairs extshape:gray_concrete_stairs extshape:light_gray_concrete_stairs extshape:cyan_concrete_stairs extshape:purple_concrete_stairs extshape:blue_concrete_stairs extshape:brown_concrete_stairs extshape:green_concrete_stairs extshape:red_concrete_stairs extshape:black_concrete_stairs extshape:white_concrete_slab extshape:orange_concrete_slab extshape:magenta_concrete_slab extshape:light_blue_concrete_slab extshape:yellow_concrete_slab extshape:lime_concrete_slab extshape:pink_concrete_slab extshape:gray_concrete_slab extshape:light_gray_concrete_slab extshape:cyan_concrete_slab extshape:purple_concrete_slab extshape:blue_concrete_slab extshape:brown_concrete_slab extshape:green_concrete_slab extshape:red_concrete_slab extshape:black_concrete_slab extshape:white_concrete_vertical_slab extshape:orange_concrete_vertical_slab extshape:magenta_concrete_vertical_slab extshape:light_blue_concrete_vertical_slab extshape:yellow_concrete_vertical_slab extshape:lime_concrete_vertical_slab extshape:pink_concrete_vertical_slab extshape:gray_concrete_vertical_slab extshape:light_gray_concrete_vertical_slab extshape:cyan_concrete_vertical_slab extshape:purple_concrete_vertical_slab extshape:blue_concrete_vertical_slab extshape:brown_concrete_vertical_slab extshape:green_concrete_vertical_slab extshape:red_concrete_vertical_slab extshape:black_concrete_vertical_slab extshape:white_concrete_vertical_stairs extshape:orange_concrete_vertical_stairs extshape:magenta_concrete_vertical_stairs extshape:light_blue_concrete_vertical_stairs extshape:yellow_concrete_vertical_stairs extshape:lime_concrete_vertical_stairs extshape:pink_concrete_vertical_stairs extshape:gray_concrete_vertical_stairs extshape:light_gray_concrete_vertical_stairs extshape:cyan_concrete_vertical_stairs extshape:purple_concrete_vertical_stairs extshape:blue_concrete_vertical_stairs extshape:brown_concrete_vertical_stairs extshape:green_concrete_vertical_stairs extshape:red_concrete_vertical_stairs extshape:black_concrete_vertical_stairs extshape:white_concrete_quarter_piece extshape:orange_concrete_quarter_piece extshape:magenta_concrete_quarter_piece extshape:light_blue_concrete_quarter_piece extshape:yellow_concrete_quarter_piece extshape:lime_concrete_quarter_piece extshape:pink_concrete_quarter_piece extshape:gray_concrete_quarter_piece extshape:light_gray_concrete_quarter_piece extshape:cyan_concrete_quarter_piece extshape:purple_concrete_quarter_piece extshape:blue_concrete_quarter_piece extshape:brown_concrete_quarter_piece extshape:green_concrete_quarter_piece extshape:red_concrete_quarter_piece extshape:black_concrete_quarter_piece extshape:white_concrete_vertical_quarter_piece extshape:orange_concrete_vertical_quarter_piece extshape:magenta_concrete_vertical_quarter_piece extshape:light_blue_concrete_vertical_quarter_piece extshape:yellow_concrete_vertical_quarter_piece extshape:lime_concrete_vertical_quarter_piece extshape:pink_concrete_vertical_quarter_piece extshape:gray_concrete_vertical_quarter_piece extshape:light_gray_concrete_vertical_quarter_piece extshape:cyan_concrete_vertical_quarter_piece extshape:purple_concrete_vertical_quarter_piece extshape:blue_concrete_vertical_quarter_piece extshape:brown_concrete_vertical_quarter_piece extshape:green_concrete_vertical_quarter_piece extshape:red_concrete_vertical_quarter_piece extshape:black_concrete_vertical_quarter_piece extshape:white_concrete_wall extshape:orange_concrete_wall extshape:magenta_concrete_wall extshape:light_blue_concrete_wall extshape:yellow_concrete_wall extshape:lime_concrete_wall extshape:pink_concrete_wall extshape:gray_concrete_wall extshape:light_gray_concrete_wall extshape:cyan_concrete_wall extshape:purple_concrete_wall extshape:blue_concrete_wall extshape:brown_concrete_wall extshape:green_concrete_wall extshape:red_concrete_wall extshape:black_concrete_wall extshape:white_concrete_fence extshape:orange_concrete_fence extshape:magenta_concrete_fence extshape:light_blue_concrete_fence extshape:yellow_concrete_fence extshape:lime_concrete_fence extshape:pink_concrete_fence extshape:gray_concrete_fence extshape:light_gray_concrete_fence extshape:cyan_concrete_fence extshape:purple_concrete_fence extshape:blue_concrete_fence extshape:brown_concrete_fence extshape:green_concrete_fence extshape:red_concrete_fence extshape:black_concrete_fence extshape:white_concrete_fence_gate extshape:orange_concrete_fence_gate extshape:magenta_concrete_fence_gate extshape:light_blue_concrete_fence_gate extshape:yellow_concrete_fence_gate extshape:lime_concrete_fence_gate extshape:pink_concrete_fence_gate extshape:gray_concrete_fence_gate extshape:light_gray_concrete_fence_gate extshape:cyan_concrete_fence_gate extshape:purple_concrete_fence_gate extshape:blue_concrete_fence_gate extshape:brown_concrete_fence_gate extshape:green_concrete_fence_gate extshape:red_concrete_fence_gate extshape:black_concrete_fence_gate extshape:white_concrete_button extshape:orange_concrete_button extshape:magenta_concrete_button extshape:light_blue_concrete_button extshape:yellow_concrete_button extshape:lime_concrete_button extshape:pink_concrete_button extshape:gray_concrete_button extshape:light_gray_concrete_button extshape:cyan_concrete_button extshape:purple_concrete_button extshape:blue_concrete_button extshape:brown_concrete_button extshape:green_concrete_button extshape:red_concrete_button extshape:black_concrete_button extshape:white_concrete_pressure_plate extshape:orange_concrete_pressure_plate extshape:magenta_concrete_pressure_plate extshape:light_blue_concrete_pressure_plate extshape:yellow_concrete_pressure_plate extshape:lime_concrete_pressure_plate extshape:pink_concrete_pressure_plate extshape:gray_concrete_pressure_plate extshape:light_gray_concrete_pressure_plate extshape:cyan_concrete_pressure_plate extshape:purple_concrete_pressure_plate extshape:blue_concrete_pressure_plate extshape:brown_concrete_pressure_plate extshape:green_concrete_pressure_plate extshape:red_concrete_pressure_plate extshape:black_concrete_pressure_plate \ -\ -additionalplacements:blockus.polished_sculk_pressure_plate additionalplacements:blockus.polished_sculk_slab additionalplacements:blockus.polished_sculk_stairs additionalplacements:blockus.polished_viridite_slab additionalplacements:blockus.polished_viridite_stairs additionalplacements:blockus.sculk_brick_slab additionalplacements:blockus.sculk_brick_stairs additionalplacements:blockus.viridite_brick_slab additionalplacements:blockus.viridite_brick_stairs additionalplacements:blockus.viridite_pressure_plate additionalplacements:blockus.viridite_slab additionalplacements:blockus.viridite_stairs additionalplacements:blockus.viridite_tile_slab additionalplacements:blockus.viridite_tile_stairs additionalplacements:extshape.black_concrete_pressure_plate additionalplacements:extshape.black_concrete_slab additionalplacements:extshape.black_concrete_stairs additionalplacements:extshape.blue_concrete_pressure_plate additionalplacements:extshape.blue_concrete_slab additionalplacements:extshape.blue_concrete_stairs additionalplacements:extshape.brown_concrete_pressure_plate additionalplacements:extshape.brown_concrete_slab additionalplacements:extshape.brown_concrete_stairs additionalplacements:extshape.cyan_concrete_pressure_plate additionalplacements:extshape.cyan_concrete_slab additionalplacements:extshape.cyan_concrete_stairs additionalplacements:extshape.gray_concrete_pressure_plate additionalplacements:extshape.gray_concrete_slab additionalplacements:extshape.gray_concrete_stairs additionalplacements:extshape.green_concrete_pressure_plate additionalplacements:extshape.green_concrete_slab additionalplacements:extshape.green_concrete_stairs additionalplacements:extshape.light_blue_concrete_pressure_plate additionalplacements:extshape.light_blue_concrete_slab additionalplacements:extshape.light_blue_concrete_stairs additionalplacements:extshape.light_gray_concrete_pressure_plate additionalplacements:extshape.light_gray_concrete_slab additionalplacements:extshape.light_gray_concrete_stairs additionalplacements:extshape.lime_concrete_pressure_plate additionalplacements:extshape.lime_concrete_slab additionalplacements:extshape.lime_concrete_stairs additionalplacements:extshape.magenta_concrete_pressure_plate additionalplacements:extshape.magenta_concrete_slab additionalplacements:extshape.magenta_concrete_stairs additionalplacements:extshape.orange_concrete_pressure_plate additionalplacements:extshape.orange_concrete_slab additionalplacements:extshape.orange_concrete_stairs additionalplacements:extshape.pink_concrete_pressure_plate additionalplacements:extshape.pink_concrete_slab additionalplacements:extshape.pink_concrete_stairs additionalplacements:extshape.purple_concrete_pressure_plate additionalplacements:extshape.purple_concrete_slab additionalplacements:extshape.purple_concrete_stairs additionalplacements:extshape.red_concrete_pressure_plate additionalplacements:extshape.red_concrete_slab additionalplacements:extshape.red_concrete_stairs additionalplacements:extshape.white_concrete_pressure_plate additionalplacements:extshape.white_concrete_slab additionalplacements:extshape.white_concrete_stairs additionalplacements:extshape.yellow_concrete_pressure_plate additionalplacements:extshape.yellow_concrete_slab additionalplacements:extshape.yellow_concrete_stairs additionalplacements:extshape_blockus.chiseled_black_concrete_slab additionalplacements:extshape_blockus.chiseled_black_concrete_stairs additionalplacements:extshape_blockus.chiseled_blue_concrete_slab additionalplacements:extshape_blockus.chiseled_blue_concrete_stairs additionalplacements:extshape_blockus.chiseled_brown_concrete_slab additionalplacements:extshape_blockus.chiseled_brown_concrete_stairs additionalplacements:extshape_blockus.chiseled_cyan_concrete_slab additionalplacements:extshape_blockus.chiseled_cyan_concrete_stairs additionalplacements:extshape_blockus.chiseled_gray_concrete_slab additionalplacements:extshape_blockus.chiseled_gray_concrete_stairs additionalplacements:extshape_blockus.chiseled_green_concrete_slab additionalplacements:extshape_blockus.chiseled_green_concrete_stairs additionalplacements:extshape_blockus.chiseled_light_blue_concrete_slab additionalplacements:extshape_blockus.chiseled_light_blue_concrete_stairs additionalplacements:extshape_blockus.chiseled_light_gray_concrete_slab additionalplacements:extshape_blockus.chiseled_light_gray_concrete_stairs additionalplacements:extshape_blockus.chiseled_lime_concrete_slab additionalplacements:extshape_blockus.chiseled_lime_concrete_stairs additionalplacements:extshape_blockus.chiseled_magenta_concrete_slab additionalplacements:extshape_blockus.chiseled_magenta_concrete_stairs additionalplacements:extshape_blockus.chiseled_orange_concrete_slab additionalplacements:extshape_blockus.chiseled_orange_concrete_stairs additionalplacements:extshape_blockus.chiseled_pink_concrete_slab additionalplacements:extshape_blockus.chiseled_pink_concrete_stairs additionalplacements:extshape_blockus.chiseled_purple_concrete_slab additionalplacements:extshape_blockus.chiseled_purple_concrete_stairs additionalplacements:extshape_blockus.chiseled_red_concrete_slab additionalplacements:extshape_blockus.chiseled_red_concrete_stairs additionalplacements:extshape_blockus.chiseled_sculk_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_sculk_brick_slab additionalplacements:extshape_blockus.chiseled_sculk_brick_stairs additionalplacements:extshape_blockus.chiseled_viridite_pressure_plate additionalplacements:extshape_blockus.chiseled_viridite_slab additionalplacements:extshape_blockus.chiseled_viridite_stairs additionalplacements:extshape_blockus.chiseled_white_concrete_slab additionalplacements:extshape_blockus.chiseled_white_concrete_stairs additionalplacements:extshape_blockus.chiseled_yellow_concrete_slab additionalplacements:extshape_blockus.chiseled_yellow_concrete_stairs additionalplacements:extshape_blockus.polished_viridite_pressure_plate additionalplacements:extshape_blockus.sculk_brick_pressure_plate additionalplacements:extshape_blockus.small_viridite_brick_pressure_plate additionalplacements:extshape_blockus.viridite_brick_pressure_plate additionalplacements:extshape_blockus.viridite_circular_paving_pressure_plate additionalplacements:extshape_blockus.viridite_circular_paving_slab additionalplacements:extshape_blockus.viridite_squares_pressure_plate additionalplacements:extshape_blockus.viridite_squares_slab additionalplacements:extshape_blockus.viridite_squares_stairs additionalplacements:extshape_blockus.viridite_tile_pressure_plate additionalplacements:immersiveengineering.slab_concrete additionalplacements:immersiveengineering.slab_concrete_brick additionalplacements:immersiveengineering.slab_concrete_leaded additionalplacements:immersiveengineering.slab_concrete_reinforced additionalplacements:immersiveengineering.slab_concrete_reinforced_tile additionalplacements:immersiveengineering.slab_concrete_tile additionalplacements:immersiveengineering.stairs_concrete additionalplacements:immersiveengineering.stairs_concrete_brick additionalplacements:immersiveengineering.stairs_concrete_leaded additionalplacements:immersiveengineering.stairs_concrete_tile \ -\ -blockus:black_concrete_brick_wall blockus:blue_concrete_brick_wall blockus:brown_concrete_brick_wall blockus:cyan_concrete_brick_wall blockus:gray_concrete_brick_wall blockus:green_concrete_brick_wall blockus:light_blue_concrete_brick_wall blockus:light_gray_concrete_brick_wall blockus:lime_concrete_brick_wall blockus:magenta_concrete_brick_wall blockus:orange_concrete_brick_wall blockus:pink_concrete_brick_wall blockus:polished_sculk_button blockus:polished_sculk_pressure_plate blockus:polished_sculk_slab blockus:polished_sculk_stairs blockus:polished_viridite_slab blockus:polished_viridite_stairs blockus:purple_concrete_brick_wall blockus:red_concrete_brick_wall blockus:sculk_brick_slab blockus:sculk_brick_stairs blockus:sculk_brick_wall blockus:viridite_brick_slab blockus:viridite_brick_stairs blockus:viridite_brick_wall blockus:viridite_button blockus:viridite_pressure_plate blockus:viridite_slab blockus:viridite_stairs blockus:viridite_tile_slab blockus:viridite_tile_stairs blockus:viridite_tile_wall blockus:viridite_wall blockus:white_concrete_brick_wall blockus:yellow_concrete_brick_wall \ -\ -cookingforblockheads:black_cabinet cookingforblockheads:black_connector cookingforblockheads:black_cooking_table cookingforblockheads:black_counter cookingforblockheads:black_fridge cookingforblockheads:black_oven cookingforblockheads:black_sink cookingforblockheads:blue_cabinet cookingforblockheads:blue_connector cookingforblockheads:blue_cooking_table cookingforblockheads:blue_counter cookingforblockheads:blue_fridge cookingforblockheads:blue_oven cookingforblockheads:blue_sink cookingforblockheads:brown_cabinet cookingforblockheads:brown_connector cookingforblockheads:brown_cooking_table cookingforblockheads:brown_counter cookingforblockheads:brown_fridge cookingforblockheads:brown_oven cookingforblockheads:brown_sink cookingforblockheads:cabinet cookingforblockheads:connector cookingforblockheads:cooking_table cookingforblockheads:counter cookingforblockheads:cow_jar cookingforblockheads:cutting_board cookingforblockheads:cyan_cabinet cookingforblockheads:cyan_connector cookingforblockheads:cyan_cooking_table cookingforblockheads:cyan_counter cookingforblockheads:cyan_fridge cookingforblockheads:cyan_oven cookingforblockheads:cyan_sink cookingforblockheads:fruit_basket cookingforblockheads:gray_cabinet cookingforblockheads:gray_connector cookingforblockheads:gray_cooking_table cookingforblockheads:gray_counter cookingforblockheads:gray_fridge cookingforblockheads:gray_oven cookingforblockheads:gray_sink cookingforblockheads:green_cabinet cookingforblockheads:green_connector cookingforblockheads:green_cooking_table cookingforblockheads:green_counter cookingforblockheads:green_fridge cookingforblockheads:green_oven cookingforblockheads:green_sink cookingforblockheads:light_blue_cabinet cookingforblockheads:light_blue_connector cookingforblockheads:light_blue_cooking_table cookingforblockheads:light_blue_counter cookingforblockheads:light_blue_fridge cookingforblockheads:light_blue_oven cookingforblockheads:light_blue_sink cookingforblockheads:light_gray_cabinet cookingforblockheads:light_gray_connector cookingforblockheads:light_gray_cooking_table cookingforblockheads:light_gray_counter cookingforblockheads:light_gray_fridge cookingforblockheads:light_gray_oven cookingforblockheads:light_gray_sink cookingforblockheads:lime_cabinet cookingforblockheads:lime_connector cookingforblockheads:lime_cooking_table cookingforblockheads:lime_counter cookingforblockheads:lime_fridge cookingforblockheads:lime_oven cookingforblockheads:lime_sink cookingforblockheads:magenta_cabinet cookingforblockheads:magenta_connector cookingforblockheads:magenta_cooking_table cookingforblockheads:magenta_counter cookingforblockheads:magenta_fridge cookingforblockheads:magenta_oven cookingforblockheads:magenta_sink cookingforblockheads:milk_jar cookingforblockheads:orange_cabinet cookingforblockheads:orange_connector cookingforblockheads:orange_cooking_table cookingforblockheads:orange_counter cookingforblockheads:orange_fridge cookingforblockheads:orange_oven cookingforblockheads:orange_sink cookingforblockheads:pink_cabinet cookingforblockheads:pink_connector cookingforblockheads:pink_cooking_table cookingforblockheads:pink_counter cookingforblockheads:pink_fridge cookingforblockheads:pink_oven cookingforblockheads:pink_sink cookingforblockheads:purple_cabinet cookingforblockheads:purple_connector cookingforblockheads:purple_cooking_table cookingforblockheads:purple_counter cookingforblockheads:purple_fridge cookingforblockheads:purple_oven cookingforblockheads:purple_sink cookingforblockheads:red_cabinet cookingforblockheads:red_connector cookingforblockheads:red_cooking_table cookingforblockheads:red_counter cookingforblockheads:red_fridge cookingforblockheads:red_oven cookingforblockheads:red_sink cookingforblockheads:sink cookingforblockheads:spice_rack cookingforblockheads:toaster cookingforblockheads:tool_rack cookingforblockheads:white_cabinet cookingforblockheads:white_connector cookingforblockheads:white_cooking_table cookingforblockheads:white_counter cookingforblockheads:white_fridge cookingforblockheads:white_oven cookingforblockheads:white_sink cookingforblockheads:yellow_cabinet cookingforblockheads:yellow_connector cookingforblockheads:yellow_cooking_table cookingforblockheads:yellow_counter cookingforblockheads:yellow_fridge cookingforblockheads:yellow_oven cookingforblockheads:yellow_sink \ -\ -diagonalfences:extshape/black_concrete_fence diagonalfences:extshape/blue_concrete_fence diagonalfences:extshape/brown_concrete_fence diagonalfences:extshape/cyan_concrete_fence diagonalfences:extshape/gray_concrete_fence diagonalfences:extshape/green_concrete_fence diagonalfences:extshape/light_blue_concrete_fence diagonalfences:extshape/light_gray_concrete_fence diagonalfences:extshape/lime_concrete_fence diagonalfences:extshape/magenta_concrete_fence diagonalfences:extshape/orange_concrete_fence diagonalfences:extshape/pink_concrete_fence diagonalfences:extshape/purple_concrete_fence diagonalfences:extshape/red_concrete_fence diagonalfences:extshape/white_concrete_fence diagonalfences:extshape/yellow_concrete_fence diagonalfences:extshape_blockus/chiseled_sculk_brick_fence diagonalfences:extshape_blockus/chiseled_viridite_fence diagonalfences:extshape_blockus/polished_viridite_fence diagonalfences:extshape_blockus/sculk_brick_fence diagonalfences:extshape_blockus/small_viridite_brick_fence diagonalfences:extshape_blockus/viridite_brick_fence diagonalfences:extshape_blockus/viridite_fence diagonalfences:extshape_blockus/viridite_squares_fence diagonalfences:extshape_blockus/viridite_tile_fence \ -\ -diagonalwalls:blockus/black_concrete_brick_wall diagonalwalls:blockus/blue_concrete_brick_wall diagonalwalls:blockus/brown_concrete_brick_wall diagonalwalls:blockus/cyan_concrete_brick_wall diagonalwalls:blockus/gray_concrete_brick_wall diagonalwalls:blockus/green_concrete_brick_wall diagonalwalls:blockus/light_blue_concrete_brick_wall diagonalwalls:blockus/light_gray_concrete_brick_wall diagonalwalls:blockus/lime_concrete_brick_wall diagonalwalls:blockus/magenta_concrete_brick_wall diagonalwalls:blockus/orange_concrete_brick_wall diagonalwalls:blockus/pink_concrete_brick_wall diagonalwalls:blockus/purple_concrete_brick_wall diagonalwalls:blockus/red_concrete_brick_wall diagonalwalls:blockus/sculk_brick_wall diagonalwalls:blockus/viridite_brick_wall diagonalwalls:blockus/viridite_tile_wall diagonalwalls:blockus/viridite_wall diagonalwalls:blockus/white_concrete_brick_wall diagonalwalls:blockus/yellow_concrete_brick_wall diagonalwalls:extshape/black_concrete_wall diagonalwalls:extshape/blue_concrete_wall diagonalwalls:extshape/brown_concrete_wall diagonalwalls:extshape/cyan_concrete_wall diagonalwalls:extshape/gray_concrete_wall diagonalwalls:extshape/green_concrete_wall diagonalwalls:extshape/light_blue_concrete_wall diagonalwalls:extshape/light_gray_concrete_wall diagonalwalls:extshape/lime_concrete_wall diagonalwalls:extshape/magenta_concrete_wall diagonalwalls:extshape/orange_concrete_wall diagonalwalls:extshape/pink_concrete_wall diagonalwalls:extshape/purple_concrete_wall diagonalwalls:extshape/red_concrete_wall diagonalwalls:extshape/white_concrete_wall diagonalwalls:extshape/yellow_concrete_wall diagonalwalls:extshape_blockus/chiseled_sculk_brick_wall diagonalwalls:extshape_blockus/chiseled_viridite_wall diagonalwalls:extshape_blockus/polished_viridite_wall diagonalwalls:extshape_blockus/viridite_squares_wall diagonalwalls:immersiveengineering/wall_concrete diagonalwalls:immersiveengineering/wall_concrete_brick diagonalwalls:immersiveengineering/wall_concrete_leaded diagonalwalls:immersiveengineering/wall_concrete_tile \ -\ -extshape_blockus:black_concrete_brick_quarter_piece extshape_blockus:black_concrete_brick_vertical_quarter_piece extshape_blockus:black_concrete_brick_vertical_slab extshape_blockus:black_concrete_brick_vertical_stairs extshape_blockus:blue_concrete_brick_quarter_piece extshape_blockus:blue_concrete_brick_vertical_quarter_piece extshape_blockus:blue_concrete_brick_vertical_slab extshape_blockus:blue_concrete_brick_vertical_stairs extshape_blockus:brown_concrete_brick_quarter_piece extshape_blockus:brown_concrete_brick_vertical_quarter_piece extshape_blockus:brown_concrete_brick_vertical_slab extshape_blockus:brown_concrete_brick_vertical_stairs extshape_blockus:chiseled_black_concrete_quarter_piece extshape_blockus:chiseled_black_concrete_slab extshape_blockus:chiseled_black_concrete_stairs extshape_blockus:chiseled_black_concrete_vertical_quarter_piece extshape_blockus:chiseled_black_concrete_vertical_slab extshape_blockus:chiseled_black_concrete_vertical_stairs extshape_blockus:chiseled_blue_concrete_quarter_piece extshape_blockus:chiseled_blue_concrete_slab extshape_blockus:chiseled_blue_concrete_stairs extshape_blockus:chiseled_blue_concrete_vertical_quarter_piece extshape_blockus:chiseled_blue_concrete_vertical_slab extshape_blockus:chiseled_blue_concrete_vertical_stairs extshape_blockus:chiseled_brown_concrete_quarter_piece extshape_blockus:chiseled_brown_concrete_slab extshape_blockus:chiseled_brown_concrete_stairs extshape_blockus:chiseled_brown_concrete_vertical_quarter_piece extshape_blockus:chiseled_brown_concrete_vertical_slab extshape_blockus:chiseled_brown_concrete_vertical_stairs extshape_blockus:chiseled_cyan_concrete_quarter_piece extshape_blockus:chiseled_cyan_concrete_slab extshape_blockus:chiseled_cyan_concrete_stairs extshape_blockus:chiseled_cyan_concrete_vertical_quarter_piece extshape_blockus:chiseled_cyan_concrete_vertical_slab extshape_blockus:chiseled_cyan_concrete_vertical_stairs extshape_blockus:chiseled_gray_concrete_quarter_piece extshape_blockus:chiseled_gray_concrete_slab extshape_blockus:chiseled_gray_concrete_stairs extshape_blockus:chiseled_gray_concrete_vertical_quarter_piece extshape_blockus:chiseled_gray_concrete_vertical_slab extshape_blockus:chiseled_gray_concrete_vertical_stairs extshape_blockus:chiseled_green_concrete_quarter_piece extshape_blockus:chiseled_green_concrete_slab extshape_blockus:chiseled_green_concrete_stairs extshape_blockus:chiseled_green_concrete_vertical_quarter_piece extshape_blockus:chiseled_green_concrete_vertical_slab extshape_blockus:chiseled_green_concrete_vertical_stairs extshape_blockus:chiseled_light_blue_concrete_quarter_piece extshape_blockus:chiseled_light_blue_concrete_slab extshape_blockus:chiseled_light_blue_concrete_stairs extshape_blockus:chiseled_light_blue_concrete_vertical_quarter_piece extshape_blockus:chiseled_light_blue_concrete_vertical_slab extshape_blockus:chiseled_light_blue_concrete_vertical_stairs extshape_blockus:chiseled_light_gray_concrete_quarter_piece extshape_blockus:chiseled_light_gray_concrete_slab extshape_blockus:chiseled_light_gray_concrete_stairs extshape_blockus:chiseled_light_gray_concrete_vertical_quarter_piece extshape_blockus:chiseled_light_gray_concrete_vertical_slab extshape_blockus:chiseled_light_gray_concrete_vertical_stairs extshape_blockus:chiseled_lime_concrete_quarter_piece extshape_blockus:chiseled_lime_concrete_slab extshape_blockus:chiseled_lime_concrete_stairs extshape_blockus:chiseled_lime_concrete_vertical_quarter_piece extshape_blockus:chiseled_lime_concrete_vertical_slab extshape_blockus:chiseled_lime_concrete_vertical_stairs extshape_blockus:chiseled_magenta_concrete_quarter_piece extshape_blockus:chiseled_magenta_concrete_slab extshape_blockus:chiseled_magenta_concrete_stairs extshape_blockus:chiseled_magenta_concrete_vertical_quarter_piece extshape_blockus:chiseled_magenta_concrete_vertical_slab extshape_blockus:chiseled_magenta_concrete_vertical_stairs extshape_blockus:chiseled_orange_concrete_quarter_piece extshape_blockus:chiseled_orange_concrete_slab extshape_blockus:chiseled_orange_concrete_stairs extshape_blockus:chiseled_orange_concrete_vertical_quarter_piece extshape_blockus:chiseled_orange_concrete_vertical_slab extshape_blockus:chiseled_orange_concrete_vertical_stairs extshape_blockus:chiseled_pink_concrete_quarter_piece extshape_blockus:chiseled_pink_concrete_slab extshape_blockus:chiseled_pink_concrete_stairs extshape_blockus:chiseled_pink_concrete_vertical_quarter_piece extshape_blockus:chiseled_pink_concrete_vertical_slab extshape_blockus:chiseled_pink_concrete_vertical_stairs extshape_blockus:chiseled_purple_concrete_quarter_piece extshape_blockus:chiseled_purple_concrete_slab extshape_blockus:chiseled_purple_concrete_stairs extshape_blockus:chiseled_purple_concrete_vertical_quarter_piece extshape_blockus:chiseled_purple_concrete_vertical_slab extshape_blockus:chiseled_purple_concrete_vertical_stairs extshape_blockus:chiseled_red_concrete_quarter_piece extshape_blockus:chiseled_red_concrete_slab extshape_blockus:chiseled_red_concrete_stairs extshape_blockus:chiseled_red_concrete_vertical_quarter_piece extshape_blockus:chiseled_red_concrete_vertical_slab extshape_blockus:chiseled_red_concrete_vertical_stairs extshape_blockus:chiseled_sculk_brick_fence extshape_blockus:chiseled_sculk_brick_fence_gate extshape_blockus:chiseled_sculk_brick_pressure_plate extshape_blockus:chiseled_sculk_brick_quarter_piece extshape_blockus:chiseled_sculk_brick_slab extshape_blockus:chiseled_sculk_brick_stairs extshape_blockus:chiseled_sculk_brick_vertical_quarter_piece extshape_blockus:chiseled_sculk_brick_vertical_slab extshape_blockus:chiseled_sculk_brick_vertical_stairs extshape_blockus:chiseled_sculk_brick_wall extshape_blockus:chiseled_viridite_fence extshape_blockus:chiseled_viridite_fence_gate extshape_blockus:chiseled_viridite_pressure_plate extshape_blockus:chiseled_viridite_quarter_piece extshape_blockus:chiseled_viridite_slab extshape_blockus:chiseled_viridite_stairs extshape_blockus:chiseled_viridite_vertical_quarter_piece extshape_blockus:chiseled_viridite_vertical_slab extshape_blockus:chiseled_viridite_vertical_stairs extshape_blockus:chiseled_viridite_wall extshape_blockus:chiseled_white_concrete_quarter_piece extshape_blockus:chiseled_white_concrete_slab extshape_blockus:chiseled_white_concrete_stairs extshape_blockus:chiseled_white_concrete_vertical_quarter_piece extshape_blockus:chiseled_white_concrete_vertical_slab extshape_blockus:chiseled_white_concrete_vertical_stairs extshape_blockus:chiseled_yellow_concrete_quarter_piece extshape_blockus:chiseled_yellow_concrete_slab extshape_blockus:chiseled_yellow_concrete_stairs extshape_blockus:chiseled_yellow_concrete_vertical_quarter_piece extshape_blockus:chiseled_yellow_concrete_vertical_slab extshape_blockus:chiseled_yellow_concrete_vertical_stairs extshape_blockus:cyan_concrete_brick_quarter_piece extshape_blockus:cyan_concrete_brick_vertical_quarter_piece extshape_blockus:cyan_concrete_brick_vertical_slab extshape_blockus:cyan_concrete_brick_vertical_stairs extshape_blockus:gray_concrete_brick_quarter_piece extshape_blockus:gray_concrete_brick_vertical_quarter_piece extshape_blockus:gray_concrete_brick_vertical_slab extshape_blockus:gray_concrete_brick_vertical_stairs extshape_blockus:green_concrete_brick_quarter_piece extshape_blockus:green_concrete_brick_vertical_quarter_piece extshape_blockus:green_concrete_brick_vertical_slab extshape_blockus:green_concrete_brick_vertical_stairs extshape_blockus:light_blue_concrete_brick_quarter_piece extshape_blockus:light_blue_concrete_brick_vertical_quarter_piece extshape_blockus:light_blue_concrete_brick_vertical_slab extshape_blockus:light_blue_concrete_brick_vertical_stairs extshape_blockus:light_gray_concrete_brick_quarter_piece extshape_blockus:light_gray_concrete_brick_vertical_quarter_piece extshape_blockus:light_gray_concrete_brick_vertical_slab extshape_blockus:light_gray_concrete_brick_vertical_stairs extshape_blockus:lime_concrete_brick_quarter_piece extshape_blockus:lime_concrete_brick_vertical_quarter_piece extshape_blockus:lime_concrete_brick_vertical_slab extshape_blockus:lime_concrete_brick_vertical_stairs extshape_blockus:magenta_concrete_brick_quarter_piece extshape_blockus:magenta_concrete_brick_vertical_quarter_piece extshape_blockus:magenta_concrete_brick_vertical_slab extshape_blockus:magenta_concrete_brick_vertical_stairs extshape_blockus:orange_concrete_brick_quarter_piece extshape_blockus:orange_concrete_brick_vertical_quarter_piece extshape_blockus:orange_concrete_brick_vertical_slab extshape_blockus:orange_concrete_brick_vertical_stairs extshape_blockus:pink_concrete_brick_quarter_piece extshape_blockus:pink_concrete_brick_vertical_quarter_piece extshape_blockus:pink_concrete_brick_vertical_slab extshape_blockus:pink_concrete_brick_vertical_stairs extshape_blockus:polished_viridite_button extshape_blockus:polished_viridite_fence extshape_blockus:polished_viridite_fence_gate extshape_blockus:polished_viridite_pressure_plate extshape_blockus:polished_viridite_quarter_piece extshape_blockus:polished_viridite_vertical_quarter_piece extshape_blockus:polished_viridite_vertical_slab extshape_blockus:polished_viridite_vertical_stairs extshape_blockus:polished_viridite_wall extshape_blockus:purple_concrete_brick_quarter_piece extshape_blockus:purple_concrete_brick_vertical_quarter_piece extshape_blockus:purple_concrete_brick_vertical_slab extshape_blockus:purple_concrete_brick_vertical_stairs extshape_blockus:red_concrete_brick_quarter_piece extshape_blockus:red_concrete_brick_vertical_quarter_piece extshape_blockus:red_concrete_brick_vertical_slab extshape_blockus:red_concrete_brick_vertical_stairs extshape_blockus:sculk_brick_fence extshape_blockus:sculk_brick_fence_gate extshape_blockus:sculk_brick_pressure_plate extshape_blockus:sculk_brick_quarter_piece extshape_blockus:sculk_brick_vertical_quarter_piece extshape_blockus:sculk_brick_vertical_slab extshape_blockus:sculk_brick_vertical_stairs extshape_blockus:small_viridite_brick_fence extshape_blockus:small_viridite_brick_fence_gate extshape_blockus:small_viridite_brick_pressure_plate extshape_blockus:small_viridite_brick_quarter_piece extshape_blockus:small_viridite_brick_vertical_quarter_piece extshape_blockus:small_viridite_brick_vertical_slab extshape_blockus:small_viridite_brick_vertical_stairs extshape_blockus:viridite_brick_fence extshape_blockus:viridite_brick_fence_gate extshape_blockus:viridite_brick_pressure_plate extshape_blockus:viridite_brick_quarter_piece extshape_blockus:viridite_brick_vertical_quarter_piece extshape_blockus:viridite_brick_vertical_slab extshape_blockus:viridite_brick_vertical_stairs extshape_blockus:viridite_circular_paving_pressure_plate extshape_blockus:viridite_circular_paving_slab extshape_blockus:viridite_fence extshape_blockus:viridite_fence_gate extshape_blockus:viridite_quarter_piece extshape_blockus:viridite_squares_fence extshape_blockus:viridite_squares_fence_gate extshape_blockus:viridite_squares_pressure_plate extshape_blockus:viridite_squares_quarter_piece extshape_blockus:viridite_squares_slab extshape_blockus:viridite_squares_stairs extshape_blockus:viridite_squares_vertical_quarter_piece extshape_blockus:viridite_squares_vertical_slab extshape_blockus:viridite_squares_vertical_stairs extshape_blockus:viridite_squares_wall extshape_blockus:viridite_tile_fence extshape_blockus:viridite_tile_fence_gate extshape_blockus:viridite_tile_pressure_plate extshape_blockus:viridite_tile_quarter_piece extshape_blockus:viridite_tile_vertical_quarter_piece extshape_blockus:viridite_tile_vertical_slab extshape_blockus:viridite_tile_vertical_stairs extshape_blockus:viridite_vertical_quarter_piece extshape_blockus:viridite_vertical_slab extshape_blockus:viridite_vertical_stairs extshape_blockus:white_concrete_brick_quarter_piece extshape_blockus:white_concrete_brick_vertical_quarter_piece extshape_blockus:white_concrete_brick_vertical_slab extshape_blockus:white_concrete_brick_vertical_stairs extshape_blockus:yellow_concrete_brick_quarter_piece extshape_blockus:yellow_concrete_brick_vertical_quarter_piece extshape_blockus:yellow_concrete_brick_vertical_slab extshape_blockus:yellow_concrete_brick_vertical_stairs \ -\ -immersiveengineering:concrete_quarter immersiveengineering:concrete_sheet immersiveengineering:concrete_sprayed immersiveengineering:concrete_three_quarter immersiveengineering:slab_concrete immersiveengineering:slab_concrete_brick immersiveengineering:slab_concrete_leaded immersiveengineering:slab_concrete_reinforced immersiveengineering:slab_concrete_reinforced_tile immersiveengineering:slab_concrete_tile immersiveengineering:stairs_concrete immersiveengineering:stairs_concrete_brick immersiveengineering:stairs_concrete_leaded immersiveengineering:stairs_concrete_tile immersiveengineering:wall_concrete immersiveengineering:wall_concrete_brick immersiveengineering:wall_concrete_leaded immersiveengineering:wall_concrete_tile \ -\ -mcwroofs:black_concrete_attic_roof mcwroofs:black_concrete_lower_roof mcwroofs:black_concrete_roof mcwroofs:black_concrete_steep_roof mcwroofs:black_concrete_top_roof mcwroofs:black_concrete_upper_lower_roof mcwroofs:black_concrete_upper_steep_roof mcwroofs:blue_concrete_attic_roof mcwroofs:blue_concrete_lower_roof mcwroofs:blue_concrete_roof mcwroofs:blue_concrete_steep_roof mcwroofs:blue_concrete_top_roof mcwroofs:blue_concrete_upper_lower_roof mcwroofs:blue_concrete_upper_steep_roof mcwroofs:brown_concrete_attic_roof mcwroofs:brown_concrete_lower_roof mcwroofs:brown_concrete_roof mcwroofs:brown_concrete_steep_roof mcwroofs:brown_concrete_top_roof mcwroofs:brown_concrete_upper_lower_roof mcwroofs:brown_concrete_upper_steep_roof mcwroofs:cyan_concrete_attic_roof mcwroofs:cyan_concrete_lower_roof mcwroofs:cyan_concrete_roof mcwroofs:cyan_concrete_steep_roof mcwroofs:cyan_concrete_top_roof mcwroofs:cyan_concrete_upper_lower_roof mcwroofs:cyan_concrete_upper_steep_roof mcwroofs:gray_concrete_attic_roof mcwroofs:gray_concrete_lower_roof mcwroofs:gray_concrete_roof mcwroofs:gray_concrete_steep_roof mcwroofs:gray_concrete_top_roof mcwroofs:gray_concrete_upper_lower_roof mcwroofs:gray_concrete_upper_steep_roof mcwroofs:green_concrete_attic_roof mcwroofs:green_concrete_lower_roof mcwroofs:green_concrete_roof mcwroofs:green_concrete_steep_roof mcwroofs:green_concrete_top_roof mcwroofs:green_concrete_upper_lower_roof mcwroofs:green_concrete_upper_steep_roof mcwroofs:light_blue_concrete_attic_roof mcwroofs:light_blue_concrete_lower_roof mcwroofs:light_blue_concrete_roof mcwroofs:light_blue_concrete_steep_roof mcwroofs:light_blue_concrete_top_roof mcwroofs:light_blue_concrete_upper_lower_roof mcwroofs:light_blue_concrete_upper_steep_roof mcwroofs:light_gray_concrete_attic_roof mcwroofs:light_gray_concrete_lower_roof mcwroofs:light_gray_concrete_roof mcwroofs:light_gray_concrete_steep_roof mcwroofs:light_gray_concrete_top_roof mcwroofs:light_gray_concrete_upper_lower_roof mcwroofs:light_gray_concrete_upper_steep_roof mcwroofs:lime_concrete_attic_roof mcwroofs:lime_concrete_lower_roof mcwroofs:lime_concrete_roof mcwroofs:lime_concrete_steep_roof mcwroofs:lime_concrete_top_roof mcwroofs:lime_concrete_upper_lower_roof mcwroofs:lime_concrete_upper_steep_roof mcwroofs:magenta_concrete_attic_roof mcwroofs:magenta_concrete_lower_roof mcwroofs:magenta_concrete_roof mcwroofs:magenta_concrete_steep_roof mcwroofs:magenta_concrete_top_roof mcwroofs:magenta_concrete_upper_lower_roof mcwroofs:magenta_concrete_upper_steep_roof mcwroofs:orange_concrete_attic_roof mcwroofs:orange_concrete_lower_roof mcwroofs:orange_concrete_roof mcwroofs:orange_concrete_steep_roof mcwroofs:orange_concrete_top_roof mcwroofs:orange_concrete_upper_lower_roof mcwroofs:orange_concrete_upper_steep_roof mcwroofs:pink_concrete_attic_roof mcwroofs:pink_concrete_lower_roof mcwroofs:pink_concrete_roof mcwroofs:pink_concrete_steep_roof mcwroofs:pink_concrete_top_roof mcwroofs:pink_concrete_upper_lower_roof mcwroofs:pink_concrete_upper_steep_roof mcwroofs:purple_concrete_attic_roof mcwroofs:purple_concrete_lower_roof mcwroofs:purple_concrete_roof mcwroofs:purple_concrete_steep_roof mcwroofs:purple_concrete_top_roof mcwroofs:purple_concrete_upper_lower_roof mcwroofs:purple_concrete_upper_steep_roof mcwroofs:red_concrete_attic_roof mcwroofs:red_concrete_lower_roof mcwroofs:red_concrete_roof mcwroofs:red_concrete_steep_roof mcwroofs:red_concrete_top_roof mcwroofs:red_concrete_upper_lower_roof mcwroofs:red_concrete_upper_steep_roof mcwroofs:white_concrete_attic_roof mcwroofs:white_concrete_lower_roof mcwroofs:white_concrete_roof mcwroofs:white_concrete_steep_roof mcwroofs:white_concrete_top_roof mcwroofs:white_concrete_upper_lower_roof mcwroofs:white_concrete_upper_steep_roof mcwroofs:yellow_concrete_attic_roof mcwroofs:yellow_concrete_lower_roof mcwroofs:yellow_concrete_roof mcwroofs:yellow_concrete_steep_roof mcwroofs:yellow_concrete_top_roof mcwroofs:yellow_concrete_upper_lower_roof mcwroofs:yellow_concrete_upper_steep_roof \ -\ -moreconcrete:black_concrete_button moreconcrete:black_concrete_fence moreconcrete:black_concrete_fence_gate moreconcrete:black_concrete_lever moreconcrete:black_concrete_pressure_plate moreconcrete:black_concrete_slab moreconcrete:black_concrete_stairs moreconcrete:black_concrete_wall moreconcrete:blue_concrete_button moreconcrete:blue_concrete_fence moreconcrete:blue_concrete_fence_gate moreconcrete:blue_concrete_lever moreconcrete:blue_concrete_pressure_plate moreconcrete:blue_concrete_slab moreconcrete:blue_concrete_stairs moreconcrete:blue_concrete_wall moreconcrete:brown_concrete_button moreconcrete:brown_concrete_fence moreconcrete:brown_concrete_fence_gate moreconcrete:brown_concrete_lever moreconcrete:brown_concrete_pressure_plate moreconcrete:brown_concrete_slab moreconcrete:brown_concrete_stairs moreconcrete:brown_concrete_wall moreconcrete:cyan_concrete_button moreconcrete:cyan_concrete_fence moreconcrete:cyan_concrete_fence_gate moreconcrete:cyan_concrete_lever moreconcrete:cyan_concrete_pressure_plate moreconcrete:cyan_concrete_slab moreconcrete:cyan_concrete_stairs moreconcrete:cyan_concrete_wall moreconcrete:gray_concrete_button moreconcrete:gray_concrete_fence moreconcrete:gray_concrete_fence_gate moreconcrete:gray_concrete_lever moreconcrete:gray_concrete_pressure_plate moreconcrete:gray_concrete_slab moreconcrete:gray_concrete_stairs moreconcrete:gray_concrete_wall moreconcrete:green_concrete_button moreconcrete:green_concrete_fence moreconcrete:green_concrete_fence_gate moreconcrete:green_concrete_lever moreconcrete:green_concrete_pressure_plate moreconcrete:green_concrete_slab moreconcrete:green_concrete_stairs moreconcrete:green_concrete_wall moreconcrete:light_blue_concrete_button moreconcrete:light_blue_concrete_fence moreconcrete:light_blue_concrete_fence_gate moreconcrete:light_blue_concrete_lever moreconcrete:light_blue_concrete_pressure_plate moreconcrete:light_blue_concrete_slab moreconcrete:light_blue_concrete_stairs moreconcrete:light_blue_concrete_wall moreconcrete:light_gray_concrete_button moreconcrete:light_gray_concrete_fence moreconcrete:light_gray_concrete_fence_gate moreconcrete:light_gray_concrete_lever moreconcrete:light_gray_concrete_pressure_plate moreconcrete:light_gray_concrete_slab moreconcrete:light_gray_concrete_stairs moreconcrete:light_gray_concrete_wall moreconcrete:lime_concrete_button moreconcrete:lime_concrete_fence moreconcrete:lime_concrete_fence_gate moreconcrete:lime_concrete_lever moreconcrete:lime_concrete_pressure_plate moreconcrete:lime_concrete_slab moreconcrete:lime_concrete_stairs moreconcrete:lime_concrete_wall moreconcrete:magenta_concrete_button moreconcrete:magenta_concrete_fence moreconcrete:magenta_concrete_fence_gate moreconcrete:magenta_concrete_lever moreconcrete:magenta_concrete_pressure_plate moreconcrete:magenta_concrete_slab moreconcrete:magenta_concrete_stairs moreconcrete:magenta_concrete_wall moreconcrete:orange_concrete_button moreconcrete:orange_concrete_fence moreconcrete:orange_concrete_fence_gate moreconcrete:orange_concrete_lever moreconcrete:orange_concrete_pressure_plate moreconcrete:orange_concrete_slab moreconcrete:orange_concrete_stairs moreconcrete:orange_concrete_wall moreconcrete:pink_concrete_button moreconcrete:pink_concrete_fence moreconcrete:pink_concrete_fence_gate moreconcrete:pink_concrete_lever moreconcrete:pink_concrete_pressure_plate moreconcrete:pink_concrete_slab moreconcrete:pink_concrete_stairs moreconcrete:pink_concrete_wall moreconcrete:purple_concrete_button moreconcrete:purple_concrete_fence moreconcrete:purple_concrete_fence_gate moreconcrete:purple_concrete_lever moreconcrete:purple_concrete_pressure_plate moreconcrete:purple_concrete_slab moreconcrete:purple_concrete_stairs moreconcrete:purple_concrete_wall moreconcrete:red_concrete_button moreconcrete:red_concrete_fence moreconcrete:red_concrete_fence_gate moreconcrete:red_concrete_lever moreconcrete:red_concrete_pressure_plate moreconcrete:red_concrete_slab moreconcrete:red_concrete_stairs moreconcrete:red_concrete_wall moreconcrete:white_concrete_button moreconcrete:white_concrete_fence moreconcrete:white_concrete_fence_gate moreconcrete:white_concrete_lever moreconcrete:white_concrete_pressure_plate moreconcrete:white_concrete_slab moreconcrete:white_concrete_stairs moreconcrete:white_concrete_wall moreconcrete:yellow_concrete_button moreconcrete:yellow_concrete_fence moreconcrete:yellow_concrete_fence_gate moreconcrete:yellow_concrete_lever moreconcrete:yellow_concrete_pressure_plate moreconcrete:yellow_concrete_slab moreconcrete:yellow_concrete_stairs moreconcrete:yellow_concrete_wall \ -\ -spelunkery:polished_rock_salt_slab:illuminated=false spelunkery:polished_rock_salt_stairs:illuminated=false spelunkery:polished_rock_salt_wall:illuminated=false spelunkery:rock_salt_brick_slab:illuminated=false spelunkery:rock_salt_brick_stairs:illuminated=false spelunkery:rock_salt_brick_wall:illuminated=false spelunkery:salt_lamp:lit=false - -# Concrete Powder -block.10464 = white_concrete_powder orange_concrete_powder magenta_concrete_powder light_blue_concrete_powder yellow_concrete_powder lime_concrete_powder pink_concrete_powder gray_concrete_powder light_gray_concrete_powder cyan_concrete_powder purple_concrete_powder blue_concrete_powder brown_concrete_powder green_concrete_powder red_concrete_powder black_concrete_powder \ -tags_concrete_powder \ -\ -biomesoplenty:black_sand biomesoplenty:white_sand \ -\ -biomeswevegone:black_sand \ -\ -burnt:sulphur_block \ -\ -charm:gunpowder_block charm:sugar_block \ -\ -chipped:ash_sand chipped:desert_sand chipped:kelp_sand chipped:overgrown_sand \ -\ -cinderscapes:ash_block \ -\ -iceandfire:dragonscale_amethyst iceandfire:dragonscale_black iceandfire:dragonscale_blue iceandfire:dragonscale_bronze iceandfire:dragonscale_copper iceandfire:dragonscale_electric iceandfire:dragonscale_gray iceandfire:dragonscale_green iceandfire:dragonscale_red iceandfire:dragonscale_sapphire iceandfire:dragonscale_silver iceandfire:dragonscale_white \ -\ -more_slabs_stairs_and_walls:black_concrete_powder_slab more_slabs_stairs_and_walls:black_concrete_powder_stairs more_slabs_stairs_and_walls:black_concrete_powder_wall more_slabs_stairs_and_walls:blue_concrete_powder_slab more_slabs_stairs_and_walls:blue_concrete_powder_stairs more_slabs_stairs_and_walls:blue_concrete_powder_wall more_slabs_stairs_and_walls:brown_concrete_powder_slab more_slabs_stairs_and_walls:brown_concrete_powder_stairs more_slabs_stairs_and_walls:brown_concrete_powder_wall more_slabs_stairs_and_walls:cyan_concrete_powder_slab more_slabs_stairs_and_walls:cyan_concrete_powder_stairs more_slabs_stairs_and_walls:cyan_concrete_powder_wall more_slabs_stairs_and_walls:gray_concrete_powder_slab more_slabs_stairs_and_walls:gray_concrete_powder_stairs more_slabs_stairs_and_walls:gray_concrete_powder_wall more_slabs_stairs_and_walls:green_concrete_powder_slab more_slabs_stairs_and_walls:green_concrete_powder_stairs more_slabs_stairs_and_walls:green_concrete_powder_wall more_slabs_stairs_and_walls:light_blue_concrete_powder_slab more_slabs_stairs_and_walls:light_blue_concrete_powder_stairs more_slabs_stairs_and_walls:light_blue_concrete_powder_wall more_slabs_stairs_and_walls:light_gray_concrete_powder_slab more_slabs_stairs_and_walls:light_gray_concrete_powder_stairs more_slabs_stairs_and_walls:light_gray_concrete_powder_wall more_slabs_stairs_and_walls:lime_concrete_powder_slab more_slabs_stairs_and_walls:lime_concrete_powder_stairs more_slabs_stairs_and_walls:lime_concrete_powder_wall more_slabs_stairs_and_walls:magenta_concrete_powder_slab more_slabs_stairs_and_walls:magenta_concrete_powder_stairs more_slabs_stairs_and_walls:magenta_concrete_powder_wall more_slabs_stairs_and_walls:orange_concrete_powder_slab more_slabs_stairs_and_walls:orange_concrete_powder_stairs more_slabs_stairs_and_walls:orange_concrete_powder_wall more_slabs_stairs_and_walls:pink_concrete_powder_slab more_slabs_stairs_and_walls:pink_concrete_powder_stairs more_slabs_stairs_and_walls:pink_concrete_powder_wall more_slabs_stairs_and_walls:purple_concrete_powder_slab more_slabs_stairs_and_walls:purple_concrete_powder_stairs more_slabs_stairs_and_walls:purple_concrete_powder_wall more_slabs_stairs_and_walls:red_concrete_powder_slab more_slabs_stairs_and_walls:red_concrete_powder_stairs more_slabs_stairs_and_walls:red_concrete_powder_wall more_slabs_stairs_and_walls:white_concrete_powder_slab more_slabs_stairs_and_walls:white_concrete_powder_stairs more_slabs_stairs_and_walls:white_concrete_powder_wall more_slabs_stairs_and_walls:yellow_concrete_powder_slab more_slabs_stairs_and_walls:yellow_concrete_powder_stairs more_slabs_stairs_and_walls:yellow_concrete_powder_wall \ -\ -spelunkery:rock_salt_block:illuminated=false spelunkery:salt_block spelunkery:saltpeter_block spelunkery:sulfur_block spelunkery:sulfur_geyser \ -\ -supplementaries:fodder \ -\ -tfc:sand/black tfc:sand/brown tfc:sand/green tfc:sand/pink tfc:sand/red - -# Concrete Powder Non-Full Blocks (Modded Only) -block.10465 = supplementaries:ash \ -\ -cinderscapes:ash \ -\ -spelunkery:rock_salt:illuminated=false spelunkery:rock_salt_slab:illuminated=false spelunkery:rock_salt_stairs:illuminated=false spelunkery:rock_salt_wall:illuminated=false spelunkery:salt spelunkery:saltpeter spelunkery:sulfur - -# Coral Full Blocks -block.10468 = tube_coral_block brain_coral_block bubble_coral_block fire_coral_block horn_coral_block dead_tube_coral_block dead_brain_coral_block dead_bubble_coral_block dead_fire_coral_block dead_horn_coral_block \ -tags_coral_blocks \ -\ -ad_astra:moon_sand \ -\ -tfc:deposit/cassiterite/gabbro tfc:deposit/native_copper/gabbro tfc:deposit/native_silver/gabbro tfc:ore/borax/gabbro tfc:ore/cryolite/gabbro tfc:ore/graphite/gabbro tfc:ore/gypsum/gabbro tfc:ore/normal_bismuthinite/gabbro tfc:ore/normal_cassiterite/gabbro tfc:ore/normal_garnierite/gabbro tfc:ore/normal_magnetite/gabbro tfc:ore/normal_sphalerite/gabbro tfc:ore/normal_tetrahedrite/gabbro tfc:ore/poor_bismuthinite/gabbro tfc:ore/poor_cassiterite/gabbro tfc:ore/poor_garnierite/gabbro tfc:ore/poor_magnetite/gabbro tfc:ore/poor_sphalerite/gabbro tfc:ore/poor_tetrahedrite/gabbro tfc:ore/rich_bismuthinite/gabbro tfc:ore/rich_cassiterite/gabbro tfc:ore/rich_garnierite/gabbro tfc:ore/rich_magnetite/gabbro tfc:ore/rich_sphalerite/gabbro tfc:ore/rich_tetrahedrite/gabbro tfc:ore/saltpeter/gabbro tfc:rock/bricks/gabbro tfc:rock/chiseled/gabbro tfc:rock/cobble/gabbro tfc:rock/cracked_bricks/gabbro tfc:rock/gravel/gabbro tfc:rock/hardened/gabbro tfc:rock/mossy_bricks/gabbro tfc:rock/mossy_cobble/gabbro tfc:rock/raw/gabbro tfc:rock/smooth/gabbro - -# Coral Non-Full Blocks (Coral Fans...) -block.10473 = tube_coral brain_coral bubble_coral fire_coral horn_coral tube_coral_fan brain_coral_fan bubble_coral_fan fire_coral_fan horn_coral_fan dead_tube_coral dead_brain_coral dead_bubble_coral dead_fire_coral dead_horn_coral dead_tube_coral_fan dead_brain_coral_fan dead_bubble_coral_fan dead_fire_coral_fan dead_horn_coral_fan tube_coral_wall_fan brain_coral_wall_fan bubble_coral_wall_fan fire_coral_wall_fan horn_coral_wall_fan dead_tube_coral_wall_fan dead_brain_coral_wall_fan dead_bubble_coral_wall_fan dead_fire_coral_wall_fan dead_horn_coral_wall_fan \ -tags_coral_fans \ -\ -betterend:bubble_coral betterend:tube_worm \ -\ -betternether:magma_flower \ -\ -tfc:coral/brain_coral tfc:coral/brain_coral_fan tfc:coral/brain_coral_wall_fan tfc:coral/brain_dead_coral tfc:coral/brain_dead_coral_fan tfc:coral/brain_dead_coral_wall_fan tfc:coral/bubble_coral tfc:coral/bubble_coral_fan tfc:coral/bubble_coral_wall_fan tfc:coral/bubble_dead_coral tfc:coral/bubble_dead_coral_fan tfc:coral/bubble_dead_coral_wall_fan tfc:coral/fire_coral tfc:coral/fire_coral_fan tfc:coral/fire_coral_wall_fan tfc:coral/fire_dead_coral tfc:coral/fire_dead_coral_fan tfc:coral/fire_dead_coral_wall_fan tfc:coral/horn_coral tfc:coral/horn_coral_fan tfc:coral/horn_coral_wall_fan tfc:coral/horn_dead_coral tfc:coral/horn_dead_coral_fan tfc:coral/horn_dead_coral_wall_fan tfc:coral/tube_coral tfc:coral/tube_coral_fan tfc:coral/tube_coral_wall_fan tfc:coral/tube_dead_coral tfc:coral/tube_dead_coral_fan tfc:coral/tube_dead_coral_wall_fan tfc:rock/anvil/gabbro tfc:rock/aqueduct/gabbro tfc:rock/bricks/gabbro_slab tfc:rock/bricks/gabbro_stairs tfc:rock/bricks/gabbro_wall tfc:rock/button/gabbro tfc:rock/cobble/gabbro_slab tfc:rock/cobble/gabbro_stairs tfc:rock/cobble/gabbro_wall tfc:rock/cracked_bricks/gabbro_slab tfc:rock/cracked_bricks/gabbro_stairs tfc:rock/cracked_bricks/gabbro_wall tfc:rock/loose/gabbro tfc:rock/mossy_bricks/gabbro_slab tfc:rock/mossy_bricks/gabbro_stairs tfc:rock/mossy_bricks/gabbro_wall tfc:rock/mossy_cobble/gabbro_slab tfc:rock/mossy_cobble/gabbro_stairs tfc:rock/mossy_cobble/gabbro_wall tfc:rock/mossy_loose/gabbro tfc:rock/pressure_plate/gabbro tfc:rock/raw/gabbro_slab tfc:rock/raw/gabbro_stairs tfc:rock/raw/gabbro_wall tfc:rock/smooth/gabbro_slab tfc:rock/smooth/gabbro_stairs tfc:rock/smooth/gabbro_wall tfc:rock/spike/gabbro - -# Crying Obsidian -block.10476 = crying_obsidian \ -\ -ad_astra:glowing_steel_pillar \ -\ -astrological:crying_duct:vertical_direction=down astrological:insomnia_vent astrological:sleep \ -\ -betterend:end_lily:shape=top betterend:eternal_pedestal:active=true betterend:flavolite_runed:active=true betterend:flavolite_runed_eternal:active=true betterend:purple_polypore betterend:tenanea_flowers betterend:twisted_umbrella_moss betterend:twisted_umbrella_moss_tall:top=true \ -\ -betternether:weeping_obsidian \ -\ -chipped:angry_crying_obsidian chipped:blank_crying_obsidian_carving chipped:bordered_crying_obsidian chipped:brick_bordered_crying_obsidian chipped:carved_crying_obsidian chipped:checkered_crying_obsidian_tiles chipped:cobbled_crying_obsidian chipped:cracked_crying_obsidian_bricks chipped:cracked_disordered_crying_obsidian_bricks chipped:cracked_flat_crying_obsidian_tiles chipped:creeper_crying_obsidian_carving chipped:crying_crying_obsidian chipped:crying_obsidian_bricks chipped:crying_obsidian_mini_tiles chipped:crying_obsidian_pillar chipped:crying_obsidian_pillar_top chipped:crying_obsidian_scales chipped:curly_crying_obsidian_pillar chipped:cut_blank_crying_obsidian chipped:cut_crying_obsidian_column chipped:duh_crying_obsidian chipped:edged_crying_obsidian_bricks chipped:engraved_crying_obsidian chipped:eroded_crying_obsidian chipped:etched_crying_obsidian_bricks chipped:fine_crying_obsidian_pillar chipped:flat_crying_obsidian_tiles chipped:glad_crying_obsidian chipped:inlayed_crying_obsidian chipped:inscribed_crying_obsidian chipped:layed_crying_obsidian_bricks chipped:loded_crying_obsidian chipped:massive_crying_obsidian_bricks chipped:offset_crying_obsidian_bricks chipped:ornate_crying_obsidian_pillar chipped:overlapping_crying_obsidian_tiles chipped:pillar_crying_obsidian_bricks chipped:polished_crying_obsidian chipped:prismal_crying_obsidian_remnants chipped:rough_crying_obsidian chipped:rounded_crying_obsidian_bricks chipped:runic_carved_crying_obsidian chipped:sad_crying_obsidian chipped:sanded_crying_obsidian chipped:simple_crying_obsidian_pillar chipped:small_crying_obsidian_bricks chipped:smooth_crying_obsidian_column chipped:smooth_inlayed_crying_obsidian chipped:smooth_ringed_crying_obsidian chipped:smoothed_double_inlayed_crying_obsidian chipped:spider_crying_obsidian_carving chipped:spiraled_crying_obsidian chipped:stacked_crying_obsidian_bricks chipped:thick_inlayed_crying_obsidian chipped:tiled_bordered_crying_obsidian chipped:tiled_crying_obsidian chipped:tiled_crying_obsidian_column chipped:tiny_brick_bordered_crying_obsidian chipped:tiny_crying_obsidian_bricks chipped:tiny_layered_crying_obsidian_bricks chipped:tiny_layered_crying_obsidian_slabs chipped:trodden_crying_obsidian chipped:unamused_crying_obsidian chipped:vertical_cut_crying_obsidian chipped:vertical_disordered_crying_obsidian_bricks chipped:weathered_crying_obsidian \ -\ -chisel:energizedvoidstone chisel:voidstone chisel:voidstonerunic \ -\ -frame_changer:crying_chiseled_obsidian frame_changer:crying_obsidian_bricks frame_changer:crying_obsidian_pillar frame_changer:crying_polished_obsidian \ -\ -iceandfire:dragonforge_lightning_core \ -\ -infinite_abyss:deep_amethyst_crystal infinite_abyss:deep_amethyst_crystal_2 \ -\ -inversia:crying_duct:vertical_direction=down inversia:insomnia_vent inversia:sleep \ -\ -luminax:magenta_block luminax:magenta_button luminax:magenta_luminax_block luminax:magenta_luminax_button luminax:magenta_luminax_pressure_plate luminax:magenta_luminax_slab luminax:magenta_luminax_stairs luminax:magenta_luminax_wall luminax:magenta_pressure_plate luminax:magenta_slab luminax:magenta_stairs luminax:magenta_wall \ -\ -malum:block_of_raw_soulstone malum:block_of_soulstone \ -\ -securitycraft:reinforced_crying_obsidian \ -\ -skyarena:altar_battle \ -\ -spelunkery:magenta_glowstick \ -\ -supplementaries:crystal_display supplementaries:lead_lantern:lit=true - -# Crying Obsidian Non-Full Blocks (Modded Only) -block.10477 = extshape:crying_obsidian_stairs extshape:crying_obsidian_slab extshape:crying_obsidian_vertical_slab extshape:crying_obsidian_vertical_stairs extshape:crying_obsidian_quarter_piece extshape:crying_obsidian_vertical_quarter_piece extshape:crying_obsidian_wall extshape:crying_obsidian_fence extshape:crying_obsidian_fence_gate extshape:crying_obsidian_button extshape:crying_obsidian_pressure_plate \ -\ -additionalplacements:extshape.crying_obsidian_pressure_plate additionalplacements:extshape.crying_obsidian_slab additionalplacements:extshape.crying_obsidian_stairs \ -\ -bosses_of_mass_destruction:monolith_block \ -\ -diagonalfences:extshape/crying_obsidian_fence \ -\ -diagonalwalls:extshape/crying_obsidian_wall - - -##### BLACKSTONE ##### - - -# Blackstone Full Blocks -block.10480 = blackstone polished_blackstone chiseled_polished_blackstone polished_blackstone_bricks cracked_polished_blackstone_bricks \ -\ -additionalplacements:blockus.asphalt_slab additionalplacements:blockus.asphalt_stairs additionalplacements:blockus.blue_asphalt_slab additionalplacements:blockus.blue_asphalt_stairs additionalplacements:blockus.brown_asphalt_slab additionalplacements:blockus.brown_asphalt_stairs additionalplacements:blockus.cyan_asphalt_slab additionalplacements:blockus.cyan_asphalt_stairs additionalplacements:blockus.gray_asphalt_slab additionalplacements:blockus.gray_asphalt_stairs additionalplacements:blockus.green_asphalt_slab additionalplacements:blockus.green_asphalt_stairs additionalplacements:blockus.light_blue_asphalt_slab additionalplacements:blockus.light_blue_asphalt_stairs additionalplacements:blockus.light_gray_asphalt_slab additionalplacements:blockus.light_gray_asphalt_stairs additionalplacements:blockus.lime_asphalt_slab additionalplacements:blockus.lime_asphalt_stairs additionalplacements:blockus.magenta_asphalt_slab additionalplacements:blockus.magenta_asphalt_stairs additionalplacements:blockus.orange_asphalt_slab additionalplacements:blockus.orange_asphalt_stairs additionalplacements:blockus.pink_asphalt_slab additionalplacements:blockus.pink_asphalt_stairs additionalplacements:blockus.purple_asphalt_slab additionalplacements:blockus.purple_asphalt_stairs additionalplacements:blockus.red_asphalt_slab additionalplacements:blockus.red_asphalt_stairs additionalplacements:blockus.white_asphalt_slab additionalplacements:blockus.white_asphalt_stairs additionalplacements:blockus.yellow_asphalt_slab additionalplacements:blockus.yellow_asphalt_stairs \ -\ -ae2:mysterious_cube ae2:not_so_mysterious_cube ae2:sky_stone_block ae2:sky_stone_brick ae2:sky_stone_small_brick ae2:smooth_sky_stone_block \ -\ -allthecompressed:blackstone_1x allthecompressed:blackstone_2x allthecompressed:blackstone_3x allthecompressed:blackstone_4x allthecompressed:blackstone_5x allthecompressed:blackstone_6x allthecompressed:blackstone_7x allthecompressed:blackstone_8x allthecompressed:blackstone_9x \ -\ -betterend:dragon_bone_block betterend:dragon_bone_slab betterend:dragon_bone_stairs betterend:sulphuric_rock betterend:sulphuric_rock_bricks betterend:sulphuric_rock_furnace:lit=false betterend:sulphuric_rock_pillar betterend:sulphuric_rock_polished betterend:sulphuric_rock_tiles betterend:violecite betterend:violecite_bricks betterend:violecite_bricks_slab betterend:violecite_bricks_stairs betterend:violecite_bricks_wall betterend:violecite_button betterend:violecite_furnace:lit=false betterend:violecite_pedestal betterend:violecite_pillar betterend:violecite_plate betterend:violecite_polished betterend:violecite_slab betterend:violecite_stairs betterend:violecite_tiles betterend:violecite_wall \ -\ -betternether:blackstone_furnace:lit=false \ -\ -biomesoplenty:black_sandstone biomesoplenty:chiseled_black_sandstone biomesoplenty:cut_black_sandstone biomesoplenty:smooth_black_sandstone \ -\ -biomeswevegone:ebony_bookshelf biomeswevegone:ebony_crafting_table biomeswevegone:ebony_planks biomeswevegone:stripped_ebony_log biomeswevegone:stripped_ebony_wood \ -\ -blockus:asphalt blockus:asphalt_slab blockus:asphalt_stairs blockus:blue_asphalt blockus:blue_asphalt_slab blockus:blue_asphalt_stairs blockus:brown_asphalt blockus:brown_asphalt_slab blockus:brown_asphalt_stairs blockus:cyan_asphalt blockus:cyan_asphalt_slab blockus:cyan_asphalt_stairs blockus:gray_asphalt blockus:gray_asphalt_slab blockus:gray_asphalt_stairs blockus:green_asphalt blockus:green_asphalt_slab blockus:green_asphalt_stairs blockus:herringbone_polished_blackstone_bricks blockus:light_blue_asphalt blockus:light_blue_asphalt_slab blockus:light_blue_asphalt_stairs blockus:light_gray_asphalt blockus:light_gray_asphalt_slab blockus:light_gray_asphalt_stairs blockus:lime_asphalt blockus:lime_asphalt_slab blockus:lime_asphalt_stairs blockus:magenta_asphalt blockus:magenta_asphalt_slab blockus:magenta_asphalt_stairs blockus:orange_asphalt blockus:orange_asphalt_slab blockus:orange_asphalt_stairs blockus:pink_asphalt blockus:pink_asphalt_slab blockus:pink_asphalt_stairs blockus:polished_blackstone_circular_paving blockus:polished_blackstone_tiles blockus:purple_asphalt blockus:purple_asphalt_slab blockus:purple_asphalt_stairs blockus:rainbow_asphalt blockus:red_asphalt blockus:red_asphalt_slab blockus:red_asphalt_stairs blockus:sturdy_blackstone blockus:white_asphalt blockus:white_asphalt_slab blockus:white_asphalt_stairs blockus:yellow_asphalt blockus:yellow_asphalt_slab blockus:yellow_asphalt_stairs \ -\ -bosses_of_mass_destruction:gauntlet_blackstone bosses_of_mass_destruction:sealed_blackstone \ -\ -burnt:shale \ -\ -butcher:dragonscaleblock \ -\ -chipped:angry_blackstone chipped:blackstone_mini_tiles chipped:blackstone_pillar chipped:blackstone_pillar_top chipped:blackstone_scales chipped:blank_blackstone_carving chipped:bordered_blackstone chipped:brick_bordered_blackstone chipped:carved_blackstone chipped:checkered_blackstone_tiles chipped:cobbled_blackstone chipped:cracked_disordered_blackstone_bricks chipped:cracked_flat_blackstone_tiles chipped:creeper_blackstone_carving chipped:crying_blackstone chipped:curly_blackstone_pillar chipped:cut_blackstone_column chipped:cut_blank_blackstone chipped:duh_blackstone chipped:edged_blackstone_bricks chipped:engraved_blackstone chipped:eroded_blackstone chipped:etched_blackstone_bricks chipped:fine_blackstone_pillar chipped:flat_blackstone_tiles chipped:glad_blackstone chipped:inlayed_blackstone chipped:inscribed_blackstone chipped:layed_blackstone_bricks chipped:loded_blackstone chipped:massive_blackstone_bricks chipped:offset_blackstone_bricks chipped:ornate_blackstone_pillar chipped:overlapping_blackstone_tiles chipped:pillar_blackstone_bricks chipped:polished_blackstone chipped:prismal_blackstone_remnants chipped:rounded_blackstone_bricks chipped:runic_carved_blackstone chipped:sad_blackstone chipped:sanded_blackstone chipped:simple_blackstone_pillar chipped:small_blackstone_bricks chipped:smooth_blackstone_bricks chipped:smooth_blackstone_column chipped:smooth_inlayed_blackstone chipped:smooth_ringed_blackstone chipped:smoothed_double_inlayed_blackstone chipped:spider_blackstone_carving chipped:spiraled_blackstone chipped:stacked_blackstone_bricks chipped:thick_inlayed_blackstone chipped:tiled_blackstone chipped:tiled_blackstone_column chipped:tiled_bordered_blackstone chipped:tiny_blackstone_bricks chipped:tiny_brick_bordered_blackstone chipped:tiny_layered_blackstone_bricks chipped:tiny_layered_blackstone_slabs chipped:trodden_blackstone chipped:unamused_blackstone chipped:vertical_cut_blackstone chipped:vertical_disordered_blackstone_bricks \ -\ -exdeorum:crushed_blackstone \ -\ -iceandfire:dread_stone iceandfire:dread_stone_bricks iceandfire:dread_stone_bricks_chiseled iceandfire:dread_stone_bricks_cracked iceandfire:dread_stone_bricks_mossy iceandfire:dread_stone_face iceandfire:dread_stone_tile \ -\ -mcwpaths:blackstone_crystal_floor mcwpaths:blackstone_flagstone mcwpaths:blackstone_running_bond mcwpaths:blackstone_windmill_weave \ -\ -quark:basalt quark:biotite_block quark:biotite_slab_double quark:stone_basalt_bricks_slab_double quark:stone_basalt_slab_double quark:world_stone_bricks:variant=stone_basalt_bricks quark:world_stone_carved:variant=stone_basalt_carved quark:world_stone_pavement:variant=stone_basalt_pavement \ -\ -rechiseled:blackstone_brick_pattern rechiseled:blackstone_brick_pattern_connecting rechiseled:blackstone_brick_paving rechiseled:blackstone_brick_paving_connecting rechiseled:blackstone_diagonal_bricks rechiseled:blackstone_diagonal_bricks_connecting rechiseled:blackstone_polished_connecting rechiseled:blackstone_rotated_bricks rechiseled:blackstone_rotated_bricks_connecting rechiseled:blackstone_tiles rechiseled:blackstone_tiles_connecting \ -\ -securitycraft:reinforced_blackstone securitycraft:reinforced_chiseled_polished_blackstone securitycraft:reinforced_cracked_polished_blackstone_bricks securitycraft:reinforced_polished_blackstone securitycraft:reinforced_polished_blackstone_bricks \ -\ -supplementaries:blackstone_tile supplementaries:flint_block \ -\ -tfc:cut_sandstone/black tfc:raw_sandstone/black tfc:smooth_sandstone/black \ -\ -twigs:twisting_polished_blackstone_bricks twigs:weeping_polished_blackstone_bricks - -# Blackstone Non-Full Blocks -block.10481 = polished_blackstone_brick_wall polished_blackstone_wall blackstone_wall polished_blackstone_button polished_blackstone_pressure_plate \ -\ -additionallanterns:blackstone_chain \ -\ -additionalplacements:ae2.sky_stone_brick_slab additionalplacements:ae2.sky_stone_brick_stairs additionalplacements:ae2.sky_stone_slab additionalplacements:ae2.sky_stone_small_brick_slab additionalplacements:ae2.sky_stone_small_brick_stairs additionalplacements:ae2.sky_stone_stairs additionalplacements:blockus.crimson_warty_blackstone_brick_slab additionalplacements:blockus.crimson_warty_blackstone_brick_stairs additionalplacements:blockus.polished_blackstone_tile_slab additionalplacements:blockus.polished_blackstone_tile_stairs additionalplacements:blockus.warped_warty_blackstone_brick_slab additionalplacements:blockus.warped_warty_blackstone_brick_stairs additionalplacements:enderio.silent_polished_blackstone_pressure_plate additionalplacements:extshape.chiseled_polished_blackstone_slab additionalplacements:extshape.chiseled_polished_blackstone_stairs additionalplacements:extshape_blockus.crimson_warty_blackstone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_polished_blackstone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_polished_blackstone_brick_slab additionalplacements:extshape_blockus.herringbone_polished_blackstone_brick_stairs additionalplacements:extshape_blockus.polished_blackstone_circular_paving_pressure_plate additionalplacements:extshape_blockus.polished_blackstone_circular_paving_slab additionalplacements:extshape_blockus.polished_blackstone_tile_pressure_plate additionalplacements:extshape_blockus.warped_warty_blackstone_brick_pressure_plate additionalplacements:mcwpaths.blackstone_crystal_floor_slab additionalplacements:mcwpaths.blackstone_crystal_floor_stairs additionalplacements:mcwpaths.blackstone_flagstone_slab additionalplacements:mcwpaths.blackstone_flagstone_stairs additionalplacements:mcwpaths.blackstone_running_bond_slab additionalplacements:mcwpaths.blackstone_running_bond_stairs additionalplacements:mcwpaths.blackstone_windmill_weave_slab additionalplacements:mcwpaths.blackstone_windmill_weave_stairs additionalplacements:minecraft.blackstone_slab additionalplacements:minecraft.blackstone_stairs additionalplacements:minecraft.polished_blackstone_brick_slab additionalplacements:minecraft.polished_blackstone_brick_stairs additionalplacements:minecraft.polished_blackstone_pressure_plate additionalplacements:minecraft.polished_blackstone_slab additionalplacements:minecraft.polished_blackstone_stairs additionalplacements:supplementaries.blackstone_tile_slab additionalplacements:supplementaries.blackstone_tile_stairs \ -\ -adventurez:chiseled_polished_blackstone_holder \ -\ -ae2:sky_stone_brick_slab ae2:sky_stone_brick_stairs ae2:sky_stone_brick_wall ae2:sky_stone_slab ae2:sky_stone_small_brick_slab ae2:sky_stone_small_brick_stairs ae2:sky_stone_small_brick_wall ae2:sky_stone_stairs ae2:sky_stone_tank ae2:sky_stone_wall \ -\ -betterend:hydrothermal_vent betterend:sulphuric_rock_bricks_slab betterend:sulphuric_rock_bricks_stairs betterend:sulphuric_rock_bricks_wall betterend:sulphuric_rock_button betterend:sulphuric_rock_pedestal betterend:sulphuric_rock_plate betterend:sulphuric_rock_slab betterend:sulphuric_rock_stairs betterend:sulphuric_rock_wall \ -\ -betternether:blackstone_stalactite \ -\ -biomesoplenty:black_sandstone_slab biomesoplenty:black_sandstone_stairs biomesoplenty:black_sandstone_wall biomesoplenty:cut_black_sandstone_slab biomesoplenty:smooth_black_sandstone_slab biomesoplenty:smooth_black_sandstone_stairs \ -\ -biomeswevegone:ebony_button biomeswevegone:ebony_door biomeswevegone:ebony_fence biomeswevegone:ebony_fence_gate biomeswevegone:ebony_pressure_plate biomeswevegone:ebony_slab biomeswevegone:ebony_stairs biomeswevegone:ebony_trapdoor \ -\ -blockus:blackstone_door blockus:blackstone_trapdoor blockus:crimson_warty_blackstone_brick_slab blockus:crimson_warty_blackstone_brick_stairs blockus:crimson_warty_blackstone_brick_wall blockus:crimson_warty_blackstone_bricks blockus:polished_blackstone_tile_slab blockus:polished_blackstone_tile_stairs blockus:polished_blackstone_tile_wall blockus:warped_warty_blackstone_brick_slab blockus:warped_warty_blackstone_brick_stairs blockus:warped_warty_blackstone_brick_wall blockus:warped_warty_blackstone_bricks \ -\ -diagonalfences:extshape_blockus/chiseled_blackstone_brick_fence diagonalfences:extshape_blockus/crimson_warty_blackstone_brick_fence diagonalfences:extshape_blockus/crimson_warty_blackstone_fence diagonalfences:extshape_blockus/herringbone_blackstone_brick_fence diagonalfences:extshape_blockus/herringbone_polished_blackstone_brick_fence diagonalfences:extshape_blockus/lava_chiseled_blackstone_fence diagonalfences:extshape_blockus/lava_polished_blackstone_fence diagonalfences:extshape_blockus/polished_blackstone_brick_fence diagonalfences:extshape_blockus/polished_blackstone_tile_fence diagonalfences:extshape_blockus/warped_warty_blackstone_brick_fence diagonalfences:extshape_blockus/warped_warty_blackstone_fence diagonalfences:mcwfences/blackstone_grass_topped_wall diagonalfences:mcwfences/blackstone_pillar_wall diagonalfences:mcwfences/modern_blackstone_wall diagonalfences:mcwfences/railing_blackstone_wall \ -\ -diagonalwalls:ae2/sky_stone_brick_wall diagonalwalls:ae2/sky_stone_small_brick_wall diagonalwalls:ae2/sky_stone_wall diagonalwalls:blockus/crimson_warty_blackstone_brick_wall diagonalwalls:blockus/polished_blackstone_tile_wall diagonalwalls:blockus/warped_warty_blackstone_brick_wall diagonalwalls:extshape_blockus/herringbone_polished_blackstone_brick_wall diagonalwalls:minecraft/blackstone_wall diagonalwalls:minecraft/polished_blackstone_brick_wall diagonalwalls:minecraft/polished_blackstone_wall diagonalwalls:supplementaries/blackstone_tile_wall \ -\ -enderio:silent_polished_blackstone_pressure_plate \ -\ -extshape:blackstone_quarter_piece extshape:blackstone_vertical_quarter_piece extshape:blackstone_vertical_slab extshape:blackstone_vertical_stairs extshape:chiseled_polished_blackstone_quarter_piece extshape:chiseled_polished_blackstone_slab extshape:chiseled_polished_blackstone_stairs extshape:chiseled_polished_blackstone_vertical_quarter_piece extshape:chiseled_polished_blackstone_vertical_slab extshape:chiseled_polished_blackstone_vertical_stairs extshape:polished_blackstone_brick_quarter_piece extshape:polished_blackstone_brick_vertical_quarter_piece extshape:polished_blackstone_brick_vertical_slab extshape:polished_blackstone_brick_vertical_stairs extshape:polished_blackstone_quarter_piece extshape:polished_blackstone_vertical_quarter_piece extshape:polished_blackstone_vertical_slab extshape:polished_blackstone_vertical_stairs \ -\ -extshape_blockus:blackstone_circular_paving_pressure_plate extshape_blockus:blackstone_circular_paving_slab extshape_blockus:chiseled_blackstone_brick_fence extshape_blockus:chiseled_blackstone_brick_fence_gate extshape_blockus:chiseled_blackstone_brick_pressure_plate extshape_blockus:chiseled_blackstone_brick_quarter_piece extshape_blockus:chiseled_blackstone_brick_slab extshape_blockus:chiseled_blackstone_brick_stairs extshape_blockus:chiseled_blackstone_brick_vertical_quarter_piece extshape_blockus:chiseled_blackstone_brick_vertical_slab extshape_blockus:chiseled_blackstone_brick_vertical_stairs extshape_blockus:chiseled_blackstone_brick_wall extshape_blockus:crimson_warty_blackstone_brick_fence extshape_blockus:crimson_warty_blackstone_brick_fence_gate extshape_blockus:crimson_warty_blackstone_brick_pressure_plate extshape_blockus:crimson_warty_blackstone_brick_quarter_piece extshape_blockus:crimson_warty_blackstone_brick_vertical_quarter_piece extshape_blockus:crimson_warty_blackstone_brick_vertical_slab extshape_blockus:crimson_warty_blackstone_brick_vertical_stairs extshape_blockus:crimson_warty_blackstone_fence extshape_blockus:crimson_warty_blackstone_pressure_plate extshape_blockus:crimson_warty_blackstone_quarter_piece extshape_blockus:crimson_warty_blackstone_vertical_quarter_piece extshape_blockus:crimson_warty_blackstone_vertical_slab extshape_blockus:crimson_warty_blackstone_vertical_stairs extshape_blockus:crimson_warty_blackstone_wall extshape_blockus:herringbone_blackstone_brick_fence extshape_blockus:herringbone_blackstone_brick_fence_gate extshape_blockus:herringbone_blackstone_brick_pressure_plate extshape_blockus:herringbone_blackstone_brick_quarter_piece extshape_blockus:herringbone_blackstone_brick_slab extshape_blockus:herringbone_blackstone_brick_stairs extshape_blockus:herringbone_blackstone_brick_vertical_quarter_piece extshape_blockus:herringbone_blackstone_brick_vertical_slab extshape_blockus:herringbone_blackstone_brick_vertical_stairs extshape_blockus:herringbone_blackstone_brick_wall extshape_blockus:herringbone_polished_blackstone_brick_fence extshape_blockus:herringbone_polished_blackstone_brick_fence_gate extshape_blockus:herringbone_polished_blackstone_brick_pressure_plate extshape_blockus:herringbone_polished_blackstone_brick_quarter_piece extshape_blockus:herringbone_polished_blackstone_brick_slab extshape_blockus:herringbone_polished_blackstone_brick_stairs extshape_blockus:herringbone_polished_blackstone_brick_vertical_quarter_piece extshape_blockus:herringbone_polished_blackstone_brick_vertical_slab extshape_blockus:herringbone_polished_blackstone_brick_vertical_stairs extshape_blockus:herringbone_polished_blackstone_brick_wall extshape_blockus:polished_blackstone_brick_fence extshape_blockus:polished_blackstone_brick_fence_gate extshape_blockus:polished_blackstone_brick_pressure_plate extshape_blockus:polished_blackstone_brick_quarter_piece extshape_blockus:polished_blackstone_brick_vertical_quarter_piece extshape_blockus:polished_blackstone_brick_vertical_slab extshape_blockus:polished_blackstone_brick_vertical_stairs extshape_blockus:polished_blackstone_brick_wall extshape_blockus:polished_blackstone_circular_paving_pressure_plate extshape_blockus:polished_blackstone_circular_paving_slab extshape_blockus:polished_blackstone_fence extshape_blockus:polished_blackstone_fence_gate extshape_blockus:polished_blackstone_pressure_plate extshape_blockus:polished_blackstone_quarter_piece extshape_blockus:polished_blackstone_tile_fence extshape_blockus:polished_blackstone_tile_fence_gate extshape_blockus:polished_blackstone_tile_pressure_plate extshape_blockus:polished_blackstone_tile_quarter_piece extshape_blockus:polished_blackstone_tile_vertical_quarter_piece extshape_blockus:polished_blackstone_tile_vertical_slab extshape_blockus:polished_blackstone_tile_vertical_stairs extshape_blockus:polished_blackstone_vertical_quarter_piece extshape_blockus:polished_blackstone_vertical_slab extshape_blockus:polished_blackstone_vertical_stairs extshape_blockus:polished_blackstone_wall extshape_blockus:warped_warty_blackstone_brick_fence extshape_blockus:warped_warty_blackstone_brick_fence_gate extshape_blockus:warped_warty_blackstone_brick_pressure_plate extshape_blockus:warped_warty_blackstone_brick_quarter_piece extshape_blockus:warped_warty_blackstone_brick_vertical_quarter_piece extshape_blockus:warped_warty_blackstone_brick_vertical_slab extshape_blockus:warped_warty_blackstone_brick_vertical_stairs extshape_blockus:warped_warty_blackstone_fence extshape_blockus:warped_warty_blackstone_fence_gate extshape_blockus:warped_warty_blackstone_pressure_plate extshape_blockus:warped_warty_blackstone_quarter_piece extshape_blockus:warped_warty_blackstone_vertical_quarter_piece extshape_blockus:warped_warty_blackstone_vertical_slab extshape_blockus:warped_warty_blackstone_vertical_stairs extshape_blockus:warped_warty_blackstone_wall \ -\ -handcrafted:blackstone_corner_trim handcrafted:blackstone_pillar_trim \ -\ -hearth_and_home:blackstone_chimney:lit=false hearth_and_home:blackstone_chimney:top=false hearth_and_home:polished_blackstone_brick_chimney:lit=false hearth_and_home:polished_blackstone_brick_chimney:top=false hearth_and_home:polished_blackstone_chimney:lit=false hearth_and_home:polished_blackstone_chimney:top=false \ -\ -iceandfire:dread_stone_slab iceandfire:dread_stone_stairs \ -\ -immersive_weathering:cracked_polished_blackstone_brick_slab immersive_weathering:cracked_polished_blackstone_brick_stairs immersive_weathering:cracked_polished_blackstone_brick_wall \ -\ -mcwbridges:balustrade_blackstone_bridge mcwbridges:blackstone_bridge mcwbridges:blackstone_bridge_pier mcwbridges:blackstone_bridge_stair \ -\ -mcwfences:blackstone_brick_railing_gate mcwfences:blackstone_grass_topped_wall mcwfences:blackstone_pillar_wall mcwfences:blackstone_railing_gate mcwfences:modern_blackstone_wall mcwfences:railing_blackstone_wall \ -\ -mcwpaths:blackstone_basket_weave_paving mcwpaths:blackstone_clover_paving mcwpaths:blackstone_crystal_floor_path mcwpaths:blackstone_crystal_floor_slab mcwpaths:blackstone_crystal_floor_stairs mcwpaths:blackstone_diamond_paving mcwpaths:blackstone_dumble_paving mcwpaths:blackstone_flagstone_path mcwpaths:blackstone_flagstone_slab mcwpaths:blackstone_flagstone_stairs mcwpaths:blackstone_honeycomb_paving mcwpaths:blackstone_running_bond_path mcwpaths:blackstone_running_bond_slab mcwpaths:blackstone_running_bond_stairs mcwpaths:blackstone_square_paving mcwpaths:blackstone_strewn_rocky_path mcwpaths:blackstone_windmill_weave_path mcwpaths:blackstone_windmill_weave_slab mcwpaths:blackstone_windmill_weave_stairs \ -\ -mcwroofs:blackstone_attic_roof mcwroofs:blackstone_lower_roof mcwroofs:blackstone_roof mcwroofs:blackstone_steep_roof mcwroofs:blackstone_top_roof mcwroofs:blackstone_upper_lower_roof mcwroofs:blackstone_upper_steep_roof \ -\ -mcwstairs:blackstone_balcony mcwstairs:blackstone_bulk_stairs mcwstairs:blackstone_compact_stairs mcwstairs:blackstone_loft_stairs mcwstairs:blackstone_platform mcwstairs:blackstone_railing mcwstairs:blackstone_skyline_stairs mcwstairs:blackstone_terrace_stairs \ -\ -mcwwindows:blackstone_brick_arrow_slit mcwwindows:blackstone_brick_gothic mcwwindows:blackstone_four_window mcwwindows:blackstone_pane_window mcwwindows:blackstone_parapet mcwwindows:blackstone_window mcwwindows:blackstone_window2 \ -\ -quark:basalt_speleothem quark:basalt_wall quark:biotite_slab quark:biotite_stairs quark:biotite_wall quark:stone_basalt_bricks_slab quark:stone_basalt_bricks_stairs quark:stone_basalt_bricks_wall quark:stone_basalt_slab quark:stone_basalt_stairs \ -\ -securitycraft:reinforced_blackstone_slab securitycraft:reinforced_blackstone_stairs securitycraft:reinforced_blackstone_wall securitycraft:reinforced_polished_blackstone_brick_slab securitycraft:reinforced_polished_blackstone_brick_stairs securitycraft:reinforced_polished_blackstone_brick_wall securitycraft:reinforced_polished_blackstone_button securitycraft:reinforced_polished_blackstone_pressure_plate securitycraft:reinforced_polished_blackstone_slab securitycraft:reinforced_polished_blackstone_stairs securitycraft:reinforced_polished_blackstone_wall \ -\ -supplementaries:blackstone_tile_slab supplementaries:blackstone_tile_stairs supplementaries:blackstone_tile_vertical_slab supplementaries:blackstone_tile_wall \ -\ -terrainslabs:terrain_blackstone_slab \ -\ -tfc:cut_sandstone/black_slab tfc:cut_sandstone/black_stairs tfc:cut_sandstone/black_wall tfc:raw_sandstone/black_slab tfc:raw_sandstone/black_stairs tfc:raw_sandstone/black_wall tfc:smooth_sandstone/black_slab tfc:smooth_sandstone/black_stairs tfc:smooth_sandstone/black_wall \ -\ -twigs:blackstone_column twigs:twisting_polished_blackstone_brick_slab twigs:twisting_polished_blackstone_brick_stairs twigs:twisting_polished_blackstone_brick_wall twigs:weeping_polished_blackstone_brick_slab twigs:weeping_polished_blackstone_brick_stairs twigs:weeping_polished_blackstone_brick_wall - -# Blackstone Slabs and Stairs -block.10483 = blackstone_slab blackstone_stairs polished_blackstone_slab polished_blackstone_stairs polished_blackstone_brick_slab polished_blackstone_brick_stairs - -# Glowing Gilded Blackstone -block.10484 = gilded_blackstone \ -\ -blockus:gold_decorated_polished_blackstone \ -\ -chipped:angry_gilded_blackstone chipped:blank_gilded_blackstone_carving chipped:bordered_gilded_blackstone chipped:brick_bordered_gilded_blackstone chipped:carved_gilded_blackstone chipped:checkered_gilded_blackstone_tiles chipped:chunky_gilded_blackstone chipped:cobbled_gilded_blackstone chipped:cracked_disordered_gilded_blackstone_bricks chipped:cracked_flat_gilded_blackstone_tiles chipped:cracked_gilded_blackstone_bricks chipped:creeper_gilded_blackstone_carving chipped:crying_gilded_blackstone chipped:curly_gilded_blackstone_pillar chipped:cut_blank_gilded_blackstone chipped:cut_gilded_blackstone_column chipped:duh_gilded_blackstone chipped:edged_gilded_blackstone_bricks chipped:engraved_gilded_blackstone chipped:eroded_gilded_blackstone chipped:etched_gilded_blackstone_bricks chipped:fine_gilded_blackstone_pillar chipped:flat_gilded_blackstone_tiles chipped:gilded_blackstone_bricks chipped:gilded_blackstone_mini_tiles chipped:gilded_blackstone_pillar chipped:gilded_blackstone_pillar_top chipped:gilded_blackstone_scales chipped:glad_gilded_blackstone chipped:inlayed_gilded_blackstone chipped:inscribed_gilded_blackstone chipped:layed_gilded_blackstone_bricks chipped:loded_gilded_blackstone chipped:massive_gilded_blackstone_bricks chipped:offset_gilded_blackstone_bricks chipped:ornate_gilded_blackstone_pillar chipped:overlapping_gilded_blackstone_tiles chipped:pillar_gilded_blackstone_bricks chipped:polished_gilded_blackstone chipped:prismal_gilded_blackstone_remnants chipped:reinforced_gilded_blackstone chipped:rounded_gilded_blackstone_bricks chipped:runic_carved_gilded_blackstone chipped:sad_gilded_blackstone chipped:sanded_gilded_blackstone chipped:simple_gilded_blackstone_pillar chipped:small_gilded_blackstone_bricks chipped:smooth_gilded_blackstone_column chipped:smooth_inlayed_gilded_blackstone chipped:smooth_ringed_gilded_blackstone chipped:smoothed_double_inlayed_gilded_blackstone chipped:special_gilded_blackstone chipped:spider_gilded_blackstone_carving chipped:spiral_gilded_blackstone chipped:spiraled_gilded_blackstone chipped:stacked_gilded_blackstone_bricks chipped:thick_inlayed_gilded_blackstone chipped:tiled_bordered_gilded_blackstone chipped:tiled_gilded_blackstone chipped:tiled_gilded_blackstone_column chipped:tiny_brick_bordered_gilded_blackstone chipped:tiny_gilded_blackstone_bricks chipped:tiny_layered_gilded_blackstone_bricks chipped:tiny_layered_gilded_blackstone_slabs chipped:trodden_gilded_blackstone chipped:unamused_gilded_blackstone chipped:vertical_cut_gilded_blackstone chipped:vertical_disordered_gilded_blackstone_bricks chipped:weathered_gilded_blackstone \ -\ -crystalcraft_unlimited_java:sonoranite_block \ -\ -securitycraft:gilded_blackstone_mine \ -\ -spelunkery:diorite_gold_ore - -# Glowing Gilded Blackstone (Modded Only) -block.10485 = extshape:gilded_blackstone_slab extshape:gilded_blackstone_stairs extshape:gilded_blackstone_vertical_slab extshape:gilded_blackstone_vertical_stairs extshape:gilded_blackstone_quarter_piece extshape:gilded_blackstone_vertical_quarter_piece \ -\ -additionalplacements:extshape.gilded_blackstone_slab additionalplacements:extshape.gilded_blackstone_stairs - -# Top Water Plants (LilyPads, Waterlilies, Duckweed, etc.) -block.10489 = lily_pad frogspawn \ -\ -amendments:water_lily_pad \ -\ -arts_and_crafts:lotus_flower \ -\ -betterend:flamaea \ -\ -biomesoplenty:huge_lily_pad biomesoplenty:waterlily \ -\ -biomeswevegone:flowering_tiny_lily_pads biomeswevegone:tiny_lily_pads biomeswevegone:water_silk \ -\ -bloomingnature:floating_leaves \ -\ -chipped:big_flower_lily_pad chipped:broken_lily_pad chipped:dark_broken_lily_pad chipped:dark_flowering_lily_pad chipped:dark_large_lily_pad chipped:dark_leaf_lily_pad chipped:dark_micro_lily_pads chipped:dark_paddle_lily_pad chipped:dark_rough_lily_pad chipped:dark_smol_lily_pad chipped:dark_smooth_lily_pad chipped:flowering_lily_pad chipped:large_lily_pad chipped:leaf_lily_pad chipped:light_leaf_lily_pad chipped:light_rough_lily_pad chipped:micro_lily_pads chipped:pacman_lily_pad chipped:paddle_lily_pad chipped:rough_lily_pad chipped:smol_lily_pad chipped:smooth_lily_pad \ -\ -environmental:duckweed environmental:giant_lily_pad environmental:large_lily_pad \ -\ -expandeddelight:cranberry_plant \ -\ -fossilslegacy:axolotlspawn \ -\ -hybrid-aquatic:floating_sargassum hybrid-aquatic:jungle_lily_pad hybrid-aquatic:water_lettuce \ -\ -naturalist:duckweed \ -\ -natures_spirit:helvola \ -\ -pvj:duckweed pvj:frogbit \ -\ -regions_unexplored:duckweed regions_unexplored:flowering_lily_pad \ -\ -ribbits:giant_lilypad \ -\ -seafarer:fishing_net \ -\ -tfc:plant/duckweed tfc:plant/green_algae tfc:plant/lotus tfc:plant/pistia tfc:plant/purple_water_lily tfc:plant/red_algae tfc:plant/sargassum tfc:plant/white_water_lily tfc:plant/yellow_water_lily \ -\ -tide:algae \ -\ -twilightforest:huge_lily_pad twilightforest:huge_water_lily \ -\ -wilderwild:algae wilderwild:flowering_lily_pad \ -\ -xreliquary:fertile_lilypad - -# Path Blocks -block.10493 = grass_path dirt_path \ -\ -aether:aether_dirt_path \ -\ -biomeswevegone:lush_dirt_path biomeswevegone:sandy_dirt_path \ -\ -blockus:path \ -\ -environmental:mycelium_path \ -\ -iceandfire:chared_dirt_path iceandfire:crackled_dirt_path \ -\ -mcwpaths:dirt_path_block:flattened=true mcwpaths:podzol_path_block:flattened=true \ -\ -regions_unexplored:peat_dirt_path regions_unexplored:silt_dirt_path \ -\ -securitycraft:reinforced_grass_path \ -\ -supplementaries:raked_gravel \ -\ -terrainslabs:path_slab \ -\ -tfc:grass_path/alfisol tfc:grass_path/andisol tfc:grass_path/aridisol tfc:grass_path/entisol tfc:grass_path/fluvisol tfc:grass_path/mollisol tfc:grass_path/oxisol tfc:grass_path/podzol - -# Torch -block.10496 = torch wall_torch \ -\ -bambooeverything:bamboo_torch:lit=true bambooeverything:bamboo_wall_torch:lit=true bambooeverything:dry_bamboo_torch:lit=true bambooeverything:dry_bamboo_wall_torch:lit=true \ -\ -beachparty:palm_torch beachparty:tall_palm_torch \ -\ -chipped:acacia_torch chipped:acacia_wall_torch chipped:birch_torch chipped:birch_wall_torch chipped:crimson_wall_torch chipped:dark_oak_torch chipped:dark_oak_wall_torch chipped:iron_torch chipped:iron_wall_torch chipped:jungle_torch chipped:jungle_wall_torch chipped:spruce_torch chipped:spruce_wall_torch \ -\ -cinderscapes:crystinium \ -\ -decorative_blocks:chandelier \ -\ -gardens_of_the_dead:blistercrown gardens_of_the_dead:tall_blistercrown \ -\ -infinitybuttons:torch_button infinitybuttons:torch_lever infinitybuttons:wall_torch_button infinitybuttons:wall_torch_lever \ -\ -magnumtorch:amethyst_magnum_torch magnumtorch:diamond_magnum_torch magnumtorch:emerald_magnum_torch \ -\ -mcwbridges:bridge_torch \ -\ -mcwlights:acacia_tiki_torch:lit=true mcwlights:bamboo_tiki_torch:lit=true mcwlights:birch_tiki_torch:lit=true mcwlights:cherry_tiki_torch:lit=true mcwlights:crimson_tiki_torch:lit=true mcwlights:dark_oak_tiki_torch:lit=true mcwlights:framed_torch mcwlights:iron_framed_torch mcwlights:jungle_tiki_torch:lit=true mcwlights:mangrove_tiki_torch:lit=true mcwlights:oak_tiki_torch:lit=true mcwlights:reinforced_torch mcwlights:rustic_torch mcwlights:spruce_tiki_torch:lit=true mcwlights:upgraded_torch mcwlights:warped_tiki_torch:lit=true \ -\ -meadow:frame \ -\ -minecells:promenade_torch \ -\ -netherarchives:blaze_torch \ -\ -netherexp:skeleton_skull_candle \ -\ -secretroomsmod:torch_lever \ -\ -tconstruct:stone_torch \ -\ -tfc:torch tfc:wall_torch \ -\ -torchmaster:mega_torch \ -\ -xreliquary:interdiction_torch - -# End Rod -block.10500 = end_rod \ -\ -ad_astra:light_gray_industrial_lamp ad_astra:small_light_gray_industrial_lamp ad_astra:small_white_industrial_lamp ad_astra:white_industrial_lamp \ -\ -alexscaves:radon_lamp_white \ -\ -biomesoplenty:rainbow_birch_leaves \ -\ -createmetallurgy:white_light_bulb:level=1 createmetallurgy:white_light_bulb:level=10 createmetallurgy:white_light_bulb:level=11 createmetallurgy:white_light_bulb:level=12 createmetallurgy:white_light_bulb:level=13 createmetallurgy:white_light_bulb:level=14 createmetallurgy:white_light_bulb:level=15 createmetallurgy:white_light_bulb:level=2 createmetallurgy:white_light_bulb:level=3 createmetallurgy:white_light_bulb:level=4 createmetallurgy:white_light_bulb:level=5 createmetallurgy:white_light_bulb:level=6 createmetallurgy:white_light_bulb:level=7 createmetallurgy:white_light_bulb:level=8 createmetallurgy:white_light_bulb:level=9 \ -\ -etcetera:iridescent_lantern \ -\ -justagreenhouse:floor_lantern justagreenhouse:greenhouse_lantern \ -\ -luminax:black_block luminax:black_button luminax:black_luminax_block luminax:black_luminax_button luminax:black_luminax_pressure_plate luminax:black_luminax_slab luminax:black_luminax_stairs luminax:black_luminax_wall luminax:black_pressure_plate luminax:black_slab luminax:black_stairs luminax:black_wall luminax:gray_block luminax:gray_button luminax:gray_luminax_block luminax:gray_luminax_button luminax:gray_luminax_pressure_plate luminax:gray_luminax_slab luminax:gray_luminax_stairs luminax:gray_luminax_wall luminax:gray_pressure_plate luminax:gray_slab luminax:gray_stairs luminax:gray_wall luminax:light_gray_block luminax:light_gray_button luminax:light_gray_luminax_block luminax:light_gray_luminax_button luminax:light_gray_luminax_pressure_plate luminax:light_gray_luminax_slab luminax:light_gray_luminax_stairs luminax:light_gray_luminax_wall luminax:light_gray_pressure_plate luminax:light_gray_slab luminax:light_gray_stairs luminax:light_gray_wall luminax:white_block luminax:white_button luminax:white_luminax_block luminax:white_luminax_button luminax:white_luminax_pressure_plate luminax:white_luminax_slab luminax:white_luminax_stairs luminax:white_luminax_wall luminax:white_pressure_plate luminax:white_slab luminax:white_stairs luminax:white_wall \ -\ -oritech:ceiling_light oritech:ceiling_light_hanging \ -\ -reliquary:interdiction_torch \ -\ -rsgauges:industrial_white_blinking_led:power=true rsgauges:industrial_white_led:power=true \ -\ -securitycraft:reinforced_end_rod \ -\ -simplylight:edge_light simplylight:edge_light_top simplylight:illuminant_block:on=true simplylight:illuminant_block_on:on=true simplylight:illuminant_panel simplylight:illuminant_slab simplylight:lamp_post:position=top simplylight:lightbulb simplylight:rodlamp simplylight:wall_lamp \ -\ -spelunkery:light_grey_glowstick - -# Chorus Plant -block.10505 = chorus_plant \ -\ -additionalplacements:extshape_blockus.chorus_pressure_plate additionalplacements:extshape_blockus.chorus_slab additionalplacements:extshape_blockus.chorus_stairs \ -\ -blockus:chorus_block \ -\ -diagonalfences:extshape_blockus/chorus_fence \ -\ -diagonalwalls:extshape_blockus/chorus_wall \ -\ -extshape_blockus:chorus_button extshape_blockus:chorus_fence extshape_blockus:chorus_fence_gate extshape_blockus:chorus_pressure_plate extshape_blockus:chorus_quarter_piece extshape_blockus:chorus_slab extshape_blockus:chorus_stairs extshape_blockus:chorus_vertical_quarter_piece extshape_blockus:chorus_vertical_slab extshape_blockus:chorus_vertical_stairs extshape_blockus:chorus_wall \ -\ -infinite_abyss:violet_diamond_ore \ -\ -placeableitems:block_chorus_fruit - -# Chorus Flower -block.10508 = chorus_flower:age=0 chorus_flower:age=1 chorus_flower:age=2 chorus_flower:age=3 chorus_flower:age=4 - -# Chorus Flower - Fully Grown -block.10512 = chorus_flower:age=5 \ -\ -cinderscapes:photofern cinderscapes:potted_photofern cinderscapes:potted_umbral_fungus cinderscapes:tall_photofern cinderscapes:twilight_vine_block cinderscapes:umbral_fungus - -# Lit Furnace (Turned On) -block.10516 = furnace:lit=true \ -\ -alloy_forgery:bricks_forge_controller:lit=true \ -\ -betterend:azure_jadestone_furnace:lit=true betterend:end_stone_furnace:lit=true betterend:end_stone_smelter:lit=true betterend:flavolite_furnace:lit=true betterend:sandy_jadestone_furnace:lit=true betterend:sulphuric_rock_furnace:lit=true betterend:umbralith_furnace:lit=true betterend:violecite_furnace:lit=true betterend:virid_jadestone_furnace:lit=true \ -\ -betternether:basalt_furnace:lit=true betternether:blackstone_furnace:lit=true betternether:netherrack_furnace:lit=true \ -\ -camping:grill:lit=true \ -\ -candlelight:bamboo_stove:lit=true candlelight:basalt_stove:lit=true candlelight:cobblestone_stove:lit=true candlelight:deepslate_stove:lit=true candlelight:end_stove:lit=true candlelight:granite_stove:lit=true candlelight:mud_stove:lit=true candlelight:quartz_stove:lit=true candlelight:red_nether_bricks_stove:lit=true candlelight:sandstone_stove:lit=true candlelight:stone_bricks_stove:lit=true \ -\ -charm:kiln:lit=true \ -\ -ember_kiln:kiln:lit=true \ -\ -farm_and_charm:stove:lit=true \ -\ -farmersdelight:stove:lit=true \ -\ -handcrafted:oven:lit=true \ -\ -hearth_and_home:andesite_chimney:top=true:lit=true hearth_and_home:blackstone_chimney:top=true:lit=true hearth_and_home:brick_chimney:top=true:lit=true hearth_and_home:cobbled_deepslate_chimney:top=true:lit=true hearth_and_home:cobblestone_brick_chimney:top=true:lit=true hearth_and_home:cobblestone_chimney:top=true:lit=true hearth_and_home:deepslate_brick_chimney:top=true:lit=true hearth_and_home:deepslate_tile_chimney:top=true:lit=true hearth_and_home:diorite_chimney:top=true:lit=true hearth_and_home:end_stone_brick_chimney:top=true:lit=true hearth_and_home:granite_chimney:top=true:lit=true hearth_and_home:mossy_cobblestone_chimney:top=true:lit=true hearth_and_home:mossy_stone_brick_chimney:top=true:lit=true hearth_and_home:mud_brick_chimney:top=true:lit=true hearth_and_home:nether_brick_chimney:top=true:lit=true hearth_and_home:polished_blackstone_brick_chimney:top=true:lit=true hearth_and_home:polished_blackstone_chimney:top=true:lit=true hearth_and_home:polished_deepslate_chimney:top=true:lit=true hearth_and_home:prismarine_chimney:top=true:lit=true hearth_and_home:red_nether_brick_chimney:top=true:lit=true hearth_and_home:red_sandstone_chimney:top=true:lit=true hearth_and_home:sandstone_chimney:top=true:lit=true hearth_and_home:stone_brick_chimney:top=true:lit=true \ -\ -herbalbrews:stove:lit=true \ -\ -meadow:stove_tiles_lid:lit=true meadow:stove_tiles_wood:lit=true \ -\ -natura:lit_netherrack_furnace \ -\ -regions_unexplored:brimwood_log regions_unexplored:brimwood_log_magma \ -\ -securitycraft:keypad_furnace:lit=true \ -\ -spelunkers_charm:deepslate_geyser_lava spelunkers_charm:encased_geyser_on \ -\ -tconstruct:smeltery_controller:active=true \ -\ -tfc:firebox:lit=true \ -\ -twilightforest:cinder_furnace:lit=true - -# Cactus -block.10521 = cactus \ -\ -betternether:barrel_cactus betternether:nether_cactus \ -\ -biomeswevegone:barrel_cactus biomeswevegone:carved_barrel_cactus biomeswevegone:flowering_barrel_cactus \ -\ -dynamictreesplus:cactus_branch dynamictreesplus:pillar_cactus_sapling dynamictreesplus:pipe_cactus_sapling dynamictreesplus:saguaro_cactus_sapling \ -\ -mod_lavacow:cactoid_sprout \ -\ -natura:saguaro natura:saguaro_baby natura:saguaro_fruit \ -\ -regions_unexplored:barrel_cactus regions_unexplored:saguaro_cactus \ -\ -serene_shrubbery:orange_crown_cactus serene_shrubbery:pink_crown_cactus \ -\ -tfc:plant/barrel_cactus tfc:plant/prickly_pear tfc:plant/prickly_pear_purple tfc:plant/saguaro tfc:plant/saguaro_plant tfc:plant/silken_pincushion_cactus \ -\ -yungscavebiomes:prickly_peach_cactus - -# Unpowered Noteblock -block.10524 = note_block:powered=false jukebox \ -\ -supplementaries:speaker_block:powered=false - -# Powered Noteblock -block.10526 = note_block:powered=true \ -\ -supplementaries:speaker_block:powered=true - -# Soul Torch -block.10528 = soul_torch soul_wall_torch \ -\ -aquatictorches:aquatic_torch aquatictorches:aquatic_wall_torch \ -\ -betternether:anchor_tree_vine:shape=bottom betternether:lumabus_vine:shape=bottom betternether:neon_equisetum:shape=bottom betternether:neon_equisetum:shape=middle betternether:rubeus_cone \ -\ -chipped:crimson_torch \ -\ -decorative_blocks:soul_chandelier \ -\ -etcetera:squid_lamp:waterlogged=true etcetera:wall_squid_lamp:waterlogged=true \ -\ -galosphere:glow_ink_clumps \ -\ -gardens_of_the_dead:glowing_soul_spore \ -\ -iceandfire:dread_torch iceandfire:dread_torch_wall \ -\ -infinitybuttons:soul_torch_button infinitybuttons:soul_torch_lever infinitybuttons:soul_wall_torch_button infinitybuttons:soul_wall_torch_lever \ -\ -luminax:light_blue_block luminax:light_blue_button luminax:light_blue_luminax_block luminax:light_blue_luminax_button luminax:light_blue_luminax_pressure_plate luminax:light_blue_luminax_slab luminax:light_blue_luminax_stairs luminax:light_blue_luminax_wall luminax:light_blue_pressure_plate luminax:light_blue_slab luminax:light_blue_stairs luminax:light_blue_wall \ -\ -mcwlights:soul_acacia_tiki_torch:lit=true mcwlights:soul_bamboo_tiki_torch:lit=true mcwlights:soul_birch_tiki_torch:lit=true mcwlights:soul_cherry_tiki_torch:lit=true mcwlights:soul_crimson_tiki_torch:lit=true mcwlights:soul_dark_oak_tiki_torch:lit=true mcwlights:soul_jungle_tiki_torch:lit=true mcwlights:soul_mangrove_tiki_torch:lit=true mcwlights:soul_oak_tiki_torch:lit=true mcwlights:soul_spruce_tiki_torch:lit=true mcwlights:soul_warped_tiki_torch:lit=true \ -\ -minecells:ramparts_torch \ -\ -nekomasfixed:glow_torch:waterlogged=true \ -\ -simplylight:edge_light_light_blue simplylight:edge_light_top_light_blue simplylight:illuminant_light_blue_block:on=true simplylight:illuminant_light_blue_block_on:on=true simplylight:illuminant_panel_light_blue simplylight:illuminant_slab_light_blue simplylight:lamp_post_light_blue:position=top simplylight:lightbulb_light_blue simplylight:rodlamp_light_blue simplylight:wall_lamp_light_blue \ -\ -spelunkery:glowstick \ -\ -tconstruct:foundry_controller:active=true \ -\ -wilderwild:blue_mesoglea wilderwild:blue_nematocyst - - -##### MUSHROOM BLOCKS ##### - - - -# Brown Mushroom Blocks -block.10532 = brown_mushroom_block \ -\ -ad_astra:strophar_cap ad_astra:strophar_stem \ -\ -biomesoplenty:toadstool_block \ -\ -biomeswevegone:weeping_milkcap_mushroom_block \ -\ -chipped:dark_dusted_brown_mushroom_block chipped:dark_freckled_brown_mushroom_block chipped:dark_scaled_brown_mushroom_block chipped:dark_smooth_brown_mushroom_block chipped:dark_spotted_brown_mushroom_block chipped:dark_sprinkled_brown_mushroom_block chipped:dusted_brown_mushroom_block chipped:freckled_brown_mushroom_block chipped:light_dusted_brown_mushroom_block chipped:light_freckled_brown_mushroom_block chipped:light_scaled_brown_mushroom_block chipped:light_smooth_brown_mushroom_block chipped:light_spotted_brown_mushroom_block chipped:light_sprinkled_brown_mushroom_block chipped:scaled_brown_mushroom_block chipped:smooth_brown_mushroom_block chipped:spotted_brown_mushroom_block chipped:sprinkled_brown_mushroom_block chipped:white_dusted_brown_mushroom_block chipped:white_freckled_brown_mushroom_block chipped:white_spotted_brown_mushroom_block chipped:white_sprinkled_brown_mushroom_block \ -\ -dynamictreesplus:brown_mushroom_cap dynamictreesplus:brown_mushroom_cap_center:age=1 dynamictreesplus:brown_mushroom_cap_center:age=2 dynamictreesplus:brown_mushroom_cap_center:age=3 dynamictreesplus:brown_mushroom_cap_center:age=4 dynamictreesplus:brown_mushroom_cap_center:age=5 dynamictreesplus:brown_mushroom_cap_center:age=6 dynamictreesplus:brown_mushroom_cap_center:age=7 dynamictreesplus:brown_mushroom_cap_center:age=8 \ -\ -hydrol:brown_mushroom_block_slab hydrol:brown_mushroom_block_stairs hydrol:brown_mushroom_block_wall \ -\ -spelunkery:conk_fungus_block spelunkery:inkcap_mushroom_block spelunkery:milly_bubcap_block spelunkery:portabella_block spelunkery:white_inkcap_mushroom_block - -# Brown Mushroom Non-Full Blocks (Modded Only) -block.10533 = dynamictreesplus:brown_mushroom_cap_center:age=0 \ -\ -tfc:plant/artists_conk - -# Red Mushroom Blocks -block.10536 = red_mushroom_block \ -\ -ad_astra:aeronos_cap ad_astra:aeronos_stem \ -\ -betterend:amaranita_cap \ -\ -biomeswevegone:brown_mushroom_stem biomeswevegone:green_mushroom_block biomeswevegone:wood_blewit_mushroom_block \ -\ -chipped:dark_dotted_red_mushroom_block chipped:dark_dusted_red_mushroom_block chipped:dark_freckled_red_mushroom_block chipped:dark_smooth_red_mushroom_block chipped:dark_spotted_red_mushroom_block chipped:dotted_red_mushroom_block chipped:dusted_red_mushroom_block chipped:freckled_red_mushroom_block chipped:light_dotted_red_mushroom_block chipped:light_dusted_red_mushroom_block chipped:light_freckled_red_mushroom_block chipped:light_smooth_red_mushroom_block chipped:light_spotted_red_mushroom_block chipped:smooth_red_mushroom_block chipped:spotted_red_mushroom_block \ -\ -dynamictreesplus:red_mushroom_cap dynamictreesplus:red_mushroom_cap_center \ -\ -hydrol:red_mushroom_block_slab hydrol:red_mushroom_block_stairs hydrol:red_mushroom_block_wall - -# Mushroom Stem Blocks -block.10540 = mushroom_stem \ -\ -betternether:nether_mushroom_barrel betternether:nether_mushroom_bookshelf betternether:nether_mushroom_crafting_table betternether:nether_mushroom_planks \ -\ -biomeswevegone:white_mushroom_stem \ -\ -chipped:blooming_mushroom_stem chipped:broken_mushroom_stem chipped:grimy_mushroom_stem chipped:old_mushroom_stem chipped:poisonous_mushroom_stem chipped:smooth_mushroom_stem chipped:warm_mushroom_stem \ -\ -dynamictreesplus:mushroom_branch \ -\ -hydrol:mushroom_stem_wall \ -\ -spelunkery:cave_mushroom_stem - -# Mushroom Stem Non-Full Blocks (Modded Only) -block.10541 = suppsquared:betternether/item_shelf_nether_mushroom \ -\ -missingwilds:fallen_mushroom_stem - -# Glow Lichen -block.10544 = glow_lichen \ -\ -astrological:cracked_light_jade_tiles astrological:cracked_light_jade_tiles_slab astrological:cracked_light_jade_tiles_stairs astrological:cracked_light_jade_tiles_wall astrological:jade astrological:jade_bricks astrological:jade_bricks_slab astrological:jade_bricks_stairs astrological:jade_bricks_wall astrological:jade_slab astrological:jade_stairs astrological:jade_wall astrological:light_jade astrological:light_jade_slab astrological:light_jade_stairs astrological:light_jade_tiles astrological:light_jade_tiles_slab astrological:light_jade_tiles_stairs astrological:light_jade_tiles_wall astrological:light_jade_wall astrological:marbled_jade_slab astrological:polished_jade astrological:polished_jade_slab astrological:polished_jade_stairs astrological:polished_jade_wall astrological:reinforced_jade astrological:reinforced_jade_slab astrological:reinforced_jade_stairs astrological:reinforced_jade_wall \ -\ -hydrol:aquatic_lichen \ -\ -inversia:cracked_light_jade_tiles inversia:cracked_light_jade_tiles_slab inversia:cracked_light_jade_tiles_stairs inversia:cracked_light_jade_tiles_wall inversia:jade inversia:jade_bricks inversia:jade_bricks_slab inversia:jade_bricks_stairs inversia:jade_bricks_wall inversia:jade_slab inversia:jade_stairs inversia:jade_wall inversia:light_jade inversia:light_jade_slab inversia:light_jade_stairs inversia:light_jade_tiles inversia:light_jade_tiles_slab inversia:light_jade_tiles_stairs inversia:light_jade_tiles_wall inversia:light_jade_wall inversia:marbled_jade_slab inversia:polished_jade inversia:polished_jade_slab inversia:polished_jade_stairs inversia:polished_jade_wall inversia:reinforced_jade inversia:reinforced_jade_slab inversia:reinforced_jade_stairs inversia:reinforced_jade_wall \ -\ -spelunkery:mushgloom spelunkery:phosphor_fungus spelunkery:potted_mushgloom spelunkery:potted_phosphor_fungus \ -\ -twigs:petrified_lichen - -# Enchanting Table -block.10548 = enchanting_table \ -\ -cqrepoured:force_field_nexus \ -\ -disenchanting_table:disenchanting_table \ -\ -eplus:advanced_table eplus:decorative_book \ -\ -infusion_table:infusion_table \ -\ -openblocks:auto_enchantment_table \ -\ -pvj:mystical_grill - -# End Portal Frame Without Ender Eye -block.10554 = end_portal_frame:eye=false \ -\ -endrem:ancient_portal_frame:eye=empty endrem:ancient_portal_frame:eye=false - -# End Portal Frame With Ender Eye -block.10556 = end_portal_frame:eye=true \ -\ -architects_palette:nub_of_ender \ -\ -endrem:ancient_portal_frame:eye=black_eye endrem:ancient_portal_frame:eye=cold_eye endrem:ancient_portal_frame:eye=corrupted_eye endrem:ancient_portal_frame:eye=cryptic_eye endrem:ancient_portal_frame:eye=cursed_eye endrem:ancient_portal_frame:eye=evil_eye endrem:ancient_portal_frame:eye=exotic_eye endrem:ancient_portal_frame:eye=guardian_eye endrem:ancient_portal_frame:eye=lost_eye endrem:ancient_portal_frame:eye=magical_eye endrem:ancient_portal_frame:eye=nether_eye endrem:ancient_portal_frame:eye=old_eye endrem:ancient_portal_frame:eye=rogue_eye endrem:ancient_portal_frame:eye=true endrem:ancient_portal_frame:eye=undead_eye endrem:ancient_portal_frame:eye=witch_eye endrem:ancient_portal_frame:eye=wither_eye \ -\ -placeableitems:block_ender_eye \ -\ -securitycraft:rift_stabilizer - -# End Portal Frame With Ender Eye Full Block (Modded Only) -block.10557 = quark:ender_watcher - -# Lantern -block.10560 = lantern:hanging=false \ -\ -additionallanterns:amethyst_lantern:hanging=false:redstone=false:on=true additionallanterns:amethyst_lantern:hanging=false:redstone=true:on=false additionallanterns:andesite_lantern:hanging=false:redstone=false:on=true additionallanterns:andesite_lantern:hanging=false:redstone=true:on=false additionallanterns:basalt_lantern:hanging=false:redstone=false:on=true additionallanterns:basalt_lantern:hanging=false:redstone=true:on=false additionallanterns:blackstone_lantern:hanging=false:redstone=false:on=true additionallanterns:blackstone_lantern:hanging=false:redstone=true:on=false additionallanterns:bone_lantern:hanging=false:redstone=false:on=true additionallanterns:bone_lantern:hanging=false:redstone=true:on=false additionallanterns:bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:cobbled_deepslate_lantern:hanging=false:redstone=false:on=true additionallanterns:cobbled_deepslate_lantern:hanging=false:redstone=true:on=false additionallanterns:cobblestone_lantern:hanging=false:redstone=false:on=true additionallanterns:cobblestone_lantern:hanging=false:redstone=true:on=false additionallanterns:copper_lantern:hanging=false:redstone=false:on=true additionallanterns:copper_lantern:hanging=false:redstone=true:on=false additionallanterns:crimson_lantern:hanging=false:redstone=false:on=true additionallanterns:crimson_lantern:hanging=false:redstone=true:on=false additionallanterns:dark_prismarine_lantern:hanging=false:redstone=false:on=true additionallanterns:dark_prismarine_lantern:hanging=false:redstone=true:on=false additionallanterns:deepslate_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:deepslate_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:diamond_lantern:hanging=false:redstone=false:on=true additionallanterns:diamond_lantern:hanging=false:redstone=true:on=false additionallanterns:diorite_lantern:hanging=false:redstone=false:on=true additionallanterns:diorite_lantern:hanging=false:redstone=true:on=false additionallanterns:emerald_lantern:hanging=false:redstone=false:on=true additionallanterns:emerald_lantern:hanging=false:redstone=true:on=false additionallanterns:end_stone_lantern:hanging=false:redstone=false:on=true additionallanterns:end_stone_lantern:hanging=false:redstone=true:on=false additionallanterns:exposed_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:exposed_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:gold_lantern:hanging=false:redstone=false:on=true additionallanterns:gold_lantern:hanging=false:redstone=true:on=false additionallanterns:granite_lantern:hanging=false:redstone=false:on=true additionallanterns:granite_lantern:hanging=false:redstone=true:on=false additionallanterns:iron_lantern:hanging=false:redstone=false:on=true additionallanterns:iron_lantern:hanging=false:redstone=true:on=false additionallanterns:mossy_cobblestone_lantern:hanging=false:redstone=false:on=true additionallanterns:mossy_cobblestone_lantern:hanging=false:redstone=true:on=false additionallanterns:netherite_lantern:hanging=false:redstone=false:on=true additionallanterns:netherite_lantern:hanging=false:redstone=true:on=false additionallanterns:normal_lantern:hanging=false:redstone=false:on=true additionallanterns:normal_lantern:hanging=false:redstone=true:on=false additionallanterns:normal_nether_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:normal_nether_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:normal_sandstone_lantern:hanging=false:redstone=false:on=true additionallanterns:normal_sandstone_lantern:hanging=false:redstone=true:on=false additionallanterns:obsidian_lantern:hanging=false:redstone=false:on=true additionallanterns:obsidian_lantern:hanging=false:redstone=true:on=false additionallanterns:oxidized_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:oxidized_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:prismarine_lantern:hanging=false:redstone=false:on=true additionallanterns:prismarine_lantern:hanging=false:redstone=true:on=false additionallanterns:purpur_lantern:hanging=false:redstone=false:on=true additionallanterns:purpur_lantern:hanging=false:redstone=true:on=false additionallanterns:quartz_lantern:hanging=false:redstone=false:on=true additionallanterns:quartz_lantern:hanging=false:redstone=true:on=false additionallanterns:red_nether_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:red_nether_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:red_sandstone_lantern:hanging=false:redstone=false:on=true additionallanterns:red_sandstone_lantern:hanging=false:redstone=true:on=false additionallanterns:smooth_stone_lantern:hanging=false:redstone=false:on=true additionallanterns:smooth_stone_lantern:hanging=false:redstone=true:on=false additionallanterns:stone_bricks_lantern:hanging=false:redstone=false:on=true additionallanterns:stone_bricks_lantern:hanging=false:redstone=true:on=false additionallanterns:stone_lantern:hanging=false:redstone=false:on=true additionallanterns:stone_lantern:hanging=false:redstone=true:on=false additionallanterns:warped_lantern:hanging=false:redstone=false:on=true additionallanterns:warped_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_exposed_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_exposed_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_oxidized_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_oxidized_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:waxed_weathered_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:waxed_weathered_copper_lantern:hanging=false:redstone=true:on=false additionallanterns:weathered_copper_lantern:hanging=false:redstone=false:on=true additionallanterns:weathered_copper_lantern:hanging=false:redstone=true:on=false \ -\ -beautify:lamp_bamboo:hanging=false:on=true \ -\ -blockus:redstone_lantern:hanging=false \ -\ -bountifulfares:feldspar_lamp:lit=true bountifulfares:feldspar_lantern:hanging=false \ -\ -caverns_and_chasms:brazier:lit=true \ -\ -cinderscapes:potted_crystinium \ -\ -condiments:saucer_light:lit=true \ -\ -decorative_blocks:brazier:lit=true \ -\ -fossilslegacy:skull_lantern_block \ -\ -galosphere:glinted_lumiere_cluster galosphere:lumiere_cluster \ -\ -immersiveengineering:electric_lantern:active=true immersiveengineering:floodlight:active=true immersiveengineering:lantern \ -\ -luminax:orange_block luminax:orange_button luminax:orange_luminax_block luminax:orange_luminax_button luminax:orange_luminax_pressure_plate luminax:orange_luminax_slab luminax:orange_luminax_stairs luminax:orange_luminax_wall luminax:orange_pressure_plate luminax:orange_slab luminax:orange_stairs luminax:orange_wall \ -\ -luminousworld:hanging_lantern \ -\ -mcwbridges:bridge_lantern \ -\ -mcwlights:bell_lantern:hanging=false mcwlights:chain_lantern:hanging=false mcwlights:classic_street_lamp:part=base:lit=true mcwlights:classic_street_lamp:part=top:lit=true mcwlights:covered_lantern:hanging=false mcwlights:cross_lantern:hanging=false mcwlights:double_street_lamp:part=base:lit=true mcwlights:double_street_lamp:part=top:lit=true mcwlights:festive_lantern:hanging=false mcwlights:striped_lantern:hanging=false mcwlights:tavern_lantern:hanging=false \ -\ -securitycraft:reinforced_lantern:hanging=false \ -\ -simplylight:edge_light_orange simplylight:edge_light_top_orange simplylight:illuminant_orange_block:on=true simplylight:illuminant_orange_block_on:on=true simplylight:illuminant_panel_orange simplylight:illuminant_slab_orange simplylight:lamp_post_orange:position=top simplylight:lightbulb_orange simplylight:rodlamp_orange simplylight:wall_lamp_orange \ -\ -suppsquared:brass_lantern:hanging=false:lit=true suppsquared:copper_lantern:hanging=false:lit=true \ -\ -tconstruct:scorched_lantern:hanging=false tconstruct:seared_lantern:hanging=false \ -\ -tfc:metal/lamp/bismuth_bronze:lit=true:hanging=false tfc:metal/lamp/black_bronze:lit=true:hanging=false tfc:metal/lamp/black_steel:lit=true:hanging=false tfc:metal/lamp/blue_steel:lit=true:hanging=false tfc:metal/lamp/bronze:lit=true:hanging=false tfc:metal/lamp/copper:lit=true:hanging=false tfc:metal/lamp/red_steel:lit=true:hanging=false tfc:metal/lamp/steel:lit=true:hanging=false tfc:metal/lamp/wrought_iron:lit=true:hanging=false \ -\ -twigs:lamp:lit=true - -# Hanging Lantern -block.10562 = lantern:hanging=true \ -\ -additionallanterns:amethyst_lantern:hanging=true:redstone=false:on=true additionallanterns:amethyst_lantern:hanging=true:redstone=true:on=false additionallanterns:andesite_lantern:hanging=true:redstone=false:on=true additionallanterns:andesite_lantern:hanging=true:redstone=true:on=false additionallanterns:basalt_lantern:hanging=true:redstone=false:on=true additionallanterns:basalt_lantern:hanging=true:redstone=true:on=false additionallanterns:blackstone_lantern:hanging=true:redstone=false:on=true additionallanterns:blackstone_lantern:hanging=true:redstone=true:on=false additionallanterns:bone_lantern:hanging=true:redstone=false:on=true additionallanterns:bone_lantern:hanging=true:redstone=true:on=false additionallanterns:bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:cobbled_deepslate_lantern:hanging=true:redstone=false:on=true additionallanterns:cobbled_deepslate_lantern:hanging=true:redstone=true:on=false additionallanterns:cobblestone_lantern:hanging=true:redstone=false:on=true additionallanterns:cobblestone_lantern:hanging=true:redstone=true:on=false additionallanterns:copper_lantern:hanging=true:redstone=false:on=true additionallanterns:copper_lantern:hanging=true:redstone=true:on=false additionallanterns:crimson_lantern:hanging=true:redstone=false:on=true additionallanterns:crimson_lantern:hanging=true:redstone=true:on=false additionallanterns:dark_prismarine_lantern:hanging=true:redstone=false:on=true additionallanterns:dark_prismarine_lantern:hanging=true:redstone=true:on=false additionallanterns:deepslate_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:deepslate_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:diamond_lantern:hanging=true:redstone=false:on=true additionallanterns:diamond_lantern:hanging=true:redstone=true:on=false additionallanterns:diorite_lantern:hanging=true:redstone=false:on=true additionallanterns:diorite_lantern:hanging=true:redstone=true:on=false additionallanterns:emerald_lantern:hanging=true:redstone=false:on=true additionallanterns:emerald_lantern:hanging=true:redstone=true:on=false additionallanterns:end_stone_lantern:hanging=true:redstone=false:on=true additionallanterns:end_stone_lantern:hanging=true:redstone=true:on=false additionallanterns:exposed_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:exposed_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:gold_lantern:hanging=true:redstone=false:on=true additionallanterns:gold_lantern:hanging=true:redstone=true:on=false additionallanterns:granite_lantern:hanging=true:redstone=false:on=true additionallanterns:granite_lantern:hanging=true:redstone=true:on=false additionallanterns:iron_lantern:hanging=true:redstone=false:on=true additionallanterns:iron_lantern:hanging=true:redstone=true:on=false additionallanterns:mossy_cobblestone_lantern:hanging=true:redstone=false:on=true additionallanterns:mossy_cobblestone_lantern:hanging=true:redstone=true:on=false additionallanterns:netherite_lantern:hanging=true:redstone=false:on=true additionallanterns:netherite_lantern:hanging=true:redstone=true:on=false additionallanterns:normal_lantern:hanging=true:redstone=false:on=true additionallanterns:normal_lantern:hanging=true:redstone=true:on=false additionallanterns:normal_nether_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:normal_nether_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:normal_sandstone_lantern:hanging=true:redstone=false:on=true additionallanterns:normal_sandstone_lantern:hanging=true:redstone=true:on=false additionallanterns:obsidian_lantern:hanging=true:redstone=false:on=true additionallanterns:obsidian_lantern:hanging=true:redstone=true:on=false additionallanterns:oxidized_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:oxidized_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:prismarine_lantern:hanging=true:redstone=false:on=true additionallanterns:prismarine_lantern:hanging=true:redstone=true:on=false additionallanterns:purpur_lantern:hanging=true:redstone=false:on=true additionallanterns:purpur_lantern:hanging=true:redstone=true:on=false additionallanterns:quartz_lantern:hanging=true:redstone=false:on=true additionallanterns:quartz_lantern:hanging=true:redstone=true:on=false additionallanterns:red_nether_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:red_nether_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:red_sandstone_lantern:hanging=true:redstone=false:on=true additionallanterns:red_sandstone_lantern:hanging=true:redstone=true:on=false additionallanterns:smooth_stone_lantern:hanging=true:redstone=false:on=true additionallanterns:smooth_stone_lantern:hanging=true:redstone=true:on=false additionallanterns:stone_bricks_lantern:hanging=true:redstone=false:on=true additionallanterns:stone_bricks_lantern:hanging=true:redstone=true:on=false additionallanterns:stone_lantern:hanging=true:redstone=false:on=true additionallanterns:stone_lantern:hanging=true:redstone=true:on=false additionallanterns:warped_lantern:hanging=true:redstone=false:on=true additionallanterns:warped_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_exposed_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_exposed_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_oxidized_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_oxidized_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:waxed_weathered_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:waxed_weathered_copper_lantern:hanging=true:redstone=true:on=false additionallanterns:weathered_copper_lantern:hanging=true:redstone=false:on=true additionallanterns:weathered_copper_lantern:hanging=true:redstone=true:on=false \ -\ -amendments:wall_lantern:light_level=15 \ -\ -beautify:lamp_bamboo:hanging=true:on=true \ -\ -blockus:redstone_lantern:hanging=true \ -\ -bountifulfares:feldspar_lantern:hanging=true \ -\ -chipped:big_lantern chipped:blue_paper_lantern chipped:burning_coal_lantern chipped:checkered_iron_lantern chipped:dark_blue_paper_lantern chipped:donut_lantern chipped:ender_lantern chipped:green_paper_lantern chipped:iron_bowl_lantern chipped:purple_paper_lantern chipped:red_paper_lantern chipped:tall_lantern chipped:white_paper_lantern chipped:wide_lantern chipped:wooden_cage_lantern chipped:wrought_iron_lantern chipped:yellow_tube_lantern \ -\ -infinitybuttons:lamp_button:pressed=true infinitybuttons:lamp_lever:pressed=true infinitybuttons:lantern_button infinitybuttons:lantern_lever \ -\ -mcwlights:bell_lantern:hanging=true mcwlights:bell_wall_lantern mcwlights:chain_lantern:hanging=true mcwlights:chain_wall_lantern mcwlights:covered_lantern:hanging=true mcwlights:covered_wall_lantern mcwlights:cross_lantern:hanging=true mcwlights:cross_wall_lantern mcwlights:festive_lantern:hanging=true mcwlights:festive_wall_lantern mcwlights:striped_lantern:hanging=true mcwlights:striped_wall_lantern mcwlights:tavern_lantern:hanging=true mcwlights:tavern_wall_lantern mcwlights:wall_lantern \ -\ -meadow:oil_lantern \ -\ -quark:blaze_lantern \ -\ -securitycraft:reinforced_lantern:hanging=true \ -\ -supplementaries:wall_lantern:light_level=15 \ -\ -suppsquared:brass_lantern:hanging=true:lit=true suppsquared:copper_lantern:hanging=true:lit=true \ -\ -tconstruct:scorched_lantern:hanging=true tconstruct:seared_lantern:hanging=true \ -\ -tfc:metal/lamp/bismuth_bronze:lit=true:hanging=true tfc:metal/lamp/black_bronze:lit=true:hanging=true tfc:metal/lamp/black_steel:lit=true:hanging=true tfc:metal/lamp/blue_steel:lit=true:hanging=true tfc:metal/lamp/bronze:lit=true:hanging=true tfc:metal/lamp/copper:lit=true:hanging=true tfc:metal/lamp/red_steel:lit=true:hanging=true tfc:metal/lamp/steel:lit=true:hanging=true tfc:metal/lamp/wrought_iron:lit=true:hanging=true \ -\ -tfmg:neon_tube:active=true \ -\ -thinair:safety_lantern:air_quality=yellow \ -\ -xkdeco:factory_lamp - -# Soul Lantern -block.10564 = soul_lantern \ -\ -aether_redux:veridium_lantern \ -\ -amendments:wall_lantern:light_level=10 \ -\ -aquamirae:luminescent_bubble aquamirae:luminescent_lamp aquamirae:oxygelium:type=bud aquamirae:oxygelium:type=rare_bud \ -\ -architects_palette:lit_withered_osseous_skull \ -\ -artifality:incremental_crystal_cluster artifality:medium_incremental_crystal_cluster artifality:small_incremental_crystal_cluster \ -\ -betterend:budding_smaragdant_crystal betterend:creeping_moss betterend:smaragdant_crystal betterend:smaragdant_crystal_bricks betterend:smaragdant_crystal_bricks_slab betterend:smaragdant_crystal_bricks_stairs betterend:smaragdant_crystal_bricks_wall betterend:smaragdant_crystal_pedestal betterend:smaragdant_crystal_pillar betterend:smaragdant_crystal_polished betterend:smaragdant_crystal_shard betterend:smaragdant_crystal_slab betterend:smaragdant_crystal_stairs betterend:smaragdant_crystal_tiles betterend:smaragdant_crystal_wall \ -\ -betternether:blue_weeping_obsidian \ -\ -biomeswevegone:pale_jack_o_lantern \ -\ -bloodmagic:dungeon_emitter \ -\ -caverns_and_chasms:soul_brazier:lit=true \ -\ -chipped:big_soul_lantern chipped:blue_paper_soul_lantern chipped:blue_tube_soul_lantern chipped:checkered_iron_soul_lantern chipped:donut_soul_lantern chipped:golden_paper_soul_lantern chipped:gray_paper_soul_lantern chipped:iron_bowl_soul_lantern chipped:lime_paper_soul_lantern chipped:orange_paper_soul_lantern chipped:tall_soul_lantern chipped:wide_soul_lantern chipped:wooden_cage_soul_lantern chipped:yellow_paper_soul_lantern \ -\ -cqrepoured:null_block \ -\ -create:blaze_burner:blaze=seething \ -\ -create_enchantment_industry:blaze_enchanter:blaze=seething create_enchantment_industry:blaze_forger:blaze=seething \ -\ -createaddition:liquid_blaze_burner:blaze=seething \ -\ -decorative_blocks:soul_brazier:lit=true \ -\ -diagonalwindows:quark/indigo_corundum_pane \ -\ -galosphere:allurite_cluster galosphere:glinted_allurite_cluster \ -\ -iceandfire:dragonforge_ice_brick:grill=true iceandfire:dragonforge_ice_core iceandfire:dragonforge_ice_input:active=true iceandfire:dread_spawner \ -\ -infinitybuttons:soul_lantern_button infinitybuttons:soul_lantern_lever \ -\ -lost_aether_content:boss_doorway_light_gale_stone lost_aether_content:light_gale_stone lost_aether_content:locked_light_gale_stone lost_aether_content:trapped_light_gale_stone lost_aether_content:treasure_doorway_light_gale_stone \ -\ -luminax:cyan_block luminax:cyan_button luminax:cyan_luminax_block luminax:cyan_luminax_button luminax:cyan_luminax_pressure_plate luminax:cyan_luminax_slab luminax:cyan_luminax_stairs luminax:cyan_luminax_wall luminax:cyan_pressure_plate luminax:cyan_slab luminax:cyan_stairs luminax:cyan_wall \ -\ -mcwlights:soul_classic_street_lamp:part=base:lit=true mcwlights:soul_classic_street_lamp:part=top:lit=true mcwlights:soul_double_street_lamp:part=base:lit=true mcwlights:soul_double_street_lamp:part=top:lit=true \ -\ -netherexp:shroomblight \ -\ -oreganized:lead_bulb \ -\ -oritech:reactor_controller oritech:reactor_reflector \ -\ -quark:indigo_corundum quark:indigo_corundum_cluster quark:indigo_crystal_lamp:lit=true quark:waxed_indigo_corundum \ -\ -securitycraft:reinforced_soul_lantern \ -\ -soulsweapons:cracked_infused_blackstone soulsweapons:infused_blackstone \ -\ -spelunkery:cyan_glowstick \ -\ -supplementaries:wall_lantern:light_level=10 \ -\ -twigs:soul_lamp:lit=true - -# Turtle Egg -block.10569 = turtle_egg sniffer_egg \ -\ -friendsandfoes:crab_egg \ -\ -wilderwild:ostrich_egg - -# Dragon Egg -block.10572 = dragon_egg - -# Lit Smoker (Turned On) -block.10576 = smoker:lit=true \ -\ -alloy_forgery:deepslate_bricks_forge_controller:lit=true alloy_forgery:end_stone_bricks_forge_controller:lit=true alloy_forgery:polished_blackstone_forge_controller:lit=true alloy_forgery:prismarine_bricks_forge_controller:lit=true \ -\ -securitycraft:keypad_smoker:lit=true - -# Lit Blast Furnace (Turned On) -block.10580 = blast_furnace:lit=true \ -\ -ae2:vibration_chamber:active=true \ -\ -securitycraft:keypad_blast_furnace:lit=true \ -\ -tfc:blast_furnace:lit=true - -# Coal Block -block.10584 = coal_block \ -\ -allthecompressed:coal_block_1x allthecompressed:coal_block_2x allthecompressed:coal_block_3x allthecompressed:coal_block_4x allthecompressed:coal_block_5x allthecompressed:coal_block_6x allthecompressed:coal_block_7x allthecompressed:coal_block_8x allthecompressed:coal_block_9x \ -\ -blockus:legacy_coal_block \ -\ -chipped:angry_coal_block chipped:blank_coal_block_carving chipped:bordered_coal_block chipped:brick_bordered_coal_block chipped:carved_coal_block chipped:checkered_coal_block_tiles chipped:coal_block_bricks chipped:coal_block_mini_tiles chipped:coal_block_pillar chipped:coal_block_pillar_top chipped:coal_block_scales chipped:cobbled_coal_block chipped:cracked_coal_block_bricks chipped:cracked_disordered_coal_block_bricks chipped:cracked_flat_coal_block_tiles chipped:creeper_coal_block_carving chipped:crying_coal_block chipped:curly_coal_block_pillar chipped:cut_blank_coal_block chipped:cut_coal_block_column chipped:duh_coal_block chipped:edged_coal_block_bricks chipped:engraved_coal_block chipped:eroded_coal_block chipped:etched_coal_block_bricks chipped:fine_coal_block_pillar chipped:flat_coal_block_tiles chipped:glad_coal_block chipped:inlayed_coal_block chipped:inscribed_coal_block chipped:layed_coal_block_bricks chipped:loded_coal_block chipped:massive_coal_block_bricks chipped:offset_coal_block_bricks chipped:ornate_coal_block_pillar chipped:overlapping_coal_block_tiles chipped:pillar_coal_block_bricks chipped:polished_coal_block chipped:prismal_coal_block_remnants chipped:rough_coal_block chipped:rounded_coal_block_bricks chipped:runic_carved_coal_block chipped:sad_coal_block chipped:sanded_coal_block chipped:simple_coal_block_pillar chipped:small_coal_block_bricks chipped:smooth_coal_block_column chipped:smooth_inlayed_coal_block chipped:smooth_ringed_coal_block chipped:smoothed_double_inlayed_coal_block chipped:spider_coal_block_carving chipped:spiraled_coal_block chipped:stacked_coal_block_bricks chipped:thick_inlayed_coal_block chipped:tiled_bordered_coal_block chipped:tiled_coal_block chipped:tiled_coal_block_column chipped:tiny_brick_bordered_coal_block chipped:tiny_coal_block_bricks chipped:tiny_layered_coal_block_bricks chipped:tiny_layered_coal_block_slabs chipped:trodden_coal_block chipped:unamused_coal_block chipped:vertical_cut_coal_block chipped:vertical_disordered_coal_block_bricks chipped:weathered_coal_block \ -\ -chisel:array/coal_block chisel:braid/coal_block chisel:chaotic_bricks/coal_block chisel:chaotic_medium/coal_block chisel:chaotic_small/coal_block chisel:circular/coal_block chisel:cracked/coal_block chisel:cracked_bricks/coal_block chisel:cut/coal_block chisel:dent/coal_block chisel:encased_bricks/coal_block chisel:french/coal_block chisel:jellybean/coal_block chisel:large_bricks/coal_block chisel:large_tile/coal_block chisel:masonry/coal_block chisel:mosaic/coal_block chisel:ornate/coal_block chisel:panel/coal_block chisel:pillar/coal_block chisel:prism/coal_block chisel:raw/coal_block chisel:road/coal_block chisel:slant/coal_block chisel:small_bricks/coal_block chisel:soft_bricks/coal_block chisel:solid_bricks/coal_block chisel:tiles_medium/coal_block chisel:tiles_small/coal_block chisel:triple_bricks/coal_block chisel:twist/coal_block chisel:weaver/coal_block chisel:zag/coal_block \ -\ -immersiveengineering:coke \ -\ -more_ores_more_gems:block_of_raw_shadowite more_ores_more_gems:crashboom more_ores_more_gems:gunpowder_block more_ores_more_gems:safe_gunpowder_block more_ores_more_gems:super_gunpowder_block \ -\ -rechiseled:coal_block_carved rechiseled:coal_block_carved_connecting rechiseled:coal_block_chiseled rechiseled:coal_block_chiseled_connecting rechiseled:coal_block_circles rechiseled:coal_block_circles_connecting rechiseled:coal_block_compacted rechiseled:coal_block_compacted_connecting rechiseled:coal_block_ovals rechiseled:coal_block_ovals_connecting rechiseled:coal_block_pattern rechiseled:coal_block_pattern_connecting rechiseled:coal_block_pillar rechiseled:coal_block_pillar_connecting rechiseled:coal_block_polished rechiseled:coal_block_rotated_bricks rechiseled:coal_block_rotated_bricks_connecting rechiseled:coal_block_small_tiles rechiseled:coal_block_small_tiles_connecting rechiseled:coal_block_stripes rechiseled:coal_block_stripes_connecting \ -\ -securitycraft:reinforced_coal_block \ -\ -tfc:bituminous_coal - -# Coal Non-Full Blocks (Modded Only) -block.10585 = immersiveengineering:slab_coke \ -\ -additionalplacements:immersiveengineering.slab_coke - -# Respawn Anchor 0 Charge (No Glowstone) -block.10588 = respawn_anchor:charges=0 - -# Respawn Anchor Charges (Has Glowstone) -block.10592 = respawn_anchor:charges=1 respawn_anchor:charges=2 respawn_anchor:charges=3 respawn_anchor:charges=4 - -# Redstone Dust (Wire) Any Power Level -block.10596 = redstone_wire:power=1 redstone_wire:power=2 redstone_wire:power=3 redstone_wire:power=4 redstone_wire:power=5 redstone_wire:power=6 redstone_wire:power=7 redstone_wire:power=8 redstone_wire:power=9 redstone_wire:power=10 redstone_wire:power=11 redstone_wire:power=12 redstone_wire:power=13 redstone_wire:power=14 redstone_wire:power=15 - -# Redstone Dust (Wire) 0 Power Level -block.10601 = redstone_wire:power=0 \ -\ -chalk:black_chalk_mark chalk:blue_chalk_mark chalk:brown_chalk_mark chalk:cyan_chalk_mark chalk:green_chalk_mark chalk:grey_chalk_mark chalk:light_blue_chalk_mark chalk:light_gray_chalk_mark chalk:lime_chalk_mark chalk:magenta_chalk_mark chalk:orange_chalk_mark chalk:pink_chalk_mark chalk:purple_chalk_mark chalk:red_chalk_mark chalk:white_chalk_mark chalk:yellow_chalk_mark - -# Redstone Torch Lit (Turned On) -block.10604 = redstone_torch:lit=true redstone_wall_torch:lit=true \ -\ -ad_astra:glowing_desh_pillar \ -\ -charm:fire_sea_lantern \ -\ -chipped:crimson_redstone_torch:lit=true chipped:crimson_redstone_wall_torch:lit=true \ -\ -createdeco:red_andesite_lamp:lit=true createdeco:red_brass_lamp:lit=true createdeco:red_copper_lamp:lit=true createdeco:red_industrial_iron_lamp:lit=true createdeco:red_iron_lamp:lit=true createdeco:red_zinc_lamp:lit=true \ -\ -ddcl:dimmable_red_andesite_1 ddcl:dimmable_red_andesite_10 ddcl:dimmable_red_andesite_11 ddcl:dimmable_red_andesite_12 ddcl:dimmable_red_andesite_13 ddcl:dimmable_red_andesite_14 ddcl:dimmable_red_andesite_15 ddcl:dimmable_red_andesite_2 ddcl:dimmable_red_andesite_3 ddcl:dimmable_red_andesite_4 ddcl:dimmable_red_andesite_5 ddcl:dimmable_red_andesite_6 ddcl:dimmable_red_andesite_7 ddcl:dimmable_red_andesite_8 ddcl:dimmable_red_andesite_9 ddcl:dimmable_red_brass_1 ddcl:dimmable_red_brass_10 ddcl:dimmable_red_brass_11 ddcl:dimmable_red_brass_12 ddcl:dimmable_red_brass_13 ddcl:dimmable_red_brass_14 ddcl:dimmable_red_brass_15 ddcl:dimmable_red_brass_2 ddcl:dimmable_red_brass_3 ddcl:dimmable_red_brass_4 ddcl:dimmable_red_brass_5 ddcl:dimmable_red_brass_6 ddcl:dimmable_red_brass_7 ddcl:dimmable_red_brass_8 ddcl:dimmable_red_brass_9 ddcl:dimmable_red_copper_1 ddcl:dimmable_red_copper_10 ddcl:dimmable_red_copper_11 ddcl:dimmable_red_copper_12 ddcl:dimmable_red_copper_13 ddcl:dimmable_red_copper_14 ddcl:dimmable_red_copper_15 ddcl:dimmable_red_copper_2 ddcl:dimmable_red_copper_3 ddcl:dimmable_red_copper_4 ddcl:dimmable_red_copper_5 ddcl:dimmable_red_copper_6 ddcl:dimmable_red_copper_7 ddcl:dimmable_red_copper_8 ddcl:dimmable_red_copper_9 ddcl:dimmable_red_industrial_iron_1 ddcl:dimmable_red_industrial_iron_10 ddcl:dimmable_red_industrial_iron_11 ddcl:dimmable_red_industrial_iron_12 ddcl:dimmable_red_industrial_iron_13 ddcl:dimmable_red_industrial_iron_14 ddcl:dimmable_red_industrial_iron_15 ddcl:dimmable_red_industrial_iron_2 ddcl:dimmable_red_industrial_iron_3 ddcl:dimmable_red_industrial_iron_4 ddcl:dimmable_red_industrial_iron_5 ddcl:dimmable_red_industrial_iron_6 ddcl:dimmable_red_industrial_iron_7 ddcl:dimmable_red_industrial_iron_8 ddcl:dimmable_red_industrial_iron_9 ddcl:dimmable_red_iron_1 ddcl:dimmable_red_iron_10 ddcl:dimmable_red_iron_11 ddcl:dimmable_red_iron_12 ddcl:dimmable_red_iron_13 ddcl:dimmable_red_iron_14 ddcl:dimmable_red_iron_15 ddcl:dimmable_red_iron_2 ddcl:dimmable_red_iron_3 ddcl:dimmable_red_iron_4 ddcl:dimmable_red_iron_5 ddcl:dimmable_red_iron_6 ddcl:dimmable_red_iron_7 ddcl:dimmable_red_iron_8 ddcl:dimmable_red_iron_9 ddcl:dimmable_red_zinc_1 ddcl:dimmable_red_zinc_10 ddcl:dimmable_red_zinc_11 ddcl:dimmable_red_zinc_12 ddcl:dimmable_red_zinc_13 ddcl:dimmable_red_zinc_14 ddcl:dimmable_red_zinc_15 ddcl:dimmable_red_zinc_2 ddcl:dimmable_red_zinc_3 ddcl:dimmable_red_zinc_4 ddcl:dimmable_red_zinc_5 ddcl:dimmable_red_zinc_6 ddcl:dimmable_red_zinc_7 ddcl:dimmable_red_zinc_8 ddcl:dimmable_red_zinc_9 \ -\ -infinitybuttons:redstone_torch_button:lit=true infinitybuttons:redstone_torch_lever:lit=true infinitybuttons:redstone_wall_torch_button:lit=true infinitybuttons:redstone_wall_torch_lever:lit=true \ -\ -luminax:red_block luminax:red_button luminax:red_luminax_block luminax:red_luminax_button luminax:red_luminax_pressure_plate luminax:red_luminax_slab luminax:red_luminax_stairs luminax:red_luminax_wall luminax:red_pressure_plate luminax:red_slab luminax:red_stairs luminax:red_wall \ -\ -netherexp:ancient_lantern netherexp:ancient_torch netherexp:basaltic_geyser \ -\ -oritech:reactor_redstone_port:lit=true \ -\ -redbits:inverted_redstone_torch:lit=true redbits:inverted_redstone_wall_torch:lit=true \ -\ -regions_unexplored:redstone_bulb \ -\ -securitycraft:alarm:lit=true securitycraft:block_change_detector:powered=true securitycraft:panic_button:powered=true \ -\ -simplylight:edge_light_red simplylight:edge_light_top_red simplylight:illuminant_panel_red simplylight:illuminant_red_block:on=true simplylight:illuminant_red_block_on:on=true simplylight:illuminant_slab_red simplylight:lamp_post_red:position=top simplylight:lightbulb_red simplylight:rodlamp_red simplylight:wall_lamp_red \ -\ -soulsweapons:crimson_obsidian \ -\ -spelunkery:red_glowstick \ -\ -supplementaries:crimson_lantern:lit=true \ -\ -tfmg:lithium_torch \ -\ -toms_storage:level_emitter:lit=true \ -\ -wilderwild:red_mesoglea wilderwild:red_nematocyst - -# Redstone Torch Unlit (Turned Off) -block.10605 = redstone_torch:lit=false redstone_wall_torch:lit=false \ -\ -chipped:blue_redstone_torch:lit=false chipped:blue_redstone_wall_torch:lit=false chipped:crimson_redstone_torch:lit=false chipped:crimson_redstone_wall_torch:lit=false chipped:green_redstone_torch:lit=false chipped:green_redstone_wall_torch:lit=false chipped:lightstick_redstone_torch:lit=false chipped:lightstick_redstone_wall_torch:lit=false \ -\ -infinitybuttons:redstone_torch_button:lit=false infinitybuttons:redstone_torch_lever:lit=false infinitybuttons:redstone_wall_torch_button:lit=false infinitybuttons:redstone_wall_torch_lever:lit=false \ -\ -oritech:reactor_redstone_port:lit=false \ -\ -redbits:inverted_redstone_torch:lit=false redbits:inverted_redstone_wall_torch:lit=false \ -\ -toms_storage:level_emitter:lit=false - -# Redstone Block -block.10608 = redstone_block \ -\ -additionalplacements:blockus.redstone_brick_slab additionalplacements:blockus.redstone_brick_stairs \ -\ -allthecompressed:nitro_crystal_block_1x allthecompressed:nitro_crystal_block_2x allthecompressed:nitro_crystal_block_3x allthecompressed:nitro_crystal_block_4x allthecompressed:nitro_crystal_block_5x allthecompressed:nitro_crystal_block_6x allthecompressed:nitro_crystal_block_7x allthecompressed:nitro_crystal_block_8x allthecompressed:nitro_crystal_block_9x allthecompressed:redstone_alloy_block_1x allthecompressed:redstone_alloy_block_2x allthecompressed:redstone_alloy_block_3x allthecompressed:redstone_alloy_block_4x allthecompressed:redstone_alloy_block_5x allthecompressed:redstone_alloy_block_6x allthecompressed:redstone_alloy_block_7x allthecompressed:redstone_alloy_block_8x allthecompressed:redstone_alloy_block_9x allthecompressed:redstone_block_1x allthecompressed:redstone_block_2x allthecompressed:redstone_block_3x allthecompressed:redstone_block_4x allthecompressed:redstone_block_5x allthecompressed:redstone_block_6x allthecompressed:redstone_block_7x allthecompressed:redstone_block_8x allthecompressed:redstone_block_9x \ -\ -blockus:redstone_brick_slab blockus:redstone_brick_stairs blockus:redstone_brick_wall blockus:redstone_bricks blockus:redstone_lantern \ -\ -charm:redstone_sand \ -\ -chipped:angry_redstone_block chipped:blank_redstone_block_carving chipped:bordered_redstone_block chipped:brick_bordered_redstone_block chipped:carved_redstone_block chipped:checkered_redstone_block_tiles chipped:cobbled_redstone_block chipped:cracked_disordered_redstone_block_bricks chipped:cracked_flat_redstone_block_tiles chipped:cracked_redstone_block_bricks chipped:creeper_redstone_block_carving chipped:crying_redstone_block chipped:curly_redstone_block_pillar chipped:cut_blank_redstone_block chipped:cut_redstone_block_column chipped:duh_redstone_block chipped:edged_redstone_block_bricks chipped:engraved_redstone_block chipped:eroded_redstone_block chipped:etched_redstone_block_bricks chipped:fine_redstone_block_pillar chipped:flat_redstone_block_tiles chipped:glad_redstone_block chipped:inlayed_redstone_block chipped:inscribed_redstone_block chipped:layed_redstone_block_bricks chipped:loded_redstone_block chipped:massive_redstone_block_bricks chipped:nice_redstone_lamp chipped:offset_redstone_block_bricks chipped:ornate_redstone_block_pillar chipped:overlapping_redstone_block_tiles chipped:pillar_redstone_block_bricks chipped:polished_redstone_block chipped:prismal_redstone_block_remnants chipped:redstone_block_bricks chipped:redstone_block_mini_tiles chipped:redstone_block_pillar chipped:redstone_block_pillar_top chipped:redstone_block_scales chipped:rough_redstone_block chipped:rounded_redstone_block_bricks chipped:runic_carved_redstone_block chipped:sad_redstone_block chipped:sanded_redstone_block chipped:simple_redstone_block_pillar chipped:small_redstone_block_bricks chipped:smooth_inlayed_redstone_block chipped:smooth_redstone_block_column chipped:smooth_ringed_redstone_block chipped:smoothed_double_inlayed_redstone_block chipped:spider_redstone_block_carving chipped:spiraled_redstone_block chipped:stacked_redstone_block_bricks chipped:thick_inlayed_redstone_block chipped:tiled_bordered_redstone_block chipped:tiled_redstone_block chipped:tiled_redstone_block_column chipped:tiny_brick_bordered_redstone_block chipped:tiny_layered_redstone_block_bricks chipped:tiny_layered_redstone_block_slabs chipped:tiny_redstone_block_bricks chipped:trodden_redstone_block chipped:unamused_redstone_block chipped:vertical_cut_redstone_block chipped:vertical_disordered_redstone_block_bricks chipped:weathered_redstone_block \ -\ -diagonalwalls:blockus/redstone_brick_wall \ -\ -enderio:painted_redstone_block enderio:redstone_alloy_block \ -\ -extshape_blockus:redstone_brick_quarter_piece extshape_blockus:redstone_brick_vertical_quarter_piece extshape_blockus:redstone_brick_vertical_slab extshape_blockus:redstone_brick_vertical_stairs \ -\ -infinite_abyss:glow_bulb \ -\ -rechiseled:redstone_block_bordered rechiseled:redstone_block_bordered_connecting rechiseled:redstone_block_brick_bordered rechiseled:redstone_block_bricks rechiseled:redstone_block_bricks_connecting rechiseled:redstone_block_chiseled_clovers rechiseled:redstone_block_chiseled_clovers_connecting rechiseled:redstone_block_circles rechiseled:redstone_block_circles_connecting rechiseled:redstone_block_compressed rechiseled:redstone_block_compressed_connecting rechiseled:redstone_block_crushed rechiseled:redstone_block_diagonal_tiles rechiseled:redstone_block_diagonal_tiles_connecting rechiseled:redstone_block_patterned rechiseled:redstone_block_patterned_connecting rechiseled:redstone_block_paving rechiseled:redstone_block_paving_connecting rechiseled:redstone_block_pillar rechiseled:redstone_block_pillar_connecting rechiseled:redstone_block_polished rechiseled:redstone_block_polished_connecting rechiseled:redstone_block_scales rechiseled:redstone_block_scales_connecting rechiseled:redstone_block_small_tiles rechiseled:redstone_block_small_tiles_connecting rechiseled:redstone_block_smooth \ -\ -redbits:redstone_emitter \ -\ -securitycraft:reinforced_redstone_block \ -\ -spelunkery:cinnabar_block \ -\ -techreborn:advanced_alloy_storage_block \ -\ -thebrokencontent:corrupted_bedrock \ -\ -thebrokenscript:obsidian diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10612-10744.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10612-10744.properties deleted file mode 100644 index c602aac..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10612-10744.properties +++ /dev/null @@ -1,1057 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Redstone Ore Unlit -block.10612 = redstone_ore:lit=false \ -\ -ad_astra:red_industrial_lamp ad_astra:small_red_industrial_lamp \ -\ -aether_ores:holystone_redstone_ore:lit=false \ -\ -alexscaves:guanostone_redstone_ore:lit=false alexscaves:radon_lamp_red \ -\ -alltheores:deepslate_ruby_ore alltheores:other_redstone_ore:lit=false alltheores:ruby_ore \ -\ -ars_nouveau:red_archwood_log ars_nouveau:red_archwood_wood \ -\ -betternether:nether_ruby_ore \ -\ -chipped:small_red_soul_lantern \ -\ -createmetallurgy:red_light_bulb:level=1 createmetallurgy:red_light_bulb:level=10 createmetallurgy:red_light_bulb:level=11 createmetallurgy:red_light_bulb:level=12 createmetallurgy:red_light_bulb:level=13 createmetallurgy:red_light_bulb:level=14 createmetallurgy:red_light_bulb:level=15 createmetallurgy:red_light_bulb:level=2 createmetallurgy:red_light_bulb:level=3 createmetallurgy:red_light_bulb:level=4 createmetallurgy:red_light_bulb:level=5 createmetallurgy:red_light_bulb:level=6 createmetallurgy:red_light_bulb:level=7 createmetallurgy:red_light_bulb:level=8 createmetallurgy:red_light_bulb:level=9 \ -\ -crystalcraft_unlimited_java:cinnabar_ore crystalcraft_unlimited_java:ruby_ore crystalcraft_unlimited_java:rutile_ore \ -\ -darkerdepths:aridrock_redstone_ore:lit=false darkerdepths:limestone_redstone_ore:lit=false \ -\ -deeperdarker:gloomslate_redstone_ore:lit=false deeperdarker:sculk_stone_redstone_ore:lit=false \ -\ -denseores:dense_redstone_ore:lit=false \ -\ -excavated_variants:andesite_redstone_ore:lit=false excavated_variants:biomesoplenty_black_sandstone_redstone_ore:lit=false excavated_variants:biomesoplenty_orange_sandstone_redstone_ore:lit=false excavated_variants:biomesoplenty_white_sandstone_redstone_ore:lit=false excavated_variants:calcite_redstone_ore:lit=false excavated_variants:diorite_redstone_ore:lit=false excavated_variants:dripstone_redstone_ore:lit=false excavated_variants:granite_redstone_ore:lit=false excavated_variants:quark_shale_redstone_ore:lit=false excavated_variants:red_sandstone_redstone_ore:lit=false excavated_variants:sandstone_redstone_ore:lit=false excavated_variants:smooth_basalt_redstone_ore:lit=false excavated_variants:tuff_redstone_ore:lit=false \ -\ -more_ores_more_gems:ruby_pack_ore \ -\ -rsgauges:industrial_alarm_lamp:power=true rsgauges:industrial_red_blinking_led:power=true rsgauges:industrial_red_led:power=true \ -\ -securitycraft:redstone_mine:lit=false \ -\ -spectrum:blackslag_redstone_ore:lit=false \ -\ -spelunkery:andesite_redstone_ore:lit=false spelunkery:calcite_redstone_ore:lit=false spelunkery:diorite_redstone_ore:lit=false spelunkery:rough_cinnabar_block:lit=false spelunkery:tuff_redstone_ore:lit=false \ -\ -tfc:ore/cinnabar/andesite tfc:ore/cinnabar/basalt tfc:ore/cinnabar/chalk tfc:ore/cinnabar/chert tfc:ore/cinnabar/claystone tfc:ore/cinnabar/conglomerate tfc:ore/cinnabar/dacite tfc:ore/cinnabar/diorite tfc:ore/cinnabar/dolomite tfc:ore/cinnabar/gabbro tfc:ore/cinnabar/gneiss tfc:ore/cinnabar/granite tfc:ore/cinnabar/limestone tfc:ore/cinnabar/marble tfc:ore/cinnabar/phyllite tfc:ore/cinnabar/quartzite tfc:ore/cinnabar/rhyolite tfc:ore/cinnabar/schist tfc:ore/cinnabar/shale tfc:ore/cinnabar/slate tfc:ore/cinnabar/tuff tfc:ore/ruby/andesite tfc:ore/ruby/basalt tfc:ore/ruby/chalk tfc:ore/ruby/chert tfc:ore/ruby/claystone tfc:ore/ruby/conglomerate tfc:ore/ruby/dacite tfc:ore/ruby/diorite tfc:ore/ruby/dolomite tfc:ore/ruby/gabbro tfc:ore/ruby/gneiss tfc:ore/ruby/granite tfc:ore/ruby/limestone tfc:ore/ruby/marble tfc:ore/ruby/phyllite tfc:ore/ruby/quartzite tfc:ore/ruby/rhyolite tfc:ore/ruby/schist tfc:ore/ruby/shale tfc:ore/ruby/slate tfc:ore/ruby/tuff tfc:ore/sylvite/andesite tfc:ore/sylvite/basalt tfc:ore/sylvite/chalk tfc:ore/sylvite/chert tfc:ore/sylvite/claystone tfc:ore/sylvite/conglomerate tfc:ore/sylvite/dacite tfc:ore/sylvite/diorite tfc:ore/sylvite/dolomite tfc:ore/sylvite/gabbro tfc:ore/sylvite/gneiss tfc:ore/sylvite/granite tfc:ore/sylvite/limestone tfc:ore/sylvite/marble tfc:ore/sylvite/phyllite tfc:ore/sylvite/quartzite tfc:ore/sylvite/rhyolite tfc:ore/sylvite/schist tfc:ore/sylvite/shale tfc:ore/sylvite/slate tfc:ore/sylvite/tuff \ -\ -thinair:safety_lantern:air_quality=red \ -\ -things:gleaming_ore \ -\ -universal_ores:andesite_redstone_ore:lit=false universal_ores:calcite_redstone_ore:lit=false universal_ores:diorite_redstone_ore:lit=false universal_ores:granite_redstone_ore:lit=false universal_ores:tuff_redstone_ore:lit=false \ -\ -xkdeco:factory_warning_lamp - -# Redstone Ore Lit -block.10616 = redstone_ore:lit=true \ -tags_redstone_ores \ -\ -ae2:controller:state=conflicted \ -\ -aether_ores:holystone_redstone_ore:lit=true \ -\ -alexscaves:guanostone_redstone_ore:lit=true \ -\ -alltheores:cinnabar_ore alltheores:other_redstone_ore:lit=true \ -\ -beo:end_redstone_ore:lit=true \ -\ -betternether:nether_redstone_ore:lit=true \ -\ -darkerdepths:aridrock_redstone_ore:lit=true darkerdepths:limestone_redstone_ore:lit=true \ -\ -deep_dark_regrowth:grimstone_redstone_ore:lit=true \ -\ -deeperdarker:gloomslate_redstone_ore:lit=true deeperdarker:sculk_stone_redstone_ore:lit=true \ -\ -denseores:dense_redstone_ore:lit=true \ -\ -diagonalwindows:quark/red_corundum_pane \ -\ -excavated_variants:andesite_redstone_ore:lit=true excavated_variants:basalt_ruby_ore excavated_variants:biomesoplenty_black_sandstone_redstone_ore:lit=true excavated_variants:biomesoplenty_orange_sandstone_redstone_ore:lit=true excavated_variants:biomesoplenty_white_sandstone_redstone_ore:lit=true excavated_variants:blackstone_ruby_ore excavated_variants:calcite_redstone_ore:lit=true excavated_variants:diorite_redstone_ore:lit=true excavated_variants:dripstone_redstone_ore:lit=true excavated_variants:granite_redstone_ore:lit=true excavated_variants:quark_shale_redstone_ore:lit=true excavated_variants:red_sandstone_redstone_ore:lit=true excavated_variants:sandstone_redstone_ore:lit=true excavated_variants:smooth_basalt_redstone_ore:lit=true excavated_variants:tuff_redstone_ore:lit=true \ -\ -geode_plus:budding_deepslate_redstone geode_plus:budding_redstone geode_plus:budding_sculk_redstone geode_plus:redstone_crystal_block \ -\ -infinite_abyss:glowing_red_crystal infinite_abyss:red_glowing_crystal infinite_abyss:ruby_crystal_2 \ -\ -midnight_madness:deepslate_demonic_ore midnight_madness:demonic_ore midnight_madness:infernal_demonic_ore \ -\ -mores:deepslate_ruby_ore mores:nether_ruby_ore mores:ruby_ore \ -\ -mythicmetals:adamantite_ore \ -\ -organics:nether_redstone_ore:lit=true \ -\ -quark:red_corundum quark:red_corundum_cluster quark:red_crystal_lamp:lit=true quark:waxed_red_corundum \ -\ -securitycraft:redstone_mine:lit=true \ -\ -spectrum:blackslag_redstone_ore:lit=true \ -\ -spelunkery:andesite_redstone_ore:lit=true spelunkery:calcite_redstone_ore:lit=true spelunkery:diorite_redstone_ore:lit=true spelunkery:rough_cinnabar_block:lit=true spelunkery:tuff_redstone_ore:lit=true \ -\ -techreborn:alloy_smelter:active=true techreborn:assembly_machine:active=true techreborn:chemical_reactor:active=true techreborn:compressor:active=true techreborn:distillation_tower:active=true techreborn:electric_furnace:active=true techreborn:extractor:active=true techreborn:fluid_replicator:active=true techreborn:greenhouse_controller:active=true techreborn:grinder:active=true techreborn:implosion_compressor:active=true techreborn:industrial_blast_furnace:active=true techreborn:industrial_centrifuge:active=true techreborn:industrial_electrolyzer:active=true techreborn:industrial_grinder:active=true techreborn:industrial_sawmill:active=true techreborn:iron_alloy_furnace:active=true techreborn:iron_furnace:active=true techreborn:mv_transformer techreborn:recycler:active=true techreborn:rolling_machine:active=true techreborn:ruby_ore techreborn:scrapboxinator:active=true techreborn:solid_canning_machine:active=true techreborn:vacuum_freezer:active=true techreborn:wire_mill:active=true \ -\ -theabyss:ignisithe_ore \ -\ -thermal:cinnabar_ore thermal:ruby_ore \ -\ -universal_ores:andesite_redstone_ore:lit=true universal_ores:calcite_redstone_ore:lit=true universal_ores:diorite_redstone_ore:lit=true universal_ores:granite_redstone_ore:lit=true universal_ores:tuff_redstone_ore:lit=true \ -\ -xycraft_world:xychorium_ore_stone_red - -# Deepslate Redstone Ore Unlit -block.10620 = deepslate_redstone_ore:lit=false \ -\ -ad_astra:deepslate_calorite_ore \ -\ -betternether:nether_redstone_ore:lit=false \ -\ -crystalcraft_unlimited_java:deepslate_ruby_ore \ -\ -denseores:dense_deepslate_redstone_ore:lit=false \ -\ -more_ores_more_gems:ruby_ore_deepslate \ -\ -oritech:resource_node_redstone \ -\ -securitycraft:deepslate_redstone_mine:lit=false - -# Deepslate Redstone Ore Lit -block.10624 = deepslate_redstone_ore:lit=true \ -\ -denseores:dense_deepslate_redstone_ore:lit=true \ -\ -mythicmetals:deepslate_adamantite_ore \ -\ -securitycraft:deepslate_redstone_mine:lit=true \ -\ -techreborn:deepslate_ruby_ore \ -\ -thermal:deepslate_cinnabar_ore thermal:deepslate_ruby_ore \ -\ -things:deepslate_gleaming_ore \ -\ -xycraft_world:xychorium_ore_deepslate_red xycraft_world:xychorium_ore_kivi_red - -# Cave Vines Berries False -block.10629 = cave_vines_plant:berries=false cave_vines:berries=false \ -\ -deeperdarker:glowing_vines_plant:berries=false \ -\ -iceandfire:myrmex_desert_biolight iceandfire:myrmex_jungle_biolight \ -\ -quark:roots quark:roots_black_flower quark:roots_blue_flower quark:roots_white_flower - -# Cave Vines Berries True -block.10632 = cave_vines_plant:berries=true cave_vines:berries=true \ -\ -deeperdarker:glowing_vines_plant:berries=true \ -\ -pvj:flouropore - -# Redstone Lamp Unlit -block.10636 = redstone_lamp:lit=false \ -\ -additionaladditions:amethyst_lamp:lit=false \ -\ -ars_nouveau:source_lamp:lit=false \ -\ -beautify:lamp_light_bulb:on=false \ -\ -blockus:blue_redstone_lamp:lit=false blockus:brown_redstone_lamp:lit=false blockus:cyan_redstone_lamp:lit=false blockus:gray_redstone_lamp:lit=false blockus:green_redstone_lamp:lit=false blockus:light_blue_redstone_lamp:lit=false blockus:light_gray_redstone_lamp:lit=false blockus:lime_redstone_lamp:lit=false blockus:magenta_blue_redstone_lamp:lit=false blockus:magenta_redstone_lamp:lit=false blockus:orange_redstone_lamp:lit=false blockus:pink_redstone_lamp:lit=false blockus:purple_redstone_lamp:lit=false blockus:rainbow_lamp:lit=false blockus:red_redstone_lamp:lit=false blockus:redstone_lamp:lit=false blockus:white_redstone_lamp:lit=false blockus:yellow_redstone_lamp:lit=false \ -\ -chipped:edged_redstone_lamp:lit=false chipped:edged_white_redstone_lamp:lit=false chipped:fancy_redstone_lamp:lit=false chipped:fancy_white_redstone_lamp:lit=false chipped:hived_redstone_lamp:lit=false chipped:hived_white_redstone_lamp:lit=false chipped:inlayed_redstone_lamp:lit=false chipped:inlayed_white_redstone_lamp:lit=false chipped:nice_redstone_lamp:lit=false chipped:nice_white_redstone_lamp:lit=false chipped:ornate_redstone_lamp:lit=false chipped:ornate_white_redstone_lamp:lit=false chipped:reinforced_redstone_lamp:lit=false chipped:reinforced_white_redstone_lamp:lit=false chipped:smooth_redstone_lamp:lit=false chipped:smooth_white_redstone_lamp:lit=false chipped:thick_inlayed_redstone_lamp:lit=false chipped:thick_white_inlayed_redstone_lamp:lit=false \ -\ -create:elevator_contact:calling=false create:rose_quartz_lamp:powering=false \ -\ -createmetallurgy:black_light_bulb:level=0 createmetallurgy:blue_light_bulb:level=0 createmetallurgy:brown_light_bulb:level=0 createmetallurgy:green_light_bulb:level=0 createmetallurgy:light_blue_light_bulb:level=0 createmetallurgy:lime_light_bulb:level=0 createmetallurgy:magenta_light_bulb:level=0 createmetallurgy:orange_light_bulb:level=0 createmetallurgy:pink_light_bulb:level=0 createmetallurgy:purple_light_bulb:level=0 createmetallurgy:red_light_bulb:level=0 createmetallurgy:white_light_bulb:level=0 createmetallurgy:yellow_light_bulb:level=0 \ -\ -neonlamps:blue_lamp:lit=false neonlamps:brown_lamp:lit=false neonlamps:cyan_lamp:lit=false neonlamps:green_lamp:lit=false neonlamps:inverted_blue_lamp:lit=false neonlamps:inverted_brown_lamp:lit=false neonlamps:inverted_cyan_lamp:lit=false neonlamps:inverted_green_lamp:lit=false neonlamps:inverted_light_blue_lamp:lit=false neonlamps:inverted_lime_lamp:lit=false neonlamps:inverted_magenta_lamp:lit=false neonlamps:inverted_orange_lamp:lit=false neonlamps:inverted_pink_lamp:lit=false neonlamps:inverted_purple_lamp:lit=false neonlamps:inverted_red_lamp:lit=false neonlamps:inverted_white_lamp:lit=false neonlamps:inverted_yellow_lamp:lit=false neonlamps:light_blue_lamp:lit=false neonlamps:lime_lamp:lit=false neonlamps:magenta_lamp:lit=false neonlamps:orange_lamp:lit=false neonlamps:pink_lamp:lit=false neonlamps:purple_lamp:lit=false neonlamps:red_lamp:lit=false neonlamps:white_lamp:lit=false neonlamps:yellow_lamp:lit=false \ -\ -securitycraft:alarm:lit=false securitycraft:reinforced_redstone_lamp:lit=false \ -\ -tfmg:light_bulb:level=0 tfmg:neon_tube:active=false \ -\ -twigs:lamp:lit=false twigs:soul_lamp:lit=false - -# Redstone Lamp Lit -block.10640 = redstone_lamp:lit=true \ -\ -ad_astra:small_yellow_industrial_lamp ad_astra:yellow_industrial_lamp \ -\ -additionalplacements:mcwlights.redstone_lamp_slab \ -\ -alexscaves:radon_lamp_yellow \ -\ -beautify:lamp_light_bulb:on=true \ -\ -blockus:rainbow_lamp:lit=true blockus:rainbow_lamp_lit blockus:redstone_lamp_lit \ -\ -born_in_chaos_v1:argillite_lamp \ -\ -chipped:edged_redstone_lamp:lit=true chipped:fancy_redstone_lamp:lit=true chipped:hived_redstone_lamp:lit=true chipped:inlayed_redstone_lamp:lit=true chipped:nice_redstone_lamp:lit=true chipped:ornate_redstone_lamp:lit=true chipped:reinforced_redstone_lamp:lit=true chipped:smooth_redstone_lamp:lit=true chipped:thick_inlayed_redstone_lamp:lit=true \ -\ -createmetallurgy:yellow_light_bulb:level=1 createmetallurgy:yellow_light_bulb:level=10 createmetallurgy:yellow_light_bulb:level=11 createmetallurgy:yellow_light_bulb:level=12 createmetallurgy:yellow_light_bulb:level=13 createmetallurgy:yellow_light_bulb:level=14 createmetallurgy:yellow_light_bulb:level=15 createmetallurgy:yellow_light_bulb:level=2 createmetallurgy:yellow_light_bulb:level=3 createmetallurgy:yellow_light_bulb:level=4 createmetallurgy:yellow_light_bulb:level=5 createmetallurgy:yellow_light_bulb:level=6 createmetallurgy:yellow_light_bulb:level=7 createmetallurgy:yellow_light_bulb:level=8 createmetallurgy:yellow_light_bulb:level=9 \ -\ -etcetera:light_bulb:brightness=bright etcetera:light_bulb:brightness=dark etcetera:light_bulb:brightness=dim etcetera:tinted_light_bulb:brightness=bright etcetera:tinted_light_bulb:brightness=dark etcetera:tinted_light_bulb:brightness=dim \ -\ -mcwlights:redstone_lamp_slab \ -\ -rsgauges:industrial_yellow_blinking_led:power=true rsgauges:industrial_yellow_led:power=true \ -\ -securitycraft:reinforced_redstone_lamp:lit=true \ -\ -supplementaries:blackstone_lamp supplementaries:deepslate_lamp supplementaries:stone_lamp \ -\ -tfmg:light_bulb:level=1 tfmg:light_bulb:level=10 tfmg:light_bulb:level=11 tfmg:light_bulb:level=12 tfmg:light_bulb:level=13 tfmg:light_bulb:level=14 tfmg:light_bulb:level=15 tfmg:light_bulb:level=2 tfmg:light_bulb:level=3 tfmg:light_bulb:level=4 tfmg:light_bulb:level=5 tfmg:light_bulb:level=6 tfmg:light_bulb:level=7 tfmg:light_bulb:level=8 tfmg:light_bulb:level=9 \ -\ -wilderwild:geyser - -# Powered Compartor/Repeater -block.10644 = repeater:powered=true comparator:mode=compare:powered=true comparator:mode=subtract:powered=true \ -\ -create:powered_latch create:powered_toggle_latch:powered=true create:powered_toggle_latch:powering=true create:pulse_extender:inverted=false:powering=true create:pulse_extender:inverted=true:powering=false create:pulse_extender:powered=true create:pulse_repeater:inverted=false:powering=true create:pulse_repeater:inverted=true:powering=false create:pulse_repeater:powered=true create:pulse_timer:inverted=false:powering=true create:pulse_timer:inverted=true:powering=false create:pulse_timer:powered=true \ -\ -quark:redstone_inductor:powered=true quark:redstone_randomizer:powered=true \ -\ -redbits:bridge:x_power=back redbits:bridge:x_power=front redbits:bridge:z_power=back redbits:bridge:z_power=front redbits:detector:input=true redbits:detector:powered=true redbits:inverter redbits:junction:x_power=back redbits:junction:x_power=front redbits:junction:z_power=back redbits:junction:z_power=front redbits:latch redbits:projector:powered=true redbits:t_flip_flop:input=true redbits:timer:input=true redbits:timer:powered=true redbits:two_way_repeater:power=back redbits:two_way_repeater:power=front - -# Unpowered Compartor/Repeater -block.10645 = repeater:powered=false comparator:mode=compare:powered=false \ -\ -quark:redstone_inductor:powered=false quark:redstone_randomizer:powered=false \ -\ -redbits:bridge:x_power=none:z_power=none redbits:detector:inverted=false:input=false:powered=false redbits:junction:x_power=none:z_power=none redbits:t_flip_flop:input=false:powered=false redbits:two_way_repeater:power=none - -# Unpowered Compartor and in subtract mode -block.10646 = comparator:mode=subtract:powered=false \ -\ -redbits:detector:inverted=true:input=false:powered=false redbits:t_flip_flop:powered=true:input=false redbits:timer:input=false:powered=false - -# Shroomlight -block.10648 = shroomlight \ -\ -ad_astra:brown_industrial_lamp ad_astra:orange_industrial_lamp ad_astra:small_brown_industrial_lamp ad_astra:small_orange_industrial_lamp \ -\ -additionalplacements:mcwlights.shroomlight_slab \ -\ -aether_redux:flareblossom \ -\ -alexscaves:radon_lamp_brown alexscaves:radon_lamp_orange \ -\ -betterend:bulb_moss betterend:filalux:shape=bottom betterend:flammalix betterend:glowing_pillar_leaves betterend:glowing_pillar_luminophor betterend:glowing_pillar_seed betterend:hydralux:shape=flower_big_bottom betterend:hydralux:shape=flower_big_top betterend:hydralux:shape=flower_small_bottom betterend:hydralux:shape=flower_small_top betterend:pond_anemone betterend:umbrella_moss betterend:umbrella_moss_tall \ -\ -betternether:black_apple_seed betternether:cincinnasite_lantern betternether:cincinnasite_lantern_small betternether:giant_lucis betternether:ink_bush_seed betternether:soul_lily_sapling \ -\ -caverns_and_chasms:exposed_floodlight caverns_and_chasms:floodlight caverns_and_chasms:oxidized_floodlight caverns_and_chasms:waxed_exposed_floodlight caverns_and_chasms:waxed_floodlight caverns_and_chasms:waxed_oxidized_floodlight caverns_and_chasms:waxed_weathered_floodlight caverns_and_chasms:weathered_floodlight \ -\ -chipped:broken_shroomlight chipped:cracked_shroomlight chipped:double_inlayed_shroomlight chipped:edged_shroomlight_lantern chipped:fancy_shroomlight_lantern chipped:framed_shroomlight_lantern chipped:hived_shroomlight chipped:inlayed_shroomlight chipped:ornate_shroomlight_lantern chipped:polished_shroomlight chipped:reinforced_shroomlight chipped:shimmering_shroomlight chipped:shroomlight_lantern chipped:shroomlight_lodestone_side chipped:smooth_shroomlight chipped:thick_inlayed_shroomlight chipped:tiled_shroomlight_pillar \ -\ -createmetallurgy:brown_light_bulb:level=1 createmetallurgy:brown_light_bulb:level=10 createmetallurgy:brown_light_bulb:level=11 createmetallurgy:brown_light_bulb:level=12 createmetallurgy:brown_light_bulb:level=13 createmetallurgy:brown_light_bulb:level=14 createmetallurgy:brown_light_bulb:level=15 createmetallurgy:brown_light_bulb:level=2 createmetallurgy:brown_light_bulb:level=3 createmetallurgy:brown_light_bulb:level=4 createmetallurgy:brown_light_bulb:level=5 createmetallurgy:brown_light_bulb:level=6 createmetallurgy:brown_light_bulb:level=7 createmetallurgy:brown_light_bulb:level=8 createmetallurgy:brown_light_bulb:level=9 createmetallurgy:orange_light_bulb:level=1 createmetallurgy:orange_light_bulb:level=10 createmetallurgy:orange_light_bulb:level=11 createmetallurgy:orange_light_bulb:level=12 createmetallurgy:orange_light_bulb:level=13 createmetallurgy:orange_light_bulb:level=14 createmetallurgy:orange_light_bulb:level=15 createmetallurgy:orange_light_bulb:level=2 createmetallurgy:orange_light_bulb:level=3 createmetallurgy:orange_light_bulb:level=4 createmetallurgy:orange_light_bulb:level=5 createmetallurgy:orange_light_bulb:level=6 createmetallurgy:orange_light_bulb:level=7 createmetallurgy:orange_light_bulb:level=8 createmetallurgy:orange_light_bulb:level=9 \ -\ -diagonalwindows:quark/orange_corundum_pane \ -\ -iceandfire:dragonforge_fire_core \ -\ -luminous_nether:fungirracklamporange \ -\ -malum:block_of_auric_embers malum:block_of_blazing_quartz \ -\ -mcwlights:shroomlight_slab \ -\ -quark:orange_corundum quark:orange_corundum_cluster quark:orange_crystal_lamp:lit=true quark:waxed_orange_corundum \ -\ -securitycraft:reinforced_shroomlight \ -\ -spelunkery:orange_glowstick \ -\ -supplementaries:brass_lantern:lit=true supplementaries:copper_lantern:lit=true \ -\ -twigs:crimson_shroomlamp twigs:warped_shroomlamp - -# Shroomlight Non-Full Blocks (Modded Only) -block.10649 = extshape:shroomlight_stairs extshape:shroomlight_slab extshape:shroomlight_vertical_slab extshape:shroomlight_vertical_stairs extshape:shroomlight_quarter_piece extshape:shroomlight_vertical_quarter_piece extshape:shroomlight_wall extshape:shroomlight_fence extshape:shroomlight_fence_gate extshape:shroomlight_button extshape:shroomlight_pressure_plate \ -\ -additionalplacements:extshape.shroomlight_pressure_plate additionalplacements:extshape.shroomlight_slab additionalplacements:extshape.shroomlight_stairs \ -\ -cinderscapes:luminous_pod \ -\ -diagonalfences:extshape/shroomlight_fence \ -\ -diagonalwalls:extshape/shroomlight_wall - -# Campfire Lit -block.10652 = campfire:lit=true \ -tags_campfires \ -\ -betternether:bricks_fire_bowl:fire=true betternether:netherite_fire_bowl:fire=true \ -\ -blockbox:brazier:lit=true \ -\ -burnt:fire_barrel_start burnt:smoldering_hay_start \ -\ -create:blaze_burner:blaze=fading create:blaze_burner:blaze=kindled create:blaze_burner:blaze=smouldering create:lit_blaze_burner:flame_type=regular \ -\ -create_enchantment_industry:blaze_enchanter:blaze=fading create_enchantment_industry:blaze_enchanter:blaze=kindled create_enchantment_industry:blaze_enchanter:blaze=smouldering create_enchantment_industry:blaze_forger:blaze=fading create_enchantment_industry:blaze_forger:blaze=kindled create_enchantment_industry:blaze_forger:blaze=smouldering \ -\ -mowziesmobs:campfire \ -\ -netherexp:burning_skull_block netherexp:burning_wither_skull_block \ -\ -spelunkery:mineomite:primed=true \ -\ -supplementaries:fire_pit:lit=true supplementaries:sconce:lit=true supplementaries:sconce_glow:lit=true supplementaries:sconce_nether_brass:lit=true supplementaries:sconce_wall:lit=true supplementaries:sconce_wall_glow:lit=true supplementaries:sconce_wall_nether_brass:lit=true \ -\ -tfc:charcoal_forge tfc:firepit:lit=true tfc:grill:lit=true tfc:pot:lit=true tfc:stove:lit=true tfc:stove_pot:lit=true - -# Soul Campfire Lit -block.10656 = soul_campfire:lit=true \ -\ -betterend:amaranita_lantern betterend:aurant_polypore betterend:blue_vine_fur betterend:blue_vine_lantern betterend:bolux_mushroom betterend:mossy_glowshroom_fur betterend:mossy_glowshroom_hymenophore betterend:neon_cactus betterend:neon_cactus_block betterend:neon_cactus_slab betterend:neon_cactus_stairs \ -\ -betternether:bricks_fire_bowl_soul:fire=true betternether:cincinnasite_fire_bowl_soul:fire=true betternether:netherite_fire_bowl_soul:fire=true betternether:whispering_gourd_lantern \ -\ -biomesoplenty:glowshroom biomesoplenty:glowshroom_block biomesoplenty:potted_glowshroom \ -\ -blockbox:soul_brazier:lit=true \ -\ -burnt:offering \ -\ -create:lit_blaze_burner:flame_type=soul \ -\ -galosphere:allurite_lamp \ -\ -netherexp:soul_burning_skull_block netherexp:soul_burning_wither_skull_block netherexp:soul_ghoul_o_lantern netherexp:soul_jack_o_lantern netherexp:soul_skeleton_skull_candle \ -\ -regions_unexplored:blue_bioshroom regions_unexplored:glowing_blue_bioshroom_block regions_unexplored:tall_blue_bioshroom \ -\ -soulsweapons:soulfire_stain \ -\ -supplementaries:sconce_soul:lit=true supplementaries:sconce_wall_soul:lit=true \ -\ -whisperwoods:wisp_lantern_blue - -# Campfires Unlit -block.10661 = campfire:lit=false soul_campfire:lit=false \ -\ -caverns_and_chasms:cupric_campfire:lit=false \ -\ -netherexp:ancient_campfire:lit=false \ -\ -tfc:firepit:lit=false tfc:grill:lit=false tfc:pot:lit=false - - -# Observer -block.10664 = observer \ -\ -immersiveengineering:rs_engineering \ -\ -securitycraft:reinforced_observer \ -\ -spelunkery:compression_blast_miner \ -\ -supplementaries:relayer supplementaries:turn_table - -# Observer Non-Full Blocks (Modded Only) -block.10665 = - -# Wool -block.10668 = white_wool orange_wool magenta_wool light_blue_wool yellow_wool pink_wool gray_wool light_gray_wool cyan_wool purple_wool brown_wool green_wool red_wool black_wool \ -tags_wool \ -\ -ad_astra:glacian_fur \ -\ -additionalplacements:blockus.black_gingham_wool_slab additionalplacements:blockus.black_gingham_wool_stairs additionalplacements:blockus.black_patterned_wool_slab additionalplacements:blockus.black_patterned_wool_stairs additionalplacements:blockus.blue_gingham_wool_slab additionalplacements:blockus.blue_gingham_wool_stairs additionalplacements:blockus.blue_patterned_wool_slab additionalplacements:blockus.blue_patterned_wool_stairs additionalplacements:blockus.brown_gingham_wool_slab additionalplacements:blockus.brown_gingham_wool_stairs additionalplacements:blockus.brown_patterned_wool_slab additionalplacements:blockus.brown_patterned_wool_stairs additionalplacements:blockus.cyan_gingham_wool_slab additionalplacements:blockus.cyan_gingham_wool_stairs additionalplacements:blockus.cyan_patterned_wool_slab additionalplacements:blockus.cyan_patterned_wool_stairs additionalplacements:blockus.gray_gingham_wool_slab additionalplacements:blockus.gray_gingham_wool_stairs additionalplacements:blockus.gray_patterned_wool_slab additionalplacements:blockus.gray_patterned_wool_stairs additionalplacements:blockus.green_gingham_wool_slab additionalplacements:blockus.green_gingham_wool_stairs additionalplacements:blockus.green_patterned_wool_slab additionalplacements:blockus.green_patterned_wool_stairs additionalplacements:blockus.light_blue_gingham_wool_slab additionalplacements:blockus.light_blue_gingham_wool_stairs additionalplacements:blockus.light_blue_patterned_wool_slab additionalplacements:blockus.light_blue_patterned_wool_stairs additionalplacements:blockus.light_gray_gingham_wool_slab additionalplacements:blockus.light_gray_gingham_wool_stairs additionalplacements:blockus.light_gray_patterned_wool_slab additionalplacements:blockus.light_gray_patterned_wool_stairs additionalplacements:blockus.lime_gingham_wool_slab additionalplacements:blockus.lime_gingham_wool_stairs additionalplacements:blockus.lime_patterned_wool_slab additionalplacements:blockus.lime_patterned_wool_stairs additionalplacements:blockus.magenta_gingham_wool_slab additionalplacements:blockus.magenta_gingham_wool_stairs additionalplacements:blockus.magenta_patterned_wool_slab additionalplacements:blockus.magenta_patterned_wool_stairs additionalplacements:blockus.orange_gingham_wool_slab additionalplacements:blockus.orange_gingham_wool_stairs additionalplacements:blockus.orange_patterned_wool_slab additionalplacements:blockus.orange_patterned_wool_stairs additionalplacements:blockus.pink_gingham_wool_slab additionalplacements:blockus.pink_gingham_wool_stairs additionalplacements:blockus.pink_patterned_wool_slab additionalplacements:blockus.pink_patterned_wool_stairs additionalplacements:blockus.purple_gingham_wool_slab additionalplacements:blockus.purple_gingham_wool_stairs additionalplacements:blockus.purple_patterned_wool_slab additionalplacements:blockus.purple_patterned_wool_stairs additionalplacements:blockus.red_gingham_wool_slab additionalplacements:blockus.red_gingham_wool_stairs additionalplacements:blockus.red_patterned_wool_slab additionalplacements:blockus.red_patterned_wool_stairs additionalplacements:blockus.white_gingham_wool_slab additionalplacements:blockus.white_gingham_wool_stairs additionalplacements:blockus.white_patterned_wool_slab additionalplacements:blockus.white_patterned_wool_stairs additionalplacements:blockus.yellow_gingham_wool_slab additionalplacements:blockus.yellow_gingham_wool_stairs additionalplacements:blockus.yellow_patterned_wool_slab additionalplacements:blockus.yellow_patterned_wool_stairs \ -\ -allthecompressed:flint_block_1x allthecompressed:flint_block_2x allthecompressed:flint_block_3x allthecompressed:flint_block_4x allthecompressed:flint_block_5x allthecompressed:flint_block_6x allthecompressed:flint_block_7x allthecompressed:flint_block_8x allthecompressed:flint_block_9x \ -\ -ars_nouveau:magebloom_block \ -\ -betterend:charcoal_block betterend:hydralux_petal_block betterend:hydralux_petal_block_black betterend:hydralux_petal_block_blue betterend:hydralux_petal_block_brown betterend:hydralux_petal_block_cyan betterend:hydralux_petal_block_gray betterend:hydralux_petal_block_green betterend:hydralux_petal_block_light_blue betterend:hydralux_petal_block_light_gray betterend:hydralux_petal_block_lime betterend:hydralux_petal_block_magenta betterend:hydralux_petal_block_orange betterend:hydralux_petal_block_pink betterend:hydralux_petal_block_purple betterend:hydralux_petal_block_red betterend:hydralux_petal_block_white betterend:hydralux_petal_block_yellow betterend:mossy_glowshroom_cap:transition=false betterend:umbrella_tree_cluster_empty \ -\ -biomeswevegone:allium_petal_block biomeswevegone:pink_allium_petal_block biomeswevegone:rose_petal_block biomeswevegone:white_allium_petal_block \ -\ -blockus:black_gingham_wool blockus:black_gingham_wool_slab blockus:black_gingham_wool_stairs blockus:black_patterned_wool blockus:black_patterned_wool_slab blockus:black_patterned_wool_stairs blockus:blue_gingham_wool blockus:blue_gingham_wool_slab blockus:blue_gingham_wool_stairs blockus:blue_patterned_wool blockus:blue_patterned_wool_slab blockus:blue_patterned_wool_stairs blockus:brown_gingham_wool blockus:brown_gingham_wool_slab blockus:brown_gingham_wool_stairs blockus:brown_patterned_wool blockus:brown_patterned_wool_slab blockus:brown_patterned_wool_stairs blockus:charcoal_block blockus:cyan_gingham_wool blockus:cyan_gingham_wool_slab blockus:cyan_gingham_wool_stairs blockus:cyan_patterned_wool blockus:cyan_patterned_wool_slab blockus:cyan_patterned_wool_stairs blockus:gray_gingham_wool blockus:gray_gingham_wool_slab blockus:gray_gingham_wool_stairs blockus:gray_patterned_wool blockus:gray_patterned_wool_slab blockus:gray_patterned_wool_stairs blockus:green_gingham_wool blockus:green_gingham_wool_slab blockus:green_gingham_wool_stairs blockus:green_patterned_wool blockus:green_patterned_wool_slab blockus:green_patterned_wool_stairs blockus:light_blue_gingham_wool blockus:light_blue_gingham_wool_slab blockus:light_blue_gingham_wool_stairs blockus:light_blue_patterned_wool blockus:light_blue_patterned_wool_slab blockus:light_blue_patterned_wool_stairs blockus:light_gray_gingham_wool blockus:light_gray_gingham_wool_slab blockus:light_gray_gingham_wool_stairs blockus:light_gray_patterned_wool blockus:light_gray_patterned_wool_slab blockus:light_gray_patterned_wool_stairs blockus:lime_gingham_wool blockus:lime_gingham_wool_slab blockus:lime_gingham_wool_stairs blockus:lime_patterned_wool blockus:lime_patterned_wool_slab blockus:lime_patterned_wool_stairs blockus:magenta_gingham_wool blockus:magenta_gingham_wool_slab blockus:magenta_gingham_wool_stairs blockus:magenta_patterned_wool blockus:magenta_patterned_wool_slab blockus:magenta_patterned_wool_stairs blockus:orange_gingham_wool blockus:orange_gingham_wool_slab blockus:orange_gingham_wool_stairs blockus:orange_patterned_wool blockus:orange_patterned_wool_slab blockus:orange_patterned_wool_stairs blockus:pink_gingham_wool blockus:pink_gingham_wool_slab blockus:pink_gingham_wool_stairs blockus:pink_patterned_wool blockus:pink_patterned_wool_slab blockus:pink_patterned_wool_stairs blockus:purple_gingham_wool blockus:purple_gingham_wool_slab blockus:purple_gingham_wool_stairs blockus:purple_patterned_wool blockus:purple_patterned_wool_slab blockus:purple_patterned_wool_stairs blockus:red_gingham_wool blockus:red_gingham_wool_slab blockus:red_gingham_wool_stairs blockus:red_patterned_wool blockus:red_patterned_wool_slab blockus:red_patterned_wool_stairs blockus:white_gingham_wool blockus:white_gingham_wool_slab blockus:white_gingham_wool_stairs blockus:white_patterned_wool blockus:white_patterned_wool_slab blockus:white_patterned_wool_stairs blockus:yellow_gingham_wool blockus:yellow_gingham_wool_slab blockus:yellow_gingham_wool_stairs blockus:yellow_patterned_wool blockus:yellow_patterned_wool_slab blockus:yellow_patterned_wool_stairs \ -\ -cfm:black_kitchen_counter cfm:black_picket_fence cfm:black_picket_gate cfm:black_sofa cfm:blue_kitchen_counter cfm:blue_picket_fence cfm:blue_picket_gate cfm:blue_sofa cfm:brown_kitchen_counter cfm:brown_picket_fence cfm:brown_picket_gate cfm:brown_sofa cfm:cyan_kitchen_counter cfm:cyan_picket_fence cfm:cyan_picket_gate cfm:cyan_sofa cfm:gray_kitchen_counter cfm:gray_picket_fence cfm:gray_picket_gate cfm:gray_sofa cfm:green_kitchen_counter cfm:green_picket_fence cfm:green_picket_gate cfm:green_sofa cfm:light_blue_kitchen_counter cfm:light_blue_picket_fence cfm:light_blue_picket_gate cfm:light_blue_sofa cfm:light_gray_kitchen_counter cfm:light_gray_picket_fence cfm:light_gray_picket_gate cfm:light_gray_sofa cfm:lime_kitchen_counter cfm:lime_picket_fence cfm:lime_picket_gate cfm:lime_sofa cfm:magenta_kitchen_counter cfm:magenta_picket_fence cfm:magenta_picket_gate cfm:magenta_sofa cfm:orange_kitchen_counter cfm:orange_picket_fence cfm:orange_picket_gate cfm:orange_sofa cfm:pink_kitchen_counter cfm:pink_picket_fence cfm:pink_picket_gate cfm:pink_sofa cfm:purple_kitchen_counter cfm:purple_picket_fence cfm:purple_picket_gate cfm:purple_sofa cfm:rainbow_sofa cfm:red_kitchen_counter cfm:red_picket_fence cfm:red_picket_gate cfm:red_sofa cfm:white_kitchen_counter cfm:white_picket_fence cfm:white_picket_gate cfm:white_sofa cfm:yellow_kitchen_counter cfm:yellow_picket_fence cfm:yellow_picket_gate cfm:yellow_sofa \ -\ -chipped:barky_black_wool chipped:barky_blue_wool chipped:barky_brown_wool chipped:barky_cyan_wool chipped:barky_gray_wool chipped:barky_green_wool chipped:barky_light_blue_wool chipped:barky_light_gray_wool chipped:barky_lime_wool chipped:barky_magenta_wool chipped:barky_orange_wool chipped:barky_pink_wool chipped:barky_purple_wool chipped:barky_red_wool chipped:barky_white_wool chipped:barky_yellow_wool chipped:blocky_black_wool chipped:blocky_blue_wool chipped:blocky_brown_wool chipped:blocky_cyan_wool chipped:blocky_gray_wool chipped:blocky_green_wool chipped:blocky_light_blue_wool chipped:blocky_light_gray_wool chipped:blocky_lime_wool chipped:blocky_magenta_wool chipped:blocky_orange_wool chipped:blocky_pink_wool chipped:blocky_purple_wool chipped:blocky_red_wool chipped:blocky_white_wool chipped:blocky_yellow_wool chipped:bundled_black_wool chipped:bundled_blue_wool chipped:bundled_brown_wool chipped:bundled_cyan_wool chipped:bundled_gray_wool chipped:bundled_green_wool chipped:bundled_light_blue_wool chipped:bundled_light_gray_wool chipped:bundled_lime_wool chipped:bundled_magenta_wool chipped:bundled_orange_wool chipped:bundled_pink_wool chipped:bundled_purple_wool chipped:bundled_red_wool chipped:bundled_white_wool chipped:bundled_yellow_wool chipped:cornered_black_wool chipped:cornered_blue_wool chipped:cornered_brown_wool chipped:cornered_cyan_wool chipped:cornered_gray_wool chipped:cornered_green_wool chipped:cornered_light_blue_wool chipped:cornered_light_gray_wool chipped:cornered_lime_wool chipped:cornered_magenta_wool chipped:cornered_orange_wool chipped:cornered_pink_wool chipped:cornered_purple_wool chipped:cornered_red_wool chipped:cornered_white_wool chipped:cornered_yellow_wool chipped:crafted_black_wool chipped:crafted_blue_wool chipped:crafted_brown_wool chipped:crafted_cyan_wool chipped:crafted_gray_wool chipped:crafted_green_wool chipped:crafted_light_blue_wool chipped:crafted_light_gray_wool chipped:crafted_lime_wool chipped:crafted_magenta_wool chipped:crafted_orange_wool chipped:crafted_pink_wool chipped:crafted_purple_wool chipped:crafted_red_wool chipped:crafted_white_wool chipped:crafted_yellow_wool chipped:cross_haired_black_wool chipped:cross_haired_blue_wool chipped:cross_haired_brown_wool chipped:cross_haired_cyan_wool chipped:cross_haired_gray_wool chipped:cross_haired_green_wool chipped:cross_haired_light_blue_wool chipped:cross_haired_light_gray_wool chipped:cross_haired_lime_wool chipped:cross_haired_magenta_wool chipped:cross_haired_orange_wool chipped:cross_haired_pink_wool chipped:cross_haired_purple_wool chipped:cross_haired_red_wool chipped:cross_haired_white_wool chipped:cross_haired_yellow_wool chipped:cubed_black_wool chipped:cubed_blue_wool chipped:cubed_brown_wool chipped:cubed_cyan_wool chipped:cubed_gray_wool chipped:cubed_green_wool chipped:cubed_light_blue_wool chipped:cubed_light_gray_wool chipped:cubed_lime_wool chipped:cubed_magenta_wool chipped:cubed_orange_wool chipped:cubed_pink_wool chipped:cubed_purple_wool chipped:cubed_red_wool chipped:cubed_white_wool chipped:cubed_yellow_wool chipped:harsh_quilted_black_wool chipped:harsh_quilted_blue_wool chipped:harsh_quilted_brown_wool chipped:harsh_quilted_cyan_wool chipped:harsh_quilted_gray_wool chipped:harsh_quilted_green_wool chipped:harsh_quilted_light_blue_wool chipped:harsh_quilted_light_gray_wool chipped:harsh_quilted_lime_wool chipped:harsh_quilted_magenta_wool chipped:harsh_quilted_orange_wool chipped:harsh_quilted_pink_wool chipped:harsh_quilted_purple_wool chipped:harsh_quilted_red_wool chipped:harsh_quilted_white_wool chipped:harsh_quilted_yellow_wool chipped:knitted_black_wool chipped:knitted_blue_wool chipped:knitted_brown_wool chipped:knitted_cyan_wool chipped:knitted_gray_wool chipped:knitted_green_wool chipped:knitted_light_blue_wool chipped:knitted_light_gray_wool chipped:knitted_lime_wool chipped:knitted_magenta_wool chipped:knitted_orange_wool chipped:knitted_pink_wool chipped:knitted_purple_wool chipped:knitted_red_wool chipped:knitted_white_wool chipped:knitted_yellow_wool chipped:patched_black_wool chipped:patched_blue_wool chipped:patched_brown_wool chipped:patched_cyan_wool chipped:patched_gray_wool chipped:patched_green_wool chipped:patched_light_blue_wool chipped:patched_light_gray_wool chipped:patched_lime_wool chipped:patched_magenta_wool chipped:patched_orange_wool chipped:patched_pink_wool chipped:patched_purple_wool chipped:patched_red_wool chipped:patched_white_wool chipped:patched_yellow_wool chipped:rectangle_black_wool chipped:rectangle_blue_wool chipped:rectangle_brown_wool chipped:rectangle_cyan_wool chipped:rectangle_gray_wool chipped:rectangle_green_wool chipped:rectangle_light_blue_wool chipped:rectangle_light_gray_wool chipped:rectangle_lime_wool chipped:rectangle_magenta_wool chipped:rectangle_orange_wool chipped:rectangle_pink_wool chipped:rectangle_purple_wool chipped:rectangle_red_wool chipped:rectangle_white_wool chipped:rectangle_yellow_wool chipped:ribbled_black_wool chipped:ribbled_blue_wool chipped:ribbled_brown_wool chipped:ribbled_cyan_wool chipped:ribbled_gray_wool chipped:ribbled_green_wool chipped:ribbled_light_blue_wool chipped:ribbled_light_gray_wool chipped:ribbled_lime_wool chipped:ribbled_magenta_wool chipped:ribbled_orange_wool chipped:ribbled_pink_wool chipped:ribbled_purple_wool chipped:ribbled_red_wool chipped:ribbled_white_wool chipped:ribbled_yellow_wool chipped:scaled_black_wool chipped:scaled_blue_wool chipped:scaled_brown_wool chipped:scaled_cyan_wool chipped:scaled_gray_wool chipped:scaled_green_wool chipped:scaled_light_blue_wool chipped:scaled_light_gray_wool chipped:scaled_lime_wool chipped:scaled_magenta_wool chipped:scaled_orange_wool chipped:scaled_pink_wool chipped:scaled_purple_wool chipped:scaled_red_wool chipped:scaled_white_wool chipped:scaled_yellow_wool chipped:soft_black_wool chipped:soft_blue_wool chipped:soft_brown_wool chipped:soft_cyan_wool chipped:soft_gray_wool chipped:soft_green_wool chipped:soft_light_blue_wool chipped:soft_light_gray_wool chipped:soft_lime_wool chipped:soft_magenta_wool chipped:soft_orange_wool chipped:soft_pink_wool chipped:soft_purple_wool chipped:soft_red_wool chipped:soft_white_wool chipped:soft_yellow_wool chipped:stringed_black_wool chipped:stringed_blue_wool chipped:stringed_brown_wool chipped:stringed_cyan_wool chipped:stringed_gray_wool chipped:stringed_green_wool chipped:stringed_light_blue_wool chipped:stringed_light_gray_wool chipped:stringed_lime_wool chipped:stringed_magenta_wool chipped:stringed_orange_wool chipped:stringed_pink_wool chipped:stringed_purple_wool chipped:stringed_red_wool chipped:stringed_white_wool chipped:stringed_yellow_wool chipped:tiled_black_wool chipped:tiled_blue_wool chipped:tiled_brown_wool chipped:tiled_cyan_wool chipped:tiled_gray_wool chipped:tiled_green_wool chipped:tiled_light_blue_wool chipped:tiled_light_gray_wool chipped:tiled_lime_wool chipped:tiled_magenta_wool chipped:tiled_orange_wool chipped:tiled_pink_wool chipped:tiled_purple_wool chipped:tiled_red_wool chipped:tiled_white_wool chipped:tiled_yellow_wool chipped:tripped_black_wool chipped:tripped_blue_wool chipped:tripped_brown_wool chipped:tripped_cyan_wool chipped:tripped_gray_wool chipped:tripped_green_wool chipped:tripped_light_blue_wool chipped:tripped_light_gray_wool chipped:tripped_lime_wool chipped:tripped_magenta_wool chipped:tripped_orange_wool chipped:tripped_pink_wool chipped:tripped_purple_wool chipped:tripped_red_wool chipped:tripped_white_wool chipped:tripped_yellow_wool chipped:wickered_black_wool chipped:wickered_blue_wool chipped:wickered_brown_wool chipped:wickered_cyan_wool chipped:wickered_gray_wool chipped:wickered_green_wool chipped:wickered_light_blue_wool chipped:wickered_light_gray_wool chipped:wickered_lime_wool chipped:wickered_magenta_wool chipped:wickered_orange_wool chipped:wickered_pink_wool chipped:wickered_purple_wool chipped:wickered_red_wool chipped:wickered_white_wool chipped:wickered_yellow_wool chipped:windmill_black_wool chipped:windmill_blue_wool chipped:windmill_brown_wool chipped:windmill_cyan_wool chipped:windmill_gray_wool chipped:windmill_green_wool chipped:windmill_light_blue_wool chipped:windmill_light_gray_wool chipped:windmill_lime_wool chipped:windmill_magenta_wool chipped:windmill_orange_wool chipped:windmill_pink_wool chipped:windmill_purple_wool chipped:windmill_red_wool chipped:windmill_white_wool chipped:windmill_yellow_wool chipped:woved_black_wool chipped:woved_blue_wool chipped:woved_brown_wool chipped:woved_cyan_wool chipped:woved_gray_wool chipped:woved_green_wool chipped:woved_light_blue_wool chipped:woved_light_gray_wool chipped:woved_lime_wool chipped:woved_magenta_wool chipped:woved_orange_wool chipped:woved_pink_wool chipped:woved_purple_wool chipped:woved_red_wool chipped:woved_white_wool chipped:woved_yellow_wool \ -\ -chisel:block_charcoal chisel:block_charcoal1 chisel:block_charcoal2 chisel:block_coal chisel:block_coal1 chisel:block_coal2 chisel:block_coal_coke chisel:block_coal_coke1 chisel:block_coal_coke2 chisel:legacy chisel:legacy/black_wool chisel:legacy/blue_wool chisel:legacy/brown_wool chisel:legacy/cyan_wool chisel:legacy/gray_wool chisel:legacy/green_wool chisel:legacy/light_blue_wool chisel:legacy/light_gray_wool chisel:legacy/lime_wool chisel:legacy/magenta_wool chisel:legacy/orange_wool chisel:legacy/pink_wool chisel:legacy/purple_wool chisel:legacy/red_wool chisel:legacy/white_wool chisel:legacy/yellow_wool chisel:llama chisel:llama/black_wool chisel:llama/blue_wool chisel:llama/brown_wool chisel:llama/cyan_wool chisel:llama/gray_wool chisel:llama/green_wool chisel:llama/light_blue_wool chisel:llama/light_gray_wool chisel:llama/lime_wool chisel:llama/magenta_wool chisel:llama/orange_wool chisel:llama/pink_wool chisel:llama/purple_wool chisel:llama/red_wool chisel:llama/white_wool chisel:llama/yellow_wool chisel:wool_black chisel:wool_blue chisel:wool_brown chisel:wool_cyan chisel:wool_gray chisel:wool_green chisel:wool_lightblue chisel:wool_lightgray chisel:wool_lime chisel:wool_magenta chisel:wool_orange chisel:wool_pink chisel:wool_purple chisel:wool_red chisel:wool_white chisel:wool_yellow \ -\ -create:black_sail create:black_seat create:blue_sail create:blue_seat create:brown_sail create:brown_seat create:cyan_sail create:cyan_seat create:gray_sail create:gray_seat create:green_sail create:green_seat create:light_blue_sail create:light_blue_seat create:light_gray_sail create:light_gray_seat create:lime_sail create:lime_seat create:magenta_sail create:magenta_seat create:orange_sail create:orange_seat create:pink_sail create:pink_seat create:purple_sail create:purple_seat create:red_sail create:red_seat create:white_sail create:white_seat create:yellow_sail create:yellow_seat \ -\ -createframed:black_cardboard_block createframed:blue_cardboard_block createframed:bound_black_cardboard_block createframed:bound_blue_cardboard_block createframed:bound_brown_cardboard_block createframed:bound_cyan_cardboard_block createframed:bound_gray_cardboard_block createframed:bound_green_cardboard_block createframed:bound_light_blue_cardboard_block createframed:bound_light_gray_cardboard_block createframed:bound_lime_cardboard_block createframed:bound_magenta_cardboard_block createframed:bound_orange_cardboard_block createframed:bound_pink_cardboard_block createframed:bound_purple_cardboard_block createframed:bound_red_cardboard_block createframed:bound_white_cardboard_block createframed:bound_yellow_cardboard_block createframed:brown_cardboard_block createframed:cyan_cardboard_block createframed:gray_cardboard_block createframed:green_cardboard_block createframed:karpboard_block createframed:light_blue_cardboard_block createframed:light_gray_cardboard_block createframed:lime_cardboard_block createframed:magenta_cardboard_block createframed:orange_cardboard_block createframed:pink_cardboard_block createframed:purple_cardboard_block createframed:red_cardboard_block createframed:shiny_karpboard_block createframed:white_cardboard_block createframed:yellow_cardboard_block \ -\ -elevatorid:elevator_black elevatorid:elevator_blue elevatorid:elevator_brown elevatorid:elevator_cyan elevatorid:elevator_gray elevatorid:elevator_green elevatorid:elevator_light_blue elevatorid:elevator_light_gray elevatorid:elevator_lime elevatorid:elevator_magenta elevatorid:elevator_orange elevatorid:elevator_pink elevatorid:elevator_purple elevatorid:elevator_red elevatorid:elevator_white elevatorid:elevator_yellow \ -\ -iceandfire:ash \ -\ -immersive_weathering:charred_log:smoldering=false immersive_weathering:charred_planks:smoldering=false \ -\ -immersiveengineering:cushion \ -\ -openblocks:elevator openblocks:elevator_rotating \ -\ -quark:charcoal_block quark:quilted_wool \ -\ -securitycraft:reinforced_black_wool securitycraft:reinforced_blue_wool securitycraft:reinforced_brown_wool securitycraft:reinforced_cyan_wool securitycraft:reinforced_gray_wool securitycraft:reinforced_green_wool securitycraft:reinforced_light_blue_wool securitycraft:reinforced_light_gray_wool securitycraft:reinforced_lime_wool securitycraft:reinforced_magenta_wool securitycraft:reinforced_orange_wool securitycraft:reinforced_pink_wool securitycraft:reinforced_purple_wool securitycraft:reinforced_red_wool securitycraft:reinforced_white_wool securitycraft:reinforced_yellow_wool \ -\ -spelunkery:dust_block \ -\ -supplementaries:daub supplementaries:daub_brace supplementaries:daub_cross_brace supplementaries:daub_frame supplementaries:feather_block \ -\ -thermalfoundation:rockwool thermalfoundation:storage_resource \ -\ -twilightforest:arctic_fur_block twilightforest:fluffy_cloud twilightforest:rainy_cloud twilightforest:snowy_cloud - -# Carpet -block.10669 = white_carpet orange_carpet magenta_carpet light_blue_carpet yellow_carpet pink_carpet gray_carpet light_gray_carpet cyan_carpet purple_carpet brown_carpet green_carpet red_carpet black_carpet \ -tags_wool_carpets \ -\ -additionalplacements:amendments.carpet_slab additionalplacements:amendments.carpet_stairs additionalplacements:blockus.black_gingham_carpet additionalplacements:blockus.black_patterned_carpet additionalplacements:blockus.blue_gingham_carpet additionalplacements:blockus.blue_patterned_carpet additionalplacements:blockus.brown_gingham_carpet additionalplacements:blockus.brown_patterned_carpet additionalplacements:blockus.cyan_gingham_carpet additionalplacements:blockus.cyan_patterned_carpet additionalplacements:blockus.gray_gingham_carpet additionalplacements:blockus.gray_patterned_carpet additionalplacements:blockus.green_gingham_carpet additionalplacements:blockus.green_patterned_carpet additionalplacements:blockus.light_blue_gingham_carpet additionalplacements:blockus.light_blue_patterned_carpet additionalplacements:blockus.light_gray_gingham_carpet additionalplacements:blockus.light_gray_patterned_carpet additionalplacements:blockus.lime_gingham_carpet additionalplacements:blockus.lime_patterned_carpet additionalplacements:blockus.magenta_gingham_carpet additionalplacements:blockus.magenta_patterned_carpet additionalplacements:blockus.orange_gingham_carpet additionalplacements:blockus.orange_patterned_carpet additionalplacements:blockus.pink_gingham_carpet additionalplacements:blockus.pink_patterned_carpet additionalplacements:blockus.purple_gingham_carpet additionalplacements:blockus.purple_patterned_carpet additionalplacements:blockus.red_gingham_carpet additionalplacements:blockus.red_patterned_carpet additionalplacements:blockus.white_gingham_carpet additionalplacements:blockus.white_patterned_carpet additionalplacements:blockus.yellow_gingham_carpet additionalplacements:blockus.yellow_patterned_carpet additionalplacements:extshape.black_wool_pressure_plate additionalplacements:extshape.black_wool_slab additionalplacements:extshape.black_wool_stairs additionalplacements:extshape.blue_wool_pressure_plate additionalplacements:extshape.blue_wool_slab additionalplacements:extshape.blue_wool_stairs additionalplacements:extshape.brown_wool_pressure_plate additionalplacements:extshape.brown_wool_slab additionalplacements:extshape.brown_wool_stairs additionalplacements:extshape.coal_pressure_plate additionalplacements:extshape.coal_slab additionalplacements:extshape.coal_stairs additionalplacements:extshape.cyan_wool_pressure_plate additionalplacements:extshape.cyan_wool_slab additionalplacements:extshape.cyan_wool_stairs additionalplacements:extshape.gray_wool_pressure_plate additionalplacements:extshape.gray_wool_slab additionalplacements:extshape.gray_wool_stairs additionalplacements:extshape.green_wool_pressure_plate additionalplacements:extshape.green_wool_slab additionalplacements:extshape.green_wool_stairs additionalplacements:extshape.light_blue_wool_pressure_plate additionalplacements:extshape.light_blue_wool_slab additionalplacements:extshape.light_blue_wool_stairs additionalplacements:extshape.light_gray_wool_pressure_plate additionalplacements:extshape.light_gray_wool_slab additionalplacements:extshape.light_gray_wool_stairs additionalplacements:extshape.lime_wool_pressure_plate additionalplacements:extshape.lime_wool_slab additionalplacements:extshape.lime_wool_stairs additionalplacements:extshape.magenta_wool_pressure_plate additionalplacements:extshape.magenta_wool_slab additionalplacements:extshape.magenta_wool_stairs additionalplacements:extshape.orange_wool_pressure_plate additionalplacements:extshape.orange_wool_slab additionalplacements:extshape.orange_wool_stairs additionalplacements:extshape.pink_wool_pressure_plate additionalplacements:extshape.pink_wool_slab additionalplacements:extshape.pink_wool_stairs additionalplacements:extshape.purple_wool_pressure_plate additionalplacements:extshape.purple_wool_slab additionalplacements:extshape.purple_wool_stairs additionalplacements:extshape.red_wool_pressure_plate additionalplacements:extshape.red_wool_slab additionalplacements:extshape.red_wool_stairs additionalplacements:extshape.white_wool_pressure_plate additionalplacements:extshape.white_wool_slab additionalplacements:extshape.white_wool_stairs additionalplacements:extshape.yellow_wool_pressure_plate additionalplacements:extshape.yellow_wool_slab additionalplacements:extshape.yellow_wool_stairs additionalplacements:extshape_blockus.black_gingham_wool_pressure_plate additionalplacements:extshape_blockus.black_patterned_wool_pressure_plate additionalplacements:extshape_blockus.blue_gingham_wool_pressure_plate additionalplacements:extshape_blockus.blue_patterned_wool_pressure_plate additionalplacements:extshape_blockus.brown_gingham_wool_pressure_plate additionalplacements:extshape_blockus.brown_patterned_wool_pressure_plate additionalplacements:extshape_blockus.charcoal_pressure_plate additionalplacements:extshape_blockus.charcoal_slab additionalplacements:extshape_blockus.charcoal_stairs additionalplacements:extshape_blockus.cyan_gingham_wool_pressure_plate additionalplacements:extshape_blockus.cyan_patterned_wool_pressure_plate additionalplacements:extshape_blockus.gray_gingham_wool_pressure_plate additionalplacements:extshape_blockus.gray_patterned_wool_pressure_plate additionalplacements:extshape_blockus.green_gingham_wool_pressure_plate additionalplacements:extshape_blockus.green_patterned_wool_pressure_plate additionalplacements:extshape_blockus.light_blue_gingham_wool_pressure_plate additionalplacements:extshape_blockus.light_blue_patterned_wool_pressure_plate additionalplacements:extshape_blockus.light_gray_gingham_wool_pressure_plate additionalplacements:extshape_blockus.light_gray_patterned_wool_pressure_plate additionalplacements:extshape_blockus.lime_gingham_wool_pressure_plate additionalplacements:extshape_blockus.lime_patterned_wool_pressure_plate additionalplacements:extshape_blockus.magenta_gingham_wool_pressure_plate additionalplacements:extshape_blockus.magenta_patterned_wool_pressure_plate additionalplacements:extshape_blockus.orange_gingham_wool_pressure_plate additionalplacements:extshape_blockus.orange_patterned_wool_pressure_plate additionalplacements:extshape_blockus.pink_gingham_wool_pressure_plate additionalplacements:extshape_blockus.pink_patterned_wool_pressure_plate additionalplacements:extshape_blockus.purple_gingham_wool_pressure_plate additionalplacements:extshape_blockus.purple_patterned_wool_pressure_plate additionalplacements:extshape_blockus.red_gingham_wool_pressure_plate additionalplacements:extshape_blockus.red_patterned_wool_pressure_plate additionalplacements:extshape_blockus.white_gingham_wool_pressure_plate additionalplacements:extshape_blockus.white_patterned_wool_pressure_plate additionalplacements:extshape_blockus.yellow_gingham_wool_pressure_plate additionalplacements:extshape_blockus.yellow_patterned_wool_pressure_plate additionalplacements:minecraft.black_carpet additionalplacements:minecraft.brown_carpet additionalplacements:minecraft.cyan_carpet additionalplacements:minecraft.gray_carpet additionalplacements:minecraft.green_carpet additionalplacements:minecraft.light_blue_carpet additionalplacements:minecraft.light_gray_carpet additionalplacements:minecraft.magenta_carpet additionalplacements:minecraft.orange_carpet additionalplacements:minecraft.pink_carpet additionalplacements:minecraft.purple_carpet additionalplacements:minecraft.red_carpet additionalplacements:minecraft.white_carpet additionalplacements:minecraft.yellow_carpet additionalplacements:suppsquared.daub_frame_slab additionalplacements:suppsquared.daub_frame_stairs additionalplacements:suppsquared.daub_slab additionalplacements:suppsquared.daub_stairs additionalplacements:twilightforest.coronation_carpet \ -\ -amendments:carpet_slab amendments:carpet_stairs \ -\ -ars_nouveau:blue_sbed ars_nouveau:green_sbed ars_nouveau:orange_sbed ars_nouveau:purple_sbed ars_nouveau:red_sbed ars_nouveau:yellow_sbed \ -\ -automobility:dirt_off_road \ -\ -blockus:black_gingham_carpet blockus:black_patterned_carpet blockus:blue_gingham_carpet blockus:blue_patterned_carpet blockus:brown_gingham_carpet blockus:brown_patterned_carpet blockus:cyan_gingham_carpet blockus:cyan_patterned_carpet blockus:gray_gingham_carpet blockus:gray_patterned_carpet blockus:green_gingham_carpet blockus:green_patterned_carpet blockus:light_blue_gingham_carpet blockus:light_blue_patterned_carpet blockus:light_gray_gingham_carpet blockus:light_gray_patterned_carpet blockus:lime_gingham_carpet blockus:lime_patterned_carpet blockus:magenta_gingham_carpet blockus:magenta_patterned_carpet blockus:orange_gingham_carpet blockus:orange_patterned_carpet blockus:pink_gingham_carpet blockus:pink_patterned_carpet blockus:purple_gingham_carpet blockus:purple_patterned_carpet blockus:red_gingham_carpet blockus:red_patterned_carpet blockus:white_gingham_carpet blockus:white_patterned_carpet blockus:yellow_gingham_carpet blockus:yellow_patterned_carpet \ -\ -butcher:bearrug butcher:canopyblack butcher:canopyblue butcher:canopybrown butcher:canopycyan butcher:canopygray butcher:canopygreen butcher:canopylightblue butcher:canopylightgray butcher:canopylime butcher:canopymagenta butcher:canopyorange butcher:canopypink butcher:canopypurple butcher:canopyred butcher:canopyyellow butcher:floorstanding_sign butcher:goatrug butcher:pandarug \ -\ -chipped:barky_black_carpet chipped:barky_blue_carpet chipped:barky_brown_carpet chipped:barky_cyan_carpet chipped:barky_gray_carpet chipped:barky_green_carpet chipped:barky_light_blue_carpet chipped:barky_light_gray_carpet chipped:barky_lime_carpet chipped:barky_magenta_carpet chipped:barky_orange_carpet chipped:barky_pink_carpet chipped:barky_purple_carpet chipped:barky_red_carpet chipped:barky_white_carpet chipped:barky_yellow_carpet chipped:blocky_black_carpet chipped:blocky_blue_carpet chipped:blocky_brown_carpet chipped:blocky_cyan_carpet chipped:blocky_gray_carpet chipped:blocky_green_carpet chipped:blocky_light_blue_carpet chipped:blocky_light_gray_carpet chipped:blocky_lime_carpet chipped:blocky_magenta_carpet chipped:blocky_orange_carpet chipped:blocky_pink_carpet chipped:blocky_purple_carpet chipped:blocky_red_carpet chipped:blocky_white_carpet chipped:blocky_yellow_carpet chipped:bundled_black_carpet chipped:bundled_blue_carpet chipped:bundled_brown_carpet chipped:bundled_cyan_carpet chipped:bundled_gray_carpet chipped:bundled_green_carpet chipped:bundled_light_blue_carpet chipped:bundled_light_gray_carpet chipped:bundled_lime_carpet chipped:bundled_magenta_carpet chipped:bundled_orange_carpet chipped:bundled_pink_carpet chipped:bundled_purple_carpet chipped:bundled_red_carpet chipped:bundled_white_carpet chipped:bundled_yellow_carpet chipped:cornered_black_carpet chipped:cornered_blue_carpet chipped:cornered_brown_carpet chipped:cornered_cyan_carpet chipped:cornered_gray_carpet chipped:cornered_green_carpet chipped:cornered_light_blue_carpet chipped:cornered_light_gray_carpet chipped:cornered_lime_carpet chipped:cornered_magenta_carpet chipped:cornered_orange_carpet chipped:cornered_pink_carpet chipped:cornered_purple_carpet chipped:cornered_red_carpet chipped:cornered_white_carpet chipped:cornered_yellow_carpet chipped:crafted_black_carpet chipped:crafted_blue_carpet chipped:crafted_brown_carpet chipped:crafted_cyan_carpet chipped:crafted_gray_carpet chipped:crafted_green_carpet chipped:crafted_light_blue_carpet chipped:crafted_light_gray_carpet chipped:crafted_lime_carpet chipped:crafted_magenta_carpet chipped:crafted_orange_carpet chipped:crafted_pink_carpet chipped:crafted_purple_carpet chipped:crafted_red_carpet chipped:crafted_white_carpet chipped:crafted_yellow_carpet chipped:cross_haired_black_carpet chipped:cross_haired_blue_carpet chipped:cross_haired_brown_carpet chipped:cross_haired_cyan_carpet chipped:cross_haired_gray_carpet chipped:cross_haired_green_carpet chipped:cross_haired_light_blue_carpet chipped:cross_haired_light_gray_carpet chipped:cross_haired_lime_carpet chipped:cross_haired_magenta_carpet chipped:cross_haired_orange_carpet chipped:cross_haired_pink_carpet chipped:cross_haired_purple_carpet chipped:cross_haired_red_carpet chipped:cross_haired_white_carpet chipped:cross_haired_yellow_carpet chipped:cubed_black_carpet chipped:cubed_blue_carpet chipped:cubed_brown_carpet chipped:cubed_cyan_carpet chipped:cubed_gray_carpet chipped:cubed_green_carpet chipped:cubed_light_blue_carpet chipped:cubed_light_gray_carpet chipped:cubed_lime_carpet chipped:cubed_magenta_carpet chipped:cubed_orange_carpet chipped:cubed_pink_carpet chipped:cubed_purple_carpet chipped:cubed_red_carpet chipped:cubed_white_carpet chipped:cubed_yellow_carpet chipped:harsh_quilted_black_carpet chipped:harsh_quilted_blue_carpet chipped:harsh_quilted_brown_carpet chipped:harsh_quilted_cyan_carpet chipped:harsh_quilted_gray_carpet chipped:harsh_quilted_green_carpet chipped:harsh_quilted_light_blue_carpet chipped:harsh_quilted_light_gray_carpet chipped:harsh_quilted_lime_carpet chipped:harsh_quilted_magenta_carpet chipped:harsh_quilted_orange_carpet chipped:harsh_quilted_pink_carpet chipped:harsh_quilted_purple_carpet chipped:harsh_quilted_red_carpet chipped:harsh_quilted_white_carpet chipped:harsh_quilted_yellow_carpet chipped:knitted_black_carpet chipped:knitted_blue_carpet chipped:knitted_brown_carpet chipped:knitted_cyan_carpet chipped:knitted_gray_carpet chipped:knitted_green_carpet chipped:knitted_light_blue_carpet chipped:knitted_light_gray_carpet chipped:knitted_lime_carpet chipped:knitted_magenta_carpet chipped:knitted_orange_carpet chipped:knitted_pink_carpet chipped:knitted_purple_carpet chipped:knitted_red_carpet chipped:knitted_white_carpet chipped:knitted_yellow_carpet chipped:patched_black_carpet chipped:patched_blue_carpet chipped:patched_brown_carpet chipped:patched_cyan_carpet chipped:patched_gray_carpet chipped:patched_green_carpet chipped:patched_light_blue_carpet chipped:patched_light_gray_carpet chipped:patched_lime_carpet chipped:patched_magenta_carpet chipped:patched_orange_carpet chipped:patched_pink_carpet chipped:patched_purple_carpet chipped:patched_red_carpet chipped:patched_white_carpet chipped:patched_yellow_carpet chipped:rectangle_black_carpet chipped:rectangle_blue_carpet chipped:rectangle_brown_carpet chipped:rectangle_cyan_carpet chipped:rectangle_gray_carpet chipped:rectangle_green_carpet chipped:rectangle_light_blue_carpet chipped:rectangle_light_gray_carpet chipped:rectangle_lime_carpet chipped:rectangle_magenta_carpet chipped:rectangle_orange_carpet chipped:rectangle_pink_carpet chipped:rectangle_purple_carpet chipped:rectangle_red_carpet chipped:rectangle_white_carpet chipped:rectangle_yellow_carpet chipped:ribbled_black_carpet chipped:ribbled_blue_carpet chipped:ribbled_brown_carpet chipped:ribbled_cyan_carpet chipped:ribbled_gray_carpet chipped:ribbled_green_carpet chipped:ribbled_light_blue_carpet chipped:ribbled_light_gray_carpet chipped:ribbled_lime_carpet chipped:ribbled_magenta_carpet chipped:ribbled_orange_carpet chipped:ribbled_pink_carpet chipped:ribbled_purple_carpet chipped:ribbled_red_carpet chipped:ribbled_white_carpet chipped:ribbled_yellow_carpet chipped:scaled_black_carpet chipped:scaled_blue_carpet chipped:scaled_brown_carpet chipped:scaled_cyan_carpet chipped:scaled_gray_carpet chipped:scaled_green_carpet chipped:scaled_light_blue_carpet chipped:scaled_light_gray_carpet chipped:scaled_lime_carpet chipped:scaled_magenta_carpet chipped:scaled_orange_carpet chipped:scaled_pink_carpet chipped:scaled_purple_carpet chipped:scaled_red_carpet chipped:scaled_white_carpet chipped:scaled_yellow_carpet chipped:soft_black_carpet chipped:soft_blue_carpet chipped:soft_brown_carpet chipped:soft_cyan_carpet chipped:soft_gray_carpet chipped:soft_green_carpet chipped:soft_light_blue_carpet chipped:soft_light_gray_carpet chipped:soft_lime_carpet chipped:soft_magenta_carpet chipped:soft_orange_carpet chipped:soft_pink_carpet chipped:soft_purple_carpet chipped:soft_red_carpet chipped:soft_white_carpet chipped:soft_yellow_carpet chipped:stringed_black_carpet chipped:stringed_blue_carpet chipped:stringed_brown_carpet chipped:stringed_cyan_carpet chipped:stringed_gray_carpet chipped:stringed_green_carpet chipped:stringed_light_blue_carpet chipped:stringed_light_gray_carpet chipped:stringed_lime_carpet chipped:stringed_magenta_carpet chipped:stringed_orange_carpet chipped:stringed_pink_carpet chipped:stringed_purple_carpet chipped:stringed_red_carpet chipped:stringed_white_carpet chipped:stringed_yellow_carpet chipped:tiled_black_carpet chipped:tiled_blue_carpet chipped:tiled_brown_carpet chipped:tiled_cyan_carpet chipped:tiled_gray_carpet chipped:tiled_green_carpet chipped:tiled_light_blue_carpet chipped:tiled_light_gray_carpet chipped:tiled_lime_carpet chipped:tiled_magenta_carpet chipped:tiled_orange_carpet chipped:tiled_pink_carpet chipped:tiled_purple_carpet chipped:tiled_red_carpet chipped:tiled_white_carpet chipped:tiled_yellow_carpet chipped:tripped_black_carpet chipped:tripped_blue_carpet chipped:tripped_brown_carpet chipped:tripped_cyan_carpet chipped:tripped_gray_carpet chipped:tripped_green_carpet chipped:tripped_light_blue_carpet chipped:tripped_light_gray_carpet chipped:tripped_lime_carpet chipped:tripped_magenta_carpet chipped:tripped_orange_carpet chipped:tripped_pink_carpet chipped:tripped_purple_carpet chipped:tripped_red_carpet chipped:tripped_white_carpet chipped:tripped_yellow_carpet chipped:wickered_black_carpet chipped:wickered_blue_carpet chipped:wickered_brown_carpet chipped:wickered_cyan_carpet chipped:wickered_gray_carpet chipped:wickered_green_carpet chipped:wickered_light_blue_carpet chipped:wickered_light_gray_carpet chipped:wickered_lime_carpet chipped:wickered_magenta_carpet chipped:wickered_orange_carpet chipped:wickered_pink_carpet chipped:wickered_purple_carpet chipped:wickered_red_carpet chipped:wickered_white_carpet chipped:wickered_yellow_carpet chipped:windmill_black_carpet chipped:windmill_blue_carpet chipped:windmill_brown_carpet chipped:windmill_cyan_carpet chipped:windmill_gray_carpet chipped:windmill_green_carpet chipped:windmill_light_blue_carpet chipped:windmill_light_gray_carpet chipped:windmill_lime_carpet chipped:windmill_magenta_carpet chipped:windmill_orange_carpet chipped:windmill_pink_carpet chipped:windmill_purple_carpet chipped:windmill_red_carpet chipped:windmill_white_carpet chipped:windmill_yellow_carpet chipped:woved_black_carpet chipped:woved_blue_carpet chipped:woved_brown_carpet chipped:woved_cyan_carpet chipped:woved_gray_carpet chipped:woved_green_carpet chipped:woved_light_blue_carpet chipped:woved_light_gray_carpet chipped:woved_lime_carpet chipped:woved_magenta_carpet chipped:woved_orange_carpet chipped:woved_pink_carpet chipped:woved_purple_carpet chipped:woved_red_carpet chipped:woved_white_carpet chipped:woved_yellow_carpet \ -\ -chisel:carpet_black chisel:carpet_blue chisel:carpet_brown chisel:carpet_cyan chisel:carpet_gray chisel:carpet_green chisel:carpet_lightblue chisel:carpet_lightgray chisel:carpet_lime chisel:carpet_magenta chisel:carpet_orange chisel:carpet_pink chisel:carpet_purple chisel:carpet_red chisel:carpet_white chisel:carpet_yellow \ -\ -chiselsandbits:chiseled_cloth \ -\ -comforts:hammock_black comforts:hammock_blue comforts:hammock_brown comforts:hammock_cyan comforts:hammock_gray comforts:hammock_green comforts:hammock_light_blue comforts:hammock_lime comforts:hammock_magenta comforts:hammock_orange comforts:hammock_pink comforts:hammock_purple comforts:hammock_red comforts:hammock_silver comforts:hammock_white comforts:hammock_yellow comforts:sleeping_bag_black comforts:sleeping_bag_blue comforts:sleeping_bag_brown comforts:sleeping_bag_cyan comforts:sleeping_bag_gray comforts:sleeping_bag_green comforts:sleeping_bag_light_blue comforts:sleeping_bag_lime comforts:sleeping_bag_magenta comforts:sleeping_bag_orange comforts:sleeping_bag_pink comforts:sleeping_bag_purple comforts:sleeping_bag_red comforts:sleeping_bag_silver comforts:sleeping_bag_white comforts:sleeping_bag_yellow \ -\ -diagonalfences:extshape/black_wool_fence diagonalfences:extshape/blue_wool_fence diagonalfences:extshape/brown_wool_fence diagonalfences:extshape/coal_fence diagonalfences:extshape/cyan_wool_fence diagonalfences:extshape/gray_wool_fence diagonalfences:extshape/green_wool_fence diagonalfences:extshape/light_blue_wool_fence diagonalfences:extshape/light_gray_wool_fence diagonalfences:extshape/lime_wool_fence diagonalfences:extshape/magenta_wool_fence diagonalfences:extshape/orange_wool_fence diagonalfences:extshape/pink_wool_fence diagonalfences:extshape/purple_wool_fence diagonalfences:extshape/red_wool_fence diagonalfences:extshape/white_wool_fence diagonalfences:extshape/yellow_wool_fence diagonalfences:extshape_blockus/black_gingham_wool_fence diagonalfences:extshape_blockus/black_patterned_wool_fence diagonalfences:extshape_blockus/blue_gingham_wool_fence diagonalfences:extshape_blockus/blue_patterned_wool_fence diagonalfences:extshape_blockus/brown_gingham_wool_fence diagonalfences:extshape_blockus/brown_patterned_wool_fence diagonalfences:extshape_blockus/charcoal_fence diagonalfences:extshape_blockus/cyan_gingham_wool_fence diagonalfences:extshape_blockus/cyan_patterned_wool_fence diagonalfences:extshape_blockus/gray_gingham_wool_fence diagonalfences:extshape_blockus/gray_patterned_wool_fence diagonalfences:extshape_blockus/green_gingham_wool_fence diagonalfences:extshape_blockus/green_patterned_wool_fence diagonalfences:extshape_blockus/light_blue_gingham_wool_fence diagonalfences:extshape_blockus/light_blue_patterned_wool_fence diagonalfences:extshape_blockus/light_gray_gingham_wool_fence diagonalfences:extshape_blockus/light_gray_patterned_wool_fence diagonalfences:extshape_blockus/lime_gingham_wool_fence diagonalfences:extshape_blockus/lime_patterned_wool_fence diagonalfences:extshape_blockus/magenta_gingham_wool_fence diagonalfences:extshape_blockus/magenta_patterned_wool_fence diagonalfences:extshape_blockus/orange_gingham_wool_fence diagonalfences:extshape_blockus/orange_patterned_wool_fence diagonalfences:extshape_blockus/pink_gingham_wool_fence diagonalfences:extshape_blockus/pink_patterned_wool_fence diagonalfences:extshape_blockus/purple_gingham_wool_fence diagonalfences:extshape_blockus/purple_patterned_wool_fence diagonalfences:extshape_blockus/red_gingham_wool_fence diagonalfences:extshape_blockus/red_patterned_wool_fence diagonalfences:extshape_blockus/white_gingham_wool_fence diagonalfences:extshape_blockus/white_patterned_wool_fence diagonalfences:extshape_blockus/yellow_gingham_wool_fence diagonalfences:extshape_blockus/yellow_patterned_wool_fence \ -\ -diagonalwalls:extshape/black_wool_wall diagonalwalls:extshape/blue_wool_wall diagonalwalls:extshape/brown_wool_wall diagonalwalls:extshape/coal_wall diagonalwalls:extshape/cyan_wool_wall diagonalwalls:extshape/gray_wool_wall diagonalwalls:extshape/green_wool_wall diagonalwalls:extshape/light_blue_wool_wall diagonalwalls:extshape/light_gray_wool_wall diagonalwalls:extshape/lime_wool_wall diagonalwalls:extshape/magenta_wool_wall diagonalwalls:extshape/orange_wool_wall diagonalwalls:extshape/pink_wool_wall diagonalwalls:extshape/purple_wool_wall diagonalwalls:extshape/red_wool_wall diagonalwalls:extshape/white_wool_wall diagonalwalls:extshape/yellow_wool_wall diagonalwalls:extshape_blockus/black_gingham_wool_wall diagonalwalls:extshape_blockus/black_patterned_wool_wall diagonalwalls:extshape_blockus/blue_gingham_wool_wall diagonalwalls:extshape_blockus/blue_patterned_wool_wall diagonalwalls:extshape_blockus/brown_gingham_wool_wall diagonalwalls:extshape_blockus/brown_patterned_wool_wall diagonalwalls:extshape_blockus/charcoal_wall diagonalwalls:extshape_blockus/cyan_gingham_wool_wall diagonalwalls:extshape_blockus/cyan_patterned_wool_wall diagonalwalls:extshape_blockus/gray_gingham_wool_wall diagonalwalls:extshape_blockus/gray_patterned_wool_wall diagonalwalls:extshape_blockus/green_gingham_wool_wall diagonalwalls:extshape_blockus/green_patterned_wool_wall diagonalwalls:extshape_blockus/light_blue_gingham_wool_wall diagonalwalls:extshape_blockus/light_blue_patterned_wool_wall diagonalwalls:extshape_blockus/light_gray_gingham_wool_wall diagonalwalls:extshape_blockus/light_gray_patterned_wool_wall diagonalwalls:extshape_blockus/lime_gingham_wool_wall diagonalwalls:extshape_blockus/lime_patterned_wool_wall diagonalwalls:extshape_blockus/magenta_gingham_wool_wall diagonalwalls:extshape_blockus/magenta_patterned_wool_wall diagonalwalls:extshape_blockus/orange_gingham_wool_wall diagonalwalls:extshape_blockus/orange_patterned_wool_wall diagonalwalls:extshape_blockus/pink_gingham_wool_wall diagonalwalls:extshape_blockus/pink_patterned_wool_wall diagonalwalls:extshape_blockus/purple_gingham_wool_wall diagonalwalls:extshape_blockus/purple_patterned_wool_wall diagonalwalls:extshape_blockus/red_gingham_wool_wall diagonalwalls:extshape_blockus/red_patterned_wool_wall diagonalwalls:extshape_blockus/white_gingham_wool_wall diagonalwalls:extshape_blockus/white_patterned_wool_wall diagonalwalls:extshape_blockus/yellow_gingham_wool_wall diagonalwalls:extshape_blockus/yellow_patterned_wool_wall \ -\ -extshape:black_wool_button extshape:black_wool_fence extshape:black_wool_fence_gate extshape:black_wool_pressure_plate extshape:black_wool_quarter_piece extshape:black_wool_slab extshape:black_wool_stairs extshape:black_wool_vertical_quarter_piece extshape:black_wool_vertical_slab extshape:black_wool_vertical_stairs extshape:black_wool_wall extshape:blue_wool_button extshape:blue_wool_fence extshape:blue_wool_fence_gate extshape:blue_wool_pressure_plate extshape:blue_wool_quarter_piece extshape:blue_wool_slab extshape:blue_wool_stairs extshape:blue_wool_vertical_quarter_piece extshape:blue_wool_vertical_slab extshape:blue_wool_vertical_stairs extshape:blue_wool_wall extshape:brown_wool_button extshape:brown_wool_fence extshape:brown_wool_fence_gate extshape:brown_wool_pressure_plate extshape:brown_wool_quarter_piece extshape:brown_wool_slab extshape:brown_wool_stairs extshape:brown_wool_vertical_quarter_piece extshape:brown_wool_vertical_slab extshape:brown_wool_vertical_stairs extshape:brown_wool_wall extshape:coal_button extshape:coal_fence extshape:coal_fence_gate extshape:coal_pressure_plate extshape:coal_quarter_piece extshape:coal_slab extshape:coal_stairs extshape:coal_vertical_quarter_piece extshape:coal_vertical_slab extshape:coal_vertical_stairs extshape:coal_wall extshape:cyan_wool_button extshape:cyan_wool_fence extshape:cyan_wool_fence_gate extshape:cyan_wool_pressure_plate 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extshape_blockus:yellow_gingham_wool_vertical_stairs extshape_blockus:yellow_gingham_wool_wall extshape_blockus:yellow_patterned_wool_fence extshape_blockus:yellow_patterned_wool_fence_gate extshape_blockus:yellow_patterned_wool_pressure_plate extshape_blockus:yellow_patterned_wool_quarter_piece extshape_blockus:yellow_patterned_wool_vertical_quarter_piece extshape_blockus:yellow_patterned_wool_vertical_slab extshape_blockus:yellow_patterned_wool_vertical_stairs extshape_blockus:yellow_patterned_wool_wall extshape_blockus:yellow_wool_gingham_wall extshape_blockus:yellow_wool_patterned_wall \ -\ -farmersdelight:safety_net \ -\ -handcrafted:black_cushion handcrafted:blue_cushion handcrafted:brown_cushion handcrafted:cyan_cushion handcrafted:gray_cushion handcrafted:green_cushion handcrafted:light_blue_cushion handcrafted:light_gray_cushion handcrafted:lime_cushion handcrafted:magenta_cushion handcrafted:orange_cushion handcrafted:pink_cushion handcrafted:purple_cushion handcrafted:red_cushion handcrafted:white_cushion handcrafted:yellow_cushion \ -\ -immersive_weathering:charred_fence:smoldering=false immersive_weathering:charred_fence_gate:smoldering=false immersive_weathering:charred_slab:smoldering=false immersive_weathering:charred_stairs:smoldering=false \ -\ -mcwroofs:black_striped_awning mcwroofs:blue_striped_awning mcwroofs:brown_striped_awning mcwroofs:cyan_striped_awning mcwroofs:gray_striped_awning mcwroofs:green_striped_awning mcwroofs:light_blue_striped_awning mcwroofs:light_gray_striped_awning mcwroofs:lime_striped_awning mcwroofs:magenta_striped_awning mcwroofs:orange_striped_awning mcwroofs:pink_striped_awning mcwroofs:purple_striped_awning mcwroofs:red_striped_awning mcwroofs:yellow_striped_awning \ -\ -mcwwindows:black_curtain mcwwindows:blue_curtain mcwwindows:brown_curtain mcwwindows:cyan_curtain mcwwindows:gray_curtain mcwwindows:green_curtain mcwwindows:light_blue_curtain mcwwindows:light_gray_curtain mcwwindows:lime_curtain mcwwindows:magenta_curtain mcwwindows:orange_curtain mcwwindows:pink_curtain mcwwindows:purple_curtain mcwwindows:red_curtain mcwwindows:white_curtain mcwwindows:yellow_curtain \ -\ -placeableitems:block_coal \ -\ -securitycraft:reinforced_black_carpet securitycraft:reinforced_blue_carpet securitycraft:reinforced_brown_carpet securitycraft:reinforced_cyan_carpet securitycraft:reinforced_gray_carpet securitycraft:reinforced_green_carpet securitycraft:reinforced_light_blue_carpet securitycraft:reinforced_light_gray_carpet securitycraft:reinforced_lime_carpet securitycraft:reinforced_magenta_carpet securitycraft:reinforced_orange_carpet securitycraft:reinforced_pink_carpet securitycraft:reinforced_purple_carpet securitycraft:reinforced_red_carpet securitycraft:reinforced_yellow_carpet \ -\ -spelunkery:dust \ -\ -supplementaries:awning supplementaries:awning_black supplementaries:awning_blue supplementaries:awning_brown supplementaries:awning_cyan supplementaries:awning_gray supplementaries:awning_green supplementaries:awning_light_blue supplementaries:awning_light_gray supplementaries:awning_lime supplementaries:awning_magenta supplementaries:awning_orange supplementaries:awning_pink supplementaries:awning_purple supplementaries:awning_red supplementaries:awning_white supplementaries:awning_yellow supplementaries:confetti_litter \ -\ -suppsquared:daub_frame_slab suppsquared:daub_frame_stairs suppsquared:daub_slab suppsquared:daub_stairs \ -\ -twilightforest:coronation_carpet - -# Tripwire (String Block) -block.10671 = tripwire \ -\ -supplementaries:gunpowder:burning=0 - -# Full Bone Blocks -block.10672 = bone_block \ -\ -allthecompressed:bone_block_1x allthecompressed:bone_block_2x allthecompressed:bone_block_3x allthecompressed:bone_block_4x allthecompressed:bone_block_5x allthecompressed:bone_block_6x allthecompressed:bone_block_7x allthecompressed:bone_block_8x allthecompressed:bone_block_9x \ -\ -architects_palette:osseous_skull \ -\ -betterarcheology:chiseled_bone_block \ -\ -betternether:bone_block betternether:bone_tile \ -\ -born_in_chaos_v1:bundle_of_bones born_in_chaos_v1:pile_of_skulls \ -\ -chipped:cracked_bone_block chipped:crunched_bone_block chipped:dark_bone_block chipped:double_roped_bone_block chipped:fractured_bone_block chipped:gilded_basalt_bone_block chipped:inscribed_bone_block chipped:reinforced_bone_block chipped:roped_bone_block chipped:tiled_bone_block chipped:weaved_bone_block \ -\ -fossilslegacy:skull_block \ -\ -iceandfire:dragon_bone_block \ -\ -malum:block_of_grim_talc \ -\ -rechiseled:bone_block_bordered rechiseled:bone_block_bordered_connecting rechiseled:bone_block_bundled rechiseled:bone_block_chiseled rechiseled:bone_block_chiseled_connecting rechiseled:bone_block_connecting_connecting rechiseled:bone_block_cracked rechiseled:bone_block_decorated rechiseled:bone_block_decorated_bordered rechiseled:bone_block_decorated_bordered_connecting rechiseled:bone_block_inverted_tiles rechiseled:bone_block_inverted_tiles_connecting rechiseled:bone_block_patterned rechiseled:bone_block_patterned_connecting rechiseled:bone_block_pillar rechiseled:bone_block_pillar_connecting rechiseled:bone_block_rib rechiseled:bone_block_skull rechiseled:bone_block_smooth \ -\ -securitycraft:reinforced_bone_block - -# Non-Full Bone Blocks (Modded Only) -block.10673 = betternether:bone_plate betternether:bone_button betternether:bone_cincinnasite_door betternether:bone_reed_door betternether:bone_stairs betternether:bone_slab betternether:bone_wall betternether:bone_stalactite \ -\ -additionallanterns:bone_chain \ -\ -betterarcheology:chicken_fossil betterarcheology:chicken_fossil_body betterarcheology:chicken_fossil_head betterarcheology:creeper_fossil betterarcheology:creeper_fossil_body betterarcheology:creeper_fossil_head betterarcheology:guardian_fossil betterarcheology:guardian_fossil_body betterarcheology:guardian_fossil_head betterarcheology:ocelot_fossil betterarcheology:ocelot_fossil_body betterarcheology:ocelot_fossil_head betterarcheology:sheep_fossil betterarcheology:sheep_fossil_body betterarcheology:sheep_fossil_head betterarcheology:villager_fossil betterarcheology:villager_fossil_body betterarcheology:villager_fossil_head betterarcheology:wolf_fossil betterarcheology:wolf_fossil_body betterarcheology:wolf_fossil_head \ -\ -born_in_chaos_v1:gnawed_bones born_in_chaos_v1:nightmare_stalker_skull \ -\ -butcher:bat_skeleton butcher:chicken_corpse_skeleton butcher:cow_bones butcher:dolphinskeleton butcher:fox_skeleton butcher:goat_corpse_skeleton butcher:goatbones butcher:hanging_bat_skeleton butcher:hanging_chicken_skeleton butcher:hanging_dolphinskeleton butcher:hanging_fox_skeleton butcher:hanging_goat_skeleton butcher:hanging_hoglin_skeleton butcher:hanging_llama_skeleton butcher:hanging_pandaskeleton butcher:hanging_pig_skeleton butcher:hanging_rabbit_skeleton butcher:hanging_sheep_skeleton butcher:hanging_villager_skeleton butcher:hangingpolarbearskeleton butcher:hoglin_skeleton butcher:llama_skeleton butcher:pandaskeleton butcher:pig_bones butcher:pig_corpse_skeleton butcher:pig_skeleton butcher:polarbearskeleton butcher:rabbit_skeleton butcher:sheep_bones butcher:sheep_skeleton_corpse butcher:sheepbones butcher:skeleton_cow_corpse butcher:skeleton_hanging_cow butcher:villager_skeleton \ -\ -iceandfire:dragon_bone_wall \ -\ -placeableitems:block_bone \ -\ -pvj:bones \ -\ -tfc:groundcover/bone tfc:groundcover/driftwood - -# Barrel \ Bee Blocks -block.10676 = barrel beehive bee_nest honeycomb_block \ -tags_beehives \ -\ -additionalplacements:blockus.honeycomb_brick_slab additionalplacements:blockus.honeycomb_brick_stairs \ -\ -betterend:silk_moth_hive \ -\ -blockus:honeycomb_brick_slab blockus:honeycomb_brick_stairs blockus:honeycomb_brick_wall blockus:honeycomb_bricks \ -\ -cinderscapes:sulfur_block \ -\ -diagonalwalls:blockus/honeycomb_brick_wall \ -\ -expandeddelight:cask expandeddelight:cheese_cask expandeddelight:goat_cheese_cask expandeddelight:goat_milk_cask expandeddelight:milk_cask \ -\ -immersiveengineering:gunpowder_barrel - -# Barrel Non-Full Blocks \ Bee Non-Full Blocks -block.10677 = extshape:honeycomb_stairs extshape:honeycomb_slab extshape:honeycomb_vertical_slab extshape:honeycomb_vertical_stairs extshape:honeycomb_quarter_piece extshape:honeycomb_vertical_quarter_piece extshape:honeycomb_wall extshape:honeycomb_fence extshape:honeycomb_fence_gate extshape:honeycomb_button extshape:honeycomb_pressure_plate \ -\ -additionalplacements:extshape.honeycomb_pressure_plate additionalplacements:extshape.honeycomb_slab additionalplacements:extshape.honeycomb_stairs additionalplacements:extshape_blockus.honeycomb_brick_pressure_plate \ -\ -brewinandchewin:heating_cask brewinandchewin:ice_crate brewinandchewin:keg \ -\ -butcher:bonebarrel butcher:codbarrel butcher:salmonbarrel \ -\ -create:black_postbox create:blue_postbox create:blue_table_cloth create:brown_postbox create:brown_table_cloth create:cyan_postbox create:cyan_table_cloth create:gray_postbox create:gray_table_cloth create:green_postbox create:green_table_cloth create:light_blue_postbox create:light_blue_table_cloth create:light_gray_postbox create:light_gray_table_cloth create:lime_postbox create:lime_table_cloth create:magenta_postbox create:magenta_table_cloth create:orange_postbox create:orange_table_cloth create:pink_postbox create:pink_table_cloth create:purple_postbox create:purple_table_cloth create:red_postbox create:red_table_cloth create:white_postbox create:white_table_cloth create:yellow_postbox create:yellow_table_cloth \ -\ -diagonalfences:extshape/honeycomb_fence diagonalfences:extshape_blockus/honeycomb_brick_fence \ -\ -diagonalwalls:extshape/honeycomb_wall \ -\ -expandeddelight:juicer \ -\ -extshape_blockus:honeycomb_brick_fence extshape_blockus:honeycomb_brick_fence_gate extshape_blockus:honeycomb_brick_pressure_plate extshape_blockus:honeycomb_brick_quarter_piece extshape_blockus:honeycomb_brick_vertical_quarter_piece extshape_blockus:honeycomb_brick_vertical_slab extshape_blockus:honeycomb_brick_vertical_stairs - - -##### FROGLIGHTS ##### - - -# Ochre Froglight -block.10680 = ochre_froglight \ -\ -additionalplacements:extshape.ochre_froglight_pressure_plate additionalplacements:extshape.ochre_froglight_slab additionalplacements:extshape.ochre_froglight_stairs \ -\ -aether_redux:sentrite_lantern \ -\ -astrological:ochre_selenite \ -\ -betterend:cave_pumpkin betterend:cave_pumpkin_seed:age=3 betterend:filalux_lantern betterend:large_amaranita_mushroom:shape=top \ -\ -betternether:golden_vine betternether:jellyfish_mushroom:visual=poor betternether:lucis_mushroom betternether:lucis_spore \ -\ -biomesoplenty:lumaloop:lit=true biomesoplenty:lumaloop_plant:lit=true \ -\ -charm:horn_sea_lantern \ -\ -chipped:ad_astra_ochre_froglight chipped:ancient_ochre_froglight chipped:barred_ochre_froglight chipped:elemental_ochre_froglight chipped:exposed_ochre_froglight chipped:glass_ochre_froglight chipped:reinforced_ochre_froglight chipped:round_ochre_froglight \ -\ -deep_aether:boss_doorway_light_nimbus_pillar deep_aether:boss_doorway_light_nimbus_stone deep_aether:light_nimbus_pillar deep_aether:light_nimbus_stone deep_aether:locked_light_nimbus_pillar deep_aether:locked_light_nimbus_stone deep_aether:skyjade_lantern deep_aether:trapped_light_nimbus_pillar deep_aether:trapped_light_nimbus_stone deep_aether:treasure_doorway_light_nimbus_pillar deep_aether:treasure_doorway_light_nimbus_stone \ -\ -diagonalfences:extshape/ochre_froglight_fence \ -\ -diagonalwalls:extshape/ochre_froglight_wall \ -\ -diagonalwindows:quark/yellow_corundum_pane \ -\ -extshape:ochre_froglight_button extshape:ochre_froglight_fence extshape:ochre_froglight_fence_gate extshape:ochre_froglight_pressure_plate extshape:ochre_froglight_quarter_piece extshape:ochre_froglight_slab extshape:ochre_froglight_stairs extshape:ochre_froglight_vertical_quarter_piece extshape:ochre_froglight_vertical_slab extshape:ochre_froglight_vertical_stairs extshape:ochre_froglight_wall \ -\ -galosphere:lumiere_lamp \ -\ -inversia:ochre_selenite \ -\ -luminax:yellow_block luminax:yellow_button luminax:yellow_luminax_block luminax:yellow_luminax_button luminax:yellow_luminax_pressure_plate luminax:yellow_luminax_slab luminax:yellow_luminax_stairs luminax:yellow_luminax_wall luminax:yellow_pressure_plate luminax:yellow_slab luminax:yellow_stairs luminax:yellow_wall \ -\ -luminous_nether:fungirrack_lamp luminous_nether:golden_fungi luminous_nether:golden_mushroom luminous_nether:golden_pop_shroom luminous_nether:large_popshroom \ -\ -quark:waxed_yellow_corundum quark:yellow_corundum quark:yellow_corundum_cluster quark:yellow_crystal_lamp:lit=true \ -\ -regions_unexplored:glowing_yellow_bioshroom_block regions_unexplored:tall_yellow_bioshroom regions_unexplored:yellow_bioshroom \ -\ -securitycraft:reinforced_ochre_froglight \ -\ -wilderwild:yellow_mesoglea wilderwild:yellow_nematocyst - -# Verdant Froglight -block.10684 = verdant_froglight \ -\ -ad_astra:glowing_ostrum_pillar \ -\ -additionalplacements:extshape.verdant_froglight_pressure_plate additionalplacements:extshape.verdant_froglight_slab additionalplacements:extshape.verdant_froglight_stairs \ -\ -alexscaves:block_of_uranium alexscaves:uranium_rod \ -\ -astrological:verdant_selenite \ -\ -betternether:golden_lumabus_seed betternether:jellyfish_mushroom:visual=sepia betternether:nether_sakura_leaves \ -\ -caverns_and_chasms:cupric_brazier:lit=true caverns_and_chasms:cupric_campfire:lit=true caverns_and_chasms:cupric_lantern caverns_and_chasms:cupric_torch caverns_and_chasms:cupric_wall_torch \ -\ -chipped:ad_astra_verdant_froglight chipped:ancient_verdant_froglight chipped:barred_verdant_froglight chipped:elemental_verdant_froglight chipped:exposed_verdant_froglight chipped:glass_verdant_froglight chipped:reinforced_verdant_froglight chipped:round_verdant_froglight \ -\ -create:experience_block \ -\ -darkerdepths:glimmering_vine_plant darkerdepths:glowshroom darkerdepths:glowshroom_heart darkerdepths:glowspurs \ -\ -diagonalfences:extshape/verdant_froglight_fence \ -\ -diagonalwalls:extshape/verdant_froglight_wall \ -\ -diagonalwindows:quark/green_corundum_pane \ -\ -extshape:verdant_froglight_button extshape:verdant_froglight_fence extshape:verdant_froglight_fence_gate extshape:verdant_froglight_pressure_plate extshape:verdant_froglight_quarter_piece extshape:verdant_froglight_slab extshape:verdant_froglight_stairs extshape:verdant_froglight_vertical_quarter_piece extshape:verdant_froglight_vertical_slab extshape:verdant_froglight_vertical_stairs extshape:verdant_froglight_wall \ -\ -fixedminecraft:copper_fire \ -\ -infinite_abyss:large_glowing_mushroom \ -\ -inversia:verdant_selenite \ -\ -luminax:green_block luminax:green_button luminax:green_luminax_block luminax:green_luminax_button luminax:green_luminax_pressure_plate luminax:green_luminax_slab luminax:green_luminax_stairs luminax:green_luminax_wall luminax:green_pressure_plate luminax:green_slab luminax:green_stairs luminax:green_wall \ -\ -luminous_nether:fungirracklamp_green \ -\ -projecte:interdiction_torch \ -\ -quark:green_corundum quark:green_corundum_cluster quark:green_crystal_lamp:lit=true quark:waxed_green_corundum \ -\ -regions_unexplored:glowing_green_bioshroom_block regions_unexplored:green_bioshroom regions_unexplored:tall_green_bioshroom \ -\ -securitycraft:reinforced_verdant_froglight \ -\ -spelunkery:phosphor_shroomlight \ -\ -supplementaries:sconce_green:lit=true supplementaries:sconce_wall_green:lit=true \ -\ -wilderwild:lime_mesoglea wilderwild:lime_nematocyst - -# Pearlescent Froglight -block.10688 = pearlescent_froglight \ -\ -ad_astra:magenta_industrial_lamp ad_astra:pink_industrial_lamp ad_astra:small_magenta_industrial_lamp ad_astra:small_pink_industrial_lamp \ -\ -additionalplacements:extshape.pearlescent_froglight_pressure_plate additionalplacements:extshape.pearlescent_froglight_slab additionalplacements:extshape.pearlescent_froglight_stairs \ -\ -alexscaves:radon_lamp_magenta alexscaves:radon_lamp_pink \ -\ -astrological:pearlescent_selenite \ -\ -betterend:aurora_crystal betterend:bulb_vine:shape=bottom betterend:dense_vine:shape=bottom betterend:end_lotus_flower betterend:respawn_obelisk:shape=middle betterend:respawn_obelisk:shape=top betterend:umbrella_tree_cluster \ -\ -betternether:golden_lumabus_vine:shape=bottom betternether:hook_mushroom betternether:jellyfish_mushroom:visual=normal betternether:jellyfish_mushroom_sapling betternether:neon_equisetum:shape=top betternether:potted_plant:plant=jellyfish_mushroom \ -\ -caverns_and_chasms:ender_brazier:lit=true \ -\ -charm:brain_sea_lantern charm:bubble_sea_lantern \ -\ -chipped:ad_astra_pearlescent_froglight chipped:ancient_pearlescent_froglight chipped:barred_pearlescent_froglight chipped:elemental_pearlescent_froglight chipped:exposed_pearlescent_froglight chipped:glass_pearlescent_froglight chipped:reinforced_pearlescent_froglight chipped:round_pearlescent_froglight \ -\ -createmetallurgy:magenta_light_bulb:level=1 createmetallurgy:magenta_light_bulb:level=10 createmetallurgy:magenta_light_bulb:level=11 createmetallurgy:magenta_light_bulb:level=12 createmetallurgy:magenta_light_bulb:level=13 createmetallurgy:magenta_light_bulb:level=14 createmetallurgy:magenta_light_bulb:level=15 createmetallurgy:magenta_light_bulb:level=2 createmetallurgy:magenta_light_bulb:level=3 createmetallurgy:magenta_light_bulb:level=4 createmetallurgy:magenta_light_bulb:level=5 createmetallurgy:magenta_light_bulb:level=6 createmetallurgy:magenta_light_bulb:level=7 createmetallurgy:magenta_light_bulb:level=8 createmetallurgy:magenta_light_bulb:level=9 createmetallurgy:pink_light_bulb:level=1 createmetallurgy:pink_light_bulb:level=10 createmetallurgy:pink_light_bulb:level=11 createmetallurgy:pink_light_bulb:level=12 createmetallurgy:pink_light_bulb:level=13 createmetallurgy:pink_light_bulb:level=14 createmetallurgy:pink_light_bulb:level=15 createmetallurgy:pink_light_bulb:level=2 createmetallurgy:pink_light_bulb:level=3 createmetallurgy:pink_light_bulb:level=4 createmetallurgy:pink_light_bulb:level=5 createmetallurgy:pink_light_bulb:level=6 createmetallurgy:pink_light_bulb:level=7 createmetallurgy:pink_light_bulb:level=8 createmetallurgy:pink_light_bulb:level=9 \ -\ -diagonalfences:extshape/pearlescent_froglight_fence \ -\ -diagonalwalls:extshape/pearlescent_froglight_wall \ -\ -estrogen:dream_block \ -\ -extshape:pearlescent_froglight_button extshape:pearlescent_froglight_fence extshape:pearlescent_froglight_fence_gate extshape:pearlescent_froglight_pressure_plate extshape:pearlescent_froglight_quarter_piece extshape:pearlescent_froglight_slab extshape:pearlescent_froglight_stairs extshape:pearlescent_froglight_vertical_quarter_piece extshape:pearlescent_froglight_vertical_slab extshape:pearlescent_froglight_vertical_stairs extshape:pearlescent_froglight_wall \ -\ -galosphere:amethyst_lamp \ -\ -geode_plus:budding_pink_topaz \ -\ -infinite_abyss:glowing_pink_crystal infinite_abyss:large_glowing_mushroom_pink infinite_abyss:pink_glowing_crystal infinite_abyss:small_fairy_mushroom \ -\ -inversia:pearlescent_selenite \ -\ -regions_unexplored:glowing_pink_bioshroom_block regions_unexplored:pink_bioshroom regions_unexplored:tall_pink_bioshroom \ -\ -securitycraft:reinforced_pearlescent_froglight \ -\ -supplementaries:sconce_ender:lit=true supplementaries:sconce_wall_ender:lit=true \ -\ -wilderwild:pink_mesoglea wilderwild:pink_nematocyst wilderwild:purple_pearlescent_mesoglea wilderwild:purple_pearlescent_nematocyst - -# Reinforced Deepslate -block.10692 = reinforced_deepslate - - -##### SCULK BLOCKS ##### - -# Sculk, Sculk Catalyst Block -block.10696 = sculk sculk_catalyst \ -\ -betterend:crystal_moss_cover betterend:mossy_glowshroom_sapling betterend:pallidium_full betterend:pallidium_heavy betterend:pallidium_thin betterend:pallidium_tiny \ -\ -betternether:lumabus_seed \ -\ -biomesoplenty:glowing_moss_block biomesoplenty:glowing_moss_carpet biomesoplenty:glowworm_silk biomesoplenty:glowworm_silk_strand \ -\ -geode_plus:budding_echo geode_plus:echo_crystal_block geode_plus:wrappist_pedestal \ -\ -immersiveengineering:resonanz_engineering \ -\ -netherexp:sculk_grinder \ -\ -wilderwild:osseous_sculk - -# Sculk Non-Full Blocks (Modded Only) -block.10697 = extshape:sculk_stairs extshape:sculk_slab extshape:sculk_vertical_slab extshape:sculk_vertical_stairs extshape:sculk_quarter_piece extshape:sculk_vertical_quarter_piece extshape:sculk_wall extshape:sculk_fence extshape:sculk_fence_gate extshape:sculk_button extshape:sculk_pressure_plate \ -\ -additionalplacements:extshape.sculk_pressure_plate additionalplacements:extshape.sculk_slab additionalplacements:extshape.sculk_stairs \ -\ -diagonalfences:extshape/sculk_fence diagonalfences:extshape_blockus/polished_sculk_fence \ -\ -diagonalwalls:extshape/sculk_wall diagonalwalls:extshape_blockus/polished_sculk_wall \ -\ -extshape_blockus:polished_sculk_button extshape_blockus:polished_sculk_fence extshape_blockus:polished_sculk_fence_gate extshape_blockus:polished_sculk_pressure_plate extshape_blockus:polished_sculk_quarter_piece extshape_blockus:polished_sculk_vertical_quarter_piece extshape_blockus:polished_sculk_vertical_slab extshape_blockus:polished_sculk_vertical_stairs extshape_blockus:polished_sculk_wall \ -\ -wilderwild:hanging_tendril:sculk_sensor_phase=inactive wilderwild:sculk_slab wilderwild:sculk_stairs wilderwild:sculk_wall - -# Sculk Vein, Sculk Sensor:Unlit -block.10698 = sculk_vein sculk_sensor:sculk_sensor_phase=inactive sculk_sensor:sculk_sensor_phase=cooldown \ -\ -wilderwild:hanging_tendril:sculk_sensor_phase=cooldown - -# Sculk Shrieker -block.10700 = sculk_shrieker - -# Active Sculk Sensor -block.10704 = sculk_sensor:sculk_sensor_phase=active \ -\ -wilderwild:hanging_tendril:sculk_sensor_phase=active - -# Mob Spawner -block.10708 = spawner \ -\ -ae2:quantum_link \ -\ -cqrepoured:boss_block cqrepoured:spawner \ -\ -cyclopstek:beacon_eye \ -\ -deadlyworld:deadly_spawner \ -\ -diagonalwindows:quark/violet_corundum_pane \ -\ -enderio:powered_spawner:powered=true \ -\ -nyx:meteor_glass \ -\ -openblocks:tank \ -\ -placeableitems:block_disc \ -\ -quark:monster_box quark:violet_corundum quark:violet_corundum_cluster quark:violet_crystal_lamp:lit=true quark:waxed_violet_corundum \ -\ -soulshardsrespawn:soul_cage \ -\ -thermalfoundation:glass thermalfoundation:glass_alloy \ -\ -twilightforest:alpha_yeti_boss_spawner twilightforest:final_boss_boss_spawner twilightforest:hydra_boss_spawner twilightforest:knight_phantom_boss_spawner twilightforest:lich_boss_spawner twilightforest:minoshroom_boss_spawner twilightforest:naga_boss_spawner twilightforest:sinister_spawner twilightforest:snow_queen_boss_spawner twilightforest:ur_ghast_boss_spawner - -# Tuff Blocks -block.10712 = tuff chiseled_tuff polished_tuff tuff_bricks chiseled_tuff_bricks \ -\ -allthecompressed:tuff_1x allthecompressed:tuff_2x allthecompressed:tuff_3x allthecompressed:tuff_4x allthecompressed:tuff_5x allthecompressed:tuff_6x allthecompressed:tuff_7x allthecompressed:tuff_8x allthecompressed:tuff_9x \ -\ -blockus:carved_tuff_bricks blockus:tuff_tiles \ -\ -caverns_and_chasms:polished_tuff \ -\ -chipped:bordered_tuff chipped:brick_bordered_tuff chipped:cobbled_tuff chipped:curly_tuff_pillar chipped:cut_tuff_column chipped:edged_tuff_bricks chipped:fine_tuff_pillar chipped:massive_tuff_bricks chipped:ornate_tuff_pillar chipped:overlapping_tuff_tiles chipped:polished_tuff chipped:simple_tuff_pillar chipped:smooth_tuff_column chipped:smoothed_double_inlayed_tuff chipped:spider_tuff_carving chipped:spiraled_tuff chipped:stacked_tuff_bricks chipped:thick_inlayed_tuff chipped:tiled_bordered_tuff chipped:tiled_tuff chipped:tiled_tuff_column chipped:tiny_brick_bordered_tuff chipped:tiny_layered_tuff_bricks chipped:tiny_layered_tuff_slabs chipped:tiny_tuff_bricks chipped:trodden_tuff chipped:unamused_tuff chipped:vertical_cut_tuff chipped:vertical_disordered_tuff_bricks chipped:weathered_tuff \ -\ -create:cut_tuff create:cut_tuff_bricks create:layered_tuff create:polished_cut_tuff create:small_tuff_bricks create:tuff_pillar \ -\ -securitycraft:reinforced_tuff \ -\ -spelunkery:tuff_coal_ore spelunkery:tuff_lead_ore \ -\ -supplementaries:slidy_block \ -\ -tfc:deposit/cassiterite/dolomite tfc:deposit/cassiterite/tuff tfc:deposit/native_copper/dolomite tfc:deposit/native_copper/tuff tfc:deposit/native_silver/dolomite tfc:deposit/native_silver/tuff tfc:ore/borax/dolomite tfc:ore/borax/tuff tfc:ore/cryolite/dolomite tfc:ore/cryolite/tuff tfc:ore/graphite/dolomite tfc:ore/graphite/tuff tfc:ore/gypsum/dolomite tfc:ore/gypsum/tuff tfc:ore/normal_bismuthinite/dolomite tfc:ore/normal_bismuthinite/tuff tfc:ore/normal_cassiterite/dolomite tfc:ore/normal_cassiterite/tuff tfc:ore/normal_garnierite/dolomite tfc:ore/normal_garnierite/tuff tfc:ore/normal_magnetite/dolomite tfc:ore/normal_magnetite/tuff tfc:ore/normal_sphalerite/dolomite tfc:ore/normal_sphalerite/tuff tfc:ore/normal_tetrahedrite/dolomite tfc:ore/normal_tetrahedrite/tuff tfc:ore/poor_bismuthinite/dolomite tfc:ore/poor_bismuthinite/tuff tfc:ore/poor_cassiterite/dolomite tfc:ore/poor_cassiterite/tuff tfc:ore/poor_garnierite/dolomite tfc:ore/poor_garnierite/tuff tfc:ore/poor_magnetite/dolomite tfc:ore/poor_magnetite/tuff tfc:ore/poor_sphalerite/dolomite tfc:ore/poor_sphalerite/tuff tfc:ore/poor_tetrahedrite/dolomite tfc:ore/poor_tetrahedrite/tuff tfc:ore/rich_bismuthinite/dolomite tfc:ore/rich_bismuthinite/tuff tfc:ore/rich_cassiterite/dolomite tfc:ore/rich_cassiterite/tuff tfc:ore/rich_garnierite/dolomite tfc:ore/rich_garnierite/tuff tfc:ore/rich_magnetite/dolomite tfc:ore/rich_magnetite/tuff tfc:ore/rich_sphalerite/dolomite tfc:ore/rich_sphalerite/tuff tfc:ore/rich_tetrahedrite/dolomite tfc:ore/rich_tetrahedrite/tuff tfc:ore/saltpeter/dolomite tfc:ore/saltpeter/tuff tfc:rock/aqueduct/dolomite tfc:rock/bricks/dolomite tfc:rock/bricks/dolomite_slab tfc:rock/bricks/dolomite_stairs tfc:rock/bricks/dolomite_wall tfc:rock/bricks/tuff tfc:rock/button/dolomite tfc:rock/chiseled/dolomite tfc:rock/chiseled/tuff tfc:rock/cobble/dolomite tfc:rock/cobble/dolomite_slab tfc:rock/cobble/dolomite_stairs tfc:rock/cobble/dolomite_wall tfc:rock/cobble/tuff tfc:rock/cracked_bricks/dolomite tfc:rock/cracked_bricks/dolomite_slab tfc:rock/cracked_bricks/dolomite_stairs tfc:rock/cracked_bricks/dolomite_wall tfc:rock/cracked_bricks/tuff tfc:rock/gravel/dolomite tfc:rock/gravel/tuff tfc:rock/hardened/dolomite tfc:rock/hardened/tuff tfc:rock/loose/dolomite tfc:rock/mossy_bricks/dolomite tfc:rock/mossy_bricks/dolomite_slab tfc:rock/mossy_bricks/dolomite_stairs tfc:rock/mossy_bricks/dolomite_wall tfc:rock/mossy_bricks/tuff tfc:rock/mossy_cobble/dolomite tfc:rock/mossy_cobble/dolomite_slab tfc:rock/mossy_cobble/dolomite_stairs tfc:rock/mossy_cobble/dolomite_wall tfc:rock/mossy_cobble/tuff tfc:rock/mossy_loose/dolomite tfc:rock/pressure_plate/dolomite tfc:rock/raw/dolomite tfc:rock/raw/dolomite_slab tfc:rock/raw/dolomite_stairs tfc:rock/raw/dolomite_wall tfc:rock/raw/tuff tfc:rock/smooth/dolomite tfc:rock/smooth/dolomite_slab tfc:rock/smooth/dolomite_stairs tfc:rock/smooth/dolomite_wall tfc:rock/smooth/tuff tfc:rock/spike/dolomite - -# Tuff Non-Full Blocks -block.10713 = tuff_wall polished_tuff_wall tuff_brick_wall \ -\ -additionalplacements:blockus.tuff_tile_slab additionalplacements:blockus.tuff_tile_stairs additionalplacements:create.cut_tuff_brick_slab additionalplacements:create.cut_tuff_brick_stairs additionalplacements:create.cut_tuff_slab additionalplacements:create.cut_tuff_stairs additionalplacements:create.polished_cut_tuff_slab additionalplacements:create.polished_cut_tuff_stairs additionalplacements:create.small_tuff_brick_slab additionalplacements:create.small_tuff_brick_stairs additionalplacements:extshape.chiseled_tuff_brick_pressure_plate additionalplacements:extshape.chiseled_tuff_brick_slab additionalplacements:extshape.chiseled_tuff_brick_stairs additionalplacements:extshape.chiseled_tuff_pressure_plate additionalplacements:extshape.chiseled_tuff_slab additionalplacements:extshape.chiseled_tuff_stairs additionalplacements:extshape.polished_tuff_pressure_plate additionalplacements:extshape.tuff_brick_pressure_plate additionalplacements:extshape.tuff_pressure_plate additionalplacements:extshape_blockus.carved_tuff_brick_pressure_plate additionalplacements:extshape_blockus.carved_tuff_brick_slab additionalplacements:extshape_blockus.carved_tuff_brick_stairs additionalplacements:extshape_blockus.cracked_tuff_brick_pressure_plate additionalplacements:extshape_blockus.cracked_tuff_brick_slab additionalplacements:extshape_blockus.cracked_tuff_brick_stairs additionalplacements:extshape_blockus.herringbone_tuff_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_tuff_brick_slab additionalplacements:extshape_blockus.herringbone_tuff_brick_stairs additionalplacements:extshape_blockus.mossy_tuff_brick_pressure_plate additionalplacements:minecraft.polished_tuff_slab additionalplacements:minecraft.polished_tuff_stairs additionalplacements:minecraft.tuff_brick_slab additionalplacements:minecraft.tuff_brick_stairs additionalplacements:minecraft.tuff_slab additionalplacements:minecraft.tuff_stairs \ -\ -blockus:tuff_tile_wall \ -\ -chipped:angry_tuff chipped:blank_tuff_carving chipped:carved_tuff chipped:checkered_tuff_tiles chipped:cracked_disordered_tuff_bricks chipped:cracked_flat_tuff_tiles chipped:cracked_tuff_bricks chipped:creeper_tuff_carving chipped:crying_tuff chipped:cut_blank_tuff chipped:duh_tuff chipped:engraved_tuff chipped:eroded_tuff chipped:etched_tuff_bricks chipped:flat_tuff_tiles chipped:glad_tuff chipped:inlayed_tuff chipped:inscribed_tuff chipped:layed_tuff_bricks chipped:loded_tuff chipped:offset_tuff_bricks chipped:pillar_tuff_bricks chipped:prismal_tuff_remnants chipped:rough_tuff chipped:rounded_tuff_bricks chipped:runic_carved_tuff chipped:sad_tuff chipped:sanded_tuff chipped:small_tuff_bricks chipped:smooth_inlayed_tuff chipped:smooth_ringed_tuff chipped:tuff_bricks chipped:tuff_mini_tiles chipped:tuff_pillar chipped:tuff_pillar_top chipped:tuff_scales \ -\ -create:cut_tuff_brick_slab create:cut_tuff_brick_stairs create:cut_tuff_brick_wall create:cut_tuff_slab create:cut_tuff_stairs create:cut_tuff_wall create:polished_cut_tuff_slab create:polished_cut_tuff_stairs create:polished_cut_tuff_wall create:small_tuff_brick_slab create:small_tuff_brick_stairs create:small_tuff_brick_wall \ -\ -diagonalfences:extshape/chiseled_tuff_brick_fence diagonalfences:extshape/chiseled_tuff_fence diagonalfences:extshape/polished_tuff_fence diagonalfences:extshape/tuff_brick_fence diagonalfences:extshape/tuff_fence diagonalfences:extshape_blockus/carved_tuff_brick_fence diagonalfences:extshape_blockus/cracked_tuff_brick_fence diagonalfences:extshape_blockus/herringbone_tuff_brick_fence diagonalfences:extshape_blockus/mossy_tuff_brick_fence diagonalfences:extshape_blockus/polished_tuff_fence diagonalfences:extshape_blockus/tuff_fence \ -\ -diagonalwalls:blockus/tuff_tile_wall diagonalwalls:create/cut_tuff_brick_wall diagonalwalls:create/cut_tuff_wall diagonalwalls:create/polished_cut_tuff_wall diagonalwalls:create/small_tuff_brick_wall diagonalwalls:extshape/chiseled_tuff_brick_wall diagonalwalls:extshape/chiseled_tuff_wall diagonalwalls:extshape_blockus/carved_tuff_brick_wall diagonalwalls:extshape_blockus/cracked_tuff_brick_wall diagonalwalls:extshape_blockus/herringbone_tuff_brick_wall diagonalwalls:minecraft/polished_tuff_wall diagonalwalls:minecraft/tuff_brick_wall diagonalwalls:minecraft/tuff_wall \ -\ -extshape:chiseled_tuff_brick_button extshape:chiseled_tuff_brick_fence extshape:chiseled_tuff_brick_fence_gate extshape:chiseled_tuff_brick_pressure_plate extshape:chiseled_tuff_brick_quarter_piece extshape:chiseled_tuff_brick_slab extshape:chiseled_tuff_brick_stairs extshape:chiseled_tuff_brick_vertical_quarter_piece extshape:chiseled_tuff_brick_vertical_slab extshape:chiseled_tuff_brick_vertical_stairs extshape:chiseled_tuff_brick_wall extshape:chiseled_tuff_button extshape:chiseled_tuff_fence extshape:chiseled_tuff_fence_gate extshape:chiseled_tuff_pressure_plate extshape:chiseled_tuff_quarter_piece extshape:chiseled_tuff_slab extshape:chiseled_tuff_stairs extshape:chiseled_tuff_vertical_quarter_piece extshape:chiseled_tuff_vertical_slab extshape:chiseled_tuff_vertical_stairs extshape:chiseled_tuff_wall extshape:polished_tuff_button extshape:polished_tuff_fence extshape:polished_tuff_fence_gate extshape:polished_tuff_pressure_plate extshape:polished_tuff_quarter_piece extshape:polished_tuff_vertical_quarter_piece extshape:polished_tuff_vertical_slab extshape:polished_tuff_vertical_stairs extshape:tuff_brick_button extshape:tuff_brick_fence extshape:tuff_brick_fence_gate extshape:tuff_brick_pressure_plate extshape:tuff_brick_quarter_piece extshape:tuff_brick_vertical_quarter_piece extshape:tuff_brick_vertical_slab extshape:tuff_brick_vertical_stairs extshape:tuff_button extshape:tuff_fence extshape:tuff_fence_gate extshape:tuff_pressure_plate extshape:tuff_quarter_piece extshape:tuff_slab extshape:tuff_stairs extshape:tuff_vertical_quarter_piece extshape:tuff_vertical_slab extshape:tuff_vertical_stairs extshape:tuff_wall \ -\ -extshape_blockus:carved_tuff_brick_fence extshape_blockus:carved_tuff_brick_fence_gate extshape_blockus:carved_tuff_brick_pressure_plate extshape_blockus:carved_tuff_brick_quarter_piece extshape_blockus:carved_tuff_brick_slab extshape_blockus:carved_tuff_brick_stairs extshape_blockus:carved_tuff_brick_vertical_quarter_piece extshape_blockus:carved_tuff_brick_vertical_slab extshape_blockus:carved_tuff_brick_vertical_stairs extshape_blockus:carved_tuff_brick_wall extshape_blockus:chiseled_tuff_pressure_plate extshape_blockus:cracked_tuff_brick_fence extshape_blockus:cracked_tuff_brick_fence_gate extshape_blockus:cracked_tuff_brick_pressure_plate extshape_blockus:cracked_tuff_brick_quarter_piece extshape_blockus:cracked_tuff_brick_slab extshape_blockus:cracked_tuff_brick_stairs extshape_blockus:cracked_tuff_brick_vertical_quarter_piece extshape_blockus:cracked_tuff_brick_vertical_slab extshape_blockus:cracked_tuff_brick_vertical_stairs extshape_blockus:cracked_tuff_brick_wall extshape_blockus:herringbone_tuff_brick_fence extshape_blockus:herringbone_tuff_brick_fence_gate extshape_blockus:herringbone_tuff_brick_pressure_plate extshape_blockus:herringbone_tuff_brick_quarter_piece extshape_blockus:herringbone_tuff_brick_slab extshape_blockus:herringbone_tuff_brick_stairs extshape_blockus:herringbone_tuff_brick_vertical_quarter_piece extshape_blockus:herringbone_tuff_brick_vertical_slab extshape_blockus:herringbone_tuff_brick_vertical_stairs extshape_blockus:herringbone_tuff_brick_wall extshape_blockus:mossy_tuff_brick_fence extshape_blockus:mossy_tuff_brick_fence_gate extshape_blockus:mossy_tuff_brick_pressure_plate extshape_blockus:mossy_tuff_brick_quarter_piece extshape_blockus:mossy_tuff_brick_vertical_quarter_piece extshape_blockus:mossy_tuff_brick_vertical_slab extshape_blockus:mossy_tuff_brick_vertical_stairs extshape_blockus:polished_tuff_fence extshape_blockus:polished_tuff_fence_gate extshape_blockus:polished_tuff_quarter_piece extshape_blockus:polished_tuff_vertical_quarter_piece extshape_blockus:polished_tuff_vertical_slab extshape_blockus:polished_tuff_vertical_stairs extshape_blockus:polished_tuff_wall extshape_blockus:tuff_fence extshape_blockus:tuff_fence_gate extshape_blockus:tuff_quarter_piece extshape_blockus:tuff_vertical_quarter_piece extshape_blockus:tuff_vertical_stairs extshape_blockus:tuff_wall \ -\ -terrainslabs:terrain_tuff_slab \ -\ -tfc:ore/small_bismuthinite tfc:ore/small_cassiterite tfc:ore/small_garnierite tfc:ore/small_magnetite tfc:ore/small_sphalerite tfc:ore/small_tetrahedrite tfc:rock/aqueduct/tuff tfc:rock/bricks/tuff_slab tfc:rock/bricks/tuff_stairs tfc:rock/bricks/tuff_wall tfc:rock/button/tuff tfc:rock/cobble/tuff_slab tfc:rock/cobble/tuff_stairs tfc:rock/cobble/tuff_wall tfc:rock/cracked_bricks/tuff_slab tfc:rock/cracked_bricks/tuff_stairs tfc:rock/cracked_bricks/tuff_wall tfc:rock/loose/tuff tfc:rock/mossy_bricks/tuff_slab tfc:rock/mossy_bricks/tuff_stairs tfc:rock/mossy_bricks/tuff_wall tfc:rock/mossy_cobble/tuff_slab tfc:rock/mossy_cobble/tuff_stairs tfc:rock/mossy_cobble/tuff_wall tfc:rock/mossy_loose/tuff tfc:rock/pressure_plate/tuff tfc:rock/raw/tuff_slab tfc:rock/raw/tuff_stairs tfc:rock/raw/tuff_wall tfc:rock/smooth/tuff_slab tfc:rock/smooth/tuff_stairs tfc:rock/smooth/tuff_wall tfc:rock/spike/tuff \ -\ -twigs:tuff_slab twigs:tuff_stairs twigs:tuff_wall - -# Tuff Stairs and Slabs -block.10715 = tuff_stairs tuff_slab polished_tuff_stairs polished_tuff_slab tuff_brick_stairs tuff_brick_slab \ -\ -blockus:tuff_tile_slab blockus:tuff_tile_stairs \ -\ -caverns_and_chasms:polished_tuff_slab caverns_and_chasms:polished_tuff_stairs - -# Clay Full Blocks -block.10716 = clay \ -\ -allthecompressed:clay_1x allthecompressed:clay_2x allthecompressed:clay_3x allthecompressed:clay_4x allthecompressed:clay_5x allthecompressed:clay_6x allthecompressed:clay_7x allthecompressed:clay_8x allthecompressed:clay_9x \ -\ -chipped:angry_clay chipped:blank_clay_carving chipped:bordered_clay chipped:brick_bordered_clay chipped:carved_clay chipped:checkered_clay_tiles chipped:clay_bricks chipped:clay_mini_tiles chipped:clay_pillar chipped:clay_pillar_top chipped:clay_scales chipped:cobbled_clay chipped:cracked_clay_bricks chipped:cracked_disordered_clay_bricks chipped:cracked_flat_clay_tiles chipped:creeper_clay_carving chipped:crying_clay chipped:curly_clay_pillar chipped:cut_blank_clay chipped:cut_clay_column chipped:duh_clay chipped:edged_clay_bricks chipped:engraved_clay chipped:etched_clay_bricks chipped:fine_clay_pillar chipped:flat_clay_tiles chipped:glad_clay chipped:inlayed_clay chipped:inscribed_clay chipped:layed_clay_bricks chipped:loded_clay chipped:massive_clay_bricks chipped:offset_clay_bricks chipped:ornate_clay_pillar chipped:overlapping_clay_tiles chipped:pillar_clay_bricks chipped:polished_clay chipped:prismal_clay_remnants chipped:rough_clay chipped:rounded_clay_bricks chipped:runic_carved_clay chipped:sad_clay chipped:sanded_clay chipped:simple_clay_pillar chipped:small_clay_bricks chipped:smooth_clay_column chipped:smooth_inlayed_clay chipped:smooth_ringed_clay chipped:smoothed_double_inlayed_clay chipped:spider_clay_carving chipped:spiraled_clay chipped:stacked_clay_bricks chipped:thick_inlayed_clay chipped:tiled_bordered_clay chipped:tiled_clay chipped:tiled_clay_column chipped:tiny_brick_bordered_clay chipped:tiny_clay_bricks chipped:tiny_layered_clay_bricks chipped:tiny_layered_clay_slabs chipped:trodden_clay chipped:unamused_clay chipped:vertical_cut_clay chipped:vertical_disordered_clay_bricks chipped:weathered_clay \ -\ -deadlyworld:infested_minecraft_clay \ -\ -dynamictrees:rooty_clay \ -\ -pvj:wet_adobe \ -\ -securitycraft:reinforced_clay \ -\ -tfc:clay/alfisol tfc:clay/andisol tfc:clay/aridisol tfc:clay/entisol tfc:clay/fluvisol tfc:clay/mollisol tfc:clay/oxisol tfc:clay/podzol tfc:fire_clay_block \ -\ -twigs:black_packed_silt twigs:blue_packed_silt twigs:brown_packed_silt twigs:cyan_packed_silt twigs:gray_packed_silt twigs:green_packed_silt twigs:light_blue_packed_silt twigs:light_gray_packed_silt twigs:lime_packed_silt twigs:magenta_packed_silt twigs:orange_packed_silt twigs:packed_silt twigs:pink_packed_silt twigs:purple_packed_silt twigs:red_packed_silt twigs:silt twigs:white_packed_silt twigs:yellow_packed_silt - -# Clay Non-Full Blocks (Modded Only) -block.10717 = dimdoors:clay_fence dimdoors:clay_gate dimdoors:clay_button dimdoors:clay_slab dimdoors:clay_stairs dimdoors:clay_wall \ -\ -additionalplacements:extshape.clay_pressure_plate additionalplacements:extshape.clay_slab additionalplacements:extshape.clay_stairs \ -\ -chiselsandbits:chiseled_clay \ -\ -diagonalfences:dimdoors/clay_fence diagonalfences:extshape/clay_fence \ -\ -diagonalwalls:extshape/clay_wall \ -\ -extshape:clay_button extshape:clay_fence extshape:clay_fence_gate extshape:clay_pressure_plate extshape:clay_quarter_piece extshape:clay_slab extshape:clay_stairs extshape:clay_vertical_quarter_piece extshape:clay_vertical_slab extshape:clay_vertical_stairs extshape:clay_wall \ -\ -placeableitems:block_clay_ball \ -\ -spelunkers_charm:clay_pile_1 spelunkers_charm:clay_pile_2 spelunkers_charm:clay_pile_3 \ -\ -terrainslabs:clay_slab - -# Ladders -block.10721 = ladder \ -\ -bambooeverything:bamboo_ladder bambooeverything:dry_bamboo_ladder \ -\ -charm:acacia_ladder charm:azalea_ladder charm:bamboo_ladder charm:birch_ladder charm:cherry_ladder charm:crimson_ladder charm:dark_oak_ladder charm:jungle_ladder charm:mangrove_ladder charm:oak_ladder charm:spruce_ladder charm:warped_ladder \ -\ -immersiveengineering:metal_ladder_none \ -\ -securitycraft:reinforced_ladder \ -\ -spelunkery:rope_ladder - -# Gravel Full Blocks -block.10724 = gravel suspicious_gravel \ -\ -allthecompressed:gravel_1x allthecompressed:gravel_2x allthecompressed:gravel_3x allthecompressed:gravel_4x allthecompressed:gravel_5x allthecompressed:gravel_6x allthecompressed:gravel_7x allthecompressed:gravel_8x allthecompressed:gravel_9x \ -\ -biomesoplenty:dried_salt \ -\ -blockus:legacy_gravel \ -\ -chipped:andesite_gravel chipped:dirty_gravel chipped:dusty_gravel chipped:orange_gravel chipped:rought_gravel chipped:sandy_gravel chipped:sifted_gravel \ -\ -dynamictrees:rooty_gravel \ -\ -exdeorum:compressed_gravel \ -\ -gravelores:coal_gravel_ore \ -\ -iceandfire:chared_gravel iceandfire:crackled_gravel \ -\ -immersiveengineering:slag_gravel \ -\ -mcwpaths:gravel_path_block:flattened=false \ -\ -securitycraft:gravel_mine securitycraft:reinforced_gravel securitycraft:suspicious_gravel_mine \ -\ -supplementaries:gravel_bricks supplementaries:suspicious_gravel_bricks \ -\ -tconstruct:grout tconstruct:nether_grout \ -\ -tfc:aggregate - -# Gravel Non-Full Blocks (Modded Only) -block.10725 = dimdoors:gravel_fence dimdoors:gravel_button dimdoors:gravel_slab dimdoors:gravel_stairs dimdoors:gravel_wall \ -\ -diagonalfences:dimdoors/gravel_fence \ -\ -mcwpaths:gravel_path_block:flattened=true \ -\ -terrainslabs:gravel_slab - -# Flower Pot - No Subsurface Scattering -block.10729 = flower_pot potted_red_mushroom potted_brown_mushroom potted_cactus potted_bamboo potted_flowering_azalea_bush potted_azalea_bush \ -\ -aether:potted_berry_bush \ -\ -amendments:hanging_flower_pot \ -\ -betternether:potted_plant:plant=barrel_cactus betternether:potted_plant:plant=magma_flower betternether:potted_plant:plant=nether_cactus betternether:potted_plant:plant=nether_wart betternether:potted_plant:plant=smoker betternether:potted_plant:plant=wart \ -\ -biomeswevegone:potted_white_puffball \ -\ -blockus:large_flower_pot blockus:potted_acacia blockus:potted_azalea_large blockus:potted_bamboo_large blockus:potted_birch blockus:potted_cactus_large blockus:potted_cherry_blossom blockus:potted_dark_oak blockus:potted_flowering_azalea_large blockus:potted_huge_brown_mushroom blockus:potted_huge_crimson_fungus blockus:potted_huge_red_mushroom blockus:potted_huge_warped_fungus blockus:potted_jungle blockus:potted_legacy_tree blockus:potted_mangrove blockus:potted_oak blockus:potted_spruce blockus:potted_white_oak \ -\ -dynamictrees:potted_sapling \ -\ -quark:colored_flowerpot_black quark:colored_flowerpot_blue quark:colored_flowerpot_brown quark:colored_flowerpot_cyan quark:colored_flowerpot_gray quark:colored_flowerpot_green quark:colored_flowerpot_light_blue quark:colored_flowerpot_lime quark:colored_flowerpot_magenta quark:colored_flowerpot_orange quark:colored_flowerpot_pink quark:colored_flowerpot_purple quark:colored_flowerpot_red quark:colored_flowerpot_silver quark:colored_flowerpot_white quark:colored_flowerpot_yellow \ -\ -spelunkery:potted_button_mushroom spelunkery:potted_crimini spelunkery:potted_inkcap_mushroom spelunkery:potted_milly_bubcap spelunkery:potted_portabella spelunkery:potted_white_inkcap_mushroom \ -\ -supplementaries:flower_box supplementaries:hanging_flower_pot supplementaries:planter supplementaries:urn \ -\ -tfc:plant/potted/aspen_krummholz tfc:plant/potted/azalea tfc:plant/potted/barrel_cactus tfc:plant/potted/cycad tfc:plant/potted/douglas_fir_krummholz tfc:plant/potted/golden_bamboo tfc:plant/potted/hibiscus tfc:plant/potted/moss tfc:plant/potted/moss_campion tfc:plant/potted/palash tfc:plant/potted/penwortel tfc:plant/potted/pine_krummholz tfc:plant/potted/prickly_pear tfc:plant/potted/prickly_pear_purple tfc:plant/potted/qantu tfc:plant/potted/reindeer_lichen tfc:plant/potted/sea_palm tfc:plant/potted/shawiash tfc:plant/potted/silken_pincushion_cactus tfc:plant/potted/spruce_krummholz tfc:plant/potted/white_cedar_krummholz \ -\ -twilightforest:potted_dead_thorn twilightforest:potted_green_thorn twilightforest:potted_thorn \ -\ -wilderwild:potted_big_dripleaf wilderwild:potted_small_dripleaf \ -\ -yungscavebiomes:potted_prickly_peach_cactus - -# Flower Pot - Subsurface Scattering -block.10733 = potted_wither_rose potted_oak_sapling potted_spruce_sapling potted_birch_sapling potted_jungle_sapling potted_acacia_sapling potted_dark_oak_sapling potted_mangrove_propagule potted_fern potted_dead_bush potted_crimson_roots potted_warped_roots potted_cherry_sapling potted_pale_oak_sapling potted_closed_eyeblossom \ -tags_flower_pots \ -\ -aether:potted_berry_bush_stem aether:potted_golden_oak_sapling aether:potted_skyroot_sapling \ -\ -ars_nouveau:potted_blue_archwood_sapling ars_nouveau:potted_green_archwood_sapling ars_nouveau:potted_magebloom_crop ars_nouveau:potted_purple_archwood_sapling ars_nouveau:potted_red_archwood_sapling \ -\ -betternether:potted_plant:plant=agave betternether:potted_plant:plant=black_apple betternether:potted_plant:plant=black_bush betternether:potted_plant:plant=bone_grass betternether:potted_plant:plant=bone_mushroom betternether:potted_plant:plant=egg_plant betternether:potted_plant:plant=gray_mold betternether:potted_plant:plant=ink_bush betternether:potted_plant:plant=jungle_plant betternether:potted_plant:plant=nether_grass betternether:potted_plant:plant=orange_mushroom betternether:potted_plant:plant=red_mold betternether:potted_plant:plant=reeds betternether:potted_plant:plant=soul_grass betternether:potted_plant:plant=swamp_grass \ -\ -biomesoplenty:potted_cypress_sapling biomesoplenty:potted_dead_sapling biomesoplenty:potted_empyreal_sapling biomesoplenty:potted_endbloom biomesoplenty:potted_fir_sapling biomesoplenty:potted_flowering_oak_sapling biomesoplenty:potted_hellbark_sapling biomesoplenty:potted_jacaranda_sapling biomesoplenty:potted_lavender biomesoplenty:potted_magic_sapling biomesoplenty:potted_mahogany_sapling biomesoplenty:potted_orange_maple_sapling biomesoplenty:potted_origin_sapling biomesoplenty:potted_palm_sapling biomesoplenty:potted_pine_sapling biomesoplenty:potted_rainbow_birch_sapling biomesoplenty:potted_red_maple_sapling biomesoplenty:potted_redwood_sapling biomesoplenty:potted_snowblossom_sapling biomesoplenty:potted_sprout biomesoplenty:potted_tiny_cactus biomesoplenty:potted_toadstool biomesoplenty:potted_umbran_sapling biomesoplenty:potted_willow_sapling biomesoplenty:potted_wilted_lily biomesoplenty:potted_yellow_maple_sapling \ -\ -biomeswevegone:potted_araucaria_sapling biomeswevegone:potted_aspen_sapling biomeswevegone:potted_baobab_sapling biomeswevegone:potted_blue_enchanted_sapling biomeswevegone:potted_blue_spruce_sapling biomeswevegone:potted_brown_birch_sapling biomeswevegone:potted_brown_oak_sapling biomeswevegone:potted_brown_zelkova_sapling biomeswevegone:potted_cika_sapling biomeswevegone:potted_cypress_sapling biomeswevegone:potted_ebony_sapling biomeswevegone:potted_fir_sapling biomeswevegone:potted_firecracker_flower_bush biomeswevegone:potted_golden_spined_cactus biomeswevegone:potted_green_enchanted_sapling biomeswevegone:potted_holly_sapling biomeswevegone:potted_horseweed biomeswevegone:potted_indigo_jacaranda_bush biomeswevegone:potted_indigo_jacaranda_sapling biomeswevegone:potted_ironwood_sapling biomeswevegone:potted_jacaranda_bush biomeswevegone:potted_jacaranda_sapling biomeswevegone:potted_mahogany_sapling biomeswevegone:potted_maple_sapling biomeswevegone:potted_mini_cactus biomeswevegone:potted_orange_birch_sapling biomeswevegone:potted_orange_oak_sapling biomeswevegone:potted_orange_spruce_sapling biomeswevegone:potted_orchard_sapling biomeswevegone:potted_palm_sapling biomeswevegone:potted_palo_verde_sapling biomeswevegone:potted_pine_sapling biomeswevegone:potted_prickly_pear_cactus biomeswevegone:potted_rainbow_eucalyptus_sapling biomeswevegone:potted_red_birch_sapling biomeswevegone:potted_red_maple_sapling biomeswevegone:potted_red_oak_sapling biomeswevegone:potted_red_spruce_sapling biomeswevegone:potted_redwood_sapling biomeswevegone:potted_shrub biomeswevegone:potted_silver_maple_sapling biomeswevegone:potted_skyris_sapling biomeswevegone:potted_spirit_sapling biomeswevegone:potted_white_mangrove_sapling biomeswevegone:potted_white_sakura_sapling biomeswevegone:potted_willow_sapling biomeswevegone:potted_winter_succulent biomeswevegone:potted_witch_hazel_sapling biomeswevegone:potted_yellow_birch_sapling biomeswevegone:potted_yellow_sakura_sapling biomeswevegone:potted_yellow_spruce_sapling biomeswevegone:potted_yucca_sapling biomeswevegone:potted_zelkova_sapling \ -\ -blockus:potted_large_fern blockus:potted_legacy_sapling blockus:potted_lilac blockus:potted_peony blockus:potted_pitcher_plant blockus:potted_rose_bush blockus:potted_white_oak_sapling \ -\ -bountifulfares:potted_honeysuckle bountifulfares:potted_violet_bellflower \ -\ -ecologics:potted_coconut_seedling ecologics:potted_walnut_sapling \ -\ -fossilslegacy:potted_calamites_sapling fossilslegacy:potted_lepidodendron_sapling fossilslegacy:potted_sigillaria_sapling \ -\ -immersiveengineering:potted_hemp \ -\ -spelunkery:potted_sporophyte \ -\ -supplementaries:potted_flax \ -\ -tconstruct:potted_blood_slime_fern tconstruct:potted_blood_slime_sapling tconstruct:potted_earth_slime_fern tconstruct:potted_earth_slime_sapling tconstruct:potted_ender_slime_fern tconstruct:potted_ender_slime_sapling tconstruct:potted_ichor_slime_fern tconstruct:potted_ichor_slime_sapling tconstruct:potted_sky_slime_fern tconstruct:potted_sky_slime_sapling \ -\ -tfc:plant/potted/athyrium_fern tfc:plant/potted/banana_sapling tfc:plant/potted/bear_grass tfc:plant/potted/canna tfc:plant/potted/cherry_sapling tfc:plant/potted/dead_bush tfc:plant/potted/desert_flame tfc:plant/potted/dry_grass tfc:plant/potted/field_horsetail tfc:plant/potted/foxglove tfc:plant/potted/green_apple_sapling tfc:plant/potted/heather tfc:plant/potted/lady_fern tfc:plant/potted/lemon_sapling tfc:plant/potted/olive_sapling tfc:plant/potted/orange_sapling tfc:plant/potted/ostrich_fern tfc:plant/potted/peach_sapling tfc:plant/potted/philodendron tfc:plant/potted/plum_sapling tfc:plant/potted/primrose tfc:plant/potted/ramunda tfc:plant/potted/red_apple_sapling tfc:plant/potted/sagebrush tfc:plant/potted/saguaro_fruit tfc:plant/potted/sapphire_tower tfc:plant/potted/silver_spurflower tfc:plant/potted/sword_fern tfc:plant/potted/toquilla_palm tfc:plant/potted/tree_fern tfc:plant/potted/yucca tfc:wood/potted_sapling/acacia tfc:wood/potted_sapling/ash tfc:wood/potted_sapling/aspen tfc:wood/potted_sapling/birch tfc:wood/potted_sapling/blackwood tfc:wood/potted_sapling/chestnut tfc:wood/potted_sapling/douglas_fir tfc:wood/potted_sapling/hickory tfc:wood/potted_sapling/kapok tfc:wood/potted_sapling/mangrove tfc:wood/potted_sapling/maple tfc:wood/potted_sapling/oak tfc:wood/potted_sapling/palm tfc:wood/potted_sapling/pine tfc:wood/potted_sapling/rosewood tfc:wood/potted_sapling/sequoia tfc:wood/potted_sapling/spruce tfc:wood/potted_sapling/sycamore tfc:wood/potted_sapling/white_cedar tfc:wood/potted_sapling/willow \ -\ -twilightforest:potted_canopy_sapling twilightforest:potted_darkwood_sapling twilightforest:potted_fiddlehead twilightforest:potted_hollow_oak_sapling twilightforest:potted_mangrove_sapling twilightforest:potted_mayapple twilightforest:potted_mining_sapling twilightforest:potted_mushgloom twilightforest:potted_rainbow_oak_sapling twilightforest:potted_sorting_sapling twilightforest:potted_time_sapling twilightforest:potted_transformation_sapling twilightforest:potted_twilight_oak_sapling \ -\ -vanillabackport:potted_closed_eyeblossom vanillabackport:potted_pale_oak_sapling \ -\ -wilderwild:potted_baobab_nut wilderwild:potted_bush wilderwild:potted_carnation wilderwild:potted_coconut wilderwild:potted_cypress_sapling wilderwild:potted_grass wilderwild:potted_maple_sapling wilderwild:potted_marigold wilderwild:potted_mycelium_growth wilderwild:potted_prickly_pear wilderwild:potted_seeding_dandelion wilderwild:potted_tumbleweed wilderwild:potted_tumbleweed_plant - -# Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -block.10735 = potted_dandelion potted_poppy potted_blue_orchid potted_allium potted_azure_bluet potted_red_tulip potted_orange_tulip potted_white_tulip potted_pink_tulip potted_oxeye_daisy potted_cornflower potted_lily_of_the_valley \ -\ -aether:potted_purple_flower aether:potted_white_flower \ -\ -biomesoplenty:potted_glowflower biomesoplenty:potted_orange_cosmos biomesoplenty:potted_pink_daffodil biomesoplenty:potted_pink_hibiscus biomesoplenty:potted_rose biomesoplenty:potted_violet biomesoplenty:potted_white_lavender \ -\ -biomeswevegone:potted_allium_flower_bush biomeswevegone:potted_alpine_bellflower biomeswevegone:potted_amaranth biomeswevegone:potted_angelica biomeswevegone:potted_begonia biomeswevegone:potted_bistort biomeswevegone:potted_black_rose biomeswevegone:potted_blue_sage biomeswevegone:potted_california_poppy biomeswevegone:potted_crocus biomeswevegone:potted_cyan_amaranth biomeswevegone:potted_cyan_rose biomeswevegone:potted_cyan_tulip biomeswevegone:potted_daffodil biomeswevegone:potted_fairy_slipper biomeswevegone:potted_green_tulip biomeswevegone:potted_hydrangea_bush biomeswevegone:potted_incan_lily biomeswevegone:potted_iris biomeswevegone:potted_kovan_flower biomeswevegone:potted_lazarus_bellflower biomeswevegone:potted_lollipop_flower biomeswevegone:potted_magenta_amaranth biomeswevegone:potted_magenta_tulip biomeswevegone:potted_orange_amaranth biomeswevegone:potted_orange_daisy biomeswevegone:potted_osiria_rose biomeswevegone:potted_peach_leather_flower biomeswevegone:potted_pink_allium biomeswevegone:potted_pink_allium_flower_bush biomeswevegone:potted_pink_anemone biomeswevegone:potted_pink_daffodil biomeswevegone:potted_protea_flower biomeswevegone:potted_purple_amaranth biomeswevegone:potted_purple_sage biomeswevegone:potted_purple_tulip biomeswevegone:potted_richea biomeswevegone:potted_rose biomeswevegone:potted_silver_vase_flower biomeswevegone:potted_snowdrops biomeswevegone:potted_violet_leather_flower biomeswevegone:potted_white_allium biomeswevegone:potted_white_allium_flower_bush biomeswevegone:potted_white_anemone biomeswevegone:potted_white_sage biomeswevegone:potted_winter_cyclamen biomeswevegone:potted_winter_rose biomeswevegone:potted_winter_scilla biomeswevegone:potted_yellow_daffodil biomeswevegone:potted_yellow_tulip \ -\ -blockus:potted_legacy_blue_rose blockus:potted_legacy_rose blockus:potted_rainbow_rose \ -\ -ecologics:potted_azalea_flower \ -\ -friendsandfoes:potted_buttercup \ -\ -missingwilds:potted_blue_forget_me_not missingwilds:potted_pink_forget_me_not missingwilds:potted_purple_forget_me_not missingwilds:potted_sweetspire missingwilds:potted_white_forget_me_not \ -\ -tfc:plant/potted/allium tfc:plant/potted/anthurium tfc:plant/potted/black_orchid tfc:plant/potted/blood_lily tfc:plant/potted/blue_ginger tfc:plant/potted/blue_orchid tfc:plant/potted/buttercup tfc:plant/potted/butterfly_milkweed tfc:plant/potted/calendula tfc:plant/potted/cornflower tfc:plant/potted/dandelion tfc:plant/potted/edelweiss tfc:plant/potted/elegant_sunburst_lichen tfc:plant/potted/goldenrod tfc:plant/potted/grape_hyacinth tfc:plant/potted/heliconia tfc:plant/potted/houstonia tfc:plant/potted/kangaroo_paw tfc:plant/potted/kinnikinnick tfc:plant/potted/labrador_tea tfc:plant/potted/lilac tfc:plant/potted/lily_of_the_valley tfc:plant/potted/maiden_pink tfc:plant/potted/meads_milkweed tfc:plant/potted/morning_glory tfc:plant/potted/mountain_hullwort tfc:plant/potted/nasturtium tfc:plant/potted/oxeye_daisy tfc:plant/potted/perovskia tfc:plant/potted/poppy tfc:plant/potted/pulsatilla tfc:plant/potted/rose tfc:plant/potted/sacred_datura tfc:plant/potted/snapdragon_pink tfc:plant/potted/snapdragon_red tfc:plant/potted/snapdragon_white tfc:plant/potted/snapdragon_yellow tfc:plant/potted/strelitzia tfc:plant/potted/sunflower tfc:plant/potted/trillium tfc:plant/potted/tropical_milkweed tfc:plant/potted/tulip_orange tfc:plant/potted/tulip_pink tfc:plant/potted/tulip_red tfc:plant/potted/tulip_white tfc:plant/potted/yellow_saxifrage \ -\ -twigs:potted_azalea_flowers - -# Jigsaw Block -block.10736 = structure_block jigsaw test_instance_block test_block - -# Pitcther Crop -block.10737 = pitcher_crop - -# Chain -block.10741 = chain iron_chain \ -\ -aquamirae:oxygelium:type=empty_bud aquamirae:oxygelium:type=stem \ -\ -betterend:terminite_chain betterend:thallasium_chain \ -\ -betternether:cincinnasite_chain \ -\ -blockus:golden_chain \ -\ -butcher:bismuthbronzechainhook butcher:blackbronze_chain_hook butcher:blacksteelchainhook butcher:bluesteelchainhook butcher:bronzechainhook butcher:copperchainhook butcher:hook_block butcher:redsteelchainhook butcher:steelchainhook butcher:wroughtironchainhook \ -\ -caverns_and_chasms:brazier:lit=false caverns_and_chasms:cupric_brazier:lit=false caverns_and_chasms:soul_brazier:lit=false \ -\ -createdeco:blue_andesite_lamp:lit=false createdeco:blue_brass_lamp:lit=false createdeco:blue_copper_lamp:lit=false createdeco:blue_industrial_iron_lamp:lit=false createdeco:blue_iron_lamp:lit=false createdeco:blue_zinc_lamp:lit=false createdeco:green_andesite_lamp:lit=false createdeco:green_brass_lamp:lit=false createdeco:green_copper_lamp:lit=false createdeco:green_industrial_iron_lamp:lit=false createdeco:green_iron_lamp:lit=false createdeco:green_zinc_lamp:lit=false createdeco:red_andesite_lamp:lit=false createdeco:red_brass_lamp:lit=false createdeco:red_copper_lamp:lit=false createdeco:red_industrial_iron_lamp:lit=false createdeco:red_iron_lamp:lit=false createdeco:red_zinc_lamp:lit=false createdeco:yellow_andesite_lamp:lit=false createdeco:yellow_brass_lamp:lit=false createdeco:yellow_copper_lamp:lit=false createdeco:yellow_industrial_iron_lamp:lit=false createdeco:yellow_iron_lamp:lit=false createdeco:yellow_zinc_lamp:lit=false \ -\ -decorative_blocks:bar_panel decorative_blocks:brazier:lit=false decorative_blocks:chain decorative_blocks:soul_brazier:lit=false \ -\ -securitycraft:reinforced_chain \ -\ -wilderwild:display_lantern - -# Soul Sand -block.10744 = soul_sand \ -tags_soul_sand_blocks \ -\ -allthecompressed:soul_sand_1x allthecompressed:soul_sand_2x allthecompressed:soul_sand_3x allthecompressed:soul_sand_4x allthecompressed:soul_sand_5x allthecompressed:soul_sand_6x allthecompressed:soul_sand_7x allthecompressed:soul_sand_8x allthecompressed:soul_sand_9x \ -\ -betternether:veined_sand \ -\ -chipped:faded_soul_sand chipped:fine_soul_sand chipped:glowing_soul_sand chipped:graveled_soul_sand chipped:happy_soul_sand chipped:hardened_soul_sand chipped:lauching_soul_sand chipped:meming_soul_sand chipped:reanimated_soul_sand chipped:scared_soul_sand chipped:sifted_soul_sand chipped:smoothed_soul_sand chipped:trampled_soul_sand \ -\ -dynamictrees:rooty_soul_sand \ -\ -terrainslabs:soul_sand_slab diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10746-10854.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10746-10854.properties deleted file mode 100644 index c7c8ed3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10746-10854.properties +++ /dev/null @@ -1,532 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Soul Soil -block.10746 = soul_soil \ -\ -allthecompressed:soul_soil_1x allthecompressed:soul_soil_2x allthecompressed:soul_soil_3x allthecompressed:soul_soil_4x allthecompressed:soul_soil_5x allthecompressed:soul_soil_6x allthecompressed:soul_soil_7x allthecompressed:soul_soil_8x allthecompressed:soul_soil_9x \ -\ -dynamictrees:rooty_soul_soil \ -\ -securitycraft:reinforced_soul_soil \ -\ -terrainslabs:soul_soil_slab - -# Dried Kelp Blocks -block.10748 = dried_kelp_block \ -\ -chipped:bamboo_dried_kelp_block chipped:blue_dried_kelp_block chipped:brown_dried_kelp_block chipped:compact_dried_kelp_block chipped:crimson_dried_kelp_block chipped:leafy_dried_kelp_block chipped:mossy_dried_kelp_block chipped:netherwart_dried_kelp_block chipped:rough_crimson_dried_kelp_block chipped:shroomy_dried_kelp_block chipped:sugarcane_dried_kelp_block chipped:wart_dried_kelp_block - -# Dried Kelp Non-Full Blocks (Modded Only) -block.10749 = create:belt_connector - -# Bamboo -block.10753 = bamboo \ -\ -betterend:end_lotus_stem:leaf=false \ -\ -betternether:stalagnate_trunk betternether:willow_trunk \ -\ -tconstruct:punji \ -\ -tfc:plant/golden_bamboo - -# Bamboo Full Blocks -block.10756 = bamboo_block stripped_bamboo_block bamboo_planks bamboo_mosaic \ -tags_bamboo_blocks \ -\ -bambooeverything:bamboo_bundle bambooeverything:dry_bamboo_bundle \ -\ -betterend:lacugrove_bark betterend:lacugrove_barrel betterend:lacugrove_bookshelf betterend:lacugrove_crafting_table betterend:lacugrove_log betterend:lacugrove_planks betterend:lacugrove_stripped_bark betterend:lacugrove_stripped_log \ -\ -biomesoplenty:jacaranda_log biomesoplenty:jacaranda_planks biomesoplenty:jacaranda_wood biomesoplenty:pine_log biomesoplenty:pine_planks biomesoplenty:pine_wood biomesoplenty:stripped_jacaranda_log biomesoplenty:stripped_jacaranda_wood biomesoplenty:stripped_pine_log biomesoplenty:stripped_pine_wood \ -\ -biomeswevegone:florus_bookshelf biomeswevegone:florus_crafting_table biomeswevegone:florus_planks biomeswevegone:florus_stem biomeswevegone:florus_wood biomeswevegone:green_enchanted_bookshelf biomeswevegone:green_enchanted_crafting_table biomeswevegone:green_enchanted_planks biomeswevegone:palo_verde_log biomeswevegone:palo_verde_wood biomeswevegone:stripped_florus_stem biomeswevegone:stripped_florus_wood biomeswevegone:stripped_green_enchanted_log biomeswevegone:stripped_green_enchanted_wood \ -\ -blockus:bamboo_cross_timber_frame blockus:bamboo_diagonal_timber_frame blockus:bamboo_grate blockus:bamboo_timber_frame blockus:herringbone_bamboo_planks blockus:herringbone_raw_bamboo_planks blockus:mossy_bamboo_planks blockus:mossy_raw_bamboo_planks blockus:raw_bamboo_cross_timber_frame blockus:raw_bamboo_diagonal_timber_frame blockus:raw_bamboo_grate blockus:raw_bamboo_mosaic blockus:raw_bamboo_planks blockus:raw_bamboo_timber_frame \ -\ -charm:bamboo_barrel charm:bamboo_bookshelf charm:chiseled_bamboo_bookshelf \ -\ -chipped:bamboo_barrel chipped:bamboo_planks_fine_mosaic chipped:bamboo_planks_panel chipped:bamboo_planks_shavings chipped:basket_woven_bamboo_planks chipped:boxed_bamboo_planks chipped:brick_bond_bamboo_planks chipped:bricky_bamboo_planks chipped:cornered_bamboo_planks chipped:crated_bamboo_planks chipped:cross_laced_bamboo_planks chipped:crossed_bamboo_planks chipped:detailed_bamboo_planks chipped:diagonal_bamboo_planks chipped:diamond_bamboo_planks chipped:double_herringbone_bamboo_planks chipped:enclosed_bamboo_planks chipped:fine_bamboo_planks chipped:fine_vertical_bamboo_planks chipped:framed_bamboo_planks chipped:herringbone_bamboo_planks chipped:hewn_bamboo_planks chipped:laced_bamboo_planks chipped:natural_bamboo_planks chipped:pegged_bamboo_planks chipped:polished_bamboo_planks chipped:railed_bamboo_planks chipped:reinforced_bamboo_planks chipped:shifted_bamboo_planks chipped:slanted_bamboo_planks chipped:smooth_bamboo_planks chipped:stacked_bamboo_planks chipped:thin_bamboo_planks chipped:tied_bamboo_planks chipped:tiled_bamboo_planks chipped:versailles_bamboo_planks chipped:vertical_bamboo_planks chipped:vertically_railed_bamboo_planks chipped:whirlwind_bamboo_planks chipped:wickered_bamboo_planks \ -\ -farmersdelight:bamboo_cabinet \ -\ -fossilslegacy:calamites_log fossilslegacy:calamites_planks fossilslegacy:calamites_wood fossilslegacy:lepidodendron_log fossilslegacy:lepidodendron_planks fossilslegacy:lepidodendron_wood fossilslegacy:stripped_calamites_log fossilslegacy:stripped_calamites_wood fossilslegacy:stripped_lepidodendron_log fossilslegacy:stripped_lepidodendron_wood \ -\ -friendsandfoes:bamboo_beehive \ -\ -growthcraft_bamboo:bamboo_plank growthcraft_bamboo:bamboo_slab_double \ -\ -hearth_and_home:bamboo_parquet hearth_and_home:bamboo_sanded_wood hearth_and_home:bamboo_trim hearth_and_home:bamboo_vertical_trim hearth_and_home:woven_bamboo \ -\ -lolmct:bamboo_crafting_table \ -\ -quark:reed_block quark:reed_block_slab_double \ -\ -rechiseled:bamboo_planks_beams rechiseled:bamboo_planks_beams_connecting rechiseled:bamboo_planks_brick_pattern rechiseled:bamboo_planks_brick_pattern_connecting rechiseled:bamboo_planks_brick_paving rechiseled:bamboo_planks_brick_paving_connecting rechiseled:bamboo_planks_bricks rechiseled:bamboo_planks_bricks_connecting rechiseled:bamboo_planks_crate rechiseled:bamboo_planks_crate_connecting rechiseled:bamboo_planks_diagonal_stripes rechiseled:bamboo_planks_diagonal_stripes_connecting rechiseled:bamboo_planks_diagonal_tiles rechiseled:bamboo_planks_diagonal_tiles_connecting rechiseled:bamboo_planks_dotted rechiseled:bamboo_planks_dotted_connecting rechiseled:bamboo_planks_flooring rechiseled:bamboo_planks_flooring_connecting rechiseled:bamboo_planks_large_tiles rechiseled:bamboo_planks_large_tiles_connecting rechiseled:bamboo_planks_pattern rechiseled:bamboo_planks_pattern_connecting rechiseled:bamboo_planks_rotated_bricks rechiseled:bamboo_planks_rotated_bricks_connecting rechiseled:bamboo_planks_small_bricks rechiseled:bamboo_planks_small_bricks_connecting rechiseled:bamboo_planks_small_tiles rechiseled:bamboo_planks_small_tiles_connecting rechiseled:bamboo_planks_squares rechiseled:bamboo_planks_squares_connecting rechiseled:bamboo_planks_tiles rechiseled:bamboo_planks_tiles_connecting rechiseled:bamboo_planks_wavy rechiseled:bamboo_planks_wavy_connecting rechiseled:bamboo_planks_woven rechiseled:bamboo_planks_woven_connecting \ -\ -securitycraft:reinforced_bamboo_block securitycraft:reinforced_bamboo_mosaic securitycraft:reinforced_bamboo_planks securitycraft:reinforced_stripped_bamboo_block \ -\ -twilightforest:huge_stalk twilightforest:liveroot_block twilightforest:root - -# Bamboo Non-Full Blocks -block.10757 = bamboo_fence bamboo_fence_gate bamboo_pressure_plate bamboo_button scaffolding bamboo_trapdoor bamboo_shelf \ -\ -additionalplacements:blockus.mossy_bamboo_slab additionalplacements:blockus.mossy_bamboo_stairs additionalplacements:blockus.mossy_raw_bamboo_slab additionalplacements:blockus.mossy_raw_bamboo_stairs additionalplacements:blockus.raw_bamboo_mosaic_slab additionalplacements:blockus.raw_bamboo_mosaic_stairs additionalplacements:blockus.raw_bamboo_pressure_plate additionalplacements:blockus.raw_bamboo_slab additionalplacements:blockus.raw_bamboo_stairs additionalplacements:extshape.bamboo_block_pressure_plate additionalplacements:extshape.bamboo_block_slab additionalplacements:extshape.bamboo_block_stairs additionalplacements:extshape.bamboo_mosaic_pressure_plate additionalplacements:extshape.stripped_bamboo_block_pressure_plate additionalplacements:extshape.stripped_bamboo_block_slab additionalplacements:extshape.stripped_bamboo_block_stairs additionalplacements:extshape_blockus.herringbone_bamboo_slab additionalplacements:extshape_blockus.herringbone_bamboo_stairs additionalplacements:extshape_blockus.herringbone_raw_bamboo_slab additionalplacements:extshape_blockus.herringbone_raw_bamboo_stairs additionalplacements:fossilslegacy.calamites_pressure_plate additionalplacements:fossilslegacy.calamites_slab additionalplacements:fossilslegacy.calamites_stairs additionalplacements:fossilslegacy.lepidodendron_pressure_plate additionalplacements:fossilslegacy.lepidodendron_slab additionalplacements:fossilslegacy.lepidodendron_stairs additionalplacements:minecraft.bamboo_mosaic_slab additionalplacements:minecraft.bamboo_mosaic_stairs additionalplacements:minecraft.bamboo_pressure_plate additionalplacements:minecraft.bamboo_slab additionalplacements:minecraft.bamboo_stairs \ -\ -another_furniture:bamboo_bench another_furniture:bamboo_chair another_furniture:bamboo_drawer another_furniture:bamboo_flower_box another_furniture:bamboo_shelf another_furniture:bamboo_shutter another_furniture:bamboo_table \ -\ -bambooeverything:bamboo_door bambooeverything:bamboo_fence bambooeverything:bamboo_fence_gate bambooeverything:bamboo_torch:lit=false bambooeverything:bamboo_trapdoor bambooeverything:bamboo_wall_torch:lit=false bambooeverything:dry_bamboo_door bambooeverything:dry_bamboo_fence bambooeverything:dry_bamboo_fence_gate bambooeverything:dry_bamboo_torch:lit=false bambooeverything:dry_bamboo_trapdoor bambooeverything:dry_bamboo_wall_torch:lit=false \ -\ -beautify:lamp_bamboo:on=false \ -\ -betterend:lacugrove_bar_stool betterend:lacugrove_button betterend:lacugrove_chair betterend:lacugrove_chest betterend:lacugrove_composter betterend:lacugrove_door betterend:lacugrove_fence betterend:lacugrove_gate betterend:lacugrove_ladder betterend:lacugrove_plate betterend:lacugrove_slab betterend:lacugrove_stairs betterend:lacugrove_taburet betterend:lacugrove_trapdoor betterend:lacugrove_wall \ -\ -betternether:bamboo_bar_stool betternether:bamboo_chair betternether:bamboo_taburet \ -\ -biomesoplenty:jacaranda_button biomesoplenty:jacaranda_door biomesoplenty:jacaranda_fence biomesoplenty:jacaranda_fence_gate biomesoplenty:jacaranda_pressure_plate biomesoplenty:jacaranda_slab biomesoplenty:jacaranda_stairs biomesoplenty:jacaranda_trapdoor biomesoplenty:pine_button biomesoplenty:pine_door biomesoplenty:pine_fence biomesoplenty:pine_fence_gate biomesoplenty:pine_pressure_plate biomesoplenty:pine_slab biomesoplenty:pine_stairs biomesoplenty:pine_trapdoor \ -\ -biomeswevegone:florus_button biomeswevegone:florus_door biomeswevegone:florus_fence biomeswevegone:florus_fence_gate biomeswevegone:florus_pressure_plate biomeswevegone:florus_slab biomeswevegone:florus_stairs biomeswevegone:florus_trapdoor \ -\ -blockbox:bamboo_seat \ -\ -blockus:bamboo_lattice blockus:mossy_bamboo_slab blockus:mossy_bamboo_stairs blockus:mossy_raw_bamboo_slab blockus:mossy_raw_bamboo_stairs blockus:raw_bamboo_button blockus:raw_bamboo_door blockus:raw_bamboo_fence blockus:raw_bamboo_fence_gate blockus:raw_bamboo_lattice blockus:raw_bamboo_mosaic_slab blockus:raw_bamboo_mosaic_stairs blockus:raw_bamboo_pressure_plate blockus:raw_bamboo_slab blockus:raw_bamboo_stairs blockus:raw_bamboo_trapdoor \ -\ -diagonalfences:betterend/lacugrove_fence diagonalfences:blockus/raw_bamboo_fence diagonalfences:extshape/bamboo_block_fence diagonalfences:extshape/bamboo_mosaic_fence diagonalfences:extshape/stripped_bamboo_block_fence diagonalfences:fossilslegacy/calamites_fence diagonalfences:fossilslegacy/lepidodendron_fence diagonalfences:mcwfences/bamboo_fence diagonalfences:mcwfences/bamboo_horse_fence diagonalfences:mcwfences/bamboo_picket_fence diagonalfences:mcwfences/bamboo_stockade_fence diagonalfences:mcwfences/bamboo_wired_fence diagonalfences:minecraft/bamboo_fence diagonalfences:securitycraft/reinforced_bamboo_fence \ -\ -diagonalwalls:extshape/bamboo_block_wall diagonalwalls:extshape/bamboo_mosaic_wall diagonalwalls:extshape/bamboo_wall diagonalwalls:extshape/stripped_bamboo_block_wall diagonalwalls:extshape_blockus/herringbone_bamboo_wall diagonalwalls:extshape_blockus/herringbone_raw_bamboo_wall diagonalwalls:extshape_blockus/mossy_bamboo_wall diagonalwalls:extshape_blockus/mossy_raw_bamboo_wall diagonalwalls:extshape_blockus/raw_bamboo_mosaic_wall diagonalwalls:extshape_blockus/raw_bamboo_wall \ -\ -diagonalwindows:blockus/bamboo_lattice diagonalwindows:blockus/raw_bamboo_lattice \ -\ -exdeorum:bamboo_barrel exdeorum:bamboo_compressed_sieve exdeorum:bamboo_crucible exdeorum:bamboo_sieve \ -\ -extshape:bamboo_block_button extshape:bamboo_block_fence extshape:bamboo_block_fence_gate extshape:bamboo_block_pressure_plate extshape:bamboo_block_quarter_piece extshape:bamboo_block_slab extshape:bamboo_block_stairs extshape:bamboo_block_vertical_quarter_piece extshape:bamboo_block_vertical_slab extshape:bamboo_block_vertical_stairs extshape:bamboo_block_wall extshape:bamboo_mosaic_button extshape:bamboo_mosaic_fence extshape:bamboo_mosaic_fence_gate extshape:bamboo_mosaic_pressure_plate extshape:bamboo_mosaic_quarter_piece extshape:bamboo_mosaic_vertical_quarter_piece extshape:bamboo_mosaic_vertical_slab extshape:bamboo_mosaic_vertical_stairs extshape:bamboo_mosaic_wall extshape:bamboo_quarter_piece extshape:bamboo_vertical_quarter_piece extshape:bamboo_vertical_slab extshape:bamboo_vertical_stairs extshape:bamboo_wall extshape:stripped_bamboo_block_button extshape:stripped_bamboo_block_fence extshape:stripped_bamboo_block_fence_gate extshape:stripped_bamboo_block_pressure_plate extshape:stripped_bamboo_block_quarter_piece extshape:stripped_bamboo_block_slab extshape:stripped_bamboo_block_stairs extshape:stripped_bamboo_block_vertical_quarter_piece extshape:stripped_bamboo_block_vertical_slab extshape:stripped_bamboo_block_vertical_stairs extshape:stripped_bamboo_block_wall \ -\ -extshape_blockus:herringbone_bamboo_quarter_piece extshape_blockus:herringbone_bamboo_slab extshape_blockus:herringbone_bamboo_stairs extshape_blockus:herringbone_bamboo_vertical_quarter_piece extshape_blockus:herringbone_bamboo_vertical_slab extshape_blockus:herringbone_bamboo_vertical_stairs extshape_blockus:herringbone_bamboo_wall extshape_blockus:herringbone_raw_bamboo_quarter_piece extshape_blockus:herringbone_raw_bamboo_slab extshape_blockus:herringbone_raw_bamboo_stairs extshape_blockus:herringbone_raw_bamboo_vertical_quarter_piece extshape_blockus:herringbone_raw_bamboo_vertical_slab extshape_blockus:herringbone_raw_bamboo_vertical_stairs extshape_blockus:herringbone_raw_bamboo_wall extshape_blockus:mossy_bamboo_quarter_piece extshape_blockus:mossy_bamboo_vertical_quarter_piece extshape_blockus:mossy_bamboo_vertical_slab extshape_blockus:mossy_bamboo_vertical_stairs extshape_blockus:mossy_bamboo_wall extshape_blockus:mossy_raw_bamboo_quarter_piece extshape_blockus:mossy_raw_bamboo_vertical_quarter_piece extshape_blockus:mossy_raw_bamboo_vertical_slab extshape_blockus:mossy_raw_bamboo_vertical_stairs extshape_blockus:mossy_raw_bamboo_wall extshape_blockus:raw_bamboo_mosaic_quarter_piece extshape_blockus:raw_bamboo_mosaic_vertical_quarter_piece extshape_blockus:raw_bamboo_mosaic_vertical_slab extshape_blockus:raw_bamboo_mosaic_vertical_stairs extshape_blockus:raw_bamboo_mosaic_wall extshape_blockus:raw_bamboo_quarter_piece extshape_blockus:raw_bamboo_vertical_quarter_piece extshape_blockus:raw_bamboo_vertical_slab extshape_blockus:raw_bamboo_vertical_stairs extshape_blockus:raw_bamboo_wall \ -\ -farmersdelight:basket \ -\ -fossilslegacy:calamites_button fossilslegacy:calamites_door fossilslegacy:calamites_fence fossilslegacy:calamites_fence_gate fossilslegacy:calamites_pressure_plate fossilslegacy:calamites_slab fossilslegacy:calamites_stairs fossilslegacy:calamites_trapdoor fossilslegacy:lepidodendron_button fossilslegacy:lepidodendron_door fossilslegacy:lepidodendron_fence fossilslegacy:lepidodendron_fence_gate fossilslegacy:lepidodendron_pressure_plate fossilslegacy:lepidodendron_slab fossilslegacy:lepidodendron_stairs fossilslegacy:lepidodendron_trapdoor \ -\ -growthcraft_bamboo:bamboo_door growthcraft_bamboo:bamboo_fence growthcraft_bamboo:bamboo_fence_gate growthcraft_bamboo:bamboo_slab_half growthcraft_bamboo:bamboo_stairs growthcraft_bamboo:bamboo_stalk growthcraft_bamboo:rope_knot_bamboo \ -\ -growthcraft_fishtrap:fishtrap_bamboo \ -\ -handcrafted:bamboo_bench handcrafted:bamboo_chair handcrafted:bamboo_corner_trim handcrafted:bamboo_couch handcrafted:bamboo_counter handcrafted:bamboo_cupboard handcrafted:bamboo_desk handcrafted:bamboo_dining_bench handcrafted:bamboo_drawer handcrafted:bamboo_fancy_bed handcrafted:bamboo_nightstand handcrafted:bamboo_pillar_trim handcrafted:bamboo_shelf handcrafted:bamboo_side_table handcrafted:bamboo_table \ -\ -hearth_and_home:bamboo_lattice hearth_and_home:bamboo_mat \ -\ -mcwbridges:bamboo_bridge mcwbridges:bamboo_bridge_pier mcwbridges:bamboo_bridge_stair mcwbridges:dry_bamboo_bridge mcwbridges:dry_bamboo_bridge_pier mcwbridges:dry_bamboo_bridge_stair \ -\ -mcwdoors:bamboo_bark_glass_door mcwdoors:bamboo_barn_door mcwdoors:bamboo_barn_glass_door mcwdoors:bamboo_beach_door mcwdoors:bamboo_classic_door mcwdoors:bamboo_cottage_door mcwdoors:bamboo_four_panel_door mcwdoors:bamboo_glass_door mcwdoors:bamboo_japanese2_door mcwdoors:bamboo_japanese_door mcwdoors:bamboo_modern_door mcwdoors:bamboo_mystic_door mcwdoors:bamboo_nether_door mcwdoors:bamboo_paper_door mcwdoors:bamboo_stable_door mcwdoors:bamboo_stable_head_door mcwdoors:bamboo_swamp_door mcwdoors:bamboo_tropical_door mcwdoors:bamboo_waffle_door mcwdoors:bamboo_western_door mcwdoors:bamboo_whispering_door \ -\ -mcwfences:bamboo_curved_gate mcwfences:bamboo_fence mcwfences:bamboo_highley_gate mcwfences:bamboo_horse_fence mcwfences:bamboo_picket_fence mcwfences:bamboo_pyramid_gate mcwfences:bamboo_stockade_fence mcwfences:bamboo_wired_fence \ -\ -mcwlights:bamboo_tiki_torch:lit=false mcwlights:soul_bamboo_tiki_torch:lit=false \ -\ -mcwpaths:bamboo_planks_path \ -\ -mcwroofs:bamboo_attic_roof mcwroofs:bamboo_lower_roof mcwroofs:bamboo_mosaic_attic_roof mcwroofs:bamboo_mosaic_lower_roof mcwroofs:bamboo_mosaic_roof mcwroofs:bamboo_mosaic_steep_roof mcwroofs:bamboo_mosaic_top_roof mcwroofs:bamboo_mosaic_upper_lower_roof mcwroofs:bamboo_mosaic_upper_steep_roof mcwroofs:bamboo_planks_attic_roof mcwroofs:bamboo_planks_lower_roof mcwroofs:bamboo_planks_roof mcwroofs:bamboo_planks_steep_roof mcwroofs:bamboo_planks_top_roof mcwroofs:bamboo_planks_upper_lower_roof mcwroofs:bamboo_planks_upper_steep_roof mcwroofs:bamboo_roof mcwroofs:bamboo_steep_roof mcwroofs:bamboo_top_roof mcwroofs:bamboo_upper_lower_roof mcwroofs:bamboo_upper_steep_roof \ -\ -mcwtrpdoors:bamboo_bark_trapdoor mcwtrpdoors:bamboo_barn_trapdoor mcwtrpdoors:bamboo_barred_trapdoor mcwtrpdoors:bamboo_barrel_trapdoor mcwtrpdoors:bamboo_beach_trapdoor mcwtrpdoors:bamboo_blossom_trapdoor mcwtrpdoors:bamboo_classic_trapdoor mcwtrpdoors:bamboo_cottage_trapdoor mcwtrpdoors:bamboo_four_panel_trapdoor mcwtrpdoors:bamboo_glass_trapdoor mcwtrpdoors:bamboo_mystic_trapdoor mcwtrpdoors:bamboo_paper_trapdoor mcwtrpdoors:bamboo_swamp_trapdoor mcwtrpdoors:bamboo_trapdoor mcwtrpdoors:bamboo_tropical_trapdoor mcwtrpdoors:bamboo_whispering_trapdoor \ -\ -mcwwindows:bamboo_shutter \ -\ -quark:reed_block_slab quark:reed_block_stairs quark:reed_block_wall \ -\ -securitycraft:reinforced_bamboo_button securitycraft:reinforced_bamboo_fence securitycraft:reinforced_bamboo_fence_gate securitycraft:reinforced_bamboo_mosaic_slab securitycraft:reinforced_bamboo_mosaic_stairs securitycraft:reinforced_bamboo_pressure_plate securitycraft:reinforced_bamboo_slab securitycraft:reinforced_bamboo_stairs \ -\ -supplementaries:bamboo_spikes \ -\ -suppsquared:betterend/item_shelf_lacugrove suppsquared:fossilslegacy/item_shelf_calamites suppsquared:fossilslegacy/item_shelf_lepidodendron suppsquared:item_shelf_bamboo \ -\ -twigs:bamboo_mat twigs:bamboo_table \ -\ -twilightforest:bamboo_banister - -# Bamboo Stairs and Slabs -block.10759 = bamboo_slab bamboo_mosaic_slab bamboo_stairs bamboo_mosaic_stairs \ -\ -bambooeverything:bamboo_slab bambooeverything:bamboo_stairs bambooeverything:dry_bamboo_slab bambooeverything:dry_bamboo_stairs - -# Cherry Wood Full Blocks -block.10760 = cherry_planks stripped_cherry_log stripped_cherry_wood \ -\ -ad_astra:glacian_planks ad_astra:stripped_glacian_log \ -\ -betterend:amaranita_hymenophore \ -\ -biomesoplenty:fir_planks biomesoplenty:mahogany_planks biomesoplenty:stripped_fir_log biomesoplenty:stripped_fir_wood biomesoplenty:stripped_mahogany_log biomesoplenty:stripped_mahogany_wood \ -\ -biomeswevegone:jacaranda_bookshelf biomeswevegone:jacaranda_crafting_table biomeswevegone:jacaranda_planks biomeswevegone:stripped_jacaranda_log biomeswevegone:stripped_jacaranda_wood \ -\ -blockus:cherry_cross_timber_frame blockus:cherry_diagonal_timber_frame blockus:cherry_grate blockus:cherry_mosaic blockus:cherry_small_logs blockus:cherry_timber_frame blockus:herringbone_cherry_planks blockus:mossy_cherry_planks \ -\ -charm:cherry_barrel charm:cherry_bookshelf charm:chiseled_cherry_bookshelf \ -\ -ched:double_herringbone_cherry_planks \ -\ -chipped:basket_woven_cherry_planks chipped:boxed_cherry_planks chipped:brick_bond_cherry_planks chipped:bricky_cherry_planks chipped:carved_stripped_cherry_log chipped:cherry_planks_mosaic chipped:cherry_planks_panel chipped:cherry_planks_shavings chipped:chipped_stripped_cherry_log chipped:cornered_cherry_planks chipped:crated_cherry_planks chipped:cross_laced_cherry_planks chipped:crossed_cherry_planks chipped:d_sign_stripped_cherry_log chipped:detailed_cherry_planks chipped:diagonal_cherry_planks chipped:diamond_cherry_planks chipped:double_herringbone_cherry_planks chipped:edged_stripped_cherry_log chipped:enclosed_cherry_planks chipped:f_sign_stripped_cherry_log chipped:fine_cherry_planks chipped:fine_vertical_cherry_planks chipped:framed_cherry_planks chipped:herringbone_cherry_planks chipped:hewn_cherry_planks chipped:i_sign_stripped_cherry_log chipped:k_sign_stripped_cherry_log chipped:knotted_stripped_cherry_log chipped:l_sign_stripped_cherry_log chipped:laced_cherry_planks chipped:layered_stripped_cherry_log chipped:lumpy_stripped_cherry_log chipped:m_sign_stripped_cherry_log chipped:nailed_cherry_planks chipped:natural_cherry_planks chipped:patient_stripped_cherry_log chipped:pegged_cherry_planks chipped:polished_cherry_planks chipped:railed_cherry_planks chipped:reinforced_stripped_cherry_log chipped:shifted_cherry_planks chipped:sign_stripped_cherry_log chipped:slanted_cherry_planks chipped:smooth_cherry_planks chipped:stacked_cherry_planks chipped:stern_stripped_cherry_log chipped:thin_cherry_planks chipped:tiled_cherry_planks chipped:varnished_barrel chipped:versailles_cherry_planks chipped:vertical_cherry_planks chipped:vertically_railed_cherry_planks chipped:whirlwind_cherry_planks chipped:wickered_cherry_planks chipped:wise_stripped_cherry_log \ -\ -dynamictrees:stripped_cherry_branch:radius=8 \ -\ -ecologics:azalea_planks ecologics:flowering_azalea_planks ecologics:stripped_azalea_log ecologics:stripped_azalea_wood \ -\ -farmersdelight:cherry_cabinet \ -\ -fixedminecraft:azalea_planks fixedminecraft:stripped_azalea_log fixedminecraft:stripped_azalea_wood \ -\ -friendsandfoes:cherry_beehive \ -\ -functionalstorage:cherry_1 functionalstorage:cherry_2 functionalstorage:cherry_4 \ -\ -hearth_and_home:cherry_parquet hearth_and_home:cherry_sanded_wood hearth_and_home:cherry_trim hearth_and_home:cherry_vertical_trim \ -\ -lolmct:cherry_crafting_table \ -\ -natura:overworld_bookshelves:type=eucalyptus natura:overworld_planks:type=eucalyptus natura:overworld_workbenches:type=eucalyptus \ -\ -rechiseled:cherry_planks_beams rechiseled:cherry_planks_beams_connecting rechiseled:cherry_planks_brick_pattern rechiseled:cherry_planks_brick_pattern_connecting rechiseled:cherry_planks_brick_paving rechiseled:cherry_planks_brick_paving_connecting rechiseled:cherry_planks_bricks rechiseled:cherry_planks_bricks_connecting rechiseled:cherry_planks_crate rechiseled:cherry_planks_crate_connecting rechiseled:cherry_planks_diagonal_stripes rechiseled:cherry_planks_diagonal_stripes_connecting rechiseled:cherry_planks_diagonal_tiles rechiseled:cherry_planks_diagonal_tiles_connecting rechiseled:cherry_planks_dotted rechiseled:cherry_planks_dotted_connecting rechiseled:cherry_planks_flooring rechiseled:cherry_planks_flooring_connecting rechiseled:cherry_planks_large_tiles rechiseled:cherry_planks_large_tiles_connecting rechiseled:cherry_planks_mosaic rechiseled:cherry_planks_pattern rechiseled:cherry_planks_pattern_connecting rechiseled:cherry_planks_rotated_bricks rechiseled:cherry_planks_rotated_bricks_connecting rechiseled:cherry_planks_small_bricks rechiseled:cherry_planks_small_bricks_connecting rechiseled:cherry_planks_small_tiles rechiseled:cherry_planks_small_tiles_connecting rechiseled:cherry_planks_squares rechiseled:cherry_planks_squares_connecting rechiseled:cherry_planks_tiles rechiseled:cherry_planks_tiles_connecting rechiseled:cherry_planks_wavy rechiseled:cherry_planks_wavy_connecting rechiseled:cherry_planks_woven rechiseled:cherry_planks_woven_connecting \ -\ -securitycraft:reinforced_cherry_planks securitycraft:reinforced_stripped_cherry_log securitycraft:reinforced_stripped_cherry_wood - -# Cherry Wood Non-Full Blocks -block.10761 = cherry_fence cherry_fence_gate cherry_pressure_plate cherry_button cherry_trapdoor cherry_shelf \ -\ -ad_astra:glacian_button ad_astra:glacian_door ad_astra:glacian_fence ad_astra:glacian_fence_gate ad_astra:glacian_pressure_plate ad_astra:glacian_slab ad_astra:glacian_stairs ad_astra:glacian_trapdoor \ -\ -additionalplacements:blockus.cherry_mosaic_slab additionalplacements:blockus.cherry_mosaic_stairs additionalplacements:blockus.mossy_cherry_slab additionalplacements:blockus.mossy_cherry_stairs additionalplacements:extshape.stripped_cherry_log_slab additionalplacements:extshape.stripped_cherry_log_stairs additionalplacements:extshape.stripped_cherry_wood_pressure_plate additionalplacements:extshape.stripped_cherry_wood_slab additionalplacements:extshape.stripped_cherry_wood_stairs additionalplacements:extshape_blockus.herringbone_cherry_slab additionalplacements:extshape_blockus.herringbone_cherry_stairs additionalplacements:minecraft.cherry_pressure_plate additionalplacements:minecraft.cherry_slab additionalplacements:minecraft.cherry_stairs \ -\ -another_furniture:cherry_bench another_furniture:cherry_chair another_furniture:cherry_drawer another_furniture:cherry_flower_box another_furniture:cherry_shelf another_furniture:cherry_shutter another_furniture:cherry_table \ -\ -betternether:cherry_bar_stool betternether:cherry_chair betternether:cherry_taburet \ -\ -biomesoplenty:fir_button biomesoplenty:fir_door biomesoplenty:fir_fence biomesoplenty:fir_fence_gate biomesoplenty:fir_pressure_plate biomesoplenty:fir_slab biomesoplenty:fir_stairs biomesoplenty:fir_trapdoor biomesoplenty:mahogany_button biomesoplenty:mahogany_door biomesoplenty:mahogany_fence biomesoplenty:mahogany_fence_gate biomesoplenty:mahogany_pressure_plate biomesoplenty:mahogany_slab biomesoplenty:mahogany_stairs biomesoplenty:mahogany_trapdoor \ -\ -biomeswevegone:jacaranda_button biomeswevegone:jacaranda_door biomeswevegone:jacaranda_fence biomeswevegone:jacaranda_fence_gate biomeswevegone:jacaranda_pressure_plate biomeswevegone:jacaranda_slab biomeswevegone:jacaranda_stairs biomeswevegone:jacaranda_trapdoor \ -\ -blockbox:cherry_seat blockbox:stripped_cherry_palisade blockbox:stripped_spiked_cherry_palisade \ -\ -blockus:cherry_lattice blockus:cherry_mosaic_slab blockus:cherry_mosaic_stairs blockus:mossy_cherry_slab blockus:mossy_cherry_stairs blockus:stripped_cherry_post \ -\ -condiments:cherry_accent condiments:cherry_wall:up=false \ -\ -diagonalfences:ad_astra/glacian_fence diagonalfences:ecologics/azalea_fence diagonalfences:ecologics/flowering_azalea_fence diagonalfences:extshape/stripped_cherry_wood_fence diagonalfences:minecraft/cherry_fence diagonalfences:securitycraft/reinforced_cherry_fence \ -\ -diagonalwalls:extshape/cherry_wall diagonalwalls:extshape/stripped_cherry_wood_wall diagonalwalls:extshape_blockus/cherry_mosaic_wall diagonalwalls:extshape_blockus/herringbone_cherry_wall diagonalwalls:extshape_blockus/mossy_cherry_wall \ -\ -diagonalwindows:blockus/cherry_lattice \ -\ -dynamictrees:stripped_cherry_branch:radius=1 dynamictrees:stripped_cherry_branch:radius=2 dynamictrees:stripped_cherry_branch:radius=3 dynamictrees:stripped_cherry_branch:radius=4 dynamictrees:stripped_cherry_branch:radius=5 dynamictrees:stripped_cherry_branch:radius=6 dynamictrees:stripped_cherry_branch:radius=7 \ -\ -ecologics:azalea_button ecologics:azalea_door ecologics:azalea_fence ecologics:azalea_fence_gate ecologics:azalea_pressure_plate ecologics:azalea_slab ecologics:azalea_stairs ecologics:azalea_trapdoor ecologics:flowering_azalea_door ecologics:flowering_azalea_fence ecologics:flowering_azalea_fence_gate ecologics:flowering_azalea_slab ecologics:flowering_azalea_stairs ecologics:flowering_azalea_trapdoor \ -\ -exdeorum:cherry_barrel exdeorum:cherry_compressed_sieve exdeorum:cherry_crucible exdeorum:cherry_sieve \ -\ -extshape:cherry_quarter_piece extshape:cherry_vertical_quarter_piece extshape:cherry_vertical_slab extshape:cherry_vertical_stairs extshape:cherry_wall extshape:stripped_cherry_log_quarter_piece extshape:stripped_cherry_log_slab extshape:stripped_cherry_log_stairs extshape:stripped_cherry_log_vertical_quarter_piece extshape:stripped_cherry_log_vertical_slab extshape:stripped_cherry_log_vertical_stairs extshape:stripped_cherry_wood_button extshape:stripped_cherry_wood_fence extshape:stripped_cherry_wood_fence_gate extshape:stripped_cherry_wood_pressure_plate extshape:stripped_cherry_wood_quarter_piece extshape:stripped_cherry_wood_slab extshape:stripped_cherry_wood_stairs extshape:stripped_cherry_wood_vertical_quarter_piece extshape:stripped_cherry_wood_vertical_slab extshape:stripped_cherry_wood_vertical_stairs extshape:stripped_cherry_wood_wall \ -\ -extshape_blockus:cherry_mosaic_quarter_piece extshape_blockus:cherry_mosaic_vertical_quarter_piece extshape_blockus:cherry_mosaic_vertical_slab extshape_blockus:cherry_mosaic_vertical_stairs extshape_blockus:cherry_mosaic_wall extshape_blockus:herringbone_cherry_quarter_piece extshape_blockus:herringbone_cherry_slab extshape_blockus:herringbone_cherry_stairs extshape_blockus:herringbone_cherry_vertical_quarter_piece extshape_blockus:herringbone_cherry_vertical_slab extshape_blockus:herringbone_cherry_vertical_stairs extshape_blockus:herringbone_cherry_wall extshape_blockus:mossy_cherry_quarter_piece extshape_blockus:mossy_cherry_vertical_quarter_piece extshape_blockus:mossy_cherry_vertical_slab extshape_blockus:mossy_cherry_vertical_stairs extshape_blockus:mossy_cherry_wall \ -\ -handcrafted:cherry_bench handcrafted:cherry_chair handcrafted:cherry_corner_trim handcrafted:cherry_couch handcrafted:cherry_counter handcrafted:cherry_cupboard handcrafted:cherry_desk handcrafted:cherry_dining_bench handcrafted:cherry_drawer handcrafted:cherry_fancy_bed handcrafted:cherry_nightstand handcrafted:cherry_pillar_trim handcrafted:cherry_shelf handcrafted:cherry_side_table handcrafted:cherry_table \ -\ -hearth_and_home:cherry_lattice \ -\ -hydrol:cherry_wood_wall \ -\ -mcwdoors:cherry_bamboo_door mcwdoors:cherry_barn_door mcwdoors:cherry_barn_glass_door mcwdoors:cherry_beach_door mcwdoors:cherry_classic_door mcwdoors:cherry_cottage_door mcwdoors:cherry_four_panel_door mcwdoors:cherry_glass_door mcwdoors:cherry_japanese2_door mcwdoors:cherry_japanese_door mcwdoors:cherry_modern_door mcwdoors:cherry_mystic_door mcwdoors:cherry_nether_door mcwdoors:cherry_paper_door mcwdoors:cherry_stable_door mcwdoors:cherry_stable_head_door mcwdoors:cherry_swamp_door mcwdoors:cherry_tropical_door mcwdoors:cherry_western_door mcwdoors:cherry_whispering_door \ -\ -mcwlights:cherry_ceiling_fan_light:lit=false \ -\ -mcwpaths:cherry_planks_path \ -\ -mcwroofs:cherry_planks_attic_roof mcwroofs:cherry_planks_lower_roof mcwroofs:cherry_planks_roof mcwroofs:cherry_planks_steep_roof mcwroofs:cherry_planks_top_roof mcwroofs:cherry_planks_upper_lower_roof mcwroofs:cherry_planks_upper_steep_roof \ -\ -mcwtrpdoors:cherry_bamboo_trapdoor mcwtrpdoors:cherry_barn_trapdoor mcwtrpdoors:cherry_barred_trapdoor mcwtrpdoors:cherry_barrel_trapdoor mcwtrpdoors:cherry_beach_trapdoor mcwtrpdoors:cherry_classic_trapdoor mcwtrpdoors:cherry_cottage_trapdoor mcwtrpdoors:cherry_four_panel_trapdoor mcwtrpdoors:cherry_glass_trapdoor mcwtrpdoors:cherry_mystic_trapdoor mcwtrpdoors:cherry_paper_trapdoor mcwtrpdoors:cherry_ranch_trapdoor mcwtrpdoors:cherry_swamp_trapdoor mcwtrpdoors:cherry_tropical_trapdoor mcwtrpdoors:cherry_whispering_trapdoor \ -\ -mcwwindows:cherry_blinds mcwwindows:cherry_curtain_rod mcwwindows:cherry_louvered_shutter mcwwindows:cherry_plank_four_window mcwwindows:cherry_plank_pane_window mcwwindows:cherry_plank_parapet mcwwindows:cherry_plank_window mcwwindows:cherry_plank_window2 mcwwindows:cherry_shutter mcwwindows:stripped_cherry_log_four_window mcwwindows:stripped_cherry_log_window mcwwindows:stripped_cherry_log_window2 mcwwindows:stripped_cherry_pane_window \ -\ -natura:eucalyptus_button natura:eucalyptus_fence natura:eucalyptus_fence_gate natura:eucalyptus_pressure_plate natura:eucalyptus_trap_door natura:overworld_door_eucalyptus natura:overworld_slab2:type=eucalyptus natura:overworld_stairs_eucalyptus \ -\ -securitycraft:reinforced_cherry_button securitycraft:reinforced_cherry_fence securitycraft:reinforced_cherry_fence_gate securitycraft:reinforced_cherry_pressure_plate securitycraft:reinforced_cherry_slab securitycraft:reinforced_cherry_stairs \ -\ -suppsquared:ecologics/item_shelf_azalea suppsquared:ecologics/item_shelf_flowering_azalea suppsquared:item_shelf_cherry \ -\ -twigs:cherry_table \ -\ -twilightforest:cherry_banister \ -\ -wilderwild:stripped_hollowed_cherry_log - -# Cherry Wood Stairs and Slabs -block.10763 = cherry_slab cherry_stairs - -# Cherry Logs -block.10764 = cherry_log cherry_wood \ -tags_cherry_logs \ -\ -ad_astra:glacian_log \ -\ -betterend:tenanea_bark betterend:tenanea_log \ -\ -biomesoplenty:mahogany_log biomesoplenty:mahogany_wood \ -\ -biomeswevegone:mahogany_log biomeswevegone:mahogany_wood \ -\ -chipped:bundled_cherry_log chipped:center_cut_cherry_log chipped:damaged_cherry_log chipped:edge_cut_cherry_log chipped:firewood_cherry_log chipped:flowering_cherry_log chipped:mixed_cherry_log chipped:nailed_cherry_log chipped:overgrown_cherry_log chipped:planked_cherry_log chipped:reinforced_cherry_log \ -\ -dynamictrees:cherry_branch:radius=8 \ -\ -ecologics:azalea_log ecologics:azalea_wood ecologics:flowering_azalea_log ecologics:flowering_azalea_wood \ -\ -fixedminecraft:azalea_log fixedminecraft:azalea_wood \ -\ -securitycraft:reinforced_cherry_log securitycraft:reinforced_cherry_wood - -# Cherry Non-Full Logs (Modded Only) -block.10765 = extshape:cherry_log_stairs extshape:cherry_wood_stairs extshape:cherry_wood_slab extshape:cherry_wood_vertical_slab extshape:cherry_wood_vertical_stairs extshape:cherry_wood_quarter_piece extshape:cherry_wood_vertical_quarter_piece extshape:cherry_wood_fence extshape:cherry_wood_fence_gate extshape:cherry_wood_wall extshape:cherry_wood_button extshape:cherry_wood_pressure_plate extshape:cherry_log_slab extshape:cherry_log_vertical_slab extshape:cherry_log_vertical_stairs extshape:cherry_log_quarter_piece extshape:cherry_log_vertical_quarter_piece \ -\ -additionalplacements:extshape.cherry_log_slab additionalplacements:extshape.cherry_log_stairs additionalplacements:extshape.cherry_wood_pressure_plate additionalplacements:extshape.cherry_wood_slab additionalplacements:extshape.cherry_wood_stairs additionalplacements:extshape_blockus.cherry_small_logs_slab additionalplacements:extshape_blockus.cherry_small_logs_stairs \ -\ -blockbox:cherry_palisade blockbox:spiked_cherry_palisade \ -\ -blockus:cherry_post \ -\ -condiments:cherry_wall:up=true \ -\ -diagonalfences:extshape/cherry_log_fence diagonalfences:extshape/cherry_wood_fence diagonalfences:mcwfences/cherry_horse_fence diagonalfences:mcwfences/cherry_picket_fence diagonalfences:mcwfences/cherry_stockade_fence diagonalfences:mcwfences/cherry_wired_fence \ -\ -diagonalwalls:extshape/cherry_wood_wall \ -\ -dynamictrees:cherry_branch:radius=1 dynamictrees:cherry_branch:radius=2 dynamictrees:cherry_branch:radius=3 dynamictrees:cherry_branch:radius=4 dynamictrees:cherry_branch:radius=5 dynamictrees:cherry_branch:radius=6 dynamictrees:cherry_branch:radius=7 dynamictrees:cherry_sapling \ -\ -extshape_blockus:cherry_small_logs_quarter_piece extshape_blockus:cherry_small_logs_slab extshape_blockus:cherry_small_logs_stairs extshape_blockus:cherry_small_logs_vertical_quarter_piece extshape_blockus:cherry_small_logs_vertical_slab extshape_blockus:cherry_small_logs_vertical_stairs \ -\ -mcwbridges:cherry_bridge_pier mcwbridges:cherry_log_bridge_middle mcwbridges:cherry_log_bridge_stair mcwbridges:cherry_rail_bridge mcwbridges:cherry_rope_bridge_stair mcwbridges:rope_cherry_bridge \ -\ -mcwdoors:cherry_bark_glass_door \ -\ -mcwfences:cherry_curved_gate mcwfences:cherry_highley_gate mcwfences:cherry_horse_fence mcwfences:cherry_picket_fence mcwfences:cherry_pyramid_gate mcwfences:cherry_stockade_fence mcwfences:cherry_wired_fence \ -\ -mcwfurnitures:cherry_bookshelf mcwfurnitures:cherry_bookshelf_cupboard mcwfurnitures:cherry_bookshelf_drawer mcwfurnitures:cherry_chair mcwfurnitures:cherry_coffee_table mcwfurnitures:cherry_counter mcwfurnitures:cherry_covered_desk mcwfurnitures:cherry_cupboard_counter mcwfurnitures:cherry_desk mcwfurnitures:cherry_double_drawer mcwfurnitures:cherry_double_drawer_counter mcwfurnitures:cherry_double_kitchen_cabinet mcwfurnitures:cherry_double_wardrobe mcwfurnitures:cherry_drawer mcwfurnitures:cherry_drawer_counter mcwfurnitures:cherry_end_table mcwfurnitures:cherry_glass_kitchen_cabinet mcwfurnitures:cherry_glass_table mcwfurnitures:cherry_kitchen_cabinet mcwfurnitures:cherry_large_drawer mcwfurnitures:cherry_lower_bookshelf_drawer mcwfurnitures:cherry_lower_triple_drawer mcwfurnitures:cherry_modern_chair mcwfurnitures:cherry_modern_desk mcwfurnitures:cherry_modern_wardrobe mcwfurnitures:cherry_stool_chair mcwfurnitures:cherry_striped_chair mcwfurnitures:cherry_table mcwfurnitures:cherry_triple_drawer mcwfurnitures:cherry_wardrobe mcwfurnitures:stripped_cherry_bookshelf mcwfurnitures:stripped_cherry_bookshelf_cupboard mcwfurnitures:stripped_cherry_bookshelf_drawer mcwfurnitures:stripped_cherry_chair mcwfurnitures:stripped_cherry_coffee_table mcwfurnitures:stripped_cherry_counter mcwfurnitures:stripped_cherry_covered_desk mcwfurnitures:stripped_cherry_cupboard_counter mcwfurnitures:stripped_cherry_desk mcwfurnitures:stripped_cherry_double_drawer mcwfurnitures:stripped_cherry_double_drawer_counter mcwfurnitures:stripped_cherry_double_kitchen_cabinet mcwfurnitures:stripped_cherry_double_wardrobe mcwfurnitures:stripped_cherry_drawer mcwfurnitures:stripped_cherry_drawer_counter mcwfurnitures:stripped_cherry_end_table mcwfurnitures:stripped_cherry_glass_kitchen_cabinet mcwfurnitures:stripped_cherry_glass_table mcwfurnitures:stripped_cherry_kitchen_cabinet mcwfurnitures:stripped_cherry_large_drawer mcwfurnitures:stripped_cherry_lower_bookshelf_drawer mcwfurnitures:stripped_cherry_lower_triple_drawer mcwfurnitures:stripped_cherry_modern_chair mcwfurnitures:stripped_cherry_modern_desk mcwfurnitures:stripped_cherry_modern_wardrobe mcwfurnitures:stripped_cherry_stool_chair mcwfurnitures:stripped_cherry_striped_chair mcwfurnitures:stripped_cherry_table mcwfurnitures:stripped_cherry_triple_drawer mcwfurnitures:stripped_cherry_wardrobe \ -\ -mcwlights:cherry_tiki_torch:lit=false mcwlights:soul_cherry_tiki_torch:lit=false \ -\ -mcwroofs:cherry_attic_roof mcwroofs:cherry_lower_roof mcwroofs:cherry_roof mcwroofs:cherry_steep_roof mcwroofs:cherry_top_roof mcwroofs:cherry_upper_lower_roof mcwroofs:cherry_upper_steep_roof \ -\ -mcwstairs:cherry_balcony mcwstairs:cherry_bulk_stairs mcwstairs:cherry_compact_stairs mcwstairs:cherry_loft_stairs mcwstairs:cherry_platform mcwstairs:cherry_railing mcwstairs:cherry_skyline_stairs mcwstairs:cherry_terrace_stairs \ -\ -mcwtrpdoors:cherry_bark_trapdoor \ -\ -mcwwindows:cherry_four_window mcwwindows:cherry_log_parapet mcwwindows:cherry_pane_window mcwwindows:cherry_window mcwwindows:cherry_window2 \ -\ -missingwilds:fallen_cherry_log \ -\ -tfc:plant/cherry_branch tfc:plant/cherry_growing_branch \ -\ -twilightforest:hollow_cherry_log_climbable twilightforest:hollow_cherry_log_horizontal twilightforest:hollow_cherry_log_vertical \ -\ -wilderwild:hollowed_cherry_log - -# Torchflower -block.10769 = torchflower \ -\ -ars_elemental:sparkflower \ -\ -biomeswevegone:guzmania \ -\ -cinderscapes:pyracinth \ -\ -flowerpatch:torchflower - -# Potted Torchflower -block.10773 = potted_torchflower \ -\ -biomeswevegone:potted_guzmania \ -\ -cinderscapes:potted_pyracinth - -# Nether Fungus - Euphoria Patches Disable Interactive Foliage -block.10776 = warped_fungus crimson_fungus \ -\ -ad_astra:aeronos_mushroom ad_astra:strophar_mushroom \ -\ -chipped:bulbed_crimson_fungus chipped:bulbed_warped_fungus chipped:button_crimson_fungus chipped:button_warped_fungus chipped:clustered_crimson_fungus chipped:crimson_fungus_bulb chipped:crimson_fungus_bushel chipped:crimson_fungus_cluster chipped:crimson_fungus_trio chipped:double_crimson_fungus chipped:double_warped_fungus chipped:franken_crimson_fungus chipped:franken_warped_fungus chipped:hooded_crimson_fungus chipped:hooded_warped_fungus chipped:micro_crimson_fungus chipped:micro_warped_fungus chipped:mini_crimson_fungus chipped:mini_warped_fungus chipped:umbrella_crimson_fungus chipped:umbrella_warped_fungus chipped:warped_fungus_bulb chipped:warped_fungus_bushel chipped:warped_fungus_cluster chipped:warped_fungus_trio chipped:wicked_crimson_fungus chipped:wicked_warped_fungus \ -\ -cinderscapes:scorched_tendrils \ -\ -dynamictrees:crimson_sapling dynamictrees:warped_sapling \ -\ -tconstruct:blood_slime_sapling \ -\ -wilderwild:crimson_shelf_fungi wilderwild:warped_shelf_fungi - -# Potted nether fungus -block.10780 = potted_crimson_fungus potted_warped_fungus \ -\ -cinderscapes:potted_scorched_tendrils - -# Calibrated Sculk Sensor Not Active -block.10784 = calibrated_sculk_sensor:sculk_sensor_phase=inactive calibrated_sculk_sensor:sculk_sensor_phase=cooldown - -# Calibrated Sculk Sensor Active -block.10788 = calibrated_sculk_sensor:sculk_sensor_phase=active - -# Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10793 = oak_door:powered=false \ -\ -chipped:airy_oak_trapdoor:powered=false chipped:barred_oak_door:powered=false chipped:barred_oak_trapdoor:powered=false chipped:beach_oak_door:powered=false chipped:boarded_oak_door:powered=false chipped:checkered_oak_trapdoor:powered=false chipped:classic_windowed_oak_trapdoor:powered=false chipped:cobweb_oak_trapdoor:powered=false chipped:distorted_oak_trapdoor:powered=false chipped:dual_paneled_oak_door:powered=false chipped:fancy_oak_trapdoor:powered=false chipped:fortified_oak_door:powered=false chipped:gated_oak_door:powered=false chipped:glass_oak_door:powered=false chipped:golden_barred_oak_trapdoor:powered=false chipped:heavy_oak_door:powered=false chipped:heavy_oak_trapdoor:powered=false chipped:iron_barred_oak_trapdoor:powered=false chipped:leafy_oak_trapdoor:powered=false chipped:meshed_oak_trapdoor:powered=false chipped:overgrown_oak_door:powered=false chipped:overgrown_oak_trapdoor:powered=false chipped:paneled_oak_door:powered=false chipped:paper_oak_door:powered=false chipped:pointless_oak_trapdoor:powered=false chipped:pressed_oak_door:powered=false chipped:screen_oak_door:powered=false chipped:secret_oak_door:powered=false chipped:shack_oak_door:powered=false chipped:sliding_oak_door:powered=false chipped:slotted_oak_trapdoor:powered=false chipped:solid_oak_trapdoor:powered=false chipped:supported_oak_door:powered=false chipped:suspicious_oak_trapdoor:powered=false chipped:tile_windowed_oak_door:powered=false chipped:tiled_oak_door:powered=false chipped:twisted_oak_trapdoor:powered=false chipped:vined_oak_trapdoor:powered=false chipped:warted_oak_trapdoor:powered=false chipped:windowed_oak_door:powered=false chipped:windowed_oak_trapdoor:powered=false chipped:woven_oak_trapdoor:powered=false - -# Oak Door Powered - Euphoria Patches Redstone IPBR -block.10795 = oak_door:powered=true \ -\ -chipped:airy_oak_trapdoor:powered=true chipped:barred_oak_door:powered=true chipped:barred_oak_trapdoor:powered=true chipped:beach_oak_door:powered=true chipped:boarded_oak_door:powered=true chipped:checkered_oak_trapdoor:powered=true chipped:classic_windowed_oak_trapdoor:powered=true chipped:cobweb_oak_trapdoor:powered=true chipped:distorted_oak_trapdoor:powered=true chipped:dual_paneled_oak_door:powered=true chipped:fancy_oak_trapdoor:powered=true chipped:fortified_oak_door:powered=true chipped:gated_oak_door:powered=true chipped:glass_oak_door:powered=true chipped:golden_barred_oak_trapdoor:powered=true chipped:heavy_oak_door:powered=true chipped:heavy_oak_trapdoor:powered=true chipped:iron_barred_oak_trapdoor:powered=true chipped:leafy_oak_trapdoor:powered=true chipped:meshed_oak_trapdoor:powered=true chipped:overgrown_oak_door:powered=true chipped:overgrown_oak_trapdoor:powered=true chipped:paneled_oak_door:powered=true chipped:paper_oak_door:powered=true chipped:pointless_oak_trapdoor:powered=true chipped:pressed_oak_door:powered=true chipped:screen_oak_door:powered=true chipped:secret_oak_door:powered=true chipped:shack_oak_door:powered=true chipped:sliding_oak_door:powered=true chipped:slotted_oak_trapdoor:powered=true chipped:solid_oak_trapdoor:powered=true chipped:supported_oak_door:powered=true chipped:suspicious_oak_trapdoor:powered=true chipped:tile_windowed_oak_door:powered=true chipped:tiled_oak_door:powered=true chipped:twisted_oak_trapdoor:powered=true chipped:vined_oak_trapdoor:powered=true chipped:warted_oak_trapdoor:powered=true chipped:windowed_oak_door:powered=true chipped:windowed_oak_trapdoor:powered=true chipped:woven_oak_trapdoor:powered=true - -# Spruce Door Unpowered - Euphoria Patches Redstone IPBR -block.10797 = spruce_door:powered=false \ -\ -charm:azalea_door \ -\ -chipped:airy_spruce_trapdoor:powered=false chipped:barred_spruce_door:powered=false chipped:barred_spruce_trapdoor:powered=false chipped:beach_spruce_door:powered=false chipped:checkered_spruce_trapdoor:powered=false chipped:classic_spruce_trapdoor:powered=false chipped:classic_windowed_spruce_trapdoor:powered=false chipped:cobweb_spruce_trapdoor:powered=false chipped:distorted_spruce_trapdoor:powered=false chipped:dual_paneled_spruce_door:powered=false chipped:fancy_spruce_trapdoor:powered=false chipped:fortified_spruce_door:powered=false chipped:gated_spruce_door:powered=false chipped:glass_spruce_door:powered=false chipped:golden_barred_spruce_trapdoor:powered=false chipped:heavy_spruce_door:powered=false chipped:iron_barred_spruce_trapdoor:powered=false chipped:leafy_spruce_trapdoor:powered=false chipped:meshed_spruce_trapdoor:powered=false chipped:overgrown_spruce_door:powered=false chipped:overgrown_spruce_trapdoor:powered=false chipped:paneled_spruce_door:powered=false chipped:paper_spruce_door:powered=false chipped:pointless_spruce_trapdoor:powered=false chipped:pressed_spruce_door:powered=false chipped:screen_spruce_door:powered=false chipped:secret_spruce_door:powered=false chipped:shack_spruce_door:powered=false chipped:sliding_spruce_door:powered=false chipped:slotted_spruce_trapdoor:powered=false chipped:solid_spruce_trapdoor:powered=false chipped:supported_spruce_door:powered=false chipped:suspicious_spruce_trapdoor:powered=false chipped:tile_windowed_spruce_door:powered=false chipped:tiled_spruce_door:powered=false chipped:twisted_spruce_trapdoor:powered=false chipped:vined_spruce_trapdoor:powered=false chipped:warted_spruce_trapdoor:powered=false chipped:windowed_spruce_door:powered=false chipped:windowed_spruce_trapdoor:powered=false chipped:woven_spruce_trapdoor:powered=false - -# Spruce Door Powered - Euphoria Patches Redstone IPBR -block.10799 = spruce_door:powered=true \ -\ -chipped:airy_spruce_trapdoor:powered=true chipped:barred_spruce_door:powered=true chipped:barred_spruce_trapdoor:powered=true chipped:beach_spruce_door:powered=true chipped:checkered_spruce_trapdoor:powered=true chipped:classic_spruce_trapdoor:powered=true chipped:classic_windowed_spruce_trapdoor:powered=true chipped:cobweb_spruce_trapdoor:powered=true chipped:distorted_spruce_trapdoor:powered=true chipped:dual_paneled_spruce_door:powered=true chipped:fancy_spruce_trapdoor:powered=true chipped:fortified_spruce_door:powered=true chipped:gated_spruce_door:powered=true chipped:glass_spruce_door:powered=true chipped:golden_barred_spruce_trapdoor:powered=true chipped:heavy_spruce_door:powered=true chipped:iron_barred_spruce_trapdoor:powered=true chipped:leafy_spruce_trapdoor:powered=true chipped:meshed_spruce_trapdoor:powered=true chipped:overgrown_spruce_door:powered=true chipped:overgrown_spruce_trapdoor:powered=true chipped:paneled_spruce_door:powered=true chipped:paper_spruce_door:powered=true chipped:pointless_spruce_trapdoor:powered=true chipped:pressed_spruce_door:powered=true chipped:screen_spruce_door:powered=true chipped:secret_spruce_door:powered=true chipped:shack_spruce_door:powered=true chipped:sliding_spruce_door:powered=true chipped:slotted_spruce_trapdoor:powered=true chipped:solid_spruce_trapdoor:powered=true chipped:supported_spruce_door:powered=true chipped:suspicious_spruce_trapdoor:powered=true chipped:tile_windowed_spruce_door:powered=true chipped:tiled_spruce_door:powered=true chipped:twisted_spruce_trapdoor:powered=true chipped:vined_spruce_trapdoor:powered=true chipped:warted_spruce_trapdoor:powered=true chipped:windowed_spruce_door:powered=true chipped:windowed_spruce_trapdoor:powered=true chipped:woven_spruce_trapdoor:powered=true - -# Birch Door Unpowered - Euphoria Patches Redstone IPBR -block.10801 = birch_door:powered=false \ -\ -chipped:airy_birch_trapdoor:powered=false chipped:barred_birch_door:powered=false chipped:barred_birch_trapdoor:powered=false chipped:beach_birch_door:powered=false chipped:boarded_birch_door:powered=false chipped:checkered_birch_trapdoor:powered=false chipped:classic_birch_trapdoor:powered=false chipped:classic_windowed_birch_trapdoor:powered=false chipped:cobweb_birch_trapdoor:powered=false chipped:distorted_birch_trapdoor:powered=false chipped:dual_paneled_birch_door:powered=false chipped:fancy_birch_trapdoor:powered=false chipped:fortified_birch_door:powered=false chipped:gated_birch_door:powered=false chipped:glass_birch_door:powered=false chipped:golden_barred_birch_trapdoor:powered=false chipped:heavy_birch_door:powered=false chipped:heavy_birch_trapdoor:powered=false chipped:iron_barred_birch_trapdoor:powered=false chipped:leafy_birch_trapdoor:powered=false chipped:meshed_birch_trapdoor:powered=false chipped:overgrown_birch_door:powered=false chipped:overgrown_birch_trapdoor:powered=false chipped:paneled_birch_door:powered=false chipped:pointless_birch_trapdoor:powered=false chipped:pressed_birch_door:powered=false chipped:screen_birch_door:powered=false chipped:secret_birch_door:powered=false chipped:shack_birch_door:powered=false chipped:sliding_birch_door:powered=false chipped:slotted_birch_trapdoor:powered=false chipped:solid_birch_trapdoor:powered=false chipped:supported_birch_door:powered=false chipped:suspicious_birch_trapdoor:powered=false chipped:tile_windowed_birch_door:powered=false chipped:tiled_birch_door:powered=false chipped:twisted_birch_trapdoor:powered=false chipped:vined_birch_trapdoor:powered=false chipped:warted_birch_trapdoor:powered=false chipped:windowed_birch_door:powered=false chipped:windowed_birch_trapdoor:powered=false chipped:woven_birch_trapdoor:powered=false \ -\ -wilderwild:cypress_door - -# Birch Door Powered - Euphoria Patches Redstone IPBR -block.10803 = birch_door:powered=true \ -\ -chipped:airy_birch_trapdoor:powered=true chipped:barred_birch_door:powered=true chipped:barred_birch_trapdoor:powered=true chipped:beach_birch_door:powered=true chipped:boarded_birch_door:powered=true chipped:checkered_birch_trapdoor:powered=true chipped:classic_birch_trapdoor:powered=true chipped:classic_windowed_birch_trapdoor:powered=true chipped:cobweb_birch_trapdoor:powered=true chipped:distorted_birch_trapdoor:powered=true chipped:dual_paneled_birch_door:powered=true chipped:fancy_birch_trapdoor:powered=true chipped:fortified_birch_door:powered=true chipped:gated_birch_door:powered=true chipped:glass_birch_door:powered=true chipped:golden_barred_birch_trapdoor:powered=true chipped:heavy_birch_door:powered=true chipped:heavy_birch_trapdoor:powered=true chipped:iron_barred_birch_trapdoor:powered=true chipped:leafy_birch_trapdoor:powered=true chipped:meshed_birch_trapdoor:powered=true chipped:overgrown_birch_door:powered=true chipped:overgrown_birch_trapdoor:powered=true chipped:paneled_birch_door:powered=true chipped:pointless_birch_trapdoor:powered=true chipped:pressed_birch_door:powered=true chipped:screen_birch_door:powered=true chipped:secret_birch_door:powered=true chipped:shack_birch_door:powered=true chipped:sliding_birch_door:powered=true chipped:slotted_birch_trapdoor:powered=true chipped:solid_birch_trapdoor:powered=true chipped:supported_birch_door:powered=true chipped:suspicious_birch_trapdoor:powered=true chipped:tile_windowed_birch_door:powered=true chipped:tiled_birch_door:powered=true chipped:twisted_birch_trapdoor:powered=true chipped:vined_birch_trapdoor:powered=true chipped:warted_birch_trapdoor:powered=true chipped:windowed_birch_door:powered=true chipped:windowed_birch_trapdoor:powered=true chipped:woven_birch_trapdoor:powered=true - -# Jungle Door Unpowered - Euphoria Patches Redstone IPBR -block.10805 = jungle_door:powered=false \ -\ -chipped:airy_jungle_trapdoor:powered=false chipped:barred_jungle_door:powered=false chipped:barred_jungle_trapdoor:powered=false chipped:boarded_jungle_door:powered=false chipped:checkered_jungle_trapdoor:powered=false chipped:classic_jungle_trapdoor:powered=false chipped:classic_windowed_jungle_trapdoor:powered=false chipped:cobweb_jungle_trapdoor:powered=false chipped:distorted_jungle_trapdoor:powered=false chipped:dual_paneled_jungle_door:powered=false chipped:fortified_jungle_door:powered=false chipped:gated_jungle_door:powered=false chipped:glass_jungle_door:powered=false chipped:golden_barred_jungle_trapdoor:powered=false chipped:heavy_jungle_door:powered=false chipped:heavy_jungle_trapdoor:powered=false chipped:iron_barred_jungle_trapdoor:powered=false chipped:leafy_jungle_trapdoor:powered=false chipped:meshed_jungle_trapdoor:powered=false chipped:overgrown_jungle_door:powered=false chipped:overgrown_jungle_trapdoor:powered=false chipped:paneled_jungle_door:powered=false chipped:paper_jungle_door:powered=false chipped:pointless_jungle_trapdoor:powered=false chipped:pressed_jungle_door:powered=false chipped:screen_jungle_door:powered=false chipped:secret_jungle_door:powered=false chipped:shack_jungle_door:powered=false chipped:sliding_jungle_door:powered=false chipped:slotted_jungle_trapdoor:powered=false chipped:solid_jungle_trapdoor:powered=false chipped:supported_jungle_door:powered=false chipped:suspicious_jungle_trapdoor:powered=false chipped:tile_windowed_jungle_door:powered=false chipped:tiled_jungle_door:powered=false chipped:twisted_jungle_trapdoor:powered=false chipped:vined_jungle_trapdoor:powered=false chipped:warted_jungle_trapdoor:powered=false chipped:windowed_jungle_door:powered=false chipped:windowed_jungle_trapdoor:powered=false chipped:woven_jungle_trapdoor:powered=false - -# Jungle Door Powered - Euphoria Patches Redstone IPBR -block.10807 = jungle_door:powered=true \ -\ -chipped:airy_jungle_trapdoor:powered=true chipped:barred_jungle_door:powered=true chipped:barred_jungle_trapdoor:powered=true chipped:boarded_jungle_door:powered=true chipped:checkered_jungle_trapdoor:powered=true chipped:classic_jungle_trapdoor:powered=true chipped:classic_windowed_jungle_trapdoor:powered=true chipped:cobweb_jungle_trapdoor:powered=true chipped:distorted_jungle_trapdoor:powered=true chipped:dual_paneled_jungle_door:powered=true chipped:fortified_jungle_door:powered=true chipped:gated_jungle_door:powered=true chipped:glass_jungle_door:powered=true chipped:golden_barred_jungle_trapdoor:powered=true chipped:heavy_jungle_door:powered=true chipped:heavy_jungle_trapdoor:powered=true chipped:iron_barred_jungle_trapdoor:powered=true chipped:leafy_jungle_trapdoor:powered=true chipped:meshed_jungle_trapdoor:powered=true chipped:overgrown_jungle_door:powered=true chipped:overgrown_jungle_trapdoor:powered=true chipped:paneled_jungle_door:powered=true chipped:paper_jungle_door:powered=true chipped:pointless_jungle_trapdoor:powered=true chipped:pressed_jungle_door:powered=true chipped:screen_jungle_door:powered=true chipped:secret_jungle_door:powered=true chipped:shack_jungle_door:powered=true chipped:sliding_jungle_door:powered=true chipped:slotted_jungle_trapdoor:powered=true chipped:solid_jungle_trapdoor:powered=true chipped:supported_jungle_door:powered=true chipped:suspicious_jungle_trapdoor:powered=true chipped:tile_windowed_jungle_door:powered=true chipped:tiled_jungle_door:powered=true chipped:twisted_jungle_trapdoor:powered=true chipped:vined_jungle_trapdoor:powered=true chipped:warted_jungle_trapdoor:powered=true chipped:windowed_jungle_door:powered=true chipped:windowed_jungle_trapdoor:powered=true chipped:woven_jungle_trapdoor:powered=true - -# Acacia Door Unpowered - Euphoria Patches Redstone IPBR -block.10809 = acacia_door:powered=false \ -\ -chipped:barred_acacia_trapdoor:powered=false chipped:beach_acacia_door:powered=false chipped:boarded_acacia_door:powered=false chipped:checkered_acacia_trapdoor:powered=false chipped:classic_acacia_trapdoor:powered=false chipped:classic_windowed_acacia_trapdoor:powered=false chipped:cobweb_acacia_trapdoor:powered=false chipped:distorted_acacia_trapdoor:powered=false chipped:dual_paneled_acacia_door:powered=false chipped:fancy_acacia_trapdoor:powered=false chipped:fortified_acacia_door:powered=false chipped:gated_acacia_door:powered=false chipped:glass_acacia_door:powered=false chipped:golden_barred_acacia_trapdoor:powered=false chipped:heavy_acacia_door:powered=false chipped:heavy_acacia_trapdoor:powered=false chipped:iron_barred_acacia_trapdoor:powered=false chipped:leafy_acacia_trapdoor:powered=false chipped:meshed_acacia_trapdoor:powered=false chipped:overgrown_acacia_door:powered=false chipped:overgrown_acacia_trapdoor:powered=false chipped:paneled_acacia_door:powered=false chipped:paper_acacia_door:powered=false chipped:pointless_acacia_trapdoor:powered=false chipped:pressed_acacia_door:powered=false chipped:screen_acacia_door:powered=false chipped:secret_acacia_door:powered=false chipped:shack_acacia_door:powered=false chipped:sliding_acacia_door:powered=false chipped:slotted_acacia_trapdoor:powered=false chipped:solid_acacia_trapdoor:powered=false chipped:supported_acacia_door:powered=false chipped:suspicious_acacia_trapdoor:powered=false chipped:tile_windowed_acacia_door:powered=false chipped:tiled_acacia_door:powered=false chipped:twisted_acacia_trapdoor:powered=false chipped:vined_acacia_trapdoor:powered=false chipped:warted_acacia_trapdoor:powered=false chipped:windowed_acacia_door:powered=false chipped:windowed_acacia_trapdoor:powered=false chipped:woven_acacia_trapdoor:powered=false \ -\ -wilderwild:baobab_door wilderwild:palm_door - -# Acacia Door Powered - Euphoria Patches Redstone IPBR -block.10811 = acacia_door:powered=true \ -\ -chipped:barred_acacia_trapdoor:powered=true chipped:beach_acacia_door:powered=true chipped:boarded_acacia_door:powered=true chipped:checkered_acacia_trapdoor:powered=true chipped:classic_acacia_trapdoor:powered=true chipped:classic_windowed_acacia_trapdoor:powered=true chipped:cobweb_acacia_trapdoor:powered=true chipped:distorted_acacia_trapdoor:powered=true chipped:dual_paneled_acacia_door:powered=true chipped:fancy_acacia_trapdoor:powered=true chipped:fortified_acacia_door:powered=true chipped:gated_acacia_door:powered=true chipped:glass_acacia_door:powered=true chipped:golden_barred_acacia_trapdoor:powered=true chipped:heavy_acacia_door:powered=true chipped:heavy_acacia_trapdoor:powered=true chipped:iron_barred_acacia_trapdoor:powered=true chipped:leafy_acacia_trapdoor:powered=true chipped:meshed_acacia_trapdoor:powered=true chipped:overgrown_acacia_door:powered=true chipped:overgrown_acacia_trapdoor:powered=true chipped:paneled_acacia_door:powered=true chipped:paper_acacia_door:powered=true chipped:pointless_acacia_trapdoor:powered=true chipped:pressed_acacia_door:powered=true chipped:screen_acacia_door:powered=true chipped:secret_acacia_door:powered=true chipped:shack_acacia_door:powered=true chipped:sliding_acacia_door:powered=true chipped:slotted_acacia_trapdoor:powered=true chipped:solid_acacia_trapdoor:powered=true chipped:supported_acacia_door:powered=true chipped:suspicious_acacia_trapdoor:powered=true chipped:tile_windowed_acacia_door:powered=true chipped:tiled_acacia_door:powered=true chipped:twisted_acacia_trapdoor:powered=true chipped:vined_acacia_trapdoor:powered=true chipped:warted_acacia_trapdoor:powered=true chipped:windowed_acacia_door:powered=true chipped:windowed_acacia_trapdoor:powered=true chipped:woven_acacia_trapdoor:powered=true - -# Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10813 = dark_oak_door:powered=false \ -\ -chipped:airy_dark_oak_trapdoor:powered=false chipped:barred_dark_oak_door:powered=false chipped:barred_dark_oak_trapdoor:powered=false chipped:beach_dark_oak_door:powered=false chipped:boarded_dark_oak_door:powered=false chipped:checkered_dark_oak_trapdoor:powered=false chipped:classic_dark_oak_trapdoor:powered=false chipped:classic_windowed_dark_oak_trapdoor:powered=false chipped:cobweb_dark_oak_trapdoor:powered=false chipped:distorted_dark_oak_trapdoor:powered=false chipped:dual_paneled_dark_oak_door:powered=false chipped:fancy_dark_oak_trapdoor:powered=false chipped:fortified_dark_oak_door:powered=false chipped:gated_dark_oak_door:powered=false chipped:glass_dark_oak_door:powered=false chipped:golden_barred_dark_oak_trapdoor:powered=false chipped:heavy_dark_oak_door:powered=false chipped:heavy_dark_oak_trapdoor:powered=false chipped:iron_barred_dark_oak_trapdoor:powered=false chipped:leafy_dark_oak_trapdoor:powered=false chipped:meshed_dark_oak_trapdoor:powered=false chipped:overgrown_dark_oak_door:powered=false chipped:overgrown_dark_oak_trapdoor:powered=false chipped:paper_dark_oak_door:powered=false chipped:pointless_dark_oak_trapdoor:powered=false chipped:pressed_dark_oak_door:powered=false chipped:screen_dark_oak_door:powered=false chipped:secret_dark_oak_door:powered=false chipped:shack_dark_oak_door:powered=false chipped:sliding_dark_oak_door:powered=false chipped:slotted_dark_oak_trapdoor:powered=false chipped:solid_dark_oak_trapdoor:powered=false chipped:supported_dark_oak_door:powered=false chipped:suspicious_dark_oak_trapdoor:powered=false chipped:tile_windowed_dark_oak_door:powered=false chipped:tiled_dark_oak_door:powered=false chipped:twisted_dark_oak_trapdoor:powered=false chipped:vined_dark_oak_trapdoor:powered=false chipped:warted_dark_oak_trapdoor:powered=false chipped:windowed_dark_oak_door:powered=false chipped:windowed_dark_oak_trapdoor:powered=false chipped:woven_dark_oak_trapdoor:powered=false - -# Dark Oak Door Powered - Euphoria Patches Redstone IPBR -block.10815 = dark_oak_door:powered=true \ -\ -chipped:airy_dark_oak_trapdoor:powered=true chipped:barred_dark_oak_door:powered=true chipped:barred_dark_oak_trapdoor:powered=true chipped:beach_dark_oak_door:powered=true chipped:boarded_dark_oak_door:powered=true chipped:checkered_dark_oak_trapdoor:powered=true chipped:classic_dark_oak_trapdoor:powered=true chipped:classic_windowed_dark_oak_trapdoor:powered=true chipped:cobweb_dark_oak_trapdoor:powered=true chipped:distorted_dark_oak_trapdoor:powered=true chipped:dual_paneled_dark_oak_door:powered=true chipped:fancy_dark_oak_trapdoor:powered=true chipped:fortified_dark_oak_door:powered=true chipped:gated_dark_oak_door:powered=true chipped:glass_dark_oak_door:powered=true chipped:golden_barred_dark_oak_trapdoor:powered=true chipped:heavy_dark_oak_door:powered=true chipped:heavy_dark_oak_trapdoor:powered=true chipped:iron_barred_dark_oak_trapdoor:powered=true chipped:leafy_dark_oak_trapdoor:powered=true chipped:meshed_dark_oak_trapdoor:powered=true chipped:overgrown_dark_oak_door:powered=true chipped:overgrown_dark_oak_trapdoor:powered=true chipped:paper_dark_oak_door:powered=true chipped:pointless_dark_oak_trapdoor:powered=true chipped:pressed_dark_oak_door:powered=true chipped:screen_dark_oak_door:powered=true chipped:secret_dark_oak_door:powered=true chipped:shack_dark_oak_door:powered=true chipped:sliding_dark_oak_door:powered=true chipped:slotted_dark_oak_trapdoor:powered=true chipped:solid_dark_oak_trapdoor:powered=true chipped:supported_dark_oak_door:powered=true chipped:suspicious_dark_oak_trapdoor:powered=true chipped:tile_windowed_dark_oak_door:powered=true chipped:tiled_dark_oak_door:powered=true chipped:twisted_dark_oak_trapdoor:powered=true chipped:vined_dark_oak_trapdoor:powered=true chipped:warted_dark_oak_trapdoor:powered=true chipped:windowed_dark_oak_door:powered=true chipped:windowed_dark_oak_trapdoor:powered=true chipped:woven_dark_oak_trapdoor:powered=true - -# Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -block.10817 = mangrove_door:powered=false \ -\ -chipped:airy_mangrove_trapdoor:powered=false chipped:barred_mangrove_door:powered=false chipped:barred_mangrove_trapdoor:powered=false chipped:beach_mangrove_door:powered=false chipped:boarded_mangrove_door:powered=false chipped:checkered_mangrove_trapdoor:powered=false chipped:classic_mangrove_trapdoor:powered=false chipped:classic_windowed_mangrove_trapdoor:powered=false chipped:cobweb_mangrove_trapdoor:powered=false chipped:dual_paneled_mangrove_door:powered=false chipped:fortified_mangrove_door:powered=false chipped:gated_mangrove_door:powered=false chipped:glass_mangrove_door:powered=false chipped:golden_barred_mangrove_trapdoor:powered=false chipped:heavy_mangrove_door:powered=false chipped:heavy_mangrove_trapdoor:powered=false chipped:iron_barred_mangrove_trapdoor:powered=false chipped:leafy_mangrove_trapdoor:powered=false chipped:meshed_mangrove_trapdoor:powered=false chipped:overgrown_mangrove_door:powered=false chipped:overgrown_mangrove_trapdoor:powered=false chipped:paneled_mangrove_door:powered=false chipped:paper_mangrove_door:powered=false chipped:pointless_mangrove_trapdoor:powered=false chipped:pressed_mangrove_door:powered=false chipped:secret_mangrove_door:powered=false chipped:sliding_mangrove_door:powered=false chipped:slotted_mangrove_trapdoor:powered=false chipped:solid_mangrove_trapdoor:powered=false chipped:supported_mangrove_door:powered=false chipped:suspicious_mangrove_trapdoor:powered=false chipped:tile_windowed_mangrove_door:powered=false chipped:twisted_mangrove_trapdoor:powered=false chipped:vined_mangrove_trapdoor:powered=false chipped:warted_mangrove_trapdoor:powered=false chipped:windowed_mangrove_door:powered=false chipped:windowed_mangrove_trapdoor:powered=false chipped:woven_mangrove_trapdoor:powered=false \ -\ -wilderwild:maple_door - -# Mangrove Door Powered - Euphoria Patches Redstone IPBR -block.10819 = mangrove_door:powered=true \ -\ -chipped:airy_mangrove_trapdoor:powered=true chipped:barred_mangrove_door:powered=true chipped:barred_mangrove_trapdoor:powered=true chipped:beach_mangrove_door:powered=true chipped:boarded_mangrove_door:powered=true chipped:checkered_mangrove_trapdoor:powered=true chipped:classic_mangrove_trapdoor:powered=true chipped:classic_windowed_mangrove_trapdoor:powered=true chipped:cobweb_mangrove_trapdoor:powered=true chipped:dual_paneled_mangrove_door:powered=true chipped:fortified_mangrove_door:powered=true chipped:gated_mangrove_door:powered=true chipped:glass_mangrove_door:powered=true chipped:golden_barred_mangrove_trapdoor:powered=true chipped:heavy_mangrove_door:powered=true chipped:heavy_mangrove_trapdoor:powered=true chipped:iron_barred_mangrove_trapdoor:powered=true chipped:leafy_mangrove_trapdoor:powered=true chipped:meshed_mangrove_trapdoor:powered=true chipped:overgrown_mangrove_door:powered=true chipped:overgrown_mangrove_trapdoor:powered=true chipped:paneled_mangrove_door:powered=true chipped:paper_mangrove_door:powered=true chipped:pointless_mangrove_trapdoor:powered=true chipped:pressed_mangrove_door:powered=true chipped:secret_mangrove_door:powered=true chipped:sliding_mangrove_door:powered=true chipped:slotted_mangrove_trapdoor:powered=true chipped:solid_mangrove_trapdoor:powered=true chipped:supported_mangrove_door:powered=true chipped:suspicious_mangrove_trapdoor:powered=true chipped:tile_windowed_mangrove_door:powered=true chipped:twisted_mangrove_trapdoor:powered=true chipped:vined_mangrove_trapdoor:powered=true chipped:warted_mangrove_trapdoor:powered=true chipped:windowed_mangrove_door:powered=true chipped:windowed_mangrove_trapdoor:powered=true chipped:woven_mangrove_trapdoor:powered=true - -# Crimson Door Unpowered - Euphoria Patches Redstone IPBR -block.10821 = crimson_door:powered=false \ -\ -chipped:airy_crimson_trapdoor:powered=false chipped:barred_crimson_door:powered=false chipped:barred_crimson_trapdoor:powered=false chipped:beach_crimson_door:powered=false chipped:boarded_crimson_door:powered=false chipped:checkered_crimson_trapdoor:powered=false chipped:classic_crimson_trapdoor:powered=false chipped:classic_windowed_crimson_trapdoor:powered=false chipped:cobweb_crimson_trapdoor:powered=false chipped:distorted_crimson_trapdoor:powered=false chipped:dual_paneled_crimson_door:powered=false chipped:fancy_crimson_trapdoor:powered=false chipped:fortified_crimson_door:powered=false chipped:gated_crimson_door:powered=false chipped:glass_crimson_door:powered=false chipped:golden_barred_crimson_trapdoor:powered=false chipped:heavy_crimson_door:powered=false chipped:heavy_crimson_trapdoor:powered=false chipped:iron_barred_crimson_trapdoor:powered=false chipped:leafy_crimson_trapdoor:powered=false chipped:meshed_crimson_trapdoor:powered=false chipped:overgrown_crimson_door:powered=false chipped:overgrown_crimson_trapdoor:powered=false chipped:paneled_crimson_door:powered=false chipped:paper_crimson_door:powered=false chipped:pointless_crimson_trapdoor:powered=false chipped:pressed_crimson_door:powered=false chipped:screen_crimson_door:powered=false chipped:secret_crimson_door:powered=false chipped:shack_crimson_door:powered=false chipped:sliding_crimson_door:powered=false chipped:slotted_crimson_trapdoor:powered=false chipped:solid_crimson_trapdoor:powered=false chipped:tile_windowed_crimson_door:powered=false chipped:tiled_crimson_door:powered=false chipped:twisted_crimson_trapdoor:powered=false chipped:vined_crimson_trapdoor:powered=false chipped:warted_crimson_trapdoor:powered=false chipped:windowed_crimson_door:powered=false chipped:windowed_crimson_trapdoor:powered=false chipped:woven_crimson_trapdoor:powered=false - -# Crimson Door Powered - Euphoria Patches Redstone IPBR -block.10823 = crimson_door:powered=true \ -\ -chipped:airy_crimson_trapdoor:powered=true chipped:barred_crimson_door:powered=true chipped:barred_crimson_trapdoor:powered=true chipped:beach_crimson_door:powered=true chipped:boarded_crimson_door:powered=true chipped:checkered_crimson_trapdoor:powered=true chipped:classic_crimson_trapdoor:powered=true chipped:classic_windowed_crimson_trapdoor:powered=true chipped:cobweb_crimson_trapdoor:powered=true chipped:distorted_crimson_trapdoor:powered=true chipped:dual_paneled_crimson_door:powered=true chipped:fancy_crimson_trapdoor:powered=true chipped:fortified_crimson_door:powered=true chipped:gated_crimson_door:powered=true chipped:glass_crimson_door:powered=true chipped:golden_barred_crimson_trapdoor:powered=true chipped:heavy_crimson_door:powered=true chipped:heavy_crimson_trapdoor:powered=true chipped:iron_barred_crimson_trapdoor:powered=true chipped:leafy_crimson_trapdoor:powered=true chipped:meshed_crimson_trapdoor:powered=true chipped:overgrown_crimson_door:powered=true chipped:overgrown_crimson_trapdoor:powered=true chipped:paneled_crimson_door:powered=true chipped:paper_crimson_door:powered=true chipped:pointless_crimson_trapdoor:powered=true chipped:pressed_crimson_door:powered=true chipped:screen_crimson_door:powered=true chipped:secret_crimson_door:powered=true chipped:shack_crimson_door:powered=true chipped:sliding_crimson_door:powered=true chipped:slotted_crimson_trapdoor:powered=true chipped:solid_crimson_trapdoor:powered=true chipped:tile_windowed_crimson_door:powered=true chipped:tiled_crimson_door:powered=true chipped:twisted_crimson_trapdoor:powered=true chipped:vined_crimson_trapdoor:powered=true chipped:warted_crimson_trapdoor:powered=true chipped:windowed_crimson_door:powered=true chipped:windowed_crimson_trapdoor:powered=true chipped:woven_crimson_trapdoor:powered=true - -# Warped Door Unpowered - Euphoria Patches Redstone IPBR -block.10825 = warped_door:powered=false \ -\ -chipped:airy_warped_trapdoor:powered=false chipped:barred_warped_door:powered=false chipped:barred_warped_trapdoor:powered=false chipped:beach_warped_door:powered=false chipped:boarded_warped_door:powered=false chipped:checkered_warped_trapdoor:powered=false chipped:classic_warped_trapdoor:powered=false chipped:classic_windowed_warped_trapdoor:powered=false chipped:cobweb_warped_trapdoor:powered=false chipped:dual_paneled_warped_door:powered=false chipped:fortified_warped_door:powered=false chipped:gated_warped_door:powered=false chipped:glass_warped_door:powered=false chipped:golden_barred_warped_trapdoor:powered=false chipped:heavy_warped_door:powered=false chipped:heavy_warped_trapdoor:powered=false chipped:iron_barred_warped_trapdoor:powered=false chipped:leafy_warped_trapdoor:powered=false chipped:meshed_warped_trapdoor:powered=false chipped:overgrown_warped_trapdoor:powered=false chipped:paneled_warped_door:powered=false chipped:paper_warped_door:powered=false chipped:pointless_warped_trapdoor:powered=false chipped:pressed_warped_door:powered=false chipped:screen_warped_door:powered=false chipped:secret_warped_door:powered=false chipped:shack_warped_door:powered=false chipped:slotted_warped_trapdoor:powered=false chipped:solid_warped_trapdoor:powered=false chipped:supported_warped_door:powered=false chipped:suspicious_warped_trapdoor:powered=false chipped:tile_windowed_warped_door:powered=false chipped:tiled_warped_door:powered=false chipped:twisted_warped_trapdoor:powered=false chipped:vined_warped_trapdoor:powered=false chipped:warted_warped_trapdoor:powered=false chipped:windowed_warped_door:powered=false chipped:windowed_warped_trapdoor:powered=false chipped:woven_warped_trapdoor:powered=false - -# Warped Door Powered - Euphoria Patches Redstone IPBR -block.10827 = warped_door:powered=true \ -\ -chipped:airy_warped_trapdoor:powered=true chipped:barred_warped_door:powered=true chipped:barred_warped_trapdoor:powered=true chipped:beach_warped_door:powered=true chipped:boarded_warped_door:powered=true chipped:checkered_warped_trapdoor:powered=true chipped:classic_warped_trapdoor:powered=true chipped:classic_windowed_warped_trapdoor:powered=true chipped:cobweb_warped_trapdoor:powered=true chipped:dual_paneled_warped_door:powered=true chipped:fortified_warped_door:powered=true chipped:gated_warped_door:powered=true chipped:glass_warped_door:powered=true chipped:golden_barred_warped_trapdoor:powered=true chipped:heavy_warped_door:powered=true chipped:heavy_warped_trapdoor:powered=true chipped:iron_barred_warped_trapdoor:powered=true chipped:leafy_warped_trapdoor:powered=true chipped:meshed_warped_trapdoor:powered=true chipped:overgrown_warped_trapdoor:powered=true chipped:paneled_warped_door:powered=true chipped:paper_warped_door:powered=true chipped:pointless_warped_trapdoor:powered=true chipped:pressed_warped_door:powered=true chipped:screen_warped_door:powered=true chipped:secret_warped_door:powered=true chipped:shack_warped_door:powered=true chipped:slotted_warped_trapdoor:powered=true chipped:solid_warped_trapdoor:powered=true chipped:supported_warped_door:powered=true chipped:suspicious_warped_trapdoor:powered=true chipped:tile_windowed_warped_door:powered=true chipped:tiled_warped_door:powered=true chipped:twisted_warped_trapdoor:powered=true chipped:vined_warped_trapdoor:powered=true chipped:warted_warped_trapdoor:powered=true chipped:windowed_warped_door:powered=true chipped:windowed_warped_trapdoor:powered=true chipped:woven_warped_trapdoor:powered=true - -# Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -block.10829 = bamboo_door:powered=false \ -\ -chipped:barred_bamboo_door:powered=false chipped:barred_bamboo_trapdoor:powered=false chipped:beach_bamboo_door:powered=false chipped:boarded_bamboo_door:powered=false chipped:checkered_bamboo_trapdoor:powered=false chipped:classic_bamboo_trapdoor:powered=false chipped:classic_windowed_bamboo_trapdoor:powered=false chipped:cobweb_bamboo_trapdoor:powered=false chipped:distorted_bamboo_trapdoor:powered=false chipped:dual_paneled_bamboo_door:powered=false chipped:fancy_bamboo_trapdoor:powered=false chipped:fortified_bamboo_door:powered=false chipped:gated_bamboo_door:powered=false chipped:glass_bamboo_door:powered=false chipped:golden_barred_bamboo_trapdoor:powered=false chipped:heavy_bamboo_door:powered=false chipped:heavy_bamboo_trapdoor:powered=false chipped:iron_barred_bamboo_trapdoor:powered=false chipped:leafy_bamboo_trapdoor:powered=false chipped:meshed_bamboo_trapdoor:powered=false chipped:overgrown_bamboo_door:powered=false chipped:overgrown_bamboo_trapdoor:powered=false chipped:paneled_bamboo_door:powered=false chipped:paper_bamboo_door:powered=false chipped:pointless_bamboo_trapdoor:powered=false chipped:pressed_bamboo_door:powered=false chipped:screen_bamboo_door:powered=false chipped:secret_bamboo_door:powered=false chipped:shack_bamboo_door:powered=false chipped:sliding_bamboo_door:powered=false chipped:slotted_bamboo_trapdoor:powered=false chipped:solid_bamboo_trapdoor:powered=false chipped:supported_bamboo_door:powered=false chipped:suspicious_bamboo_trapdoor:powered=false chipped:tile_windowed_bamboo_door:powered=false chipped:tiled_bamboo_door:powered=false chipped:twisted_bamboo_trapdoor:powered=false chipped:vined_bamboo_trapdoor:powered=false chipped:warted_bamboo_trapdoor:powered=false chipped:windowed_bamboo_trapdoor:powered=false chipped:woven_bamboo_trapdoor:powered=false - -# Bamboo Door Powered - Euphoria Patches Redstone IPBR -block.10831 = bamboo_door:powered=true \ -\ -chipped:barred_bamboo_door:powered=true chipped:barred_bamboo_trapdoor:powered=true chipped:beach_bamboo_door:powered=true chipped:boarded_bamboo_door:powered=true chipped:checkered_bamboo_trapdoor:powered=true chipped:classic_bamboo_trapdoor:powered=true chipped:classic_windowed_bamboo_trapdoor:powered=true chipped:cobweb_bamboo_trapdoor:powered=true chipped:distorted_bamboo_trapdoor:powered=true chipped:dual_paneled_bamboo_door:powered=true chipped:fancy_bamboo_trapdoor:powered=true chipped:fortified_bamboo_door:powered=true chipped:gated_bamboo_door:powered=true chipped:glass_bamboo_door:powered=true chipped:golden_barred_bamboo_trapdoor:powered=true chipped:heavy_bamboo_door:powered=true chipped:heavy_bamboo_trapdoor:powered=true chipped:iron_barred_bamboo_trapdoor:powered=true chipped:leafy_bamboo_trapdoor:powered=true chipped:meshed_bamboo_trapdoor:powered=true chipped:overgrown_bamboo_door:powered=true chipped:overgrown_bamboo_trapdoor:powered=true chipped:paneled_bamboo_door:powered=true chipped:paper_bamboo_door:powered=true chipped:pointless_bamboo_trapdoor:powered=true chipped:pressed_bamboo_door:powered=true chipped:screen_bamboo_door:powered=true chipped:secret_bamboo_door:powered=true chipped:shack_bamboo_door:powered=true chipped:sliding_bamboo_door:powered=true chipped:slotted_bamboo_trapdoor:powered=true chipped:solid_bamboo_trapdoor:powered=true chipped:supported_bamboo_door:powered=true chipped:suspicious_bamboo_trapdoor:powered=true chipped:tile_windowed_bamboo_door:powered=true chipped:tiled_bamboo_door:powered=true chipped:twisted_bamboo_trapdoor:powered=true chipped:vined_bamboo_trapdoor:powered=true chipped:warted_bamboo_trapdoor:powered=true chipped:windowed_bamboo_trapdoor:powered=true chipped:woven_bamboo_trapdoor:powered=true - -# Cherry Door Unpowered - Euphoria Patches Redstone IPBR -block.10833 = cherry_door:powered=false \ -\ -chipped:barred_cherry_door:powered=false chipped:barred_cherry_trapdoor:powered=false chipped:beach_cherry_door:powered=false chipped:boarded_cherry_door:powered=false chipped:checkered_cherry_trapdoor:powered=false chipped:classic_cherry_trapdoor:powered=false chipped:classic_windowed_cherry_trapdoor:powered=false chipped:cobweb_cherry_trapdoor:powered=false chipped:distorted_cherry_trapdoor:powered=false chipped:dual_paneled_cherry_door:powered=false chipped:fancy_cherry_trapdoor:powered=false chipped:fortified_cherry_door:powered=false chipped:gated_cherry_door:powered=false chipped:glass_cherry_door:powered=false chipped:golden_barred_cherry_trapdoor:powered=false chipped:heavy_cherry_door:powered=false chipped:heavy_cherry_trapdoor:powered=false chipped:iron_barred_cherry_trapdoor:powered=false chipped:leafy_cherry_trapdoor:powered=false chipped:meshed_cherry_trapdoor:powered=false chipped:overgrown_cherry_door:powered=false chipped:overgrown_cherry_trapdoor:powered=false chipped:paneled_cherry_door:powered=false chipped:paper_cherry_door:powered=false chipped:pointless_cherry_trapdoor:powered=false chipped:pressed_cherry_door:powered=false chipped:screen_cherry_door:powered=false chipped:secret_cherry_door:powered=false chipped:shack_cherry_door:powered=false chipped:sliding_cherry_door:powered=false chipped:slotted_cherry_trapdoor:powered=false chipped:solid_cherry_trapdoor:powered=false chipped:supported_cherry_door:powered=false chipped:suspicious_cherry_trapdoor:powered=false chipped:tile_windowed_cherry_door:powered=false chipped:tiled_cherry_door:powered=false chipped:twisted_cherry_trapdoor:powered=false chipped:vined_cherry_trapdoor:powered=false chipped:warted_cherry_trapdoor:powered=false chipped:windowed_cherry_trapdoor:powered=false chipped:woven_cherry_trapdoor:powered=false - -# Cherry Door Powered - Euphoria Patches Redstone IPBR -block.10835 = cherry_door:powered=true \ -\ -chipped:barred_cherry_door:powered=true chipped:barred_cherry_trapdoor:powered=true chipped:beach_cherry_door:powered=true chipped:boarded_cherry_door:powered=true chipped:checkered_cherry_trapdoor:powered=true chipped:classic_cherry_trapdoor:powered=true chipped:classic_windowed_cherry_trapdoor:powered=true chipped:cobweb_cherry_trapdoor:powered=true chipped:distorted_cherry_trapdoor:powered=true chipped:dual_paneled_cherry_door:powered=true chipped:fancy_cherry_trapdoor:powered=true chipped:fortified_cherry_door:powered=true chipped:gated_cherry_door:powered=true chipped:glass_cherry_door:powered=true chipped:golden_barred_cherry_trapdoor:powered=true chipped:heavy_cherry_door:powered=true chipped:heavy_cherry_trapdoor:powered=true chipped:iron_barred_cherry_trapdoor:powered=true chipped:leafy_cherry_trapdoor:powered=true chipped:meshed_cherry_trapdoor:powered=true chipped:overgrown_cherry_door:powered=true chipped:overgrown_cherry_trapdoor:powered=true chipped:paneled_cherry_door:powered=true chipped:paper_cherry_door:powered=true chipped:pointless_cherry_trapdoor:powered=true chipped:pressed_cherry_door:powered=true chipped:screen_cherry_door:powered=true chipped:secret_cherry_door:powered=true chipped:shack_cherry_door:powered=true chipped:sliding_cherry_door:powered=true chipped:slotted_cherry_trapdoor:powered=true chipped:solid_cherry_trapdoor:powered=true chipped:supported_cherry_door:powered=true chipped:suspicious_cherry_trapdoor:powered=true chipped:tile_windowed_cherry_door:powered=true chipped:tiled_cherry_door:powered=true chipped:twisted_cherry_trapdoor:powered=true chipped:vined_cherry_trapdoor:powered=true chipped:warted_cherry_trapdoor:powered=true chipped:windowed_cherry_trapdoor:powered=true chipped:woven_cherry_trapdoor:powered=true - -# Brewing Stand -block.10836 = brewing_stand \ -\ -betternether:nether_brewing_stand \ -\ -supplementaries:silver_lantern:lit=true \ -\ -twilightforest:encased_fire_jet:state=flame twilightforest:fire_jet:state=flame - -# Lime Concrete - Euphoria Patches Green Screen -block.10840 = lime_concrete - -# Blue Wool - Euphoria Patches Blue Screen -block.10842 = blue_wool - -# Blue Carpet - Euphoria Patches Blue Screen -block.10843 = blue_carpet \ -\ -additionalplacements:minecraft.blue_carpet - -# Lime Wool - Euphoria Patches Green Screen -block.10844 = lime_wool - -# Lime Carpet - Euphoria Patches Green Screen -block.10845 = lime_carpet \ -\ -additionalplacements:minecraft.lime_carpet - -# Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -block.10846 = blue_concrete - -# Crafter -block.10848 = crafter - -# Copper Bulb - Normal And Exposed - Lit -block.10852 = copper_bulb:lit=true waxed_copper_bulb:lit=true exposed_copper_bulb:lit=true waxed_exposed_copper_bulb:lit=true \ -\ -oritech:accelerator_motor - -# Copper Bulb - Normal And Exposed - Unlit -block.10854 = copper_bulb:lit=false waxed_copper_bulb:lit=false exposed_copper_bulb:lit=false waxed_exposed_copper_bulb:lit=false diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10856-10964.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10856-10964.properties deleted file mode 100644 index 6e1086e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10856-10964.properties +++ /dev/null @@ -1,498 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Copper Bulb - Weathered And Oxidized - Lit -block.10856 = weathered_copper_bulb:lit=true waxed_weathered_copper_bulb:lit=true oxidized_copper_bulb:lit=true waxed_oxidized_copper_bulb:lit=true - -# Copper Bulb - Weathered And Oxidized - Unlit -block.10858 = weathered_copper_bulb:lit=false waxed_weathered_copper_bulb:lit=false oxidized_copper_bulb:lit=false waxed_oxidized_copper_bulb:lit=false - -# Copper Door Unpowered - Euphoria Patches Redstone IPBR -block.10861 = copper_door:powered=false exposed_copper_door:powered=false weathered_copper_door:powered=false oxidized_copper_door:powered=false waxed_copper_door:powered=false waxed_exposed_copper_door:powered=false waxed_weathered_copper_door:powered=false waxed_oxidized_copper_door:powered=false - -# Copper Door Powered - Euphoria Patches Redstone IPBR -block.10863 = copper_door:powered=true exposed_copper_door:powered=true weathered_copper_door:powered=true oxidized_copper_door:powered=true waxed_copper_door:powered=true waxed_exposed_copper_door:powered=true waxed_weathered_copper_door:powered=true waxed_oxidized_copper_door:powered=true \ -\ -immersiveengineering:connector_bundled immersiveengineering:connector_probe immersiveengineering:connector_redstone immersiveengineering:conveyor_redstone immersiveengineering:redstone_breaker immersiveengineering:redstone_switchboard - -# Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -block.10865 = copper_trapdoor:powered=false exposed_copper_trapdoor:powered=false weathered_copper_trapdoor:powered=false oxidized_copper_trapdoor:powered=false waxed_copper_trapdoor:powered=false waxed_exposed_copper_trapdoor:powered=false waxed_weathered_copper_trapdoor:powered=false waxed_oxidized_copper_trapdoor:powered=false - -# Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -block.10867 = copper_trapdoor:powered=true exposed_copper_trapdoor:powered=true weathered_copper_trapdoor:powered=true oxidized_copper_trapdoor:powered=true waxed_copper_trapdoor:powered=true waxed_exposed_copper_trapdoor:powered=true waxed_weathered_copper_trapdoor:powered=true waxed_oxidized_copper_trapdoor:powered=true - -# Trial Spawner Active -block.10868 = trial_spawner:ominous=false:trial_spawner_state=active trial_spawner:ominous=false:trial_spawner_state=ejecting_reward trial_spawner:ominous=false:trial_spawner_state=waiting_for_players trial_spawner:ominous=false:trial_spawner_state=waiting_for_reward_ejection vault:ominous=false:vault_state=active vault:ominous=false:vault_state=ejecting vault:ominous=false:vault_state=unlocking - -# Trial Spawner Inactive -block.10872 = vault:ominous=false:vault_state=inactive vault:ominous=true:vault_state=inactive - -# Trial Spawner Cooldown -block.10873 = trial_spawner:ominous=false:trial_spawner_state=cooldown trial_spawner:ominous=false:trial_spawner_state=inactive trial_spawner:ominous=true:trial_spawner_state=cooldown trial_spawner:ominous=true:trial_spawner_state=inactive - -# Trial Spawner Ominous Active -block.10876 = trial_spawner:ominous=true:trial_spawner_state=active trial_spawner:ominous=true:trial_spawner_state=ejecting_reward trial_spawner:ominous=true:trial_spawner_state=waiting_for_players trial_spawner:ominous=true:trial_spawner_state=waiting_for_reward_ejection vault:ominous=true:vault_state=active vault:ominous=true:vault_state=ejecting vault:ominous=true:vault_state=unlocking - -# Nether Vines with ACT Light -block.10884 = weeping_vines_plant - -# Nether Vines without ACT Light -block.10885 = weeping_vines twisting_vines_plant twisting_vines \ -\ -betterend:bulb_vine:shape=middle betterend:bulb_vine:shape=top betterend:charnia_cyan betterend:charnia_green betterend:charnia_light_blue betterend:charnia_orange betterend:charnia_purple betterend:charnia_red betterend:dense_vine:shape=middle betterend:dense_vine:shape=top betterend:end_lily:shape=bottom betterend:end_lily:shape=middle betterend:filalux:shape=middle betterend:filalux:shape=top betterend:jungle_vine betterend:lanceleaf betterend:magnula betterend:murkweed betterend:rubinea betterend:twisted_vine \ -\ -betternether:anchor_tree_vine:shape=middle betternether:anchor_tree_vine:shape=top betternether:black_vine betternether:blooming_vine betternether:eye_vine betternether:nether_reed_stem betternether:whispering_gourd_vine betternether:willow_branch:shape=middle \ -\ -chipped:nether_vine \ -\ -natura:nether_thorn_vines - -# Hay Bale -block.10888 = hay_block \ -\ -additionalplacements:blockus.thatch_slab additionalplacements:blockus.thatch_stairs \ -\ -allthecompressed:hay_block_1x allthecompressed:hay_block_2x allthecompressed:hay_block_3x allthecompressed:hay_block_4x allthecompressed:hay_block_5x allthecompressed:hay_block_6x allthecompressed:hay_block_7x allthecompressed:hay_block_8x allthecompressed:hay_block_9x \ -\ -blockus:thatch blockus:thatch_slab blockus:thatch_stairs \ -\ -chipped:antique_hay_block chipped:bundled_hay_block chipped:detailed_hay_block chipped:fertile_hay_block chipped:jungle_hay_block chipped:pale_hay_block chipped:rich_hay_block chipped:swampy_hay_block \ -\ -farm_and_charm:barley_ball farm_and_charm:oat_ball \ -\ -farmersdelight:rice_bale farmersdelight:straw_bale farmersdelight:tatami \ -\ -hearth_and_home:thatch \ -\ -iceandfire:nest \ -\ -quark:thatch quark:thatch_slab_double \ -\ -supplementaries:flax_block \ -\ -twigs:bamboo_thatch twigs:bamboo_thatch_slab - -# Hay Non-Full Blocks (Modded Only) -block.10889 = farmersdelight:full_tatami_mat farmersdelight:half_tatami_mat farmersdelight:canvas_rug \ -\ -additionalplacements:extshape_blockus.thatch_pressure_plate \ -\ -brewinandchewin:coaster \ -\ -chococraftplus:strawblock \ -\ -diagonalfences:extshape_blockus/thatch_fence \ -\ -diagonalwalls:extshape_blockus/thatch_wall \ -\ -extshape_blockus:thatch_button extshape_blockus:thatch_fence extshape_blockus:thatch_fence_gate extshape_blockus:thatch_pressure_plate extshape_blockus:thatch_quarter_piece extshape_blockus:thatch_vertical_quarter_piece extshape_blockus:thatch_vertical_slab extshape_blockus:thatch_vertical_stairs extshape_blockus:thatch_wall \ -\ -hearth_and_home:thatch_slab hearth_and_home:thatch_stairs \ -\ -mcwroofs:thatch_attic_roof mcwroofs:thatch_lower_roof mcwroofs:thatch_roof mcwroofs:thatch_steep_roof mcwroofs:thatch_top_roof mcwroofs:thatch_upper_lower_roof mcwroofs:thatch_upper_steep_roof \ -\ -quark:thatch_slab quark:thatch_stairs - -# Normal Iron Door - Euphoria Patches Redstone IPBR -block.10891 = iron_door:powered=false \ -\ -immersive_weathering:exposed_iron_door immersive_weathering:rusted_iron_door immersive_weathering:waxed_exposed_iron_door immersive_weathering:waxed_iron_door:powered=false immersive_weathering:waxed_rusted_iron_door immersive_weathering:waxed_weathered_iron_door immersive_weathering:weathered_iron_door \ -\ -justagreenhouse:greenhouse_door \ -\ -supplementaries:lead_door supplementaries:silver_door \ -\ -tfmg:heavy_casing_door tfmg:steel_door - -# Powered Iron Door - Euphoria Patches Redstone IPBR -block.10893 = iron_door:powered=true \ -\ -immersive_weathering:waxed_iron_door:powered=true - -# Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10897 = iron_trapdoor:powered=false \ -\ -immersive_weathering:exposed_iron_trapdoor immersive_weathering:rusted_iron_trapdoor immersive_weathering:waxed_exposed_iron_trapdoor immersive_weathering:waxed_iron_trapdoor:powered=false immersive_weathering:waxed_rusted_iron_trapdoor immersive_weathering:waxed_weathered_iron_trapdoor immersive_weathering:weathered_iron_trapdoor \ -\ -supplementaries:lead_trapdoor supplementaries:silver_trapdoor - -# Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10899 = iron_trapdoor:powered=true \ -\ -immersive_weathering:waxed_iron_trapdoor:powered=true - - -##### CANDLES ##### - -# Normal Candles -block.10900 = candle:lit=true candle_cake:lit=true light_gray_candle:lit=true light_gray_candle_cake:lit=true gray_candle:lit=true gray_candle_cake:lit=true black_candle:lit=true black_candle_cake:lit=true white_candle:lit=true white_candle_cake:lit=true brown_candle:lit=true brown_candle_cake:lit=true \ -\ -amendments:skull_candle amendments:skull_candle_wall \ -\ -beautify:lamp_candelabra:on=true beautify:lamp_candelabra_black:on=true beautify:lamp_candelabra_brown:on=true beautify:lamp_candelabra_gray:on=true beautify:lamp_candelabra_light_gray:on=true beautify:lamp_candelabra_white:on=true \ -\ -burnt:smoldering_books_start \ -\ -dyenamics:amber_candle:lit=true dyenamics:aquamarine_candle:lit=true dyenamics:bubblegum_candle:lit=true dyenamics:cherenkov_candle:lit=true dyenamics:conifer_candle:lit=true dyenamics:fluorescent_candle:lit=true dyenamics:honey_candle:lit=true dyenamics:icy_blue_candle:lit=true dyenamics:lavender_candle:lit=true dyenamics:maroon_candle:lit=true dyenamics:mint_candle:lit=true dyenamics:navy_candle:lit=true dyenamics:peach_candle:lit=true dyenamics:persimmon_candle:lit=true dyenamics:rose_candle:lit=true dyenamics:spring_green_candle:lit=true dyenamics:ultramarine_candle:lit=true dyenamics:wine_candle:lit=true \ -\ -eidolon:candle:lit=true eidolon:candlestick:lit=true eidolon:magic_candle:lit=true eidolon:magic_candlestick:lit=true \ -\ -luminous_nether:candle_stand_top luminous_nether:lit_skull_candle luminous_nether:lit_wither_skull_candle luminous_nether:nether_candle_stand_top luminous_nether:nether_wall_candle_on luminous_nether:wall_candle \ -\ -mcwlights:copper_candle_holder:lit=true mcwlights:copper_chandelier:lit=true mcwlights:copper_double_candle_holder:lit=true mcwlights:copper_low_candle_holder:lit=true mcwlights:copper_small_chandelier:lit=true mcwlights:copper_triple_candle_holder:lit=true mcwlights:copper_wall_candle_holder:lit=true mcwlights:golden_candle_holder:lit=true mcwlights:golden_chandelier:lit=true mcwlights:golden_double_candle_holder:lit=true mcwlights:golden_low_candle_holder:lit=true mcwlights:golden_small_chandelier:lit=true mcwlights:golden_triple_candle_holder:lit=true mcwlights:golden_wall_candle_holder:lit=true mcwlights:iron_candle_holder:lit=true mcwlights:iron_chandelier:lit=true mcwlights:iron_double_candle_holder:lit=true mcwlights:iron_low_candle_holder:lit=true mcwlights:iron_small_chandelier:lit=true mcwlights:iron_triple_candle_holder:lit=true mcwlights:iron_wall_candle_holder:lit=true \ -\ -spelunkery:salt_lamp:lit=true \ -\ -supplementaries:candle_holder:lit=true supplementaries:candle_holder_black:lit=true supplementaries:candle_holder_brown:lit=true supplementaries:candle_holder_gray:lit=true supplementaries:candle_holder_light_gray:lit=true supplementaries:candle_holder_white:lit=true supplementaries:statue:lit=true \ -\ -suppsquared:gold_candle_holder:lit=true suppsquared:gold_candle_holder_black:lit=true suppsquared:gold_candle_holder_brown:lit=true suppsquared:gold_candle_holder_gray:lit=true suppsquared:gold_candle_holder_light_gray:lit=true suppsquared:gold_candle_holder_white:lit=true \ -\ -tfc:candle/black:lit=true tfc:candle/brown:lit=true tfc:candle/gray:lit=true tfc:candle/light_gray:lit=true tfc:candle/white:lit=true tfc:candle:lit=true tfc:candle_cake/black:lit=true tfc:candle_cake/brown:lit=true tfc:candle_cake/gray:lit=true tfc:candle_cake/light_gray:lit=true tfc:candle_cake/white:lit=true tfc:candle_cake:lit=true \ -\ -the_bumblezone:super_candle:lit=true the_bumblezone:super_candle_black:lit=true the_bumblezone:super_candle_brown:lit=true the_bumblezone:super_candle_gray:lit=true the_bumblezone:super_candle_light_gray:lit=true the_bumblezone:super_candle_white:lit=true \ -\ -twilightforest:candelabra:lighting=dim twilightforest:candelabra:lighting=normal - -# Red Candles -block.10902 = red_candle:lit=true red_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_red:on=true \ -\ -luminous_nether:ritual_table \ -\ -supplementaries:candle_holder_red:lit=true \ -\ -suppsquared:gold_candle_holder_red:lit=true \ -\ -tfc:candle/red:lit=true tfc:candle_cake/red:lit=true \ -\ -the_bumblezone:super_candle_red:lit=true - -# Orange Candles -block.10904 = orange_candle:lit=true orange_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_orange:on=true \ -\ -oceans_enhancements:orananem oceans_enhancements:orsm oceans_enhancements:orwide \ -\ -supplementaries:candle_holder_orange:lit=true \ -\ -suppsquared:gold_candle_holder_orange:lit=true \ -\ -tfc:candle/orange:lit=true tfc:candle_cake/orange:lit=true \ -\ -the_bumblezone:super_candle_orange:lit=true - -# Yellow Candles -block.10906 = yellow_candle:lit=true yellow_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_yellow:on=true \ -\ -supplementaries:candle_holder_yellow:lit=true \ -\ -suppsquared:gold_candle_holder_yellow:lit=true \ -\ -tfc:candle/yellow:lit=true tfc:candle_cake/yellow:lit=true \ -\ -the_bumblezone:super_candle_yellow:lit=true - -# Lime Candles -block.10908 = lime_candle:lit=true lime_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_lime:on=true \ -\ -supplementaries:candle_holder_lime:lit=true \ -\ -suppsquared:gold_candle_holder_lime:lit=true \ -\ -tfc:candle/lime:lit=true tfc:candle_cake/lime:lit=true \ -\ -the_bumblezone:super_candle_lime:lit=true - -# Green Candles -block.10910 = green_candle:lit=true green_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_green:on=true \ -\ -supplementaries:candle_holder_green:lit=true \ -\ -suppsquared:gold_candle_holder_green:lit=true \ -\ -tfc:candle/green:lit=true tfc:candle_cake/green:lit=true \ -\ -the_bumblezone:super_candle_green:lit=true - -# Cyan Candles -block.10912 = cyan_candle:lit=true cyan_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_cyan:on=true \ -\ -supplementaries:candle_holder_cyan:lit=true \ -\ -suppsquared:gold_candle_holder_cyan:lit=true \ -\ -tfc:candle/cyan:lit=true tfc:candle_cake/cyan:lit=true \ -\ -the_bumblezone:super_candle_cyan:lit=true - -# Light Blue Candles -block.10914 = light_blue_candle:lit=true light_blue_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_light_blue:on=true \ -\ -oceans_enhancements:banem oceans_enhancements:bsm oceans_enhancements:bwide \ -\ -supplementaries:candle_holder_light_blue:lit=true \ -\ -suppsquared:gold_candle_holder_light_blue:lit=true \ -\ -tfc:candle/light_blue:lit=true tfc:candle_cake/light_blue:lit=true \ -\ -the_bumblezone:super_candle_light_blue:lit=true - -# Blue Candles -block.10916 = blue_candle:lit=true blue_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_blue:on=true \ -\ -supplementaries:candle_holder_blue:lit=true \ -\ -suppsquared:gold_candle_holder_blue:lit=true \ -\ -tfc:candle/blue:lit=true tfc:candle_cake/blue:lit=true \ -\ -the_bumblezone:super_candle_blue:lit=true - -# Purple Candles -block.10918 = purple_candle:lit=true purple_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_purple:on=true \ -\ -supplementaries:candle_holder_purple:lit=true \ -\ -suppsquared:gold_candle_holder_purple:lit=true \ -\ -tfc:candle/purple:lit=true tfc:candle_cake/purple:lit=true \ -\ -the_bumblezone:super_candle_purple:lit=true \ -\ -twilightforest:candelabra:lighting=ominous - -# Magenta Candles -block.10920 = magenta_candle:lit=true magenta_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_magenta:on=true \ -\ -supplementaries:candle_holder_magenta:lit=true \ -\ -suppsquared:gold_candle_holder_magenta:lit=true \ -\ -tfc:candle/magenta:lit=true tfc:candle_cake/magenta:lit=true \ -\ -the_bumblezone:super_candle_magenta:lit=true - -# Pink Candles -block.10922 = pink_candle:lit=true pink_candle_cake:lit=true \ -\ -beautify:lamp_candelabra_pink:on=true \ -\ -oceans_enhancements:anemone oceans_enhancements:anemone_small oceans_enhancements:wide_sea_anemone \ -\ -supplementaries:candle_holder_pink:lit=true \ -\ -suppsquared:gold_candle_holder_pink:lit=true \ -\ -tfc:candle/pink:lit=true tfc:candle_cake/pink:lit=true \ -\ -the_bumblezone:super_candle_pink:lit=true - -# Pale Hanging Moss - Euphoria Patches Interactive Foliage -block.10923 = pale_hanging_moss \ -\ -betterend:filalux_wings:facing=down betterend:filalux_wings:facing=east betterend:filalux_wings:facing=north betterend:filalux_wings:facing=south betterend:filalux_wings:facing=west \ -\ -vanillabackport:pale_hanging_moss - -# Moss Block -block.10924 = moss_block pale_moss_block \ -tags_moss_block \ -\ -allthecompressed:moss_block_1x allthecompressed:moss_block_2x allthecompressed:moss_block_3x allthecompressed:moss_block_4x allthecompressed:moss_block_5x allthecompressed:moss_block_6x allthecompressed:moss_block_7x allthecompressed:moss_block_8x allthecompressed:moss_block_9x \ -\ -chipped:blobby_moss_block chipped:blue_moss_block chipped:crunchy_moss_block chipped:lime_moss_block chipped:old_moss_block chipped:red_moss_block chipped:smooth_moss_block chipped:spongy_moss_block chipped:sprinkled_moss_block chipped:yellow_moss_block \ -\ -dynamictrees:rooty_moss dynamictrees:rooty_moss_block \ -\ -exdeorum:compressed_moss_block \ -\ -oritech:biomass_block \ -\ -seafarer:algae_block \ -\ -securitycraft:reinforced_moss_block \ -\ -terrainslabs:moss_slab - -# Moss Carpet -block.10925 = moss_carpet - -# Pale Moss Carpet -block.10927 = pale_moss_carpet - -# Pale Oak Wood Full Blocks -block.10928 = pale_oak_planks stripped_pale_oak_log stripped_pale_oak_wood \ -tags_everycomp_ch_tfc_pine_planks tags_everycomp_ch_tfc_white_cedar_planks \ -\ -aether:altar aether:freezer aether:incubator aether:skyroot_bookshelf aether:skyroot_planks aether:stripped_skyroot_log aether:stripped_skyroot_wood \ -\ -biomeswevegone:ironwood_bookshelf biomeswevegone:ironwood_crafting_table biomeswevegone:ironwood_planks biomeswevegone:maple_bookshelf biomeswevegone:maple_crafting_table biomeswevegone:maple_planks biomeswevegone:palm_bookshelf biomeswevegone:palm_crafting_table biomeswevegone:palm_planks biomeswevegone:pine_bookshelf biomeswevegone:pine_crafting_table biomeswevegone:pine_planks biomeswevegone:rainbow_eucalyptus_bookshelf biomeswevegone:rainbow_eucalyptus_crafting_table biomeswevegone:rainbow_eucalyptus_planks biomeswevegone:skyris_bookshelf biomeswevegone:skyris_crafting_table biomeswevegone:skyris_planks biomeswevegone:spirit_bookshelf biomeswevegone:spirit_crafting_table biomeswevegone:spirit_planks biomeswevegone:stripped_ironwood_log biomeswevegone:stripped_ironwood_wood biomeswevegone:stripped_maple_log biomeswevegone:stripped_maple_wood biomeswevegone:stripped_palm_log biomeswevegone:stripped_palm_wood biomeswevegone:stripped_palo_verde_log biomeswevegone:stripped_palo_verde_wood biomeswevegone:stripped_pine_log biomeswevegone:stripped_pine_wood biomeswevegone:stripped_rainbow_eucalyptus_log biomeswevegone:stripped_rainbow_eucalyptus_wood biomeswevegone:stripped_skyris_log biomeswevegone:stripped_skyris_wood biomeswevegone:stripped_spirit_log biomeswevegone:stripped_spirit_wood biomeswevegone:stripped_white_mangrove_log biomeswevegone:stripped_white_mangrove_wood biomeswevegone:white_mangrove_bookshelf biomeswevegone:white_mangrove_crafting_table biomeswevegone:white_mangrove_planks \ -\ -blockus:herringbone_white_oak_planks blockus:membrane_block blockus:mossy_dripstone_bricks blockus:mossy_white_oak_planks blockus:obsidian_bricks blockus:polished_blackstone_pillar blockus:stripped_white_oak_log blockus:stripped_white_oak_wood blockus:white_oak_cross_timber_frame blockus:white_oak_diagonal_timber_frame blockus:white_oak_mosaic blockus:white_oak_planks blockus:white_oak_small_logs blockus:white_oak_timber_frame \ -\ -debark:debarked_log_natura_nether_logs:variant=0 debark:debarked_log_natura_overworld_logs2:variant=2 debark:debarked_log_pvj_log_aspen debark:debarked_log_pvj_log_baobab debark:debarked_log_pvj_log_cherry_blossom debark:debarked_log_pvj_log_cottonwood \ -\ -natura:nether_bookshelves:type=ghostwood natura:nether_planks:type=ghostwood natura:nether_workbenches:type=ghostwood natura:overworld_bookshelves:type=silverbell natura:overworld_planks:type=silverbell natura:overworld_workbenches:type=silverbell \ -\ -pvj:baobab_double_slab pvj:cottonwood_double_slab pvj:planks_baobab pvj:planks_cottonwood \ -\ -quark:stained_planks quark:stained_planks_black_slab_double quark:stained_planks_blue_slab_double quark:stained_planks_brown_slab_double quark:stained_planks_cyan_slab_double quark:stained_planks_gray_slab_double quark:stained_planks_green_slab_double quark:stained_planks_light_blue_slab_double quark:stained_planks_lime_slab_double quark:stained_planks_magenta_slab_double quark:stained_planks_orange_slab_double quark:stained_planks_pink_slab_double quark:stained_planks_purple_slab_double quark:stained_planks_red_slab_double quark:stained_planks_silver_slab_double quark:stained_planks_white_slab_double quark:stained_planks_yellow_slab_double quark:vertical_stained_planks \ -\ -storagedrawers:basicdrawers \ -\ -tfc:wood/bookshelf/pine tfc:wood/bookshelf/white_cedar tfc:wood/clutch/pine tfc:wood/clutch/white_cedar tfc:wood/encased_axle/pine tfc:wood/encased_axle/white_cedar tfc:wood/planks/pine tfc:wood/planks/white_cedar tfc:wood/stripped_log/pine tfc:wood/stripped_log/white_cedar tfc:wood/stripped_wood/pine tfc:wood/stripped_wood/white_cedar tfc:wood/workbench/pine tfc:wood/workbench/white_cedar \ -\ -twilightforest:stripped_transformation_log twilightforest:stripped_transformation_wood twilightforest:transformation_planks \ -\ -vanillabakport:pale_oak_planks vanillabakport:stripped_pale_oak_log vanillabakport:stripped_pale_oak_wood - -# Pale Oak Wood Non-Full Blocks -block.10929 = pale_oak_fence pale_oak_fence_gate pale_oak_pressure_plate pale_oak_button pale_oak_trapdoor pale_oak_shelf \ -\ -additionalplacements:aether.skyroot_pressure_plate additionalplacements:blockus.white_oak_pressure_plate additionalplacements:extshape_blockus.stripped_white_oak_wood_pressure_plate additionalplacements:extshape_blockus.stripped_white_oak_wood_slab additionalplacements:extshape_blockus.stripped_white_oak_wood_stairs additionalplacements:twilightforest.transformation_pressure_plate additionalplacements:twilightforest.transformation_slab additionalplacements:twilightforest.transformation_stairs \ -\ -aether:skyroot_button aether:skyroot_door aether:skyroot_fence aether:skyroot_fence_gate aether:skyroot_pressure_plate aether:skyroot_trapdoor \ -\ -biomeswevegone:ironwood_button biomeswevegone:ironwood_door biomeswevegone:ironwood_fence biomeswevegone:ironwood_fence_gate biomeswevegone:ironwood_pressure_plate biomeswevegone:ironwood_slab biomeswevegone:ironwood_stairs biomeswevegone:ironwood_trapdoor biomeswevegone:maple_button biomeswevegone:maple_door biomeswevegone:maple_fence biomeswevegone:maple_fence_gate biomeswevegone:maple_pressure_plate biomeswevegone:maple_slab biomeswevegone:maple_stairs biomeswevegone:maple_trapdoor biomeswevegone:palm_button biomeswevegone:palm_door biomeswevegone:palm_fence biomeswevegone:palm_fence_gate biomeswevegone:palm_pressure_plate biomeswevegone:palm_slab biomeswevegone:palm_stairs biomeswevegone:palm_trapdoor biomeswevegone:pine_button biomeswevegone:pine_door biomeswevegone:pine_fence biomeswevegone:pine_fence_gate biomeswevegone:pine_pressure_plate biomeswevegone:pine_slab biomeswevegone:pine_stairs biomeswevegone:pine_trapdoor biomeswevegone:rainbow_eucalyptus_button biomeswevegone:rainbow_eucalyptus_door biomeswevegone:rainbow_eucalyptus_fence biomeswevegone:rainbow_eucalyptus_fence_gate biomeswevegone:rainbow_eucalyptus_pressure_plate biomeswevegone:rainbow_eucalyptus_slab biomeswevegone:rainbow_eucalyptus_stairs biomeswevegone:rainbow_eucalyptus_trapdoor biomeswevegone:skyris_button biomeswevegone:skyris_door biomeswevegone:skyris_fence biomeswevegone:skyris_fence_gate biomeswevegone:skyris_pressure_plate biomeswevegone:skyris_slab biomeswevegone:skyris_stairs biomeswevegone:skyris_trapdoor biomeswevegone:spirit_button biomeswevegone:spirit_door biomeswevegone:spirit_fence biomeswevegone:spirit_fence_gate biomeswevegone:spirit_pressure_plate biomeswevegone:spirit_roots biomeswevegone:spirit_slab biomeswevegone:spirit_stairs biomeswevegone:spirit_trapdoor biomeswevegone:white_mangrove_button biomeswevegone:white_mangrove_door biomeswevegone:white_mangrove_fence biomeswevegone:white_mangrove_fence_gate biomeswevegone:white_mangrove_pressure_plate biomeswevegone:white_mangrove_slab biomeswevegone:white_mangrove_stairs biomeswevegone:white_mangrove_trapdoor \ -\ -blockus:mossy_white_oak_slab blockus:mossy_white_oak_stairs blockus:stripped_white_oak_post blockus:white_oak_button blockus:white_oak_door blockus:white_oak_fence blockus:white_oak_fence_gate blockus:white_oak_grate blockus:white_oak_lattice blockus:white_oak_mosaic_slab blockus:white_oak_mosaic_stairs blockus:white_oak_post blockus:white_oak_pressure_plate blockus:white_oak_slab blockus:white_oak_stairs blockus:white_oak_trapdoor \ -\ -diagonalfences:aether/skyroot_fence diagonalfences:blockus/white_oak_fence diagonalfences:extshape_blockus/stripped_white_oak_wood_fence diagonalfences:minecraft/pale_oak_fence diagonalfences:twilightforest/transformation_fence \ -\ -diagonalwalls:extshape_blockus/herringbone_white_oak_wall diagonalwalls:extshape_blockus/mossy_white_oak_wall diagonalwalls:extshape_blockus/stripped_white_oak_wood_wall diagonalwalls:extshape_blockus/white_oak_mosaic_wall diagonalwalls:extshape_blockus/white_oak_wall \ -\ -diagonalwindows:blockus/white_oak_lattice \ -\ -extshape_blockus:herringbone_white_oak_quarter_piece extshape_blockus:herringbone_white_oak_slab extshape_blockus:herringbone_white_oak_stairs extshape_blockus:herringbone_white_oak_vertical_quarter_piece extshape_blockus:herringbone_white_oak_vertical_slab extshape_blockus:herringbone_white_oak_vertical_stairs extshape_blockus:herringbone_white_oak_wall extshape_blockus:mossy_white_oak_quarter_piece extshape_blockus:mossy_white_oak_vertical_quarter_piece extshape_blockus:mossy_white_oak_vertical_slab extshape_blockus:mossy_white_oak_vertical_stairs extshape_blockus:mossy_white_oak_wall extshape_blockus:stripped_white_oak_log_quarter_piece extshape_blockus:stripped_white_oak_log_slab extshape_blockus:stripped_white_oak_log_stairs extshape_blockus:stripped_white_oak_log_vertical_quarter_piece extshape_blockus:stripped_white_oak_log_vertical_slab extshape_blockus:stripped_white_oak_log_vertical_stairs extshape_blockus:stripped_white_oak_wood_button extshape_blockus:stripped_white_oak_wood_fence extshape_blockus:stripped_white_oak_wood_fence_gate extshape_blockus:stripped_white_oak_wood_pressure_plate extshape_blockus:stripped_white_oak_wood_quarter_piece extshape_blockus:stripped_white_oak_wood_slab extshape_blockus:stripped_white_oak_wood_stairs extshape_blockus:stripped_white_oak_wood_vertical_quarter_piece extshape_blockus:stripped_white_oak_wood_vertical_slab extshape_blockus:stripped_white_oak_wood_vertical_stairs extshape_blockus:stripped_white_oak_wood_wall extshape_blockus:white_oak_mosaic_quarter_piece extshape_blockus:white_oak_mosaic_vertical_quarter_piece extshape_blockus:white_oak_mosaic_vertical_slab extshape_blockus:white_oak_mosaic_vertical_stairs extshape_blockus:white_oak_mosaic_wall extshape_blockus:white_oak_quarter_piece extshape_blockus:white_oak_vertical_quarter_piece extshape_blockus:white_oak_vertical_slab extshape_blockus:white_oak_vertical_stairs extshape_blockus:white_oak_wall \ -\ -natura:ghostwood_button natura:ghostwood_fence natura:ghostwood_fence_gate natura:ghostwood_pressure_plate natura:ghostwood_trap_door natura:nether_door_ghostwood natura:nether_slab:type=ghostwood natura:nether_stairs_ghostwood natura:overworld_door_silverbell natura:overworld_slab:type=silverbell natura:overworld_stairs_silverbell natura:silverbell_button natura:silverbell_fence natura:silverbell_fence_gate natura:silverbell_pressure_plate natura:silverbell_trap_door \ -\ -pvj:baobab_button pvj:baobab_door pvj:baobab_fence pvj:baobab_fence_gate pvj:baobab_pressure_plate pvj:baobab_slab pvj:baobab_stairs pvj:baobab_trapdoor pvj:baobab_twigs pvj:cottonwood_button pvj:cottonwood_door pvj:cottonwood_fence pvj:cottonwood_fence_gate pvj:cottonwood_pressure_plate pvj:cottonwood_slab pvj:cottonwood_stairs pvj:cottonwood_trapdoor pvj:cottonwood_twigs \ -\ -quark:stained_planks_black_slab quark:stained_planks_black_stairs quark:stained_planks_blue_slab quark:stained_planks_blue_stairs quark:stained_planks_brown_slab quark:stained_planks_brown_stairs quark:stained_planks_cyan_slab quark:stained_planks_cyan_stairs quark:stained_planks_gray_slab quark:stained_planks_gray_stairs quark:stained_planks_green_slab quark:stained_planks_green_stairs quark:stained_planks_light_blue_slab quark:stained_planks_light_blue_stairs quark:stained_planks_lime_slab quark:stained_planks_lime_stairs quark:stained_planks_magenta_slab quark:stained_planks_magenta_stairs quark:stained_planks_orange_slab quark:stained_planks_orange_stairs quark:stained_planks_pink_slab quark:stained_planks_pink_stairs quark:stained_planks_purple_slab quark:stained_planks_purple_stairs quark:stained_planks_red_slab quark:stained_planks_red_stairs quark:stained_planks_silver_slab quark:stained_planks_silver_stairs quark:stained_planks_white_slab quark:stained_planks_white_stairs quark:stained_planks_yellow_slab quark:stained_planks_yellow_stairs \ -\ -suppsquared:aether/item_shelf_skyroot suppsquared:blockus/item_shelf_white_oak suppsquared:twilightforest/item_shelf_transformation \ -\ -tfc:wood/barrel/pine tfc:wood/barrel/white_cedar tfc:wood/button/pine tfc:wood/button/white_cedar tfc:wood/door/pine tfc:wood/door/white_cedar tfc:wood/fence/pine tfc:wood/fence/white_cedar tfc:wood/fence_gate/pine tfc:wood/fence_gate/white_cedar tfc:wood/gear_box/pine tfc:wood/gear_box/white_cedar tfc:wood/horizontal_support/pine tfc:wood/horizontal_support/white_cedar tfc:wood/lectern/pine tfc:wood/lectern/white_cedar tfc:wood/log_fence/pine tfc:wood/log_fence/white_cedar tfc:wood/loom/pine tfc:wood/loom/white_cedar tfc:wood/planks/pine_slab tfc:wood/planks/pine_stairs tfc:wood/planks/white_cedar_slab tfc:wood/planks/white_cedar_stairs tfc:wood/pressure_plate/pine tfc:wood/pressure_plate/white_cedar tfc:wood/scribing_table/pine tfc:wood/scribing_table/white_cedar tfc:wood/sewing_table/pine tfc:wood/sewing_table/white_cedar tfc:wood/shelf/pine tfc:wood/shelf/white_cedar tfc:wood/sluice/pine tfc:wood/sluice/white_cedar tfc:wood/tool_rack/pine tfc:wood/tool_rack/white_cedar tfc:wood/trapdoor/pine tfc:wood/trapdoor/white_cedar tfc:wood/vertical_support/pine tfc:wood/vertical_support/white_cedar \ -\ -twilightforest:transformation_banister twilightforest:transformation_button twilightforest:transformation_door twilightforest:transformation_fence twilightforest:transformation_fence_gate twilightforest:transformation_pressure_plate twilightforest:transformation_slab twilightforest:transformation_stairs twilightforest:transformation_trapdoor \ -\ -vanillabackport:pale_oak_button vanillabackport:pale_oak_fence vanillabackport:pale_oak_fence_gate vanillabackport:pale_oak_pressure_plate vanillabackport:pale_oak_slab vanillabackport:pale_oak_stairs vanillabackport:pale_oak_trapdoor \ -\ -wilderwild:stripped_hollowed_pale_oak_log - -# Pale Oak Wood Slabs and Stairs -block.10931 = pale_oak_stairs pale_oak_slab \ -\ -additionalplacements:aether.skyroot_slab additionalplacements:aether.skyroot_stairs additionalplacements:blockus.mossy_white_oak_slab additionalplacements:blockus.mossy_white_oak_stairs additionalplacements:blockus.white_oak_mosaic_slab additionalplacements:blockus.white_oak_mosaic_stairs additionalplacements:blockus.white_oak_slab additionalplacements:blockus.white_oak_stairs additionalplacements:extshape_blockus.herringbone_white_oak_slab additionalplacements:extshape_blockus.herringbone_white_oak_stairs additionalplacements:extshape_blockus.stripped_white_oak_log_slab additionalplacements:extshape_blockus.stripped_white_oak_log_stairs \ -\ -aether:skyroot_slab aether:skyroot_stairs - -# Pale Oak Log Full Blocks -block.10932 = pale_oak_log pale_oak_wood \ -\ -aether:skyroot_log aether:skyroot_wood \ -\ -biomeswevegone:rainbow_eucalyptus_log biomeswevegone:rainbow_eucalyptus_wood biomeswevegone:spirit_log biomeswevegone:spirit_wood biomeswevegone:white_mangrove_log biomeswevegone:white_mangrove_wood \ -\ -blockus:white_oak_log blockus:white_oak_wood \ -\ -natura:nether_logs:type=ghostwood natura:overworld_logs:type=silverbell \ -\ -pvj:log_juniper \ -\ -tfc:wood/log/maple tfc:wood/log/palm tfc:wood/log/pine tfc:wood/log/rosewood tfc:wood/log/white_cedar tfc:wood/log/willow tfc:wood/wood/maple tfc:wood/wood/palm tfc:wood/wood/pine tfc:wood/wood/rosewood tfc:wood/wood/white_cedar tfc:wood/wood/willow \ -\ -twilightforest:transformation_log twilightforest:transformation_log_core:active=false twilightforest:transformation_wood \ -\ -vanillabackport:pale_oak_log vanillabackport:pale_oak_wood - -# Pale Oak Log Non-Full Blocks (Modded Only) -block.10933 = diagonalfences:extshape_blockus/white_oak_wood_fence \ -tags_everycomp_tfc_maple tags_everycomp_tfc_palm tags_everycomp_tfc_pine tags_everycomp_tfc_rosewood tags_everycomp_tfc_willow \ -\ -additionalplacements:extshape_blockus.white_oak_log_slab additionalplacements:extshape_blockus.white_oak_log_stairs additionalplacements:extshape_blockus.white_oak_small_logs_slab additionalplacements:extshape_blockus.white_oak_small_logs_stairs additionalplacements:extshape_blockus.white_oak_wood_pressure_plate additionalplacements:extshape_blockus.white_oak_wood_slab additionalplacements:extshape_blockus.white_oak_wood_stairs \ -\ -diagonalwalls:extshape_blockus/white_oak_wood_wall \ -\ -extshape_blockus:white_oak_log_quarter_piece extshape_blockus:white_oak_log_slab extshape_blockus:white_oak_log_stairs extshape_blockus:white_oak_log_vertical_quarter_piece extshape_blockus:white_oak_log_vertical_slab extshape_blockus:white_oak_log_vertical_stairs extshape_blockus:white_oak_small_logs_quarter_piece extshape_blockus:white_oak_small_logs_slab extshape_blockus:white_oak_small_logs_stairs extshape_blockus:white_oak_small_logs_vertical_quarter_piece extshape_blockus:white_oak_small_logs_vertical_slab extshape_blockus:white_oak_small_logs_vertical_stairs extshape_blockus:white_oak_wood_button extshape_blockus:white_oak_wood_fence extshape_blockus:white_oak_wood_fence_gate extshape_blockus:white_oak_wood_pressure_plate extshape_blockus:white_oak_wood_quarter_piece extshape_blockus:white_oak_wood_slab extshape_blockus:white_oak_wood_stairs extshape_blockus:white_oak_wood_vertical_quarter_piece extshape_blockus:white_oak_wood_vertical_slab extshape_blockus:white_oak_wood_vertical_stairs extshape_blockus:white_oak_wood_wall \ -\ -tfc:plant/pine_krummholz tfc:plant/white_cedar_krummholz tfc:wood/twig/maple tfc:wood/twig/palm tfc:wood/twig/pine tfc:wood/twig/rosewood tfc:wood/twig/white_cedar tfc:wood/twig/willow \ -\ -twilightforest:hollow_transformation_log_climbable twilightforest:hollow_transformation_log_horizontal twilightforest:hollow_transformation_log_vertical \ -\ -wilderwild:hollowed_pale_oak_log - -# Pale Oak Door -block.10937 = pale_oak_door \ -\ -vanillabackport:pale_oak_door - -# Resin Full Blocks -block.10940 = resin_bricks chiseled_resin_bricks resin_block \ -\ -vanillabackport:chiseled_resin_bricks vanillabackport:resin_block vanillabackport:resin_bricks - -# Resin Non-Full Blocks -block.10941 = resin_clump resin_brick_stairs resin_brick_slab resin_brick_wall \ -\ -diagonalwalls:minecraft/resin_brick_wall \ -\ -vanillabackport:resin_brick_slab vanillabackport:resin_brick_stairs vanillabackport:resin_brick_wall vanillabackport:resin_clump -#if MC_VERSION >= 12105 -# Creaking Heart Inactive 1.21.5 -block.10944 = creaking_heart:creaking_heart_state=uprooted - -# Creaking Heart Active 1.21.5 -block.10948 = creaking_heart:creaking_heart_state=dormant creaking_heart:creaking_heart_state=awake -#else - -# Creaking Heart Inactive 1.21.4 -block.10944 = creaking_heart:active=false \ -\ -vanillabackport:creaking_heart:creaking_heart_state=uprooted - -# Creaking Heart Active 1.21.4 -block.10948 = creaking_heart:active=true \ -\ -vanillabackport:creaking_heart:creaking_heart_state=awake vanillabackport:creaking_heart:creaking_heart_state=dormant -#endif - -# All snow layers except layer 8 -block.10953 = snow:layers=1 snow:layers=2 snow:layers=3 snow:layers=4 snow:layers=5 snow:layers=6 snow:layers=7 \ -\ -terrainslabs:snow_on_top \ -\ -tfc:snow_pile:layers=1 tfc:snow_pile:layers=2 tfc:snow_pile:layers=3 tfc:snow_pile:layers=4 tfc:snow_pile:layers=5 tfc:snow_pile:layers=6 tfc:snow_pile:layers=7 - -# Target 0 Power -block.10956 = target:power=0 - -# Target Powered -block.10960 = target:power=1 target:power=2 target:power=3 target:power=4 target:power=5 target:power=6 target:power=7 target:power=8 target:power=9 target:power=10 target:power=11 target:power=12 target:power=13 target:power=14 target:power=15 - -# Sponge -block.10964 = sponge \ -\ -blockus:legacy_sponge \ -\ -openblocks:sponge diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10968-31020.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10968-31020.properties deleted file mode 100644 index e529e93..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.10968-31020.properties +++ /dev/null @@ -1,1798 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Wet Sponge -block.10968 = wet_sponge - -# Firefly Bush -block.10972 = firefly_bush \ -\ -aether_redux:lumina \ -\ -spring_to_life:firefly_bush - -# Open Eye Blossom -block.10976 = open_eyeblossom \ -\ -vanillabackport:open_eyeblossom - -# Pottet Open Eye Blossom -block.10980 = potted_open_eyeblossom \ -\ -vanillabackport:potted_open_eyeblossom - -# Copper Torch -block.10984 = copper_torch copper_wall_torch - -# Copper Lantern -block.10988 = copper_lantern exposed_copper_lantern weathered_copper_lantern oxidized_copper_lantern waxed_copper_lantern waxed_exposed_copper_lantern waxed_weathered_copper_lantern waxed_oxidized_copper_lantern - -# Solid Blocks With No Properties -block.11110 = cartography_table fletching_table smithing_table tnt \ -\ -ae2:debug_cube_gen ae2:debug_energy_gen ae2:debug_item_gen ae2:debug_phantom_node \ -\ -aether:present \ -\ -ars_nouveau:sky_block ars_nouveau:sourceberry_sack \ -\ -arsdelight:bastion_crate arsdelight:bombegrante_crate arsdelight:frostaya_crate arsdelight:mendosteen_crate arsdelight:source_berry_crate \ -\ -betterarcheology:archeology_table \ -\ -blockus:apple_crate blockus:beetroot_crate blockus:bread_box blockus:carrot_crate blockus:cod_crate blockus:cookie_block blockus:golden_apple_crate blockus:golden_carrot_crate blockus:potato_crate blockus:pufferfish_crate blockus:rainbow_block blockus:salmon_crate blockus:stars_block blockus:sweet_berries_crate blockus:tropical_fish_crate \ -\ -bountiful:bountyboard \ -\ -butcher:blood_particle \ -\ -chisel:antiblock chisel:waterstone chisel:waterstone1 chisel:waterstone2 \ -\ -cqrepoured:exporter cqrepoured:exporter_chest_clutter cqrepoured:exporter_chest_custom cqrepoured:exporter_chest_equipment cqrepoured:exporter_chest_food cqrepoured:exporter_chest_utility cqrepoured:exporter_chest_valuable cqrepoured:exporter_chest_vanilla_blacksmith cqrepoured:exporter_chest_vanilla_bonus cqrepoured:exporter_chest_vanilla_dungeon cqrepoured:exporter_chest_vanilla_end_city cqrepoured:exporter_chest_vanilla_igloo cqrepoured:exporter_chest_vanilla_jungle cqrepoured:exporter_chest_vanilla_jungle_dispenser cqrepoured:exporter_chest_vanilla_mansion cqrepoured:exporter_chest_vanilla_mineshaft cqrepoured:exporter_chest_vanilla_nether cqrepoured:exporter_chest_vanilla_pyramid cqrepoured:exporter_chest_vanilla_stronghold cqrepoured:exporter_chest_vanilla_stronghold_library cqrepoured:exporter_chest_vanilla_stronghold_storeroom cqrepoured:tnt \ -\ -cratedelight:apple_crate cratedelight:banana_crate cratedelight:bass_crate cratedelight:beetroot_crate cratedelight:berry_crate cratedelight:blueberry_crate cratedelight:brown_mushroom_crate cratedelight:caiman_egg_crate cratedelight:carrot_crate cratedelight:catfish_crate cratedelight:cinder_flour_bag cratedelight:cocoabeans_bag cratedelight:cod_crate cratedelight:cookie_bag cratedelight:crocodile_egg_crate cratedelight:duck_egg_crate cratedelight:egg_crate cratedelight:emu_egg_crate cratedelight:golden_apple_crate cratedelight:golden_carrot_crate cratedelight:ground_cinnamon_bag cratedelight:gunpowder_bag cratedelight:kiwi_egg_crate cratedelight:kiwifruit_crate cratedelight:peanut_crate cratedelight:platypus_egg_crate cratedelight:potato_crate cratedelight:powdered_obsidian_bag cratedelight:red_mushroom_crate cratedelight:salmon_crate cratedelight:salt_bag cratedelight:sugar_bag cratedelight:terrapin_egg_crate cratedelight:wheat_flour_bag \ -\ -dimdoors:ancient_fabric dimdoors:eternal_fabric dimdoors:fabric \ -\ -enderio:painted_crafting_table enderio:painted_sand \ -\ -enderzoology:concussion_charge enderzoology:confusing_charge enderzoology:ender_charge \ -\ -expandeddelight:asparagus_crate expandeddelight:chili_pepper_crate expandeddelight:cranberry_bag expandeddelight:sweet_potato_crate \ -\ -farmersdelight:beetroot_crate farmersdelight:cabbage_crate farmersdelight:carrot_crate farmersdelight:onion_crate farmersdelight:potato_crate farmersdelight:rice_bag farmersdelight:tomato_crate \ -\ -fossilslegacy:archaeology_workbench fossilslegacy:drum fossilslegacy:palaeontology_table \ -\ -immersiveengineering:feedthrough \ -\ -littletiles:missing littletiles:storage \ -\ -netherendingores:creative_tab \ -\ -openblocks:canvas openblocks:canvas_glass openblocks:drawing_table openblocks:sky \ -\ -reccomplex:generic_solid reccomplex:maze_generator reccomplex:spawn_script reccomplex:structure_generator \ -\ -simplylight:illuminant_black_block:on=false simplylight:illuminant_black_block_on:on=false simplylight:illuminant_block:on=false simplylight:illuminant_block_on:on=false simplylight:illuminant_blue_block:on=false simplylight:illuminant_blue_block_on:on=false simplylight:illuminant_brown_block:on=false simplylight:illuminant_brown_block_on:on=false simplylight:illuminant_cyan_block:on=false simplylight:illuminant_cyan_block_on:on=false simplylight:illuminant_gray_block:on=false simplylight:illuminant_gray_block_on:on=false simplylight:illuminant_green_block:on=false simplylight:illuminant_green_block_on:on=false simplylight:illuminant_light_blue_block:on=false simplylight:illuminant_light_blue_block_on:on=false simplylight:illuminant_light_gray_block:on=false simplylight:illuminant_light_gray_block_on:on=false simplylight:illuminant_lime_block:on=false simplylight:illuminant_lime_block_on:on=false simplylight:illuminant_magenta_block:on=false simplylight:illuminant_magenta_block_on:on=false simplylight:illuminant_orange_block:on=false simplylight:illuminant_orange_block_on:on=false simplylight:illuminant_pink_block:on=false simplylight:illuminant_pink_block_on:on=false simplylight:illuminant_purple_block:on=false simplylight:illuminant_purple_block_on:on=false simplylight:illuminant_red_block:on=false simplylight:illuminant_red_block_on:on=false simplylight:illuminant_yellow_block:on=false simplylight:illuminant_yellow_block_on:on=false \ -\ -suppsquared:metal_brace:has_block=true suppsquared:metal_cross_brace:has_block=true suppsquared:metal_frame:has_block=true \ -\ -tfc:charcoal_pile:layers=8 tfc:lignite \ -\ -twilightforest:carminite_builder twilightforest:carminite_reactor twilightforest:fire_jet:state=idle twilightforest:fire_jet:state=popping twilightforest:fire_jet:state=timeout twilightforest:ghast_trap twilightforest:locked_vanishing_block twilightforest:smoker twilightforest:unbreakable_vanishing_block:active=false twilightforest:uncrafting_table twilightforest:vanishing_block:active=false - -# Non-Solid Blocks With No Properties -block.11111 = moving_piston void_air cave_air air barrier structure_void nether_wart red_mushroom brown_mushroom cocoa candle:lit=false white_candle:lit=false orange_candle:lit=false magenta_candle:lit=false light_blue_candle:lit=false yellow_candle:lit=false lime_candle:lit=false pink_candle:lit=false gray_candle:lit=false light_gray_candle:lit=false cyan_candle:lit=false purple_candle:lit=false blue_candle:lit=false brown_candle:lit=false green_candle:lit=false red_candle:lit=false black_candle:lit=false cake candle_cake:lit=false white_candle_cake:lit=false orange_candle_cake:lit=false magenta_candle_cake:lit=false light_blue_candle_cake:lit=false yellow_candle_cake:lit=false lime_candle_cake:lit=false pink_candle_cake:lit=false gray_candle_cake:lit=false light_gray_candle_cake:lit=false cyan_candle_cake:lit=false purple_candle_cake:lit=false blue_candle_cake:lit=false brown_candle_cake:lit=false green_candle_cake:lit=false red_candle_cake:lit=false black_candle_cake:lit=false decorated_pot leaf_litter dried_ghast \ -tags_chiselsandbits_chisel \ -\ -ad_astra:cheese_block ad_astra:earth_globe ad_astra:glacio_globe ad_astra:mars_globe ad_astra:mercury_globe ad_astra:moon_globe ad_astra:radio ad_astra:venus_globe \ -\ -additionallanterns:amethyst_lantern:redstone=false:on=false additionallanterns:amethyst_lantern:redstone=true:on=true additionallanterns:andesite_lantern:redstone=false:on=false additionallanterns:andesite_lantern:redstone=true:on=true additionallanterns:basalt_lantern:redstone=false:on=false additionallanterns:basalt_lantern:redstone=true:on=true additionallanterns:black_amethyst_lantern:redstone=false:on=false additionallanterns:black_amethyst_lantern:redstone=true:on=true additionallanterns:black_andesite_lantern:redstone=false:on=false additionallanterns:black_andesite_lantern:redstone=true:on=true additionallanterns:black_basalt_lantern:redstone=false:on=false additionallanterns:black_basalt_lantern:redstone=true:on=true additionallanterns:black_blackstone_lantern:redstone=false:on=false additionallanterns:black_blackstone_lantern:redstone=true:on=true additionallanterns:black_bone_lantern:redstone=false:on=false additionallanterns:black_bone_lantern:redstone=true:on=true additionallanterns:black_bricks_lantern:redstone=false:on=false additionallanterns:black_bricks_lantern:redstone=true:on=true additionallanterns:black_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:black_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:black_cobblestone_lantern:redstone=false:on=false additionallanterns:black_cobblestone_lantern:redstone=true:on=true additionallanterns:black_copper_lantern:redstone=false:on=false additionallanterns:black_copper_lantern:redstone=true:on=true additionallanterns:black_crimson_lantern:redstone=false:on=false additionallanterns:black_crimson_lantern:redstone=true:on=true additionallanterns:black_dark_prismarine_lantern:redstone=false:on=false additionallanterns:black_dark_prismarine_lantern:redstone=true:on=true additionallanterns:black_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:black_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:black_diamond_lantern:redstone=false:on=false additionallanterns:black_diamond_lantern:redstone=true:on=true additionallanterns:black_diorite_lantern:redstone=false:on=false additionallanterns:black_diorite_lantern:redstone=true:on=true additionallanterns:black_emerald_lantern:redstone=false:on=false additionallanterns:black_emerald_lantern:redstone=true:on=true additionallanterns:black_end_stone_lantern:redstone=false:on=false additionallanterns:black_end_stone_lantern:redstone=true:on=true additionallanterns:black_exposed_copper_lantern:redstone=false:on=false additionallanterns:black_exposed_copper_lantern:redstone=true:on=true additionallanterns:black_gold_lantern:redstone=false:on=false additionallanterns:black_gold_lantern:redstone=true:on=true additionallanterns:black_granite_lantern:redstone=false:on=false additionallanterns:black_granite_lantern:redstone=true:on=true additionallanterns:black_iron_lantern:redstone=false:on=false additionallanterns:black_iron_lantern:redstone=true:on=true additionallanterns:black_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:black_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:black_netherite_lantern:redstone=false:on=false additionallanterns:black_netherite_lantern:redstone=true:on=true additionallanterns:black_normal_lantern:redstone=false:on=false additionallanterns:black_normal_lantern:redstone=true:on=true additionallanterns:black_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:black_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:black_normal_sandstone_lantern:redstone=false:on=false additionallanterns:black_normal_sandstone_lantern:redstone=true:on=true additionallanterns:black_obsidian_lantern:redstone=false:on=false additionallanterns:black_obsidian_lantern:redstone=true:on=true additionallanterns:black_oxidized_copper_lantern:redstone=false:on=false additionallanterns:black_oxidized_copper_lantern:redstone=true:on=true additionallanterns:black_prismarine_lantern:redstone=false:on=false additionallanterns:black_prismarine_lantern:redstone=true:on=true additionallanterns:black_purpur_lantern:redstone=false:on=false additionallanterns:black_purpur_lantern:redstone=true:on=true additionallanterns:black_quartz_lantern:redstone=false:on=false additionallanterns:black_quartz_lantern:redstone=true:on=true additionallanterns:black_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:black_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:black_red_sandstone_lantern:redstone=false:on=false additionallanterns:black_red_sandstone_lantern:redstone=true:on=true additionallanterns:black_smooth_stone_lantern:redstone=false:on=false additionallanterns:black_smooth_stone_lantern:redstone=true:on=true additionallanterns:black_stone_bricks_lantern:redstone=false:on=false additionallanterns:black_stone_bricks_lantern:redstone=true:on=true additionallanterns:black_stone_lantern:redstone=false:on=false additionallanterns:black_stone_lantern:redstone=true:on=true additionallanterns:black_warped_lantern:redstone=false:on=false additionallanterns:black_warped_lantern:redstone=true:on=true additionallanterns:black_waxed_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_copper_lantern:redstone=true:on=true additionallanterns:black_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:black_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:black_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:black_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:black_weathered_copper_lantern:redstone=false:on=false additionallanterns:black_weathered_copper_lantern:redstone=true:on=true additionallanterns:blackstone_lantern:redstone=false:on=false additionallanterns:blackstone_lantern:redstone=true:on=true additionallanterns:blue_amethyst_lantern:redstone=false:on=false additionallanterns:blue_amethyst_lantern:redstone=true:on=true additionallanterns:blue_andesite_lantern:redstone=false:on=false additionallanterns:blue_andesite_lantern:redstone=true:on=true additionallanterns:blue_basalt_lantern:redstone=false:on=false additionallanterns:blue_basalt_lantern:redstone=true:on=true additionallanterns:blue_blackstone_lantern:redstone=false:on=false additionallanterns:blue_blackstone_lantern:redstone=true:on=true additionallanterns:blue_bone_lantern:redstone=false:on=false additionallanterns:blue_bone_lantern:redstone=true:on=true additionallanterns:blue_bricks_lantern:redstone=false:on=false additionallanterns:blue_bricks_lantern:redstone=true:on=true additionallanterns:blue_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:blue_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:blue_cobblestone_lantern:redstone=false:on=false additionallanterns:blue_cobblestone_lantern:redstone=true:on=true additionallanterns:blue_copper_lantern:redstone=false:on=false additionallanterns:blue_copper_lantern:redstone=true:on=true additionallanterns:blue_crimson_lantern:redstone=false:on=false additionallanterns:blue_crimson_lantern:redstone=true:on=true additionallanterns:blue_dark_prismarine_lantern:redstone=false:on=false additionallanterns:blue_dark_prismarine_lantern:redstone=true:on=true additionallanterns:blue_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:blue_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:blue_diamond_lantern:redstone=false:on=false additionallanterns:blue_diamond_lantern:redstone=true:on=true additionallanterns:blue_diorite_lantern:redstone=false:on=false additionallanterns:blue_diorite_lantern:redstone=true:on=true additionallanterns:blue_emerald_lantern:redstone=false:on=false additionallanterns:blue_emerald_lantern:redstone=true:on=true additionallanterns:blue_end_stone_lantern:redstone=false:on=false additionallanterns:blue_end_stone_lantern:redstone=true:on=true additionallanterns:blue_exposed_copper_lantern:redstone=false:on=false additionallanterns:blue_exposed_copper_lantern:redstone=true:on=true additionallanterns:blue_gold_lantern:redstone=false:on=false additionallanterns:blue_gold_lantern:redstone=true:on=true additionallanterns:blue_granite_lantern:redstone=false:on=false additionallanterns:blue_granite_lantern:redstone=true:on=true additionallanterns:blue_iron_lantern:redstone=false:on=false additionallanterns:blue_iron_lantern:redstone=true:on=true additionallanterns:blue_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:blue_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:blue_netherite_lantern:redstone=false:on=false additionallanterns:blue_netherite_lantern:redstone=true:on=true additionallanterns:blue_normal_lantern:redstone=false:on=false additionallanterns:blue_normal_lantern:redstone=true:on=true additionallanterns:blue_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:blue_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:blue_normal_sandstone_lantern:redstone=false:on=false additionallanterns:blue_normal_sandstone_lantern:redstone=true:on=true additionallanterns:blue_obsidian_lantern:redstone=false:on=false additionallanterns:blue_obsidian_lantern:redstone=true:on=true additionallanterns:blue_oxidized_copper_lantern:redstone=false:on=false additionallanterns:blue_oxidized_copper_lantern:redstone=true:on=true additionallanterns:blue_prismarine_lantern:redstone=false:on=false additionallanterns:blue_prismarine_lantern:redstone=true:on=true additionallanterns:blue_purpur_lantern:redstone=false:on=false additionallanterns:blue_purpur_lantern:redstone=true:on=true additionallanterns:blue_quartz_lantern:redstone=false:on=false additionallanterns:blue_quartz_lantern:redstone=true:on=true additionallanterns:blue_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:blue_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:blue_red_sandstone_lantern:redstone=false:on=false additionallanterns:blue_red_sandstone_lantern:redstone=true:on=true additionallanterns:blue_smooth_stone_lantern:redstone=false:on=false additionallanterns:blue_smooth_stone_lantern:redstone=true:on=true additionallanterns:blue_stone_bricks_lantern:redstone=false:on=false additionallanterns:blue_stone_bricks_lantern:redstone=true:on=true additionallanterns:blue_stone_lantern:redstone=false:on=false additionallanterns:blue_stone_lantern:redstone=true:on=true additionallanterns:blue_warped_lantern:redstone=false:on=false additionallanterns:blue_warped_lantern:redstone=true:on=true additionallanterns:blue_waxed_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_copper_lantern:redstone=true:on=true additionallanterns:blue_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:blue_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:blue_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:blue_weathered_copper_lantern:redstone=false:on=false additionallanterns:blue_weathered_copper_lantern:redstone=true:on=true additionallanterns:bone_lantern:redstone=false:on=false additionallanterns:bone_lantern:redstone=true:on=true additionallanterns:bricks_lantern:redstone=false:on=false additionallanterns:bricks_lantern:redstone=true:on=true additionallanterns:brown_amethyst_lantern:redstone=false:on=false additionallanterns:brown_amethyst_lantern:redstone=true:on=true additionallanterns:brown_andesite_lantern:redstone=false:on=false additionallanterns:brown_andesite_lantern:redstone=true:on=true additionallanterns:brown_basalt_lantern:redstone=false:on=false additionallanterns:brown_basalt_lantern:redstone=true:on=true additionallanterns:brown_blackstone_lantern:redstone=false:on=false additionallanterns:brown_blackstone_lantern:redstone=true:on=true additionallanterns:brown_bone_lantern:redstone=false:on=false additionallanterns:brown_bone_lantern:redstone=true:on=true additionallanterns:brown_bricks_lantern:redstone=false:on=false additionallanterns:brown_bricks_lantern:redstone=true:on=true additionallanterns:brown_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:brown_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:brown_cobblestone_lantern:redstone=false:on=false additionallanterns:brown_cobblestone_lantern:redstone=true:on=true additionallanterns:brown_copper_lantern:redstone=false:on=false additionallanterns:brown_copper_lantern:redstone=true:on=true additionallanterns:brown_crimson_lantern:redstone=false:on=false additionallanterns:brown_crimson_lantern:redstone=true:on=true additionallanterns:brown_dark_prismarine_lantern:redstone=false:on=false additionallanterns:brown_dark_prismarine_lantern:redstone=true:on=true additionallanterns:brown_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:brown_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:brown_diamond_lantern:redstone=false:on=false additionallanterns:brown_diamond_lantern:redstone=true:on=true additionallanterns:brown_diorite_lantern:redstone=false:on=false additionallanterns:brown_diorite_lantern:redstone=true:on=true additionallanterns:brown_emerald_lantern:redstone=false:on=false additionallanterns:brown_emerald_lantern:redstone=true:on=true additionallanterns:brown_end_stone_lantern:redstone=false:on=false additionallanterns:brown_end_stone_lantern:redstone=true:on=true additionallanterns:brown_exposed_copper_lantern:redstone=false:on=false additionallanterns:brown_exposed_copper_lantern:redstone=true:on=true additionallanterns:brown_gold_lantern:redstone=false:on=false additionallanterns:brown_gold_lantern:redstone=true:on=true additionallanterns:brown_granite_lantern:redstone=false:on=false additionallanterns:brown_granite_lantern:redstone=true:on=true additionallanterns:brown_iron_lantern:redstone=false:on=false additionallanterns:brown_iron_lantern:redstone=true:on=true additionallanterns:brown_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:brown_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:brown_netherite_lantern:redstone=false:on=false additionallanterns:brown_netherite_lantern:redstone=true:on=true additionallanterns:brown_normal_lantern:redstone=false:on=false additionallanterns:brown_normal_lantern:redstone=true:on=true additionallanterns:brown_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:brown_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:brown_normal_sandstone_lantern:redstone=false:on=false additionallanterns:brown_normal_sandstone_lantern:redstone=true:on=true additionallanterns:brown_obsidian_lantern:redstone=false:on=false additionallanterns:brown_obsidian_lantern:redstone=true:on=true additionallanterns:brown_oxidized_copper_lantern:redstone=false:on=false additionallanterns:brown_oxidized_copper_lantern:redstone=true:on=true additionallanterns:brown_prismarine_lantern:redstone=false:on=false additionallanterns:brown_prismarine_lantern:redstone=true:on=true additionallanterns:brown_purpur_lantern:redstone=false:on=false additionallanterns:brown_purpur_lantern:redstone=true:on=true additionallanterns:brown_quartz_lantern:redstone=false:on=false additionallanterns:brown_quartz_lantern:redstone=true:on=true additionallanterns:brown_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:brown_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:brown_red_sandstone_lantern:redstone=false:on=false additionallanterns:brown_red_sandstone_lantern:redstone=true:on=true additionallanterns:brown_smooth_stone_lantern:redstone=false:on=false additionallanterns:brown_smooth_stone_lantern:redstone=true:on=true additionallanterns:brown_stone_bricks_lantern:redstone=false:on=false additionallanterns:brown_stone_bricks_lantern:redstone=true:on=true additionallanterns:brown_stone_lantern:redstone=false:on=false additionallanterns:brown_stone_lantern:redstone=true:on=true additionallanterns:brown_warped_lantern:redstone=false:on=false additionallanterns:brown_warped_lantern:redstone=true:on=true additionallanterns:brown_waxed_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_copper_lantern:redstone=true:on=true additionallanterns:brown_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:brown_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:brown_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:brown_weathered_copper_lantern:redstone=false:on=false additionallanterns:brown_weathered_copper_lantern:redstone=true:on=true additionallanterns:cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:cobblestone_lantern:redstone=false:on=false additionallanterns:cobblestone_lantern:redstone=true:on=true additionallanterns:copper_lantern:redstone=false:on=false additionallanterns:copper_lantern:redstone=true:on=true additionallanterns:crimson_lantern:redstone=false:on=false additionallanterns:crimson_lantern:redstone=true:on=true additionallanterns:cyan_amethyst_lantern:redstone=false:on=false additionallanterns:cyan_amethyst_lantern:redstone=true:on=true additionallanterns:cyan_andesite_lantern:redstone=false:on=false additionallanterns:cyan_andesite_lantern:redstone=true:on=true additionallanterns:cyan_basalt_lantern:redstone=false:on=false additionallanterns:cyan_basalt_lantern:redstone=true:on=true additionallanterns:cyan_blackstone_lantern:redstone=false:on=false additionallanterns:cyan_blackstone_lantern:redstone=true:on=true additionallanterns:cyan_bone_lantern:redstone=false:on=false additionallanterns:cyan_bone_lantern:redstone=true:on=true additionallanterns:cyan_bricks_lantern:redstone=false:on=false additionallanterns:cyan_bricks_lantern:redstone=true:on=true additionallanterns:cyan_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:cyan_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:cyan_cobblestone_lantern:redstone=false:on=false additionallanterns:cyan_cobblestone_lantern:redstone=true:on=true additionallanterns:cyan_copper_lantern:redstone=false:on=false additionallanterns:cyan_copper_lantern:redstone=true:on=true additionallanterns:cyan_crimson_lantern:redstone=false:on=false additionallanterns:cyan_crimson_lantern:redstone=true:on=true additionallanterns:cyan_dark_prismarine_lantern:redstone=false:on=false additionallanterns:cyan_dark_prismarine_lantern:redstone=true:on=true additionallanterns:cyan_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:cyan_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:cyan_diamond_lantern:redstone=false:on=false additionallanterns:cyan_diamond_lantern:redstone=true:on=true additionallanterns:cyan_diorite_lantern:redstone=false:on=false additionallanterns:cyan_diorite_lantern:redstone=true:on=true additionallanterns:cyan_emerald_lantern:redstone=false:on=false additionallanterns:cyan_emerald_lantern:redstone=true:on=true additionallanterns:cyan_end_stone_lantern:redstone=false:on=false additionallanterns:cyan_end_stone_lantern:redstone=true:on=true additionallanterns:cyan_exposed_copper_lantern:redstone=false:on=false additionallanterns:cyan_exposed_copper_lantern:redstone=true:on=true additionallanterns:cyan_gold_lantern:redstone=false:on=false additionallanterns:cyan_gold_lantern:redstone=true:on=true additionallanterns:cyan_granite_lantern:redstone=false:on=false additionallanterns:cyan_granite_lantern:redstone=true:on=true additionallanterns:cyan_iron_lantern:redstone=false:on=false additionallanterns:cyan_iron_lantern:redstone=true:on=true additionallanterns:cyan_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:cyan_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:cyan_netherite_lantern:redstone=false:on=false additionallanterns:cyan_netherite_lantern:redstone=true:on=true additionallanterns:cyan_normal_lantern:redstone=false:on=false additionallanterns:cyan_normal_lantern:redstone=true:on=true additionallanterns:cyan_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:cyan_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:cyan_normal_sandstone_lantern:redstone=false:on=false additionallanterns:cyan_normal_sandstone_lantern:redstone=true:on=true additionallanterns:cyan_obsidian_lantern:redstone=false:on=false additionallanterns:cyan_obsidian_lantern:redstone=true:on=true additionallanterns:cyan_oxidized_copper_lantern:redstone=false:on=false additionallanterns:cyan_oxidized_copper_lantern:redstone=true:on=true additionallanterns:cyan_prismarine_lantern:redstone=false:on=false additionallanterns:cyan_prismarine_lantern:redstone=true:on=true additionallanterns:cyan_purpur_lantern:redstone=false:on=false additionallanterns:cyan_purpur_lantern:redstone=true:on=true additionallanterns:cyan_quartz_lantern:redstone=false:on=false additionallanterns:cyan_quartz_lantern:redstone=true:on=true additionallanterns:cyan_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:cyan_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:cyan_red_sandstone_lantern:redstone=false:on=false additionallanterns:cyan_red_sandstone_lantern:redstone=true:on=true additionallanterns:cyan_smooth_stone_lantern:redstone=false:on=false additionallanterns:cyan_smooth_stone_lantern:redstone=true:on=true additionallanterns:cyan_stone_bricks_lantern:redstone=false:on=false additionallanterns:cyan_stone_bricks_lantern:redstone=true:on=true additionallanterns:cyan_stone_lantern:redstone=false:on=false additionallanterns:cyan_stone_lantern:redstone=true:on=true additionallanterns:cyan_warped_lantern:redstone=false:on=false additionallanterns:cyan_warped_lantern:redstone=true:on=true additionallanterns:cyan_waxed_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_copper_lantern:redstone=true:on=true additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:cyan_weathered_copper_lantern:redstone=false:on=false additionallanterns:cyan_weathered_copper_lantern:redstone=true:on=true additionallanterns:dark_prismarine_lantern:redstone=false:on=false additionallanterns:dark_prismarine_lantern:redstone=true:on=true additionallanterns:deepslate_bricks_lantern:redstone=false:on=false additionallanterns:deepslate_bricks_lantern:redstone=true:on=true additionallanterns:diamond_lantern:redstone=false:on=false additionallanterns:diamond_lantern:redstone=true:on=true additionallanterns:diorite_lantern:redstone=false:on=false additionallanterns:diorite_lantern:redstone=true:on=true additionallanterns:emerald_lantern:redstone=false:on=false additionallanterns:emerald_lantern:redstone=true:on=true additionallanterns:end_stone_lantern:redstone=false:on=false additionallanterns:end_stone_lantern:redstone=true:on=true additionallanterns:exposed_copper_lantern:redstone=false:on=false additionallanterns:exposed_copper_lantern:redstone=true:on=true additionallanterns:gold_lantern:redstone=false:on=false additionallanterns:gold_lantern:redstone=true:on=true additionallanterns:granite_lantern:redstone=false:on=false additionallanterns:granite_lantern:redstone=true:on=true additionallanterns:gray_amethyst_lantern:redstone=false:on=false additionallanterns:gray_amethyst_lantern:redstone=true:on=true additionallanterns:gray_andesite_lantern:redstone=false:on=false additionallanterns:gray_andesite_lantern:redstone=true:on=true additionallanterns:gray_basalt_lantern:redstone=false:on=false additionallanterns:gray_basalt_lantern:redstone=true:on=true additionallanterns:gray_blackstone_lantern:redstone=false:on=false additionallanterns:gray_blackstone_lantern:redstone=true:on=true additionallanterns:gray_bone_lantern:redstone=false:on=false additionallanterns:gray_bone_lantern:redstone=true:on=true additionallanterns:gray_bricks_lantern:redstone=false:on=false additionallanterns:gray_bricks_lantern:redstone=true:on=true additionallanterns:gray_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:gray_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:gray_cobblestone_lantern:redstone=false:on=false additionallanterns:gray_cobblestone_lantern:redstone=true:on=true additionallanterns:gray_copper_lantern:redstone=false:on=false additionallanterns:gray_copper_lantern:redstone=true:on=true additionallanterns:gray_crimson_lantern:redstone=false:on=false additionallanterns:gray_crimson_lantern:redstone=true:on=true additionallanterns:gray_dark_prismarine_lantern:redstone=false:on=false additionallanterns:gray_dark_prismarine_lantern:redstone=true:on=true additionallanterns:gray_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:gray_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:gray_diamond_lantern:redstone=false:on=false additionallanterns:gray_diamond_lantern:redstone=true:on=true additionallanterns:gray_diorite_lantern:redstone=false:on=false additionallanterns:gray_diorite_lantern:redstone=true:on=true additionallanterns:gray_emerald_lantern:redstone=false:on=false additionallanterns:gray_emerald_lantern:redstone=true:on=true additionallanterns:gray_end_stone_lantern:redstone=false:on=false additionallanterns:gray_end_stone_lantern:redstone=true:on=true additionallanterns:gray_exposed_copper_lantern:redstone=false:on=false additionallanterns:gray_exposed_copper_lantern:redstone=true:on=true additionallanterns:gray_gold_lantern:redstone=false:on=false additionallanterns:gray_gold_lantern:redstone=true:on=true additionallanterns:gray_granite_lantern:redstone=false:on=false additionallanterns:gray_granite_lantern:redstone=true:on=true additionallanterns:gray_iron_lantern:redstone=false:on=false additionallanterns:gray_iron_lantern:redstone=true:on=true additionallanterns:gray_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:gray_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:gray_netherite_lantern:redstone=false:on=false additionallanterns:gray_netherite_lantern:redstone=true:on=true additionallanterns:gray_normal_lantern:redstone=false:on=false additionallanterns:gray_normal_lantern:redstone=true:on=true additionallanterns:gray_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:gray_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:gray_normal_sandstone_lantern:redstone=false:on=false additionallanterns:gray_normal_sandstone_lantern:redstone=true:on=true additionallanterns:gray_obsidian_lantern:redstone=false:on=false additionallanterns:gray_obsidian_lantern:redstone=true:on=true additionallanterns:gray_oxidized_copper_lantern:redstone=false:on=false additionallanterns:gray_oxidized_copper_lantern:redstone=true:on=true additionallanterns:gray_prismarine_lantern:redstone=false:on=false additionallanterns:gray_prismarine_lantern:redstone=true:on=true additionallanterns:gray_purpur_lantern:redstone=false:on=false additionallanterns:gray_purpur_lantern:redstone=true:on=true additionallanterns:gray_quartz_lantern:redstone=false:on=false additionallanterns:gray_quartz_lantern:redstone=true:on=true additionallanterns:gray_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:gray_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:gray_red_sandstone_lantern:redstone=false:on=false additionallanterns:gray_red_sandstone_lantern:redstone=true:on=true additionallanterns:gray_smooth_stone_lantern:redstone=false:on=false additionallanterns:gray_smooth_stone_lantern:redstone=true:on=true additionallanterns:gray_stone_bricks_lantern:redstone=false:on=false additionallanterns:gray_stone_bricks_lantern:redstone=true:on=true additionallanterns:gray_stone_lantern:redstone=false:on=false additionallanterns:gray_stone_lantern:redstone=true:on=true additionallanterns:gray_warped_lantern:redstone=false:on=false additionallanterns:gray_warped_lantern:redstone=true:on=true additionallanterns:gray_waxed_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_copper_lantern:redstone=true:on=true additionallanterns:gray_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:gray_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:gray_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:gray_weathered_copper_lantern:redstone=false:on=false additionallanterns:gray_weathered_copper_lantern:redstone=true:on=true additionallanterns:green_amethyst_lantern:redstone=false:on=false additionallanterns:green_amethyst_lantern:redstone=true:on=true additionallanterns:green_andesite_lantern:redstone=false:on=false additionallanterns:green_andesite_lantern:redstone=true:on=true additionallanterns:green_basalt_lantern:redstone=false:on=false additionallanterns:green_basalt_lantern:redstone=true:on=true additionallanterns:green_blackstone_lantern:redstone=false:on=false additionallanterns:green_blackstone_lantern:redstone=true:on=true additionallanterns:green_bone_lantern:redstone=false:on=false additionallanterns:green_bone_lantern:redstone=true:on=true additionallanterns:green_bricks_lantern:redstone=false:on=false additionallanterns:green_bricks_lantern:redstone=true:on=true additionallanterns:green_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:green_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:green_cobblestone_lantern:redstone=false:on=false additionallanterns:green_cobblestone_lantern:redstone=true:on=true additionallanterns:green_copper_lantern:redstone=false:on=false additionallanterns:green_copper_lantern:redstone=true:on=true additionallanterns:green_crimson_lantern:redstone=false:on=false additionallanterns:green_crimson_lantern:redstone=true:on=true additionallanterns:green_dark_prismarine_lantern:redstone=false:on=false additionallanterns:green_dark_prismarine_lantern:redstone=true:on=true additionallanterns:green_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:green_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:green_diamond_lantern:redstone=false:on=false additionallanterns:green_diamond_lantern:redstone=true:on=true additionallanterns:green_diorite_lantern:redstone=false:on=false additionallanterns:green_diorite_lantern:redstone=true:on=true additionallanterns:green_emerald_lantern:redstone=false:on=false additionallanterns:green_emerald_lantern:redstone=true:on=true additionallanterns:green_end_stone_lantern:redstone=false:on=false additionallanterns:green_end_stone_lantern:redstone=true:on=true additionallanterns:green_exposed_copper_lantern:redstone=false:on=false additionallanterns:green_exposed_copper_lantern:redstone=true:on=true additionallanterns:green_gold_lantern:redstone=false:on=false additionallanterns:green_gold_lantern:redstone=true:on=true additionallanterns:green_granite_lantern:redstone=false:on=false additionallanterns:green_granite_lantern:redstone=true:on=true additionallanterns:green_iron_lantern:redstone=false:on=false additionallanterns:green_iron_lantern:redstone=true:on=true additionallanterns:green_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:green_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:green_netherite_lantern:redstone=false:on=false additionallanterns:green_netherite_lantern:redstone=true:on=true additionallanterns:green_normal_lantern:redstone=false:on=false additionallanterns:green_normal_lantern:redstone=true:on=true additionallanterns:green_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:green_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:green_normal_sandstone_lantern:redstone=false:on=false additionallanterns:green_normal_sandstone_lantern:redstone=true:on=true additionallanterns:green_obsidian_lantern:redstone=false:on=false additionallanterns:green_obsidian_lantern:redstone=true:on=true additionallanterns:green_oxidized_copper_lantern:redstone=false:on=false additionallanterns:green_oxidized_copper_lantern:redstone=true:on=true additionallanterns:green_prismarine_lantern:redstone=false:on=false additionallanterns:green_prismarine_lantern:redstone=true:on=true additionallanterns:green_purpur_lantern:redstone=false:on=false additionallanterns:green_purpur_lantern:redstone=true:on=true additionallanterns:green_quartz_lantern:redstone=false:on=false additionallanterns:green_quartz_lantern:redstone=true:on=true additionallanterns:green_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:green_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:green_red_sandstone_lantern:redstone=false:on=false additionallanterns:green_red_sandstone_lantern:redstone=true:on=true additionallanterns:green_smooth_stone_lantern:redstone=false:on=false additionallanterns:green_smooth_stone_lantern:redstone=true:on=true additionallanterns:green_stone_bricks_lantern:redstone=false:on=false additionallanterns:green_stone_bricks_lantern:redstone=true:on=true additionallanterns:green_stone_lantern:redstone=false:on=false additionallanterns:green_stone_lantern:redstone=true:on=true additionallanterns:green_warped_lantern:redstone=false:on=false additionallanterns:green_warped_lantern:redstone=true:on=true additionallanterns:green_waxed_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_copper_lantern:redstone=true:on=true additionallanterns:green_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:green_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:green_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:green_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:green_weathered_copper_lantern:redstone=false:on=false additionallanterns:green_weathered_copper_lantern:redstone=true:on=true additionallanterns:iron_lantern:redstone=false:on=false additionallanterns:iron_lantern:redstone=true:on=true additionallanterns:light_blue_amethyst_lantern:redstone=false:on=false additionallanterns:light_blue_amethyst_lantern:redstone=true:on=true additionallanterns:light_blue_andesite_lantern:redstone=false:on=false additionallanterns:light_blue_andesite_lantern:redstone=true:on=true additionallanterns:light_blue_basalt_lantern:redstone=false:on=false additionallanterns:light_blue_basalt_lantern:redstone=true:on=true additionallanterns:light_blue_blackstone_lantern:redstone=false:on=false additionallanterns:light_blue_blackstone_lantern:redstone=true:on=true additionallanterns:light_blue_bone_lantern:redstone=false:on=false additionallanterns:light_blue_bone_lantern:redstone=true:on=true additionallanterns:light_blue_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:light_blue_cobblestone_lantern:redstone=false:on=false additionallanterns:light_blue_cobblestone_lantern:redstone=true:on=true additionallanterns:light_blue_copper_lantern:redstone=false:on=false additionallanterns:light_blue_copper_lantern:redstone=true:on=true additionallanterns:light_blue_crimson_lantern:redstone=false:on=false additionallanterns:light_blue_crimson_lantern:redstone=true:on=true additionallanterns:light_blue_dark_prismarine_lantern:redstone=false:on=false additionallanterns:light_blue_dark_prismarine_lantern:redstone=true:on=true additionallanterns:light_blue_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_diamond_lantern:redstone=false:on=false additionallanterns:light_blue_diamond_lantern:redstone=true:on=true additionallanterns:light_blue_diorite_lantern:redstone=false:on=false additionallanterns:light_blue_diorite_lantern:redstone=true:on=true additionallanterns:light_blue_emerald_lantern:redstone=false:on=false additionallanterns:light_blue_emerald_lantern:redstone=true:on=true additionallanterns:light_blue_end_stone_lantern:redstone=false:on=false additionallanterns:light_blue_end_stone_lantern:redstone=true:on=true additionallanterns:light_blue_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_blue_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_blue_gold_lantern:redstone=false:on=false additionallanterns:light_blue_gold_lantern:redstone=true:on=true additionallanterns:light_blue_granite_lantern:redstone=false:on=false additionallanterns:light_blue_granite_lantern:redstone=true:on=true additionallanterns:light_blue_iron_lantern:redstone=false:on=false additionallanterns:light_blue_iron_lantern:redstone=true:on=true additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:light_blue_netherite_lantern:redstone=false:on=false additionallanterns:light_blue_netherite_lantern:redstone=true:on=true additionallanterns:light_blue_normal_lantern:redstone=false:on=false additionallanterns:light_blue_normal_lantern:redstone=true:on=true additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_normal_sandstone_lantern:redstone=false:on=false additionallanterns:light_blue_normal_sandstone_lantern:redstone=true:on=true additionallanterns:light_blue_obsidian_lantern:redstone=false:on=false additionallanterns:light_blue_obsidian_lantern:redstone=true:on=true additionallanterns:light_blue_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_blue_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_blue_prismarine_lantern:redstone=false:on=false additionallanterns:light_blue_prismarine_lantern:redstone=true:on=true additionallanterns:light_blue_purpur_lantern:redstone=false:on=false additionallanterns:light_blue_purpur_lantern:redstone=true:on=true additionallanterns:light_blue_quartz_lantern:redstone=false:on=false additionallanterns:light_blue_quartz_lantern:redstone=true:on=true additionallanterns:light_blue_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_red_sandstone_lantern:redstone=false:on=false additionallanterns:light_blue_red_sandstone_lantern:redstone=true:on=true additionallanterns:light_blue_smooth_stone_lantern:redstone=false:on=false additionallanterns:light_blue_smooth_stone_lantern:redstone=true:on=true additionallanterns:light_blue_stone_bricks_lantern:redstone=false:on=false additionallanterns:light_blue_stone_bricks_lantern:redstone=true:on=true additionallanterns:light_blue_stone_lantern:redstone=false:on=false additionallanterns:light_blue_stone_lantern:redstone=true:on=true additionallanterns:light_blue_warped_lantern:redstone=false:on=false additionallanterns:light_blue_warped_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_copper_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:light_blue_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_blue_weathered_copper_lantern:redstone=true:on=true additionallanterns:light_gray_amethyst_lantern:redstone=false:on=false additionallanterns:light_gray_amethyst_lantern:redstone=true:on=true additionallanterns:light_gray_andesite_lantern:redstone=false:on=false additionallanterns:light_gray_andesite_lantern:redstone=true:on=true additionallanterns:light_gray_basalt_lantern:redstone=false:on=false additionallanterns:light_gray_basalt_lantern:redstone=true:on=true additionallanterns:light_gray_blackstone_lantern:redstone=false:on=false additionallanterns:light_gray_blackstone_lantern:redstone=true:on=true additionallanterns:light_gray_bone_lantern:redstone=false:on=false additionallanterns:light_gray_bone_lantern:redstone=true:on=true additionallanterns:light_gray_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:light_gray_cobblestone_lantern:redstone=false:on=false additionallanterns:light_gray_cobblestone_lantern:redstone=true:on=true additionallanterns:light_gray_copper_lantern:redstone=false:on=false additionallanterns:light_gray_copper_lantern:redstone=true:on=true additionallanterns:light_gray_crimson_lantern:redstone=false:on=false additionallanterns:light_gray_crimson_lantern:redstone=true:on=true additionallanterns:light_gray_dark_prismarine_lantern:redstone=false:on=false additionallanterns:light_gray_dark_prismarine_lantern:redstone=true:on=true additionallanterns:light_gray_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_diamond_lantern:redstone=false:on=false additionallanterns:light_gray_diamond_lantern:redstone=true:on=true additionallanterns:light_gray_diorite_lantern:redstone=false:on=false additionallanterns:light_gray_diorite_lantern:redstone=true:on=true additionallanterns:light_gray_emerald_lantern:redstone=false:on=false additionallanterns:light_gray_emerald_lantern:redstone=true:on=true additionallanterns:light_gray_end_stone_lantern:redstone=false:on=false additionallanterns:light_gray_end_stone_lantern:redstone=true:on=true additionallanterns:light_gray_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_gray_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_gray_gold_lantern:redstone=false:on=false additionallanterns:light_gray_gold_lantern:redstone=true:on=true additionallanterns:light_gray_granite_lantern:redstone=false:on=false additionallanterns:light_gray_granite_lantern:redstone=true:on=true additionallanterns:light_gray_iron_lantern:redstone=false:on=false additionallanterns:light_gray_iron_lantern:redstone=true:on=true additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:light_gray_netherite_lantern:redstone=false:on=false additionallanterns:light_gray_netherite_lantern:redstone=true:on=true additionallanterns:light_gray_normal_lantern:redstone=false:on=false additionallanterns:light_gray_normal_lantern:redstone=true:on=true additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_normal_sandstone_lantern:redstone=false:on=false additionallanterns:light_gray_normal_sandstone_lantern:redstone=true:on=true additionallanterns:light_gray_obsidian_lantern:redstone=false:on=false additionallanterns:light_gray_obsidian_lantern:redstone=true:on=true additionallanterns:light_gray_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_gray_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_gray_prismarine_lantern:redstone=false:on=false additionallanterns:light_gray_prismarine_lantern:redstone=true:on=true additionallanterns:light_gray_purpur_lantern:redstone=false:on=false additionallanterns:light_gray_purpur_lantern:redstone=true:on=true additionallanterns:light_gray_quartz_lantern:redstone=false:on=false additionallanterns:light_gray_quartz_lantern:redstone=true:on=true additionallanterns:light_gray_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_red_sandstone_lantern:redstone=false:on=false additionallanterns:light_gray_red_sandstone_lantern:redstone=true:on=true additionallanterns:light_gray_smooth_stone_lantern:redstone=false:on=false additionallanterns:light_gray_smooth_stone_lantern:redstone=true:on=true additionallanterns:light_gray_stone_bricks_lantern:redstone=false:on=false additionallanterns:light_gray_stone_bricks_lantern:redstone=true:on=true additionallanterns:light_gray_stone_lantern:redstone=false:on=false additionallanterns:light_gray_stone_lantern:redstone=true:on=true additionallanterns:light_gray_warped_lantern:redstone=false:on=false additionallanterns:light_gray_warped_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_copper_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:light_gray_weathered_copper_lantern:redstone=false:on=false additionallanterns:light_gray_weathered_copper_lantern:redstone=true:on=true additionallanterns:lime_amethyst_lantern:redstone=false:on=false additionallanterns:lime_amethyst_lantern:redstone=true:on=true additionallanterns:lime_andesite_lantern:redstone=false:on=false additionallanterns:lime_andesite_lantern:redstone=true:on=true 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additionallanterns:lime_crimson_lantern:redstone=true:on=true additionallanterns:lime_dark_prismarine_lantern:redstone=false:on=false additionallanterns:lime_dark_prismarine_lantern:redstone=true:on=true additionallanterns:lime_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:lime_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:lime_diamond_lantern:redstone=false:on=false additionallanterns:lime_diamond_lantern:redstone=true:on=true additionallanterns:lime_diorite_lantern:redstone=false:on=false additionallanterns:lime_diorite_lantern:redstone=true:on=true additionallanterns:lime_emerald_lantern:redstone=false:on=false additionallanterns:lime_emerald_lantern:redstone=true:on=true additionallanterns:lime_end_stone_lantern:redstone=false:on=false additionallanterns:lime_end_stone_lantern:redstone=true:on=true additionallanterns:lime_exposed_copper_lantern:redstone=false:on=false additionallanterns:lime_exposed_copper_lantern:redstone=true:on=true additionallanterns:lime_gold_lantern:redstone=false:on=false additionallanterns:lime_gold_lantern:redstone=true:on=true additionallanterns:lime_granite_lantern:redstone=false:on=false additionallanterns:lime_granite_lantern:redstone=true:on=true additionallanterns:lime_iron_lantern:redstone=false:on=false additionallanterns:lime_iron_lantern:redstone=true:on=true additionallanterns:lime_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:lime_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:lime_netherite_lantern:redstone=false:on=false additionallanterns:lime_netherite_lantern:redstone=true:on=true additionallanterns:lime_normal_lantern:redstone=false:on=false additionallanterns:lime_normal_lantern:redstone=true:on=true additionallanterns:lime_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:lime_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:lime_normal_sandstone_lantern:redstone=false:on=false additionallanterns:lime_normal_sandstone_lantern:redstone=true:on=true additionallanterns:lime_obsidian_lantern:redstone=false:on=false additionallanterns:lime_obsidian_lantern:redstone=true:on=true additionallanterns:lime_oxidized_copper_lantern:redstone=false:on=false additionallanterns:lime_oxidized_copper_lantern:redstone=true:on=true additionallanterns:lime_prismarine_lantern:redstone=false:on=false additionallanterns:lime_prismarine_lantern:redstone=true:on=true additionallanterns:lime_purpur_lantern:redstone=false:on=false additionallanterns:lime_purpur_lantern:redstone=true:on=true additionallanterns:lime_quartz_lantern:redstone=false:on=false additionallanterns:lime_quartz_lantern:redstone=true:on=true additionallanterns:lime_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:lime_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:lime_red_sandstone_lantern:redstone=false:on=false additionallanterns:lime_red_sandstone_lantern:redstone=true:on=true additionallanterns:lime_smooth_stone_lantern:redstone=false:on=false additionallanterns:lime_smooth_stone_lantern:redstone=true:on=true additionallanterns:lime_stone_bricks_lantern:redstone=false:on=false additionallanterns:lime_stone_bricks_lantern:redstone=true:on=true additionallanterns:lime_stone_lantern:redstone=false:on=false additionallanterns:lime_stone_lantern:redstone=true:on=true additionallanterns:lime_warped_lantern:redstone=false:on=false additionallanterns:lime_warped_lantern:redstone=true:on=true additionallanterns:lime_waxed_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_copper_lantern:redstone=true:on=true additionallanterns:lime_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:lime_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:lime_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:lime_weathered_copper_lantern:redstone=false:on=false additionallanterns:lime_weathered_copper_lantern:redstone=true:on=true additionallanterns:magenta_amethyst_lantern:redstone=false:on=false additionallanterns:magenta_amethyst_lantern:redstone=true:on=true additionallanterns:magenta_andesite_lantern:redstone=false:on=false additionallanterns:magenta_andesite_lantern:redstone=true:on=true additionallanterns:magenta_basalt_lantern:redstone=false:on=false additionallanterns:magenta_basalt_lantern:redstone=true:on=true additionallanterns:magenta_blackstone_lantern:redstone=false:on=false additionallanterns:magenta_blackstone_lantern:redstone=true:on=true additionallanterns:magenta_bone_lantern:redstone=false:on=false additionallanterns:magenta_bone_lantern:redstone=true:on=true additionallanterns:magenta_bricks_lantern:redstone=false:on=false additionallanterns:magenta_bricks_lantern:redstone=true:on=true additionallanterns:magenta_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:magenta_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:magenta_cobblestone_lantern:redstone=false:on=false additionallanterns:magenta_cobblestone_lantern:redstone=true:on=true additionallanterns:magenta_copper_lantern:redstone=false:on=false additionallanterns:magenta_copper_lantern:redstone=true:on=true additionallanterns:magenta_crimson_lantern:redstone=false:on=false additionallanterns:magenta_crimson_lantern:redstone=true:on=true additionallanterns:magenta_dark_prismarine_lantern:redstone=false:on=false additionallanterns:magenta_dark_prismarine_lantern:redstone=true:on=true additionallanterns:magenta_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:magenta_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:magenta_diamond_lantern:redstone=false:on=false additionallanterns:magenta_diamond_lantern:redstone=true:on=true additionallanterns:magenta_diorite_lantern:redstone=false:on=false additionallanterns:magenta_diorite_lantern:redstone=true:on=true additionallanterns:magenta_emerald_lantern:redstone=false:on=false additionallanterns:magenta_emerald_lantern:redstone=true:on=true additionallanterns:magenta_end_stone_lantern:redstone=false:on=false additionallanterns:magenta_end_stone_lantern:redstone=true:on=true additionallanterns:magenta_exposed_copper_lantern:redstone=false:on=false additionallanterns:magenta_exposed_copper_lantern:redstone=true:on=true additionallanterns:magenta_gold_lantern:redstone=false:on=false additionallanterns:magenta_gold_lantern:redstone=true:on=true additionallanterns:magenta_granite_lantern:redstone=false:on=false additionallanterns:magenta_granite_lantern:redstone=true:on=true additionallanterns:magenta_iron_lantern:redstone=false:on=false additionallanterns:magenta_iron_lantern:redstone=true:on=true additionallanterns:magenta_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:magenta_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:magenta_netherite_lantern:redstone=false:on=false additionallanterns:magenta_netherite_lantern:redstone=true:on=true additionallanterns:magenta_normal_lantern:redstone=false:on=false additionallanterns:magenta_normal_lantern:redstone=true:on=true additionallanterns:magenta_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:magenta_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:magenta_normal_sandstone_lantern:redstone=false:on=false additionallanterns:magenta_normal_sandstone_lantern:redstone=true:on=true additionallanterns:magenta_obsidian_lantern:redstone=false:on=false additionallanterns:magenta_obsidian_lantern:redstone=true:on=true additionallanterns:magenta_oxidized_copper_lantern:redstone=false:on=false additionallanterns:magenta_oxidized_copper_lantern:redstone=true:on=true additionallanterns:magenta_prismarine_lantern:redstone=false:on=false additionallanterns:magenta_prismarine_lantern:redstone=true:on=true additionallanterns:magenta_purpur_lantern:redstone=false:on=false additionallanterns:magenta_purpur_lantern:redstone=true:on=true additionallanterns:magenta_quartz_lantern:redstone=false:on=false additionallanterns:magenta_quartz_lantern:redstone=true:on=true additionallanterns:magenta_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:magenta_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:magenta_red_sandstone_lantern:redstone=false:on=false additionallanterns:magenta_red_sandstone_lantern:redstone=true:on=true additionallanterns:magenta_smooth_stone_lantern:redstone=false:on=false additionallanterns:magenta_smooth_stone_lantern:redstone=true:on=true additionallanterns:magenta_stone_bricks_lantern:redstone=false:on=false additionallanterns:magenta_stone_bricks_lantern:redstone=true:on=true additionallanterns:magenta_stone_lantern:redstone=false:on=false additionallanterns:magenta_stone_lantern:redstone=true:on=true additionallanterns:magenta_warped_lantern:redstone=false:on=false additionallanterns:magenta_warped_lantern:redstone=true:on=true additionallanterns:magenta_waxed_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_copper_lantern:redstone=true:on=true additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:magenta_weathered_copper_lantern:redstone=false:on=false additionallanterns:magenta_weathered_copper_lantern:redstone=true:on=true additionallanterns:mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:netherite_lantern:redstone=false:on=false additionallanterns:netherite_lantern:redstone=true:on=true additionallanterns:normal_lantern:redstone=false:on=false additionallanterns:normal_lantern:redstone=true:on=true additionallanterns:normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:normal_sandstone_lantern:redstone=false:on=false additionallanterns:normal_sandstone_lantern:redstone=true:on=true additionallanterns:obsidian_lantern:redstone=false:on=false additionallanterns:obsidian_lantern:redstone=true:on=true additionallanterns:orange_amethyst_lantern:redstone=false:on=false additionallanterns:orange_amethyst_lantern:redstone=true:on=true additionallanterns:orange_andesite_lantern:redstone=false:on=false additionallanterns:orange_andesite_lantern:redstone=true:on=true additionallanterns:orange_basalt_lantern:redstone=false:on=false additionallanterns:orange_basalt_lantern:redstone=true:on=true additionallanterns:orange_blackstone_lantern:redstone=false:on=false additionallanterns:orange_blackstone_lantern:redstone=true:on=true additionallanterns:orange_bone_lantern:redstone=false:on=false additionallanterns:orange_bone_lantern:redstone=true:on=true additionallanterns:orange_bricks_lantern:redstone=false:on=false additionallanterns:orange_bricks_lantern:redstone=true:on=true additionallanterns:orange_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:orange_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:orange_cobblestone_lantern:redstone=false:on=false additionallanterns:orange_cobblestone_lantern:redstone=true:on=true additionallanterns:orange_copper_lantern:redstone=false:on=false additionallanterns:orange_copper_lantern:redstone=true:on=true additionallanterns:orange_crimson_lantern:redstone=false:on=false additionallanterns:orange_crimson_lantern:redstone=true:on=true additionallanterns:orange_dark_prismarine_lantern:redstone=false:on=false additionallanterns:orange_dark_prismarine_lantern:redstone=true:on=true additionallanterns:orange_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:orange_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:orange_diamond_lantern:redstone=false:on=false additionallanterns:orange_diamond_lantern:redstone=true:on=true additionallanterns:orange_diorite_lantern:redstone=false:on=false additionallanterns:orange_diorite_lantern:redstone=true:on=true additionallanterns:orange_emerald_lantern:redstone=false:on=false additionallanterns:orange_emerald_lantern:redstone=true:on=true additionallanterns:orange_end_stone_lantern:redstone=false:on=false additionallanterns:orange_end_stone_lantern:redstone=true:on=true additionallanterns:orange_exposed_copper_lantern:redstone=false:on=false additionallanterns:orange_exposed_copper_lantern:redstone=true:on=true additionallanterns:orange_gold_lantern:redstone=false:on=false additionallanterns:orange_gold_lantern:redstone=true:on=true additionallanterns:orange_granite_lantern:redstone=false:on=false additionallanterns:orange_granite_lantern:redstone=true:on=true additionallanterns:orange_iron_lantern:redstone=false:on=false additionallanterns:orange_iron_lantern:redstone=true:on=true additionallanterns:orange_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:orange_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:orange_netherite_lantern:redstone=false:on=false additionallanterns:orange_netherite_lantern:redstone=true:on=true additionallanterns:orange_normal_lantern:redstone=false:on=false additionallanterns:orange_normal_lantern:redstone=true:on=true additionallanterns:orange_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:orange_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:orange_normal_sandstone_lantern:redstone=false:on=false additionallanterns:orange_normal_sandstone_lantern:redstone=true:on=true additionallanterns:orange_obsidian_lantern:redstone=false:on=false additionallanterns:orange_obsidian_lantern:redstone=true:on=true additionallanterns:orange_oxidized_copper_lantern:redstone=false:on=false additionallanterns:orange_oxidized_copper_lantern:redstone=true:on=true additionallanterns:orange_prismarine_lantern:redstone=false:on=false additionallanterns:orange_prismarine_lantern:redstone=true:on=true additionallanterns:orange_purpur_lantern:redstone=false:on=false additionallanterns:orange_purpur_lantern:redstone=true:on=true additionallanterns:orange_quartz_lantern:redstone=false:on=false additionallanterns:orange_quartz_lantern:redstone=true:on=true additionallanterns:orange_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:orange_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:orange_red_sandstone_lantern:redstone=false:on=false additionallanterns:orange_red_sandstone_lantern:redstone=true:on=true additionallanterns:orange_smooth_stone_lantern:redstone=false:on=false additionallanterns:orange_smooth_stone_lantern:redstone=true:on=true additionallanterns:orange_stone_bricks_lantern:redstone=false:on=false additionallanterns:orange_stone_bricks_lantern:redstone=true:on=true additionallanterns:orange_stone_lantern:redstone=false:on=false additionallanterns:orange_stone_lantern:redstone=true:on=true additionallanterns:orange_warped_lantern:redstone=false:on=false additionallanterns:orange_warped_lantern:redstone=true:on=true additionallanterns:orange_waxed_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_copper_lantern:redstone=true:on=true additionallanterns:orange_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:orange_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:orange_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:orange_weathered_copper_lantern:redstone=false:on=false additionallanterns:orange_weathered_copper_lantern:redstone=true:on=true additionallanterns:oxidized_copper_lantern:redstone=false:on=false additionallanterns:oxidized_copper_lantern:redstone=true:on=true additionallanterns:pink_amethyst_lantern:redstone=false:on=false additionallanterns:pink_amethyst_lantern:redstone=true:on=true additionallanterns:pink_andesite_lantern:redstone=false:on=false additionallanterns:pink_andesite_lantern:redstone=true:on=true additionallanterns:pink_basalt_lantern:redstone=false:on=false additionallanterns:pink_basalt_lantern:redstone=true:on=true additionallanterns:pink_blackstone_lantern:redstone=false:on=false additionallanterns:pink_blackstone_lantern:redstone=true:on=true additionallanterns:pink_bone_lantern:redstone=false:on=false additionallanterns:pink_bone_lantern:redstone=true:on=true additionallanterns:pink_bricks_lantern:redstone=false:on=false additionallanterns:pink_bricks_lantern:redstone=true:on=true additionallanterns:pink_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:pink_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:pink_cobblestone_lantern:redstone=false:on=false additionallanterns:pink_cobblestone_lantern:redstone=true:on=true additionallanterns:pink_copper_lantern:redstone=false:on=false additionallanterns:pink_copper_lantern:redstone=true:on=true additionallanterns:pink_crimson_lantern:redstone=false:on=false additionallanterns:pink_crimson_lantern:redstone=true:on=true additionallanterns:pink_dark_prismarine_lantern:redstone=false:on=false additionallanterns:pink_dark_prismarine_lantern:redstone=true:on=true additionallanterns:pink_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:pink_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:pink_diamond_lantern:redstone=false:on=false additionallanterns:pink_diamond_lantern:redstone=true:on=true additionallanterns:pink_diorite_lantern:redstone=false:on=false additionallanterns:pink_diorite_lantern:redstone=true:on=true additionallanterns:pink_emerald_lantern:redstone=false:on=false additionallanterns:pink_emerald_lantern:redstone=true:on=true additionallanterns:pink_end_stone_lantern:redstone=false:on=false additionallanterns:pink_end_stone_lantern:redstone=true:on=true additionallanterns:pink_exposed_copper_lantern:redstone=false:on=false additionallanterns:pink_exposed_copper_lantern:redstone=true:on=true additionallanterns:pink_gold_lantern:redstone=false:on=false additionallanterns:pink_gold_lantern:redstone=true:on=true additionallanterns:pink_granite_lantern:redstone=false:on=false additionallanterns:pink_granite_lantern:redstone=true:on=true additionallanterns:pink_iron_lantern:redstone=false:on=false additionallanterns:pink_iron_lantern:redstone=true:on=true additionallanterns:pink_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:pink_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:pink_netherite_lantern:redstone=false:on=false additionallanterns:pink_netherite_lantern:redstone=true:on=true additionallanterns:pink_normal_lantern:redstone=false:on=false additionallanterns:pink_normal_lantern:redstone=true:on=true additionallanterns:pink_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:pink_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:pink_normal_sandstone_lantern:redstone=false:on=false additionallanterns:pink_normal_sandstone_lantern:redstone=true:on=true additionallanterns:pink_obsidian_lantern:redstone=false:on=false additionallanterns:pink_obsidian_lantern:redstone=true:on=true additionallanterns:pink_oxidized_copper_lantern:redstone=false:on=false additionallanterns:pink_oxidized_copper_lantern:redstone=true:on=true additionallanterns:pink_prismarine_lantern:redstone=false:on=false additionallanterns:pink_prismarine_lantern:redstone=true:on=true additionallanterns:pink_purpur_lantern:redstone=false:on=false additionallanterns:pink_purpur_lantern:redstone=true:on=true additionallanterns:pink_quartz_lantern:redstone=false:on=false additionallanterns:pink_quartz_lantern:redstone=true:on=true additionallanterns:pink_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:pink_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:pink_red_sandstone_lantern:redstone=false:on=false additionallanterns:pink_red_sandstone_lantern:redstone=true:on=true additionallanterns:pink_smooth_stone_lantern:redstone=false:on=false additionallanterns:pink_smooth_stone_lantern:redstone=true:on=true additionallanterns:pink_stone_bricks_lantern:redstone=false:on=false additionallanterns:pink_stone_bricks_lantern:redstone=true:on=true additionallanterns:pink_stone_lantern:redstone=false:on=false additionallanterns:pink_stone_lantern:redstone=true:on=true additionallanterns:pink_warped_lantern:redstone=false:on=false additionallanterns:pink_warped_lantern:redstone=true:on=true additionallanterns:pink_waxed_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_copper_lantern:redstone=true:on=true additionallanterns:pink_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:pink_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:pink_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:pink_weathered_copper_lantern:redstone=false:on=false additionallanterns:pink_weathered_copper_lantern:redstone=true:on=true additionallanterns:prismarine_lantern:redstone=false:on=false additionallanterns:prismarine_lantern:redstone=true:on=true additionallanterns:purple_amethyst_lantern:redstone=false:on=false additionallanterns:purple_amethyst_lantern:redstone=true:on=true additionallanterns:purple_andesite_lantern:redstone=false:on=false additionallanterns:purple_andesite_lantern:redstone=true:on=true additionallanterns:purple_basalt_lantern:redstone=false:on=false additionallanterns:purple_basalt_lantern:redstone=true:on=true additionallanterns:purple_blackstone_lantern:redstone=false:on=false additionallanterns:purple_blackstone_lantern:redstone=true:on=true additionallanterns:purple_bone_lantern:redstone=false:on=false additionallanterns:purple_bone_lantern:redstone=true:on=true additionallanterns:purple_bricks_lantern:redstone=false:on=false additionallanterns:purple_bricks_lantern:redstone=true:on=true additionallanterns:purple_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:purple_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:purple_cobblestone_lantern:redstone=false:on=false additionallanterns:purple_cobblestone_lantern:redstone=true:on=true additionallanterns:purple_copper_lantern:redstone=false:on=false additionallanterns:purple_copper_lantern:redstone=true:on=true additionallanterns:purple_crimson_lantern:redstone=false:on=false additionallanterns:purple_crimson_lantern:redstone=true:on=true additionallanterns:purple_dark_prismarine_lantern:redstone=false:on=false additionallanterns:purple_dark_prismarine_lantern:redstone=true:on=true additionallanterns:purple_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:purple_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:purple_diamond_lantern:redstone=false:on=false additionallanterns:purple_diamond_lantern:redstone=true:on=true additionallanterns:purple_diorite_lantern:redstone=false:on=false additionallanterns:purple_diorite_lantern:redstone=true:on=true additionallanterns:purple_emerald_lantern:redstone=false:on=false additionallanterns:purple_emerald_lantern:redstone=true:on=true additionallanterns:purple_end_stone_lantern:redstone=false:on=false additionallanterns:purple_end_stone_lantern:redstone=true:on=true additionallanterns:purple_exposed_copper_lantern:redstone=false:on=false additionallanterns:purple_exposed_copper_lantern:redstone=true:on=true additionallanterns:purple_gold_lantern:redstone=false:on=false additionallanterns:purple_gold_lantern:redstone=true:on=true additionallanterns:purple_granite_lantern:redstone=false:on=false additionallanterns:purple_granite_lantern:redstone=true:on=true additionallanterns:purple_iron_lantern:redstone=false:on=false additionallanterns:purple_iron_lantern:redstone=true:on=true additionallanterns:purple_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:purple_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:purple_netherite_lantern:redstone=false:on=false additionallanterns:purple_netherite_lantern:redstone=true:on=true additionallanterns:purple_normal_lantern:redstone=false:on=false additionallanterns:purple_normal_lantern:redstone=true:on=true additionallanterns:purple_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:purple_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:purple_normal_sandstone_lantern:redstone=false:on=false additionallanterns:purple_normal_sandstone_lantern:redstone=true:on=true additionallanterns:purple_obsidian_lantern:redstone=false:on=false additionallanterns:purple_obsidian_lantern:redstone=true:on=true additionallanterns:purple_oxidized_copper_lantern:redstone=false:on=false additionallanterns:purple_oxidized_copper_lantern:redstone=true:on=true additionallanterns:purple_prismarine_lantern:redstone=false:on=false additionallanterns:purple_prismarine_lantern:redstone=true:on=true additionallanterns:purple_purpur_lantern:redstone=false:on=false additionallanterns:purple_purpur_lantern:redstone=true:on=true additionallanterns:purple_quartz_lantern:redstone=false:on=false additionallanterns:purple_quartz_lantern:redstone=true:on=true additionallanterns:purple_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:purple_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:purple_red_sandstone_lantern:redstone=false:on=false additionallanterns:purple_red_sandstone_lantern:redstone=true:on=true additionallanterns:purple_smooth_stone_lantern:redstone=false:on=false additionallanterns:purple_smooth_stone_lantern:redstone=true:on=true additionallanterns:purple_stone_bricks_lantern:redstone=false:on=false additionallanterns:purple_stone_bricks_lantern:redstone=true:on=true additionallanterns:purple_stone_lantern:redstone=false:on=false additionallanterns:purple_stone_lantern:redstone=true:on=true additionallanterns:purple_warped_lantern:redstone=false:on=false additionallanterns:purple_warped_lantern:redstone=true:on=true additionallanterns:purple_waxed_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_copper_lantern:redstone=true:on=true additionallanterns:purple_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:purple_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:purple_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:purple_weathered_copper_lantern:redstone=false:on=false additionallanterns:purple_weathered_copper_lantern:redstone=true:on=true additionallanterns:purpur_lantern:redstone=false:on=false additionallanterns:purpur_lantern:redstone=true:on=true additionallanterns:quartz_lantern:redstone=false:on=false additionallanterns:quartz_lantern:redstone=true:on=true additionallanterns:red_amethyst_lantern:redstone=false:on=false additionallanterns:red_amethyst_lantern:redstone=true:on=true additionallanterns:red_andesite_lantern:redstone=false:on=false additionallanterns:red_andesite_lantern:redstone=true:on=true additionallanterns:red_basalt_lantern:redstone=false:on=false additionallanterns:red_basalt_lantern:redstone=true:on=true additionallanterns:red_blackstone_lantern:redstone=false:on=false additionallanterns:red_blackstone_lantern:redstone=true:on=true additionallanterns:red_bone_lantern:redstone=false:on=false additionallanterns:red_bone_lantern:redstone=true:on=true additionallanterns:red_bricks_lantern:redstone=false:on=false additionallanterns:red_bricks_lantern:redstone=true:on=true additionallanterns:red_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:red_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:red_cobblestone_lantern:redstone=false:on=false additionallanterns:red_cobblestone_lantern:redstone=true:on=true additionallanterns:red_copper_lantern:redstone=false:on=false additionallanterns:red_copper_lantern:redstone=true:on=true additionallanterns:red_crimson_lantern:redstone=false:on=false additionallanterns:red_crimson_lantern:redstone=true:on=true additionallanterns:red_dark_prismarine_lantern:redstone=false:on=false additionallanterns:red_dark_prismarine_lantern:redstone=true:on=true additionallanterns:red_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:red_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:red_diamond_lantern:redstone=false:on=false additionallanterns:red_diamond_lantern:redstone=true:on=true additionallanterns:red_diorite_lantern:redstone=false:on=false additionallanterns:red_diorite_lantern:redstone=true:on=true additionallanterns:red_emerald_lantern:redstone=false:on=false additionallanterns:red_emerald_lantern:redstone=true:on=true additionallanterns:red_end_stone_lantern:redstone=false:on=false additionallanterns:red_end_stone_lantern:redstone=true:on=true additionallanterns:red_exposed_copper_lantern:redstone=false:on=false additionallanterns:red_exposed_copper_lantern:redstone=true:on=true additionallanterns:red_gold_lantern:redstone=false:on=false additionallanterns:red_gold_lantern:redstone=true:on=true additionallanterns:red_granite_lantern:redstone=false:on=false additionallanterns:red_granite_lantern:redstone=true:on=true additionallanterns:red_iron_lantern:redstone=false:on=false additionallanterns:red_iron_lantern:redstone=true:on=true additionallanterns:red_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:red_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:red_nether_bricks_lantern:redstone=false:on=false additionallanterns:red_nether_bricks_lantern:redstone=true:on=true additionallanterns:red_netherite_lantern:redstone=false:on=false additionallanterns:red_netherite_lantern:redstone=true:on=true additionallanterns:red_normal_lantern:redstone=false:on=false additionallanterns:red_normal_lantern:redstone=true:on=true additionallanterns:red_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:red_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:red_normal_sandstone_lantern:redstone=false:on=false additionallanterns:red_normal_sandstone_lantern:redstone=true:on=true additionallanterns:red_obsidian_lantern:redstone=false:on=false additionallanterns:red_obsidian_lantern:redstone=true:on=true additionallanterns:red_oxidized_copper_lantern:redstone=false:on=false additionallanterns:red_oxidized_copper_lantern:redstone=true:on=true additionallanterns:red_prismarine_lantern:redstone=false:on=false additionallanterns:red_prismarine_lantern:redstone=true:on=true additionallanterns:red_purpur_lantern:redstone=false:on=false additionallanterns:red_purpur_lantern:redstone=true:on=true additionallanterns:red_quartz_lantern:redstone=false:on=false additionallanterns:red_quartz_lantern:redstone=true:on=true additionallanterns:red_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:red_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:red_red_sandstone_lantern:redstone=false:on=false additionallanterns:red_red_sandstone_lantern:redstone=true:on=true additionallanterns:red_sandstone_lantern:redstone=false:on=false additionallanterns:red_sandstone_lantern:redstone=true:on=true additionallanterns:red_smooth_stone_lantern:redstone=false:on=false additionallanterns:red_smooth_stone_lantern:redstone=true:on=true additionallanterns:red_stone_bricks_lantern:redstone=false:on=false additionallanterns:red_stone_bricks_lantern:redstone=true:on=true additionallanterns:red_stone_lantern:redstone=false:on=false additionallanterns:red_stone_lantern:redstone=true:on=true additionallanterns:red_warped_lantern:redstone=false:on=false additionallanterns:red_warped_lantern:redstone=true:on=true additionallanterns:red_waxed_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_copper_lantern:redstone=true:on=true additionallanterns:red_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:red_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:red_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:red_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:red_weathered_copper_lantern:redstone=false:on=false additionallanterns:red_weathered_copper_lantern:redstone=true:on=true additionallanterns:smooth_stone_lantern:redstone=false:on=false additionallanterns:smooth_stone_lantern:redstone=true:on=true additionallanterns:stone_bricks_lantern:redstone=false:on=false additionallanterns:stone_bricks_lantern:redstone=true:on=true additionallanterns:stone_lantern:redstone=false:on=false additionallanterns:stone_lantern:redstone=true:on=true additionallanterns:warped_lantern:redstone=false:on=false additionallanterns:warped_lantern:redstone=true:on=true additionallanterns:waxed_copper_lantern:redstone=false:on=false additionallanterns:waxed_copper_lantern:redstone=true:on=true additionallanterns:waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:weathered_copper_lantern:redstone=false:on=false additionallanterns:weathered_copper_lantern:redstone=true:on=true additionallanterns:white_amethyst_lantern:redstone=false:on=false additionallanterns:white_amethyst_lantern:redstone=true:on=true additionallanterns:white_andesite_lantern:redstone=false:on=false additionallanterns:white_andesite_lantern:redstone=true:on=true additionallanterns:white_basalt_lantern:redstone=false:on=false additionallanterns:white_basalt_lantern:redstone=true:on=true additionallanterns:white_blackstone_lantern:redstone=false:on=false additionallanterns:white_blackstone_lantern:redstone=true:on=true additionallanterns:white_bone_lantern:redstone=false:on=false additionallanterns:white_bone_lantern:redstone=true:on=true additionallanterns:white_bricks_lantern:redstone=false:on=false additionallanterns:white_bricks_lantern:redstone=true:on=true additionallanterns:white_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:white_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:white_cobblestone_lantern:redstone=false:on=false additionallanterns:white_cobblestone_lantern:redstone=true:on=true additionallanterns:white_copper_lantern:redstone=false:on=false additionallanterns:white_copper_lantern:redstone=true:on=true additionallanterns:white_crimson_lantern:redstone=false:on=false additionallanterns:white_crimson_lantern:redstone=true:on=true additionallanterns:white_dark_prismarine_lantern:redstone=false:on=false additionallanterns:white_dark_prismarine_lantern:redstone=true:on=true additionallanterns:white_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:white_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:white_diamond_lantern:redstone=false:on=false additionallanterns:white_diamond_lantern:redstone=true:on=true additionallanterns:white_diorite_lantern:redstone=false:on=false additionallanterns:white_diorite_lantern:redstone=true:on=true additionallanterns:white_emerald_lantern:redstone=false:on=false additionallanterns:white_emerald_lantern:redstone=true:on=true additionallanterns:white_end_stone_lantern:redstone=false:on=false additionallanterns:white_end_stone_lantern:redstone=true:on=true additionallanterns:white_exposed_copper_lantern:redstone=false:on=false additionallanterns:white_exposed_copper_lantern:redstone=true:on=true additionallanterns:white_gold_lantern:redstone=false:on=false additionallanterns:white_gold_lantern:redstone=true:on=true additionallanterns:white_granite_lantern:redstone=false:on=false additionallanterns:white_granite_lantern:redstone=true:on=true additionallanterns:white_iron_lantern:redstone=false:on=false additionallanterns:white_iron_lantern:redstone=true:on=true additionallanterns:white_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:white_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:white_netherite_lantern:redstone=false:on=false additionallanterns:white_netherite_lantern:redstone=true:on=true additionallanterns:white_normal_lantern:redstone=false:on=false additionallanterns:white_normal_lantern:redstone=true:on=true additionallanterns:white_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:white_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:white_normal_sandstone_lantern:redstone=false:on=false additionallanterns:white_normal_sandstone_lantern:redstone=true:on=true additionallanterns:white_obsidian_lantern:redstone=false:on=false additionallanterns:white_obsidian_lantern:redstone=true:on=true additionallanterns:white_oxidized_copper_lantern:redstone=false:on=false additionallanterns:white_oxidized_copper_lantern:redstone=true:on=true additionallanterns:white_prismarine_lantern:redstone=false:on=false additionallanterns:white_prismarine_lantern:redstone=true:on=true additionallanterns:white_purpur_lantern:redstone=false:on=false additionallanterns:white_purpur_lantern:redstone=true:on=true additionallanterns:white_quartz_lantern:redstone=false:on=false additionallanterns:white_quartz_lantern:redstone=true:on=true additionallanterns:white_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:white_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:white_red_sandstone_lantern:redstone=false:on=false additionallanterns:white_red_sandstone_lantern:redstone=true:on=true additionallanterns:white_smooth_stone_lantern:redstone=false:on=false additionallanterns:white_smooth_stone_lantern:redstone=true:on=true additionallanterns:white_stone_bricks_lantern:redstone=false:on=false additionallanterns:white_stone_bricks_lantern:redstone=true:on=true additionallanterns:white_stone_lantern:redstone=false:on=false additionallanterns:white_stone_lantern:redstone=true:on=true additionallanterns:white_warped_lantern:redstone=false:on=false additionallanterns:white_warped_lantern:redstone=true:on=true additionallanterns:white_waxed_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_copper_lantern:redstone=true:on=true additionallanterns:white_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:white_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:white_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:white_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:white_weathered_copper_lantern:redstone=false:on=false additionallanterns:white_weathered_copper_lantern:redstone=true:on=true additionallanterns:yellow_amethyst_lantern:redstone=false:on=false additionallanterns:yellow_amethyst_lantern:redstone=true:on=true additionallanterns:yellow_andesite_lantern:redstone=false:on=false additionallanterns:yellow_andesite_lantern:redstone=true:on=true additionallanterns:yellow_basalt_lantern:redstone=false:on=false additionallanterns:yellow_basalt_lantern:redstone=true:on=true additionallanterns:yellow_blackstone_lantern:redstone=false:on=false additionallanterns:yellow_blackstone_lantern:redstone=true:on=true additionallanterns:yellow_bone_lantern:redstone=false:on=false additionallanterns:yellow_bone_lantern:redstone=true:on=true additionallanterns:yellow_bricks_lantern:redstone=false:on=false additionallanterns:yellow_bricks_lantern:redstone=true:on=true additionallanterns:yellow_cobbled_deepslate_lantern:redstone=false:on=false additionallanterns:yellow_cobbled_deepslate_lantern:redstone=true:on=true additionallanterns:yellow_cobblestone_lantern:redstone=false:on=false additionallanterns:yellow_cobblestone_lantern:redstone=true:on=true additionallanterns:yellow_copper_lantern:redstone=false:on=false additionallanterns:yellow_copper_lantern:redstone=true:on=true additionallanterns:yellow_crimson_lantern:redstone=false:on=false additionallanterns:yellow_crimson_lantern:redstone=true:on=true additionallanterns:yellow_dark_prismarine_lantern:redstone=false:on=false additionallanterns:yellow_dark_prismarine_lantern:redstone=true:on=true additionallanterns:yellow_deepslate_bricks_lantern:redstone=false:on=false additionallanterns:yellow_deepslate_bricks_lantern:redstone=true:on=true additionallanterns:yellow_diamond_lantern:redstone=false:on=false additionallanterns:yellow_diamond_lantern:redstone=true:on=true additionallanterns:yellow_diorite_lantern:redstone=false:on=false additionallanterns:yellow_diorite_lantern:redstone=true:on=true additionallanterns:yellow_emerald_lantern:redstone=false:on=false additionallanterns:yellow_emerald_lantern:redstone=true:on=true additionallanterns:yellow_end_stone_lantern:redstone=false:on=false additionallanterns:yellow_end_stone_lantern:redstone=true:on=true additionallanterns:yellow_exposed_copper_lantern:redstone=false:on=false additionallanterns:yellow_exposed_copper_lantern:redstone=true:on=true additionallanterns:yellow_gold_lantern:redstone=false:on=false additionallanterns:yellow_gold_lantern:redstone=true:on=true additionallanterns:yellow_granite_lantern:redstone=false:on=false additionallanterns:yellow_granite_lantern:redstone=true:on=true additionallanterns:yellow_iron_lantern:redstone=false:on=false additionallanterns:yellow_iron_lantern:redstone=true:on=true additionallanterns:yellow_mossy_cobblestone_lantern:redstone=false:on=false additionallanterns:yellow_mossy_cobblestone_lantern:redstone=true:on=true additionallanterns:yellow_netherite_lantern:redstone=false:on=false additionallanterns:yellow_netherite_lantern:redstone=true:on=true additionallanterns:yellow_normal_lantern:redstone=false:on=false additionallanterns:yellow_normal_lantern:redstone=true:on=true additionallanterns:yellow_normal_nether_bricks_lantern:redstone=false:on=false additionallanterns:yellow_normal_nether_bricks_lantern:redstone=true:on=true additionallanterns:yellow_normal_sandstone_lantern:redstone=false:on=false additionallanterns:yellow_normal_sandstone_lantern:redstone=true:on=true additionallanterns:yellow_obsidian_lantern:redstone=false:on=false additionallanterns:yellow_obsidian_lantern:redstone=true:on=true additionallanterns:yellow_oxidized_copper_lantern:redstone=false:on=false additionallanterns:yellow_oxidized_copper_lantern:redstone=true:on=true additionallanterns:yellow_prismarine_lantern:redstone=false:on=false additionallanterns:yellow_prismarine_lantern:redstone=true:on=true additionallanterns:yellow_purpur_lantern:redstone=false:on=false additionallanterns:yellow_purpur_lantern:redstone=true:on=true additionallanterns:yellow_quartz_lantern:redstone=false:on=false additionallanterns:yellow_quartz_lantern:redstone=true:on=true additionallanterns:yellow_red_nether_bricks_lantern:redstone=false:on=false additionallanterns:yellow_red_nether_bricks_lantern:redstone=true:on=true additionallanterns:yellow_red_sandstone_lantern:redstone=false:on=false additionallanterns:yellow_red_sandstone_lantern:redstone=true:on=true additionallanterns:yellow_smooth_stone_lantern:redstone=false:on=false additionallanterns:yellow_smooth_stone_lantern:redstone=true:on=true additionallanterns:yellow_stone_bricks_lantern:redstone=false:on=false additionallanterns:yellow_stone_bricks_lantern:redstone=true:on=true additionallanterns:yellow_stone_lantern:redstone=false:on=false additionallanterns:yellow_stone_lantern:redstone=true:on=true additionallanterns:yellow_warped_lantern:redstone=false:on=false additionallanterns:yellow_warped_lantern:redstone=true:on=true additionallanterns:yellow_waxed_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_copper_lantern:redstone=true:on=true additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=true:on=true additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=true:on=true additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=false:on=false additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=true:on=true additionallanterns:yellow_weathered_copper_lantern:redstone=false:on=false additionallanterns:yellow_weathered_copper_lantern:redstone=true:on=true \ -\ -additionalplacements:enderio.painted_slab additionalplacements:enderio.painted_stairs additionalplacements:enderio.painted_wooden_pressure_plate additionalplacements:extshape_blockus.membrane_pressure_plate additionalplacements:extshape_blockus.membrane_slab additionalplacements:extshape_blockus.membrane_stairs additionalplacements:extshape_blockus.rainbow_pressure_plate additionalplacements:extshape_blockus.rainbow_slab additionalplacements:extshape_blockus.rainbow_stairs additionalplacements:extshape_blockus.stars_pressure_plate additionalplacements:extshape_blockus.stars_slab additionalplacements:extshape_blockus.stars_stairs \ -\ -adventurez:piglin_flag \ -\ -ae2:matrix_frame ae2:paint:light_level=0 ae2:tiny_tnt \ -\ -aether:boss_doorway_angelic_stone:invisible=true aether:boss_doorway_carved_stone:invisible=true aether:boss_doorway_hellfire_stone:invisible=true aether:boss_doorway_light_angelic_stone:invisible=true aether:boss_doorway_light_hellfire_stone:invisible=true aether:boss_doorway_sentry_stone:invisible=true \ -\ -amendments:createaddition/double_chocolate_cake amendments:createaddition/double_honey_cake amendments:directional_cake amendments:double_cake amendments:wall_lantern:light_level=0 amendments:wall_lantern:light_level=1 amendments:wall_lantern:light_level=11 amendments:wall_lantern:light_level=12 amendments:wall_lantern:light_level=13 amendments:wall_lantern:light_level=14 amendments:wall_lantern:light_level=2 amendments:wall_lantern:light_level=3 amendments:wall_lantern:light_level=4 amendments:wall_lantern:light_level=5 amendments:wall_lantern:light_level=6 amendments:wall_lantern:light_level=7 amendments:wall_lantern:light_level=8 amendments:wall_lantern:light_level=9 \ -\ -another_furniture:black_curtain another_furniture:black_lamp:lit=false another_furniture:black_sofa another_furniture:black_stool another_furniture:black_tall_stool another_furniture:blue_curtain another_furniture:blue_lamp:lit=false another_furniture:blue_sofa another_furniture:blue_stool another_furniture:blue_tall_stool another_furniture:brown_curtain another_furniture:brown_lamp:lit=false another_furniture:brown_sofa another_furniture:brown_stool another_furniture:brown_tall_stool another_furniture:cyan_curtain another_furniture:cyan_lamp:lit=false another_furniture:cyan_sofa another_furniture:cyan_stool another_furniture:cyan_tall_stool another_furniture:gray_curtain another_furniture:gray_lamp:lit=false another_furniture:gray_sofa another_furniture:gray_stool another_furniture:gray_tall_stool another_furniture:green_curtain another_furniture:green_lamp:lit=false another_furniture:green_sofa another_furniture:green_stool another_furniture:green_tall_stool another_furniture:light_blue_curtain another_furniture:light_blue_lamp:lit=false another_furniture:light_blue_sofa another_furniture:light_blue_stool another_furniture:light_blue_tall_stool another_furniture:light_gray_curtain another_furniture:light_gray_lamp:lit=false another_furniture:light_gray_sofa another_furniture:light_gray_stool another_furniture:light_gray_tall_stool another_furniture:lime_curtain another_furniture:lime_lamp:lit=false another_furniture:lime_sofa another_furniture:lime_stool another_furniture:lime_tall_stool another_furniture:magenta_curtain another_furniture:magenta_lamp:lit=false another_furniture:magenta_sofa another_furniture:magenta_stool another_furniture:magenta_tall_stool another_furniture:orange_curtain another_furniture:orange_lamp:lit=false another_furniture:orange_sofa another_furniture:orange_stool another_furniture:orange_tall_stool another_furniture:pink_curtain another_furniture:pink_lamp:lit=false another_furniture:pink_sofa another_furniture:pink_stool another_furniture:pink_tall_stool another_furniture:purple_curtain another_furniture:purple_lamp:lit=false another_furniture:purple_sofa another_furniture:purple_stool another_furniture:purple_tall_stool another_furniture:red_curtain another_furniture:red_lamp:lit=false another_furniture:red_sofa another_furniture:red_stool another_furniture:red_tall_stool another_furniture:white_curtain another_furniture:white_lamp:lit=false another_furniture:white_sofa another_furniture:white_stool another_furniture:white_tall_stool another_furniture:yellow_curtain another_furniture:yellow_lamp:lit=false another_furniture:yellow_sofa another_furniture:yellow_stool another_furniture:yellow_tall_stool \ -\ -aquamirae:painting_anglerfish aquamirae:painting_aurora aquamirae:painting_oxygelium aquamirae:painting_tortured_soul \ -\ -ars_nouveau:alakarkinos_hat ars_nouveau:bastion_pod ars_nouveau:bombegranate_pod ars_nouveau:decor_blossom ars_nouveau:frostaya_pod ars_nouveau:intangible_air ars_nouveau:light_block ars_nouveau:mendosteen_pod ars_nouveau:particle_block ars_nouveau:scryers_crystal ars_nouveau:temporary_block ars_nouveau:temporary_light_block \ -\ -arsdelight:bastion_pie arsdelight:bombegrante_pie arsdelight:frostaya_pie arsdelight:honey_glazed_chimera arsdelight:mendosteen_pie arsdelight:wilden_salad \ -\ -beautify:bookstack beautify:botanist_workbench beautify:lamp_candelabra:on=false beautify:lamp_candelabra_black:on=false beautify:lamp_candelabra_blue:on=false beautify:lamp_candelabra_brown:on=false beautify:lamp_candelabra_cyan:on=false beautify:lamp_candelabra_gray:on=false beautify:lamp_candelabra_green:on=false beautify:lamp_candelabra_light_blue:on=false beautify:lamp_candelabra_light_gray:on=false beautify:lamp_candelabra_lime:on=false beautify:lamp_candelabra_magenta:on=false beautify:lamp_candelabra_orange:on=false beautify:lamp_candelabra_pink:on=false beautify:lamp_candelabra_purple:on=false beautify:lamp_candelabra_red:on=false beautify:lamp_candelabra_white:on=false beautify:lamp_candelabra_yellow:on=false beautify:lamp_jar:fill_level=0 beautify:rope \ -\ -betterend:azure_jadestone_flower_pot betterend:endstone_flower_pot betterend:flavolite_flower_pot betterend:menger_sponge betterend:menger_sponge_wet betterend:sandy_jadestone_flower_pot betterend:sulphuric_rock_flower_pot betterend:umbralith_flower_pot betterend:violecite_flower_pot betterend:virid_jadestone_flower_pot \ -\ -betternether:chest_of_drawers betternether:cincinnasite_forge betternether:geyser betternether:nether_mushroom_bar_stool betternether:nether_mushroom_button betternether:nether_mushroom_chair betternether:nether_mushroom_chest betternether:nether_mushroom_composter betternether:nether_mushroom_door betternether:nether_mushroom_fence betternether:nether_mushroom_gate betternether:nether_mushroom_ladder betternether:nether_mushroom_plate betternether:nether_mushroom_slab betternether:nether_mushroom_stairs betternether:nether_mushroom_taburet betternether:nether_mushroom_trapdoor betternether:nether_mushroom_wall betternether:nether_ruby_slab betternether:nether_ruby_stairs betternether:smoker \ -\ -bibliocraft:cookiejar \ -\ -biomemakeover:tall_brown_mushroom biomemakeover:tall_red_mushroom \ -\ -biomesoplenty:barnacles biomesoplenty:blackstone_spines biomesoplenty:bramble biomesoplenty:brimstone_bud biomesoplenty:brimstone_cluster biomesoplenty:dead_branch biomesoplenty:liquid_null biomesoplenty:null_block \ -\ -biomeswevegone:green_mushroom biomeswevegone:weeping_milkcap biomeswevegone:white_puffball biomeswevegone:wood_blewit \ -\ -blockcraftery:editable_block blockcraftery:editable_block_reinforced blockcraftery:editable_door blockcraftery:editable_door_reinforced blockcraftery:editable_double_slab blockcraftery:editable_double_slab_reinforced blockcraftery:editable_fence blockcraftery:editable_fence_reinforced blockcraftery:editable_inner_corner blockcraftery:editable_inner_corner_reinforced blockcraftery:editable_outer_corner blockcraftery:editable_outer_corner_reinforced blockcraftery:editable_pressure_plate_all blockcraftery:editable_pressure_plate_all_reinforced blockcraftery:editable_pressure_plate_items blockcraftery:editable_pressure_plate_items_reinforced blockcraftery:editable_pressure_plate_mobs blockcraftery:editable_pressure_plate_mobs_reinforced blockcraftery:editable_pressure_plate_player blockcraftery:editable_pressure_plate_player_reinforced blockcraftery:editable_slab blockcraftery:editable_slab_reinforced blockcraftery:editable_slant blockcraftery:editable_slant_reinforced blockcraftery:editable_stairs blockcraftery:editable_stairs_reinforced blockcraftery:editable_trap_door blockcraftery:editable_trap_door_reinforced blockcraftery:editable_wall blockcraftery:editable_wall_reinforced \ -\ -blue_skies:snowcap_mushroom \ -\ -born_in_chaos_v1:fel_soil born_in_chaos_v1:puddleof_stimulation born_in_chaos_v1:puddleofintoxication born_in_chaos_v1:tombstone_dark_titan_066 born_in_chaos_v1:tombstone_petasi \ -\ -bosses_of_mass_destruction:void_blossom_block \ -\ -bountifulfares:acacia_pickets bountifulfares:bamboo_pickets bountifulfares:birch_pickets bountifulfares:cherry_pickets bountifulfares:crimson_pickets bountifulfares:dark_oak_pickets bountifulfares:hoary_pickets bountifulfares:jungle_pickets bountifulfares:mangrove_pickets bountifulfares:oak_pickets bountifulfares:rotten_pickets bountifulfares:spruce_pickets bountifulfares:walnut_pickets bountifulfares:warped_pickets \ -\ -brewinandchewin:fiery_fondue_pot brewinandchewin:flaxen_cheese_wheel brewinandchewin:pizza brewinandchewin:quiche brewinandchewin:scarlet_cheese_wheel brewinandchewin:unripe_flaxen_cheese_wheel brewinandchewin:unripe_scarlet_cheese_wheel \ -\ -burnt:boiling_water burnt:flowing_boiling_water \ -\ -butcher:allblackcathead butcher:bat_headless butcher:bat_left_wing butcher:batcorpse butcher:bathead butcher:batrightwing butcher:blackcathead butcher:blackcatheadmount butcher:blood_liquid butcher:britishshorthaircatheadmount butcher:brown_llama_skin_rack butcher:brownllamahead butcher:brownllamaheadmount butcher:brownmooshroomhead butcher:calicocathead butcher:calicocatheadmount butcher:camelheadmount butcher:camelshead butcher:camelskinrack butcher:cathead butcher:cavespiderhead butcher:cavespiderheadmount butcher:chicken_corpse butcher:chicken_corpse_0_leg butcher:chicken_corpse_1leg butcher:chicken_corpse_beakless butcher:chicken_corpse_headless butcher:chicken_corpse_headless_wish butcher:chicken_corpse_skinned butcher:chicken_drained_corpse butcher:chicken_head butcher:chicken_head_beakless butcher:chickenheadmount butcher:cod_corpse butcher:colored_hanging_squid butcher:colored_squid_floor butcher:colored_squid_head butcher:coloredglowsquidfloor butcher:coloredglowsquidhead butcher:coloredhangingglowsquid butcher:cooked_pig_spit_roast butcher:cow_0leg butcher:cow_1_leg butcher:cow_2leg butcher:cow_3_leg butcher:cow_chuck butcher:cow_headf butcher:cow_headless butcher:cow_ribsteak butcher:cow_rump butcher:cow_shortplate butcher:cow_sirloin butcher:cow_skin_rack butcher:cow_tbone butcher:cowcorpse butcher:cowheadmount butcher:creamy_llama_head butcher:creamy_llama_skin_rack butcher:creamyllamaheadmount butcher:creeperheadmount butcher:dolphincorpse butcher:dolphincorpsedrained butcher:dolphincut_1 butcher:dolphincut_2 butcher:dolphincut_3 butcher:dolphinhead butcher:dolphinheadless butcher:dolphinheadmount butcher:dolphintailless butcher:drained_goat_corpse butcher:drained_hanging_cow butcher:drained_headless_brown_llama butcher:drained_headless_creamy_llama butcher:drained_headless_gray_llama butcher:drained_headless_white_llama butcher:drained_panda_corpse butcher:drained_rabbit_corpse butcher:drained_skinned_hanging_pig butcher:drained_turtle_corpse butcher:drained_villager_corpse butcher:drownedhead butcher:drownedheadmount butcher:emptyheadmount butcher:emptyskinrack butcher:endermanhead butcher:endermanheadmount butcher:featheredchickenhead butcher:fox_head_mount butcher:fox_skinned butcher:fox_skinned_head butcher:foxcorpse butcher:foxcut_1 butcher:foxcut_2 butcher:foxcut_3 butcher:foxcut_4 butcher:foxdrainedcorpse butcher:foxhead butcher:foxheadless butcher:foxlegless butcher:frog_1leg butcher:frog_2_leg butcher:frog_corpse butcher:frog_heart_removed butcher:frogcutopen butcher:frogpinned butcher:glowsquid_1leg butcher:glowsquid_2leg butcher:glowsquid_3leg butcher:glowsquid_4leg butcher:glowsquid_5leg butcher:glowsquid_6leg butcher:glowsquid_7leg butcher:glowsquid_8leg butcher:glowsquidfloor butcher:glowsquidhead butcher:glowsquidtable butcher:glowsquidtablewsides butcher:goat_0_leg butcher:goat_1_leg butcher:goat_2_leg butcher:goat_3leg butcher:goat_head_mount butcher:goat_loin butcher:goat_meat butcher:goat_rib butcher:goat_right_left butcher:goat_shank butcher:goat_shoulder butcher:goatcorpse butcher:goathead butcher:goatheadless butcher:gray_frog_1leg butcher:gray_frog_2_leg butcher:gray_frog_corpse butcher:gray_frog_cut_open butcher:gray_frog_heart_remove butcher:gray_frog_pinned butcher:gray_hanging_frog butcher:gray_llama_head butcher:gray_llama_skin_rack butcher:grayllamaheadmount butcher:halfcow butcher:hanging_bat_corpse butcher:hanging_chicken_skinned_corpse butcher:hanging_cow_right butcher:hanging_cow_right_left butcher:hanging_cow_right_left_middle butcher:hanging_drained_fox_corpse butcher:hanging_drained_panda_corpse butcher:hanging_drained_rabbit_corpse butcher:hanging_drained_sheep_corpse butcher:hanging_drained_turtle_corpse butcher:hanging_drained_villager butcher:hanging_fox_cut_2 butcher:hanging_fox_cut_3 butcher:hanging_fox_cut_4 butcher:hanging_fox_headless butcher:hanging_frog_corpse butcher:hanging_goat_cut butcher:hanging_hoglin_3 butcher:hanging_hoglin_cut_1 butcher:hanging_hoglin_cut_2 butcher:hanging_hoglin_drained butcher:hanging_hoglin_headless butcher:hanging_hoglin_legless butcher:hanging_llama_brown_headless butcher:hanging_llama_creamy_headless butcher:hanging_llama_cut_1 butcher:hanging_llama_cut_2 butcher:hanging_llama_cut_3 butcher:hanging_llama_cut_4 butcher:hanging_llama_gray_headless butcher:hanging_llama_white_headless butcher:hanging_panda_legless butcher:hanging_pandacut_1 butcher:hanging_pandacut_2 butcher:hanging_pandacut_3 butcher:hanging_pandacut_4 butcher:hanging_pig_headless butcher:hanging_pig_right butcher:hanging_pig_right_left butcher:hanging_pig_right_left_middle butcher:hanging_polarbear_drained butcher:hanging_sheep_headless butcher:hanging_sheep_right butcher:hanging_sheep_right_left butcher:hanging_sheep_right_left_middle butcher:hanging_skinned_drained_sheep butcher:hanging_skinned_fox butcher:hanging_skinned_llama butcher:hanging_skinned_panda butcher:hanging_snowydrainedfoxcorpse butcher:hanging_squid_2_leg butcher:hanging_squid_3_leg butcher:hanging_squid_4_leg butcher:hanging_squid_5_leg butcher:hanging_squid_6_leg butcher:hanging_squid_7_leg butcher:hanging_squidlegless butcher:hanging_villager_carcass butcher:hanging_villager_right_arm butcher:hanging_villager_right_left_arm butcher:hanging_villager_right_left_leg butcher:hanging_villager_right_leg butcher:hangingcod_1 butcher:hangingcod_2 butcher:hangingcod_3 butcher:hangingcod_4 butcher:hangingcod_5 butcher:hangingcowheadless butcher:hangingdraineddolphin butcher:hangingfoxcut_1 butcher:hangingfoxsnowyheadless butcher:hangingglowsquid butcher:hangingglowsquid_1leg butcher:hangingglowsquid_2leg butcher:hangingglowsquid_3leg butcher:hangingglowsquid_4leg butcher:hangingglowsquid_5leg butcher:hangingglowsquid_6leg butcher:hangingglowsquid_7leg butcher:hangingglowsquidlegless butcher:hanginggoatcorpse_1 butcher:hanginggoatdrained butcher:hanginggoatheadless butcher:hanginggoatright butcher:hanginggoatrightleftmiddle butcher:hanginglambrib butcher:hangingpandaheadless butcher:hangingplaceablelamb butcher:hangingpolarbearcut_1 butcher:hangingpolarbearcut_2 butcher:hangingpolarbearcut_3 butcher:hangingpolarbearcut_4 butcher:hangingpolarbearcut_5 butcher:hangingpolarbearheadless butcher:hangingpolarbearheadlessskinned butcher:hangingpolarbearlegless butcher:hangingsalmon_1 butcher:hangingsalmon_2 butcher:hangingsalmon_3 butcher:hangingsalmon_4 butcher:hangingsalmon_5 butcher:hangingskinnedpigheadless butcher:hangingskinnedpigright butcher:hangingskinnedpigrightleft butcher:hangingskinnedpigrlm butcher:hangingsquid butcher:hangingsquid_1leg butcher:hangingtbone butcher:hoglin butcher:hoglin_cut_1 butcher:hoglin_cut_2 butcher:hoglin_cut_3 butcher:hoglin_cut_4 butcher:hoglin_cut_5 butcher:hoglin_legless butcher:hoglindrained butcher:hoglinhead butcher:hoglinheadless butcher:hoglinheadmount butcher:horseblackheadmount butcher:horseblackskinrack butcher:horseblackskinracksalted butcher:horseblackskinrackwet butcher:horsebrownheadmount butcher:horsebrownskinrack butcher:horsebrownskinracksalted butcher:horsebrownskinrackwet butcher:horsechestnutheadmount butcher:horsechestnutskinrack butcher:horsechestnutskinracksalted butcher:horsechestnutskinrackwet butcher:horsecreamyheadmount butcher:horsecreamyskinrack butcher:horsecreamyskinracksalted butcher:horsecreamyskinrackwet butcher:horsedarkbrownheadmount butcher:horsedarkbrownskinrack butcher:horsedarkbrownskinracksalted butcher:horsedarkbrownskinrackwet butcher:horsegrayheadmount butcher:horsegrayskinrack butcher:horsegrayskinracksalted butcher:horsegrayskinrackwet butcher:horsewhiteheadmount butcher:horsewhiteskinrack butcher:horsewhiteskinracksalted butcher:horsewhiteskinrackwet butcher:huskhead butcher:huskheadmount butcher:infectedblood butcher:jelliecathead butcher:jelliecatheadmount butcher:largeemptyheadmount butcher:leather_rack butcher:llama_corpse_brown_headless butcher:llama_corpse_creamy butcher:llama_corpse_creamy_headless butcher:llama_corpse_gray butcher:llama_corpse_gray_headless butcher:llama_corpse_white_headless butcher:llama_corpsedrainedbrown butcher:llama_corpsedrainedcreamy butcher:llama_corpsedrainedgray butcher:llama_corpsedrainedwhite butcher:llama_cut_2 butcher:llama_cut_3 butcher:llama_cut_4 butcher:llama_cut_5 butcher:llamacorpsebrown butcher:llamacorpsesheared butcher:llamacorpsewhite butcher:llamacut_1 butcher:ocelothead butcher:ocelotheadmount butcher:orange_frog_1_leg butcher:orange_frog_2_leg butcher:orange_frog_corpse butcher:orange_frog_cut_open butcher:orange_frog_heart_remove butcher:orange_frog_pinned butcher:orange_hanging_frog_corpse butcher:panda_head_mount butcher:pandacorpse butcher:pandacut_1 butcher:pandacut_2 butcher:pandacut_3 butcher:pandacut_4 butcher:pandahead butcher:pandaheadless butcher:pandalegless butcher:pandaskinned butcher:persiancathead butcher:persiancatheadmount butcher:phantomhead butcher:pig_corpse_0_leg butcher:pig_corpse_2_leg butcher:pig_corpse_3_leg butcher:pig_corpse_drained butcher:pig_corpse_headless butcher:pig_ham butcher:pig_hanging_drained butcher:pig_head_mount butcher:pig_pork_loin butcher:pig_pork_shoulder butcher:pig_skin_rack butcher:pigcorpse butcher:pigcorpse_1leg butcher:pighead butcher:pigporkbelly butcher:pillagerheadmount butcher:placeablelambrib butcher:placeablelegoflamb butcher:placeabletbone butcher:polarbear_head_mount butcher:polarbear_headless_skinned butcher:polarbearcorpse butcher:polarbearcut_1 butcher:polarbearcut_2 butcher:polarbearcut_3 butcher:polarbearcut_4 butcher:polarbearcut_5 butcher:polarbeardrainedcorpse butcher:polarbearhead butcher:polarbearheadless butcher:polarbearleg_1 butcher:polarbearleg_2 butcher:polarbearleg_3 butcher:polarbearleg_4 butcher:puffercorpse butcher:rabbit_cut_2 butcher:rabbit_cut_3 butcher:rabbit_headless butcher:rabbit_legless butcher:rabbit_skinned butcher:rabbitcorpse butcher:rabbitcut_1 butcher:rabbithead butcher:ragdollcathead butcher:ragdollcatheadmount butcher:redcathead butcher:redcatheadmount butcher:redmooshroomhead butcher:salmoncorpse butcher:salted_brown_llama_skin_rack butcher:salted_cow_skin_rack butcher:salted_creamy_llama_skin_rack butcher:salted_gray_llama_skin_rack butcher:salted_pig_skin_rack butcher:salted_sheep_skin_rack butcher:salted_white_llama_skin_rack butcher:saltedcamelskinrack butcher:sheared_goat_corpse butcher:sheep_0_legs butcher:sheep_1_legs butcher:sheep_2_legs butcher:sheep_3legs butcher:sheep_corpse_drained butcher:sheep_head_mount butcher:sheep_headless butcher:sheep_loin butcher:sheep_meat butcher:sheep_rib butcher:sheep_shoulder butcher:sheep_sirloin butcher:sheep_skin_rack butcher:sheepcorpse butcher:sheephead butcher:shorthaircathead butcher:siamesecathead butcher:siamesecatheadmount butcher:skeletonheadmount butcher:skinned_cow_corpse butcher:skinned_drained_pig_corpse butcher:skinned_drained_sheep_corpse butcher:skinned_hanging_cow butcher:skinned_sheep_corpse butcher:skinnedhangingsheepheadless butcher:skinnedhangingsheepr butcher:skinnedhangingsheeprl butcher:skinnedhangingsheeprlm butcher:skinnedpigcarcass butcher:skinnedpigcorpse_0leg butcher:skinnedpigcorpse_1leg butcher:skinnedpigcorpse_2leg butcher:skinnedpigcorpse_3leg butcher:skinnedpigcorpseheadless butcher:skinnedpigham butcher:skinnedpigporkbelly butcher:skinnedpigporkloin butcher:skinnedpigporkshoulder butcher:skinnedsheep_0legs butcher:skinnedsheep_1legs butcher:skinnedsheep_2legs butcher:skinnedsheep_3legs butcher:skinnedsheepheadless butcher:skinnedsheeploin butcher:skinnedsheepmeat butcher:skinnedsheeprib butcher:skinnedsheepshoulder butcher:skinnedsheepsirloin butcher:snifferhead butcher:snifferheadmount butcher:snowydrainedcorpse butcher:snowyfoxcorpse butcher:snowyfoxhead butcher:snowyfoxheadmount butcher:spiderhead butcher:spiderheadmount butcher:squid_1_leg butcher:squid_2_leg butcher:squid_3_leg butcher:squid_4_leg butcher:squid_5_leg butcher:squid_6_leg butcher:squid_7_leg butcher:squid_8_leg butcher:squid_floor butcher:squid_head butcher:squid_table_w_sides butcher:squidtable butcher:tabbycathead butcher:tabbycatheadmount butcher:turtle_corpse_crack_1 butcher:turtle_corpse_crack_2 butcher:turtle_corpse_crack_3 butcher:turtle_corpse_crack_4 butcher:turtle_corpse_crack_5 butcher:turtle_corpse_crack_6 butcher:turtle_corpse_headless butcher:turtle_corpse_legless butcher:turtle_corpse_shell butcher:turtle_empty_shell butcher:turtlecorpse butcher:turtlehead butcher:tuxedocatheadmount butcher:villager_head butcher:villager_head_brain_remove butcher:villager_head_mount butcher:villager_head_nose_remove butcher:villagerbrain butcher:villagercarcass butcher:villagercorpse butcher:villagerheadless butcher:villagerheadscalped butcher:villagerrightarm butcher:villagerrightleftarm butcher:wet_brown_llama_skin_rack butcher:wet_cow_skin_rack butcher:wet_creamy_llama_skin_rack butcher:wet_gray_llama_skin_rack butcher:wet_pig_skin_rack butcher:wet_sheep_skin_rack butcher:wet_white_llama_skin_rack butcher:wetcamelskinrack butcher:white_llama_head butcher:white_llama_skin_rack butcher:whitecathead butcher:whitecatheadmount butcher:whitellamaheadmount butcher:witchhead butcher:witchheadmount butcher:wolfhead butcher:wolfheadfur butcher:wolfheadmount butcher:zoglin butcher:zoglinhead butcher:zombieheadmount butcher:zombievillagerheadmount \ -\ -charm:moving_copper_piston \ -\ -chipped:alchemy_bench chipped:botanist_workbench chipped:brown_mushroom_bulb chipped:brown_mushroom_bushel chipped:brown_mushroom_cluster chipped:brown_mushroom_trio chipped:bulbed_brown_mushroom chipped:bulbed_red_mushroom chipped:bulby_sponge chipped:button_brown_mushroom chipped:button_red_mushroom chipped:carpenters_table chipped:clustered_brown_mushroom chipped:clustered_red_mushroom chipped:double_brown_mushroom chipped:double_red_mushroom chipped:fine_sponge chipped:franken_brown_mushroom chipped:franken_red_mushroom chipped:giant_sponge chipped:glassblower chipped:hooded_brown_mushroom chipped:hooded_red_mushroom chipped:loom_table chipped:lush_sponge chipped:mason_table chipped:micro_brown_mushroom chipped:micro_red_mushroom chipped:mini_brown_mushroom chipped:mini_red_mushroom chipped:old_sponge chipped:red_mushroom_bulb chipped:red_mushroom_bushel chipped:red_mushroom_cluster chipped:red_mushroom_trio chipped:smooth_sponge chipped:soft_sponge chipped:tinkering_table chipped:umbrella_brown_mushroom chipped:umbrella_red_mushroom chipped:wicked_brown_mushroom chipped:wicked_red_mushroom chipped:yellow_redstone_torch:lit=false chipped:yellow_redstone_wall_torch:lit=false \ -\ -chiselsandbits:chiseled \ -\ -create:analog_lever create:belt:casing=false create:black_valve_handle create:blue_valve_handle create:brown_valve_handle create:chocolate create:copycat_bars create:copycat_base create:copycat_panel create:copycat_step create:crushing_wheel create:crushing_wheel_controller create:cuckoo_clock create:cyan_valve_handle create:fake_track create:gray_valve_handle create:green_valve_handle create:honey create:large_bogey create:large_water_wheel create:light_blue_valve_handle create:light_gray_valve_handle create:lime_valve_handle create:magenta_valve_handle create:metal_bracket create:minecart_anchor create:mysterious_cuckoo_clock create:orange_valve_handle create:pink_valve_handle create:placard create:powered_shaft create:pulley_magnet create:purple_valve_handle create:red_valve_handle create:rope create:small_bogey create:track create:water_wheel_structure create:white_valve_handle create:wooden_bracket create:yellow_valve_handle \ -\ -create_dragons_plus:black_dye create_dragons_plus:blue_dye create_dragons_plus:brown_dye create_dragons_plus:cyan_dye create_dragons_plus:gray_dye create_dragons_plus:green_dye create_dragons_plus:light_blue_dye create_dragons_plus:light_gray_dye create_dragons_plus:lime_dye create_dragons_plus:magenta_dye create_dragons_plus:orange_dye create_dragons_plus:pink_dye create_dragons_plus:purple_dye create_dragons_plus:red_dye create_dragons_plus:white_dye create_dragons_plus:yellow_dye \ -\ -create_enchantment_industry:grindstone_drain \ -\ -createaddition:biomass_pellet_block createaddition:chocolate_cake createaddition:honey_cake createaddition:redstone_relay \ -\ -createbigcannons:ap_shell createbigcannons:ap_shot createbigcannons:bag_of_grapeshot createbigcannons:big_cartridge createbigcannons:built_up_cannon createbigcannons:drop_mortar_shell createbigcannons:fluid_shell createbigcannons:he_shell createbigcannons:mortar_stone createbigcannons:mortar_stone_projectile createbigcannons:powder_charge createbigcannons:shrapnel_shell createbigcannons:smoke_shell createbigcannons:solid_shot \ -\ -creategoggles:leather_backtank \ -\ -delightfulcreators:baked_cod_stew_block delightfulcreators:beef_stew_block delightfulcreators:beetroot_soup_block delightfulcreators:bone_broth_block delightfulcreators:chicken_soup_block delightfulcreators:cooked_rice_block delightfulcreators:dog_food_block delightfulcreators:fish_stew_block delightfulcreators:glow_berry_custard_block delightfulcreators:hot_cocoa_block delightfulcreators:mushroom_stew_block delightfulcreators:noodle_soup_block delightfulcreators:pumpkin_soup_block delightfulcreators:rabbit_stew_block delightfulcreators:ratatouille_block delightfulcreators:tomato_sauce_block delightfulcreators:vegetable_soup_block \ -\ -diagonalfences:betternether/nether_mushroom_fence diagonalfences:dimdoors/unraveled_fence diagonalfences:enderio/painted_fence diagonalfences:extshape_blockus/membrane_fence diagonalfences:extshape_blockus/rainbow_fence diagonalfences:extshape_blockus/stars_fence \ -\ -diagonalwalls:enderio/painted_wall diagonalwalls:extshape_blockus/membrane_wall diagonalwalls:extshape_blockus/rainbow_wall diagonalwalls:extshape_blockus/stars_wall \ -\ -diagonalwindows:create/acacia_window_pane diagonalwindows:create/bamboo_window_pane diagonalwindows:create/cherry_window_pane diagonalwindows:create/crimson_window_pane diagonalwindows:create/dark_oak_window_pane diagonalwindows:create/framed_glass_pane diagonalwindows:create/horizontal_framed_glass_pane diagonalwindows:create/industrial_iron_window_pane diagonalwindows:create/jungle_window_pane diagonalwindows:create/mangrove_window_pane diagonalwindows:create/oak_window_pane diagonalwindows:create/ornate_iron_window_pane diagonalwindows:create/spruce_window_pane diagonalwindows:create/tiled_glass_pane diagonalwindows:create/vertical_framed_glass_pane diagonalwindows:create/warped_window_pane \ -\ -dimdoors:black_ancient_fabric dimdoors:black_fabric dimdoors:blue_ancient_fabric dimdoors:blue_fabric dimdoors:brown_ancient_fabric dimdoors:brown_fabric dimdoors:cyan_ancient_fabric dimdoors:cyan_fabric dimdoors:detached_rift dimdoors:eternal_fluid dimdoors:fabric_of_finality dimdoors:gray_ancient_fabric dimdoors:gray_fabric dimdoors:green_ancient_fabric dimdoors:green_fabric dimdoors:leak dimdoors:light_blue_ancient_fabric dimdoors:light_blue_fabric dimdoors:light_gray_ancient_fabric dimdoors:light_gray_fabric dimdoors:lime_ancient_fabric dimdoors:lime_fabric dimdoors:magenta_ancient_fabric dimdoors:magenta_fabric dimdoors:marking_plate dimdoors:orange_ancient_fabric dimdoors:orange_fabric dimdoors:pink_ancient_fabric dimdoors:pink_fabric dimdoors:purple_ancient_fabric dimdoors:purple_fabric dimdoors:reality_sponge dimdoors:red_ancient_fabric dimdoors:red_fabric dimdoors:rift dimdoors:solid_static dimdoors:stable_fabric dimdoors:unraveled_button dimdoors:unraveled_fence dimdoors:unraveled_gate dimdoors:unraveled_slab dimdoors:unraveled_spike dimdoors:unraveled_stairs dimdoors:unravelled_fabric dimdoors:white_ancient_fabric dimdoors:white_fabric dimdoors:yellow_ancient_fabric dimdoors:yellow_fabric \ -\ -dynamictrees:cocoa dynamictrees:trunk_shell \ -\ -ecologics:coconut ecologics:pot ecologics:surface_moss \ -\ -enderio:ensouled_chassis enderio:light:enabled=false enderio:light_inverted:enabled=false enderio:painted_fence enderio:painted_fence_gate enderio:painted_slab enderio:painted_stairs enderio:painted_trapdoor enderio:painted_travel_anchor enderio:painted_wall enderio:painted_wooden_pressure_plate enderio:void_chassis \ -\ -expandeddelight:cheese_wheel expandeddelight:cranberry_cobbler expandeddelight:goat_cheese_wheel expandeddelight:honeyed_goat_cheese_tart \ -\ -extshape_blockus:membrane_button extshape_blockus:membrane_fence extshape_blockus:membrane_fence_gate extshape_blockus:membrane_pressure_plate extshape_blockus:membrane_quarter_piece extshape_blockus:membrane_slab extshape_blockus:membrane_stairs extshape_blockus:membrane_vertical_quarter_piece extshape_blockus:membrane_vertical_slab extshape_blockus:membrane_vertical_stairs extshape_blockus:membrane_wall extshape_blockus:rainbow_button extshape_blockus:rainbow_fence extshape_blockus:rainbow_fence_gate extshape_blockus:rainbow_pressure_plate extshape_blockus:rainbow_quarter_piece extshape_blockus:rainbow_slab extshape_blockus:rainbow_stairs extshape_blockus:rainbow_vertical_quarter_piece extshape_blockus:rainbow_vertical_slab extshape_blockus:rainbow_vertical_stairs extshape_blockus:rainbow_wall extshape_blockus:stars_button extshape_blockus:stars_fence extshape_blockus:stars_fence_gate extshape_blockus:stars_pressure_plate extshape_blockus:stars_quarter_piece extshape_blockus:stars_slab extshape_blockus:stars_stairs extshape_blockus:stars_vertical_quarter_piece extshape_blockus:stars_vertical_slab extshape_blockus:stars_vertical_stairs extshape_blockus:stars_wall \ -\ -farmersdelight:apple_pie farmersdelight:brown_mushroom_colony farmersdelight:chocolate_pie farmersdelight:honey_glazed_ham_block farmersdelight:red_mushroom_colony farmersdelight:rice_roll_medley_block farmersdelight:roast_chicken_block farmersdelight:shepherds_pie_block farmersdelight:sweet_berry_cheesecake \ -\ -fastpaintings:painting \ -\ -forgemultipartcbe:multipart_block \ -\ -framedblocks:framed_activator_rail_slope framedblocks:framed_adj_double_copycat_panel framedblocks:framed_adj_double_copycat_slab framedblocks:framed_adj_double_panel framedblocks:framed_adj_double_slab framedblocks:framed_bars framedblocks:framed_bookshelf framedblocks:framed_bouncy_cube framedblocks:framed_button framedblocks:framed_centered_panel framedblocks:framed_centered_slab framedblocks:framed_chain framedblocks:framed_checkered_cube framedblocks:framed_checkered_cube_segment framedblocks:framed_checkered_panel framedblocks:framed_checkered_panel_segment framedblocks:framed_checkered_slab framedblocks:framed_checkered_slab_segment framedblocks:framed_chest framedblocks:framed_chiseled_bookshelf framedblocks:framed_collapsible_block framedblocks:framed_collapsible_copycat_block framedblocks:framed_compound_slope_panel framedblocks:framed_compound_slope_slab framedblocks:framed_corner_pillar framedblocks:framed_corner_slope framedblocks:framed_corner_slope_edge framedblocks:framed_corner_strip framedblocks:framed_cube framedblocks:framed_detector_rail_slope framedblocks:framed_divided_panel_horizontal framedblocks:framed_divided_panel_vertical framedblocks:framed_divided_slab framedblocks:framed_divided_slope framedblocks:framed_divided_stairs framedblocks:framed_door framedblocks:framed_double_corner framedblocks:framed_double_half_slope framedblocks:framed_double_half_stairs framedblocks:framed_double_panel framedblocks:framed_double_prism_corner framedblocks:framed_double_slab framedblocks:framed_double_slope framedblocks:framed_double_slope_panel framedblocks:framed_double_slope_slab framedblocks:framed_double_stairs framedblocks:framed_double_threeway_corner framedblocks:framed_double_threeway_corner_pillar framedblocks:framed_elev_double_corner_slope_edge framedblocks:framed_elev_double_inner_corner_slope_edge framedblocks:framed_elevated_corner_slope_edge framedblocks:framed_elevated_double_slope_edge framedblocks:framed_elevated_double_slope_slab framedblocks:framed_elevated_inner_corner_slope_edge framedblocks:framed_elevated_inner_double_prism framedblocks:framed_elevated_inner_double_sloped_prism framedblocks:framed_elevated_inner_prism framedblocks:framed_elevated_inner_sloped_prism framedblocks:framed_elevated_slope_edge framedblocks:framed_elevated_slope_slab framedblocks:framed_ext_corner_slope_panel framedblocks:framed_ext_corner_slope_panel_w framedblocks:framed_ext_double_corner_slope_panel framedblocks:framed_ext_double_corner_slope_panel_w framedblocks:framed_ext_inner_corner_slope_panel framedblocks:framed_ext_inner_corner_slope_panel_w framedblocks:framed_ext_inner_double_corner_slope_panel framedblocks:framed_ext_inner_double_corner_slope_panel_w framedblocks:framed_extended_double_slope_panel framedblocks:framed_extended_slope_panel framedblocks:framed_fancy_activator_rail framedblocks:framed_fancy_activator_rail_slope framedblocks:framed_fancy_detector_rail framedblocks:framed_fancy_detector_rail_slope framedblocks:framed_fancy_powered_rail framedblocks:framed_fancy_powered_rail_slope framedblocks:framed_fancy_rail framedblocks:framed_fancy_rail_slope framedblocks:framed_fence framedblocks:framed_fence_gate framedblocks:framed_flat_double_slope_panel_corner framedblocks:framed_flat_double_slope_slab_corner framedblocks:framed_flat_elev_double_slope_slab_corner framedblocks:framed_flat_elev_inner_double_slope_slab_corner framedblocks:framed_flat_elev_inner_slope_slab_corner framedblocks:framed_flat_elev_slope_slab_corner framedblocks:framed_flat_ext_double_slope_panel_corner framedblocks:framed_flat_ext_inner_double_slope_panel_corner framedblocks:framed_flat_ext_inner_slope_panel_corner framedblocks:framed_flat_ext_slope_panel_corner framedblocks:framed_flat_inner_slope_panel_corner framedblocks:framed_flat_inner_slope_slab_corner framedblocks:framed_flat_inv_double_slope_panel_corner framedblocks:framed_flat_inv_double_slope_slab_corner framedblocks:framed_flat_slope_panel_corner framedblocks:framed_flat_slope_slab_corner framedblocks:framed_flat_stacked_inner_slope_panel_corner framedblocks:framed_flat_stacked_inner_slope_slab_corner framedblocks:framed_flat_stacked_slope_panel_corner framedblocks:framed_flat_stacked_slope_slab_corner framedblocks:framed_floor_board framedblocks:framed_flower_pot framedblocks:framed_gate framedblocks:framed_glowing_cube framedblocks:framed_glowing_item_frame framedblocks:framed_gold_pressure_plate framedblocks:framed_half_pillar framedblocks:framed_half_slope framedblocks:framed_half_stairs framedblocks:framed_hanging_sign framedblocks:framed_horizontal_pane framedblocks:framed_inner_corner_slope framedblocks:framed_inner_corner_slope_edge framedblocks:framed_inner_prism_corner framedblocks:framed_inner_threeway_corner framedblocks:framed_inner_threeway_corner_slope_edge framedblocks:framed_inv_double_corner_slope_panel framedblocks:framed_inv_double_corner_slope_panel_w framedblocks:framed_inv_double_slope_panel framedblocks:framed_inv_double_slope_slab framedblocks:framed_iron_door framedblocks:framed_iron_gate framedblocks:framed_iron_pressure_plate framedblocks:framed_iron_trapdoor framedblocks:framed_item_frame framedblocks:framed_ladder framedblocks:framed_large_button framedblocks:framed_large_corner_slope_panel framedblocks:framed_large_corner_slope_panel_w framedblocks:framed_large_double_corner_slope_panel framedblocks:framed_large_double_corner_slope_panel_w framedblocks:framed_large_inner_corner_slope_panel framedblocks:framed_large_inner_corner_slope_panel_w framedblocks:framed_large_stone_button framedblocks:framed_lattice_block framedblocks:framed_lever framedblocks:framed_masonry_corner framedblocks:framed_masonry_corner_segment framedblocks:framed_mini_cube framedblocks:framed_obsidian_pressure_plate framedblocks:framed_one_way_window framedblocks:framed_pane framedblocks:framed_panel framedblocks:framed_pillar framedblocks:framed_post framedblocks:framed_powered_rail_slope framedblocks:framed_pressure_plate framedblocks:framed_prism framedblocks:framed_prism_corner framedblocks:framed_pyramid framedblocks:framed_pyramid_slab framedblocks:framed_rail_slope framedblocks:framed_redstone_block framedblocks:framed_redstone_torch framedblocks:framed_redstone_wall_torch framedblocks:framed_secret_storage framedblocks:framed_sign framedblocks:framed_slab framedblocks:framed_slab_corner framedblocks:framed_slab_edge framedblocks:framed_sliced_stairs_panel framedblocks:framed_sliced_stairs_slab framedblocks:framed_slope framedblocks:framed_slope_edge framedblocks:framed_slope_panel framedblocks:framed_slope_slab framedblocks:framed_sloped_prism framedblocks:framed_sloped_stairs framedblocks:framed_small_corner_slope_panel framedblocks:framed_small_corner_slope_panel_w framedblocks:framed_small_double_corner_slope_panel framedblocks:framed_small_double_corner_slope_panel_w framedblocks:framed_small_inner_corner_slope_panel framedblocks:framed_small_inner_corner_slope_panel_w framedblocks:framed_soul_torch framedblocks:framed_soul_wall_torch framedblocks:framed_stacked_corner_slope_edge framedblocks:framed_stacked_corner_slope_panel framedblocks:framed_stacked_corner_slope_panel_w framedblocks:framed_stacked_inner_corner_slope_edge framedblocks:framed_stacked_inner_corner_slope_panel framedblocks:framed_stacked_inner_corner_slope_panel_w framedblocks:framed_stacked_slope_edge framedblocks:framed_stacked_slope_panel framedblocks:framed_stacked_slope_slab framedblocks:framed_stairs framedblocks:framed_stone_button framedblocks:framed_stone_pressure_plate framedblocks:framed_tank framedblocks:framed_target framedblocks:framed_thick_lattice framedblocks:framed_threeway_corner framedblocks:framed_threeway_corner_pillar framedblocks:framed_threeway_corner_slope_edge framedblocks:framed_torch framedblocks:framed_trapdoor framedblocks:framed_tube framedblocks:framed_vertical_divided_stairs framedblocks:framed_vertical_double_half_slope framedblocks:framed_vertical_double_half_stairs framedblocks:framed_vertical_double_stairs framedblocks:framed_vertical_half_slope framedblocks:framed_vertical_half_stairs framedblocks:framed_vertical_sliced_stairs framedblocks:framed_vertical_sloped_stairs framedblocks:framed_vertical_stairs framedblocks:framed_wall framedblocks:framed_wall_board framedblocks:framed_wall_hanging_sign framedblocks:framed_wall_sign framedblocks:framed_wall_torch framedblocks:framed_waterloggable_gold_pressure_plate framedblocks:framed_waterloggable_iron_pressure_plate framedblocks:framed_waterloggable_obsidian_pressure_plate framedblocks:framed_waterloggable_pressure_plate framedblocks:framed_waterloggable_stone_pressure_plate \ -\ -functionalstorage:compacting_framed_drawer functionalstorage:framed_1 functionalstorage:framed_2 functionalstorage:framed_4 functionalstorage:framed_controller_extension functionalstorage:framed_fluid_1 functionalstorage:framed_fluid_2 functionalstorage:framed_fluid_4 functionalstorage:framed_simple_compacting_drawer functionalstorage:framed_storage_controller \ -\ -growthcraft_bees:fluid_honey growthcraft_bees:fluid_mead_mead_ethereal growthcraft_bees:fluid_mead_mead_extended growthcraft_bees:fluid_mead_mead_fermented growthcraft_bees:fluid_mead_mead_hyperextended growthcraft_bees:fluid_mead_mead_intoxicated growthcraft_bees:fluid_mead_mead_poisoned growthcraft_bees:fluid_mead_mead_potent growthcraft_bees:fluid_mead_mead_potentextended growthcraft_bees:fluid_mead_mead_young \ -\ -growthcraft_cellar:cork_log_stripped \ -\ -growthcraft_grapes:fluid_grapebooze_green_ambrosia growthcraft_grapes:fluid_grapebooze_green_juice growthcraft_grapes:fluid_grapebooze_green_portwine growthcraft_grapes:fluid_grapebooze_green_wine growthcraft_grapes:fluid_grapebooze_green_wine_extended growthcraft_grapes:fluid_grapebooze_green_wine_intoxicated growthcraft_grapes:fluid_grapebooze_green_wine_poisoned growthcraft_grapes:fluid_grapebooze_green_wine_potent growthcraft_grapes:fluid_grapebooze_purple_ambrosia growthcraft_grapes:fluid_grapebooze_purple_juice growthcraft_grapes:fluid_grapebooze_purple_portwine growthcraft_grapes:fluid_grapebooze_purple_wine growthcraft_grapes:fluid_grapebooze_purple_wine_extended growthcraft_grapes:fluid_grapebooze_purple_wine_intoxicated growthcraft_grapes:fluid_grapebooze_purple_wine_poisoned growthcraft_grapes:fluid_grapebooze_purple_wine_potent growthcraft_grapes:fluid_grapebooze_red_ambrosia growthcraft_grapes:fluid_grapebooze_red_juice growthcraft_grapes:fluid_grapebooze_red_portwine growthcraft_grapes:fluid_grapebooze_red_wine growthcraft_grapes:fluid_grapebooze_red_wine_extended growthcraft_grapes:fluid_grapebooze_red_wine_intoxicated growthcraft_grapes:fluid_grapebooze_red_wine_poisoned growthcraft_grapes:fluid_grapebooze_red_wine_potent \ -\ -growthcraft_hops:fluid_hopalebooze_extended growthcraft_hops:fluid_hopalebooze_hyperextended growthcraft_hops:fluid_hopalebooze_intoxicated growthcraft_hops:fluid_hopalebooze_lager growthcraft_hops:fluid_hopalebooze_normal growthcraft_hops:fluid_hopalebooze_poisoned growthcraft_hops:fluid_hopalebooze_potent growthcraft_hops:fluid_hopalebooze_unhopped growthcraft_hops:fluid_hopalebooze_young growthcraft_hops:fluid_lagerbooze_extended growthcraft_hops:fluid_lagerbooze_hyperextended growthcraft_hops:fluid_lagerbooze_intoxicated growthcraft_hops:fluid_lagerbooze_magical growthcraft_hops:fluid_lagerbooze_normal growthcraft_hops:fluid_lagerbooze_poisoned growthcraft_hops:fluid_lagerbooze_potent growthcraft_hops:fluid_lagerbooze_potentextended growthcraft_hops:fluid_lagerbooze_young \ -\ -growthcraft_milk:curds_aged growthcraft_milk:curds_simple growthcraft_milk:curds_waxed growthcraft_milk:fluid_butter_milk growthcraft_milk:fluid_cheese_appenzeller growthcraft_milk:fluid_cheese_asiago growthcraft_milk:fluid_cheese_casu_marzu growthcraft_milk:fluid_cheese_cheddar growthcraft_milk:fluid_cheese_emmentaler growthcraft_milk:fluid_cheese_gorgonzola growthcraft_milk:fluid_cheese_gouda growthcraft_milk:fluid_cheese_monterey growthcraft_milk:fluid_cheese_parmesan growthcraft_milk:fluid_cheese_provolone growthcraft_milk:fluid_cheese_ricotta growthcraft_milk:fluid_condensed_milk growthcraft_milk:fluid_cream growthcraft_milk:fluid_kumisbooze_kumis_extended growthcraft_milk:fluid_kumisbooze_kumis_fermented growthcraft_milk:fluid_kumisbooze_kumis_hyperextended growthcraft_milk:fluid_kumisbooze_kumis_poisoned growthcraft_milk:fluid_kumisbooze_kumis_potent growthcraft_milk:fluid_kumisbooze_kumis_potent_extended growthcraft_milk:fluid_kumisbooze_kumis_potent_hyperextended growthcraft_milk:fluid_milk growthcraft_milk:fluid_milk_curds growthcraft_milk:fluid_rennet growthcraft_milk:fluid_skim_milk growthcraft_milk:fluid_whey growthcraft_milk:pancheon \ -\ -growthcraft_rice:fluid_sakebooze_sake_extended growthcraft_rice:fluid_sakebooze_sake_fermented growthcraft_rice:fluid_sakebooze_sake_hyperextended growthcraft_rice:fluid_sakebooze_sake_magical growthcraft_rice:fluid_sakebooze_sake_mash growthcraft_rice:fluid_sakebooze_sake_poisoned growthcraft_rice:fluid_sakebooze_sake_potent growthcraft_rice:fluid_sakebooze_sake_potent_extended growthcraft_rice:fluid_sakebooze_sake_potent_hyperextended growthcraft_rice:fluid_sakebooze_sake_water \ -\ -handcrafted:bear_trophy handcrafted:berry_jam_jar handcrafted:blaze_trophy handcrafted:creeper_trophy handcrafted:evoker_trophy handcrafted:fox_trophy handcrafted:goat_trophy handcrafted:phantom_trophy handcrafted:pillager_trophy handcrafted:pufferfish_trophy handcrafted:salmon_trophy handcrafted:silverfish_trophy handcrafted:skeleton_horse_trophy handcrafted:skeleton_trophy handcrafted:spider_trophy handcrafted:stackable_book handcrafted:tropical_fish_trophy handcrafted:vindicator_trophy handcrafted:witch_trophy handcrafted:wither_skeleton_trophy handcrafted:wolf_trophy \ -\ -hearth_and_home:shoji hearth_and_home:shoji_panel \ -\ -iceandfire:dread_portal \ -\ -immersive_weathering:soot \ -\ -immersiveengineering:biodiesel_fluid_block immersiveengineering:concrete_fluid_block immersiveengineering:connector_hv_relay immersiveengineering:creosote_fluid_block immersiveengineering:fake_light immersiveengineering:high_power_biodiesel_fluid_block immersiveengineering:redstone_state_cell immersiveengineering:redstone_timer immersiveengineering:sawdust immersiveengineering:strip_curtain \ -\ -industrialforegoing:biofuel industrialforegoing:essence industrialforegoing:ether_gas industrialforegoing:fermented_ore_meat industrialforegoing:latex industrialforegoing:meat industrialforegoing:pink_slime industrialforegoing:raw_ore_meat industrialforegoing:sewage industrialforegoing:sludge \ -\ -littletiles:colored_clean littletiles:multi_tiles littletiles:tiles littletiles:tiles_rendered littletiles:tiles_ticking littletiles:tiles_ticking_rendered \ -\ -lootr:trophy \ -\ -mcmultipart:multipart \ -\ -mcwlights:black_ceiling_light:lit=false mcwlights:black_lamp:lit=false mcwlights:black_paper_lamp:lit=false mcwlights:blue_ceiling_light:lit=false mcwlights:blue_lamp:lit=false mcwlights:blue_paper_lamp:lit=false mcwlights:brown_ceiling_light:lit=false mcwlights:brown_lamp:lit=false mcwlights:brown_paper_lamp:lit=false mcwlights:copper_candle_holder:lit=false mcwlights:copper_chandelier:lit=false mcwlights:copper_double_candle_holder:lit=false mcwlights:copper_low_candle_holder:lit=false mcwlights:copper_small_chandelier:lit=false mcwlights:copper_triple_candle_holder:lit=false mcwlights:copper_wall_candle_holder:lit=false mcwlights:covered_garden_light:lit=false mcwlights:cyan_ceiling_light:lit=false mcwlights:cyan_lamp:lit=false mcwlights:cyan_paper_lamp:lit=false mcwlights:garden_light:lit=false mcwlights:golden_candle_holder:lit=false mcwlights:golden_chandelier:lit=false mcwlights:golden_double_candle_holder:lit=false mcwlights:golden_low_candle_holder:lit=false mcwlights:golden_small_chandelier:lit=false mcwlights:golden_triple_candle_holder:lit=false mcwlights:golden_wall_candle_holder:lit=false mcwlights:gray_ceiling_light:lit=false mcwlights:gray_lamp:lit=false mcwlights:gray_paper_lamp:lit=false mcwlights:green_ceiling_light:lit=false mcwlights:green_lamp:lit=false mcwlights:green_paper_lamp:lit=false mcwlights:iron_candle_holder:lit=false mcwlights:iron_chandelier:lit=false mcwlights:iron_double_candle_holder:lit=false mcwlights:iron_low_candle_holder:lit=false mcwlights:iron_small_chandelier:lit=false mcwlights:iron_triple_candle_holder:lit=false mcwlights:iron_wall_candle_holder:lit=false mcwlights:lava_lamp:lit=false mcwlights:light_blue_ceiling_light:lit=false mcwlights:light_blue_lamp:lit=false mcwlights:light_blue_paper_lamp:lit=false mcwlights:light_gray_ceiling_light:lit=false mcwlights:light_gray_lamp:lit=false mcwlights:light_gray_paper_lamp:lit=false mcwlights:lime_ceiling_light:lit=false mcwlights:lime_lamp:lit=false mcwlights:lime_paper_lamp:lit=false mcwlights:magenta_ceiling_light:lit=false mcwlights:magenta_lamp:lit=false mcwlights:magenta_paper_lamp:lit=false mcwlights:orange_ceiling_light:lit=false mcwlights:orange_lamp:lit=false mcwlights:orange_paper_lamp:lit=false mcwlights:pink_ceiling_light:lit=false mcwlights:pink_lamp:lit=false mcwlights:pink_paper_lamp:lit=false mcwlights:purple_ceiling_light:lit=false mcwlights:purple_lamp:lit=false mcwlights:purple_paper_lamp:lit=false mcwlights:red_ceiling_light:lit=false mcwlights:red_lamp:lit=false mcwlights:red_paper_lamp:lit=false mcwlights:round_garden_light:lit=false mcwlights:square_wall_lamp:lit=false mcwlights:striped_garden_light:lit=false mcwlights:thin_garden_light:lit=false mcwlights:tower_garden_light:lit=false mcwlights:wall_lamp:lit=false mcwlights:white_ceiling_light:lit=false mcwlights:white_lamp:lit=false mcwlights:white_paper_lamp:lit=false mcwlights:yellow_ceiling_light:lit=false mcwlights:yellow_lamp:lit=false mcwlights:yellow_paper_lamp:lit=false \ -\ -miners_delight:cave_carrot_crate \ -\ -missingwilds:brown_polypore_mushroom \ -\ -mod_lavacow:bloodtooth_shroom mod_lavacow:cordy_shroom mod_lavacow:glowshroom mod_lavacow:pileofsludge mod_lavacow:veil_shroom \ -\ -mowziesmobs:grottol \ -\ -natura:nether_glowshroom \ -\ -naturalist:alligator_egg naturalist:chrysalis naturalist:glow_goop naturalist:snail_eggs naturalist:teddy_bear naturalist:tortoise_egg \ -\ -nyx:star_air \ -\ -oceansdelight:guardian_soup \ -\ -openblocks:donation_station openblocks:flag openblocks:imaginary openblocks:paint_can openblocks:rope_ladder openblocks:target openblocks:trophy openblocks:vacuum_hopper openblocks:village_highlighter \ -\ -placeableitems:block_beetroot_seeds placeableitems:block_book placeableitems:block_book_and_quill placeableitems:block_book_enchanted placeableitems:block_bottle_empty placeableitems:block_bottle_experience placeableitems:block_dragon_breath placeableitems:block_feather placeableitems:block_fire_charge placeableitems:block_firework placeableitems:block_leather placeableitems:block_potion placeableitems:block_spider_eye placeableitems:block_splash_potion placeableitems:block_sword placeableitems:block_wheat \ -\ -playerplates:invisible_mossy_plate playerplates:invisible_obsidian_plate \ -\ -plustic:plustic.molten_alumite \ -\ -pvj:bracket_fungus pvj:coconut pvj:deathcap pvj:glowcap pvj:orange_mushroom pvj:waxcap \ -\ -quark:black_ash quark:glow_shroom quark:glowshroom quark:gunpowder_block:lit=false quark:paper_lantern quark:paper_wall quark:paper_wall_big quark:paper_wall_sakura quark:rope \ -\ -railways:casing_collision railways:conductor_whistle \ -\ -reccomplex:generic_space \ -\ -rusticdelight:bell_pepper_green_crate rusticdelight:bell_pepper_red_crate rusticdelight:bell_pepper_seeds_bag rusticdelight:bell_pepper_yellow_crate rusticdelight:coffee_beans_bag rusticdelight:cotton_boll_crate rusticdelight:cotton_seeds_bag rusticdelight:roasted_coffee_beans_bag \ -\ -seasonsextras:season_calendar \ -\ -secretroomsmod:ghost_block secretroomsmod:one_way_glass secretroomsmod:secret_chest secretroomsmod:secret_dispenser secretroomsmod:secret_gate secretroomsmod:secret_gate_block secretroomsmod:secret_heavy_pressure_plate secretroomsmod:secret_inverted_light_detector secretroomsmod:secret_iron_door secretroomsmod:secret_iron_trapdoor secretroomsmod:secret_lever secretroomsmod:secret_light_detector secretroomsmod:secret_light_pressure_plate secretroomsmod:secret_player_pressure_plate secretroomsmod:secret_pressure_plate secretroomsmod:secret_redstone secretroomsmod:secret_stairs secretroomsmod:secret_stone_button secretroomsmod:secret_trapped_chest secretroomsmod:secret_wooden_button secretroomsmod:secret_wooden_door secretroomsmod:secret_wooden_trapdoor secretroomsmod:solid_air \ -\ -securitycraft:motion_activated_light:lit=false securitycraft:portable_radar securitycraft:trophy_system \ -\ -simplylight:lamp_post:position=bottom simplylight:lamp_post:position=middle simplylight:lamp_post_black:position=bottom simplylight:lamp_post_black:position=middle simplylight:lamp_post_blue:position=bottom simplylight:lamp_post_blue:position=middle simplylight:lamp_post_brown:position=bottom simplylight:lamp_post_brown:position=middle simplylight:lamp_post_cyan:position=bottom simplylight:lamp_post_cyan:position=middle simplylight:lamp_post_gray:position=bottom simplylight:lamp_post_gray:position=middle simplylight:lamp_post_green:position=bottom simplylight:lamp_post_green:position=middle simplylight:lamp_post_light_blue:position=bottom simplylight:lamp_post_light_blue:position=middle simplylight:lamp_post_light_gray:position=bottom simplylight:lamp_post_light_gray:position=middle simplylight:lamp_post_lime:position=bottom simplylight:lamp_post_lime:position=middle simplylight:lamp_post_magenta:position=bottom simplylight:lamp_post_magenta:position=middle simplylight:lamp_post_orange:position=bottom simplylight:lamp_post_orange:position=middle simplylight:lamp_post_pink:position=bottom simplylight:lamp_post_pink:position=middle simplylight:lamp_post_purple:position=bottom simplylight:lamp_post_purple:position=middle simplylight:lamp_post_red:position=bottom simplylight:lamp_post_red:position=middle simplylight:lamp_post_yellow:position=bottom simplylight:lamp_post_yellow:position=middle \ -\ -sliceanddice:wet_air \ -\ -spelunkers_charm:golden_mushroom \ -\ -spelunkery:bunny_ears spelunkery:button_mushroom spelunkery:conk_fungus spelunkery:crimini spelunkery:inkcap_mushroom spelunkery:milly_bubcap spelunkery:mineomite:primed=false spelunkery:portabella spelunkery:true_crown spelunkery:white_inkcap_mushroom \ -\ -spring_to_life:leaf_litter \ -\ -star:test_fluid \ -\ -statues:statue \ -\ -storagedrawers:customdrawers storagedrawers:customtrim \ -\ -supplementaries:block_generator supplementaries:book_pile supplementaries:book_pile_horizontal supplementaries:brass_lantern:lit=false supplementaries:candle_holder:lit=false supplementaries:candle_holder_black:lit=false supplementaries:candle_holder_blue:lit=false supplementaries:candle_holder_brown:lit=false supplementaries:candle_holder_cyan:lit=false supplementaries:candle_holder_gray:lit=false supplementaries:candle_holder_green:lit=false supplementaries:candle_holder_light_blue:lit=false supplementaries:candle_holder_light_gray:lit=false supplementaries:candle_holder_lime:lit=false supplementaries:candle_holder_magenta:lit=false supplementaries:candle_holder_orange:lit=false supplementaries:candle_holder_pink:lit=false supplementaries:candle_holder_purple:lit=false supplementaries:candle_holder_red:lit=false supplementaries:candle_holder_white:lit=false supplementaries:candle_holder_yellow:lit=false supplementaries:copper_lantern:lit=false supplementaries:crimson_lantern:lit=false supplementaries:directional_cake supplementaries:doormat supplementaries:double_cake supplementaries:globe supplementaries:globe_sepia supplementaries:hourglass supplementaries:jar supplementaries:jar_boat supplementaries:lead_lantern:lit=false supplementaries:moving_slidy_block supplementaries:moving_slidy_block_source supplementaries:pancake supplementaries:present supplementaries:present_black supplementaries:present_blue supplementaries:present_brown supplementaries:present_cyan supplementaries:present_gray supplementaries:present_green supplementaries:present_light_blue supplementaries:present_light_gray supplementaries:present_lime supplementaries:present_magenta supplementaries:present_orange supplementaries:present_pink supplementaries:present_purple supplementaries:present_red supplementaries:present_white supplementaries:present_yellow supplementaries:propelplant_cane supplementaries:redstone_illuminator supplementaries:sack supplementaries:silver_lantern:lit=false supplementaries:statue:lit=false supplementaries:structure_temp supplementaries:trapped_present supplementaries:trapped_present_black supplementaries:trapped_present_blue supplementaries:trapped_present_brown supplementaries:trapped_present_cyan supplementaries:trapped_present_gray supplementaries:trapped_present_green supplementaries:trapped_present_light_blue supplementaries:trapped_present_light_gray supplementaries:trapped_present_lime supplementaries:trapped_present_magenta supplementaries:trapped_present_orange supplementaries:trapped_present_pink supplementaries:trapped_present_purple supplementaries:trapped_present_red supplementaries:trapped_present_white supplementaries:trapped_present_yellow supplementaries:wall_lantern:light_level=0 supplementaries:wall_lantern:light_level=1 supplementaries:wall_lantern:light_level=11 supplementaries:wall_lantern:light_level=12 supplementaries:wall_lantern:light_level=13 supplementaries:wall_lantern:light_level=14 supplementaries:wall_lantern:light_level=2 supplementaries:wall_lantern:light_level=3 supplementaries:wall_lantern:light_level=4 supplementaries:wall_lantern:light_level=5 supplementaries:wall_lantern:light_level=6 supplementaries:wall_lantern:light_level=7 supplementaries:wall_lantern:light_level=8 supplementaries:wall_lantern:light_level=9 supplementaries:wind_vane \ -\ -suppsquared:gold_candle_holder:lit=false suppsquared:gold_candle_holder_black:lit=false suppsquared:gold_candle_holder_blue:lit=false suppsquared:gold_candle_holder_brown:lit=false suppsquared:gold_candle_holder_cyan:lit=false suppsquared:gold_candle_holder_gray:lit=false suppsquared:gold_candle_holder_green:lit=false suppsquared:gold_candle_holder_light_blue:lit=false suppsquared:gold_candle_holder_light_gray:lit=false suppsquared:gold_candle_holder_lime:lit=false suppsquared:gold_candle_holder_magenta:lit=false suppsquared:gold_candle_holder_orange:lit=false suppsquared:gold_candle_holder_pink:lit=false suppsquared:gold_candle_holder_purple:lit=false suppsquared:gold_candle_holder_red:lit=false suppsquared:gold_candle_holder_white:lit=false suppsquared:gold_candle_holder_yellow:lit=false suppsquared:sack_black suppsquared:sack_blue suppsquared:sack_brown suppsquared:sack_cyan suppsquared:sack_gray suppsquared:sack_green suppsquared:sack_light_blue suppsquared:sack_light_gray suppsquared:sack_lime suppsquared:sack_magenta suppsquared:sack_orange suppsquared:sack_pink suppsquared:sack_purple suppsquared:sack_red suppsquared:sack_white suppsquared:sack_yellow \ -\ -tconstruct:blood_cake tconstruct:cheese_block tconstruct:clear_item_frame tconstruct:diamond_item_frame tconstruct:earth_cake tconstruct:ender_cake tconstruct:glow tconstruct:gold_item_frame tconstruct:magma_cake tconstruct:manyullyn_item_frame tconstruct:netherite_item_frame tconstruct:reversed_gold_item_frame tconstruct:sky_cake \ -\ -terrainslabs:brown_mushroom_on_top terrainslabs:red_mushroom_on_top \ -\ -tfc:bloom tfc:cake tfc:candle/black:lit=false tfc:candle/blue:lit=false tfc:candle/brown:lit=false tfc:candle/cyan:lit=false tfc:candle/gray:lit=false tfc:candle/green:lit=false tfc:candle/light_blue:lit=false tfc:candle/light_gray:lit=false tfc:candle/lime:lit=false tfc:candle/magenta:lit=false tfc:candle/orange:lit=false tfc:candle/pink:lit=false tfc:candle/purple:lit=false tfc:candle/red:lit=false tfc:candle/white:lit=false tfc:candle/yellow:lit=false tfc:candle:lit=false tfc:candle_cake/black:lit=false tfc:candle_cake/blue:lit=false tfc:candle_cake/brown:lit=false tfc:candle_cake/cyan:lit=false tfc:candle_cake/gray:lit=false tfc:candle_cake/green:lit=false tfc:candle_cake/light_blue:lit=false tfc:candle_cake/light_gray:lit=false tfc:candle_cake/lime:lit=false tfc:candle_cake/magenta:lit=false tfc:candle_cake/orange:lit=false tfc:candle_cake/pink:lit=false tfc:candle_cake/purple:lit=false tfc:candle_cake/red:lit=false tfc:candle_cake/white:lit=false tfc:candle_cake/yellow:lit=false tfc:candle_cake:lit=false tfc:charcoal_pile:layers=1 tfc:charcoal_pile:layers=2 tfc:charcoal_pile:layers=3 tfc:charcoal_pile:layers=4 tfc:charcoal_pile:layers=5 tfc:charcoal_pile:layers=6 tfc:charcoal_pile:layers=7 tfc:dead_torch tfc:dead_wall_torch tfc:fluid/beer tfc:fluid/black_dye tfc:fluid/blue_dye tfc:fluid/brine tfc:fluid/brown_dye tfc:fluid/canola_oil tfc:fluid/canola_oil_water tfc:fluid/cider tfc:fluid/corn_whiskey tfc:fluid/curdled_milk tfc:fluid/cyan_dye tfc:fluid/gray_dye tfc:fluid/green_dye tfc:fluid/light_blue_dye tfc:fluid/light_gray_dye tfc:fluid/lime_dye tfc:fluid/limewater tfc:fluid/lye tfc:fluid/magenta_dye tfc:fluid/milk_vinegar tfc:fluid/olive_oil tfc:fluid/olive_oil_water tfc:fluid/orange_dye tfc:fluid/pink_dye tfc:fluid/purple_dye tfc:fluid/red_dye tfc:fluid/rum tfc:fluid/rye_whiskey tfc:fluid/sake tfc:fluid/tallow tfc:fluid/tannin tfc:fluid/vinegar tfc:fluid/vodka tfc:fluid/whiskey tfc:fluid/white_dye tfc:fluid/yellow_dye tfc:freshwater_bubble_column tfc:groundcover/feather tfc:groundcover/guano tfc:groundcover/humus tfc:groundcover/pumice tfc:groundcover/rotten_flesh tfc:groundcover/sea_urchin tfc:groundcover/seaweed tfc:light tfc:metal/lamp/bismuth_bronze:lit=false tfc:metal/lamp/black_bronze:lit=false tfc:metal/lamp/black_steel:lit=false tfc:metal/lamp/blue_steel:lit=false tfc:metal/lamp/bronze:lit=false tfc:metal/lamp/copper:lit=false tfc:metal/lamp/red_steel:lit=false tfc:metal/lamp/steel:lit=false tfc:metal/lamp/wrought_iron:lit=false tfc:nest_box tfc:pit_kiln tfc:placed_item tfc:powderkeg tfc:saltwater_bubble_column tfc:scraping tfc:spring_water_bubble_column tfc:thatch tfc:thatch_bed \ -\ -thermalfoundation:fluid_aerotheum thermalfoundation:fluid_crude_oil thermalfoundation:fluid_cryotheum thermalfoundation:fluid_ender thermalfoundation:fluid_glowstone thermalfoundation:fluid_mana thermalfoundation:fluid_petrotheum thermalfoundation:fluid_pyrotheum thermalfoundation:fluid_redstone \ -\ -translocators:craftinggrid \ -\ -travelersbackpack:bat travelersbackpack:bee travelersbackpack:blaze travelersbackpack:bookshelf travelersbackpack:cactus travelersbackpack:cake travelersbackpack:chicken travelersbackpack:coal travelersbackpack:cow travelersbackpack:creeper travelersbackpack:diamond travelersbackpack:dragon travelersbackpack:emerald travelersbackpack:end travelersbackpack:enderman travelersbackpack:fox travelersbackpack:ghast travelersbackpack:gold travelersbackpack:hay travelersbackpack:horse travelersbackpack:iron travelersbackpack:iron_golem travelersbackpack:lapis travelersbackpack:magma_cube travelersbackpack:melon travelersbackpack:nether travelersbackpack:netherite travelersbackpack:ocelot travelersbackpack:pig travelersbackpack:pumpkin travelersbackpack:quartz travelersbackpack:redstone travelersbackpack:sandstone travelersbackpack:sheep travelersbackpack:skeleton travelersbackpack:snow travelersbackpack:spider travelersbackpack:sponge travelersbackpack:squid travelersbackpack:standard travelersbackpack:villager travelersbackpack:warden travelersbackpack:wither travelersbackpack:wolf \ -\ -twigs:allium_paper_lantern twigs:blue_orchid_paper_lantern twigs:crimson_roots_paper_lantern twigs:dandelion_paper_lantern twigs:paper_lantern twigs:torchflower_paper_lantern \ -\ -twilightforest:antibuilt_block twilightforest:beanstalk_grower twilightforest:brown_thorns twilightforest:built_block twilightforest:burnt_thorns twilightforest:candelabra:lighting=none twilightforest:experiment_115 twilightforest:green_thorns twilightforest:lich_tower_miniature_structure twilightforest:naga_courtyard_miniature_structure twilightforest:reactor_debris twilightforest:reappearing_block:vanished=false twilightforest:rope twilightforest:twilight_portal_miniature_structure \ -\ -wilderwild:baobab_nut:hanging=true wilderwild:brown_shelf_fungi wilderwild:coconut:hanging=true wilderwild:red_shelf_fungi wilderwild:sponge_bud \ -\ -xreliquary:wraith_node - -# No Parallax Occlusion Mapping (POM) -block.20000 = - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# PLEASE READ!!! -# These IDs should only be used for light sources that don’t work with the vanilla block IDs. -# These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -# Additionally, they add emission based on the brightness of the texture and light level when using Iris. - -# To add support for the handheld item, add these Ids to 44043+ in item.properties. - -# IMPORTANT: Use vanilla IDs first if they work better!! - -# White Modded Light Source - Also used For Black / Gray -block.21000 = blockus:white_redstone_lamp_lit blockus:white_redstone_lamp:lit=true blockus:light_gray_redstone_lamp_lit blockus:light_gray_redstone_lamp:lit=true blockus:gray_redstone_lamp_lit blockus:gray_redstone_lamp:lit=true blockus:rainbow_neon \ -\ -additionallanterns:black_amethyst_lantern:redstone=false:on=true additionallanterns:black_amethyst_lantern:redstone=true:on=false additionallanterns:black_andesite_lantern:redstone=false:on=true additionallanterns:black_andesite_lantern:redstone=true:on=false additionallanterns:black_basalt_lantern:redstone=false:on=true additionallanterns:black_basalt_lantern:redstone=true:on=false additionallanterns:black_blackstone_lantern:redstone=false:on=true additionallanterns:black_blackstone_lantern:redstone=true:on=false additionallanterns:black_bone_lantern:redstone=false:on=true additionallanterns:black_bone_lantern:redstone=true:on=false additionallanterns:black_bricks_lantern:redstone=false:on=true additionallanterns:black_bricks_lantern:redstone=true:on=false additionallanterns:black_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:black_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:black_cobblestone_lantern:redstone=false:on=true additionallanterns:black_cobblestone_lantern:redstone=true:on=false additionallanterns:black_copper_lantern:redstone=false:on=true additionallanterns:black_copper_lantern:redstone=true:on=false additionallanterns:black_crimson_lantern:redstone=false:on=true additionallanterns:black_crimson_lantern:redstone=true:on=false additionallanterns:black_dark_prismarine_lantern:redstone=false:on=true additionallanterns:black_dark_prismarine_lantern:redstone=true:on=false additionallanterns:black_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:black_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:black_diamond_lantern:redstone=false:on=true additionallanterns:black_diamond_lantern:redstone=true:on=false additionallanterns:black_diorite_lantern:redstone=false:on=true additionallanterns:black_diorite_lantern:redstone=true:on=false additionallanterns:black_emerald_lantern:redstone=false:on=true additionallanterns:black_emerald_lantern:redstone=true:on=false additionallanterns:black_end_stone_lantern:redstone=false:on=true additionallanterns:black_end_stone_lantern:redstone=true:on=false additionallanterns:black_exposed_copper_lantern:redstone=false:on=true additionallanterns:black_exposed_copper_lantern:redstone=true:on=false additionallanterns:black_gold_lantern:redstone=false:on=true additionallanterns:black_gold_lantern:redstone=true:on=false additionallanterns:black_granite_lantern:redstone=false:on=true additionallanterns:black_granite_lantern:redstone=true:on=false additionallanterns:black_iron_lantern:redstone=false:on=true additionallanterns:black_iron_lantern:redstone=true:on=false additionallanterns:black_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:black_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:black_netherite_lantern:redstone=false:on=true additionallanterns:black_netherite_lantern:redstone=true:on=false additionallanterns:black_normal_lantern:redstone=false:on=true additionallanterns:black_normal_lantern:redstone=true:on=false additionallanterns:black_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:black_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:black_normal_sandstone_lantern:redstone=false:on=true additionallanterns:black_normal_sandstone_lantern:redstone=true:on=false additionallanterns:black_obsidian_lantern:redstone=false:on=true additionallanterns:black_obsidian_lantern:redstone=true:on=false additionallanterns:black_oxidized_copper_lantern:redstone=false:on=true additionallanterns:black_oxidized_copper_lantern:redstone=true:on=false additionallanterns:black_prismarine_lantern:redstone=false:on=true additionallanterns:black_prismarine_lantern:redstone=true:on=false additionallanterns:black_purpur_lantern:redstone=false:on=true additionallanterns:black_purpur_lantern:redstone=true:on=false additionallanterns:black_quartz_lantern:redstone=false:on=true additionallanterns:black_quartz_lantern:redstone=true:on=false additionallanterns:black_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:black_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:black_red_sandstone_lantern:redstone=false:on=true additionallanterns:black_red_sandstone_lantern:redstone=true:on=false additionallanterns:black_smooth_stone_lantern:redstone=false:on=true additionallanterns:black_smooth_stone_lantern:redstone=true:on=false additionallanterns:black_stone_bricks_lantern:redstone=false:on=true additionallanterns:black_stone_bricks_lantern:redstone=true:on=false additionallanterns:black_stone_lantern:redstone=false:on=true additionallanterns:black_stone_lantern:redstone=true:on=false additionallanterns:black_warped_lantern:redstone=false:on=true additionallanterns:black_warped_lantern:redstone=true:on=false additionallanterns:black_waxed_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_copper_lantern:redstone=true:on=false additionallanterns:black_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:black_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:black_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:black_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:black_weathered_copper_lantern:redstone=false:on=true additionallanterns:black_weathered_copper_lantern:redstone=true:on=false additionallanterns:gray_amethyst_lantern:redstone=false:on=true additionallanterns:gray_amethyst_lantern:redstone=true:on=false additionallanterns:gray_andesite_lantern:redstone=false:on=true additionallanterns:gray_andesite_lantern:redstone=true:on=false additionallanterns:gray_basalt_lantern:redstone=false:on=true additionallanterns:gray_basalt_lantern:redstone=true:on=false additionallanterns:gray_blackstone_lantern:redstone=false:on=true additionallanterns:gray_blackstone_lantern:redstone=true:on=false additionallanterns:gray_bone_lantern:redstone=false:on=true additionallanterns:gray_bone_lantern:redstone=true:on=false additionallanterns:gray_bricks_lantern:redstone=false:on=true additionallanterns:gray_bricks_lantern:redstone=true:on=false additionallanterns:gray_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:gray_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:gray_cobblestone_lantern:redstone=false:on=true additionallanterns:gray_cobblestone_lantern:redstone=true:on=false additionallanterns:gray_copper_lantern:redstone=false:on=true additionallanterns:gray_copper_lantern:redstone=true:on=false additionallanterns:gray_crimson_lantern:redstone=false:on=true additionallanterns:gray_crimson_lantern:redstone=true:on=false additionallanterns:gray_dark_prismarine_lantern:redstone=false:on=true additionallanterns:gray_dark_prismarine_lantern:redstone=true:on=false additionallanterns:gray_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:gray_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:gray_diamond_lantern:redstone=false:on=true additionallanterns:gray_diamond_lantern:redstone=true:on=false additionallanterns:gray_diorite_lantern:redstone=false:on=true additionallanterns:gray_diorite_lantern:redstone=true:on=false additionallanterns:gray_emerald_lantern:redstone=false:on=true additionallanterns:gray_emerald_lantern:redstone=true:on=false additionallanterns:gray_end_stone_lantern:redstone=false:on=true additionallanterns:gray_end_stone_lantern:redstone=true:on=false additionallanterns:gray_exposed_copper_lantern:redstone=false:on=true additionallanterns:gray_exposed_copper_lantern:redstone=true:on=false additionallanterns:gray_gold_lantern:redstone=false:on=true additionallanterns:gray_gold_lantern:redstone=true:on=false additionallanterns:gray_granite_lantern:redstone=false:on=true additionallanterns:gray_granite_lantern:redstone=true:on=false additionallanterns:gray_iron_lantern:redstone=false:on=true additionallanterns:gray_iron_lantern:redstone=true:on=false additionallanterns:gray_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:gray_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:gray_netherite_lantern:redstone=false:on=true additionallanterns:gray_netherite_lantern:redstone=true:on=false additionallanterns:gray_normal_lantern:redstone=false:on=true additionallanterns:gray_normal_lantern:redstone=true:on=false additionallanterns:gray_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:gray_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:gray_normal_sandstone_lantern:redstone=false:on=true additionallanterns:gray_normal_sandstone_lantern:redstone=true:on=false additionallanterns:gray_obsidian_lantern:redstone=false:on=true additionallanterns:gray_obsidian_lantern:redstone=true:on=false additionallanterns:gray_oxidized_copper_lantern:redstone=false:on=true additionallanterns:gray_oxidized_copper_lantern:redstone=true:on=false additionallanterns:gray_prismarine_lantern:redstone=false:on=true additionallanterns:gray_prismarine_lantern:redstone=true:on=false additionallanterns:gray_purpur_lantern:redstone=false:on=true additionallanterns:gray_purpur_lantern:redstone=true:on=false additionallanterns:gray_quartz_lantern:redstone=false:on=true additionallanterns:gray_quartz_lantern:redstone=true:on=false additionallanterns:gray_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:gray_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:gray_red_sandstone_lantern:redstone=false:on=true additionallanterns:gray_red_sandstone_lantern:redstone=true:on=false additionallanterns:gray_smooth_stone_lantern:redstone=false:on=true additionallanterns:gray_smooth_stone_lantern:redstone=true:on=false additionallanterns:gray_stone_bricks_lantern:redstone=false:on=true additionallanterns:gray_stone_bricks_lantern:redstone=true:on=false additionallanterns:gray_stone_lantern:redstone=false:on=true additionallanterns:gray_stone_lantern:redstone=true:on=false additionallanterns:gray_warped_lantern:redstone=false:on=true additionallanterns:gray_warped_lantern:redstone=true:on=false additionallanterns:gray_waxed_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_copper_lantern:redstone=true:on=false additionallanterns:gray_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:gray_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:gray_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:gray_weathered_copper_lantern:redstone=false:on=true additionallanterns:gray_weathered_copper_lantern:redstone=true:on=false additionallanterns:light_gray_amethyst_lantern:redstone=false:on=true additionallanterns:light_gray_amethyst_lantern:redstone=true:on=false additionallanterns:light_gray_andesite_lantern:redstone=false:on=true additionallanterns:light_gray_andesite_lantern:redstone=true:on=false additionallanterns:light_gray_basalt_lantern:redstone=false:on=true additionallanterns:light_gray_basalt_lantern:redstone=true:on=false additionallanterns:light_gray_blackstone_lantern:redstone=false:on=true additionallanterns:light_gray_blackstone_lantern:redstone=true:on=false additionallanterns:light_gray_bone_lantern:redstone=false:on=true additionallanterns:light_gray_bone_lantern:redstone=true:on=false additionallanterns:light_gray_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:light_gray_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:light_gray_cobblestone_lantern:redstone=false:on=true additionallanterns:light_gray_cobblestone_lantern:redstone=true:on=false additionallanterns:light_gray_copper_lantern:redstone=false:on=true additionallanterns:light_gray_copper_lantern:redstone=true:on=false additionallanterns:light_gray_crimson_lantern:redstone=false:on=true additionallanterns:light_gray_crimson_lantern:redstone=true:on=false additionallanterns:light_gray_dark_prismarine_lantern:redstone=false:on=true additionallanterns:light_gray_dark_prismarine_lantern:redstone=true:on=false additionallanterns:light_gray_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_diamond_lantern:redstone=false:on=true additionallanterns:light_gray_diamond_lantern:redstone=true:on=false additionallanterns:light_gray_diorite_lantern:redstone=false:on=true additionallanterns:light_gray_diorite_lantern:redstone=true:on=false additionallanterns:light_gray_emerald_lantern:redstone=false:on=true additionallanterns:light_gray_emerald_lantern:redstone=true:on=false additionallanterns:light_gray_end_stone_lantern:redstone=false:on=true additionallanterns:light_gray_end_stone_lantern:redstone=true:on=false additionallanterns:light_gray_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_gray_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_gray_gold_lantern:redstone=false:on=true additionallanterns:light_gray_gold_lantern:redstone=true:on=false additionallanterns:light_gray_granite_lantern:redstone=false:on=true additionallanterns:light_gray_granite_lantern:redstone=true:on=false additionallanterns:light_gray_iron_lantern:redstone=false:on=true additionallanterns:light_gray_iron_lantern:redstone=true:on=false additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:light_gray_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:light_gray_netherite_lantern:redstone=false:on=true additionallanterns:light_gray_netherite_lantern:redstone=true:on=false additionallanterns:light_gray_normal_lantern:redstone=false:on=true additionallanterns:light_gray_normal_lantern:redstone=true:on=false additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_normal_sandstone_lantern:redstone=false:on=true additionallanterns:light_gray_normal_sandstone_lantern:redstone=true:on=false additionallanterns:light_gray_obsidian_lantern:redstone=false:on=true additionallanterns:light_gray_obsidian_lantern:redstone=true:on=false additionallanterns:light_gray_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_gray_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_gray_prismarine_lantern:redstone=false:on=true additionallanterns:light_gray_prismarine_lantern:redstone=true:on=false additionallanterns:light_gray_purpur_lantern:redstone=false:on=true additionallanterns:light_gray_purpur_lantern:redstone=true:on=false additionallanterns:light_gray_quartz_lantern:redstone=false:on=true additionallanterns:light_gray_quartz_lantern:redstone=true:on=false additionallanterns:light_gray_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_red_sandstone_lantern:redstone=false:on=true additionallanterns:light_gray_red_sandstone_lantern:redstone=true:on=false additionallanterns:light_gray_smooth_stone_lantern:redstone=false:on=true additionallanterns:light_gray_smooth_stone_lantern:redstone=true:on=false additionallanterns:light_gray_stone_bricks_lantern:redstone=false:on=true additionallanterns:light_gray_stone_bricks_lantern:redstone=true:on=false additionallanterns:light_gray_stone_lantern:redstone=false:on=true additionallanterns:light_gray_stone_lantern:redstone=true:on=false additionallanterns:light_gray_warped_lantern:redstone=false:on=true additionallanterns:light_gray_warped_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_copper_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_gray_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:light_gray_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_gray_weathered_copper_lantern:redstone=true:on=false additionallanterns:white_amethyst_lantern:redstone=false:on=true additionallanterns:white_amethyst_lantern:redstone=true:on=false additionallanterns:white_andesite_lantern:redstone=false:on=true additionallanterns:white_andesite_lantern:redstone=true:on=false additionallanterns:white_basalt_lantern:redstone=false:on=true additionallanterns:white_basalt_lantern:redstone=true:on=false additionallanterns:white_blackstone_lantern:redstone=false:on=true additionallanterns:white_blackstone_lantern:redstone=true:on=false additionallanterns:white_bone_lantern:redstone=false:on=true additionallanterns:white_bone_lantern:redstone=true:on=false additionallanterns:white_bricks_lantern:redstone=false:on=true additionallanterns:white_bricks_lantern:redstone=true:on=false additionallanterns:white_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:white_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:white_cobblestone_lantern:redstone=false:on=true additionallanterns:white_cobblestone_lantern:redstone=true:on=false additionallanterns:white_copper_lantern:redstone=false:on=true additionallanterns:white_copper_lantern:redstone=true:on=false additionallanterns:white_crimson_lantern:redstone=false:on=true additionallanterns:white_crimson_lantern:redstone=true:on=false additionallanterns:white_dark_prismarine_lantern:redstone=false:on=true additionallanterns:white_dark_prismarine_lantern:redstone=true:on=false additionallanterns:white_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:white_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:white_diamond_lantern:redstone=false:on=true additionallanterns:white_diamond_lantern:redstone=true:on=false additionallanterns:white_diorite_lantern:redstone=false:on=true additionallanterns:white_diorite_lantern:redstone=true:on=false additionallanterns:white_emerald_lantern:redstone=false:on=true additionallanterns:white_emerald_lantern:redstone=true:on=false additionallanterns:white_end_stone_lantern:redstone=false:on=true additionallanterns:white_end_stone_lantern:redstone=true:on=false additionallanterns:white_exposed_copper_lantern:redstone=false:on=true additionallanterns:white_exposed_copper_lantern:redstone=true:on=false additionallanterns:white_gold_lantern:redstone=false:on=true additionallanterns:white_gold_lantern:redstone=true:on=false additionallanterns:white_granite_lantern:redstone=false:on=true additionallanterns:white_granite_lantern:redstone=true:on=false additionallanterns:white_iron_lantern:redstone=false:on=true additionallanterns:white_iron_lantern:redstone=true:on=false additionallanterns:white_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:white_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:white_netherite_lantern:redstone=false:on=true additionallanterns:white_netherite_lantern:redstone=true:on=false additionallanterns:white_normal_lantern:redstone=false:on=true additionallanterns:white_normal_lantern:redstone=true:on=false additionallanterns:white_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:white_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:white_normal_sandstone_lantern:redstone=false:on=true additionallanterns:white_normal_sandstone_lantern:redstone=true:on=false additionallanterns:white_obsidian_lantern:redstone=false:on=true additionallanterns:white_obsidian_lantern:redstone=true:on=false additionallanterns:white_oxidized_copper_lantern:redstone=false:on=true additionallanterns:white_oxidized_copper_lantern:redstone=true:on=false additionallanterns:white_prismarine_lantern:redstone=false:on=true additionallanterns:white_prismarine_lantern:redstone=true:on=false additionallanterns:white_purpur_lantern:redstone=false:on=true additionallanterns:white_purpur_lantern:redstone=true:on=false additionallanterns:white_quartz_lantern:redstone=false:on=true additionallanterns:white_quartz_lantern:redstone=true:on=false additionallanterns:white_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:white_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:white_red_sandstone_lantern:redstone=false:on=true additionallanterns:white_red_sandstone_lantern:redstone=true:on=false additionallanterns:white_smooth_stone_lantern:redstone=false:on=true additionallanterns:white_smooth_stone_lantern:redstone=true:on=false additionallanterns:white_stone_bricks_lantern:redstone=false:on=true additionallanterns:white_stone_bricks_lantern:redstone=true:on=false additionallanterns:white_stone_lantern:redstone=false:on=true additionallanterns:white_stone_lantern:redstone=true:on=false additionallanterns:white_warped_lantern:redstone=false:on=true additionallanterns:white_warped_lantern:redstone=true:on=false additionallanterns:white_waxed_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_copper_lantern:redstone=true:on=false additionallanterns:white_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:white_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:white_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:white_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:white_weathered_copper_lantern:redstone=false:on=true additionallanterns:white_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_black additionalplacements:antiblocksrechiseled.pressure_plate_bright_white additionalplacements:antiblocksrechiseled.pressure_plate_wool_gray additionalplacements:antiblocksrechiseled.pressure_plate_wool_light_gray additionalplacements:antiblocksrechiseled.pressure_plate_wool_white additionalplacements:antiblocksrechiseled.slab_black additionalplacements:antiblocksrechiseled.slab_gray_wool additionalplacements:antiblocksrechiseled.slab_light_gray_wool additionalplacements:antiblocksrechiseled.slab_white_bright additionalplacements:antiblocksrechiseled.slab_white_wool additionalplacements:antiblocksrechiseled.stair_black additionalplacements:antiblocksrechiseled.stair_gray_wool additionalplacements:antiblocksrechiseled.stair_light_gray_wool additionalplacements:antiblocksrechiseled.stair_white_bright additionalplacements:antiblocksrechiseled.stair_white_wool \ -\ -ae2:paint:light_level=1 ae2:paint:light_level=2 ae2:quartz_vibrant_glass \ -\ -another_furniture:black_lamp:lit=true another_furniture:gray_lamp:lit=true another_furniture:light_gray_lamp:lit=true another_furniture:white_lamp:lit=true \ -\ -antiblocksrechiseled:bright_black antiblocksrechiseled:bright_black_border antiblocksrechiseled:bright_white antiblocksrechiseled:bright_white_border antiblocksrechiseled:button_bright_black antiblocksrechiseled:button_bright_white antiblocksrechiseled:button_wool_gray antiblocksrechiseled:button_wool_light_gray antiblocksrechiseled:button_wool_white antiblocksrechiseled:pressure_plate_bright_black antiblocksrechiseled:pressure_plate_bright_white antiblocksrechiseled:pressure_plate_wool_gray antiblocksrechiseled:pressure_plate_wool_light_gray antiblocksrechiseled:pressure_plate_wool_white antiblocksrechiseled:slab_black antiblocksrechiseled:slab_gray_wool antiblocksrechiseled:slab_light_gray_wool antiblocksrechiseled:slab_white_bright antiblocksrechiseled:slab_white_wool antiblocksrechiseled:stair_black antiblocksrechiseled:stair_gray_wool antiblocksrechiseled:stair_light_gray_wool antiblocksrechiseled:stair_white_bright antiblocksrechiseled:stair_white_wool antiblocksrechiseled:wool_gray antiblocksrechiseled:wool_gray_border antiblocksrechiseled:wool_light_gray antiblocksrechiseled:wool_light_gray_border antiblocksrechiseled:wool_white antiblocksrechiseled:wool_white_border \ -\ -ars_nouveau:drygmy_stone \ -\ -betterend:iron_bulb_lantern betterend:iron_bulb_lantern_black betterend:iron_bulb_lantern_gray betterend:iron_bulb_lantern_light_gray betterend:iron_bulb_lantern_white betterend:terminite_bulb_lantern betterend:terminite_bulb_lantern_black betterend:terminite_bulb_lantern_gray betterend:terminite_bulb_lantern_light_gray betterend:terminite_bulb_lantern_white betterend:thallasium_bulb_lantern betterend:thallasium_bulb_lantern_black betterend:thallasium_bulb_lantern_gray betterend:thallasium_bulb_lantern_light_gray betterend:thallasium_bulb_lantern_white \ -\ -biomesoplenty:anomaly \ -\ -biomeswevegone:packed_borealis_ice \ -\ -blockbox:black_sky_lantern blockbox:gray_sky_lantern blockbox:light_gray_sky_lantern blockbox:white_sky_lantern \ -\ -butcher:hook_block_indestructible \ -\ -chipped:edged_white_redstone_lamp:lit=true chipped:fancy_white_redstone_lamp:lit=true chipped:glow_torch chipped:glow_wall_torch chipped:hived_white_redstone_lamp:lit=true chipped:inlayed_white_redstone_lamp:lit=true chipped:lightstick_redstone_torch:lit=true chipped:lightstick_redstone_wall_torch:lit=true chipped:nice_white_redstone_lamp:lit=true chipped:ornate_white_redstone_lamp:lit=true chipped:reinforced_white_redstone_lamp:lit=true chipped:smooth_white_redstone_lamp:lit=true chipped:thick_white_inlayed_redstone_lamp:lit=true \ -\ -condiments:redstone_led:power=0 condiments:redstone_led:power=15 condiments:redstone_led:power=7 condiments:redstone_led:power=8 \ -\ -createframed:framed_radon_lamp_black createframed:framed_radon_lamp_gray createframed:framed_radon_lamp_light_gray createframed:framed_radon_lamp_white \ -\ -dimdoors:decayed_block dimdoors:unfolded_block dimdoors:unravelled_block dimdoors:unwarped_block \ -\ -enderio:clear_glass_e enderio:clear_glass_e_black enderio:clear_glass_e_gray enderio:clear_glass_e_light_gray enderio:clear_glass_e_white enderio:clear_glass_ea enderio:clear_glass_ea_black enderio:clear_glass_ea_gray enderio:clear_glass_ea_light_gray enderio:clear_glass_ea_white enderio:clear_glass_em enderio:clear_glass_em_black enderio:clear_glass_em_gray enderio:clear_glass_em_light_gray enderio:clear_glass_em_white enderio:clear_glass_ena enderio:clear_glass_ena_black enderio:clear_glass_ena_gray enderio:clear_glass_ena_light_gray enderio:clear_glass_ena_white enderio:clear_glass_enm enderio:clear_glass_enm_black enderio:clear_glass_enm_gray enderio:clear_glass_enm_light_gray enderio:clear_glass_enm_white enderio:clear_glass_enp enderio:clear_glass_enp_black enderio:clear_glass_enp_gray enderio:clear_glass_enp_light_gray enderio:clear_glass_enp_white enderio:clear_glass_ep enderio:clear_glass_ep_black enderio:clear_glass_ep_gray enderio:clear_glass_ep_light_gray enderio:clear_glass_ep_white enderio:fused_quartz_e enderio:fused_quartz_e_black enderio:fused_quartz_e_gray enderio:fused_quartz_e_light_gray enderio:fused_quartz_e_white enderio:fused_quartz_ea enderio:fused_quartz_ea_black enderio:fused_quartz_ea_gray enderio:fused_quartz_ea_light_gray enderio:fused_quartz_ea_white enderio:fused_quartz_em enderio:fused_quartz_em_black enderio:fused_quartz_em_gray enderio:fused_quartz_em_light_gray enderio:fused_quartz_em_white enderio:fused_quartz_ena enderio:fused_quartz_ena_black enderio:fused_quartz_ena_gray enderio:fused_quartz_ena_light_gray enderio:fused_quartz_ena_white enderio:fused_quartz_enm enderio:fused_quartz_enm_black enderio:fused_quartz_enm_gray enderio:fused_quartz_enm_light_gray enderio:fused_quartz_enm_white enderio:fused_quartz_enp enderio:fused_quartz_enp_black enderio:fused_quartz_enp_gray enderio:fused_quartz_enp_light_gray enderio:fused_quartz_enp_white enderio:fused_quartz_ep enderio:fused_quartz_ep_black enderio:fused_quartz_ep_gray enderio:fused_quartz_ep_light_gray enderio:fused_quartz_ep_white enderio:light:enabled=true enderio:light_inverted:enabled=true enderio:light_node \ -\ -fossilslegacy:black_cultivator fossilslegacy:gray_cultivator fossilslegacy:light_gray_cultivator fossilslegacy:white_cultivator \ -\ -gtceu:black_borderless_lamp:active=true gtceu:black_lamp:active=true gtceu:gray_borderless_lamp:active=true gtceu:gray_lamp:active=true gtceu:kanthal_coil_block:active=true gtceu:light_gray_borderless_lamp:active=true gtceu:light_gray_lamp:active=true gtceu:naquadah_coil_block:active=true gtceu:white_borderless_lamp:active=true gtceu:white_lamp:active=true \ -\ -gtocore:infinity_coil_block:active=true gtocore:naquadriatictaranium_coil_block:active=true \ -\ -hearth_and_home:black_paper_lantern hearth_and_home:gray_paper_lantern hearth_and_home:light_gray_paper_lantern hearth_and_home:white_paper_lantern \ -\ -immersiveengineering:balloon \ -\ -luminous_nether:ghost_block luminous_nether:ghost_lamp luminous_nether:ghost_lantern luminous_nether:ghost_vent_block luminous_nether:soul_cauldron_lit luminous_nether:white_fire \ -\ -mcwlights:acacia_ceiling_fan_light:lit=true mcwlights:birch_ceiling_fan_light:lit=true mcwlights:black_ceiling_light:lit=true mcwlights:black_lamp:lit=true mcwlights:black_paper_lamp:lit=true mcwlights:cherry_ceiling_fan_light:lit=true mcwlights:crimson_ceiling_fan_light:lit=true mcwlights:dark_oak_ceiling_fan_light:lit=true mcwlights:garden_light:lit=true mcwlights:gray_ceiling_light:lit=true mcwlights:gray_lamp:lit=true mcwlights:gray_paper_lamp:lit=true mcwlights:jungle_ceiling_fan_light:lit=true mcwlights:light_gray_ceiling_light:lit=true mcwlights:light_gray_lamp:lit=true mcwlights:light_gray_paper_lamp:lit=true mcwlights:mangrove_ceiling_fan_light:lit=true mcwlights:oak_ceiling_fan_light:lit=true mcwlights:spruce_ceiling_fan_light:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=black mcwlights:square_wall_lamp:lit=true:dye_color=gray mcwlights:square_wall_lamp:lit=true:dye_color=light_gray mcwlights:square_wall_lamp:lit=true:dye_color=white mcwlights:wall_lamp:lit=true:dye_color=black mcwlights:wall_lamp:lit=true:dye_color=gray mcwlights:wall_lamp:lit=true:dye_color=light_gray mcwlights:wall_lamp:lit=true:dye_color=white mcwlights:warped_ceiling_fan_light:lit=true mcwlights:white_ceiling_light:lit=true mcwlights:white_lamp:lit=true mcwlights:white_paper_lamp:lit=true \ -\ -missingwilds:black_stained_firefly_jar missingwilds:gray_stained_firefly_jar missingwilds:light_gray_stained_firefly_jar missingwilds:white_stained_firefly_jar \ -\ -neonlamps:inverted_white_lamp:lit=true neonlamps:white_lamp:lit=true \ -\ -rslamps_plus:black_redstone_lamp_on rslamps_plus:gray_redstone_lamp_on rslamps_plus:light_gray_redstone_lamp_on rslamps_plus:white_redstone_lamp_on \ -\ -searchlight:searchlight searchlight:wall_light_black searchlight:wall_light_blue searchlight:wall_light_brown searchlight:wall_light_copper searchlight:wall_light_cyan searchlight:wall_light_gray searchlight:wall_light_green searchlight:wall_light_iron searchlight:wall_light_light_blue searchlight:wall_light_light_gray searchlight:wall_light_lime searchlight:wall_light_magenta searchlight:wall_light_orange searchlight:wall_light_pink searchlight:wall_light_prismarine searchlight:wall_light_purple searchlight:wall_light_red searchlight:wall_light_white searchlight:wall_light_yellow \ -\ -simplylight:edge_light_black simplylight:edge_light_gray simplylight:edge_light_light_gray simplylight:edge_light_top_black simplylight:edge_light_top_gray simplylight:edge_light_top_light_gray simplylight:illuminant_black_block:on=true simplylight:illuminant_black_block_on:on=true simplylight:illuminant_gray_block:on=true simplylight:illuminant_gray_block_on:on=true simplylight:illuminant_light_gray_block:on=true simplylight:illuminant_light_gray_block_on:on=true simplylight:illuminant_panel_black simplylight:illuminant_panel_gray simplylight:illuminant_panel_light_gray simplylight:illuminant_slab_black simplylight:illuminant_slab_gray simplylight:illuminant_slab_light_gray simplylight:lamp_post_black:position=top simplylight:lamp_post_gray:position=top simplylight:lamp_post_light_gray:position=top simplylight:lightbulb_black simplylight:lightbulb_gray simplylight:lightbulb_light_gray simplylight:rodlamp_black simplylight:rodlamp_gray simplylight:rodlamp_light_gray simplylight:wall_lamp_black simplylight:wall_lamp_gray simplylight:wall_lamp_light_gray \ -\ -spectrum:black_lamp:lit=true spectrum:gray_lamp:lit=true spectrum:light_gray_lamp:lit=true spectrum:white_lamp:lit=true \ -\ -spelunkery:black_glowstick spelunkery:gray_glowstick spelunkery:light_gray_glowstick spelunkery:white_glowstick \ -\ -tintedcampfires:black_campfire tintedcampfires:gray_campfire tintedcampfires:light_gray_campfire tintedcampfires:white_campfire \ -\ -twilightforest:firefly_particle_spawner twilightforest:sorting_log_core:active=true \ -\ -vintagedelight:salt_lamp_black vintagedelight:salt_lamp_gray vintagedelight:salt_lamp_light_gray vintagedelight:salt_lamp_white - -# Brown Modded Light Source -block.21002 = blockus:brown_redstone_lamp_lit blockus:brown_redstone_lamp:lit=true \ -\ -additionallanterns:brown_amethyst_lantern:redstone=false:on=true additionallanterns:brown_amethyst_lantern:redstone=true:on=false additionallanterns:brown_andesite_lantern:redstone=false:on=true additionallanterns:brown_andesite_lantern:redstone=true:on=false additionallanterns:brown_basalt_lantern:redstone=false:on=true additionallanterns:brown_basalt_lantern:redstone=true:on=false additionallanterns:brown_blackstone_lantern:redstone=false:on=true additionallanterns:brown_blackstone_lantern:redstone=true:on=false additionallanterns:brown_bone_lantern:redstone=false:on=true additionallanterns:brown_bone_lantern:redstone=true:on=false additionallanterns:brown_bricks_lantern:redstone=false:on=true additionallanterns:brown_bricks_lantern:redstone=true:on=false additionallanterns:brown_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:brown_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:brown_cobblestone_lantern:redstone=false:on=true additionallanterns:brown_cobblestone_lantern:redstone=true:on=false additionallanterns:brown_copper_lantern:redstone=false:on=true additionallanterns:brown_copper_lantern:redstone=true:on=false additionallanterns:brown_crimson_lantern:redstone=false:on=true additionallanterns:brown_crimson_lantern:redstone=true:on=false additionallanterns:brown_dark_prismarine_lantern:redstone=false:on=true additionallanterns:brown_dark_prismarine_lantern:redstone=true:on=false additionallanterns:brown_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:brown_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:brown_diamond_lantern:redstone=false:on=true additionallanterns:brown_diamond_lantern:redstone=true:on=false additionallanterns:brown_diorite_lantern:redstone=false:on=true additionallanterns:brown_diorite_lantern:redstone=true:on=false additionallanterns:brown_emerald_lantern:redstone=false:on=true additionallanterns:brown_emerald_lantern:redstone=true:on=false additionallanterns:brown_end_stone_lantern:redstone=false:on=true additionallanterns:brown_end_stone_lantern:redstone=true:on=false additionallanterns:brown_exposed_copper_lantern:redstone=false:on=true additionallanterns:brown_exposed_copper_lantern:redstone=true:on=false additionallanterns:brown_gold_lantern:redstone=false:on=true additionallanterns:brown_gold_lantern:redstone=true:on=false additionallanterns:brown_granite_lantern:redstone=false:on=true additionallanterns:brown_granite_lantern:redstone=true:on=false additionallanterns:brown_iron_lantern:redstone=false:on=true additionallanterns:brown_iron_lantern:redstone=true:on=false additionallanterns:brown_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:brown_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:brown_netherite_lantern:redstone=false:on=true additionallanterns:brown_netherite_lantern:redstone=true:on=false additionallanterns:brown_normal_lantern:redstone=false:on=true additionallanterns:brown_normal_lantern:redstone=true:on=false additionallanterns:brown_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:brown_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:brown_normal_sandstone_lantern:redstone=false:on=true additionallanterns:brown_normal_sandstone_lantern:redstone=true:on=false additionallanterns:brown_obsidian_lantern:redstone=false:on=true additionallanterns:brown_obsidian_lantern:redstone=true:on=false additionallanterns:brown_oxidized_copper_lantern:redstone=false:on=true additionallanterns:brown_oxidized_copper_lantern:redstone=true:on=false additionallanterns:brown_prismarine_lantern:redstone=false:on=true additionallanterns:brown_prismarine_lantern:redstone=true:on=false additionallanterns:brown_purpur_lantern:redstone=false:on=true additionallanterns:brown_purpur_lantern:redstone=true:on=false additionallanterns:brown_quartz_lantern:redstone=false:on=true additionallanterns:brown_quartz_lantern:redstone=true:on=false additionallanterns:brown_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:brown_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:brown_red_sandstone_lantern:redstone=false:on=true additionallanterns:brown_red_sandstone_lantern:redstone=true:on=false additionallanterns:brown_smooth_stone_lantern:redstone=false:on=true additionallanterns:brown_smooth_stone_lantern:redstone=true:on=false additionallanterns:brown_stone_bricks_lantern:redstone=false:on=true additionallanterns:brown_stone_bricks_lantern:redstone=true:on=false additionallanterns:brown_stone_lantern:redstone=false:on=true additionallanterns:brown_stone_lantern:redstone=true:on=false additionallanterns:brown_warped_lantern:redstone=false:on=true additionallanterns:brown_warped_lantern:redstone=true:on=false additionallanterns:brown_waxed_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_copper_lantern:redstone=true:on=false additionallanterns:brown_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:brown_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:brown_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:brown_weathered_copper_lantern:redstone=false:on=true additionallanterns:brown_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_brown additionalplacements:antiblocksrechiseled.slab_brown_wool additionalplacements:antiblocksrechiseled.stair_brown_wool \ -\ -aether:light_angelic_stone aether:locked_light_angelic_stone aether:trapped_light_angelic_stone aether:treasure_doorway_light_angelic_stone \ -\ -another_furniture:brown_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_brown antiblocksrechiseled:pressure_plate_wool_brown antiblocksrechiseled:slab_brown_wool antiblocksrechiseled:stair_brown_wool antiblocksrechiseled:wool_brown antiblocksrechiseled:wool_brown_border \ -\ -betterend:iron_bulb_lantern_brown betterend:terminite_bulb_lantern_brown betterend:thallasium_bulb_lantern_brown \ -\ -blockbox:brown_sky_lantern \ -\ -createframed:framed_radon_lamp_brown \ -\ -enderio:clear_glass_e_brown enderio:clear_glass_ea_brown enderio:clear_glass_em_brown enderio:clear_glass_ena_brown enderio:clear_glass_enm_brown enderio:clear_glass_enp_brown enderio:clear_glass_ep_brown enderio:fused_quartz_e_brown enderio:fused_quartz_ea_brown enderio:fused_quartz_em_brown enderio:fused_quartz_ena_brown enderio:fused_quartz_enm_brown enderio:fused_quartz_enp_brown enderio:fused_quartz_ep_brown \ -\ -fossilslegacy:brown_cultivator \ -\ -gtceu:brown_borderless_lamp:active=true gtceu:brown_lamp:active=true \ -\ -hearth_and_home:brown_paper_lantern \ -\ -luminax:brown_block luminax:brown_button luminax:brown_luminax_block luminax:brown_luminax_button luminax:brown_luminax_pressure_plate luminax:brown_luminax_slab luminax:brown_luminax_stairs luminax:brown_luminax_wall luminax:brown_pressure_plate luminax:brown_slab luminax:brown_stairs luminax:brown_wall \ -\ -mcwlights:brown_ceiling_light:lit=true mcwlights:brown_lamp:lit=true mcwlights:brown_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=brown mcwlights:wall_lamp:lit=true:dye_color=brown \ -\ -missingwilds:brown_stained_firefly_jar \ -\ -neonlamps:brown_lamp:lit=true neonlamps:inverted_brown_lamp:lit=true \ -\ -simplylight:edge_light_brown simplylight:edge_light_top_brown simplylight:illuminant_brown_block:on=true simplylight:illuminant_brown_block_on:on=true simplylight:illuminant_panel_brown simplylight:illuminant_slab_brown simplylight:lamp_post_brown:position=top simplylight:lightbulb_brown simplylight:rodlamp_brown simplylight:wall_lamp_brown \ -\ -spectrum:brown_lamp:lit=true \ -\ -spelunkery:brown_glowstick \ -\ -tintedcampfires:brown_campfire \ -\ -twilightforest:huge_mushgloom twilightforest:huge_mushgloom_stem twilightforest:mushgloom \ -\ -vintagedelight:salt_lamp_brown - -# Red Modded Light Source -block.21004 = blockus:red_redstone_lamp_lit blockus:red_redstone_lamp:lit=true \ -\ -additionallanterns:red_amethyst_lantern:redstone=false:on=true additionallanterns:red_amethyst_lantern:redstone=true:on=false additionallanterns:red_andesite_lantern:redstone=false:on=true additionallanterns:red_andesite_lantern:redstone=true:on=false additionallanterns:red_basalt_lantern:redstone=false:on=true additionallanterns:red_basalt_lantern:redstone=true:on=false additionallanterns:red_blackstone_lantern:redstone=false:on=true additionallanterns:red_blackstone_lantern:redstone=true:on=false additionallanterns:red_bone_lantern:redstone=false:on=true additionallanterns:red_bone_lantern:redstone=true:on=false additionallanterns:red_bricks_lantern:redstone=false:on=true additionallanterns:red_bricks_lantern:redstone=true:on=false additionallanterns:red_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:red_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:red_cobblestone_lantern:redstone=false:on=true additionallanterns:red_cobblestone_lantern:redstone=true:on=false additionallanterns:red_copper_lantern:redstone=false:on=true additionallanterns:red_copper_lantern:redstone=true:on=false additionallanterns:red_crimson_lantern:redstone=false:on=true additionallanterns:red_crimson_lantern:redstone=true:on=false additionallanterns:red_dark_prismarine_lantern:redstone=false:on=true additionallanterns:red_dark_prismarine_lantern:redstone=true:on=false additionallanterns:red_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:red_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:red_diamond_lantern:redstone=false:on=true additionallanterns:red_diamond_lantern:redstone=true:on=false additionallanterns:red_diorite_lantern:redstone=false:on=true additionallanterns:red_diorite_lantern:redstone=true:on=false additionallanterns:red_emerald_lantern:redstone=false:on=true additionallanterns:red_emerald_lantern:redstone=true:on=false additionallanterns:red_end_stone_lantern:redstone=false:on=true additionallanterns:red_end_stone_lantern:redstone=true:on=false additionallanterns:red_exposed_copper_lantern:redstone=false:on=true additionallanterns:red_exposed_copper_lantern:redstone=true:on=false additionallanterns:red_gold_lantern:redstone=false:on=true additionallanterns:red_gold_lantern:redstone=true:on=false additionallanterns:red_granite_lantern:redstone=false:on=true additionallanterns:red_granite_lantern:redstone=true:on=false additionallanterns:red_iron_lantern:redstone=false:on=true additionallanterns:red_iron_lantern:redstone=true:on=false additionallanterns:red_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:red_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:red_netherite_lantern:redstone=false:on=true additionallanterns:red_netherite_lantern:redstone=true:on=false additionallanterns:red_normal_lantern:redstone=false:on=true additionallanterns:red_normal_lantern:redstone=true:on=false additionallanterns:red_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:red_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:red_normal_sandstone_lantern:redstone=false:on=true additionallanterns:red_normal_sandstone_lantern:redstone=true:on=false additionallanterns:red_obsidian_lantern:redstone=false:on=true additionallanterns:red_obsidian_lantern:redstone=true:on=false additionallanterns:red_oxidized_copper_lantern:redstone=false:on=true additionallanterns:red_oxidized_copper_lantern:redstone=true:on=false additionallanterns:red_prismarine_lantern:redstone=false:on=true additionallanterns:red_prismarine_lantern:redstone=true:on=false additionallanterns:red_purpur_lantern:redstone=false:on=true additionallanterns:red_purpur_lantern:redstone=true:on=false additionallanterns:red_quartz_lantern:redstone=false:on=true additionallanterns:red_quartz_lantern:redstone=true:on=false additionallanterns:red_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:red_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:red_red_sandstone_lantern:redstone=false:on=true additionallanterns:red_red_sandstone_lantern:redstone=true:on=false additionallanterns:red_smooth_stone_lantern:redstone=false:on=true additionallanterns:red_smooth_stone_lantern:redstone=true:on=false additionallanterns:red_stone_bricks_lantern:redstone=false:on=true additionallanterns:red_stone_bricks_lantern:redstone=true:on=false additionallanterns:red_stone_lantern:redstone=false:on=true additionallanterns:red_stone_lantern:redstone=true:on=false additionallanterns:red_warped_lantern:redstone=false:on=true additionallanterns:red_warped_lantern:redstone=true:on=false additionallanterns:red_waxed_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_copper_lantern:redstone=true:on=false additionallanterns:red_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:red_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:red_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:red_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:red_weathered_copper_lantern:redstone=false:on=true additionallanterns:red_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_red additionalplacements:antiblocksrechiseled.pressure_plate_wool_red additionalplacements:antiblocksrechiseled.slab_red_bright additionalplacements:antiblocksrechiseled.slab_red_wool additionalplacements:antiblocksrechiseled.stair_red_bright additionalplacements:antiblocksrechiseled.stair_red_wool \ -\ -another_furniture:red_lamp:lit=true \ -\ -antiblocksrechiseled:bright_red antiblocksrechiseled:bright_red_border antiblocksrechiseled:button_bright_red antiblocksrechiseled:button_wool_red antiblocksrechiseled:pressure_plate_bright_red antiblocksrechiseled:pressure_plate_wool_red antiblocksrechiseled:slab_red_bright antiblocksrechiseled:slab_red_wool antiblocksrechiseled:stair_red_bright antiblocksrechiseled:stair_red_wool antiblocksrechiseled:wool_red antiblocksrechiseled:wool_red_border \ -\ -betterend:iron_bulb_lantern_red betterend:terminite_bulb_lantern_red betterend:thallasium_bulb_lantern_red \ -\ -biomeswevegone:fluorescent_cattail:color=red biomeswevegone:red_glow_bottle biomeswevegone:red_glowcane \ -\ -blockbox:red_sky_lantern \ -\ -colight:red_light_block \ -\ -condiments:redstone_led:power=12 condiments:redstone_led:power=4 \ -\ -createframed:framed_radon_lamp_red \ -\ -crystalcraft_unlimited_java:blood_quartz_function \ -\ -enderio:clear_glass_e_red enderio:clear_glass_ea_red enderio:clear_glass_em_red enderio:clear_glass_ena_red enderio:clear_glass_enm_red enderio:clear_glass_enp_red enderio:clear_glass_ep_red enderio:fused_quartz_e_red enderio:fused_quartz_ea_red enderio:fused_quartz_em_red enderio:fused_quartz_ena_red enderio:fused_quartz_enm_red enderio:fused_quartz_enp_red enderio:fused_quartz_ep_red \ -\ -fixedminecraft:redstone_lantern:lit=true \ -\ -fossilslegacy:red_cultivator \ -\ -gtceu:red_borderless_lamp:active=true gtceu:red_lamp:active=true gtceu:tritanium_coil_block:active=true \ -\ -gtocore:abyssalalloy_coil_block:active=true gtocore:titansteel_coil_block:active=true \ -\ -healpgood:heart_crystal healpgood:heart_crystal_block healpgood:heart_crystal_brick_slab healpgood:heart_crystal_brick_stairs healpgood:heart_crystal_bricks healpgood:heart_crystal_lantern healpgood:heart_lantern healpgood:polished_heart_crystal healpgood:polished_heart_crystal_slab healpgood:polished_heart_crystal_stairs \ -\ -hearth_and_home:red_paper_lantern \ -\ -immersiveengineering:cagelamp:active=true \ -\ -luminous_nether:fungirracklampred \ -\ -mcwlights:red_ceiling_light:lit=true mcwlights:red_lamp:lit=true mcwlights:red_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=red mcwlights:wall_lamp:lit=true:dye_color=red \ -\ -missingwilds:red_stained_firefly_jar \ -\ -neonlamps:inverted_red_lamp:lit=true neonlamps:red_lamp:lit=true \ -\ -netherexp:ancient_campfire:lit=true netherexp:ancient_candle:lit=true netherexp:treacherous_candle:lit=true \ -\ -rslamps_plus:nether_lamp_on rslamps_plus:red_redstone_lamp_on \ -\ -simplylight:illuminant_red_block_on \ -\ -spectrum:red_lamp:lit=true \ -\ -suppsquared:crimson_lantern \ -\ -techreborn:ruby_ore:lit=true \ -\ -tintedcampfires:red_campfire \ -\ -twilightforest:reappearing_block:vanished=true:active=false \ -\ -vintagedelight:salt_lamp_red - -# Orange Modded Light Source -block.21006 = blockus:orange_redstone_lamp_lit blockus:orange_redstone_lamp:lit=true \ -\ -additionallanterns:orange_amethyst_lantern:redstone=false:on=true additionallanterns:orange_amethyst_lantern:redstone=true:on=false additionallanterns:orange_andesite_lantern:redstone=false:on=true additionallanterns:orange_andesite_lantern:redstone=true:on=false additionallanterns:orange_basalt_lantern:redstone=false:on=true additionallanterns:orange_basalt_lantern:redstone=true:on=false additionallanterns:orange_blackstone_lantern:redstone=false:on=true additionallanterns:orange_blackstone_lantern:redstone=true:on=false additionallanterns:orange_bone_lantern:redstone=false:on=true additionallanterns:orange_bone_lantern:redstone=true:on=false additionallanterns:orange_bricks_lantern:redstone=false:on=true additionallanterns:orange_bricks_lantern:redstone=true:on=false additionallanterns:orange_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:orange_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:orange_cobblestone_lantern:redstone=false:on=true additionallanterns:orange_cobblestone_lantern:redstone=true:on=false additionallanterns:orange_copper_lantern:redstone=false:on=true additionallanterns:orange_copper_lantern:redstone=true:on=false additionallanterns:orange_crimson_lantern:redstone=false:on=true additionallanterns:orange_crimson_lantern:redstone=true:on=false additionallanterns:orange_dark_prismarine_lantern:redstone=false:on=true additionallanterns:orange_dark_prismarine_lantern:redstone=true:on=false additionallanterns:orange_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:orange_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:orange_diamond_lantern:redstone=false:on=true additionallanterns:orange_diamond_lantern:redstone=true:on=false additionallanterns:orange_diorite_lantern:redstone=false:on=true additionallanterns:orange_diorite_lantern:redstone=true:on=false additionallanterns:orange_emerald_lantern:redstone=false:on=true additionallanterns:orange_emerald_lantern:redstone=true:on=false additionallanterns:orange_end_stone_lantern:redstone=false:on=true additionallanterns:orange_end_stone_lantern:redstone=true:on=false additionallanterns:orange_exposed_copper_lantern:redstone=false:on=true additionallanterns:orange_exposed_copper_lantern:redstone=true:on=false additionallanterns:orange_gold_lantern:redstone=false:on=true additionallanterns:orange_gold_lantern:redstone=true:on=false additionallanterns:orange_granite_lantern:redstone=false:on=true additionallanterns:orange_granite_lantern:redstone=true:on=false additionallanterns:orange_iron_lantern:redstone=false:on=true additionallanterns:orange_iron_lantern:redstone=true:on=false additionallanterns:orange_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:orange_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:orange_netherite_lantern:redstone=false:on=true additionallanterns:orange_netherite_lantern:redstone=true:on=false additionallanterns:orange_normal_lantern:redstone=false:on=true additionallanterns:orange_normal_lantern:redstone=true:on=false additionallanterns:orange_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:orange_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:orange_normal_sandstone_lantern:redstone=false:on=true additionallanterns:orange_normal_sandstone_lantern:redstone=true:on=false additionallanterns:orange_obsidian_lantern:redstone=false:on=true additionallanterns:orange_obsidian_lantern:redstone=true:on=false additionallanterns:orange_oxidized_copper_lantern:redstone=false:on=true additionallanterns:orange_oxidized_copper_lantern:redstone=true:on=false additionallanterns:orange_prismarine_lantern:redstone=false:on=true additionallanterns:orange_prismarine_lantern:redstone=true:on=false additionallanterns:orange_purpur_lantern:redstone=false:on=true additionallanterns:orange_purpur_lantern:redstone=true:on=false additionallanterns:orange_quartz_lantern:redstone=false:on=true additionallanterns:orange_quartz_lantern:redstone=true:on=false additionallanterns:orange_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:orange_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:orange_red_sandstone_lantern:redstone=false:on=true additionallanterns:orange_red_sandstone_lantern:redstone=true:on=false additionallanterns:orange_smooth_stone_lantern:redstone=false:on=true additionallanterns:orange_smooth_stone_lantern:redstone=true:on=false additionallanterns:orange_stone_bricks_lantern:redstone=false:on=true additionallanterns:orange_stone_bricks_lantern:redstone=true:on=false additionallanterns:orange_stone_lantern:redstone=false:on=true additionallanterns:orange_stone_lantern:redstone=true:on=false additionallanterns:orange_warped_lantern:redstone=false:on=true additionallanterns:orange_warped_lantern:redstone=true:on=false additionallanterns:orange_waxed_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_copper_lantern:redstone=true:on=false additionallanterns:orange_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:orange_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:orange_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:orange_weathered_copper_lantern:redstone=false:on=true additionallanterns:orange_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_orange additionalplacements:antiblocksrechiseled.pressure_plate_wool_orange additionalplacements:antiblocksrechiseled.slab_orange_bright additionalplacements:antiblocksrechiseled.slab_orange_wool additionalplacements:antiblocksrechiseled.stair_orange_bright additionalplacements:antiblocksrechiseled.stair_orange_wool \ -\ -aether:light_hellfire_stone aether:locked_light_hellfire_stone aether:trapped_light_hellfire_stone aether:treasure_doorway_light_hellfire_stone \ -\ -another_furniture:orange_lamp:lit=true \ -\ -antiblocksrechiseled:bright_orange antiblocksrechiseled:bright_orange_border antiblocksrechiseled:button_bright_orange antiblocksrechiseled:button_wool_orange antiblocksrechiseled:pressure_plate_bright_orange antiblocksrechiseled:pressure_plate_wool_orange antiblocksrechiseled:slab_orange_bright antiblocksrechiseled:slab_orange_wool antiblocksrechiseled:stair_orange_bright antiblocksrechiseled:stair_orange_wool antiblocksrechiseled:wool_orange antiblocksrechiseled:wool_orange_border \ -\ -betterend:iron_bulb_lantern_orange betterend:terminite_bulb_lantern_orange betterend:thallasium_bulb_lantern_orange \ -\ -blockbox:orange_sky_lantern \ -\ -caverns_and_chasms:lava_lamp \ -\ -colight:orange_light_block \ -\ -condiments:redstone_led:power=6 \ -\ -createframed:framed_radon_lamp_orange \ -\ -enderio:clear_glass_e_orange enderio:clear_glass_ea_orange enderio:clear_glass_em_orange enderio:clear_glass_ena_orange enderio:clear_glass_enm_orange enderio:clear_glass_enp_orange enderio:clear_glass_ep_orange enderio:fused_quartz_e_orange enderio:fused_quartz_ea_orange enderio:fused_quartz_em_orange enderio:fused_quartz_ena_orange enderio:fused_quartz_enm_orange enderio:fused_quartz_enp_orange enderio:fused_quartz_ep_orange \ -\ -fossilslegacy:orange_cultivator fossilslegacy:time_machine \ -\ -gtceu:bronze_firebox_casing:active=true gtceu:cupronickel_coil_block:active=true gtceu:orange_borderless_lamp:active=true gtceu:orange_lamp:active=true gtceu:steel_firebox_casing:active=true gtceu:titanium_firebox_casing:active=true gtceu:tungstensteel_firebox_casing:active=true \ -\ -gtocore:hypogen_coil_block:active=true \ -\ -hearth_and_home:orange_paper_lantern \ -\ -mcwlights:lava_lamp:lit=true mcwlights:orange_ceiling_light:lit=true mcwlights:orange_lamp:lit=true mcwlights:orange_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=orange mcwlights:wall_lamp:lit=true:dye_color=orange \ -\ -missingwilds:orange_stained_firefly_jar \ -\ -neonlamps:inverted_orange_lamp:lit=true neonlamps:orange_lamp:lit=true \ -\ -rslamps_plus:orange_redstone_lamp_on \ -\ -simplylight:illuminant_orange_block_on \ -\ -spectrum:orange_lamp:lit=true \ -\ -tconstruct:ichor_slime_crystal_cluster tconstruct:large_ichor_slime_crystal_bud tconstruct:medium_ichor_slime_crystal_bud tconstruct:small_ichor_slime_crystal_bud \ -\ -tfc:glass_basin tfc:hot_poured_glass \ -\ -tintedcampfires:orange_campfire \ -\ -twilightforest:orange_force_field \ -\ -vintagedelight:salt_lamp_orange - -# Yellow Modded Light Source -block.21008 = blockus:yellow_redstone_lamp_lit blockus:yellow_redstone_lamp:lit=true \ -\ -additionallanterns:yellow_amethyst_lantern:redstone=false:on=true additionallanterns:yellow_amethyst_lantern:redstone=true:on=false additionallanterns:yellow_andesite_lantern:redstone=false:on=true additionallanterns:yellow_andesite_lantern:redstone=true:on=false additionallanterns:yellow_basalt_lantern:redstone=false:on=true additionallanterns:yellow_basalt_lantern:redstone=true:on=false additionallanterns:yellow_blackstone_lantern:redstone=false:on=true additionallanterns:yellow_blackstone_lantern:redstone=true:on=false additionallanterns:yellow_bone_lantern:redstone=false:on=true additionallanterns:yellow_bone_lantern:redstone=true:on=false additionallanterns:yellow_bricks_lantern:redstone=false:on=true additionallanterns:yellow_bricks_lantern:redstone=true:on=false additionallanterns:yellow_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:yellow_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:yellow_cobblestone_lantern:redstone=false:on=true additionallanterns:yellow_cobblestone_lantern:redstone=true:on=false additionallanterns:yellow_copper_lantern:redstone=false:on=true additionallanterns:yellow_copper_lantern:redstone=true:on=false additionallanterns:yellow_crimson_lantern:redstone=false:on=true additionallanterns:yellow_crimson_lantern:redstone=true:on=false additionallanterns:yellow_dark_prismarine_lantern:redstone=false:on=true additionallanterns:yellow_dark_prismarine_lantern:redstone=true:on=false additionallanterns:yellow_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:yellow_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:yellow_diamond_lantern:redstone=false:on=true additionallanterns:yellow_diamond_lantern:redstone=true:on=false additionallanterns:yellow_diorite_lantern:redstone=false:on=true additionallanterns:yellow_diorite_lantern:redstone=true:on=false additionallanterns:yellow_emerald_lantern:redstone=false:on=true additionallanterns:yellow_emerald_lantern:redstone=true:on=false additionallanterns:yellow_end_stone_lantern:redstone=false:on=true additionallanterns:yellow_end_stone_lantern:redstone=true:on=false additionallanterns:yellow_exposed_copper_lantern:redstone=false:on=true additionallanterns:yellow_exposed_copper_lantern:redstone=true:on=false additionallanterns:yellow_gold_lantern:redstone=false:on=true additionallanterns:yellow_gold_lantern:redstone=true:on=false additionallanterns:yellow_granite_lantern:redstone=false:on=true additionallanterns:yellow_granite_lantern:redstone=true:on=false additionallanterns:yellow_iron_lantern:redstone=false:on=true additionallanterns:yellow_iron_lantern:redstone=true:on=false additionallanterns:yellow_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:yellow_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:yellow_netherite_lantern:redstone=false:on=true additionallanterns:yellow_netherite_lantern:redstone=true:on=false additionallanterns:yellow_normal_lantern:redstone=false:on=true additionallanterns:yellow_normal_lantern:redstone=true:on=false additionallanterns:yellow_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:yellow_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:yellow_normal_sandstone_lantern:redstone=false:on=true additionallanterns:yellow_normal_sandstone_lantern:redstone=true:on=false additionallanterns:yellow_obsidian_lantern:redstone=false:on=true additionallanterns:yellow_obsidian_lantern:redstone=true:on=false additionallanterns:yellow_oxidized_copper_lantern:redstone=false:on=true additionallanterns:yellow_oxidized_copper_lantern:redstone=true:on=false additionallanterns:yellow_prismarine_lantern:redstone=false:on=true additionallanterns:yellow_prismarine_lantern:redstone=true:on=false additionallanterns:yellow_purpur_lantern:redstone=false:on=true additionallanterns:yellow_purpur_lantern:redstone=true:on=false additionallanterns:yellow_quartz_lantern:redstone=false:on=true additionallanterns:yellow_quartz_lantern:redstone=true:on=false additionallanterns:yellow_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:yellow_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:yellow_red_sandstone_lantern:redstone=false:on=true additionallanterns:yellow_red_sandstone_lantern:redstone=true:on=false additionallanterns:yellow_smooth_stone_lantern:redstone=false:on=true additionallanterns:yellow_smooth_stone_lantern:redstone=true:on=false additionallanterns:yellow_stone_bricks_lantern:redstone=false:on=true additionallanterns:yellow_stone_bricks_lantern:redstone=true:on=false additionallanterns:yellow_stone_lantern:redstone=false:on=true additionallanterns:yellow_stone_lantern:redstone=true:on=false additionallanterns:yellow_warped_lantern:redstone=false:on=true additionallanterns:yellow_warped_lantern:redstone=true:on=false additionallanterns:yellow_waxed_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_copper_lantern:redstone=true:on=false additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:yellow_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:yellow_weathered_copper_lantern:redstone=false:on=true additionallanterns:yellow_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_yellow additionalplacements:antiblocksrechiseled.pressure_plate_wool_yellow additionalplacements:antiblocksrechiseled.slab_yellow_bright additionalplacements:antiblocksrechiseled.slab_yellow_wool additionalplacements:antiblocksrechiseled.stair_yellow_bright additionalplacements:antiblocksrechiseled.stair_yellow_wool \ -\ -aether:ambrosium_torch aether:ambrosium_wall_torch aether:quicksoil_glass aether:quicksoil_glass_pane \ -\ -another_furniture:yellow_lamp:lit=true \ -\ -antiblocksrechiseled:bright_yellow antiblocksrechiseled:bright_yellow_border antiblocksrechiseled:button_bright_yellow antiblocksrechiseled:button_wool_yellow antiblocksrechiseled:pressure_plate_bright_yellow antiblocksrechiseled:pressure_plate_wool_yellow antiblocksrechiseled:slab_yellow_bright antiblocksrechiseled:slab_yellow_wool antiblocksrechiseled:stair_yellow_bright antiblocksrechiseled:stair_yellow_wool antiblocksrechiseled:wool_yellow antiblocksrechiseled:wool_yellow_border \ -\ -betterend:iron_bulb_lantern_yellow betterend:terminite_bulb_lantern_yellow betterend:thallasium_bulb_lantern_yellow \ -\ -biomeswevegone:fluorescent_cattail:color=default biomeswevegone:fluorescent_cattail:color=yellow biomeswevegone:yellow_glow_bottle biomeswevegone:yellow_glowcane \ -\ -blockbox:yellow_sky_lantern \ -\ -chipped:yellow_redstone_torch:lit=true chipped:yellow_redstone_wall_torch:lit=true \ -\ -colight:yellow_light_block \ -\ -condiments:redstone_led:power=14 \ -\ -createdeco:yellow_andesite_lamp:lit=true createdeco:yellow_brass_lamp:lit=true createdeco:yellow_copper_lamp:lit=true createdeco:yellow_industrial_iron_lamp:lit=true createdeco:yellow_iron_lamp:lit=true createdeco:yellow_zinc_lamp:lit=true \ -\ -createframed:framed_radon_lamp_yellow \ -\ -ddcl:dimmable_yellow_andesite_1 ddcl:dimmable_yellow_andesite_10 ddcl:dimmable_yellow_andesite_11 ddcl:dimmable_yellow_andesite_12 ddcl:dimmable_yellow_andesite_13 ddcl:dimmable_yellow_andesite_14 ddcl:dimmable_yellow_andesite_15 ddcl:dimmable_yellow_andesite_2 ddcl:dimmable_yellow_andesite_3 ddcl:dimmable_yellow_andesite_4 ddcl:dimmable_yellow_andesite_5 ddcl:dimmable_yellow_andesite_6 ddcl:dimmable_yellow_andesite_7 ddcl:dimmable_yellow_andesite_8 ddcl:dimmable_yellow_andesite_9 ddcl:dimmable_yellow_brass_1 ddcl:dimmable_yellow_brass_10 ddcl:dimmable_yellow_brass_11 ddcl:dimmable_yellow_brass_12 ddcl:dimmable_yellow_brass_13 ddcl:dimmable_yellow_brass_14 ddcl:dimmable_yellow_brass_15 ddcl:dimmable_yellow_brass_2 ddcl:dimmable_yellow_brass_3 ddcl:dimmable_yellow_brass_4 ddcl:dimmable_yellow_brass_5 ddcl:dimmable_yellow_brass_6 ddcl:dimmable_yellow_brass_7 ddcl:dimmable_yellow_brass_8 ddcl:dimmable_yellow_brass_9 ddcl:dimmable_yellow_copper_1 ddcl:dimmable_yellow_copper_10 ddcl:dimmable_yellow_copper_11 ddcl:dimmable_yellow_copper_12 ddcl:dimmable_yellow_copper_13 ddcl:dimmable_yellow_copper_14 ddcl:dimmable_yellow_copper_15 ddcl:dimmable_yellow_copper_2 ddcl:dimmable_yellow_copper_3 ddcl:dimmable_yellow_copper_4 ddcl:dimmable_yellow_copper_5 ddcl:dimmable_yellow_copper_6 ddcl:dimmable_yellow_copper_7 ddcl:dimmable_yellow_copper_8 ddcl:dimmable_yellow_copper_9 ddcl:dimmable_yellow_industrial_iron_1 ddcl:dimmable_yellow_industrial_iron_10 ddcl:dimmable_yellow_industrial_iron_11 ddcl:dimmable_yellow_industrial_iron_12 ddcl:dimmable_yellow_industrial_iron_13 ddcl:dimmable_yellow_industrial_iron_14 ddcl:dimmable_yellow_industrial_iron_15 ddcl:dimmable_yellow_industrial_iron_2 ddcl:dimmable_yellow_industrial_iron_3 ddcl:dimmable_yellow_industrial_iron_4 ddcl:dimmable_yellow_industrial_iron_5 ddcl:dimmable_yellow_industrial_iron_6 ddcl:dimmable_yellow_industrial_iron_7 ddcl:dimmable_yellow_industrial_iron_8 ddcl:dimmable_yellow_industrial_iron_9 ddcl:dimmable_yellow_iron_1 ddcl:dimmable_yellow_iron_10 ddcl:dimmable_yellow_iron_11 ddcl:dimmable_yellow_iron_12 ddcl:dimmable_yellow_iron_13 ddcl:dimmable_yellow_iron_14 ddcl:dimmable_yellow_iron_15 ddcl:dimmable_yellow_iron_2 ddcl:dimmable_yellow_iron_3 ddcl:dimmable_yellow_iron_4 ddcl:dimmable_yellow_iron_5 ddcl:dimmable_yellow_iron_6 ddcl:dimmable_yellow_iron_7 ddcl:dimmable_yellow_iron_8 ddcl:dimmable_yellow_iron_9 ddcl:dimmable_yellow_zinc_1 ddcl:dimmable_yellow_zinc_10 ddcl:dimmable_yellow_zinc_11 ddcl:dimmable_yellow_zinc_12 ddcl:dimmable_yellow_zinc_13 ddcl:dimmable_yellow_zinc_14 ddcl:dimmable_yellow_zinc_15 ddcl:dimmable_yellow_zinc_2 ddcl:dimmable_yellow_zinc_3 ddcl:dimmable_yellow_zinc_4 ddcl:dimmable_yellow_zinc_5 ddcl:dimmable_yellow_zinc_6 ddcl:dimmable_yellow_zinc_7 ddcl:dimmable_yellow_zinc_8 ddcl:dimmable_yellow_zinc_9 \ -\ -diagonalwindows:aether/quicksoil_glass_pane \ -\ -enderio:clear_glass_e_yellow enderio:clear_glass_ea_yellow enderio:clear_glass_em_yellow enderio:clear_glass_ena_yellow enderio:clear_glass_enm_yellow enderio:clear_glass_enp_yellow enderio:clear_glass_ep_yellow enderio:fused_quartz_e_yellow enderio:fused_quartz_ea_yellow enderio:fused_quartz_em_yellow enderio:fused_quartz_ena_yellow enderio:fused_quartz_enm_yellow enderio:fused_quartz_enp_yellow enderio:fused_quartz_ep_yellow \ -\ -fossilslegacy:yellow_cultivator \ -\ -gtceu:yellow_borderless_lamp:active=true gtceu:yellow_lamp:active=true \ -\ -gtocore:adamantine_coil_block:active=true \ -\ -hearth_and_home:yellow_paper_lantern \ -\ -iceandfire:pixie_jar_4 \ -\ -mcwlights:square_wall_lamp:lit=true:dye_color=yellow mcwlights:wall_lamp:lit=true:dye_color=yellow mcwlights:yellow_ceiling_light:lit=true mcwlights:yellow_lamp:lit=true mcwlights:yellow_paper_lamp:lit=true \ -\ -missingwilds:firefly_jar missingwilds:yellow_stained_firefly_jar \ -\ -neonlamps:inverted_yellow_lamp:lit=true neonlamps:yellow_lamp:lit=true \ -\ -rslamps_plus:yellow_redstone_lamp_on \ -\ -simplylight:edge_light_top_yellow simplylight:edge_light_yellow simplylight:illuminant_panel_yellow simplylight:illuminant_slab_yellow simplylight:illuminant_yellow_block:on=true simplylight:illuminant_yellow_block_on:on=true simplylight:lamp_post_yellow:position=top simplylight:lightbulb_yellow simplylight:rodlamp_yellow simplylight:wall_lamp_yellow \ -\ -spectrum:citrine_basalt_lamp spectrum:citrine_calcite_lamp spectrum:citrine_chime spectrum:yellow_lamp:lit=true \ -\ -tintedcampfires:yellow_campfire \ -\ -twilightforest:antibuilder twilightforest:reappearing_block:vanished=true:active=true twilightforest:time_log_core:active=true twilightforest:torchberry_plant:has_torchberries=true twilightforest:trollber twilightforest:unbreakable_vanishing_block:active=true twilightforest:vanishing_block:active=true \ -\ -vintagedelight:salt_lamp_yellow - -# Lime Modded Light Source -block.21010 = blockus:lime_redstone_lamp_lit blockus:lime_redstone_lamp:lit=true \ -\ -additionallanterns:lime_amethyst_lantern:redstone=false:on=true additionallanterns:lime_amethyst_lantern:redstone=true:on=false additionallanterns:lime_andesite_lantern:redstone=false:on=true additionallanterns:lime_andesite_lantern:redstone=true:on=false additionallanterns:lime_basalt_lantern:redstone=false:on=true additionallanterns:lime_basalt_lantern:redstone=true:on=false additionallanterns:lime_blackstone_lantern:redstone=false:on=true additionallanterns:lime_blackstone_lantern:redstone=true:on=false additionallanterns:lime_bone_lantern:redstone=false:on=true additionallanterns:lime_bone_lantern:redstone=true:on=false additionallanterns:lime_bricks_lantern:redstone=false:on=true additionallanterns:lime_bricks_lantern:redstone=true:on=false additionallanterns:lime_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:lime_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:lime_cobblestone_lantern:redstone=false:on=true additionallanterns:lime_cobblestone_lantern:redstone=true:on=false additionallanterns:lime_copper_lantern:redstone=false:on=true additionallanterns:lime_copper_lantern:redstone=true:on=false additionallanterns:lime_crimson_lantern:redstone=false:on=true additionallanterns:lime_crimson_lantern:redstone=true:on=false additionallanterns:lime_dark_prismarine_lantern:redstone=false:on=true additionallanterns:lime_dark_prismarine_lantern:redstone=true:on=false additionallanterns:lime_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:lime_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:lime_diamond_lantern:redstone=false:on=true additionallanterns:lime_diamond_lantern:redstone=true:on=false additionallanterns:lime_diorite_lantern:redstone=false:on=true additionallanterns:lime_diorite_lantern:redstone=true:on=false additionallanterns:lime_emerald_lantern:redstone=false:on=true additionallanterns:lime_emerald_lantern:redstone=true:on=false additionallanterns:lime_end_stone_lantern:redstone=false:on=true additionallanterns:lime_end_stone_lantern:redstone=true:on=false additionallanterns:lime_exposed_copper_lantern:redstone=false:on=true additionallanterns:lime_exposed_copper_lantern:redstone=true:on=false additionallanterns:lime_gold_lantern:redstone=false:on=true additionallanterns:lime_gold_lantern:redstone=true:on=false additionallanterns:lime_granite_lantern:redstone=false:on=true additionallanterns:lime_granite_lantern:redstone=true:on=false additionallanterns:lime_iron_lantern:redstone=false:on=true additionallanterns:lime_iron_lantern:redstone=true:on=false additionallanterns:lime_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:lime_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:lime_netherite_lantern:redstone=false:on=true additionallanterns:lime_netherite_lantern:redstone=true:on=false additionallanterns:lime_normal_lantern:redstone=false:on=true additionallanterns:lime_normal_lantern:redstone=true:on=false additionallanterns:lime_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:lime_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:lime_normal_sandstone_lantern:redstone=false:on=true additionallanterns:lime_normal_sandstone_lantern:redstone=true:on=false additionallanterns:lime_obsidian_lantern:redstone=false:on=true additionallanterns:lime_obsidian_lantern:redstone=true:on=false additionallanterns:lime_oxidized_copper_lantern:redstone=false:on=true additionallanterns:lime_oxidized_copper_lantern:redstone=true:on=false additionallanterns:lime_prismarine_lantern:redstone=false:on=true additionallanterns:lime_prismarine_lantern:redstone=true:on=false additionallanterns:lime_purpur_lantern:redstone=false:on=true additionallanterns:lime_purpur_lantern:redstone=true:on=false additionallanterns:lime_quartz_lantern:redstone=false:on=true additionallanterns:lime_quartz_lantern:redstone=true:on=false additionallanterns:lime_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:lime_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:lime_red_sandstone_lantern:redstone=false:on=true additionallanterns:lime_red_sandstone_lantern:redstone=true:on=false additionallanterns:lime_smooth_stone_lantern:redstone=false:on=true additionallanterns:lime_smooth_stone_lantern:redstone=true:on=false additionallanterns:lime_stone_bricks_lantern:redstone=false:on=true additionallanterns:lime_stone_bricks_lantern:redstone=true:on=false additionallanterns:lime_stone_lantern:redstone=false:on=true additionallanterns:lime_stone_lantern:redstone=true:on=false additionallanterns:lime_warped_lantern:redstone=false:on=true additionallanterns:lime_warped_lantern:redstone=true:on=false additionallanterns:lime_waxed_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_copper_lantern:redstone=true:on=false additionallanterns:lime_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:lime_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:lime_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:lime_weathered_copper_lantern:redstone=false:on=true additionallanterns:lime_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_lime additionalplacements:antiblocksrechiseled.slab_lime_wool additionalplacements:antiblocksrechiseled.stair_lime_wool \ -\ -another_furniture:lime_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_lime antiblocksrechiseled:pressure_plate_wool_lime antiblocksrechiseled:slab_lime_wool antiblocksrechiseled:stair_lime_wool antiblocksrechiseled:wool_lime antiblocksrechiseled:wool_lime_border \ -\ -betterend:iron_bulb_lantern_lime betterend:terminite_bulb_lantern_lime betterend:thallasium_bulb_lantern_lime \ -\ -blockbox:lime_sky_lantern \ -\ -colight:lime_light_block \ -\ -condiments:redstone_led:power=10 \ -\ -create_enchantment_industry:experience create_enchantment_industry:experience_hatch \ -\ -createframed:framed_radon_lamp_lime \ -\ -crystalcraft_unlimited_java:ghoul_quartz_function \ -\ -enderio:clear_glass_e_lime enderio:clear_glass_ea_lime enderio:clear_glass_em_lime enderio:clear_glass_ena_lime enderio:clear_glass_enm_lime enderio:clear_glass_enp_lime enderio:clear_glass_ep_lime enderio:fused_quartz_e_lime enderio:fused_quartz_ea_lime enderio:fused_quartz_em_lime enderio:fused_quartz_ena_lime enderio:fused_quartz_enm_lime enderio:fused_quartz_enp_lime enderio:fused_quartz_ep_lime \ -\ -fossilslegacy:lime_cultivator \ -\ -frights_and_foliage:spooky_campfire frights_and_foliage:spooky_lantern frights_and_foliage:spooky_torch \ -\ -gtceu:lime_borderless_lamp:active=true gtceu:lime_lamp:active=true \ -\ -hearth_and_home:lime_paper_lantern \ -\ -iceandfire:pixie_jar_3 \ -\ -luminax:lime_block luminax:lime_button luminax:lime_luminax_block luminax:lime_luminax_button luminax:lime_luminax_pressure_plate luminax:lime_luminax_slab luminax:lime_luminax_stairs luminax:lime_luminax_wall luminax:lime_pressure_plate luminax:lime_slab luminax:lime_stairs luminax:lime_wall \ -\ -mcwlights:lime_ceiling_light:lit=true mcwlights:lime_lamp:lit=true mcwlights:lime_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=lime mcwlights:wall_lamp:lit=true:dye_color=lime \ -\ -minecells:prison_torch \ -\ -missingwilds:lime_stained_firefly_jar \ -\ -neonlamps:inverted_lime_lamp:lit=true neonlamps:lime_lamp:lit=true \ -\ -oritech:reactor_double_rod oritech:reactor_quad_rod oritech:reactor_rod \ -\ -rslamps_plus:lime_redstone_lamp_on \ -\ -simplylight:edge_light_lime simplylight:edge_light_top_lime simplylight:illuminant_lime_block:on=true simplylight:illuminant_lime_block_on:on=true simplylight:illuminant_panel_lime simplylight:illuminant_slab_lime simplylight:lamp_post_lime:position=top simplylight:lightbulb_lime simplylight:rodlamp_lime simplylight:wall_lamp_lime \ -\ -spectrum:lime_lamp:lit=true \ -\ -spelunkery:mushgloom_block spelunkery:phosphor_fungus_block \ -\ -tintedcampfires:lime_campfire \ -\ -twilightforest:green_force_field \ -\ -vintagedelight:salt_lamp_lime \ -\ -whisperwoods:wisp_lantern_green - -# Green Modded Light Source -block.21012 = blockus:green_redstone_lamp_lit blockus:green_redstone_lamp:lit=true \ -\ -additionallanterns:green_amethyst_lantern:redstone=false:on=true additionallanterns:green_amethyst_lantern:redstone=true:on=false additionallanterns:green_andesite_lantern:redstone=false:on=true additionallanterns:green_andesite_lantern:redstone=true:on=false additionallanterns:green_basalt_lantern:redstone=false:on=true additionallanterns:green_basalt_lantern:redstone=true:on=false additionallanterns:green_blackstone_lantern:redstone=false:on=true additionallanterns:green_blackstone_lantern:redstone=true:on=false additionallanterns:green_bone_lantern:redstone=false:on=true additionallanterns:green_bone_lantern:redstone=true:on=false additionallanterns:green_bricks_lantern:redstone=false:on=true additionallanterns:green_bricks_lantern:redstone=true:on=false additionallanterns:green_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:green_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:green_cobblestone_lantern:redstone=false:on=true additionallanterns:green_cobblestone_lantern:redstone=true:on=false additionallanterns:green_copper_lantern:redstone=false:on=true additionallanterns:green_copper_lantern:redstone=true:on=false additionallanterns:green_crimson_lantern:redstone=false:on=true additionallanterns:green_crimson_lantern:redstone=true:on=false additionallanterns:green_dark_prismarine_lantern:redstone=false:on=true additionallanterns:green_dark_prismarine_lantern:redstone=true:on=false additionallanterns:green_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:green_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:green_diamond_lantern:redstone=false:on=true additionallanterns:green_diamond_lantern:redstone=true:on=false additionallanterns:green_diorite_lantern:redstone=false:on=true additionallanterns:green_diorite_lantern:redstone=true:on=false additionallanterns:green_emerald_lantern:redstone=false:on=true additionallanterns:green_emerald_lantern:redstone=true:on=false additionallanterns:green_end_stone_lantern:redstone=false:on=true additionallanterns:green_end_stone_lantern:redstone=true:on=false additionallanterns:green_exposed_copper_lantern:redstone=false:on=true additionallanterns:green_exposed_copper_lantern:redstone=true:on=false additionallanterns:green_gold_lantern:redstone=false:on=true additionallanterns:green_gold_lantern:redstone=true:on=false additionallanterns:green_granite_lantern:redstone=false:on=true additionallanterns:green_granite_lantern:redstone=true:on=false additionallanterns:green_iron_lantern:redstone=false:on=true additionallanterns:green_iron_lantern:redstone=true:on=false additionallanterns:green_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:green_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:green_netherite_lantern:redstone=false:on=true additionallanterns:green_netherite_lantern:redstone=true:on=false additionallanterns:green_normal_lantern:redstone=false:on=true additionallanterns:green_normal_lantern:redstone=true:on=false additionallanterns:green_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:green_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:green_normal_sandstone_lantern:redstone=false:on=true additionallanterns:green_normal_sandstone_lantern:redstone=true:on=false additionallanterns:green_obsidian_lantern:redstone=false:on=true additionallanterns:green_obsidian_lantern:redstone=true:on=false additionallanterns:green_oxidized_copper_lantern:redstone=false:on=true additionallanterns:green_oxidized_copper_lantern:redstone=true:on=false additionallanterns:green_prismarine_lantern:redstone=false:on=true additionallanterns:green_prismarine_lantern:redstone=true:on=false additionallanterns:green_purpur_lantern:redstone=false:on=true additionallanterns:green_purpur_lantern:redstone=true:on=false additionallanterns:green_quartz_lantern:redstone=false:on=true additionallanterns:green_quartz_lantern:redstone=true:on=false additionallanterns:green_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:green_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:green_red_sandstone_lantern:redstone=false:on=true additionallanterns:green_red_sandstone_lantern:redstone=true:on=false additionallanterns:green_smooth_stone_lantern:redstone=false:on=true additionallanterns:green_smooth_stone_lantern:redstone=true:on=false additionallanterns:green_stone_bricks_lantern:redstone=false:on=true additionallanterns:green_stone_bricks_lantern:redstone=true:on=false additionallanterns:green_stone_lantern:redstone=false:on=true additionallanterns:green_stone_lantern:redstone=true:on=false additionallanterns:green_warped_lantern:redstone=false:on=true additionallanterns:green_warped_lantern:redstone=true:on=false additionallanterns:green_waxed_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_copper_lantern:redstone=true:on=false additionallanterns:green_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:green_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:green_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:green_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:green_weathered_copper_lantern:redstone=false:on=true additionallanterns:green_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_green additionalplacements:antiblocksrechiseled.pressure_plate_wool_green additionalplacements:antiblocksrechiseled.slab_green_bright additionalplacements:antiblocksrechiseled.slab_green_wool additionalplacements:antiblocksrechiseled.stair_green_bright additionalplacements:antiblocksrechiseled.stair_green_wool \ -\ -another_furniture:green_lamp:lit=true \ -\ -antiblocksrechiseled:bright_green antiblocksrechiseled:bright_green_border antiblocksrechiseled:button_bright_green antiblocksrechiseled:button_wool_green antiblocksrechiseled:pressure_plate_bright_green antiblocksrechiseled:pressure_plate_wool_green antiblocksrechiseled:slab_green_bright antiblocksrechiseled:slab_green_wool antiblocksrechiseled:stair_green_bright antiblocksrechiseled:stair_green_wool antiblocksrechiseled:wool_green antiblocksrechiseled:wool_green_border \ -\ -betterend:iron_bulb_lantern_green betterend:terminite_bulb_lantern_green betterend:thallasium_bulb_lantern_green \ -\ -biomeswevegone:fluorescent_cattail:color=green biomeswevegone:green_glow_bottle biomeswevegone:green_glowcane \ -\ -blockbox:green_sky_lantern \ -\ -chipped:green_redstone_torch:lit=true chipped:green_redstone_wall_torch:lit=true \ -\ -colight:green_light_block \ -\ -condiments:redstone_led:power=2 \ -\ -createdeco:green_andesite_lamp:lit=true createdeco:green_brass_lamp:lit=true createdeco:green_copper_lamp:lit=true createdeco:green_industrial_iron_lamp:lit=true createdeco:green_iron_lamp:lit=true createdeco:green_zinc_lamp:lit=true \ -\ -createframed:framed_radon_lamp_green \ -\ -ddcl:dimmable_green_andesite_1 ddcl:dimmable_green_andesite_10 ddcl:dimmable_green_andesite_11 ddcl:dimmable_green_andesite_12 ddcl:dimmable_green_andesite_13 ddcl:dimmable_green_andesite_14 ddcl:dimmable_green_andesite_15 ddcl:dimmable_green_andesite_2 ddcl:dimmable_green_andesite_3 ddcl:dimmable_green_andesite_4 ddcl:dimmable_green_andesite_5 ddcl:dimmable_green_andesite_6 ddcl:dimmable_green_andesite_7 ddcl:dimmable_green_andesite_8 ddcl:dimmable_green_andesite_9 ddcl:dimmable_green_brass_1 ddcl:dimmable_green_brass_10 ddcl:dimmable_green_brass_11 ddcl:dimmable_green_brass_12 ddcl:dimmable_green_brass_13 ddcl:dimmable_green_brass_14 ddcl:dimmable_green_brass_15 ddcl:dimmable_green_brass_2 ddcl:dimmable_green_brass_3 ddcl:dimmable_green_brass_4 ddcl:dimmable_green_brass_5 ddcl:dimmable_green_brass_6 ddcl:dimmable_green_brass_7 ddcl:dimmable_green_brass_8 ddcl:dimmable_green_brass_9 ddcl:dimmable_green_copper_1 ddcl:dimmable_green_copper_10 ddcl:dimmable_green_copper_11 ddcl:dimmable_green_copper_12 ddcl:dimmable_green_copper_13 ddcl:dimmable_green_copper_14 ddcl:dimmable_green_copper_15 ddcl:dimmable_green_copper_2 ddcl:dimmable_green_copper_3 ddcl:dimmable_green_copper_4 ddcl:dimmable_green_copper_5 ddcl:dimmable_green_copper_6 ddcl:dimmable_green_copper_7 ddcl:dimmable_green_copper_8 ddcl:dimmable_green_copper_9 ddcl:dimmable_green_industrial_iron_1 ddcl:dimmable_green_industrial_iron_10 ddcl:dimmable_green_industrial_iron_11 ddcl:dimmable_green_industrial_iron_12 ddcl:dimmable_green_industrial_iron_13 ddcl:dimmable_green_industrial_iron_14 ddcl:dimmable_green_industrial_iron_15 ddcl:dimmable_green_industrial_iron_2 ddcl:dimmable_green_industrial_iron_3 ddcl:dimmable_green_industrial_iron_4 ddcl:dimmable_green_industrial_iron_5 ddcl:dimmable_green_industrial_iron_6 ddcl:dimmable_green_industrial_iron_7 ddcl:dimmable_green_industrial_iron_8 ddcl:dimmable_green_industrial_iron_9 ddcl:dimmable_green_iron_1 ddcl:dimmable_green_iron_10 ddcl:dimmable_green_iron_11 ddcl:dimmable_green_iron_12 ddcl:dimmable_green_iron_13 ddcl:dimmable_green_iron_14 ddcl:dimmable_green_iron_15 ddcl:dimmable_green_iron_2 ddcl:dimmable_green_iron_3 ddcl:dimmable_green_iron_4 ddcl:dimmable_green_iron_5 ddcl:dimmable_green_iron_6 ddcl:dimmable_green_iron_7 ddcl:dimmable_green_iron_8 ddcl:dimmable_green_iron_9 ddcl:dimmable_green_zinc_1 ddcl:dimmable_green_zinc_10 ddcl:dimmable_green_zinc_11 ddcl:dimmable_green_zinc_12 ddcl:dimmable_green_zinc_13 ddcl:dimmable_green_zinc_14 ddcl:dimmable_green_zinc_15 ddcl:dimmable_green_zinc_2 ddcl:dimmable_green_zinc_3 ddcl:dimmable_green_zinc_4 ddcl:dimmable_green_zinc_5 ddcl:dimmable_green_zinc_6 ddcl:dimmable_green_zinc_7 ddcl:dimmable_green_zinc_8 ddcl:dimmable_green_zinc_9 \ -\ -enderio:clear_glass_e_green enderio:clear_glass_ea_green enderio:clear_glass_em_green enderio:clear_glass_ena_green enderio:clear_glass_enm_green enderio:clear_glass_enp_green enderio:clear_glass_ep_green enderio:fused_quartz_e_green enderio:fused_quartz_ea_green enderio:fused_quartz_em_green enderio:fused_quartz_ena_green enderio:fused_quartz_enm_green enderio:fused_quartz_enp_green enderio:fused_quartz_ep_green \ -\ -fossilslegacy:green_cultivator \ -\ -gtceu:green_borderless_lamp:active=true gtceu:green_lamp:active=true \ -\ -hearth_and_home:green_paper_lantern \ -\ -mcwlights:green_ceiling_light:lit=true mcwlights:green_lamp:lit=true mcwlights:green_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=green mcwlights:wall_lamp:lit=true:dye_color=green \ -\ -missingwilds:green_stained_firefly_jar \ -\ -neonlamps:green_lamp:lit=true neonlamps:inverted_green_lamp:lit=true \ -\ -oritech:uranium_crystal \ -\ -rslamps_plus:green_redstone_lamp_on \ -\ -simplylight:edge_light_green simplylight:edge_light_top_green simplylight:illuminant_green_block:on=true simplylight:illuminant_green_block_on:on=true simplylight:illuminant_panel_green simplylight:illuminant_slab_green simplylight:lamp_post_green:position=top simplylight:lightbulb_green simplylight:rodlamp_green simplylight:wall_lamp_green \ -\ -spectrum:green_lamp:lit=true \ -\ -spelunkery:green_glowstick \ -\ -tconstruct:earth_slime_crystal_cluster tconstruct:large_earth_slime_crystal_bud tconstruct:medium_earth_slime_crystal_bud tconstruct:small_earth_slime_crystal_bud \ -\ -tintedcampfires:green_campfire \ -\ -twilightforest:mining_log_core:active=true \ -\ -vintagedelight:salt_lamp_green - -# Cyan Modded Light Source -block.21014 = blockus:cyan_redstone_lamp_lit blockus:cyan_redstone_lamp:lit=true \ -\ -additionallanterns:cyan_amethyst_lantern:redstone=false:on=true additionallanterns:cyan_amethyst_lantern:redstone=true:on=false additionallanterns:cyan_andesite_lantern:redstone=false:on=true additionallanterns:cyan_andesite_lantern:redstone=true:on=false additionallanterns:cyan_basalt_lantern:redstone=false:on=true additionallanterns:cyan_basalt_lantern:redstone=true:on=false additionallanterns:cyan_blackstone_lantern:redstone=false:on=true additionallanterns:cyan_blackstone_lantern:redstone=true:on=false additionallanterns:cyan_bone_lantern:redstone=false:on=true additionallanterns:cyan_bone_lantern:redstone=true:on=false additionallanterns:cyan_bricks_lantern:redstone=false:on=true additionallanterns:cyan_bricks_lantern:redstone=true:on=false additionallanterns:cyan_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:cyan_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:cyan_cobblestone_lantern:redstone=false:on=true additionallanterns:cyan_cobblestone_lantern:redstone=true:on=false additionallanterns:cyan_copper_lantern:redstone=false:on=true additionallanterns:cyan_copper_lantern:redstone=true:on=false additionallanterns:cyan_crimson_lantern:redstone=false:on=true additionallanterns:cyan_crimson_lantern:redstone=true:on=false additionallanterns:cyan_dark_prismarine_lantern:redstone=false:on=true additionallanterns:cyan_dark_prismarine_lantern:redstone=true:on=false additionallanterns:cyan_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:cyan_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:cyan_diamond_lantern:redstone=false:on=true additionallanterns:cyan_diamond_lantern:redstone=true:on=false additionallanterns:cyan_diorite_lantern:redstone=false:on=true additionallanterns:cyan_diorite_lantern:redstone=true:on=false additionallanterns:cyan_emerald_lantern:redstone=false:on=true additionallanterns:cyan_emerald_lantern:redstone=true:on=false additionallanterns:cyan_end_stone_lantern:redstone=false:on=true additionallanterns:cyan_end_stone_lantern:redstone=true:on=false additionallanterns:cyan_exposed_copper_lantern:redstone=false:on=true additionallanterns:cyan_exposed_copper_lantern:redstone=true:on=false additionallanterns:cyan_gold_lantern:redstone=false:on=true additionallanterns:cyan_gold_lantern:redstone=true:on=false additionallanterns:cyan_granite_lantern:redstone=false:on=true additionallanterns:cyan_granite_lantern:redstone=true:on=false additionallanterns:cyan_iron_lantern:redstone=false:on=true additionallanterns:cyan_iron_lantern:redstone=true:on=false additionallanterns:cyan_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:cyan_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:cyan_netherite_lantern:redstone=false:on=true additionallanterns:cyan_netherite_lantern:redstone=true:on=false additionallanterns:cyan_normal_lantern:redstone=false:on=true additionallanterns:cyan_normal_lantern:redstone=true:on=false additionallanterns:cyan_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:cyan_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:cyan_normal_sandstone_lantern:redstone=false:on=true additionallanterns:cyan_normal_sandstone_lantern:redstone=true:on=false additionallanterns:cyan_obsidian_lantern:redstone=false:on=true additionallanterns:cyan_obsidian_lantern:redstone=true:on=false additionallanterns:cyan_oxidized_copper_lantern:redstone=false:on=true additionallanterns:cyan_oxidized_copper_lantern:redstone=true:on=false additionallanterns:cyan_prismarine_lantern:redstone=false:on=true additionallanterns:cyan_prismarine_lantern:redstone=true:on=false additionallanterns:cyan_purpur_lantern:redstone=false:on=true additionallanterns:cyan_purpur_lantern:redstone=true:on=false additionallanterns:cyan_quartz_lantern:redstone=false:on=true additionallanterns:cyan_quartz_lantern:redstone=true:on=false additionallanterns:cyan_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:cyan_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:cyan_red_sandstone_lantern:redstone=false:on=true additionallanterns:cyan_red_sandstone_lantern:redstone=true:on=false additionallanterns:cyan_smooth_stone_lantern:redstone=false:on=true additionallanterns:cyan_smooth_stone_lantern:redstone=true:on=false additionallanterns:cyan_stone_bricks_lantern:redstone=false:on=true additionallanterns:cyan_stone_bricks_lantern:redstone=true:on=false additionallanterns:cyan_stone_lantern:redstone=false:on=true additionallanterns:cyan_stone_lantern:redstone=true:on=false additionallanterns:cyan_warped_lantern:redstone=false:on=true additionallanterns:cyan_warped_lantern:redstone=true:on=false additionallanterns:cyan_waxed_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_copper_lantern:redstone=true:on=false additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:cyan_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:cyan_weathered_copper_lantern:redstone=false:on=true additionallanterns:cyan_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_cyan additionalplacements:antiblocksrechiseled.pressure_plate_wool_cyan additionalplacements:antiblocksrechiseled.slab_cyan_bright additionalplacements:antiblocksrechiseled.slab_cyan_wool additionalplacements:antiblocksrechiseled.stair_cyan_bright additionalplacements:antiblocksrechiseled.stair_cyan_wool \ -\ -aether_redux:luxweed \ -\ -another_furniture:cyan_lamp:lit=true \ -\ -antiblocksrechiseled:bright_cyan antiblocksrechiseled:bright_cyan_border antiblocksrechiseled:button_bright_cyan antiblocksrechiseled:button_wool_cyan antiblocksrechiseled:pressure_plate_bright_cyan antiblocksrechiseled:pressure_plate_wool_cyan antiblocksrechiseled:slab_cyan_bright antiblocksrechiseled:slab_cyan_wool antiblocksrechiseled:stair_cyan_bright antiblocksrechiseled:stair_cyan_wool antiblocksrechiseled:wool_cyan antiblocksrechiseled:wool_cyan_border \ -\ -artifality:lunar_crystal_cluster artifality:medium_lunar_crystal_cluster artifality:small_lunar_crystal_cluster \ -\ -betterend:iron_bulb_lantern_cyan betterend:terminite_bulb_lantern_cyan betterend:thallasium_bulb_lantern_cyan \ -\ -blockbox:cyan_sky_lantern \ -\ -colight:cyan_light_block \ -\ -condiments:redstone_led:power=3 \ -\ -create_enchantment_industry:super_experience_block \ -\ -createframed:framed_radon_lamp_cyan \ -\ -crystalcraft_unlimited_java:soul_quartz_function \ -\ -enderio:clear_glass_e_cyan enderio:clear_glass_ea_cyan enderio:clear_glass_em_cyan enderio:clear_glass_ena_cyan enderio:clear_glass_enm_cyan enderio:clear_glass_enp_cyan enderio:clear_glass_ep_cyan enderio:fused_quartz_e_cyan enderio:fused_quartz_ea_cyan enderio:fused_quartz_em_cyan enderio:fused_quartz_ena_cyan enderio:fused_quartz_enm_cyan enderio:fused_quartz_enp_cyan enderio:fused_quartz_ep_cyan \ -\ -fossilslegacy:cyan_cultivator \ -\ -gtceu:cyan_borderless_lamp:active=true gtceu:cyan_lamp:active=true \ -\ -hearth_and_home:cyan_paper_lantern \ -\ -mcwlights:cyan_ceiling_light:lit=true mcwlights:cyan_lamp:lit=true mcwlights:cyan_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=cyan mcwlights:wall_lamp:lit=true:dye_color=cyan \ -\ -missingwilds:cyan_stained_firefly_jar \ -\ -neonlamps:cyan_lamp:lit=true neonlamps:inverted_cyan_lamp:lit=true \ -\ -rslamps_plus:cyan_redstone_lamp_on \ -\ -simplylight:edge_light_cyan simplylight:edge_light_top_cyan simplylight:illuminant_cyan_block:on=true simplylight:illuminant_cyan_block_on:on=true simplylight:illuminant_panel_cyan simplylight:illuminant_slab_cyan simplylight:lamp_post_cyan:position=top simplylight:lightbulb_cyan simplylight:rodlamp_cyan simplylight:wall_lamp_cyan \ -\ -spectrum:cyan_lamp:lit=true spectrum:topaz_basalt_lamp spectrum:topaz_calcite_lamp spectrum:topaz_chime \ -\ -tconstruct:large_sky_slime_crystal_bud tconstruct:medium_sky_slime_crystal_bud tconstruct:sky_slime_crystal_cluster tconstruct:small_sky_slime_crystal_bud \ -\ -tintedcampfires:cyan_campfire \ -\ -twilightforest:blue_force_field twilightforest:transformation_log_core:active=true \ -\ -vintagedelight:salt_lamp_cyan - -# Light Blue Modded Light Source -block.21016 = blockus:light_blue_redstone_lamp_lit blockus:light_blue_redstone_lamp:lit=true \ -\ -additionallanterns:light_blue_amethyst_lantern:redstone=false:on=true additionallanterns:light_blue_amethyst_lantern:redstone=true:on=false additionallanterns:light_blue_andesite_lantern:redstone=false:on=true additionallanterns:light_blue_andesite_lantern:redstone=true:on=false additionallanterns:light_blue_basalt_lantern:redstone=false:on=true additionallanterns:light_blue_basalt_lantern:redstone=true:on=false additionallanterns:light_blue_blackstone_lantern:redstone=false:on=true additionallanterns:light_blue_blackstone_lantern:redstone=true:on=false additionallanterns:light_blue_bone_lantern:redstone=false:on=true additionallanterns:light_blue_bone_lantern:redstone=true:on=false additionallanterns:light_blue_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:light_blue_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:light_blue_cobblestone_lantern:redstone=false:on=true additionallanterns:light_blue_cobblestone_lantern:redstone=true:on=false additionallanterns:light_blue_copper_lantern:redstone=false:on=true additionallanterns:light_blue_copper_lantern:redstone=true:on=false additionallanterns:light_blue_crimson_lantern:redstone=false:on=true additionallanterns:light_blue_crimson_lantern:redstone=true:on=false additionallanterns:light_blue_dark_prismarine_lantern:redstone=false:on=true additionallanterns:light_blue_dark_prismarine_lantern:redstone=true:on=false additionallanterns:light_blue_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_diamond_lantern:redstone=false:on=true additionallanterns:light_blue_diamond_lantern:redstone=true:on=false additionallanterns:light_blue_diorite_lantern:redstone=false:on=true additionallanterns:light_blue_diorite_lantern:redstone=true:on=false additionallanterns:light_blue_emerald_lantern:redstone=false:on=true additionallanterns:light_blue_emerald_lantern:redstone=true:on=false additionallanterns:light_blue_end_stone_lantern:redstone=false:on=true additionallanterns:light_blue_end_stone_lantern:redstone=true:on=false additionallanterns:light_blue_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_blue_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_blue_gold_lantern:redstone=false:on=true additionallanterns:light_blue_gold_lantern:redstone=true:on=false additionallanterns:light_blue_granite_lantern:redstone=false:on=true additionallanterns:light_blue_granite_lantern:redstone=true:on=false additionallanterns:light_blue_iron_lantern:redstone=false:on=true additionallanterns:light_blue_iron_lantern:redstone=true:on=false additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:light_blue_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:light_blue_netherite_lantern:redstone=false:on=true additionallanterns:light_blue_netherite_lantern:redstone=true:on=false additionallanterns:light_blue_normal_lantern:redstone=false:on=true additionallanterns:light_blue_normal_lantern:redstone=true:on=false additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_normal_sandstone_lantern:redstone=false:on=true additionallanterns:light_blue_normal_sandstone_lantern:redstone=true:on=false additionallanterns:light_blue_obsidian_lantern:redstone=false:on=true additionallanterns:light_blue_obsidian_lantern:redstone=true:on=false additionallanterns:light_blue_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_blue_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_blue_prismarine_lantern:redstone=false:on=true additionallanterns:light_blue_prismarine_lantern:redstone=true:on=false additionallanterns:light_blue_purpur_lantern:redstone=false:on=true additionallanterns:light_blue_purpur_lantern:redstone=true:on=false additionallanterns:light_blue_quartz_lantern:redstone=false:on=true additionallanterns:light_blue_quartz_lantern:redstone=true:on=false additionallanterns:light_blue_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_red_sandstone_lantern:redstone=false:on=true additionallanterns:light_blue_red_sandstone_lantern:redstone=true:on=false additionallanterns:light_blue_smooth_stone_lantern:redstone=false:on=true additionallanterns:light_blue_smooth_stone_lantern:redstone=true:on=false additionallanterns:light_blue_stone_bricks_lantern:redstone=false:on=true additionallanterns:light_blue_stone_bricks_lantern:redstone=true:on=false additionallanterns:light_blue_stone_lantern:redstone=false:on=true additionallanterns:light_blue_stone_lantern:redstone=true:on=false additionallanterns:light_blue_warped_lantern:redstone=false:on=true additionallanterns:light_blue_warped_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_copper_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_blue_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:light_blue_weathered_copper_lantern:redstone=false:on=true additionallanterns:light_blue_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_light_blue additionalplacements:antiblocksrechiseled.slab_light_blue_wool additionalplacements:antiblocksrechiseled.stair_light_blue_wool \ -\ -ae2:large_quartz_bud ae2:medium_quartz_bud ae2:quartz_cluster ae2:quartz_fixture ae2:small_quartz_bud \ -\ -aether:locked_sentry_stone aether:sentry_stone aether:trapped_sentry_stone aether:treasure_doorway_sentry_stone \ -\ -aether_redux:boss_doorway_sentry_base aether_redux:boss_doorway_sentry_pillar aether_redux:locked_runelight:lit=true aether_redux:locked_sentry_base aether_redux:locked_sentry_pillar aether_redux:runelight:lit=true aether_redux:sentry_base aether_redux:sentry_pillar aether_redux:trapped_sentry_base aether_redux:trapped_sentry_pillar \ -\ -another_furniture:light_blue_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_light_blue antiblocksrechiseled:pressure_plate_wool_light_blue antiblocksrechiseled:slab_light_blue_wool antiblocksrechiseled:stair_light_blue_wool antiblocksrechiseled:wool_light_blue antiblocksrechiseled:wool_light_blue_border \ -\ -betterend:iron_bulb_lantern_light_blue betterend:terminite_bulb_lantern_light_blue betterend:thallasium_bulb_lantern_light_blue \ -\ -blockbox:light_blue_sky_lantern \ -\ -condiments:redstone_led:power=11 \ -\ -createframed:framed_radon_lamp_light_blue \ -\ -enderio:clear_glass_e_light_blue enderio:clear_glass_ea_light_blue enderio:clear_glass_em_light_blue enderio:clear_glass_ena_light_blue enderio:clear_glass_enm_light_blue enderio:clear_glass_enp_light_blue enderio:clear_glass_ep_light_blue enderio:fused_quartz_e_light_blue enderio:fused_quartz_ea_light_blue enderio:fused_quartz_em_light_blue enderio:fused_quartz_ena_light_blue enderio:fused_quartz_enm_light_blue enderio:fused_quartz_enp_light_blue enderio:fused_quartz_ep_light_blue \ -\ -fossilslegacy:light_blue_cultivator \ -\ -gtceu:light_blue_borderless_lamp:active=true gtceu:light_blue_lamp:active=true \ -\ -gtocore:uruium_coil_block:active=true \ -\ -hearth_and_home:light_blue_paper_lantern \ -\ -iceandfire:pixie_jar_2 \ -\ -luminous_nether:fungirracklampblue \ -\ -mcwlights:light_blue_ceiling_light:lit=true mcwlights:light_blue_lamp:lit=true mcwlights:light_blue_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=light_blue mcwlights:wall_lamp:lit=true:dye_color=light_blue \ -\ -missingwilds:light_blue_stained_firefly_jar \ -\ -neonlamps:inverted_light_blue_lamp:lit=true neonlamps:light_blue_lamp:lit=true \ -\ -rslamps_plus:light_blue_redstone_lamp_on \ -\ -spectrum:light_blue_lamp:lit=true \ -\ -tintedcampfires:light_blue_campfire \ -\ -vintagedelight:salt_lamp_light_blue \ -\ -yungscavebiomes:rare_ice - -# Blue Modded Light Source -block.21018 = blockus:blue_redstone_lamp_lit blockus:blue_redstone_lamp:lit=true \ -\ -additionallanterns:blue_amethyst_lantern:redstone=false:on=true additionallanterns:blue_amethyst_lantern:redstone=true:on=false additionallanterns:blue_andesite_lantern:redstone=false:on=true additionallanterns:blue_andesite_lantern:redstone=true:on=false additionallanterns:blue_basalt_lantern:redstone=false:on=true additionallanterns:blue_basalt_lantern:redstone=true:on=false additionallanterns:blue_blackstone_lantern:redstone=false:on=true additionallanterns:blue_blackstone_lantern:redstone=true:on=false additionallanterns:blue_bone_lantern:redstone=false:on=true additionallanterns:blue_bone_lantern:redstone=true:on=false additionallanterns:blue_bricks_lantern:redstone=false:on=true additionallanterns:blue_bricks_lantern:redstone=true:on=false additionallanterns:blue_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:blue_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:blue_cobblestone_lantern:redstone=false:on=true additionallanterns:blue_cobblestone_lantern:redstone=true:on=false additionallanterns:blue_copper_lantern:redstone=false:on=true additionallanterns:blue_copper_lantern:redstone=true:on=false additionallanterns:blue_crimson_lantern:redstone=false:on=true additionallanterns:blue_crimson_lantern:redstone=true:on=false additionallanterns:blue_dark_prismarine_lantern:redstone=false:on=true additionallanterns:blue_dark_prismarine_lantern:redstone=true:on=false additionallanterns:blue_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:blue_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:blue_diamond_lantern:redstone=false:on=true additionallanterns:blue_diamond_lantern:redstone=true:on=false additionallanterns:blue_diorite_lantern:redstone=false:on=true additionallanterns:blue_diorite_lantern:redstone=true:on=false additionallanterns:blue_emerald_lantern:redstone=false:on=true additionallanterns:blue_emerald_lantern:redstone=true:on=false additionallanterns:blue_end_stone_lantern:redstone=false:on=true additionallanterns:blue_end_stone_lantern:redstone=true:on=false additionallanterns:blue_exposed_copper_lantern:redstone=false:on=true additionallanterns:blue_exposed_copper_lantern:redstone=true:on=false additionallanterns:blue_gold_lantern:redstone=false:on=true additionallanterns:blue_gold_lantern:redstone=true:on=false additionallanterns:blue_granite_lantern:redstone=false:on=true additionallanterns:blue_granite_lantern:redstone=true:on=false additionallanterns:blue_iron_lantern:redstone=false:on=true additionallanterns:blue_iron_lantern:redstone=true:on=false additionallanterns:blue_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:blue_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:blue_netherite_lantern:redstone=false:on=true additionallanterns:blue_netherite_lantern:redstone=true:on=false additionallanterns:blue_normal_lantern:redstone=false:on=true additionallanterns:blue_normal_lantern:redstone=true:on=false additionallanterns:blue_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:blue_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:blue_normal_sandstone_lantern:redstone=false:on=true additionallanterns:blue_normal_sandstone_lantern:redstone=true:on=false additionallanterns:blue_obsidian_lantern:redstone=false:on=true additionallanterns:blue_obsidian_lantern:redstone=true:on=false additionallanterns:blue_oxidized_copper_lantern:redstone=false:on=true additionallanterns:blue_oxidized_copper_lantern:redstone=true:on=false additionallanterns:blue_prismarine_lantern:redstone=false:on=true additionallanterns:blue_prismarine_lantern:redstone=true:on=false additionallanterns:blue_purpur_lantern:redstone=false:on=true additionallanterns:blue_purpur_lantern:redstone=true:on=false additionallanterns:blue_quartz_lantern:redstone=false:on=true additionallanterns:blue_quartz_lantern:redstone=true:on=false additionallanterns:blue_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:blue_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:blue_red_sandstone_lantern:redstone=false:on=true additionallanterns:blue_red_sandstone_lantern:redstone=true:on=false additionallanterns:blue_smooth_stone_lantern:redstone=false:on=true additionallanterns:blue_smooth_stone_lantern:redstone=true:on=false additionallanterns:blue_stone_bricks_lantern:redstone=false:on=true additionallanterns:blue_stone_bricks_lantern:redstone=true:on=false additionallanterns:blue_stone_lantern:redstone=false:on=true additionallanterns:blue_stone_lantern:redstone=true:on=false additionallanterns:blue_warped_lantern:redstone=false:on=true additionallanterns:blue_warped_lantern:redstone=true:on=false additionallanterns:blue_waxed_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_copper_lantern:redstone=true:on=false additionallanterns:blue_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:blue_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:blue_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:blue_weathered_copper_lantern:redstone=false:on=true additionallanterns:blue_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_blue additionalplacements:antiblocksrechiseled.pressure_plate_wool_blue additionalplacements:antiblocksrechiseled.slab_blue_bright additionalplacements:antiblocksrechiseled.slab_blue_wool additionalplacements:antiblocksrechiseled.stair_blue_bright additionalplacements:antiblocksrechiseled.stair_blue_wool \ -\ -another_furniture:blue_lamp:lit=true \ -\ -antiblocksrechiseled:bright_blue antiblocksrechiseled:bright_blue_border antiblocksrechiseled:button_bright_blue antiblocksrechiseled:button_wool_blue antiblocksrechiseled:pressure_plate_bright_blue antiblocksrechiseled:pressure_plate_wool_blue antiblocksrechiseled:slab_blue_bright antiblocksrechiseled:slab_blue_wool antiblocksrechiseled:stair_blue_bright antiblocksrechiseled:stair_blue_wool antiblocksrechiseled:wool_blue antiblocksrechiseled:wool_blue_border \ -\ -betterend:iron_bulb_lantern_blue betterend:terminite_bulb_lantern_blue betterend:thallasium_bulb_lantern_blue \ -\ -biomeswevegone:blue_glow_bottle biomeswevegone:blue_glowcane biomeswevegone:fluorescent_cattail:color=blue \ -\ -blockbox:blue_sky_lantern \ -\ -caverns_and_chasms:lapis_lamp \ -\ -chipped:blue_redstone_torch:lit=true chipped:blue_redstone_wall_torch:lit=true \ -\ -colight:blue_light_block \ -\ -condiments:redstone_led:power=1 condiments:redstone_led:power=9 \ -\ -createdeco:blue_andesite_lamp:lit=true createdeco:blue_brass_lamp:lit=true createdeco:blue_copper_lamp:lit=true createdeco:blue_industrial_iron_lamp:lit=true createdeco:blue_iron_lamp:lit=true createdeco:blue_zinc_lamp:lit=true \ -\ -createframed:framed_radon_lamp_blue \ -\ -ddcl:dimmable_blue_andesite_1 ddcl:dimmable_blue_andesite_10 ddcl:dimmable_blue_andesite_11 ddcl:dimmable_blue_andesite_12 ddcl:dimmable_blue_andesite_13 ddcl:dimmable_blue_andesite_14 ddcl:dimmable_blue_andesite_15 ddcl:dimmable_blue_andesite_2 ddcl:dimmable_blue_andesite_3 ddcl:dimmable_blue_andesite_4 ddcl:dimmable_blue_andesite_5 ddcl:dimmable_blue_andesite_6 ddcl:dimmable_blue_andesite_7 ddcl:dimmable_blue_andesite_8 ddcl:dimmable_blue_andesite_9 ddcl:dimmable_blue_brass_1 ddcl:dimmable_blue_brass_10 ddcl:dimmable_blue_brass_11 ddcl:dimmable_blue_brass_12 ddcl:dimmable_blue_brass_13 ddcl:dimmable_blue_brass_14 ddcl:dimmable_blue_brass_15 ddcl:dimmable_blue_brass_2 ddcl:dimmable_blue_brass_3 ddcl:dimmable_blue_brass_4 ddcl:dimmable_blue_brass_5 ddcl:dimmable_blue_brass_6 ddcl:dimmable_blue_brass_7 ddcl:dimmable_blue_brass_8 ddcl:dimmable_blue_brass_9 ddcl:dimmable_blue_copper_1 ddcl:dimmable_blue_copper_10 ddcl:dimmable_blue_copper_11 ddcl:dimmable_blue_copper_12 ddcl:dimmable_blue_copper_13 ddcl:dimmable_blue_copper_14 ddcl:dimmable_blue_copper_15 ddcl:dimmable_blue_copper_2 ddcl:dimmable_blue_copper_3 ddcl:dimmable_blue_copper_4 ddcl:dimmable_blue_copper_5 ddcl:dimmable_blue_copper_6 ddcl:dimmable_blue_copper_7 ddcl:dimmable_blue_copper_8 ddcl:dimmable_blue_copper_9 ddcl:dimmable_blue_industrial_iron_1 ddcl:dimmable_blue_industrial_iron_10 ddcl:dimmable_blue_industrial_iron_11 ddcl:dimmable_blue_industrial_iron_12 ddcl:dimmable_blue_industrial_iron_13 ddcl:dimmable_blue_industrial_iron_14 ddcl:dimmable_blue_industrial_iron_15 ddcl:dimmable_blue_industrial_iron_2 ddcl:dimmable_blue_industrial_iron_3 ddcl:dimmable_blue_industrial_iron_4 ddcl:dimmable_blue_industrial_iron_5 ddcl:dimmable_blue_industrial_iron_6 ddcl:dimmable_blue_industrial_iron_7 ddcl:dimmable_blue_industrial_iron_8 ddcl:dimmable_blue_industrial_iron_9 ddcl:dimmable_blue_iron_1 ddcl:dimmable_blue_iron_10 ddcl:dimmable_blue_iron_11 ddcl:dimmable_blue_iron_12 ddcl:dimmable_blue_iron_13 ddcl:dimmable_blue_iron_14 ddcl:dimmable_blue_iron_15 ddcl:dimmable_blue_iron_2 ddcl:dimmable_blue_iron_3 ddcl:dimmable_blue_iron_4 ddcl:dimmable_blue_iron_5 ddcl:dimmable_blue_iron_6 ddcl:dimmable_blue_iron_7 ddcl:dimmable_blue_iron_8 ddcl:dimmable_blue_iron_9 ddcl:dimmable_blue_zinc12 ddcl:dimmable_blue_zinc_1 ddcl:dimmable_blue_zinc_10 ddcl:dimmable_blue_zinc_11 ddcl:dimmable_blue_zinc_13 ddcl:dimmable_blue_zinc_14 ddcl:dimmable_blue_zinc_15 ddcl:dimmable_blue_zinc_2 ddcl:dimmable_blue_zinc_3 ddcl:dimmable_blue_zinc_4 ddcl:dimmable_blue_zinc_5 ddcl:dimmable_blue_zinc_6 ddcl:dimmable_blue_zinc_7 ddcl:dimmable_blue_zinc_8 ddcl:dimmable_blue_zinc_9 \ -\ -enderio:clear_glass_e_blue enderio:clear_glass_ea_blue enderio:clear_glass_em_blue enderio:clear_glass_ena_blue enderio:clear_glass_enm_blue enderio:clear_glass_enp_blue enderio:clear_glass_ep_blue enderio:fused_quartz_e_blue enderio:fused_quartz_ea_blue enderio:fused_quartz_em_blue enderio:fused_quartz_ena_blue enderio:fused_quartz_enm_blue enderio:fused_quartz_enp_blue enderio:fused_quartz_ep_blue \ -\ -fossilslegacy:blue_cultivator \ -\ -gtceu:blue_borderless_lamp:active=true gtceu:blue_lamp:active=true gtceu:hssg_coil_block:active=true \ -\ -gtocore:eternity_coil_block:active=true gtocore:starmetal_coil_block:active=true \ -\ -hearth_and_home:blue_paper_lantern \ -\ -luminax:blue_block luminax:blue_button luminax:blue_luminax_block luminax:blue_luminax_button luminax:blue_luminax_pressure_plate luminax:blue_luminax_slab luminax:blue_luminax_stairs luminax:blue_luminax_wall luminax:blue_pressure_plate luminax:blue_slab luminax:blue_stairs luminax:blue_wall \ -\ -mcwlights:blue_ceiling_light:lit=true mcwlights:blue_lamp:lit=true mcwlights:blue_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=blue mcwlights:wall_lamp:lit=true:dye_color=blue \ -\ -missingwilds:blue_stained_firefly_jar \ -\ -neonlamps:blue_lamp:lit=true neonlamps:inverted_blue_lamp:lit=true \ -\ -rslamps_plus:blue_redstone_lamp_on \ -\ -simplylight:edge_light_blue simplylight:edge_light_top_blue simplylight:illuminant_blue_block:on=true simplylight:illuminant_blue_block_on:on=true simplylight:illuminant_panel_blue simplylight:illuminant_slab_blue simplylight:lamp_post_blue:position=top simplylight:lightbulb_blue simplylight:rodlamp_blue simplylight:wall_lamp_blue \ -\ -spectrum:blue_lamp:lit=true spectrum:onyx_basalt_lamp spectrum:onyx_calcite_lamp spectrum:onyx_chime \ -\ -tintedcampfires:blue_campfire \ -\ -vintagedelight:salt_lamp_blue - -# Purple Modded Light Source -block.21020 = blockus:amethyst_lamp blockus:purple_redstone_lamp_lit blockus:purple_redstone_lamp:lit=true blockus:amethyst_lantern blockus:amethyst_lantern_block \ -\ -additionallanterns:purple_amethyst_lantern:redstone=false:on=true additionallanterns:purple_amethyst_lantern:redstone=true:on=false additionallanterns:purple_andesite_lantern:redstone=false:on=true additionallanterns:purple_andesite_lantern:redstone=true:on=false additionallanterns:purple_basalt_lantern:redstone=false:on=true additionallanterns:purple_basalt_lantern:redstone=true:on=false additionallanterns:purple_blackstone_lantern:redstone=false:on=true additionallanterns:purple_blackstone_lantern:redstone=true:on=false additionallanterns:purple_bone_lantern:redstone=false:on=true additionallanterns:purple_bone_lantern:redstone=true:on=false additionallanterns:purple_bricks_lantern:redstone=false:on=true additionallanterns:purple_bricks_lantern:redstone=true:on=false additionallanterns:purple_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:purple_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:purple_cobblestone_lantern:redstone=false:on=true additionallanterns:purple_cobblestone_lantern:redstone=true:on=false additionallanterns:purple_copper_lantern:redstone=false:on=true additionallanterns:purple_copper_lantern:redstone=true:on=false additionallanterns:purple_crimson_lantern:redstone=false:on=true additionallanterns:purple_crimson_lantern:redstone=true:on=false additionallanterns:purple_dark_prismarine_lantern:redstone=false:on=true additionallanterns:purple_dark_prismarine_lantern:redstone=true:on=false additionallanterns:purple_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:purple_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:purple_diamond_lantern:redstone=false:on=true additionallanterns:purple_diamond_lantern:redstone=true:on=false additionallanterns:purple_diorite_lantern:redstone=false:on=true additionallanterns:purple_diorite_lantern:redstone=true:on=false additionallanterns:purple_emerald_lantern:redstone=false:on=true additionallanterns:purple_emerald_lantern:redstone=true:on=false additionallanterns:purple_end_stone_lantern:redstone=false:on=true additionallanterns:purple_end_stone_lantern:redstone=true:on=false additionallanterns:purple_exposed_copper_lantern:redstone=false:on=true additionallanterns:purple_exposed_copper_lantern:redstone=true:on=false additionallanterns:purple_gold_lantern:redstone=false:on=true additionallanterns:purple_gold_lantern:redstone=true:on=false additionallanterns:purple_granite_lantern:redstone=false:on=true additionallanterns:purple_granite_lantern:redstone=true:on=false additionallanterns:purple_iron_lantern:redstone=false:on=true additionallanterns:purple_iron_lantern:redstone=true:on=false additionallanterns:purple_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:purple_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:purple_netherite_lantern:redstone=false:on=true additionallanterns:purple_netherite_lantern:redstone=true:on=false additionallanterns:purple_normal_lantern:redstone=false:on=true additionallanterns:purple_normal_lantern:redstone=true:on=false additionallanterns:purple_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:purple_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:purple_normal_sandstone_lantern:redstone=false:on=true additionallanterns:purple_normal_sandstone_lantern:redstone=true:on=false additionallanterns:purple_obsidian_lantern:redstone=false:on=true additionallanterns:purple_obsidian_lantern:redstone=true:on=false additionallanterns:purple_oxidized_copper_lantern:redstone=false:on=true additionallanterns:purple_oxidized_copper_lantern:redstone=true:on=false additionallanterns:purple_prismarine_lantern:redstone=false:on=true additionallanterns:purple_prismarine_lantern:redstone=true:on=false additionallanterns:purple_purpur_lantern:redstone=false:on=true additionallanterns:purple_purpur_lantern:redstone=true:on=false additionallanterns:purple_quartz_lantern:redstone=false:on=true additionallanterns:purple_quartz_lantern:redstone=true:on=false additionallanterns:purple_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:purple_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:purple_red_sandstone_lantern:redstone=false:on=true additionallanterns:purple_red_sandstone_lantern:redstone=true:on=false additionallanterns:purple_smooth_stone_lantern:redstone=false:on=true additionallanterns:purple_smooth_stone_lantern:redstone=true:on=false additionallanterns:purple_stone_bricks_lantern:redstone=false:on=true additionallanterns:purple_stone_bricks_lantern:redstone=true:on=false additionallanterns:purple_stone_lantern:redstone=false:on=true additionallanterns:purple_stone_lantern:redstone=true:on=false additionallanterns:purple_warped_lantern:redstone=false:on=true additionallanterns:purple_warped_lantern:redstone=true:on=false additionallanterns:purple_waxed_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_copper_lantern:redstone=true:on=false additionallanterns:purple_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:purple_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:purple_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:purple_weathered_copper_lantern:redstone=false:on=true additionallanterns:purple_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_purple additionalplacements:antiblocksrechiseled.slab_purple_wool additionalplacements:antiblocksrechiseled.stair_purple_wool \ -\ -ae2:spatial_pylon:powered_on=true \ -\ -alexscaves:radon_lamp_purple \ -\ -another_furniture:purple_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_purple antiblocksrechiseled:pressure_plate_wool_purple antiblocksrechiseled:slab_purple_wool antiblocksrechiseled:stair_purple_wool antiblocksrechiseled:wool_purple antiblocksrechiseled:wool_purple_border \ -\ -ars_elemental:source_vines:berries=true ars_elemental:source_vines_plant:berries=true \ -\ -ars_nouveau:brazier_relay:lit=true ars_nouveau:magelight_torch:level=1 ars_nouveau:magelight_torch:level=10 ars_nouveau:magelight_torch:level=11 ars_nouveau:magelight_torch:level=12 ars_nouveau:magelight_torch:level=13 ars_nouveau:magelight_torch:level=14 ars_nouveau:magelight_torch:level=15 ars_nouveau:magelight_torch:level=2 ars_nouveau:magelight_torch:level=3 ars_nouveau:magelight_torch:level=4 ars_nouveau:magelight_torch:level=5 ars_nouveau:magelight_torch:level=6 ars_nouveau:magelight_torch:level=7 ars_nouveau:magelight_torch:level=8 ars_nouveau:magelight_torch:level=9 ars_nouveau:ritual_brazier:lit=true \ -\ -betterend:iron_bulb_lantern_purple betterend:terminite_bulb_lantern_purple betterend:thallasium_bulb_lantern_purple \ -\ -blockbox:purple_sky_lantern \ -\ -colight:purple_light_block \ -\ -condiments:redstone_led:power=5 \ -\ -createframed:framed_radon_lamp_purple \ -\ -enderio:clear_glass_e_purple enderio:clear_glass_ea_purple enderio:clear_glass_em_purple enderio:clear_glass_ena_purple enderio:clear_glass_enm_purple enderio:clear_glass_enp_purple enderio:clear_glass_ep_purple enderio:fused_quartz_e_purple enderio:fused_quartz_ea_purple enderio:fused_quartz_em_purple enderio:fused_quartz_ena_purple enderio:fused_quartz_enm_purple enderio:fused_quartz_enp_purple enderio:fused_quartz_ep_purple \ -\ -fossilslegacy:purple_cultivator \ -\ -gtceu:purple_borderless_lamp:active=true gtceu:purple_lamp:active=true gtceu:rtm_alloy_coil_block:active=true \ -\ -hearth_and_home:purple_paper_lantern \ -\ -illagerinvasion:magic_fire \ -\ -luminax:purple_block luminax:purple_button luminax:purple_luminax_block luminax:purple_luminax_button luminax:purple_luminax_pressure_plate luminax:purple_luminax_slab luminax:purple_luminax_stairs luminax:purple_luminax_wall luminax:purple_pressure_plate luminax:purple_slab luminax:purple_stairs luminax:purple_wall \ -\ -luminous_nether:fungirracklamppurple \ -\ -mcwlights:purple_ceiling_light:lit=true mcwlights:purple_lamp:lit=true mcwlights:purple_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=purple mcwlights:wall_lamp:lit=true:dye_color=purple \ -\ -missingwilds:purple_stained_firefly_jar \ -\ -neonlamps:inverted_purple_lamp:lit=true neonlamps:purple_lamp:lit=true \ -\ -netherexp:shroomnight \ -\ -oritech:energite_block \ -\ -rslamps_plus:end_lamp_on rslamps_plus:purple_redstone_lamp_on \ -\ -simplylight:edge_light_purple simplylight:edge_light_top_purple simplylight:illuminant_panel_purple simplylight:illuminant_purple_block:on=true simplylight:illuminant_purple_block_on:on=true simplylight:illuminant_slab_purple simplylight:lamp_post_purple:position=top simplylight:lightbulb_purple simplylight:rodlamp_purple simplylight:wall_lamp_purple \ -\ -spectrum:purple_lamp:lit=true \ -\ -spelunkery:portal_cauldron spelunkery:portal_fluid spelunkery:purple_glowstick \ -\ -tconstruct:ender_slime_crystal_cluster tconstruct:large_ender_slime_crystal_bud tconstruct:medium_ender_slime_crystal_bud tconstruct:small_ender_slime_crystal_bud \ -\ -tintedcampfires:purple_campfire \ -\ -twilightforest:ominous_fire twilightforest:violet_force_field \ -\ -vintagedelight:salt_lamp_purple \ -\ -whisperwoods:wisp_lantern_purple - -# Magenta Modded Light Source -block.21022 = blockus:magenta_redstone_lamp_lit blockus:magenta_redstone_lamp:lit=true \ -\ -additionallanterns:magenta_amethyst_lantern:redstone=false:on=true additionallanterns:magenta_amethyst_lantern:redstone=true:on=false additionallanterns:magenta_andesite_lantern:redstone=false:on=true additionallanterns:magenta_andesite_lantern:redstone=true:on=false additionallanterns:magenta_basalt_lantern:redstone=false:on=true additionallanterns:magenta_basalt_lantern:redstone=true:on=false additionallanterns:magenta_blackstone_lantern:redstone=false:on=true additionallanterns:magenta_blackstone_lantern:redstone=true:on=false additionallanterns:magenta_bone_lantern:redstone=false:on=true additionallanterns:magenta_bone_lantern:redstone=true:on=false additionallanterns:magenta_bricks_lantern:redstone=false:on=true additionallanterns:magenta_bricks_lantern:redstone=true:on=false additionallanterns:magenta_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:magenta_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:magenta_cobblestone_lantern:redstone=false:on=true additionallanterns:magenta_cobblestone_lantern:redstone=true:on=false additionallanterns:magenta_copper_lantern:redstone=false:on=true additionallanterns:magenta_copper_lantern:redstone=true:on=false additionallanterns:magenta_crimson_lantern:redstone=false:on=true additionallanterns:magenta_crimson_lantern:redstone=true:on=false additionallanterns:magenta_dark_prismarine_lantern:redstone=false:on=true additionallanterns:magenta_dark_prismarine_lantern:redstone=true:on=false additionallanterns:magenta_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:magenta_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:magenta_diamond_lantern:redstone=false:on=true additionallanterns:magenta_diamond_lantern:redstone=true:on=false additionallanterns:magenta_diorite_lantern:redstone=false:on=true additionallanterns:magenta_diorite_lantern:redstone=true:on=false additionallanterns:magenta_emerald_lantern:redstone=false:on=true additionallanterns:magenta_emerald_lantern:redstone=true:on=false additionallanterns:magenta_end_stone_lantern:redstone=false:on=true additionallanterns:magenta_end_stone_lantern:redstone=true:on=false additionallanterns:magenta_exposed_copper_lantern:redstone=false:on=true additionallanterns:magenta_exposed_copper_lantern:redstone=true:on=false additionallanterns:magenta_gold_lantern:redstone=false:on=true additionallanterns:magenta_gold_lantern:redstone=true:on=false additionallanterns:magenta_granite_lantern:redstone=false:on=true additionallanterns:magenta_granite_lantern:redstone=true:on=false additionallanterns:magenta_iron_lantern:redstone=false:on=true additionallanterns:magenta_iron_lantern:redstone=true:on=false additionallanterns:magenta_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:magenta_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:magenta_netherite_lantern:redstone=false:on=true additionallanterns:magenta_netherite_lantern:redstone=true:on=false additionallanterns:magenta_normal_lantern:redstone=false:on=true additionallanterns:magenta_normal_lantern:redstone=true:on=false additionallanterns:magenta_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:magenta_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:magenta_normal_sandstone_lantern:redstone=false:on=true additionallanterns:magenta_normal_sandstone_lantern:redstone=true:on=false additionallanterns:magenta_obsidian_lantern:redstone=false:on=true additionallanterns:magenta_obsidian_lantern:redstone=true:on=false additionallanterns:magenta_oxidized_copper_lantern:redstone=false:on=true additionallanterns:magenta_oxidized_copper_lantern:redstone=true:on=false additionallanterns:magenta_prismarine_lantern:redstone=false:on=true additionallanterns:magenta_prismarine_lantern:redstone=true:on=false additionallanterns:magenta_purpur_lantern:redstone=false:on=true additionallanterns:magenta_purpur_lantern:redstone=true:on=false additionallanterns:magenta_quartz_lantern:redstone=false:on=true additionallanterns:magenta_quartz_lantern:redstone=true:on=false additionallanterns:magenta_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:magenta_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:magenta_red_sandstone_lantern:redstone=false:on=true additionallanterns:magenta_red_sandstone_lantern:redstone=true:on=false additionallanterns:magenta_smooth_stone_lantern:redstone=false:on=true additionallanterns:magenta_smooth_stone_lantern:redstone=true:on=false additionallanterns:magenta_stone_bricks_lantern:redstone=false:on=true additionallanterns:magenta_stone_bricks_lantern:redstone=true:on=false additionallanterns:magenta_stone_lantern:redstone=false:on=true additionallanterns:magenta_stone_lantern:redstone=true:on=false additionallanterns:magenta_warped_lantern:redstone=false:on=true additionallanterns:magenta_warped_lantern:redstone=true:on=false additionallanterns:magenta_waxed_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_copper_lantern:redstone=true:on=false additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:magenta_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:magenta_weathered_copper_lantern:redstone=false:on=true additionallanterns:magenta_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_bright_magenta additionalplacements:antiblocksrechiseled.pressure_plate_wool_magenta additionalplacements:antiblocksrechiseled.slab_magenta_bright additionalplacements:antiblocksrechiseled.slab_magenta_wool additionalplacements:antiblocksrechiseled.stair_magenta_bright additionalplacements:antiblocksrechiseled.stair_magenta_wool \ -\ -another_furniture:magenta_lamp:lit=true \ -\ -antiblocksrechiseled:bright_magenta antiblocksrechiseled:bright_magenta_border antiblocksrechiseled:button_bright_magenta antiblocksrechiseled:button_wool_magenta antiblocksrechiseled:pressure_plate_bright_magenta antiblocksrechiseled:pressure_plate_wool_magenta antiblocksrechiseled:slab_magenta_bright antiblocksrechiseled:slab_magenta_wool antiblocksrechiseled:stair_magenta_bright antiblocksrechiseled:stair_magenta_wool antiblocksrechiseled:wool_magenta antiblocksrechiseled:wool_magenta_border \ -\ -betterend:andesite_lantern betterend:azure_jadestone_lantern betterend:blackstone_lantern betterend:diorite_lantern betterend:end_stone_lantern betterend:flavolite_lantern betterend:granite_lantern betterend:iron_bulb_lantern_magenta betterend:purpur_lantern betterend:quartz_lantern betterend:sandy_jadestone_lantern betterend:sulphuric_rock_lantern betterend:terminite_bulb_lantern_magenta betterend:thallasium_bulb_lantern_magenta betterend:umbralith_lantern betterend:violecite_lantern betterend:virid_jadestone_lantern \ -\ -blockbox:magenta_sky_lantern \ -\ -colight:magenta_light_block \ -\ -condiments:redstone_led:power=13 \ -\ -createframed:framed_radon_lamp_magenta \ -\ -enderio:clear_glass_e_magenta enderio:clear_glass_ea_magenta enderio:clear_glass_em_magenta enderio:clear_glass_ena_magenta enderio:clear_glass_enm_magenta enderio:clear_glass_enp_magenta enderio:clear_glass_ep_magenta enderio:fused_quartz_e_magenta enderio:fused_quartz_ea_magenta enderio:fused_quartz_em_magenta enderio:fused_quartz_ena_magenta enderio:fused_quartz_enm_magenta enderio:fused_quartz_enp_magenta enderio:fused_quartz_ep_magenta \ -\ -fossilslegacy:magenta_cultivator \ -\ -gtceu:magenta_borderless_lamp:active=true gtceu:magenta_lamp:active=true gtceu:trinium_coil_block:active=true \ -\ -hearth_and_home:magenta_paper_lantern \ -\ -iceandfire:pixie_jar_1 \ -\ -mcwlights:magenta_ceiling_light:lit=true mcwlights:magenta_lamp:lit=true mcwlights:magenta_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=magenta mcwlights:wall_lamp:lit=true:dye_color=magenta \ -\ -missingwilds:magenta_stained_firefly_jar \ -\ -neonlamps:inverted_magenta_lamp:lit=true neonlamps:magenta_lamp:lit=true \ -\ -rslamps_plus:magenta_redstone_lamp_on \ -\ -simplylight:edge_light_magenta simplylight:edge_light_top_magenta simplylight:illuminant_magenta_block:on=true simplylight:illuminant_magenta_block_on:on=true simplylight:illuminant_panel_magenta simplylight:illuminant_slab_magenta simplylight:lamp_post_magenta:position=top simplylight:lightbulb_magenta simplylight:rodlamp_magenta simplylight:wall_lamp_magenta \ -\ -spectrum:amethyst_basalt_lamp spectrum:amethyst_calcite_lamp spectrum:amethyst_chime spectrum:magenta_lamp:lit=true \ -\ -tintedcampfires:magenta_campfire \ -\ -vintagedelight:salt_lamp_magenta - -# Pink Modded Light Source -block.21024 = blockus:pink_redstone_lamp_lit blockus:pink_redstone_lamp:lit=true \ -\ -additionallanterns:pink_amethyst_lantern:redstone=false:on=true additionallanterns:pink_amethyst_lantern:redstone=true:on=false additionallanterns:pink_andesite_lantern:redstone=false:on=true additionallanterns:pink_andesite_lantern:redstone=true:on=false additionallanterns:pink_basalt_lantern:redstone=false:on=true additionallanterns:pink_basalt_lantern:redstone=true:on=false additionallanterns:pink_blackstone_lantern:redstone=false:on=true additionallanterns:pink_blackstone_lantern:redstone=true:on=false additionallanterns:pink_bone_lantern:redstone=false:on=true additionallanterns:pink_bone_lantern:redstone=true:on=false additionallanterns:pink_bricks_lantern:redstone=false:on=true additionallanterns:pink_bricks_lantern:redstone=true:on=false additionallanterns:pink_cobbled_deepslate_lantern:redstone=false:on=true additionallanterns:pink_cobbled_deepslate_lantern:redstone=true:on=false additionallanterns:pink_cobblestone_lantern:redstone=false:on=true additionallanterns:pink_cobblestone_lantern:redstone=true:on=false additionallanterns:pink_copper_lantern:redstone=false:on=true additionallanterns:pink_copper_lantern:redstone=true:on=false additionallanterns:pink_crimson_lantern:redstone=false:on=true additionallanterns:pink_crimson_lantern:redstone=true:on=false additionallanterns:pink_dark_prismarine_lantern:redstone=false:on=true additionallanterns:pink_dark_prismarine_lantern:redstone=true:on=false additionallanterns:pink_deepslate_bricks_lantern:redstone=false:on=true additionallanterns:pink_deepslate_bricks_lantern:redstone=true:on=false additionallanterns:pink_diamond_lantern:redstone=false:on=true additionallanterns:pink_diamond_lantern:redstone=true:on=false additionallanterns:pink_diorite_lantern:redstone=false:on=true additionallanterns:pink_diorite_lantern:redstone=true:on=false additionallanterns:pink_emerald_lantern:redstone=false:on=true additionallanterns:pink_emerald_lantern:redstone=true:on=false additionallanterns:pink_end_stone_lantern:redstone=false:on=true additionallanterns:pink_end_stone_lantern:redstone=true:on=false additionallanterns:pink_exposed_copper_lantern:redstone=false:on=true additionallanterns:pink_exposed_copper_lantern:redstone=true:on=false additionallanterns:pink_gold_lantern:redstone=false:on=true additionallanterns:pink_gold_lantern:redstone=true:on=false additionallanterns:pink_granite_lantern:redstone=false:on=true additionallanterns:pink_granite_lantern:redstone=true:on=false additionallanterns:pink_iron_lantern:redstone=false:on=true additionallanterns:pink_iron_lantern:redstone=true:on=false additionallanterns:pink_mossy_cobblestone_lantern:redstone=false:on=true additionallanterns:pink_mossy_cobblestone_lantern:redstone=true:on=false additionallanterns:pink_netherite_lantern:redstone=false:on=true additionallanterns:pink_netherite_lantern:redstone=true:on=false additionallanterns:pink_normal_lantern:redstone=false:on=true additionallanterns:pink_normal_lantern:redstone=true:on=false additionallanterns:pink_normal_nether_bricks_lantern:redstone=false:on=true additionallanterns:pink_normal_nether_bricks_lantern:redstone=true:on=false additionallanterns:pink_normal_sandstone_lantern:redstone=false:on=true additionallanterns:pink_normal_sandstone_lantern:redstone=true:on=false additionallanterns:pink_obsidian_lantern:redstone=false:on=true additionallanterns:pink_obsidian_lantern:redstone=true:on=false additionallanterns:pink_oxidized_copper_lantern:redstone=false:on=true additionallanterns:pink_oxidized_copper_lantern:redstone=true:on=false additionallanterns:pink_prismarine_lantern:redstone=false:on=true additionallanterns:pink_prismarine_lantern:redstone=true:on=false additionallanterns:pink_purpur_lantern:redstone=false:on=true additionallanterns:pink_purpur_lantern:redstone=true:on=false additionallanterns:pink_quartz_lantern:redstone=false:on=true additionallanterns:pink_quartz_lantern:redstone=true:on=false additionallanterns:pink_red_nether_bricks_lantern:redstone=false:on=true additionallanterns:pink_red_nether_bricks_lantern:redstone=true:on=false additionallanterns:pink_red_sandstone_lantern:redstone=false:on=true additionallanterns:pink_red_sandstone_lantern:redstone=true:on=false additionallanterns:pink_smooth_stone_lantern:redstone=false:on=true additionallanterns:pink_smooth_stone_lantern:redstone=true:on=false additionallanterns:pink_stone_bricks_lantern:redstone=false:on=true additionallanterns:pink_stone_bricks_lantern:redstone=true:on=false additionallanterns:pink_stone_lantern:redstone=false:on=true additionallanterns:pink_stone_lantern:redstone=true:on=false additionallanterns:pink_warped_lantern:redstone=false:on=true additionallanterns:pink_warped_lantern:redstone=true:on=false additionallanterns:pink_waxed_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_copper_lantern:redstone=true:on=false additionallanterns:pink_waxed_exposed_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_exposed_copper_lantern:redstone=true:on=false additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_oxidized_copper_lantern:redstone=true:on=false additionallanterns:pink_waxed_weathered_copper_lantern:redstone=false:on=true additionallanterns:pink_waxed_weathered_copper_lantern:redstone=true:on=false additionallanterns:pink_weathered_copper_lantern:redstone=false:on=true additionallanterns:pink_weathered_copper_lantern:redstone=true:on=false \ -\ -additionalplacements:antiblocksrechiseled.pressure_plate_wool_pink additionalplacements:antiblocksrechiseled.slab_pink_wool additionalplacements:antiblocksrechiseled.stair_pink_wool \ -\ -another_furniture:pink_lamp:lit=true \ -\ -antiblocksrechiseled:button_wool_pink antiblocksrechiseled:pressure_plate_wool_pink antiblocksrechiseled:slab_pink_wool antiblocksrechiseled:stair_pink_wool antiblocksrechiseled:wool_pink antiblocksrechiseled:wool_pink_border \ -\ -ars_nouveau:mage_block ars_nouveau:magic_fire ars_nouveau:source_lamp:lit=true \ -\ -artifality:life_crystal_cluster artifality:medium_life_crystal_cluster artifality:small_life_crystal_cluster \ -\ -betterend:iron_bulb_lantern_pink betterend:terminite_bulb_lantern_pink betterend:thallasium_bulb_lantern_pink \ -\ -biomeswevegone:fairy_slipper biomeswevegone:soul_fruit \ -\ -blockbox:pink_sky_lantern \ -\ -caverns_and_chasms:spinel_lamp \ -\ -chipped:warped_torch chipped:warped_wall_torch \ -\ -colight:pink_light_block \ -\ -create:elevator_contact:powering=true create:rose_quartz_lamp:powering=true \ -\ -createframed:framed_radon_lamp_pink \ -\ -enderio:clear_glass_e_pink enderio:clear_glass_ea_pink enderio:clear_glass_em_pink enderio:clear_glass_ena_pink enderio:clear_glass_enm_pink enderio:clear_glass_enp_pink enderio:clear_glass_ep_pink enderio:fused_quartz_e_pink enderio:fused_quartz_ea_pink enderio:fused_quartz_em_pink enderio:fused_quartz_ena_pink enderio:fused_quartz_enm_pink enderio:fused_quartz_enp_pink enderio:fused_quartz_ep_pink \ -\ -fossilslegacy:pink_cultivator \ -\ -gtceu:nichrome_coil_block:active=true gtceu:pink_borderless_lamp:active=true gtceu:pink_lamp:active=true \ -\ -hearth_and_home:pink_paper_lantern \ -\ -iceandfire:pixie_jar_0 \ -\ -luminax:pink_block luminax:pink_button luminax:pink_luminax_block luminax:pink_luminax_button luminax:pink_luminax_pressure_plate luminax:pink_luminax_slab luminax:pink_luminax_stairs luminax:pink_luminax_wall luminax:pink_pressure_plate luminax:pink_slab luminax:pink_stairs luminax:pink_wall \ -\ -luminous_nether:fungirracklamp_pink \ -\ -mcwlights:pink_ceiling_light:lit=true mcwlights:pink_lamp:lit=true mcwlights:pink_paper_lamp:lit=true mcwlights:square_wall_lamp:lit=true:dye_color=pink mcwlights:wall_lamp:lit=true:dye_color=pink \ -\ -missingwilds:pink_stained_firefly_jar \ -\ -neonlamps:inverted_pink_lamp:lit=true neonlamps:pink_lamp:lit=true \ -\ -outer_end:rose_crystal_lamp \ -\ -regions_unexplored:glister_bulb regions_unexplored:glister_spire \ -\ -rslamps_plus:pink_redstone_lamp_on \ -\ -simplylight:edge_light_pink simplylight:edge_light_top_pink simplylight:illuminant_panel_pink simplylight:illuminant_pink_block:on=true simplylight:illuminant_pink_block_on:on=true simplylight:illuminant_slab_pink simplylight:lamp_post_pink:position=top simplylight:lightbulb_pink simplylight:rodlamp_pink simplylight:wall_lamp_pink \ -\ -spectrum:pink_lamp:lit=true \ -\ -spelunkery:pink_glowstick \ -\ -tide:jelly_torch \ -\ -tintedcampfires:pink_campfire \ -\ -twilightforest:pink_force_field \ -\ -vintagedelight:salt_lamp_pink - -# Declared but unused in Complementary itself -block.30000 = - -# Declared but unused in Complementary itself -block.30004 = - -# Tinted Glass Blocks -block.30008 = tinted_glass \ -\ -blockus:tinted_beveled_glass \ -\ -createframed:horizontal_tinted_framed_glass createframed:tinted_framed_glass createframed:tinted_tiled_glass createframed:vertical_tinted_framed_glass \ -\ -seasonsextras:tinted_greenhouse_glass \ -\ -securitycraft:reinforced_tinted_glass \ -\ -tconstruct:clear_tinted_glass tconstruct:scorched_tinted_glass tconstruct:seared_tinted_glass \ -\ -wilderwild:echo_glass - -# Tinted Glass Panes (Modded Only) -block.30009 = immersive_weathering:tinted_glass_pane \ -\ -createframed:horizontal_tinted_framed_glass_pane createframed:tinted_framed_glass_door createframed:tinted_framed_glass_pane createframed:tinted_framed_glass_trapdoor createframed:tinted_tiled_glass_pane createframed:vertical_tinted_framed_glass_pane \ -\ -diagonalwindows:createframed/horizontal_tinted_framed_glass_pane diagonalwindows:createframed/tinted_framed_glass_pane diagonalwindows:createframed/tinted_tiled_glass_pane diagonalwindows:createframed/vertical_tinted_framed_glass_pane - -# Slime Blocks -block.30012 = slime_block \ -\ -automobility:launch_gel \ -\ -iceandfire:myrmex_jungle_resin_block \ -\ -quark:color_slime \ -\ -tconstruct:blood_slime tconstruct:ender_slime tconstruct:ichor_slime tconstruct:sky_slime tconstruct:slime tconstruct:slimesteel_block - -# Honey Block -block.30016 = honey_block \ -\ -allthecompressed:honey_block_1x allthecompressed:honey_block_2x allthecompressed:honey_block_3x allthecompressed:honey_block_4x allthecompressed:honey_block_5x allthecompressed:honey_block_6x allthecompressed:honey_block_7x allthecompressed:honey_block_8x allthecompressed:honey_block_9x allthecompressed:wax_block_1x allthecompressed:wax_block_2x allthecompressed:wax_block_3x allthecompressed:wax_block_4x allthecompressed:wax_block_5x allthecompressed:wax_block_6x allthecompressed:wax_block_7x allthecompressed:wax_block_8x allthecompressed:wax_block_9x \ -\ -iceandfire:myrmex_desert_resin_block - -# Nether Portal -block.30020 = nether_portal \ -\ -ad_astra:purple_industrial_lamp ad_astra:small_purple_industrial_lamp \ -\ -ars_nouveau:portal:alternate=true \ -\ -betterend:end_portal_block \ -\ -createmetallurgy:purple_light_bulb:level=1 createmetallurgy:purple_light_bulb:level=10 createmetallurgy:purple_light_bulb:level=11 createmetallurgy:purple_light_bulb:level=12 createmetallurgy:purple_light_bulb:level=13 createmetallurgy:purple_light_bulb:level=14 createmetallurgy:purple_light_bulb:level=15 createmetallurgy:purple_light_bulb:level=2 createmetallurgy:purple_light_bulb:level=3 createmetallurgy:purple_light_bulb:level=4 createmetallurgy:purple_light_bulb:level=5 createmetallurgy:purple_light_bulb:level=6 createmetallurgy:purple_light_bulb:level=7 createmetallurgy:purple_light_bulb:level=8 createmetallurgy:purple_light_bulb:level=9 \ -\ -supplementaries:end_stone_lamp \ -\ -twilightforest:twilight_portal - - -##### GLASS BLOCKS ##### - - -# White Stained Glass -block.31000 = white_stained_glass \ -\ -aether:cold_aercloud \ -\ -betternether:quartz_glass betternether:quartz_glass_framed betternether:quartz_glass_framed_white betternether:quartz_glass_white \ -\ -biomesoplenty:wispjelly \ -\ -blockus:white_beveled_glass \ -\ -chipped:arched_white_stained_glass_pillar chipped:circular_white_stained_glass chipped:fancy_white_stained_glass chipped:large_diamond_white_stained_glass chipped:ornate_white_stained_glass chipped:raster_white_stained_glass chipped:small_white_stained_glass chipped:square_white_stained_glass chipped:tiled_white_stained_glass chipped:vertical_stiped_white_stained_glass chipped:woven_white_stained_glass \ -\ -chisel:cloud chisel:glassdyedwhite \ -\ -cinderscapes:crystalline_quartz \ -\ -create:birch_window \ -\ -createframed:horizontal_white_stained_framed_glass createframed:rose_quartz_window createframed:vertical_white_stained_framed_glass createframed:white_stained_framed_glass createframed:white_stained_tiled_glass \ -\ -hearth_and_home:white_stained_barred_glass \ -\ -mcwwindows:white_mosaic_glass \ -\ -openblocks:builder_guide openblocks:guide \ -\ -quark:crystal:variant=crystal_white quark:glowshroom_block \ -\ -seasonsextras:white_greenhouse_glass \ -\ -securitycraft:floor_trap securitycraft:reinforced_white_stained_glass \ -\ -spelunkery:polished_quartz_block \ -\ -tconstruct:white_clear_stained_glass \ -\ -tfc:white_poured_glass \ -\ -twilightforest:wispy_cloud - -# White Stained Glass Panes -block.31001 = white_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane betternether:quartz_glass_framed_pane_white betternether:quartz_glass_pane betternether:quartz_glass_pane_white \ -\ -blockus:white_beveled_glass_pane \ -\ -chipped:arched_white_stained_glass_pane_pillar chipped:circular_white_stained_glass_pane chipped:fancy_white_stained_glass_pane chipped:large_diamond_white_stained_glass_pane chipped:ornate_white_stained_glass_pane chipped:raster_white_stained_glass_pane chipped:small_white_stained_glass_pane chipped:square_white_stained_glass_pane chipped:tiled_white_stained_glass_pane chipped:vertical_stiped_white_stained_glass_pane chipped:woven_white_stained_glass_pane \ -\ -chisel:glasspanedyedwhite \ -\ -cinderscapes:ghastly_ectoplasm \ -\ -create:birch_window_pane create:white_nixie_tube \ -\ -createframed:horizontal_white_stained_framed_glass_pane createframed:rose_quartz_window_pane createframed:vertical_white_stained_framed_glass_pane createframed:white_stained_framed_glass_door createframed:white_stained_framed_glass_pane createframed:white_stained_framed_glass_trapdoor createframed:white_stained_tiled_glass_pane \ -\ -diagonalwindows:blockus/white_beveled_glass_pane diagonalwindows:create/birch_window_pane diagonalwindows:createframed/horizontal_white_stained_framed_glass_pane diagonalwindows:createframed/rose_quartz_window_pane diagonalwindows:createframed/vertical_white_stained_framed_glass_pane diagonalwindows:createframed/white_stained_framed_glass_pane diagonalwindows:createframed/white_stained_tiled_glass_pane diagonalwindows:mcwwindows/white_mosaic_glass_pane diagonalwindows:minecraft/white_stained_glass_pane \ -\ -hearth_and_home:white_stained_barred_glass_pane \ -\ -mcwwindows:white_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_white \ -\ -securitycraft:reinforced_white_stained_glass_pane \ -\ -tconstruct:white_clear_stained_glass_pane - -# Orange Stained Glass -block.31002 = orange_stained_glass \ -\ -betternether:quartz_glass_framed_orange betternether:quartz_glass_orange \ -\ -blockus:orange_beveled_glass \ -\ -born_in_chaos_v1:orange_stained_glass \ -\ -bountifulfares:tinged_glass \ -\ -chipped:arched_orange_stained_glass_pillar chipped:circular_orange_stained_glass chipped:fancy_orange_stained_glass chipped:large_diamond_orange_stained_glass chipped:ornate_orange_stained_glass chipped:raster_orange_stained_glass chipped:small_orange_stained_glass chipped:square_orange_stained_glass chipped:tiled_orange_stained_glass chipped:vertical_stiped_orange_stained_glass chipped:woven_orange_stained_glass \ -\ -chisel:glassdyedorange \ -\ -createframed:horizontal_orange_stained_framed_glass createframed:orange_stained_framed_glass createframed:orange_stained_tiled_glass createframed:vertical_orange_stained_framed_glass \ -\ -hearth_and_home:orange_stained_barred_glass \ -\ -iceandfire:myrmex_desert_resin_glass \ -\ -immersiveengineering:duroplast \ -\ -mcwwindows:orange_mosaic_glass \ -\ -quark:crystal:variant=crystal_orange \ -\ -seasonsextras:orange_greenhouse_glass \ -\ -securitycraft:reinforced_orange_stained_glass \ -\ -tconstruct:orange_clear_stained_glass \ -\ -tfc:orange_poured_glass - -# Orange Stained Glass Panes -block.31003 = orange_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_orange betternether:quartz_glass_pane_orange \ -\ -blockus:orange_beveled_glass_pane \ -\ -born_in_chaos_v1:orange_stained_glass_panel \ -\ -chipped:arched_orange_stained_glass_pane_pillar chipped:circular_orange_stained_glass_pane chipped:fancy_orange_stained_glass_pane chipped:large_diamond_orange_stained_glass_pane chipped:ornate_orange_stained_glass_pane chipped:raster_orange_stained_glass_pane chipped:small_orange_stained_glass_pane chipped:square_orange_stained_glass_pane chipped:tiled_orange_stained_glass_pane chipped:vertical_stiped_orange_stained_glass_pane chipped:woven_orange_stained_glass_pane \ -\ -chisel:glasspanedyedorange \ -\ -create:nixie_tube \ -\ -createframed:horizontal_orange_stained_framed_glass_pane createframed:orange_stained_framed_glass_door createframed:orange_stained_framed_glass_pane createframed:orange_stained_framed_glass_trapdoor createframed:orange_stained_tiled_glass_pane createframed:vertical_orange_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/orange_beveled_glass_pane diagonalwindows:createframed/horizontal_orange_stained_framed_glass_pane diagonalwindows:createframed/orange_stained_framed_glass_pane diagonalwindows:createframed/orange_stained_tiled_glass_pane diagonalwindows:createframed/vertical_orange_stained_framed_glass_pane diagonalwindows:mcwwindows/orange_mosaic_glass_pane diagonalwindows:minecraft/orange_stained_glass_pane \ -\ -hearth_and_home:orange_stained_barred_glass_pane \ -\ -mcwwindows:orange_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_orange \ -\ -securitycraft:reinforced_orange_stained_glass_pane \ -\ -tconstruct:orange_clear_stained_glass_pane - -# Magenta Stained Glass -block.31004 = magenta_stained_glass \ -\ -ars_nouveau:source_gem_block \ -\ -betternether:quartz_glass_framed_magenta betternether:quartz_glass_magenta \ -\ -blockus:magenta_beveled_glass \ -\ -chipped:arched_magenta_stained_glass_pillar chipped:circular_magenta_stained_glass chipped:fancy_magenta_stained_glass chipped:large_diamond_magenta_stained_glass chipped:ornate_magenta_stained_glass chipped:raster_magenta_stained_glass chipped:small_magenta_stained_glass chipped:square_magenta_stained_glass chipped:tiled_magenta_stained_glass chipped:vertical_stiped_magenta_stained_glass chipped:woven_magenta_stained_glass \ -\ -chisel:glassdyedmagenta \ -\ -cinderscapes:umbral_wart_block \ -\ -createframed:horizontal_magenta_stained_framed_glass createframed:magenta_stained_framed_glass createframed:magenta_stained_tiled_glass createframed:vertical_magenta_stained_framed_glass \ -\ -hearth_and_home:magenta_stained_barred_glass \ -\ -mcwwindows:magenta_mosaic_glass \ -\ -natura:nether_purple_large_glowshroom \ -\ -quark:crystal:variant=crystal_violet \ -\ -seasonsextras:magenta_greenhouse_glass \ -\ -securitycraft:reinforced_magenta_stained_glass \ -\ -tconstruct:magenta_clear_stained_glass \ -\ -tfc:magenta_poured_glass - -# Magenta Stained Glass Panes -block.31005 = magenta_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_magenta betternether:quartz_glass_pane_magenta \ -\ -blockus:magenta_beveled_glass_pane \ -\ -chipped:arched_magenta_stained_glass_pane_pillar chipped:circular_magenta_stained_glass_pane chipped:fancy_magenta_stained_glass_pane chipped:large_diamond_magenta_stained_glass_pane chipped:ornate_magenta_stained_glass_pane chipped:raster_magenta_stained_glass_pane chipped:small_magenta_stained_glass_pane chipped:square_magenta_stained_glass_pane chipped:tiled_magenta_stained_glass_pane chipped:vertical_stiped_magenta_stained_glass_pane chipped:woven_magenta_stained_glass_pane \ -\ -chisel:glasspanedyedmagenta \ -\ -create:magenta_nixie_tube \ -\ -createframed:horizontal_magenta_stained_framed_glass_pane createframed:magenta_stained_framed_glass_door createframed:magenta_stained_framed_glass_pane createframed:magenta_stained_framed_glass_trapdoor createframed:magenta_stained_tiled_glass_pane createframed:vertical_magenta_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/magenta_beveled_glass_pane diagonalwindows:createframed/horizontal_magenta_stained_framed_glass_pane diagonalwindows:createframed/magenta_stained_framed_glass_pane diagonalwindows:createframed/magenta_stained_tiled_glass_pane diagonalwindows:createframed/vertical_magenta_stained_framed_glass_pane diagonalwindows:mcwwindows/magenta_mosaic_glass_pane diagonalwindows:minecraft/magenta_stained_glass_pane \ -\ -hearth_and_home:magenta_stained_barred_glass_pane \ -\ -mcwwindows:magenta_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_violet \ -\ -securitycraft:reinforced_magenta_stained_glass_pane \ -\ -tconstruct:magenta_clear_stained_glass_pane - -# Light Blue Stained Glass -block.31006 = light_blue_stained_glass \ -\ -aether:aerogel aether:blue_aercloud \ -\ -betternether:blue_obsidian_glass betternether:quartz_glass_framed_light_blue betternether:quartz_glass_light_blue \ -\ -blockus:light_blue_beveled_glass \ -\ -chipped:arched_light_blue_stained_glass_pillar chipped:circular_light_blue_stained_glass chipped:fancy_light_blue_stained_glass chipped:large_diamond_light_blue_stained_glass chipped:ornate_light_blue_stained_glass chipped:raster_light_blue_stained_glass chipped:small_light_blue_stained_glass chipped:square_light_blue_stained_glass chipped:tiled_light_blue_stained_glass chipped:vertical_stiped_light_blue_stained_glass chipped:woven_light_blue_stained_glass \ -\ -chisel:glassdyedlightblue \ -\ -createframed:horizontal_light_blue_stained_framed_glass createframed:light_blue_stained_framed_glass createframed:light_blue_stained_tiled_glass createframed:vertical_light_blue_stained_framed_glass \ -\ -hearth_and_home:light_blue_stained_barred_glass \ -\ -mcwwindows:light_blue_mosaic_glass \ -\ -natura:nether_blue_large_glowshroom \ -\ -naturalist:azure_froglass \ -\ -quark:crystal:variant=crystal_blue \ -\ -seasonsextras:light_blue_greenhouse_glass \ -\ -securitycraft:reinforced_light_blue_stained_glass \ -\ -tconstruct:light_blue_clear_stained_glass \ -\ -tfc:light_blue_poured_glass - -# Light Blue Stained Glass Panes -block.31007 = light_blue_stained_glass_pane \ -\ -additionalplacements:aether.aerogel_slab additionalplacements:aether.aerogel_stairs \ -\ -aether:aerogel_slab aether:aerogel_stairs aether:aerogel_wall \ -\ -betternether:blue_obsidian_glass_pane betternether:quartz_glass_framed_pane_light_blue betternether:quartz_glass_pane_light_blue \ -\ -blockus:light_blue_beveled_glass_pane \ -\ -chipped:arched_light_blue_stained_glass_pane_pillar chipped:circular_light_blue_stained_glass_pane chipped:fancy_light_blue_stained_glass_pane chipped:large_diamond_light_blue_stained_glass_pane chipped:ornate_light_blue_stained_glass_pane chipped:raster_light_blue_stained_glass_pane chipped:small_light_blue_stained_glass_pane chipped:square_light_blue_stained_glass_pane chipped:tiled_light_blue_stained_glass_pane chipped:vertical_stiped_light_blue_stained_glass_pane chipped:woven_light_blue_stained_glass_pane \ -\ -chisel:glasspanedyedlightblue \ -\ -create:light_blue_nixie_tube \ -\ -createframed:horizontal_light_blue_stained_framed_glass_pane createframed:light_blue_stained_framed_glass_door createframed:light_blue_stained_framed_glass_pane createframed:light_blue_stained_framed_glass_trapdoor createframed:light_blue_stained_tiled_glass_pane createframed:vertical_light_blue_stained_framed_glass_pane \ -\ -diagonalwalls:aether/aerogel_wall \ -\ -diagonalwindows:blockus/light_blue_beveled_glass_pane diagonalwindows:createframed/horizontal_light_blue_stained_framed_glass_pane diagonalwindows:createframed/light_blue_stained_framed_glass_pane diagonalwindows:createframed/light_blue_stained_tiled_glass_pane diagonalwindows:createframed/vertical_light_blue_stained_framed_glass_pane diagonalwindows:mcwwindows/light_blue_mosaic_glass_pane diagonalwindows:minecraft/light_blue_stained_glass_pane \ -\ -hearth_and_home:light_blue_stained_barred_glass_pane \ -\ -mcwwindows:light_blue_mosaic_glass_pane \ -\ -naturalist:azure_froglass_pane \ -\ -quark:crystal_pane:variant=crystal_blue \ -\ -securitycraft:reinforced_light_blue_stained_glass_pane \ -\ -tconstruct:light_blue_clear_stained_glass_pane - -# Yellow Stained Glass -block.31008 = yellow_stained_glass \ -\ -aether:golden_aercloud \ -\ -betternether:quartz_glass_framed_yellow betternether:quartz_glass_yellow \ -\ -blockus:yellow_beveled_glass \ -\ -chipped:arched_yellow_stained_glass_pillar chipped:circular_yellow_stained_glass chipped:fancy_yellow_stained_glass chipped:large_diamond_yellow_stained_glass chipped:ornate_yellow_stained_glass chipped:raster_yellow_stained_glass chipped:small_yellow_stained_glass chipped:square_yellow_stained_glass chipped:tiled_yellow_stained_glass chipped:vertical_stiped_yellow_stained_glass chipped:woven_yellow_stained_glass \ -\ -chisel:glassdyedyellow \ -\ -cinderscapes:crystalline_sulfur_quartz \ -\ -createframed:horizontal_yellow_stained_framed_glass createframed:vertical_yellow_stained_framed_glass createframed:yellow_stained_framed_glass createframed:yellow_stained_tiled_glass \ -\ -hearth_and_home:yellow_stained_barred_glass \ -\ -mcwwindows:yellow_mosaic_glass \ -\ -quark:crystal:variant=crystal_yellow \ -\ -seasonsextras:yellow_greenhouse_glass \ -\ -securitycraft:reinforced_yellow_stained_glass \ -\ -tconstruct:yellow_clear_stained_glass \ -\ -tfc:yellow_poured_glass - -# Yellow Stained Glass Panes -block.31009 = yellow_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_yellow betternether:quartz_glass_pane_yellow \ -\ -blockus:yellow_beveled_glass_pane \ -\ -chipped:arched_yellow_stained_glass_pane_pillar chipped:circular_yellow_stained_glass_pane chipped:fancy_yellow_stained_glass_pane chipped:large_diamond_yellow_stained_glass_pane chipped:ornate_yellow_stained_glass_pane chipped:raster_yellow_stained_glass_pane chipped:small_yellow_stained_glass_pane chipped:square_yellow_stained_glass_pane chipped:tiled_yellow_stained_glass_pane chipped:vertical_stiped_yellow_stained_glass_pane chipped:woven_yellow_stained_glass_pane \ -\ -chisel:glasspanedyedyellow \ -\ -create:yellow_nixie_tube \ -\ -createframed:horizontal_yellow_stained_framed_glass_pane createframed:vertical_yellow_stained_framed_glass_pane createframed:yellow_stained_framed_glass_door createframed:yellow_stained_framed_glass_pane createframed:yellow_stained_framed_glass_trapdoor createframed:yellow_stained_tiled_glass_pane \ -\ -diagonalwindows:blockus/yellow_beveled_glass_pane diagonalwindows:createframed/horizontal_yellow_stained_framed_glass_pane diagonalwindows:createframed/vertical_yellow_stained_framed_glass_pane diagonalwindows:createframed/yellow_stained_framed_glass_pane diagonalwindows:createframed/yellow_stained_tiled_glass_pane diagonalwindows:mcwwindows/yellow_mosaic_glass_pane diagonalwindows:minecraft/yellow_stained_glass_pane \ -\ -hearth_and_home:yellow_stained_barred_glass_pane \ -\ -mcwwindows:yellow_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_yellow \ -\ -securitycraft:reinforced_yellow_stained_glass_pane \ -\ -tconstruct:yellow_clear_stained_glass_pane - -# Lime Stained Glass -block.31010 = lime_stained_glass \ -\ -additionalplacements:immersiveengineering.slab_insulating_glass \ -\ -betterend:umbrella_tree_membrane:color=0 betterend:umbrella_tree_membrane:color=1 betterend:umbrella_tree_membrane:color=2 \ -\ -betternether:quartz_glass_framed_lime betternether:quartz_glass_lime \ -\ -blockus:lime_beveled_glass \ -\ -born_in_chaos_v1:green_stained_glass \ -\ -chipped:arched_lime_stained_glass_pillar chipped:circular_lime_stained_glass chipped:fancy_lime_stained_glass chipped:large_diamond_lime_stained_glass chipped:ornate_lime_stained_glass chipped:raster_lime_stained_glass chipped:small_lime_stained_glass chipped:square_lime_stained_glass chipped:tiled_lime_stained_glass chipped:vertical_stiped_lime_stained_glass chipped:woven_lime_stained_glass \ -\ -chisel:glassdyedlime \ -\ -createframed:horizontal_lime_stained_framed_glass createframed:lime_stained_framed_glass createframed:lime_stained_tiled_glass createframed:vertical_lime_stained_framed_glass \ -\ -hearth_and_home:lime_stained_barred_glass \ -\ -immersiveengineering:insulating_glass immersiveengineering:slab_insulating_glass \ -\ -mcwwindows:lime_mosaic_glass \ -\ -natura:nether_green_large_glowshroom \ -\ -naturalist:verdant_froglass \ -\ -quark:crystal:variant=crystal_green \ -\ -seasonsextras:lime_greenhouse_glass \ -\ -securitycraft:reinforced_lime_stained_glass \ -\ -tconstruct:lime_clear_stained_glass \ -\ -tfc:lime_poured_glass - -# Lime Stained Glass Panes -block.31011 = lime_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_lime betternether:quartz_glass_pane_lime \ -\ -blockus:lime_beveled_glass_pane \ -\ -born_in_chaos_v1:green_stained_glass_panel \ -\ -chipped:arched_lime_stained_glass_pane_pillar chipped:circular_lime_stained_glass_pane chipped:fancy_lime_stained_glass_pane chipped:large_diamond_lime_stained_glass_pane chipped:ornate_lime_stained_glass_pane chipped:raster_lime_stained_glass_pane chipped:small_lime_stained_glass_pane chipped:square_lime_stained_glass_pane chipped:tiled_lime_stained_glass_pane chipped:vertical_stiped_lime_stained_glass_pane chipped:woven_lime_stained_glass_pane \ -\ -chisel:glasspanedyedlime \ -\ -create:lime_nixie_tube \ -\ -createframed:horizontal_lime_stained_framed_glass_pane createframed:lime_stained_framed_glass_door createframed:lime_stained_framed_glass_pane createframed:lime_stained_framed_glass_trapdoor createframed:lime_stained_tiled_glass_pane createframed:vertical_lime_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/lime_beveled_glass_pane diagonalwindows:createframed/horizontal_lime_stained_framed_glass_pane diagonalwindows:createframed/lime_stained_framed_glass_pane diagonalwindows:createframed/lime_stained_tiled_glass_pane diagonalwindows:createframed/vertical_lime_stained_framed_glass_pane diagonalwindows:mcwwindows/lime_mosaic_glass_pane diagonalwindows:minecraft/lime_stained_glass_pane \ -\ -hearth_and_home:lime_stained_barred_glass_pane \ -\ -mcwwindows:lime_mosaic_glass_pane \ -\ -naturalist:verdant_froglass_pane \ -\ -quark:crystal_pane:variant=crystal_green \ -\ -securitycraft:reinforced_lime_stained_glass_pane \ -\ -tconstruct:lime_clear_stained_glass_pane - -# Pink Stained Glass -block.31012 = pink_stained_glass \ -\ -betternether:quartz_glass_framed_pink betternether:quartz_glass_pink \ -\ -blockus:pink_beveled_glass \ -\ -chipped:arched_pink_stained_glass_pillar chipped:circular_pink_stained_glass chipped:fancy_pink_stained_glass chipped:large_diamond_pink_stained_glass chipped:ornate_pink_stained_glass chipped:raster_pink_stained_glass chipped:small_pink_stained_glass chipped:square_pink_stained_glass chipped:tiled_pink_stained_glass chipped:vertical_stiped_pink_stained_glass chipped:woven_pink_stained_glass \ -\ -chisel:glassdyedpink \ -\ -cinderscapes:crystalline_rose_quartz \ -\ -createframed:horizontal_pink_stained_framed_glass createframed:pink_stained_framed_glass createframed:pink_stained_tiled_glass createframed:vertical_pink_stained_framed_glass \ -\ -hearth_and_home:pink_stained_barred_glass \ -\ -industrialforegoing:pink_slime_block \ -\ -mcwwindows:pink_mosaic_glass \ -\ -seasonsextras:pink_greenhouse_glass \ -\ -securitycraft:reinforced_pink_stained_glass \ -\ -tconstruct:pink_clear_stained_glass \ -\ -tfc:pink_poured_glass - -# Pink Stained Glass Panes -block.31013 = pink_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_pink betternether:quartz_glass_pane_pink \ -\ -blockus:pink_beveled_glass_pane \ -\ -chipped:arched_pink_stained_glass_pane_pillar chipped:circular_pink_stained_glass_pane chipped:fancy_pink_stained_glass_pane chipped:large_diamond_pink_stained_glass_pane chipped:ornate_pink_stained_glass_pane chipped:raster_pink_stained_glass_pane chipped:small_pink_stained_glass_pane chipped:square_pink_stained_glass_pane chipped:tiled_pink_stained_glass_pane chipped:vertical_stiped_pink_stained_glass_pane chipped:woven_pink_stained_glass_pane \ -\ -chisel:glasspanedyedpink \ -\ -create:pink_nixie_tube \ -\ -createframed:horizontal_pink_stained_framed_glass_pane createframed:pink_stained_framed_glass_door createframed:pink_stained_framed_glass_pane createframed:pink_stained_framed_glass_trapdoor createframed:pink_stained_tiled_glass_pane createframed:vertical_pink_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/pink_beveled_glass_pane diagonalwindows:createframed/horizontal_pink_stained_framed_glass_pane diagonalwindows:createframed/pink_stained_framed_glass_pane diagonalwindows:createframed/pink_stained_tiled_glass_pane diagonalwindows:createframed/vertical_pink_stained_framed_glass_pane diagonalwindows:mcwwindows/pink_mosaic_glass_pane diagonalwindows:minecraft/pink_stained_glass_pane \ -\ -hearth_and_home:pink_stained_barred_glass_pane \ -\ -mcwwindows:pink_mosaic_glass_pane \ -\ -securitycraft:reinforced_pink_stained_glass_pane \ -\ -tconstruct:pink_clear_stained_glass_pane - -# Gray Stained Glass -block.31014 = gray_stained_glass \ -\ -betternether:quartz_glass_framed_gray betternether:quartz_glass_gray \ -\ -blockus:gray_beveled_glass \ -\ -chipped:arched_gray_stained_glass_pillar chipped:circular_gray_stained_glass chipped:fancy_gray_stained_glass chipped:large_diamond_gray_stained_glass chipped:ornate_gray_stained_glass chipped:raster_gray_stained_glass chipped:small_gray_stained_glass chipped:square_gray_stained_glass chipped:tiled_gray_stained_glass chipped:vertical_stiped_gray_stained_glass chipped:woven_gray_stained_glass \ -\ -chisel:glassdyedgray \ -\ -createframed:gray_stained_framed_glass createframed:gray_stained_tiled_glass createframed:horizontal_gray_stained_framed_glass createframed:vertical_gray_stained_framed_glass \ -\ -hearth_and_home:gray_stained_barred_glass \ -\ -mcwwindows:gray_mosaic_glass \ -\ -securitycraft:reinforced_gray_stained_glass \ -\ -tconstruct:gray_clear_stained_glass \ -\ -tfc:gray_poured_glass \ -\ -twilightforest:maze_slime_block - -# Gray Stained Glass Panes -block.31015 = gray_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_gray betternether:quartz_glass_pane_gray \ -\ -blockus:gray_beveled_glass_pane \ -\ -chipped:arched_gray_stained_glass_pane_pillar chipped:circular_gray_stained_glass_pane chipped:fancy_gray_stained_glass_pane chipped:large_diamond_gray_stained_glass_pane chipped:ornate_gray_stained_glass_pane chipped:raster_gray_stained_glass_pane chipped:small_gray_stained_glass_pane chipped:square_gray_stained_glass_pane chipped:tiled_gray_stained_glass_pane chipped:vertical_stiped_gray_stained_glass_pane chipped:woven_gray_stained_glass_pane \ -\ -chisel:glasspanedyedgray \ -\ -create:gray_nixie_tube \ -\ -createframed:gray_stained_framed_glass_door createframed:gray_stained_framed_glass_pane createframed:gray_stained_framed_glass_trapdoor createframed:gray_stained_tiled_glass_pane createframed:horizontal_gray_stained_framed_glass_pane createframed:vertical_gray_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/gray_beveled_glass_pane diagonalwindows:createframed/gray_stained_framed_glass_pane diagonalwindows:createframed/gray_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_gray_stained_framed_glass_pane diagonalwindows:createframed/vertical_gray_stained_framed_glass_pane diagonalwindows:mcwwindows/gray_mosaic_glass_pane diagonalwindows:minecraft/gray_stained_glass_pane \ -\ -hearth_and_home:gray_stained_barred_glass_pane \ -\ -mcwwindows:gray_mosaic_glass_pane \ -\ -seasonsextras:gray_greenhouse_glass \ -\ -securitycraft:reinforced_gray_stained_glass_pane \ -\ -tconstruct:gray_clear_stained_glass_pane - -# Light Gray Stained Glass -block.31016 = light_gray_stained_glass \ -\ -betternether:quartz_glass_framed_light_gray betternether:quartz_glass_light_gray \ -\ -blockus:light_gray_beveled_glass \ -\ -chipped:arched_light_gray_stained_glass_pillar chipped:circular_light_gray_stained_glass chipped:fancy_light_gray_stained_glass chipped:large_diamond_light_gray_stained_glass chipped:ornate_light_gray_stained_glass chipped:raster_light_gray_stained_glass chipped:small_light_gray_stained_glass chipped:square_light_gray_stained_glass chipped:tiled_light_gray_stained_glass chipped:vertical_stiped_light_gray_stained_glass chipped:woven_light_gray_stained_glass \ -\ -chisel:glassdyedlightgray \ -\ -createframed:horizontal_light_gray_stained_framed_glass createframed:light_gray_stained_framed_glass createframed:light_gray_stained_tiled_glass createframed:vertical_light_gray_stained_framed_glass \ -\ -hearth_and_home:light_gray_stained_barred_glass \ -\ -mcwwindows:light_gray_mosaic_glass \ -\ -seasonsextras:light_gray_greenhouse_glass \ -\ -securitycraft:reinforced_light_gray_stained_glass \ -\ -tconstruct:light_gray_clear_stained_glass \ -\ -tfc:light_gray_poured_glass - -# Light Gray Stained Glass Panes -block.31017 = light_gray_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_light_gray betternether:quartz_glass_pane_light_gray \ -\ -blockus:light_gray_beveled_glass_pane \ -\ -chipped:arched_light_gray_stained_glass_pane_pillar chipped:circular_light_gray_stained_glass_pane chipped:fancy_light_gray_stained_glass_pane chipped:large_diamond_light_gray_stained_glass_pane chipped:ornate_light_gray_stained_glass_pane chipped:raster_light_gray_stained_glass_pane chipped:small_light_gray_stained_glass_pane chipped:square_light_gray_stained_glass_pane chipped:tiled_light_gray_stained_glass_pane chipped:vertical_stiped_light_gray_stained_glass_pane chipped:woven_light_gray_stained_glass_pane \ -\ -chisel:glasspanedyedlightgray \ -\ -create:light_gray_nixie_tube \ -\ -createframed:horizontal_light_gray_stained_framed_glass_pane createframed:light_gray_stained_framed_glass_door createframed:light_gray_stained_framed_glass_pane createframed:light_gray_stained_framed_glass_trapdoor createframed:light_gray_stained_tiled_glass_pane createframed:vertical_light_gray_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/light_gray_beveled_glass_pane diagonalwindows:createframed/horizontal_light_gray_stained_framed_glass_pane diagonalwindows:createframed/light_gray_stained_framed_glass_pane diagonalwindows:createframed/light_gray_stained_tiled_glass_pane diagonalwindows:createframed/vertical_light_gray_stained_framed_glass_pane diagonalwindows:mcwwindows/light_gray_mosaic_glass_pane diagonalwindows:minecraft/light_gray_stained_glass_pane \ -\ -hearth_and_home:light_gray_stained_barred_glass_pane \ -\ -mcwwindows:light_gray_mosaic_glass_pane \ -\ -securitycraft:reinforced_light_gray_stained_glass_pane \ -\ -tconstruct:light_gray_clear_stained_glass_pane - -# Cyan Stained Glass -block.31018 = cyan_stained_glass \ -\ -betterend:emerald_ice betterend:umbrella_tree_membrane:color=3 betterend:umbrella_tree_membrane:color=4 \ -\ -betternether:quartz_glass_cyan betternether:quartz_glass_framed_cyan \ -\ -blockus:cyan_beveled_glass \ -\ -chipped:arched_cyan_stained_glass_pillar chipped:circular_cyan_stained_glass chipped:fancy_cyan_stained_glass chipped:large_diamond_cyan_stained_glass chipped:ornate_cyan_stained_glass chipped:raster_cyan_stained_glass chipped:small_cyan_stained_glass chipped:square_cyan_stained_glass chipped:tiled_cyan_stained_glass chipped:vertical_stiped_cyan_stained_glass chipped:woven_cyan_stained_glass \ -\ -chisel:glassdyedcyan \ -\ -createframed:cyan_stained_framed_glass createframed:cyan_stained_tiled_glass createframed:horizontal_cyan_stained_framed_glass createframed:vertical_cyan_stained_framed_glass \ -\ -hearth_and_home:cyan_stained_barred_glass \ -\ -mcwwindows:cyan_mosaic_glass \ -\ -seasonsextras:cyan_greenhouse_glass \ -\ -securitycraft:block_pocket_wall securitycraft:reinforced_cyan_stained_glass \ -\ -tconstruct:cyan_clear_stained_glass \ -\ -tfc:cyan_poured_glass - -# Cyan Stained Glass Panes -block.31019 = cyan_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_cyan betternether:quartz_glass_pane_cyan \ -\ -blockus:cyan_beveled_glass_pane \ -\ -chipped:arched_cyan_stained_glass_pane_pillar chipped:circular_cyan_stained_glass_pane chipped:fancy_cyan_stained_glass_pane chipped:large_diamond_cyan_stained_glass_pane chipped:ornate_cyan_stained_glass_pane chipped:raster_cyan_stained_glass_pane chipped:small_cyan_stained_glass_pane chipped:square_cyan_stained_glass_pane chipped:tiled_cyan_stained_glass_pane chipped:vertical_stiped_cyan_stained_glass_pane chipped:woven_cyan_stained_glass_pane \ -\ -chisel:glasspanedyedcyan \ -\ -create:cyan_nixie_tube \ -\ -createframed:cyan_stained_framed_glass_door createframed:cyan_stained_framed_glass_pane createframed:cyan_stained_framed_glass_trapdoor createframed:cyan_stained_tiled_glass_pane createframed:horizontal_cyan_stained_framed_glass_pane createframed:vertical_cyan_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/cyan_beveled_glass_pane diagonalwindows:createframed/cyan_stained_framed_glass_pane diagonalwindows:createframed/cyan_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_cyan_stained_framed_glass_pane diagonalwindows:createframed/vertical_cyan_stained_framed_glass_pane diagonalwindows:mcwwindows/cyan_mosaic_glass_pane diagonalwindows:minecraft/cyan_stained_glass_pane \ -\ -hearth_and_home:cyan_stained_barred_glass_pane \ -\ -mcwwindows:cyan_mosaic_glass_pane \ -\ -securitycraft:reinforced_cyan_stained_glass_pane \ -\ -tconstruct:cyan_clear_stained_glass_pane - -# Purple Stained Glass -block.31020 = purple_stained_glass \ -\ -betterend:jellyshroom_cap_purple \ -\ -betternether:obsidian_glass betternether:quartz_glass_framed_purple betternether:quartz_glass_purple \ -\ -blockus:purple_beveled_glass \ -\ -born_in_chaos_v1:purple_stained_glass \ -\ -chipped:arched_purple_stained_glass_pillar chipped:circular_purple_stained_glass chipped:fancy_purple_stained_glass chipped:large_diamond_purple_stained_glass chipped:ornate_purple_stained_glass chipped:raster_purple_stained_glass chipped:small_purple_stained_glass chipped:square_purple_stained_glass chipped:tiled_purple_stained_glass chipped:vertical_stiped_purple_stained_glass chipped:woven_purple_stained_glass \ -\ -chisel:glassdyedpurple \ -\ -createframed:horizontal_purple_stained_framed_glass createframed:purple_stained_framed_glass createframed:purple_stained_tiled_glass createframed:vertical_purple_stained_framed_glass \ -\ -hearth_and_home:purple_stained_barred_glass \ -\ -ironchests:crystal_barrel \ -\ -mcwwindows:purple_mosaic_glass \ -\ -seasonsextras:purple_greenhouse_glass \ -\ -securitycraft:reinforced_purple_stained_glass \ -\ -tconstruct:purple_clear_stained_glass \ -\ -tfc:purple_poured_glass diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.31021-32016.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.31021-32016.properties deleted file mode 100644 index 896365b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.31021-32016.properties +++ /dev/null @@ -1,491 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# Purple Stained Glass Panes -block.31021 = purple_stained_glass_pane \ -\ -betternether:obsidian_glass_pane betternether:quartz_glass_framed_pane_purple betternether:quartz_glass_pane_purple \ -\ -blockus:purple_beveled_glass_pane \ -\ -born_in_chaos_v1:purple_stained_glass_panel \ -\ -chipped:arched_purple_stained_glass_pane_pillar chipped:circular_purple_stained_glass_pane chipped:fancy_purple_stained_glass_pane chipped:large_diamond_purple_stained_glass_pane chipped:ornate_purple_stained_glass_pane chipped:raster_purple_stained_glass_pane chipped:small_purple_stained_glass_pane chipped:square_purple_stained_glass_pane chipped:tiled_purple_stained_glass_pane chipped:vertical_stiped_purple_stained_glass_pane chipped:woven_purple_stained_glass_pane \ -\ -chisel:glasspanedyedpurple \ -\ -create:purple_nixie_tube \ -\ -createframed:horizontal_purple_stained_framed_glass_pane createframed:purple_stained_framed_glass_door createframed:purple_stained_framed_glass_pane createframed:purple_stained_framed_glass_trapdoor createframed:purple_stained_tiled_glass_pane createframed:vertical_purple_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/purple_beveled_glass_pane diagonalwindows:createframed/horizontal_purple_stained_framed_glass_pane diagonalwindows:createframed/purple_stained_framed_glass_pane diagonalwindows:createframed/purple_stained_tiled_glass_pane diagonalwindows:createframed/vertical_purple_stained_framed_glass_pane diagonalwindows:mcwwindows/purple_mosaic_glass_pane diagonalwindows:minecraft/purple_stained_glass_pane \ -\ -hearth_and_home:purple_stained_barred_glass_pane \ -\ -mcwwindows:purple_mosaic_glass_pane \ -\ -securitycraft:reinforced_purple_stained_glass_pane \ -\ -tconstruct:purple_clear_stained_glass_pane - -# Blue Stained Glass -block.31022 = blue_stained_glass \ -\ -betterend:umbrella_tree_membrane:color=5 betterend:umbrella_tree_membrane:color=6 betterend:umbrella_tree_membrane:color=7 \ -\ -betternether:quartz_glass_blue betternether:quartz_glass_framed_blue \ -\ -blockus:blue_beveled_glass \ -\ -chipped:arched_blue_stained_glass_pillar chipped:circular_blue_stained_glass chipped:fancy_blue_stained_glass chipped:large_diamond_blue_stained_glass chipped:ornate_blue_stained_glass chipped:raster_blue_stained_glass chipped:small_blue_stained_glass chipped:square_blue_stained_glass chipped:tiled_blue_stained_glass chipped:vertical_stiped_blue_stained_glass chipped:woven_blue_stained_glass \ -\ -chisel:glassdyedblue \ -\ -createframed:blue_stained_framed_glass createframed:blue_stained_tiled_glass createframed:horizontal_blue_stained_framed_glass createframed:vertical_blue_stained_framed_glass \ -\ -hearth_and_home:blue_stained_barred_glass \ -\ -mcwwindows:blue_mosaic_glass \ -\ -quark:crystal:variant=crystal_indigo \ -\ -seasonsextras:blue_greenhouse_glass \ -\ -securitycraft:reinforced_blue_stained_glass \ -\ -tconstruct:blue_clear_stained_glass \ -\ -tfc:blue_poured_glass - -# Blue Stained Glass Panes -block.31023 = blue_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_blue betternether:quartz_glass_pane_blue \ -\ -blockus:blue_beveled_glass_pane \ -\ -chipped:arched_blue_stained_glass_pane_pillar chipped:circular_blue_stained_glass_pane chipped:fancy_blue_stained_glass_pane chipped:large_diamond_blue_stained_glass_pane chipped:ornate_blue_stained_glass_pane chipped:raster_blue_stained_glass_pane chipped:small_blue_stained_glass_pane chipped:square_blue_stained_glass_pane chipped:tiled_blue_stained_glass_pane chipped:vertical_stiped_blue_stained_glass_pane chipped:woven_blue_stained_glass_pane \ -\ -chisel:glasspanedyedblue \ -\ -create:blue_nixie_tube \ -\ -createframed:blue_stained_framed_glass_door createframed:blue_stained_framed_glass_pane createframed:blue_stained_framed_glass_trapdoor createframed:blue_stained_tiled_glass_pane createframed:horizontal_blue_stained_framed_glass_pane createframed:vertical_blue_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/blue_beveled_glass_pane diagonalwindows:createframed/blue_stained_framed_glass_pane diagonalwindows:createframed/blue_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_blue_stained_framed_glass_pane diagonalwindows:createframed/vertical_blue_stained_framed_glass_pane diagonalwindows:mcwwindows/blue_mosaic_glass_pane diagonalwindows:minecraft/blue_stained_glass_pane \ -\ -hearth_and_home:blue_stained_barred_glass_pane \ -\ -mcwwindows:blue_mosaic_glass_pane \ -\ -quark:crystal_pane:variant=crystal_indigo \ -\ -securitycraft:reinforced_blue_stained_glass_pane \ -\ -tconstruct:blue_clear_stained_glass_pane - -# Brown Stained Glass -block.31024 = brown_stained_glass \ -\ -betternether:quartz_glass_brown betternether:quartz_glass_framed_brown \ -\ -blockus:brown_beveled_glass \ -\ -chipped:arched_brown_stained_glass_pillar chipped:circular_brown_stained_glass chipped:fancy_brown_stained_glass chipped:large_diamond_brown_stained_glass chipped:ornate_brown_stained_glass chipped:raster_brown_stained_glass chipped:small_brown_stained_glass chipped:square_brown_stained_glass chipped:tiled_brown_stained_glass chipped:vertical_stiped_brown_stained_glass chipped:woven_brown_stained_glass \ -\ -chisel:glassdyedbrown \ -\ -cinderscapes:crystalline_smoky_quartz \ -\ -createframed:brown_stained_framed_glass createframed:brown_stained_tiled_glass createframed:horizontal_brown_stained_framed_glass createframed:vertical_brown_stained_framed_glass \ -\ -hearth_and_home:brown_stained_barred_glass \ -\ -immersive_weathering:vitrified_sand \ -\ -immersiveengineering:slag_glass \ -\ -mcwwindows:brown_mosaic_glass \ -\ -seasonsextras:brown_greenhouse_glass \ -\ -securitycraft:reinforced_brown_stained_glass \ -\ -tconstruct:brown_clear_stained_glass \ -\ -tfc:brown_poured_glass - -# Brown Stained Glass Panes -block.31025 = brown_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_brown betternether:quartz_glass_pane_brown \ -\ -blockus:brown_beveled_glass_pane \ -\ -chipped:arched_brown_stained_glass_pane_pillar chipped:circular_brown_stained_glass_pane chipped:fancy_brown_stained_glass_pane chipped:large_diamond_brown_stained_glass_pane chipped:ornate_brown_stained_glass_pane chipped:raster_brown_stained_glass_pane chipped:small_brown_stained_glass_pane chipped:square_brown_stained_glass_pane chipped:tiled_brown_stained_glass_pane chipped:vertical_stiped_brown_stained_glass_pane chipped:woven_brown_stained_glass_pane \ -\ -chisel:glasspanedyedbrown \ -\ -create:brown_nixie_tube \ -\ -createframed:brown_stained_framed_glass_door createframed:brown_stained_framed_glass_pane createframed:brown_stained_framed_glass_trapdoor createframed:brown_stained_tiled_glass_pane createframed:horizontal_brown_stained_framed_glass_pane createframed:vertical_brown_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/brown_beveled_glass_pane diagonalwindows:createframed/brown_stained_framed_glass_pane diagonalwindows:createframed/brown_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_brown_stained_framed_glass_pane diagonalwindows:createframed/vertical_brown_stained_framed_glass_pane diagonalwindows:mcwwindows/brown_mosaic_glass_pane diagonalwindows:minecraft/brown_stained_glass_pane \ -\ -hearth_and_home:brown_stained_barred_glass_pane \ -\ -mcwwindows:brown_mosaic_glass_pane \ -\ -securitycraft:reinforced_brown_stained_glass_pane \ -\ -tconstruct:brown_clear_stained_glass_pane - -# Green Stained Glass -block.31026 = green_stained_glass \ -\ -betternether:quartz_glass_framed_green betternether:quartz_glass_green \ -\ -blockus:green_beveled_glass \ -\ -chipped:arched_green_stained_glass_pillar chipped:circular_green_stained_glass chipped:fancy_green_stained_glass chipped:large_diamond_green_stained_glass chipped:ornate_green_stained_glass chipped:raster_green_stained_glass chipped:small_green_stained_glass chipped:square_green_stained_glass chipped:tiled_green_stained_glass chipped:vertical_stiped_green_stained_glass chipped:woven_green_stained_glass \ -\ -chisel:glassdyedgreen \ -\ -createframed:green_stained_framed_glass createframed:green_stained_tiled_glass createframed:horizontal_green_stained_framed_glass createframed:vertical_green_stained_framed_glass \ -\ -hearth_and_home:green_stained_barred_glass \ -\ -iceandfire:myrmex_jungle_resin_glass \ -\ -mcwwindows:green_mosaic_glass \ -\ -seasonsextras:green_greenhouse_glass \ -\ -securitycraft:reinforced_green_stained_glass \ -\ -tconstruct:green_clear_stained_glass \ -\ -tfc:green_poured_glass - -# Green Stained Glass Panes -block.31027 = green_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_green betternether:quartz_glass_pane_green \ -\ -blockus:green_beveled_glass_pane \ -\ -chipped:arched_green_stained_glass_pane_pillar chipped:circular_green_stained_glass_pane chipped:fancy_green_stained_glass_pane chipped:large_diamond_green_stained_glass_pane chipped:ornate_green_stained_glass_pane chipped:raster_green_stained_glass_pane chipped:small_green_stained_glass_pane chipped:square_green_stained_glass_pane chipped:tiled_green_stained_glass_pane chipped:vertical_stiped_green_stained_glass_pane chipped:woven_green_stained_glass_pane \ -\ -chisel:glasspanedyedgreen \ -\ -create:green_nixie_tube \ -\ -createframed:green_stained_framed_glass_door createframed:green_stained_framed_glass_pane createframed:green_stained_framed_glass_trapdoor createframed:green_stained_tiled_glass_pane createframed:horizontal_green_stained_framed_glass_pane createframed:vertical_green_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/green_beveled_glass_pane diagonalwindows:createframed/green_stained_framed_glass_pane diagonalwindows:createframed/green_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_green_stained_framed_glass_pane diagonalwindows:createframed/vertical_green_stained_framed_glass_pane diagonalwindows:mcwwindows/green_mosaic_glass_pane diagonalwindows:minecraft/green_stained_glass_pane \ -\ -hearth_and_home:green_stained_barred_glass_pane \ -\ -mcwwindows:green_mosaic_glass_pane \ -\ -securitycraft:reinforced_green_stained_glass_pane \ -\ -tconstruct:green_clear_stained_glass_pane - -# Red Stained Glass -block.31028 = red_stained_glass \ -\ -betternether:quartz_glass_framed_red betternether:quartz_glass_red \ -\ -blockus:red_beveled_glass \ -\ -born_in_chaos_v1:scarlet_stained_glass \ -\ -chipped:arched_red_stained_glass_pillar chipped:circular_red_stained_glass chipped:fancy_red_stained_glass chipped:large_diamond_red_stained_glass chipped:ornate_red_stained_glass chipped:raster_red_stained_glass chipped:small_red_stained_glass chipped:square_red_stained_glass chipped:tiled_red_stained_glass chipped:vertical_stiped_red_stained_glass chipped:woven_red_stained_glass \ -\ -chisel:glassdyedred \ -\ -createframed:horizontal_red_stained_framed_glass createframed:red_stained_framed_glass createframed:red_stained_tiled_glass createframed:vertical_red_stained_framed_glass \ -\ -hearth_and_home:red_stained_barred_glass \ -\ -mcwwindows:red_mosaic_glass \ -\ -naturalist:crimson_froglass \ -\ -quark:crystal:variant=crystal_red \ -\ -seasonsextras:red_greenhouse_glass \ -\ -securitycraft:reinforced_red_stained_glass \ -\ -tconstruct:red_clear_stained_glass \ -\ -tfc:red_poured_glass - -# Red Stained Glass Panes -block.31029 = red_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_red betternether:quartz_glass_pane_red \ -\ -blockus:red_beveled_glass_pane \ -\ -born_in_chaos_v1:cursed_scarlet_ornate_glass_pane born_in_chaos_v1:scarlet_stained_glass_panel \ -\ -chipped:arched_red_stained_glass_pane_pillar chipped:circular_red_stained_glass_pane chipped:fancy_red_stained_glass_pane chipped:large_diamond_red_stained_glass_pane chipped:ornate_red_stained_glass_pane chipped:raster_red_stained_glass_pane chipped:small_red_stained_glass_pane chipped:square_red_stained_glass_pane chipped:tiled_red_stained_glass_pane chipped:vertical_stiped_red_stained_glass_pane chipped:woven_red_stained_glass_pane \ -\ -chisel:glasspanedyedred \ -\ -create:red_nixie_tube \ -\ -createframed:horizontal_red_stained_framed_glass_pane createframed:red_stained_framed_glass_door createframed:red_stained_framed_glass_pane createframed:red_stained_framed_glass_trapdoor createframed:red_stained_tiled_glass_pane createframed:vertical_red_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/red_beveled_glass_pane diagonalwindows:createframed/horizontal_red_stained_framed_glass_pane diagonalwindows:createframed/red_stained_framed_glass_pane diagonalwindows:createframed/red_stained_tiled_glass_pane diagonalwindows:createframed/vertical_red_stained_framed_glass_pane diagonalwindows:mcwwindows/red_mosaic_glass_pane diagonalwindows:minecraft/red_stained_glass_pane \ -\ -hearth_and_home:red_stained_barred_glass_pane \ -\ -mcwwindows:red_mosaic_glass_pane \ -\ -naturalist:crimson_froglass_pane \ -\ -quark:crystal_pane:variant=crystal_red \ -\ -securitycraft:reinforced_red_stained_glass_pane \ -\ -tconstruct:red_clear_stained_glass_pane - -# Black Stained Glass -# Use if your glass is multi-colored, black will preserve the lighting through the glass texture. -block.31030 = black_stained_glass \ -\ -betternether:quartz_glass_black betternether:quartz_glass_framed_black \ -\ -biomeswevegone:black_ice biomeswevegone:borealis_ice \ -\ -blockus:black_beveled_glass blockus:rainbow_beveled_glass blockus:rainbow_glass \ -\ -chipped:arched_black_stained_glass_pillar chipped:circular_black_stained_glass chipped:fancy_black_stained_glass chipped:large_diamond_black_stained_glass chipped:ornate_black_stained_glass chipped:raster_black_stained_glass chipped:small_black_stained_glass chipped:square_black_stained_glass chipped:tiled_black_stained_glass chipped:vertical_stiped_black_stained_glass chipped:woven_black_stained_glass \ -\ -chisel:glassdyedblack \ -\ -create:weathered_iron_window \ -\ -createframed:black_stained_framed_glass createframed:black_stained_tiled_glass createframed:horizontal_black_stained_framed_glass createframed:vertical_black_stained_framed_glass \ -\ -hearth_and_home:black_stained_barred_glass \ -\ -mcwwindows:black_mosaic_glass mcwwindows:one_way_glass \ -\ -quark:crystal:variant=crystal_black \ -\ -seasonsextras:black_greenhouse_glass \ -\ -securitycraft:reinforced_black_stained_glass \ -\ -tconstruct:black_clear_stained_glass tconstruct:soulsteel_block \ -\ -tfc:black_poured_glass \ -\ -twilightforest:auroralized_glass - -# Black Stained Glass Panes -block.31031 = black_stained_glass_pane \ -\ -betternether:quartz_glass_framed_pane_black betternether:quartz_glass_pane_black \ -\ -blockus:black_beveled_glass_pane blockus:rainbow_beveled_glass_pane blockus:rainbow_glass_pane \ -\ -chipped:arched_black_stained_glass_pane_pillar chipped:circular_black_stained_glass_pane chipped:fancy_black_stained_glass_pane chipped:large_diamond_black_stained_glass_pane chipped:ornate_black_stained_glass_pane chipped:raster_black_stained_glass_pane chipped:small_black_stained_glass_pane chipped:square_black_stained_glass_pane chipped:tiled_black_stained_glass_pane chipped:vertical_stiped_black_stained_glass_pane chipped:woven_black_stained_glass_pane \ -\ -chisel:glasspanedyedblack \ -\ -create:black_nixie_tube create:weathered_iron_window_pane \ -\ -createframed:black_stained_framed_glass_door createframed:black_stained_framed_glass_pane createframed:black_stained_framed_glass_trapdoor createframed:black_stained_tiled_glass_pane createframed:horizontal_black_stained_framed_glass_pane createframed:vertical_black_stained_framed_glass_pane \ -\ -diagonalwindows:blockus/black_beveled_glass_pane diagonalwindows:blockus/rainbow_beveled_glass_pane diagonalwindows:blockus/rainbow_glass_pane diagonalwindows:create/weathered_iron_window_pane diagonalwindows:createframed/black_stained_framed_glass_pane diagonalwindows:createframed/black_stained_tiled_glass_pane diagonalwindows:createframed/horizontal_black_stained_framed_glass_pane diagonalwindows:createframed/vertical_black_stained_framed_glass_pane diagonalwindows:mcwwindows/black_mosaic_glass_pane diagonalwindows:minecraft/black_stained_glass_pane \ -\ -hearth_and_home:black_stained_barred_glass_pane \ -\ -immersiveengineering:alu_window immersiveengineering:reinforced_window immersiveengineering:steel_window immersiveengineering:treated_window \ -\ -mcwwindows:black_mosaic_glass_pane mcwwindows:one_way_glass_pane \ -\ -missingwilds:black_stained_food_jar missingwilds:black_stained_jar missingwilds:black_stained_potion_jar missingwilds:blue_stained_food_jar missingwilds:blue_stained_jar missingwilds:blue_stained_potion_jar missingwilds:brown_stained_food_jar missingwilds:brown_stained_jar missingwilds:brown_stained_potion_jar missingwilds:cyan_stained_food_jar missingwilds:cyan_stained_jar missingwilds:cyan_stained_potion_jar missingwilds:gray_stained_food_jar missingwilds:gray_stained_jar missingwilds:gray_stained_potion_jar missingwilds:green_stained_food_jar missingwilds:green_stained_jar missingwilds:green_stained_potion_jar missingwilds:light_blue_stained_food_jar missingwilds:light_blue_stained_jar missingwilds:light_blue_stained_potion_jar missingwilds:light_gray_stained_food_jar missingwilds:light_gray_stained_jar missingwilds:light_gray_stained_potion_jar missingwilds:lime_stained_food_jar missingwilds:lime_stained_jar missingwilds:lime_stained_potion_jar missingwilds:magenta_stained_food_jar missingwilds:magenta_stained_jar missingwilds:magenta_stained_potion_jar missingwilds:orange_stained_food_jar missingwilds:orange_stained_jar missingwilds:orange_stained_potion_jar missingwilds:pink_stained_food_jar missingwilds:pink_stained_jar missingwilds:pink_stained_potion_jar missingwilds:purple_stained_food_jar missingwilds:purple_stained_jar missingwilds:purple_stained_potion_jar missingwilds:red_stained_food_jar missingwilds:red_stained_jar missingwilds:red_stained_potion_jar missingwilds:white_stained_food_jar missingwilds:white_stained_jar missingwilds:white_stained_potion_jar missingwilds:yellow_stained_food_jar missingwilds:yellow_stained_jar missingwilds:yellow_stained_potion_jar \ -\ -quark:crystal_pane:variant=crystal_black \ -\ -securitycraft:reinforced_black_stained_glass_pane \ -\ -tconstruct:black_clear_stained_glass_pane - -# Water -block.32000 = water bubble_column \ -\ -ad_astra:cryo_fuel ad_astra:flowing_cryo_fuel ad_astra:flowing_fuel ad_astra:flowing_oil ad_astra:fuel ad_astra:oil \ -\ -aether:aether_portal \ -\ -aquaacrobatics:bubble_column \ -\ -betterend:vent_bubble_column \ -\ -biomesoplenty:blood \ -\ -burnt:flowing_hot_spring_water burnt:geyser_block burnt:geyser_block_medium burnt:geyser_shoot burnt:geyser_starter burnt:geyser_starter_medium burnt:hot_spring_water \ -\ -butcher:brinesolution butcher:chlorine \ -\ -chiselsandbits:chiseled_fluid \ -\ -create_enchantment_industry:flowing_ink create_enchantment_industry:ink \ -\ -createaddition:bioethanol createaddition:flowing_bioethanol createaddition:flowing_seed_oil createaddition:seed_oil \ -\ -delightfulcreators:apple_cider_block delightfulcreators:melon_juice_block \ -\ -enderio:cloud_seed enderio:cloud_seed_concentrated enderio:dew_of_the_void enderio:fire_water enderio:hootch enderio:liquid_sunshine enderio:nutrient_distillation enderio:rocket_fuel enderio:vapor_of_levity enderio:xp_juice \ -\ -growthcraft_apples:fluid_applecider_apple_cider_ethereal growthcraft_apples:fluid_applecider_apple_cider_extended growthcraft_apples:fluid_applecider_apple_cider_fermented growthcraft_apples:fluid_applecider_apple_cider_intoxicated growthcraft_apples:fluid_applecider_apple_cider_poisoned growthcraft_apples:fluid_applecider_apple_cider_potent growthcraft_apples:fluid_applecider_apple_cider_potentextended growthcraft_apples:fluid_applecider_apple_juice \ -\ -immersiveengineering:acetaldehyde_fluid_block immersiveengineering:ethanol_fluid_block immersiveengineering:herbicide_fluid_block immersiveengineering:phenolic_resin_fluid_block immersiveengineering:plantoil_fluid_block immersiveengineering:redstone_acid_fluid_block \ -\ -littletiles:colored_water littletiles:colored_water_flowing \ -\ -milk:milk_fluid_block \ -\ -nyx:lunar_water \ -\ -sauce:source_fluid_block \ -\ -securitycraft:fake_water_block securitycraft:flowing_fake_water_block \ -\ -sliceanddice:fertilizer sliceanddice:flowing_fertilizer \ -\ -spelunkery:spring_water \ -\ -streams:river/tile.water/-1/-2 streams:river/tile.water/-1/2 streams:river/tile.water/-2/-1 streams:river/tile.water/-2/-2 streams:river/tile.water/-2/0 streams:river/tile.water/-2/1 streams:river/tile.water/-2/2 streams:river/tile.water/0/-2 streams:river/tile.water/0/0 streams:river/tile.water/0/2 streams:river/tile.water/1/-2 streams:river/tile.water/1/2 streams:river/tile.water/2/-1 streams:river/tile.water/2/-2 streams:river/tile.water/2/0 streams:river/tile.water/2/1 streams:river/tile.water/2/2 \ -\ -supplementaries:lumisene \ -\ -tconstruct:blood_fluid tconstruct:blueslime tconstruct:earth_slime_fluid tconstruct:ender_slime_fluid tconstruct:honey_fluid tconstruct:liquid_soul_fluid tconstruct:milk tconstruct:molten_amethyst_fluid tconstruct:molten_diamond_fluid tconstruct:molten_emerald_fluid tconstruct:purpleslime tconstruct:sky_slime_fluid tconstruct:venom_fluid \ -\ -tfc:fluid/river_water tfc:fluid/salt_water tfc:fluid/spring_water - -# Ice -block.32004 = ice frosted_ice \ -tags_transparent_ice \ -\ -aether:frosted_ice \ -\ -burnt:black_ice burnt:black_ice_break \ -\ -chisel:array/ice chisel:braid/ice chisel:chaotic_bricks/ice chisel:chaotic_medium/ice chisel:chaotic_small/ice chisel:circular/ice chisel:cracked/ice chisel:cracked_bricks/ice chisel:cut/ice chisel:dent/ice chisel:encased_bricks/ice chisel:french/ice chisel:ice chisel:ice1 chisel:ice2 chisel:icepillar chisel:jellybean/ice chisel:large_tile/ice chisel:layer/ice chisel:mosaic/ice chisel:ornate/ice chisel:panel/ice chisel:pillar/ice chisel:prism/ice chisel:raw/ice chisel:road/ice chisel:slant/ice chisel:small_bricks/ice chisel:soft_bricks/ice chisel:solid_bricks/ice chisel:tiles_medium/ice chisel:tiles_small/ice chisel:triple_bricks/ice chisel:twist/ice chisel:weaver/ice chisel:zag/ice \ -\ -chiselsandbits:chiseled_ice \ -\ -ecologics:thin_ice \ -\ -iceandfire:egginice \ -\ -immersive_weathering:frost immersive_weathering:thin_ice \ -\ -rare-ice:rare_ice \ -\ -securitycraft:reinforced_ice \ -\ -tfc:ice_pile tfc:icicle tfc:sea_ice \ -\ -yungscavebiomes:ice_sheet - -# Glass -block.32008 = glass \ -\ -allthecompressed:glass_1x allthecompressed:glass_2x allthecompressed:glass_3x allthecompressed:glass_4x allthecompressed:glass_5x allthecompressed:glass_6x allthecompressed:glass_7x allthecompressed:glass_8x allthecompressed:glass_9x \ -\ -betternether:cincinnasite_frame \ -\ -blockbox:rough_glass \ -\ -blockus:beveled_glass \ -\ -born_in_chaos_v1:dark_stained_glass \ -\ -chipped:arched_leaded_glass_pillar chipped:circle_oak_glass chipped:clear_leaded_glass chipped:fancy_leaded_glass chipped:large_diamond_leaded_glass chipped:lead_woven_glass chipped:oak_bared_glass chipped:oak_bordered_glass chipped:oak_diamond_bordered_glass chipped:oak_horizontal_lined_glass chipped:oak_large_diamond_glass chipped:oak_line_bared_glass chipped:oak_ornate_bared_glass chipped:oak_snowflake_glass chipped:oak_woven_glass chipped:ornate_leaded_glass chipped:raster_leaded_glass chipped:small_diamond_leaded_glass chipped:square_leaded_glass chipped:square_oak_glass chipped:vertical_leaded_glass \ -\ -chisel:bubble/glass chisel:chinese/glass chisel:chinese2/glass chisel:chrono/glass chisel:dungeon/glass chisel:ironfencemodern/glass chisel:japanese/glass chisel:japanese2/glass chisel:light/glass chisel:noborder/glass chisel:ornatesteel/glass chisel:ornatesteel_old/glass chisel:screen/glass chisel:shale/glass chisel:steelframe/glass chisel:stone/glass chisel:streak/glass chisel:thick/glass chisel:thin/glass \ -\ -chiselsandbits:chiseled_glass \ -\ -createdeco:andesite_window createdeco:brass_window createdeco:copper_window createdeco:industrial_iron_window createdeco:iron_window createdeco:zinc_window \ -\ -growthcraft_cellar:culture_jar \ -\ -hearth_and_home:barred_glass \ -\ -immersive_weathering:frosty_glass \ -\ -mocreatures:gleaming_glass \ -\ -nyx:crystal \ -\ -securitycraft:reinforced_glass \ -\ -supplementaries:bubble_block \ -\ -tconstruct:clear_glass tconstruct:scorched_fuel_gauge tconstruct:scorched_glass tconstruct:scorched_ingot_gauge tconstruct:scorched_soul_glass tconstruct:seared_fuel_gauge tconstruct:seared_glass tconstruct:seared_ingot_gauge tconstruct:seared_soul_glass tconstruct:soul_glass \ -\ -tfc:poured_glass - -# Glass Without ACL Connected Glass -block.32009 = create:tiled_glass create:horizontal_framed_glass create:framed_glass create:vertical_framed_glass create:acacia_window create:bamboo_window create:cherry_window create:crimson_window create:dark_oak_window create:industrial_iron_window create:jungle_window create:mangrove_window create:oak_window create:ornate_iron_window create:spruce_window create:warped_window \ -tags_neoforge_glass \ -\ -createframed:andesite_alloy_window createframed:black_cardboard_window createframed:blue_cardboard_window createframed:brass_window createframed:brown_cardboard_window createframed:cardboard_window createframed:copper_window createframed:cyan_cardboard_window createframed:gray_cardboard_window createframed:green_cardboard_window createframed:light_blue_cardboard_window createframed:light_gray_cardboard_window createframed:lime_cardboard_window createframed:magenta_cardboard_window createframed:orange_cardboard_window createframed:pink_cardboard_window createframed:purple_cardboard_window createframed:red_cardboard_window createframed:white_cardboard_window createframed:yellow_cardboard_window createframed:zinc_window \ -\ -diagonalwindows:createframed/blue_cardboard_window_pane diagonalwindows:createframed/brass_window_pane diagonalwindows:createframed/brown_cardboard_window_pane diagonalwindows:createframed/copper_window_pane diagonalwindows:createframed/cyan_cardboard_window_pane diagonalwindows:createframed/gray_cardboard_window_pane diagonalwindows:createframed/green_cardboard_window_pane diagonalwindows:createframed/light_blue_cardboard_window_pane diagonalwindows:createframed/light_gray_cardboard_window_pane diagonalwindows:createframed/lime_cardboard_window_pane diagonalwindows:createframed/magenta_cardboard_window_pane diagonalwindows:createframed/orange_cardboard_window_pane diagonalwindows:createframed/pink_cardboard_window_pane diagonalwindows:createframed/purple_cardboard_window_pane diagonalwindows:createframed/red_cardboard_window_pane diagonalwindows:createframed/white_cardboard_window_pane diagonalwindows:createframed/yellow_cardboard_window_pane diagonalwindows:createframed/zinc_window_pane - -# Glass Pane -block.32012 = glass_pane \ -\ -blockbox:rough_glass_pane \ -\ -blockus:beveled_glass_pane \ -\ -born_in_chaos_v1:dark_stained_glass_panel \ -\ -butcher:filled_jar butcher:jar \ -\ -chipped:arched_leaded_glass_pane_pillar chipped:circle_oak_glass_pane chipped:clear_leaded_glass_pane chipped:fancy_leaded_glass_pane chipped:large_diamond_leaded_glass_pane chipped:lead_woven_glass_pane chipped:oak_bared_glass_pane chipped:oak_bordered_glass_pane chipped:oak_diamond_bordered_glass_pane chipped:oak_horizontal_lined_glass_pane chipped:oak_large_diamond_glass_pane chipped:oak_line_bared_glass_pane chipped:oak_ornate_bared_glass_pane chipped:oak_snowflake_glass_pane chipped:oak_woven_glass_pane chipped:ornate_leaded_glass_pane chipped:raster_leaded_glass_pane chipped:small_diamond_leaded_glass_pane chipped:smooth_inlayed_ice chipped:square_leaded_glass_pane chipped:square_oak_glass_pane chipped:vertical_leaded_glass_pane \ -\ -createdeco:andesite_window_pane createdeco:brass_window_pane createdeco:copper_window_pane createdeco:industrial_iron_window_pane createdeco:iron_window_pane createdeco:zinc_window_pane \ -\ -diagonalwindows:blockus/beveled_glass_pane diagonalwindows:createframed/andesite_alloy_window_pane diagonalwindows:createframed/andesite_alloy_window_panew diagonalwindows:createframed/black_cardboard_window_pane diagonalwindows:createframed/cardboard_window_pane diagonalwindows:minecraft/glass_pane \ -\ -hearth_and_home:barred_glass_pane \ -\ -immersive_weathering:frosty_glass_pane \ -\ -missingwilds:food_jar missingwilds:jar missingwilds:potion_jar missingwilds:tinted_firefly_jar missingwilds:tinted_food_jar missingwilds:tinted_jar missingwilds:tinted_potion_jar \ -\ -securitycraft:inventory_scanner_field securitycraft:laser securitycraft:reinforced_glass_pane \ -\ -tconstruct:clear_glass_pane tconstruct:scorched_glass_pane tconstruct:scorched_soul_glass_pane tconstruct:seared_glass_pane tconstruct:seared_soul_glass_pane tconstruct:soul_glass_pane - -# Glass Pane Without ACL Connected Glass -block.32013 = create:framed_glass_door create:framed_glass_trapdoor create:tiled_glass_pane create:framed_glass_pane create:horizontal_framed_glass_pane create:vertical_framed_glass_pane create:acacia_window_pane create:bamboo_window_pane create:cherry_window_pane create:crimson_window_pane create:dark_oak_window_pane create:industrial_iron_window_pane create:jungle_window_pane create:mangrove_window_pane create:oak_window_pane create:ornate_iron_window_pane create:spruce_window_pane create:warped_window_pane \ -tags_neoforge_glass_panes \ -\ -createframed:andesite_alloy_window_pane createframed:black_cardboard_window_pane createframed:blue_cardboard_window_pane createframed:brass_window_pane createframed:brown_cardboard_window_pane createframed:cardboard_window_pane createframed:copper_window_pane createframed:cyan_cardboard_window_pane createframed:gray_cardboard_window_pane createframed:green_cardboard_window_pane createframed:light_blue_cardboard_window_pane createframed:light_gray_cardboard_window_pane createframed:lime_cardboard_window_pane createframed:magenta_cardboard_window_pane createframed:orange_cardboard_window_pane createframed:pink_cardboard_window_pane createframed:purple_cardboard_window_pane createframed:red_cardboard_window_pane createframed:white_cardboard_window_pane createframed:yellow_cardboard_window_pane createframed:zinc_window_pane - -# Beacon -block.32016 = beacon \ -\ -betterend:amaranita_fur betterend:gold_chandelier betterend:iron_chandelier betterend:lumecorn betterend:terminite_chandelier betterend:thallasium_chandelier \ -\ -bosses_of_mass_destruction:levitation_block bosses_of_mass_destruction:mob_ward \ -\ -cinderscapes:umbral_flesh_block \ -\ -spelunkery:light_blue_glowstick -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.5000-10081.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.5000-10081.properties deleted file mode 100644 index bbaea0f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/block.5000-10081.properties +++ /dev/null @@ -1,1717 +0,0 @@ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ██╗ ██╗██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║ ███║╚════██╗ ██╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ╚██║ █████╔╝██████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██║ ╚═══██╗╚═██╔═╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║██████╔╝ ╚═╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# This is for Minecraft 1.13 up to the current version. -#if MC_VERSION >= 11300 - - -######### BLOCKS ENTITIES ######### - - -block.5000 = - -# Signs -block.5004 = oak_sign spruce_sign birch_sign jungle_sign acacia_sign dark_oak_sign oak_wall_sign spruce_wall_sign birch_wall_sign jungle_wall_sign acacia_wall_sign dark_oak_wall_sign crimson_sign crimson_wall_sign warped_sign warped_wall_sign mangrove_sign mangrove_wall_sign bamboo_sign bamboo_wall_sign oak_hanging_sign spruce_hanging_sign birch_hanging_sign jungle_hanging_sign acacia_hanging_sign dark_oak_hanging_sign oak_wall_hanging_sign spruce_wall_hanging_sign birch_wall_hanging_sign jungle_wall_hanging_sign acacia_wall_hanging_sign dark_oak_wall_hanging_sign crimson_hanging_sign crimson_wall_hanging_sign warped_hanging_sign warped_wall_hanging_sign mangrove_hanging_sign mangrove_wall_hanging_sign bamboo_hanging_sign bamboo_wall_hanging_sign cherry_sign cherry_wall_sign cherry_hanging_sign cherry_wall_hanging_sign pale_oak_sign pale_oak_wall_sign pale_oak_hanging_sign pale_oak_wall_hanging_sign \ -tags_signs \ -\ -aether:skyroot_hanging_sign aether:skyroot_sign aether:skyroot_wall_hanging_sign aether:skyroot_wall_sign \ -\ -ars_nouveau:archwood_hanging_sign ars_nouveau:archwood_hanging_wall_sign ars_nouveau:archwood_sign ars_nouveau:archwood_wall_sign \ -\ -betterend:dragon_tree_hanging_sign betterend:dragon_tree_sign betterend:dragon_tree_wall_hanging_sign betterend:dragon_tree_wall_sign betterend:end_lotus_hanging_sign betterend:end_lotus_sign betterend:end_lotus_wall_hanging_sign betterend:end_lotus_wall_sign betterend:helix_tree_hanging_sign betterend:helix_tree_sign betterend:helix_tree_wall_hanging_sign betterend:helix_tree_wall_sign betterend:jellyshroom_hanging_sign betterend:jellyshroom_sign betterend:jellyshroom_wall_hanging_sign betterend:jellyshroom_wall_sign betterend:lacugrove_hanging_sign betterend:lacugrove_sign betterend:lacugrove_wall_hanging_sign betterend:lacugrove_wall_sign betterend:lucernia_hanging_sign betterend:lucernia_jellyshroom_hanging_sign betterend:lucernia_jellyshroom_wall_hanging_sign betterend:lucernia_sign betterend:lucernia_wall_hanging_sign betterend:lucernia_wall_sign betterend:mossy_glowshroom_hanging_sign betterend:mossy_glowshroom_sign betterend:mossy_glowshroom_wall_hanging_sign betterend:mossy_glowshroom_wall_sign betterend:pythadendron_hanging_sign betterend:pythadendron_sign betterend:pythadendron_wall_hanging_sign betterend:pythadendron_wall_sign betterend:tenanea_hanging_sign betterend:tenanea_sign betterend:tenanea_wall_hanging_sign betterend:tenanea_wall_sign betterend:umbrella_tree_hanging_sign betterend:umbrella_tree_sign betterend:umbrella_tree_wall_hanging_sign betterend:umbrella_tree_wall_sign \ -\ -betternether:anchor_tree_hanging_sign betternether:anchor_tree_sign betternether:anchor_tree_wall_hanging_sign betternether:anchor_tree_wall_sign betternether:mushroom_fir_hanging_sign betternether:mushroom_fir_sign betternether:mushroom_fir_wall_hanging_sign betternether:mushroom_fir_wall_sign betternether:nether_mushroom_hanging_sign betternether:nether_mushroom_sign betternether:nether_mushroom_wall_hanging_sign betternether:nether_mushroom_wall_sign betternether:nether_reed_hanging_sign betternether:nether_reed_sign betternether:nether_reed_wall_hanging_sign betternether:nether_reed_wall_sign betternether:nether_sakura_hanging_sign betternether:nether_sakura_sign betternether:nether_sakura_wall_hanging_sign betternether:nether_sakura_wall_sign betternether:rubeus_hanging_sign betternether:rubeus_sign betternether:rubeus_wall_hanging_sign betternether:rubeus_wall_sign betternether:stalagnate_hanging_sign betternether:stalagnate_sign betternether:stalagnate_wall_hanging_sign betternether:stalagnate_wall_sign betternether:wart_hanging_sign betternether:wart_sign betternether:wart_wall_hanging_sign betternether:wart_wall_sign betternether:willow_hanging_sign betternether:willow_sign betternether:willow_wall_hanging_sign betternether:willow_wall_sign \ -\ -bibliocraft:fancysign \ -\ -biomesoplenty:dead_hanging_sign biomesoplenty:dead_sign biomesoplenty:dead_wall_hanging_sign biomesoplenty:dead_wall_sign biomesoplenty:empyreal_hanging_sign biomesoplenty:empyreal_sign biomesoplenty:empyreal_wall_hanging_sign biomesoplenty:empyreal_wall_sign biomesoplenty:fir_hanging_sign biomesoplenty:fir_sign biomesoplenty:fir_wall_hanging_sign biomesoplenty:fir_wall_sign biomesoplenty:hellbark_hanging_sign biomesoplenty:hellbark_sign biomesoplenty:hellbark_wall_hanging_sign biomesoplenty:hellbark_wall_sign biomesoplenty:jacaranda_hanging_sign biomesoplenty:jacaranda_sign biomesoplenty:jacaranda_wall_hanging_sign biomesoplenty:jacaranda_wall_sign biomesoplenty:magic_hanging_sign biomesoplenty:magic_sign biomesoplenty:magic_wall_hanging_sign biomesoplenty:magic_wall_sign biomesoplenty:mahogany_hanging_sign biomesoplenty:mahogany_sign biomesoplenty:mahogany_wall_hanging_sign biomesoplenty:mahogany_wall_sign biomesoplenty:maple_hanging_sign biomesoplenty:maple_sign biomesoplenty:maple_wall_hanging_sign biomesoplenty:maple_wall_sign biomesoplenty:palm_hanging_sign biomesoplenty:palm_sign biomesoplenty:palm_wall_hanging_sign biomesoplenty:palm_wall_sign biomesoplenty:pine_hanging_sign biomesoplenty:pine_sign biomesoplenty:pine_wall_hanging_sign biomesoplenty:pine_wall_sign biomesoplenty:redwood_hanging_sign biomesoplenty:redwood_sign biomesoplenty:redwood_wall_hanging_sign biomesoplenty:redwood_wall_sign biomesoplenty:umbran_hanging_sign biomesoplenty:umbran_sign biomesoplenty:umbran_wall_hanging_sign biomesoplenty:umbran_wall_sign biomesoplenty:willow_hanging_sign biomesoplenty:willow_sign biomesoplenty:willow_wall_hanging_sign biomesoplenty:willow_wall_sign \ -\ -biomeswevegone:aspen_hanging_sign biomeswevegone:aspen_sign biomeswevegone:aspen_wall_hanging_sign biomeswevegone:aspen_wall_sign biomeswevegone:baobab_hanging_sign biomeswevegone:baobab_sign biomeswevegone:baobab_wall_hanging_sign biomeswevegone:baobab_wall_sign biomeswevegone:blue_enchanted_hanging_sign biomeswevegone:blue_enchanted_sign biomeswevegone:blue_enchanted_wall_hanging_sign biomeswevegone:blue_enchanted_wall_sign biomeswevegone:cika_hanging_sign biomeswevegone:cika_sign biomeswevegone:cika_wall_hanging_sign biomeswevegone:cika_wall_sign biomeswevegone:cypress_hanging_sign biomeswevegone:cypress_sign biomeswevegone:cypress_wall_hanging_sign biomeswevegone:cypress_wall_sign biomeswevegone:ebony_hanging_sign biomeswevegone:ebony_sign biomeswevegone:ebony_wall_hanging_sign biomeswevegone:ebony_wall_sign biomeswevegone:fir_hanging_sign biomeswevegone:fir_sign biomeswevegone:fir_wall_hanging_sign biomeswevegone:fir_wall_sign biomeswevegone:florus_hanging_sign biomeswevegone:florus_sign biomeswevegone:florus_wall_hanging_sign biomeswevegone:florus_wall_sign biomeswevegone:green_enchanted_hanging_sign biomeswevegone:green_enchanted_sign biomeswevegone:green_enchanted_wall_hanging_sign biomeswevegone:green_enchanted_wall_sign biomeswevegone:holly_hanging_sign biomeswevegone:holly_sign biomeswevegone:holly_wall_hanging_sign biomeswevegone:holly_wall_sign biomeswevegone:ironwood_hanging_sign biomeswevegone:ironwood_sign biomeswevegone:ironwood_wall_hanging_sign biomeswevegone:ironwood_wall_sign biomeswevegone:jacaranda_hanging_sign biomeswevegone:jacaranda_sign biomeswevegone:jacaranda_wall_hanging_sign biomeswevegone:jacaranda_wall_sign biomeswevegone:mahogany_hanging_sign biomeswevegone:mahogany_sign biomeswevegone:mahogany_wall_hanging_sign biomeswevegone:mahogany_wall_sign biomeswevegone:maple_hanging_sign biomeswevegone:maple_sign biomeswevegone:maple_wall_hanging_sign biomeswevegone:maple_wall_sign biomeswevegone:palm_hanging_sign biomeswevegone:palm_sign biomeswevegone:palm_wall_hanging_sign biomeswevegone:palm_wall_sign biomeswevegone:pine_hanging_sign biomeswevegone:pine_sign biomeswevegone:pine_wall_hanging_sign biomeswevegone:pine_wall_sign biomeswevegone:rainbow_eucalyptus_hanging_sign biomeswevegone:rainbow_eucalyptus_sign biomeswevegone:rainbow_eucalyptus_wall_hanging_sign biomeswevegone:rainbow_eucalyptus_wall_sign biomeswevegone:redwood_hanging_sign biomeswevegone:redwood_sign biomeswevegone:redwood_wall_hanging_sign biomeswevegone:redwood_wall_sign biomeswevegone:sakura_hanging_sign biomeswevegone:sakura_sign biomeswevegone:sakura_wall_hanging_sign biomeswevegone:sakura_wall_sign biomeswevegone:skyris_hanging_sign biomeswevegone:skyris_sign biomeswevegone:skyris_wall_hanging_sign biomeswevegone:skyris_wall_sign biomeswevegone:spirit_hanging_sign biomeswevegone:spirit_sign biomeswevegone:spirit_wall_hanging_sign biomeswevegone:spirit_wall_sign biomeswevegone:white_mangrove_hanging_sign biomeswevegone:white_mangrove_sign biomeswevegone:white_mangrove_wall_hanging_sign biomeswevegone:white_mangrove_wall_sign biomeswevegone:willow_hanging_sign biomeswevegone:willow_sign biomeswevegone:willow_wall_hanging_sign biomeswevegone:willow_wall_sign biomeswevegone:witch_hazel_hanging_sign biomeswevegone:witch_hazel_sign biomeswevegone:witch_hazel_wall_hanging_sign biomeswevegone:witch_hazel_wall_sign biomeswevegone:zelkova_hanging_sign biomeswevegone:zelkova_sign biomeswevegone:zelkova_wall_hanging_sign biomeswevegone:zelkova_wall_sign \ -\ -blockus:charred_hanging_sign blockus:charred_sign blockus:charred_wall_hanging_sign blockus:charred_wall_sign blockus:raw_bamboo_hanging_sign blockus:raw_bamboo_sign blockus:raw_bamboo_wall_hanging_sign blockus:raw_bamboo_wall_sign blockus:white_oak_hanging_sign blockus:white_oak_sign blockus:white_oak_wall_hanging_sign blockus:white_oak_wall_sign \ -\ -charm:azalea_hanging_sign charm:azalea_sign charm:azalea_wall_hanging_sign charm:azalea_wall_sign \ -\ -cinderscapes:scorched_hanging_sign cinderscapes:scorched_sign cinderscapes:scorched_wall_hanging_sign cinderscapes:scorched_wall_sign cinderscapes:umbral_hanging_sign cinderscapes:umbral_sign cinderscapes:umbral_wall_hanging_sign cinderscapes:umbral_wall_sign \ -\ -ecologics:azalea_hanging_sign ecologics:azalea_sign ecologics:azalea_wall_hanging_sign ecologics:azalea_wall_sign ecologics:coconut_hanging_sign ecologics:coconut_sign ecologics:coconut_wall_hanging_sign ecologics:coconut_wall_sign ecologics:flowering_azalea_hanging_sign ecologics:flowering_azalea_sign ecologics:flowering_azalea_wall_hanging_sign ecologics:flowering_azalea_wall_sign ecologics:walnut_hanging_sign ecologics:walnut_sign ecologics:walnut_wall_hanging_sign ecologics:walnut_wall_sign \ -\ -expandeddelight:cinnamon_ceiling_hanging_sign expandeddelight:cinnamon_sign expandeddelight:cinnamon_wall_hanging_sign expandeddelight:cinnamon_wall_sign \ -\ -farmersdelight:black_canvas_sign farmersdelight:black_canvas_wall_sign farmersdelight:black_hanging_canvas_sign farmersdelight:black_wall_hanging_canvas_sign farmersdelight:blue_canvas_sign farmersdelight:blue_canvas_wall_sign farmersdelight:blue_hanging_canvas_sign farmersdelight:blue_wall_hanging_canvas_sign farmersdelight:brown_canvas_sign farmersdelight:brown_canvas_wall_sign farmersdelight:brown_hanging_canvas_sign farmersdelight:brown_wall_hanging_canvas_sign farmersdelight:canvas_sign farmersdelight:canvas_wall_sign farmersdelight:cyan_canvas_sign farmersdelight:cyan_canvas_wall_sign farmersdelight:cyan_hanging_canvas_sign farmersdelight:cyan_wall_hanging_canvas_sign farmersdelight:gray_canvas_sign farmersdelight:gray_canvas_wall_sign farmersdelight:gray_hanging_canvas_sign farmersdelight:gray_wall_hanging_canvas_sign farmersdelight:green_canvas_sign farmersdelight:green_canvas_wall_sign farmersdelight:green_hanging_canvas_sign farmersdelight:green_wall_hanging_canvas_sign farmersdelight:hanging_canvas_sign farmersdelight:light_blue_canvas_sign farmersdelight:light_blue_canvas_wall_sign farmersdelight:light_blue_hanging_canvas_sign farmersdelight:light_blue_wall_hanging_canvas_sign farmersdelight:light_gray_canvas_sign farmersdelight:light_gray_canvas_wall_sign farmersdelight:light_gray_hanging_canvas_sign farmersdelight:light_gray_wall_hanging_canvas_sign farmersdelight:lime_canvas_sign farmersdelight:lime_canvas_wall_sign farmersdelight:lime_hanging_canvas_sign farmersdelight:lime_wall_hanging_canvas_sign farmersdelight:magenta_canvas_sign farmersdelight:magenta_canvas_wall_sign farmersdelight:magenta_hanging_canvas_sign farmersdelight:magenta_wall_hanging_canvas_sign farmersdelight:orange_canvas_sign farmersdelight:orange_canvas_wall_sign farmersdelight:orange_hanging_canvas_sign farmersdelight:orange_wall_hanging_canvas_sign farmersdelight:pink_canvas_sign farmersdelight:pink_canvas_wall_sign farmersdelight:pink_hanging_canvas_sign farmersdelight:pink_wall_hanging_canvas_sign farmersdelight:purple_canvas_sign farmersdelight:purple_canvas_wall_sign farmersdelight:purple_hanging_canvas_sign farmersdelight:purple_wall_hanging_canvas_sign farmersdelight:red_canvas_sign farmersdelight:red_canvas_wall_sign farmersdelight:red_hanging_canvas_sign farmersdelight:red_wall_hanging_canvas_sign farmersdelight:wall_hanging_canvas_sign farmersdelight:white_canvas_sign farmersdelight:white_canvas_wall_sign farmersdelight:white_hanging_canvas_sign farmersdelight:white_wall_hanging_canvas_sign farmersdelight:yellow_canvas_sign farmersdelight:yellow_canvas_wall_sign farmersdelight:yellow_hanging_canvas_sign farmersdelight:yellow_wall_hanging_canvas_sign \ -\ -fossilslegacy:calamites_hanging_sign fossilslegacy:calamites_sign fossilslegacy:calamites_wall_hanging_sign fossilslegacy:calamites_wall_sign fossilslegacy:lepidodendron_hanging_sign fossilslegacy:lepidodendron_sign fossilslegacy:lepidodendron_wall_hanging_sign fossilslegacy:lepidodendron_wall_sign fossilslegacy:sigillaria_hanging_sign fossilslegacy:sigillaria_sign fossilslegacy:sigillaria_wall_hanging_sign fossilslegacy:sigillaria_wall_sign \ -\ -immersiveengineering:aluminum_hanging_sign immersiveengineering:aluminum_sign immersiveengineering:aluminum_wall_hanging_sign immersiveengineering:aluminum_wall_sign immersiveengineering:steel_hanging_sign immersiveengineering:steel_sign immersiveengineering:steel_wall_hanging_sign immersiveengineering:steel_wall_sign immersiveengineering:treated_wood_hanging_sign immersiveengineering:treated_wood_sign immersiveengineering:treated_wood_wall_hanging_sign immersiveengineering:treated_wood_wall_sign \ -\ -supplementaries:hanging_sign_acacia supplementaries:hanging_sign_bamboo supplementaries:hanging_sign_birch supplementaries:hanging_sign_crimson supplementaries:hanging_sign_dark_oak supplementaries:hanging_sign_jungle supplementaries:hanging_sign_mangrove supplementaries:hanging_sign_oak supplementaries:hanging_sign_spruce supplementaries:hanging_sign_warped supplementaries:sign_post supplementaries:sign_post_wall supplementaries:way_sign supplementaries:way_sign_wall \ -\ -suppsquared:copper_plaque suppsquared:gold_plaque suppsquared:iron_plaque \ -\ -tconstruct:bloodshroom_wall_sign tconstruct:greenheart_wall_sign tconstruct:skyroot_wall_sign \ -\ -tfc:wood/hanging_sign/bismuth_bronze/acacia tfc:wood/hanging_sign/bismuth_bronze/ash tfc:wood/hanging_sign/bismuth_bronze/aspen tfc:wood/hanging_sign/bismuth_bronze/birch tfc:wood/hanging_sign/bismuth_bronze/blackwood tfc:wood/hanging_sign/bismuth_bronze/chestnut tfc:wood/hanging_sign/bismuth_bronze/douglas_fir tfc:wood/hanging_sign/bismuth_bronze/hickory tfc:wood/hanging_sign/bismuth_bronze/kapok tfc:wood/hanging_sign/bismuth_bronze/mangrove tfc:wood/hanging_sign/bismuth_bronze/maple tfc:wood/hanging_sign/bismuth_bronze/oak tfc:wood/hanging_sign/bismuth_bronze/palm tfc:wood/hanging_sign/bismuth_bronze/pine tfc:wood/hanging_sign/bismuth_bronze/rosewood tfc:wood/hanging_sign/bismuth_bronze/sequoia tfc:wood/hanging_sign/bismuth_bronze/spruce tfc:wood/hanging_sign/bismuth_bronze/sycamore tfc:wood/hanging_sign/bismuth_bronze/white_cedar tfc:wood/hanging_sign/bismuth_bronze/willow tfc:wood/hanging_sign/black_bronze/acacia tfc:wood/hanging_sign/black_bronze/ash tfc:wood/hanging_sign/black_bronze/aspen tfc:wood/hanging_sign/black_bronze/birch tfc:wood/hanging_sign/black_bronze/blackwood tfc:wood/hanging_sign/black_bronze/chestnut tfc:wood/hanging_sign/black_bronze/douglas_fir tfc:wood/hanging_sign/black_bronze/hickory tfc:wood/hanging_sign/black_bronze/kapok tfc:wood/hanging_sign/black_bronze/mangrove tfc:wood/hanging_sign/black_bronze/maple tfc:wood/hanging_sign/black_bronze/oak tfc:wood/hanging_sign/black_bronze/palm tfc:wood/hanging_sign/black_bronze/pine tfc:wood/hanging_sign/black_bronze/rosewood tfc:wood/hanging_sign/black_bronze/sequoia tfc:wood/hanging_sign/black_bronze/spruce tfc:wood/hanging_sign/black_bronze/sycamore tfc:wood/hanging_sign/black_bronze/white_cedar tfc:wood/hanging_sign/black_bronze/willow tfc:wood/hanging_sign/black_steel/acacia tfc:wood/hanging_sign/black_steel/ash tfc:wood/hanging_sign/black_steel/aspen tfc:wood/hanging_sign/black_steel/birch tfc:wood/hanging_sign/black_steel/blackwood tfc:wood/hanging_sign/black_steel/chestnut tfc:wood/hanging_sign/black_steel/douglas_fir tfc:wood/hanging_sign/black_steel/hickory tfc:wood/hanging_sign/black_steel/kapok tfc:wood/hanging_sign/black_steel/mangrove tfc:wood/hanging_sign/black_steel/maple tfc:wood/hanging_sign/black_steel/oak tfc:wood/hanging_sign/black_steel/palm tfc:wood/hanging_sign/black_steel/pine tfc:wood/hanging_sign/black_steel/rosewood tfc:wood/hanging_sign/black_steel/sequoia tfc:wood/hanging_sign/black_steel/spruce tfc:wood/hanging_sign/black_steel/sycamore tfc:wood/hanging_sign/black_steel/white_cedar tfc:wood/hanging_sign/black_steel/willow tfc:wood/hanging_sign/blue_steel/acacia tfc:wood/hanging_sign/blue_steel/ash tfc:wood/hanging_sign/blue_steel/aspen tfc:wood/hanging_sign/blue_steel/birch tfc:wood/hanging_sign/blue_steel/blackwood tfc:wood/hanging_sign/blue_steel/chestnut tfc:wood/hanging_sign/blue_steel/douglas_fir tfc:wood/hanging_sign/blue_steel/hickory tfc:wood/hanging_sign/blue_steel/kapok tfc:wood/hanging_sign/blue_steel/mangrove tfc:wood/hanging_sign/blue_steel/maple tfc:wood/hanging_sign/blue_steel/oak tfc:wood/hanging_sign/blue_steel/palm tfc:wood/hanging_sign/blue_steel/pine tfc:wood/hanging_sign/blue_steel/rosewood tfc:wood/hanging_sign/blue_steel/sequoia tfc:wood/hanging_sign/blue_steel/spruce tfc:wood/hanging_sign/blue_steel/sycamore tfc:wood/hanging_sign/blue_steel/white_cedar tfc:wood/hanging_sign/blue_steel/willow tfc:wood/hanging_sign/bronze/acacia tfc:wood/hanging_sign/bronze/ash tfc:wood/hanging_sign/bronze/aspen tfc:wood/hanging_sign/bronze/birch tfc:wood/hanging_sign/bronze/blackwood tfc:wood/hanging_sign/bronze/chestnut tfc:wood/hanging_sign/bronze/douglas_fir tfc:wood/hanging_sign/bronze/hickory tfc:wood/hanging_sign/bronze/kapok tfc:wood/hanging_sign/bronze/mangrove tfc:wood/hanging_sign/bronze/maple tfc:wood/hanging_sign/bronze/oak tfc:wood/hanging_sign/bronze/palm tfc:wood/hanging_sign/bronze/pine tfc:wood/hanging_sign/bronze/rosewood tfc:wood/hanging_sign/bronze/sequoia tfc:wood/hanging_sign/bronze/spruce tfc:wood/hanging_sign/bronze/sycamore tfc:wood/hanging_sign/bronze/white_cedar tfc:wood/hanging_sign/bronze/willow tfc:wood/hanging_sign/copper/acacia tfc:wood/hanging_sign/copper/ash tfc:wood/hanging_sign/copper/aspen tfc:wood/hanging_sign/copper/birch tfc:wood/hanging_sign/copper/blackwood tfc:wood/hanging_sign/copper/chestnut tfc:wood/hanging_sign/copper/douglas_fir tfc:wood/hanging_sign/copper/hickory tfc:wood/hanging_sign/copper/kapok tfc:wood/hanging_sign/copper/mangrove tfc:wood/hanging_sign/copper/maple tfc:wood/hanging_sign/copper/oak tfc:wood/hanging_sign/copper/palm tfc:wood/hanging_sign/copper/pine tfc:wood/hanging_sign/copper/rosewood tfc:wood/hanging_sign/copper/sequoia tfc:wood/hanging_sign/copper/spruce tfc:wood/hanging_sign/copper/sycamore tfc:wood/hanging_sign/copper/white_cedar tfc:wood/hanging_sign/copper/willow tfc:wood/hanging_sign/red_steel/acacia tfc:wood/hanging_sign/red_steel/ash tfc:wood/hanging_sign/red_steel/aspen tfc:wood/hanging_sign/red_steel/birch tfc:wood/hanging_sign/red_steel/blackwood tfc:wood/hanging_sign/red_steel/chestnut tfc:wood/hanging_sign/red_steel/douglas_fir tfc:wood/hanging_sign/red_steel/hickory tfc:wood/hanging_sign/red_steel/kapok tfc:wood/hanging_sign/red_steel/mangrove tfc:wood/hanging_sign/red_steel/maple tfc:wood/hanging_sign/red_steel/oak tfc:wood/hanging_sign/red_steel/palm tfc:wood/hanging_sign/red_steel/pine tfc:wood/hanging_sign/red_steel/rosewood tfc:wood/hanging_sign/red_steel/sequoia tfc:wood/hanging_sign/red_steel/spruce tfc:wood/hanging_sign/red_steel/sycamore tfc:wood/hanging_sign/red_steel/white_cedar tfc:wood/hanging_sign/red_steel/willow tfc:wood/hanging_sign/steel/acacia tfc:wood/hanging_sign/steel/ash tfc:wood/hanging_sign/steel/aspen tfc:wood/hanging_sign/steel/birch tfc:wood/hanging_sign/steel/blackwood tfc:wood/hanging_sign/steel/chestnut tfc:wood/hanging_sign/steel/douglas_fir tfc:wood/hanging_sign/steel/hickory tfc:wood/hanging_sign/steel/kapok tfc:wood/hanging_sign/steel/mangrove tfc:wood/hanging_sign/steel/maple tfc:wood/hanging_sign/steel/oak tfc:wood/hanging_sign/steel/palm tfc:wood/hanging_sign/steel/pine tfc:wood/hanging_sign/steel/rosewood tfc:wood/hanging_sign/steel/sequoia tfc:wood/hanging_sign/steel/spruce tfc:wood/hanging_sign/steel/sycamore tfc:wood/hanging_sign/steel/white_cedar tfc:wood/hanging_sign/steel/willow tfc:wood/hanging_sign/wrought_iron/acacia tfc:wood/hanging_sign/wrought_iron/ash tfc:wood/hanging_sign/wrought_iron/aspen tfc:wood/hanging_sign/wrought_iron/birch tfc:wood/hanging_sign/wrought_iron/blackwood tfc:wood/hanging_sign/wrought_iron/chestnut tfc:wood/hanging_sign/wrought_iron/douglas_fir tfc:wood/hanging_sign/wrought_iron/hickory tfc:wood/hanging_sign/wrought_iron/kapok tfc:wood/hanging_sign/wrought_iron/mangrove tfc:wood/hanging_sign/wrought_iron/maple tfc:wood/hanging_sign/wrought_iron/oak tfc:wood/hanging_sign/wrought_iron/palm tfc:wood/hanging_sign/wrought_iron/pine tfc:wood/hanging_sign/wrought_iron/rosewood tfc:wood/hanging_sign/wrought_iron/sequoia tfc:wood/hanging_sign/wrought_iron/spruce tfc:wood/hanging_sign/wrought_iron/sycamore tfc:wood/hanging_sign/wrought_iron/white_cedar tfc:wood/hanging_sign/wrought_iron/willow tfc:wood/sign/acacia tfc:wood/sign/ash tfc:wood/sign/aspen tfc:wood/sign/birch tfc:wood/sign/blackwood tfc:wood/sign/chestnut tfc:wood/sign/douglas_fir tfc:wood/sign/hickory tfc:wood/sign/kapok tfc:wood/sign/mangrove tfc:wood/sign/maple tfc:wood/sign/oak tfc:wood/sign/palm tfc:wood/sign/pine tfc:wood/sign/rosewood tfc:wood/sign/sequoia tfc:wood/sign/spruce tfc:wood/sign/sycamore tfc:wood/sign/white_cedar tfc:wood/sign/willow tfc:wood/wall_hanging_sign/bismuth_bronze/acacia tfc:wood/wall_hanging_sign/bismuth_bronze/ash tfc:wood/wall_hanging_sign/bismuth_bronze/aspen tfc:wood/wall_hanging_sign/bismuth_bronze/birch tfc:wood/wall_hanging_sign/bismuth_bronze/blackwood tfc:wood/wall_hanging_sign/bismuth_bronze/chestnut tfc:wood/wall_hanging_sign/bismuth_bronze/douglas_fir tfc:wood/wall_hanging_sign/bismuth_bronze/hickory tfc:wood/wall_hanging_sign/bismuth_bronze/kapok tfc:wood/wall_hanging_sign/bismuth_bronze/mangrove tfc:wood/wall_hanging_sign/bismuth_bronze/maple tfc:wood/wall_hanging_sign/bismuth_bronze/oak tfc:wood/wall_hanging_sign/bismuth_bronze/palm tfc:wood/wall_hanging_sign/bismuth_bronze/pine tfc:wood/wall_hanging_sign/bismuth_bronze/rosewood tfc:wood/wall_hanging_sign/bismuth_bronze/sequoia tfc:wood/wall_hanging_sign/bismuth_bronze/spruce tfc:wood/wall_hanging_sign/bismuth_bronze/sycamore tfc:wood/wall_hanging_sign/bismuth_bronze/white_cedar tfc:wood/wall_hanging_sign/bismuth_bronze/willow tfc:wood/wall_hanging_sign/black_bronze/acacia tfc:wood/wall_hanging_sign/black_bronze/ash tfc:wood/wall_hanging_sign/black_bronze/aspen tfc:wood/wall_hanging_sign/black_bronze/birch tfc:wood/wall_hanging_sign/black_bronze/blackwood tfc:wood/wall_hanging_sign/black_bronze/chestnut tfc:wood/wall_hanging_sign/black_bronze/douglas_fir tfc:wood/wall_hanging_sign/black_bronze/hickory tfc:wood/wall_hanging_sign/black_bronze/kapok tfc:wood/wall_hanging_sign/black_bronze/mangrove tfc:wood/wall_hanging_sign/black_bronze/maple tfc:wood/wall_hanging_sign/black_bronze/oak tfc:wood/wall_hanging_sign/black_bronze/palm tfc:wood/wall_hanging_sign/black_bronze/pine tfc:wood/wall_hanging_sign/black_bronze/rosewood tfc:wood/wall_hanging_sign/black_bronze/sequoia tfc:wood/wall_hanging_sign/black_bronze/spruce tfc:wood/wall_hanging_sign/black_bronze/sycamore tfc:wood/wall_hanging_sign/black_bronze/white_cedar tfc:wood/wall_hanging_sign/black_bronze/willow tfc:wood/wall_hanging_sign/black_steel/acacia tfc:wood/wall_hanging_sign/black_steel/ash tfc:wood/wall_hanging_sign/black_steel/aspen tfc:wood/wall_hanging_sign/black_steel/birch tfc:wood/wall_hanging_sign/black_steel/blackwood tfc:wood/wall_hanging_sign/black_steel/chestnut tfc:wood/wall_hanging_sign/black_steel/douglas_fir tfc:wood/wall_hanging_sign/black_steel/hickory tfc:wood/wall_hanging_sign/black_steel/kapok tfc:wood/wall_hanging_sign/black_steel/mangrove tfc:wood/wall_hanging_sign/black_steel/maple tfc:wood/wall_hanging_sign/black_steel/oak tfc:wood/wall_hanging_sign/black_steel/palm tfc:wood/wall_hanging_sign/black_steel/pine tfc:wood/wall_hanging_sign/black_steel/rosewood tfc:wood/wall_hanging_sign/black_steel/sequoia tfc:wood/wall_hanging_sign/black_steel/spruce tfc:wood/wall_hanging_sign/black_steel/sycamore tfc:wood/wall_hanging_sign/black_steel/white_cedar tfc:wood/wall_hanging_sign/black_steel/willow tfc:wood/wall_hanging_sign/blue_steel/acacia tfc:wood/wall_hanging_sign/blue_steel/ash tfc:wood/wall_hanging_sign/blue_steel/aspen tfc:wood/wall_hanging_sign/blue_steel/birch tfc:wood/wall_hanging_sign/blue_steel/blackwood tfc:wood/wall_hanging_sign/blue_steel/chestnut tfc:wood/wall_hanging_sign/blue_steel/douglas_fir tfc:wood/wall_hanging_sign/blue_steel/hickory tfc:wood/wall_hanging_sign/blue_steel/kapok tfc:wood/wall_hanging_sign/blue_steel/mangrove tfc:wood/wall_hanging_sign/blue_steel/maple tfc:wood/wall_hanging_sign/blue_steel/oak tfc:wood/wall_hanging_sign/blue_steel/palm tfc:wood/wall_hanging_sign/blue_steel/pine tfc:wood/wall_hanging_sign/blue_steel/rosewood tfc:wood/wall_hanging_sign/blue_steel/sequoia tfc:wood/wall_hanging_sign/blue_steel/spruce tfc:wood/wall_hanging_sign/blue_steel/sycamore tfc:wood/wall_hanging_sign/blue_steel/white_cedar tfc:wood/wall_hanging_sign/blue_steel/willow tfc:wood/wall_hanging_sign/bronze/acacia tfc:wood/wall_hanging_sign/bronze/ash tfc:wood/wall_hanging_sign/bronze/aspen tfc:wood/wall_hanging_sign/bronze/birch tfc:wood/wall_hanging_sign/bronze/blackwood tfc:wood/wall_hanging_sign/bronze/chestnut tfc:wood/wall_hanging_sign/bronze/douglas_fir tfc:wood/wall_hanging_sign/bronze/hickory tfc:wood/wall_hanging_sign/bronze/kapok tfc:wood/wall_hanging_sign/bronze/mangrove tfc:wood/wall_hanging_sign/bronze/maple tfc:wood/wall_hanging_sign/bronze/oak tfc:wood/wall_hanging_sign/bronze/palm tfc:wood/wall_hanging_sign/bronze/pine tfc:wood/wall_hanging_sign/bronze/rosewood tfc:wood/wall_hanging_sign/bronze/sequoia tfc:wood/wall_hanging_sign/bronze/spruce tfc:wood/wall_hanging_sign/bronze/sycamore tfc:wood/wall_hanging_sign/bronze/white_cedar tfc:wood/wall_hanging_sign/bronze/willow tfc:wood/wall_hanging_sign/copper/acacia tfc:wood/wall_hanging_sign/copper/ash tfc:wood/wall_hanging_sign/copper/aspen tfc:wood/wall_hanging_sign/copper/birch tfc:wood/wall_hanging_sign/copper/blackwood tfc:wood/wall_hanging_sign/copper/chestnut tfc:wood/wall_hanging_sign/copper/douglas_fir tfc:wood/wall_hanging_sign/copper/hickory tfc:wood/wall_hanging_sign/copper/kapok tfc:wood/wall_hanging_sign/copper/mangrove tfc:wood/wall_hanging_sign/copper/maple tfc:wood/wall_hanging_sign/copper/oak tfc:wood/wall_hanging_sign/copper/palm tfc:wood/wall_hanging_sign/copper/pine tfc:wood/wall_hanging_sign/copper/rosewood tfc:wood/wall_hanging_sign/copper/sequoia tfc:wood/wall_hanging_sign/copper/spruce tfc:wood/wall_hanging_sign/copper/sycamore tfc:wood/wall_hanging_sign/copper/white_cedar tfc:wood/wall_hanging_sign/copper/willow tfc:wood/wall_hanging_sign/red_steel/acacia tfc:wood/wall_hanging_sign/red_steel/ash tfc:wood/wall_hanging_sign/red_steel/aspen tfc:wood/wall_hanging_sign/red_steel/birch tfc:wood/wall_hanging_sign/red_steel/blackwood tfc:wood/wall_hanging_sign/red_steel/chestnut tfc:wood/wall_hanging_sign/red_steel/douglas_fir tfc:wood/wall_hanging_sign/red_steel/hickory tfc:wood/wall_hanging_sign/red_steel/kapok tfc:wood/wall_hanging_sign/red_steel/mangrove tfc:wood/wall_hanging_sign/red_steel/maple tfc:wood/wall_hanging_sign/red_steel/oak tfc:wood/wall_hanging_sign/red_steel/palm tfc:wood/wall_hanging_sign/red_steel/pine tfc:wood/wall_hanging_sign/red_steel/rosewood tfc:wood/wall_hanging_sign/red_steel/sequoia tfc:wood/wall_hanging_sign/red_steel/spruce tfc:wood/wall_hanging_sign/red_steel/sycamore tfc:wood/wall_hanging_sign/red_steel/white_cedar tfc:wood/wall_hanging_sign/red_steel/willow tfc:wood/wall_hanging_sign/steel/acacia tfc:wood/wall_hanging_sign/steel/ash tfc:wood/wall_hanging_sign/steel/aspen tfc:wood/wall_hanging_sign/steel/birch tfc:wood/wall_hanging_sign/steel/blackwood tfc:wood/wall_hanging_sign/steel/chestnut tfc:wood/wall_hanging_sign/steel/douglas_fir tfc:wood/wall_hanging_sign/steel/hickory tfc:wood/wall_hanging_sign/steel/kapok tfc:wood/wall_hanging_sign/steel/mangrove tfc:wood/wall_hanging_sign/steel/maple tfc:wood/wall_hanging_sign/steel/oak tfc:wood/wall_hanging_sign/steel/palm tfc:wood/wall_hanging_sign/steel/pine tfc:wood/wall_hanging_sign/steel/rosewood tfc:wood/wall_hanging_sign/steel/sequoia tfc:wood/wall_hanging_sign/steel/spruce tfc:wood/wall_hanging_sign/steel/sycamore tfc:wood/wall_hanging_sign/steel/white_cedar tfc:wood/wall_hanging_sign/steel/willow tfc:wood/wall_hanging_sign/wrought_iron/acacia tfc:wood/wall_hanging_sign/wrought_iron/ash tfc:wood/wall_hanging_sign/wrought_iron/aspen tfc:wood/wall_hanging_sign/wrought_iron/birch tfc:wood/wall_hanging_sign/wrought_iron/blackwood tfc:wood/wall_hanging_sign/wrought_iron/chestnut tfc:wood/wall_hanging_sign/wrought_iron/douglas_fir tfc:wood/wall_hanging_sign/wrought_iron/hickory tfc:wood/wall_hanging_sign/wrought_iron/kapok tfc:wood/wall_hanging_sign/wrought_iron/mangrove tfc:wood/wall_hanging_sign/wrought_iron/maple tfc:wood/wall_hanging_sign/wrought_iron/oak tfc:wood/wall_hanging_sign/wrought_iron/palm tfc:wood/wall_hanging_sign/wrought_iron/pine tfc:wood/wall_hanging_sign/wrought_iron/rosewood tfc:wood/wall_hanging_sign/wrought_iron/sequoia tfc:wood/wall_hanging_sign/wrought_iron/spruce tfc:wood/wall_hanging_sign/wrought_iron/sycamore tfc:wood/wall_hanging_sign/wrought_iron/white_cedar tfc:wood/wall_hanging_sign/wrought_iron/willow tfc:wood/wall_sign/acacia tfc:wood/wall_sign/ash tfc:wood/wall_sign/aspen tfc:wood/wall_sign/birch tfc:wood/wall_sign/blackwood tfc:wood/wall_sign/chestnut tfc:wood/wall_sign/douglas_fir tfc:wood/wall_sign/hickory tfc:wood/wall_sign/kapok tfc:wood/wall_sign/mangrove tfc:wood/wall_sign/maple tfc:wood/wall_sign/oak tfc:wood/wall_sign/palm tfc:wood/wall_sign/pine tfc:wood/wall_sign/rosewood tfc:wood/wall_sign/sequoia tfc:wood/wall_sign/spruce tfc:wood/wall_sign/sycamore tfc:wood/wall_sign/white_cedar tfc:wood/wall_sign/willow \ -\ -twilightforest:canopy_hanging_sign twilightforest:canopy_sign twilightforest:canopy_wall_hanging_sign twilightforest:canopy_wall_sign twilightforest:dark_hanging_sign twilightforest:dark_sign twilightforest:dark_wall_hanging_sign twilightforest:dark_wall_sign twilightforest:mangrove_hanging_sign twilightforest:mangrove_sign twilightforest:mangrove_wall_hanging_sign twilightforest:mangrove_wall_sign twilightforest:mining_hanging_sign twilightforest:mining_sign twilightforest:mining_wall_hanging_sign twilightforest:mining_wall_sign twilightforest:sorting_hanging_sign twilightforest:sorting_sign twilightforest:sorting_wall_hanging_sign twilightforest:sorting_wall_sign twilightforest:time_hanging_sign twilightforest:time_sign twilightforest:time_wall_hanging_sign twilightforest:time_wall_sign twilightforest:transformation_hanging_sign twilightforest:transformation_sign twilightforest:transformation_wall_hanging_sign twilightforest:transformation_wall_sign twilightforest:twilight_oak_hanging_sign twilightforest:twilight_oak_sign twilightforest:twilight_oak_wall_hanging_sign twilightforest:twilight_wall_sign \ -\ -wilderwild:baobab_hanging_sign wilderwild:baobab_sign wilderwild:baobab_wall_hanging_sign wilderwild:baobab_wall_sign wilderwild:cypress_hanging_sign wilderwild:cypress_sign wilderwild:cypress_wall_hanging_sign wilderwild:cypress_wall_sign wilderwild:maple_hanging_sign wilderwild:maple_sign wilderwild:maple_wall_hanging_sign wilderwild:maple_wall_sign wilderwild:palm_hanging_sign wilderwild:palm_sign wilderwild:palm_wall_hanging_sign wilderwild:palm_wall_sign - -# Chests -block.5008 = chest trapped_chest \ -\ -ae2:crank \ -\ -ars_creo:starbuncle_wheel \ -\ -ars_nouveau:alteration_table ars_nouveau:repository ars_nouveau:repository_controller ars_nouveau:scribes_table ars_nouveau:storage_lectern \ -\ -bibliocraft:discrack bibliocraft:framedchest \ -\ -charm:acacia_chest charm:azalea_chest charm:bamboo_chest charm:birch_chest charm:cherry_chest charm:crimson_chest charm:dark_oak_chest charm:jungle_chest charm:mangrove_chest charm:oak_chest charm:spruce_chest charm:trapped_acacia_chest charm:trapped_azalea_chest charm:trapped_bamboo_chest charm:trapped_birch_chest charm:trapped_cherry_chest charm:trapped_crimson_chest charm:trapped_dark_oak_chest charm:trapped_jungle_chest charm:trapped_mangrove_chest charm:trapped_oak_chest charm:trapped_spruce_chest charm:trapped_warped_chest charm:warped_chest \ -\ -iceandfire:desert_myrmex_cocoon iceandfire:ghost_chest iceandfire:jungle_myrmex_cocoon iceandfire:pixie_house_birch iceandfire:pixie_house_dark_oak iceandfire:pixie_house_oak iceandfire:pixie_house_spruce iceandfire:pixie_jar_empty iceandfire:podium_acacia iceandfire:podium_birch iceandfire:podium_dark_oak iceandfire:podium_jungle iceandfire:podium_oak iceandfire:podium_spruce \ -\ -immersiveengineering:watermill immersiveengineering:windmill \ -\ -ironchest:iron_chest \ -\ -ironchests:copper_chest ironchests:crystal_chest ironchests:diamond_chest ironchests:dirt_chest ironchests:gold_chest ironchests:iron_chest ironchests:netherite_chest ironchests:obsidian_chest \ -\ -lolmcv:acacia_chest lolmcv:acacia_trapped_chest lolmcv:bamboo_chest lolmcv:bamboo_trapped_chest lolmcv:birch_chest lolmcv:birch_trapped_chest lolmcv:cherry_chest lolmcv:cherry_trapped_chest lolmcv:crimson_chest lolmcv:crimson_trapped_chest lolmcv:dark_oak_chest lolmcv:dark_oak_trapped_chest lolmcv:jungle_chest lolmcv:jungle_trapped_chest lolmcv:mangrove_chest lolmcv:mangrove_trapped_chest lolmcv:oak_chest lolmcv:oak_trapped_chest lolmcv:spruce_chest lolmcv:spruce_trapped_chest lolmcv:warped_chest lolmcv:warped_trapped_chest \ -\ -lootr:lootr_chest lootr:lootr_inventory lootr:lootr_trapped_chest \ -\ -openblocks:cannon \ -\ -quark:chute quark:custom_chest quark:custom_chest_trap \ -\ -tfc:bellows tfc:wood/chest/acacia tfc:wood/chest/ash tfc:wood/chest/aspen tfc:wood/chest/birch tfc:wood/chest/blackwood tfc:wood/chest/chestnut tfc:wood/chest/douglas_fir tfc:wood/chest/hickory tfc:wood/chest/kapok tfc:wood/chest/mangrove tfc:wood/chest/maple tfc:wood/chest/oak tfc:wood/chest/palm tfc:wood/chest/pine tfc:wood/chest/rosewood tfc:wood/chest/sequoia tfc:wood/chest/spruce tfc:wood/chest/sycamore tfc:wood/chest/white_cedar tfc:wood/chest/willow tfc:wood/trapped_chest/acacia tfc:wood/trapped_chest/ash tfc:wood/trapped_chest/aspen tfc:wood/trapped_chest/birch tfc:wood/trapped_chest/blackwood tfc:wood/trapped_chest/chestnut tfc:wood/trapped_chest/douglas_fir tfc:wood/trapped_chest/hickory tfc:wood/trapped_chest/kapok tfc:wood/trapped_chest/mangrove tfc:wood/trapped_chest/maple tfc:wood/trapped_chest/oak tfc:wood/trapped_chest/palm tfc:wood/trapped_chest/pine tfc:wood/trapped_chest/rosewood tfc:wood/trapped_chest/sequoia tfc:wood/trapped_chest/spruce tfc:wood/trapped_chest/sycamore tfc:wood/trapped_chest/white_cedar tfc:wood/trapped_chest/willow \ -\ -twilightforest:canopy_chest twilightforest:canopy_trapped_chest twilightforest:dark_chest twilightforest:dark_trapped_chest twilightforest:keepsake_casket twilightforest:mangrove_chest twilightforest:mangrove_trapped_chest twilightforest:mining_chest twilightforest:mining_trapped_chest twilightforest:skull_chest twilightforest:sorting_chest twilightforest:sorting_trapped_chest twilightforest:time_chest twilightforest:time_trapped_chest twilightforest:transformation_chest twilightforest:transformation_trapped_chest twilightforest:twilight_oak_chest twilightforest:twilight_oak_trapped_chest - -# Ender Chest -block.5012 = ender_chest \ -\ -adventurez:shadow_chest \ -\ -createutilities:void_chest \ -\ -enderstorage:ender_chest enderstorage:ender_tank \ -\ -functionalstorage:ender_drawer - -# Shulker Boxes, Heads, Banners, and Beds -block.5016 = shulker_box white_shulker_box orange_shulker_box magenta_shulker_box light_blue_shulker_box yellow_shulker_box lime_shulker_box pink_shulker_box gray_shulker_box light_gray_shulker_box cyan_shulker_box purple_shulker_box blue_shulker_box brown_shulker_box green_shulker_box red_shulker_box black_shulker_box piglin_head piglin_wall_head skeleton_skull skeleton_wall_skull wither_skeleton_skull wither_skeleton_wall_skull zombie_head zombie_wall_head creeper_head creeper_wall_head dragon_head dragon_wall_head white_banner orange_banner magenta_banner light_blue_banner yellow_banner lime_banner pink_banner gray_banner light_gray_banner cyan_banner purple_banner blue_banner brown_banner green_banner red_banner black_banner white_wall_banner orange_wall_banner magenta_wall_banner light_blue_wall_banner yellow_wall_banner lime_wall_banner pink_wall_banner gray_wall_banner light_gray_wall_banner cyan_wall_banner purple_wall_banner blue_wall_banner brown_wall_banner green_wall_banner red_wall_banner black_wall_banner white_bed orange_bed magenta_bed light_blue_bed yellow_bed lime_bed pink_bed gray_bed light_gray_bed cyan_bed purple_bed blue_bed brown_bed green_bed red_bed black_bed \ -tags_block_entities \ -\ -ae2:sky_stone_chest ae2:smooth_sky_stone_chest \ -\ -aether:chest_mimic aether:skyroot_bed aether:treasure_chest \ -\ -amendments:ceiling_banner_black amendments:ceiling_banner_blue amendments:ceiling_banner_brown amendments:ceiling_banner_cyan amendments:ceiling_banner_gray amendments:ceiling_banner_green amendments:ceiling_banner_light_blue amendments:ceiling_banner_light_gray amendments:ceiling_banner_lime amendments:ceiling_banner_magenta amendments:ceiling_banner_orange amendments:ceiling_banner_pink amendments:ceiling_banner_purple amendments:ceiling_banner_red amendments:ceiling_banner_white amendments:ceiling_banner_yellow amendments:skull_candle_soul amendments:skull_candle_soul_wall amendments:skull_pile \ -\ -ars_nouveau:arcane_core ars_nouveau:basic_spell_turret ars_nouveau:falseweave ars_nouveau:ghostweave ars_nouveau:imbuement_chamber ars_nouveau:mirrorweave ars_nouveau:redstone_relay ars_nouveau:relay ars_nouveau:relay_collector ars_nouveau:relay_deposit ars_nouveau:relay_splitter ars_nouveau:relay_warp ars_nouveau:rotating_spell_turret ars_nouveau:scryers_oculus ars_nouveau:spell_turret ars_nouveau:timer_spell_turret ars_nouveau:volcanic_sourcelink ars_nouveau:whirlisprig_flower \ -\ -arsdelight:bastion_jelly arsdelight:bombegrante_jelly arsdelight:frostaya_jelly arsdelight:mendosteen_jelly arsdelight:source_berry_jelly \ -\ -arseng:me_source_jar \ -\ -butcher:basin butcher:beef_meat_grinder butcher:blackhorsehead butcher:bloodgratetank butcher:bloodpuddle butcher:bloodpuddle_2 butcher:bloodpuddlesmall butcher:blueaxolotl butcher:blueaxolotlhead butcher:bluegift butcher:brainjar butcher:brinebasin butcher:brownhorsehead butcher:brownmooshroom butcher:butcherspapersblock butcher:butcherssignoak butcher:butchersstatue butcher:camelcarasscut_1 butcher:camelcarasscut_2 butcher:camelcarasscut_3 butcher:camelcarcass butcher:camelcarcassheadless butcher:camelcarcasshumpless butcher:camelskeleton butcher:cashregister butcher:cat butcher:cavespider_0leg butcher:cavespider_1leg butcher:cavespider_2leg butcher:cavespider_3leg butcher:cavespider_4leg butcher:cavespider_5leg butcher:cavespider_6leg butcher:cavespider_7leg butcher:cavespiderabdomenless butcher:cavespidercarcass butcher:cavespiderheadless butcher:chestnuthorsehead butcher:cooked_cow_spitroast butcher:cookedcowcut_1 butcher:cookedcowcut_2 butcher:cookedcowcut_3 butcher:cookedcowcut_4 butcher:cookedcowcut_5 butcher:cookedcowcut_6 butcher:cookedsausagepile butcher:cookedsausagepile_2 butcher:cookedsausagepile_3 butcher:cookedsausagepile_4 butcher:cookedsausagepile_5 butcher:cowspitroast butcher:creamyhorsehead butcher:creeper butcher:creeper_0legs butcher:creeper_1legs butcher:creeper_2legs butcher:creeper_3legs butcher:creeperchestopen butcher:creeperchestopentntremoved butcher:creeperheadless butcher:crusher butcher:cyanaxolotl butcher:cyanaxolotlhead butcher:darkbrownhorsehead butcher:display butcher:displayleft butcher:displayright butcher:donkey butcher:donkeyhead butcher:drained_husk butcher:drained_zombie butcher:drained_zombiepiglin butcher:drainedcamelcarcass butcher:drainedcreeper butcher:draineddrowned butcher:drainedendermancarcass butcher:drainedhangingcreeper butcher:drainedhorsecarcass butcher:drainedhorsecarcasscut_1hanging butcher:drainedhorsecarcasscut_2hanging butcher:drainedhorsecarcasscut_3hanging butcher:drainedhorsecarcasshanging butcher:drainedhorsecarcassheadlesshanging butcher:drainedhorsecut_1carcass butcher:drainedhorsecut_2carcass butcher:drainedhorsecut_3carcass butcher:drainedhorseheadlesscarcass butcher:drainedpiglin butcher:drainedpillager butcher:drainedplayercorpse butcher:drainedwitch butcher:drainedwolf butcher:drowned butcher:drownedarmless butcher:drownedbodyless butcher:drownedheadless butcher:elderguardiancorpse butcher:elderguardiancorpsespineless butcher:elderguardiancorpsetailless butcher:elderguardiancut_1 butcher:elderguardiancut_2 butcher:elderguardiancut_3 butcher:elderguardiancut_4 butcher:elderguardiancut_5 butcher:elderguardiancut_6 butcher:elderguardiancut_7 butcher:elderguardiancut_8 butcher:elderguardianeyeless butcher:empty_meat_grinder butcher:ender_dragon_cut_1 butcher:ender_dragon_cut_2 butcher:ender_dragon_cut_3 butcher:ender_dragon_headless butcher:ender_dragon_neckless butcher:ender_dragon_tailless butcher:ender_dragon_wingless butcher:enderdragoncorpse butcher:enderman butcher:endermancarcas butcher:endermancarcasscut_1 butcher:endermancarcasscut_2 butcher:endermancarcasscut_3 butcher:endermancarcasscut_4 butcher:endermancarcasscut_5 butcher:endermancarcasscut_6 butcher:endermancarcassheadless butcher:evoker butcher:evokerhead butcher:freezer butcher:freezerleft butcher:freezerright butcher:goldaxolotl butcher:goldaxolotlhead butcher:grayhorsehead butcher:greengift butcher:guardian butcher:hanging_chicken_corpse butcher:hanging_cow_corpse butcher:hanging_foxcorpse butcher:hanging_hoglin butcher:hanging_llama_brown butcher:hanging_llama_creamy butcher:hanging_llama_gray butcher:hanging_llama_white butcher:hanging_polar_bear_corpse butcher:hanging_rabbit_corpse butcher:hanging_sheep_corpse butcher:hanging_skeletonarmless butcher:hanging_skeletonheadless butcher:hanging_skeletonlegless butcher:hanging_skinned_sheep_corpse butcher:hanging_turtle_corpse butcher:hangingbrownmooshroom butcher:hangingcamelcarcass butcher:hangingcamelcut_1 butcher:hangingcamelcut_2 butcher:hangingcamelcut_3 butcher:hangingcamelheadless butcher:hangingcamelhumpless butcher:hangingcamelskeleton butcher:hangingcaveabdomenless butcher:hangingcavespider butcher:hangingcavespider_0legs butcher:hangingcavespider_1legs butcher:hangingcavespider_2legs butcher:hangingcavespider_3legs butcher:hangingcavespider_4legs butcher:hangingcavespider_5legs butcher:hangingcavespider_6legs butcher:hangingcavespider_7legs butcher:hangingcavespiderheadless butcher:hangingcookedsausages butcher:hangingcookedsausages_2 butcher:hangingcookedsausages_3 butcher:hangingcookedsausages_4 butcher:hangingcookedsausages_5 butcher:hangingcreeper butcher:hangingcreeper_0leg butcher:hangingcreeper_1leg butcher:hangingcreeper_2leg butcher:hangingcreeper_3leg butcher:hangingcreeperchestopen butcher:hangingcreeperchestopentntremoved butcher:hangingcreeperheadless butcher:hangingdolphincorpse butcher:hangingdrainedcamelcarcass butcher:hangingdraineddrowned butcher:hangingdrainedenderman butcher:hangingdrainedhusk butcher:hangingdrainedpiglin butcher:hangingdrainedpillager butcher:hangingdrainedplayercorpse butcher:hangingdrainedwitch butcher:hangingdrainedwolfcarcass butcher:hangingdrainedzombie butcher:hangingdrainedzombiepiglin butcher:hangingdrowned butcher:hangingdrownedarmless butcher:hangingdrownedheadless butcher:hangingdrownedlegless butcher:hangingenderman butcher:hangingendermancut_1 butcher:hangingendermancut_2 butcher:hangingendermancut_3 butcher:hangingendermancut_4 butcher:hangingendermancut_5 butcher:hangingendermancut_6 butcher:hangingendermancut_7 butcher:hangingendermanheadless butcher:hanginggoat butcher:hanginghusk butcher:hanginghuskarmless butcher:hanginghuskheadless butcher:hanginghusklegless butcher:hangingpandacorpse butcher:hangingpiglin butcher:hangingpiglinarmless butcher:hangingpiglincut_1 butcher:hangingpiglincut_2 butcher:hangingpiglinheadless butcher:hangingpiglinleftarm butcher:hangingpiglinleftleg butcher:hangingpiglinlegless butcher:hangingpillager butcher:hangingpillagercarcass butcher:hangingpillagercorpseclothed butcher:hangingpillagerleftarm butcher:hangingpillagerleftleg butcher:hangingpillagerrightarm butcher:hangingpillagerrightleg butcher:hangingplayerarmless butcher:hangingplayerchestopen butcher:hangingplayercorpse butcher:hangingplayerheadless butcher:hangingplayerheart butcher:hangingplayerintestines butcher:hangingplayerleftarm butcher:hangingplayerleftleg butcher:hangingplayerlegless butcher:hangingplayerliver butcher:hangingplayerstomach butcher:hangingredmooshroom butcher:hangingsausages butcher:hangingsausages_2 butcher:hangingsausages_3 butcher:hangingsausages_4 butcher:hangingsausages_5 butcher:hangingshavedcamelcarcass butcher:hangingskeleton butcher:hangingskinnedwolfcarcass butcher:hangingsnowyfoxcorpse butcher:hangingspider_0leg butcher:hangingspider_1leg butcher:hangingspider_2leg butcher:hangingspider_3leg butcher:hangingspider_4leg butcher:hangingspider_5leg butcher:hangingspider_6leg butcher:hangingspider_7leg butcher:hangingspiderabdomenless butcher:hangingspidercarcass butcher:hangingspiderheadless butcher:hangingvillagercorpse butcher:hangingwitch butcher:hangingwitcharmless butcher:hangingwitchclotheless butcher:hangingwitchheadless butcher:hangingwitchlegless butcher:hangingwitherskeleton butcher:hangingwitherskeleton_1 butcher:hangingwitherskeleton_2 butcher:hangingwitherskeleton_3 butcher:hangingwitherskeleton_4 butcher:hangingwitherskeleton_5 butcher:hangingwolfcarcass butcher:hangingwolfcut_1 butcher:hangingwolfcut_2 butcher:hangingwolfheadless butcher:hangingwolfskeleton butcher:hangingzombie butcher:hangingzombiearmless butcher:hangingzombieheadless butcher:hangingzombielegless butcher:hangingzombiepiglin butcher:hangingzombiepiglinarmless butcher:hangingzombiepiglincut_1 butcher:hangingzombiepiglincut_2 butcher:hangingzombiepiglinheadless butcher:hangingzombiepiglinleftarm butcher:hangingzombiepiglinleftleg butcher:hangingzombiepiglinlegless butcher:heartjar butcher:horsecarcassblackbd butcher:horsecarcassblackbdhanging butcher:horsecarcassblackr butcher:horsecarcassblackrhanging butcher:horsecarcassblackwd butcher:horsecarcassblackwdhanging butcher:horsecarcassblackwf butcher:horsecarcassblackwfhanging butcher:horsecarcassblackws butcher:horsecarcassblackwshanging butcher:horsecarcassbrownbd butcher:horsecarcassbrownbdhanging butcher:horsecarcassbrownr butcher:horsecarcassbrownrhanging butcher:horsecarcassbrownwd butcher:horsecarcassbrownwdhanging butcher:horsecarcassbrownwf butcher:horsecarcassbrownwfhanging butcher:horsecarcassbrownws butcher:horsecarcassbrownwshanging butcher:horsecarcasschestnutbd butcher:horsecarcasschestnutbdhanging butcher:horsecarcasschestnutr butcher:horsecarcasschestnutrhanging butcher:horsecarcasschestnutwd butcher:horsecarcasschestnutwdhanging butcher:horsecarcasschestnutwf butcher:horsecarcasschestnutwfhanging butcher:horsecarcasschestnutws butcher:horsecarcasschestnutwshanging butcher:horsecarcasscreamybd butcher:horsecarcasscreamybdhanging butcher:horsecarcasscreamyr butcher:horsecarcasscreamyrhanging butcher:horsecarcasscreamywd butcher:horsecarcasscreamywdhanging butcher:horsecarcasscreamywf butcher:horsecarcasscreamywfhanging butcher:horsecarcasscreamyws butcher:horsecarcasscreamywshanging butcher:horsecarcassdarkbrownbd butcher:horsecarcassdarkbrownbdhanging butcher:horsecarcassdarkbrownr butcher:horsecarcassdarkbrownrhanging butcher:horsecarcassdarkbrownwd butcher:horsecarcassdarkbrownwdhanging butcher:horsecarcassdarkbrownwf butcher:horsecarcassdarkbrownwfhanging butcher:horsecarcassdarkbrownws butcher:horsecarcassdarkbrownwshanging butcher:horsecarcassgraybd butcher:horsecarcassgraybdhanging butcher:horsecarcassgrayr butcher:horsecarcassgrayrhanging butcher:horsecarcassgraywd butcher:horsecarcassgraywdhanging butcher:horsecarcassgraywf butcher:horsecarcassgraywfhanging butcher:horsecarcassgrayws butcher:horsecarcassgraywshanging butcher:horsecarcasswhitebd butcher:horsecarcasswhitebdhanging butcher:horsecarcasswhiter butcher:horsecarcasswhiterhanging butcher:horsecarcasswhitewd butcher:horsecarcasswhitewdhanging butcher:horsecarcasswhitewf butcher:horsecarcasswhitewfhanging butcher:horsecarcasswhitews butcher:horsecarcasswhitewshanging butcher:horseskeletoncarcass butcher:horseskeletoncarcasshanging butcher:husk butcher:huskarmless butcher:huskbodyless butcher:huskheadless butcher:intestinesjar butcher:kidneyjar butcher:lamb_meat_grinder butcher:liverjar butcher:lucyaxolotl butcher:lucyaxolotlhead butcher:meatgrindersausagefiller butcher:meatgrindersausagefillermeat butcher:meatgrindersausagefillerskin butcher:mooshroom butcher:mule butcher:mule_head butcher:ocelot butcher:pestleandmortarblock butcher:phantom butcher:pig_hanging butcher:piglin butcher:piglinarmless butcher:piglinbrute butcher:piglincut_1 butcher:piglincut_2 butcher:piglincut_3 butcher:piglinheadless butcher:piglinleftarm butcher:pigspitroast butcher:pillager butcher:pillagerbodyless butcher:pillagercorpseclothed butcher:pillagerhead butcher:pillagerheadbrainremoved butcher:pillagerheadless butcher:pillagerheadskinned butcher:pillagerheadskullopen butcher:pillagerleftarm butcher:pillagerrightarm butcher:pinkgift butcher:playerarmless butcher:playerchestopen butcher:playercorpse butcher:playerheadless butcher:playerheart butcher:playerintestines butcher:playerleftarm butcher:playerleftleg butcher:playerlegless butcher:playerliver butcher:playerstomach butcher:redgift butcher:redmooshroom butcher:roachemitter butcher:salmonmount butcher:sausagepile butcher:sausagepile_2 butcher:sausagepile_3 butcher:sausagepile_4 butcher:sausagepile_5 butcher:shavedcamelcarcass butcher:shulker butcher:silverfish butcher:skeleton butcher:skeletonarmless butcher:skeletonbodyless butcher:skeletonheadless butcher:skinnedhangingpig butcher:skinnedhorsecarcass butcher:skinnedhorsecarcasshanging butcher:skinnedhorsehead butcher:skinnedwolf butcher:slicedopenpig butcher:slime butcher:slime_2 butcher:slime_3 butcher:slime_4 butcher:slime_5 butcher:sniffer butcher:sortinghat butcher:spider butcher:spideradomenless butcher:spiderheadless butcher:spiderleg_0 butcher:spiderleg_1 butcher:spiderleg_2 butcher:spiderleg_3 butcher:spiderleg_4 butcher:spiderleg_5 butcher:spiderleg_6 butcher:spiderleg_7 butcher:spitroast butcher:stomachjar butcher:stray butcher:strider butcher:taxidermystation butcher:thehelperplush butcher:whitehorsehead butcher:wildaxolotl butcher:wildaxolotlhead butcher:witch butcher:witcharmless butcher:witchbodyless butcher:witchheadless butcher:withclotheless butcher:withercorpse butcher:witherskeleton butcher:witherskeleton_1 butcher:witherskeleton_2 butcher:witherskeleton_3 butcher:witherskeleton_4 butcher:wolf butcher:wolfcut_1 butcher:wolfcut_2 butcher:wolfheadless butcher:wolfskeletoncarcass butcher:yellowgift butcher:zombie butcher:zombiearmless butcher:zombiebodyless butcher:zombieheadless butcher:zombiepiglin butcher:zombiepiglinarmless butcher:zombiepiglincut_1 butcher:zombiepiglincut_2 butcher:zombiepiglincut_3 butcher:zombiepiglinheadless butcher:zombiepiglinleftarm butcher:zombievillager butcher:zombievillagerhead \ -\ -charm:totem_of_preserving_holder \ -\ -chunkloaders:advanced_chunk_loader chunkloaders:basic_chunk_loader chunkloaders:single_chunk_loader chunkloaders:ultimate_chunk_loader \ -\ -computercraft:turtle_normal \ -\ -condiments:black_crate condiments:blue_crate condiments:brown_crate condiments:crate condiments:cyan_crate condiments:gray_crate condiments:green_crate condiments:light_blue_crate condiments:light_gray_crate condiments:lime_crate condiments:magenta_crate condiments:orange_crate condiments:pink_crate condiments:purple_crate condiments:red_crate condiments:white_crate condiments:yellow_crate \ -\ -cqrepoured:map_placeholder \ -\ -drg_flares:flare_light_block \ -\ -enderio:enderman_head enderio:wall_enderman_head \ -\ -gravestone:gravestone \ -\ -growthcraft_milk:churn_plunger \ -\ -iceandfire:pixie_house_mushroom_brown iceandfire:pixie_house_mushroom_red \ -\ -immersiveengineering:shader_banner immersiveengineering:shader_banner_wall \ -\ -ironchest:iron_shulker_box_black ironchest:iron_shulker_box_blue ironchest:iron_shulker_box_brown ironchest:iron_shulker_box_cyan ironchest:iron_shulker_box_gray ironchest:iron_shulker_box_green ironchest:iron_shulker_box_light_blue ironchest:iron_shulker_box_lime ironchest:iron_shulker_box_magenta ironchest:iron_shulker_box_orange ironchest:iron_shulker_box_pink ironchest:iron_shulker_box_purple ironchest:iron_shulker_box_red ironchest:iron_shulker_box_silver ironchest:iron_shulker_box_white ironchest:iron_shulker_box_yellow \ -\ -lootr:lootr_shulker \ -\ -mod_lavacow:scarecrowhead_common mod_lavacow:scarecrowhead_plague mod_lavacow:scarecrowhead_straw \ -\ -mutantmonsters:mutant_skeleton_skull mutantmonsters:mutant_skeleton_wall_skull \ -\ -openblocks:beartrap openblocks:golden_egg \ -\ -securitycraft:keypad_chest \ -\ -supplementaries:enderman_head supplementaries:enderman_wall_head supplementaries:flag_black supplementaries:flag_blue supplementaries:flag_brown supplementaries:flag_cyan supplementaries:flag_gray supplementaries:flag_green supplementaries:flag_light_blue supplementaries:flag_light_gray supplementaries:flag_lime supplementaries:flag_magenta supplementaries:flag_orange supplementaries:flag_pink supplementaries:flag_purple supplementaries:flag_red supplementaries:flag_white supplementaries:flag_yellow \ -\ -tconstruct:blaze_head tconstruct:blaze_wall_head tconstruct:cave_spider_head tconstruct:cave_spider_wall_head tconstruct:drowned_head tconstruct:drowned_wall_head tconstruct:enderman_head tconstruct:enderman_wall_head tconstruct:husk_head tconstruct:husk_wall_head tconstruct:piglin_brute_head tconstruct:piglin_brute_wall_head tconstruct:piglin_head tconstruct:spider_head tconstruct:spider_wall_head tconstruct:stray_head tconstruct:stray_wall_head tconstruct:zombified_piglin_head tconstruct:zombified_piglin_wall_head \ -\ -tfc:wood/axle/acacia tfc:wood/axle/ash tfc:wood/axle/aspen tfc:wood/axle/birch tfc:wood/axle/blackwood tfc:wood/axle/chestnut tfc:wood/axle/douglas_fir tfc:wood/axle/hickory tfc:wood/axle/kapok tfc:wood/axle/mangrove tfc:wood/axle/maple tfc:wood/axle/oak tfc:wood/axle/palm tfc:wood/axle/pine tfc:wood/axle/rosewood tfc:wood/axle/sequoia tfc:wood/axle/spruce tfc:wood/axle/sycamore tfc:wood/axle/white_cedar tfc:wood/axle/willow tfc:wood/bladed_axle/acacia tfc:wood/bladed_axle/ash tfc:wood/bladed_axle/aspen tfc:wood/bladed_axle/birch tfc:wood/bladed_axle/blackwood tfc:wood/bladed_axle/chestnut tfc:wood/bladed_axle/douglas_fir tfc:wood/bladed_axle/hickory tfc:wood/bladed_axle/kapok tfc:wood/bladed_axle/mangrove tfc:wood/bladed_axle/maple tfc:wood/bladed_axle/oak tfc:wood/bladed_axle/palm tfc:wood/bladed_axle/pine tfc:wood/bladed_axle/rosewood tfc:wood/bladed_axle/sequoia tfc:wood/bladed_axle/spruce tfc:wood/bladed_axle/sycamore tfc:wood/bladed_axle/white_cedar tfc:wood/bladed_axle/willow tfc:wood/water_wheel/acacia tfc:wood/water_wheel/ash tfc:wood/water_wheel/aspen tfc:wood/water_wheel/birch tfc:wood/water_wheel/blackwood tfc:wood/water_wheel/chestnut tfc:wood/water_wheel/douglas_fir tfc:wood/water_wheel/hickory tfc:wood/water_wheel/kapok tfc:wood/water_wheel/mangrove tfc:wood/water_wheel/maple tfc:wood/water_wheel/oak tfc:wood/water_wheel/palm tfc:wood/water_wheel/pine tfc:wood/water_wheel/rosewood tfc:wood/water_wheel/sequoia tfc:wood/water_wheel/spruce tfc:wood/water_wheel/sycamore tfc:wood/water_wheel/white_cedar tfc:wood/water_wheel/willow tfc:wood/windmill/acacia tfc:wood/windmill/ash tfc:wood/windmill/aspen tfc:wood/windmill/birch tfc:wood/windmill/blackwood tfc:wood/windmill/chestnut tfc:wood/windmill/douglas_fir tfc:wood/windmill/hickory tfc:wood/windmill/kapok tfc:wood/windmill/mangrove tfc:wood/windmill/maple tfc:wood/windmill/oak tfc:wood/windmill/palm tfc:wood/windmill/pine tfc:wood/windmill/rosewood tfc:wood/windmill/sequoia tfc:wood/windmill/spruce tfc:wood/windmill/sycamore tfc:wood/windmill/white_cedar tfc:wood/windmill/willow \ -\ -travelersbackpack:black_sleeping_bag travelersbackpack:blue_sleeping_bag travelersbackpack:brown_sleeping_bag travelersbackpack:cyan_sleeping_bag travelersbackpack:gray_sleeping_bag travelersbackpack:green_sleeping_bag travelersbackpack:light_blue_sleeping_bag travelersbackpack:light_gray_sleeping_bag travelersbackpack:lime_sleeping_bag travelersbackpack:magenta_sleeping_bag travelersbackpack:orange_sleeping_bag travelersbackpack:pink_sleeping_bag travelersbackpack:purple_sleeping_bag travelersbackpack:red_sleeping_bag travelersbackpack:white_sleeping_bag travelersbackpack:yellow_sleeping_bag \ -\ -twilightforest:alpha_yeti_trophy twilightforest:alpha_yeti_wall_trophy twilightforest:brazier twilightforest:cicada twilightforest:cicada_jar twilightforest:creeper_skull_candle twilightforest:creeper_wall_skull_candle twilightforest:firefly twilightforest:firefly_jar twilightforest:hydra_trophy twilightforest:hydra_wall_trophy twilightforest:knight_phantom_trophy twilightforest:knight_phantom_wall_trophy twilightforest:lich_trophy twilightforest:lich_wall_trophy twilightforest:mason_jar twilightforest:minoshroom_trophy twilightforest:minoshroom_wall_trophy twilightforest:moonworm twilightforest:naga_trophy twilightforest:naga_wall_trophy twilightforest:ominous_black_candle twilightforest:ominous_blue_candle twilightforest:ominous_brown_candle twilightforest:ominous_candle twilightforest:ominous_cyan_candle twilightforest:ominous_gray_candle twilightforest:ominous_green_candle twilightforest:ominous_light_blue_candle twilightforest:ominous_light_gray_candle twilightforest:ominous_lime_candle twilightforest:ominous_magenta_candle twilightforest:ominous_orange_candle twilightforest:ominous_pink_candle twilightforest:ominous_purple_candle twilightforest:ominous_red_candle twilightforest:ominous_white_candle twilightforest:ominous_yellow_candle twilightforest:piglin_skull_candle twilightforest:piglin_wall_skull_candle twilightforest:player_skull_candle twilightforest:player_wall_skull_candle twilightforest:quest_ram_trophy twilightforest:quest_ram_wall_trophy twilightforest:red_thread twilightforest:skeleton_skull_candle twilightforest:skeleton_wall_skull_candle twilightforest:snow_queen_trophy twilightforest:snow_queen_wall_trophy twilightforest:ur_ghast_trophy twilightforest:ur_ghast_wall_trophy twilightforest:wither_skeleton_skull_candle twilightforest:wither_skeleton_wall_skull_candle twilightforest:zombie_skull_candle twilightforest:zombie_wall_skull_candle \ -\ -wilderwild:stone_chest - -# Player Head -block.5017 = player_head player_wall_head - -# Conduits -block.5020 = conduit \ -\ -ars_nouveau:rune - -#if MC_VERSION >= 12001 -# End Portal 1.20.1+ -# Dimensional Doors uses the End Portal shader to display its dimensional portal effect. -block.5024 = end_portal end_gateway \ -tags_end_portal_blocks tags_dimdoors_ag_door \ -\ -dimdoors:block_ag_dim_betterend_dragon_tree_door dimdoors:block_ag_dim_betterend_end_lotus_door dimdoors:block_ag_dim_betterend_helix_tree_door dimdoors:block_ag_dim_betterend_jellyshroom_door dimdoors:block_ag_dim_betterend_lacugrove_door dimdoors:block_ag_dim_betterend_lucernia_door dimdoors:block_ag_dim_betterend_mossy_glowshroom_door dimdoors:block_ag_dim_betterend_pythadendron_door dimdoors:block_ag_dim_betterend_tenanea_door dimdoors:block_ag_dim_betterend_terminite_door dimdoors:block_ag_dim_betterend_thallasium_door dimdoors:block_ag_dim_betterend_umbrella_tree_door dimdoors:block_ag_dim_betternether_anchor_tree_door dimdoors:block_ag_dim_betternether_bone_cincinnasite_door dimdoors:block_ag_dim_betternether_bone_reed_door dimdoors:block_ag_dim_betternether_mushroom_fir_door dimdoors:block_ag_dim_betternether_nether_mushroom_door dimdoors:block_ag_dim_betternether_nether_reed_door dimdoors:block_ag_dim_betternether_nether_sakura_door dimdoors:block_ag_dim_betternether_rubeus_door dimdoors:block_ag_dim_betternether_stalagnate_door dimdoors:block_ag_dim_betternether_wart_door dimdoors:block_ag_dim_betternether_willow_door dimdoors:block_ag_dim_blockus_blackstone_door dimdoors:block_ag_dim_blockus_charred_door dimdoors:block_ag_dim_blockus_golden_gate dimdoors:block_ag_dim_blockus_iron_gate dimdoors:block_ag_dim_blockus_obsidian_reinforced_door dimdoors:block_ag_dim_blockus_paper_door dimdoors:block_ag_dim_blockus_raw_bamboo_door dimdoors:block_ag_dim_blockus_stone_door dimdoors:block_ag_dim_blockus_white_oak_door dimdoors:block_ag_dim_chipped_barred_acacia_door dimdoors:block_ag_dim_chipped_barred_bamboo_door dimdoors:block_ag_dim_chipped_barred_birch_door dimdoors:block_ag_dim_chipped_barred_cherry_door dimdoors:block_ag_dim_chipped_barred_crimson_door dimdoors:block_ag_dim_chipped_barred_dark_oak_door dimdoors:block_ag_dim_chipped_barred_jungle_door dimdoors:block_ag_dim_chipped_barred_mangrove_door dimdoors:block_ag_dim_chipped_barred_oak_door dimdoors:block_ag_dim_chipped_barred_spruce_door dimdoors:block_ag_dim_chipped_barred_warped_door dimdoors:block_ag_dim_chipped_beach_acacia_door dimdoors:block_ag_dim_chipped_beach_bamboo_door dimdoors:block_ag_dim_chipped_beach_birch_door dimdoors:block_ag_dim_chipped_beach_cherry_door dimdoors:block_ag_dim_chipped_beach_crimson_door dimdoors:block_ag_dim_chipped_beach_dark_oak_door dimdoors:block_ag_dim_chipped_beach_jungle_door dimdoors:block_ag_dim_chipped_beach_mangrove_door dimdoors:block_ag_dim_chipped_beach_oak_door dimdoors:block_ag_dim_chipped_beach_spruce_door dimdoors:block_ag_dim_chipped_beach_warped_door dimdoors:block_ag_dim_chipped_boarded_acacia_door dimdoors:block_ag_dim_chipped_boarded_bamboo_door dimdoors:block_ag_dim_chipped_boarded_birch_door dimdoors:block_ag_dim_chipped_boarded_cherry_door dimdoors:block_ag_dim_chipped_boarded_crimson_door dimdoors:block_ag_dim_chipped_boarded_dark_oak_door dimdoors:block_ag_dim_chipped_boarded_jungle_door dimdoors:block_ag_dim_chipped_boarded_mangrove_door dimdoors:block_ag_dim_chipped_boarded_oak_door dimdoors:block_ag_dim_chipped_boarded_spruce_door dimdoors:block_ag_dim_chipped_boarded_warped_door dimdoors:block_ag_dim_chipped_dual_paneled_acacia_door dimdoors:block_ag_dim_chipped_dual_paneled_bamboo_door dimdoors:block_ag_dim_chipped_dual_paneled_birch_door dimdoors:block_ag_dim_chipped_dual_paneled_cherry_door dimdoors:block_ag_dim_chipped_dual_paneled_crimson_door dimdoors:block_ag_dim_chipped_dual_paneled_dark_oak_door dimdoors:block_ag_dim_chipped_dual_paneled_jungle_door dimdoors:block_ag_dim_chipped_dual_paneled_mangrove_door dimdoors:block_ag_dim_chipped_dual_paneled_oak_door dimdoors:block_ag_dim_chipped_dual_paneled_spruce_door dimdoors:block_ag_dim_chipped_dual_paneled_warped_door dimdoors:block_ag_dim_chipped_fortified_acacia_door dimdoors:block_ag_dim_chipped_fortified_bamboo_door dimdoors:block_ag_dim_chipped_fortified_birch_door dimdoors:block_ag_dim_chipped_fortified_cherry_door dimdoors:block_ag_dim_chipped_fortified_crimson_door dimdoors:block_ag_dim_chipped_fortified_dark_oak_door dimdoors:block_ag_dim_chipped_fortified_jungle_door dimdoors:block_ag_dim_chipped_fortified_mangrove_door dimdoors:block_ag_dim_chipped_fortified_oak_door dimdoors:block_ag_dim_chipped_fortified_spruce_door dimdoors:block_ag_dim_chipped_fortified_warped_door dimdoors:block_ag_dim_chipped_gated_acacia_door dimdoors:block_ag_dim_chipped_gated_bamboo_door dimdoors:block_ag_dim_chipped_gated_birch_door dimdoors:block_ag_dim_chipped_gated_cherry_door dimdoors:block_ag_dim_chipped_gated_crimson_door dimdoors:block_ag_dim_chipped_gated_dark_oak_door dimdoors:block_ag_dim_chipped_gated_jungle_door dimdoors:block_ag_dim_chipped_gated_mangrove_door dimdoors:block_ag_dim_chipped_gated_oak_door dimdoors:block_ag_dim_chipped_gated_spruce_door dimdoors:block_ag_dim_chipped_gated_warped_door dimdoors:block_ag_dim_chipped_glass_acacia_door dimdoors:block_ag_dim_chipped_glass_bamboo_door dimdoors:block_ag_dim_chipped_glass_birch_door dimdoors:block_ag_dim_chipped_glass_cherry_door dimdoors:block_ag_dim_chipped_glass_crimson_door dimdoors:block_ag_dim_chipped_glass_dark_oak_door dimdoors:block_ag_dim_chipped_glass_jungle_door dimdoors:block_ag_dim_chipped_glass_mangrove_door dimdoors:block_ag_dim_chipped_glass_oak_door dimdoors:block_ag_dim_chipped_glass_spruce_door dimdoors:block_ag_dim_chipped_glass_warped_door dimdoors:block_ag_dim_chipped_heavy_acacia_door dimdoors:block_ag_dim_chipped_heavy_bamboo_door dimdoors:block_ag_dim_chipped_heavy_birch_door dimdoors:block_ag_dim_chipped_heavy_cherry_door dimdoors:block_ag_dim_chipped_heavy_crimson_door dimdoors:block_ag_dim_chipped_heavy_dark_oak_door dimdoors:block_ag_dim_chipped_heavy_jungle_door dimdoors:block_ag_dim_chipped_heavy_mangrove_door dimdoors:block_ag_dim_chipped_heavy_oak_door dimdoors:block_ag_dim_chipped_heavy_spruce_door dimdoors:block_ag_dim_chipped_heavy_warped_door dimdoors:block_ag_dim_chipped_overgrown_acacia_door dimdoors:block_ag_dim_chipped_overgrown_bamboo_door dimdoors:block_ag_dim_chipped_overgrown_birch_door dimdoors:block_ag_dim_chipped_overgrown_cherry_door dimdoors:block_ag_dim_chipped_overgrown_crimson_door dimdoors:block_ag_dim_chipped_overgrown_dark_oak_door dimdoors:block_ag_dim_chipped_overgrown_jungle_door dimdoors:block_ag_dim_chipped_overgrown_mangrove_door dimdoors:block_ag_dim_chipped_overgrown_oak_door dimdoors:block_ag_dim_chipped_overgrown_spruce_door dimdoors:block_ag_dim_chipped_overgrown_warped_door dimdoors:block_ag_dim_chipped_paneled_acacia_door dimdoors:block_ag_dim_chipped_paneled_bamboo_door dimdoors:block_ag_dim_chipped_paneled_birch_door dimdoors:block_ag_dim_chipped_paneled_cherry_door dimdoors:block_ag_dim_chipped_paneled_crimson_door dimdoors:block_ag_dim_chipped_paneled_dark_oak_door dimdoors:block_ag_dim_chipped_paneled_jungle_door dimdoors:block_ag_dim_chipped_paneled_mangrove_door dimdoors:block_ag_dim_chipped_paneled_oak_door dimdoors:block_ag_dim_chipped_paneled_spruce_door dimdoors:block_ag_dim_chipped_paneled_warped_door dimdoors:block_ag_dim_chipped_paper_acacia_door dimdoors:block_ag_dim_chipped_paper_bamboo_door dimdoors:block_ag_dim_chipped_paper_birch_door dimdoors:block_ag_dim_chipped_paper_cherry_door dimdoors:block_ag_dim_chipped_paper_crimson_door dimdoors:block_ag_dim_chipped_paper_dark_oak_door dimdoors:block_ag_dim_chipped_paper_jungle_door dimdoors:block_ag_dim_chipped_paper_mangrove_door dimdoors:block_ag_dim_chipped_paper_oak_door dimdoors:block_ag_dim_chipped_paper_spruce_door dimdoors:block_ag_dim_chipped_paper_warped_door dimdoors:block_ag_dim_chipped_pressed_acacia_door dimdoors:block_ag_dim_chipped_pressed_bamboo_door dimdoors:block_ag_dim_chipped_pressed_birch_door dimdoors:block_ag_dim_chipped_pressed_cherry_door dimdoors:block_ag_dim_chipped_pressed_crimson_door dimdoors:block_ag_dim_chipped_pressed_dark_oak_door dimdoors:block_ag_dim_chipped_pressed_jungle_door dimdoors:block_ag_dim_chipped_pressed_mangrove_door dimdoors:block_ag_dim_chipped_pressed_oak_door dimdoors:block_ag_dim_chipped_pressed_spruce_door dimdoors:block_ag_dim_chipped_pressed_warped_door dimdoors:block_ag_dim_chipped_screen_acacia_door dimdoors:block_ag_dim_chipped_screen_bamboo_door dimdoors:block_ag_dim_chipped_screen_birch_door dimdoors:block_ag_dim_chipped_screen_cherry_door dimdoors:block_ag_dim_chipped_screen_crimson_door dimdoors:block_ag_dim_chipped_screen_dark_oak_door dimdoors:block_ag_dim_chipped_screen_jungle_door dimdoors:block_ag_dim_chipped_screen_mangrove_door dimdoors:block_ag_dim_chipped_screen_oak_door dimdoors:block_ag_dim_chipped_screen_spruce_door dimdoors:block_ag_dim_chipped_screen_warped_door dimdoors:block_ag_dim_chipped_secret_acacia_door dimdoors:block_ag_dim_chipped_secret_bamboo_door dimdoors:block_ag_dim_chipped_secret_birch_door dimdoors:block_ag_dim_chipped_secret_cherry_door dimdoors:block_ag_dim_chipped_secret_crimson_door dimdoors:block_ag_dim_chipped_secret_dark_oak_door dimdoors:block_ag_dim_chipped_secret_jungle_door dimdoors:block_ag_dim_chipped_secret_mangrove_door dimdoors:block_ag_dim_chipped_secret_oak_door dimdoors:block_ag_dim_chipped_secret_spruce_door dimdoors:block_ag_dim_chipped_secret_warped_door dimdoors:block_ag_dim_chipped_shack_acacia_door dimdoors:block_ag_dim_chipped_shack_bamboo_door dimdoors:block_ag_dim_chipped_shack_birch_door dimdoors:block_ag_dim_chipped_shack_cherry_door dimdoors:block_ag_dim_chipped_shack_crimson_door dimdoors:block_ag_dim_chipped_shack_dark_oak_door dimdoors:block_ag_dim_chipped_shack_jungle_door dimdoors:block_ag_dim_chipped_shack_mangrove_door dimdoors:block_ag_dim_chipped_shack_oak_door dimdoors:block_ag_dim_chipped_shack_spruce_door dimdoors:block_ag_dim_chipped_shack_warped_door dimdoors:block_ag_dim_chipped_sliding_acacia_door dimdoors:block_ag_dim_chipped_sliding_bamboo_door dimdoors:block_ag_dim_chipped_sliding_birch_door dimdoors:block_ag_dim_chipped_sliding_cherry_door dimdoors:block_ag_dim_chipped_sliding_crimson_door dimdoors:block_ag_dim_chipped_sliding_dark_oak_door dimdoors:block_ag_dim_chipped_sliding_jungle_door dimdoors:block_ag_dim_chipped_sliding_mangrove_door dimdoors:block_ag_dim_chipped_sliding_oak_door dimdoors:block_ag_dim_chipped_sliding_spruce_door dimdoors:block_ag_dim_chipped_sliding_warped_door dimdoors:block_ag_dim_chipped_supported_acacia_door dimdoors:block_ag_dim_chipped_supported_bamboo_door dimdoors:block_ag_dim_chipped_supported_birch_door dimdoors:block_ag_dim_chipped_supported_cherry_door dimdoors:block_ag_dim_chipped_supported_crimson_door dimdoors:block_ag_dim_chipped_supported_dark_oak_door dimdoors:block_ag_dim_chipped_supported_jungle_door dimdoors:block_ag_dim_chipped_supported_mangrove_door dimdoors:block_ag_dim_chipped_supported_oak_door dimdoors:block_ag_dim_chipped_supported_spruce_door dimdoors:block_ag_dim_chipped_supported_warped_door dimdoors:block_ag_dim_chipped_tile_windowed_acacia_door dimdoors:block_ag_dim_chipped_tile_windowed_bamboo_door dimdoors:block_ag_dim_chipped_tile_windowed_birch_door dimdoors:block_ag_dim_chipped_tile_windowed_cherry_door dimdoors:block_ag_dim_chipped_tile_windowed_crimson_door dimdoors:block_ag_dim_chipped_tile_windowed_dark_oak_door dimdoors:block_ag_dim_chipped_tile_windowed_jungle_door dimdoors:block_ag_dim_chipped_tile_windowed_mangrove_door dimdoors:block_ag_dim_chipped_tile_windowed_oak_door dimdoors:block_ag_dim_chipped_tile_windowed_spruce_door dimdoors:block_ag_dim_chipped_tile_windowed_warped_door dimdoors:block_ag_dim_chipped_tiled_acacia_door dimdoors:block_ag_dim_chipped_tiled_bamboo_door dimdoors:block_ag_dim_chipped_tiled_birch_door dimdoors:block_ag_dim_chipped_tiled_cherry_door dimdoors:block_ag_dim_chipped_tiled_crimson_door dimdoors:block_ag_dim_chipped_tiled_dark_oak_door dimdoors:block_ag_dim_chipped_tiled_jungle_door dimdoors:block_ag_dim_chipped_tiled_mangrove_door dimdoors:block_ag_dim_chipped_tiled_oak_door dimdoors:block_ag_dim_chipped_tiled_spruce_door dimdoors:block_ag_dim_chipped_tiled_warped_door dimdoors:block_ag_dim_chipped_tiled_windowed_acacia_door dimdoors:block_ag_dim_chipped_tiled_windowed_bamboo_door dimdoors:block_ag_dim_chipped_tiled_windowed_birch_door dimdoors:block_ag_dim_chipped_tiled_windowed_cherry_door dimdoors:block_ag_dim_chipped_tiled_windowed_crimson_door dimdoors:block_ag_dim_chipped_tiled_windowed_dark_oak_door dimdoors:block_ag_dim_chipped_tiled_windowed_jungle_door dimdoors:block_ag_dim_chipped_tiled_windowed_mangrove_door dimdoors:block_ag_dim_chipped_tiled_windowed_oak_door dimdoors:block_ag_dim_chipped_tiled_windowed_spruce_door dimdoors:block_ag_dim_chipped_tiled_windowed_warped_door dimdoors:block_ag_dim_chipped_windowed_acacia_door dimdoors:block_ag_dim_chipped_windowed_bamboo_door dimdoors:block_ag_dim_chipped_windowed_birch_door dimdoors:block_ag_dim_chipped_windowed_cherry_door dimdoors:block_ag_dim_chipped_windowed_crimson_door dimdoors:block_ag_dim_chipped_windowed_dark_oak_door dimdoors:block_ag_dim_chipped_windowed_jungle_door dimdoors:block_ag_dim_chipped_windowed_mangrove_door dimdoors:block_ag_dim_chipped_windowed_oak_door dimdoors:block_ag_dim_chipped_windowed_spruce_door dimdoors:block_ag_dim_chipped_windowed_warped_door dimdoors:block_ag_dim_create_andesite_door dimdoors:block_ag_dim_create_brass_door dimdoors:block_ag_dim_create_copper_door dimdoors:block_ag_dim_create_framed_glass_door dimdoors:block_ag_dim_create_train_door dimdoors:block_ag_dim_createdeco_andesite_door dimdoors:block_ag_dim_createdeco_brass_door dimdoors:block_ag_dim_createdeco_copper_door dimdoors:block_ag_dim_createdeco_industrial_iron_door dimdoors:block_ag_dim_createdeco_locked_andesite_door dimdoors:block_ag_dim_createdeco_locked_brass_door dimdoors:block_ag_dim_createdeco_locked_copper_door dimdoors:block_ag_dim_createdeco_locked_industrial_iron_door dimdoors:block_ag_dim_createdeco_locked_zinc_door dimdoors:block_ag_dim_createdeco_zinc_door dimdoors:block_ag_dim_dimdoors_amalgam_door dimdoors:block_ag_dim_dimdoors_driftwood_door dimdoors:block_ag_dim_dimdoors_gold_door dimdoors:block_ag_dim_dimdoors_quartz_door dimdoors:block_ag_dim_dimdoors_stone_door dimdoors:block_ag_dim_ecologics_azalea_door dimdoors:block_ag_dim_ecologics_coconut_door dimdoors:block_ag_dim_ecologics_flowering_azalea_door dimdoors:block_ag_dim_ecologics_walnut_door dimdoors:block_ag_dim_minecraft_acacia_door dimdoors:block_ag_dim_minecraft_bamboo_door dimdoors:block_ag_dim_minecraft_birch_door dimdoors:block_ag_dim_minecraft_cherry_door dimdoors:block_ag_dim_minecraft_crimson_door dimdoors:block_ag_dim_minecraft_dark_oak_door dimdoors:block_ag_dim_minecraft_iron_door dimdoors:block_ag_dim_minecraft_jungle_door dimdoors:block_ag_dim_minecraft_mangrove_door dimdoors:block_ag_dim_minecraft_oak_door dimdoors:block_ag_dim_minecraft_spruce_door dimdoors:block_ag_dim_minecraft_warped_door dimdoors:block_ag_dim_secret_acacia_door dimdoors:block_ag_dim_secret_bamboo_door dimdoors:block_ag_dim_secret_birch_door dimdoors:block_ag_dim_secret_cherry_door dimdoors:block_ag_dim_secret_crimson_door dimdoors:block_ag_dim_secret_dark_oak_door dimdoors:block_ag_dim_secret_jungle_door dimdoors:block_ag_dim_secret_mangrove_door dimdoors:block_ag_dim_secret_oak_door dimdoors:block_ag_dim_secret_spruce_door dimdoors:block_ag_dim_secret_warped_door dimdoors:block_ag_dim_tconstruct_bloodshroom_door dimdoors:block_ag_dim_tconstruct_greenheart_door dimdoors:block_ag_dim_tconstruct_skyroot_door dimdoors:dimensional_portal dimdoors:wood_dimensional_trapdoor \ -\ -immersive_gateways:gateway -#else - -# End Portal before 1.20.1 -block.5024 = end_portal end_gateway \ -tags_end_portal_blocks -#endif - -# Bell -block.5028 = bell \ -\ -bibliocraft:clock bibliocraft:paintingpress bibliocraft:swordpedestal bibliocraft:typewriter \ -\ -computercraft:turtle_advanced \ -\ -create:haunted_bell create:peculiar_bell \ -\ -tfc:anemometer tfc:brass_bell tfc:calendar_clock tfc:crankshaft tfc:thermometer - -# Copper Block Entity -block.5032 = copper_chest exposed_copper_chest weathered_copper_chest oxidized_copper_chest waxed_copper_chest waxed_exposed_copper_chest waxed_weathered_copper_chest waxed_oxidized_copper_chest copper_golem_statue exposed_copper_golem_statue weathered_copper_golem_statue oxidized_copper_golem_statue waxed_copper_golem_statue waxed_exposed_copper_golem_statue waxed_weathered_copper_golem_statue waxed_oxidized_copper_golem_statue \ -\ -hamsters:hamster_wheel \ -\ -oritech:accelerator_controller oritech:accelerator_sensor oritech:assembler_block oritech:atomic_forge_block oritech:augment_application_block oritech:basic_generator_block oritech:big_solar_panel_block oritech:bio_generator_block oritech:capacitor_addon_extender oritech:centrifuge_block oritech:charger_block oritech:creative_storage_block oritech:creative_tank_block oritech:crop_filter_addon oritech:deep_drill_block oritech:destroyer_block oritech:drone_port_block oritech:enchanter_block oritech:enchantment_catalyst_block oritech:energy_pipe_connection oritech:fertilizer_block oritech:fluid_pipe_connection oritech:foundry_block oritech:fragment_forge_block oritech:framed_energy_pipe_connection oritech:framed_fluid_pipe_connection oritech:framed_item_pipe_connection oritech:framed_superconductor_connection oritech:fuel_generator_block oritech:item_filter_block oritech:item_pipe_connection oritech:laser_arm_block oritech:lava_generator_block oritech:machine_acceptor_addon oritech:machine_burst_addon oritech:machine_capacitor_addon oritech:machine_combi_addon oritech:machine_core_1 oritech:machine_core_2 oritech:machine_core_3 oritech:machine_core_4 oritech:machine_core_5 oritech:machine_core_6 oritech:machine_core_7 oritech:machine_core_hidden oritech:machine_efficiency_addon oritech:machine_extender oritech:machine_fluid_addon oritech:machine_hunter_addon oritech:machine_inventory_proxy_addon oritech:machine_processing_addon oritech:machine_redstone_addon oritech:machine_silk_touch_addon oritech:machine_speed_addon oritech:machine_ultimate_addon oritech:machine_yield_addon oritech:particle_collector_block oritech:pipe_booster_block oritech:placer_block oritech:powered_furnace_block oritech:pulverizer_block oritech:pump_block oritech:quarry_addon oritech:refinery_block oritech:refinery_module_block oritech:shrinker_block oritech:small_storage_block oritech:small_tank_block oritech:spawner_controller_block oritech:steam_boiler_addon oritech:steam_engine_block oritech:superconductor_connection oritech:tech_door oritech:treefeller_block oritech:unstable_container \ -\ -tfc:bronze_bell tfc:vane - - -######### BLOCKS ######### - - -##### FOLIAGE ##### - - -# No Directional Shading -block.10001 = big_dripleaf_stem big_dripleaf small_dripleaf \ -\ -regions_unexplored:dropleaf regions_unexplored:dropleaf_plant regions_unexplored:elephant_ear \ -\ -tfc:plant/philodendron - -# Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -block.10003 = dandelion poppy blue_orchid allium azure_bluet red_tulip orange_tulip white_tulip pink_tulip oxeye_daisy cornflower lily_of_the_valley sunflower:half=lower lilac:half=lower rose_bush:half=lower peony:half=lower cactus_flower \ -tags_small_flowers \ -\ -aether:berry_bush_stem aether:purple_flower aether:white_flower \ -\ -aether_redux:aurum aether_redux:fieldsproot_petals aether_redux:golden_clover aether_redux:iridia aether_redux:skysprouts aether_redux:wyndsprouts aether_redux:xaelia_flowers aether_redux:zyatrix \ -\ -ancient_aether:highland_viola ancient_aether:sakura_blossoms ancient_aether:sky_blues ancient_aether:trapped_sakura_blossoms ancient_aether:wynd_thistle \ -\ -autumnity:autumn_crocus autumnity:foul_berry_bush autumnity:tall_foul_berry_bush:half=lower \ -\ -biomemakeover:barrel_cactus_flowered biomemakeover:black_thistle:half=lower biomemakeover:foxglove:half=lower biomemakeover:reed:half=lower \ -\ -biomesoplenty:blue_hydrangea:half=lower biomesoplenty:glowflower biomesoplenty:orange_cosmos biomesoplenty:pink_daffodil biomesoplenty:pink_hibiscus biomesoplenty:rose biomesoplenty:tall_white_lavender:half=lower biomesoplenty:violet biomesoplenty:white_lavender \ -\ -biomeswevegone:allium_flower_bush biomeswevegone:alpine_bellflower biomeswevegone:amaranth biomeswevegone:angelica biomeswevegone:begonia biomeswevegone:bistort biomeswevegone:black_rose biomeswevegone:blooming_aloe_vera:half=lower biomeswevegone:blue_rose_bush:half=lower biomeswevegone:blue_sage biomeswevegone:bulbis_sprouts biomeswevegone:california_poppy biomeswevegone:crocus biomeswevegone:cyan_amaranth biomeswevegone:cyan_pitcher_plant:half=lower biomeswevegone:cyan_rose biomeswevegone:cyan_tulip biomeswevegone:daffodil biomeswevegone:delphinium:half=lower biomeswevegone:ether_bush biomeswevegone:flower_patch biomeswevegone:foxglove:half=lower biomeswevegone:green_tulip biomeswevegone:hydrangea_bush biomeswevegone:imparius biomeswevegone:incan_lily biomeswevegone:iris biomeswevegone:ivis_roots biomeswevegone:ivis_sprout biomeswevegone:japanese_orchid:half=lower biomeswevegone:kovan_flower biomeswevegone:lazarus_bellflower biomeswevegone:lollipop_flower biomeswevegone:lovan_flower biomeswevegone:magenta_amaranth biomeswevegone:magenta_pitcher_plant:half=lower biomeswevegone:magenta_tulip biomeswevegone:orange_amaranth biomeswevegone:orange_daisy biomeswevegone:osiria_rose biomeswevegone:peach_leather_flower biomeswevegone:pink_allium biomeswevegone:pink_allium_flower_bush biomeswevegone:pink_anemone biomeswevegone:pink_daffodil biomeswevegone:protea_flower biomeswevegone:purple_amaranth biomeswevegone:purple_sage biomeswevegone:purple_tulip biomeswevegone:richea biomeswevegone:rose biomeswevegone:shrub biomeswevegone:silver_vase_flower biomeswevegone:snowdrops biomeswevegone:tall_allium:half=lower biomeswevegone:tall_pink_allium:half=lower biomeswevegone:tall_white_allium:half=lower biomeswevegone:therial_bellflower biomeswevegone:torch_ginger biomeswevegone:violet_leather_flower biomeswevegone:white_allium biomeswevegone:white_allium_flower_bush biomeswevegone:white_anemone biomeswevegone:white_sage biomeswevegone:white_sakura_petals biomeswevegone:winter_cyclamen biomeswevegone:winter_rose biomeswevegone:winter_scilla biomeswevegone:winter_succulent biomeswevegone:yellow_daffodil biomeswevegone:yellow_sakura_petals biomeswevegone:yellow_tulip \ -\ -blockus:legacy_blue_rose blockus:legacy_rose blockus:rainbow_rose \ -\ -blue_skies:blaze_bud blue_skies:blush_blossom blue_skies:camellia blue_skies:crystal_flower blue_skies:flare_floret blue_skies:moonlit_bloom blue_skies:polar_posy blue_skies:snowbloom \ -\ -born_in_chaos_v1:marigolds \ -\ -bosses_of_mass_destruction:void_lily \ -\ -botania:bellethorn botania:bellethorn_chibi botania:black_double_flower botania:black_mushroom botania:black_mystical_flower botania:black_shiny_flower botania:blue_double_flower botania:blue_mystical_flower botania:blue_shiny_flower botania:brown_double_flower botania:brown_mystical_flower botania:brown_shiny_flower botania:cyan_double_flower botania:cyan_mystical_flower botania:cyan_shiny_flower botania:daffomill botania:dandelifeon botania:endoflame botania:entropinnyum botania:exoflame botania:fallen_kanade botania:gourmaryllis botania:gray_double_flower botania:gray_mystical_flower botania:gray_shiny_flower botania:green_double_flower botania:green_mystical_flower botania:green_shiny_flower botania:heisei_dream botania:hyacidus botania:hydroangeas botania:hydroangeas_motif botania:jaded_amaranthus botania:jiyuulia botania:jiyuulia_chibi botania:kekimurus botania:labellia botania:light_blue_double_flower botania:light_blue_mystical_flower botania:light_blue_shiny_flower botania:light_gray_double_flower botania:light_gray_mystical_flower botania:light_gray_shiny_flower botania:lime_double_flower botania:lime_mystical_flower botania:lime_shiny_flower botania:loonium botania:magenta_double_flower:half=lower botania:magenta_mystical_flower botania:magenta_shiny_flower botania:manastar botania:marimorphosis botania:marimorphosis_chibi botania:medumone botania:munchdew botania:narslimmus botania:orange_double_flower botania:orange_mystical_flower botania:orange_shiny_flower botania:orechid botania:orechid_ignem botania:pink_double_flower botania:pink_mystical_flower botania:pink_shiny_flower botania:pollidisiac botania:pure_daisy botania:purple_double_flower botania:purple_mystical_flower botania:purple_shiny_flower botania:rafflowsia botania:rannucarpus_chibi botania:rannuncarpus botania:red_double_flower botania:red_mushroom botania:red_mystical_flower botania:red_shiny_flower botania:rosa_arcana botania:skulk_me_not botania:solegnolia botania:solegnolia_chibi botania:spectranthemum botania:spectrolus botania:tangleberrie botania:thermalily botania:tigerseye botania:turquoise_glowrose botania:white_double_flower botania:white_mystical_flower botania:white_shiny_flower botania:yellow_double_flower botania:yellow_mystical_flower botania:yellow_shiny_flower \ -\ -bountifulfares:honeysuckle bountifulfares:violet_bellflower \ -\ -buzzier_bees:buttercup buzzier_bees:pink_clover buzzier_bees:white_clover \ -\ -byg:allium_flower_bush byg:amaranth byg:angelica byg:begonia byg:bistort byg:black_rose byg:blue_sage byg:bulbis_sprouts byg:californian_poppy byg:crocus byg:cyan_amaranth byg:cyan_rose byg:cyan_tulip byg:daffodil byg:delphinium byg:ether_bush byg:fairy_slippers byg:foxglove byg:green_tulip byg:guzmania byg:hydrangea_bush byg:imparius byg:incan_lily byg:iris byg:ivis_roots byg:ivis_sprout byg:japanese_orchid byg:lazarus_bellflower byg:lollipop_flower byg:lovan_flower byg:magenta_amaranth byg:magenta_tulip byg:orange_amaranth byg:orange_daisy byg:osiriarose byg:peach_leather_flower byg:pine_bellflower byg:pink_allium byg:pink_allium_flower_bush byg:pink_anemone byg:pink_daffodil byg:protea_flower byg:purple_amaranth byg:purple_sage byg:purple_tulip byg:richea byg:rose byg:shrub byg:silver_vase_flower byg:snowdrops byg:tall_allium byg:tall_pink_allium byg:therial_bellflower byg:torch_ginger byg:violet_leather_flower byg:white_anemone byg:white_sage byg:winter_cyclamen byg:winter_rose byg:winter_scilla byg:winter_succulent byg:yellow_daffodil byg:yellow_tulip \ -\ -deep_aether:aerlavender deep_aether:enchanted_blossom deep_aether:golden_flower deep_aether:lightcap_mushrooms deep_aether:radiant_orchid deep_aether:sky_tulips deep_aether:tall_aerlavender:half=lower \ -\ -ecologics:azalea_flower ecologics:prickly_pear:age=0 ecologics:prickly_pear:age=1 \ -\ -flowerpatch:allium_patch flowerpatch:azure_bluet_patch flowerpatch:blue_orchid_patch flowerpatch:cornflower_patch flowerpatch:dandelion_patch flowerpatch:lily_of_the_valley_patch flowerpatch:orange_tulip_patch flowerpatch:oxeye_daisy_patch flowerpatch:pink_tulip_patch flowerpatch:poppy_patch flowerpatch:red_tulip_patch flowerpatch:white_tulip_patch flowerpatch:wither_rose_patch \ -\ -friendsandfoes:buttercup \ -\ -hexxitgear:hexbiscus \ -\ -iceandfire:fire_lily iceandfire:frost_lily iceandfire:lightning_lily \ -\ -immersive_weathering:weeds:age=4 immersive_weathering:weeds:age=5 immersive_weathering:weeds:age=6 immersive_weathering:weeds:age=7 \ -\ -legendarysurvivaloverhaul:ice_fern_crop legendarysurvivaloverhaul:ice_fern_gold legendarysurvivaloverhaul:sun_fern_crop legendarysurvivaloverhaul:sun_fern_gold \ -\ -meadow:alpine_poppy meadow:delphinium meadow:enzian meadow:eriophorum meadow:eriophorum_tall:half=lower meadow:fire_lily meadow:pine_sapling meadow:saxifrage meadow:small_fir:half=lower \ -\ -missingwilds:blue_forget_me_not missingwilds:forget_me_not missingwilds:pink_forget_me_not missingwilds:purple_forget_me_not missingwilds:sweetspire:half=lower missingwilds:white_forget_me_not \ -\ -natura:bluebells_flower \ -\ -oritech:wither_crop_block \ -\ -regions_unexplored:alpha_dandelion regions_unexplored:alpha_rose regions_unexplored:aster regions_unexplored:bleeding_heart regions_unexplored:blue_lupine regions_unexplored:daisy regions_unexplored:day_lily:half=lower regions_unexplored:dorcel regions_unexplored:felicia_daisy regions_unexplored:fireweed regions_unexplored:glistering_bloom regions_unexplored:gray_snowbelle regions_unexplored:hibiscus regions_unexplored:hyssop regions_unexplored:light_gray_snowbelle regions_unexplored:mallow regions_unexplored:meadow_sage:half=lower regions_unexplored:orange_coneflower regions_unexplored:orange_snowbelle regions_unexplored:pink_lupine regions_unexplored:poppy_bush regions_unexplored:purple_coneflower regions_unexplored:purple_lupine regions_unexplored:red_lupine regions_unexplored:red_snowbelle regions_unexplored:salmon_poppy_bush regions_unexplored:tsubaki regions_unexplored:waratah regions_unexplored:white_snowbelle regions_unexplored:white_trillium regions_unexplored:yellow_lupine regions_unexplored:yellow_snowbelle \ -\ -serene_shrubbery:blanket_flower serene_shrubbery:blue_liverwort serene_shrubbery:butterfly_bush serene_shrubbery:fireweed serene_shrubbery:hydrangea serene_shrubbery:lupine_pink serene_shrubbery:lupine_white serene_shrubbery:orange_pansies serene_shrubbery:peach_foxglove serene_shrubbery:pink_pansies serene_shrubbery:purple_foxglove serene_shrubbery:purple_hydrangea serene_shrubbery:purple_liverwort serene_shrubbery:purple_lupine serene_shrubbery:purple_pansies serene_shrubbery:red_hydrangea serene_shrubbery:red_pansies serene_shrubbery:sunset_foxglove serene_shrubbery:twinflower serene_shrubbery:white_foxglove serene_shrubbery:white_hydrangea serene_shrubbery:white_liverwort serene_shrubbery:white_pansies serene_shrubbery:yellow_pansies \ -\ -silentgear:wild_flax_plant \ -\ -silentgems:alexandrite_glowrose silentgems:ammolite_glowrose silentgems:black_diamond_glowrose silentgems:carnelian_glowrose silentgems:citrine_glowrose silentgems:heliodor_glowrose silentgems:iolite_glowrose silentgems:kyanite_glowrose silentgems:moldavite_glowrose silentgems:peridot_glowrose silentgems:rose_quarz_glowrose silentgems:ruby_glowrose silentgems:sapphire_glowrose silentgems:topaz_glowrose silentgems:turquoise_glowrose silentgems:white_diamond_glowrose \ -\ -soulsweapons:oleander:half=lower soulsweapons:withered_large_fern:half=lower soulsweapons:withered_tall_grass:half=lower \ -\ -spring_to_life:cactus_flower \ -\ -sprout:black_allium sprout:black_azure_bluet sprout:black_cornflower sprout:black_daisy sprout:black_dandelion sprout:black_lily_of_the_valley sprout:black_orchid sprout:black_poppy sprout:black_tulip sprout:blue_allium sprout:blue_azure_bluet sprout:blue_daisy sprout:blue_dandelion sprout:blue_lily_of_the_valley sprout:blue_orchid sprout:blue_poppy sprout:blue_tulip sprout:brown_allium sprout:brown_azure_bluet sprout:brown_cornflower sprout:brown_daisy sprout:brown_dandelion sprout:brown_lily_of_the_valley sprout:brown_orchid sprout:brown_poppy sprout:brown_tulip sprout:cattail sprout:cyan_allium sprout:cyan_azure_bluet sprout:cyan_cornflower sprout:cyan_daisy sprout:cyan_dandelion sprout:cyan_lily_of_the_valley sprout:cyan_orchid sprout:cyan_poppy sprout:cyan_tulip sprout:dune_grass sprout:gray_allium sprout:gray_azure_bluet sprout:gray_cornflower sprout:gray_daisy sprout:gray_dandelion sprout:gray_lily_of_the_valley sprout:gray_orchid sprout:gray_poppy sprout:gray_tulip sprout:green_allium sprout:green_azure_bluet sprout:green_cornflower sprout:green_daisy sprout:green_dandelion sprout:green_lily_of_the_valley sprout:green_orchid sprout:green_poppy sprout:green_tulip sprout:light_blue_allium sprout:light_blue_azure_bluet sprout:light_blue_cornflower sprout:light_blue_daisy sprout:light_blue_dandelion sprout:light_blue_lily_of_the_valley sprout:light_blue_poppy sprout:light_blue_tulip sprout:light_gray_allium sprout:light_gray_cornflower sprout:light_gray_dandelion sprout:light_gray_lily_of_the_valley sprout:light_gray_orchid sprout:light_gray_poppy sprout:light_gray_tulip sprout:lime_allium sprout:lime_azure_bluet sprout:lime_cornflower sprout:lime_daisy sprout:lime_dandelion sprout:lime_lily_of_the_valley sprout:lime_orchid sprout:lime_poppy sprout:lime_tulip sprout:magenta_azure_bluet sprout:magenta_cornflower sprout:magenta_daisy sprout:magenta_dandelion sprout:magenta_lily_of_the_valley sprout:magenta_orchid sprout:magenta_poppy sprout:magenta_tulip sprout:orange_allium sprout:orange_azure_bluet sprout:orange_cornflower sprout:orange_daisy sprout:orange_dandelion sprout:orange_lily_of_the_valley sprout:orange_orchid sprout:orange_poppy sprout:pink_allium sprout:pink_azure_bluet sprout:pink_cornflower sprout:pink_daisy sprout:pink_dandelion sprout:pink_lily_of_the_valley sprout:pink_orchid sprout:pink_poppy sprout:purple_allium sprout:purple_azure_bluet sprout:purple_cornflower sprout:purple_daisy sprout:purple_dandelion sprout:purple_lily_of_the_valley sprout:purple_orchid sprout:purple_poppy sprout:purple_tulip sprout:red_allium sprout:red_azure_bluet sprout:red_cornflower sprout:red_daisy sprout:red_dandelion sprout:red_lily_of_the_valley sprout:red_orchid sprout:sprouts sprout:tall_dead_bush sprout:white_allium sprout:white_azure_bluet sprout:white_cornflower sprout:white_daisy sprout:white_dandelion sprout:white_orchid sprout:white_poppy sprout:yellow_allium sprout:yellow_azure_bluet sprout:yellow_cornflower sprout:yellow_daisy sprout:yellow_lily_of_the_valley sprout:yellow_orchid sprout:yellow_poppy sprout:yellow_tulip \ -\ -terrainslabs:azure_bluet_on_top terrainslabs:cornflower_on_top terrainslabs:dandelion_on_top terrainslabs:poppy_on_top \ -\ -terrestria:agave terrestria:aloe_vera terrestria:indian_paintbrush terrestria:monsteras \ -\ -tfc:plant/allium tfc:plant/anthurium tfc:plant/black_orchid tfc:plant/blood_lily tfc:plant/blue_ginger tfc:plant/blue_orchid tfc:plant/bur_reed:part=lower tfc:plant/butterfly_milkweed tfc:plant/calendula tfc:plant/cornflower tfc:plant/dandelion tfc:plant/edelweiss tfc:plant/goldenrod tfc:plant/grape_hyacinth tfc:plant/heliconia tfc:plant/houstonia tfc:plant/kangaroo_paw tfc:plant/labrador_tea tfc:plant/lilac:part=lower tfc:plant/lily_of_the_valley tfc:plant/meads_milkweed tfc:plant/mountain_hullwort:part=upper tfc:plant/nasturtium tfc:plant/oxeye_daisy tfc:plant/perovskia tfc:plant/poppy tfc:plant/pulsatilla tfc:plant/rose:part=lower tfc:plant/sacred_datura tfc:plant/snapdragon_pink tfc:plant/snapdragon_red tfc:plant/snapdragon_white tfc:plant/snapdragon_yellow tfc:plant/strelitzia tfc:plant/sunflower:part=lower tfc:plant/tank_bromeliad tfc:plant/trillium tfc:plant/tropical_milkweed tfc:plant/tulip_orange tfc:plant/tulip_pink tfc:plant/tulip_red tfc:plant/tulip_white \ -\ -theabyss:icora_flower theabyss:loran_flower:half=lower theabyss:thunder_flower \ -\ -upgrade_aquatic:blue_pickerelweed upgrade_aquatic:flowering_rush:half=lower upgrade_aquatic:purple_pickerelweed upgrade_aquatic:tall_blue_pickerelweed:half=lower upgrade_aquatic:tall_purple_pickerelweed:half=lower \ -\ -verdantvibes:candy_tuft verdantvibes:lobelia verdantvibes:money_tree verdantvibes:monstera verdantvibes:parlour_palm verdantvibes:periwinkle \ -\ -wilderwild:carnation wilderwild:datura:half=lower wilderwild:glory_of_the_snow wilderwild:marigold wilderwild:milkweed:half=lower wilderwild:seeding_dandelion \ -\ -wondrouswilds:pink_violet wondrouswilds:purple_violet wondrouswilds:red_violet wondrouswilds:white_violet - -# Short Foliage / Foliage Lower Half -block.10005 = grass short_grass fern oak_sapling spruce_sapling birch_sapling jungle_sapling acacia_sapling dark_oak_sapling bamboo_sapling cherry_sapling pale_oak_sapling dead_bush wither_rose sweet_berry_bush wheat carrots potatoes beetroots pumpkin_stem melon_stem nether_sprouts warped_roots tall_grass:half=lower large_fern:half=lower torchflower_crop short_dry_grass tall_dry_grass bush closed_eyeblossom \ -tags_small_plants \ -\ -aether:berry_bush aether:golden_oak_sapling aether:skyroot_sapling \ -\ -aether_redux:avelium_roots aether_redux:avelium_sprouts aether_redux:blighted_skyroot_sapling aether_redux:blightshade aether_redux:blightwillow_sapling aether_redux:cloudcap_mushling aether_redux:crystal_fruit_sapling aether_redux:crystal_sapling aether_redux:daggerbloom aether_redux:fieldsproot_sapling aether_redux:gilded_oak_sapling aether_redux:glacia_sapling aether_redux:jellyshroom aether_redux:purple_glacia_sapling aether_redux:shimmerstool aether_redux:short_aether_grass aether_redux:spirolyctil aether_redux:splitfern aether_redux:theratip aether_redux:zanberry_bush_stem \ -\ -alexscaves:ancient_sapling alexscaves:bone_worms alexscaves:curly_fern:half=lower alexscaves:fiddlehead alexscaves:pewen_branch alexscaves:pewen_pines alexscaves:pewen_sapling alexscaves:thornwood_sapling alexscaves:tree_star alexscaves:underweed \ -\ -ancient_aether:crystal_skyroot_sapling ancient_aether:enchanted_skyroot_sapling ancient_aether:highsproot_sapling ancient_aether:sakura_sapling ancient_aether:sky_grass ancient_aether:skyroot_pine_sapling \ -\ -ars_elemental:yellow_archwood_sapling \ -\ -ars_nouveau:blue_archwood_sapling ars_nouveau:green_archwood_sapling ars_nouveau:magebloom_crop ars_nouveau:purple_archwood_sapling ars_nouveau:red_archwood_sapling ars_nouveau:sourceberry_bush \ -\ -atmospheric:agave atmospheric:aloe_vera atmospheric:arid_sprouts atmospheric:aspen_sapling atmospheric:dry_laurel_sapling atmospheric:firethorn atmospheric:forsythia atmospheric:gilia atmospheric:golden_growths atmospheric:green_aspen_sapling atmospheric:grimwood_sapling atmospheric:hot_monkey_brush atmospheric:kousa_sapling atmospheric:laurel_sapling atmospheric:morado_sapling atmospheric:rosewood_sapling atmospheric:scalding_monkey_brush atmospheric:tall_aloe_vera:half=lower atmospheric:tall_yucca_flower:half=lower atmospheric:warm_monkey_brush atmospheric:water_hyacinth:half=lower atmospheric:yucca_flower atmospheric:yucca_sapling \ -\ -autumnity:maple_sapling autumnity:orange_maple_sapling autumnity:red_maple_sapling autumnity:yellow_maple_sapling \ -\ -bakery:oat_crop bakery:strawberry_crop bakery:wild_strawberries \ -\ -beachparty:palm_sapling \ -\ -betterend:aeridium betterend:amber_grass betterend:amber_root_seed betterend:blooming_cooksonia betterend:blue_vine_seed betterend:bushy_grass betterend:cave_grass betterend:chorus_grass betterend:chorus_mushroom_seed betterend:clawfern betterend:crystal_grass betterend:dragon_tree_sapling betterend:end_lily_seed betterend:end_lotus_seed betterend:filalux_wings:facing=up betterend:fracturn betterend:globulagus betterend:helix_tree_sapling betterend:inflexia betterend:jungle_grass betterend:lacugrove_sapling betterend:lamellarium betterend:lanceleaf_seed betterend:lucernia_sapling betterend:lutebus betterend:needlegrass betterend:orango betterend:pythadendron_sapling betterend:salteago betterend:shadow_plant betterend:tenanea_sapling betterend:umbrella_tree_sapling betterend:vaiolush_fern \ -\ -betternether:agave betternether:anchor_tree_sapling betternether:bone_grass betternether:feather_fern betternether:jungle_plant betternether:mushroom_fir_sapling betternether:nether_grass betternether:nether_sakura_sapling betternether:rubeus_sapling betternether:sepia_bone_grass betternether:soul_grass betternether:stalagnate_seed betternether:swamp_grass betternether:willow_sapling \ -\ -biomemakeover:ancient_oak_sapling biomemakeover:barrel_cactus biomemakeover:blighted_balsa_sapling biomemakeover:buttonbush:half=lower biomemakeover:cattail:half=lower biomemakeover:green_glowshroom biomemakeover:marigold:half=lower biomemakeover:mycelium_roots biomemakeover:mycelium_sprouts biomemakeover:orange_glowshroom biomemakeover:purple_glowshroom biomemakeover:swamp_cypress_sapling biomemakeover:willow_sapling \ -\ -biomesoplenty:barley:half=lower biomesoplenty:bush biomesoplenty:cattail:half=lower biomesoplenty:cypress_sapling biomesoplenty:dead_grass biomesoplenty:dead_sapling biomesoplenty:desert_grass biomesoplenty:dune_grass biomesoplenty:empyreal_sapling biomesoplenty:endbloom biomesoplenty:enderphyte biomesoplenty:fir_sapling biomesoplenty:flowering_oak_sapling biomesoplenty:goldenrod:half=lower biomesoplenty:hair biomesoplenty:hellbark_sapling biomesoplenty:icy_iris:half=lower biomesoplenty:jacaranda_sapling biomesoplenty:lavender biomesoplenty:magic_sapling biomesoplenty:mahogany_sapling biomesoplenty:orange_maple_sapling biomesoplenty:origin_sapling biomesoplenty:palm_sapling biomesoplenty:pine_sapling biomesoplenty:rainbow_birch_sapling biomesoplenty:red_maple_sapling biomesoplenty:redwood_sapling biomesoplenty:reed:half=lower biomesoplenty:sea_oats:half=lower biomesoplenty:snowblossom_sapling biomesoplenty:sprout biomesoplenty:tall_lavender:half=lower biomesoplenty:tundra_shrub biomesoplenty:umbran_sapling biomesoplenty:watergrass:half=lower biomesoplenty:willow_sapling biomesoplenty:wilted_lily biomesoplenty:yellow_maple_sapling \ -\ -biomeswevegone:aloe_vera biomeswevegone:araucaria_sapling biomeswevegone:aspen_sapling biomeswevegone:baobab_sapling biomeswevegone:beach_grass biomeswevegone:blue_enchanted_sapling biomeswevegone:blue_spruce_sapling biomeswevegone:blueberry_bush biomeswevegone:brown_birch_sapling biomeswevegone:brown_oak_sapling biomeswevegone:brown_zelkova_sapling biomeswevegone:cattail:half=lower biomeswevegone:cattail_sprout biomeswevegone:cika_sapling biomeswevegone:cypress_sapling biomeswevegone:ebony_sapling biomeswevegone:fir_sapling biomeswevegone:firecracker_flower_bush biomeswevegone:golden_spined_cactus biomeswevegone:green_enchanted_sapling biomeswevegone:holly_sapling biomeswevegone:horseweed biomeswevegone:indigo_jacaranda_sapling biomeswevegone:ironwood_sapling biomeswevegone:jacaranda_sapling biomeswevegone:mahogany_sapling biomeswevegone:maple_sapling biomeswevegone:mini_cactus biomeswevegone:oddion_crop biomeswevegone:orange_birch_sapling biomeswevegone:orange_oak_sapling biomeswevegone:orange_spruce_sapling biomeswevegone:orchard_sapling biomeswevegone:pale_pumpkin_stem biomeswevegone:palm_sapling biomeswevegone:palo_verde_sapling biomeswevegone:pine_sapling biomeswevegone:prairie_grass biomeswevegone:prickly_pear_cactus biomeswevegone:rainbow_eucalyptus_sapling biomeswevegone:red_birch_sapling biomeswevegone:red_maple_sapling biomeswevegone:red_oak_sapling biomeswevegone:red_spruce_sapling biomeswevegone:redwood_sapling biomeswevegone:silver_maple_sapling biomeswevegone:skyris_sapling biomeswevegone:spirit_sapling biomeswevegone:tall_beach_grass:half=lower biomeswevegone:tall_prairie_grass:half=lower biomeswevegone:white_mangrove_sapling biomeswevegone:white_sakura_sapling biomeswevegone:willow_sapling biomeswevegone:witch_hazel_sapling biomeswevegone:yellow_birch_sapling biomeswevegone:yellow_sakura_sapling biomeswevegone:yellow_spruce_sapling biomeswevegone:yucca_sapling biomeswevegone:zelkova_sapling \ -\ -blockus:legacy_sapling blockus:white_oak_sapling \ -\ -bloomingnature:beach_bush bloomingnature:beach_bush_tall bloomingnature:beach_grass bloomingnature:begonie bloomingnature:bird_of_paradise bloomingnature:bluebell bloomingnature:bottlebrushes bloomingnature:cardinal bloomingnature:cattail bloomingnature:daphne bloomingnature:foxglove_pink bloomingnature:foxglove_white bloomingnature:freesia_pink bloomingnature:freesia_yellow bloomingnature:genisteae bloomingnature:goatsbeard bloomingnature:golden_rod bloomingnature:hyssop bloomingnature:joe_pye bloomingnature:lupine_blue bloomingnature:lupine_purple bloomingnature:mountain_laurel bloomingnature:mountain_snowbell bloomingnature:reed bloomingnature:tall_lupine_blue bloomingnature:tall_lupine_purple bloomingnature:tall_mountain_laurel bloomingnature:white_orchid bloomingnature:wild_sunflower \ -\ -blue_skies:baneful_mushroom blue_skies:bluebright_sapling blue_skies:brewberry_bush blue_skies:briskbloom blue_skies:brittlebush blue_skies:chillweed blue_skies:crescent_fruit_sapling blue_skies:crystallized_grass blue_skies:dusk_sapling blue_skies:frose blue_skies:frostbright_sapling blue_skies:glimmer_reed blue_skies:lucentroot blue_skies:lunar_grass blue_skies:lunar_sapling blue_skies:maple_sapling blue_skies:midday_bishop blue_skies:muckweed blue_skies:nightcress blue_skies:snowcap_pinhead blue_skies:starlit_sapling blue_skies:tall_lunar_grass:half=lower blue_skies:tall_turquoise_grass:half=lower blue_skies:turquoise_grass \ -\ -born_in_chaos_v1:river_mint \ -\ -bountifulfares:apple_sapling bountifulfares:hoary_apple_sapling bountifulfares:hoary_apple_sapling_crop bountifulfares:leeks bountifulfares:lemon_sapling bountifulfares:maize_crop:half=lower bountifulfares:orange_sapling bountifulfares:plum_sapling bountifulfares:wild_beetroots bountifulfares:wild_carrots bountifulfares:wild_leeks bountifulfares:wild_maize:half=lower bountifulfares:wild_potatoes bountifulfares:wild_wheat \ -\ -braziliandelight:acai_palm_sapling braziliandelight:bean_vine:ropelogged=false braziliandelight:black_beans braziliandelight:carioca_beans braziliandelight:cassava_root braziliandelight:coconut_palm_sapling braziliandelight:coffee_seeds braziliandelight:collard_greens_seeds braziliandelight:garlic_clove braziliandelight:guarana_seeds braziliandelight:kernels braziliandelight:lemon_sapling braziliandelight:sparse_dry_grass braziliandelight:tall_cassava:half=lower braziliandelight:tall_coffee:half=lower braziliandelight:tall_corn:half=lower braziliandelight:tall_guarana:half=lower braziliandelight:tall_sparse_dry_grass:half=lower braziliandelight:wild_beans braziliandelight:wild_cassava braziliandelight:wild_coffee_bush braziliandelight:wild_collard_greens braziliandelight:wild_corn:half=lower braziliandelight:wild_garlic braziliandelight:wild_guarana:half=lower braziliandelight:yerba_mate_bush \ -\ -brewery:barley_crop brewery:corn_crop brewery:hops_crop_body brewery:wild_hops:half=lower \ -\ -bushierflowers:grown_allium bushierflowers:grown_azure_bluet bushierflowers:grown_blue_orchid bushierflowers:grown_cornflower bushierflowers:grown_dandelion bushierflowers:grown_lily bushierflowers:grown_orange_tulip bushierflowers:grown_oxeye_daisy bushierflowers:grown_pink_tulip bushierflowers:grown_poppy bushierflowers:grown_red_tulip bushierflowers:grown_torchflower bushierflowers:grown_white_tulip bushierflowers:grown_wither_rose \ -\ -byg:beach_grass byg:ether_grass byg:prairie_grass byg:tall_ether_grass byg:tall_prairie_grass \ -\ -candlelight:lettuce_crop candlelight:rose candlelight:tomato_crop candlelight:wild_lettuce candlelight:wild_tomatoes \ -\ -caupona:fig_sapling caupona:walnut_sapling caupona:wolfberry_sapling \ -\ -chipped:bloomed_warped_roots chipped:bolby_nether_sprouts chipped:bushy_nether_sprouts chipped:corny_nether_sprouts chipped:corrupted_nether_sprouts chipped:creeping_nether_sprouts chipped:crusted_nether_sprouts chipped:fired_nether_sprouts chipped:flimsy_nether_sprouts chipped:flowering_warped_roots chipped:grizly_nether_sprouts chipped:half_grown_warped_roots chipped:high_nether_sprouts chipped:large_nether_sprouts chipped:lily_warped_roots chipped:mangled_warped_roots chipped:nether_sprouts_weeds chipped:overgrown_warped_roots chipped:seeded_nether_sprouts chipped:short_nether_sprouts chipped:shroomy_nether_sprouts chipped:stem_warped_roots chipped:tall_shroomy_nether_sprouts chipped:thin_nether_sprouts chipped:tubed_nether_sprouts chipped:warty_nether_sprouts chipped:wide_nether_sprouts chipped:wiggly_warped_roots chipped:young_warped_roots \ -\ -cinderscapes:bramble_berry_bush cinderscapes:potted_scorched_shrub cinderscapes:scorched_shrub cinderscapes:twilight_fescues cinderscapes:twilight_fescus \ -\ -cobblemon:black_apricorn_sapling cobblemon:blue_apricorn_sapling cobblemon:green_apricorn_sapling cobblemon:pink_apricorn_sapling cobblemon:red_apricorn_sapling cobblemon:white_apricorn_sapling cobblemon:yellow_apricorn_sapling \ -\ -corn_delight:wild_corn \ -\ -create_bic_bit:sunflowerstem \ -\ -croptopia:almond_sapling croptopia:apple_sapling croptopia:apricot_sapling croptopia:artichoke_crop croptopia:asparagus_crop croptopia:avocado_sapling croptopia:banana_sapling croptopia:barley_crop croptopia:basil_crop croptopia:bellpepper_crop croptopia:blackbean_crop croptopia:blackberry_crop croptopia:blueberry_crop croptopia:broccoli_crop croptopia:cabbage_crop croptopia:cantaloupe_crop croptopia:cashew_sapling croptopia:cauliflower_crop croptopia:celery_crop croptopia:cherry_sapling croptopia:chile_pepper_crop croptopia:cinnamon_sapling croptopia:coconut_sapling croptopia:coffee_crop croptopia:corn_crop croptopia:cranberry_crop croptopia:cucumber_crop croptopia:currant_crop croptopia:date_sapling croptopia:dragonfruit_sapling croptopia:eggplant_crop croptopia:elderberry_crop croptopia:fig_sapling croptopia:garlic_crop croptopia:ginger_crop croptopia:grape_crop croptopia:grapefruit_sapling croptopia:greenbean_crop croptopia:greenonion_crop croptopia:honeydew_crop croptopia:hops_crop croptopia:kale_crop croptopia:kiwi_crop croptopia:kumquat_sapling croptopia:leek_crop croptopia:lemon_sapling croptopia:lettuce_crop croptopia:lime_sapling croptopia:mango_sapling croptopia:mustard_crop croptopia:nectarine_sapling croptopia:nutmeg_sapling croptopia:oat_crop croptopia:olive_crop croptopia:onion_crop croptopia:orange_sapling croptopia:peach_sapling croptopia:peanut_crop croptopia:pear_sapling croptopia:pecan_sapling croptopia:pepper_crop croptopia:persimmon_sapling croptopia:pineapple_crop croptopia:plum_sapling croptopia:radish_crop croptopia:raspberry_crop croptopia:rhubarb_crop croptopia:rice_crop croptopia:rutabaga_crop croptopia:saguaro_crop croptopia:soybean_crop croptopia:spinach_crop croptopia:squash_crop croptopia:starfruit_sapling croptopia:strawberry_crop croptopia:sweetpotato_crop croptopia:tea_crop croptopia:tomatillo_crop croptopia:tomato_crop croptopia:turmeric_crop croptopia:turnip_crop croptopia:vanilla_crop croptopia:walnut_sapling croptopia:yam_crop croptopia:zucchini_crop \ -\ -culturaldelights:avocado_sapling culturaldelights:corn culturaldelights:cucumbers culturaldelights:eggplants culturaldelights:wild_corn culturaldelights:wild_cucumbers culturaldelights:wild_eggplants \ -\ -deep_aether:aether_cattails deep_aether:blue_roseroot_sapling deep_aether:conberry_sapling deep_aether:cruderoot_sapling deep_aether:echaisy deep_aether:feather_grass deep_aether:golden_aspess deep_aether:iaspove deep_aether:medium_golden_grass deep_aether:mini_golden_grass deep_aether:roseroot_sapling deep_aether:short_golden_grass deep_aether:squash_seeds deep_aether:sunroot_sapling deep_aether:tall_aether_cattails:half=lower deep_aether:tall_feather_grass:half=lower deep_aether:tall_golden_grass:half=lower deep_aether:yagroot_sapling \ -\ -deeperdarker:echo_sapling \ -\ -delightful:cantaloupe_plant:age=0 delightful:cantaloupe_plant:age=1 delightful:salmonberry_bush delightful:wild_salmonberries \ -\ -dimdoors:driftwood_sapling \ -\ -dt_sonicraft:beachpalm_sapling dt_sonicraft:chilly_blossom_sapling dt_sonicraft:deciduous_neo_palm_sapling dt_sonicraft:fruiting_deciduous_neo_palm_sapling dt_sonicraft:fruiting_neo_palm_sapling dt_sonicraft:ice_cap_chilly_blossom_sapling dt_sonicraft:mushroom_hill_beanstalk_sapling dt_sonicraft:mushroom_hill_toadstool_sapling dt_sonicraft:neo_palm_sapling dt_sonicraft:scorched_neo_palm_sapling \ -\ -dt_super_block_world:amanita_sapling dt_super_block_world:fruiting_amanita_sapling dt_super_block_world:fruiting_mayoi_sapling dt_super_block_world:mayoi_sapling dt_super_block_world:subcon_palm_sapling \ -\ -dtaether:crystal_sapling dtaether:golden_oak_sapling dtaether:holiday_sapling dtaether:skyroot_sapling \ -\ -dtartsandcrafts:cork_sapling \ -\ -dtbop:aspen_sapling dtbop:dark_poplar_sapling dtbop:dying_sapling dtbop:fir_sapling dtbop:flowering_oak_sapling dtbop:glowshroom_sapling dtbop:hellbark_sapling dtbop:jacaranda_sapling dtbop:magic_poplar_sapling dtbop:mahogany_sapling dtbop:orange_maple_sapling dtbop:palm_sapling dtbop:pine_sapling dtbop:poplar_sapling dtbop:rainbow_birch_sapling dtbop:red_maple_sapling dtbop:redwood_sapling dtbop:snowblossom_sapling dtbop:spruce_poplar_sapling dtbop:toadstool_sapling dtbop:umbran_sapling dtbop:willow_sapling dtbop:yellow_maple_sapling \ -\ -dtbwg:allium_sapling dtbwg:araucaria_sapling dtbwg:aspen_sapling dtbwg:baobab_sapling dtbwg:blue_enchanted_sapling dtbwg:blue_spruce_sapling dtbwg:brown_zelkova_sapling dtbwg:cika_sapling dtbwg:cypress_sapling dtbwg:ebony_sapling dtbwg:fir_sapling dtbwg:green_enchanted_sapling dtbwg:green_mushroom_sapling dtbwg:holly_sapling dtbwg:indigo_jacaranda_sapling dtbwg:ironwood_sapling dtbwg:jacaranda_sapling dtbwg:mahogany_sapling dtbwg:maple_sapling dtbwg:orange_birch_sapling dtbwg:orange_spruce_sapling dtbwg:orchard_sapling dtbwg:palm_sapling dtbwg:palo_verde_sapling dtbwg:pine_sapling dtbwg:pink_allium_sapling dtbwg:poplar_sapling dtbwg:rainbow_eucalyptus_sapling dtbwg:red_maple_sapling dtbwg:red_spruce_sapling dtbwg:redwood_sapling dtbwg:rose_sapling dtbwg:silver_maple_sapling dtbwg:skyris_sapling dtbwg:weeping_milkcap_sapling dtbwg:white_allium_sapling dtbwg:white_mangrove_sapling dtbwg:white_sakura_sapling dtbwg:willow_sapling dtbwg:witch_hazel_sapling dtbwg:wood_blewit_sapling dtbwg:yellow_birch_sapling dtbwg:yellow_poplar_sapling dtbwg:yellow_sakura_sapling dtbwg:yellow_spruce_sapling dtbwg:yucca_sapling dtbwg:zelkova_sapling \ -\ -dtcobblemon:black_apricorn_sapling dtcobblemon:blue_apricorn_sapling dtcobblemon:green_apricorn_sapling dtcobblemon:pink_apricorn_sapling dtcobblemon:red_apricorn_sapling dtcobblemon:white_apricorn_sapling dtcobblemon:yellow_apricorn_sapling \ -\ -dtcroptopia:almond_sapling dtcroptopia:apricot_sapling dtcroptopia:avocado_sapling dtcroptopia:banana_sapling dtcroptopia:cashew_sapling dtcroptopia:cherry_sapling dtcroptopia:cinnamon_sapling dtcroptopia:coconut_sapling dtcroptopia:date_sapling dtcroptopia:dragon_fruit_sapling dtcroptopia:fig_sapling dtcroptopia:grapefruit_sapling dtcroptopia:kumquat_sapling dtcroptopia:lemon_sapling dtcroptopia:lime_sapling dtcroptopia:mango_sapling dtcroptopia:nectarine_sapling dtcroptopia:nutmeg_sapling dtcroptopia:orange_sapling dtcroptopia:peach_sapling dtcroptopia:pear_sapling dtcroptopia:pecan_sapling dtcroptopia:persimmon_sapling dtcroptopia:plum_sapling dtcroptopia:starfruit_sapling dtcroptopia:walnut_sapling \ -\ -dtecologics:coconut_sapling dtecologics:prickly_pear_cactus_sapling dtecologics:walnut_sapling \ -\ -dtfish_of_thieves:banana_sapling dtfish_of_thieves:coconut_sapling dtfish_of_thieves:mango_sapling \ -\ -dtnatures_spirit:aspen_sapling dtnatures_spirit:blue_wisteria_sapling dtnatures_spirit:cedar_sapling dtnatures_spirit:coconut_sapling dtnatures_spirit:cypress_sapling dtnatures_spirit:fir_sapling dtnatures_spirit:ghaf_sapling dtnatures_spirit:joshua_sapling dtnatures_spirit:larch_sapling dtnatures_spirit:mahogany_sapling dtnatures_spirit:olive_sapling dtnatures_spirit:orange_maple_sapling dtnatures_spirit:palo_verde_sapling dtnatures_spirit:pink_wisteria_sapling dtnatures_spirit:purple_wisteria_sapling dtnatures_spirit:red_maple_sapling dtnatures_spirit:redwood_sapling dtnatures_spirit:saxaul_sapling dtnatures_spirit:sugi_sapling dtnatures_spirit:white_wisteria_sapling dtnatures_spirit:willow_sapling dtnatures_spirit:yellow_larch_sapling dtnatures_spirit:yellow_maple_sapling \ -\ -dtquark:ancient_sapling dtquark:fiery_blossom_sapling dtquark:frosty_blossom_sapling dtquark:glow_shroom_sapling dtquark:serene_blossom_sapling dtquark:sunny_blossom_sapling dtquark:warm_blossom_sapling \ -\ -dtru:bamboo_sapling dtru:baobab_sapling dtru:blackwood_sapling dtru:blue_bioshroom_sapling dtru:blue_magnolia_sapling dtru:brimwood_sapling dtru:cobalt_sapling dtru:cypress_sapling dtru:enchanted_birch_sapling dtru:eucalyptus_sapling dtru:golden_larch_sapling dtru:green_bioshroom_sapling dtru:joshua_sapling dtru:kapok_sapling dtru:larch_sapling dtru:magnolia_sapling dtru:maple_sapling dtru:mauve_sapling dtru:oak_poplar_sapling dtru:orange_maple_sapling dtru:palm_sapling dtru:pine_sapling dtru:pink_bioshroom_sapling dtru:pink_magnolia_sapling dtru:red_maple_sapling dtru:redwood_sapling dtru:silver_birch_sapling dtru:socotra_sapling dtru:white_magnolia_sapling dtru:willow_sapling dtru:yellow_bioshroom_sapling \ -\ -dtslayersbeasts:aspen_sapling dtslayersbeasts:black_mushroom_sapling dtslayersbeasts:bloodwood_sapling dtslayersbeasts:cypress_sapling dtslayersbeasts:desert_oak_sapling dtslayersbeasts:eucalyptus_sapling dtslayersbeasts:kapok_sapling dtslayersbeasts:redwood_sapling dtslayersbeasts:white_mushroom_sapling dtslayersbeasts:willow_sapling \ -\ -dtterralith:amethyst_sapling dtterralith:ancient_sapling dtterralith:birch_pine_sapling dtterralith:black_poplar_sapling dtterralith:blue_pine_sapling dtterralith:cedar_sapling dtterralith:dwarf_pine_sapling dtterralith:dwarf_spruce_sapling dtterralith:ebony_sapling dtterralith:jacaranda_sapling dtterralith:kapok_sapling dtterralith:larch_sapling dtterralith:large_swamp_oak_sapling dtterralith:lush_acacia_sapling dtterralith:maple_sapling dtterralith:mirage_sapling dtterralith:moonlight_pine_sapling dtterralith:moonlight_spruce_sapling dtterralith:oasis_sapling dtterralith:orange_pine_sapling dtterralith:poplar_sapling dtterralith:red_pine_sapling dtterralith:sakura_sapling dtterralith:silverleaf_poplar_sapling dtterralith:swamp_birch_sapling \ -\ -dttfc:acacia_sapling dttfc:ash_sapling dttfc:aspen_sapling dttfc:birch_sapling dttfc:blackwood_sapling dttfc:chestnut_sapling dttfc:douglas_fir_sapling dttfc:hickory_sapling dttfc:kapok_sapling dttfc:mangrove_sapling dttfc:maple_sapling dttfc:oak_sapling dttfc:palm_sapling dttfc:pine_sapling dttfc:rosewood_sapling dttfc:sequoia_sapling dttfc:spruce_sapling dttfc:sycamore_sapling dttfc:white_cedar_sapling dttfc:willow_sapling \ -\ -ecologics:azalea_sapling ecologics:coconut_seedling ecologics:walnut_sapling \ -\ -enhancedcelestials:space_moss_grass \ -\ -environmental:bird_of_paradise:half=lower environmental:blue_delphinium:half=lower environmental:blue_wisteria_sapling environmental:bluebell environmental:cartwheel environmental:cheerful_plum_sapling environmental:cup_lichen environmental:dianthus environmental:dwarf_spruce_plant:top=false environmental:giant_tall_grass:half=lower environmental:magenta_hibiscus environmental:moody_plum_sapling environmental:mycelium_sprouts environmental:orange_hibiscus environmental:pine_sapling environmental:pink_delphinium:half=lower environmental:pink_hibiscus environmental:pink_wisteria_sapling environmental:plum_sapling environmental:purple_delphinium:half=lower environmental:purple_hibiscus environmental:purple_wisteria_sapling environmental:red_hibiscus environmental:red_lotus_flower environmental:tasselflower environmental:violet environmental:white_delphinium:half=lower environmental:white_lotus_flower environmental:white_wisteria_sapling environmental:willow_sapling environmental:yellow_hibiscus \ -\ -evilcraft:undead_sapling \ -\ -expandeddelight:asparagus_crop expandeddelight:chili_pepper_crop expandeddelight:cinnamon_sapling expandeddelight:peanut_crop expandeddelight:peanuts_crop expandeddelight:sweet_potato_crop expandeddelight:sweet_potatoes_crop expandeddelight:wild_asparagus expandeddelight:wild_chili_pepper expandeddelight:wild_peanuts expandeddelight:wild_sweet_potato expandeddelight:wild_sweet_potatoes \ -\ -farm_and_charm:barley_crop farm_and_charm:corn_crop farm_and_charm:lettuce_crop farm_and_charm:oat_crop farm_and_charm:onion_crop farm_and_charm:strawberry_crop farm_and_charm:tomato_crop_body farm_and_charm:wild_barley farm_and_charm:wild_beetroots farm_and_charm:wild_carrots farm_and_charm:wild_corn:half=lower farm_and_charm:wild_emmer farm_and_charm:wild_lettuce farm_and_charm:wild_nettle farm_and_charm:wild_oat farm_and_charm:wild_onions farm_and_charm:wild_potatoes farm_and_charm:wild_ribwort farm_and_charm:wild_strawberries farm_and_charm:wild_tomatoes \ -\ -farmersdelight:budding_tomatoes farmersdelight:cabbages farmersdelight:onions farmersdelight:rice farmersdelight:sandy_shrub farmersdelight:tomatoes:ropelogged=false farmersdelight:wild_beetroots farmersdelight:wild_cabbages farmersdelight:wild_carrots farmersdelight:wild_onions farmersdelight:wild_potatoes farmersdelight:wild_rice:half=lower farmersdelight:wild_tomatoes \ -\ -festive_delight:cinnamon_bushripe:half=lower \ -\ -fossilslegacy:calamites_sapling fossilslegacy:jurassic_fern:half=lower fossilslegacy:lepidodendron_sapling fossilslegacy:sigillaria_sapling \ -\ -fruitsdelight:apple_sapling fruitsdelight:bayberry_sapling fruitsdelight:cranberry_bush fruitsdelight:durian_sapling fruitsdelight:fig_sapling fruitsdelight:hamimelon_stem fruitsdelight:hawberry_sapling fruitsdelight:kiwi_sapling fruitsdelight:lychee_sapling fruitsdelight:mango_sapling fruitsdelight:mangosteen_sapling fruitsdelight:orange_sapling fruitsdelight:peach_sapling fruitsdelight:pear_sapling fruitsdelight:persimmon_sapling fruitsdelight:pineapple:age=0 fruitsdelight:pineapple:age=1 fruitsdelight:pineapple:age=2 \ -\ -galosphere:bowl_lichen galosphere:lichen_roots \ -\ -garnished:aureate_shrub garnished:barren_roots garnished:incandescent_lily garnished:pansophical_daisy garnished:sepia_fungus garnished:small_chorus_plant garnished:soul_roots \ -\ -hauntedharvest:corn_base \ -\ -herbalbrews:coffee_plant herbalbrews:hibiscus herbalbrews:lavender herbalbrews:rooibos_plant herbalbrews:tea_plant herbalbrews:wild_coffee_plant herbalbrews:wild_rooibos_plant herbalbrews:wild_yerba_mate_plant herbalbrews:yerba_mate_plant \ -\ -hydrol:dry_grass:half=bottom \ -\ -iceandfire:dreadwood_sapling \ -\ -immersive_weathering:dune_grass immersive_weathering:frosty_fern immersive_weathering:frosty_grass immersive_weathering:weeds:age=0 immersive_weathering:weeds:age=1 immersive_weathering:weeds:age=2 immersive_weathering:weeds:age=3 immersive_weathering:wetland_whimsy/bald_cypress_leaf_pile \ -\ -immersiveengineering:hemp:half=lower \ -\ -legendarysurvivaloverhaul:water_plant_crop:half=lower \ -\ -lost_aether_content:holiday_sapling \ -\ -miners_delight:cave_carrots miners_delight:gossypium miners_delight:wild_cave_carrots \ -\ -naturalist:cattail:half=lower \ -\ -natures_spirit:anemone natures_spirit:aspen_sapling natures_spirit:aureate_succulent natures_spirit:beach_grass natures_spirit:begonia:half=lower natures_spirit:black_iris natures_spirit:bleeding_heart:half=lower natures_spirit:blue_bulbs:half=lower natures_spirit:blue_iris natures_spirit:blue_wisteria_sapling natures_spirit:bluebell natures_spirit:carnation:half=lower natures_spirit:cattail:half=lower natures_spirit:cedar_sapling natures_spirit:cypress_sapling natures_spirit:desert_turnip_stem natures_spirit:drowsy_succulent natures_spirit:dwarf_blossoms natures_spirit:fir_sapling natures_spirit:flaxen_fern natures_spirit:foamy_succulent natures_spirit:foxglove:half=lower natures_spirit:frigid_grass natures_spirit:gardenia:half=lower natures_spirit:ghaf_sapling natures_spirit:green_bearberries natures_spirit:green_bitter_sprouts natures_spirit:hibiscus natures_spirit:imperial_succulent natures_spirit:joshua_sapling natures_spirit:larch_sapling natures_spirit:large_flaxen_fern:half=lower natures_spirit:large_lush_fern:half=lower natures_spirit:lavender:half=lower natures_spirit:lush_fern natures_spirit:mahogany_sapling natures_spirit:marigold:half=lower natures_spirit:melic_grass natures_spirit:oat_grass natures_spirit:olive_sapling natures_spirit:orange_maple_sapling natures_spirit:ornate_succulent natures_spirit:palo_verde_sapling natures_spirit:pink_wisteria_sapling natures_spirit:protea natures_spirit:purple_bearberries natures_spirit:purple_bitter_sprouts natures_spirit:purple_heather natures_spirit:purple_wildflower natures_spirit:purple_wisteria_sapling natures_spirit:red_bearberries natures_spirit:red_bitter_sprouts natures_spirit:red_heather natures_spirit:red_maple_sapling natures_spirit:redwood_sapling natures_spirit:regal_succulent natures_spirit:ruby_blossoms natures_spirit:sage_succulent natures_spirit:saxaul_sapling natures_spirit:scorched_grass natures_spirit:sedge_grass natures_spirit:shiitake_mushroom natures_spirit:silverbush:half=lower natures_spirit:snapdragon:half=lower natures_spirit:sugi_sapling natures_spirit:tall_beach_grass:half=lower natures_spirit:tall_frigid_grass:half=lower natures_spirit:tall_melic_grass:half=lower natures_spirit:tall_oat_grass:half=lower natures_spirit:tall_scorched_grass:half=lower natures_spirit:tall_sedge_grass:half=lower natures_spirit:tiger_lily natures_spirit:white_heather natures_spirit:white_wisteria_sapling natures_spirit:willow_sapling natures_spirit:yellow_larch_sapling natures_spirit:yellow_maple_sapling natures_spirit:yellow_wildflower \ -\ -neapolitan:adzuki_sprouts neapolitan:banana_frond neapolitan:large_banana_frond neapolitan:mint neapolitan:small_banana_frond neapolitan:strawberry_bush \ -\ -pamhc2crops:acorn_sapling pamhc2crops:almond_sapling pamhc2crops:apple_sapling pamhc2crops:apricot_sapling pamhc2crops:aridgarden pamhc2crops:avocado_sapling pamhc2crops:banana_sapling pamhc2crops:breadfruit_sapling pamhc2crops:candlenut_sapling pamhc2crops:cashew_sapling pamhc2crops:cherry_sapling pamhc2crops:chestnut_sapling pamhc2crops:cinnamon_sapling pamhc2crops:coconut_sapling pamhc2crops:date_sapling pamhc2crops:dragonfruit_sapling pamhc2crops:durian_sapling pamhc2crops:fig_sapling pamhc2crops:frostgarden pamhc2crops:gooseberry_sapling pamhc2crops:guava_sapling pamhc2crops:hazelnut_sapling pamhc2crops:jackfruit_sapling pamhc2crops:lemon_sapling pamhc2crops:lychee_sapling pamhc2crops:maple_sapling pamhc2crops:nutmeg_sapling pamhc2crops:orange_sapling pamhc2crops:passionfruit_sapling pamhc2crops:pawpaw_sapling pamhc2crops:peach_sapling pamhc2crops:pear_sapling pamhc2crops:pinenut_sapling pamhc2crops:pistachio_sapling pamhc2crops:plum_sapling pamhc2crops:pomegranate_sapling pamhc2crops:rambutan_sapling pamhc2crops:shadedgarden pamhc2crops:soggygarden pamhc2crops:soursop_sapling pamhc2crops:spiderweb_sapling pamhc2crops:starfruit_sapling pamhc2crops:tamarind_sapling pamhc2crops:tropicalgarden pamhc2crops:vanillabean_sapling pamhc2crops:walnut_sapling pamhc2crops:windygarden \ -\ -productivetrees:alder_sapling productivetrees:allspice_sapling productivetrees:almond_sapling productivetrees:apricot_sapling productivetrees:aquilaria_sapling productivetrees:asai_palm_sapling productivetrees:ash_sapling productivetrees:aspen_sapling productivetrees:avocado_sapling productivetrees:balsa_sapling productivetrees:balsam_fir_sapling productivetrees:banana_sapling productivetrees:beech_sapling productivetrees:beliy_naliv_apple_sapling productivetrees:black_cherry_sapling productivetrees:black_ember_sapling productivetrees:black_locust_sapling productivetrees:blackthorn_sapling productivetrees:blue_mahoe_sapling productivetrees:boxwood_sapling productivetrees:brazil_nut_sapling productivetrees:brazilwood_sapling productivetrees:breadfruit_sapling productivetrees:buddhas_hand_sapling productivetrees:bull_pine_sapling productivetrees:butternut_sapling productivetrees:cacao_sapling productivetrees:candlenut_sapling productivetrees:carob_sapling productivetrees:cashew_sapling productivetrees:cedar_sapling productivetrees:cempedak_sapling productivetrees:ceylon_ebony_sapling productivetrees:cherry_plum_sapling productivetrees:cinnamon_sapling productivetrees:citron_sapling productivetrees:clove_sapling productivetrees:cocobolo_sapling productivetrees:coconut_sapling productivetrees:coffea_sapling productivetrees:copoazu_sapling productivetrees:cork_oak_sapling productivetrees:cultivated_pear_sapling productivetrees:date_palm_sapling productivetrees:dogwood_sapling productivetrees:douglas_fir_sapling productivetrees:elderberry_sapling productivetrees:elm_sapling productivetrees:european_larch_sapling productivetrees:finger_lime_sapling productivetrees:flowering_crabapple_sapling productivetrees:ginkgo_sapling productivetrees:golden_delicious_apple_sapling productivetrees:grandidiers_baobab_sapling productivetrees:granny_smith_apple_sapling productivetrees:grapefruit_sapling productivetrees:great_sallow_sapling productivetrees:greenheart_sapling productivetrees:hawthorn_sapling productivetrees:hazel_sapling productivetrees:holly_sapling productivetrees:hornbeam_sapling productivetrees:ipe_sapling productivetrees:iroko_sapling productivetrees:jackfruit_sapling productivetrees:juniper_sapling productivetrees:kapok_sapling productivetrees:key_lime_sapling productivetrees:kumquat_sapling productivetrees:lawson_cypress_sapling productivetrees:lemon_sapling productivetrees:lime_sapling productivetrees:loblolly_pine_sapling productivetrees:logwood_sapling productivetrees:mahogany_sapling productivetrees:mandarin_sapling productivetrees:mango_sapling productivetrees:monkey_puzzle_sapling productivetrees:myrtle_ebony_sapling productivetrees:nectarine_sapling productivetrees:nutmeg_sapling productivetrees:old_fustic_sapling productivetrees:olive_sapling productivetrees:orange_sapling productivetrees:osange_orange_sapling productivetrees:padauk_sapling productivetrees:pandanus_sapling productivetrees:papaya_sapling productivetrees:peach_sapling productivetrees:pecan_sapling productivetrees:persimmon_sapling productivetrees:pink_ivory_sapling productivetrees:pistachio_sapling productivetrees:plantain_sapling productivetrees:plum_sapling productivetrees:pomegranate_sapling productivetrees:pomelo_sapling productivetrees:prairie_crabapple_sapling productivetrees:purple_crepe_myrtle_sapling productivetrees:purpleheart_sapling productivetrees:rainbow_gum_sapling productivetrees:red_banana_sapling productivetrees:red_delicious_apple_sapling productivetrees:red_maple_sapling productivetrees:rose_gum_sapling productivetrees:rosewood_sapling productivetrees:rowan_sapling productivetrees:rubber_tree_sapling productivetrees:salak_sapling productivetrees:sand_pear_sapling productivetrees:sandalwood_sapling productivetrees:satsuma_sapling productivetrees:sequoia_sapling productivetrees:silver_fir_sapling productivetrees:silver_lime_sapling productivetrees:socotra_dragon_sapling productivetrees:sour_cherry_sapling productivetrees:soursop_sapling productivetrees:star_anise_sapling productivetrees:star_fruit_sapling productivetrees:sugar_apple_sapling productivetrees:sugar_maple_sapling productivetrees:swamp_gum_sapling productivetrees:sweet_chestnut_sapling productivetrees:sweet_crabapple_sapling productivetrees:sweetgum_sapling \ -\ -projectvibrantjourneys:short_grass \ -\ -quark:ancient_sapling quark:blue_blossom_sapling quark:lavender_blossom_sapling quark:orange_blossom_sapling quark:pink_blossom_sapling quark:red_blossom_sapling quark:yellow_blossom_sapling \ -\ -regions_unexplored:acacia_shrub:half=lower regions_unexplored:alpha_sapling regions_unexplored:apple_oak_sapling regions_unexplored:ashen_grass regions_unexplored:ashen_sapling regions_unexplored:ashen_shrub:half=lower regions_unexplored:bamboo_sapling regions_unexplored:baobab_sapling regions_unexplored:baobab_shrub:half=lower regions_unexplored:barley:half=lower regions_unexplored:birch_shrub:half=lower regions_unexplored:black_snowbelle regions_unexplored:blackwood_sapling regions_unexplored:blackwood_shrub:half=lower regions_unexplored:bladed_grass regions_unexplored:bladed_tall_grass:half=lower regions_unexplored:blue_magnolia_sapling regions_unexplored:blue_magnolia_shrub:half=lower regions_unexplored:blue_snowbelle regions_unexplored:brimsprout regions_unexplored:brimwood_sapling regions_unexplored:brimwood_shrub:half=lower regions_unexplored:brown_snowbelle regions_unexplored:cactus_flower regions_unexplored:cattail:half=lower regions_unexplored:cherry_shrub:half=lower regions_unexplored:clover regions_unexplored:cobalt_earlight regions_unexplored:cobalt_roots regions_unexplored:cobalt_sapling regions_unexplored:corpse_flower:half=lower regions_unexplored:cyan_snowbelle regions_unexplored:cypress_sapling regions_unexplored:cypress_shrub:half=lower regions_unexplored:dark_oak_shrub:half=lower regions_unexplored:dead_pine_sapling regions_unexplored:dead_pine_shrub:half=lower regions_unexplored:dead_sapling regions_unexplored:dead_shrub:half=lower regions_unexplored:dead_steppe_shrub regions_unexplored:duskmelon regions_unexplored:dusktrap:half=lower:closed=false regions_unexplored:enchanted_birch_leaf_pile regions_unexplored:enchanted_birch_sapling regions_unexplored:enchanted_birch_shrub:half=lower regions_unexplored:eucalyptus_sapling regions_unexplored:eucalyptus_shrub:half=lower regions_unexplored:flowering_sapling regions_unexplored:flowering_shrub:half=lower regions_unexplored:frozen_grass regions_unexplored:glister_bulb:half=lower regions_unexplored:glister_spire:half=lower regions_unexplored:glistering_fern regions_unexplored:glistering_ivy regions_unexplored:glistering_sprout regions_unexplored:golden_larch_sapling regions_unexplored:golden_larch_shrub:half=lower regions_unexplored:green_snowbelle regions_unexplored:hanging_earlight regions_unexplored:joshua_leaves:half=lower regions_unexplored:joshua_sapling regions_unexplored:joshua_shrub:half=lower regions_unexplored:jungle_shrub:half=lower regions_unexplored:kapok_sapling regions_unexplored:kapok_shrub:half=lower regions_unexplored:larch_sapling regions_unexplored:larch_shrub:half=lower regions_unexplored:light_blue_snowbelle regions_unexplored:lime_snowbelle regions_unexplored:magenta_snowbelle regions_unexplored:magnolia_sapling regions_unexplored:magnolia_shrub:half=lower regions_unexplored:mangrove_shrub:half=lower regions_unexplored:maple_leaf_pile regions_unexplored:maple_sapling regions_unexplored:maple_shrub:half=lower regions_unexplored:mauve_sapling regions_unexplored:mauve_shrub:half=lower regions_unexplored:medium_grass regions_unexplored:mycotoxic_daisy:half=lower regions_unexplored:mycotoxic_grass regions_unexplored:oak_shrub:half=lower regions_unexplored:orange_maple_leaf_pile regions_unexplored:orange_maple_sapling regions_unexplored:orange_maple_shrub:half=lower regions_unexplored:palm_sapling regions_unexplored:palm_shrub:half=lower regions_unexplored:pine_sapling regions_unexplored:pine_shrub:half=lower regions_unexplored:pink_magnolia_sapling regions_unexplored:pink_magnolia_shrub:half=lower regions_unexplored:pink_snowbelle regions_unexplored:prismoss_sprout regions_unexplored:purple_snowbelle regions_unexplored:red_maple_leaf_pile regions_unexplored:red_maple_sapling regions_unexplored:red_maple_shrub:half=lower regions_unexplored:redwood_sapling regions_unexplored:redwood_shrub:half=lower regions_unexplored:salmonberry_bush regions_unexplored:sandy_grass regions_unexplored:sandy_tall_grass:half=lower regions_unexplored:silver_birch_leaf_pile regions_unexplored:silver_birch_sapling regions_unexplored:silver_birch_shrub:half=lower regions_unexplored:small_desert_shrub regions_unexplored:small_oak_sapling regions_unexplored:socotra_sapling regions_unexplored:socotra_shrub:half=lower regions_unexplored:spruce_shrub:half=lower regions_unexplored:steppe_grass regions_unexplored:steppe_shrub regions_unexplored:steppe_tall_grass:half=lower regions_unexplored:stone_bud regions_unexplored:tall_cobalt_earlight:half=lower regions_unexplored:tassel:half=lower regions_unexplored:white_magnolia_sapling regions_unexplored:white_magnolia_shrub:half=lower regions_unexplored:willow_sapling regions_unexplored:willow_shrub:half=lower regions_unexplored:wilting_trillium regions_unexplored:windswept_grass:half=lower \ -\ -resource_cracker:garlic_crop \ -\ -ribbits:swamp_daisy ribbits:umbrella_leaf \ -\ -rusticdelight:bell_peppers rusticdelight:coffee rusticdelight:cotton rusticdelight:wild_bell_peppers rusticdelight:wild_coffee rusticdelight:wild_cotton \ -\ -sandwichable:ancient_grain sandwichable:cucumbers sandwichable:lettuce sandwichable:onions sandwichable:shrub sandwichable:tomatoes \ -\ -seafarer:algae_plant seafarer:beachgrass seafarer:beachgrass_fan seafarer:coastal_lavender seafarer:coastal_wildflower seafarer:sea_holly seafarer:sea_thrift \ -\ -snowyspirit:ginger snowyspirit:wild_ginger \ -\ -soulsweapons:hydrangea soulsweapons:withered_berry_bush soulsweapons:withered_fern soulsweapons:withered_grass \ -\ -spelunkers_charm:dead_grass \ -\ -spelunkery:sporophyte spelunkery:tall_sporophyte:half=lower \ -\ -spring_to_life:bush spring_to_life:short_dry_grass spring_to_life:tall_dry_grass \ -\ -supplementaries:flax:half=lower supplementaries:wild_flax \ -\ -sushigocrafting:cucumber_crop sushigocrafting:rice_crop sushigocrafting:sesame_crop sushigocrafting:soy_crop \ -\ -tconstruct:blood_slime_fern tconstruct:blood_slime_tall_grass tconstruct:earth_slime_fern tconstruct:earth_slime_sapling tconstruct:earth_slime_tall_grass tconstruct:ender_slime_fern tconstruct:ender_slime_sapling tconstruct:ender_slime_tall_grass tconstruct:ichor_slime_fern tconstruct:ichor_slime_sapling tconstruct:ichor_slime_tall_grass tconstruct:sky_slime_fern tconstruct:sky_slime_sapling tconstruct:sky_slime_tall_grass \ -\ -techreborn:rubber_sapling \ -\ -terrainslabs:dead_bush_on_top terrainslabs:fern_on_top terrainslabs:short_grass_on_top \ -\ -terrestria:bryce_sapling terrestria:cypress_sapling terrestria:dark_japanese_maple_sapling terrestria:dead_grass terrestria:hemlock_sapling terrestria:japanese_maple_sapling terrestria:japanese_maple_shrub_sapling terrestria:jungle_palm_sapling terrestria:rainbow_eucalyptus_sapling terrestria:redwood_sapling terrestria:rubber_sapling terrestria:sakura_sapling terrestria:willow_sapling terrestria:yucca_palm_sapling \ -\ -tfc:crop/alfalfa tfc:crop/barley tfc:crop/beet tfc:crop/cabbage tfc:crop/canola tfc:crop/carrot tfc:crop/cassava tfc:crop/garlic tfc:crop/green_bean:stick=false:part=bottom tfc:crop/jute:part=bottom tfc:crop/lentil tfc:crop/maize:part=bottom tfc:crop/melon tfc:crop/oat tfc:crop/onion tfc:crop/papyrus:part=bottom tfc:crop/peanut tfc:crop/potato tfc:crop/pumpkin tfc:crop/radish tfc:crop/red_bell_pepper tfc:crop/rice:fluid=empty tfc:crop/rye tfc:crop/soybean tfc:crop/squash tfc:crop/tomato:stick=false:part=bottom tfc:crop/wheat tfc:crop/yellow_bell_pepper tfc:dead_crop/alfalfa tfc:dead_crop/barley tfc:dead_crop/beet tfc:dead_crop/cabbage tfc:dead_crop/canola tfc:dead_crop/carrot tfc:dead_crop/cassava tfc:dead_crop/garlic tfc:dead_crop/green_bean:part=bottom tfc:dead_crop/jute:part=bottom tfc:dead_crop/lentil tfc:dead_crop/maize:part=bottom tfc:dead_crop/melon tfc:dead_crop/oat tfc:dead_crop/onion tfc:dead_crop/papyrus:part=bottom tfc:dead_crop/peanut tfc:dead_crop/potato tfc:dead_crop/pumpkin tfc:dead_crop/radish tfc:dead_crop/red_bell_pepper tfc:dead_crop/rye tfc:dead_crop/soybean tfc:dead_crop/squash tfc:dead_crop/tomato:part=bottom tfc:dead_crop/wheat tfc:dead_crop/yellow_bell_pepper tfc:plant/arrowhead:part=lower tfc:plant/arundo tfc:plant/athyrium_fern tfc:plant/banana_sapling tfc:plant/beachgrass tfc:plant/bear_grass:part=lower tfc:plant/bird_nest_fern tfc:plant/bluegrass tfc:plant/bromegrass tfc:plant/bunchberry_bush tfc:plant/canna tfc:plant/cattail:part=lower tfc:plant/cherry_sapling tfc:plant/cloudberry_bush tfc:plant/coontail tfc:plant/cordgrass:part=lower tfc:plant/cranberry_bush tfc:plant/dead_berry_bush tfc:plant/dead_bush tfc:plant/desert_flame tfc:plant/dry_grass tfc:plant/dry_phragmite tfc:plant/fan_palm:part=lower tfc:plant/field_horsetail tfc:plant/fountain_grass tfc:plant/foxglove:part=lower tfc:plant/golden_bamboo_sapling tfc:plant/gooseberry_bush tfc:plant/green_apple_sapling tfc:plant/heather tfc:plant/king_fern:part=upper tfc:plant/lady_fern tfc:plant/lemon_sapling tfc:plant/marigold:part=lower tfc:plant/olive_sapling tfc:plant/orange_sapling tfc:plant/orchard_grass tfc:plant/ostrich_fern tfc:plant/pampas_grass:part=lower tfc:plant/peach_sapling tfc:plant/phragmite:part=lower tfc:plant/pickerelweed:part=lower tfc:plant/plum_sapling tfc:plant/primrose tfc:plant/raddia_grass tfc:plant/ramunda tfc:plant/red_apple_sapling tfc:plant/red_oat_grass tfc:plant/red_sealing_wax_palm:part=lower tfc:plant/ryegrass tfc:plant/sagebrush tfc:plant/saguaro_fruit tfc:plant/sapphire_tower:part=lower tfc:plant/scutch_grass tfc:plant/sea_lavender:part=lower tfc:plant/silver_bromeliad tfc:plant/silver_spurflower tfc:plant/snowberry_bush tfc:plant/star_grass tfc:plant/strawberry_bush tfc:plant/switchgrass:part=lower tfc:plant/sword_fern tfc:plant/tall_fescue_grass:part=lower tfc:plant/timothy_grass tfc:plant/toquilla_palm:part=lower tfc:plant/water_taro:part=lower tfc:plant/wintergreen_berry_bush tfc:plant/yucca tfc:wild_crop/alfalfa tfc:wild_crop/barley tfc:wild_crop/beet tfc:wild_crop/cabbage tfc:wild_crop/canola tfc:wild_crop/carrot tfc:wild_crop/cassava tfc:wild_crop/garlic tfc:wild_crop/green_bean:part=bottom tfc:wild_crop/jute:part=bottom tfc:wild_crop/lentil tfc:wild_crop/maize:part=bottom tfc:wild_crop/melon tfc:wild_crop/oat tfc:wild_crop/onion tfc:wild_crop/papyrus:part=bottom tfc:wild_crop/peanut tfc:wild_crop/potato tfc:wild_crop/pumpkin tfc:wild_crop/radish tfc:wild_crop/red_bell_pepper tfc:wild_crop/rice:fluid=empty tfc:wild_crop/rye tfc:wild_crop/soybean tfc:wild_crop/squash tfc:wild_crop/tomato:part=bottom tfc:wild_crop/wheat tfc:wild_crop/yellow_bell_pepper tfc:wood/sapling/acacia tfc:wood/sapling/ash tfc:wood/sapling/aspen tfc:wood/sapling/birch tfc:wood/sapling/blackwood tfc:wood/sapling/chestnut tfc:wood/sapling/douglas_fir tfc:wood/sapling/hickory tfc:wood/sapling/kapok tfc:wood/sapling/mangrove tfc:wood/sapling/maple tfc:wood/sapling/oak tfc:wood/sapling/palm tfc:wood/sapling/pine tfc:wood/sapling/rosewood tfc:wood/sapling/sequoia tfc:wood/sapling/spruce tfc:wood/sapling/sycamore tfc:wood/sapling/white_cedar tfc:wood/sapling/willow \ -\ -the_deep_void:bone_marrow the_deep_void:cave_growth the_deep_void:rotten_grass:half=lower \ -\ -theabyss:blaru_grass theabyss:caecus_versa theabyss:exolius_plant theabyss:fortris_ultima theabyss:glow_shroom:half=lower theabyss:gulom_plant theabyss:ralom_plant theabyss:rub_shroom:half=lower theabyss:saturnia_versa theabyss:slimed_grass theabyss:srala_shroom theabyss:tall_blaru_grass:half=lower theabyss:tall_glow_shroom:half=lower theabyss:tall_rub_shroom:half=lower theabyss:vigilant_blue_grass theabyss:vigilant_blue_outer_leaves theabyss:vigilant_grass theabyss:vigilant_outer_leaves theabyss:young_exolius_plant \ -\ -traverse:yellow_autumnal_sapling \ -\ -twigs:bamboo_leaves \ -\ -twilightforest:canopy_sapling twilightforest:darkwood_sapling twilightforest:fiddlehead twilightforest:hollow_oak_sapling twilightforest:mangrove_sapling twilightforest:mining_sapling twilightforest:rainbow_oak_sapling twilightforest:sorting_sapling twilightforest:thorn_rose twilightforest:time_sapling twilightforest:transformation_sapling twilightforest:twilight_oak_sapling \ -\ -undergarden:amorous_bristle undergarden:butterbunch undergarden:miserabell \ -\ -upgrade_aquatic:beachgrass upgrade_aquatic:pink_searocket upgrade_aquatic:river_sapling upgrade_aquatic:tall_beachgrass:half=lower upgrade_aquatic:white_searocket \ -\ -vanillabackport:closed_eyeblossom \ -\ -verdantvibes:burnweed:half=lower verdantvibes:cattails:half=lower verdantvibes:dragon_tree verdantvibes:tall_dragon_tree:half=lower \ -\ -vinery:apple_tree_sapling vinery:cherry_sapling vinery:dark_cherry_sapling vinery:red_grape_bush vinery:savanna_grape_bush_red vinery:savanna_grape_bush_white vinery:taiga_grape_bush_red vinery:taiga_grape_bush_white vinery:white_grape_bush \ -\ -vintagedelight:cucumber_crop vintagedelight:gearo_berry_bush vintagedelight:ghost_pepper_crop vintagedelight:magic_peanut vintagedelight:oat_crop vintagedelight:peanut_crop vintagedelight:wild_cucumbers vintagedelight:wild_ghost_peppers vintagedelight:wild_oats vintagedelight:wild_peanuts \ -\ -wetland_whimsy:bald_cypress_sapling wetland_whimsy:cordgrass \ -\ -wildernature:hazelnut_bush \ -\ -wilderwild:cattail:half=lower wilderwild:cypress_sapling wilderwild:maple_sapling - -# Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -block.10007 = spruce_leaves jungle_leaves acacia_leaves mangrove_leaves cherry_leaves pale_oak_leaves \ -\ -ad_astra:glacian_leaves \ -\ -ars_elemental:yellow_archwood_leaves \ -\ -ars_nouveau:blue_archwood_leaves ars_nouveau:green_archwood_leaves ars_nouveau:purple_archwood_leaves ars_nouveau:red_archwood_leaves \ -\ -betterend:cave_bush betterend:dragon_tree_leaves betterend:helix_tree_leaves betterend:lacugrove_leaves betterend:lucernia_leaves betterend:lucernia_outer_leaves betterend:pythadendron_leaves betterend:tenanea_leaves betterend:tenanea_outer_leaves \ -\ -betternether:anchor_tree_leaves betternether:black_bush betternether:rubeus_leaves betternether:willow_leaves \ -\ -biomesoplenty:cypress_leaves biomesoplenty:dead_leaves biomesoplenty:empyreal_leaves biomesoplenty:fir_leaves biomesoplenty:hellbark_leaves biomesoplenty:jacaranda_leaves biomesoplenty:magic_leaves biomesoplenty:maple_leaves biomesoplenty:null_leaves biomesoplenty:orange_autumn_leaves biomesoplenty:orange_maple_leaves biomesoplenty:origin_leaves biomesoplenty:pine_leaves biomesoplenty:red_maple_leaves biomesoplenty:redwood_leaves biomesoplenty:snowblossom_leaves biomesoplenty:umbran_leaves biomesoplenty:yellow_autumn_leaves biomesoplenty:yellow_maple_leaves \ -\ -biomeswevegone:flowering_spirit_leaves biomeswevegone:spirit_leaves \ -\ -blockus:legacy_leaves \ -\ -braziliandelight:acai_palm_leaves braziliandelight:budding_acai_palm_leaves braziliandelight:budding_coconut_palm_leaves braziliandelight:budding_lemon_leaves braziliandelight:coconut_palm_leaves braziliandelight:lemon_leaves \ -\ -burnt:burnt_leaves \ -\ -dimdoors:driftwood_leaves \ -\ -dt_sonicraft:chilly_blossom_leaves dt_sonicraft:ice_cap_chilly_blossom_leaves \ -\ -dt_super_block_world:amanita_leaves dt_super_block_world:fruiting_amanita_leaves dt_super_block_world:fruiting_mayoi_leaves dt_super_block_world:mayoi_leaves \ -\ -dtaether:crystal_leaves dtaether:decorated_holiday_leaves dtaether:golden_oak_leaves dtaether:holiday_leaves dtaether:skyroot_bush_leaves dtaether:skyroot_leaves \ -\ -dtautumnity:orange_maple_leaves dtautumnity:red_maple_leaves dtautumnity:yellow_maple_leaves \ -\ -dtbop:acacia_twiglet_leaves dtbop:acacia_undergrowth_leaves dtbop:cherry_twiglet_leaves dtbop:cypress_willow_leaves dtbop:dark_oak_twiglet_leaves dtbop:dark_poplar_leaves dtbop:dying_leaves dtbop:hellbark_bush_leaves dtbop:hellbark_leaves dtbop:jacaranda_leaves dtbop:jungle_twiglet_leaves dtbop:magic_poplar_leaves dtbop:mahogany_leaves dtbop:mangrove_twiglet_leaves dtbop:mega_dark_oak_leaves dtbop:oak_twiglet_leaves dtbop:orange_maple_leaves dtbop:pine_leaves dtbop:poplar_leaves dtbop:rainbow_birch_leaves dtbop:redwood_leaves dtbop:snowblossom_leaves dtbop:snowblossom_twiglet_leaves dtbop:sparse_acacia_leaves dtbop:sparse_oak_leaves dtbop:spruce_poplar_leaves dtbop:spruce_twiglet_leaves dtbop:spruce_undergrowth_leaves dtbop:umbran_leaves \ -\ -dtbwg:allium_leaves dtbwg:baobab_leaves dtbwg:blooming_witch_hazel_leaves dtbwg:blue_enchanted_leaves dtbwg:blue_spruce_leaves dtbwg:brown_zelkova_leaves dtbwg:canopy_dark_oak_leaves dtbwg:canopy_oak_leaves dtbwg:cika_leaves dtbwg:cypress_leaves dtbwg:dark_oak_twiglet_leaves dtbwg:ebony_leaves dtbwg:flowering_indigo_jacaranda_leaves dtbwg:flowering_ironwood_leaves dtbwg:flowering_jacaranda_leaves dtbwg:flowering_orchard_leaves dtbwg:flowering_palo_verde_leaves dtbwg:flowering_skyris_leaves dtbwg:green_enchanted_leaves dtbwg:holly_berry_leaves dtbwg:holly_leaves dtbwg:indigo_jacaranda_leaves dtbwg:ironwood_leaves dtbwg:jacaranda_leaves dtbwg:mahogany_leaves dtbwg:northern_spruce_leaves dtbwg:oak_twiglet_leaves dtbwg:orange_spruce_leaves dtbwg:orchard_leaves dtbwg:palo_verde_leaves dtbwg:pine_leaves dtbwg:pink_allium_leaves dtbwg:poplar_leaves dtbwg:prairie_oak_leaves dtbwg:rainbow_eucalyptus_leaves dtbwg:red_spruce_leaves dtbwg:redwood_leaves dtbwg:ripe_orchard_leaves dtbwg:rose_leaves dtbwg:skyris_leaves dtbwg:sparse_witch_hazel_leaves dtbwg:tapered_oak_leaves dtbwg:white_allium_leaves dtbwg:white_mangrove_leaves dtbwg:white_sakura_leaves dtbwg:witch_hazel_leaves dtbwg:yellow_birch_leaves dtbwg:yellow_poplar_leaves dtbwg:yellow_sakura_leaves dtbwg:yellow_spruce_leaves dtbwg:yucca_leaves dtbwg:zelkova_leaves \ -\ -dtcobblemon:apricorn_leaves \ -\ -dtcroptopia:cinnamon_leaves dtcroptopia:date_leaves dtcroptopia:dragon_fruit_leaves \ -\ -dtecologics:walnut_leaves \ -\ -dtfish_of_thieves:mango_leaves \ -\ -dthexcasting:edified_amethyst_leaves dthexcasting:edified_aventurine_leaves dthexcasting:edified_citrine_leaves \ -\ -dthexerei:mahogany_leaves dthexerei:witch_hazel_leaves \ -\ -dtnatures_spirit:cedar_leaves dtnatures_spirit:cypress_leaves dtnatures_spirit:ghaf_leaves dtnatures_spirit:joshua_leaves dtnatures_spirit:larch_leaves dtnatures_spirit:mahogany_leaves dtnatures_spirit:olive_leaves dtnatures_spirit:palo_verde_leaves dtnatures_spirit:part_pink_wisteria_leaves dtnatures_spirit:part_purple_wisteria_leaves dtnatures_spirit:part_white_wisteria_leaves dtnatures_spirit:pink_wisteria_leaves dtnatures_spirit:purple_wisteria_leaves dtnatures_spirit:redwood_leaves dtnatures_spirit:saxaul_leaves dtnatures_spirit:sugi_leaves dtnatures_spirit:white_wisteria_leaves dtnatures_spirit:wisteria_leaves dtnatures_spirit:yellow_larch_leaves \ -\ -dtquark:fiery_blossom_leaves dtquark:frosty_blossom_leaves dtquark:serene_blossom_leaves dtquark:sunny_blossom_leaves dtquark:warm_blossom_leaves \ -\ -dtru:acacia_twiglet_leaves dtru:ashen_leaves dtru:ashen_pine_leaves dtru:baobab_leaves dtru:blackwood_leaves dtru:blue_magnolia_leaves dtru:brimwood_leaves dtru:cobalt_leaves dtru:cypress_leaves dtru:dead_leaves dtru:dead_pine_leaves dtru:enchanted_birch_leaves dtru:eucalyptus_leaves dtru:flowering_leaves dtru:flowering_undergrowth_leaves dtru:golden_larch_leaves dtru:joshua_leaves dtru:kapok_leaves dtru:larch_leaves dtru:magnolia_leaves dtru:mauve_leaves dtru:oak_poplar_leaves dtru:oak_twiglet_leaves dtru:orange_maple_leaves dtru:pine_leaves dtru:pine_twiglet_leaves dtru:pink_magnolia_leaves dtru:redwood_leaves dtru:reef_jungle_leaves dtru:silver_birch_leaves dtru:socotra_leaves dtru:spruce_twiglet_leaves dtru:twisting_birch_leaves dtru:white_magnolia_leaves \ -\ -dtslayersbeasts:albino_redwood_leaves dtslayersbeasts:bloodwood_leaves dtslayersbeasts:cypress_leaves dtslayersbeasts:desert_oak_leaves dtslayersbeasts:eucalyptus_leaves dtslayersbeasts:kapok_leaves dtslayersbeasts:redwood_leaves \ -\ -dtterralith:acacia_amethyst_leaves dtterralith:acacia_conifer_leaves dtterralith:acacia_deciduous_leaves dtterralith:acacia_kapok_leaves dtterralith:acacia_poplar_leaves dtterralith:acacia_sparse_leaves dtterralith:acacia_twiglet_leaves dtterralith:acacia_windswept_leaves dtterralith:azalea_mahogany_leaves dtterralith:birch_conifer_leaves dtterralith:birch_poplar_leaves dtterralith:birch_scruffy_conifer_leaves dtterralith:birch_scruffy_leaves dtterralith:birch_short_conifer_leaves dtterralith:birch_sparse_leaves dtterralith:birch_twilight_leaves dtterralith:birch_windswept_leaves dtterralith:cherry_bush_leaves dtterralith:dark_oak_blue_conifer_leaves dtterralith:dark_oak_canopy_leaves dtterralith:dark_oak_canopy_mirage_leaves dtterralith:dark_oak_jacaranda_leaves dtterralith:dark_oak_orange_conifer_leaves dtterralith:dark_oak_red_conifer_leaves dtterralith:dark_oak_sakura_bush_leaves dtterralith:dark_oak_sakura_leaves dtterralith:dark_oak_wide_leaves dtterralith:flowering_azalea_mahogany_leaves dtterralith:jungle_jacaranda_leaves dtterralith:jungle_sakura_leaves dtterralith:jungle_sparse_leaves dtterralith:jungle_windswept_leaves dtterralith:mangrove_scruffy_leaves dtterralith:mangrove_sparse_leaves dtterralith:oak_conifer_leaves dtterralith:oak_kapok_leaves dtterralith:oak_scruffy_leaves dtterralith:oak_scruffy_tall_conifer_leaves dtterralith:oak_sparse_leaves dtterralith:oak_tall_conifer_leaves dtterralith:oak_twiglet_leaves dtterralith:oak_twilight_leaves dtterralith:oak_yellow_conifer_leaves dtterralith:spruce_bush_leaves dtterralith:spruce_moonlight_leaves dtterralith:spruce_poplar_leaves dtterralith:spruce_round_leaves dtterralith:spruce_short_conifer_leaves dtterralith:spruce_sparse_leaves dtterralith:spruce_tall_conifer_leaves dtterralith:spruce_twiglet_leaves dtterralith:tall_dark_oak_leaves \ -\ -dttfc:acacia_leaves dttfc:acacia_undergrowth_leaves dttfc:ash_leaves dttfc:ash_undergrowth_leaves dttfc:birch_leaves dttfc:birch_undergrowth_leaves dttfc:blackwood_leaves dttfc:blackwood_undergrowth_leaves dttfc:chestnut_leaves dttfc:chestnut_undergrowth_leaves dttfc:hickory_leaves dttfc:hickory_undergrowth_leaves dttfc:kapok_leaves dttfc:kapok_undergrowth_leaves dttfc:mangrove_leaves dttfc:oak_leaves dttfc:oak_undergrowth_leaves dttfc:pine_leaves dttfc:pine_undergrowth_leaves dttfc:rosewood_leaves dttfc:sequoia_leaves dttfc:sequoia_undergrowth_leaves dttfc:spruce_leaves dttfc:spruce_undergrowth_leaves dttfc:sycamore_leaves dttfc:white_cedar_leaves dttfc:white_cedar_undergrowth_leaves \ -\ -dynamictrees:acacia_leaves dynamictrees:apple:age=1 dynamictrees:apple:age=2 dynamictrees:apple:age=3 dynamictrees:cherry_leaves dynamictrees:jungle_leaves dynamictrees:jungle_undergrowth_leaves dynamictrees:mangrove_leaves dynamictrees:spruce_leaves \ -\ -expandeddelight:cinnamon_leaves \ -\ -hydrol:acacia_leaves_pile hydrol:acacia_leaves_wall hydrol:cherry_leaves_pile hydrol:cherry_leaves_wall hydrol:jungle_leaves_pile hydrol:jungle_leaves_wall hydrol:mangrove_leaves_pile hydrol:mangrove_leaves_wall hydrol:spruce_leaves_pile hydrol:spruce_leaves_wall \ -\ -iceandfire:dreadwood_leaves \ -\ -mocreatures:wyvwood_leaves \ -\ -natura:nether_leaves natura:nether_leaves2 natura:overworld_leaves2:type=sakura natura:overworld_leaves:type=maple natura:overworld_leaves:type=tiger \ -\ -pvj:leaves_aspen pvj:leaves_jacaranda pvj:leaves_orange_maple pvj:leaves_pink_cherry_blossom pvj:leaves_red_maple pvj:leaves_white_cherry_blossom \ -\ -quark:variant_leaves:variant=sakura_leaves \ -\ -regions_unexplored:dead_leaves regions_unexplored:dead_pine_leaves \ -\ -tconstruct:earth_slime_leaves tconstruct:ender_slime_leaves tconstruct:ichor_slime_leaves tconstruct:sky_slime_leaves tconstruct:slime_leaves \ -\ -techreborn:rubber_leaves \ -\ -tfc:plant/cherry_leaves tfc:plant/green_apple_leaves tfc:plant/lemon_leaves tfc:plant/olive_leaves tfc:plant/orange_leaves tfc:plant/peach_leaves tfc:plant/plum_leaves tfc:plant/red_apple_leaves tfc:wood/leaves/acacia tfc:wood/leaves/ash tfc:wood/leaves/aspen tfc:wood/leaves/birch tfc:wood/leaves/blackwood tfc:wood/leaves/chestnut tfc:wood/leaves/douglas_fir tfc:wood/leaves/hickory tfc:wood/leaves/kapok tfc:wood/leaves/mangrove tfc:wood/leaves/maple tfc:wood/leaves/oak tfc:wood/leaves/palm tfc:wood/leaves/pine tfc:wood/leaves/rosewood tfc:wood/leaves/sequoia tfc:wood/leaves/spruce tfc:wood/leaves/sycamore tfc:wood/leaves/white_cedar tfc:wood/leaves/willow \ -\ -traverse:brown_autumnal_leaves traverse:orange_autumnal_leaves traverse:red_autumnal_leaves traverse:yellow_autumnal_leaves \ -\ -twilightforest:beanstalk_leaves twilightforest:canopy_leaves twilightforest:giant_leaves twilightforest:mangrove_leaves twilightforest:mining_leaves twilightforest:rainbow_oak_leaves twilightforest:sorting_leaves twilightforest:thorn_leaves twilightforest:time_leaves twilightforest:transformation_leaves twilightforest:twilight_oak_leaves \ -\ -vanillabackport:pale_oak_leaves \ -\ -wilderwild:baobab_leaves wilderwild:cypress_leaves wilderwild:orange_maple_leaves wilderwild:palm_fronds wilderwild:red_maple_leaves wilderwild:yellow_maple_leaves - -# Leaves -block.10009 = oak_leaves birch_leaves dark_oak_leaves azalea_leaves \ -tags_leaves \ -\ -aether:crystal_fruit_leaves aether:crystal_leaves aether:decorated_holiday_leaves aether:golden_oak_leaves aether:holiday_leaves aether:skyroot_leaves \ -\ -aether_redux:blighted_skyroot_leaves aether_redux:blightwillow_leaf_pile aether_redux:blightwillow_leaves aether_redux:fieldsproot_leaves aether_redux:gilded_leaf_pile aether_redux:gilded_oak_leaves aether_redux:glacia_leaves aether_redux:golden_leaf_pile aether_redux:purple_glacia_leaves aether_redux:zanberry_bush \ -\ -alexscaves:ancient_leaves \ -\ -ancient_aether:crystal_skyroot_leaves ancient_aether:enchanted_skyroot_leaves ancient_aether:highsproot_leaves ancient_aether:sakura_leaves ancient_aether:skyroot_pine_leaves \ -\ -architects_palette:twisted_leaves \ -\ -atmospheric:aspen_leaves atmospheric:currant_leaves atmospheric:dry_laurel_leaves atmospheric:flowering_morado_leaves atmospheric:green_aspen_leaves atmospheric:grimwood_leaves atmospheric:kousa_leaves atmospheric:laurel_leaves atmospheric:morado_leaves atmospheric:rosewood_leaves atmospheric:yucca_leaves \ -\ -autumnity:maple_leaves autumnity:red_maple_leaves autumnity:yellow_maple_leaves \ -\ -beachparty:palm_leaves \ -\ -biomemakeover:ancient_oak_leaves biomemakeover:belighted_balsa_leaves biomemakeover:blighted_balsa_leaves biomemakeover:swamp_cypress_leaves biomemakeover:willow_leaves \ -\ -biomesoplenty:bramble_leaves biomesoplenty:mahogany_leaves biomesoplenty:palm_leaves biomesoplenty:willow_leaves \ -\ -biomeswevegone:araucaria_leaves biomeswevegone:aspen_leaves biomeswevegone:baobab_leaves biomeswevegone:blooming_witch_hazel_leaves biomeswevegone:blooming_with_hazel_leaves biomeswevegone:blue_enchanted_leaves biomeswevegone:blue_spruce_leaves biomeswevegone:brown_birch_leaves biomeswevegone:brown_oak_leaves biomeswevegone:brown_zelkova_leaves biomeswevegone:cika_leaves biomeswevegone:cypress_leaves biomeswevegone:ebony_leaves biomeswevegone:ether_leaves biomeswevegone:fir_leaves biomeswevegone:firecracker_leaves biomeswevegone:flowering_baobab_leaves biomeswevegone:flowering_indigo_jacaranda_leaves biomeswevegone:flowering_ironwood_leaves biomeswevegone:flowering_jacaranda_leaves biomeswevegone:flowering_joshua_leaves biomeswevegone:flowering_nightshade_leaves biomeswevegone:flowering_palo_verde_leaves biomeswevegone:flowering_skyris_leaves biomeswevegone:flowering_yucca_leaves biomeswevegone:green_apple_skyris_leaves biomeswevegone:green_enchanted_leaves biomeswevegone:holly_berry_leaves biomeswevegone:holly_leaves biomeswevegone:indigo_jacaranda_leaves biomeswevegone:ironwood_leaves biomeswevegone:jacaranda_leaves biomeswevegone:joshua_leaves biomeswevegone:lament_leaves biomeswevegone:mahogany_leaves biomeswevegone:maple_leaves biomeswevegone:nightshade_leaves biomeswevegone:orange_birch_leaves biomeswevegone:orange_oak_leaves biomeswevegone:orange_spruce_leaves biomeswevegone:orchard_leaves biomeswevegone:palm_leaves biomeswevegone:palo_verde_leaves biomeswevegone:pine_leaves biomeswevegone:pink_cherry_leaves biomeswevegone:rainbow_eucalyptus_leaves biomeswevegone:red_birch_leaves biomeswevegone:red_maple_leaves biomeswevegone:red_oak_leaves biomeswevegone:red_spruce_leaves biomeswevegone:redwood_leaves biomeswevegone:ripe_baobab_leaves biomeswevegone:ripe_joshua_leaves biomeswevegone:ripe_orchard_leaves biomeswevegone:ripe_yucca_leaves biomeswevegone:silver_maple_leaves biomeswevegone:skyris_leaves biomeswevegone:white_cherry_leaves biomeswevegone:white_mangrove_leaves biomeswevegone:white_sakura_leaves biomeswevegone:willow_leaves biomeswevegone:witch_hazel_leaves biomeswevegone:withering_oak_leaves biomeswevegone:yellow_birch_leaves biomeswevegone:yellow_sakura_leaves biomeswevegone:yellow_spruce_leaves biomeswevegone:yucca_leaves biomeswevegone:zelkova_leaves \ -\ -blockus:acacia_small_hedge blockus:azalea_small_hedge blockus:azalea_small_hedge_flowers blockus:birch_small_hedge blockus:cherry_small_hedge blockus:crimson_small_hedge blockus:dark_oak_small_hedge blockus:jungle_small_hedge blockus:mangrove_small_hedge blockus:moss_small_hedge blockus:oak_small_hedge blockus:spruce_small_hedge blockus:warped_small_hedge blockus:white_oak_leaves blockus:white_oak_small_hedge \ -\ -bloomingnature:aspen_leaves bloomingnature:baobab_leaves bloomingnature:chestnut_leaves bloomingnature:ebony_leaves bloomingnature:fan_palm_leaves bloomingnature:fir_leaves bloomingnature:larch_leaves bloomingnature:swamp_cypress_leaves bloomingnature:swamp_oak_leaves \ -\ -blossom:flowering_oak_leaves \ -\ -blue_skies:bluebright_leaves blue_skies:cherry_leaves blue_skies:crescent_fruit_leaves blue_skies:crystallized_leaves blue_skies:dusk_leaves blue_skies:frostbright_leaves blue_skies:lunar_leaves blue_skies:maple_leaves blue_skies:starlit_leaves \ -\ -bountifulfares:apple_leaves bountifulfares:hoary_leaves bountifulfares:lemon_leaves bountifulfares:orange_leaves bountifulfares:plum_leaves bountifulfares:walnut_leaves \ -\ -byg:araucaria_leaves byg:aspen_leaves byg:baobab_leaves byg:blooming_with_hazel_leaves byg:blue_enchanted_leaves byg:blue_spruce_leaves byg:brown_birch_leaves byg:brown_oak_leaves byg:brown_zelkova_leaves byg:cika_leaves byg:cypress_leaves byg:ebony_leaves byg:ether_leaves byg:fir_leaves byg:firecracker_leaves byg:flowering_baobab_leaves byg:flowering_indigo_jacaranda_bush byg:flowering_indigo_jacaranda_leaves byg:flowering_jacaranda_bush byg:flowering_jacaranda_leaves byg:flowering_joshua_leaves byg:flowering_nightshade_leaves byg:flowering_orchard_leaves byg:flowering_palo_verde_leaves byg:flowering_skyris_leaves byg:green_apple_skyris_leaves byg:green_enchanted_leaves byg:holly_berry_leaves byg:holly_leaves byg:indigo_jacaranda_bush byg:indigo_jacaranda_leaves byg:jacaranda_bush byg:jacaranda_leaves byg:joshua_leaves byg:lament_leaves byg:mahogany_leaves byg:maple_leaves byg:nightshade_leaves byg:orange_birch_leaves byg:orange_oak_leaves byg:orange_spruce_leaves byg:orchard_leaves byg:palm_leaves byg:palo_verde_leaves byg:pine_leaves byg:pink_cherry_leaves byg:rainbow_eucalyptus_leaves byg:red_birch_leaves byg:red_maple_leaves byg:red_oak_leaves byg:red_spruce_leaves byg:redwood_leaves byg:ripe_baobab_leaves byg:ripe_joshua_leaves byg:ripe_orchard_leaves byg:silver_maple_leaves byg:skyris_leaves byg:white_cherry_leaves byg:white_mangrove_leaves byg:willow_leaves byg:witch_hazel_leaves byg:withering_oak_leaves byg:yellow_birch_leaves byg:yellow_spruce_leaves byg:zelkova_leaves \ -\ -caupona:fig_leaves \ -\ -chipped:apple_acacia_leaves chipped:apple_birch_leaves chipped:apple_dark_oak_leaves chipped:apple_jungle_leaves chipped:apple_oak_leaves chipped:apple_spruce_leaves chipped:cherry_acacia_leaves chipped:cherry_birch_leaves chipped:cherry_dark_oak_leaves chipped:cherry_jungle_leaves chipped:cherry_oak_leaves chipped:cherry_spruce_leaves chipped:dead_acacia_leaves chipped:dead_birch_leaves chipped:dead_dark_oak_leaves chipped:dead_jungle_leaves chipped:dead_oak_leaves chipped:dead_spruce_leaves chipped:frosted_acacia_leaves chipped:frosted_birch_leaves chipped:frosted_dark_oak_leaves chipped:frosted_jungle_leaves chipped:frosted_oak_leaves chipped:frosted_spruce_leaves chipped:golden_acacia_leaves chipped:golden_apple_acacia_leaves chipped:golden_apple_birch_leaves chipped:golden_apple_dark_oak_leaves chipped:golden_apple_jungle_leaves chipped:golden_apple_oak_leaves chipped:golden_apple_spruce_leaves chipped:golden_birch_leaves chipped:golden_cherry_acacia_leaves chipped:golden_cherry_birch_leaves chipped:golden_cherry_dark_oak_leaves chipped:golden_cherry_jungle_leaves chipped:golden_cherry_oak_leaves chipped:golden_cherry_spruce_leaves chipped:golden_dark_oak_leaves chipped:golden_jungle_leaves chipped:golden_oak_leaves chipped:golden_spruce_leaves chipped:magenta_flower_acacia_leaves chipped:magenta_flower_birch_leaves chipped:magenta_flower_dark_oak_leaves chipped:magenta_flower_jungle_leaves chipped:magenta_flower_oak_leaves chipped:magenta_flower_spruce_leaves chipped:orange_acacia_leaves chipped:orange_birch_leaves chipped:orange_dark_oak_leaves chipped:orange_jungle_leaves chipped:orange_oak_leaves chipped:orange_spruce_leaves chipped:red_acacia_leaves chipped:red_birch_leaves chipped:red_dark_oak_leaves chipped:red_jungle_leaves chipped:red_oak_leaves chipped:red_spruce_leaves chipped:white_flower_acacia_leaves chipped:white_flower_birch_leaves chipped:white_flower_dark_oak_leaves chipped:white_flower_jungle_leaves chipped:white_flower_oak_leaves chipped:white_flower_spruce_leaves \ -\ -chiselsandbits:chiseled_leaves \ -\ -croptopia:almond_crop croptopia:apple_crop croptopia:apricot_crop croptopia:avocado_crop croptopia:banana_crop croptopia:cashew_crop croptopia:cherry_crop croptopia:cinnamon_crop croptopia:cinnamon_leaves croptopia:coconut_crop croptopia:date_crop croptopia:dragonfruit_crop croptopia:fig_crop croptopia:grapefruit_crop croptopia:kumquat_crop croptopia:lemon_crop croptopia:lime_crop croptopia:mango_crop croptopia:nectarine_crop croptopia:nutmeg_crop croptopia:orange_crop croptopia:peach_crop croptopia:pear_crop croptopia:pecan_crop croptopia:persimmon_crop croptopia:plum_crop croptopia:starfruit_crop croptopia:walnut_crop \ -\ -culturaldelights:avocado_leaves culturaldelights:fruiting_avocado_leaves \ -\ -deep_aether:blue_roseroot_leaves deep_aether:conberry_leaves deep_aether:cruderoot_leaves deep_aether:roseroot_leaves deep_aether:sunroot_leaves deep_aether:yagroot_leaves \ -\ -dt_sonicraft:beachpalm_leaves dt_sonicraft:deciduous_neo_palm_leaves dt_sonicraft:neo_palm_leaves dt_sonicraft:scorched_neo_palm_leaves \ -\ -dt_super_block_world:subcon_palm_leaves \ -\ -dtalexsmobs:banana_leaves \ -\ -dtartsandcrafts:cork_leaves \ -\ -dtautumnity:maple_leaves \ -\ -dtbeachparty:palm_leaves \ -\ -dtbloomingnature:aspen_leaves dtbloomingnature:baobab_leaves dtbloomingnature:chestnut_leaves dtbloomingnature:ebony_leaves dtbloomingnature:fan_palm_leaves dtbloomingnature:fir_leaves dtbloomingnature:larch_leaves dtbloomingnature:swamp_cypress_leaves dtbloomingnature:swamp_oak_leaves \ -\ -dtbop:aspen_leaves dtbop:fir_leaves dtbop:flowering_oak_undergrowth_leaves dtbop:maple_twiglet_leaves dtbop:palm_leaves dtbop:red_maple_leaves dtbop:willow_leaves dtbop:yellow_maple_leaves \ -\ -dtbwg:ancient_ebony_leaves dtbwg:ancient_oak_leaves dtbwg:ancient_silver_maple_leaves dtbwg:araucaria_leaves dtbwg:aspen_leaves dtbwg:aspen_twiglet_leaves dtbwg:fir_leaves dtbwg:firecracker_leaves dtbwg:firecracker_twiglet_leaves dtbwg:green_apple_skyris_leaves dtbwg:maple_leaves dtbwg:mega_palm_leaves dtbwg:orange_birch_leaves dtbwg:palm_leaves dtbwg:red_maple_leaves dtbwg:silver_maple_leaves dtbwg:sparse_willow_leaves dtbwg:willow_leaves \ -\ -dtcroptopia:banana_leaves dtcroptopia:coconut_leaves \ -\ -dtecologics:coconut_leaves \ -\ -dtfish_of_thieves:banana_leaves dtfish_of_thieves:coconut_leaves \ -\ -dthexerei:willow_leaves \ -\ -dtmeadow:alpine_birch_leaves_hanging dtmeadow:pine_leaves \ -\ -dtnatures_spirit:aspen_leaves dtnatures_spirit:blue_wisteria_leaves dtnatures_spirit:coconut_leaves dtnatures_spirit:fir_leaves dtnatures_spirit:frosty_fir_leaves dtnatures_spirit:orange_maple_leaves dtnatures_spirit:part_blue_wisteria_leaves dtnatures_spirit:red_maple_leaves dtnatures_spirit:willow_leaves dtnatures_spirit:yellow_maple_leaves \ -\ -dtneapolitan:banana_leaves \ -\ -dtquark:ancient_leaves \ -\ -dtru:bamboo_leaves dtru:maple_leaves dtru:palm_leaves dtru:red_maple_leaves dtru:willow_leaves \ -\ -dtslayersbeasts:aspen_leaves dtslayersbeasts:willow_leaves \ -\ -dtterralith:acacia_bush_leaves dtterralith:azalea_bush_leaves dtterralith:azalea_canopy_leaves dtterralith:azalea_ebony_leaves dtterralith:azalea_mangrove_leaves dtterralith:azalea_oasis_leaves dtterralith:dark_oak_ancient_leaves dtterralith:dark_oak_ancient_mirage_leaves dtterralith:dark_oak_maple_leaves dtterralith:dark_oak_red_azalea_leaves dtterralith:dark_oak_red_maple_leaves dtterralith:flowering_azalea_mangrove_leaves \ -\ -dttfc:aspen_leaves dttfc:aspen_undergrowth_leaves dttfc:douglas_fir_leaves dttfc:douglas_fir_undergrowth_leaves dttfc:maple_leaves dttfc:maple_undergrowth_leaves dttfc:palm_leaves dttfc:willow_leaves dttfc:willow_undergrowth_leaves \ -\ -dtupgradeaquatic:river_leaves \ -\ -dtvinery:apple_leaves dtvinery:cherry_leaves dtvinery:dark_cherry_leaves dtvinery:grapevine_leaves \ -\ -dynamictrees:azalea_leaves dynamictrees:birch_leaves dynamictrees:dark_oak_leaves dynamictrees:oak_leaves dynamictrees:oak_undergrowth_leaves \ -\ -ecologics:coconut_leaves ecologics:walnut_leaves \ -\ -environmental:blue_wisteria_leaves environmental:cheerful_plum_leaves environmental:hibiscus_leaves environmental:moody_plum_leaves environmental:pine_leaves environmental:pink_wisteria_leaves environmental:plum_leaves environmental:purple_wisteria_leaves environmental:white_wisteria_leaves environmental:willow_leaves environmental:wisteria_leaves \ -\ -evilcraft:undead_leaves \ -\ -fossilslegacy:calamites_leaves fossilslegacy:lepidodendron_leaves fossilslegacy:sigillaria_leaves \ -\ -fruitsdelight:apple_leaves fruitsdelight:bayberry_leaves fruitsdelight:durian_leaves fruitsdelight:fig_leaves fruitsdelight:hawberry_leaves fruitsdelight:kiwi_leaves fruitsdelight:lychee_leaves fruitsdelight:mango_leaves fruitsdelight:mangosteen_leaves fruitsdelight:orange_leaves fruitsdelight:peach_leaves fruitsdelight:pear_leaves fruitsdelight:persimmon_leaves \ -\ -garnished:almond_leaves garnished:cashew_leaves garnished:chestnut_leaves garnished:hazelnut_leaves garnished:macadamia_leaves garnished:nut_leaves garnished:peanut_leaves garnished:pecan_leaves garnished:pistachio_leaves garnished:walnut_leaves \ -\ -goodending:cypress_leaves \ -\ -growthcraft_apples:apple_leaves \ -\ -growthcraft_bamboo:bamboo_leaves \ -\ -growthcraft_cellar:cork_leaves \ -\ -growthcraft_grapes:native_grape_vine_leaves \ -\ -gtceu:rubber_leaves \ -\ -hydrol:azalea_leaves_pile hydrol:azalea_leaves_wall hydrol:birch_leaves_pile hydrol:birch_leaves_wall hydrol:dark_oak_leaves_pile hydrol:dark_oak_leaves_wall hydrol:oak_leaves_pile hydrol:oak_leaves_wall \ -\ -meadow:alpine_birch_leaves_hanging meadow:pine_leaves \ -\ -natura:overworld_leaves2:type=eucalyptus natura:overworld_leaves2:type=hopseed natura:overworld_leaves2:type=willow natura:overworld_leaves:type=amaranth natura:overworld_leaves:type=silverbell natura:redwood_leaves \ -\ -natures_spirit:aspen_leaves natures_spirit:blue_wisteria_leaves natures_spirit:cedar_leaves natures_spirit:coconut_leaves natures_spirit:cypress_leaves natures_spirit:fir_leaves natures_spirit:frosty_fir_leaves natures_spirit:frosty_redwood_leaves natures_spirit:ghaf_leaves natures_spirit:joshua_leaves natures_spirit:larch_leaves natures_spirit:mahogany_leaves natures_spirit:olive_leaves natures_spirit:orange_maple_leaves natures_spirit:palo_verde_leaves natures_spirit:part_blue_wisteria_leaves natures_spirit:part_pink_wisteria_leaves natures_spirit:part_purple_wisteria_leaves natures_spirit:part_white_wisteria_leaves natures_spirit:pink_wisteria_leaves natures_spirit:purple_wisteria_leaves natures_spirit:red_maple_leaves natures_spirit:redwood_leaves natures_spirit:saxaul_leaves natures_spirit:sugi_leaves natures_spirit:white_wisteria_leaves natures_spirit:willow_leaves natures_spirit:wisteria_leaves natures_spirit:yellow_larch_leaves natures_spirit:yellow_maple_leaves \ -\ -productivetrees:alder_leaves productivetrees:allspice_leaves productivetrees:almond_leaves productivetrees:apricot_leaves productivetrees:aquilaria_leaves productivetrees:asai_palm_leaves productivetrees:ash_leaves productivetrees:aspen_leaves productivetrees:avocado_leaves productivetrees:balsa_leaves productivetrees:balsam_fir_leaves productivetrees:banana_leaves productivetrees:beech_leaves productivetrees:beliy_naliv_apple_leaves productivetrees:black_cherry_leaves productivetrees:black_ember_leaves productivetrees:black_locust_leaves productivetrees:blackthorn_leaves productivetrees:blue_mahoe_leaves productivetrees:boxwood_leaves productivetrees:brazil_nut_leaves productivetrees:brazilwood_leaves productivetrees:breadfruit_leaves productivetrees:buddhas_hand_leaves productivetrees:bull_pine_leaves productivetrees:butternut_leaves productivetrees:cacao_leaves productivetrees:candlenut_leaves productivetrees:carob_leaves productivetrees:cashew_leaves productivetrees:cedar_leaves productivetrees:cempedak_leaves productivetrees:ceylon_ebony_leaves productivetrees:cherry_plum_leaves productivetrees:cinnamon_leaves productivetrees:citron_leaves productivetrees:clove_leaves productivetrees:cocobolo_leaves productivetrees:coconut_leaves productivetrees:coffea_leaves productivetrees:copoazu_leaves productivetrees:cork_oak_leaves productivetrees:cultivated_pear_leaves productivetrees:date_palm_leaves productivetrees:dogwood_leaves productivetrees:douglas_fir_leaves productivetrees:elderberry_leaves productivetrees:elm_leaves productivetrees:european_larch_leaves productivetrees:finger_lime_leaves productivetrees:flowering_crabapple_leaves productivetrees:ginkgo_leaves productivetrees:golden_delicious_apple_leaves productivetrees:grandidiers_baobab_leaves productivetrees:granny_smith_apple_leaves productivetrees:grapefruit_leaves productivetrees:great_sallow_leaves productivetrees:greenheart_leaves productivetrees:hawthorn_leaves productivetrees:hazel_leaves productivetrees:holly_leaves productivetrees:hornbeam_leaves productivetrees:ipe_leaves productivetrees:iroko_leaves productivetrees:jackfruit_leaves productivetrees:juniper_leaves productivetrees:kapok_leaves productivetrees:key_lime_leaves productivetrees:kumquat_leaves productivetrees:lawson_cypress_leaves productivetrees:lemon_leaves productivetrees:lime_leaves productivetrees:loblolly_pine_leaves productivetrees:logwood_leaves productivetrees:mahogany_leaves productivetrees:mandarin_leaves productivetrees:mango_leaves productivetrees:monkey_puzzle_leaves productivetrees:myrtle_ebony_leaves productivetrees:nectarine_leaves productivetrees:nutmeg_leaves productivetrees:old_fustic_leaves productivetrees:olive_leaves productivetrees:orange_leaves productivetrees:osange_orange_leaves productivetrees:padauk_leaves productivetrees:pandanus_leaves productivetrees:papaya_leaves productivetrees:peach_leaves productivetrees:pecan_leaves productivetrees:persimmon_leaves productivetrees:pink_ivory_leaves productivetrees:pistachio_leaves productivetrees:plantain_leaves productivetrees:plum_leaves productivetrees:pomegranate_leaves productivetrees:pomelo_leaves productivetrees:prairie_crabapple_leaves productivetrees:purple_crepe_myrtle_leaves productivetrees:purpleheart_leaves productivetrees:rainbow_gum_leaves productivetrees:red_banana_leaves productivetrees:red_delicious_apple_leaves productivetrees:red_maple_leaves productivetrees:rose_gum_leaves productivetrees:rosewood_leaves productivetrees:rowan_leaves productivetrees:rubber_tree_leaves productivetrees:salak_leaves productivetrees:sand_pear_leaves productivetrees:sandalwood_leaves productivetrees:satsuma_leaves productivetrees:sequoia_leaves productivetrees:silver_fir_leaves productivetrees:silver_lime_leaves productivetrees:socotra_dragon_leaves productivetrees:sour_cherry_leaves productivetrees:soursop_leaves productivetrees:star_anise_leaves productivetrees:star_fruit_leaves productivetrees:sugar_apple_leaves productivetrees:sugar_maple_leaves productivetrees:swamp_gum_leaves productivetrees:sweet_chestnut_leaves productivetrees:sweet_crabapple_leaves productivetrees:sweetgum_leaves \ -\ -pvj:leaves_baobab pvj:leaves_cottonwood pvj:leaves_fir pvj:leaves_juniper pvj:leaves_juniper_berried pvj:leaves_mangrove pvj:leaves_palm pvj:leaves_pine pvj:leaves_redwood pvj:leaves_willow \ -\ -quark:ancient_leaves quark:blue_blossom_leaves quark:lavender_blossom_leaves quark:orange_blossom_leaves quark:pink_blossom_leaves quark:red_blossom_leaves quark:sunny_blossom_leaves quark:variant_leaves:variant=swamp_leaves quark:yellow_blossom_leaves \ -\ -regions_unexplored:alpha_leaves regions_unexplored:apple_oak_leaves regions_unexplored:ashen_leaves regions_unexplored:bamboo_leaves regions_unexplored:baobab_leaves regions_unexplored:blackwood_leaves regions_unexplored:blue_magnolia_leaves regions_unexplored:brimwood_leaves regions_unexplored:cobalt_webbing regions_unexplored:cypress_leaves regions_unexplored:enchanted_birch_leaves regions_unexplored:eucalyptus_leaves regions_unexplored:golden_larch_leaves regions_unexplored:kapok_leaves regions_unexplored:larch_leaves regions_unexplored:magnolia_leaves regions_unexplored:maple_leaves regions_unexplored:mauve_leaves regions_unexplored:orange_maple_leaves regions_unexplored:palm_leaves regions_unexplored:pine_leaves regions_unexplored:pink_magnolia_leaves regions_unexplored:red_maple_leaves regions_unexplored:redwood_leaves regions_unexplored:silver_birch_leaves regions_unexplored:small_oak_leaves regions_unexplored:socotra_leaves regions_unexplored:white_magnolia_leaves regions_unexplored:willow_leaves \ -\ -sushigocrafting:avocado_leaves \ -\ -terrestria:cypress_leaves terrestria:dark_japanese_maple_leaves terrestria:hemlock_leaves terrestria:japanese_maple_leaves terrestria:japanese_maple_shrub_leaves terrestria:jungle_palm_leaves terrestria:rainbow_eucalyptus_leaves terrestria:redwood_leaves terrestria:rubber_leaves terrestria:sakura_leaves terrestria:willow_leaves terrestria:yuca_palm_leaves terrestria:yucca_palm_leaves \ -\ -theabyss:blaru_leaves theabyss:frozen_leaves theabyss:jungle_leaves \ -\ -thermal:rubberwood_leaves \ -\ -traverse:fir_leaves \ -\ -undergarden:grongle_leaves undergarden:smogstem_leaves undergarden:wigglewood_leaves \ -\ -upgrade_aquatic:river_leaves \ -\ -vinery:apple_leaves vinery:cherry_leaves vinery:dark_cherry_leaves vinery:grapevine_leaves \ -\ -wetland_whimsy:bald_cypress_leaves \ -\ -wondrouswilds:orange_birch_leaves wondrouswilds:red_birch_leaves wondrouswilds:yellow_birch_leaves - -# Leaves - Euphoria Patches Emissive Flowers -block.10011 = flowering_azalea_leaves \ -\ -biomesoplenty:flowering_oak_leaves \ -\ -biomeswevegone:flowering_orchard_leaves \ -\ -bountifulfares:flowering_apple_leaves bountifulfares:flowering_lemon_leaves bountifulfares:flowering_orange_leaves bountifulfares:flowering_plum_leaves \ -\ -deep_aether:flowering_blue_roseroot_leaves deep_aether:flowering_roseroot_leaves \ -\ -dtbop:flowering_oak_leaves \ -\ -dtterralith:flowering_azalea_canopy_leaves dtterralith:flowering_azalea_oasis_leaves \ -\ -dynamictrees:apple:age=0 dynamictrees:flowering_azalea_leaves \ -\ -hydrol:flowering_azalea_leaves_pile hydrol:flowering_azalea_leaves_wall \ -\ -productivetrees:firecracker_leaves productivetrees:flickering_sun_leaves productivetrees:night_fuchsia_leaves productivetrees:purple_spiral_leaves productivetrees:rippling_willow_leaves productivetrees:sparkle_cherry_leaves - -# Waving Foliage - Vine -block.10013 = vine \ -\ -aether_redux:gilded_vines aether_redux:golden_vines \ -\ -alexscaves:archaic_vine alexscaves:archaic_vine_plant \ -\ -atmospheric:passion_vine \ -\ -biomemakeover:willowing_branches \ -\ -biomesoplenty:willow_vine \ -\ -biomeswevegone:apple_fruit biomeswevegone:green_apple_fruit biomeswevegone:poison_ivy biomeswevegone:skyris_vine \ -\ -blue_skies:bluebright_vine blue_skies:dusk_vine blue_skies:frostbright_vine blue_skies:lunar_vine blue_skies:maple_vine blue_skies:starlit_vine \ -\ -bountifulfares:hanging_apple bountifulfares:hanging_hoary_apple bountifulfares:hanging_lemon bountifulfares:hanging_orange bountifulfares:hanging_plum bountifulfares:wild_elderberry_vine bountifulfares:wild_passion_fruit_vine \ -\ -chipped:droopy_vine chipped:flowery_vine chipped:ivy_vine chipped:leafy_vine chipped:long_vine chipped:lush_vine chipped:poisonous_vine chipped:thicc_vine chipped:thin_vine chipped:warped_vine \ -\ -deep_aether:sunroot_hanger deep_aether:yagroot_vine \ -\ -ecologics:hanging_coconut \ -\ -environmental:blue_hanging_wisteria_leaves environmental:dwarf_spruce environmental:dwarf_spruce_plant:top=true environmental:hanging_willow_leaves environmental:pink_hanging_wisteria_leaves environmental:purple_hanging_wisteria_leaves environmental:white_hanging_wisteria_leaves \ -\ -growthcraft_apples:apple_crop \ -\ -growthcraft_bees:beehive \ -\ -growthcraft_grapes:native_grape_fruit \ -\ -growthcraft_hops:hops \ -\ -natures_spirit:blue_wisteria_vines natures_spirit:blue_wisteria_vines_plant natures_spirit:pink_wisteria_vines natures_spirit:pink_wisteria_vines_plant natures_spirit:purple_wisteria_vines natures_spirit:purple_wisteria_vines_plant natures_spirit:white_wisteria_vines natures_spirit:white_wisteria_vines_plant natures_spirit:willow_vines natures_spirit:willow_vines_plant \ -\ -neapolitan:vanilla_vine neapolitan:vanilla_vine_plant \ -\ -regions_unexplored:kapok_vines regions_unexplored:kapok_vines_plant regions_unexplored:spanish_moss regions_unexplored:spanish_moss_plant \ -\ -tconstruct:ender_slime_vine tconstruct:sky_slime_vine tconstruct:slime_vine_blue tconstruct:slime_vine_blue_end tconstruct:slime_vine_blue_mid tconstruct:slime_vine_purple tconstruct:slime_vine_purple_end tconstruct:slime_vine_purple_mid \ -\ -tfc:plant/flame_vine tfc:plant/flame_vine_plant tfc:plant/hanging_vines tfc:plant/hanging_vines_plant tfc:plant/jungle_vines tfc:plant/liana tfc:plant/liana_plant tfc:plant/spanish_moss tfc:plant/spanish_moss_plant \ -\ -twilightforest:trollvidr twilightforest:unripe_trollber \ -\ -undergarden:hanging_grongle_leaves \ -\ -vinery:jungle_grape_bush_red vinery:jungle_grape_bush_white \ -\ -yungscavebiomes:prickly_vines yungscavebiomes:prickly_vines_plant - -# Non-Waving Foliage - Euphoria Patches Interactive Foliage -block.10015 = seagrass tall_seagrass kelp_plant kelp \ -\ -aquamirae:elodea aquamirae:wisteria_niveis \ -\ -biomesoplenty:eyebulb biomesoplenty:flesh_tendons biomesoplenty:flesh_tendons_strand biomesoplenty:hanging_cobweb biomesoplenty:hanging_cobweb_strand biomesoplenty:high_grass biomesoplenty:high_grass_plant biomesoplenty:spanish_moss biomesoplenty:spanish_moss_plant \ -\ -dynamictrees:rooty_water \ -\ -garnished:dulse_kelp garnished:dulse_kelp_plant garnished:vermilion_kelp garnished:vermilion_kelp_plant \ -\ -terrainslabs:seagrass_on_top \ -\ -tfc:crop/rice:fluid=water tfc:dead_crop/rice:fluid=water tfc:plant/arundo_plant tfc:plant/badderlocks tfc:plant/blackberry_bush tfc:plant/blackberry_bush_cane tfc:plant/blueberry_bush tfc:plant/blueberry_bush_cane tfc:plant/dead_cane tfc:plant/dry_phragmite_plant tfc:plant/eel_grass tfc:plant/elderberry_bush tfc:plant/elderberry_bush_cane tfc:plant/gutweed tfc:plant/laminaria tfc:plant/leafy_kelp tfc:plant/leafy_kelp_plant tfc:plant/licorice_fern tfc:plant/manatee_grass tfc:plant/milfoil tfc:plant/raspberry_bush tfc:plant/raspberry_bush_cane tfc:plant/sago tfc:plant/turtle_grass tfc:plant/winged_kelp tfc:plant/winged_kelp_plant tfc:wild_crop/rice:fluid=water \ -\ -twilightforest:fallen_leaves twilightforest:mayapple twilightforest:root_strand \ -\ -wilderwild:bush wilderwild:mycelium_growth wilderwild:prickly_pear - -# Non-Waving Foliage -block.10017 = attached_pumpkin_stem attached_melon_stem hanging_roots spore_blossom cobweb mangrove_propagule \ -tags_immersive_weathering_leaf_piles \ -\ -betterend:blue_vine betterend:bulb_vine_seed betterend:cave_pumpkin_seed:age=0 betterend:cave_pumpkin_seed:age=1 betterend:cave_pumpkin_seed:age=2 betterend:cyan_moss betterend:end_lotus_leaf betterend:end_lotus_stem:leaf=true betterend:glowing_pillar_roots betterend:hydralux:shape=roots betterend:hydralux:shape=vine betterend:hydralux_sapling betterend:jungle_fern betterend:large_amaranita_mushroom:shape=bottom betterend:large_amaranita_mushroom:shape=middle betterend:lumecorn_seed betterend:ruscus betterend:shadow_berry betterend:silk_moth_nest betterend:small_amaranita_mushroom betterend:small_jellyshroom betterend:tail_moss betterend:twisted_moss betterend:twisted_umbrella_moss_tall:top=false \ -\ -betternether:black_apple betternether:bone_mushroom betternether:brown_large_mushroom betternether:egg_plant betternether:giant_mold betternether:giant_mold_sapling betternether:golden_lumabus_vine:shape=middle betternether:golden_lumabus_vine:shape=top betternether:gray_mold betternether:jungle_moss betternether:lumabus_vine:shape=middle betternether:lumabus_vine:shape=top betternether:mushroom_fir_trunk betternether:mushroom_stem betternether:nether_mushroom_stem betternether:orange_mushroom betternether:red_large_mushroom betternether:red_mold betternether:soul_lily betternether:wall_moss betternether:wall_mushroom_brown betternether:wall_mushroom_red \ -\ -biomesoplenty:clover biomesoplenty:huge_clover_petal biomesoplenty:lumaloop:lit=false biomesoplenty:lumaloop_plant:lit=false biomesoplenty:orange_maple_leaf_pile biomesoplenty:pus_bubble biomesoplenty:red_maple_leaf_pile biomesoplenty:spider_egg biomesoplenty:stringy_cobweb biomesoplenty:tiny_cactus biomesoplenty:toadstool biomesoplenty:webbing biomesoplenty:yellow_maple_leaf_pile \ -\ -biomeswevegone:attached_pale_pumpkin_stem biomeswevegone:baobab_fruit biomeswevegone:flowering_indigo_jacaranda_bush biomeswevegone:flowering_jacaranda_bush biomeswevegone:fluorescent_cattail_sprout biomeswevegone:indigo_jacaranda_bush biomeswevegone:jacaranda_bush biomeswevegone:leaf_pile biomeswevegone:shelf_fungi biomeswevegone:witch_hazel_blossom biomeswevegone:witch_hazel_branch biomeswevegone:yucca_fruit \ -\ -blue_skies:brumble blue_skies:brumble_vine_top blue_skies:sea_moss \ -\ -bosses_of_mass_destruction:vine_wall bosses_of_mass_destruction:void_blossom \ -\ -braziliandelight:acai_berries braziliandelight:acai_branch \ -\ -chipped:broken_cobweb chipped:cobweb_arch chipped:cobweb_floor chipped:dense_cobweb chipped:hanging_broken_cobweb chipped:hanging_cobweb chipped:scattered_cobweb chipped:stretched_cobweb chipped:stringy_cobweb chipped:thick_cobweb_floor \ -\ -cobblemon:aguav_berry:age=2 cobblemon:aguav_berry:age=3 cobblemon:aguav_berry:age=4 cobblemon:aguav_berry:age=5 cobblemon:apicot_berry:age=2 cobblemon:apicot_berry:age=3 cobblemon:apicot_berry:age=4 cobblemon:apicot_berry:age=5 cobblemon:aspear_berry:age=2 cobblemon:aspear_berry:age=3 cobblemon:aspear_berry:age=4 cobblemon:aspear_berry:age=5 cobblemon:babiri_berry:age=2 cobblemon:babiri_berry:age=3 cobblemon:babiri_berry:age=4 cobblemon:babiri_berry:age=5 cobblemon:belue_berry:age=2 cobblemon:belue_berry:age=3 cobblemon:belue_berry:age=4 cobblemon:belue_berry:age=5 cobblemon:blue_mint cobblemon:bluk_berry:age=2 cobblemon:bluk_berry:age=3 cobblemon:bluk_berry:age=4 cobblemon:bluk_berry:age=5 cobblemon:charti_berry:age=2 cobblemon:charti_berry:age=3 cobblemon:charti_berry:age=4 cobblemon:charti_berry:age=5 cobblemon:cheri_berry:age=2 cobblemon:cheri_berry:age=3 cobblemon:cheri_berry:age=4 cobblemon:cheri_berry:age=5 cobblemon:chesto_berry:age=2 cobblemon:chesto_berry:age=3 cobblemon:chesto_berry:age=4 cobblemon:chesto_berry:age=5 cobblemon:chilan_berry:age=2 cobblemon:chilan_berry:age=3 cobblemon:chilan_berry:age=4 cobblemon:chilan_berry:age=5 cobblemon:chople_berry:age=2 cobblemon:chople_berry:age=3 cobblemon:chople_berry:age=4 cobblemon:chople_berry:age=5 cobblemon:coba_berry:age=2 cobblemon:coba_berry:age=3 cobblemon:coba_berry:age=4 cobblemon:coba_berry:age=5 cobblemon:colbur_berry:age=2 cobblemon:colbur_berry:age=3 cobblemon:colbur_berry:age=4 cobblemon:colbur_berry:age=5 cobblemon:cornn_berry:age=2 cobblemon:cornn_berry:age=3 cobblemon:cornn_berry:age=4 cobblemon:cornn_berry:age=5 cobblemon:custap_berry:age=2 cobblemon:custap_berry:age=3 cobblemon:custap_berry:age=4 cobblemon:custap_berry:age=5 cobblemon:cyan_mint cobblemon:durin_berry:age=2 cobblemon:durin_berry:age=3 cobblemon:durin_berry:age=4 cobblemon:durin_berry:age=5 cobblemon:enigma_berry:age=2 cobblemon:enigma_berry:age=3 cobblemon:enigma_berry:age=4 cobblemon:enigma_berry:age=5 cobblemon:figy_berry:age=2 cobblemon:figy_berry:age=3 cobblemon:figy_berry:age=4 cobblemon:figy_berry:age=5 cobblemon:ganlon_berry:age=2 cobblemon:ganlon_berry:age=3 cobblemon:ganlon_berry:age=4 cobblemon:ganlon_berry:age=5 cobblemon:green_mint cobblemon:grepa_berry:age=2 cobblemon:grepa_berry:age=3 cobblemon:grepa_berry:age=4 cobblemon:grepa_berry:age=5 cobblemon:haban_berry:age=2 cobblemon:haban_berry:age=3 cobblemon:haban_berry:age=4 cobblemon:haban_berry:age=5 cobblemon:hondew_berry:age=2 cobblemon:hondew_berry:age=3 cobblemon:hondew_berry:age=4 cobblemon:hondew_berry:age=5 cobblemon:hopo_berry:age=2 cobblemon:hopo_berry:age=3 cobblemon:hopo_berry:age=4 cobblemon:hopo_berry:age=5 cobblemon:iapapa_berry:age=2 cobblemon:iapapa_berry:age=3 cobblemon:iapapa_berry:age=4 cobblemon:iapapa_berry:age=5 cobblemon:jaboca_berry:age=2 cobblemon:jaboca_berry:age=3 cobblemon:jaboca_berry:age=4 cobblemon:jaboca_berry:age=5 cobblemon:kasib_berry:age=2 cobblemon:kasib_berry:age=3 cobblemon:kasib_berry:age=4 cobblemon:kasib_berry:age=5 cobblemon:kebia_berry:age=2 cobblemon:kebia_berry:age=3 cobblemon:kebia_berry:age=4 cobblemon:kebia_berry:age=5 cobblemon:kee_berry:age=2 cobblemon:kee_berry:age=3 cobblemon:kee_berry:age=4 cobblemon:kee_berry:age=5 cobblemon:kelpsy_berry:age=2 cobblemon:kelpsy_berry:age=3 cobblemon:kelpsy_berry:age=4 cobblemon:kelpsy_berry:age=5 cobblemon:lansat_berry:age=2 cobblemon:lansat_berry:age=3 cobblemon:lansat_berry:age=4 cobblemon:lansat_berry:age=5 cobblemon:leppa_berry:age=2 cobblemon:leppa_berry:age=3 cobblemon:leppa_berry:age=4 cobblemon:leppa_berry:age=5 cobblemon:liechi_berry:age=2 cobblemon:liechi_berry:age=3 cobblemon:liechi_berry:age=4 cobblemon:liechi_berry:age=5 cobblemon:lum_berry:age=2 cobblemon:lum_berry:age=3 cobblemon:lum_berry:age=4 cobblemon:lum_berry:age=5 cobblemon:mago_berry:age=2 cobblemon:mago_berry:age=3 cobblemon:mago_berry:age=4 cobblemon:mago_berry:age=5 cobblemon:magost_berry:age=2 cobblemon:magost_berry:age=3 cobblemon:magost_berry:age=4 cobblemon:magost_berry:age=5 cobblemon:maranga_berry:age=2 cobblemon:maranga_berry:age=3 cobblemon:maranga_berry:age=4 cobblemon:maranga_berry:age=5 cobblemon:micle_berry:age=2 cobblemon:micle_berry:age=3 cobblemon:micle_berry:age=4 cobblemon:micle_berry:age=5 cobblemon:nanab_berry:age=2 cobblemon:nanab_berry:age=3 cobblemon:nanab_berry:age=4 cobblemon:nanab_berry:age=5 cobblemon:nomel_berry:age=2 cobblemon:nomel_berry:age=3 cobblemon:nomel_berry:age=4 cobblemon:nomel_berry:age=5 cobblemon:occa_berry:age=2 cobblemon:occa_berry:age=3 cobblemon:occa_berry:age=4 cobblemon:occa_berry:age=5 cobblemon:oran_berry:age=2 cobblemon:oran_berry:age=3 cobblemon:oran_berry:age=4 cobblemon:oran_berry:age=5 cobblemon:pamtre_berry:age=2 cobblemon:pamtre_berry:age=3 cobblemon:pamtre_berry:age=4 cobblemon:pamtre_berry:age=5 cobblemon:passho_berry:age=2 cobblemon:passho_berry:age=3 cobblemon:passho_berry:age=4 cobblemon:passho_berry:age=5 cobblemon:payapa_berry:age=2 cobblemon:payapa_berry:age=3 cobblemon:payapa_berry:age=4 cobblemon:payapa_berry:age=5 cobblemon:pecha_berry:age=2 cobblemon:pecha_berry:age=3 cobblemon:pecha_berry:age=4 cobblemon:pecha_berry:age=5 cobblemon:persim_berry:age=2 cobblemon:persim_berry:age=3 cobblemon:persim_berry:age=4 cobblemon:persim_berry:age=5 cobblemon:petaya_berry:age=2 cobblemon:petaya_berry:age=3 cobblemon:petaya_berry:age=4 cobblemon:petaya_berry:age=5 cobblemon:pinap_berry:age=2 cobblemon:pinap_berry:age=3 cobblemon:pinap_berry:age=4 cobblemon:pinap_berry:age=5 cobblemon:pink_mint cobblemon:pomeg_berry:age=2 cobblemon:pomeg_berry:age=3 cobblemon:pomeg_berry:age=4 cobblemon:pomeg_berry:age=5 cobblemon:qualot_berry:age=2 cobblemon:qualot_berry:age=3 cobblemon:qualot_berry:age=4 cobblemon:qualot_berry:age=5 cobblemon:rabuta-berry:age=2 cobblemon:rabuta-berry:age=3 cobblemon:rabuta-berry:age=4 cobblemon:rabuta-berry:age=5 cobblemon:rawst_berry:age=2 cobblemon:rawst_berry:age=3 cobblemon:rawst_berry:age=4 cobblemon:rawst_berry:age=5 cobblemon:razz_berry:age=2 cobblemon:razz_berry:age=3 cobblemon:razz_berry:age=4 cobblemon:razz_berry:age=5 cobblemon:red_mint cobblemon:rindo_berry:age=2 cobblemon:rindo_berry:age=3 cobblemon:rindo_berry:age=4 cobblemon:rindo_berry:age=5 cobblemon:roseli_berry:age=2 cobblemon:roseli_berry:age=3 cobblemon:roseli_berry:age=4 cobblemon:roseli_berry:age=5 cobblemon:rowap_berry:age=2 cobblemon:rowap_berry:age=3 cobblemon:rowap_berry:age=4 cobblemon:rowap_berry:age=5 cobblemon:salac_berry:age=2 cobblemon:salac_berry:age=3 cobblemon:salac_berry:age=4 cobblemon:salac_berry:age=5 cobblemon:shuca_berry:age=2 cobblemon:shuca_berry:age=3 cobblemon:shuca_berry:age=4 cobblemon:shuca_berry:age=5 cobblemon:sitrus_berry:age=2 cobblemon:sitrus_berry:age=3 cobblemon:sitrus_berry:age=4 cobblemon:sitrus_berry:age=5 cobblemon:spelon_berry:age=2 cobblemon:spelon_berry:age=3 cobblemon:spelon_berry:age=4 cobblemon:spelon_berry:age=5 cobblemon:starf_berry:age=2 cobblemon:starf_berry:age=3 cobblemon:starf_berry:age=4 cobblemon:starf_berry:age=5 cobblemon:tamato_berry:age=2 cobblemon:tamato_berry:age=3 cobblemon:tamato_berry:age=4 cobblemon:tamato_berry:age=5 cobblemon:tanga_bettery:age=2 cobblemon:tanga_bettery:age=3 cobblemon:tanga_bettery:age=4 cobblemon:tanga_bettery:age=5 cobblemon:touga_berry:age=2 cobblemon:touga_berry:age=3 cobblemon:touga_berry:age=4 cobblemon:touga_berry:age=5 cobblemon:vivichoke_seeds cobblemon:wacan_berry:age=2 cobblemon:wacan_berry:age=3 cobblemon:wacan_berry:age=4 cobblemon:wacan_berry:age=5 cobblemon:watmel_berry:age=2 cobblemon:watmel_berry:age=3 cobblemon:watmel_berry:age=4 cobblemon:watmel_berry:age=5 cobblemon:wepear_berry:age=2 cobblemon:wepear_berry:age=3 cobblemon:wepear_berry:age=4 cobblemon:wepear_berry:age=5 cobblemon:white_mint cobblemon:wiki_berry:age=2 cobblemon:wiki_berry:age=3 cobblemon:wiki_berry:age=4 cobblemon:wiki_berry:age=5 cobblemon:yacha_berry:age=2 cobblemon:yacha_berry:age=3 cobblemon:yacha_berry:age=4 cobblemon:yacha_berry:age=5 \ -\ -cqrepoured:temporary_web \ -\ -delightful:cantaloupe_plant:age=2 delightful:cantaloupe_plant:age=3 \ -\ -diagonalfences:mcwfences/acacia_hedge diagonalfences:mcwfences/azalea_hedge diagonalfences:mcwfences/birch_hedge diagonalfences:mcwfences/cherry_hedge diagonalfences:mcwfences/dark_oak_hedge diagonalfences:mcwfences/jungle_hedge diagonalfences:mcwfences/mangrove_hedge diagonalfences:mcwfences/oak_hedge diagonalfences:mcwfences/spruce_hedge \ -\ -dynamictreesplus:brown_mushroom_sapling dynamictreesplus:red_mushroom_sapling \ -\ -fruitsdelight:pineapple:age=3 fruitsdelight:pineapple:age=4 fruitsdelight:wild_pineapple \ -\ -galosphere:lichen_shelf \ -\ -growthcraft_bamboo:bamboo_shoot \ -\ -hexxitworld:bomb_flower \ -\ -immersive_weathering:acacia_leaf_pile immersive_weathering:atmospheric/aspen_leaf_pile immersive_weathering:atmospheric/currant_leaf_pile immersive_weathering:atmospheric/dry_laurel_leaf_pile immersive_weathering:atmospheric/flowering_morado_leaf_pile immersive_weathering:atmospheric/green_aspen_leaf_pile immersive_weathering:atmospheric/grimwood_leaf_pile immersive_weathering:atmospheric/kousa_leaf_pile immersive_weathering:atmospheric/laurel_leaf_pile immersive_weathering:atmospheric/morado_leaf_pile immersive_weathering:atmospheric/rosewood_leaf_pile immersive_weathering:atmospheric/yucca_leaf_pile immersive_weathering:azalea_flower_pile immersive_weathering:azalea_leaf_pile immersive_weathering:betterend/dragon_tree_leaf_pile immersive_weathering:betterend/lacugrove_leaf_pile immersive_weathering:betterend/lucernia_leaf_pile immersive_weathering:betterend/pythadendron_leaf_pile immersive_weathering:betterend/tenanea_leaf_pile immersive_weathering:betternether/anchor_tree_leaf_pile immersive_weathering:betternether/nether_sakura_leaf_pile immersive_weathering:betternether/rubeus_leaf_pile immersive_weathering:betternether/willow_leaf_pile immersive_weathering:birch_leaf_pile immersive_weathering:blockus/legacy_leaf_pile immersive_weathering:blockus/white_oak_leaf_pile immersive_weathering:blossom/flowering_oak_leaf_pile immersive_weathering:cherry_leaf_pile immersive_weathering:chipped/apple_acacia_leaf_pile immersive_weathering:chipped/apple_birch_leaf_pile immersive_weathering:chipped/apple_dark_oak_leaf_pile immersive_weathering:chipped/apple_jungle_leaf_pile immersive_weathering:chipped/apple_oak_leaf_pile immersive_weathering:chipped/apple_spruce_leaf_pile immersive_weathering:chipped/cherry_acacia_leaf_pile immersive_weathering:chipped/cherry_birch_leaf_pile immersive_weathering:chipped/cherry_dark_oak_leaf_pile immersive_weathering:chipped/cherry_jungle_leaf_pile immersive_weathering:chipped/cherry_oak_leaf_pile immersive_weathering:chipped/cherry_spruce_leaf_pile immersive_weathering:chipped/dead_acacia_leaf_pile immersive_weathering:chipped/dead_birch_leaf_pile immersive_weathering:chipped/dead_dark_oak_leaf_pile immersive_weathering:chipped/dead_jungle_leaf_pile immersive_weathering:chipped/dead_oak_leaf_pile immersive_weathering:chipped/dead_spruce_leaf_pile immersive_weathering:chipped/frosted_acacia_leaf_pile immersive_weathering:chipped/frosted_birch_leaf_pile immersive_weathering:chipped/frosted_dark_oak_leaf_pile immersive_weathering:chipped/frosted_jungle_leaf_pile immersive_weathering:chipped/frosted_oak_leaf_pile immersive_weathering:chipped/frosted_spruce_leaf_pile immersive_weathering:chipped/golden_acacia_leaf_pile immersive_weathering:chipped/golden_apple_acacia_leaf_pile immersive_weathering:chipped/golden_apple_birch_leaf_pile immersive_weathering:chipped/golden_apple_dark_oak_leaf_pile immersive_weathering:chipped/golden_apple_jungle_leaf_pile immersive_weathering:chipped/golden_apple_oak_leaf_pile immersive_weathering:chipped/golden_apple_spruce_leaf_pile immersive_weathering:chipped/golden_birch_leaf_pile immersive_weathering:chipped/golden_cherry_acacia_leaf_pile immersive_weathering:chipped/golden_cherry_birch_leaf_pile immersive_weathering:chipped/golden_cherry_dark_oak_leaf_pile immersive_weathering:chipped/golden_cherry_jungle_leaf_pile immersive_weathering:chipped/golden_cherry_oak_leaf_pile immersive_weathering:chipped/golden_cherry_spruce_leaf_pile immersive_weathering:chipped/golden_dark_oak_leaf_pile immersive_weathering:chipped/golden_jungle_leaf_pile immersive_weathering:chipped/golden_oak_leaf_pile immersive_weathering:chipped/golden_spruce_leaf_pile immersive_weathering:chipped/magenta_flower_acacia_leaf_pile immersive_weathering:chipped/magenta_flower_birch_leaf_pile immersive_weathering:chipped/magenta_flower_dark_oak_leaf_pile immersive_weathering:chipped/magenta_flower_jungle_leaf_pile immersive_weathering:chipped/magenta_flower_oak_leaf_pile immersive_weathering:chipped/magenta_flower_spruce_leaf_pile immersive_weathering:chipped/orange_acacia_leaf_pile immersive_weathering:chipped/orange_birch_leaf_pile immersive_weathering:chipped/orange_dark_oak_leaf_pile immersive_weathering:chipped/orange_jungle_leaf_pile immersive_weathering:chipped/orange_oak_leaf_pile immersive_weathering:chipped/orange_spruce_leaf_pile immersive_weathering:chipped/red_acacia_leaf_pile immersive_weathering:chipped/red_birch_leaf_pile immersive_weathering:chipped/red_dark_oak_leaf_pile immersive_weathering:chipped/red_jungle_leaf_pile immersive_weathering:chipped/red_oak_leaf_pile immersive_weathering:chipped/red_spruce_leaf_pile immersive_weathering:chipped/white_flower_acacia_leaf_pile immersive_weathering:chipped/white_flower_birch_leaf_pile immersive_weathering:chipped/white_flower_dark_oak_leaf_pile immersive_weathering:chipped/white_flower_jungle_leaf_pile immersive_weathering:chipped/white_flower_oak_leaf_pile immersive_weathering:chipped/white_flower_spruce_leaf_pile immersive_weathering:dark_oak_leaf_pile immersive_weathering:dimdoors/driftwood_leaf_pile immersive_weathering:ecologics/coconut_leaf_pile immersive_weathering:ecologics/walnut_leaf_pile immersive_weathering:environmental/blue_wisteria_leaf_pile immersive_weathering:environmental/cheerful_plum_leaf_pile immersive_weathering:environmental/hibiscus_leaf_pile immersive_weathering:environmental/moody_plum_leaf_pile immersive_weathering:environmental/pine_leaf_pile immersive_weathering:environmental/pink_wisteria_leaf_pile immersive_weathering:environmental/plum_leaf_pile immersive_weathering:environmental/purple_wisteria_leaf_pile immersive_weathering:environmental/white_wisteria_leaf_pile immersive_weathering:environmental/willow_leaf_pile immersive_weathering:environmental/wisteria_leaf_pile immersive_weathering:flowering_azalea_leaf_pile immersive_weathering:hanging_roots_wall immersive_weathering:iceandfire/dreadwood_leaf_pile immersive_weathering:ivy immersive_weathering:jungle_leaf_pile immersive_weathering:mangrove_leaf_pile immersive_weathering:minecraft/pale_oak_leaf_pile immersive_weathering:oak_leaf_pile immersive_weathering:spruce_leaf_pile immersive_weathering:tconstruct/earth_slime_leaf_pile immersive_weathering:tconstruct/ender_slime_leaf_pile immersive_weathering:tconstruct/sky_slime_leaf_pile immersive_weathering:wilderwild/baobab_leaf_pile immersive_weathering:wilderwild/cypress_leaf_pile immersive_weathering:wilderwild/orange_maple_leaf_pile immersive_weathering:wilderwild/red_maple_leaf_pile immersive_weathering:wilderwild/yellow_maple_leaf_pile \ -\ -mcwfences:acacia_hedge mcwfences:azalea_hedge mcwfences:birch_hedge mcwfences:cherry_hedge mcwfences:dark_oak_hedge mcwfences:jungle_hedge mcwfences:mangrove_hedge mcwfences:oak_hedge mcwfences:spruce_hedge \ -\ -natura:nether_berrybush_blightberry natura:nether_berrybush_duskberry natura:nether_berrybush_skyberry natura:nether_berrybush_stingberry natura:overworld_berrybush_blackberry natura:overworld_berrybush_blueberry natura:overworld_berrybush_maloberry natura:overworld_berrybush_raspberry \ -\ -origins:temporary_cobweb \ -\ -pvj:chickweed pvj:clovers pvj:crabgrass pvj:fallenleaves_acacia pvj:fallenleaves_aspen pvj:fallenleaves_baobab pvj:fallenleaves_birch pvj:fallenleaves_cottonwood pvj:fallenleaves_darkoak pvj:fallenleaves_dead pvj:fallenleaves_fir pvj:fallenleaves_jacaranda pvj:fallenleaves_jungle pvj:fallenleaves_juniper pvj:fallenleaves_juniper_berried pvj:fallenleaves_mangrove pvj:fallenleaves_oak pvj:fallenleaves_orange_maple pvj:fallenleaves_palm pvj:fallenleaves_pine pvj:fallenleaves_pink_cherry_blossom pvj:fallenleaves_red_maple pvj:fallenleaves_redwood pvj:fallenleaves_spruce pvj:fallenleaves_traverse_brown_autumn pvj:fallenleaves_traverse_fir pvj:fallenleaves_traverse_orange_autumn pvj:fallenleaves_traverse_red_autumn pvj:fallenleaves_traverse_yellow_autumn pvj:fallenleaves_white_cherry_blossom pvj:fallenleaves_willow pvj:pvj_cobweb pvj:small_cactus \ -\ -regions_unexplored:dusktrap:closed=true \ -\ -securitycraft:reinforced_cobweb \ -\ -spelunkery:tangle_roots spelunkery:tangle_roots_plant \ -\ -supplementaries:rope_tomatoes supplementaries:stick_tomatoes \ -\ -tfc:crop/green_bean:stick=true tfc:crop/tomato:stick=true tfc:plant/anemone_green tfc:plant/anemone_large_orange tfc:plant/anemone_large_purple tfc:plant/anemone_purple tfc:plant/banana_plant:stage=2 tfc:plant/barnacles tfc:plant/cobblestone_lichen tfc:plant/cycad tfc:plant/dead_banana_plant:stage=2 tfc:plant/giant_kelp_flower tfc:plant/giant_kelp_plant tfc:plant/ivy tfc:plant/king_fern tfc:plant/king_fern:part=lower tfc:plant/moss tfc:plant/moss_campion tfc:plant/mountain_hullwort:part=lower tfc:plant/mussels tfc:plant/palash tfc:plant/reindeer_lichen tfc:plant/sea_palm tfc:plant/starfish tfc:plant/tree_fern tfc:plant/tree_fern_plant tfc:wood/fallen_leaves/acacia tfc:wood/fallen_leaves/ash tfc:wood/fallen_leaves/aspen tfc:wood/fallen_leaves/birch tfc:wood/fallen_leaves/blackwood tfc:wood/fallen_leaves/chestnut tfc:wood/fallen_leaves/douglas_fir tfc:wood/fallen_leaves/hickory tfc:wood/fallen_leaves/kapok tfc:wood/fallen_leaves/mangrove tfc:wood/fallen_leaves/maple tfc:wood/fallen_leaves/oak tfc:wood/fallen_leaves/palm tfc:wood/fallen_leaves/pine tfc:wood/fallen_leaves/rosewood tfc:wood/fallen_leaves/sequoia tfc:wood/fallen_leaves/spruce tfc:wood/fallen_leaves/sycamore tfc:wood/fallen_leaves/white_cedar tfc:wood/fallen_leaves/willow \ -\ -twilightforest:clover_patch twilightforest:dark_leaves twilightforest:hardened_dark_leaves twilightforest:moss_patch twilightforest:torchberry_plant:has_torchberries=false \ -\ -wilderwild:baobab_nut:hanging=false wilderwild:coconut:hanging=false wilderwild:orange_maple_leaf_litter wilderwild:pollen wilderwild:red_maple_leaf_litter wilderwild:tumbleweed wilderwild:tumbleweed_plant wilderwild:yellow_maple_leaf_litter - -# Non-Waving Flowers - Euphoria Patches Emissive Flowers -block.10019 = pink_petals pitcher_plant wildflowers \ -\ -biomesoplenty:white_petals biomesoplenty:wildflower \ -\ -biomeswevegone:clover_patch \ -\ -blockus:rainbow_petal \ -\ -bountifulfares:chamomile_flowers \ -\ -diagonalfences:mcwfences/flowering_azalea_hedge \ -\ -dynamictreesplus:saguaro_fruit \ -\ -ecologics:prickly_pear:age=2 ecologics:prickly_pear:age=3 \ -\ -mcwfences:flowering_azalea_hedge \ -\ -pvj:flower_patch \ -\ -regions_unexplored:blue_magnolia_flowers regions_unexplored:hyacinth_flowers regions_unexplored:pink_magnolia_flowers regions_unexplored:white_magnolia_flowers \ -\ -scorchful:crimson_lily scorchful:warped_lily \ -\ -spring_to_life:wildflowers \ -\ -tfc:plant/buttercup tfc:plant/elegant_sunburst_lichen tfc:plant/guzmania tfc:plant/kinnikinnick tfc:plant/maiden_pink tfc:plant/morning_glory tfc:plant/ramirezella tfc:plant/vriesea tfc:plant/water_canna tfc:plant/yellow_saxifrage \ -\ -twigs:azalea_flowers \ -\ -twilightforest:hedge \ -\ -wetland_whimsy:pennywort \ -\ -wilderwild:alba_glory_of_the_snow wilderwild:blue_giant_glory_of_the_snow wilderwild:blue_glory_of_the_snow_petals wilderwild:pink_giant_glory_of_the_snow wilderwild:pink_glory_of_the_snow_petals wilderwild:purple_glory_of_the_snow_petals wilderwild:violet_beauty_glory_of_the_snow wilderwild:white_glory_of_the_snow_petals - -# Tall Foliage Upper Half -block.10021 = tall_grass:half=upper large_fern:half=upper \ -\ -alexscaves:curly_fern:half=upper \ -\ -atmospheric:tall_aloe_vera:half=upper atmospheric:tall_yucca_flower:half=upper atmospheric:water_hyacinth:half=upper \ -\ -biomemakeover:black_thistle:half=upper biomemakeover:buttonbush:half=upper biomemakeover:cattail:half=upper biomemakeover:foxglove:half=upper biomemakeover:marigold:half=upper biomemakeover:reed:half=upper \ -\ -biomesoplenty:barley:half=upper biomesoplenty:cattail:half=upper biomesoplenty:goldenrod:half=upper biomesoplenty:icy_iris:half=upper biomesoplenty:reed:half=upper biomesoplenty:sea_oats:half=upper biomesoplenty:tall_lavender:half=upper biomesoplenty:watergrass:half=upper \ -\ -biomeswevegone:cattail:half=upper biomeswevegone:tall_beach_grass:half=upper biomeswevegone:tall_prairie_grass:half=upper \ -\ -bloomingnature:cardinal:half=upper bloomingnature:cattail:half=upper bloomingnature:reed:half=upper bloomingnature:tall:half=beach_bush_tall bloomingnature:tall_lupine_blue:half=upper bloomingnature:tall_lupine_purple:half=upper bloomingnature:tall_mountain_laurel:half=upper bloomingnature:wild_sunflower:half=upper \ -\ -blue_skies:snowcap_mushroom:half=upper blue_skies:tall_lunar_grass:half=upper blue_skies:tall_turquoise_grass:half=upper \ -\ -bountifulfares:maize_crop:half=upper bountifulfares:wild_maize:half=upper \ -\ -braziliandelight:bean_vine:ropelogged=true braziliandelight:tall_cassava:half=upper braziliandelight:tall_coffee:half=upper braziliandelight:tall_corn:half=upper braziliandelight:tall_guarana:half=upper braziliandelight:tall_sparse_dry_grass:half=upper braziliandelight:wild_corn:half=upper braziliandelight:wild_guarana:half=upper \ -\ -brewery:hops_crop brewery:wild_hops:half=upper \ -\ -culturaldelights:corn_upper \ -\ -deep_aether:tall_aether_cattails:half=upper deep_aether:tall_feather_grass:half=upper deep_aether:tall_golden_grass:half=upper \ -\ -environmental:bird_of_paradise:half=upper environmental:blue_delphinium:half=upper environmental:giant_tall_grass:half=upper environmental:pink_delphinium:half=upper environmental:purple_delphinium:half=upper environmental:white_delphinium:half=upper \ -\ -farm_and_charm:tomato_crop farm_and_charm:wild_corn:half=upper \ -\ -farmersdelight:rice_panicle farmersdelight:rice_panicles farmersdelight:tomatoes:ropelogged=true farmersdelight:wild_rice:half=upper \ -\ -festive_delight:cinnamon_bushripe:half=upper \ -\ -fossilslegacy:jurassic_fern:half=upper \ -\ -hauntedharvest:corn_middle hauntedharvest:corn_top \ -\ -hydrol:dry_grass:half=top \ -\ -immersiveengineering:hemp:half=upper \ -\ -legendarysurvivaloverhaul:water_plant_crop:half=upper \ -\ -meadow:eriophorum_tall:half=upper meadow:small_fir:half=upper \ -\ -naturalist:cattail:half=upper \ -\ -natures_spirit:begonia:half=upper natures_spirit:bleeding_heart:half=upper natures_spirit:blue_bulbs:half=upper natures_spirit:carnation:half=upper natures_spirit:cattail:half=upper natures_spirit:foxglove:half=upper natures_spirit:gardenia:half=upper natures_spirit:large_flaxen_fern:half=upper natures_spirit:large_lush_fern:half=upper natures_spirit:lavender:half=upper natures_spirit:lotus_flower natures_spirit:lotus_stem natures_spirit:marigold:half=upper natures_spirit:silverbush:half=upper natures_spirit:snapdragon:half=upper natures_spirit:tall_beach_grass:half=upper natures_spirit:tall_frigid_grass:half=upper natures_spirit:tall_melic_grass:half=upper natures_spirit:tall_oat_grass:half=upper natures_spirit:tall_scorched_grass:half=upper natures_spirit:tall_sedge_grass:half=upper \ -\ -pvj:cattail:half=upper pvj:sea_oats:half=upper \ -\ -regions_unexplored:acacia_shrub:half=upper regions_unexplored:ashen_shrub:half=upper regions_unexplored:baobab_shrub:half=upper regions_unexplored:barley:half=upper regions_unexplored:birch_shrub:half=upper regions_unexplored:blackwood_shrub:half=upper regions_unexplored:bladed_tall_grass:half=upper regions_unexplored:blue_magnolia_shrub:half=upper regions_unexplored:brimwood_shrub:half=upper regions_unexplored:cattail:half=upper regions_unexplored:cherry_shrub:half=upper regions_unexplored:corpse_flower:half=upper regions_unexplored:cypress_shrub:half=upper regions_unexplored:dark_oak_shrub:half=upper regions_unexplored:dead_pine_shrub:half=upper regions_unexplored:dead_shrub:half=upper regions_unexplored:dusktrap:half=upper:closed=false regions_unexplored:enchanted_birch_shrub:half=upper regions_unexplored:eucalyptus_shrub:half=upper regions_unexplored:flowering_shrub:half=upper regions_unexplored:glister_bulb:half=upper regions_unexplored:glister_spire:half=upper regions_unexplored:glistering_ivy_plant regions_unexplored:golden_larch_shrub:half=upper regions_unexplored:hanging_earlight_plant regions_unexplored:joshua_leaves:half=upper regions_unexplored:joshua_shrub:half=upper regions_unexplored:jungle_shrub:half=upper regions_unexplored:kapok_shrub:half=upper regions_unexplored:larch_shrub:half=upper regions_unexplored:magnolia_shrub:half=upper regions_unexplored:mangrove_shrub:half=upper regions_unexplored:maple_shrub:half=upper regions_unexplored:mauve_shrub:half=upper regions_unexplored:mycotoxic_daisy:half=upper regions_unexplored:oak_shrub:half=upper regions_unexplored:orange_maple_shrub:half=upper regions_unexplored:palm_shrub:half=upper regions_unexplored:pine_shrub:half=upper regions_unexplored:pink_magnolia_shrub:half=upper regions_unexplored:red_maple_shrub:half=upper regions_unexplored:redwood_shrub:half=upper regions_unexplored:sandy_tall_grass:half=upper regions_unexplored:silver_birch_shrub:half=upper regions_unexplored:socotra_shrub:half=upper regions_unexplored:spruce_shrub:half=upper regions_unexplored:steppe_tall_grass:half=upper regions_unexplored:tall_cobalt_earlight:half=upper regions_unexplored:tassel:half=upper regions_unexplored:white_magnolia_shrub:half=upper regions_unexplored:willow_shrub:half=upper regions_unexplored:windswept_grass:half=upper \ -\ -soulsweapons:oleander:half=upper soulsweapons:withered_large_fern:half=upper soulsweapons:withered_tall_grass:half=upper \ -\ -spelunkery:tall_sporophyte:half=upper \ -\ -supplementaries:flax:half=upper \ -\ -terrestria:cattail \ -\ -tfc:crop/green_bean:stick=false:part=top tfc:crop/jute:part=top tfc:crop/maize:part=top tfc:crop/papyrus:part=top tfc:crop/tomato:stick=false:part=top tfc:dead_crop/green_bean:part=top tfc:dead_crop/jute:part=top tfc:dead_crop/maize:part=top tfc:dead_crop/papyrus:part=top tfc:dead_crop/tomato:part=top tfc:plant/arrowhead:part=upper tfc:plant/cattail:part=upper tfc:plant/cordgrass:part=upper tfc:plant/fan_palm:part=upper tfc:plant/foxglove:part=upper tfc:plant/pampas_grass:part=upper tfc:plant/phragmite:part=upper tfc:plant/red_sealing_wax_palm:part=upper tfc:plant/sapphire_tower:part=upper tfc:plant/switchgrass:part=upper tfc:plant/toquilla_palm:part=upper tfc:plant/water_taro:part=upper tfc:wild_crop/green_bean:part=top tfc:wild_crop/jute:part=top tfc:wild_crop/maize:part=top tfc:wild_crop/papyrus:part=top tfc:wild_crop/tomato:part=top \ -\ -the_deep_void:rotten_grass:half=upper \ -\ -theabyss:glow_shroom:half=upper theabyss:rub_shroom:half=upper theabyss:tall_blaru_grass:half=upper theabyss:tall_glow_shroom:half=upper theabyss:tall_rub_shroom:half=upper \ -\ -upgrade_aquatic:tall_beachgrass:half=upper upgrade_aquatic:tall_blue_pickerelweed:half=upper upgrade_aquatic:tall_purple_pickerelweed:half=upper \ -\ -verdantvibes:burnweed:half=upper verdantvibes:cattails:half=upper verdantvibes:tall_dragon_tree:half=upper \ -\ -wilderwild:cattail:half=upper - -# Tall Flowers Upper half - Euphoria Patches Emissive Flowers -block.10023 = sunflower:half=upper lilac:half=upper rose_bush:half=upper peony:half=upper \ -\ -biomesoplenty:blue_hydrangea:half=upper biomesoplenty:tall_white_lavender:half=upper \ -\ -biomeswevegone:blooming_aloe_vera:half=upper biomeswevegone:blue_rose_bush:half=upper biomeswevegone:cyan_pitcher_plant:half=upper biomeswevegone:delphinium:half=upper biomeswevegone:foxglove:half=upper biomeswevegone:japanese_orchid:half=upper biomeswevegone:magenta_pitcher_plant:half=upper biomeswevegone:tall_allium:half=upper biomeswevegone:tall_pink_allium:half=upper biomeswevegone:tall_white_allium:half=upper \ -\ -botania:black_double_flower:half=upper botania:blue_double_flower:half=upper botania:brown_double_flower:half=upper botania:cyan_double_flower:half=upper botania:gray_double_flower:half=upper botania:green_double_flower:half=upper botania:light_blue_double_flower:half=upper botania:light_gray_double_flower:half=upper botania:lime_double_flower:half=upper botania:magenta_double_flower:half=upper botania:orange_double_flower:half=upper botania:pink_double_flower:half=upper botania:purple_double_flower:half=upper botania:red_double_flower:half=upper botania:white_double_flower:half=upper botania:yellow_double_flower:half=upper \ -\ -deep_aether:tall_aerlavender:half=upper \ -\ -missingwilds:sweetspire:half=upper \ -\ -regions_unexplored:day_lily:half=upper regions_unexplored:meadow_sage:half=upper \ -\ -tfc:plant/bear_grass:part=upper tfc:plant/bur_reed:part=upper tfc:plant/lilac:part=upper tfc:plant/marigold:part=upper tfc:plant/pickerelweed:part=upper tfc:plant/rose:part=upper tfc:plant/sea_lavender:part=upper tfc:plant/sunflower:part=upper tfc:plant/tall_fescue_grass:part=upper \ -\ -theabyss:loran_flower:half=upper \ -\ -upgrade_aquatic:flowering_rush:half=upper \ -\ -wilderwild:datura:half=upper wilderwild:milkweed:half=upper - -# Automatic glowing modded ores - Stone -block.10024 = cobblemon:shiny_stone_ore cobblemon:deepslate_shiny_stone_ore \ -\ -ad_astra:deepslate_ostrum_ore ad_astra:mars_ostrum_ore ad_astra:venus_calorite_ore \ -\ -additional_ores:block_of_cosmic_ingots additional_ores:cobalt_block additional_ores:cobalt_ore additional_ores:cosmic_dust_block additional_ores:deepslate_cobalt_ore additional_ores:deepslate_iridium_ore additional_ores:deepslate_titan_ore additional_ores:iridium_block additional_ores:iridium_ore additional_ores:titan_block additional_ores:titan_ore \ -\ -allthemodium:other_vibranium_ore allthemodium:unobtainium_ore allthemodium:vibranium_ore \ -\ -alltheores:aluminum_ore alltheores:deepslate_aluminum_ore alltheores:deepslate_cinnabar_ore alltheores:deepslate_fluorite_ore alltheores:deepslate_iridium_ore alltheores:deepslate_nickel_ore alltheores:deepslate_osmium_ore alltheores:deepslate_platinum_ore alltheores:deepslate_silver_ore alltheores:deepslate_sulfur_ore alltheores:deepslate_zinc_ore alltheores:fluorite_ore alltheores:iridium_ore alltheores:nickel_ore alltheores:osmium_ore alltheores:other_aluminum_ore alltheores:other_cinnabar_ore alltheores:other_fluorite_ore alltheores:other_iridium_ore alltheores:other_lead_ore alltheores:other_nickel_ore alltheores:other_osmium_ore alltheores:other_platinum_ore alltheores:other_ruby_ore alltheores:other_sapphire_ore alltheores:other_silver_ore alltheores:other_sulfur_ore alltheores:other_tin_ore alltheores:other_zinc_ore alltheores:platinum_ore alltheores:silver_ore alltheores:sulfur_ore alltheores:zinc_ore \ -\ -bewitchment:salt_ore \ -\ -boh:spinel_ore_ore \ -\ -born_in_chaos_v1:dark_metal_deposit \ -\ -byg:ametrine_ore byg:budding_ametrine_ore byg:emeraldite_ore byg:pendorite_ore \ -\ -caverns_and_chasms:deepslate_silver_ore caverns_and_chasms:silver_ore caverns_and_chasms:soul_silver_ore \ -\ -cinderscapes:rose_quartz_ore cinderscapes:sulfur_ore cinderscapes:sulfur_quartz_ore \ -\ -crystalcraft_unlimited_java:alexandrite_ore crystalcraft_unlimited_java:americium_ore crystalcraft_unlimited_java:ametrine_ore crystalcraft_unlimited_java:ammolite_ore crystalcraft_unlimited_java:azurite_ore crystalcraft_unlimited_java:bismuth_ore crystalcraft_unlimited_java:black_opal_ore crystalcraft_unlimited_java:brickerite_ore crystalcraft_unlimited_java:calcium_ore crystalcraft_unlimited_java:carnotite_ore crystalcraft_unlimited_java:chloronium_ore crystalcraft_unlimited_java:chrome_ore crystalcraft_unlimited_java:cyan_emerald_ore crystalcraft_unlimited_java:deepslate_alexandrite_ore crystalcraft_unlimited_java:deepslate_ametrine_ore crystalcraft_unlimited_java:deepslate_ammolite_ore crystalcraft_unlimited_java:deepslate_black_opal_ore crystalcraft_unlimited_java:deepslate_cadmium_ore crystalcraft_unlimited_java:deepslate_garnet_ore crystalcraft_unlimited_java:deepslate_manganese_ore crystalcraft_unlimited_java:deepslate_niobium_ore crystalcraft_unlimited_java:deepslate_opal_ore crystalcraft_unlimited_java:deepslate_pietersite_ore crystalcraft_unlimited_java:deepslate_prism_ore crystalcraft_unlimited_java:deepslate_ruthenium_ore crystalcraft_unlimited_java:deepslate_sardonyx_ore crystalcraft_unlimited_java:deepslate_tantalum_ore crystalcraft_unlimited_java:deepslate_technetium_ore crystalcraft_unlimited_java:deepslate_zirconium_ore crystalcraft_unlimited_java:fluorite_ore crystalcraft_unlimited_java:garnet_ore crystalcraft_unlimited_java:goshenite_ore crystalcraft_unlimited_java:hackmantite_ore crystalcraft_unlimited_java:hercynite_ore crystalcraft_unlimited_java:holmium_ore crystalcraft_unlimited_java:howlite_ore crystalcraft_unlimited_java:humoranium_ore crystalcraft_unlimited_java:ilmenite_ore crystalcraft_unlimited_java:iolite_ore crystalcraft_unlimited_java:iris_agate_ore crystalcraft_unlimited_java:jasper_ore crystalcraft_unlimited_java:kunzite_ore crystalcraft_unlimited_java:labradorite_ore crystalcraft_unlimited_java:lead_ore crystalcraft_unlimited_java:lithium_ore crystalcraft_unlimited_java:matrix_ore crystalcraft_unlimited_java:molybdenum_ore crystalcraft_unlimited_java:nickel_ore crystalcraft_unlimited_java:obsidian_ore crystalcraft_unlimited_java:olivine_ore crystalcraft_unlimited_java:onyx_ore crystalcraft_unlimited_java:opal_ore crystalcraft_unlimited_java:osmium_ore crystalcraft_unlimited_java:pink_diamond_ore crystalcraft_unlimited_java:pitambari_neelam_ore crystalcraft_unlimited_java:prism_ore crystalcraft_unlimited_java:quicksilver_ore crystalcraft_unlimited_java:rainbow_opal_ore crystalcraft_unlimited_java:rare_deepslate_sapphire_ore crystalcraft_unlimited_java:rare_sapphire_ore crystalcraft_unlimited_java:rare_tanzanite_ore crystalcraft_unlimited_java:raspberry_diamond_ore crystalcraft_unlimited_java:rhodonite_ore crystalcraft_unlimited_java:sardonyx_ore crystalcraft_unlimited_java:seaborgium_ore crystalcraft_unlimited_java:silicium_ore crystalcraft_unlimited_java:smoky_quartz_ore crystalcraft_unlimited_java:sonoranite_ore crystalcraft_unlimited_java:stibnite_ore crystalcraft_unlimited_java:sunset_jasper_ore crystalcraft_unlimited_java:thorium_ore crystalcraft_unlimited_java:turquoise_ore crystalcraft_unlimited_java:vesuvianite_ore crystalcraft_unlimited_java:watermelon_tourmaline_ore crystalcraft_unlimited_java:yellow_onyx_ore crystalcraft_unlimited_java:yttrium_ore crystalcraft_unlimited_java:zircon_ore \ -\ -dimdoors:amalgam_ore \ -\ -eidolon:deep_lead_ore eidolon:deep_silver_ore eidolon:lead_ore eidolon:silver_ore \ -\ -eldritch_end:etyr_ore \ -\ -eternal_starlight:grimstone_atalphaite_ore eternal_starlight:grimstone_redstone_ore eternal_starlight:grimstone_saltpeter_ore eternal_starlight:swamp_silver_ore eternal_starlight:thermal_springstone eternal_starlight:voidstone_atalphaite_ore eternal_starlight:voidstone_redstone_ore eternal_starlight:voidstone_saltpeter_ore \ -\ -excavated_variants:andesite_aluminum_ore excavated_variants:andesite_osmium_ore excavated_variants:andesite_uraninite_ore excavated_variants:andesite_uraninite_ore_dense excavated_variants:andesite_uraninite_ore_poor excavated_variants:andesite_yellorite_ore excavated_variants:andesite_zinc_ore excavated_variants:betterend_azure_jadestone_amber_ore excavated_variants:betterend_azure_jadestone_ender_ore excavated_variants:betterend_brimstone_amber_ore excavated_variants:betterend_brimstone_ender_ore excavated_variants:betterend_flavolite_amber_ore excavated_variants:betterend_flavolite_ender_ore excavated_variants:betterend_sandy_jadestone_amber_ore excavated_variants:betterend_sandy_jadestone_ender_ore excavated_variants:betterend_sulphuric_rock_amber_ore excavated_variants:betterend_sulphuric_rock_ender_ore excavated_variants:betterend_umbralith_amber_ore excavated_variants:betterend_umbralith_ender_ore excavated_variants:betterend_violecite_amber_ore excavated_variants:betterend_violecite_ender_ore excavated_variants:betterend_virid_jadestone_amber_ore excavated_variants:betterend_virid_jadestone_ender_ore excavated_variants:biomesoplenty_black_sandstone_uraninite_ore excavated_variants:biomesoplenty_black_sandstone_uraninite_ore_dense excavated_variants:biomesoplenty_black_sandstone_uraninite_ore_poor excavated_variants:biomesoplenty_orange_sandstone_uraninite_ore excavated_variants:biomesoplenty_orange_sandstone_uraninite_ore_dense excavated_variants:biomesoplenty_orange_sandstone_uraninite_ore_poor excavated_variants:biomesoplenty_white_sandstone_uraninite_ore excavated_variants:biomesoplenty_white_sandstone_uraninite_ore_dense excavated_variants:biomesoplenty_white_sandstone_uraninite_ore_poor excavated_variants:calcite_uraninite_ore excavated_variants:calcite_uraninite_ore_dense excavated_variants:calcite_uraninite_ore_poor excavated_variants:create_asurine_inferium_ore excavated_variants:create_asurine_prosperity_ore excavated_variants:create_asurine_redstone_ore excavated_variants:create_asurine_uraninite_ore excavated_variants:create_asurine_uraninite_ore_dense excavated_variants:create_asurine_uraninite_ore_poor excavated_variants:create_crimsite_redstone_ore excavated_variants:create_crimsite_uraninite_ore excavated_variants:create_scorchia_inferium_ore excavated_variants:create_scorchia_prosperity_ore excavated_variants:create_scorchia_quartz_ore excavated_variants:create_scorchia_redstone_ore excavated_variants:create_scorchia_uraninite_ore excavated_variants:create_scorchia_uraninite_ore_dense excavated_variants:create_scorchia_uraninite_ore_poor excavated_variants:create_scoria_inferium_ore excavated_variants:create_scoria_prosperity_ore excavated_variants:create_scoria_uraninite_ore_dense excavated_variants:create_scoria_uraninite_ore_poor excavated_variants:create_veridium_inferium_ore excavated_variants:create_veridium_prosperity_ore excavated_variants:create_veridium_redstone_ore excavated_variants:create_veridium_uraninite_ore excavated_variants:create_veridium_uraninite_ore_dense excavated_variants:create_veridium_uraninite_ore_poor excavated_variants:diorite_aluminum_ore excavated_variants:diorite_osmium_ore excavated_variants:diorite_uraninite_ore excavated_variants:diorite_uraninite_ore_dense excavated_variants:diorite_uraninite_ore_poor excavated_variants:diorite_yellorite_ore excavated_variants:diorite_zinc_ore excavated_variants:dripstone_uraninite_ore excavated_variants:dripstone_uraninite_ore_dense excavated_variants:dripstone_uraninite_ore_poor excavated_variants:granite_aluminum_ore excavated_variants:granite_osmium_ore excavated_variants:granite_uraninite_ore excavated_variants:granite_uraninite_ore_dense excavated_variants:granite_uraninite_ore_poor excavated_variants:granite_yellorite_ore excavated_variants:granite_zinc_ore excavated_variants:quark_jasper_inferium_ore excavated_variants:quark_jasper_prosperity_ore excavated_variants:quark_jasper_redstone_ore excavated_variants:quark_jasper_uraninite_ore excavated_variants:quark_jasper_uraninite_ore_dense excavated_variants:quark_jasper_uraninite_ore_poor excavated_variants:quark_limestone_inferium_ore excavated_variants:quark_limestone_prosperity_ore excavated_variants:quark_limestone_redstone_ore excavated_variants:quark_limestone_uraninite_ore excavated_variants:quark_limestone_uraninite_ore_dense excavated_variants:quark_limestone_uraninite_ore_poor excavated_variants:quark_shale_inferium_ore excavated_variants:quark_shale_prosperity_ore excavated_variants:quark_shale_redstone_ore excavated_variants:quark_shale_uraninite_ore excavated_variants:quark_shale_uraninite_ore_dense excavated_variants:quark_shale_uraninite_ore_poor excavated_variants:red_sandstone_uraninite_ore excavated_variants:red_sandstone_uraninite_ore_dense excavated_variants:red_sandstone_uraninite_ore_poor excavated_variants:sandstone_uraninite_ore excavated_variants:sandstone_uraninite_ore_dense excavated_variants:sandstone_uraninite_ore_poor excavated_variants:smooth_basalt_uraninite_ore excavated_variants:smooth_basalt_uraninite_ore_dense excavated_variants:smooth_basalt_uraninite_ore_poor excavated_variants:tuff_uraninite_ore excavated_variants:tuff_uraninite_ore_dense excavated_variants:tuff_uraninite_ore_poor excavated_variants:twigs_bloodstone_quartz_ore excavated_variants:twigs_rhyolite_inferium_ore excavated_variants:twigs_rhyolite_prosperity_ore excavated_variants:twigs_rhyolite_redstone_ore excavated_variants:twigs_rhyolite_uraninite_ore excavated_variants:twigs_rhyolite_uraninite_ore_dense excavated_variants:twigs_rhyolite_uraninite_ore_poor excavated_variants:twigs_schist_inferium_ore excavated_variants:twigs_schist_prosperity_ore excavated_variants:twigs_schist_redstone_ore excavated_variants:twigs_schist_uraninite_ore excavated_variants:twigs_schist_uraninite_ore_dense excavated_variants:twigs_schist_uraninite_ore_poor \ -\ -expandeddelight:deepslate_salt_ore expandeddelight:salt_ore \ -\ -ftbmaterials:aluminum_deepslate_ore ftbmaterials:aluminum_stone_ore ftbmaterials:antimony_deepslate_ore ftbmaterials:antimony_stone_ore ftbmaterials:apatite_deepslate_ore ftbmaterials:apatite_stone_ore ftbmaterials:bauxite_deepslate_ore ftbmaterials:bauxite_stone_ore ftbmaterials:cinnabar_deepslate_ore ftbmaterials:cinnabar_stone_ore ftbmaterials:dimensional_shard_deepslate_ore ftbmaterials:dimensional_shard_stone_ore ftbmaterials:fluorite_deepslate_ore ftbmaterials:fluorite_stone_ore ftbmaterials:iridium_deepslate_ore ftbmaterials:iridium_stone_ore ftbmaterials:lead_deepslate_ore ftbmaterials:lead_stone_ore ftbmaterials:monazite_deepslate_ore ftbmaterials:monazite_stone_ore ftbmaterials:nickel_deepslate_ore ftbmaterials:nickel_stone_ore ftbmaterials:niter_deepslate_ore ftbmaterials:niter_stone_ore ftbmaterials:osmium_deepslate_ore ftbmaterials:osmium_stone_ore ftbmaterials:platinum_deepslate_ore ftbmaterials:platinum_stone_ore ftbmaterials:quartz_deepslate_ore ftbmaterials:quartz_stone_ore ftbmaterials:resonating_ore_deepslate_ore ftbmaterials:resonating_ore_stone_ore ftbmaterials:ruby_deepslate_ore ftbmaterials:ruby_stone_ore ftbmaterials:salt_deepslate_ore ftbmaterials:salt_stone_ore ftbmaterials:sapphire_deepslate_ore ftbmaterials:sapphire_stone_ore ftbmaterials:silver_deepslate_ore ftbmaterials:silver_stone_ore ftbmaterials:sulfur_deepslate_ore ftbmaterials:sulfur_stone_ore ftbmaterials:tin_deepslate_ore ftbmaterials:tin_stone_ore ftbmaterials:titanium_deepslate_ore ftbmaterials:titanium_stone_ore ftbmaterials:tungsten_deepslate_ore ftbmaterials:tungsten_stone_ore ftbmaterials:uranium_deepslate_ore ftbmaterials:uranium_stone_ore ftbmaterials:zinc_deepslate_ore ftbmaterials:zinc_stone_ore \ -\ -gravelores:lead_gravel_ore gravelores:nickel_gravel_ore gravelores:silver_gravel_ore gravelores:tin_gravel_ore \ -\ -iceandfire:deepslate_silver_ore iceandfire:silver_ore \ -\ -industrialupgrade:apatite/calcium_phosphate industrialupgrade:apatite/fluorapatite industrialupgrade:apatite/nepheline industrialupgrade:apatite/potassium_phosphate industrialupgrade:apatite/sodium_phosphate industrialupgrade:basaltheavyore/alfildit industrialupgrade:basaltheavyore/almenite industrialupgrade:basaltheavyore/azurite industrialupgrade:basaltheavyore/calaverite industrialupgrade:basaltheavyore/euxenite industrialupgrade:basaltheavyore/ferroaugite industrialupgrade:basaltheavyore/galena industrialupgrade:basaltheavyore/magnetite industrialupgrade:basaltheavyore/nickelite industrialupgrade:basaltheavyore/pyrite industrialupgrade:basaltheavyore/quarzite industrialupgrade:basaltheavyore/rhodonite industrialupgrade:basaltheavyore/sheelite industrialupgrade:basaltheavyore/smithsonite industrialupgrade:basaltheavyore/todorokite industrialupgrade:basaltheavyore/uranite industrialupgrade:basaltheavyore1/arsenopyrite industrialupgrade:basaltheavyore1/braggite industrialupgrade:basaltheavyore1/celestine industrialupgrade:basaltheavyore1/coltan industrialupgrade:basaltheavyore1/crocoite industrialupgrade:basaltheavyore1/fergusonite industrialupgrade:basaltheavyore1/germanite industrialupgrade:basaltheavyore1/iridosmine industrialupgrade:basaltheavyore1/tetrahedrite industrialupgrade:basaltheavyore1/theophrastite industrialupgrade:basaltheavyore1/wolframite industrialupgrade:basaltheavyore1/xenotime industrialupgrade:basaltheavyore1/zircon industrialupgrade:baseore/aluminium industrialupgrade:baseore/chromium industrialupgrade:baseore/cobalt industrialupgrade:baseore/germanium industrialupgrade:baseore/iridium industrialupgrade:baseore/magnesium industrialupgrade:baseore/manganese industrialupgrade:baseore/mikhail industrialupgrade:baseore/nickel industrialupgrade:baseore/platinum industrialupgrade:baseore/silver industrialupgrade:baseore/spinel industrialupgrade:baseore/vanadium industrialupgrade:baseore/wolfram industrialupgrade:baseore/zinc industrialupgrade:baseore1/beryllium industrialupgrade:baseore1/cadmium industrialupgrade:baseore1/lithium industrialupgrade:baseore1/osmium industrialupgrade:baseore1/tantalum industrialupgrade:baseore2/arsenic industrialupgrade:baseore2/barium industrialupgrade:baseore2/bismuth industrialupgrade:baseore2/gadolinium industrialupgrade:baseore2/gallium industrialupgrade:baseore2/hafnium industrialupgrade:baseore2/molybdenum industrialupgrade:baseore2/neodymium industrialupgrade:baseore2/niobium industrialupgrade:baseore2/palladium industrialupgrade:baseore2/polonium industrialupgrade:baseore2/strontium industrialupgrade:baseore2/sulfur industrialupgrade:baseore2/thallium industrialupgrade:baseore2/yttrium industrialupgrade:baseore2/zirconium industrialupgrade:blockbasalts/basalt_magma industrialupgrade:blockbasalts/basalt_sulfur_ore industrialupgrade:blockpreciousore/quartz_ore industrialupgrade:blockpreciousore/ruby_ore industrialupgrade:blockpreciousore/sapphire_ore industrialupgrade:blockpreciousore/topaz_ore industrialupgrade:blockradiationore/americium_ore industrialupgrade:blockradiationore/curium_ore industrialupgrade:blockradiationore/neptunium_ore industrialupgrade:classicore/lead industrialupgrade:classicore/tin industrialupgrade:classicore/uranium industrialupgrade:heavyore/alfildit industrialupgrade:heavyore/almenite industrialupgrade:heavyore/azurite industrialupgrade:heavyore/calaverite industrialupgrade:heavyore/euxenite industrialupgrade:heavyore/ferroaugite industrialupgrade:heavyore/galena industrialupgrade:heavyore/magnetite industrialupgrade:heavyore/nickelite industrialupgrade:heavyore/pyrite industrialupgrade:heavyore/quarzite industrialupgrade:heavyore/rhodonite industrialupgrade:heavyore/sheelite industrialupgrade:heavyore/smithsonite industrialupgrade:heavyore/todorokite industrialupgrade:heavyore/uranite industrialupgrade:mineral/arsenopyrite industrialupgrade:mineral/braggite industrialupgrade:mineral/celestine industrialupgrade:mineral/coltan industrialupgrade:mineral/crocoite industrialupgrade:mineral/crystal industrialupgrade:mineral/fergusonite industrialupgrade:mineral/germanite industrialupgrade:mineral/iridosmine industrialupgrade:mineral/tetrahedrite industrialupgrade:mineral/theophrastite industrialupgrade:mineral/wolframite industrialupgrade:mineral/xenotime industrialupgrade:mineral/zircon \ -\ -infinite_abyss:astarium_ore infinite_abyss:charium_ore infinite_abyss:vicerite_ore \ -\ -luckytntmod:deepslate_gunpowder_ore luckytntmod:gunpowder_ore \ -\ -malum:deepslate_soulstone_ore malum:soulstone_ore \ -\ -mekanism:deepslate_fluorite_ore mekanism:deepslate_lead_ore mekanism:deepslate_osmium_ore mekanism:deepslate_tin_ore mekanism:deepslate_uranium_ore mekanism:fluorite_ore mekanism:lead_ore mekanism:osmium_ore mekanism:tin_ore mekanism:uranium_ore \ -\ -modern_industrialization:antimony_ore modern_industrialization:bauxite_ore modern_industrialization:deepslate_antimony_ore modern_industrialization:deepslate_bauxite_ore modern_industrialization:deepslate_iridium_ore modern_industrialization:deepslate_lead_ore modern_industrialization:deepslate_monazite_ore modern_industrialization:deepslate_nickel_ore modern_industrialization:deepslate_platinum_ore modern_industrialization:deepslate_salt_ore modern_industrialization:deepslate_uranium_ore modern_industrialization:iridium_ore modern_industrialization:lead_ore modern_industrialization:lignite_coal_ore modern_industrialization:monazite_ore modern_industrialization:nickel_ore modern_industrialization:platinum_ore modern_industrialization:quartz_ore modern_industrialization:salt_ore modern_industrialization:tin_ore modern_industrialization:titanium_ore modern_industrialization:tungsten_ore modern_industrialization:uranium_ore \ -\ -more_ores_more_gems:adamantite_ore more_ores_more_gems:aetherium_ore more_ores_more_gems:ametrine_ore more_ores_more_gems:antimony_ore more_ores_more_gems:black_opal_ore more_ores_more_gems:bromine_ore more_ores_more_gems:carnelian_ore more_ores_more_gems:clay_thalassium_ore more_ores_more_gems:crimsonite_ore more_ores_more_gems:deeplslate_monel_ore more_ores_more_gems:deepslate_aetherium_ore more_ores_more_gems:deepslate_ametrine_ore more_ores_more_gems:deepslate_antimony_ore more_ores_more_gems:deepslate_black_opal_ore more_ores_more_gems:deepslate_carnelian_ore more_ores_more_gems:deepslate_crimsonite_ore more_ores_more_gems:deepslate_ekanite_ore more_ores_more_gems:deepslate_gunpowder_ore more_ores_more_gems:deepslate_heliodor_ore more_ores_more_gems:deepslate_sunflare_gem_ore more_ores_more_gems:deepslate_thalassium_ore more_ores_more_gems:deepslate_uranium_ore more_ores_more_gems:deepslate_ussingite_ore more_ores_more_gems:deepslate_white_opal_ore more_ores_more_gems:deepslatee_mysticrain_quartz_ore more_ores_more_gems:ekanite_ore more_ores_more_gems:fluorite_tier_1_ore more_ores_more_gems:fluorite_tier_1_ore_deepslate more_ores_more_gems:fluorite_tier_2_ore more_ores_more_gems:fluorite_tier_2_ore_deepslate more_ores_more_gems:fluorite_tier_3_ore more_ores_more_gems:fluorite_tier_3_ore_deepslate more_ores_more_gems:gunpowder_ore more_ores_more_gems:heliodor_ore more_ores_more_gems:monel_ore more_ores_more_gems:mysticrain_quartz_ore more_ores_more_gems:sunflare_gem_ore more_ores_more_gems:thalassium_ore more_ores_more_gems:titanium_quartz_ore more_ores_more_gems:uranium_ore more_ores_more_gems:ussingite_ore more_ores_more_gems:white_opal_ore \ -\ -mores:cobalt_ore mores:deepslate_cobalt_ore mores:deepslate_moissanite_ore mores:deepslate_silver_ore mores:deepslate_tin_ore mores:deepslate_topaz_ore mores:deepslate_turquoise_ore mores:moissanite_ore mores:silver_ore mores:tin_ore mores:topaz_ore mores:turquoise_ore \ -\ -mythicmetals:blackstone_stormyx_ore mythicmetals:calcite_kyber_ore mythicmetals:silver_ore mythicmetals:stormyx_ore mythicmetals:tin_ore \ -\ -natures_spirit:chert_copper_ore natures_spirit:chert_emerald_ore natures_spirit:chert_gold_ore natures_spirit:chert_iron_ore natures_spirit:chert_redstone_ore \ -\ -oreganized:deepslate_silver_ore oreganized:raw_silver_block oreganized:silver_ore \ -\ -organics:bone_ore organics:ender_pearl_ore organics:gunpowder_ore organics:quartz_ice_ore \ -\ -pureores:deepslate_black_diamond_ore pureores:lonsdaleite_ore pureores:moonstone_ore pureores:nether_fire_opal_ore \ -\ -railcraft:deepslate_lead_ore railcraft:deepslate_nickel_ore railcraft:deepslate_silver_ore railcraft:deepslate_sulfur_ore railcraft:deepslate_tin_ore railcraft:deepslate_zinc_ore railcraft:lead_ore railcraft:nickel_ore railcraft:saltpeter_ore railcraft:silver_ore railcraft:sulfur_ore railcraft:tin_ore railcraft:zinc_ore \ -\ -rubinated_nether:rubinated_blackstone \ -\ -scpo:cobalt_ore scpo:cobalt_ore_deepslate scpo:deepslate_iridium_ore scpo:deepslate_platinum_ore scpo:iridium_ore scpo:platinum_ore \ -\ -silentgear:bort_ore silentgear:deepslate_bort_ore \ -\ -spectrum:amethyst_ore spectrum:azurite_ore spectrum:blackslag_amethyst_ore spectrum:blackslag_azurite_ore spectrum:blackslag_citrine_ore spectrum:blackslag_malachite_ore spectrum:blackslag_moonstone_ore spectrum:blackslag_onyx_ore spectrum:blackslag_shimmerstone_ore spectrum:blackslag_topaz_ore spectrum:citrine_ore spectrum:deepslate_amethyst_ore spectrum:deepslate_azurite_ore spectrum:deepslate_citrine_ore spectrum:deepslate_malachite_ore spectrum:deepslate_moonstone_ore spectrum:deepslate_onyx_ore spectrum:deepslate_shimmerstone_ore spectrum:deepslate_topaz_ore spectrum:malachite_ore spectrum:moonstone_ore spectrum:onyx_ore spectrum:shimmerstone_ore spectrum:topaz_ore \ -\ -spelunkery:andesite_copper_ore spelunkery:andesite_silver_ore spelunkery:andesite_zinc_ore spelunkery:diorite_diamond_ore spelunkery:diorite_emerald_ore spelunkery:diorite_jade_ore spelunkery:diorite_silver_ore spelunkery:diorite_zinc_ore spelunkery:granite_copper_ore spelunkery:granite_emerald_ore spelunkery:granite_iron_ore spelunkery:granite_jade_ore spelunkery:granite_redstone_ore spelunkery:granite_silver_ore spelunkery:granite_zinc_ore spelunkery:raw_magnetite_block spelunkery:smooth_basalt_diamond_ore spelunkery:tuff_silver_ore spelunkery:tuff_zinc_ore \ -\ -techreborn:deepslate_tin_ore techreborn:tin_ore \ -\ -theabyss:fusion_ore theabyss:loran_ore \ -\ -thermal:deepslate_niter_ore thermal:deepslate_silver_ore thermal:niter_ore thermal:silver_ore \ -\ -undead_revamp2:bostroxore \ -\ -undergarden:depthrock_cloggrum_ore undergarden:shiverstone_cloggrum_ore undergarden:shiverstone_iron_ore \ -\ -weeping_angels:deepslate_kontron_ore weeping_angels:kontron_ore \ -\ -xycraft_world:aluminum_ore_deepslate xycraft_world:aluminum_ore_kivi xycraft_world:aluminum_ore_stone xycraft_world:xychorium_ore_deepslate_dark xycraft_world:xychorium_ore_deepslate_light xycraft_world:xychorium_ore_kivi_dark xycraft_world:xychorium_ore_kivi_light xycraft_world:xychorium_ore_stone_dark xycraft_world:xychorium_ore_stone_light - -# Short Foliage / Foliage Lower Half - No Subsurface Scattering -block.10025 = biomesoplenty:null_plant - -# Automatic glowing modded ores - Netherrack -block.10026 = additional_ores:nether_cosmic_dust_ore \ -\ -alltheores:nether_aluminum_ore alltheores:nether_cinnabar_ore alltheores:nether_fluorite_ore alltheores:nether_iridium_ore alltheores:nether_lead_ore alltheores:nether_nickel_ore alltheores:nether_osmium_ore alltheores:nether_platinum_ore alltheores:nether_ruby_ore alltheores:nether_sapphire_ore alltheores:nether_silver_ore alltheores:nether_sulfur_ore alltheores:nether_tin_ore alltheores:nether_uranium_ore alltheores:nether_zinc_ore \ -\ -bigreactors:benitoite_ore \ -\ -byg:blue_nether_gold_ore byg:brimstone_nether_gold_ore byg:pervaded_netherrack \ -\ -crystalcraft_unlimited_java:bixbite_ore crystalcraft_unlimited_java:bloodstone_ore crystalcraft_unlimited_java:catseye_ore crystalcraft_unlimited_java:fire_opal_ore crystalcraft_unlimited_java:green_catseye_ore crystalcraft_unlimited_java:orange_diamond_ore crystalcraft_unlimited_java:palladium_ore crystalcraft_unlimited_java:pelenium_ore crystalcraft_unlimited_java:pyrite_ore crystalcraft_unlimited_java:red_diamond_ore crystalcraft_unlimited_java:sulfur_ore crystalcraft_unlimited_java:sunstone_ore crystalcraft_unlimited_java:yurium_ore \ -\ -ftbmaterials:aluminum_nether_ore ftbmaterials:antimony_nether_ore ftbmaterials:apatite_nether_ore ftbmaterials:bauxite_nether_ore ftbmaterials:cinnabar_nether_ore ftbmaterials:dimensional_shard_nether_ore ftbmaterials:fluorite_nether_ore ftbmaterials:iridium_nether_ore ftbmaterials:lead_nether_ore ftbmaterials:monazite_nether_ore ftbmaterials:nickel_nether_ore ftbmaterials:niter_nether_ore ftbmaterials:osmium_nether_ore ftbmaterials:platinum_nether_ore ftbmaterials:quartz_nether_ore ftbmaterials:resonating_ore_nether_ore ftbmaterials:ruby_nether_ore ftbmaterials:salt_nether_ore ftbmaterials:sapphire_nether_ore ftbmaterials:silver_nether_ore ftbmaterials:sulfur_nether_ore ftbmaterials:tin_nether_ore ftbmaterials:titanium_nether_ore ftbmaterials:tungsten_nether_ore ftbmaterials:uranium_nether_ore ftbmaterials:zinc_nether_ore \ -\ -more_ores_more_gems:nether_amethyst_ore more_ores_more_gems:nether_crimsonite_ore more_ores_more_gems:nether_electrum_ore more_ores_more_gems:volcagmium_ore \ -\ -mysticalagradditions:nether_inferium_ore mysticalagradditions:nether_prosperity_ore \ -\ -mysticalagriculture:soulium_ore \ -\ -productivebees:nether_gold_nest productivebees:nether_quartz_nest \ -\ -railcraft:firestone_ore \ -\ -rftoolsbase:dimensionalshard_nether \ -\ -rubinated_nether:nether_ruby_ore \ -\ -silentgear:blackstone_crimson_iron_ore silentgear:crimson_iron_ore \ -\ -spectrum:stratine_ore \ -\ -techreborn:cinnabar_ore techreborn:pyrite_ore techreborn:sphalerite_ore - -# Tall Foliage / Foliage Upper Half - No Subsurface Scattering -block.10027 = farmersdelight:rope - -# Automatic glowing modded ores - Endstone -block.10028 = additional_ores:endstone_cosmic_fragment_ore \ -\ -alltheores:end_aluminum_ore alltheores:end_cinnabar_ore alltheores:end_fluorite_ore alltheores:end_iridium_ore alltheores:end_lead_ore alltheores:end_nickel_ore alltheores:end_osmium_ore alltheores:end_platinum alltheores:end_platinum_ore alltheores:end_ruby_ore alltheores:end_sapphire_ore alltheores:end_silver_ore alltheores:end_sulfur_ore alltheores:end_tin_ore alltheores:end_uranium_ore alltheores:end_zinc_ore \ -\ -beo:end_aluminum_ore beo:end_copper_ore beo:end_gold_ore beo:end_iron_ore beo:end_lead_ore beo:end_nickel_ore beo:end_osmium_ore beo:end_silver_ore beo:end_tin_ore beo:end_uranium_ore beo:end_zinc_ore \ -\ -betterend:amber_ore betterend:ender_ore \ -\ -bigreactors:anglesite_ore \ -\ -crystalcraft_unlimited_java:bluestone_ore crystalcraft_unlimited_java:cobalt_ore crystalcraft_unlimited_java:cyber_crystal_ore crystalcraft_unlimited_java:enderium_ore crystalcraft_unlimited_java:europium_ore crystalcraft_unlimited_java:larimar_ore crystalcraft_unlimited_java:maradonyx_ore crystalcraft_unlimited_java:moonstone_ore crystalcraft_unlimited_java:orichalcum_ore crystalcraft_unlimited_java:pottasium_ore crystalcraft_unlimited_java:purple_diamond_ore crystalcraft_unlimited_java:serpentine_ore crystalcraft_unlimited_java:white_diamond_ore crystalcraft_unlimited_java:xernium_ore \ -\ -ftbmaterials:aluminum_end_ore ftbmaterials:antimony_end_ore ftbmaterials:apatite_end_ore ftbmaterials:bauxite_end_ore ftbmaterials:cinnabar_end_ore ftbmaterials:dimensional_shard_end_ore ftbmaterials:fluorite_end_ore ftbmaterials:iridium_end_ore ftbmaterials:lead_end_ore ftbmaterials:monazite_end_ore ftbmaterials:nickel_end_ore ftbmaterials:niter_end_ore ftbmaterials:osmium_end_ore ftbmaterials:platinum_end_ore ftbmaterials:quartz_end_ore ftbmaterials:resonating_ore_end_ore ftbmaterials:ruby_end_ore ftbmaterials:salt_end_ore ftbmaterials:sapphire_end_ore ftbmaterials:silver_end_ore ftbmaterials:sulfur_end_ore ftbmaterials:tin_end_ore ftbmaterials:titanium_end_ore ftbmaterials:tungsten_end_ore ftbmaterials:uranium_end_ore ftbmaterials:zinc_end_ore \ -\ -mysticalagradditions:end_inferium_ore mysticalagradditions:end_prosperity_ore \ -\ -mythicmetals:end_stone_starrite_ore \ -\ -oritech:endstone_platinum_ore \ -\ -quark:biotite_ore \ -\ -randomium:randomium_ore_end \ -\ -silentgear:azure_silver_ore \ -\ -spectrum:paltaeria_ore \ -\ -techreborn:peridot_ore techreborn:sheldonite_ore techreborn:sodalite_ore techreborn:tungsten_ore \ -\ -theabyss:loran_end_ore - -# Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -block.10029 = crimson_roots \ -\ -chipped:budding_crimson_roots chipped:budding_crimson_roots_bulb chipped:crimson_roots_bloom chipped:crimson_roots_bramble chipped:crimson_roots_bud chipped:crimson_roots_bulb chipped:crimson_roots_floret chipped:flowered_crimson_roots chipped:flowered_crimson_roots_bulb chipped:small_crimson_roots_bud chipped:sprouting_crimson_roots chipped:sprouting_crimson_roots_bulb chipped:wilted_crimson_roots_bud chipped:wilted_crimson_roots_bulb - -# Stone Bricks -block.10032 = stone_bricks mossy_stone_bricks cracked_stone_bricks chiseled_stone_bricks infested_chiseled_stone_bricks infested_cracked_stone_bricks infested_mossy_stone_bricks infested_stone_bricks \ -tags_stone_bricks \ -\ -aether:boss_doorway_carved_stone:invisible=false aether:boss_doorway_sentry_stone:invisible=false aether:carved_stone aether:locked_carved_stone aether:trapped_carved_stone aether:treasure_doorway_carved_stone \ -\ -ancientbeasts:pokey \ -\ -blockus:black_stone_bricks blockus:blue_stone_bricks blockus:bluestone_bricks blockus:bluestone_circular_paving blockus:bluestone_lines blockus:bluestone_pillar blockus:bluestone_squares blockus:bluestone_tiles blockus:brown_stone_bricks blockus:chiseled_bluestone blockus:chiseled_bluestone_bricks blockus:chiseled_bluestone_pillar blockus:cyan_stone_bricks blockus:gray_stone_bricks blockus:green_stone_bricks blockus:herringbone_stone_bricks blockus:light_blue_stone_bricks blockus:lime_stone_bricks blockus:magenta_stone_bricks blockus:orange_stone_bricks blockus:pink_stone_bricks blockus:polished_bluestone blockus:purple_stone_bricks blockus:red_stone_bricks blockus:small_bluestone_bricks blockus:stone_brick_pillar blockus:stone_circular_paving blockus:stone_tiles blockus:white_stone_bricks blockus:yellow_stone_bricks \ -\ -bosses_of_mass_destruction:chiseled_stone_altar:lit=false \ -\ -chipped:angry_mossy_stone_bricks chipped:blank_mossy_stone_bricks_carving chipped:bordered_mossy_stone_bricks chipped:brick_bordered_mossy_stone_bricks chipped:carved_mossy_stone_bricks chipped:checkered_mossy_stone_bricks_tiles chipped:cobbled_mossy_stone_bricks chipped:cracked_disordered_mossy_stone_bricks_bricks chipped:cracked_flat_mossy_stone_bricks_tiles chipped:cracked_mossy_stone_bricks_bricks chipped:creeper_mossy_stone_bricks_carving chipped:crying_mossy_stone_bricks chipped:curly_mossy_stone_bricks_pillar chipped:cut_blank_mossy_stone_bricks chipped:cut_mossy_stone_bricks_column chipped:duh_mossy_stone_bricks chipped:edged_mossy_stone_bricks_bricks chipped:engraved_mossy_stone_bricks chipped:eroded_mossy_stone_bricks chipped:etched_mossy_stone_bricks_bricks chipped:fine_mossy_stone_bricks_pillar chipped:flat_mossy_stone_bricks_tiles chipped:glad_mossy_stone_bricks chipped:inlayed_mossy_stone_bricks chipped:inscribed_mossy_stone_bricks chipped:layed_mossy_stone_bricks_bricks chipped:loded_mossy_stone_bricks chipped:massive_mossy_stone_bricks_bricks chipped:mossy_stone_bricks_mini_tiles chipped:mossy_stone_bricks_pillar chipped:mossy_stone_bricks_pillar_top chipped:mossy_stone_bricks_scales chipped:offset_mossy_stone_bricks_bricks chipped:ornate_mossy_stone_bricks_pillar chipped:overlapping_mossy_stone_bricks_tiles chipped:pillar_mossy_stone_bricks_bricks chipped:polished_mossy_stone_bricks chipped:prismal_mossy_stone_bricks_remnants chipped:rough_mossy_stone_bricks chipped:rounded_mossy_stone_bricks_bricks chipped:runic_carved_mossy_stone_bricks chipped:sad_mossy_stone_bricks chipped:sanded_mossy_stone_bricks chipped:simple_mossy_stone_bricks_pillar chipped:small_mossy_stone_bricks_bricks chipped:smooth_inlayed_mossy_stone_bricks chipped:smooth_mossy_stone_bricks_column chipped:smooth_ringed_mossy_stone_bricks chipped:smoothed_double_inlayed_mossy_stone_bricks chipped:spider_mossy_stone_bricks_carving chipped:spiraled_mossy_stone_bricks chipped:stacked_mossy_stone_bricks_bricks chipped:thick_inlayed_mossy_stone_bricks chipped:tiled_bordered_mossy_stone_bricks chipped:tiled_mossy_stone_bricks chipped:tiled_mossy_stone_bricks_column chipped:tiny_brick_bordered_mossy_stone_bricks chipped:tiny_layered_mossy_stone_bricks_bricks chipped:tiny_layered_mossy_stone_bricks_slabs chipped:tiny_mossy_stone_bricks_bricks chipped:trodden_mossy_stone_bricks chipped:unamused_mossy_stone_bricks chipped:vertical_cut_mossy_stone_bricks chipped:vertical_disordered_mossy_stone_bricks_bricks chipped:weathered_mossy_stone_bricks \ -\ -chisel:stonebrick chisel:stonebrick1 chisel:stonebrick2 \ -\ -chiselsandbits:chiseled_rock \ -\ -cqrepoured:stone_cube cqrepoured:stone_pillar cqrepoured:stone_scale cqrepoured:stone_small cqrepoured:stone_square \ -\ -deadlyworld:infested_minecraft_stonebrick \ -\ -iceandfire:dragonforge_fire_brick:grill=false iceandfire:dragonforge_fire_core_disabled iceandfire:dragonforge_fire_input:active=false iceandfire:dragonforge_ice_brick:grill=false iceandfire:dragonforge_ice_core_disabled iceandfire:dragonforge_ice_input:active=false iceandfire:dragonforge_lightning_brick:grill=false iceandfire:dragonforge_lightning_core_disabled iceandfire:dragonforge_lightning_input:active=false \ -\ -immersive_weathering:mossy_chiseled_stone_bricks immersive_weathering:sandy_chiseled_stone_bricks immersive_weathering:sandy_stone_bricks \ -\ -mcwpaths:stone_crystal_floor mcwpaths:stone_flagstone mcwpaths:stone_running_bond mcwpaths:stone_windmill_weave \ -\ -mcwroofs:stone_bricks_attic_roof mcwroofs:stone_bricks_lower_roof mcwroofs:stone_bricks_roof mcwroofs:stone_bricks_steep_roof mcwroofs:stone_bricks_top_roof mcwroofs:stone_bricks_upper_lower_roof mcwroofs:stone_bricks_upper_steep_roof \ -\ -quark:stonebrick_mossy_slab_double \ -\ -rechiseled:stone_big_tiles rechiseled:stone_big_tiles_connecting rechiseled:stone_bordered rechiseled:stone_bordered_connecting rechiseled:stone_brick_pattern rechiseled:stone_brick_pattern_connecting rechiseled:stone_brick_paving rechiseled:stone_brick_paving_connecting rechiseled:stone_chiseled_bricks_connecting rechiseled:stone_crushed rechiseled:stone_crushed_connecting rechiseled:stone_diagonal_bricks rechiseled:stone_diagonal_bricks_connecting rechiseled:stone_path rechiseled:stone_path_connecting rechiseled:stone_rotated_bricks rechiseled:stone_rotated_bricks_connecting rechiseled:stone_small_bricks rechiseled:stone_small_bricks_connecting rechiseled:stone_small_tiles rechiseled:stone_small_tiles_connecting rechiseled:stone_squares rechiseled:stone_squares_connecting rechiseled:stone_tiles rechiseled:stone_tiles_connecting rechiseled:stone_waves rechiseled:stone_waves_connecting \ -\ -securitycraft:reinforced_chiseled_stone_bricks securitycraft:reinforced_cracked_stone_bricks securitycraft:reinforced_mossy_stone_bricks securitycraft:reinforced_stone_bricks \ -\ -supplementaries:ash_bricks supplementaries:stone_tile \ -\ -tconstruct:chiseled_scorched_bricks tconstruct:scorched_alloyer tconstruct:scorched_bricks tconstruct:scorched_chute tconstruct:scorched_drain tconstruct:scorched_duct tconstruct:scorched_fuel_tank tconstruct:scorched_ingot_tank tconstruct:scorched_road \ -\ -traverse:blue_rock_bricks traverse:blue_rock_bricks_chiseled traverse:blue_rock_bricks_double_slab \ -\ -twilightforest:bold_stone_pillar twilightforest:cracked_etched_nagastone twilightforest:cracked_nagastone_pillar twilightforest:etched_nagastone twilightforest:mossy_etched_nagastone twilightforest:mossy_nagastone_pillar twilightforest:nagastone twilightforest:nagastone_head twilightforest:nagastone_pillar twilightforest:terrorcotta_arcs twilightforest:terrorcotta_curves twilightforest:terrorcotta_lines twilightforest:twisted_stone - -# Stone Brick Walls -block.10033 = mossy_stone_brick_wall stone_brick_wall \ -\ -additionallanterns:stone_bricks_chain \ -\ -additionalplacements:aether.carved_slab additionalplacements:aether.carved_stairs additionalplacements:blockus.black_stone_brick_slab additionalplacements:blockus.black_stone_brick_stairs additionalplacements:blockus.blue_stone_brick_slab additionalplacements:blockus.blue_stone_brick_stairs additionalplacements:blockus.bluestone_brick_slab additionalplacements:blockus.bluestone_brick_stairs additionalplacements:blockus.bluestone_tile_slab additionalplacements:blockus.bluestone_tile_stairs additionalplacements:blockus.brown_stone_brick_slab additionalplacements:blockus.brown_stone_brick_stairs additionalplacements:blockus.cyan_stone_brick_slab additionalplacements:blockus.cyan_stone_brick_stairs additionalplacements:blockus.gray_stone_brick_slab additionalplacements:blockus.gray_stone_brick_stairs additionalplacements:blockus.green_stone_brick_slab additionalplacements:blockus.green_stone_brick_stairs additionalplacements:blockus.light_blue_stone_brick_slab additionalplacements:blockus.light_blue_stone_brick_stairs additionalplacements:blockus.lime_stone_brick_slab additionalplacements:blockus.lime_stone_brick_stairs additionalplacements:blockus.magenta_stone_brick_slab additionalplacements:blockus.magenta_stone_brick_stairs additionalplacements:blockus.orange_stone_brick_slab additionalplacements:blockus.orange_stone_brick_stairs additionalplacements:blockus.pink_stone_brick_slab additionalplacements:blockus.pink_stone_brick_stairs additionalplacements:blockus.polished_bluestone_slab additionalplacements:blockus.polished_bluestone_stairs additionalplacements:blockus.purple_stone_brick_slab additionalplacements:blockus.purple_stone_brick_stairs additionalplacements:blockus.red_stone_brick_slab additionalplacements:blockus.red_stone_brick_stairs additionalplacements:blockus.small_bluestone_brick_slab additionalplacements:blockus.small_bluestone_brick_stairs additionalplacements:blockus.small_viridite_brick_slab additionalplacements:blockus.small_viridite_brick_stairs additionalplacements:blockus.smooth_stone_stairs additionalplacements:blockus.stone_tile_slab additionalplacements:blockus.stone_tile_stairs additionalplacements:blockus.white_stone_brick_slab additionalplacements:blockus.white_stone_brick_stairs additionalplacements:blockus.yellow_stone_brick_slab additionalplacements:blockus.yellow_stone_brick_stairs additionalplacements:extshape.chiseled_stone_brick_pressure_plate additionalplacements:extshape.chiseled_stone_brick_slab additionalplacements:extshape.chiseled_stone_brick_stairs additionalplacements:extshape.mossy_stone_brick_pressure_plate additionalplacements:extshape.stone_brick_pressure_plate additionalplacements:extshape_blockus.black_stone_brick_pressure_plate additionalplacements:extshape_blockus.blue_stone_brick_pressure_plate additionalplacements:extshape_blockus.bluestone_brick_pressure_plate additionalplacements:extshape_blockus.bluestone_circular_paving_pressure_plate additionalplacements:extshape_blockus.bluestone_circular_paving_slab additionalplacements:extshape_blockus.bluestone_squares_pressure_plate additionalplacements:extshape_blockus.bluestone_squares_slab additionalplacements:extshape_blockus.bluestone_squares_stairs additionalplacements:extshape_blockus.bluestone_tile_pressure_plate additionalplacements:extshape_blockus.brown_stone_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_bluestone_pressure_plate additionalplacements:extshape_blockus.chiseled_bluestone_slab additionalplacements:extshape_blockus.chiseled_bluestone_stairs additionalplacements:extshape_blockus.cyan_stone_brick_pressure_plate additionalplacements:extshape_blockus.gray_stone_brick_pressure_plate additionalplacements:extshape_blockus.green_stone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_stone_brick_pressure_plate additionalplacements:extshape_blockus.herringbone_stone_brick_slab additionalplacements:extshape_blockus.herringbone_stone_brick_stairs additionalplacements:extshape_blockus.light_blue_stone_brick_pressure_plate additionalplacements:extshape_blockus.lime_stone_brick_pressure_plate additionalplacements:extshape_blockus.magenta_stone_brick_pressure_plate additionalplacements:extshape_blockus.orange_stone_brick_pressure_plate additionalplacements:extshape_blockus.pink_stone_brick_pressure_plate additionalplacements:extshape_blockus.polished_bluestone_pressure_plate additionalplacements:extshape_blockus.purple_stone_brick_pressure_plate additionalplacements:extshape_blockus.red_stone_brick_pressure_plate additionalplacements:extshape_blockus.small_bluestone_brick_pressure_plate additionalplacements:extshape_blockus.stone_circular_paving_pressure_plate additionalplacements:extshape_blockus.stone_circular_paving_slab additionalplacements:extshape_blockus.stone_tile_pressure_plate additionalplacements:extshape_blockus.white_stone_brick_pressure_plate additionalplacements:extshape_blockus.yellow_stone_brick_pressure_plate additionalplacements:mcwpaths.stone_crystal_floor_slab additionalplacements:mcwpaths.stone_crystal_floor_stairs additionalplacements:mcwpaths.stone_flagstone_slab additionalplacements:mcwpaths.stone_flagstone_stairs additionalplacements:mcwpaths.stone_running_bond_slab additionalplacements:mcwpaths.stone_running_bond_stairs additionalplacements:mcwpaths.stone_windmill_weave_slab additionalplacements:mcwpaths.stone_windmill_weave_stairs additionalplacements:minecraft.mossy_stone_brick_slab additionalplacements:minecraft.mossy_stone_brick_stairs additionalplacements:minecraft.stone_brick_slab additionalplacements:minecraft.stone_brick_stairs additionalplacements:supplementaries.ash_bricks_slab additionalplacements:supplementaries.ash_bricks_stairs additionalplacements:supplementaries.stone_tile_slab additionalplacements:supplementaries.stone_tile_stairs additionalplacements:twilightforest.cracked_nagastone_stairs_left additionalplacements:twilightforest.cracked_nagastone_stairs_right additionalplacements:twilightforest.mossy_nagastone_stairs_left additionalplacements:twilightforest.mossy_nagastone_stairs_right additionalplacements:twilightforest.nagastone_stairs_left additionalplacements:twilightforest.nagastone_stairs_right \ -\ -aether:carved_slab aether:carved_stairs aether:carved_wall \ -\ -blockus:black_stone_brick_slab blockus:black_stone_brick_stairs blockus:black_stone_brick_wall blockus:blue_stone_brick_slab blockus:blue_stone_brick_stairs blockus:blue_stone_brick_wall blockus:bluestone_brick_slab blockus:bluestone_brick_stairs blockus:bluestone_brick_wall blockus:bluestone_tile_slab blockus:bluestone_tile_stairs blockus:bluestone_tile_wall blockus:bluestone_wall blockus:brown_stone_brick_slab blockus:brown_stone_brick_stairs blockus:brown_stone_brick_wall blockus:cyan_stone_brick_slab blockus:cyan_stone_brick_stairs blockus:cyan_stone_brick_wall blockus:gray_stone_brick_slab blockus:gray_stone_brick_stairs blockus:gray_stone_brick_wall blockus:green_stone_brick_slab blockus:green_stone_brick_stairs blockus:green_stone_brick_wall blockus:light_blue_stone_brick_slab blockus:light_blue_stone_brick_stairs blockus:light_blue_stone_brick_wall blockus:lime_stone_brick_slab blockus:lime_stone_brick_stairs blockus:lime_stone_brick_wall blockus:magenta_stone_brick_slab blockus:magenta_stone_brick_stairs blockus:magenta_stone_brick_wall blockus:orange_stone_brick_slab blockus:orange_stone_brick_stairs blockus:orange_stone_brick_wall blockus:pink_stone_brick_slab blockus:pink_stone_brick_stairs blockus:pink_stone_brick_wall blockus:polished_bluestone_slab blockus:polished_bluestone_stairs blockus:purple_stone_brick_slab blockus:purple_stone_brick_stairs blockus:purple_stone_brick_wall blockus:red_stone_brick_slab blockus:red_stone_brick_stairs blockus:red_stone_brick_wall blockus:small_bluestone_brick_slab blockus:small_bluestone_brick_stairs blockus:small_bluestone_brick_wall blockus:small_viridite_brick_slab blockus:small_viridite_brick_stairs blockus:small_viridite_brick_wall blockus:smooth_stone_stairs blockus:stone_door blockus:stone_tile_slab blockus:stone_tile_stairs blockus:stone_tile_wall blockus:stone_trapdoor blockus:white_stone_brick_slab blockus:white_stone_brick_stairs blockus:white_stone_brick_wall blockus:yellow_stone_brick_slab blockus:yellow_stone_brick_stairs blockus:yellow_stone_brick_wall \ -\ -burnt:grave burnt:grave_back burnt:grave_lean burnt:grave_twist \ -\ -butcher:spiroastpigcut_1 butcher:spiroastpigcut_2 butcher:spiroastpigcut_3 butcher:spiroastpigcut_4 butcher:spiroastpigcut_5 \ -\ -diagonalfences:extshape/chiseled_stone_brick_fence diagonalfences:extshape/mossy_stone_brick_fence diagonalfences:extshape/stone_brick_fence diagonalfences:extshape_blockus/black_stone_brick_fence diagonalfences:extshape_blockus/blue_stone_brick_fence diagonalfences:extshape_blockus/bluestone_brick_fence diagonalfences:extshape_blockus/bluestone_squares_fence diagonalfences:extshape_blockus/bluestone_tile_fence diagonalfences:extshape_blockus/brown_stone_brick_fence diagonalfences:extshape_blockus/chiseled_bluestone_fence diagonalfences:extshape_blockus/cyan_stone_brick_fence diagonalfences:extshape_blockus/gray_stone_brick_fence diagonalfences:extshape_blockus/green_stone_brick_fence diagonalfences:extshape_blockus/herringbone_stone_brick_fence diagonalfences:extshape_blockus/light_blue_stone_brick_fence diagonalfences:extshape_blockus/light_gray_stone_brick_fence diagonalfences:extshape_blockus/lime_stone_brick_fence diagonalfences:extshape_blockus/magenta_stone_brick_fence diagonalfences:extshape_blockus/orange_stone_brick_fence diagonalfences:extshape_blockus/pink_stone_brick_fence diagonalfences:extshape_blockus/polished_bluestone_fence diagonalfences:extshape_blockus/purple_stone_brick_fence diagonalfences:extshape_blockus/red_stone_brick_fence diagonalfences:extshape_blockus/small_bluestone_brick_fence diagonalfences:extshape_blockus/stone_tile_fence diagonalfences:extshape_blockus/white_stone_brick_fence diagonalfences:extshape_blockus/yellow_stone_brick_fence diagonalfences:mcwfences/modern_stone_brick_wall diagonalfences:mcwfences/railing_stone_brick_wall diagonalfences:mcwfences/stone_grass_topped_wall diagonalfences:mcwfences/stone_pillar_wall diagonalfences:tconstruct/scorched_bricks_fence \ -\ -diagonalwalls:aether/carved_wall diagonalwalls:blockus/black_stone_brick_wall diagonalwalls:blockus/blue_stone_brick_wall diagonalwalls:blockus/bluestone_brick_wall diagonalwalls:blockus/bluestone_tile_wall diagonalwalls:blockus/bluestone_wall diagonalwalls:blockus/brown_stone_brick_wall diagonalwalls:blockus/cyan_stone_brick_wall diagonalwalls:blockus/gray_stone_brick_wall diagonalwalls:blockus/green_stone_brick_wall diagonalwalls:blockus/light_blue_stone_brick_wall diagonalwalls:blockus/lime_stone_brick_wall diagonalwalls:blockus/magenta_stone_brick_wall diagonalwalls:blockus/orange_stone_brick_wall diagonalwalls:blockus/pink_stone_brick_wall diagonalwalls:blockus/purple_stone_brick_wall diagonalwalls:blockus/red_stone_brick_wall diagonalwalls:blockus/small_bluestone_brick_wall diagonalwalls:blockus/small_viridite_brick_wall diagonalwalls:blockus/stone_tile_wall diagonalwalls:blockus/white_stone_brick_wall diagonalwalls:blockus/yellow_stone_brick_wall diagonalwalls:extshape/chiseled_stone_brick_wall diagonalwalls:extshape_blockus/bluestone_squares_wall diagonalwalls:extshape_blockus/chiseled_bluestone_wall diagonalwalls:extshape_blockus/herringbone_stone_brick_wall diagonalwalls:extshape_blockus/polished_bluestone_wall diagonalwalls:minecraft/mossy_stone_brick_wall diagonalwalls:minecraft/stone_brick_wall diagonalwalls:supplementaries/ash_bricks_wall diagonalwalls:supplementaries/stone_tile_wall \ -\ -dimdoors:stone_door \ -\ -extshape:chiseled_stone_brick_button extshape:chiseled_stone_brick_fence extshape:chiseled_stone_brick_fence_gate extshape:chiseled_stone_brick_pressure_plate extshape:chiseled_stone_brick_quarter_piece extshape:chiseled_stone_brick_slab extshape:chiseled_stone_brick_stairs extshape:chiseled_stone_brick_vertical_quarter_piece extshape:chiseled_stone_brick_vertical_slab extshape:chiseled_stone_brick_vertical_stairs extshape:chiseled_stone_brick_wall extshape:mossy_stone_brick_button extshape:mossy_stone_brick_fence extshape:mossy_stone_brick_fence_gate extshape:mossy_stone_brick_pressure_plate extshape:mossy_stone_brick_quarter_piece extshape:mossy_stone_brick_vertical_quarter_piece extshape:mossy_stone_brick_vertical_slab extshape:mossy_stone_brick_vertical_stairs extshape:mossy_stone_brick_wall extshape:stone_brick_button extshape:stone_brick_fence extshape:stone_brick_fence_gate extshape:stone_brick_pressure_plate extshape:stone_brick_quarter_piece extshape:stone_brick_vertical_quarter_piece extshape:stone_brick_vertical_slab extshape:stone_brick_vertical_stairs extshape:stone_brick_wall \ -\ -extshape_blockus:black_stone_brick_fence extshape_blockus:black_stone_brick_fence_gate extshape_blockus:black_stone_brick_pressure_plate extshape_blockus:black_stone_brick_quarter_piece extshape_blockus:black_stone_brick_vertical_quarter_piece extshape_blockus:black_stone_brick_vertical_slab extshape_blockus:black_stone_brick_vertical_stairs extshape_blockus:blue_stone_brick_fence extshape_blockus:blue_stone_brick_fence_gate extshape_blockus:blue_stone_brick_pressure_plate extshape_blockus:blue_stone_brick_quarter_piece extshape_blockus:blue_stone_brick_vertical_quarter_piece extshape_blockus:blue_stone_brick_vertical_slab extshape_blockus:blue_stone_brick_vertical_stairs extshape_blockus:bluestone_brick_fence extshape_blockus:bluestone_brick_fence_gate extshape_blockus:bluestone_brick_pressure_plate extshape_blockus:bluestone_brick_quarter_piece extshape_blockus:bluestone_brick_vertical_quarter_piece extshape_blockus:bluestone_brick_vertical_slab extshape_blockus:bluestone_brick_vertical_stairs extshape_blockus:bluestone_circular_paving_pressure_plate extshape_blockus:bluestone_circular_paving_slab extshape_blockus:bluestone_squares_fence extshape_blockus:bluestone_squares_fence_gate extshape_blockus:bluestone_squares_pressure_plate extshape_blockus:bluestone_squares_quarter_piece extshape_blockus:bluestone_squares_slab extshape_blockus:bluestone_squares_stairs extshape_blockus:bluestone_squares_vertical_quarter_piece extshape_blockus:bluestone_squares_vertical_slab extshape_blockus:bluestone_squares_vertical_stairs extshape_blockus:bluestone_squares_wall extshape_blockus:bluestone_tile_fence extshape_blockus:bluestone_tile_fence_gate extshape_blockus:bluestone_tile_pressure_plate extshape_blockus:bluestone_tile_quarter_piece extshape_blockus:bluestone_tile_vertical_quarter_piece extshape_blockus:bluestone_tile_vertical_slab extshape_blockus:bluestone_tile_vertical_stairs extshape_blockus:brown_stone_brick_fence extshape_blockus:brown_stone_brick_fence_gate extshape_blockus:brown_stone_brick_pressure_plate extshape_blockus:brown_stone_brick_quarter_piece extshape_blockus:brown_stone_brick_vertical_quarter_piece extshape_blockus:brown_stone_brick_vertical_slab extshape_blockus:brown_stone_brick_vertical_stairs extshape_blockus:chiseled_bluestone_fence extshape_blockus:chiseled_bluestone_fence_gate extshape_blockus:chiseled_bluestone_pressure_plate extshape_blockus:chiseled_bluestone_quarter_piece extshape_blockus:chiseled_bluestone_slab extshape_blockus:chiseled_bluestone_stairs extshape_blockus:chiseled_bluestone_vertical_quarter_piece extshape_blockus:chiseled_bluestone_vertical_slab extshape_blockus:chiseled_bluestone_vertical_stairs extshape_blockus:chiseled_bluestone_wall extshape_blockus:cyan_stone_brick_fence extshape_blockus:cyan_stone_brick_fence_gate extshape_blockus:cyan_stone_brick_pressure_plate extshape_blockus:cyan_stone_brick_quarter_piece extshape_blockus:cyan_stone_brick_vertical_quarter_piece extshape_blockus:cyan_stone_brick_vertical_slab extshape_blockus:cyan_stone_brick_vertical_stairs extshape_blockus:gray_stone_brick_fence extshape_blockus:gray_stone_brick_fence_gate extshape_blockus:gray_stone_brick_pressure_plate extshape_blockus:gray_stone_brick_quarter_piece extshape_blockus:gray_stone_brick_vertical_quarter_piece extshape_blockus:gray_stone_brick_vertical_slab extshape_blockus:gray_stone_brick_vertical_stairs extshape_blockus:green_stone_brick_fence extshape_blockus:green_stone_brick_fence_gate extshape_blockus:green_stone_brick_pressure_plate extshape_blockus:green_stone_brick_quarter_piece extshape_blockus:green_stone_brick_vertical_quarter_piece extshape_blockus:green_stone_brick_vertical_slab extshape_blockus:green_stone_brick_vertical_stairs extshape_blockus:herringbone_stone_brick_fence extshape_blockus:herringbone_stone_brick_fence_gate extshape_blockus:herringbone_stone_brick_pressure_plate extshape_blockus:herringbone_stone_brick_quarter_piece extshape_blockus:herringbone_stone_brick_slab extshape_blockus:herringbone_stone_brick_stairs extshape_blockus:herringbone_stone_brick_vertical_quarter_piece extshape_blockus:herringbone_stone_brick_vertical_slab extshape_blockus:herringbone_stone_brick_vertical_stairs extshape_blockus:herringbone_stone_brick_wall extshape_blockus:light_blue_stone_brick_fence extshape_blockus:light_blue_stone_brick_fence_gate extshape_blockus:light_blue_stone_brick_pressure_plate extshape_blockus:light_blue_stone_brick_quarter_piece extshape_blockus:light_blue_stone_brick_vertical_quarter_piece extshape_blockus:light_blue_stone_brick_vertical_slab extshape_blockus:light_blue_stone_brick_vertical_stairs extshape_blockus:light_gray_stone_brick_fence extshape_blockus:light_gray_stone_brick_fence_gate extshape_blockus:light_gray_stone_brick_pressure_plate extshape_blockus:light_gray_stone_brick_quarter_piece extshape_blockus:light_gray_stone_brick_vertical_quarter_piece extshape_blockus:light_gray_stone_brick_vertical_slab extshape_blockus:light_gray_stone_brick_vertical_stairs extshape_blockus:lime_stone_brick_fence extshape_blockus:lime_stone_brick_fence_gate extshape_blockus:lime_stone_brick_pressure_plate extshape_blockus:lime_stone_brick_quarter_piece extshape_blockus:lime_stone_brick_vertical_quarter_piece extshape_blockus:lime_stone_brick_vertical_slab extshape_blockus:lime_stone_brick_vertical_stairs extshape_blockus:magenta_stone_brick_fence extshape_blockus:magenta_stone_brick_fence_gate extshape_blockus:magenta_stone_brick_pressure_plate extshape_blockus:magenta_stone_brick_quarter_piece extshape_blockus:magenta_stone_brick_vertical_quarter_piece extshape_blockus:magenta_stone_brick_vertical_slab extshape_blockus:magenta_stone_brick_vertical_stairs extshape_blockus:orange_stone_brick_fence extshape_blockus:orange_stone_brick_fence_gate extshape_blockus:orange_stone_brick_pressure_plate extshape_blockus:orange_stone_brick_quarter_piece extshape_blockus:orange_stone_brick_vertical_quarter_piece extshape_blockus:orange_stone_brick_vertical_slab extshape_blockus:orange_stone_brick_vertical_stairs extshape_blockus:pink_stone_brick_fence extshape_blockus:pink_stone_brick_fence_gate extshape_blockus:pink_stone_brick_pressure_plate extshape_blockus:pink_stone_brick_quarter_piece extshape_blockus:pink_stone_brick_vertical_quarter_piece extshape_blockus:pink_stone_brick_vertical_slab extshape_blockus:pink_stone_brick_vertical_stairs extshape_blockus:polished_bluestone_button extshape_blockus:polished_bluestone_fence extshape_blockus:polished_bluestone_fence_gate extshape_blockus:polished_bluestone_pressure_plate extshape_blockus:polished_bluestone_quarter_piece extshape_blockus:polished_bluestone_vertical_quarter_piece extshape_blockus:polished_bluestone_vertical_slab extshape_blockus:polished_bluestone_vertical_stairs extshape_blockus:polished_bluestone_wall extshape_blockus:purple_stone_brick_fence extshape_blockus:purple_stone_brick_fence_gate extshape_blockus:purple_stone_brick_pressure_plate extshape_blockus:purple_stone_brick_quarter_piece extshape_blockus:purple_stone_brick_vertical_quarter_piece extshape_blockus:purple_stone_brick_vertical_slab extshape_blockus:purple_stone_brick_vertical_stairs extshape_blockus:red_stone_brick_fence extshape_blockus:red_stone_brick_fence_gate extshape_blockus:red_stone_brick_pressure_plate extshape_blockus:red_stone_brick_quarter_piece extshape_blockus:red_stone_brick_vertical_quarter_piece extshape_blockus:red_stone_brick_vertical_slab extshape_blockus:red_stone_brick_vertical_stairs extshape_blockus:small_bluestone_brick_fence extshape_blockus:small_bluestone_brick_fence_gate extshape_blockus:small_bluestone_brick_pressure_plate extshape_blockus:small_bluestone_brick_quarter_piece extshape_blockus:small_bluestone_brick_vertical_quarter_piece extshape_blockus:small_bluestone_brick_vertical_slab extshape_blockus:small_bluestone_brick_vertical_stairs extshape_blockus:stone_circular_paving_pressure_plate extshape_blockus:stone_circular_paving_slab extshape_blockus:stone_tile_fence extshape_blockus:stone_tile_fence_gate extshape_blockus:stone_tile_pressure_plate extshape_blockus:stone_tile_quarter_piece extshape_blockus:stone_tile_vertical_quarter_piece extshape_blockus:stone_tile_vertical_slab extshape_blockus:stone_tile_vertical_stairs extshape_blockus:stone_tile_wall extshape_blockus:white_stone_brick_fence extshape_blockus:white_stone_brick_fence_gate extshape_blockus:white_stone_brick_pressure_plate extshape_blockus:white_stone_brick_quarter_piece extshape_blockus:white_stone_brick_vertical_quarter_piece extshape_blockus:white_stone_brick_vertical_slab extshape_blockus:white_stone_brick_vertical_stairs extshape_blockus:yellow_stone_brick_fence extshape_blockus:yellow_stone_brick_fence_gate extshape_blockus:yellow_stone_brick_pressure_plate extshape_blockus:yellow_stone_brick_quarter_piece extshape_blockus:yellow_stone_brick_vertical_quarter_piece extshape_blockus:yellow_stone_brick_vertical_slab extshape_blockus:yellow_stone_brick_vertical_stairs \ -\ -gravestones:gravestone_chipped gravestones:gravestone_damaged \ -\ -handcrafted:stone_corner_trim handcrafted:stone_pillar_trim \ -\ -hearth_and_home:mossy_stone_brick_chimney:lit=false hearth_and_home:mossy_stone_brick_chimney:top=false hearth_and_home:stone_brick_chimney:lit=false hearth_and_home:stone_brick_chimney:top=false \ -\ -immersive_weathering:cracked_stone_brick_slab immersive_weathering:cracked_stone_brick_stairs immersive_weathering:cracked_stone_brick_wall immersive_weathering:sandy_stone_brick_slab immersive_weathering:sandy_stone_brick_stairs immersive_weathering:sandy_stone_brick_wall \ -\ -mcwfences:modern_stone_brick_wall mcwfences:railing_stone_brick_wall mcwfences:stone_brick_railing_gate mcwfences:stone_grass_topped_wall mcwfences:stone_pillar_wall \ -\ -mcwlights:classic_street_lamp:part=bottom mcwlights:double_street_lamp:part=bottom mcwlights:soul_classic_street_lamp:part=bottom mcwlights:soul_double_street_lamp:part=bottom \ -\ -mcwpaths:stone_crystal_floor_path mcwpaths:stone_crystal_floor_slab mcwpaths:stone_crystal_floor_stairs mcwpaths:stone_flagstone_path mcwpaths:stone_flagstone_slab mcwpaths:stone_flagstone_stairs mcwpaths:stone_running_bond_path mcwpaths:stone_running_bond_slab mcwpaths:stone_running_bond_stairs mcwpaths:stone_strewn_rocky_path mcwpaths:stone_windmill_weave_path mcwpaths:stone_windmill_weave_slab mcwpaths:stone_windmill_weave_stairs \ -\ -mcwstairs:stone_brick_balcony mcwstairs:stone_brick_bulk_stairs mcwstairs:stone_brick_compact_stairs mcwstairs:stone_brick_loft_stairs mcwstairs:stone_brick_platform mcwstairs:stone_brick_railing mcwstairs:stone_brick_skyline_stairs mcwstairs:stone_brick_terrace_stairs \ -\ -mcwwindows:stone_brick_arrow_slit mcwwindows:stone_brick_gothic \ -\ -securitycraft:reinforced_mossy_stone_brick_slab securitycraft:reinforced_mossy_stone_brick_stairs securitycraft:reinforced_mossy_stone_brick_wall securitycraft:reinforced_stone_brick_slab securitycraft:reinforced_stone_brick_stairs \ -\ -supplementaries:ash_bricks_slab supplementaries:ash_bricks_stairs supplementaries:ash_bricks_vertical_slab supplementaries:ash_bricks_wall supplementaries:pedestal supplementaries:stone_tile_slab supplementaries:stone_tile_stairs supplementaries:stone_tile_vertical_slab supplementaries:stone_tile_wall \ -\ -tconstruct:cast_chest tconstruct:foundry_controller:active=false tconstruct:modifier_worktable tconstruct:scorched_basin tconstruct:scorched_bricks_fence tconstruct:scorched_bricks_slab tconstruct:scorched_bricks_stairs tconstruct:scorched_channel tconstruct:scorched_faucet tconstruct:scorched_ladder tconstruct:scorched_road_slab tconstruct:scorched_road_stairs tconstruct:scorched_table \ -\ -twilightforest:cracked_nagastone_stairs_left twilightforest:cracked_nagastone_stairs_right twilightforest:mossy_nagastone_stairs_left twilightforest:mossy_nagastone_stairs_right twilightforest:nagastone_stairs_left twilightforest:nagastone_stairs_right twilightforest:spiral_bricks twilightforest:trophy_pedestal twilightforest:twisted_stone_pillar \ -\ -waystones:black_portstone waystones:black_sharestone waystones:blackstone_waystone waystones:blue_portstone waystones:blue_sharestone waystones:brown_portstone waystones:brown_sharestone waystones:cyan_portstone waystones:cyan_sharestone waystones:deepslate_waystone waystones:end_stone_waystone waystones:gray_portstone waystones:gray_sharestone waystones:green_portstone waystones:green_sharestone waystones:light_blue_portstone waystones:light_blue_sharestone waystones:light_gray_portstone waystones:light_gray_sharestone waystones:lime_portstone waystones:lime_sharestone waystones:magenta_portstone waystones:magenta_sharestone waystones:mossy_waystone waystones:orange_portstone waystones:orange_sharestone waystones:pink_portstone waystones:pink_sharestone waystones:purple_portstone waystones:purple_sharestone waystones:red_portstone waystones:red_sharestone waystones:sharestone waystones:warp_plate waystones:waystone waystones:white_portstone waystones:white_sharestone waystones:yellow_portstone waystones:yellow_sharestone - -# Stone Brick Slabs and Stairs -block.10035 = mossy_stone_brick_slab stone_brick_slab stone_brick_stairs mossy_stone_brick_stairs - -# Anvil -block.10037 = anvil chipped_anvil damaged_anvil \ -tags_anvil \ -\ -betterend:aeternium_anvil betterend:aeternium_block betterend:thallasium_anvil \ -\ -butcher:bloody_butchers_table butcher:butcherstable \ -\ -easyanvils:minecraft/anvil easyanvils:minecraft/chipped_anvil easyanvils:minecraft/damaged_anvil \ -\ -improved_damage:broken_anvil \ -\ -openblocks:auto_anvil \ -\ -tconstruct:scorched_anvil tconstruct:tinkers_anvil - -# Sugar Cane -block.10039 = sugar_cane \ -\ -productivebees:sugar_cane_nest \ -\ -tfc:crop/sugarcane tfc:dead_crop/sugarcane tfc:wild_crop/sugarcane - -# Rails -block.10041 = powered_rail detector_rail rail activator_rail \ -tags_rails \ -\ -caverns_and_chasms:spiked_rail \ -\ -natura:blaze_rail natura:blaze_rail_activator natura:blaze_rail_detector natura:blaze_rail_golden \ -\ -railways:generic_crossing \ -\ -securitycraft:track_mine - -# Cauldron / Unlocked Hopper -block.10045 = cauldron hopper:enabled=true \ -tags_cauldrons \ -\ -ars_nouveau:wixie_cauldron \ -\ -bedrockify:colored_water_cauldron bedrockify:potion_cauldron \ -\ -blockbox:brazier:lit=false blockbox:soul_brazier:lit=false \ -\ -condiments:blackened_iron_bars condiments:blackened_iron_block condiments:blackened_iron_door condiments:blackened_iron_grate condiments:blackened_iron_trapdoor condiments:saucer_light:lit=false \ -\ -create:basin create:blaze_burner:blaze=none create:chute create:empty_blaze_burner \ -\ -createaddition:liquid_blaze_burner:blaze=none \ -\ -fossilslegacy:cooked_berry_medley_cauldron fossilslegacy:cooked_chicken_soup_cauldron fossilslegacy:raw_berry_medley_cauldron fossilslegacy:raw_chicken_soup_cauldron \ -\ -handcrafted:kitchen_hood handcrafted:kitchen_hood_pipe \ -\ -securitycraft:reinforced_cauldron securitycraft:reinforced_hopper:enabled=true \ -\ -supplementaries:cage supplementaries:faucet \ -\ -tfc:crucible tfc:stove:lit=false tfc:stove_pot:lit=false - -# Locked Hopper - Euphoria Patches Redstone IPBR -block.10047 = hopper:enabled=false \ -\ -securitycraft:reinforced_hopper:enabled=false - -# Cauldron With Water -block.10049 = water_cauldron \ -\ -additionalplacements:blockus.water_brick_slab additionalplacements:blockus.water_brick_stairs \ -\ -amendments:dye_cauldron amendments:liquid_cauldron \ -\ -blockus:water_brick_slab blockus:water_brick_stairs blockus:water_brick_wall \ -\ -butcher:bloodcauldron \ -\ -diagonalwalls:blockus/water_brick_wall \ -\ -securitycraft:reinforced_water_cauldron - -block.10050 = blockus:chiseled_water_bricks blockus:water_bricks - -# Powder Snow Cauldron -block.10053 = powder_snow_cauldron - -# Lava Cauldron -block.10056 = lava_cauldron \ -\ -additionalplacements:blockus.lava_brick_slab additionalplacements:blockus.lava_brick_stairs additionalplacements:blockus.lava_polished_blackstone_brick_slab additionalplacements:blockus.lava_polished_blackstone_brick_stairs additionalplacements:extshape_blockus.chiseled_lava_brick_pressure_plate additionalplacements:extshape_blockus.chiseled_lava_brick_slab additionalplacements:extshape_blockus.chiseled_lava_brick_stairs additionalplacements:extshape_blockus.chiseled_lava_polished_blackstone_pressure_plate additionalplacements:extshape_blockus.chiseled_lava_polished_blackstone_slab additionalplacements:extshape_blockus.chiseled_lava_polished_blackstone_stairs additionalplacements:extshape_blockus.lava_brick_pressure_plate additionalplacements:extshape_blockus.lava_polished_blackstone_brick_pressure_plate \ -\ -betternether:cincinnasite_fire_bowl:fire=true betternether:pig_statue_respawner \ -\ -blockus:chiseled_lava_bricks blockus:chiseled_lava_polished_blackstone blockus:lava_brick_slab blockus:lava_brick_stairs blockus:lava_brick_wall blockus:lava_bricks blockus:lava_polished_blackstone_brick_slab blockus:lava_polished_blackstone_brick_stairs blockus:lava_polished_blackstone_brick_wall blockus:lava_polished_blackstone_bricks \ -\ -createaddition:liquid_blaze_burner:blaze=fading createaddition:liquid_blaze_burner:blaze=kindled createaddition:liquid_blaze_burner:blaze=smouldering \ -\ -diagonalfences:extshape_blockus/chiseled_lava_brick_fence diagonalfences:extshape_blockus/chiseled_lava_polished_blackstone_fence diagonalfences:extshape_blockus/lava_brick_fence diagonalfences:extshape_blockus/lava_polished_blackstone_brick_fence \ -\ -diagonalwalls:blockus/lava_brick_wall diagonalwalls:blockus/lava_polished_blackstone_brick_wall diagonalwalls:extshape_blockus/chiseled_lava_brick_wall diagonalwalls:extshape_blockus/chiseled_lava_polished_blackstone_wall \ -\ -extshape_blockus:chiseled_lava_brick_fence extshape_blockus:chiseled_lava_brick_fence_gate extshape_blockus:chiseled_lava_brick_pressure_plate extshape_blockus:chiseled_lava_brick_quarter_piece extshape_blockus:chiseled_lava_brick_slab extshape_blockus:chiseled_lava_brick_stairs extshape_blockus:chiseled_lava_brick_vertical_quarter_piece extshape_blockus:chiseled_lava_brick_vertical_slab extshape_blockus:chiseled_lava_brick_vertical_stairs extshape_blockus:chiseled_lava_brick_wall extshape_blockus:chiseled_lava_polished_blackstone_fence extshape_blockus:chiseled_lava_polished_blackstone_fence_gate extshape_blockus:chiseled_lava_polished_blackstone_pressure_plate extshape_blockus:chiseled_lava_polished_blackstone_quarter_piece extshape_blockus:chiseled_lava_polished_blackstone_slab extshape_blockus:chiseled_lava_polished_blackstone_stairs extshape_blockus:chiseled_lava_polished_blackstone_vertical_quarter_piece extshape_blockus:chiseled_lava_polished_blackstone_vertical_slab extshape_blockus:chiseled_lava_polished_blackstone_vertical_stairs extshape_blockus:chiseled_lava_polished_blackstone_wall extshape_blockus:lava_brick_button extshape_blockus:lava_brick_fence extshape_blockus:lava_brick_fence_gate extshape_blockus:lava_brick_pressure_plate extshape_blockus:lava_brick_quarter_piece extshape_blockus:lava_brick_vertical_quarter_piece extshape_blockus:lava_brick_vertical_slab extshape_blockus:lava_brick_vertical_stairs extshape_blockus:lava_polished_blackstone_brick_button extshape_blockus:lava_polished_blackstone_brick_fence extshape_blockus:lava_polished_blackstone_brick_fence_gate extshape_blockus:lava_polished_blackstone_brick_pressure_plate extshape_blockus:lava_polished_blackstone_brick_quarter_piece extshape_blockus:lava_polished_blackstone_brick_vertical_quarter_piece extshape_blockus:lava_polished_blackstone_brick_vertical_slab extshape_blockus:lava_polished_blackstone_brick_vertical_stairs \ -\ -placeableitems:block_lava_bucket \ -\ -securitycraft:reinforced_lava_cauldron \ -\ -supplementaries:netherite_trapdoor:lavalogged=true - -# Lever -block.10061 = lever \ -\ -enderio:resetting_lever_five enderio:resetting_lever_five_inv enderio:resetting_lever_sixty enderio:resetting_lever_sixty_inv enderio:resetting_lever_ten enderio:resetting_lever_ten_inv enderio:resetting_lever_thirty enderio:resetting_lever_thirty_inv enderio:resetting_lever_three_hundred enderio:resetting_lever_three_hundred_inv \ -\ -securitycraft:reinforced_lever \ -\ -supplementaries:crank supplementaries:sconce:lit=false supplementaries:sconce_ender:lit=false supplementaries:sconce_glow:lit=false supplementaries:sconce_green:lit=false supplementaries:sconce_lever supplementaries:sconce_nether_brass:lit=false supplementaries:sconce_soul:lit=false supplementaries:sconce_wall:lit=false supplementaries:sconce_wall_ender:lit=false supplementaries:sconce_wall_glow:lit=false supplementaries:sconce_wall_green:lit=false supplementaries:sconce_wall_nether_brass:lit=false supplementaries:sconce_wall_soul:lit=false - -# Lectern -block.10065 = lectern \ -\ -computercraft:lectern \ -\ -create:lectern_controller \ -\ -iceandfire:lectern \ -\ -securitycraft:reinforced_lectern - -# Still Lava - Euphoria Patches Lava Noise -block.10068 = lava:level=0 lava:level=9 lava:level=10 lava:level=11 lava:level=12 lava:level=13 lava:level=14 lava:level=15 \ -\ -burnt:erruption_lava burnt:liquid_magma \ -\ -createbigcannons:molten_bronze createbigcannons:molten_cast_iron createbigcannons:molten_nethersteel createbigcannons:molten_steel \ -\ -industrialupgrade:fluid/fluidpahoehoe_lava \ -\ -littletiles:colored_lava littletiles:colored_white_lava \ -\ -securitycraft:fake_lava_block \ -\ -streams:river/tile.lava/-1/-2 streams:river/tile.lava/-1/2 streams:river/tile.lava/-2/-1 streams:river/tile.lava/-2/-2 streams:river/tile.lava/-2/0 streams:river/tile.lava/-2/1 streams:river/tile.lava/-2/2 streams:river/tile.lava/0/-2 streams:river/tile.lava/0/0 streams:river/tile.lava/0/2 streams:river/tile.lava/1/-2 streams:river/tile.lava/1/2 streams:river/tile.lava/2/-1 streams:river/tile.lava/2/-2 streams:river/tile.lava/2/0 streams:river/tile.lava/2/1 streams:river/tile.lava/2/2 \ -\ -tconstruct:beetroot_soup_fluid tconstruct:blazing_blood_fluid tconstruct:blood tconstruct:ichor_fluid tconstruct:magma_fluid tconstruct:molten_alubrass tconstruct:molten_aluminum tconstruct:molten_aluminum_fluid tconstruct:molten_amethyst_bronze_fluid tconstruct:molten_ardite tconstruct:molten_brass tconstruct:molten_brass_fluid tconstruct:molten_bronze tconstruct:molten_bronze_fluid tconstruct:molten_clay tconstruct:molten_clay_fluid tconstruct:molten_cobalt tconstruct:molten_cobalt_fluid tconstruct:molten_constantan_fluid tconstruct:molten_copper tconstruct:molten_copper_fluid tconstruct:molten_debris_fluid tconstruct:molten_dirt tconstruct:molten_electrum tconstruct:molten_electrum_fluid tconstruct:molten_emerald tconstruct:molten_ender_fluid tconstruct:molten_enderium_fluid tconstruct:molten_glass tconstruct:molten_glass_fluid tconstruct:molten_gold tconstruct:molten_gold_fluid tconstruct:molten_hepatizon_fluid tconstruct:molten_invar_fluid tconstruct:molten_iron tconstruct:molten_iron_fluid tconstruct:molten_knightslime tconstruct:molten_knightslime_fluid tconstruct:molten_lead tconstruct:molten_lead_fluid tconstruct:molten_lumium_fluid tconstruct:molten_manyullyn tconstruct:molten_manyullyn_fluid tconstruct:molten_netherite_fluid tconstruct:molten_nickel tconstruct:molten_nickel_fluid tconstruct:molten_obsidian tconstruct:molten_obsidian_fluid tconstruct:molten_osmium_fluid tconstruct:molten_pewter_fluid tconstruct:molten_pig_iron_fluid tconstruct:molten_pigiron tconstruct:molten_platinum_fluid tconstruct:molten_porcelain_fluid tconstruct:molten_quartz_fluid tconstruct:molten_queens_slime_fluid tconstruct:molten_refined_glowstone_fluid tconstruct:molten_refined_obsidian_fluid tconstruct:molten_rose_gold_fluid tconstruct:molten_signalum_fluid tconstruct:molten_silver tconstruct:molten_silver_fluid tconstruct:molten_slimesteel_fluid tconstruct:molten_soulsteel_fluid tconstruct:molten_steel tconstruct:molten_steel_fluid tconstruct:molten_stone tconstruct:molten_tin tconstruct:molten_tin_fluid tconstruct:molten_tungsten_fluid tconstruct:molten_uranium_fluid tconstruct:molten_zinc tconstruct:molten_zinc_fluid tconstruct:mushroom_stew_fluid tconstruct:rabbit_stew_fluid tconstruct:scorched_stone_fluid tconstruct:seared_stone_fluid \ -\ -tfc:fluid/metal/bismuth tfc:fluid/metal/bismuth_bronze tfc:fluid/metal/black_bronze tfc:fluid/metal/black_steel tfc:fluid/metal/blue_steel tfc:fluid/metal/brass tfc:fluid/metal/bronze tfc:fluid/metal/cast_iron tfc:fluid/metal/copper tfc:fluid/metal/gold tfc:fluid/metal/high_carbon_black_steel tfc:fluid/metal/high_carbon_blue_steel tfc:fluid/metal/high_carbon_red_steel tfc:fluid/metal/high_carbon_steel tfc:fluid/metal/nickel tfc:fluid/metal/pig_iron tfc:fluid/metal/red_steel tfc:fluid/metal/rose_gold tfc:fluid/metal/silver tfc:fluid/metal/steel tfc:fluid/metal/sterling_silver tfc:fluid/metal/tin tfc:fluid/metal/unknown tfc:fluid/metal/weak_blue_steel tfc:fluid/metal/weak_red_steel tfc:fluid/metal/weak_steel tfc:fluid/metal/wrought_iron tfc:fluid/metal/zinc - -# Flowing Lava - Euphoria Patches Lava Noise -block.10070 = lava:level=1 lava:level=2 lava:level=3 lava:level=4 lava:level=5 lava:level=6 lava:level=7 lava:level=8 \ -\ -burnt:erruption_block burnt:erruption_starter burnt:flowing_erruption_lava burnt:flowing_liquid_magma \ -\ -littletiles:colored_white_lava_flowing \ -\ -securitycraft:flowing_fake_lava_block \ -\ -tconstruct:flowing_blazing_blood - -# Fire -block.10072 = fire \ -tags_fire \ -\ -burnt:arrow_fire_burst burnt:blast_1 burnt:blast_2 burnt:blast_3 burnt:blast_4 burnt:burning_top burnt:burning_top_full burnt:burning_top_slab burnt:burning_top_slab_full burnt:new_fire burnt:wood_burn burnt:wood_burn_half \ -\ -caverns_and_chasms:cupric_fire \ -\ -enderio:cold_fire \ -\ -luminous_nether:soul_cauldron_orange_lit \ -\ -whisperwoods:wisp_lantern_orange - -# Soul Fire -block.10076 = soul_fire \ -\ -blockus:soul_o_lantern \ -\ -chipped:nether_jack_o_lantern \ -\ -frights_and_foliage:crimson_jack_o_lantern frights_and_foliage:warped_jack_o_lantern \ -\ -hauntedharvest:jack_o_lantern \ -\ -luminous_nether:soul_cauldron_blue_lit \ -\ -mca:infernal_flame \ -\ -netherexp:ectoplasm netherexp:flowing_ectoplasm netherexp:soul_magma_block - - -##### STONE ##### - - -# Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10079 = stone_pressure_plate:powered=true stone_button:powered=true \ -\ -computercraft:redstone_relay \ -\ -condiments:analog_rail:power=1 condiments:analog_rail:power=10 condiments:analog_rail:power=11 condiments:analog_rail:power=12 condiments:analog_rail:power=13 condiments:analog_rail:power=14 condiments:analog_rail:power=15 condiments:analog_rail:power=2 condiments:analog_rail:power=3 condiments:analog_rail:power=4 condiments:analog_rail:power=5 condiments:analog_rail:power=6 condiments:analog_rail:power=7 condiments:analog_rail:power=8 condiments:analog_rail:power=9 \ -\ -create:adjustable_chain_gearshift:powered=true create:andesite_belt_funnel:powered=true create:andesite_funnel:powered=true create:cart_assembler:powered=true create:clutch:powered=true create:controller_rail:power=1 create:controller_rail:power=10 create:controller_rail:power=11 create:controller_rail:power=12 create:controller_rail:power=13 create:controller_rail:power=14 create:controller_rail:power=15 create:controller_rail:power=2 create:controller_rail:power=3 create:controller_rail:power=4 create:controller_rail:power=5 create:controller_rail:power=6 create:controller_rail:power=7 create:controller_rail:power=8 create:controller_rail:power=9 create:gearshift:powered=true create:redstone_contact:powered=true create:redstone_link:powered=true create:sticker:powered=true create:stock_link:powered=true create:track_observer:powered=true - -# Stone Blocks -block.10080 = stone infested_stone coal_ore smooth_stone \ -tags_stone \ -\ -allthecompressed:ancient_stone_1x allthecompressed:ancient_stone_2x allthecompressed:ancient_stone_3x allthecompressed:ancient_stone_4x allthecompressed:ancient_stone_5x allthecompressed:ancient_stone_6x allthecompressed:ancient_stone_7x allthecompressed:ancient_stone_8x allthecompressed:ancient_stone_9x \ -\ -alltheores:other_coal_ore \ -\ -betterend:sandy_jadestone betterend:sandy_jadestone_bricks betterend:sandy_jadestone_furnace:lit=false betterend:sandy_jadestone_pillar betterend:sandy_jadestone_polished betterend:sandy_jadestone_tiles \ -\ -blockus:bluestone blockus:caution_block blockus:companion_cube blockus:love_block blockus:weight_storage_cube \ -\ -caverns_and_chasms:fragile_stone \ -\ -chipped:angry_smooth_stone chipped:angry_stone chipped:blank_smooth_stone_carving chipped:blank_stone_carving chipped:bordered_smooth_stone chipped:bordered_stone chipped:brick_bordered_smooth_stone chipped:brick_bordered_stone chipped:carved_smooth_stone chipped:carved_stone chipped:checkered_smooth_stone_tiles chipped:checkered_stone_tiles chipped:cobbled_smooth_stone chipped:cobbled_stone chipped:cracked_disordered_smooth_stone_bricks chipped:cracked_disordered_stone_bricks chipped:cracked_flat_smooth_stone_tiles chipped:cracked_flat_stone_tiles chipped:cracked_smooth_stone_bricks chipped:creeper_smooth_stone_carving chipped:creeper_stone_carving chipped:crying_smooth_stone chipped:crying_stone chipped:curly_smooth_stone_pillar chipped:curly_stone_pillar chipped:cut_blank_smooth_stone chipped:cut_blank_stone chipped:cut_smooth_stone_column chipped:cut_stone_column chipped:duh_smooth_stone chipped:duh_stone chipped:edged_smooth_stone_bricks chipped:edged_stone_bricks chipped:engraved_smooth_stone chipped:engraved_stone chipped:eroded_smooth_stone chipped:etched_smooth_stone_bricks chipped:etched_stone_bricks chipped:fine_smooth_stone_pillar chipped:fine_stone_pillar chipped:flat_smooth_stone_tiles chipped:flat_stone_tiles chipped:glad_smooth_stone chipped:glad_stone chipped:inlayed_smooth_stone chipped:inlayed_stone chipped:inscribed_smooth_stone chipped:inscribed_stone chipped:layed_smooth_stone_bricks chipped:layed_stone_bricks chipped:loded_smooth_stone chipped:loded_stone chipped:massive_smooth_stone_bricks chipped:massive_stone_bricks chipped:offset_smooth_stone_bricks chipped:offset_stone_bricks chipped:ornate_smooth_stone_pillar chipped:ornate_stone_pillar chipped:overlapping_smooth_stone_tiles chipped:overlapping_stone_tiles chipped:pillar_smooth_stone_bricks chipped:pillar_stone_bricks chipped:polished_smooth_stone chipped:polished_stone chipped:prismal_smooth_stone_remnants chipped:prismal_stone_remnants chipped:rough_smooth_stone chipped:rough_stone chipped:rounded_smooth_stone_bricks chipped:rounded_stone_bricks chipped:runic_carved_smooth_stone chipped:runic_carved_stone chipped:sad_smooth_stone chipped:sad_stone chipped:sanded_smooth_stone chipped:sanded_stone chipped:simple_smooth_stone_pillar chipped:simple_stone_pillar chipped:small_smooth_stone_bricks chipped:small_stone_bricks chipped:smooth_inlayed_smooth_stone chipped:smooth_inlayed_stone chipped:smooth_ringed_smooth_stone chipped:smooth_smooth_stone_column chipped:smooth_stone_bricks chipped:smooth_stone_column chipped:smooth_stone_mini_tiles chipped:smooth_stone_pillar chipped:smooth_stone_pillar_top chipped:smooth_stone_scales chipped:smoothed_double_inlayed_smooth_stone chipped:smoothed_double_inlayed_stone chipped:spider_smooth_stone_carving chipped:spider_stone_carving chipped:spiraled_smooth_stone chipped:spiraled_stone chipped:stacked_smooth_stone_bricks chipped:stacked_stone_bricks chipped:stone_mini_tiles chipped:stone_pillar chipped:stone_pillar_top chipped:stone_scales chipped:thick_inlayed_smooth_stone chipped:thick_inlayed_stone chipped:tiled_bordered_smooth_stone chipped:tiled_bordered_stone chipped:tiled_smooth_stone chipped:tiled_smooth_stone_column chipped:tiled_stone chipped:tiled_stone_column chipped:tiny_brick_bordered_smooth_stone chipped:tiny_brick_bordered_stone chipped:tiny_layered_smooth_stone_bricks chipped:tiny_layered_smooth_stone_slabs chipped:tiny_layered_stone_bricks chipped:tiny_layered_stone_slabs chipped:tiny_smooth_stone_bricks chipped:tiny_stone_bricks chipped:trodden_smooth_stone chipped:trodden_stone chipped:unamused_smooth_stone chipped:unamused_stone chipped:vertical_cut_smooth_stone chipped:vertical_cut_stone chipped:vertical_disordered_smooth_stone_bricks chipped:vertical_disordered_stone_bricks chipped:weathered_smooth_stone chipped:weathered_stone \ -\ -computercraft:computer_normal computercraft:disk_drive computercraft:monitor_normal computercraft:printer computercraft:speaker computercraft:wired_modem_full \ -\ -create:cut_limestone create:layered_limestone create:limestone create:limestone_pillar create:polished_cut_limestone create:small_limestone_bricks \ -\ -denseores:dense_coal_ore \ -\ -dynamictrees:rooty_stone \ -\ -dynamictreesplus:rooty_stone \ -\ -eidolon:smooth_stone_bricks eidolon:smooth_stone_masonry \ -\ -etcetera:crumbling_stone etcetera:leveled_stone etcetera:waxed_crumbling_stone \ -\ -eternal_starlight_vo:eternal_ice_coal_ore eternal_starlight_vo:grimstone_coal_ore eternal_starlight_vo:haze_ice_coal_ore eternal_starlight_vo:voidstone_coal_ore \ -\ -excavated_variants:andesite_coal_ore excavated_variants:biomesoplenty_black_sandstone_coal_ore excavated_variants:biomesoplenty_orange_sandstone_coal_ore excavated_variants:biomesoplenty_white_sandstone_coal_ore excavated_variants:calcite_coal_ore excavated_variants:diorite_coal_ore excavated_variants:dripstone_coal_ore excavated_variants:granite_coal_ore excavated_variants:quark_jasper_coal_ore excavated_variants:quark_limestone_coal_ore excavated_variants:quark_shale_coal_ore excavated_variants:red_sandstone_coal_ore excavated_variants:sandstone_coal_ore excavated_variants:smooth_basalt_coal_ore excavated_variants:tuff_coal_ore \ -\ -extendedae:ex_inscriber \ -\ -extshape:smooth_stone_slab_double \ -\ -fossilslegacy:fossil_ore \ -\ -hearth_and_home:black_tiles hearth_and_home:blue_tiles hearth_and_home:brown_tiles hearth_and_home:cyan_tiles hearth_and_home:gray_tiles hearth_and_home:green_tiles hearth_and_home:light_blue_tiles hearth_and_home:light_gray_tiles hearth_and_home:lime_tiles hearth_and_home:magenta_tiles hearth_and_home:orange_tiles hearth_and_home:pink_tiles hearth_and_home:purple_tiles hearth_and_home:red_tiles hearth_and_home:stone_column hearth_and_home:tiles hearth_and_home:white_tiles hearth_and_home:yellow_tiles \ -\ -iceandfire:chared_stone iceandfire:crackled_stone \ -\ -immersive_weathering:mossy_stone immersive_weathering:sandy_stone \ -\ -immersiveengineering:ore_lead immersiveengineering:ore_uranium \ -\ -mcwpaths:mossy_stone_crystal_floor mcwpaths:mossy_stone_flagstone mcwpaths:mossy_stone_running_bond mcwpaths:mossy_stone_windmill_weave \ -\ -more_ores_more_gems:deepslate_shadowite_ore more_ores_more_gems:end_stone_shadow_ore more_ores_more_gems:shadowite_ore \ -\ -mores:onyx_ore \ -\ -mythicmetals:unobtainium_ore \ -\ -rechiseled:stone_cobbled rechiseled:stone_slated rechiseled:stone_smooth_brick_paving rechiseled:stone_smooth_brick_paving_connecting rechiseled:stone_smooth_connecting rechiseled:stone_smooth_large_tiles rechiseled:stone_smooth_large_tiles_connecting rechiseled:stone_smooth_rotated_bricks rechiseled:stone_smooth_rotated_bricks_connecting rechiseled:stone_smooth_tiles rechiseled:stone_smooth_tiles_connecting \ -\ -seasonsextras:heater \ -\ -securitycraft:coal_mine securitycraft:reinforced_smooth_stone securitycraft:reinforced_stone securitycraft:stone_mine \ -\ -spectrum:blackslag_coal_ore \ -\ -spelunkers_charm:geode_stone \ -\ -tconstruct:polished_scorched_stone tconstruct:scorched_stone \ -\ -tfc:deposit/cassiterite/claystone tfc:deposit/cassiterite/conglomerate tfc:deposit/cassiterite/gneiss tfc:deposit/cassiterite/phyllite tfc:deposit/cassiterite/schist tfc:deposit/cassiterite/shale tfc:deposit/native_copper/claystone tfc:deposit/native_copper/conglomerate tfc:deposit/native_copper/gneiss tfc:deposit/native_copper/phyllite tfc:deposit/native_copper/schist tfc:deposit/native_copper/shale tfc:deposit/native_silver/claystone tfc:deposit/native_silver/conglomerate tfc:deposit/native_silver/gneiss tfc:deposit/native_silver/phyllite tfc:deposit/native_silver/schist tfc:deposit/native_silver/shale tfc:ore/borax/claystone tfc:ore/borax/conglomerate tfc:ore/borax/gneiss tfc:ore/borax/phyllite tfc:ore/borax/schist tfc:ore/borax/shale tfc:ore/cryolite/claystone tfc:ore/cryolite/conglomerate tfc:ore/cryolite/gneiss tfc:ore/cryolite/phyllite tfc:ore/cryolite/schist tfc:ore/cryolite/shale tfc:ore/graphite/claystone tfc:ore/graphite/conglomerate tfc:ore/graphite/gneiss tfc:ore/graphite/phyllite tfc:ore/graphite/schist tfc:ore/graphite/shale tfc:ore/gypsum/claystone tfc:ore/gypsum/conglomerate tfc:ore/gypsum/gneiss tfc:ore/gypsum/phyllite tfc:ore/gypsum/schist tfc:ore/gypsum/shale tfc:ore/normal_bismuthinite/claystone tfc:ore/normal_bismuthinite/conglomerate tfc:ore/normal_bismuthinite/gneiss tfc:ore/normal_bismuthinite/phyllite tfc:ore/normal_bismuthinite/schist tfc:ore/normal_bismuthinite/shale tfc:ore/normal_cassiterite/claystone tfc:ore/normal_cassiterite/conglomerate tfc:ore/normal_cassiterite/gneiss tfc:ore/normal_cassiterite/phyllite tfc:ore/normal_cassiterite/schist tfc:ore/normal_cassiterite/shale tfc:ore/normal_garnierite/claystone tfc:ore/normal_garnierite/conglomerate tfc:ore/normal_garnierite/gneiss tfc:ore/normal_garnierite/phyllite tfc:ore/normal_garnierite/schist tfc:ore/normal_garnierite/shale tfc:ore/normal_magnetite/claystone tfc:ore/normal_magnetite/conglomerate tfc:ore/normal_magnetite/gneiss tfc:ore/normal_magnetite/phyllite tfc:ore/normal_magnetite/schist tfc:ore/normal_magnetite/shale tfc:ore/normal_sphalerite/claystone tfc:ore/normal_sphalerite/conglomerate tfc:ore/normal_sphalerite/gneiss tfc:ore/normal_sphalerite/phyllite tfc:ore/normal_sphalerite/schist tfc:ore/normal_sphalerite/shale tfc:ore/normal_tetrahedrite/claystone tfc:ore/normal_tetrahedrite/conglomerate tfc:ore/normal_tetrahedrite/gneiss tfc:ore/normal_tetrahedrite/phyllite tfc:ore/normal_tetrahedrite/schist tfc:ore/normal_tetrahedrite/shale tfc:ore/poor_bismuthinite/claystone tfc:ore/poor_bismuthinite/conglomerate tfc:ore/poor_bismuthinite/gneiss tfc:ore/poor_bismuthinite/phyllite tfc:ore/poor_bismuthinite/schist tfc:ore/poor_bismuthinite/shale tfc:ore/poor_cassiterite/claystone tfc:ore/poor_cassiterite/conglomerate tfc:ore/poor_cassiterite/gneiss tfc:ore/poor_cassiterite/phyllite tfc:ore/poor_cassiterite/schist tfc:ore/poor_cassiterite/shale tfc:ore/poor_garnierite/claystone tfc:ore/poor_garnierite/conglomerate tfc:ore/poor_garnierite/gneiss tfc:ore/poor_garnierite/phyllite tfc:ore/poor_garnierite/schist tfc:ore/poor_garnierite/shale tfc:ore/poor_magnetite/claystone tfc:ore/poor_magnetite/conglomerate tfc:ore/poor_magnetite/gneiss tfc:ore/poor_magnetite/phyllite tfc:ore/poor_magnetite/schist tfc:ore/poor_magnetite/shale tfc:ore/poor_sphalerite/claystone tfc:ore/poor_sphalerite/conglomerate tfc:ore/poor_sphalerite/gneiss tfc:ore/poor_sphalerite/phyllite tfc:ore/poor_sphalerite/schist tfc:ore/poor_sphalerite/shale tfc:ore/poor_tetrahedrite/claystone tfc:ore/poor_tetrahedrite/conglomerate tfc:ore/poor_tetrahedrite/gneiss tfc:ore/poor_tetrahedrite/phyllite tfc:ore/poor_tetrahedrite/schist tfc:ore/poor_tetrahedrite/shale tfc:ore/rich_bismuthinite/claystone tfc:ore/rich_bismuthinite/conglomerate tfc:ore/rich_bismuthinite/gneiss tfc:ore/rich_bismuthinite/phyllite tfc:ore/rich_bismuthinite/schist tfc:ore/rich_bismuthinite/shale tfc:ore/rich_cassiterite/claystone tfc:ore/rich_cassiterite/conglomerate tfc:ore/rich_cassiterite/gneiss tfc:ore/rich_cassiterite/phyllite tfc:ore/rich_cassiterite/schist tfc:ore/rich_cassiterite/shale tfc:ore/rich_garnierite/claystone tfc:ore/rich_garnierite/conglomerate tfc:ore/rich_garnierite/gneiss tfc:ore/rich_garnierite/phyllite tfc:ore/rich_garnierite/schist tfc:ore/rich_garnierite/shale tfc:ore/rich_magnetite/claystone tfc:ore/rich_magnetite/conglomerate tfc:ore/rich_magnetite/gneiss tfc:ore/rich_magnetite/phyllite tfc:ore/rich_magnetite/schist tfc:ore/rich_magnetite/shale tfc:ore/rich_sphalerite/claystone tfc:ore/rich_sphalerite/conglomerate tfc:ore/rich_sphalerite/gneiss tfc:ore/rich_sphalerite/phyllite tfc:ore/rich_sphalerite/schist tfc:ore/rich_sphalerite/shale tfc:ore/rich_tetrahedrite/claystone tfc:ore/rich_tetrahedrite/conglomerate tfc:ore/rich_tetrahedrite/gneiss tfc:ore/rich_tetrahedrite/phyllite tfc:ore/rich_tetrahedrite/schist tfc:ore/rich_tetrahedrite/shale tfc:ore/saltpeter/claystone tfc:ore/saltpeter/conglomerate tfc:ore/saltpeter/gneiss tfc:ore/saltpeter/phyllite tfc:ore/saltpeter/schist tfc:ore/saltpeter/shale tfc:rock/bricks/claystone tfc:rock/bricks/conglomerate tfc:rock/bricks/gneiss tfc:rock/bricks/phyllite tfc:rock/bricks/schist tfc:rock/bricks/shale tfc:rock/chiseled/claystone tfc:rock/chiseled/conglomerate tfc:rock/chiseled/gneiss tfc:rock/chiseled/phyllite tfc:rock/chiseled/schist tfc:rock/chiseled/shale tfc:rock/cobble/claystone tfc:rock/cobble/conglomerate tfc:rock/cobble/gneiss tfc:rock/cobble/phyllite tfc:rock/cobble/schist tfc:rock/cobble/shale tfc:rock/cracked_bricks/claystone tfc:rock/cracked_bricks/conglomerate tfc:rock/cracked_bricks/gneiss tfc:rock/cracked_bricks/phyllite tfc:rock/cracked_bricks/schist tfc:rock/cracked_bricks/shale tfc:rock/gravel/claystone tfc:rock/gravel/conglomerate tfc:rock/gravel/gneiss tfc:rock/gravel/phyllite tfc:rock/gravel/schist tfc:rock/gravel/shale tfc:rock/hardened/claystone tfc:rock/hardened/conglomerate tfc:rock/hardened/gneiss tfc:rock/hardened/phyllite tfc:rock/hardened/schist tfc:rock/hardened/shale tfc:rock/mossy_bricks/claystone tfc:rock/mossy_bricks/conglomerate tfc:rock/mossy_bricks/gneiss tfc:rock/mossy_bricks/phyllite tfc:rock/mossy_bricks/schist tfc:rock/mossy_bricks/shale tfc:rock/mossy_cobble/claystone tfc:rock/mossy_cobble/conglomerate tfc:rock/mossy_cobble/gneiss tfc:rock/mossy_cobble/phyllite tfc:rock/mossy_cobble/schist tfc:rock/mossy_cobble/shale tfc:rock/raw/claystone tfc:rock/raw/conglomerate tfc:rock/raw/gneiss tfc:rock/raw/phyllite tfc:rock/raw/schist tfc:rock/raw/shale tfc:rock/smooth/claystone tfc:rock/smooth/conglomerate tfc:rock/smooth/gneiss tfc:rock/smooth/phyllite tfc:rock/smooth/schist tfc:rock/smooth/shale \ -\ -twigs:smooth_stone_bricks \ -\ -twilightforest:cracked_deadrock twilightforest:deadrock twilightforest:stronghold_shield twilightforest:trollsteinn twilightforest:weathered_deadrock \ -\ -universal_ores:andesite_coal_ore universal_ores:calcite_coal_ore universal_ores:diorite_coal_ore universal_ores:granite_coal_ore universal_ores:tuff_coal_ore - -# Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10081 = stone_pressure_plate:powered=false stone_button:powered=false grindstone stonecutter \ -tags_redstone_stone_blocks \ -\ -additionallanterns:smooth_stone_chain additionallanterns:stone_chain \ -\ -additionalplacements:blockus.bluestone_pressure_plate additionalplacements:blockus.bluestone_slab additionalplacements:blockus.bluestone_stairs additionalplacements:create.cut_limestone_brick_slab additionalplacements:create.cut_limestone_brick_stairs additionalplacements:create.cut_limestone_slab additionalplacements:create.cut_limestone_stairs additionalplacements:create.polished_cut_limestone_slab additionalplacements:create.polished_cut_limestone_stairs additionalplacements:create.small_limestone_brick_slab additionalplacements:create.small_limestone_brick_stairs additionalplacements:enderio.silent_stone_pressure_plate additionalplacements:extshape.smooth_stone_pressure_plate additionalplacements:mcwpaths.mossy_stone_crystal_floor_slab additionalplacements:mcwpaths.mossy_stone_crystal_floor_stairs additionalplacements:mcwpaths.mossy_stone_flagstone_slab additionalplacements:mcwpaths.mossy_stone_flagstone_stairs additionalplacements:mcwpaths.mossy_stone_running_bond_slab additionalplacements:mcwpaths.mossy_stone_running_bond_stairs additionalplacements:mcwpaths.mossy_stone_windmill_weave_slab additionalplacements:mcwpaths.mossy_stone_windmill_weave_stairs additionalplacements:minecraft.smooth_stone_slab additionalplacements:minecraft.stone_pressure_plate additionalplacements:minecraft.stone_slab additionalplacements:minecraft.stone_stairs \ -\ -betterend:sandy_jadestone_bricks_slab betterend:sandy_jadestone_bricks_stairs betterend:sandy_jadestone_bricks_wall betterend:sandy_jadestone_button betterend:sandy_jadestone_pedestal betterend:sandy_jadestone_plate betterend:sandy_jadestone_slab betterend:sandy_jadestone_stairs betterend:sandy_jadestone_wall \ -\ -betternether:basalt_stalactite \ -\ -blockus:bluestone_button blockus:bluestone_pressure_plate blockus:bluestone_slab blockus:bluestone_stairs blockus:caution_barrier blockus:road_barrier \ -\ -charm:woodcutter \ -\ -computercraft:cable computercraft:wireless_modem_normal \ -\ -condiments:analog_rail:power=0 \ -\ -create:adjustable_chain_gearshift:powered=false create:andesite_belt_funnel:powered=false create:andesite_funnel:powered=false create:cart_assembler:powered=false create:clutch:powered=false create:controller_rail:power=0 create:cut_limestone_brick_slab create:cut_limestone_brick_stairs create:cut_limestone_brick_wall create:cut_limestone_bricks create:cut_limestone_slab create:cut_limestone_stairs create:cut_limestone_wall create:gearshift:powered=false create:hand_crank create:polished_cut_limestone_slab create:polished_cut_limestone_stairs create:polished_cut_limestone_wall create:powered_toggle_latch:powered=false:powering=false create:pulse_extender:inverted=false:powered=false:powering=false create:pulse_extender:inverted=true:powered=false:powering=true create:pulse_repeater:inverted=false:powered=false:powering=false create:pulse_repeater:inverted=true:powered=false:powering=true create:pulse_timer:inverted=false:powered=false:powering=false create:pulse_timer:inverted=true:powered=false:powering=true create:redstone_contact:powered=false create:redstone_link:powered=false create:schematic_table create:small_limestone_brick_slab create:small_limestone_brick_stairs create:small_limestone_brick_wall create:sticker:powered=false create:stock_link:powered=false create:track_observer:powered=false create:turntable \ -\ -createaddition:rolling_mill \ -\ -createbigcannons:cannon_builder createbigcannons:cannon_builder_head createbigcannons:cannon_carriage createbigcannons:cannon_drill createbigcannons:cannon_drill_bit createbigcannons:cannon_loader createbigcannons:cannon_mount createbigcannons:cannon_mount_extension createbigcannons:fixed_cannon_mount createbigcannons:yaw_controller \ -\ -createutilities:gearcube createutilities:lshaped_gearbox \ -\ -diagonalfences:extshape/smooth_stone_fence diagonalfences:extshape/stone_fence diagonalfences:extshape_blockus/bluestone_fence \ -\ -diagonalwalls:create/cut_limestone_brick_wall diagonalwalls:create/cut_limestone_wall diagonalwalls:create/polished_cut_limestone_wall diagonalwalls:create/small_limestone_brick_wall diagonalwalls:extshape/smooth_stone_wall diagonalwalls:extshape/stone_wall \ -\ -dimdoors:stone_player \ -\ -eidolon:smooth_stone_bricks_slab eidolon:smooth_stone_bricks_stairs eidolon:smooth_stone_bricks_wall eidolon:smooth_stone_masonry_slab eidolon:smooth_stone_masonry_stairs eidolon:smooth_stone_tiles eidolon:smooth_stone_tiles_slab eidolon:smooth_stone_tiles_stairs \ -\ -enderio:silent_stone_pressure_plate \ -\ -etcetera:leveled_stone_slab etcetera:leveled_stone_stairs \ -\ -exdeorum:stone_barrel \ -\ -extshape:smooth_stone_button extshape:smooth_stone_fence extshape:smooth_stone_fence_gate extshape:smooth_stone_pressure_plate extshape:smooth_stone_wall extshape:stone_fence extshape:stone_fence_gate extshape:stone_quarter_piece extshape:stone_vertical_quarter_piece extshape:stone_vertical_slab extshape:stone_vertical_stairs extshape:stone_wall \ -\ -extshape_blockus:bluestone_fence extshape_blockus:bluestone_fence_gate extshape_blockus:bluestone_quarter_piece extshape_blockus:bluestone_vertical_quarter_piece extshape_blockus:bluestone_vertical_slab extshape_blockus:bluestone_vertical_stairs \ -\ -gravestones:gravestone \ -\ -hearth_and_home:black_tile_slab hearth_and_home:blue_tile_slab hearth_and_home:brown_tile_slab hearth_and_home:cyan_tile_slab hearth_and_home:gray_tile_slab hearth_and_home:green_tile_slab hearth_and_home:light_blue_tile_slab hearth_and_home:light_gray_tile_slab hearth_and_home:lime_tile_slab hearth_and_home:magenta_tile_slab hearth_and_home:orange_tile_slab hearth_and_home:pink_tile_slab hearth_and_home:purple_tile_slab hearth_and_home:red_tile_slab hearth_and_home:tile_slab hearth_and_home:white_tile_slab hearth_and_home:yellow_tile_slab \ -\ -immersive_weathering:mossy_stone_slab immersive_weathering:mossy_stone_stairs immersive_weathering:mossy_stone_wall immersive_weathering:sandy_stone_slab immersive_weathering:sandy_stone_stairs immersive_weathering:sandy_stone_wall immersive_weathering:stone_wall \ -\ -mca:cross_headstone mca:gravelling_headstone mca:slanted_headstone mca:upright_headstone mca:wall_headstone \ -\ -mcwbridges:balustrade_mossy_stone_bricks_bridge mcwbridges:balustrade_stone_bricks_bridge mcwbridges:mossy_stone_brick_bridge mcwbridges:mossy_stone_bridge_pier mcwbridges:mossy_stone_bridge_stair mcwbridges:stone_brick_bridge mcwbridges:stone_brick_bridge_stair mcwbridges:stone_bridge_pier \ -\ -mcwpaths:mossy_stone_crystal_floor_path mcwpaths:mossy_stone_crystal_floor_slab mcwpaths:mossy_stone_crystal_floor_stairs mcwpaths:mossy_stone_flagstone_path mcwpaths:mossy_stone_flagstone_slab mcwpaths:mossy_stone_flagstone_stairs mcwpaths:mossy_stone_running_bond_path mcwpaths:mossy_stone_running_bond_slab mcwpaths:mossy_stone_running_bond_stairs mcwpaths:mossy_stone_strewn_rocky_path mcwpaths:mossy_stone_windmill_weave_path mcwpaths:mossy_stone_windmill_weave_slab mcwpaths:mossy_stone_windmill_weave_stairs \ -\ -mcwroofs:stone_attic_roof mcwroofs:stone_lower_roof mcwroofs:stone_roof mcwroofs:stone_steep_roof mcwroofs:stone_top_roof mcwroofs:stone_upper_lower_roof mcwroofs:stone_upper_steep_roof \ -\ -mcwstairs:mossy_stone_brick_balcony mcwstairs:mossy_stone_brick_bulk_stairs mcwstairs:mossy_stone_brick_compact_stairs mcwstairs:mossy_stone_brick_loft_stairs mcwstairs:mossy_stone_brick_platform mcwstairs:mossy_stone_brick_railing mcwstairs:mossy_stone_brick_skyline_stairs mcwstairs:mossy_stone_brick_terrace_stairs \ -\ -mcwwindows:stone_four_window mcwwindows:stone_pane_window mcwwindows:stone_window mcwwindows:stone_window2 \ -\ -railways:semaphore railways:track_coupler railways:track_switch_andesite \ -\ -securitycraft:reinforced_normal_stone_slab securitycraft:reinforced_stone_button securitycraft:reinforced_stone_pressure_plate securitycraft:reinforced_stone_slab securitycraft:reinforced_stone_stairs securitycraft:secure_redstone_interface \ -\ -sliceanddice:slicer \ -\ -spelunkers_charm:rock_pile_1 spelunkers_charm:rock_pile_2 spelunkers_charm:rock_pile_3 \ -\ -terrainslabs:terrain_stone_slab \ -\ -tfc:quern tfc:rock/aqueduct/claystone tfc:rock/aqueduct/conglomerate tfc:rock/aqueduct/gneiss tfc:rock/aqueduct/phyllite tfc:rock/aqueduct/schist tfc:rock/aqueduct/shale tfc:rock/bricks/claystone_slab tfc:rock/bricks/claystone_stairs tfc:rock/bricks/claystone_wall tfc:rock/bricks/conglomerate_slab tfc:rock/bricks/conglomerate_stairs tfc:rock/bricks/conglomerate_wall tfc:rock/bricks/gneiss_slab tfc:rock/bricks/gneiss_stairs tfc:rock/bricks/gneiss_wall tfc:rock/bricks/phyllite_slab tfc:rock/bricks/phyllite_stairs tfc:rock/bricks/phyllite_wall tfc:rock/bricks/schist_slab tfc:rock/bricks/schist_stairs tfc:rock/bricks/schist_wall tfc:rock/bricks/shale_slab tfc:rock/bricks/shale_stairs tfc:rock/bricks/shale_wall tfc:rock/button/claystone tfc:rock/button/conglomerate tfc:rock/button/gneiss tfc:rock/button/phyllite tfc:rock/button/schist tfc:rock/button/shale tfc:rock/cobble/claystone_slab tfc:rock/cobble/claystone_stairs tfc:rock/cobble/claystone_wall tfc:rock/cobble/conglomerate_slab tfc:rock/cobble/conglomerate_stairs tfc:rock/cobble/conglomerate_wall tfc:rock/cobble/gneiss_slab tfc:rock/cobble/gneiss_stairs tfc:rock/cobble/gneiss_wall tfc:rock/cobble/phyllite_slab tfc:rock/cobble/phyllite_stairs tfc:rock/cobble/phyllite_wall tfc:rock/cobble/schist_slab tfc:rock/cobble/schist_stairs tfc:rock/cobble/schist_wall tfc:rock/cobble/shale_slab tfc:rock/cobble/shale_stairs tfc:rock/cobble/shale_wall tfc:rock/cracked_bricks/claystone_slab tfc:rock/cracked_bricks/claystone_stairs tfc:rock/cracked_bricks/claystone_wall tfc:rock/cracked_bricks/conglomerate_slab tfc:rock/cracked_bricks/conglomerate_stairs tfc:rock/cracked_bricks/conglomerate_wall tfc:rock/cracked_bricks/gneiss_slab tfc:rock/cracked_bricks/gneiss_stairs tfc:rock/cracked_bricks/gneiss_wall tfc:rock/cracked_bricks/phyllite_slab tfc:rock/cracked_bricks/phyllite_stairs tfc:rock/cracked_bricks/phyllite_wall tfc:rock/cracked_bricks/schist_slab tfc:rock/cracked_bricks/schist_stairs tfc:rock/cracked_bricks/schist_wall tfc:rock/cracked_bricks/shale_slab tfc:rock/cracked_bricks/shale_stairs tfc:rock/cracked_bricks/shale_wall tfc:rock/loose/claystone tfc:rock/loose/conglomerate tfc:rock/loose/gneiss tfc:rock/loose/phyllite tfc:rock/loose/schist tfc:rock/loose/shale tfc:rock/mossy_bricks/claystone_slab tfc:rock/mossy_bricks/claystone_stairs tfc:rock/mossy_bricks/claystone_wall tfc:rock/mossy_bricks/conglomerate_slab tfc:rock/mossy_bricks/conglomerate_stairs tfc:rock/mossy_bricks/conglomerate_wall tfc:rock/mossy_bricks/gneiss_slab tfc:rock/mossy_bricks/gneiss_stairs tfc:rock/mossy_bricks/gneiss_wall tfc:rock/mossy_bricks/phyllite_slab tfc:rock/mossy_bricks/phyllite_stairs tfc:rock/mossy_bricks/phyllite_wall tfc:rock/mossy_bricks/schist_slab tfc:rock/mossy_bricks/schist_stairs tfc:rock/mossy_bricks/schist_wall tfc:rock/mossy_bricks/shale_slab tfc:rock/mossy_bricks/shale_stairs tfc:rock/mossy_bricks/shale_wall tfc:rock/mossy_cobble/claystone_slab tfc:rock/mossy_cobble/claystone_stairs tfc:rock/mossy_cobble/claystone_wall tfc:rock/mossy_cobble/conglomerate_slab tfc:rock/mossy_cobble/conglomerate_stairs tfc:rock/mossy_cobble/conglomerate_wall tfc:rock/mossy_cobble/gneiss_slab tfc:rock/mossy_cobble/gneiss_stairs tfc:rock/mossy_cobble/gneiss_wall tfc:rock/mossy_cobble/phyllite_slab tfc:rock/mossy_cobble/phyllite_stairs tfc:rock/mossy_cobble/phyllite_wall tfc:rock/mossy_cobble/schist_slab tfc:rock/mossy_cobble/schist_stairs tfc:rock/mossy_cobble/schist_wall tfc:rock/mossy_cobble/shale_slab tfc:rock/mossy_cobble/shale_stairs tfc:rock/mossy_cobble/shale_wall tfc:rock/mossy_loose/claystone tfc:rock/mossy_loose/conglomerate tfc:rock/mossy_loose/gneiss tfc:rock/mossy_loose/phyllite tfc:rock/mossy_loose/schist tfc:rock/mossy_loose/shale tfc:rock/pressure_plate/claystone tfc:rock/pressure_plate/conglomerate tfc:rock/pressure_plate/gneiss tfc:rock/pressure_plate/phyllite tfc:rock/pressure_plate/schist tfc:rock/pressure_plate/shale tfc:rock/raw/claystone_slab tfc:rock/raw/claystone_stairs tfc:rock/raw/claystone_wall tfc:rock/raw/conglomerate_slab tfc:rock/raw/conglomerate_stairs tfc:rock/raw/conglomerate_wall tfc:rock/raw/gneiss_slab tfc:rock/raw/gneiss_stairs tfc:rock/raw/gneiss_wall tfc:rock/raw/phyllite_slab tfc:rock/raw/phyllite_stairs tfc:rock/raw/phyllite_wall tfc:rock/raw/schist_slab tfc:rock/raw/schist_stairs tfc:rock/raw/schist_wall tfc:rock/raw/shale_slab tfc:rock/raw/shale_stairs tfc:rock/raw/shale_wall tfc:rock/smooth/claystone_slab tfc:rock/smooth/claystone_stairs tfc:rock/smooth/claystone_wall tfc:rock/smooth/conglomerate_slab tfc:rock/smooth/conglomerate_stairs tfc:rock/smooth/conglomerate_wall tfc:rock/smooth/gneiss_slab tfc:rock/smooth/gneiss_stairs tfc:rock/smooth/gneiss_wall tfc:rock/smooth/phyllite_slab tfc:rock/smooth/phyllite_stairs tfc:rock/smooth/phyllite_wall tfc:rock/smooth/schist_slab tfc:rock/smooth/schist_stairs tfc:rock/smooth/schist_wall tfc:rock/smooth/shale_slab tfc:rock/smooth/shale_stairs tfc:rock/smooth/shale_wall tfc:rock/spike/claystone tfc:rock/spike/conglomerate tfc:rock/spike/gneiss tfc:rock/spike/phyllite tfc:rock/spike/schist tfc:rock/spike/shale \ -\ -twigs:smooth_stone_brick_slab twigs:smooth_stone_brick_stairs twigs:smooth_stone_brick_wall twigs:stone_column diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/index.md b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/index.md deleted file mode 100644 index 5ae20aa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.13+/index.md +++ /dev/null @@ -1,541 +0,0 @@ -block.5000-10081.properties: -- Signs -- Chests -- Ender Chest -- Shulker Boxes, Heads, Banners, and Beds -- Player Head -- Conduits -- End Portal 1.20.1+ -- Dimensional Doors uses the End Portal shader to display its dimensional portal effect. -- End Portal before 1.20.1 -- Bell -- Copper Block Entity -- No Directional Shading -- Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -- Short Foliage / Foliage Lower Half -- Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -- Leaves -- Leaves - Euphoria Patches Emissive Flowers -- Waving Foliage - Vine -- Non-Waving Foliage - Euphoria Patches Interactive Foliage -- Non-Waving Foliage -- Non-Waving Flowers - Euphoria Patches Emissive Flowers -- Tall Foliage Upper Half -- Tall Flowers Upper half - Euphoria Patches Emissive Flowers -- Automatic glowing modded ores - Stone -- Short Foliage / Foliage Lower Half - No Subsurface Scattering -- Automatic glowing modded ores - Netherrack -- Tall Foliage / Foliage Upper Half - No Subsurface Scattering -- Automatic glowing modded ores - Endstone -- Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -- Stone Bricks -- Stone Brick Walls -- Stone Brick Slabs and Stairs -- Anvil -- Sugar Cane -- Rails -- Cauldron / Unlocked Hopper -- Locked Hopper - Euphoria Patches Redstone IPBR -- Cauldron With Water -- Powder Snow Cauldron -- Lava Cauldron -- Lever -- Lectern -- Still Lava - Euphoria Patches Lava Noise -- Flowing Lava - Euphoria Patches Lava Noise -- Fire -- Soul Fire -- Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -- Stone Blocks -- Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR - -block.10083-10159.properties: -- Stone slabs and stairs -- Granite Full Block -- Granite Walls -- Granite Slabs and Stairs -- Diorite Full Block -- Diorite Walls -- Diorite Slabs and Stairs -- Andesite Full Block -- Andesite Walls -- Andesite Slabs and Stairs -- Polished Granite Full Block -- Polished Granite Non-Full Blocks -- Polished Diorite Full Block -- Polished Diorite Non-Full Blocks -- Polished Andesite Full Block / Mud Brick Full Block / Bricks -- Brick Walls -- Polished Andesite / Mud Brick Slabs and Stairs -- Deepslate - Full Blocks -- Deepslate - Walls -- Cobbled Deepslate stairs and slabs -- Other Deepslate - Full Blocks / Mangrove Full Blocks -- Other Deepslate - Walls / Mangrove Non-Full Blocks -- Deepslate Slabs and Stairs -- Calcite Blocks -- Calcite Non-Full Blocks (Modded Only) -- Dripstone -- Pointed Dripstone -- Daylight Detector -- Snowy Dirt Blocks -- Snowy Dirt Block Non-Full Blocks -- Normal Mycelium -- Normal Dirt -- Farmland Moisture Levels 0-6 -- Normal Grass Block -- Grass Block Non-Full Block -- Farmland Moisture 7 (Fully Moist) -- Netherrack -- Netherrack Non-Full Blocks (Modded Only) -- Warped Nylium -- Warped Wart Block - Euphoria Patched Emissive Wart Blocks -- Warped Wart Non-Full Block (Modded Only) -- Crimson Nylium -- Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -- Nether Wart Block - Euphoria Patched Emissive Wart Blocks -- Cobblestone, Piston, Dispenser, Droppers, Lodestone -- Cobblestone Walls -- Cobblestone Slabs and Stairs -- Oak Full Blocks -- Oak Non-Full Blocks -- Oak Slabs and Stairs - -block.10160-10241.properties: -- Oak Logs -- Oak Non-Full Logs (Modded Only) -- Spruce Full Blocks -- Spruce Non-Full Blocks -- Spruce Slabs and Stairs -- Spruce Logs -- Spruce Non-Full Logs (Modded Only) -- Birch Full Blocks -- Birch Non-Full Blocks -- Birch Slabs and Stairs -- Birch Logs -- Birch Non-Full Logs (Modded Only) -- Jungle Full Blocks -- Jungle Non-Full Blocks -- Jungle Slabs and Stairs -- Jungle Logs -- Jungle Non-Full Logs (Modded Only) -- Acacia Full Blocks -- Acacia Non-Full Blocks -- Acacia Slabs and Stairs -- Acacia Logs -- Acacia Non-Full Logs (Modded Only) -- Dark Oak Full Blocks -- Dark Oak Non-Full Blocks -- Dark Oak Slabs and Stairs -- Dark Oak Logs -- Dark Oak Non-Full Logs (Modded Only) -- Mangrove Full Blocks -- Mangrove Non-Full Blocks -- Mangrove Slabs and Stairs -- Mangrove Logs -- Mangrove Non-Full Logs (Modded Only) -- Crimson Wood Full Blocks -- Crimson Wood Non-Full Blocks -- Crimson Wood Slabs and Stairs -- Crimson Stem -- Crimson Non-Full Stems (Modded Only) -- Warped Wood Full Blocks -- Warped Wood Non-Full Blocks -- Warped Wood Slabs and Stairs -- Warped Stem -- Warped Non-Full Stem (Modded Only) -- Bedrock -- Bedrock Non-Full Blocks (Modded Only) -- Sand -- Sand Non-Full Blocks (Modded Only) -- Red Sand -- Red Sand Non-Full Blocks (Modded Only) -- Sandstone Full Block -- Sandstone Walls - -block.10243-10349.properties: -- Sandstone Slabs and Stairs -- Red Sandstone Full Block -- Red Sandstone Walls -- Red Sandstone Slabs and Stairs -- Netherite Blocks -- Netherite Non-Full Blocks (Modded Only) -- Ancient Debris -- Ancient Debris Non-Full Blocks (Modded Only) -- Iron Bars -- Declared but unused in Complementary itself -- Iron Blocks -- Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -- Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -- Euphoria Patches Glowing Raw Iron Blocks -- Glowing Raw Iron Non-Full Blocks (Modded Only) -- Glowing Ores Iron -- Deepslate Variant -- Euphoria Patches Glowing Raw Copper Blocks -- Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -- Glowing Ores Copper -- Glowing Ores Copper Non-Full Block (Modded Only) -- Copper Full Blocks -- Copper Non-Full Blocks -- Copper Slabs and Stairs -- Euphoria Patches Glowing Raw Gold Blocks -- Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -- Glowing Ores Gold -- Glowing Ores Gold Non-Full Block (Modded Only) -- Deepslate Gold Ore Variant -- Pink Modded Ores -- Purple Modded Ores -- Glowing Ores Nether Gold -- Gold Blocks -- Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -- Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -- Diamond Blocks -- Diamond Non-Full Blocks (Modded Only) -- Glowing Ores Diamond -- Glowing Ores Diamond Non-Full Block (Modded Only) -- Deepslate Diamond Variant -- Amethyst Blocks -- Amethyst Non-Full Blocks (Modded Only) -- Amethyst Crystals -- Emerald Blocks -- Emerald Non-Full Blocks (Modded Only) -- Glowing Ores Emerald -- Glowing Non-Full Emerald Ore (Modded Only) -- Azalea - -block.10352-10460.properties: -- Lapis Blocks -- Lapis Non-Full Blocks (Modded Only) -- Glowing Ores Lapis -- Deepslate Variant -- Full Quartz Block -- Non-Full Quartz Block -- Glowing Ores Nether Quartz -- Obsidian Full Blocks -- Obsidian Non-Full Blocks (Modded Only) -- Full Purpur Blocks -- Non-Full Purpur Blocks -- Full Snow Blocks -- Non-Full Snow Blocks -- Packed Ice -- Packed Ice Non-Full Blocks (Modded Only) -- Blue Ice -- Non-Full Blue Ice (Modded Only) -- Carved Pumpkin -- Pumpkin Non-Full Blocks (Modded Only) -- Jack o'Lantern -- Non-Waterlogged Sea Pickle -- Waterlogged Sea Pickle -- Basalt Blocks -- Basalt Non-Full Blocks (Modded Only) -- Glowstone Blocks -- Nether Bricks Full Blocks -- Nether Brick Non-Full Blocks -- Nether Brick Slabs and Stairs -- Red Nether Bricks Full Blocks -- Red Nether Bricks Non-Full Blocks -- Red Nether Slabs and Stairs -- Melon -- Melon Non-Full Blocks (Modded Only) -- End Stone Full Blocks -- End Stone Non-Full Blocks -- Endstone Slabs and Stairs -- Terracotta -- Terracotta Non-Full Blocks (Modded Only) -- Glazed Terracotta -- Glazed Terracotta Non-Full Blocks (Modded Only) -- Prismarine Full Blocks -- Prismarine Non-Full Blocks -- Prismarine Slabs and Stairs -- Dark Prismarine Full Blocks -- Dark Prismarine Non-Full Blocks -- Sea Lantern -- Magma Blocks -- Magma Non-Full Blocks (Modded Only) -- Command Blocks -- Concrete Blocks - -block.10461-10608.properties: -- Concrete Non-Full Blocks (Modded Only) -- Concrete Powder -- Concrete Powder Non-Full Blocks (Modded Only) -- Coral Full Blocks -- Crying Obsidian -- Crying Obsidian Non-Full Blocks (Modded Only) -- Blackstone Full Blocks -- Blackstone Non-Full Blocks -- Blackstone Slabs and Stairs -- Glowing Gilded Blackstone -- Glowing Gilded Blackstone (Modded Only) -- Top Water Plants (LilyPads, Waterlilies, Duckweed, etc.) -- Path Blocks -- Torch -- End Rod -- Chorus Plant -- Chorus Flower -- Chorus Flower - Fully Grown -- Lit Furnace (Turned On) -- Cactus -- Unpowered Noteblock -- Powered Noteblock -- Soul Torch -- Brown Mushroom Blocks -- Brown Mushroom Non-Full Blocks (Modded Only) -- Red Mushroom Blocks -- Mushroom Stem Blocks -- Mushroom Stem Non-Full Blocks (Modded Only) -- Glow Lichen -- Enchanting Table -- End Portal Frame Without Ender Eye -- End Portal Frame With Ender Eye -- End Portal Frame With Ender Eye Full Block (Modded Only) -- Lantern -- Hanging Lantern -- Soul Lantern -- Turtle Egg -- Dragon Egg -- Lit Smoker (Turned On) -- Lit Blast Furnace (Turned On) -- Coal Block -- Coal Non-Full Blocks (Modded Only) -- Respawn Anchor 0 Charge (No Glowstone) -- Respawn Anchor Charges (Has Glowstone) -- Redstone Dust (Wire) Any Power Level -- Redstone Dust (Wire) 0 Power Level -- Redstone Torch Lit (Turned On) -- Redstone Torch Unlit (Turned Off) -- Redstone Block - -block.10612-10744.properties: -- Redstone Ore Unlit -- Redstone Ore Lit -- Deepslate Redstone Ore Unlit -- Deepslate Redstone Ore Lit -- Cave Vines Berries False -- Cave Vines Berries True -- Redstone Lamp Unlit -- Redstone Lamp Lit -- Powered Compartor/Repeater -- Unpowered Compartor/Repeater -- Unpowered Compartor and in subtract mode -- Shroomlight -- Shroomlight Non-Full Blocks (Modded Only) -- Campfire Lit -- Soul Campfire Lit -- Campfires Unlit -- Observer -- Observer Non-Full Blocks (Modded Only) -- Wool -- Carpet -- Tripwire (String Block) -- Full Bone Blocks -- Non-Full Bone Blocks (Modded Only) -- Barrel \ Bee Blocks -- Barrel Non-Full Blocks \ Bee Non-Full Blocks -- Ochre Froglight -- Verdant Froglight -- Pearlescent Froglight -- Reinforced Deepslate -- Sculk, Sculk Catalyst Block -- Sculk Non-Full Blocks (Modded Only) -- Sculk Vein, Sculk Sensor:Unlit -- Sculk Shrieker -- Active Sculk Sensor -- Mob Spawner -- Tuff Blocks -- Tuff Non-Full Blocks -- Tuff Stairs and Slabs -- Clay Full Blocks -- Clay Non-Full Blocks (Modded Only) -- Ladders -- Gravel Full Blocks -- Gravel Non-Full Blocks (Modded Only) -- Flower Pot - No Subsurface Scattering -- Flower Pot - Subsurface Scattering -- Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -- Jigsaw Block -- Pitcther Crop -- Chain -- Soul Sand - -block.10746-10854.properties: -- Soul Soil -- Dried Kelp Blocks -- Dried Kelp Non-Full Blocks (Modded Only) -- Bamboo -- Bamboo Full Blocks -- Bamboo Non-Full Blocks -- Bamboo Stairs and Slabs -- Cherry Wood Full Blocks -- Cherry Wood Non-Full Blocks -- Cherry Wood Stairs and Slabs -- Cherry Logs -- Cherry Non-Full Logs (Modded Only) -- Torchflower -- Potted Torchflower -- Nether Fungus - Euphoria Patches Disable Interactive Foliage -- Potted nether fungus -- Calibrated Sculk Sensor Not Active -- Calibrated Sculk Sensor Active -- Oak Door Unpowered - Euphoria Patches Redstone IPBR -- Oak Door Powered - Euphoria Patches Redstone IPBR -- Spruce Door Unpowered - Euphoria Patches Redstone IPBR -- Spruce Door Powered - Euphoria Patches Redstone IPBR -- Birch Door Unpowered - Euphoria Patches Redstone IPBR -- Birch Door Powered - Euphoria Patches Redstone IPBR -- Jungle Door Unpowered - Euphoria Patches Redstone IPBR -- Jungle Door Powered - Euphoria Patches Redstone IPBR -- Acacia Door Unpowered - Euphoria Patches Redstone IPBR -- Acacia Door Powered - Euphoria Patches Redstone IPBR -- Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -- Dark Oak Door Powered - Euphoria Patches Redstone IPBR -- Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -- Mangrove Door Powered - Euphoria Patches Redstone IPBR -- Crimson Door Unpowered - Euphoria Patches Redstone IPBR -- Crimson Door Powered - Euphoria Patches Redstone IPBR -- Warped Door Unpowered - Euphoria Patches Redstone IPBR -- Warped Door Powered - Euphoria Patches Redstone IPBR -- Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -- Bamboo Door Powered - Euphoria Patches Redstone IPBR -- Cherry Door Unpowered - Euphoria Patches Redstone IPBR -- Cherry Door Powered - Euphoria Patches Redstone IPBR -- Brewing Stand -- Lime Concrete - Euphoria Patches Green Screen -- Blue Wool - Euphoria Patches Blue Screen -- Blue Carpet - Euphoria Patches Blue Screen -- Lime Wool - Euphoria Patches Green Screen -- Lime Carpet - Euphoria Patches Green Screen -- Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -- Crafter -- Copper Bulb - Normal And Exposed - Lit -- Copper Bulb - Normal And Exposed - Unlit - -block.10856-10964.properties: -- Copper Bulb - Weathered And Oxidized - Lit -- Copper Bulb - Weathered And Oxidized - Unlit -- Copper Door Unpowered - Euphoria Patches Redstone IPBR -- Copper Door Powered - Euphoria Patches Redstone IPBR -- Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -- Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -- Trial Spawner Active -- Trial Spawner Inactive -- Trial Spawner Cooldown -- Trial Spawner Ominous Active -- Nether Vines with ACT Light -- Nether Vines without ACT Light -- Hay Bale -- Hay Non-Full Blocks (Modded Only) -- Normal Iron Door - Euphoria Patches Redstone IPBR -- Powered Iron Door - Euphoria Patches Redstone IPBR -- Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -- Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -- Normal Candles -- Red Candles -- Orange Candles -- Yellow Candles -- Lime Candles -- Green Candles -- Cyan Candles -- Light Blue Candles -- Blue Candles -- Purple Candles -- Magenta Candles -- Pink Candles -- Pale Hanging Moss - Euphoria Patches Interactive Foliage -- Moss Block -- Moss Carpet -- Pale Moss Carpet -- Pale Oak Wood Full Blocks -- Pale Oak Wood Non-Full Blocks -- Pale Oak Wood Slabs and Stairs -- Pale Oak Log Full Blocks -- Pale Oak Log Non-Full Blocks (Modded Only) -- Pale Oak Door -- Resin Full Blocks -- Resin Non-Full Blocks -- Creaking Heart Inactive 1.21.5 -- Creaking Heart Active 1.21.5 -- Creaking Heart Inactive 1.21.4 -- Creaking Heart Active 1.21.4 -- All snow layers except layer 8 -- Target 0 Power -- Target Powered -- Sponge - -block.10968-31020.properties: -- Wet Sponge -- Firefly Bush -- Open Eye Blossom -- Pottet Open Eye Blossom -- Copper Torch -- Copper Lantern -- Solid Blocks With No Properties -- Non-Solid Blocks With No Properties -- No Parallax Occlusion Mapping (POM) -- These IDs should only be used for light sources that don’t work with the vanilla block IDs. -- These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -- Additionally, they add emission based on the brightness of the texture and light level when using Iris. -- To add support for the handheld item, add these Ids to 44043+ in item.properties. -- IMPORTANT: Use vanilla IDs first if they work better!! -- White Modded Light Source - Also used For Black / Gray -- Brown Modded Light Source -- Red Modded Light Source -- Orange Modded Light Source -- Yellow Modded Light Source -- Lime Modded Light Source -- Green Modded Light Source -- Cyan Modded Light Source -- Light Blue Modded Light Source -- Blue Modded Light Source -- Purple Modded Light Source -- Magenta Modded Light Source -- Pink Modded Light Source -- Declared but unused in Complementary itself -- Tinted Glass Blocks -- Tinted Glass Panes (Modded Only) -- Slime Blocks -- Honey Block -- Nether Portal -- White Stained Glass -- White Stained Glass Panes -- Orange Stained Glass -- Orange Stained Glass Panes -- Magenta Stained Glass -- Magenta Stained Glass Panes -- Light Blue Stained Glass -- Light Blue Stained Glass Panes -- Yellow Stained Glass -- Yellow Stained Glass Panes -- Lime Stained Glass -- Lime Stained Glass Panes -- Pink Stained Glass -- Pink Stained Glass Panes -- Gray Stained Glass -- Gray Stained Glass Panes -- Light Gray Stained Glass -- Light Gray Stained Glass Panes -- Cyan Stained Glass -- Cyan Stained Glass Panes -- Purple Stained Glass - -block.31021-32016.properties: -- Purple Stained Glass Panes -- Blue Stained Glass -- Blue Stained Glass Panes -- Brown Stained Glass -- Brown Stained Glass Panes -- Green Stained Glass -- Green Stained Glass Panes -- Red Stained Glass -- Red Stained Glass Panes -- Black Stained Glass -- Use if your glass is multi-colored, black will preserve the lighting through the glass texture. -- Black Stained Glass Panes -- Water -- Ice -- Glass -- Glass Without ACL Connected Glass -- Glass Pane -- Glass Pane Without ACL Connected Glass -- Beacon - diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.7.10/block.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.7.10/block.properties deleted file mode 100644 index 14a2265..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.7.10/block.properties +++ /dev/null @@ -1,1836 +0,0 @@ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ██╗███████╗ ██╗ ██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║╚════██║███║██╔═████╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ██╔╝╚██║██║██╔██║ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██╔╝ ██║████╔╝██║ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║██╗██║╚██████╔╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# This is for minecraft 1.7.10 -#if MC_VERSION == 10710 - -######### BLOCKS ENTITIES ######### - -block.5000= - -# Signs -block.5004 = standing_sign wall_sign \ -\ -lotr:tile.signCarved lotr:tile.signCarvedIthildin - -# Chests -block.5008 = chest trapped_chest \ -\ -lotr:tile.chestAncientHarad lotr:tile.chestBasket lotr:tile.chestLebethron lotr:tile.chestMallorn lotr:tile.chestStone lotr:tile.spawnerChest lotr:tile.spawnerChestAncientHarad lotr:tile.spawnerChestStone - -# Ender Chest -block.5012 = ender_chest - -# Shulker Boxes, Heads, Banners, and Beds -block.5016 = skull bed \ -\ -lotr:tile.dwarvenBed lotr:tile.elvenBed lotr:tile.highElvenBed lotr:tile.lionBed lotr:tile.orcBed lotr:tile.strawBed lotr:tile.wargFurBed lotr:tile.woodElvenBed - -# Conduits -block.5020 = - -# End Portal -block.5024 = end_portal - -# Bell -block.5028 = - -block.5032= - -block.5036= - - -######### BLOCKS ######### - -##### FOLIAGE ##### - - -# No Directional Shading -block.10001 = - -# Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -block.10003 = yellow_flower red_flower \ -\ -lotr:tile.asphodel lotr:tile.bluebell lotr:tile.doubleFlower:0,2,3 lotr:tile.dwarfHerb lotr:tile.elanor lotr:tile.fangornPlant lotr:tile.flax lotr:tile.flaxPlant lotr:tile.haradFlower lotr:tile.lavender lotr:tile.marigold lotr:tile.morgulFlower lotr:tile.niphredil lotr:tile.pipeweedPlant lotr:tile.rhunFlower lotr:tile.shireHeather lotr:tile.simbelmyne lotr:tile.tallGrass:3 - -# Short Foliage / Foliage Lower Half -block.10005 = double_plant:0,1,2,3,4,5 tallgrass sapling deadbush wheat carrots potatoes pumpkin_stem melon_stem \ -\ -lotr:tile.aridGrass lotr:tile.athelas lotr:tile.blackroot lotr:tile.clover lotr:tile.cornStalk lotr:tile.corruptMallorn lotr:tile.deadMarshPlant lotr:tile.doubleFlower:1 lotr:tile.fruitSapling lotr:tile.grapevineRed lotr:tile.grapevineWhite lotr:tile.leek lotr:tile.lettuce lotr:tile.mordorGrass lotr:tile.mordorThorn lotr:tile.morgulShroom lotr:tile.pipeweed lotr:tile.sapling lotr:tile.sapling2 lotr:tile.sapling3 lotr:tile.sapling4 lotr:tile.sapling5 lotr:tile.sapling6 lotr:tile.sapling7 lotr:tile.sapling8 lotr:tile.sapling9 lotr:tile.tallGrass:0,1,2,4,5 lotr:tile.turnip lotr:tile.yam - -# Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -block.10007 = leaves:1,3,5,7,9,11,13,15 leaves2:0,4,8,12 \ -\ -lotr:tile.fruitLeaves lotr:tile.leaves lotr:tile.leaves2 lotr:tile.leaves3 lotr:tile.leaves4 lotr:tile.leaves5 lotr:tile.leaves6 lotr:tile.leaves7 lotr:tile.leaves8 lotr:tile.leaves9 - -# Leaves -block.10009 = leaves:0,2,4,6,8,10,12,14 leaves2:1,5,9,13 \ -\ -lotr:tile.berryBush - -# Leaves - Euphoria Patches Emissive Flowers -block.10011 = - -# Waving Foliage - Vine -block.10013 = vine \ -\ -lotr:tile.mirkVines lotr:tile.willowVines - -# Non-Waving Foliage - Euphoria Patches Interactive Foliage -block.10015 = lotr:tile.fallenLeaves lotr:tile.fallenLeavesLOTR lotr:tile.fallenLeavesLOTR2 lotr:tile.fallenLeavesLOTR3 lotr:tile.driedReeds lotr:tile.reeds lotr:tile.mordorMoss - -# Non-Waving Foliage -block.10017 = web \ -\ -lotr:tile.webUngoliant - -# Non-Waving Flowers - Euphoria Patches Emissive Flowers -block.10019 = - -# Tall Foliage Upper Half -block.10021 = double_plant:8,9,10,11 - -# Tall Flowers Upper half - Euphoria Patches Emissive Flowers -block.10023 = lotr:tile.doubleFlower:8,9,10,11 - -# Automatic glowing modded ores - Stone -block.10024 = lotr:tile.oreMithril lotr:tile.oreMorgulIron lotr:tile.oreSalt lotr:tile.oreSaltpeter lotr:tile.oreSilver lotr:tile.oreSulfur lotr:tile.oreTin - -# Short Foliage / Foliage Lower Half - No Subsurface Scattering -block.10025 = - -# Automatic glowing modded ores - Netherrack -block.10026 = - -# Tall Foliage / Foliage Upper Half - No Subsurface Scattering -block.10027 = - -# Automatic glowing modded ores - Endstone -block.10028 = - -# Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -block.10029 = - -# Short Foliage - No Euphoria Patches Interactive Foliage -block.10031 = - -# Stone Bricks -block.10032 = stonebrick monster_egg:2,3,4,5 double_stone_slab:5,13 \ -\ -lotr:tile.blueDwarvenCraftingTable lotr:tile.brick2:2,3,4,5,6,13,14,15 lotr:tile.brick3:0,1,2,3,4,5,6,7 lotr:tile.brick4:0,1,2,8,9,10,11,12,13 lotr:tile.brick5:1,3,11,12,13,14,15 lotr:tile.brick6:0,1,2,3,4,5,6,7,8 lotr:tile.brick:4,11,12,13,14 lotr:tile.pillar2:2,5,8,9,13,14 lotr:tile.pillar:1,2,3,4,8,10,11,12,13,14 lotr:tile.rhunCraftingTable lotr:tile.slabDouble10:0 lotr:tile.slabDouble12:0,1,2,3,4,5,6 lotr:tile.slabDouble13:0,1,7 lotr:tile.slabDouble14:0 lotr:tile.slabDouble2:1,3,4,5,6,7 lotr:tile.slabDouble3:0,1,2,5,6,7 lotr:tile.slabDouble4:1,2,3 lotr:tile.slabDouble5:2,5,6,7 lotr:tile.slabDouble6:0,1,2,3,4,5,6 lotr:tile.slabDouble8:0,1,2,5 lotr:tile.slabDouble9:2,6 lotr:tile.slabDouble:6 lotr:tile.slabDoubleV:0,1 lotr:tile.smoothStone:2,3,4 lotr:tile.tauredainDartTrap - -# Stone Brick Walls -block.10033 = lotr:tile.wallStoneV:1,2,3 lotr:tile.wallStone:6,10,11,12,14 lotr:tile.wallStone2:3,4,5,6,11,12,13 lotr:tile.wallStone3:0,1,2,9,15 lotr:tile.wallStone4:0,1,2,10,11,12,13,14,15 - -# Stone Brick Slabs and Stairs -block.10035 = stone_slab:5,13 stone_brick_stairs \ -\ -lotr:tile.slabSingle10:0,8 lotr:tile.slabSingle12:0,1,2,3,4,5,6,8,9,10,11,12,13,14 lotr:tile.slabSingle13:0,1,7,8,9,15 lotr:tile.slabSingle14:0,8 lotr:tile.slabSingle2:1,3,4,5,6,7,9,11,12,13,14,15 lotr:tile.slabSingle3:0,1,2,5,6,7,8,9,10,13,14,15 lotr:tile.slabSingle4:1,2,3,9,10,11 lotr:tile.slabSingle5:2,5,6,7,10,13,14,15 lotr:tile.slabSingle6:0,1,2,3,4,5,6,8,9,10,11,12,13,14 lotr:tile.slabSingle8:0,1,2,5,8,9,10,13 lotr:tile.slabSingle9:2,6,10,14 lotr:tile.slabSingle:6,14 lotr:tile.slabSingleV:0,1,8,9 lotr:tile.stairsArnorBrick lotr:tile.stairsArnorBrickCracked lotr:tile.stairsArnorBrickMossy lotr:tile.stairsBlueRockBrick lotr:tile.stairsDaleBrick lotr:tile.stairsDaleBrickCracked lotr:tile.stairsDaleBrickMossy lotr:tile.stairsElvenBrick lotr:tile.stairsElvenBrickCracked lotr:tile.stairsElvenBrickMossy lotr:tile.stairsHighElvenBrick lotr:tile.stairsHighElvenBrickCracked lotr:tile.stairsHighElvenBrickMossy lotr:tile.stairsRedRockBrick lotr:tile.stairsRhunBrick lotr:tile.stairsRhunBrickCracked lotr:tile.stairsRhunBrickFlowers lotr:tile.stairsRhunBrickMossy lotr:tile.stairsRhunBrickRed lotr:tile.stairsRohanBrick lotr:tile.stairsStoneBrickCracked lotr:tile.stairsStoneBrickMossy lotr:tile.stairsTauredainBrick lotr:tile.stairsTauredainBrickCracked lotr:tile.stairsTauredainBrickMossy lotr:tile.stairsWoodElvenBrick lotr:tile.stairsWoodElvenBrickCracked lotr:tile.stairsWoodElvenBrickMossy - -# Sugar Cane -block.10039 = reeds - -# Anvil -block.10037 = anvil - -# Rails -block.10041 = golden_rail detector_rail rail activator_rail \ -\ -lotr:tile.mechanisedRailOff lotr:tile.mechanisedRailOn - -# Cauldron / Unlocked Hopper -block.10045 = cauldron:0,4,5,6,7,8,9,10,11,12,13,14,15 hopper:0,2,3,4,5,1,6,7,9,14,15 \ -\ -lotr:tile.unsmeltery:2,3,4,5 - -# Locked Hopper - Euphoria Patches Redstone IPBR -block.10047 = hopper:8,10,11,12,13 - -# Cauldron With Water -block.10049 = cauldron:1,2,3 - -# Powder Snow Cauldron -block.10053 = - -# Lava Cauldron -block.10056 = lotr:tile.unsmeltery:10,11,12,13 - -# Lever -block.10061 = lever - -# Lectern -block.10065 = - -# Still Lava - Euphoria Patches Lava Noise -block.10068 = lava - -# Flowing Lava - Euphoria Patches Lava Noise -block.10070 = flowing_lava - -# Fire -block.10072 = fire \ -\ -lotr:tile.rhunFire - -# Soul Fire -block.10076 = - -##### STONE ##### - -# Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10079 = stone_pressure_plate:1 stone_button:8,9,10,11,12,13,14,15 \ -\ -lotr:tile.buttonBlueRock:9,10,11,12 lotr:tile.buttonRedRock:9,10,11,12 lotr:tile.buttonRohanRock:9,10,11,12 lotr:tile.pressurePlateBlueRock:1 lotr:tile.pressurePlateRedRock:1 lotr:tile.pressurePlateRohanRock:1 - -# Stone Full Blocks -block.10080 = stone:0 monster_egg:0 coal_ore double_stone_slab:0,8 \ -\ -lotr:tile.dwarvenDoor lotr:tile.dwarvenDoorIthildin lotr:tile.goran lotr:tile.oreQuendite lotr:tile.rock:2,3,4 lotr:tile.slabDouble11:4,5,6 lotr:tile.slabDoubleV:5 lotr:tile.smoothStoneV - -# Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10081 = stone_pressure_plate:0,2,3,4,5,6,7,8,9,10,11,12,13,14,15 stone_button:0,1,2,3,4,5,6,7 \ -\ -lotr:tile.buttonBlueRock:1,2,3,4 lotr:tile.buttonRedRock:1,2,3,4 lotr:tile.buttonRohanRock:1,2,3,4 lotr:tile.pressurePlateBlueRock:0 lotr:tile.pressurePlateRedRock:0 lotr:tile.pressurePlateRohanRock:0 lotr:tile.stalactite lotr:tile.wallStone2:2 lotr:tile.wallStone:8,13 lotr:tile.wallStoneV:0 - -# Stone slabs and stairs -block.10083 = stone_slab:0,8 \ -\ -lotr:tile.slabSingle11:4,5,6,12,13,14 lotr:tile.slabSingleV:5,13 lotr:tile.stairsBlueRock lotr:tile.stairsRedRock lotr:tile.stairsRohanRock lotr:tile.stairsStone lotr:tile.trollTotem - -# Granite Full Block -block.10084 = - -# Granite Non-Full Blocks -block.10085 = - -# Granite Slabs and Stairs -block.10087 = - -# Diorite Full Block -block.10088 = lotr:tile.rock:1 lotr:tile.slabDouble11:3 - -# Diorite Non-Full Blocks -block.10089 = lotr:tile.wallStone:2 lotr:tile.pressurePlateGondorRock lotr:tile.buttonGondorRock - -# Diorite Slabs and Stairs -block.10091 = lotr:tile.stairsGondorRock lotr:tile.slabSingle11:3,11 - -# Andesite Full Block -block.10092 = - -# Andesite Non-Full Blocks -block.10093 = - -# Andesite Slabs and Stairs -block.10095 = - -# Polished Granite Full Block -block.10096 = - -# Polished Granite Non-Full Blocks -block.10099 = - -# Polished Diorite Full Block -block.10100 = lotr:tile.brick3:9 lotr:tile.brick5:8,9,10 lotr:tile.brick:1,2,3,5 lotr:tile.dolAmrothCraftingTable lotr:tile.gondorianCraftingTable lotr:tile.guldurilBrick:6,7,8 lotr:tile.pillar:6 lotr:tile.slabDouble11:0,1,2 lotr:tile.slabDouble5:0 lotr:tile.slabDouble6:7 lotr:tile.slabDouble:2,3,4,5 lotr:tile.smoothStone:1 - -# Polished Diorite Non-Full Blocks -block.10103 = lotr:tile.stairsGondorBrick lotr:tile.stairsGondorBrickCracked lotr:tile.stairsGondorBrickMossy lotr:tile.stairsGondorBrickRustic lotr:tile.stairsGondorBrickRusticCracked lotr:tile.stairsGondorBrickRusticMossy lotr:tile.stairsDolAmrothBrick lotr:tile.wallStone:3,4,5 lotr:tile.wallStone2:14 lotr:tile.wallStone4:7,8,9 lotr:tile.slabSingle:2,3,4,5,10,11,12,13 lotr:tile.slabSingle5:0,8 lotr:tile.slabSingle6:7,15 lotr:tile.slabSingle11:0,1,2,8,9,10 - -# Polished Andesite Full Block / Mud Brick Full Block / Bricks -block.10104 = brick_block double_stone_slab:4,12 \ -\ -lotr:tile.brick5:0 lotr:tile.hearth lotr:tile.pillar2:3 lotr:tile.redBrick lotr:tile.slabDouble9:3,5 lotr:tile.slabDoubleV:2,3 - -# Brick Walls -block.10105 = lotr:tile.wallStoneV:6,7,8 lotr:tile.wallStone3:8 - -# Polished Andesite / Mud Brick Slabs and Stairs -block.10107 = brick_stairs stone_slab:4,12 \ -\ -lotr:tile.slabSingle9:3,5,11,13 lotr:tile.slabSingleV:2,3,10,11 lotr:tile.stairsBrickCracked lotr:tile.stairsBrickMossy lotr:tile.stairsMudBrick - -# Deepslate - Full Blocks -block.10108 = lotr:tile.utumnoBrick:2,3,6 lotr:tile.utumnoBrickEntrance lotr:tile.utumnoPillar:1 - -# Deepslate - Walls -block.10109 = - -# Cobbled Deepslate stairs and slabs -block.10111 = - -# Other Deepslate - Full Blocks / Mangrove Full Blocks -block.10112 = lotr:tile.brick2:12 lotr:tile.brick4:5 lotr:tile.brick:6,8,9,10 lotr:tile.dwarvenCraftingTable lotr:tile.pillar2:0 lotr:tile.pillar:0 lotr:tile.quagmire lotr:tile.slabDouble2:0 lotr:tile.slabDouble7:6,7 lotr:tile.slabDouble:7 lotr:tile.slabUtumnoDouble2:0 lotr:tile.slabUtumnoDouble:1,4 - -# Other Deepslate - Non-Full Blocks / Mangrove Non-Full Blocks -block.10113 = lotr:tile.wallStone:7 lotr:tile.wallStone4:5 lotr:tile.wallUtumno:1,3 - -# Deepslate Slabs and Stairs -block.10115 = lotr:tile.stairsDwarvenBrick lotr:tile.stairsDwarvenBrickCracked lotr:tile.slabSingle:7,15 lotr:tile.slabSingle2:0,8 lotr:tile.slabSingle7:6,7,14,15 lotr:tile.slabUtumnoSingle:1,4,9,12 lotr:tile.slabUtumnoSingle2:0,8 lotr:tile.stairsUtumnoBrickIce lotr:tile.stairsUtumnoTileIce - -# Calcite Blocks -block.10116 = - -# Calcite Non-Full Blocks (Modded Only) -block.10117 = - -# Dripstone -block.10120 = - -# Pointed Dripstone -block.10121 = - -# Daylight Detector -block.10123 = daylight_detector daylight_detector_inverted - -##### DIRT ##### - -# Snowy Dirt Blocks -block.10124 = - -# Snowy Dirt Block Non-Full Blocks -block.10125 = - -# Normal Mycelium -block.10126 = mycelium - -# Normal Dirt -block.10128 = dirt \ -\ -lotr:tile.mordorDirt lotr:tile.mud lotr:tile.remains lotr:tile.slabDoubleDirt:0,2,3 lotr:tile.slabSingleDirt:0,2,3,8,10,11 lotr:tile.termiteMound - -# Farmland Moisture 0-6 -block.10129 = farmland:0,1,2,3,4,5,6 \ -\ -lotr:tile.mudFarmland:0,1,2,3,4,5,6 - -# Normal Grass Block -block.10132 = grass \ -\ -lotr:tile.mudGrass lotr:tile.quenditeGrass - -# Grass Non-Full Block (Modded Only) -block.10133 = - -# Farmland Moisture 7 (Fully Moist) -block.10137 = farmland:7 \ -\ -lotr:tile.mudFarmland:7 - -# Netherrack -block.10140 = netherrack - -# Netherrack Non-Full Blocks (Modded Only) -block.10141 = - -# Warped Nylium -block.10144 = - -# Warped Wart Block - Euphoria Patched Emissive Wart Blocks -block.10146 = - -# Warped Wart Non-Full Block (Modded Only) -block.10147 = - -# Crimson Nylium -block.10148 = - -# Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -block.10149 = - -# Nether Wart Block - Euphoria Patched Emissive Wart Blocks -block.10150 = - -# Powered Piston / Powered Dispenser / Powered Dropper - Euphoria Patches Redstone IPBR -block.10151 = piston:8,9,10,11,12,13 sticky_piston:8,9,10,11,12,13 piston_head:8,9,10,11,12,13,14,15 dispenser:8,9,10,11,12,13 dropper:8,9,10,11,12,13 \ -\ -lotr:tile.millstone:8 - -# Cobblestone, Piston, Dispenser, Droppers, Lodestone -block.10152 = cobblestone monster_egg:1,6,7,8,9,10,11,12,13,14,15 mossy_cobblestone furnace piston:0,1,2,3,4,5 sticky_piston:0,1,2,3,4,5 dispenser:0,1,2,3,4,5 dropper:0,1,2,3,4,5 double_stone_slab:3,11 \ -\ -lotr:tile.alloyForge:1,2,3,4,5 lotr:tile.cobblebrick lotr:tile.dunlendingCraftingTable lotr:tile.dwarvenForge:1,2,3,4,5 lotr:tile.elvenForge:1,2,3,4,5 lotr:tile.gundabadCraftingTable lotr:tile.halfTrollCraftingTable lotr:tile.hobbitOven:1,2,3,4,5 lotr:tile.kebabStand lotr:tile.millstone:0 lotr:tile.orcForge:1,2,3,4,5 lotr:tile.scorchedSlabDouble lotr:tile.scorchedStone lotr:tile.slabDoubleV:4 - -# Cobblestone Non-Full Blocks -block.10153 = cobblestone_wall piston_head:0,1,2,3,4,5,6,7 \ -\ -lotr:tile.scorchedWall - -# Cobblestone Slabs and stairs / Moss Carpet -block.10155 = stone_slab:3 stone_slab:11 stone_stairs \ -\ -lotr:tile.scorchedSlabSingle lotr:tile.slabSingleV:4,12 lotr:tile.stairsCobblestoneMossy lotr:tile.stairsScorchedStone - -##### WOOD ##### - - -# Oak Full Blocks -block.10156 = planks:0,6,7,8,9,10,11,12,13,14,15 double_wooden_slab:0,6,7,8,14,15 bookshelf crafting_table double_stone_slab:2,10 \ -\ -lotr:tile.bookshelfStorage lotr:tile.commandTable lotr:tile.hobbitCraftingTable lotr:tile.planks2:1,4,5,12 lotr:tile.planks:0,9 lotr:tile.woodSlabDouble2:1 lotr:tile.woodSlabDouble3:1,4,5 lotr:tile.woodSlabDouble4:4 lotr:tile.woodSlabDouble:0 - -# Oak Non-Full Blocks -block.10157 = trapdoor wooden_button wooden_pressure_plate fence:0,6,7,8,9,10,11,12,13,14,15 fence_gate tripwire_hook \ -\ -lotr:tile.armorStand lotr:tile.beacon lotr:tile.birdCageWood lotr:tile.fence2:1,4,5,12 lotr:tile.fence:0,9 lotr:tile.fenceGateAspen lotr:tile.fenceGateBaobab lotr:tile.fenceGateBeech lotr:tile.fenceGateLemon lotr:tile.fenceGatePine lotr:tile.fenceGateShirePine lotr:tile.gateHobbitBlue lotr:tile.gateHobbitGreen lotr:tile.gateHobbitRed lotr:tile.gateHobbitYellow lotr:tile.gateTauredain lotr:tile.gateWoodElven lotr:tile.gateWooden lotr:tile.gateWoodenCross lotr:tile.gobletWood lotr:tile.grapevine lotr:tile.mug lotr:tile.trapdoorAspen lotr:tile.trapdoorBaobab lotr:tile.trapdoorBeech lotr:tile.trapdoorLemon lotr:tile.trapdoorPine lotr:tile.trapdoorShirePine lotr:tile.weaponRack lotr:tile.woodPlate - -# Oak Slabs and Stairs -block.10159 = oak_stairs wooden_slab:0,8,6,7,14,15 stone_slab:2,10 \ -\ -lotr:tile.stairsAspen lotr:tile.stairsBaobab lotr:tile.stairsBeech lotr:tile.stairsLemon lotr:tile.stairsPine lotr:tile.stairsPinePine lotr:tile.woodSlabSingle2:1,9 lotr:tile.woodSlabSingle3:1,4,5,9,12,13 lotr:tile.woodSlabSingle4:4,12 lotr:tile.woodSlabSingle:0,8 - -# Oak Logs -block.10160 = log:0,4,8,12 \ -\ -lotr:tile.wood2:1,5,9,13 lotr:tile.wood4:1,5,9,13 lotr:tile.wood5:0,1,4,5,8,9,12,13 lotr:tile.wood7:0,4,8,12 lotr:tile.wood:0,4,8,12 lotr:tile.woodBeam1:0,4,8,12 lotr:tile.woodBeam2:1,5,9,13 lotr:tile.woodBeam4:1,5,9,13 lotr:tile.woodBeam5:0,1,4,5,8,9,12,13 lotr:tile.woodBeam7:0,4,8,12 lotr:tile.woodBeamV1:0,4,8,12 - -# Oak Non-Full Logs (Modded Only) -block.10161 = - -# Spruce Full Blocks -block.10164 = planks:1 double_wooden_slab:1,9 \ -\ -lotr:tile.planks2:0,2,6,11 lotr:tile.planksRotten lotr:tile.rangerCraftingTable lotr:tile.rohirricCraftingTable lotr:tile.rottenSlabDouble lotr:tile.woodSlabDouble3:0,2,6 - -# Spruce Non-Full Blocks -block.10165 = spruce_fence_gate spruce_fence fence:1 \ -\ -lotr:tile.fence2:0,2,6,11 lotr:tile.fenceGateCedar lotr:tile.fenceGateChestnut lotr:tile.fenceGateOlive lotr:tile.fenceGateOrange lotr:tile.fenceGateRotten lotr:tile.fenceGateSpruce lotr:tile.fenceRotten lotr:tile.trapdoorCedar lotr:tile.trapdoorChestnut lotr:tile.trapdoorOlive lotr:tile.trapdoorOrange lotr:tile.trapdoorRotten lotr:tile.trapdoorSpruce - -# Spruce Slabs and Stairs -block.10167 = spruce_stairs wooden_slab:1,9 \ -\ -lotr:tile.rottenSlabSingle lotr:tile.stairsCedar lotr:tile.stairsChestnut lotr:tile.stairsOlive lotr:tile.stairsOrange lotr:tile.stairsRotten lotr:tile.woodSlabSingle3:0,2,6,8,10,14 lotr:tile.woodSlabSingle4:3,11 - -# Spruce Logs -block.10168 = log:1,5,9,13 \ -\ -lotr:tile.rottenLog lotr:tile.wood4:0,2,4,6,8,10,12,14 lotr:tile.wood5:2,6,10,14 lotr:tile.wood6:3,7,11,15 lotr:tile.woodBeam4:0,2,4,6,8,10,12,14 lotr:tile.woodBeam5:2,6,10,14 lotr:tile.woodBeam6:3,7,11,15 lotr:tile.woodBeamRotten lotr:tile.woodBeamS lotr:tile.woodBeamV1:1,5,9,13 - -# Spruce Non-Full Logs (Modded Only) -block.10169 = - -# Birch Full Blocks -block.10172 = planks:2 double_wooden_slab:2,10 \ -\ -lotr:tile.breeCraftingTable lotr:tile.elvenCraftingTable lotr:tile.highElvenCraftingTable lotr:tile.planks2:10,14,15 lotr:tile.planks3:2 lotr:tile.planks:1,4,10,12 lotr:tile.rivendellCraftingTable lotr:tile.woodSlabDouble2:2,4 lotr:tile.woodSlabDouble4:2,6,7 lotr:tile.woodSlabDouble5:2 lotr:tile.woodSlabDouble:1,4 - -# Birch Non-Full Blocks -block.10173 = birch_fence_gate birch_fence fence:2 \ -\ -lotr:tile.fence2:10,14,15 lotr:tile.fence3:2 lotr:tile.fence:1,4,10,12 lotr:tile.fenceGateAlmond lotr:tile.fenceGateApple lotr:tile.fenceGateBirch lotr:tile.fenceGateCypress lotr:tile.fenceGateHolly lotr:tile.fenceGateLairelosse lotr:tile.fenceGateMallorn lotr:tile.fenceGateMaple lotr:tile.fenceGatePomegranate lotr:tile.galadhrimWoodBars lotr:tile.highElfWoodBars lotr:tile.trapdoorAlmond lotr:tile.trapdoorApple lotr:tile.trapdoorBirch lotr:tile.trapdoorCypress lotr:tile.trapdoorHolly lotr:tile.trapdoorLairelosse lotr:tile.trapdoorMallorn lotr:tile.trapdoorMaple lotr:tile.trapdoorPomegranate - -# Birch Slabs and Stairs -block.10175 = birch_stairs wooden_slab:2,10 \ -\ -lotr:tile.stairsAlmond lotr:tile.stairsApple lotr:tile.stairsCypress lotr:tile.stairsHolly lotr:tile.stairsLairelosse lotr:tile.stairsMallorn lotr:tile.stairsMaple lotr:tile.stairsPomegranate lotr:tile.woodSlabSingle2:2,4,10,12 lotr:tile.woodSlabSingle4:2,6,7,10,14,15 lotr:tile.woodSlabSingle5:2,10 lotr:tile.woodSlabSingle:1,4,9,12 - -# Birch Logs -block.10176 = log:2,6,10,14 \ -\ -lotr:tile.fruitWood:0,4,8,12 lotr:tile.wood2:2,6,10,14 lotr:tile.wood3:0,4,8,12 lotr:tile.wood6:2,6,10,14 lotr:tile.wood7:2,3,6,7,10,11,14,15 lotr:tile.wood8:2,6,10,14 lotr:tile.wood:1,5,9,13 lotr:tile.woodBeam1:1,5,9,13 lotr:tile.woodBeam2:2,6,10,14 lotr:tile.woodBeam3:0,4,8,12 lotr:tile.woodBeam6:2,6,10,14 lotr:tile.woodBeam7:2,3,6,7,10,11,14,15 lotr:tile.woodBeam8:2,6,10,14 lotr:tile.woodBeamFruit:0,4,8,12 lotr:tile.woodBeamV1:2,6,10,14 - -# Birch Non-Full Logs (Modded Only) -block.10177 = - -# Jungle Full Blocks -block.10180 = planks:3 double_wooden_slab:3,11 \ -\ -lotr:tile.daleCraftingTable lotr:tile.planks2:3,9 lotr:tile.planks3:3,4,5 lotr:tile.planks:7 lotr:tile.woodSlabDouble3:3 lotr:tile.woodSlabDouble4:1 lotr:tile.woodSlabDouble5:3,4,5 lotr:tile.woodSlabDouble:7 - -# Jungle Non-Full Blocks -block.10181 = jungle_fence_gate jungle_fence fence:3 \ -\ -lotr:tile.fence2:3,9 lotr:tile.fence3:3,4,5 lotr:tile.fence:7 lotr:tile.fenceGateDragon lotr:tile.fenceGateFir lotr:tile.fenceGateJungle lotr:tile.fenceGateKanuka lotr:tile.fenceGateMango lotr:tile.fenceGatePalm lotr:tile.fenceGateWillow lotr:tile.trapdoorDragon lotr:tile.trapdoorFir lotr:tile.trapdoorJungle lotr:tile.trapdoorKanuka lotr:tile.trapdoorMango lotr:tile.trapdoorPalm lotr:tile.trapdoorWillow - -# Jungle Slabs and Stairs -block.10183 = jungle_stairs wooden_slab:3,11 \ -\ -lotr:tile.stairsDragon lotr:tile.stairsFir lotr:tile.stairsKanuka lotr:tile.stairsMango lotr:tile.stairsPalm lotr:tile.stairsWillow lotr:tile.woodSlabSingle3:3,11 lotr:tile.woodSlabSingle4:1,9 lotr:tile.woodSlabSingle5:3,4,5,11,12,13 lotr:tile.woodSlabSingle:7,15 - -# Jungle Logs -block.10184 = log:3,7,11,15 \ -\ -lotr:tile.fruitWood:3,7,11,15 lotr:tile.wood4:3,7,11,15 lotr:tile.wood6:1,5,9,13 lotr:tile.wood8:3,7,11,15 lotr:tile.wood9:0,1,4,5,8,9,12,13 lotr:tile.woodBeam4:3,7,11,15 lotr:tile.woodBeam6:1,5,9,13 lotr:tile.woodBeam8:3,7,11,15 lotr:tile.woodBeam9:0,1,4,5,8,9,12,13 lotr:tile.woodBeamFruit:3,7,11,15 lotr:tile.woodBeamV1:3,7,11,15 - -# Jungle Non-Full Logs (Modded Only) -block.10185 = - -# Acacia Full Blocks -block.10188 = planks:4 double_wooden_slab:4,12 \ -\ -lotr:tile.planks2:7 lotr:tile.planks3:1 lotr:tile.planks:5,11,14 lotr:tile.woodSlabDouble2:3,6 lotr:tile.woodSlabDouble3:7 lotr:tile.woodSlabDouble5:1 lotr:tile.woodSlabDouble:5 - -# Acacia Non-Full Blocks -block.10189 = acacia_fence_gate acacia_fence fence:4 \ -\ -lotr:tile.fence2:7 lotr:tile.fence3:1 lotr:tile.fence:5,11,14 lotr:tile.fenceGateAcacia lotr:tile.fenceGateBanana lotr:tile.fenceGateDatePalm lotr:tile.fenceGateLime lotr:tile.fenceGatePear lotr:tile.fenceGateRedwood lotr:tile.trapdoorAcacia lotr:tile.trapdoorBanana lotr:tile.trapdoorDatePalm lotr:tile.trapdoorLime lotr:tile.trapdoorPear lotr:tile.trapdoorRedwood - -# Acacia slabs and stairs -block.10191 = acacia_stairs wooden_slab:4,12 \ -\ -lotr:tile.stairsBanana lotr:tile.stairsDatePalm lotr:tile.stairsLime lotr:tile.stairsPear lotr:tile.stairsRedwood lotr:tile.woodSlabSingle2:3,6,11,14 lotr:tile.woodSlabSingle3:7,15 lotr:tile.woodSlabSingle5:1,9 lotr:tile.woodSlabSingle:5,13 - -# Acacia Logs -block.10192 = log2:0,4,8,12,2,6,10,14 \ -\ -lotr:tile.fruitWood:1,5,9,13 lotr:tile.wood2:3,7,11,15 lotr:tile.wood3:2,6,10,14 lotr:tile.wood5:3,7,11,15 lotr:tile.wood8:1,5,9,13 lotr:tile.woodBeam2:3,7,11,15 lotr:tile.woodBeam3:2,6,10,14 lotr:tile.woodBeam5:3,7,11,15 lotr:tile.woodBeam8:1,5,9,13 lotr:tile.woodBeamFruit:1,5,9,13 lotr:tile.woodBeamV2:0,4,8,12 - -# Acacia Non-Full Logs (Modded Only) -block.10193 = - -# Dark Oak Full Blocks -block.10196 = planks:5 double_wooden_slab:5,13 \ -\ -lotr:tile.planks2:8,13 lotr:tile.planks3:0 lotr:tile.planks:2,3,8,13,15 lotr:tile.tauredainCraftingTable lotr:tile.woodElvenCraftingTable lotr:tile.woodSlabDouble2:0,5,7 lotr:tile.woodSlabDouble4:0,5 lotr:tile.woodSlabDouble5:0 lotr:tile.woodSlabDouble:2,3 - -# Dark Oak Non-Full Blocks -block.10197 = dark_oak_fence_gate dark_oak_fence fence:5 \ -\ -lotr:tile.fence2:8,13 lotr:tile.fence3:0 lotr:tile.fence:2,3,8,13,15 lotr:tile.fenceGateCharred lotr:tile.fenceGateDarkOak lotr:tile.fenceGateGreenOak lotr:tile.fenceGateLarch lotr:tile.fenceGateLebethron lotr:tile.fenceGateMahogany lotr:tile.fenceGateMangrove lotr:tile.fenceGateMirkOak lotr:tile.fenceGatePlum lotr:tile.trapdoorCharred lotr:tile.trapdoorDarkOak lotr:tile.trapdoorGreenOak lotr:tile.trapdoorLarch lotr:tile.trapdoorLebethron lotr:tile.trapdoorMahogany lotr:tile.trapdoorMangrove lotr:tile.trapdoorMirkOak lotr:tile.trapdoorPlum lotr:tile.woodElfWoodBars - -# Dark Oak Slabs and Stairs -block.10199 = dark_oak_stairs wooden_slab:5,13 \ -\ -lotr:tile.stairsCharred lotr:tile.stairsGreenOak lotr:tile.stairsLarch lotr:tile.stairsLebethron lotr:tile.stairsMahogany lotr:tile.stairsMangrove lotr:tile.stairsMirkOak lotr:tile.stairsPlum lotr:tile.woodSlabSingle2:0,5,7,8,13,15 lotr:tile.woodSlabSingle4:0,5,8,13 lotr:tile.woodSlabSingle5:0,8 lotr:tile.woodSlabSingle:2,3,10,11 - -# Dark Oak Logs -block.10200 = log2:1,5,9,13,3,7,11,15 \ -\ -lotr:tile.wood2:0,4,8,12 lotr:tile.wood3:1,3,5,7,9,11,13,15 lotr:tile.wood6:0,4,8,12 lotr:tile.wood7:1,5,9,13 lotr:tile.wood8:0,4,8,12 lotr:tile.wood:2,3,6,7,10,11,14,15 lotr:tile.woodBeam1:2,3,6,7,10,11,14,15 lotr:tile.woodBeam2:0,4,8,12 lotr:tile.woodBeam3:1,3,5,7,9,11,13,15 lotr:tile.woodBeam6:0,4,8,12 lotr:tile.woodBeam7:1,5,9,13 lotr:tile.woodBeam8:0,4,8,12 lotr:tile.woodBeamV2:1,5,9,13 - -# Dark Oak Non-Full Logs (Modded Only) -block.10201 = - -# Mangrove Full Blocks -block.10204 = - -# Mangrove Non-Full Blocks -block.10205 = - -# Mangrove Powered Blocks - Euphoria Patches Redstone IPBR -block.10207 = - -# Mangrove Logs -block.10208 = - -# Mangrove Non-Full Logs (Modded Only) -block.10209 = - -# Crimson Wood Full Blocks -block.10212 = - -# Crimson Wood Non-Full Blocks -block.10213 = - -# Crimson Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10215 = - -# Crimson Stem -block.10216 = - -# Crimson Non-Full Stems (Modded Only) -block.10217 = - -# Warped Wood Full Blocks -block.10220 = - -# Warped Wood Non-Full Blocks -block.10221 = - -# Warped Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10223 = - -# Warped Stem -block.10224 = - -# Warped Non-Full Stem (Modded Only) -block.10225 = - -# Bedrock -block.10228 = bedrock - -# Bedrock Non-Full Blocks (Modded Only) -block.10229 = - - -##### SAND ##### - - -# Sand -block.10232 = sand:0,2,3,4,5,6,7,8,9,10,11,12,13,14,15 \ -\ -lotr:tile.slabDoubleSand:0,2 lotr:tile.whiteSand - -# Sand Non-Full Blocks (Modded Only) -block.10233 = lotr:tile.slabSingleSand:0,2,8,10 - -# Red Sand -block.10236 = sand:1 \ -\ -lotr:tile.slabDoubleSand:1 - -# Red Sand Non-Full Blocks (Modded Only) -block.10237 = lotr:tile.slabSingleSand:1,9 - -# Sandstone Full Block -block.10240 = sandstone double_stone_slab:1,9 \ -\ -lotr:tile.brick3:8,11 lotr:tile.brick4:7 lotr:tile.brick:15 lotr:tile.gulfCraftingTable lotr:tile.nearHaradCraftingTable lotr:tile.pillar2:10 lotr:tile.pillar:5,15 lotr:tile.slabDouble10:6 lotr:tile.slabDouble13:2,3,4 lotr:tile.slabDouble4:0,7 lotr:tile.slabDouble7:1 lotr:tile.umbarCraftingTable lotr:tile.whiteSandstone - -# Sandstone Non-Full Block -block.10241 = lotr:tile.kebabStandSand lotr:tile.wallStone3:3,14 lotr:tile.wallStone5:0,1 lotr:tile.wallStone:15 lotr:tile.wallStoneV:4 - -# Sandstone Slabs and Stairs -block.10243 = stone_slab:1,9 sandstone_stairs \ -\ -lotr:tile.slabSingle10:6,14 lotr:tile.slabSingle13:2,3,4,10,11,12 lotr:tile.slabSingle4:0,7,8,15 lotr:tile.slabSingle7:1,9 lotr:tile.stairsNearHaradBrick lotr:tile.stairsNearHaradBrickCracked lotr:tile.stairsUmbarBrick lotr:tile.stairsUmbarBrickCracked lotr:tile.stairsWhiteSandstone - -# Red Sandstone Full Block -block.10244 = lotr:tile.brick3:13,14,15 lotr:tile.pillar2:15 lotr:tile.redSandstone lotr:tile.slabDouble7:2,3,4,5 - -# Red Sandstone Walls -block.10245 = lotr:tile.wallStone3:4,5 lotr:tile.wallStoneV:5 - -# Red Sandstone Slabs and Stairs -block.10247 = lotr:tile.slabSingle7:2,3,4,5,10,11,12,13 lotr:tile.stairsNearHaradBrickRed lotr:tile.stairsNearHaradBrickRedCracked lotr:tile.stairsRedSandstone - -# Netherite Blocks -block.10248 = lotr:tile.oreStorage:5,9 lotr:tile.oreStorage2:0 - -# Netherite Non-Full Blocks (Modded Only) -block.10249 = lotr:tile.gateOrc lotr:tile.gateUruk lotr:tile.orcBomb lotr:tile.orcSteelBars lotr:tile.urukBars lotr:tile.utumnoReturnPortalBase - -# Ancient Debris -block.10252 = lotr:tile.orcPlating - -# Ancient Debris Non-Full Blocks (Modded Only) -block.10253 = - -# Iron Bars -block.10257 = iron_bars \ -\ -lotr:tile.blueDwarfBars lotr:tile.bronzeBars lotr:tile.dwarfBars lotr:tile.galadhrimBars lotr:tile.highElfBars lotr:tile.woodElfBars - -# Declared but unused in Complementary itself -block.10260 = - -# Iron Blocks -block.10264 = iron_block \ -\ -lotr:tile.aleHorn lotr:tile.birdCage:0,1 lotr:tile.gateBronzeBars lotr:tile.gateDolAmroth lotr:tile.gateDwarven lotr:tile.gateElven lotr:tile.gateGondor lotr:tile.gateHighElven lotr:tile.gateIronBars lotr:tile.gateRhun lotr:tile.gateRohan lotr:tile.oreStorage2:1,2 lotr:tile.oreStorage:1,2,7,8,12,15 lotr:tile.rhunFireJar - -# Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10265 = heavy_weighted_pressure_plate:0 - -# Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10267 = heavy_weighted_pressure_plate:1 heavy_weighted_pressure_plate:2 heavy_weighted_pressure_plate:3 heavy_weighted_pressure_plate:4 heavy_weighted_pressure_plate:5 heavy_weighted_pressure_plate:6 heavy_weighted_pressure_plate:7 heavy_weighted_pressure_plate:8 heavy_weighted_pressure_plate:9 heavy_weighted_pressure_plate:10 heavy_weighted_pressure_plate:11 heavy_weighted_pressure_plate:12 heavy_weighted_pressure_plate:13 heavy_weighted_pressure_plate:14 heavy_weighted_pressure_plate:15 - -# Euphoria Patches Glowing Raw Iron Blocks -block.10268 = - -# Glowing Raw Iron Non-Full Blocks (Modded Only) -block.10269 = - -# Glowing Ores Iron -block.10272 = iron_ore - -# Deepslate Variant -block.10276 = - -# Euphoria Patches Glowing Raw Copper Blocks -block.10280 = - -# Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -block.10281 = - -# Glowing Ores Copper -block.10284 = lotr:tile.oreCopper - -# Deepslate Variant -block.10288 = - -# Copper Full Blocks -block.10292 = lotr:tile.oreStorage:0 - -# Copper Non-Full Blocks -block.10293 = lotr:tile.treasureCopper lotr:tile.gobletCopper - -# Copper Slabs and Stairs -block.10295 = - -# Euphoria Patches Glowing Raw Gold Blocks -block.10296 = - -# Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -block.10297 = - -# Glowing Ores Gold -block.10300 = gold_ore - -# Glowing Ores Gold Non-Full Block (Modded Only) -block.10301 = - -# Deepslate Gold Ore Variant -block.10302 = - -# Pink Modded Ores -block.10304 = - -# Purple Modded Ores -block.10306 = - -# Glowing Ores Nether Gold -block.10308 = - -# Gold Blocks -block.10312 = gold_block \ -\ -lotr:tile.aleHornGold lotr:tile.birdCage:2,3 lotr:tile.brick4:3 lotr:tile.gateGold lotr:tile.gateMithril lotr:tile.gateNearHarad lotr:tile.gateSilver lotr:tile.gobletGold lotr:tile.gobletSilver lotr:tile.goldBars lotr:tile.mithrilBars lotr:tile.oreStorage:3,4 lotr:tile.pillar2:11 lotr:tile.silverBars lotr:tile.slabDouble13:5 lotr:tile.slabDouble8:3 lotr:tile.slabSingle13:5,13 lotr:tile.slabSingle8:3,11 lotr:tile.stairsTauredainBrickGold lotr:tile.tauredainDartTrapGold lotr:tile.treasureGold lotr:tile.treasureSilver lotr:tile.wallStone4:3 - -# Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10313 = light_weighted_pressure_plate:0 - -# Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10315 = light_weighted_pressure_plate:1 light_weighted_pressure_plate:2 light_weighted_pressure_plate:3 light_weighted_pressure_plate:4 light_weighted_pressure_plate:5 light_weighted_pressure_plate:6 light_weighted_pressure_plate:7 light_weighted_pressure_plate:8 light_weighted_pressure_plate:9 light_weighted_pressure_plate:10 light_weighted_pressure_plate:11 light_weighted_pressure_plate:12 light_weighted_pressure_plate:13 light_weighted_pressure_plate:14 light_weighted_pressure_plate:15 - -# Diamond Blocks -block.10316 = diamond_block \ -\ -lotr:tile.blockGem:0,2,3,4,5,6,7,8 - -# Diamond Non-Full Blocks (Modded Only) -block.10317 = - -# Glowing Ores Diamond -block.10320 = diamond_ore \ -\ -lotr:tile.oreGem:0,1,2,3,4,5,6 - -# Glowing Ores Diamond Non-Full Block (Modded Only) -block.10321 = - -# Deepslate Diamond Variant -block.10324 = - -# Amethyst Blocks -block.10328 = lotr:tile.blockGem:1 - -# Amethyst Non-Full Blocks (Modded Only) -block.10329 = - -# Amethyst Crystals -block.10332 = - -# Emerald Blocks -block.10336 = emerald_block \ -\ -lotr:tile.blockGem:9 - -# Emerald Non-Full Blocks (Modded Only) -block.10337 = - -# Glowing Ores Emerald -block.10340 = emerald_ore \ -\ -lotr:tile.oreGem:7 - -# Glowing Non-Full Emerald Ore (Modded Only) -block.10341 = - -# Deepslate Variant -block.10344 = - -# Azalea -block.10349 = - -# Lapis Blocks -block.10352 = lapis_block - -# Lapis Non-Full Blocks (Modded Only) -block.10353 = - -# Glowing Ores Lapis -block.10356 = lapis_ore - -# Deepslate Variant -block.10360 = - - -##### QUARTZ ##### - - -# Full Quartz Block -block.10364 = quartz_block double_stone_slab:7,15 \ -\ -lotr:tile.brick4:15 lotr:tile.brick5:2,4,5,6,7 lotr:tile.dorwinionCraftingTable lotr:tile.pillar2:1,6,7 lotr:tile.rock:5 lotr:tile.slabDouble10:1,2,3,4,5 lotr:tile.slabDouble11:7 lotr:tile.slabDouble8:7 lotr:tile.slabDouble9:0,1,7 lotr:tile.smoothStone:5 - -# Non-Full Quartz Block -block.10367 = stone_slab:7,15 quartz_stairs \ -\ -lotr:tile.buttonChalk lotr:tile.pressurePlateChalk lotr:tile.slabSingle10:1,2,3,4,5,9,10,11,12,13 lotr:tile.slabSingle11:7,15 lotr:tile.slabSingle8:7,15 lotr:tile.slabSingle9:0,1,7,8,9,15 lotr:tile.stairsChalk lotr:tile.stairsChalkBrick lotr:tile.stairsDorwinionBrick lotr:tile.stairsDorwinionBrickCracked lotr:tile.stairsDorwinionBrickFlowers lotr:tile.stairsDorwinionBrickMossy lotr:tile.wallStone3:6,7,10,11,12,13 - -# Glowing Ores Nether Quartz -block.10368 = quartz_ore - -# Obsidian Full Blocks -block.10372 = obsidian \ -\ -lotr:tile.brick4:4,14 lotr:tile.pillar2:12 lotr:tile.slabDouble13:6 lotr:tile.slabDouble8:4,6 lotr:tile.slabUtumnoDouble2:1 lotr:tile.slabUtumnoDouble:2,5 lotr:tile.tauredainDartTrapObsidian lotr:tile.utumnoBrick:4,5,7 lotr:tile.utumnoPillar:2 - -# Obsidian Non-Full Blocks (Modded Only) -block.10373 = lotr:tile.stairsDwarvenBrickObsidian lotr:tile.stairsTauredainBrickObsidian lotr:tile.stalactiteObsidian lotr:tile.wallStone4:4,6 lotr:tile.slabSingle8:4,6,12,14 lotr:tile.slabUtumnoSingle:2,5,10,13 lotr:tile.slabUtumnoSingle2:1,9 lotr:tile.slabSingle13:6,14 lotr:tile.stairsUtumnoBrickObsidian lotr:tile.stairsUtumnoTileObsidian lotr:tile.wallUtumno:2,4 - -# Full Purpur Blocks -block.10376 = - -# Non-Full Purpur Blocks -block.10379 = - -# Full Snow Blocks -block.10380 = snow snow_layer:7,15 - -# Non-Full Snow Blocks -block.10381 = - -# Packed Ice -block.10384 = packed_ice - -# Packed Ice Non-Full Blocks (Modded Only) -block.10385 = lotr:tile.stalactiteIce - -# Blue Ice -block.10388 = - -# Non-Full Blue Ice (Modded Only) -block.10389 = - -# Carved Pumpkin -block.10392 = pumpkin - -# Pumpkin Non-Full Blocks (Modded Only) -block.10393 = - -# Jack o'Lantern -block.10396 = lit_pumpkin - -# Non-Waterlogged Sea Pickle -block.10401 = - -# Waterlogged Sea Pickle -block.10404 = - -# Basalt Blocks -block.10408 = - -# Basalt Non-Full Blocks (Modded Only) -block.10409 = - -# Glowstone Blocks -block.10412 = glowstone \ -\ -lotr:tile.brick3:12 lotr:tile.oreGlowstone lotr:tile.oreGulduril lotr:tile.oreStorage:6,11 - -# Nether Brick Full Blocks -block.10416 = nether_brick double_stone_slab:6,14 - -# Nether Brick Non-Full Blocks -block.10417 = nether_brick_fence - -# Nether Brick Slabs and Stairs -block.10419 = stone_slab:6 stone_slab:14 nether_brick_stairs - -# Red Nether Bricks Full Blocks -block.10420 = - -# Red Nether Bricks Non-Full Blocks -block.10421 = - -# Red Nether Slabs and Stairs -block.10423 = quark:red_nether_brick_slab quark:red_nether_brick_stairs - -# Melon -block.10424 = melon_block - -# Melon Non-Full Blocks (Modded Only) -block.10425 = - -# Endstone Full Blocks -block.10428 = end_stone - -# Endstone Non-Full Blocks -block.10429 = - -# Endstone Slabs and Stairs -block.10431 = - -# Terracotta -block.10432 = hardened_clay stained_hardened_clay \ -\ -lotr:tile.brick3:10 lotr:tile.brick6:13 lotr:tile.clayTile lotr:tile.clayTileDyed lotr:tile.slabClayTileDouble lotr:tile.slabClayTileDyedDouble lotr:tile.slabClayTileDyedDouble2 - -# Terracotta Non-Full Blocks (Modded Only) -block.10433 = lotr:tile.ceramicMug lotr:tile.ceramicPlate lotr:tile.slabClayTileDyedSingle lotr:tile.slabClayTileDyedSingle2 lotr:tile.slabClayTileSingle lotr:tile.stairsClayTile lotr:tile.stairsClayTileDyedBlack lotr:tile.stairsClayTileDyedBlue lotr:tile.stairsClayTileDyedBrown lotr:tile.stairsClayTileDyedCyan lotr:tile.stairsClayTileDyedGray lotr:tile.stairsClayTileDyedGreen lotr:tile.stairsClayTileDyedLightBlue lotr:tile.stairsClayTileDyedLightGray lotr:tile.stairsClayTileDyedLime lotr:tile.stairsClayTileDyedMagenta lotr:tile.stairsClayTileDyedOrange lotr:tile.stairsClayTileDyedPink lotr:tile.stairsClayTileDyedPurple lotr:tile.stairsClayTileDyedRed lotr:tile.stairsClayTileDyedWhite lotr:tile.stairsClayTileDyedYellow lotr:tile.wallClayTile lotr:tile.wallClayTileDyed - -# Glazed Terracotta -block.10436 = - -# Glazed Terracotta Non-Full Blocks (Modded Only) -block.10437 = - - -##### PRISMARINE ##### - - -# Prismarine Full Blocks -block.10440 = - -# Prismarine Non-Full Blocks -block.10441 = - -# Prismarine Slabs and Stairs -block.10443 = - -# Dark Prismarine Full Blocks -block.10444 = - -# Dark Prismarine Non-Full Blocks -block.10447 = - -# Sea Lantern -block.10448 = - -# Magma Blocks -block.10452 = lotr:tile.morgulCraftingTable lotr:tile.oreNaurite lotr:tile.oreStorage:10 - -# Magma Non-Full Blocks (Modded Only) -block.10453 = - -# Command Blocks -block.10456 = command_block - -# Concrete Blocks -block.10460 = - -# Concrete Non-Full Blocks (Modded Only) -block.10461 = - -# Concrete Powder -block.10464 = lotr:tile.oreStorage2:3 lotr:tile.oreStorage:13,14 - -# Concrete Powder Non-Full Blocks (Modded Only) -block.10465 = - -# Coral Full Blocks -block.10468 = lotr:tile.coralReef - -# Coral Non-Full Blocks (Coral Fans...) -block.10473 = - -# Crying Obsidian -block.10476 = - -# Crying Obsidian Non-Full Blocks (Modded Only) -block.10477 = -##### BLACKSTONE ##### - -# Blackstone Full Blocks -block.10480 = lotr:tile.angmarCraftingTable lotr:tile.brick2:0,1,7,8,9,10,11 lotr:tile.brick4:6 lotr:tile.brick6:9,10,11,12 lotr:tile.brick:0,7 lotr:tile.dolGuldurCraftingTable lotr:tile.guldurilBrick:0,1,2,3,4,5,9 lotr:tile.pillar2:4 lotr:tile.pillar3 lotr:tile.pillar:7,9 lotr:tile.rock:0 lotr:tile.slabDouble10:7 lotr:tile.slabDouble12:7 lotr:tile.slabDouble14:1,3,4 lotr:tile.slabDouble2:2 lotr:tile.slabDouble3:3,4 lotr:tile.slabDouble4:4,5,6 lotr:tile.slabDouble5:1,3,4 lotr:tile.slabDouble9:4 lotr:tile.slabDouble:0,1 lotr:tile.slabUtumnoDouble2:2 lotr:tile.slabUtumnoDouble:0,3 lotr:tile.smoothStone:0 lotr:tile.urukCraftingTable lotr:tile.utumnoBrick:0,1,8 lotr:tile.utumnoPillar:0 - -# Blackstone Non-Full Blocks -block.10481 = lotr:tile.buttonMordorRock lotr:tile.pressurePlateMordorRock lotr:tile.wallStone2:0,1,7,8,9,10 lotr:tile.wallStone5:2,3 lotr:tile.wallStone:0,1,9 lotr:tile.wallUtumno:0,5 - -# Blackstone Slabs and Stairs -block.10483 = lotr:tile.stairsAngmarBrick lotr:tile.stairsAngmarBrickCracked lotr:tile.stairsAngmarBrickSnow lotr:tile.stairsBlackGondorBrick lotr:tile.stairsDolGuldurBrick lotr:tile.stairsDolGuldurBrickCracked lotr:tile.stairsDolGuldurBrickMossy lotr:tile.stairsMordorBrick lotr:tile.stairsMordorBrickCracked lotr:tile.stairsMordorRock lotr:tile.stairsUrukBrick lotr:tile.slabSingle:0,1,8,9 lotr:tile.slabSingle2:2,10 lotr:tile.slabSingle3:3,4,11,12 lotr:tile.slabSingle4:4,5,6,12,13,14 lotr:tile.slabSingle5:1,3,4,9,11,12 lotr:tile.slabSingle9:4,12 lotr:tile.slabUtumnoSingle:0,3,8,11 lotr:tile.slabSingle10:7,15 lotr:tile.slabSingle12:7,15 lotr:tile.slabUtumnoSingle2:2,10 lotr:tile.slabSingle14:1,3,4,9,11,12 lotr:tile.stairsUtumnoBrickFire lotr:tile.stairsUtumnoTileFire - -# Glowing Gilded Blackstone -block.10484 = - -# Glowing Gilded Blackstone (Modded Only) -block.10485 = - -# Top water Plants (LilyPads, Waterlilies, Duckweed, etc.) -block.10489 = waterlily \ -\ -lotr:tile.fangornRiverweed - -# Path Blocks -block.10493 = lotr:tile.dirtPath lotr:tile.slabDoubleDirt:1,4 lotr:tile.slabSingleDirt:1,4,9,12 - -# Torch -block.10496 = torch \ -\ -lotr:tile.chandelier lotr:tile.highElvenTorch lotr:tile.mallornTorch lotr:tile.mallornTorchBlue lotr:tile.mallornTorchGold lotr:tile.mallornTorchGreen lotr:tile.morgulTorch lotr:tile.orcTorch lotr:tile.tauredainDoubleTorch lotr:tile.woodElvenTorch - -# End Rod -block.10500 = - -# Chorus Plant -block.10505 = - -# Chorus Flower -block.10508 = - -# Chorus Flower - Fully Grown -block.10512 = - -# Lit Furnace (Turned On) -block.10516 = lit_furnace \ -\ -lotr:tile.alloyForge:10,11,12,13 lotr:tile.dwarvenForge:10,11,12,13 lotr:tile.elvenForge:10,11,12,13 lotr:tile.orcForge:10,11,12,13 - -# Cactus -block.10521 = cactus - -# Unpowered Noteblock -block.10524 = noteblock jukebox - -# Powered Noteblock -block.10526 = - -# Soul Torch -block.10528 = - -##### MUSHROOM BLOCKS ##### - -# Brown Mushroom Blocks -block.10532 = brown_mushroom_block:0,1,2,3,4,5,6,7,8,9,11,12,13,14 - -# Brown Mushroom Non-Full Blocks (Modded Only) -block.10533 = - -# Red Mushroom Blocks -block.10536 = red_mushroom_block:0,1,2,3,4,5,6,7,8,9,11,12,13,14 - -# Mushroom Stem Blocks -block.10540 = brown_mushroom_block:10,15 red_mushroom_block:10,15 - -# Mushroom Stem Non-Full Blocks (Modded Only) -block.10541 = - -# Glow Lichen -block.10544 = - -# Enchanting Table -block.10548 = enchanting_table - -# End Portal Frame Without Ender Eye -block.10554 = end_portal_frame:0,1,2,3,8,9,10,11,12,13,14,15 - -# End Portal Frame With Ender Eye -block.10556 = end_portal_frame:4,5,6,7 - -# End Portal Frame With Ender Eye Full Block (Modded Only) -block.10557 = - -# Lantern -block.10560 = - -# Hanging Lantern -block.10562 = - -# Soul Lantern -block.10564 = - -# Turtle Egg -block.10569 = - -# Dragon Egg -block.10572 = dragon_egg - -# Lit Smoker (Turned On) -block.10576 = - -# Lit Blast Furnace (Turned On) -block.10580 = lotr:tile.hobbitOven:10,11,12,13 - -# Coal Block -block.10584 = coal_block - -# Coal Non-Full Blocks (Modded Only) -block.10585 = - -# Respawn Anchor 0 Charge (No Glowstone) -block.10588 = - -# Respawn Anchor Charges (Has Glowstone) -block.10592 = - -# Redstone Dust (Wire) Any Power Level -block.10596 = redstone_wire:1 redstone_wire:2 redstone_wire:3 redstone_wire:4 redstone_wire:5 redstone_wire:6 redstone_wire:7 redstone_wire:8 redstone_wire:9 redstone_wire:10 redstone_wire:11 redstone_wire:12 redstone_wire:13 redstone_wire:14 redstone_wire:15 - -# Redstone Dust (Wire) 0 Power Level -block.10601 = redstone_wire:0 - -# Redstone Torch Lit (Turned On) -block.10604 = redstone_torch - -# Redstone Torch Unlit (Turned Off) -block.10605 = unlit_redstone_torch - -# Redstone Block -block.10608 = redstone_block - -# Redstone Ore Unlit -block.10612 = redstone_ore - -# Redstone Ore Lit -block.10616 = lit_redstone_ore - -# Deepslate Redstone Ore Unlit -block.10620 = - -# Deepslate Redstone Ore Lit -block.10624 = - -# Cave Vines Berries False -block.10629 = - -# Cave Vines Berries True -block.10632 = - -# Redstone Lamp Unlit -block.10636 = redstone_lamp - -# Redstone Lamp Lit -block.10640 = lit_redstone_lamp - -# Powered Compartor/Repeater -block.10644 = powered_repeater powered_comparator unpowered_comparator:8,9,10,11,12,13,14,15 - -# Unpowered Compartor/Repeater -block.10645 = unpowered_repeater unpowered_comparator:0,1,2,3 - -# Unpowered Compartor and in subtract mode -block.10646 = unpowered_comparator:4,5,6,7 - -# Shroomlight -block.10648 = - -# Shroomlight Non-Full Blocks (Modded Only) -block.10649 = - -# Campfire Lit -block.10652 = - -# Soul Campfire Lit -block.10656 = - -# Campfires Unlit -block.10661 = - - -# Observer -block.10664 = - -# Observer Non-Full Blocks (Modded Only) -block.10665 = - -# Wool -block.10668 = wool:0,1,2,3,4,6,7,8,9,10,12,13,14,15 \ -\ -lotr:tile.daub - -# Carpet -block.10669 = carpet:0,1,2,3,4,6,7,8,9,10,12,13,14,15 - -# Tripwire (String Block) -block.10671 = tripwire - -# Full Bone Blocks -block.10672 = lotr:tile.boneBlock lotr:tile.slabBoneDouble - -# Non-Full Bone Blocks (Modded Only) -block.10673 = lotr:tile.slabBoneSingle lotr:tile.stairsBone lotr:tile.wallBone - -# Barrel \ Bee Blocks -block.10676 = - -# Barrel Non-Full Blocks \ Bee Non-Full Blocks -block.10677 = lotr:tile.barrel - - -##### FROGLIGHTS ##### - - -# Ochre Froglight -block.10680 = - -# Verdant Froglight -block.10684 = - -# Pearlescent Froglight -block.10688 = - -# Reinforced Deepslate -block.10692 = - - -##### SCULK BLOCKS ##### - -# Sculk Block -block.10696 = - -# Sculk Non-Full Blocks (Modded Only) -block.10697 = - -# Sculk Shrieker -block.10700 = - -# Active Sculk Sensor -block.10704 = - -# Mob Spawner -block.10708 = mob_spawner \ -\ -lotr:tile.mobSpawner - -# Tuff Blocks -block.10712 = - -# Tuff Non-Full Blocks -block.10713 = - -# Tuff Stairs and Slabs -block.10715 = - -# Clay Full Blocks -block.10716 = clay \ -\ -lotr:tile.moredainCraftingTable lotr:tile.redClay lotr:tile.slabDouble14:2 lotr:tile.slabDouble7:0 - -# Clay Non-Full Blocks (Modded Only) -block.10717 = lotr:tile.slabSingle14:2,10 lotr:tile.slabSingle7:0,8 lotr:tile.stairsMoredainBrick lotr:tile.stairsMorwaithBrickCracked lotr:tile.wallStone2:15 lotr:tile.wallStone5:4 - -# Ladders -block.10721 = ladder \ -\ -lotr:tile.mallornLadder - -# Gravel Full Blocks -block.10724 = gravel \ -\ -lotr:tile.mordorGravel lotr:tile.obsidianGravel lotr:tile.slabDoubleGravel - -# Gravel Non-Full Blocks (Modded Only) -block.10725 = lotr:tile.slabSingleGravel - -# Flower Pot - No Subsurface Scattering -block.10729 = flower_pot \ -\ -lotr:tile.flowerPot - -# Flower Pot - Subsurface Scattering -block.10733 = - -# Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -block.10735 = - -# Jigsaw Block -block.10736 = - -# Pitcther Crop -block.10737 = - -# Chain -block.10741 = lotr:tile.orcChain - -# Soul Sand -block.10744 = soul_sand - -# Dried Kelp Blocks -block.10748 = - -# Dried Kelp Non-Full Blocks (Modded Only) -block.10749 = - -# Bamboo -block.10753 = - -# Bamboo Full Blocks -block.10756 = - -# Bamboo Non-Full Blocks -block.10757 = - -# Bamboo Stairs and Slabs -block.10759 = - -# Cherry Wood Full Blocks -block.10760 = lotr:tile.planks:6 lotr:tile.woodSlabDouble:6 - -# Cherry Wood Non-Full Blocks -block.10761 = - -# Cherry Wood Stairs and Slabs -block.10763 = lotr:tile.stairsCherry lotr:tile.woodSlabSingle:6,14 - -# Cherry Wood Logs -block.10764 = lotr:tile.fruitWood:2,6,10,14 lotr:tile.woodBeamFruit:2,6,10,14 - -# Cherry Non-Full Logs (Modded Only) -block.10765 = lotr:tile.fenceGateCherry lotr:tile.trapdoorCherry lotr:tile.fence:6 - -# Torchflower -block.10769 = - -# Potted Torchflower -block.10773 = - -# Nether Fungus - Euphoria Patches Disable Interactive Foliage -block.10776 = - -# Potted nether fungus -block.10780 = - -# Calibrated Sculk Sensor Not Active -block.10784 = - -# Calibrated Sculk Sensor Active -block.10788 = - -# Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10793 = wooden_door \ -\ -lotr:tile.doorAspen lotr:tile.doorBaobab lotr:tile.doorBeech lotr:tile.doorLemon lotr:tile.doorPine lotr:tile.doorShirePine - -# Oak Door Powered - Euphoria Patches Redstone IPBR -block.10795 = - -# Spruce Door Unpowered - Euphoria Patches Redstone IPBR -block.10797 = lotr:tile.doorCedar lotr:tile.doorChestnut lotr:tile.doorOlive lotr:tile.doorOrange lotr:tile.doorRotten lotr:tile.doorSpruce - -# Spruce Door Powered - Euphoria Patches Redstone IPBR -block.10799 = - -# Birch Door Unpowered - Euphoria Patches Redstone IPBR -block.10801 = lotr:tile.doorAlmond lotr:tile.doorApple lotr:tile.doorBirch lotr:tile.doorCypress lotr:tile.doorHolly lotr:tile.doorLairelosse lotr:tile.doorMallorn lotr:tile.doorMaple lotr:tile.doorPomegranate - -# Birch Door Powered - Euphoria Patches Redstone IPBR -block.10803 = - -# Jungle Door Unpowered - Euphoria Patches Redstone IPBR -block.10805 = lotr:tile.doorDragon lotr:tile.doorFir lotr:tile.doorJungle lotr:tile.doorKanuka lotr:tile.doorMango lotr:tile.doorPalm lotr:tile.doorWillow - -# Jungle Door Powered - Euphoria Patches Redstone IPBR -block.10807 = - -# Acacia Door Unpowered - Euphoria Patches Redstone IPBR -block.10809 = lotr:tile.doorAcacia lotr:tile.doorBanana lotr:tile.doorDatePalm lotr:tile.doorLime lotr:tile.doorPear lotr:tile.doorRedwood - -# Acacia Door Powered - Euphoria Patches Redstone IPBR -block.10811 = - -# Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10813 = lotr:tile.doorCharred lotr:tile.doorDarkOak lotr:tile.doorGreenOak lotr:tile.doorLarch lotr:tile.doorLebethron lotr:tile.doorMahogany lotr:tile.doorMangrove lotr:tile.doorMirkOak lotr:tile.doorPlum - -# Dark Oak Door Powered - Euphoria Patches Redstone IPBR -block.10815 = - -# Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -block.10817 = - -# Mangrove Door Powered - Euphoria Patches Redstone IPBR -block.10819 = - -# Crimson Door Unpowered - Euphoria Patches Redstone IPBR -block.10821 = - -# Crimson Door Powered - Euphoria Patches Redstone IPBR -block.10823 = - -# Warped Door Unpowered - Euphoria Patches Redstone IPBR -block.10825 = - -# Warped Door Powered - Euphoria Patches Redstone IPBR -block.10827 = - -# Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -block.10829 = - -# Bamboo Door Powered - Euphoria Patches Redstone IPBR -block.10831 = - -# Cherry Door Unpowered - Euphoria Patches Redstone IPBR -block.10833 = lotr:tile.doorCherry - -# Cherry Door Powered - Euphoria Patches Redstone IPBR -block.10835 = - -# Brewing Stand -block.10836 = brewing_stand - -# Lime Concrete - Euphoria Patches Green Screen -block.10840 = - -# Blue Wool - Euphoria Patches Blue Screen -block.10842 = wool:11 - -# Blue Carpet - Euphoria Patches Blue Screen -block.10843 = carpet:11 - -# Lime Wool - Euphoria Patches Green Screen -block.10844 = wool:5 - -# Lime Carpet - Euphoria Patches Green Screen -block.10845 = carpet:5 - -# Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -block.10846 = - -# Crafter -block.10848 = - -# Copper Bulb - Normal And Exposed - Lit -block.10852 = - -# Copper Bulb - Normal And Exposed - Unlit -block.10854 = - -# Copper Bulb - Weathered And Oxidized - Lit -block.10856 = - -# Copper Bulb - Weathered And Oxidized - Unlit -block.10858 = - -# Copper Door Unpowered - Euphoria Patches Redstone IPBR -block.10861 = - -# Copper Door Powered - Euphoria Patches Redstone IPBR -block.10863 = - -# Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -block.10865 = - -# Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -block.10867 = - -# Trial Spawner Active -block.10868 = - -# Trial Spawner Inactive -block.10872 = - -# Trial Spawner Cooldown -block.10873 = - -# Trial Spawner Ominous Active -block.10876 = - -# Nether Vines with ACT Light -block.10884 = - -# Nether Vines without ACT Light -block.10885 = - -# Hay Bale -block.10888 = hay_block \ -\ -lotr:tile.slabDoubleThatch lotr:tile.thatch - -# Hay Non-Full Blocks (Modded Only) -block.10889 = lotr:tile.reedBars lotr:tile.slabSingleThatch lotr:tile.stairsReed lotr:tile.stairsThatch lotr:tile.thatchFloor - -# Normal Iron Door - Euphoria Patches Redstone IPBR -block.10891 = iron_door - -# Powered Iron Door - Euphoria Patches Redstone IPBR -block.10893 = - -# Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10897 = iron_trapdoor:0 iron_trapdoor:1 iron_trapdoor:2 iron_trapdoor:3 iron_trapdoor:8 iron_trapdoor:9 iron_trapdoor:10 iron_trapdoor:11 - -# Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10899 = iron_trapdoor:4 iron_trapdoor:5 iron_trapdoor:6 iron_trapdoor:7 iron_trapdoor:12 iron_trapdoor:13 iron_trapdoor:14 iron_trapdoor:15 - - -##### CANDLES ##### - -# Normal Candles -block.10900 = - -# Red Candles -block.10902 = - -# Orange Candles -block.10904 = - -# Yellow Candles -block.10906 = - -# Lime Candles -block.10908 = - -# Green Candles -block.10910 = - -# Cyan Candles -block.10912 = - -# Light Blue Candles -block.10914 = - -# Blue Candles -block.10916 = - -# Purple Candles -block.10918 = - -# Magenta Candles -block.10920 = - -# Pink Candles -block.10922 = - -# Pale hanging Moss - Euphoria Patches Interactive Foliage -block.10923 = - -# Moss block -block.10924 = - -# Moss Carpet -block.10925 = - -# Pale Moss Carpet -block.10927 = - -# Pale Oak Wood Full Blocks -block.10928 = - -# Pale Oak Wood Non-Full Blocks -block.10929 = - -# Pale Oak Wood Slabs and Stairs -block.10931 = - -# Pale Oak Log Full Blocks -block.10932 = - -# Pale Oak Log Non-Full Blocks (Modded Only) -block.10933 = - -# Pale Oak Door -block.10937 = - -# Resin Full Blocks -block.10940 = - -# Resin Non-Full Blocks -block.10941 = - -# Creaking Heart Inactive -block.10944 = - -# Creaking Heart Active -block.10948 = - -# All snow layers except layer 8 -block.10953 = snow_layer:0,1,2,3,4,5,6,8,9,10,11,12,13,14 - -# Target 0 Power -block.10956 = - -# Target Powered -block.10960 = - -# Sponge -block.10964 = sponge - -# Wet Sponge -block.10968 = - -# Firefly Bush -block.10972 = - -# Open Eye Blossom -block.10976 = - -# Pottet Open Eye Blossom -block.10980 = - -# Copper Torch -block.10984 = - -# Copper Lantern -block.10988 = - -# Solid Blocks With No Properties -block.11110 = tnt \ -\ -lotr:tile.kebabBlock lotr:tile.wasteBlock - -# Non-Solid Blocks With No Properties -block.11111 = air barrier piston_extension structure_void nether_wart red_mushroom brown_mushroom cocoa cake \ -\ -lotr:tile.appleCrumble lotr:tile.banana lotr:tile.bananaCake lotr:tile.berryPie lotr:tile.cherryPie lotr:tile.dalishPastry lotr:tile.date lotr:tile.elvenPortal lotr:tile.entJar lotr:tile.hithlainLadder lotr:tile.lemonCake lotr:tile.marshLights lotr:tile.marzipanBlock lotr:tile.morgulPortal lotr:tile.plate lotr:tile.rope lotr:tile.skullCup lotr:tile.utumnoPortal lotr:tile.utumnoReturnLight lotr:tile.utumnoReturnPortal - -# No Parallax Occlusion Mapping (POM) -block.20000 = - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# PLEASE READ!!! -# These IDs should only be used for light sources that don’t work with the vanilla block IDs. -# These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -# Additionally, they add emission based on the brightness of the texture and light level when using Iris. - -# To add support for the handheld item, add these Ids to 44043+ in item.properties. - -# IMPORTANT: Use vanilla IDs first if they work better!! - -# White Modded Light Source - Also used For Black / Gray -block.21000 = - -# Brown Modded Light Source -block.21002 = - -# Red Modded Light Source -block.21004 = - -# Orange Modded Light Source -block.21006 = - -# Yellow Modded Light Source -block.21008 = - -# Lime Modded Light Source -block.21010 = - -# Green Modded Light Source -block.21012 = - -# Cyan Modded Light Source -block.21014 = - -# Light Blue Modded Light Source -block.21016 = - -# Blue Modded Light Source -block.21018 = - -# Purple Modded Light Source -block.21020 = - -# Magenta Modded Light Source -block.21022 = - -# Pink Modded Light Source -block.21024 = - -# Declared but unused in Complementary itself -block.30000 = - -# Declared but unused in Complementary itself -block.30004 = - -# Tinted Glass Blocks -block.30008 = - -# Tinted Glass Panes (Modded Only) -block.30009 = - -# Slime Blocks -block.30012 = - -# Honey Block -block.30016 = - -# Nether Portal -block.30020 = portal - -##### GLASS BLOCKS ##### - - -# White Stained Glass -block.31000 = minecraft:stained_glass:0 \ -\ -lotr:tile.stainedGlass:0 - -# White Stained Glass Panes -block.31001 = minecraft:stained_glass_pane:0 \ -\ -lotr:tile.stainedGlassPane:0 - -# Orange Stained Glass -block.31002 = minecraft:stained_glass:1 \ -\ -lotr:tile.stainedGlass:1 - -# Orange Stained Glass Panes -block.31003 = minecraft:stained_glass_pane:1 \ -\ -lotr:tile.stainedGlassPane:1 - -# Magenta Stained Glass -block.31004 = minecraft:stained_glass:2 \ -\ -lotr:tile.stainedGlass:2 - -# Magenta Stained Glass Panes -block.31005 = minecraft:stained_glass_pane:2 \ -\ -lotr:tile.stainedGlassPane:2 - -# Light Blue Stained Glass -block.31006 = minecraft:stained_glass:3 \ -\ -lotr:tile.stainedGlass:3 - -# Light Blue Stained Glass Panes -block.31007 = minecraft:stained_glass_pane:3 \ -\ -lotr:tile.stainedGlassPane:3 - -# Yellow Stained Glass -block.31008 = minecraft:stained_glass:4 \ -\ -lotr:tile.stainedGlass:4 - -# Yellow Stained Glass Panes -block.31009 = minecraft:stained_glass_pane:4 \ -\ -lotr:tile.stainedGlassPane:4 - -# Lime Stained Glass -block.31010 = minecraft:stained_glass:5 \ -\ -lotr:tile.stainedGlass:5 - -# Lime Stained Glass Panes -block.31011 = minecraft:stained_glass_pane:5 \ -\ -lotr:tile.stainedGlassPane:5 - -# Pink Stained Glass -block.31012 = minecraft:stained_glass:6 \ -\ -lotr:tile.stainedGlass:6 - -# Pink Stained Glass Panes -block.31013 = minecraft:stained_glass_pane:6 \ -\ -lotr:tile.stainedGlassPane:6 - -# Gray Stained Glass -block.31014 = minecraft:stained_glass:7 \ -\ -lotr:tile.stainedGlass:7 - -# Gray Stained Glass Panes -block.31015 = minecraft:stained_glass_pane:7 \ -\ -lotr:tile.stainedGlassPane:7 - -# Light Gray Stained Glass -block.31016 = minecraft:stained_glass:8 \ -\ -lotr:tile.stainedGlass:8 - -# Light Gray Stained Glass Panes -block.31017 = minecraft:stained_glass_pane:8 \ -\ -lotr:tile.stainedGlassPane:8 - -# Cyan Stained Glass -block.31018 = minecraft:stained_glass:9 \ -\ -lotr:tile.stainedGlass:9 - -# Cyan Stained Glass Panes -block.31019 = minecraft:stained_glass_pane:9 \ -\ -lotr:tile.stainedGlassPane:9 - -# Purple Stained Glass -block.31020 = minecraft:stained_glass:10 \ -\ -lotr:tile.stainedGlass:10 - -# Purple Stained Glass Panes -block.31021 = minecraft:stained_glass_pane:10 \ -\ -lotr:tile.stainedGlassPane:10 - -# Blue Stained Glass -block.31022 = minecraft:stained_glass:11 \ -\ -lotr:tile.stainedGlass:11 - -# Blue Stained Glass Panes -block.31023 = minecraft:stained_glass_pane:11 \ -\ -lotr:tile.stainedGlassPane:11 - -# Brown Stained Glass -block.31024 = minecraft:stained_glass:12 \ -\ -lotr:tile.stainedGlass:12 - -# Brown Stained Glass Panes -block.31025 = minecraft:stained_glass_pane:12 \ -\ -lotr:tile.stainedGlassPane:12 - -# Green Stained Glass -block.31026 = minecraft:stained_glass:13 \ -\ -lotr:tile.stainedGlass:13 - -# Green Stained Glass Panes -block.31027 = minecraft:stained_glass_pane:13 \ -\ -lotr:tile.stainedGlassPane:13 - -# Red Stained Glass -block.31028 = minecraft:stained_glass:14 \ -\ -lotr:tile.stainedGlass:14 - -# Red Stained Glass Panes -block.31029 = minecraft:stained_glass_pane:14 \ -\ -lotr:tile.stainedGlassPane:14 - -# Black Stained Glass -block.31030 = minecraft:stained_glass:15 \ -\ -lotr:tile.stainedGlass:15 - -# Black Stained Glass Panes -block.31031 = minecraft:stained_glass_pane:15 \ -\ -lotr:tile.stainedGlassPane:15 - -# Water -block.32000 = water flowing_water - -# Ice -block.32004 = ice - -# Glass -block.32008 = glass \ -\ -lotr:tile.glass - -# Glass Without ACL Connected Glass -block.32009 = - -# Glass Pane -block.32012 = glass_pane \ -\ -lotr:tile.butterflyJar lotr:tile.glassBottle lotr:tile.glassPane lotr:tile.wineGlass - -# Glass Pane Without ACL Connected Glass -block.32013 = - -# Beacon -block.32016 = beacon - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.8+/block.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.8+/block.properties deleted file mode 100644 index 3899fc1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/1.8+/block.properties +++ /dev/null @@ -1,3090 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ██╗ █████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║ ██╔══██╗ ██╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ╚█████╔╝██████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██╔══██╗╚═██╔═╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗╚█████╔╝ ╚═╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝ ╚════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# This is for Minecraft 1.12.2 and earlier (except 1.7.10, which has its own section below) - -#if MC_VERSION >= 10800 && MC_VERSION <= 11202 - -######### BLOCKS ENTITIES ######### - - -block.5000= - -# Signs -block.5004 = wall_sign standing_sign \ -\ -bibliocraft:fancysign - -# Chests -block.5008 = trapped_chest chest \ -\ -bibliocraft:discrack bibliocraft:framedchest \ -\ -ironchest:iron_chest \ -\ -openblocks:cannon \ -\ -quark:chute quark:custom_chest quark:custom_chest_trap - -# Ender Chest -block.5012 = ender_chest - -# Shulker Boxes, Heads, Banners, and Beds -block.5016 = white_shulker_box orange_shulker_box magenta_shulker_box light_blue_shulker_box yellow_shulker_box lime_shulker_box pink_shulker_box gray_shulker_box silver_shulker_box cyan_shulker_box purple_shulker_box blue_shulker_box brown_shulker_box green_shulker_box red_shulker_box black_shulker_box skull standing_banner wall_banner bed \ -\ -amendments:skull_candle amendments:skull_candle_soul amendments:skull_candle_soul_wall amendments:skull_candle_wall amendments:skull_pile \ -\ -cqrepoured:map_placeholder \ -\ -growthcraft_milk:churn_plunger \ -\ -ironchest:iron_shulker_box_black ironchest:iron_shulker_box_blue ironchest:iron_shulker_box_brown ironchest:iron_shulker_box_cyan ironchest:iron_shulker_box_gray ironchest:iron_shulker_box_green ironchest:iron_shulker_box_light_blue ironchest:iron_shulker_box_lime ironchest:iron_shulker_box_magenta ironchest:iron_shulker_box_orange ironchest:iron_shulker_box_pink ironchest:iron_shulker_box_purple ironchest:iron_shulker_box_red ironchest:iron_shulker_box_silver ironchest:iron_shulker_box_white ironchest:iron_shulker_box_yellow \ -\ -mod_lavacow:scarecrowhead_common mod_lavacow:scarecrowhead_plague mod_lavacow:scarecrowhead_straw \ -\ -openblocks:beartrap openblocks:golden_egg \ -\ -twilightforest:trophy - -# Conduits -block.5020 = - -# End Portal -block.5024 = end_portal end_gateway - -# Bell -block.5028 = bibliocraft:swordpedestal bibliocraft:typewriter bibliocraft:paintingpress bibliocraft:clock - -block.5032= - -block.5036= - - -######### BLOCKS ######### - -##### FOLIAGE ##### - - -# No Directional Shading -block.10001 = - -# Small Flowers / Flowers Lower Half - Euphoria Patches Emissive Flowers -block.10003 = yellow_flower red_flower \ -\ -etfuturum:cornflower etfuturum:lily_of_the_valley etfuturum:rose \ -\ -hexxitgear:hexbiscus \ -\ -natura:bluebells_flower \ -\ -twilightforest:thorn_rose - -# Short Foliage / Foliage Lower Half -block.10005 = double_plant:0 double_plant:1 double_plant:2 double_plant:3 double_plant:4 double_plant:5 tallgrass sapling deadbush wheat carrots potatoes beetroots pumpkin_stem melon_stem \ -\ -chococraftplus:gysahlgardenblock chococraftplus:gysahlstemblock \ -\ -etfuturum:sapling etfuturum:wither_rose \ -\ -farmersdelight:cabbages farmersdelight:onions farmersdelight:tomatoes farmersdelight:wild_beetroots farmersdelight:wild_cabbages farmersdelight:wild_carrots farmersdelight:wild_onions farmersdelight:wild_potatoes farmersdelight:wild_tomatoes \ -\ -growthcraft_apples:apple_sapling \ -\ -growthcraft_cellar:cork_sapling \ -\ -growthcraft_grapes:native_grape_vine0 \ -\ -growthcraft_milk:thistle \ -\ -growthcraft_rice:ricecrop \ -\ -hexxitworld:mystic_shrub \ -\ -mocreatures:tall_wyvgrass mocreatures:wyvwood_sapling \ -\ -natura:barley_crop natura:cotton_crop natura:nether_sapling natura:nether_sapling2 natura:overworld_sapling natura:overworld_sapling2 natura:redwood_sapling \ -\ -pvj:beach_grass pvj:bloodnettle pvj:cattail:half=lower pvj:frost_lotus pvj:sapling_aspen pvj:sapling_baobab pvj:sapling_cottonwood pvj:sapling_fir pvj:sapling_jacaranda pvj:sapling_juniper pvj:sapling_juniper_berried pvj:sapling_mangrove pvj:sapling_orange_maple pvj:sapling_palm pvj:sapling_pine pvj:sapling_pink_cherry_blossom pvj:sapling_red_maple pvj:sapling_redwood pvj:sapling_white_cherry_blossom pvj:sapling_willow pvj:sea_oats:half=lower pvj:short_grass pvj:silverleaf pvj:sundew pvj:void_grass pvj:wild_beetroot pvj:wild_carrot pvj:wild_potato pvj:wild_wheat pvj:witherweed \ -\ -quark:leaf_carpet quark:variant_sapling \ -\ -tconstruct:slime_grass_tall tconstruct:slime_sapling \ -\ -traverse:brown_autumnal_sapling traverse:cold_grass traverse:dead_grass traverse:fir_sapling traverse:orange_autumnal_sapling traverse:red_autumnal_sapling traverse:yellow_autumnal_sapling \ -\ -twilightforest:twilight_plant:3 twilightforest:twilight_plant:5 twilightforest:twilight_plant:6 twilightforest:twilight_sapling - -# Leaves - Not affected by Euphoria Patches Seasons (Don't tint in Autumn, get snow in winter) -block.10007 = leaves:1 leaves:5 leaves:9 leaves:13 leaves:3 leaves:7 leaves:11 leaves:15 leaves2:0 leaves2:4 leaves2:8 leaves2:12 \ -\ -etfuturum:leaves \ -\ -mocreatures:wyvwood_leaves \ -\ -natura:nether_leaves natura:nether_leaves2 natura:overworld_leaves2:type=sakura natura:overworld_leaves:type=maple natura:overworld_leaves:type=tiger \ -\ -pvj:leaves_aspen pvj:leaves_jacaranda pvj:leaves_orange_maple pvj:leaves_pink_cherry_blossom pvj:leaves_red_maple pvj:leaves_white_cherry_blossom \ -\ -quark:variant_leaves:variant=sakura_leaves \ -\ -tconstruct:slime_leaves \ -\ -traverse:brown_autumnal_leaves traverse:orange_autumnal_leaves traverse:red_autumnal_leaves traverse:yellow_autumnal_leaves - -# Leaves -block.10009 = leaves:0 leaves:4 leaves:8 leaves:12 leaves:2 leaves:6 leaves:10 leaves:14 leaves2:1 leaves2:5 leaves:9 leaves2:13 \ -\ -chiselsandbits:chiseled_leaves \ -\ -growthcraft_apples:apple_leaves \ -\ -growthcraft_bamboo:bamboo_leaves \ -\ -growthcraft_cellar:cork_leaves \ -\ -growthcraft_grapes:native_grape_vine_leaves \ -\ -natura:overworld_leaves2:type=eucalyptus natura:overworld_leaves2:type=hopseed natura:overworld_leaves2:type=willow natura:overworld_leaves:type=amaranth natura:overworld_leaves:type=silverbell natura:redwood_leaves \ -\ -pvj:leaves_baobab pvj:leaves_cottonwood pvj:leaves_fir pvj:leaves_juniper pvj:leaves_juniper_berried pvj:leaves_mangrove pvj:leaves_palm pvj:leaves_pine pvj:leaves_redwood pvj:leaves_willow \ -\ -quark:variant_leaves:variant=swamp_leaves \ -\ -traverse:fir_leaves \ -\ -twilightforest:dark_leaves twilightforest:giant_leaves twilightforest:magic_leaves twilightforest:twilight_leaves twilightforest:twilight_leaves_3 - -# Leaves - Euphoria Patches Emissive Flowers -block.10011 = - -# Waving Foliage - Vine -block.10013 = vine \ -\ -growthcraft_apples:apple_crop \ -\ -growthcraft_bees:beehive \ -\ -growthcraft_grapes:native_grape_fruit \ -\ -growthcraft_hops:hops \ -\ -tconstruct:slime_vine_blue tconstruct:slime_vine_blue_end tconstruct:slime_vine_blue_mid tconstruct:slime_vine_purple tconstruct:slime_vine_purple_end tconstruct:slime_vine_purple_mid \ -\ -twilightforest:trollber twilightforest:trollvidr twilightforest:unripe_trollber - -# Non-Waving Foliage - Euphoria Patches Interactive Foliage -block.10015 = twilightforest:twilight_plant:8 - -# Non-Waving Foliage -block.10017 = web \ -\ -cqrepoured:temporary_web \ -\ -growthcraft_bamboo:bamboo_shoot \ -\ -hexxitworld:bomb_flower \ -\ -natura:nether_berrybush_blightberry natura:nether_berrybush_duskberry natura:nether_berrybush_skyberry natura:nether_berrybush_stingberry natura:overworld_berrybush_blackberry natura:overworld_berrybush_blueberry natura:overworld_berrybush_maloberry natura:overworld_berrybush_raspberry \ -\ -pvj:chickweed pvj:clovers pvj:crabgrass pvj:fallenleaves_acacia pvj:fallenleaves_aspen pvj:fallenleaves_baobab pvj:fallenleaves_birch pvj:fallenleaves_cottonwood pvj:fallenleaves_darkoak pvj:fallenleaves_dead pvj:fallenleaves_fir pvj:fallenleaves_jacaranda pvj:fallenleaves_jungle pvj:fallenleaves_juniper pvj:fallenleaves_juniper_berried pvj:fallenleaves_mangrove pvj:fallenleaves_oak pvj:fallenleaves_orange_maple pvj:fallenleaves_palm pvj:fallenleaves_pine pvj:fallenleaves_pink_cherry_blossom pvj:fallenleaves_red_maple pvj:fallenleaves_redwood pvj:fallenleaves_spruce pvj:fallenleaves_traverse_brown_autumn pvj:fallenleaves_traverse_fir pvj:fallenleaves_traverse_orange_autumn pvj:fallenleaves_traverse_red_autumn pvj:fallenleaves_traverse_yellow_autumn pvj:fallenleaves_white_cherry_blossom pvj:fallenleaves_willow pvj:pvj_cobweb pvj:small_cactus \ -\ -twilightforest:block_storage:2 twilightforest:hedge twilightforest:twilight_plant:0 twilightforest:twilight_plant:1 twilightforest:twilight_plant:2 - -# Non-Waving Flowers - Euphoria Patches Emissive Flowers -block.10019 = etfuturum:pink_petals \ -\ -pvj:flower_patch - -# Tall Foliage Upper Half -block.10021 = double_plant:8 double_plant:9 double_plant:10 double_plant:11 \ -\ -pvj:cattail:half=upper pvj:sea_oats:half=upper - -# Tall Flowers Upper half - Euphoria Patches Emissive Flowers -block.10023 = - -# Automatic glowing modded ores - Stone -block.10024 = thermalfoundation:ore:1 thermalfoundation:ore:2 thermalfoundation:ore:4 thermalfoundation:ore:5 thermalfoundation:ore:7 thermalfoundation:ore:3 \ -\ -gravelores:lead_gravel_ore gravelores:nickel_gravel_ore gravelores:silver_gravel_ore gravelores:tin_gravel_ore \ -\ -netherendingores:ore_other_1:10 netherendingores:ore_other_1:8 \ -\ -profile_blocks:profilium_ore -# Short Foliage / Foliage Lower Half - No Subsurface Scattering -block.10025 = - -# Automatic glowing modded ores - Netherrack -block.10026 = netherendingores:ore_nether_modded_1:0 netherendingores:ore_nether_modded_1:1 netherendingores:ore_nether_modded_1:2 netherendingores:ore_nether_modded_1:3 netherendingores:ore_nether_modded_1:4 netherendingores:ore_nether_modded_1:5 netherendingores:ore_nether_modded_1:6 netherendingores:ore_nether_modded_1:7 netherendingores:ore_nether_modded_1:8 netherendingores:ore_nether_modded_1:9 netherendingores:ore_nether_modded_1:10 netherendingores:ore_nether_modded_1:11 netherendingores:ore_nether_modded_1:12 netherendingores:ore_nether_modded_1:13 netherendingores:ore_nether_modded_1:14 netherendingores:ore_nether_modded_2:0 netherendingores:ore_nether_modded_2:1 netherendingores:ore_nether_modded_2:2 netherendingores:ore_nether_modded_2:3 netherendingores:ore_nether_modded_2:4 netherendingores:ore_nether_modded_2:5 netherendingores:ore_nether_modded_2:6 netherendingores:ore_nether_modded_2:7 netherendingores:ore_nether_modded_2:9 netherendingores:ore_nether_vanilla:1 netherendingores:ore_nether_vanilla:2 netherendingores:ore_nether_vanilla:3 netherendingores:ore_nether_vanilla:4 netherendingores:ore_nether_vanilla:5 netherendingores:ore_nether_vanilla:6 - -# Tall Foliage / Foliage Upper Half - No Subsurface Scattering -block.10027 = - -# Automatic glowing modded ores - Endstone -block.10028 = thermalfoundation:ore_fluid:4 \ -\ -netherendingores:ore_end_modded_1:0 netherendingores:ore_end_modded_1:1 netherendingores:ore_end_modded_1:10 netherendingores:ore_end_modded_1:11 netherendingores:ore_end_modded_1:12 netherendingores:ore_end_modded_1:13 netherendingores:ore_end_modded_1:14 netherendingores:ore_end_modded_1:2 netherendingores:ore_end_modded_1:3 netherendingores:ore_end_modded_1:4 netherendingores:ore_end_modded_1:5 netherendingores:ore_end_modded_1:6 netherendingores:ore_end_modded_1:7 netherendingores:ore_end_modded_1:8 netherendingores:ore_end_modded_1:9 netherendingores:ore_end_modded_2:0 netherendingores:ore_end_modded_2:1 netherendingores:ore_end_modded_2:2 netherendingores:ore_end_modded_2:3 netherendingores:ore_end_modded_2:4 netherendingores:ore_end_modded_2:5 netherendingores:ore_end_modded_2:6 netherendingores:ore_end_modded_2:7 netherendingores:ore_end_modded_2:9 netherendingores:ore_end_vanilla:1 netherendingores:ore_end_vanilla:2 netherendingores:ore_end_vanilla:3 netherendingores:ore_end_vanilla:4 netherendingores:ore_end_vanilla:5 netherendingores:ore_end_vanilla:6 netherendingores:ore_other_1:3 \ -\ -quark:biotite_ore - -# Crimson Roots - Better Color balance for Soul Sand Valley Overhaul -block.10029 = - -# Short Foliage - No Euphoria Patches Interactive Foliage -block.10031 = - -# Stone Bricks -block.10032 = stonebrick monster_egg:2 monster_egg:3 monster_egg:4 monster_egg:5 double_stone_slab:5 \ -\ -ancientbeasts:pokey \ -\ -chisel:stonebrick chisel:stonebrick1 chisel:stonebrick2 \ -\ -chiselsandbits:chiseled_rock \ -\ -cqrepoured:stone_cube cqrepoured:stone_pillar cqrepoured:stone_scale cqrepoured:stone_small cqrepoured:stone_square \ -\ -deadlyworld:infested_minecraft_stonebrick \ -\ -quark:stonebrick_mossy_slab_double \ -\ -traverse:blue_rock_bricks traverse:blue_rock_bricks_chiseled traverse:blue_rock_bricks_double_slab \ -\ -twilightforest:etched_nagastone twilightforest:etched_nagastone_mossy twilightforest:etched_nagastone_weathered twilightforest:naga_stone twilightforest:nagastone_pillar twilightforest:nagastone_pillar_mossy twilightforest:nagastone_pillar_weathered twilightforest:stone_twist twilightforest:stronghold_shield - -# Stone Brick Walls -block.10033 = - -# Stone Brick Slabs and Stairs -block.10035 = stone_slab:5 stone_slab:13 stone_brick_stairs \ -\ -quark:stonebrick_mossy_slab quark:stonebrick_mossy_stairs quark:stonebrick_mossy_wall quark:stonebrick_wall \ -\ -storagedrawers:keybutton \ -\ -tconstruct:stone_ladder \ -\ -twilightforest:nagastone_stairs twilightforest:nagastone_stairs_mossy twilightforest:nagastone_stairs_weathered twilightforest:spiral_bricks twilightforest:stone_twist_thin \ -\ -waystones:waystone - -# Sugar Cane -block.10039 = reeds - -# Anvil -block.10037 = anvil \ -\ -easyanvils:minecraft/anvil easyanvils:minecraft/chipped_anvil easyanvils:minecraft/damaged_anvil \ -\ -openblocks:auto_anvil - -# Rails -block.10041 = golden_rail detector_rail rail activator_rail \ -\ -natura:blaze_rail natura:blaze_rail_activator natura:blaze_rail_detector natura:blaze_rail_golden - -# Cauldron / Unlocked Hopper -block.10045 = cauldron:0 hopper:0 hopper:2 hopper:3 hopper:4 hopper:5 \ -\ -growthcraft_cellar:brew_kettle \ -\ -growthcraft_milk:cheese_vat \ -\ -natura:blaze_hopper \ -\ -placeableitems:block_empty_bucket placeableitems:block_milk_bucket \ -\ -xreliquary:apothecary_cauldron:level=0 - -# Locked Hopper - Euphoria Patches Redstone IPBR -block.10047 = hopper:8 hopper:10 hopper:11 hopper:12 hopper:13 - -# Cauldron With Water -block.10049 = cauldron:1 cauldron:2 cauldron:3 \ -\ -nyx:lunar_water_cauldron \ -\ -placeableitems:block_water_bucket \ -\ -xreliquary:apothecary_cauldron:level=1 xreliquary:apothecary_cauldron:level=2 xreliquary:apothecary_cauldron:level=3 - - -# Powder Snow Cauldron -block.10053 = - -# Lava Cauldron -block.10056 = placeableitems:block_lava_bucket - -# Lever -block.10061 = lever - -# Lectern -block.10065 = - -# Still Lava - Euphoria Patches Lava Noise -block.10068 = lava \ -\ -streams:river/tile.lava/-1/-2 streams:river/tile.lava/-1/2 streams:river/tile.lava/-2/-1 streams:river/tile.lava/-2/-2 streams:river/tile.lava/-2/0 streams:river/tile.lava/-2/1 streams:river/tile.lava/-2/2 streams:river/tile.lava/0/-2 streams:river/tile.lava/0/0 streams:river/tile.lava/0/2 streams:river/tile.lava/1/-2 streams:river/tile.lava/1/2 streams:river/tile.lava/2/-1 streams:river/tile.lava/2/-2 streams:river/tile.lava/2/0 streams:river/tile.lava/2/1 streams:river/tile.lava/2/2 \ -\ -tconstruct:blood tconstruct:molten_alubrass tconstruct:molten_aluminum tconstruct:molten_ardite tconstruct:molten_brass tconstruct:molten_bronze tconstruct:molten_clay tconstruct:molten_cobalt tconstruct:molten_copper tconstruct:molten_dirt tconstruct:molten_electrum tconstruct:molten_emerald tconstruct:molten_glass tconstruct:molten_gold tconstruct:molten_iron tconstruct:molten_knightslime tconstruct:molten_lead tconstruct:molten_manyullyn tconstruct:molten_nickel tconstruct:molten_obsidian tconstruct:molten_pigiron tconstruct:molten_silver tconstruct:molten_steel tconstruct:molten_stone tconstruct:molten_tin tconstruct:molten_zinc - -# Flowing Lava - Euphoria Patches Lava Noise -block.10070 = flowing_lava - -# Fire -block.10072 = fire - -# Soul Fire -block.10076 = - -##### STONE ##### - -# Enabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10079 = stone_pressure_plate:1 stone_button:8 stone_button:9 stone_button:10 stone_button:11 stone_button:12 stone_button:13 - -# Stone Full Blocks -block.10080 = stone:0 monster_egg:0 coal_ore double_stone_slab:0 \ -\ -chisel:array/stone chisel:braid/stone chisel:chaotic_bricks/stone chisel:chaotic_medium/stone chisel:chaotic_small/stone chisel:circular/stone chisel:cracked/stone chisel:cracked_bricks/stone chisel:cut/stone chisel:dent/stone chisel:encased_bricks/stone chisel:french/stone chisel:jellybean/stone chisel:large_tile/stone chisel:largeornate/stone chisel:layer/stone chisel:mosaic/stone chisel:ornate/stone chisel:panel/stone chisel:pillar/stone chisel:poison/stone chisel:prism/stone chisel:raw/stone chisel:road/stone chisel:slant/stone chisel:small_bricks/stone chisel:soft_bricks/stone chisel:solid_bricks/stone chisel:sunken/stone chisel:tiles_medium/stone chisel:tiles_small/stone chisel:triple_bricks/stone chisel:twist/stone chisel:weaver/stone chisel:zag/stone \ -\ -mocreatures:deep_wyvstone \ -\ -netherendingores:ore_other_1:9 \ -\ -openblocks:block_breaker openblocks:block_placer openblocks:item_dropper \ -\ -pvj:siltstone pvj:siltstone_double_slab \ -\ -twilightforest:deadrock twilightforest:maze_stone twilightforest:trollsteinn \ -\ -xreliquary:apothecary_mortar - -# Stone Stuff / Disabled Redstone Stone Blocks - Euphoria Patches Redstone IPBR -block.10081 = stone_pressure_plate:0 stone_button:0 stone_button:1 stone_button:2 stone_button:3 stone_button:4 stone_button:5 \ -\ -mod_lavacow:tombstone \ -\ -openblocks:big_button openblocks:path openblocks:projector \ -\ -pvj:rock_formation pvj:siltstone_slab pvj:siltstone_stairs pvj:stone_rocks \ -\ -quark:polished_stone quark:stone_speleothem quark:stone_stairs quark:stone_wall \ -\ -twilightforest:trophy_pedestal - -# Stone slabs and stairs -block.10083 = stone_slab:0 stone_slab:8 - -# Granite Full Block -block.10084 = stone:1 \ -\ -pvj:granite_rocks \ -\ -quark:jasper_speleothem quark:jasper_wall quark:stone_granite_slab quark:stone_granite_slab_double quark:stone_granite_stairs quark:stone_granite_wall quark:stone_jasper_slab quark:stone_jasper_slab_double quark:stone_jasper_stairs - -# Granite Non-Full Blocks -block.10085 = - -# Granite Slabs and Stairs -block.10087 = - -# Diorite Full Block -block.10088 = stone:3 \ -\ -pvj:diorite_rocks pvj:limestone pvj:limestone_double_slab pvj:limestone_slab pvj:limestone_stairs pvj:marble pvj:marble_double_slab pvj:marble_slab pvj:marble_stairs \ -\ -quark:diorite_speleothem quark:limestone quark:limestone_speleothem quark:limestone_wall quark:marble quark:marble_speleothem quark:marble_wall quark:slate quark:slate_speleothem quark:slate_wall quark:stone_diorite_slab quark:stone_diorite_slab_double quark:stone_diorite_stairs quark:stone_diorite_wall quark:stone_limestone_slab quark:stone_limestone_slab_double quark:stone_limestone_stairs quark:stone_marble_slab quark:stone_marble_slab_double quark:stone_marble_stairs quark:stone_slate_slab quark:stone_slate_slab_double quark:stone_slate_stairs - -# Diorite Non-Full Blocks -block.10089 = - -# Diorite Slabs and Stairs -block.10091 = - -# Andesite Full Block -block.10092 = stone:5 \ -\ -cqrepoured:andesite_carved cqrepoured:andesite_cube cqrepoured:andesite_large cqrepoured:andesite_pillar cqrepoured:andesite_scale cqrepoured:andesite_small cqrepoured:andesite_square \ -\ -mocreatures:cobbled_wyvstone mocreatures:mossy_cobbled_wyvstone mocreatures:wyvstone \ -\ -pvj:andesite_rocks \ -\ -quark:andesite_speleothem quark:stone_andesite_slab quark:stone_andesite_slab_double quark:stone_andesite_stairs quark:stone_andesite_wall - -# Andesite Non-Full Blocks -block.10093 = - -# Andesite Slabs and Stairs -block.10095 = - -# Polished Granite Full Block -block.10096 = stone:2 \ -\ -chisel:granite chisel:granite1 chisel:granite2 \ -\ -cqrepoured:granite_carved cqrepoured:granite_cube cqrepoured:granite_large cqrepoured:granite_pillar cqrepoured:granite_scale cqrepoured:granite_small cqrepoured:granite_square \ -\ -quark:granite_speleothem quark:sandstone_new:variant=soul_sandstone_bricks quark:sandstone_new:variant=soul_sandstone_smooth quark:soul_sandstone quark:soul_sandstone_bricks_slab quark:soul_sandstone_bricks_slab_double quark:soul_sandstone_bricks_stairs quark:soul_sandstone_slab quark:soul_sandstone_slab_double quark:soul_sandstone_smooth_slab quark:soul_sandstone_smooth_slab_double quark:soul_sandstone_stairs quark:soul_sandstone_wall quark:stone_granite_bricks_slab quark:stone_granite_bricks_slab_double quark:stone_granite_bricks_stairs quark:stone_granite_bricks_wall quark:stone_jasper_bricks_slab quark:stone_jasper_bricks_slab_double quark:stone_jasper_bricks_stairs quark:stone_jasper_bricks_wall quark:world_stone_bricks:variant=stone_granite_bricks quark:world_stone_bricks:variant=stone_jasper_bricks quark:world_stone_carved:variant=stone_granite_carved quark:world_stone_carved:variant=stone_jasper_carved quark:world_stone_pavement:variant=stone_granite_pavement quark:world_stone_pavement:variant=stone_jasper_pavement - -# Polished Granite Non-Full Blocks -block.10099 = - -# Polished Diorite Full Block -block.10100 = stone:4 \ -\ -appliedenergistics2:tile.BlockController \ -\ -chisel:diorite chisel:diorite1 chisel:diorite2 chisel:marble chisel:marble1 chisel:marble2 chisel:marblepillar chisel:valentines \ -\ -cqrepoured:diorite_carved cqrepoured:diorite_cube cqrepoured:diorite_large cqrepoured:diorite_pillar cqrepoured:diorite_scale cqrepoured:diorite_small cqrepoured:diorite_square \ -\ -quark:stone_diorite_bricks_slab quark:stone_diorite_bricks_slab_double quark:stone_diorite_bricks_stairs quark:stone_diorite_bricks_wall quark:stone_limestone_bricks_slab quark:stone_limestone_bricks_slab_double quark:stone_limestone_bricks_stairs quark:stone_limestone_bricks_wall quark:stone_marble_bricks_slab quark:stone_marble_bricks_slab_double quark:stone_marble_bricks_stairs quark:stone_marble_bricks_wall quark:stone_slate_bricks_slab quark:stone_slate_bricks_slab_double quark:stone_slate_bricks_stairs quark:stone_slate_bricks_wall quark:world_stone_bricks:variant=stone_diorite_bricks quark:world_stone_bricks:variant=stone_limestone_bricks quark:world_stone_bricks:variant=stone_marble_bricks quark:world_stone_bricks:variant=stone_slate_bricks quark:world_stone_carved:variant=stone_diorite_carved quark:world_stone_carved:variant=stone_limestone_carved quark:world_stone_carved:variant=stone_marble_carved quark:world_stone_carved:variant=stone_slate_carved quark:world_stone_pavement:variant=stone_diorite_pavement quark:world_stone_pavement:variant=stone_limestone_pavement quark:world_stone_pavement:variant=stone_marble_pavement quark:world_stone_pavement:variant=stone_slate_pavement - -# Polished Diorite Non-Full Blocks -block.10103 = - -# Polished Andesite Full Block / Mud Brick Full Block / Bricks -block.10104 = brick_block stone:6 double_stone_slab:4 \ -\ -ancientbeasts:skewer \ -\ -chisel:andesite chisel:andesite1 chisel:andesite2 \ -\ -quark:brick_wall quark:sandy_bricks quark:sandy_bricks_slab_double quark:stone_andesite_bricks_slab quark:stone_andesite_bricks_slab_double quark:stone_andesite_bricks_stairs quark:stone_andesite_bricks_wall quark:world_stone_bricks:variant=stone_andesite_bricks quark:world_stone_carved:variant=stone_andesite_carved quark:world_stone_pavement:variant=stone_andesite_pavement \ -\ -twilightforest:underbrick - -# Brick Walls -block.10105 = - -# Polished Andesite / Mud Brick Slabs and Stairs -block.10107 = brick_stairs stone_slab:4 stone_slab:12 \ -\ -chisel:bricks chisel:bricks1 chisel:bricks2 \ -\ -placeableitems:block_brick \ -\ -quark:sandy_bricks_slab quark:sandy_bricks_stairs quark:sandy_bricks_wall \ -\ -tconstruct:deco_ground tconstruct:deco_ground_slab tconstruct:dried_brick_stairs tconstruct:dried_clay:type=brick tconstruct:dried_clay_slab:type=brick tconstruct:mudbrick_stairs - -# Deepslate - Full Blocks -block.10108 = etfuturum:cobbled_deepslate etfuturum:deepslate etfuturum:deepslate_coal_ore \ -\ -nyx:gleaning_meteor_rock nyx:meteor_rock - -# Deepslate - Walls -block.10109 = etfuturum:deepslate_wall - -# Cobbled Deepslate stairs and slabs -block.10111 = - -# Other Deepslate - Full Blocks / Mangrove Full Blocks -block.10112 = tconstruct:tinker_tank_controller tconstruct:smeltery_io tconstruct:seared tconstruct:smeltery_controller:active=false tconstruct:smeltery_controller:2 tconstruct:smeltery_controller:3 tconstruct:smeltery_controller:4 tconstruct:smeltery_controller:5 tconstruct:seared_furnace_controller:2 \ -\ -chisel:tyrian:0 chisel:tyrian:1 \ -\ -etfuturum:deepslate_bricks etfuturum:polished_deepslate \ -\ -pvj:fir_double_slab pvj:mud pvj:planks_fir pvj:planks_redwood pvj:redwood_double_slab \ -\ -twilightforest:uberous_soil - -# Other Deepslate - Non-Full Blocks / Mangrove Non-Full Blocks -block.10113 = \ -\ -pvj:fir_button pvj:fir_door pvj:fir_fence pvj:fir_fence_gate pvj:fir_pressure_plate pvj:fir_slab pvj:fir_stairs pvj:fir_trapdoor pvj:fir_traverse_twigs pvj:fir_twigs pvj:redwood_button pvj:redwood_door pvj:redwood_fence pvj:redwood_fence_gate pvj:redwood_pressure_plate pvj:redwood_slab pvj:redwood_stairs pvj:redwood_trapdoor pvj:redwood_twigs \ -\ -searedladder:seared_ladder \ -\ -tconstruct:casting tconstruct:channel tconstruct:faucet tconstruct:seared_slab tconstruct:seared_slab2 tconstruct:seared_stairs_brick tconstruct:seared_stairs_brick_cracked tconstruct:seared_stairs_brick_fancy tconstruct:seared_stairs_brick_small tconstruct:seared_stairs_brick_square tconstruct:seared_stairs_brick_triangle tconstruct:seared_stairs_cobble tconstruct:seared_stairs_creeper tconstruct:seared_stairs_paver tconstruct:seared_stairs_road tconstruct:seared_stairs_stone tconstruct:seared_stairs_tile tconstruct:seared_tank - -# Deepslate Slabs and Stairs -block.10115 = - -# Calcite Blocks -block.10116 = - -# Calcite Non-Full Blocks (Modded Only) -block.10117 = - -# Dripstone -block.10120 = - -# Pointed Dripstone -block.10121 = - -# Daylight Detector -block.10123 = daylight_detector daylight_detector_inverted \ -\ -quark:rain_detector \ -\ -torchmaster:terrain_lighter - - -##### DIRT ##### - -# Snowy Dirt Blocks -block.10124 = grass:snowy=true dirt:snowy=true mycelium:snowy=true - -# Snowy Dirt Block Non-Full Blocks -block.10125 = - -# Normal Mycelium -block.10126 = mycelium:snowy=false \ -\ -quark:glowcelium - -# Normal Dirt -block.10128 = dirt:snowy=false \ -\ -chisel:bricks chisel:bricks2 chisel:bricks3 chisel:chunky chisel:cobble chisel:dirt chisel:happy chisel:horizontal chisel:reinforced chisel:reinforcedcobble \ -\ -chiselsandbits:chiseled_ground \ -\ -deadlyworld:infested_minecraft_dirt \ -\ -growthcraft_rice:ricepaddy \ -\ -mocreatures:wyvdirt \ -\ -natura:nether_tainted_soil:type=tainted_soil \ -\ -tconstruct:slime_dirt tconstruct:soil \ -\ -tombmanygraves:grave_block - -# Farmland Moisture 0-6 -block.10129 = farmland:0 farmland:1 farmland:2 farmland:3 farmland:4 farmland:5 farmland:6 \ -\ -farmingforblockheads:fertilized_farmland_healthy:moisture=0 farmingforblockheads:fertilized_farmland_healthy:moisture=1 farmingforblockheads:fertilized_farmland_healthy:moisture=2 farmingforblockheads:fertilized_farmland_healthy:moisture=3 farmingforblockheads:fertilized_farmland_healthy:moisture=4 farmingforblockheads:fertilized_farmland_healthy:moisture=5 farmingforblockheads:fertilized_farmland_healthy:moisture=6 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=0 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=1 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=2 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=3 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=4 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=5 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=6 farmingforblockheads:fertilized_farmland_rich:moisture=1 farmingforblockheads:fertilized_farmland_rich:moisture=2 farmingforblockheads:fertilized_farmland_rich:moisture=3 farmingforblockheads:fertilized_farmland_rich:moisture=4 farmingforblockheads:fertilized_farmland_rich:moisture=5 farmingforblockheads:fertilized_farmland_rich:moisture=6 farmingforblockheads:fertilized_farmland_rich_stable:moisture=0 farmingforblockheads:fertilized_farmland_rich_stable:moisture=1 farmingforblockheads:fertilized_farmland_rich_stable:moisture=2 farmingforblockheads:fertilized_farmland_rich_stable:moisture=3 farmingforblockheads:fertilized_farmland_rich_stable:moisture=4 farmingforblockheads:fertilized_farmland_rich_stable:moisture=5 farmingforblockheads:fertilized_farmland_rich_stable:moisture=6 farmingforblockheads:fertilized_farmland_stable:moisture=0 farmingforblockheads:fertilized_farmland_stable:moisture=1 farmingforblockheads:fertilized_farmland_stable:moisture=2 farmingforblockheads:fertilized_farmland_stable:moisture=3 farmingforblockheads:fertilized_farmland_stable:moisture=4 farmingforblockheads:fertilized_farmland_stable:moisture=5 farmingforblockheads:fertilized_farmland_stable:moisture=6 \ -\ -natura:nether_tainted_soil:type=tainted_farmland_dry natura:nether_tainted_soil:type=tainted_farmland_heated - -# Normal Grass Block -block.10132 = grass:snowy=false \ -\ -chiselsandbits:chiseled_grass \ -\ -mocreatures:wyvgrass \ -\ -natura:colored_grass \ -\ -quark:turf quark:turf_slab_double \ -\ -tconstruct:slime_grass - -# Grass Non-Full Block (Modded Only) -block.10133 = natura:colored_grass_slab natura:colored_grass_stairs_autumnal natura:colored_grass_stairs_bluegrass natura:colored_grass_stairs_topiary \ -\ -quark:turf_slab quark:turf_stairs - -# Farmland Moisture 7 (Fully Moist) -block.10137 = farmland:7 \ -\ -farmingforblockheads:fertilized_farmland_healthy:moisture=7 farmingforblockheads:fertilized_farmland_healthy_stable:moisture=7 farmingforblockheads:fertilized_farmland_rich:moisture=7 farmingforblockheads:fertilized_farmland_rich_stable:moisture=7 farmingforblockheads:fertilized_farmland_stable:moisture=7 - -# Netherrack -block.10140 = netherrack \ -\ -chisel:netherbrick:1 chisel:netherbrick:10 chisel:netherbrick:11 chisel:netherbrick:12 chisel:netherbrick:2 chisel:netherbrick:3 chisel:netherbrick:4 chisel:netherbrick:9 chisel:netherrack \ -\ -natura:netherrack_furnace \ -\ -netherendingores:block_nether_netherfish netherendingores:ore_nether_modded_1:15 netherendingores:ore_nether_modded_2:8 netherendingores:ore_nether_vanilla:0 \ -\ -quark:biome_brick:0 quark:biome_cobblestone:0 quark:fire_stone_brick_slab_double quark:fire_stone_slab_double quark:polished_netherrack quark:polished_netherrack_bricks_slab_double quark:smoker - -# Netherrack Non-Full Blocks (Modded Only) -block.10141 = natura:nether_lever natura:nether_button natura:nether_pressure_plate \ -\ -quark:fire_stone_brick_slab quark:fire_stone_brick_stairs quark:fire_stone_brick_wall quark:fire_stone_slab quark:fire_stone_stairs quark:fire_stone_wall quark:netherrack_speleothem quark:polished_netherrack_bricks_slab quark:polished_netherrack_bricks_stairs quark:polished_netherrack_bricks_wall - -# Warped Nylium -block.10144 = - -# Warped Wart Block - Euphoria Patched Emissive Wart Blocks -block.10146 = - -# Warped Wart Non-Full Block (Modded Only) -block.10147 = - -# Crimson Nylium -block.10148 = - -# Crimson Nylium Non-Full Block / Nether Wart Non-Full Block -block.10149 = - -# Nether Wart Block - Euphoria Patched Emissive Wart Blocks -block.10150 = nether_wart_block - -# Powered Piston / Powered Dispenser / Powered Dropper - Euphoria Patches Redstone IPBR -block.10151 = piston:8 piston:9 piston:10 piston:11 piston:12 piston:13 sticky_piston:8 sticky_piston:9 sticky_piston:10 sticky_piston:11 sticky_piston:12 sticky_piston:13 piston_head:8 piston_head:9 piston_head:10 piston_head:11 piston_head:12 piston_head:13 dispenser:8 dispenser:9 dispenser:10 dispenser:11 dispenser:12 dispenser:13 dropper:8 dropper:9 dropper:10 dropper:11 dropper:12 dropper:13 - -# Cobblestone, Piston, Dispenser, Droppers, Lodestone -block.10152 = cobblestone monster_egg:1 mossy_cobblestone furnace piston:0 piston:1 piston:2 piston:3 piston:4 piston:5 sticky_piston:0 sticky_piston:1 sticky_piston:2 sticky_piston:3 sticky_piston:4 sticky_piston:5 dispenser:0 dispenser:1 dispenser:2 dispenser:3 dispenser:4 dispenser:5 dropper:0 dropper:1 dropper:2 dropper:3 dropper:4 dropper:5 double_stone_slab:3 \ -\ -capsule:capsulemarker \ -\ -chisel:array chisel:array/cobblestone chisel:braid chisel:braid/cobblestone chisel:chaotic_bricks chisel:chaotic_bricks/cobblestone chisel:chaotic_medium chisel:chaotic_medium/cobblestone chisel:chaotic_small chisel:chaotic_small/cobblestone chisel:circular chisel:circular/cobblestone chisel:cobblestone chisel:cobblestone1 chisel:cobblestone2 chisel:cobblestonemossy chisel:cobblestonemossy1 chisel:cobblestonemossy2 chisel:cracked chisel:cracked/cobblestone chisel:cracked_bricks chisel:cracked_bricks/cobblestone chisel:cut chisel:cut/cobblestone chisel:dent chisel:dent/cobblestone chisel:encased_bricks chisel:encased_bricks/cobblestone chisel:french chisel:french/cobblestone chisel:jellybean chisel:jellybean/cobblestone chisel:large_tile chisel:large_tile/cobblestone chisel:layer chisel:layer/cobblestone chisel:mosaic chisel:mosaic/cobblestone chisel:ornate chisel:ornate/cobblestone chisel:panel chisel:panel/cobblestone chisel:pillar chisel:pillar/cobblestone chisel:prism chisel:prism/cobblestone chisel:raw chisel:raw/cobblestone chisel:road chisel:road/cobblestone chisel:slant chisel:slant/cobblestone chisel:small_bricks chisel:small_bricks/cobblestone chisel:soft_bricks chisel:soft_bricks/cobblestone chisel:solid_bricks chisel:solid_bricks/cobblestone chisel:tiles_medium chisel:tiles_medium/cobblestone chisel:tiles_small chisel:tiles_small/cobblestone chisel:triple_bricks chisel:triple_bricks/cobblestone chisel:twist chisel:twist/cobblestone chisel:weaver chisel:weaver/cobblestone chisel:zag chisel:zag/cobblestone \ -\ -deadlyworld:floor_trap deadlyworld:infested_minecraft_cobblestone deadlyworld:infested_minecraft_mossy_cobblestone deadlyworld:infested_minecraft_stone deadlyworld:tower_dispenser \ -\ -mocreatures:cobbled_deep_wyvstone mocreatures:mossy_cobbled_deep_wyvstone \ -\ -playerplates:mossy_plate \ -\ -pvj:cobblestone_brick pvj:cobblestone_brick_double_slab pvj:cobblestone_brick_slab pvj:cobblestone_brick_stairs pvj:cobblestone_brick_wall pvj:cobblestone_rocks pvj:mossy_cobblestone_rocks \ -\ -quark:biome_cobblestone:2 quark:cobbed_stone_slab_double quark:cobblestone_mossy_slab_double quark:jasper quark:sturdy_stone \ -\ -twilightforest:cinder_furnace twilightforest:giant_cobblestone - -# Cobblestone Non-Full Blocks -block.10153 = cobblestone_wall piston_head:0 piston_head:1 piston_head:2 piston_head:3 piston_head:4 piston_head:5 \ -\ -growthcraft_cellar:fruit_presser \ -\ -quark:cobbed_stone_slab quark:cobbed_stone_stairs quark:cobbed_stone_wall quark:cobblestone_mossy_slab quark:cobblestone_mossy_stairs - -# Cobblestone Slabs and stairs / Moss Carpet -block.10155 = stone_slab:3 stone_slab:11 stone_stairs - -##### WOOD ##### - - -# Oak Full Blocks -block.10156 = planks:0 double_wooden_slab:0 bookshelf crafting_table double_stone_slab:2 \ -\ -bountiful:bountyboard \ -\ -chisel:bookshelf_oak chisel:planks-oak \ -\ -culinaryconstruct:sandwich_station \ -\ -debark:debarked_log_minecraft_log:variant=0 debark:debarked_log_pvj_log_juniper \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -pvj:cherry_blossom_double_slab pvj:juniper_double_slab pvj:planks_cherry_blossom pvj:planks_juniper \ -\ -quark:carved_wood:0 quark:vertical_planks:variant=vertical_oak_planks \ -\ -tconstruct:rack tconstruct:wood_rail tconstruct:wood_rail_trapdoor tconstruct:wooden_hopper - -# Oak Non-Full Blocks -block.10157 = trapdoor wooden_button wooden_pressure_plate fence:0 fence_gate tripwire_hook:0 tripwire_hook:1 tripwire_hook:2 tripwire_hook:3 tripwire_hook:4 tripwire_hook:5 tripwire_hook:6 tripwire_hook:7 \ -\ -bibliocraft:armorstand:woodtype=oak bibliocraft:bookcase:woodtype=oak bibliocraft:bookcasecreative:woodtype=oak bibliocraft:case:woodtype=oak bibliocraft:desk:woodtype=oak bibliocraft:fancyworkbench:woodtype=oak bibliocraft:furniturepaneler:woodtype=oak bibliocraft:label:woodtype=oak bibliocraft:mapframe:woodtype=oak bibliocraft:paintingframeborderless:woodtype=oak bibliocraft:paintingframefancy:woodtype=oak bibliocraft:paintingframeflat:woodtype=oak bibliocraft:paintingframemiddle:woodtype=oak bibliocraft:paintingframesimple:woodtype=oak bibliocraft:potionshelf:woodtype=oak bibliocraft:seat:woodtype=oak bibliocraft:shelf:woodtype=oak bibliocraft:table:woodtype=oak bibliocraft:toolrack:woodtype=oak bibliocraft:typesettingtable \ -\ -chisel:glass1:1 chisel:glasspane1:1 \ -\ -chiselsandbits:chiseled_wood \ -\ -comforts:rope \ -\ -conarm:armorstation \ -\ -cqrepoured:table_oak cqrepoured:unlit_torch \ -\ -dimdoors:dimensional_trapdoor dimdoors:oak_dimensional_door \ -\ -growthcraft:rope_knot growthcraft:rope_knot_oak \ -\ -growthcraft_bees:beebox \ -\ -growthcraft_cellar:ferment_barrel growthcraft_cellar:fruit_press \ -\ -growthcraft_fishtrap:fishtrap growthcraft_fishtrap:fishtrap_oak \ -\ -growthcraft_milk:cheese_press growthcraft_milk:churn \ -\ -openblocks:big_button_wood openblocks:ladder openblocks:scaffolding \ -\ -placeableitems:block_horse_armor_stand placeableitems:block_saddle_stand \ -\ -pvj:brown_autumn_traverse_twigs pvj:cherry_blossom_button pvj:cherry_blossom_door pvj:cherry_blossom_fence pvj:cherry_blossom_fence_gate pvj:cherry_blossom_pressure_plate pvj:cherry_blossom_slab pvj:cherry_blossom_stairs pvj:cherry_blossom_trapdoor pvj:juniper_berried_twigs pvj:juniper_button pvj:juniper_door pvj:juniper_fence pvj:juniper_fence_gate pvj:juniper_pressure_plate pvj:juniper_slab pvj:juniper_stairs pvj:juniper_trapdoor pvj:juniper_twigs pvj:oak_twigs pvj:orange_autumn_traverse_twigs pvj:pink_cherry_blossom_twigs pvj:red_autumn_traverse_twigs pvj:white_cherry_blossom_twigs pvj:yellow_autumn_traverse_twigs \ -\ -storagedrawers:framingtable storagedrawers:trim:variant=oak \ -\ -tconstruct:lavawood_stairs tconstruct:tooltables \ -\ -twilightforest:slider - -# Oak Slabs and Stairs -block.10159 = oak_stairs wooden_slab:0 wooden_slab:8 stone_slab:2 stone_slab:10 - -# Oak Logs -block.10160 = log:0 log:4 log:8 log:12 \ -\ -ancientbeasts:thatch \ -\ -etfuturum:bark \ -\ -growthcraft_apples:apple_log \ -\ -natura:overworld_logs2:type=hopseed \ -\ -quark:bark:variant=bark_oak quark:bark_oak_slab_double \ -\ -twilightforest:giant_log - -# Oak Non-Full Logs (Modded Only) -block.10161 = chiselsandbits:bittank \ -\ -quark:bark_oak_slab quark:bark_oak_stairs quark:bark_oak_wall - -# Spruce Full Blocks -block.10164 = planks:1 double_wooden_slab:1 \ -\ -chisel:bookshelf_spruce chisel:braid/spruce_planks chisel:crude_horizontal/spruce_planks chisel:crude_paneling/spruce_planks chisel:crude_vertical/spruce_planks chisel:encased/spruce_planks chisel:encased_large/spruce_planks chisel:encased_smooth/spruce_planks chisel:large/spruce_planks chisel:log_bordered/spruce_planks chisel:paneling/spruce_planks chisel:paper:0 chisel:paper:1 chisel:paper:2 chisel:paper:3 chisel:paper:4 chisel:paper:5 chisel:paper:6 chisel:paper:8 chisel:planks-spruce chisel:shipping_crate/spruce_planks chisel:smooth/spruce_planks chisel:stacked/spruce_planks chisel:vertical/spruce_planks \ -\ -debark:debarked_log_minecraft_log:variant=1 debark:debarked_log_pvj_log_fir debark:debarked_log_pvj_log_palm debark:debarked_log_pvj_log_pine debark:debarked_log_traverse_fir_log debark:debarked_log_twilightforest_twilight_log:variant=3 \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -pvj:mangrove_double_slab pvj:palm_double_slab pvj:pine_double_slab pvj:planks_mangrove pvj:planks_palm pvj:planks_pine \ -\ -quark:carved_wood:1 quark:custom_bookshelf:variant=bookshelf_spruce quark:vertical_planks:variant=vertical_spruce_planks \ -\ -storagedrawers:trim:variant=spruce \ -\ -twilightforest:canopy_doubleslab twilightforest:canopy_planks twilightforest:dark_doubleslab twilightforest:dark_planks twilightforest:time_doubleslab twilightforest:time_planks - - -# Spruce Non-Full Blocks -block.10165 = spruce_fence_gate spruce_fence fence:1 \ -\ -bibliocraft:armorstand:woodtype=framed bibliocraft:armorstand:woodtype=spruce bibliocraft:bookcase:woodtype=framed bibliocraft:bookcase:woodtype=spruce bibliocraft:bookcasecreative:woodtype=framed bibliocraft:bookcasecreative:woodtype=spruce bibliocraft:case:woodtype=framed bibliocraft:case:woodtype=spruce bibliocraft:desk:woodtype=framed bibliocraft:desk:woodtype=spruce bibliocraft:fancyworkbench:woodtype=framed bibliocraft:fancyworkbench:woodtype=spruce bibliocraft:furniturepaneler:woodtype=framed bibliocraft:furniturepaneler:woodtype=spruce bibliocraft:label:woodtype=framed bibliocraft:label:woodtype=spruce bibliocraft:mapframe:woodtype=framed bibliocraft:mapframe:woodtype=spruce bibliocraft:paintingframeborderless:woodtype=framed bibliocraft:paintingframeborderless:woodtype=spruce bibliocraft:paintingframefancy:woodtype=framed bibliocraft:paintingframefancy:woodtype=spruce bibliocraft:paintingframeflat:woodtype=framed bibliocraft:paintingframeflat:woodtype=spruce bibliocraft:paintingframemiddle:woodtype=framed bibliocraft:paintingframemiddle:woodtype=spruce bibliocraft:paintingframesimple:woodtype=framed bibliocraft:paintingframesimple:woodtype=spruce bibliocraft:potionshelf:woodtype=framed bibliocraft:potionshelf:woodtype=spruce bibliocraft:seat:woodtype=framed bibliocraft:seat:woodtype=spruce bibliocraft:shelf:woodtype=framed bibliocraft:shelf:woodtype=spruce bibliocraft:table:woodtype=framed bibliocraft:table:woodtype=spruce bibliocraft:toolrack:woodtype=framed bibliocraft:toolrack:woodtype=spruce \ -\ -cqrepoured:table_spruce \ -\ -farmingforblockheads:chicken_nest farmingforblockheads:feeding_trough \ -\ -growthcraft:rope_fence growthcraft:rope_knot_spruce \ -\ -growthcraft_fishtrap:fishtrap_spruce \ -\ -placeableitems:block_bow placeableitems:block_carrot_on_stick \ -\ -pvj:mangrove_button pvj:mangrove_door pvj:mangrove_fence pvj:mangrove_fence_gate pvj:mangrove_pressure_plate pvj:mangrove_slab pvj:mangrove_stairs pvj:mangrove_trapdoor pvj:mangrove_twigs pvj:palm_button pvj:palm_door pvj:palm_fence pvj:palm_fence_gate pvj:palm_pressure_plate pvj:palm_slab pvj:palm_stairs pvj:palm_trapdoor pvj:palm_twigs pvj:pine_button pvj:pine_door pvj:pine_fence pvj:pine_fence_gate pvj:pine_pressure_plate pvj:pine_slab pvj:pine_stairs pvj:pine_trapdoor pvj:pine_twigs pvj:pinecones pvj:spruce_twigs \ -\ -quark:spruce_button quark:spruce_pressure_plate quark:spruce_trapdoor \ -\ -twilightforest:canopy_button twilightforest:canopy_door twilightforest:canopy_fence twilightforest:canopy_gate twilightforest:canopy_plate twilightforest:canopy_slab twilightforest:canopy_stairs twilightforest:canopy_trapdoor twilightforest:dark_button twilightforest:dark_door twilightforest:dark_fence twilightforest:dark_gate twilightforest:dark_plate twilightforest:dark_slab twilightforest:dark_stairs twilightforest:dark_trapdoor twilightforest:time_button twilightforest:time_door twilightforest:time_doubleslab twilightforest:time_fence twilightforest:time_gate twilightforest:time_plate twilightforest:time_slab twilightforest:time_stairs twilightforest:time_trapdoor - -# Spruce Slabs and Stairs -block.10167 = spruce_stairs wooden_slab:1 wooden_slab:9 - -# Spruce Logs -block.10168 = log:1 log:5 log:9 log:13 \ -\ -ancientbeasts:stick_wall \ -\ -etfuturum:bark \ -\ -natura:nether_logs2 natura:overworld_logs:type=tiger \ -\ -pvj:log_fir pvj:log_maple pvj:log_pine pvj:log_redwood pvj:redwood_bark \ -\ -quark:bark:variant=bark_spruce quark:bark_spruce_slab_double \ -\ -twilightforest:magic_log:variant=sort twilightforest:magic_log_core:variant=sort twilightforest:root - -# Spruce Non-Full Logs (Modded Only) -block.10169 = growthcraft_grapes:native_grape_vine1 quark:bark_spruce_slab quark:bark_spruce_stairs quark:bark_spruce_wall \ -\ -twilightforest:thorns - -# Birch Full Blocks -block.10172 = planks:2 double_wooden_slab:2 \ -\ -chisel:bookshelf_birch chisel:planks-birch \ -\ -debark:debarked_log_minecraft_log:variant=2 debark:debarked_log_natura_overworld_logs2:variant=1 debark:debarked_log_natura_overworld_logs2:variant=3 debark:debarked_log_natura_overworld_logs:variant=1 debark:debarked_log_pvj_log_maple debark:debarked_log_twilightforest_twilight_log:variant=2 \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -natura:overworld_bookshelves:type=maple natura:overworld_bookshelves:type=sakura natura:overworld_planks:type=maple natura:overworld_planks:type=sakura natura:overworld_workbenches:type=maple natura:overworld_workbenches:type=sakura \ -\ -pvj:aspen_double_slab pvj:planks_aspen \ -\ -quark:carved_wood:2 quark:custom_bookshelf:variant=bookshelf_birch quark:vertical_planks:variant=vertical_birch_planks \ -\ -storagedrawers:trim:variant=birch \ -\ -twilightforest:fire_jet:variant=encased_smoker_off twilightforest:fire_jet:variant=encased_smoker_on twilightforest:mangrove_doubleslab twilightforest:mangrove_planks twilightforest:mine_doubleslab twilightforest:mine_planks twilightforest:tower_device twilightforest:tower_wood:1 - -# Birch Non-Full Blocks -block.10173 = birch_fence_gate birch_fence fence:2 \ -\ -bibliocraft:armorstand:woodtype=birch bibliocraft:bookcase:woodtype=birch bibliocraft:bookcasecreative:woodtype=birch bibliocraft:case:woodtype=birch bibliocraft:desk:woodtype=birch bibliocraft:fancyworkbench:woodtype=birch bibliocraft:furniturepaneler:woodtype=birch bibliocraft:label:woodtype=birch bibliocraft:mapframe:woodtype=birch bibliocraft:paintingframeborderless:woodtype=birch bibliocraft:paintingframefancy:woodtype=birch bibliocraft:paintingframeflat:woodtype=birch bibliocraft:paintingframemiddle:woodtype=birch bibliocraft:paintingframesimple:woodtype=birch bibliocraft:potionshelf:woodtype=birch bibliocraft:seat:woodtype=birch bibliocraft:shelf:woodtype=birch bibliocraft:table:woodtype=birch bibliocraft:toolrack:woodtype=birch \ -\ -cqrepoured:table_birch \ -\ -growthcraft:rope_knot_birch \ -\ -growthcraft_fishtrap:fishtrap_birch \ -\ -natura:maple_button natura:maple_fence natura:maple_fence_gate natura:maple_pressure_plate natura:maple_trap_door natura:overworld_door_maple natura:overworld_door_sakura natura:overworld_slab2:type=sakura natura:overworld_slab:type=maple natura:overworld_stairs_maple natura:overworld_stairs_sakura natura:sakura_button natura:sakura_fence natura:sakura_fence_gate natura:sakura_pressure_plate natura:sakura_trap_door \ -\ -pvj:aspen_button pvj:aspen_door pvj:aspen_fence pvj:aspen_fence_gate pvj:aspen_pressure_plate pvj:aspen_slab pvj:aspen_stairs pvj:aspen_trapdoor pvj:aspen_twigs pvj:birch_twigs \ -\ -quark:birch_button quark:birch_pressure_plate quark:birch_trapdoor \ -\ -treechop:chopped_log_corner_ne treechop:chopped_log_corner_nw treechop:chopped_log_corner_se treechop:chopped_log_corner_sw treechop:chopped_log_end_e treechop:chopped_log_end_n treechop:chopped_log_end_s treechop:chopped_log_end_w treechop:chopped_log_pillar treechop:chopped_log_side_e treechop:chopped_log_side_n treechop:chopped_log_side_s treechop:chopped_log_side_w \ -\ -twilightforest:mangrove_button twilightforest:mangrove_door twilightforest:mangrove_fence twilightforest:mangrove_gate twilightforest:mangrove_plate twilightforest:mangrove_slab twilightforest:mangrove_stairs twilightforest:mangrove_trapdoor twilightforest:mine_button twilightforest:mine_door twilightforest:mine_fence twilightforest:mine_gate twilightforest:mine_plate twilightforest:mine_slab twilightforest:mine_stairs twilightforest:mine_trapdoor - -# Birch Slabs and Stairs -block.10175 = birch_stairs wooden_slab:2 wooden_slab:10 - -# Birch Logs -block.10176 = log:2 log:6 log:10 log:14 \ -\ -etfuturum:bark \ -\ -growthcraft_cellar:cork_log \ -\ -mocreatures:wyvwood_log \ -\ -natura:overworld_logs2:type=eucalyptus \ -\ -pvj:log_aspen \ -\ -quark:bark:variant=bark_birch quark:bark_birch_slab_double \ -\ -twilightforest:magic_log:variant=mine twilightforest:magic_log_core:variant=mine twilightforest:twilight_log:variant=mangrove - -# Birch Non-Full Logs (Modded Only) -block.10177 = quark:bark_birch_slab quark:bark_birch_stairs quark:bark_birch_wall - -# Jungle Full Blocks -block.10180 = planks:3 double_wooden_slab:3 \ -\ -chisel:bookshelf_jungle chisel:braid/jungle_planks chisel:crude_horizontal chisel:crude_horizontal/jungle_planks chisel:crude_paneling chisel:crude_paneling/jungle_planks chisel:crude_vertical chisel:crude_vertical/jungle_planks chisel:encased chisel:encased/jungle_planks chisel:encased_large chisel:encased_large/jungle_planks chisel:encased_smooth chisel:encased_smooth/jungle_planks chisel:large chisel:large/jungle_planks chisel:log_bordered chisel:log_bordered/jungle_planks chisel:paneling chisel:paneling/jungle_planks chisel:planks-jungle chisel:shipping_crate chisel:shipping_crate/jungle_planks chisel:smooth chisel:smooth/jungle_planks chisel:stacked chisel:stacked/jungle_planks chisel:vertical chisel:vertical/jungle_planks \ -\ -debark:debarked_log_minecraft_log:variant=3 \ -\ -etfuturum:log_stripped etfuturum:wood_stripped \ -\ -natura:overworld_bookshelves:type=tiger natura:overworld_planks:type=tiger natura:overworld_workbenches:type=tiger \ -\ -pvj:maple_double_slab pvj:planks_maple \ -\ -quark:carved_wood:3 quark:custom_bookshelf:variant=bookshelf_jungle quark:vertical_planks:variant=vertical_jungle_planks \ -\ -storagedrawers:trim:variant=jungle \ -\ -twilightforest:twilight_oak_doubleslab twilightforest:twilight_oak_planks twilightforest:uncrafting_table - -# Jungle Non-Full Blocks -block.10181 = jungle_fence_gate jungle_fence fence:3 \ -\ -bibliocraft:armorstand:woodtype=jungle bibliocraft:bookcase:woodtype=jungle bibliocraft:bookcasecreative:woodtype=jungle bibliocraft:case:woodtype=jungle bibliocraft:clipboard bibliocraft:desk:woodtype=jungle bibliocraft:fancyworkbench:woodtype=jungle bibliocraft:furniturepaneler:woodtype=jungle bibliocraft:label:woodtype=jungle bibliocraft:mapframe:woodtype=jungle bibliocraft:paintingframeborderless:woodtype=jungle bibliocraft:paintingframefancy:woodtype=jungle bibliocraft:paintingframeflat:woodtype=jungle bibliocraft:paintingframemiddle:woodtype=jungle bibliocraft:paintingframesimple:woodtype=jungle bibliocraft:potionshelf:woodtype=jungle bibliocraft:seat:woodtype=jungle bibliocraft:shelf:woodtype=jungle bibliocraft:table:woodtype=jungle bibliocraft:toolrack:woodtype=jungle \ -\ -cqrepoured:table_jungle \ -\ -growthcraft:rope_knot_jungle \ -\ -growthcraft_fishtrap:fishtrap_jungle \ -\ -natura:overworld_door_tiger natura:overworld_slab:type=tiger natura:overworld_stairs_tiger natura:tiger_button natura:tiger_fence natura:tiger_fence_gate natura:tiger_pressure_plate natura:tiger_trap_door \ -\ -pvj:jungle_twigs pvj:maple_button pvj:maple_door pvj:maple_fence pvj:maple_fence_gate pvj:maple_pressure_plate pvj:maple_slab pvj:maple_stairs pvj:maple_trapdoor pvj:orange_maple_twigs pvj:red_maple_twigs \ -\ -quark:jungle_button quark:jungle_pressure_plate quark:jungle_trapdoor \ -\ -twilightforest:twilight_oak_button twilightforest:twilight_oak_door twilightforest:twilight_oak_fence twilightforest:twilight_oak_gate twilightforest:twilight_oak_plate twilightforest:twilight_oak_slab twilightforest:twilight_oak_stairs twilightforest:twilight_oak_trapdoor - -# Jungle Slabs and Stairs -block.10183 = jungle_stairs wooden_slab:3 wooden_slab:11 - -# Jungle Logs -block.10184 = log:3 log:7 log:11 log:15 \ -\ -etfuturum:bark \ -\ -pvj:log_palm \ -\ -quark:bark:variant=bark_jungle quark:bark_jungle_slab_double \ -\ -twilightforest:twilight_log:variant=oak - -# Jungle Non-Full Logs (Modded Only) -block.10185 = quark:bark_jungle_slab quark:bark_jungle_stairs quark:bark_jungle_wall - -# Acacia Full Blocks -block.10188 = planks:4 double_wooden_slab:4 \ -\ -chisel:bookshelf_acacia chisel:crude_horizontal chisel:crude_paneling chisel:crude_vertical chisel:encased chisel:encased_large chisel:encased_smooth chisel:large chisel:log_bordered chisel:paneling chisel:planks-acacia chisel:shipping_crate chisel:smooth chisel:stacked chisel:vertical \ -\ -debark:debarked_log_minecraft_log2:variant=0 debark:debarked_log_pvj_log_redwood \ -\ -etfuturum:log2_stripped etfuturum:wood2_stripped \ -\ -growthcraft_apples:apple_planks growthcraft_apples:apple_slab_double \ -\ -mowziesmobs:painted_acacia mowziesmobs:painted_acacia_double_slab \ -\ -natura:overworld_bookshelves:type=hopseed natura:overworld_bookshelves:type=redwood natura:overworld_planks:type=hopseed natura:overworld_planks:type=redwood natura:overworld_workbenches:type=hopseed natura:overworld_workbenches:type=redwood \ -\ -quark:carved_wood:4 quark:custom_bookshelf:variant=bookshelf_acacia quark:vertical_planks:variant=vertical_acacia_planks \ -\ -storagedrawers:trim:variant=acacia \ -\ -traverse:fir_double_slab traverse:fir_planks \ -\ -twilightforest:tower_translucent twilightforest:tower_wood:0 twilightforest:tower_wood:2 twilightforest:tower_wood:3 twilightforest:tower_wood:4 - -# Acacia Non-Full Blocks -block.10189 = acacia_fence_gate acacia_fence fence:4 \ -\ -bibliocraft:armorstand:woodtype=acacia bibliocraft:bookcase:woodtype=acacia bibliocraft:bookcasecreative:woodtype=acacia bibliocraft:case:woodtype=acacia bibliocraft:desk:woodtype=acacia bibliocraft:fancyworkbench:woodtype=acacia bibliocraft:furniturepaneler:woodtype=acacia bibliocraft:label:woodtype=acacia bibliocraft:mapframe:woodtype=acacia bibliocraft:paintingframeborderless:woodtype=acacia bibliocraft:paintingframefancy:woodtype=acacia bibliocraft:paintingframeflat:woodtype=acacia bibliocraft:paintingframemiddle:woodtype=acacia bibliocraft:paintingframesimple:woodtype=acacia bibliocraft:potionshelf:woodtype=acacia bibliocraft:seat:woodtype=acacia bibliocraft:shelf:woodtype=acacia bibliocraft:table:woodtype=acacia bibliocraft:toolrack:woodtype=acacia \ -\ -cqrepoured:table_acacia \ -\ -growthcraft:rope_knot_acacia \ -\ -growthcraft_apples:apple_door growthcraft_apples:apple_fence growthcraft_apples:apple_fence_gate growthcraft_apples:apple_slab_half growthcraft_apples:apple_stairs growthcraft_apples:rope_knot_apple \ -\ -growthcraft_fishtrap:fishtrap_acacia growthcraft_fishtrap:fishtrap_apple \ -\ -mowziesmobs:painted_acacia_slab \ -\ -natura:hopseed_button natura:hopseed_fence natura:hopseed_fence_gate natura:hopseed_pressure_plate natura:hopseed_trap_door natura:overworld_door_hopseed natura:overworld_door_redwood natura:overworld_slab2:type=hopseed natura:overworld_slab2:type=redwood natura:overworld_stairs_hopseed natura:overworld_stairs_redwood natura:redwood_button natura:redwood_fence natura:redwood_fence_gate natura:redwood_pressure_plate natura:redwood_trap_door \ -\ -pvj:acacia_twigs \ -\ -quark:acacia_button quark:acacia_pressure_plate quark:acacia_trapdoor \ -\ -traverse:fir_door traverse:fir_fence traverse:fir_fence_gate traverse:fir_slab traverse:fir_stairs - -# Acacia slabs and stairs -block.10191 = acacia_stairs wooden_slab:4 wooden_slab:12 - -# Acacia Logs -block.10192 = log2:0 log2:4 log2:8 log2:12 \ -\ -etfuturum:bark2 \ -\ -natura:overworld_logs:type=amaranth natura:redwood_logs \ -\ -pvj:log_baobab pvj:log_cherry_blossom pvj:log_cottonwood pvj:log_mangrove \ -\ -quark:bark:variant=bark_acacia quark:bark_acacia_slab_double \ -\ -twilightforest:magic_log:variant=trans - -# Acacia Non-Full Logs (Modded Only) -block.10193 = natura:overworld_door_redwood_bark \ -\ -quark:bark_acacia_slab quark:bark_acacia_stairs quark:bark_acacia_wall - -# Dark Oak Full Blocks -block.10196 = planks:5 double_wooden_slab:5 \ -\ -chisel:bookshelf_darkoak chisel:planks-dark-oak \ -\ -debark:debarked_log_minecraft_log2:variant=1 debark:debarked_log_pvj_log_jacaranda debark:debarked_log_twilightforest_twilight_log:variant=1 \ -\ -etfuturum:log2_stripped etfuturum:wood2_stripped \ -\ -natura:overworld_bookshelves:type=amaranth natura:overworld_bookshelves:type=willow natura:overworld_planks:type=amaranth natura:overworld_planks:type=willow natura:overworld_workbenches:type=amaranth natura:overworld_workbenches:type=willow \ -\ -pvj:planks_willow pvj:willow_double_slab \ -\ -quark:carved_wood:5 quark:custom_bookshelf:variant=bookshelf_dark_oak quark:vertical_planks:variant=vertical_dark_oak_planks \ -\ -storagedrawers:trim:variant=dark_oak \ -\ -twilightforest:sort_doubleslab twilightforest:sort_planks - -# Dark Oak Non-Full Blocks -block.10197 = dark_oak_fence_gate dark_oak_fence fence:5 \ -\ -bibliocraft:armorstand:woodtype=darkoak bibliocraft:bookcase:woodtype=darkoak bibliocraft:bookcasecreative:woodtype=darkoak bibliocraft:case:woodtype=darkoak bibliocraft:desk:woodtype=darkoak bibliocraft:fancyworkbench:woodtype=darkoak bibliocraft:furniturepaneler:woodtype=darkoak bibliocraft:label:woodtype=darkoak bibliocraft:mapframe:woodtype=darkoak bibliocraft:paintingframeborderless:woodtype=darkoak bibliocraft:paintingframefancy:woodtype=darkoak bibliocraft:paintingframeflat:woodtype=darkoak bibliocraft:paintingframemiddle:woodtype=darkoak bibliocraft:paintingframesimple:woodtype=darkoak bibliocraft:potionshelf:woodtype=darkoak bibliocraft:seat:woodtype=darkoak bibliocraft:shelf:woodtype=darkoak bibliocraft:table:woodtype=darkoak bibliocraft:toolrack:woodtype=darkoak \ -\ -cqrepoured:table_dark \ -\ -growthcraft:rope_knot_dark_oak \ -\ -growthcraft_fishtrap:fishtrap_darkoak \ -\ -natura:amaranth_button natura:amaranth_fence natura:amaranth_fence_gate natura:amaranth_pressure_plate natura:amaranth_trap_door natura:overworld_slab:type=amaranth natura:overworld_slab:type=willow natura:overworld_stairs_amaranth natura:overworld_stairs_willow natura:willow_button natura:willow_fence natura:willow_fence_gate natura:willow_pressure_plate natura:willow_trap_door \ -\ -placeableitems:block_beetroot_soup placeableitems:block_bowl placeableitems:block_mushroom_stew placeableitems:block_rabbit_stew placeableitems:block_stick \ -\ -pvj:dark_oak_twigs pvj:willow_button pvj:willow_door pvj:willow_fence pvj:willow_fence_gate pvj:willow_pressure_plate pvj:willow_slab pvj:willow_stairs pvj:willow_trapdoor pvj:willow_twigs \ -\ -quark:dark_oak_button quark:dark_oak_pressure_plate quark:dark_oak_trapdoor \ -\ -twilightforest:sort_button twilightforest:sort_door twilightforest:sort_fence twilightforest:sort_gate twilightforest:sort_plate twilightforest:sort_slab twilightforest:sort_stairs twilightforest:sort_trapdoor - -# Dark Oak Slabs and Stairs -block.10199 = dark_oak_stairs wooden_slab:5 wooden_slab:13 - -# Dark Oak Logs -block.10200 = log2:1 log2:5 log2:9 log2:13 \ -\ -etfuturum:bark2 \ -\ -natura:nether_logs:type=fusewood natura:overworld_logs2:type=sakura natura:overworld_logs2:type=willow \ -\ -pvj:log_jacaranda pvj:log_willow \ -\ -quark:bark:variant=bark_dark_oak quark:bark_dark_oak_slab_double \ -\ -traverse:fir_log \ -\ -twilightforest:cinder_log twilightforest:magic_log:variant=time twilightforest:magic_log_core:variant=time twilightforest:twilight_log:variant=canopy twilightforest:twilight_log:variant=dark - -# Dark Oak Non-Full Logs (Modded Only) -block.10201 = farmingforblockheads:market \ -\ -quark:bark_dark_oak_slab quark:bark_dark_oak_stairs quark:bark_dark_oak_wall - -# Mangrove Full Blocks -block.10204 = debark:debarked_log_natura_overworld_logs:variant=0 debark:debarked_log_natura_overworld_logs:variant=3 debark:debarked_log_pvj_log_mangrove debark:debarked_log_twilightforest_twilight_log:variant=0 - -# Mangrove Non-Full Blocks -block.10205 = - -# Mangrove Powered Blocks - Euphoria Patches Redstone IPBR -block.10207 = - -# Mangrove Logs -block.10208 = natura:overworld_logs:type=maple - -# Mangrove Non-Full Logs (Modded Only) -block.10209 = - -# Crimson Wood Full Blocks -block.10212 = debark:debarked_log_natura_overworld_logs2:variant=0 debark:debarked_log_pvj_log_willow debark:debarked_log_natura_overworld_logs:variant=2 \ -\ -chisel:braid/crimson_planks chisel:crude_horizontal/crimson_planks chisel:crude_paneling/crimson_planks chisel:crude_vertical/crimson_planks chisel:encased/crimson_planks chisel:encased_large/crimson_planks chisel:encased_smooth/crimson_planks chisel:large/crimson_planks chisel:log_bordered/crimson_planks chisel:paneling/crimson_planks chisel:shipping_crate/crimson_planks chisel:smooth/crimson_planks chisel:stacked/crimson_planks chisel:vertical/crimson_planks \ -\ -natura:nether_bookshelves:type=bloodwood natura:nether_planks:type=bloodwood natura:nether_workbenches:type=bloodwood \ -\ -pvj:jacaranda_double_slab pvj:planks_jacaranda - -# Crimson Wood Non-Full Blocks -block.10213 = natura:nether_slab:type=bloodwood natura:nether_stairs_bloodwood natura:bloodwood_button natura:bloodwood_fence natura:bloodwood_fence_gate natura:bloodwood_pressure_plate natura:nether_door_bloodwood natura:bloodwood_trap_door \ -\ -pvj:jacaranda_button pvj:jacaranda_door pvj:jacaranda_fence pvj:jacaranda_fence_gate pvj:jacaranda_pressure_plate pvj:jacaranda_slab pvj:jacaranda_stairs pvj:jacaranda_trapdoor pvj:jacaranda_twigs - -# Crimson Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10215 = - -# Crimson Stem -block.10216 = - -# Crimson Non-Full Stems (Modded Only) -block.10217 = - -# Warped Wood Full Blocks -block.10220 = debark:debarked_log_natura_nether_logs:variant=2 debark:debarked_log_natura_nether_logs:variant=1 \ -\ -mocreatures:wyvwood_planks \ -\ -natura:nether_bookshelves:type=darkwood natura:nether_bookshelves:type=fusewood natura:nether_planks:type=darkwood natura:nether_planks:type=fusewood natura:nether_workbenches:type=darkwood natura:nether_workbenches:type=fusewood - -# Warped Wood Non-Full Blocks -block.10221 = natura:nether_slab:type=fusewood natura:nether_stairs_fusewood natura:fusewood_button natura:fusewood_fence natura:fusewood_fence_gate natura:fusewood_pressure_plate natura:nether_door_fusewood natura:fusewood_trap_door natura:nether_slab:type=darkwood natura:nether_stairs_darkwood natura:darkwood_button natura:darkwood_fence natura:darkwood_fence_gate natura:darkwood_pressure_plate natura:nether_door_darkwood natura:darkwood_trap_door - -# Warped Wood Powered Blocks - Euphoria Patches Redstone IPBR -block.10223 = - -# Warped Stem -block.10224 = - -# Warped Non-Full Stem (Modded Only) -block.10225 = - -# Bedrock -block.10228 = bedrock - -# Bedrock Non-Full Blocks (Modded Only) -block.10229 = - - -##### SAND ##### - - -# Sand -block.10232 = sand:0 \ -\ -chiselsandbits:chiseled_sand \ -\ -mocreatures:silver_sand \ -\ -opcraft:dense_sand opcraft:sand_land_portal \ -\ -quark:sugar_block \ -\ -thermalfoundation:ore_fluid:0 - -# Sand Non-Full Blocks (Modded Only) -block.10233 = - -# Red Sand -block.10236 = sand:1 \ -\ -natura:nether_heat_sand \ -\ -quark:gravisand \ -\ -thermalfoundation:ore_fluid:5 - -# Red Sand Non-Full Blocks (Modded Only) -block.10237 = - -# Sandstone Full Block -block.10240 = sandstone double_stone_slab:1,9 \ -\ -chisel:limestone chisel:limestone1 chisel:limestone2 chisel:sandstone-scribbles chisel:sandstoneyellow chisel:sandstoneyellow1 chisel:sandstoneyellow2 \ -\ -deadlyworld:infested_minecraft_sandstone \ -\ -growthcraft:salt_block \ -\ -mocreatures:carved_silver_sandstone mocreatures:silver_sandstone mocreatures:smooth_silver_sandstone \ -\ -nyx:chiseled_star_block nyx:cracked_star_block nyx:star_block nyx:star_slab_double \ -\ -pvj:cracked_sand \ -\ -quark:sandstone_bricks_slab_double quark:sandstone_new:variant=sandstone_bricks quark:sandstone_new:variant=sandstone_smooth quark:sandstone_smooth_slab_double - -# Sandstone Non-Full Block -block.10241 = pvj:sandstone_rocks \ -\ -quark:sandstone_wall - -# Sandstone Slabs and Stairs -block.10243 =stone_slab:1 stone_slab:9 sandstone_stairs \ -\ -nyx:star_slab nyx:star_stairs \ -\ -quark:sandstone_bricks_slab quark:sandstone_bricks_stairs quark:sandstone_smooth_slab - -# Red Sandstone Full Block -block.10244 = red_sandstone double_stone_slab2 \ -\ -chisel:array/red_sandstone chisel:bevel_skeleton/red_sandstone chisel:braid/red_sandstone chisel:brownstone chisel:chaotic_bricks/red_sandstone chisel:chaotic_medium/red_sandstone chisel:chaotic_small/red_sandstone chisel:circular/red_sandstone chisel:cracked/red_sandstone chisel:cracked_bricks/red_sandstone chisel:cut/red_sandstone chisel:dent/red_sandstone chisel:encased_bricks/red_sandstone chisel:french/red_sandstone chisel:glyphs/red_sandstone chisel:jellybean/red_sandstone chisel:large_tile/red_sandstone chisel:layer/red_sandstone chisel:mosaic/red_sandstone chisel:ornate/red_sandstone chisel:panel/red_sandstone chisel:pillar/red_sandstone chisel:prism/red_sandstone chisel:raw/red_sandstone chisel:road/red_sandstone chisel:sandstonered chisel:sandstonered-scribbles chisel:sandstonered1 chisel:sandstonered2 chisel:slant/red_sandstone chisel:small/red_sandstone chisel:small_bricks/red_sandstone chisel:soft_bricks/red_sandstone chisel:solid_bricks/red_sandstone chisel:tiles_medium/red_sandstone chisel:tiles_small/red_sandstone chisel:triple_bricks/red_sandstone chisel:twist/red_sandstone chisel:weaver/red_sandstone chisel:zag/red_sandstone \ -\ -deadlyworld:infested_minecraft_red_sandstone \ -\ -pvj:red_cracked_sand \ -\ -quark:red_sandstone_bricks_slab_double quark:red_sandstone_smooth_slab_double quark:sandstone_new:variant=red_sandstone_bricks quark:sandstone_new:variant=red_sandstone_smooth \ -\ -tconstruct:brownstone \ -\ -traverse:red_rock traverse:red_rock_bricks traverse:red_rock_bricks_chiseled traverse:red_rock_bricks_double_slab traverse:red_rock_cobblestone traverse:red_rock_cobblestone_double_slab traverse:red_rock_double_slab - -# Red Sandstone Walls -block.10245 = pvj:red_sandstone_rocks \ -\ -quark:red_sandstone_wall \ -\ -traverse:red_rock_cobblestone_wall - -# Red Sandstone Slabs and Stairs -block.10247 = stone_slab2 red_sandstone_stairs \ -\ -quark:red_sandstone_bricks_slab quark:red_sandstone_bricks_stairs quark:red_sandstone_smooth_slab \ -\ -tconstruct:brownstone_slab tconstruct:brownstone_slab2 tconstruct:brownstone_stairs_brick tconstruct:brownstone_stairs_brick_cracked tconstruct:brownstone_stairs_brick_fancy tconstruct:brownstone_stairs_brick_small tconstruct:brownstone_stairs_brick_square tconstruct:brownstone_stairs_brick_triangle tconstruct:brownstone_stairs_creeper tconstruct:brownstone_stairs_paver tconstruct:brownstone_stairs_road tconstruct:brownstone_stairs_rough tconstruct:brownstone_stairs_smooth tconstruct:brownstone_stairs_tile \ -\ -traverse:red_rock_bricks_slab traverse:red_rock_bricks_stairs traverse:red_rock_cobblestone_slab traverse:red_rock_cobblestone_stairs traverse:red_rock_slab - -# Netherite Blocks -block.10248 = quark:iron_plate quark:iron_plate_slab_double - -# Netherite Non-Full Blocks (Modded Only) -block.10249 = openblocks:xp_drain \ -\ -fixedminecraft:chipped_netherite_anvil fixedminecraft:damaged_netherite_anvil fixedminecraft:netherite_anvil \ -\ -quark:grate quark:iron_button quark:iron_ladder quark:iron_plate_slab quark:iron_plate_stairs quark:iron_rod - -# Ancient Debris -block.10252 = etfuturum:ancient_debris - -# Ancient Debris Non-Full Blocks (Modded Only) -block.10253 = - -# Iron Bars -block.10257 = iron_bars \ -\ -ancientbeasts:spiky \ -\ -bibliocraft:bell \ -\ -chisel:glasspane chisel:ironpane \ -\ -placeableitems:block_arrow \ -\ -twilightforest:iron_ladder - -# Declared but unused in Complementary itself -block.10260 = - -# Iron Blocks -block.10264 = iron_block \ -\ -IC2:blockDoorAlloy \ -\ -OpenBlocks:canvas \ -\ -Railcraft:machine.beta \ -\ -Ztones:tile.iszmBlock \ -\ -catwalks:catwalk_unlit catwalks:support_column \ -\ -chisel:auto_chisel chisel:blockaluminum chisel:blockinvar chisel:blockiron chisel:blocklead chisel:blocksilver chisel:blocksteel chisel:blocktin chisel:factory chisel:factory1 chisel:factoryblock chisel:futura:0 chisel:futura:1 chisel:futura:3 chisel:gears chisel:hexPlating chisel:iron chisel:laboratory chisel:laboratoryblock chisel:moon chisel:rivets chisel:technical chisel:technical1 chisel:technicalnew chisel:tyrian chisel:tyrian:15 chisel:tyrian:5 chisel:tyrian:7 chisel:vents \ -\ -gregtech:gt.blockcasings gregtech:gt.blockcasings3 gregtech:gt.blockcasings5 gregtech:gt.blockreinforced \ -\ -littletiles:BlockLittleTiles \ -\ -miscutils:gtplusplus.blockcasings.2 miscutils:gtplusplus.blockcasings.3 miscutils:miscutils.blockcasings \ -\ -mocreatures:ancient_silver_block \ -\ -nyx:meteor_block \ -\ -openblocks:heal openblocks:xp_bottler \ -\ -plustic:alumiteblock plustic:invarblock \ -\ -profile_blocks:profilium_block \ -\ -resource_cracker:lava_spring_block resource_cracker:steel_block resource_cracker:water_spring_block \ -\ -storagedrawers:compdrawers storagedrawers:controller storagedrawers:controllerslave \ -\ -tconstruct:metal:2 tconstruct:metal:3 tconstruct:metal:4 \ -\ -thermalfoundation:storage:1 thermalfoundation:storage:2 thermalfoundation:storage:3 thermalfoundation:storage:4 thermalfoundation:storage:7 thermalfoundation:storage_alloy:0 thermalfoundation:storage_alloy:2 \ -\ -twilightforest:block_storage:0 - -# Unpowered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10265 = heavy_weighted_pressure_plate:0 \ -\ -bibliocraft:lampiron bibliocraft:lanterniron bibliocraft:markerpole bibliocraft:printingpress \ -\ -chisel:glass \ -\ -chiselsandbits:chiseled_iron \ -\ -conarm:armorforge \ -\ -dimdoors:iron_dimensional_door \ -\ -fairylights:fastener \ -\ -openblocks:fan openblocks:paint_mixer openblocks:xp_shower \ -\ -placeableitems:block_compass placeableitems:block_ingot:10 placeableitems:block_ingot:11 placeableitems:block_ingot:12 placeableitems:block_ingot:13 placeableitems:block_ingot:14 placeableitems:block_ingot:15 placeableitems:block_ingot:8 placeableitems:block_ingot:9 \ -\ -tconstruct:toolforge \ -\ -twilightforest:knightmetal_block - -# Powered Heavy Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10267 = heavy_weighted_pressure_plate:1 heavy_weighted_pressure_plate:2 heavy_weighted_pressure_plate:3 heavy_weighted_pressure_plate:4 heavy_weighted_pressure_plate:5 heavy_weighted_pressure_plate:6 heavy_weighted_pressure_plate:7 heavy_weighted_pressure_plate:8 heavy_weighted_pressure_plate:9 heavy_weighted_pressure_plate:10 heavy_weighted_pressure_plate:11 heavy_weighted_pressure_plate:12 heavy_weighted_pressure_plate:13 heavy_weighted_pressure_plate:14 heavy_weighted_pressure_plate:15 - -# Euphoria Patches Glowing Raw Iron Blocks -block.10268 = - -# Glowing Raw Iron Non-Full Blocks (Modded Only) -block.10269 = oreberries:iron_oreberry_bush oreberries:aluminum_oreberry_bush - -# Glowing Ores Iron -block.10272 = iron_ore \ -\ -gravelores:iron_gravel_ore \ -\ -growthcraft:salt_ore \ -\ -mocreatures:ancient_ore mocreatures:wyvern_iron_ore - -# Deepslate Variant -block.10276 = etfuturum:deepslate_iron_ore - -# Euphoria Patches Glowing Raw Copper Blocks -block.10280 = - -# Glowing Raw Copper Blocks Non-Full Blocks (Modded Block) -block.10281 = oreberries:copper_oreberry_bush oreberries:tin_oreberry_bush - -# Glowing Ores Copper -block.10284 = gravelores:copper_gravel_ore gravelores:aluminum_gravel_ore \ -\ -thermalfoundation:ore:0 - -# Deepslate Variant -block.10288 = etfuturum:deepslate_copper_ore - -# Copper Full Blocks -block.10292 = chisel:blockbronze chisel:blockcopper chisel:blocknickel \ -\ -thermalfoundation:storage:0 thermalfoundation:storage_alloy:3 thermalfoundation:storage_alloy:4 thermalfoundation:storage_alloy:5 - -# Copper Non-Full Blocks -block.10293 = - -# Copper Slabs and Stairs -block.10295 = - -# Euphoria Patches Glowing Raw Gold Blocks -block.10296 = - -# Glowing Raw Gold Blocks Non-Full Blocks (Modded Block) -block.10297 = oreberries:gold_oreberry_bush - -# Glowing Ores Gold -block.10300 = gold_ore \ -\ -gravelores:gold_gravel_ore \ -\ -mocreatures:wyvern_gold_ore \ -\ -netherendingores:ore_other_1:2 netherendingores:ore_other_1:6 \ -\ -tconstruct:ore:type=ardite - -# Glowing Ores Gold Non-Full Block (Modded Only) -block.10301 = - -# Deepslate Gold Ore Variant -block.10302 = etfuturum:deepslate_gold_ore - -# Pink Modded Ores -block.10304 = netherendingores:ore_other_1:7 - -# Purple Modded Ores -block.10306 = netherendingores:ore_other_1:8 \ -\ -aether:zanite_ore - -# Glowing Ores Nether Gold -block.10308 = thermalfoundation:ore_fluid:3 - -# Gold Blocks -block.10312 = gold_block \ -\ -chisel:blockelectrum chisel:blockgold chisel:brick/gold_block chisel:cart/gold_block chisel:coin_heads/gold_block chisel:coin_tails/gold_block chisel:crate_dark/gold_block chisel:crate_light/gold_block chisel:futura:5 chisel:glass1:0 chisel:glasspane1:0 chisel:gold chisel:largeingot/gold_block chisel:plates/gold_block chisel:rivets/gold_block chisel:simple/gold_block chisel:smallingot/gold_block chisel:space/gold_block chisel:spaceblack/gold_block chisel:star/gold_block \ -\ -luminous_nether:basalt_exectioner_trophy luminous_nether:cult_flag_bottom luminous_nether:cult_flag_top luminous_nether:executioner_trophy luminous_nether:furnace_trophy luminous_nether:loot_vase luminous_nether:loot_vase_2 luminous_nether:loot_vase_3 luminous_nether:loot_vase_7 luminous_nether:loot_vase_8 luminous_nether:loot_vase_9 luminous_nether:mushlin_spewer_trophy luminous_nether:soul_furnace_trophy luminous_nether:warped_spewer_trophy \ -\ -tconstruct:metal:1 tconstruct:metal:5 tconstruct:metal:6 \ -\ -thermalfoundation:storage:5 thermalfoundation:storage_alloy:1 thermalfoundation:storage_alloy:6 - -# Unpowered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10313 = light_weighted_pressure_plate:0 \ -\ -bibliocraft:lampgold bibliocraft:lanterngold \ -\ -dimdoors:gold_dimensional_door dimdoors:gold_door \ -\ -openblocks:sprinkler \ -\ -placeableitems:block_clock placeableitems:block_ingot:1 placeableitems:block_ingot:2 placeableitems:block_ingot:3 placeableitems:block_ingot:4 placeableitems:block_ingot:5 placeableitems:block_ingot:6 placeableitems:block_ingot:7 placeableitems:block_melon_glistering \ -\ -quark:gold_button - -# Powered Light Weighted Pressure Plate - Euphoria Patches Redstone IPBR -block.10315 = light_weighted_pressure_plate:1 light_weighted_pressure_plate:2 light_weighted_pressure_plate:3 light_weighted_pressure_plate:4 light_weighted_pressure_plate:5 light_weighted_pressure_plate:6 light_weighted_pressure_plate:7 light_weighted_pressure_plate:8 light_weighted_pressure_plate:9 light_weighted_pressure_plate:10 light_weighted_pressure_plate:11 light_weighted_pressure_plate:12 light_weighted_pressure_plate:13 light_weighted_pressure_plate:14 light_weighted_pressure_plate:15 - -# Diamond Blocks -block.10316 = diamond_block \ -\ -chisel:blockcobalt chisel:blockplatinum chisel:diamond \ -\ -opcraft:diamondond_block \ -\ -thermalfoundation:storage:6 thermalfoundation:storage:8 thermalfoundation:storage_alloy:7 - -# Diamond Non-Full Blocks (Modded Only) -block.10317 = cqrepoured:phylactery \ -\ -placeableitems:block_diamond - -# Glowing Ores Diamond -block.10320 = diamond_ore \ -\ -gravelores:diamond_gravel_ore \ -\ -mocreatures:wyvern_diamond_ore \ -\ -thermalfoundation:ore:6 thermalfoundation:ore:8 - -# Glowing Ores Diamond Non-Full Block (Modded Only) -block.10321 = - -# Deepslate Diamond Variant -block.10324 = etfuturum:deepslate_diamond_ore - -# Amethyst Blocks -block.10328 = etfuturum:amethyst_block etfuturum:budding_amethyst - -# Amethyst Non-Full Blocks (Modded Only) -block.10329 = - -# Amethyst Crystals -block.10332 = etfuturum:amethyst_cluster_1 etfuturum:amethyst_cluster_2 - -# Emerald Blocks -block.10336 = emerald_block \ -\ -chisel:blockuranium chisel:emerald - -# Emerald Non-Full Blocks (Modded Only) -block.10337 = placeableitems:block_emerald - -# Glowing Ores Emerald -block.10340 = emerald_ore \ -\ -gravelores:emerald_gravel_ore \ -\ -mocreatures:wyvern_emerald_ore - -# Glowing Non-Full Emerald Ore (Modded Only) -block.10341 = oreberries:essence_oreberry_bush - -# Deepslate Variant -block.10344 = etfuturum:deepslate_emerald_ore - -# Azalea -block.10349 = - -# Lapis Blocks -block.10352 = lapis_block \ -\ -chisel:chunky/lapis_block chisel:lapis chisel:large_tile/lapis_block chisel:masonry/lapis_block chisel:netherbrick:0 chisel:ornate/lapis_block chisel:ornatelayer/lapis_block chisel:panel/lapis_block chisel:panelclassic/lapis_block chisel:smooth/lapis_block chisel:zelda/lapis_block \ -\ -tconstruct:metal:0 \ -\ -twilightforest:lapis_block - -# Lapis Non-Full Blocks (Modded Only) -block.10353 = - -# Glowing Ores Lapis -block.10356 = lapis_ore \ -\ -gravelores:lapis_gravel_ore \ -\ -mocreatures:wyvern_lapis_ore \ -\ -netherendingores:ore_other_1:4 netherendingores:ore_other_1:5 \ -\ -tconstruct:ore:type=cobalt - -# Deepslate Variant -block.10360 = etfuturum:deepslate_lapis_ore - - -##### QUARTZ ##### - - -# Full Quartz Block -block.10364 = quartz_block double_stone_slab:7,15 \ -\ -ArchitectureCraft:shape \ -\ -CarpentersBlocks:blockCarpentersBlock CarpentersBlocks:blockCarpentersCollapsibleBlock CarpentersBlocks:blockCarpentersSlope CarpentersBlocks:blockCarpentersStairs \ -\ -ForgeMicroblock:microblock \ -\ -ForgeMultipart:block \ -\ -Ztones:tile.agonBlock Ztones:tile.laveBlock \ -\ -chisel:quartz chisel:quartz1 chisel:woolen_clay \ -\ -gregtech:gt.blockcasings4 gregtech:gt.blockmachines \ -\ -pvj:marble_brick pvj:marble_brick_double_slab \ -\ -tectech:gt.blockcasingsTT \ -\ -twilightforest:castle_brick twilightforest:castle_door twilightforest:castle_door_vanished twilightforest:castle_pillar twilightforest:castle_rune_brick twilightforest:castle_unlock - -# Non-Full Quartz Block -block.10367 = stone_slab:7 stone_slab:15 quartz_stairs \ -\ -bibliocraft:dinnerplate \ -\ -dimdoors:quartz_dimensional_door dimdoors:quartz_door \ -\ -placeableitems:block_apple placeableitems:block_apple_golden placeableitems:block_beef placeableitems:block_beetroot placeableitems:block_bread placeableitems:block_carrot placeableitems:block_chicken placeableitems:block_clown_fish placeableitems:block_cookie placeableitems:block_egg placeableitems:block_fish placeableitems:block_melon placeableitems:block_mutton placeableitems:block_plate placeableitems:block_porkchop placeableitems:block_potato placeableitems:block_potato_poisoned placeableitems:block_puffer_fish placeableitems:block_pumpkin_pie placeableitems:block_rabbit placeableitems:block_rotten_flesh placeableitems:block_salmon \ -\ -pvj:marble_brick_slab pvj:marble_brick_stairs pvj:seashells \ -\ -quark:quartz_wall \ -\ -twilightforest:castle_stairs twilightforest:castle_stairs_brick twilightforest:castle_stairs_cracked twilightforest:castle_stairs_mossy twilightforest:castle_stairs_worn \ -\ -xreliquary:pedestal xreliquary:pedestal_passive - -# Glowing Ores Nether Quartz -block.10368 = quartz_ore \ -\ -netherendingores:ore_other_1:0 - -# Obsidian Full Blocks -block.10372 = obsidian \ -\ -chisel:obsidian chisel:tyrian:10 chisel:tyrian:11 chisel:tyrian:12 chisel:tyrian:13 chisel:tyrian:14 chisel:tyrian:2 chisel:tyrian:3 chisel:tyrian:6 chisel:tyrian:8 chisel:tyrian:9 \ -\ -conarm:soft_obsidian \ -\ -mod_lavacow:glowshroom_block_stem \ -\ -natura:respawn_obelisk \ -\ -twilightforest:giant_obsidian - -# Obsidian Non-Full Blocks (Modded Only) -block.10373 = playerplates:obsidian_plate \ -\ -quark:obsidian_pressure_plate \ -\ -torchmaster:dread_lamp - -# Full Purpur Blocks -block.10376 = purpur_block purpur_double_slab purpur_pillar \ -\ -chisel:array/purpur chisel:braid/purpur chisel:chaotic_bricks/purpur chisel:chaotic_medium/purpur chisel:chaotic_small/purpur chisel:circular/purpur chisel:cracked/purpur chisel:cracked_bricks/purpur chisel:cut/purpur chisel:dent/purpur chisel:encased_bricks/purpur chisel:french/purpur chisel:jellybean/purpur chisel:large_tile/purpur chisel:layer/purpur chisel:mosaic/purpur chisel:ornate/purpur chisel:panel/purpur chisel:pillar/purpur chisel:prism/purpur chisel:purpur chisel:purpur1 chisel:purpur2 chisel:raw/purpur chisel:road/purpur chisel:slant/purpur chisel:small_bricks/purpur chisel:soft_bricks/purpur chisel:solid_bricks/purpur chisel:tiles_medium/purpur chisel:tiles_small/purpur chisel:triple_bricks/purpur chisel:twist/purpur chisel:weaver/purpur chisel:zag/purpur \ -\ -cqrepoured:purpur_carved cqrepoured:purpur_cube cqrepoured:purpur_large cqrepoured:purpur_scale cqrepoured:purpur_small \ -\ -quark:duskbound_block quark:duskbound_block_slab_double quark:duskbound_lantern - -# Non-Full Purpur Blocks -block.10379 = purpur_stairs purpur_slab \ -\ -placeableitems:block_chorus_popped \ -\ -quark:duskbound_block_slab quark:duskbound_block_stairs quark:duskbound_block_wall quark:purpur_block_wall - -# Full Snow Blocks -block.10380 = snow snow_layer:7 \ -\ -quark:snow_bricks quark:snow_bricks_slab_double - -# Non-Full Snow Blocks -block.10381 = chiselsandbits:chiseled_snow \ -\ -placeableitems:block_snowball \ -\ -quark:snow_bricks_slab quark:snow_bricks_stairs quark:snow_bricks_wall - -# Packed Ice -block.10384 = packed_ice \ -\ -chiselsandbits:chiseled_packedice \ -\ -mod_lavacow:ectoplasm_block \ -\ -pvj:ice_formation \ -\ -quark:biome_brick:1 quark:biome_cobblestone:1 quark:icy_stone_brick_slab_double quark:icy_stone_slab_double - -# Packed Ice Non-Full Blocks (Modded Only) -block.10385 = placeableitems:block_slimeball \ -\ -quark:icy_stone_brick_slab quark:icy_stone_brick_stairs quark:icy_stone_brick_wall quark:icy_stone_slab quark:icy_stone_stairs quark:icy_stone_wall - -# Blue Ice -block.10388 = tconstruct:slime_congealed - -# Non-Full Blue Ice (Modded Only) -block.10389 = placeableitems:block_ender_pearl - -# Carved Pumpkin -block.10392 = pumpkin - -# Pumpkin Non-Full Blocks (Modded Only) -block.10393 = - -# Jack o'Lantern -block.10396 = lit_pumpkin - -# Non-Waterlogged Sea Pickle -block.10401 = - -# Waterlogged Sea Pickle -block.10404 = - -# Basalt Blocks -block.10408 = chisel:basalt chisel:basalt1 chisel:basalt2 \ -\ -pvj:basalt pvj:basalt_brick - -# Basalt Non-Full Blocks (Modded Only) -block.10409 = pvj:basalt_brick_double_slab pvj:basalt_brick_slab pvj:basalt_brick_stairs pvj:basalt_double_slab pvj:basalt_slab pvj:basalt_stairs - -# Glowstone Blocks -block.10412 = glowstone \ -\ -ancientbeasts:moving_light_source \ -\ -chisel:array/glowstone chisel:bismuth/glowstone chisel:braid/glowstone chisel:chaotic_medium/glowstone chisel:chaotic_small/glowstone chisel:circular/glowstone chisel:cracked/glowstone chisel:cracked_bricks/glowstone chisel:dent/glowstone chisel:encased_bricks/glowstone chisel:french/glowstone chisel:glowstone chisel:glowstone1 chisel:glowstone2 chisel:jellybean/glowstone chisel:large_tile/glowstone chisel:large_tile_bismuth/glowstone chisel:layer/glowstone chisel:mosaic/glowstone chisel:neon/glowstone chisel:neon_panel/glowstone chisel:ornate/glowstone chisel:panel/glowstone chisel:pillar/glowstone chisel:prism/glowstone chisel:road/glowstone chisel:slant/glowstone chisel:small_bricks/glowstone chisel:soft_bricks/glowstone chisel:solid_bricks/glowstone chisel:tiles_medium/glowstone chisel:tiles_medium_bismuth/glowstone chisel:tiles_small/glowstone chisel:triple_bricks/glowstone chisel:twist/glowstone \ -\ -quark:blaze_rod quark:glowstone_dust_block \ -\ -torchmaster:feral_flare_lantern torchmaster:invisible_light \ -\ -xreliquary:altar:1 - -# Nether Brick Full Blocks -block.10416 = nether_brick double_stone_slab:6 \ -\ -chisel:mosaic/nether_brick chisel:netherbrick:15 chisel:pillar/nether_brick chisel:slant/nether_brick \ -\ -quark:charred_nether_brick_slab_double quark:charred_nether_bricks - -# Nether Brick Non-Full Blocks -block.10417 = nether_brick_fence \ -\ -growthcraft:rope_knot_nether_brick \ -\ -placeableitems:block_brick_nether \ -\ -quark:nether_brick_fence_gate - -# Nether Brick Slabs and Stairs -block.10419 = stone_slab:6 stone_slab:14 nether_brick_stairs \ -\ -quark:charred_nether_brick_slab quark:charred_nether_brick_stairs - -# Red Nether Bricks Full Blocks -block.10420 = red_nether_brick \ -\ -chisel:netherbrick:13 chisel:netherbrick:14 \ -\ -cqrepoured:red_netherbrick_carved cqrepoured:red_netherbrick_cube cqrepoured:red_netherbrick_large cqrepoured:red_netherbrick_pillar cqrepoured:red_netherbrick_scale cqrepoured:red_netherbrick_square \ -\ -quark:red_nether_brick_slab_double - -# Red Nether Bricks Non-Full Blocks -block.10421 = - -# Red Nether Slabs and Stairs -block.10423 = quark:red_nether_brick_slab quark:red_nether_brick_stairs - -# Melon -block.10424 = melon_block - -# Melon Non-Full Blocks (Modded Only) -block.10425 = - -# Endstone Full Blocks -block.10428 = end_stone end_bricks \ -\ -chisel:endstone chisel:endstone1 chisel:endstone2 \ -\ -cqrepoured:endstone_carved cqrepoured:endstone_cube cqrepoured:endstone_pillar cqrepoured:endstone_scale cqrepoured:endstone_small cqrepoured:endstone_square \ -\ -netherendingores:block_end_endermite netherendingores:ore_end_modded_1:15 netherendingores:ore_end_modded_2:8 netherendingores:ore_end_vanilla:0 netherendingores:ore_other_1:1 \ -\ -quark:end_bricks_slab_double \ -\ -twilightforest:terrorcotta_circle twilightforest:terrorcotta_diagonal - -# Endstone Non-Full Blocks -block.10429 = quark:end_bricks_slab quark:end_bricks_stairs quark:end_bricks_wall - -# Endstone Slabs and Stairs -block.10431 = - -# Terracotta -block.10432 = hardened_clay stained_hardened_clay \ -\ -ForgeMicroblock:microblock \ -\ -Ztones:tile.korpBlock \ -\ -chisel:hardenedclay chisel:hardenedclay1 chisel:hardenedclay2 \ -\ -pvj:adobe \ -\ -quark:hardened_clay_tiles quark:hardened_clay_tiles_slab_double quark:midori_block quark:midori_block_slab_double quark:midori_pillar quark:stained_clay_tiles quark:stained_clay_tiles_black_slab_double quark:stained_clay_tiles_blue_slab_double quark:stained_clay_tiles_brown_slab_double quark:stained_clay_tiles_cyan_slab_double quark:stained_clay_tiles_gray_slab_double quark:stained_clay_tiles_green_slab_double quark:stained_clay_tiles_light_blue_slab_double quark:stained_clay_tiles_lime_slab_double quark:stained_clay_tiles_magenta_slab_double quark:stained_clay_tiles_orange_slab_double quark:stained_clay_tiles_pink_slab_double quark:stained_clay_tiles_purple_slab_double quark:stained_clay_tiles_red_slab_double quark:stained_clay_tiles_silver_slab_double quark:stained_clay_tiles_white_slab_double quark:stained_clay_tiles_yellow_slab_double \ -\ -tconstruct:dried_clay:type=clay \ -\ -traverse:blue_rock traverse:blue_rock_bricks_slab traverse:blue_rock_bricks_stairs traverse:blue_rock_cobblestone traverse:blue_rock_cobblestone_double_slab traverse:blue_rock_cobblestone_slab traverse:blue_rock_cobblestone_stairs traverse:blue_rock_cobblestone_wall traverse:blue_rock_double_slab traverse:blue_rock_slab \ -\ -twilightforest:aurora_block twilightforest:aurora_pillar twilightforest:double_aurora_slab - -# Terracotta Non-Full Blocks (Modded Only) -block.10433 = tconstruct:dried_clay_slab:type=clay tconstruct:dried_clay_stairs \ -\ -growthcraft_milk:cheese_aged growthcraft_milk:cheese_waxed \ -\ -pvj:adobe_brick pvj:adobe_brick_double_slab pvj:adobe_brick_slab pvj:adobe_brick_stairs pvj:adobe_double_slab pvj:adobe_slab pvj:adobe_stairs \ -\ -quark:hardened_clay_tiles_slab quark:hardened_clay_tiles_stairs quark:midori_block_slab quark:midori_block_stairs quark:midori_block_wall quark:stained_clay_tiles_black_slab quark:stained_clay_tiles_black_stairs quark:stained_clay_tiles_blue_slab quark:stained_clay_tiles_blue_stairs quark:stained_clay_tiles_brown_slab quark:stained_clay_tiles_brown_stairs quark:stained_clay_tiles_cyan_slab quark:stained_clay_tiles_cyan_stairs quark:stained_clay_tiles_gray_slab quark:stained_clay_tiles_gray_stairs quark:stained_clay_tiles_green_slab quark:stained_clay_tiles_green_stairs quark:stained_clay_tiles_light_blue_slab quark:stained_clay_tiles_light_blue_stairs quark:stained_clay_tiles_lime_slab quark:stained_clay_tiles_lime_stairs quark:stained_clay_tiles_magenta_slab quark:stained_clay_tiles_magenta_stairs quark:stained_clay_tiles_orange_slab quark:stained_clay_tiles_orange_stairs quark:stained_clay_tiles_pink_slab quark:stained_clay_tiles_pink_stairs quark:stained_clay_tiles_purple_slab quark:stained_clay_tiles_purple_stairs quark:stained_clay_tiles_red_slab quark:stained_clay_tiles_red_stairs quark:stained_clay_tiles_silver_slab quark:stained_clay_tiles_silver_stairs quark:stained_clay_tiles_white_slab quark:stained_clay_tiles_white_stairs quark:stained_clay_tiles_yellow_slab quark:stained_clay_tiles_yellow_stairs \ -\ -twilightforest:aurora_slab - -# Glazed Terracotta -block.10436 = white_glazed_terracotta orange_glazed_terracotta magenta_glazed_terracotta light_blue_glazed_terracotta yellow_glazed_terracotta lime_glazed_terracotta pink_glazed_terracotta gray_glazed_terracotta cyan_glazed_terracotta purple_glazed_terracotta blue_glazed_terracotta brown_glazed_terracotta green_glazed_terracotta red_glazed_terracotta black_glazed_terracotta silver_glazed_terracotta \ -\ -ichunutil:compact_porkchop - -# Glazed Terracotta Non-Full Blocks (Modded Only) -block.10437 = - - -##### PRISMARINE ##### - - -# Prismarine Full Blocks -block.10440 = prismarine \ -\ -chisel:prismarine chisel:prismarine1 chisel:prismarine2 \ -\ -cqrepoured:prismarine_carved cqrepoured:prismarine_cube cqrepoured:prismarine_large cqrepoured:prismarine_pillar cqrepoured:prismarine_small cqrepoured:prismarine_square \ -\ -quark:elder_prismarine quark:elder_prismarine_bricks_slab_double quark:elder_prismarine_dark_slab_double quark:elder_prismarine_slab_double quark:prismarine_bricks_slab_double quark:prismarine_slab_double - -# Prismarine Non-Full Blocks -block.10441 = quark:elder_prismarine_bricks_wall quark:elder_prismarine_dark_wall quark:elder_prismarine_wall quark:prismarine_bricks_wall quark:prismarine_rough_wall - -# Prismarine Slabs and Stairs -block.10443 = quark:elder_prismarine_bricks_slab quark:elder_prismarine_bricks_stairs quark:elder_prismarine_dark_slab quark:elder_prismarine_dark_stairs quark:elder_prismarine_slab quark:elder_prismarine_stairs quark:prismarine_bricks_slab quark:prismarine_bricks_stairs quark:prismarine_slab quark:prismarine_stairs - -# Dark Prismarine Full Blocks -block.10444 = chisel:temple chisel:templemossy \ -\ -quark:prismarine_dark_slab_double - -# Dark Prismarine Non-Full Blocks -block.10447 = quark:dark_prismarine_wall quark:prismarine_dark_slab quark:prismarine_dark_stairs - -# Sea Lantern -block.10448 = sea_lantern \ -\ -botania:seaLamp \ -\ -quark:elder_sea_lantern - -# Magma Blocks -block.10452 = magma \ -\ -chisel:lavastone chisel:lavastone1 chisel:lavastone2 chisel:netherbrick:5 chisel:netherbrick:6 chisel:netherbrick:7 chisel:netherbrick:8 \ -\ -etfuturum:magma \ -\ -mocreatures:firestone \ -\ -placeableitems:block_blaze_powder placeableitems:block_blaze_rod placeableitems:block_magma_cream \ -\ -quark:gunpowder_block:lit=true quark:magma_bricks quark:magma_bricks_slab_double \ -\ -tconstruct:firewood \ -\ -twilightforest:block_storage:1 - -# Magma Non-Full Blocks (Modded Only) -block.10453 = tconstruct:firewood_slab tconstruct:firewood_stairs \ -\ -quark:magma_bricks_slab quark:magma_bricks_stairs - -# Command Blocks -block.10456 = command_block chain_command_block repeating_command_block \ -\ -reccomplex:weighted_command_block - -# Concrete Blocks -block.10460 = concrete:0 concrete:1 concrete:2 concrete:3 concrete:4 concrete:6 concrete:7 concrete:8 concrete:9 concrete:10 concrete:12 concrete:13 concrete:14 concrete:15 \ -\ -chisel:concrete_black chisel:concrete_black1 chisel:concrete_black2 chisel:concrete_blue chisel:concrete_blue1 chisel:concrete_blue2 chisel:concrete_brown chisel:concrete_brown1 chisel:concrete_brown2 chisel:concrete_cyan chisel:concrete_cyan1 chisel:concrete_cyan2 chisel:concrete_gray chisel:concrete_gray1 chisel:concrete_gray2 chisel:concrete_green chisel:concrete_green1 chisel:concrete_green2 chisel:concrete_lightblue chisel:concrete_lightblue1 chisel:concrete_lightblue2 chisel:concrete_lightgray chisel:concrete_lightgray1 chisel:concrete_lightgray2 chisel:concrete_lime chisel:concrete_lime1 chisel:concrete_lime2 chisel:concrete_magenta chisel:concrete_magenta1 chisel:concrete_magenta2 chisel:concrete_orange chisel:concrete_orange1 chisel:concrete_orange2 chisel:concrete_pink chisel:concrete_pink1 chisel:concrete_pink2 chisel:concrete_purple chisel:concrete_purple1 chisel:concrete_purple2 chisel:concrete_red chisel:concrete_red1 chisel:concrete_red2 chisel:concrete_white chisel:concrete_white1 chisel:concrete_white2 chisel:concrete_yellow chisel:concrete_yellow1 chisel:concrete_yellow2 chisel:hempcrete \ -\ -etfuturum:concrete - -# Concrete Non-Full Blocks (Modded Only) -block.10461 = - -# Concrete Powder -block.10464 = concrete_powder \ -\ -chisel:hempcretesand \ -\ -etfuturum:concrete_powder - -# Concrete Powder Non-Full Blocks (Modded Only) -block.10465 = - -# Coral Full Blocks -block.10468 = - -# Coral Non-Full Blocks (Coral Fans...) -block.10473 = - -# Crying Obsidian -block.10476 = chisel:energizedvoidstone chisel:voidstone chisel:voidstonerunic - -# Crying Obsidian Non-Full Blocks (Modded Only) -block.10477 = -##### BLACKSTONE ##### - -# Blackstone Full Blocks -block.10480 = quark:basalt quark:biotite_block quark:biotite_slab_double quark:world_stone_carved:variant=stone_basalt_carved quark:world_stone_pavement:variant=stone_basalt_pavement quark:world_stone_bricks:variant=stone_basalt_bricks quark:stone_basalt_bricks_slab_double quark:stone_basalt_slab_double \ -\ -chisel:pillar/blackstone \ -\ -etfuturum:blackstone - -# Blackstone Non-Full Blocks -block.10481 = etfuturum:blackstone_wall \ -\ -quark:basalt_speleothem quark:basalt_wall quark:biotite_slab quark:biotite_stairs quark:biotite_wall quark:stone_basalt_bricks_slab quark:stone_basalt_bricks_stairs quark:stone_basalt_bricks_wall quark:stone_basalt_slab quark:stone_basalt_stairs - -# Blackstone Slabs and Stairs -block.10483 = - -# Glowing Gilded Blackstone -block.10484 = etfuturum:gilded_blackstone - -# Glowing Gilded Blackstone (Modded Only) -block.10485 = - -# Top water Plants (LilyPads, Waterlilies, Duckweed, etc.) -block.10489 = waterlily \ -\ -pvj:duckweed pvj:frogbit \ -\ -twilightforest:huge_lilypad twilightforest:huge_waterlily \ -\ -xreliquary:fertile_lilypad - -# Path Blocks -block.10493 = grass_path - -# Torch -block.10496 = torch \ -\ -secretroomsmod:torch_lever \ -\ -tconstruct:stone_torch \ -\ -torchmaster:mega_torch \ -\ -xreliquary:interdiction_torch - -# End Rod -block.10500 = end_rod \ -\ -etfuturum:end_rod - -# Chorus Plant -block.10505 = chorus_plant \ -\ -etfuturum:chorus_plant \ -\ -placeableitems:block_chorus_fruit - -# Chorus Flower -block.10508 = chorus_flower:0 chorus_flower:1 chorus_flower:2 chorus_flower:3 chorus_flower:4 \ -\ -etfuturum:chorus_flower - -# Chorus Flower - Fully Grown -block.10512 = chorus_flower:5 - -# Lit Furnace (Turned On) -block.10516 = lit_furnace \ -\ -natura:lit_netherrack_furnace \ -\ -tconstruct:seared_furnace_controller:1 tconstruct:smeltery_controller:active=true \ -\ -twilightforest:cinder_furnace_lit - -# Cactus -block.10521 = cactus \ -\ -mod_lavacow:cactoid_sprout \ -\ -natura:saguaro natura:saguaro_baby natura:saguaro_fruit - -# Unpowered Noteblock -block.10524 = noteblock jukebox - -# Powered Noteblock -block.10526 = - -# Soul Torch -block.10528 = etfuturum:soul_torch -##### MUSHROOM BLOCKS ##### - - -# Brown Mushroom Blocks -block.10532 = brown_mushroom_block:0 brown_mushroom_block:1 brown_mushroom_block:2 brown_mushroom_block:3 brown_mushroom_block:4 brown_mushroom_block:5 brown_mushroom_block:6 brown_mushroom_block:7 brown_mushroom_block:8 brown_mushroom_block:9 \ -\ -twilightforest:huge_mushgloom:variant=all_inside twilightforest:huge_mushgloom:variant=center twilightforest:huge_mushgloom:variant=east twilightforest:huge_mushgloom:variant=north twilightforest:huge_mushgloom:variant=north_east twilightforest:huge_mushgloom:variant=north_west twilightforest:huge_mushgloom:variant=south twilightforest:huge_mushgloom:variant=south_east twilightforest:huge_mushgloom:variant=south_west twilightforest:huge_mushgloom:variant=west - -# Brown Mushroom Non-Full Blocks (Modded Only) -block.10533 = - -# Red Mushroom Blocks -block.10536 = red_mushroom_block:0 red_mushroom_block:1 red_mushroom_block:2 red_mushroom_block:3 red_mushroom_block:4 red_mushroom_block:5 red_mushroom_block:6 red_mushroom_block:7 red_mushroom_block:8 red_mushroom_block:9 \ -\ -mod_lavacow:glowshroom_block_cap - -# Mushroom Stem Blocks -block.10540 = brown_mushroom_block:10 red_mushroom_block:10 \ -\ -twilightforest:huge_mushgloom:variant=stem - -# Mushroom Stem Non-Full Blocks (Modded Only) -block.10541 = - -# Glow Lichen -block.10544 = etfuturum:glow_lichen - -# Enchanting Table -block.10548 = enchanting_table \ -\ -cqrepoured:force_field_nexus \ -\ -easymagic:enchanting_table easymagic:minecraft/enchanting_table \ -\ -eplus:advanced_table eplus:decorative_book \ -\ -openblocks:auto_enchantment_table \ -\ -pvj:mystical_grill - -# End Portal Frame Without Ender Eye -block.10554 = end_portal_frame:0 end_portal_frame:1 end_portal_frame:2 end_portal_frame:3 - -# End Portal Frame With Ender Eye -block.10556 = end_portal_frame:4 end_portal_frame:5 end_portal_frame:6 end_portal_frame:7 \ -\ -placeableitems:block_ender_eye - -# End Portal Frame With Ender Eye Full Block (Modded Only) -block.10557 = quark:ender_watcher - -# Lantern -block.10560 = etfuturum:lantern - -# Hanging Lantern -block.10562 = quark:blaze_lantern - -# Soul Lantern -block.10564 = cqrepoured:null_block \ -\ -etfuturum:soul_lantern - -# Turtle Egg -block.10569 = - -# Dragon Egg -block.10572 = dragon_egg - -# Lit Smoker (Turned On) -block.10576 = - -# Lit Blast Furnace (Turned On) -block.10580 = - -# Coal Block -block.10584 = coal_block - -# Coal Non-Full Blocks (Modded Only) -block.10585 = - -# Respawn Anchor 0 Charge (No Glowstone) -block.10588 = - -# Respawn Anchor Charges (Has Glowstone) -block.10592 = - -# Redstone Dust (Wire) Any Power Level -block.10596 = redstone_wire:1 redstone_wire:2 redstone_wire:3 redstone_wire:4 redstone_wire:5 redstone_wire:6 redstone_wire:7 redstone_wire:8 redstone_wire:9 redstone_wire:10 redstone_wire:11 redstone_wire:12 redstone_wire:13 redstone_wire:14 redstone_wire:15 - -# Redstone Dust (Wire) 0 Power Level -block.10601 = redstone_wire:0 - -# Redstone Torch Lit (Turned On) -block.10604 = redstone_torch - -# Redstone Torch Unlit (Turned Off) -block.10605 = unlit_redstone_torch - -# Redstone Block -block.10608 = redstone_block \ -\ -chisel:array/redstone_block chisel:braid/redstone_block chisel:chaotic_medium/redstone_block chisel:chaotic_small/redstone_block chisel:circular/redstone_block chisel:cracked/redstone_block chisel:cracked_bricks/redstone_block chisel:dent/redstone_block chisel:encased_bricks/redstone_block chisel:french/redstone_block chisel:jellybean/redstone_block chisel:large_tile/redstone_block chisel:layer/redstone_block chisel:mosaic/redstone_block chisel:ornate/redstone_block chisel:panel/redstone_block chisel:pillar/redstone_block chisel:prism/redstone_block chisel:redstone chisel:redstone1 chisel:road/redstone_block chisel:slant/redstone_block chisel:small_bricks/redstone_block chisel:soft_bricks/redstone_block chisel:solid_bricks/redstone_block chisel:tiles_medium/redstone_block chisel:tiles_small/redstone_block chisel:triple_bricks/redstone_block chisel:twist/redstone_block - -# Redstone Ore Unlit -block.10612 = redstone_ore \ -\ -gravelores:redstone_gravel_ore - -# Redstone Ore Lit -block.10616 = lit_redstone_ore \ -\ -thermalfoundation:ore_fluid:2 - -# Deepslate Redstone Ore Unlit -block.10620 = etfuturum:deepslate_redstone_ore - -# Deepslate Redstone Ore Lit -block.10624 = etfuturum:deepslate_lit_redstone_ore - -# Cave Vines Berries False -block.10629 = etfuturum:cave_vine_plant etfuturum:cave_vine \ -\ -quark:roots quark:roots_black_flower quark:roots_blue_flower quark:roots_white_flower - -# Cave Vines Berries True -block.10632 = pvj:flouropore - -# Redstone Lamp Unlit -block.10636 = redstone_lamp - -# Redstone Lamp Lit -block.10640 = lit_redstone_lamp \ -\ -quark:lit_lamp - -# Powered Compartor/Repeater -block.10644 = powered_repeater powered_comparator unpowered_comparator:8 unpowered_comparator:9 unpowered_comparator:10 unpowered_comparator:11 unpowered_comparator:12 unpowered_comparator:13 unpowered_comparator:14 unpowered_comparator:15 \ -\ -quark:redstone_inductor:powered=true quark:redstone_randomizer:powered=true - -# Unpowered Compartor/Repeater -block.10645 = unpowered_repeater unpowered_comparator:0 unpowered_comparator:1 unpowered_comparator:2 unpowered_comparator:3 \ -\ -quark:redstone_inductor:powered=false quark:redstone_randomizer:powered=false - -# Unpowered Compartor and in subtract mode -block.10646 = unpowered_comparator:4 unpowered_comparator:5 unpowered_comparator:6 unpowered_comparator:7 - -# Shroomlight -block.10648 = - -# Shroomlight Non-Full Blocks (Modded Only) -block.10649 = - -# Campfire Lit -block.10652 = mowziesmobs:campfire - -# Soul Campfire Lit -block.10656 = - -# Campfires Unlit -block.10661 = - - -# Observer -block.10664 = observer - -# Observer Non-Full Blocks (Modded Only) -block.10665 = - -# Wool -block.10668 = wool:0 wool:1 wool:2 wool:3 wool:4 wool:6 wool:7 wool:8 wool:9 wool:10 wool:12 wool:13 wool:14 wool:15 \ -\ -chisel:block_charcoal chisel:block_charcoal1 chisel:block_charcoal2 chisel:block_coal chisel:block_coal1 chisel:block_coal2 chisel:block_coal_coke chisel:block_coal_coke1 chisel:block_coal_coke2 chisel:paper:7 chisel:wool_black chisel:wool_blue chisel:wool_brown chisel:wool_cyan chisel:wool_gray chisel:wool_green chisel:wool_lightblue chisel:wool_lightgray chisel:wool_lime chisel:wool_magenta chisel:wool_orange chisel:wool_pink chisel:wool_purple chisel:wool_red chisel:wool_white chisel:wool_yellow \ -\ -openblocks:elevator openblocks:elevator_rotating \ -\ -quark:charcoal_block quark:quilted_wool \ -\ -thermalfoundation:rockwool thermalfoundation:storage_resource \ -\ -twilightforest:block_storage:3 - -# Carpet -block.10669 = carpet:0 carpet:1 carpet:2 carpet:3 carpet:4 carpet:6 carpet:7 carpet:8 carpet:9 carpet:10 carpet:12 carpet:13 carpet:14 carpet:15 \ -\ -chisel:carpet_black chisel:carpet_blue chisel:carpet_brown chisel:carpet_cyan chisel:carpet_gray chisel:carpet_green chisel:carpet_lightblue chisel:carpet_lightgray chisel:carpet_lime chisel:carpet_magenta chisel:carpet_orange chisel:carpet_pink chisel:carpet_purple chisel:carpet_red chisel:carpet_white chisel:carpet_yellow \ -\ -chiselsandbits:chiseled_cloth \ -\ -comforts:hammock_black comforts:hammock_blue comforts:hammock_brown comforts:hammock_cyan comforts:hammock_gray comforts:hammock_green comforts:hammock_light_blue comforts:hammock_lime comforts:hammock_magenta comforts:hammock_orange comforts:hammock_pink comforts:hammock_purple comforts:hammock_red comforts:hammock_silver comforts:hammock_white comforts:hammock_yellow comforts:sleeping_bag_black comforts:sleeping_bag_blue comforts:sleeping_bag_brown comforts:sleeping_bag_cyan comforts:sleeping_bag_gray comforts:sleeping_bag_green comforts:sleeping_bag_light_blue comforts:sleeping_bag_lime comforts:sleeping_bag_magenta comforts:sleeping_bag_orange comforts:sleeping_bag_pink comforts:sleeping_bag_purple comforts:sleeping_bag_red comforts:sleeping_bag_silver comforts:sleeping_bag_white comforts:sleeping_bag_yellow \ -\ -placeableitems:block_coal - -# Tripwire (String Block) -block.10671 = tripwire - -# Full Bone Blocks -block.10672 = bone_block - -# Non-Full Bone Blocks (Modded Only) -block.10673 = placeableitems:block_bone \ -\ -pvj:bones - -# Barrel \ Bee Blocks -block.10676 = - -# Barrel Non-Full Blocks \ Bee Non-Full Blocks -block.10677 = - -##### FROGLIGHTS ##### - - -# Ochre Froglight -block.10680 = - -# Verdant Froglight -block.10684 = - -# Pearlescent Froglight -block.10688 = - -# Reinforced Deepslate -block.10692 = - - -##### SCULK BLOCKS ##### - -# Sculk Block -block.10696 = - -# Sculk Non-Full Blocks (Modded Only) -block.10697 = - -# Sculk Shrieker -block.10700 = - -# Active Sculk Sensor -block.10704 = - -# Mob Spawner -block.10708 = mob_spawner \ -\ -cqrepoured:boss_block cqrepoured:spawner \ -\ -cyclopstek:beacon_eye \ -\ -deadlyworld:deadly_spawner \ -\ -nyx:meteor_glass \ -\ -openblocks:tank \ -\ -placeableitems:block_disc \ -\ -quark:framed_glass quark:framed_glass_pane quark:monster_box \ -\ -soulshardsrespawn:soul_cage \ -\ -thermalfoundation:glass thermalfoundation:glass_alloy \ -\ -twilightforest:boss_spawner - -# Tuff Blocks -block.10712 = etfuturum:tuff - -# Tuff Non-Full Blocks -block.10713 = etfuturum:tuff_wall - -# Tuff Stairs and Slabs -block.10715 = - -# Clay Full Blocks -block.10716 = clay \ -\ -deadlyworld:infested_minecraft_clay \ -\ -opcraft:dense_clay \ -\ -pvj:wet_adobe - -# Clay Non-Full Blocks (Modded Only) -block.10717 = chiselsandbits:chiseled_clay \ -\ -placeableitems:block_clay_ball - -# Ladders -block.10721 = ladder - -# Gravel Full Blocks -block.10724 = gravel \ -\ -gravelores:coal_gravel_ore \ -\ -opcraft:dense_gravel opcraft:gravel_land_portal \ -\ -thermalfoundation:ore_fluid:1 - -# Gravel Non-Full Blocks (Modded Only) -block.10725 = - -# Flower Pot - No Subsurface Scattering -block.10729 = flower_pot \ -\ -quark:colored_flowerpot_black quark:colored_flowerpot_blue quark:colored_flowerpot_brown quark:colored_flowerpot_cyan quark:colored_flowerpot_gray quark:colored_flowerpot_green quark:colored_flowerpot_light_blue quark:colored_flowerpot_lime quark:colored_flowerpot_magenta quark:colored_flowerpot_orange quark:colored_flowerpot_pink quark:colored_flowerpot_purple quark:colored_flowerpot_red quark:colored_flowerpot_silver quark:colored_flowerpot_white quark:colored_flowerpot_yellow - -# Flower Pot - Subsurface Scattering -block.10733 = - -# Flower Pot - Subsurface Scattering, Flowers - Euphoria Patches Emissive Flowers -block.10735 = - -# Jigsaw Block -block.10736 = structure_block - -# Pitcther Crop -block.10737 = - -# Chain -block.10741 = - -# Soul Sand -block.10744 = soul_sand - -# Dried Kelp Blocks -block.10748 = - -# Dried Kelp Non-Full Blocks (Modded Only) -block.10749 = - -# Bamboo -block.10753 = tconstruct:punji - -# Bamboo Full Blocks -block.10756 = growthcraft_bamboo:bamboo_plank growthcraft_bamboo:bamboo_slab_double \ -\ -quark:reed_block quark:reed_block_slab_double \ -\ -twilightforest:huge_stalk - -# Bamboo Non-Full Blocks -block.10757 = growthcraft_bamboo:bamboo_door growthcraft_bamboo:bamboo_fence growthcraft_bamboo:bamboo_fence_gate growthcraft_bamboo:bamboo_slab_half growthcraft_bamboo:bamboo_stairs growthcraft_bamboo:bamboo_stalk growthcraft_bamboo:rope_knot_bamboo \ -\ -growthcraft_fishtrap:fishtrap_bamboo \ -\ -quark:reed_block_slab quark:reed_block_stairs quark:reed_block_wall - -# Bamboo Stairs and Slabs -block.10759 = - -# Cherry Wood Full Blocks -block.10760 = etfuturum:wood_planks \ -\ -natura:overworld_bookshelves:type=eucalyptus natura:overworld_planks:type=eucalyptus natura:overworld_workbenches:type=eucalyptus - -# Cherry Wood Non-Full Blocks -block.10761 = natura:overworld_slab2:type=eucalyptus natura:overworld_stairs_eucalyptus natura:eucalyptus_button natura:eucalyptus_fence natura:eucalyptus_fence_gate natura:eucalyptus_pressure_plate natura:overworld_door_eucalyptus natura:eucalyptus_trap_door - -# Cherry Wood Stairs and Slabs -block.10763 = - -# Cherry Wood Logs -block.10764 = etfuturum:cherry_log - -# Cherry Non-Full Logs (Modded Only) -block.10765 = - -# Torchflower -block.10769 = - -# Potted Torchflower -block.10773 = - -# Nether Fungus - Euphoria Patches Disable Interactive Foliage -block.10776 = - -# Potted nether fungus -block.10780 = - -# Calibrated Sculk Sensor Not Active -block.10784 = - -# Calibrated Sculk Sensor Active -block.10788 = - -# Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10793 = wooden_door:powered=false - -# Oak Door Powered - Euphoria Patches Redstone IPBR -block.10795 = wooden_door:powered=true - -# Spruce Door Unpowered - Euphoria Patches Redstone IPBR -block.10797 = spruce_door:powered=false - -# Spruce Door Powered - Euphoria Patches Redstone IPBR -block.10799 = spruce_door:powered=true - -# Birch Door Unpowered - Euphoria Patches Redstone IPBR -block.10801 = birch_door:powered=false - -# Birch Door Powered - Euphoria Patches Redstone IPBR -block.10803 = birch_door:powered=true - -# Jungle Door Unpowered - Euphoria Patches Redstone IPBR -block.10805 = jungle_door:powered=false - -# Jungle Door Powered - Euphoria Patches Redstone IPBR -block.10807 = jungle_door:powered=true - -# Acacia Door Unpowered - Euphoria Patches Redstone IPBR -block.10809 = acacia_door:powered=false - -# Acacia Door Powered - Euphoria Patches Redstone IPBR -block.10811 = acacia_door:powered=true - -# Dark Oak Door Unpowered - Euphoria Patches Redstone IPBR -block.10813 = dark_oak_door:powered=false - -# Dark Oak Door Powered - Euphoria Patches Redstone IPBR -block.10815 = dark_oak_door:powered=true - -# Mangrove Door Unpowered - Euphoria Patches Redstone IPBR -block.10817 = - -# Mangrove Door Powered - Euphoria Patches Redstone IPBR -block.10819 = - -# Crimson Door Unpowered - Euphoria Patches Redstone IPBR -block.10821 = - -# Crimson Door Powered - Euphoria Patches Redstone IPBR -block.10823 = - -# Warped Door Unpowered - Euphoria Patches Redstone IPBR -block.10825 = - -# Warped Door Powered - Euphoria Patches Redstone IPBR -block.10827 = - -# Bamboo Door Unpowered - Euphoria Patches Redstone IPBR -block.10829 = - -# Bamboo Door Powered - Euphoria Patches Redstone IPBR -block.10831 = - -# Cherry Door Unpowered - Euphoria Patches Redstone IPBR -block.10833 = - -# Cherry Door Powered - Euphoria Patches Redstone IPBR -block.10835 = - -# Brewing Stand -block.10836 = brewing_stand - -# Lime Concrete - Euphoria Patches Green Screen -block.10840 = concrete:5 - -# Blue Wool - Euphoria Patches Blue Screen -block.10842 = wool:11 - -# Blue Carpet - Euphoria Patches Blue Screen -block.10843 = carpet:11 - -# Lime Wool - Euphoria Patches Green Screen -block.10844 = wool:5 - -# Lime Carpet - Euphoria Patches Green Screen -block.10845 = carpet:5 - -# Blue Concrete - Euphoria Patches Euphoria Patches Blue Screen -block.10846 = concrete:11 - -# Crafter -block.10848 = - -# Copper Bulb - Normal And Exposed - Lit -block.10852 = - -# Copper Bulb - Normal And Exposed - Unlit -block.10854 = - -# Copper Bulb - Weathered And Oxidized - Lit -block.10856 = - -# Copper Bulb - Weathered And Oxidized - Unlit -block.10858 = - -# Copper Door Unpowered - Euphoria Patches Redstone IPBR -block.10861 = - -# Copper Door Powered - Euphoria Patches Redstone IPBR -block.10863 = - -# Copper Trapdoor Unpowered - Euphoria Patches Redstone IPBR -block.10865 = - -# Copper Trapdoor Powered - Euphoria Patches Redstone IPBR -block.10867 = - -# Trial Spawner Active -block.10868 = - -# Trial Spawner Inactive -block.10872 = - -# Trial Spawner Cooldown -block.10873 = - -# Trial Spawner Ominous Active -block.10876 = - -# Nether Vines with ACT Light -block.10884 = - -# Nether Vines without ACT Light -block.10885 = natura:nether_thorn_vines - -# Hay Bale -block.10888 = hay_block \ -\ -quark:thatch quark:thatch_slab_double - -# Hay Non-Full Blocks (Modded Only) -block.10889 = chococraftplus:strawblock \ -\ -quark:thatch_slab quark:thatch_stairs - -# Normal Iron Door - Euphoria Patches Redstone IPBR -block.10891 = iron_door:powered=false - -# Powered Iron Door - Euphoria Patches Redstone IPBR -block.10893 = iron_door:powered=true - -# Unpowered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10897 = iron_trapdoor:0 iron_trapdoor:1 iron_trapdoor:2 iron_trapdoor:3 iron_trapdoor:8 iron_trapdoor:9 iron_trapdoor:10 iron_trapdoor:11 - -# Powered Iron Trapdoor - Euphoria Patches Redstone IPBR -block.10899 = iron_trapdoor:4 iron_trapdoor:5 iron_trapdoor:6 iron_trapdoor:7 iron_trapdoor:12 iron_trapdoor:13 iron_trapdoor:14 iron_trapdoor:15 - - -##### CANDLES ##### - -# Normal Candles -block.10900 = quark:candle:0 quark:candle:7 quark:candle:8 quark:candle:12 quark:candle:15 - -# Red Candles -block.10902 = quark:candle:14 - -# Orange Candles -block.10904 = quark:candle:1 - -# Yellow Candles -block.10906 = quark:candle:4 - -# Lime Candles -block.10908 = quark:candle:5 - -# Green Candles -block.10910 = quark:candle:13 - -# Cyan Candles -block.10912 = quark:candle:9 - -# Light Blue Candles -block.10914 = quark:candle:3 - -# Blue Candles -block.10916 = quark:candle:11 - -# Purple Candles -block.10918 = quark:candle:10 - -# Magenta Candles -block.10920 = quark:candle:2 - -# Pink Candles -block.10922 = quark:candle:6 - -# Pale hanging Moss - Euphoria Patches Interactive Foliage -block.10923 = twilightforest:twilight_plant:7 - -# Moss block -block.10924 = - -# Moss Carpet -block.10925 = - -# Pale Moss Carpet -block.10927 = - -# Pale Oak Wood Full Blocks -block.10928 = debark:debarked_log_natura_nether_logs:variant=0 debark:debarked_log_natura_overworld_logs2:variant=2 debark:debarked_log_pvj_log_aspen debark:debarked_log_pvj_log_cherry_blossom debark:debarked_log_pvj_log_baobab debark:debarked_log_pvj_log_cottonwood \ -\ -natura:nether_bookshelves:type=ghostwood natura:nether_planks:type=ghostwood natura:nether_workbenches:type=ghostwood natura:overworld_bookshelves:type=silverbell natura:overworld_planks:type=silverbell natura:overworld_workbenches:type=silverbell \ -\ -pvj:baobab_double_slab pvj:cottonwood_double_slab pvj:planks_baobab pvj:planks_cottonwood \ -\ -quark:stained_planks quark:stained_planks_black_slab_double quark:stained_planks_blue_slab_double quark:stained_planks_brown_slab_double quark:stained_planks_cyan_slab_double quark:stained_planks_gray_slab_double quark:stained_planks_green_slab_double quark:stained_planks_light_blue_slab_double quark:stained_planks_lime_slab_double quark:stained_planks_magenta_slab_double quark:stained_planks_orange_slab_double quark:stained_planks_pink_slab_double quark:stained_planks_purple_slab_double quark:stained_planks_red_slab_double quark:stained_planks_silver_slab_double quark:stained_planks_white_slab_double quark:stained_planks_yellow_slab_double quark:vertical_stained_planks \ -\ -storagedrawers:basicdrawers \ -\ -twilightforest:trans_doubleslab twilightforest:trans_planks - -# Pale Oak Wood Non-Full Blocks -block.10929 = natura:overworld_slab:type=silverbell natura:overworld_stairs_silverbell natura:silverbell_button natura:silverbell_fence natura:silverbell_fence_gate natura:silverbell_pressure_plate natura:overworld_door_silverbell natura:silverbell_trap_door natura:nether_slab:type=ghostwood natura:nether_stairs_ghostwood natura:ghostwood_button natura:ghostwood_fence natura:ghostwood_fence_gate natura:ghostwood_pressure_plate natura:nether_door_ghostwood natura:ghostwood_trap_door \ -\ -pvj:baobab_button pvj:baobab_door pvj:baobab_fence pvj:baobab_fence_gate pvj:baobab_pressure_plate pvj:baobab_slab pvj:baobab_stairs pvj:baobab_trapdoor pvj:baobab_twigs pvj:cottonwood_button pvj:cottonwood_door pvj:cottonwood_fence pvj:cottonwood_fence_gate pvj:cottonwood_pressure_plate pvj:cottonwood_slab pvj:cottonwood_stairs pvj:cottonwood_trapdoor pvj:cottonwood_twigs \ -\ -quark:stained_planks_black_slab quark:stained_planks_black_stairs quark:stained_planks_blue_slab quark:stained_planks_blue_stairs quark:stained_planks_brown_slab quark:stained_planks_brown_stairs quark:stained_planks_cyan_slab quark:stained_planks_cyan_stairs quark:stained_planks_gray_slab quark:stained_planks_gray_stairs quark:stained_planks_green_slab quark:stained_planks_green_stairs quark:stained_planks_light_blue_slab quark:stained_planks_light_blue_stairs quark:stained_planks_lime_slab quark:stained_planks_lime_stairs quark:stained_planks_magenta_slab quark:stained_planks_magenta_stairs quark:stained_planks_orange_slab quark:stained_planks_orange_stairs quark:stained_planks_pink_slab quark:stained_planks_pink_stairs quark:stained_planks_purple_slab quark:stained_planks_purple_stairs quark:stained_planks_red_slab quark:stained_planks_red_stairs quark:stained_planks_silver_slab quark:stained_planks_silver_stairs quark:stained_planks_white_slab quark:stained_planks_white_stairs quark:stained_planks_yellow_slab quark:stained_planks_yellow_stairs \ -\ -twilightforest:burnt_thorns twilightforest:trans_button twilightforest:trans_door twilightforest:trans_fence twilightforest:trans_gate twilightforest:trans_plate twilightforest:trans_slab twilightforest:trans_stairs twilightforest:trans_trapdoor - -# Pale Oak Wood Slabs and Stairs -block.10931 = - -# Pale Oak Log Full Blocks -block.10932 = natura:overworld_logs:type=silverbell natura:nether_logs:type=ghostwood \ -\ -pvj:log_juniper - -# Pale Oak Log Non-Full Blocks (Modded Only) -block.10933 = - -# Pale Oak Door -block.10937 = - -# Resin Full Blocks -block.10940 = - -# Resin Non-Full Blocks -block.10941 = - -# Creaking Heart Inactive -block.10944 = - -# Creaking Heart Active -block.10948 = - -# All snow layers except layer 8 -block.10953 = snow_layer:0 snow_layer:1 snow_layer:2 snow_layer:3 snow_layer:4 snow_layer:5 snow_layer:6 - -# Target 0 Power -block.10956 = - -# Target Powered -block.10960 = - -# Sponge -block.10964 = sponge:0 \ -\ -openblocks:sponge - -# Wet Sponge -block.10968 = sponge:1 - -# Firefly Bush -block.10972 = - -# Open Eye Blossom -block.10976 = - -# Pottet Open Eye Blossom -block.10980 = - -# Copper Torch -block.10984 = - -# Copper Lantern -block.10988 = - -# Solid Blocks With No Properties -block.11110 = tnt \ -\ -chisel:antiblock chisel:futura:2 chisel:futura:4 chisel:tyrian:4 chisel:waterstone chisel:waterstone1 chisel:waterstone2 \ -\ -cqrepoured:exporter cqrepoured:exporter_chest_clutter cqrepoured:exporter_chest_custom cqrepoured:exporter_chest_equipment cqrepoured:exporter_chest_food cqrepoured:exporter_chest_utility cqrepoured:exporter_chest_valuable cqrepoured:exporter_chest_vanilla_blacksmith cqrepoured:exporter_chest_vanilla_bonus cqrepoured:exporter_chest_vanilla_dungeon cqrepoured:exporter_chest_vanilla_end_city cqrepoured:exporter_chest_vanilla_igloo cqrepoured:exporter_chest_vanilla_jungle cqrepoured:exporter_chest_vanilla_jungle_dispenser cqrepoured:exporter_chest_vanilla_mansion cqrepoured:exporter_chest_vanilla_mineshaft cqrepoured:exporter_chest_vanilla_nether cqrepoured:exporter_chest_vanilla_pyramid cqrepoured:exporter_chest_vanilla_stronghold cqrepoured:exporter_chest_vanilla_stronghold_library cqrepoured:exporter_chest_vanilla_stronghold_storeroom cqrepoured:tnt \ -\ -dimdoors:ancient_fabric dimdoors:eternal_fabric dimdoors:fabric \ -\ -netherendingores:creative_tab \ -\ -openblocks:canvas openblocks:canvas_glass openblocks:drawing_table openblocks:sky \ -\ -reccomplex:generic_solid reccomplex:maze_generator reccomplex:spawn_script reccomplex:structure_generator \ -\ -twilightforest:fire_jet:variant=jet_flame twilightforest:fire_jet:variant=jet_idle twilightforest:fire_jet:variant=jet_popping twilightforest:fire_jet:variant=smoker twilightforest:fluffy_cloud \ -\ -xreliquary:altar:0 - -# Non-Solid Blocks With No Properties -block.11111 = air barrier piston_extension structure_void nether_wart red_mushroom brown_mushroom cocoa cake \ -\ -bibliocraft:cookiejar \ -\ -biomesoplenty:magic_door biomesoplenty:magic_trapdoor \ -\ -blockcraftery:editable_block blockcraftery:editable_block_reinforced blockcraftery:editable_door blockcraftery:editable_door_reinforced blockcraftery:editable_double_slab blockcraftery:editable_double_slab_reinforced blockcraftery:editable_fence blockcraftery:editable_fence_reinforced blockcraftery:editable_inner_corner blockcraftery:editable_inner_corner_reinforced blockcraftery:editable_outer_corner blockcraftery:editable_outer_corner_reinforced blockcraftery:editable_pressure_plate_all blockcraftery:editable_pressure_plate_all_reinforced blockcraftery:editable_pressure_plate_items blockcraftery:editable_pressure_plate_items_reinforced blockcraftery:editable_pressure_plate_mobs blockcraftery:editable_pressure_plate_mobs_reinforced blockcraftery:editable_pressure_plate_player blockcraftery:editable_pressure_plate_player_reinforced blockcraftery:editable_slab blockcraftery:editable_slab_reinforced blockcraftery:editable_slant blockcraftery:editable_slant_reinforced blockcraftery:editable_stairs blockcraftery:editable_stairs_reinforced blockcraftery:editable_trap_door blockcraftery:editable_trap_door_reinforced blockcraftery:editable_wall blockcraftery:editable_wall_reinforced \ -\ -dimdoors:dimensional_portal dimdoors:marking_plate dimdoors:rift dimdoors:unravelled_fabric \ -\ -forgemultipartcbe:multipart_block \ -\ -growthcraft_bees:fluid_honey growthcraft_bees:fluid_mead_mead_ethereal growthcraft_bees:fluid_mead_mead_extended growthcraft_bees:fluid_mead_mead_fermented growthcraft_bees:fluid_mead_mead_hyperextended growthcraft_bees:fluid_mead_mead_intoxicated growthcraft_bees:fluid_mead_mead_poisoned growthcraft_bees:fluid_mead_mead_potent growthcraft_bees:fluid_mead_mead_potentextended growthcraft_bees:fluid_mead_mead_young \ -\ -growthcraft_cellar:cork_log_stripped \ -\ -growthcraft_grapes:fluid_grapebooze_green_ambrosia growthcraft_grapes:fluid_grapebooze_green_juice growthcraft_grapes:fluid_grapebooze_green_portwine growthcraft_grapes:fluid_grapebooze_green_wine growthcraft_grapes:fluid_grapebooze_green_wine_extended growthcraft_grapes:fluid_grapebooze_green_wine_intoxicated growthcraft_grapes:fluid_grapebooze_green_wine_poisoned growthcraft_grapes:fluid_grapebooze_green_wine_potent growthcraft_grapes:fluid_grapebooze_purple_ambrosia growthcraft_grapes:fluid_grapebooze_purple_juice growthcraft_grapes:fluid_grapebooze_purple_portwine growthcraft_grapes:fluid_grapebooze_purple_wine growthcraft_grapes:fluid_grapebooze_purple_wine_extended growthcraft_grapes:fluid_grapebooze_purple_wine_intoxicated growthcraft_grapes:fluid_grapebooze_purple_wine_poisoned growthcraft_grapes:fluid_grapebooze_purple_wine_potent growthcraft_grapes:fluid_grapebooze_red_ambrosia growthcraft_grapes:fluid_grapebooze_red_juice growthcraft_grapes:fluid_grapebooze_red_portwine growthcraft_grapes:fluid_grapebooze_red_wine growthcraft_grapes:fluid_grapebooze_red_wine_extended growthcraft_grapes:fluid_grapebooze_red_wine_intoxicated growthcraft_grapes:fluid_grapebooze_red_wine_poisoned growthcraft_grapes:fluid_grapebooze_red_wine_potent \ -\ -growthcraft_hops:fluid_hopalebooze_extended growthcraft_hops:fluid_hopalebooze_hyperextended growthcraft_hops:fluid_hopalebooze_intoxicated growthcraft_hops:fluid_hopalebooze_lager growthcraft_hops:fluid_hopalebooze_normal growthcraft_hops:fluid_hopalebooze_poisoned growthcraft_hops:fluid_hopalebooze_potent growthcraft_hops:fluid_hopalebooze_unhopped growthcraft_hops:fluid_hopalebooze_young growthcraft_hops:fluid_lagerbooze_extended growthcraft_hops:fluid_lagerbooze_hyperextended growthcraft_hops:fluid_lagerbooze_intoxicated growthcraft_hops:fluid_lagerbooze_magical growthcraft_hops:fluid_lagerbooze_normal growthcraft_hops:fluid_lagerbooze_poisoned growthcraft_hops:fluid_lagerbooze_potent growthcraft_hops:fluid_lagerbooze_potentextended growthcraft_hops:fluid_lagerbooze_young \ -\ -growthcraft_milk:curds_aged growthcraft_milk:curds_simple growthcraft_milk:curds_waxed growthcraft_milk:fluid_butter_milk growthcraft_milk:fluid_cheese_appenzeller growthcraft_milk:fluid_cheese_asiago growthcraft_milk:fluid_cheese_casu_marzu growthcraft_milk:fluid_cheese_cheddar growthcraft_milk:fluid_cheese_emmentaler growthcraft_milk:fluid_cheese_gorgonzola growthcraft_milk:fluid_cheese_gouda growthcraft_milk:fluid_cheese_monterey growthcraft_milk:fluid_cheese_parmesan growthcraft_milk:fluid_cheese_provolone growthcraft_milk:fluid_cheese_ricotta growthcraft_milk:fluid_condensed_milk growthcraft_milk:fluid_cream growthcraft_milk:fluid_kumisbooze_kumis_extended growthcraft_milk:fluid_kumisbooze_kumis_fermented growthcraft_milk:fluid_kumisbooze_kumis_hyperextended growthcraft_milk:fluid_kumisbooze_kumis_poisoned growthcraft_milk:fluid_kumisbooze_kumis_potent growthcraft_milk:fluid_kumisbooze_kumis_potent_extended growthcraft_milk:fluid_kumisbooze_kumis_potent_hyperextended growthcraft_milk:fluid_milk growthcraft_milk:fluid_milk_curds growthcraft_milk:fluid_rennet growthcraft_milk:fluid_skim_milk growthcraft_milk:fluid_whey growthcraft_milk:pancheon \ -\ -growthcraft_rice:fluid_sakebooze_sake_extended growthcraft_rice:fluid_sakebooze_sake_fermented growthcraft_rice:fluid_sakebooze_sake_hyperextended growthcraft_rice:fluid_sakebooze_sake_magical growthcraft_rice:fluid_sakebooze_sake_mash growthcraft_rice:fluid_sakebooze_sake_poisoned growthcraft_rice:fluid_sakebooze_sake_potent growthcraft_rice:fluid_sakebooze_sake_potent_extended growthcraft_rice:fluid_sakebooze_sake_potent_hyperextended growthcraft_rice:fluid_sakebooze_sake_water \ -\ -mcmultipart:multipart \ -\ -mod_lavacow:bloodtooth_shroom mod_lavacow:cordy_shroom mod_lavacow:glowshroom mod_lavacow:pileofsludge mod_lavacow:veil_shroom \ -\ -mowziesmobs:grottol \ -\ -natura:nether_glowshroom \ -\ -nyx:star_air \ -\ -openblocks:donation_station openblocks:flag openblocks:imaginary openblocks:paint_can openblocks:rope_ladder openblocks:target openblocks:trophy openblocks:vacuum_hopper openblocks:village_highlighter \ -\ -placeableitems:block_beetroot_seeds placeableitems:block_book placeableitems:block_book_and_quill placeableitems:block_book_enchanted placeableitems:block_bottle_empty placeableitems:block_bottle_experience placeableitems:block_dragon_breath placeableitems:block_feather placeableitems:block_fire_charge placeableitems:block_firework placeableitems:block_leather placeableitems:block_potion placeableitems:block_spider_eye placeableitems:block_splash_potion placeableitems:block_sword placeableitems:block_wheat \ -\ -playerplates:invisible_mossy_plate playerplates:invisible_obsidian_plate \ -\ -plustic:plustic.molten_alumite \ -\ -pvj:bracket_fungus pvj:coconut pvj:deathcap pvj:glowcap pvj:orange_mushroom pvj:waxcap \ -\ -quark:black_ash quark:glowshroom quark:gunpowder_block:lit=false quark:paper_lantern quark:paper_wall quark:paper_wall_big quark:paper_wall_sakura quark:rope \ -\ -reccomplex:generic_space \ -\ -secretroomsmod:ghost_block secretroomsmod:one_way_glass secretroomsmod:secret_chest secretroomsmod:secret_dispenser secretroomsmod:secret_gate secretroomsmod:secret_gate_block secretroomsmod:secret_heavy_pressure_plate secretroomsmod:secret_inverted_light_detector secretroomsmod:secret_iron_door secretroomsmod:secret_iron_trapdoor secretroomsmod:secret_lever secretroomsmod:secret_light_detector secretroomsmod:secret_light_pressure_plate secretroomsmod:secret_player_pressure_plate secretroomsmod:secret_pressure_plate secretroomsmod:secret_redstone secretroomsmod:secret_stairs secretroomsmod:secret_stone_button secretroomsmod:secret_trapped_chest secretroomsmod:secret_wooden_button secretroomsmod:secret_wooden_door secretroomsmod:secret_wooden_trapdoor secretroomsmod:solid_air \ -\ -statues:statue \ -\ -storagedrawers:customdrawers storagedrawers:customtrim \ -\ -tconstruct:glow tconstruct:slime_channel:3 \ -\ -thermalfoundation:fluid_aerotheum thermalfoundation:fluid_crude_oil thermalfoundation:fluid_cryotheum thermalfoundation:fluid_ender thermalfoundation:fluid_glowstone thermalfoundation:fluid_mana thermalfoundation:fluid_petrotheum thermalfoundation:fluid_pyrotheum thermalfoundation:fluid_redstone \ -\ -translocators:craftinggrid \ -\ -twilightforest:cicada twilightforest:experiment_115 twilightforest:fiery_essence twilightforest:firefly twilightforest:firefly_jar twilightforest:miniature_structure twilightforest:molten_fierymetal twilightforest:molten_knightmetal twilightforest:moonworm twilightforest:tower_translucent twilightforest:twilight_plant:4 \ -\ -xreliquary:wraith_node - -# No Parallax Occlusion Mapping (POM) -block.20000 = - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# PLEASE READ!!! -# These IDs should only be used for light sources that don’t work with the vanilla block IDs. -# These IDs add primarily colored lighting if "Advanced Colored Lighting" is enabled. -# Additionally, they add emission based on the brightness of the texture and light level when using Iris. - -# To add support for the handheld item, add these Ids to 44043+ in item.properties. - -# IMPORTANT: Use vanilla IDs first if they work better!! - -# White Modded Light Source - Also used For Black / Gray -block.21000 = ArchitectureCraft:shapeSE \ -\ -Extrautilities:greenscreen:0 Extrautilities:greenscreen:15 Extrautilities:greenscreen:7 Extrautilities:greenscreen:8 - -# Brown Modded Light Source -block.21002 = Extrautilities:greenscreen:12 - -# Red Modded Light Source -block.21004 = Extrautilities:greenscreen:14 - -# Orange Modded Light Source -block.21006 = Extrautilities:greenscreen:1 - -# Yellow Modded Light Source -block.21008 = Extrautilities:greenscreen:4 - -# Lime Modded Light Source -block.21010 = Extrautilities:greenscreen:5 - -# Green Modded Light Source -block.21012 = Extrautilities:greenscreen:13 - -# Cyan Modded Light Source -block.21014 = Extrautilities:greenscreen:9 - -# Light Blue Modded Light Source -block.21016 = Extrautilities:greenscreen:3 - -# Blue Modded Light Source -block.21018 = Extrautilities:greenscreen:11 - -# Purple Modded Light Source -block.21020 = Extrautilities:greenscreen:10 - -# Magenta Modded Light Source -block.21022 = Extrautilities:greenscreen:2 - -# Pink Modded Light Source -block.21024 = Extrautilities:greenscreen:6 - -# Declared but unused in Complementary itself -block.30000 = - -# Declared but unused in Complementary itself -block.30004 = - -# Tinted Glass Blocks -block.30008 = - -# Tinted Glass Panes (Modded Only) -block.30009 = - -# Slime Blocks -block.30012 = slime \ -\ -etfuturum:slime \ -\ -quark:color_slime \ -\ -tconstruct:slime \ -\ -twilightforest:block_storage:4 - -# Honey Block -block.30016 = etfuturum:honey_block - -# Nether Portal -block.30020 = portal \ -\ -opcraft:the_op_dimension_portal \ -\ -twilightforest:twilight_portal - -##### GLASS BLOCKS ##### - - -# White Stained Glass -block.31000 = minecraft:stained_glass:0 \ -\ -chisel:cloud chisel:glassdyedwhite \ -\ -natura:clouds:0 natura:nether_glass:0 \ -\ -openblocks:builder_guide openblocks:guide \ -\ -quark:crystal:variant=crystal_white quark:glowshroom_block \ -\ -tconstruct:clear_stained_glass:0 \ -\ -twilightforest:auroralized_glass twilightforest:wispy_cloud - -# White Stained Glass Panes -block.31001 = minecraft:stained_glass_pane:0 \ -\ -chisel:glasspanedyedwhite \ -\ -quark:crystal_pane:variant=crystal_white - -# Orange Stained Glass -block.31002 = minecraft:stained_glass:1 \ -\ -chisel:glassdyedorange \ -\ -quark:crystal:variant=crystal_orange \ -\ -tconstruct:clear_stained_glass:1 - -# Orange Stained Glass Panes -block.31003 = minecraft:stained_glass_pane:1 \ -\ -chisel:glasspanedyedorange \ -\ -quark:crystal_pane:variant=crystal_orange \ -\ -twilightforest:force_field:color=orange - -# Magenta Stained Glass -block.31004 = minecraft:stained_glass:2 \ -\ -chisel:glassdyedmagenta \ -\ -natura:nether_purple_large_glowshroom \ -\ -quark:crystal:variant=crystal_violet \ -\ -tconstruct:clear_stained_glass:2 - -# Magenta Stained Glass Panes -block.31005 = minecraft:stained_glass_pane:2 \ -\ -chisel:glasspanedyedmagenta \ -\ -quark:crystal_pane:variant=crystal_violet - -# Light Blue Stained Glass -block.31006 = minecraft:stained_glass:3 \ -\ -chisel:glassdyedlightblue \ -\ -natura:nether_blue_large_glowshroom \ -\ -quark:crystal:variant=crystal_blue \ -\ -tconstruct:clear_stained_glass:3 - -# Light Blue Stained Glass Panes -block.31007 = minecraft:stained_glass_pane:3 \ -\ -chisel:glasspanedyedlightblue \ -\ -quark:crystal_pane:variant=crystal_blue \ -\ -twilightforest:force_field:color=blue - -# Yellow Stained Glass -block.31008 = minecraft:stained_glass:4 \ -\ -chisel:glassdyedyellow \ -\ -natura:clouds:3 \ -\ -quark:crystal:variant=crystal_yellow \ -\ -tconstruct:clear_stained_glass:4 - -# Yellow Stained Glass Panes -block.31009 = minecraft:stained_glass_pane:4 \ -\ -chisel:glasspanedyedyellow \ -\ -quark:crystal_pane:variant=crystal_yellow - -# Lime Stained Glass -block.31010 = minecraft:stained_glass:5 \ -\ -chisel:glassdyedlime \ -\ -natura:nether_green_large_glowshroom \ -\ -quark:crystal:variant=crystal_green \ -\ -tconstruct:clear_stained_glass:5 - -# Lime Stained Glass Panes -block.31011 = minecraft:stained_glass_pane:5 \ -\ -chisel:glasspanedyedlime \ -\ -quark:crystal_pane:variant=crystal_green \ -\ -twilightforest:force_field:color=green - -# Pink Stained Glass -block.31012 = minecraft:stained_glass:6 \ -\ -chisel:glassdyedpink \ -\ -tconstruct:clear_stained_glass:6 - -# Pink Stained Glass Panes -block.31013 = minecraft:stained_glass_pane:6 \ -\ -chisel:glasspanedyedpink \ -\ -twilightforest:force_field:color=pink - -# Gray Stained Glass -block.31014 = minecraft:stained_glass:7 \ -\ -chisel:glassdyedgray \ -\ -tconstruct:clear_stained_glass:7 - -# Gray Stained Glass Panes -block.31015 = minecraft:stained_glass_pane:7 \ -\ -chisel:glasspanedyedgray - -# Light Gray Stained Glass -block.31016 = minecraft:stained_glass:8 \ -\ -chisel:glassdyedlightgray \ -\ -tconstruct:clear_stained_glass:8 - -# Light Gray Stained Glass Panes -block.31017 = minecraft:stained_glass_pane:8 \ -\ -chisel:glasspanedyedlightgray \ -\ -natura:clouds:2 - -# Cyan Stained Glass -block.31018 = minecraft:stained_glass:9 \ -\ -chisel:glassdyedcyan \ -\ -tconstruct:clear_stained_glass:9 - -# Cyan Stained Glass Panes -block.31019 = minecraft:stained_glass_pane:9 \ -\ -chisel:glasspanedyedcyan - -# Purple Stained Glass -block.31020 = minecraft:stained_glass:10 \ -\ -chisel:glassdyedpurple \ -\ -tconstruct:clear_stained_glass:10 - -# Purple Stained Glass Panes -block.31021 = minecraft:stained_glass_pane:10 \ -\ -chisel:glasspanedyedpurple \ -\ -twilightforest:force_field:color=purple - -# Blue Stained Glass -block.31022 = minecraft:stained_glass:11 \ -\ -chisel:glassdyedblue \ -\ -quark:crystal:variant=crystal_indigo \ -\ -tconstruct:clear_stained_glass:11 - -# Blue Stained Glass Panes -block.31023 = minecraft:stained_glass_pane:11 \ -\ -chisel:glasspanedyedblue \ -\ -quark:crystal_pane:variant=crystal_indigo - -# Brown Stained Glass -block.31024 = minecraft:stained_glass:12 \ -\ -chisel:glassdyedbrown \ -\ -tconstruct:clear_stained_glass:12 - -# Brown Stained Glass Panes -block.31025 = minecraft:stained_glass_pane:12 \ -\ -chisel:glasspanedyedbrown - -# Green Stained Glass -block.31026 = minecraft:stained_glass:13 \ -\ -chisel:glassdyedgreen \ -\ -tconstruct:clear_stained_glass:13 - -# Green Stained Glass Panes -block.31027 = minecraft:stained_glass_pane:13 \ -\ -chisel:glasspanedyedgreen - -# Red Stained Glass -block.31028 = minecraft:stained_glass:14 \ -\ -chisel:glassdyedred \ -\ -natura:nether_glass:1 \ -\ -quark:crystal:variant=crystal_red \ -\ -tconstruct:clear_stained_glass:14 - -# Red Stained Glass Panes -block.31029 = minecraft:stained_glass_pane:14 \ -\ -chisel:glasspanedyedred \ -\ -quark:crystal_pane:variant=crystal_red - -# Black Stained Glass -block.31030 = minecraft:stained_glass:15 \ -\ -chisel:glassdyedblack \ -\ -natura:clouds:1 \ -\ -quark:crystal:variant=crystal_black \ -\ -tconstruct:clear_stained_glass:15 - -# Black Stained Glass Panes -block.31031 = minecraft:stained_glass_pane:15 \ -\ -chisel:glasspanedyedblack \ -\ -quark:crystal_pane:variant=crystal_black - -# Water -block.32000 = water flowing_water \ -\ -aquaacrobatics:bubble_column \ -\ -chiselsandbits:chiseled_fluid \ -\ -growthcraft_apples:fluid_applecider_apple_cider_ethereal growthcraft_apples:fluid_applecider_apple_cider_extended growthcraft_apples:fluid_applecider_apple_cider_fermented growthcraft_apples:fluid_applecider_apple_cider_intoxicated growthcraft_apples:fluid_applecider_apple_cider_poisoned growthcraft_apples:fluid_applecider_apple_cider_potent growthcraft_apples:fluid_applecider_apple_cider_potentextended growthcraft_apples:fluid_applecider_apple_juice \ -\ -nyx:lunar_water \ -\ -streams:river/tile.water/-1/-2 streams:river/tile.water/-1/2 streams:river/tile.water/-2/-1 streams:river/tile.water/-2/-2 streams:river/tile.water/-2/0 streams:river/tile.water/-2/1 streams:river/tile.water/-2/2 streams:river/tile.water/0/-2 streams:river/tile.water/0/0 streams:river/tile.water/0/2 streams:river/tile.water/1/-2 streams:river/tile.water/1/2 streams:river/tile.water/2/-1 streams:river/tile.water/2/-2 streams:river/tile.water/2/0 streams:river/tile.water/2/1 streams:river/tile.water/2/2 \ -\ -tconstruct:blueslime tconstruct:milk tconstruct:purpleslime tconstruct:slime_channel:0 tconstruct:slime_channel:1 tconstruct:slime_channel:2 tconstruct:slime_channel:4 - -# Ice -block.32004 = ice frosted_ice \ -\ -chisel:ice chisel:ice1 chisel:ice2 chisel:icepillar \ -\ -chiselsandbits:chiseled_ice \ -\ -rare-ice:rare_ice - -# Glass -block.32008 = glass \ -\ -chiselsandbits:chiseled_glass \ -\ -growthcraft_cellar:culture_jar \ -\ -mocreatures:gleaming_glass \ -\ -nyx:crystal \ -\ -tconstruct:clear_glass tconstruct:seared_glass - -# Glass Without ACL Connected Glass -block.32009 = - -# Glass Pane -block.32012 = glass_pane - -# Glass Pane Without ACL Connected Glass -block.32013 = - -# Beacon -block.32016 = beacon -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/instructions/readme.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/instructions/readme.properties deleted file mode 100644 index 909696e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/instructions/readme.properties +++ /dev/null @@ -1,85 +0,0 @@ -### Last updated: February 10, 2026, 11:05 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT -# -# ███████╗██╗ ██╗ ██████╗██╗ ██╗ ██╗███████╗██╗██╗ ██╗███████╗ ████████╗ ██████╗ ███████╗██╗ ██╗██████╗ ██╗ ██╗ ██████╗ ██████╗ ██╗ █████╗ ██████╗ █████╗ ████████╗ ██████╗██╗ ██╗███████╗███████╗ -# ██╔════╝╚██╗██╔╝██╔════╝██║ ██║ ██║██╔════╝██║██║ ██║██╔════╝ ╚══██╔══╝██╔═══██╗ ██╔════╝██║ ██║██╔══██╗██║ ██║██╔═══██╗██╔══██╗██║██╔══██╗ ██╔══██╗██╔══██╗╚══██╔══╝██╔════╝██║ ██║██╔════╝██╔════╝ -# █████╗ ╚███╔╝ ██║ ██║ ██║ ██║███████╗██║██║ ██║█████╗ ██║ ██║ ██║ █████╗ ██║ ██║██████╔╝███████║██║ ██║██████╔╝██║███████║ ██████╔╝███████║ ██║ ██║ ███████║█████╗ ███████╗ -# ██╔══╝ ██╔██╗ ██║ ██║ ██║ ██║╚════██║██║╚██╗ ██╔╝██╔══╝ ██║ ██║ ██║ ██╔══╝ ██║ ██║██╔═══╝ ██╔══██║██║ ██║██╔══██╗██║██╔══██║ ██╔═══╝ ██╔══██║ ██║ ██║ ██╔══██║██╔══╝ ╚════██║ -# ███████╗██╔╝ ██╗╚██████╗███████╗╚██████╔╝███████║██║ ╚████╔╝ ███████╗ ██║ ╚██████╔╝ ███████╗╚██████╔╝██║ ██║ ██║╚██████╔╝██║ ██║██║██║ ██║ ██║ ██║ ██║ ██║ ╚██████╗██║ ██║███████╗███████║ -# ╚══════╝╚═╝ ╚═╝ ╚═════╝╚══════╝ ╚═════╝ ╚══════╝╚═╝ ╚═══╝ ╚══════╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝╚═╝ ╚═╝╚══════╝╚══════╝ -# -# This block.properties file is exclusive to Euphoria Patches - Not Compatible with normal Complementary Shaders -# Version 28 - Every time a vanilla block changes, this number will go up. Modded blocks don't affect the version number -# Last Change: more r5.6 moving around -#--------------------------------------------------------------------------------------------------------------------- -# -##### IMPORTANT! WHERE TO CONTRIBUTE: ##### -# If you want to contribute to the Euphoria Patches modded support library, -# Please ONLY edit the files from GitHub. https://euphoriapatches.com/properties -# See timestamp at the top of the file to ensure the latest version -# PLEASE make sure to also update the addedMods.md file on GitHub to keep the documentation updated -# -#--------------------------------------------------------------------------------------------------------------------- -# Hello! Welcome to the Euphoria Patches block library made by the community. Shaders use these IDs to perform block-specific effects. -# -# block.10003: Flowers -# block.10009: Leaves -# block.10005: Foliage -# block.10024: Modded Ores (shader will do its best to detect ore-pixels if "Enable Glowing Ores" setting is on) -# block.10026: Same as 10024 but Netherrack -# block.10028: Same as 10024 but Endstone -# block.20000: No Parallax Occlusion Mapping -# -#--------------------------------------------------------------------------------------------------------------------- -# -# IMPORTANT: -# Even-numbered IDs are considered solid for Colored Lighting -# Please place solid blocks ONLY under even IDs and non-solid only under odd IDs! Otherwise, it will look wrong with ACT turned on -# Even IDs prevent ACT light from leaking through, just like one would imagine it would work for full solid blocks -# EXCEPTION: Light Sources can also go to full block IDs -# Is a block you've defined not working like you think it should? See end of file for block render layer explanation. -# -#---------------------------------------------------------------------- -# -# ID Info: -# * Note that odd-numbered terrain IDs are considered non-solid for Colored Lighting -# 5XXX - Block Entities -# 1XXXX - Terrain -# 2XXXX - Random stuff -# 21XXX - Modded Light Sources -# 3XXXX - Translucent -# * 31XXX - Translucents with advanced colored light tinting -# * 32XXX - Translucents with alternative shadow calculation -# 4XXXX - Items (see item.properties) -# * 44XXX - Items for colored handheld lighting -# * 45XXX - Items for other Iris exclusive features -# 5XXXX - Entities (see entity.properties) -# -#--------------------------------------------------------------------------------------------------------------------- -# -#### Template for Modded Blocks: #### -# -# # Description of the block ID -# block.XXXXX = vanillaId1 vanillaId2 vanillaId3 ... \ -# tags_name1 tags_name2 tags_name3 ... \ -# \ -# modName1:modId1 modName1:modId2 modName1:modId3 ... \ -# \ -# modName2:modId1 modName2:modId2 modName2:modId3 ... \ -# ... -# lastModInThisIDName:modId1 lastModInThisIDName:modId2 lastModInThisIDName:modId3 - -# # Description of the Next block ID -# block.YYYYY = ... -# ... - -# - The last line of a block.XXXXX does not have a "\" -# - XXXXX and YYYYY are placeholders for the actual numbers - - -# --- IDs should be grouped by mods, for every new mod it should be added in a new line using "\" --- - - -##### --------------------------------------------------------------------------------------------------------------------- ##### -##### --------------------------------------------------------------------------------------------------------------------- ##### -##### --------------------------------------------------------------------------------------------------------------------- ##### diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/renderlayers/renderlayers.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/renderlayers/renderlayers.properties deleted file mode 100644 index 8235b0c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/renderlayers/renderlayers.properties +++ /dev/null @@ -1,66 +0,0 @@ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - - -# ██████╗ ███████╗███╗ ██╗██████╗ ███████╗██████╗ ██╗ █████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ██╔══██╗██╔════╝████╗ ██║██╔══██╗██╔════╝██╔══██╗ ██║ ██╔══██╗╚██╗ ██╔╝██╔════╝██╔══██╗██╔════╝ -# ██████╔╝█████╗ ██╔██╗ ██║██║ ██║█████╗ ██████╔╝ ██║ ███████║ ╚████╔╝ █████╗ ██████╔╝███████╗ -# ██╔══██╗██╔══╝ ██║╚██╗██║██║ ██║██╔══╝ ██╔══██╗ ██║ ██╔══██║ ╚██╔╝ ██╔══╝ ██╔══██╗╚════██║ -# ██║ ██║███████╗██║ ╚████║██████╔╝███████╗██║ ██║ ███████╗██║ ██║ ██║ ███████╗██║ ██║███████║ -# ╚═╝ ╚═╝╚══════╝╚═╝ ╚═══╝╚═════╝ ╚══════╝╚═╝ ╚═╝ ╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══════╝╚═╝ ╚═╝╚══════╝ - -# Blocks use what's called render layers. This tells the game how exactly to render a block, for example: -# -# Solid is best used for blocks with no alpha channel in its texture (i.e. stone and oak planks). -# Cutout is best used for blocks with an alpha channel in its texture (i.e. saplings and foliage). -# Cutout Mipped is best used for blocks with has an alpha channel and requires mipmaps. (i.e. leaves). -# Translucent is best used for blocks that requires special handling to accurately handle transparency effects (i.e. stained glass and ice). -# -# Solid: no alpha, mipmaps, no blending -# Cutout: alpha, no mipmaps, no blending -# Cutout Mipped: alpha, mipmaps, no blending -# Translucent: alpha, mipmaps, blending -# -# We can override the default render layer a block uses by defining them down below: - -# Use the exclusive define only available with the Euphoria Patcher mod as layers can break on oculus -#if defined EUPHORIA_PATCHES_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 200000010 - -layer.solid = improved_damage:enchanter improved_damage:chipped_enchanter improved_damage:damaged_enchanter improved_damage:broken_enchanter - -# Cutout Mipped is gone on 1.21.11, cutout instead always has mipmaps -#if MC_VERSION < 12111 - -layer.cutout = - -layer.cutout_mipped = createdeco:andesite_catwalk createdeco:andesite_catwalk_railing createdeco:andesite_catwalk_stairs createdeco:andesite_mesh_fence createdeco:andesite_support createdeco:andesite_support_wedge createdeco:brass_catwalk createdeco:brass_catwalk_railing createdeco:brass_catwalk_stairs createdeco:brass_mesh_fence createdeco:brass_support createdeco:brass_support_wedge createdeco:copper_catwalk createdeco:copper_catwalk_railing createdeco:copper_catwalk_stairs createdeco:copper_mesh_fence createdeco:copper_support createdeco:copper_support_wedge createdeco:industrial_iron_catwalk createdeco:industrial_iron_catwalk_railing createdeco:industrial_iron_catwalk_stairs createdeco:industrial_iron_mesh_fence createdeco:industrial_iron_support createdeco:industrial_iron_support_wedge createdeco:iron_catwalk createdeco:iron_catwalk_railing createdeco:iron_catwalk_stairs createdeco:iron_mesh_fence createdeco:iron_support createdeco:iron_support_wedge createdeco:zinc_catwalk createdeco:zinc_catwalk_railing createdeco:zinc_catwalk_stairs createdeco:zinc_mesh_fence createdeco:zinc_support createdeco:zinc_support_wedge -#else - -layer.cutout = createdeco:andesite_catwalk createdeco:andesite_catwalk_railing createdeco:andesite_catwalk_stairs createdeco:andesite_mesh_fence createdeco:andesite_support createdeco:andesite_support_wedge createdeco:brass_catwalk createdeco:brass_catwalk_railing createdeco:brass_catwalk_stairs createdeco:brass_mesh_fence createdeco:brass_support createdeco:brass_support_wedge createdeco:copper_catwalk createdeco:copper_catwalk_railing createdeco:copper_catwalk_stairs createdeco:copper_mesh_fence createdeco:copper_support createdeco:copper_support_wedge createdeco:industrial_iron_catwalk createdeco:industrial_iron_catwalk_railing createdeco:industrial_iron_catwalk_stairs createdeco:industrial_iron_mesh_fence createdeco:industrial_iron_support createdeco:industrial_iron_support_wedge createdeco:iron_catwalk createdeco:iron_catwalk_railing createdeco:iron_catwalk_stairs createdeco:iron_mesh_fence createdeco:iron_support createdeco:iron_support_wedge createdeco:zinc_catwalk createdeco:zinc_catwalk_railing createdeco:zinc_catwalk_stairs createdeco:zinc_mesh_fence createdeco:zinc_support createdeco:zinc_support_wedge -#endif -#endif - -#if defined EUPHORIA_PATCHES_IRIS || defined EUPHORIA_PATCHES_OCULUS && EUPHORIA_PATCHES_OCULUS_VERSION > 10700 || defined IS_ANGELICA && ANGELICA_VERSION >= 200000010 -# It breaks on oculus before 1.8.0 - -layer.translucent = glass glass_pane beacon \ -\ -betternether:cincinnasite_frame \ -\ -create:framed_glass_door create:framed_glass_pane create:framed_glass_trapdoor create:horizontal_framed_glass_pane create:tiled_glass_pane create:vertical_framed_glass_pane create:tiled_glass create:horizontal_framed_glass create:framed_glass create:vertical_framed_glass create:acacia_window create:acacia_window_pane create:bamboo_window create:bamboo_window_pane create:cherry_window create:cherry_window_pane create:crimson_window create:crimson_window_pane create:dark_oak_window create:dark_oak_window_pane create:industrial_iron_window create:industrial_iron_window_pane create:jungle_window create:jungle_window_pane create:mangrove_window create:mangrove_window_pane create:oak_window create:oak_window_pane create:ornate_iron_window create:ornate_iron_window_pane create:spruce_window create:spruce_window_pane create:warped_window create:warped_window_pane \ -\ -createframed:andesite_alloy_window createframed:andesite_alloy_window_pane createframed:brass_window createframed:brass_window_pane createframed:cardboard_window createframed:cardboard_window_pane createframed:copper_window createframed:copper_window_pane createframed:zinc_window createframed:zinc_window_pane \ -\ -missingwilds:jar \ -\ -diagonalwindows:blockus/beveled_glass_pane diagonalwindows:createframed/andesite_alloy_window_pane diagonalwindows:createframed/andesite_alloy_window_panew diagonalwindows:createframed/black_cardboard_window_pane diagonalwindows:createframed/cardboard_window_pane diagonalwindows:minecraft/glass_pane \ -\ -lotr:tile.glass lotr:tile.glassPane lotr:tile.glassBottle lotr:tile.wineGlass lotr:tile.butterflyJar \ -\ -tfc:poured_glass - -#else - -# No Modded blocks can be defined here. -layer.translucent = glass glass_pane beacon -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/tags/tags.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/tags/tags.properties deleted file mode 100644 index 07dbe68..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/blockProperties/tags/tags.properties +++ /dev/null @@ -1,130 +0,0 @@ -### Last updated: February 10, 2026, 11:54 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT - -# ████████╗ █████╗ ██████╗ ███████╗ -# ╚══██╔══╝██╔══██╗██╔════╝ ██╔════╝ -# ██║ ███████║██║ ███╗███████╗ -# ██║ ██╔══██║██║ ██║╚════██║ -# ██║ ██║ ██║╚██████╔╝███████║ -# ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚══════╝ - -# These are tags working on Iris 1.8+ -# Please don't change anything in here or related to tags if you don't know what you are doing. Thank you :) - -#if IRIS_TAG_SUPPORT > 1 -#define tags_small_flowers %small_flowers -#define tags_small_plants %crops %saplings -#define tags_leaves %leaves -#define tags_stone_bricks %stone_bricks -#define tags_anvil %anvil -#define tags_rails %rails -#define tags_cauldrons %cauldrons -#define tags_fire %fire -#define tags_stone %coal_ores %base_stone_overworld -#define tags_redstone_stone_blocks %stone_buttons %stone_pressure_plates -#define tags_mycelium %mooshrooms_spawnable_on -#define tags_dirt %dirt -#define tags_nylium %nylium -#define tags_wart_blocks %wart_blocks -#define tags_moss_block %sniffer_egg_hatch_boost -#define tags_bookshelf %enchantment_power_provider -#define tags_wood_non_full_blocks %fence_gates %wooden_fences %wooden_buttons %wooden_pressure_plates %wooden_slabs %wooden_stairs %wooden_trapdoors -#define tags_oak_logs %oak_logs -#define tags_spruce_logs %spruce_logs -#define tags_birch_logs %birch_logs -#define tags_jungle_logs %jungle_logs -#define tags_acacia_logs %acacia_logs -#define tags_dark_oak_logs %dark_oak_logs -#define tags_mangrove_logs %mangrove_logs -#define tags_crimson_stems %crimson_stems -#define tags_warped_stems %warped_stems -#define tags_sand %sand -#define tags_iron_ores %iron_ores -#define tags_copper_ores %copper_ores -#define tags_gold_ores %gold_ores -#define tags_diamond_ores %diamond_ores -#define tags_amethyst_blocks %crystal_sound_blocks -#define tags_emerald_ores %emerald_ores -#define tags_lapis_ores %lapis_ores -#define tags_snow %snow -#define tags_ice %ice -#define tags_transparent_ice %polar_bears_spawnable_on_alternate -#define tags_terracotta %terracotta -#define tags_concrete_powder %concrete_powder -#define tags_coral_blocks %coral_blocks -#define tags_coral_fans %corals %coral_plants %wall_corals -#define tags_candles %candles %candle_cakes -#define tags_redstone_ores %redstone_ores -#define tags_campfires %campfires -#define tags_wool %wool -#define tags_wool_carpets %wool_carpets -#define tags_beehives %beehives -#define tags_flower_pots %flower_pots -#define tags_soul_sand_blocks %soul_fire_base_blocks -#define tags_bamboo_blocks %bamboo_blocks -#define tags_cherry_logs %cherry_logs -#define tags_wooden_doors %wooden_doors -#define tags_signs %all_signs -#define tags_block_entities %shulker_boxes %banners -#define tags_end_portal_blocks %invalid_spawn_inside - -##### MODDED TAGS ##### -# Add tags from mods where appropriate here. -# Please keeps tags from specific mods in their own sections - -# Chisels And Bits -#define tags_chiselsandbits_chisel %chiselsandbits:chiseled/block - -# Dimensional Doors -#define tags_dimdoors_ag_door %dimdoors:ag_door - -# Every Compat -#define tags_everycomp_tfc_acacia %tfc:wood_type/acacia -#define tags_everycomp_tfc_ash %tfc:wood_type/ash -#define tags_everycomp_tfc_aspen %tfc:wood_type/aspen -#define tags_everycomp_tfc_birch %tfc:wood_type/birch -#define tags_everycomp_tfc_blackwood %tfc:wood_type/blackwood -#define tags_everycomp_tfc_chestnut %tfc:wood_type/chestnut -#define tags_everycomp_tfc_douglas_fir %tfc:wood_type/douglas_fir -#define tags_everycomp_tfc_hickory %tfc:wood_type/hickory -#define tags_everycomp_tfc_kapok %tfc:wood_type/kapok -#define tags_everycomp_tfc_mangrove %tfc:wood_type/mangrove -#define tags_everycomp_tfc_maple %tfc:wood_type/maple -#define tags_everycomp_tfc_oak %tfc:wood_type/oak -#define tags_everycomp_tfc_palm %tfc:wood_type/palm -#define tags_everycomp_tfc_pine %tfc:wood_type/pine -#define tags_everycomp_tfc_rosewood %tfc:wood_type/rosewood -#define tags_everycomp_tfc_sequoia %tfc:wood_type/sequoia -#define tags_everycomp_tfc_spruce %tfc:wood_type/spruce -#define tags_everycomp_tfc_sycamore %tfc:wood_type/sycamore -#define tags_everycomp_tfc_white_cedar %tfc:wood_type/white_cedar -#define tags_everycomp_tfc_willow %tfc:wood_type/willow -#define tags_everycomp_ch_tfc_acacia_planks %everycomp:ch/tfc/acacia_planks -#define tags_everycomp_ch_tfc_ash_planks %everycomp:ch/tfc/ash_planks -#define tags_everycomp_ch_tfc_aspen_planks %everycomp:ch/tfc/aspen_planks -#define tags_everycomp_ch_tfc_birch_planks %everycomp:ch/tfc/birch_planks -#define tags_everycomp_ch_tfc_blackwood_planks %everycomp:ch/tfc/blackwood_planks -#define tags_everycomp_ch_tfc_chestnut_planks %everycomp:ch/tfc/chestnut_planks -#define tags_everycomp_ch_tfc_douglas_fir_planks %everycomp:ch/tfc/douglas_fir_planks -#define tags_everycomp_ch_tfc_hickory_planks %everycomp:ch/tfc/hickory_planks -#define tags_everycomp_ch_tfc_kapok_planks %everycomp:ch/tfc/kapok_planks -#define tags_everycomp_ch_tfc_mangrove_planks %everycomp:ch/tfc/mangrove_planks -#define tags_everycomp_ch_tfc_maple_planks %everycomp:ch/tfc/maple_planks -#define tags_everycomp_ch_tfc_oak_planks %everycomp:ch/tfc/oak_planks -#define tags_everycomp_ch_tfc_palm_planks %everycomp:ch/tfc/palm_planks -#define tags_everycomp_ch_tfc_pine_planks %everycomp:ch/tfc/pine_planks -#define tags_everycomp_ch_tfc_rosewood_planks %everycomp:ch/tfc/rosewood_planks -#define tags_everycomp_ch_tfc_sequoia_planks %everycomp:ch/tfc/sequoia_planks -#define tags_everycomp_ch_tfc_spruce_planks %everycomp:ch/tfc/spruce_planks -#define tags_everycomp_ch_tfc_sycamore_planks %everycomp:ch/tfc/sycamore_planks -#define tags_everycomp_ch_tfc_white_cedar_planks %everycomp:ch/tfc/white_cedar_planks -#define tags_everycomp_ch_tfc_willow_planks %everycomp:ch/tfc/willow_planks - -# Immersive Weathering -#define tags_immersive_weathering_leaf_piles %immersive_weathering:leaf_piles - -# NeoForge -# tags_neoforge_glass %neoforge:glass -# tags_neoforge_glass_panes %neoforge:glass_pane - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/colorwheel.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/colorwheel.properties deleted file mode 100644 index 4abc4be..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/colorwheel.properties +++ /dev/null @@ -1,30 +0,0 @@ -blend.clrwl_gbuffers.colortex6=off -blend.clrwl_gbuffers_translucent.colortex6=off - -blend.clrwl_gbuffers_translucent.colortex4=off -blend.clrwl_gbuffers_translucent.colortex8=off - -#if ENTITY_SHADOW == -1 - shadow.enabled = false -#endif - -oit = true - -oit.gbuffers.coefficientRanks = 3,3 - -oit.gbuffers.colortex0 = 0 -oit.gbuffers.colortex3 = 1 - -oit.gbuffers.colortex6 = frontmost -oit.gbuffers.colortex6.format = RGBA8 -oit.gbuffers.colortex4 = frontmost -oit.gbuffers.colortex4.format = RGBA8_SNORM -oit.gbuffers.colortex8 = frontmost -oit.gbuffers.colortex8.format = RGBA16F -oit.gbuffers.colortex9 = frontmost -oit.gbuffers.colortex9.format = RGBA16F - -oit.shadow.shadowcolor0 = frontmost -oit.shadow.shadowcolor0.format = RGBA8 -oit.shadow.shadowcolor1 = frontmost -oit.shadow.shadowcolor1.format = RGBA8 diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/dimension.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/dimension.properties deleted file mode 100644 index 1358ebb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/dimension.properties +++ /dev/null @@ -1,82 +0,0 @@ -### Last updated: February 05, 2026, 11:02 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT -#--------------------------------------------------------------------------------------------------------------------- -##### IMPORTANT! WHERE TO CONTRIBUTE: ##### -# If you want to contribute to the Euphoria Patches modded support library, please only edit the files from GitHub. https://euphoriapatches.com/properties -# -#--------------------------------------------------------------------------------------------------------------------- -#### Template for Dimensions: #### -# -# dimension.world-1 = vanillaId1 vanillaId2 \ -# \ -# modName1:modId1 modName1:modId2 modName1:modId3 ... \ -# \ -# modName2:modId1 modName2:modId2 modName2:modId3 ... \ -# -# dimension.world1 = ... -# ... -# -# IDs should be grouped by mods, for every new mod it should be added in a new line using "\" -#--------------------------------------------------------------------------------------------------------------------- - - - - -# ██╗███████╗ ██╗ ██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║╚════██║███║██╔═████╗ ██╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ██╔╝╚██║██║██╔██║██████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██╔╝ ██║████╔╝██║╚═██╔═╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║██╗██║╚██████╔╝ ╚═╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# 1.8.0 And Above Mapping: - -#if MC_VERSION > 10710 - -# Overworld - All unknown dimensions are considered as Overworld because of the * wildcard -dimension.world0=* - -# Nether -dimension.world-1=minecraft:the_nether minecraft:nether minecraft:world-1_the_nether \ -\ -ad_astra:venus ad_astra:mercury \ -\ -prominent:vaaz_volcano prominent:cinderstone_depths prominent:vaaz_past prominent:vaaz_present prominent:vaaz_assault - -# End -dimension.world1=minecraft:the_end minecraft:end minecraft:world1_the_end minecraft:world_the_end \ -\ -ad_astra:venus_orbit ad_astra:mercury_orbit ad_astra:mars_orbit ad_astra:moon_orbit ad_astra:glacio_orbit ad_astra:earth_orbit ad_astra:moon \ -\ -minecraft:thermalpoint \ -\ -minecraft:tw_end minecraft:fw_end minecraft:za_the_end \ -\ -the_deeper_void:void_dimension \ -\ -bestest:hyperspace_lumiose bestest:hyperspace_sewers - - - - -# ██╗███████╗ ██╗ ██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║╚════██║███║██╔═████╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ██╔╝╚██║██║██╔██║ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██╔╝ ██║████╔╝██║ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║██╗██║╚██████╔╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# 1.7.10 And Below Mapping (Cap Sensitive!): - -#else - -# Overworld - All unknown dimensions are considered as Overworld because of the * wildcard -dimension.world0=* - -# Nether -dimension.world-1=Nether minecraft:Nether minecraft:the_nether minecraft:nether minecraft:world-1_the_nether - -# End -dimension.world1="The End" minecraft:the_end minecraft:end minecraft:world1_the_end minecraft:world_the_end \ -\ -Utumno - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/entity.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/entity.properties deleted file mode 100644 index c53b386..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/entity.properties +++ /dev/null @@ -1,413 +0,0 @@ -### Last updated: January 31, 2026, 19:36 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT -#--------------------------------------------------------------------------------------------------------------------- -# Version 2 - Every time a vanilla block changes this number will go up, modded blocks don't affect the version number -# Last Change: 1.21.9 stuff -#--------------------------------------------------------------------------------------------------------------------- -# -##### IMPORTANT! WHERE TO CONTRIBUTE: ##### -# If you want to contribute to the Euphoria Patches modded support library, please only edit the files from GitHub. https://euphoriapatches.com/properties -# -#--------------------------------------------------------------------------------------------------------------------- -#### Template for Modded Entities: #### -# -# # Description of the Entity ID -# entity.XXXXX = vanillaId1 vanillaId2 vanillaId3 ... \ -# \ -# modName1:modId1 modName1:modId2 modName1:modId3 ... \ -# \ -# modName2:modId1 modName2:modId2 modName2:modId3 ... \ -# ... -# lastModInThisIDName:modId1 lastModInThisIDName:modId2 lastModInThisIDName:modId3 - -# # Description of the Next Entity ID -# entity.YYYYY = ... -# ... - -# - The last line of a entity.XXXX does not have a "\" - -# --- IDs should be grouped by mods, for every new mod it should be added in a new line using "\" --- -#--------------------------------------------------------------------------------------------------------------------- - - - -# ██╗ ██╗ ██╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║ ███║███║ ██╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ╚██║╚██║██████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██║ ██║╚═██╔═╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║ ██║ ╚═╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝ ╚═╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -# 1.11 And Above Mapping: - -#if MC_VERSION >= 11100 - -# End Crystal -entity.50000 = end_crystal - -# Lightning Bolt -entity.50004 = lightning_bolt \ -\ -ars_nouveau:an_lightning - -# Item Frames -entity.50008 = item_frame glow_item_frame \ -\ -tconstruct:fancy_item_frame - -# Iron Golem -entity.50012 = iron_golem \ -\ -ad_astra:lander ad_astra:tier_1_rocket ad_astra:tier_2_rocket ad_astra:tier_3_rocket ad_astra:tier_4_rocket \ -\ -ars_nouveau:amethyst_golem ars_nouveau:familiar_amethyst_golem \ -\ -born_in_chaos_v1:door_knight born_in_chaos_v1:door_knight_not_despawn born_in_chaos_v1:fallen_chaos_knight \ -\ -createbigcannons:ap_autocannon createbigcannons:ap_shell createbigcannons:ap_shot createbigcannons:cannon_carriage createbigcannons:flak_autocannon createbigcannons:fluid_shell createbigcannons:he_shell createbigcannons:shot createbigcannons:shrapnel_shell createbigcannons:smoke_shell \ -\ -grapplemod:grapplehook \ -\ -iceandfire:chain_tie iceandfire:hippocampus iceandfire:ice_dragon_charge iceandfire:sea_serpent \ -\ -illagerinvasion:hatchet \ -\ -man_of_many_planes:scarlet_biplane \ -\ -securitycraft:bouncingbetty securitycraft:bullet securitycraft:security_sea_boat securitycraft:securitycamera securitycraft:sentry \ -\ -yungscavebiomes:ice_cube - -# Armor Stand -entity.50015 = armor_stand - -# Other Players -entity.50016 = player mannequin - -# Current Player -entity.50017 = current_player - -# Blaze -entity.50020 = blaze \ -\ -adventurez:blaze_guardian adventurez:blaze_guardian_shield \ -\ -aquamirae:golden_moth \ -\ -betternether:hydrogen_jellyfish \ -\ -burnt:fire_devil - -# Creeper -entity.50024 = creeper \ -\ -ad_astra:sulfur_creeper \ -\ -enderzoology:concussion_creeper - -# Drowned -entity.50028 = drowned - -# Gaurdian -entity.50032 = guardian - -# Elder Guardian -entity.50036 = elder_guardian - -# Endermite -entity.50040 = endermite - -# Ghast -entity.50044 = ghast \ -\ -enderzoology:dire_wolf enderzoology:wither_witch - -# Glow Squid -entity.50048 = glow_squid \ -\ -betterend:cubozoa \ -\ -betternether:firefly \ -\ -bosses_of_mass_destruction:comet bosses_of_mass_destruction:lich - -# Magma Cube -entity.50052 = magma_cube \ -\ -iceandfire:fire_dragon_charge \ -\ -illagerinvasion:flying_magma \ -\ -wilderwild:scorched - -# Stray -entity.50056 = stray - -# Vex -entity.50060 = vex \ -\ -ad_astra:ice_spit \ -\ -adventurez:amethyst_shard adventurez:void_shade adventurez:void_shard \ -\ -ars_nouveau:ally_vex \ -\ -born_in_chaos_v1:phantom_creeper born_in_chaos_v1:phantom_creeper_copy born_in_chaos_v1:restless_spirit born_in_chaos_v1:scarlet_persecutor \ -\ -bosses_of_mass_destruction:blue_fireball bosses_of_mass_destruction:gauntlet \ -\ -iceandfire:lightning_dragon_charge \ -\ -illagerinvasion:skull_bolt \ -\ -tconstruct:crystalshot tconstruct:glow_ball - -# Witch -entity.50064 = witch - -# Withers -entity.50068 = wither wither_skull \ -\ -betternether:naga \ -\ -born_in_chaos_v1:lifestealer born_in_chaos_v1:lifestealer_true_form - -# Experience Orbs -entity.50072 = experience_orb \ -\ -adventurez:void_bullet \ -\ -create_enchantment_industry:hyper_experience_orb \ -\ -dimdoors:monolith \ -\ -drg_flares:drg_flare \ -\ -levelz:level_experience_orb - -# Boats -entity.50076 = boat oak_boat spruce_boat birch_boat jungle_boat acacia_boat dark_oak_boat mangrove_boat cherry_boat pale_oak_boat chest_boat oak_chest_boat spruce_chest_boat birch_chest_boat jungle_chest_boat acacia_chest_boat dark_oak_chest_boat mangrove_chest_boat cherry_chest_boat pale_oak_chest_boat \ -\ -ecologics:boat ecologics:chest_boat \ -\ -fixedminecraft:azalea_boat fixedminecraft:azalea_chest_boat \ -\ -nekomasfixed:big_acacia_boat nekomasfixed:big_bamboo_boat nekomasfixed:big_birch_boat nekomasfixed:big_cherry_boat nekomasfixed:big_dark_oak_boat nekomasfixed:big_jungle_boat nekomasfixed:big_mangrove_boat nekomasfixed:big_oak_boat nekomasfixed:big_pale_oak_boat nekomasfixed:big_spruce_boat nekomasfixed:fake_boat nekomasfixed:huge_acacia_boat nekomasfixed:huge_bamboo_boat nekomasfixed:huge_birch_boat nekomasfixed:huge_cherry_boat nekomasfixed:huge_dark_oak_boat nekomasfixed:huge_jungle_boat nekomasfixed:huge_mangrove_boat nekomasfixed:huge_oak_boat nekomasfixed:huge_pale_oak_boat nekomasfixed:huge_spruce_boat \ -\ -terraform:boat terraform:chest_boat \ -\ -tfc:wood/boat/acacia tfc:wood/boat/ash tfc:wood/boat/aspen tfc:wood/boat/birch tfc:wood/boat/blackwood tfc:wood/boat/chestnut tfc:wood/boat/douglas_fir tfc:wood/boat/hickory tfc:wood/boat/kapok tfc:wood/boat/mangrove tfc:wood/boat/maple tfc:wood/boat/oak tfc:wood/boat/palm tfc:wood/boat/pine tfc:wood/boat/rosewood tfc:wood/boat/sequoia tfc:wood/boat/spruce tfc:wood/boat/sycamore tfc:wood/boat/white_cedar tfc:wood/boat/willow tfc:wood/chest_boat/acacia tfc:wood/chest_boat/ash tfc:wood/chest_boat/aspen tfc:wood/chest_boat/birch tfc:wood/chest_boat/blackwood tfc:wood/chest_boat/chestnut tfc:wood/chest_boat/douglas_fir tfc:wood/chest_boat/hickory tfc:wood/chest_boat/kapok tfc:wood/chest_boat/mangrove tfc:wood/chest_boat/maple tfc:wood/chest_boat/oak tfc:wood/chest_boat/palm tfc:wood/chest_boat/pine tfc:wood/chest_boat/rosewood tfc:wood/chest_boat/sequoia tfc:wood/chest_boat/spruce tfc:wood/chest_boat/sycamore tfc:wood/chest_boat/white_cedar tfc:wood/chest_boat/willow \ -\ -wilderwild:baobab_boat wilderwild:baobab_chest_boat wilderwild:boat wilderwild:chest_boat wilderwild:cypress_boat wilderwild:cypress_chest_boat wilderwild:maple_boat wilderwild:maple_chest_boat wilderwild:palm_boat wilderwild:palm_chest_boat - -# Allay -entity.50080 = allay \ -\ -adventurez:amethyst_golem adventurez:blackstone_golem adventurez:nightmare adventurez:soul_reaper adventurez:the_eye adventurez:tiny_eye \ -\ -betterend:dragonfly betterend:end_fish \ -\ -born_in_chaos_v1:felsteed born_in_chaos_v1:intoxicatind_bomb_projectile born_in_chaos_v1:lord_pumpkinhead born_in_chaos_v1:lord_pumpkinhead_head born_in_chaos_v1:lord_pumpkinhead_withouta_horse born_in_chaos_v1:lord_the_headless born_in_chaos_v1:lords_felsteed born_in_chaos_v1:missionary_charge born_in_chaos_v1:mr_pumpkin born_in_chaos_v1:mr_pumpkin_controlled born_in_chaos_v1:nightmare_stalker born_in_chaos_v1:phantom_bomb_entity born_in_chaos_v1:phantom_bomb_projectile born_in_chaos_v1:pumpkin_bomb born_in_chaos_v1:pumpkin_pistol_2_projectile born_in_chaos_v1:pumpkin_pistol_projectile born_in_chaos_v1:pumpkin_staff_2_projectile born_in_chaos_v1:pumpkin_staff_projectile born_in_chaos_v1:pumpkinhead born_in_chaos_v1:riding_felsteed born_in_chaos_v1:riding_lords_felsteed born_in_chaos_v1:seared_spirit born_in_chaos_v1:seared_spirit_not_despawn born_in_chaos_v1:senor_pumpkin born_in_chaos_v1:sir_pumpkinhead born_in_chaos_v1:sir_pumpkinhead_without_horse born_in_chaos_v1:sir_the_headless born_in_chaos_v1:staffof_blindness_projectile born_in_chaos_v1:stimulating_bombprojectile \ -\ -create_enchantment_industry:hyper_experience_bottle \ -\ -iceandfire:pixie \ -\ -immersive_aircraft:bullet \ -\ -ore_creeper:coal_creeper ore_creeper:copper_creeper ore_creeper:diamond_creeper ore_creeper:emerald_creeper ore_creeper:gold_creeper ore_creeper:iron_creeper ore_creeper:lapis_lazuli_creeper ore_creeper:nether_gold_creeper ore_creeper:nether_quartz_creeper ore_creeper:redstone_creeper \ -\ -supplementaries:bomb \ -\ -tfc:glow_arrow - -# Slimes and Chickens -entity.50084 = slime chicken \ -\ -betterend:end_slime \ -\ -tconstruct:earth_slime tconstruct:ender_slime tconstruct:sky_slime tconstruct:terracube - -# Entity Fire -entity.50088 = entity_flame - -# Fire Balls -entity.50089 = fireball dragon_fireball small_fireball \ -\ -securitycraft:imsbomb - -# Trident -entity.50092 = trident \ -\ -iceandfire:tide_trident - -# Minecarts -entity.50096 = minecart chest_minecart command_block_minecart furnace_minecart hopper_minecart spawner_minecart tnt_minecart \ -\ -fixedminecraft:dispenser_minecart \ -\ -lootr:lootr_minecart \ -\ -railways:benchcart railways:conductor railways:jukeboxcart \ -\ -supplementaries:dispenser_minecart \ -\ -tfc:chest_minecart tfc:holding_minecart - -# Bogged -entity.50100 = bogged - -# Piglins and Hoglins -entity.50104 = piglin piglin_brute zombified_piglin hoglin zoglin - -entity.50108 = creaking \ -\ -enderzoology:wither_cat \ -\ -vanillabackport:creaking - -# Name Tag - Iris Exclusive -entity.50112 = name_tag - -# Copper Golems -entity.50116 = copper_golem - -# Parched -entity.50120 = parched - -# Zombie Nautilus -entity.50124 = zombie_nautilus - -# End Crystal Beams -entity.50200 = end_crystal_beam - -# Ender Dragon -entity.50204 = ender_dragon \ -\ -adventurez:dragon adventurez:ender_whale adventurez:enderwarthog adventurez:void_shadow - - - - -# ██╗ ██╗ ██████╗ ██╗ ██╗███████╗██████╗ ███████╗ -# ███║ ███║██╔═████╗ ██║ ██║██╔════╝██╔══██╗██╔════╝ -# ╚██║ ╚██║██║██╔██║█████╗ ███████║█████╗ ██████╔╝█████╗ -# ██║ ██║████╔╝██║╚════╝ ██╔══██║██╔══╝ ██╔══██╗██╔══╝ -# ██║██╗██║╚██████╔╝ ██║ ██║███████╗██║ ██║███████╗ -# ╚═╝╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ -#1.10 And Below Mapping (Cap Sensitive!): - -#else - -# End Crystal -entity.50000 = EnderCrystal - -# Lightning Bolt -entity.50004 = lightning_bolt - -# Item Frames -entity.50008 = ItemFrame - -# Iron Golem -entity.50012 = VillagerGolem - -# Other Players -entity.50016 = - -# Current Player -entity.50017 = current_player - -# Blaze -entity.50020 = Blaze \ -\ -BiomesOPlenty.Pixie - -# Creeper -entity.50024 = Creeper - -# Drowned -entity.50028 = - -# Gaurdian -entity.50032 = - -# Elder Guardian -entity.50036 = - -# Endermite -entity.50040 = - -# Ghast -entity.50044 = Ghast - -# Glow Squid -entity.50048 = - -# Magma Cube -entity.50052 = LavaSlime - -# Stray -entity.50056 = - -# Vex -entity.50060 = - -# Witch -entity.50064 = Witch - -# Withers -entity.50068 = WitherBoss WitherSkull - -# Experience Orbs -entity.50072 = XPOrb - -# Boats -entity.50076 = Boat - -# Allay -entity.50080 = - -# Slimes and Chickens -entity.50084 = Slime Chicken \ -\ -BiomesOPlenty.Rosester BiomesOPlenty.Glob - -# Entity Fire -entity.50088 = entity_flame - -# Fire Balls -entity.50089 = Fireball - -# Trident -entity.50092 = - -# Minecarts -entity.50096 = MinecartChest MinecartCommandBlock MinecartFurnace MinecartHopper MinecartRideable MinecartSpawner MinecartTNT - -# Bogged -entity.50100 = - -# Piglins and Hoglins -entity.50104 = - -# Creaking -entity.50108 = - -# Name Tag - Iris Exclusive -entity.50112 = name_tag - -# Copper Golems -entity.50116 = - -# Parched -entity.50120 = - -# Zombie Nautilus -entity.50124 = - -# End Crystal Beams -entity.50200 = end_crystal_beam - -# Ender Dragon -entity.50204 = EnderDragon -#endif - diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/item.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/item.properties deleted file mode 100644 index 2a83645..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/item.properties +++ /dev/null @@ -1,1730 +0,0 @@ -### Last updated: January 17, 2026, 11:32 UTC -# Copyright (c) 2026 SpacEagle17 – Licensed under the MIT License: https://opensource.org/licenses/MIT -#--------------------------------------------------------------------------------------------------------------------- -# Version 2 - Every time a vanilla item changes this number will go up, modded items don't affect the version number -# Last Change: 1.21.9 stuff -#--------------------------------------------------------------------------------------------------------------------- -# -##### IMPORTANT! WHERE TO CONTRIBUTE: ##### -# If you want to contribute to the Euphoria Patches modded support library, please only edit the files from GitHub. https://euphoriapatches.com/properties -# -#--------------------------------------------------------------------------------------------------------------------- -# 40XXX - Items -# 44XXX - Items for colored handheld lighting -# 45XXX - Items for other Iris exclusive features -#--------------------------------------------------------------------------------------------------------------------- -#### Template for Modded Items: #### -# -# # Description of the item ID -# item.XXXXX = vanillaId1 vanillaId2 vanillaId3 ... \ -# \ -# modName1:modId1 modName1:modId2 modName1:modId3 ... \ -# \ -# modName2:modId1 modName2:modId2 modName2:modId3 ... \ -# ... -# lastModInThisIDName:modId1 lastModInThisIDName:modId2 lastModInThisIDName:modId3 -# # Description of the Next item ID -# item.YYYYY = ... -# ... - -# - The last line of a item.XXXX does not have a "\" - -# --- IDs should be grouped by mods, for every new mod it should be added in a new line using "\" --- -#--------------------------------------------------------------------------------------------------------------------- - -# Spider Eye used in the Show Light Levels Feature -item.40000 = spider_eye fermented_spider_eye - -# Map -item.40004 = filled_map - -# No Item In Hand -item.40008 = air - - -##### LIGHT SOURCES ##### - -# Torch -item.44002 = torch \ -\ -beachparty:palm_torch beachparty:tall_palm_torch \ -\ -chipped:acacia_torch chipped:acacia_wall_torch chipped:birch_torch chipped:birch_wall_torch chipped:crimson_wall_torch chipped:dark_oak_torch chipped:dark_oak_wall_torch chipped:iron_torch chipped:iron_wall_torch chipped:jungle_torch chipped:jungle_wall_torch chipped:spruce_torch chipped:spruce_wall_torch \ -\ -decorative_blocks:chandelier \ -\ -gardens_of_the_dead:blistercrown gardens_of_the_dead:tall_blistercrown \ -\ -infinitybuttons:torch_button infinitybuttons:torch_lever infinitybuttons:wall_torch_button infinitybuttons:wall_torch_lever \ -\ -magnumtorch:amethyst_magnum_torch magnumtorch:diamond_magnum_torch magnumtorch:emerald_magnum_torch \ -\ -mcwlights:acacia_tiki_torch mcwlights:bamboo_tiki_torch mcwlights:birch_tiki_torch mcwlights:cherry_tiki_torch mcwlights:copper_candle_holder mcwlights:copper_chandelier mcwlights:copper_double_candle_holder mcwlights:copper_low_candle_holder mcwlights:copper_small_chandelier mcwlights:copper_triple_candle_holder mcwlights:copper_wall_candle_holder mcwlights:crimson_tiki_torch mcwlights:dark_oak_tiki_torch mcwlights:framed_torch mcwlights:golden_candle_holder mcwlights:golden_chandelier mcwlights:golden_double_candle_holder mcwlights:golden_low_candle_holder mcwlights:golden_small_chandelier mcwlights:golden_triple_candle_holder mcwlights:golden_wall_candle_holder mcwlights:iron_candle_holder mcwlights:iron_chandelier mcwlights:iron_double_candle_holder mcwlights:iron_framed_torch mcwlights:iron_low_candle_holder mcwlights:iron_small_chandelier mcwlights:iron_triple_candle_holder mcwlights:iron_wall_candle_holder mcwlights:jungle_tiki_torch mcwlights:mangrove_tiki_torch mcwlights:oak_tiki_torch mcwlights:reinforced_torch mcwlights:rustic_torch mcwlights:spruce_tiki_torch mcwlights:upgraded_torch mcwlights:warped_tiki_torch \ -\ -meadow:frame \ -\ -netherarchives:blaze_torch \ -\ -netherexp:burning_skull_block netherexp:burning_wither_skull_block netherexp:ghoul_o_lantern netherexp:skeleton_skull_candle \ -\ -tfc:torch - -# End Rod -item.44003 = end_rod \ -\ -ad_astra:light_gray_industrial_lamp ad_astra:small_light_gray_industrial_lamp ad_astra:small_white_industrial_lamp ad_astra:white_industrial_lamp \ -\ -alexscaves:radon_lamp_white \ -\ -biomesoplenty:glowflower biomesoplenty:rainbow_birch_leaves \ -\ -reliquary:interdiction_torch \ -\ -securitycraft:reinforced_end_rod \ -\ -supplementaries:blackstone_lamp supplementaries:stone_lamp - -# Beacon -item.44004 = beacon \ -\ -betterend:amaranita_fur betterend:gold_chandelier betterend:iron_chandelier betterend:lumecorn betterend:terminite_chandelier betterend:thallasium_chandelier \ -\ -bosses_of_mass_destruction:levitation_block bosses_of_mass_destruction:mob_ward \ -\ -spelunkery:light_blue_glowstick - -# Orche Froglight -item.44007 = ochre_froglight \ -\ -aether_redux:sentrite_lantern \ -\ -astrological:ochre_selenite \ -\ -betterend:cave_pumpkin betterend:filalux_lantern betterend:large_amaranita_mushroom \ -\ -betternether:golden_vine betternether:lucis_mushroom betternether:lucis_spore \ -\ -biomesoplenty:lumaloop biomesoplenty:lumaloop_plant \ -\ -charm:horn_sea_lantern \ -\ -chipped:ad_astra_ochre_froglight chipped:ancient_ochre_froglight chipped:barred_ochre_froglight chipped:elemental_ochre_froglight chipped:exposed_ochre_froglight chipped:glass_ochre_froglight chipped:reinforced_ochre_froglight chipped:round_ochre_froglight \ -\ -deep_aether:boss_doorway_light_nimbus_pillar deep_aether:boss_doorway_light_nimbus_stone deep_aether:light_nimbus_pillar deep_aether:light_nimbus_stone deep_aether:locked_light_nimbus_pillar deep_aether:locked_light_nimbus_stone deep_aether:skyjade_lantern deep_aether:trapped_light_nimbus_pillar deep_aether:trapped_light_nimbus_stone deep_aether:treasure_doorway_light_nimbus_pillar deep_aether:treasure_doorway_light_nimbus_stone \ -\ -diagonalfences:extshape/ochre_froglight_fence \ -\ -diagonalwindows:quark/yellow_corundum_pane \ -\ -extshape:ochre_froglight_button extshape:ochre_froglight_fence extshape:ochre_froglight_fence_gate extshape:ochre_froglight_pressure_plate extshape:ochre_froglight_quarter_piece extshape:ochre_froglight_slab extshape:ochre_froglight_stairs extshape:ochre_froglight_vertical_quarter_piece extshape:ochre_froglight_vertical_slab extshape:ochre_froglight_vertical_stairs extshape:ochre_froglight_wall \ -\ -galosphere:lumiere_lamp \ -\ -inversia:ochre_selenite \ -\ -luminous_nether:fungirrack_lamp luminous_nether:golden_fungi luminous_nether:golden_mushroom luminous_nether:golden_pop_shroom luminous_nether:large_popshroom \ -\ -quark:waxed_yellow_corundum quark:yellow_corundum quark:yellow_corundum_cluster quark:yellow_crystal_lamp \ -\ -regions_unexplored:glowing_yellow_bioshroom_block regions_unexplored:tall_yellow_bioshroom regions_unexplored:yellow_bioshroom \ -\ -securitycraft:reinforced_ochre_froglight \ -\ -supplementaries:redstone_illuminator \ -\ -wilderwild:yellow_mesoglea wilderwild:yellow_nematocyst - -# Verdant Froglight -item.44008 = verdant_froglight \ -\ -ad_astra:glowing_ostrum_pillar \ -\ -astrological:verdant_selenite \ -\ -betternether:golden_lumabus_seed betternether:nether_sakura_leaves \ -\ -caverns_and_chasms:cupric_brazier caverns_and_chasms:cupric_campfire caverns_and_chasms:cupric_lantern caverns_and_chasms:cupric_torch caverns_and_chasms:cupric_wall_torch \ -\ -chipped:ad_astra_verdant_froglight chipped:ancient_verdant_froglight chipped:barred_verdant_froglight chipped:elemental_verdant_froglight chipped:exposed_verdant_froglight chipped:glass_verdant_froglight chipped:reinforced_verdant_froglight chipped:round_verdant_froglight \ -\ -create:experience_block \ -\ -diagonalfences:extshape/verdant_froglight_fence \ -\ -diagonalwindows:quark/green_corundum_pane \ -\ -extshape:verdant_froglight_button extshape:verdant_froglight_fence extshape:verdant_froglight_fence_gate extshape:verdant_froglight_pressure_plate extshape:verdant_froglight_quarter_piece extshape:verdant_froglight_slab extshape:verdant_froglight_stairs extshape:verdant_froglight_vertical_quarter_piece extshape:verdant_froglight_vertical_slab extshape:verdant_froglight_vertical_stairs extshape:verdant_froglight_wall \ -\ -inversia:verdant_selenite \ -\ -luminous_nether:fungirracklamp_green \ -\ -projecte:interdiction_torch \ -\ -quark:green_corundum quark:green_corundum_cluster quark:green_crystal_lamp quark:waxed_green_corundum \ -\ -regions_unexplored:glowing_green_bioshroom_block regions_unexplored:green_bioshroom regions_unexplored:tall_green_bioshroom \ -\ -securitycraft:reinforced_verdant_froglight \ -\ -spelunkery:phosphor_shroomlight \ -\ -supplementaries:sconce_green - -# Pearlescent Froglight -item.44009 = pearlescent_froglight \ -\ -ad_astra:magenta_industrial_lamp ad_astra:pink_industrial_lamp ad_astra:small_magenta_industrial_lamp ad_astra:small_pink_industrial_lamp \ -\ -alexscaves:radon_lamp_magenta alexscaves:radon_lamp_pink \ -\ -astrological:pearlescent_selenite \ -\ -betterend:aurora_crystal betterend:bulb_vine betterend:dense_vine betterend:end_lotus_flower betterend:respawn_obelisk betterend:umbrella_tree_cluster \ -\ -betternether:golden_lumabus_vine betternether:hook_mushroom betternether:jellyfish_mushroom betternether:jellyfish_mushroom_sapling betternether:neon_equisetum \ -\ -charm:brain_sea_lantern charm:bubble_sea_lantern \ -\ -chipped:ad_astra_pearlescent_froglight chipped:ancient_pearlescent_froglight chipped:barred_pearlescent_froglight chipped:elemental_pearlescent_froglight chipped:exposed_pearlescent_froglight chipped:glass_pearlescent_froglight chipped:reinforced_pearlescent_froglight chipped:round_pearlescent_froglight \ -\ -diagonalfences:extshape/pearlescent_froglight_fence \ -\ -extshape:pearlescent_froglight_button extshape:pearlescent_froglight_fence extshape:pearlescent_froglight_fence_gate extshape:pearlescent_froglight_pressure_plate extshape:pearlescent_froglight_quarter_piece extshape:pearlescent_froglight_slab extshape:pearlescent_froglight_stairs extshape:pearlescent_froglight_vertical_quarter_piece extshape:pearlescent_froglight_vertical_slab extshape:pearlescent_froglight_vertical_stairs extshape:pearlescent_froglight_wall \ -\ -galosphere:amethyst_lamp \ -\ -geode_plus:budding_pink_topaz \ -\ -inversia:pearlescent_selenite \ -\ -netherexp:shroomnight \ -\ -regions_unexplored:glowing_pink_bioshroom_block regions_unexplored:pink_bioshroom regions_unexplored:tall_pink_bioshroom \ -\ -securitycraft:reinforced_pearlescent_froglight \ -\ -supplementaries:sconce_ender \ -\ -wilderwild:pink_mesoglea wilderwild:pink_nematocyst wilderwild:purple_pearlescent_mesoglea wilderwild:purple_pearlescent_nematocyst - -# Glowstone -item.44010 = glowstone \ -\ -ad_astra:glowing_calorite_pillar \ -\ -allthecompressed:glowstone_1x allthecompressed:glowstone_2x allthecompressed:glowstone_3x allthecompressed:glowstone_4x allthecompressed:glowstone_5x allthecompressed:glowstone_6x allthecompressed:glowstone_7x allthecompressed:glowstone_8x allthecompressed:glowstone_9x allthecompressed:lumium_block_1x allthecompressed:lumium_block_2x allthecompressed:lumium_block_3x allthecompressed:lumium_block_4x allthecompressed:lumium_block_5x allthecompressed:lumium_block_6x allthecompressed:lumium_block_7x allthecompressed:lumium_block_8x allthecompressed:lumium_block_9x \ -\ -beautify:lamp_light_bulb \ -\ -betternether:glowstone_stalactite \ -\ -blockus:black_futurneo_block blockus:black_neon blockus:blaze_lantern blockus:blue_futurneo_block blockus:blue_neon blockus:brown_futurneo_block blockus:brown_neon blockus:cyan_futurneo_block blockus:cyan_neon blockus:gray_bright_futurneo_block blockus:gray_futurneo_block blockus:gray_neon blockus:green_futurneo_block blockus:green_neon blockus:lantern_block blockus:legacy_glowstone blockus:light_blue_futurneo_block blockus:light_blue_neon blockus:light_gray_futurneo_block blockus:light_gray_neon blockus:lime_futurneo_block blockus:lime_neon blockus:magenta_futurneo_block blockus:magenta_neon blockus:orange_futurneo_block blockus:orange_neon blockus:pink_futurneo_block blockus:pink_neon blockus:purple_futurneo_block blockus:purple_neon blockus:rainbow_futurneo_block blockus:rainbow_glowstone blockus:rainbow_lamp_lit blockus:red_futurneo_block blockus:red_neon blockus:redstone_lamp_lit blockus:redstone_lantern_block blockus:soul_lantern_block blockus:white_futurneo_block blockus:white_neon blockus:yellow_futurneo_block blockus:yellow_neon \ -\ -burnt:arrow_catch_block burnt:arrow_catch_block_2 \ -\ -charm:smooth_glowstone \ -\ -chipped:broken_glowstone chipped:bulbed_glowstone chipped:cracked_glowstone chipped:double_inlayed_glowstone chipped:edged_glowstone_lantern chipped:fancy_glowstone_lantern chipped:framed_glowstone_lantern chipped:glowing_lodestone_side chipped:glowstone_lantern chipped:hived_glowstone chipped:inlayed_glowstone chipped:nether_engraved_glowstone chipped:ornate_glowstone_lantern chipped:patterned_glowstone chipped:polished_glowstone chipped:shimmering_glowstone chipped:smooth_glowstone chipped:thick_inlayed_glowstone chipped:tiled_glowstone_pillar chipped:wither_engraved_glowstone \ -\ -diagonalfences:extshape/glowstone_fence diagonalfences:extshape_blockus/blaze_lantern_fence diagonalfences:extshape_blockus/rainbow_glowstone_fence \ -\ -enderio:painted_glowstone \ -\ -extshape:glowstone_button extshape:glowstone_fence extshape:glowstone_fence_gate extshape:glowstone_pressure_plate extshape:glowstone_quarter_piece extshape:glowstone_slab extshape:glowstone_stairs extshape:glowstone_vertical_quarter_piece extshape:glowstone_vertical_slab extshape:glowstone_vertical_stairs extshape:glowstone_wall \ -\ -extshape_blockus:blaze_lantern_button extshape_blockus:blaze_lantern_fence extshape_blockus:blaze_lantern_fence_gate extshape_blockus:blaze_lantern_pressure_plate extshape_blockus:blaze_lantern_quarter_piece extshape_blockus:blaze_lantern_slab extshape_blockus:blaze_lantern_stairs extshape_blockus:blaze_lantern_vertical_quarter_piece extshape_blockus:blaze_lantern_vertical_slab extshape_blockus:blaze_lantern_vertical_stairs extshape_blockus:blaze_lantern_wall extshape_blockus:rainbow_glowstone_button extshape_blockus:rainbow_glowstone_fence extshape_blockus:rainbow_glowstone_fence_gate extshape_blockus:rainbow_glowstone_pressure_plate extshape_blockus:rainbow_glowstone_quarter_piece extshape_blockus:rainbow_glowstone_slab extshape_blockus:rainbow_glowstone_stairs extshape_blockus:rainbow_glowstone_vertical_quarter_piece extshape_blockus:rainbow_glowstone_vertical_slab extshape_blockus:rainbow_glowstone_vertical_stairs extshape_blockus:rainbow_glowstone_wall \ -\ -mcwlights:covered_garden_light mcwlights:glowstone_slab mcwlights:redstone_lamp_slab mcwlights:round_garden_light mcwlights:striped_garden_light mcwlights:thin_garden_light mcwlights:tower_garden_light \ -\ -rechiseled:glowstone_brick_pattern rechiseled:glowstone_brick_pattern_connecting rechiseled:glowstone_brick_paving rechiseled:glowstone_brick_paving_connecting rechiseled:glowstone_bricks rechiseled:glowstone_bricks_connecting rechiseled:glowstone_crushed rechiseled:glowstone_crushed_connecting rechiseled:glowstone_large_tiles rechiseled:glowstone_large_tiles_connecting rechiseled:glowstone_rotated_bricks rechiseled:glowstone_rotated_bricks_connecting rechiseled:glowstone_small_tiles rechiseled:glowstone_small_tiles_connecting rechiseled:glowstone_smooth rechiseled:glowstone_smooth_connecting rechiseled:glowstone_tiles rechiseled:glowstone_tiles_connecting \ -\ -spelunkery:yellow_glowstick \ -\ -whisperwoods:wisp_lantern_yellow - -# Jack o'Lantern -item.44011 = jack_o_lantern \ -\ -blockus:redstone_o_lantern \ -\ -chipped:anguished_jack_o_lantern chipped:bad_time_jack_o_lantern chipped:boo_jack_o_lantern chipped:creepy_jack_o_lantern chipped:devious_jack_o_lantern chipped:end_jack_o_lantern chipped:end_purple_jack_o_lantern chipped:horrified_jack_o_lantern chipped:kitty_faced_jack_o_lantern chipped:overjoyed_jack_o_lantern chipped:owo_jack_o_lantern chipped:silly_jack_o_lantern chipped:slight_smile_jack_o_lantern chipped:smiling_jack_o_lantern chipped:spooky_jack_o_lantern chipped:squished_cute_jack_o_lantern chipped:suspicious_jack_o_lantern chipped:tiny_smug_jack_o_lantern chipped:traditional_jack_o_lantern chipped:upside_down_jack_o_lantern chipped:wide_eyed_jack_o_lantern \ -\ -tfc:jack_o_lantern - -# Lantern -item.44012 = lantern \ -\ -additionallanterns:amethyst_lantern additionallanterns:andesite_lantern additionallanterns:basalt_lantern additionallanterns:blackstone_lantern additionallanterns:bone_lantern additionallanterns:bricks_lantern additionallanterns:cobbled_deepslate_lantern additionallanterns:cobblestone_lantern additionallanterns:copper_lantern additionallanterns:crimson_lantern additionallanterns:dark_prismarine_lantern additionallanterns:deepslate_bricks_lantern additionallanterns:diamond_lantern additionallanterns:diorite_lantern additionallanterns:emerald_lantern additionallanterns:end_stone_lantern additionallanterns:exposed_copper_lantern additionallanterns:gold_lantern additionallanterns:granite_lantern additionallanterns:iron_lantern additionallanterns:mossy_cobblestone_lantern additionallanterns:netherite_lantern additionallanterns:normal_lantern additionallanterns:normal_nether_bricks_lantern additionallanterns:normal_sandstone_lantern additionallanterns:obsidian_lantern additionallanterns:oxidized_copper_lantern additionallanterns:prismarine_lantern additionallanterns:purpur_lantern additionallanterns:quartz_lantern additionallanterns:red_nether_bricks_lantern additionallanterns:red_sandstone_lantern additionallanterns:smooth_stone_lantern additionallanterns:stone_bricks_lantern additionallanterns:stone_lantern additionallanterns:warped_lantern additionallanterns:waxed_copper_lantern additionallanterns:waxed_exposed_copper_lantern additionallanterns:waxed_oxidized_copper_lantern additionallanterns:waxed_weathered_copper_lantern additionallanterns:weathered_copper_lantern \ -\ -amendments:wall_lantern \ -\ -beautify:lamp_bamboo \ -\ -born_in_chaos_v1:flaming_evil_pumpkin born_in_chaos_v1:infernal_evil_pumpkin \ -\ -caverns_and_chasms:brazier \ -\ -chipped:big_lantern chipped:blue_paper_lantern chipped:burning_coal_lantern chipped:checkered_iron_lantern chipped:dark_blue_paper_lantern chipped:donut_lantern chipped:ender_lantern chipped:green_paper_lantern chipped:iron_bowl_lantern chipped:purple_paper_lantern chipped:red_paper_lantern chipped:small_green_lantern chipped:tall_lantern chipped:white_paper_lantern chipped:wide_lantern chipped:wooden_cage_lantern chipped:wrought_iron_lantern chipped:yellow_tube_lantern \ -\ -fossilslegacy:skull_lantern_block \ -\ -immersiveengineering:lantern \ -\ -infinitybuttons:lantern_button infinitybuttons:lantern_lever \ -\ -luminousworld:hanging_lantern \ -\ -mcwlights:bell_lantern mcwlights:bell_wall_lantern mcwlights:chain_lantern mcwlights:chain_wall_lantern mcwlights:classic_street_lamp mcwlights:covered_lantern mcwlights:covered_wall_lantern mcwlights:cross_lantern mcwlights:cross_wall_lantern mcwlights:double_street_lamp mcwlights:festive_lantern mcwlights:festive_wall_lantern mcwlights:striped_lantern mcwlights:striped_wall_lantern mcwlights:tavern_lantern mcwlights:tavern_wall_lantern mcwlights:wall_lantern \ -\ -meadow:oil_lantern \ -\ -quark:blaze_lantern \ -\ -securitycraft:reinforced_lantern \ -\ -supplementaries:sconce supplementaries:sconce_glow supplementaries:sconce_nether_brass supplementaries:wall_lantern \ -\ -suppsquared:brass_lantern suppsquared:copper_lantern \ -\ -tconstruct:scorched_lantern tconstruct:seared_lantern - -# Campfire -item.44015 = campfire \ -\ -blockbox:brazier \ -\ -create_enchantment_industry:blaze_enchanter create_enchantment_industry:blaze_forger \ -\ -supplementaries:fire_pit \ -\ -tfc:firepit tfc:gril tfc:pot - -# Sea Lantern -item.44018 = sea_lantern \ -\ -ad_astra:glowing_iron_pillar \ -\ -betternether:eye_seed betternether:eyeball betternether:eyeball_small betternether:willow_torch \ -\ -charm:tube_sea_lantern \ -\ -chipped:broken_sea_lantern chipped:bulbed_sea_lantern chipped:cracked_sea_lantern chipped:double_inlayed_sea_lantern chipped:fancy_sea_lantern chipped:framed_sea_lantern chipped:hived_sea_lantern chipped:inlayed_sea_lantern chipped:ornate_sea_lantern chipped:polished_sea_lantern chipped:reinforced_sea_lantern chipped:sea_lodestone_side chipped:shimmering_sea_lantern chipped:smooth_sea_lantern chipped:special_sea_lantern chipped:thick_inlayed_sea_lantern chipped:tiled_sea_lantern_pillar \ -\ -diagonalwindows:quark/white_corundum_pane \ -\ -extshape:sea_lantern_quarter_piece extshape:sea_lantern_slab extshape:sea_lantern_stairs extshape:sea_lantern_vertical_quarter_piece extshape:sea_lantern_vertical_slab extshape:sea_lantern_vertical_stairs \ -\ -mcwlights:sea_lantern_slab \ -\ -philipsruins:frozen_sea_lantern \ -\ -quark:waxed_white_corundum quark:white_corundum quark:white_corundum_cluster \ -\ -rounded:prismarine_lantern \ -\ -securitycraft:reinforced_sea_lantern \ -\ -wilderwild:blue_pearlescent_mesoglea wilderwild:blue_pearlescent_nematocyst - -# Shroomlight -item.44019 = shroomlight \ -\ -ad_astra:brown_industrial_lamp ad_astra:orange_industrial_lamp ad_astra:small_brown_industrial_lamp ad_astra:small_orange_industrial_lamp \ -\ -aether_redux:flareblossom \ -\ -alexscaves:radon_lamp_brown alexscaves:radon_lamp_orange \ -\ -betterend:bulb_moss betterend:filalux betterend:flammalix betterend:glowing_pillar_leaves betterend:glowing_pillar_luminophor betterend:glowing_pillar_seed betterend:hydralux betterend:pond_anemone betterend:umbrella_moss betterend:umbrella_moss_tall \ -\ -betternether:black_apple_seed betternether:cincinnasite_lantern betternether:cincinnasite_lantern_small betternether:giant_lucis betternether:ink_bush_seed betternether:soul_lily_sapling \ -\ -biomesoplenty:large_rose_quartz_bud biomesoplenty:medium_rose_quartz_bud biomesoplenty:rose_quartz_block biomesoplenty:rose_quartz_cluster biomesoplenty:small_rose_quartz_bud \ -\ -chipped:broken_shroomlight chipped:cracked_shroomlight chipped:double_inlayed_shroomlight chipped:edged_shroomlight_lantern chipped:fancy_shroomlight_lantern chipped:framed_shroomlight_lantern chipped:hived_shroomlight chipped:inlayed_shroomlight chipped:ornate_shroomlight_lantern chipped:polished_shroomlight chipped:reinforced_shroomlight chipped:shimmering_shroomlight chipped:shroomlight_lantern chipped:shroomlight_lodestone_side chipped:smooth_shroomlight chipped:thick_inlayed_shroomlight chipped:tiled_shroomlight_pillar \ -\ -diagonalfences:extshape/shroomlight_fence \ -\ -diagonalwindows:quark/orange_corundum_pane \ -\ -extshape:shroomlight_button extshape:shroomlight_fence extshape:shroomlight_fence_gate extshape:shroomlight_pressure_plate extshape:shroomlight_quarter_piece extshape:shroomlight_slab extshape:shroomlight_stairs extshape:shroomlight_vertical_quarter_piece extshape:shroomlight_vertical_slab extshape:shroomlight_vertical_stairs extshape:shroomlight_wall \ -\ -iceandfire:dragonforge_fire_core \ -\ -luminous_nether:fungirracklamporange \ -\ -malum:block_of_auric_embers malum:block_of_blazing_quartz \ -\ -mcwlights:shroomlight_slab \ -\ -quark:orange_corundum quark:orange_corundum_cluster quark:orange_crystal_lamp quark:waxed_orange_corundum \ -\ -spelunkery:orange_glowstick \ -\ -supplementaries:brass_lantern supplementaries:copper_lantern supplementaries:deepslate_lamp \ -\ -twigs:crimson_shroomlamp twigs:warped_shroomlamp - -# Crying Obsidian -item.44026 = crying_obsidian \ -\ -ad_astra:glowing_steel_pillar \ -\ -astrological:crying_duct astrological:insomnia_vent astrological:sleep \ -\ -betterend:end_lily betterend:eternal_pedestal betterend:flavolite_runed betterend:flavolite_runed_eternal betterend:purple_polypore betterend:tenanea_flowers betterend:twisted_umbrella_moss betterend:twisted_umbrella_moss_tall \ -\ -betternether:weeping_obsidian \ -\ -bosses_of_mass_destruction:monolith_block \ -\ -chipped:angry_crying_obsidian chipped:blank_crying_obsidian_carving chipped:bordered_crying_obsidian chipped:brick_bordered_crying_obsidian chipped:carved_crying_obsidian chipped:checkered_crying_obsidian_tiles chipped:cobbled_crying_obsidian chipped:cracked_crying_obsidian_bricks chipped:cracked_disordered_crying_obsidian_bricks chipped:cracked_flat_crying_obsidian_tiles chipped:creeper_crying_obsidian_carving chipped:crying_crying_obsidian chipped:crying_obsidian_bricks chipped:crying_obsidian_mini_tiles chipped:crying_obsidian_pillar chipped:crying_obsidian_pillar_top chipped:crying_obsidian_scales chipped:curly_crying_obsidian_pillar chipped:cut_blank_crying_obsidian chipped:cut_crying_obsidian_column chipped:duh_crying_obsidian chipped:edged_crying_obsidian_bricks chipped:engraved_crying_obsidian chipped:eroded_crying_obsidian chipped:etched_crying_obsidian_bricks chipped:fine_crying_obsidian_pillar chipped:flat_crying_obsidian_tiles chipped:glad_crying_obsidian chipped:inlayed_crying_obsidian chipped:inscribed_crying_obsidian chipped:layed_crying_obsidian_bricks chipped:loded_crying_obsidian chipped:massive_crying_obsidian_bricks chipped:offset_crying_obsidian_bricks chipped:ornate_crying_obsidian_pillar chipped:overlapping_crying_obsidian_tiles chipped:pillar_crying_obsidian_bricks chipped:polished_crying_obsidian chipped:prismal_crying_obsidian_remnants chipped:rough_crying_obsidian chipped:rounded_crying_obsidian_bricks chipped:runic_carved_crying_obsidian chipped:sad_crying_obsidian chipped:sanded_crying_obsidian chipped:simple_crying_obsidian_pillar chipped:small_crying_obsidian_bricks chipped:smooth_crying_obsidian_column chipped:smooth_inlayed_crying_obsidian chipped:smooth_ringed_crying_obsidian chipped:smoothed_double_inlayed_crying_obsidian chipped:spider_crying_obsidian_carving chipped:spiraled_crying_obsidian chipped:stacked_crying_obsidian_bricks chipped:thick_inlayed_crying_obsidian chipped:tiled_bordered_crying_obsidian chipped:tiled_crying_obsidian chipped:tiled_crying_obsidian_column chipped:tiny_brick_bordered_crying_obsidian chipped:tiny_crying_obsidian_bricks chipped:tiny_layered_crying_obsidian_bricks chipped:tiny_layered_crying_obsidian_slabs chipped:trodden_crying_obsidian chipped:unamused_crying_obsidian chipped:vertical_cut_crying_obsidian chipped:vertical_disordered_crying_obsidian_bricks chipped:weathered_crying_obsidian \ -\ -iceandfire:dragonforge_lightning_core \ -\ -inversia:crying_duct inversia:insomnia_vent inversia:sleep \ -\ -malum:block_of_raw_soulstone malum:block_of_soulstone \ -\ -securitycraft:reinforced_crying_obsidian \ -\ -spelunkery:magenta_glowstick \ -\ -supplementaries:crystal_display - -# Soul Torch -item.44028 = soul_torch \ -\ -amendments:skull_candle amendments:skull_candle_wall \ -\ -aquatictorches:aquatic_torch \ -\ -betternether:anchor_tree_vine betternether:lumabus_vine betternether:rubeus_cone \ -\ -chipped:crimson_torch \ -\ -decorative_blocks:soul_chandelier \ -\ -galosphere:glow_ink_clumps \ -\ -gardens_of_the_dead:glowing_soul_spore \ -\ -iceandfire:dread_torch \ -\ -infinitybuttons:soul_torch_button infinitybuttons:soul_torch_lever infinitybuttons:soul_wall_torch_button infinitybuttons:soul_wall_torch_lever \ -\ -mcwlights:soul_acacia_tiki_torch mcwlights:soul_bamboo_tiki_torch mcwlights:soul_birch_tiki_torch mcwlights:soul_cherry_tiki_torch mcwlights:soul_crimson_tiki_torch mcwlights:soul_dark_oak_tiki_torch mcwlights:soul_jungle_tiki_torch mcwlights:soul_mangrove_tiki_torch mcwlights:soul_oak_tiki_torch mcwlights:soul_spruce_tiki_torch mcwlights:soul_warped_tiki_torch \ -\ -netherexp:sculk_grinder netherexp:shroomblight netherexp:soul_burning_skull_block netherexp:soul_burning_wither_skull_block netherexp:soul_ghoul_o_lantern netherexp:soul_jack_o_lantern netherexp:soul_skeleton_skull_candle \ -\ -spelunkery:glowstick - -# Soul Lantern -item.44029 = soul_lantern \ -\ -aether_redux:veridium_lantern \ -\ -aquamirae:luminescent_lamp \ -\ -betterend:budding_smaragdant_crystal betterend:creeping_moss betterend:smaragdant_crystal betterend:smaragdant_crystal_bricks betterend:smaragdant_crystal_bricks_slab betterend:smaragdant_crystal_bricks_stairs betterend:smaragdant_crystal_bricks_wall betterend:smaragdant_crystal_pedestal betterend:smaragdant_crystal_pillar betterend:smaragdant_crystal_polished betterend:smaragdant_crystal_shard betterend:smaragdant_crystal_slab betterend:smaragdant_crystal_stairs betterend:smaragdant_crystal_tiles betterend:smaragdant_crystal_wall \ -\ -betternether:blue_weeping_obsidian \ -\ -biomeswevegone:pale_jack_o_lantern \ -\ -bloodmagic:dungeon_emitter \ -\ -caverns_and_chasms:soul_brazier \ -\ -chipped:big_soul_lantern chipped:blue_paper_soul_lantern chipped:blue_tube_soul_lantern chipped:checkered_iron_soul_lantern chipped:donut_soul_lantern chipped:golden_paper_soul_lantern chipped:gray_paper_soul_lantern chipped:iron_bowl_soul_lantern chipped:lime_paper_soul_lantern chipped:orange_paper_soul_lantern chipped:small_red_soul_lantern chipped:tall_soul_lantern chipped:wide_soul_lantern chipped:wooden_cage_soul_lantern chipped:yellow_paper_soul_lantern \ -\ -createdeco:blue_andesite_lamp createdeco:blue_brass_lamp createdeco:blue_copper_lamp createdeco:blue_industrial_iron_lamp createdeco:blue_iron_lamp createdeco:blue_zinc_lamp \ -\ -decorative_blocks:soul_brazier \ -\ -diagonalwindows:quark/indigo_corundum_pane \ -\ -frights_and_foliage:crimson_jack_o_lantern frights_and_foliage:warped_jack_o_lantern \ -\ -galosphere:allurite_cluster galosphere:glinted_allurite_cluster \ -\ -iceandfire:dragonforge_ice_core \ -\ -infinitybuttons:soul_lantern_button infinitybuttons:soul_lantern_lever \ -\ -lost_aether_content:boss_doorway_light_gale_stone lost_aether_content:light_gale_stone lost_aether_content:locked_light_gale_stone lost_aether_content:trapped_light_gale_stone lost_aether_content:treasure_doorway_light_gale_stone \ -\ -mcwlights:soul_classic_street_lamp mcwlights:soul_double_street_lamp \ -\ -quark:indigo_corundum quark:indigo_corundum_cluster quark:indigo_crystal_lamp quark:waxed_indigo_corundum \ -\ -securitycraft:reinforced_soul_lantern \ -\ -spelunkery:cyan_glowstick - -# Soul Campfire -item.44030 = soul_campfire \ -\ -betterend:amaranita_lantern betterend:aurant_polypore betterend:blue_vine_fur betterend:blue_vine_lantern betterend:bolux_mushroom betterend:mossy_glowshroom_fur betterend:mossy_glowshroom_hymenophore betterend:neon_cactus betterend:neon_cactus_block betterend:neon_cactus_slab betterend:neon_cactus_stairs \ -\ -betternether:bricks_fire_bowl_soul betternether:cincinnasite_fire_bowl_soul betternether:netherite_fire_bowl_soul betternether:whispering_gourd_lantern \ -\ -biomesoplenty:glowshroom biomesoplenty:glowshroom_block biomesoplenty:potted_glowshroom \ -\ -blockbox:soul_brazier \ -\ -burnt:offering \ -\ -galosphere:allurite_lamp \ -\ -regions_unexplored:blue_bioshroom regions_unexplored:glowing_blue_bioshroom_block regions_unexplored:tall_blue_bioshroom \ -\ -supplementaries:sconce_soul - -# Enchanting Table -item.44033 = enchanting_table \ -\ -infusion_table:infusion_table - -# Glow Lichen -item.44034 = glow_lichen \ -\ -astrological:cracked_light_jade_tiles astrological:cracked_light_jade_tiles_slab astrological:cracked_light_jade_tiles_stairs astrological:cracked_light_jade_tiles_wall astrological:jade astrological:jade_bricks astrological:jade_bricks_slab astrological:jade_bricks_stairs astrological:jade_bricks_wall astrological:jade_slab astrological:jade_stairs astrological:jade_wall astrological:light_jade astrological:light_jade_slab astrological:light_jade_stairs astrological:light_jade_tiles astrological:light_jade_tiles_slab astrological:light_jade_tiles_stairs astrological:light_jade_tiles_wall astrological:light_jade_wall astrological:marbled_jade_slab astrological:polished_jade astrological:polished_jade_slab astrological:polished_jade_stairs astrological:polished_jade_wall astrological:reinforced_jade astrological:reinforced_jade_slab astrological:reinforced_jade_stairs astrological:reinforced_jade_wall \ -\ -hydrol:aquatic_lichen \ -\ -inversia:cracked_light_jade_tiles inversia:cracked_light_jade_tiles_slab inversia:cracked_light_jade_tiles_stairs inversia:cracked_light_jade_tiles_wall inversia:jade inversia:jade_bricks inversia:jade_bricks_slab inversia:jade_bricks_stairs inversia:jade_bricks_wall inversia:jade_slab inversia:jade_stairs inversia:jade_wall inversia:light_jade inversia:light_jade_slab inversia:light_jade_stairs inversia:light_jade_tiles inversia:light_jade_tiles_slab inversia:light_jade_tiles_stairs inversia:light_jade_tiles_wall inversia:light_jade_wall inversia:marbled_jade_slab inversia:polished_jade inversia:polished_jade_slab inversia:polished_jade_stairs inversia:polished_jade_wall inversia:reinforced_jade inversia:reinforced_jade_slab inversia:reinforced_jade_stairs inversia:reinforced_jade_wall \ -\ -spelunkery:mushgloom spelunkery:phosphor_fungus \ -\ -twigs:petrified_lichen - -# Redstone Torch -item.44035 = redstone_torch \ -\ -ad_astra:glowing_desh_pillar \ -\ -charm:fire_sea_lantern \ -\ -chipped:crimson_redstone_torch \ -\ -fixedminecraft:redstone_lantern \ -\ -netherexp:ancient_lantern netherexp:ancient_torch \ -\ -regions_unexplored:redstone_bulb \ -\ -spelunkery:red_glowstick - - -##### EMISSIVE BLOCKS ##### - -# Amethyst Crystals -item.44036 = small_amethyst_bud medium_amethyst_bud large_amethyst_bud amethyst_cluster \ -\ -biomemakeover:illunite_cluster biomemakeover:large_illunite_bud biomemakeover:medium_illunite_bud biomemakeover:small_illunite_bud \ -\ -biomesoplenty:blackstone_bulb \ -\ -byg:ametrine_cluster byg:subzero_crystal_cluster byg:therium_crystal_cluster \ -\ -extendedae:entro_cluster \ -\ -galosphere:glinted_amethyst_cluster galosphere:glinted_lumiere_cluster galosphere:lumiere_cluster \ -\ -hydrol:glowing_amethyst \ -\ -theurgy:sal_ammoniac_crystal - -# Magma Block -item.44037 = magma_block \ -\ -allthecompressed:blaze_block_1x allthecompressed:blaze_block_2x allthecompressed:blaze_block_3x allthecompressed:blaze_block_4x allthecompressed:blaze_block_5x allthecompressed:blaze_block_6x allthecompressed:blaze_block_7x allthecompressed:blaze_block_8x allthecompressed:blaze_block_9x allthecompressed:blazing_crystal_block_1x allthecompressed:blazing_crystal_block_2x allthecompressed:blazing_crystal_block_3x allthecompressed:blazing_crystal_block_4x allthecompressed:blazing_crystal_block_5x allthecompressed:blazing_crystal_block_6x allthecompressed:blazing_crystal_block_7x allthecompressed:blazing_crystal_block_8x allthecompressed:blazing_crystal_block_9x \ -\ -biomesoplenty:burning_blossom biomesoplenty:potted_burning_blossom \ -\ -blockus:blaze_brick_slab blockus:blaze_brick_stairs blockus:blaze_brick_wall blockus:blaze_bricks blockus:blaze_pillar blockus:magma_brick_slab blockus:magma_brick_stairs blockus:magma_brick_wall blockus:netherrack_brick_wall blockus:small_magma_brick_slab blockus:small_magma_brick_stairs blockus:small_magma_brick_wall \ -\ -burnt:burning_grass burnt:smoldering_bookshelf burnt:smoldering_door burnt:smoldering_fence burnt:smoldering_fence_gate burnt:smoldering_fence_gate_start burnt:smoldering_fence_start burnt:smoldering_leaves burnt:smoldering_leaves_fire burnt:smoldering_leaves_start burnt:smoldering_log burnt:smoldering_log_2 burnt:smoldering_log_broken burnt:smoldering_log_rotate burnt:smoldering_log_start burnt:smoldering_planks burnt:smoldering_planks_2 burnt:smoldering_planks_3 burnt:smoldering_planks_start burnt:smoldering_slab burnt:smoldering_slab_2 burnt:smoldering_slab_start burnt:smoldering_stairs burnt:smoldering_stairs_2 burnt:smoldering_stairs_3 burnt:smoldering_stairs_start burnt:smoldering_trapdoor burnt:smoldering_wood burnt:smoldering_wood_2 burnt:smoldering_wood_start \ -\ -chipped:angry_magma_block chipped:blank_magma_block_carving chipped:bordered_magma_block chipped:brick_bordered_magma_block chipped:carved_magma_block chipped:checkered_magma_block_tiles chipped:cobbled_magma_block chipped:cracked_disordered_magma_block_bricks chipped:cracked_flat_magma_block_tiles chipped:cracked_magma_block_bricks chipped:creeper_magma_block_carving chipped:crying_magma_block chipped:curly_magma_block_pillar chipped:cut_blank_magma_block chipped:cut_magma_block_column chipped:duh_magma_block chipped:edged_magma_block_bricks chipped:engraved_magma_block chipped:eroded_magma_block chipped:etched_magma_block_bricks chipped:fine_magma_block_pillar chipped:flat_magma_block_tiles chipped:glad_magma_block chipped:inlayed_magma_block chipped:inscribed_magma_block chipped:layed_magma_block_bricks chipped:loded_magma_block chipped:magma_block_bricks chipped:magma_block_mini_tiles chipped:magma_block_pillar chipped:magma_block_pillar_top chipped:magma_block_scales chipped:massive_magma_block_bricks chipped:offset_magma_block_bricks chipped:ornate_magma_block_pillar chipped:overlapping_magma_block_tiles chipped:pillar_magma_block_bricks chipped:polished_magma_block chipped:prismal_magma_block_remnants chipped:rough_magma_block chipped:rounded_magma_block_bricks chipped:runic_carved_magma_block chipped:sad_magma_block chipped:sanded_magma_block chipped:simple_magma_block_pillar chipped:small_magma_block_bricks chipped:smooth_inlayed_magma_block chipped:smooth_magma_block_column chipped:smooth_ringed_magma_block chipped:smoothed_double_inlayed_magma_block chipped:spider_magma_block_carving chipped:spiraled_magma_block chipped:stacked_magma_block_bricks chipped:thick_inlayed_magma_block chipped:tiled_bordered_magma_block chipped:tiled_magma_block chipped:tiled_magma_block_column chipped:tiny_brick_bordered_magma_block chipped:tiny_layered_magma_block_bricks chipped:tiny_layered_magma_block_slabs chipped:tiny_magma_block_bricks chipped:trodden_magma_block chipped:unamused_magma_block chipped:vertical_cut_magma_block chipped:vertical_disordered_magma_block_bricks chipped:weathered_magma_block \ -\ -supplementaries:blaze_rod \ -\ -tfc:rock/magma/andesite tfc:rock/magma/basalt tfc:rock/magma/dacite tfc:rock/magma/diorite tfc:rock/magma/gabbro tfc:rock/magma/granite tfc:rock/magma/rhyolite - -# Dragon Egg -item.44038 = dragon_egg - -# Chorus Flower -item.44039 = chorus_flower - -# Brewing Stand -item.44040 = brewing_stand \ -\ -betternether:nether_brewing_stand \ -\ -supplementaries:silver_lantern - -# Redstone Block -item.44041 = redstone_block \ -\ -allthecompressed:nitro_crystal_block_1x allthecompressed:nitro_crystal_block_2x allthecompressed:nitro_crystal_block_3x allthecompressed:nitro_crystal_block_4x allthecompressed:nitro_crystal_block_5x allthecompressed:nitro_crystal_block_6x allthecompressed:nitro_crystal_block_7x allthecompressed:nitro_crystal_block_8x allthecompressed:nitro_crystal_block_9x allthecompressed:redstone_alloy_block_1x allthecompressed:redstone_alloy_block_2x allthecompressed:redstone_alloy_block_3x allthecompressed:redstone_alloy_block_4x allthecompressed:redstone_alloy_block_5x allthecompressed:redstone_alloy_block_6x allthecompressed:redstone_alloy_block_7x allthecompressed:redstone_alloy_block_8x allthecompressed:redstone_alloy_block_9x allthecompressed:redstone_block_1x allthecompressed:redstone_block_2x allthecompressed:redstone_block_3x allthecompressed:redstone_block_4x allthecompressed:redstone_block_5x allthecompressed:redstone_block_6x allthecompressed:redstone_block_7x allthecompressed:redstone_block_8x allthecompressed:redstone_block_9x \ -\ -aquaculture:redstone_hook \ -\ -blockus:redstone_brick_slab blockus:redstone_brick_stairs blockus:redstone_brick_wall blockus:redstone_bricks blockus:redstone_lantern \ -\ -chipped:angry_redstone_block chipped:blank_redstone_block_carving chipped:bordered_redstone_block chipped:brick_bordered_redstone_block chipped:carved_redstone_block chipped:checkered_redstone_block_tiles chipped:cobbled_redstone_block chipped:cracked_disordered_redstone_block_bricks chipped:cracked_flat_redstone_block_tiles chipped:cracked_redstone_block_bricks chipped:creeper_redstone_block_carving chipped:crying_redstone_block chipped:curly_redstone_block_pillar chipped:cut_blank_redstone_block chipped:cut_redstone_block_column chipped:duh_redstone_block chipped:edged_redstone_block_bricks chipped:engraved_redstone_block chipped:eroded_redstone_block chipped:etched_redstone_block_bricks chipped:fine_redstone_block_pillar chipped:flat_redstone_block_tiles chipped:glad_redstone_block chipped:inlayed_redstone_block chipped:inscribed_redstone_block chipped:layed_redstone_block_bricks chipped:loded_redstone_block chipped:massive_redstone_block_bricks chipped:nice_redstone_lamp chipped:offset_redstone_block_bricks chipped:ornate_redstone_block_pillar chipped:overlapping_redstone_block_tiles chipped:pillar_redstone_block_bricks chipped:polished_redstone_block chipped:prismal_redstone_block_remnants chipped:redstone_block_bricks chipped:redstone_block_mini_tiles chipped:redstone_block_pillar chipped:redstone_block_pillar_top chipped:redstone_block_scales chipped:rough_redstone_block chipped:rounded_redstone_block_bricks chipped:runic_carved_redstone_block chipped:sad_redstone_block chipped:sanded_redstone_block chipped:simple_redstone_block_pillar chipped:small_redstone_block_bricks chipped:smooth_inlayed_redstone_block chipped:smooth_redstone_block_column chipped:smooth_ringed_redstone_block chipped:smoothed_double_inlayed_redstone_block chipped:spider_redstone_block_carving chipped:spiraled_redstone_block chipped:stacked_redstone_block_bricks chipped:thick_inlayed_redstone_block chipped:tiled_bordered_redstone_block chipped:tiled_redstone_block chipped:tiled_redstone_block_column chipped:tiny_brick_bordered_redstone_block chipped:tiny_layered_redstone_block_bricks chipped:tiny_layered_redstone_block_slabs chipped:tiny_redstone_block_bricks chipped:trodden_redstone_block chipped:unamused_redstone_block chipped:vertical_cut_redstone_block chipped:vertical_disordered_redstone_block_bricks chipped:weathered_redstone_block \ -\ -extshape_blockus:redstone_brick_quarter_piece extshape_blockus:redstone_brick_vertical_quarter_piece extshape_blockus:redstone_brick_vertical_slab extshape_blockus:redstone_brick_vertical_stairs \ -\ -thebrokencontent:corrupted_bedrock \ -\ -thebrokenscript:obsidan - - -##### MODDED COLORED LIGHT SOURCES ##### - - -# Modded Light Source - Brown -item.44043 = blockus:brown_redstone_lamp_lit \ -\ -additionallanterns:brown_amethyst_lantern additionallanterns:brown_andesite_lantern additionallanterns:brown_basalt_lantern additionallanterns:brown_blackstone_lantern additionallanterns:brown_bone_lantern additionallanterns:brown_bricks_lantern additionallanterns:brown_cobbled_deepslate_lantern additionallanterns:brown_cobblestone_lantern additionallanterns:brown_copper_lantern additionallanterns:brown_crimson_lantern additionallanterns:brown_dark_prismarine_lantern additionallanterns:brown_deepslate_bricks_lantern additionallanterns:brown_diamond_lantern additionallanterns:brown_diorite_lantern additionallanterns:brown_emerald_lantern additionallanterns:brown_end_stone_lantern additionallanterns:brown_exposed_copper_lantern additionallanterns:brown_gold_lantern additionallanterns:brown_granite_lantern additionallanterns:brown_iron_lantern additionallanterns:brown_mossy_cobblestone_lantern additionallanterns:brown_netherite_lantern additionallanterns:brown_normal_lantern additionallanterns:brown_normal_nether_bricks_lantern additionallanterns:brown_normal_sandstone_lantern additionallanterns:brown_obsidian_lantern additionallanterns:brown_oxidized_copper_lantern additionallanterns:brown_prismarine_lantern additionallanterns:brown_purpur_lantern additionallanterns:brown_quartz_lantern additionallanterns:brown_red_nether_bricks_lantern additionallanterns:brown_red_sandstone_lantern additionallanterns:brown_smooth_stone_lantern additionallanterns:brown_stone_bricks_lantern additionallanterns:brown_stone_lantern additionallanterns:brown_warped_lantern additionallanterns:brown_waxed_copper_lantern additionallanterns:brown_waxed_exposed_copper_lantern additionallanterns:brown_waxed_oxidized_copper_lantern additionallanterns:brown_waxed_weathered_copper_lantern additionallanterns:brown_weathered_copper_lantern \ -\ -aether:light_angelic_stone aether:locked_light_angelic_stone aether:trapped_light_angelic_stone aether:treasure_doorway_light_angelic_stone \ -\ -another_furniture:brown_lamp \ -\ -antiblocksrechiseled:button_wool_brown antiblocksrechiseled:pressure_plate_wool_brown antiblocksrechiseled:slab_brown_wool antiblocksrechiseled:stair_brown_wool antiblocksrechiseled:wool_brown antiblocksrechiseled:wool_brown_border \ -\ -betterend:iron_bulb_lantern_brown betterend:terminite_bulb_lantern_brown betterend:thallasium_bulb_lantern_brown \ -\ -fossilslegacy:brown_cultivator \ -\ -hearth_and_home:brown_paper_lantern \ -\ -mcwlights:brown_ceiling_light mcwlights:brown_lamp mcwlights:brown_paper_lamp \ -\ -neonlamps:inverted_brown_lamp \ -\ -simplylight:edge_light_brown simplylight:edge_light_top_brown simplylight:illuminant_brown_block_on simplylight:illuminant_panel_brown simplylight:illuminant_slab_brown simplylight:lamp_post_brown simplylight:lightbulb_brown simplylight:rodlamp_brown simplylight:wall_lamp_brown \ -\ -spelunkery:brown_glowstick \ -\ -tintedcampfires:brown_campfire \ -\ -twilightforest:huge_mushgloom twilightforest:huge_mushgloom_stem twilightforest:mushgloom \ -\ -vintagedelight:salt_lamp_brown - -# Modded Light Source - Red -item.44070 = blockus:red_redstone_lamp_lit \ -\ -additionallanterns:red_amethyst_lantern additionallanterns:red_andesite_lantern additionallanterns:red_basalt_lantern additionallanterns:red_blackstone_lantern additionallanterns:red_bone_lantern additionallanterns:red_bricks_lantern additionallanterns:red_cobbled_deepslate_lantern additionallanterns:red_cobblestone_lantern additionallanterns:red_copper_lantern additionallanterns:red_crimson_lantern additionallanterns:red_dark_prismarine_lantern additionallanterns:red_deepslate_bricks_lantern additionallanterns:red_diamond_lantern additionallanterns:red_diorite_lantern additionallanterns:red_emerald_lantern additionallanterns:red_end_stone_lantern additionallanterns:red_exposed_copper_lantern additionallanterns:red_gold_lantern additionallanterns:red_granite_lantern additionallanterns:red_iron_lantern additionallanterns:red_mossy_cobblestone_lantern additionallanterns:red_netherite_lantern additionallanterns:red_normal_lantern additionallanterns:red_normal_nether_bricks_lantern additionallanterns:red_normal_sandstone_lantern additionallanterns:red_obsidian_lantern additionallanterns:red_oxidized_copper_lantern additionallanterns:red_prismarine_lantern additionallanterns:red_purpur_lantern additionallanterns:red_quartz_lantern additionallanterns:red_red_nether_bricks_lantern additionallanterns:red_red_sandstone_lantern additionallanterns:red_smooth_stone_lantern additionallanterns:red_stone_bricks_lantern additionallanterns:red_stone_lantern additionallanterns:red_warped_lantern additionallanterns:red_waxed_copper_lantern additionallanterns:red_waxed_exposed_copper_lantern additionallanterns:red_waxed_oxidized_copper_lantern additionallanterns:red_waxed_weathered_copper_lantern additionallanterns:red_weathered_copper_lantern \ -\ -another_furniture:red_lamp \ -\ -antiblocksrechiseled:bright_red antiblocksrechiseled:bright_red_border antiblocksrechiseled:button_bright_red antiblocksrechiseled:button_wool_red antiblocksrechiseled:pressure_plate_bright_red antiblocksrechiseled:pressure_plate_wool_red antiblocksrechiseled:slab_red_bright antiblocksrechiseled:slab_red_wool antiblocksrechiseled:stair_red_bright antiblocksrechiseled:stair_red_wool antiblocksrechiseled:wool_red antiblocksrechiseled:wool_red_border \ -\ -betterend:iron_bulb_lantern_red betterend:terminite_bulb_lantern_red betterend:thallasium_bulb_lantern_red \ -\ -biomeswevegone:red_glow_bottle biomeswevegone:red_glowcane_shoot \ -\ -colight:red_light_block \ -\ -createframed:framed_radon_lamp_brown \ -\ -fossilslegacy:red_cultivator \ -\ -hearth_and_home:red_paper_lantern \ -\ -immersiveengineering:cagelamp \ -\ -luminous_nether:fungirracklampred \ -\ -mcwlights:red_ceiling_light mcwlights:red_lamp mcwlights:red_paper_lamp \ -\ -neonlamps:inverted_red_lamp \ -\ -netherexp:ancient_campfire \ -\ -simplylight:edge_light_red simplylight:edge_light_top_red simplylight:illuminant_panel_red simplylight:illuminant_red_block_on simplylight:illuminant_slab_red simplylight:lamp_post_red simplylight:lightbulb_red simplylight:rodlamp_red simplylight:wall_lamp_red \ -\ -suppsquared:crimson_lantern \ -\ -tintedcampfires:red_campfire \ -\ -twilightforest:reappearing_block \ -\ -vintagedelight:salt_lamp_red - -# Modded Light Source - Orange -item.44071 = blockus:orange_redstone_lamp_lit \ -\ -additionallanterns:orange_amethyst_lantern additionallanterns:orange_andesite_lantern additionallanterns:orange_basalt_lantern additionallanterns:orange_blackstone_lantern additionallanterns:orange_bone_lantern additionallanterns:orange_bricks_lantern additionallanterns:orange_cobbled_deepslate_lantern additionallanterns:orange_cobblestone_lantern additionallanterns:orange_copper_lantern additionallanterns:orange_crimson_lantern additionallanterns:orange_dark_prismarine_lantern additionallanterns:orange_deepslate_bricks_lantern additionallanterns:orange_diamond_lantern additionallanterns:orange_diorite_lantern additionallanterns:orange_emerald_lantern additionallanterns:orange_end_stone_lantern additionallanterns:orange_exposed_copper_lantern additionallanterns:orange_gold_lantern additionallanterns:orange_granite_lantern additionallanterns:orange_iron_lantern additionallanterns:orange_mossy_cobblestone_lantern additionallanterns:orange_netherite_lantern additionallanterns:orange_normal_lantern additionallanterns:orange_normal_nether_bricks_lantern additionallanterns:orange_normal_sandstone_lantern additionallanterns:orange_obsidian_lantern additionallanterns:orange_oxidized_copper_lantern additionallanterns:orange_prismarine_lantern additionallanterns:orange_purpur_lantern additionallanterns:orange_quartz_lantern additionallanterns:orange_red_nether_bricks_lantern additionallanterns:orange_red_sandstone_lantern additionallanterns:orange_smooth_stone_lantern additionallanterns:orange_stone_bricks_lantern additionallanterns:orange_stone_lantern additionallanterns:orange_warped_lantern additionallanterns:orange_waxed_copper_lantern additionallanterns:orange_waxed_exposed_copper_lantern additionallanterns:orange_waxed_oxidized_copper_lantern additionallanterns:orange_waxed_weathered_copper_lantern additionallanterns:orange_weathered_copper_lantern \ -\ -aether:light_hellfire_stone aether:locked_light_hellfire_stone aether:trapped_light_hellfire_stone aether:treasure_doorway_light_hellfire_stone \ -\ -another_furniture:orange_lamp \ -\ -antiblocksrechiseled:bright_orange antiblocksrechiseled:bright_orange_border antiblocksrechiseled:button_bright_orange antiblocksrechiseled:button_wool_orange antiblocksrechiseled:pressure_plate_bright_orange antiblocksrechiseled:pressure_plate_wool_orange antiblocksrechiseled:slab_orange_bright antiblocksrechiseled:slab_orange_wool antiblocksrechiseled:stair_orange_bright antiblocksrechiseled:stair_orange_wool antiblocksrechiseled:wool_orange antiblocksrechiseled:wool_orange_border \ -\ -betterend:iron_bulb_lantern_orange betterend:terminite_bulb_lantern_orange betterend:thallasium_bulb_lantern_orange \ -\ -colight:orange_light_block \ -\ -createframed:framed_radon_lamp_orange \ -\ -fossilslegacy:orange_cultivator fossilslegacy:time_machine \ -\ -hearth_and_home:orange_paper_lantern \ -\ -mcwlights:lava_lamp mcwlights:orange_ceiling_light mcwlights:orange_lamp mcwlights:orange_paper_lamp \ -\ -minecells:promenade_torch \ -\ -neonlamps:inverted_orange_lamp \ -\ -simplylight:edge_light_orange simplylight:edge_light_top_orange simplylight:illuminant_orange_block_on simplylight:illuminant_panel_orange simplylight:illuminant_slab_orange simplylight:lamp_post_orange simplylight:lightbulb_orange simplylight:rodlamp_orange simplylight:wall_lamp_orange \ -\ -tconstruct:ichor_slime_crystal_cluster tconstruct:large_ichor_slime_crystal_bud tconstruct:medium_ichor_slime_crystal_bud tconstruct:small_ichor_slime_crystal_bud \ -\ -tintedcampfires:orange_campfire \ -\ -twilightforest:orange_force_field \ -\ -vintagedelight:salt_lamp_orange \ -\ -whisperwoods:wisp_lantern_orange - -# Modded Light Source - Yellow -item.44072 = blockus:yellow_redstone_lamp_lit \ -\ -additionallanterns:yellow_amethyst_lantern additionallanterns:yellow_andesite_lantern additionallanterns:yellow_basalt_lantern additionallanterns:yellow_blackstone_lantern additionallanterns:yellow_bone_lantern additionallanterns:yellow_bricks_lantern additionallanterns:yellow_cobbled_deepslate_lantern additionallanterns:yellow_cobblestone_lantern additionallanterns:yellow_copper_lantern additionallanterns:yellow_crimson_lantern additionallanterns:yellow_dark_prismarine_lantern additionallanterns:yellow_deepslate_bricks_lantern additionallanterns:yellow_diamond_lantern additionallanterns:yellow_diorite_lantern additionallanterns:yellow_emerald_lantern additionallanterns:yellow_end_stone_lantern additionallanterns:yellow_exposed_copper_lantern additionallanterns:yellow_gold_lantern additionallanterns:yellow_granite_lantern additionallanterns:yellow_iron_lantern additionallanterns:yellow_mossy_cobblestone_lantern additionallanterns:yellow_netherite_lantern additionallanterns:yellow_normal_lantern additionallanterns:yellow_normal_nether_bricks_lantern additionallanterns:yellow_normal_sandstone_lantern additionallanterns:yellow_obsidian_lantern additionallanterns:yellow_oxidized_copper_lantern additionallanterns:yellow_prismarine_lantern additionallanterns:yellow_purpur_lantern additionallanterns:yellow_quartz_lantern additionallanterns:yellow_red_nether_bricks_lantern additionallanterns:yellow_red_sandstone_lantern additionallanterns:yellow_smooth_stone_lantern additionallanterns:yellow_stone_bricks_lantern additionallanterns:yellow_stone_lantern additionallanterns:yellow_warped_lantern additionallanterns:yellow_waxed_copper_lantern additionallanterns:yellow_waxed_exposed_copper_lantern additionallanterns:yellow_waxed_oxidized_copper_lantern additionallanterns:yellow_waxed_weathered_copper_lantern additionallanterns:yellow_weathered_copper_lantern \ -\ -aether:ambrosium_torch aether:quicksoil_glass aether:quicksoil_glass_pane \ -\ -another_furniture:yellow_lamp \ -\ -antiblocksrechiseled:bright_yellow antiblocksrechiseled:bright_yellow_border antiblocksrechiseled:button_bright_yellow antiblocksrechiseled:button_wool_yellow antiblocksrechiseled:pressure_plate_bright_yellow antiblocksrechiseled:pressure_plate_wool_yellow antiblocksrechiseled:slab_yellow_bright antiblocksrechiseled:slab_yellow_wool antiblocksrechiseled:stair_yellow_bright antiblocksrechiseled:stair_yellow_wool antiblocksrechiseled:wool_yellow antiblocksrechiseled:wool_yellow_border \ -\ -betterend:iron_bulb_lantern_yellow betterend:terminite_bulb_lantern_yellow betterend:thallasium_bulb_lantern_yellow \ -\ -biomeswevegone:yellow_glow_bottle biomeswevegone:yellow_glowcane_shoot \ -\ -chipped:yellow_redstone_torch \ -\ -colight:yellow_light_block \ -\ -createframed:framed_radon_lamp_yellow \ -\ -fossilslegacy:yellow_cultivator \ -\ -hearth_and_home:yellow_paper_lantern \ -\ -iceandfire:pixie_jar_4 \ -\ -mcwlights:yellow_ceiling_light mcwlights:yellow_lamp mcwlights:yellow_paper_lamp \ -\ -missingwilds:firefly_jar \ -\ -neonlamps:inverted_yellow_lamp \ -\ -regions_unexplored:cobalt_earlight regions_unexplored:hanging_earlight_fruit regions_unexplored:tall_cobalt_earlight \ -\ -simplylight:edge_light_top_yellow simplylight:edge_light_yellow simplylight:illuminant_panel_yellow simplylight:illuminant_slab_yellow simplylight:illuminant_yellow_block_on simplylight:lamp_post_yellow simplylight:lightbulb_yellow simplylight:rodlamp_yellow simplylight:wall_lamp_yellow \ -\ -tintedcampfires:yellow_campfire \ -\ -twilightforest:antibuilder \ -\ -vintagedelight:salt_lamp_yellow - -# Modded Light Source - Lime -item.44073 = blockus:lime_redstone_lamp_lit \ -\ -additionallanterns:lime_amethyst_lantern additionallanterns:lime_andesite_lantern additionallanterns:lime_basalt_lantern additionallanterns:lime_blackstone_lantern additionallanterns:lime_bone_lantern additionallanterns:lime_bricks_lantern additionallanterns:lime_cobbled_deepslate_lantern additionallanterns:lime_cobblestone_lantern additionallanterns:lime_copper_lantern additionallanterns:lime_crimson_lantern additionallanterns:lime_dark_prismarine_lantern additionallanterns:lime_deepslate_bricks_lantern additionallanterns:lime_diamond_lantern additionallanterns:lime_diorite_lantern additionallanterns:lime_emerald_lantern additionallanterns:lime_end_stone_lantern additionallanterns:lime_exposed_copper_lantern additionallanterns:lime_gold_lantern additionallanterns:lime_granite_lantern additionallanterns:lime_iron_lantern additionallanterns:lime_mossy_cobblestone_lantern additionallanterns:lime_netherite_lantern additionallanterns:lime_normal_lantern additionallanterns:lime_normal_nether_bricks_lantern additionallanterns:lime_normal_sandstone_lantern additionallanterns:lime_obsidian_lantern additionallanterns:lime_oxidized_copper_lantern additionallanterns:lime_prismarine_lantern additionallanterns:lime_purpur_lantern additionallanterns:lime_quartz_lantern additionallanterns:lime_red_nether_bricks_lantern additionallanterns:lime_red_sandstone_lantern additionallanterns:lime_smooth_stone_lantern additionallanterns:lime_stone_bricks_lantern additionallanterns:lime_stone_lantern additionallanterns:lime_warped_lantern additionallanterns:lime_waxed_copper_lantern additionallanterns:lime_waxed_exposed_copper_lantern additionallanterns:lime_waxed_oxidized_copper_lantern additionallanterns:lime_waxed_weathered_copper_lantern additionallanterns:lime_weathered_copper_lantern \ -\ -another_furniture:lime_lamp \ -\ -antiblocksrechiseled:button_wool_lime antiblocksrechiseled:pressure_plate_wool_lime antiblocksrechiseled:slab_lime_wool antiblocksrechiseled:stair_lime_wool antiblocksrechiseled:wool_lime antiblocksrechiseled:wool_lime_border \ -\ -betterend:iron_bulb_lantern_lime betterend:terminite_bulb_lantern_lime betterend:thallasium_bulb_lantern_lime \ -\ -colight:lime_light_block \ -\ -create_enchantment_industry:experience_hatch \ -\ -createframed:framed_radon_lamp_lime \ -\ -fossilslegacy:lime_cultivator \ -\ -hearth_and_home:lime_paper_lantern \ -\ -iceandfire:pixie_jar_3 \ -\ -mcwlights:lime_ceiling_light mcwlights:lime_lamp mcwlights:lime_paper_lamp \ -\ -neonlamps:inverted_lime_lamp \ -\ -simplylight:edge_light_lime simplylight:edge_light_top_lime simplylight:illuminant_lime_block_on simplylight:illuminant_panel_lime simplylight:illuminant_slab_lime simplylight:lamp_post_lime simplylight:lightbulb_lime simplylight:rodlamp_lime simplylight:wall_lamp_lime \ -\ -spelunkery:lime_glowstick spelunkery:mushgloom_block spelunkery:phosphor_fungus_block \ -\ -tintedcampfires:lime_campfire \ -\ -twilightforest:green_force_field \ -\ -vintagedelight:salt_lamp_lime \ -\ -whisperwoods:wisp_lantern_green - -# Modded Light Source - Green -item.44074 = blockus:green_redstone_lamp_lit \ -\ -additionallanterns:green_amethyst_lantern additionallanterns:green_andesite_lantern additionallanterns:green_basalt_lantern additionallanterns:green_blackstone_lantern additionallanterns:green_bone_lantern additionallanterns:green_bricks_lantern additionallanterns:green_cobbled_deepslate_lantern additionallanterns:green_cobblestone_lantern additionallanterns:green_copper_lantern additionallanterns:green_crimson_lantern additionallanterns:green_dark_prismarine_lantern additionallanterns:green_deepslate_bricks_lantern additionallanterns:green_diamond_lantern additionallanterns:green_diorite_lantern additionallanterns:green_emerald_lantern additionallanterns:green_end_stone_lantern additionallanterns:green_exposed_copper_lantern additionallanterns:green_gold_lantern additionallanterns:green_granite_lantern additionallanterns:green_iron_lantern additionallanterns:green_mossy_cobblestone_lantern additionallanterns:green_netherite_lantern additionallanterns:green_normal_lantern additionallanterns:green_normal_nether_bricks_lantern additionallanterns:green_normal_sandstone_lantern additionallanterns:green_obsidian_lantern additionallanterns:green_oxidized_copper_lantern additionallanterns:green_prismarine_lantern additionallanterns:green_purpur_lantern additionallanterns:green_quartz_lantern additionallanterns:green_red_nether_bricks_lantern additionallanterns:green_red_sandstone_lantern additionallanterns:green_smooth_stone_lantern additionallanterns:green_stone_bricks_lantern additionallanterns:green_stone_lantern additionallanterns:green_warped_lantern additionallanterns:green_waxed_copper_lantern additionallanterns:green_waxed_exposed_copper_lantern additionallanterns:green_waxed_oxidized_copper_lantern additionallanterns:green_waxed_weathered_copper_lantern additionallanterns:green_weathered_copper_lantern \ -\ -another_furniture:green_lamp \ -\ -antiblocksrechiseled:bright_green antiblocksrechiseled:bright_green_border antiblocksrechiseled:button_bright_green antiblocksrechiseled:button_wool_green antiblocksrechiseled:pressure_plate_bright_green antiblocksrechiseled:pressure_plate_wool_green antiblocksrechiseled:slab_green_bright antiblocksrechiseled:slab_green_wool antiblocksrechiseled:stair_green_bright antiblocksrechiseled:stair_green_wool antiblocksrechiseled:wool_green antiblocksrechiseled:wool_green_border \ -\ -betterend:iron_bulb_lantern_green betterend:terminite_bulb_lantern_green betterend:thallasium_bulb_lantern_green \ -\ -biomeswevegone:green_glow_bottle biomeswevegone:green_glowcane_shoot \ -\ -chipped:green_redstone_torch \ -\ -colight:green_light_block \ -\ -createframed:framed_radon_lamp_green \ -\ -fossilslegacy:green_cultivator \ -\ -frights_and_foliage:spooky_campfire frights_and_foliage:spooky_lantern frights_and_foliage:spooky_torch \ -\ -hearth_and_home:green_paper_lantern \ -\ -mcwlights:green_ceiling_light mcwlights:green_lamp mcwlights:green_paper_lamp \ -\ -minecells:prison_torch \ -\ -neonlamps:inverted_green_lamp \ -\ -simplylight:edge_light_green simplylight:edge_light_top_green simplylight:illuminant_green_block_on simplylight:illuminant_panel_green simplylight:illuminant_slab_green simplylight:lamp_post_green simplylight:lightbulb_green simplylight:rodlamp_green simplylight:wall_lamp_green \ -\ -spelunkery:green_glowstick \ -\ -tconstruct:earth_slime_crystal_cluster tconstruct:large_earth_slime_crystal_bud tconstruct:medium_earth_slime_crystal_bud tconstruct:small_earth_slime_crystal_bud \ -\ -tintedcampfires:green_campfire \ -\ -vintagedelight:salt_lamp_green - -# Modded Light Source - Cyan -item.44075 = blockus:cyan_redstone_lamp_lit \ -\ -additionallanterns:cyan_amethyst_lantern additionallanterns:cyan_andesite_lantern additionallanterns:cyan_basalt_lantern additionallanterns:cyan_blackstone_lantern additionallanterns:cyan_bone_lantern additionallanterns:cyan_bricks_lantern additionallanterns:cyan_cobbled_deepslate_lantern additionallanterns:cyan_cobblestone_lantern additionallanterns:cyan_copper_lantern additionallanterns:cyan_crimson_lantern additionallanterns:cyan_dark_prismarine_lantern additionallanterns:cyan_deepslate_bricks_lantern additionallanterns:cyan_diamond_lantern additionallanterns:cyan_diorite_lantern additionallanterns:cyan_emerald_lantern additionallanterns:cyan_end_stone_lantern additionallanterns:cyan_exposed_copper_lantern additionallanterns:cyan_gold_lantern additionallanterns:cyan_granite_lantern additionallanterns:cyan_iron_lantern additionallanterns:cyan_mossy_cobblestone_lantern additionallanterns:cyan_netherite_lantern additionallanterns:cyan_normal_lantern additionallanterns:cyan_normal_nether_bricks_lantern additionallanterns:cyan_normal_sandstone_lantern additionallanterns:cyan_obsidian_lantern additionallanterns:cyan_oxidized_copper_lantern additionallanterns:cyan_prismarine_lantern additionallanterns:cyan_purpur_lantern additionallanterns:cyan_quartz_lantern additionallanterns:cyan_red_nether_bricks_lantern additionallanterns:cyan_red_sandstone_lantern additionallanterns:cyan_smooth_stone_lantern additionallanterns:cyan_stone_bricks_lantern additionallanterns:cyan_stone_lantern additionallanterns:cyan_warped_lantern additionallanterns:cyan_waxed_copper_lantern additionallanterns:cyan_waxed_exposed_copper_lantern additionallanterns:cyan_waxed_oxidized_copper_lantern additionallanterns:cyan_waxed_weathered_copper_lantern additionallanterns:cyan_weathered_copper_lantern \ -\ -aether_redux:luxweed \ -\ -another_furniture:cyan_lamp \ -\ -antiblocksrechiseled:bright_cyan antiblocksrechiseled:bright_cyan_border antiblocksrechiseled:button_bright_cyan antiblocksrechiseled:button_wool_cyan antiblocksrechiseled:pressure_plate_bright_cyan antiblocksrechiseled:pressure_plate_wool_cyan antiblocksrechiseled:slab_cyan_bright antiblocksrechiseled:slab_cyan_wool antiblocksrechiseled:stair_cyan_bright antiblocksrechiseled:stair_cyan_wool antiblocksrechiseled:wool_cyan antiblocksrechiseled:wool_cyan_border \ -\ -betterend:iron_bulb_lantern_cyan betterend:terminite_bulb_lantern_cyan betterend:thallasium_bulb_lantern_cyan \ -\ -colight:cyan_light_block \ -\ -create_enchantment_industry:super_experience_block \ -\ -createframed:framed_radon_lamp_cyan \ -\ -fossilslegacy:cyan_cultivator \ -\ -hearth_and_home:cyan_paper_lantern \ -\ -mcwlights:cyan_ceiling_light mcwlights:cyan_lamp mcwlights:cyan_paper_lamp \ -\ -neonlamps:inverted_cyan_lamp \ -\ -simplylight:edge_light_cyan simplylight:edge_light_top_cyan simplylight:illuminant_cyan_block_on simplylight:illuminant_panel_cyan simplylight:illuminant_slab_cyan simplylight:lamp_post_cyan simplylight:lightbulb_cyan simplylight:rodlamp_cyan simplylight:wall_lamp_cyan \ -\ -tconstruct:large_sky_slime_crystal_bud tconstruct:medium_sky_slime_crystal_bud tconstruct:sky_slime_crystal_cluster tconstruct:small_sky_slime_crystal_bud \ -\ -tintedcampfires:cyan_campfire \ -\ -twilightforest:blue_force_field \ -\ -vintagedelight:salt_lamp_cyan \ -\ -whisperwoods:wisp_lantern_blue - -# Modded Light Source - Light Blue -item.44076 = blockus:light_blue_redstone_lamp_lit \ -\ -additionallanterns:light_blue_amethyst_lantern additionallanterns:light_blue_andesite_lantern additionallanterns:light_blue_basalt_lantern additionallanterns:light_blue_blackstone_lantern additionallanterns:light_blue_bone_lantern additionallanterns:light_blue_bricks_lantern additionallanterns:light_blue_cobbled_deepslate_lantern additionallanterns:light_blue_cobblestone_lantern additionallanterns:light_blue_copper_lantern additionallanterns:light_blue_crimson_lantern additionallanterns:light_blue_dark_prismarine_lantern additionallanterns:light_blue_deepslate_bricks_lantern additionallanterns:light_blue_diamond_lantern additionallanterns:light_blue_diorite_lantern additionallanterns:light_blue_emerald_lantern additionallanterns:light_blue_end_stone_lantern additionallanterns:light_blue_exposed_copper_lantern additionallanterns:light_blue_gold_lantern additionallanterns:light_blue_granite_lantern additionallanterns:light_blue_iron_lantern additionallanterns:light_blue_mossy_cobblestone_lantern additionallanterns:light_blue_netherite_lantern additionallanterns:light_blue_normal_lantern additionallanterns:light_blue_normal_nether_bricks_lantern additionallanterns:light_blue_normal_sandstone_lantern additionallanterns:light_blue_obsidian_lantern additionallanterns:light_blue_oxidized_copper_lantern additionallanterns:light_blue_prismarine_lantern additionallanterns:light_blue_purpur_lantern additionallanterns:light_blue_quartz_lantern additionallanterns:light_blue_red_nether_bricks_lantern additionallanterns:light_blue_red_sandstone_lantern additionallanterns:light_blue_smooth_stone_lantern additionallanterns:light_blue_stone_bricks_lantern additionallanterns:light_blue_stone_lantern additionallanterns:light_blue_warped_lantern additionallanterns:light_blue_waxed_copper_lantern additionallanterns:light_blue_waxed_exposed_copper_lantern additionallanterns:light_blue_waxed_oxidized_copper_lantern additionallanterns:light_blue_waxed_weathered_copper_lantern additionallanterns:light_blue_weathered_copper_lantern \ -\ -ae2:large_quartz_bud ae2:medium_quartz_bud ae2:quartz_cluster ae2:quartz_fixture ae2:small_quartz_bud \ -\ -aether:locked_sentry_stone aether:sentry_stone aether:trapped_sentry_stone aether:treasure_doorway_sentry_stone \ -\ -aether_redux:boss_doorway_sentry_base aether_redux:boss_doorway_sentry_pillar aether_redux:locked_runelight aether_redux:locked_sentry_base aether_redux:locked_sentry_pillar aether_redux:runelight aether_redux:sentry_base aether_redux:sentry_pillar aether_redux:trapped_sentry_base aether_redux:trapped_sentry_pillar \ -\ -another_furniture:light_blue_lamp \ -\ -antiblocksrechiseled:button_wool_light_blue antiblocksrechiseled:pressure_plate_wool_light_blue antiblocksrechiseled:slab_light_blue_wool antiblocksrechiseled:stair_light_blue_wool antiblocksrechiseled:wool_light_blue antiblocksrechiseled:wool_light_blue_border \ -\ -betterend:iron_bulb_lantern_light_blue betterend:terminite_bulb_lantern_light_blue betterend:thallasium_bulb_lantern_light_blue \ -\ -createframed:framed_radon_lamp_light_blue \ -\ -fossilslegacy:light_blue_cultivator \ -\ -hearth_and_home:light_blue_paper_lantern \ -\ -iceandfire:pixie_jar_2 \ -\ -luminous_nether:fungirracklampblue \ -\ -mcwlights:light_blue_ceiling_light mcwlights:light_blue_lamp mcwlights:light_blue_paper_lamp \ -\ -minecells:ramparts_torch \ -\ -neonlamps:inverted_light_blue_lamp \ -\ -simplylight:edge_light_light_blue simplylight:edge_light_top_light_blue simplylight:illuminant_light_blue_block_on simplylight:illuminant_panel_light_blue simplylight:illuminant_slab_light_blue simplylight:lamp_post_light_blue simplylight:lightbulb_light_blue simplylight:rodlamp_light_blue simplylight:wall_lamp_light_blue \ -\ -spelunkery:blue_glowstick \ -\ -tintedcampfires:light_blue_campfire \ -\ -vintagedelight:salt_lamp_light_blue \ -\ -yungscavebiomes:rare_ice - -# Modded Light Source - Blue -item.44077 = blockus:blue_redstone_lamp_lit \ -\ -additionallanterns:blue_amethyst_lantern additionallanterns:blue_andesite_lantern additionallanterns:blue_basalt_lantern additionallanterns:blue_blackstone_lantern additionallanterns:blue_bone_lantern additionallanterns:blue_bricks_lantern additionallanterns:blue_cobbled_deepslate_lantern additionallanterns:blue_cobblestone_lantern additionallanterns:blue_copper_lantern additionallanterns:blue_crimson_lantern additionallanterns:blue_dark_prismarine_lantern additionallanterns:blue_deepslate_bricks_lantern additionallanterns:blue_diamond_lantern additionallanterns:blue_diorite_lantern additionallanterns:blue_emerald_lantern additionallanterns:blue_end_stone_lantern additionallanterns:blue_exposed_copper_lantern additionallanterns:blue_gold_lantern additionallanterns:blue_granite_lantern additionallanterns:blue_iron_lantern additionallanterns:blue_mossy_cobblestone_lantern additionallanterns:blue_netherite_lantern additionallanterns:blue_normal_lantern additionallanterns:blue_normal_nether_bricks_lantern additionallanterns:blue_normal_sandstone_lantern additionallanterns:blue_obsidian_lantern additionallanterns:blue_oxidized_copper_lantern additionallanterns:blue_prismarine_lantern additionallanterns:blue_purpur_lantern additionallanterns:blue_quartz_lantern additionallanterns:blue_red_nether_bricks_lantern additionallanterns:blue_red_sandstone_lantern additionallanterns:blue_smooth_stone_lantern additionallanterns:blue_stone_bricks_lantern additionallanterns:blue_stone_lantern additionallanterns:blue_warped_lantern additionallanterns:blue_waxed_copper_lantern additionallanterns:blue_waxed_exposed_copper_lantern additionallanterns:blue_waxed_oxidized_copper_lantern additionallanterns:blue_waxed_weathered_copper_lantern additionallanterns:blue_weathered_copper_lantern \ -\ -another_furniture:blue_lamp \ -\ -antiblocksrechiseled:bright_blue antiblocksrechiseled:bright_blue_border antiblocksrechiseled:button_bright_blue antiblocksrechiseled:button_wool_blue antiblocksrechiseled:pressure_plate_bright_blue antiblocksrechiseled:pressure_plate_wool_blue antiblocksrechiseled:slab_blue_bright antiblocksrechiseled:slab_blue_wool antiblocksrechiseled:stair_blue_bright antiblocksrechiseled:stair_blue_wool antiblocksrechiseled:wool_blue antiblocksrechiseled:wool_blue_border \ -\ -betterend:iron_bulb_lantern_blue betterend:terminite_bulb_lantern_blue betterend:thallasium_bulb_lantern_blue \ -\ -biomeswevegone:blue_glow_bottle biomeswevegone:blue_glowcane_shoot \ -\ -caverns_and_chasms:lapis_lamp \ -\ -chipped:blue_redstone_torch \ -\ -colight:blue_light_block \ -\ -createframed:framed_radon_lamp_blue \ -\ -fossilslegacy:blue_cultivator \ -\ -hearth_and_home:blue_paper_lantern \ -\ -mcwlights:blue_ceiling_light mcwlights:blue_lamp mcwlights:blue_paper_lamp \ -\ -neonlamps:inverted_blue_lamp \ -\ -simplylight:edge_light_blue simplylight:edge_light_top_blue simplylight:illuminant_blue_block_on simplylight:illuminant_panel_blue simplylight:illuminant_slab_blue simplylight:lamp_post_blue simplylight:lightbulb_blue simplylight:rodlamp_blue simplylight:wall_lamp_blue \ -\ -tintedcampfires:blue_campfire \ -\ -vintagedelight:salt_lamp_blue - -# Modded Light Source - Purple -item.44078 = blockus:amethyst_lamp blockus:purple_redstone_lamp_lit blockus:amethyst_lantern blockus:amethyst_lantern_block \ -\ -additionallanterns:purple_amethyst_lantern additionallanterns:purple_andesite_lantern additionallanterns:purple_basalt_lantern additionallanterns:purple_blackstone_lantern additionallanterns:purple_bone_lantern additionallanterns:purple_bricks_lantern additionallanterns:purple_cobbled_deepslate_lantern additionallanterns:purple_cobblestone_lantern additionallanterns:purple_copper_lantern additionallanterns:purple_crimson_lantern additionallanterns:purple_dark_prismarine_lantern additionallanterns:purple_deepslate_bricks_lantern additionallanterns:purple_diamond_lantern additionallanterns:purple_diorite_lantern additionallanterns:purple_emerald_lantern additionallanterns:purple_end_stone_lantern additionallanterns:purple_exposed_copper_lantern additionallanterns:purple_gold_lantern additionallanterns:purple_granite_lantern additionallanterns:purple_iron_lantern additionallanterns:purple_mossy_cobblestone_lantern additionallanterns:purple_netherite_lantern additionallanterns:purple_normal_lantern additionallanterns:purple_normal_nether_bricks_lantern additionallanterns:purple_normal_sandstone_lantern additionallanterns:purple_obsidian_lantern additionallanterns:purple_oxidized_copper_lantern additionallanterns:purple_prismarine_lantern additionallanterns:purple_purpur_lantern additionallanterns:purple_quartz_lantern additionallanterns:purple_red_nether_bricks_lantern additionallanterns:purple_red_sandstone_lantern additionallanterns:purple_smooth_stone_lantern additionallanterns:purple_stone_bricks_lantern additionallanterns:purple_stone_lantern additionallanterns:purple_warped_lantern additionallanterns:purple_waxed_copper_lantern additionallanterns:purple_waxed_exposed_copper_lantern additionallanterns:purple_waxed_oxidized_copper_lantern additionallanterns:purple_waxed_weathered_copper_lantern additionallanterns:purple_weathered_copper_lantern \ -\ -another_furniture:purple_lamp \ -\ -antiblocksrechiseled:button_wool_purple antiblocksrechiseled:pressure_plate_wool_purple antiblocksrechiseled:slab_purple_wool antiblocksrechiseled:stair_purple_wool antiblocksrechiseled:wool_purple antiblocksrechiseled:wool_purple_border \ -\ -betterend:iron_bulb_lantern_purple betterend:terminite_bulb_lantern_purple betterend:thallasium_bulb_lantern_purple \ -\ -colight:purple_light_block \ -\ -createframed:framed_radon_lamp_purple \ -\ -fossilslegacy:purple_cultivator \ -\ -hearth_and_home:purple_paper_lantern \ -\ -luminous_nether:fungirracklamppurple \ -\ -mcwlights:purple_ceiling_light mcwlights:purple_lamp mcwlights:purple_paper_lamp \ -\ -neonlamps:inverted_purple_lamp \ -\ -simplylight:edge_light_purple simplylight:edge_light_top_purple simplylight:illuminant_panel_purple simplylight:illuminant_purple_block_on simplylight:illuminant_slab_purple simplylight:lamp_post_purple simplylight:lightbulb_purple simplylight:rodlamp_purple simplylight:wall_lamp_purple \ -\ -spelunkery:purple_glowstick \ -\ -tconstruct:ender_slime_crystal_cluster tconstruct:large_ender_slime_crystal_bud tconstruct:medium_ender_slime_crystal_bud tconstruct:small_ender_slime_crystal_bud \ -\ -tintedcampfires:purple_campfire \ -\ -twilightforest:violet_force_field \ -\ -vintagedelight:salt_lamp_purple \ -\ -whisperwoods:wisp_lantern_purple \ -\ -yungscavebiomes:frost_lily - -# Modded Light Source - Magenta -item.44079 = blockus:magenta_redstone_lamp_lit \ -\ -additionallanterns:magenta_amethyst_lantern additionallanterns:magenta_andesite_lantern additionallanterns:magenta_basalt_lantern additionallanterns:magenta_blackstone_lantern additionallanterns:magenta_bone_lantern additionallanterns:magenta_bricks_lantern additionallanterns:magenta_cobbled_deepslate_lantern additionallanterns:magenta_cobblestone_lantern additionallanterns:magenta_copper_lantern additionallanterns:magenta_crimson_lantern additionallanterns:magenta_dark_prismarine_lantern additionallanterns:magenta_deepslate_bricks_lantern additionallanterns:magenta_diamond_lantern additionallanterns:magenta_diorite_lantern additionallanterns:magenta_emerald_lantern additionallanterns:magenta_end_stone_lantern additionallanterns:magenta_exposed_copper_lantern additionallanterns:magenta_gold_lantern additionallanterns:magenta_granite_lantern additionallanterns:magenta_iron_lantern additionallanterns:magenta_mossy_cobblestone_lantern additionallanterns:magenta_netherite_lantern additionallanterns:magenta_normal_lantern additionallanterns:magenta_normal_nether_bricks_lantern additionallanterns:magenta_normal_sandstone_lantern additionallanterns:magenta_obsidian_lantern additionallanterns:magenta_oxidized_copper_lantern additionallanterns:magenta_prismarine_lantern additionallanterns:magenta_purpur_lantern additionallanterns:magenta_quartz_lantern additionallanterns:magenta_red_nether_bricks_lantern additionallanterns:magenta_red_sandstone_lantern additionallanterns:magenta_smooth_stone_lantern additionallanterns:magenta_stone_bricks_lantern additionallanterns:magenta_stone_lantern additionallanterns:magenta_warped_lantern additionallanterns:magenta_waxed_copper_lantern additionallanterns:magenta_waxed_exposed_copper_lantern additionallanterns:magenta_waxed_oxidized_copper_lantern additionallanterns:magenta_waxed_weathered_copper_lantern additionallanterns:magenta_weathered_copper_lantern \ -\ -another_furniture:magenta_lamp \ -\ -antiblocksrechiseled:bright_magenta antiblocksrechiseled:bright_magenta_border antiblocksrechiseled:button_bright_magenta antiblocksrechiseled:button_wool_magenta antiblocksrechiseled:pressure_plate_bright_magenta antiblocksrechiseled:pressure_plate_wool_magenta antiblocksrechiseled:slab_magenta_bright antiblocksrechiseled:slab_magenta_wool antiblocksrechiseled:stair_magenta_bright antiblocksrechiseled:stair_magenta_wool antiblocksrechiseled:wool_magenta antiblocksrechiseled:wool_magenta_border \ -\ -betterend:andesite_lantern betterend:azure_jadestone_lantern betterend:blackstone_lantern betterend:diorite_lantern betterend:end_stone_lantern betterend:flavolite_lantern betterend:granite_lantern betterend:iron_bulb_lantern_magenta betterend:purpur_lantern betterend:quartz_lantern betterend:sandy_jadestone_lantern betterend:sulphuric_rock_lantern betterend:terminite_bulb_lantern_magenta betterend:thallasium_bulb_lantern_magenta betterend:umbralith_lantern betterend:violecite_lantern betterend:virid_jadestone_lantern \ -\ -colight:magenta_light_block \ -\ -createframed:framed_radon_lamp_magenta \ -\ -fossilslegacy:magenta_cultivator \ -\ -hearth_and_home:magenta_paper_lantern \ -\ -iceandfire:pixie_jar_1 \ -\ -mcwlights:magenta_ceiling_light mcwlights:magenta_lamp mcwlights:magenta_paper_lamp \ -\ -neonlamps:inverted_magenta_lamp \ -\ -simplylight:edge_light_magenta simplylight:edge_light_top_magenta simplylight:illuminant_magenta_block_on simplylight:illuminant_panel_magenta simplylight:illuminant_slab_magenta simplylight:lamp_post_magenta simplylight:lightbulb_magenta simplylight:rodlamp_magenta simplylight:wall_lamp_magenta \ -\ -tintedcampfires:magenta_campfire \ -\ -vintagedelight:salt_lamp_magenta - -# Modded Light Source - Pink -item.44080 = blockus:pink_redstone_lamp_lit \ -\ -additionallanterns:pink_amethyst_lantern additionallanterns:pink_andesite_lantern additionallanterns:pink_basalt_lantern additionallanterns:pink_blackstone_lantern additionallanterns:pink_bone_lantern additionallanterns:pink_bricks_lantern additionallanterns:pink_cobbled_deepslate_lantern additionallanterns:pink_cobblestone_lantern additionallanterns:pink_copper_lantern additionallanterns:pink_crimson_lantern additionallanterns:pink_dark_prismarine_lantern additionallanterns:pink_deepslate_bricks_lantern additionallanterns:pink_diamond_lantern additionallanterns:pink_diorite_lantern additionallanterns:pink_emerald_lantern additionallanterns:pink_end_stone_lantern additionallanterns:pink_exposed_copper_lantern additionallanterns:pink_gold_lantern additionallanterns:pink_granite_lantern additionallanterns:pink_iron_lantern additionallanterns:pink_mossy_cobblestone_lantern additionallanterns:pink_netherite_lantern additionallanterns:pink_normal_lantern additionallanterns:pink_normal_nether_bricks_lantern additionallanterns:pink_normal_sandstone_lantern additionallanterns:pink_obsidian_lantern additionallanterns:pink_oxidized_copper_lantern additionallanterns:pink_prismarine_lantern additionallanterns:pink_purpur_lantern additionallanterns:pink_quartz_lantern additionallanterns:pink_red_nether_bricks_lantern additionallanterns:pink_red_sandstone_lantern additionallanterns:pink_smooth_stone_lantern additionallanterns:pink_stone_bricks_lantern additionallanterns:pink_stone_lantern additionallanterns:pink_warped_lantern additionallanterns:pink_waxed_copper_lantern additionallanterns:pink_waxed_exposed_copper_lantern additionallanterns:pink_waxed_oxidized_copper_lantern additionallanterns:pink_waxed_weathered_copper_lantern additionallanterns:pink_weathered_copper_lantern \ -\ -another_furniture:pink_lamp \ -\ -antiblocksrechiseled:button_wool_pink antiblocksrechiseled:pressure_plate_wool_pink antiblocksrechiseled:slab_pink_wool antiblocksrechiseled:stair_pink_wool antiblocksrechiseled:wool_pink antiblocksrechiseled:wool_pink_border \ -\ -betterend:iron_bulb_lantern_pink betterend:terminite_bulb_lantern_pink betterend:thallasium_bulb_lantern_pink \ -\ -biomeswevegone:fairy_slipper biomeswevegone:soul_fruit \ -\ -caverns_and_chasms:spinel_lamp \ -\ -chipped:warped_torch \ -\ -colight:pink_light_block \ -\ -createframed:framed_radon_lamp_pink \ -\ -fossilslegacy:pink_cultivator \ -\ -hearth_and_home:pink_paper_lantern \ -\ -iceandfire:pixie_jar_0 \ -\ -luminous_nether:fungirracklamp_pink \ -\ -mcwlights:pink_ceiling_light mcwlights:pink_lamp mcwlights:pink_paper_lamp \ -\ -neonlamps:inverted_pink_lamp \ -\ -regions_unexplored:glister_bulb regions_unexplored:glister_spire regions_unexplored:glistering_ivy \ -\ -simplylight:edge_light_pink simplylight:edge_light_top_pink simplylight:illuminant_panel_pink simplylight:illuminant_pink_block_on simplylight:illuminant_slab_pink simplylight:lamp_post_pink simplylight:lightbulb_pink simplylight:rodlamp_pink simplylight:wall_lamp_pink \ -\ -spelunkery:pink_glowstick \ -\ -tide:jelly_torch \ -\ -tintedcampfires:pink_campfire \ -\ -twilightforest:pink_force_field \ -\ -vintagedelight:salt_lamp_pink - -# Copper Light Sources -item.44084 = copper_torch copper_lantern exposed_copper_lantern weathered_copper_lantern oxidized_copper_lantern waxed_copper_lantern waxed_exposed_copper_lantern waxed_weathered_copper_lantern waxed_oxidized_copper_lantern - -# Modded Light Source - White - Also used For Black, Gray, and Light Gray -item.44097 = blockus:white_redstone_lamp_lit blockus:light_gray_redstone_lamp_lit blockus:gray_redstone_lamp_lit blockus:rainbow_neon \ -\ -additionallanterns:black_amethyst_lantern additionallanterns:black_andesite_lantern additionallanterns:black_basalt_lantern additionallanterns:black_blackstone_lantern additionallanterns:black_bone_lantern additionallanterns:black_bricks_lantern additionallanterns:black_cobbled_deepslate_lantern additionallanterns:black_cobblestone_lantern additionallanterns:black_copper_lantern additionallanterns:black_crimson_lantern additionallanterns:black_dark_prismarine_lantern additionallanterns:black_deepslate_bricks_lantern additionallanterns:black_diamond_lantern additionallanterns:black_diorite_lantern additionallanterns:black_emerald_lantern additionallanterns:black_end_stone_lantern additionallanterns:black_exposed_copper_lantern additionallanterns:black_gold_lantern additionallanterns:black_granite_lantern additionallanterns:black_iron_lantern additionallanterns:black_mossy_cobblestone_lantern additionallanterns:black_netherite_lantern additionallanterns:black_normal_lantern additionallanterns:black_normal_nether_bricks_lantern additionallanterns:black_normal_sandstone_lantern additionallanterns:black_obsidian_lantern additionallanterns:black_oxidized_copper_lantern additionallanterns:black_prismarine_lantern additionallanterns:black_purpur_lantern additionallanterns:black_quartz_lantern additionallanterns:black_red_nether_bricks_lantern additionallanterns:black_red_sandstone_lantern additionallanterns:black_smooth_stone_lantern additionallanterns:black_stone_bricks_lantern additionallanterns:black_stone_lantern additionallanterns:black_warped_lantern additionallanterns:black_waxed_copper_lantern additionallanterns:black_waxed_exposed_copper_lantern additionallanterns:black_waxed_oxidized_copper_lantern additionallanterns:black_waxed_weathered_copper_lantern additionallanterns:black_weathered_copper_lantern additionallanterns:gray_amethyst_lantern additionallanterns:gray_andesite_lantern additionallanterns:gray_basalt_lantern additionallanterns:gray_blackstone_lantern additionallanterns:gray_bone_lantern additionallanterns:gray_bricks_lantern additionallanterns:gray_cobbled_deepslate_lantern additionallanterns:gray_cobblestone_lantern additionallanterns:gray_copper_lantern additionallanterns:gray_crimson_lantern additionallanterns:gray_dark_prismarine_lantern additionallanterns:gray_deepslate_bricks_lantern additionallanterns:gray_diamond_lantern additionallanterns:gray_diorite_lantern additionallanterns:gray_end_stone_lantern additionallanterns:gray_exposed_copper_lantern additionallanterns:gray_gold_lantern additionallanterns:gray_granite_lantern additionallanterns:gray_iron_lantern additionallanterns:gray_mossy_cobblestone_lantern additionallanterns:gray_netherite_lantern additionallanterns:gray_normal_lantern additionallanterns:gray_normal_nether_bricks_lantern additionallanterns:gray_normal_sandstone_lantern additionallanterns:gray_obsidian_lantern additionallanterns:gray_oxidized_copper_lantern additionallanterns:gray_prismarine_lantern additionallanterns:gray_purpur_lantern additionallanterns:gray_quartz_lantern additionallanterns:gray_red_nether_bricks_lantern additionallanterns:gray_red_sandstone_lantern additionallanterns:gray_smooth_stone_lantern additionallanterns:gray_stone_bricks_lantern additionallanterns:gray_stone_lantern additionallanterns:gray_warped_lantern additionallanterns:gray_waxed_copper_lantern additionallanterns:gray_waxed_exposed_copper_lantern additionallanterns:gray_waxed_oxidized_copper_lantern additionallanterns:gray_waxed_weathered_copper_lantern additionallanterns:gray_weathered_copper_lantern additionallanterns:light_gray_amethyst_lantern additionallanterns:light_gray_andesite_lantern additionallanterns:light_gray_basalt_lantern additionallanterns:light_gray_blackstone_lantern additionallanterns:light_gray_bone_lantern additionallanterns:light_gray_bricks_lantern additionallanterns:light_gray_cobbled_deepslate_lantern additionallanterns:light_gray_cobblestone_lantern additionallanterns:light_gray_copper_lantern additionallanterns:light_gray_crimson_lantern additionallanterns:light_gray_dark_prismarine_lantern additionallanterns:light_gray_deepslate_bricks_lantern additionallanterns:light_gray_diamond_lantern additionallanterns:light_gray_diorite_lantern additionallanterns:light_gray_emerald_lantern additionallanterns:light_gray_end_stone_lantern additionallanterns:light_gray_exposed_copper_lantern additionallanterns:light_gray_gold_lantern additionallanterns:light_gray_granite_lantern additionallanterns:light_gray_iron_lantern additionallanterns:light_gray_mossy_cobblestone_lantern additionallanterns:light_gray_netherite_lantern additionallanterns:light_gray_normal_lantern additionallanterns:light_gray_normal_nether_bricks_lantern additionallanterns:light_gray_normal_sandstone_lantern additionallanterns:light_gray_obsidian_lantern additionallanterns:light_gray_oxidized_copper_lantern additionallanterns:light_gray_prismarine_lantern additionallanterns:light_gray_purpur_lantern additionallanterns:light_gray_quartz_lantern additionallanterns:light_gray_red_nether_bricks_lantern additionallanterns:light_gray_red_sandstone_lantern additionallanterns:light_gray_smooth_stone_lantern additionallanterns:light_gray_stone_bricks_lantern additionallanterns:light_gray_stone_lantern additionallanterns:light_gray_warped_lantern additionallanterns:light_gray_waxed_copper_lantern additionallanterns:light_gray_waxed_exposed_copper_lantern additionallanterns:light_gray_waxed_oxidized_copper_lantern additionallanterns:light_gray_waxed_weathered_copper_lantern additionallanterns:light_gray_weathered_copper_lantern additionallanterns:white_amethyst_lantern additionallanterns:white_andesite_lantern additionallanterns:white_basalt_lantern additionallanterns:white_blackstone_lantern additionallanterns:white_bone_lantern additionallanterns:white_bricks_lantern additionallanterns:white_cobbled_deepslate_lantern additionallanterns:white_cobblestone_lantern additionallanterns:white_copper_lantern additionallanterns:white_crimson_lantern additionallanterns:white_dark_prismarine_lantern additionallanterns:white_deepslate_bricks_lantern additionallanterns:white_diamond_lantern additionallanterns:white_diorite_lantern additionallanterns:white_emerald_lantern additionallanterns:white_end_stone_lantern additionallanterns:white_exposed_copper_lantern additionallanterns:white_gold_lantern additionallanterns:white_granite_lantern additionallanterns:white_iron_lantern additionallanterns:white_mossy_cobblestone_lantern additionallanterns:white_netherite_lantern additionallanterns:white_normal_lantern additionallanterns:white_normal_nether_bricks_lantern additionallanterns:white_normal_sandstone_lantern additionallanterns:white_obsidian_lantern additionallanterns:white_oxidized_copper_lantern additionallanterns:white_prismarine_lantern additionallanterns:white_purpur_lantern additionallanterns:white_quartz_lantern additionallanterns:white_red_nether_bricks_lantern additionallanterns:white_red_sandstone_lantern additionallanterns:white_smooth_stone_lantern additionallanterns:white_stone_bricks_lantern additionallanterns:white_stone_lantern additionallanterns:white_warped_lantern additionallanterns:white_waxed_copper_lantern additionallanterns:white_waxed_exposed_copper_lantern additionallanterns:white_waxed_oxidized_copper_lantern additionallanterns:white_waxed_weathered_copper_lantern additionallanterns:white_weathered_copper_lantern \ -\ -ae2:quartz_vibrant_glass \ -\ -another_furniture:black_lamp another_furniture:gray_lamp another_furniture:light_gray_lamp another_furniture:white_lamp \ -\ -antiblocksrechiseled:bright_black antiblocksrechiseled:bright_black_border antiblocksrechiseled:bright_white antiblocksrechiseled:bright_white_border antiblocksrechiseled:button_bright_black antiblocksrechiseled:button_bright_white antiblocksrechiseled:button_wool_gray antiblocksrechiseled:button_wool_light_gray antiblocksrechiseled:button_wool_white antiblocksrechiseled:pressure_plate_bright_black antiblocksrechiseled:pressure_plate_bright_white antiblocksrechiseled:pressure_plate_wool_gray antiblocksrechiseled:pressure_plate_wool_light_gray antiblocksrechiseled:pressure_plate_wool_white antiblocksrechiseled:slab_black antiblocksrechiseled:slab_gray_wool antiblocksrechiseled:slab_light_gray_wool antiblocksrechiseled:slab_white_bright antiblocksrechiseled:slab_white_wool antiblocksrechiseled:stair_black antiblocksrechiseled:stair_gray_wool antiblocksrechiseled:stair_light_gray_wool antiblocksrechiseled:stair_white_bright antiblocksrechiseled:stair_white_wool antiblocksrechiseled:wool_gray antiblocksrechiseled:wool_gray_border antiblocksrechiseled:wool_light_gray antiblocksrechiseled:wool_light_gray_border antiblocksrechiseled:wool_white antiblocksrechiseled:wool_white_border \ -\ -betterend:iron_bulb_lantern betterend:iron_bulb_lantern_black betterend:iron_bulb_lantern_gray betterend:iron_bulb_lantern_light_gray betterend:iron_bulb_lantern_white betterend:terminite_bulb_lantern betterend:terminite_bulb_lantern_black betterend:terminite_bulb_lantern_gray betterend:terminite_bulb_lantern_light_gray betterend:terminite_bulb_lantern_white betterend:thallasium_bulb_lantern betterend:thallasium_bulb_lantern_black betterend:thallasium_bulb_lantern_gray betterend:thallasium_bulb_lantern_light_gray betterend:thallasium_bulb_lantern_white \ -\ -biomesoplenty:anomaly \ -\ -biomeswevegone:borealis_ice biomeswevegone:flowering_spirit_leaves biomeswevegone:packed_borealis_ice \ -\ -butcher:hook_block_indestructible \ -\ -chipped:edged_white_redstone_lamp chipped:fancy_white_redstone_lamp chipped:glow_torch chipped:glow_wall_torch chipped:hived_white_redstone_lamp chipped:inlayed_white_redstone_lamp chipped:lightstick_redstone_torch chipped:lightstick_redstone_wall_torch chipped:nice_white_redstone_lamp chipped:ornate_white_redstone_lamp chipped:reinforced_white_redstone_lamp chipped:smooth_white_redstone_lamp chipped:thick_white_inlayed_redstone_lamp \ -\ -createframed:framed_radon_lamp_black createframed:framed_radon_lamp_gray createframed:framed_radon_lamp_light_gray createframed:framed_radon_lamp_white \ -\ -dimdoors:decayed_block dimdoors:unfolded_block dimdoors:unravelled_block dimdoors:unwarped_block \ -\ -enderio:light \ -\ -fossilslegacy:black_cultivator fossilslegacy:gray_cultivator fossilslegacy:light_gray_cultivator fossilslegacy:white_cultivator \ -\ -hearth_and_home:black_paper_lantern hearth_and_home:gray_paper_lantern hearth_and_home:light_gray_paper_lantern hearth_and_home:white_paper_lantern \ -\ -immersiveengineering:balloon \ -\ -mcwlights:acacia_ceiling_fan_light mcwlights:birch_ceiling_fan_light mcwlights:black_ceiling_light mcwlights:black_lamp mcwlights:black_paper_lamp mcwlights:cherry_ceiling_fan_light mcwlights:crimson_ceiling_fan_light mcwlights:dark_oak_ceiling_fan_light mcwlights:garden_light mcwlights:gray_ceiling_light mcwlights:gray_lamp mcwlights:gray_paper_lamp mcwlights:jungle_ceiling_fan_light mcwlights:light_gray_ceiling_light mcwlights:light_gray_lamp mcwlights:light_gray_paper_lamp mcwlights:mangrove_ceiling_fan_light mcwlights:oak_ceiling_fan_light mcwlights:spruce_ceiling_fan_light mcwlights:square_wall_lamp mcwlights:wall_lamp mcwlights:warped_ceiling_fan_light mcwlights:white_ceiling_light mcwlights:white_lamp mcwlights:white_paper_lamp \ -\ -neonlamps:inverted_white_lamp \ -\ -searchlight:searchlight searchlight:wall_light_black searchlight:wall_light_blue searchlight:wall_light_brown searchlight:wall_light_copper searchlight:wall_light_cyan searchlight:wall_light_gray searchlight:wall_light_green searchlight:wall_light_iron searchlight:wall_light_light_blue searchlight:wall_light_light_gray searchlight:wall_light_lime searchlight:wall_light_magenta searchlight:wall_light_orange searchlight:wall_light_pink searchlight:wall_light_prismarine searchlight:wall_light_purple searchlight:wall_light_red searchlight:wall_light_white searchlight:wall_light_yellow \ -\ -simplylight:edge_light simplylight:edge_light_black simplylight:edge_light_gray simplylight:edge_light_light_gray simplylight:edge_light_top simplylight:edge_light_top_black simplylight:edge_light_top_gray simplylight:edge_light_top_light_gray simplylight:illuminant_black_block_on simplylight:illuminant_block_on simplylight:illuminant_gray_block_on simplylight:illuminant_light_gray_block_on simplylight:illuminant_panel simplylight:illuminant_panel_black simplylight:illuminant_panel_gray simplylight:illuminant_panel_light_gray simplylight:illuminant_slab simplylight:illuminant_slab_black simplylight:illuminant_slab_gray simplylight:illuminant_slab_light_gray simplylight:lamp_post simplylight:lamp_post_black simplylight:lamp_post_gray simplylight:lamp_post_light_gray simplylight:lightbulb simplylight:lightbulb_black simplylight:lightbulb_gray simplylight:lightbulb_light_gray simplylight:rodlamp simplylight:rodlamp_black simplylight:rodlamp_gray simplylight:rodlamp_light_gray simplylight:wall_lamp simplylight:wall_lamp_black simplylight:wall_lamp_gray simplylight:wall_lamp_light_gray \ -\ -spelunkery:black_glowstick spelunkery:gray_glowstick spelunkery:light_gray_glowstick spelunkery:white_glowstick \ -\ -tintedcampfires:black_campfire tintedcampfires:gray_campfire tintedcampfires:light_gray_campfire tintedcampfires:white_campfire \ -\ -twilightforest:firefly_particle_spawner \ -\ -vintagedelight:salt_lamp_black vintagedelight:salt_lamp_gray vintagedelight:salt_lamp_light_gray vintagedelight:salt_lamp_white - - -##### TOOLS AND ARMOR ##### - - -# Trimmed Items -item.45000 = trim_emerald trim_redstone trim_lapis trim_amethyst trim_quartz trim_diamond trim_gold trim_iron trim_copper trim_resin \ -\ -trim_experience_nugget trim_brass trim_lead trim_refined_radiance trim_rose_quartz trim_shadow_steel trim_tin trim_steel trim_uranium trim_notexture trim_hslasteel - -# Wooden Items -item.45004 = wooden_shovel wooden_pickaxe wooden_axe wooden_hoe wooden_sword wooden_spear bow fishing_rod \ -\ -another_furniture:furniture_hammer \ -\ -aquaculture:box aquaculture:driftwood aquaculture:wooden_fillet_knife \ -\ -cuisinedelight:plate \ -\ -enderzoology:hunting_bow \ -\ -exdeorum:compressed_wooden_hammer exdeorum:crook exdeorum:wooden_hammer exdeorum:wooden_watering_can \ -\ -ironchests:blank_chest_upgrade ironchests:copper_chest_upgrade \ -\ -littletiles:paint_brush \ -\ -nekomasfixed:boat_upgrade_template \ -\ -scorchful:water_skin \ -\ -simplyswords:bramblethorn \ -\ -tfc:firestarter tfc:paddle tfc:spindle - -# Stone Items -item.45008 = stone_shovel stone_pickaxe stone_axe stone_hoe stone_sword stone_spear \ -\ -aquaculture:stone_fillet_knife \ -\ -aquamirae:remnants_saber \ -\ -dimdoors:garment_of_reality_boots dimdoors:garment_of_reality_chestplate dimdoors:garment_of_reality_helmet dimdoors:garment_of_reality_leggings dimdoors:world_thread_boots dimdoors:world_thread_chestplate dimdoors:world_thread_helmet dimdoors:world_thread_leggings \ -\ -exdeorum:compressed_stone_hammer exdeorum:stone_hammer exdeorum:stone_watering_can \ -\ -expandeddelight:crushing_mallet \ -\ -iceandfire:dragon_flute iceandfire:dragon_horn iceandfire:dragon_seeker iceandfire:dragon_stick iceandfire:dragonbone_axe iceandfire:dragonbone_bow iceandfire:dragonbone_hoe iceandfire:dragonbone_pickaxe iceandfire:dragonbone_shovel iceandfire:dragonbone_sword iceandfire:hippogryph_sword \ -\ -mutantmonsters:mulk_hammer \ -\ -tconstruct:pig_iron_ingot tconstruct:pig_iron_nugget \ -\ -tfc:stone/axe/igneous_extrusive tfc:stone/axe/igneous_intrusive tfc:stone/axe/metamorphic tfc:stone/axe/sedimentary tfc:stone/axe_head/igneous_extrusive tfc:stone/axe_head/igneous_intrusive tfc:stone/axe_head/metamorphic tfc:stone/axe_head/sedimentary tfc:stone/hammer/igneous_extrusive tfc:stone/hammer/igneous_intrusive tfc:stone/hammer/metamorphic tfc:stone/hammer/sedimentary tfc:stone/hammer_head/igneous_extrusive tfc:stone/hammer_head/igneous_intrusive tfc:stone/hammer_head/metamorphic tfc:stone/hammer_head/sedimentary tfc:stone/hoe/igneous_extrusive tfc:stone/hoe/igneous_intrusive tfc:stone/hoe/metamorphic tfc:stone/hoe/sedimentary tfc:stone/hoe_head/igneous_extrusive tfc:stone/hoe_head/igneous_intrusive tfc:stone/hoe_head/metamorphic tfc:stone/hoe_head/sedimentary tfc:stone/javelin/igneous_extrusive tfc:stone/javelin/igneous_intrusive tfc:stone/javelin/metamorphic tfc:stone/javelin/sedimentary tfc:stone/javelin_head/igneous_extrusive tfc:stone/javelin_head/igneous_intrusive tfc:stone/javelin_head/metamorphic tfc:stone/javelin_head/sedimentary tfc:stone/knife/igneous_extrusive tfc:stone/knife/igneous_intrusive tfc:stone/knife/metamorphic tfc:stone/knife/sedimentary tfc:stone/knife_head/igneous_extrusive tfc:stone/knife_head/igneous_intrusive tfc:stone/knife_head/metamorphic tfc:stone/knife_head/sedimentary tfc:stone/shovel/igneous_extrusive tfc:stone/shovel/igneous_intrusive tfc:stone/shovel/metamorphic tfc:stone/shovel/sedimentary tfc:stone/shovel_head/igneous_extrusive tfc:stone/shovel_head/igneous_intrusive tfc:stone/shovel_head/metamorphic tfc:stone/shovel_head/sedimentary \ -\ -tide:fishing_hook tide:stone_fishing_rod - -# Iron Items -item.45012 = iron_shovel iron_pickaxe iron_axe iron_hoe iron_sword iron_spear iron_helmet iron_chestplate iron_leggings iron_boots iron_ingot iron_nugget iron_horse_armor iron_nautilus_armor flint_and_steel flint shears \ -\ -ad_astra:calorite_engine ad_astra:calorite_ingot ad_astra:calorite_nugget ad_astra:calorite_plate ad_astra:calorite_tank ad_astra:engine_frame ad_astra:etrionic_capacitor ad_astra:etrionic_core ad_astra:fan ad_astra:gas_tank ad_astra:iron_plate ad_astra:iron_rod ad_astra:large_gas_tank ad_astra:ostrum_engine ad_astra:ostrum_ingot ad_astra:ostrum_nugget ad_astra:ostrum_plate ad_astra:ostrum_tank ad_astra:oxygen_gear ad_astra:photovoltaic_etrium_cell ad_astra:photovoltaic_vesnium_cell ad_astra:rocket_fin ad_astra:rocket_nose_cone ad_astra:space_boots ad_astra:space_helmet ad_astra:space_pants ad_astra:space_suit ad_astra:steel_engine ad_astra:steel_ingot ad_astra:steel_nugget ad_astra:steel_plate ad_astra:steel_rod ad_astra:steel_tank ad_astra:tier_1_rocket ad_astra:tier_1_rover ad_astra:tier_2_rocket ad_astra:tier_3_rocket ad_astra:tier_4_rocket ad_astra:wheel ad_astra:wrench ad_astra:zip_gun \ -\ -advancednetherite:netherite_iron_axe advancednetherite:netherite_iron_boots advancednetherite:netherite_iron_chestplate advancednetherite:netherite_iron_helmet advancednetherite:netherite_iron_hoe advancednetherite:netherite_iron_ingot advancednetherite:netherite_iron_leggings advancednetherite:netherite_iron_pickaxe advancednetherite:netherite_iron_shovel advancednetherite:netherite_iron_sword \ -\ -ae2:certus_quartz_axe ae2:certus_quartz_crystal ae2:certus_quartz_cutting_knife ae2:certus_quartz_dust ae2:certus_quartz_hoe ae2:certus_quartz_pickaxe ae2:certus_quartz_shovel ae2:certus_quartz_sword ae2:certus_quartz_wrench ae2:charged_certus_quartz_crystal \ -\ -aquaculture:bobber aquaculture:double_hook aquaculture:fishing_line aquaculture:heavy_hook aquaculture:iron_fillet_knife aquaculture:iron_fishing_rod aquaculture:iron_hook aquaculture:light_hook aquaculture:nether_star_hook aquaculture:tin_can \ -\ -aquamirae:coral_lance aquamirae:fin_cutter aquamirae:poisoned_blade aquamirae:terrible_sword aquamirae:three_bolt_boots aquamirae:three_bolt_helmet aquamirae:three_bolt_leggings aquamirae:three_bolt_suit \ -\ -ars_nouveau:ring_of_potential \ -\ -artifacts:universal_attractor \ -\ -betterend:aeternium_axe betterend:aeternium_axe_head betterend:aeternium_boots betterend:aeternium_chestplate betterend:aeternium_forged_plate betterend:aeternium_hammer betterend:aeternium_hammer_head betterend:aeternium_helmet betterend:aeternium_hoe betterend:aeternium_hoe_head betterend:aeternium_ingot betterend:aeternium_leggings betterend:aeternium_pickaxe betterend:aeternium_pickaxe_head betterend:aeternium_shovel betterend:aeternium_shovel_head betterend:aeternium_sword betterend:aeternium_sword_blade betterend:aeternium_sword_handle betterend:iron_hammer \ -\ -betternether:nether_ruby_axe betternether:nether_ruby_hoe betternether:nether_ruby_pickaxe betternether:nether_ruby_shovel betternether:nether_ruby_sword \ -\ -born_in_chaos_v1:charmof_endurance born_in_chaos_v1:charmof_fury born_in_chaos_v1:charmof_power born_in_chaos_v1:charmof_resistance born_in_chaos_v1:charmof_stealth born_in_chaos_v1:dark_metal_armor_boots born_in_chaos_v1:dark_metal_armor_chestplate born_in_chaos_v1:dark_metal_armor_helmet born_in_chaos_v1:dark_metal_armor_leggings born_in_chaos_v1:dark_ritual_dagger born_in_chaos_v1:darkwarblade born_in_chaos_v1:great_reaper_axe born_in_chaos_v1:intoxicating_dagger born_in_chaos_v1:nightmare_scythe born_in_chaos_v1:pumpkin_pistol born_in_chaos_v1:sharpened_dark_metal_sword born_in_chaos_v1:shell_mace born_in_chaos_v1:skullbreaker_hammer born_in_chaos_v1:soul_cutlass born_in_chaos_v1:soulbane born_in_chaos_v1:spiritual_sword born_in_chaos_v1:trident_hayfork born_in_chaos_v1:wood_splitter_axe \ -\ -create:electron_tube create:iron_sheet create:polished_rose_quartz create:propeller create:rose_quartz create:whisk create:zinc_ingot create:zinc_nugget \ -\ -createaddition:iron_rod createaddition:iron_wire createaddition:zinc_sheet \ -\ -createdeco:iron_coin createdeco:iron_coinstack createdeco:zinc_coin createdeco:zinc_coinstack createdeco:zinc_sheet \ -\ -creategoggles:goggle_iron_helmet \ -\ -cuisinedelight:spatula \ -\ -eidolon:pewter_ingot eidolon:pewter_inlay eidolon:pewter_nugget \ -\ -exdeorum:compressed_iron_hammer exdeorum:iron_hammer exdeorum:iron_watering_can \ -\ -farmersdelight:flint_knife farmersdelight:iron_knife \ -\ -grapplemod:double_hook_upgrade grapplemod:ender_staff grapplemod:ender_staff_upgrade grapplemod:forcefield grapplemod:forcefield_upgrade grapplemod:grappling_hook grapplemod:hook_thrower_upgrade grapplemod:long_fall_boots grapplemod:magnet_upgrade grapplemod:motor_upgrade grapplemod:rocket grapplemod:rocket_upgrade \ -\ -iceandfire:armor_silver_metal__boots iceandfire:armor_silver_metal_boots iceandfire:armor_silver_metal_chestplate iceandfire:armor_silver_metal_helmet iceandfire:armor_silver_metal_leggings iceandfire:dragonarmor_dragon_steel_ice_body iceandfire:dragonarmor_dragon_steel_ice_head iceandfire:dragonarmor_dragon_steel_ice_neck iceandfire:dragonarmor_dragon_steel_ice_tail iceandfire:dragonarmor_dragonsteel_ice_body iceandfire:dragonarmor_dragonsteel_ice_head iceandfire:dragonarmor_dragonsteel_ice_neck iceandfire:dragonarmor_dragonsteel_ice_tail iceandfire:dragonarmor_iron_body iceandfire:dragonarmor_iron_head iceandfire:dragonarmor_iron_neck iceandfire:dragonarmor_iron_tail iceandfire:dragonarmor_silver_body iceandfire:dragonarmor_silver_head iceandfire:dragonarmor_silver_neck iceandfire:dragonarmor_silver_tail iceandfire:dragonsteel_ice_axe iceandfire:dragonsteel_ice_boots iceandfire:dragonsteel_ice_chestplate iceandfire:dragonsteel_ice_helmet iceandfire:dragonsteel_ice_hoe iceandfire:dragonsteel_ice_ingot iceandfire:dragonsteel_ice_leggings iceandfire:dragonsteel_ice_pickaxe iceandfire:dragonsteel_ice_shovel iceandfire:dragonsteel_ice_sword iceandfire:dread_key iceandfire:dread_knight_sword iceandfire:dread_queen_staff iceandfire:dread_queen_sword iceandfire:dread_sword iceandfire:fishing_spear iceandfire:iron_hippogryph_armor iceandfire:raw_silver iceandfire:silver_axe iceandfire:silver_hoe iceandfire:silver_ingot iceandfire:silver_nugget iceandfire:silver_pickaxe iceandfire:silver_shovel iceandfire:silver_sword \ -\ -illagerinvasion:platinum_chunk illagerinvasion:platinum_infused_hatchet illagerinvasion:platinum_sheet \ -\ -immersive_aircraft:bomb_bay immersive_aircraft:eco_engine immersive_aircraft:engine immersive_aircraft:hull_reinforcement immersive_aircraft:industrial_gears immersive_aircraft:propeller immersive_aircraft:steel_boiler \ -\ -immersive_weathering:steel_wool \ -\ -ironchests:gold_chest_upgrade ironchests:iron_dolly \ -\ -littletiles:chisel littletiles:hammer littletiles:saw littletiles:screwdriver littletiles:wrench \ -\ -mca:matchmakers_ring mca:whistle \ -\ -mcwbridges:pliers \ -\ -mcwroofs:roofing_hammer \ -\ -mcwwindows:hammer \ -\ -mutantmonsters:creeper_minion_tracker \ -\ -nethersdelight:iron_machete \ -\ -quark:trowel \ -\ -securitycraft:acacia_security_sea_boat securitycraft:admin_tool securitycraft:birch_security_sea_boat securitycraft:camera_monitor securitycraft:cherry_security_sea_boat securitycraft:codebreaker securitycraft:dark_oak_security_sea_boat securitycraft:jungle_security_sea_boat securitycraft:keycard_lv1 securitycraft:keycard_lv2 securitycraft:keycard_lv3 securitycraft:keycard_lv4 securitycraft:keycard_lv5 securitycraft:limited_use_keycard securitycraft:mangrove_security_sea_boat securitycraft:oak_security_sea_boat securitycraft:portable_tune_player securitycraft:remote_access_mine securitycraft:remote_access_sentry securitycraft:spruce_security_sea_boat securitycraft:universal_block_modifier securitycraft:universal_block_reinforcer_lvl1 securitycraft:universal_block_reinforcer_lvl2 securitycraft:universal_block_reinforcer_lvl3 securitycraft:universal_block_remover securitycraft:universal_key_changer securitycraft:universal_owner_changer securitycraft:wire_cutters \ -\ -simplyswords:iron_chakram simplyswords:iron_claymore simplyswords:iron_cutlass simplyswords:iron_glaive simplyswords:iron_greataxe simplyswords:iron_greathammer simplyswords:iron_halberd simplyswords:iron_katana simplyswords:iron_longsword simplyswords:iron_rapier simplyswords:iron_sai simplyswords:iron_scythe simplyswords:iron_spear simplyswords:iron_twinblade simplyswords:iron_warglaive simplyswords:sword_on_a_stick simplyswords:twisted_blade \ -\ -spelunkery:bismuth_nugget spelunkery:item_magnet spelunkery:raw_magnetite spelunkery:raw_magnetite_nugget \ -\ -tconstruct:plate_boots tconstruct:plate_chestplate tconstruct:plate_helmet tconstruct:plate_leggings \ -\ -tfc:metal/axe/black_bronze tfc:metal/axe/red_steel tfc:metal/axe/wrought_iron tfc:metal/axe_head/black_bronze tfc:metal/axe_head/red_steel tfc:metal/axe_head/wrought_iron tfc:metal/boots/black_bronze tfc:metal/boots/red_steel tfc:metal/boots/wrought_iron tfc:metal/bucket/red_steel tfc:metal/chestplate/black_bronze tfc:metal/chestplate/red_steel tfc:metal/chestplate/wrought_iron tfc:metal/chisel/black_bronze tfc:metal/chisel/red_steel tfc:metal/chisel/wrought_iron tfc:metal/chisel_head/black_bronze tfc:metal/chisel_head/red_steel tfc:metal/chisel_head/wrought_iron tfc:metal/double_ingot/black_bronze tfc:metal/double_ingot/nickel tfc:metal/double_ingot/red_steel tfc:metal/double_ingot/rose_gold tfc:metal/double_ingot/silver tfc:metal/double_ingot/sterling_silver tfc:metal/double_ingot/tin tfc:metal/double_ingot/wrought_iron tfc:metal/double_ingot/zinc tfc:metal/double_sheet/black_bronze tfc:metal/double_sheet/nickel tfc:metal/double_sheet/red_steel tfc:metal/double_sheet/rose_gold tfc:metal/double_sheet/silver tfc:metal/double_sheet/sterling_silver tfc:metal/double_sheet/tin tfc:metal/double_sheet/wrought_iron tfc:metal/double_sheet/zinc tfc:metal/fish_hook/black_bronze tfc:metal/fish_hook/red_steel tfc:metal/fish_hook/wrought_iron tfc:metal/fishing_rod/black_bronze tfc:metal/fishing_rod/red_steel tfc:metal/fishing_rod/wrought_iron tfc:metal/greaves/black_bronze tfc:metal/greaves/red_steel tfc:metal/greaves/wrought_iron tfc:metal/hammer/black_bronze tfc:metal/hammer/red_steel tfc:metal/hammer/wrought_iron tfc:metal/hammer_head/black_bronze tfc:metal/hammer_head/red_steel tfc:metal/hammer_head/wrought_iron tfc:metal/helmet/black_bronze tfc:metal/helmet/red_steel tfc:metal/helmet/wrought_iron tfc:metal/hoe/black_bronze tfc:metal/hoe/red_steel tfc:metal/hoe/wrought_iron tfc:metal/hoe_head/black_bronze tfc:metal/hoe_head/red_steel tfc:metal/hoe_head/wrought_iron tfc:metal/horse_armor/black_bronze tfc:metal/horse_armor/red_steel tfc:metal/horse_armor/wrought_iron tfc:metal/ingot/black_bronze tfc:metal/ingot/high_carbon_red_steel tfc:metal/ingot/nickel tfc:metal/ingot/pig_iron tfc:metal/ingot/red_steel tfc:metal/ingot/rose_gold tfc:metal/ingot/silver tfc:metal/ingot/sterling_silver tfc:metal/ingot/tin tfc:metal/ingot/weak_red_steel tfc:metal/ingot/wrought_iron tfc:metal/ingot/zinc tfc:metal/javelin/black_bronze tfc:metal/javelin/red_steel tfc:metal/javelin/wrought_iron tfc:metal/javelin_head/black_bronze tfc:metal/javelin_head/red_steel tfc:metal/javelin_head/wrought_iron tfc:metal/knife/black_bronze tfc:metal/knife/red_steel tfc:metal/knife/wrought_iron tfc:metal/knife_blade/black_bronze tfc:metal/knife_blade/red_steel tfc:metal/knife_blade/wrought_iron tfc:metal/mace/black_bronze tfc:metal/mace/red_steel tfc:metal/mace/wrought_iron tfc:metal/mace_head/black_bronze tfc:metal/mace_head/red_steel tfc:metal/mace_head/wrought_iron tfc:metal/pickaxe/black_bronze tfc:metal/pickaxe/red_steel tfc:metal/pickaxe/wrought_iron tfc:metal/pickaxe_head/black_bronze tfc:metal/pickaxe_head/red_steel tfc:metal/pickaxe_head/wrought_iron tfc:metal/propick/black_bronze tfc:metal/propick/red_steel tfc:metal/propick/wrought_iron tfc:metal/propick_head/black_bronze tfc:metal/propick_head/red_steel tfc:metal/propick_head/wrought_iron tfc:metal/rod/black_bronze tfc:metal/rod/nickel tfc:metal/rod/red_steel tfc:metal/rod/rose_gold tfc:metal/rod/silver tfc:metal/rod/sterling_silver tfc:metal/rod/tin tfc:metal/rod/wrought_iron tfc:metal/rod/zinc tfc:metal/saw/black_bronze tfc:metal/saw/red_steel tfc:metal/saw/wrought_iron tfc:metal/saw_blade/black_bronze tfc:metal/saw_blade/red_steel tfc:metal/saw_blade/wrought_iron tfc:metal/scythe/black_bronze tfc:metal/scythe/red_steel tfc:metal/scythe/wrought_iron tfc:metal/scythe_blade/black_bronze tfc:metal/scythe_blade/red_steel tfc:metal/scythe_blade/wrought_iron tfc:metal/shears/black_bronze tfc:metal/shears/red_steel tfc:metal/shears/wrought_iron tfc:metal/sheet/black_bronze tfc:metal/sheet/nickel tfc:metal/sheet/red_steel tfc:metal/sheet/rose_gold tfc:metal/sheet/silver tfc:metal/sheet/sterling_silver tfc:metal/sheet/tin tfc:metal/sheet/wrought_iron tfc:metal/sheet/zinc tfc:metal/shield/black_bronze tfc:metal/shield/red_steel tfc:metal/shield/wrought_iron tfc:metal/shovel/black_bronze tfc:metal/shovel/red_steel tfc:metal/shovel/wrought_iron tfc:metal/shovel_head/black_bronze tfc:metal/shovel_head/red_steel tfc:metal/shovel_head/wrought_iron tfc:metal/sword/black_bronze tfc:metal/sword/red_steel tfc:metal/sword/wrought_iron tfc:metal/sword_blade/black_bronze tfc:metal/sword_blade/red_steel tfc:metal/sword_blade/wrought_iron tfc:metal/tuyere/black_bronze tfc:metal/tuyere/red_steel tfc:metal/tuyere/wrought_iron tfc:metal/unfinished_boots/black_bronze tfc:metal/unfinished_boots/red_steel tfc:metal/unfinished_boots/wrought_iron tfc:metal/unfinished_chestplate/black_bronze tfc:metal/unfinished_chestplate/red_steel tfc:metal/unfinished_chestplate/wrought_iron tfc:metal/unfinished_greaves/black_bronze tfc:metal/unfinished_greaves/red_steel tfc:metal/unfinished_greaves/wrought_iron tfc:metal/unfinished_helmet/black_bronze tfc:metal/unfinished_helmet/red_steel tfc:metal/unfinished_helmet/wrought_iron tfc:metal/unfinished_lamp/black_bronze tfc:metal/unfinished_lamp/red_steel tfc:metal/unfinished_lamp/wrought_iron \ -\ -tide:black_fishing_bobber tide:blue_fishing_bobber tide:brown_fishing_bobber tide:cyan_fishing_bobber tide:gray_fishing_bobber tide:green_fishing_bobber tide:iron_fishing_hook tide:iron_fishing_rod tide:lavaproof_fishing_hook tide:light_blue_fishing_bobber tide:light_gray_fishing_bobber tide:lime_fishing_bobber tide:magenta_fishing_bobber tide:orange_fishing_bobber tide:pink_fishing_bobber tide:purple_fishing_bobber tide:red_fishing_bobber tide:reinforced_line tide:white_fishing_bobber tide:yellow_fishing_bobber - -# Chainmail Items -item.45013 = chainmail_helmet chainmail_chestplate chainmail_leggings chainmail_boots \ -\ -creategoggles:goggle_chainmail_helmet \ -\ -fixedminecraft:chainmail_horse_armor \ -\ -frostiful:armored_ice_skates frostiful:fur_padded_chainmail_boots frostiful:fur_padded_chainmail_chestplate frostiful:fur_padded_chainmail_helmet frostiful:fur_padded_chainmail_leggings \ -\ -tconstruct:soulsteel_ingot tconstruct:soulsteel_nugget - -# Spyglass -item.45014 = spyglass - -# Gold Items and Copper Items -item.45016 = golden_shovel golden_pickaxe golden_axe golden_hoe golden_sword golden_spear golden_helmet golden_chestplate golden_leggings golden_boots gold_ingot gold_nugget golden_apple enchanted_golden_apple golden_carrot golden_horse_armor golden_nautilus_armor \ -\ -ad_astra:desh_engine ad_astra:desh_ingot ad_astra:desh_nugget ad_astra:desh_plate ad_astra:desh_tank \ -\ -additionaladditions:copper_patina additionaladditions:depth_meter additionaladditions:gold_ring additionaladditions:rose_gold_alloy additionaladditions:rose_gold_axe additionaladditions:rose_gold_boots additionaladditions:rose_gold_chestplate additionaladditions:rose_gold_helmet additionaladditions:rose_gold_hoe additionaladditions:rose_gold_leggings additionaladditions:rose_gold_pickaxe additionaladditions:rose_gold_shovel additionaladditions:rose_gold_sword additionaladditions:watering_can additionaladditions:wrench \ -\ -advancednetherite:netherite_gold_axe advancednetherite:netherite_gold_boots advancednetherite:netherite_gold_chestplate advancednetherite:netherite_gold_helmet advancednetherite:netherite_gold_hoe advancednetherite:netherite_gold_ingot advancednetherite:netherite_gold_leggings advancednetherite:netherite_gold_pickaxe advancednetherite:netherite_gold_shovel advancednetherite:netherite_gold_sword \ -\ -allthemodium:allthemodium_axe allthemodium:allthemodium_block allthemodium:allthemodium_boots allthemodium:allthemodium_chestplate allthemodium:allthemodium_dust allthemodium:allthemodium_gear allthemodium:allthemodium_helmet allthemodium:allthemodium_hoe allthemodium:allthemodium_ingot allthemodium:allthemodium_leggings allthemodium:allthemodium_nugget allthemodium:allthemodium_ore allthemodium:allthemodium_pickaxe allthemodium:allthemodium_plate allthemodium:allthemodium_rod allthemodium:allthemodium_shovel allthemodium:allthemodium_sword \ -\ -allthetweaks:trophy_atm \ -\ -allthewizardgear:allthemodium_mage_boots allthewizardgear:allthemodium_mage_chestplate allthewizardgear:allthemodium_mage_helmet allthewizardgear:allthemodium_mage_leggings \ -\ -aquaculture:gold_fillet_knife aquaculture:gold_fishing_rod aquaculture:gold_hook aquaculture:goldfish aquaculture:note_hook \ -\ -ars_nouveau:alakarkinos_charm ars_nouveau:alchemists_crown ars_nouveau:amethyst_golem_charm ars_nouveau:bookwyrm_charm ars_nouveau:debug ars_nouveau:dominion_wand ars_nouveau:dowsing_rod ars_nouveau:drygmy_charm ars_nouveau:enchanters_fishing_rod ars_nouveau:enchanters_gauntlet ars_nouveau:enchanters_mirror ars_nouveau:enchanters_shield ars_nouveau:lingering_flask_cannon ars_nouveau:potion_flask ars_nouveau:potion_flask_amplify ars_nouveau:potion_flask_extend_time ars_nouveau:shapers_focus ars_nouveau:spell_bow ars_nouveau:spell_crossbow ars_nouveau:splash_flask_cannon ars_nouveau:stable_warp_scroll ars_nouveau:starbuncle_charm ars_nouveau:starbuncle_shards ars_nouveau:summon_focus ars_nouveau:wand ars_nouveau:whirlisprig_charm ars_nouveau:wixie_charm \ -\ -artifacts:cross_necklace artifacts:eternal_steak artifacts:everlasting_beef artifacts:golden_hook \ -\ -betterend:golden_hammer \ -\ -betternether:cincinnasite betternether:cincinnasite_axe betternether:cincinnasite_boots betternether:cincinnasite_chestplate betternether:cincinnasite_helmet betternether:cincinnasite_hoe betternether:cincinnasite_ingot betternether:cincinnasite_leggings betternether:cincinnasite_pickaxe betternether:cincinnasite_shears betternether:cincinnasite_shovel betternether:cincinnasite_sword \ -\ -bosses_of_mass_destruction:earthdive_spear \ -\ -cobblemon:relic_coin \ -\ -create:brass_hand create:brass_ingot create:brass_nugget create:brass_sheet create:copper_diving_boots create:copper_diving_helmet create:copper_nugget create:copper_sheet create:crafter_slot_cover create:crushed_raw_copper create:extendo_grip create:goggles create:golden_sheet create:potato_cannon create:precision_mechanism create:wrench \ -\ -createaddition:brass_rod createaddition:copper_rod createaddition:copper_wire createaddition:electrum_amulet createaddition:electrum_ingot createaddition:electrum_nugget createaddition:electrum_rod createaddition:electrum_sheet createaddition:electrum_spool createaddition:electrum_wire createaddition:gold_rod createaddition:gold_wire \ -\ -createdeco:brass_coin createdeco:brass_coinstack createdeco:copper_coin createdeco:copper_coinstack createdeco:gold_coin createdeco:gold_coinstack \ -\ -creategoggles:goggle_diving_helmet creategoggles:goggle_golden_helmet \ -\ -eidolon:arcane_gold_ingot eidolon:arcane_gold_nugget eidolon:enervating_ring eidolon:goblet eidolon:gold_inlay eidolon:resolute_belt \ -\ -exdeorum:compressed_gold_hammer exdeorum:gold_hammer exdeorum:gold_watering_can \ -\ -farmersdelight:golden_knife \ -\ -farmersknives:rose_gold_knife \ -\ -hamsters:hamster_wheel \ -\ -iceandfire:armor_copper_metal__boots iceandfire:armor_copper_metal_boots iceandfire:armor_copper_metal_chestplate iceandfire:armor_copper_metal_helmet iceandfire:armor_copper_metal_leggings iceandfire:copper_axe iceandfire:copper_hoe iceandfire:copper_nugget iceandfire:copper_pickaxe iceandfire:copper_shovel iceandfire:copper_sword iceandfire:dragonarmor_copper_body iceandfire:dragonarmor_copper_head iceandfire:dragonarmor_copper_neck iceandfire:dragonarmor_copper_tail iceandfire:dragonarmor_gold_body iceandfire:dragonarmor_gold_head iceandfire:dragonarmor_gold_neck iceandfire:dragonarmor_gold_tail iceandfire:gold_hippogryph_armor iceandfire:hippocampus_fin iceandfire:hippocampus_slapper iceandfire:myrmex_desert_resin iceandfire:myrmex_desert_swarm iceandfire:sea_serpent_scales_blue iceandfire:sea_serpent_scales_bronze iceandfire:sea_serpent_scales_deepblue iceandfire:sea_serpent_scales_green iceandfire:sea_serpent_scales_purple iceandfire:sea_serpent_scales_red iceandfire:sea_serpent_scales_teal iceandfire:stymphalian_bird_dagger iceandfire:stymphalian_bird_feather iceandfire:stymphalian_feather_bundle iceandfire:tide_blue_boots iceandfire:tide_blue_chestplate iceandfire:tide_blue_helmet iceandfire:tide_blue_leggings iceandfire:tide_bronze_boots iceandfire:tide_bronze_chestplate iceandfire:tide_bronze_helmet iceandfire:tide_bronze_leggings iceandfire:tide_deepblue_boots iceandfire:tide_deepblue_chestplate iceandfire:tide_deepblue_helmet iceandfire:tide_deepblue_leggings iceandfire:tide_green_boots iceandfire:tide_green_chestplate iceandfire:tide_green_helmet iceandfire:tide_green_leggings iceandfire:tide_purple_boots iceandfire:tide_purple_chestplate iceandfire:tide_purple_helmet iceandfire:tide_purple_leggings iceandfire:tide_red_boots iceandfire:tide_red_chestplate iceandfire:tide_red_helmet iceandfire:tide_red_leggings iceandfire:tide_teal_boots iceandfire:tide_teal_chestplate iceandfire:tide_teal_helmet iceandfire:tide_teal_leggings \ -\ -illagerinvasion:horn_of_sight \ -\ -immersive_aircraft:boiler immersive_aircraft:enhanced_propeller immersive_aircraft:rotary_cannon immersive_aircraft:sturdy_pipes immersive_aircraft:telescope \ -\ -immersive_melodies:triangle immersive_melodies:trumpet \ -\ -immersive_weathering:enchanted_golden_moss_clump immersive_weathering:golden_moss_clump \ -\ -ironchests:diamond_chest_upgrade ironchests:iron_chest_upgrade ironchests:lock \ -\ -mca:book_rose_gold mca:engagement_ring mca:engagement_ring_rg mca:rose_gold_dust mca:rose_gold_ingot mca:villager_tracker mca:wedding_ring mca:wedding_ring_rg \ -\ -mcwwindows:key \ -\ -nethersdelight:golden_machete \ -\ -securitycraft:briefcase securitycraft:taser \ -\ -simplyswords:dormant_relic simplyswords:gold_chakram simplyswords:gold_claymore simplyswords:gold_cutlass simplyswords:gold_glaive simplyswords:gold_greataxe simplyswords:gold_greathammer simplyswords:gold_halberd simplyswords:gold_katana simplyswords:gold_longsword simplyswords:gold_rapier simplyswords:gold_sai simplyswords:gold_scythe simplyswords:gold_spear simplyswords:gold_twinblade simplyswords:gold_warglaive simplyswords:righteous_relic \ -\ -spelunkery:copper_nugget spelunkery:depth_gauge \ -\ -supplementaries:wrench \ -\ -tconstruct:amethyst_bronze_ingot tconstruct:amethyst_bronze_nugget tconstruct:cobalt_ingot tconstruct:cobalt_nugget tconstruct:hepatizon_ingot tconstruct:hepatizon_nugget tconstruct:manyullyn_ingot tconstruct:manyullyn_nugget tconstruct:queens_slime_ingot tconstruct:queens_slime_nugget tconstruct:rose_gold_ingot tconstruct:rose_gold_nugget tconstruct:travelers_boots tconstruct:travelers_chestplate tconstruct:travelers_helmet tconstruct:travelers_leggings \ -\ -tfc:metal/double_ingot/gold tfc:metal/double_sheet/gold tfc:metal/ingot/gold tfc:metal/rod/gold tfc:metal/sheet/gold \ -\ -tide:fortune_line tide:gilded_minnow tide:golden_fishing_rod tide:midas_fish - -# Diamond Items and Emerald Items (Emerald is included here because it is similar to diamond) -item.45020 = diamond_shovel diamond_pickaxe diamond_axe diamond_hoe diamond_sword diamond_spear diamond_helmet diamond_chestplate diamond_leggings diamond_boots diamond diamond_horse_armor diamond_nautilus_armor emerald \ -\ -ad_astra:etrium_ingot ad_astra:etrium_nugget ad_astra:etrium_plate ad_astra:etrium_rod ad_astra:ice_shard \ -\ -advancednetherite:netherite_diamond_axe advancednetherite:netherite_diamond_boots advancednetherite:netherite_diamond_chestplate advancednetherite:netherite_diamond_helmet advancednetherite:netherite_diamond_hoe advancednetherite:netherite_diamond_ingot advancednetherite:netherite_diamond_leggings advancednetherite:netherite_diamond_pickaxe advancednetherite:netherite_diamond_shovel advancednetherite:netherite_diamond_sword advancednetherite:netherite_emerald_axe advancednetherite:netherite_emerald_boots advancednetherite:netherite_emerald_chestplate advancednetherite:netherite_emerald_helmet advancednetherite:netherite_emerald_hoe advancednetherite:netherite_emerald_ingot advancednetherite:netherite_emerald_leggings advancednetherite:netherite_emerald_pickaxe advancednetherite:netherite_emerald_shovel advancednetherite:netherite_emerald_sword \ -\ -allthemodium:unobtainium_axe allthemodium:unobtainium_block allthemodium:unobtainium_boots allthemodium:unobtainium_chestplate allthemodium:unobtainium_dust allthemodium:unobtainium_gear allthemodium:unobtainium_helmet allthemodium:unobtainium_hoe allthemodium:unobtainium_ingot allthemodium:unobtainium_leggings allthemodium:unobtainium_nugget allthemodium:unobtainium_ore allthemodium:unobtainium_pickaxe allthemodium:unobtainium_plate allthemodium:unobtainium_rod allthemodium:unobtainium_shovel allthemodium:unobtainium_sword allthemodium:vibranium_axe allthemodium:vibranium_block allthemodium:vibranium_boots allthemodium:vibranium_chestplate allthemodium:vibranium_dust allthemodium:vibranium_gear allthemodium:vibranium_helmet allthemodium:vibranium_hoe allthemodium:vibranium_ingot allthemodium:vibranium_leggings allthemodium:vibranium_nugget allthemodium:vibranium_ore allthemodium:vibranium_pickaxe allthemodium:vibranium_plate allthemodium:vibranium_rod allthemodium:vibranium_shovel allthemodium:vibranium_sword \ -\ -allthewizardgear:unobtainium_mage_boots allthewizardgear:unobtainium_mage_chestplate allthewizardgear:unobtainium_mage_helmet allthewizardgear:unobtainium_mage_leggings allthewizardgear:vibranium_mage_boots allthewizardgear:vibranium_mage_chestplate allthewizardgear:vibranium_mage_helmet allthewizardgear:vibranium_mage_leggings \ -\ -aquaculture:diamond_fillet_knife aquaculture:diamond_fishing_rod aquaculture:diamond_hook aquaculture:neptunium_axe aquaculture:neptunium_boots aquaculture:neptunium_bow aquaculture:neptunium_chestplate aquaculture:neptunium_fillet_knife aquaculture:neptunium_fishing_rod aquaculture:neptunium_helmet aquaculture:neptunium_hoe aquaculture:neptunium_ingot aquaculture:neptunium_leggings aquaculture:neptunium_nugget aquaculture:neptunium_pickaxe aquaculture:neptunium_shovel aquaculture:neptunium_sword \ -\ -aquaculturedelight:neptunium_knife \ -\ -aquamirae:dagger_of_greed aquamirae:frozen_key aquamirae:poisoned_chakra \ -\ -ars_nouveau:abjuration_essence ars_nouveau:air_essence ars_nouveau:amplify_arrow ars_nouveau:conjuration_essence ars_nouveau:earth_essence ars_nouveau:enchanters_eye ars_nouveau:enchanters_sword ars_nouveau:experience_gem ars_nouveau:fire_essence ars_nouveau:greater_experience_gem ars_nouveau:manipulation_essence ars_nouveau:pierce_arrow ars_nouveau:ring_of_greater_discount ars_nouveau:ring_of_lesser_discount ars_nouveau:source_gem ars_nouveau:split_arrow ars_nouveau:water_essence \ -\ -artifacts:crystal_heart artifacts:obsidian_skull \ -\ -betterend:amber_gem betterend:crystalite_boots betterend:crystalite_chestplate betterend:crystalite_helmet betterend:crystalite_leggings betterend:diamond_hammer betterend:elytra_crystalite betterend:raw_amber betterend:terminite_axe betterend:terminite_axe_head betterend:terminite_boots betterend:terminite_chestplate betterend:terminite_forged_plate betterend:terminite_hammer betterend:terminite_helmet betterend:terminite_hoe betterend:terminite_hoe_head betterend:terminite_ingot betterend:terminite_leggings betterend:terminite_nugget betterend:terminite_pickaxe betterend:terminite_pickaxe_head betterend:terminite_shovel betterend:terminite_shovel_head betterend:terminite_sword betterend:terminite_sword_blade betterend:terminite_sword_handle betterend:thallasium_axe betterend:thallasium_axe_head betterend:thallasium_boots betterend:thallasium_chestplate betterend:thallasium_forged_plate betterend:thallasium_hammer betterend:thallasium_helmet betterend:thallasium_hoe betterend:thallasium_hoe_head betterend:thallasium_ingot betterend:thallasium_leggings betterend:thallasium_nugget betterend:thallasium_pickaxe betterend:thallasium_pickaxe_head betterend:thallasium_shovel betterend:thallasium_shovel_head betterend:thallasium_sword betterend:thallasium_sword_blade betterend:thallasium_sword_handle \ -\ -betternether:cincinnasite_axe_diamond betternether:cincinnasite_hoe_diamond betternether:cincinnasite_pickaxe_diamond betternether:cincinnasite_shovel_diamond betternether:cincinnasite_sword_diamond betternether:flaming_ruby_axe betternether:flaming_ruby_boots betternether:flaming_ruby_chestplate betternether:flaming_ruby_helmet betternether:flaming_ruby_hoe betternether:flaming_ruby_leggings betternether:flaming_ruby_pickaxe betternether:flaming_ruby_shovel betternether:flaming_ruby_sword betternether:nether_ruby betternether:nether_ruby_boots betternether:nether_ruby_chestplate betternether:nether_ruby_helmet betternether:nether_ruby_leggings \ -\ -bosses_of_mass_destruction:ancient_anima \ -\ -createaddition:diamond_grit_sandpaper \ -\ -creategoggles:goggle_diamond_helmet \ -\ -createutilities:void_steel_ingot createutilities:void_steel_sheet \ -\ -exdeorum:compressed_diamond_hammer exdeorum:diamond_hammer exdeorum:diamond_watering_can \ -\ -farmersdelight:diamond_knife \ -\ -frostiful:frost_wand \ -\ -grapplemod:limits_upgrade \ -\ -iceandfire:diamond_hippogryph_armor iceandfire:dragonarmor_diamond_body iceandfire:dragonarmor_diamond_head iceandfire:dragonarmor_diamond_neck iceandfire:dragonarmor_diamond_tail iceandfire:myrmex_jungle_resin iceandfire:myrmex_jungle_swarm iceandfire:sapphire_gem iceandfire:shiny_scales iceandfire:siren_flute \ -\ -ironchests:crystal_chest_upgrade ironchests:diamond_dolly ironchests:netherite_chest_upgrade ironchests:obsidian_chest_upgrade \ -\ -mca:staff_of_life \ -\ -nekomasfixed:pearl \ -\ -nethersdelight:diamond_machete \ -\ -simplyswords:diamond_chakram simplyswords:diamond_claymore simplyswords:diamond_cutlass simplyswords:diamond_glaive simplyswords:diamond_greataxe simplyswords:diamond_greathammer simplyswords:diamond_halberd simplyswords:diamond_katana simplyswords:diamond_longsword simplyswords:diamond_rapier simplyswords:diamond_sai simplyswords:diamond_scythe simplyswords:diamond_spear simplyswords:diamond_twinblade simplyswords:diamond_warglaive simplyswords:runic_chakram simplyswords:runic_claymore simplyswords:runic_cutlass simplyswords:runic_glaive simplyswords:runic_greataxe simplyswords:runic_greathammer simplyswords:runic_halberd simplyswords:runic_katana simplyswords:runic_longsword simplyswords:runic_rapier simplyswords:runic_sai simplyswords:runic_scythe simplyswords:runic_spear simplyswords:runic_twinblade simplyswords:runic_warglaive \ -\ -spelunkery:cinnabar spelunkery:cinnabar_shard spelunkery:diamond_shard spelunkery:emerald_shard spelunkery:jade_shard \ -\ -tconstruct:knightslime_ingot tconstruct:knightslime_nugget tconstruct:slime_boots tconstruct:slime_chestplate tconstruct:slime_helmet tconstruct:slime_leggings tconstruct:slimesteel_ingot tconstruct:slimesteel_nugget \ -\ -tfc:gem/diamond tfc:gem/emerald tfc:gem/opal tfc:gem/pyrite tfc:gem/ruby tfc:gem/sapphire tfc:gem/topaz \ -\ -tide:diamond_fishing_rod \ -\ -traveloptics:abyssal_tidecaller traveloptics:the_obliterator traveloptics:voidstrike_reaper - -# Netherite Items -item.45024 = netherite_shovel netherite_pickaxe netherite_axe netherite_hoe netherite_sword netherite_spear netherite_helmet netherite_chestplate netherite_leggings netherite_boots netherite_ingot mace breeze_rod netherite_horse_armor netherite_nautilus_armor \ -\ -ad_astra:jet_suit ad_astra:jet_suit_boots ad_astra:jet_suit_helmet ad_astra:jet_suit_pants ad_astra:netherite_space_boots ad_astra:netherite_space_helmet ad_astra:netherite_space_pants ad_astra:netherite_space_suit \ -\ -additionaladditions:gilded_netherite_axe additionaladditions:gilded_netherite_boots additionaladditions:gilded_netherite_chestplate additionaladditions:gilded_netherite_helmet additionaladditions:gilded_netherite_hoe additionaladditions:gilded_netherite_leggings additionaladditions:gilded_netherite_pickaxe additionaladditions:gilded_netherite_shovel additionaladditions:gilded_netherite_sword \ -\ -adventurez:gilded_netherite_boots adventurez:gilded_netherite_chestplate adventurez:gilded_netherite_fragment adventurez:gilded_netherite_helmet adventurez:gilded_netherite_leggings \ -\ -ae2:fluix_crystal ae2:fluix_dust ae2:fluix_pearl \ -\ -aquamirae:terrible_boots aquamirae:terrible_chestplate aquamirae:terrible_helmet aquamirae:terrible_leggings \ -\ -betterend:netherite_hammer \ -\ -born_in_chaos_v1:armor_plate_from_dark_metal born_in_chaos_v1:dark_metal_ingot born_in_chaos_v1:pieceofdarkmetal born_in_chaos_v1:pileof_dark_metal \ -\ -create:netherite_diving_boots create:netherite_diving_helmet \ -\ -createbigcannons:cast_iron_autocannon_breech_extractor createbigcannons:cast_iron_ingot createbigcannons:cast_iron_nugget createbigcannons:nethersteel_nugget createbigcannons:nethersteel_screw_lock createbigcannons:partial_cast_iron_autocannon_breech_extractor \ -\ -createdeco:industrial_iron_coin createdeco:industrial_iron_coinstack createdeco:netherite_coin createdeco:netherite_coinstack \ -\ -creategoggles:goggle_netherite_diving_helmet creategoggles:goggle_netherite_helmet \ -\ -exdeorum:compressed_netherite_hammer exdeorum:netherite_hammer exdeorum:netherite_watering_can \ -\ -farmersdelight:netherite_knife \ -\ -farmersknives:gilded_netherite_knife \ -\ -fc:metal/ingot/weak_blue_steel \ -\ -fixedminecraft:netherite_horse_armor \ -\ -friendsandfoes:wildfire_crown friendsandfoes:wildfire_crown_fragment \ -\ -iceandfire:dragonarmor_dragon_steel_fire_body iceandfire:dragonarmor_dragon_steel_fire_head iceandfire:dragonarmor_dragon_steel_fire_neck iceandfire:dragonarmor_dragon_steel_fire_tail iceandfire:dragonarmor_dragon_steel_lightning_body iceandfire:dragonarmor_dragon_steel_lightning_head iceandfire:dragonarmor_dragon_steel_lightning_neck iceandfire:dragonarmor_dragon_steel_lightning_tail iceandfire:dragonarmor_dragonsteel_fire_body iceandfire:dragonarmor_dragonsteel_fire_head iceandfire:dragonarmor_dragonsteel_fire_neck iceandfire:dragonarmor_dragonsteel_fire_tail iceandfire:dragonarmor_dragonsteel_lightning_body iceandfire:dragonarmor_dragonsteel_lightning_head iceandfire:dragonarmor_dragonsteel_lightning_neck iceandfire:dragonarmor_dragonsteel_lightning_tail iceandfire:dragonarmor_netherite_body iceandfire:dragonarmor_netherite_head iceandfire:dragonarmor_netherite_neck iceandfire:dragonarmor_netherite_tail iceandfire:dragonsteel_fire_axe iceandfire:dragonsteel_fire_boots iceandfire:dragonsteel_fire_chestplate iceandfire:dragonsteel_fire_helmet iceandfire:dragonsteel_fire_hoe iceandfire:dragonsteel_fire_ingot iceandfire:dragonsteel_fire_leggings iceandfire:dragonsteel_fire_pickaxe iceandfire:dragonsteel_fire_shovel iceandfire:dragonsteel_fire_sword iceandfire:dragonsteel_lightning_axe iceandfire:dragonsteel_lightning_boots iceandfire:dragonsteel_lightning_chestplate iceandfire:dragonsteel_lightning_helmet iceandfire:dragonsteel_lightning_hoe iceandfire:dragonsteel_lightning_ingot iceandfire:dragonsteel_lightning_leggings iceandfire:dragonsteel_lightning_pickaxe iceandfire:dragonsteel_lightning_shovel iceandfire:dragonsteel_lightning_sword iceandfire:netherite_hippogryph_armor \ -\ -immersive_aircraft:nether_engine \ -\ -ironchests:key ironchests:key_ring \ -\ -mca:comb mca:scythe \ -\ -nethersdelight:netherite_machete \ -\ -simplyswords:decaying_relic simplyswords:livyatan simplyswords:magiblade simplyswords:magiscythe simplyswords:magispear simplyswords:netherite_chakram simplyswords:netherite_claymore simplyswords:netherite_cutlass simplyswords:netherite_glaive simplyswords:netherite_greataxe simplyswords:netherite_greathammer simplyswords:netherite_halberd simplyswords:netherite_katana simplyswords:netherite_longsword simplyswords:netherite_rapier simplyswords:netherite_sai simplyswords:netherite_scythe simplyswords:netherite_spear simplyswords:netherite_twinblade simplyswords:netherite_warglaive \ -\ -tfc:metal/axe/bismuth_bronze tfc:metal/axe/black_steel tfc:metal/axe/blue_steel tfc:metal/axe/steel tfc:metal/axe_head/bismuth_bronze tfc:metal/axe_head/black_steel tfc:metal/axe_head/blue_steel tfc:metal/axe_head/steel tfc:metal/boots/bismuth_bronze tfc:metal/boots/black_steel tfc:metal/boots/blue_steel tfc:metal/boots/steel tfc:metal/bucket/blue_steel tfc:metal/chestplate/bismuth_bronze tfc:metal/chestplate/black_steel tfc:metal/chestplate/blue_steel tfc:metal/chestplate/steel tfc:metal/chisel/bismuth_bronze tfc:metal/chisel/black_steel tfc:metal/chisel/blue_steel tfc:metal/chisel/steel tfc:metal/chisel_head/bismuth_bronze tfc:metal/chisel_head/black_steel tfc:metal/chisel_head/blue_steel tfc:metal/chisel_head/steel tfc:metal/double_ingot/bismuth tfc:metal/double_ingot/bismuth_bronze tfc:metal/double_ingot/black_steel tfc:metal/double_ingot/blue_steel tfc:metal/double_ingot/cast_iron tfc:metal/double_ingot/steel tfc:metal/double_sheet/bismuth tfc:metal/double_sheet/bismuth_bronze tfc:metal/double_sheet/black_steel tfc:metal/double_sheet/blue_steel tfc:metal/double_sheet/cast_iron tfc:metal/double_sheet/steel tfc:metal/fish_hook/bismuth_bronze tfc:metal/fish_hook/black_steel tfc:metal/fish_hook/blue_steel tfc:metal/fish_hook/steel tfc:metal/fishing_rod/bismuth_bronze tfc:metal/fishing_rod/black_steel tfc:metal/fishing_rod/blue_steel tfc:metal/fishing_rod/steel tfc:metal/greaves/bismuth_bronze tfc:metal/greaves/black_steel tfc:metal/greaves/blue_steel tfc:metal/greaves/steel tfc:metal/hammer/bismuth_bronze tfc:metal/hammer/black_steel tfc:metal/hammer/blue_steel tfc:metal/hammer/steel tfc:metal/hammer_head/bismuth_bronze tfc:metal/hammer_head/black_steel tfc:metal/hammer_head/blue_steel tfc:metal/hammer_head/steel tfc:metal/helmet/bismuth_bronze tfc:metal/helmet/black_steel tfc:metal/helmet/blue_steel tfc:metal/helmet/steel tfc:metal/hoe/bismuth_bronze tfc:metal/hoe/black_steel tfc:metal/hoe/blue_steel tfc:metal/hoe/steel tfc:metal/hoe_head/bismuth_bronze tfc:metal/hoe_head/black_steel tfc:metal/hoe_head/blue_steel tfc:metal/hoe_head/steel tfc:metal/horse_armor/bismuth_bronze tfc:metal/horse_armor/black_steel tfc:metal/horse_armor/blue_steel tfc:metal/horse_armor/steel tfc:metal/ingot/bismuth tfc:metal/ingot/bismuth_bronze tfc:metal/ingot/black_steel tfc:metal/ingot/blue_steel tfc:metal/ingot/cast_iron tfc:metal/ingot/high_carbon_black_steel tfc:metal/ingot/high_carbon_blue_steel tfc:metal/ingot/high_carbon_steel tfc:metal/ingot/steel tfc:metal/ingot/unknown tfc:metal/ingot/weak_steel tfc:metal/javelin/bismuth_bronze tfc:metal/javelin/black_steel tfc:metal/javelin/blue_steel tfc:metal/javelin/steel tfc:metal/javelin_head/bismuth_bronze tfc:metal/javelin_head/black_steel tfc:metal/javelin_head/blue_steel tfc:metal/javelin_head/steel tfc:metal/knife/bismuth_bronze tfc:metal/knife/black_steel tfc:metal/knife/blue_steel tfc:metal/knife/steel tfc:metal/knife_blade/bismuth_bronze tfc:metal/knife_blade/black_steel tfc:metal/knife_blade/blue_steel tfc:metal/knife_blade/steel tfc:metal/mace/bismuth_bronze tfc:metal/mace/black_steel tfc:metal/mace/blue_steel tfc:metal/mace/steel tfc:metal/mace_head/bismuth_bronze tfc:metal/mace_head/black_steel tfc:metal/mace_head/blue_steel tfc:metal/mace_head/steel tfc:metal/pickaxe/bismuth_bronze tfc:metal/pickaxe/black_steel tfc:metal/pickaxe/blue_steel tfc:metal/pickaxe/steel tfc:metal/pickaxe_head/bismuth_bronze tfc:metal/pickaxe_head/black_steel tfc:metal/pickaxe_head/blue_steel tfc:metal/pickaxe_head/steel tfc:metal/propick/bismuth_bronze tfc:metal/propick/black_steel tfc:metal/propick/blue_steel tfc:metal/propick/steel tfc:metal/propick_head/bismuth_bronze tfc:metal/propick_head/black_steel tfc:metal/propick_head/blue_steel tfc:metal/propick_head/steel tfc:metal/rod/bismuth tfc:metal/rod/bismuth_bronze tfc:metal/rod/black_steel tfc:metal/rod/blue_steel tfc:metal/rod/cast_iron tfc:metal/rod/steel tfc:metal/saw/bismuth_bronze tfc:metal/saw/black_steel tfc:metal/saw/blue_steel tfc:metal/saw/steel tfc:metal/saw_blade/bismuth_bronze tfc:metal/saw_blade/black_steel tfc:metal/saw_blade/blue_steel tfc:metal/saw_blade/steel tfc:metal/scythe/bismuth_bronze tfc:metal/scythe/black_steel tfc:metal/scythe/blue_steel tfc:metal/scythe/steel tfc:metal/scythe_blade/bismuth_bronze tfc:metal/scythe_blade/black_steel tfc:metal/scythe_blade/blue_steel tfc:metal/scythe_blade/steel tfc:metal/shears/bismuth_bronze tfc:metal/shears/black_steel tfc:metal/shears/blue_steel tfc:metal/shears/steel tfc:metal/sheet/bismuth tfc:metal/sheet/bismuth_bronze tfc:metal/sheet/black_steel tfc:metal/sheet/blue_steel tfc:metal/sheet/cast_iron tfc:metal/sheet/steel tfc:metal/shield/bismuth_bronze tfc:metal/shield/black_steel tfc:metal/shield/blue_steel tfc:metal/shield/steel tfc:metal/shovel/bismuth_bronze tfc:metal/shovel/black_steel tfc:metal/shovel/blue_steel tfc:metal/shovel/steel tfc:metal/shovel_head/bismuth_bronze tfc:metal/shovel_head/black_steel tfc:metal/shovel_head/blue_steel tfc:metal/shovel_head/steel tfc:metal/sword/bismuth_bronze tfc:metal/sword/black_steel tfc:metal/sword/blue_steel tfc:metal/sword/steel tfc:metal/sword_blade/bismuth_bronze tfc:metal/sword_blade/black_steel tfc:metal/sword_blade/blue_steel tfc:metal/sword_blade/steel tfc:metal/tuyere/bismuth_bronze tfc:metal/tuyere/black_steel tfc:metal/tuyere/blue_steel tfc:metal/tuyere/steel tfc:metal/unfinished_boots/bismuth_bronze tfc:metal/unfinished_boots/black_steel tfc:metal/unfinished_boots/blue_steel tfc:metal/unfinished_boots/steel tfc:metal/unfinished_chestplate/bismuth_bronze tfc:metal/unfinished_chestplate/black_steel tfc:metal/unfinished_chestplate/blue_steel tfc:metal/unfinished_chestplate/steel tfc:metal/unfinished_greaves/bismuth_bronze tfc:metal/unfinished_greaves/black_steel tfc:metal/unfinished_greaves/blue_steel tfc:metal/unfinished_greaves/steel tfc:metal/unfinished_helmet/bismuth_bronze tfc:metal/unfinished_helmet/black_steel tfc:metal/unfinished_helmet/blue_steel tfc:metal/unfinished_helmet/steel tfc:metal/unfinished_lamp/bismuth_bronze tfc:metal/unfinished_lamp/black_steel tfc:metal/unfinished_lamp/blue_steel tfc:metal/unfinished_lamp/steel \ -\ -tide:netherite_fishing_rod \ -\ -traveloptics:titanlord_scepter traveloptics:titanlord_scepter_retro - - - -##### OTHER ITEMS ##### - -# Trident -item.45028 = trident \ -\ -additionaladditions:trident_shard \ -\ -bettertridents:trident_fragment \ -\ -iceandfire:dragonbone_sword_ice iceandfire:tide_trident \ -\ -prominent:frostmourne - -# Lava Bucket -item.45032 = lava_bucket \ -\ -burnt:flint_bow \ -\ -securitycraft:bucket_f_lava \ -\ -tconstruct:blazing_blood_bucket - -# Buckets -item.45036 = bucket water_bucket cod_bucket salmon_bucket tropical_fish_bucket pufferfish_bucket axolotl_bucket tadpole_bucket milk_bucket powder_snow_bucket \ -\ -ad_astra:cryo_fuel_bucket ad_astra:fuel_bucket ad_astra:hydrogen_bucket ad_astra:oil_bucket ad_astra:oxygen_bucket \ -\ -alexscaves:acid_bucket alexscaves:lantern_fish_bucket alexscaves:radgill_bucket alexscaves:sea_pig_bucket alexscaves:trilocaris_bucket alexscaves:tripod_fish_bucket \ -\ -aquaculture:arapaima_bucket aquaculture:atlantic_cod_bucket aquaculture:atlantic_halibut_bucket aquaculture:atlantic_herring_bucket aquaculture:bayad_bucket aquaculture:blackfish_bucket aquaculture:bluegill_bucket aquaculture:boulti_bucket aquaculture:brown_shrooma_bucket aquaculture:brown_trout_bucket aquaculture:capitaine_bucket aquaculture:carp_bucket aquaculture:catfish_bucket aquaculture:gar_bucket aquaculture:jellyfish_bucket aquaculture:minnow_bucket aquaculture:muskellunge_bucket aquaculture:pacific_halibut_bucket aquaculture:perch_bucket aquaculture:pink_salmon_bucket aquaculture:piranha_bucket aquaculture:pollock_bucket aquaculture:rainbow_trout_bucket aquaculture:red_grouper_bucket aquaculture:red_shrooma_bucket aquaculture:smallmouth_bass_bucket aquaculture:synodontis_bucket aquaculture:tambaqui_bucket aquaculture:tuna_bucket \ -\ -aquamirae:spinefish_bucket \ -\ -betterend:bucket_cubozoa betterend:bucket_end_fish \ -\ -biomesoplenty:blood_bucket \ -\ -charm:bat_bucket charm:coral_squid_bucket \ -\ -create:chocolate_bucket create:honey_bucket \ -\ -create_enchantment_industry:ink_bucket \ -\ -createaddition:bioethanol_bucket createaddition:seed_oil_bucket \ -\ -createbigcannons:molten_bronze_bucket createbigcannons:molten_cast_iron_bucket createbigcannons:molten_nethersteel_bucket createbigcannons:molten_steel_bucket \ -\ -delightfulcreators:apple_cider_bucket delightfulcreators:baked_cod_stew_bucket delightfulcreators:beef_stew_bucket delightfulcreators:beetroot_soup_bucket delightfulcreators:bone_broth_bucket delightfulcreators:chicken_soup_bucket delightfulcreators:cooked_rice_bucket delightfulcreators:dog_food_bucket delightfulcreators:fish_stew_bucket delightfulcreators:glow_berry_custard_bucket delightfulcreators:hot_cocoa_bucket delightfulcreators:melon_juice_bucket delightfulcreators:mushroom_stew_bucket delightfulcreators:noodle_soup_bucket delightfulcreators:pumpkin_soup_bucket delightfulcreators:rabbit_stew_bucket delightfulcreators:ratatouille_bucket delightfulcreators:tomato_sauce_bucket delightfulcreators:vegetable_soup_bucket \ -\ -derelict:spiderling_in_a_bucket \ -\ -dimdoors:eternal_fluid_bucket dimdoors:leak_bucket \ -\ -dynamictrees:dirt_bucket \ -\ -enderio:cloud_seed_bucket enderio:cloud_seed_concentrated_bucket enderio:dew_of_the_void_bucket enderio:fire_water_bucket enderio:hootch_bucket enderio:liquid_sunshine_bucket enderio:nutrient_distillation_bucket enderio:rocket_fuel_bucket enderio:vapor_of_levity_bucket enderio:xp_juice_bucket \ -\ -estrogen:filtrated_horse_urine_bucket estrogen:horse_urine_bucket 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-tconstruct:beetroot_soup_bucket tconstruct:blood_bucket tconstruct:earth_slime_bucket tconstruct:ender_slime_bucket tconstruct:honey_bucket tconstruct:ichor_bucket tconstruct:liquid_soul_bucket tconstruct:magma_bucket tconstruct:molten_amethyst_bronze_bucket tconstruct:molten_amethyst_bucket tconstruct:molten_brass_bucket tconstruct:molten_clay_bucket tconstruct:molten_cobalt_bucket tconstruct:molten_copper_bucket tconstruct:molten_debris_bucket tconstruct:molten_diamond_bucket tconstruct:molten_electrum_bucket tconstruct:molten_emerald_bucket tconstruct:molten_ender_bucket tconstruct:molten_glass_bucket tconstruct:molten_gold_bucket tconstruct:molten_hepatizon_bucket tconstruct:molten_iron_bucket tconstruct:molten_manyullyn_bucket tconstruct:molten_netherite_bucket tconstruct:molten_obsidian_bucket tconstruct:molten_pig_iron_bucket tconstruct:molten_quartz_bucket tconstruct:molten_queens_slime_bucket tconstruct:molten_rose_gold_bucket tconstruct:molten_slimesteel_bucket 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tfc:bucket/vinegar tfc:bucket/vodka tfc:bucket/whiskey tfc:bucket/white_dye tfc:bucket/yellow_dye \ -\ -tide:angelfish_bucket tide:bait tide:barracuda_bucket tide:bass_bucket tide:bluegill_bucket tide:catfish_bucket tide:clayfish_bucket tide:guppy_bucket tide:lucky_bait tide:mackerel_bucket tide:magnetic_bait tide:mint_carp_bucket tide:ocean_perch_bucket tide:pike_bucket tide:sailfish_bucket tide:trout_bucket tide:tuna_bucket tide:yellow_perch_bucket \ -\ -unusualfishmod:aero_mono_bucket unusualfishmod:amber_goby_bucket unusualfishmod:bark_angelfish_bucket unusualfishmod:beaked_herring_bucket unusualfishmod:blackcap_snail_bucket unusualfishmod:blind_sailfin_bucket unusualfishmod:blizzardfin_bucket unusualfishmod:brick_snail_bucket unusualfishmod:circus_fish_bucket unusualfishmod:clownthorn_shark_bucket unusualfishmod:copperflame_bucket unusualfishmod:coral_skrimp_bucket unusualfishmod:crimsonshell_squid_bucket unusualfishmod:deep_crawler_bucket unusualfishmod:demon_herring_bucket unusualfishmod:drooping_gourami_bucket unusualfishmod:duality_damselfish_bucket unusualfishmod:eyelash_fish_bucket unusualfishmod:forkfish_bucket unusualfishmod:freshwater_mantis_bucket unusualfishmod:hatchet_fish_bucket unusualfishmod:lobed_skipper_bucket unusualfishmod:mossthorn_bucket unusualfishmod:muddytop_snail_bucket unusualfishmod:picklefish_bucket unusualfishmod:pinkfin_idol_bucket unusualfishmod:porcupine_lobsta_bucket unusualfishmod:rhino_tetra_bucket unusualfishmod:ripper_bucket unusualfishmod:sailor_barb_bucket unusualfishmod:sea_mosquito_bucket unusualfishmod:sea_spider_bucket unusualfishmod:shockcat_bucket unusualfishmod:sneepsnorp_bucket unusualfishmod:snowflake_tail_fish_bucket unusualfishmod:spindlefish_bucket unusualfishmod:spoon_shark_bucket unusualfishmod:squoddle_bucket unusualfishmod:stout_bichir_bucket unusualfishmod:tiger_puffer_bucket unusualfishmod:tribble_bucket unusualfishmod:triple_twirl_pleco_bucket unusualfishmod:trumpet_squid_bucket unusualfishmod:volt_angler_bucket unusualfishmod:wizard_jelly_bucket \ -\ -wilderwild:crab_bucket wilderwild:jellyfish_bucket - -# Blaze Rod and Blaze Powder -item.45040 = blaze_rod blaze_powder \ -\ -bosses_of_mass_destruction:blazing_eye \ -\ -create:blaze_cake \ -\ -simplyswords:empowered_remnant simplyswords:tempest \ -\ -tide:blazing_swordfish tide:inferno_guppy tide:shooting_starfish \ -\ -wilderwild:fermented_scorched_eye wilderwild:scorched_eye - -# Glowing Items -item.45044 = experience_bottle glow_ink_sac \ -\ -additionaladditions:glow_stick \ -\ -aquamirae:esca aquamirae:rune_of_the_storm aquamirae:ship_graveyard_echo \ -\ -bosses_of_mass_destruction:soul_star \ -\ -create_enchantment_industry:hyper_experience_bottle \ -\ -drg_flares:drg_flare_black drg_flares:drg_flare_blue drg_flares:drg_flare_cyan drg_flares:drg_flare_gray drg_flares:drg_flare_light_blue drg_flares:drg_flare_light_gray drg_flares:drg_flare_magenta drg_flares:drg_flare_pink drg_flares:drg_flare_purple drg_flares:drg_flare_white \ -\ -enderzoology:confusing_powder \ -\ -endrem:undead_soul \ -\ -iceandfire:ectoplasm iceandfire:ghost_cream iceandfire:ghost_ingot iceandfire:ghost_sword iceandfire:godly_dragon_seeker iceandfire:legendary_dragon_seeker iceandfire:summoning_crystal_ice iceandfire:summoning_crystal_lightning \ -\ -illagerinvasion:hallowed_gem illagerinvasion:illusionary_dust illagerinvasion:primal_essence \ -\ -obscure_api:astral_dust \ -\ -oreberries:essence_oreberry \ -\ -spelunkery:portal_fluid_bottle \ -\ -tide:glowfish - -# Glowing Arrows -item.45048 = fire_charge spectral_arrow \ -\ -bosses_of_mass_destruction:brimstone_nectar \ -\ -cataclysm:the_immolator \ -\ -drg_flares:drg_flare_brown drg_flares:drg_flare_green drg_flares:drg_flare_lime drg_flares:drg_flare_orange drg_flares:drg_flare_red drg_flares:drg_flare_yellow \ -\ -iceandfire:ambrosia iceandfire:dragonbone_sword_fire iceandfire:epic_dragon_seeker iceandfire:pixie_dust iceandfire:pixie_dust_milky_tea iceandfire:pixie_wand iceandfire:pixie_wings iceandfire:summoning_crystal_fire \ -\ -illagerinvasion:magical_fire_charge \ -\ -prominent:fyralath prominent:supernova \ -\ -quark:torch_arrow \ -\ -traveloptics:flames_of_eldritch traveloptics:scourge_of_the_sands - -# Chorus Fruit -item.45052 = chorus_fruit - -# Amethyst Shard -item.45056 = amethyst_shard \ -\ -allthetweaks:oblivion_shard \ -\ -aquamirae:abyssal_amethyst aquamirae:abyssal_boots aquamirae:abyssal_brigantine aquamirae:abyssal_heaume aquamirae:abyssal_leggings aquamirae:abyssal_tiara aquamirae:divider aquamirae:maze_rose aquamirae:whisper_of_the_abyss \ -\ -spelunkery:tuning_fork \ -\ -tfc:gem/amethyst \ -\ -tide:crystal_fishing_rod tide:crystal_shrimp tide:crystalline_carp tide:deep_aqua_arrow tide:deep_aqua_crystal tide:spectral_scale tide:twilight_scale - -# Shield -item.45060 = shield \ -\ -tconstruct:plate_shield tconstruct:travelers_shield - -# Turtle Helmet -item.45064 = turtle_helmet \ -\ -creategoggles:goggle_turtle_helmet \ -\ -nekomasfixed:turtle_boots nekomasfixed:turtle_chestplate nekomasfixed:turtle_leggings \ -\ -scorchful:turtle_boots scorchful:turtle_chestplate scorchful:turtle_leggings - -# Ender Pearl -item.45068 = ender_pearl \ -\ -bosses_of_mass_destruction:charged_ender_pearl bosses_of_mass_destruction:void_thorn \ -\ -enderzoology:ender_fragment - -# Eye of Ender -item.45072 = ender_eye \ -\ -endrem:black_eye endrem:cold_eye endrem:corrupted_eye endrem:cryptic_eye endrem:cursed_eye endrem:evil_eye endrem:exotic_eye endrem:guardian_eye endrem:lost_eye endrem:magical_eye endrem:nether_eye endrem:old_eye endrem:rogue_eye endrem:undead_eye endrem:witch_eye endrem:wither_eye - -# Clock -item.45076 = clock \ -\ -supplementaries:altimeter supplementaries:key - -# Compass -item.45080 = compass \ -\ -immersive_aircraft:gyroscope \ -\ -spelunkery:magnetic_compass \ -\ -traveloptics:gauntlet_of_extinction traveloptics:harbingers_wrath traveloptics:infernal_devastator traveloptics:mechanized_wraithblade traveloptics:titanlord_scepter_tectonic - -# Echo Shard, Recovery Compass -item.45084 = echo_shard recovery_compass music_disc_5 \ -\ -cataclysm:cursed_bow cataclysm:soul_render cataclysm:the_annihilator cataclysm:wrath_of_the_desert \ -\ -fixedminecraft:echo_fruit fixedminecraft:echo_totem \ -\ -iceandfire:lich_staff \ -\ -spelunkery:echo_fork \ -\ -traveloptics:cursed_wraithblade traveloptics:trident_of_the_eternal_maelstrom \ -\ -wilderwild:ancient_horn wilderwild:ancient_horn_fragment - -# Nether Star -item.45088 = nether_star \ -\ -allthetweaks:allthecatalystium allthetweaks:atm_star allthetweaks:atm_star_shard allthetweaks:greg_star - -# End Crystal -item.45092 = end_crystal \ -\ -iceandfire:dragonbone_sword_lightning - -# Glow Berries -item.45096 = glow_berries \ -\ -blockus:glow_berries_crate \ -\ -cratedelight:glowberry_crate - -# Glowstone Dust -item.45100 = glowstone_dust \ -\ -illagerinvasion:unusual_dust - -# Prismarine Crystals -item.45104 = prismarine_crystals \ -\ -alexscaves:gossamer_worm_bucket alexscaves:occult_gem \ -\ -cobblemon:bug_gem cobblemon:dark_gem cobblemon:dragon_gem cobblemon:electric_gem cobblemon:fairy_gem cobblemon:fighting_gem cobblemon:fire_gem cobblemon:flying_gem cobblemon:ghost_gem cobblemon:grass_gem cobblemon:ground_gem cobblemon:ice_gem cobblemon:normal_gem cobblemon:poison_gem cobblemon:psychic_gem cobblemon:rock_gem cobblemon:steel_gem cobblemon:water_gem - -# Totem of Undying -item.45108 = totem_of_undying \ -\ -artifacts:chorus_totem \ -\ -charm:totem_of_preserving \ -\ -fixedminecraft:broken_totem \ -\ -friendsandfoes:totem_of_freezing friendsandfoes:totem_of_illusion - -# Trial Key -item.45112 = trial_key ominous_trial_key - -# Copper items -item.45116 = copper_ingot copper_horse_armor copper_nautilus_armor copper_shovel copper_pickaxe copper_axe copper_hoe copper_sword copper_spear copper_helmet copper_chestplate copper_leggings copper_boots \ -\ -fixedminecraft:patina \ -\ -tfc:brass_mechanisms tfc:gem_saw tfc:jacks tfc:metal/axe/bronze tfc:metal/axe/copper tfc:metal/axe_head/bronze tfc:metal/axe_head/copper tfc:metal/boots/bronze tfc:metal/boots/copper tfc:metal/chestplate/bronze tfc:metal/chestplate/copper tfc:metal/chisel/bronze tfc:metal/chisel/copper tfc:metal/chisel_head/bronze tfc:metal/chisel_head/copper tfc:metal/double_ingot/brass tfc:metal/double_ingot/bronze tfc:metal/double_ingot/copper tfc:metal/double_sheet/brass tfc:metal/double_sheet/bronze tfc:metal/double_sheet/copper tfc:metal/fish_hook/bronze tfc:metal/fish_hook/copper tfc:metal/fishing_rod/bronze tfc:metal/fishing_rod/copper tfc:metal/greaves/bronze tfc:metal/greaves/copper tfc:metal/hammer/bronze tfc:metal/hammer/copper tfc:metal/hammer_head/bronze tfc:metal/hammer_head/copper tfc:metal/helmet/bronze tfc:metal/helmet/copper tfc:metal/hoe/bronze tfc:metal/hoe/copper tfc:metal/hoe_head/bronze tfc:metal/hoe_head/copper tfc:metal/horse_armor/bronze tfc:metal/horse_armor/copper tfc:metal/ingot/brass tfc:metal/ingot/bronze tfc:metal/ingot/copper tfc:metal/javelin/bronze tfc:metal/javelin/copper tfc:metal/javelin_head/bronze tfc:metal/javelin_head/copper tfc:metal/knife/bronze tfc:metal/knife/copper tfc:metal/knife_blade/bronze tfc:metal/knife_blade/copper tfc:metal/mace/bronze tfc:metal/mace/copper tfc:metal/mace_head/bronze tfc:metal/mace_head/copper tfc:metal/pickaxe/bronze tfc:metal/pickaxe/copper tfc:metal/pickaxe_head/bronze tfc:metal/pickaxe_head/copper tfc:metal/propick/bronze tfc:metal/propick/copper tfc:metal/propick_head/bronze tfc:metal/propick_head/copper tfc:metal/rod/brass tfc:metal/rod/bronze tfc:metal/rod/copper tfc:metal/saw/bronze tfc:metal/saw/copper tfc:metal/saw_blade/bronze tfc:metal/saw_blade/copper tfc:metal/scythe/bronze tfc:metal/scythe/copper tfc:metal/scythe_blade/bronze tfc:metal/scythe_blade/copper tfc:metal/shears/bronze tfc:metal/shears/copper tfc:metal/sheet/brass tfc:metal/sheet/bronze tfc:metal/sheet/copper tfc:metal/shield/bronze tfc:metal/shield/copper tfc:metal/shovel/bronze tfc:metal/shovel/copper tfc:metal/shovel_head/bronze tfc:metal/shovel_head/copper tfc:metal/sword/bronze tfc:metal/sword/copper tfc:metal/sword_blade/bronze tfc:metal/sword_blade/copper tfc:metal/tuyere/bronze tfc:metal/tuyere/copper tfc:metal/unfinished_boots/bronze tfc:metal/unfinished_boots/copper tfc:metal/unfinished_chestplate/bronze tfc:metal/unfinished_chestplate/copper tfc:metal/unfinished_greaves/bronze tfc:metal/unfinished_greaves/copper tfc:metal/unfinished_helmet/bronze tfc:metal/unfinished_helmet/copper tfc:metal/unfinished_lamp/bronze tfc:metal/unfinished_lamp/copper - -# Ghast Harnesses -item.45120 = white_harness orange_harness magenta_harness light_blue_harness yellow_harness lime_harness pink_harness gray_harness light_gray_harness cyan_harness purple_harness blue_harness brown_harness green_harness red_harness black_harness diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/en_US.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/en_US.lang deleted file mode 100644 index ca24593..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/en_US.lang +++ /dev/null @@ -1,2758 +0,0 @@ -#shaders/lang/en_us.lang - -#Profiles -profile.POTATO=§aPotato -profile.VERYLOW=§aVery Low -profile.LOW=§aLow -profile.MEDIUM=§aMedium -profile.HIGH=§eHigh (Default) -profile.VERYHIGH=§cVery High -profile.ULTRA=§4§lUltra -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=Shader profiles change performance settings with the most optimised visual fidelity to performance ratio. §e[*]§r It's recommended to use one of these profiles for your settings unless you know what you are doing. §e[*]§r All affected settings can all be found in the "Performance Settings" menu. The Popular Settings Profile enables the community's favorite settings. - -#Information -screen.INFORMATION=Information -screen.INFORMATION.comment=This section contains buttons that only exist to provide information. - -screen.INFORMATION2=Complementary Information -screen.INFORMATION2.comment=This section contains buttons that only exist to provide information. - -option.info0=§bHover your mouse on a button -value.info0.0= -option.info0.comment=This section contains buttons that only exist to provide information. - -option.info1=How to get more performance -value.info1.0= -option.info1.comment=Performance is a complex topic in Minecraft because it gets affected by so many things, but you can try these:. Reduce your render distance, ideally it should be between 6 and 16 for almost every device. Reduce the "Profile" shader setting, these have been carefully tested for the best visual/performance ratio. More information will be added later. - -option.info2=What are the best settings -value.info2.0= -option.info2.comment=Best settings are subjective, but using the default settings will be the near-best for most people. The default settings have been shaped by years of community evaluations and feedback, while paying a lot of attention to the visual/performance ratio. But you should still feel free to tweak around and have fun doing so! - -option.info3=What is Profile or Visual Style -value.info3.0= -option.info3.comment="Profile" setting changes the settings found in the "Performance Settings" menu, while not affecting any preference-based settings. "Visual Style" changes the "Set by Style" values that exist on many preference-based settings, but it does not impact performance by an important amount. - -option.info4=What is RP Support -value.info4.0= -option.info4.comment=RP Support option determines how the shader pack treats the different blocks of Minecraft. For example, §bIntegratedPBR+§r treats gold blocks as reflective things, while §elabPBR§r or §eseuspbr§r require you to install a resource pack to tell that to the shader. Setting RP Support to §aBasic§r will make it so that no block is "special" other than a couple exceptions like water. - -option.info5=What are yellow settings -value.info5.0= -option.info5.comment=A setting with a yellow name means that the setting impacts performance by a measurable amount despite not being in the "Performance Settings" category. If enabling it results in a red option text, it means that the performance cost is very high. - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=How to join the community -value.info8.0= -option.info8.comment=You can join the Complementary Discord server to join our friendly community, and be able to contact developers or experienced community members. www.complementary.dev/discord - -option.info9=How to support Complementary -value.info9.0= -option.info9.comment=Best way to support the development of Complementary is to share it with your friends or social media, but you can also directly support the developer on Patreon. www.patreon.com/emingt - -option.info10=Credits -value.info10.0= -option.info10.comment=EminGT: The main developer of Complementary. Capt Tatsu: Developer of BSL Shaders, his generosity is what made Complementary possible in the first place. Special Thanks: IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap, gri573, FoZy-STYLE - -option.info11=§dWhat is Euphoria Patches -value.info11.0= -option.info11.comment=Euphoria Patches is an add-on for Complementary Shaders, developed by SpacEagle17. It aims to extend Complementary with more optional handcrafted features and settings. - -option.info12=Euphoria Patches Settings -value.info12.0= -option.info12.comment=All Euphoria options are disabled by default and the user can decide what to enable. Under the Popular Settings category one can find the most popular Euphoria Patches features. Countless other settings exist and more get added with each update, have fun tinkering around! - -option.info13=Euphoria Mod Support -value.info13.0= -option.info13.comment=Euphoria Patches aims to better support modded blocks than regular Complementary by having default modded block support (check block.properties). Light Source detection with automatic applied emission. Foliage model detection with automatically applied SSS. - -option.info14=Join the community -value.info14.0= -option.info14.comment=Join the Euphoria Patches Discord server for question, a fun community, and to stay up-to-date with the latest news. §d§l§neuphoriapatches.com/discord - -option.info15=Euphoria Patches Credits -value.info15.0= -option.info15.comment=The entire credits can be found at §deuphoriapatches.com/credits§r. isuewo - Former co-developer of Euphoria Patches. EminGT: The main developer of Complementary. Capt Tatsu, gri573, FoZy STYLE, JoKerTech, SixthSurge, WoMspace (aka Sasha), Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen (Ruri), Acer (Alex), Folox_, Helgust. - -option.info16=§d§nHow to support Euphoria Patches -value.info16.0= -option.info16.comment=You can support Euphoria Patches by being curious about new updates and sharing it with people, but you can also directly support SpacEagle17 on Patreon or Ko-Fi and access Exclusive Beta Versions. §d§l§neuphoriapatches.com/support - -option.info17=Beta Version: SpacEagle17 Patreon -value.info17.0= -option.info17.comment=You can support SpacEagle17 on Patreon or Ko-Fi and access exclusive development versions. §d§l§neuphoriapatches.com/support - -option.info18=For Complementary r5.7.1 -value.info18.0= -option.info18.comment=Thank you for Installing Euphoria Patches :) - -option.info19=§aNEW UPDATE -value.info19.0=§cX.Y.Z §r->§a X.Y.Z -option.info19.comment=A new version of the EuphoriaPatcher Mod is available. Download it from Modrinth: https://euphoriapatches.com/download. - -option.info20= -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=A new version of the EuphoriaPatcher Mod is available. Download it from Modrinth: https://euphoriapatches.com/download. - -option.info21=Frequently Asked Questions -value.info21.0= -option.info21.comment=Check out the FAQ page to find answers to common questions. §d§l§neuphoriapatches.com/faq - -option.info22=§dMore Settings via Scrolling -value.info22.0= -option.info22.comment=On big GUI sizes it is possible that some settings are hidden, scrolling down will reveal them. - -#Style -option.SHADER_STYLE=Visual Style -option.SHADER_STYLE.comment=Determines the default visual style of the shader pack. §bReimagined§r: Complementing Minecraft while preserving its unique visual elements. §dUnbound§r: Reworking the visuals of Minecraft with a semi-realistic fantasy style. §e[*]§r Affected settings: Water Style, Cloud Style, Sun/Moon Style, Sun/Moon Angle, Aurora Style, Glowing Ores. -value.SHADER_STYLE.1=§bReimagined -value.SHADER_STYLE.4=§dUnbound - -#Screens -screen.PERFORMANCE_SETTINGS=§ePerformance Settings§r -screen.PERFORMANCE_SETTINGS.comment=Settings that directly relate to the performance, and get changed by the different shader profiles. - -screen.ATMOSPHERE_SETTINGS=Atmosphere -screen.ATMOSPHERE_SETTINGS.comment=Settings that relate to the atmosphere. - -screen.ATM_COLOR_SETTINGS=Atmosphere Color Multipliers -screen.ATM_COLOR_SETTINGS.comment=Enables customization of atmosphere colors that are mostly seen in the sky and fog. - -screen.MORNING_ATM_MULTS=Sunrise/Sunset Time -screen.NOON_ATM_MULTS=Noon Time -screen.NIGHT_ATM_MULTS=Night Time -screen.RAIN_ATM_MULTS=Rainy Weather -screen.NETHER_ATM_MULTS=The Nether Dimension -screen.END_ATM_MULTS=The End Dimension - -screen.CLOUD_SETTINGS=Clouds -screen.CLOUD_SETTINGS.comment=Settings that relate to the clouds. - -screen.CLOUD_COLOR_SETTINGS=Cloud Color -screen.CLOUD_COLOR_SETTINGS.comment=Settings to change the color of the clouds. - -screen.CLOUD_UNBOUND_SETTINGS=Unbound Cloud Settings -screen.CLOUD_REIMAGINED_SETTINGS=Reimagined Cloud Settings - -screen.FOG_SETTINGS=Fog -screen.FOG_SETTINGS.comment=Settings that relate to the various types of fog. - -screen.SUN_MOON_SETTINGS=Sun / Moon -screen.SUN_MOON_SETTINGS.comment=Settings that relate to the sun and moon. - -screen.NETHER_SETTINGS=The Nether Dimension -screen.NETHER_SETTINGS.comment=Settings that relate to the Nether dimension. - -screen.WEATHER_SETTINGS=Rain / Weather -screen.WEATHER_SETTINGS.comment=Settings that relate to weather conditions - -screen.CAMERA_SETTINGS=Camera -screen.CAMERA_SETTINGS.comment=Settings that relate to the view/camera. - -screen.TONEMAP_SETTINGS=Color Balance -screen.TONEMAP_SETTINGS.comment=Settings that determine the color balance of the visuals. - -screen.COLORGRADING_SETTINGS=Color Grading -screen.COLORGRADING_SETTINGS.comment=Settings to mix up the final color channels. - -screen.WORLD_BLUR_SETTINGS=World Blur -screen.WORLD_BLUR_SETTINGS.comment=Settings that relate to fancy world blurring effects. - -screen.TAA_SETTINGS=Temporal Filter Settings -screen.TAA_SETTINGS.comment=Settings to determine the behaviour of temporal anti aliasing. - -screen.MATERIAL_SETTINGS=Materials -screen.MATERIAL_SETTINGS.comment=Settings that are related to the materials of Minecraft. - -screen.IPBR_SETTINGS=IntegratedPBR+ Materials -screen.IPBR_SETTINGS.comment=Settings that are related to the features of IntegratedPBR+. - -screen.GLOWING_ORE_SETTINGS=Glowing Ores -screen.GLOWING_ORE_SETTINGS.comment=Settings to adjust emission of ore blocks. - -screen.GLOWING_STUFF_SETTINGS=Glowing Stuff -screen.GLOWING_STUFF_SETTINGS.comment=Settings to adjust emission of miscellaneous blocks. - -screen.OTHER_IPBR_SETTINGS=Other IPBR+ Features -screen.OTHER_IPBR_SETTINGS.comment=Miscellaneous IntegratedPBR+ settings. - -screen.CUSTOM_PBR_SETTINGS=labPBR/seuspbr Materials -screen.CUSTOM_PBR_SETTINGS.comment=Settings that are related to the features of labPBR/seuspbr. - -screen.LIGHTING_SETTINGS=Lighting -screen.LIGHTING_SETTINGS.comment=Settings that are related to lighting. - -screen.LIGHT_COLOR_SETTINGS=Lighting Color Multipliers -screen.LIGHT_COLOR_SETTINGS.comment=Enables customization of lighting colors that are seen on all surfaces. - -screen.MORNING_LIGHT_MULTS=Sunrise/Sunset Time -screen.NOON_LIGHT_MULTS=Noon Time -screen.NIGHT_LIGHT_MULTS=Night Time -screen.RAIN_LIGHT_MULTS=Rainy Weather -screen.NETHER_LIGHT_MULTS=The Nether Dimension -screen.END_LIGHT_MULTS=The End Dimension - -screen.BLOCKLIGHT_SETTINGS=Blocklight §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=Settings to adjust the lighting emitted from light source blocks. §e[*]§r The red/green/blue color settings won't affect most lights if the Advanced Color Tracing setting is enabled. - -screen.MOON_PHASE_INF_SETTINGS=Moon Phase Influence -screen.MOON_PHASE_INF_SETTINGS.comment=Settings to determine how different moon phases affect the night lighting. - -screen.ACT_FEATURES_SETTINGS=ACT Exclusive Features §e[*]§r -screen.ACT_FEATURES_SETTINGS.comment=Settings that are about features exclusive to Advanced Color Tracing. §e[*]§r These features only work if Advanced Color Tracing is on in Performance Settings and your system supports it. - -screen.PIXELATED_LIGHTING_SETTINGS=Pixelated Lighting -screen.PIXELATED_LIGHTING_SETTINGS.comment=Settings to make certain lighting effects pixelated. - -screen.WATER_SETTINGS=Water -screen.WATER_SETTINGS.comment=Settings that are about water. - -screen.WATER_COLOR_SETTINGS=Water Surface Color -screen.UNDERWATER_COLOR_SETTINGS=Underwater Color - -screen.WATER_WAVE_SETTINGS=Waving Water Normals §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=Settings to customise the surface-direction waves (normals) seen on water. §e[*]§r These settings only work when the Water Style is set to "Reimagined + Waves" or "Unbound". - -screen.WAVING_SETTINGS=Waving Textures -screen.WAVING_SETTINGS.comment=Settings that are about waving textures. - -screen.OTHER_SETTINGS=Other -screen.OTHER_SETTINGS.comment=Settings that don't fit into any other category. - -screen.SELECT_OUTLINE_SETTINGS=Selection Outline -screen.SELECT_OUTLINE_SETTINGS.comment=Settings that change the block selection outline. - -screen.WORLD_OUTLINE_SETTINGS=World Outline -screen.WORLD_OUTLINE_SETTINGS.comment=Settings that are about optional outline effects. - -#Settings -option.RP_MODE=RP Support -option.RP_MODE.comment=Changes many internal calculations to determine how different blocks and materials will be rendered. §bIntegrated PBR+§r: Calculated PBR and extra effects, highly recommended for most use cases. §aBasic§r: No PBR or extra effects. §elabPBR/seuspbr§r: Materials using the required PBR resource packs. -value.RP_MODE.0=§aBasic -value.RP_MODE.1=§bIntegrated PBR+ -value.RP_MODE.2=§eseuspbr (RP Required) -value.RP_MODE.3=§elabPBR (RP Required) - -option.WATER_REFLECT_QUALITY=Water Reflection Quality -option.WATER_REFLECT_QUALITY.comment=Adjusts the visual quality of reflections that appear on translucents. §cMedium§r: Screenspace ray-traced reflections on water and translucents. §ePotato§r: Replaces water and translucent reflections with a faster method, may look incorrect in some situations. §aOFF§r: No reflections. -value.WATER_REFLECT_QUALITY.-1=§aOFF -value.WATER_REFLECT_QUALITY.0=§aSky only -value.WATER_REFLECT_QUALITY.1=§ePotato -value.WATER_REFLECT_QUALITY.2=§cMedium - -option.BLOCK_REFLECT_QUALITY=Block Reflection Quality §e[*]§r -option.BLOCK_REFLECT_QUALITY.comment=Adjusts the visual quality of reflections that appear on solid materials. §cHigh§r: Sun/moon highlights + advanced specular reflections. §eLow§r: Sun/moon highlights only. §e[*]§r RP Support option must be set to anything but Basic for any specular reflections to appear. -value.BLOCK_REFLECT_QUALITY.0=§aOFF -value.BLOCK_REFLECT_QUALITY.1=§eLow -value.BLOCK_REFLECT_QUALITY.3=§cHigh - -option.SHADOW_QUALITY=Real-Time Shadows -option.SHADOW_QUALITY.comment=Adjusts the quality of shadows. Every tier further reduces the shadow noise artifacts, options lower than §eHigh§r enable optimised shadows on leaves, §eVery Low§r significantly downgrades shadows in multiple ways, §aOFF§r completely disables shadows and light shafts. -value.SHADOW_QUALITY.-1=§aOFF -value.SHADOW_QUALITY.0=§eVery Low -value.SHADOW_QUALITY.1=§eLow -value.SHADOW_QUALITY.2=§eMedium -value.SHADOW_QUALITY.3=§eHigh -value.SHADOW_QUALITY.4=§cVery High -value.SHADOW_QUALITY.5=§4§lUltra - -option.LIGHTSHAFT_QUALI_DEFINE=Light Shaft Quality §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=Adjusts the quality of light shafts. Every tier further reduces the light shaft noise artifacts. §e[*]§r "Real-Time Shadows" setting must be set to anything but OFF for light shafts to work. -value.LIGHTSHAFT_QUALI_DEFINE.0=§aOFF -value.LIGHTSHAFT_QUALI_DEFINE.1=§eLow -value.LIGHTSHAFT_QUALI_DEFINE.2=§eMedium -value.LIGHTSHAFT_QUALI_DEFINE.3=§cHigh -value.LIGHTSHAFT_QUALI_DEFINE.4=§4§lVery High - -option.shadowDistance=Shadow Distance -option.shadowDistance.comment=Adjusts the distance from the player which real-time shadows are rendered. §c[-]§r Lower values may cause excessive Light Shaft leaking. -value.shadowDistance.64.0=§a4 Chunks §c[-] -value.shadowDistance.80.0=§a5 Chunks §c[-] -value.shadowDistance.96.0=§a6 Chunks §c[-] -value.shadowDistance.112.0=§a7 Chunks §c[-] -value.shadowDistance.128.0=§a8 Chunks -value.shadowDistance.160.0=§e10 Chunks -value.shadowDistance.192.0=§e12 Chunks -value.shadowDistance.224.0=§e14 Chunks -value.shadowDistance.256.0=§c16 Chunks -value.shadowDistance.320.0=§c20 Chunks -value.shadowDistance.384.0=§4§l24 Chunks -value.shadowDistance.512.0=§4§l32 Chunks -value.shadowDistance.768.0=§4§l§n§o48 Chunks -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64 Chunks§r§4§k- - -option.ENTITY_SHADOW=Entity Shadows -option.ENTITY_SHADOW.comment=Enables shadows cast from entities and block entities. "Regular Entities" include things like animals and monsters, while the "Full" option also includes block entities like chests. §c[-]§r Entity Shadows impact performance way more than expected, costing more than 50% of your fps in some cases. -value.ENTITY_SHADOW.-1=§aOFF -value.ENTITY_SHADOW.1=§cRegular Entities -value.ENTITY_SHADOW.2=§4§k-§r§4§l§n§oFull§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=Detail Quality -option.DETAIL_QUALITY.comment=Adjusts several small things that affect performance. Adjust the quality of: Water material, TAA, lighting tweaks, Night Nebula, Nether Storm, Ender Beams, sky effect reflections, rain puddle accuracy, waving effect, motion blur -value.DETAIL_QUALITY.0=§aPotato -value.DETAIL_QUALITY.2=§eMedium -value.DETAIL_QUALITY.3=§cHigh - -option.CLOUD_QUALITY=Cloud Quality -option.CLOUD_QUALITY.comment=Adjusts the lighting, detail, and sample quality of Reimagined/Unbound cloud styles. §e[*]§r This setting only works with the "Reimagined" or "Unbound" Cloud Styles. -value.CLOUD_QUALITY.0=§aOFF -value.CLOUD_QUALITY.1=§aLow -value.CLOUD_QUALITY.2=§eMedium -value.CLOUD_QUALITY.3=§cHigh - -option.FXAA_DEFINE=Anti-Aliasing (FXAA) -option.FXAA_DEFINE.comment=Enables Fast Approximate Anti-Aliasing (FXAA), which is basically an effect that produces smoother image. -value.FXAA_DEFINE.-1=§aOFF -value.FXAA_DEFINE.1=§eON - -option.SSAO_QUALI_DEFINE=Edge Shadow (SSAO) Quality -option.SSAO_QUALI_DEFINE.comment=Adjusts the quality of Screen-Space Ambient Occlusion (SSAO) which adds extra ambient shadowing to the edges of the scene. Every tier further reduces the ssao noise artifacts. -value.SSAO_QUALI_DEFINE.0=§aOFF -value.SSAO_QUALI_DEFINE.2=§eMedium -value.SSAO_QUALI_DEFINE.3=§cHigh - -option.ANISOTROPIC_FILTER=Texture Filtering -option.ANISOTROPIC_FILTER.comment=Improves the quality of mipmapped textures using Anisotropic Filtering. §e[*]§r Make sure your "Mipmap Levels" video setting is set to Maximum (4) or you won't get good results. -value.ANISOTROPIC_FILTER.0=§aOFF -value.ANISOTROPIC_FILTER.4=§e4x -value.ANISOTROPIC_FILTER.8=§e8x -value.ANISOTROPIC_FILTER.16=§4§l16x - -option.COLORED_LIGHTING=Advanced Color Tracing §e[*]§r -option.COLORED_LIGHTING.comment=Complementary Shaders Feature. Uses voxelization and floodfill lighting to add color to blocklight, alongside introducing some new lights. §e[*]§r This feature only works on Iris and supported platforms. §e[*]§r This setting will be disabled if "Real-Time Shadows" is OFF. §a[+]§r The Advanced Color Tracing system also enables some other features which you can individually enable/disable in the "Other" -> "ACT Features" menu. §c[-]§r High chunk values for this effect impact performance way more than expected, each increment can cost more than twice the performance of the previous tier. §c[-]§r Colored lighting can produce some light color leaking issues when dealing with non-full blocks or modded blocks. -value.COLORED_LIGHTING.0=§aOFF -value.COLORED_LIGHTING.128=§c4 Chunks -value.COLORED_LIGHTING.192=§c6 Chunks -value.COLORED_LIGHTING.256=§4§l8 Chunks -value.COLORED_LIGHTING.384=§4§l12 Chunks -value.COLORED_LIGHTING.512=§4§l§n§o16 Chunks -value.COLORED_LIGHTING.768=§4§l§n§o24 Chunks §r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32 Chunks§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=World-Space Reflections §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=Calculates reflections in world-space rather than screen-space. §c[-]§r Likely breaks with modded blocks. §e[*]§r This feature only works if Advanced Color Tracing is on in Performance Settings and your system supports it. §e[*]§r The maximum distance of this effect depends on the Advanced Color Tracing distance, but it is internally capped at 16 chunks for technical reasons. §c[-]§r This effect can severely impact performance especially with higher Advanced Color Tracing distances. §c[-]§r World-space reflections can have several types of issues with mods or resource packs. -value.WORLD_SPACE_REFLECTIONS.-1=§aOFF -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§oON - -option.WORLD_SPACE_REF_MODE=WSR Mode §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=Determines the operation mode of world-space reflections. §e[*]§r The "WSR Only" mode is good for eliminating all screen-space reflection artifacts as it only shows the world-space reflections, but the "WSR + SSR" mode is better for getting more total detail in the reflections as screen-space reflections have access to all the details that are on the screen without being limited to blocks or a set distance. -value.WORLD_SPACE_REF_MODE.1=WSR Only -value.WORLD_SPACE_REF_MODE.2=WSR + SSR - -option.WORLD_SPACE_PLAYER_REF=WS Player Reflections -option.WORLD_SPACE_PLAYER_REF.comment=Makes the current player's own player model reflected inside world-space reflections. -value.WORLD_SPACE_PLAYER_REF.-1=OFF -value.WORLD_SPACE_PLAYER_REF.1=ON - -option.SSAO_I=Edge Shadow Intensity (SSAO) -option.SSAO_I.comment=Determines the strength of Screen-Space Ambient Occlusion (SSAO) which adds extra ambient shadowing to the edges of the scene. §e[*]§r This setting won't work if SSAO is disabled in "Performance Settings". -value.SSAO_I.0=OFF - -option.VANILLAAO_I=Edge Shadow Intensity (Vanilla) -option.VANILLAAO_I.comment=Determines the strength of Minecraft's ambient occlusion which adds extra ambient shadowing to the edges of the scene. -value.VANILLAAO_I.0=OFF - -option.BORDER_FOG=Border Fog -option.BORDER_FOG.comment=Intense fog on the edges of the loaded world to hide chunk borders. §e[*]§r It's recommended to disable Border Fog when playing with less than 8 chunks of render distance. - -option.ATM_FOG_MULT=Atmospheric Fog -option.ATM_FOG_MULT.comment=Adjusts the intensity of altitude-based fog. -value.ATM_FOG_MULT.0.50=Very Subtle -value.ATM_FOG_MULT.0.65=Subtle -value.ATM_FOG_MULT.0.80=Normal -value.ATM_FOG_MULT.0.95=Intense - -option.ATM_FOG_DISTANCE=Atmospheric Fog Distance -option.ATM_FOG_DISTANCE.comment=Adjusts the distance from the camera that the atmospheric fog starts to appear. §e[*]§r Note that the fog distance also gets automatically adjusted by the Render Distance setting in Video Settings. - -option.ATM_FOG_ALTITUDE=Atmospheric Fog Altitude -option.ATM_FOG_ALTITUDE.comment=Determines the altitude that the atmospheric fog appears the most prominently. - -option.CAVE_FOG=Cave Fog -option.CAVE_FOG.comment=Enables extra fog in deep underground areas. - -option.LIGHTSHAFT_BEHAVIOUR=Light Shaft Mode -option.LIGHTSHAFT_BEHAVIOUR.comment=Determines the behaviour of light shafts. §a[+]§r Scene Aware Light Shafts automatically transition between regular and extreme modes to provide the best results. §c[-]§r Extreme mode is not recommended for general gameplay, and it can severely impact performance. -value.LIGHTSHAFT_BEHAVIOUR.0=OFF -value.LIGHTSHAFT_BEHAVIOUR.1=Scene Aware §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=Regular -value.LIGHTSHAFT_BEHAVIOUR.3=Extreme §c[-] - -option.LIGHTSHAFT_SMOKE=§eLight Shaft Smoke§r -option.LIGHTSHAFT_SMOKE.comment=Adds volumetric smoke to the light shafts. §c[-]§r This effect can severely impact performance. - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=Special Pale Garden Shafts -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=Makes light shafts look extra spicy in the "Pale Garden" biome. - -option.LIGHTSHAFT_DAY_I=Light Shaft Day Multiplier -option.LIGHTSHAFT_NIGHT_I=Light Shaft Night Multiplier -option.LIGHTSHAFT_RAIN_I=Light Shaft Rain Multiplier - -option.LIGHTSHAFT_SUNSET_SATURATION=Light Shaft Sunset Color -option.LIGHTSHAFT_SUNSET_SATURATION.comment=Adjusts the extra color saturation given to the color of light shafts at sunrise and sunset times. Higher values are going to produce a red-ish orange, while lower values are going to shift it towards yellow. - -option.CLOUD_STYLE_DEFINE=Cloud Style -option.CLOUD_STYLE_DEFINE.comment=Determines the style of clouds. §e[*]§r "Set by Style" means that the setting will be automatically determined by the "Visual Style" setting in the main menu of Shader Options. §e[*]§r The "Vanilla" style requires clouds to be enabled in Video Settings. -value.CLOUD_STYLE_DEFINE.-1=Set by Style -value.CLOUD_STYLE_DEFINE.0=OFF -value.CLOUD_STYLE_DEFINE.1=Reimagined -value.CLOUD_STYLE_DEFINE.3=Unbound -value.CLOUD_STYLE_DEFINE.50=Vanilla §e[*] - -option.CLOUD_SHADOWS=Cloud Shadows -option.CLOUD_SHADOWS.comment=Enables shadows that are cast from the clouds. §e[*]§r This setting only works with the "Reimagined" or "Unbound" Cloud Styles. §e[*]§r Cloud shadows will be randomly generated if Cloud Style is set to "Unbound", because of the extra complexity of Unbound clouds. - -option.CLOUD_CLOSED_AREA_CHECK=Prevent Clouds in Interiors -option.CLOUD_CLOSED_AREA_CHECK.comment=Does additional checks to remove clouds in closed areas. §e[*]§r This setting only works with the "Reimagined" or "Unbound" Cloud Styles. §e[*]§r This setting will be disabled if "Real-Time Shadows" is OFF. - -option.CLOUD_ALT1=Cloud Altitude -option.CLOUD_ALT1.comment=Determines the world height which the clouds will appear at. §e[*]§r This setting only works with the "Reimagined" or "Unbound" Cloud Styles. - -option.CLOUD_SPEED_MULT=Cloud Speed -option.CLOUD_SPEED_MULT.comment=Determines how fast the clouds are going to move. "Synced to World Time" setting uses Minecraft world time to advance the cloud positions; this allows for clouds to appear the same between players in the same server. §e[*]§r This setting only works with the "Reimagined" or "Unbound" Cloud Styles. -value.CLOUD_SPEED_MULT.100=Synced to World Time - -option.CLOUD_R=Cloud Red Multiplier -option.CLOUD_G=Cloud Green Multiplier -option.CLOUD_B=Cloud Blue Multiplier - -option.CLOUD_UNBOUND_AMOUNT=Cloud Amount -option.CLOUD_UNBOUND_AMOUNT.comment=Adjusts the amount of Unbound clouds. - -option.CLOUD_UNBOUND_SIZE_MULT=Cloud Smallness §c[-]§r -option.CLOUD_UNBOUND_SIZE_MULT.comment=Adjusts the size of Unbound clouds. Higher values produce smaller clouds. §c[-]§r Changing this setting will disable the "sync clouds between players in the same server" feature of Complementary. - -option.CLOUD_UNBOUND_RAIN_ADD=Rain Cloud Addition -option.CLOUD_UNBOUND_RAIN_ADD.comment=Adjusts the cloud amount increase that gets applied during rain/snow. -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=Double Reimagined Clouds -option.DOUBLE_REIM_CLOUDS.comment=Enables a secondary Reimagined cloud layer. §e[*]§r This setting only works with the "Reimagined" Cloud Style. - -option.CLOUD_ALT2=Cloud Layer 2 Altitude -option.CLOUD_ALT2.comment=Determines the world height which the second layer clouds will appear at. §e[*]§r This setting only works when the "Double Reimagined Clouds" option is enabled with the "Reimagined" Cloud Style. - -option.NETHER_STORM=§eNether Storm§r -option.NETHER_STORM.comment=Adds a smoke-like volumetric effect to the Nether dimension. §c[-]§r This effect can impact performance. - -option.NETHER_STORM_I=Nether Storm Opacity -option.NETHER_STORM_I.comment=Adjusts the opacity of the Nether Storm. - -option.NETHER_STORM_LOWER_ALT=Nether Storm Lower Altitude -option.NETHER_STORM_LOWER_ALT.comment=Determines the lower starting point of the Nether Storm. The Nether Storm won't appear below this altitude, and it will look the most bright right above this altitude. - -option.NETHER_STORM_HEIGHT=Nether Storm Height -option.NETHER_STORM_HEIGHT.comment=Determines how tall the Nether Storm will form. Decrasing this value will result in the Nether Storm gathering near the "Nether Storm Lower Altitude". - -option.NETHER_VIEW_LIMIT=§eNether View Limit§r -option.NETHER_VIEW_LIMIT.comment=Determines the maximum distance that the fog allows to be visible in the Nether. §c[-]§r Increasing this setting can impact performance when "Nether Storm" is enabled. -value.NETHER_VIEW_LIMIT.96.0=6 Chunks -value.NETHER_VIEW_LIMIT.112.0=7 Chunks -value.NETHER_VIEW_LIMIT.128.0=8 Chunks -value.NETHER_VIEW_LIMIT.160.0=10 Chunks -value.NETHER_VIEW_LIMIT.192.0=12 Chunks -value.NETHER_VIEW_LIMIT.224.0=14 Chunks -value.NETHER_VIEW_LIMIT.256.0=16 Chunks -value.NETHER_VIEW_LIMIT.320.0=20 Chunks -value.NETHER_VIEW_LIMIT.384.0=24 Chunks -value.NETHER_VIEW_LIMIT.512.0=32 Chunks §c[-] -value.NETHER_VIEW_LIMIT.768.0=48 Chunks §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64 Chunks §c[-] -value.NETHER_VIEW_LIMIT.99999.0=Limitless §c[-] - -option.NETHER_COLOR_MODE=Color Mode -option.NETHER_COLOR_MODE.comment=Determines how the ambience colors will be handled in the Nether. Constant: Colors won't change between biomes. Biome Based: Colors will change depending on the biome. Biome Based (Modified): Biome based, but the colors have been rebalanced to better suit the default visual direction of Complementary. -value.NETHER_COLOR_MODE.3=Biome Based (Modified) -value.NETHER_COLOR_MODE.2=Biome Based -value.NETHER_COLOR_MODE.0=Constant - -option.TM_EXPOSURE=General Brightness -option.TM_EXPOSURE.comment=Also known as "Tonemap Exposure". Adjusts the overall brightness of the whole image. - -option.TM_WHITE_CURVE=White Brightness -option.TM_WHITE_CURVE.comment=Also known as "Tonemap White Curve". Adjusts how easily the colors reach to full white. - -option.T_UPPER_CURVE=Contrast of Brighter Colors -option.T_UPPER_CURVE.comment=Also known as "Tonemap Upper Curve". Adjusts contrast of brighter colors. - -option.T_LOWER_CURVE=Contrast of Darker Colors -option.T_LOWER_CURVE.comment=Also known as "Tonemap Lower Curve". Adjusts contrast of darker colors. - -option.TM_CONTRAST=General Contrast -option.TM_CONTRAST.comment=Adjusts the darkness of dark colors and brightness of bright colors. - -option.T_SATURATION=Saturation -option.T_SATURATION.comment=Adjusts overall colorfulness of the image. - -option.T_VIBRANCE=Saturation of Paler Colors -option.T_VIBRANCE.comment=Also known as "Vibrance". Adjusts the colorfulness of the image, but already colorful pixels are less affected. - -option.TM_DARK_DESATURATION=Darkness Desaturation -option.TM_DARK_DESATURATION.comment=Adjusts the amount of color-dulling effect that is going to be applied to darker areas. - -option.TM_WHITE_PATH=White Reachability -option.TM_WHITE_PATH.comment=Adjusts how easy brighter colors reach to white. - -option.COLORGRADING=§eColor Grading -option.COLORGRADING.comment=Enables settings to freely mix up the final color channels. -option.GR_RR=Red to Red -option.GR_RG=Red to Green -option.GR_RB=Red to Blue -option.GR_RC=Red Curve -option.GR_GR=Green to Red -option.GR_GG=Green to Green -option.GR_GB=Green to Blue -option.GR_GC=Green Curve -option.GR_BR=Blue to Red -option.GR_BG=Blue to Green -option.GR_BB=Blue to Blue -option.GR_BC=Blue Curve - -option.WATER_STYLE_DEFINE=Water Style -option.WATER_STYLE_DEFINE.comment=Determines the style of water. §e[*]§r "Set by Style" means that the setting will be automatically determined by the "Visual Style" setting in the main menu of Shader Options. -value.WATER_STYLE_DEFINE.-1=Set by Style -value.WATER_STYLE_DEFINE.1=Reimagined -value.WATER_STYLE_DEFINE.2=Reimagined + Waves -value.WATER_STYLE_DEFINE.3=Unbound - -option.WATER_CAUSTIC_STYLE_DEFINE=Water Caustic Style -option.WATER_CAUSTIC_STYLE_DEFINE.comment=Determines the style of water shadows, also known as water caustics. -value.WATER_CAUSTIC_STYLE_DEFINE.-1=Same as Water -value.WATER_CAUSTIC_STYLE_DEFINE.1=Reimagined -value.WATER_CAUSTIC_STYLE_DEFINE.3=Unbound - -option.WATER_REFRACTION_INTENSITY=Water Refraction Intensity §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=Adjusts the intensity of water refraction and underwater distortion. §e[*]§r This setting only fully works when Detail Quality is set to "High", or else it will only affect the subtle underwater distortion. - -option.WATER_FOAM_I=Water Foam Intensity -option.WATER_FOAM_I.comment=Determines the opacity of foam seen on water edges. §e[*]§r This setting only works when Detail Quality is set to Medium or higher. - -option.WATER_ALPHA_MULT=Water Opacity Factor -option.WATER_ALPHA_MULT.comment=Adjusts how opaque the water looks. §c[-]§r Extreme values will break the balance of water lighting. §e[*]§r This setting only works when Detail Quality is set to Medium or higher. - -option.WATER_FOG_MULT=Water Fog Factor -option.WATER_FOG_MULT.comment=Adjusts how close the water fog looks. Higher values provide closer fog. §c[-]§r Extreme values will break the balance of water lighting. - -option.WATERCOLOR_R=Water Surface Red Multiplier -option.WATERCOLOR_G=Water Surface Green Multiplier -option.WATERCOLOR_B=Water Surface Blue Multiplier - -option.WATERCOLOR_MODE=Color Mode -option.WATERCOLOR_MODE.comment=Determines how the water color will be handled. Constant: Water colors won't change between biomes. Biome Based: Color will change depending on the biome. Biome Based (Clamped): Biome based, but prevents the surface color from getting weird in certain biomes. §e[*]§r This setting won't work correctly on Minecraft versions below 1.13. -value.WATERCOLOR_MODE.3=Biome Based (Clamped) -value.WATERCOLOR_MODE.2=Biome Based -value.WATERCOLOR_MODE.0=Constant - -option.BRIGHT_CAVE_WATER=Brighter Shallow/Cave Water -option.BRIGHT_CAVE_WATER.comment=Makes shallow water or water in closed areas brighter to improve visibility in caves, and add some color detail to the shallow parts of oceans. §e[*]§r This effect won't work if Water Opacity Factor is set higher than 199 for technical reasons. - -option.UNDERWATERCOLOR_R=Underwater Red Multiplier -option.UNDERWATERCOLOR_G=Underwater Green Multiplier -option.UNDERWATERCOLOR_B=Underwater Blue Multiplier - -option.WATER_BUMPINESS=Wave Strength -option.WATER_BUMPINESS.comment=Adjusts the intensity of surface-direction waves (normals) seen on water. - -option.WATER_BUMP_SMALL=Wave Strength - Small Waves -option.WATER_BUMP_SMALL.comment=Adjusts the intensity of waves that are smaller than others. - -option.WATER_BUMP_MED=Wave Strength - Medium Waves -option.WATER_BUMP_MED.comment=Adjusts the intensity of waves that are average-sized compared to others. - -option.WATER_BUMP_BIG=Wave Strength - Large Waves -option.WATER_BUMP_BIG.comment=Adjusts the intensity of waves that are larger than others. - -option.WATER_SPEED_MULT=Wave Speed -option.WATER_SPEED_MULT.comment=Adjusts the movement speed of surface-direction waves (normals) seen on water. - -option.WATER_SIZE_MULT=Wave Size -option.WATER_SIZE_MULT.comment=Adjusts how big the surface-direction waves (normals) look on water. - -option.SUN_ANGLE=Sun/Moon Angle -option.SUN_ANGLE.comment=Adjusts the angle of sun/moon relative to the world during noon. §a[+]§r Reimagined's lighting model is specially designed to make the "0" sun angle work just as well as others. -value.SUN_ANGLE.-1=Set by Style -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bReimagined§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dUnbound§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=Sun/Moon Style -option.SUN_MOON_STYLE_DEFINE.comment=Determines the style of sun/moon. §e[*]§r This setting might interact incorrectly with some resource packs due to the limitations of sun/moon/skybox differentiation. -value.SUN_MOON_STYLE_DEFINE.-1=Set by Style -value.SUN_MOON_STYLE_DEFINE.1=Reimagined -value.SUN_MOON_STYLE_DEFINE.2=Unbound -value.SUN_MOON_STYLE_DEFINE.3=Unbound - Smaller - -option.SUN_MOON_HORIZON=Sun/Moon Horizon -option.SUN_MOON_HORIZON.comment=Prevents the sun/moon from appearing below the horizon line. - -option.SUN_MOON_DURING_RAIN=Sun/Moon During Rain. §e[*]§r -option.SUN_MOON_DURING_RAIN.comment=Determines if the sun and moon will be visible during rain or not. §e[*]§r This setting also changes the balance of lighting during rain. - -option.NIGHT_STAR_AMOUNT=Night Star Amount -option.NIGHT_STAR_AMOUNT.comment=Determines the amount of stars in the night sky. -value.NIGHT_STAR_AMOUNT.0=Off -value.NIGHT_STAR_AMOUNT.1=Low -value.NIGHT_STAR_AMOUNT.2=Medium -value.NIGHT_STAR_AMOUNT.3=High -value.NIGHT_STAR_AMOUNT.4=Very High - -option.RAINBOWS=Rainbows -option.RAINBOWS.comment=Enables rainbows that appear at the opposite side of the sun during the morning/evening. -value.RAINBOWS.0=OFF -value.RAINBOWS.1=After Rain -value.RAINBOWS.3=Always - -option.RAINBOW_STYLE_DEFINE=Rainbow Style -option.RAINBOW_STYLE_DEFINE.comment=Determines the style of rainbows. §e[*]§r "Set by Style" means that the setting will be automatically determined by the "Visual Style" setting in the main menu of Shader Options. -value.RAINBOW_STYLE_DEFINE.-1=Set by Style -value.RAINBOW_STYLE_DEFINE.1=Reimagined -value.RAINBOW_STYLE_DEFINE.4=Unbound - -option.AURORA_STYLE_DEFINE=Aurora Borealis Style -option.AURORA_STYLE_DEFINE.comment=Determines the style of northern lights that appear in the night sky. -value.AURORA_STYLE_DEFINE.-1=Set by Style -value.AURORA_STYLE_DEFINE.0=OFF -value.AURORA_STYLE_DEFINE.1=Reimagined -value.AURORA_STYLE_DEFINE.2=Unbound - -option.AURORA_CONDITION=Aurora C. -option.AURORA_CONDITION.comment=Aurora Condition setting determines the condition(s) for the Aurora Borealis to appear. §e[*]§r Aurora Borealis will only appear during night regardless of this setting -value.AURORA_CONDITION.-1=Always Except New Moon -value.AURORA_CONDITION.0=Every Night -value.AURORA_CONDITION.1=Full Moon -value.AURORA_CONDITION.2=Snowy Biome -value.AURORA_CONDITION.3=Full Moon in Snowy Biome -value.AURORA_CONDITION.4=Full Moon or Snowy Biome - -option.NIGHT_NEBULAE=§eNight Nebulae§r -option.NIGHT_NEBULAE.comment=Adds galaxy-style nebulae to the night sky. The nebulae are procedurally generated, and they will look different every night. §c[-]§r This effect can impact performance. §e[*]§r "Nebulae" isn't a typo, it's the plural of Nebula =D -value.NIGHT_NEBULAE.-1=OFF -value.NIGHT_NEBULAE.1=§eON - -option.NIGHT_NEBULA_I=Night Nebula Brightness -option.NIGHT_NEBULA_I.comment=Adjusts the brightness of Night Nebulae. - -option.RAIN_STYLE=Rainy Weather Style -option.RAIN_STYLE.comment=Determines the style of rainy weather. -value.RAIN_STYLE.1=Light & Warmer -value.RAIN_STYLE.2=Heavy & Colder - -option.SPECIAL_BIOME_WEATHER=Special Cold/Dry Weather -option.SPECIAL_BIOME_WEATHER.comment=Changes the atmosphere balance in cold and dry biomes to make things feel like a snowstorm or sandstorm. - -option.WEATHER_TEX_OPACITY=Weather Texture Opacity -option.WEATHER_TEX_OPACITY.comment=Adjusts the opacity of the rainfall/snowfall weather textures. - -option.SHADOW_SMOOTHING=§eShadow Smoothing§r -option.SHADOW_SMOOTHING.comment=Determines the sharpness of shadows. §c[-]§r Lowering this setting will increase shadow flickering and impact performance. §e[*]§r This setting only works if "Real-Time Shadows" is set to Low or higher. -value.SHADOW_SMOOTHING.4=§aVery Smooth -value.SHADOW_SMOOTHING.3=§aSmooth -value.SHADOW_SMOOTHING.2=§cSharp [-] -value.SHADOW_SMOOTHING.1=§cVery Sharp [-] - -option.PIXELATED_SHADOWS=Pixelated Shadows -option.PIXELATED_SHADOWS.comment=Makes shadows cast from the sun and moon look pixelated. - -option.PIXELATED_BLOCKLIGHT=Pixelated Blocklight -option.PIXELATED_BLOCKLIGHT.comment=Makes the lighting cast by light source blocks look pixelated. - -option.PIXELATED_AO=Pixelated Edge Shadows -option.PIXELATED_AO.comment=Makes Minecraft's vanilla ambient occlusion look pixelated. - -option.PIXEL_SCALE=Pixelation Scale -option.PIXEL_SCALE.comment=Scaling done on the textures resolution. -value.PIXEL_SCALE.-2=0.25x -value.PIXEL_SCALE.-1=0.5x -value.PIXEL_SCALE.1=1x -value.PIXEL_SCALE.2=2x -value.PIXEL_SCALE.3=4x -value.PIXEL_SCALE.4=8x -value.PIXEL_SCALE.5=16x - -option.BLOOM_ENABLED=§eBloom§r -option.BLOOM_ENABLED.comment=Enables blurry glow from bright objects and humidity. §c[-]§r This effect can impact performance. -value.BLOOM_ENABLED.-1=OFF -value.BLOOM_ENABLED.1=§eON - -option.BLOOM_STRENGTH=Bloom Strength -option.BLOOM_STRENGTH.comment=Determines the intensity of glow on bright things, and the bloom from rain/cave humidity. §c[-]§r Too much bloom will cause the image to get blurrier and brighter than intended, especially in humid conditions. -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§cInsane - -option.IMAGE_SHARPENING=Image Sharpening -option.IMAGE_SHARPENING.comment=Makes the image sharper using a filter. §c[-]§r Too much sharpening might cause visual artifacts like aliasing, flickering, noise, and subtle brightness changes. -value.IMAGE_SHARPENING.0=OFF -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=§eLens Flare§r -option.LENSFLARE_MODE.comment=Adds camera lens reflection effect when towards the sun or moon. §c[-]§r This effect can severely impact performance. -value.LENSFLARE_MODE.0=OFF -value.LENSFLARE_MODE.1=§cSun Only -value.LENSFLARE_MODE.2=§cSun & Moon - -option.LENSFLARE_I=Lens Flare Intensity -option.LENSFLARE_I.comment=Adjusts the strength of the Lens Flare effect. - -option.TAA_MODE=§eTemporal Filtering§r -option.TAA_MODE.comment=Enables temporal anti aliasing which helps smooth out grainy effects, improves performance by reducing the sample counts of some heavier effects, and can reduce aliasing with the right settings. §c[-]§r: Turning this off will cause worse performance and worse effect quality. -value.TAA_MODE.0=§cOFF [-] -value.TAA_MODE.1=ON §a[+] - -option.TAA_SMOOTHING=Temporal Smoothing -option.TAA_SMOOTHING.comment=Adjusts the amount of smoothing that the Temporal Filter will apply. Higher values produce a blurrier image but reduce flickering and graining. The difference won't be noticeable when standing still. -value.TAA_SMOOTHING.2=Low -value.TAA_SMOOTHING.3=Medium -value.TAA_SMOOTHING.4=High - -option.TAA_JITTER=Temporal Jitter §e[*]§r -option.TAA_JITTER.comment=Jittering helps the Temporal Filter to better anti-aliase the image, but has some drawbacks. §e[*]§r Higher values will improve anti-aliasing, but will also cause a lot of flickering and blur at the same time. §e[*]§r High Temporal Smoothing is recommended with Full jitter. §c[-]§r Turning jitter off will eliminate anti-aliasing benefits. -value.TAA_JITTER.0=OFF §c[-] -value.TAA_JITTER.1=Low -value.TAA_JITTER.2=Medium -value.TAA_JITTER.3=Full §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Catmull-Rom Sampling -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=Reduces the blurriness of Temporal Filter by using a more advanced sampling method. -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=OFF §c[-] -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=ON - -option.FXAA_STRENGTH=FXAA Strength -option.FXAA_STRENGTH.comment=Adjusts the intensity of the FXAA effect. Higher values will produce better anti-aliasing at the cost of a blurrier image. -value.FXAA_STRENGTH.-1=OFF - -option.FXAA_TAA_INTERACTION=Reduce FXAA While Moving -option.FXAA_TAA_INTERACTION.comment=Reduces the strength of FXAA when the camera is moving. Higher values produce a sharper image but also produce more flickering. -value.FXAA_TAA_INTERACTION.0=OFF -value.FXAA_TAA_INTERACTION.2=20 -value.FXAA_TAA_INTERACTION.4=40 -value.FXAA_TAA_INTERACTION.6=60 -value.FXAA_TAA_INTERACTION.8=80 -value.FXAA_TAA_INTERACTION.10=100 - -option.DISTANT_LIGHT_BOKEH=Distant Light Bokeh -option.DISTANT_LIGHT_BOKEH.comment=Makes distant light sources look scattered by applying a single pixel blur in the distance. §a[+]§r This effect benefits from IntegratedPBR+ (optional) by adjusting distant light sources for better looks. - -option.MOTION_BLUR_EFFECT=§eMotion Blur§r -option.MOTION_BLUR_EFFECT.comment=Applies blur to the image when moving the camera. §c[-]§r This effect can impact performance. -value.MOTION_BLUR_EFFECT.-1=OFF -value.MOTION_BLUR_EFFECT.1=§eON - -option.MOTION_BLURRING_STRENGTH=Motion Blur Strength -option.MOTION_BLURRING_STRENGTH.comment=Adjusts the intensity of motion blur. - -option.WORLD_BLUR=§eWorld Blur§r -option.WORLD_BLUR.comment=Enables world blurring. Distance Blur: Blur gets applied like fog, depending on the distance from the camera. Depth of Field: Blurring happens depending on the focus point of the camera. §c[-]§r This effect can severely impact performance. -value.WORLD_BLUR.0=§aOFF -value.WORLD_BLUR.1=§cDistance Blur -value.WORLD_BLUR.2=§cDepth of Field - -option.WB_FOV_SCALED=FOV Scaled Blur -option.WB_FOV_SCALED.comment=Scales World Blur to the camera Field of View. World Blur will get more intense if you zoom in with this enabled. - -option.WB_CHROMATIC=Chromatic Blur -option.WB_CHROMATIC.comment=Applies chromatic aberration to the blurry areas, separating different colors in blurred areas. - -option.WB_ANAMORPHIC=Anamorphic Blur -option.WB_ANAMORPHIC.comment=Stretches the blur in one direction. §c[-]§r This option can reduce the quality of the World Blur - -option.WB_DOF_I=Depth of Field Strength -option.WB_DOF_FOCUS=Depth of Field Focus -option.WB_DOF_FOCUS.comment=Determines the focus distance of the camera. Automatic: The focus point will be adjusted according to the center point of the screen. Brightness: The focus point will be determined by the "Brightness" slider in Video Settings. -value.WB_DOF_FOCUS.-1=Brightness §e[*] -value.WB_DOF_FOCUS.0=Automatic - -option.WB_DB_DAY_I=Dis. Blur - Day -option.WB_DB_NIGHT_I=Dis. Blur - Night & Interiors -option.WB_DB_RAIN_I=Dis. Blur - Rain & Snow -option.WB_DB_WATER_I=Dis. Blur - Underwater -option.WB_DB_NETHER_I=Dis. Blur - The Nether -option.WB_DB_END_I=Dis. Blur - The End - -option.VIGNETTE_R=Vignette -option.VIGNETTE_R.comment=Applies darkening around the edges of the screen. - -option.CHROMA_ABERRATION=Chromatic Aberration -option.CHROMA_ABERRATION.comment=Separates different colors towards the edges of the screen. §c[-]§r Chromatic Aberration can cause the image to feel blurry; high values aren't recommended for gameplay. -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=IPBR+ Emissive Mode -option.IPBR_EMISSIVE_MODE.comment=Determines the handling of emissives within IntegratedPBR+. Choosing the labPBR or seuspbr options allow compatible resource packs to completely override IPBR+ emissives on blocks that have specular textures attached to them. §c[-]§r It's not recommended to change this setting unless you know what you are doing. -value.IPBR_EMISSIVE_MODE.1=IPBR+ Only -value.IPBR_EMISSIVE_MODE.3=labPBR > IPBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > IPBR+ - -option.IPBR_COMPAT_MODE_DEFINE=IPBR+ Compatibility Mode -option.IPBR_COMPAT_MODE_DEFINE.comment=Changes how some IPBR+ features are calculated to be less aggressive in order to cause less problems with resource packs, or mods. - -option.IPBR_PARTICLE_FEATURES=IPBR+ Particle Features -option.IPBR_PARTICLE_FEATURES.comment=Enables several features for particles, including things like glowing lava particles and better-colored water particles. - -option.FANCY_GLASS=Improved Glass -option.FANCY_GLASS.comment=Improves the regular glass by adding a translucent layer to it. §c[-]§r Does not work on older Iris versions. §e[*]§r RP Support option must be set to Integrated PBR+. - -option.GREEN_SCREEN_LIME=Green Screen Lime Blocks -option.GREEN_SCREEN_LIME.comment=Turns "Lime Concrete", "Lime Wool", and "Lime Carpet" into green screens for video editing. Tip 1: Turn off "Bloom" option to improve separation. Tip 2: Put lights under lime carpets for lighting. Tip 3: You can turn off Anti-Aliasing (FXAA) and set Detail Quality to Potato in Performance Settings to disable all filtering and get pixel-perfect separation. - -option.MIRROR_TINTED_GLASS=Mirror-like Tinted Glass -option.MIRROR_TINTED_GLASS.comment=Increases the reflectiveness and opacity of Tinted Glass blocks. Enable World-Space Reflections for best results. - -option.HAND_SWAYING=Hand Sway -option.HAND_SWAYING.comment=Adds slow movement to the player hand to simulate a breathing animation. -value.HAND_SWAYING.0=OFF -value.HAND_SWAYING.1=Subtle -value.HAND_SWAYING.2=Normal -value.HAND_SWAYING.3=Intense - -option.LESS_LAVA_FOG=Less Fog Inside Lava or Snow -option.LESS_LAVA_FOG.comment=Reduces the lava fog and powder snow fog to improve visibility inside them. - -option.REDUCE_CLOSE_PARTICLES=Reduce Close-up Particles -option.REDUCE_CLOSE_PARTICLES.comment=Reduces the opacity of particles that are close to the camera to improve visibility. - -option.SNOWY_WORLD=Snowy World -option.SNOWY_WORLD.comment=Makes the entire world covered with snow. - -option.SHOW_LIGHT_LEVEL=Show Light Levels -option.SHOW_LIGHT_LEVEL.comment=In Overworld: Yellow means mobs can spawn during night time, red means mobs can spawn anytime. In Nether or End: Yellow means some mobs can spawn, red means all mobs can spawn. §e[*]§r Disable Smooth Lighting for precise results. -value.SHOW_LIGHT_LEVEL.0=OFF -value.SHOW_LIGHT_LEVEL.1=Hold Spider Eye -value.SHOW_LIGHT_LEVEL.2=Hold Light Source -value.SHOW_LIGHT_LEVEL.3=Always ON - -option.COLOR_CODED_PROGRAMS=Color Coded Programs §c[-]§r -option.COLOR_CODED_PROGRAMS.comment=Shows which shader programs are being used to render geometry. §c[-]§r This option is only for development purposes and shouldn't be used for gameplay. §e[*]§r Color values can be found in the shader pack files: shaders/lib/misc/colorCodedPrograms.glsl - -option.GLOWING_COLORED_PARTICLES=Force Glowing Particles §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=Makes all particles that are technically "colored" turn emissive. §c[-]§r This option isn't recommended for general gameplay as it makes a lot of particles glow when they are made of materials that shouldn't glow at all. - -option.CAVE_LIGHTING=Cave Lighting Multiplier -option.CAVE_LIGHTING.comment=Adds extra lighting to areas that don't have skylight. §e[*]§r Cave lighting is also affected by the "Brightness" slider in Video Settings. §c[-]§r Drastically changing this setting can break the lighting balance. - -option.AMBIENT_MULT=Shadow Light Multiplier -option.AMBIENT_MULT.comment=Determines the amount of ambient lighting seen in shadows. §c[-]§r Drastically changing this setting can break the lighting balance. - -option.PLAYER_SHADOW=Player Shadow §e[*]§r -option.PLAYER_SHADOW.comment=Determines if the player will cast a shadow or not. §e[*]§r This setting only works on Iris. §e[*]§r This setting will be disabled if "Real-Time Shadows" is OFF. -value.PLAYER_SHADOW.-1=OFF -value.PLAYER_SHADOW.1=ON - -option.GENERATED_NORMALS=Generated Normals -option.GENERATED_NORMALS.comment=Adds auto-generated bumpy details to surfaces. §e[*]§r RP Support option must be set to Integrated PBR+. - -option.COATED_TEXTURES=Coated Textures -option.COATED_TEXTURES.comment=Adds auto-generated dusty details to textures. §e[*]§r RP Support option must be set to Integrated PBR+. - -option.ENTITY_GN_AND_CT=Allow GN and CT on Entities -option.ENTITY_GN_AND_CT.comment=Decides if Generated Normals and Coated Textures can appear on entities. §e[*]§r This won't enable GN or CT on entities if the main GN or CT options are disabled. - -option.GENERATED_NORMAL_MULT=Generated Normal Strength -option.GENERATED_NORMAL_MULT.comment=Adjusts the strength of auto-generated bumpy details on surfaces. - -option.GENERATED_NORMAL_ENTITY_MULT=Gen. Normals on Entities -option.GENERATED_NORMAL_ENTITY_MULT.comment=Adjusts the strength of auto-generated bumpy details on entities. -value.GENERATED_NORMAL_ENTITY_MULT.0=Default - -option.COATED_TEXTURE_MULT=Coated Texture Strength -option.COATED_TEXTURE_MULT.comment=Adjusts the strength of auto-generated dusty details on textures. - -option.GLOWING_ORE_MASTER=§eEnable Glowing Ores -option.GLOWING_ORE_MASTER.comment=Enables the functionality of glowing ores. §e[*]§r Choosing "Set By Style" will only enable glowing ores if the "Visual Style" is set to "Unbound". §e[*]§r The settings below won't work if this option isn't enabled. -value.GLOWING_ORE_MASTER.0=OFF -value.GLOWING_ORE_MASTER.1=Set By Style -value.GLOWING_ORE_MASTER.2=§aON - -option.GLOWING_ORE_MULT=Ore Glow Strength -option.GLOWING_ORE_MULT.comment=Determines the emission strength of glowing ores. - -option.GLOWING_ORE_IRON=Glowing Iron Ore -option.GLOWING_ORE_GOLD=Glowing Gold Ore -option.GLOWING_ORE_COPPER=Glowing Copper Ore -option.GLOWING_ORE_REDSTONE=Glowing Redstone Ore §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r All redstone ores will still glow if they are "activated" regardless of this setting. -option.GLOWING_ORE_LAPIS=Glowing Lapis Lazuli Ore -option.GLOWING_ORE_EMERALD=Glowing Emerald Ore -option.GLOWING_ORE_DIAMOND=Glowing Diamond Ore -option.GLOWING_ORE_NETHERQUARTZ=Glowing Nether Quartz Ore -option.GLOWING_ORE_NETHERGOLD=Glowing Nether Gold Ore -option.GLOWING_ORE_GILDEDBLACKSTONE=Glowing Gilded Blackstone -option.GLOWING_ORE_ANCIENTDEBRIS=Glowing Ancient Debris -option.GLOWING_ORE_MODDED=Glowing Modded Ores §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r You can add modded ore IDs to "Complementary-->shaders-->block.properties" file in order to make them glow. You can open block.properties using any text editor like notepad, and then add modded ore block IDs next to "block.10024=". - -option.GLOWING_AMETHYST=Glowing Amethyst -value.GLOWING_AMETHYST.0=OFF -value.GLOWING_AMETHYST.1=Crystal -value.GLOWING_AMETHYST.2=Crystal & Block - -option.GLOWING_LICHEN=Glowing Glow Lichen -value.GLOWING_LICHEN.0=OFF -value.GLOWING_LICHEN.1=In Closed Areas -value.GLOWING_LICHEN.2=Always - -option.EMISSIVE_REDSTONE_BLOCK=Glowing Redstone Block - -option.EMISSIVE_LAPIS_BLOCK=Glowing Lapis Lazuli Block - -option.GLOWING_ARMOR_TRIM=Glowing Armor Trim §e[*]§r -option.GLOWING_ARMOR_TRIM.comment=Makes armor trims emissive. §e[*]§r This feature only works on Iris, as Optifine doesn't support armor trim detection. - -option.NORMAL_MAP_STRENGTH=Normal Map Strength -option.NORMAL_MAP_STRENGTH.comment=Adjusts the strength of bumpy details on surfaces. §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. - -option.CUSTOM_EMISSION_INTENSITY=Custom Emission Intensity -option.CUSTOM_EMISSION_INTENSITY.comment=Adjusts the intensity of glowing surfaces. §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. - -option.POM=§eParallax Occlusion Mapping§r -option.POM.comment=Enables 3D effect on surfaces. §c[-]§r This effect can severely impact performance. §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. -value.POM.false=OFF -value.POM.true=ON §c[-] - -option.POM_DEPTH=POM Depth -option.POM_DEPTH.comment=Adjusts the depth of parallax occlusion mapping. §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. - -option.POM_QUALITY=§ePOM Quality§r -option.POM_QUALITY.comment=Adjusts the sharpness/accuracy of parallax occlusion mapping. §c[-]§r Values higher than 200 can severely impact performance. §e[*]§r Values lower than 100 will force "POM Lighting Mode" to "Smooth". §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=256 §c[-] -value.POM_QUALITY.512=512 §c[-] - -option.POM_DISTANCE=§ePOM Distance§r -option.POM_DISTANCE.comment=Adjusts how far parallax occlusion mapping is calculated. §e[*]§r It's recommended to keep this value below 50 to get a small performance gain. §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=POM Lighting Mode -option.POM_LIGHTING_MODE.comment=Adjusts the lighting style for POM-affected surfaces. Sharp: POM walls won't get light if they aren't facing towards the light. Smooth: POM walls will still get light as if they are not walls. §e[*]§r This option will be forced to "Smooth" if POM Quality is set lower than 100. -value.POM_LIGHTING_MODE.1=Smooth -value.POM_LIGHTING_MODE.2=Sharp - -option.POM_ALLOW_CUTOUT=§ePOM on Cutout Surfaces §c[-]§r -option.POM_ALLOW_CUTOUT.comment=Makes POM be able to work on cutout block sections (like gaps of leaves). §c[-]§r This effect can severely impact performance. - -option.DIRECTIONAL_BLOCKLIGHT=§eDirectional Blocklight§r -option.DIRECTIONAL_BLOCKLIGHT.comment=Adds depth to blocklight depending on the surface normal. §c[-]§r May cause visual artifacts in some situations. §c[-]§r This effect can impact performance. §e[*]§r RP Support option must be set to labPBR/seuspbr, and a compatible resource pack must be used. -value.DIRECTIONAL_BLOCKLIGHT.0=OFF -value.DIRECTIONAL_BLOCKLIGHT.3=Subtle §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=Normal §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=Intense §c[-] - -option.HELD_LIGHTING_MODE=Dynamic Handheld Lighting -option.HELD_LIGHTING_MODE.comment=Allows handheld light sources to cast light onto the scene. -value.HELD_LIGHTING_MODE.0=OFF -value.HELD_LIGHTING_MODE.1=Subtle -value.HELD_LIGHTING_MODE.2=Normal - -option.BLOCKLIGHT_FLICKERING=Blocklight Flickering -option.BLOCKLIGHT_FLICKERING.comment=Adds a flickering effect to the light cast from blocks. -value.BLOCKLIGHT_FLICKERING.0=OFF - -option.WAVING_SPEED=Waving Speed -option.WAVING_SPEED.comment=Adjusts how quickly the waving effects happen. - -option.WAVING_I=Waving Intensity -option.WAVING_I.comment=Adjusts how much the blocks move when waving. §c[-]§r Too much waving intensity can cause waving blocks to clip in and out of other blocks. -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§cInsane - -option.NO_WAVING_INDOORS=No Waving in Closed Areas -option.NO_WAVING_INDOORS.comment=Prevents blocks from waving in closed areas using skylight. §c[-]§r This setting being enabled can cause problems with some resource packs or mods. - -option.WAVING_I_RAIN_MULT=§eWaving Rain Multiplier§r -option.WAVING_I_RAIN_MULT.comment=Multiplies the speed and intensity of waving during rain. §c[-]§r Too much waving intensity can cause waving blocks to clip in and out of other blocks. §c[-]§r This setting can impact performance when increased above 100. -value.WAVING_I.125=125 §c[-] -value.WAVING_I.150=150 §c[-] -value.WAVING_I.175=175 §c[-] -value.WAVING_I.200=200 §c[-] - -option.WAVING_FOLIAGE=Waving Grass -option.WAVING_FOLIAGE.comment=Adds movement to grass and other similar foliage to simulate wind. - -option.WAVING_LEAVES=Waving Leaves -option.WAVING_LEAVES.comment=Adds movement to leaves to simulate wind. - -option.WAVING_LAVA=Waving Lava Texture -option.WAVING_LAVA.comment=Adds constant movement to lava. §e[*]§r Lava waving in particular is not affected by the "No Waving in Closed Areas" setting. - -option.WAVING_LILY_PAD=Waving Lily Pad -option.WAVING_LILY_PAD.comment=Adds movement to lily pads and frogspawn to simulate impact from water waves. - -option.WAVING_WATER_VERTEX=Waving Water Height -option.WAVING_WATER_VERTEX.comment=Adds movement to water position to simulate wind. §e[*]§r This option is not related to the "Water Wave Strength" setting. - -option.WAVING_RAIN=Waving Rain/Snow Texture -option.WAVING_RAIN.comment=Adds movement to falling rain and snow textures to make it look more dynamic. - -option.SPECIAL_PORTAL_EFFECTS=Special Portal Effects -option.SPECIAL_PORTAL_EFFECTS.comment=Adds special animations and emission to Nether Portals, End Portals, and End Gateways. - -option.REFLECTION_RES=§eReflection Resolution§r -option.REFLECTION_RES.comment=Changes the resolution of PBR reflections on blocks (and the world-space reflections if you have that setting enabled) to gain performance. §c[-]§r "Full" resolution reflections can impact performance way more than expected in some situations. §e[*]§r This feature does not work on Optifine. -value.REFLECTION_RES.1.0=§4§l§n§oFull -value.REFLECTION_RES.0.5=§aHalf - -option.WORLD_OUTLINE=§eWorld Outline§r -option.WORLD_OUTLINE.comment=Adds bright outlines around blocks. §c[-]§r This effect can impact performance. - -option.WORLD_OUTLINE_THICKNESS=§eWorld Outline Thickness§r -option.WORLD_OUTLINE_THICKNESS.comment=Determines the thickness of the World Outline effect. §c[-]§r Increasing this setting can impact performance. - -option.WORLD_OUTLINE_I=World Outline Brightness -option.WORLD_OUTLINE_I.comment=Determines how intense the World Outline effect will be. - -option.WORLD_OUTLINE_ON_ENTITIES=World Outline on Entities -option.WORLD_OUTLINE_ON_ENTITIES.comment=Determines if the World Outline effect will apply to entities or not. §c[-]§r This setting may not work perfectly with some custom PBR resource packs. - -option.DARK_OUTLINE=§eDark Outline§r -option.DARK_OUTLINE.comment=Adds dark outlines around blocks. §c[-]§r This effect can impact performance. - -option.DARK_OUTLINE_THICKNESS=§eDark Outline Thickness§r -option.DARK_OUTLINE_THICKNESS.comment=Determines the thickness of the Dark Outline effect. §c[-]§r Increasing this setting can impact performance. - -option.RAIN_PUDDLES=§eRain Puddles§r -option.RAIN_PUDDLES.comment=Adds water puddles to the terrain during rain. §c[-]§r Rain puddles can severely impact performance. -value.RAIN_PUDDLES.0=§aOFF -value.RAIN_PUDDLES.1=§cPuddles in Rain -value.RAIN_PUDDLES.2=§cFull Coverage in Rain -value.RAIN_PUDDLES.3=§cPuddles Always -value.RAIN_PUDDLES.4=§cFull Coverage Always - -option.UNDERWATER_DISTORTION=Underwater Distortion -option.UNDERWATER_DISTORTION.comment=Adds subtle refraction to the screen when the camera is inside water. - -option.SELECT_OUTLINE=Selection Outline -option.SELECT_OUTLINE.comment=Determines the color of the block selection outline. -value.SELECT_OUTLINE.0=OFF -value.SELECT_OUTLINE.1=Default -value.SELECT_OUTLINE.2=Rainbow -value.SELECT_OUTLINE.3=Select Color -value.SELECT_OUTLINE.4=Versatile - -option.SELECT_OUTLINE_AUTO_HIDE=Auto Hide Selection Outline -option.SELECT_OUTLINE_AUTO_HIDE.comment=Hides the block selection outline if the player isn't holding anything in any of their hands, or only holding a light source in the off-hand. - -option.SELECT_OUTLINE_I=SO Brightness -option.SELECT_OUTLINE_R=SO Red -option.SELECT_OUTLINE_G=SO Green -option.SELECT_OUTLINE_B=SO Blue - -option.MOON_PHASE_INF_LIGHT=Moon Phased Night Lighting -option.MOON_PHASE_INF_LIGHT.comment=Enables different moon phases to change the night lighting brightness. - -option.MOON_PHASE_INF_ATMOSPHERE=Moon Phased Night Atmosphere -option.MOON_PHASE_INF_ATMOSPHERE.comment=Enabled different moon phases to change the night atmosphere brightness. - -option.MOON_PHASE_INF_REFLECTION=Moon Phased Moon Reflection -option.MOON_PHASE_INF_REFLECTION.comment=Enables different moon phases to change the brightness of moon reflections. - -option.MOON_PHASE_FULL=Full Moon Intensity -option.MOON_PHASE_FULL.comment=Adjusts the moon phase influence during the Full Moon phase (brightest phase). - -option.MOON_PHASE_PARTIAL=Partial Moon Intensity -option.MOON_PHASE_PARTIAL.comment=Adjusts the moon phase influence during all moon phases between Full Moon and Dark Moon. This is the phase you will see the most in Minecraft. - -option.MOON_PHASE_DARK=Dark Moon Intensity -option.MOON_PHASE_DARK.comment=Adjusts the moon phase influence during New Moon (darkest phase). - -option.CONNECTED_GLASS_EFFECT=Connected Glass -option.CONNECTED_GLASS_EFFECT.comment=Makes all types of glass connect to each other. §e[*]§r This feature only works if Advanced Color Tracing is on in Performance Settings and your system supports it. §e[*]§r This feature will be automatically disable itself if the "Continuity" mod is installed. - -option.PORTAL_EDGE_EFFECT=Glowing Portal Edges -option.PORTAL_EDGE_EFFECT.comment=Adds an emissive border effect to end and nether portals. §e[*]§r This feature only works if Advanced Color Tracing is on in Performance Settings and your system supports it. - -option.PUDDLE_VOXELIZATION=Fix Puddles Under Glass -option.PUDDLE_VOXELIZATION.comment=Prevents rain puddles from forming in closed areas with glass roofs when the Rain Puddles setting is enabled. §e[*]§r This feature only works if Advanced Color Tracing is enabled and Detail Quality is set to High or above. - -option.COLORED_CANDLE_LIGHT=Colored Candle Lighting -option.COLORED_CANDLE_LIGHT.comment=Makes lights cast by candles to be the same color as their bases. §e[*]§r The desaturated candle color variants will continue to use the usual fire color. - -option.COLORED_LIGHT_SATURATION=Colored Lighting Saturation -option.COLORED_LIGHT_SATURATION.comment=Adjusts how saturated the colors produced from Advanced Color Tracing will be. §e[*]§r It's not recommended to change this value, as the visuals are designed to look the most balanced with the default saturation. - -option.COLORED_LIGHT_FOG=§eColored Light Fog§r -option.COLORED_LIGHT_FOG.comment=Adds volumetric blocklight fog to the scene, most visible during the night or underground. §e[*]§r This feature only works if Advanced Color Tracing is on in Performance Settings and your system supports it. §c[-]§r This effect can severely impact performance. - -option.COLORED_LIGHT_FOG_I=Light Fog Intensity -option.COLORED_LIGHT_FOG_I.comment=Determines the brightness of the Colored Light Fog. - -option.LIGHT_COLOR_MULTS=§eLighting Color Multipliers -option.LIGHT_COLOR_MULTS.comment=Enables customization of lighting colors that are seen on all surfaces. - -option.ATM_COLOR_MULTS=§eAtmosphere Color Multipliers -option.ATM_COLOR_MULTS.comment=Enables customization of atmosphere colors that are mostly seen in the sky and fog. - -option.LIGHT_MORNING_R=Lighting Red Multiplier -option.LIGHT_MORNING_G=Lighting Green Multiplier -option.LIGHT_MORNING_B=Lighting Blue Multiplier -option.LIGHT_MORNING_I=Lighting Intensity Multiplier -option.ATM_MORNING_R=Atmosphere Red Multiplier -option.ATM_MORNING_G=Atmosphere Green Multiplier -option.ATM_MORNING_B=Atmosphere Blue Multiplier -option.ATM_MORNING_I=Atmosphere Intensity Multiplier -option.LIGHT_NOON_R=Lighting Red Multiplier -option.LIGHT_NOON_G=Lighting Green Multiplier -option.LIGHT_NOON_B=Lighting Blue Multiplier -option.LIGHT_NOON_I=Lighting Intensity Multiplier -option.ATM_NOON_R=Atmosphere Red Multiplier -option.ATM_NOON_G=Atmosphere Green Multiplier -option.ATM_NOON_B=Atmosphere Blue Multiplier -option.ATM_NOON_I=Atmosphere Intensity Multiplier -option.LIGHT_NIGHT_R=Lighting Red Multiplier -option.LIGHT_NIGHT_G=Lighting Green Multiplier -option.LIGHT_NIGHT_B=Lighting Blue Multiplier -option.LIGHT_NIGHT_I=Lighting Intensity Multiplier -option.ATM_NIGHT_R=Atmosphere Red Multiplier -option.ATM_NIGHT_G=Atmosphere Green Multiplier -option.ATM_NIGHT_B=Atmosphere Blue Multiplier -option.ATM_NIGHT_I=Atmosphere Intensity Multiplier -option.LIGHT_RAIN_R=Lighting Red Multiplier -option.LIGHT_RAIN_G=Lighting Green Multiplier -option.LIGHT_RAIN_B=Lighting Blue Multiplier -option.LIGHT_RAIN_I=Lighting Intensity Multiplier -option.ATM_RAIN_R=Atmosphere Red Multiplier -option.ATM_RAIN_G=Atmosphere Green Multiplier -option.ATM_RAIN_B=Atmosphere Blue Multiplier -option.ATM_RAIN_I=Atmosphere Intensity Multiplier -option.LIGHT_NETHER_R=Lighting Red Multiplier -option.LIGHT_NETHER_G=Lighting Green Multiplier -option.LIGHT_NETHER_B=Lighting Blue Multiplier -option.LIGHT_NETHER_I=Lighting Intensity Multiplier -option.ATM_NETHER_R=Atmosphere Red Multiplier -option.ATM_NETHER_G=Atmosphere Green Multiplier -option.ATM_NETHER_B=Atmosphere Blue Multiplier -option.ATM_NETHER_I=Atmosphere Intensity Multiplier -option.LIGHT_END_R=Lighting Red Multiplier -option.LIGHT_END_G=Lighting Green Multiplier -option.LIGHT_END_B=Lighting Blue Multiplier -option.LIGHT_END_I=Lighting Intensity Multiplier -option.ATM_END_R=Atmosphere Red Multiplier -option.ATM_END_G=Atmosphere Green Multiplier -option.ATM_END_B=Atmosphere Blue Multiplier -option.ATM_END_I=Atmosphere Intensity Multiplier - -option.XLIGHT_R=Blocklight Red Multiplier -option.XLIGHT_G=Blocklight Green Multiplier -option.XLIGHT_B=Blocklight Blue Multiplier -option.XLIGHT_I=Blocklight Intensity - -option.XLIGHT_CURVE=Blocklight Contrast -option.XLIGHT_CURVE.comment=Adjusts how quickly the intensity of blocklight fades away as it travels distance away from the light source. - -####### Euphoria Patches ####### - -profile.SPACEAGLE17= §f۞ §kO§fDEBUG (Do Not Use)§f§kO -profile.POPULAR=§bPopular §dSettings - -#WATERMARK -option.WATERMARK=Complementary -option.WATERMARK.comment=Euphoria Patches is a creation of love, care and frustration, meant to complement the unique Minecraft experience in the best way possible while adding onto the amazing Complementary Shaderpack. Please feel free to join the lovely Complementary community here: www.complementary.dev/discord. Watermark by Elysia -value.WATERMARK.0=& §dEuphoria §rPatches -value.WATERMARK.1=& §cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=& §cE§6u§ep§aho§br§9i§da §rPatches - GUI Hidden -value.WATERMARK.3=& GUI Hidden & Hold Spider Eye -value.WATERMARK.4=Black/White -option.WATERMARK_SIZE=Watermark Size - -screen.EUPHORIA_SETTINGS=§dConfigure Euphoria Patches > -screen.EUPHORIA_SETTINGS.comment=Settings that are added by the Euphoria Patches. §bYou can support SpacEagle17 on Patreon or Ko-Fi and get new Exclusive Beta Versions. §r§d§l§neuphoriapatches.com/support - -screen.ATMOSPHERE=Atmosphere -screen.ATMOSPHERE.comment=Settings that relate to the atmosphere. -screen.CLOUDS=Clouds -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Reimagined Clouds -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=Second Cloud Layer -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Unbound Clouds -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=Double Unbound Clouds -screen.CLOUD_SHADING_SETTINGS=Cloud Shading -screen.AURORA_SETTINGS=Aurora Borealis -screen.AURORA_SETTINGS.comment=Settings that relate to the Aurora Borealis. -screen.AURORA_INFLUENCE_SETTINGS=Aurora Influence -screen.AURORA_COLOR_SETTINGS=Aurora Color Settings -screen.AURORA_COLOR_SETTINGS.comment=Settings that relate to the color of the Aurora Borealis. -screen.END_SKY=End Sky -screen.END_SKY.comment=Settings that relate to the End Sky. -screen.END_BEAMS_SETTINGS=Ender Beam Settings -screen.END_BEAMS_SETTINGS.comment=Settings that relate to the Ender Beams. -screen.END_STAR=End Star Settings -screen.END_STAR.comment=Settings that relate to the End Stars. -screen.STAR_COLORS_END=End Star Colors -screen.STARS_OVERWORLD=Stars -screen.SHOOTING_STARS_SETTINGS=Shooting Stars -screen.STAR_COLORS_OW=Star Colors -screen.RAIN_SETTINGS=Rain Settings -screen.NIGHT_DESATURATION_SETTINGS=Darkness Desaturation -screen.MOON_PHASED_DESATURATION_SETTINGS=Moon Phased Night Desaturation -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=Adjusts the amount of desaturation based on the current phase of the moon. -screen.NIGHT_NEBULA_SETTINGS=Night Nebula -screen.NIGHT_NEBULA_COLOR_SETTINGS=Color Settings -screen.NEBULA_STAR_SETTINGS=Nebula Star Settings - -screen.WORLD=World -screen.WORLD.comment=Settings that relate to the world. -screen.BLOOD_MOON_SETTINGS=Blood Moon Settings -screen.OVERWORLD_WORLD=Overworld -screen.OVERWORLD_BEAM=Overworld Beams -screen.OVERWORLD_BEAM.comment=Settings that relate to Overworld Beams. -screen.FOG=Fog -screen.FOG.comment=Settings that relate to fog. -screen.FOG_CAVE=Cave fog -screen.FOG_CAVE.comment=Settings that relate to cave fog. -screen.FOG_ATMOSPHERIC=Atmospheric fog -screen.FOG_ATMOSPHERIC.comment=Settings that relate to atmospheric fog. -screen.FOG_BORDER_OVERWORLD=Border fog -screen.FOG_BORDER_OVERWORLD.comment=Settings that relate to border fog. -screen.SEASON=Seasons -screen.WINTER=Winter Settings -screen.AUTUMN=Autumn Settings -screen.SPRING=Spring Settings -screen.SUMMER=Summer Settings -screen.NETHER_WORLD=Nether -screen.FOG_BORDER_NETHER=Border fog -screen.FOG_BORDER_NETHER.comment=Settings that relate to border fog. -screen.HEAT_DISTORTION_SETTINGS=Heat Distortion -screen.HEAT_DISTORTION_SETTINGS.comment=Settings that relate to heat distortion. -screen.END_WORLD=End -screen.END_AMBIENT=End Ambient -screen.FOG_BORDER_END=Border fog -screen.FOG_BORDER_END.comment=Settings that relate to border fog. -screen.END_CENTER_LIGHTING_SETTINGS=End Center Lighting -screen.LIGHT_SETTINGS=Light Settings -screen.BLOCKLIGHT=Blocklight Settings -screen.BLOCKLIGHT.comment=Settings that relate to blocklight color. -screen.COLORED_LIGHT=Colored Lighting -screen.SSBL_SETTINGS=Screenspace Colored Blocklight -screen.ACT_SETTINGS=Advanced Colored Tracing -screen.LIGHTMAP_CURVES_SETTINGS=Lightmap Curves -screen.OVERLAY_NOISE=Overlay Noise -screen.MOSS_NOISE_SETTINGS=Moss Noise Settings -screen.SAND_NOISE_SETTINGS=Sand Noise Settings - -screen.MATERIALS=Materials -screen.MATERIALS.comment=Settings that relate to materials. -screen.EMISSIVE_MATERIALS=Emissive Materials -screen.EMISSIVE_FLOWERS_SETTINGS=Emissive Flowers -screen.WATER=Water -screen.WATER.comment=Settings that relate to water. -screen.IPBR_REDSTONE=Integrated Redstone PBR -screen.IPBR_REDSTONE.comment=Settings that relate to IntegratedPBR for redstone. -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=Lightmap Normals -screen.LAVA_SETTINGS=Lava -screen.LAVA_SETTINGS.comment=Settings that relate to hot burning lava. -screen.END_ROD_SETTINGS=End Rod -screen.END_ROD_SETTINGS.comment=Settings that relate to end rods. -screen.FOLIAGE_SETTINGS=Foliage -screen.FOLIAGE_SETTINGS.comment=Settings that relate to foliage. -screen.PORTAL_SETTINGS=Portal Settings -screen.PORTAL_SETTINGS.comment=Settings that relate to portals. -screen.MISC_SETTINGS=Miscellaneous -screen.MISC_SETTINGS.comment=Settings which don't fit into any other category. -screen.MISC_EMISSIVE_SETTINGS=Miscellaneous Emissive - -screen.CAMERA=Camera -screen.CAMERA.comment=Settings that relate to the Camera. -screen.TONEMAP_SETTINGS_EUPHORIA=Tonemap Settings Euphoria -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=Specific Tonemap Settings -screen.ACES=ACES Settings -screen.ACES.comment=Settings for the ACES Tonemap. -screen.AGX_SETTINGS=AgX Settings -screen.AGX_SETTINGS.comment=Settings for the AgX Tonemap. -screen.BSL_SETTINGS=BSL Settings -screen.BSL_SETTINGS.comment=Settings for the BSL Tonemap. -screen.CAMERA_EFFECTS=Camera Effects -screen.RETRO_SETTINGS=Retro Settings -screen.STATIC_NOISE_SETTINGS=Static Noise Settings -screen.HORIZONTAL_NOISE_SETTINGS=Horizontal Noise Settings -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=Vertical Screen Displacement Settings -screen.PIXELATE_SCREEN_SETTINGS=Pixelate Settings -screen.DITHERING_SETTINGS=Dithering Settings -screen.PALETTE_SETTINGS=Palette Settings -screen.SCANLINE_SETTINGS=Scanline Settings -screen.HALFTONE_SETTINGS=Halftone Settings -screen.SPEED_LINES_SETTINGS=Speed Line Settings -screen.CAMERA_NOISE_OVERLAY_SETTINGS=Camera Noise Overlay Settings -screen.SCREEN_BORDER=Border Settings -screen.LETTERBOX_SETTINGS=Letterbox Settings -screen.GRID_SETTINGS=Grid Settings -screen.WATERMARK_SETTINGS=Watermark Settings -screen.DOF_SETTINGS=Depth Of Field Settings -screen.DOF_SHAPE_SETTINGS=Shape Settings -screen.LENS_FLARE_SETTINGS=Lens Flare Settings -screen.LENS_FLARE_SETTINGS.comment=Settings that relate to lens flares. - -screen.FUN=Fun -screen.FUN.comment=Let's have some fun. -screen.WORLD_CURVATURE_SETTINGS=World Curvature -screen.WORLD_CURVATURE_SETTINGS.comment=Settings that relate to World Curvature. -screen.RANDOM_BLOCKLIGHT_SETTINGS=Random Blocklight -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=Settings that relate to Random Blocklight. - -screen.POPULAR_SETTINGS=§dPopular Settings -screen.POPULAR_SETTINGS.comment=These are some of the most popular settings in Euphoria Patches. Apart from Advanced Colored Tracing (which is needed for a lot of effects), all options in here are exclusive to Euphoria Patches and cannot be found in the Original Complementary Shaderpack. -screen.POPULAR_SETTINGS_2=Page 2 -screen.POPULAR_SETTINGS_3=Page 3 -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§bYou can support SpacEagle17 on Patreon or Ko-Fi and get new Exclusive Beta Versions. §r§d§l§neuphoriapatches.com/support - -option.DAYLIGHT_CYCLE_COMPAT=World Time Animation -option.DAYLIGHT_CYCLE_COMPAT.comment=ONLY use this if you play with the gamerule doDaylightCycle false. When enabled clouds and more animate in worlds with the daylight cycle off but they are no longer synced between players. - -option.AURORA_COLOR_PRESET=Aurora Color Preset -option.AURORA_COLOR_PRESET.comment=Choose between default look/custom colored auroras, varying colored auroras, where the aurora color changes each Minecraft day/month or color presets. Or The smooth daily one which changes color smoothly throughout the night. -value.AURORA_COLOR_PRESET.-1=§o§lVarying - Smooth Daily -value.AURORA_COLOR_PRESET.0=Custom -value.AURORA_COLOR_PRESET.1=§o§lVarying - Daily -value.AURORA_COLOR_PRESET.2=§o§lVarying - Monthly -value.AURORA_COLOR_PRESET.3=§9Legacy§b Complementary v4 -value.AURORA_COLOR_PRESET.4=§bPe§3r§bm§3af§cr§3o§cst -value.AURORA_COLOR_PRESET.5=§dBlossoming §5Lights -value.AURORA_COLOR_PRESET.6=§9Ne§5bu§dl§5a -value.AURORA_COLOR_PRESET.7=§5Celestial §3Dance -value.AURORA_COLOR_PRESET.8=§aGreen Flash -value.AURORA_COLOR_PRESET.9=§bEt§3h§be§dr§3e§dal -value.AURORA_COLOR_PRESET.10=§bGlacial §9Blessing -value.AURORA_COLOR_PRESET.11=§5Mysti§9ca§bl -value.AURORA_COLOR_PRESET.12=§cWa§6t§ce§a§6r§am§2e§al§2on -value.AURORA_COLOR_PRESET.13=§cBlood §bBath -value.AURORA_COLOR_PRESET.14=§cG§4h§bo§3s§bt - -option.RGB_AURORA=RGB Aurora -option.RGB_AURORA.comment=Be an Epic Gamer with §4R§2G§9B §rAuroras. - -option.AURORA_UP_R=Upper Section - Red -option.AURORA_UP_G=Upper Section - Green -option.AURORA_UP_B=Upper Section - Blue -option.AURORA_UP_I=Upper Section - Intensity - -option.AURORA_DOWN_R=Lower Section - Red -option.AURORA_DOWN_G=Lower Section - Green -option.AURORA_DOWN_B=Lower Section - Blue -option.AURORA_DOWN_I=Lower Section - Intensity - -option.AURORA_SIZE=Aurora Density -option.AURORA_SIZE.comment=Density controls the apparent height and the size of the Aurora. - -option.AURORA_DRAW_DISTANCE=Aurora Draw Distance -option.AURORA_DRAW_DISTANCE.comment=Draw Distance controls the distance boundary of the Aurora. - -option.AURORA_INFLUENCE=Aurora Influence -option.AURORA_INFLUENCE.comment=Makes the Aurora color affect the clouds and the terrain. - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=Cloud Influence Intensity -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=Change the intensity the aurora affects the clouds. -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=OFF - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=Terrain Influence Intensity -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=Change the intensity the aurora affects the terrain. -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=OFF - -option.RANDOM_AURORA=Random Aurora Visibility -option.RANDOM_AURORA.comment=Changes how probable it is for the aurora to appear each night. Still respects the normal aurora conditions in Complementary Settings. -value.RANDOM_AURORA.0=Default -value.RANDOM_AURORA.1=10% Chance -value.RANDOM_AURORA.2=20% Chance -value.RANDOM_AURORA.3=30% Chance -value.RANDOM_AURORA.4=40% Chance -value.RANDOM_AURORA.5=50% Chance -value.RANDOM_AURORA.6=60% Chance -value.RANDOM_AURORA.7=70% Chance -value.RANDOM_AURORA.8=80% Chance -value.RANDOM_AURORA.9=90% Chance - -option.AURORA_NOISE_SCALE=Aurora Noise Scale -option.AURORA_NOISE_SCALE.comment=Changes the scale of the noise used in the aurora effect. - -option.AURORA_PATTERN_WARP=Swirliness -option.AURORA_PATTERN_WARP.comment=Changes how much the aurora swirls and warps. -value.AURORA_PATTERN_WARP.0=OFF - -option.AURORA_SATURATION=Aurora Saturation -option.AURORA_SATURATION.comment=Changes the saturation of the aurora colors. -value.AURORA_SATURATION.10=Default - -option.AURORA_COLOR_MIX_POWER=Dominant Layer -option.AURORA_COLOR_MIX_POWER.comment=Changes which layer of the aurora is the most prominent one. - -option.CLOUD_ROUNDNESS=Cloud Roundness §e[*]§r -value.CLOUD_ROUNDNESS.0.025=Extra Boxy §e[*]§r -value.CLOUD_ROUNDNESS.0.05=Boxy §e[*]§r -value.CLOUD_ROUNDNESS.0.125=Balanced -value.CLOUD_ROUNDNESS.0.2=Round -option.CLOUD_ROUNDNESS.comment=Change how round the clouds appear. §e[*]§r Lower roundness results in more noise artifacts -option.CLOUD_SHADOW_ROUNDNESS=Cloud Shadow Roundness -value.CLOUD_SHADOW_ROUNDNESS.0.15=Extra Boxy -value.CLOUD_SHADOW_ROUNDNESS.0.25=Boxy -value.CLOUD_SHADOW_ROUNDNESS.0.35=Round -option.CLOUD_SHADOW_ROUNDNESS.comment=Change how round cloud shadows appear. -option.CLOUD_NARROWNESS=Cloud Width -option.CLOUD_NARROWNESS.comment=Change how wide the clouds appear horizontally. - -option.CLOUD_SHADOW_UNBOUND_SIZE=Cloud Shadow Size -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=Determines the size of the cloud shadows. - -option.CLOUD_STRETCH=Cloud Height -option.CLOUD_TRANSPARENCY=Cloud Opacity -option.CLOUD_TRANSPARENCY.comment=Changes the opacity of the clouds. -option.CLOUD_DIRECTION=Cloud Direction -option.CLOUD_DIRECTION.comment=Changes the direction in which the clouds move. -option.CLOUD_TEXTURE=Minecraft Cloud Texture -value.CLOUD_TEXTURE.0=Default -value.CLOUD_TEXTURE.1=Old Minecraft -value.CLOUD_TEXTURE.2=Old Complementary - -value.CLOUD_DIRECTION.1=West-East -value.CLOUD_DIRECTION.2=North-South -option.RAINBOW_CLOUD=Rainbow Clouds -value.RAINBOW_CLOUD.0=OFF -value.RAINBOW_CLOUD.1=10% Coverage -value.RAINBOW_CLOUD.2=20% Coverage -value.RAINBOW_CLOUD.3=30% Coverage -value.RAINBOW_CLOUD.4=40% Coverage -value.RAINBOW_CLOUD.5=50% Coverage -value.RAINBOW_CLOUD.6=60% Coverage -value.RAINBOW_CLOUD.7=70% Coverage -value.RAINBOW_CLOUD.8=80% Coverage -value.RAINBOW_CLOUD.9=90% Coverage -value.RAINBOW_CLOUD.10=100% Coverage - -option.CLOUD_RENDER_DISTANCE=Cloud Render Distance -option.CLOUD_RENDER_DISTANCE.comment=Option to change how far clouds render. - -option.CLOUD_SHADING_AMOUNT=Cloud Shading Amount -option.CLOUD_SHADING_AMOUNT.comment=Determines how much the clouds get shaded. - -option.INVERTED_CLOUD_SHADING=Inverted Cloud Shading -option.INVERTED_CLOUD_SHADING.comment=Inverts the cloud shading effect. - -option.CLOUD_LIGHT_MULTIPLIER=Cloud Light Multiplier -option.CLOUD_LIGHT_MULTIPLIER.comment=Multiplies the brightness the lighting side of the clouds. - -option.CLOUD_AMBIENT_MULTIPLIER=Cloud Ambient Light Multiplier -option.CLOUD_AMBIENT_MULTIPLIER.comment=Multiplies the brightness of the ambient light side of the clouds. - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=Rotate Clouds 90° -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=Rotates the reimagined clouds by 90 degrees. - -option.NIGHT_CLOUD_UNBOUND_REMOVE=Remove Night Clouds Amount -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=Ammount of clouds which get removed during the night - -option.HIGH_QUALITY_CLOUDS=Higher Quality Clouds -option.HIGH_QUALITY_CLOUDS.comment=Increases the quality of Clouds to more than is possible within the normal Complementary Settings. §c[-]§r Turning this setting on can impact performance. - -option.CLOUD_LAYER2_SPEED_MULT=Cloud Layer 2 Speed Multiplier - -option.DOUBLE_UNBOUND_CLOUDS=Double Unbound Clouds -option.DOUBLE_UNBOUND_CLOUDS.comment=Enables a second layer of unbound clouds to be rendered. §c[-]§r This setting can impact performance. -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=Cloud Layer 2 Altitude -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=Determines the world height which the second layer clouds will appear at. -option.CLOUD_UNBOUND_LAYER2_HEIGHT=Cloud Layer 2 Height -option.CLOUD_UNBOUND_LAYER2_SIZE=Cloud Layer 2 Size -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=Determines the size of the second layer of unbound clouds. -option.CLOUD_UNBOUND_LAYER2_AMOUNT=Cloud Layer 2 Amount -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=Determines the amount of the second layer of unbound clouds. -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=Cloud Layer 2 Opacity -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=Determines the opacity of the second layer of unbound clouds. -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=Cloud Layer 2 Height -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=Determines the height of the second layer of reimagined clouds. -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=Cloud Layer 2 Opacity -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=Determines the opacity of the second layer of reimagined clouds. -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=Sun/Moon Shading -option.CLOUD_SUN_MOON_SHADING.comment=Enables shading for the sun and moon on the clouds. -value.CLOUD_SUN_MOON_SHADING.0=OFF -value.CLOUD_SUN_MOON_SHADING.1=Moon Only -value.CLOUD_SUN_MOON_SHADING.2=Sun Only -value.CLOUD_SUN_MOON_SHADING.3=Both - -option.END_SMOKE=End Smoke -option.END_SMOKE.comment=Someone left the fire unattended and now the End has smoke in the upper and lower void. -option.E_SKY_COLORR_NEW=End Sky - Red -option.E_SKY_COLORG_NEW=End Sky - Green -option.E_SKY_COLORB_NEW=End Sky - Blue -option.E_SKY_COLORI=End Sky - Intensity -option.END_SKY_FOG_INFLUENCE=End Sky Fog Color Influence -option.END_SKY_FOG_INFLUENCE.comment=Tweak how much the color of the fog of modded biomes affect the sky colors - -option.GLOWING_EMERALD_BLOCK=Emissive Emerald Block -option.GLOWING_EMERALD_BLOCK.comment=Option to make Emerald blocks glow. §e[*]§r RP Support option must be set to Integrated PBR+ - -option.EMISSIVE_ENCHANTING_TABLE=Emissive Enchanting Table -option.EMISSIVE_ENCHANTING_TABLE.comment=Option to make the diamond part of the Enchanting Table glow. §e[*]§r RP Support option must be set to Integrated PBR+ - -option.GLOWING_WART=Glowing Wart Blocks -option.GLOWING_WART.comment=Setting which enables animated emissive wart blocks. §e[*]§r RP Support option must be set to Integrated PBR+ - -option.GLOWING_NETHER_TREES=Emissive Nether Trees -option.GLOWING_NETHER_TREES.comment=Setting which enables emissive crimson/warped stems. - -option.OVERWORLD_BEAMS=Overworld Beams -option.OVERWORLD_BEAMS.comment=Setting which enables nebula like beams during the night in the Overworld. -option.OVERWORLD_BEAMS_CONDITION=Condition -option.OVERWORLD_BEAMS_CONDITION.comment=By default they only appear during full moon, changing this makes them appear every night. -value.OVERWORLD_BEAMS_CONDITION.0=Full Moon -value.OVERWORLD_BEAMS_CONDITION.1=Every Night -option.OVERWORLD_BEAMS_INTENSITY=Overworld Beams Intensity -option.BEAMS_AMBIENT_INFLUENCE=Fog Color Influence -option.BEAMS_AMBIENT_INFLUENCE.comment=The beams will have the Fog Color at 1.00 and the user defined color at 0.00. -option.OW_BEAM_R_NEW=Overworld Beams - Red -option.OW_BEAM_G_NEW=Overworld Beams - Green -option.OW_BEAM_B_NEW=Overworld Beams - Blue - -option.END_BEAMS=Ender Beams -option.END_BEAMS.comment=Setting which enables nebula like beams in the End. -option.END_CRYSTAL_VORTEX=End Crystal Vortex -option.END_CRYSTAL_VORTEX.comment=Setting which enables energy beams going up from end crystals in the end. §4[***]§r Enables §cEntity Shadows§r. [§e*§r] Only works on Iris. [§e*§r] does not work on MacOS. Shadow Distance in Complementary Settings affects the distance at which the vortexes are visible. -value.END_CRYSTAL_VORTEX.0=OFF -value.END_CRYSTAL_VORTEX.1=Vortex -value.END_CRYSTAL_VORTEX.2=Healing Beam -value.END_CRYSTAL_VORTEX.3=Both -option.DRAGON_DEATH_EFFECT=Dragon Death Effect -option.DRAGON_DEATH_EFFECT.comment=Setting which replaces the dragon's dying beams with a volumetric effect. §4[***]§r Enables §cEntity Shadows§r. [§e*§r] Only works on Iris. [§e*§r] does not work on MacOS. -value.DRAGON_DEATH_EFFECT.0=OFF -value.DRAGON_DEATH_EFFECT.1=Volumetric Effect -value.DRAGON_DEATH_EFFECT.2=Volumetric + Original Beams -option.E_BEAMS_AMBIENT_INFLUENCE=Ambient Color Influence -option.E_BEAMS_AMBIENT_INFLUENCE.comment=The beams will have the ambient color at 1.00 and the user defined color at 0.00. Doesn't apply to Dragon Ender Beams. -option.E_BEAM_R_NEW=Ender Beams - Red -option.E_BEAM_G_NEW=Ender Beams - Green -option.E_BEAM_B_NEW=Ender Beams - Blue -option.E_BEAM_I=Ender Beams - Intensity -option.E_DRAGON_BEAM_R_NEW=Dragon Ender Beams - Red -option.E_DRAGON_BEAM_R_NEW.comment=The Ender Beam color during the dragon fight - Red. -option.E_DRAGON_BEAM_G_NEW=Dragon Ender Beams - Green -option.E_DRAGON_BEAM_G_NEW.comment=The Ender Beam color during the dragon fight - Green. -option.E_DRAGON_BEAM_B_NEW=Dragon Ender Beams - Blue -option.E_DRAGON_BEAM_B_NEW.comment=The Ender Beam color during the dragon fight - Blue. -option.E_DRAGON_BEAM_I=Dragon Ender Beams - Intensity -option.E_DRAGON_BEAM_I.comment=The Ender Beam color during the dragon fight - Intensity. -option.BEAMS_NEAR_PLAYER=End Beams Near Player -option.BEAMS_NEAR_PLAYER.comment=Enables or disables end beams near the player. - -option.END_STARS=End Stars -option.END_STARS.comment=Enable or disable the stars in the End. -option.END_STAR_BRIGHTNESS=End Star Brightness -option.END_STAR_SIZE=End Star Size -option.END_STAR_AMOUNT=End Star Amount -value.END_STAR_AMOUNT.0=Low -value.END_STAR_AMOUNT.1=Normal -value.END_STAR_AMOUNT.2=High -value.END_STAR_AMOUNT.3=Very High -value.END_STAR_AMOUNT.4=A LOT -option.END_TWINKLING_STARS=Twinkling End Stars -value.END_TWINKLING_STARS.0=OFF -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=Star Brightness -option.STAR_BRIGHTNESS.comment=Setting to adjust the star brightness. -value.STAR_BRIGHTNESS.3=OFF -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=Twinkling Stars -option.TWINKLING_STARS.comment=Make the stars twinkle at you. -value.TWINKLING_STARS.0=OFF -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=Star Size -option.STAR_SIZE.comment=Change the size of your stars. - -option.SITUATIONAL_ORES=Situational Ores -option.SITUATIONAL_ORES.comment=Ores will only glow in caves and at night. §e[*]§r Glowing Ores must be enabled for this to work. - -option.GLOWING_RAW_BLOCKS=Emissive Raw Blocks - -option.EMISSION_MULTIPLIER=Emission Multiplier -option.EMISSION_MULTIPLIER.comment=Multiplies the emission. - -option.UNDERWATER_DISTORTION_STRENGTH=Underwater Distortion Strength -option.UNDERWATER_DISTORTION_STRENGTH.comment=Setting to alter the Underwater Distortion Strength. -option.FRESNEL_MULTIPLIER=Underwater Surface Reflection Strength -option.FRESNEL_MULTIPLIER.comment=A setting which changes the underwater reflection strength of the water surface. -option.SHADER_WATER=Shader Water -option.SHADER_WATER.comment=A toggle to turn the shader water on or off. - -option.WATER_GENERATED_NORMALS=Water Generated Normals - -option.RANDOM_BLOCKLIGHT=Random Colored Blocklight -option.RANDOM_BLOCKLIGHT.comment=Randomizes the color of the blocklight depending on world coordinates, purely a fun setting. -option.RANDOM_BLOCKLIGHT_SIZE=Random Colored Blocklight Size -option.RANDOM_BLOCKLIGHT_SIZE.comment=Change the color size of the random colored blocklight effect. - -option.NORMAL_RES=Normals Resolution -option.NORMAL_RES.comment=Change the resolution at which the integrated normal maps render. §e[*]§r RP Support option must be set to Integrated PBR+ and Auto Generated Normals have to be turned on - -option.COATED_TEXTURE_RES=Coated Textures Resolution -option.COATED_TEXTURE_RES.comment=Change the resolution at which the Noise Coated Textures render. §e[*]§r RP Support option must be set to Integrated PBR+ and Coated Texture have to be turned on - -option.DIRECTIONAL_LIGHTMAP_NORMALS=Lightmap Normals -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=Make the integrated normal maps work with blocklight. §e[*]§r RP Support option must be set to Integrated PBR+ and Auto Generated Normals have to be turned on -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=Block Intensity -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=Handheld Intensity - -option.CAVE_FOG=Cave Fog -option.CAVE_FOG.comment=Turn cave fog on and off. -option.CAVE_FOG_R_NEW=Cave Fog - Red -option.CAVE_FOG_G_NEW=Cave Fog - Green -option.CAVE_FOG_B_NEW=Cave Fog - Blue -option.CAVE_FOG_I=Cave Fog - Intensity -option.CAVE_FOG_DENSITY=Cave Fog Density - -option.ATMOSPHERIC_FOG=Atmospheric Fog -option.ATMOSPHERIC_FOG_R_NEW= Atmospheric Fog - Red -option.ATMOSPHERIC_FOG_G_NEW= Atmospheric Fog - Green -option.ATMOSPHERIC_FOG_B_NEW= Atmospheric Fog - Blue -option.ATMOSPHERIC_FOG_I= Atmospheric Fog - Intensity -option.ATMOSPHERIC_FOG_DENSITY=Atmospheric Fog Density -option.RADIOACTIVE_ATMOSPHERIC_FOG=Radioactive Atmospheric Fog -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=It's just one unhealthy habit more. Very noticeable at night. - -option.BORDER_FOG_DISTANCE_OVERWORLD=Border Fog Distance -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=Adjust the border fog distance of the Overworld. -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=Border Fog Density -option.BORDER_FOG_DENSITY_OVERWORLD.comment=Adjust the border fog density of the Overworld. - -option.BORDER_FOG_DISTANCE_NETHER=Border Fog Distance -option.BORDER_FOG_DISTANCE_NETHER.comment=Adjust the border fog distance of the Nether. -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=Border Fog Density -option.BORDER_FOG_DENSITY_NETHER.comment=Adjust the border fog density of the Nether. - -option.BORDER_FOG_DISTANCE_END=Border Fog Distance -option.BORDER_FOG_DISTANCE_END.comment=Adjust the border fog distance of the End. -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=Border Fog Density -option.BORDER_FOG_DENSITY_END.comment=Adjust the border fog density of the End. - -option.BORDER_FOG_NETHER=Nether Border Fog -option.BORDER_FOG_END=End Border Fog -option.BORDER_FOG_OVERWORLD=Overworld Border Fog - -option.NETHER_PORTAL_VARIATION=Nether Portal Preset -option.NETHER_PORTAL_VARIATION.comment=Option to choose between different nether portal presets. §e[*]§r RP Support option must be set to Integrated PBR+ -value.NETHER_PORTAL_VARIATION.0=Vanilla -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=Purple Void - -option.BIOME_COLORED_NETHER_PORTALS=Chameleon Nether Portals -option.BIOME_COLORED_NETHER_PORTALS.comment=Nether portals in the Nether will be color-coded depending on the biome you're currently in. - -option.NETHER_PORTAL_NOISE=Nether Portal Noise -option.NETHER_PORTAL_NOISE.comment=Adds noise to the Nether Portal texture, making it look more dynamic. - -option.END_PORTAL_VARIATION=End Portal Preset -option.END_PORTAL_VARIATION.comment=Option to choose between different end portal presets. §e[*]§r RP Support option must be set to Integrated PBR+ -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Smudged Strings -value.END_PORTAL_VARIATION.3=Pixelated Salsa - -option.END_PORTAL_BEAM=End Portal Rays -option.END_PORTAL_BEAM.comment=Adds rays of light around the edges of the end portal. Similar to Minecraft Dungeons. [§e*§r] Only works on Iris. [§e*§r] does not work on MacOS. - -option.SILHOUETTE=Silhouette -option.SILHOUETTE.comment=When enabled makes blocks facing away from the sun black, useful for screenshots. -value.SILHOUETTE.0=OFF -value.SILHOUETTE.1=Only at Night -value.SILHOUETTE.2=Always On -option.SILHOUETTE_BRIGHTNESS=Silhouette Brightness - -option.RAIN_ATMOSPHERE=Epic Thunderstorm -option.RAIN_ATMOSPHERE.comment=Improves thunderstorms significantly when a lightning bolt strikes. §e[*]§r Works much better with Iris - -option.BLUE_SCREEN=Blue Screen -option.BLUE_SCREEN.comment=Turns "Blue Concrete", "Blue Wool", and "Blue Carpet" into blue screens for video editing. Tip 1: Turn off "Bloom" option to improve separation. Tip 2: Put lights under blue carpets for lighting. Tip 3: You can turn off Anti-Aliasing (FXAA) and set Detail Quality to Potato in Performance Settings to disable all filtering and get pixel-perfect separation. - -option.MIRROR_DIMENSION=Mirror Dimension -option.MIRROR_DIMENSION.comment=You have learned the art of magic and are brave enough to enter the mirror dimension. - -option.WORLD_CURVATURE=World Curvature -option.OVERWORLD_CURVATURE_SIZE=Overworld Curvature Size -option.NETHER_CURVATURE_SIZE=Nether Curvature Size -option.END_CURVATURE_SIZE=End Curvature Size - -option.LAVA_VARIATION=Lava Preset -option.LAVA_VARIATION.comment=Hot presets in your area. Choose Now! -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=Adaptive Noise (Recommended) -value.LAVA_VARIATION.2=Blushing Hotness -value.LAVA_VARIATION.3=Molten Cheese -value.LAVA_VARIATION.4=Dark Islands -value.LAVA_VARIATION.5=Chaotic Flow - -option.LAVA_TEMPERATURE=Lava Temperature -option.LAVA_TEMPERATURE.comment=Change the temperature of lava, make it more red or white. - -option.WAVIER_LAVA=Wavier Lava -option.WAVIER_LAVA.comment=Makes the Waving Lava Texture option more extreme in the nether. - -option.LAVA_EMISSION=Lava Emission - -option.LAVA_NOISE_INTENSITY=Lava Noise Intensity -option.LAVA_NOISE_INTENSITY.comment=Change the opacity of the Lava Preset's noise. - -option.LAVA_NOISE_AMOUNT=Lava Noise Amount -option.LAVA_NOISE_AMOUNT.comment=Change the amount of noise. - -option.LAVA_EDGE_EFFECT=Lava Edge Effect -option.LAVA_EDGE_EFFECT.comment=Adds an edge to lava when it touches other blocks. §e[*]§r This feature only works if Advanced Colored Tracing is enabled in Performance Settings. -value.LAVA_EDGE_EFFECT.0=OFF -value.LAVA_EDGE_EFFECT.1=ON - Bright -value.LAVA_EDGE_EFFECT.2=ON - Dark - -option.NETHER_BRIGHTNESS=Nether Brightness -option.NETHER_BRIGHTNESS.comment=Change the ambient brightness of the Nether. - -option.END_ROD_COLOR_PROFILE=End Rod Profile -option.END_ROD_COLOR_PROFILE.comment=Change between the default end rod colors from Complementary and your own custom ones. §e[*]§r RP Support option must be set to Integrated PBR+ -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=Custom -value.END_ROD_COLOR_PROFILE.2=Rainbow -value.END_ROD_COLOR_PROFILE.3=Rainbow - Only Overworld -option.END_ROD_R=End Rod - Red -option.END_ROD_G=End Rod - Green -option.END_ROD_B=End Rod - Blue -option.END_ROD_I=End Rod - Intensity -option.RAINBOW_END_ROD_COORD_OFFSET=Rainbow Colors Offset -value.RAINBOW_END_ROD_COORD_OFFSET.0=All Synced -value.RAINBOW_END_ROD_COORD_OFFSET.3=Minimal -value.RAINBOW_END_ROD_COORD_OFFSET.5=Default -value.RAINBOW_END_ROD_COORD_OFFSET.7=Medium -value.RAINBOW_END_ROD_COORD_OFFSET.11=Strong -value.RAINBOW_END_ROD_COORD_OFFSET.13=Very Strong -option.END_ROD_RAINBOW_ANIMATE=Rainbow Speed -value.END_ROD_RAINBOW_ANIMATE.0.0=OFF - -option.REDSTONE_IPBR=Redstone IntegratedPBR -option.REDSTONE_IPBR.comment=This option makes red pixels on redstone related blocks emissive. Works best with redstone resource packs. §e[*]§r RP Support option must be set to Integrated PBR+ -option.REDSTONE_IPBR_R=Red detection -option.REDSTONE_IPBR_R.comment=Change this if the detection does not work with your resource pack. Increase if the pixels are more red, decrease if they are less. -option.REDSTONE_IPBR_G=Green detection -option.REDSTONE_IPBR_G.comment=Change this if the detection does not work with your resource pack. Increase if the pixels are more green, decrease if they are less. -option.REDSTONE_IPBR_B=Blue detection -option.REDSTONE_IPBR_B.comment=Change this if the detection does not work with your resource pack. Increase if the pixels are more blue, decrease if they are less. -option.REDSTONE_IPBR_I=Emissive Strength -option.REDSTONE_IPBR_I.comment=Change the emissive strength of Redstone IntegratedPBR - -option.LETTERBOXING=Letterboxes -option.LETTERBOXING.comment=Adds black bars to the top and bottom of the window. -value.LETTERBOXING.0=OFF -value.LETTERBOXING.1=ON -value.LETTERBOXING.2=ON - While Sneaking - -option.ASPECT_RATIO=Aspect Ratio -option.ASPECT_RATIO.comment=Change the ratio between the width and height of the cropped image. - -option.EXCLUDE_ENTITIES=Exclude Entities -option.EXCLUDE_ENTITIES.comment=Change whether entities should be excluded from Letterboxes or not. - -option.LETTERBOXING_TRANSPARENCY=Letterbox Transparency - -option.BAD_APPLE=Bad Apple -option.BAD_APPLE.comment=Makes the screen black with the exception of entities, which will be white. - -option.tonemap=Tonemap -option.tonemap.comment=Changes which tonemap is used. -value.tonemap.DoCompTonemap=Complementary Default -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=ACES Red Modified -value.tonemap.BurgessTonemap=Burgess -value.tonemap.LottesTonemap=Lottes -value.tonemap.uncharted2_tonemap_partial=Uncharted 2 - Partial -value.tonemap.uncharted2_filmic=Uncharted 2 - Filmic -value.tonemap.reinhard2=Reinhard2 -value.tonemap.filmic=Filmic -value.tonemap.GTTonemap=Gran Turismo -value.tonemap.uchimura=Uchimura -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=Tonemap Comparison -option.TONEMAP_COMPARISON.comment=Option to compare tonemaps - -option.tonemap_left=Tonemap Left -option.tonemap_left.comment=Changes which tonemap is used. -value.tonemap_left.DoCompTonemap=Complementary Default -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=ACES Red Modified -value.tonemap_left.BurgessTonemap=Burgess -value.tonemap_left.LottesTonemap=Lottes -value.tonemap_left.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_left.uncharted2_filmic=Uncharted 2 - Filmic -value.tonemap_left.reinhard2=Reinhard2 -value.tonemap_left.filmic=Filmic -value.tonemap_left.GTTonemap=Gran Turismo -value.tonemap_left.uchimura=Uchimura -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=Tonemap Right -option.tonemap_right.comment=Changes which tonemap is used. -value.tonemap_right.DoCompTonemap=Complementary Default -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=ACES Red Modified -value.tonemap_right.BurgessTonemap=Burgess -value.tonemap_right.LottesTonemap=Lottes -value.tonemap_right.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_right.uncharted2_filmic=Uncharted 2 - Filmic -value.tonemap_right.reinhard2=Reinhard2 -value.tonemap_right.filmic=Filmic -value.tonemap_right.GTTonemap=Gran Turismo -value.tonemap_right.uchimura=Uchimura -value.tonemap_right.agxTonemap=AgX - -option.ACES_EXPOSURE=Exposure -option.ACES_EXPOSURE.comment=Adjusts the overall brightness of the image. -option.ACES_WHITE=White Curve -option.ACES_WHITE.comment=Adjusts how easily the colors reach to full white. -option.ACES_BRIGHTNESS_ROLLOFF=Brightness Rolloff -option.ACES_BRIGHTNESS_ROLLOFF.comment=Adjusts the brightness rolloff for the ACES tonemap. - -option.AGX_LOOK=AgX Look -value.AGX_LOOK.0=Default -value.AGX_LOOK.1=Golden -value.AGX_LOOK.2=Punchy -value.AGX_LOOK.3=Custom -option.AGX_R=AgX - Red -option.AGX_G=AgX - Green -option.AGX_B=AgX - Blue -option.AGX_POWER=AgX Power -option.AGX_SATURATION=AgX Saturation - -option.COLOR_MULTIPLIER_COMPARISON=Color Multiplier Comparison -option.COLOR_MULTIPLIER_COMPARISON.comment=This option let's you easily compare the lighting and atmosphere color multiplier values to the default values of the shaderpack. - -option.REFLECTIVE_WORLD=Reflective World -option.REFLECTIVE_WORLD.comment=The entire world is a mirror but you can't see yourself. RIP. - -option.WAVE_EVERYTHING=Wave Everything -option.WAVE_EVERYTHING.comment=Dale a tu cuerpo alegría Macarena. - -option.INTERACTIVE_FOLIAGE=Interactive Foliage -option.INTERACTIVE_FOLIAGE.comment=Makes Foliage bend away from the player when in first person. - -option.EMIN_BOAT=Emin B O A T -option.EMIN_BOAT.comment=Ride boats like Emin intended. - -option.MONOTONE_WORLD=Monotone World -option.MONOTONE_WORLD.comment=Make the world colorless! Wuuuuw! -value.MONOTONE_WORLD.0=OFF -value.MONOTONE_WORLD.1=White -value.MONOTONE_WORLD.2=Black -value.MONOTONE_WORLD.3=Gray - -option.SEASONS=Seasons -option.SEASONS.comment=Changes the colors of the environment based on the worldTime. In the winter there's also snow! §e[*]§r RP Support option is recommended to be set to Integrated PBR+ -value.SEASONS.0=OFF -value.SEASONS.1=Cycling -value.SEASONS.2=Summer -value.SEASONS.3=Autumn -value.SEASONS.4=Winter -value.SEASONS.5=Spring - -option.SEASON_START=Starting Season -option.SEASON_START.comment=Season the cycle starts at. -value.SEASON_START.0=Summer -value.SEASON_START.1=Autumn -value.SEASON_START.2=Winter -value.SEASON_START.3=Spring - -option.SEASON_LENGTH=Season Duration -option.SEASON_LENGTH.comment=Change the duration of a season in Minecraft Days. -value.SEASON_LENGTH.1=1 Minecraft Day -suffix.SEASON_LENGTH=\ Minecraft Days - -option.SEASON_TRANSITION_START=Transition Start -option.SEASON_TRANSITION_START.comment=The transition to the next season will start when this percentage of the season passed. -value.SEASON_TRANSITION_START.0=Immediately -value.SEASON_TRANSITION_START.1=Half of the Season -value.SEASON_TRANSITION_START.2=66% of the Season -value.SEASON_TRANSITION_START.3=75% of the Season -value.SEASON_TRANSITION_START.4=80% of the Season -value.SEASON_TRANSITION_START.9=90% of the Season - -option.SEASON_COLOR_DESATURATION=Color Desaturation -option.SEASON_COLOR_DESATURATION.commnet=Desaturates the colors of the environment. - -option.SNOW_CONDITION=Snow Condition -option.SNOW_CONDITION.comment=Determines the condition(s) for the snow to appear. -value.SNOW_CONDITION.0=Snow Biome & Raining -value.SNOW_CONDITION.1=Snow Biome -value.SNOW_CONDITION.2=Everywhere - -option.SNOW_NOISE_INTENSITY=Noise Intensity -option.SNOW_NOISE_INTENSITY.comment=Change how strong the snow noise is. - -option.SNOW_NOISE_REMOVE_INTENSITY=Snow Remove Intensity - -option.SNOW_SIZE=Snow Resolution -option.SNOW_SIZE.comment=Change the resolution or size of the noise. -value.SNOW_SIZE.0=Auto - -option.MELTING_RADIUS=Melting Radius -option.MELTING_RADIUS.comment=Change the radius snow melts around light sources. - -option.SNOW_TRANSPARENCY=Snow Transparency -option.SNOW_TRANSPARENCY.comment=Change the transparency of the snow. - -option.SSS_SEASON_SNOW=Season Snow SSS -option.SSS_SEASON_SNOW.comment=Adds subsurface scattering to the snow from the seasons option. - -option.WINTER_GREEN_AMOUNT=Winter Green Amount - -option.LESS_LEAVES=Less Leaves -value.LESS_LEAVES.0=OFF - -option.AUTUMN_CONDITION=Only In Forest - -option.AUTUMN_NOISE_SIZE=Color Noise Size -option.AUTUMN_NOISE_SIZE.comment=Size of the noise which produces the leaf color gradient - -option.LEAVES_ON_GROUND=Leaves On The Ground -option.LEAVES_ON_GROUND.comment=Leaves will be on the ground in autumn. - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=Extra Floor Leaves In Forests -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=More leaves will be on the ground in forests. - -option.AUTUMN_STRENGTH=Autumn Strength -option.AUTUMN_STRENGTH.comment=Change the color overwrite in autumn. - -option.FLOWER_DENSITY=Flower Density -option.FLOWER_SIZE=Flower Resolution -option.FLOWER_AMOUNT=Flower Amount -value.FLOWER_AMOUNT.0=OFF -option.SPRING_GREEN_INTENSITY=Spring Intensity -option.EMISSIVE_SPRING_FLOWERS=Emissive Spring Flowers -option.EMISSIVE_SPRING_FLOWERS.comment=Option to turn emission from seasons spring flowers on if using the Emissive Flowers Option found in the Euphoria Material settings page -option.DISABLE_SPRING_IN_DRY_BIOMES=Disable In Dry Biomes - -option.SUMMER_STRENGTH=Summer Strength - -option.INTENSE_DEEP_DARK=Intense Deep Dark -option.INTENSE_DEEP_DARK.comment=Makes the deep dark intenser. §e[*]§r Player needs to have the darkness effect applied. - -option.END_AMBIENT_INFLUENCE=Ambient Color Influence -option.END_AMBIENT_INFLUENCE.comment=The ambient color is at 0.00 default and user defined at 1.00. -option.END_AMBIENT_R_NEW=Ambient Color - Red -option.END_AMBIENT_G_NEW=Ambient Color - Green -option.END_AMBIENT_B_NEW=Ambient Color - Blue -option.END_AMBIENT_I=Ambient Color - Intensity - -option.ATLAS_ROTATION=Atlas Rotation -option.ATLAS_ROTATION.comment=:). - -option.NETHER_NOISE=Nether Sky Noise -option.NETHER_NOISE.comment=Makes the Nether sky above the Nether roof more interesting. -value.NETHER_NOISE.0=OFF -value.NETHER_NOISE.1=ON - -option.MCBL_MAIN_DEFINE=Euphoria Colored Lighting -option.MCBL_MAIN_DEFINE.comment=Enables multi-colored blocklight. Set to to ACT + Screen-Space to use the screen-space system alongside Advanced Colored Tracing. ACT + SSBL + Dynamic Lighting Support can produce incorrect results in modded environments - should only be used in vanilla with a dynamic lighting mod. §e[*]§rOnly works on 1.16.5 and above or on Angelica. -value.MCBL_MAIN_DEFINE.0=OFF -value.MCBL_MAIN_DEFINE.1=Screen-Space -value.MCBL_MAIN_DEFINE.2=ACT + Screen-Space -value.MCBL_MAIN_DEFINE.3=ACT + SSBL + Dynamic Lighting Support - -option.MCBL_INFLUENCE=Multi-Colored Blocklight Influence -option.MCBL_INFLUENCE.comment=Controls how much the multi-colored blocklight affects the default blocklight color. - -option.SSS_SNOW_ICE=Snow and Ice SSS -option.SSS_SNOW_ICE.comment=Adds subsurface scattering to snow and ice blocks. - -option.BEDROCK_NOISE=Bedrock Noise -option.BEDROCK_NOISE.comment=Adds a noise effect below bedrock in the Nether and Overworld. - -option.SOUL_SAND_VALLEY_OVERHAUL=Soul Sand Valley Overhaul -option.SOUL_SAND_VALLEY_OVERHAUL.comment=Makes fire related blocks, entities and particles blue in the soul sand valley. - -option.PURPLE_END_FIRE=Purple End Fire -option.PURPLE_END_FIRE.comment=Makes fire related blocks, entities and particles purple in the End. §e[*]§r RP Support option must be set to Integrated PBR+ for best results. - -option.NO_RAIN_ABOVE_CLOUDS=No Rain Above Clouds -option.NO_RAIN_ABOVE_CLOUDS.comment=Disables rain above the clouds. Doesn't work well if the vanilla cloud height was changed with the vanilla clouds enabled. - -option.RAIN_FADE_TIMER=Rain Fade Timer -option.RAIN_FADE_TIMER.comment=Change the time it takes for rain related effects to fade in and out. Affected effects are clouds, rain puddles, fog, rainbow and more. - -option.DOF_SNEAKING=DoF Sneaking & Spyglass -option.DOF_SNEAKING.comment=Only activate the world blur option while sneaking and holding a spyglass. - -option.CLEAR_SKY_WHEN_RAINING=Clearer Sky During Rain -option.CLEAR_SKY_WHEN_RAINING.comment=Make stars and other sky effects slightly visible while raining. - -option.RETRO_ON=Retro Global Toggle - -option.RETRO_LOOK=Retro Look -option.RETRO_LOOK.comment=Change betwen different retro presets. -value.RETRO_LOOK.0=OFF -value.RETRO_LOOK.1=Outlines -value.RETRO_LOOK.2=Outlines - Night Vision Only - -option.RETRO_LOOK_R= Retro Look - Red -option.RETRO_LOOK_G= Retro Look - Green -option.RETRO_LOOK_B= Retro Look - Blue -option.RETRO_LOOK_I= Retro Look - Intensity - -option.CURVE_DISPLAY=Curved Display -option.CURVE_DISPLAY.comment=Make the display curved. -option.CURVATURE_AMOUNT=Curvature Amount -option.BORDER_AMOUNT=Border Amount -option.SCREEN_ROUNDNESS=Screen Roundness - -option.STATIC_NOISE=Static Noise -value.STATIC_NOISE.0=OFF -option.MIN_STATIC_STRENGTH=Minimum Strength -option.MAX_STATIC_STRENGTH=Maximum Strength -option.STATIC_SPEED=Static Noise Speed - -option.HORIZONTAL_NOISE=Horizontal Noise -value.HORIZONTAL_NOISE.0=OFF -option.HORIZONTAL_NOISE_INTENSITY=Horizontal Noise Intensity -option.HORIZONTAL_NOISE_SPEED=Horizontal Noise Speed - -option.VERTICAL_SCREEN_DISPLACEMENT=Vertical Screen Displacement -option.VERTICAL_EDGE_GLITCH=Edge Glitch Intensity -value.VERTICAL_EDGE_GLITCH.1.00=OFF -option.VERTICAL_SCROLL_SPEED=Scroll Speed -value.VERTICAL_SCROLL_SPEED.0.00=OFF -option.VERTICAL_STUTTER_SPEED=Stutter Speed -value.VERTICAL_STUTTER_SPEED.0.00=OFF -option.VERTICAL_SCROLL_FREQUENCY=Scroll Frequency -option.VERTICAL_STUTTER_FREQUENCY=Stutter Frequency - -option.PIXELATED_SCREEN_SIZE=Pixel Size -option.PIXELATED_SCREEN_SIZE.comment=Activate a screen pixelation effect and change the size of the pixels. -value.PIXELATED_SCREEN_SIZE.0=OFF -option.PIXELATED_SCREEN_SMOOTHNESS=Pixel Smoothness -option.PIXELATED_SCREEN_SMOOTHNESS.comment=Changes the smoothness of the pixelated screen effect. Higher values make the pixels blend together more. -option.COLOR_LEVELS=Posterization -option.COLOR_LEVELS.comment=Reduces the number of colors in the image to give it a more retro look. -option.POSTERIZE_STRENGTH=Posterization Strength -option.POSTERIZE_STRENGTH.comment=Changes how strong the posterization effect is. -value.POSTERIZE_STRENGTH.0.0=OFF - -option.PALETTE_SWAP=Palette -option.PALETTE1R=Color1 Red -option.PALETTE1G=Color1 Green -option.PALETTE1B=Color1 Blue -option.PALETTE2R=Color2 Red -option.PALETTE2G=Color2 Green -option.PALETTE2B=Color2 Blue -option.PALETTE3R=Color3 Red -option.PALETTE3G=Color3 Green -option.PALETTE3B=Color3 Blue -option.PALETTE4R=Color4 Red -option.PALETTE4G=Color4 Green -option.PALETTE4B=Color4 Blue -option.PALETTE5R=Color5 Red -option.PALETTE5G=Color5 Green -option.PALETTE5B=Color5 Blue -option.PALETTE6R=Color6 Red -option.PALETTE6G=Color6 Green -option.PALETTE6B=Color6 Blue -option.USE_TEXTURE_PALETTE=Texture Palette -option.USE_TEXTURE_PALETTE.comment=Uses the palette PNG image from the palettes folder instead of the GUI Settings one. -value.USE_TEXTURE_PALETTE.0=Off - -option.SCREEN_DITHERING=Dithering -option.SCREEN_DITHERING.comment=Adds dithering to the screen to simulate more colors than the palette allows. -option.SCREEN_DITHER_AMOUNT=Dither Amount -option.SCREEN_DITHER_I=Dither Intensity - -option.SCANLINE=Scanline -value.SCANLINE.0=OFF -option.SCANLINE_FREQUENCY=Scanline Frequency -option.SCANLINE_SPEED=Scanline Speed -option.SCANLINE_AMOUNT=Scanline Amount -option.SCANLINE_NEW_MONOCHROME=Monchrome Color -option.SCANLINE_NEW_DIRECTION=Scanline Direction -value.SCANLINE_NEW_DIRECTION.false=Horizontal -value.SCANLINE_NEW_DIRECTION.true=Vertical -option.SCANLINE_R=Red Multiplier -option.SCANLINE_G=Green Multiplier -option.SCANLINE_B=Blue Multiplier - -option.HALFTONE=Halftone -option.HALFTONE_MONOCHROME=Grayscale -option.HALFTONE_BRIGHTNESS=Halftone Brightness -option.HALFTONE_SCALE=Dots Scale -option.HALFTONE_ANGLE=Dots Angle - -option.SPEED_LINES=Speed Lines -value.SPEED_LINES.0=OFF -value.SPEED_LINES.1=ON - While Fast -value.SPEED_LINES.2=ON - While Fast & Sprinting -value.SPEED_LINES.3=ON -option.SPEED_LINES_TRANSPARENCY=Speed Lines Opacity -option.SPEED_LINES_SPEED=Intensity -option.SPEED_LINE_THICKNESS=Line Size - -option.CAMERA_NOISE_OVERLAY=Camera Noise Overlay -value.CAMERA_NOISE_OVERLAY.0=OFF -value.CAMERA_NOISE_OVERLAY.1=Noise 1 -option.CAMERA_NOISE_OVERLAY_INTENSITY=Noise Intensity - -option.LONG_EXPOSURE=Long Exposure -option.LONG_EXPOSURE.comment=Disable the GUI by pressing F1 and stand still. The Celestial mode is specifically made to improve the look of stars and bright objects while objects in the Temporal mode would fade over time. -value.LONG_EXPOSURE.0=OFF -value.LONG_EXPOSURE.1=Celestial Accumulation -value.LONG_EXPOSURE.2=Temporal Weighting - -option.TILT_SHIFT=Tilt X -option.TILT_SHIFT.comment=Tilt-Shift Effect - Horizontal -value.TILT_SHIFT.0=OFF - -option.TILT_SHIFT2=Tilt Y -option.TILT_SHIFT2.comment=Tilt-Shift Effect - Vertical -value.TILT_SHIFT2.0=OFF - -option.DOF_VIEW_FOCUS_NEW2=§cDOF Focus Plane & Spyglass -option.DOF_VIEW_FOCUS_NEW2.comment=Makes the Focus Plane of DOF visible when the GUI visible and the player is holding a spyglass. - -option.DOF_SHAPE=Shape -option.DOF_SHAPE.comment=Depth of Field Shape -value.DOF_SHAPE.0=Original -value.DOF_SHAPE.3=Triangle -value.DOF_SHAPE.4=Square -value.DOF_SHAPE.5=Pentagon -value.DOF_SHAPE.6=Hexagon -value.DOF_SHAPE.7=Heptagon -value.DOF_SHAPE.8=Octagon - -option.DOF_POLYGON_SAMPLES=Polygon Samples -option.DOF_POLYGON_SAMPLES.comment=Number of samples to take for polygon shapes. The higher the value, the smoother the shape will be. §c[-]§r Performance decreases with higher values. - -option.DOF_POLYGON_RINGS=Ring Amount -option.DOF_POLYGON_RINGS.comment=Number of rings to use for polygon shapes. The higher the value, the smoother the shape will be. §c[-]§r Performance decreases with higher values. - -option.DOF_SHAPE_ROTATION_DEGREES=Rotation -option.DOF_SHAPE_ROTATION_DEGREES.comment=Rotation of the depth of field shape in degrees. - -option.LET_THERE_BE_COLORS=LET THERE BE COLORS - -option.MOSS_NOISE=Moss Noise -option.MOSS_SIZE=Pixel Size -option.MOSS_NOISE_INTENSITY=Noise Intensity -option.MOSS_NOISE_REMOVE_INTENSITY=Remove Noise Intensity -option.MOSS_TRANSPARENCY=Moss Transparency -option.MOSS_IN_CAVES=Moss Active In -value.MOSS_IN_CAVES.0=Effect Only In Lush Caves -value.MOSS_IN_CAVES.1=Everywhere Enabled -value.MOSS_IN_CAVES.2=Disabled -option.MOSS_SIDE_INTENSITY=Moss On Walls Intensity -option.MOSS_NOISE_DISTANCE=Moss Noise Distance - -option.SAND_NOISE=Sand Noise -option.SAND_CONDITION=Sand Condition -value.SAND_CONDITION.0=Only in sandy biomes -value.SAND_CONDITION.1=All Warm Biomes -value.SAND_CONDITION.2=Everywhere -option.SAND_SIZE=Pixel Size -option.SAND_NOISE_INTENSITY=Noise Intensity -option.SAND_NOISE_REMOVE_INTENSITY=Remove Noise Intensity -option.SAND_TRANSPARENCY=Sand Transparency -option.SAND_IN_CAVES=Sand In Caves -value.SAND_IN_CAVES.true=Enabled -value.SAND_IN_CAVES.false=Disabled -option.SAND_SIDE_INTENSITY=Sand On Walls Intensity -option.SAND_NOISE_DISTANCE=Sand Noise Distance - -option.MAIN_GRID_INTERVAL=Main Grid -value.MAIN_GRID_INTERVAL.1=OFF -option.SUB_GRID_INTERVAL=Sub-Grid -value.SUB_GRID_INTERVAL.1=OFF -option.GRID_CONDITION=Grid Condition -value.GRID_CONDITION.0=No Condition -value.GRID_CONDITION.1=Sneaking -value.GRID_CONDITION.2=Holding Spyglass - -option.EMISSIVE_FLOWERS=Emissive Flowers -value.EMISSIVE_FLOWERS.0=OFF -value.EMISSIVE_FLOWERS.1=ON -value.EMISSIVE_FLOWERS.2=ON - Dark or Raining - -option.EMISSIVE_FLOWERS_TYPE=Emissive Flower Type -value.EMISSIVE_FLOWERS_TYPE.0=All -value.EMISSIVE_FLOWERS_TYPE.1=Cold Colors -value.EMISSIVE_FLOWERS_TYPE.2=Warm Colors - -option.EMISSIVE_FLOWERS_STRENGTH=Glow Intensity - -option.DISTANCE_MIN_LIGHT=Cave Lighting Fade -option.DISTANCE_MIN_LIGHT.comment=Makes the caves darker with increased distance from the player. Improves the look of caves with a higher Cave Lighting setting. -value.DISTANCE_MIN_LIGHT.0=OFF - -option.EMISSIVE_DRAGON_EGG=Emissive Dragon Egg - -option.VANILLA_ENTITY_SHADOWS=Vanilla Entity Shadows -option.VANILLA_ENTITY_SHADOWS.comment=Enables vanilla entity shadows when realtime shadows are disabled. - -option.FROGLIGHT_SATURATION=Froglight Saturation -value.FROGLIGHT_SATURATION.1=Default -value.FROGLIGHT_SATURATION.2=2x -value.FROGLIGHT_SATURATION.3=3x - -option.RENKO_CUT=Renko's Cut of EP -option.RENKO_CUT.comment=Earned in a fair fight in the Complisseum - -option.GLITTER_RAIN=Glitter Rain -option.GLITTER_RAIN.comment=Sprinkle those raindrops with glitter and spend the day sparkling -value.GLITTER_RAIN.0=OFF -value.GLITTER_RAIN.1=ON - Random Time -value.GLITTER_RAIN.2=ON - Always - -option.HAND_BLOCKLIGHT_FLICKERING=Handheld Blocklight Flickering -value.HAND_BLOCKLIGHT_FLICKERING.0=OFF - -option.SSS_STRENGTH=Subsurface Scattering -value.SSS_STRENGTH.0=OFF -value.SSS_STRENGTH.1=ON - -option.PIXEL_WATER=Procedural Pixel Water -option.PIXEL_WATER.comment=Generated procedural pixelated water texture. -value.PIXEL_WATER.0=OFF -value.PIXEL_WATER.1=ON - -option.PIXELATED_WATER_REFLECTIONS=Pixelated Water Reflections -option.PIXELATED_WATER_REFLECTIONS.comment=Pixelate the water reflections. - -option.COMP_WATER_TWEAKS=Complementary Water Tweaks -option.COMP_WATER_TWEAKS.comment=Color tweaks to water done by the Shaderpack - -option.CAVE_SMOKE=Cave Smoke -option.CAVE_SMOKE.comment=Adds a smoke effect to the volumetric blocklight fog when in a cave. §c[-]§r This effect can impact performance. §e[*]§r This feature only works if Advanced Colored Tracing is enabled in Performance Settings. - -option.WAVING_SUGAR_CANE=Waving Sugar Cane - -option.SUN_GLARE_AMOUNT=Sun Glare Amount -value.SUN_GLARE_AMOUNT.0=OFF - -option.MOON_GLARE_AMOUNT=Moon Glare Amount -value.MOON_GLARE_AMOUNT.0=OFF - -option.DAYLIGHT_STARS=Daylight Stars -option.DAYLIGHT_STARS.comment=Enables Stars during the day - -option.FROZEN_TIME=Frozen Time - -option.DARKER_DEPTH_OCEANS=Deeper Darker Oceans -option.DARKER_DEPTH_OCEANS.comment=Light decreases with depth of the Ocean -value.DARKER_DEPTH_OCEANS.0=OFF - -option.WEATHER_TEX_R=Weather Texture - Red -option.WEATHER_TEX_G=Weather Texture - Green -option.WEATHER_TEX_B=Weather Texture - Blue - -option.EMISSIVE_SOUL_SAND=Glowing Soul Sand Eyes -option.EMISSIVE_SOUL_SAND.comment=Makes the eyes of the Soul Sand block glow when standing on it. §e[*]§r RP Support option must be set to Integrated PBR+. Default Vanilla Texture Only. - -option.BEACON_BEAM_EMISSION=Beacon Beam Emission -option.BEACON_BEAM_EMISSION.comment=Change the emission strength of the beacon beam - -option.PINKER_CHERRY_LEAVES=Pinker Cherry Leaves - -option.LIGHTMAP_CURVES=Lightmap Curves -option.LIGHTMAP_CURVES.comment=Change the lightmap curves of the world. -option.UPPER_LIGHTMAP_CURVE=Upper Lightmap Curve -option.UPPER_LIGHTMAP_CURVE.comment=Change the Upper Lightmap Curve Intensity -option.LOWER_LIGHTMAP_CURVE=Lower Lightmap Curve -option.LOWER_LIGHTMAP_CURVE.comment=Change the Lower Lightmap Curve Intensity - -option.ALTERNATIVE_AMETHYST_STYLE=Alternative Amethyst -value.ALTERNATIVE_AMETHYST_STYLE.0=Default -value.ALTERNATIVE_AMETHYST_STYLE.1=Shiny Pink - -option.SHOCKWAVE=Shockwave -value.SHOCKWAVE.0=OFF -value.SHOCKWAVE.1=Circle -value.SHOCKWAVE.2=Square -option.SHOCKWAVE.comment=Crouch and find out! - -option.STAR_LAYER_OW=Star Layer -option.STAR_LAYER_OW.comment=Adds additional stars to the current stars, larger or smaller ones -value.STAR_LAYER_OW.0=OFF -value.STAR_LAYER_OW.1=Smaller Layer -value.STAR_LAYER_OW.2=Bigger Layer -value.STAR_LAYER_OW.3=Both Layers - -option.STAR_LAYER_END=Star Layer -option.STAR_LAYER_END.comment=Adds additional stars to the current stars, larger or smaller ones -value.STAR_LAYER_END.0=OFF -value.STAR_LAYER_END.1=Smaller Layer -value.STAR_LAYER_END.2=Bigger Layer -value.STAR_LAYER_END.3=Both Layers - -option.STAR_ROUNDNESS_END=Round Stars -value.STAR_ROUNDNESS_END.0=OFF - -option.STAR_ROUNDNESS_OW=Round Stars -value.STAR_ROUNDNESS_OW.0=OFF - -option.STAR_SOFTNESS_OW=Star Softness - -option.STAR_SOFTNESS_END=Star Softness - -option.STAR_COLOR_1_OW_R=Star 1 - Red -option.STAR_COLOR_1_OW_G=Star 1 - Green -option.STAR_COLOR_1_OW_B=Star 1 - Blue - -option.STAR_COLOR_2_OW_R=Star 2 - Red -option.STAR_COLOR_2_OW_G=Star 2 - Green -option.STAR_COLOR_2_OW_B=Star 2 - Blue - -option.STAR_COLOR_3_OW_R=Star 3 - Red -option.STAR_COLOR_3_OW_G=Star 3 - Green -option.STAR_COLOR_3_OW_B=Star 3 - Blue - -option.STAR_COLOR_VARIATION_OW=Color Intensity -value.STAR_COLOR_VARIATION_OW.0.0=OFF - -option.STAR_COLOR_1_END_R=Star 1 - Red -option.STAR_COLOR_1_END_G=Star 1 - Green -option.STAR_COLOR_1_END_B=Star 1 - Blue - -option.STAR_COLOR_2_END_R=Star 2 - Red -option.STAR_COLOR_2_END_G=Star 2 - Green -option.STAR_COLOR_2_END_B=Star 2 - Blue - -option.STAR_COLOR_3_END_R=Star 3 - Red -option.STAR_COLOR_3_END_G=Star 3 - Green -option.STAR_COLOR_3_END_B=Star 3 - Blue - -option.STAR_COLOR_VARIATION_END=Color Intensity -value.STAR_COLOR_VARIATION_END.0.0=OFF - -option.CELESTIAL_BOTH_HEMISPHERES=Full Sky Celestials -option.CELESTIAL_BOTH_HEMISPHERES.comment=Renders celestial objects (stars, sun, moon, nebula) across the entire sky rather than just above the horizon, creating a more immersive skybox effect. - -option.SHOOTING_STARS=Shooting Stars -option.SHOOTING_STARS_SIZE=Size -option.SHOOTING_STARS_SIZE.comment=Change the size of the shooting stars. The bigger the setting the bigger the shooting stars will be. -option.SHOOTING_STARS_SPEED=Speed -option.SHOOTING_STARS_CHANCE=Chance -option.SHOOTING_STARS_CHANCE.comment=Chance of a shooting star spawning - the higher the setting the more frequent shooting stars will appear. -option.SHOOTING_STARS_COUNT=Amount -option.SHOOTING_STARS_COUNT.comment=How many shooting stars will appear at once in the sky -option.SHOOTING_STARS_LINE_THICKNESS=Line Width -option.SHOOTING_STARS_LINE_THICKNESS.comment=Change the width of the shooting stars line. -option.SHOOTING_STARS_TRAIL_LENGTH=Line Length -option.SHOOTING_STARS_TRAIL_LENGTH.comment=Change the length of the shooting stars line. - -option.SITUATIONAL_GLOWING_TRIMS=Situational Glowing Trims -option.SITUATIONAL_GLOWING_TRIMS.comment=Trims will only glow in caves and at night. §e[*]§r Glowing Trims must be enabled for this to work. - -option.DO_IPBR_LIGHTS=ACT IPBR Lights -option.DO_IPBR_LIGHTS.comment=This option makes the non-light sources in the game emmit light if it is emissive via the shader. (Recomended: On) - -option.NIGHT_DESATURATION=Darkness Desaturation -option.NIGHT_DESATURATION.comment=Desaturates the colors of the environment in dark areas. - -option.NIGHT_DESATURATION_OW=Overworld Intensity -value.NIGHT_DESATURATION_OW.0=OFF -value.NIGHT_DESATURATION_OW.300=Black/White - -option.NIGHT_DESATURATION_NETHER=Nether Intensity -value.NIGHT_DESATURATION_NETHER.0=OFF -value.NIGHT_DESATURATION_NETHER.300=Black/White - -option.NIGHT_DESATURATION_END=End Intensity -value.NIGHT_DESATURATION_END.0=OFF -value.NIGHT_DESATURATION_END.300=Black/White - -option.NIGHT_CAVE_DESATURATION=Cave Desaturation -option.NIGHT_CAVE_DESATURATION.comment=Desaturates the colors of the environment in caves. -value.NIGHT_CAVE_DESATURATION.0=OFF - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=Remove Near Lights -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=Removes the desaturation effect near light sources. -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=Remove With Handheld Light -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=Removes the desaturation effect when holding a light source. -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=Remove With Night Vision -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=Removes the desaturation effect when using night vision. -option.PURKINJE_RENDER_DISTANCE_FADE=Render Distance Fade -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=Nether Render Distance Fade -option.PURKINJE_RENDER_DISTANCE_FADE_END=End Render Distance Fade - -option.MOON_PHASE_INF_PURKINJE=Moon Phased Night Desaturation -option.MOON_PHASED_DESATURATION_SETTINGS.comment=Adjusts the amount of desaturation based on the current phase of the moon. - -option.MOON_PHASE_FULL_PURKINJE=Full Moon -option.MOON_PHASE_FULL_PURKINJE.comment=Desaturation strength during the Full Moon phase (brightest phase). -value.MOON_PHASE_FULL_PURKINJE.0=OFF -value.MOON_PHASE_FULL_PURKINJE.300=Black/White - -option.MOON_PHASE_PARTIAL_PURKINJE=Partial Moon -option.MOON_PHASE_PARTIAL_PURKINJE.comment=Desaturation strength during all moon phases between Full Moon and Dark Moon. This is the phase you will see the most in Minecraft. -value.MOON_PHASE_PARTIAL_PURKINJE.0=OFF -value.MOON_PHASE_PARTIAL_PURKINJE.300=Black/White - -option.MOON_PHASE_DARK_PURKINJE=Dark Moon -option.MOON_PHASE_DARK_PURKINJE.comment=Desaturation strength during New Moon (darkest phase). -value.MOON_PHASE_DARK_PURKINJE.0=OFF -value.MOON_PHASE_DARK_PURKINJE.300=Black/White - -option.DELTARUNE_BATTLE_BACKGROUND=Deltarune Battle Background -value.DELTARUNE_BATTLE_BACKGROUND.0=OFF -value.DELTARUNE_BATTLE_BACKGROUND.1=ON - Sky Only -value.DELTARUNE_BATTLE_BACKGROUND.2=ON - Except Entities - -option.END_CRYSTAL_EMISSION=End Crystal Emission - -option.CLEAR_WATER_SPOTS=Clear Water Spots -option.CLEAR_WATER_SPOTS.comment=Adds clear spots to the water to add some variety. §e[*]§r Requires a type of wavy waves, either Unbound or Reimagined + Waves. - -option.ACT_ORE_INTENSITY=ACT Ore Intensity -option.ACT_ORE_INTENSITY.comment=Change the ACT light intensity of ores. -value.ACT_ORE_INTENSITY.0.0=OFF - -option.ENTITIES_ARE_LIGHT=Entities Are Light - -option.WATER_CAUSTIC_STRENGTH=Water Caustic Strength -option.WATER_CAUSTIC_STRENGTH.comment=Change the strength of the caustic effect in water. - -option.ROUGHNESS_MULTIPLIER=Roughness Mask -option.ROUGHNESS_MULTIPLIER.comment=Change where materials are rough. - -option.ROUGHNESS_INTENSITY=Roughness Intensity -option.ROUGHNESS_INTENSITY.comment=Change the roughness of the materials and make the more or less shiny. - -option.SHADOW_SATURATION=Shadow Saturation -option.SHADOW_SATURATION.comment=Change the saturation of the shadows and light shafts. §e[*]§r This setting only works if "Real-Time Shadows" is set to Low or higher. - -option.SMOKE_PARTICLE_OPACITY=Smoke Particle Opacity - -option.END_SUN_ANGLE=End Sun Angle -option.END_SUN_ANGLE.comment=Adjusts the angle of sun/moon relative to the world during noon. -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§bDefault§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=Pixelated Nebula -value.PIXELATED_NEBULA.0=OFF -option.NEBULA_ZOOM_LEVEL=Zoom Level -option.NEBULA_ZOOM_LEVEL.comment=Change how zoomed in the nebula is in the sky. -option.NEBULA_AMOUNT=Amount -option.NEBULA_AMOUNT.comment=Change how much the nebulae cover the sky. -option.NEBULA_PATTERN_WARP=Swirl -option.NEBULA_PATTERN_WARP.comment=Change how distorted the nebulae are. -value.NEBULA_PATTERN_WARP.0=OFF -option.NEBULA_HORIZON_STRENGTH=Horizon Visibility -option.NEBULA_HORIZON_STRENGTH.comment=Change how much the nebulae are visible at the horizon. -value.NEBULA_HORIZON_STRENGTH.10=Default - -option.NEBULA_R_1=Nebula 1 - Red -option.NEBULA_G_1=Nebula 1 - Green -option.NEBULA_B_1=Nebula 1 - Blue -option.NEBULA_R_2=Nebula 2 - Red -option.NEBULA_G_2=Nebula 2 - Green -option.NEBULA_B_2=Nebula 2 - Blue -option.NEBULA_R_3=Nebula 3 - Red -option.NEBULA_G_3=Nebula 3 - Green -option.NEBULA_B_3=Nebula 3 - Blue - -option.NEBULA_SATURATION=Saturation - -option.NEBULA_ONLY_STARS=Only Stars -option.NEBULA_ONLY_STARS.comment=Removes the colorful part of the nebulae and only shows the stars within them. - -option.NEBULA_STAR_BRIGHTNESS=Nebula Star Brightness -option.NEBULA_STAR_BRIGHTNESS.comment=Change the brightness of the stars within the nebulae. - -option.NEBULA_STAR_SIZE=Nebula Star Size -option.NEBULA_STAR_SIZE.comment=Change the size of the stars within the nebulae - -option.NEBULA_STAR_AMOUNT=Nebula Star Amount -option.NEBULA_STAR_AMOUNT.comment=Change the amount of stars within the nebulae. - -option.NEBULA_MOON_CONDITION=Nebula Moon Condition -option.NEBULA_MOON_CONDITION.comment=Change the moon phase condition for the nebulae. -value.NEBULA_MOON_CONDITION.0=Always -value.NEBULA_MOON_CONDITION.1=New Moon -value.NEBULA_MOON_CONDITION.2=Full Moon -value.NEBULA_MOON_CONDITION.3=Partial Moons -value.NEBULA_MOON_CONDITION.4=Random -value.NEBULA_MOON_CONDITION.5=Always Except New Moon - -option.END_CENTER_LIGHTING=End Center Lighting -option.END_CENTER_LIGHTING.comment=Changes the lighting of the center of the End. §e[*]§r This feature only works on Minecraft 1.9+ -value.END_CENTER_LIGHTING.0=OFF - -option.END_CENTER_LIGHTING_R=Lighting - Red -option.END_CENTER_LIGHTING_G=Lighting - Green -option.END_CENTER_LIGHTING_B=Lighting - Blue - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=Affects Blocklight -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=Changes the color of the blocklight in the End based on the center lighting color. - -option.NETHER_HEAT_DISTORTION=Heat Distortion -option.NETHER_HEAT_DISTORTION.comment=Adds a heat distortion effect to the Nether. -value.NETHER_HEAT_DISTORTION.0=OFF -option.NETHER_HEAT_DISTORTION_SPEED=Speed -option.NETHER_HEAT_DISTORTION_SPEED.comment=Change the speed of the heat distortion effect. -option.NETHER_HEAT_DISTORTION_SCALE=Scale -option.NETHER_HEAT_DISTORTION_SCALE.comment=Change the scale of the heat distortion effect. - -option.BLOCKLIGHT_CAUSTICS=Blocklight Caustics -option.BLOCKLIGHT_CAUSTICS.comment=Adds a caustic effect to the blocklight when underwater. - -option.LENS_FLARE_SHAPE=Lens Flare Shape -option.LENS_FLARE_SHAPE.comment=Change the shape of the lens flares. -value.LENS_FLARE_SHAPE.0=Default -value.LENS_FLARE_SHAPE.3=Triangle -value.LENS_FLARE_SHAPE.4=Square -value.LENS_FLARE_SHAPE.5=Pentagon -value.LENS_FLARE_SHAPE.6=Hexagon -value.LENS_FLARE_SHAPE.7=Heptagon -value.LENS_FLARE_SHAPE.8=Octagon - -option.LENS_FLARE_SHAPE_ROTATION=Lens Flare Shape Rotation -option.LENS_FLARE_SHAPE_ROTATION.comment=Change the rotation of the lens flare shapes. - -option.ANAMORPHIC_LENS_FLARE=Anamorphic Lens Flare -option.ANAMORPHIC_LENS_FLARE.comment=Enable or disable anamorphic lens flares. -value.ANAMORPHIC_LENS_FLARE.0=OFF - -option.WATER_CAULDRON_COLOR_OVERRIDE=Water Cauldron Color Override -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=Prevents custom water surface colors settings from affecting water cauldrons. - -option.END_FLASH_SHADOW=End Flash Shadows -option.END_FLASH_SHADOW.comment=Shadows in the End will be projected from the End flashes instead of the End Sun Angle. §e[*]§r This feature only works on Iris on 1.21.9+ - -option.EP_END_FLASH=End Flash -option.EP_END_FLASH.comment=Changes the End Flash type, either the default one or the custom Euphoria one or both. §e[*]§r This feature only works on Iris on 1.21.9+ -value.EP_END_FLASH.0=Default Only -value.EP_END_FLASH.1=Euphoria Only -value.EP_END_FLASH.2=Both - -option.MIRROR_TINTED_GLASS_OPAQUE=Opaque Tinted Glass -option.MIRROR_TINTED_GLASS_OPAQUE.comment=Makes tinted glass blocks opaque (mainly for mirrors). - -option.COLORED_LIGHT_FOG_RAIN_I=Colored Light Fog Rain Intensity -option.COLORED_LIGHT_FOG_RAIN_I.comment=Change the intensity of the colored light fog during rain. -value.COLORED_LIGHT_FOG_RAIN_I.0=Default - -option.BLOOD_MOON=Blood Moon -option.BLOOD_MOON.comment=Enables Blood Moons that occur the amount of Minecraft days the user has set in this option. Blood Moons don't happen on the first night if set to anything above Every Night. Blood Moond don't happen on new moons if set to anything above Every Night. -value.BLOOD_MOON.0=OFF -value.BLOOD_MOON.1=Every Night -suffix.BLOOD_MOON=\ Minecraft Nights -option.BLOOD_MOON.comment=Enables Blood Moons that occur the amount of Minecraft days the user has set in this option. -option.EMISSIVE_BLOOD_MOON_FLOWERS=Emissive Blood Moon Flowers -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=Makes red flowers glow during Blood Moons. §e[*]§r RP Support option must be set to Integrated PBR+. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/ja_JP.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/ja_JP.lang deleted file mode 100644 index b2fa11c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/ja_JP.lang +++ /dev/null @@ -1,2758 +0,0 @@ -#shaders/lang/ja_JP.lang - -#Profiles -profile.POTATO=§aパフォーマンス -profile.VERYLOW=§a超低 -profile.LOW=§a低 -profile.MEDIUM=§a中 -profile.HIGH=§e高 (デフォルト) -profile.VERYHIGH=§c超高 -profile.ULTRA=§4§lウルトラ -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=シェーダープロファイルは、パフォーマンスと視覚的忠実度のバランスが最適化された設定を適用します。. §e[*]§r 手動で設定を変更するよりも、これらのプロファイルを使用することをお勧めします。. §e[*]§r 影響を受けるすべての設定は「パフォーマンス設定」メニューにあります。. 「人気の設定」プロファイルは、コミュニティで人気の設定を有効にします。 - -#Information -screen.INFORMATION=情報 -screen.INFORMATION.comment=このセクションには、情報提供のためだけに存在するボタンが含まれています。 - -screen.INFORMATION2=Complementaryの情報 -screen.INFORMATION2.comment=このセクションには、情報提供のためだけに存在するボタンが含まれています。 - -option.info0=§bボタンにマウスを乗せてください -value.info0.0= -option.info0.comment=このセクションには、情報提供のためだけに存在するボタンが含まれています。 - -option.info1=パフォーマンスを向上させる方法 -value.info1.0= -option.info1.comment=Minecraftにおけるパフォーマンスは、多くの要因に影響される複雑な問題ですが、一般的なアドバイスとしては以下が挙げられます:. 描写距離を減らす。 (ほとんどのデバイスでは6から16の範囲が理想的です). 「プロファイル」設定を下げる。 (これらはパフォーマンスと視覚的忠実度の比率が最適化されるよう慎重にテストされています). 詳細な情報は今後追加されます。 - -option.info2=最適な設定とは -value.info2.0= -option.info2.comment=最適な設定が何かは主観的ですが、デフォルト設定を使用することでほとんどの人にとってほぼ最良の結果が得られます。. デフォルト設定は、コミュニティによる長年の評価とフィードバックに基づいて形作られ、パフォーマンスと視覚的忠実度の比率に細心の注意を払っています。. とはいえ、自由に設定を変更して楽しむのは良いことです! - -option.info3=プロファイルとビジュアルスタイル -value.info3.0= -option.info3.comment=「プロファイル」設定は「パフォーマンス設定」メニューの設定のみを変更し、ビジュアルスタイルなどの個人設定には影響を与えません。. 「ビジュアルスタイル」は、多くの個人設定にある「スタイル依存」に設定された値を変更しますが、パフォーマンスには大きな影響を与えません。 - -option.info4=RPサポートとは -value.info4.0= -option.info4.comment=「RPサポート」設定は、シェーダーパックがMinecraftのブロックそれぞれをどのように扱うかを決定します。. たとえば、§bIntegratedPBR+§rでは金ブロックが光沢のあるものとして扱われますが、§elabPBR§rや§eseuspbr§rではリソースパックをインストールしてシェーダーにその情報を伝える必要があります。. RPサポートを§aBasic§rに設定すると、水などのいくつかの例外を除いて、ブロックは「特別」扱いされません。 - -option.info5=黄色の設定はなんですか? -value.info5.0= -option.info5.comment=名前が黄色くなっている設定は、「パフォーマンス設定」カテゴリに含まれませんが、パフォーマンスに一定の影響を与える設定です。. 有効にしたときに赤くなる設定は、パフォーマンスコストが非常に大きいことを示しています。 - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=コミュニティに参加する方法 -value.info8.0= -option.info8.comment=ComplementaryのDiscordサーバーに参加して、フレンドリーなコミュニティに加わり、開発者や経験豊富なコミュニティメンバーと連絡を取ることができます。. www.complementary.dev/discord - -option.info9=Complementaryをサポートする方法 -value.info9.0= -option.info9.comment=Complementaryの開発をサポートする最良の方法は、友人やSNSで共有することですが、Patreonで開発者を直接サポートすることもできます。. www.patreon.com/emingt - -option.info10=クレジット -value.info10.0= -option.info10.comment=EminGT: Complementaryのメイン開発者。. Capt Tatsu: BSLシェーダーの開発者であり、彼の寛大さがComplementaryの実現を可能にしました。. スペシャルサンクス: IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap, gri573, FoZy-STYLE - -option.info11=§dEuphoria Patchesとは -value.info11.0= -option.info11.comment=Euphoria Patchesは、SpacEagle17によって開発されたComplementary Shadersのアドオンです。. より多くの機能と設定を追加することで、Complementaryを拡張することを目的としています。 - -option.info12=Euphoria Patchesの設定 -value.info12.0= -option.info12.comment=Euphoriaのすべてのオプションはデフォルトで無効になっており、ユーザーが有効にする項目を選択できます。. 「人気の設定」カテゴリには、最も人気のあるEuphoria Patchesの機能があります。. その他にも無数の設定があり、アップデートごとにさらに追加されるので、自由に試して楽しんでください! - -option.info13=EuphoriaのMODサポート -value.info13.0= -option.info13.comment=Euphoria Patchesはデフォルトで他MODブロックのサポートを追加することで、Complementaryよりも強力なMOD互換性を持っています。 (block.propertiesを参照). 自動発光テクスチャおよび光源ブロック検知。. SSS(サブサーフェス・スキャッタリング)が自動的に適用される植物モデルの検知。 - -option.info14=コミュニティに参加 -value.info14.0= -option.info14.comment=Euphoria PatchesのDiscordサーバーに参加して質問、楽しいコミュニティおよび最新のニュースにキャッチアップしましょう。. §d§l§neuphoriapatches.com/discord - -option.info15=Euphoria Patchesのクレジット -value.info15.0= -option.info15.comment=クレジットの全文は、§deuphoriapatches.com/credits§rに記載されています。. isuewo - Euphoria Patchesの元共同開発者。. EminGT: Complementaryのメイン開発者。. Capt Tatsu, gri573, FoZy STYLE, JoKerTech, SixthSurge, WoMspace (aka Sasha), Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen (Ruri), Acer (Alex), Folox_, Helgust. - -option.info16=§d§nEuphoria Patchesをサポートする方法 -value.info16.0= -option.info16.comment=Euphoria Patchesをサポートする方法は、アップデートに興味を持ち他の人に共有することですが、PatreonやKo-FiでSpacEagle17を直接サポートし、限定のベータ版にアクセスすることもできます。. §d§l§neuphoriapatches.com/support - -option.info17=ベータ版: SpacEagle17のPatreon -value.info17.0= -option.info17.comment=PatreonやKo-FiでSpacEagle17をサポートして限定開発バージョンにアクセスできます。. §d§l§neuphoriapatches.com/support - -option.info18=Complementary r5.7.1用 -value.info18.0= -option.info18.comment=Euphoria Patchesをご利用いただきありがとうございます :) - -option.info19=§a新しいアップデート -value.info19.0=§cX.Y.Z §r->§a X.Y.Z -option.info19.comment=EuphoriaPatcher Modの新しいバージョンが利用可能です。. Modrinthからダウンロードしてください: https://euphoriapatches.com/download - -option.info20= -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=EuphoriaPatcher Modの新しいバージョンが利用可能です。. Modrinthからダウンロードしてください: https://euphoriapatches.com/download - -option.info21=よくある質問 -value.info21.0= -option.info21.comment=FAQページを参照してよくある質問への解答を確認してください。. §d§l§neuphoriapatches.com/faq - -option.info22=§dスクロールしてさらに設定を表示 -value.info22.0= -option.info22.comment=GUIのサイズが大きいと、一部の設定が隠れてしまうことがあります。. 下にスクロールして表示しましょう。 - -#Style -option.SHADER_STYLE=ビジュアルスタイル -option.SHADER_STYLE.comment=シェーダーパックのデフォルトのビジュアルスタイルを決定します。. §bReimagined§r: Minecraftのビジュアルを補完しつつも、Minecraftらしさを保ちます。. §dUnbound§r: Minecraftのビジュアルを半リアルなファンタジースタイルで再構築します。. §e[*]§r 影響を受ける設定: 水のスタイル、雲のスタイル、太陽/月のスタイル、太陽/月の角度、オーロラのスタイル、光る鉱石。 -value.SHADER_STYLE.1=§bReimagined -value.SHADER_STYLE.4=§dUnbound - -#Screens -screen.PERFORMANCE_SETTINGS=§eパフォーマンス設定§r -screen.PERFORMANCE_SETTINGS.comment=パフォーマンスに直接関係する設定で、異なるシェーダープロファイルによって変更されます。 - -screen.ATMOSPHERE_SETTINGS=環境 -screen.ATMOSPHERE_SETTINGS.comment=環境に関する設定です。 - -screen.ATM_COLOR_SETTINGS=環境の色倍率 -screen.ATM_COLOR_SETTINGS.comment=主に空や霧で見られる環境の色をカスタマイズできるようにします。 - -screen.MORNING_ATM_MULTS=日の出/日の入り -screen.NOON_ATM_MULTS=正午 -screen.NIGHT_ATM_MULTS=夜 -screen.RAIN_ATM_MULTS=雨 -screen.NETHER_ATM_MULTS=ネザー -screen.END_ATM_MULTS=ジ・エンド - -screen.CLOUD_SETTINGS=雲 -screen.CLOUD_SETTINGS.comment=雲に関する設定です。 - -screen.CLOUD_COLOR_SETTINGS=雲の色 -screen.CLOUD_COLOR_SETTINGS.comment=雲の色を変更するための設定です。 - -screen.CLOUD_UNBOUND_SETTINGS=Unboundの雲の設定 -screen.CLOUD_REIMAGINED_SETTINGS=Reimaginedの雲の設定 - -screen.FOG_SETTINGS=霧 -screen.FOG_SETTINGS.comment=さまざまな種類の霧に関する設定です。 - -screen.SUN_MOON_SETTINGS=太陽 / 月 -screen.SUN_MOON_SETTINGS.comment=太陽と月に関する設定です。 - -screen.NETHER_SETTINGS=ネザー -screen.NETHER_SETTINGS.comment=ネザーに関する設定です。 - -screen.WEATHER_SETTINGS=雨 / 天候 -screen.WEATHER_SETTINGS.comment=天候に関する設定です。 - -screen.CAMERA_SETTINGS=カメラ -screen.CAMERA_SETTINGS.comment=視覚/カメラに関する設定です。 - -screen.TONEMAP_SETTINGS=カラーバランス -screen.TONEMAP_SETTINGS.comment=視覚効果のカラーバランスを決定する設定です。 - -screen.COLORGRADING_SETTINGS=カラーグレーディング -screen.COLORGRADING_SETTINGS.comment=最終的なカラーチャンネルをミックスするための設定です。 - -screen.WORLD_BLUR_SETTINGS=ワールドブラー -screen.WORLD_BLUR_SETTINGS.comment=ワールド全体にかかるぼかし効果に関する設定です。 - -screen.TAA_SETTINGS=時間軸フィルタの設定 -screen.TAA_SETTINGS.comment=Temporal Anti-Aliasing(TAA)の動作を決定する設定です。 - -screen.MATERIAL_SETTINGS=マテリアル -screen.MATERIAL_SETTINGS.comment=Minecraftのマテリアルに関する設定です。 - -screen.IPBR_SETTINGS=IntegratedPBR+ マテリアル -screen.IPBR_SETTINGS.comment=IntegratedPBR+の機能に関する設定です。 - -screen.GLOWING_ORE_SETTINGS=光る鉱石 -screen.GLOWING_ORE_SETTINGS.comment=鉱石ブロックの発光を調整するための設定です。 - -screen.GLOWING_STUFF_SETTINGS=発光ブロック -screen.GLOWING_STUFF_SETTINGS.comment=その他のブロックの発光を調整するための設定です。 - -screen.OTHER_IPBR_SETTINGS=その他のIPBR+機能 -screen.OTHER_IPBR_SETTINGS.comment=その他のIntegratedPBR+に関する設定です。 - -screen.CUSTOM_PBR_SETTINGS=labPBR/seuspbr マテリアル -screen.CUSTOM_PBR_SETTINGS.comment=labPBRやseuspbrの機能に関する設定です。 - -screen.LIGHTING_SETTINGS=ライティング -screen.LIGHTING_SETTINGS.comment=ライティングに関する設定です。 - -screen.LIGHT_COLOR_SETTINGS=ライティングの色倍率 -screen.LIGHT_COLOR_SETTINGS.comment=あらゆる面に映るライティングの色をカスタマイズできるようにします。 - -screen.MORNING_LIGHT_MULTS=日の出/日の入り -screen.NOON_LIGHT_MULTS=正午 -screen.NIGHT_LIGHT_MULTS=夜 -screen.RAIN_LIGHT_MULTS=雨 -screen.NETHER_LIGHT_MULTS=ネザー -screen.END_LIGHT_MULTS=ジ・エンド - -screen.BLOCKLIGHT_SETTINGS=ブロック光源 §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=光源ブロックから放たれる光を調整するための設定です。. §e[*]§r 「高度な色トレーシング」設定が有効な場合、赤/青/緑の色設定はほとんどの光源に影響しません。 - -screen.MOON_PHASE_INF_SETTINGS=月相の影響 -screen.MOON_PHASE_INF_SETTINGS.comment=月の満ち欠けが夜間のライティングにどのように影響するかを決定する設定です。 - -screen.ACT_FEATURES_SETTINGS=ACT専用機能 §e[*]§r -screen.ACT_FEATURES_SETTINGS.comment=「高度な色トレーシング」の専用機能に関する設定です。. §e[*]§r これらの機能は、パフォーマンス設定で「高度な色トレーシング」が有効、かつシステムが対応している場合のみ動作します。 - -screen.PIXELATED_LIGHTING_SETTINGS=ピクセル化されたライティング -screen.PIXELATED_LIGHTING_SETTINGS.comment=特定のライティング効果をピクセル化するための設定です。 - -screen.WATER_SETTINGS=水 -screen.WATER_SETTINGS.comment=水に関する設定です。 - -screen.WATER_COLOR_SETTINGS=水面の色 -screen.UNDERWATER_COLOR_SETTINGS=水中の色 - -screen.WATER_WAVE_SETTINGS=揺れる水の法線 §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=水面に見られる表面方向の波(法線)をカスタマイズする設定です。. §e[*]§r これらの設定は、水のスタイルが「Reimagined + 波」または「Unbound」に設定されている場合のみ機能します。 - -screen.WAVING_SETTINGS=揺れるテクスチャ -screen.WAVING_SETTINGS.comment=揺れるテクスチャに関する設定です。 - -screen.OTHER_SETTINGS=その他 -screen.OTHER_SETTINGS.comment=他のカテゴリに収まらない設定です。 - -screen.SELECT_OUTLINE_SETTINGS=選択アウトライン -screen.SELECT_OUTLINE_SETTINGS.comment=ブロック選択時の枠線を変更する設定です。 - -screen.WORLD_OUTLINE_SETTINGS=ワールドアウトライン -screen.WORLD_OUTLINE_SETTINGS.comment=アウトライン効果に関する任意の設定です。 - -#Settings -option.RP_MODE=RPサポート -option.RP_MODE.comment=さまざまなブロックや素材がどのようにレンダリングされるかを決定する内部計算を変更します。. §bIntegrated PBR+§r: 自動計算されたPBRと追加効果。ほとんどの使用ケースで強く推奨されます。. §aBasic§r: PBRや追加効果なし。. §elabPBR/seuspbr§r: PBRリソースパックのマテリアル情報を使用。 -value.RP_MODE.0=§aBasic -value.RP_MODE.1=§bIntegrated PBR+ -value.RP_MODE.2=§eseuspbr (RP必須) -value.RP_MODE.3=§elabPBR (RP必須) - -option.WATER_REFLECT_QUALITY=水の反射の品質 -option.WATER_REFLECT_QUALITY.comment=半透明のオブジェクトに表示される反射の品質を調整します。. §c中§r: 水や半透明オブジェクトにスクリーンスペースのレイトレースされた反射を適用します。. §e超低§r: 水と半透明の反射を高速な方法に置き換えますが、状況によっては見た目が不正確になることがあります。. §aOFF§r: 反射なし。 -value.WATER_REFLECT_QUALITY.-1=§aOFF -value.WATER_REFLECT_QUALITY.0=§a空のみ -value.WATER_REFLECT_QUALITY.1=§e超低 -value.WATER_REFLECT_QUALITY.2=§c中 - -option.BLOCK_REFLECT_QUALITY=ブロック反射の品質 §e[*]§r -option.BLOCK_REFLECT_QUALITY.comment=固体素材に表示される反射の品質を調整します。. §c高§r: 太陽/月のハイライト + 高度な鏡面反射。. §e低§r: 太陽/月のハイライトのみ。. §e[*]§r 鏡面反射を表示するには、RPサポートオプションをBasic以外に設定する必要があります。 -value.BLOCK_REFLECT_QUALITY.0=§aOFF -value.BLOCK_REFLECT_QUALITY.1=§e低 -value.BLOCK_REFLECT_QUALITY.3=§c高 - -option.SHADOW_QUALITY=動的な影 -option.SHADOW_QUALITY.comment=影の品質を調整します。各段階で影のノイズがさらに減少します。. §e高§r未満のオプションでは、葉の最適化された影が有効になり、§e超低§rでは複数の方法で影の品質が大幅に低下します。. §aOFF§r: 影と光芒を完全に無効にします。 -value.SHADOW_QUALITY.-1=§aOFF -value.SHADOW_QUALITY.0=§e超低 -value.SHADOW_QUALITY.1=§e低 -value.SHADOW_QUALITY.2=§e中 -value.SHADOW_QUALITY.3=§e高 -value.SHADOW_QUALITY.4=§c超高 -value.SHADOW_QUALITY.5=§4§lウルトラ - -option.LIGHTSHAFT_QUALI_DEFINE=光芒の品質 §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=光芒の品質を調整します。段階ごとに光芒のノイズがより少なくなります。. §e[*]§r 光芒を有効にするには、「動的な影」設定がOFF以外に設定されている必要があります。 -value.LIGHTSHAFT_QUALI_DEFINE.0=§aOFF -value.LIGHTSHAFT_QUALI_DEFINE.1=§e低 -value.LIGHTSHAFT_QUALI_DEFINE.2=§e中 -value.LIGHTSHAFT_QUALI_DEFINE.3=§c高 -value.LIGHTSHAFT_QUALI_DEFINE.4=§4§l超高 - -option.shadowDistance=影の描写距離 -option.shadowDistance.comment=動的な影が描画される距離を調整します。. §c[-]§r 低い値に設定すると、光芒が過度に漏れる可能性があります。 -value.shadowDistance.64.0=§a4チャンク §c[-] -value.shadowDistance.80.0=§a5チャンク §c[-] -value.shadowDistance.96.0=§a6チャンク §c[-] -value.shadowDistance.112.0=§a7チャンク §c[-] -value.shadowDistance.128.0=§a8チャンク -value.shadowDistance.160.0=§e10チャンク -value.shadowDistance.192.0=§e12チャンク -value.shadowDistance.224.0=§e14チャンク -value.shadowDistance.256.0=§c16チャンク -value.shadowDistance.320.0=§c20チャンク -value.shadowDistance.384.0=§4§l24チャンク -value.shadowDistance.512.0=§4§l32チャンク -value.shadowDistance.768.0=§4§l§n§o48 チャンク -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64チャンク§r§4§k- - -option.ENTITY_SHADOW=エンティティの影 -option.ENTITY_SHADOW.comment=エンティティやブロックエンティティから投影される影を有効にします。. 「通常のエンティティ」には動物やモンスターといったものが含まれますが、「完全」オプションにはチェストといったブロックエンティティも含まれます。. §c[-]§r エンティティの影はパフォーマンスに予想以上の影響を与え、場合によってはfpsが50%以上低下することがあります。 -value.ENTITY_SHADOW.-1=§aOFF -value.ENTITY_SHADOW.1=§c通常のエンティティ -value.ENTITY_SHADOW.2=§4§k-§r§4§l§n§o完全§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=細部の品質 -option.DETAIL_QUALITY.comment=パフォーマンスに影響を与えるいくつかの小さな要素を調整します。. 調整対象: 水のマテリアル、TAA、ライティングの微調整、星雲、ネザーストーム、エンダービーム、空の反射効果、水溜まりの精度、揺れの効果、モーションブラー。 -value.DETAIL_QUALITY.0=§aパフォーマンス -value.DETAIL_QUALITY.2=§e中 -value.DETAIL_QUALITY.3=§c高 - -option.CLOUD_QUALITY=雲の品質 -option.CLOUD_QUALITY.comment=ReimaginedまたはUnboundの雲スタイルのライティング、ディテール、サンプル品質を調整します。. §e[*]§r この設定は「Reimagined」または「Unbound」スタイルの雲でのみ機能します。 -value.CLOUD_QUALITY.0=§aOFF -value.CLOUD_QUALITY.1=§a低 -value.CLOUD_QUALITY.2=§e中 -value.CLOUD_QUALITY.3=§c高 - -option.FXAA_DEFINE=アンチエイリアス (FXAA) -option.FXAA_DEFINE.comment=画像を滑らかにするFast Approximate Anti-Aliasing(FXAA)を有効にします。 -value.FXAA_DEFINE.-1=§aOFF -value.FXAA_DEFINE.1=§eON - -option.SSAO_QUALI_DEFINE=エッジシャドウ(SSAO)の品質 -option.SSAO_QUALI_DEFINE.comment=シーンのエッジに追加の環境影を加えるScreen-Space Ambient Occlusion(SSAO)の品質を調整します。. 段階ごとにSSAOのノイズがより少なくなります。 -value.SSAO_QUALI_DEFINE.0=§aOFF -value.SSAO_QUALI_DEFINE.2=§e中 -value.SSAO_QUALI_DEFINE.3=§c高 - -option.ANISOTROPIC_FILTER=テクスチャフィルタリング -option.ANISOTROPIC_FILTER.comment=異方性フィルタリングを使用して、ミップマップテクスチャの品質を向上させます。. §e[*]§r 「ミップマップレベル」設定が最大(4)に設定されていないと、良好な結果が得られません。 -value.ANISOTROPIC_FILTER.0=§aOFF -value.ANISOTROPIC_FILTER.4=§e4x -value.ANISOTROPIC_FILTER.8=§e8x -value.ANISOTROPIC_FILTER.16=§4§l16x - -option.COLORED_LIGHTING=高度な色トレーシング (ACT) §e[*]§r -option.COLORED_LIGHTING.comment=Complementary Shadersの機能です。. ボクセル化とFlood Fillライティングを使用してブロック光源に色を追加し. さらに追加でいくつかの光源を追加します。. §e[*]§r この機能はIrisとサポートされているプラットフォームでのみ動作します。. §e[*]§r この設定は「動的な影」が無効の場合、無効になります。. §a[+]§r 高度な色トレーシングシステムは、他の機能を個別に有効/無効にできる「その他」 ->「ACT専用機能」メニューも有効にします。. §c[-]§r この効果の高いチャンク値はパフォーマンスに予想以上の影響を与え、2チャンクごとの増加ごとに前の段階の2倍以上のパフォーマンスコストがかかる場合があります。. §c[-]§r 色付き照明は、非フルブロックやModブロックを処理する際に、光漏れの問題を発生させる場合があります。 -value.COLORED_LIGHTING.0=§aOFF -value.COLORED_LIGHTING.128=§c4チャンク -value.COLORED_LIGHTING.192=§c6チャンク -value.COLORED_LIGHTING.256=§4§l8チャンク -value.COLORED_LIGHTING.384=§4§l12チャンク -value.COLORED_LIGHTING.512=§4§l§n§o16チャンク -value.COLORED_LIGHTING.768=§4§l§n§o24チャンク §r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32チャンク§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=ワールドスペース反射 (WSR) §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=反射の計算方式をスクリーンスペースからワールドスペースに変更します。. §c[-]§r おそらくModブロックでは動作しません。. §e[*]§r この機能は「パフォーマンス設定」で高度な色トレーシングが有効で、かつシステムが対応している場合にのみ動作します。. §e[*]§r この効果の最大距離は高度な色トレーシングの距離に依存しますが、技術的な理由により最大16チャンクの内部的な制限があります。. §c[-]§r この効果は、特に高度な色トレーシングの効果距離が長い場合において、パフォーマンスに大きく影響を与える可能性があります。. §c[-]§r ワールドスペース反射はModやリソースパックを使用している場合にいくつかの問題が発生する場合があります。 -value.WORLD_SPACE_REFLECTIONS.-1=§aOFF -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§oON - -option.WORLD_SPACE_REF_MODE=WSRモード §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=ワールドスペース反射の動作方法を決定します。. §e[*]§r 「WSRのみ」モードはワールドスペース反射のみを有効にするため、スクリーンスペース反射による視覚的なノイズを全て除去できますが、スクリーンスペース反射は効果距離やブロックに限定されない画面内の全ての情報にアクセスできるため、全体的なディテールは「WSR + SSR」モードがより優れています。 -value.WORLD_SPACE_REF_MODE.1=WSRのみ -value.WORLD_SPACE_REF_MODE.2=WSR + SSR - -option.WORLD_SPACE_PLAYER_REF=プレイヤーのWSR -option.WORLD_SPACE_PLAYER_REF.comment=現在のプレイヤーのプレイヤーモデルがワールドスペース反射で反射されるようにします。 -value.WORLD_SPACE_PLAYER_REF.-1=OFF -value.WORLD_SPACE_PLAYER_REF.1=ON - -option.SSAO_I=エッジシャドウの強度 (SSAO) -option.SSAO_I.comment=シーンのエッジに追加の環境影を加えるSSAOの強度を決定します。. §e[*]§r この設定は、「パフォーマンス設定」でSSAOが無効になっている場合、機能しません。 -value.SSAO_I.0=OFF - -option.VANILLAAO_I=エッジシャドウの強度 (バニラ) -option.VANILLAAO_I.comment=Minecraftの環境遮蔽によって、シーンのエッジに追加の環境影を加える強度を決定します。 -value.VANILLAAO_I.0=OFF - -option.BORDER_FOG=境界の霧 -option.BORDER_FOG.comment=読み込み済みのワールドの端に濃い霧を追加して、チャンクの境界を隠します。. §e[*]§r 描写距離が8チャンク未満の場合は、境界の霧を無効にすることをお勧めします。 - -option.ATM_FOG_MULT=大気中の霧 -option.ATM_FOG_MULT.comment=高度に基づく霧の強度を調整します。 -value.ATM_FOG_MULT.0.50=非常に控えめ -value.ATM_FOG_MULT.0.65=控えめ -value.ATM_FOG_MULT.0.80=普通 -value.ATM_FOG_MULT.0.95=強め - -option.ATM_FOG_DISTANCE=大気中の霧の距離 -option.ATM_FOG_DISTANCE.comment=大気中の霧が現れ始めるカメラからの距離を調整します。. §e[*]§r 霧の距離は、ビデオ設定の描写距離設定によって自動的に調整されることもあります。 - -option.ATM_FOG_ALTITUDE=大気中の霧の高度 -option.ATM_FOG_ALTITUDE.comment=大気中の霧が最も顕著に現れる高度を決定します。 - -option.CAVE_FOG=洞窟の霧 -option.CAVE_FOG.comment=地下深くのエリアで追加の霧を有効にします。 - -option.LIGHTSHAFT_BEHAVIOUR=光芒設定 -option.LIGHTSHAFT_BEHAVIOUR.comment=光芒の挙動を決定します。. §a[+]§r「シーン認識」は、「通常」と「エクストリーム」の間を自動的に切り替え、最適な結果を提供します。. §c[-]§r 「エクストリーム」は通常のゲームプレイには推奨されず、パフォーマンスに大きく影響を与える可能性があります。 -value.LIGHTSHAFT_BEHAVIOUR.0=OFF -value.LIGHTSHAFT_BEHAVIOUR.1=シーン認識 §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=通常 -value.LIGHTSHAFT_BEHAVIOUR.3=エクストリーム §c[-] - -option.LIGHTSHAFT_SMOKE=§e光芒の煙§r -option.LIGHTSHAFT_SMOKE.comment=光芒に立体煙を追加します。. §c[-]§r この効果はパフォーマンスに大きく影響を与える可能性があります。 - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=ペールガーデン専用の光芒 -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=「ペールガーデン」バイオーム内での光芒をより刺激的にします。 - -option.LIGHTSHAFT_DAY_I=光芒 昼間の倍率 -option.LIGHTSHAFT_NIGHT_I=光芒 夜間の倍率 -option.LIGHTSHAFT_RAIN_I=光芒 雨天時の倍率 - -option.LIGHTSHAFT_SUNSET_SATURATION=光芒 日の出/日の入りの色 -option.LIGHTSHAFT_SUNSET_SATURATION.comment=日の出と日の入りの時間の光芒に追加する彩度を調整します。. 高い値では赤みがかったオレンジに、低い値ではより黄色に近づきます。 - -option.CLOUD_STYLE_DEFINE=雲のスタイル -option.CLOUD_STYLE_DEFINE.comment=雲のスタイルを決定します。. §e[*]§r「スタイル依存」とは、シェーダーオプションのメインメニューにある「ビジュアルスタイル」設定によって自動的に決定されることを意味します。. §e[*]§r「バニラ」スタイルは、ビデオ設定で雲が有効になっている必要があります。 -value.CLOUD_STYLE_DEFINE.-1=スタイル依存 -value.CLOUD_STYLE_DEFINE.0=OFF -value.CLOUD_STYLE_DEFINE.1=Reimagined -value.CLOUD_STYLE_DEFINE.3=Unbound -value.CLOUD_STYLE_DEFINE.50=バニラ §e[*] - -option.CLOUD_SHADOWS=雲の影 -option.CLOUD_SHADOWS.comment=雲によって投影される影を有効にします。. §e[*]§r この設定は「Reimagined」または「Unbound」スタイルの雲でのみ機能します。. §e[*]§r 雲のスタイルが「Unbound」の場合は、Unbound雲の複雑さのため影はランダム生成されます。 - -option.CLOUD_CLOSED_AREA_CHECK=室内の雲を防ぐ -option.CLOUD_CLOSED_AREA_CHECK.comment=閉じたエリア内で雲が現れないようにする追加チェックを行います。. §e[*]§r この設定は「Reimagined」または「Unbound」スタイルの雲でのみ機能します。. §e[*]§r この設定は「動的な影」が無効の場合無効になります。 - -option.CLOUD_ALT1=雲の高度 -option.CLOUD_ALT1.comment=雲が表示されるワールドの高さを決定します。. §e[*]§r この設定は「Reimagined」または「Unbound」スタイルの雲でのみ機能します。 - -option.CLOUD_SPEED_MULT=雲の速度 -option.CLOUD_SPEED_MULT.comment=雲がどれくらいの速さで動くかを決定します。「ワールド時間に同期」設定では、Minecraftのワールド時間を使用して雲の位置が進行します。. これにより、同じサーバー内のプレイヤー間で雲が同じように表示されます。. §e[*]§r この設定は「Reimagined」または「Unbound」スタイルの雲でのみ機能します。 -value.CLOUD_SPEED_MULT.100=ワールド時間に同期 - -option.CLOUD_R=雲 赤色倍率 -option.CLOUD_G=雲 緑色倍率 -option.CLOUD_B=雲 青色倍率 - -option.CLOUD_UNBOUND_AMOUNT=雲の量 -option.CLOUD_UNBOUND_AMOUNT.comment=Unboundスタイルの雲の量を調整します。 - -option.CLOUD_UNBOUND_SIZE_MULT=雲の大きさ §c[-]§r -option.CLOUD_UNBOUND_SIZE_MULT.comment=Unboundスタイルの雲の大きさを調整します。値が高いほど小さな雲が生成されます。. §c[-]§r この設定を変更するとComplementaryの「同じサーバーにいるプレイヤー同士で雲を同期する」機能が無効になります。 - -option.CLOUD_UNBOUND_RAIN_ADD=追加の雨雲 -option.CLOUD_UNBOUND_RAIN_ADD.comment=雨や雪の際に適用される雲の増加量を調整します。 -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=二層Reimagined雲 -option.DOUBLE_REIM_CLOUDS.comment=二層目のReimagined雲を有効にします。. §e[*]§r この設定は、Reimaginedスタイルの雲でのみ機能します。 - -option.CLOUD_ALT2=二層目の雲の高度 -option.CLOUD_ALT2.comment=二層目の雲が表示されるワールドの高さを決定します。. §e[*]§r この設定は、「二層Reimagined雲」オプションが有効な場合にのみ機能します。 - -option.NETHER_STORM=§eネザーストーム§r -option.NETHER_STORM.comment=ネザーに立体煙のような効果を追加します。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。 - -option.NETHER_STORM_I=ネザーストーム 不透明度 -option.NETHER_STORM_I.comment=ネザーストームの不透明度を調整します。 - -option.NETHER_STORM_LOWER_ALT=ネザーストーム 下限高度 -option.NETHER_STORM_LOWER_ALT.comment=ネザーストームが出現し始める下限の高度を決定します。. ネザーストームはこの高度より下には表示されず、この高度のすぐ上で最も明るく見えます。 - -option.NETHER_STORM_HEIGHT=ネザーストーム 高さ -option.NETHER_STORM_HEIGHT.comment=ネザーストームが形成される高さを決定します。. この値を減らすと、ネザーストームが「ネザーストームの下限高度」に近い場所に集まります。 - -option.NETHER_VIEW_LIMIT=§eネザーの視野制限§r -option.NETHER_VIEW_LIMIT.comment=ネザーで霧を通して見える最大距離を決定します。. §c[-]§r「ネザーストーム」が有効な場合、この設定を上げるとパフォーマンスに影響を与える可能性があります。 -value.NETHER_VIEW_LIMIT.96.0=6チャンク -value.NETHER_VIEW_LIMIT.112.0=7チャンク -value.NETHER_VIEW_LIMIT.128.0=8チャンク -value.NETHER_VIEW_LIMIT.160.0=10チャンク -value.NETHER_VIEW_LIMIT.192.0=12チャンク -value.NETHER_VIEW_LIMIT.224.0=14チャンク -value.NETHER_VIEW_LIMIT.256.0=16チャンク -value.NETHER_VIEW_LIMIT.320.0=20チャンク -value.NETHER_VIEW_LIMIT.384.0=24チャンク -value.NETHER_VIEW_LIMIT.512.0=32チャンク §c[-] -value.NETHER_VIEW_LIMIT.768.0=48チャンク §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64チャンク §c[-] -value.NETHER_VIEW_LIMIT.99999.0=無制限 §c[-] - -option.NETHER_COLOR_MODE=カラーモード -option.NETHER_COLOR_MODE.comment=ネザー内の環境色がどのように処理されるかを決定します。. 一定: 色がバイオームによって変わりません。. バイオーム別: 色はバイオームに応じて変化します。. バイオーム別 (カスタム): バイオームベースですが、Complementaryのデフォルトのビジュアル方向に合わせて色が再調整されています。 -value.NETHER_COLOR_MODE.3=バイオーム別 (カスタム) -value.NETHER_COLOR_MODE.2=バイオーム別 -value.NETHER_COLOR_MODE.0=一定 - -option.TM_EXPOSURE=全体的な明るさ -option.TM_EXPOSURE.comment=「露出補正」とも呼ばれ、画像全体の明るさを調整します。 - -option.TM_WHITE_CURVE=白の明るさ -option.TM_WHITE_CURVE.comment=色がどれだけ簡単に完全な白に達するかを調整します。 - -option.T_UPPER_CURVE=明るい色のコントラスト -option.T_UPPER_CURVE.comment=明るい色のコントラストを調整します。 - -option.T_LOWER_CURVE=暗い色のコントラスト -option.T_LOWER_CURVE.comment=暗い色のコントラストを調整します。 - -option.TM_CONTRAST=全体的なコントラスト -option.TM_CONTRAST.comment=暗い色の暗さと、明るい色の明るさを調整します。 - -option.T_SATURATION=彩度 -option.T_SATURATION.comment=画像全体の色鮮やかさを調整します。 - -option.T_VIBRANCE=淡い色の彩度 -option.T_VIBRANCE.comment=淡い色の彩度を調整します。ただし、すでに色鮮やかなピクセルにはあまり影響を与えません。 - -option.TM_DARK_DESATURATION=暗闇での彩度低下 -option.TM_DARK_DESATURATION.comment=暗いエリアに適応される色のくすみ効果の量を変更します。 - -option.TM_WHITE_PATH=白への到達性 -option.TM_WHITE_PATH.comment=明るい色がどれくらい簡単に白色に到達するかを変更します。 - -option.COLORGRADING=§eカラ―グレーディング -option.COLORGRADING.comment=最終的なカラーチャンネルを自由にミックスする設定を有効にします。 -option.GR_RR=赤を赤に -option.GR_RG=赤を緑に -option.GR_RB=赤を青に -option.GR_RC=赤のカーブ -option.GR_GR=緑を赤に -option.GR_GG=緑を緑に -option.GR_GB=緑を青に -option.GR_GC=緑のカーブ -option.GR_BR=青を赤に -option.GR_BG=青を緑に -option.GR_BB=青を青に -option.GR_BC=青のカーブ - -option.WATER_STYLE_DEFINE=水のスタイル -option.WATER_STYLE_DEFINE.comment=水のスタイルを決定します。. §e[*]§r「スタイル依存」とは、シェーダーオプションのメインメニューにある「ビジュアルスタイル」設定によって自動的に決定されることを意味します。 -value.WATER_STYLE_DEFINE.-1=スタイル依存 -value.WATER_STYLE_DEFINE.1=Reimagined -value.WATER_STYLE_DEFINE.2=Reimagined + 波 -value.WATER_STYLE_DEFINE.3=Unbound - -option.WATER_CAUSTIC_STYLE_DEFINE=水のコースティクスのスタイル -option.WATER_CAUSTIC_STYLE_DEFINE.comment=水の影のスタイルを決定します。 -value.WATER_CAUSTIC_STYLE_DEFINE.-1=水と同じ -value.WATER_CAUSTIC_STYLE_DEFINE.1=Reimagined -value.WATER_CAUSTIC_STYLE_DEFINE.3=Unbound - -option.WATER_REFRACTION_INTENSITY=水の屈折強度 §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=水の屈折と水中での歪みの強度を調整します。. §e[*]§r この設定は、細部の品質が「高」に設定されている場合にのみ完全に機能し、それ以外の場合は水中の微妙な歪みにのみ影響します。 - -option.WATER_FOAM_I=水泡の強度 -option.WATER_FOAM_I.comment=水の縁に見える泡の不透明度を決定します。. §e[*]§r この設定は、細部の品質が「中」以上に設定されている場合にのみ機能します。 - -option.WATER_ALPHA_MULT=水の不透明度係数 -option.WATER_ALPHA_MULT.comment=水の不透明さを調整します。. §c[-]§r 極端な値に設定すると、水の光のバランスが崩れます。. §e[*]§r この設定は、細部の品質が「中」以上に設定されている場合にのみ機能します。 - -option.WATER_FOG_MULT=水の霧係数 -option.WATER_FOG_MULT.comment=水の霧がどれだけ近く見えるかを調整します。値が高いほど霧が近くなります。. §c[-]§r 極端な値に設定すると、水の光のバランスが崩れます。 - -option.WATERCOLOR_R=水面 赤色倍率 -option.WATERCOLOR_G=水面 緑色倍率 -option.WATERCOLOR_B=水面 青色倍率 - -option.WATERCOLOR_MODE=カラーモード -option.WATERCOLOR_MODE.comment=水の色がどのように処理されるかを決定します。. 一定: バイオームによって水の色は変わりません。. バイオーム別: バイオームに応じて色が変化します。. バイオーム別 (調整): バイオームに基づきますが、特定のバイオームで水面の色が不自然になるのを防ぎます。. §e[*]§r この設定は、Minecraftバージョン1.13未満では正しく機能しません。 -value.WATERCOLOR_MODE.3=バイオーム別 (調整) -value.WATERCOLOR_MODE.2=バイオーム別 -value.WATERCOLOR_MODE.0=一定 - -option.BRIGHT_CAVE_WATER=明るい浅瀬/洞窟の水 -option.BRIGHT_CAVE_WATER.comment=洞窟内の視認性を向上させるために、浅い水や閉じたエリア内の水を明るくし、海の浅瀬に色のディテールを追加します。. §e[*]§r 技術的な理由により、水の不透明度係数が199を超えるとこの効果は機能しません。 - -option.UNDERWATERCOLOR_R=水中 赤色倍率 -option.UNDERWATERCOLOR_G=水中 緑色倍率 -option.UNDERWATERCOLOR_B=水中 青色倍率 - -option.WATER_BUMPINESS=波の強度 -option.WATER_BUMPINESS.comment=水面で見られる表面方向の波(法線)の強度を調整します。 - -option.WATER_BUMP_SMALL=波の強度 - 小さな波 -option.WATER_BUMP_SMALL.comment=他の波と比べて小さい波の強度を調整します。 - -option.WATER_BUMP_MED=波の強度 - 中くらいの波 -option.WATER_BUMP_MED.comment=他の波と比べて平均的な大きさの波の強度を調整します。 - -option.WATER_BUMP_BIG=波の強度 - 大きな波 -option.WATER_BUMP_BIG.comment=他の波と比べて大きい波の強度を調整します。 - -option.WATER_SPEED_MULT=波の速度 -option.WATER_SPEED_MULT.comment=水面の表面方向に見られる波(法線)の移動速度を調整します。 - -option.WATER_SIZE_MULT=波の大きさ -option.WATER_SIZE_MULT.comment=水面で見られる表面方向の波(法線)の大きさを調整します。 - -option.SUN_ANGLE=太陽/月の角度 -option.SUN_ANGLE.comment=正午時点でのワールドに対する太陽/月の角度を調整します。. §a[+]§r Reimaginedのライティングモデルは、太陽の角度が「0」でも他の角度と同等に機能するように特別に設計されています。 -value.SUN_ANGLE.-1=スタイル依存 -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bReimagined§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dUnbound§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=太陽/月のスタイル -option.SUN_MOON_STYLE_DEFINE.comment=太陽/月のスタイルを決定します。. §e[*]§r 太陽/月/空の区別に制限があるため、一部のリソースパックと正しく動作しない場合があります。 -value.SUN_MOON_STYLE_DEFINE.-1=スタイル依存 -value.SUN_MOON_STYLE_DEFINE.1=Reimagined -value.SUN_MOON_STYLE_DEFINE.2=Unbound -value.SUN_MOON_STYLE_DEFINE.3=Unbound - 小さめ - -option.SUN_MOON_HORIZON=太陽/月の地平線 -option.SUN_MOON_HORIZON.comment=太陽/月が地平線の下に現れるのを防ぎます。 - -option.SUN_MOON_DURING_RAIN=雨天時の太陽/月 §e[*]§r -option.SUN_MOON_DURING_RAIN.comment=雨天時に太陽と月を表示するかどうかを決定します。. §e[*]§r この設定は雨天時の光のバランスも変更します。 - -option.NIGHT_STAR_AMOUNT=夜の星の数 -option.NIGHT_STAR_AMOUNT.comment=夜空に現れる星の数を決定します。 -value.NIGHT_STAR_AMOUNT.0=オフ -value.NIGHT_STAR_AMOUNT.1=少ない -value.NIGHT_STAR_AMOUNT.2=普通 -value.NIGHT_STAR_AMOUNT.3=多い -value.NIGHT_STAR_AMOUNT.4=非常に多い - -option.RAINBOWS=虹 -option.RAINBOWS.comment=朝や夕方に、太陽とは逆方向に現れる虹を有効にします。 -value.RAINBOWS.0=OFF -value.RAINBOWS.1=雨の後 -value.RAINBOWS.3=常に - -option.RAINBOW_STYLE_DEFINE=虹のスタイル -option.RAINBOW_STYLE_DEFINE.comment=虹のスタイルを決定します。. §e[*]§r 「スタイル依存」とは、シェーダーオプションのメインメニューにある「ビジュアルスタイル」設定によって自動的に決定されることを意味します。 -value.RAINBOW_STYLE_DEFINE.-1=スタイル依存 -value.RAINBOW_STYLE_DEFINE.1=Reimagined -value.RAINBOW_STYLE_DEFINE.4=Unbound - -option.AURORA_STYLE_DEFINE=オーロラのスタイル -option.AURORA_STYLE_DEFINE.comment=夜空に現れるオーロラのスタイルを決定します。 -value.AURORA_STYLE_DEFINE.-1=スタイル依存 -value.AURORA_STYLE_DEFINE.0=OFF -value.AURORA_STYLE_DEFINE.1=Reimagined -value.AURORA_STYLE_DEFINE.2=Unbound - -option.AURORA_CONDITION=オーロラの条件 -option.AURORA_CONDITION.comment=オーロラが現れる条件を決定します。. §e[*]§r オーロラは、この設定に関係なく夜間にのみ表示されます。 -value.AURORA_CONDITION.-1=新月以外 -value.AURORA_CONDITION.0=毎晩 -value.AURORA_CONDITION.1=満月 -value.AURORA_CONDITION.2=雪のバイオーム -value.AURORA_CONDITION.3=雪のバイオームでの満月 -value.AURORA_CONDITION.4=満月または雪のバイオーム - -option.NIGHT_NEBULAE=§e星雲§r -option.NIGHT_NEBULAE.comment=夜空に銀河風の星雲を追加します。星雲は自動生成され、毎晩異なる外観になります。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。 -value.NIGHT_NEBULAE.-1=OFF -value.NIGHT_NEBULAE.1=§eON - -option.NIGHT_NEBULA_I=星雲の明るさ -option.NIGHT_NEBULA_I.comment=星雲の明るさを調整します。 - -option.RAIN_STYLE=雨の天候スタイル -option.RAIN_STYLE.comment=雨の天候スタイルを決定します。 -value.RAIN_STYLE.1=小雨 & 暖かい -value.RAIN_STYLE.2=大雨 & 冷たい - -option.SPECIAL_BIOME_WEATHER=特殊な寒冷/乾燥天候 -option.SPECIAL_BIOME_WEATHER.comment=寒冷および乾燥バイオームの雰囲気バランスを変更して、吹雪や砂嵐のような雰囲気を作り出します。 - -option.WEATHER_TEX_OPACITY=天候テクスチャの不透明度 -option.WEATHER_TEX_OPACITY.comment=雨や雪の天候テクスチャの不透明度を調整します。 - -option.SHADOW_SMOOTHING=§e影の滑らかさ§r -option.SHADOW_SMOOTHING.comment=影のシャープさを決定します。. §c[-]§r この設定を下げると影のちらつきが増え、パフォーマンスに影響を与える可能性があります。. §e[*]§r この設定は「動的な影」が低以上に設定されている場合にのみ機能します。 -value.SHADOW_SMOOTHING.4=§a非常に滑らか -value.SHADOW_SMOOTHING.3=§a滑らか -value.SHADOW_SMOOTHING.2=§cシャープ [-] -value.SHADOW_SMOOTHING.1=§c非常にシャープ [-] - -option.PIXELATED_SHADOWS=ピクセル化された影 -option.PIXELATED_SHADOWS.comment=太陽と月による影をピクセル化します。 - -option.PIXELATED_BLOCKLIGHT=ピクセル化されたブロック光源 -option.PIXELATED_BLOCKLIGHT.comment=光源ブロックのライティングをピクセル化します。 - -option.PIXELATED_AO=ピクセル化されたエッジシャドウ -option.PIXELATED_AO.comment=バニラの環境遮蔽をピクセル化します。 - -option.PIXEL_SCALE=ピクセル化のスケール -option.PIXEL_SCALE.comment=テクスチャ解像度に基づいてスケーリングを行います。 -value.PIXEL_SCALE.-2=0.25x -value.PIXEL_SCALE.-1=0.5x -value.PIXEL_SCALE.1=1x -value.PIXEL_SCALE.2=2x -value.PIXEL_SCALE.3=4x -value.PIXEL_SCALE.4=8x -value.PIXEL_SCALE.5=16x - -option.BLOOM_ENABLED=§eブルーム§r -option.BLOOM_ENABLED.comment=明るい物体や湿気による、ぼやけた光の表現を有効にします。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。 -value.BLOOM_ENABLED.-1=OFF -value.BLOOM_ENABLED.1=§eON - -option.BLOOM_STRENGTH=ブルームの強さ -option.BLOOM_STRENGTH.comment=明るい物体と、雨/洞窟の湿気によるブルームの輝きの強さを決定します。. §c[-]§r ブルームが強すぎると、画像が意図した以上にぼやけたり明るくなりすぎる可能性があります。特に湿気の多い条件下では注意が必要です。 -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§c狂気的 - -option.IMAGE_SHARPENING=画像のシャープ化 -option.IMAGE_SHARPENING.comment=フィルターを使用して画像を鮮明にします。. §c[-]§r シャープ化しすぎると、エイリアシングやちらつき、ノイズ、微妙な明るさの変化などの視覚的な問題が発生する可能性があります。 -value.IMAGE_SHARPENING.0=OFF -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=§eレンズフレア§r -option.LENSFLARE_MODE.comment=太陽や月の方を向いた時の、カメラのレンズ反射効果を追加します。. §c[-]§r この効果はパフォーマンスに大きな影響を与える可能性があります。 -value.LENSFLARE_MODE.0=OFF -value.LENSFLARE_MODE.1=§c太陽のみ -value.LENSFLARE_MODE.2=§c太陽と月 - -option.LENSFLARE_I=レンズフレアの強さ -option.LENSFLARE_I.comment=レンズフレア効果の強さを調整します。 - -option.TAA_MODE=§e時間軸フィルタ§r -option.TAA_MODE.comment=Temporal Anti-Aliasing(TAA)を有効にすることでノイズを減らし、一部のエフェクトのサンプル数を減らすことでパフォーマンスを向上させ、正しい設定を使用すればジャギー(ギザギザ感)を減らすことができます。. §c[-]§r: 無効にすると、パフォーマンスや効果の品質が低下します。 -value.TAA_MODE.0=§cOFF [-] -value.TAA_MODE.1=ON §a[+] - -option.TAA_SMOOTHING=滑らかさ -option.TAA_SMOOTHING.comment=時間軸フィルタが適用するスムージングの量を調整します。. 高い値では画像がよりぼやけますが、ちらつきとノイズを減らすことができます。. 静止している間は目に見える違いはありません。 -value.TAA_SMOOTHING.2=低 -value.TAA_SMOOTHING.3=中 -value.TAA_SMOOTHING.4=高 - -option.TAA_JITTER=ジッタリング §e[*]§r -option.TAA_JITTER.comment=時間軸フィルタのアンチエイリアス効果の向上に役立ちますが、いくつか欠点もあります。. §e[*]§r 高い値ではアンチエイリアス効果が向上しますが、より多くのちらつきと画像のぼやけが発生します。. §e[*]§r 「完全」を使用する場合は滑らかさを「高」に設定することが推奨されます。. §c[-]§r この設定を無効にするとアンチエイリアス効果がなくなります。 -value.TAA_JITTER.0=OFF §c[-] -value.TAA_JITTER.1=低 -value.TAA_JITTER.2=中 -value.TAA_JITTER.3=完全 §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Catmull-Romサンプリング -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=より高度なサンプリング方法を使用することで、時間軸フィルタによるぼやけを減らします。 -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=OFF §c[-] -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=ON - -option.FXAA_STRENGTH=FXAAの強度 -option.FXAA_STRENGTH.comment=FXAA効果の強度を調整します。. 高い値ではより画像がぼやけますが、代わりにより良いアンチエイリアス効果が得られます。 -value.FXAA_STRENGTH.-1=OFF - -option.FXAA_TAA_INTERACTION=移動中はFXAAを減らす -option.FXAA_TAA_INTERACTION.comment=カメラが動いている間のFXAAの強度を減らします。. 高い値ではよりちらつきが発生しますが、代わりによりシャープな画像が得られます。 -value.FXAA_TAA_INTERACTION.0=OFF -value.FXAA_TAA_INTERACTION.2=20 -value.FXAA_TAA_INTERACTION.4=40 -value.FXAA_TAA_INTERACTION.6=60 -value.FXAA_TAA_INTERACTION.8=80 -value.FXAA_TAA_INTERACTION.10=100 - -option.DISTANT_LIGHT_BOKEH=遠景の光ボケ -option.DISTANT_LIGHT_BOKEH.comment=遠方の光源に1ピクセルのぼかしを適用し、拡散しているように見せます。. §a[+]§r この効果は、IntegratedPBR+ (任意)を使用することで遠方の光源を調整し、見栄えを良くすることができます。 - -option.MOTION_BLUR_EFFECT=§eモーションブラー§r -option.MOTION_BLUR_EFFECT.comment=カメラを動かしたときに画像にぼかしを適用します。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。 -value.MOTION_BLUR_EFFECT.-1=OFF -value.MOTION_BLUR_EFFECT.1=§eON - -option.MOTION_BLURRING_STRENGTH=モーションブラーの強さ -option.MOTION_BLURRING_STRENGTH.comment=モーションブラーの強さを調整します。 - -option.WORLD_BLUR=§eワールドブラー§r -option.WORLD_BLUR.comment=ワールド全体のぼかしを有効にします。. 距離ブラー: カメラからの距離に応じて、霧のようにぼかしが適用されます。. 被写界深度: カメラの焦点に応じてぼかしが発生します。. §c[-]§r この効果はパフォーマンスに大きな影響を与える可能性があります。 -value.WORLD_BLUR.0=§a無効 -value.WORLD_BLUR.1=§c距離ブラー -value.WORLD_BLUR.2=§c被写界深度 - -option.WB_FOV_SCALED=視野角スケールブラー -option.WB_FOV_SCALED.comment=ワールドブラーをカメラの視野角に合わせてスケーリングします。. 有効にすると、ズームイン時にワールドブラーがより強くなります。 - -option.WB_CHROMATIC=色収差ブラー -option.WB_CHROMATIC.comment=ぼかし部分に色収差を適用し、ぼけた領域で異なる色を分離します。 - -option.WB_ANAMORPHIC=アナモルフィックブラー -option.WB_ANAMORPHIC.comment=ぼかしを一方向に引き伸ばします。. §c[-]§r このオプションはワールドブラーの品質を低下させる可能性があります。 - -option.WB_DOF_I=被写界深度の強さ -option.WB_DOF_FOCUS=被写界深度のフォーカス -option.WB_DOF_FOCUS.comment=カメラのフォーカス距離を決定します。. 自動: 画面の中心に従って焦点が調整されます。. 明るさ: 「ビデオ設定」の「明るさ」スライダーでフォーカスが決まります。 -value.WB_DOF_FOCUS.-1=明るさ §e[*] -value.WB_DOF_FOCUS.0=自動 - -option.WB_DB_DAY_I=距離ブラー - 日中 -option.WB_DB_NIGHT_I=距離ブラー - 夜間 & 室内 -option.WB_DB_RAIN_I=距離ブラー - 雨 & 雪 -option.WB_DB_WATER_I=距離ブラー - 水中 -option.WB_DB_NETHER_I=距離ブラー - ネザー -option.WB_DB_END_I=距離ブラー - ジ・エンド - -option.VIGNETTE_R=ビネット -option.VIGNETTE_R.comment=画面の端を暗くする効果を適用します。 - -option.CHROMA_ABERRATION=色収差 -option.CHROMA_ABERRATION.comment=画面の端に向かって色を分離します。. §c[-]§r 色収差は画像をぼやけさせる可能性があり、ゲームプレイには高い値は推奨されません。 -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=IPBR+ 発光モード -option.IPBR_EMISSIVE_MODE.comment=IntegratedPBR+内で発光の処理方法を決定します。. labPBRまたはseuspbrオプションを選ぶと、対応するリソースパックがIPBR+の発光を完全に上書きします。. §c[-]§r この設定を変更するのは、知識がある場合にのみ推奨されます。 -value.IPBR_EMISSIVE_MODE.1=IPBR+ のみ -value.IPBR_EMISSIVE_MODE.3=labPBR > IPBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > IPBR+ - -option.IPBR_COMPAT_MODE_DEFINE=IPBR+ 互換性モード -option.IPBR_COMPAT_MODE_DEFINE.comment=IPBR+の機能の計算方式を調整し、リソースパックやModでの問題を削減します。 - -option.IPBR_PARTICLE_FEATURES=IPBR+ パーティクル機能 -option.IPBR_PARTICLE_FEATURES.comment=輝く溶岩パーティクルや、より色鮮やかな水パーティクルなどの機能を含む、いくつかのパーティクル機能を有効にします。 - -option.FANCY_GLASS=より良いガラス -option.FANCY_GLASS.comment=通常のガラスに半透明の層を追加することで改善します。. §c[-]§r 古いIrisバージョンでは機能しません。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.GREEN_SCREEN_LIME=グリーンスクリーン用黄緑色ブロック -option.GREEN_SCREEN_LIME.comment=「黄緑色のコンクリート」「黄緑色の羊毛」「黄緑色のカーペット」を動画編集用のグリーンスクリーンに変えます。. ヒント1: 「ブルーム」オプションを無効にすると、分離が改善されます. ヒント2: 黄緑色のカーペットの下に光源を置いて照明を確保します。. ヒント3: アンチエイリアシング(FXAA)を無効にし、パフォーマンス設定で「細部の品質」を「パフォーマンス」に設定すると、フィルタリングが全て無効化され、ピクセルパーフェクトな分離が可能です。 - -option.MIRROR_TINTED_GLASS=鏡面遮光ガラス -option.MIRROR_TINTED_GLASS.comment=遮光ガラスの反射性と不透明度を増加させます。. 最適な結果を得るにはワールドスペース反射を有効にしてください。 - -option.HAND_SWAYING=手の揺れ -option.HAND_SWAYING.comment=プレイヤーの手にゆっくりとした動きを加えて、呼吸アニメーションをシミュレートします。 -value.HAND_SWAYING.0=OFF -value.HAND_SWAYING.1=控えめ -value.HAND_SWAYING.2=通常 -value.HAND_SWAYING.3=強め - -option.LESS_LAVA_FOG=溶岩や雪の中の霧を減らす -option.LESS_LAVA_FOG.comment=溶岩の霧や粉雪の霧を減らして、内部の視認性を改善します。 - -option.REDUCE_CLOSE_PARTICLES=近距離パーティクルの削減 -option.REDUCE_CLOSE_PARTICLES.comment=カメラに近いパーティクルの不透明度を減らして視認性を改善します。 - -option.SNOWY_WORLD=雪景色 -option.SNOWY_WORLD.comment=世界全体に雪を積もらせます。 - -option.SHOW_LIGHT_LEVEL=光レベルの表示 -option.SHOW_LIGHT_LEVEL.comment=オーバーワールド: 黄色は夜間にモブがスポーン可能であること、赤はいつでもモブがスポーンできることを示します。. ネザー/ジ・エンド: 黄色は一部のモブがスポーン可能、赤は全てのモブがスポーン可能であることを示します。. §e[*]§r 正確な結果を得るためにはスムースライティングを無効にしてください。 -value.SHOW_LIGHT_LEVEL.0=OFF -value.SHOW_LIGHT_LEVEL.1=クモの目を持っている時 -value.SHOW_LIGHT_LEVEL.2=光源を持っている時 -value.SHOW_LIGHT_LEVEL.3=常に有効 - -option.COLOR_CODED_PROGRAMS=色分けされたプログラム §c[-]§r -option.COLOR_CODED_PROGRAMS.comment=ジオメトリをレンダリングする際に使用されるシェーダープログラムを表示します。. §c[-]§r このオプションは開発用であり、ゲームプレイには使用しないでください。. §e[*]§r 色の値はシェーダーパックファイル (shaders/lib/misc/colorCodedPrograms.glsl)にあります。 - -option.GLOWING_COLORED_PARTICLES=パーティクルを強制的に発光 §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=技術的に「色が付いている」すべてのパーティクルを発光させます。. §c[-]§r このオプションは、発光するべきでない素材でできたパーティクルの多くが発光してしまうため、一般的なゲームプレイには推奨されません。 - -option.CAVE_LIGHTING=洞窟のライティング倍率 -option.CAVE_LIGHTING.comment=日光が届かないエリアに追加のライティングを加えます。. §e[*]§r 洞窟のライティングはビデオを設定の「明るさ」スライダーによっても影響を受けます。. §c[-]§r この設定を大幅に変更すると、光のバランスが崩れる可能性があります。 - -option.AMBIENT_MULT=影の光量倍率 -option.AMBIENT_MULT.comment=影の中に表示される環境光の量を決定します。. §c[-]§r この設定を大幅に変更すると、光のバランスが崩れる可能性があります。 - -option.PLAYER_SHADOW=プレイヤーの影 §e[*]§r -option.PLAYER_SHADOW.comment=プレイヤーが影を投影するかどうかを決定します。. §e[*]§r この設定はIrisでのみ機能します。. §e[*]§r この設定は「動的な影」が無効の場合は無効になります。 -value.PLAYER_SHADOW.-1=OFF -value.PLAYER_SHADOW.1=ON - -option.GENERATED_NORMALS=自動生成された法線 (GN) -option.GENERATED_NORMALS.comment=自動生成された凹凸のディテールを表面に追加します。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.COATED_TEXTURES=コーティングテクスチャ (CT) -option.COATED_TEXTURES.comment=自動生成された埃っぽいディテールをテクスチャに追加します。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.ENTITY_GN_AND_CT=エンティティに対するGNとCTを許可 -option.ENTITY_GN_AND_CT.comment=自動生成された法線とコーティングテクスチャがエンティティに適用されるかどうかを決定します。. §e[*]§r メインのGNまたはCTオプションが無効の場合、エンティティにGNやCTは適用されません。 - -option.GENERATED_NORMAL_MULT=自動生成された法線の強度 -option.GENERATED_NORMAL_MULT.comment=自動生成された凹凸のディテールの強度を調整します。 - -option.GENERATED_NORMAL_ENTITY_MULT=自動生成されたエンティティの法線 -option.GENERATED_NORMAL_ENTITY_MULT.comment=自走生成されたエンティティの凹凸のディテールの強度を調整します。 -value.GENERATED_NORMAL_ENTITY_MULT.0=デフォルト - -option.COATED_TEXTURE_MULT=コーティングテクスチャ 強度 -option.COATED_TEXTURE_MULT.comment=自動生成された埃っぽいディテールの強度を調整します。 - -option.GLOWING_ORE_MASTER=§e光る鉱石を有効にする -option.GLOWING_ORE_MASTER.comment=光る鉱石の機能を有効にします。. §e[*]§r 「スタイル依存」を選択すると、「ビジュアルスタイル」が「Unbound」に設定されている場合のみ光る鉱石が有効になります。. §e[*]§r 以下の設定は、このオプションが有効になっていない場合は動作しません。 -value.GLOWING_ORE_MASTER.0=OFF -value.GLOWING_ORE_MASTER.1=スタイル依存 -value.GLOWING_ORE_MASTER.2=§aON - -option.GLOWING_ORE_MULT=鉱石の発光強度 -option.GLOWING_ORE_MULT.comment=光る鉱石の光の強さを決定します。 - -option.GLOWING_ORE_IRON=光る鉄鉱石 -option.GLOWING_ORE_GOLD=光る金鉱石 -option.GLOWING_ORE_COPPER=光る銅鉱石 -option.GLOWING_ORE_REDSTONE=光るレッドストーン鉱石 §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r 全てのレッドストーン鉱石は、この設定に関係なく「アクティブ化」された場合には発光します。 -option.GLOWING_ORE_LAPIS=光るラピスラズリ鉱石 -option.GLOWING_ORE_EMERALD=光るエメラルド鉱石 -option.GLOWING_ORE_DIAMOND=光るダイヤモンド鉱石 -option.GLOWING_ORE_NETHERQUARTZ=光るネザークオーツ鉱石 -option.GLOWING_ORE_NETHERGOLD=光るネザー金鉱石 -option.GLOWING_ORE_GILDEDBLACKSTONE=光るきらめくブラックストーン -option.GLOWING_ORE_ANCIENTDEBRIS=光る古代の残骸 -option.GLOWING_ORE_MODDED=光るModの鉱石 §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r Modの鉱石IDを「Complementary-->shaders-->block.properties」ファイルに追加することで、発光させることができます。. block.propertiesをメモ帳などのテキストエディタで開き、Modの鉱石IDを「block.10024=」の後に追加してください。 - -option.GLOWING_AMETHYST=光るアメジスト -value.GLOWING_AMETHYST.0=OFF -value.GLOWING_AMETHYST.1=クリスタル -value.GLOWING_AMETHYST.2=クリスタル & ブロック - -option.GLOWING_LICHEN=光るツタ -value.GLOWING_LICHEN.0=OFF -value.GLOWING_LICHEN.1=閉じたエリア内で発光 -value.GLOWING_LICHEN.2=常に発光 - -option.EMISSIVE_REDSTONE_BLOCK=光るレッドストーンブロック - -option.EMISSIVE_LAPIS_BLOCK=光るラピスラズリブロック - -option.GLOWING_ARMOR_TRIM=光るアーマートリム §e[*]§r -option.GLOWING_ARMOR_TRIM.comment=アーマートリムを発光させます。. §e[*]§r Optifineはアーマートリムの検出をサポートしていないため、この機能はIrisでのみ動作します。 - -option.NORMAL_MAP_STRENGTH=法線マップ強度 -option.NORMAL_MAP_STRENGTH.comment=表面の凹凸ディテールの強度を調整します。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 - -option.CUSTOM_EMISSION_INTENSITY=カスタム発光強度 -option.CUSTOM_EMISSION_INTENSITY.comment=発光する表面の強度を調整します。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 - -option.POM=§e視差オクルージョンマッピング (POM)§r -option.POM.comment=表面に3D効果を有効にします。. §c[-]§r この効果はパフォーマンスに深刻な影響を与える可能性があります。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 -value.POM.false=OFF -value.POM.true=ON §c[-] - -option.POM_DEPTH=POM 深さ -option.POM_DEPTH.comment=視差オクルージョンマッピングの深さを調整します。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 - -option.POM_QUALITY=§ePOM 品質§r -option.POM_QUALITY.comment=視差オクルージョンマッピングの鮮明さ/精度を調整します。. §c[-]§r 200以上の値はパフォーマンスに深刻な影響を与える可能性があります。. §e[*]§r 100未満の値では「POMライティングモード」が「滑らか」に強制されます。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=256 §c[-] -value.POM_QUALITY.512=512 §c[-] - -option.POM_DISTANCE=§ePOM 距離§r -option.POM_DISTANCE.comment=視差オクルージョンマッピングが計算される範囲を調整します。. §e[*]§r パフォーマンスを少し向上させるために、この値を50以下に保つことをお勧めします。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=POM ライティングモード -option.POM_LIGHTING_MODE.comment=POMに影響を受ける表面のライティングスタイルを調整します。. シャープ: 光が当たらないPOMの壁には光が届きません。. 滑らか: POMの壁が光に対して向いていない場合でも光が当たります。. §e[*]§r POMの品質が100未満に設定されている場合、このオプションは「滑らか」に強制されます。 -value.POM_LIGHTING_MODE.1=滑らか -value.POM_LIGHTING_MODE.2=シャープ - -option.POM_ALLOW_CUTOUT=§eカットアウト表面でのPOM §c[-]§r -option.POM_ALLOW_CUTOUT.comment=POMをカットアウトブロック(葉っぱの隙間など)にも適用できるようにします。. §c[-]§r この効果はパフォーマンスに深刻な影響を与える可能性があります。 - -option.DIRECTIONAL_BLOCKLIGHT=§e指向性ブロック光源§r -option.DIRECTIONAL_BLOCKLIGHT.comment=ブロック光源に、表面の法線に応じて深みを追加します。. §c[-]§r 場合によっては視覚的なアーティファクトを引き起こす可能性があります。. §c[-]§r この効果はパフォーマンスに影響を与えることがあります。. §e[*]§r RPサポートオプションをlabPBR/seuspbrに設定し、対応するリソースパックを使用する必要があります。 -value.DIRECTIONAL_BLOCKLIGHT.0=OFF -value.DIRECTIONAL_BLOCKLIGHT.3=控えめ §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=通常 §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=強め §c[-] - -option.HELD_LIGHTING_MODE=動的手持ち光源 -option.HELD_LIGHTING_MODE.comment=手に持っている光源がシーンに光を投影できるようにします。 -value.HELD_LIGHTING_MODE.0=OFF -value.HELD_LIGHTING_MODE.1=控えめ -value.HELD_LIGHTING_MODE.2=通常 - -option.BLOCKLIGHT_FLICKERING=ブロック光源の点滅 -option.BLOCKLIGHT_FLICKERING.comment=ブロックから放たれる光に点滅効果を追加します。 -value.BLOCKLIGHT_FLICKERING.0=OFF - -option.WAVING_SPEED=揺れ 速度 -option.WAVING_SPEED.comment=揺れの効果がどれくらい速く発生するかを調整します。 - -option.WAVING_I=揺れ 強度 -option.WAVING_I.comment=ブロックが揺れる強度を調整します。. §c[-]§r 揺れの強度が強すぎると、ブロックが他のブロックと重なってちらつく可能性があります。 -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§c狂気的 - -option.NO_WAVING_INDOORS=閉じたエリアで揺れを無効 -option.NO_WAVING_INDOORS.comment=日光を元にして、閉じたエリア内でのブロックの揺れを防ぎます。. §c[-]§r この設定が有効になると、一部のリソースパックやModで問題を引き起こす可能性があります。 - -option.WAVING_I_RAIN_MULT=§e揺れ 雨倍率§r -option.WAVING_I_RAIN_MULT.comment=雨天時に揺れの速度と強度を乗算します。. §c[-]§r 揺れの強度が強すぎると、ブロックが他のブロックと重なってちらつく可能性があります。. §c[-]§r この設定を100以上にするとパフォーマンスに影響を与えることがあります。 -value.WAVING_I.125=125 §c[-] -value.WAVING_I.150=150 §c[-] -value.WAVING_I.175=175 §c[-] -value.WAVING_I.200=200 §c[-] - -option.WAVING_FOLIAGE=揺れる草 -option.WAVING_FOLIAGE.comment=草や類似の葉に動きを追加し、風をシミュレートします。 - -option.WAVING_LEAVES=揺れる葉 -option.WAVING_LEAVES.comment=葉に動きを追加し、風をシミュレートします。 - -option.WAVING_LAVA=揺れる溶岩のテクスチャ -option.WAVING_LAVA.comment=溶岩に一定の動きを追加します。. §e[*]§r 特に溶岩の揺れは「閉じたエリアで揺れを無効」の設定の影響を受けません。 - -option.WAVING_LILY_PAD=揺れるスイレンの葉 -option.WAVING_LILY_PAD.comment=スイレンの葉やカエルの卵に動きを追加し、水の波の影響をシミュレートします。 - -option.WAVING_WATER_VERTEX=揺れる水位 -option.WAVING_WATER_VERTEX.comment=水の位置に動きを追加し、風をシミュレートします。. §e[*]§r このオプションは「水の波の強さ」の設定には関連しません。 - -option.WAVING_RAIN=揺れる雨/雪のテクスチャ -option.WAVING_RAIN.comment=降ってくる雨や雪のテクスチャに動きを追加し、よりダイナミックに見せます。 - -option.SPECIAL_PORTAL_EFFECTS=特殊なポータルエフェクト -option.SPECIAL_PORTAL_EFFECTS.comment=ネザーポータル、エンドポータル、エンドゲートウェイに特別なアニメーションと発光効果を追加します。 - -option.REFLECTION_RES=§e反射の解像度§r -option.REFLECTION_RES.comment=ブロックのPBR反射、およびワールドスペース反射(有効になっている場合)の解像度を変更し、パフォーマンスを増加させます。. §c[-]§r 「完全」の解像度の反射は、一部のシーンでパフォーマンスに予想以上の影響を与える可能性があります。. §e[*]§r この機能はOptifine上では動作しません。 -value.REFLECTION_RES.1.0=§4§l§n§o完全 -value.REFLECTION_RES.0.5=§a半分 - -option.WORLD_OUTLINE=§eワールドアウトライン§r -option.WORLD_OUTLINE.comment=ブロックの周りに明るい枠線を追加します。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。 - -option.WORLD_OUTLINE_THICKNESS=§eワールドアウトライン 太さ§r -option.WORLD_OUTLINE_THICKNESS.comment=ワールドアウトライン効果の太さを決定します。. §c[-]§r この設定を増加させるとパフォーマンスに影響を与える可能性があります。 - -option.WORLD_OUTLINE_I=ワールドアウトライン 明るさ -option.WORLD_OUTLINE_I.comment=ワールドアウトライン効果の強度を決定します。 - -option.WORLD_OUTLINE_ON_ENTITIES=ワールドアウトライン エンティティ -option.WORLD_OUTLINE_ON_ENTITIES.comment=ワールドアウトライン効果をエンティティに適用するかを決定します。. §c[-]§r この設定は一部のPBRリソースパックでは完璧に動作しない可能性があります。 - -option.DARK_OUTLINE=§e暗いアウトライン§r -option.DARK_OUTLINE.comment=ブロックの周りに暗い枠線を追加します。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。 - -option.DARK_OUTLINE_THICKNESS=§e暗いアウトライン 太さ§r -option.DARK_OUTLINE_THICKNESS.comment=暗いアウトライン効果の太さを決定します。. §c[-]§r この設定を増加させるとパフォーマンスに影響を与える可能性があります。 - -option.RAIN_PUDDLES=§e水溜まり§r -option.RAIN_PUDDLES.comment=雨天時に地形に水溜まりを追加します。. §c[-]§r 水溜まりはパフォーマンスに大きく影響を与える可能性があります。 -value.RAIN_PUDDLES.0=§aOFF -value.RAIN_PUDDLES.1=§c雨で水溜まり -value.RAIN_PUDDLES.2=§c雨で全面 -value.RAIN_PUDDLES.3=§c常に水溜まり -value.RAIN_PUDDLES.4=§c常に全面 - -option.UNDERWATER_DISTORTION=水中の歪み -option.UNDERWATER_DISTORTION.comment=カメラが水中にあるときに、画面に微妙な屈折効果を追加します。 - -option.SELECT_OUTLINE=選択アウトライン -option.SELECT_OUTLINE.comment=ブロックの選択の枠線の色を決定します。 -value.SELECT_OUTLINE.0=OFF -value.SELECT_OUTLINE.1=デフォルト -value.SELECT_OUTLINE.2=虹 -value.SELECT_OUTLINE.3=指定色 -value.SELECT_OUTLINE.4=可変 - -option.SELECT_OUTLINE_AUTO_HIDE=選択アウトラインを自動で非表示 -option.SELECT_OUTLINE_AUTO_HIDE.comment=プレイヤーが両手に何も持っていない場合、またはオフハンドに光源のみを持っている場合、ブロック選択アウトラインを非表示にします。 - -option.SELECT_OUTLINE_I=選択アウトライン 明るさ -option.SELECT_OUTLINE_R=選択アウトライン 赤 -option.SELECT_OUTLINE_G=選択アウトライン 緑 -option.SELECT_OUTLINE_B=選択アウトライン 青 - -option.MOON_PHASE_INF_LIGHT=月相に応じた夜間のライティング -option.MOON_PHASE_INF_LIGHT.comment=月の満ち欠けに応じて、夜のライティングの明るさを変える機能を有効にします。 - -option.MOON_PHASE_INF_ATMOSPHERE=月相に応じた夜間の環境 -option.MOON_PHASE_INF_ATMOSPHERE.comment=月の満ち欠けに応じて、夜の環境の明るさを変える機能を有効にします。 - -option.MOON_PHASE_INF_REFLECTION=月相に応じた月の反射 -option.MOON_PHASE_INF_REFLECTION.comment=月の満ち欠けに応じて、月の反射の明るさを変える機能を有効にします。 - -option.MOON_PHASE_FULL=満月の強度 -option.MOON_PHASE_FULL.comment=満月(最も明るい段階)での月相の影響を調整します。 - -option.MOON_PHASE_PARTIAL=部分月の強度 -option.MOON_PHASE_PARTIAL.comment=満月から暗月までのすべての月相の影響を調整します。. これはMinecraftで最もよく見られる段階です。 - -option.MOON_PHASE_DARK=新月の強度 -option.MOON_PHASE_DARK.comment=新月(最も暗い段階)での月相の影響を調整します。 - -option.CONNECTED_GLASS_EFFECT=連結ガラス -option.CONNECTED_GLASS_EFFECT.comment=すべての種類のガラスが互いに連結するようにします。. §e[*]§r この機能は、「パフォーマンス設定」で高度な色トレーシングが有効で、かつシステムが対応している場合にのみ動作します。. §e[*]§r この機能は「Continuity」Modがインストールされている場合、自動的に無効になります。 - -option.PORTAL_EDGE_EFFECT=光るポータルの縁 -option.PORTAL_EDGE_EFFECT.comment=エンドポータルやネザーポータルに光る縁のエフェクトを追加します。. §e[*]§r この機能は、「パフォーマンス設定」で高度な色トレーシングが有効で、かつシステムが対応している場合にのみ動作します。 - -option.PUDDLE_VOXELIZATION=ガラス下の水溜まりを修正 -option.PUDDLE_VOXELIZATION.comment=水溜まり設定が有効な場合、ガラス屋根がある閉じたエリアに水溜まりができないようにします。. §e[*]§r この機能は、「パフォーマンス設定」で高度な色トレーシングが有効で、かつ「細部の品質」が高以上に設定されている場合にのみ動作します。 - -option.COLORED_CANDLE_LIGHT=色付きろうそくの光 -option.COLORED_CANDLE_LIGHT.comment=ろうそくの光が、その土台の色と同じになるようにします。. §e[*]§r 彩度の低い色のろうそくのバリエーションは、引き続き通常の火の色を使用します。 - -option.COLORED_LIGHT_SATURATION=色付き照明 彩度 -option.COLORED_LIGHT_SATURATION.comment=高度な色トレーシングによって生成された色の彩度を調整します。. §e[*]§r デフォルトの彩度で最もバランスの取れた視覚効果が得られるよう設計されているため、この値を変更することは推奨されません。 - -option.COLORED_LIGHT_FOG=§e色付きの光の霧§r -option.COLORED_LIGHT_FOG.comment=ブロック光源の立体霧をシーンに追加します。特に夜間や地下で顕著に見られます。. §e[*]§r この機能は、「パフォーマンス設定」で高度な色トレーシングが有効で、かつシステムが対応している場合にのみ動作します。. §c[-]§r この効果はパフォーマンスに大きな影響を与える可能性があります。 - -option.COLORED_LIGHT_FOG_I=光の霧の強度 -option.COLORED_LIGHT_FOG_I.comment=色付き光の霧の明るさを調整します。 - -option.LIGHT_COLOR_MULTS=§eライティングの色倍率 -option.LIGHT_COLOR_MULTS.comment=あらゆる面に映るライティングの色をカスタマイズできるようにします。 - -option.ATM_COLOR_MULTS=§e環境の色倍率 -option.ATM_COLOR_MULTS.comment=主に空や霧で見られる環境の色をカスタマイズできるようにします。 - -option.LIGHT_MORNING_R=ライティング 赤色倍率 (朝) -option.LIGHT_MORNING_G=ライティング 緑色倍率 (朝) -option.LIGHT_MORNING_B=ライティング 青色倍率 (朝) -option.LIGHT_MORNING_I=ライティング 強度 (朝) -option.ATM_MORNING_R=環境 赤色倍率 (朝) -option.ATM_MORNING_G=環境 緑色倍率 (朝) -option.ATM_MORNING_B=環境 青色倍率 (朝) -option.ATM_MORNING_I=環境 強度 (朝) -option.LIGHT_NOON_R=ライティング 赤色倍率 (昼) -option.LIGHT_NOON_G=ライティング 緑色倍率 (昼) -option.LIGHT_NOON_B=ライティング 青色倍率 (昼) -option.LIGHT_NOON_I=ライティング 強度 (昼) -option.ATM_NOON_R=環境 赤色倍率 (昼) -option.ATM_NOON_G=環境 緑色倍率 (昼) -option.ATM_NOON_B=環境 青色倍率 (昼) -option.ATM_NOON_I=環境 強度 (昼) -option.LIGHT_NIGHT_R=ライティング 赤色倍率 (夜) -option.LIGHT_NIGHT_G=ライティング 緑色倍率 (夜) -option.LIGHT_NIGHT_B=ライティング 青色倍率 (夜) -option.LIGHT_NIGHT_I=ライティング 強度 (夜) -option.ATM_NIGHT_R=環境 赤色倍率 (夜) -option.ATM_NIGHT_G=環境 緑色倍率 (夜) -option.ATM_NIGHT_B=環境 青色倍率 (夜) -option.ATM_NIGHT_I=環境 強度 (夜) -option.LIGHT_RAIN_R=ライティング 赤色倍率 (雨) -option.LIGHT_RAIN_G=ライティング 緑色倍率 (雨) -option.LIGHT_RAIN_B=ライティング 青色倍率 (雨) -option.LIGHT_RAIN_I=ライティング 強度 (雨) -option.ATM_RAIN_R=環境 赤色倍率 (雨) -option.ATM_RAIN_G=環境 緑色倍率 (雨) -option.ATM_RAIN_B=環境 青色倍率 (雨) -option.ATM_RAIN_I=環境 強度 (雨) -option.LIGHT_NETHER_R=ライティング 赤色倍率 (ネザー) -option.LIGHT_NETHER_G=ライティング 緑色倍率 (ネザー) -option.LIGHT_NETHER_B=ライティング 青色倍率 (ネザー) -option.LIGHT_NETHER_I=ライティング 強度 (ネザー) -option.ATM_NETHER_R=環境 赤色倍率 (ネザー) -option.ATM_NETHER_G=環境 緑色倍率 (ネザー) -option.ATM_NETHER_B=環境 青色倍率 (ネザー) -option.ATM_NETHER_I=環境 強度 (ネザー) -option.LIGHT_END_R=ライティング 赤色倍率 (ジ・エンド) -option.LIGHT_END_G=ライティング 緑色倍率 (ジ・エンド) -option.LIGHT_END_B=ライティング 青色倍率 (ジ・エンド) -option.LIGHT_END_I=ライティング 強度 (ジ・エンド) -option.ATM_END_R=環境 赤色倍率 (ジ・エンド) -option.ATM_END_G=環境 緑色倍率 (ジ・エンド) -option.ATM_END_B=環境 青色倍率 (ジ・エンド) -option.ATM_END_I=環境 強度 (ジ・エンド) - -option.XLIGHT_R=ブロック光源 赤色倍率 -option.XLIGHT_G=ブロック光源 緑色倍率 -option.XLIGHT_B=ブロック光源 青色倍率 -option.XLIGHT_I=ブロック光源 強度 - -option.XLIGHT_CURVE=ブロック光源 コントラスト -option.XLIGHT_CURVE.comment=光源から離れるにつれて、光源ブロックの光の強度が減衰する速さを調整します。 - -####### Euphoria Patches ####### - -profile.SPACEAGLE17= §f۞ §kO§fデバッグ (使わないで)§f§kO -profile.POPULAR=§b人気の§d設定 - -#WATERMARK -option.WATERMARK=Complementary -option.WATERMARK.comment=Euphoria Patchesは愛情とケア、そしてフラストレーションから生まれた作品であり. 素晴らしいComplementary Shaderpackに追加要素を加えつつ、独自のMinecraft体験を最適に補完することを目的としています。. ぜひ、素敵なComplementaryコミュニティに参加してください: www.complementary.dev/discord. ウォーターマーク作成者: Elysia -value.WATERMARK.0=& §dEuphoria §rPatches -value.WATERMARK.1=& §cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=& §cE§6u§ep§aho§br§9i§da §rPatches - GUI非表示 -value.WATERMARK.3=& GUI非表示 & クモの目を持つと表示 -value.WATERMARK.4=白黒 -option.WATERMARK_SIZE=ウォーターマークのサイズ - -screen.EUPHORIA_SETTINGS=§dEuphoria Patches設定 > -screen.EUPHORIA_SETTINGS.comment=Euphoria Patchesによって追加される設定です。. §bSpacEagle17をPatreonやKo-Fiでサポートし、新しい開発バージョンを入手できます。. §r§d§l§neuphoriapatches.com/support - -screen.ATMOSPHERE=環境 -screen.ATMOSPHERE.comment=環境に関する設定です。 -screen.CLOUDS=雲 -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Reimaginedの雲 -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=二層目の雲 -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Unboundの雲 -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=二層Unbound雲 -screen.CLOUD_SHADING_SETTINGS=雲の陰影 -screen.AURORA_SETTINGS=オーロラ -screen.AURORA_SETTINGS.comment=オーロラに関する設定です。 -screen.AURORA_INFLUENCE_SETTINGS=オーロラの影響 -screen.AURORA_COLOR_SETTINGS=オーロラの色設定 -screen.AURORA_COLOR_SETTINGS.comment=オーロラの色に関する設定です。 -screen.END_SKY=ジ・エンドの空 -screen.END_SKY.comment=ジ・エンドの空に関する設定です。 -screen.END_BEAMS_SETTINGS=エンダービーム設定 -screen.END_BEAMS_SETTINGS.comment=エンダービームに関する設定です。 -screen.END_STAR=ジ・エンドの星の設定 -screen.END_STAR.comment=ジ・エンドの星に関する設定です。 -screen.STAR_COLORS_END=ジ・エンドの星の色 -screen.STARS_OVERWORLD=星 -screen.SHOOTING_STARS_SETTINGS=流れ星 -screen.STAR_COLORS_OW=星の色 -screen.RAIN_SETTINGS=雨の設定 -screen.NIGHT_DESATURATION_SETTINGS=暗闇での彩度低下 -screen.MOON_PHASED_DESATURATION_SETTINGS=月相に応じた暗闇での彩度低下 -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=現在の月の満ち欠けに応じて、彩度低下の程度を調整します。 -screen.NIGHT_NEBULA_SETTINGS=星雲 -screen.NIGHT_NEBULA_COLOR_SETTINGS=色設定 -screen.NEBULA_STAR_SETTINGS=星雲の星設定 - -screen.WORLD=ワールド -screen.WORLD.comment=ワールドに関する設定です。 -screen.BLOOD_MOON_SETTINGS=ブラッドムーン設定 -screen.OVERWORLD_WORLD=オーバーワールド -screen.OVERWORLD_BEAM=オーバーワールドビーム -screen.OVERWORLD_BEAM.comment=オーバーワールドビームに関する設定です。 -screen.FOG=霧 -screen.FOG.comment=霧に関する設定です。 -screen.FOG_CAVE=洞窟の霧 -screen.FOG_CAVE.comment=洞窟の霧に関する設定です。 -screen.FOG_ATMOSPHERIC=大気中の霧 -screen.FOG_ATMOSPHERIC.comment=大気中の霧に関する設定です。 -screen.FOG_BORDER_OVERWORLD=境界の霧 -screen.FOG_BORDER_OVERWORLD.comment=境界の霧に関する設定です。 -screen.SEASON=季節 -screen.WINTER=冬の設定 -screen.AUTUMN=秋の設定 -screen.SPRING=春の設定 -screen.SUMMER=夏の設定 -screen.NETHER_WORLD=ネザー -screen.FOG_BORDER_NETHER=境界の霧 -screen.FOG_BORDER_NETHER.comment=境界の霧に関する設定です。 -screen.HEAT_DISTORTION_SETTINGS=陽炎 -screen.HEAT_DISTORTION_SETTINGS.comment=陽炎(熱による光の揺らぎ)に関する設定です。 -screen.END_WORLD=ジ・エンド -screen.END_AMBIENT=ジ・エンドの環境 -screen.FOG_BORDER_END=境界の霧 -screen.FOG_BORDER_END.comment=境界の霧に関する設定です。 -screen.END_CENTER_LIGHTING_SETTINGS=ジ・エンド中央のライティング -screen.LIGHT_SETTINGS=光の設定 -screen.BLOCKLIGHT=ブロック光源の設定 -screen.BLOCKLIGHT.comment=ブロック光源の色に関する設定です。 -screen.COLORED_LIGHT=色付き照明 -screen.SSBL_SETTINGS=スクリーンスペースの色付き照明 -screen.ACT_SETTINGS=高度な色トレーシング (ACT) -screen.LIGHTMAP_CURVES_SETTINGS=ライトマップカーブ -screen.OVERLAY_NOISE=オーバーレイノイズ -screen.MOSS_NOISE_SETTINGS=苔のノイズ設定 -screen.SAND_NOISE_SETTINGS=砂のノイズ設定 - -screen.MATERIALS=マテリアル -screen.MATERIALS.comment=マテリアルに関する設定です。 -screen.EMISSIVE_MATERIALS=発光マテリアル -screen.EMISSIVE_FLOWERS_SETTINGS=光る花 -screen.WATER=水 -screen.WATER.comment=水に関する設定です。 -screen.IPBR_REDSTONE=レッドストーン IntegratedPBR -screen.IPBR_REDSTONE.comment=レッドストーンに関するIntegratedPBRの設定です。 -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=ライトマップ法線 -screen.LAVA_SETTINGS=溶岩 -screen.LAVA_SETTINGS.comment=灼熱の溶岩に関する設定です。 -screen.END_ROD_SETTINGS=エンドロッド -screen.END_ROD_SETTINGS.comment=エンドロッドに関する設定です。 -screen.FOLIAGE_SETTINGS=植物 -screen.FOLIAGE_SETTINGS.comment=植物に関する設定です。 -screen.PORTAL_SETTINGS=ポータルの設定 -screen.PORTAL_SETTINGS.comment=ポータルに関する設定です。 -screen.MISC_SETTINGS=その他 -screen.MISC_SETTINGS.comment=他のカテゴリに収まらない設定です。 -screen.MISC_EMISSIVE_SETTINGS=その他の発光 - -screen.CAMERA=カメラ -screen.CAMERA.comment=カメラに関する設定です。 -screen.TONEMAP_SETTINGS_EUPHORIA=トーンマップ設定 Euphoria -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=特定のトーンマップ設定 -screen.ACES=ACES設定 -screen.ACES.comment=ACESトーンマップの設定です。 -screen.AGX_SETTINGS=AgX設定 -screen.AGX_SETTINGS.comment=AgXトーンマップの設定です。 -screen.BSL_SETTINGS=BSL設定 -screen.BSL_SETTINGS.comment=BSLトーンマップの設定です。 -screen.CAMERA_EFFECTS=カメラ効果 -screen.RETRO_SETTINGS=レトロ設定 -screen.STATIC_NOISE_SETTINGS=静的ノイズ設定 -screen.HORIZONTAL_NOISE_SETTINGS=水平ノイズ設定 -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=垂直画面変位設定 -screen.PIXELATE_SCREEN_SETTINGS=ピクセル化設定 -screen.DITHERING_SETTINGS=ディザリング設定 -screen.PALETTE_SETTINGS=パレット設定 -screen.SCANLINE_SETTINGS=スキャンライン設定 -screen.HALFTONE_SETTINGS=ハーフトーン設定 -screen.SPEED_LINES_SETTINGS=スピード線設定 -screen.CAMERA_NOISE_OVERLAY_SETTINGS=カメラ ノイズオーバーレイ設定 -screen.SCREEN_BORDER=境界設定 -screen.LETTERBOX_SETTINGS=レターボックス設定 -screen.GRID_SETTINGS=グリッド設定 -screen.WATERMARK_SETTINGS=ウォーターマーク設定 -screen.DOF_SETTINGS=被写界深度設定 -screen.DOF_SHAPE_SETTINGS=形状設定 -screen.LENS_FLARE_SETTINGS=レンズフレア設定 -screen.LENS_FLARE_SETTINGS.comment=レンズフレアに関する設定です。 - -screen.FUN=お遊び -screen.FUN.comment=楽しくいこう。 -screen.WORLD_CURVATURE_SETTINGS=湾曲した世界 -screen.WORLD_CURVATURE_SETTINGS.comment=湾曲した世界に関する設定です。 -screen.RANDOM_BLOCKLIGHT_SETTINGS=ランダムブロック光源 -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=ランダムブロック光源に関する設定です。 - -screen.POPULAR_SETTINGS=§d人気の設定 -screen.POPULAR_SETTINGS.comment=これらはEuphoria Patchesの最も人気な設定の一部です。. 多数のエフェクトに必要となる「高度な色トレーシング」を除き、ここにある全ての設定はEuphoria Patches限定で、オリジナルのComplementaryシェーダーには存在しません。 -screen.POPULAR_SETTINGS_2=ページ 2 -screen.POPULAR_SETTINGS_3=ページ 3 -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§bSpacEagle17をPatreonやKo-Fiでサポートし、新しい開発バージョンを入手できます。. §r§d§l§neuphoriapatches.com/support - -option.DAYLIGHT_CYCLE_COMPAT=ワールド時間アニメーション -option.DAYLIGHT_CYCLE_COMPAT.comment=この設定は、gameruleでdoDaylightCycleをfalseにしている場合にのみ使用してください。. 有効にすると、雲などが昼夜サイクルが無効のワールドでもアニメーションしますが、プレイヤー間で同期されなくなります。 - -option.AURORA_COLOR_PRESET=オーロラ 色プリセット -option.AURORA_COLOR_PRESET.comment=デフォルトの見た目/カスタム色のオーロラ、日ごとや月ごとに色が変わるオーロラ、または色のプリセットを選択します。. また、一晩を通して色が滑らかに変化し続ける「スムーズ日ごと」設定も利用可能です。 -value.AURORA_COLOR_PRESET.-1=§o§l変化 - スムーズ日ごと -value.AURORA_COLOR_PRESET.0=カスタム -value.AURORA_COLOR_PRESET.1=§o§l変化 - 日ごと -value.AURORA_COLOR_PRESET.2=§o§l変化 - 月ごと -value.AURORA_COLOR_PRESET.3=§9レガシー§b Complementary v4 -value.AURORA_COLOR_PRESET.4=§bパ§3ー§bマ§3フ§cロ§3ス§cト -value.AURORA_COLOR_PRESET.5=§d咲き誇る§5光 -value.AURORA_COLOR_PRESET.6=§9ネ§5ビ§dュ§5ラ -value.AURORA_COLOR_PRESET.7=§5セレスティアル§3ダンス -value.AURORA_COLOR_PRESET.8=§a緑の閃光 -value.AURORA_COLOR_PRESET.9=§bエ§3テ§bリ§3ア§bル -value.AURORA_COLOR_PRESET.10=§b氷河の§9祝福 -value.AURORA_COLOR_PRESET.11=§bミス§9ティ§bカル -value.AURORA_COLOR_PRESET.12=§cウ§6ォ§cー§a§6タ§aー§2メ§aロ§2ン -value.AURORA_COLOR_PRESET.13=§cブラッド§bバス -value.AURORA_COLOR_PRESET.14=§cゴ§4ー§bス§3ト - -option.RGB_AURORA=RGBオーロラ -option.RGB_AURORA.comment=§4R§2G§9B§rのオーロラで真のゲーマーになろう。 - -option.AURORA_UP_R=上部セクション - 赤 -option.AURORA_UP_G=上部セクション - 緑 -option.AURORA_UP_B=上部セクション - 青 -option.AURORA_UP_I=上部セクション - 強度 - -option.AURORA_DOWN_R=下部セクション - 赤 -option.AURORA_DOWN_G=下部セクション - 緑 -option.AURORA_DOWN_B=下部セクション - 青 -option.AURORA_DOWN_I=下部セクション - 強度 - -option.AURORA_SIZE=オーロラ 密度 -option.AURORA_SIZE.comment=密度は、オーロラの見た目の高さと大きさを制御します。 - -option.AURORA_DRAW_DISTANCE=オーロラ 描画距離 -option.AURORA_DRAW_DISTANCE.comment=描画距離は、オーロラの表示範囲を制御します。 - -option.AURORA_INFLUENCE=オーロラの影響 -option.AURORA_INFLUENCE.comment=オーロラの色が雲や地形に影響を与えます。 - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=雲への影響強度 -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=オーロラが雲に与える影響の強度を変更します。 -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=OFF - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=地形への影響強度 -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=オーロラが地形に与える影響の強度を変更します。 -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=OFF - -option.RANDOM_AURORA=ランダムなオーロラの出現 -option.RANDOM_AURORA.comment=夜にオーロラが現れる確率を変更します。. Complementaryのオーロラの条件設定に従います。 -value.RANDOM_AURORA.0=デフォルト -value.RANDOM_AURORA.1=10%の確率 -value.RANDOM_AURORA.2=20%の確率 -value.RANDOM_AURORA.3=30%の確率 -value.RANDOM_AURORA.4=40%の確率 -value.RANDOM_AURORA.5=50%の確率 -value.RANDOM_AURORA.6=60%の確率 -value.RANDOM_AURORA.7=70%の確率 -value.RANDOM_AURORA.8=80%の確率 -value.RANDOM_AURORA.9=90%の確率 - -option.AURORA_NOISE_SCALE=オーロラ ノイズのスケール -option.AURORA_NOISE_SCALE.comment=オーロラの効果に使用されるノイズのスケールを変更します。 - -option.AURORA_PATTERN_WARP=渦巻き度 -option.AURORA_PATTERN_WARP.comment=オーロラがどれだけ渦巻いて歪むかを変更します。 -value.AURORA_PATTERN_WARP.0=OFF - -option.AURORA_SATURATION=オーロラ 彩度 -option.AURORA_SATURATION.comment=オーロラの色の彩度を変更します。 -value.AURORA_SATURATION.10=デフォルト - -option.AURORA_COLOR_MIX_POWER=メインレイヤー -option.AURORA_COLOR_MIX_POWER.comment=オーロラのどのレイヤーが最も顕著に現れるかを変更します。 - -option.CLOUD_ROUNDNESS=雲の丸み §e[*]§r -value.CLOUD_ROUNDNESS.0.025=非常に四角い §e[*]§r -value.CLOUD_ROUNDNESS.0.05=四角い §e[*]§r -value.CLOUD_ROUNDNESS.0.125=バランス -value.CLOUD_ROUNDNESS.0.2=丸い -option.CLOUD_ROUNDNESS.comment=雲の丸み具合を変更します。. §e[*]§r 丸みが少ないほどノイズが増えます。 -option.CLOUD_SHADOW_ROUNDNESS=雲の影の丸み -value.CLOUD_SHADOW_ROUNDNESS.0.15=非常に四角い -value.CLOUD_SHADOW_ROUNDNESS.0.25=四角い -value.CLOUD_SHADOW_ROUNDNESS.0.35=丸い -option.CLOUD_SHADOW_ROUNDNESS.comment=雲の影の丸み具合を変更します。 -option.CLOUD_NARROWNESS=雲の幅 -option.CLOUD_NARROWNESS.comment=雲が水平方向にどの程度太くなるかを変更します。 - -option.CLOUD_SHADOW_UNBOUND_SIZE=雲の影の大きさ -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=雲の影の大きさを決定します。 - -option.CLOUD_STRETCH=雲の高さ -option.CLOUD_TRANSPARENCY=雲の不透明度 -option.CLOUD_TRANSPARENCY.comment=雲の不透明度を変更します。 -option.CLOUD_DIRECTION=雲の移動方向 -option.CLOUD_DIRECTION.comment=雲が移動する方向を変更します。 -option.CLOUD_TEXTURE=Minecraftの雲のテクスチャ -value.CLOUD_TEXTURE.0=デフォルト -value.CLOUD_TEXTURE.1=古いMinecraft -value.CLOUD_TEXTURE.2=古いComplementary - -value.CLOUD_DIRECTION.1=西-東 -value.CLOUD_DIRECTION.2=北-南 -option.RAINBOW_CLOUD=虹色の雲 -value.RAINBOW_CLOUD.0=OFF -value.RAINBOW_CLOUD.1=10%の範囲 -value.RAINBOW_CLOUD.2=20%の範囲 -value.RAINBOW_CLOUD.3=30%の範囲 -value.RAINBOW_CLOUD.4=40%の範囲 -value.RAINBOW_CLOUD.5=50%の範囲 -value.RAINBOW_CLOUD.6=60%の範囲 -value.RAINBOW_CLOUD.7=70%の範囲 -value.RAINBOW_CLOUD.8=80%の範囲 -value.RAINBOW_CLOUD.9=90%の範囲 -value.RAINBOW_CLOUD.10=100%の範囲 - -option.CLOUD_RENDER_DISTANCE=雲の描画距離 -option.CLOUD_RENDER_DISTANCE.comment=雲がどれだけ遠くまで描画されるかを変更するオプションです。 - -option.CLOUD_SHADING_AMOUNT=雲の陰影の量 -option.CLOUD_SHADING_AMOUNT.comment=雲の陰影ががどの程度付くかを決定します。 - -option.INVERTED_CLOUD_SHADING=雲の陰影の反転 -option.INVERTED_CLOUD_SHADING.comment=雲の陰影効果を反転します。 - -option.CLOUD_LIGHT_MULTIPLIER=雲の光倍率 -option.CLOUD_LIGHT_MULTIPLIER.comment=雲の明るい面の輝度を増加させます。 - -option.CLOUD_AMBIENT_MULTIPLIER=雲の環境光倍率 -option.CLOUD_AMBIENT_MULTIPLIER.comment=雲の環境光が当たる面の輝度を増加させます。 - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=雲を90°回転 -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=Reimaginedの雲を90度回転させます。 - -option.NIGHT_CLOUD_UNBOUND_REMOVE=夜間の雲削除量 -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=夜間に削除される雲の量を設定します。 - -option.HIGH_QUALITY_CLOUDS=高品質な雲 -option.HIGH_QUALITY_CLOUDS.comment=雲の品質を通常のComplementary設定以上に引き上げます。. §c[-]§r この設定を有効にするとパフォーマンスに影響する可能性があります。 - -option.CLOUD_LAYER2_SPEED_MULT=二層目の雲の速度倍率 - -option.DOUBLE_UNBOUND_CLOUDS=二層Unbound雲 -option.DOUBLE_UNBOUND_CLOUDS.comment=二層目のUnbound雲のレンダリングを有効にします。. §c[-]§r この設定を有効にするとパフォーマンスに影響する可能性があります。 -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=二層目の雲の高度 -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=二層目の雲が表示されるワールドの高さを決定します。 -option.CLOUD_UNBOUND_LAYER2_HEIGHT=二層目の雲の高さ -option.CLOUD_UNBOUND_LAYER2_SIZE=二層目の雲の大きさ -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=二層目のUnbound雲の大きさを決定します。 -option.CLOUD_UNBOUND_LAYER2_AMOUNT=二層目の雲の量 -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=二層目のUnbound雲の量を決定します。 -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=二層目の雲の不透明度 -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=二層目のUnbound雲の不透明度を決定します。 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=二層目の雲の高さ -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=二層目のReimagined雲の高さを決定します。 -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=二層目の雲の不透明度 -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=二層目のReimagined雲の不透明度を決定します。 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=太陽/月の陰影 -option.CLOUD_SUN_MOON_SHADING.comment=太陽と月が雲に作る陰影を有効にします。 -value.CLOUD_SUN_MOON_SHADING.0=OFF -value.CLOUD_SUN_MOON_SHADING.1=月のみ -value.CLOUD_SUN_MOON_SHADING.2=太陽のみ -value.CLOUD_SUN_MOON_SHADING.3=両方 - -option.END_SMOKE=ジ・エンドの煙 -option.END_SMOKE.comment=誰かが火を放置してしまい、ジ・エンドに上下の虚空に煙が漂っています。 -option.E_SKY_COLORR_NEW=ジ・エンドの空 - 赤 -option.E_SKY_COLORG_NEW=ジ・エンドの空 - 緑 -option.E_SKY_COLORB_NEW=ジ・エンドの空 - 青 -option.E_SKY_COLORI=ジ・エンドの空 - 明るさ -option.END_SKY_FOG_INFLUENCE=ジ・エンドの空霧色の影響 -option.END_SKY_FOG_INFLUENCE.comment=MODで追加されたバイオームの霧の色が空の色にどれだけ影響するかを調整します。 - -option.GLOWING_EMERALD_BLOCK=光るエメラルドブロック -option.GLOWING_EMERALD_BLOCK.comment=エメラルドブロックを発光させるオプションです。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.EMISSIVE_ENCHANTING_TABLE=光るエンチャントテーブル -option.EMISSIVE_ENCHANTING_TABLE.comment=エンチャントテーブルのダイヤ部分を発光させるオプションです。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.GLOWING_WART=光るウォートブロック -option.GLOWING_WART.comment=アニメーション付きの発光ウォートブロックを有効にする設定です。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.GLOWING_NETHER_TREES=光るネザーの木 -option.GLOWING_NETHER_TREES.comment=光る真紅の/歪んだ幹を有効にする設定です。 - -option.OVERWORLD_BEAMS=オーバーワールドビーム -option.OVERWORLD_BEAMS.comment=オーバーワールドの夜間に星雲のようなビームを有効にする設定です。 -option.OVERWORLD_BEAMS_CONDITION=出現条件 -option.OVERWORLD_BEAMS_CONDITION.comment=デフォルトでは満月の夜にのみ出現しますが、この設定を変更すると毎晩出現します。 -value.OVERWORLD_BEAMS_CONDITION.0=満月 -value.OVERWORLD_BEAMS_CONDITION.1=毎晩 -option.OVERWORLD_BEAMS_INTENSITY=オーバーワールドビームの強度 -option.BEAMS_AMBIENT_INFLUENCE=霧色の影響 -option.BEAMS_AMBIENT_INFLUENCE.comment=ビームは、1.00では霧の色に、0.00ではユーザーが定義した色になります。 -option.OW_BEAM_R_NEW=オーバーワールドビーム - 赤 -option.OW_BEAM_G_NEW=オーバーワールドビーム - 緑 -option.OW_BEAM_B_NEW=オーバーワールドビーム - 青 - -option.END_BEAMS=エンダービーム -option.END_BEAMS.comment=ジ・エンドで星雲のようなビームを有効にする設定です。 -option.END_CRYSTAL_VORTEX=エンドクリスタルの渦 -option.END_CRYSTAL_VORTEX.comment=エンドクリスタルから上方にエネルギービームを発生させる設定です。. §4[***]§r §cエンティティの影§rが有効になります。. [§e*§r] Irisでのみ動作します。. [§e*§r] MacOSでは動作しません。 -value.END_CRYSTAL_VORTEX.0=OFF -value.END_CRYSTAL_VORTEX.1=渦 -value.END_CRYSTAL_VORTEX.2=回復ビーム -value.END_CRYSTAL_VORTEX.3=両方 -option.DRAGON_DEATH_EFFECT=ドラゴン死亡エフェクト -option.DRAGON_DEATH_EFFECT.comment=ドラゴンの死亡時のビームを立体効果に置き換える設定です。. §4[***]§r §cエンティティの影§rが有効になります。. [§e*§r] Irisでのみ動作します。. [§e*§r] MacOSでは動作しません。 -value.DRAGON_DEATH_EFFECT.0=OFF -value.DRAGON_DEATH_EFFECT.1=立体効果 -value.DRAGON_DEATH_EFFECT.2=立体効果 + 元のビーム -option.E_BEAMS_AMBIENT_INFLUENCE=環境色の影響 -option.E_BEAMS_AMBIENT_INFLUENCE.comment=ビームの色は1.00で環境色になり、0.00でユーザー定義の色になります。. ドラゴンのエンダービームには適用されません。 -option.E_BEAM_R_NEW=エンダービーム - 赤 -option.E_BEAM_G_NEW=エンダービーム - 緑 -option.E_BEAM_B_NEW=エンダービーム - 青 -option.E_BEAM_I=エンダービーム - 強度 -option.E_DRAGON_BEAM_R_NEW=ドラゴンエンダービーム - 赤 -option.E_DRAGON_BEAM_R_NEW.comment=ドラゴン戦中のエンダービームの色 - 赤。 -option.E_DRAGON_BEAM_G_NEW=ドラゴンエンダービーム - 緑 -option.E_DRAGON_BEAM_G_NEW.comment=ドラゴン戦中のエンダービームの色 - 緑。 -option.E_DRAGON_BEAM_B_NEW=ドラゴンエンダービーム - 青 -option.E_DRAGON_BEAM_B_NEW.comment=ドラゴン戦中のエンダービームの色 - 青。 -option.E_DRAGON_BEAM_I=ドラゴンエンダービーム - 強度 -option.E_DRAGON_BEAM_I.comment=ドラゴン戦中のエンダービームの色 - 強度。 -option.BEAMS_NEAR_PLAYER=プレイヤー付近のエンダービーム -option.BEAMS_NEAR_PLAYER.comment=プレイヤー付近のエンダービームを有効または無効にします。 - -option.END_STARS=ジ・エンドの星 -option.END_STARS.comment=ジ・エンドで星を有効または無効にします。 -option.END_STAR_BRIGHTNESS=ジ・エンドの星の明るさ -option.END_STAR_SIZE=ジ・エンドの星の大きさ -option.END_STAR_AMOUNT=ジ・エンドの星の数 -value.END_STAR_AMOUNT.0=少ない -value.END_STAR_AMOUNT.1=通常 -value.END_STAR_AMOUNT.2=多い -value.END_STAR_AMOUNT.3=非常に多い -value.END_STAR_AMOUNT.4=はちゃめちゃに多い -option.END_TWINKLING_STARS=煌めくジ・エンドの星 -value.END_TWINKLING_STARS.0=OFF -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=星の明るさ -option.STAR_BRIGHTNESS.comment=星の明るさを調整する設定です。 -value.STAR_BRIGHTNESS.3=OFF -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=煌めく星 -option.TWINKLING_STARS.comment=星を煌めかせます。 -value.TWINKLING_STARS.0=OFF -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=星の大きさ -option.STAR_SIZE.comment=星の大きさを変更します。 - -option.SITUATIONAL_ORES=条件付き鉱石 -option.SITUATIONAL_ORES.comment=鉱石は洞窟内や夜間のみ発光します。. §e[*]§r この機能を有効にするには、光る鉱石が有効になっている必要があります。 - -option.GLOWING_RAW_BLOCKS=光る原石ブロック - -option.EMISSION_MULTIPLIER=発光倍率 -option.EMISSION_MULTIPLIER.comment=発光の倍率を調整します。 - -option.UNDERWATER_DISTORTION_STRENGTH=水中の歪みの強さ -option.UNDERWATER_DISTORTION_STRENGTH.comment=水中の歪みの強さを変更する設定です。 -option.FRESNEL_MULTIPLIER=水面反射の強さ -option.FRESNEL_MULTIPLIER.comment=水面の反射強度を変更する設定です。 -option.SHADER_WATER=シェーダー水 -option.SHADER_WATER.comment=シェーダー水を有効または無効にする設定です。 - -option.WATER_GENERATED_NORMALS=水の自動生成された法線 - -option.RANDOM_BLOCKLIGHT=ランダム色ブロック光源 -option.RANDOM_BLOCKLIGHT.comment=座標に応じてブロック光源の色をランダム化します。. 完全なお遊び設定です。 -option.RANDOM_BLOCKLIGHT_SIZE=ランダム色ブロック光源の大きさ -option.RANDOM_BLOCKLIGHT_SIZE.comment=ランダム色ブロック光源の色の大きさを変更します。 - -option.NORMAL_RES=法線の解像度 -option.NORMAL_RES.comment=統合された法線マップの描画解像度を変更します。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定し、自動生成された法線が有効になっている必要があります。 - -option.COATED_TEXTURE_RES=コーティングテクスチャの解像度 -option.COATED_TEXTURE_RES.comment=ノイズコーティングテクスチャの描画解像度を変更します。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定し、コーティングテクスチャが有効になっている必要があります。 - -option.DIRECTIONAL_LIGHTMAP_NORMALS=ライトマップ法線 -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=統合された法線マップをブロック光に対応させます。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定し、自動生成された法線が有効になっている必要があります。 -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=ブロックの強度 -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=手持ち光源の強度 - -option.CAVE_FOG=洞窟の霧 -option.CAVE_FOG.comment=洞窟の霧を有効または無効にします。 -option.CAVE_FOG_R_NEW=洞窟の霧 - 赤 -option.CAVE_FOG_G_NEW=洞窟の霧 - 緑 -option.CAVE_FOG_B_NEW=洞窟の霧 - 青 -option.CAVE_FOG_I=洞窟の霧 - 強度 -option.CAVE_FOG_DENSITY=洞窟の霧 - 密度 - -option.ATMOSPHERIC_FOG=大気中の霧 -option.ATMOSPHERIC_FOG_R_NEW=大気中の霧 - 赤 -option.ATMOSPHERIC_FOG_G_NEW=大気中の霧 - 緑 -option.ATMOSPHERIC_FOG_B_NEW=大気中の霧 - 青 -option.ATMOSPHERIC_FOG_I=大気中の霧 - 強度 -option.ATMOSPHERIC_FOG_DENSITY=大気中の霧 - 密度 -option.RADIOACTIVE_ATMOSPHERIC_FOG=放射性の大気中の霧 -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=不健康な習慣が一つ増えた感じです。夜間に非常に目立ちます。 - -option.BORDER_FOG_DISTANCE_OVERWORLD=境界の霧 - 距離 -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=オーバーワールドの境界の霧の距離を調整します。 -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=境界の霧 - 密度 -option.BORDER_FOG_DENSITY_OVERWORLD.comment=オーバーワールドの境界の霧の密度を調整します。 - -option.BORDER_FOG_DISTANCE_NETHER=境界の霧 - 距離 -option.BORDER_FOG_DISTANCE_NETHER.comment=ネザーの境界の霧の距離を調整します。 -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=境界の霧 - 密度 -option.BORDER_FOG_DENSITY_NETHER.comment=ネザーの境界の霧の密度を調整します。 - -option.BORDER_FOG_DISTANCE_END=境界の霧 - 距離 -option.BORDER_FOG_DISTANCE_END.comment=ジ・エンドの境界の霧の距離を調整します。 -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=境界の霧 - 密度 -option.BORDER_FOG_DENSITY_END.comment=ジ・エンドの境界の霧の密度を調整します。 - -option.BORDER_FOG_NETHER=ネザー 境界の霧 -option.BORDER_FOG_END=ジ・エンド 境界の霧 -option.BORDER_FOG_OVERWORLD=オーバーワールド 境界の霧 - -option.NETHER_PORTAL_VARIATION=ネザーポータル プリセット -option.NETHER_PORTAL_VARIATION.comment=異なるネザーポータルのプリセットを選択するオプションです。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 -value.NETHER_PORTAL_VARIATION.0=バニラ -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=パープルヴォイド - -option.BIOME_COLORED_NETHER_PORTALS=カメレオンネザーポータル -option.BIOME_COLORED_NETHER_PORTALS.comment=ネザー内のポータルが現在のバイオームに応じて色分けされます。 - -option.NETHER_PORTAL_NOISE=ネザーポータルのノイズ -option.NETHER_PORTAL_NOISE.comment=ネザーポータルのテクスチャにノイズを追加し、よりダイナミックに見せます。 - -option.END_PORTAL_VARIATION=エンドポータル プリセット -option.END_PORTAL_VARIATION.comment=異なるエンドポータルのプリセットを選択するオプションです。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Smudged Strings -value.END_PORTAL_VARIATION.3=Pixelated Salsa - -option.END_PORTAL_BEAM=エンドポータルの光線 -option.END_PORTAL_BEAM.comment=エンドポータルの縁に光の光線を追加します。Minecraft Dungeonsに似ています。. [§e*§r] Irisでのみ動作します。. [§e*§r] MacOSでは動作しません。 - -option.SILHOUETTE=シルエット -option.SILHOUETTE.comment=有効にすると、太陽と反対側を向いているブロックが黒くなり、スクリーンショット撮影に便利です。 -value.SILHOUETTE.0=OFF -value.SILHOUETTE.1=夜のみ -value.SILHOUETTE.2=常に有効 -option.SILHOUETTE_BRIGHTNESS=シルエットの明るさ - -option.RAIN_ATMOSPHERE=豪華な雷雨 -option.RAIN_ATMOSPHERE.comment=雷が落ちた際に雷雨の表現が大幅に向上します。. §e[*]§r Irisと組み合わせるとより効果的です。 - -option.BLUE_SCREEN=ブルースクリーン -option.BLUE_SCREEN.comment=「青色のコンクリート」「青色の羊毛」「青色のカーペット」を動画編集用のブルースクリーンに変えます。. ヒント1: 「ブルーム」オプションを無効にすると、分離が改善されます。. ヒント2: 青いカーペットの下に光源を置いて照明を確保します。. ヒント3: アンチエイリアシング(FXAA)を無効にし、パフォーマンス設定で「細部の品質」を「パフォーマンス」に設定すると、フィルタリングが全て無効化され、ピクセルパーフェクトな分離が可能です。 - -option.MIRROR_DIMENSION=ミラーディメンション -option.MIRROR_DIMENSION.comment=あなたは魔法技術を習得し、ミラーディメンションに挑む勇気があります。 - -option.WORLD_CURVATURE=湾曲した世界 -option.OVERWORLD_CURVATURE_SIZE=オーバーワールドの湾曲度 -option.NETHER_CURVATURE_SIZE=ネザーの湾曲度 -option.END_CURVATURE_SIZE=ジ・エンドの湾曲度 - -option.LAVA_VARIATION=溶岩 プリセット -option.LAVA_VARIATION.comment=近場で話題のアツいプリセット!今すぐ選ぼう! -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=アダプティブノイズ (推奨) -value.LAVA_VARIATION.2=ほてった魅力 -value.LAVA_VARIATION.3=とろけるチーズ -value.LAVA_VARIATION.4=暗黒の島々 -value.LAVA_VARIATION.5=カオスな流れ - -option.LAVA_TEMPERATURE=溶岩の温度 -option.LAVA_TEMPERATURE.comment=溶岩の温度を変更し、赤みや白さを調整します。 - -option.WAVIER_LAVA=波打つ溶岩 -option.WAVIER_LAVA.comment=ネザー内で「揺れる溶岩テクスチャ」オプションをより極端にします。 - -option.LAVA_EMISSION=溶岩の発光 - -option.LAVA_NOISE_INTENSITY=溶岩ノイズの強度 -option.LAVA_NOISE_INTENSITY.comment=溶岩プリセットのノイズの不透明度を変更します。 - -option.LAVA_NOISE_AMOUNT=溶岩ノイズの量 -option.LAVA_NOISE_AMOUNT.comment=ノイズの量を変更します。 - -option.LAVA_EDGE_EFFECT=溶岩の端の効果 -option.LAVA_EDGE_EFFECT.comment=溶岩が他のブロックに触れると、端に効果を追加します。. §e[*]§r この機能はパフォーマンス設定で高度な色トレーシングが有効になっている場合にのみ動作します。 -value.LAVA_EDGE_EFFECT.0=OFF -value.LAVA_EDGE_EFFECT.1=ON - 明るい -value.LAVA_EDGE_EFFECT.2=ON - 暗い - -option.NETHER_BRIGHTNESS=ネザーの明るさ -option.NETHER_BRIGHTNESS.comment=ネザーの環境光の明るさを変更します。 - -option.END_ROD_COLOR_PROFILE=エンドロッド 色プリセット -option.END_ROD_COLOR_PROFILE.comment=Complementaryのデフォルトのエンドロッドの色とカスタム色を切り替えます。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=カスタム -value.END_ROD_COLOR_PROFILE.2=虹 -value.END_ROD_COLOR_PROFILE.3=虹 - オーバーワールドのみ -option.END_ROD_R=エンドロッド - 赤 -option.END_ROD_G=エンドロッド - 緑 -option.END_ROD_B=エンドロッド - 青 -option.END_ROD_I=エンドロッド - 強度 -option.RAINBOW_END_ROD_COORD_OFFSET=虹の色ずれ -value.RAINBOW_END_ROD_COORD_OFFSET.0=全て同期 -value.RAINBOW_END_ROD_COORD_OFFSET.3=最小 -value.RAINBOW_END_ROD_COORD_OFFSET.5=デフォルト -value.RAINBOW_END_ROD_COORD_OFFSET.7=中 -value.RAINBOW_END_ROD_COORD_OFFSET.11=強い -value.RAINBOW_END_ROD_COORD_OFFSET.13=非常に強い -option.END_ROD_RAINBOW_ANIMATE=虹の変化速度 -value.END_ROD_RAINBOW_ANIMATE.0.0=OFF - -option.REDSTONE_IPBR=レッドストーン IntegratedPBR -option.REDSTONE_IPBR.comment=このオプションは、レッドストーン関連ブロックの赤いピクセルを発光させます。. レッドストーンのリソースパックと組み合わせると最適です。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 -option.REDSTONE_IPBR_R=赤の検出 -option.REDSTONE_IPBR_R.comment=使用しているリソースパックで検出が上手くいかない場合は変更してください。. ピクセルが赤いほど増加させ、赤くないほど減少させます。 -option.REDSTONE_IPBR_G=緑の検出 -option.REDSTONE_IPBR_G.comment=使用しているリソースパックで検出が上手くいかない場合は変更してください。. ピクセルが緑がかっているほど増加させ、そうでない場合は減少させます。 -option.REDSTONE_IPBR_B=青の検出 -option.REDSTONE_IPBR_B.comment=使用しているリソースパックで検出が上手くいかない場合は変更してください。. ピクセルが青いほど増加させ、青くないほど減少させます。 -option.REDSTONE_IPBR_I=発光強度 -option.REDSTONE_IPBR_I.comment=レッドストーン IntegratedPBRの発光強度を変更します。 - -option.LETTERBOXING=レターボックス -option.LETTERBOXING.comment=ウィンドウの上部と下部に黒いバーを追加します。 -value.LETTERBOXING.0=OFF -value.LETTERBOXING.1=ON -value.LETTERBOXING.2=ON - スニーク中 - -option.ASPECT_RATIO=アスペクト比 -option.ASPECT_RATIO.comment=トリミングされた画像の幅と高さの比率を変更します。 - -option.EXCLUDE_ENTITIES=エンティティを除外 -option.EXCLUDE_ENTITIES.comment=エンティティをレターボックスから除外するかどうかを変更します。 - -option.LETTERBOXING_TRANSPARENCY=レターボックスの透明度 - -option.BAD_APPLE=Bad Apple!! -option.BAD_APPLE.comment=画面を黒くし、エンティティのみを白く表示します。 - -option.tonemap=トーンマップ -option.tonemap.comment=使用するトーンマップを変更します。 -value.tonemap.DoCompTonemap=Complementary デフォルト -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=ACES Red Modified -value.tonemap.BurgessTonemap=Burgess -value.tonemap.LottesTonemap=Lottes -value.tonemap.uncharted2_tonemap_partial=Uncharted 2 - 部分的 -value.tonemap.uncharted2_filmic=Uncharted 2 - フィルミック -value.tonemap.reinhard2=Reinhard2 -value.tonemap.filmic=Filmic -value.tonemap.GTTonemap=Gran Turismo -value.tonemap.uchimura=Uchimura -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=トーンマップ比較 -option.TONEMAP_COMPARISON.comment=トーンマップを比較するオプション。 - -option.tonemap_left=左側のトーンマップ -option.tonemap_left.comment=使用するトーンマップを変更します。 -value.tonemap_left.DoCompTonemap=Complementary デフォルト -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=ACES Red Modified -value.tonemap_left.BurgessTonemap=Burgess -value.tonemap_left.LottesTonemap=Lottes -value.tonemap_left.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_left.uncharted2_filmic=Uncharted 2 - フィルミック -value.tonemap_left.reinhard2=Reinhard2 -value.tonemap_left.filmic=Filmic -value.tonemap_left.GTTonemap=Gran Turismo -value.tonemap_left.uchimura=Uchimura -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=右側のトーンマップ -option.tonemap_right.comment=使用するトーンマップを変更します。 -value.tonemap_right.DoCompTonemap=Complementary デフォルト -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=ACES Red Modified -value.tonemap_right.BurgessTonemap=Burgess -value.tonemap_right.LottesTonemap=Lottes -value.tonemap_right.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_right.uncharted2_filmic=Uncharted 2 - フィルミック -value.tonemap_right.reinhard2=Reinhard2 -value.tonemap_right.filmic=フィルミック -value.tonemap_right.GTTonemap=Gran Turismo -value.tonemap_right.uchimura=Uchimura -value.tonemap_right.agxTonemap=AgX - -option.ACES_EXPOSURE=露出 -option.ACES_EXPOSURE.comment=画像全体の明るさを調整します。 -option.ACES_WHITE=ホワイトカーブ -option.ACES_WHITE.comment=色が完全な白に到達するまでの調整を行います。 -option.ACES_BRIGHTNESS_ROLLOFF=輝度の減衰 -option.ACES_BRIGHTNESS_ROLLOFF.comment=ACESトーンマップにおける輝度の減衰度合いを調整します。 - -option.AGX_LOOK=AgXの見た目 -value.AGX_LOOK.0=デフォルト -value.AGX_LOOK.1=ゴールデン -value.AGX_LOOK.2=パンチの効いた -value.AGX_LOOK.3=カスタム -option.AGX_R=AgX - 赤 -option.AGX_G=AgX - 緑 -option.AGX_B=AgX - 青 -option.AGX_POWER=AgX パワー -option.AGX_SATURATION=AgX 彩度 - -option.COLOR_MULTIPLIER_COMPARISON=カラー倍率比較 -option.COLOR_MULTIPLIER_COMPARISON.comment=このオプションは、シェーダーパックのデフォルト値と照明や環境のカラー倍率値を簡単に比較できるようにします。 - -option.REFLECTIVE_WORLD=鏡面世界 -option.REFLECTIVE_WORLD.comment=世界全体が鏡になりますが、自分の姿は見えません。. RIP. - -option.WAVE_EVERYTHING=全てが波打つ -option.WAVE_EVERYTHING.comment=Dale a tu cuerpo alegría Macarena. - -option.INTERACTIVE_FOLIAGE=インタラクティブな葉 -option.INTERACTIVE_FOLIAGE.comment=一人称視点でプレイヤーが近づくと、葉が避けるように曲がります。 - -option.EMIN_BOAT=Emin B O A T -option.EMIN_BOAT.comment=Eminの意図した通りにボートに乗りましょう。 - -option.MONOTONE_WORLD=モノトーンの世界 -option.MONOTONE_WORLD.comment=世界を無彩色にしましょう!ワオ! -value.MONOTONE_WORLD.0=OFF -value.MONOTONE_WORLD.1=白 -value.MONOTONE_WORLD.2=黒 -value.MONOTONE_WORLD.3=灰色 - -option.SEASONS=季節 -option.SEASONS.comment=ワールドの時間に基づいて環境の色を変更します。冬には雪も降ります!. §e[*]§r RPサポートオプションをIntegrated PBR+に設定することが推奨されます。 -value.SEASONS.0=OFF -value.SEASONS.1=循環 -value.SEASONS.2=夏 -value.SEASONS.3=秋 -value.SEASONS.4=冬 -value.SEASONS.5=春 - -option.SEASON_START=開始季節 -option.SEASON_START.comment=サイクルが始まる季節。 -value.SEASON_START.0=夏 -value.SEASON_START.1=秋 -value.SEASON_START.2=冬 -value.SEASON_START.3=春 - -option.SEASON_LENGTH=季節の期間 -option.SEASON_LENGTH.comment=季節の期間をMinecraft内の日数で変更します。 -value.SEASON_LENGTH.1=1 Minecraft日 -suffix.SEASON_LENGTH=\ Minecraft日 - -option.SEASON_TRANSITION_START=季節の移行開始 -option.SEASON_TRANSITION_START.comment=この割合の季節が過ぎた時点で次の季節への移行が始まります。 -value.SEASON_TRANSITION_START.0=即時 -value.SEASON_TRANSITION_START.1=季節の半分 -value.SEASON_TRANSITION_START.2=季節の66% -value.SEASON_TRANSITION_START.3=季節の75% -value.SEASON_TRANSITION_START.4=季節の80% -value.SEASON_TRANSITION_START.9=季節の90% - -option.SEASON_COLOR_DESATURATION=色の彩度を下げる -option.SEASON_COLOR_DESATURATION.comment=環境の色の彩度を下げます。 - -option.SNOW_CONDITION=雪の条件 -option.SNOW_CONDITION.comment=雪が現れる条件を決定します。 -value.SNOW_CONDITION.0=雪のバイオーム & 雨 -value.SNOW_CONDITION.1=雪のバイオーム -value.SNOW_CONDITION.2=どこでも - -option.SNOW_NOISE_INTENSITY=ノイズの強度 -option.SNOW_NOISE_INTENSITY.comment=雪のノイズの強さを変更します。 - -option.SNOW_NOISE_REMOVE_INTENSITY=雪の除去強度 - -option.SNOW_SIZE=雪の解像度 -option.SNOW_SIZE.comment=ノイズの解像度やサイズを変更します。 -value.SNOW_SIZE.0=自動 - -option.MELTING_RADIUS=融解半径 -option.MELTING_RADIUS.comment=光源の周りで雪が溶ける半径を変更します。 - -option.SNOW_TRANSPARENCY=雪の透明度 -option.SNOW_TRANSPARENCY.comment=雪の透明度を変更します。 - -option.SSS_SEASON_SNOW=季節の雪 SSS -option.SSS_SEASON_SNOW.comment=季節オプションから雪にサブサーフェス・スキャッタリングを追加します。 - -option.WINTER_GREEN_AMOUNT=冬の緑の量 - -option.LESS_LEAVES=葉の量を減らす -value.LESS_LEAVES.0=OFF - -option.AUTUMN_CONDITION=森林にのみ適用 - -option.AUTUMN_NOISE_SIZE=色ノイズのサイズ -option.AUTUMN_NOISE_SIZE.comment=葉の色のグラデーションの元になるノイズのサイズ。 - -option.LEAVES_ON_GROUND=地面の葉 -option.LEAVES_ON_GROUND.comment=秋の間、地面に葉が表れます。 - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=森で地面の葉を追加 -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=森でより多くの葉が表れます。 - -option.AUTUMN_STRENGTH=秋の強度 -option.AUTUMN_STRENGTH.comment=秋における色の上書きを変更します。 - -option.FLOWER_DENSITY=花の密度 -option.FLOWER_SIZE=花の解像度 -option.FLOWER_AMOUNT=花の数 -value.FLOWER_AMOUNT.0=OFF -option.SPRING_GREEN_INTENSITY=春の強度 -option.EMISSIVE_SPRING_FLOWERS=光る春の花 -option.EMISSIVE_SPRING_FLOWERS.comment=Euphoriaのマテリアル設定ページにある「光る花」オプションを使用している場合に、春の花の発光を有効にするオプションです。 -option.DISABLE_SPRING_IN_DRY_BIOMES=乾燥したバイオームでは無効化 - -option.SUMMER_STRENGTH=夏の強度 - -option.INTENSE_DEEP_DARK=ディープダークの強化 -option.INTENSE_DEEP_DARK.comment=ディープダークをさらに強化します。. §e[*]§r プレイヤーに暗闇の効果が適用されている必要があります。 - -option.END_AMBIENT_INFLUENCE=環境色の影響 -option.END_AMBIENT_INFLUENCE.comment=デフォルトの環境色は0.00、ユーザーが定義した値は1.00です。 -option.END_AMBIENT_R_NEW=環境色 - 赤 -option.END_AMBIENT_G_NEW=環境色 - 緑 -option.END_AMBIENT_B_NEW=環境色 - 青 -option.END_AMBIENT_I=環境色 - 強度 - -option.ATLAS_ROTATION=アトラス回転 -option.ATLAS_ROTATION.comment=:). - -option.NETHER_NOISE=ネザーの空ノイズ -option.NETHER_NOISE.comment=ネザーの天井の上の空をより興味深くします。 -value.NETHER_NOISE.0=OFF -value.NETHER_NOISE.1=ON - -option.MCBL_MAIN_DEFINE=Euphoria色付き照明 -option.MCBL_MAIN_DEFINE.comment=複数色付きブロック光源を有効にします。. 「ACT + スクリーンスペース」に設定すると、スクリーンスペースのシステムの上から「高度な色トレーシング」が適用されます。. ACT + SSBL + 動的光源サポートは、MOD環境で間違った結果になることがあるため、バニラに動的光源MODを入れた環境でのみ使用してください。. §e[*]§r 1.16.5以降、またはAngelica上でのみ動作します。 -value.MCBL_MAIN_DEFINE.0=OFF -value.MCBL_MAIN_DEFINE.1=スクリーンスペース -value.MCBL_MAIN_DEFINE.2=ACT + スクリーンスペース -value.MCBL_MAIN_DEFINE.3=ACT + SSBL + 動的光源サポート - -option.MCBL_INFLUENCE=複数色付きブロック光源の影響 -option.MCBL_INFLUENCE.comment=複数色付きブロック光源が、デフォルトのブロック光源の色にどれだけ影響を与えるかを制御します。 - -option.SSS_SNOW_ICE=雪と氷のSSS -option.SSS_SNOW_ICE.comment=雪や氷ブロックにサブサーフェス・スキャッタリングを追加します。 - -option.BEDROCK_NOISE=岩盤ノイズ -option.BEDROCK_NOISE.comment=ネザーやオーバーワールドで岩盤の下にノイズ効果を追加します。 - -option.SOUL_SAND_VALLEY_OVERHAUL=ソウルサンドの谷の改変 -option.SOUL_SAND_VALLEY_OVERHAUL.comment=ソウルサンドの谷で火に関するブロック、エンティティ、パーティクルを青くします。 - -option.PURPLE_END_FIRE=紫色のジ・エンドの炎 -option.PURPLE_END_FIRE.comment=ジ・エンドで火に関するブロック、エンティティ、パーティクルを紫色にします。. §e[*]§r 最適な結果を得るには、RPサポートオプションをIntegrated PBR+に設定する必要があります。 - -option.NO_RAIN_ABOVE_CLOUDS=雲の上では雨が降らない -option.NO_RAIN_ABOVE_CLOUDS.comment=雲の上で雨が降らないようにします。. バニラの雲の高さが変更され、バニラの雲が有効になっている場合はうまく機能しません。 - -option.RAIN_FADE_TIMER=雨のフェード時間 -option.RAIN_FADE_TIMER.comment=雨関連のエフェクトがフェードイン/フェードアウトするのにかかる時間を変更します。. 影響されるエフェクト: 雲、水溜まり、霧、虹など。 - -option.DOF_SNEAKING=被写界深度 スニーク中 & 望遠鏡 -option.DOF_SNEAKING.comment=スニークしている、かつ望遠鏡を手に持っている間のみワールドブラーオプションを有効にします。 - -option.CLEAR_SKY_WHEN_RAINING=雨の間の空をクリアに -option.CLEAR_SKY_WHEN_RAINING.comment=雨が降っている間に星や他の空の効果がわずかに見えるようにします。 - -option.RETRO_ON=レトロ全体切り替え - -option.RETRO_LOOK=レトロな見た目 -option.RETRO_LOOK.comment=さまざまなレトロプリセットを切り替えます。 -value.RETRO_LOOK.0=OFF -value.RETRO_LOOK.1=輪郭線 -value.RETRO_LOOK.2=輪郭線 - 暗視のみ - -option.RETRO_LOOK_R=レトロな見た目 - 赤 -option.RETRO_LOOK_G=レトロな見た目 - 緑 -option.RETRO_LOOK_B=レトロな見た目 - 青 -option.RETRO_LOOK_I=レトロな見た目 - 強度 - -option.CURVE_DISPLAY=湾曲ディスプレイ -option.CURVE_DISPLAY.comment=ディスプレイを湾曲させます。 -option.CURVATURE_AMOUNT=湾曲の量 -option.BORDER_AMOUNT=枠の量 -option.SCREEN_ROUNDNESS=画面の丸み - -option.STATIC_NOISE=静的ノイズ -value.STATIC_NOISE.0=OFF -option.MIN_STATIC_STRENGTH=最小強度 -option.MAX_STATIC_STRENGTH=最大強度 -option.STATIC_SPEED=静的ノイズ 速度 - -option.HORIZONTAL_NOISE=水平ノイズ -value.HORIZONTAL_NOISE.0=OFF -option.HORIZONTAL_NOISE_INTENSITY=水平ノイズ 強度 -option.HORIZONTAL_NOISE_SPEED=水平ノイズ 速度 - -option.VERTICAL_SCREEN_DISPLACEMENT=垂直スクリーンの変位 -option.VERTICAL_EDGE_GLITCH=エッジグリッチの強度 -value.VERTICAL_EDGE_GLITCH.1.00=OFF -option.VERTICAL_SCROLL_SPEED=スクロールの速度 -value.VERTICAL_SCROLL_SPEED.0.00=OFF -option.VERTICAL_STUTTER_SPEED=スタッターの速度 -value.VERTICAL_STUTTER_SPEED.0.00=OFF -option.VERTICAL_SCROLL_FREQUENCY=スクロールの頻度 -option.VERTICAL_STUTTER_FREQUENCY=スタッターの頻度 - -option.PIXELATED_SCREEN_SIZE=ピクセルサイズ -option.PIXELATED_SCREEN_SIZE.comment=画面のピクセル化効果を有効にし、そのピクセルサイズを変更します。 -value.PIXELATED_SCREEN_SIZE.0=OFF -option.PIXELATED_SCREEN_SMOOTHNESS=ピクセルの滑らかさ -option.PIXELATED_SCREEN_SMOOTHNESS.comment=ピクセル化効果の滑らかさを変更します。. 高い値に設定するとピクセル同士が混ざりやすくなります。 -option.COLOR_LEVELS=階調化 -option.COLOR_LEVELS.comment=画像内の色の数を減らすことで、よりレトロな見た目にします。 -option.POSTERIZE_STRENGTH=階調化の強さ -option.POSTERIZE_STRENGTH.comment=階調化効果の強さを変更します。 -value.POSTERIZE_STRENGTH.0.0=OFF - -option.PALETTE_SWAP=パレット -option.PALETTE1R=色1 赤 -option.PALETTE1G=色1 緑 -option.PALETTE1B=色1 青 -option.PALETTE2R=色2 赤 -option.PALETTE2G=色2 緑 -option.PALETTE2B=色2 青 -option.PALETTE3R=色3 赤 -option.PALETTE3G=色3 緑 -option.PALETTE3B=色3 青 -option.PALETTE4R=色4 赤 -option.PALETTE4G=色4 緑 -option.PALETTE4B=色4 青 -option.PALETTE5R=色5 赤 -option.PALETTE5G=色5 緑 -option.PALETTE5B=色5 青 -option.PALETTE6R=色6 赤 -option.PALETTE6G=色6 緑 -option.PALETTE6B=色6 青 -option.USE_TEXTURE_PALETTE=テクスチャパレット -option.USE_TEXTURE_PALETTE.comment=GUI設定からではなく、palettesフォルダにあるパレットのPNG画像を使用します。 -value.USE_TEXTURE_PALETTE.0=Off - -option.SCREEN_DITHERING=ディザリング -option.SCREEN_DITHERING.comment=画面にディザリングを行うことで、パレットよりも多くの色を擬似的に表現します。 -option.SCREEN_DITHER_AMOUNT=ディザリングの量 -option.SCREEN_DITHER_I=ディザリングの強度 - -option.SCANLINE=スキャンライン -value.SCANLINE.0=OFF -option.SCANLINE_FREQUENCY=スキャンライン 頻度 -option.SCANLINE_SPEED=スキャンライン 速度 -option.SCANLINE_AMOUNT=スキャンライン 量 -option.SCANLINE_NEW_MONOCHROME=単色カラー -option.SCANLINE_NEW_DIRECTION=スキャンラインの方向 -value.SCANLINE_NEW_DIRECTION.false=水平 -value.SCANLINE_NEW_DIRECTION.true=垂直 -option.SCANLINE_R=赤色倍率 -option.SCANLINE_G=緑色倍率 -option.SCANLINE_B=青色倍率 - -option.HALFTONE=ハーフトーン -option.HALFTONE_MONOCHROME=グレースケール -option.HALFTONE_BRIGHTNESS=ハーフトーンの明るさ -option.HALFTONE_SCALE=ドットのスケール -option.HALFTONE_ANGLE=ドットの角度 - -option.SPEED_LINES=スピード線 -value.SPEED_LINES.0=OFF -value.SPEED_LINES.1=ON - 高速 -value.SPEED_LINES.2=ON - 高速 & ダッシュ中 -value.SPEED_LINES.3=ON -option.SPEED_LINES_TRANSPARENCY=スピード線の不透明度 -option.SPEED_LINES_SPEED=強度 -option.SPEED_LINE_THICKNESS=線の太さ - -option.CAMERA_NOISE_OVERLAY=カメラ ノイズオーバーレイ -value.CAMERA_NOISE_OVERLAY.0=OFF -value.CAMERA_NOISE_OVERLAY.1=ノイズ 1 -option.CAMERA_NOISE_OVERLAY_INTENSITY=ノイズ強度 - -option.LONG_EXPOSURE=長時間露光 -option.LONG_EXPOSURE.comment=F1キーでGUIを無効にして、動かずに立ってください。. 「天体」モードは星や明るいオブジェクトの見た目を向上させるために特別に作られたもので、「時間」モードではオブジェクトが時間とともに消えていきます。 -value.LONG_EXPOSURE.0=OFF -value.LONG_EXPOSURE.1=天体蓄積 -value.LONG_EXPOSURE.2=時間軸重み付け - -option.TILT_SHIFT=ティルトX -option.TILT_SHIFT.comment=ティルトシフト効果 - 水平方向 -value.TILT_SHIFT.0=OFF - -option.TILT_SHIFT2=ティルトY -option.TILT_SHIFT2.comment=ティルトシフト効果 - 垂直方向 -value.TILT_SHIFT2.0=OFF - -option.DOF_VIEW_FOCUS_NEW2=§c被写界深度の焦点面 & 望遠鏡 -option.DOF_VIEW_FOCUS_NEW2.comment=GUIが表示されている、かつ望遠鏡を手に持っているとき、被写界深度の焦点面を可視化します。 - -option.DOF_SHAPE=形状 -option.DOF_SHAPE.comment=被写界深度の形状。 -value.DOF_SHAPE.0=デフォルト -value.DOF_SHAPE.3=三角形 -value.DOF_SHAPE.4=四角形 -value.DOF_SHAPE.5=五角形 -value.DOF_SHAPE.6=六角形 -value.DOF_SHAPE.7=七角形 -value.DOF_SHAPE.8=八角形 - -option.DOF_POLYGON_SAMPLES=ポリゴンのサンプル数 -option.DOF_POLYGON_SAMPLES.comment=ポリゴン形状のサンプル数です。. 値が高いほど形状が滑らかになります。. §c[-]§r 高い値ではパフォーマンスが低下します。 - -option.DOF_POLYGON_RINGS=リング数 -option.DOF_POLYGON_RINGS.comment=ポリゴン形状に使用するリングの数です。. 値が高いほど形状が滑らかになります。. §c[-]§r 高い値ではパフォーマンスが低下します。 - -option.DOF_SHAPE_ROTATION_DEGREES=回転 -option.DOF_SHAPE_ROTATION_DEGREES.comment=被写界深度の形状の回転角度(度)です。 - -option.LET_THERE_BE_COLORS=神は「色彩あれ」と言われた - -option.MOSS_NOISE=苔のノイズ -option.MOSS_SIZE=ピクセルサイズ -option.MOSS_NOISE_INTENSITY=ノイズ強度 -option.MOSS_NOISE_REMOVE_INTENSITY=ノイズ除去強度 -option.MOSS_TRANSPARENCY=苔の透明度 -option.MOSS_IN_CAVES=苔の有効化条件 -value.MOSS_IN_CAVES.0=繁茂した洞窟のみ適用 -value.MOSS_IN_CAVES.1=どこでも有効 -value.MOSS_IN_CAVES.2=無効 -option.MOSS_SIDE_INTENSITY=壁の苔の強度 -option.MOSS_NOISE_DISTANCE=苔のノイズ 距離 - -option.SAND_NOISE=砂のノイズ -option.SAND_CONDITION=砂の条件 -value.SAND_CONDITION.0=砂漠バイオームのみ -value.SAND_CONDITION.1=すべての温暖バイオーム -value.SAND_CONDITION.2=どこでも -option.SAND_SIZE=ピクセルサイズ -option.SAND_NOISE_INTENSITY=ノイズ強度 -option.SAND_NOISE_REMOVE_INTENSITY=ノイズ除去強度 -option.SAND_TRANSPARENCY=砂の透明度 -option.SAND_IN_CAVES=洞窟内の砂 -value.SAND_IN_CAVES.true=有効 -value.SAND_IN_CAVES.false=無効 -option.SAND_SIDE_INTENSITY=壁の砂の強度 -option.SAND_NOISE_DISTANCE=砂のノイズ 距離 - -option.MAIN_GRID_INTERVAL=メイングリッド -value.MAIN_GRID_INTERVAL.1=OFF -option.SUB_GRID_INTERVAL=サブグリッド -value.SUB_GRID_INTERVAL.1=OFF -option.GRID_CONDITION=グリッドの条件 -value.GRID_CONDITION.0=条件なし -value.GRID_CONDITION.1=スニーク中 -value.GRID_CONDITION.2=望遠鏡を持っているとき - -option.EMISSIVE_FLOWERS=光る花 -value.EMISSIVE_FLOWERS.0=OFF -value.EMISSIVE_FLOWERS.1=ON -value.EMISSIVE_FLOWERS.2=ON - 暗所/雨天 - -option.EMISSIVE_FLOWERS_TYPE=光る花の種類 -value.EMISSIVE_FLOWERS_TYPE.0=すべて -value.EMISSIVE_FLOWERS_TYPE.1=寒色 -value.EMISSIVE_FLOWERS_TYPE.2=暖色 - -option.EMISSIVE_FLOWERS_STRENGTH=発光の強度 - -option.DISTANCE_MIN_LIGHT=洞窟のライティングをフェード -option.DISTANCE_MIN_LIGHT.comment=プレイヤーからの距離が増えるにつれて洞窟が暗くなります。. より高い洞窟のライティング設定と組み合わせると、洞窟の見た目が向上します。 -value.DISTANCE_MIN_LIGHT.0=OFF - -option.EMISSIVE_DRAGON_EGG=光るドラゴンの卵 - -option.VANILLA_ENTITY_SHADOWS=バニラのエンティティの影 -option.VANILLA_ENTITY_SHADOWS.comment=動的な影が無効なときにバニラのエンティティの影を有効にします。 - -option.FROGLIGHT_SATURATION=フロッグライトの彩度 -value.FROGLIGHT_SATURATION.1=デフォルト -value.FROGLIGHT_SATURATION.2=2倍 -value.FROGLIGHT_SATURATION.3=3倍 - -option.RENKO_CUT=EP Renko監督版 -option.RENKO_CUT.comment=Complisseumでの正当な戦いによって手に入れた。 - -option.GLITTER_RAIN=グリッターの雨 -option.GLITTER_RAIN.comment=雨粒にグリッターを散りばめて、輝く一日を過ごそう。 -value.GLITTER_RAIN.0=OFF -value.GLITTER_RAIN.1=ON - ランダムな時間 -value.GLITTER_RAIN.2=ON - 常時 - -option.HAND_BLOCKLIGHT_FLICKERING=手持ちブロック光源の点滅 -value.HAND_BLOCKLIGHT_FLICKERING.0=OFF - -option.SSS_STRENGTH=サブサーフェス・スキャッタリング -value.SSS_STRENGTH.0=OFF -value.SSS_STRENGTH.1=ON - -option.PIXEL_WATER=自動生成ピクセル水 -option.PIXEL_WATER.comment=自動生成されたピクセル化された水のテクスチャ。 -value.PIXEL_WATER.0=OFF -value.PIXEL_WATER.1=ON - -option.PIXELATED_WATER_REFLECTIONS=ピクセル化された水の反射 -option.PIXELATED_WATER_REFLECTIONS.comment=水の反射をピクセル化します。 - -option.COMP_WATER_TWEAKS=Complementaryの水の調整 -option.COMP_WATER_TWEAKS.comment=シェーダーによる水の色調整。 - -option.CAVE_SMOKE=洞窟の煙 -option.CAVE_SMOKE.comment=洞窟内でブロック光源の立体霧に煙の効果を追加します。. §c[-]§r この効果はパフォーマンスに影響を与える可能性があります。. §e[*]§r この機能は、パフォーマンス設定で「高度な色トレーシング」が有効な場合にのみ動作します。 - -option.WAVING_SUGAR_CANE=揺れるサトウキビ - -option.SUN_GLARE_AMOUNT=太陽のグレア量 -value.SUN_GLARE_AMOUNT.0=OFF - -option.MOON_GLARE_AMOUNT=月のグレア量 -value.MOON_GLARE_AMOUNT.0=OFF - -option.DAYLIGHT_STARS=昼間の星 -option.DAYLIGHT_STARS.comment=昼間に星を表示します。 - -option.FROZEN_TIME=時間停止 - -option.DARKER_DEPTH_OCEANS=深く暗い海 -option.DARKER_DEPTH_OCEANS.comment=海の深さに応じて光が減少します。 -value.DARKER_DEPTH_OCEANS.0=OFF - -option.WEATHER_TEX_R=天候テクスチャ - 赤 -option.WEATHER_TEX_G=天候テクスチャ - 緑 -option.WEATHER_TEX_B=天候テクスチャ - 青 - -option.EMISSIVE_SOUL_SAND=光るソウルサンドの目 -option.EMISSIVE_SOUL_SAND.comment=ソウルサンドブロックの目が発光します。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。デフォルトのバニラテクスチャのみ対応。 - -option.BEACON_BEAM_EMISSION=ビーコンビームの発光 -option.BEACON_BEAM_EMISSION.comment=ビーコンビームの発光強度を変更します。 - -option.PINKER_CHERRY_LEAVES=よりピンクな桜の葉 - -option.LIGHTMAP_CURVES=ライトマップカーブ -option.LIGHTMAP_CURVES.comment=ワールドのライトマップカーブを変更します。 -option.UPPER_LIGHTMAP_CURVE=上部ライトマップカーブ -option.UPPER_LIGHTMAP_CURVE.comment=上部ライトマップカーブの強度を変更します。 -option.LOWER_LIGHTMAP_CURVE=下部ライトマップカーブ -option.LOWER_LIGHTMAP_CURVE.comment=下部ライトマップカーブの強度を変更します。 - -option.ALTERNATIVE_AMETHYST_STYLE=代替アメジスト -value.ALTERNATIVE_AMETHYST_STYLE.0=デフォルト -value.ALTERNATIVE_AMETHYST_STYLE.1=輝くピンク - -option.SHOCKWAVE=ショックウェーブ -value.SHOCKWAVE.0=OFF -value.SHOCKWAVE.1=円形 -value.SHOCKWAVE.2=四角形 -option.SHOCKWAVE.comment=スニークして何が起こるか確かめましょう! - -option.STAR_LAYER_OW=星の層 -option.STAR_LAYER_OW.comment=現在の星に追加の大きい星と小さい星を追加します。 -value.STAR_LAYER_OW.0=OFF -value.STAR_LAYER_OW.1=小さい層 -value.STAR_LAYER_OW.2=大きい層 -value.STAR_LAYER_OW.3=両方の層 - -option.STAR_LAYER_END=星の層 -option.STAR_LAYER_END.comment=現在の星に追加の大きい星と小さい星を追加します。 -value.STAR_LAYER_END.0=OFF -value.STAR_LAYER_END.1=小さい層 -value.STAR_LAYER_END.2=大きい層 -value.STAR_LAYER_END.3=両方の層 - -option.STAR_ROUNDNESS_END=丸い星 -value.STAR_ROUNDNESS_END.0=OFF - -option.STAR_ROUNDNESS_OW=丸い星 -value.STAR_ROUNDNESS_OW.0=OFF - -option.STAR_SOFTNESS_OW=星の柔らかさ - -option.STAR_SOFTNESS_END=星の柔らかさ - -option.STAR_COLOR_1_OW_R=星1 - 赤 -option.STAR_COLOR_1_OW_G=星1 - 緑 -option.STAR_COLOR_1_OW_B=星1 - 青 - -option.STAR_COLOR_2_OW_R=星2 - 赤 -option.STAR_COLOR_2_OW_G=星2 - 緑 -option.STAR_COLOR_2_OW_B=星2 - 青 - -option.STAR_COLOR_3_OW_R=星3 - 赤 -option.STAR_COLOR_3_OW_G=星3 - 緑 -option.STAR_COLOR_3_OW_B=星3 - 青 - -option.STAR_COLOR_VARIATION_OW=色の強度 -value.STAR_COLOR_VARIATION_OW.0.0=OFF - -option.STAR_COLOR_1_END_R=星1 - 赤 -option.STAR_COLOR_1_END_G=星1 - 緑 -option.STAR_COLOR_1_END_B=星1 - 青 - -option.STAR_COLOR_2_END_R=星2 - 赤 -option.STAR_COLOR_2_END_G=星2 - 緑 -option.STAR_COLOR_2_END_B=星2 - 青 - -option.STAR_COLOR_3_END_R=星3 - 赤 -option.STAR_COLOR_3_END_G=星3 - 緑 -option.STAR_COLOR_3_END_B=星3 - 青 - -option.STAR_COLOR_VARIATION_END=色の強度 -value.STAR_COLOR_VARIATION_END.0.0=OFF - -option.CELESTIAL_BOTH_HEMISPHERES=満天の天体 -option.CELESTIAL_BOTH_HEMISPHERES.comment=地平線の上部だけでなく、空全体に天体オブジェクト(星、太陽、月、星雲)を描画し、より没入感のある空を作り出します。 - -option.SHOOTING_STARS=流れ星 -option.SHOOTING_STARS_SIZE=大きさ -option.SHOOTING_STARS_SIZE.comment=流れ星の大きさを変更します。. この値が大きいほど流れ星も大きくなります。 -option.SHOOTING_STARS_SPEED=スピード -option.SHOOTING_STARS_CHANCE=確率 -option.SHOOTING_STARS_CHANCE.comment=流れ星が出現する確率です。. この値が大きいほど流れ星の出現頻度が増加します。 -option.SHOOTING_STARS_COUNT=量 -option.SHOOTING_STARS_COUNT.comment=同時に空に存在できる流れ星の数です。 -option.SHOOTING_STARS_LINE_THICKNESS=線の太さ -option.SHOOTING_STARS_LINE_THICKNESS.comment=流れ星の線の太さを変更します。 -option.SHOOTING_STARS_TRAIL_LENGTH=線の長さ -option.SHOOTING_STARS_TRAIL_LENGTH.comment=流れ星の線の長さを変更します。 - -option.SITUATIONAL_GLOWING_TRIMS=条件付き発光トリム -option.SITUATIONAL_GLOWING_TRIMS.comment=トリムは洞窟内や夜間のみ発光します。. §e[*]§r 発光トリムが有効になっている必要があります。 - -option.DO_IPBR_LIGHTS=ACT IPBR発光 -option.DO_IPBR_LIGHTS.comment=このオプションを有効にすると、光源ではないブロックでも発光性であれば光を放つようになります。. (推奨: ON) - -option.NIGHT_DESATURATION=暗闇での彩度低下 -option.NIGHT_DESATURATION.comment=暗いエリアの環境の彩度を低下させます。 - -option.NIGHT_DESATURATION_OW=オーバーワールドの強度 -value.NIGHT_DESATURATION_OW.0=OFF -value.NIGHT_DESATURATION_OW.300=白黒 - -option.NIGHT_DESATURATION_NETHER=ネザーの強度 -value.NIGHT_DESATURATION_NETHER.0=OFF -value.NIGHT_DESATURATION_NETHER.300=白黒 - -option.NIGHT_DESATURATION_END=ジ・エンドの強度 -value.NIGHT_DESATURATION_END.0=OFF -value.NIGHT_DESATURATION_END.300=白黒 - -option.NIGHT_CAVE_DESATURATION=洞窟での彩度低下 -option.NIGHT_CAVE_DESATURATION.comment=洞窟内での環境の彩度を低下させます。 -value.NIGHT_CAVE_DESATURATION.0=OFF - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=光源の近くで除外 -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=光源の近くで彩度低下効果を無効にします。 -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=手持ち光源で除外 -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=手に持っている光源で彩度低下効果を無効にします。 -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=暗視で除外 -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=暗視効果が有効な間は彩度低下効果を無効にします。 -option.PURKINJE_RENDER_DISTANCE_FADE=描写距離でフェード -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=ネザー 描写距離でフェード -option.PURKINJE_RENDER_DISTANCE_FADE_END=ジ・エンド 描写距離でフェード - -option.MOON_PHASE_INF_PURKINJE=月相に応じた暗闇での彩度低下 -option.MOON_PHASED_DESATURATION_SETTINGS.comment=現在の月の満ち欠けに応じて、彩度低下の程度を調整します。 - -option.MOON_PHASE_FULL_PURKINJE=満月 -option.MOON_PHASE_FULL_PURKINJE.comment=満月(最も明るい段階)での彩度低下の強度を調整します。 -value.MOON_PHASE_FULL_PURKINJE.0=OFF -value.MOON_PHASE_FULL_PURKINJE.300=白黒 - -option.MOON_PHASE_PARTIAL_PURKINJE=部分月 -option.MOON_PHASE_PARTIAL_PURKINJE.comment=満月から暗月までのすべての月相での彩度低下の強度を調整します。. これはMinecraftで最もよく見られる段階です。 -value.MOON_PHASE_PARTIAL_PURKINJE.0=OFF -value.MOON_PHASE_PARTIAL_PURKINJE.300=白黒 - -option.MOON_PHASE_DARK_PURKINJE=新月 -option.MOON_PHASE_DARK_PURKINJE.comment=新月(最も暗い段階)での彩度低下の強度を調整します。 -value.MOON_PHASE_DARK_PURKINJE.0=OFF -value.MOON_PHASE_DARK_PURKINJE.300=白黒 - -option.DELTARUNE_BATTLE_BACKGROUND=Deltarune 戦闘バックグランド -value.DELTARUNE_BATTLE_BACKGROUND.0=OFF -value.DELTARUNE_BATTLE_BACKGROUND.1=ON - 空のみ -value.DELTARUNE_BATTLE_BACKGROUND.2=ON - エンティティ以外 - -option.END_CRYSTAL_EMISSION=エンドクリスタルの発光 - -option.CLEAR_WATER_SPOTS=クリアな水のスポット -option.CLEAR_WATER_SPOTS.comment=水にクリアなスポットを追加し、多少のバリエーションを追加します。. §e[*]§r 水の波が有効(UnboundまたはReimagined + 波)である必要があります。 - -option.ACT_ORE_INTENSITY=ACT鉱石の強度 -option.ACT_ORE_INTENSITY.comment=鉱石におけるACTの光の強度を変更します。 -value.ACT_ORE_INTENSITY.0.0=OFF - -option.ENTITIES_ARE_LIGHT=光るエンティティ - -option.WATER_CAUSTIC_STRENGTH=水のコースティクスの強度 -option.WATER_CAUSTIC_STRENGTH.comment=水のコースティクス効果の強度を変更します。 - -option.ROUGHNESS_MULTIPLIER=粗さマスク -option.ROUGHNESS_MULTIPLIER.comment=マテリアルに粗さ(ラフネス)がある部分を変更します。 - -option.ROUGHNESS_INTENSITY=粗さの強度 -option.ROUGHNESS_INTENSITY.comment=マテリアルの粗さ(ラフネス)を変更することで、光沢の度合いを調整します。 - -option.SHADOW_SATURATION=影の彩度 -option.SHADOW_SATURATION.comment=影と光芒の彩度を変更します。. §e[*]§r この設定は「動的な影」が低以上に設定されている場合にのみ機能します。 - -option.SMOKE_PARTICLE_OPACITY=煙パーティクル 不透明度 - -option.END_SUN_ANGLE=ジ・エンドの太陽の角度 -option.END_SUN_ANGLE.comment=正午時点でのワールドに対する太陽/月の角度を調整します。 -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§bデフォルト§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=ピクセル化された星雲 -value.PIXELATED_NEBULA.0=OFF -option.NEBULA_ZOOM_LEVEL=ズームレベル -option.NEBULA_ZOOM_LEVEL.comment=空の星雲がどれくらいズームされて見えるかを変更します。 -option.NEBULA_AMOUNT=量 -option.NEBULA_AMOUNT.comment=星雲が空を覆う割合を変更します。 -option.NEBULA_PATTERN_WARP=ねじれ -option.NEBULA_PATTERN_WARP.comment=星雲がどれくらい歪んでいるかを変更します。 -value.NEBULA_PATTERN_WARP.0=OFF -option.NEBULA_HORIZON_STRENGTH=地平線の視認性 -option.NEBULA_HORIZON_STRENGTH.comment=地平線の星雲がどれくらい見えるかを変更します。 -value.NEBULA_HORIZON_STRENGTH.10=デフォルト - -option.NEBULA_R_1=星雲1 - 赤 -option.NEBULA_G_1=星雲1 - 緑 -option.NEBULA_B_1=星雲1 - 青 -option.NEBULA_R_2=星雲2 - 赤 -option.NEBULA_G_2=星雲2 - 緑 -option.NEBULA_B_2=星雲2 - 青 -option.NEBULA_R_3=星雲3 - 赤 -option.NEBULA_G_3=星雲3 - 緑 -option.NEBULA_B_3=星雲3 - 青 - -option.NEBULA_SATURATION=彩度 - -option.NEBULA_ONLY_STARS=星のみ -option.NEBULA_ONLY_STARS.comment=星雲のカラフルな部分を削除し、内部の星のみを表示します。 - -option.NEBULA_STAR_BRIGHTNESS=星雲の星 明るさ -option.NEBULA_STAR_BRIGHTNESS.comment=星雲内の星の明るさを変更します。 - -option.NEBULA_STAR_SIZE=星雲の星 大きさ -option.NEBULA_STAR_SIZE.comment=星雲内の星の大きさを変更します。 - -option.NEBULA_STAR_AMOUNT=星雲の星 量 -option.NEBULA_STAR_AMOUNT.comment=星雲内の星の大きさを変更します。 - -option.NEBULA_MOON_CONDITION=星雲 月の条件 -option.NEBULA_MOON_CONDITION.comment=星雲に対する月相の条件を変更します。 -value.NEBULA_MOON_CONDITION.0=常時 -value.NEBULA_MOON_CONDITION.1=新月 -value.NEBULA_MOON_CONDITION.2=満月 -value.NEBULA_MOON_CONDITION.3=部分月 -value.NEBULA_MOON_CONDITION.4=ランダム -value.NEBULA_MOON_CONDITION.5=新月以外 - -option.END_CENTER_LIGHTING=ジ・エンド中央のライティング -option.END_CENTER_LIGHTING.comment=ジ・エンドの中央のライティングを変更します。. §e[*]§r この機能はMinecraft 1.9以降でのみ動作します。 -value.END_CENTER_LIGHTING.0=OFF - -option.END_CENTER_LIGHTING_R=ライティング - 赤 -option.END_CENTER_LIGHTING_G=ライティング - 緑 -option.END_CENTER_LIGHTING_B=ライティング - 青 - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=ブロック光源への影響 -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=ジ・エンドでのブロック光源の色を中央のライティングの色に応じて変更します。 - -option.NETHER_HEAT_DISTORTION=陽炎 -option.NETHER_HEAT_DISTORTION.comment=ネザーに陽炎(熱による光の揺らぎ)効果を追加します。 -value.NETHER_HEAT_DISTORTION.0=OFF -option.NETHER_HEAT_DISTORTION_SPEED=速度 -option.NETHER_HEAT_DISTORTION_SPEED.comment=陽炎効果の速度を変更します。 -option.NETHER_HEAT_DISTORTION_SCALE=スケール -option.NETHER_HEAT_DISTORTION_SCALE.comment=陽炎効果のスケールを変更します。 - -option.BLOCKLIGHT_CAUSTICS=ブロック光源のコースティクス -option.BLOCKLIGHT_CAUSTICS.comment=水中にいるとき、ブロック光源にコースティクス効果を追加します。 - -option.LENS_FLARE_SHAPE=レンズフレアの形状 -option.LENS_FLARE_SHAPE.comment=レンズフレアの形状を変更します。 -value.LENS_FLARE_SHAPE.0=デフォルト -value.LENS_FLARE_SHAPE.3=三角形 -value.LENS_FLARE_SHAPE.4=四角形 -value.LENS_FLARE_SHAPE.5=五角形 -value.LENS_FLARE_SHAPE.6=六角形 -value.LENS_FLARE_SHAPE.7=七角形 -value.LENS_FLARE_SHAPE.8=八角形 - -option.LENS_FLARE_SHAPE_ROTATION=レンズフレアの形状の回転 -option.LENS_FLARE_SHAPE_ROTATION.comment=レンズフレアの形状の回転を変更します。 - -option.ANAMORPHIC_LENS_FLARE=アナモルフィックレンズフレア -option.ANAMORPHIC_LENS_FLARE.comment=アナモルフィックレンズフレアを有効または無効にします。 -value.ANAMORPHIC_LENS_FLARE.0=OFF - -option.WATER_CAULDRON_COLOR_OVERRIDE=大釜の水の色を上書き -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=水面の色の設定が大釜の水の色に影響を与えるのを防ぎます。 - -option.END_FLASH_SHADOW=エンドフラッシュの影 -option.END_FLASH_SHADOW.comment=ジ・エンドでの影が、ジ・エンドの太陽の角度からではなく、エンドフラッシュから投影されるようになります。. §e[*]§r この機能は1.21.9以降のIris上でのみ動作します。 - -option.EP_END_FLASH=エンドフラッシュ -option.EP_END_FLASH.comment=エンドフラッシュの種類をデフォルト、Euphoriaカスタム、またはその両方に変更します。. §e[*]§r この機能は1.21.9以降のIris上でのみ動作します。 -value.EP_END_FLASH.0=デフォルトのみ -value.EP_END_FLASH.1=Euphoriaのみ -value.EP_END_FLASH.2=両方 - -option.MIRROR_TINTED_GLASS_OPAQUE=不透明な遮光ガラス -option.MIRROR_TINTED_GLASS_OPAQUE.comment=遮光ガラスを不透明にします。 (主に鏡用) - -option.COLORED_LIGHT_FOG_RAIN_I=色付きの光の霧 雨天強度 -option.COLORED_LIGHT_FOG_RAIN_I.comment=雨天時の色付きの光の霧の強度を変更します。 -value.COLORED_LIGHT_FOG_RAIN_I.0=デフォルト - -option.BLOOD_MOON=ブラッドムーン -option.BLOOD_MOON.comment=ここで設定した間隔のゲーム内日数で発生するブラッドムーンを有効にします。. 毎夜以上に設定されている場合、ブラッドムーンは最初の夜には発生しません。. 毎夜以上に設定されている場合、ブラッドムーンは新月の夜には発生しません。 -value.BLOOD_MOON.0=OFF -value.BLOOD_MOON.1=毎夜 -suffix.BLOOD_MOON=\ Minecraft夜 -option.BLOOD_MOON.comment=ここで設定した間隔のゲーム内日数で発生するブラッドムーンを有効にします。 -option.EMISSIVE_BLOOD_MOON_FLOWERS=ブラッドムーンで花が発光 -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=ブラッドムーンの間、赤い花が赤く輝くようにします。. §e[*]§r RPサポートオプションをIntegrated PBR+に設定する必要があります。 diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/pl_PL.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/pl_PL.lang deleted file mode 100644 index a6bfc82..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/pl_PL.lang +++ /dev/null @@ -1,2756 +0,0 @@ -#shaders/lang/pl_PL.lang - -# TŁUMACZENIE WYKONANE PRZEZ SPOŁECZNOŚĆ -# Tłumaczenie wykonane przez Acer (Alex) - Tłumaczenie może być nieaktualne. SpacEagle17 nie może tego zagwarantować. - -#Profiles -profile.POTATO=§aZiemniak -profile.VERYLOW=§aBardzo Niski -profile.LOW=§aNiski -profile.MEDIUM=§aŚredni -profile.HIGH=§eWysoki (Domyślne) -profile.VERYHIGH=§cBardzo Wysoki -profile.ULTRA=§4§lUltra -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=Profile shaderów zmieniają ustawienia jakości z najbardziej zoptymalizowanym stosunkiem jakości wizualnej do wydajności. §e[*]§r Zaleca się użycie jednego z tych profili, chyba że wiesz, co robisz. §e[*]§r Wszystkie ustawienia zmieniane przez profil można znaleść w menu "Ustawienia Jakości". Profil "Popularne Ustawienia" automatycznie właczy ulubione ustawienia społeczności. - -#Information -screen.INFORMATION=Informacja -screen.INFORMATION.comment=Ta sekcja zawiera przyciski, które służą wyłącznie do przekazywania informacji. - -option.info0=§bNajedź kursorem myszy na przycisk -value.info0.0= -option.info0.comment=Ta sekcja zawiera przyciski, które służą wyłącznie do przekazywania informacji. - -option.info1=Jak uzyskać więcej klatek na sekunde. -value.info1.0= -option.info1.comment=Wydajność w Minecrafcie to złożony temat, ponieważ wpływa na nią wiele rzeczy, ale możesz wypróbować następujące rozwiązania:. Zmniejsz zasięg renderowania, najlepiej między 6 a 16 chunków dla prawie każdego urządzenia. Zmniejsz "Profil" shadera, profile zostały dokładnie przetestowane pod kątem najlepszego stosunku jakości do wydajności. Więcej informacji zostanie dodanych później. - -option.info2=Jakie ustawienia są najlepsze -value.info2.0= -option.info2.comment=Najlepsze ustawienia są subiektywne, ale dla większości ludzi korzystanie z ustawień domyślnych będzie satysfakcjonujące. Ustawienia domyślne zostały ukształtowane przez lata ocen i opinii społeczności, przy jednoczesnym zwróceniu dużej uwagi na stosunek jakości do wydajności. Ale nie krępuj się majsterkować przy poszczególnych ustawieniach, życzymy dobrej zabawy! - -option.info3=Czym jest Profil a czym Styl Wizualny -value.info3.0= -option.info3.comment=Przycisk "Profil" zmienia ustawienia znajdujące się w menu "Ustawienia Jakości", nie wpływając na żadne ustawienia oparte na preferencjach. "Styl Wizualny" zmienia ustawienia oparte na preferencjach, ale nie ma znaczącego wpływu na wydajność. - -option.info4=Czym jest "Wsparcie Tekstur" -value.info4.0= -option.info4.comment=Ustawienie wsparcia tekstur określa sposób, w jaki shader traktuje różne bloki Minecrafta. Na przykład §bZintegrowanePBR+§r traktuje bloki złota jako błyszczące się, podczas gdy §elabPBR§r lub §eseuspbr§r wymagają zainstalowania osobnego pakietu zasobów, aby dostarczyć te informacje. Ustawienie wparcia tekstur na §aPodstawowe§r sprawi, że żaden blok nie będzie miał "specjalnych" właściwości poza kilkoma wyjątkami, takimi jak woda. - -option.info5=Czemu niektóre ustawienia są żółte? -value.info5.0= -option.info5.comment=Ustawienie z żółtą nazwą oznacza, że ma ono odczuwalny wpływ na wydajność, mimo że nie znajduje się w kategorii „Ustawienia wydajności”. Jeśli po włączeniu tej opcji tekst opcji zmieni kolor na czerwony, oznacza to, że wpływ na wydajność jest bardzo wysoki. - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=Jak dołączyć do naszej społeczności -value.info8.0= -option.info8.comment=Możesz dołączyć do serwera Complementary na Discordzie, aby spotkać się z naszą miłą społecznością i móc kontaktować się z deweloperami lub doświadczonymi członkami społeczności. www.complementary.dev/discord - -option.info9=Jak wspierać rozwój shaderów Complementary -value.info9.0= -option.info9.comment=Najlepszym sposobem na wsparcie rozwoju shaderów Complementary jest podzielenie się nim ze znajomymi lub w mediach społecznościowych, ale można też bezpośrednio wesprzeć dewelopera na Patreonie. www.patreon.com/emingt - -option.info10=Podziękowania -value.info10.0= -option.info10.comment=EminGT: Główny deweloper Complementary. Capt Tatsu: Deweloper BSL Shaders, jego hojność umożliwiła powstanie Complementary. Specjalne podziękowania dla: IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap, gri573, FoZy-STYLE - -option.info11=§dCzym jest Euphoria Patches -value.info11.0= -option.info11.comment=Euphoria Patches jest dodatkiem do shaderów Complementary, stworzonym przez SpacEagle17. Ma on na celu rozszerzenie shaderów Complementary o więcej możliwości modyfikacji istniejących funkcji, a zarazem wiele zupełnie nowych funkcji, zbudowanych od podstaw. Wszystkie opcje Euphorii są domyślnie wyłączone, a użytkownik może zdecydować, co chce włączyć. - -option.info12= Ustawienia Euphoria Patches -value.info12.0= -option.info12.comment=Wszystkie opcje Euphorii są domyślnie wyłączone, a użytkownik może zdecydować, co włączyć. W kategorii Popularne ustawienia można znaleźć najpopularniejsze funkcje Euphoria Patches. Istnieją niezliczone inne ustawienia, a z każdą aktualizacją dodawane są kolejne - miłego majsterkowania! - -option.info13=Wsparcie dla modów w Euphoria Patches -value.info13.0= -option.info13.comment=Euphoria Patches ma na celu lepszą obsługę zmodyfikowanych bloków niż zwykłe Complementary poprzez domyślną obsługę zmodyfikowanych bloków (sprawdź block.properties). Wykrywanie źródeł światła i automatyczne dawanie im emisji. Wykrywanie modelów roślin i automatyczne zastosowanie SSS (rozpraszanie podpowierzchniowe). - -option.info14=Najlepszy loader shaderów -value.info14.0= -option.info14.comment=Euphoria Patches, a także zwykłe Complementary używają funkcji eksluzywnych dla Iris, które nie będą działać na OptiFine. Aby uzyskać najlepsze wrażenia z rozgrywki, zaleca się korzystanie z Iris. Korzystając z Forge, zalecany jest mod "Oculus", który zdaje się obsługiwać większość funkcji Iris. - -option.info15=Euphoria Patches - podziękowania -value.info15.0= -option.info15.comment= Pełna lista znajduje się w "credits.txt" w folderze shadera. isuewo dawny co-deweloper Euphoria Patches. EminGT: Główny deweloper shaderów Complementary. Capt Tatsu, gri573, FoZy STYLE, JoKerTech, SixthSurge, WoMspace (aka Sasha), Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen (Ruri), Acer (Alex), Folox_, Helgust. - -option.info16=§d§nJak wesprzeć Euphoria Patches -value.info16.0= -option.info16.comment=Możesz wspierać Euphoria Patches, interesując się nowymi aktualizacjami i dzieląc się nimi z innymi, ale możesz też bezpośrednio wesprzeć SpacEagle17 na Patreonie lub Ko-Fi i uzyskać dostęp do wersji Beta. §d§d§l§neuphoriapatches.com/support - -option.info17=Wersje Beta: Patreon SpacEagle17 -value.info17.0= -option.info17.comment=Możesz wesprzeć SpacEagle17 na Patreonie lub Ko-Fi i uzyskać dostęp do ekskluzywnych wersji Beta. §d§d§l§neuphoriapatches.com/support - -option.info18=Dla Complementary r5.7.1 -value.info18.0= -option.info18.comment=Dziękujemy za wybranie Euphoria Patches :) - -option.info19=§aNOWA AKTUALIZACJA -value.info19.0=§cX.Y.Z §r->§a X.Y.Z -option.info19.comment=Dostępna jest nowa wersja moda EuphoriaPatcher. Pobierz ją z Modrinth: https://euphoriapatches.com/download. - -option.info20= -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=Dostępna jest nowa wersja moda EuphoriaPatcher. Pobierz ją z Modrinth: https://euphoriapatches.com/download. - -option.info21=Często Zadawane Pytania -value.info21.0= -option.info21.comment=Sprawdź stronę FAQ, aby znaleźć odpowiedzi na najczęściej zadawane pytania. §d§l§neuphoriapatches.com/faq - -option.info22=§dPrzewiń w Dół! -value.info22.0= -option.info22.comment=W przypadku dużych rozmiarów GUI niektóre ustawienia mogą być ukryte, by je wyświetlić wymagane jest przewinięcie w dół. - -#Style -option.SHADER_STYLE=Styl Wizualny -option.SHADER_STYLE.comment=Wpływa na styl wizualny pakietu shaderów. §bReimagined§r: Komplementuje domyślny styl Minecrafta zachowując wiele unikalnych elementów wizualnych. §dUnbound§r: Zmienia styl wizualny Minecrafta, zastępując go bardziej realistycznym stylem Fantasy. §e[*]§r Zmienione Ustawienia: Styl Wody, Styl Chmur, Styl Słońca & Księżyca, Kąt Słońca & Księżyca, Styl Zorzy Polarnej, Świecące Rudy. -value.SHADER_STYLE.1=§bReimagined -value.SHADER_STYLE.4=§dUnbound - -#Screens -screen.PERFORMANCE_SETTINGS=§eUstawienia Jakości§r -screen.PERFORMANCE_SETTINGS.comment=Ustawienia które bezpośrednio wpływają na płynność gry, i są zmieniane przez wybranie różnych profili. - -screen.ATMOSPHERE_SETTINGS=Atmosfera -screen.ATMOSPHERE_SETTINGS.comment=Ustawienia które wpływają na atmosferę. - -screen.ATM_COLOR_SETTINGS=Mnożniki Koloru Atmosfery -screen.ATM_COLOR_SETTINGS.comment=Pozwala kontrolować kolory atmosfery, widocznę min. w kolorze nieba i mgły. - -screen.MORNING_ATM_MULTS=Zachód/Wschód Słońca -screen.NOON_ATM_MULTS=Południe -screen.NIGHT_ATM_MULTS=Noc -screen.RAIN_ATM_MULTS=Pogoda Deszczowa/Śnieżna -screen.NETHER_ATM_MULTS=Wymiar Netheru -screen.END_ATM_MULTS=Wymiar Endu - -screen.CLOUD_SETTINGS=Chmury -screen.CLOUD_SETTINGS.comment=Ustawienia związane z chmurami. - -screen.CLOUD_COLOR_SETTINGS=Kolory Chmur -screen.CLOUD_COLOR_SETTINGS.comment=Ustawienia które zmieniają kolory chmur. - -screen.CLOUD_UNBOUND_SETTINGS=Ustawienia Chmur w stylu Unbound -screen.CLOUD_REIMAGINED_SETTINGS=Ustawienia Chmur w stylu Reimagined - -screen.FOG_SETTINGS=Mgła -screen.FOG_SETTINGS.comment=Ustawienia związane z mgłą. - -screen.SUN_MOON_SETTINGS=Słońce / Księżyc -screen.SUN_MOON_SETTINGS.comment=Ustawienia związane ze Słońcem i Księżycem - -screen.NETHER_SETTINGS=Wymiar Netheru -screen.NETHER_SETTINGS.comment=Ustawienia związane z Netherem. - -screen.WEATHER_SETTINGS=Deszcz / Pogoda -screen.WEATHER_SETTINGS.comment=Ustawienia związane z warunkami pogodowymi. - -screen.CAMERA_SETTINGS=Ustawienia Kamery -screen.CAMERA_SETTINGS.comment=Ustawienia związane z obrazem/widokiem. - -screen.TONEMAP_SETTINGS=Balans Kolorów -screen.TONEMAP_SETTINGS.comment=Ustawienia określające balans kolorów obrazu. - -screen.COLORGRADING_SETTINGS=Gradacja Kolorów -screen.COLORGRADING_SETTINGS.comment=Ustawienia do mieszania kanałów kolorów. - -screen.WORLD_BLUR_SETTINGS=Efekty Rozmycia -screen.WORLD_BLUR_SETTINGS.comment=Ustawienia związane z różnorakimi efektami rozmycia. - -screen.TAA_SETTINGS=Ustawienia Filtra Temporalnego -screen.TAA_SETTINGS.comment=Ustawienia określające zachowanie wygładzania krawędzi TAA. - -screen.MATERIAL_SETTINGS=Materiały -screen.MATERIAL_SETTINGS.comment=Ustawienia związane z materiałami róznych bloków. - -screen.IPBR_SETTINGS=Materiały ZintegrowanePBR+ -screen.IPBR_SETTINGS.comment=Ustawienia związane z funkcjami ZintegrowanegoPBR+. - -screen.GLOWING_ORE_SETTINGS=Świecące rudy -screen.GLOWING_ORE_SETTINGS.comment=Ustawienia dostosowujące emisję rud. - -screen.GLOWING_STUFF_SETTINGS=Świecące Rzeczy -screen.GLOWING_STUFF_SETTINGS.comment=Ustawienia dostosowujące emisję różnych bloków. - -screen.OTHER_IPBR_SETTINGS=Inne -screen.OTHER_IPBR_SETTINGS.comment=Pozostałe ustawienia ZintegrowanegoPBR+. - -screen.CUSTOM_PBR_SETTINGS=Materiały labPBR/seuspbr -screen.CUSTOM_PBR_SETTINGS.comment=Ustawienia związane z funkcjami labPBR/seuspbr. - -screen.LIGHTING_SETTINGS=Oświetlenie -screen.LIGHTING_SETTINGS.comment=Ustawienia związane z oświetleniem. - -screen.LIGHT_COLOR_SETTINGS=Mnożniki kolorów oświetlenia -screen.LIGHT_COLOR_SETTINGS.comment=Umożliwia dostosowanie kolorów oświetlenia. - -screen.MORNING_LIGHT_MULTS=Zachód/Wschód Słońca -screen.NOON_LIGHT_MULTS=Południe -screen.NIGHT_LIGHT_MULTS=Noc -screen.RAIN_LIGHT_MULTS=Pogoda Deszczowa/Śnieżna -screen.NETHER_LIGHT_MULTS=Wymiar Netheru -screen.END_LIGHT_MULTS=Wymiar Endu - -screen.BLOCKLIGHT_SETTINGS=Ustawienia Źródeł Światła §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=Ustawienia dostosowujące światło emitowany przez bloki będącymi źródłami światła. §e[*]§r Ustawienia związane z kolorem nie będą miały wpływu na większość bloków, jeśli włączone jest ustawienie Zaawansowane Kolorowe Oświetlenie (ACT). - -screen.MOON_PHASE_INF_SETTINGS=Wpływ Fazy Księżyca -screen.MOON_PHASE_INF_SETTINGS.comment=Ustawienia określające wpływ różnych faz księżyca na oświetlenie nocne. - -screen.ACT_FEATURES_SETTINGS=Funkcje ACT §e[*]§r -screen.ACT_FEATURES_SETTINGS.comment=Ustawienia dotyczące funkcji Zaawansowanego Kolorowego Oświetlenia (ACT). §e[*]§r Te funkcje działają tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w Ustawieniach Jakości i twój komputer/shader loader je obsługuje. - -screen.PIXELATED_LIGHTING_SETTINGS=Zpikselowane Oświetlenie -screen.PIXELATED_LIGHTING_SETTINGS.comment=Ustawienia powodujące pikselizację niektórych efektów. - -screen.WATER_SETTINGS=Woda -screen.WATER_SETTINGS.comment=Ustawienia dotyczące wody. - -screen.WATER_COLOR_SETTINGS=Kolor Powierzchni Wody -screen.UNDERWATER_COLOR_SETTINGS=Kolor powierzchni wody - -screen.WATER_WAVE_SETTINGS=Normal Mapy Falującej Wody §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=Ustawienia umożliwiające dostosowanie fal widocznych na wodzie. §e[*]§r Te ustawienia działają tylko wtedy, gdy styl wody jest ustawiony na "Reimagined + Fale" lub "Unbound". - -screen.WAVING_SETTINGS=Falujące Tekstury -screen.WAVING_SETTINGS.comment=Ustawienia dotyczące falujących tekstur. - -screen.OTHER_SETTINGS=Inne -screen.OTHER_SETTINGS.comment=Ustawienia, które nie pasują do żadnej innej kategorii. - -screen.SELECT_OUTLINE_SETTINGS=Kontur Wyboru -screen.SELECT_OUTLINE_SETTINGS.comment=Ustawienia zmieniające kontur wyboru bloku. - -screen.WORLD_OUTLINE_SETTINGS=Kontur Świata -screen.WORLD_OUTLINE_SETTINGS.comment=Ustawienia dotyczące opcjonalnych efektów konturu. - -#Settings -option.RP_MODE=Wsparcie Tekstur -option.RP_MODE.comment=Zmienia wewnętrzne obliczenia które określają właściwości różnych bloków i materiałów. §bZintegrowane PBR+§r: Automatycznie obliczanie włąściwości PBR i dodatkowe efekty, wysoce zalecane w większości przypadków. §aPodstawowe§r: Brak efektów PBR. §elabPBR/seuspbr§r: Wykorzystuje ręcznie stworzone pakiety zasobów z materiałami PBR. -value.RP_MODE.0=§aPodstawowe -value.RP_MODE.1=§bZintegrowane PBR+ -value.RP_MODE.2=§eseuspbr (Wymagana Paczka Zasobów) -value.RP_MODE.3=§elabPBR (Wymagana Paczka Zasobów) - -option.WATER_REFLECT_QUALITY=Jakość Odbicia Wody -option.WATER_REFLECT_QUALITY.comment=Ustawia jakość odbić pojawiających się na wodzie. §cŚrednie§r: Odbicia na wodzie i blokach przeźroczystych używając ray tracingu w przestrzeni ekranu. §eZieminak§r: Zastępuje odbicia wody i blokach przeźroczystych szybszą metodą, która w niektórych sytuacjach może wyglądać nieprawidłowo. §aWYŁ.§r: Brak odbić. -value.WATER_REFLECT_QUALITY.-1=§aWYŁ. -value.WATER_REFLECT_QUALITY.0=§aTylko Niebo -value.WATER_REFLECT_QUALITY.1=§eZiemniak -value.WATER_REFLECT_QUALITY.2=§cŚrednia - -option.BLOCK_REFLECT_QUALITY=Jakość Odbicia na Blokch §e[*]§r -option.BLOCK_REFLECT_QUALITY.comment=Dostosowuje jakość odbić pojawiających się na blokach. §cWysokie§r: Odblask słońca/księżyca + zaawansowane odbicia lustrzane. §eNieskie§r: Tylko odblask słońca/księżyca. §e[*]§r Aby odbicia lustrzane mogły działać, opcja Wsparcie Tekstur musi być ustawiona na wartość inną niż Podstawowe. -value.BLOCK_REFLECT_QUALITY.0=§aWYŁ. -value.BLOCK_REFLECT_QUALITY.1=§eNiska -value.BLOCK_REFLECT_QUALITY.3=§cWysoka - -option.SHADOW_QUALITY=Cienie w Czasie Rzeczywistym -option.SHADOW_QUALITY.comment=Dostosowuje jakość cieni. Każdy poziom dodatkowo zmniejsza artefakty szumu w cieniach, opcje niższe niż §eWysokie§r włączają cienie na liściach wysokiej jakości, §eBardzo Niskie§r znacząco obniża jakość cieni na wiele sposobów, §aWYŁ.§r całkowicie wyłącza cienie i snopy światła. -value.SHADOW_QUALITY.-1=§aWYŁ. -value.SHADOW_QUALITY.0=§eBardzo Niska -value.SHADOW_QUALITY.1=§eNiska -value.SHADOW_QUALITY.2=§eŚrednia -value.SHADOW_QUALITY.3=§eWysoka -value.SHADOW_QUALITY.4=§cBardzo Wysoka -value.SHADOW_QUALITY.5=§4§lUltra - -option.LIGHTSHAFT_QUALI_DEFINE=Jakość Snopów Światła §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=Dostosowuje jakość snopów światła. Każdy poziom dodatkowo redukuje artefakty szumu w snopach światła. §e[*]§r Aby snopy światła działały, "Cienie w Czasie Rzeczywistym" muszą być właczone. -value.LIGHTSHAFT_QUALI_DEFINE.0=§aWYŁ. -value.LIGHTSHAFT_QUALI_DEFINE.1=§eNiska -value.LIGHTSHAFT_QUALI_DEFINE.2=§eŚrednia -value.LIGHTSHAFT_QUALI_DEFINE.3=§cWysoka -value.LIGHTSHAFT_QUALI_DEFINE.4=§4§lBardzo Wysoka - -option.shadowDistance=Zasięg Cieni -option.shadowDistance.comment=Dostosowuje odległość od gracza, w jakiej renderowane są cienie. §c[-]§r Niższe wartości mogą powodować powszechne "przecieki" snopów światła. -value.shadowDistance.64.0=§a4 Chunki §c[-] -value.shadowDistance.80.0=§a5 Chunków §c[-] -value.shadowDistance.96.0=§a6 Chunków §c[-] -value.shadowDistance.112.0=§a7 Chunków §c[-] -value.shadowDistance.128.0=§a8 Chunków -value.shadowDistance.160.0=§e10 Chunków -value.shadowDistance.192.0=§e12 Chunków -value.shadowDistance.224.0=§e14 Chunków -value.shadowDistance.256.0=§c16 Chunków -value.shadowDistance.320.0=§c20 Chunków -value.shadowDistance.384.0=§4§l24 Chunki -value.shadowDistance.512.0=§4§l32 Chunki -value.shadowDistance.768.0=§4§k-§r§4§l§n§o48 Chunków§r§4§k- -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64 Chunki§r§4§k- - -option.ENTITY_SHADOW=Cienie Mobów -option.ENTITY_SHADOW.comment=Kontroluje możliwość rzucania cieni przez moby, niektóre bloki i inne byty. „Zwykłe Moby” obejmują takie zwierzęta i potwory, natomiast opcja „Pełne” obejmuje również pewne blokoi, takie jak skrzynie. §c[-]§r Cienie mobów wpływają na wydajność znacznie bardziej niż oczekiwano, w niektórych przypadkach kosztując ponad 50% klatek na sekundę. -value.ENTITY_SHADOW.-1=§aWYŁ. -value.ENTITY_SHADOW.1=§cZwykłe Moby -value.ENTITY_SHADOW.2=§4§k-§r§4§l§n§oPełne§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=Jakość Detali -option.DETAIL_QUALITY.comment=Dostosowuje kilka drobnych rzeczy, które mocno wpływają na wydajność, takie jak: Jakość Wody, TAA, Korekty Oświetlenia, Nocne Mgławice, Burza Netheru, Zorza Endu, Odbicia Nieba, Dokladnośc Kałuż, Efekty Falowania, Rozmycie Ruchu -value.DETAIL_QUALITY.0=§aZiemniak -value.DETAIL_QUALITY.2=§eŚrednia -value.DETAIL_QUALITY.3=§cWysoka - -option.CLOUD_QUALITY=Jakość Chmur -option.CLOUD_QUALITY.comment=Dostosowuje oświetlenie, detale i jakość próbkowania chmur. §e[*]§r To ustawienie działa tylko ze stylami chmur "Reimagined" lub "Unbound". -value.CLOUD_QUALITY.0=§aWYŁ. -value.CLOUD_QUALITY.1=§aNiska -value.CLOUD_QUALITY.2=§eŚrednia -value.CLOUD_QUALITY.3=§cWysoka - -option.FXAA_DEFINE=Antyaliasing (FXAA) -option.FXAA_DEFINE.comment=Włącza Fast Approximate Anti-Aliasing (FXAA), który w skrócie jest efektem generującym gładszy obraz. -value.FXAA_DEFINE.-1=§aWYŁ. -value.FXAA_DEFINE.1=§eWŁ. - -option.SSAO_QUALI_DEFINE=Jakość Cieni na Krawędziach (SSAO) -option.SSAO_QUALI_DEFINE.comment=Dostosowuje jakość Screen-Space Ambient Occlusion (SSAO), która dodaje dodatkowe cienie do krawędzi sceny. Każdy poziom dodatkowo redukuje artefakty szumu SSAO. -value.SSAO_QUALI_DEFINE.0=§aWYŁ. -value.SSAO_QUALI_DEFINE.2=§eŚrednia -value.SSAO_QUALI_DEFINE.3=§cWysoka - -option.ANISOTROPIC_FILTER=Filtrowanie Tekstur -option.ANISOTROPIC_FILTER.comment=Poprawia jakość mapowanych tekstur przy użyciu filtrowania anizotropowego. §e[*]§r Upewnij się, że ustawienie grafiki "Poziomu Mipmappingu" jest ustawione na maksimum (4), w przeciwnym razie nie uzyskasz dobrych wyników. -value.ANISOTROPIC_FILTER.0=§aWYŁ. -value.ANISOTROPIC_FILTER.4=§ex4 -value.ANISOTROPIC_FILTER.8=§ex8 -value.ANISOTROPIC_FILTER.16=§4§lx16 - -option.COLORED_LIGHTING=Zaawansowane Kolorowe Oświetlenie (ACT) §e[*]§r -option.COLORED_LIGHTING.comment=Funkcja z Complementary. Wykorzystuje wokselizację i techologie floodfill, aby dać źródłom światła odpowieni kolor, a także dodaje kilka nowych źródeł świateła. §e[*]§r Ta funkcja działa tylko na Iris i obsługiwanych komputerach. §e[*]§r Aby ta funkcja działała, "Cienie w Czasie Rzeczywistym" muszą być właczone. §a[+]§r To ustawienie włącza również kilka innych funkcji, które można indywidualnie włączyć/wyłączyć w menu "Inne" -> "Funkcje ACT". §c[-]§r Wysokie wartości tego ustawienia mają znacznie większy wpływ na wydajność niż można się spodziewać, każda większa wartość może kosztować ponad dwukrotnie więcej niż wydajność poprzedniego poziomu. §c[-]§r Kolorowe oświetlenie może powodować pewne problemy z przeciekami koloru światła w przypadku bloków niepełnych lub dodanych przed mody. -value.COLORED_LIGHTING.0=§aWYŁ. -value.COLORED_LIGHTING.128=§c4 Chunki -value.COLORED_LIGHTING.192=§c6 Chunków -value.COLORED_LIGHTING.256=§4§l8 Chunków -value.COLORED_LIGHTING.384=§4§l12 Chunków -value.COLORED_LIGHTING.512=§4§l§n§o16 Chunków -value.COLORED_LIGHTING.768=§4§l§n§o24 Chunki §r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32 Chunki§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=Odbicia w Przestrzeni Świata §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=Oblicza odbicia w przestrzeni świata (WSR), a zamiast w przestrzeni ekranu (SSR). §c[-]§r Nie działa z blokami dodanymi przez mody. §e[*]§r Ta funkcja działa tylko wtedy, gdy w Ustawieniach Jakości włączona jest opcja Zaawansowane Kolorowe Oświetlenie (ACT), a twój komputer ją obsługuje. §e[*]§r Maksymalny zasięg tego ustawienia zależy od odległości zaawansowanego kolorowego oświetlenia, ale z przyczyn technicznych jest wewnętrznie ograniczony do 16 chunków. §c[-]§r Efekt ten może mieć poważny wpływ na wydajność, zwłaszcza przy większych odległościach zaawansowanego kolorowego oświetlenia. §c[-]§r Odbicia w przestrzeni świata mogą nie działać poprawnie z modami i z paczkami zasobów. -value.WORLD_SPACE_REFLECTIONS.-1=§aWYŁ. -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§oWŁ. - -option.WORLD_SPACE_REF_MODE=Tryb WSR §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=Określa tryb działania odbić przestrzeni świata. §e[*]§r Tryb „Tylko WSR” jest dobry do eliminowania wszystkich artefaktów odbić przestrzeni ekranu, ponieważ pokazuje tylko odbicia przestrzeni świata, ale tryb „WSR + SSR” może być bardziej dokładny, ponieważ odbicia przestrzeni ekranu mają dostęp do wszystkich szczegółów znajdujących się na ekranie, bez ograniczeń bloków lub ustalonej odległości. -value.WORLD_SPACE_REF_MODE.1=Tylko WSR -value.WORLD_SPACE_REF_MODE.2=WSR + SSR - -option.WORLD_SPACE_PLAYER_REF=WSR Odbicia gracza -option.WORLD_SPACE_PLAYER_REF.comment=Sprawia, że model gracza jest odbijany w przestrzeni świata. -value.WORLD_SPACE_PLAYER_REF.-1=WYŁ. -value.WORLD_SPACE_PLAYER_REF.1=WŁ. - -option.SSAO_I=Natężenie Cieni na Krawędziach (SSAO) -option.SSAO_I.comment=Określa siłę Screen-Space Ambient Occlusion (SSAO), która dodaje dodatkowe cienie do krawędzi sceny. §e[*]§r To ustawienie nie będzie działać, jeśli SSAO jest wyłączone w "Ustawieniach Jakości". -value.SSAO_I.0=WYŁ. - -option.VANILLAAO_I=Natężenie Cieni na Krawędziach (Vanilla) -option.VANILLAAO_I.comment=Określa siłę wbudowanej okluzji otoczenia Minecrafta, która dodaje dodatkowe cienie do krawędzi sceny. -value.VANILLAAO_I.0=WYŁ. - -option.BORDER_FOG=Mgła Graniczna -option.BORDER_FOG.comment=Intensywna mgła na krawędzi świata, aby ukryć granice chunków. §e[*]§r Zaleca się wyłączenie mgły granicznej podczas gry z mniej niż 8 chunkami odległości renderowania. - -option.ATM_FOG_MULT=Mgła Atmosferyczna -option.ATM_FOG_MULT.comment=Dostosowuje intensywność mgły związanej z wysokością. -value.ATM_FOG_MULT.0.50=Bardzo Subtelna -value.ATM_FOG_MULT.0.65=Subtelna -value.ATM_FOG_MULT.0.80=Normalna -value.ATM_FOG_MULT.0.95=Intensywna - -option.ATM_FOG_DISTANCE=Odległóść Mgły Atmosferycznej -option.ATM_FOG_DISTANCE.comment=Dostosowuje odległość w jakiej zaczyna pojawiać się mgła atmosferyczna. §e[*]§r Należy pamiętać, że odległość mgły jest automatycznie regulowana przez ustawienie odległość render w ustawieniach grafiki. - -option.ATM_FOG_ALTITUDE=Poziom Mgły Atmosferycznej -option.ATM_FOG_ALTITUDE.comment=Określa wysokość, na której mgła atmosferyczna jest najbardziej widoczna. - -option.CAVE_FOG=Mgła w Jaskiniach -option.CAVE_FOG.comment=Dodaje dodatkową mgłę głęboko pod ziemią. - -option.LIGHTSHAFT_BEHAVIOUR=Tryb Snopów Światłą -option.LIGHTSHAFT_BEHAVIOUR.comment=Określa zachowanie snopów światła. §a[+]§r Snopy Światła Świadome Sceny automatycznie przechodzą między trybem zwykłym i ekstremalnym, aby osiągnąć najlepsze rezultaty. §c[-]§r Tryb ekstremalny nie jest zalecany do ogólnej rozgrywki i może poważnie wpłynąć na wydajność. -value.LIGHTSHAFT_BEHAVIOUR.0=WYŁ. -value.LIGHTSHAFT_BEHAVIOUR.1=Świadome Sceny §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=Zwykły -value.LIGHTSHAFT_BEHAVIOUR.3=Extremalny §c[-] - -option.LIGHTSHAFT_SMOKE=§eDym w Snopach Światła§r -option.LIGHTSHAFT_SMOKE.comment=Dodaje wolumetryczny dym do snopów świetła. §c[-]§r Ten efekt może mieć poważny wpływ na wydajność. - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=Specjalne Snopy Świała w Bladym Ogrodzie -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=Sprawia, że snopy światła wyglądają wyjątkowo w biomie „Blady Ogród”. - -option.LIGHTSHAFT_DAY_I=Mnożnik Snopów Światła w trakcie Dnia -option.LIGHTSHAFT_NIGHT_I=Mnożnik Snopów Światła w trakcie Nocy -option.LIGHTSHAFT_RAIN_I=Mnożnik Snopów Światła w trakcie Deszczu - -option.LIGHTSHAFT_SUNSET_SATURATION=Kolor Promieni Słonecznych o Zachodzie Słońca -option.LIGHTSHAFT_SUNSET_SATURATION.comment=Dostosowuje kolor promieni słonecznych o wschodzie i zachodzie słońca. Wyższe wartości powodują uzyskanie czerwono-pomarańczowego odcienia, natomiast niższe wartości powodują przesunięcie w kierunku żółtego. - -option.CLOUD_STYLE_DEFINE=Styl Chmur -option.CLOUD_STYLE_DEFINE.comment=Określa styl chmur. §e[*]§r "Określony przez Styl" oznacza, że ustawienie zostanie automatycznie określone przez ustawienie "Styl Wizualny" w głównym menu Opcji Shadera. §e[*]§r Styl "Vanilla" wymaga włączenia chmur w Ustawieniach Grafiki Minecrafta. -value.CLOUD_STYLE_DEFINE.-1=Określony przez Styl -value.CLOUD_STYLE_DEFINE.0=WYŁ. -value.CLOUD_STYLE_DEFINE.1=Reimagined -value.CLOUD_STYLE_DEFINE.3=Unbound -value.CLOUD_STYLE_DEFINE.50=Vanilla §e[*] - -option.CLOUD_SHADOWS=Cienie Chmur -option.CLOUD_SHADOWS.comment=Włącza cienie rzucane przez chmury. §e[*]§r To ustawienie działa tylko ze stylami chmur "Reimagined" lub "Unbound". §e[*]§r Cienie chmur będą generowane losowo, jeśli styl chmur jest ustawiony na "Unbound", ze względu na dodatkową złożoność chmur Unbound. - -option.CLOUD_CLOSED_AREA_CHECK=Zapobiegaj chmurom we wnętrzach. -option.CLOUD_CLOSED_AREA_CHECK.comment=Usuwa chmury z zamkniętych obszarów. §e[*]§r To ustawienie działa tylko ze stylami chmur "Reimagined" lub "Unbound". §e[*]§r Aby to ustawienie działało, "Cienie w Czasie Rzeczywistym" muszą być właczone. - -option.CLOUD_ALT1=Poziom Chmur -option.CLOUD_ALT1.comment=Określa na jakiej wysokości będą pojawiać się chmury. §e[*]§r To ustawienie działa tylko ze stylami chmur "Reimagined" lub "Unbound". - -option.CLOUD_SPEED_MULT=Prędkość Chmur -option.CLOUD_SPEED_MULT.comment=Określa, jak szybko będą poruszać się chmury. Ustawienie "Zsynchronizowane z Porą Dnia" wykorzystuje pore dnia w Minecrafcie do symulacji poruszania sie chmur na niebie; pozwala to chmurom wyglądać tak samo między graczami na tym samym serwerze. §e[*]§r To ustawienie działa tylko ze stylami chmur "Reimagined" lub "Unbound". -value.CLOUD_SPEED_MULT.100=Zsynchronizowane z Porą Dnia - -option.CLOUD_R=Mnożnik Czerwieni Chmur -option.CLOUD_G=Mnożnik Zieleni Chmur -option.CLOUD_B=Mnożnik Niebieskości Chmur - -option.CLOUD_UNBOUND_AMOUNT=Ilość Chmur -option.CLOUD_UNBOUND_AMOUNT.comment=Dostosowuje ilość chmur w stylu Unbound. - -option.CLOUD_UNBOUND_SIZE_MULT=Rozmiar Chmur (Odwrócony) §c[-]§r -option.CLOUD_UNBOUND_SIZE_MULT.comment=Dostosowuje rozmiar chmur Unbound. Ten mnożnik jest odwrócony (wyższe wartości zmniejszają rozmiar chmur). §c[-]§r Zmiana tej wartości spowoduje wyłączenie funkcji synchronizacji pozycji chmur między graczami na tym samym serwerze. - -option.CLOUD_UNBOUND_RAIN_ADD=Więcej Chmur podczas Deszczu -option.CLOUD_UNBOUND_RAIN_ADD.comment=Dostosowuje wzrost ilości chmur, podczas opadów deszczu/śniegu. -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=Podwójne Chmury -option.DOUBLE_REIM_CLOUDS.comment=Włącza dodatkową warstwę chmur. §e[*]§r To ustawienie działa tylko ze stylem chmur "Reimagined". - -option.CLOUD_ALT2=Poziom drugiej warstwy chmur -option.CLOUD_ALT2.comment=Określa wysokość, na której pojawi się druga warstwa chmur. §e[*]§r To ustawienie działa tylko wtedy, gdy włączona jest opcja "Podwójne chmury Reimagined" ze stylem chmur "Reimagined". - -option.NETHER_STORM=§eBurza Netheru§r -option.NETHER_STORM.comment=Dodaje wolumetryczny efekt przypominający dym do wymiaru Nether. §c[-]§r Ten efekt może mieć wpływ na wydajność. - -option.NETHER_STORM_I=Przezroczystość Burzy Netheru -option.NETHER_STORM_I.comment=Dostosowuje przezroczystość burzy Netheru. - -option.NETHER_STORM_LOWER_ALT=Dolny Limit Burzy Netheru -option.NETHER_STORM_LOWER_ALT.comment=Określa dolny punkt początkowy burzy Netheru. Burza Netheru nie pojawi się poniżej tej wysokości i będzie wyglądać najjaśniej tuż powyżej tej wysokości. - -option.NETHER_STORM_HEIGHT=Górny Limit Burzy Netheru -option.NETHER_STORM_HEIGHT.comment=Określa maksymalną wysokość, na jakiej uformuje się burza Netheru. Zmniejszenie tej wartości spowoduje, że Burza Netheru zbierze się w pobliżu "Poziomu Startowego Burzy Netheru". - -option.NETHER_VIEW_LIMIT=§eZasięg widzenia w Netherze§r -option.NETHER_VIEW_LIMIT.comment=Określa maksymalną odległość widzenia Netherze. §e[*]§r Wartość jest automatycznie ograniczona do zasięgu renderowania. §c[-]§r Zwiększenie wartości tego ustawienia może wpłynąć na wydajność, gdy włączona jest opcja "Burza Netheru". -value.NETHER_VIEW_LIMIT.96.0=6 Chunków -value.NETHER_VIEW_LIMIT.112.0=7 Chunków -value.NETHER_VIEW_LIMIT.128.0=8 Chunków -value.NETHER_VIEW_LIMIT.160.0=10 Chunków -value.NETHER_VIEW_LIMIT.192.0=12 Chunków -value.NETHER_VIEW_LIMIT.224.0=14 Chunków -value.NETHER_VIEW_LIMIT.256.0=16 Chunków -value.NETHER_VIEW_LIMIT.320.0=20 Chunków -value.NETHER_VIEW_LIMIT.384.0=24 Chunki -value.NETHER_VIEW_LIMIT.512.0=32 Chunki §c[-] -value.NETHER_VIEW_LIMIT.768.0=48 Chunków §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64 Chunki §c[-] -value.NETHER_VIEW_LIMIT.99999.0=Nieograniczony §c[-] - -option.NETHER_COLOR_MODE=Tryb Kolorystyczny -option.NETHER_COLOR_MODE.comment=Kontroluje sposób wybierania koloru otoczenia w Netherze. Stały: Kolory nie zmieniają się między biomami. Oparty na Biomie: Kolory będą się zmieniać w zależności od biomu. Oparty na Biomie (Zmodyfikowany): Oparty na biomie, ale kolory zostały zrównoważone, aby lepiej pasowały do domyślnego stylu wizualnego Complementarny. -value.NETHER_COLOR_MODE.3=Oparty na Biomie (Zmodyfikowane) -value.NETHER_COLOR_MODE.2=Oparty na Biomie -value.NETHER_COLOR_MODE.0=Stały - -option.TM_EXPOSURE=Ogólna Jasność -option.TM_EXPOSURE.comment=Znana również jako "Ekspozycja Zdjęcia". Dostosowuje ogólną jasność całego obrazu. - -option.TM_WHITE_CURVE=Jasność Bieli -option.TM_WHITE_CURVE.comment=Znana również jako "Krzywa Bieli". Dostosowuje, jak łatwo kolory osiągają pełną biel. - -option.T_UPPER_CURVE=Kontrast Jaśniejszych Kolorów -option.T_UPPER_CURVE.comment=Znana również jako "Górna Krzywa". Dostosowuje kontrast jaśniejszych kolorów. - -option.T_LOWER_CURVE=Kontrast Ciemniejszych Kolorów -option.T_LOWER_CURVE.comment=Znana również jako "Dolna Krzywa". Dostosowuje kontrast ciemniejszych kolorów. - -option.TM_CONTRAST=Ogólny Kontrast -option.TM_CONTRAST.comment=Dostosowuje ciemność ciemnych kolorów i jasność jasnych kolorów. - -option.T_SATURATION=Nasycenie -option.T_SATURATION.comment=Dostosowuje nasycenie kolorów obrazu. - -option.T_VIBRANCE=Nasycenie Bladych Kolorów -option.T_VIBRANCE.comment=Znane również jako "Żywość". Dostosowuje nasycenie obrazu, ale ma mniejszy wpływ na już nasycone piksele. - -option.TM_DARK_DESATURATION=Desaturacja w Ciemności -option.TM_DARK_DESATURATION.comment=Dostosowuje intensywność efektu przytłumienia kolorów, który zostanie zastosowany w ciemniejszych obszarach. - -option.TM_WHITE_PATH=Osiągalność Bieli -option.TM_WHITE_PATH.comment=Dostosowuje łatwość, z jaką jaśniejsze kolory osiągają biel. - -option.COLORGRADING=§eGradacja Kolorów -option.COLORGRADING.comment=Umożliwia dowolne mieszanie kanałów kolorów. -option.GR_RR=Czerwony do Czerwonego -option.GR_RG=Czerwony do Zielonego -option.GR_RB=Czerwony do Niebieskiego -option.GR_RC=Krzywa Czerwieni -option.GR_GR=Zielony do Czerwonego -option.GR_GG=Zielony do Zielonego -option.GR_GB=Zielony do Niebieskiego -option.GR_GC=Krzywa Zieleni -option.GR_BR=Niebieski do Czerwonego -option.GR_BG=Niebieski do Zielonego -option.GR_BB=Niebieski do Niebieskiego -option.GR_BC=Krzywa Niebieskości - -option.WATER_STYLE_DEFINE=Styl Wody -option.WATER_STYLE_DEFINE.comment=Określa styl wody. §e[*]§r "Określony przez Styl" oznacza, że ustawienie zostanie automatycznie określone przez ustawienie "Styl Wizualny" w głównym menu opcji shadera. -value.WATER_STYLE_DEFINE.-1=Określony przez Styl -value.WATER_STYLE_DEFINE.1=Reimagined -value.WATER_STYLE_DEFINE.2=Reimagined + Fale -value.WATER_STYLE_DEFINE.3=Unbound - -option.WATER_CAUSTIC_STYLE_DEFINE=Styl Kaustyki Wodnej -option.WATER_CAUSTIC_STYLE_DEFINE.comment=Określa styl cieni wodnych, znanych również jako kaustyka wodna. -value.WATER_CAUSTIC_STYLE_DEFINE.-1=Zsynchronizowana ze Stylem Wody -value.WATER_CAUSTIC_STYLE_DEFINE.1=Reimagined -value.WATER_CAUSTIC_STYLE_DEFINE.3=Unbound - -option.WATER_REFRACTION_INTENSITY=Natężęnie Refrakcji Wody §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=Dostosowuje intensywność refrakcji wody i podwodnych zniekształceń. §e[*]§r To ustawienie działa w pełni tylko wtedy, gdy Jakość Detali jest ustawiona na "Wysoką", w przeciwnym razie wpłynie tylko na subtelne podwodne zniekształcenia. - -option.WATER_FOAM_I=Natężęnie Piany Wodnej -option.WATER_FOAM_I.comment=Określa nieprzezroczystość piany widocznej na krawędziach wody. §e[*]§r To ustawienie działa tylko wtedy, gdy Jakość Detali jest ustawiona na średnią lub wyższą. - -option.WATER_ALPHA_MULT=Współczynnik Nieprzezroczystości Wody -option.WATER_ALPHA_MULT.comment=Dostosowuje stopień nieprzezroczystości wody. §c[-]§r Ekstremalne wartości zaburzą równowagę oświetlenia wody. §e[*]§r To ustawienie działa tylko wtedy, gdy Jakość Detali jest ustawiona na średnią lub wyższą. - -option.WATER_FOG_MULT=Współczynnik mgły wodnej -option.WATER_FOG_MULT.comment=Dostosowuje zasięg widzenia podwodą. Wyższe wartości zbliżają mgłę. §c[-]§r Ekstremalne wartości zaburzą równowagę oświetlenia wody. - -option.WATERCOLOR_R=Mnożnik Czerwieni Powierzchni Wody -option.WATERCOLOR_G=Mnożnik Zieleni Powierzchni Wody -option.WATERCOLOR_B=Mnożnik Niebieskości Powierzchni Wody - -option.WATERCOLOR_MODE=Tryb Kolorystyczny -option.WATERCOLOR_MODE.comment=Kontroluje sposób wybierania koloru wody. Stały: kolory wody nie zmieniają się między biomami. Oparty na Biomie: Kolor zmieni się w zależności od biomu. Oparty na Biomie (Ograniczony): Zależny od biomu, ale zapobiega ekstremalnym zmianom koloru powierzchni wody w niektórych biomach. §e[*]§r To ustawienie nie będzie działać poprawnie w wersjach Minecrafta poniżej 1.13. -value.WATERCOLOR_MODE.3=Oparty na Biomie (Ograniczony) -value.WATERCOLOR_MODE.2=Oparty na Biomie -value.WATERCOLOR_MODE.0=Stały - -option.BRIGHT_CAVE_WATER=Jasniejsza Płytka Woda/Woda w Jaskiniach -option.BRIGHT_CAVE_WATER.comment=Rozjaśnia płytką wodę lub wodę w zamkniętych obszarach, aby poprawić widoczność w jaskiniach i dodać trochę szczegółów kolorystycznych do płytkich części oceanów. §e[*]§r Ten efekt nie zadziała, jeśli Współczynnik Nieprzezroczystości Wody jest wyższy niż 199 z przyczyn technicznych. - -option.UNDERWATERCOLOR_R=Mnożnik Czerwieni pod Wodą -option.UNDERWATERCOLOR_G=Mnożnik Zieleni pod Wodą -option.UNDERWATERCOLOR_B=Mnożnik Niebieskości pod Wodą - -option.WATER_BUMPINESS=Siła Fal Wody -option.WATER_BUMPINESS.comment=Dostosowuje intensywność fal widocznych na wodzie. - -option.WATER_BUMP_SMALL=Siła Fal - Małe Fale -option.WATER_BUMP_SMALL.comment=Dostosowuje intensywność małych fal. - -option.WATER_BUMP_MED=Siła Fal - Średnie Fale -option.WATER_BUMP_MED.comment=Dostosowuje intensywność średnich fal. - -option.WATER_BUMP_BIG=Siła Fal - Duże Fale -option.WATER_BUMP_BIG.comment=Dostosowuje intensywność dużych fal. - -option.WATER_SPEED_MULT=Szybkość Fal -option.WATER_SPEED_MULT.comment=Dostosowuje szybkość ruchu fal widocznych na wodzie. - -option.WATER_SIZE_MULT=Rozmiar Fal -option.WATER_SIZE_MULT.comment=Dostosowuje wielkość fal widocznych na wodzie. - -option.SUN_ANGLE=Kąt Słońca/Księżyca -option.SUN_ANGLE.comment=Dostosowuje kąt słońca/księżyca względem świata w południe. §a[+]§r Styl Reimagined został specjalnie zaprojektowany, aby kąt "0" działał równie dobrze jak inne. -value.SUN_ANGLE.-1=Określony przez Styl -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bReimagined§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dUnbound§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=Styl Słońca/Księżyca -option.SUN_MOON_STYLE_DEFINE.comment=Określa styl słońca/księżyca. §e[*]§r To ustawienie może niepoprawnie współdziałać z niektórymi pakietami zasobów ze względu na techniczne trudności w rozróżnianiu słońca/księżyca/sklepienia. -value.SUN_MOON_STYLE_DEFINE.-1=Określony przez Styl -value.SUN_MOON_STYLE_DEFINE.1=Reimagined -value.SUN_MOON_STYLE_DEFINE.2=Unbound -value.SUN_MOON_STYLE_DEFINE.3=Unbound (Mniejszy) - -option.SUN_MOON_HORIZON=Horyzont Słońca/księżyca -option.SUN_MOON_HORIZON.comment=Zapobiega pojawianiu się słońca/księżyca poniżej linii horyzontu. - -option.SUN_MOON_DURING_RAIN=Słońce/Księżyc podczas deszczu §e[*]§r -option.SUN_MOON_DURING_RAIN.comment=Określa, czy słońce i księżyc będą widoczne podczas deszczu, czy nie. §e[*]§r To ustawienie zmienia również balans oświetlenia podczas deszczu. - -option.NIGHT_STAR_AMOUNT=Ilość Gwiazd -option.NIGHT_STAR_AMOUNT.comment=Określa ilość gwiazd na nocnym niebie. -value.NIGHT_STAR_AMOUNT.0=Brak -value.NIGHT_STAR_AMOUNT.1=Niska -value.NIGHT_STAR_AMOUNT.2=Średnia -value.NIGHT_STAR_AMOUNT.3=Wysoka -value.NIGHT_STAR_AMOUNT.3=Bardzo Wysoka - -option.RAINBOWS=Tęcze -option.RAINBOWS.comment=Włącza tęcze, które pojawiają się po przeciwnej stronie słońca rano/wieczorem. -value.RAINBOWS.0=WYŁ. -value.RAINBOWS.1=Po deszczu -value.RAINBOWS.3=Zawsze - -option.RAINBOW_STYLE_DEFINE=Styl Tęczy -option.RAINBOW_STYLE_DEFINE.comment=Określa styl tęczy. §e[*]§r „Określony przez Styl” oznacza, że ustawienie zostanie automatycznie określone przez ustawienie „Styl Wizualny” w menu głównym opcji shadera. -value.RAINBOW_STYLE_DEFINE.-1=Określony przez Styl -value.RAINBOW_STYLE_DEFINE.1=Reimagined -value.RAINBOW_STYLE_DEFINE.4=Unbound - -option.AURORA_STYLE_DEFINE=Styl Zorzy Polarnej -option.AURORA_STYLE_DEFINE.comment=Określa styl zorzy polarnej pojawiającej się na nocnym niebie. -value.AURORA_STYLE_DEFINE.-1=Określony przez Styl -value.AURORA_STYLE_DEFINE.0=WYŁ. -value.AURORA_STYLE_DEFINE.1=Reimagined -value.AURORA_STYLE_DEFINE.2=Unbound - -option.AURORA_CONDITION=Warunki Zorzy Polarnej -option.AURORA_CONDITION.comment=Określa warunki w jakich pojawi się zorza polarna. §e[*]§r Zorza polarna pojawi się tylko w nocy, niezależnie od tego ustawienia. -value.AURORA_CONDITION.-1=Każdej Nocy z Wyjątkiem Nowiu -value.AURORA_CONDITION.0=Każdej Nocy -value.AURORA_CONDITION.1=Księżyc w Pełni -value.AURORA_CONDITION.2=Zimny Biom -value.AURORA_CONDITION.3=Księżyc w Pełni w Zimnym Biomie -value.AURORA_CONDITION.4=Księżyc w Pełni lub Zimny Biom - -option.NIGHT_NEBULAE=§eNocne Mgławice§r -option.NIGHT_NEBULAE.comment=Dodaje gwiezdne mgławice do nocnego nieba. Mgławice są generowane proceduralnie i każdej nocy będą wyglądać inaczej. §c[-]§r Ten efekt może mieć wpływ na wydajność. §e[*]§r Orginalnie był tutaj żarcik o literówce w słowie "Mgławice" ale to się nie tłumaczy na polski więc po prostu powiem "2137" =D -value.NIGHT_NEBULAE.-1=WYŁ. -value.NIGHT_NEBULAE.1=§eWŁ. - -option.NIGHT_NEBULA_I=Jasność Nocnych Mgławic -option.NIGHT_NEBULA_I.comment=Dostosowuje jasność Nocnych Mgławic. - -option.RAIN_STYLE=Styl Deszczy -option.RAIN_STYLE.comment=Określa styl deszczowej pogody. -value.RAIN_STYLE.1=Jasny & Ciepły -value.RAIN_STYLE.2=Gęsty & Chłodny - -option.SPECIAL_BIOME_WEATHER=Burza Piaskowa/Śnieżyca -option.SPECIAL_BIOME_WEATHER.comment=Zmienia balans atmosfery w zimnych i suchych biomach, aby stworzyć wrażenie burzy piaskowej lub śnieżycy. - -option.WEATHER_TEX_OPACITY=Przezroczystość Cząteczek Pogodowych -option.WEATHER_TEX_OPACITY.comment=Dostosowuje nieprzezroczystość tekstur deszczu/śniegu. - -option.SHADOW_SMOOTHING=§eWygładzanie Cieni§r -option.SHADOW_SMOOTHING.comment=Określa ostrość cieni. §c[-]§r Obniżenie tego ustawienia zwiększy migotanie cieni i wpłynie na wydajność. §e[*]§r To ustawienie działa tylko wtedy, gdy "Cienie w Czasie Rzeczywistym" są ustawiene na jakość niską lub wyższą. -value.SHADOW_SMOOTHING.4=§aBardzo Gładkie -value.SHADOW_SMOOTHING.3=§aGładkie -value.SHADOW_SMOOTHING.2=§cOstre [-] -value.SHADOW_SMOOTHING.1=§cBardzo Ostre c[-] - -option.PIXELATED_SHADOWS=Cienie Pikselowane -option.PIXELATED_SHADOWS.comment=Sprawia, że cienie rzucane przez słońce i księżyc wyglądają na rozpikselowane. - -option.PIXELATED_BLOCKLIGHT=Pikselowane Źródła Światła -option.PIXELATED_BLOCKLIGHT.comment=Sprawia, że oświetlenie rzucane przez świecące bloki wygląda na rozpikselowane. - -option.PIXELATED_AO=Pikselowane Cienie Krawędziowe -option.PIXELATED_AO.comment=Sprawia, że cienie krawędziowe w Minecrafcie wyglądaja na rozpikselowaną. - -option.PIXEL_SCALE=Skala Pikselozy -option.PIXEL_SCALE.comment=Skalowanie robione na teksturach. -value.PIXEL_SCALE.-2=0.25x -value.PIXEL_SCALE.-1=0.5x -value.PIXEL_SCALE.1=1x -value.PIXEL_SCALE.2=2x -value.PIXEL_SCALE.3=4x -value.PIXEL_SCALE.4=8x -value.PIXEL_SCALE.5=16x - -option.BLOOM_ENABLED=§eBlask§r -option.BLOOM_ENABLED.comment=Umożliwia rozmycie blasku jasnych obiektów i wilgoci. -value.BLOOM_ENABLED.-1=WYŁ. -value.BLOOM_ENABLED.1=§eWŁ. - -option.BLOOM_STRENGTH=Natężęnie Blasku -option.BLOOM_STRENGTH.comment=Określa intensywność poświaty na jasnych obiektach oraz wpływ wilgoci na blask światła. §c[-]§r Zbyt duże wartości spowodują, że obraz będzie bardziej rozmyty i jaśniejszy niż zamierzano, szczególnie w wilgotnych warunkach. -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§cSzalony - -option.IMAGE_SHARPENING=Wyostrzanie Obrazu -option.IMAGE_SHARPENING.comment=Sztucznie wyostrza obraz przy użyciu filtra. §c[-]§r Zbyt duże wyostrzenie może powodować artefakty wizualne, takie jak aliasing, migotanie, szum i subtelne zmiany jasności. -value.IMAGE_SHARPENING.0=WYŁ. -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=§eOdblaski Obiektywu§r -option.LENSFLARE_MODE.comment=Dodaje efekt odbicia obiektywu kamery w kierunku słońca lub księżyca. §c[-]§r Ten efekt może poważnie wpłynąć na wydajność. -value.LENSFLARE_MODE.0=WYŁ -value.LENSFLARE_MODE.1=§cTylko Słońce -value.LENSFLARE_MODE.2=§cSłońce & Księżyc - -option.LENSFLARE_I=Natężęnie Odblasków Obiektywu -option.LENSFLARE_I.comment=Dostosowuje siłę efektu odblasku obiektywu. - -option.TAA_MODE=§eFiltr Temporalny (TAA)§r -option.TAA_MODE.comment=Włącza temporalny aliasing (TAA), który pomaga wygładzić ziarnistość obrazy, poprawia wydajność poprzez zmniejszenie liczby próbek niektórych efektów i może zmniejszyć aliasing przy odpowiednich ustawieniach. §c[-]§r: Wyłączenie tej opcji spowoduje pogorszenie wydajności i jakości efektów. -value.TAA_MODE.0=§cWYŁ. [-] -value.TAA_MODE.1=WŁ. §a[+] - -option.TAA_SMOOTHING=Wygładzanie -option.TAA_SMOOTHING.comment=Dostosowuje poziom wygładzania stosowanego przez filtr temporalny. Wyższe wartości powodują większe rozmycie obrazu, ale zmniejszają migotanie i ziarnistość. Różnica nie będzie zauważalna podczas stania w miejscu. -value.TAA_SMOOTHING.2=Niskie -value.TAA_SMOOTHING.3=Średnie -value.TAA_SMOOTHING.4=Wysokie - -option.TAA_JITTER=Drganie §e[*]§r -option.TAA_JITTER.comment=Drgania pomagają filtrowi temporalnemu lepiej wygładzać obraz, ale mają pewne wady. §e[*]§r Wyższe wartości poprawiają wygładzanie, ale powodują również znaczne migotanie i rozmycie obrazu. §e[*]§r Przy opcji "Pełne" zalecane jest ustawienie Wygładzania na "Wysokie." §c[-]§r Wyłączenie drgań eliminuje efekt antyaliasingu filtra temporalnego. -value.TAA_JITTER.0=WYŁ. §c[-] -value.TAA_JITTER.1=Niskie -value.TAA_JITTER.2=Średnie -value.TAA_JITTER.3=Pełne §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Próbkowanie Catmull-Rom -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=Zmniejsza rozmycie filtra czasowego dzięki zastosowaniu bardziej zaawansowanej metodzie próbkowania. -wartość.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=WYŁ. §c[-] -wartość.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=WŁ. - -opcja.FXAA_STRENGTH=Siła FXAA -opcja.FXAA_STRENGTH.komentarz=Dostosowuje intensywność efektu FXAA. Wyższe wartości zapewniają lepsze wygładzanie krawędzi kosztem większego rozmycia obrazu. -value.FXAA_STRENGTH.-1=WYŁ. - -option.FXAA_TAA_INTERACTION=Zmniejsz FXAA Podczas Ruchu -option.FXAA_TAA_INTERACTION.comment=Zmniejsza siłę FXAA podczas ruchu kamery. Wyższe wartości zapewniają ostrzejszy obraz, ale powodują również większe migotanie. -value.FXAA_TAA_INTERACTION.0=WYŁ. -value.FXAA_TAA_INTERACTION.2=20 -value.FXAA_TAA_INTERACTION.4=40 -value.FXAA_TAA_INTERACTION.6=60 -value.FXAA_TAA_INTERACTION.8=80 -value.FXAA_TAA_INTERACTION.10=100 - -option.DISTANT_LIGHT_BOKEH=Bokeh Odległego Światła -option.DISTANT_LIGHT_BOKEH.comment=Sprawia, że odległe źródła światła wyglądają na rozproszone poprzez zastosowanie rozmycia pojedynczego piksela. §a[+]§r Ten efekt korzysta ze ZintegrowanegoPBR+ (opcjonalnie), dostosowując odległe źródła światła w celu uzyskania lepszego wyglądu. - -option.MOTION_BLUR_EFFECT=§eRozmycie w Ruchu§r -option.MOTION_BLUR_EFFECT.comment=Rozmycie obrazu podczas poruszania kamerą. §c[-]§r Efekt ten może mieć wpływ na wydajność. -value.MOTION_BLUR_EFFECT.-1=WYŁ -value.MOTION_BLUR_EFFECT.1=§eWŁ - -option.MOTION_BLURRING_STRENGTH=Siła Rozmycia Ruchu -option.MOTION_BLURRING_STRENGTH.comment=Dostosowuje intensywność rozmycia ruchu. - -option.WORLD_BLUR=§e Efekt Rozmycia§r -option.WORLD_BLUR.comment=Włącza efekty rozmycia. Odległość: Rozmycie jest stosowane jak mgła, w zależności od odległości od kamery. Głębia Ostrości: Rozmycie jest stosowane w zależności od punktu ostrości kamery. §c[-]§r Ten efekt może poważnie wpłynąć na wydajność. -value.WORLD_BLUR.0=§aWYŁ. -value.WORLD_BLUR.1=§cOdległość -value.WORLD_BLUR.2=§cGłębia Ostrości - -option.WB_FOV_SCALED=Rozmycie Sprzężone z Polem Widzenia -option.WB_FOV_SCALED.comment=Skaluje efekty rozmycia do pola widzenia. Im niższe pole widzenia tym efekty rozmycie będą bardziej intensywne. - -option.WB_CHROMATIC=Rozproszenie Chromatyczne -option.WB_CHROMATIC.comment=Dodaje aberrację chromatyczną do rozmytych obszarów, rozpraszając różne kolory w rozmytych obszarach. - -option.WB_ANAMORPHIC=Rozmycie Anamorficzne -option.WB_ANAMORPHIC.comment=Rozmycie rozciąga się w jednym kierunku. §c[-]§r Opcja ta może zmniejszyć jakość efektów rozmycia. - -option.WB_DOF_I=Intensowność Ostrości Pola -option.WB_DOF_FOCUS=Głębia Ostrości Pola -option.WB_DOF_FOCUS.comment=Określa odległość ogniskowania kamery. Automatycznie: Punkt ostrości zostanie dostosowany zgodnie ze środkiem ekranu. Jasność: Punkt ostrości zostanie określony przez suwak "Jasność" w Ustawieniach Grafiki. -value.WB_DOF_FOCUS.-1=Jasność §e[*] -value.WB_DOF_FOCUS.0=Automatyczna - -option.WB_DB_DAY_I=Rozm. Odległość - Dzień -option.WB_DB_NIGHT_I=Rozm. Odległość - Noc & Wnętrza -option.WB_DB_RAIN_I=Rozm. Odległość - Deszcz & Śnieżyca -option.WB_DB_WATER_I=Rozm. Odległość - pod Wodą -option.WB_DB_NETHER_I=Rozm. Odległość - Wymiar Netheru -option.WB_DB_END_I=Rozm. Odległość - Wymiar Endu - -option.VIGNETTE_R=Winieta -option.VIGNETTE_R.comment=Stosuje przyciemnienie wokół krawędzi ekranu. - -option.CHROMA_ABERRATION=Aberracja Chromatyczna -option.CHROMA_ABERRATION.comment=Rozprasza różne kolory w kierunku krawędzi ekranu. §c[-]§r Aberracja chromatyczna może powodować rozmycie obrazu; wysokie wartości nie są zalecane podczas rozgrywki. -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=Tryb Emisyji IPBR+ -option.IPBR_EMISSIVE_MODE.comment=Określa sposób obsługi emisji w ZintegrowanymPBR+. Wybranie opcji labPBR lub seuspbr pozwala kompatybilnym pakietom zasobów całkowicie zastąpić emisje IPBR+ na blokach, które mają dołączone tekstury lustrzane. §c[-]§r Nie zaleca się zmiany tego ustawienia, chyba że wiesz, co robisz. -value.IPBR_EMISSIVE_MODE.1=Tylko IPBR+ -value.IPBR_EMISSIVE_MODE.3=labPBR > IPBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > IPBR+ - -option.IPBR_COMPAT_MODE_DEFINE=Tryb Kompatybilny IPBR+ -option.IPBR_COMPAT_MODE_DEFINE.comment=Zmienia sposób obliczania niektórych funkcji IPBR+, aby były mniej agresywne i powodowały mniej problemów z texturepackami i modami. - -option.IPBR_PARTICLE_FEATURES=Ustawienia ZintegrowanegoPBR+ Cząsteczek -option.IPBR_PARTICLE_FEATURES.comment=Włącza kilka funkcji dla cząsteczek, w tym świecące cząsteczki lawy i ładniejsze cząsteczki wody. - -option.FANCY_GLASS=Ulepszone Szkło -option.FANCY_GLASS.comment=Ulepsza zwykłe szkło, dodając do niego półprzezroczystą warstwę. §c[-]§r Nie działa na starszych wersjach Iris (przed wersją 1.8). §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.GREEN_SCREEN_LIME=Zielony ekran -option.GREEN_SCREEN_LIME.comment=Zmienia "Jasnozielony Beton", "Jasnozielona Wełna" i "Jasnozielony Dywan" w zielone ekrany do edycji wideo. Wskazówka 1: Wyłącz opcję "Blask", aby poprawić separację. Wskazówka 2: Umieść światła pod jasnozielonymi dywanami, aby je oświetlić. Wskazówka 3: Możesz wyłączyć antyaliasing (FXAA) i ustawić jakość detali na "ziemniak" w ustawieniach jakości, aby wyłączyć filtrowanie obrazu i uzyskać idealną separację pikseli. - -option.MIRROR_TINTED_GLASS=Lustrzane Szkło Przyciemnione -option.MIRROR_TINTED_GLASS.comment=Zwiększa współczynnik odbicia i nieprzezroczystość bloków szkła przyciemnianego. Aby uzyskać najlepsze wyniki, włącz odbicia przestrzeni świata. - -option.HAND_SWAYING=Kołysanie Ręką -option.HAND_SWAYING.comment=Dodaje powolny ruch do ręki gracza, aby symulować animację oddychania. -value.HAND_SWAYING.0=WYŁ. -value.HAND_SWAYING.1=Subtelne -value.HAND_SWAYING.2=Zwykłe -value.HAND_SWAYING.3=Intensywne - -option.LESS_LAVA_FOG=Mniej mgły wewnątrz lawy i śniegu -option.LESS_LAVA_FOG.comment=Zmniejsza mgłę lawy i śniegu, aby poprawić widoczność wewnątrz nich. - -option.REDUCE_CLOSE_PARTICLES=Zmniejsz Widoczność Cząsteczek Blisko Kamery. -option.REDUCE_CLOSE_PARTICLES.comment=Zmniejsza krycie cząsteczek znajdujących się blisko kamery. - -option.SNOWY_WORLD=Śnieżny Świat -option.SNOWY_WORLD.comment=Sprawia, że cały świat jest pokryty śniegiem. - -option.SHOW_LIGHT_LEVEL=Pokaż Poziomy Oświetlenia -option.SHOW_LIGHT_LEVEL.comment=Na Powierzchni: Żółty oznacza, że moby mogą pojawiać się w nocy, czerwony oznacza, że moby mogą pojawiać się w dowolnym momencie. W Netherze lub Endzie: Żółty oznacza, że niektóre moby mogą się pojawiać, czerwony oznacza, że wszystkie moby mogą się pojawiać. §e[*]§r Wyłącz gładkie oświetlenie, aby uzyskać precyzyjne wyniki. -value.SHOW_LIGHT_LEVEL.0=WYŁ. -value.SHOW_LIGHT_LEVEL.1=Trzymaj Pajęcze Oko -value.SHOW_LIGHT_LEVEL.2=Trzymaj Żródło Światła -value.SHOW_LIGHT_LEVEL.3=Zawsze Włączone - -option.COLOR_CODED_PROGRAMS=Programy Kodowane Kolorami §c[-]§r -option.COLOR_CODED_PROGRAMS.comment=Pokazuje, które programy shadera są używane do renderowania geometrii. §c[-]§r Opcja ta służy wyłącznie do celów deweloperskich i nie powinna być używana podczas rozgrywki. §e[*]§r Wartości kolorów można znaleźć w plikach shadera: shaders/lib/misc/colorCodedPrograms.glsl - -option.GLOWING_COLORED_PARTICLES=Wymuś Świecące Cząsteczki §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=Sprawia, że wszystkie cząsteczki, stają się emisyjne. §c[-]§r Ta opcja nie jest zalecana do ogólnej rozgrywki, ponieważ sprawia, że wiele cząstek świeci, mimo że są wykonane z materiałów, które w ogóle nie powinny świecić. - -option.MINIMUM_LIGHT_MODE=Oświetlenie Jaskiń -option.MINIMUM_LIGHT_MODE.comment=Reguluje minimalną jasność w zamkniętych przestrzeniach, bez źródeł światła. §a[+]§r Opcja "Domyślne" określa oświetlenie zgodnie z suwakiem "Jasność" w Ustawieniach Grafiki Minecrafta. §c[-]§r Drastyczna zmiana tego ustawienia może zakłócić balans oświetlenia. - -option.AMBIENT_MULT=Mnożnik Jasności Cieni -option.AMBIENT_MULT.comment=Określa jak jasne są cienie. §c[-]§r Drastyczna zmiana tego ustawienia może zakłócić balans oświetlenia. - -option.PLAYER_SHADOW=Cień Gracza §e[*]§r -option.PLAYER_SHADOW.comment=Określa, czy gracz będzie rzucał cień, czy nie. §e[*]§r To ustawienie działa tylko na Iris. §e[*]§r To ustawienie będzie traktowane jako WYŁĄCZONE, jeśli "Cienie w Czasie Rzeczywistym" są wyłączone. -value.PLAYER_SHADOW.-1=WYŁ. -value.PLAYER_SHADOW.1=WŁ. - -option.GENERATED_NORMALS=Generowane Normalne (GN) -option.GENERATED_NORMALS.comment=Dodaje automatycznie generowane nierówności do powierzchni bloków. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.COATED_TEXTURES=Tekstury Powlekane (CT) -option.COATED_TEXTURES.comment=Pokrywa tekstury w automatycznie generowanym "kurzu". §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.ENTITY_GN_AND_CT=Zezwalaj na GN i CT na mobach -option.ENTITY_GN_AND_CT.comment=Decyduje, czy generowane normalne i powlekane tekstury mogą pojawiać się na mobach. §e[*]§r Ta opcja nie działa, jeśli główne opcje GN lub CT są wyłączone. - -option.GENERATED_NORMAL_MULT=Siła Generowanych Normalnych -option.GENERATED_NORMAL_MULT.comment=Dostosowuje siłę automatycznie generowanych nierówności na powierzchniach bloków. - -option.GENERATED_NORMAL_ENTITY_MULT=Siła Generowanych Normalnych na Mobach -option.GENERATED_NORMAL_ENTITY_MULT.comment=Dostosowuje siłę automatycznie generowanych nierówności na powierzchniach mobów. -value.GENERATED_NORMAL_ENTITY_MULT.0=Domyślna - -option.COATED_TEXTURE_MULT=Siła Powlekanych Tekstur -option.COATED_TEXTURE_MULT.comment=Dostosowuje przezroczystość automatycznie generowanego kurzu na powierzni bloków. - -option.GLOWING_ORE_MASTER=Włącz Świecące Rudy -option.GLOWING_ORE_MASTER.comment=Włącza funkcjonalność świecących rud. §e[*]§r Wybranie opcji "Określone przez Styl" włączy świecące rudy tylko wtedy, gdy "Styl Wizualny" jest ustawiony na "Unbound". §e[*]§r Ustawienia w tej sekcji, jeśli ta opcja nie jest włączona. -value.GLOWING_ORE_MASTER.0=WYŁ. -value.GLOWING_ORE_MASTER.1=Określone przez Styl [*] -value.GLOWING_ORE_MASTER.2=§aWŁ. - -option.GLOWING_ORE_MULT=Siła Świcących Rud -option.GLOWING_ORE_MULT.comment=Określa siłę emisji świecących rud. - -option.GLOWING_ORE_IRON=Świecąca Ruda Żelaza -option.GLOWING_ORE_GOLD=Świecąca Ruda Złota -option.GLOWING_ORE_COPPER=Świecącą Ruda Miedzi -option.GLOWING_ORE_REDSTONE=Świecąca Ruda Redstone §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r Wszystkie rudy redstone będą nadal świecić, jeśli zostaną "aktywowane" niezależnie od tego ustawienia. -option.GLOWING_ORE_LAPIS=Świecąca Ruda Lazurytu -option.GLOWING_ORE_EMERALD=Świecąca Ruda Szmaragdu -option.GLOWING_ORE_DIAMOND=Świecąca Ruda Diamentu -option.GLOWING_ORE_NETHERQUARTZ=Świecąca Netherowa Ruda Kwarcu -option.GLOWING_ORE_NETHERGOLD=Świecąca Netherowa Ruda Złota -option.GLOWING_ORE_GILDEDBLACKSTONE=Świecący Złocony Czernit -option.GLOWING_ORE_ANCIENTDEBRIS=Świecące Pradawne Zgliszcza -option.GLOWING_ORE_MODDED=Świece Zmodyfikowane Rudy §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r Możesz dodać identyfikatory rud dodanych przez modyfikacje do pliku "Complementary-->shaders-->block.properties", aby sprawić by świeciły. Możesz otworzyć plik block.properties za pomocą dowolnego edytora tekstu, takiego jak Notatnik, a następnie dodać identyfikatory zmowydikowanych bloków rudy do wartości "block.10024=". - -option.GLOWING_AMETHYST=Świecący Ametyst -value.GLOWING_AMETHYST.0=WYŁ -value.GLOWING_AMETHYST.1=Kryształ -value.GLOWING_AMETHYST.2=Kryształ & Blok - -option.GLOWING_LICHEN=Naprawde Świecący Porost -value.GLOWING_LICHEN.0=WYŁ. -value.GLOWING_LICHEN.1=W Obszarach Zamkniętych -value.GLOWING_LICHEN.2=Zawsze - -option.EMISSIVE_REDSTONE_BLOCK=Świecący Blok Redstone - -option.EMISSIVE_LAPIS_BLOCK=Świecący Blok Lazurytu - -option.GLOWING_ARMOR_TRIM=Świecące Wykończenia Zbroi §e[*]§r -option.GLOWING_ARMOR_TRIM.comment=Sprawia, że wykończenia zbroi są świecą się. §e[*]§r Ta funkcja działa tylko na Iris, ponieważ Optifine nie obsługuje wykrywania wykończeń zbroi. - -option.NORMAL_MAP_STRENGTH=Siła Mapy Normalnej -option.NORMAL_MAP_STRENGTH.comment=Dostosowuje siłę wyboistych szczegółów na powierzchniach. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. - -option.CUSTOM_EMISSION_INTENSITY=Natężęnie Emisji -option.CUSTOM_EMISSION_INTENSITY.comment=Dostosowuje intensywność emisji tekstur. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. - -option.POM=§eMapowanie Okluzji Paralaksy (POM)§r -option.POM.comment=Włącza efekt 3D na powierzchniach. §c[-]§r Efekt ten może poważnie wpłynąć na wydajność. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. -value.POM.false=WYŁ. -value.POM.true=WŁ. §c[-] - -option.POM_DEPTH=Głębkość POM -option.POM_DEPTH.comment=Dostosowuje głębokość mapowania okluzji paralaksy. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. - -option.POM_QUALITY=§eJakość POM§r -option.POM_QUALITY.comment=Dostosowuje ostrość/dokładność mapowania okluzji paralaksy. §c[-]§r Wartości wyższe niż 200 będą miały poważny wpływ na wydajność. §e[*]§r Wartości niższe niż 100 wymuszą ustawienie "Tryb Oświetlenia POM" na "Gładki". §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=256 §c[-] -value.POM_QUALITY.512=512 §c[-] - -option.POM_DISTANCE=§eZasięg POM§r -option.POM_DISTANCE.comment=Dostosowuje jak daleko mapowanie okluzji paralaksy jest obliczane. §e[*]§r Zaleca się utrzymywanie tej wartości poniżej "50", aby uniknąć spadku wydajności. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=Tryb Oświetlenia POM -option.POM_LIGHTING_MODE.comment=Dostosowuje styl oświetlenia dla tektur POM. Ostry: Wybrzuszenia POM nie będą oświetlane, jeśli nie są skierowane w stronę światła. Gładki: Wybrzuszenia POM będą nadal oświetlane. §e[*]§r Ta opcja zostanie wymuszona na "Gładki", jeśli Jakość POM jest ustawiona na wartość niższą niż 100. -value.POM_LIGHTING_MODE.1=Gładki -value.POM_LIGHTING_MODE.2=Ostry - -option.POM_ALLOW_CUTOUT=§ePOM na Skomplikowanych Teksturach §c[-]§r -option.POM_ALLOW_CUTOUT.comment=Sprawia, że POM może pracować na wyciętych fragmentach bloków (takich jak odstępy miedzy liśćmi). §c[-]§r Efekt ten może poważnie wpłynąć na wydajność. - -option.DIRECTIONAL_BLOCKLIGHT=§eKierunkowe Sztuczne Źródła Światła§r -option.DIRECTIONAL_BLOCKLIGHT.comment=Dodaje głębie do światła emitowanego przez bloki. §c[-]§r Może powodować artefakty wizualne w niektórych sytuacjach. §c[-]§r Ten efekt może mieć wpływ na wydajność. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na labPBR/seuspbr i musi być używany kompatybilny pakiet zasobów. -value.DIRECTIONAL_BLOCKLIGHT.0=WYŁ. -value.DIRECTIONAL_BLOCKLIGHT.3=Subtelne §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=Zwykłe §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=Intensywne §c[-] - -option.HELD_LIGHTING_MODE=Dynamiczne Oświetlenie Ręczne -option.HELD_LIGHTING_MODE.comment=Pozwala źródłom światła trzymanym w ręce rzucać światło na scenę. -value.HELD_LIGHTING_MODE.0=WYŁ. -value.HELD_LIGHTING_MODE.1=Subtelne -value.HELD_LIGHTING_MODE.2=Zwykłe - -option.BLOCKLIGHT_FLICKERING=Migotanie Źródeł Światła -option.BLOCKLIGHT_FLICKERING.comment=Dodaje efekt migotania do światła emitowanego przez bloki. -value.BLOCKLIGHT_FLICKERING.0=WYŁ. - -option.WAVING_SPEED=Szybkość Falowania -option.WAVING_SPEED.comment=Dostosowuje szybkość efektów falowania. - -option.WAVING_I=Intensywność Falowania -option.WAVING_I.comment=Dostosowuje, jak bardzo bloki poruszają się podczas falowania. §c[-]§r Zbyt duża intensywność falowania może spowodować, że falujące bloki mogą kolidować z innymi blokami. -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§cSzalona - -option.NO_WAVING_INDOORS=Brak Falowania w Zamkniętych Obszarach -option.NO_WAVING_INDOORS.comment=Uniemożliwia falowanie bloków w zamkniętych obszarach. §c[-]§r Włączenie tego ustawienia może powodować problemy z niektórymi pakietami zasobów lub modami. - -option.WAVING_I_RAIN_MULT=§eMnożnik Falowania Podczas Deszczu§r -option.WAVING_I_RAIN_MULT.comment=Zwiększa szybkość i intensywność falowania podczas deszczu. §c[-]§r Zbyt duża intensywność falowania może spowodować, że falujące bloki mogą kolidować z innymi blokami. §c[-]§r To ustawienie może mieć wpływ na wydajność, jeśli zostanie ustawione powyżej 100. -value.WAVING_I.125=125 §c[-] -value.WAVING_I.150=150 §c[-] -value.WAVING_I.175=175 §c[-] -value.WAVING_I.200=200 §c[-] - -option.WAVING_FOLIAGE=Falująca Trawa -option.WAVING_FOLIAGE.comment=Dodaje ruch do trawy i innej zieleni, aby symulować wiatr. - -option.WAVING_LEAVES=Falujące Liście -option.WAVING_LEAVES.comment=Dodaje ruch do liści, aby symulować wiatr. - -option.WAVING_LAVA=Tekstura Falującej Lawy -option.WAVING_LAVA.comment=Dodaje fale do lawy. §e[*]§r "Brak Falowania w Zamkniętych Obszarach" nie ma wpływu na to ustawienie. - -option.WAVING_LILY_PAD=Falująca Lilie -option.WAVING_LILY_PAD.comment=Dodaje falowanie do płatków lilii i żabiego skrzeku, aby symulować ruch fal wodnych. - -option.WAVING_WATER_VERTEX=Wysokośc Fali Wodnych -option.WAVING_WATER_VERTEX.comment=Dodaje ruch do powierzchni wody w celu symulacji wiatru. §e[*]§r Ta opcja nie jest powiązana z ustawieniem "Siła Fal Wody". - -option.WAVING_RAIN=Falująca Cząsteczki Pogodowe -option.WAVING_RAIN.comment=Dodaje ruch do tekstur padającego deszczu i śniegu, aby wyglądały bardziej dynamicznie. - -option.SPECIAL_PORTAL_EFFECTS=Specjalne Efekty Portali -option.SPECIAL_PORTAL_EFFECTS.comment=Dodaje specjalne animacje i emisje do portali Netheru, portali endu i bram endu. - -option.REFLECTION_RES=§eRozdzielczość Odbić§r -option.REFLECTION_RES.comment=Zmienia rozdzielczość odbić na blokach (oraz odbić w przestrzeni świata, jeśli masz włączone to ustawienie) w celu uzyskania lepszej wydajności. §c[-]§r Odbicia w „pełnej” rozdzielczości mogą w niektórych sytuacjach wpływać na wydajność znacznie bardziej niż można by się spodziewać. §e[*]§r Ta funkcja nie działa w Optifine. -value.REFLECTION_RES.1.0=§4§l§n§oPełna -value.REFLECTION_RES.0.5=§aPołowa - -option.WORLD_OUTLINE=§eKontur Świata§r -option.WORLD_OUTLINE.comment=Dodaje jasne kontury wokół bloków. §c[-]§r Ten efekt może mieć wpływ na wydajność. - -option.WORLD_OUTLINE_THICKNESS=§eGrubość Konturu Świata§r -option.WORLD_OUTLINE_THICKNESS.comment=Określa grubość efektu konturu świata. §c[-]§r Zwiększenie tego ustawienia może mieć wpływ na wydajność. - -option.WORLD_OUTLINE_I=Jasność Konturu Świata -option.WORLD_OUTLINE_I.comment=Określa intensywność efektu konturów świata. - -option.WORLD_OUTLINE_ON_ENTITIES=Kontur Świata na Mobach -option.WORLD_OUTLINE_ON_ENTITIES.comment=Określa, czy efekt konturu świata będzie widoczny na mobach, czy nie. §c[-]§r To ustawienie może nie działać z niektórymi pakietami zasobów PBR. - -option.DARK_OUTLINE=§eCiemny Kontur Świata§r -option.DARK_OUTLINE.comment=Dodaje ciemne kontury wokół bloków. §c[-]§r Ten efekt może mieć wpływ na wydajność. - -option.DARK_OUTLINE_THICKNESS=§eGrubość Ciemnego Konturu Świata§r -option.DARK_OUTLINE_THICKNESS.comment=Określa grubość efektu ciemnego konturu. §c[-]§r Zwiększenie tego ustawienia może mieć wpływ na wydajność. - -option.RAIN_PUDDLES=§eKałuże§r -option.RAIN_PUDDLES.comment=Sprawia, że podczas deszczu na blokach pojawiają się kałuże. §c[-]§r To ustawienie może poważnie wpłynąć na wydajność. -value.RAIN_PUDDLES.0=WYŁ. -value.RAIN_PUDDLES.1=§cWŁ. - Kałuże -value.RAIN_PUDDLES.2=§cWŁ. - Pełne Pokrycie -value.RAIN_PUDDLES.3=§cWŁ. - §cZawsze Kałuże -value.RAIN_PUDDLES.4=§cWŁ. - §cZawsze Pełne Pokrycie - -option.UNDERWATER_DISTORTION=Zniekształcenie Podwodne -option.UNDERWATER_DISTORTION.comment=Dodaje subtelne załamanie na ekranie, gdy gracz znajduje się w podwodą. - -option.SELECT_OUTLINE=Kontur Wyboru -option.SELECT_OUTLINE.comment=Określa kolor konturu zaznaczenia bloku. -value.SELECT_OUTLINE.0=WYŁ. -value.SELECT_OUTLINE.1=Domyślny -value.SELECT_OUTLINE.2=Tęczowy -value.SELECT_OUTLINE.3=Wybierz kolor -value.SELECT_OUTLINE.4=Zmienny - -option.SELECT_OUTLINE_AUTO_HIDE=Automatyczne Ukrywanie Konturu Wyboru -option.SELECT_OUTLINE_AUTO_HIDE.comment=Ukrywa kontur wyboru bloku, jeśli gracz nie trzyma niczego w żadnej z rąk lub trzyma źródło światła w swojej drugiej ręce. - -option.SELECT_OUTLINE_I=Jasność Cieni na Krawędziach (SO) -option.SELECT_OUTLINE_R=SO Czerwień -option.SELECT_OUTLINE_G=SO Zieleń -option.SELECT_OUTLINE_B=SO Niebieskość - -option.MOON_PHASE_INF_LIGHT=Wpływ Fazy Księżyca (Oświetlenie) -option.MOON_PHASE_INF_LIGHT.comment=Umożliwia aby różne fazy księżyca mogły zmienić jasność nocnego oświetlenia. - -option.MOON_PHASE_INF_ATMOSPHERE= Wpływ Fazy Księżyca (Atmosfera) -option.MOON_PHASE_INF_ATMOSPHERE.comment=Umożliwia aby różne fazy księżyca mogły zmienić jasność nocnej atmosfery. - -option.MOON_PHASE_INF_REFLECTION=Wpływ Fazy Księżyca (Odblask) -option.MOON_PHASE_INF_REFLECTION.comment=Umożliwia aby różne fazy księżyca mogły zmienić jasność odblasku księżyca. - -option.MOON_PHASE_FULL=Natężęnie Księżyca w Pełni -option.MOON_PHASE_FULL.comment=Dostosowuje wpływ fazy księżyca podczas pełni (najjaśniejsza faza). - -option.MOON_PHASE_PARTIAL=Natężęnie Księżyca w Kwadrach -option.MOON_PHASE_PARTIAL.comment=Dostosowuje wpływ fazy księżyca podczas wszystkich faz księżyca między pełnią a nowiem. Są to fazy, którą najczęściej można zobaczyć w nocy w Minecraft. - -option.MOON_PHASE_DARK=Natężęnie Księżyca w Nowiu -option.MOON_PHASE_DARK.comment=Dostosowuje wpływ fazy księżyca podczas nowiu (najciemniejsza faza). - -option.CONNECTED_GLASS_EFFECT=Połączone Szkło -option.CONNECTED_GLASS_EFFECT.comment=Sprawia, że wszystkie rodzaje szkła łączą się ze sobą. §e[*]§r Ta funkcja działa tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w ustawieniach jakości i twój komputer/shader loader obsługuje tę funkcję. §e[*]§r Ta funkcja zostanie automatycznie wyłączona, jeśli zainstalowany jest mod "Continuity". - -option.PORTAL_EDGE_EFFECT=Świecące Krawędzie Portali -option.PORTAL_EDGE_EFFECT.comment=Dodaje emisyjny efekt obramowania do portali Endu i Netheru. §e[*]§r Ta funkcja działa tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w ustawieniach jakości i twój komputer/shader loader obsługuje tę funkcję. - -option.PUDDLE_VOXELIZATION=Napraw Kałuże pod Szkłem -option.PUDDLE_VOXELIZATION.comment=Zapobiega tworzeniu się kałuż w zamkniętych obszarach ze szklanymi dachami, gdy włączone są kałuże. §e[*]§r Ta funkcja działa tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w ustawieniach jakości i Jakośc Detali jest ustawiona na wysoką. - -option.COLORED_CANDLE_LIGHT=Kolorowe Świece -option.COLORED_CANDLE_LIGHT.comment=Sprawia, że światło emitowane przez świece mają ten sam kolor co ich podstawy. §e[*]§r Świece bez kolorowej podstawy nadal będą używać zwykłego koloru ognia. - -option.COLORED_LIGHT_SATURATION=Nasycenie Kolorowego Światła -option.COLORED_LIGHT_SATURATION.comment=Pozwala dostosować nasycenie kolorów Zaawansowanego Kolorowego Oświetlenia (ACT). §e[*]§r Nie zaleca się zmiany tej wartości, ponieważ grafika wygląda na najbardziej zrównoważoną przy domyślnym nasyceniu. - -option.COLORED_LIGHT_FOG=§eWolumetryczna Mgła Świetlna§r -option.COLORED_LIGHT_FOG.comment=Dodaje wolumetryczną mgłę do sceny, najbardziej widoczną w nocy lub pod ziemią. §e[*]§r Ta funkcja działa tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w ustawieniach jakości i twój komputer/shader loader obsługuje tę funkcję. §c[-]§r Ten efekt może poważnie wpłynąć na wydajność. - -option.COLORED_LIGHT_FOG_I=Natężęnie Mgły Świetlnej -option.COLORED_LIGHT_FOG_I.comment=Określa jasność wolumetrycznej mgły świetlnej. - -option.LIGHT_COLOR_MULTS=§eMnożniki Kolorów Oświetlenia -option.LIGHT_COLOR_MULTS.comment=Umożliwia dostosowanie kolorów oświetlenia widocznych na wszystkich powierzchniach. - -option.ATM_COLOR_MULTS=§eMnożniki Kolorów Atmosfery -option.ATM_COLOR_MULTS.comment=Umożliwia dostosowanie kolorów atmosfery, które są widoczne głównie na niebie i we mgle. - -option.LIGHT_MORNING_R=Mnożnik Czerwieni Oświetlenia -option.LIGHT_MORNING_G=Mnożnik Zieleni Odświetlenia -option.LIGHT_MORNING_B=Mnożnik Niebieskości Oświetlenia -option.LIGHT_MORNING_I=Mnożnik Natężenia Oświetlenia -option.ATM_MORNING_R=Mnożnik Czerwieni Atmosfery -option.ATM_MORNING_G=Mnożnik Zieleni Atmosfery -option.ATM_MORNING_B=Mnożnik Niebieskości Atmosfery -option.ATM_MORNING_I=Mnożnik Natężenia Atmosfery -option.LIGHT_NOON_R=Mnożnik Czerwieni Oświetlenia -option.LIGHT_NOON_G=Mnożnik Zieleni Oświetlenia -option.LIGHT_NOON_B=Mnożnik Niebieskości Oświetlenia -option.LIGHT_NOON_I=Mnożnik Natężenia Oświetlenia -option.ATM_NOON_R=Mnożnik Czerwieni Atmosfery -option.ATM_NOON_G=Mnożnik Zieleni Atmosfery -option.ATM_NOON_B=Mnożnik Niebieskości Atmosfery -option.ATM_NOON_I=Mnożnik Natężenia Atmosfery -option.LIGHT_NIGHT_R=Mnożnik Czerwieni Oświetlenia -option.LIGHT_NIGHT_G=Mnożnik Zieleni Oświetlenia -option.LIGHT_NIGHT_B=Mnożnik Niebieskości Oświetlenia -option.LIGHT_NIGHT_I=Mnożnik Natężenia Oświetlenia -option.ATM_NIGHT_R=Mnożnik Czerwieni Atmosfery -option.ATM_NIGHT_G=Mnożnik Zieleni Atmosfery -option.ATM_NIGHT_B=Mnożnik Niebieskości Atmosfery -option.ATM_NIGHT_I=Mnożnik Natężenia Atmosfery -option.LIGHT_RAIN_R=Mnożnik Czerwieni Oświetlenia -option.LIGHT_RAIN_G=Mnożnik Zieleni Oświetlenia -option.LIGHT_RAIN_B=Mnożnik Niebieskości Oświetlenia -option.LIGHT_RAIN_I=Mnożnik Natężenia Oświetlenia -option.ATM_RAIN_R=Mnożnik Czerwieni Atmosfery -option.ATM_RAIN_G=Mnożnik Zieleni Atmosfery -option.ATM_RAIN_B=Mnożnik Niebieskości Atmosfery -option.ATM_RAIN_I=Mnożnik Natężenia Atmosfery -option.LIGHT_NETHER_R=Mnożnik Czerwieni Oświetlenia -option.LIGHT_NETHER_G=Mnożnik Zieleni Oświetlenia -option.LIGHT_NETHER_B=Mnożnik Niebieskości Oświetlenia -option.LIGHT_NETHER_I=Mnożnik Natężenia Oświetlenia -option.ATM_NETHER_R=Mnożnik Czerwieni Atmosfery -option.ATM_NETHER_G=Mnożnik Zieleni Atmosfery -option.ATM_NETHER_B=Mnożnik Niebieskości Atmosfery -option.ATM_NETHER_I=Mnożnik Natężenia Atmosfery -option.LIGHT_END_R=Mnożnik Czerwieni Oświetlenia -option.LIGHT_END_G=Mnożnik Zieleni Oświetlenia -option.LIGHT_END_B=Mnożnik Niebieskości Oświetlenia -option.LIGHT_END_I=Mnożnik Natężenia Oświetlenia -option.ATM_END_R=Mnożnik Czerwieni Atmosfery -option.ATM_END_G=Mnożnik Zieleni Atmosfery -option.ATM_END_B=Mnożnik Niebieskości Atmosfery -option.ATM_END_I=Mnożnik Natężenia Atmosfery - -option.XLIGHT_R=Mnożnik Czerwieni Źródeł Światła -option.XLIGHT_G=Mnożnik Zieleni Źródeł Światła -option.XLIGHT_B=Mnożnik Niebieskości Źródeł Światła -option.XLIGHT_I=Natężęnie Źródeł Światła - -option.XLIGHT_CURVE=Kontrast Źródeł Światła -option.XLIGHT_CURVE.comment=Reguluje spadek intensywności światła w miarę oddalania się od źródła światła. - -####### Euphoria Patches ####### - -profile.SPACEAGLE17= §f۞ §kO§fDebug (Nie Używać)§f§kO -profile.POPULAR=§bPopularne §dUstawienia - -#WATERMARK -option.WATERMARK=Complementary -option.WATERMARK.comment=Euphoria Patches to dzieło miłości, troski i frustracji, mające na celu dopełnienie wrażeń z rozgrywki w Minecrafta w najlepiej jak to możliwe, pracując na fundacjach postawionych przez podstawowy Complementary Shaderpack. Zapraszamy do dołączenia do miłej społeczności Complementary tutaj: www.complementary.dev/discord. Znak wodny autorstwa Elysia -value.WATERMARK.0=& §dEuphoria §rPatches -value.WATERMARK.1=& §cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=& §cE§6u§ep§aho§br§9i§da §rPatches - Interfejs Schowany -value.WATERMARK.3=& Interfejs Schowany & Trzymaj Pajęcze Oko -value.WATERMARK.4=Czarno/Biały -option.WATERMARK_SIZE=Rozmiar Znaku Wodnego - -screen.EUPHORIA_SETTINGS=§dKonfiguracja Euphoria Patches > -screen.EUPHORIA_SETTINGS.comment=Ustawienia dodane przez Euphoria Patches. §bMożesz wspierać SpacEagle17 na Patreon lub Ko-Fi, co wiąże się z wczesnym dostępem do wersji w deweloperskich. §r§d§l§neuphoriapatches.com/support - -screen.ATMOSPHERE=Atmosfera -screen.ATMOSPHERE.comment=Ustawienia które wpływają na atmosferę. -screen.CLOUDS=Chmury -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Chmury Reimagined -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=Druga Warstwa Chmur -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Chmury Unbound -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=Podwójne Chmury Unbound -screen.CLOUD_SHADING_SETTINGS=Cieniowanie Chmur -screen.AURORA_SETTINGS=Zorza Polarna -screen.AURORA_SETTINGS.comment=Ustawienia które wpływają na zorze polarną. -screen.AURORA_INFLUENCE_SETTINGS=Wpływ Zorzy -screen.AURORA_COLOR_SETTINGS=Kolory Zorzy Polarnej -screen.AURORA_COLOR_SETTINGS.comment=Ustawienia związane z kolorem zorzy polarnej. -screen.END_SKY=Niebo Endu -screen.END_SKY.comment=Ustawienia związane z niebem wymiaru Endu. -screen.END_BEAMS_SETTINGS=Zorza Ender -screen.END_BEAMS_SETTINGS.comment=Ustawienia związane z zorzą Ender. -screen.END_STAR=Ustawienia Gwiazd Endu -screen.END_STAR.comment=Ustawienia związane z gwiazdami wymiaru Endu. -screen.STAR_COLORS_END=Kolory Gwiazd Endu -screen.STARS_OVERWORLD=Gwiazdy -screen.SHOOTING_STARS_SETTINGS=Spadające Gwiazdy -screen.STAR_COLORS_OW=Kolory Gwiazd -screen.RAIN_SETTINGS=Ustawienia Deszczu -screen.NIGHT_DESATURATION_SETTINGS=Widzenie Zmierzchowe -screen.MOON_PHASED_DESATURATION_SETTINGS=Wpływ Fazy Księżyca (Widzenie Zmierzchowe) -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=Dostosowuje stopień desaturacji kolorów na podstawie bieżącej fazy księżyca. -screen.NIGHT_NEBULA_SETTINGS=Nocne Mgławice -screen.NIGHT_NEBULA_COLOR_SETTINGS=Ustawienia Koloru -screen.NEBULA_STAR_SETTINGS=Ustawienia Gwiazd - -screen.WORLD=Świat -screen.WORLD.comment=Ustawienia które wpływają na świat. -screen.BLOOD_MOON_SETTINGS=Ustawienia Krwawego Księżyca -screen.OVERWORLD_WORLD=Powierzchnia -screen.OVERWORLD_BEAM=Słupy Świetlne -screen.OVERWORLD_BEAM.comment=Ustawienia związane ze słupami świetlnymi. -screen.FOG=Mgła -screen.FOG.comment=Ustawienia związane z mgłą. -screen.FOG_CAVE=Mgła w Jaskiniach -screen.FOG_CAVE.comment=Ustawienia związane z mgłą w jaskiniach. -screen.FOG_ATMOSPHERIC=Mgła Atmosferyczna -screen.FOG_ATMOSPHERIC.comment=Ustawienia związane z mgłą atmosferyczną -screen.FOG_BORDER_OVERWORLD=Mgła Graniczna -screen.FOG_BORDER_OVERWORLD.comment=Ustawienia związane z mgłą graniczną. -screen.SEASON=Pory Roku -screen.WINTER=Ustawienia Zimy -screen.AUTUMN=Ustawienia Jesieni -screen.SPRING=Ustawienia Wiosny -screen.SUMMER=Ustawienia Lata -screen.NETHER_WORLD=Nether -screen.FOG_BORDER_NETHER=Mgła Graniczna -screen.FOG_BORDER_NETHER.comment=Ustawienia związane z mgłą graniczną w Netherze. -screen.HEAT_DISTORTION_SETTINGS=Zniekształcenie Cieplne -screen.HEAT_DISTORTION_SETTINGS.comment=Ustawienia związane ze zniekształceniem cieplnym. -screen.END_WORLD=End -screen.END_AMBIENT=Klimat Endu -screen.FOG_BORDER_END=Mgła Graniczna -screen.FOG_BORDER_END.comment=Ustawienia związane z mgłą graniczną w Endzie. -screen.END_CENTER_LIGHTING_SETTINGS=Światło Centrum Endu -screen.LIGHT_SETTINGS=Ustawienia Światła -screen.BLOCKLIGHT=Ustawienia Źródeł Światła -screen.BLOCKLIGHT.comment=Ustawienia związane z kolorem żródeł światła -screen.COLORED_LIGHT=Kolorowe Oświetlenie -screen.SSBL_SETTINGS=Kolorowe Oświetlenie w Przestrzeni Ekranu (SSBL) -screen.ACT_SETTINGS=Zaawansowane Kolorowe Oświetlenie -screen.LIGHTMAP_CURVES_SETTINGS=Krzywe mapy światła -screen.OVERLAY_NOISE=Powlekane Tekstury -screen.MOSS_NOISE_SETTINGS=Ustawienia Powłoki Mchu -screen.SAND_NOISE_SETTINGS=Ustawienia Piaszczystej Powłoki - -screen.MATERIALS=Materiały -screen.MATERIALS.comment=Ustawienia związane z materiałami. -screen.EMISSIVE_MATERIALS=Emisyjne Materiały -screen.EMISSIVE_FLOWERS_SETTINGS=Emisyjne Kwiaty -screen.WATER=Woda -screen.WATER.comment=Ustawienia związane z wodą. -screen.IPBR_REDSTONE=Zintegrowane PBR Redstone -screen.IPBR_REDSTONE.comment=Ustawienia związane z ZintegrowanymPBR dla redstone. -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=Normalne od Źródeł Światła -screen.LAVA_SETTINGS=Lawa -screen.LAVA_SETTINGS.comment=Ustawienia związane z lawą. -screen.END_ROD_SETTINGS=Słupek Endu -screen.END_ROD_SETTINGS.comment=Ustawienia związane ze Słupkiem Endu -screen.FOLIAGE_SETTINGS=Rośliny -screen.FOLIAGE_SETTINGS.comment=Ustawienia związane ze roślinami. -screen.PORTAL_SETTINGS=Portale -screen.PORTAL_SETTINGS.comment=Ustawienia związane z portalami. -screen.MISC_SETTINGS=Ogólne -screen.MISC_SETTINGS.comment=Ustawienia które nie pasują do rzadnej kategorii. -screen.MISC_EMISSIVE_SETTINGS=Ogólne Emisyjne - -screen.CAMERA=Ustawienia Kamery -screen.CAMERA.comment=Ustawienia związane z kamerą. -screen.TONEMAP_SETTINGS_EUPHORIA=Balans Kolorów Euphoria -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=Określone ustawienia balansu kolorów -screen.ACES=Ustawienia ACES -screen.ACES.comment=Ustawienia związane z mapą tonów ACES. -screen.AGX_SETTINGS=Ustawienia AgX -screen.AGX_SETTINGS.comment=Ustawienia związane z mapą tonów AgX. -screen.BSL_SETTINGS=Ustawienia BSL -screen.BSL_SETTINGS.comment=Ustawienia związane z mapą tonów BSL. -screen.CAMERA_EFFECTS=Efekty Kamery -screen.RETRO_SETTINGS=Ustawienia Retro -screen.STATIC_NOISE_SETTINGS=Szum Telewizyjny -screen.HORIZONTAL_NOISE_SETTINGS=Ustawienia Szumu Poziomego -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=Ustawienia Pionowej Dyslokacji Ekranu -screen.PIXELATE_SCREEN_SETTINGS=Ustawienia Pikelozy -screen.DITHERING_SETTINGS=Ustawienia Dithering-u -screen.PALETTE_SETTINGS=Ustawienia Palety Kolorów -screen.SCANLINE_SETTINGS=Linia Skanowania -screen.HALFTONE_SETTINGS=Ustawienia Półtonu -screen.SPEED_LINES_SETTINGS=Ustawienia Lin Prędkości -screen.CAMERA_NOISE_OVERLAY_SETTINGS=Ustawienia Szumów Kamery -screen.SCREEN_BORDER=Ustawienia Ramek -screen.LETTERBOX_SETTINGS=Ustawienia Letterbox -screen.GRID_SETTINGS=Ustawienia Siatki Aparatu -screen.WATERMARK_SETTINGS=Ustawienia Znaku Wodnego -screen.DOF_SETTINGS=Ustawienia Głębi Ostrości -screen.DOF_SHAPE_SETTINGS=Ustawienia Krztałtu -screen.LENS_FLARE_SETTINGS=Ustawienia Odblasku Obiektywu -screen.LENS_FLARE_SETTINGS.comment=Ustawienia związane z odblaskiem obiektywu. - -screen.FUN=Zabawa -screen.FUN.comment=Zabawmy się trochę. -screen.WORLD_CURVATURE_SETTINGS=Krzywizna Świata -screen.WORLD_CURVATURE_SETTINGS.comment=Ustawienia związane z krzywizną świata. -screen.RANDOM_BLOCKLIGHT_SETTINGS=Źródła Światła -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=Losowe ustawienia związane ze źródłami światła. - -screen.POPULAR_SETTINGS=§dPopularne Ustawienia -screen.POPULAR_SETTINGS.comment=screen.POPULAR_SETTINGS.comment=Oto niektóre z najpopularniejszych ustawień w Euphoria Patches. Poza Zaawansowanym Kolorowym Oświetleniem (niezbędnym dla wielu efektów) wszystkie opcje tutaj są dostępne wyłączne dla Euphoria Patches i nie można ich znaleźć w oryginalnym pakiecie Complementary. -screen.POPULAR_SETTINGS_2=2 Strona -screen.POPULAR_SETTINGS_3=3 Strona -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§bMożesz wspierać SpacEagle17 na Patreon lub Ko-Fi, co wiąże się z wczesnym dostępem do wersji w deweloperskich. §r§d§l§neuphoriapatches.com/support - -option.DAYLIGHT_CYCLE_COMPAT=Animacja Czasu na Świecie -option.DAYLIGHT_CYCLE_COMPAT.comment=Używaj tej opcji TYLKO, jeśli grasz na serwerze z wyłączoną zasadą "doDaylightCycle". Po włączeniu tej opcji chmury i inne animacje w światach z wyłączonym cyklem dziennym nie są już synchronizowane między graczami. - -option.AURORA_COLOR_PRESET=Preset Kolorów Zorzy Polarnej -option.AURORA_COLOR_PRESET.comment=Wybierz pomiędzy zorzami o domyślnych/niestandardowych kolorach, zorzami o różnych kolorach, których kolor zmienia się każdego Minecraftowego dnia/miesiąca lub ręcznie ustaw kolory. Lub gładki codzienny, który płynnie zmienia kolor przez całą noc. -value.AURORA_COLOR_PRESET.-1=§o§lZmienny - Gładki Codzienny -value.AURORA_COLOR_PRESET.0=Własny -value.AURORA_COLOR_PRESET.1=§o§lZmienny - Codziennie -value.AURORA_COLOR_PRESET.2=§o§lZmienny - Co Miesiąc -value.AURORA_COLOR_PRESET.3=§9Orginalny§b Complementary v4 -value.AURORA_COLOR_PRESET.4=§bZm§3a§br§3z§cl§3i§cna -value.AURORA_COLOR_PRESET.5=§dKwitniące §5Światła -value.AURORA_COLOR_PRESET.6=§9Mg§5ł§9a§5w§di§5ca -value.AURORA_COLOR_PRESET.7=§5Niebiański §3Taniec -value.AURORA_COLOR_PRESET.8=§aZielony Błysk -value.AURORA_COLOR_PRESET.9=§bEt§3e§br§dyc§3z§dny -value.AURORA_COLOR_PRESET.10=§bLodowcowe §9Błogosławieństwo -value.AURORA_COLOR_PRESET.11=§bMisty§9czny -value.AURORA_COLOR_PRESET.12=§cA§6r§ab§2u§2z -value.AURORA_COLOR_PRESET.13=§cRzeź -value.AURORA_COLOR_PRESET.14=§cD§4u§bc§3h - -option.RGB_AURORA=Zorza RGB -option.RGB_AURORA.comment=Stań się epickim gejmerem dzięki §rZorzy §4R§2G§9B - -option.AURORA_UP_R=Górna Sekcja - Czerwień -option.AURORA_UP_G=Górna Sekcja - Zieleń -option.AURORA_UP_B=Górna Sekcja - Niebieskość -option.AURORA_UP_I=Górna Sekcja - Natężenie - -option.AURORA_DOWN_R=Dolna Sekcja - Czerwień -option.AURORA_DOWN_G=Dolna Sekcja - Zieleń -option.AURORA_DOWN_B=Dolna Sekcja - Niebieskość -option.AURORA_DOWN_I=Dolna Sekcja - Natężenie - -option.AURORA_SIZE=Gęstość Zorzy Polarnej -option.AURORA_SIZE.comment=Gęstość kontroluje pozorną wysokość i rozmiar zorzy polarnej. - -option.AURORA_DRAW_DISTANCE=Odległość Render Zorzy Polarnej -option.AURORA_DRAW_DISTANCE.comment=Kontroluje jak daleko od gracza zorza polarna będzie widoczna. - -option.AURORA_INFLUENCE=Wpływ Zórz Polarnych -option.AURORA_INFLUENCE.comment=Sprawia, że kolor zorzy wpływa na chmury i teren. - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=Natężęnie Wpływu na Chmury -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=Zmienia intensywność wpływu koloru zorzy polarnej na chmury. -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=WYŁ. - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=Natężęnie Wpływu na Teren -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=Zmienia intensywność wpływu koloru zorzy polarnej na teren. -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=WYŁ. - -option.RANDOM_AURORA=Losowa Widoczność Zorzy Polarnej -option.RANDOM_AURORA.comment=Zmienia prawdopodobieństwo pojawienia się zorzy polarnej każdej nocy. Nadal uwzględnia normalne warunki pojawiania się zorzy polarnej. -value.RANDOM_AURORA.0=Domyślne -value.RANDOM_AURORA.1=10% -value.RANDOM_AURORA.2=20% -value.RANDOM_AURORA.3=30% -value.RANDOM_AURORA.4=40% -value.RANDOM_AURORA.5=50% -value.RANDOM_AURORA.6=60% -value.RANDOM_AURORA.7=70% -value.RANDOM_AURORA.8=80% -value.RANDOM_AURORA.9=90% - -opcja. AURORA_NOISE_SCALE=Skala Zorzy Polarnej -opcja.AURORA_NOISE_SCALE.comment=Zmienia skalę zorzy polarnej. - -opcja.AURORA_PATTERN_WARP=Zawirowanie -opcja.AURORA_PATTERN_WARP.comment=Zmienia stopień zawirowania i zniekształcenia zorzy polarnej. -value.AURORA_PATTERN_WARP.0=WYŁ. - -opcja.AURORA_SATURATION=Nasycenie Zorzy Polarnej -opcja.AURORA_SATURATION.comment=Zmienia nasycenie kolorów zorzy polarnej. -value.AURORA_SATURATION.10=Domyślne - -option.AURORA_COLOR_MIX_POWER=Dominująca Warstwa -option.AURORA_COLOR_MIX_POWER.comment=Zmienia, która warstwa zorzy polarnej jest najbardziej widoczna. - -option.CLOUD_ROUNDNESS=Krągłość Chmur §e[*]§r -value.CLOUD_ROUNDNESS.0.025=Bardzo Kwadratowe §e[*]§r -value.CLOUD_ROUNDNESS.0.05=Kwadratowe §e[*]§r -value.CLOUD_ROUNDNESS.0.125=Zrównoważona -value.CLOUD_ROUNDNESS.0.2=Okrągłe -option.CLOUD_ROUNDNESS.comment=Zmienia stopień zaokrąglenia chmur. §e[*]§r Mniejsze zaokrąglenie powoduje więcej artefaktów. -option.CLOUD_SHADOW_ROUNDNESS=Krągłość Cieni Chmur -value.CLOUD_SHADOW_ROUNDNESS.0.15=Bardzo Kwadratowe -value.CLOUD_SHADOW_ROUNDNESS.0.25=Kwadratowe -value.CLOUD_SHADOW_ROUNDNESS.0.35=Okrągłe -option.CLOUD_SHADOW_ROUNDNESS.comment=Zmienia stopień zaokrąglenia cieni chmur. -option.CLOUD_NARROWNESS=Szerokość Chmur -option.CLOUD_NARROWNESS.comment=Zmiana szerokości chmur w poziomie. - -option.CLOUD_SHADOW_UNBOUND_SIZE=Rozmiar Cieni Chmur -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=Zmienia rozmiar cieni chmur. - -option.CLOUD_STRETCH=Wysokość Chmur -option.CLOUD_TRANSPARENCY=Przezroczystość Chmur -option.CLOUD_TRANSPARENCY.comment=Zmienia przezroczystość chmur. -option.CLOUD_DIRECTION=Kierunek Chmur -option.CLOUD_DIRECTION.comment=Zmienia kierunek, w którym poruszają się chmury. -option.CLOUD_TEXTURE=Tekstura Chmur Minecrafta -value.CLOUD_TEXTURE.0=Domyślna -value.CLOUD_TEXTURE.1=Klasyczny Minecraft -value.CLOUD_TEXTURE.2=Klasyczny Complementary - -value.CLOUD_DIRECTION.1=Zachód-Wschód -value.CLOUD_DIRECTION.2=Północ-Południe -option.RAINBOW_CLOUD=Tęczowe Chmury -value.RAINBOW_CLOUD.0=WYŁ. -value.RAINBOW_CLOUD.1=10% Pokrycia -value.RAINBOW_CLOUD.2=20% Pokrycia -value.RAINBOW_CLOUD.3=30% Pokrycia -value.RAINBOW_CLOUD.4=40% Pokrycia -value.RAINBOW_CLOUD.5=50% Pokrycia -value.RAINBOW_CLOUD.6=60% Pokrycia -value.RAINBOW_CLOUD.7=70% Pokrycia -value.RAINBOW_CLOUD.8=80% Pokrycia -value.RAINBOW_CLOUD.9=90% Pokrycia -value.RAINBOW_CLOUD.10=100% Pokrycia - -option.CLOUD_RENDER_DISTANCE=Odległość Render Chmur -option.CLOUD_RENDER_DISTANCE.comment=Kontroluje jak daleko od gracza chmury będzą widoczne. - -option.CLOUD_SHADING_AMOUNT=Intensywność Cieniowania Chmur -option.CLOUD_SHADING_AMOUNT.comment=Określa stopień cieniowania chmur. - -option.INVERTED_CLOUD_SHADING=Odwrócone Cieniowanie Chmur -option.INVERTED_CLOUD_SHADING.comment=Odwraca efekt cieniowania chmur. - -option.CLOUD_LIGHT_MULTIPLIER=Współczynnik Naświetlenia Chmur -option.CLOUD_LIGHT_MULTIPLIER.comment=Mnoży jasność oświetlonej strony chmur. - -option.CLOUD_AMBIENT_MULTIPLIER=Mnożnik Jasności Chmur -option.CLOUD_AMBIENT_MULTIPLIER.comment=Mnoży jasność strony chmur oświetlonej światłem otoczenia. - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=Obrót chmur o 90° -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=Obraca chmury Reimagined o 90 stopni. - -option.NIGHT_CLOUD_UNBOUND_REMOVE=Mniej Chmur w Nocy -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=Kontroluje ilość chmur, które zostaną usunięte w nocy - -option.HIGH_QUALITY_CLOUDS=Wyższa Jakość Chmur -option.HIGH_QUALITY_CLOUDS.comment=Zwiększa jakość chmur bardziej niż jest to możliwe w ustawieniach jakości. §c[-]§r Włączenie tego ustawienia może mieć wpływ na wydajność. - -option.CLOUD_LAYER2_SPEED_MULT=Mnożnik prędkości warstwy 2 chmur - -option.DOUBLE_UNBOUND_CLOUDS=Podwójne Chmury Unbound -option.DOUBLE_UNBOUND_CLOUDS.comment=Włącza drugą warstwe chmur Unbound. §c[-]§r To ustawienie może mieć wpływ na wydajność. -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=Pułap Chmur Drugiej Warstwy -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=Określa pułap, na którym znajduje się druga warstwa chmur. -option.CLOUD_UNBOUND_LAYER2_HEIGHT=Grubość Chmur Drugiej Warstwy -option. CLOUD_UNBOUND_LAYER2_SIZE=Rozmiar Chmur Drugiej Warstwy -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=Określa rozmiar chmur drugiej warstwy. -option.CLOUD_UNBOUND_LAYER2_AMOUNT=Ilość Chmur Drugiej Warstwy -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=Określa ilość chmur drugiej warstwy. -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=Przezroczystość Chmur Drugiej Warstwy -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=Określa przezroczystość drugiej warstwy chmur. -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=Pułap Chmur Drugiej Warstwy -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=Określa pułap, na którym znajduje się druga warstwa chmur. -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=Przezroczystość Chmur Drugiej Warstwy -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=Określa przezroczystość drugiej warstwy chmur. -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=Cieniowanie Słońca/Księżyca -option.CLOUD_SUN_MOON_SHADING.comment=Włącza cieniowanie słońca i księżyca. -value.CLOUD_SUN_MOON_SHADING.0=WYŁ. -value.CLOUD_SUN_MOON_SHADING.1=Tylko Księżyc -value.CLOUD_SUN_MOON_SHADING.2=Tylko Słońce -value.CLOUD_SUN_MOON_SHADING.3=Obydwa - -option.END_SMOKE=Dym Endu -option.END_SMOKE.comment=Ktoś zostawił piekarnik bez nadzoru i teraz cały End jest zadymiony. -option.E_SKY_COLORR_NEW=Niebo Endu - Czerwień -option.E_SKY_COLORG_NEW=Niebo Endu - Zieleń -option.E_SKY_COLORB_NEW=Niebo Endu - Niebieskość -option.E_SKY_COLORI=Niebo Endu - Natężenie -option.END_SKY_FOG_INFLUENCE=Wpływ Koloru Mgły na Niebie -option.END_SKY_FOG_INFLUENCE.comment=Kontroluje wpływ koloru mgły w zmodyfikowanych biomach na kolory nieba Endu. - -option.GLOWING_EMERALD_BLOCK=Świecący Blok Szmaragdu -option.GLOWING_EMERALD_BLOCK.comment=Sprawia, że bloki szmaragdu emitują światło. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.EMISSIVE_ENCHANTING_TABLE=Świecący Stół do Zaklinania -option.EMISSIVE_ENCHANTING_TABLE.comment=Sprawia, że diamentowe części stołu do zaklinania emitują światło. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.GLOWING_WART=Świecące Bloki Netherowej Brodawki -option.GLOWING_WART.comment=Sprawia, że bloki netherowej brodawki emitują światło. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.GLOWING_NETHER_TREES=Świecące Drzewa Netheru -option.GLOWING_NETHER_TREES.comment=Sprawia, że szkarłatne/spaczone trzony emitują światło. - -option.OVERWORLD_BEAMS=Słupy Światła -option.OVERWORLD_BEAMS.comment=Ustawienie, które umożliwia tworzenie się słupów światła w nocy w wymiarze Powierzchni. -option.OVERWORLD_BEAMS_CONDITION=Warunek -option.OVERWORLD_BEAMS_CONDITION.comment=Domyślnie pojawiają się tylko podczas pełni księżyca, zmiana tego ustawienia sprawia, że pojawiają się każdej nocy. -value.OVERWORLD_BEAMS_CONDITION.0=Pełnia -value.OVERWORLD_BEAMS_CONDITION.1=Każdej Nocy -option.OVERWORLD_BEAMS_INTENSITY=Natężenie Słupów Światłą -option.BEAMS_AMBIENT_INFLUENCE=Wpływ Koloru Mgły -option.BEAMS_AMBIENT_INFLUENCE.comment=Słupy będą miały kolor mgły na poziomie 1.00 i kolor wybrany przez użytkownika na poziomie 0.00. -option.OW_BEAM_R_NEW=Słupy Światła - Czerwień -option.OW_BEAM_G_NEW=Słupy Światła - Zieleń -option.OW_BEAM_B_NEW=Słupy Światła - Niebieskość - -option.END_BEAMS=Zorza Ender -option.END_BEAMS.comment=Ustawienie, które włącza przypominające mgławicę zorze we Endzie. -option.END_CRYSTAL_VORTEX=Efekty Wiru Endu -option.END_CRYSTAL_VORTEX.comment=Ustawienie, które włącza wiązki energii eminujące z kryształów endu. §4[***]§r Włącza §cCienie Mobów§r. §e[*]§r Ta funkcja działa tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w Ustawieniach Jakości i twój komputer/shader loader je obsługuje. [§e*§r] Działa tylko na Iris. [§e*§r] nie działa na MacOS. -value.END_CRYSTAL_VORTEX.0=WYŁ. -value.END_CRYSTAL_VORTEX.1=Wir -value.END_CRYSTAL_VORTEX.2=Wiązki Lecznicze -value.END_CRYSTAL_VORTEX.3=Oba -option.DRAGON_DEATH_EFFECT=Efekt Śmierci Smoka Endu -option.DRAGON_DEATH_EFFECT.comment=Ustawienie, które zastępuje domyslną animacje śmerci smoka efektem wolumetrycznym. §4[***]§r Włącza §cCienie Mobów§r. §e[*]§r Ta funkcja działa tylko wtedy, gdy Zaawansowane Kolorowe Oświetlenie (ACT) jest włączone w Ustawieniach Jakości i twój komputer/shader loader je obsługuje. [§e*§r] Działa tylko na Iris. [§e*§r] nie działa na MacOS. -option.E_BEAMS_AMBIENT_INFLUENCE=Wpływ Kolorów Otoczenia -option.E_BEAMS_AMBIENT_INFLUENCE.comment=Zorza będą miały kolor otoczenia na poziomie 1.00 i kolor wybrany przez użytkownika na poziomie 0.00. Doesn't apply to Smocze Zorza Ender. -option.E_BEAM_R_NEW=Zorza Ender - Czerwień -option.E_BEAM_G_NEW=Zorza Ender - Zieleń -option.E_BEAM_B_NEW=Zorza Ender - Niebieskość -option.E_BEAM_I=Zorza Ender - Natężenie -option.E_DRAGON_BEAM_R_NEW=Smocze Zorza Ender - Czerwień -option.E_DRAGON_BEAM_R_NEW.comment=Kolor Zorzy Ender podczas gdy Smok Endu żyje - Czerwień. -option.E_DRAGON_BEAM_G_NEW=Smocze Zorza Ender - Zieleń -option.E_DRAGON_BEAM_G_NEW.comment=Kolor Zorzy Ender podczas gdy Smok Endu żyje - Zieleń. -option.E_DRAGON_BEAM_B_NEW=Smocze Zorza Ender - Niebieskość -option.E_DRAGON_BEAM_B_NEW.comment=Kolor Zorzy Ender podczas gdy Smok Endu żyje - Niebieskość. -option.E_DRAGON_BEAM_I=Smocze Zorza Ender - Natężenie -option.E_DRAGON_BEAM_I.comment=Kolor Zorzy Ender podczas gdy Smok Endu żyje - Natężęnie. -option.BEAMS_NEAR_PLAYER=Zorza Ender Blisko Gracza -option.BEAMS_NEAR_PLAYER.comment=Włącza lub wyłącza Zorze Endu w pobliżu gracza. - -option.END_STARS=Gwiazdy Endu -option.END_STARS.comment=Włącz lub wyłąc gwiady w Endzie. -option.END_STAR_BRIGHTNESS=Jasność Gwiazd Endu -option.END_STAR_SIZE=Rozmiar Gwiazd Endu -option.END_STAR_AMOUNT=Ilość Gwiazd Endu -value.END_STAR_AMOUNT.0=Mało -value.END_STAR_AMOUNT.1=Umiarkowanie -value.END_STAR_AMOUNT.2=Dużo -value.END_STAR_AMOUNT.3=Bardzo Dużo -value.END_STAR_AMOUNT.4=BARDZO DUŻO! -option.END_TWINKLING_STARS=Migoczące Gwiazdy Endu -value.END_TWINKLING_STARS.0=WYŁ. -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=Jasność Gwiazd -option.STAR_BRIGHTNESS.comment=Ustawienie umożliwiające regulację jasności gwiazd. -value.STAR_BRIGHTNESS.3=WYŁ. -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=Migoczące Gwiazdy -option.TWINKLING_STARS.comment=Niech gwiazdy mrugają do ciebie. -value.TWINKLING_STARS.0=WYŁ. -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=Rozmiar Gwiazd -option.STAR_SIZE.comment=Zmień rozmiar gwiazd. - -option.SITUATIONAL_ORES=Rudy Świadome Otoczenia -option.SITUATIONAL_ORES.comment=Rudy będą świecić tylko w jaskiniach i w nocy. §e[*]§r Świecące Rudy muszą być włączone, aby ta funkcja działała. - -option.GLOWING_RAW_BLOCKS=Świecące Surowe Bloki - -option.EMISSION_MULTIPLIER=Mnożnik Emisji -option.EMISSION_MULTIPLIER.comment=Zwielokrotnia emisję. - -option.UNDERWATER_DISTORTION_STRENGTH=Siła Zniekształceń Podwodnych -option.UNDERWATER_DISTORTION_STRENGTH.comment=Ustawienie umożliwiające zmianę siły zniekształceń podwodnych. -option.FRESNEL_MULTIPLIER=Siła Odbicia Powierzchniowego pod Wodą -option.FRESNEL_MULTIPLIER.comment=Ustawienie zmieniające siłę podwodnego odbicia powierzchni wody. -option.SHADER_WATER=Shader Wody -option.SHADER_WATER.comment=Włącza lub wyłącza shader wody. - -option.WATER_GENERATED_NORMALS=Generowane Normalne WOdu - -option.RANDOM_BLOCKLIGHT=Losowe Kolory Źródeł Światła -option.RANDOM_BLOCKLIGHT.comment=Losuje kolor źródeł światła w zależności od ich współrzędnych. -option.RANDOM_BLOCKLIGHT_SIZE=Rozmiar Losowych Kolorów Źródeł Światła -option.RANDOM_BLOCKLIGHT_SIZE.comment=Zmienia rozmiar obszarów efektu losowych kolorowych źródeł światła. - -option.NORMAL_RES=Rozdzielczość Normalnych -option.NORMAL_RES.comment=Zmiana rozdzielczości, w której renderowane są zintegrowane mapy normalne. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+, a opcja Generowane Normalne (GN) musi być włączona. - -option.COATED_TEXTURE_RES=Coated Textures Resolution -option.COATED_TEXTURE_RES.comment=Change the resolution at which the Noise Coated Textures render. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+, a opcja Tekstury Powlekane (CT) musi być włączona. - -option.DIRECTIONAL_LIGHTMAP_NORMALS=Normalne od Źródeł Światła -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=Sprawia, że zintegrowane mapy normalne działają z blokami źródeł światła (Domyślnie działają tylko ze światłem słońca/księżyca). §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+, a opcja Generowane Normalne (GN) musi być włączona. -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=Intensywność od Bloków -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=Intensywność od Trzymanego Światła - -option.CAVE_FOG=Mgła w Jaskiniach -option.CAVE_FOG.comment=Włącz lub wyłącz mgłe w jaskiniach. -option.CAVE_FOG_R_NEW=Mgła w Jask. - Czerwień -option.CAVE_FOG_G_NEW=Mgła w Jask. - Zieleń -option.CAVE_FOG_B_NEW=Mgła w Jask. - Niebieskość -option.CAVE_FOG_I=Mgła w Jask. - Natężęnie -option.CAVE_FOG_DENSITY=Mgła w Jask. - Gęstość - -option.ATMOSPHERIC_FOG=Mgła Atmosferyczna -option.ATMOSPHERIC_FOG_R_NEW= Mgła Atmosferyczna - Czerwień -option.ATMOSPHERIC_FOG_G_NEW= Mgła Atmosferyczna - Zieleń -option.ATMOSPHERIC_FOG_B_NEW= Mgła Atmosferyczna - Niebieskość -option.ATMOSPHERIC_FOG_I= Mgła Atmosferyczna - Natężęnie -option.ATMOSPHERIC_FOG_DENSITY=Mgła Atmosferyczna - Gęstość -option.RADIOACTIVE_ATMOSPHERIC_FOG=Radioaktywna Mgła Atmosferyczna -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=Bardzo szkodzi na zdrowie... Szczególnie zauważalna w nocy. - -option.BORDER_FOG_DISTANCE_OVERWORLD=Zasięg Mgły Granicznej -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=Dostosuj zasięg mgły granicznej w wymiarze Powierzchni. -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=Gęstość Mgły Granicznej -option.BORDER_FOG_DENSITY_OVERWORLD.comment=Dostosuj gęstość mgły granicznej w wymiarze Powierzchni. - -option.BORDER_FOG_DISTANCE_NETHER=Zasięg Mgły Granicznej -option.BORDER_FOG_DISTANCE_NETHER.comment=Dostosuj zasięg mgły granicznej w wymiarze Netheru. -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=Gęstość Mgły Granicznej -option.BORDER_FOG_DENSITY_NETHER.comment=Dostosuj gęstość mgły granicznej w wymiarze Netheru. - -option.BORDER_FOG_DISTANCE_END=Zasięg Mgły Granicznej -option.BORDER_FOG_DISTANCE_END.comment=Dostosuj zasięg mgły granicznej w wymiarze Endu. -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=Gęstość Mgły Granicznej -option.BORDER_FOG_DENSITY_END.comment=Dostosuj gęstość mgły granicznej w wymiarze Endu. - -option.BORDER_FOG_NETHER=Mgła Graniczna w Netherze -option.BORDER_FOG_END=Mgła Graniczna w Endzie -option.BORDER_FOG_OVERWORLD=Mgła Graniczna na Powierzchni - -option.NETHER_PORTAL_VARIATION=Preset Portalu Netheru -option.NETHER_PORTAL_VARIATION.comment=Opcja wyboru pomiędzy różnymi ustawieniami portalu netheru. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. -value.NETHER_PORTAL_VARIATION.0=Vanilla -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=Fioletowa Próżnia - -option.BIOME_COLORED_NETHER_PORTALS=Portale Netheru w Kolorze Biomu -option.BIOME_COLORED_NETHER_PORTALS.comment=Portale w Netherze będą miały ten sam kolor jak biom, w którym się aktualnie znajdujesz. - -option.NETHER_PORTAL_NOISE=Szum Portalu Netheru -option.NETHER_PORTAL_NOISE.comment=Dodaje szum do tekstury portalu Netheru. - -option.END_PORTAL_VARIATION=Preset Portalu Endu -option.END_PORTAL_VARIATION.comment=Opcja wyboru pomiędzy różnymi ustawieniami portalu endu. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Wyciek Oleju -value.END_PORTAL_VARIATION.3=Pikselowana Salsa - -option.END_PORTAL_BEAM=Promienie Portalu Endu -option.END_PORTAL_BEAM.comment=Sprawia, że portal endu emituje promienie światła dookoła. Podobnie jak w Minecraft Dungeons. §e[*]§r Zaawansowane Kolorowe Oświetlenie (ACT) musi być włączone aby ta funkcja działała. [§e*§r] Działa tylko na Iris. [§e*§r] nie działa na MacOS. - -option.SILHOUETTE=Sylwetka -option.SILHOUETTE.comment=Po włączeniu sprawia, że bloki odwrócone od słońca stają się czarne, co jest przydatne podczas robienia zrzutów ekranu. -value.SILHOUETTE.0=WYŁ. -value.SILHOUETTE.1=Tylko w Nocy -value.SILHOUETTE.2=WŁ. -option.SILHOUETTE_BRIGHTNESS=Jasność Sylwetki - -option.RAIN_ATMOSPHERE=Epickie Burze -option.RAIN_ATMOSPHERE.comment=Znacząco poprawia burze z piorunami. §e[*]§r Działa znacznie lepiej z Iris - -option.BLUE_SCREEN=Niebieski Ekran -option.BLUE_SCREEN.comment=Przekształca "Niebieski Beton", "Niebieską Wełnę" i "Niebieski Dywan" w niebieskie ekrany do edycji wideo. Wskazówka 1: Wyłącz opcję "Blask", aby poprawić separację. Wskazówka 2: Umieść światła pod niebieskimi dywanami, aby je oświetlić. Wskazówka 3: Możesz wyłączyć antyaliasing (FXAA) i ustawić jakość detali na "ziemniak" w ustawieniach jakości, aby wyłączyć filtrowanie obrazu i uzyskać idealną separację pikseli. - -option.MIRROR_DIMENSION=Wymiar Lustrzany -option.MIRROR_DIMENSION.comment=Nauczyłeś się czarnej magii i odważyłeś się, wkroczyć do wymiaru lustrzanego. - -option.WORLD_CURVATURE=Krzywizna Świata -option.OVERWORLD_CURVATURE_SIZE=Stopień Krzywizny Świata - Powierzchnia -option.NETHER_CURVATURE_SIZE=Stopień Krzywizny Świata - Nether -option.END_CURVATURE_SIZE=Stopień Krzywizny Świata - End - -option.LAVA_VARIATION=Preset Lawy -option.LAVA_VARIATION.comment=Gorące ustawienia wstępne w twojej okolicy. Wybierz teraz! -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=Adapcyjna (Zalecane) -value.LAVA_VARIATION.2=Rumieniąca się -value.LAVA_VARIATION.3=Stopiony Ser -value.LAVA_VARIATION.4=Ciemne Wyspy -wartość.LAVA_VARIATION.5=Chaotyczny Nurt - -option.LAVA_TEMPERATURE=Temperatura Lawy -option.LAVA_TEMPERATURE.comment=Zmień temperaturę lawy, sprawia, że jest bardziej czerwona lub bardziej biała. - -option.WAVIER_LAVA=Płynniejsza Lawa -option.WAVIER_LAVA.comment=Sprawia, że falowanie lawy jest bardziej ekstremalne w Netherze. - -option.LAVA_EMISSION=Emisja Lawy - -option.LAVA_NOISE_INTENSITY=Natężenie Szumu Lawy -option.LAVA_NOISE_INTENSITY.comment=Kontrolume krycie szumu generowanego przez preset lawy. - -option.LAVA_NOISE_AMOUNT=Ilość Szumu Lawy -option.LAVA_NOISE_AMOUNT.comment=Kontrolume ilość szumu generowanego przez preset lawy. - -option.LAVA_EDGE_EFFECT=Efekt Krawędzi Lawy -option.LAVA_EDGE_EFFECT.comment=Dodaje krawędź do lawy, gdy jest w kontakcie z innymi blokami. §e[*]§r Zaawansowane Kolorowe Oświetlenie (ACT) musi być włączone aby ta funkcja działała. -value.LAVA_EDGE_EFFECT.0=WYŁ. -value.LAVA_EDGE_EFFECT.1=WŁ. - Jasna -value.LAVA_EDGE_EFFECT.2=WŁ. - Ciemna - -option.NETHER_BRIGHTNESS=Oświetlenie Netheru -option.NETHER_BRIGHTNESS.comment=Zmień jasność otoczenia w Netherze. - -option.END_ROD_COLOR_PROFILE=Profil Słupka Endu -option.END_ROD_COLOR_PROFILE.comment=Zmiana między domyślnymi kolorami słupków endu i własnymi wartościami. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=Własny -value.END_ROD_COLOR_PROFILE.2=Tęczowy -value.END_ROD_COLOR_PROFILE.3=Tęczowy - Tylko na Powierzchni -option.END_ROD_R=Słupek Endu - Czerwień -option.END_ROD_G=Słupek Endu - Zieleń -option.END_ROD_B=Słupek Endu - Niebieskość -option.END_ROD_I=Słupek Endu - Natężęnie -option.RAINBOW_END_ROD_COORD_OFFSET=Odchylenie Kolorów Tęczy -value.RAINBOW_END_ROD_COORD_OFFSET.0=Brak -value.RAINBOW_END_ROD_COORD_OFFSET.3=Minimalne -value.RAINBOW_END_ROD_COORD_OFFSET.5=Domyślne -value.RAINBOW_END_ROD_COORD_OFFSET.7=Średnie -value.RAINBOW_END_ROD_COORD_OFFSET.11=Silne -value.RAINBOW_END_ROD_COORD_OFFSET.13=Bardzo mocne -option.END_ROD_RAINBOW_ANIMATE=Szybkość Zmiany Kolorów -value.END_ROD_RAINBOW_ANIMATE.0.0=WYŁ. - -option.REDSTONE_IPBR=ZintegrowanePBR Redstone -option.REDSTONE_IPBR.comment=Ta opcja sprawia, że czerwone piksele na blokach związanych z redstone są emisyjne. Działa najlepiej z paczką zasobów związaym z redstone. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. -option.REDSTONE_IPBR_R=wykrywanie Koloru Czerwonego -option.REDSTONE_IPBR_R.comment=Zmień to, jeśli wykrywanie nie działa z twoją paczką zasobów. Zwiększ, jeśli piksele są bardziej czerwone, zmniejsz, jeśli są mniej. -option.REDSTONE_IPBR_G=Wykrywanie Koloru Zielonego -option.REDSTONE_IPBR_G.comment=Zmień to, jeśli wykrywanie nie działa z twoją paczką zasobów. Zwiększ, jeśli piksele są bardziej zielone, zmniejsz, jeśli są mniej. -option.REDSTONE_IPBR_B=Wykrywanie Koloru Niebieskiego -option.REDSTONE_IPBR_B.comment=Zmień to, jeśli wykrywanie nie działa z twoją paczką zasobów. Zwiększ, jeśli piksele są bardziej niebieskie, zmniejsz, jeśli są mniej. -option.REDSTONE_IPBR_I=Siła Emisji -option.REDSTONE_IPBR_I.comment=Zmień siłę emisji redstone dla ZintegrowanePBR - -option.LETTERBOXING=Letterboxy -option.LETTERBOXING.comment=Dodaje czarne paski na górze i na dole okna. -value.LETTERBOXING.0=WYŁ. -value.LETTERBOXING.1=WŁ. -value.LETTERBOXING.2=WŁ. - Podczas Kucania - -option.ASPECT_RATIO=Współczynnik Perspektywy -option.ASPECT_RATIO.comment=Zmienia stosunek szerokości do wysokości przyciętego obrazu. - -option.EXCLUDE_ENTITIES=Wyklucz Moby -option.EXCLUDE_ENTITIES.comment=Zmień, czy Moby powinny być przykryte przez czarne paski z Letterbox. - -option.LETTERBOXING_TRANSPARENCY=Przezroczystość Letterbox - -option.BAD_APPLE=Bad Apple -option.BAD_APPLE.comment=Sprawia, że ekran jest czarny z wyjątkiem mobów, które będą białe. - -option.tonemap=Mapa Tonów -option.tonemap.comment=Zmienia która mapa tonów jest w użyciu. -value.tonemap.DoCompTonemap=Domyślna Complementary -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=ACES - Zmodyfikowana Czerwień -value.tonemap.BurgessTonemap=Burgess -value.tonemap.LottesTonemap=Lottes -value.tonemap.uncharted2_tonemap_partial=Uncharted 2 - Częściowa -value.tonemap.uncharted2_filmic=Uncharted 2 - Filmowa -value.tonemap.reinhard2=Reinhard2 -value.tonemap.filmic=Filmowa -value.tonemap.GTTonemap=Gran Turismo -value.tonemap.uchimura=Uchimura -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=Porównanie Mapy Tonów -option.TONEMAP_COMPARISON.comment=Pozwala na porównywanie różnych map tonalnych. - -option.tonemap_left=Mapa Tonów - Lewa -option.tonemap_left.comment=Zmienia która mapa tonów jest w użyciu po lewej stronie ekranu. -value.tonemap_left.DoCompTonemap=Domyślna Complementary -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=ACES - Zmodyfikowana Czerwień -value.tonemap_left.BurgessTonemap=Burgess -value.tonemap_left.LottesTonemap=Lottes -value.tonemap_left.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_left.uncharted2_filmic=Uncharted 2 - Filmowa -value.tonemap_left.reinhard2=Reinhard2 -value.tonemap_left.filmic=Filmowa -value.tonemap_left.GTTonemap=Gran Turismo -value.tonemap_left.uchimura=Uchimura -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=Mapa Tonów - Prawa -option.tonemap_right.comment=Zmienia która mapa tonów jest w użyciu po prawej stronie ektranu. -value.tonemap_right.DoCompTonemap=Domyślna Complementary -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=ACES - Zmodyfikowana Czerwień -value.tonemap_right.BurgessTonemap=Burgess -value.tonemap_right.LottesTonemap=Lottes -value.tonemap_right.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_right.uncharted2_filmic=Uncharted 2 - Filmowa -value.tonemap_right.reinhard2=Reinhard2 -value.tonemap_right.filmic=Filmowa -value.tonemap_right.GTTonemap=Gran Turismo -value.tonemap_right.uchimura=Uchimura -value.tonemap_right.agxTonemap=AgX - -option.ACES_EXPOSURE=Ekspozycja -option.ACES_EXPOSURE.comment=Dostosowuje ogólną jasność całego obrazu. -option.ACES_WHITE=Krzywa Bieli -option.ACES_WHITE.comment=Dostosowuje, jak łatwo kolory osiągają pełną biel. -option.ACES_BRIGHTNESS_ROLLOFF=Spadek Jasności -option.ACES_BRIGHTNESS_ROLLOFF.comment=Dostosowuje spadek jasności dla mapy tonów ACES. - -option.AGX_LOOK=Wygląd AgX -value.AGX_LOOK.0=Domyślny -value.AGX_LOOK.1=Złoty -value.AGX_LOOK.2=Mocny -value.AGX_LOOK.3=Własny -option.AGX_R=AgX - Czerwień -option.AGX_G=AgX - Zieleń -option.AGX_B=AgX - Niebieskość -option.AGX_POWER=AgX Moc -option.AGX_SATURATION=AgX Nasycenie - -option.COLOR_MULTIPLIER_COMPARISON=Porównanie Mnożników Kolorów -option.COLOR_MULTIPLIER_COMPARISON.comment=Ta opcja umożliwia łatwe porównanie wartości mnożników kolorów oświetlenia i atmosfery z domyślnymi wartościami shadera. - -option.REFLECTIVE_WORLD=Wypolerowany Świat -option.REFLECTIVE_WORLD.comment=Cały świat jest lustrem, ale nie możesz zobaczyć siebie. RIP. - -option.WAVE_EVERYTHING=Wszystko Faluje -option.WAVE_EVERYTHING.comment=Dale a tu cuerpo alegría Macarena. - -option.INTERACTIVE_FOLIAGE=Interaktywna Zieleń -option.INTERACTIVE_FOLIAGE.comment=Sprawia, że zieleń odchyla się od gracza. (Nie działa widoku trzecio osobowym) - -option.EMIN_BOAT=Ł Ó D K A Emina -option.EMIN_BOAT.comment=Pływaj łodziami zgodnie z wizją Emina. - -option.MONOTONE_WORLD=Monotonny Śwait -option.MONOTONE_WORLD.comment=Pozbaw świat kolorów! Wuuuuw! -value.MONOTONE_WORLD.0=WYŁ. -value.MONOTONE_WORLD.1=Biały -value.MONOTONE_WORLD.2=Czarny -value.MONOTONE_WORLD.3=Szary - -option.SEASONS=Pory Roku -option.SEASONS.comment=Zmienia kolory otoczenia w zależności od czasu świata. Zimą pojawia się również śnieg! §e[*]§r Zaleca się ustawienie opcji Wsparcie Tekstur na Zintegrowane PBR+. -value.SEASONS.0=WYŁ. -value.SEASONS.1=Cykliczne -value.SEASONS.2=Lato -value.SEASONS.3=Jesień -value.SEASONS.4=Zima -value.SEASONS.5=Wiosna - -option.SEASON_START=Pierwsza Pora Roku -option.SEASON_START.comment=Wybierz na której porze roku zaczyna się cykl -value.SEASON_START.0=Lato -value.SEASON_START.1=Jesień -value.SEASON_START.2=Zima -value.SEASON_START.3=Wiosna - -option.SEASON_LENGTH=Długość Pór Roku -option.SEASON_LENGTH.comment=Zmienia czas trwania pór roku (w dniach Minecrafta.) -value.SEASON_LENGTH.1=1 dzień Minecrafta -suffix.SEASON_LENGTH=\ dni Minecrafta - -option.SEASON_TRANSITION_START=Początek Tranzycji -option.SEASON_TRANSITION_START.comment=Przejście do następnej pory roky rozpocznie się, gdy minie ten procent obecnej pory roku. -value.SEASON_TRANSITION_START.0=Natychmiast -value.SEASON_TRANSITION_START.1=Połowa pory roku -value.SEASON_TRANSITION_START.2=66% pory roku -value.SEASON_TRANSITION_START.3=75% pory roku -value.SEASON_TRANSITION_START.4=80% pory roku -value.SEASON_TRANSITION_START.9=90% pory roku - -option.SEASON_COLOR_DESATURATION=Desaturacja Kolorów -option.SEASON_COLOR_DESATURATION.commnet=Desaturuje kolory otoczenia. - -option.SNOW_CONDITION=Warunek Pojawienia się Śniegu -option.SNOW_CONDITION.comment=Określa warunki pojawienia się śniegu. -value.SNOW_CONDITION.0=Zimny Biom & Padający Śnieg -value.SNOW_CONDITION.1=Zimny Biom -value.SNOW_CONDITION.2=Wszędzie - -option.SNOW_NOISE_INTENSITY=Intensywność Śniegu -option.SNOW_NOISE_INTENSITY.comment=Zmień intensywność pokrywy śnieżnej. - -option.SNOW_NOISE_REMOVE_INTENSITY=Intensywność Odśnieżania - -option.SNOW_SIZE=Rozdzielczość Śniegu -option.SNOW_SIZE.comment=Zmień rozdzielczość śniegu. -value.SNOW_SIZE.0=Auto - -option.MELTING_RADIUS=Zasięg Topnienia -option.MELTING_RADIUS.comment=Zmienia promień topnienia śniegu wokół źródeł światła. - -option.SNOW_TRANSPARENCY=Przezroczystość Śniegu -option.SNOW_TRANSPARENCY.comment=Zmień przezroczystość Śniegu. - -option.SSS_SEASON_SNOW=SSS Śniegu -option.SSS_SEASON_SNOW.comment=Dodaje rozpraszanie podpowierzchniowe do śniegu z opcji pór roku. - -option.WINTER_GREEN_AMOUNT=Ilość Zieleni w Zime - -option.LESS_LEAVES=Mniej Liści -value.LESS_LEAVES.0=WYŁ. - -option.AUTUMN_CONDITION=Tylko w Lesie - -option.AUTUMN_NOISE_SIZE=Rozmiar Szumu Kolorów -option.AUTUMN_NOISE_SIZE.comment=Rozmiar szumu zmieniającego gradient kolorów liści. - -option.LEAVES_ON_GROUND=Liście na Ziemi -option.LEAVES_ON_GROUND.comment=Dodaje ściółke na ziemi podczas jeśeni. - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=Dodatkowe Liście na Ziemi w Lasach -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=W lasach będzie więcej ściółki. - -option.AUTUMN_STRENGTH=Siła Jesieni -option.AUTUMN_STRENGTH.comment=Zmienia intensywność jesiennego ubarwienia roślin. - -option.FLOWER_DENSITY=Gęstość Kwiatów -option.FLOWER_SIZE=Rozdzielczość Kwiatów -option.FLOWER_AMOUNT=Ilość Kwiatów -value.FLOWER_AMOUNT.0=WYŁ. -option.SPRING_GREEN_INTENSITY=Intensywność Wiosny -option.EMISSIVE_SPRING_FLOWERS=Świecące Kwiaty na Wiosne -option.EMISSIVE_SPRING_FLOWERS.comment=Opcja wyłączenia emisji ze wiosennych kwiatów w przypadku korzystania z opcji Świecące Kwiaty dostępnej na stronie ustawień materiałów Euphoria. -option.DISABLE_SPRING_IN_DRY_BIOMES=Wyłącz w Suchych Biomach - -option.SUMMER_STRENGTH=Intensywność Lata - -option.INTENSE_DEEP_DARK=Przytłaczająca Mroczna Głebia -option.INTENSE_DEEP_DARK.comment=Sprawia, że Mroczna Głebia staje się intensywniejsza. §e[*]§r Gracz musi mieć zastosowany efekt ciemności. - -option.END_AMBIENT_INFLUENCE=Wpływ Kolorów Otoczenia -option.END_AMBIENT_INFLUENCE.comment=Na poziomie 0.00 będzie dominował kolor otoczenia, a na poziomie 1.00, kolor wybrany przez użytkownika. -option.END_AMBIENT_R_NEW=Kolor Otoczenia - Czerwień -option.END_AMBIENT_G_NEW=Kolor Otoczenia - Zieleń -option.END_AMBIENT_B_NEW=Kolor Otoczenia - Niebieskość -option.END_AMBIENT_I=Kolor Otoczenia - Natężenie - -option.ATLAS_ROTATION=Przesunięcie Atlasu Tekstur -option.ATLAS_ROTATION.comment=:). - -option.NETHER_NOISE=Szum na Niebie Netheru -option.NETHER_NOISE.comment=Sprawia, że niebo Netheru jest bardziej interesujące. -value.NETHER_NOISE.0=WYŁ. -value.NETHER_NOISE.1=WŁ. - -option.MCBL_MAIN_DEFINE=Kolorowe Oświetlenie Euphoria -option.MCBL_MAIN_DEFINE.comment=Włączą wielokolorowe źródła światła. Ustaw na ACT + Przestrzeń Ekranu, aby używać systemu przestrzeni ekranu wraz z Zaawansowanym Kolorowym Oświetleniem (ACT). ACT + Przestrzeń Ekranu + Obsługa Dynamicznego Oświetlenia może zostać popsute przez pewne modyfikacje. §e[*]§r Działą tylko na Iris 1.16.5 lub wyżej, albo z modem "Angelica" . -value.MCBL_MAIN_DEFINE.0=WYŁ. -value.MCBL_MAIN_DEFINE.1=W Przestrzeni Ekranu -value.MCBL_MAIN_DEFINE.2=ACT + Przestrzeń Ekranu -value.MCBL_MAIN_DEFINE.3=ACT + Przestrzeń Ekranu + Obsługa Dynamicznego Oświetlenia - -option.MCBL_INFLUENCE=Wpływ Wielokolorowych Źródeł Światła -option.MCBL_INFLUENCE.comment=Kontroluje, w jakim stopniu wielokolorowe źródła światła wpłyną na domyślny kolor źródeł światła. - -option.SSS_SNOW_ICE=SSS Śniegu & Lodu -option.SSS_SNOW_ICE.comment=Dodaje rozpraszanie podpowierzchniowe do bloków śniegu i lodu. - -option.BEDROCK_NOISE=Szum w Próżni -option.BEDROCK_NOISE.comment=Dodaje efekt szumu pod światem w Netherze i na Powierzchni. - -option.SOUL_SAND_VALLEY_OVERHAUL=Ulepszona Dolina Dusz -option.SOUL_SAND_VALLEY_OVERHAUL.comment=Sprawia, że ogniste bloki, moby i cząsteczki stają się niebieskie w dolinie dusz. - -option.PURPLE_END_FIRE=Fioletowe Płomieńe Endu -option.PURPLE_END_FIRE.comment=Sprawia, że ogniste bloki, moby i cząsteczki stają się fioletowe w wymiarze Endu. Aby uzyskać najlepsze wyniki, opcja Wsparcia Tekstur musi być ustawiona na Zintegrowane PBR+. - -option.NO_RAIN_ABOVE_CLOUDS=Brak Deszczu Ponad Chmurami -option.NO_RAIN_ABOVE_CLOUDS.comment=Wyłącza deszcz nad chmurami. Nie działa dobrze, jeśli wysokość chmur vanilla została zmieniona przy włączonych chmurach vanilla. - -option.RAIN_FADE_TIMER=Okres Przemijania Deszczu -option.RAIN_FADE_TIMER.comment=Zmienia czas potrzebny do pojawienia się i zaniknięcia efektów związanych z deszczem. Efekty, na które ma to wpływ, to chmury, kałuże deszczowe, mgła, tęcza i inne. - -option.DOF_SNEAKING=Efekty Rozmycia Podczas Kucania z Lunetą -option.DOF_SNEAKING.comment=Aktywuje efekty rozmycia podczas skradania się jeśli gracz trzyma lunete. - -option.CLEAR_SKY_WHEN_RAINING=Przejrzyste Niebo Podczas Deszczu -option.CLEAR_SKY_WHEN_RAINING.comment=Sprawia gwiazdy i inne efekty na niebie są troche bardziej widoczne podczas deszczu. - -option.RETRO_ON=Wyłącznik Główny Ustawień Retro - -option.RETRO_LOOK=Wygląd Retro -option.RETRO_LOOK.comment=Zmiana pomiędzy różnymi presetami retro. -value.RETRO_LOOK.0=WYŁ. -value.RETRO_LOOK.1=Zarysy -value.RETRO_LOOK.2=Zarysy - Podczas Noktowizji - -option.RETRO_LOOK_R=Wygląd Retro - Czerwień -option.RETRO_LOOK_G=Wygląd Retro - Zieleń -option.RETRO_LOOK_B=Wygląd Retro - Niebieskość -option.RETRO_LOOK_I=Wygląd Retro - Natężęnie - -option.CURVE_DISPLAY=Zagięty Ekran -option.CURVE_DISPLAY.comment=Symuluje zakrzywienie wyświetlacz. -option.CURVATURE_AMOUNT=Ilość Zakrzywienia -option.BORDER_AMOUNT=Grubość Obramowania -option.SCREEN_ROUNDNESS=Zaokrąglenie Ekranu - -option.STATIC_NOISE=Szum Telewizyjny -value.STATIC_NOISE.0=WYŁ. -option.MIN_STATIC_STRENGTH=Minimalne Natężenie -option.MAX_STATIC_STRENGTH=Maksymalne Natężenie -option.STATIC_SPEED=Szybkość Szumu Telewizyjnego - -option.HORIZONTAL_NOISE=Szum Poziomy -value.HORIZONTAL_NOISE.0=WYŁ. -option.HORIZONTAL_NOISE_INTENSITY=Natężęnie Szumu Poziomego -option.HORIZONTAL_NOISE_SPEED=Szybkość Szumu Poziomego - -option.VERTICAL_SCREEN_DISPLACEMENT=Pionowa Dyslokacjia Ekranu -option.VERTICAL_EDGE_GLITCH=Natężenie Zakłóceń Krawędzi -value.VERTICAL_EDGE_GLITCH.1.00=WYŁ. -option.VERTICAL_SCROLL_SPEED=Szybkość Przewijania -value.VERTICAL_SCROLL_SPEED.0.00=WYŁ. -option.VERTICAL_STUTTER_SPEED=Szybkość zacinania Się -value.VERTICAL_STUTTER_SPEED.0.00=WYŁ. -option.VERTICAL_SCROLL_FREQUENCY=Częstotliwość Przewijania -option.VERTICAL_STUTTER_FREQUENCY=Częstotliwość Zacinania Się - -option.PIXELATED_SCREEN_SIZE=Rozmiar Pikseli -option.PIXELATED_SCREEN_SIZE.comment=Aktywuj efekt pikselizacji ekranu i zmień rozmiar pikseli. -value.PIXELATED_SCREEN_SIZE.0=WYŁ. -option.PIXELATED_SCREEN_SMOOTHNESS=Gładkość Pikseli -option.PIXELATED_SCREEN_SMOOTHNESS.comment=Zmienia gładkość efektu pikselizacji ekranu. Wyższe wartości powodują większe mieszanie się pikseli. -option.COLOR_LEVELS=Posterizacja -option.COLOR_LEVELS.comment=Zmniejsza liczbę kolorów w obrazie, nadając mu wygląd retro. -option.POSTERIZE_STRENGTH=Siła Posteryzacji -option.POSTERIZE_STRENGTH.comment=Zmienia siłę efektu posteryzacji. -value.POSTERIZE_STRENGTH.0.0=WYŁ. - -option.PALETTE_SWAP=Paleta Kolorów -option.PALETTE1R=Kolor 1 Czerwony -option.PALETTE1G=Kolor 1 Zielony -option.PALETTE1B=Kolor 1 Niebieski -option.PALETTE2R=Kolor 2 Czerwony -option.PALETTE2G=Kolor 2 Zielony -option.PALETTE2B=Kolor 2 Niebieski -option.PALETTE3R=Kolor 3 Czerwony -option.PALETTE3G=Kolor 3 Zielony -option.PALETTE3B=Kolor 3 Niebieski -option.PALETTE4R=Kolor4 Czerwony -opcja.PALETTE4G=Kolor4 Zielony -opcja.PALETTE4B=Kolor4 Niebieski -opcja.PALETTE5R=Kolor5 Czerwony -opcja.PALETTE5G=Kolor5 Zielony -opcja.PALETTE5B=Kolor5 Niebieski -opcja.PALETTE6R=Kolor6 Czerwony -opcja.PALETTE6G=Kolor6 Zielony -opcja.PALETTE6B=Kolor6 Niebieski -opcja.USE_TEXTURE_PALETTE=Paleta Tekstur -opcja.USE_TEXTURE_PALETTE.comment=Używa obrazu PNG palety z folderu palet zamiast obrazu z ustawień GUI. -value.USE_TEXTURE_PALETTE.0=WYŁ. - -option.SCREEN_DITHERING=Dithering -option.SCREEN_DITHERING.comment=Dodaje dithering do ekranu, aby symulować więcej kolorów niż pozwala na to paleta. -option.SCREEN_DITHER_AMOUNT=Wartość Ditheringu -option.SCREEN_DITHER_I=Intensywność Ditheringu - -option.SCANLINE=Linia Skanowania -value.SCANLINE.0=WYŁ. -option.SCANLINE_FREQUENCY=Częstotliwość Linii Skanowania -option.SCANLINE_SPEED=Szybkość Linii Skanowania -option.SCANLINE_AMOUNT=Ilość Linii Skanowania -option.SCANLINE_NEW_MONOCHROME=Kolor Monochromatyczny -option.SCANLINE_NEW_DIRECTION=Kierunek Linii Skanowania -alue.SCANLINE_NEW_DIRECTION.0=Poziomo -value.SCANLINE_NEW_DIRECTION.true=Pionowo -option.SCANLINE_R=Mnożnik Czerwieni -option.SCANLINE_G=Mmnożnik Zieleni -option.SCANLINE_B=Mnożnik Niebieskości - -option.HALFTONE=Półton -option.HALFTONE_MONOCHROME=Skala Szarości -option.HALFTONE_BRIGHTNESS=Jasność Półtonów -option.HALFTONE_SCALE=Skala Kropek -option.HALFTONE_ANGLE=Kąt Kropek - -option.SPEED_LINES=Liny Prędkości -value.SPEED_LINES.0=WYŁ. -value.SPEED_LINES.1=WŁ. - Wysoka Prędkość -value.SPEED_LINES.2=WŁ. - Wysoka Prędkość Podczas Sprintu -value.SPEED_LINES.3=WŁ. -option.SPEED_LINES_TRANSPARENCY=Przezroczystość Lin Prędkości -option.SPEED_LINES_SPEED=Natężęnie Lin Prędkości -option.SPEED_LINE_THICKNESS=Grubość Lin Prędkości - -option.CAMERA_NOISE_OVERLAY=Szumy Kamery -value.CAMERA_NOISE_OVERLAY.0=WŁ. -value.CAMERA_NOISE_OVERLAY.1=Szum 1 -option.CAMERA_NOISE_OVERLAY_INTENSITY=Natężęnie Szumu - -option.LONG_EXPOSURE=Długa Ekspozycja -option.LONG_EXPOSURE.comment=Wyłącz interfejs użytkownika, naciskając F1 i nie ruszaj się. Tryb Kumulacji został specjalnie stworzony, aby poprawić wygląd gwiazd i inych jasnych obiektów, podczas gdy obiekty w trybie Wagi Czasowej blakną z czasem. -value.LONG_EXPOSURE.0=WYŁ. -value.LONG_EXPOSURE.1=Kumulacja Niebiosa -value.LONG_EXPOSURE.2=Waga Czasowa - -option.TILT_SHIFT=Tilt X -option.TILT_SHIFT.comment=Efekt Tilt-Shift - Oś Pozioma -value.TILT_SHIFT.0=WYŁ. - -option.TILT_SHIFT2=Tilt Y -option.TILT_SHIFT2.comment=Efekt Tilt-Shift - Oś Pionowa -value.TILT_SHIFT2.0=WYŁ. - -option.DOF_VIEW_FOCUS_NEW2=Wizualizacja Głebi Ostrości -option.DOF_VIEW_FOCUS_NEW2.comment=Sprawia, że płaszczyzna ostrości jest widoczna, gdy widoczny jest interfejs użytkownika oraz gracz trzyma lunete. - -option.DOF_SHAPE=Kształt -option.DOF_SHAPE.comment=Kształt głębi ostrości -value.DOF_SHAPE.0=Oryginalny -value.DOF_SHAPE.3=Trójkąt -value.DOF_SHAPE.4=Kwadrat -value.DOF_SHAPE.5=Pięciokąt -value.DOF_SHAPE.6=Sześciokąt -value.DOF_SHAPE.7=Siedmiokąt -value.DOF_SHAPE.8=Ośmiokąt - -option.DOF_POLYGON_SAMPLES=Próbki Wielokątów -option.DOF_POLYGON_SAMPLES.comment=Liczba próbek do pobrania dla kształtów głębi ostrości. Im wyższa wartość, tym bardziej wygładzony będzie kształt. §c[-]§r Wydajność spada wraz ze wzrostem wartości. - -option.DOF_POLYGON_RINGS=Ilość Pierścieni -option.DOF_POLYGON_RINGS.comment=Liczba pierścieni używanych dla kształtów głębi ostrości. Im wyższa wartość, tym bardziej wygładzony będzie kształt. §c[-]§r Wyższe wartości powodują spadek wydajności. - -option.DOF_SHAPE_ROTATION_DEGREES=Obrót -option.DOF_SHAPE_ROTATION_DEGREES.comment=Obrót kształtu głębi ostrości w stopniach. - -option.LET_THERE_BE_COLORS=NIECH STANIE SIĘ KOLOROWOŚĆ - -option.MOSS_NOISE=Powłoka Mchu -option.MOSS_SIZE=Rozmiar Pikseli -option.MOSS_NOISE_INTENSITY=Natężenie Mchu -option.MOSS_NOISE_REMOVE_INTENSITY=Natężenie Usuwania Mchu -option.MOSS_TRANSPARENCY=Przezroczystość Mchu -option.MOSS_IN_CAVES=Warunek -value.MOSS_IN_CAVES.0=Tylko w Bujnych Jaskiniach -value.MOSS_IN_CAVES.1=Wszędzie -value.MOSS_IN_CAVES.2=WYŁ. -option.MOSS_SIDE_INTENSITY=Natężęnie Mchu na Ścianach -option.MOSS_NOISE_DISTANCE=Zasięg Powłoki Mchu - -option.SAND_NOISE=Piaszczysta Powłoka -option.SAND_CONDITION=Warunek -value.SAND_CONDITION.0=Tylko w Piaszczystych Biomach -value.SAND_CONDITION.1=Wszystkie Ciepłe Biomy -value.SAND_CONDITION.2=Wszędzie -option.SAND_SIZE=Rozmiar Pikseli -option.SAND_NOISE_INTENSITY=Natężęnie Piasku -option.SAND_NOISE_REMOVE_INTENSITY=Natężęnie Usuwania Piasku -option.SAND_TRANSPARENCY=Przezroczystość Piasku -option.SAND_IN_CAVES=Piasek w Jaskiniach -value.SAND_IN_CAVES.true=Wł. -value.SAND_IN_CAVES.false=WYŁ. -option.SAND_SIDE_INTENSITY=Natężęnie Piasku na Ścianach -option.SAND_NOISE_DISTANCE=Zasięg Piaszczystej Powłoki - -option.MAIN_GRID_INTERVAL=Siatka Aparatu -value.MAIN_GRID_INTERVAL.1=WYŁ. -option.SUB_GRID_INTERVAL=Podsiatka -value.SUB_GRID_INTERVAL.1=WYŁ. -option.GRID_CONDITION=Warunek -value.GRID_CONDITION.0=Brak -value.GRID_CONDITION.1=Podczas Kucania -value.GRID_CONDITION.2=Trzumaj Lunete - -option.EMISSIVE_FLOWERS=Świecące Kwiaty -value.EMISSIVE_FLOWERS.0=WYŁ. -value.EMISSIVE_FLOWERS.1=WŁ. -value.EMISSIVE_FLOWERS.2=WŁ - Podczas Deszczu - -option.EMISSIVE_FLOWERS_TYPE=Rodzaj Świecących Kwiatów -value.EMISSIVE_FLOWERS_TYPE.0=Wszystkie -value.EMISSIVE_FLOWERS_TYPE.1=Zimne Kolory -value.EMISSIVE_FLOWERS_TYPE.2=Ciepłe Kolory - -option.EMISSIVE_FLOWERS_STRENGTH=Jasność - -option.DISTANCE_MIN_LIGHT=Wygasanie Oświetlenia w Jaskiniach -option.DISTANCE_MIN_LIGHT.comment=Przyciemnia jaskinie wraz ze wzrostem odległości od gracza. Poprawia wygląd jaskiń przy wyższych ustawieniach oświetlenia jaskiń. -value.DISTANCE_MIN_LIGHT.0=WYŁ. - -option.EMISSIVE_DRAGON_EGG=Świecące smocze jajo - -option.VANILLA_ENTITY_SHADOWS=Cienie Mobów Vanilla -option.VANILLA_ENTITY_SHADOWS.comment=Włącza wbudowane cienie pod mobami, gdy "Cienie w Czasie Rzeczywistym" są wyłączone. - -option.FROGLIGHT_SATURATION=Nasycenie Żabich Lamp -value.FROGLIGHT_SATURATION.1=Domyślne -value.FROGLIGHT_SATURATION.2=x2 -value.FROGLIGHT_SATURATION.3=x2 - -option.RENKO_CUT=Skrawek EP od Renko -option.RENKO_CUT.comment=Zdobyte w uczciwej walce w Complisseum - -option.GLITTER_RAIN=Brokatowy Deszcz -option.GLITTER_RAIN.comment=Posyp krople deszczu brokatem i podziwiaj lśniący krajobraz. -value.GLITTER_RAIN.0=WYŁ. -value.GLITTER_RAIN.1=WŁ. - Losowa Pora -value.GLITTER_RAIN.2=WŁ. - Zawsze - -option.HAND_BLOCKLIGHT_FLICKERING=Migoczące Światło Ręczne -value.HAND_BLOCKLIGHT_FLICKERING.0=WYŁ. - -option.SSS_STRENGTH=Rozpraszanie Podpowierzchniowe (SSS) -value.SSS_STRENGTH.0=WYŁ. -value.SSS_STRENGTH.1=WŁ. - -option.PIXEL_WATER=Proceduralna Woda Pikselowana -option.PIXEL_WATER.comment=Wygenerowana proceduralnie pikselowana tekstura wody. -value.PIXEL_WATER.0=WYŁ. -value.PIXEL_WATER.1=WŁ. - -option.PIXELATED_WATER_REFLECTIONS=Pikselowane Odbicia Wody -option.PIXELATED_WATER_REFLECTIONS.comment=Pikseluje odbicia na wodzie. - -option.COMP_WATER_TWEAKS=Korekty wody -option.COMP_WATER_TWEAKS.comment=Poprawki kolorów wody wykonane automatycznie przez Shader - -option.CAVE_SMOKE=Dym w Jaskiniach -option.CAVE_SMOKE.comment=Dodaje efekt dymu do wolumetrycznej mgły świetlnej w jaskiniach. §c[-]§r Ten efekt może mieć wpływ na wydajność. §e[*]§r Zaawansowane Kolorowe Oświetlenie (ACT) musi być włączone aby ta funkcja działała. - -option.WAVING_SUGAR_CANE=Falująca Trzcina Cukrowa - -option.SUN_GLARE_AMOUNT=Intensywność Blasku Słońca -value.SUN_GLARE_AMOUNT.0=WYŁ. - -option.MOON_GLARE_AMOUNT=Intensywność Blasku Księżyca -value.MOON_GLARE_AMOUNT.0=WYŁ. - -option.DAYLIGHT_STARS=Gwiazdy w Dzień -option.DAYLIGHT_STARS.comment=Włącza gwiazdy podczas dnia. - -option.FROZEN_TIME=Zatrzymany Czas - -option.DARKER_DEPTH_OCEANS=Ciemniejsze Głebokie Oceany -option.DARKER_DEPTH_OCEANS.comment=Ilość światła zmniejsza się wraz z głebokością -value.DARKER_DEPTH_OCEANS.0=WYŁ. - -option.WEATHER_TEX_R=Kolor Deszczu - Czerwień -option.WEATHER_TEX_G=Kolor Deszczu - Zieleń -option.WEATHER_TEX_B=Kolor Deszczu - Niebieskość - -option.EMISSIVE_SOUL_SAND=Świecące Oczy Piasku Dusz -option.EMISSIVE_SOUL_SAND.comment=Sprawia, że oczy bloku Piasku Duszy świecą, gdy się na nim stoi. §e[*]§r Opcja Wsparcie Tekstur musi być ustawiona na Zintegrowane PBR+. Działa tylko z domyślnymi teksturami Minecraft. - -option.BEACON_BEAM_EMISSION=Jasność Wiązki Magicznej Latarni -option.BEACON_BEAM_EMISSION.comment=Zmień janość wiązki magicznej latarni - -option.PINKER_CHERRY_LEAVES=Różowsze Drzewa Wiśniowe - -option.LIGHTMAP_CURVES=Krzywe Mapy Światła -option.LIGHTMAP_CURVES.comment=Zmień krzywe mapy światła. -option.UPPER_LIGHTMAP_CURVE=Górna Krzywa Mapy Światła -option.UPPER_LIGHTMAP_CURVE.comment=Zmień intensywność górnej krzywej mapy światła. -option.LOWER_LIGHTMAP_CURVE=Dolna Krzywa Mapy Światła -option.LOWER_LIGHTMAP_CURVE.comment=Zmień intensywność dolnej krzywej mapy światła. - -option.ALTERNATIVE_AMETHYST_STYLE=Alternatywny Ametyst -value.ALTERNATIVE_AMETHYST_STYLE.0=Styl Domyślny -value.ALTERNATIVE_AMETHYST_STYLE.1=Lśniący Róż - -option.SHOCKWAVE=Fala Uderzeniowa -value.SHOCKWAVE.0=WYŁ. -value.SHOCKWAVE.1=Okrągła -value.SHOCKWAVE.2=Kwadratowa -option.SHOCKWAVE.comment=Kucnij i zobacz. - -option.STAR_LAYER_OW=Warstwy Gwiazd -option.STAR_LAYER_OW.comment=Dodaje dodatkowe gwiazdy do nocnego nieba, większe lub mniejsze. -value.STAR_LAYER_OW.0=WYŁ. -value.STAR_LAYER_OW.1=Mniejsza Warstwa -value.STAR_LAYER_OW.2=Większa Warstwa -value.STAR_LAYER_OW.3=Obydwie Warstwy - -option.STAR_LAYER_END=Warstwy Gwiazd -option.STAR_LAYER_END.comment=Dodaje dodatkowe gwiazdy do nieba w endzie, większe lub mniejsze. -value.STAR_LAYER_END.0=WYŁ. -value.STAR_LAYER_END.1=Mniejsza Warstwa -value.STAR_LAYER_END.2=Większa Warstwa -value.STAR_LAYER_END.3=Obydwie Warstwy - -option.STAR_ROUNDNESS_END=Okrągłe Gwiazdy -value.STAR_ROUNDNESS_END.0=WYŁ. - -option.STAR_ROUNDNESS_OW=Okrągłe Gwiazdy -value.STAR_ROUNDNESS_OW.0=WYŁ. - -option.STAR_SOFTNESS_OW=Zmiękczenie Gwiazd - -option.STAR_SOFTNESS_END=Zmiękczenie Gwiazd - -option.STAR_COLOR_1_OW_R=Gwiazdy 1 - Czerwone -option.STAR_COLOR_1_OW_G=Gwiazdy 1 - Zielone -option.STAR_COLOR_1_OW_B=Gwiazdy 1 - Niebieskie - -option.STAR_COLOR_2_OW_R=Gwiazdy 2 - Czerwone -option.STAR_COLOR_2_OW_G=Gwiazdy 2 - Zielone -option.STAR_COLOR_2_OW_B=Gwiazdy 2 - Niebieskie - -option.STAR_COLOR_3_OW_R=Gwiazdy 3 - Czerwone -option.STAR_COLOR_3_OW_G=Gwiazdy 3 - Zielone -option.STAR_COLOR_3_OW_B=Gwiazdy 3 - Niebieskie - -option.STAR_COLOR_VARIATION_OW=Nasycenie Kolorów -value.STAR_COLOR_VARIATION_OW.0.0=WYŁ. - -option.STAR_COLOR_1_END_R=Gwiazdy 1 - Czerwone -option.STAR_COLOR_1_END_G=Gwiazdy 1 - Zielone -option.STAR_COLOR_1_END_B=Gwiazdy 1 - Niebieskie - -option.STAR_COLOR_2_END_R=Gwiazdy 2 - Czerwone -option.STAR_COLOR_2_END_G=Gwiazdy 2 - Zielone -option.STAR_COLOR_2_END_B=Gwiazdy 2 - Niebieskie - -option.STAR_COLOR_3_END_R=Gwiazdy 3 - Czerwone -option.STAR_COLOR_3_END_G=Gwiazdy 3 - Zielone -option.STAR_COLOR_3_END_B=Gwiazdy 3 - Niebieskie - -option.STAR_COLOR_VARIATION_END=Nasycenie Kolorów -value.STAR_COLOR_VARIATION_END.0.0=WYŁ. - -option.CELESTIAL_BOTH_HEMISPHERES=Niebo Pełne Obiektów Niebieskich -option.CELESTIAL_BOTH_HEMISPHERES.comment=Renderuje obiekty niebieskie (gwiazdy, słońce, księżyc, mgławice) na całym niebie, a nie tylko nad horyzontem. - -option.SHOOTING_STARS=Spadające Gwiazdy -option.SHOOTING_STARS_SIZE=Rozmiar -option.SHOOTING_STARS_SIZE.comment=Zmień rozmiar spadających gwiazd. Im większa wartość, tym większe będą spadające gwiazdy. -option.SHOOTING_STARS_SPEED=Prędkość -option.SHOOTING_STARS_CHANCE=Częstotliwość -option.SHOOTING_STARS_CHANCE.comment=Szanse pojawienia się spadającej gwiazdy – im wyższa wartość, tym częściej będą pojawiać się spadające gwiazdy. -option.SHOOTING_STARS_COUNT=Ilość -option.SHOOTING_STARS_COUNT.comment=Ile spadających gwiazd pojawi się jednocześnie na niebie -option.SHOOTING_STARS_LINE_THICKNESS=Grubość Ogonu -option.SHOOTING_STARS_LINE_THICKNESS.comment=Zmień grubość ogonu spadających gwiazd. -option.SHOOTING_STARS_TRAIL_LENGTH=Długość Ogonu -option.SHOOTING_STARS_TRAIL_LENGTH.comment=Zmień długość ogonu spadających gwiazd. - -option.SITUATIONAL_GLOWING_TRIMS=Wykończenia Świadome Otoczenia -option.SITUATIONAL_GLOWING_TRIMS.comment=Wykończenia zbroi będą się świecić tylko w jaskiniach i w nocy. §e[*]§r Świecące Wykończenia Zbroi muszą być włączone, aby ta opcja działała. - -option.DO_IPBR_LIGHTS=Światła ACT IPBR -option.DO_IPBR_LIGHTS.comment=Ta opcja sprawia, bloki które nie są źródłami światła, emitują światło za pomocą shadera. (Zalecane: Włączone) - -option.NIGHT_DESATURATION=Widzenie Zmierzchowe -option.NIGHT_DESATURATION.comment=Zmniejsza nasycenie kolorów otoczenia w ciemnych obszarach. - -option.NIGHT_DESATURATION_OW=Natężenie na Powierzchni -value.NIGHT_DESATURATION_OW.0=WYŁ. -value.NIGHT_DESATURATION_OW.300=Czarno/Biało - -option.NIGHT_DESATURATION_NETHER=Natężenie w Netherze -value.NIGHT_DESATURATION_NETHER.0=WYŁ. -value.NIGHT_DESATURATION_NETHER.300=Czarno/Biało - -option.NIGHT_DESATURATION_END=Natężenie w Endzie -value.NIGHT_DESATURATION_END.0=WYŁ. -value.NIGHT_DESATURATION_END.300=Czarno/Biało - -option.NIGHT_CAVE_DESATURATION=Natężenie w Jaskiniach -option.NIGHT_CAVE_DESATURATION.comment=Desaturuje kolory otoczenia w jaskiniach. -value.NIGHT_CAVE_DESATURATION.0=WYŁ. - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=Usuń Przy Źródłach Światła -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=Usuwa efekt desaturacji w pobliżu źródeł światła. -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=Usuń Przy Światle Ręcznym -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=Usuwa efekt desaturacji podczas trzymania źródła światła. -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=Usuń Z Noktowizją -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=Usuwa efekt desaturacji podczas korzystania z noktowizji. -option.PURKINJE_RENDER_DISTANCE_FADE=Zanikanie w Oddali -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=Zanikanie w Oddali w Netherze -option.PURKINJE_RENDER_DISTANCE_FADE_END=Zanikanie w Oddali w Endzie - -option.MOON_PHASE_INF_PURKINJE=Wpływ Fazy Księżyca -option.MOON_PHASED_DESATURATION_SETTINGS.comment=Dostosowuje stopień desaturacji w oparciu o obecną fazę księżyca. - -option.MOON_PHASE_FULL_PURKINJE=Księżyc w Pełni -option.MOON_PHASE_FULL_PURKINJE.comment=Siła desaturacji podczas pełni księżyca (najjaśniejsza faza). -value.MOON_PHASE_FULL_PURKINJE.0=WYŁ. -value.MOON_PHASE_FULL_PURKINJE.300=Czarno/Biało - -option.MOON_PHASE_PARTIAL_PURKINJE=Księżyc w Kwadrach -option.MOON_PHASE_PARTIAL_PURKINJE.comment=Siła desaturacji podczas wszystkich faz księżyca pomiędzy pełnią a nowiem. Jest to faza, która będzie najbardziej widoczna w Minecrafcie. -value.MOON_PHASE_PARTIAL_PURKINJE.0=WYŁ. -value.MOON_PHASE_PARTIAL_PURKINJE.300=Czarno/Biało - -option.MOON_PHASE_DARK_PURKINJE=Księżyc w Nowiu -option.MOON_PHASE_DARK_PURKINJE.comment=Siła desaturacji podczas nowiu Księżyca (najciemniejsza faza). -value.MOON_PHASE_DARK_PURKINJE.0=WYŁ. -value.MOON_PHASE_DARK_PURKINJE.300=Czarno/Biało - -option.DELTARUNE_BATTLE_BACKGROUND=Tło Bitwy z DeltaRune -value.DELTARUNE_BATTLE_BACKGROUND.0=WYŁ. -value.DELTARUNE_BATTLE_BACKGROUND.1=WŁ. - Tylko Niebo -value.DELTARUNE_BATTLE_BACKGROUND.2=WŁ. - Z Wyjątkiem Mobów - -option.END_CRYSTAL_EMISSION=Emisja Kryształów Endu - -option.CLEAR_WATER_SPOTS=Obszary Spokojnej Wody -option.CLEAR_WATER_SPOTS.comment=Dodaje obszary bez fal, aby urozmaicić wygląd wody. §e[*]§r Wymaga rodzaju fal, albo Unbound albo Reimagined + Fale. - -option.ACT_ORE_INTENSITY=Intensywność Rud ACT -option.ACT_ORE_INTENSITY.comment=Zmienia intensywność świecenia rud z Zaawansowanym Kolorowym Oświetleniem (ACT). -value.ACT_ORE_INTENSITY.0.0=WYŁ. - -option.ENTITIES_ARE_LIGHT=Moby się Świecą - -option.WATER_CAUSTIC_STRENGTH=Siła Kaustyki Wody -option.WATER_CAUSTIC_STRENGTH.comment=Zmień siłę kaustyki wody. - -option.ROUGHNESS_MULTIPLIER=Maska Chropowatości -option.ROUGHNESS_MULTIPLIER.comment=Zmień chropowatość materiałów. - -option.ROUGHNESS_INTENSITY=Intensywność Chropowatości -option.ROUGHNESS_INTENSITY.comment=Zmień chropowatość materiałów, aby były bardziej lub mniej błyszczące. - -option.SHADOW_SATURATION=Nasycenie Cieni -option.SHADOW_SATURATION.comment=Zmień nasycenie cieni i snopów światła. §e[*]§r Cienie w Czasie Rzeczywistym muszą być ustawione na jakość "Niskią" lub wyższą. - -option.SMOKE_PARTICLE_OPACITY=Przezroczystość Cząstek Dymu - -option.END_SUN_ANGLE=Kąt Oświetlenia Endu -option.END_SUN_ANGLE.comment=Dostosowuje kąt padania światła w wymiarze Endu. -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§bDomyślny§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=Pikselowane Mgławice -value.PIXELATED_NEBULA.0=WYŁ. -option.NEBULA_ZOOM_LEVEL=Poziom Powiększenia -option.NEBULA_ZOOM_LEVEL.comment=Zmiania powiększenie mgławic na niebie. -option.NEBULA_AMOUNT=Ilość -option.NEBULA_AMOUNT.comment=Zmiania stopnień pokrycia nieba przez mgławice. -option.NEBULA_PATTERN_WARP=Wir -option.NEBULA_PATTERN_WARP.comment=Zmiania stopnień zniekształcenia mgławic. -value.NEBULA_PATTERN_WARP.0=WYŁ. -option.NEBULA_HORIZON_STRENGTH=Widoczność Horyzontu -option.NEBULA_HORIZON_STRENGTH.comment=Zmiania stopień widoczności mgławic na horyzoncie. -value.NEBULA_HORIZON_STRENGTH.10=Domyślna - -option.NEBULA_R_1=Mgławica 1 – Czerwona -option.NEBULA_G_1=Mgławica 1 – Zielona -option.NEBULA_B_1=Mgławica 1 – Niebieska -option.NEBULA_R_2=Mgławica 2 – Czerwona -option.NEBULA_G_2=Mgławica 2 – Zielona -option.NEBULA_B_2=Mgławica 2 – Niebieska -option.NEBULA_R_3=Mgławica 3 – Czerwona -option.NEBULA_G_3=Mgławica 3 – Zielona -option.NEBULA_B_3=Mgławica 3 – Niebieska - -option.NEBULA_SATURATION=Nasycenie - -option.NEBULA_ONLY_STARS=Tylko Gwiazdy -option.NEBULA_ONLY_STARS.comment=Usuwa kolorową część mgławic i pokazuje tylko zawarte w nich gwiazdy. - -option.NEBULA_STAR_BRIGHTNESS=Jasność Gwiazd w Mgławicach -option.NEBULA_STAR_BRIGHTNESS.comment=Zmienia jasność gwiazd w mgławicach. - -option.NEBULA_STAR_SIZE=Rozmiar Gwiazd w Mgławicach -option.NEBULA_STAR_SIZE.comment=Zmienia rozmiar gwiazd w mgławicach - -option.NEBULA_STAR_AMOUNT=Liczba Gwiazd w Mgławicach -option.NEBULA_STAR_AMOUNT.comment=Zmienia liczbę gwiazd w mgławicach. - -option.NEBULA_MOON_CONDITION=Mgławice Warunkowane Fazą Księżyca -option.NEBULA_MOON_CONDITION.comment=Określa kryterium widoczności nocnych mgławic wedłóg obecnej fazy księżyca. -value.NEBULA_MOON_CONDITION.0=Zawsze -value.NEBULA_MOON_CONDITION.1=Księżyc w Nowiu -value.NEBULA_MOON_CONDITION.2=Księżyc w Pełni -value.NEBULA_MOON_CONDITION.3=Księżyc w Kwadrach -value.NEBULA_MOON_CONDITION.4=Losowo -value.NEBULA_MOON_CONDITION.5=Zawsze z Wyjątkiem Nowiu - -option.END_CENTER_LIGHTING=Światło Centrum Endu -option.END_CENTER_LIGHTING.comment=Zmienia właściwości światła emitowanego przez główną wyspę Endu. §e[*]§r Ta funkcja działa tylko w Minecraft 1.9+. -value.END_CENTER_LIGHTING.0=WYŁ. - -option.END_CENTER_LIGHTING_R=Czerwone Oświetlenie -option.END_CENTER_LIGHTING_G=Zielone Oświetlenie -option.END_CENTER_LIGHTING_B=Niebieskie Oświetlenie - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=Wpływ na Źródła Światła -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=Zmienia kolor źródeł światła w Endzie w oparciu o Kolor Światła Centrum. - -option.NETHER_HEAT_DISTORTION=Zniekształcenie Cieplne -option.NETHER_HEAT_DISTORTION.comment=Dodaje efekt zniekształcenia cieplnego do Netheru. -value.NETHER_HEAT_DISTORTION.0=WYŁ. -option.NETHER_HEAT_DISTORTION_SPEED=Prędkość -option.NETHER_HEAT_DISTORTION_SPEED.comment=Zmienia prędkość efektu zniekształcenia cieplnego. -option.NETHER_HEAT_DISTORTION_SCALE=Skala -option.NETHER_HEAT_DISTORTION_SCALE.comment=Zmienia skalę efektu zniekształcenia cieplnego. - -option.BLOCKLIGHT_CAUSTICS=Kaustyka Źródeł Światła -option.BLOCKLIGHT_CAUSTICS.comment=Dodaje efekt kaustyki do świecących bloków, pod wodą. - -option.LENS_FLARE_SHAPE=Kształt Odblasku Obiektywu -option.LENS_FLARE_SHAPE.comment=Zmień kształt odblasku obiektywu. -value.LENS_FLARE_SHAPE.0=Domyślny -value.LENS_FLARE_SHAPE.3=Trójkąt -value.LENS_FLARE_SHAPE.4=Kwadrat -value.LENS_FLARE_SHAPE.5=Pięciokąt -value.LENS_FLARE_SHAPE.6=Sześciokąt -value.LENS_FLARE_SHAPE.7=Siedmiokąt -value.LENS_FLARE_SHAPE.8=Ośmiokąt - -option.LENS_FLARE_SHAPE_ROTATION=Obrót Kształtu Odblasku Obiektywu -option.LENS_FLARE_SHAPE_ROTATION.comment=Zmiana obrotu kształtów odblasku obiektywu. - -option.ANAMORPHIC_LENS_FLARE=Anamorficzny Odblask Obiektywu -option.ANAMORPHIC_LENS_FLARE.comment=Włącza lub wyłącza anamorficzny odblask obiektywu. -value.ANAMORPHIC_LENS_FLARE.0=WYŁ. - -option.WATER_CAULDRON_COLOR_OVERRIDE=Zastąpienie Koloru Kotła Wodnego -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=Zapobiega wpływowi niestandardowych ustawień kolorów powierzchni wody na kocioł z wodą. - -option.END_FLASH_SHADOW=Cienie Rozbłysków Endu -option.END_FLASH_SHADOW.comment=Cienie w Endzie będą rzucane przez rozbłyski Endu zamiast przez kąt oświetlenia Endu. §e[*]§r Ta funkcja działa tylko w Iris w wersji 1.21.9+. - -option.EP_END_FLASH=Rozbłyski Endu -option.EP_END_FLASH.comment=Zmienia typ rozbłysków Endu, domyślny lub niestandardowy Euphoria lub oba. §e[*]§r Ta funkcja działa tylko w Iris w wersji 1.21.9+. -value.EP_END_FLASH.0=Tylko domyślny -value.EP_END_FLASH.1=Tylko Euphoria -value.EP_END_FLASH.2=Oba - -option.MIRROR_TINTED_GLASS_OPAQUE=Nieprzezroczyste Szkło Przyciemniane -option.MIRROR_TINTED_GLASS_OPAQUE.comment=Sprawia, że przyciemniane bloki szkła stają się nieprzezroczyste (pomaga dać efekt idealnego lustra). - -option.COLORED_LIGHT_FOG_RAIN_I=Intensywność Wolumetrycznej Mgły Świetlnej Podczas Deszczu -option.COLORED_LIGHT_FOG_RAIN_I.comment=Zmienia intensywność wolumetryczna mgły podczas deszczu. -value.COLORED_LIGHT_FOG_RAIN_I.0=Domyślna - -option.BLOOD_MOON=Krwawy księżyc -option.BLOOD_MOON.comment=Włącza krwawe księżyce, które pojawiają się przez liczbę dni ustawioną przez użytkownika. Krwawe księżyce nie pojawiają się pierwszej nocy, jeśli ustawiono wartość inną niż „Każdej Nocy”. Krwawy księżyc nie pojawia się podczas nowiu, jeśli ustawiono wartość inną niż „Każdej Nocy”. -value.BLOOD_MOON.0=WYŁ. -value.BLOOD_MOON.1=Każdej Nocy -suffix.BLOOD_MOON=\ Nocy -option.BLOOD_MOON.comment=Włącza krwawe księżyce, które pojawiają się przez liczbę dni ustawioną przez użytkownika. -option.EMISSIVE_BLOOD_MOON_FLOWERS=Świecące Kwiaty Krwawego Księżyca -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=Sprawia, że czerwone kwiaty świecą podczas krwawych księżyców. §e[*]§r Opcja wsparcia RP musi być ustawiona na Integrated PBR+. - diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/pt_BR.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/pt_BR.lang deleted file mode 100644 index 7a4e36a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/pt_BR.lang +++ /dev/null @@ -1,2758 +0,0 @@ -#shaders/lang/pt_BR.lang - -#Profiles -profile.POTATO=§aResolução de calculadora -profile.VERYLOW=§aResolução bem Baixa -profile.LOW=§aResolução Baixa -profile.MEDIUM=§aResolução Média -profile.HIGH=§eResolução Alta (Padrão) -profile.VERYHIGH=§cResolução bem Alta -profile.ULTRA=§4§l Resolução Ultra -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=Os "Profile" de shader equilibram qualidade visual e desempenho da forma mais otimizada possível. §e[*]§r Recomenda-se usar um desses "Profiles" nas suas configurações, a menos que você saiba o que está fazendo. §e[*]§r Todas as configurações afetadas podem ser encontradas no menu 'Configurações de Desempenho'. O Perfil de Configurações Populares ativa as preferências favoritas da comunidade. - -#Information -screen.INFORMATION=Informação -screen.INFORMATION.comment=Esta seção contém apenas botões que existem para fornecer informações. - -screen.INFORMATION2=Informação do Complementary -screen.INFORMATION2.comment=Esta seção contém apenas botões que existem para fornecer informações. - -option.info0=§bPasse o mouse sobre um botão. -value.info0.0= -option.info0.comment=Esta seção contém apenas botões que existem para fornecer informações. - -option.info1=Como deixar o jogo com mais desempenho. -value.info1.0= -option.info1.comment=Desempenho é um tópico complexo no Minecraft porque isso pode ser afetado por várias coisas, mas você pode tentar qualquer um desses:. Reduzir sua render distance(distância renderização),A melhor configuração para a maioria dos dispositivos é entre 6 á 16 chunks. Reduza a configuração do shaders "Profile", Estes foram cuidadosamente testados para oferecer a melhor relação entre qualidade visual e desempenho. Mais informações serão adicionadas posteriormente. - -option.info2=Quais são as melhores configurações? -value.info2.0= -option.info2.comment=As melhores configurações são subjetiva,mas ao usar a configuração padrão será o ideal para a maioria das pessoas. As configurações padrão foram ajustadas ao longo de anos com base nas avaliações e no feedback da comunidade, sempre com muita atenção ao equilíbrio entre visual e desempenho. Mas você ainda deve se sentir à vontade para fazer ajustes e se divertir com isso! - -option.info3= O que é "Profile" ou "Visual Style" -value.info3.0= -option.info3.comment=A configuração "Profile" altera as configurações encontradas no menu "Configurações de Desempenho", sem afetar nenhuma configuração baseada em preferências. "Visual Style" altera os valores "Set by Style" que existem em muitas configurações baseadas em preferências, mas isso não impacta o desempenho de forma significativa. - -option.info4=O que é §5RP Support§r -value.info4.0= -option.info4.comment= A opção §5RP Support§r determina como o shader irá tratar diferentes blocos do Minecraft. Por exemplo, §bIntegratedPBR+§r trata os blocos de ouro como um bloco que reflete as coisa, enquanto o §elabPBR§r ou §eseuspbr§r nessecitam que você instale um resource pack para informar isso ao shaders. Configurando o §5RP Support§r para §aBasic§r Fará com que nenhum bloco seja considerado "especial", com exceção de alguns casos, como a água. - -option.info5= Como consertar a incompatibilidade com mods -value.info5.0= -option.info5.comment=A incompatibilidade com mods são inevitáveis com shaderpack por causa da forma que eles funcionam, mas você pode dar uma olhada nessa página de informação sobre problema entre os mods e o Complementary para ver várias correções conhecidas. Acesse: www.complementary.dev/mod-issues - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=Como se juntar a nossa comunidade -value.info8.0= -option.info8.comment= Você pode se juntar á nossa amigável comunidade do Discord §1Complementary §r, E assim você poderá entrar em contato com desenvolvedores ou membros experientes da comunidade. acesse: www.complementary.dev/discord - -option.info9=Como apoiar o §1Complementary §r -value.info9.0= -option.info9.comment=A melhor forma de apoiar o desenvolvimento da §1Complementary Shaders §r é compartilhando com seus amigos ou nas redes sociais, mas você pode apoiar diretamente os desenvolvedores no Patreon. acesse: www.patreon.com/emingt - -option.info10=Créditos -value.info10.0= -option.info10.comment= §4EminGT§r: Desenvolvedor principal do Complementary Shaders §5Capt Tatsu §r: Desenvolvedor do BSL Shaders,com a generosidade dele fez com que Complementary pudesse existir para inicio de conversa. §6 Agradecimentos Especiais: §r §1IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap §r - -option.info11=§dO que é §5Euphoria Patches.§r -value.info11.0= -option.info11.comment= §5Euphoria Patches§r é um add-on para o Complementary Shaders, desenvolvido por SpacEagle17. Ele tem como objetivo expandir o Complementary com mais recursos e configurações opcionais feitos manualmente. - -option.info12=Configurações do §5Euphoria Patches§r -value.info12.0= -option.info12.comment=Todas opções do §5Euphoria§r estão desabilitado por padrão e o usuário que pode decidir quando ativar. embaixo das Categorias de Configurações Populares, é possível encontrar os recursos mais populares do Euphoria Patches. Incontáveis outras configurações existem e mais! são adicionadas a cada atualização. Divirta-se explorando! - -option.info13=Suporte do §5Euphoria§r Mod -value.info13.0= -option.info13.comment=O §5Euphoria Patches§r tem como objetivo em dar o melhor suporte para blocos modificados do que o complementary padrão, ao incluir o suporte nativo para blocos modificados (check block.properties). Detecção de Fontes de luz (Light Source detection) com emissão aplicada automáticamente. Detecção de modelos de folhagem com SSS aplicado automaticamente. - -option.info14=Junte-se a comunidade -value.info14.0= -option.info14.comment=Participe do servidor Discord do §5Euphoria Patches§r para tirar dúvidas, fazer parte de uma comunidade divertida e ficar por dentro das últimas novidades. §d§l§neuphoriapatches.com/discord - -option.info15=Créditos do §5Euphoria Patches§r -value.info15.0= -option.info15.comment=A maioria das colaboração pode ser acessado no site: §deuphoriapatches.com/credits§r. §6isuewo - Ex-co-desenvolvedor do §5Euphoria Patches.§r §6EminGT: Desenvolvedor principal do Complementary. §6Capt Tatsu, gri573, FoZy STYLE, SixthSurge, WoMspace (aka Sasha), Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen (Ruri), Acer (Alex), Folox_, Helgust.§r - -option.info16=§d§nComo apoiar o §5Euphoria Patches§r -value.info16.0= -option.info16.comment=Você pode apoiar o §5Euphoria Patches§rSendo curioso sobre as novas atualizações e compartilhando com outras pessoas, você já está ajudando, mas também pode apoiar diretamente o SpacEagle17 no Patreon ou Ko-Fi e acessar versões beta exclusivas. §d§l§neuphoriapatches.com/support - -option.info17=Versões Beta: SpacEagle17 Patreon -value.info17.0= -option.info17.comment=Você pode apoiar o SpacEagle17 no Patreon ou Ko-Fi, e tenha o acesso exclusivo de versões em desenvolvimento. acesse: §d§l§neuphoriapatches.com/support - -option.info18=For Complementary r5.7.1 -value.info18.0= -option.info18.comment=Obrigado por instalar o §5Euphoria Patches§r :) - -option.info19=§aNova Atualização -value.info19.0=§cX.Y.Z §r->§a X.Y.Z -option.info19.comment=Uma nova versão do §5EuphoriaPatcher§r Mod está disponível para download. Baixe lá na página do Modrinth: https://euphoriapatches.com/download. - -option.info20=§aNova Atualização -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=Uma nova versão do §5EuphoriaPatcher§r Mod está disponível para download. Baixe lá na página do Modrinth: https://euphoriapatches.com/download. - -option.info21=Dúvidas Frequentemente perguntadas -value.info21.0= -option.info21.comment=Dê uma olhada na página do FAQ para achar respostas para suas perguntas. §d§l§neuphoriapatches.com/faq - -option.info22=§dMais Opções ao Rolar -value.info22.0= -option.info22.comment=Em GUIs grandes, algumas opções podem ficar ocultas. Role para baixo para revelá-las. - -#Style -option.SHADER_STYLE=Visual Style -option.SHADER_STYLE.comment=Determina o estilo visual padrão do shaders. §bReimagined§r: Aprimorando o Minecraft sem perder sua identidade visual. §dUnbound§r: Recriando os visuais do Minecraft com um toque de fantasia semi-realista. §e[*]§r Configurações que pode ser afetadas: Estilo da água, estilo das Nuvens, estilo do Sol e da Lua, ângulo do Sol e Lua, estilo da Aurora Boreal, Minérios luminosos. -value.SHADER_STYLE.1=§bReimagined -value.SHADER_STYLE.4=§dUnbound - -#Screens -screen.PERFORMANCE_SETTINGS=§eConfigurações de Desempenho§r -screen.PERFORMANCE_SETTINGS.comment= Configurações que influenciam diretamente o desempenho e mudam conforme o perfil de shader escolhido. - -screen.ATMOSPHERE_SETTINGS=Atmosfera -screen.ATMOSPHERE_SETTINGS.comment=Configurações que influenciam o clima e a ambientação do jogo. - -screen.ATM_COLOR_SETTINGS=Ajustes de cor para a atmosfera -screen.ATM_COLOR_SETTINGS.comment=Permite ajustar as cores da atmosfera, especialmente as que aparecem no céu e na neblina. - -screen.MORNING_ATM_MULTS=Nascer/Pôr do Sol -screen.NOON_ATM_MULTS=Meio-Dia -screen.NIGHT_ATM_MULTS=Noite -screen.RAIN_ATM_MULTS=Clima Chuvoso -screen.NETHER_ATM_MULTS=Dimensão do Nether -screen.END_ATM_MULTS=Dimensão do The End - -screen.CLOUD_SETTINGS=Nuvens -screen.CLOUD_SETTINGS.comment=Configurações que influenciam as nuvens. - -screen.CLOUD_COLOR_SETTINGS=Cores das Nuvens -screen.CLOUD_COLOR_SETTINGS.comment=Permite Ajustar as cores das nuvens. - -screen.CLOUD_UNBOUND_SETTINGS=Configurações de nuvens Unbound -screen.CLOUD_REIMAGINED_SETTINGS= Configurações de nuvens Reimagined - -screen.FOG_SETTINGS=Neblina -screen.FOG_SETTINGS.comment=Configurações relacionadas aos diversos tipos de neblina. - -screen.SUN_MOON_SETTINGS=Sol / Lua -screen.SUN_MOON_SETTINGS.comment=Configurações que estão relacionadas ao Sol e a Lua. - -screen.NETHER_SETTINGS=Dimensão do Nether -screen.NETHER_SETTINGS.comment=Configurações que estão relacionadas á dimensão do Nether. - -screen.WEATHER_SETTINGS=Chuva / Clima -screen.WEATHER_SETTINGS.comment=Configurações que afetam as condições do clima. - -screen.CAMERA_SETTINGS=Câmera -screen.CAMERA_SETTINGS.comment=Configurações relacionadas à visão/câmera. - -screen.TONEMAP_SETTINGS=Balance de Cores -screen.TONEMAP_SETTINGS.comment=Configurações que determinam o equilíbrio de cores dos visuais. - -screen.COLORGRADING_SETTINGS=Correção de Cor -screen.COLORGRADING_SETTINGS.comment=Configurações para misturar os canais de cor finais. - -screen.WORLD_BLUR_SETTINGS=Desfoque do Mundo -screen.WORLD_BLUR_SETTINGS.comment=Configurações relacionadas a efeitos avançados de desfoque no mundo. - -screen.TAA_SETTINGS=Configurações do Filtro Temporal -screen.TAA_SETTINGS.comment=Configurações para determinar o comportamento do anti-aliasing temporal (TAA). - -screen.MATERIAL_SETTINGS=Materiais -screen.MATERIAL_SETTINGS.comment=Configurações relacionadas aos materiais do Minecraft. - -screen.IPBR_SETTINGS=Materiais IntegratedPBR+ -screen.IPBR_SETTINGS.comment=Configurações relacionadas aos recursos do IntegratedPBR+. - -screen.GLOWING_ORE_SETTINGS=Minérios Brilhantes -screen.GLOWING_ORE_SETTINGS.comment=Permite ajustar a emissão de luz dos blocos de Minérios. - -screen.GLOWING_STUFF_SETTINGS=Configurações de Objetos Brilhantes -screen.GLOWING_STUFF_SETTINGS.comment=Configurações para ajustar a emissão de blocos diversos. - -screen.OTHER_IPBR_SETTINGS=Outras Funcionalidades do IPBR+ -screen.OTHER_IPBR_SETTINGS.comment=Configurações diversas do IntegratedPBR+. - -screen.CUSTOM_PBR_SETTINGS=Materiais labPBR/seuspbr -screen.CUSTOM_PBR_SETTINGS.comment=Configurações relacionadas às funcionalidades do labPBR/seuspbr. - -screen.LIGHTING_SETTINGS=Iluminação -screen.LIGHTING_SETTINGS.comment=Configurações relacionadas à iluminação. - -screen.LIGHT_COLOR_SETTINGS=Multiplicadores de Cor da Iluminação -screen.LIGHT_COLOR_SETTINGS.comment=Permite personalizar as cores da iluminação vistas em todas as superfícies. - -screen.MORNING_LIGHT_MULTS=Nascer/Pôr do Sol -screen.NOON_LIGHT_MULTS=Meio dia -screen.NIGHT_LIGHT_MULTS=Noite -screen.RAIN_LIGHT_MULTS=Clima Chuvoso -screen.NETHER_LIGHT_MULTS=Dimensão do Nether -screen.END_LIGHT_MULTS=Dimensão do The End - -screen.BLOCKLIGHT_SETTINGS=Iluminação de Blocos §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=Configurações para ajustar a iluminação emitida por blocos que são fontes de luz. §e[*]§r As configurações de cor vermelho/verde/azul não afetarão a maioria das luzes se a opção Rastreamento Avançado de Cores estiver ativada. - -screen.MOON_PHASE_INF_SETTINGS=Influência das fases da Lua. -screen.MOON_PHASE_INF_SETTINGS.comment=Configurações que determinam como as diferentes fases da lua afetam a iluminação noturna. - -screen.ACL_FEATURES_SETTINGS=ACL recursos exclusivos §e[*]§r -screen.ACL_FEATURES_SETTINGS.comment=Configurações relacionadas a recursos exclusivos da Iluminação Colorida Avançada. §e[*]§r Esses recursos só funcionam se a Iluminação Colorida Avançada estiver ativada nas Configurações de Desempenho e se o seu sistema for compatível. - -screen.PIXELATED_LIGHTING_SETTINGS=Luz pixelada -screen.PIXELATED_LIGHTING_SETTINGS.comment=Configurações que faz com que certos efeitos de luz saem pixelados. - -screen.WATER_SETTINGS=Água -screen.WATER_SETTI NGS.comment=Configurações relacionadas á água. - -screen.WATER_COLOR_SETTINGS=Cor da superfície da água. -screen.UNDERWATER_COLOR_SETTINGS=Underwater Color - -screen.WATER_WAVE_SETTINGS=Ondulações da Água §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=Configurações para personalizar as ondulações na superfície da água (normais). §e[*]§r Essas configurações só funcionam quando o Estilo da Água está definido como "Reimaginado + Ondas" ou "Sem Limites". - -screen.WAVING_SETTINGS=Texturas Ondulantes -screen.WAVING_SETTINGS.comment=Configurações relacionadas às texturas ondulantes. - -screen.OTHER_SETTINGS=Outros -screen.OTHER_SETTINGS.comment=Configurações que não se encaixam em nenhuma outra categoria. - -screen.SELECT_OUTLINE_SETTINGS=Contorno de Seleção -screen.SELECT_OUTLINE_SETTINGS.comment=Configurações que alteram o contorno de seleção de blocos. - -screen.WORLD_OUTLINE_SETTINGS=Contorno do Mundo -screen.WORLD_OUTLINE_SETTINGS.comment=Configurações relacionadas a efeitos opcionais de contorno. - -#Settings -option.RP_MODE=RP Suporte -option.RP_MODE.comment=Altera muitos cálculos internos para determinar como diferentes blocos e materiais serão renderizados. §bIntegrated PBR+§r:Renderização PBR calculada e efeitos adicionais, Muito recomendado na maiorias dos casos. §aBasic§r: Sem PBR ou efeitos extras. §elabPBR/seuspbr§r: Materiais que utilizam os pacotes de recursos PBR necessários. -value.RP_MODE.0=§aBásico -value.RP_MODE.1=§bIntegrated PBR+ -value.RP_MODE.2=§eseuspbr (Requer: RP) -value.RP_MODE.3=§elabPBR (Requer: RP) - -option.WATER_REFLECT_QUALITY=Qualidade da Reflexão da água -option.WATER_REFLECT_QUALITY.comment= Ajusta a qualidade visual dos reflexos que aparecem em blocos translúcidos. §cResolução Média§r: Screenspace ray-traced reflections on water and translucents. §eResolução de calculadora§r: Substitui os reflexos da água e dos blocos Translúcidos por um método mais simples, talvez pode parecer estranho em algumas situações. Desativado§r: Sem reflexos. -value.WATER_REFLECT_QUALITY.-1=Desativado -value.WATER_REFLECT_QUALITY.0=§aApenas as Nuvens -value.WATER_REFLECT_QUALITY.1=§eResolução de calculadora -value.WATER_REFLECT_QUALITY.2=§cResolução Média - -option.BLOCK_REFLECT_QUALITY=Qualidade da Reflexão dos Blocos§e[*]§r -option.BLOCK_REFLECT_QUALITY.comment=Ajusta a qualidade visual das reflexões que aparecem em materiais sólidos. §cResolução Alta§r: Realces do Sol/Lua + Reflexões especulares mais suaves usando um filtro temporal. §eResolução Média§r: Realces do Sol/Lua + Reflexão especulares. §aResolução Baixa§r: Sun/moon highlights only. §e[*]§r RP Support option must be set to anything but Basic for any specular reflections to appear. -value.BLOCK_REFLECT_QUALITY.0=Desativado -value.BLOCK_REFLECT_QUALITY.1=Resolução Baixa -value.BLOCK_REFLECT_QUALITY.2=§cMedium - -option.SHADOW_QUALITY=Sombras em Tempo-Real -option.SHADOW_QUALITY.comment=Ajusta a qualidades das sombras.Cada nível adicional reduz ainda mais os artefatos de ruído nas sombras. As opções abaixo de §eAlto§r ativam sombras otimizadas em folhagens. A configuração §eResolução Muito Baixo§r compromete significativamente a qualidade das sombras de diversas maneiras, enquanto a opção §aDESATIVADO§r desativa completamente as sombras e os feixes de luz. -value.SHADOW_QUALITY.-1=Desativado -value.SHADOW_QUALITY.0=§eResolução Muito Baixa -value.SHADOW_QUALITY.1=Resolução Baixa -value.SHADOW_QUALITY.2=§eResolução Média -value.SHADOW_QUALITY.3=§eResolução Alta -value.SHADOW_QUALITY.4=§cResolução Muito Alta -value.SHADOW_QUALITY.5=§4§lResolução Ultra - -option.LIGHTSHAFT_QUALI_DEFINE=Qualidade dos Feixes de Luz §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=Ajusta a qualidade dos feixes de luz. Cada nível adicional reduz ainda mais os artefatos de ruído nos feixes de luz. A configuração §e[*]§r "Sombras em Tempo Real" deve estar definida em qualquer valor diferente de DESATIVADO para que os feixes de luz funcionem. -value.LIGHTSHAFT_QUALI_DEFINE.0=Desativado -value.LIGHTSHAFT_QUALI_DEFINE.1=Resolução Baixa -value.LIGHTSHAFT_QUALI_DEFINE.2=§eResolução Média -value.LIGHTSHAFT_QUALI_DEFINE.3=§cResolução Alta -value.LIGHTSHAFT_QUALI_DEFINE.4=§4§lResolução Muito Alta - -option.shadowDistance=Distância da Sombra -option.shadowDistance.comment=Ajusta a distância a partir do jogador na qual as sombras em tempo real são renderizadas. §e[*]§r O valor é limitado internamente pela Distância de Renderização. §e[*]§r Recomenda-se definir este valor em cerca de 80% da sua distância de renderização para obter o melhor desempenho e cobertura. §c[-]§r Valores mais baixos podem causar vazamento excessivo de feixes de luz. -value.shadowDistance.64.0=§a4 Chunks §c[-] -value.shadowDistance.80.0=§a5 Chunks §c[-] -value.shadowDistance.96.0=§a6 Chunks §c[-] -value.shadowDistance.112.0=§a7 Chunks §c[-] -value.shadowDistance.128.0=§a8 Chunks -value.shadowDistance.160.0=§e10 Chunks -value.shadowDistance.192.0=§e12 Chunks -value.shadowDistance.224.0=§e14 Chunks -value.shadowDistance.256.0=§c16 Chunks -value.shadowDistance.320.0=§c20 Chunks -value.shadowDistance.384.0=§4§l24 Chunks -value.shadowDistance.512.0=§4§l32 Chunks -value.shadowDistance.768.0=§4§l§n§o48 Chunks -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64 Chunks§r§4§k- - -option.ENTITY_SHADOWS_DEFINE=Sombras de Entidades -option.ENTITY_SHADOW.comment=Ativa as sombras projetadas por entidades e blocos-entidade. As "Entidades Regulares" incluem coisas como animais e monstros, enquanto a opção "Completa" também inclui blocos-entidade, como baús. §c[-]§r As sombras de entidades afetam o desempenho muito mais do que o esperado, podendo reduzir mais de 50% dos seus FPS em alguns casos. -value.ENTITY_SHADOWS_DEFINE.-1=Desativado -value.ENTITY_SHADOW.1=§cEntidades Normal -value.ENTITY_SHADOWS_DEFINE.1=§4§k-§r§4§l§n§oATIVADO§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=Qualidade dos Detalhes -option.DETAIL_QUALITY.comment=Ajusta várias pequenas coisas que afetam o desempenho. Ajusta a qualidade de: material da água, TAA, ajustes de iluminação, Névoa Noturna, Tempestade do Nether, Feixes do Ender, reflexos dos efeitos do céu, precisão das poças de chuva, efeito de ondulação, desfoque de movimento -value.DETAIL_QUALITY.0=§aBatata -value.DETAIL_QUALITY.2=§eResolução Média -value.DETAIL_QUALITY.3=§cResolução Alta - -option.CLOUD_QUALITY=Qualidade das Nuvens -option.CLOUD_QUALITY.comment=Ajusta a iluminação, os detalhes e a qualidade de amostragem dos estilos de nuvens "Reimaginadas" ou "Sem Limites". §e[*]§r Esta configuração só funciona com os estilos de nuvem "Reimaginadas" ou "Sem Limites". -value.CLOUD_QUALITY.0=Desativado -value.CLOUD_QUALITY.1=§aBaixa -value.CLOUD_QUALITY.2=§eResolução Média -value.CLOUD_QUALITY.3=§cResolução Alta - -option.FXAA_DEFINE=Anti-Aliasing (FXAA) -option.FXAA_DEFINE.comment=Ativa o Anti-Aliasing Aproximado Rápido (FXAA), que suaviza a imagem para melhor qualidade visual. -value.FXAA_DEFINE.-1=Desativado -value.FXAA_DEFINE.1=§eATIVADO - -option.SSAO_QUALI_DEFINE=Qualidade das Sombras de Borda (SSAO) -option.SSAO_QUALI_DEFINE.comment=Ajusta a qualidade da Oclusão de Ambiente em Espaço de Tela (SSAO), que adiciona sombras ambientais extras nas bordas da cena. Cada nível adicional reduz ainda mais os artefatos de ruído da SSAO. -value.SSAO_QUALI_DEFINE.0=Desativado -value.SSAO_QUALI_DEFINE.2=§eResolução Média -value.SSAO_QUALI_DEFINE.3=§cResolução Alta - -option.ANISOTROPIC_FILTER=Filtragem de Texturas -option.ANISOTROPIC_FILTER.comment=Melhora a qualidade de texturas mipmapadas utilizando Filtragem Anisotrópica. §e[*]§r Certifique-se de que a configuração "Níveis de Mipmap" esteja definida como Máximo (4), ou você não obterá bons resultados. -value.ANISOTROPIC_FILTER.0=Desativado -value.ANISOTROPIC_FILTER.4=§e4x -value.ANISOTROPIC_FILTER.8=§e8x -value.ANISOTROPIC_FILTER.16=§4§l16x - -option.COLORED_LIGHTING=Iluminação Colorida Avançada §e[*]§r -option.COLORED_LIGHTING.comment=Recurso do Complementary Shaders. Usa voxelização e iluminação floodfill para adicionar cor à luz de blocos, além de introduzir novas luzes. §e[*]§r Este recurso só funciona no Iris e em plataformas compatíveis. §e[*]§r Esta configuração será desativada se "Sombras em Tempo Real" estiver DESATIVADO. §a[+]§r Este sistema também ativa outros recursos que você pode ativar/desativar individualmente no menu "Outros" -> "Recursos ACL". §c[-]§r Valores altos de chunks para este efeito impactam o desempenho muito mais do que o esperado, cada incremento pode custar mais que o dobro do desempenho do nível anterior. -value.COLORED_LIGHTING.0=Desativado -value.COLORED_LIGHTING.128=§c4 Chunks -value.COLORED_LIGHTING.192=§c6 Chunks -value.COLORED_LIGHTING.256=§4§l8 Chunks -value.COLORED_LIGHTING.384=§4§l12 Chunks -value.COLORED_LIGHTING.512=§4§l§n§o16 Chunks -value.COLORED_LIGHTING.768=§4§l§n§o24 Chunks §r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32 Chunks§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=Reflexões em Espaço do Mundo §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=Calcula reflexos no espaço do mundo em vez do espaço da tela. §c[-]§r Provavelmente quebra com blocos de mods. §e[*]§r Este recurso só funciona se o Advanced Color Tracing estiver ativado nas Configurações de Desempenho e se o seu sistema for compatível. §e[*]§r A distância máxima deste efeito depende da distância do Advanced Color Tracing, mas é internamente limitada a 16 chunks por motivos técnicos. §c[-]§r Este efeito pode impactar severamente o desempenho, especialmente com distâncias altas de Advanced Color Tracing. §c[-]§r Reflexos em espaço do mundo podem apresentar vários tipos de problemas com mods ou pacotes de recursos. -value.WORLD_SPACE_REFLECTIONS.-1=§aDESLIGADO -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§oLIGADO - -option.WORLD_SPACE_REF_MODE=Modo WSR §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=Define o modo de operação das reflexões em espaço do mundo. §e[*]§r O modo "Apenas WSR" é bom para eliminar todos os artefatos de reflexo em espaço de tela, pois mostra apenas os reflexos em espaço do mundo, mas o modo "WSR + SSR" é melhor para obter mais detalhes totais nos reflexos, já que os reflexos em espaço de tela têm acesso a todos os detalhes que estão na tela sem serem limitados a blocos ou uma distância definida. -value.WORLD_SPACE_REF_MODE.1=Apenas WSR -value.WORLD_SPACE_REF_MODE.2=WSR - -option.WORLD_SPACE_PLAYER_REF = Reflexos do Jogador no Mundo -option.WORLD_SPACE_PLAYER_REF.comment = Faz o modelo do próprio jogador aparecer refletido nas reflexões do espaço mundial. -value.WORLD_SPACE_PLAYER_REF.-1=DESATIVADO -value.WORLD_SPACE_PLAYER_REF.1=LIGADO - -option.SSAO_I=Intensidade da Sombra de Borda (SSAO) -option.SSAO_I.comment=Define a intensidade da Oclusão de Ambiente em Espaço de Tela (SSAO), que adiciona sombras extras nas bordas da cena. §e[*]§r Esta configuração não funcionará se SSAO estiver desativado em "Configurações de Desempenho". -value.SSAO_I.0=DESATIVADO - -option.VANILLAAO_I=Intensidade da Sombra de Borda (Vanilla) -option.VANILLAAO_I.comment=Define a intensidade da oclusão de ambiente do Minecraft, que adiciona sombras extras nas bordas da cena. -value.VANILLAAO_I.0=DESATIVADO - -option.BORDER_FOG=Neblina de Borda -option.BORDER_FOG.comment=Neblina intensa nas bordas do mundo carregado para esconder as bordas dos chunks. §e[*]§r Recomenda-se desativar a Neblina de Borda ao jogar com menos de 8 chunks de distância de renderização. - -option.ATM_FOG_MULT=Neblina Atmosférica -option.ATM_FOG_MULT.comment=Ajuda a ajustar a intensidade da neblina baseada na altitude. -value.ATM_FOG_MULT.0.50=Muito Sutil -value.ATM_FOG_MULT.0.65=Sutil -value.ATM_FOG_MULT.0.80=Normal -value.ATM_FOG_MULT.0.95=Intensa - -option.ATM_FOG_DISTANCE=Distância da Neblina Atmosférica -option.ATM_FOG_DISTANCE.comment=Define a distância da câmera em que a neblina atmosférica começa a aparecer. §e[*]§r Note que a distância da neblina também é ajustada automaticamente pela configuração de Distância de Renderização nas Configurações de Vídeo. - -option.ATM_FOG_ALTITUDE=Altitude da Neblina Atmosférica -option.ATM_FOG_ALTITUDE.comment=Define a altitude em que a neblina atmosférica aparece de forma mais proeminente. - -option.CAVE_FOG=Neblina de Caverna -option.CAVE_FOG.comment=Ativa neblina extra em áreas subterrâneas profundas. - -option.LIGHTSHAFT_BEHAVIOUR=Modo dos Feixes de Luz -option.LIGHTSHAFT_BEHAVIOUR.comment=Define o comportamento dos feixes de luz. §a[+]§r Feixes de Luz Sensíveis ao Ambiente alternam automaticamente entre modos normal e extremo para melhores resultados. §c[-]§r O modo Extremo não é recomendado para jogabilidade geral e pode impactar severamente o desempenho. -value.LIGHTSHAFT_BEHAVIOUR.0=DESATIVADO -value.LIGHTSHAFT_BEHAVIOUR.1=Sensível ao Ambiente §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=Normal -value.LIGHTSHAFT_BEHAVIOUR.3=Extremo §c[-] - -option.LIGHTSHAFT_SMOKE=Fumaça nos Feixes de Luz -option.LIGHTSHAFT_SMOKE.comment=Adiciona fumaça volumétrica aos feixes de luz. §c[-]§r Este efeito pode impactar o desempenho. - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=Feixes Especiais no Pale Garden -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=Deixa os feixes de luz mais chamativos no bioma "Pale Garden". - -option.LIGHTSHAFT_DAY_I=Multiplicador de Feixe de Luz de Dia -option.LIGHTSHAFT_NIGHT_I=Multiplicador de Feixe de Luz Noturno -option.LIGHTSHAFT_RAIN_I=Multiplicador de Feixe de Luz na Chuva - -option.LIGHTSHAFT_SUNSET_SATURATION=Cor do Light Shaft no Pôr do Sol -option.LIGHTSHAFT_SUNSET_SATURATION.comment=Ajusta a saturação extra aplicada à cor dos light shafts durante o nascer e o pôr do sol. Valores mais altos produzem um tom laranja avermelhado, enquanto valores mais baixos tendem a puxar para o amarelo. - -option.CLOUD_STYLE_DEFINE=Estilo das Nuvens -option.CLOUD_STYLE_DEFINE.comment=Define o estilo das nuvens. §e[*]§r "Definido pelo Estilo" significa que a configuração será determinada automaticamente pela opção "Estilo Visual" no menu principal das Opções do Shader. §e[*]§r O estilo "Vanilla" requer que as nuvens estejam ativadas nas Configurações de Vídeo. -value.CLOUD_STYLE_DEFINE.-1=Definido pelo Estilo -value.CLOUD_STYLE_DEFINE.0=DESATIVADO -value.CLOUD_STYLE_DEFINE.1=§bReimagined -value.CLOUD_STYLE_DEFINE.3=Unbound -value.CLOUD_STYLE_DEFINE.50=Vanilla §e[*] - -option.CLOUD_SHADOWS=Sombras das Nuvens -option.CLOUD_SHADOWS.comment=Ativa sombras projetadas pelas nuvens. §e[*]§r Esta configuração só funciona com os estilos de nuvem "Reimaginadas" ou "Sem Limites". §e[*]§r As sombras das nuvens serão geradas aleatoriamente se o estilo for "Sem Limites", devido à complexidade extra dessas nuvens. - -option.CLOUD_CLOSED_AREA_CHECK=Evitar Nuvens em Interiores -option.CLOUD_CLOSED_AREA_CHECK.comment=Faz verificações adicionais para remover nuvens em áreas fechadas. §e[*]§r Esta configuração só funciona com os estilos de nuvem "Reimaginadas" ou "Sem Limites". §e[*]§r Esta configuração será desativada se "Sombras em Tempo Real" estiver DESATIVADO. - -option.CLOUD_ALT1=Altitude das Nuvens -option.CLOUD_ALT1.comment=Define a altura no mundo em que as nuvens aparecerão. §e[*]§r Esta configuração só funciona com os estilos de nuvem "Reimaginadas" ou "Sem Limites". - -option.CLOUD_SPEED_MULT=Velocidade das Nuvens -option.CLOUD_SPEED_MULT.comment=Define a velocidade com que as nuvens vão se mover. A opção "Sincronizado com o Tempo do Mundo" usa o tempo do mundo do Minecraft para avançar as posições das nuvens; isso permite que as nuvens apareçam iguais para todos os jogadores no mesmo servidor. §e[*]§r Esta configuração só funciona com os estilos de nuvem "Reimaginadas" ou "Sem Limites". -value.CLOUD_SPEED_MULT.100=Sincronizado com o Tempo do Mundo - -option.CLOUD_R=Multiplicador de Vermelho das Nuvens -option.CLOUD_G=Multiplicador de Verde das Nuvens -option.CLOUD_B=Multiplicador de Azul das Nuvens - -option.CLOUD_UNBOUND_AMOUNT=Quantidade de Nuvens Sem Limites -option.CLOUD_UNBOUND_AMOUNT.comment=Ajuda a ajustar a quantidade de nuvens do tipo "Sem Limites". - -option.CLOUD_UNBOUND_SIZE_MULT=Redução do Tamanho das Nuvens §c[-]§r -option.CLOUD_UNBOUND_SIZE_MULT.comment=Ajusta o tamanho das nuvens livres. Valores maiores deixam as nuvens menores. §c[-]§r Alterar esta opção desativa o recurso "sincronizar nuvens entre jogadores no mesmo servidor" do Complementary. - -option.CLOUD_UNBOUND_RAIN_ADD=Aumento de Nuvens na Chuva -option.CLOUD_UNBOUND_RAIN_ADD.comment=Define o aumento da quantidade de nuvens durante chuva/neve. -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=Dupla Camada de Nuvens Reimaginadas -option.DOUBLE_REIM_CLOUDS.comment=Ativa uma segunda camada de nuvens reimaginadas. §e[*]§r Esta configuração só funciona com o estilo de nuvem "Reimaginadas". - -option.CLOUD_ALT2=Altitude da Segunda Camada de Nuvens -option.CLOUD_ALT2.comment=Define a altura no mundo em que a segunda camada de nuvens aparecerá. §e[*]§r Esta configuração só funciona quando a opção "Dupla Camada de Nuvens Reimaginadas" está ativada com o estilo "Reimaginadas". - -option.NETHER_STORM=Tempestade do Nether -option.NETHER_STORM.comment=Adiciona um efeito volumétrico semelhante a fumaça na dimensão Nether. §c[-]§r Este efeito pode impactar o desempenho. - -option.NETHER_STORM_I=Opacidade da Tempestade do Nether -option.NETHER_STORM_I.comment=Define a opacidade da Tempestade do Nether. - -option.NETHER_STORM_LOWER_ALT=Altitude Inferior da Tempestade do Nether -option.NETHER_STORM_LOWER_ALT.comment=Define o ponto inicial inferior da Tempestade do Nether. Ela não aparecerá abaixo desta altitude e ficará mais brilhante logo acima dela. - -option.NETHER_STORM_HEIGHT=Altura da Tempestade do Nether -option.NETHER_STORM_HEIGHT.comment=Define a altura que a Tempestade do Nether irá se formar. Diminuir este valor fará com que a tempestade se concentre próxima à "Altitude Inferior da Tempestade do Nether". - -option.NETHER_VIEW_LIMIT=Limite de Visão do Nether -option.NETHER_VIEW_LIMIT.comment=Define a distância máxima que a neblina permite ser visível no Nether. §c[-]§r Aumentar esta configuração pode impactar o desempenho quando a "Tempestade do Nether" está ativada. -value.NETHER_VIEW_LIMIT.96.0=6 Chunks -value.NETHER_VIEW_LIMIT.112.0=7 Chunks -value.NETHER_VIEW_LIMIT.128.0=8 Chunks -value.NETHER_VIEW_LIMIT.160.0=10 Chunks -value.NETHER_VIEW_LIMIT.192.0=12 Chunks -value.NETHER_VIEW_LIMIT.224.0=14 Chunks -value.NETHER_VIEW_LIMIT.256.0=16 Chunks -value.NETHER_VIEW_LIMIT.320.0=20 Chunks -value.NETHER_VIEW_LIMIT.384.0=24 Chunks -value.NETHER_VIEW_LIMIT.512.0=32 Chunks §c[-] -value.NETHER_VIEW_LIMIT.768.0=48 Chunks §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64 Chunks §c[-] -value.NETHER_VIEW_LIMIT.99999.0=Ilimitado §c[-] - -option.NETHER_COLOR_MODE=Modo de Cor -option.NETHER_COLOR_MODE.comment=Define como as cores de ambiente serão tratadas no Nether. Constante: As cores não mudam entre biomas. Baseado em Bioma: As cores mudam dependendo do bioma. Baseado em Bioma (Modificado): Baseado em bioma, mas as cores foram reequilibradas para combinar melhor com o visual padrão do Complementary. -value.NETHER_COLOR_MODE.3=Baseado em Bioma (Modificado) -value.NETHER_COLOR_MODE.2=Baseado em Bioma -value.NETHER_COLOR_MODE.0=Constante - -option.T_EXPOSURE=Brilho em Geral -option.T_EXPOSURE.comment=option.TONEMAP_EXPOSURE=Também conhecido como "Exposição Tonemap". Ajusta o brilho geral de toda a imagem. - -option.TM_WHITE_CURVE=Brilho do Branco -option.TM_WHITE_CURVE.comment=Também conhecido como "Curva de Branco do Tonemap". Ajusta quão facilmente as cores chegam ao branco total. - -option.T_UPPER_CURVE=Contraste das Cores Mais Claras -option.T_UPPER_CURVE.comment=Também conhecido como "Curva Superior do Tonemap". Ajusta o contraste das cores mais claras. - -option.T_LOWER_CURVE=Contraste das Cores Mais Escuras -option.T_LOWER_CURVE.comment=Também conhecido como "Curva Inferior do Tonemap". Ajusta o contraste das cores mais escuras. - -option.TM_CONTRAST=Contraste Geral -option.TM_CONTRAST.comment=Ajusta a escuridão das cores escuras e o brilho das cores claras. - -option.T_SATURATION=Saturação -option.T_SATURATION.comment=Ajusta a intensidade geral das cores da imagem. - -option.T_VIBRANCE=Saturação das Cores Pálidas -option.T_VIBRANCE.comment=Também conhecido como "Vibrance". Ajusta a intensidade das cores da imagem, mas pixels que já são coloridos são menos afetados. - -option.TM_DARK_DESATURATION=Desaturação da Escuridão -option.TM_DARK_DESATURATION.comment=Ajusta a intensidade do efeito de apagamento de cores que será aplicado às áreas mais escuras. - -option.TM_WHITE_PATH=Alcance do Branco -option.TM_WHITE_PATH.comment=Ajusta a facilidade com que as cores mais claras chegam ao branco. - -option.COLORGRADING=§eCorreção de Cor -option.COLORGRADING.comment=Ativa configurações para misturar livremente os canais de cor finais. -option.GR_RR=Vermelho para Vermelho -option.GR_RG=Vermelho para Verde -option.GR_RB=Vermelho para Azul -option.GR_RC=Curva do Vermelho -option.GR_GR=Verde para Vermelho -option.GR_GG=Verde para Verde -option.GR_GB=Verde para Azul -option.GR_GC=Curva do Verde -option.GR_BR=Azul para Vermelho -option.GR_BG=Azul para Verde -option.GR_BB=Azul para Azul -option.GR_BC=Curva do Azul - -option.WATER_STYLE_DEFINE=Estilo da Água -option.WATER_STYLE_DEFINE.comment=Define o estilo da água. §e[*]§r "Definido pelo Estilo" significa que a configuração será determinada automaticamente pela opção "Estilo Visual" no menu principal das Opções do Shader. -value.WATER_STYLE_DEFINE.-1=Definido pelo Estilo -value.WATER_STYLE_DEFINE.1=Reimagined -value.WATER_STYLE_DEFINE.2=Reimagined + Ondas -value.WATER_STYLE_DEFINE.3=Unbound - -option.WATER_CAUSTIC_STYLE_DEFINE=Estilo das Caústicas da Água -option.WATER_CAUSTIC_STYLE_DEFINE.comment=Define o estilo das sombras da água, também conhecidas como caústicas. -value.WATER_CAUSTIC_STYLE_DEFINE.-1=Igual à Água -value.WATER_CAUSTIC_STYLE_DEFINE.1=Reimagined -value.WATER_CAUSTIC_STYLE_DEFINE.3=Unbound - -option.WATER_REFRACTION_INTENSITY=Intensidade da Refração da Água §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=Ajuda a ajustar a intensidade da refração da água e distorção subaquática. §e[*]§r Esta configuração só funciona totalmente quando a Qualidade dos Detalhes está em "Alta", caso contrário, afeta apenas a distorção sutil subaquática. - -option.WATER_FOAM_I=Intensidade da Espuma da Água -option.WATER_FOAM_I.comment=Define a opacidade da espuma vista nas bordas da água. §e[*]§r Esta configuração só funciona quando a Qualidade dos Detalhes está em Média ou superior. - -option.WATER_ALPHA_MULT=Fator de Opacidade da Água -option.WATER_ALPHA_MULT.comment=Ajuda a ajustar o quão opaca a água parece. §c[-]§r Valores extremos podem quebrar o equilíbrio da iluminação da água. §e[*]§r Esta configuração só funciona quando a Qualidade dos Detalhes está em Média ou superior. - -option.WATER_FOG_MULT=Fator de Neblina da Água -option.WATER_FOG_MULT.comment=Ajuda a ajustar o quão próxima a neblina da água parece. Valores maiores deixam a neblina mais próxima. §c[-]§r Valores extremos podem quebrar o equilíbrio da iluminação da água. - -option.WATERCOLOR_R=Multiplicador de Vermelho da Superfície da Água -option.WATERCOLOR_G=Multiplicador de Verde da Superfície da Água -option.WATERCOLOR_B=Multiplicador de Azul da Superfície da Água - -option.WATERCOLOR_MODE=Modo de Cor -option.WATERCOLOR_MODE.comment=Define como a cor da água será tratada. Constante: As cores da água não mudam entre biomas. Baseado em Bioma: A cor muda dependendo do bioma. Baseado em Bioma (Limitado): Baseado em bioma, mas evita que a cor da superfície fique estranha em certos biomas. §e[*]§r Esta configuração não funciona corretamente em versões do Minecraft abaixo da 1.13. -value.WATERCOLOR_MODE.3=Baseado em Bioma (Limitado) -value.WATERCOLOR_MODE.2=Baseado em Bioma -value.WATERCOLOR_MODE.0=Constante - -option.BRIGHT_CAVE_WATER=Água Rasa/Caverna Mais Brilhante -option.BRIGHT_CAVE_WATER.comment=Deixa a água rasa ou água em áreas fechadas mais brilhante para melhorar a visibilidade em cavernas e adicionar detalhes de cor nas partes rasas dos oceanos. §e[*]§r Este efeito não funcionará se o Fator de Opacidade da Água estiver acima de 199 por motivos técnicos. - -option.UNDERWATERCOLOR_R=Multiplicador de Vermelho Subaquático -option.UNDERWATERCOLOR_G=Multiplicador de Verde Subaquático -option.UNDERWATERCOLOR_B=Multiplicador de Azul Subaquático - -option.WATER_BUMPINESS=Força das Ondas -option.WATER_BUMPINESS.comment=Ajuda a ajustar a intensidade das ondas superficiais (normais) vistas na água. - -option.WATER_BUMP_SMALL=Força das Ondas - Ondas Pequenas -option.WATER_BUMP_SMALL.comment=Ajuda a ajustar a intensidade das ondas menores. - -option.WATER_BUMP_MED=Força das Ondas - Ondas Médias -option.WATER_BUMP_MED.comment=Ajuda a ajustar a intensidade das ondas médias. - -option.WATER_BUMP_BIG=Força das Ondas - Ondas Grandes -option.WATER_BUMP_BIG.comment=Ajuda a ajustar a intensidade das ondas maiores. - -option.WATER_SPEED_MULT=Velocidade das Ondas -option.WATER_SPEED_MULT.comment=Ajuda a ajustar a velocidade de movimento das ondas superficiais (normais) vistas na água. - -option.WATER_SIZE_MULT=Tamanho das Ondas -option.WATER_SIZE_MULT.comment=Ajuda a ajustar o tamanho das ondas superficiais (normais) vistas na água. - -option.SUN_ANGLE=Ângulo do Sol/Lua -option.SUN_ANGLE.comment=Ajuda a ajustar o ângulo do sol/lua em relação ao mundo durante o meio-dia. §a[+]§r O modelo de iluminação Reimagined foi especialmente projetado para fazer o ângulo "0" funcionar tão bem quanto os outros. -value.SUN_ANGLE.-1=Definido pelo o estilo -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bReimagined§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dUnbound§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=Estilo do Sol/Lua -option.SUN_MOON_STYLE_DEFINE.comment=Define o estilo do sol/lua. §e[*]§r Esta configuração pode interagir incorretamente com alguns resource packs devido às limitações de diferenciação entre sol/lua/skybox. -value.SUN_MOON_STYLE_DEFINE.-1=Definido pelo Estilo -value.SUN_MOON_STYLE_DEFINE.1=Reimagined -value.SUN_MOON_STYLE_DEFINE.2=Unbound -value.SUN_MOON_STYLE_DEFINE.3=Unbound - Menor - -option.SUN_MOON_HORIZON=Horizonte do Sol/Lua -option.SUN_MOON_HORIZON.comment=Impede que o sol/lua apareça abaixo da linha do horizonte. - -option.SUN_MOON_DURING_RAIN=Sol/Lua Durante a Chuva -option.SUN_MOON_DURING_RAIN.comment=Define se o sol e a lua ficarão visíveis durante a chuva ou não. - -option.NIGHT_STAR_AMOUNT=Quantidade de Estrelas à Noite -option.NIGHT_STAR_AMOUNT.comment=Define a quantidade de estrelas no céu noturno. -value.NIGHT_STAR_AMOUNT.0=OFF -value.NIGHT_STAR_AMOUNT.1=Baixa -value.NIGHT_STAR_AMOUNT.2=Média -value.NIGHT_STAR_AMOUNT.3=Alta -value.NIGHT_STAR_AMOUNT.4=Muito Alto - -option.RAINBOWS=Arco-íris -option.RAINBOWS.comment=Ativa arco-íris que aparecem no lado oposto ao sol durante a manhã/entardecer. -value.RAINBOWS.0=DESATIVADO -value.RAINBOWS.1=Após a Chuva -value.RAINBOWS.3=Sempre - -option.RAINBOW_STYLE_DEFINE=Estilo do Arco-Íris -option.RAINBOW_STYLE_DEFINE.comment=Define o estilo dos arco-íris. §e[*]§r "Definido pelo Estilo" significa que essa configuração será determinada automaticamente pela opção "Estilo Visual" no menu principal de Opções de Shader. -value.RAINBOW_STYLE_DEFINE.-1=Definido pelo Estilo -value.RAINBOW_STYLE_DEFINE.1=Reimaginado -value.RAINBOW_STYLE_DEFINE.4=Sem Limites - -option.AURORA_STYLE_DEFINE=Estilo da Aurora Boreal -option.AURORA_STYLE_DEFINE.comment=Determina o estilo das luzes do norte que aparecem no céu noturno. -value.AURORA_STYLE_DEFINE.-1=Definido pelo Estilo -value.AURORA_STYLE_DEFINE.0=§cDESLIGADO -value.AURORA_STYLE_DEFINE.1=Reimagined -value.AURORA_STYLE_DEFINE.2=Unbound - -option.AURORA_CONDITION=Condição da Aurora -option.AURORA_CONDITION.comment=A configuração da Condição da Aurora determina a(s) condição(ões) para a Aurora Boreal aparecer. §e[*]§r A Aurora Boreal só aparecerá durante a noite, independentemente desta configuração. -value.AURORA_CONDITION.-1=Sempre (exceto Lua Nova) -value.AURORA_CONDITION.0=Todas as Noites -value.AURORA_CONDITION.1=Lua Cheia -value.AURORA_CONDITION.2=Bioma Nevado -value.AURORA_CONDITION.3=Lua Cheia em Bioma Nevado -value.AURORA_CONDITION.4=Lua Cheia ou Bioma Nevado - -option.NIGHT_NEBULAE=Nébulas Noturnas -option.NIGHT_NEBULA.comment=Adiciona nébulas ao estilo de galáxia no céu noturno. As nébulas são geradas proceduralmente e parecerão diferentes a cada noite. §c[-]§r Este efeito pode impactar o desempenho. §e[*]§r "Nébulas" não é um erro de digitação, é o plural de Nebulosa =D -value.NIGHT_NEBULAE.-1=OFF -value.NIGHT_NEBULAE.1=§eON - -option.NIGHT_NEBULA_I=Brilho das Nébulas Noturnas -option.NIGHT_NEBULA_I.comment=Ajuda a ajustar o brilho das Nébulas Noturnas. - -option.NIGHT_NEBULAE=§eNévoas Noturnas§r -option.NIGHT_NEBULAE.comment=Adiciona névoas em estilo de galáxia ao céu noturno. As névoas são geradas de forma procedural e terão uma aparência diferente a cada noite. §c[-]§r Este efeito pode impactar o desempenho. §e[*]§r "Nebulae" não é um erro de digitação, é o plural de Nebula =D -value.NIGHT_NEBULAE.-1=DESLIGADO -value.NIGHT_NEBULAE.1=§eLIGADO - -option.SPECIAL_BIOME_WEATHER=Clima Especial Frio/Seco -option.SPECIAL_BIOME_WEATHER.comment=Altera o equilíbrio da atmosfera em biomas frios e secos para dar a sensação de nevasca ou tempestade de areia. - -option.WEATHER_TEX_OPACITY=Opacidade da Textura do Clima -option.WEATHER_TEX_OPACITY.comment=Ajuda a ajustar a opacidade das texturas de chuva/neve. - -option.SHADOW_SMOOTHING=Suavidade da sombra -option.SHADOW_SMOOTHING.comment=Determina a nitidez das sombras. §c[-]§r Reduzir essa configuração aumentará a cintilação das sombras e afetará o desempenho. §e[*]§r Essa configuração apenas funciona se "Sombras em Tempo-Real" estiver definido como baixo ou alto. -value.SHADOW_SMOOTHING.4=Bem Suave -value.SHADOW_SMOOTHING.3=Suave -value.SHADOW_SMOOTHING.2=Nitidez §c[-] -value.SHADOW_SMOOTHING.1=Bem Nítido §c[-] - -option.PIXELATED_SHADOWS=Sombras Pixeladas -option.PIXELATED_SHADOWS.comment=Faz com que as sombras projetadas do sol e da lua pareçam pixeladas. - -option.PIXELATED_BLOCKLIGHT=Luz de Bloco Pixelada -option.PIXELATED_BLOCKLIGHT.comment=Faz com que a iluminação emitida por blocos de luz pareça pixelada. - -option.PIXELATED_AO=Sombras de Borda Pixeladas -option.PIXELATED_AO.comment=Faz com que a oclusão de ambiente padrão do Minecraft pareça pixelada. - -option.PIXEL_SCALE=Escala de Pixelização -option.PIXEL_SCALE.comment=Escala aplicada na resolução das texturas. -value.PIXEL_SCALE.-2=0,25x -value.PIXEL_SCALE.-1=0,5x -value.PIXEL_SCALE.1=1x -value.PIXEL_SCALE.2=2x -value.PIXEL_SCALE.3=4x -value.PIXEL_SCALE.4=8x -value.PIXEL_SCALE.5=16x - -option.BLOOM_ENABLED=Brilho Suave -option.BLOOM.comment=Ativa o brilho borrado de objetos luminosos e umidade. -value.BLOOM_ENABLED.-1=OFF -value.BLOOM_ENABLED.1=§eON - -option.BLOOM_STRENGTH=Intensidade do Brilho Suave -option.BLOOM_STRENGTH.comment=Determina a intensidade do brilho em objetos luminosos e o efeito de brilho causado por chuva/umidade em cavernas. §c[-]§r Muito brilho pode deixar a imagem mais borrada e clara do que o desejado, especialmente em condições úmidas. -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§cInsano - -option.IMAGE_SHARPENING=Afiamento de Imagem -option.IMAGE_SHARPENING.comment=Deixa a imagem mais nítida usando um filtro. §c[-]§r Muito afiamento pode causar artefatos visuais como serrilhado, cintilação, ruído e mudanças sutis de brilho. -value.IMAGE_SHARPENING.0=DESLIGADO -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=Reflexo de Lente -option.LENSFLARE_MODE.comment=Adiciona efeito de reflexo de lente da câmera ao olhar para o sol ou lua. §c[-]§r Este efeito pode impactar bastante o desempenho. -value.LENSFLARE_MODE.0=DESLIGADO -value.LENSFLARE_MODE.1=Apenas Sol -value.LENSFLARE_MODE.2=Sol & Lua - -option.LENSFLARE_I=Intensidade do Reflexo de Lente -option.LENSFLARE_I.comment=Ajuda a ajustar a força do efeito de Reflexo de Lente. - -option.TAA_MODE=§eFiltro Temporal§r -option.TAA_MODE.comment=Ativa o anti-aliasing temporal, que ajuda a suavizar efeitos granulados, melhora o desempenho ao reduzir a quantidade de amostras de alguns efeitos mais pesados e pode reduzir o aliasing com as configurações corretas. §c[-]§r: Desativar esta opção resultará em pior desempenho e menor qualidade dos efeitos. -value.TAA_MODE.0=DESLIGADO §c[-] -value.TAA_MODE.1=LIGADO §a[+] - -option.TAA_SMOOTHING=Suavização Temporal -option.TAA_SMOOTHING.comment=Ajusta a quantidade de suavização aplicada pelo Filtro Temporal. Valores mais altos produzem uma imagem mais borrada, mas reduzem cintilação e granulação. A diferença não será perceptível ao ficar parado. -value.TAA_SMOOTHING.2=Baixo -value.TAA_SMOOTHING.3=Médio -value.TAA_SMOOTHING.4=Alto - -option.TAA_JITTER=Jitter Temporal §e[*]§r -option.TAA_JITTER.comment=O jitter ajuda o Filtro Temporal a aplicar melhor o anti-aliasing na imagem, mas possui algumas desvantagens. §e[*]§r Valores mais altos melhoram o anti-aliasing, porém também causam bastante cintilação e desfoque. §e[*]§r Recomenda-se Alta Suavização Temporal com jitter Completo. §c[-]§r Desativar o jitter eliminará os benefícios do anti-aliasing. -value.TAA_JITTER.0=DESLIGADO §c[-] -value.TAA_JITTER.1=Baixo -value.TAA_JITTER.2=Médio -value.TAA_JITTER.3=Completo §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Amostragem Catmull-Rom -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=Reduz o desfoque do Filtro Temporal utilizando um método de amostragem mais avançado. -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=DESLIGADO §c[-] -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=LIGADO - -option.FXAA_STRENGTH=Intensidade do FXAA -option.FXAA_STRENGTH.comment=Ajusta a intensidade do efeito FXAA. Valores mais altos produzem melhor anti-aliasing ao custo de uma imagem mais borrada. -value.FXAA_STRENGTH.-1=DESLIGADO - -option.FXAA_TAA_INTERACTION=Reduzir FXAA em Movimento -option.FXAA_TAA_INTERACTION.comment=Reduz a intensidade do FXAA quando a câmera está em movimento. Valores mais altos produzem uma imagem mais nítida, mas também geram mais cintilação. -value.FXAA_TAA_INTERACTION.0=DESLIGADO -value.FXAA_TAA_INTERACTION.2=20 -value.FXAA_TAA_INTERACTION.4=40 -value.FXAA_TAA_INTERACTION.6=60 -value.FXAA_TAA_INTERACTION.8=80 -value.FXAA_TAA_INTERACTION.10=100 - -option.DISTANT_LIGHT_BOKEH=Bokeh de Luz Distante -option.DISTANT_LIGHT_BOKEH.comment=Faz fontes de luz distantes parecerem dispersas aplicando um leve desfoque à distância. §a[+]§r Este efeito é melhorado com IntegratedPBR+ (opcional), ajustando as luzes distantes para melhor aparência. - -option.MOTION_BLUR_EFFECT=Desfoque de Movimento -option.MOTION_BLURRING.comment=Aplica desfoque à imagem ao mover a câmera. -value.MOTION_BLUR_EFFECT.-1=OFF -value.MOTION_BLUR_EFFECT.1=§eON - -option.MOTION_BLURRING_STRENGTH=Intensidade do Desfoque de Movimento -option.MOTION_BLURRING_STRENGTH.comment=Ajuda a ajustar a intensidade do desfoque de movimento. - -option.WORLD_BLUR=§eDesfoque do Mundo -option.WORLD_BLUR.comment=Ativa o desfoque do mundo. Desfoque de Distância: O desfoque é aplicado como neblina, dependendo da distância da câmera. Profundidade de Campo: O desfoque depende do ponto de foco da câmera. §c[-]§r Este efeito pode impactar bastante o desempenho. -value.WORLD_BLUR.0=DESLIGADO -value.WORLD_BLUR.1=§cDesfoque de Distância -value.WORLD_BLUR.2=§cProfundidade de Campo - -option.WB_FOV_SCALED=Desfoque Escalado pelo FOV -option.WB_FOV_SCALED.comment=Escala o Desfoque do Mundo conforme o Campo de Visão da câmera. O desfoque ficará mais intenso ao dar zoom com esta opção ativada. - -option.WB_CHROMATIC=Desfoque Cromático -option.WB_CHROMATIC.comment=Aplica aberração cromática nas áreas desfocadas, separando as cores nas regiões borradas. - -option.WB_ANAMORPHIC=Desfoque Anamórfico -option.WB_ANAMORPHIC.comment=Estica o desfoque em uma direção. §c[-]§r Esta opção pode reduzir a qualidade do Desfoque do Mundo - -option.WB_DOF_I=Intensidade da Profundidade de Campo -option.WB_DOF_FOCUS=Foco da Profundidade de Campo -option.WB_DOF_FOCUS.comment=Determina a distância de foco da câmera. Automático: O ponto de foco será ajustado conforme o centro da tela. Brilho: O ponto de foco será determinado pelo controle de "Brilho" nas Configurações de Vídeo. -value.WB_DOF_FOCUS.-1=Brilho §e[*] -value.WB_DOF_FOCUS.0=Automático - -option.WB_DB_DAY_I=Desf. Distância - Dia -option.WB_DB_NIGHT_I=Desf. Distância - Noite & Interiores -option.WB_DB_RAIN_I=Desf. Distância - Chuva & Neve -option.WB_DB_WATER_I=Desf. Distância - Debaixo d'Água -option.WB_DB_NETHER_I=Desf. Distância - Nether -option.WB_DB_END_I=Desf. Distância - End - -option.VIGNETTE_R=Vinheta -option.VIGNETTE_R.comment=Aplica escurecimento nas bordas da tela. - -option.CHROMA_ABERRATION=Aberração Cromática -option.CHROMA_ABERRATION.comment=Separa as cores nas bordas da tela. §c[-]§r Pode deixar a imagem borrada; valores altos não são recomendados para jogar. -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=Modo Emissivo IPBR+ -option.IPBR_EMISSIVE_MODE.comment=Define como os emissivos são tratados no IntegratedPBR+. As opções labPBR ou seuspbr permitem que pacotes de recursos compatíveis substituam completamente os emissivos do IPBR+ em blocos com texturas especulares. §c[-]§r Não recomendado alterar esta opção sem saber o que está fazendo. -value.IPBR_EMISSIVE_MODE.1=Apenas IPBR+ -value.IPBR_EMISSIVE_MODE.3=labPBR > IPBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > IPBR+ - -option.IPBR_COMPATIBILITY_MODE=Modo de Compatibilidade IPBR+ -option.IPBR_COMPATIBILITY_MODE.comment=Altera como alguns recursos do IPBR+ são calculados para serem menos agressivos e causar menos problemas com pacotes de recursos ou mods. - -option.IPBR_PARTICLE_FEATURES=Recursos de Partículas IPBR+ -option.IPBR_PARTICLE_FEATURES.comment=Ativa vários recursos para partículas, incluindo partículas de lava brilhantes e partículas de água com cores melhores. - -option.FANCY_GLASS=Vidro Aprimorado -option.FANCY_GLASS.comment=Melhora o vidro comum adicionando uma camada translúcida. §c[-]§r Não funciona em versões antigas do Iris. §e[*]§r A opção de Suporte a RP deve estar em Integrated PBR+. - -option.GREEN_SCREEN_LIME=Blocos de Chroma Key Verde Limão -option.GREEN_SCREEN_LIME.comment=Transforma "Concreto Verde Limão", "Lã Verde Limão" e "Carpete Verde Limão" em chroma key para edição de vídeo. Dica 1: Desative "Brilho Suave" para melhorar a separação. Dica 2: Coloque luzes sob os carpetes para iluminação. Dica 3: Você pode desativar o Anti-Aliasing (FXAA) e definir a Qualidade de Detalhe como Batata nas Configurações de Desempenho para desativar todos os filtros e obter separação perfeita de pixels. - -option.MIRROR_TINTED_GLASS = Vidro Escurecido com Efeito de Espelho -option.MIRROR_TINTED_GLASS.comment = Aumenta a refletividade e a opacidade dos blocos de Vidro Escurecido. Ative as Reflexões em World-Space para obter o melhor resultado. - -option.HAND_SWAYING=Movimento da Mão -option.HAND_SWAYING.comment=Adiciona movimento lento à mão do jogador para simular respiração. -value.HAND_SWAYING.0=DESLIGADO -value.HAND_SWAYING.1=Sutil -value.HAND_SWAYING.2=Normal -value.HAND_SWAYING.3=Intenso - -option.LESS_LAVA_FOG=Menos Névoa em Lava ou Neve -option.LESS_LAVA_FOG.comment=Reduz a névoa da lava e da neve em pó para melhorar a visibilidade dentro delas. - -option.REDUCE_CLOSE_PARTICLES=Reduzir Partículas Próximas -option.REDUCE_CLOSE_PARTICLES.comment=Reduz a opacidade das partículas próximas à câmera para melhorar a visibilidade. - -option.SNOWY_WORLD=Mundo Nevado -option.SNOWY_WORLD.comment=Deixa o mundo inteiro coberto de neve. - -option.SHOW_LIGHT_LEVEL=Mostrar Níveis de Luz -option.SHOW_LIGHT_LEVEL.comment=No Overworld: Amarelo significa que mobs podem nascer à noite, vermelho significa que mobs podem nascer a qualquer hora. No Nether ou End: Amarelo significa que alguns mobs podem nascer, vermelho significa que todos podem nascer. §e[*]§r Desative Iluminação Suave para resultados precisos. -value.SHOW_LIGHT_LEVEL.0=DESLIGADO -value.SHOW_LIGHT_LEVEL.1=Segurar Olho de Aranha -value.SHOW_LIGHT_LEVEL.2=Segurar Fonte de Luz -value.SHOW_LIGHT_LEVEL.3=Sempre LIGADO - -option.COLOR_CODED_PROGRAMS=Programas Coloridos §c[-]§r -option.COLOR_CODED_PROGRAMS.comment=Mostra quais programas de shader estão sendo usados para renderizar a geometria. §c[-]§r Esta opção é apenas para desenvolvimento e não deve ser usada para jogar. §e[*]§r Os valores das cores podem ser encontrados nos arquivos do shader pack: shaders/lib/misc/colorCodedPrograms.glsl - -option.GLOWING_COLORED_PARTICLES=Forçar Partículas Brilhantes §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=Faz todas as partículas tecnicamente "coloridas" ficarem emissivas. §c[-]§r Não recomendado para jogar, pois faz muitas partículas brilharem mesmo quando não deveriam. - -option.CAVE_LIGHTING=Multiplicador de Iluminação em Cavernas -option.CAVE_LIGHTING.comment=Adiciona iluminação extra em áreas sem luz do céu. §e[*]§r A iluminação de cavernas também é afetada pelo controle de "Brilho" nas Configurações de Vídeo. §c[-]§r Alterar drasticamente pode quebrar o equilíbrio da iluminação. - -option.AMBIENT_MULT=Multiplicador de Luz nas Sombras -option.AMBIENT_MULT.comment=Define a quantidade de luz ambiente vista nas sombras. §c[-]§r Alterar drasticamente pode quebrar o equilíbrio da iluminação. - -option.PLAYER_SHADOW=Sombra do Jogador §e[*]§r -option.PLAYER_SHADOW.comment=Define se o jogador terá sombra ou não. §e[*]§r Só funciona no Iris. §e[*]§r Será desativado se "Sombras em Tempo Real" estiver DESLIGADO. -value.PLAYER_SHADOW.-1=DESLIGADO -value.PLAYER_SHADOW.1=LIGADO - -option.GENERATED_NORMALS=Normais Geradas -option.GENERATED_NORMALS.comment=Adiciona relevo automático às superfícies. §e[*]§r O suporte a RP deve estar em Integrated PBR+. - -option.COATED_TEXTURES=Texturas Envelopadas -option.COATED_TEXTURES.comment=Adiciona detalhes de poeira automáticos às texturas. §e[*]§r O suporte a RP deve estar em Integrated PBR+. - -option.ENTITY_GN_AND_CT=Permitir NG e TE em Entidades -option.ENTITY_GN_AND_CT.comment=Define se Normais Geradas e Texturas Envelopadas podem aparecer em entidades. §e[*]§r Não ativa NG ou TE se as opções principais estiverem desativadas. - -option.GENERATED_NORMAL_MULT=Força das Normais Geradas -option.GENERATED_NORMAL_MULT.comment=Ajuda a ajustar a força do relevo automático nas superfícies. - -option.GENERATED_NORMAL_ENTITY_MULT=NG em Entidades -option.GENERATED_NORMAL_ENTITY_MULT.comment=Ajuda a ajustar a força do relevo automático em entidades. -value.GENERATED_NORMAL_ENTITY_MULT.0=Padrão - -option.COATED_TEXTURE_MULT=Força da Textura Envelopada -option.COATED_TEXTURE_MULT.comment=Ajuda a ajustar a força dos detalhes de poeira automáticos nas texturas. - -option.GLOWING_ORE_MASTER=§eAtivar Minérios Brilhantes -option.GLOWING_ORE_MASTER.comment=Ativa a funcionalidade de minérios brilhantes. §e[*]§r "Definido pelo Estilo" só ativa se o "Estilo Visual" for "Sem Limites". §e[*]§r As opções abaixo só funcionam se esta estiver ativada. -value.GLOWING_ORE_MASTER.0=DESLIGADO -value.GLOWING_ORE_MASTER.1=Definido pelo Estilo -value.GLOWING_ORE_MASTER.2=§aLIGADO - -option.GLOWING_ORE_MULT=Força do Brilho dos Minérios -option.GLOWING_ORE_MULT.comment=Define a intensidade da emissão dos minérios brilhantes. - -option.GLOWING_ORE_IRON=Minério de Ferro Brilhante -option.GLOWING_ORE_GOLD=Minério de Ouro Brilhante -option.GLOWING_ORE_COPPER=Minério de Cobre Brilhante -option.GLOWING_ORE_REDSTONE=Minério de Redstone Brilhante §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r Todos os minérios de redstone ainda brilham se estiverem "ativados", independente desta opção. -option.GLOWING_ORE_LAPIS=Minério de Lápis-Lazúli Brilhante -option.GLOWING_ORE_EMERALD=Minério de Esmeralda Brilhante -option.GLOWING_ORE_DIAMOND=Minério de Diamante Brilhante -option.GLOWING_ORE_NETHERQUARTZ=Minério de Quartzo do Nether Brilhante -option.GLOWING_ORE_NETHERGOLD=Minério de Ouro do Nether Brilhante -option.GLOWING_ORE_GILDEDBLACKSTONE=Pedra Negra Dourada Brilhante -option.GLOWING_ORE_ANCIENTDEBRIS=Detritos Ancestrais Brilhantes -option.GLOWING_ORE_MODDED=Minérios de Mods Brilhantes §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r Adicione IDs de minérios de mods em "Complementary-->shaders-->block.properties" para fazê-los brilhar. Abra o arquivo com um editor de texto e adicione os IDs ao lado de "block.10024=". - -option.GLOWING_AMETHYST=Ametista Brilhante -value.GLOWING_AMETHYST.0=DESLIGADO -value.GLOWING_AMETHYST.1=Cristal -value.GLOWING_AMETHYST.2=Cristal & Bloco - -option.GLOWING_LICHEN=Musgo Brilhante -value.GLOWING_LICHEN.0=DESLIGADO -value.GLOWING_LICHEN.1=Em Áreas Fechadas -value.GLOWING_LICHEN.2=Sempre - -option.EMISSIVE_REDSTONE_BLOCK=Bloco de Redstone Brilhante - -option.EMISSIVE_LAPIS_BLOCK=Bloco de Lápis-Lazúli Brilhante - -option.GLOWING_ARMOR_TRIM=Detalhe de Armadura Brilhante §e[*]§r -option.GLOWING_ARMOR_TRIM.comment=Faz os detalhes das armaduras ficarem emissivos. §e[*]§r Só funciona no Iris, pois Optifine não detecta detalhes de armadura. - -option.NORMAL_MAP_STRENGTH=Força do Normal Map -option.NORMAL_MAP_STRENGTH.comment=Ajuda a ajustar a força do relevo nas superfícies. §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. - -option.CUSTOM_EMISSION_INTENSITY=Intensidade de Emissão Personalizada -option.CUSTOM_EMISSION_INTENSITY.comment=Ajuda a ajustar a intensidade de superfícies brilhantes. §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. - -option.POM=Parallax Occlusion Mapping -option.POM.comment=Ativa efeito 3D nas superfícies. §c[-]§r Este efeito pode impactar bastante o desempenho. §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. -value.POM.false=DESLIGADO -value.POM.true=LIGADO §c[-] - -option.POM_DEPTH=Profundidade do POM -option.POM_DEPTH.comment=Ajuda a ajustar a profundidade do parallax occlusion mapping. §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. - -option.POM_QUALITY=Qualidade do POM -option.POM_QUALITY.comment=Ajuda a ajustar a nitidez/precisão do parallax occlusion mapping. §c[-]§r Acima de 200 pode impactar bastante o desempenho. §e[*]§r Abaixo de 100 força o "Modo de Iluminação do POM" para "Suave". §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=256 §c[-] -value.POM_QUALITY.512=512 §c[-] - -option.POM_DISTANCE=Distância do POM -option.POM_DISTANCE.comment=Ajuda a ajustar até onde o parallax occlusion mapping é calculado. §e[*]§r Recomenda-se manter abaixo de 50 para melhor desempenho. §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=Modo de Iluminação do POM -option.POM_LIGHTING_MODE.comment=Ajuda a ajustar o estilo de iluminação das superfícies afetadas pelo POM. Suave: paredes POM recebem luz como se não fossem paredes. Nítido: paredes POM só recebem luz se estiverem voltadas para a fonte. §e[*]§r Forçado para "Suave" se a Qualidade do POM for menor que 100. -value.POM_LIGHTING_MODE.1=Suave -value.POM_LIGHTING_MODE.2=Nítido - -option.POM_ALLOW_CUTOUT=POM em Superfícies Vazadas §c[-]§r -option.POM_ALLOW_CUTOUT.comment=Permite POM em blocos com partes vazadas (como folhas). §c[-]§r Este efeito pode impactar bastante o desempenho. - -option.DIRECTIONAL_BLOCKLIGHT=Luz Direcional de Bloco -option.DIRECTIONAL_BLOCKLIGHT.comment=Adiciona profundidade à luz de bloco conforme a normal da superfície. §c[-]§r Pode causar artefatos visuais em alguns casos. §c[-]§r Pode impactar o desempenho. §e[*]§r O suporte a RP deve ser labPBR/seuspbr e usar um pacote compatível. -value.DIRECTIONAL_BLOCKLIGHT.0=DESLIGADO -value.DIRECTIONAL_BLOCKLIGHT.3=Sutil §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=Normal §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=Intenso §c[-] - -option.HELD_LIGHTING_MODE=Iluminação Dinâmica na Mão -option.HELD_LIGHTING_MODE.comment=Permite que fontes de luz na mão iluminem o cenário. -value.HELD_LIGHTING_MODE.0=DESLIGADO -value.HELD_LIGHTING_MODE.1=Sutil -value.HELD_LIGHTING_MODE.2=Normal - -option.BLOCKLIGHT_FLICKERING=Cintilação da Luz de Bloco -option.BLOCKLIGHT_FLICKERING.comment=Adiciona efeito de cintilação à luz emitida por blocos. -value.BLOCKLIGHT_FLICKERING.0=DESLIGADO - -option.WAVING_SPEED=Velocidade da Onda -option.WAVING_SPEED.comment=Ajuda a ajustar a velocidade dos efeitos de ondulação. - -option.WAVING_I=Intensidade da Onda -option.WAVING_I.comment=Ajuda a ajustar o quanto os blocos se movem ao ondular. §c[-]§r Intensidade alta pode fazer blocos atravessarem outros. -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§cInsano - -option.NO_WAVING_INDOORS=Sem Ondulação em Áreas Fechadas -option.NO_WAVING_INDOORS.comment=Impede blocos de ondularem em áreas fechadas usando luz do céu. §c[-]§r Pode causar problemas com alguns pacotes de recursos ou mods. - -option.WAVING_I_RAIN_MULT=Multiplicador de Onda na Chuva -option.WAVING_I_RAIN_MULT.comment=Multiplica a velocidade e intensidade da ondulação durante a chuva. §c[-]§r Intensidade alta pode fazer blocos atravessarem outros. §c[-]§r Pode impactar o desempenho acima de 100. -value.WAVING_I.125=125 §c[-] -value.WAVING_I.150=150 §c[-] -value.WAVING_I.175=175 §c[-] -value.WAVING_I.200=200 §c[-] - -option.WAVING_FOLIAGE=Grama Ondulante -option.WAVING_FOLIAGE.comment=Adiciona movimento à grama e folhagens para simular vento. - -option.WAVING_LEAVES=Folhas Ondulantes -option.WAVING_LEAVES.comment=Adiciona movimento às folhas para simular vento. - -option.WAVING_LAVA=Lava Ondulante -option.WAVING_LAVA.comment=Adiciona movimento constante à lava. §e[*]§r Não é afetado pela opção "Sem Ondulação em Áreas Fechadas". - -option.WAVING_LILY_PAD=Lírio Ondulante -option.WAVING_LILY_PAD.comment=Adiciona movimento aos lírios e ovos de sapo para simular impacto das ondas. - -option.WAVING_WATER_VERTEX=Altura da Água Ondulante -option.WAVING_WATER_VERTEX.comment=Adiciona movimento à posição da água para simular vento. §e[*]§r Não está relacionado à "Força da Onda da Água". - -option.WAVING_RAIN=Textura de Chuva/Neve Ondulante -option.WAVING_RAIN.comment=Adiciona movimento às texturas de chuva e neve para deixá-las mais dinâmicas. - -option.SPECIAL_PORTAL_EFFECTS=Efeitos Especiais de Portal -option.SPECIAL_PORTAL_EFFECTS.comment=Adiciona animações e emissão especiais aos portais do Nether, End e Portais de Entrada. - -option.REFLECTION_RES_DIVIDE=Reflexos em Meia Resolução -option.REFLECTION_RES_DIVIDE.comment=Faz com que os reflexos PBR em blocos (e os reflexos em espaço do mundo, se essa opção estiver ativada) sejam renderizados em meia resolução para ganhar desempenho. -value.REFLECTION_RES_DIVIDE.1=§cDESLIGADO -value.REFLECTION_RES_DIVIDE.2=LIGADO - -option.WORLD_OUTLINE=Contorno do Mundo -option.WORLD_OUTLINE.comment=Adiciona contornos brilhantes aos blocos. §c[-]§r Pode impactar o desempenho. - -option.WORLD_OUTLINE_THICKNESS=Espessura do Contorno do Mundo -option.WORLD_OUTLINE_THICKNESS.comment=Define a espessura do efeito de contorno do mundo. §c[-]§r Aumentar pode impactar o desempenho. -option.REFLECTION_RES.comment=Altera a resolução das reflexões PBR nos blocos (e as reflexões em espaço de mundo, se você tiver essa configuração ativada) para ganhar desempenho. §c[-]§r Reflexões em resolução "Completa" podem impactar o desempenho muito mais do que o esperado em algumas situações. §e[*]§r Este recurso não funciona no Optifine. -option.WORLD_OUTLINE_I=Brilho do Contorno do Mundo -option.WORLD_OUTLINE_I.comment=Define a intensidade do efeito de contorno do mundo. - -option.WORLD_OUTLINE_ON_ENTITIES=Contorno do Mundo em Entidades -option.WORLD_OUTLINE_ON_ENTITIES.comment=Define se o efeito de contorno será aplicado em entidades. §c[-]§r Pode não funcionar bem com alguns pacotes PBR personalizados. - -option.DARK_OUTLINE=Contorno Escuro -option.DARK_OUTLINE.comment=Adiciona contornos escuros aos blocos. §c[-]§r Pode impactar o desempenho. - -option.DARK_OUTLINE_THICKNESS=Espessura do Contorno Escuro -option.DARK_OUTLINE_THICKNESS.comment=Define a espessura do efeito de contorno escuro. §c[-]§r Aumentar pode impactar o desempenho. - -option.RAIN_PUDDLES=Poças de Chuva -option.RAIN_PUDDLES.comment=Adiciona poças d'água ao terreno durante a chuva. §c[-]§r Pode impactar bastante o desempenho. -value.RAIN_PUDDLES.0=DESLIGADO -value.RAIN_PUDDLES.1=§aLIGADO - Poças -value.RAIN_PUDDLES.2=§aLIGADO - Cobertura Total -value.RAIN_PUDDLES.3=§aLIGADO - §cSempre§a Poças -value.RAIN_PUDDLES.4=§aLIGADO - §cSempre§a Total - -option.UNDERWATER_DISTORTION=Distorção Subaquática -option.UNDERWATER_DISTORTION.comment=Adiciona refração sutil à tela quando a câmera está dentro d'água. - -option.SELECT_OUTLINE=Contorno de Seleção -option.SELECT_OUTLINE.comment=Define a cor do contorno de seleção de bloco. -value.SELECT_OUTLINE.0=DESLIGADO -value.SELECT_OUTLINE.1=Padrão -value.SELECT_OUTLINE.2=Arco-Íris -value.SELECT_OUTLINE.3=Selecionar Cor -value.SELECT_OUTLINE.4=Versátil - -option.SELECT_OUTLINE_AUTO_HIDE=Ocultar Contorno de Seleção Automaticamente -option.SELECT_OUTLINE_AUTO_HIDE.comment=Oculta o contorno de seleção se o jogador não estiver segurando nada ou apenas uma fonte de luz na mão secundária. - -option.SELECT_OUTLINE_I=Brilho do CS -option.SELECT_OUTLINE_R=Vermelho do CS -option.SELECT_OUTLINE_G=Verde do CS -option.SELECT_OUTLINE_B=Azul do CS - -option.MOON_PHASE_INF_LIGHT=Iluminação Noturna por Fase da Lua -option.MOON_PHASE_INF_LIGHT.comment=Ativa diferentes fases da lua para alterar o brilho da noite. - -option.MOON_PHASE_INF_ATMOSPHERE=Atmosfera Noturna por Fase da Lua -option.MOON_PHASE_INF_ATMOSPHERE.comment=Ativa diferentes fases da lua para alterar o brilho da atmosfera noturna. - -option.MOON_PHASE_INF_REFLECTION=Reflexo da Lua por Fase -option.MOON_PHASE_INF_REFLECTION.comment=Ativa diferentes fases da lua para alterar o brilho dos reflexos da lua. - -option.MOON_PHASE_FULL=Intensidade da Lua Cheia -option.MOON_PHASE_FULL.comment=Ajuda a ajustar a influência da lua cheia (fase mais clara). - -option.MOON_PHASE_PARTIAL=Intensidade da Lua Parcial -option.MOON_PHASE_PARTIAL.comment=Ajuda a ajustar a influência das fases entre Lua Cheia e Lua Nova. É a fase mais comum no Minecraft. - -option.MOON_PHASE_DARK=Intensidade da Lua Nova -option.MOON_PHASE_DARK.comment=Ajuda a ajustar a influência da lua nova (fase mais escura). - -option.CONNECTED_GLASS_EFFECT=Vidro Conectado -option.CONNECTED_GLASS_EFFECT.comment=Faz todos os tipos de vidro se conectarem. §e[*]§r Só funciona se a Iluminação Colorida Avançada estiver ativada e seu sistema suportar. §e[*]§r Será desativado automaticamente se o mod "Continuity" estiver instalado. - -option.PORTAL_EDGE_EFFECT=Bordas de Portal Brilhantes -option.PORTAL_EDGE_EFFECT.comment=Adiciona borda emissiva aos portais do End e Nether. §e[*]§r Só funciona se a Iluminação Colorida Avançada estiver ativada e seu sistema suportar. - -option.PUDDLE_VOXELIZATION=Corrigir Poças sob Vidro -option.PUDDLE_VOXELIZATION.comment=Evita poças de chuva em áreas fechadas com teto de vidro quando a opção Poças de Chuva está ativada. §e[*]§r Só funciona se a Iluminação Colorida Avançada estiver ativada e seu sistema suportar. - -option.COLORED_CANDLE_LIGHT=Luz de Vela Colorida -option.COLORED_CANDLE_LIGHT.comment=Faz a luz das velas ter a mesma cor da base. §e[*]§r As variantes desaturadas continuam usando a cor normal do fogo. - -option.COLORED_LIGHT_SATURATION=Saturação da Luz Colorida -option.COLORED_LIGHT_SATURATION.comment=Ajuda a ajustar a saturação das cores produzidas pela Iluminação Colorida Avançada. §e[*]§r Não recomendado alterar, pois o visual foi balanceado para a saturação padrão. - -option.COLORED_LIGHT_FOG=Névoa de Luz Colorida -option.COLORED_LIGHT_FOG.comment=Adiciona névoa volumétrica de luz de bloco, mais visível à noite ou no subsolo. §e[*]§r Só funciona se a Iluminação Colorida Avançada estiver ativada e seu sistema suportar. §c[-]§r Pode impactar bastante o desempenho. - -option.COLORED_LIGHT_FOG_I=Intensidade da Névoa de Luz -option.COLORED_LIGHT_FOG_I.comment=Define o brilho da Névoa de Luz Colorida. - -option.LIGHT_COLOR_MULTS=§eMultiplicadores de Cor da Luz -option.LIGHT_COLOR_MULTS.comment=Ativa a personalização das cores de iluminação vistas em todas as superfícies. - -option.ATM_COLOR_MULTS=§eMultiplicadores de Cor da Atmosfera -option.ATM_COLOR_MULTS.comment=Ativa a personalização das cores da atmosfera vistas principalmente no céu e na névoa. - -option.LIGHT_MORNING_R=Multiplicador Vermelho da Luz Matinal -option.LIGHT_MORNING_G=Multiplicador Verde da Luz Matinal -option.LIGHT_MORNING_B=Multiplicador Azul da Luz Matinal -option.LIGHT_MORNING_I=Multiplicador de Intensidade da Luz Matinal -option.ATM_MORNING_R=Multiplicador Vermelho da Atmosfera Matinal -option.ATM_MORNING_G=Multiplicador Verde da Atmosfera Matinal -option.ATM_MORNING_B=Multiplicador Azul da Atmosfera Matinal -option.ATM_MORNING_I=Multiplicador de Intensidade da Atmosfera Matinal -option.LIGHT_NOON_R=Multiplicador Vermelho da Luz do Meio-dia -option.LIGHT_NOON_G=Multiplicador Verde da Luz do Meio-dia -option.LIGHT_NOON_B=Multiplicador Azul da Luz do Meio-dia -option.LIGHT_NOON_I=Multiplicador de Intensidade da Luz do Meio-dia -option.ATM_NOON_R=Multiplicador Vermelho da Atmosfera do Meio-dia -option.ATM_NOON_G=Multiplicador Verde da Atmosfera do Meio-dia -option.ATM_NOON_B=Multiplicador Azul da Atmosfera do Meio-dia -option.ATM_NOON_I=Multiplicador de Intensidade da Atmosfera do Meio-dia -option.LIGHT_NIGHT_R=Multiplicador Vermelho da Luz Noturna -option.LIGHT_NIGHT_G=Multiplicador Verde da Luz Noturna -option.LIGHT_NIGHT_B=Multiplicador Azul da Luz Noturna -option.LIGHT_NIGHT_I=Multiplicador de Intensidade da Luz Noturna -option.ATM_NIGHT_R=Multiplicador Vermelho da Atmosfera Noturna -option.ATM_NIGHT_G=Multiplicador Verde da Atmosfera Noturna -option.ATM_NIGHT_B=Multiplicador Azul da Atmosfera Noturna -option.ATM_NIGHT_I=Multiplicador de Intensidade da Atmosfera Noturna -option.LIGHT_RAIN_R=Multiplicador Vermelho da Luz na Chuva -option.LIGHT_RAIN_G=Multiplicador Verde da Luz na Chuva -option.LIGHT_RAIN_B=Multiplicador Azul da Luz na Chuva -option.LIGHT_RAIN_I=Multiplicador de Intensidade da Luz na Chuva -option.ATM_RAIN_R=Multiplicador Vermelho da Atmosfera na Chuva -option.ATM_RAIN_G=Multiplicador Verde da Atmosfera na Chuva -option.ATM_RAIN_B=Multiplicador Azul da Atmosfera na Chuva -option.ATM_RAIN_I=Multiplicador de Intensidade da Atmosfera na Chuva -option.LIGHT_NETHER_R=Multiplicador Vermelho da Luz do Nether -option.LIGHT_NETHER_G=Multiplicador Verde da Luz do Nether -option.LIGHT_NETHER_B=Multiplicador Azul da Luz do Nether -option.LIGHT_NETHER_I=Multiplicador de Intensidade da Luz do Nether -option.ATM_NETHER_R=Multiplicador Vermelho da Atmosfera do Nether -option.ATM_NETHER_G=Multiplicador Verde da Atmosfera do Nether -option.ATM_NETHER_B=Multiplicador Azul da Atmosfera do Nether -option.ATM_NETHER_I=Multiplicador de Intensidade da Atmosfera do Nether -option.LIGHT_END_R=Multiplicador Vermelho da Luz do End -option.LIGHT_END_G=Multiplicador Verde da Luz do End -option.LIGHT_END_B=Multiplicador Azul da Luz do End -option.LIGHT_END_I=Multiplicador de Intensidade da Luz do End -option.ATM_END_R=Multiplicador Vermelho da Atmosfera do End -option.ATM_END_G=Multiplicador Verde da Atmosfera do End -option.ATM_END_B=Multiplicador Azul da Atmosfera do End -option.ATM_END_I=Multiplicador de Intensidade da Atmosfera do End - -option.XLIGHT_R=Multiplicador Vermelho da Luz de Bloco -option.XLIGHT_G=Multiplicador Verde da Luz de Bloco -option.XLIGHT_B=Multiplicador Azul da Luz de Bloco -option.XLIGHT_I=Multiplicador de Intensidade da Luz de Bloco - -option.XLIGHT_CURVE=Contraste da Iluminação de Blocos -option.XLIGHT_CURVE.comment=Ajusta a rapidez com que a intensidade da iluminação dos blocos diminui à medida que se afasta da fonte de luz. - -####### Euphoria Patches ####### - -profile.SPACEAGLE17= §f۞ §kO§fDEBUG (Não Use)§f§kO -profile.POPULAR=§bPopular §dSettings - -#WATERMARK -option.WATERMARK=Complementary -option.WATERMARK.comment=Euphoria Patches é uma criação de amor, carinho e frustração, criada para complementar a experiência única do Minecraft da melhor maneira possível, além de ser um complemento ao incrível Shaderpack Complementar. Sinta-se à vontade para se juntar à adorável comunidade Complementar aqui: www.complementary.dev/discord. Marca d'água por Elysia. -value.WATERMARK.0=& §dEuphoria §rPatches -value.WATERMARK.1=& §cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=& §cE§6u§ep§aho§br§9i§da §rPatches - Esconder GUI -value.WATERMARK.3=& Esconder GUI & Manter o olho da aranha -value.WATERMARK.4=Preto/Branco -option.WATERMARK_SIZE=Tamanho da Marca d'agua - -screen.EUPHORIA_SETTINGS=§dConfiguração do Euphoria Patches -screen.EUPHORIA_SETTINGS.comment=Configurações adicionadas pelo Euphoria Patches. §bVocê pode apoiar o SpacEagle17 no Patreon ou Ko-Fi e receber novas versões beta exclusivas. §r§d§l§neuphoriapatches.com/support - -screen.ATMOSPHERE=Atmosfera -screen.ATMOSPHERE.comment=Configurações relacionadas à atmosfera. -screen.CLOUDS=Nuvens -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Nuvens Reimaginadas -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=Camada Secundária de Nuvens -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Nuvens Sem Limites -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=Nuvens Duplas Sem Limites -screen.CLOUD_SHADING_SETTINGS=Sombreamento das Nuvens -screen.AURORA_SETTINGS=Aurora Boreal -screen.AURORA_SETTINGS.comment=Configurações relacionadas à Aurora Boreal. -screen.AURORA_INFLUENCE_SETTINGS=Influência da Aurora -screen.AURORA_COLOR_SETTINGS=Configurações de Cor da Aurora -screen.AURORA_COLOR_SETTINGS.comment=Configurações relacionadas à cor da Aurora Boreal. -screen.END_SKY=Céu do End -screen.END_SKY.comment=Configurações relacionadas ao Céu do End. -screen.END_BEAMS_SETTINGS=Configurações dos Feixes do Ender -screen.END_BEAMS_SETTINGS.comment=Configurações relacionadas aos Feixes do Ender. -screen.END_STAR=Configurações das Estrelas do End -screen.END_STAR.comment=Configurações relacionadas às Estrelas do End. -screen.STAR_COLORS_END=Cores das Estrelas do End -screen.STARS_OVERWORLD=Estrelas -screen.SHOOTING_STARS_SETTINGS=Estrelas Cadentes -screen.STAR_COLORS_OW=Cores das Estrelas -screen.RAIN_SETTINGS=Configurações da Chuva -screen.NIGHT_DESATURATION_SETTINGS=Desaturação da Escuridão -screen.MOON_PHASED_DESATURATION_SETTINGS=Desaturação Noturna por Fase da Lua -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=Ajuda a ajustar a quantidade de desaturação conforme a fase atual da lua. -screen.NIGHT_NEBULA_SETTINGS=Nébulas Noturnas -screen.NIGHT_NEBULA_COLOR_SETTINGS=Configurações de Cor -screen.NEBULA_STAR_SETTINGS=Configurações da Nebulosa Estelar - -screen.WORLD=Mundo -screen.WORLD.comment=Configurações relacionadas ao mundo. -screen.BLOOD_MOON_SETTINGS=Configurações da Lua de Sangue -screen.OVERWORLD_WORLD=Overworld -screen.OVERWORLD_BEAM=Feixes do Overworld -screen.OVERWORLD_BEAM.comment=Configurações relacionadas aos Feixes do Overworld. -screen.FOG=Névoa -screen.FOG.comment=Configurações relacionadas à névoa. -screen.FOG_CAVE=Névoa de Caverna -screen.FOG_CAVE.comment=Configurações relacionadas à névoa de caverna. -screen.FOG_ATMOSPHERIC=Névoa Atmosférica -screen.FOG_ATMOSPHERIC.comment=Configurações relacionadas à névoa atmosférica. -screen.FOG_BORDER_OVERWORLD=Névoa de Borda -screen.FOG_BORDER_OVERWORLD.comment=Configurações relacionadas à névoa de borda. -screen.SEASON=Estações do Ano -screen.WINTER=Configurações do inverno -screen.AUTUMN=Configurações de Outono -screen.SPRING=Configurações da Primavera -screen.SUMMER=configurações do Verão -screen.NETHER_WORLD=Nether -screen.FOG_BORDER_NETHER=Névoa de Borda -screen.FOG_BORDER_NETHER.comment=Configurações relacionadas à névoa de borda. -screen.HEAT_DISTORTION_SETTINGS=Distorção de Calor -screen.HEAT_DISTORTION_SETTINGS.comment=Configurações relacionadas à distorção de calor. -screen.END_WORLD=End -screen.END_AMBIENT=Ambientação do End -screen.FOG_BORDER_END=Névoa de borda -screen.FOG_BORDER_END.comment=Configurações relacionadas á Névoa de borda. -screen.END_CENTER_LIGHTING_SETTINGS=End Luz de Centro -screen.LIGHT_SETTINGS=Configurações da Luz -screen.BLOCKLIGHT=Configurações de Luz de Bloco -screen.BLOCKLIGHT.comment=Configurações relacionadas à cor da luz de bloco. -screen.COLORED_LIGHT=Iluminação Colorida -screen.SSBL_SETTINGS=Luz de Bloco Colorida na Tela -screen.ACL_SETTINGS=Iluminação Colorida Avançada -screen.LIGHTMAP_CURVES_SETTINGS=Curvas do Lightmap -screen.OVERLAY_NOISE=Ruído de Sobreposição -screen.MOSS_NOISE_SETTINGS=Configurações de Ruído do Musgo -screen.SAND_NOISE_SETTINGS=Configurações de Ruído da Areia - -screen.MATERIALS=Materiais -screen.MATERIALS.comment=Configurações relacionadas aos materiais. -screen.EMISSIVE_MATERIALS=Materiais Emissivos -screen.EMISSIVE_FLOWERS_SETTINGS=Flores Emissivas -screen.WATER=Água -screen.WATER.comment=Configurações relacionadas à água. -screen.IPBR_REDSTONE=Redstone PBR Integrado -screen.IPBR_REDSTONE.comment=Configurações relacionadas ao IntegratedPBR para redstone. -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=Normais do Lightmap Direcional -screen.LAVA_SETTINGS=Lava -screen.LAVA_SETTINGS.comment=Configurações relacionadas à lava quente. -screen.END_ROD_SETTINGS=End Rod -screen.END_ROD_SETTINGS.comment=Configurações relacionadas às barras do End. -screen.FOLIAGE_SETTINGS=Folhagem -screen.FOLIAGE_SETTINGS.comment=Configurações relacionadas à folhagem. -screen.PORTAL_SETTINGS=Configurações de Portal -screen.PORTAL_SETTINGS.comment=Configurações relacionadas aos portais. -screen.MISC_SETTINGS=Miscelânea -screen.MISC_SETTINGS.comment=Configurações que não se encaixam em nenhuma outra categoria. -screen.MISC_EMISSIVE_SETTINGS=Emissivos - -screen.CAMERA=Câmera -screen.CAMERA.comment=Configurações relacionadas à Câmera. -screen.TONEMAP_SETTINGS_EUPHORIA=Configurações de Tonemap Euphoria -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=Configurações Específicas de Tonemap -screen.ACES=Configurações ACES -screen.ACES.comment=Configurações para o Tonemap ACES. -screen.AGX_SETTINGS=Configurações AgX -screen.AGX_SETTINGS.comment=Configurações para o Tonemap AgX. -screen.BSL_SETTINGS=Configurações BSL -screen.BSL_SETTINGS.comment=Configurações para o Tonemap BSL. -screen.CAMERA_EFFECTS=Efeitos de Câmera -screen.RETRO_SETTINGS=Configurações Retrô -screen.STATIC_NOISE_SETTINGS=Configurações de Ruído Estático -screen.HORIZONTAL_NOISE_SETTINGS=Configurações de Ruído Horizontal -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=Configurações de Deslocamento Vertical da Tela -screen.PIXELATE_SCREEN_SETTINGS=Configurações de Pixelização -screen.DITHERING_SETTINGS=Configurações de Dithering -screen.PALETTE_SETTINGS=Configurações de Paleta -screen.SCANLINE_SETTINGS=Configurações de Scanline -screen.HALFTONE_SETTINGS=Configurações de Meio-Tom -screen.SPEED_LINES_SETTINGS=Configurações de Linhas de Velocidade -screen.CAMERA_NOISE_OVERLAY_SETTINGS=Configurações de Sobreposição de Ruído da Câmera -screen.SCREEN_BORDER=Configurações de Borda -screen.LETTERBOX_SETTINGS=Configurações de Letterbox -screen.GRID_SETTINGS=Configurações de Grade -screen.WATERMARK_SETTINGS=Configurações de Marca d'Água -screen.DOF_SETTINGS=Configurações de Profundidade de Campo -screen.DOF_SHAPE_SETTINGS=Configurações de Forma -screen.LENS_FLARE_SETTINGS=Configurações de Lens Flare -screen.LENS_FLARE_SETTINGS.comment=Configurações relacionadas aos lens flares. - -screen.FUN=Diversão -screen.FUN.comment=Vamos se diverti um pouco. -screen.WORLD_CURVATURE_SETTINGS=Curvatura do Mundo -screen.WORLD_CURVATURE_SETTINGS.comment=Configurações relacionadas á curvatura do mundo. -screen.RANDOM_BLOCKLIGHT_SETTINGS=Luz de Bloco Aleatória -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=Configurações relacionadas à Luz de Bloco Aleatória. - -screen.POPULAR_SETTINGS=§dConfigurações Populares -screen.POPULAR_SETTINGS.comment=Estas são algumas das configurações mais populares no Euphoria Patches. Exceto o Advanced Colored Tracing (que é necessário para muitos efeitos), todas as opções aqui são exclusivas do Euphoria Patches e não podem ser encontradas no Shaderpack Complementary Original. -screen.POPULAR_SETTINGS_2=Página 2 -screen.POPULAR_SETTINGS_3=Página 3 -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§bVocê pode apoiar o SpacEagle17 no Patreon ou Ko-Fi e receber novas versões beta exclusivas. - -option.DAYLIGHT_CYCLE_COMPAT=Animação do Tempo Mundial -option.DAYLIGHT_CYCLE_COMPAT.comment=USE apenas se você joga com o gamerule doDaylightCycle false. Quando ativado, nuvens e outros animam em mundos com o ciclo do dia desativado, mas não ficam mais sincronizados entre os jogadores. - -option.AURORA_COLOR_PRESET=Predefinição de Cor da Aurora -option.AURORA_COLOR_PRESET.comment=Escolha entre o visual padrão ou auroras personalizadas, auroras com cores variadas que mudam a cada dia ou mês do Minecraft, presets de cores ou o modo suave diário, onde a cor muda gradualmente durante a noite. -value.AURORA_COLOR_PRESET.-1=§o§lVariável - Suave Diário - -value.AURORA_COLOR_PRESET.0=Personalizado -value.AURORA_COLOR_PRESET.1=§o§lVariável - Diário -value.AURORA_COLOR_PRESET.2=§o§lVariável - Mensal -value.AURORA_COLOR_PRESET.3=§9Legacy§b Complementary v4 -value.AURORA_COLOR_PRESET.4=§bPe§3r§bm§3af§cr§3o§cst -value.AURORA_COLOR_PRESET.5=§dBlossoming §5Lights -value.AURORA_COLOR_PRESET.6=§9Ne§5bu§dl§5a -value.AURORA_COLOR_PRESET.8=§aFeixe de Luz Verde -value.AURORA_COLOR_PRESET.9=§bEt§3h§be§dr§3e§dal -value.AURORA_COLOR_PRESET.10=§bGlacial §9Blessing -value.AURORA_COLOR_PRESET.11=§5Mysti§9ca§bl -value.AURORA_COLOR_PRESET.12=§cWa§6t§ce§a§6r§am§2e§al§2on -value.AURORA_COLOR_PRESET.13=§cBlood §bBath -value.AURORA_COLOR_PRESET.14=§cG§4h§bo§3s§bt - -option.RGB_AURORA=Aurora RGB -option.RGB_AURORA.comment=Seja um Gamer Épico com Auroras §4R§2G§9B §rAuroras. - -option.AURORA_UP_R=Seção Superior - Vermelho -option.AURORA_UP_G=Seção Superior - Verde -option.AURORA_UP_B=Seção Superior - Azul -option.AURORA_UP_I=Seção Superior - Intensidade - -option.AURORA_DOWN_R=Seção Inferior - Vermelho -option.AURORA_DOWN_G=Seção Inferior - Verde -option.AURORA_DOWN_B=Seção Inferior - Azul -option.AURORA_DOWN_I=Seção Inferior - Intensidade - -option.AURORA_SIZE=Densidade da Aurora -option.AURORA_SIZE.comment=A densidade controla a altura aparente e o tamanho da Aurora. - -option.AURORA_DRAW_DISTANCE=Distância de Renderização da Aurora -option.AURORA_DRAW_DISTANCE.comment=Controla até onde a Aurora é visível. - -option.AURORA_INFLUENCE=Influência da Aurora -option.AURORA_INFLUENCE.comment=Faz a cor da Aurora afetar as nuvens e o terreno. - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=Intensidade da Influência nas Nuvens -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=Altere a intensidade com que a aurora afeta as nuvens. -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=DESLIGADO - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=Intensidade da Influência no Terreno -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=Altere a intensidade com que a aurora afeta o terreno. -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=DESLIGADO - -option.RANDOM_AURORA=Visibilidade Aleatória da Aurora -option.RANDOM_AURORA.comment=Altera a probabilidade de a aurora aparecer a cada noite. Ainda respeita as condições normais de aurora nas Configurações do Complementary. -value.RANDOM_AURORA.0=Padrão -value.RANDOM_AURORA.1=10% de Chance -value.RANDOM_AURORA.2=20% de Chance -value.RANDOM_AURORA.3=30% de Chance -value.RANDOM_AURORA.4=40% de Chance -value.RANDOM_AURORA.5=50% de Chance -value.RANDOM_AURORA.6=60% de Chance -value.RANDOM_AURORA.7=70% de Chance -value.RANDOM_AURORA.8=80% de Chance -value.RANDOM_AURORA.9=90% de Chance - -option.AURORA_NOISE_SCALE=Detalhe da Aurora -option.AURORA_NOISE_SCALE.comment=Controla o nível de detalhe e granulação da aurora. - -option.AURORA_PATTERN_WARP=Efeito Espiral -option.AURORA_PATTERN_WARP.comment=Define o quanto a aurora se retorce e cria movimentos em espiral. -value.AURORA_PATTERN_WARP.0=DESATIVADO - -option.AURORA_SATURATION=Vibração das Cores -option.AURORA_SATURATION.comment=Ajusta a intensidade e o impacto das cores da aurora. -value.AURORA_SATURATION.10=PADRÃO - -option.AURORA_COLOR_MIX_POWER=Camada Dominante -option.AURORA_COLOR_MIX_POWER.comment=Escolhe qual camada da aurora fica mais forte na tela. - -option.CLOUD_ROUNDNESS=Arredondamento das Nuvens §e[*]§r -value.CLOUD_ROUNDNESS.0.025=Super Quadrada §e[*]§r -value.CLOUD_ROUNDNESS.0.05=Quadrada §e[*]§r -value.CLOUD_ROUNDNESS.0.125=Equilibrada -value.CLOUD_ROUNDNESS.0.2=Arredondada -option.CLOUD_ROUNDNESS.comment=Altere o quão arredondadas as nuvens aparecem. §e[*]§r Menos arredondamento resulta em mais artefatos de ruído. -option.CLOUD_SHADOW_ROUNDNESS=Arredondamento da Sombra das Nuvens -value.CLOUD_SHADOW_ROUNDNESS.0.15=Super Quadrada -value.CLOUD_SHADOW_ROUNDNESS.0.25=Quadrada -value.CLOUD_SHADOW_ROUNDNESS.0.35=Arredondada -option.CLOUD_SHADOW_ROUNDNESS.comment=Altere o quão arredondadas as sombras das nuvens aparecem. -option.CLOUD_NARROWNESS=Largura das Nuvens -option.CLOUD_NARROWNESS.comment=Altera o quão largas as nuvens aparecem horizontalmente. - -option.CLOUD_SHADOW_UNBOUND_SIZE=Tamanho da Sombra das Nuvens -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=Determina o tamanho das sombras - -option.CLOUD_STRETCH=Altura das Nuvens -option.CLOUD_TRANSPARENCY=Opacidade das Nuvens -option.CLOUD_TRANSPARENCY.comment=Altera a opacidade das nuvens. -option.CLOUD_DIRECTION=Direção das Nuvens -option.CLOUD_DIRECTION.comment=Altera a direção em que as nuvens se movem. -option.CLOUD_TEXTURE=Textura das Nuvens do Minecraft -value.CLOUD_TEXTURE.0=Padrão -value.CLOUD_TEXTURE.1=Minecraft Antigo -value.CLOUD_TEXTURE.2=Complementary Antigo - -value.CLOUD_DIRECTION.1=Oeste-Leste -value.CLOUD_DIRECTION.2=Norte-Sul -option.RAINBOW_CLOUD=Nuvens Arco-Íris -value.RAINBOW_CLOUD.0=DESLIGADO -value.RAINBOW_CLOUD.1=10% de Cobertura -value.RAINBOW_CLOUD.2=20% de Cobertura -value.RAINBOW_CLOUD.3=30% de Cobertura -value.RAINBOW_CLOUD.4=40% de Cobertura -value.RAINBOW_CLOUD.5=50% de Cobertura -value.RAINBOW_CLOUD.6=60% de Cobertura -value.RAINBOW_CLOUD.7=70% de Cobertura -value.RAINBOW_CLOUD.8=80% de Cobertura -value.RAINBOW_CLOUD.9=90% de Cobertura -value.RAINBOW_CLOUD.10=100% de Cobertura - -option.CLOUD_RENDER_DISTANCE=Distância de Renderização das nuvens -option.CLOUD_RENDER_DISTANCE.comment=Opção que muda o quão longe as nuvens podem renderizar. - -option.CLOUD_SHADING_AMOUNT=Intensidade do Sombreamento das Nuvens -option.CLOUD_SHADING_AMOUNT.comment=Define o quanto as nuvens recebem sombreamento. - -option.INVERTED_CLOUD_SHADING=Sombreamento de Nuvens Invertido -option.INVERTED_CLOUD_SHADING.comment=Inverte o efeito de sombreamento das nuvens. - -option.CLOUD_LIGHT_MULTIPLIER=Multiplicador de Luz das Nuvens -option.CLOUD_LIGHT_MULTIPLIER.comment=Multiplica o brilho do lado iluminado das nuvens. - -option.CLOUD_AMBIENT_MULTIPLIER=Multiplicador de Luz Ambiente das Nuvens -option.CLOUD_AMBIENT_MULTIPLIER.comment=Multiplica o brilho do lado de luz ambiente das nuvens. - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=Girar Nuvens em 90° -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=Gira as nuvens reimaginadas em 90 graus. - -option.NIGHT_CLOUD_UNBOUND_REMOVE=Remover a Quantidades de nuvens á noiteRemove Night Clouds Amount -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=Quantidade de nuvens que são removidas durante á noite - -option.HIGH_QUALITY_CLOUDS=Alta qualidade das nuvens -option.HIGH_QUALITY_CLOUDS.comment=Aumenta a qualidade das nuvens mais que o possível que a configuração normal do Complementary pode ir. §c[-]§r ativando essa configuração pode afetar no desempenho. - -option.CLOUD_LAYER2_SPEED_MULT=Cloud Layer 2 Speed Multiplier - -option.DOUBLE_UNBOUND_CLOUDS=Nuvens Unbound Duplas -option.DOUBLE_UNBOUND_CLOUDS.comment=Ativa a renderização de uma segunda camada de nuvens livres. §c[-]§r Esta configuração pode impactar o desempenho. -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=Altitude da Camada de Nuvens 2 -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=Define a altura do mundo em que a segunda camada de nuvens aparecerá. -option.CLOUD_UNBOUND_LAYER2_HEIGHT=Altura da Camada de Nuvens 2 -option.CLOUD_UNBOUND_LAYER2_SIZE=Tamanho da Camada de Nuvens 2 -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=Define o tamanho da segunda camada de nuvens do Unbound. -option.CLOUD_UNBOUND_LAYER2_AMOUNT=Quantidade da Camada de Nuvens 2 -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=Define a quantidade da segunda camada de nuvens livres. -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=Opacidade da Camada de Nuvens 2 -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=Define a opacidade da segunda camada de nuvens Unbound. -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=Altura da Camada de Nuvens 2 -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=Define a altura da segunda camada de nuvens reimaginadas. -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=Opacidade da Camada de Nuvens 2 -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=Define a opacidade da segunda camada de nuvens reimaginadas. -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=Sombreamento do Sol/Lua -option.CLOUD_SUN_MOON_SHADING.comment=Ativa o sombreamento do sol e da lua nas nuvens. -value.CLOUD_SUN_MOON_SHADING.0=OFF -value.CLOUD_SUN_MOON_SHADING.1=Somente a Lua -value.CLOUD_SUN_MOON_SHADING.2=Somente o Sol -value.CLOUD_SUN_MOON_SHADING.3=Ambos - -option.END_SMOKE=Fumaça do End -option.END_SMOKE.comment=Alguém deixou o fogo sem supervisão e agora o End tem fumaça no vazio superior e inferior. -option.E_SKY_COLORR_NEW=Céu do End - Vermelho -option.E_SKY_COLORG_NEW=Céu do End - Verde -option.E_SKY_COLORB_NEW=Céu do End - Azul -option.E_SKY_COLORI=Céu do End - Intensidade -option.END_SKY_FOG_INFLUENCE=Influência da Cor da Névoa do Céu do End -option.END_SKY_FOG_INFLUENCE.comment=Altere o quanto a cor da névoa de biomas de mods afeta as cores do céu - -option.GLOWING_EMERALD_BLOCK=Bloco de Esmeralda Emissivo -option.GLOWING_EMERALD_BLOCK.comment=Opção para fazer blocos de esmeralda brilharem. §e[*]§r A opção de Suporte a RP deve estar em Integrated PBR+ - -option.EMISSIVE_ENCHANTING_TABLE=Mesa de Encantamentos Emissiva -option.EMISSIVE_ENCHANTING_TABLE.comment=Opção para fazer a parte de diamante da Mesa de Encantamentos brilhar. §e[*]§r A opção de Suporte a RP deve estar em Integrated PBR+ - -option.GLOWING_WART=Blocos de Verruga Brilhantes -option.GLOWING_WART.comment=Configuração que ativa blocos de verruga animados e emissivos. §e[*]§r A opção de Suporte a RP deve estar em Integrated PBR+ - -option.GLOWING_NETHER_TREES=Árvores do Nether Emissivas -option.GLOWING_NETHER_TREES.comment=Configuração que ativa caules carmesim/distorcidos emissivos. - -option.OVERWORLD_BEAMS=Feixes do Overworld -option.OVERWORLD_BEAMS.comment=Configuração que ativa feixes semelhantes a nébulas durante a noite no Overworld. -option.OVERWORLD_BEAMS_CONDITION=Condição -option.OVERWORLD_BEAMS_CONDITION.comment=Por padrão, eles só aparecem durante a lua cheia; alterando isso, eles aparecem todas as noites. -value.OVERWORLD_BEAMS_CONDITION.0=Lua Cheia -value.OVERWORLD_BEAMS_CONDITION.1=Todas as Noites -option.OVERWORLD_BEAMS_INTENSITY=Intensidade dos Feixes do Overworld -option.BEAMS_AMBIENT_INFLUENCE=Influência da Cor da Névoa -option.BEAMS_AMBIENT_INFLUENCE.comment=Os feixes terão a cor da névoa em 1.00 e a cor definida pelo usuário em 0.00. -option.OW_BEAM_R_NEW=Feixes do Overworld - Vermelho -option.OW_BEAM_G_NEW=Feixes do Overworld - Verde -option.OW_BEAM_B_NEW=Feixes do Overworld - Azul - -option.END_BEAMS=Feixes do End -option.END_BEAMS.comment=Configuração que ativa feixes semelhantes a nébulas no End. -option.END_CRYSTAL_VORTEX=Vórtice do Cristal do End -option.END_CRYSTAL_VORTEX.comment=Configuração que ativa feixes de energia subindo dos cristais do End. §4[***]§r Ativa §cSombras de Entidades§r. [§e*§r] Funciona apenas no Iris. [§e*§r] Não funciona no MacOS. -value.END_CRYSTAL_VORTEX.0=DESLIGADO -value.END_CRYSTAL_VORTEX.1=Vórtice -value.END_CRYSTAL_VORTEX.2=Feixe de Cura -value.END_CRYSTAL_VORTEX.3=Ambos -option.DRAGON_DEATH_EFFECT=Efeito de Morte do Dragão -option.DRAGON_DEATH_EFFECT.comment=Configuração que substitui os feixes da morte do dragão por um efeito volumétrico. §4[***]§r Ativa §cSombras de Entidades§r. [§e*§r] Funciona apenas no Iris. [§e*§r] Não funciona no MacOS. -value.DRAGON_DEATH_EFFECT.0=DESLIGADO -value.DRAGON_DEATH_EFFECT.1=Efeito Volumétrico -value.DRAGON_DEATH_EFFECT.2=Volumétrico + Feixes Originais -option.E_BEAMS_AMBIENT_INFLUENCE=Influência da Cor Ambiente -option.E_BEAMS_AMBIENT_INFLUENCE.comment=Os feixes terão a cor ambiente em 1.00 e a cor definida pelo usuário em 0.00. Não se aplica aos Feixes do Dragão. -option.E_BEAM_R_NEW=Feixes do Ender - Vermelho -option.E_BEAM_G_NEW=Feixes do Ender - Verde -option.E_BEAM_B_NEW=Feixes do Ender - Azul -option.E_BEAM_I=Feixes do End - Intensidade -option.E_DRAGON_BEAM_R_NEW=Feixes do Dragão do Ender - Vermelho -option.E_DRAGON_BEAM_R_NEW.comment=A cor do Feixe do Ender durante a luta contra o dragão - Vermelho. -option.E_DRAGON_BEAM_G_NEW=Feixes do Dragão do Ender - Verde -option.E_DRAGON_BEAM_G_NEW.comment=A cor do Feixe do Ender durante a luta contra o dragão - Verde. -option.E_DRAGON_BEAM_B_NEW=Feixes do Dragão do Ender - Azul -option.E_DRAGON_BEAM_B_NEW.comment=A cor do Feixe do Ender durante a luta contra o dragão - Azul. -option.E_DRAGON_BEAM_I=Feixes do Dragão do End - Intensidade -option.E_DRAGON_BEAM_I.comment=Intensidade do Feixe do End durante a luta com o dragão. -option.BEAMS_NEAR_PLAYER=Feixes do End Perto do Jogador -option.BEAMS_NEAR_PLAYER.comment=Ativa ou desativa feixes do End próximos ao jogador. - -option.END_STARS=Estrelas do End -option.END_STARS.comment=Ativa ou desativa as estrelas no End. -option.END_STAR_BRIGHTNESS=Brilho das Estrelas do End -option.END_STAR_SIZE=Tamanho das Estrelas do End -option.END_STAR_AMOUNT=Quantidade de Estrelas do End -value.END_STAR_AMOUNT.0=Baixa -value.END_STAR_AMOUNT.1=Normal -value.END_STAR_AMOUNT.2=Alta -value.END_STAR_AMOUNT.3=Muito Alta -value.END_STAR_AMOUNT.4=MUITAS -option.END_TWINKLING_STARS=Estrelas Piscando no End -value.END_TWINKLING_STARS.0=DESATIVADO -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=Brilho das Estrelas -option.STAR_BRIGHTNESS.comment=Configuração para ajustar o brilho das -value.STAR_BRIGHTNESS.3=OFF -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=Estrelas Cintilantes -option.TWINKLING_STARS.comment=Faz as estrelas piscarem para você. -value.TWINKLING_STARS.0=DESLIGADO -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=Tamanho das Estrelas -option.STAR_SIZE.comment=Altere o tamanho das Estrelas - -option.SITUATIONAL_ORES=Minérios Situacionais -option.SITUATIONAL_ORES.comment=Minérios só irão brilhar em cavernas e à noite. §e[*]§r Os Minérios Brilhantes devem estar ativados para isso funcionar. - -option.GLOWING_RAW_BLOCKS=Blocos Brutos Emissivos - -option.EMISSION_MULTIPLIER=Multiplicador de Emissão -option.EMISSION_MULTIPLIER.comment=Multiplica a emissão. - -option.UNDERWATER_DISTORTION_STRENGTH=Força da Distorção Subaquática -option.UNDERWATER_DISTORTION_STRENGTH.comment=Configuração para alterar a força da distorção subaquática. -option.FRESNEL_MULTIPLIER=Força do Reflexo da Superfície Subaquática -option.FRESNEL_MULTIPLIER.comment=Configuração que altera a força do reflexo da superfície da água quando submerso. -option.SHADER_WATER=Água do Shader -option.SHADER_WATER.comment=Alterna para ativar ou desativar a água do shader. - -option.WATER_GENERATED_NORMALS=Normais Geradas da Água - -option.RANDOM_BLOCKLIGHT=Luz de Bloco Colorida Aleatória -option.RANDOM_BLOCKLIGHT.comment=Randomiza a cor da luz de bloco dependendo das coordenadas do mundo, apenas por diversão. -option.RANDOM_BLOCKLIGHT_SIZE=Tamanho da Luz de Bloco Colorida Aleatória -option.RANDOM_BLOCKLIGHT_SIZE.comment=Altere o tamanho da cor do efeito de luz de bloco colorida aleatória. - -option.NORMAL_RES=Resolução das Normais -option.NORMAL_RES.comment=Altere a resolução em que os mapas normais integrados são renderizados. §e[*]§r O suporte a RP deve estar em Integrated PBR+ e Normais Geradas automaticamente precisam estar ativadas. - -option.COATED_TEXTURE_RES=Resolução das Texturas Envelopadas -option.COATED_TEXTURE_RES.comment=Altere a resolução em que as Texturas Envelopadas com Ruído são renderizadas. §e[*]§r O suporte a RP deve estar em Integrated PBR+ e Texturas Envelopadas precisam estar ativadas. - -option.DIRECTIONAL_LIGHTMAP_NORMALS=Normais do Lightmap -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=Faz os mapas normais integrados funcionarem com luz de bloco. §e[*]§r O suporte a RP deve estar em Integrated PBR+ e Normais Geradas automaticamente precisam estar ativadas. -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=Intensidade do Bloco -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=Intensidade na Mão - -option.CAVE_FOG=Névoa de Caverna -option.CAVE_FOG.comment=Ativa ou desativa a névoa em cavernas. -option.CAVE_FOG_R_NEW=Névoa de Caverna - Vermelho -option.CAVE_FOG_G_NEW=Névoa de Caverna - Verde -option.CAVE_FOG_B_NEW=Névoa de Caverna - Azul -option.CAVE_FOG_I=Névoa de Caverna - Intensidade -option.CAVE_FOG_DENSITY=Densidade da Névoa de Caverna - -option.ATMOSPHERIC_FOG=Névoa Atmosférica -option.ATMOSPHERIC_FOG_R_NEW=Névoa Atmosférica - Vermelho -option.ATMOSPHERIC_FOG_G_NEW=Névoa Atmosférica - Verde -option.ATMOSPHERIC_FOG_B_NEW=Névoa Atmosférica - Azul -option.ATMOSPHERIC_FOG_I=Névoa Atmosférica - Intensidade -option.ATMOSPHERIC_FOG_DENSITY=Densidade da Névoa Atmosférica -option.RADIOACTIVE_ATMOSPHERIC_FOG=Névoa Atmosférica Radioativa -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=É só mais um hábito nada saudável. Muito perceptível à noite - -option.BORDER_FOG_DISTANCE_OVERWORLD=Distância da Névoa de Borda (Overworld) -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=Altere a distância da névoa de borda do Overworld. -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=Densidade da Névoa de Borda (Overworld) -option.BORDER_FOG_DENSITY_OVERWORLD.comment=Altere a densidade da névoa de borda do Overworld. - -option.BORDER_FOG_DISTANCE_NETHER=Distância da Névoa de Borda (Nether) -option.BORDER_FOG_DISTANCE_NETHER.comment=Altere a distância da névoa de borda do Nether. -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=Densidade da Névoa de Borda (Nether) -option.BORDER_FOG_DENSITY_NETHER.comment=Altere a densidade da névoa de borda do Nether. - -option.BORDER_FOG_DISTANCE_END=Distância da Névoa de Borda (End) -option.BORDER_FOG_DISTANCE_END.comment=Altere a distância da névoa de borda do End. -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=Densidade da Névoa de Borda (End) -option.BORDER_FOG_DENSITY_END.comment=Altere a densidade da névoa de borda do End. - -option.BORDER_FOG_NETHER=Névoa da Borda do Nether -option.BORDER_FOG_END=Névoa da Borda do End -option.BORDER_FOG_OVERWORLD=Névoa da Borda do Overworld - -option.NETHER_PORTAL_VARIATION=Predefinição do Portal do Nether -option.NETHER_PORTAL_VARIATION.comment=Opção para escolher entre diferentes predefinições de portal do Nether. §e[*]§r O suporte a RP deve estar em Integrated PBR+ -value.NETHER_PORTAL_VARIATION.0=Vanilla -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=Purple Void - -option.BIOME_COLORED_NETHER_PORTALS=Portais do Nether Camaleão -option.BIOME_COLORED_NETHER_PORTALS.comment=Portais do Nether no Nether terão cor diferente dependendo do bioma em que você está. - -option.NETHER_PORTAL_NOISE=Ruído do Portal do Nether -option.NETHER_PORTAL_NOISE.comment=Adiciona ruído à textura do Portal do Nether, tornando-o mais dinâmico. - -option.END_PORTAL_VARIATION=Predefinição do Portal do End -option.END_PORTAL_VARIATION.comment=Opção para escolher entre diferentes predefinições de portal do End. §e[*]§r O suporte a RP deve estar em Integrated PBR+ -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Smudged Strings -value.END_PORTAL_VARIATION.3=Pixelated Salsa - -option.END_PORTAL_BEAM=Raios do Portal do End -option.END_PORTAL_BEAM.comment=Adiciona raios de luz ao redor das bordas do portal do End. Similar ao Minecraft Dungeons. [§e*§r] Funciona apenas no Iris. [§e*§r] Não funciona no MacOS. - -option.SILHOUETTE=Silhueta -option.SILHOUETTE.comment=Quando ativado, faz com que blocos voltados para longe do sol fiquem pretos, útil para screenshots. -value.SILHOUETTE.0=DESLIGADO -value.SILHOUETTE.1=Apenas à Noite -value.SILHOUETTE.2=Sempre Ativo -option.SILHOUETTE_BRIGHTNESS=Brilho da Silhueta - -option.RAIN_ATMOSPHERE=Tempestade Épica -option.RAIN_ATMOSPHERE.comment=Melhora significativamente as tempestades quando um raio cai. §e[*]§r Funciona muito melhor com Iris - -option.BLUE_SCREEN=Tela Azul -option.BLUE_SCREEN.comment=Transforma "Concreto Azul", "Lã Azul" e "Carpete Azul" em telas azuis para edição de vídeo. Dica 1: Desative a opção "Brilho Suave" para melhorar a separação. Dica 2: Coloque luzes sob os carpetes azuis para iluminação. Dica 3: Você pode desativar o Anti-Aliasing (FXAA) e definir a Qualidade de Detalhe como Batata nas Configurações de Desempenho para desativar todos os filtros e obter separação perfeita de pixels. - -option.MIRROR_DIMENSION=Dimensão do Espelho -option.MIRROR_DIMENSION.comment=Você aprendeu a arte da magia e é corajoso o suficiente para entrar na dimensão do espelho. - -option.WORLD_CURVATURE=Curvatura do Mundo -option.OVERWORLD_CURVATURE_SIZE=Tamanho da Curvatura do Overworld -option.NETHER_CURVATURE_SIZE=Tamanho da Curvatura do Nether -option.END_CURVATURE_SIZE=Tamanho da Curvatura do End - -option.LAVA_VARIATION=Predefinição da Lava -option.LAVA_VARIATION.comment=Predefinições quentes na sua área. Escolha agora! -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=Adaptive Noise (Recomendado) -value.LAVA_VARIATION.2=Blushing Hotness -value.LAVA_VARIATION.3=Molten Cheese -value.LAVA_VARIATION.4=Dark Island -value.LAVA_VARIATION.5=Chaotic Flow - -option.LAVA_TEMPERATURE=Temperatura da Lava -option.LAVA_TEMPERATURE.comment=Altere a temperatura da lava, deixando-a mais vermelha ou mais branca. - -option.WAVIER_LAVA=Lava Mais Ondulada -option.WAVIER_LAVA.comment=Deixa a opção de textura de lava ondulante mais extrema no Nether. - -option.LAVA_EMISSION=Emissão da Lava - -option.LAVA_NOISE_INTENSITY=Intensidade do Ruído da Lava -option.LAVA_NOISE_INTENSITY.comment=Altere a opacidade do ruído da predefinição de lava. - -option.LAVA_NOISE_AMOUNT=Quantidade de Ruído da Lava -option.LAVA_NOISE_AMOUNT.comment=Altere a quantidade de ruído. - -option.LAVA_EDGE_EFFECT=Efeito de Borda da Lava -option.LAVA_EDGE_EFFECT.comment=Adiciona uma borda à lava quando ela toca outros blocos. §e[*]§r Este recurso só funciona se a Iluminação Colorida Avançada estiver ativada nas Configurações de Desempenho. -value.LAVA_EDGE_EFFECT.0=DESLIGADO -value.LAVA_EDGE_EFFECT.1=LIGADO - Brilhante -value.LAVA_EDGE_EFFECT.2=LIGADO - Escuro - -option.NETHER_BRIGHTNESS=Brilho do Nether -option.NETHER_BRIGHTNESS.comment=Altere o brilho ambiente do Nether. - -option.END_ROD_COLOR_PROFILE=Perfil de Cor da Barra do End -option.END_ROD_COLOR_PROFILE.comment=Altere entre as cores padrão das barras do End do Complementary e suas próprias cores personalizadas. §e[*]§r O suporte a RP deve estar em Integrated PBR+ -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=Personalizado -value.END_ROD_COLOR_PROFILE.2=Arco-íris -value.END_ROD_COLOR_PROFILE.3=Arco-íris - Apenas Overworld -option.END_ROD_R=Barra do End - Vermelho -option.END_ROD_G=Barra do End - Verde -option.END_ROD_B=Barra do End - Azul -option.END_ROD_I=Barra do End - Intensidade -option.RAINBOW_END_ROD_COORD_OFFSET=Deslocamento das Cores do Arco-íris -value.RAINBOW_END_ROD_COORD_OFFSET.0=Sincronizado -value.RAINBOW_END_ROD_COORD_OFFSET.3=Mínimo -value.RAINBOW_END_ROD_COORD_OFFSET.5=Padrão -value.RAINBOW_END_ROD_COORD_OFFSET.7=Médio -value.RAINBOW_END_ROD_COORD_OFFSET.11=Forte -value.RAINBOW_END_ROD_COORD_OFFSET.13=Muito Forte -option.END_ROD_RAINBOW_ANIMATE=Velocidade do Arco-íris -value.END_ROD_RAINBOW_ANIMATE.0.0=DESLIGADO - -option.REDSTONE_IPBR=Redstone IntegratedPBR -option.REDSTONE_IPBR.comment=Esta opção faz com que pixels vermelhos em blocos relacionados à redstone fiquem emissivos. Funciona melhor com resource packs de redstone. §e[*]§r O suporte a RP deve estar em Integrated PBR+ -option.REDSTONE_IPBR_R=Detecção de Vermelho -option.REDSTONE_IPBR_R.comment=Altere se a detecção não funcionar com seu resource pack. Aumente se os pixels forem mais vermelhos, diminua se forem menos. -option.REDSTONE_IPBR_G=Detecção de Verde -option.REDSTONE_IPBR_G.comment=Altere se a detecção não funcionar com seu resource pack. Aumente se os pixels forem mais verdes, diminua se forem menos. -option.REDSTONE_IPBR_B=Detecção de Azul -option.REDSTONE_IPBR_B.comment=Altere se a detecção não funcionar com seu resource pack. Aumente se os pixels forem mais azuis, diminua se forem menos. -option.REDSTONE_IPBR_I=Força Emissiva -option.REDSTONE_IPBR_I.comment=Altere a força emissiva do Redstone IntegratedPBR - -option.LETTERBOXING=Letterbox -option.LETTERBOXING.comment=Adiciona barras pretas na parte superior e inferior da janela. -value.LETTERBOXING.0=DESLIGADO -value.LETTERBOXING.1=LIGADO -value.LETTERBOXING.2=LIGADO - Ao Agachar - -option.ASPECT_RATIO=Proporção da Tela -option.ASPECT_RATIO.comment=Altere a proporção entre largura e altura da imagem recortada. - -option.EXCLUDE_ENTITIES=Excluir Entidades -option.EXCLUDE_ENTITIES.comment=Altere se entidades devem ser excluídas do Letterbox ou não. - -option.LETTERBOXING_TRANSPARENCY=Transparência do Letterbox - -option.BAD_APPLE=Bad Apple -option.BAD_APPLE.comment=Deixa a tela preta com exceção das entidades, que ficarão brancas. - -option.tonemap=Tonemap -option.tonemap.comment=Altera qual tonemap é usado. -value.tonemap.DoCompTonemap=Complementary Padrão -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=ACES Red Modificado -value.tonemap.BurgessTonemap=Burgess -value.tonemap.LottesTonemap=Lottes -value.tonemap.uncharted2_tonemap_partial=Uncharted 2 - Parcial -value.tonemap.uncharted2_filmic=Uncharted 2 - Fílmico -value.tonemap.reinhard2=Reinhard2 -value.tonemap.filmic=Fílmico -value.tonemap.GTTonemap=Gran Turismo -value.tonemap.uchimura=Uchimura -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=Comparação de Tonemap -option.TONEMAP_COMPARISON.comment=Opção para comparar tonemaps - -option.tonemap_left=Tonemap Esquerdo -option.tonemap_left.comment=Altera qual tonemap é usado. -value.tonemap_left.DoCompTonemap=Complementary Padrão -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=ACES Red Modificado -value.tonemap_left.BurgessTonemap=Burgess -value.tonemap_left.LottesTonemap=Lottes -value.tonemap_left.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_left.uncharted2_filmic=Uncharted 2 - Fílmico -value.tonemap_left.reinhard2=Reinhard2 -value.tonemap_left.filmic=Fílmico -value.tonemap_left.GTTonemap=Gran Turismo -value.tonemap_left.uchimura=Uchimura -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=Tonemap Direito -option.tonemap_right.comment=Altera qual tonemap é usado. -value.tonemap_right.DoCompTonemap=Complementary Padrão -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=ACES Red Modificado -value.tonemap_right.BurgessTonemap=Burgess -value.tonemap_right.LottesTonemap=Lottes -value.tonemap_right.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_right.uncharted2_filmic=Uncharted 2 - Fílmico -value.tonemap_right.reinhard2=Reinhard2 -value.tonemap_right.filmic=Fílmico -value.tonemap_right.GTTonemap=Gran Turismo -value.tonemap_right.uchimura=Uchimura -value.tonemap_right.agxTonemap-AgX - -option.ACES_EXPOSURE=Exposição -option.ACES_EXPOSURE.comment=Ajuda a ajustar o brilho geral da imagem. -option.ACES_WHITE=Curva de Branco -option.ACES_WHITE.comment=Ajuda a ajustar o quão facilmente as cores atingem o branco total. -option.ACES_BRIGHTNESS_ROLLOFF=Queda de Brilho -option.ACES_BRIGHTNESS_ROLLOFF.comment=Ajusta a queda de brilho para o mapeamento de tons ACES. - -option.AGX_LOOK=Visual AgX -value.AGX_LOOK.0=Padrão -value.AGX_LOOK.1=Dourado -value.AGX_LOOK.2=Vivo -value.AGX_LOOK.3=Personalizado -option.AGX_R=AgX - Vermelho -option.AGX_G=AgX - Verde -option.AGX_B=AgX - Azul -option.AGX_POWER=Potência do AgX -option.AGX_SATURATION=Saturação do AgX - -option.COLOR_MULTIPLIER_COMPARISON=Comparação de Multiplicador de Cor -option.COLOR_MULTIPLIER_COMPARISON.comment=Esta opção permite comparar facilmente os valores de multiplicador de cor de iluminação e atmosfera com os valores padrão do shaderpack. - -option.REFLECTIVE_WORLD=Mundo Reflexivo -option.REFLECTIVE_WORLD.comment=O mundo inteiro é um espelho, mas você não pode se ver. RIP. - -option.WAVE_EVERYTHING=Ondular Tudo -option.WAVE_EVERYTHING.comment=Dale a tu cuerpo alegría Macarena. - -option.INTERACTIVE_FOLIAGE=Folhagem Interativa -option.INTERACTIVE_FOLIAGE.comment=Faz a folhagem se afastar do jogador em primeira pessoa. - -option.EMIN_BOAT=Emin B O A T -option.EMIN_BOAT.comment=Ande de barco como o Emin queria. - -option.MONOTONE_WORLD=Mundo Monocromático -option.MONOTONE_WORLD.comment=Deixa o mundo sem cor! Wuuuuw! -value.MONOTONE_WORLD.0=DESLIGADO -value.MONOTONE_WORLD.1=Branco -value.MONOTONE_WORLD.2=Preto -value.MONOTONE_WORLD.3=Cinza - -option.SEASONS=Estações -option.SEASONS.comment=Altera as cores do ambiente conforme o tempo do mundo. No inverno também há neve! §e[*]§r Recomenda-se definir o Suporte a RP como Integrated PBR+ -value.SEASONS.0=DESLIGADO -value.SEASONS.1=Cíclico -value.SEASONS.2=Verão -value.SEASONS.3=Outono -value.SEASONS.4=Inverno -value.SEASONS.5=Primavera - -option.SEASON_START=Estação Inicial -option.SEASON_START.comment=Estação em que o ciclo começa. -value.SEASON_START.0=Verão -value.SEASON_START.1=Outono -value.SEASON_START.2=Inverno -value.SEASON_START.3=Primavera - -option.SEASON_LENGTH=Duração da Estação -option.SEASON_LENGTH.comment=Altere a duração de uma estação em Dias do Minecraft. -value.SEASON_LENGTH.1=1 Dia do Minecraft -suffix.SEASON_LENGTH=\ Dias do Minecraft - -option.SEASON_TRANSITION_START=Início da Transição -option.SEASON_TRANSITION_START.comment=A transição para a próxima estação começará quando esta porcentagem da estação passar. -value.SEASON_TRANSITION_START.0=Imediatamente -value.SEASON_TRANSITION_START.1=Metade da Estação -value.SEASON_TRANSITION_START.2=66% da Estação -value.SEASON_TRANSITION_START.3=75% da Estação -value.SEASON_TRANSITION_START.4=80% da Estação -value.SEASON_TRANSITION_START.9=90% da Estação - -option.SEASON_COLOR_DESATURATION=Desaturação de Cor -option.SEASON_COLOR_DESATURATION.comment=Desatura as cores do ambiente. - -option.SNOW_CONDITION=Condição da Neve -option.SNOW_CONDITION.comment=Determina a(s) condição(ões) para a neve aparecer. -value.SNOW_CONDITION.0=Bioma de Neve & Chovendo -value.SNOW_CONDITION.1=Bioma de Neve -value.SNOW_CONDITION.2=Em Todo Lugar - -option.SNOW_NOISE_INTENSITY=Intensidade do Ruído -option.SNOW_NOISE_INTENSITY.comment=Altere o quão forte é o ruído da neve. - -option.SNOW_NOISE_REMOVE_INTENSITY=Intensidade de Remoção do Ruído da Neve - -option.SNOW_SIZE=Resolução da Neve -option.SNOW_SIZE.comment=Altere a resolução ou tamanho do ruído. -value.SNOW_SIZE.0=Automático - -option.MELTING_RADIUS=Raio de Derretimento -option.MELTING_RADIUS.comment=Altere o raio em que a neve derrete ao redor de fontes de luz. - -option.SNOW_TRANSPARENCY=Transparência da Neve -option.SNOW_TRANSPARENCY.comment=Altere a transparência da neve. - -option.SSS_SEASON_SNOW=SSS da Neve das Estações -option.SSS_SEASON_SNOW.comment=Adiciona subsurface scattering à neve das estações. - -option.WINTER_GREEN_AMOUNT=Quantidade de Verde no Inverno - -option.LESS_LEAVES=Menos Folhas -value.LESS_LEAVES.0=DESLIGADO - -option.AUTUMN_CONDITION=Somente em Floresta - -option.AUTUMN_NOISE_SIZE=Tamanho do Ruído de Cor -option.AUTUMN_NOISE_SIZE.comment=Tamanho do ruído que produz o gradiente de cor das folhas - -option.LEAVES_ON_GROUND=Folhas no Chão -option.LEAVES_ON_GROUND.comment=Folhas aparecerão no chão durante o outono. - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=Mais Folhas no Chão em Florestas -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=Mais folhas aparecerão no chão em florestas. - -option.AUTUMN_STRENGTH=Intensidade do Outono -option.AUTUMN_STRENGTH.comment=Altere a intensidade da cor no outono. - -option.FLOWER_DENSITY=Densidade de Flores -option.FLOWER_SIZE=Resolução das Flores -option.FLOWER_AMOUNT=Quantidade de Flores -value.FLOWER_AMOUNT.0=DESLIGADO -option.SPRING_GREEN_INTENSITY=Intensidade da Primavera -option.EMISSIVE_SPRING_FLOWERS=Flores Emissivas da Primavera -option.EMISSIVE_SPRING_FLOWERS.comment=Opção para ativar a emissão das flores da primavera das estações se estiver usando a opção Flores Emissivas na página de materiais do Euphoria -option.DISABLE_SPRING_IN_DRY_BIOMES=Desativar em Biomas Secos - -option.SUMMER_STRENGTH=Intensidade do Verão - -option.INTENSE_DEEP_DARK=Deep Dark Intenso -option.INTENSE_DEEP_DARK.comment=Deixa o deep dark mais intenso. §e[*]§r O jogador precisa estar com o efeito de escuridão aplicado. - -option.END_AMBIENT_INFLUENCE=Influência da Cor Ambiente -option.END_AMBIENT_INFLUENCE.comment=A cor ambiente é 0.00 padrão e definida pelo usuário em 1.00. -option.END_AMBIENT_R_NEW=Cor Ambiente - Vermelho -option.END_AMBIENT_G_NEW=Cor Ambiente - Verde -option.END_AMBIENT_B_NEW=Cor Ambiente - Azul -option.END_AMBIENT_I=Cor Ambiente - Intensidade - -option.ATLAS_ROTATION=Rotação do Atlas -option.ATLAS_ROTATION.comment=:). - -option.NETHER_NOISE=Ruído do Céu do Nether -option.NETHER_NOISE.comment=Deixa o céu do Nether acima do teto mais interessante. -value.NETHER_NOISE.0=DESLIGADO -value.NETHER_NOISE.1=LIGADO - -option.MCBL_MAIN_DEFINE=Iluminação Colorida Euphoria -option.MCBL_MAIN_DEFINE.comment=Ativa a iluminação multicolorida de blocos. Use "ACT + Screen-Space" para combinar o sistema em screen-space com o Advanced Colored Tracing. A combinação ACT + SSBL + Dynamic Lighting Support pode gerar resultados incorretos em ambientes com mods — recomendado usar apenas no vanilla com um mod de iluminação dinâmica. §e[*]§r Funciona apenas na versão 1.16.5 ou superior, ou no Angelica. -value.MCBL_MAIN_DEFINE.0=DESLIGADO -value.MCBL_MAIN_DEFINE.1=Screen-Space -value.MCBL_MAIN_DEFINE.2=ACT + Screen-Space -value.MCBL_MAIN_DEFINE.3=ACT + SSBL + Suporte a Iluminação Dinâmica - -option.MCBL_INFLUENCE=Influência da Luz de Bloco Multicolorida -option.MCBL_INFLUENCE.comment=Controla o quanto a luz de bloco multicolorida afeta a cor padrão da luz de bloco. - -option.SSS_SNOW_ICE=SSS da Neve e Gelo -option.SSS_SNOW_ICE.comment=Adiciona subsurface scattering à neve e blocos de gelo. - -option.BEDROCK_NOISE=Ruído da Bedrock -option.BEDROCK_NOISE.comment=Adiciona um efeito de ruído abaixo da bedrock no Nether e Overworld. - -option.SOUL_SAND_VALLEY_OVERHAUL=Reforma do Vale da Areia das Almas -option.SOUL_SAND_VALLEY_OVERHAUL.comment=Deixa blocos, entidades e partículas de fogo azuis no vale da areia das almas. - -option.PURPLE_END_FIRE=Fogo Roxo do End -option.PURPLE_END_FIRE.comment=Torna roxos os blocos, entidades e partículas relacionadas ao fogo no End. §e[*]§r A opção de suporte a RP deve estar definida como PBR+ Integrado para melhores resultados. - -option.NO_RAIN_ABOVE_CLOUDS=Sem Chuva Acima das Nuvens -option.NO_RAIN_ABOVE_CLOUDS.comment=Desativa a chuva acima das nuvens. Não funciona bem se a altura das nuvens vanilla foi alterada com as nuvens vanilla ativadas. - -option.RAIN_FADE_TIMER=Tempo de Desvanecimento da Chuva -option.RAIN_FADE_TIMER.comment=Altere o tempo para efeitos relacionados à chuva desaparecerem. Afeta nuvens, poças, neblina, arco-íris e mais. - -option.DOF_SNEAKING=Desfoque ao Agachar & Luneta -option.DOF_SNEAKING.comment=Ativa o desfoque do mundo apenas ao agachar e segurar uma luneta. - -option.CLEAR_SKY_WHEN_RAINING=Céu Mais Limpo Durante a Chuva -option.CLEAR_SKY_WHEN_RAINING.comment=Deixa estrelas e outros efeitos do céu levemente visíveis durante a chuva. - -option.RETRO_ON=Alternar Retrô Global - -option.RETRO_LOOK=Visual Retrô -option.RETRO_LOOK.comment=Altere entre diferentes predefinições retrô. -value.RETRO_LOOK.0=DESLIGADO -value.RETRO_LOOK.1=Contornos -value.RETRO_LOOK.2=Contornos - Apenas Visão Noturna - -option.RETRO_LOOK_R=Visual Retrô - Vermelho -option.RETRO_LOOK_G=Visual Retrô - Verde -option.RETRO_LOOK_B=Visual Retrô - Azul -option.RETRO_LOOK_I=Visual Retrô - Intensidade - -option.CURVE_DISPLAY=Display Curvado -option.CURVE_DISPLAY.comment=Deixa a tela curvada. -option.CURVATURE_AMOUNT=Quantidade de Curvatura -option.BORDER_AMOUNT=Quantidade de Borda -option.SCREEN_ROUNDNESS=Arredondamento da Tela - -option.STATIC_NOISE=Ruído Estático -value.STATIC_NOISE.0=DESLIGADO -option.MIN_STATIC_STRENGTH=Força Mínima -option.MAX_STATIC_STRENGTH=Força Máxima -option.STATIC_SPEED=Velocidade do Ruído Estático - -option.HORIZONTAL_NOISE=Ruído Horizontal -value.HORIZONTAL_NOISE.0=DESLIGADO -option.HORIZONTAL_NOISE_INTENSITY=Intensidade do Ruído Horizontal -option.HORIZONTAL_NOISE_SPEED=Velocidade do Ruído Horizontal - -option.VERTICAL_SCREEN_DISPLACEMENT=Deslocamento Vertical da Tela -option.VERTICAL_EDGE_GLITCH=Intensidade do Glitch nas Bordas -value.VERTICAL_EDGE_GLITCH.1.00=DESLIGADO -option.VERTICAL_SCROLL_SPEED=Velocidade de Rolagem -value.VERTICAL_SCROLL_SPEED.0.00=DESLIGADO -option.VERTICAL_STUTTER_SPEED=Velocidade do Stutter -value.VERTICAL_STUTTER_SPEED.0.00=DESLIGADO -option.VERTICAL_SCROLL_FREQUENCY=Frequência de Rolagem -option.VERTICAL_STUTTER_FREQUENCY=Frequência do Stutter - -option.PIXELATED_SCREEN_SIZE=Tamanho do Pixel -option.PIXELATED_SCREEN_SIZE.comment=Ativa um efeito de pixelização na tela e altera o tamanho dos pixels. -value.PIXELATED_SCREEN_SIZE.0=DESLIGADO -option.PIXELATED_SCREEN_SMOOTHNESS=Suavização dos Pixels -option.PIXELATED_SCREEN_SMOOTHNESS.comment=Altera a suavidade do efeito de pixelização. Valores maiores fazem os pixels se misturarem mais. -option.COLOR_LEVELS=Posterização -option.COLOR_LEVELS.comment=Reduz a quantidade de cores da imagem para dar um visual mais retrô. -option.POSTERIZE_STRENGTH=Intensidade da Posterização -option.POSTERIZE_STRENGTH.comment=Define o quão forte é o efeito de posterização. -value.POSTERIZE_STRENGTH.0.0=DESLIGADO - -option.PALETTE_SWAP=Paleta -option.PALETTE1R=Color1 Red -option.PALETTE1G=Color1 Green -option.PALETTE1B=Color1 Blue -option.PALETTE2R=Color2 Red -option.PALETTE2G=Color2 Green -option.PALETTE2B=Color2 Blue -option.PALETTE3R=Color3 Red -option.PALETTE3G=Color3 Green -option.PALETTE3B=Color3 Blue -option.PALETTE4R=Color4 Red -option.PALETTE4G=Color4 Green -option.PALETTE4B=Color4 Blue -option.PALETTE5R=Color5 Red -option.PALETTE5G=Color5 Green -option.PALETTE5B=Color5 Blue -option.PALETTE6R=Color6 Red -option.PALETTE6G=Color6 Green -option.PALETTE6B=Color6 Blue -option.USE_TEXTURE_PALETTE=Paleta por Textura -option.USE_TEXTURE_PALETTE.comment=Usa a imagem PNG da paleta na pasta palettes em vez da configurada na interface. -value.USE_TEXTURE_PALETTE.0=Desligado - -option.SCREEN_DITHERING=Dithering -option.SCREEN_DITHERING.comment=Adiciona dithering à tela para simular mais cores do que a paleta permite. -option.SCREEN_DITHER_AMOUNT=Quantidade de Dithering -option.SCREEN_DITHER_I=Intensidade do Dithering - -option.SCANLINE=Scanline -value.SCANLINE.0=DESLIGADO -option.SCANLINE_FREQUENCY=Frequência do Scanline -option.SCANLINE_SPEED=Velocidade do Scanline -option.SCANLINE_AMOUNT=Quantidade de Scanline -option.SCANLINE_NEW_MONOCHROME=Cor Monocromática -option.SCANLINE_NEW_DIRECTION=Direção do Scanline -value.SCANLINE_NEW_DIRECTION.false=Horizontal -value.SCANLINE_NEW_DIRECTION.true=Vertical -option.SCANLINE_R=Multiplicador de Vermelho -option.SCANLINE_G=Multiplicador de Verde -option.SCANLINE_B=Multiplicador de Azul - -option.HALFTONE=Meio-Tom -option.HALFTONE_MONOCHROME=Escala de Cinza -option.HALFTONE_BRIGHTNESS=Brilho do Meio-Tom -option.HALFTONE_SCALE=Escala dos Pontos -option.HALFTONE_ANGLE=Ângulo dos Pontos - -option.SPEED_LINES=Linhas de Velocidade -value.SPEED_LINES.0=DESLIGADO -value.SPEED_LINES.1=LIGADO - Quando Rápido -value.SPEED_LINES.2=LIGADO - Rápido & Correndo -value.SPEED_LINES.3=LIGADO -option.SPEED_LINES_TRANSPARENCY=Opacidade das Linhas de Velocidade -option.SPEED_LINES_SPEED=Intensidade -option.SPEED_LINE_THICKNESS=Espessura da Linha - -option.CAMERA_NOISE_OVERLAY=Sobreposição de Ruído da Câmera -value.CAMERA_NOISE_OVERLAY.0=DESLIGADO -value.CAMERA_NOISE_OVERLAY.1=Ruído 1 -option.CAMERA_NOISE_OVERLAY_INTENSITY=Intensidade do Ruído - -option.LONG_EXPOSURE=Exposição Longa -option.LONG_EXPOSURE.comment=Desative a interface pressionando F1 e fique parado. O modo Celestial foi feito especificamente para melhorar o visual das estrelas e objetos brilhantes, enquanto objetos no modo Temporal desaparecem com o tempo. -value.LONG_EXPOSURE.0=DESLIGADO -value.LONG_EXPOSURE.1=Acúmulo Celestial -value.LONG_EXPOSURE.2=Ponderação Temporal - -option.TILT_SHIFT=Inclinação X -option.TILT_SHIFT.comment=Efeito Tilt-Shift - Horizontal -value.TILT_SHIFT.0=DESLIGADO - -option.TILT_SHIFT2=Inclinação Y -option.TILT_SHIFT2.comment=Efeito Tilt-Shift - Vertical -value.TILT_SHIFT2.0=DESLIGADO - -option.DOF_VIEW_FOCUS_NEW2=§cPlano de Foco DOF & Luneta -option.DOF_VIEW_FOCUS_NEW2.comment=Mostra o Plano de Foco do DOF quando a interface está visível e o jogador está segurando uma luneta. - -option.DOF_SHAPE=Forma -option.DOF_SHAPE.comment=Forma da Profundidade de Campo -value.DOF_SHAPE.0=Original -value.DOF_SHAPE.3=Triângulo -value.DOF_SHAPE.4=Quadrado -value.DOF_SHAPE.5=Pentágono -value.DOF_SHAPE.6=Hexágono -value.DOF_SHAPE.7=Heptágono -value.DOF_SHAPE.8=Octógono - -option.DOF_POLYGON_SAMPLES=Amostras do Polígono -option.DOF_POLYGON_SAMPLES.comment=Número de amostras usadas para formas poligonais. Quanto maior o valor, mais suave será a forma. §c[-]§r O desempenho diminui com valores mais altos. - -option.DOF_POLYGON_RINGS=Quantidade de Anéis -option.DOF_POLYGON_RINGS.comment=Número de anéis usados para formas poligonais. Quanto maior o valor, mais suave será a forma. §c[-]§r O desempenho diminui com valores mais altos. - -option.DOF_SHAPE_ROTATION_DEGREES=Rotação -option.DOF_SHAPE_ROTATION_DEGREES.comment=Rotação da forma da profundidade de campo em graus. - -option.LET_THERE_BE_COLORS=QUE HAJA CORES - -option.MOSS_NOISE=Ruído do Musgo -option.MOSS_SIZE=Tamanho do Pixel -option.MOSS_NOISE_INTENSITY=Intensidade do Ruído -option.MOSS_NOISE_REMOVE_INTENSITY=Intensidade de Remoção do Ruído -option.MOSS_TRANSPARENCY=Transparência do Musgo -option.MOSS_IN_CAVES=Musgo Ativo Em -value.MOSS_IN_CAVES.0=Efeito Apenas em Lush Caves -value.MOSS_IN_CAVES.1=Ativado em Todo Lugar -value.MOSS_IN_CAVES.2=Desativado -option.MOSS_SIDE_INTENSITY=Intensidade do Musgo nas Paredes -option.MOSS_NOISE_DISTANCE=Distância do Ruído do Musgo - -option.SAND_NOISE=Ruído da Areia -option.SAND_CONDITION=Condição da Areia -value.SAND_CONDITION.0=Apenas em biomas arenosos -value.SAND_CONDITION.1=Todos Biomas Quentes -value.SAND_CONDITION.2=Em Todo Lugar -option.SAND_SIZE=Tamanho do Pixel -option.SAND_NOISE_INTENSITY=Intensidade do Ruído -option.SAND_NOISE_REMOVE_INTENSITY=Intensidade de Remoção do Ruído -option.SAND_TRANSPARENCY=Transparência da Areia -option.SAND_IN_CAVES=Areia em Cavernas -value.SAND_IN_CAVES.true=Ativado -value.SAND_IN_CAVES.false=Desativado -option.SAND_SIDE_INTENSITY=Intensidade da Areia nas Paredes -option.SAND_NOISE_DISTANCE=Distância do Ruído da Areia - -option.MAIN_GRID_INTERVAL=Grade Principal -value.MAIN_GRID_INTERVAL.1=DESLIGADO -option.SUB_GRID_INTERVAL=Sub-Grade -value.SUB_GRID_INTERVAL.1=DESLIGADO -option.GRID_CONDITION=Condição da Grade -value.GRID_CONDITION.0=Sem Condição -value.GRID_CONDITION.1=Agachado -value.GRID_CONDITION.2=Segurando Luneta - -option.EMISSIVE_FLOWERS=Flores Emissivas -value.EMISSIVE_FLOWERS.0=DESLIGADO -value.EMISSIVE_FLOWERS.1=LIGADO -value.EMISSIVE_FLOWERS.2=LIGADO - Escuro ou Chovendo - -option.EMISSIVE_FLOWERS_TYPE=Tipo de Flor Emissiva -value.EMISSIVE_FLOWERS_TYPE.0=Todas -value.EMISSIVE_FLOWERS_TYPE.1=Cores Frias -value.EMISSIVE_FLOWERS_TYPE.2=Cores Quentes - -option.EMISSIVE_FLOWERS_STRENGTH=Intensidade do Brilho - -option.DISTANCE_MIN_LIGHT=Escurecimento de Cavernas por Distância -option.DISTANCE_MIN_LIGHT.comment=Deixa as cavernas mais escuras conforme aumenta a distância do jogador. Melhora o visual das cavernas com uma configuração de iluminação de caverna mais alta. -value.DISTANCE_MIN_LIGHT.0=DESLIGADO - -option.EMISSIVE_DRAGON_EGG=Ovo de Dragão Emissivo - -option.VANILLA_ENTITY_SHADOWS=Sombras de Entidades Vanilla -option.VANILLA_ENTITY_SHADOWS.comment=Ativa sombras de entidades vanilla quando as sombras em tempo real estão desativadas. - -option.FROGLIGHT_SATURATION=Saturação da Froglight -value.FROGLIGHT_SATURATION.1=Padrão -value.FROGLIGHT_SATURATION.2=2x -value.FROGLIGHT_SATURATION.3=3x - -option.RENKO_CUT=Renko's Cut do EP -option.RENKO_CUT.comment=Conquistado em uma luta justa no Complisseum - -option.GLITTER_RAIN=Chuva de Glitter -option.GLITTER_RAIN.comment=Salpique as gotas de chuva com glitter e passe o dia brilhando -value.GLITTER_RAIN.0=DESLIGADO -value.GLITTER_RAIN.1=LIGADO - Tempo Aleatório -value.GLITTER_RAIN.2=LIGADO - Sempre - -option.HAND_BLOCKLIGHT_FLICKERING=Cintilação de Luz de Bloco na Mão -value.HAND_BLOCKLIGHT_FLICKERING.0=DESLIGADO - -option.SSS_STRENGTH=Subsurface Scattering -value.SSS_STRENGTH.0=DESLIGADO -value.SSS_STRENGTH.1=LIGADO - -option.PIXEL_WATER=Água Pixelada Procedural -option.PIXEL_WATER.comment=Textura de água pixelada gerada proceduralmente. -value.PIXEL_WATER.0=DESLIGADO -value.PIXEL_WATER.1=LIGADO - -option.PIXELATED_WATER_REFLECTIONS=Reflexos de Água Pixelados -option.PIXELATED_WATER_REFLECTIONS.comment=Pixeliza os reflexos da água. - -option.COMP_WATER_TWEAKS=Ajustes de Cor da Água Complementary -option.COMP_WATER_TWEAKS.comment=Ajustes de cor na água feitos pelo Shaderpack - -option.CAVE_SMOKE=Fumaça em Cavernas -option.CAVE_SMOKE.comment=Adiciona efeito de fumaça à névoa volumétrica de luz de bloco em cavernas. §c[-]§r Este efeito pode impactar o desempenho. §e[*]§r Este recurso só funciona se Advanced Colored Tracing estiver ativado nas Configurações de Desempenho. - -option.WAVING_SUGAR_CANE=Canas de Açúcar Ondulantes - -option.SUN_GLARE_AMOUNT=Intensidade do Brilho Solar -value.SUN_GLARE_AMOUNT.0=DESLIGADO - -option.MOON_GLARE_AMOUNT=Intensidade do Brilho Lunar -value.MOON_GLARE_AMOUNT.0=DESLIGADO - -option.DAYLIGHT_STARS=Estrelas Durante o Dia -option.DAYLIGHT_STARS.comment=Ativa estrelas durante o dia - -option.FROZEN_TIME=Tempo Congelado - -option.DARKER_DEPTH_OCEANS=Oceanos Profundos Mais Escuros -option.DARKER_DEPTH_OCEANS.comment=A luz diminui com a profundidade do oceano -value.DARKER_DEPTH_OCEANS.0=DESLIGADO - -option.WEATHER_TEX_R=Textura do Clima - Vermelho -option.WEATHER_TEX_G=Textura do Clima - Verde -option.WEATHER_TEX_B=Textura do Clima - Azul - -option.EMISSIVE_SOUL_SAND=Olhos Brilhantes da Soul Sand -option.EMISSIVE_SOUL_SAND.comment=Faz os olhos do bloco de Soul Sand brilharem ao ficar sobre ele. §e[*]§r O suporte a RP deve estar em Integrated PBR+. Apenas Textura Vanilla Padrão. - -option.BEACON_BEAM_EMISSION=Emissão do Feixe do Beacon -option.BEACON_BEAM_EMISSION.comment=Altere a intensidade de emissão do feixe do beacon - -option.PINKER_CHERRY_LEAVES=Folhas de Cerejeira Mais Rosadas - -option.LIGHTMAP_CURVES=Curvas do Lightmap -option.LIGHTMAP_CURVES.comment=Altere as curvas do lightmap do mundo. -option.UPPER_LIGHTMAP_CURVE=Curva Superior do Lightmap -option.UPPER_LIGHTMAP_CURVE.comment=Altere a intensidade da Curva Superior do Lightmap -option.LOWER_LIGHTMAP_CURVE=Curva Inferior do Lightmap -option.LOWER_LIGHTMAP_CURVE.comment=Altere a intensidade da Curva Inferior do Lightmap - -option.ALTERNATIVE_AMETHYST_STYLE=Ametista Alternativa -value.ALTERNATIVE_AMETHYST_STYLE.0=Padrão -value.ALTERNATIVE_AMETHYST_STYLE.1=Rosa Brilhante - -option.SHOCKWAVE=Onda de Choque -value.SHOCKWAVE.0=DESLIGADO -value.SHOCKWAVE.1=Círculo -value.SHOCKWAVE.2=Quadrado -option.SHOCKWAVE.comment=Agache e descubra! - -option.STAR_LAYER_OW=Camada de Estrelas -option.STAR_LAYER_OW.comment=Adiciona estrelas adicionais às atuais, maiores ou menores -value.STAR_LAYER_OW.0=DESLIGADO -value.STAR_LAYER_OW.1=Camada Menor -value.STAR_LAYER_OW.2=Camada Maior -value.STAR_LAYER_OW.3=Ambas as Camadas - -option.STAR_LAYER_END=Camada de Estrelas -option.STAR_LAYER_END.comment=Adiciona estrelas adicionais às atuais, maiores ou menores -value.STAR_LAYER_END.0=DESLIGADO -value.STAR_LAYER_END.1=Camada Menor -value.STAR_LAYER_END.2=Camada Maior -value.STAR_LAYER_END.3=Ambas as Camadas - -option.STAR_ROUNDNESS_END=Estrelas Arredondadas -value.STAR_ROUNDNESS_END.0=DESLIGADO - -option.STAR_ROUNDNESS_OW=Estrelas Arredondadas -value.STAR_ROUNDNESS_OW.0=DESLIGADO - -option.STAR_SOFTNESS_OW=Suavidade das Estrelas - -option.STAR_SOFTNESS_END=Suavidade das Estrelas - -option.STAR_COLOR_1_OW_R=Estrela 1 - Vermelho -option.STAR_COLOR_1_OW_G=Estrela 1 - Verde -option.STAR_COLOR_1_OW_B=Estrela 1 - Azul - -option.STAR_COLOR_2_OW_R=Estrela 2 - Vermelho -option.STAR_COLOR_2_OW_G=Estrela 2 - Verde -option.STAR_COLOR_2_OW_B=Estrela 2 - Azul - -option.STAR_COLOR_3_OW_R=Estrela 3 - Vermelho -option.STAR_COLOR_3_OW_G=Estrela 3 - Verde -option.STAR_COLOR_3_OW_B=Estrela 3 - Azul - -option.STAR_COLOR_VARIATION_OW=Intensidade da Cor -value.STAR_COLOR_VARIATION_OW.0.0=DESLIGADO - -option.STAR_COLOR_1_END_R=Estrela 1 - Vermelho -option.STAR_COLOR_1_END_G=Estrela 1 - Verde -option.STAR_COLOR_1_END_B=Estrela 1 - Azul - -option.STAR_COLOR_2_END_R=Estrela 2 - Vermelho -option.STAR_COLOR_2_END_G=Estrela 2 - Verde -option.STAR_COLOR_2_END_B=Estrela 2 - Azul - -option.STAR_COLOR_3_END_R=Estrela 3 - Vermelho -option.STAR_COLOR_3_END_G=Estrela 3 - Verde -option.STAR_COLOR_3_END_B=Estrela 3 - Azul - -option.STAR_COLOR_VARIATION_END=Intensidade da Cor -value.STAR_COLOR_VARIATION_END.0.0=DESLIGADO - -option.CELESTIAL_BOTH_HEMISPHERES=Corpos Celestes em Todo o Céu -option.CELESTIAL_BOTH_HEMISPHERES.comment=Renderiza objetos celestes (estrelas, sol, lua, nébula) em todo o céu, criando um efeito de skybox mais imersivo. - -option.SHOOTING_STARS=Estrelas Cadentes -option.SHOOTING_STARS_SIZE=Tamanho -option.SHOOTING_STARS_SIZE.comment=Altere o tamanho das estrelas cadentes. Quanto maior a configuração, maiores serão as estrelas cadentes. -option.SHOOTING_STARS_SPEED=Velocidade -option.SHOOTING_STARS_CHANCE=Chance -option.SHOOTING_STARS_CHANCE.comment=Chance de uma estrela cadente aparecer - quanto maior a configuração, mais frequentes elas aparecerão. -option.SHOOTING_STARS_COUNT=Quantidade -option.SHOOTING_STARS_COUNT.comment=Quantas estrelas cadentes aparecerão ao mesmo tempo no céu -option.SHOOTING_STARS_LINE_THICKNESS=Espessura da Linha -option.SHOOTING_STARS_LINE_THICKNESS.comment=Altere a espessura da linha das estrelas cadentes. -option.SHOOTING_STARS_TRAIL_LENGTH=Comprimento da Linha -option.SHOOTING_STARS_TRAIL_LENGTH.comment=Altere o comprimento da linha das estrelas cadentes. - -option.SITUATIONAL_GLOWING_TRIMS=Detalhes Brilhantes Situacionais -option.SITUATIONAL_GLOWING_TRIMS.comment=Detalhes só irão brilhar em cavernas e à noite. §e[*]§r Detalhes Brilhantes devem estar ativados para isso funcionar. - -option.DO_IPBR_LIGHTS=ACT Luzes IPBR -option.DO_IPBR_LIGHTS.comment=Esta opção faz com que fontes não luminosas do jogo emitam luz se forem emissivas via shader. (Recomendado: Ligado) - -option.NIGHT_DESATURATION=Desaturação da Escuridão -option.NIGHT_DESATURATION.comment=Desatura as cores do ambiente em áreas escuras. - -option.NIGHT_DESATURATION_OW=Intensidade no Overworld -value.NIGHT_DESATURATION_OW.0=DESLIGADO -value.NIGHT_DESATURATION_OW.300=Preto/Branco - -option.NIGHT_DESATURATION_NETHER=Intensidade no Nether -value.NIGHT_DESATURATION_NETHER.0=DESLIGADO -value.NIGHT_DESATURATION_NETHER.300=Preto/Branco - -option.NIGHT_DESATURATION_END=Intensidade no End -value.NIGHT_DESATURATION_END.0=DESLIGADO -value.NIGHT_DESATURATION_END.300=Preto/Branco - -option.NIGHT_CAVE_DESATURATION=Desaturação em Cavernas -option.NIGHT_CAVE_DESATURATION.comment=Desatura as cores do ambiente em cavernas. -value.NIGHT_CAVE_DESATURATION.0=DESLIGADO - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=Remover Próximas Luzes -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=Remove o efeito de desaturação próximo a fontes de luz. -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=Remover com Luz na Mão -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=Remove o efeito de desaturação ao segurar uma fonte de luz. -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=Remover com Visão Noturna -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=Remove o efeito de desaturação ao usar visão noturna. -option.PURKINJE_RENDER_DISTANCE_FADE=Desvanecimento por Distância de Renderização -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=Desvanecimento por Distância de Renderização no Nether -option.PURKINJE_RENDER_DISTANCE_FADE_END=Desvanecimento por Distância de Renderização no End - -option.MOON_PHASE_INF_PURKINJE=Desaturação Noturna por Fase da Lua -option.MOON_PHASED_DESATURATION_SETTINGS.comment=Ajuda a ajustar a quantidade de desaturação conforme a fase atual da lua. - -option.MOON_PHASE_FULL_PURKINJE=Lua Cheia -option.MOON_PHASE_FULL_PURKINJE.comment=Força da desaturação durante a fase de Lua Cheia (fase mais clara). -value.MOON_PHASE_FULL_PURKINJE.0=DESLIGADO -value.MOON_PHASE_FULL_PURKINJE.300=Preto/Branco - -option.MOON_PHASE_PARTIAL_PURKINJE=Lua Parcial -option.MOON_PHASE_PARTIAL_PURKINJE.comment=Força da desaturação durante todas as fases entre Lua Cheia e Lua Nova. Esta é a fase mais comum no Minecraft. -value.MOON_PHASE_PARTIAL_PURKINJE.0=DESLIGADO -value.MOON_PHASE_PARTIAL_PURKINJE.300=Preto/Branco - -option.MOON_PHASE_DARK_PURKINJE=Lua Nova -option.MOON_PHASE_DARK_PURKINJE.comment=Força da desaturação durante a Lua Nova (fase mais escura). -value.MOON_PHASE_DARK_PURKINJE.0=DESLIGADO -value.MOON_PHASE_DARK_PURKINJE.300=Preto/Branco - -option.DELTARUNE_BATTLE_BACKGROUND=Fundo de Batalha Deltarune -value.DELTARUNE_BATTLE_BACKGROUND.0=DESLIGADO -value.DELTARUNE_BATTLE_BACKGROUND.1=LIGADO - Apenas Céu -value.DELTARUNE_BATTLE_BACKGROUND.2=LIGADO - Exceto Entidades - -option.END_CRYSTAL_EMISSION=Emissão do Cristal do End - -option.CLEAR_WATER_SPOTS=Manchas Claras na Água -option.CLEAR_WATER_SPOTS.comment=Adiciona manchas claras na água para dar variedade. §e[*]§r Requer algum tipo de onda, seja Unbound ou Reimagined + Waves. - -option.ACT_ORE_INTENSITY=Intensidade de Minério ACT -option.ACT_ORE_INTENSITY.comment=Altere a intensidade da luz ACT dos minérios. -value.ACT_ORE_INTENSITY.0.0=DESLIGADO - -option.ENTITIES_ARE_LIGHT=Entidades São Luz - -option.WATER_CAUSTIC_STRENGTH=Força da Caústica da Água -option.WATER_CAUSTIC_STRENGTH.comment=Altere a força do efeito caústico na água. - -option.ROUGHNESS_MULTIPLIER=Máscara de Rugosidade -option.ROUGHNESS_MULTIPLIER.comment=Altere onde os materiais são rugosos. - -option.ROUGHNESS_INTENSITY=Intensidade da Rugosidade -option.ROUGHNESS_INTENSITY.comment=Altere a rugosidade dos materiais e os deixe mais ou menos brilhantes. - -option.SHADOW_SATURATION=Saturação das Sombras -option.SHADOW_SATURATION.comment=Altere a saturação das sombras e dos feixes de luz. §e[*]§r Esta configuração só funciona se "Sombras em Tempo-Real" estiver em Baixo ou superior. - -option.SMOKE_PARTICLE_OPACITY=Opacidade das Partículas de Fumaça - -option.END_SUN_ANGLE=Ângulo do Sol do End -option.END_SUN_ANGLE.comment=Altera o ângulo do sol/lua em relação ao mundo durante o meio-dia. -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§bPadrão§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=Nébula Pixelada -value.PIXELATED_NEBULA.0=DESLIGADO -option.NEBULA_ZOOM_LEVEL=Nível de Zoom -option.NEBULA_ZOOM_LEVEL.comment=Altere o quanto a nébula está ampliada no céu. -option.NEBULA_AMOUNT=Quantidade -option.NEBULA_AMOUNT.comment=Altere quanto as nébulas cobrem o céu. -option.NEBULA_PATTERN_WARP=Redemoinho -option.NEBULA_PATTERN_WARP.comment=Altere o quanto as nébulas são distorcidas. -value.NEBULA_PATTERN_WARP.0=DESLIGADO -option.NEBULA_HORIZON_STRENGTH=Visibilidade no Horizonte -option.NEBULA_HORIZON_STRENGTH.comment=Altere o quanto as nébulas são visíveis no horizonte. -value.NEBULA_HORIZON_STRENGTH.10=Padrão - -option.NEBULA_R_1=Nébula 1 - Vermelho -option.NEBULA_G_1=Nébula 1 - Verde -option.NEBULA_B_1=Nébula 1 - Azul -option.NEBULA_R_2=Nébula 2 - Vermelho -option.NEBULA_G_2=Nébula 2 - Verde -option.NEBULA_B_2=Nébula 2 - Azul -option.NEBULA_R_3=Nébula 3 - Vermelho -option.NEBULA_G_3=Nébula 3 - Verde -option.NEBULA_B_3=Nébula 3 - Azul - -option.NEBULA_SATURATION=Saturação - -option.NEBULA_ONLY_STARS=Apenas Estrelas -option.NEBULA_ONLY_STARS.comment=Remove a parte colorida das nebulosas e mostra apenas as estrelas dentro delas. - -option.NEBULA_STAR_BRIGHTNESS=Brilho das Estrelas da Nebulosa -option.NEBULA_STAR_BRIGHTNESS.comment=Altera o brilho das estrelas dentro das nebulosas. - -option.NEBULA_STAR_SIZE=Tamanho das Estrelas da Nebulosa -option.NEBULA_STAR_SIZE.comment=Altera o tamanho das estrelas dentro das nebulosas. - -option.NEBULA_STAR_AMOUNT=Quantidade de Estrelas da Nebulosa -option.NEBULA_STAR_AMOUNT.comment=Altera a quantidade de estrelas dentro das nebulosas. - -option.NEBULA_MOON_CONDITION=Condição da Lua para Nebulosa -option.NEBULA_MOON_CONDITION.comment=Altera a condição da fase da lua para as nebulosas. -value.NEBULA_MOON_CONDITION.0=Sempre -value.NEBULA_MOON_CONDITION.1=Lua Nova -value.NEBULA_MOON_CONDITION.2=Lua Cheia -value.NEBULA_MOON_CONDITION.3=Luas Parciais -value.NEBULA_MOON_CONDITION.4=Aleatório -value.NEBULA_MOON_CONDITION.5= Sempre, exceto durante a Lua Nova - -option.END_CENTER_LIGHTING=Iluminação Central do End -option.END_CENTER_LIGHTING.comment=Altera a iluminação do centro do End. §e[*]§r Este recurso funciona apenas no Minecraft 1.9+. -value.END_CENTER_LIGHTING.0=DESLIGADO - -option.END_CENTER_LIGHTING_R=Iluminação - Vermelho -option.END_CENTER_LIGHTING_G=Iluminação - Verde -option.END_CENTER_LIGHTING_B=Iluminação - Azul - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=Afecta a luz de blocos -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=Altera a cor da luz de blocos no End com base na cor da iluminação central. - -option.NETHER_HEAT_DISTORTION=Distorção de Calor -option.NETHER_HEAT_DISTORTION.comment=Adiciona efeito de distorção de calor ao Nether. -value.NETHER_HEAT_DISTORTION.0=DESLIGADO -option.NETHER_HEAT_DISTORTION_SPEED=Velocidade -option.NETHER_HEAT_DISTORTION_SPEED.comment=Altere a velocidade do efeito de distorção de calor. -option.NETHER_HEAT_DISTORTION_SCALE=Escala -option.NETHER_HEAT_DISTORTION_SCALE.comment=Altere a escala do efeito de distorção de calor. - -option.BLOCKLIGHT_CAUSTICS=Caústica da Luz de Bloco -option.BLOCKLIGHT_CAUSTICS.comment=Adiciona efeito caustico à luz de bloco quando submerso. - -option.LENS_FLARE_SHAPE=Forma do Lens Flare -option.LENS_FLARE_SHAPE.comment=Altera a forma dos lens flares. -value.LENS_FLARE_SHAPE.0=Padrão -value.LENS_FLARE_SHAPE.3=Triângulo -value.LENS_FLARE_SHAPE.4=Quadrado -value.LENS_FLARE_SHAPE.5=Pentágono -value.LENS_FLARE_SHAPE.6=Hexágono -value.LENS_FLARE_SHAPE.7=Heptágono -value.LENS_FLARE_SHAPE.8=Octógono - -option.LENS_FLARE_SHAPE_ROTATION=Rotação da Forma do Lens Flare -option.LENS_FLARE_SHAPE_ROTATION.comment=Altera a rotação das formas do lens flare. - -option.ANAMORPHIC_LENS_FLARE=Lens Flare Anamórfico -option.ANAMORPHIC_LENS_FLARE.comment=Ativa ou desativa os lens flares anamórficos. -value.ANAMORPHIC_LENS_FLARE.0=DESLIGADO - -option.WATER_CAULDRON_COLOR_OVERRIDE=Substituir a cor da água no caldeirão -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=Impede que as configurações de cores personalizadas da superfície da água afetem os caldeirões de água. - -option.END_FLASH_SHADOW=Sombra dos Flashes do End -option.END_FLASH_SHADOW.comment=No End, as sombras serão projetadas a partir dos flashes em vez do ângulo do Sol do End. §e[*]§r Este recurso funciona apenas no Iris a partir da versão 1.21.9+ - -option.EP_END_FLASH=Flash do End -option.EP_END_FLASH.comment=Altera o tipo de End Flash, podendo ser o padrão, o personalizado Euphoria ou ambos. §e[*]§r Este recurso só funciona no Iris na versão 1.21.9 ou superior. -value.EP_END_FLASH.0=Padrão apenas -value.EP_END_FLASH.1=Euphoria apenas -value.EP_END_FLASH.2=Ambos - -option.MIRROR_TINTED_GLASS_OPAQUE = Vidro Escurecido Opaco -option.MIRROR_TINTED_GLASS_OPAQUE.comment = Deixa os blocos de vidro escurecido totalmente opacos (principalmente para uso como espelhos). - -option.COLORED_LIGHT_FOG_RAIN_I=Intensidade da Névoa de Luz Colorida (Chuva) -option.COLORED_LIGHT_FOG_RAIN_I.comment=Ajusta o quão forte fica a névoa de luz colorida enquanto chove. -value.COLORED_LIGHT_FOG_RAIN_I.0=Padrão - -option.BLOOD_MOON=Lua de Sangue -option.BLOOD_MOON.comment=Ativa Luas de Sangue que ocorrem de acordo com a quantidade de dias do Minecraft definida nesta opção. Luas de Sangue não acontecem na primeira noite se a opção estiver definida para algo acima de Toda Noite. Luas de Sangue também não acontecem durante a Lua Nova se a opção estiver definida para algo acima de Toda Noite. -value.BLOOD_MOON.0=DESLIGADO -value.BLOOD_MOON.1=Todas as noite -suffix.BLOOD_MOON=\ Noites do Minecraft -option.BLOOD_MOON.comment=Ativa Luas de Sangue que ocorrem conforme a quantidade de dias do Minecraft definida pelo usuário nesta opção. -option.EMISSIVE_BLOOD_MOON_FLOWERS=Flores da Lua de Sangue Emissivas -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=Faz flores vermelhas brilharem durante Luas de Sangue. §e[*]§r A opção de suporte a RP deve estar definida como PBR+ Integrado. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/ru_RU.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/ru_RU.lang deleted file mode 100644 index d212027..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/ru_RU.lang +++ /dev/null @@ -1,2759 +0,0 @@ -#shaders/lang/ru_ru.lang - -# ПЕРЕВОД, ВЫПОЛНЕННЫЙ СООБЩЕСТВОМ -# Перевод от Folox_ (Nikita), mpustovoi и Slava_vas(MPLOC). Возможно, переводы устарели. SpacEagle17 не может этого гарантировать. - -#Profiles -profile.POTATO=§aКартошка -profile.VERYLOW=§aОчень низкий -profile.LOW=§aНизкий -profile.MEDIUM=§aСредний -profile.HIGH=§eВысокий (по умолчанию) -profile.VERYHIGH=§cОчень высокий -profile.ULTRA=§4§lУльтра -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=Профили шейдера изменяют настройки производительности с оптимальным соотношением качества и производительности. §e[*]§r Рекомендуется использовать один из этих профилей, если вы не уверены в своих действиях. §e[*]§r Все затронутые настройки можно найти в разделе «Настройки производительности». Профиль «Популярные настройки» включает любимые опции сообщества. - -#Information -screen.INFORMATION=Информация -screen.INFORMATION.comment=Этот раздел содержит кнопки, которые существуют только для предоставления информации. - -screen.INFORMATION2=Информация о Complementary -screen.INFORMATION2.comment=Этот раздел содержит кнопки, которые существуют только для предоставления информации. - -option.info0=§bНаведите курсор на кнопку -value.info0.0= -option.info0.comment=Этот раздел содержит кнопки, которые существуют только для предоставления информации. - -option.info1=Как повысить производительность -value.info1.0= -option.info1.comment=Производительность в Minecraft зависит от многих факторов. Попробуйте следующее: уменьшите дальность прорисовки (оптимально от 6 до 16 для большинства устройств), выберите более низкий профиль шейдеров (они настроены для лучшего баланса качества и производительности). Дополнительная информация появится позже. - -option.info2=Какие настройки лучше -value.info2.0= -option.info2.comment=Лучшие настройки субъективны, но стандартные варианты подходят большинству. Они созданы на основе многолетнего опыта сообщества с учётом баланса качества и производительности. Не бойтесь экспериментировать! - -option.info3=Что такое профиль и визуальный стиль -value.info3.0= -option.info3.comment=Профиль изменяет настройки производительности, не затрагивая визуальные предпочтения. Визуальный стиль меняет параметры вроде «По стилю», но почти не влияет на производительность. - -option.info4=Поддержка наборов ресурсов -value.info4.0= -option.info4.comment=Определяет, как шейдеры обрабатывают блоки. Например, §bВстроенный PBR+§r делает золотые блоки отражающими, а §elabPBR§r/§eseuspbr§r требуют установки наборов ресурсов. Режим §aБазовый§r отключает 'особые' эффекты для большинства блоков. - -option.info5=Как исправить проблемы с модами -value.info5.0= -option.info5.comment=Некоторые моды несовместимы со шейдерами. Посетите страницу с известными решениями: www.complementary.dev/mod-issues - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=Как присоединиться к сообществу -value.info8.0= -option.info8.comment=Присоединяйтесь к серверу Complementary в Discord: www.complementary.dev/discord - -option.info9=Как поддержать Complementary -value.info9.0= -option.info9.comment=Лучшая поддержка — рассказать друзьям. Также можно помочь разработчику через Patreon: www.patreon.com/emingt - -option.info10=Благодарности -value.info10.0= -option.info10.comment=EminGT: главный разработчик. Capt Tatsu: создатель BSL Shaders. Особая благодарность: IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap. - -option.info11=§dЧто такое Euphoria Patches -value.info11.0= -option.info11.comment=Euphoria Patches — дополнение для Complementary от SpacEagle17, добавляющее новые настройки и функции. - -option.info12=Настройки Euphoria Patches -value.info12.0= -option.info12.comment=Все функции Euphoria по умолчанию отключены. В разделе «Популярные настройки» собраны самые востребованные опции. Существует также и много других опций, которые пополняются с каждым обновлением, так что можете в них покопаться. - -option.info13=Поддержка модов в Euphoria -value.info13.0= -option.info13.comment=Лучшая совместимость с модами через автоматическое определение источников света, листвы и свойств блоков (см. block.properties). - -option.info14=Присоединиться к сообществу -value.info14.0= -option.info14.comment=Discord-сервер Euphoria Patches: §d§l§neuphoriapatches.com/discord - -option.info15=Благодарности Euphoria Patches -value.info15.0= -option.info15.comment=Полный список: §deuphoriapatches.com/credits§r. Участники: isuewo, EminGT, Capt Tatsu, gri573, FoZy STYLE, SixthSurge, WoMspace, Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen, Acer, Folox_, Helgust. - -option.info16=§d§nКак поддержать Euphoria Patches -value.info16.0= -option.info16.comment=Рассказывайте о проекте или поддержите SpacEagle17 на Patreon/Ko-Fi: §d§l§neuphoriapatches.com/support - -option.info17=Бета-версии: Patreon SpacEagle17 -value.info17.0= -option.info17.comment=Доступ к эксклюзивным версиям через поддержку: §d§l§neuphoriapatches.com/support - -option.info18=Для Complementary r5.7.1 -value.info18.0= -option.info18.comment=Спасибо за установку Euphoria Patches :) - -option.info19=§aНОВОЕ ОБНОВЛЕНИЕ -value.info19.0=§cX.Y.Z §r->§a X.Y.Z -option.info19.comment=Доступна новая версия мода Euphoria Patcher. Скачайте: https://euphoriapatches.com/download. - -option.info20= -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=Доступна новая версия мода Euphoria Patcher. Скачайте: https://euphoriapatches.com/download. - -option.info21=Частые вопросы -value.info21.0= -option.info21.comment=Ответы на частые вопросы: §d§l§neuphoriapatches.com/faq - -option.info22=§dДополнительные настройки при прокрутке -value.info22.0= -option.info22.comment=При больших размерах интерфейса некоторые настройки могут быть скрыты — прокрутите вниз, чтобы увидеть их. - -#Style -option.SHADER_STYLE=Визуальный стиль -option.SHADER_STYLE.comment=Определяет базовый визуальный стиль. §bReimagined§r: сохраняет уникальные элементы Minecraft. §dUnbound§r: переработанный стиль с элементами фэнтези. §e[*]§r Затрагиваемые настройки: стиль воды, облаков, солнца и луны, угол солнца и луны, стиль свечения руд. -value.SHADER_STYLE.1=§bReimagined -value.SHADER_STYLE.4=§dUnbound - -#Screens -screen.PERFORMANCE_SETTINGS=§eНастройки производительности§r -screen.PERFORMANCE_SETTINGS.comment=Настройки, напрямую влияющие на производительность; изменяются при выборе профилей шейдеров. - -screen.ATMOSPHERE_SETTINGS=Атмосфера -screen.ATMOSPHERE_SETTINGS.comment=Настройки атмосферных эффектов. - -screen.ATM_COLOR_SETTINGS=Множители цвета атмосферы -screen.ATM_COLOR_SETTINGS.comment=Настройка цветов атмосферы, преимущественно видимых в небе и тумане. - -screen.MORNING_ATM_MULTS=Рассвет и закат -screen.NOON_ATM_MULTS=Полдень -screen.NIGHT_ATM_MULTS=Ночь -screen.RAIN_ATM_MULTS=Дождливая погода -screen.NETHER_ATM_MULTS=Незер -screen.END_ATM_MULTS=Энд - -screen.CLOUD_SETTINGS=Облака -screen.CLOUD_SETTINGS.comment=Настройки облачных эффектов. - -screen.CLOUD_COLOR_SETTINGS=Цвет облаков -screen.CLOUD_COLOR_SETTINGS.comment=Изменение цветовых параметров облаков. - -screen.CLOUD_UNBOUND_SETTINGS=Настройки облаков Unbound -screen.CLOUD_REIMAGINED_SETTINGS=Настройки облаков Reimagined - -screen.FOG_SETTINGS=Туман -screen.FOG_SETTINGS.comment=Параметры различных типов тумана. - -screen.SUN_MOON_SETTINGS=Солнце и луна -screen.SUN_MOON_SETTINGS.comment=Настройки солнца и луны. - -screen.NETHER_SETTINGS=Незер -screen.NETHER_SETTINGS.comment=Параметры измерения Незера. - -screen.WEATHER_SETTINGS=Дождь и погода -screen.WEATHER_SETTINGS.comment=Настройки погодных условий. - -screen.CAMERA_SETTINGS=Камера -screen.CAMERA_SETTINGS.comment=Параметры отображения и камеры. - -screen.TONEMAP_SETTINGS=Цветовой баланс -screen.TONEMAP_SETTINGS.comment=Настройки цветового баланса изображения. - -screen.COLORGRADING_SETTINGS=Цветокоррекция -screen.COLORGRADING_SETTINGS.comment=Микширование цветовых каналов. - -screen.WORLD_BLUR_SETTINGS=Размытие мира -screen.WORLD_BLUR_SETTINGS.comment=Эффекты размытия окружения. - -screen.TAA_SETTINGS=Настройки временного фильтра -screen.TAA_SETTINGS.comment=Параметры, определяющие поведение временного сглаживания (TAA). - -screen.MATERIAL_SETTINGS=Материалы -screen.MATERIAL_SETTINGS.comment=Параметры материалов блоков. - -screen.IPBR_SETTINGS=Материалы встроенного PBR+ -screen.IPBR_SETTINGS.comment=Настройки функций встроенного PBR+. - -screen.GLOWING_ORE_SETTINGS=Свечение руд -screen.GLOWING_ORE_SETTINGS.comment=Настройка свечения рудных блоков. - -screen.GLOWING_STUFF_SETTINGS=Свечение объектов -screen.GLOWING_STUFF_SETTINGS.comment=Настройка свечения различных блоков. - -screen.OTHER_IPBR_SETTINGS=Другие функции встроенного PBR+ -screen.OTHER_IPBR_SETTINGS.comment=Прочие настройки встроенного PBR+. - -screen.CUSTOM_PBR_SETTINGS=Материалы labPBR и seuspbr -screen.CUSTOM_PBR_SETTINGS.comment=Настройки функций labPBR и seuspbr. - -screen.LIGHTING_SETTINGS=Освещение -screen.LIGHTING_SETTINGS.comment=Параметры освещения. - -screen.LIGHT_COLOR_SETTINGS=Множители цвета освещения -screen.LIGHT_COLOR_SETTINGS.comment=Настройка цветов освещения на поверхностях. - -screen.MORNING_LIGHT_MULTS=Рассвет и закат -screen.NOON_LIGHT_MULTS=Полдень -screen.NIGHT_LIGHT_MULTS=Ночь -screen.RAIN_LIGHT_MULTS=Дождливая погода -screen.NETHER_LIGHT_MULTS=Незер -screen.END_LIGHT_MULTS=Энд - -screen.BLOCKLIGHT_SETTINGS=Блочное освещение §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=Настройка цвета света от источников. §e[*]§r Настройки красного/зелёного/синего не влияют на большинство источников при включённой «Продвинутой цветовой трассировке», кроме ползунка интенсивности. - -screen.MOON_PHASE_INF_SETTINGS=Влияние фаз луны -screen.MOON_PHASE_INF_SETTINGS.comment=Влияние лунных фаз на ночное освещение. - -screen.ACT_FEATURES_SETTINGS=Эксклюзивные функции ПЦТ §e[*]§r -screen.ACT_FEATURES_SETTINGS.comment=Функции, доступные только при включённой «Продвинутой цветовой трассировке». §e[*]§r Работают только, если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. - -screen.PIXELATED_LIGHTING_SETTINGS=Пиксельное освещение -screen.PIXELATED_LIGHTING_SETTINGS.comment=Настройки пикселизации эффектов освещения. - -screen.WATER_SETTINGS=Вода -screen.WATER_SETTINGS.comment=Параметры водных эффектов. - -screen.WATER_COLOR_SETTINGS=Множитель цвета воды -screen.UNDERWATER_COLOR_SETTINGS=Цвет под водой - -screen.WATER_WAVE_SETTINGS=Волны на воде §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=Настройка поверхностных волн (нормалей) на воде. §e[*]§r Работает только при стиле воды «Reimagined + волны» или «Unbound». - -screen.WAVING_SETTINGS=Колыхание текстур -screen.WAVING_SETTINGS.comment=Настройки динамики текстур. - -screen.OTHER_SETTINGS=Прочее -screen.OTHER_SETTINGS.comment=Настройки, не вошедшие в другие категории. - -screen.SELECT_OUTLINE_SETTINGS=Контур выделения -screen.SELECT_OUTLINE_SETTINGS.comment=Параметры контура выделения блоков. - -screen.WORLD_OUTLINE_SETTINGS=Контуры мира -screen.WORLD_OUTLINE_SETTINGS.comment=Настройки дополнительных контурных эффектов. - -#Settings -option.RP_MODE=Поддержка наборов ресурсов -option.RP_MODE.comment=Определяет способ отрисовки блоков и материалов. §bВстроенный PBR+§r: встроенные PBR-эффекты (рекомендуется). §aБазовый§r: без PBR и дополнительных эффектов. §elabPBR или seuspbr§r: требуют наличия наборов ресурсов с PBR. -value.RP_MODE.0=§aБазовый -value.RP_MODE.1=§bВстроенный PBR+ -value.RP_MODE.2=§eseuspbr (для набора ресурсов) -value.RP_MODE.3=§elabPBR (для набора ресурсов) - -option.WATER_REFLECT_QUALITY=Качество отражений воды -option.WATER_REFLECT_QUALITY.comment=Настраивает визуальное качество отражений, появляющихся на прозрачных материалах. §cСреднее§r: трассировка лучей в экранном пространстве. §eКартошка§r: упрощённый метод для воды и полупрозрачные отражения. §aНет§r: без отражений. -value.WATER_REFLECT_QUALITY.-1=§aНет -value.WATER_REFLECT_QUALITY.0=§aТолько небо -value.WATER_REFLECT_QUALITY.1=§eКартошка -value.WATER_REFLECT_QUALITY.2=§cСреднее - -option.BLOCK_REFLECT_QUALITY=Качество отражений блоков §e[*]§r -option.BLOCK_REFLECT_QUALITY.comment=Настраивает визуальное качество отражений, появляющихся на твердых материалах. §cВысокое§r: блики солнца и луны + более плавные зеркальные отражения с использованием временного фильтра. §eСреднее§r: блики солнца и луны + зеркальные отражения. §aНизкое§r: только блики солнца и луны. §e[*]§r Для появления любых зеркальных отражений «Поддержка наборов ресурсов» должна быть установлена на что угодно, кроме «Базовой». -value.BLOCK_REFLECT_QUALITY.0=§aНет -value.BLOCK_REFLECT_QUALITY.1=§eНизкое -value.BLOCK_REFLECT_QUALITY.3=§cВысокое - -option.SHADOW_QUALITY=Тени в реальном времени -option.SHADOW_QUALITY.comment=Настраивает качество теней. Более высокие уровни дополнительно уменьшает шумовые артефакты. Параметры ниже §eвысокого§r оптимизируют тени на листве, §eочень низкое§r значительно снижает уровень теней. §aНет§r: полное отключение теней и световых лучей. -value.SHADOW_QUALITY.-1=§aНет -value.SHADOW_QUALITY.0=§eОчень низкое -value.SHADOW_QUALITY.1=§eНизкое -value.SHADOW_QUALITY.2=§eСреднее -value.SHADOW_QUALITY.3=§eВысокое -value.SHADOW_QUALITY.4=§cОчень высокое -value.SHADOW_QUALITY.5=§4§lУльтра - -option.LIGHTSHAFT_QUALI_DEFINE=Качество световых лучей §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=Настраивает качество световых лучей. Более высокие уровни дополнительно уменьшает шумовые артефакты. §e[*]§r Требует включения «Теней в реальном времени». -value.LIGHTSHAFT_QUALI_DEFINE.0=§aНет -value.LIGHTSHAFT_QUALI_DEFINE.1=§eНизкое -value.LIGHTSHAFT_QUALI_DEFINE.2=§eСреднее -value.LIGHTSHAFT_QUALI_DEFINE.3=§cВысокое -value.LIGHTSHAFT_QUALI_DEFINE.4=§4§lОчень высокое - -option.shadowDistance=Дальность теней -option.shadowDistance.comment=Настраивает расстояние от игрока, на котором отображаются «Тени в реальном времени». §e[*]§r Это значение внутренне ограничено дальностью прорисовки. §e[*]§r Рекомендуется установить на 80% от дальности прорисовки для оптимального качества и производительности. §c[-]§r Низкие значения вызывают артефакты световых лучей. -value.shadowDistance.64.0=§a4 чанка §c[-] -value.shadowDistance.80.0=§a5 чанков §c[-] -value.shadowDistance.96.0=§a6 чанков §c[-] -value.shadowDistance.112.0=§a7 чанков §c[-] -value.shadowDistance.128.0=§a8 чанков -value.shadowDistance.160.0=§e10 чанков -value.shadowDistance.192.0=§e12 чанков -value.shadowDistance.224.0=§e14 чанков -value.shadowDistance.256.0=§c16 чанков -value.shadowDistance.320.0=§c20 чанков -value.shadowDistance.384.0=§4§l24 чанка -value.shadowDistance.512.0=§4§l32 чанка -value.shadowDistance.768.0=§4§l§n§o48 чанков -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64 чанка§r§4§k- - -option.ENTITY_SHADOW=Тени сущностей -option.ENTITY_SHADOW.comment=Позволяет существам и блочным сущностям отбрасывать тени. §c[-]§r Тени сущностей влияют на производительность гораздо сильнее, чем кажется, в некоторых случаях снижая FPS более чем на 50%. -value.ENTITY_SHADOW.-1=§aНет -value.ENTITY_SHADOW.1=§cОбычные сущности -value.ENTITY_SHADOW.2=§4§k-§r§4§l§n§oВсе§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=Качество деталей -option.DETAIL_QUALITY.comment=Настраивает несколько мелких параметров, влияющих на производительность. Влияет на: материал воды, временное сглаживание (TAA), настройки освещения, ночную туманность, шторм Незера, лучи Энда, эффекты отражения неба, точность дождевых луж, эффект колыхания. -value.DETAIL_QUALITY.0=§aКартошка -value.DETAIL_QUALITY.2=§eСреднее -value.DETAIL_QUALITY.3=§cВысокое - -option.CLOUD_QUALITY=Качество облаков -option.CLOUD_QUALITY.comment=Настраивает освещение, детализацию и качество выборки стилей облаков Reimagined или Unbound. §e[*]§r Работает только со стилями облаков Reimagined или Unbound. -value.CLOUD_QUALITY.0=§aНет -value.CLOUD_QUALITY.1=§aНизкое -value.CLOUD_QUALITY.2=§eСреднее -value.CLOUD_QUALITY.3=§cВысокое - -option.FXAA_DEFINE=Сглаживание (FXAA) -option.FXAA_DEFINE.comment=Включает быстрое сглаживание краёв объектов (FXAA). -value.FXAA_DEFINE.-1=§aНет -value.FXAA_DEFINE.1=§eДа - -option.SSAO_QUALI_DEFINE=Качество SSAO -option.SSAO_QUALI_DEFINE.comment=Настраивает качество окружающего затенения в экранном пространстве (SSAO), которая добавляет теневые эффекты по краям объектов. Более высокие уровни дополнительно уменьшает шумовые артефакты SSAO. -value.SSAO_QUALI_DEFINE.0=§aНет -value.SSAO_QUALI_DEFINE.2=§eСреднее -value.SSAO_QUALI_DEFINE.3=§cВысокое - -option.ANISOTROPIC_FILTER=Фильтрация текстур -option.ANISOTROPIC_FILTER.comment=Улучшает качество мипмаппированных текстур с помощью анизотропной фильтрации. §e[*]§r Убедитесь, что в настройках видео параметр «Уровни мипмаппирования» установлен на максимум (4), иначе результат будет неоптимальным. -value.ANISOTROPIC_FILTER.0=§aНет -value.ANISOTROPIC_FILTER.4=§e4× -value.ANISOTROPIC_FILTER.8=§e8× -value.ANISOTROPIC_FILTER.16=§4§l16× - -option.COLORED_LIGHTING=Продвинутая цветовая трассировка §e[*]§r -option.COLORED_LIGHTING.comment=Функция Complementary Shaders. Использует вокселизацию и алгоритм заливки для добавления цветного освещения от блоков, а также вводит новые источники света. §e[*]§r Работает только на Iris и поддерживаемых платформах. §e[*]§r Будет отключено, если «Тени в реальном времени» выключены. §a[+]§r Открывает доступ к дополнительным функциям в меню «Прочее» —> «Функции ПЦТ». §c[-]§r Высокие значения чанков значительно снижают производительность — каждый шаг может ухудшить FPS вдвое. -value.COLORED_LIGHTING.0=§aНет -value.COLORED_LIGHTING.128=§c4 чанка -value.COLORED_LIGHTING.192=§c6 чанков -value.COLORED_LIGHTING.256=§4§l8 чанков -value.COLORED_LIGHTING.384=§4§l12 чанков -value.COLORED_LIGHTING.512=§4§l§n§o16 чанков -value.COLORED_LIGHTING.768=§4§l§n§o24 чанка §r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32 чанка§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=Отражения в мировом пространстве §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=Вычисляет отражения в мировом пространстве вместо экранного. §c[-]§r Может не работать с блоками из модов. §e[*]§r Работает только если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. §e[*]§r Максимальная дальность эффекта зависит от дальности «Продвинутой цветовой трассировке». §c[-]§r Может значительно снижать производительность, особенно при большой дальности трассировки. -value.WORLD_SPACE_REFLECTIONS.-1=§aНет -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§oДа - -option.WORLD_SPACE_REF_MODE=Режим WSR §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=Определяет режим работы отражений в мировом пространстве (WSR). §e[*]§r Режим «Только WSR» хорошо убирает все артефакты отражений в экранном пространстве, так как показывает только отражения в мировом пространстве, а режим «WSR + SSR» позволяет получить больше деталей в отражениях, так как отражения в экранном пространстве используют все детали, видимые на экране, без ограничений по блокам или расстоянию. -value.WORLD_SPACE_REF_MODE.1=Только WSR -value.WORLD_SPACE_REF_MODE.2=WSR + SSR - -option.WORLD_SPACE_PLAYER_REF=Отраж. игрока в мир. простр. -option.WORLD_SPACE_PLAYER_REF.comment=Создаёт собственную игровую модель текущего игрока, отражённую в отражениях мирового пространства. -value.WORLD_SPACE_PLAYER_REF.-1=Нет -value.WORLD_SPACE_PLAYER_REF.1=Да - -option.SSAO_I=Интенсивность SSAO -option.SSAO_I.comment=Определяет силу окружающего затенения в экранном пространстве (SSAO), добавляющего тени по краям объектов. §e[*]§r Не работает, если SSAO отключён в «Настройках производительности». -value.SSAO_I.0=§cНет - -option.VANILLAAO_I=Интенсивность ванильного ОЗ -option.VANILLAAO_I.comment=Определяет силу стандартного окружающего затенения Minecraft по краям объектов. -value.VANILLAAO_I.0=§cНет - -option.BORDER_FOG=Граничный туман -option.BORDER_FOG.comment=Интенсивный туман на краях загруженного мира, скрывающий границы чанков. §e[*]§r Рекомендуется отключать при дальности прорисовки менее 8 чанков. - -option.ATM_FOG_MULT=Атмосферный туман -option.ATM_FOG_MULT.comment=Регулирует интенсивность высотного тумана. -value.ATM_FOG_MULT.0.50=Очень слабый -value.ATM_FOG_MULT.0.65=Слабый -value.ATM_FOG_MULT.0.80=Обычный -value.ATM_FOG_MULT.0.95=Интенсивный - -option.ATM_FOG_DISTANCE=Дальность атмосферного тумана -option.ATM_FOG_DISTANCE.comment=Определяет расстояние от камеры, с которого начинает появляться туман. §e[*]§r Автоматически корректируется дальностью прорисовки в «Настройках графики». - -option.ATM_FOG_ALTITUDE=Высота атмосферного тумана -option.ATM_FOG_ALTITUDE.comment=Задаёт высоту максимальной плотности тумана. - -option.CAVE_FOG=Пещерный туман -option.CAVE_FOG.comment=Добавляет дополнительный туман в глубоких подземных зонах. - -option.LIGHTSHAFT_BEHAVIOUR=Режим световых лучей -option.LIGHTSHAFT_BEHAVIOUR.comment=Определяет поведение световых лучей. §a[+]§r Адаптивные лучи автоматически переключаются между режимами. §c[-]§r Экстремальный режим не рекомендуется для игры, так как сильно влияет на FPS. -value.LIGHTSHAFT_BEHAVIOUR.0=§cНет -value.LIGHTSHAFT_BEHAVIOUR.1=Адаптивные §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=Обычные -value.LIGHTSHAFT_BEHAVIOUR.3=Экстремальные §c[-] - -option.LIGHTSHAFT_SMOKE=Дым световых лучей -option.LIGHTSHAFT_SMOKE.comment=Добавляет объёмный дым к световым лучам. §c[-]§r Влияет на производительность. - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=Особые лучи в бледном саду -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=Уникальные световые эффекты для биома бледного сада. - -option.LIGHTSHAFT_DAY_I=Дневной множитель световых лучей -option.LIGHTSHAFT_NIGHT_I=Ночной множитель световых лучей -option.LIGHTSHAFT_RAIN_I=Дождевой множитель световых лучей - -option.LIGHTSHAFT_SUNSET_SATURATION=Цвет лучей на закате -option.LIGHTSHAFT_SUNSET_SATURATION.comment=Регулирует дополнительную насыщенность цвета солнечных лучей на рассвете и закате. Более высокие значения дают красновато-оранжевый оттенок, а низкие — смещают цвет в сторону жёлтого. - -option.CLOUD_STYLE_DEFINE=Стиль облаков -option.CLOUD_STYLE_DEFINE.comment=Определяет стиль облаков. §e[*]§r «По стилю» — зависит от настройки «Визуального стиля». §e[*]§r Ванильный стиль требует включения облаков в настройках игры. -value.CLOUD_STYLE_DEFINE.-1=По стилю -value.CLOUD_STYLE_DEFINE.0=§cНет -value.CLOUD_STYLE_DEFINE.1=Reimagined -value.CLOUD_STYLE_DEFINE.3=Unbound -value.CLOUD_STYLE_DEFINE.50=Ванильный §e[*] - -option.CLOUD_SHADOWS=Тени от облаков -option.CLOUD_SHADOWS.comment=Включает тени, отбрасываемые облаками. §e[*]§r Работает только со стилями облаков Reimagined или Unbound. §e[*]§r Для Unbound тени генерируются случайно из-за сложной структуры облаков. - -option.CLOUD_CLOSED_AREA_CHECK=Проверка закрытых зон -option.CLOUD_CLOSED_AREA_CHECK.comment=Выполняет дополнительные проверки для предотвращения появления облаков в закрытых помещениях. §e[*]§r Работает только со стилями облаков Reimagined или Unbound. §e[*]§r Требует включённых «Теней в реальном времени». - -option.CLOUD_ALT1=Высота облаков -option.CLOUD_ALT1.comment=Определяет мировую высоту, на которой будут появляться облака. §e[*]§r Работает только со стилями облаков Reimagined или Unbound. - -option.CLOUD_SPEED_MULT=Скорость облаков -option.CLOUD_SPEED_MULT.comment=Определяет, с какой скоростью будут двигаться облака. «Синхронизация с миром» использует мировое время Minecraft для продвижения позиций облаков; это позволяет облакам выглядеть одинаково у игроков на одном сервере. §e[*]§r Работает только со стилями облаков Reimagined или Unbound. -value.CLOUD_SPEED_MULT.100=Синхронизация с миром - -option.CLOUD_R=Множитель красного для облаков -option.CLOUD_G=Множитель зелёного для облаков -option.CLOUD_B=Множитель синего для облаков - -option.CLOUD_UNBOUND_AMOUNT=Количество облаков -option.CLOUD_UNBOUND_AMOUNT.comment=Регулирует количество облаков Unbound. - -option.CLOUD_UNBOUND_SIZE_MULT=Малость облаков -option.CLOUD_UNBOUND_SIZE_MULT.comment=Регулирует размер облаков Unbound. При более высоких значениях облака получаются меньшего размера. - -option.CLOUD_UNBOUND_RAIN_ADD=Добавление дождевых облаков -option.CLOUD_UNBOUND_RAIN_ADD.comment=Регулирует увеличение количества облаков, которое применяется во время дождя и снегопада. -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=Двойные облака Reimagined -option.DOUBLE_REIM_CLOUDS.comment=Включает дополнительный слой облаков Reimagined. §e[*]§r Требует стиля Reimagined. - -option.CLOUD_ALT2=Высота второго слоя -option.CLOUD_ALT2.comment=Определяет мировую высоту, на которой будут появляться облака второго слоя. §e[*]§r Активируется с опцией «Двойные облака Reimagined». - -option.NETHER_STORM=Шторм Незера -option.NETHER_STORM.comment=Добавляет объёмный эффект дыма в измерении Незера. §c[-]§r Влияет на производительность. - -option.NETHER_STORM_I=Непрозрачность шторма Незера -option.NETHER_STORM_I.comment=Регулирует непрозрачность шторма Незера. - -option.NETHER_STORM_LOWER_ALT=Нижняя граница шторма Незера -option.NETHER_STORM_LOWER_ALT.comment=Определяет нижнюю начальную точку шторма Незера. Ниже этой высоты шторм не появится, а наиболее ярким он будет прямо над этой высотой. - -option.NETHER_STORM_HEIGHT=Высота шторма Незера -option.NETHER_STORM_HEIGHT.comment=Определяет, насколько высоким будет шторм Незера. Уменьшение этого значения приведёт к тому, что он будет собираться вблизи «Нижней границы шторма Незера». - -option.NETHER_VIEW_LIMIT=Дальность обзора в Незере -option.NETHER_VIEW_LIMIT.comment=Определяет максимальное расстояние, на котором туман позволяет быть видимым в Незере. §c[-]§r Влияет на производительность при включённом «Шторме Незера». -value.NETHER_VIEW_LIMIT.96.0=6 чанков -value.NETHER_VIEW_LIMIT.112.0=7 чанков -value.NETHER_VIEW_LIMIT.128.0=8 чанков -value.NETHER_VIEW_LIMIT.160.0=10 чанков -value.NETHER_VIEW_LIMIT.192.0=12 чанков -value.NETHER_VIEW_LIMIT.224.0=14 чанков -value.NETHER_VIEW_LIMIT.256.0=16 чанков -value.NETHER_VIEW_LIMIT.320.0=20 чанков -value.NETHER_VIEW_LIMIT.384.0=24 чанка -value.NETHER_VIEW_LIMIT.512.0=32 чанка §c[-] -value.NETHER_VIEW_LIMIT.768.0=48 чанков §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64 чанка §c[-] -value.NETHER_VIEW_LIMIT.99999.0=Без ограничений §c[-] - -option.NETHER_COLOR_MODE=Цветовая схема -option.NETHER_COLOR_MODE.comment=Определяет, как будут обрабатываться цвета окружения в Незере. Постоянная: цвета не будут меняться между биомами. На основе биома: цвета будут меняться в зависимости от биома. На основе биома (модифицированная): в зависимости от биома, но цвета были изменены, чтобы лучше соответствовать визуальному стилю Complementary. -value.NETHER_COLOR_MODE.3=На основе биома (модиф.) -value.NETHER_COLOR_MODE.2=На основе биома -value.NETHER_COLOR_MODE.0=Постоянная - -option.TM_EXPOSURE=Общая яркость -option.TM_EXPOSURE.comment=Также известна как «Экспозиция тональной карты» (Tonemap Exposure). Регулирует общую яркость изображения. - -option.TM_WHITE_CURVE=Яркость белого -option.TM_WHITE_CURVE.comment=Также известен как «Кривая белого тональной карты» (Tonemap White Curve). Определяет, насколько легко цвета достигают чистого белого. - -option.T_UPPER_CURVE=Контраст светлых цветов -option.T_UPPER_CURVE.comment=Также известен как «Верхняя кривая тональной карты» (Tonemap Upper Curve). Регулирует контрастность ярких цветов. - -option.T_LOWER_CURVE=Контраст тёмных цветов -option.T_LOWER_CURVE.comment=Также известен как «Нижняя кривая тональной карты» (Tonemap Lower Curve). Регулирует контрастность тёмных цветов. - -option.TM_CONTRAST=Общая контрастность -option.TM_CONTRAST.comment=Регулирует темноту тёмных и яркость светлых тонов. - -option.T_SATURATION=Насыщенность -option.T_SATURATION.comment=Регулирует общую насыщенность цветов изображения. - -option.T_VIBRANCE=Насыщенность бледных цветов -option.T_VIBRANCE.comment=Также известна как «Яркость» (Vibrance). Усиливает цвета, меньше затрагивая уже насыщенные участки. - -option.TM_DARK_DESATURATION=Обесцвечивание темноты -option.TM_DARK_DESATURATION.comment=Регулирует степень эффекта приглушения цвета, который будет применен к более тёмным участкам. - -option.TM_WHITE_PATH=Достижимость белого -option.TM_WHITE_PATH.comment=Регулирует, насколько легко более яркие цвета переходят в белый. - -option.COLORGRADING=§eЦветокоррекция -option.COLORGRADING.comment=Позволяет свободно смешивать цветовые каналы. -option.GR_RR=Красный —> красный -option.GR_RG=Красный —> зелёный -option.GR_RB=Красный —> синий -option.GR_RC=Кривая красного -option.GR_GR=Зелёный —> красный -option.GR_GG=Зелёный —> зелёный -option.GR_GB=Зелёный —> синий -option.GR_GC=Кривая зелёного -option.GR_BR=Синий —> красный -option.GR_BG=Синий —> зелёный -option.GR_BB=Синий —> синий -option.GR_BC=Кривая синего - -option.WATER_STYLE_DEFINE=Стиль воды -option.WATER_STYLE_DEFINE.comment=Определяет стиль воды. §e[*]§r «По стилю» — значение выбирается автоматически в зависимости от основного «Визуального стиля» на главной странице параметров шейдеров. -value.WATER_STYLE_DEFINE.-1=По стилю -value.WATER_STYLE_DEFINE.1=Reimagined -value.WATER_STYLE_DEFINE.2=Reimagined + волны -value.WATER_STYLE_DEFINE.3=Unbound - -option.WATER_CAUSTIC_STYLE_DEFINE=Стиль каустик воды -option.WATER_CAUSTIC_STYLE_DEFINE.comment=Определяет стиль подводных световых узоров (каустик). -value.WATER_CAUSTIC_STYLE_DEFINE.-1=Как у воды -value.WATER_CAUSTIC_STYLE_DEFINE.1=Reimagined -value.WATER_CAUSTIC_STYLE_DEFINE.3=Unbound - -option.WATER_REFRACTION_INTENSITY=Интенсивность рефракции воды §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=Регулирует силу преломления света и искажений под водой. §e[*]§r Полноценно работает только при «Качестве деталей» — «Высокое», а иначе повлияет только на едва заметные подводные искажения. - -option.WATER_FOAM_I=Интенсивность пены -option.WATER_FOAM_I.comment=Определяет непрозрачность пены на границах воды. §e[*]§r Требует «Среднего» или выше уровня детализации. - -option.WATER_ALPHA_MULT=Фактор непрозрачности воды -option.WATER_ALPHA_MULT.comment=Регулирует прозрачность воды. §c[-]§r Экстремальные значения нарушат баланс освещения. §e[*]§r Требует «Среднего» или выше уровня детализации. - -option.WATER_FOG_MULT=Фактор подводного тумана -option.WATER_FOG_MULT.comment=Определяет плотность тумана под водой. §c[-]§r Высокие значения могут нарушить визуальную целостность. - -option.WATERCOLOR_R=Множитель красного для водной поверхности -option.WATERCOLOR_G=Множитель зелёного для водной поверхности -option.WATERCOLOR_B=Множитель синего для водной поверхности - -option.WATERCOLOR_MODE=Цвет воды -option.WATERCOLOR_MODE.comment=Определяет принцип окрашивания воды. Постоянный: цвет не зависит от биома. На основе биома: цвет меняется в зависимости от биома. На основе биома (ограниченный): цвет меняется в зависимости от биома и предотвращает неестественные цвета в некоторых биомах. §e[*]§r Не работает корректно на версиях Minecraft ниже 1.13. -value.WATERCOLOR_MODE.3=На основе биома (огранич.) -value.WATERCOLOR_MODE.2=На основе биома -value.WATERCOLOR_MODE.0=Постоянный - -option.BRIGHT_CAVE_WATER=Яркая вода в пещерах и на мелководье -option.BRIGHT_CAVE_WATER.comment=Увеличивает яркость воды в закрытых пространствах и на мелководье. §e[*]§r Не работает при значении «Фактор непрозрачности воды» выше 199. - -option.UNDERWATERCOLOR_R=Множитель красного под водой -option.UNDERWATERCOLOR_G=Множитель зелёного под водой -option.UNDERWATERCOLOR_B=Множитель синего под водой - -option.WATER_BUMPINESS=Сила волн -option.WATER_BUMPINESS.comment=Регулирует интенсивность волн (нормалей) на поверхности воды. - -option.WATER_BUMP_SMALL=Сила мелких волн -option.WATER_BUMP_SMALL.comment=Интенсивность небольших волн. - -option.WATER_BUMP_MED=Сила средних волн -option.WATER_BUMP_MED.comment=Интенсивность волн среднего размера. - -option.WATER_BUMP_BIG=Сила крупных волн -option.WATER_BUMP_BIG.comment=Интенсивность крупных волн. - -option.WATER_SPEED_MULT=Скорость волн -option.WATER_SPEED_MULT.comment=Регулирует скорость движения волн. - -option.WATER_SIZE_MULT=Размер волн -option.WATER_SIZE_MULT.comment=Определяет видимый размер волн на поверхности. - -option.SUN_ANGLE=Угол солнца/луны -option.SUN_ANGLE.comment=Регулирует угол наклона солнца и луны относительно мира в полдень. §a[+]§r Стиль Reimagined оптимизирован для угла «0». -value.SUN_ANGLE.-1=По стилю -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bReimagined§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dUnbound§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=Стиль солнца и луны -option.SUN_MOON_STYLE_DEFINE.comment=Определяет стиль солнца и луны. §e[*]§r Может конфликтовать с некоторыми наборами ресурсов из-за разграничением текстур солцна, луны и небосвода. -value.SUN_MOON_STYLE_DEFINE.-1=По стилю -value.SUN_MOON_STYLE_DEFINE.1=Reimagined -value.SUN_MOON_STYLE_DEFINE.2=Unbound -value.SUN_MOON_STYLE_DEFINE.3=Уменьшенный Unbound - -option.SUN_MOON_HORIZON=Солнце и луна за горизонтом -option.SUN_MOON_HORIZON.comment=Скрывает солнце/луну ниже линии горизонта. - -option.SUN_MOON_DURING_RAIN=Солнце и луна во время дождя -option.SUN_MOON_DURING_RAIN.comment=Определяет видимость солнца и луны в дождь. - -option.NIGHT_STAR_AMOUNT=Количество звёзд -option.NIGHT_STAR_AMOUNT.comment=Регулирует плотность звёзд на ночном небе. -value.NIGHT_STAR_AMOUNT.0=Нет -value.NIGHT_STAR_AMOUNT.1=Мало -value.NIGHT_STAR_AMOUNT.2=Нормально -value.NIGHT_STAR_AMOUNT.3=Много -value.NIGHT_STAR_AMOUNT.4=Очень много - -option.RAINBOWS=Радуги -option.RAINBOWS.comment=Включает радуги, появляющиеся на противоположной от солнца стороне во время рассвета/заката. -value.RAINBOWS.0=Нет -value.RAINBOWS.1=После дождя -value.RAINBOWS.3=Всегда - -option.RAINBOW_STYLE_DEFINE=Стиль радуги -option.RAINBOW_STYLE_DEFINE.comment=Определяет стиль радуги. §e[*]§r «По стилю» означает, что значение будет автоматически задаваться параметром «Визуальный стиль» в главном меню настроек шейдеров. -value.RAINBOW_STYLE_DEFINE.-1=По стилю -value.RAINBOW_STYLE_DEFINE.1=Reimagined -value.RAINBOW_STYLE_DEFINE.4=Unbound - -option.AURORA_STYLE_DEFINE=Стиль северного сияния -option.AURORA_STYLE_DEFINE.comment=Определяет стиль северного сияния, появляющегося в ночном небе. -value.AURORA_STYLE_DEFINE.-1=По стилю -value.AURORA_STYLE_DEFINE.0=§cНет -value.AURORA_STYLE_DEFINE.1=Reimagined -value.AURORA_STYLE_DEFINE.2=Unbound - -option.AURORA_CONDITION=Условия сияния -option.AURORA_CONDITION.comment=Определяет условия появления северного сияния. §e[*]§r Оно появляется только ночью независимо от настроек. -value.AURORA_CONDITION.-1=Всегда, кроме новолуния -value.AURORA_CONDITION.0=Каждую ночь -value.AURORA_CONDITION.1=Полнолуние -value.AURORA_CONDITION.2=Снежный биом -value.AURORA_CONDITION.3=Полнолуние в снежном биоме -value.AURORA_CONDITION.4=Полнолуние или снежный биом - -option.NIGHT_NEBULAE=Ночные туманности -option.NIGHT_NEBULAE.comment=Добавляет в ночное небо галактические туманности, генерируемые процедурно и каждую ночь выглядящие по-разному. §c[-]§r Влияет на производительность. -value.NIGHT_NEBULAE.-1=Нет -value.NIGHT_NEBULAE.1=§eДа - -option.NIGHT_NEBULA_I=Яркость ночных туманностей -option.NIGHT_NEBULA_I.comment=Регулирует яркость ночных туманностей. - -option.RAIN_STYLE=Стиль дождя -option.RAIN_STYLE.comment=Определяет визуальное оформление дождливой погоды. -value.RAIN_STYLE.1=Лёгкий и тёплый -value.RAIN_STYLE.2=Тяжёлый и холодный - -option.SPECIAL_BIOME_WEATHER=Особые погодные эффекты -option.SPECIAL_BIOME_WEATHER.comment=Изменяет атмосферу в холодных и сухих биомах, создавая эффект снежной бури или песчаной бури. - -option.WEATHER_TEX_OPACITY=Непрозрачность осадков -option.WEATHER_TEX_OPACITY.comment=Регулирует видимость текстур дождя и снега. - -option.SHADOW_SMOOTHING=Сглаживание теней -option.SHADOW_SMOOTHING.comment=Определяет резкость теней. §c[-]§r Низкие значения увеличат мерцание и нагрузку. §e[*]§r Требует «Тени в реальном времени» уровня «Низкий» или выше. -value.SHADOW_SMOOTHING.4=Очень плавные -value.SHADOW_SMOOTHING.3=Плавные -value.SHADOW_SMOOTHING.2=Резкие §c[-] -value.SHADOW_SMOOTHING.1=Очень резкие §c[-] - -option.PIXELATED_SHADOWS=Пиксельные тени -option.PIXELATED_SHADOWS.comment=Делает тени от солнца и луны пиксельными. - -option.PIXELATED_BLOCKLIGHT=Пиксельный блочный свет -option.PIXELATED_BLOCKLIGHT.comment=Пикселизирует освещение от источников света. - -option.PIXELATED_AO=Пиксельное затенение -option.PIXELATED_AO.comment=Делает ванильное затенение краёв пиксельным. - -option.PIXEL_SCALE=Масштаб пикселизации -option.PIXEL_SCALE.comment=Определяет степень увеличения текстур. -value.PIXEL_SCALE.-2=0.25× -value.PIXEL_SCALE.-1=0.5× -value.PIXEL_SCALE.1=1× -value.PIXEL_SCALE.2=2× -value.PIXEL_SCALE.3=4× -value.PIXEL_SCALE.4=8× -value.PIXEL_SCALE.5=16× - -option.BLOOM_ENABLED=Свечение -option.BLOOM_ENABLED.comment=Добавляет размытое свечение (bloom) ярким объектам и влажным поверхностям. -value.BLOOM_ENABLED.-1=Нет -value.BLOOM_ENABLED.1=§eДа - -option.BLOOM_STRENGTH=Яркость свечения -option.BLOOM_STRENGTH.comment=Регулирует силу свечения ярких объектов и эффекта пещерной и дождевой влажности. §c[-]§r Высокие значения делают изображение размытым, чем предполагается, особенно во влажных условиях. -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§cБезумное - -option.IMAGE_SHARPENING=Резкость изображения -option.IMAGE_SHARPENING.comment=Повышает резкость через фильтр. §c[-]§r Может вызывать артефакты, такие как сглаживание, мерцание, шум и незначительные изменения яркости. -value.IMAGE_SHARPENING.0=Нет -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=Блики объектива -option.LENSFLARE_MODE.comment=Добавляет блики при взгляде на солнце/луну. §c[-]§r Сильно влияет на производительность. -value.LENSFLARE_MODE.0=Нет -value.LENSFLARE_MODE.1=Только солнце -value.LENSFLARE_MODE.2=Солнце и луна - -option.LENSFLARE_I=Яркость бликов -option.LENSFLARE_I.comment=Регулирует силу эффекта бликов. - -option.TAA_MODE=Фильтр TAA -option.TAA_MODE.comment=Включает временное сглаживание (TAA), которое уменьшает зернистость, повышает производительность за счёт снижения количества выборок в тяжёлых эффектах и устраняет ступенчатость при правильных настройках. §c[-]§r: Отключение приведёт к ухудшению производительности и качества эффектов. -value.TAA_MODE.0=Нет §c[-] -value.TAA_MODE.1=Да §a[+] - -option.TAA_SMOOTHING=Временное сглаживание -option.TAA_SMOOTHING.comment=Регулирует степень сглаживания, применяемого временным фильтром. Более высокие значения делают изображение размытым, но уменьшают мерцание и зернистость. Разница не заметна при неподвижной камере. -value.TAA_SMOOTHING.2=Низкое -value.TAA_SMOOTHING.3=Среднее -value.TAA_SMOOTHING.4=Высокое - -option.TAA_JITTER=Временное дрожание §e[*]§r -option.TAA_JITTER.comment=Дрожание помогает временному фильтру лучше сглаживать изображение, но имеет некоторые недостатки. §e[*]§r Более высокие значения улучшают сглаживание, но одновременно вызывают сильное мерцание и размытие. §e[*]§r При полном дрожании рекомендуется использовать высокое временное сглаживание. §c[-]§r: Отключение дрожания уберёт преимущества сглаживания. -value.TAA_JITTER.0=Нет §c[-] -value.TAA_JITTER.1=Низкое -value.TAA_JITTER.2=Среднее -value.TAA_JITTER.3=Полное §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Выборка по Кэтмуллу-Рому -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=Уменьшает размытие временного фильтра за счёт более продвинутого метода выборки. -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=Нет §c[-] -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=Да - -option.FXAA_STRENGTH=Интенсивность сглаживания -option.FXAA_STRENGTH.comment=Регулирует силу эффекта сглаживания (FXAA). Более высокие значения дают лучшее сглаживание ценой большего размытия. -value.FXAA_STRENGTH.-1=Нет - -option.FXAA_TAA_INTERACTION=Снижать сглаживание в движении -option.FXAA_TAA_INTERACTION.comment=Уменьшает интенсивность сглаживания (FXAA) при движении камеры. Более высокие значения дают более чёткое изображение, но усиливают мерцание. -value.FXAA_TAA_INTERACTION.0=Нет -value.FXAA_TAA_INTERACTION.2=20% -value.FXAA_TAA_INTERACTION.4=40% -value.FXAA_TAA_INTERACTION.6=60% -value.FXAA_TAA_INTERACTION.8=80% -value.FXAA_TAA_INTERACTION.10=100% - -option.DISTANT_LIGHT_BOKEH=Размытие дальних огней -option.DISTANT_LIGHT_BOKEH.comment=Добавляет размытие удалённым источникам света, применяя размытие в один пиксель на расстоянии. §a[+]§r Совместимо с опциональным встроенным PBR+, позволяющему регулировать дальние источники света для улучшения картинки. - -option.MOTION_BLUR_EFFECT=Размытие в движении -option.MOTION_BLUR_EFFECT.comment=Добавляет размытие при движении камеры.§c[-]§r Влияет на производительность. -value.MOTION_BLUR_EFFECT.-1=Нет -value.MOTION_BLUR_EFFECT.1=§eДа - -option.MOTION_BLURRING_STRENGTH=Сила размытия в движении -option.MOTION_BLURRING_STRENGTH.comment=Регулирует интенсивность размытия в движении. - -option.WORLD_BLUR=§eРазмытие мира -option.WORLD_BLUR.comment=Включает размытие мира. Дистанционное: применяется подобно туману, по удалённости от камеры. Глубина резкости: размытие вне фокуса. §c[-]§r Сильно снижает производительность. -value.WORLD_BLUR.0=Нет -value.WORLD_BLUR.1=Дистанционное -value.WORLD_BLUR.2=Глубина резкости - -option.WB_FOV_SCALED=Масштаб по полю зрения -option.WB_FOV_SCALED.comment=Связывает интенсивность размытия с углом обзора. Размытие мира станет более интенсивным при увеличении масштаба изображения. - -option.WB_CHROMATIC=Хроматическое размытие -option.WB_CHROMATIC.comment=Добавляет хроматическую аберрацию в размытых областях, разделяя различные цвета в размытых областях. - -option.WB_ANAMORPHIC=Анаморфное размытие -option.WB_ANAMORPHIC.comment=Растягивает размытие в одном направлении. §c[-]§r Снижает качество размытия мира. - -option.WB_DOF_I=Сила глубины резкости -option.WB_DOF_FOCUS=Фокус глубины резкости -option.WB_DOF_FOCUS.comment=Определяет фокусное расстояние камеры. Авто: фокус в центре экрана. Яркость: фокус зависит от настроек ползунка «Яркости» в «Настройках графики». -value.WB_DOF_FOCUS.-1=Яркость §e[*] -value.WB_DOF_FOCUS.0=Авто - -option.WB_DB_DAY_I=Дневное размытие -option.WB_DB_NIGHT_I=Ночное и интерьерное -option.WB_DB_RAIN_I=Размытие в дождь и снег -option.WB_DB_WATER_I=Размытие под водой -option.WB_DB_NETHER_I=Размытие в Незере -option.WB_DB_END_I=Размытие в Энде - -option.VIGNETTE_R=Виньетирование -option.VIGNETTE_R.comment=Затемнение по краям экрана. - -option.CHROMA_ABERRATION=Хроматические аберрации -option.CHROMA_ABERRATION.comment=Разделяет цвета по краям экрана. §c[-]§r Хроматическая аберрация может привести к тому, что изображение будет казаться размытым. Высокие значения не рекомендуются для игры. -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=Режим свечения встр. PBR+ -option.IPBR_EMISSIVE_MODE.comment=Определяет обработку свечения в встроенном PBR+. Выбор labPBR или seuspbr позволяет наборам ресурсов переопределять свечение для блоков, к которым прикреплены зеркальные текстуры. §c[-]§r Не меняйте, если не уверены, что делаете. -value.IPBR_EMISSIVE_MODE.1=Только встр. PBR+ -value.IPBR_EMISSIVE_MODE.3=labPBR > встр. PBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > встр. PBR+ - -option.IPBR_COMPAT_MODE_DEFINE=Режим совместимости встр. PBR+ -option.IPBR_COMPAT_MODE_DEFINE.comment=Делает функции встроенного PBR+ менее агрессивными для лучшей совместимости с модами и наборами ресурсов. - -option.IPBR_PARTICLE_FEATURES=Особенности частиц встр. PBR+ -option.IPBR_PARTICLE_FEATURES.comment=Добавляет свечение частицам лавы и улучшает цвет частиц воды. - -option.FANCY_GLASS=Улучшенное стекло -option.FANCY_GLASS.comment=Добавляет полупрозрачный слой к обычному стеклу. §c[-]§r Не работает в старых версиях Iris. §e[*]§r Требуется режим «Поддержка наборов ресурсов»: встроенный PBR+. - -option.GREEN_SCREEN_LIME=Лаймовый хромакей -option.GREEN_SCREEN_LIME.comment=Превращает лаймовые блоки (бетон, шерсть, ковёр) в зелёный фон для монтажа. Совет 1: отключите свечение (bloom) для чёткости. Совет 2: расположите источники света под коврами. Совет 3: отключите быстрое сглаживание (FXAA) установить качество детализации на картошку в настройках производительности, чтобы отключить всю фильтрацию и добиться идеального разделения по пикселям. - -option.MIRROR_TINTED_GLASS=Зеркальное тонированное стекло -option.MIRROR_TINTED_GLASS.comment=Увеличивает отражаующую способность и непрозрачность блоков тонированного стекла. Для достижения наилучших результатов используйте отражения в мировом пространстве. - -option.HAND_SWAYING=Движение рук -option.HAND_SWAYING.comment=Добавляет плавное покачивание рук как при дыхании. -value.HAND_SWAYING.0=Нет -value.HAND_SWAYING.1=Слабое -value.HAND_SWAYING.2=Обычное -value.HAND_SWAYING.3=Интенсивное - -option.LESS_LAVA_FOG=Меньше тумана в лаве и снегу -option.LESS_LAVA_FOG.comment=Уменьшает туман в лаве и рыхлом снегу для лучшей видимости. - -option.REDUCE_CLOSE_PARTICLES=Скрыть ближние частицы -option.REDUCE_CLOSE_PARTICLES.comment=Снижает непрозрачность частиц у камеры. - -option.SNOWY_WORLD=Заснеженный мир -option.SNOWY_WORLD.comment=Покрывает весь мир снегом. - -option.SHOW_LIGHT_LEVEL=Показывать уровни освещённости -option.SHOW_LIGHT_LEVEL.comment=В обычном мире: жёлтый означает, что монстры могут появляться ночью; красный — всегда. В Незере и Энде: жёлтый означает, что появляться могут лишь некоторые мобы, красный — все. §e[*]§r Отключите плавное освещение для точности. -value.SHOW_LIGHT_LEVEL.0=Нет -value.SHOW_LIGHT_LEVEL.1=Паучий глаз в руке -value.SHOW_LIGHT_LEVEL.2=Источник света в руке -value.SHOW_LIGHT_LEVEL.3=Всегда - -option.COLOR_CODED_PROGRAMS=Цветная отладка §c[-]§r -option.COLOR_CODED_PROGRAMS.comment=Показывает используемые шейдерные программы. §c[-]§r Эта опция предназначена только для разработчиков, а не для игры. §e[*]§r Значения цвета можно найти в файлах шейдеров: shaders/lib/misc/colorCodedPrograms.glsl - -option.GLOWING_COLORED_PARTICLES=Принудительное свечение частиц §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=Заставляет технически 'цветные' частицы светиться. §c[-]§r Не рекомендуется для игры, так как заставляет светиться множество частиц, когда они сделаны из материалов, которые вообще не должны светиться. - -option.CAVE_LIGHTING=Множитель пещерного света -option.CAVE_LIGHTING.comment=Добавляет освещение в зонах без дневного света. §e[*]§r На освещение пещер также влияет ползунок «Яркость» в «Настройках графики». §c[-]§r Резкое изменение этой настройки может нарушить баланс освещения. - -option.AMBIENT_MULT=Множитель теневого света -option.AMBIENT_MULT.comment=Регулирует фоновое освещение в тенях. §c[-]§r Резкое изменение этой настройки может нарушить баланс освещения. - -option.PLAYER_SHADOW=Тень игрока §e[*]§r -option.PLAYER_SHADOW.comment=Включает тень от персонажа. §e[*]§r Требует Iris и включённых теней. §e[*]§r Эта настройка отключается, если отключены «Тени в реальном времени». -value.PLAYER_SHADOW.-1=Нет -value.PLAYER_SHADOW.1=Да - -option.GENERATED_NORMALS=Генерируемые нормали -option.GENERATED_NORMALS.comment=Добавляет текстурам рельефность. §e[*]§r Требуется встроенный PBR+. - -option.COATED_TEXTURES=Покрытые текстуры -option.COATED_TEXTURES.comment=Добавляет пыльный эффект поверхностям. §e[*]§r Требуется встроенный PBR+. - -option.ENTITY_GN_AND_CT=ГН и ПТ на существах -option.ENTITY_GN_AND_CT.comment=Разрешает появление генерируемых нормалей и покрытых текстур на моделях существ. §e[*]§r Это не позволит включить ГН или ПТ для существ, если соответствующие основные параметры отключены. - -option.GENERATED_NORMAL_MULT=Сила генерируемых нормалей -option.GENERATED_NORMAL_MULT.comment=Регулирует интенсивность автоматически создаваемого рельефа на поверхностях. - -option.GENERATED_NORMAL_ENTITY_MULT=Нормали на существах -option.GENERATED_NORMAL_ENTITY_MULT.comment=Регулирует интенсивность автоматически создаваемого рельефа на моделях существ. -value.GENERATED_NORMAL_ENTITY_MULT.0=По умолчанию - -option.COATED_TEXTURE_MULT=Сила покрывающих текстур -option.COATED_TEXTURE_MULT.comment=Регулирует интенсивность автоматически создаваемого пыльного эффекта на текстурах. - -option.GLOWING_ORE_MASTER=§eСвечение руд -option.GLOWING_ORE_MASTER.comment=Включает свечение руд. §e[*]§r Выбор «По стилю» активирует свечение руд только, если для параметра «Визуальный стиль» установлен на Unbound. §e[*]§r Настройки ниже не будут работать, если эта опция не включена. -value.GLOWING_ORE_MASTER.0=§cНет -value.GLOWING_ORE_MASTER.1=По стилю -value.GLOWING_ORE_MASTER.2=§aДа - -option.GLOWING_ORE_MULT=Яркость свечения -option.GLOWING_ORE_MULT.comment=Сила свечения светящихся руд. - -option.GLOWING_ORE_IRON=Железная руда -option.GLOWING_ORE_GOLD=Золотая руда -option.GLOWING_ORE_COPPER=Медная руда -option.GLOWING_ORE_REDSTONE=Редстоуновая руда §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r Свечение всех редстоуновых руд при активации сохраняется вне зависимости от этого параметра. -option.GLOWING_ORE_LAPIS=Лазуритовая руда -option.GLOWING_ORE_EMERALD=Изумрудная руда -option.GLOWING_ORE_DIAMOND=Алмазная руда -option.GLOWING_ORE_NETHERQUARTZ=Руда незерского кварца -option.GLOWING_ORE_NETHERGOLD=Незерская золотая руда -option.GLOWING_ORE_GILDEDBLACKSTONE=Золочёный чернит -option.GLOWING_ORE_ANCIENTDEBRIS=Древние обломки -option.GLOWING_ORE_MODDED=Руды из модов §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r Вы можете добавить идентификаторы руд из модов в файл "Complementary-->shaders-->block.properties", чтобы заставить их светиться. Вы можете открыть файл block.properties в любом текстовом редакторе, например в блокноте, а затем добавить идентификаторы из модов блоков рядом с "block.10024=". - -option.GLOWING_AMETHYST=Свечение аметиста -value.GLOWING_AMETHYST.0=§cНет -value.GLOWING_AMETHYST.1=Кристаллы -value.GLOWING_AMETHYST.2=Кристаллы и блок - -option.GLOWING_LICHEN=Свечение лишайника -value.GLOWING_LICHEN.0=§cНет -value.GLOWING_LICHEN.1=В закрытых зонах -value.GLOWING_LICHEN.2=Всегда - -option.EMISSIVE_REDSTONE_BLOCK=Свечение редстоунового блока - -option.EMISSIVE_LAPIS_BLOCK=Свечение лазуритового блока - -option.GLOWING_ARMOR_TRIM=Свечение отделки брони §e[*]§r -option.GLOWING_ARMOR_TRIM.comment=Делает отделки брони светящимися. §e[*]§r Работает только в Iris, поскольку Optifine не поддерживает определение отделки брони. - -option.NORMAL_MAP_STRENGTH=Сила карты нормалей -option.NORMAL_MAP_STRENGTH.comment=Регулирует силу рельефности на поверхностях. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. - -option.CUSTOM_EMISSION_INTENSITY=Яркость свечения -option.CUSTOM_EMISSION_INTENSITY.comment=Регулирует силу свечения поверхностей. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. - -option.POM=Отображение параллаксной окклюзии -option.POM.comment=Добавляет 3D-эффект поверхностям. §c[-]§r Сильно снижает производительность. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. -value.POM.false=Нет -value.POM.true=Да §c[-] - -option.POM_DEPTH=Глубина ОПО -option.POM_DEPTH.comment=Регулирует глубину 3D-эффекта отображения параллаксной окклюзии. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. - -option.POM_QUALITY=Качество ОПО -option.POM_QUALITY.comment=Точность деталей отображения параллаксной окклюзии. §c[-]§r Значения выше 200 сильно снижают производительность. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=256 §c[-] -value.POM_QUALITY.512=512 §c[-] - -option.POM_DISTANCE=Дистанция ОПО -option.POM_DISTANCE.comment=Дальность расчёта 3D-эффекта отображения параллаксной окклюзии. §e[*]§r Рекомендуется до 50 для получения небольшого прироста производительности. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=Режим освещения ОПО -option.POM_LIGHTING_MODE.comment=Настраивает стиль освещения для поверхностей, подверженных воздействию отображения параллаксной окклюзии. Резкое: стены ОПО не будут освещаться, если они не обращены к свету. Плавное: стены ОПО будут по-прежнему освещаться, как если бы они не были стенами. -value.POM_LIGHTING_MODE.1=Плавное -value.POM_LIGHTING_MODE.2=Резкое - -option.POM_ALLOW_CUTOUT=ОПО на вырезанных поверхностях §c[-]§r -option.POM_ALLOW_CUTOUT.comment=Включает 3D-эффект отображения параллаксной окклюзии на листве и т.п. §c[-]§r Сильно снижает производительность. - -option.DIRECTIONAL_BLOCKLIGHT=Направленное блочное освещение -option.DIRECTIONAL_BLOCKLIGHT.comment=Добавляет глубину освещению блоков в зависимости от нормалей поверхности. §c[-]§r В некоторых ситуациях может вызывать визуальные артефакты. §c[-]§r Влияет на производительность. §e[*]§r Параметр «Поддержки наборов ресурсов» должен быть установлен в labPBR или seuspbr при наличии соответствующего набора ресурсов. -value.DIRECTIONAL_BLOCKLIGHT.0=Нет -value.DIRECTIONAL_BLOCKLIGHT.3=Слабое §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=Обычное §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=Интенсивное §c[-] - -option.HELD_LIGHTING_MODE=Динамическое освещение в руках -option.HELD_LIGHTING_MODE.comment=Позволяет источникам света в руках освещать окружение. -value.HELD_LIGHTING_MODE.0=§cНет -value.HELD_LIGHTING_MODE.1=Слабое -value.HELD_LIGHTING_MODE.2=Обычное - -option.BLOCKLIGHT_FLICKERING=Мерцание блочного освещения -option.BLOCKLIGHT_FLICKERING.comment=Добавляет эффект мерцания свету от блоков. -value.BLOCKLIGHT_FLICKERING.0=Нет - -option.WAVING_SPEED=Скорость колыхания -option.WAVING_SPEED.comment=Регулирует скорость движения колышущихся объектов. - -option.WAVING_I=Интенсивность колыхания -option.WAVING_I.comment=Сила движения объектов. §c[-]§r Слишком большая интенсивность колыхания может привести к пересечению колышащихся блоков с другими. -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§cБезумная - -option.NO_WAVING_INDOORS=Без колыхания в помещениях -option.NO_WAVING_INDOORS.comment=Отключает колыхания в закрытых зонах используя уровень освещения неба. §c[-]§r Может конфликтовать с некоторыми модами или наборами ресурсов. - -option.WAVING_I_RAIN_MULT=Множитель колыхания при дожде -option.WAVING_I_RAIN_MULT.comment=Усиливает колыхания во время дождя. §c[-]§r Слишком большая интенсивность колыхания может привести к пересечению колышащихся блоков с другими. §c[-]§r Значения выше 100% снижают FPS. -value.WAVING_I.125=125% §c[-] -value.WAVING_I.150=150% §c[-] -value.WAVING_I.175=175% §c[-] -value.WAVING_I.200=200% §c[-] - -option.WAVING_FOLIAGE=Колыхание травы -option.WAVING_FOLIAGE.comment=Добавляет анимацию движения травы и растений для симуляции ветра. - -option.WAVING_LEAVES=Колыхание листвы -option.WAVING_LEAVES.comment=Добавляет анимацию движения листьев деревьев для симуляции ветра. - -option.WAVING_LAVA=Колебание текстуры лавы -option.WAVING_LAVA.comment=Постоянное движение лавы. §e[*]§r Не зависит от параметра «Без колыхания в помещениях». - -option.WAVING_LILY_PAD=Колыхание кувшинок -option.WAVING_LILY_PAD.comment=Анимация кувшинок и икры лягушек на воде. - -option.WAVING_WATER_VERTEX=Колебание уровня воды -option.WAVING_WATER_VERTEX.comment=Добавляет волны на поверхности воды для симуляции ветра. §e[*]§r Не связано с параметром «Силы волн». - -option.WAVING_RAIN=Колыхание дождя и снега -option.WAVING_RAIN.comment=Динамическое движение падающих осадков для придания им динамичности. - -option.SPECIAL_PORTAL_EFFECTS=Особые эффекты порталов -option.SPECIAL_PORTAL_EFFECTS.comment=Добавляет анимации и свечение порталам в Незер, Энд и вратам Энда. - -option.REFLECTION_RES=Отражения с половинным разрешением -option.REFLECTION_RES.comment=Отображает PBR-отражения на блоках (и отражения в мировом пространстве, если они включены) в половинном разрешении для повышения производительности. -value.REFLECTION_RES.1=Нет -value.REFLECTION_RES.2=Да - -option.WORLD_OUTLINE=Контур мира -option.WORLD_OUTLINE.comment=Добавляет яркие контуры вокруг блоков. §c[-]§r Влияет на производительность. - -option.WORLD_OUTLINE_THICKNESS=Толщина контура мира -option.WORLD_OUTLINE_THICKNESS.comment=Определяет толщину эффекта контура мира. §c[-]§r Увеличение снижает производительность. - -option.WORLD_OUTLINE_I=Яркость контура -option.WORLD_OUTLINE_I.comment=Интенсивность эффекта контура. - -option.WORLD_OUTLINE_ON_ENTITIES=Контуры на существах -option.WORLD_OUTLINE_ON_ENTITIES.comment=Применяет эффект к моделям существ. §c[-]§r Может конфликтовать с PBR или некоторыми наборами ресурсов. - -option.DARK_OUTLINE=Тёмные контуры -option.DARK_OUTLINE.comment=Тёмные границы вокруг блоков. §c[-]§r Влияет на производительность. - -option.DARK_OUTLINE_THICKNESS=Толщина тёмных контуров -option.DARK_OUTLINE_THICKNESS.comment=Определяет толщину эффекта тёмного контура мира. §c[-]§r Увеличение снижает производительность. - -option.RAIN_PUDDLES=Дождевые лужи -option.RAIN_PUDDLES.comment=Добавляет лужи во время дождя. §c[-]§r Сильно снижает производительность. -value.RAIN_PUDDLES.0=Нет -value.RAIN_PUDDLES.1=§aДа — лужи -value.RAIN_PUDDLES.2=§aДа — полное покрытие -value.RAIN_PUDDLES.3=§aДа — §cпостоянные§a лужи -value.RAIN_PUDDLES.4=§aДа — §cпостоянное§a покрытие - -option.UNDERWATER_DISTORTION=Подводные искажения -option.UNDERWATER_DISTORTION.comment=Добавляет эффект преломления под водой. - -option.SELECT_OUTLINE=Контур выделения -option.SELECT_OUTLINE.comment=Определяет цвет обводки выбранного блока. -value.SELECT_OUTLINE.0=§cНет -value.SELECT_OUTLINE.1=Стандартный -value.SELECT_OUTLINE.2=Радужный -value.SELECT_OUTLINE.3=Выбор цвета -value.SELECT_OUTLINE.4=Универсальный - -option.SELECT_OUTLINE_AUTO_HIDE=Автоскрытие контура -option.SELECT_OUTLINE_AUTO_HIDE.comment=Скрывает обводку, если в руках нет предметов или только источник света. - -option.SELECT_OUTLINE_I=Яркость контура -option.SELECT_OUTLINE_R=Красный для контура -option.SELECT_OUTLINE_G=Зелёный для контура -option.SELECT_OUTLINE_B=Синий для контура - -option.MOON_PHASE_INF_LIGHT=Влияние фаз луны на освещение -option.MOON_PHASE_INF_LIGHT.comment=Включает зависимость яркости ночного освещения от фазы луны. - -option.MOON_PHASE_INF_ATMOSPHERE=Влияние фаз на атмосферу -option.MOON_PHASE_INF_ATMOSPHERE.comment=Заставляет фазы луны менять яркость ночной атмосферы. - -option.MOON_PHASE_INF_REFLECTION=Влияние фаз на отражения -option.MOON_PHASE_INF_REFLECTION.comment=Заставляет яркость лунных отражений зависеть от фазы луны. - -option.MOON_PHASE_FULL=Яркость полнолуния -option.MOON_PHASE_FULL.comment=Настройка для фазы полнолуния. - -option.MOON_PHASE_PARTIAL=Яркость неполной луны -option.MOON_PHASE_PARTIAL.comment=Настройка для промежуточных фаз между полнолунием и новолунием. Именно это состояние вы чаще всего увидите в игре. - -option.MOON_PHASE_DARK=Яркость новолуния -option.MOON_PHASE_DARK.comment=Настройка для фазы новолуния. - -option.CONNECTED_GLASS_EFFECT=Соединённое стекло -option.CONNECTED_GLASS_EFFECT.comment=Заставляет стеклянные блоки визуально соединяться. §e[*]§r Работает только, если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. §e[*]§r Автоматически отключается при наличии мода Continuity. - -option.PORTAL_EDGE_EFFECT=Свечение краёв порталов -option.PORTAL_EDGE_EFFECT.comment=Добавляет светящиеся границы порталам. §e[*]§r Работает только, если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. - -option.PUDDLE_VOXELIZATION=Исправление луж под стеклом -option.PUDDLE_VOXELIZATION.comment=Предотвращает появление луж в закрытых помещениях со стеклянными крышами, если включены «Дождевые лужи». §e[*]§r Работает только, если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. - -option.COLORED_CANDLE_LIGHT=Цветное свечение свечей -option.COLORED_CANDLE_LIGHT.comment=Цвет света соответствует основе свечи. §e[*]§r Не влияет на бледные варианты свечей. - -option.COLORED_LIGHT_SATURATION=Насыщенность цветного света -option.COLORED_LIGHT_SATURATION.comment=Регулирует интенсивность цветов ПЦТ. §e[*]§r Рекомендуется значение по умолчанию, поскольку визуальные эффекты спроектированы таким образом, чтобы они выглядели наиболее сбалансированными с учётом насыщенности по умолчанию. - -option.COLORED_LIGHT_FOG=Цветной световой туман -option.COLORED_LIGHT_FOG.comment=Добавляет объёмный туман от источников света, наиболее заметный ночью или под землей. §e[*]§r Работает только, если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. §c[-]§r Сильно снижает производительность. - -option.COLORED_LIGHT_FOG_I=Яркость светового тумана -option.COLORED_LIGHT_FOG_I.comment=Интенсивность цветного тумана. - -option.LIGHT_COLOR_MULTS=§eМножители цвета освещения -option.LIGHT_COLOR_MULTS.comment=Настройка цветов освещения на поверхностях. - -option.ATM_COLOR_MULTS=§eМножители цвета атмосферы -option.ATM_COLOR_MULTS.comment=Настройка цветов атмосферы в небе и тумане. - -option.LIGHT_MORNING_R=Множитель красного освещения -option.LIGHT_MORNING_G=Множитель зелёного освещения -option.LIGHT_MORNING_B=Множитель синего освещения -option.LIGHT_MORNING_I=Множитель яркости освещения -option.ATM_MORNING_R=Множитель красного атмосферы -option.ATM_MORNING_G=Множитель зелёного атмосферы -option.ATM_MORNING_B=Множитель синего атмосферы -option.ATM_MORNING_I=Множитель яркости атмосферы -option.LIGHT_NOON_R=Множитель красного освещения -option.LIGHT_NOON_G=Множитель зелёного освещения -option.LIGHT_NOON_B=Множитель синего освещения -option.LIGHT_NOON_I=Множитель яркости освещения -option.ATM_NOON_R=Множитель красного атмосферы -option.ATM_NOON_G=Множитель зелёного атмосферы -option.ATM_NOON_B=Множитель синего атмосферы -option.ATM_NOON_I=Множитель яркости атмосферы -option.LIGHT_NIGHT_R=Множитель красного освещения -option.LIGHT_NIGHT_G=Множитель зелёного освещения -option.LIGHT_NIGHT_B=Множитель синего освещения -option.LIGHT_NIGHT_I=Множитель яркости освещения -option.ATM_NIGHT_R=Множитель красного атмосферы -option.ATM_NIGHT_G=Множитель зелёного атмосферы -option.ATM_NIGHT_B=Множитель синего атмосферы -option.ATM_NIGHT_I=Множитель яркости атмосферы -option.LIGHT_RAIN_R=Множитель красного освещения -option.LIGHT_RAIN_G=Множитель зелёного освещения -option.LIGHT_RAIN_B=Множитель синего освещения -option.LIGHT_RAIN_I=Множитель яркости освещения -option.ATM_RAIN_R=Множитель красного атмосферы -option.ATM_RAIN_G=Множитель зелёного атмосферы -option.ATM_RAIN_B=Множитель синего атмосферы -option.ATM_RAIN_I=Множитель яркости атмосферы -option.LIGHT_NETHER_R=Множитель красного освещения -option.LIGHT_NETHER_G=Множитель зелёного освещения -option.LIGHT_NETHER_B=Множитель синего освещения -option.LIGHT_NETHER_I=Множитель яркости освещения -option.ATM_NETHER_R=Множитель красного атмосферы -option.ATM_NETHER_G=Множитель зелёного атмосферы -option.ATM_NETHER_B=Множитель синего атмосферы -option.ATM_NETHER_I=Множитель яркости атмосферы -option.LIGHT_END_R=Множитель красного освещения -option.LIGHT_END_G=Множитель зелёного освещения -option.LIGHT_END_B=Множитель синего освещения -option.LIGHT_END_I=Множитель яркости освещения -option.ATM_END_R=Множитель красного атмосферы -option.ATM_END_G=Множитель зелёного атмосферы -option.ATM_END_B=Множитель синего атмосферы -option.ATM_END_I=Множитель яркости атмосферы - -option.XLIGHT_R=Множитель красного блочного света -option.XLIGHT_G=Множитель зелёного блочного света -option.XLIGHT_B=Множитель синего блочного света -option.XLIGHT_I=Яркость блочного света - -option.XLIGHT_CURVE=Контраст блочного света -option.XLIGHT_CURVE.comment=Регулирует скорость уменьшения интенсивности блочного света по мере удаления от источника. - -####### Euphoria Patches ####### - -profile.SPACEAGLE17=§f۞ §kO§fОТЛАДКА (Не использовать)§f§kO -profile.POPULAR=§bПопулярные §dнастройки - -#WATERMARK -option.WATERMARK=Complementary -option.WATERMARK.comment=Euphoria Patches созданы с любовью и заботой, чтобы дополнить уникальный опыт Minecraft, расширяя возможности Complementary Shaders. Присоединяйтесь к сообществу: www.complementary.dev/discord. Водяной знак от Elysia. -value.WATERMARK.0=& §dEuphoria §rPatches -value.WATERMARK.1=& §cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=& §cE§6u§ep§aho§br§9i§da §rPatches — интерфейс скрыт -value.WATERMARK.3=& Интерфейс скрыт и паучий глаз в руке -value.WATERMARK.4=Чёрно-белый -option.WATERMARK_SIZE=Размер водяного знака - -screen.EUPHORIA_SETTINGS=§dНастройки Euphoria Patches -screen.EUPHORIA_SETTINGS.comment=Настройки, добавленные Euphoria Patches. §bПоддержите SpacEagle17 на Patreon/Ko-Fi для доступа к эксклюзивным бета-версиям. §r§d§l§neuphoriapatches.com/support. - -screen.ATMOSPHERE=Атмосфера -screen.ATMOSPHERE.comment=Настройки атмосферных эффектов. -screen.CLOUDS=Облака -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Облака Reimagined -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=Второй слой облаков -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Облака Unbound -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=Двойные облака Unbound -screen.CLOUD_SHADING_SETTINGS=Затенение облаков -screen.AURORA_SETTINGS=Северное сияние -screen.AURORA_SETTINGS.comment=Настройки северного сияния. -screen.AURORA_INFLUENCE_SETTINGS=Влияние сияния -screen.AURORA_COLOR_SETTINGS=Цвета северного сияния -screen.AURORA_COLOR_SETTINGS.comment=Цветовые параметры северного сияния. -screen.END_SKY=Небо Энда -screen.END_SKY.comment=Настройки неба измерения Энда. -screen.END_BEAMS_SETTINGS=Лучи Энда -screen.END_BEAMS_SETTINGS.comment=Параметры энергетических лучей в Энде. -screen.END_STAR=Звёзды Энда -screen.END_STAR.comment=Настройки звёзд Энда. -screen.STAR_COLORS_END=Цвета звёзд Энда -screen.STARS_OVERWORLD=Звёзды -screen.SHOOTING_STARS_SETTINGS=Падающие звёзды -screen.STAR_COLORS_OW=Цвета звёзд -screen.RAIN_SETTINGS=Настройки дождя -screen.NIGHT_DESATURATION_SETTINGS=Обесцвечивание темноты -screen.MOON_PHASED_DESATURATION_SETTINGS=Фазовое обесцвечивание -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=Интенсивность обесцвечивания в зависимости от фазы луны. -screen.NIGHT_NEBULA_SETTINGS=Ночные туманности -screen.NIGHT_NEBULA_COLOR_SETTINGS=Настройки цвета -screen.NEBULA_STAR_SETTINGS=Параметры звёзд туманностей - -screen.WORLD=Мир -screen.WORLD.comment=Настройки игрового мира. -screen.BLOOD_MOON_SETTINGS=Настройки кровавой луны -screen.OVERWORLD_WORLD=Обычный мир -screen.OVERWORLD_BEAM=Лучи в обычном мире -screen.OVERWORLD_BEAM.comment=Параметры лучей в обычном мире. -screen.FOG=Туман -screen.FOG.comment=Настройки тумана. -screen.FOG_CAVE=Пещерный туман -screen.FOG_CAVE.comment=Параметры подземного тумана. -screen.FOG_ATMOSPHERIC=Атмосферный туман -screen.FOG_ATMOSPHERIC.comment=Настройки высотного тумана. -screen.FOG_BORDER_OVERWORLD=Граничный туман -screen.FOG_BORDER_OVERWORLD.comment=Настройки граничного тумана. -screen.SEASON=Сезоны -screen.WINTER=Настройки зимы -screen.AUTUMN=Настройки осени -screen.SPRING=Настройки весны -screen.SUMMER=Настройки лета -screen.NETHER_WORLD=Незер -screen.FOG_BORDER_NETHER=Граничный туман -screen.FOG_BORDER_NETHER.comment=Настройки граничного тумана. -screen.HEAT_DISTORTION_SETTINGS=Искажение от жары -screen.HEAT_DISTORTION_SETTINGS.comment=Настройки искажения от жары. -screen.END_WORLD=Энд -screen.END_AMBIENT=Атмосфера Энда -screen.FOG_BORDER_END=Граничный туман -screen.FOG_BORDER_END.comment=Настройки граничного тумана. -screen.END_CENTER_LIGHTING_SETTINGS=Освещение центра Энда -screen.LIGHT_SETTINGS=Настройки света -screen.BLOCKLIGHT=Блочный свет -screen.BLOCKLIGHT.comment=Цветовые параметры блочного света. -screen.COLORED_LIGHT=Цветное освещение -screen.SSBL_SETTINGS=Экранный блочный свет -screen.ACT_SETTINGS=Продвинутая цветовая трассировка -screen.LIGHTMAP_CURVES_SETTINGS=Кривые освещения -screen.OVERLAY_NOISE=Шум наложения -screen.MOSS_NOISE_SETTINGS=Настройки шума мха -screen.SAND_NOISE_SETTINGS=Настройки шума песка - -screen.MATERIALS=Материалы -screen.MATERIALS.comment=Настройки материалов. -screen.EMISSIVE_MATERIALS=Светящиеся материалы -screen.EMISSIVE_FLOWERS_SETTINGS=Свечение цветов -screen.WATER=Вода -screen.WATER.comment=Настройки водных эффектов. -screen.IPBR_REDSTONE=Встроенный PBR для редстоуна -screen.IPBR_REDSTONE.comment=Настройки встроенного PBR для редстоуна. -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=Нормали карты освещения -screen.LAVA_SETTINGS=Лава -screen.LAVA_SETTINGS.comment=Настройки эффектов лавы. -screen.END_ROD_SETTINGS=Стержень Энда -screen.END_ROD_SETTINGS.comment=Параметры стержней Энда. -screen.FOLIAGE_SETTINGS=Растительность -screen.FOLIAGE_SETTINGS.comment=Настройки листвы и травы. -screen.PORTAL_SETTINGS=Порталы -screen.PORTAL_SETTINGS.comment=Параметры порталов. -screen.MISC_SETTINGS=Разное -screen.MISC_SETTINGS.comment=Настройки, не вошедшие в другие категории. -screen.MISC_EMISSIVE_SETTINGS=Разное свечение - -screen.CAMERA=Камера -screen.CAMERA.comment=Параметры камеры. -screen.TONEMAP_SETTINGS_EUPHORIA=Настройки тональной карты Euphoria -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=Специфические настройки тональной карты -screen.ACES=Настройки ACES -screen.ACES.comment=Параметры тонального отображения академической системы кодирования цвета (ACES). -screen.AGX_SETTINGS=Настройки AgX -screen.AGX_SETTINGS.comment=Параметры тонального отображения AgX. -screen.BSL_SETTINGS=Настройки BSL -screen.BSL_SETTINGS.comment=Настройки для тональной карты BSL. -screen.CAMERA_EFFECTS=Эффекты камеры -screen.RETRO_SETTINGS=Ретро настройки -screen.STATIC_NOISE_SETTINGS=Статический шум -screen.HORIZONTAL_NOISE_SETTINGS=Горизонтальный шум -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=Вертикальное смещение -screen.PIXELATE_SCREEN_SETTINGS=Пикселизация -screen.DITHERING_SETTINGS=Настройки цветового шума -screen.PALETTE_SETTINGS=Настройки палитры -screen.SCANLINE_SETTINGS=Строки развёртки -screen.HALFTONE_SETTINGS=Полутоновые узоры -screen.SPEED_LINES_SETTINGS=Линии скорости -screen.CAMERA_NOISE_OVERLAY_SETTINGS=Наложение шума камеры -screen.SCREEN_BORDER=Границы экрана -screen.LETTERBOX_SETTINGS=Леттербоксинг -screen.GRID_SETTINGS=Сетка -screen.WATERMARK_SETTINGS=Водяной знак -screen.DOF_SETTINGS=Глубина резкости -screen.DOF_SHAPE_SETTINGS=Настройки формы -screen.LENS_FLARE_SETTINGS=Настройки блика объектива -screen.LENS_FLARE_SETTINGS.comment=Настройки, связанные с бликами на объективе. - -screen.FUN=Развлечения -screen.FUN.comment=Весёлые настройки. -screen.WORLD_CURVATURE_SETTINGS=Кривизна мира -screen.WORLD_CURVATURE_SETTINGS.comment=Эффект искривления игрового мира. -screen.RANDOM_BLOCKLIGHT_SETTINGS=Случайный блочный свет -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=Случайные цветовые вариации блочного освещения. - -screen.POPULAR_SETTINGS=§dПопулярные настройки -screen.POPULAR_SETTINGS.comment=Это одни из самых популярных настроек в Euphoria Patches. За исключением «Продвинутой цветовой трассировки» (необходимой для многих эффектов), все эти опции являются эксклюзивными для Euphoria Patches и не могут быть найдены в оригинальных шейдерах Complementary. -screen.POPULAR_SETTINGS_2=Страница 2 -screen.POPULAR_SETTINGS_3=Страница 3 -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§bПоддержите SpacEagle17 на Patreon/Ko-Fi для доступа к бета-версиям. §r§d§l§neuphoriapatches.com/support - -option.DAYLIGHT_CYCLE_COMPAT=Анимация времени суток -option.DAYLIGHT_CYCLE_COMPAT.comment=Используйте ТОЛЬКО при отключённой смене дня и ночи. Облака анимируются, но не синхронизируются между игроками. - -option.AURORA_COLOR_PRESET=Предустановки цвета сияния -option.AURORA_COLOR_PRESET.comment=Выбор цветовой схемы северного сияния. -value.AURORA_COLOR_PRESET.-1=§o§lПлавно изменяется ежедневно -value.AURORA_COLOR_PRESET.0=Пользовательский -value.AURORA_COLOR_PRESET.1=§o§lИзменяется ежедневно -value.AURORA_COLOR_PRESET.2=§o§lИзменяется ежемесячно -value.AURORA_COLOR_PRESET.3=§cП§6ы§cл§6а§eю§6щ§eи§6й -value.AURORA_COLOR_PRESET.4=§cП§4р§bи§3з§bр§cа§4ч§bн§3ы§bй -value.AURORA_COLOR_PRESET.5=§9Ту§5ма§dнн§5ос§9ть -value.AURORA_COLOR_PRESET.6=§9v§b4 -value.AURORA_COLOR_PRESET.7=§6Э§dн§5д -value.AURORA_COLOR_PRESET.8=§bЛ§3ё§9д -value.AURORA_COLOR_PRESET.9=§cА§6р§cб§aу§6з -value.AURORA_COLOR_PRESET.10=§bЭ§3ф§bи§dр§3н§dы§bй -value.AURORA_COLOR_PRESET.11=§bМ§3е§bр§3з§cл§3о§cт§bа -value.AURORA_COLOR_PRESET.12=§dР§5о§dз§5о§dв§5ы§dй -value.AURORA_COLOR_PRESET.13=§aД§5жокер -value.AURORA_COLOR_PRESET.14=§cКровавая §bбаня -value.AURORA_COLOR_PRESET.15=§bМисти§9ческое - -option.RGB_AURORA=RGB-сияние -option.RGB_AURORA.comment=§4R§2G§9B §rэффекты для настоящих геймеров. - -option.AURORA_UP_R=Красный для верхней части -option.AURORA_UP_G=Зелёный для верхней части -option.AURORA_UP_B=Синий для верхней части -option.AURORA_UP_I=Яркость верхней части - -option.AURORA_DOWN_R=Красный для нижней части -option.AURORA_DOWN_G=Зелёный для нижней части -option.AURORA_DOWN_B=Синий для нижней части -option.AURORA_DOWN_I=Яркость нижней части - -option.AURORA_SIZE=Плотность сияния -option.AURORA_SIZE.comment=Контролирует высоту и размер северного сияния. - -option.AURORA_DRAW_DISTANCE=Дальность прорисовки сияния -option.AURORA_DRAW_DISTANCE.comment=Дальность видимости северного сияния. - -option.AURORA_INFLUENCE=Влияние сияния -option.AURORA_INFLUENCE.comment=Цвет сияния влияет на облака и ландшафт. - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=Интенсивность влияния на облака -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=Интенсивность влияния сияния на облака. -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=Нет - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=Влияние на ландшафт -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=Интенсивность влияния сияния на местность. -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=Нет - -option.RANDOM_AURORA=Случайное северное сияние -option.RANDOM_AURORA.comment=Задаёт вероятность появления северного сияния каждую ночь. Учитывает обычные условия появления сияния из настроек Complementary. -value.RANDOM_AURORA.0=По умолчанию -value.RANDOM_AURORA.1=10% -value.RANDOM_AURORA.2=20% -value.RANDOM_AURORA.3=30% -value.RANDOM_AURORA.4=40% -value.RANDOM_AURORA.5=50% -value.RANDOM_AURORA.6=60% -value.RANDOM_AURORA.7=70% -value.RANDOM_AURORA.8=80% -value.RANDOM_AURORA.9=90% - -option.AURORA_NOISE_SCALE=Масштаб шума сияния -option.AURORA_NOISE_SCALE.comment=Изменяет масштаб шумовой текстуры, используемой в эффекте северного сияния. - -option.AURORA_PATTERN_WARP=Завихрение -option.AURORA_PATTERN_WARP.comment=Регулирует степень завихрений и искажений северного сияния. -value.AURORA_PATTERN_WARP.0=Нет - -option.AURORA_SATURATION=Насыщенность сияния -option.AURORA_SATURATION.comment=Изменяет насыщенность цветов северного сияния. -value.AURORA_SATURATION.10=По умолчанию - -option.AURORA_COLOR_MIX_POWER=Доминирующий слой -option.AURORA_COLOR_MIX_POWER.comment=Определяет, какой слой северного сияния будет наиболее заметным. - -option.CLOUD_ROUNDNESS=Закруглённость облаков §e[*]§r -value.CLOUD_ROUNDNESS.0.025=Очень угловатые §e[*]§r -value.CLOUD_ROUNDNESS.0.05=Угловатые §e[*]§r -value.CLOUD_ROUNDNESS.0.125=Сбалансированные -value.CLOUD_ROUNDNESS.0.2=Круглые -option.CLOUD_ROUNDNESS.comment=Форма облаков. §e[*]§r Низкие значения увеличивают шум. -option.CLOUD_SHADOW_ROUNDNESS=Закруглённость теней -value.CLOUD_SHADOW_ROUNDNESS.0.15=Очень угловатые -value.CLOUD_SHADOW_ROUNDNESS.0.25=Угловатые -value.CLOUD_SHADOW_ROUNDNESS.0.35=Круглые -option.CLOUD_SHADOW_ROUNDNESS.comment=Форма теней от облаков. -option.CLOUD_NARROWNESS=Узость облаков -option.CLOUD_NARROWNESS.comment=Горизонтальный масштаб облаков. - -option.CLOUD_SHADOW_UNBOUND_SIZE=Размер теней облаков -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=Определяет размер теней от облаков. - -option.CLOUD_STRETCH=Высота облаков -option.CLOUD_TRANSPARENCY=Непрозрачность облаков -option.CLOUD_TRANSPARENCY.comment=Степень непрозрачности облаков. -option.CLOUD_DIRECTION=Направление облаков -option.CLOUD_DIRECTION.comment=Направление движения облаков. -option.CLOUD_TEXTURE=Текстура облаков Minecraft -value.CLOUD_TEXTURE.0=По умолчанию -value.CLOUD_TEXTURE.1=Старая Minecraft -value.CLOUD_TEXTURE.2=Старая Complementary - -value.CLOUD_DIRECTION.1=Запад-Восток -value.CLOUD_DIRECTION.2=Север-Юг -option.RAINBOW_CLOUD=Радужные облака -value.RAINBOW_CLOUD.0=Нет -value.RAINBOW_CLOUD.1=10% покрытия -value.RAINBOW_CLOUD.2=20% покрытия -value.RAINBOW_CLOUD.3=30% покрытия -value.RAINBOW_CLOUD.4=40% покрытия -value.RAINBOW_CLOUD.5=50% покрытия -value.RAINBOW_CLOUD.6=60% покрытия -value.RAINBOW_CLOUD.7=70% покрытия -value.RAINBOW_CLOUD.8=80% покрытия -value.RAINBOW_CLOUD.9=90% покрытия -value.RAINBOW_CLOUD.10=100% покрытия - -option.CLOUD_RENDER_DISTANCE=Дальность прорисовки облаков -option.CLOUD_RENDER_DISTANCE.comment=Как далеко отображаются облака. - -option.CLOUD_SHADING_AMOUNT=Степень затенения облаков -option.CLOUD_SHADING_AMOUNT.comment=Определяет, насколько сильно затеняются облака. - -option.INVERTED_CLOUD_SHADING=Обратное затенение облаков -option.INVERTED_CLOUD_SHADING.comment=Инвертирует эффект затенения облаков. - -option.CLOUD_LIGHT_MULTIPLIER=Множитель освещённости облаков -option.CLOUD_LIGHT_MULTIPLIER.comment=Увеличивает яркость освещённой стороны облаков. - -option.CLOUD_AMBIENT_MULTIPLIER=Множитель окружающего света в облаках -option.CLOUD_AMBIENT_MULTIPLIER.comment=Увеличивает яркость стороны облаков, освещённой окружающим светом. - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=Повернуть облака на 90° -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=Поворачивает облака Reimagined на 90 градусов. - -option.NIGHT_CLOUD_UNBOUND_REMOVE=Удаление ночных облаков -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=Процент облаков, удаляемых ночью. - -option.HIGH_QUALITY_CLOUDS=Высокое качество облаков -option.HIGH_QUALITY_CLOUDS.comment=Повышает качество облаков до более высокого уровня, чем это возможно при обычных настройках Complementary. §c[-]§r Влияет на производительность. - -option.CLOUD_LAYER2_SPEED_MULT=Скорость второго слоя облаков - -option.DOUBLE_UNBOUND_CLOUDS=Двойные облака Unbound -option.DOUBLE_UNBOUND_CLOUDS.comment=Добавляет второй слой облаков Unbound. §c[-]§r Снижает производительность. -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=Высота второго слоя -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=Высота второго слоя облаков. -option.CLOUD_UNBOUND_LAYER2_HEIGHT=Высота второго слоя -option.CLOUD_UNBOUND_LAYER2_SIZE=Размер второго слоя -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=Размер облаков второго слоя. -option.CLOUD_UNBOUND_LAYER2_AMOUNT=Количество второго слоя -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=Плотность облаков второго слоя. -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=Непрозрачность второго слоя облаков -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=Степень непрозрачности второго слоя облаков Unbound. -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=Высота второго слоя облаков -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=Высота второго слоя облаков Reimagined. -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=Непрозрачность второго слоя облаков -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=Степень непрозрачности второго слоя облаков Reimagined. -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=Затенение солнца и луны -option.CLOUD_SUN_MOON_SHADING.comment=Позволяет затенять солнце и луну на облаках. -value.CLOUD_SUN_MOON_SHADING.0=Нет -value.CLOUD_SUN_MOON_SHADING.1=Только луна -value.CLOUD_SUN_MOON_SHADING.2=Только солнце -value.CLOUD_SUN_MOON_SHADING.3=Оба - -option.END_SMOKE=Дым Энда -option.END_SMOKE.comment=Кто-то забыл потушить огонь, и теперь в верхней и нижней пустоте Энда появился дым. -option.E_SKY_COLORR_NEW=Красный для неба Энда -option.E_SKY_COLORG_NEW=Зелёный для неба Энда -option.E_SKY_COLORB_NEW=Синий для неба Энда -option.E_SKY_COLORI=Яркость неба Энда -option.END_SKY_FOG_INFLUENCE=Влияние цвета тумана -option.END_SKY_FOG_INFLUENCE.comment=Настройка влияния цвета тумана биомов из модов на небо Энда. - -option.GLOWING_EMERALD_BLOCK=Свечение изумрудных блоков -option.GLOWING_EMERALD_BLOCK.comment=Включает свечение изумрудных блоков. §e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. - -option.EMISSIVE_ENCHANTING_TABLE=Свечение стола зачарований -option.EMISSIVE_ENCHANTING_TABLE.comment=Алмазная часть стола зачарований светится. §e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. - -option.GLOWING_WART=Свечение блоков наростов -option.GLOWING_WART.comment=Анимированное свечение блоков незерских наростов. §e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. - -option.GLOWING_NETHER_TREES=Свечение грибов Незера -option.GLOWING_NETHER_TREES.comment=Стволы багровых и искажённых грибов светятся. - -option.OVERWORLD_BEAMS=Лучи обычного мира -option.OVERWORLD_BEAMS.comment=Ночные туманные лучи в обычном мире. -option.OVERWORLD_BEAMS_CONDITION=Условие появления -option.OVERWORLD_BEAMS_CONDITION.comment=По умолчанию только в полнолуние. -value.OVERWORLD_BEAMS_CONDITION.0=Полнолуние -value.OVERWORLD_BEAMS_CONDITION.1=Каждую ночь -option.OVERWORLD_BEAMS_INTENSITY=Интенсивность лучей обычного мира -option.BEAMS_AMBIENT_INFLUENCE=Влияние цвета тумана -option.BEAMS_AMBIENT_INFLUENCE.comment=Лучи принимают цвет тумана при значении 1.00 и пользовательский цвет при 0.00. -option.OW_BEAM_R_NEW=Красный для лучей обычного мира -option.OW_BEAM_G_NEW=Зелёный для лучей обычного мира -option.OW_BEAM_B_NEW=Синий для лучей обычного мира - -option.END_BEAMS=Эндер-лучи -option.END_BEAMS.comment=Туманные лучи в измерении Энда. -option.END_CRYSTAL_VORTEX=Вихрь эндер-кристаллов -option.END_CRYSTAL_VORTEX.comment=Энергетические лучи от кристаллов Энда в измерении Энда. §4[***]§r Требует включения «§cТеней существ§r». §e[*]§r Работает только на Iris. §e[*]§r Не работает на MacOS. -value.END_CRYSTAL_VORTEX.0=Нет -value.END_CRYSTAL_VORTEX.1=Вихрь -value.END_CRYSTAL_VORTEX.2=Лучи исцеления -value.END_CRYSTAL_VORTEX.3=Оба варианта -option.DRAGON_DEATH_EFFECT=Эффект смерти дракона -option.DRAGON_DEATH_EFFECT.comment=Заменяет лучи при смерти дракона объёмным эффектом. §4[***]§r Требует включения «§cТеней существ§r». §e[*]§r Работает только на Iris. §e[*]§r Не работает на MacOS. -option.E_BEAMS_AMBIENT_INFLUENCE=Влияние окружения -option.E_BEAMS_AMBIENT_INFLUENCE.comment=Лучи принимают цвет окружения при значении 1.00 и пользовательский цвет при 0.00. Не применяется к лучам Эндер-дракона. -option.E_BEAM_R_NEW=Красный для лучей Энда -option.E_BEAM_G_NEW=Зелёный для лучей Энда -option.E_BEAM_B_NEW=Синий для лучей Энда -option.E_BEAM_I=Интенсивность лучей Энда -option.E_DRAGON_BEAM_R_NEW=Красный для лучей Эндер-дракона -option.E_DRAGON_BEAM_R_NEW.comment=Доля красного цвета для лучей во время битвы с драконом. -option.E_DRAGON_BEAM_G_NEW=Зелёный для лучей Эндер-дракона -option.E_DRAGON_BEAM_G_NEW.comment=Доля зелёного цвета для лучей во время битвы с драконом. -option.E_DRAGON_BEAM_B_NEW=Синий для лучей Эндер-дракона -option.E_DRAGON_BEAM_B_NEW.comment=Доля синего цвета для лучей во время битвы с драконом. -option.E_DRAGON_BEAM_I=Интенсивность лучей Эндер-дракона -option.E_DRAGON_BEAM_I.comment=Интенсивность лучей во время битвы с драконом. -option.BEAMS_NEAR_PLAYER=Лучи рядом с игроком -option.BEAMS_NEAR_PLAYER.comment=Включает или отключает лучи вблизи игрока. - -option.END_STARS=Звёзды Энда -option.END_STARS.comment=Включает звёзды в измерении Энда. -option.END_STAR_BRIGHTNESS=Яркость звёзд -option.END_STAR_SIZE=Размер звёзд -option.END_STAR_AMOUNT=Количество звёзд -value.END_STAR_AMOUNT.0=Мало -value.END_STAR_AMOUNT.1=Обычно -value.END_STAR_AMOUNT.2=Много -value.END_STAR_AMOUNT.3=Очень много -value.END_STAR_AMOUNT.4=Огромное количество -option.END_TWINKLING_STARS=Мерцание звёзд -value.END_TWINKLING_STARS.0=Нет -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=Яркость звёзд -option.STAR_BRIGHTNESS.comment=Регулировка яркости звёзд. -value.STAR_BRIGHTNESS.3=Нет -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=Мерцание звёзд -option.TWINKLING_STARS.comment=Добавляет эффект мерцания звёздам. -value.TWINKLING_STARS.0=Нет -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=Размер звёзд -option.STAR_SIZE.comment=Изменяет видимый размер звёзд. - -option.SITUATIONAL_ORES=Условное свечение руд -option.SITUATIONAL_ORES.comment=Руды светятся только в пещерах и ночью. §e[*]§r Требует включения «Свечения руд». - -option.GLOWING_RAW_BLOCKS=Свечение необработанных блоков - -option.EMISSION_MULTIPLIER=Множитель свечения -option.EMISSION_MULTIPLIER.comment=Усиливает яркость свечения объектов. - -option.UNDERWATER_DISTORTION_STRENGTH=Сила подводных искажений -option.UNDERWATER_DISTORTION_STRENGTH.comment=Регулирует интенсивность искажений под водой. -option.FRESNEL_MULTIPLIER=Сила отражений поверхности -option.FRESNEL_MULTIPLIER.comment=Изменяет интенсивность отражений на поверхности воды. -option.SHADER_WATER=Шейдерная вода -option.SHADER_WATER.comment=Включает/отключает улучшенную воду от шейдеров. - -option.WATER_GENERATED_NORMALS=Генерируемые нормали воды - -option.RANDOM_BLOCKLIGHT=Случайный цвет блочного света -option.RANDOM_BLOCKLIGHT.comment=Случайно изменяет цвет блочного света (развлекательная опция). -option.RANDOM_BLOCKLIGHT_SIZE=Размер цветовых зон -option.RANDOM_BLOCKLIGHT_SIZE.comment=Регулирует размер цветовых пятен случайного освещения. - -option.NORMAL_RES=Разрешение нормалей -option.NORMAL_RES.comment=Изменяет качество встроенных нормалей. §e[*]§r Требуется встроенный PBR+ и включённые «Генерируемые нормали». - -option.COATED_TEXTURE_RES=Разрешение текстур с шумом -option.COATED_TEXTURE_RES.comment=Качество текстур с эффектом пыли. §e[*]§r Требуется Integrated PBR+ и «Покрывающие текстуры». - -option.DIRECTIONAL_LIGHTMAP_NORMALS=Нормали карты овсещения -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=Связывает нормали с блочным светом. §e[*]§r Требуется встроенный PBR+ и «Генерируемые нормали». -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=Яркость блоков -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=Яркость в руках - -option.CAVE_FOG=Пещерный туман -option.CAVE_FOG.comment=Включает/отключает туман в пещерах. -option.CAVE_FOG_R_NEW=Красный для пещерного тумана -option.CAVE_FOG_G_NEW=Зелёный для пещерного тумана -option.CAVE_FOG_B_NEW=Синий для пещерного тумана -option.CAVE_FOG_I=Яркость пещерного тумана -option.CAVE_FOG_DENSITY=Плотность пещерного тумана - -option.ATMOSPHERIC_FOG=Атмосферный туман -option.ATMOSPHERIC_FOG_R_NEW=Красный для атмосферного тумана -option.ATMOSPHERIC_FOG_G_NEW=Зелёный для атмосферного тумана -option.ATMOSPHERIC_FOG_B_NEW=Синий для атмосферного тумана -option.ATMOSPHERIC_FOG_I=Яркость атмосферного тумана -option.ATMOSPHERIC_FOG_DENSITY=Плотность атмосферного тумана -option.RADIOACTIVE_ATMOSPHERIC_FOG=Радиоактивный атмосферный туман -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=Опасный для здоровья эффект. Более заметен ночью. - -option.BORDER_FOG_DISTANCE_OVERWORLD=Дальность граничного тумана -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=Настройка дальности граничного тумана для обычного мира. -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=Плотность граничного тумана -option.BORDER_FOG_DENSITY_OVERWORLD.comment=Настройка плотности граничного тумана для обычного мира. - -option.BORDER_FOG_DISTANCE_NETHER=Дальность граничного тумана -option.BORDER_FOG_DISTANCE_NETHER.comment=Настройка дальности граничного тумана для Незера. -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=Плотность граничного тумана -option.BORDER_FOG_DENSITY_NETHER.comment=Настройка плотности граничного тумана для Незера. - -option.BORDER_FOG_DISTANCE_END=Дальность граничного тумана -option.BORDER_FOG_DISTANCE_END.comment=Настройка дальности граничного тумана для Энда. -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=Плотность граничного тумана -option.BORDER_FOG_DENSITY_END.comment=Настройка плотности граничного тумана для Энда. - -option.BORDER_FOG_NETHER=Граничный туман Незера -option.BORDER_FOG_END=Граничный туман Энда -option.BORDER_FOG_OVERWORLD=Граничный туман обычного мира - -option.NETHER_PORTAL_VARIATION=Предустановка портала в Незер -option.NETHER_PORTAL_VARIATION.comment=Выбор стиля портала в Незер. §e[*]§r Требуется встроенный PBR+. -value.NETHER_PORTAL_VARIATION.0=Ванильный -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=Фиолетовая пустота - -option.BIOME_COLORED_NETHER_PORTALS=Порталы-хамелеоны -option.BIOME_COLORED_NETHER_PORTALS.comment=Цвет порталов в измерении Незера зависит от биома. - -option.NETHER_PORTAL_NOISE=Шум портала в Незер -option.NETHER_PORTAL_NOISE.comment=Добавляет шум к текстуре портала в Незер. - -option.END_PORTAL_VARIATION=Предустановка портала в Энд -option.END_PORTAL_VARIATION.comment=Выбор стиля портала в Энд. §e[*]§r Требуется встроенный PBR+. -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Размытые нити -value.END_PORTAL_VARIATION.3=Пиксельная сальса - -option.END_PORTAL_BEAM=Лучи портала в Энд -option.END_PORTAL_BEAM.comment=Добавляет световые лучи (как в Minecraft Dungeons). §e[*]§r Работает только на Iris. [§e*§r] Не работает на MacOS. - -option.SILHOUETTE=Силуэты -option.SILHOUETTE.comment=Затеняет стороны блоков, противоположные солнцу. Удобно для скриншотов. -value.SILHOUETTE.0=Нет -value.SILHOUETTE.1=Только ночью -value.SILHOUETTE.2=Всегда -option.SILHOUETTE_BRIGHTNESS=Яркость силуэтов - -option.RAIN_ATMOSPHERE=Эпическая гроза -option.RAIN_ATMOSPHERE.comment=Улучшает эффекты при ударе молний в грозу. §e[*]§r Лучше работает с Iris. - -option.BLUE_SCREEN=Синий экран -option.BLUE_SCREEN.comment=Превращает синие блоки (бетон, шерсть, ковёр) в зелёный фон для монтажа. Совет 1: отключите свечение (bloom) для чёткости. Совет 2: расположите источники света под коврами. Совет 3: отключите быстрое сглаживание (FXAA) установить качество детализации на картошку в настройках производительности, чтобы отключить всю фильтрацию и добиться идеального разделения по пикселям. - -option.MIRROR_DIMENSION=Зеркальное измерение -option.MIRROR_DIMENSION.comment=Магический эффект отражённого мира. - -option.WORLD_CURVATURE=Кривизна мира -option.OVERWORLD_CURVATURE_SIZE=Кривизна обычного мира -option.NETHER_CURVATURE_SIZE=Кривизна Незера -option.END_CURVATURE_SIZE=Кривизна Энда - -option.LAVA_VARIATION=Предустановка лавы -option.LAVA_VARIATION.comment=Выберите стиль лавы. -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=Адаптивный шум (рекомендуется) -value.LAVA_VARIATION.2=Пылающий румянец -value.LAVA_VARIATION.3=Расплавленный сыр -value.LAVA_VARIATION.4=Тёмные острова -value.LAVA_VARIATION.5=Беспорядочный поток - -option.LAVA_TEMPERATURE=Температура лавы -option.LAVA_TEMPERATURE.comment=Сдвигает цветовую гамму в красно-белые тона. - -option.WAVIER_LAVA=Усиленные волны лавы -option.WAVIER_LAVA.comment=Делает анимацию лавы в Незере более выраженной. - -option.LAVA_EMISSION=Свечение лавы - -option.LAVA_NOISE_INTENSITY=Интенсивность шума лавы -option.LAVA_NOISE_INTENSITY.comment=Регулирует заметность шумового эффекта лавы. - -option.LAVA_NOISE_AMOUNT=Количество шума лавы -option.LAVA_NOISE_AMOUNT.comment=Плотность шумовых узоров. - -option.LAVA_EDGE_EFFECT=Эффект границы лавы -option.LAVA_EDGE_EFFECT.comment=Добавляет контур при контакте с блоками. §e[*]§r Работают только, если «Продвинутая цветовая трассировка» включена в «Настройках производительности» и поддерживается вашей системой. -value.LAVA_EDGE_EFFECT.0=Нет -value.LAVA_EDGE_EFFECT.1=Светлый контур -value.LAVA_EDGE_EFFECT.2=Тёмный контур - -option.NETHER_BRIGHTNESS=Яркость Незера -option.NETHER_BRIGHTNESS.comment=Общая освещённость измерения. - -option.END_ROD_COLOR_PROFILE=Профиль стержней Энда -option.END_ROD_COLOR_PROFILE.comment=Цвет стержней Энда, используемый по умолчанию в Complementary, или ваш собственный.§e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=Пользовательский -value.END_ROD_COLOR_PROFILE.2=Радуга -value.END_ROD_COLOR_PROFILE.3=Радуга (только обычный мир) -option.END_ROD_R=Красный для стержня Энда -option.END_ROD_G=Зелёный для стержня Энда -option.END_ROD_B=Синий для стержня Энда -option.END_ROD_I=Интенсивность стержня Энда -option.RAINBOW_END_ROD_COORD_OFFSET=Смещение радуги -value.RAINBOW_END_ROD_COORD_OFFSET.0=Синхронизировано -value.RAINBOW_END_ROD_COORD_OFFSET.3=Минимальное -value.RAINBOW_END_ROD_COORD_OFFSET.5=По умолчанию -value.RAINBOW_END_ROD_COORD_OFFSET.7=Среднее -value.RAINBOW_END_ROD_COORD_OFFSET.11=Сильное -value.RAINBOW_END_ROD_COORD_OFFSET.13=Максимальное -option.END_ROD_RAINBOW_ANIMATE=Скорость анимации -value.END_ROD_RAINBOW_ANIMATE.0.0=Нет - -option.REDSTONE_IPBR=Встроенный PBR для редстоуна -option.REDSTONE_IPBR.comment=Делает красные пиксели на блоках редстоуна светящимися. Лучше работает с наборами ресурсов для редстоуна. §e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. -option.REDSTONE_IPBR_R=Определение красного -option.REDSTONE_IPBR_R.comment=Настройте, если обнаружение не работает с вашим текстурпаком. Увеличивайте, если пиксели более красные, уменьшайте, если менее. -option.REDSTONE_IPBR_G=Определение зелёного -option.REDSTONE_IPBR_G.comment=Настройте, если обнаружение не работает с вашим текстурпаком. Увеличивайте, если пиксели более зелёные, уменьшайте, если менее. -option.REDSTONE_IPBR_B=Определение синего -option.REDSTONE_IPBR_B.comment=Настройте, если обнаружение не работает с вашим текстурпаком. Увеличивайте, если пиксели более синие, уменьшайте, если менее. -option.REDSTONE_IPBR_I=Яркость свечения -option.REDSTONE_IPBR_I.comment=Настройка силы свечения редстоуна во встроенном PBR. - -option.LETTERBOXING=Чёрные полосы -option.LETTERBOXING.comment=Добавляет чёрные полосы сверху и снизу экрана. -value.LETTERBOXING.0=Нет -value.LETTERBOXING.1=Да -value.LETTERBOXING.2=Только крадучись - -option.ASPECT_RATIO=Соотношение сторон -option.ASPECT_RATIO.comment=Изменяет соотношение ширины и высоты обрезанного изображения. - -option.EXCLUDE_ENTITIES=Исключать сущности -option.EXCLUDE_ENTITIES.comment=Определяет, должны ли сущности исключаться из зоны чёрных полос. - -option.LETTERBOXING_TRANSPARENCY=Прозрачность чёрных полос - -option.BAD_APPLE=Bad Apple -option.BAD_APPLE.comment=Делает экран чёрным, за исключением сущностей, которые становятся белыми. - -option.tonemap=Тональная карта -option.tonemap.comment=Выбор используемого тонального отображения. -value.tonemap.DoCompTonemap=Complementary по умолчанию -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=ACES с измененным красным -value.tonemap.BurgessTonemap=Burgess -value.tonemap.LottesTonemap=Lottes -value.tonemap.uncharted2_tonemap_partial=Uncharted 2 частичное -value.tonemap.uncharted2_filmic=Uncharted 2 кинематографичное -value.tonemap.reinhard2=Reinhard2 -value.tonemap.filmic=Кинематографичное -value.tonemap.GTTonemap=Gran Turismo -value.tonemap.uchimura=Uchimura -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=Сравнение тональных карт -option.TONEMAP_COMPARISON.comment=Сравнивает разные методы тонального отображения. - -option.tonemap_left=Тональная карта слева -option.tonemap_left.comment=Выбор тонального отображения для левой части. -value.tonemap_left.DoCompTonemap=Complementary по умолчанию -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=ACES с изменённым красным -value.tonemap_left.BurgessTonemap=Burgess -value.tonemap_left.LottesTonemap=Lottes -value.tonemap_left.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_left.uncharted2_filmic=Uncharted 2 кинематографичное -value.tonemap_left.reinhard2=Reinhard2 -value.tonemap_left.filmic=Кинематографичное -value.tonemap_left.GTTonemap=Gran Turismo -value.tonemap_left.uchimura=Uchimura -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=Тональная карта справа -option.tonemap_right.comment=Выбор тонального отображения для правой части. -value.tonemap_right.DoCompTonemap=Complementary по умолчанию -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=ACES с изменённым красным -value.tonemap_right.BurgessTonemap=Burgess -value.tonemap_right.LottesTonemap=Lottes -value.tonemap_right.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_right.uncharted2_filmic=Uncharted 2 кинематографичное -value.tonemap_right.reinhard2=Reinhard2 -value.tonemap_right.filmic=Кинематографичное -value.tonemap_right.GTTonemap=Gran Turismo -value.tonemap_right.uchimura=Uchimura -value.tonemap_right.agxTonemap=AgX - -option.ACES_EXPOSURE=Экспозиция -option.ACES_EXPOSURE.comment=Регулирует общую яркость изображения. -option.ACES_WHITE=Кривая белого -option.ACES_WHITE.comment=Регулирует скорость достижения цветами полной белизны. -option.ACES_BRIGHTNESS_ROLLOFF=Спад яркости -option.ACES_BRIGHTNESS_ROLLOFF.comment=Регулирует изменение яркости для тональной карты ACES. - -option.AGX_LOOK=Стиль AgX -value.AGX_LOOK.0=По умолчанию -value.AGX_LOOK.1=Золотой -value.AGX_LOOK.2=Яркий -value.AGX_LOOK.3=Пользовательский -option.AGX_R=Красный для AgX -option.AGX_G=Зелёный для AgX -option.AGX_B=Синий для AgX -option.AGX_POWER=Мощность AgX -option.AGX_SATURATION=Насыщенность AgX - -option.COLOR_MULTIPLIER_COMPARISON=Сравнение множителей цвета -option.COLOR_MULTIPLIER_COMPARISON.comment=Позволяет сравнить множители освещения и атмосферы с настройками по умолчанию шейдеров. - -option.REFLECTIVE_WORLD=Зеркальный мир -option.REFLECTIVE_WORLD.comment=Весь мир становится зеркалом, но ваше отражение не видно. R.I.P. - -option.WAVE_EVERYTHING=Танцующий мир -option.WAVE_EVERYTHING.comment=Заставьте всё вокруг танцевать Макарену. - -option.INTERACTIVE_FOLIAGE=Интерактивная листва -option.INTERACTIVE_FOLIAGE.comment=Листва отклоняется при приближении игрока в первом лице. - -option.EMIN_BOAT=Лодка Эмина -option.EMIN_BOAT.comment=Катайтесь на лодках так, как задумал Эмин. - -option.MONOTONE_WORLD=Монохромный мир -option.MONOTONE_WORLD.comment=Обесцветьте мир! Урааа! -value.MONOTONE_WORLD.0=Нет -value.MONOTONE_WORLD.1=Белый -value.MONOTONE_WORLD.2=Чёрный -value.MONOTONE_WORLD.3=Серый - -option.SEASONS=Времена года -option.SEASONS.comment=Меняет цвета окружения в зависимости от игрового времени. Зимой также идёт снег! §e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. -value.SEASONS.0=Нет -value.SEASONS.1=Циклы -value.SEASONS.2=Лето -value.SEASONS.3=Осень -value.SEASONS.4=Зима -value.SEASONS.5=Весна - -option.SEASON_START=Начальный сезон -option.SEASON_START.comment=Сезон, с которого начинается цикл. -value.SEASON_START.0=Лето -value.SEASON_START.1=Осень -value.SEASON_START.2=Зима -value.SEASON_START.3=Весна - -option.SEASON_LENGTH=Длительность сезона -option.SEASON_LENGTH.comment=Длительность сезона в игровых днях. -value.SEASON_LENGTH.1=1 игровой день -suffix.SEASON_LENGTH=\ игровых дней - -option.SEASON_TRANSITION_START=Начало перехода -option.SEASON_TRANSITION_START.comment=Переход к следующему сезону начнётся после прохождения указанного процента текущего сезона. -value.SEASON_TRANSITION_START.0=Сразу -value.SEASON_TRANSITION_START.1=Половина сезона -value.SEASON_TRANSITION_START.2=66% сезона -value.SEASON_TRANSITION_START.3=75% сезона -value.SEASON_TRANSITION_START.4=80% сезона -value.SEASON_TRANSITION_START.9=90% сезона - -option.SEASON_COLOR_DESATURATION=Обесцвечивание -option.SEASON_COLOR_DESATURATION.comment=Уменьшает насыщенность цветов окружения. - -option.SNOW_CONDITION=Условия снега -option.SNOW_CONDITION.comment=Определяет условия появления снега. -value.SNOW_CONDITION.0=Дождь в снежном биоме -value.SNOW_CONDITION.1=Снежный биом -value.SNOW_CONDITION.2=Везде - -option.SNOW_NOISE_INTENSITY=Интенсивность шума -option.SNOW_NOISE_INTENSITY.comment=Сила эффекта шума на снегу. - -option.SNOW_NOISE_REMOVE_INTENSITY=Интенсивность удаления снега - -option.SNOW_SIZE=Разрешение снега -option.SNOW_SIZE.comment=Изменяет размер или разрешение снежного шума. -value.SNOW_SIZE.0=Авто - -option.MELTING_RADIUS=Радиус таяния -option.MELTING_RADIUS.comment=Радиус, в котором снег тает вокруг источников света. - -option.SNOW_TRANSPARENCY=Прозрачность снега -option.SNOW_TRANSPARENCY.comment=Настройка прозрачности снега. - -option.SSS_SEASON_SNOW=Подповерхностное рассеивание снега -option.SSS_SEASON_SNOW.comment=Добавляет подповерхностное рассеивание к сезонному снегу. - -option.WINTER_GREEN_AMOUNT=Количество зелени зимой - -option.LESS_LEAVES=Меньше листвы -value.LESS_LEAVES.0=Нет - -option.AUTUMN_CONDITION=Только в лесах - -option.AUTUMN_NOISE_SIZE=Размер цветного шума -option.AUTUMN_NOISE_SIZE.comment=Размер шума, создающего градиент цвета листьев. - -option.LEAVES_ON_GROUND=Листья на земле -option.LEAVES_ON_GROUND.comment=Осенью на земле появляются листья. - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=Дополнительные листья в лесах -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=Увеличивает количество листьев на земле в лесах. - -option.AUTUMN_STRENGTH=Интенсивность осени -option.AUTUMN_STRENGTH.comment=Сила изменения цветов в осенний период. - -option.FLOWER_DENSITY=Плотность цветов -option.FLOWER_SIZE=Разрешение цветов -option.FLOWER_AMOUNT=Количество цветов -value.FLOWER_AMOUNT.0=Нет -option.SPRING_GREEN_INTENSITY=Интенсивность весенней зелени -option.EMISSIVE_SPRING_FLOWERS=Свечение весенних цветов -option.EMISSIVE_SPRING_FLOWERS.comment=Включает свечение для весенних цветов, если активирована опция Emissive Flowers в настройках материалов Euphoria. -option.DISABLE_SPRING_IN_DRY_BIOMES=Отключить в засушливых биомах - -option.SUMMER_STRENGTH=Интенсивность лета - -option.INTENSE_DEEP_DARK=Интенсивные тёмные глубины -option.INTENSE_DEEP_DARK.comment=Усиливает эффект тьмы в тёмных глубинах. §e[*]§r Работает при наличии эффекта тьмы у игрока. - -option.END_AMBIENT_INFLUENCE=Влияние цвета окружения -option.END_AMBIENT_INFLUENCE.comment=0.00 — значение по умолчанию, 1.00 — пользовательская настройка. -option.END_AMBIENT_R_NEW=Красный №окружения -option.END_AMBIENT_G_NEW=Зелёный №окружения -option.END_AMBIENT_B_NEW=Синий №окружения -option.END_AMBIENT_I=Яркость цвета окружения - -option.ATLAS_ROTATION=Поворот текстур -option.ATLAS_ROTATION.comment=:) - -option.NETHER_NOISE=Шум неба Незера -option.NETHER_NOISE.comment=Добавляет визуальный шум к небу над крышей Незера. -value.NETHER_NOISE.0=Нет -value.NETHER_NOISE.1=Да - -option.MCBL_MAIN_DEFINE=Цветное освещение Euphoria -option.MCBL_MAIN_DEFINE.comment=Включает многоцветное блоковое освещение. Режим «ПЦТ + экранное пространство» сочетает метод с «Продвинутой цветовой трассировкой». §e[*]§r Работает только на 1.16.5+ или с Angelica. -value.MCBL_MAIN_DEFINE.0= -value.MCBL_MAIN_DEFINE.1=Экранное пространство -value.MCBL_MAIN_DEFINE.2=ПЦТ + экранное пространство -value.MCBL_MAIN_DEFINE.3=ПЦТ + экр. пр. + дин. освещ. - -option.MCBL_INFLUENCE=Влияние многоцветного блочного освещения -option.MCBL_INFLUENCE.comment=Регулирует влияние многоцветного блочного освещения на стандартный блочный свет. - -option.SSS_SNOW_ICE=ПпР снега и льда -option.SSS_SNOW_ICE.comment=Добавляет подповерхностное рассеивание (SSS) для снега и льда. - -option.BEDROCK_NOISE=Шум бедрока -option.BEDROCK_NOISE.comment=Добавляет эффект шума под бедроком в Незере и обычном мире. - -option.SOUL_SAND_VALLEY_OVERHAUL=Улучшение долины песка душ -option.SOUL_SAND_VALLEY_OVERHAUL.comment=Делает огненные блоки, сущности и частицы синими в долине песка душ. - -option.PURPLE_END_FIRE=Фиолетовый огонь Энда -option.PURPLE_END_FIRE.comment=Делает огненные блоки, сущности и частицы фиолетовыми в Энде. - -option.NO_RAIN_ABOVE_CLOUDS=Без дождя над облаками -option.NO_RAIN_ABOVE_CLOUDS.comment=Отключает дождь выше облаков. Может некорректно работать при изменении ванильной высоты облаков при включённых ванильных облаках. - -option.RAIN_FADE_TIMER=Таймер затухания дождя -option.RAIN_FADE_TIMER.comment=Изменяет время, необходимое для появления и исчезновения эффектов, связанных с дождём. Затрагиваемые эффекты: облака, лужи, туман, радуга и другие. - -option.DOF_SNEAKING=Размытие на приседе и в подзорной трубе -option.DOF_SNEAKING.comment=Активирует размытие мира только на приседе и при использовании подзорной трубы. - -option.CLEAR_SKY_WHEN_RAINING=Ясное небо во время дождя -option.CLEAR_SKY_WHEN_RAINING.comment=Делает звёзды и другие небесные эффекты видимыми во время дождя. - -option.RETRO_ON=Переключатель ретро-режима - -option.RETRO_LOOK=Стиль ретро -option.RETRO_LOOK.comment=Выбор предустановок ретро-стиля. -value.RETRO_LOOK.0=Нет -value.RETRO_LOOK.1=Контуры -value.RETRO_LOOK.2=Контуры только с ночным зрением - -option.RETRO_LOOK_R=Красный для ретро -option.RETRO_LOOK_G=Зелёный для ретро -option.RETRO_LOOK_B=Синий для ретро -option.RETRO_LOOK_I=Яркость ретро - -option.CURVE_DISPLAY=Изогнутый экран -option.CURVE_DISPLAY.comment=Добавляет кривизну к изображению. -option.CURVATURE_AMOUNT=Степень искривления -option.BORDER_AMOUNT=Размер границы -option.SCREEN_ROUNDNESS=Закругление экрана - -option.STATIC_NOISE=Статический шум -value.STATIC_NOISE.0=Нет -option.MIN_STATIC_STRENGTH=Минимальная сила -option.MAX_STATIC_STRENGTH=Максимальная сила -option.STATIC_SPEED=Скорость статического шума - -option.HORIZONTAL_NOISE=Горизонтальный шум -value.HORIZONTAL_NOISE.0=Нет -option.HORIZONTAL_NOISE_INTENSITY=Интенсивность горизонтального шума -option.HORIZONTAL_NOISE_SPEED=Скорость горизонтального шума - -option.VERTICAL_SCREEN_DISPLACEMENT=Вертикальное смещение экрана -option.VERTICAL_EDGE_GLITCH=Эффект граничных сбоев -value.VERTICAL_EDGE_GLITCH.1.00=Нет -option.VERTICAL_SCROLL_SPEED=Скорость прокрутки -value.VERTICAL_SCROLL_SPEED.0.00=Нет -option.VERTICAL_STUTTER_SPEED=Прерывистость -value.VERTICAL_STUTTER_SPEED.0.00=Нет -option.VERTICAL_SCROLL_FREQUENCY=Частота прокрутки -option.VERTICAL_STUTTER_FREQUENCY=Частота прерываний - -option.PIXELATED_SCREEN_SIZE=Размер пикселей -option.PIXELATED_SCREEN_SIZE.comment=Активирует эффект пикселизации экрана и регулирует размер пикселей. -value.PIXELATED_SCREEN_SIZE.0=Нет -option.PIXELATED_SCREEN_SMOOTHNESS=Сглаженность пикселей -option.PIXELATED_SCREEN_SMOOTHNESS.comment=Регулирует сглаженность эффекта пикселизации. Более высокие значения делают пиксели менее чёткими, сильнее смешивая их между собой. -option.COLOR_LEVELS=Постеризация -option.COLOR_LEVELS.comment=Уменьшает количество цветов в изображении для придания ему ретро-вида. -option.POSTERIZE_STRENGTH=Сила постеризации -option.POSTERIZE_STRENGTH.comment=Регулирует интенсивность эффекта постеризации. Влияет на итоговое количество цветов, объединяя соседние. -value.POSTERIZE_STRENGTH.0=Нет - -option.PALETTE_SWAP=Палитра -option.PALETTE1R=Красный №1 -option.PALETTE1G=Зелёный №1 -option.PALETTE1B=Синий №1 -option.PALETTE2R=Красный №2 -option.PALETTE2G=Зелёный №2 -option.PALETTE2B=Синий №2 -option.PALETTE3R=Красный №3 -option.PALETTE3G=Зелёный №3 -option.PALETTE3B=Синий №3 -option.PALETTE4R=Красный №4 -option.PALETTE4G=Зелёный №4 -option.PALETTE4B=Синий №4 -option.PALETTE5R=Красный №5 -option.PALETTE5G=Зелёный №5 -option.PALETTE5B=Синий №5 -option.PALETTE6R=Красный №6 -option.PALETTE6G=Зелёный №6 -option.PALETTE6B=Синий №6 -option.USE_TEXTURE_PALETTE=Текстурная палитра -option.USE_TEXTURE_PALETTE.comment=Использует PNG-изображение палитры из папки palettes вместо палитры, заданной в настройках интерфейса. -value.USE_TEXTURE_PALETTE.0=Нет - -option.SCREEN_DITHERING=Цветовой шум -option.SCREEN_DITHERING.comment=Добавляет цветовой шум на экран для имитации большего количества цветов, чем позволяет палитра. -option.SCREEN_DITHER_AMOUNT=Степень цветового шума -option.SCREEN_DITHER_I=Интенсивность цветового шума - -option.SCANLINE=Сканирующие линии -value.SCANLINE.0=Нет -option.SCANLINE_FREQUENCY=Частота сканирующих линий -option.SCANLINE_SPEED=Скорость сканирующих линий -option.SCANLINE_AMOUNT=Интенсивность сканирующих линий -option.SCANLINE_NEW_MONOCHROME=Монохромный цвет -option.SCANLINE_NEW_DIRECTION=Направление сканирующих линий -value.SCANLINE_NEW_DIRECTION.false=Горизонтальное -value.SCANLINE_NEW_DIRECTION.true=Вертикальное -option.SCANLINE_R=Множитель красного -option.SCANLINE_G=Множитель зелёного -option.SCANLINE_B=Множитель синего - -option.HALFTONE=Полутоновый растр -option.HALFTONE_MONOCHROME=Оттенки серого -option.HALFTONE_BRIGHTNESS=Полутоновая яркость -option.HALFTONE_SCALE=Масштаб точек -option.HALFTONE_ANGLE=Угол точек - -option.SPEED_LINES=Линии скорости -value.SPEED_LINES.0=Нет -value.SPEED_LINES.1=Только на скорости -value.SPEED_LINES.2=Только при беге -value.SPEED_LINES.3=Да -option.SPEED_LINES_TRANSPARENCY=Прозрачность линий скорости -option.SPEED_LINES_SPEED=Интенсивность линий скорости -option.SPEED_LINE_THICKNESS=Толщина линий - -option.CAMERA_NOISE_OVERLAY=Шум камеры -value.CAMERA_NOISE_OVERLAY.0=Нет -value.CAMERA_NOISE_OVERLAY.1=Шум 1 -option.CAMERA_NOISE_OVERLAY_INTENSITY=Интенсивность шума - -option.LONG_EXPOSURE=Длинная экспозиция -option.LONG_EXPOSURE.comment=Отключите интерфейс (F1) и оставайтесь неподвижны. Режим «Небесное скопление» улучшает отображение звёзд, «Временное взвешивание» создаёт эффект размытия движения. -value.LONG_EXPOSURE.0=Нет -value.LONG_EXPOSURE.1=Небесное скопление -value.LONG_EXPOSURE.2=Временное взвешивание - -option.TILT_SHIFT=Наклон по X -option.TILT_SHIFT.comment=Горизонтальный эффект наклона-сдвига. -value.TILT_SHIFT.0=Нет - -option.TILT_SHIFT2=Наклон по Y -option.TILT_SHIFT2.comment=Вертикальный эффект наклона-сдвига. -value.TILT_SHIFT2.0=Нет - -option.DOF_VIEW_FOCUS_NEW2=§cФокусная плоскость размытия и подзорной трубы -option.DOF_VIEW_FOCUS_NEW2.comment=Делает плоскость фокусировки глубины резкости видимой, когда виден интерфейс и игрок держит подзорную трубу. - -option.DOF_SHAPE=Форма -option.DOF_SHAPE.comment=Форма глубины резкости. -value.DOF_SHAPE.0=По умолчанию -value.DOF_SHAPE.3=Треугольник -value.DOF_SHAPE.4=Квадрат -value.DOF_SHAPE.5=Пятиугольник -value.DOF_SHAPE.6=Шестиугольник -value.DOF_SHAPE.7=Семиугольник -value.DOF_SHAPE.8=Восьмиугольник - -option.DOF_POLYGON_SAMPLES=Выборки полигона -option.DOF_POLYGON_SAMPLES.comment=Количество выборок, выбираемых для создания многоугольных форм. Чем больше значение, тем более гладкой будет форма. §c[-]§r Большие значения снижают производительность. - -option.DOF_POLYGON_RINGS=Количество колец -option.DOF_POLYGON_RINGS.comment=Количество колец, используемых для создания многоугольных фигур. Чем больше значение, тем более плавной будет форма. §c[-]§r Большие значения снижают производительность. - -option.DOF_SHAPE_ROTATION_DEGREES=Поворот -option.DOF_SHAPE_ROTATION_DEGREES.comment=Поворот формы глубины резкости в градусах. - -option.LET_THERE_BE_COLORS=ДА БУДЕТ ЦВЕТ - -option.MOSS_NOISE=Шум мха -option.MOSS_SIZE=Размер пикселей -option.MOSS_NOISE_INTENSITY=Интенсивность шума -option.MOSS_NOISE_REMOVE_INTENSITY=Удаление интенсивности шума -option.MOSS_TRANSPARENCY=Прозрачность мха -option.MOSS_IN_CAVES=Область действия -value.MOSS_IN_CAVES.0=Только в пышных пещерах -value.MOSS_IN_CAVES.1=Везде -value.MOSS_IN_CAVES.2=Нет -option.MOSS_SIDE_INTENSITY=Интенсивность на стенах -option.MOSS_NOISE_DISTANCE=Дистанция шума - -option.SAND_NOISE=Шум песка -option.SAND_CONDITION=Условия песка -value.SAND_CONDITION.0=Только в песчаных биомах -value.SAND_CONDITION.1=Все тёплые биомы -value.SAND_CONDITION.2=Везде -option.SAND_SIZE=Размер пикселей -option.SAND_NOISE_INTENSITY=Интенсивность шума -option.SAND_NOISE_REMOVE_INTENSITY=Удаление интенсивности шума -option.SAND_TRANSPARENCY=Прозрачность песка -option.SAND_IN_CAVES=Песок в пещерах -value.SAND_IN_CAVES.true=Да -value.SAND_IN_CAVES.false=Нет -option.SAND_SIDE_INTENSITY=Интенсивность на стенах -option.SAND_NOISE_DISTANCE=Дистанция шума - -option.MAIN_GRID_INTERVAL=Основная сетка -value.MAIN_GRID_INTERVAL.1=Нет -option.SUB_GRID_INTERVAL=Вспомогательная сетка -value.SUB_GRID_INTERVAL.1=Нет -option.GRID_CONDITION=Условие сетки -value.GRID_CONDITION.0=Без условий -value.GRID_CONDITION.1=На приседе -value.GRID_CONDITION.2=С подзорной трубой - -option.EMISSIVE_FLOWERS=Светящиеся цветы -value.EMISSIVE_FLOWERS.0=Нет -value.EMISSIVE_FLOWERS.1=Да -value.EMISSIVE_FLOWERS.2=Только в темноте или при дожде - -option.EMISSIVE_FLOWERS_TYPE=Тип свечения -value.EMISSIVE_FLOWERS_TYPE.0=Все -value.EMISSIVE_FLOWERS_TYPE.1=Холодные цвета -value.EMISSIVE_FLOWERS_TYPE.2=Тёплые цвета - -option.EMISSIVE_FLOWERS_STRENGTH=Яркость свечения - -option.DISTANCE_MIN_LIGHT=Затухание пещерного освещения -option.DISTANCE_MIN_LIGHT.comment=Затемняет пещеры с увеличением расстояния от игрока. Улучшает вид пещер при высоких настройках пещерного освещения. -value.DISTANCE_MIN_LIGHT.0=Нет - -option.EMISSIVE_DRAGON_EGG=Свечение яйца дракона - -option.VANILLA_ENTITY_SHADOWS=Ванильные тени сущностей -option.VANILLA_ENTITY_SHADOWS.comment=Включает стандартные тени сущностей при отключённых динамических тенях. - -option.FROGLIGHT_SATURATION=Насыщенность света лягушек -value.FROGLIGHT_SATURATION.1=По умолчанию -value.FROGLIGHT_SATURATION.2=2× -value.FROGLIGHT_SATURATION.3=3× - -option.RENKO_CUT=Версия Renko для Euphoria Patches -option.RENKO_CUT.comment=Заработано в честном бою в Комплиссеуме. - -option.GLITTER_RAIN=Блёстки в дожде -option.GLITTER_RAIN.comment=Добавляет блёстки в капли дождя. -value.GLITTER_RAIN.0=Нет -value.GLITTER_RAIN.1=В случайное время -value.GLITTER_RAIN.2=Постоянно - -option.HAND_BLOCKLIGHT_FLICKERING=Мерцание света в руке -value.HAND_BLOCKLIGHT_FLICKERING.0=Нет - -option.SSS_STRENGTH=Подповерхностное рассеивание -value.SSS_STRENGTH.0=Нет -value.SSS_STRENGTH.1=Да - -option.PIXEL_WATER=Пиксельная вода -option.PIXEL_WATER.comment=Генерирует процедурную пиксельную текстуру воды. -value.PIXEL_WATER.0=Нет -value.PIXEL_WATER.1=Да - -option.PIXELATED_WATER_REFLECTIONS=Пиксельные отражения воды -option.PIXELATED_WATER_REFLECTIONS.comment=Пикселизирует отражения в воде. - -option.COMP_WATER_TWEAKS=Корректировки воды от Complementary -option.COMP_WATER_TWEAKS.comment=Корректировки цвета воды от шейдеров. - -option.CAVE_SMOKE=Пещерный дым -option.CAVE_SMOKE.comment=Добавляет эффект дыма к объёмному свету в пещерах. §c[-]§r Влияет на производительность. §e[*]§r Требуется активировать «Продвинутую цветовую трассировку» в «Настройках производительности». - -option.WAVING_SUGAR_CANE=Колыхание сахарного тростника - -option.SUN_GLARE_AMOUNT=Блики солнца -value.SUN_GLARE_AMOUNT.0=Нет - -option.MOON_GLARE_AMOUNT=Блики луны -value.MOON_GLARE_AMOUNT.0=Нет - -option.DAYLIGHT_STARS=Дневные звёзды -option.DAYLIGHT_STARS.comment=Показывает звёзды в дневное время. - -option.FROZEN_TIME=Замёрзшее время - -option.DARKER_DEPTH_OCEANS=Тёмные глубины океанов -option.DARKER_DEPTH_OCEANS.comment=Свет уменьшается с глубиной океана. -value.DARKER_DEPTH_OCEANS.0=Нет - -option.WEATHER_TEX_R=Красный для текстуры осадков -option.WEATHER_TEX_G=Зелёный для текстуры осадков -option.WEATHER_TEX_B=Синий для текстуры осадков - -option.EMISSIVE_SOUL_SAND=Свечение глаз песка душ -option.EMISSIVE_SOUL_SAND.comment=Глаза на песке душ светятся при стоянии на нём. §e[*]§r Требуется «Поддержка наборов ресурсов»: встроенный PBR+. Только для стандартной ванильной текстуры. - -option.BEACON_BEAM_EMISSION=Свечение луча маяка -option.BEACON_BEAM_EMISSION.comment=Настройка силы свечения луча маяка. - -option.PINKER_CHERRY_LEAVES=Розовейшие вишнёвые листья - -option.LIGHTMAP_CURVES=Кривые карты освещения -option.LIGHTMAP_CURVES.comment=Изменяет кривые карты овсещения мира. -option.UPPER_LIGHTMAP_CURVE=Верхняя кривая карты освещения -option.UPPER_LIGHTMAP_CURVE.comment=Интенсивность верхней кривой карты овсещения. -option.LOWER_LIGHTMAP_CURVE=Нижняя кривая карты освещения -option.LOWER_LIGHTMAP_CURVE.comment=Интенсивность нижней кривой карты овсещения. - -option.ALTERNATIVE_AMETHYST_STYLE=Альтернативный аметист -value.ALTERNATIVE_AMETHYST_STYLE.0=По умолчанию -value.ALTERNATIVE_AMETHYST_STYLE.1=Блестящий розовый - -option.SHOCKWAVE=Ударная волна -value.SHOCKWAVE.0=Нет -value.SHOCKWAVE.1=Круг -value.SHOCKWAVE.2=Квадрат -option.SHOCKWAVE.comment=Присядьте и узнаете! - -option.STAR_LAYER_OW=Слой звёзд -option.STAR_LAYER_OW.comment=Добавляет дополнительные звёзды к текущим. -value.STAR_LAYER_OW.0=Нет -value.STAR_LAYER_OW.1=Мелкие звёзды -value.STAR_LAYER_OW.2=Крупные звёзды -value.STAR_LAYER_OW.3=Оба слоя - -option.STAR_LAYER_END=Слой звёзд -option.STAR_LAYER_END.comment=Добавляет дополнительные звёзды к текущим. -value.STAR_LAYER_END.0=Нет -value.STAR_LAYER_END.1=Мелкие звёзды -value.STAR_LAYER_END.2=Крупные звёзды -value.STAR_LAYER_END.3=Оба слоя - -option.STAR_ROUNDNESS_END=Круглые звёзды -value.STAR_ROUNDNESS_END.0=Нет - -option.STAR_ROUNDNESS_OW=Круглые звёзды -value.STAR_ROUNDNESS_OW.0=Нет - -option.STAR_SOFTNESS_OW=Мягкость звёзд - -option.STAR_SOFTNESS_END=Мягкость звёзд - -option.STAR_COLOR_1_OW_R=Красный для звёзд 1 -option.STAR_COLOR_1_OW_G=Зелёный для звёзд 1 -option.STAR_COLOR_1_OW_B=Синий для звёзд 1 - -option.STAR_COLOR_2_OW_R=Красный для звёзд 2 -option.STAR_COLOR_2_OW_G=Зелёный для звёзд 2 -option.STAR_COLOR_2_OW_B=Синий для звёзд 2 - -option.STAR_COLOR_3_OW_R=Красный для звёзд 3 -option.STAR_COLOR_3_OW_G=Зелёный для звёзд 3 -option.STAR_COLOR_3_OW_B=Синий для звёзд 3 - -option.STAR_COLOR_VARIATION_OW=Яркость цвета -value.STAR_COLOR_VARIATION_OW.0.0=Нет - -option.STAR_COLOR_1_END_R=Красный для звёзд 1 -option.STAR_COLOR_1_END_G=Зелёный для звёзд 1 -option.STAR_COLOR_1_END_B=Синий для звёзд 1 - -option.STAR_COLOR_2_END_R=Красный для звёзд 2 -option.STAR_COLOR_2_END_G=Зелёный для звёзд 2 -option.STAR_COLOR_2_END_B=Синий для звёзд 2 - -option.STAR_COLOR_3_END_R=Красный для звёзд 3 -option.STAR_COLOR_3_END_G=Зелёный для звёзд 3 -option.STAR_COLOR_3_END_B=Синий для звёзд 3 - -option.STAR_COLOR_VARIATION_END=Яркость цвета -value.STAR_COLOR_VARIATION_END.0.0=Нет - -option.CELESTIAL_BOTH_HEMISPHERES=Полное небо -option.CELESTIAL_BOTH_HEMISPHERES.comment=Отображает небесные объекты (звёзды, солнце, луну, туманности) по всему небу, создавая более глубокий эффект небосвода. - -option.SHOOTING_STARS=Падающие звёзды -option.SHOOTING_STARS_SIZE=Размер -option.SHOOTING_STARS_SIZE.comment=Размер падающих звёзд. Чем выше значение, тем крупнее звёзды. -option.SHOOTING_STARS_SPEED=Скорость -option.SHOOTING_STARS_CHANCE=Частота -option.SHOOTING_STARS_CHANCE.comment=Шанс появления звёзд — чем выше значение, тем чаще они появляются. -option.SHOOTING_STARS_COUNT=Количество -option.SHOOTING_STARS_COUNT.comment=Сколько падающих звёзд могут одновременно отображаться на небе. -option.SHOOTING_STARS_LINE_THICKNESS=Толщина хвоста -option.SHOOTING_STARS_LINE_THICKNESS.comment=Толщина хвоста падающей звезды. -option.SHOOTING_STARS_TRAIL_LENGTH=Длина хвоста -option.SHOOTING_STARS_TRAIL_LENGTH.comment=Длина хвоста падающей звезды. - -option.SITUATIONAL_GLOWING_TRIMS=Условное свечение отделки -option.SITUATIONAL_GLOWING_TRIMS.comment=Отделка брони светится только в пещерах и ночью. §e[*]§r Требуется включить «Свечение отделки брони». - -option.DO_IPBR_LIGHTS=Освещение ПЦТ для встроенного PBR -option.DO_IPBR_LIGHTS.comment=Позволяет другим источникам света в игре излучать свет, если возможно через шейдер. (Рекомендуется включить) - -option.NIGHT_DESATURATION=Обесцвечивание темноты -option.NIGHT_DESATURATION.comment=Уменьшает насыщенность цветов в тёмных областях. - -option.NIGHT_DESATURATION_OW=Яркость обычного мира -value.NIGHT_DESATURATION_OW.0=Нет -value.NIGHT_DESATURATION_OW.300=Чёрно-белое - -option.NIGHT_DESATURATION_NETHER=Яркость Незера -value.NIGHT_DESATURATION_NETHER.0=Нет -value.NIGHT_DESATURATION_NETHER.300=Чёрно-белое - -option.NIGHT_DESATURATION_END=Яркость Энда -value.NIGHT_DESATURATION_END.0=Нет -value.NIGHT_DESATURATION_END.300=Чёрно-белое - -option.NIGHT_CAVE_DESATURATION=Обесцвечивание пещер -option.NIGHT_CAVE_DESATURATION.comment=Уменьшает насыщенность цветов в пещерах. -value.NIGHT_CAVE_DESATURATION.0=Нет - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=Отключение у источников света -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=Отключает эффект обесцвечивания возле источников света. -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=Отключение с светом в руке -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=Отключает эффект при удержании источника света. -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=Отключение с ночным зрением -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=Отключает эффект при использовании ночного зрения. -option.PURKINJE_RENDER_DISTANCE_FADE=Затухание с прорисовкой -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=Затухание с прорисовкой в Незере -option.PURKINJE_RENDER_DISTANCE_FADE_END=Затухание с прорисовкой в Энде - -option.MOON_PHASE_INF_PURKINJE=Обесцвечивание с фазами луны -option.MOON_PHASED_DESATURATION_SETTINGS.comment=Интенсивность обесцвечивания зависит от текущей фазы луны. - -option.MOON_PHASE_FULL_PURKINJE=Полнолуние -option.MOON_PHASE_FULL_PURKINJE.comment=Яркость при полной луне (самяя яркая фаза). -value.MOON_PHASE_FULL_PURKINJE.0=Нет -value.MOON_PHASE_FULL_PURKINJE.300=Чёрно-белое - -option.MOON_PHASE_PARTIAL_PURKINJE=Частичная луна -option.MOON_PHASE_PARTIAL_PURKINJE.comment=Яркость в промежуточных фазах между полнолунием и новолунием. Именно это состояние вы чаще всего увидите в игре. -value.MOON_PHASE_PARTIAL_PURKINJE.0=Нет -value.MOON_PHASE_PARTIAL_PURKINJE.300=Чёрно-белое - -option.MOON_PHASE_DARK_PURKINJE=Новолуние -option.MOON_PHASE_DARK_PURKINJE.comment=Яркость в новолуние (самая тёмная фаза). -value.MOON_PHASE_DARK_PURKINJE.0=Нет -value.MOON_PHASE_DARK_PURKINJE.300=Чёрно-белое - -option.DELTARUNE_BATTLE_BACKGROUND=Фон битвы Deltarune -value.DELTARUNE_BATTLE_BACKGROUND.0=Нет -value.DELTARUNE_BATTLE_BACKGROUND.1=Только небо -value.DELTARUNE_BATTLE_BACKGROUND.2=Без сущностей - -option.END_CRYSTAL_EMISSION=Свечение кристаллов Энда - -option.CLEAR_WATER_SPOTS=Прозрачные участки воды -option.CLEAR_WATER_SPOTS.comment=Добавляет прозрачные зоны воде для разнообразия. §e[*]§r Требуется волновой эффект воды либо «Unbound», либо «Reimagined + волны». - -option.ACT_ORE_INTENSITY=Яркость руд ПЦТ -option.ACT_ORE_INTENSITY.comment=Настраивает силу свечения руд при «Продвинутой цветовой трассировке». -value.ACT_ORE_INTENSITY.0.0=Нет - -option.ENTITIES_ARE_LIGHT=Сущности как источники света - -option.WATER_CAUSTIC_STRENGTH=Интенсивность каустики воды -option.WATER_CAUSTIC_STRENGTH.comment=Сила эффекта преломления света в воде. - -option.ROUGHNESS_MULTIPLIER=Множитель шероховатости -option.ROUGHNESS_MULTIPLIER.comment=Настройка шероховатости материалов. - -option.ROUGHNESS_INTENSITY=Интенсивность шероховатости -option.ROUGHNESS_INTENSITY.comment=Шероховатость материалов для большего или меньшего блеска. - -option.SHADOW_SATURATION=Насыщенность теней -option.SHADOW_SATURATION.comment=Настройка насыщенности теней и световых лучей. §e[*]§r Работает при включении «Теней в реальном времени». - -option.SMOKE_PARTICLE_OPACITY=Непрозрачность частиц дыма - -option.END_SUN_ANGLE=Угол солнца в Энде -option.END_SUN_ANGLE.comment=Угол солнца и луны относительно мира в зените (в полдень). -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§bПо умолчанию§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=Пиксельная туманность -value.PIXELATED_NEBULA.0=Нет -option.NEBULA_ZOOM_LEVEL=Уровень масштаба -option.NEBULA_ZOOM_LEVEL.comment=Увеличение туманности на небе. -option.NEBULA_AMOUNT=Плотность -option.NEBULA_AMOUNT.comment=Покрытие неба туманностями. -option.NEBULA_PATTERN_WARP=Завихрения -option.NEBULA_PATTERN_WARP.comment=Интенсивность искажений туманностей. -value.NEBULA_PATTERN_WARP.0=Нет -option.NEBULA_HORIZON_STRENGTH=Видимость у горизонта -option.NEBULA_HORIZON_STRENGTH.comment=Видимость туманностей у линии горизонта. -value.NEBULA_HORIZON_STRENGTH.10=По умолчанию - -option.NEBULA_R_1=Красный для туманности 1 -option.NEBULA_G_1=Зелёный для туманности 1 -option.NEBULA_B_1=Синий для туманности 1 -option.NEBULA_R_2=Красный для туманности 2 -option.NEBULA_G_2=Зелёный для туманности 2 -option.NEBULA_B_2=Синий для туманности 2 -option.NEBULA_R_3=Красный для туманности 3 -option.NEBULA_G_3=Зелёный для туманности 3 -option.NEBULA_B_3=Синий для туманности 3 - -option.NEBULA_SATURATION=Насыщенность - -option.NEBULA_ONLY_STARS=Только звёзды -option.NEBULA_ONLY_STARS.comment=Убирает цветную часть туманностей и показывает только звёзды внутри них. - -option.NEBULA_STAR_BRIGHTNESS=Яркость звёзд туманности -option.NEBULA_STAR_BRIGHTNESS.comment=Изменяет яркость звёзд внутри туманностей. - -option.NEBULA_STAR_SIZE=Размер звезд туманности -option.NEBULA_STAR_SIZE.comment=Изменяет размер звезд внутри туманностей - -option.NEBULA_STAR_AMOUNT=Количество звезд туманности -option.NEBULA_STAR_AMOUNT.comment=Изменяет количество звезд внутри туманностей. - -option.NEBULA_MOON_CONDITION=Условие луны для туманности -option.NEBULA_MOON_CONDITION.comment=Изменяет условие фазы луны для появления туманностей. -value.NEBULA_MOON_CONDITION.0=Всегда -value.NEBULA_MOON_CONDITION.1=Новолуние -value.NEBULA_MOON_CONDITION.2=Полнолуние -value.NEBULA_MOON_CONDITION.3=Неполные луны -value.NEBULA_MOON_CONDITION.4=Случайно -value.NEBULA_MOON_CONDITION.5=Всегда, кроме новолуния - -option.END_CENTER_LIGHTING=Освещение центра Энда -option.END_CENTER_LIGHTING.comment=Изменяет освещение в центре Энда. -value.END_CENTER_LIGHTING.0=Нет - -option.END_CENTER_LIGHTING_R=Красный для освещения -option.END_CENTER_LIGHTING_G=Зелёный для освещения -option.END_CENTER_LIGHTING_B=Синий для освещения - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=Влияет на блочное освещение -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=Изменяет цвет блочного освещения в Энде в зависимости от цвета освещения центра. - -option.NETHER_HEAT_DISTORTION=Искажение от жары -option.NETHER_HEAT_DISTORTION.comment=Добавляет эффект искажения от жары в Незере. -value.NETHER_HEAT_DISTORTION.0=Нет -option.NETHER_HEAT_DISTORTION_SPEED=Скорость -option.NETHER_HEAT_DISTORTION_SPEED.comment=Изменяет скорость эффекта искажения от жары. -option.NETHER_HEAT_DISTORTION_SCALE=Размер -option.NETHER_HEAT_DISTORTION_SCALE.comment=Изменяет размер эффекта искажения от жары. - -option.BLOCKLIGHT_CAUSTICS=Каустика от света блоков -option.BLOCKLIGHT_CAUSTICS.comment=Добавляет эффект каустики к свету от блоков под водой. - -option.LENS_FLARE_SHAPE=Форма бликов объектива -option.LENS_FLARE_SHAPE.comment=Изменяет форму бликов объектива. -value.LENS_FLARE_SHAPE.0=По умолчанию -value.LENS_FLARE_SHAPE.3=Треугольник -value.LENS_FLARE_SHAPE.4=Квадрат -value.LENS_FLARE_SHAPE.5=Пятиугольник -value.LENS_FLARE_SHAPE.6=Шестиугольник -value.LENS_FLARE_SHAPE.7=Семиугольник -value.LENS_FLARE_SHAPE.8=Восьмиугольник - -option.LENS_FLARE_SHAPE_ROTATION=Поворот формы бликов -option.LENS_FLARE_SHAPE_ROTATION.comment=Изменяет поворот форм бликов объектива. - -option.ANAMORPHIC_LENS_FLARE=Анаморфные блики объектива -option.ANAMORPHIC_LENS_FLARE.comment=Включает или отключает анаморфные блики объектива. -value.ANAMORPHIC_LENS_FLARE.0=Нет - -option.WATER_CAULDRON_COLOR_OVERRIDE=Переопределение цвета котла с водой -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=Запрещает настройкам пользовательского цвета водной поверхности влиять на котлы с водой. - -option.END_FLASH_SHADOW=Тени от вспышек Энда -option.END_FLASH_SHADOW.comment=Тени в Энде будут проецироваться от вспышек Энда вместо угла солнца Энда. §e[*]§r Эта функция работает только в Iris на версиях 1.21.9+ - -option.EP_END_FLASH=Вспышка Энда -option.EP_END_FLASH.comment=Изменяет тип вспышки Энда: стандартную, пользовательскую Euphoria или обе. §e[*]§r Эта функция работает только в Iris на версиях 1.21.9+ -value.EP_END_FLASH.0=Только стандартная -value.EP_END_FLASH.1=Только Euphoria -value.EP_END_FLASH.2=Обе - -option.MIRROR_TINTED_GLASS_OPAQUE=Непрозрачное тонированное стекло -option.MIRROR_TINTED_GLASS_OPAQUE.comment=Делает блоки тонированного стекла непрозрачными (в основном для зеркал). - -option.COLORED_LIGHT_FOG_RAIN_I=Интенс. цветного тумана в дождь -option.COLORED_LIGHT_FOG_RAIN_I.comment=Регулирует интенсивность цветного тумана во время дождя. -value.COLORED_LIGHT_FOG_RAIN_I.0=По умолчанию - -option.BLOOD_MOON=Кровавая луна -option.BLOOD_MOON.comment=Включает появление кровавой луны с периодичностью, указанной в этом параметре (в ночах Minecraft). Если установлено значение выше «Каждую ночь», первая ночь не будет кровавой, и кровавые луны не происходят в новолуние. -value.BLOOD_MOON.0=Нет -value.BLOOD_MOON.1=Каждую ночь -suffix.BLOOD_MOON=\ ночей Minecraft - -option.EMISSIVE_BLOOD_MOON_FLOWERS=Светящиеся цветы при кровавой луне -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=Делает красные цветы светящимися во время кровавой луны. §e[*]§r Требуется, чтобы параметр поддержки RP был установлен в «Встроенный PBR+». diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/uk_UA.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/uk_UA.lang deleted file mode 100644 index 1ce85b6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/uk_UA.lang +++ /dev/null @@ -1,2758 +0,0 @@ -#shaders/lang/uk_UA.lang - -#Profiles -profile.POTATO=§aКартопля -profile.VERYLOW=§aНаднизький -profile.LOW=§aНизький -profile.MEDIUM=§aПосередній -profile.HIGH=§eВисокий (устал.) -profile.VERYHIGH=§cНадвисокий -profile.ULTRA=§4§lУльтра -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=Профілі шейдерів змінюють налаштування продуктивности з максимально оптимізованим співвідношенням візуальної точности та продуктивности. §e[*]§r Рекомендовано використовувати один із цих профілів для налаштувань, якщо ви не знаєте, що робите. §e[*]§r Усі параметри, яких це стосується, можна знайти в меню «Продуктивність». - -#Information -screen.INFORMATION=Інформація -screen.INFORMATION.comment=Цей розділ містить кнопки, які існують лише для надання інформації. - -screen.INFORMATION2=Інформація Complementary -screen.INFORMATION2.comment=Цей розділ містить кнопки, які існують лише для надання інформації. - -option.info0=§bНаведіть курсор на кнопку -value.info0.0= -option.info0.comment=Цей розділ містить кнопки, які існують лише для надання інформації. - -option.info1=Як отримати кращу продуктивність -value.info1.0= -option.info1.comment=Продуктивність є складною темою в Minecraft, оскільки на неї впливає дуже багато речей, але ви можете спробувати це: Зменште дальність промальовування, в ідеалі вона має бути від 6 до 16 майже для кожного пристрою. Зменште налаштування «Профіль», вони були ретельно перевірені на найкраще співвідношення візуальної якости та продуктивности. Більше інформації буде додано пізніше. - -option.info2=Які налаштування найкращі -value.info2.0= -option.info2.comment=Найкращі налаштування є суб'єктивними, але використання усталених налаштувань буде майже найкращим для більшости людей. Усталені налаштування були сформовані роками оцінок спільноти та відгуків, приділяючи велику увагу співвідношенню візуального вигляду та продуктивности. Але ви все одно можете сміливо налаштовувати та отримувати від цього задоволення! - -option.info3=Що таке профілі та візуальний стиль -value.info3.0= -option.info3.comment=«Профіль» змінює налаштування в «Продуктивність», при цьому не впливаючи на налаштування на основі переваг. «Візуальний стиль» змінює значення «Поточний стиль», які існують для багатьох налаштувань на основі переваг, але це не впливає на продуктивність значною мірою. - -option.info4=Що таке підтримка ПР -value.info4.0= -option.info4.comment=Підтримка пакетів ресурсів керує тим, як пакет шейдерів обробляє різні блоки. Наприклад, §bIntegratedPBR+§r розглядає золоті блоки як відбивальні речі, тоді як §elabPBR§r або §eseuspbr§r вимагають встановлення пакета ресурсів, щоб повідомити це шейдеру. Якщо встановити «Підтримка ПР» на §aБазова§r, жоден блок не буде «особливим», окрім кількох винятків, таких як вода. - -option.info5=Що за жовті параметри -value.info5.0= -option.info5.comment=Параметр із жовтою назвою означає, що параметр впливає на продуктивність вимірюваною величиною незважаючи на відсутність у категорії «Продуктивність». Якщо його ввімкнення призводить до червоного тексту параметра, це означає, що вартість продуктивности дуже висока. - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=Як приєднатися до спільноти -value.info8.0= -option.info8.comment=Ви можете приєднатися до Discord-сервера Complementary, вступивши до нашої дружньої спільноти ви можете мати можливість зв'язатися з розробниками або досвідченими членами спільноти. www.complementary.dev/discord. - -option.info9=Як підтримати Complementary -value.info9.0= -option.info9.comment=Найкращий спосіб підтримати розробку Complementary — поділитися нею з друзями або в соціальних мережах, але ви також можете підтримати розробника безпосередньо на Patreon. www.patreon.com/emingt. - -option.info10=Згадки і подяки -value.info10.0= -option.info10.comment=EminGT: головний розробник Complementary. Capt Tatsu: розробник BSL Shaders, його щедрість зробила можливим Complementary в першу чергу. Спеціальна подяка: IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap, gri573, FoZy-STYLE. - -option.info11=§dЩо таке Euphoria Patches -value.info11.0= -option.info11.comment=Euphoria Patches — це доповнення до шейдерів Complementary від SpacEagle17. Воно має на меті розширити Complementary за допомогою нових функцій і налаштувань ручної роботи. - -option.info12=Налаштування Euphoria Patches -value.info12.0= -option.info12.comment=Усі параметри Euphoria вимкнено усталено, і користувач може вирішити, що ввімкнути. У категорії «Популярні налаштування» можна знайти найпопулярніші функції Euphoria Patches. Існує незліченна кількість інших налаштувань, і з кожним оновленням додається більше, отримуйте задоволення! - -option.info13=Підтримка модів Euphoria -value.info13.0= -option.info13.comment=Euphoria Patches має на меті кращу підтримку блоків з модів, ніж Complementary завдяки підтримці блоків з модів усталено (див. block.properties). Виявлення джерела світла з автоматичним застосуванням випромінювання. Виявлення моделі листя з автоматичним застосуванням SSS. - -option.info14=Приєднуйтесь до спільноти -value.info14.0= -option.info14.comment=Приєднуйтеся до Discord-сервера Euphoria Patches, аби задати питання або просто доєднатися до спільноти, і бути в курсі останніх оновлень. §d§l§neuphoriapatches.com/discord - -option.info15=Згадки і подяки Euphoria Patches -value.info15.0= -option.info15.comment=Усі титри можна знайти на сторінці https://www.euphoriapatches.com/credits. isuewo — колишній співрозробник Euphoria Patches. EminGT: головний розробник Complementary. Capt Tatsu, gri573, FoZy STYLE, JoKerTech, SixthSurge, WoMspace (aka Sasha), Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen (Ruri), Acer (Alex), Folox_, Helgust. - -option.info16=§nЯк підтримати Euphoria Patches -value.info16.0= -option.info16.comment=Ми можете підтримати Euphoria Patches цікавлячись новими оновленнями та ділячись ними з людьми, але ви також можете безпосередньо підтримувати SpacEagle17 на Patreon або Ko-Fi і отримати ексклюзивні бета-збірки. §l§neuphoriapatches.com/support. - -option.info17=Бета-версія: SpacEagle17 Patreon -value.info17.0= -option.info17.comment=Ви можете підтримати SpacEagle17 на Patreon або Ko-Fi і отримати версію для розробників. §l§neuphoriapatches.com/support. - -option.info18=Для Complementary r5.7.1 -value.info18.0= -option.info18.comment=Дякую за встановлення Euphoria Patches :). - -option.info19=§aНОВЕ ОНОВЛЕННЯ -value.info19.0=§cX.Y.Z §r—>§a X.Y.Z -option.info19.comment=Нова версія EuphoriaPatcher доступна. Завантажити: https://euphoriapatches.com/download. - -option.info20= -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=Нова версія EuphoriaPatcher доступна. Завантажити: https://euphoriapatches.com/download. - -option.info21=Часті запитання -value.info21.0= -option.info21.comment=Перегляньте сторінку частих питань, щоб, можливо, знайти відповідь на своє питання. §d§l§neuphoriapatches.com/faq. - -option.info22=§dПрокручування -value.info22.0= -option.info22.comment=На великих розмірах інтерфейсу можливо, що деякі налаштування приховані, прокручування вниз відкриє їх. - -#Style -option.SHADER_STYLE=Візуальний стиль -option.SHADER_STYLE.comment=Керує стандартним візуальним стилем пакета шейдерів. §bПереосмислений§r: доповнює Minecraft, зберігаючи його унікальні візуальні елементи. §dНепов'язаний§r: переробка звичайного стилю в напівреалістичний стиль фентезі. §e[*]§r Впливає на: стиль води, хмар, Сонця і Місяця, полярного сяйва, кут Сонця і Місяця, сяйні руди. -value.SHADER_STYLE.1=§bПереосмислений -value.SHADER_STYLE.4=§dНепов'язаний - -#Screens -screen.PERFORMANCE_SETTINGS=§eПродуктивність§r -screen.PERFORMANCE_SETTINGS.comment=Налаштування, які безпосередньо стосуються продуктивности та змінюються різними профілями шейдерів. - -screen.ATMOSPHERE_SETTINGS=Атмосфера -screen.ATMOSPHERE_SETTINGS.comment=Налаштування, які стосуються атмосфери. - -screen.ATM_COLOR_SETTINGS=Множники кольорів -screen.ATM_COLOR_SETTINGS.comment=Умикає налаштування кольорів атмосфери, в основному помітно на небі і тумані. - -screen.MORNING_ATM_MULTS=Схід і захід -screen.NOON_ATM_MULTS=Полудень -screen.NIGHT_ATM_MULTS=Ніч -screen.RAIN_ATM_MULTS=Дощ -screen.NETHER_ATM_MULTS=Незер -screen.END_ATM_MULTS=Енд - -screen.CLOUD_SETTINGS=Хмари -screen.CLOUD_SETTINGS.comment=Налаштування, які стосуються хмар. - -screen.CLOUD_COLOR_SETTINGS=Колір хмар -screen.CLOUD_COLOR_SETTINGS.comment=Змінює колір хмар. - -screen.CLOUD_UNBOUND_SETTINGS=Налаштування «непов'язаних» хмар -screen.CLOUD_REIMAGINED_SETTINGS=Налаштування «переосмислених» хмар - -screen.FOG_SETTINGS=Туман -screen.FOG_SETTINGS.comment=Налаштування, які стосуються варіантів туману. - -screen.SUN_MOON_SETTINGS=Сонце і Місяць -screen.SUN_MOON_SETTINGS.comment=Налаштування, які стосуються Сонця і Місяця. - -screen.NETHER_SETTINGS=Незер -screen.NETHER_SETTINGS.comment=Налаштування, які стосуються Незеру. - -screen.WEATHER_SETTINGS=Дощ і погода -screen.WEATHER_SETTINGS.comment=Налаштування, які стосуються погоди. - -screen.CAMERA_SETTINGS=Камера -screen.CAMERA_SETTINGS.comment=Налаштування, стосуються камери і погляду. - -screen.TONEMAP_SETTINGS=Баланс кольорів -screen.TONEMAP_SETTINGS.comment=Налаштування, які стосуються балансу кольорів і вигляду. - -screen.COLORGRADING_SETTINGS=Градація кольорів -screen.COLORGRADING_SETTINGS.comment=Налаштування для змішування кінцевих кольорових каналів. - -screen.WORLD_BLUR_SETTINGS=Розмиття світу -screen.WORLD_BLUR_SETTINGS.comment=Налаштування, які стосуються для красивого розмиття світу. - -screen.TAA_SETTINGS=Налаштування тимчасового фільтру -screen.TAA_SETTINGS.comment=Налаштування, які стосуються поведінки тимчасового згладжування. - -screen.MATERIAL_SETTINGS=Матеріали -screen.MATERIAL_SETTINGS.comment=Налаштування, які стосуються матеріалів гри. - -screen.IPBR_SETTINGS=Матеріали IntegratedPBR+ -screen.IPBR_SETTINGS.comment=Налаштування, які стосуються функції IntegratedPBR+. - -screen.GLOWING_ORE_SETTINGS=Сяйні руди -screen.GLOWING_ORE_SETTINGS.comment=Налаштування, які стосуються сяйної руди - -screen.GLOWING_STUFF_SETTINGS=Сяйні штучки -screen.GLOWING_STUFF_SETTINGS.comment=Налаштування, які стосуються різних сяйних блоків. - -screen.OTHER_IPBR_SETTINGS=Інші функції IPBR+ -screen.OTHER_IPBR_SETTINGS.comment=Різні налаштування IntegratedPBR+. - -screen.CUSTOM_PBR_SETTINGS=Матеріали labPBR і seuspbr -screen.CUSTOM_PBR_SETTINGS.comment=Налаштування, які стосуються labPBR і seuspbr. - -screen.LIGHTING_SETTINGS=Освітлення -screen.LIGHTING_SETTINGS.comment=Налаштування, які стосуються освітлення. - -screen.LIGHT_COLOR_SETTINGS=Множник кольорів світла -screen.LIGHT_COLOR_SETTINGS.comment=Умикає налаштування кольорів світла, помітно на всіх поверхнях. - -screen.MORNING_LIGHT_MULTS=Схід і захід -screen.NOON_LIGHT_MULTS=Полудень -screen.NIGHT_LIGHT_MULTS=Ніч -screen.RAIN_LIGHT_MULTS=Дощ -screen.NETHER_LIGHT_MULTS=Незер -screen.END_LIGHT_MULTS=Енд - -screen.BLOCKLIGHT_SETTINGS=Світло блоків §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=Налаштування світла, випромінюваного блоками, які є джерелами світла. §e[*]§r Червоні/зелені/сині кольорів не впливатимуть на більшість джерел світла, якщо ввімкнено розширене кольорове трасування. - -screen.MOON_PHASE_INF_SETTINGS=Вплив фаз Місяця -screen.MOON_PHASE_INF_SETTINGS.comment=Налаштування які стосуються впливу різних фаз Місяця на освітлення вночі. - -screen.ACT_FEATURES_SETTINGS=Ексклюзивні функції РКТ §e[*]§r -screen.ACT_FEATURES_SETTINGS.comment=Налаштування, які стосуються ексклюзивних функцій розширеного кольорового трасування. §e[*]§r Лише якщо РКТ увімкнено та ваша система підтримує це. - -screen.PIXELATED_LIGHTING_SETTINGS=Піксельне освітлення -screen.PIXELATED_LIGHTING_SETTINGS.comment=Налаштування піксельних ефектів освітлення. - -screen.WATER_SETTINGS=Вода -screen.WATER_SETTINGS.comment=Налаштування, які стосуються води. - -screen.WATER_COLOR_SETTINGS=Колір поверхні води -screen.UNDERWATER_COLOR_SETTINGS=Колір підводою - -screen.WATER_WAVE_SETTINGS=Хвилі на воді §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=Налаштування напрямку хвиль, які видно на воді. §e[*]§r Працює лише якщо «Стиль води» встановлено на «Переосмислений + хвилі» або «Непов'язаний». - -screen.WAVING_SETTINGS=Коливання -screen.WAVING_SETTINGS.comment=Налаштування, які стосуються коливання. - -screen.OTHER_SETTINGS=Інше -screen.OTHER_SETTINGS.comment=Налаштування, яким не знайшлося місця в інших категоріях. - -screen.SELECT_OUTLINE_SETTINGS=Контур блоків -screen.SELECT_OUTLINE_SETTINGS.comment=Налаштування, які стосуються контуру блоків на які наведено камеру. - -screen.WORLD_OUTLINE_SETTINGS=Контур світу -screen.WORLD_OUTLINE_SETTINGS.comment=Налаштування, які стосуються ефекту контуру. - -#Settings -option.RP_MODE=Підтримка ПР -option.RP_MODE.comment=Змінює багато внутрішніх розрахунків, щоб визначити, як промлаьовуються різні блоки та матеріали. §bIntegrated PBR+§r: розрахування PBR і додаткові ефекти, рекомендовані для більшості випадків використання. §aБазова§r: Без PBR або додаткового ефекту. §elabPBR або seuspbr§r: Матеріали використовуються в необхідних пакетах ресурсів. -value.RP_MODE.0=§aБазова -value.RP_MODE.1=§bIntegrated PBR+ -value.RP_MODE.2=§eseuspbr (треба ПР) -value.RP_MODE.3=§elabPBR (треба ПР) - -option.WATER_REFLECT_QUALITY=Якість відблиску води -option.WATER_REFLECT_QUALITY.comment=Керує візуальною якістю відблиску, який з'являється на напівпрозорих ділянках. §cПосередня§r: трасування променів на воді і напівпрозорих ділянках. §eКартопля§r: замінює воду та напівпрозорі відблиски швидшим методом, в деяких ситуаціях може виглядати неправильно. §aВИМК.§r: Без відблису. -value.WATER_REFLECT_QUALITY.-1=§aВИМК. -value.WATER_REFLECT_QUALITY.0=§aЛише небо -value.WATER_REFLECT_QUALITY.1=§eКартопля -value.WATER_REFLECT_QUALITY.2=§cПосередня - -option.BLOCK_REFLECT_QUALITY=Якість відблиску блоків §eB[*]§r -option.BLOCK_REFLECT_QUALITY.comment=Керує візуальною якістю відблиску, який з'являється на матеріалах. §cВисока§r: відблиски Сонця і Місяця + розширены дзеркальні відблиски. §aНизька§r: лише відблиски Сонця і Місяця. §e[*]§r Підтримка ПР має бути будь-яка, окрім «Базова», щоб з'явилися будь-які дзеркальні відблиски. -value.BLOCK_REFLECT_QUALITY.0=§aВИМК. -value.BLOCK_REFLECT_QUALITY.1=§eНизька -value.BLOCK_REFLECT_QUALITY.3=§cВисока - -option.SHADOW_QUALITY=Тіні в реальному часі -option.SHADOW_QUALITY.comment=Керує якістю тіней. Кожен рівень додатково зменшує артефакти тіньового шуму, значення нижче, ніж «§eВисокі§r» ввімкнуть оптимізовані тіні для листя, «§eНаднизькі§r» значно зменшує тіні багатьма способами, «§aВИМК.§r» повністю вимикає тіні та світлові потоки. -value.SHADOW_QUALITY.-1=§aВИМК. -value.SHADOW_QUALITY.0=§eНаднизькі -value.SHADOW_QUALITY.1=§eНизькі -value.SHADOW_QUALITY.2=§eПосередні -value.SHADOW_QUALITY.3=§eВисокі -value.SHADOW_QUALITY.4=§cНадвисокі -value.SHADOW_QUALITY.5=§4§lУльтра - -option.LIGHTSHAFT_QUALI_DEFINE=Якість світлових потоків §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=Керує якістю світлових потоків. Кожен рівень додатково зменшує шумові артефакти світлового потоку. §e[*]§r «Якість тіней» має бути будь-яким, але не вимкнено, щоб світлові потоки працювали. -value.LIGHTSHAFT_QUALI_DEFINE.0=§aВИМК. -value.LIGHTSHAFT_QUALI_DEFINE.1=§eНизька -value.LIGHTSHAFT_QUALI_DEFINE.2=§eПосередня -value.LIGHTSHAFT_QUALI_DEFINE.3=§cВисока -value.LIGHTSHAFT_QUALI_DEFINE.4=§4§lНадвисока - -option.shadowDistance=Дальність тіней -option.shadowDistance.comment=Керує відстаню від гравця, на якій тіні промальовуються в реальному часі. §c[-]§r Менші значення можуть спричинити надмірний витік світлового потоку. -value.shadowDistance.64.0=§a4 чанка §c[-] -value.shadowDistance.80.0=§a5 чанків §c[-] -value.shadowDistance.96.0=§a6 чанків §c[-] -value.shadowDistance.112.0=§a7 чанків §c[-] -value.shadowDistance.128.0=§a8 чанків -value.shadowDistance.160.0=§e10 чанків -value.shadowDistance.192.0=§e12 чанків -value.shadowDistance.224.0=§e14 чанків -value.shadowDistance.256.0=§c16 чанків -value.shadowDistance.320.0=§c20 чанків -value.shadowDistance.384.0=§4§l24 чанка -value.shadowDistance.512.0=§4§l32 чанка -value.shadowDistance.768.0=§4§k-§r§4§l§n§o48 чанків§r§4§k- -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64 чанка§r§4§k- - -option.ENTITY_SHADOWS=§eТіні сутностей §c[-]§r -option.ENTITY_SHADOWS.comment=Умикає тіні сутностям і блокам-сутностям. «Звичайні сутності» включають такі речі, як тварини та монстри, тоді як «Повні» також включає блоки-сутності, як-от скрині. §c[-]§r Це впливає на продуктивність набагато більше, ніж очікувалося, в деяких випадках втрачаючи понад 50% кадрів на секунду. -value.ENTITY_SHADOWS.-1=§aВИМК. -value.ENTITY_SHADOW.1=§cЗвичайні сутності -value.ENTITY_SHADOWS.1=§4§k-§r§4§l§n§oПовні§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=Якість деталей -option.DETAIL_QUALITY.comment=Налаштовує кілька дрібниць, які впливають на продуктивність. Налаштуйте якість: водяного матеріалу, TAA, налаштування освітлення, нічної туманности, бурі Незеру, променів Енду, ефекту відблиску неба, точности дощової калюжі, ефект коливання, розмивання у русі. -value.DETAIL_QUALITY.0=§aКартопля -value.DETAIL_QUALITY.2=§eПосередня -value.DETAIL_QUALITY.3=§cВисока - -option.CLOUD_QUALITY=Якість хмар -option.CLOUD_QUALITY.comment=Налаштовує освітлення, деталізацію та якість переосмисленого і непов'язаного стилю хмар. §e[*]§r Це працює лише з переосмисленим або непов'язаним стилями хмари. -value.CLOUD_QUALITY.0=§aВИМК. -value.CLOUD_QUALITY.1=§aНизька -value.CLOUD_QUALITY.2=§eПосередня -value.CLOUD_QUALITY.3=§cВисока - -option.FXAA_DEFINE=Згладжування (ШНЗ) -option.FXAA_DEFINE.comment=Увімкнути швидке наближене згладжування (ШНЗ), це в основному ефект, який створює більш гладке зображення. -value.FXAA_DEFINE.-1=§aВИМК. -value.FXAA_DEFINE.1=§eУВІМК. - -option.SSAO_QUALI_DEFINE=§eЯкість краю тіней (НОПЕ)§r -option.SSAO_QUALI_DEFINE.comment=Керує якістю навколишньої оклюзії простору екрана (НОПЕ), що додає додаткові тіні навколишнього середовища до країв сцени. Кожен рівень додатково зменшує шумові артефакти ЕПНО. -value.SSAO_QUALI_DEFINE.0=§aВИМК. -value.SSAO_QUALI_DEFINE.2=§eПосередня -value.SSAO_QUALI_DEFINE.3=§cВисока - -option.ANISOTROPIC_FILTER=Фільтрування текстур -option.ANISOTROPIC_FILTER.comment=Покращує якість неправильно промлаьованиз текстур за допомогою анізотропної фільтрації. §e[*]§r Переконайтеся що «Рівні MIP-текстурування» встановлено на максимум (4) або вийде не дуже хороший результат. -value.ANISOTROPIC_FILTER.0=§aВИМК. -value.ANISOTROPIC_FILTER.4=§e4x -value.ANISOTROPIC_FILTER.8=§e8x -value.ANISOTROPIC_FILTER.16=§4§l16x - -option.COLORED_LIGHTING=Розширене кольорове трасування §e[*]§r -option.COLORED_LIGHTING.comment=Особливість шейдерів Complementary. Використовує вокселізацію та заливне освітлення, щоб додати колір блоковому освітленню, а також представити деякі нові джерела світла. §e[*]§r Ця функція працює лише на Iris і підтримуваних платформах. §e[*]§r Це буде вимкнено, якщо «Якість тіней» вимкнено. §a[+]§r Ця система також активує деякі інші функції, які ви можете окремо вмикати або вимикати в меню «Інше» —> «Ексклюзивні функції РКТ». §c[-]§r Високі значення блоків для цього ефекту впливають на продуктивність набагато більше, ніж очікувалося, кожне збільшення на 2 чанки коштує більш ніж удвічі продуктивність попереднього рівня. §c[-]§r Кольорове освітлення може спричинити деякі проблеми з витоком світлого кольору під час роботи з неповними блоками або блоками з модів. -value.COLORED_LIGHTING.0=§aВИМК. -value.COLORED_LIGHTING.128=§e4 чанки -value.COLORED_LIGHTING.192=§c6 чанків -value.COLORED_LIGHTING.256=§4§l8 чанків -value.COLORED_LIGHTING.384=§4§l12 чанків -value.COLORED_LIGHTING.512=§4§l§n§o16 чанків -value.COLORED_LIGHTING.768=§4§l§n§o24 чанки§r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32 чанки§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=Відблиски простору світу §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=Обчислює відблиски у просторі світу, а не в просторі екрана. §c[-]§r Імовірно, ламається з блоками з модів. §e[*]§r Ця функція працює, лише якщо розширене кольорове трасування ввімкнено в налаштуваннях продуктивности та ваша система підтримує. §e[*]§r Максимальна дальність цього ефекту залежить від дільности розширеного кольорового трасування, але з технічних причин вона внутрішньо обмеження 16 чанків. §c[-]§r Цей ефект може серйозно вплинути на продуктивність, особливо з більшою відстанню розширеного кольорового трасування. §c[-]§r Відблиски світового простору можуть мати кілька типів проблем із модами чи пакетами ресурсів. -value.WORLD_SPACE_REFLECTIONS.-1=§aВИМК. -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§oУВІМК. - -option.WORLD_SPACE_REF_MODE=Режим ВПС §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=Керує режимом роботи відблиску простору світу. §e[*]§r Режим «Лише ВПС» підходить для усунення всіх артефактів відблисків простору екрана, оскільки він показує лише відблиски простору світу, але режим «ВПС + ВПЕ» кращий для отримання більшої кількости деталей у відблисках, оскільки відблиски простору екрана мають доступ до всіх деталей, які є на екрані, не обмежуючись блоками чи встановленою дальністю. -value.WORLD_SPACE_REF_MODE.1=Лише ВПС -value.WORLD_SPACE_REF_MODE.2=ВПС + ВПЕ - -option.WORLD_SPACE_PLAYER_REF=Відблисковий гравець ПС -option.WORLD_SPACE_PLAYER_REF.comment=Робить власну модель гравця поточного гравця віблисковий за відблисків простору світу. -value.WORLD_SPACE_PLAYER_REF.-1=ВИМК. -value.WORLD_SPACE_PLAYER_REF.1=УВІМК. - -option.SSAO_I=Інтенсивність краю тіней (НОПЕ) -option.SSAO_I.comment=Керує силою навколишньої оклюзії простору екрана (НОПЕ), що додає додаткові тіні навколишнього середовища до країв сцени. §e[*]§r Це не працюватиме, якщо НОПЕ вимкнено в «Продуктивність». -value.SSAO_I.0=ВИМК. - -option.VANILLAAO_I=Інтенсивність краю тіней (усталено) -option.VANILLAAO_I.comment=Керує силою навколишньої оклюзії гри, що додає додаткові тіні навколишнього середовища до країв сцени. -value.VANILLAAO_I.0=ВИМК. - -option.BORDER_FOG=Межа туману -option.BORDER_FOG.comment=Інтенсивний туман на межі видимого світу, щоб приховати межі чанків. §e[*]§r Рекомендовано вимкнути це під час гри з менш ніж 8 чанками. - -option.ATM_FOG_MULT=Атмосферний туман -option.ATM_FOG_MULT.comment=Керує інтенсивність туману на основі висоти. -value.ATM_FOG_MULT.0.50=Надтонкий -value.ATM_FOG_MULT.0.65=Тонкий -value.ATM_FOG_MULT.0.80=Нормальний -value.ATM_FOG_MULT.0.95=Товстий - -option.ATM_FOG_DISTANCE=Дальн. атмосферного туману -option.ATM_FOG_DISTANCE.comment=Керує відстаню від камери, на якій починає з'являтися атмосферний туман. §e[*]§r Зауважте, що відстань туману також автоматично регулюється «Дальність промальовування» в налаштуваннях відео. - -option.ATM_FOG_ALTITUDE=Висота атмосферного туману -option.ATM_FOG_ALTITUDE.comment=Керує висотою, на якій атмосферний туман є найбільш помітним. - -option.CAVE_FOG=Печерний туман -option.CAVE_FOG.comment=Умикає додатковий туман глибоко під землею. - -option.LIGHTSHAFT_BEHAVIOUR=Режим світлових потоків -option.LIGHTSHAFT_BEHAVIOUR.comment=Керує поведінкою світлових потоків. §a[+]§r Свідомий режим автоматично перемикаються між звичайним і екстремальним режимами, щоб забезпечити найкращі результати. §c[-]§r Екстремальний режим не рекомендується використовувати для загального ігрового процесу, і він може серйозно вплинути на продуктивність. -value.LIGHTSHAFT_BEHAVIOUR.0=ВИМК. -value.LIGHTSHAFT_BEHAVIOUR.1=Свідомий §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=Звичний -value.LIGHTSHAFT_BEHAVIOUR.3=Величезний §c[-] - -option.LIGHTSHAFT_SMOKE=§eСвітлові потоки диму§r -option.LIGHTSHAFT_SMOKE.comment=Додає об'ємний дим у світлові потоки. §c[-]§r Цей ефект може сильно вплинути на продуктивність. - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=Спец. світл. потоки блідого саду -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=Робить світлові потоки надзвичайно специфічними в блідого саду. - -option.LIGHTSHAFT_DAY_I=Множник удень -option.LIGHTSHAFT_NIGHT_I=Множник уночі -option.LIGHTSHAFT_RAIN_I=Множник при дощу - -option.LIGHTSHAFT_SUNSET_SATURATION=Колір світла сонячних потоків -option.LIGHTSHAFT_SUNSET_SATURATION.comment=Керує додатковою насиченістю кольору світлових потоків під час сходу та заходу сонця. Вищі значення дадуть червоно-помаранчевий відтінок, тоді як нижчі значення зсунуть його в бік жовтого. - -option.CLOUD_STYLE_DEFINE=Стиль хмар -option.CLOUD_STYLE_DEFINE.comment=Установлює стиль хмар. §e[*]§r «Усталено» означає, що налаштування буде автоматично керуватиметься параметром «Візуальний стиль» у головному меню налаштувань шейдерів. §e[*]§r «Усталено» вимагає ввімкнення хмар у налаштуваннях відео. -value.CLOUD_STYLE_DEFINE.-1=Поточний стиль -value.CLOUD_STYLE_DEFINE.0=ВИМК. -value.CLOUD_STYLE_DEFINE.1=Переосмислений -value.CLOUD_STYLE_DEFINE.3=Непов'язаний -value.CLOUD_STYLE_DEFINE.50=Усталено §e[*] - -option.CLOUD_SHADOWS=Тіні хмар -option.CLOUD_SHADOWS.comment=Умикає тіні, що відкидаються від хмар. §e[*]§r Це працює лише з переосмисленим або непов'язаним стилями хмари. §e[*]§r Тіні хмар генеруватимуться випадковим чином, якщо для стилю хмар установлено значення непов'язаний, через додаткову складність непов'язаних хмар. - -option.CLOUD_CLOSED_AREA_CHECK=Без хмар у кімнатах -option.CLOUD_CLOSED_AREA_CHECK.comment=Проводить додаткові перевірки для видалення хмар у закритих приміщеннях. §e[*]§r Це працює лише з переосмисленим або непов'язаним стилями хмари. §e[*]§r Це налаштування буде вимкнено, якщо «Якість тіней» вимкнено. - -option.CLOUD_ALT1=Висота хмар -option.CLOUD_ALT1.comment=Керує висотою, на якій з'являться хмари. §e[*]§r Це працює лише з переосмисленим або непов'язаним стилями хмари/ - -option.CLOUD_SPEED_MULT=Швидкість хмар -option.CLOUD_SPEED_MULT.comment=Керує з якою швидкістю рухаються хмари. «Синхронізовано зі світовим часом» використовує ігровий час для руху хмарі; це дозволяє хмарам виглядати однаково між гравцями на одному сервері. §e[*]§r Це працює лише з переосмисленим або непов'язаним стилями хмари. -value.CLOUD_SPEED_MULT.100=Синхрон. час - -option.CLOUD_R=Множник червоного -option.CLOUD_G=Множник зеленого -option.CLOUD_B=Множник синього - -option.CLOUD_UNBOUND_AMOUNT=Кількість хмар -option.CLOUD_UNBOUND_AMOUNT.comment=Керує кількістю непов'язаних хмар. - -option.CLOUD_UNBOUND_SIZE_MULT=Драбність хмар §c[-]§r -option.CLOUD_UNBOUND_SIZE_MULT.comment=Керує розміром непов'язаних хмар. Великі значення призведуть до маленьких хмар. §c[-]§r Зміна цього параметра вимкне функцію Complementary «синхронізації хмар між гравцями на одному сервері». - -option.CLOUD_UNBOUND_RAIN_ADD=Доповнення дощових хмар -option.CLOUD_UNBOUND_RAIN_ADD.comment=Налаштовує кількість хмар, які застосовуються під час дощу і снігопаду. -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=Подвійні хмари -option.DOUBLE_REIM_CLOUDS.comment=Умикає другий шар для переосмислених хмар. §e[*]§r Це працює лише з переосмисленими хмарами. - -option.CLOUD_ALT2=Висота другого шару хмар -option.CLOUD_ALT2.comment=Керує тим, на якій висоті буде з'являтися другий шар хмар. §e[*]§r «Подвійні хмари» має бути ввімкнено. - -option.NETHER_STORM=§eБуря Незеру§r -option.NETHER_STORM.comment=Додає димоподібний об'ємний ефект до Незеру. §c[-]§r Цей ефект може вплинути на продуктивність. - -option.NETHER_STORM_I=Непрозорість бурі Незеру -option.NETHER_STORM_I.comment=Налаштовує непрозорість бурі Незеру - -option.NETHER_STORM_LOWER_ALT=Нижня висота бурі Незеру -option.NETHER_STORM_LOWER_ALT.comment=Керує нижньою початковою точкою бурі Незеру. Буря Незеру не з'явиться нижче цієї висоти, і вона виглядатиме найяскравішою прямо над цією висотою. - -option.NETHER_STORM_HEIGHT=Висота бурі Незеру -option.NETHER_STORM_HEIGHT.comment=Керує висотою бурі Незеру. Зменшення цього значення призведе до збирання бурі Незеру біля «Нижня висота бурі Незеру». - -option.NETHER_VIEW_LIMIT=§eЛіміт видимости Незеру§r -option.NETHER_VIEW_LIMIT.comment=Керує максимальною дальністю, на якій туман буде видимим у Незері. §c[-]§r Збільшення цього параметра може вплинути на продуктивність, коли ввімкнено «Буря Незеру». -value.NETHER_VIEW_LIMIT.96.0=6 чанків -value.NETHER_VIEW_LIMIT.112.0=7 чанків -value.NETHER_VIEW_LIMIT.128.0=8 чанків -value.NETHER_VIEW_LIMIT.160.0=10 чанків -value.NETHER_VIEW_LIMIT.192.0=12 чанків -value.NETHER_VIEW_LIMIT.224.0=14 чанків -value.NETHER_VIEW_LIMIT.256.0=16 чанків -value.NETHER_VIEW_LIMIT.320.0=20 чанків -value.NETHER_VIEW_LIMIT.384.0=24 чанка -value.NETHER_VIEW_LIMIT.512.0=32 чанка §c[-] -value.NETHER_VIEW_LIMIT.768.0=48 чанків §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64 чанка §c[-] -value.NETHER_VIEW_LIMIT.99999.0=Безлімітна §c[-] - -option.NETHER_COLOR_MODE=Режим кольору -option.NETHER_COLOR_MODE.comment=Керує тим, як оброблятимуться кольори середовища в Незері. Незмінний: кольори не змінюватимуться між біомами. Біом: кольори змінюватимуться залежно від біома. Біом (модиф.): базується на біомі, але кольори були перебалансовані, щоб краще відповідати стандартному візуальному напрямку Complementary. -value.NETHER_COLOR_MODE.3=Біом (модиф.) -value.NETHER_COLOR_MODE.2=Біом -value.NETHER_COLOR_MODE.0=Незмінний - -option.TM_EXPOSURE=Загальна яскравість -option.TM_EXPOSURE.comment=Також відомий як «Експозиція мапи тонів». Керує загальною яскравістю всього зображення. - -option.TM_WHITE_CURVE=Біла яскравість -option.TM_WHITE_CURVE.comment=Також відомий як «Біла крива мапи тонів». Керує тим, наскільки легко кольори досягають повного білого. - -option.T_UPPER_CURVE=Контраст яскравіших кольорів -option.T_UPPER_CURVE.comment=Також відомий як «Верхня крива мапи тонів». Керує контрастністю яскравіших кольорів. - -option.T_LOWER_CURVE=Контраст темних кольорів -option.T_LOWER_CURVE.comment=Також відомий як «нижня крива мапи тонів». Керує контрастністю темніших кольорів. - -option.TM_CONTRAST=Загальний контраст -option.TM_CONTRAST.comment=Регулює темність темних кольорів і яскравість яскравих кольорів. - -option.T_SATURATION=Насиченість -option.T_SATURATION.comment=Керує загальною забарвленістю зображення. - -option.T_VIBRANCE=Насиченість більш блідих кольорів -option.T_VIBRANCE.comment=Також відомий як «жвавість». Керує барвистістю зображення, але вже кольорові пікселі зазнають меншого впливу. - -option.TM_DARK_DESATURATION=Знебарвлення темряви -option.TM_DARK_DESATURATION.comment=Коригує ефект знебарвлення кольору, який буде застосовано до темніших областей. - -option.TM_WHITE_PATH=Біла доступність -option.TM_WHITE_PATH.comment=Регулює, як легко яскравіші кольори досягають білого. - -option.COLORGRADING=§eГрадація кольорів -option.COLORGRADING.comment=Умикає налаштування для вільного змішування кольорів. -option.GR_RR=Червоний у червоний -option.GR_RG=Червоний у зелений -option.GR_RB=Червоний у синій -option.GR_RC=Крива червоного -option.GR_GR=Зелений у червоний -option.GR_GG=Зелений у зелений -option.GR_GB=Зелений у синій -option.GR_GC=Крива зеленого -option.GR_BR=Синій у червоний -option.GR_BG=Синій у зелений -option.GR_BB=Синій у синій -option.GR_BC=Крива синього - -option.WATER_STYLE_DEFINE=Стиль води -option.WATER_STYLE_DEFINE.comment=Керує стиль води. §e[*]§r «Усталено» означає, що параметр автоматично керуватиметься параметром «Візуальний стиль» в головному меню налаштувань шейдера. -value.WATER_STYLE_DEFINE.-1=Поточний стиль -value.WATER_STYLE_DEFINE.1=Переосмислений -value.WATER_STYLE_DEFINE.2=Переосмислений + хвилі -value.WATER_STYLE_DEFINE.3=Непов'язаний - -option.WATER_CAUSTIC_STYLE_DEFINE=Стиль водяної каустики -option.WATER_CAUSTIC_STYLE_DEFINE.comment=Керує стилкм водяних тіней, також відомих як водяна каустика. -value.WATER_CAUSTIC_STYLE_DEFINE.-1=Як і вода -value.WATER_CAUSTIC_STYLE_DEFINE.1=Переосмислений -value.WATER_CAUSTIC_STYLE_DEFINE.3=Непов'язаний - -option.WATER_REFRACTION_INTENSITY=Інтенсивність заломлення води §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=Керує інтенсивність заломлення води та спотворення зображення під водою. §e[*]§r Це повністю працює лише тоді, коли для «Скість деталей» установлено значення «Висока», інакше він ледве спотворюватиме зображення під водою. - -option.WATER_FOAM_I=Інтенсивність піни в води -option.WATER_FOAM_I.comment=Керує непрозорістю піни, яку видно на краях води. §e[*]§r Це працює, лише якщо для «Якість деталей» установлено значення «Посередня» або вище. - -option.WATER_ALPHA_MULT=Фактор непрозорости води -option.WATER_ALPHA_MULT.comment=Керує непрозорістю води. §c[-]§r Екстремальні значення порушать баланс освітлення води. §e[*]§r Це працює, лише якщо для «Якість деталей» установлено значення «Посередня» або вище. - -option.WATER_FOG_MULT=Фактор туману води -option.WATER_FOG_MULT.comment=Керує тим, наскільки близько видно туман води. Вищі значення забезпечують ближчий туман. §c[-]§r Екстремальні значення порушать баланс освітлення води. - -option.WATERCOLOR_R=Червоний -option.WATERCOLOR_G=Зелений -option.WATERCOLOR_B=Синій - -option.WATERCOLOR_MODE=Режим кольору -option.WATERCOLOR_MODE.comment=Керує тим, яким буде колір води. Незмінний: кольори води не змінюватимуться між біомами. Біом: колір змінюватиметься залежно від біома. Біом (закріп.): на основі біому, але запобігає дивному кольору поверхні в певних біомах. §e[*]§r Це не працюватиме належним чином у версіях нижче 1.13. -value.WATERCOLOR_MODE.3=Біом (закріп.) -value.WATERCOLOR_MODE.2=Біом -value.WATERCOLOR_MODE.0=Незмінний - -option.BRIGHT_CAVE_WATER=Яскравіша мілка і печерна вода -option.BRIGHT_CAVE_WATER.comment=Робить мілководдя або воду в закритих місцях яскравішими для покращення видимости в печерах і додавання кольорових деталей до мілководних частин океану. §e[*]§r Це не працюватиме, якщо з технічних причин установлено коефіцієнт непрозорости води вище 199. - -option.UNDERWATERCOLOR_R=Червоний -option.UNDERWATERCOLOR_G=Зелений -option.UNDERWATERCOLOR_B=Синій - -option.WATER_BUMPINESS=Сила хвиль -option.WATER_BUMPINESS.comment=Керує інтенсивністю хвиль в напрямку поверхні, які видно на воді. - -option.WATER_BUMP_SMALL=Сила малих хвиль -option.WATER_BUMP_SMALL.comment=Керує інтенсивністю хвиль, менших за інші. - -option.WATER_BUMP_MED=Сила середніх хвиль -option.WATER_BUMP_MED.comment=Керує інтенсивність хвилі середнього розміру порівняно з іншими. - -option.WATER_BUMP_BIG=Сила великих хвиль -option.WATER_BUMP_BIG.comment=Керує інтенсивність хвиль, більших за інші. - -option.WATER_SPEED_MULT=Швидкість хвиль -option.WATER_SPEED_MULT.comment=Керує швидкістю руху хвиль, спрямованих на поверхню, видимих ​​на воді. - -option.WATER_SIZE_MULT=Розмір хвиль -option.WATER_SIZE_MULT.comment=Керує розміром хвиль в напрямку поверхні на воді. - -option.SUN_ANGLE=Кут Сонця і Місяця -option.SUN_ANGLE.comment=Керує кутом Сонця і Місяця відносно світу опівдні. Модель освітлення §a[+]§r Переосмислено спеціально розроблена, щоб кут Сонця 0 працював так само добре, як і інші. -value.SUN_ANGLE.-1=Поточний стиль -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bПереосмислений§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dНепов'язаний§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=Стиль Сонця і Місяця -option.SUN_MOON_STYLE_DEFINE.comment=Керує стилем Сонця і Місяця. §e[*]§r Це може некоректно взаємодіяти з деякими пакетами ресурсів через обмеження диференціації Сонця, Місяця, неба. -value.SUN_MOON_STYLE_DEFINE.-1=Поточний стиль -value.SUN_MOON_STYLE_DEFINE.1=Переосмислений -value.SUN_MOON_STYLE_DEFINE.2=Непов'язаний -value.SUN_MOON_STYLE_DEFINE.3=Непов'язаний — малий - -option.SUN_MOON_HORIZON=Горизонт Сонця і Місяця -option.SUN_MOON_HORIZON.comment=Запобігає появі Сонця і Місяця під лінією горизонту. - -option.SUN_MOON_DURING_RAIN=Сонце/Місяць під час дощу §e[*]§r -option.SUN_MOON_DURING_RAIN.comment=Керує тим, чи буде Сонце і Місяць видно під час дощу чи ні. §e[*]§r Цей параметр також змінює баланс освітлення під час дощу. - -option.NIGHT_STAR_AMOUNT=Кількість зірок уночі -option.NIGHT_STAR_AMOUNT.comment=Керує тим, скільки зірок буде на нічному небі. -value.NIGHT_STAR_AMOUNT.0=ВИМК. -value.NIGHT_STAR_AMOUNT.1=Мала -value.NIGHT_STAR_AMOUNT.2=Посередня -value.NIGHT_STAR_AMOUNT.3=Велика -value.NIGHT_STAR_AMOUNT.4=Величезна - -option.RAINBOWS=Веселки -option.RAINBOWS.comment=Умикає веселки, які з'являються на протилежній стороні від Сонця вранці і ввечері. -value.RAINBOWS.0=ВИМК. -value.RAINBOWS.1=Після дощу -value.RAINBOWS.3=Завжди - -option.RAINBOW_STYLE_DEFINE=Стиль веселки -option.RAINBOW_STYLE_DEFINE.comment=Керує стилем веселок. §e[*]§r «Поточний стиль» означає, що параметр автоматично керуватиметься параметром «Візуальний стиль» у головному меню налаштувань шейдера. -value.RAINBOW_STYLE_DEFINE.-1=Поточний силь -value.RAINBOW_STYLE_DEFINE.1=Переосмислений -value.RAINBOW_STYLE_DEFINE.4=Непов'язаний - -option.AURORA_STYLE_DEFINE=Стиль полярного сяйва -option.AURORA_STYLE_DEFINE.comment=Керує стилем полярного сяйва, яке з'являється на нічному небі. -value.AURORA_STYLE_DEFINE.-1=Поточний стиль -value.AURORA_STYLE_DEFINE.0=ВИМК. -value.AURORA_STYLE_DEFINE.1=Переосмислений -value.AURORA_STYLE_DEFINE.2=Непов'язаний - -option.AURORA_CONDITION=Умови поляр. сяйва -option.AURORA_CONDITION.comment=Умови стану полярного сяйва керує умовою(-ами) появи полярного сяйва. §e[*]§r Полярного сяйво з'являтиметься лише вночі незалежно від цього налаштування. -value.AURORA_CONDITION.-1=Крім молодика -value.AURORA_CONDITION.0=Щоночі -value.AURORA_CONDITION.1=Повня -value.AURORA_CONDITION.2=Сніжний біоми -value.AURORA_CONDITION.3=Повня сніжно біому -value.AURORA_CONDITION.4=Повня чи сніжний біом - -option.NIGHT_NEBULAE=§eНічна туманність§r -option.NIGHT_NEBULAE.comment=Додає на нічне небо туманности в стилі галактики. Туманности генеруються процедурно, і щовечора вони виглядатимуть по-різному. §c[-]§r Цей ефект може вплинути на продуктивність. §e[*]§r «Туманности» — це не помилка, це «Туманність» в родовому відмінку =D. -value.NIGHT_NEBULAE.-1=ВИМК. -value.NIGHT_NEBULAE.1=§eУВІМК. - -option.NIGHT_NEBULA_I=Яскравість туманностей -option.NIGHT_NEBULA_I.comment=Керує яскравістю туманностей. - -option.RAIN_STYLE=Стиль дощової погоди -option.RAIN_STYLE.comment=Керує стилем дощової погоди. -value.RAIN_STYLE.1=Світло і тепло -value.RAIN_STYLE.2=Тьмяно і холодно - -option.SPECIAL_BIOME_WEATHER=Особлива холодна і суха погода -option.SPECIAL_BIOME_WEATHER.comment=Змінює атмосферний баланс у холодних і сухих біомах, щоб усе було схоже на снігову або піщану бурю. - -option.WEATHER_TEX_OPACITY=Непрозорість текстур погоди -option.WEATHER_TEX_OPACITY.comment=Керує непрозорістю текстур дощу і снігопаду/ - -option.SHADOW_SMOOTHING=§eГладкі тіні§r -option.SHADOW_SMOOTHING.comment=Керує різкістю тіней. §c[-]§r Зниження цього параметра збільшить мерехтіння тіні та вплине на продуктивність. §e[*]§r Це працює, лише якщо для «Якість тіней» установлено значення «Низька» або вище. -value.SHADOW_SMOOTHING.4=§aНадгладкі -value.SHADOW_SMOOTHING.3=§aГладкі -value.SHADOW_SMOOTHING.2=§cРізкі §c[-] -value.SHADOW_SMOOTHING.1=§cНадрізкі §c[-] - -option.PIXELATED_SHADOWS=Піксельні тіні -option.PIXELATED_SHADOWS.comment=Робить тіні від Сонця та Місяця піксельними. - -option.PIXELATED_BLOCKLIGHT=Піксельне блоків світла -option.PIXELATED_BLOCKLIGHT.comment=Робить піксельним освітлення, створене блоками джерелами світла. - -option.PIXELATED_AO=Піксельні краї тіней -option.PIXELATED_AO.comment=Робить усталену навколишню оклюзію гри піксельною. - -option.PIXEL_SCALE=Масштаб піксельности -option.PIXEL_SCALE.comment=Масштабування виконано за роздільною здатністю текстур. -value.PIXEL_SCALE.-2=0.25x -value.PIXEL_SCALE.-1=0.5x -value.PIXEL_SCALE.1=1x -value.PIXEL_SCALE.2=2x -value.PIXEL_SCALE.3=4x -value.PIXEL_SCALE.4=8x -value.PIXEL_SCALE.5=16x - -option.BLOOM_ENABLED=§eСвітіння§r -option.BLOOM.comment=Забезпечує розмите світіння від яскравих предметів і вологости. -value.BLOOM_ENABLED.-1=ВИМК. -value.BLOOM_ENABLED.1=§eУВІМК. - -option.BLOOM_STRENGTH=Сила світіння -option.BLOOM_STRENGTH.comment=Керує інтенсивністю світіння яскравих речей і блиск від дощу вологости в печері. §c[-]§r Занадто багато світіння призведе до того, що зображення стане розмитішим і яскравішим, ніж передбачалося, особливо в вологих умовах. -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§cБОЖЕВІЛЬНА - -option.IMAGE_SHARPENING=Різкість зображення -option.IMAGE_SHARPENING.comment=Робить зображення різкішим за допомогою фільтра. §c[-]§r Занадто велика різкість може спричинити візуальні артефакти, як-от згладжування, мерехтіння, шум і незначні зміни яскравости. -value.IMAGE_SHARPENING.0=ВИМК. -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=§eВідблиск об'єктива§r -option.LENSFLARE_MODE.comment=Додає ефект відблиску об'єктива камери, коли він спрямований на Сонце чи Місяць. §c[-]§r Цей ефект може серйозно вплинути на продуктивність. -value.LENSFLARE_MODE.0=ВИМК. -value.LENSFLARE_MODE.1=§cЛише Сонце -value.LENSFLARE_MODE.2=§cСонце і Місяць - -option.LENSFLARE_I=Інтенсивність відблиску об'єктива -option.LENSFLARE_I.comment=Керує силлю відблиску об'єктива. - -option.TAA_MODE=§eТимчасовий фільтр§r -option.TAA_MODE.comment=Умикає тимчасове згладжування, яке допомагає згладити зернисті ефекти, покращує продуктивність, зменшуючи кількість семплів для деяких більш важких ефектів, і може зменшити згладжування за допомогою правильних налаштувань. §c[-]§r Вимкнення призведе до погіршення продуктивности та погіршення якости ефекту. -value.TAA_MODE.0=§сВИМК. [-] -value.TAA_MODE.1=УВІМК. §a[+] - -option.TAA_SMOOTHING=Тимчасове згладжування -option.TAA_SMOOTHING.comment=Налаштовує ступінь згладжування, який застосовуватиме часовий фільтр. Вищі значення створюють розмитіше зображення, але зменшують мерехтіння та зернистість. Різниця не буде помітна, якщо стояти на місці. -value.TAA_SMOOTHING.2=Низьке -value.TAA_SMOOTHING.3=Середнє -value.TAA_SMOOTHING.4=Високе - -option.TAA_JITTER=Тимчасове тремтіння §e[*]§r -option.TAA_JITTER.comment=Тремтіння допомагає тимчасовому фільтру краще згладжувати зображення, але має деякі недоліки. §e[*]§r Вищі значення покращать згладжування, але водночас призведуть до значного мерехтіння та розмиття. §e[*]§r Рекомендується високе тимчасове згладжування з повним тремтінням. §c[-]§r Вимкнення тремтіння усуне переваги згладжування. -value.TAA_JITTER.0=ВИМК. §c[-] -value.TAA_JITTER.1=Низьке -value.TAA_JITTER.2=Середнє -value.TAA_JITTER.3=Повне §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Catmull-Rom Sampling -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=Reduces the blurriness of Temporal Filter by using a more advanced sampling method. -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=ВИМК. §c[-] -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=УВІМК. - -option.FXAA_STRENGTH=Сила ШНЗ -option.FXAA_STRENGTH.comment=Керує інтенсивністю ефекту ШНЗ. Вищі значення створять краще згладжування за рахунок більш розмитого зображення. -value.FXAA_STRENGTH.-1=ВИМК. - -option.FXAA_TAA_INTERACTION=Зменшення ШНЗ під час руху -option.FXAA_TAA_INTERACTION.comment=Зменшує силу ШНЗ під час руху камери. Вищі значення створюють чіткіше зображення, але також викликають більше мерехтіння. -value.FXAA_TAA_INTERACTION.0=ВИМК. -value.FXAA_TAA_INTERACTION.2=20 -value.FXAA_TAA_INTERACTION.4=40 -value.FXAA_TAA_INTERACTION.6=60 -value.FXAA_TAA_INTERACTION.8=80 -value.FXAA_TAA_INTERACTION.10=100 - -option.DISTANT_LIGHT_BOKEH=Боке віддаленого світла -option.DISTANT_LIGHT_BOKEH.comment=Робить віддалені джерела світла розсіяними, застосовуючи один піксель розмиття на відстані. §a[+]§r Цей ефект отримує переваги від IntegratedPBR+ (опціонально), регулюючи віддалені джерела світла для кращого вигляду. - -option.MOTION_BLUR_EFFECT=§eРозмиття в русі§r -option.MOTION_BLUR_EFFECT.comment=Застосовує розмиття зображення під час руху камери. §c[-]§r Цей ефект може вплинути на продуктивність. -value.MOTION_BLUR_EFFECT.-1=ВИМК. -value.MOTION_BLUR_EFFECT.1=§eУВІМК. - -option.MOTION_BLURRING_STRENGTH=Сила розмиття в русі -option.MOTION_BLURRING_STRENGTH.comment=Керує силою розмиття зображення під час руху камери. - -option.WORLD_BLUR=§eРозмиття світу§r -option.WORLD_BLUR.comment=Умикає розмивання світу. Розмиття на відстані: розмиття наноситься як туман залежно від відстані від камери. Глибина різкости: розмиття відбувається залежно від точки фокусування камери. §c[-]§r Цей ефект може серйозно вплинути на продуктивність. -value.WORLD_BLUR.0=§aВИМК. -value.WORLD_BLUR.1=§cРозмиття на відстані -value.WORLD_BLUR.2=§cГлибина різкости - -option.WB_FOV_SCALED=Збільшене розмиття поля зору -option.WB_FOV_SCALED.comment=Масштабує «Розмиття світу» до поля зору камери. «Розмиття світу» стане більш інтенсивним, якщо ви збільшите масштаб, коли це ввімкнено. - -option.WB_CHROMATIC=Кольорове розмиття -option.WB_CHROMATIC.comment=Застосовує кольорове зміщення до розмитих ділянок, розділяючи різні кольори в розмитих областях. - -option.WB_ANAMORPHIC=Спотворене розмиття -option.WB_ANAMORPHIC.comment=Розтягує розмиття в одному напрямку. §c[-]§r Це може знизити якість розмиття світу. - -option.WB_DOF_I=Глибина різкости -option.WB_DOF_FOCUS=Фокус глибини різкости -option.WB_DOF_FOCUS.comment=Керує відстаню фокусування камери. Авто: точка фокусування буде налаштована відповідно до центральної точки екрана. Яскравість: точка фокусування керуватиметься повзунком «Яскравість» у налаштуваннях відео. -value.WB_DOF_FOCUS.-1=Яскравість §e[*] -value.WB_DOF_FOCUS.0=Авто - -option.WB_DB_DAY_I=Дальн. розмит. дня -option.WB_DB_NIGHT_I=Дальн. розмит. ночі і темряви -option.WB_DB_RAIN_I=Дальн. розмит. cнігопаду і дощу -option.WB_DB_WATER_I=Дальн. розмит. підводою -option.WB_DB_NETHER_I=Дальн. розмит. Незеру -option.WB_DB_END_I=Дальн. розмит. Енду - -option.VIGNETTE_R=Віньєтка -option.VIGNETTE_R.comment=Застосовує затемнення на краях екрана. - -option.CHROMA_ABERRATION=Кольорове зміщення -option.CHROMA_ABERRATION.comment=Розділяє різні кольори до країв екрана. §c[-]§r Це може спричинити розмитість зображення; високі значення не рекомендуються для гри. -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=Сяйний режим IPBR+ -option.IPBR_EMISSIVE_MODE.comment=Керує поводженням сяйних пікселів у IntegratedPBR+. Вибір labPBR або seuspbr дозволяє сумісним пакетам ресурсів повністю замінювати сяяння IPBR+ на блоках, до яких прикріплено дзеркальні текстури. §c[-]§r Не рекомендується змінювати це, якщо ви не знаєте, що робите. -value.IPBR_EMISSIVE_MODE.1=Лише IPBR+ -value.IPBR_EMISSIVE_MODE.3=labPBR > IPBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > IPBR+ - -option.IPBR_COMPAT_MODE_DEFINE=Режим сумісности IPBR+ -option.IPBR_COMPAT_MODE_DEFINE.comment=Змінює спосіб обчислення деяких функцій IPBR+, щоб вони були менш агресивними, щоб спричиняти менше проблем із пакетами ресурсів або модами. - -option.IPBR_PARTICLE_FEATURES=Функції частинок IPBR+ -option.IPBR_PARTICLE_FEATURES.comment=Умикає кілька функцій для частинок, зокрема частинки лави, що світяться, і частинки води з кращим кольором. - -option.FANCY_GLASS=Покращене скло -option.FANCY_GLASS.comment=Покращує скло, додаючи до нього напівпрозорий шар. §c[-]§r Не працює на Iris через помилку Sodium. §e[*]§r Підтримка ПР має бути «Integrated PBR+». - -option.GREEN_SCREEN_LIME=Зелений екран -option.GREEN_SCREEN_LIME.comment=Перетворює лаймовий бетон, вовну і килим на зелені екрани для редагування відео. Порада 1: вимкніть «світіння», щоб покращити розділення. Порада 2: для освітлення встановіть джерела світла під лаймовими килимами. Порада 3: ви можете вимкнути згладжування (ШНЗ) і встановити якість деталей на «Картопля» в налаштуваннях продуктивности, щоб вимкнути всі фільтри та отримати ідеальне розділення пікселів. - -option.MIRROR_TINTED_GLASS=Дзеркальне тоноване скло -option.MIRROR_TINTED_GLASS.comment=Підвищує відбивність і непрозорість блоків тонованого скла. Увімкніть відблиски простору світу для найкращих результатів. - -option.HAND_SWAYING=Похитування руки -option.HAND_SWAYING.comment=Додає повільний рух руки гравця, щоб імітувати анімацію дихання. -value.HAND_SWAYING.0=ВИМК. -value.HAND_SWAYING.1=Слабке -value.HAND_SWAYING.2=Нормальне -value.HAND_SWAYING.3=Сильне - -option.LESS_LAVA_FOG=Менше туману в лаві і сипкому снігу -option.LESS_LAVA_FOG.comment=Зменшує туман у лаві і сипкому снігу, щоб покращити видимість усередині них. - -option.REDUCE_CLOSE_PARTICLES=Менші близькі частинки -option.REDUCE_CLOSE_PARTICLES.comment=Зменшує непрозорість частинок, які знаходяться поблизу камери, щоб покращити видимість. - -option.SNOWY_WORLD=Засніжений світ -option.SNOWY_WORLD.comment=Робить весь світ засніженим. - -option.SHOW_LIGHT_LEVEL=Рівень світла снігу -option.SHOW_LIGHT_LEVEL.comment=У Верхньому світі: жовтий означає, що моби можуть з'являтися вночі, червоний означає, що моби можуть з'являтися будь-коли. У Незері або Енді: жовтий колір означає, що деякі моби можуть з'являтися, червоний означає, що всі моби можуть з'являтися. §e[*]§r Вимкніть «Гладке освітлення» для точних результатів. -value.SHOW_LIGHT_LEVEL.0=ВИМК. -value.SHOW_LIGHT_LEVEL.1=Коли в руці павуче око -value.SHOW_LIGHT_LEVEL.2=Коли в руці джерело світла -value.SHOW_LIGHT_LEVEL.3=Завжди УВІМК. - -option.COLOR_CODED_PROGRAMS=Програми з кольоровим кодуванням§c[-]§r -option.COLOR_CODED_PROGRAMS.comment=Показує, які шейдерні програми використовуються для візуалізації геометрії. §c[-]§r Це призначено лише для розробки і не повинна використовуватися для ігрового процесу. §e[*]§r Значення кольорів можна знайти в файлах пакету шейдерів: shaders/lib/misc/colorCodedPrograms.glsl. - -option.GLOWING_COLORED_PARTICLES=Сила сяйних частинок §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=Змушує всі технічно «забарвлені» частинки бути сяйними. §c[-]§r Це не рекомендовано для загального ігрового процесу, оскільки він змушує багато частинок світитися, якщо вони виготовлені з матеріалів, які взагалі не повинні світитися. - -option.CAVE_LIGHTING=Множник печерного освіт. -option.CAVE_LIGHTING.comment=Додає додаткове освітлення до областей, які не мають світла від неба. §e[*]§r На освітлення печери також впливає повзунок «Яскравість» в налаштуваннях відео. §c[-]§r Різка зміна цього параметра може порушити баланс освітлення. - -option.AMBIENT_MULT=Множник освітлення тіней -option.AMBIENT_MULT.comment=Керує кількістю навколишнього освітлення, видимого в тіні. §c[-]§r Різка зміна цього параметра може порушити баланс освітлення. - -option.PLAYER_SHADOW=Тінь від гравця §e[*]§r -option.PLAYER_SHADOW.comment=Керує тим, чи буде гравець відкидати тінь чи ні. §e[*]§r Це працює лише в Iris. §e[*]§r Це налаштування буде вимкнено, якщо «Якість тіней» вимкнено. -value.PLAYER_SHADOW.-1=ВИМК. -value.PLAYER_SHADOW.1=УВІМК. - -option.GENERATED_NORMALS=Генерація нерівностей -option.GENERATED_NORMALS.comment=Додає автоматично створені нерівні деталі до поверхонь. §e[*]§r Підтримка ПР має бути «Integrated PBR+». - -option.COATED_TEXTURES=Покриття текстур -option.COATED_TEXTURES.comment=Додає до текстур автоматично створені пилові деталі. Підтримка ПР має бути «Integrated PBR+». - -option.ENTITY_GN_AND_CT=ГН і ПТ на сутностях -option.ENTITY_GN_AND_CT.comment=Керує тим, чи можна «Генерація нерівностей» і «Покриття текстур» застосовувати до сутностей. §e[*]§r Це не вмикає ГН і ПТ для сутностей, якщо ЗСЗ і ПТ вимкнено. - -option.GENERATED_NORMAL_MULT=Сила генерації нерівностей -option.GENERATED_NORMAL_MULT.comment=Керує силою «Генерація нерівностей». - -option.GENERATED_NORMAL_ENTITY_MULT=Загал. нерівності сутностей -option.GENERATED_NORMAL_ENTITY_MULT.comment=Налаштовує інтенсивність автоматично згенерованих нерівних деталей сутностей. -value.GENERATED_NORMAL_ENTITY_MULT.0=Усталені - -option.COATED_TEXTURE_MULT=Сила покриття текстур -option.COATED_TEXTURE_MULT.comment=Керує силою «Покриття текстур». - -option.GLOWING_ORE_MASTER=§eСяйні руди -option.GLOWING_ORE_MASTER.comment=Умикає функцію сяйних руд. §e[*]§r Вибір «Поточний стиль» увімкне сяйні руди, лише якщо для «Візуальний стиль» встановлено значення «Непов'язаний». §e[*]§r Параметри нижче не працюватимуть, якщо це не ввімкнено. -value.GLOWING_ORE_MASTER.0=ВИМК. -value.GLOWING_ORE_MASTER.1=Поточний стиль -value.GLOWING_ORE_MASTER.2=§aУВІМК. - -option.GLOWING_ORE_MULT=Сила сяйних руд -option.GLOWING_ORE_MULT.comment=Керує силою «Сяйні руди». - -option.GLOWING_ORE_IRON=Сяйна залізна руда -option.GLOWING_ORE_GOLD=Сяйна золота руда -option.GLOWING_ORE_COPPER=Сяйна мідна руда -option.GLOWING_ORE_REDSTONE=Сяйна редстоунова руда §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r Уся редстоунова руда все ще світяться, якщо їх «активувати», незалежно від цього налаштування. -option.GLOWING_ORE_LAPIS=Сяйна лазуритова руда -option.GLOWING_ORE_EMERALD=Сяйна смарагдова руда -option.GLOWING_ORE_DIAMOND=Сяйна діамантова руда -option.GLOWING_ORE_NETHERQUARTZ=Сяйна незерська кварцова руда -option.GLOWING_ORE_NETHERGOLD=Сяйна незерська золота руда -option.GLOWING_ORE_GILDEDBLACKSTONE=Сяйний позолочений чорнокамінь -option.GLOWING_ORE_ANCIENTDEBRIS=Сяйні стародавні залишки -option.GLOWING_ORE_MODDED=Сяйні руди з модів §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r Ви можете додати ID з мода руди до файлу «Complementary—>shaders—>block.properties», щоб вони сяяли. Ви можете відкрити block.properties за допомогою будь-якого текстового редактора, як-от блокнот, а потім додати ID блока руди з мода поруч із «block.10024=». - -option.GLOWING_AMETHYST=Сяйний аметист -value.GLOWING_AMETHYST.0=ВИМК. -value.GLOWING_AMETHYST.1=Кристал -value.GLOWING_AMETHYST.2=Кристал і блок - -option.GLOWING_LICHEN=Сяйний світлолишайник -value.GLOWING_LICHEN.0=ВИМК. -value.GLOWING_LICHEN.1=У кімнатах -value.GLOWING_LICHEN.2=Завжди - -option.EMISSIVE_REDSTONE_BLOCK=Сяйний блок редстоуну - -option.EMISSIVE_LAPIS_BLOCK=Сяйний блок лазуриту - -option.GLOWING_ARMOR_TRIM=Сяйні орнаменти обладунків §e[*]§r -option.GLOWING_ARMOR_TRIM.comment=Робить орнаменти обладунків сяйними. §e[*]§r Ця функція працює лише на Iris, оскільки Optifine не підтримує виявлення орнаментів обладунків. - -option.NORMAL_MAP_STRENGTH=Сила мап нерівностей -option.NORMAL_MAP_STRENGTH.comment=Керує силою нерівних деталей на поверхнях. §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів. - -option.CUSTOM_EMISSION_INTENSITY=Своя інтенсивність сяяння -option.CUSTOM_EMISSION_INTENSITY.comment=Керує інтенсивністю сяяння поверхонь. §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів. - -option.POM=§eОклюзія паралакса§r -option.POM.comment=Умикає 3D-ефект на поверхнях. §c[-]§r Цей ефект може серйозно вплинути на продуктивність. §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів. -value.POM.false=ВИМК. -value.POM.true=УВІМК. §c[-] - -option.POM_DEPTH=Глибина ОП -option.POM_DEPTH.comment=Керує глибиною оклюзії паралакса. §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів - -option.POM_QUALITY=§eЯкість ОП§r -option.POM_QUALITY.comment=Керує різкістю і точність оклюзії паралакса. §c[-]§r Значення вище 200 можуть серйозно вплинути на продуктивність. §e[*]§r Значення, нижчі за 100 в «Режим освітлення ОП» зроблять «Плавно». §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів. -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=256 §c[-] -value.POM_QUALITY.512=512 §c[-] - -option.POM_DISTANCE=§eДальність ОП§r -option.POM_DISTANCE.comment=Керує дальністю оклюзії паралакса. §e[*]§r Рекомендується тримати це значення нижче 50, щоб отримати невеликий приріст продуктивности. §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів. -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=Режим освітлення ОП -option.POM_LIGHTING_MODE.comment=Керує стилем освітлення для поверхонь, уражених ОП. Різкий: ОП стіни не будуть освітлюватися, якщо вони не будуть спрямовані до світла. Гладкий: стіни не будуть освітлені, ніби вони не стіни. §e[*]§r Для цього має бути встановлено значення «Гладкий», якщо «Якість ОП» установлено нижче 100. -value.POM_LIGHTING_MODE.1=Гладкий -value.POM_LIGHTING_MODE.2=Різкий - -option.POM_ALLOW_CUTOUT=§eОП на вирізаній поверхні §c[-]§r -option.POM_ALLOW_CUTOUT.comment=Дозволяє ОП працювати з вирізаними блоковими секціями (як прогалини в листя). §c[-]§r Це може вплинути на продуктивність. - -option.DIRECTIONAL_BLOCKLIGHT=§eСпрямоване освітлення блоків§r -option.DIRECTIONAL_BLOCKLIGHT.comment=Додає глибину освітленню блоків залежно від нерівности поверхні. §c[-]§r У деяких ситуаціях може викликати візуальні артефакти. §c[-]§r Це може вплинути на продуктивність. §e[*]§r Підтримка ПР має бути labPBR або seuspbr, і потрібно використовувати сумісний пакет ресурсів. -value.DIRECTIONAL_BLOCKLIGHT.0=ВИМК. -value.DIRECTIONAL_BLOCKLIGHT.3=Тонке §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=Нормальне §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=Товсте §c[-] - -option.HELD_LIGHTING_MODE=Динамічне освітлення -option.HELD_LIGHTING_MODE.comment=Дозволяє джерелам світла світитися в руці. -value.HELD_LIGHTING_MODE.0=ВИМК. -value.HELD_LIGHTING_MODE.1=Слабке -value.HELD_LIGHTING_MODE.2=Нормальне - -option.BLOCKLIGHT_FLICKERING=Мерехтіння блоків світла -option.BLOCKLIGHT_FLICKERING.comment=Додає ефект мерехтіння до світла від блоків. -value.BLOCKLIGHT_FLICKERING.0=ВИМК. - -option.WAVING_SPEED=Швидкість коливання -option.WAVING_SPEED.comment=Керує тим, як швидко відбуваються ефекти коливання. - -option.WAVING_I=Інтенсивність коливання -option.WAVING_I.comment=Керує швидкістю руху блоків під час коливання. §c[-]§r Занадто велике значення може призвести до того, що блоки можуть «затискатися» між інших блоків. -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§cБОЖЕВІЛЬНА - -option.NO_WAVING_INDOORS=Без конливань в кімнатах -option.NO_WAVING_INDOORS.comment=Запобігає коливанню блоків у закритих приміщеннях за допомогою сонячного світла. §c[-]§r Увімкнення цього може викликати проблеми з деякими пакетами ресурсів або модами. - -option.WAVING_I_RAIN_MULT=§eМножник коливання дощу§r -option.WAVING_I_RAIN_MULT.comment=Збільшує швидкість та інтенсивність коливання під час дощу. §c[-]§r Занадто велика інтенсивність коливання може призвести до того, що коливальні блоки затискаються в інші блоки та виходять з них. §c[-]§r Це може вплинути на продуктивність, якщо його значення перевищує 100. -value.WAVING_I.125=125 §c[-] -value.WAVING_I.150=150 §c[-] -value.WAVING_I.175=175 §c[-] -value.WAVING_I.200=200 §c[-] - -option.WAVING_FOLIAGE=Коливання трави -option.WAVING_FOLIAGE.comment=Додає коливання для трави і травоподібній, щоб імітувати вітер. - -option.WAVING_LEAVES=Коливання листя -option.WAVING_LEAVES.comment=Додає коливання для листям, щоб імітувати вітер. - -option.WAVING_LAVA=Коливання лави -option.WAVING_LAVA.comment=Додає коливання для лави. §e[*]§r На лаву не впливає налаштування «Без конливань в кімнатах». - -option.WAVING_LILY_PAD=Коливання латаття -option.WAVING_LILY_PAD.comment=Додає коливання для латаття, щоб імітувати водяних хвиль. - -option.WAVING_WATER_VERTEX=Висота коливання води -option.WAVING_WATER_VERTEX.comment=Додає коливання для води, щоб імітувати вітер. §e[*]§r Це не пов'язано із «Сила хвилі в воді». - -option.WAVING_RAIN=Коливання дощу і снігу -option.WAVING_RAIN.comment=Додає коливання для дощу та снігу, щоб зробити їх більш динамічними. - -option.SPECIAL_PORTAL_EFFECTS=Спеціальні ефекти порталу -option.SPECIAL_PORTAL_EFFECTS.comment=Додає спеціальні анімації та випромінювання до порталів Незеру, Енду і воріт Енду. - -option.REFLECTION_RES_DIVIDE=Половин. розд. здат. відблисків -option.REFLECTION_RES_DIVIDE.comment=Змінює роздільну здатність відблисків PBR на блоках (і відблисків простору світу, якщо цей параметр увімкнено), щоб підвищити продуктивність. §c[-]§r «Повна» роздільна здатність відблисків може вплинути на продуктивність набагато більше, ніж очікувалося, у деяких ситуаціях. §e[*]§r Ця функція не працює на Optifine. -value.REFLECTION_RES.1.0=§4§l§n§oПовна -value.REFLECTION_RES.0.5=§aПів - -option.WORLD_OUTLINE=§eКонтур світу§r -option.WORLD_OUTLINE.comment=Додає яскраві контури для блоків. §c[-]§r Це може вплинути на продуктивність. - -option.WORLD_OUTLINE_THICKNESS=§eТовщина контуру світу§r -option.WORLD_OUTLINE_THICKNESS.comment=Керує товщиною контуру для блоків. §c[-]§r Збільшення цього може вплинути на продуктивність. - -option.WORLD_OUTLINE_I=Яскравість контуру світу -option.WORLD_OUTLINE_I.comment=Керує тим, наскільки інтенсивним буде ефект контуру світу. - -option.WORLD_OUTLINE_ON_ENTITIES=Контур світу на сутностях -option.WORLD_OUTLINE_ON_ENTITIES.comment=Керує тим, чи застосовуватиметься ефект контуру світу до сутностей чи ні. §c[-]§r Це може не працювати ідеально з деякими спеціальними пакетами ресурсів PBR. - -option.DARK_OUTLINE=§eТемний контур§r -option.DARK_OUTLINE.comment=Додає темний контур для блоків. §c[-]§r Це може вплинути на продуктивність. - -option.DARK_OUTLINE_THICKNESS=§eТовщина темного контуру§r -option.DARK_OUTLINE_THICKNESS.comment=Керує товщиною темного контуру для блоків. §c[-]§r Збільшення цього параметра може вплинути на продуктивність. - -option.RAIN_PUDDLES=§eДощові калюжі§r -option.RAIN_PUDDLES.comment=Додає калюжі на місцевости під час дощу. §c[-]§r Дощові калюжі можуть серйозно вплинути на продуктивність. -value.RAIN_PUDDLES.0=§aВИМК. -value.RAIN_PUDDLES.1=§cПри дощу -value.RAIN_PUDDLES.2=§cПовне покриття -value.RAIN_PUDDLES.3=§cЗавжди -value.RAIN_PUDDLES.4=§cЗавжди повністю - -option.UNDERWATER_DISTORTION=Спотворення підводою -option.UNDERWATER_DISTORTION.comment=Додає тонке заломлення, коли камера знаходиться в воді. - -option.SELECT_OUTLINE=Тип контуру -option.SELECT_OUTLINE.comment=Керує коліром контуру для блоків. -value.SELECT_OUTLINE.0=ВИМК. -value.SELECT_OUTLINE.1=Усталений -value.SELECT_OUTLINE.2=Веселковий -value.SELECT_OUTLINE.3=Вибраний колір -value.SELECT_OUTLINE.4=Універсальний - -option.SELECT_OUTLINE_AUTO_HIDE=Автоприховувати контур -option.SELECT_OUTLINE_AUTO_HIDE.comment=Приховує контур наведеного блока, якщо гравець не тримає нічого в руках або тримає лише джерело світла поза рукою. - -option.SELECT_OUTLINE_I=Яскравість ТК -option.SELECT_OUTLINE_R=ТК червоний -option.SELECT_OUTLINE_G=ТК зелений -option.SELECT_OUTLINE_B=ТК синій - -option.MOON_PHASE_INF_LIGHT=Нічне світло фаз Місяця -option.MOON_PHASE_INF_LIGHT.comment=Залежно від фази Місяця буде різне освітлення в ночі. - -option.MOON_PHASE_INF_ATMOSPHERE=Нічна атмосфера фаз Місяця -option.MOON_PHASE_INF_ATMOSPHERE.comment=Залежно від фази Місяця буде різна яскравість відблиску. - -option.MOON_PHASE_INF_REFLECTION=Відблиск фаз Місяця -option.MOON_PHASE_INF_REFLECTION.comment=Залежно від фази Місяця буде різна яскравість відблиску. - -option.MOON_PHASE_FULL=Інтенсивність повні -option.MOON_PHASE_FULL.comment=Керує впливом під час фази повного Місяця (найяскравіша фаза). - -option.MOON_PHASE_PARTIAL=Інтенсивність неповноні -option.MOON_PHASE_PARTIAL.comment=Керує впливом протягом усіх фаз Місяця між повнею і молодиком. Це фаза, яку ви найчастіше побачите в грі. - -option.MOON_PHASE_DARK=Інтенсивність нового Місяця -option.MOON_PHASE_DARK.comment=Керує впливом фази Місяця під час нового Місяця (новий Місяць) (найтемніша фаза). - -option.CONNECTED_GLASS_EFFECT=Об'єднане скло -option.CONNECTED_GLASS_EFFECT.comment=З'єднує всі види скла між собою. §e[*]§r Лише якщо розширене кольорове трасування ввімкнено і система підтримує це. §e[*]§r Це автоматично вимкнеться, якщо встановлено мод «Continuity». - -option.PORTAL_EDGE_EFFECT=Сяйні краї порталів -option.PORTAL_EDGE_EFFECT.comment=Додає ефект сяйної межі до порталів Енду та Незеру. §e[*]§r Лише якщо розширене кольорове трасування ввімкнено і система підтримує це. - -option.PUDDLE_VOXELIZATION=Виправлення калюж під склом -option.PUDDLE_VOXELIZATION.comment=Запобігає утворенню дощових калюж у закритих приміщеннях зі скляним дахом, якщо ввімкнено «Дощові калюжі». §e[*]§r Лише якщо розширене кольорове трасування ввімкнено і якість деталей висока або вище. - -option.COLORED_CANDLE_LIGHT=Кольорове світло свічок -option.COLORED_CANDLE_LIGHT.comment=Робить вогні від свічок того самого кольору, що й їх основи. §e[*]§r Варіанти ненасиченого кольору свічок продовжуватимуть використовувати звичайний колір вогню. - -option.COLORED_LIGHT_SATURATION=Насиченість кольорового освітлення -option.COLORED_LIGHT_SATURATION.comment=Керує тим, наскільки насиченими будуть кольори, створені за допомогою розширеного кольорового трасування. §e[*]§r Не рекомендується змінювати це значення, оскільки візуальні ефекти створені таким чином, щоб вони виглядали найбільш збалансовано з усталеною насиченістю. - -option.COLORED_LIGHT_FOG=§eКольорове світло туману§r -option.COLORED_LIGHT_FOG.comment=Додає об'ємний блоковий туман до сцени, найбільш помітний вночі або під землею. §e[*]§r Лише якщо розширене кольорове трасування ввімкнено і система підтримує це. §c[-]§r Цей ефект може серйозно вплинути на продуктивність. - -option.COLORED_LIGHT_FOG_I=Інтенсивність світла туману -option.COLORED_LIGHT_FOG_I.comment=Керує яскравістю «Кольорове світло туману». - -option.LIGHT_COLOR_MULTS=§eМножники кольору освітл. -option.LIGHT_COLOR_MULTS.comment=Умикає налаштування кольорів освітлення, які видно на всіх поверхнях. - -option.ATM_COLOR_MULTS=§eМножники кольорів атмосфери -option.ATM_COLOR_MULTS.comment=Умикає налаштування кольорів атмосфери, які видно на небі і тумані. - -option.LIGHT_MORNING_R=Червоний -option.LIGHT_MORNING_G=Зелений -option.LIGHT_MORNING_B=Синій -option.LIGHT_MORNING_I=Інтенсивність -option.ATM_MORNING_R=Червоний -option.ATM_MORNING_G=Зелений -option.ATM_MORNING_B=Синій -option.ATM_MORNING_I=Інтенсивність -option.LIGHT_NOON_R=Червоний -option.LIGHT_NOON_G=Зелений -option.LIGHT_NOON_B=Синій -option.LIGHT_NOON_I=Інтенсивність -option.ATM_NOON_R=Червоний -option.ATM_NOON_G=Зелений -option.ATM_NOON_B=Синій -option.ATM_NOON_I=Інтенсивність -option.LIGHT_NIGHT_R=Червоний -option.LIGHT_NIGHT_G=Зелений -option.LIGHT_NIGHT_B=Синій -option.LIGHT_NIGHT_I=Інтенсивність -option.ATM_NIGHT_R=Червоний -option.ATM_NIGHT_G=Зелений -option.ATM_NIGHT_B=Синій -option.ATM_NIGHT_I=МІнтенсивність -option.LIGHT_RAIN_R=Червоний -option.LIGHT_RAIN_G=Зелений -option.LIGHT_RAIN_B=Синій -option.LIGHT_RAIN_I=Інтенсивність -option.ATM_RAIN_R=Червоний -option.ATM_RAIN_G=Зелений -option.ATM_RAIN_B=Синій -option.ATM_RAIN_I=Інтенсивність -option.LIGHT_NETHER_R=Червоний -option.LIGHT_NETHER_G=Зелений -option.LIGHT_NETHER_B=Синій -option.LIGHT_NETHER_I=Інтенсивність -option.ATM_NETHER_R=Червоний -option.ATM_NETHER_G=Зелений -option.ATM_NETHER_B=Синій -option.ATM_NETHER_I=Інтенсивність -option.LIGHT_END_R=Червоний -option.LIGHT_END_G=Зелений -option.LIGHT_END_B=Синій -option.LIGHT_END_I=Інтенсивність -option.ATM_END_R=Червоний -option.ATM_END_G=Зелений -option.ATM_END_B=Синій -option.ATM_END_I=Інтенсивність - -option.XLIGHT_R=Червоний -option.XLIGHT_G=Зелений -option.XLIGHT_B=Синій -option.XLIGHT_I=Інтенсивність - -option.XLIGHT_CURVE=Контраст світла блоків -option.XLIGHT_CURVE.comment=Керує швидкістю згасання інтенсивности світла блоків, коли воно віддаляється від джерела світла. - -####### Euphoria Patches ####### - -profile.SPACEAGLE17=§f۞§kO§fНалагодження(не чіпати)§f§kO -profile.POPULAR=§bПопулярні налаштування - -#WATERMARK -option.WATERMARK=Complementary -option.WATERMARK.comment=Euphoria Patches — це творіння любові, турботи та розчарування, покликане найкращим чином доповнити унікальний досвід гри, одночасно додаючи дивовижний додатковий пакет шейдерів. Будь ласка, не соромтеся приєднуватися до чудової спільноти Complementary тут: www.complementary.dev/discord. Водяний знак від Елізії. -value.WATERMARK.0=&§dEuphoria §rPatches -value.WATERMARK.1=&§cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=&§cE§6u§ep§aho§br§9i§da §rPatches — прихов. -value.WATERMARK.3=&Приховано і тримати око павука -value.WATERMARK.4=Чорний/білий -option.WATERMARK_SIZE=Розмір вотермарка - -screen.EUPHORIA_SETTINGS=§dНалаштування Euphoria Patches > -screen.EUPHORIA_SETTINGS.comment=Налаштування, додані Euphoria Patches. §bВи можете підтримати SpacEagle17 на Patreon або Ko-Fi та отримувати за це ексклюзивні бета-збірки. §r§l§neuphoriapatches.com/support. - -screen.ATMOSPHERE=Атмосфера -screen.ATMOSPHERE.comment=Налаштування, які стосуються атмосфери. -screen.CLOUDS=Хмари -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Переосмислені хмари -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=Другий шар хмар -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Непов'язані хмари -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=Подвійні непов'язані хмари -screen.CLOUD_SHADING_SETTINGS=Затінення хмар -screen.AURORA_SETTINGS=Полярне сяйво -screen.AURORA_SETTINGS.comment=Налаштування, які стосуються полярного сяйва. -screen.AURORA_INFLUENCE_SETTINGS=Вплив поляр. сяйва -screen.AURORA_COLOR_SETTINGS=Налаштування кольору поляр. сяйва -screen.AURORA_COLOR_SETTINGS.comment=Налаштування, які стосуються кольору полярного сяйва. -screen.END_SKY=Небо Енду -screen.END_SKY.comment=Налаштування, які стосуються неба Енду. -screen.END_BEAMS_SETTINGS=Налаштування променів Енду -screen.END_BEAMS_SETTINGS.comment=Налаштування, які стосуються променів Енду. -screen.END_STAR=Налаштування зірок Енду -screen.END_STAR.comment=Налаштування, які стосуються зірок Енду. -screen.STAR_COLORS_END=Колір зірок Енду -screen.STARS_OVERWORLD=Зірки -screen.SHOOTING_STARS_SETTINGS=Падучі зірки -screen.STAR_COLORS_OW=Колір зірок -screen.RAIN_SETTINGS=Дощ -screen.NIGHT_DESATURATION_SETTINGS=Знебарвлення темряви -screen.MOON_PHASED_DESATURATION_SETTINGS=Нічне знебарвлення фаз Місяця -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=Налаштування, які стосуються знебарвлення на основі поточної фази Місяця. -screen.NIGHT_NEBULA_SETTINGS=Нічна туманність -screen.NIGHT_NEBULA_COLOR_SETTINGS=Налаштування кольору -screen.NEBULA_STAR_SETTINGS=Налаштування зірок туманности - -screen.WORLD=Світ -screen.WORLD.comment=Налаштування, які стосуються світу. -screen.BLOOD_MOON_SETTINGS=Налаштування кривавої Місяця -screen.OVERWORLD_WORLD=Верхній світ -screen.OVERWORLD_BEAM=Промені Верхнього світу -screen.OVERWORLD_BEAM.comment=Налаштування, які стосуються променів Верхнього світу. -screen.FOG=Туман -screen.FOG.comment=Налаштування, які стосуються туману. -screen.FOG_CAVE=Печерний туман -screen.FOG_CAVE.comment=Налаштування, які стосуються печерного туману. -screen.FOG_ATMOSPHERIC=Атмосферний туман -screen.FOG_ATMOSPHERIC.comment=Налаштування, які стосуються атмосферного туману. -screen.FOG_BORDER_OVERWORLD=Межа туману -screen.FOG_BORDER_OVERWORLD.comment=Налаштування, які стосуються межі туману. -screen.SEASON=Сезони -screen.WINTER=Налаштування зими -screen.AUTUMN=Налаштування осені -screen.SPRING=Налаштування весни -screen.SUMMER=Налаштування літа -screen.NETHER_WORLD=Незер -screen.FOG_BORDER_NETHER=Межа туману -screen.FOG_BORDER_NETHER.comment=Налаштування, які стосуються межі туману. -screen.HEAT_DISTORTION_SETTINGS=Теплове спотворення -screen.HEAT_DISTORTION_SETTINGS.comment=Налаштування, які стосуються теплових спотворень. -screen.END_WORLD=Енд -screen.END_AMBIENT=Середовище Енду -screen.FOG_BORDER_END=Межа туману -screen.FOG_BORDER_END.comment=Налаштування, які стосуються межі туману. -screen.END_CENTER_LIGHTING_SETTINGS=Центральне освітлення Енду -screen.LIGHT_SETTINGS=Налаштування світла -screen.BLOCKLIGHT=Налаштування джерел світла -screen.BLOCKLIGHT.comment=Налаштування, які стосуються блоків-джерел світла. -screen.COLORED_LIGHT=Кольорове освітлення -screen.SSBL_SETTINGS=Простір екрана джерел світла -screen.ACT_SETTINGS=Розширене кольорове трасування -screen.LIGHTMAP_CURVES_SETTINGS=Криві мапи світла -screen.OVERLAY_NOISE=Накладання шуму -screen.MOSS_NOISE_SETTINGS=Налаштування шуму моху -screen.SAND_NOISE_SETTINGS=Налаштування шуму піску - -screen.MATERIALS=Матеріали -screen.MATERIALS.comment=Налаштування, які стосуються матеріалів. -screen.EMISSIVE_MATERIALS=Сяйні матеріали -screen.EMISSIVE_FLOWERS_SETTINGS=Сяйні квіти -screen.WATER=Вода -screen.WATER.comment=Налаштування, які стосуються води. -screen.IPBR_REDSTONE=Редстоун Integrated PBR -screen.IPBR_REDSTONE.comment=Налаштування, які стосуються IntegratedPBR для редстоуну. -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=Мапи нерівностей світла -screen.LAVA_SETTINGS=Лава -screen.LAVA_SETTINGS.comment=Налаштування, які стосуються гарячої розпеченої лави. -screen.END_ROD_SETTINGS=Стрижень Енду -screen.END_ROD_SETTINGS.comment=Налаштування, які стосуються стрижня Енду. -screen.FOLIAGE_SETTINGS=Рослинність -screen.FOLIAGE_SETTINGS.comment=Налаштування, які стосуються рослинности. -screen.PORTAL_SETTINGS=Портал -screen.PORTAL_SETTINGS.comment=Налаштування, які стосуються порталу. -screen.MISC_SETTINGS=Різне -screen.MISC_SETTINGS.comment=Налаштування, які не увійшли до інших категорій. -screen.MISC_EMISSIVE_SETTINGS=Різне сяйне - -screen.CAMERA=Камера -screen.CAMERA.comment=Налаштування, які стосуються камери. -screen.TONEMAP_SETTINGS_EUPHORIA=Налаштування мапи тонів Euphoria -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=Налаштування спеціальної мапи тонів -screen.ACES=Налаштування ACES -screen.ACES.comment=Налаштування, які стосуються мапи тонів ACES. -screen.AGX_SETTINGS=Налаштування AgX -screen.AGX_SETTINGS.comment=Налаштування, які стосуються мапи тонів AgX. -screen.BSL_SETTINGS=Налаштування BSL -screen.BSL_SETTINGS.comment=Налаштування, які стосуються мапи тонів BSL. -screen.CAMERA_EFFECTS=Ефекти камери -screen.RETRO_SETTINGS=Ретро-налаштування -screen.STATIC_NOISE_SETTINGS=Налаштування статичного шуму -screen.HORIZONTAL_NOISE_SETTINGS=Налаштування горизонтального шуму -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=Налаштування вертикального переміщення екрана -screen.PIXELATE_SCREEN_SETTINGS=Налаштування пікселізації -screen.SCANLINE_SETTINGS=Налаштування сканування -screen.DITHERING_SETTINGS=Налаштування розсипчастости -screen.PALETTE_SETTINGS=Налаштування палітри -screen.HALFTONE_SETTINGS=Налаштування півтону -screen.SPEED_LINES_SETTINGS=Налаштування швидкости лінії -screen.CAMERA_NOISE_OVERLAY_SETTINGS=Налаштування накладання шуму -screen.SCREEN_BORDER=Налаштування межі -screen.LETTERBOX_SETTINGS=Налаштування звужування -screen.GRID_SETTINGS=Налаштування сітки -screen.WATERMARK_SETTINGS=Налаштування вотермарка -screen.DOF_SETTINGS=Налаштування глибини різкости -screen.DOF_SHAPE_SETTINGS=Налаштування форми -screen.LENS_FLARE_SETTINGS=Налаштування відблиску об'єктива -screen.LENS_FLARE_SETTINGS.comment=Налаштування, що стосуються відблисків об'єктива. - -screen.FUN=Забава -screen.FUN.comment=Давай розважимося :D. -screen.WORLD_CURVATURE_SETTINGS=Кривизна світу -screen.WORLD_CURVATURE_SETTINGS.comment=Налаштування, які стосуються кривизни світу. -screen.RANDOM_BLOCKLIGHT_SETTINGS=Випадкове світло блоків -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=Параметри, які стосуються випадкового світла блоків. - -screen.POPULAR_SETTINGS=§dПопулярні налаштування -screen.POPULAR_SETTINGS.comment=Це деякі з найпопулярніших налаштувань у Euphoria Patches. Окрім розширеноuj кольоровоuj трасування (яка потрібна для багатьох ефектів), усі параметри тут є ексклюзивними для Euphoria Patches, і їх неможливо знайти в оригінальному пакеті шейдерів Complementary. -screen.POPULAR_SETTINGS_2=Сторінка 2 -screen.POPULAR_SETTINGS_3=Сторінка 3 -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§bВи можете підтримати SpacEagle17 на Patreon або Ko-Fi і отримати за це нові ексклюзивні бета-збірки. §r§d§l§neuphoriapatches.com/support. - -option.DAYLIGHT_CYCLE_COMPAT=Час анімації світу -option.DAYLIGHT_CYCLE_COMPAT.comment=Використовуйте це ТІЛЬКИ, якщо ігрове правилом doDaylightCycle установлене на false. Якщо ввімкнути хмари та інше, вони анімуються в світах із вимкненим циклом денного світла, але вони більше не синхронізуються між гравцями. - -option.AURORA_COLOR_PRESET=Пресет кольору поляр. сяйва -option.AURORA_COLOR_PRESET.comment=Вибирайте між типовим виглядом/спеціальними кольоровими полярними сяйвами, різнокольоровими полярними сяйвами, де колір полярного сяйва змінюється кожного дня/місяця Minecraft, або попередні налаштування кольорів. Або гладкий щоденний, який плавно змінює колір протягом ночі. -value.AURORA_COLOR_PRESET.-1=§o§lРізне — плавно щодня -value.AURORA_COLOR_PRESET.0=Корист. -value.AURORA_COLOR_PRESET.1=§o§lЗмінна — денний -value.AURORA_COLOR_PRESET.2=§o§lЗмінна — нічний -value.Avalue.AURORA_COLOR_PRESET.3=§9Cnfhbq§b Complementary v4 -value.AURORA_COLOR_PRESET.4=§bВі§3чн§bа §3мер§cзл§3о§cта -value.AURORA_COLOR_PRESET.5=§dКвітуче §5світло -value.AURORA_COLOR_PRESET.6=§9Тум§5ан§dні§5сть -value.AURORA_COLOR_PRESET.7=§5Небесний §3танець -value.AURORA_COLOR_PRESET.8=§aGreen Flash -value.AURORA_COLOR_PRESET.9=§bЕ§3т§bе§dр§3н§dий -value.AURORA_COLOR_PRESET.10=§bЛьодовикове §9благо -value.AURORA_COLOR_PRESET.11=§5Міс§9ти§bчний -value.AURORA_COLOR_PRESET.12=§cК§6а§cв§aу§6н§aо§2в§aи§2oй -value.AURORA_COLOR_PRESET.13=§cКривава §bванна -value.AURORA_COLOR_PRESET.14=§cПр§4и§bв§3и§bд - -option.RGB_AURORA=RGB поляр. сяйва -option.RGB_AURORA.comment=Станьте епічним гравцем із полярним сяйвом §4R§2G§9B§r. - -option.AURORA_UP_R=Червоний верхньої секції -option.AURORA_UP_G=Зелений верхньої секції -option.AURORA_UP_B=Синій верхньої секції -option.AURORA_UP_I=Інтенсивність верхньої секції - -option.AURORA_DOWN_R=Червоний нижньої секції -option.AURORA_DOWN_G=Зелений нижньої секції -option.AURORA_DOWN_B=Синій нижньої секції -option.AURORA_DOWN_I=Інтенсивність нижньої секції - -option.AURORA_SIZE=Щільність поляр. сяйва -option.AURORA_SIZE.comment=Щільність контролює видиму висоту та розмір полярного сяйва. - -option.AURORA_DRAW_DISTANCE=Дальність поляр. сяйва -option.AURORA_DRAW_DISTANCE.comment=Керує дальністю промальовування полярного сяйва. - -option.AURORA_INFLUENCE=Вплив поляр. сяйва -option.AURORA_INFLUENCE.comment=Розповсюджує вплив кольору полярного сяйва на хмари та територію. - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=Інтенс. впливу на хмари -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=Зміна інтенсивности впливу полярного сяйва на хмари. -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=ВИМК. - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=Інтенс. впливу на територію -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=Зміна інтенсивности впливу полярного сяйва на територію. -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=ВИМК. - -option.RANDOM_AURORA=Випадкова видим. поляр. сяйва -option.RANDOM_AURORA.comment=Змінює ймовірність появи полярного сяйва щоночі. Усе ще поважає звичайні умови полярного сяйва в додаткових налаштуваннях. -value.RANDOM_AURORA.0=Усталена -value.RANDOM_AURORA.1=Шанс 10% -value.RANDOM_AURORA.2=Шанс 20% -value.RANDOM_AURORA.3=Шанс 30% -value.RANDOM_AURORA.4=Шанс 40% -value.RANDOM_AURORA.5=Шанс 50% -value.RANDOM_AURORA.6=Шанс 60% -value.RANDOM_AURORA.7=Шанс 70% -value.RANDOM_AURORA.8=Шанс 80% -value.RANDOM_AURORA.9=Шанс 90% - -option.AURORA_NOISE_SCALE=Шкала шуму поляр. сяйва -option.AURORA_NOISE_SCALE.comment=Змінює масштаб шуму, який використовується в ефекті полярного сяйва. - -option.AURORA_PATTERN_WARP=Вихряність -option.AURORA_PATTERN_WARP.comment=Змінює ступінь обертання та викривлення полярного сяйва. -value.AURORA_PATTERN_WARP.0=ВИМК - -option.AURORA_SATURATION=Насиченість полярного сяйва -option.AURORA_SATURATION.comment=Змінює насиченість кольорів полярного сяйва. -value.AURORA_SATURATION.10=За замовчуванням - -option.AURORA_COLOR_MIX_POWER=Домінантний лаш -option.AURORA_COLOR_MIX_POWER.comment=Змінює, який шар полярного сяйва є найбільш помітним. - -option.CLOUD_ROUNDNESS=Округлість хмар §e[*]§r -value.CLOUD_ROUNDNESS.0.025=Додат. кубічні §e[*]§r -value.CLOUD_ROUNDNESS.0.05=Кубічна §e[*]§r -value.CLOUD_ROUNDNESS.0.125=Збалансована -value.CLOUD_ROUNDNESS.0.2=Кругла -option.CLOUD_ROUNDNESS.comment=Змінює вигляд хмар. §e[*]§r Менша округлість призводить до більшої кількости шумових артефактів. -option.CLOUD_SHADOW_ROUNDNESS=Округлість тіні хмар -value.CLOUD_SHADOW_ROUNDNESS.0.15=Додат. кубічні -value.CLOUD_SHADOW_ROUNDNESS.0.25=Кубічна -value.CLOUD_SHADOW_ROUNDNESS.0.35=Кругла -option.CLOUD_SHADOW_ROUNDNESS.comment=Змінює вигляд круглих тіней від хмар. -option.CLOUD_NARROWNESS=Ширина хмар -option.CLOUD_NARROWNESS.comment=Змінює ширину хмар по горизонталі. - -option.CLOUD_SHADOW_UNBOUND_SIZE=Розмір тіней хмар -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=Змінює розмір тіні хмар. - -option.CLOUD_STRETCH=Висота хмар -option.CLOUD_TRANSPARENCY=Непрозоріст хмар -option.CLOUD_TRANSPARENCY.comment=Зінює непрозорість хмар. -option.CLOUD_DIRECTION=Напрямок -option.CLOUD_DIRECTION.comment=Змінює напрямок руху хмар. -option.CLOUD_TEXTURE=Текстура хмар -value.CLOUD_TEXTURE.0=Усталено -value.CLOUD_TEXTURE.1=Старий Minecraft -value.CLOUD_TEXTURE.2=Старий Complementary - -value.CLOUD_DIRECTION.1=Захід-схід -value.CLOUD_DIRECTION.2=Північ-південь -option.RAINBOW_CLOUD=Веселкові хмари -value.RAINBOW_CLOUD.0=ВИМК. -value.RAINBOW_CLOUD.1=Зона дії 10% -value.RAINBOW_CLOUD.2=Зона дії 20% -value.RAINBOW_CLOUD.3=Зона дії 30% -value.RAINBOW_CLOUD.4=Зона дії 40% -value.RAINBOW_CLOUD.5=Зона дії 50% -value.RAINBOW_CLOUD.6=Зона дії 60% -value.RAINBOW_CLOUD.7=Зона дії 70% -value.RAINBOW_CLOUD.8=Зона дії 80% -value.RAINBOW_CLOUD.9=Зона дії 90% -value.RAINBOW_CLOUD.10=Зона дії 100% - -option.CLOUD_RENDER_DISTANCE=Дальн. промал. хмар -option.CLOUD_RENDER_DISTANCE.comment=Керує дальністю промальовування хмар. - -option.CLOUD_SHADING_AMOUNT=затемненість хмар -option.CLOUD_SHADING_AMOUNT.comment=Креує тим, наскільки хмари затінені. - -option.INVERTED_CLOUD_SHADING=Інвертовані хмари -option.INVERTED_CLOUD_SHADING.comment=Інвертує ефект затінення хмар. - -option.CLOUD_LIGHT_MULTIPLIER=Множник світла хмар -option.CLOUD_LIGHT_MULTIPLIER.comment=Збільшує яскравість сторони освітлення хмар. - -option.CLOUD_AMBIENT_MULTIPLIER=Множник навколишнього освітлення хмар -option.CLOUD_AMBIENT_MULTIPLIER.comment=Збільшує яскравість сторони зовнішнього освітлення хмар. - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=Обернути хмари на 90° -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=Обертає переосмислені хмари на 90 градусів. - -option.NIGHT_CLOUD_UNBOUND_REMOVE=Видалити кі-сть хмар уночі -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=Кількість хмар, які видаляються протягом ночі. - -option.HIGH_QUALITY_CLOUDS=Висока якість хмар -option.HIGH_QUALITY_CLOUDS.comment=Підвищує якість хмар, їх буде більше, ніж у межах звичайних налаштуваннях Complementary. §c[-]§r Увімкнення цього параметра може вплинути на продуктивність. - -option.CLOUD_LAYER2_SPEED_MULT=Швидкість 2 шару хмар - -option.DOUBLE_UNBOUND_CLOUDS=Подвійні непов'язані хмари -option.DOUBLE_UNBOUND_CLOUDS.comment=Дозволяє промальовування другого шару непов'язаних хмар. §c[-]§r Це може вплинути на продуктивність. -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=Вершина 2 шару хмар -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=Керує висотою, на якій з'являться хмари другого шару. -option.CLOUD_UNBOUND_LAYER2_HEIGHT=Висота 2 шару хмар -option.CLOUD_UNBOUND_LAYER2_SIZE=Розмір 2 шару хмар -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=Керує розміром непов'язаних хмар другого шару. -option.CLOUD_UNBOUND_LAYER2_AMOUNT=Кількість 2 шару хмар -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=Керує кількістю непов'язаних хмар другого шару. -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=Непрозорість 2 шару хмар -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=Керує непрозорістю незв'язаних хмар другого шару. -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=Висота 2 шару хмар -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=керує висотою переосмислених хмар другого шару. -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=Непрозорість 2 шару хмар -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=Керує непрозорістю переосмислених хмар другого шару. -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=Затінення Сонця та Місяця -option.CLOUD_SUN_MOON_SHADING.comment=Умикає затінення сонця та місяця на хмарах. -value.CLOUD_SUN_MOON_SHADING.0=ВИМК. -value.CLOUD_SUN_MOON_SHADING.1=Лише Місяць -value.CLOUD_SUN_MOON_SHADING.2=Лише Сонце -value.CLOUD_SUN_MOON_SHADING.3=УВІМК. - -option.END_SMOKE=Дим -option.END_SMOKE.comment=О ні, хтось залишив вогонь без нагляду, і тепер Енд димить згори і знизу! -option.E_SKY_COLORR_NEW=Червоний неба Енду -option.E_SKY_COLORG_NEW=Зелений неба Енду -option.E_SKY_COLORB_NEW=Синій неба Енду -option.E_SKY_COLORI=Інтенсивність неба Енду -option.END_SKY_FOG_INFLUENCE=Вплив кольору неба на туман -option.END_SKY_FOG_INFLUENCE.comment=Керує тим, наскільки колір туману біомів модів впливає на кольори неба. - -option.GLOWING_EMERALD_BLOCK=Сяйна смарагдова руда -option.GLOWING_EMERALD_BLOCK.comment=Сяйна смарагдова руда. §e[*]§r Підтримка ПР має бути Integrated PBR+. - -option.EMISSIVE_ENCHANTING_TABLE=Сяйний стіл зачарування -option.EMISSIVE_ENCHANTING_TABLE.comment=Робить діамантові частини на столі зачарування сяйним. §e[*]§r Підтримка ПР має бути PBR+. - -option.GLOWING_WART=Сяйний незерський наріст -option.GLOWING_WART.comment=Якщо ввімкнено робить незерський наріст анімованим і сяйним. §e[*]§r Підтримка ПР має бути Integrated PBR+. - -option.GLOWING_NETHER_TREES=Сяйні незерські дерева -option.GLOWING_NETHER_TREES.comment=Сяйні химерні і багряні ніжки. - -option.OVERWORLD_BEAMS=Промені Верхнього світу -option.OVERWORLD_BEAMS.comment=Налаштування, яке вмикає промені, схожі на туманности, протягом ночі в Верхньому світі. -option.OVERWORLD_BEAMS_CONDITION=Кондиція -option.OVERWORLD_BEAMS_CONDITION.comment=Усталено вони з'являються лише під час повні, змінивши це, вони з'являються щоночі. -value.OVERWORLD_BEAMS_CONDITION.0=Повня -value.OVERWORLD_BEAMS_CONDITION.1=Щоночі -option.OVERWORLD_BEAMS_INTENSITY=Інтенс. променів Верхнього світу -option.BEAMS_AMBIENT_INFLUENCE=Вплив кольору на туман -option.BEAMS_AMBIENT_INFLUENCE.comment=Промені матимуть колір туману 1.00 та вказаний користувачем колір 0.00. -option.OW_BEAM_R_NEW=Червоний променів Верхнього світу -option.OW_BEAM_G_NEW=Зелений променів Верхнього світу -option.OW_BEAM_B_NEW=Синій променів Верхнього світу - -option.END_BEAMS=Промені Енду -option.END_BEAMS.comment=Налаштування, яке вмикає туманноподібні промені в Енді. -option.END_CRYSTAL_VORTEX=Вихрові кристали Енду -option.END_CRYSTAL_VORTEX.comment=Налаштування, яке дозволяє променям енергії йти вгору від кінцевих кристалів до кінця. §4[***]§r Умикає §cтіні сутностей§r. [§e*§r] Лише Iris. [§e*§r] Не працює в MacOS. Дальність тіней в розширених налаштуваннях впливає на відстань, на якій видно вихори. -value.END_CRYSTAL_VORTEX.0=ВИМК. -value.END_CRYSTAL_VORTEX.1=Вихровий -value.END_CRYSTAL_VORTEX.2=Промінь зцілення -value.END_CRYSTAL_VORTEX.3=Обидва -option.DRAGON_DEATH_EFFECT=Ефект смерти дракона -option.DRAGON_DEATH_EFFECT.comment=Налаштування, яке замінює промені смерти дракона об'ємним ефектом. §4[***]§r Умикає §cтіні сутностей§r. [§e*§r] Лише Iris. [§e*§r] Не працює в MacOS. -value.DRAGON_DEATH_EFFECT.0=ВИМК. -value.DRAGON_DEATH_EFFECT.1=Об'ємний -value.DRAGON_DEATH_EFFECT.2=Об'ємний + оригінальні промені -option.E_BEAMS_AMBIENT_INFLUENCE=Вплив кольору на середовище -option.E_BEAMS_AMBIENT_INFLUENCE.comment=Промені матимуть навколишній колір 1.00 та вказаний користувачем колір 0.00. Не стосується променів дракона Енду. -option.E_BEAM_R_NEW=Червоний променів Енду -option.E_BEAM_R_NEW=Зелений променів Енду -option.E_BEAM_R_NEW=Синій променів Енду -option.E_BEAM_I=Інтенсивність променів Енду -option.E_DRAGON_BEAM_R_NEW=Червоний променів дракона Енду -option.E_DRAGON_BEAM_R_NEW.comment=Червоний колір променю Енду під час бою з драконом. -option.E_DRAGON_BEAM_G_NEW=Зелений променів дракона Енду -option.E_DRAGON_BEAM_G_NEW.comment=Зелений колір променю Енду під час бою з драконом. -option.E_DRAGON_BEAM_B_NEW=Синій променів дракона Енду -option.E_DRAGON_BEAM_B_NEW.comment=Синій колір променю Енду під час бою з драконом. -option.E_DRAGON_BEAM_I=Інтенсивність променів дракона Енду -option.E_DRAGON_BEAM_I.comment=Інтенсивність кольору променю Енду під час бою з драконом. -option.BEAMS_NEAR_PLAYER=Промені Енду біля гравця -option.BEAMS_NEAR_PLAYER.comment=Умикає або вимикає промені Енду біля гравця. - -option.END_STARS=Зірки Енду -option.END_STARS.comment=Умикає або вимикає зірки в Енді. -option.END_STAR_BRIGHTNESS=Яскравість -option.END_STAR_SIZE=Розмір -option.END_STAR_AMOUNT=Кількість -value.END_STAR_AMOUNT.0=Мало -value.END_STAR_AMOUNT.1=Посередньо -value.END_STAR_AMOUNT.2=Багато -value.END_STAR_AMOUNT.3=Дуже багато -value.END_STAR_AMOUNT.4=БІЛЬШЕ -option.END_TWINKLING_STARS=Мерехтіння -value.END_TWINKLING_STARS.0=ВИМК. -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=Яскравість -option.STAR_BRIGHTNESS.comment=Яскравість зірок. -value.STAR_BRIGHTNESS.3=ВИМК. -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=Мерехтіння -option.TWINKLING_STARS.comment=Зірки перед вами будуть мерехтіти. -value.TWINKLING_STARS.0=ВИМК. -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=Розмір -option.STAR_SIZE.comment=Змінює розмір зірок. - -option.SITUATIONAL_ORES=Ситуативні руди -option.SITUATIONAL_ORES.comment=Руди будуть сяяти в печері і вночі. §e[*]§r Щоб це працювало, потрібно ввімкнути «Сяйні руди». - -option.GLOWING_RAW_BLOCKS=Сяйні необроблені блоки - -option.EMISSION_MULTIPLIER=Сяяння -option.EMISSION_MULTIPLIER.comment=Множник сяяння. - -option.UNDERWATER_DISTORTION_STRENGTH=Сила спотворення під водою -option.UNDERWATER_DISTORTION_STRENGTH.comment=Налаштування для зміни сили спотворення під водою. -option.FRESNEL_MULTIPLIER=Сила відбиття підводної поверхні -option.FRESNEL_MULTIPLIER.comment=Змінює силу підводного відбиття поверхні води. -option.SHADER_WATER=Водяні тіні -option.SHADER_WATER.comment=Перемикач, аби ввімкнути або вимкнути тіні води. - -option.WATER_GENERATED_NORMALS=Нерівності створені водою - -option.RANDOM_BLOCKLIGHT=Випад. колір джерел світла -option.RANDOM_BLOCKLIGHT.comment=Робить випадковим колір світла блоків залежно від світових координат, суто веселий параметр. -option.RANDOM_BLOCKLIGHT_SIZE=Розмір випад. кольорів світла блоків -option.RANDOM_BLOCKLIGHT_SIZE.comment=Змінює розмір кольору ефекту світла блоків випадкових кольорів. - -option.NORMAL_RES=Розділ. здат. нерівностей -option.NORMAL_RES.comment=Змінює роздільну здатність, з якою відображаються інтегровані мапи нерівностей. §e[*]§r Підтримка ПР має бути Integrated PBR+ і ввімкнено «Генерація нерівностей». - -option.COATED_TEXTURE_RES=Розділ. здат. покриття текстур -option.COATED_TEXTURE_RES.comment=Змінює роздільну здатність, з якою промальовуються текстури з шумовим покриттям. §e[*]§r Підтримка ПР має бути «Integrated PBR+», і «Покриття текстур» має бути ввімкнено. - -option.DIRECTIONAL_LIGHTMAP_NORMALS=Нерівності світлових мап -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=Змушує інтегровані мапи нерівностей працювати з джерелами світла. §e[*]§r Підтримка ПР має бути Integrated PBR+ і «Генерація нерівностей» увімкнено. -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=Інтенсивність блоків -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=Інтенсивність руки - -option.CAVE_FOG=Печерний туман -option.CAVE_FOG.comment=Умикає або вимикає печерний туман. -option.CAVE_FOG_R_NEW=Червоний печерного туману -option.CAVE_FOG_G_NEW=Зелений печерного туману -option.CAVE_FOG_B_NEW=Синій печерного туману -option.CAVE_FOG_I=Інтенсивність печерного туману -option.CAVE_FOG_DENSITY=Щільність печерного туману - -option.ATMOSPHERIC_FOG=Атмосферний туман -option.ATMOSPHERIC_FOG_R_NEW=Червоний атмосферного туману -option.ATMOSPHERIC_FOG_G_NEW=Зелений атмосферного туману -option.ATMOSPHERIC_FOG_B_NEW=Синій атмосферного туману -option.ATMOSPHERIC_FOG_I=Інтенсивність атмосферного туману -option.ATMOSPHERIC_FOG_DENSITY=Щільність атмосферного туману -option.RADIOACTIVE_ATMOSPHERIC_FOG=Радіоактивний атмосферний туман -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=Це ще одна нездорова звичка. Дуже помітно вночі. - -option.BORDER_FOG_DISTANCE_OVERWORLD=Дальн. межі туману -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=Керує дальністю межі туману в Верхньому світі. -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=Щільність межі туману -option.BORDER_FOG_DENSITY_OVERWORLD.comment=Керує щільністю межі туману Верхнього світу. - -option.BORDER_FOG_DISTANCE_NETHER=Дальн. межі туману -option.BORDER_FOG_DISTANCE_NETHER.comment=Керує дальністю межі туману в Незері. -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=Щільність межі туману -option.BORDER_FOG_DENSITY_NETHER.comment=Керує щільністю межі туману в Незері. - -option.BORDER_FOG_DISTANCE_END=Дальн. межі туману -option.BORDER_FOG_DISTANCE_END.comment=Керує дальністю межі туману в Енді. -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=Щільність межі туману -option.BORDER_FOG_DENSITY_END.comment=Керує щільністю межі туману в Енді. - -option.BORDER_FOG_NETHER=Межа туману Незеру -option.BORDER_FOG_END=Межа туману Енду -option.BORDER_FOG_OVERWORLD=Межа туману Верхнього світу - -option.NETHER_PORTAL_VARIATION=Пресет порталу Незеру -option.NETHER_PORTAL_VARIATION.comment=Можливість вибору між різними пресетами порталу в Незер. §e[*]§r Підтримка ПР має бути Integrated PBR+. -value.NETHER_PORTAL_VARIATION.0=Усталений -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=Фіолетова порожнеча - -option.BIOME_COLORED_NETHER_PORTALS=Портал-хамелеон Незеру -option.BIOME_COLORED_NETHER_PORTALS.comment=Портали Незеру будуть позначені кольором залежно від біома, в якому ви зараз перебуваєте. - -option.NETHER_PORTAL_NOISE=Шум порталу Незеру -option.NETHER_PORTAL_NOISE.comment=Додає шум до текстури порталу Незеру, роблячи його більш динамічним. - -option.END_PORTAL_VARIATION=Пресет порталу Енду -option.END_PORTAL_VARIATION.comment=Можливість вибору між різними пресетами порталу в Енд. §e[*]§r Підтримка ПР має бути Integrated PBR+. -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Розмазані струни -value.END_PORTAL_VARIATION.3=Піксельна сальса - -option.END_PORTAL_BEAM=Промені порталу Енду -option.END_PORTAL_BEAM.comment=Додає промені світла на краях порталу в Енд. Схоже на Minecraft Dungeons. [§e*§r] Лише Iris. [§e*§r] Не працює на MacOS. - -option.SILHOUETTE=Силует -option.SILHOUETTE.comment=Якщо ввімкнено, блоки, спрямовані проти Сонця, чорніють, що корисно для знімків екрана. -value.SILHOUETTE.0=ВИМК. -value.SILHOUETTE.1=Лише вночі -value.SILHOUETTE.2=Завжди УВІМК. -option.SILHOUETTE_BRIGHTNESS=Яскравість силуету - -option.RAIN_ATMOSPHERE=Епічна гроза -option.RAIN_ATMOSPHERE.comment=Значно покращує грозу, коли вдаряє блискавка. §e[*]§r Набагато краще працює з Iris. - -option.BLUE_SCREEN=Синій екран -option.BLUE_SCREEN.comment=Перетворює сині бетон, вовну і килим на сині екрани для редагування відео. Порада 1: вимкніть «Світіння», щоб покращити розділення. Порада 2: для освітлення встановіть джерела світла під синіми килимами. Порада 3: ви можете вимкнути згладжування (ШНЗ) і встановити якість деталей на «Картопля» в налаштуваннях продуктивности, щоб вимкнути всі фільтри та отримати ідеальне розділення пікселів. - -option.MIRROR_DIMENSION=Дзеркальний вимір -option.MIRROR_DIMENSION.comment=Ви навчилися мистецтву магії і досить сміливі, щоб увійти в дзеркальний вимір. - -option.WORLD_CURVATURE=Викривлення світу -option.OVERWORLD_CURVATURE_SIZE=Розмір викривлення Верхнього світу -option.NETHER_CURVATURE_SIZE=Розмір викривлення Незеру -option.END_CURVATURE_SIZE=Розмір викривлення Енду - -option.LAVA_VARIATION=Пресети лави -option.LAVA_VARIATION.comment=Гарячі пресети в вашому регіоні. Виберіть зараз! -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=Адаптивний шум (раджу) -value.LAVA_VARIATION.2=Рум'яна гарячість -value.LAVA_VARIATION.3=Розтоплений сир -value.LAVA_VARIATION.4=Темні острови -value.LAVA_VARIATION.5=Хаотичне течін. - -option.LAVA_TEMPERATURE=Температура лави -option.LAVA_TEMPERATURE.comment=Змінює температуру лави, робить її більш червоною або білою. - -option.WAVIER_LAVA=Коливання лави -option.WAVIER_LAVA.comment=Робить коливання лави більш екстремальною в Незері. - -option.LAVA_EMISSION=Сяяння лави - -option.LAVA_NOISE_INTENSITY=Інтенсивність шуму лави -option.LAVA_NOISE_INTENSITY.comment=Змінює непрозорість шуму пресету лави. - -option.LAVA_NOISE_AMOUNT=Кількість шуму лави -option.LAVA_NOISE_AMOUNT.comment=Змінює кількість шуму лави - -option.LAVA_EDGE_EFFECT=Ефект краю лави -option.LAVA_EDGE_EFFECT.comment=Додає краї лаві, коли вона торкається інших блоків. §e[*]§r Лише якщо розширене кольорове трасування ввімкнено в налаштування продуктивности. -value.LAVA_EDGE_EFFECT.0=ВИМК. -value.LAVA_EDGE_EFFECT.1=УВІМК. — світло -value.LAVA_EDGE_EFFECT.2=УВІМК. — темно - -option.NETHER_BRIGHTNESS=Яскравість Незеру -option.NETHER_BRIGHTNESS.comment=Змінює навколишню яскравість Незеру. - -option.END_ROD_COLOR_PROFILE=Профіль стрижня Енду -option.END_ROD_COLOR_PROFILE.comment=Змінюйте стандартні кольори стрижнів Енду із Complementary на ваші власні. §e[*]§r Підтримка ПР має бути Integrated PBR+. -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=Користувацький -value.END_ROD_COLOR_PROFILE.2=Веселковий -value.END_ROD_COLOR_PROFILE.3=Веселковий Верхній світ -option.END_ROD_R=Червоний стриженю Енду -option.END_ROD_G=Зелений стриженю Енду -option.END_ROD_B=Синій стриженю Енду -option.END_ROD_I=Інтенсивність стриженю Енду -option.RAINBOW_END_ROD_COORD_OFFSET=Зміщення кольорів веселки -value.RAINBOW_END_ROD_COORD_OFFSET.0=Усе синхрон. -value.RAINBOW_END_ROD_COORD_OFFSET.3=Мінімальне -value.RAINBOW_END_ROD_COORD_OFFSET.5=Усталене -value.RAINBOW_END_ROD_COORD_OFFSET.7=Посереднє -value.RAINBOW_END_ROD_COORD_OFFSET.11=Сильне -value.RAINBOW_END_ROD_COORD_OFFSET.13=Надсильне -option.END_ROD_RAINBOW_ANIMATE=Швидкість веселки -value.END_ROD_RAINBOW_ANIMATE.0.0=ВИМК. - -option.REDSTONE_IPBR=Редстоун IntegratedPBR -option.REDSTONE_IPBR.comment=Це робить червоні пікселі на блоках, пов'язаних з редстоуном, сяйними. Найкраще працює з пакетами ресурсів редстоуну. §e[*]§r RP Підтримка ПР має бути Integrated PBR+. -option.REDSTONE_IPBR_R=Виявлення червоного -option.REDSTONE_IPBR_R.comment=Змінює це, якщо виявлення не працює з вашим пакетом ресурсів. Збільште, якщо пікселів більше червоного, зменшіть, якщо їх менше. -option.REDSTONE_IPBR_G=Виявлення зеленого -option.REDSTONE_IPBR_G.comment=Змінює це, якщо виявлення не працює з вашим пакетом ресурсів. Збільште, якщо пікселів більше зеленого, зменшіть, якщо їх менше. -option.REDSTONE_IPBR_B=Виявлення синього -option.REDSTONE_IPBR_B.comment=Змінює це, якщо виявлення не працює з вашим пакетом ресурсів. Збільште, якщо пікселів більше синього, зменшіть, якщо їх менше. -option.REDSTONE_IPBR_I=Сила сяяння -option.REDSTONE_IPBR_I.comment=Змінює силу сяяння IntegratedPBR-редстоуну. - -option.LETTERBOXING=Звужування -option.LETTERBOXING.comment=Додає чорні смуги вгорі та внизу екрана. -value.LETTERBOXING.0=ВИМК. -value.LETTERBOXING.1=УВІМК. -value.LETTERBOXING.2=Підкрадання - -option.ASPECT_RATIO=Співвідношення сторін -option.ASPECT_RATIO.comment=Змінює співвідношення між шириною та висотою обрізаного зображення. - -option.EXCLUDE_ENTITIES=Виключати сутностей -option.EXCLUDE_ENTITIES.comment=Керує ти, чи слід виключати сутностей із звужених областей. - -option.LETTERBOXING_TRANSPARENCY=Прозорість звужування - -option.BAD_APPLE=Bad Apple -option.BAD_APPLE.comment=Робить екран чорним, за винятком сутностей, які будуть білими. §l§bhttps://youtu.be/div8JofEHS0?si=gMPQf8wa533j8SrC§r :D. - -option.tonemap=Мапа тонів -option.tonemap.comment=Змінює використовувану мапу тонів. -value.tonemap.DoCompTonemap=Complementary усталено -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=Модифікатор червоного ACES -value.tonemap.BurgessTonemap=Берджесс -value.tonemap.LottesTonemap=Лоттес -value.tonemap.uncharted2_tonemap_partial=Недосліджений 2 — частково -value.tonemap.uncharted2_filmic=Недосліджений 2 — кінофільм -value.tonemap.reinhard2=Рейнхард2 -value.tonemap.filmic=Кінофільм -value.tonemap.GTTonemap=Ґран турісмо -value.tonemap.uchimura=Учімура -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=Зіставлення мап тонів -option.TONEMAP_COMPARISON.comment=Можливість порівняння мап тонів. - -option.tonemap_left=Ліво мапи тонів -option.tonemap_left.comment=Змінює використовувану мапу тонів. -value.tonemap_left.DoCompTonemap=Complementary усталено -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=Модифікатор червоного ACES -value.tonemap_left.BurgessTonemap=Берджесс -value.tonemap_left.LottesTonemap=Лоттес -value.tonemap_left.uncharted2_tonemap_partial=Недосліджений 2 -value.tonemap_left.uncharted2_filmic=Недосліджений 2 — кінофільм -value.tonemap_left.reinhard2=Рейнхард2 -value.tonemap_left.filmic=Кінофільм -value.tonemap_left.GTTonemap=Ґран турісмо -value.tonemap_left.uchimura=Учімура -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=Право мапи тонів -option.tonemap_right.comment=Змінює використовувану мапу тонів. -value.tonemap_right.DoCompTonemap=Complementary усталено -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=Модифікатор червоного ACES -value.tonemap_right.BurgessTonemap=Берджесс -value.tonemap_right.LottesTonemap=Лоттес -value.tonemap_right.uncharted2_tonemap_partial=Недосліджений 2 -value.tonemap_right.uncharted2_filmic=Недосліджений 2 — кінофільм -value.tonemap_right.reinhard2=Рейнхард2 -value.tonemap_right.filmic=Кінофільм -value.tonemap_right.GTTonemap=Ґран турісмо -value.tonemap_right.uchimura=Учімура -value.tonemap_right.agxTonemap=AgX - -option.ACES_EXPOSURE=Виставлення -option.ACES_EXPOSURE.comment=Регулює загальну яскравість зображення. -option.ACES_WHITE=Крива білого -option.ACES_WHITE.comment=Керує тим, наскільки легко кольори досягають повного білого. -option.ACES_BRIGHTNESS_ROLLOFF=Зменшення яскравости -option.ACES_BRIGHTNESS_ROLLOFF.comment=Коригує спад яскравости для мапи тонів ACES. - -option.AGX_LOOK=Вигляд AgX -value.AGX_LOOK.0=Усталений -value.AGX_LOOK.1=Золотий -value.AGX_LOOK.2=Пробивний -value.AGX_LOOK.3=Користувацький -option.AGX_R=Червоний AgX -option.AGX_G=Зелений AgX -option.AGX_B=Синій AgX -option.AGX_POWER=Сила AgX -option.AGX_SATURATION=Насиченість AgX - -option.COLOR_MULTIPLIER_COMPARISON=Порівняння множників кольорів -option.COLOR_MULTIPLIER_COMPARISON.comment=Це дає змогу легко порівняти значення множника кольору освітлення та атмосфери з усталеними значеннями пакета шейдерів. - -option.REFLECTIVE_WORLD=Дзеркальний світ -option.REFLECTIVE_WORLD.comment=Весь світ — дзеркало, але ти не можеш побачити себе. RIP. - -option.WAVE_EVERYTHING=Хвилесвіт -option.WAVE_EVERYTHING.comment=Dale a tu cuerpo alegría Macarena. - -option.INTERACTIVE_FOLIAGE=Інтерактивне листя -option.INTERACTIVE_FOLIAGE.comment=Змушує листя нахилятися від гравця від першої особи. - -option.EMIN_BOAT=Емін Ч О В Е Н -option.EMIN_BOAT.comment=Покатайтеся на човнах, як задумав Емін. - -option.MONOTONE_WORLD=Однотоний світ -option.MONOTONE_WORLD.comment=Робить колі безколірним! Вауууу! -value.MONOTONE_WORLD.0=ВИМК. -value.MONOTONE_WORLD.1=Білий -value.MONOTONE_WORLD.2=Чорний -value.MONOTONE_WORLD.3=Сірий - -option.SEASONS=Сезони -option.SEASONS.comment=Змінює кольори середовища на основі світового часу. Узимку теж буває сніг! §e[*]§r Підтримка ПР рекомендовано має бути Integrated PBR+. -value.SEASONS.0=ВИМК. -value.SEASONS.1=Цикл -value.SEASONS.2=Літо -value.SEASONS.3=Осінь -value.SEASONS.4=Зима -value.SEASONS.5=Весна - -option.SEASON_START=Початок сезону -option.SEASON_START.comment=Сезон, з якого починається цикл. -value.SEASON_START.0=Літо -value.SEASON_START.1=Осінь -value.SEASON_START.2=Зима -value.SEASON_START.3=Весна - -option.SEASON_LENGTH=Тривалість сезону -option.SEASON_LENGTH.comment=Тривалість сезону в ігрових днях. -value.SEASON_LENGTH.1=1 ігровий день -suffix.SEASON_LENGTH=\ ігрових днів - -option.SEASON_TRANSITION_START=Початок переходу -option.SEASON_TRANSITION_START.comment=Перехід до наступного сезону розпочнеться, коли пройде цей відсоток сезону. -value.SEASON_TRANSITION_START.0=Миттєво -value.SEASON_TRANSITION_START.1=Півсезону -value.SEASON_TRANSITION_START.2=66% -value.SEASON_TRANSITION_START.3=75% -value.SEASON_TRANSITION_START.4=80% -value.SEASON_TRANSITION_START.9=90% - -option.SEASON_COLOR_DESATURATION=Знебарвлення -option.SEASON_COLOR_DESATURATION.commnet=Знебарвлює кольори середовища. - -option.SNOW_CONDITION=Стан снігу -option.SNOW_CONDITION.comment=Керує умовами для сходження снігу. -value.SNOW_CONDITION.0=Сніжний біом і дощ -value.SNOW_CONDITION.1=Сніжний біом -value.SNOW_CONDITION.2=Усюди - -option.SNOW_NOISE_INTENSITY=Інтенсивність шуму -option.SNOW_NOISE_INTENSITY.comment=Змінює рівень шуму снігу. - -option.SNOW_NOISE_REMOVE_INTENSITY=Видалити інтенсивність снігу - -option.SNOW_SIZE=Розділ. здат. снігу -option.SNOW_SIZE.comment=Змінює роздільну здатність або розмір шуму. -value.SNOW_SIZE.0=Авто - -option.MELTING_RADIUS=Радіус топлення -option.MELTING_RADIUS.comment=Зміна радіуса танення снігу навколо джерел світла. - -option.SNOW_TRANSPARENCY=Прозорість снігу -option.SNOW_TRANSPARENCY.comment=Змінює прозорість снігу. - -option.SSS_SEASON_SNOW=Сезон снігу SSS -option.SSS_SEASON_SNOW.comment=Додає підповерхневе розсіювання до снігу з параметра сезонів. - -option.WINTER_GREEN_AMOUNT=Кількість зеленого взимку - -option.LESS_LEAVES=Менше листя -value.LESS_LEAVES.0=ВИМК. - -option.AUTUMN_CONDITION=Лише в лісі - -option.AUTUMN_NOISE_SIZE=Розмір кольору шуму -option.AUTUMN_NOISE_SIZE.comment=Розмір шуму, який створює градієнт кольору листя. - -option.LEAVES_ON_GROUND=Листя на землі -option.LEAVES_ON_GROUND.comment=Восени листя буде на землі. - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=Додаткове листя в лісах -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=Більше листя буде на землі в лісах. - -option.AUTUMN_STRENGTH=Сила осені -option.AUTUMN_STRENGTH.comment=Змінює колір, що перезаписується восени. - -option.FLOWER_DENSITY=Щільність квітів -option.FLOWER_SIZE=Розділ. здат. квітів -option.FLOWER_AMOUNT=Кількість квітів -value.FLOWER_AMOUNT.0=ВИМК. -option.SPRING_GREEN_INTENSITY=Інтенсивність весни -option.EMISSIVE_SPRING_FLOWERS=Сяйні весняні квіти -option.EMISSIVE_SPRING_FLOWERS.comment=Умикає сяяння від сезонних весняних квітів, якщо використовуються «Сяйні квіти» на сторінці налаштувань матеріалів Euphoria. -option.DISABLE_SPRING_IN_DRY_BIOMES=Вимкнути в сухих біомах - -option.SUMMER_STRENGTH=Сила літа - -option.INTENSE_DEEP_DARK=Інтенсивність темних глибин -option.INTENSE_DEEP_DARK.comment=Робить темні глибини інтенсивнішими. §e[*]§r Гравець повинен мати ефект темряви. - -option.END_AMBIENT_INFLUENCE=Вплив кольору середовища -option.END_AMBIENT_INFLUENCE.comment=Усталений колір навколишнього середовища 0,00, а користувач указав 1,00. -option.END_AMBIENT_R_NEW=Червоний середовища -option.END_AMBIENT_G_NEW=Зелений середовища -option.END_AMBIENT_B_NEW=Синія середовища -option.END_AMBIENT_I=Інтенсивність середовища - -option.ATLAS_ROTATION=Обертання атласу -option.ATLAS_ROTATION.comment=:) - -option.NETHER_NOISE=Шум неба Незеру -option.NETHER_NOISE.comment=Робить небо Незеру над стелею… цікавішим… -value.NETHER_NOISE.0=УВІМК. -value.NETHER_NOISE.1=ВИМК. - -option.MCBL_MAIN_DEFINE=Кольорове освітлення Euphoria -option.MCBL_MAIN_DEFINE.comment=Умикає багатокольорові джерела світла. Установіть РКТ + простір екрана, щоб використовувати систему простору екрана разом із РКТ. ACT + SSBL + підтримка динамічного світла може викликати некоректні результати у модових середовищах — слід використовувати лише у стандартній грі з модом динамічного світла. §e[*]§r Лише 1.16.5 і вище або на Angelica. -value.MCBL_MAIN_DEFINE.0=ВИМК. -value.MCBL_MAIN_DEFINE.1=Простір екрана -value.MCBL_MAIN_DEFINE.2=РКТ + простір екрана -value.MCBL_MAIN_DEFINE.3=ACT + SSBL + підтримка динамічного світла - -option.MCBL_INFLUENCE=Вплив багатокол. джерел світла -option.MCBL_INFLUENCE.comment=Керує тим, наскільки різнокольорове світло впливає на колір блока усталено. - -option.SSS_SNOW_ICE=Сніг і лід SSS -option.SSS_SNOW_ICE.comment=Додає підповерхневе розсіювання на блоки снігу та льоду. - -option.BEDROCK_NOISE=Шум корінної породи -option.BEDROCK_NOISE.comment=Додає шумовий ефект під корінною породою в Незері і Верхньому світі. - -option.SOUL_SAND_VALLEY_OVERHAUL=Ремонт долини піску душ -option.SOUL_SAND_VALLEY_OVERHAUL.comment=Робить пов'язані з вогнем блоки, сутностей та частинки синіми в долині піску душ. - -option.PURPLE_END_FIRE=Фіолетовий вогонь Енду -option.PURPLE_END_FIRE.comment=Робить пов'язані з вогнем блоки, сутностей та частинки фіолетовими в Енді. §e[*]§r Для отримання найкращих результатів параметр підтримки ПР має бути встановлений на Integrated PBR+. - -option.NO_RAIN_ABOVE_CLOUDS=Без дощу вище хмар -option.NO_RAIN_ABOVE_CLOUDS.comment=Прибирає дощ над хмарами. Не працює належним чином, якщо висоту усталених хмар було змінено з увімкненими усталеними хмарами. - -option.RAIN_FADE_TIMER=Таймер зникнення дощу -option.RAIN_FADE_TIMER.comment=Змінює час, потрібний для згасання ефектів дощу. Впливають ефекти хмар, дощові калюжі, туман, веселка тощо. - -option.DOF_SNEAKING=ГР підкрадання і підзоної труби -option.DOF_SNEAKING.comment=Активує опцію розмиття світу лише під час підкрадання і використання підзорної труби. - -option.CLEAR_SKY_WHEN_RAINING=Ясніше небо під час дощу -option.CLEAR_SKY_WHEN_RAINING.comment=Робить зірки та інші ефекти неба трохи видимими під час дощу. - -option.RETRO_ON=Загальний перемикач ретро - -option.RETRO_LOOK=Ретро погляд -option.RETRO_LOOK.comment=Перемикач між різними стилями ретро. -value.RETRO_LOOK.0=ВИМК. -value.RETRO_LOOK.1=Контури -value.RETRO_LOOK.2=Контури — лише нічне бачення - -option.RETRO_LOOK_R=Червоний ретро погляду -option.RETRO_LOOK_G=Зелений ретро погляду -option.RETRO_LOOK_B=Синій ретро погляду -option.RETRO_LOOK_I=Інтенсивність ретро погляду - -option.CURVE_DISPLAY=Кривий дисплей -option.CURVE_DISPLAY.comment=Додає ефект викривлення дисплею. -option.CURVATURE_AMOUNT=Кількість кривизни -option.BORDER_AMOUNT=Кількість меж -option.SCREEN_ROUNDNESS=Округлість екрана - -option.STATIC_NOISE=Статичний шум -value.STATIC_NOISE.0=ВИМК. -option.MIN_STATIC_STRENGTH=Максимум -option.MAX_STATIC_STRENGTH=Мінімум -option.STATIC_SPEED=Статична швидкість шуму - -option.HORIZONTAL_NOISE=Горизонтальний шум -value.HORIZONTAL_NOISE.0=ВИМК. -option.HORIZONTAL_NOISE_INTENSITY=Інтенсивність горизонтального шуму -option.HORIZONTAL_NOISE_SPEED=Швидкість горизонтального шуму - -option.VERTICAL_SCREEN_DISPLACEMENT=Вертикальне зміщення екрана -option.VERTICAL_EDGE_GLITCH=Інтенсивність країв -value.VERTICAL_EDGE_GLITCH.1.00=ВИМК -option.VERTICAL_SCROLL_SPEED=Швидкість прокрутки -value.VERTICAL_SCROLL_SPEED.0.00=ВИМК. -option.VERTICAL_STUTTER_SPEED=Швидкість зависань -value.VERTICAL_STUTTER_SPEED.0.00=ВИМК. -option.VERTICAL_SCROLL_FREQUENCY=Частота прокрутки -option.VERTICAL_STUTTER_FREQUENCY=Частота зависань - -option.PIXELATED_SCREEN_SIZE=Розмір пікселя -option.PIXELATED_SCREEN_SIZE.comment=Умикає ефект пікселізації екрана та змінює розмір пікселів. -значення.PIXELATED_SCREEN_SIZE.0=ВИМК. -option.PIXELATED_SCREEN_SMOOTHNESS=Гладкість пікселів -option.PIXELATED_SCREEN_SMOOTHNESS.comment=Змінює плавність ефекту піксельного екрана. Вищі значення посилюють змішування пікселів. -option.COLOR_LEVELS=Постеризація -option.COLOR_LEVELS.comment=Зменшує кількість кольорів у зображенні, щоб надати йому більш ретро вигляду. -option.POSTERIZE_STRENGTH=Ступінь постеризації -option.POSTERIZE_STRENGTH.comment=Змінює ступінь ефекту постеризації. -value.POSTERIZE_STRENGTH.0.0=ВИМК. - -option.PALETTE_SWAP=Палітра -option.PALETTE1R=Колір1 червоний -option.PALETTE1G=Колір1 зелений -option.PALETTE1B=Колір1 синій -option.PALETTE2R=Колір2 червоний -option.PALETTE2G=Колір2 зелений -option.PALETTE2B=Колір2 синій -option.PALETTE3R=Колір3 червоний -option.PALETTE3G=Колір3 зелений -option.PALETTE3B=Колір3 синій -option.PALETTE4R=Колір4 червоний -option.PALETTE4G=Колір4 зелений -option.PALETTE4B=Колір4 синій -option.PALETTE5R=Колір5 червоний -option.PALETTE5G=Колір5 зелений -option.PALETTE5B=Колір5 синій -option.PALETTE6R=Колір6 червоний -option.PALETTE6G=Колір6 зелений -option.PALETTE6B=Колір6 синій -option.USE_TEXTURE_PALETTE=Палітра текстур -option.USE_TEXTURE_PALETTE.comment=Використовує зображення PNG палітри з теки palettes замість зображення налаштувань GUI. -value.USE_TEXTURE_PALETTE.0=ВИМК. - -option.SCREEN_DITHERING=Розсипчастість -option.SCREEN_DITHERING.comment=Додає розмитість до екрана, щоб імітувати більше кольорів, ніж дозволяє палітра. -option.SCREEN_DITHER_AMOUNT=Кількітсь розсипчастости -option.SCREEN_DITHER_I=Інтенсивність розсипчастости - -option.SCANLINE=Сканування -value.SCANLINE.0=ВИМК. -option.SCANLINE_FREQUENCY=Частота сканування -option.SCANLINE_SPEED=Швидкість сканування -option.SCANLINE_AMOUNT=Кількість сканування -option.SCANLINE_MONOCHROME=Однобарвність -option.SCANLINE_DIRECTION=Напрямок сканування -value.SCANLINE_DIRECTION.0=Горизонтальний -value.SCANLINE_DIRECTION.1=Вертикальний -option.SCANLINE_R=Червоний -option.SCANLINE_G=Зелений -option.SCANLINE_B=Синій - -option.HALFTONE=Півтону -option.HALFTONE_MONOCHROME=Відтінки сірого -option.HALFTONE_BRIGHTNESS=Яскравість півтону -option.HALFTONE_SCALE=Шкала точок -option.HALFTONE_ANGLE=Кут точки - -option.SPEED_LINES=Швидкість ліній -value.SPEED_LINES.0=ВИМК. -value.SPEED_LINES.1=Коли швидко -value.SPEED_LINES.2=Коли швидко і біг -value.SPEED_LINES.3=УВІМК. -option.SPEED_LINES_TRANSPARENCY=Непрозорість швидкости ліній -option.SPEED_LINES_SPEED=Інтенсивність -option.SPEED_LINE_THICKNESS=Розмір лінії - -option.CAMERA_NOISE_OVERLAY=Накладання шуму камери -value.CAMERA_NOISE_OVERLAY.0=ВИМК. -value.CAMERA_NOISE_OVERLAY.1=Шум 1 -option.CAMERA_NOISE_OVERLAY_INTENSITY=Інтенсивність шуму - -option.LONG_EXPOSURE=Тривале виставлення -option.LONG_EXPOSURE.comment=Приховайте інтерфейс, натиснувши F1, і зупиніться. Небесний режим створено спеціально для покращення вигляду зірок і яскравих об'єктів, тоді як об'єкти в часовому режимі з часом зникають. -value.LONG_EXPOSURE.0=ВИМК. -value.LONG_EXPOSURE.1=Небесне накопичення -value.LONG_EXPOSURE.2=Тимчасове зважування - -option.TILT_SHIFT=Нахил X -option.TILT_SHIFT.comment=Горизонтальний ефект нахилу. -value.TILT_SHIFT.0=ВИМК. - -option.TILT_SHIFT2=Нахил Y -option.TILT_SHIFT2.comment=Вертикальний ефект нахилу. -value.TILT_SHIFT2.0=ВИМК. - -option.DOF_VIEW_FOCUS_NEW2=Фокус межі ГР і підзорної труби -option.DOF_VIEW_FOCUS_NEW2.comment=Робить видимою площину фокусування глибини різкости, коли видимий графічний інтерфейс і використовується підзорна труба. - -option.DOF_SHAPE=Форма -option.DOF_SHAPE.comment=Глибина поля форми -value.DOF_SHAPE.0=Оригінал -value.DOF_SHAPE.3=Трикутник -value.DOF_SHAPE.4=Квадрат -value.DOF_SHAPE.5=П'ятикутник -value.DOF_SHAPE.6=Шестикутник -value.DOF_SHAPE.7=Семикутник -value.DOF_SHAPE.8=Восьмикутник - -option.DOF_POLYGON_SAMPLES=Зразки багатокутників -option.DOF_POLYGON_SAMPLES.comment=Кількість зразків для багатокутних форм. Чим вище значення, тим гладкішою буде форма. §c[-]§r Продуктивність знижується з вищими значеннями. - -option.DOF_POLYGON_RINGS=Кількість кілець -option.DOF_POLYGON_RINGS.comment=Кількість кілець для багатокутних форм. Чим вище значення, тим гладкішою буде форма. §c[-]§r Продуктивність знижується з вищими значеннями. - -option.DOF_SHAPE_ROTATION_DEGREES=Обертання -option.DOF_SHAPE_ROTATION_DEGREES.comment=Обертання форми глибини різкости в градусах. - -option.LET_THERE_BE_COLORS=ХАЙ БУДУТЬ КОЛЬОРИ - -option.MOSS_NOISE=Шум моху -option.MOSS_SIZE=Розмір пікселя -option.MOSS_NOISE_INTENSITY=Інтенсивність шуму -option.MOSS_NOISE_REMOVE_INTENSITY=Видалити інтенсивність шуму -option.MOSS_TRANSPARENCY=Прозорість моху -option.MOSS_IN_CAVES=Мох активний в -value.MOSS_IN_CAVES.0=Ефект лише в пишних печерах -value.MOSS_IN_CAVES.1=Усюди -value.MOSS_IN_CAVES.2=ВИМК. -option.MOSS_SIDE_INTENSITY=Інтенсивність моху на стінах -option.MOSS_NOISE_DISTANCE=Дальн. шуму моху - -option.SAND_NOISE=Шум піску -option.SAND_CONDITION=Стан піску -value.SAND_CONDITION.0=Лише в піщаних біомах -value.SAND_CONDITION.1=Усі спекотні біоми -value.SAND_CONDITION.2=Усюди -option.SAND_SIZE=Розмір пікселя -option.SAND_NOISE_INTENSITY=Інтенсивність шуму -option.SAND_NOISE_REMOVE_INTENSITY=Видалити інтенсивність шуму -option.SAND_TRANSPARENCY=Прозорість піску -option.SAND_IN_CAVES=Пісок у печерах -value.SAND_IN_CAVES.true=УВІМК. -value.SAND_IN_CAVES.false=ВИМК. -option.SAND_SIDE_INTENSITY=Інтенсивність моху на піску -option.SAND_NOISE_DISTANCE=Дальн. шуму піску - -option.MAIN_GRID_INTERVAL=Головна сітка -value.MAIN_GRID_INTERVAL.1=ВИМК. -option.SUB_GRID_INTERVAL=Підсітка -value.SUB_GRID_INTERVAL.1=ВИМК. -option.GRID_CONDITION=Стан сітки -value.GRID_CONDITION.0=Без стану -value.GRID_CONDITION.1=Підкрадання -value.GRID_CONDITION.2=Тримаючи підзорну трубу - -option.EMISSIVE_FLOWERS=Сяйні квіти -value.EMISSIVE_FLOWERS.0=ВИМК. -value.EMISSIVE_FLOWERS.1=УВІМК. -value.EMISSIVE_FLOWERS.2=Темний чи дощовий - -option.EMISSIVE_FLOWERS_TYPE=Тип сяйних квітів -value.EMISSIVE_FLOWERS_TYPE.0=Усі -value.EMISSIVE_FLOWERS_TYPE.1=Холодні кольори -value.EMISSIVE_FLOWERS_TYPE.2=Теплі кольори - -option.EMISSIVE_FLOWERS_STRENGTH=Інтенсивність сяяння - -option.DISTANCE_MIN_LIGHT=Зникання печерного освітлення -option.DISTANCE_MIN_LIGHT.comment=Робить печери темнішими зі збільшенням відстані від гравця. Покращує зовнішній вигляд печер за допомогою вищого значення печерного освітлення. -value.DISTANCE_MIN_LIGHT.0=ВИМК. - -option.EMISSIVE_DRAGON_EGG=Сяйне яйце дракона - -option.VANILLA_ENTITY_SHADOWS=Усталені тіні сутностей -option.VANILLA_ENTITY_SHADOWS.comment=Умикає усталені тіні сутностей, коли тіні в реальному часі вимкнено. - -option.FROGLIGHT_SATURATION=Насиченість жаб. світла -value.FROGLIGHT_SATURATION.1=Усталена -value.FROGLIGHT_SATURATION.2=2x -value.FROGLIGHT_SATURATION.3=3x - -option.RENKO_CUT=Обрізання EP від Renko -option.RENKO_CUT.comment=Здобуто в справедливій боротьбі в Complisseum. - -option.GLITTER_RAIN=Блискучий дощ -option.GLITTER_RAIN.comment=Посипає краплі дощу блискітками. -value.GLITTER_RAIN.0=ВИМК. -value.GLITTER_RAIN.1=Випадково -value.GLITTER_RAIN.2=Завжди - -option.HAND_BLOCKLIGHT_FLICKERING=Мерехтіння світла в руці -value.HAND_BLOCKLIGHT_FLICKERING.0=ВИМК. - -option.SSS_STRENGTH=Підповерхневе розсіювання -value.SSS_STRENGTH.0=ВИМК. -value.SSS_STRENGTH.1=УВІМК. - -option.PIXEL_WATER=Процедурна піксельна вода -option.PIXEL_WATER.comment=Згенерована процедурна піксельна текстура води. -value.PIXEL_WATER.0=ВИМК. -value.PIXEL_WATER.1=УВІМК. - -option.PIXELATED_WATER_REFLECTIONS=Піксельні відблиски води -option.PIXELATED_WATER_REFLECTIONS.comment=Пікселізує відблиски води. - -option.COMP_WATER_TWEAKS=Налаштування води Complementary -option.COMP_WATER_TWEAKS.comment=Налаштування кольору води, зроблено пакетом шейдерів. - -option.CAVE_SMOKE=Печерний дим -option.CAVE_SMOKE.comment=Додає ефект диму до об'ємного блокового туману під час перебування в печері. §c[-]§r Це може вплинути на продуктивність. §e[*]§r Лише якщо розширене кольорове трасування ввімкнено в налаштуваннях продуктивности. - -option.WAVING_SUGAR_CANE=Коливання цукрової тростини - -option.SUN_GLARE_AMOUNT=Кількість відблисків Сонця -value.SUN_GLARE_AMOUNT.0=ВИМК. - -option.MOON_GLARE_AMOUNT=Кількість відблисків Місяця -value.MOON_GLARE_AMOUNT.0=ВИМК. - -option.DAYLIGHT_STARS=Денні зірки -option.DAYLIGHT_STARS.comment=Умикає зірки вдень. - -option.FROZEN_TIME=Стоп-час - -option.DARKER_DEPTH_OCEANS=Темніший глибокий океан -option.DARKER_DEPTH_OCEANS.comment=Світло зменшується з глибиною океану. -value.DARKER_DEPTH_OCEANS.0=ВИМК. - -option.WEATHER_TEX_R=Червоний текстури погоди -option.WEATHER_TEX_G=Зелений текстури погоди -option.WEATHER_TEX_B=Синій текстури погоди - -option.EMISSIVE_SOUL_SAND=Сяйні очі піску душ -option.EMISSIVE_SOUL_SAND.comment=Змушує очі піску душ сяяти, коли ви стоїте на ньому.§e[*]§r Підтримка ПР має бути Integrated PBR+. Усталено лише стандартна текстура. - -option.BEACON_BEAM_EMISSION=Сяяння променю маяка -option.BEACON_BEAM_EMISSION.comment=Змінює силу сяяння променю маяка. - -option.PINKER_CHERRY_LEAVES=Рожевіше вишневе листя - -option.LIGHTMAP_CURVES=Криві мапи світла -option.LIGHTMAP_CURVES.comment=Змінює криві мапи світла світу. -option.UPPER_LIGHTMAP_CURVE=Верхня крива мапи світла -option.UPPER_LIGHTMAP_CURVE.comment=Змінює інтенсивність верхньої кривої мапи світла. -option.LOWER_LIGHTMAP_CURVE=Нижня крива мапи світла -option.LOWER_LIGHTMAP_CURVE.comment=Змінює інтенсивність нижньої кривої мапи світла. - -option.ALTERNATIVE_AMETHYST_STYLE=Інший аметист -value.ALTERNATIVE_AMETHYST_STYLE.0=Усталений -value.ALTERNATIVE_AMETHYST_STYLE.1=Блискучий рожевий - -option.SHOCKWAVE=Ударна хвиля -value.SHOCKWAVE.0=ВИМК. -value.SHOCKWAVE.1=Кругла -value.SHOCKWAVE.2=Квадратна -option.SHOCKWAVE.comment=Присядь і дізнайся! - -option.STAR_LAYER_OW=Шар зірок -option.STAR_LAYER_OW.comment=Додає додаткові зірки до поточних зірок, на більших або менших шарах. -value.STAR_LAYER_OW.0=ВИМК. -value.STAR_LAYER_OW.1=Менший шар -value.STAR_LAYER_OW.2=Більший шар -value.STAR_LAYER_OW.3=Обидва шари - -option.STAR_LAYER_END=Шар зірок -option.STAR_LAYER_END.comment=Додає додаткові зірки до поточних зірок, на більших або менших шарах. -value.STAR_LAYER_END.0=ВИМК. -value.STAR_LAYER_END.1=Менший шар -value.STAR_LAYER_END.2=Більший шар -value.STAR_LAYER_END.3=Обидва шари - -option.STAR_ROUNDNESS_END=Круглі зірки -value.STAR_ROUNDNESS_END.0=ВИМК. - -option.STAR_ROUNDNESS_OW=Круглі зірки -value.STAR_ROUNDNESS_OW.0=ВИМК. - -option.STAR_SOFTNESS_OW=М'якість зірок - -option.STAR_SOFTNESS_END=М'якість зірок - -option.STAR_COLOR_1_OW_R=Червоний зірки 1 -option.STAR_COLOR_1_OW_G=Зелений зірки 1 -option.STAR_COLOR_1_OW_B=Синій зірки 1 - -option.STAR_COLOR_2_OW_R=Червоний зірки 2 -option.STAR_COLOR_2_OW_G=Зелений зірки 2 -option.STAR_COLOR_2_OW_B=Синій зірки 2 - -option.STAR_COLOR_3_OW_R=Червоний зірки 3 -option.STAR_COLOR_3_OW_G=Зелений зірки 3 -option.STAR_COLOR_3_OW_B=Синій зірки 3 - -option.STAR_COLOR_VARIATION_OW=Інтенсивність -value.STAR_COLOR_VARIATION_OW.0.0=ВИМК. - -option.STAR_COLOR_1_END_R=Червоний зірки 1 -option.STAR_COLOR_1_END_G=Зелений зірки 1 -option.STAR_COLOR_1_END_B=Синій зірки 1 - -option.STAR_COLOR_2_END_R=Червоний зірки 2 -option.STAR_COLOR_2_END_G=Зелений зірки 2 -option.STAR_COLOR_2_END_B=Синій зірки 2 - -option.STAR_COLOR_3_END_R=Червоний зірки 3 -option.STAR_COLOR_3_END_G=Зелений зірки 3 -option.STAR_COLOR_3_END_B=Синій зірки 3 - -option.STAR_COLOR_VARIATION_END=Інтенсивність кольору -value.STAR_COLOR_VARIATION_END.0.0=ВИМК. - -option.CELESTIAL_BOTH_HEMISPHERES=Повне небо небожителів -option.CELESTIAL_BOTH_HEMISPHERES.comment=Показує небесні об'єкти (зірки, Сонце, Місяць, туманності) на всьому небі, а не над горизонтом, створюючи більш захопливий ефект неба. - -option.SHOOTING_STARS=Падучі зірки -option.SHOOTING_STARS_SIZE=Розмір -option.SHOOTING_STARS_SIZE.comment=Змінює розмір падучих зірок. Чим більше значення, тим більшими будуть падучі зірки. -option.SHOOTING_STARS_SPEED=Швидкість -option.SHOOTING_STARS_CHANCE=Шанс -option.SHOOTING_STARS_CHANCE.comment=Імовірність появи падучої зірки — чим вище значення, тим частіше з'являтимуться падучі зірки. -option.SHOOTING_STARS_COUNT=Сума -option.SHOOTING_STARS_COUNT.comment=Скільки падучих зірок з'явиться на небі одночасно. -option.SHOOTING_STARS_LINE_THICKNESS=Ширина лінії -option.SHOOTING_STARS_LINE_THICKNESS.comment=Змінює ширину лінії падучих зірок. -option.SHOOTING_STARS_TRAIL_LENGTH=Довжина лінії -option.SHOOTING_STARS_TRAIL_LENGTH.comment=Змінює довжину лінії падучих зірок. - -option.SITUATIONAL_GLOWING_TRIMS=Ситуативні сяйні орнаменти обладунків -option.SITUATIONAL_GLOWING_TRIMS.comment=Орнаменти обладунків сяятимуть лише в печерах і вночі. §e[*]§r Сяйні орнаменти обладунків мають бути ввімкнені. - -option.DO_IPBR_LIGHTS=РКТ IPBR світла -option.DO_IPBR_LIGHTS.comment=Це змушує джерела світла в грі випромінювати світло, якщо воно випромінюється через шейдери (рекомендовано: УВІМК.). - -option.NIGHT_DESATURATION=Знебарвлення темряви -option.NIGHT_DESATURATION.comment=Знебарвлює середовище в темних областях. - -option.NIGHT_DESATURATION_OW=Інтенсивність Верхнього світу -value.NIGHT_DESATURATION_OW.0=ВИМК. -value.NIGHT_DESATURATION_OW.300=Чорний/білий - -option.NIGHT_DESATURATION_NETHER=Інтенсивність Незеру -value.NIGHT_DESATURATION_NETHER.0=ВИМК. -value.NIGHT_DESATURATION_NETHER.300=Чорний/білий - -option.NIGHT_DESATURATION_END=Інтенсивність Енду -value.NIGHT_DESATURATION_END.0=ВИМК. -value.NIGHT_DESATURATION_END.300=Чорний/білий - -option.NIGHT_CAVE_DESATURATION=Знебарвлення печер -option.NIGHT_CAVE_DESATURATION.comment=Знебарвлює середовище в печерах. -value.NIGHT_CAVE_DESATURATION.0=ВИМК. - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=Видалити ближнє світло -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=Усуває ефект знебарвлення поблизу джерел світла. -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=Видалити в руці -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=Усуває ефект знебарвлення під час тримання в руці джерела світла. -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=Видалити з нічним баченням -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=Усуває ефект знебарвлення з нічним баченням. -option.PURKINJE_RENDER_DISTANCE_FADE=Дальн. промал. зникання -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=Дальн. промал. зникання Незеру -option.PURKINJE_RENDER_DISTANCE_FADE_END=Дальн. промал. зникання Енду - -option.MOON_PHASE_INF_PURKINJE=Знебарвлення Місяця -option.MOON_PHASED_DESATURATION_SETTINGS.comment=Коригує ступінь знебарвлення на основі поточної фази Місяця. - -option.MOON_PHASE_FULL_PURKINJE=Повня -option.MOON_PHASE_FULL_PURKINJE.comment=Сила знебарвлення під час фази повні (найяскравіша фаза). -value.MOON_PHASE_FULL_PURKINJE.0=ВИМК. -value.MOON_PHASE_FULL_PURKINJE.300=Чорний/білий - -option.MOON_PHASE_PARTIAL_PURKINJE=Частковий -option.MOON_PHASE_PARTIAL_PURKINJE.comment=Сила знебарвлення протягом усіх фаз Місяця між повнею і молодиком. Це фаза, яку ви найчастіше побачите в Minecraft. -value.MOON_PHASE_PARTIAL_PURKINJE.0=ВИМК. -value.MOON_PHASE_PARTIAL_PURKINJE.300=Чорний/білий - -option.MOON_PHASE_DARK_PURKINJE=Молодик -option.MOON_PHASE_DARK_PURKINJE.comment=Сила знебарвлення під час молодика (найтемніша фаза). -value.MOON_PHASE_DARK_PURKINJE.0=ВИМК. -value.MOON_PHASE_DARK_PURKINJE.300=Чорний/білий - -option.DELTARUNE_BATTLE_BACKGROUND=Бойове тло Deltarune -value.DELTARUNE_BATTLE_BACKGROUND.0=ВИМК. -value.DELTARUNE_BATTLE_BACKGROUND.1=УВІМК. — лише небо -value.DELTARUNE_BATTLE_BACKGROUND.2=УВІМК. — крім сутностей - -option.END_CRYSTAL_EMISSION=Сяяння кристалу Енду - -option.CLEAR_WATER_SPOTS=Прозорі водяні плями -option.CLEAR_WATER_SPOTS.comment=Додає прозорі плями в воду для різноманітности. §e[*]§r Потрібен тип хвилястих хвиль: Непов'язаний або переосмислений + хвилі. - -option.ACT_ORE_INTENSITY=Інтенсивність руд РКТ -option.ACT_ORE_INTENSITY.comment=Змінює інтенсивність світла РКТ руд. -value.ACT_ORE_INTENSITY.0.0=ВИМК. - -option.ENTITIES_ARE_LIGHT=Сутності є світлом - -option.WATER_CAUSTIC_STRENGTH=Сила каустики води -option.WATER_CAUSTIC_STRENGTH.comment=Змінює силу ефекту каустики води. - -option.ROUGHNESS_MULTIPLIER=Маска шорсткости -option.ROUGHNESS_MULTIPLIER.comment=Змінює де матеріали шорсткіші. - -option.ROUGHNESS_INTENSITY=Інтенсивність шорсткости -option.ROUGHNESS_INTENSITY.comment=Змінює шорсткість матеріалів і робить їх більш-менш блискучими. - -option.SHADOW_SATURATION=Насиченість тіні -option.SHADOW_SATURATION.comment=Змінює насиченість тіней і світлових потоків. §e[*]§r Цей параметр працює, лише якщо для «Тіні в реальному часі» встановлено значення «Низько» або вище. - -option.SMOKE_PARTICLE_OPACITY=Непрозорість частинок диму - -option.END_SUN_ANGLE=Кінцевий кут Сонця -option.END_SUN_ANGLE.comment=Коригує кут Сонця/Місяця відносно світу опівдні. -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§bУсталено§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=Нерівності туманности -value.PIXELATED_NEBULA.0=ВИМК. -option.NEBULA_ZOOM_LEVEL=Рівень масштабування -option.NEBULA_ZOOM_LEVEL.comment=Змінює масштаб туманности в небі. -option.NEBULA_AMOUNT=Кількість -option.NEBULA_AMOUNT.comment=Змінює ступінь покриття неба туманностями. -option.NEBULA_PATTERN_WARP=Скручення -option.NEBULA_PATTERN_WARP.comment=Змінює ступінь спотворення туманностей. -value.NEBULA_PATTERN_WARP.0=ВИМК. -option.NEBULA_HORIZON_STRENGTH=Видимість горизонту -option.NEBULA_HORIZON_STRENGTH.comment=Змінює ступінь видимости туманностей на горизонті. -value.NEBULA_HORIZON_STRENGTH.10=Усталено - -option.NEBULA_R_1=Червоний туманности 1 -option.NEBULA_G_1=Зелений туманности 1 -option.NEBULA_B_1=Синій туманности 1 -option.NEBULA_R_2=Червоний туманности 2 -option.NEBULA_G_2=Зелений туманности 2 -option.NEBULA_B_2=Синій туманности 2 -option.NEBULA_R_3=Червоний туманности 3 -option.NEBULA_G_3=Зелений туманности 3 -option.NEBULA_B_3=Синій туманности 3 - -option.NEBULA_SATURATION=Насиченість - -option.NEBULA_ONLY_STARS=Лише зірки -option.NEBULA_ONLY_STARS.comment=Видаляє кольорову частину туманностей і показує лише зірки всередині них. - -option.NEBULA_STAR_BRIGHTNESS=Яскравість зірок туманности -option.NEBULA_STAR_BRIGHTNESS.comment=Змінює яскравість зірок у туманностях. - -option.NEBULA_STAR_SIZE=Розмір зірок туманности -option.NEBULA_STAR_SIZE.comment=Змінює розмір зірок у туманностях - -option.NEBULA_STAR_AMOUNT=Кількість зірок туманности -option.NEBULA_STAR_AMOUNT.comment=Змінює кількість зірок у туманностях. - -option.NEBULA_MOON_CONDITION=Умови Місяця туманности -option.NEBULA_MOON_CONDITION.comment=Змінює стан фаз Місяця для туманностей. -value.NEBULA_MOON_CONDITION.0=Завжди -value.NEBULA_MOON_CONDITION.1=Молодик -value.NEBULA_MOON_CONDITION.2=Повня -value.NEBULA_MOON_CONDITION.3=Часткові Місяці -value.NEBULA_MOON_CONDITION.4=Випадково -value.NEBULA_MOON_CONDITION.5=Завжди, крім молодика - -option.END_CENTER_LIGHTING=Центральне освітлення Енду -option.END_CENTER_LIGHTING.comment=Змінює освітлення центра Енду. §e[*]§r Працює лише на Minecraft 1.9+. -value.END_CENTER_LIGHTING.0=ВИМК. - -option.END_CENTER_LIGHTING_R=Червоний освітлення -option.END_CENTER_LIGHTING_G=Зелений освітлення -option.END_CENTER_LIGHTING_B=Синій освітлення - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=Вплив на світло блоків -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=Змінює колір підсвічування в Енді на основі кольору свтла центру. - -option.NETHER_HEAT_DISTORTION=Теплове спотворення -option.NETHER_HEAT_DISTORTION.comment=Додає ефект теплового викривлення до Незеру. -value.NETHER_HEAT_DISTORTION.0=ВИМК. -option.NETHER_HEAT_DISTORTION_SPEED=Швидкість -option.NETHER_HEAT_DISTORTION_SPEED.comment=Змінює швидкість ефекту теплового спотворення. -option.NETHER_HEAT_DISTORTION_SCALE=Масштаб -option.NETHER_HEAT_DISTORTION_SCALE.comment=Змінює масштаб ефекту теплового спотворення. - -option.BLOCKLIGHT_CAUSTICS=Каустика світла блоків -option.BLOCKLIGHT_CAUSTICS.comment=Додає каустичний ефект світла блоків під водою. - -option.LENS_FLARE_SHAPE=Форма відблиску об'єктива -option.LENS_FLARE_SHAPE.comment=Змінює форму відблисків. -value.LENS_FLARE_SHAPE.0=Усталена -value.LENS_FLARE_SHAPE.3=Трикутник -value.LENS_FLARE_SHAPE.4=Квадрат -value.LENS_FLARE_SHAPE.5=П'ятикутник -value.LENS_FLARE_SHAPE.6=Шестикутник -value.LENS_FLARE_SHAPE.7=Семикутник -value.LENS_FLARE_SHAPE.8=Восьмикутник - -option.LENS_FLARE_SHAPE_ROTATION=Оберт. форми відблиску об'єктива -option.LENS_FLARE_SHAPE_ROTATION.comment=Змінює обертання форм відблиску об'єктива. - -option.ANAMORPHIC_LENS_FLARE=Анаморфний відблиск -option.ANAMORPHIC_LENS_FLARE.comment=Умикає або вимкнути анаморфотні відблиски. -value.ANAMORPHIC_LENS_FLARE.0=ВИМК. - -option.WATER_CAULDRON_COLOR_OVERRIDE=Перевизначення кольору казана води -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=Запобігає впливу користувацьких налаштувань кольорів поверхні води на казани. - -option.END_FLASH_SHADOW=Тінь спахала Енду -option.END_FLASH_SHADOW.comment=Тіні в Енді будуть спроєктовані зі спалахів Енду замість кута Сонця Енду. §e[*]§r Лише на Iris та лише 1.21.9+. - -option.EP_END_FLASH=Спалах Енду -option.EP_END_FLASH.comment=Змінює тип спалаху Енду: усталений, Euphoria або обидва. §e[*]§r Лише на Iris на 1.21.9+. -value.EP_END_FLASH.0=Усталений -value.EP_END_FLASH.1=Euphoria -value.EP_END_FLASH.2=Обидва - -option.MIRROR_TINTED_GLASS_OPAQUE=Непрозоре тоноване скло -option.MIRROR_TINTED_GLASS_OPAQUE.comment=Робить блоки тонованого скла непрозорими (переважно для дзеркал). - -option.COLORED_LIGHT_FOG_RAIN_I=Інтен. дощу за кольор. світл. туману -option.COLORED_LIGHT_FOG_RAIN_I.comment=Змінює інтенсивність кольорового світла туману під час дощу. -value.COLORED_LIGHT_FOG_RAIN_I.0=Усталена - -option.BLOOD_MOON=Кривавий місяць -option.BLOOD_MOON.comment=Умикає криваві Місяці, які відбуваються протягом кількості днів Minecraft, які користувач встановив у цьому параметрі. Криваві Місяці не відбуваються в першу ніч, якщо встановлено будь-яке вище щоночі. Кривавий Місяць не відбувається в молодики, якщо встановлено будь-яке вище щоночі. -value.BLOOD_MOON.0=ВИМК. -value.BLOOD_MOON.1=Щоночі -suffix.BLOOD_MOON=\ ігрових ночей -option.BLOOD_MOON.comment=Умикає криваві місяці, які відбуваються протягом кількости днів Minecraft, які користувач встановив у цьому параметрі. -option.EMISSIVE_BLOOD_MOON_FLOWERS=Випром. квіти кривавого Місяця -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=Змушує червоні квіти світитися під час кривавих Місяців. §e[*]§r Для параметра «Підтримка ПР» має бути встановлено значення Integrated PBR+. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/zh_CN.lang b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/zh_CN.lang deleted file mode 100644 index 78d76f5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lang/zh_CN.lang +++ /dev/null @@ -1,2757 +0,0 @@ -#shaders/lang/zh_CN.lang - -# 社区贡献翻译 -# 本文档由 Surisen (Ruri) 翻译 - 此文档翻译可能会过时. SpacEagle17 不能保证随时提供最新翻译. - -#Profiles -profile.POTATO=§a极低 -profile.VERYLOW=§a很低 -profile.LOW=§a低 -profile.MEDIUM=§a中 -profile.HIGH=§e高(默认) -profile.VERYHIGH=§c很高 -profile.ULTRA=§4极致 -profile.COMPLEMENTARY=§4§l§n§oComplementary -profile.comment=光影配置以最优化的视觉效果和性能比改变性能设置. §e[*]§r 除非你明确知道自己在做什么, 否则建议用任意预设配置来进行性能设置. §e[*]§r 所有受影响的设置都可以在 性能设置 菜单中找到. 最受欢迎的设置 配置会启用根据社区调研得出的公认最受喜欢的设置. - -#Information -screen.INFORMATION=提示信息 -screen.INFORMATION.comment=此部分包含的选项按钮仅用于展示信息. - -screen.INFORMATION2=Complementary 提示信息 -screen.INFORMATION2.comment=此部分包含的选项按钮仅用于展示信息. - -option.info0=§b悬停你的鼠标指针在这些按钮上 -value.info0.0= -option.info0.comment=按钮仅供信息展示. - -option.info1=如何得到更好的体验 -value.info1.0= -option.info1.comment=讨论在 Minecraft 里如何获取一个相对更好的体验是个很复杂的话题, 因为它受太多因素影响了. 但你至少可以尝试这些.... ①减小渲染距离/视距, 在任何设备上都推荐在 6-16 这个区域中根据具体情况选择. ②降低光影的配置文件设置. 更多的建议会随后添加. - -option.info2=什么是最佳设置 -value.info2.0= -option.info2.comment=最佳设置其实是很主观的, 但对于绝大多数人来说, 本光影的默认配置是经过多年社区评估和反馈得来的, 并且它也很注重视觉效果/性能消耗比. 但大伙依旧能根据自己喜好和乐趣来自由调节选项. - -option.info3=什么是配置文件和视觉风格 -value.info3.0= -option.info3.comment=至少在本光影里, 配置文件 设置会改变 性能设置 菜单中的选项, 并且不会影响那些基于玩家个人偏好的设置. 视觉风格 选项会改变很多位于 偏好 设置选项里的 由所选风格决定 值, 但其实它对性能影响不大. - -option.info4=什么是资源包支持 -value.info4.0= -option.info4.comment=资源包支持 选项决定光影包如何处理 Minecraft 那些不同的方块.例如: §b集成PBR+§r 会对金块这类的方块赋予发生反射的属性, 但 §elabPBR§r 或 §eseuspbr§r 则需要你去安装一个支持 PBR 的资源包来告诉光影怎么判断这些方块的类型. 如果设置为 §a基本§r 则会让所有方块都不那么特殊, 当然, 像水方块这类的例外. - -option.info5=标黄的选项有什么含义 -value.info5.0= -option.info5.comment=标记为黄色的选项表示: 尽管不位于 性能设置 分类里, 它们对性能影响也是可以被衡量的. 如果调节这个选项使得数值文本变红, 意味着将会消耗大量的性能. - -option.info6= -value.info6.0= -option.info6.comment= - -option.info7= -value.info7.0= -option.info7.comment= - -option.info8=如何加入 Complementary 社区 -value.info8.0= -option.info8.comment=你可以通过加入 Complementary Discord 服务器来加入我们友好的社区, 在这里可以联系到开发者和一些有经验的社区成员. 链接: www.complementary.dev/discord - -option.info9=如何支持 Complementary -value.info9.0= -option.info9.comment=最好的方式当然是在社交平台上友好地分享关于 Complementary 相关的截图或视频啦. 但也可以直接在 Patreon 上支持呀. 链接: www.patreon.com/emingt - -option.info10=致谢 -value.info10.0= -option.info10.comment=EminGT: Complementary 光影的主要开发者. Capt Tatsu: BSL 光影的开发者, 没有他的慷慨, 最初的 Complementary 不可能出现. 特别致谢: IMS212, sp614x, Chocapic13, Robobo1221, SixthSurge, null511, fayer3, catlikecoding, Builderb0y, Jessie, SpacEagle17, isuewo, flytrap, gri573, FoZy-STYLE - -option.info11=§d什么是 Euphoria Patches ? -value.info11.0= -option.info11.comment=Euphoria Patches 是 Complementary 光影的一个附加, 由 SpacEagle17 开发. 旨在通过更多定制功能和可选选项来扩展 Complementary 光影的功能. - -option.info12=Euphoria Patches 设置 -value.info12.0= -option.info12.comment=所有的 Euphoria 设置默认禁用, 由用户按需开启. 可从位于 最受欢迎的设置 分类下找到时下最流行的 Euphoria 设置. 在其他分类下仍有数不尽的其他设置, 会有更多功能随着每次的更新而添加, 大家玩的开心! - -option.info13=Euphoria 额外模组方块支持 -value.info13.0= -option.info13.comment=Euphoria Patches 旨在通过默认置入更多模组的方块 ID 实现比普通 Complementary 更好的模组方块兼容 (请查看 block.properties). 自动应用自发光的光源方块检测. 自动应用次表面散射的植物模型检测. - -option.info14=加入社区 -value.info14.0= -option.info14.comment=如果想提问, 了解 Euphoria Patches 的最新消息, 可以加入这个有趣的 Discord 服务器. §d§l§neuphoriapatches.com/discord - -option.info15=Euphoria Patches 致谢 -value.info15.0= -option.info15.comment=完整致谢名单可以访问 §deuphoriapatches.com/credits§r 来查看. isuewo - Euphoria Patches 的前合作开发者. EminGT: Complementary 的主开发者. Capt Tatsu, gri573, FoZy STYLE, JoKerTech, SixthSurge, WoMspace (aka Sasha), Septonious, fayer3, Xonk, Memokii, dragoncat, TheNukeLore, dbrighthd, Surisen (Ruri), Acer (Alex), Folox_, Helgust. - -option.info16=§d§n如何支持 Euphoria Patches -value.info16.0= -option.info16.comment=使用 Euphoria Patches 即是最好的支持. 向更多人推荐和介绍本光影, 保持对我们未来的更新内容的好奇和热情. 可以直接通过 Patreon 和 Ko-Fi 来给予金钱支持的同时获得开发版本的光影文件. §d§l§neuphoriapatches.com/support - -option.info17=测试版本: 从SpacEagle17的Patreon获取 -value.info17.0= -option.info17.comment=可以直接通过 Patreon 和 Ko-Fi 对 SpacEagle17 进行支持的同时获得光影的独占开发版本. §d§l§neuphoriapatches.com/support - -option.info18=对应 Complementary r5.7.1 版本 -value.info18.0= -option.info18.comment=感谢您安装 Euphoria Patches :) - -option.info19=§a有可用的更新 -value.info19.0=§cX.Y.Z §r->§a X.Y.Z -option.info19.comment=EuphoriaPatcher 模组有新的版本. 从 Modrinth 下载: https://euphoriapatches.com/download. - -option.info20= -value.info20.0=§aeuphoriapatches.com/download -option.info20.comment=EuphoriaPatcher 模组有新的版本. 从 Modrinth 下载: https://euphoriapatches.com/download. - -option.info21=常见问题解答 -value.info21.0= -option.info21.comment=请查看 FAQ 页面去查找常见问题的解答. §d§l§neuphoriapatches.com/faq - -option.info22=§d滚动菜单以查看更多设置 -value.info22.0= -option.info22.comment=使用较大的 GUI 尺寸时, 部分设置可能被隐藏, 向下滚动将显示它们. - -#Style -option.SHADER_STYLE=视觉风格 -option.SHADER_STYLE.comment=选择光影包的默认视觉风格. §bReimagined§r: 在基于原有的独特视觉风格下对Minecraft进行一定的补充. §dUnbound§r: 以拟真魔幻现实的风格重新定制 Minecraft 的视觉效果. §e[*]§r 受影响设置: 水体风格, 云层风格, 日月风格, 日月斜角, 北极光风格, 发光矿石. -value.SHADER_STYLE.1=§bReimagined -value.SHADER_STYLE.4=§dUnbound - -#Screens -screen.PERFORMANCE_SETTINGS=§e性能设置§r -screen.PERFORMANCE_SETTINGS.comment=与性能直接相关的设置, 会被不同的光影性能配置所改变. - -screen.ATMOSPHERE_SETTINGS=大气 -screen.ATMOSPHERE_SETTINGS.comment=与大气相关的设置. - -screen.ATM_COLOR_SETTINGS=大气颜色倍率 -screen.ATM_COLOR_SETTINGS.comment=启用对天空和雾气中出现的大气颜色的自定义功能. - -screen.MORNING_ATM_MULTS=晨昏 -screen.NOON_ATM_MULTS=正午 -screen.NIGHT_ATM_MULTS=夜晚 -screen.RAIN_ATM_MULTS=雨天天气 -screen.NETHER_ATM_MULTS=下界维度 -screen.END_ATM_MULTS=末地维度 - -screen.CLOUD_SETTINGS=云层 -screen.CLOUD_SETTINGS.comment=与云相关的设置. - -screen.CLOUD_COLOR_SETTINGS=云层颜色 -screen.CLOUD_COLOR_SETTINGS.comment=调节云层颜色得设置. - -screen.CLOUD_UNBOUND_SETTINGS=Unbound 云层设置 -screen.CLOUD_REIMAGINED_SETTINGS=Reimagined 云层设置 - -screen.FOG_SETTINGS=雾气 -screen.FOG_SETTINGS.comment=与多种雾气相关的设置. - -screen.SUN_MOON_SETTINGS=日月 -screen.SUN_MOON_SETTINGS.comment=与日月相关的设置. - -screen.NETHER_SETTINGS=下界维度 -screen.NETHER_SETTINGS.comment=与下界维度相关的设置. - -screen.WEATHER_SETTINGS=雨天 / 天气 -screen.WEATHER_SETTINGS.comment=与天气条件相关的设置. - -screen.CAMERA_SETTINGS=镜头 -screen.CAMERA_SETTINGS.comment=决定最终画面如何调节的设置. - -screen.TONEMAP_SETTINGS=颜色平衡 -screen.TONEMAP_SETTINGS.comment=决定画面视觉效果的色彩平衡设置. - -screen.COLORGRADING_SETTINGS=颜色分级 -screen.COLORGRADING_SETTINGS.comment=与最终颜色通道混合相关的设置. - -screen.WORLD_BLUR_SETTINGS=视界模糊 -screen.WORLD_BLUR_SETTINGS.comment=与炫酷的视界模糊效果相关的设置. - -screen.TAA_SETTINGS=时间性过滤器设置 -screen.TAA_SETTINGS.comment=与决定时间性抗锯齿行为相关的设置. - -screen.MATERIAL_SETTINGS=材质 -screen.MATERIAL_SETTINGS.comment=与 Minecraft 的材质有关的设置. - -screen.IPBR_SETTINGS=集成PBR+材质 -screen.IPBR_SETTINGS.comment=与 集成PBR+ 相关的功能设置. - -screen.GLOWING_ORE_SETTINGS=矿石发光 -screen.GLOWING_ORE_SETTINGS.comment=集成PBR+ 中与矿石发光相关的功能设置. - -screen.GLOWING_STUFF_SETTINGS=其他发光 -screen.GLOWING_STUFF_SETTINGS.comment=调节其他杂项方块发光相关的功能设置. - -screen.OTHER_IPBR_SETTINGS=其他集成PBR+功能 -screen.OTHER_IPBR_SETTINGS.comment=其他集成PBR+杂项设置. - -screen.CUSTOM_PBR_SETTINGS=labPBR/seuspbr 材质 -screen.CUSTOM_PBR_SETTINGS.comment=与 labPBR/seuspbr 相关的功能设置. - -screen.LIGHTING_SETTINGS=照明 -screen.LIGHTING_SETTINGS.comment=与照明效果相关的设置. - -screen.LIGHT_COLOR_SETTINGS=照明颜色倍率 -screen.LIGHT_COLOR_SETTINGS.comment=启用对出现在方块和物品表面的照明颜色的自定义功能. - -screen.MORNING_LIGHT_MULTS=晨昏 -screen.NOON_LIGHT_MULTS=正午 -screen.NIGHT_LIGHT_MULTS=夜晚 -screen.RAIN_LIGHT_MULTS=雨天天气 -screen.NETHER_LIGHT_MULTS=下界维度 -screen.END_LIGHT_MULTS=末地维度 - -screen.BLOCKLIGHT_SETTINGS=方块光 §e[*]§r -screen.BLOCKLIGHT_SETTINGS.comment=调节光源照明的设置. §e[*]§r 若启用了 高级颜色追踪 选项, 则本选项的红/绿/蓝颜色设定将不能调节大部分的光源照明颜色. - -screen.MOON_PHASE_INF_SETTINGS=月相影响 -screen.MOON_PHASE_INF_SETTINGS.comment=由不同月相影响夜晚照明的设置. 月相: 月亮的阴晴圆缺. - -screen.ACT_FEATURES_SETTINGS=高级颜色追踪独占特性 §e[*]§r -screen.ACT_FEATURES_SETTINGS.comment=与 高级颜色追踪 相关的独占功能设置. §e[*]§r 这些功能只有在 性能设置 中启用 高级颜色追踪 选项并且仅当运行光影所用的设备支持它时才能生效. - -screen.PIXELATED_LIGHTING_SETTINGS=像素化照明 -screen.PIXELATED_LIGHTING_SETTINGS.comment=使特定照明效果像素化的设置. - -screen.WATER_SETTINGS=水体 -screen.WATER_SETTINGS.comment=与水体效果相关的设置. - -screen.WATER_COLOR_SETTINGS=水面颜色 -screen.UNDERWATER_COLOR_SETTINGS=水下颜色 - -screen.WATER_WAVE_SETTINGS=水面法线摇晃 §e[*]§r -screen.WATER_WAVE_SETTINGS.comment=用于自定义设置水外看到的指向性水面波浪(法线)的设置. §e[*]§r 本选项仅在 水体风格 设置为 Reimagined + 水波 或 Unbound 时生效. - -screen.WAVING_SETTINGS=摇晃的纹理 -screen.WAVING_SETTINGS.comment=与纹理摇晃相关的设置. - -screen.OTHER_SETTINGS=其他 -screen.OTHER_SETTINGS.comment=不能放进其他类别的设置. - -screen.SELECT_OUTLINE_SETTINGS=选择框描边 -screen.SELECT_OUTLINE_SETTINGS.comment=调节方块选择框的设置. - -screen.WORLD_OUTLINE_SETTINGS=视界描边 -screen.WORLD_OUTLINE_SETTINGS.comment=可供选择的轮廓线效果设置. - -#Settings -option.RP_MODE=资源包支持 -option.RP_MODE.comment=改变了许多内部计算, 以确定不同的方块和材质将被如何渲染. §b集成PBR+§r: 计算出的PBR材质和其他额外效果, 大部分情况下强烈推荐使用这个模式. §a基本§r: 没有法线贴图和额外效果. §elabPBR/seuspbr§r: 对含 PBR 纹理的资源包的支持. -value.RP_MODE.0=§a基本 -value.RP_MODE.1=§b集成PBR+ -value.RP_MODE.2=§eseuspbr (RP Required) -value.RP_MODE.3=§elabPBR (RP Required) - -option.WATER_REFLECT_QUALITY=水体反射质量 -option.WATER_REFLECT_QUALITY.comment=调节出现在半透明方块上的反射的视觉质量. §c中§r: 水和半透明方块的反射使用屏幕空间路径跟踪. §e极低§r: 用更快的方法替代原有水和半透明的反射, 在某些情况下可能看起来不正确. §a关§r: 无反射. -value.WATER_REFLECT_QUALITY.-1=§a关 -value.WATER_REFLECT_QUALITY.0=§a仅反射天空 -value.WATER_REFLECT_QUALITY.1=§e极低 -value.WATER_REFLECT_QUALITY.2=§c中 - -option.BLOCK_REFLECT_QUALITY=方块反射质量 §e[*]§r -option.BLOCK_REFLECT_QUALITY.comment=调节出现在普通方块上的反射的视觉质量. §c高§r: 开启太阳/月亮高光反射, 高级高光反射. §e低§r: 仅太阳/月亮高光. §e[*]§r 资源包支持 选项必须设置为除 §a基本§r 选项外的任何选项, 才能出现高光反射. -value.BLOCK_REFLECT_QUALITY.0=§a关 -value.BLOCK_REFLECT_QUALITY.1=§e低 -value.BLOCK_REFLECT_QUALITY.3=§c高 - -option.SHADOW_QUALITY=实时阴影 -option.SHADOW_QUALITY.comment=调节阴影过滤的质量. 每提高一级配置都会进一步减少阴影的噪点伪影. 本选项在选择低于 §e高§r 的配置后会启用树叶阴影优化. §e很低§r 选项意味着会在多方面大幅降低阴影的质量. §a关§r 会完全禁用阴影和光轴. -value.SHADOW_QUALITY.-1=§a关 -value.SHADOW_QUALITY.0=§e很低 -value.SHADOW_QUALITY.1=§e低 -value.SHADOW_QUALITY.2=§e中 -value.SHADOW_QUALITY.3=§e高 -value.SHADOW_QUALITY.4=§c很高 -value.SHADOW_QUALITY.5=§4极致 - -option.LIGHTSHAFT_QUALI_DEFINE=光轴质量 §e[*]§r -option.LIGHTSHAFT_QUALI_DEFINE.comment=调节光轴的质量. 每提高一级配置都会进一步减少光轴产生的噪音伪影. §e[*]§r 需将 实时阴影 选项设置为除 关 以外的任何值才能使光轴工作. -value.LIGHTSHAFT_QUALI_DEFINE.0=§a关 -value.LIGHTSHAFT_QUALI_DEFINE.1=§e低 -value.LIGHTSHAFT_QUALI_DEFINE.2=§e中 -value.LIGHTSHAFT_QUALI_DEFINE.3=§c高 -value.LIGHTSHAFT_QUALI_DEFINE.4=§4很高 - -option.shadowDistance=阴影距离 -option.shadowDistance.comment=调节渲染实时阴影与玩家的最远距离. §c[-]§r 过低的值会导致光轴过度泄露. -value.shadowDistance.64.0=§a4 区块 §c[-] -value.shadowDistance.80.0=§a5 区块 §c[-] -value.shadowDistance.96.0=§a6 区块 §c[-] -value.shadowDistance.112.0=§a7 区块 §c[-] -value.shadowDistance.128.0=§a8 区块 -value.shadowDistance.160.0=§e10 区块 -value.shadowDistance.192.0=§e12 区块 -value.shadowDistance.224.0=§e14 区块 -value.shadowDistance.256.0=§c16 区块 -value.shadowDistance.320.0=§c20 区块 -value.shadowDistance.384.0=§4§l24 区块 -value.shadowDistance.512.0=§4§l32 区块 -value.shadowDistance.768.0=§4§l§n§o48 区块 -value.shadowDistance.1024.0=§4§k-§r§4§l§n§o64 区块§r§4§k- - -option.ENTITY_SHADOW=实体阴影 -option.ENTITY_SHADOW.comment=使实体和方块实体可以投射阴影. "普通实体" 仅包含动物和怪物, 但 "完全" 选项会同时包含如箱子这类的方块实体. §c[-]§r 实体阴影对性能的影响超出预期, 在某些情况下会损失超过 50% 的 fps. -value.ENTITY_SHADOW.-1=§a关 -value.ENTITY_SHADOW.1=§c普通实体 -value.ENTITY_SHADOW.2=§4§k-§r§4§l§n§o完全§r§4§k- §r§c[-] - -option.DETAIL_QUALITY=细节质量 -option.DETAIL_QUALITY.comment=调节影响性能的几个功能. 调节以下几个方面的质量: TAA, 照明调整, 夜空星云, 末地星束, 天空效果反射, 雨水坑精确度, 摇晃效果, 运动模糊. -value.DETAIL_QUALITY.0=§a极低 -value.DETAIL_QUALITY.2=§e中 -value.DETAIL_QUALITY.3=§c高 - -option.CLOUD_QUALITY=云层质量 -option.CLOUD_QUALITY.comment=调节 Reimagined / Unbound 云层风格的照明, 细节和采样质量. §e[*]§r 本选项仅对 Reimagined 或 Unbound 云层风格生效. -value.CLOUD_QUALITY.0=§a关 -value.CLOUD_QUALITY.1=§a低 -value.CLOUD_QUALITY.2=§e中 -value.CLOUD_QUALITY.3=§c高 - -option.FXAA_DEFINE=抗锯齿 (FXAA) -option.FXAA_DEFINE.comment=启用快速近似抗锯齿, 这是一种产生更平滑图像的基本功能. -value.FXAA_DEFINE.-1=§a关 -value.FXAA_DEFINE.1=§e开 - -option.SSAO_QUALI_DEFINE=边缘阴影 (SSAO) 质量 -option.SSAO_QUALI_DEFINE.comment=调节屏幕空间环境光遮蔽 (SSAO) 的质量. 它为场景的边缘额外添加环境阴影. 每提高一级配置都会进一步减少 SSAO 产生的噪点伪影. -value.SSAO_QUALI_DEFINE.0=§a关 -value.SSAO_QUALI_DEFINE.2=§e中 -value.SSAO_QUALI_DEFINE.3=§c高 - -option.ANISOTROPIC_FILTER=纹理过滤 -option.ANISOTROPIC_FILTER.comment=通过各向异性过滤提高 mipmaped 纹理的质量. §e[*]§r 请确保视频设置中的 Mipmap 级别已设置为最大值 (4) , 否则得不到好的效果. -value.ANISOTROPIC_FILTER.0=§a关 -value.ANISOTROPIC_FILTER.4=§e4x -value.ANISOTROPIC_FILTER.8=§e8x -value.ANISOTROPIC_FILTER.16=§4§l16x - -option.COLORED_LIGHTING=高级颜色追踪 §e[*]§r -option.COLORED_LIGHTING.comment=使用体素化和泛洪填充技术为方块光添加颜色的同时引入新的光源. §e[*]§r 本选项的功能仅在 Iris 光影加载器和支持的显卡设备下才能生效. §e[*]§r 本选项会在 实时阴影 选项被设置为关时自动禁用. §a[+]§r 该技术还同时启用了其他的特性, 可在 其他 -> 高级颜色追踪独占特性 菜单中单独禁用或启用它们. §c[-]§r 为本选项设置过高的区块数值对性能会有超出预期的影响, 每提高一级区块范围覆盖大小的增量性能成本都会超过上一级数值的两倍以上. §c[-]§r 彩色照明会在遇到不完整方块和模组方块时产生泄漏问题. -value.COLORED_LIGHTING.0=§a关 -value.COLORED_LIGHTING.128=§c4 区块 -value.COLORED_LIGHTING.192=§c6 区块 -value.COLORED_LIGHTING.256=§4§l8 区块 -value.COLORED_LIGHTING.384=§4§l12 区块 -value.COLORED_LIGHTING.512=§4§l§n§o16 区块 -value.COLORED_LIGHTING.768=§4§l§n§o24 区块 §r§c[-] -value.COLORED_LIGHTING.1024=§4§k-§r§4§l§n§o32 区块§r§4§k- §r§c[-] - -option.WORLD_SPACE_REFLECTIONS=世界空间反射 (WSR) §e[*]§r -option.WORLD_SPACE_REFLECTIONS.comment=在世界空间中计算反射. §e[*]§r 这些功能只有在 性能设置 中启用 高级颜色追踪 选项并且仅当运行光影所用的设备支持它时才能生效. §e[*]§r 最大反射渲染距离取决于 高级颜色追踪 设置的距离, 但因技术原因, 在内部该效果实际最大生效距离上限为 16 区块. §c[-]§r 本选项的启用会严重影响性能, 尤其是 高级颜色追踪 设置的距离过高时. §c[-]§r 世界空间反射与部分的模组或资源包一起使用时会出现特定几种类型的问题. -value.WORLD_SPACE_REFLECTIONS.-1=§a关 -value.WORLD_SPACE_REFLECTIONS.1=§4§l§n§o开 - -option.WORLD_SPACE_REF_MODE=WSR 模式 §e[*]§r -option.WORLD_SPACE_REF_MODE.comment=选择世界空间反射的作用模式. §e[*]§r "仅 WSR" 模式通过仅渲染世界空间反射的内容来避免屏幕空间反射的瑕疵. "WSR + SSR" 总体上可在反射中获得更多细节, 因为屏幕空间反射可以不受方块或设定距离的限制而访问屏幕上的所有细节. -value.WORLD_SPACE_REF_MODE.1=仅 WSR -value.WORLD_SPACE_REF_MODE.2=WSR + SSR - -option.WORLD_SPACE_PLAYER_REF=世界空间 [玩家] 反射 -option.WORLD_SPACE_PLAYER_REF.comment=使当前玩家的玩家模型可以参与世界空间反射. -value.WORLD_SPACE_PLAYER_REF.-1=关 -value.WORLD_SPACE_PLAYER_REF.1=开 - -option.SSAO_I=边缘阴影 (SSAO) 强度 -option.SSAO_I.comment=决定屏幕空间环境光遮蔽 (SSAO) 的强度 §e[*]§r 如在 性能设置 里禁用 SSAO, 则本选项不生效. -value.SSAO_I.0=关 - -option.VANILLAAO_I=原版边缘阴影 (AO) 强度 -option.VANILLAAO_I.comment=决定 Minecraft 的环境光遮蔽强度. -value.VANILLAAO_I.0=关 - -option.BORDER_FOG=边界雾气 -option.BORDER_FOG.comment=在已加载的世界的边缘有强烈的雾气, 以隐藏加载区块的边界. §e[*]§r 当视距低于8区块时推荐关闭本选项. - -option.ATM_FOG_MULT=大气雾 -option.ATM_FOG_MULT.comment=调节基于高度的雾气强度. -value.ATM_FOG_MULT.0.50=非常微小 -value.ATM_FOG_MULT.0.65=微妙 -value.ATM_FOG_MULT.0.80=正常 -value.ATM_FOG_MULT.0.95=强烈 - -option.ATM_FOG_DISTANCE=大气雾距离 -option.ATM_FOG_DISTANCE.comment=调节大气雾起始处与镜头的距离. §e[*]§r 注意, 雾气距离也会由视频设置中的 渲染距离 自动调节. - -option.ATM_FOG_ALTITUDE=大气雾高度 -option.ATM_FOG_ALTITUDE.comment=调节大气雾密度达到最大时的起始高度. - -option.CAVE_FOG=洞穴烟雾 -option.CAVE_FOG.comment=在深入地下的区域启用额外的雾气. - -option.LIGHTSHAFT_BEHAVIOUR=光轴模式 -option.LIGHTSHAFT_BEHAVIOUR.comment=选择光轴的行为表现形式. §a[+]§r 场景感知模式下, 光轴会自动在 常规 和 极限 强度之间切换, 以提供最佳效果. §c[-]§r 不推荐在正常游玩时选择极限强度, 并且它会严重影响性能. -value.LIGHTSHAFT_BEHAVIOUR.0=关 -value.LIGHTSHAFT_BEHAVIOUR.1=场景感知 §a[+] -value.LIGHTSHAFT_BEHAVIOUR.2=常规 -value.LIGHTSHAFT_BEHAVIOUR.3=极限 §c[-] - -option.LIGHTSHAFT_SMOKE=§e光轴烟雾§r -option.LIGHTSHAFT_SMOKE.comment=为光轴添加体积烟雾效果. §c[-]§r 本选项的效果可能会影响性能. - -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS=苍白之园特殊光轴 -option.SPECIAL_PALE_GARDEN_LIGHTSHAFTS.comment=使在 "苍白之园" 群系中的光轴看起来更加刺目. - -option.LIGHTSHAFT_DAY_I=光轴 - 白天 - 倍率 -option.LIGHTSHAFT_NIGHT_I=光轴 - 夜晚 - 倍率 -option.LIGHTSHAFT_RAIN_I=光轴 - 雨天 - 倍率 - -option.LIGHTSHAFT_SUNSET_SATURATION=晨昏额外光轴颜色 -option.LIGHTSHAFT_SUNSET_SATURATION.comment=调节晨昏时分添加到光轴的额外颜色的饱和度. 设定更高的值会导致光轴产生偏红的橙色, 较低的值则会使其偏移为寻常的黄色. - -option.CLOUD_STYLE_DEFINE=云层风格 -option.CLOUD_STYLE_DEFINE.comment=选择云层的视觉风格. §e[*]§r 由所选风格决定 意味着本选项会随着光影设置菜单主页里的 视觉风格 选项自动切换风格. §e[*]§r 原版 风格需要在视频设置中打开云层. -value.CLOUD_STYLE_DEFINE.-1=由所选风格决定 -value.CLOUD_STYLE_DEFINE.0=关 -value.CLOUD_STYLE_DEFINE.1=Reimagined -value.CLOUD_STYLE_DEFINE.3=Unbound -value.CLOUD_STYLE_DEFINE.50=原版 §e[*] - -option.CLOUD_SHADOWS=云影 -option.CLOUD_SHADOWS.comment=启用从云层投下的阴影. §e[*]§r 本选项仅在 云层风格 设置为 Reimagined 或 Unbound 时生效. §e[*]§r 如果云层风格设置为 Unbound, 因为其复杂程度, 云影将会随机生成. - -option.CLOUD_CLOSED_AREA_CHECK=禁止云层出现在室内 -option.CLOUD_CLOSED_AREA_CHECK.comment=额外附加检测条件避免云层出现在室内. §e[*]§r 本选项仅在 云层风格 设置为 Reimagined 或 Unbound 时生效. §e[*]§r 本选项会在 实时阴影 选项被设置为关时自动禁用. - -option.CLOUD_ALT1=云层高度 -option.CLOUD_ALT1.comment=决定第一云层所在的高度. §e[*]§r 本选项仅在 云层风格 设置为 Reimagined 或 Unbound 时生效. - -option.CLOUD_SPEED_MULT=云层速度 -option.CLOUD_SPEED_MULT.comment=决定云层移动速度的快慢. 与世界时间同步 设置会根据 Minecraft 世界时间来使云层推进; 这可以让那些在相同服务器内的玩家看到相同的云层. §e[*]§r 本选项仅在 云层风格 设置为 Reimagined 或 Unbound 时生效. -value.CLOUD_SPEED_MULT.100=与世界时间同步 - -option.CLOUD_R=云层 - 红色倍率 -option.CLOUD_G=云层 - 绿色倍率 -option.CLOUD_B=云层 - 蓝色倍率 - -option.CLOUD_UNBOUND_AMOUNT=云层数量 -option.CLOUD_UNBOUND_AMOUNT.comment=调节 Unbound 云层风格的云数量. - -option.CLOUD_UNBOUND_SIZE_MULT=云层大小 §c[-]§r -option.CLOUD_UNBOUND_SIZE_MULT.comment=调节 Unbound 云层风格的云大小. 值越高云越小. §c[-]§r 改变本设置会禁用 "玩家在相同服务器时同步云层动画" 功能. - -option.CLOUD_UNBOUND_RAIN_ADD=雨云增量 -option.CLOUD_UNBOUND_RAIN_ADD.comment=调节雨/雪天气时云层的增量. -prefix.CLOUD_UNBOUND_RAIN_ADD=+ - -option.DOUBLE_REIM_CLOUDS=双层 Reimagined 风格云层 -option.DOUBLE_REIM_CLOUDS.comment=启用第二层 Reimagined 风格的云层. §e[*]§r 本选项仅在 云层风格 设置为 Reimagined 时生效. - -option.CLOUD_ALT2=第二云层高度 -option.CLOUD_ALT2.comment=决定第二云层所在的高度. §e[*]§r 本选项仅在 云层风格 设置为 Reimagined 的同时启用 双层 Reimagined 风格云层 选项后生效. - -option.NETHER_STORM=§e下界风暴§r -option.NETHER_STORM.comment=为下界维度添加烟雾状体积雾效果. §c[-]§r 本选项的效果可能会影响性能. - -option.NETHER_STORM_I=下界风暴不透明度 -option.NETHER_STORM_I.comment=调节下界风暴效果的不透明度. - -option.NETHER_STORM_LOWER_ALT=下界风暴底高度 -option.NETHER_STORM_LOWER_ALT.comment=决定下界风暴的最低出现高度. 下界风暴不会出现在低于本选项设置的高度, 且在此高度的上方看起来最亮. - -option.NETHER_STORM_HEIGHT=下界风暴体高度 -option.NETHER_STORM_HEIGHT.comment=决定下界风暴本身的高度. 降低本选项数值会导致下界风暴会主要聚集在 下界风暴底高度 附近. §d译者注:(可以理解为下界风暴本身是有体积的, 这个选项决定它自身的体积高度). - -option.NETHER_VIEW_LIMIT=§e下界视距限制§r -option.NETHER_VIEW_LIMIT.comment=调节下界中雾气的最大可见距离. §c[-]§r 在启用 下界风暴 选项时拉高本选项的数值会影响性能. -value.NETHER_VIEW_LIMIT.96.0=6 区块 -value.NETHER_VIEW_LIMIT.112.0=7 区块 -value.NETHER_VIEW_LIMIT.128.0=8 区块 -value.NETHER_VIEW_LIMIT.160.0=10 区块 -value.NETHER_VIEW_LIMIT.192.0=12 区块 -value.NETHER_VIEW_LIMIT.224.0=14 区块 -value.NETHER_VIEW_LIMIT.256.0=16 区块 -value.NETHER_VIEW_LIMIT.320.0=20 区块 -value.NETHER_VIEW_LIMIT.384.0=24 区块 -value.NETHER_VIEW_LIMIT.512.0=32 区块 §c[-] -value.NETHER_VIEW_LIMIT.768.0=48 区块 §c[-] -value.NETHER_VIEW_LIMIT.1024.0=64 区块 §c[-] -value.NETHER_VIEW_LIMIT.99999.0=无限制 §c[-] - -option.NETHER_COLOR_MODE=颜色模式 -option.NETHER_COLOR_MODE.comment=决定如何在下界处理环境颜色. 恒定: 颜色不会在群系间改变. 基于群系: 颜色会根据群系改变. 基于群系 (微调): 基于群系, 但是会重新平衡群系颜色以更好的和 Complementary 的视觉风格倾向适配. -value.NETHER_COLOR_MODE.3=基于群系 (微调) -value.NETHER_COLOR_MODE.2=基于群系 -value.NETHER_COLOR_MODE.0=恒定 - -option.TM_EXPOSURE=总体亮度 -option.TM_EXPOSURE.comment=又名 Tonemap 曝光. 调节整幅图像的整体亮度. - -option.TM_WHITE_CURVE=亮部亮度 -option.TM_WHITE_CURVE.comment=又名 Tonemap 白色曲线. 调节颜色达到全白的难易程度. - -option.T_UPPER_CURVE=亮色对比度 -option.T_UPPER_CURVE.comment=又名 Tonemap 上部曲线. 调节较亮颜色的对比度. - -option.T_LOWER_CURVE=暗色对比度 -option.T_LOWER_CURVE.comment=又名 Tonemap 下部曲线. 调节较深颜色的对比度. - -option.TM_CONTRAST=总体对比度 -option.TM_CONTRAST.comment=调节图像暗色的暗度和亮色的亮度. - -option.T_SATURATION=饱和度 -option.T_SATURATION.comment=调节图像的整体色彩鲜艳程度. - -option.T_VIBRANCE=浅色饱和度 -option.T_VIBRANCE.comment=又名自然饱和度. 调节图像的色彩鲜艳程度, 但颜色已经很鲜艳的像素受到的影响较小. - -option.TM_DARK_DESATURATION=暗处去饱和 -option.TM_DARK_DESATURATION.comment=调节对暗处颜色去饱和效果的强度. - -option.TM_WHITE_PATH=白色可达性 -option.TM_WHITE_PATH.comment=调节图像中亮色部分达到全白的容易程度. - -option.COLORGRADING=§e颜色分级 -option.COLORGRADING.comment=启用自由混合最终输出颜色的选项支持. -option.GR_RR=颜色分级 - 红色到红色 -option.GR_RG=颜色分级 - 红色到绿色 -option.GR_RB=颜色分级 - 红色到蓝色 -option.GR_RC=颜色分级 - 红色曲线 -option.GR_GR=颜色分级 - 绿色到红色 -option.GR_GG=颜色分级 - 绿色到绿色 -option.GR_GB=颜色分级 - 绿色到蓝色 -option.GR_GC=颜色分级 - 绿色曲线 -option.GR_BR=颜色分级 - 蓝色到红色 -option.GR_BG=颜色分级 - 蓝色到绿色 -option.GR_BB=颜色分级 - 蓝色到蓝色 -option.GR_BC=颜色分级 - 蓝色曲线 - -option.WATER_STYLE_DEFINE=水体风格 -option.WATER_STYLE_DEFINE.comment=选择水体的视觉风格. §e[*]§r 由所选风格决定 意味着本选项会随着光影的配置菜单主页里的 视觉风格 选项自动切换风格. §e[*]§r 原版 风格需要在视频设置中打开云层. -value.WATER_STYLE_DEFINE.-1=由所选风格决定 -value.WATER_STYLE_DEFINE.1=Reimagined -value.WATER_STYLE_DEFINE.2=Reimagined + 水波 -value.WATER_STYLE_DEFINE.3=Unbound - -option.WATER_CAUSTIC_STYLE_DEFINE=水下焦散线风格 -option.WATER_CAUSTIC_STYLE_DEFINE.comment=选择水体阴影的风格, 或者可以说是水体焦散线. -value.WATER_CAUSTIC_STYLE_DEFINE.-1=与水体风格一致 -value.WATER_CAUSTIC_STYLE_DEFINE.1=Reimagined -value.WATER_CAUSTIC_STYLE_DEFINE.3=Unbound - -option.WATER_REFRACTION_INTENSITY=水体折射强度 §e[*]§r -option.WATER_REFRACTION_INTENSITY.comment=调节水体折射和水下失真变形的强度. §e[*]§r 本选项仅在 细节质量 设置为 高 或者以上时生效. - -option.WATER_FOAM_I=水面边缘发泡强度 -option.WATER_FOAM_I.comment=调节可在水面边缘可见的发泡效果的不透明度. §e[*]§r 本选项仅在 细节质量 设置为 中 或者以上时生效. - -option.WATER_ALPHA_MULT=水体不透明度倍率 -option.WATER_ALPHA_MULT.comment=调节水体不透明度. §c[-]§r 极端数值会破坏水体照明平衡. §e[*]§r 本选项仅在 细节质量 设置为 中 或者以上时生效. - -option.WATER_FOG_MULT=水雾倍率 -option.WATER_FOG_MULT.comment=调节水体雾气的远近. 更高的数值会在近处产生更多雾气. §c[-]§r 极端数值会破坏水体照明平衡. - -option.WATERCOLOR_R=水面颜色 - 红色 - 倍率 -option.WATERCOLOR_G=水面颜色 - 绿色 - 倍率 -option.WATERCOLOR_B=水面颜色 - 蓝色 - 倍率 - -option.WATERCOLOR_MODE=水体颜色模式 -option.WATERCOLOR_MODE.comment=选择如何处理水体颜色. 恒定: 水体颜色不会根据群系发生改变. 基于群系: 水体颜色会根据群系发生变化. 基于群系 (约束): 水体颜色会根据根据群系发生变化, 但会防止部分群系的水面颜色过于奇怪. §e[*]§r 本选项不能在低于 1.13 的 Minecraft 版本正确生效. -value.WATERCOLOR_MODE.3=基于群系 (约束) -value.WATERCOLOR_MODE.2=基于群系 -value.WATERCOLOR_MODE.0=恒定 - -option.BRIGHT_CAVE_WATER=更明亮的 浅水区域/洞穴水体 -option.BRIGHT_CAVE_WATER.comment=使封闭区域的水体更加明亮来提升它在洞穴的能见度, 同时为海洋的浅水区域添加一些颜色细节. §e[*]§r 因技术限制, 本选项会在 水体不透明度倍率 选项数值设置超过 199 后失效. - -option.UNDERWATERCOLOR_R=水下颜色 - 红色 - 倍率 -option.UNDERWATERCOLOR_G=水下颜色 - 绿色 - 倍率 -option.UNDERWATERCOLOR_B=水下颜色 - 蓝色 - 倍率 - -option.WATER_BUMPINESS=水波强度 -option.WATER_BUMPINESS.comment=调节在水外看到的指向性水面波浪(法线)的强度. - -option.WATER_BUMP_SMALL=水波强度 - 小型波浪 -option.WATER_BUMP_SMALL.comment=调节相较于其他水波更小的水波的强度. - -option.WATER_BUMP_MED=水波强度 - 中型波浪 -option.WATER_BUMP_MED.comment=调节相较于其他水波处于平均大小的水波的强度. - -option.WATER_BUMP_BIG=水波强度 - 大型波浪 -option.WATER_BUMP_BIG.comment=调节相较于其他水波更大的水波的强度. - -option.WATER_SPEED_MULT=水波速度 -option.WATER_SPEED_MULT.comment=调节在水外看到的指向性水面波浪(法线)的移动速度. - -option.WATER_SIZE_MULT=水波大小 -option.WATER_SIZE_MULT.comment=调节在水外看到的指向性水面波浪(法线)的大小. - -option.SUN_ANGLE=日月斜角 -option.SUN_ANGLE.comment=调节日月相对于世界在正午时偏转的角度. §a[+]§r Reimagined 的照明模型被特别优化到日月角度为 0° 时和其他角度效果一样好. -value.SUN_ANGLE.-1=由所选风格决定 -value.SUN_ANGLE.60=60 -value.SUN_ANGLE.55=55 -value.SUN_ANGLE.50=50 -value.SUN_ANGLE.45=45 -value.SUN_ANGLE.40=40 -value.SUN_ANGLE.35=35 -value.SUN_ANGLE.30=30 -value.SUN_ANGLE.25=25 -value.SUN_ANGLE.20=20 -value.SUN_ANGLE.15=15 -value.SUN_ANGLE.10=10 -value.SUN_ANGLE.5=5 -value.SUN_ANGLE.0=0 §r(§bReimagined§r) -value.SUN_ANGLE.-5=-5 -value.SUN_ANGLE.-10=-10 -value.SUN_ANGLE.-15=-15 -value.SUN_ANGLE.-20=-20 -value.SUN_ANGLE.-25=-25 -value.SUN_ANGLE.-30=-30 -value.SUN_ANGLE.-35=-35 -value.SUN_ANGLE.-40=-40 §r(§dUnbound§r) -value.SUN_ANGLE.-45=-45 -value.SUN_ANGLE.-50=-50 -value.SUN_ANGLE.-55=-55 -value.SUN_ANGLE.-60=-60 - -option.SUN_MOON_STYLE_DEFINE=日月风格 -option.SUN_MOON_STYLE_DEFINE.comment=选择太阳和月亮的视觉风格. §e[*]§r 由于太阳,月亮和天空盒的差异和限制,这一设置有可能不与某些资源包的正确互动. -value.SUN_MOON_STYLE_DEFINE.-1=由所选风格决定 -value.SUN_MOON_STYLE_DEFINE.1=Reimagined -value.SUN_MOON_STYLE_DEFINE.2=Unbound -value.SUN_MOON_STYLE_DEFINE.3=Unbound - 较小 - -option.SUN_MOON_HORIZON=太阳/月亮地平线 -option.SUN_MOON_HORIZON.comment=启用以防止太阳/月亮出现在地平线以下. - -option.SUN_MOON_DURING_RAIN=太阳/月亮 (雨天) §e[*]§r -option.SUN_MOON_DURING_RAIN.comment=决定太阳和月亮在雨天是否可见. §e[*]§r 本选项也同样影响雨天时的照明平衡. - -option.NIGHT_STAR_AMOUNT=夜空星星数量 -option.NIGHT_STAR_AMOUNT.comment=决定夜空中星星的数量. -value.NIGHT_STAR_AMOUNT.0=关 -value.NIGHT_STAR_AMOUNT.1=少 -value.NIGHT_STAR_AMOUNT.2=适量 -value.NIGHT_STAR_AMOUNT.3=多 -value.NIGHT_STAR_AMOUNT.4=密集 - -option.RAINBOWS=彩虹 -option.RAINBOWS.comment=启用后会在清晨或夜晚时, 使彩虹出现在太阳的另一侧. -value.RAINBOWS.0=关 -value.RAINBOWS.1=雨后 -value.RAINBOWS.3=保持开启 - -option.RAINBOW_STYLE_DEFINE=彩虹风格 -option.RAINBOW_STYLE_DEFINE.comment=选择彩虹风格样式. §e[*]§r 由所选风格决定 意味着本选项会随着光影设置菜单主页里的 视觉风格 选项自动切换风格. -value.RAINBOW_STYLE_DEFINE.-1=由所选风格决定 -value.RAINBOW_STYLE_DEFINE.1=Reimagined -value.RAINBOW_STYLE_DEFINE.4=Unbound - -option.AURORA_STYLE_DEFINE=北极光风格 -option.AURORA_STYLE_DEFINE.comment=选择出现在夜空中的北极光的视觉风格. -value.AURORA_STYLE_DEFINE.-1=由所选风格决定 -value.AURORA_STYLE_DEFINE.0=关 -value.AURORA_STYLE_DEFINE.1=Reimagined -value.AURORA_STYLE_DEFINE.2=Unbound - -option.AURORA_CONDITION=极光出现情景 -option.AURORA_CONDITION.comment=极光出现情景设置决定出现北极光的条件. §e[*]§r 无论如何设置, 极光仅在夜晚出现. -value.AURORA_CONDITION.-1=除新月之外的每个夜晚 -value.AURORA_CONDITION.0=每个夜晚 -value.AURORA_CONDITION.1=满月夜晚 -value.AURORA_CONDITION.2=积雪生物群系的每个夜晚 -value.AURORA_CONDITION.3=积雪生物群系的满月夜晚 -value.AURORA_CONDITION.4=满月或积雪生物群系的夜晚 - -option.NIGHT_NEBULAE=§e夜空星云§r -option.NIGHT_NEBULAE.comment=在夜空添加一层星系风格的星云. 星云由算法生成, 每晚看都起来不太一样. §c[-]§r 本选项的效果可能会影响性能. §e[*]§r 原文 Nebulae (星云) 并不是错别字, 是 Nebula 的复数形式 =D. -value.NIGHT_NEBULAE.-1=关 -value.NIGHT_NEBULAE.1=§e开 - -option.NIGHT_NEBULA_I=夜空星云亮度 -option.NIGHT_NEBULA_I.comment=调节夜空中星云的亮度. - -option.RAIN_STYLE=雨天天气风格 -option.RAIN_STYLE.comment=选择雨天的大气氛围风格. -value.RAIN_STYLE.1=明亮 & 温暖 -value.RAIN_STYLE.2=沉重 & 寒冷 - -option.SPECIAL_BIOME_WEATHER=特定条件 干/冷 天气 -option.SPECIAL_BIOME_WEATHER.comment=改变干燥和寒冷生物群系的大气平衡来使它们在雨天时像是在刮沙尘暴或暴风雪. - -option.WEATHER_TEX_OPACITY=天气纹理不透明度 -option.WEATHER_TEX_OPACITY.comment=调节雨雪天气纹理的不透明度. - -option.SHADOW_SMOOTHING=§e阴影平滑度§r -option.SHADOW_SMOOTHING.comment=调节阴影的锐利程度. §c[-]§r 调低本选项数值会提高阴影的闪烁并且影响性能. §e[*]§r 本选项仅当 实时阴影 选项设置为 低 或者以上时生效. -value.SHADOW_SMOOTHING.4=§a非常平滑 -value.SHADOW_SMOOTHING.3=§a平滑 -value.SHADOW_SMOOTHING.2=§c锐利 [-] -value.SHADOW_SMOOTHING.1=§c非常锐利 [-] - -option.PIXELATED_SHADOWS=像素化阴影 -option.PIXELATED_SHADOWS.comment=将世界坐标放置在网格上, 使阴影像素化. §e[*]§r 此设置不影响性能. - -option.PIXELATED_BLOCKLIGHT=像素化方块照明 -option.PIXELATED_BLOCKLIGHT.comment=使自光源投射的光照效果像素化. - -option.PIXELATED_AO=像素化边缘阴影(AO) -option.PIXELATED_AO.comment=使 Minecraft 的原版环境光遮蔽效果像素化. - -option.PIXEL_SCALE=像素化缩放比例 -option.PIXEL_SCALE.comment=对纹理分辨率的缩放倍率. -value.PIXEL_SCALE.-2=0.25x -value.PIXEL_SCALE.-1=0.5x -value.PIXEL_SCALE.1=1x -value.PIXEL_SCALE.2=2x -value.PIXEL_SCALE.3=4x -value.PIXEL_SCALE.4=8x -value.PIXEL_SCALE.5=16x - -option.BLOOM_ENABLED=§e泛光§r -option.BLOOM_ENABLED.comment=启用在亮部或湿润区域附近的辉光模糊效果. §c[-]§r 本选项的效果会影响性能. -value.BLOOM_ENABLED.-1=关 -value.BLOOM_ENABLED.1=§e开 - -option.BLOOM_STRENGTH=泛光强度 -option.BLOOM_STRENGTH.comment=决定了发光事物的泛光强度, 以及雨水/洞穴湿度带来的泛光反射强度. §c[-]§r 过高的泛光强度会导致图像模糊和明显过亮, 特别是雨天等潮湿情况下. -value.BLOOM_STRENGTH.0.027=15% -value.BLOOM_STRENGTH.0.036=20% -value.BLOOM_STRENGTH.0.045=25% -value.BLOOM_STRENGTH.0.054=30% -value.BLOOM_STRENGTH.0.063=35% -value.BLOOM_STRENGTH.0.072=40% -value.BLOOM_STRENGTH.0.081=45% -value.BLOOM_STRENGTH.0.09=50% -value.BLOOM_STRENGTH.0.10=55% -value.BLOOM_STRENGTH.0.11=60% -value.BLOOM_STRENGTH.0.12=65% -value.BLOOM_STRENGTH.0.13=70% -value.BLOOM_STRENGTH.0.14=75% -value.BLOOM_STRENGTH.0.15=80% §c[-] -value.BLOOM_STRENGTH.0.16=85% §c[-] -value.BLOOM_STRENGTH.0.17=90% §c[-] -value.BLOOM_STRENGTH.0.18=95% §c[-] -value.BLOOM_STRENGTH.0.19=100% §c[-] -value.BLOOM_STRENGTH.0.21=110% §c[-] -value.BLOOM_STRENGTH.0.23=120% §c[-] -value.BLOOM_STRENGTH.0.25=130% §c[-] -value.BLOOM_STRENGTH.0.28=150% §c[-] -value.BLOOM_STRENGTH.0.32=180% §c[-] -value.BLOOM_STRENGTH.10.00=§c丧心病狂 - -option.IMAGE_SHARPENING=图像锐化 -option.IMAGE_SHARPENING.comment=使用过滤器对图像锐化处理. §c[-]§r 锐化强度过高可能会导致视觉伪影,如锯齿、闪烁、噪点和轻微的亮度变化. -value.IMAGE_SHARPENING.0=关 -value.IMAGE_SHARPENING.1=1x -value.IMAGE_SHARPENING.2=2x -value.IMAGE_SHARPENING.3=3x -value.IMAGE_SHARPENING.4=4x -value.IMAGE_SHARPENING.5=5x -value.IMAGE_SHARPENING.6=6x §c[-] -value.IMAGE_SHARPENING.7=7x §c[-] -value.IMAGE_SHARPENING.8=8x §c[-] -value.IMAGE_SHARPENING.9=9x §c[-] -value.IMAGE_SHARPENING.10=10x §c[-] - -option.LENSFLARE_MODE=§e镜头眩光§r -option.LENSFLARE_MODE.comment=当中心对着太阳月亮时给屏幕添加镜头眩光效果. §c[-]§r 本选项的效果会严重影响性能. -value.LENSFLARE_MODE.0=关 -value.LENSFLARE_MODE.1=§c仅太阳 -value.LENSFLARE_MODE.2=§c日月 - -option.LENSFLARE_I=镜头眩光强度 -option.LENSFLARE_I.comment=调整镜头眩光效果的强度. - -option.TAA_MODE=§e时间性过滤器§r -option.TAA_MODE.comment=启用时间性抗锯齿以助于降低颗粒感, 通过减少一部分对性能要求较高的效果的采样数来提升性能, 在适当设置下减少锯齿. 关 §c[-]§r: 关闭 TAA 会导致性能下降和效果质量变差. -value.TAA_MODE.0=§c关 [-] -value.TAA_MODE.1=开 §a[+] - -option.TAA_SMOOTHING=时间性平滑强度 -option.TAA_SMOOTHING.comment=调节时间性过滤器应用的平滑强度. 设定更高的值会产生更模糊的图片但是有效减少了闪烁和颗粒噪点. 静止时并不明显. -value.TAA_SMOOTHING.2=低 -value.TAA_SMOOTHING.3=中 -value.TAA_SMOOTHING.4=高 - -option.TAA_JITTER=时间性抖动 §e[*]§r -option.TAA_JITTER.comment=抖动有助于更好的消除图像锯齿, 但也有一些缺点. §e[*]§r 设定更高的值可以增加抗锯齿效果, 但同时也会导致许多闪烁和模糊的情况. §e[*]§r 设置 "高" 时间性平滑强度时建议配合 "完整" 时间性抖动使用. §c[-]§r 关闭时间性抖动会失去抗锯齿的效果. -value.TAA_JITTER.0=关 §c[-] -value.TAA_JITTER.1=低 -value.TAA_JITTER.2=中 -value.TAA_JITTER.3=完整 §e[*] - -option.TAA_MOVEMENT_IMPROVEMENT_FILTER=Catmull-Rom 采样 -option.TAA_MOVEMENT_IMPROVEMENT_FILTER.comment=通过更先进的采样方法减小时间性过滤器的产生的模糊现象. -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.0=关 §c[-] -value.TAA_MOVEMENT_IMPROVEMENT_FILTER.1=开 - -option.FXAA_STRENGTH=FXAA 强度 -option.FXAA_STRENGTH.comment=调节快速近似抗锯齿效果的强度. 设定稍高的值可以提供更好抗锯齿效果但代价是使图像变模糊. -value.FXAA_STRENGTH.-1=关 - -option.FXAA_TAA_INTERACTION=FXAA 移动减益 -option.FXAA_TAA_INTERACTION.comment=镜头移动时降低快速近似抗锯齿的强度. 设定越高的值可以提供越锐利的图片但也会产生更多闪烁. -value.FXAA_TAA_INTERACTION.0=关 -value.FXAA_TAA_INTERACTION.2=20 -value.FXAA_TAA_INTERACTION.4=40 -value.FXAA_TAA_INTERACTION.6=60 -value.FXAA_TAA_INTERACTION.8=80 -value.FXAA_TAA_INTERACTION.10=100 - -option.DISTANT_LIGHT_BOKEH=远处光源虚化 -option.DISTANT_LIGHT_BOKEH.comment=通过应用一个单像素模糊使距离玩家有一定距离的光源看起来有点虚散的感觉 §a[+]§r 本选项的效果在启用 集成PBR+ (可选) 后因调节远处光源而使得效果更好. - -option.MOTION_BLUR_EFFECT=§e运动模糊§r -option.MOTION_BLUR_EFFECT.comment=当镜头移动的时候向画面应用模糊. §c[-]§r 本选项的效果会影响性能. -value.MOTION_BLUR_EFFECT.-1=关 -value.MOTION_BLUR_EFFECT.1=§e开 - -option.MOTION_BLURRING_STRENGTH=运动模糊强度 -option.MOTION_BLURRING_STRENGTH.comment=调节运动模糊的强度. - -option.WORLD_BLUR=§e视界模糊类型§r -option.WORLD_BLUR.comment=启用视界模糊. 距离模糊: 模糊的作用方式类似于雾气, 由距离镜头的距离决定. 景深: 模糊的作用区域由镜头对的焦点决定. §c[-]§r 本选项的效果会严重影响性能. -value.WORLD_BLUR.0=§a关 -value.WORLD_BLUR.1=§c距离模糊 -value.WORLD_BLUR.2=§c景深 - -option.WB_FOV_SCALED=基于视场角的模糊 -option.WB_FOV_SCALED.comment=根据视频设置中的镜头的视场角 (FOV) 大小来调节视界模糊强度. 如果启用本选项, 视界模糊的效果强度会在使用缩放功能时增大. - -option.WB_CHROMATIC=色差模糊 -option.WB_CHROMATIC.comment=在模糊区域应用因色散产生的的色差效果, 将模糊区域的不同颜色分离. - -option.WB_ANAMORPHIC=变形模糊 -option.WB_ANAMORPHIC.comment=向某一个方向拉伸模糊. §c[-]§r 本选项会降低视界模糊的质量. - -option.WB_DOF_I=景深强度 -option.WB_DOF_FOCUS=景深焦距 -option.WB_DOF_FOCUS.comment=调节对焦距离. 自动: 焦距会根据屏幕中心点来自动调节. 亮度滑块: 可通过视频设置中的 亮度 滑块来调节焦距. -value.WB_DOF_FOCUS.-1=亮度滑块 §e[*] -value.WB_DOF_FOCUS.0=自动 - -option.WB_DB_DAY_I=距离模糊 - 白天 -option.WB_DB_NIGHT_I=距离模糊 - 夜晚 & 室内 -option.WB_DB_RAIN_I=距离模糊 - 雨天 & 雪天 -option.WB_DB_WATER_I=距离模糊 - 水下 -option.WB_DB_NETHER_I=距离模糊 - 下界维度 -option.WB_DB_END_I=距离模糊 - 末地维度 - -option.VIGNETTE_R=暗角 -option.VIGNETTE_R.comment=对屏幕四周边缘应用渐变的黑暗效果. - -option.CHROMA_ABERRATION=色度偏差 -option.CHROMA_ABERRATION.comment=使不同的颜色向屏幕的边缘分离. §c[-]§r 色差会使图像看起来感觉模糊; 本选项不推荐在游戏中设置过高的数值. -value.CHROMA_ABERRATION.4=4 §c[-] -value.CHROMA_ABERRATION.5=5 §c[-] -value.CHROMA_ABERRATION.6=6 §c[-] -value.CHROMA_ABERRATION.7=7 §c[-] -value.CHROMA_ABERRATION.8=8 §c[-] - -option.IPBR_EMISSIVE_MODE=集成PBR+自发光模式 -option.IPBR_EMISSIVE_MODE.comment=选择集成PBR+自发光的处理模式. 选择 labPBR 或 seuspbr 时允许在使用兼容的资源包时使方块的集成PBR+自发光效果被资源包内对应的高光贴图效果完全覆盖. §c[-]§r 除非知道自己在做什么, 否则不推荐改变这个选项的默认数值. -value.IPBR_EMISSIVE_MODE.1=IPBR+ Only -value.IPBR_EMISSIVE_MODE.3=labPBR > IPBR+ -value.IPBR_EMISSIVE_MODE.2=seuspbr > IPBR+ - -option.IPBR_COMPAT_MODE_DEFINE=集成PBR+兼容模式 -option.IPBR_COMPAT_MODE_DEFINE.comment=更改部分集成PBR+功能的计算方式来, 避免使用激进的实现方法, 以减少对部分资源包和模组造成的问题. - -option.IPBR_PARTICLE_FEATURES=集成PBR+粒子功能 -option.IPBR_PARTICLE_FEATURES.comment=启用粒子的多个集成PBR+功能, 包括岩浆的发光粒子和有更好颜色的水粒子等. - -option.FANCY_GLASS=更好的玻璃 -option.FANCY_GLASS.comment=通过在普通玻璃上增加一个半透明层来增加质感. §c[-]§r 在较旧版本的 Iris 上不生效. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.GREEN_SCREEN_LIME=绿幕 - 黄绿色方块 -option.GREEN_SCREEN_LIME.comment=把 黄绿色混凝土, 黄绿色羊毛, 黄绿色地毯 转换为便于视频剪辑的绿幕. 提示一: 关闭泛光以提高和其他区域的分离程度. 提示二: 在黄绿色地毯下放置光源. 提示三: 可以关闭抗锯齿 (FXAA) 并且在性能设置里把细节质量设置为极低来禁用所有的过滤, 以得到完美像素分离效果. - -option.MIRROR_TINTED_GLASS=镜面遮光玻璃 -option.MIRROR_TINTED_GLASS.comment=增加遮光玻璃的反射率和不透明度. 启用世界空间发射以获得最好的结果. - -option.HAND_SWAYING=手部摇晃 -option.HAND_SWAYING.comment=为玩家的手添加缓慢的摇晃效果, 以模拟呼吸效果. -value.HAND_SWAYING.0=关 -value.HAND_SWAYING.1=微妙 -value.HAND_SWAYING.2=正常 -value.HAND_SWAYING.3=强烈 - -option.LESS_LAVA_FOG=岩浆/细雪内更好的能见度 -option.LESS_LAVA_FOG.comment=减少岩浆和细雪内的雾气, 在陷入其中时提高能见度. - -option.REDUCE_CLOSE_PARTICLES=近处粒子减少 -option.REDUCE_CLOSE_PARTICLES.comment=降低靠近玩家的粒子的不透明度, 提高能见度. - -option.SNOWY_WORLD=覆雪世界 -option.SNOWY_WORLD.comment=使霜雪覆盖整个世界. - -option.SHOW_LIGHT_LEVEL=显示亮度等级 -option.SHOW_LIGHT_LEVEL.comment=在主世界: 黄色意味着怪物夜晚可以在此处生成, 红色意味着怪物可以在此处随时生成. 在下界或末地: 黄色意味着部分怪物能在此处生成, 红色意味着所有怪物可以在此处生成. §e[*]§r 禁用平滑光照以获得精确的结果. -value.SHOW_LIGHT_LEVEL.0=关 -value.SHOW_LIGHT_LEVEL.1=手持蜘蛛眼时 -value.SHOW_LIGHT_LEVEL.2=手持光源时 -value.SHOW_LIGHT_LEVEL.3=保持开启 - -option.COLOR_CODED_PROGRAMS=颜色编码程序 §c[-]§r -option.COLOR_CODED_PROGRAMS.comment=显示用于渲染几何的着色器程序. §c[-]§r 本选项仅用于开发目的而不适用于日常游玩. §e[*]§r 颜色数值可以在光影包文件的该路径下找到: shaders/lib/misc/colorCodedPrograms.glsl - -option.GLOWING_COLORED_PARTICLES=强制粒子发光 §c[-]§r -option.GLOWING_COLORED_PARTICLES.comment=使所有技术层面上属于 "有色" 的粒子发光. §c[-]§r 本选项不适合正常游玩中开启, 因为它会使很多 (原始构成材质不发光的) 粒子发光. - -option.CAVE_LIGHTING=洞穴照明倍率 -option.CAVE_LIGHTING.comment=为没有天空光的区域额外提升亮度. §a[+]§r 本选项也同样受视频设置中的亮度滑块影响. §c[-]§r 大幅改变本选项数值会破坏照明平衡. - -option.AMBIENT_MULT=环境照明强度倍率 -option.AMBIENT_MULT.comment=决定在阴影中看到的其他环境照明的强度. §c[-]§r 大幅改变本选项数值会破坏照明平衡. - -option.PLAYER_SHADOW=玩家阴影 §e[*]§r -option.PLAYER_SHADOW.comment=决定玩家能否会投射阴影. §e[*]§r 本选项仅当安装较新版本的 Iris 时生效. §e[*]§r 本选项会在 实时阴影 选项被设置为关时自动禁用. -value.PLAYER_SHADOW.-1=关 -value.PLAYER_SHADOW.1=开 - -option.GENERATED_NORMALS=自动生成法线 -option.GENERATED_NORMALS.comment=为方块,物品,实体表面添加自动生成的凸起效果. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.COATED_TEXTURES=噪点涂层纹理 -option.COATED_TEXTURES.comment=为纹理添加自动生成的灰尘细节. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.ENTITY_GN_AND_CT=允许在实体上自动生成法线和噪点涂层纹理 -option.ENTITY_GN_AND_CT.comment=决定自动生成的法线和噪点涂层纹理是否作用于实体. §e[*]§r 本选项不会单独激活实体的法线自动生成和噪点涂层纹理,除非已经开启了 自动生成法线 和 噪点涂层纹理 这两个选项. - -option.GENERATED_NORMAL_MULT=自动生成法线强度 -option.GENERATED_NORMAL_MULT.comment=调节自动生成的表面凹凸的强度. - -option.GENERATED_NORMAL_ENTITY_MULT=实体法线生成强度 -option.GENERATED_NORMAL_ENTITY_MULT.comment=调节在实体上自动生成的凹凸细节的强度. -value.GENERATED_NORMAL_ENTITY_MULT.0=默认 - -option.COATED_TEXTURE_MULT=噪点涂层纹理强度 -option.COATED_TEXTURE_MULT.comment=调节纹理上自动生成的的灰尘细节程度. - -option.GLOWING_ORE_MASTER=§e矿石发光 -option.GLOWING_ORE_MASTER.comment=启用矿石发光功能. §e[*]§r 选择 由所选风格决定 选项会使矿石发光功能仅在 视觉风格 设置为 Unbound 的时候生效. §e[*]§r 若不启用, 本选项以下设置均不会生效. -value.GLOWING_ORE_MASTER.0=关 -value.GLOWING_ORE_MASTER.1=由所选风格决定 [*] -value.GLOWING_ORE_MASTER.2=§a开 - -option.GLOWING_ORE_MULT=矿石发光强度 -option.GLOWING_ORE_MULT.comment=调节矿石发光的强度. - -option.GLOWING_ORE_IRON=铁矿发光 -option.GLOWING_ORE_GOLD=金矿发光 -option.GLOWING_ORE_COPPER=铜矿发光 -option.GLOWING_ORE_REDSTONE=红石矿发光 §e[*]§r -option.GLOWING_ORE_REDSTONE.comment=§e[*]§r 无论本选项是否启用, 所有的红石矿石在激活时都会发光 -option.GLOWING_ORE_LAPIS=青金石矿发光 -option.GLOWING_ORE_EMERALD=绿宝石矿发光 -option.GLOWING_ORE_DIAMOND=钻石矿发光 -option.GLOWING_ORE_NETHERQUARTZ=下界石英矿发光 -option.GLOWING_ORE_NETHERGOLD=下界金矿发光 -option.GLOWING_ORE_GILDEDBLACKSTONE=镶金黑石发光 -option.GLOWING_ORE_ANCIENTDEBRIS=远古残骸发光 -option.GLOWING_ORE_MODDED=模组矿石发光 §e[*]§r -option.GLOWING_ORE_MODDED.comment=§e[*]§r 可以手动添加模组的矿石方块的 ID 到 Complementary-->shaders-->block.properties 这个文件中来使它们发光. 可以使用任意文本编辑器 (例如: notepad) 来打开 block.properties 文件, 然后在 block.10024= 下面添加模组矿石方块的 ID . - -option.GLOWING_AMETHYST=紫水晶发光 -value.GLOWING_AMETHYST.0=关 -value.GLOWING_AMETHYST.1=紫水晶芽/簇 -value.GLOWING_AMETHYST.2=紫水晶芽/簇/块 - -option.GLOWING_LICHEN=发光地衣发光 -value.GLOWING_LICHEN.0=关 -value.GLOWING_LICHEN.1=仅在封闭区域发光 -value.GLOWING_LICHEN.2=保持发光 - -option.EMISSIVE_REDSTONE_BLOCK=红石块发光 - -option.EMISSIVE_LAPIS_BLOCK=青金石块发光 - -option.GLOWING_ARMOR_TRIM=盔甲纹饰发光 §e[Iris]§r -option.GLOWING_ARMOR_TRIM.comment=使盔甲纹饰发光. §e[Iris]§r 本选项功能仅限 Iris 生效, 因为 Optifine 不支持检测盔甲纹饰. - -option.NORMAL_MAP_STRENGTH=法线图强度 -option.NORMAL_MAP_STRENGTH.comment=调节表面凹凸的强度和细节. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. - -option.CUSTOM_EMISSION_INTENSITY=自发光强度 -option.CUSTOM_EMISSION_INTENSITY.comment=调节发光表面的亮度. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. - -option.POM=§e视差§r -option.POM.comment=启用方块表面的3D效果. §c[-]§r 本选项的效果会严重影响性能. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. -value.POM.false=关 -value.POM.true=§c开 [-] - -option.POM_DEPTH=视差深度 -option.POM_DEPTH.comment=调节视差的深度. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr , 同时需要启用一个适配的资源包. - -option.POM_QUALITY=§e视差质量§r -option.POM_QUALITY.comment=调节视差的锐利程度及准确性. §c[-]§r 数值设置为超过200时可能会严重影响性能. §e[*]§r 数值设置为低于100时会强制设置 视差照明模式 为 平滑. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. -value.POM_QUALITY.16=16 §e[*] -value.POM_QUALITY.32=32 §e[*] -value.POM_QUALITY.64=64 §e[*] -value.POM_QUALITY.256=§c256 [-] -value.POM_QUALITY.512=§c512 [-] - -option.POM_DISTANCE=§e视差距离§r -option.POM_DISTANCE.comment=调节视差的计算/渲染距离. §e[*]§r 推荐数值设置为小于50, 以获得小小的性能增益. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. -value.POM_DISTANCE.64=64 §e[*] -value.POM_DISTANCE.128=128 §e[*] -value.POM_DISTANCE.256=256 §e[*] -value.POM_DISTANCE.512=512 §e[*] -value.POM_DISTANCE.1024=1024 §e[*] - -option.POM_LIGHTING_MODE=视差照明模式 -option.POM_LIGHTING_MODE.comment=调节视差效果覆盖的表面上的照明风格. 锐利: 视差块在不能直接受到光线照射时不会有照明的效果. 平滑: 视差块即使没受到光线照射时也会有照明效果. §e[*]§r 本选项会在 视差质量 设置低于100的数值时强制设置为 平滑. -value.POM_LIGHTING_MODE.1=平滑 -value.POM_LIGHTING_MODE.2=锐利 - -option.POM_ALLOW_CUTOUT=§e镂空表面的视差 §c[-]§r -option.POM_ALLOW_CUTOUT.comment=使视差能作用于镂空的方块表面 (比如叶子的缝隙). §c[-]§r 本选项的效果会严重影响性能. - -option.DIRECTIONAL_BLOCKLIGHT=§e指向性方块光§r -option.DIRECTIONAL_BLOCKLIGHT.comment=根据表面法线为方块光添加深度. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. §c[-]§r 在某些情况下可能会产生视觉伪影. §c[-]§r 本选项的效果会严重影响性能. §e[*]§r 资源包支持选项需设置为 labPBR 或 seuspbr, 同时需要启用一个适配的资源包. -value.DIRECTIONAL_BLOCKLIGHT.0=关 -value.DIRECTIONAL_BLOCKLIGHT.3=微妙 §c[-] -value.DIRECTIONAL_BLOCKLIGHT.7=正常 §c[-] -value.DIRECTIONAL_BLOCKLIGHT.11=强烈 §c[-] - -option.HELD_LIGHTING_MODE=动态手持光源模式 -option.HELD_LIGHTING_MODE.comment=允许手持光源在视觉上点亮周围场景. -value.HELD_LIGHTING_MODE.0=关 -value.HELD_LIGHTING_MODE.1=微弱 -value.HELD_LIGHTING_MODE.2=正常 - -option.BLOCKLIGHT_FLICKERING=方块光闪烁 -option.BLOCKLIGHT_FLICKERING.comment=为方块投射出的光线添加闪烁效果. -value.BLOCKLIGHT_FLICKERING.0=关 - -option.WAVING_SPEED=摇晃速度 -option.WAVING_SPEED.comment=调节摇晃效果的速度. - -option.WAVING_I=摇晃强度 -option.WAVING_I.comment=调节方块摇晃时的摆动幅度. §c[-]§r 摇晃强度过高会导致摇晃的方块和其他方块发生碰撞. -value.WAVING_I.1.25=1.25 §c[-] -value.WAVING_I.1.50=1.50 §c[-] -value.WAVING_I.1.75=1.75 §c[-] -value.WAVING_I.2.00=2.00 §c[-] -value.WAVING_I.50.0=§c丧心病狂 - -option.NO_WAVING_INDOORS=封闭区域不摇晃 -option.NO_WAVING_INDOORS.comment=通过天空光来判断处在封闭区域的方块,并阻止它们摇晃. §c[-]§r 本选项的启用可能会导致某些资源包或模组出现问题. - -option.WAVING_I_RAIN_MULT=§e雨天摇晃强度倍率§r -option.WAVING_I_RAIN_MULT.comment=下雨时摇晃效果的速度和幅度倍率. §c[-]§r 设置过高的摇晃强度倍率可能会导致摇晃的方块和其他方块发生碰撞. §c[-]§r 本选项设置的值超过 100 时可能影响性能. -value.WAVING_I.125=125 §c[-] -value.WAVING_I.150=150 §c[-] -value.WAVING_I.175=175 §c[-] -value.WAVING_I.200=200 §c[-] - -option.WAVING_FOLIAGE=草类摇晃 -option.WAVING_FOLIAGE.comment=给草和其他类似的植物添加摇晃的效果模拟风的吹拂. - -option.WAVING_LEAVES=树叶摇晃 -option.WAVING_LEAVES.comment=给树叶添加摇晃的效果模拟风的吹拂. - -option.WAVING_LAVA=岩浆纹理摇晃 -option.WAVING_LAVA.comment=为岩浆添加持续的运动效果. §e[*]§r 岩浆的摇晃是特殊的, 不受 封闭区域不摇晃 选项影响. - -option.WAVING_LILY_PAD=睡莲摇晃 -option.WAVING_LILY_PAD.comment=给睡莲和青蛙卵添加摇晃的效果模拟水波影响. - -option.WAVING_WATER_VERTEX=水面高度摇晃 -option.WAVING_WATER_VERTEX.comment=给水面添加摇晃运动模拟风的吹拂. §e[*]§r 本设置与 水波强度 选项无关. - -option.WAVING_RAIN=雨雪纹理摇晃 -option.WAVING_RAIN.comment=为下落的雨水和雪花粒子纹理添加运动效果使其看起来更加动态. - -option.SPECIAL_PORTAL_EFFECTS=传送门特殊效果 -option.SPECIAL_PORTAL_EFFECTS.comment=为下界传送门, 末地传送门, 末地折跃门添加的特殊动画和发光效果. - -option.REFLECTION_RES=§e反射分辨率 [Iris]§r -option.REFLECTION_RES.comment=使得方块上基于物理的的反射 (及世界空间反射[若已启用]) 以半分辨率来渲染, 以此获得更好的性能表现. §c[-]§r "全" 分辨率 反射在某些特殊场景下对性能的影响可能比预期的要大得多. §e[*]§r 本功能在 OptiFine 上无效. -value.REFLECTION_RES.1.0=§4§l§n§o全分辨率 -value.REFLECTION_RES.0.5=半分辨率 - -option.WORLD_OUTLINE=§e视界描边§r -option.WORLD_OUTLINE.comment=给所有方块添加明亮的描边. §c[-]§r 本选项的效果可能会影响性能. - -option.WORLD_OUTLINE_THICKNESS=§e视界描边宽度§r -option.WORLD_OUTLINE_THICKNESS.comment=确定视界描边轮廓线效果的宽度. §c[-]§r 拉高本选项的数值可能会影响性能. - -option.WORLD_OUTLINE_I=视界描边亮度 -option.WORLD_OUTLINE_I.comment=确定视界描边轮廓线效果的强度. - -option.WORLD_OUTLINE_ON_ENTITIES=实体视界描边 -option.WORLD_OUTLINE_ON_ENTITIES.comment=确定视界描边效果是否应用于实体. §c[-]§r 本选项的效果可能不适合与部分自定义 PBR 资源包搭配. - -option.DARK_OUTLINE=§e暗色描边§r -option.DARK_OUTLINE.comment=给所有方块添加暗色描边. §c[-]§r 本选项的效果可能会影响性能. - -option.DARK_OUTLINE_THICKNESS=§e暗色描边宽度§r -option.DARK_OUTLINE_THICKNESS.comment=确定暗色描边轮廓线效果的宽度. §c[-]§r 拉高本选项的数值可能会影响性能. - -option.RAIN_PUDDLES=§e雨水坑§r -option.RAIN_PUDDLES.comment=在雨天时向地表添加雨水坑. §c[-]§r 雨水坑可能会严重影响性能. -value.RAIN_PUDDLES.0=§a关 -value.RAIN_PUDDLES.1=§c开 - 雨天水坑 -value.RAIN_PUDDLES.2=§c开 - 雨天水坑全覆盖 -value.RAIN_PUDDLES.3=§c开 - 保持开启水坑 -value.RAIN_PUDDLES.4=§c开 - 保持开启全覆盖 - -option.UNDERWATER_DISTORTION=水下失真变形 -option.UNDERWATER_DISTORTION.comment=当镜头在水中时在屏幕添加微妙的折射效果. - -option.SELECT_OUTLINE=选择框描边 -option.SELECT_OUTLINE.comment=决定方块选择框的描边颜色. -value.SELECT_OUTLINE.0=关 -value.SELECT_OUTLINE.1=默认 -value.SELECT_OUTLINE.2=彩虹 -value.SELECT_OUTLINE.3=自定义颜色 -value.SELECT_OUTLINE.4=多功能 - -option.SELECT_OUTLINE_AUTO_HIDE=自动隐藏选择框描边 -option.SELECT_OUTLINE_AUTO_HIDE.comment=当玩家双手都没有手持物品时隐藏选择框描边, 或仅当在副手手持光源时. - -option.SELECT_OUTLINE_I=选择框描边 - 亮度 -option.SELECT_OUTLINE_R=选择框描边 - 红色 -option.SELECT_OUTLINE_G=选择框描边 - 绿色 -option.SELECT_OUTLINE_B=选择框描边 - 蓝色 - -option.MOON_PHASE_INF_LIGHT=月相影响夜晚照明 -option.MOON_PHASE_INF_LIGHT.comment=启用后使夜晚照明亮度受不同月相影响. - -option.MOON_PHASE_INF_ATMOSPHERE=月相影响夜晚大气 -option.MOON_PHASE_INF_ATMOSPHERE.comment=启用后使夜晚大气亮度受受不同月相影响. - -option.MOON_PHASE_INF_REFLECTION=月相影响月光反射 -option.MOON_PHASE_INF_REFLECTION.comment=启用后使月光反射亮度受不同月相影响. - -option.MOON_PHASE_FULL=满月强度 -option.MOON_PHASE_FULL.comment=调节满月阶段的月相影响 (望月). - -option.MOON_PHASE_PARTIAL=缺月强度 -option.MOON_PHASE_PARTIAL.comment=调节处于晦月和满月之间阶段的月相影响. 这也是在 Minecraft 中最容易看到的月相. - -option.MOON_PHASE_DARK=新月强度 -option.MOON_PHASE_DARK.comment=调节新月阶段的月相影响 (朔月). - -option.CONNECTED_GLASS_EFFECT=玻璃纹理连接 -option.CONNECTED_GLASS_EFFECT.comment=使所有类型的玻璃的纹理相互连接. §e[*]§r 这些功能只有在 性能设置 中启用 高级颜色追踪 选项并且仅当运行光影所用的设备支持它时才能生效. §e[*]§r 本选项的功能会在已安装 "Continuity" 模组时自动禁用. - -option.PORTAL_EDGE_EFFECT=传送门边缘发光 -option.PORTAL_EDGE_EFFECT.comment=为下界和末地传送门边缘添加发光效果. §e[*]§r 这些功能只有在 性能设置 中启用 高级颜色追踪 选项并且仅当运行光影所用的设备支持它时才能生效. - -option.PUDDLE_VOXELIZATION=修复可在玻璃下方出现雨水坑的问题 -option.PUDDLE_VOXELIZATION.comment=启用 雨水坑 设置后, 防止在有玻璃屋顶的封闭区域形成雨水坑. §e[*]§r 这些功能只有在 性能设置 中启用 高级颜色追踪 选项并且 细节质量 设置为 高 或者以上的值时才能生效. - -option.COLORED_CANDLE_LIGHT=彩色蜡烛光 -option.COLORED_CANDLE_LIGHT.comment=使蜡烛投射的照明颜色与它们的底座颜色一致. §e[*]§r 低饱和度颜色的蜡烛变种仍使用以往使用的火焰颜色. - -option.COLORED_LIGHT_SATURATION=彩色照明饱和度 -option.COLORED_LIGHT_SATURATION.comment=调节由 高级颜色追踪 选项产生的照明颜色的饱和度. §e[*]§r 不推荐改变本选项的数值, 默认的饱和度是为了最平衡的视觉效果设计的. - -option.COLORED_LIGHT_FOG=§e彩色光雾§r -option.COLORED_LIGHT_FOG.comment=向场景中添加体积方块光雾, 在地下或夜间最明显. §e[*]§r 这些功能只有在 性能设置 中启用 高级颜色追踪 选项并且仅当运行光影所用的设备支持它时才能生效. §c[-]§r 本选项的效果会严重影响性能. - -option.COLORED_LIGHT_FOG_I=光雾强度 -option.COLORED_LIGHT_FOG_I.comment=调节彩色光雾的亮度. - -option.LIGHT_COLOR_MULTS=§e照明颜色倍率总开关 -option.LIGHT_COLOR_MULTS.comment=启用对出现在方块和物品表面的照明颜色的自定义功能. - -option.ATM_COLOR_MULTS=§e大气颜色倍率总开关 -option.ATM_COLOR_MULTS.comment=启用对天空和雾气中出现的大气颜色的自定义功能. - -option.LIGHT_MORNING_R=晨昏照明颜色 - 红色 - 倍率 -option.LIGHT_MORNING_G=晨昏照明颜色 - 绿色 - 倍率 -option.LIGHT_MORNING_B=晨昏照明颜色 - 蓝色 - 倍率 -option.LIGHT_MORNING_I=晨昏照明颜色 - 强度 - 倍率 -option.ATM_MORNING_R=晨昏大气颜色 - 红色 - 倍率 -option.ATM_MORNING_G=晨昏大气颜色 - 绿色 - 倍率 -option.ATM_MORNING_B=晨昏大气颜色 - 蓝色 - 倍率 -option.ATM_MORNING_I=晨昏大气颜色 - 强度 - 倍率 -option.LIGHT_NOON_R=正午照明颜色 - 红色 - 倍率 -option.LIGHT_NOON_G=正午照明颜色 - 绿色 - 倍率 -option.LIGHT_NOON_B=正午照明颜色 - 蓝色 - 倍率 -option.LIGHT_NOON_I=正午照明颜色 - 强度 - 倍率 -option.ATM_NOON_R=正午大气颜色 - 红色 - 倍率 -option.ATM_NOON_G=正午大气颜色 - 绿色 - 倍率 -option.ATM_NOON_B=正午大气颜色 - 蓝色 - 倍率 -option.ATM_NOON_I=正午大气颜色 - 强度 - 倍率 -option.LIGHT_NIGHT_R=夜晚照明颜色 - 红色 - 倍率 -option.LIGHT_NIGHT_G=夜晚照明颜色 - 绿色 - 倍率 -option.LIGHT_NIGHT_B=夜晚照明颜色 - 蓝色 - 倍率 -option.LIGHT_NIGHT_I=夜晚照明颜色 - 强度 - 倍率 -option.ATM_NIGHT_R=夜晚大气颜色 - 红色 - 倍率 -option.ATM_NIGHT_G=夜晚大气颜色 - 绿色 - 倍率 -option.ATM_NIGHT_B=夜晚大气颜色 - 蓝色 - 倍率 -option.ATM_NIGHT_I=夜晚大气颜色 - 强度 - 倍率 -option.LIGHT_RAIN_R=雨雪天气照明颜色 - 红色 - 倍率 -option.LIGHT_RAIN_G=雨雪天气照明颜色 - 绿色 - 倍率 -option.LIGHT_RAIN_B=雨雪天气照明颜色 - 蓝色 - 倍率 -option.LIGHT_RAIN_I=雨雪天气照明颜色 - 强度 - 倍率 -option.ATM_RAIN_R=雨雪天气大气颜色 - 红色 - 倍率 -option.ATM_RAIN_G=雨雪天气大气颜色 - 绿色 - 倍率 -option.ATM_RAIN_B=雨雪天气大气颜色 - 蓝色 - 倍率 -option.ATM_RAIN_I=雨雪天气大气颜色 - 强度 - 倍率 -option.LIGHT_NETHER_R=下界照明颜色 - 红色 - 倍率 -option.LIGHT_NETHER_G=下界照明颜色 - 绿色 - 倍率 -option.LIGHT_NETHER_B=下界照明颜色 - 蓝色 - 倍率 -option.LIGHT_NETHER_I=下界照明颜色 - 强度 - 倍率 -option.ATM_NETHER_R=下界大气颜色 - 红色 - 倍率 -option.ATM_NETHER_G=下界大气颜色 - 绿色 - 倍率 -option.ATM_NETHER_B=下界大气颜色 - 蓝色 - 倍率 -option.ATM_NETHER_I=下界大气颜色 - 强度 - 倍率 -option.LIGHT_END_R=末地照明颜色 - 红色 - 倍率 -option.LIGHT_END_G=末地照明颜色 - 绿色 - 倍率 -option.LIGHT_END_B=末地照明颜色 - 蓝色 - 倍率 -option.LIGHT_END_I=末地照明颜色 - 强度 - 倍率 -option.ATM_END_R=末地大气颜色 - 红色 - 倍率 -option.ATM_END_G=末地大气颜色 - 绿色 - 倍率 -option.ATM_END_B=末地大气颜色 - 蓝色 - 倍率 -option.ATM_END_I=末地大气颜色 - 强度 - 倍率 - -option.XLIGHT_R=方块光 - 红色 - 倍率 -option.XLIGHT_G=方块光 - 绿色 - 倍率 -option.XLIGHT_B=方块光 - 蓝色 - 倍率 -option.XLIGHT_I=方块光 - 强度 - 倍率 - -option.XLIGHT_CURVE=方块光对比度 -option.XLIGHT_CURVE.comment=调节方块光的随距离增加而衰减的快速程度. - -####### Euphoria Patches ####### - -profile.SPACEAGLE17= §f۞ §kO§f调试 (请勿使用)§f§kO -profile.POPULAR=§b最受欢迎§d的设置 - -#WATERMARK -option.WATERMARK=水印类型 -option.WATERMARK.comment=Euphoria Patches 是一个充满爱, 关怀和挫折的创作; 旨在通过向 Complementary Reimagined 添加有趣的功能, 尽可能以最好的方式补充独特的 Minecraft 体验. 你随时能加入友爱的 Complementary 社区. Discord链接: www.complementary.dev/discord. 水印由 Elysia 制作. -value.WATERMARK.0=& §dEuphoria §rPatches -value.WATERMARK.1=& §cE§6u§ep§aho§br§9i§da §rPatches -value.WATERMARK.2=& §cE§6u§ep§aho§br§9i§da §rPatches - 隐藏 GUI 时 -value.WATERMARK.3=& 隐藏 GUI 且手持蜘蛛眼时 -value.WATERMARK.4=黑/白 -option.WATERMARK_SIZE=水印大小 - -screen.EUPHORIA_SETTINGS=§d配置 Euphoria Patches > -screen.EUPHORIA_SETTINGS.comment=Euphoria Patches 为 Reimagined 额外添加的设置. §b可以通过 Patreon 和 Ko-Fi 对 SpacEagle17 进行支持来获得最新开发版本的光影文件. §r§d§l§neuphoriapatches.com/support - -screen.ATMOSPHERE=大气 -screen.ATMOSPHERE.comment=与大气相关的设置. -screen.CLOUDS=云层 -screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA=Reimagined 风格云层 -screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS=双层 Reimagined 风格云层 -screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA=Unbound 风格云层 -screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS=双层 Unbound 风格云层 -screen.CLOUD_SHADING_SETTINGS=云层明暗 -screen.AURORA_SETTINGS=北极光 -screen.AURORA_SETTINGS.comment=关于北极光的设置. -screen.AURORA_INFLUENCE_SETTINGS=极光回响 -screen.AURORA_COLOR_SETTINGS=北极光颜色 -screen.AURORA_COLOR_SETTINGS.comment=关于北极光颜色的设置. -screen.END_SKY=末地天空 -screen.END_SKY.comment=关于末地天空的设置. -screen.END_BEAMS_SETTINGS=末地星束设置 -screen.END_BEAMS_SETTINGS.comment=关于末地星束的设置. -screen.END_STAR=星空设置 - 末地 -screen.END_STAR.comment=关于末地星空的设置. -screen.STAR_COLORS_END=末地星星颜色 -screen.STARS_OVERWORLD=星空设置 - 主世界 -screen.SHOOTING_STARS_SETTINGS=流星 -screen.STAR_COLORS_OW=星星颜色 -screen.RAIN_SETTINGS=雨天设置 -screen.NIGHT_DESATURATION_SETTINGS=暗处去饱和 -screen.MOON_PHASED_DESATURATION_SETTINGS=基于月相去饱和 -screen.MOON_PHASED_DESATURATION_SETTINGS.comment=根据当前夜晚的月相调节去饱和效果的强度. -screen.NIGHT_NEBULA_SETTINGS=夜空星云 -screen.NIGHT_NEBULA_COLOR_SETTINGS=夜空星云颜色设置 -screen.NEBULA_STAR_SETTINGS=星云星星设置 - -screen.WORLD=世界 -screen.WORLD.comment=关于世界的设置. -screen.BLOOD_MOON_SETTINGS=血月设置 -screen.OVERWORLD_WORLD=主世界 -screen.OVERWORLD_BEAM=主世界星束 -screen.OVERWORLD_BEAM.comment=与主世界星束相关的设置. -screen.FOG=雾气 -screen.FOG.comment=关于雾气的设置. -screen.FOG_CAVE=洞穴雾气 -screen.FOG_CAVE.comment=与洞穴雾气相关的设置. -screen.FOG_ATMOSPHERIC=大气雾 -screen.FOG_ATMOSPHERIC.comment=与大气雾相关的设置. -screen.FOG_BORDER_OVERWORLD=边界雾气 -screen.FOG_BORDER_OVERWORLD.comment=与边界雾气相关的设置. -screen.SEASON=季节 -screen.WINTER=冬天设置 -screen.AUTUMN=秋天设置 -screen.SPRING=春天设置 -screen.SUMMER=夏天设置 -screen.NETHER_WORLD=下界 -screen.FOG_BORDER_NETHER=边界雾气 -screen.FOG_BORDER_NETHER.comment=与边界雾气相关的设置. -screen.HEAT_DISTORTION_SETTINGS=热失真 -screen.HEAT_DISTORTION_SETTINGS.comment=与热失真相关的设置. -screen.END_WORLD=末地 -screen.END_AMBIENT=末地环境光 -screen.FOG_BORDER_END=边界雾气 -screen.FOG_BORDER_END.comment=与边界雾气相关的设置. -screen.END_CENTER_LIGHTING_SETTINGS=末地中心光源 -screen.LIGHT_SETTINGS=光源设置 -screen.BLOCKLIGHT=方块光设置 -screen.BLOCKLIGHT.comment=与方块光相关的设置. -screen.COLORED_LIGHT=彩色照明 -screen.SSBL_SETTINGS=屏幕空间彩色照明 -screen.ACT_SETTINGS=高级颜色追踪 -screen.LIGHTMAP_CURVES_SETTINGS=光图曲线 -screen.OVERLAY_NOISE=噪声叠加 -screen.MOSS_NOISE_SETTINGS=苔藓噪点设置 -screen.SAND_NOISE_SETTINGS=沙粒噪点设置 - -screen.MATERIALS=材质 -screen.MATERIALS.comment=关于材质的设置. -screen.EMISSIVE_MATERIALS=自发光材质 -screen.EMISSIVE_FLOWERS_SETTINGS=花朵发光 -screen.WATER=水体 -screen.WATER.comment=关于水体的设置. -screen.IPBR_REDSTONE=红显集成PBR -screen.IPBR_REDSTONE.comment=关于红石显示的集成PBR设置. -screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS=光图法线 -screen.LAVA_SETTINGS=岩浆 -screen.LAVA_SETTINGS.comment=与岩浆相关的设置. -screen.END_ROD_SETTINGS=末地烛 -screen.END_ROD_SETTINGS.comment=与末地烛相关的设置. -screen.FOLIAGE_SETTINGS=植被 -screen.FOLIAGE_SETTINGS.comment=与植被相关的设置. -screen.PORTAL_SETTINGS=传送门 -screen.PORTAL_SETTINGS.comment=与传送门相关的设置. -screen.MISC_SETTINGS=杂项 -screen.MISC_SETTINGS.comment=不适合放入其他分类的设置. -screen.MISC_EMISSIVE_SETTINGS=其他发光 - -screen.CAMERA=镜头 -screen.CAMERA.comment=关于镜头的设置. -screen.TONEMAP_SETTINGS_EUPHORIA=Euphoria 色调映射设置 -screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC=特殊色调设置 -screen.ACES=ACES 色调映射设置 -screen.ACES.comment=关于 ACES 色调映射的设置. -screen.AGX_SETTINGS=AgX 设置 -screen.AGX_SETTINGS.comment=AgX 色调设置. -screen.BSL_SETTINGS=BSL 设置 -screen.BSL_SETTINGS.comment=BSL 色调设置. -screen.CAMERA_EFFECTS=镜头效果 -screen.RETRO_SETTINGS=复古设置 -screen.STATIC_NOISE_SETTINGS=静噪设置 -screen.HORIZONTAL_NOISE_SETTINGS=水平噪点设置 -screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS=垂直屏幕偏移设置 -screen.PIXELATE_SCREEN_SETTINGS=像素化设置 -screen.DITHERING_SETTINGS=抖动设置 -screen.PALETTE_SETTINGS=色板设置 -screen.SCANLINE_SETTINGS=扫描线设置 -screen.HALFTONE_SETTINGS=半调设置 -screen.SPEED_LINES_SETTINGS=速度效果设置 -screen.CAMERA_NOISE_OVERLAY_SETTINGS=镜头噪点叠加设置 -screen.SCREEN_BORDER=屏幕边缘设置 -screen.LETTERBOX_SETTINGS=信封(宽屏)模式设置 -screen.GRID_SETTINGS=网格设置 -screen.WATERMARK_SETTINGS=水印设置 -screen.DOF_SETTINGS=景深设置 -screen.DOF_SHAPE_SETTINGS=形状设置 -screen.LENS_FLARE_SETTINGS=镜头眩光设置 -screen.LENS_FLARE_SETTINGS.comment=与镜头眩光相关的设置. - -screen.FUN=趣设 -screen.FUN.comment=让我们来做点有意思的功能! -screen.WORLD_CURVATURE_SETTINGS=世界曲率 -screen.WORLD_CURVATURE_SETTINGS.comment=与世界曲率相关的设置. -screen.RANDOM_BLOCKLIGHT_SETTINGS=随机彩色方块光 -screen.RANDOM_BLOCKLIGHT_SETTINGS.comment=与随机彩色方块光相关的设置. - -screen.POPULAR_SETTINGS=§d最受欢迎的设置 -screen.POPULAR_SETTINGS.comment=Euphoria Patches 中最受欢迎的一些设置. 除开 高级颜色追踪 选项外(因为它是许多其他效选项的前置需求), 所有在此栏目中的选项都是 Euphoria Patches 独家选项. -screen.POPULAR_SETTINGS_2=第二页 -screen.POPULAR_SETTINGS_3=第三页 -screen.EP_VERSION=Euphoria Patches §d1.8.6 -screen.EP_VERSION.comment=§b可以通过 Patreon 和 Ko-Fi 对 SpacEagle17 进行支持来获得最新开发版本的光影文件. §r§d§l§neuphoriapatches.com/support - -option.DAYLIGHT_CYCLE_COMPAT=世界时间动画 -option.DAYLIGHT_CYCLE_COMPAT.comment=本选项提供了 "在关闭世界日期循环 ( /gamerule doDaylightCycle false ) 后云层和其他动画效果正常工作" 的选择. 但这意味着多人游戏各玩家间的动画效果不再同步了. - -option.AURORA_COLOR_PRESET=极光颜色预设 -option.AURORA_COLOR_PRESET.comment=选择默认的或定制的北极光颜色预设, 随机 (Varying) 选项意味着会在每 日/月 出现极光的夜晚, 北极光的颜色会在预设颜色中切换. 或者选择整晚随机且平滑渐变每日颜色预设. -value.AURORA_COLOR_PRESET.-1=平滑随机 §o§lVarying -value.AURORA_COLOR_PRESET.0=自定义 -value.AURORA_COLOR_PRESET.1=每日随机 §o§lVarying -value.AURORA_COLOR_PRESET.2=每月随机 §o§lVarying -value.AURORA_COLOR_PRESET.3=§9经典§b Complementary v4 -value.AURORA_COLOR_PRESET.4=§b冻§c土 -value.AURORA_COLOR_PRESET.5=§d绽§5光 -value.AURORA_COLOR_PRESET.6=§9星§d云 -value.AURORA_COLOR_PRESET.7=§5天§3舞 -value.AURORA_COLOR_PRESET.8=§a绿色闪光 -value.AURORA_COLOR_PRESET.9=§b空§d灵 -value.AURORA_COLOR_PRESET.10=§b冰§9赐 -value.AURORA_COLOR_PRESET.11=§5神§9秘 -value.AURORA_COLOR_PRESET.12=§c西§2瓜 -value.AURORA_COLOR_PRESET.13=§c血§b浴 -value.AURORA_COLOR_PRESET.14=§4幽§3灵 - -option.RGB_AURORA=§4R§2G§9B§f北极光 -option.RGB_AURORA.comment=带着你的 §4R§2G§9B §r极光成为史诗! - -option.AURORA_UP_R=上层红色比重 -option.AURORA_UP_G=上层绿色比重 -option.AURORA_UP_B=上层蓝色比重 -option.AURORA_UP_I=上层强度 - -option.AURORA_DOWN_R=下层红色比重 -option.AURORA_DOWN_G=下层绿色比重 -option.AURORA_DOWN_B=下层蓝色比重 -option.AURORA_DOWN_I=下层强度 - -option.AURORA_SIZE=极光密度 -option.AURORA_SIZE.comment=密度选项控制极光表面高度和大小. - -option.AURORA_DRAW_DISTANCE=极光绘制距离 -option.AURORA_DRAW_DISTANCE.comment=绘制距离选项控制极光的距离其边界的高度. - -option.AURORA_INFLUENCE=极光回响 -option.AURORA_INFLUENCE.comment=使极光颜色影响云层和地表. - -option.AURORA_CLOUD_INFLUENCE_INTENSITY=影响云层强度 -option.AURORA_CLOUD_INFLUENCE_INTENSITY.comment=改变极光影响云层颜色的强度. -value.AURORA_CLOUD_INFLUENCE_INTENSITY.0.00=关 - -option.AURORA_TERRAIN_INFLUENCE_INTENSITY=影响地表强度 -option.AURORA_TERRAIN_INFLUENCE_INTENSITY.comment=改变极光影响地表颜色的强度. -value.AURORA_TERRAIN_INFLUENCE_INTENSITY.0.00=关 - -option.RANDOM_AURORA=极光出现概率 -option.RANDOM_AURORA.comment=设置每晚极光出现的概率. 仍遵循 Complementary 设置里的极光出现条件. -value.RANDOM_AURORA.0=默认 -value.RANDOM_AURORA.1=10% -value.RANDOM_AURORA.2=20% -value.RANDOM_AURORA.3=30% -value.RANDOM_AURORA.4=40% -value.RANDOM_AURORA.5=50% -value.RANDOM_AURORA.6=60% -value.RANDOM_AURORA.7=70% -value.RANDOM_AURORA.8=80% -value.RANDOM_AURORA.9=90% - -option.AURORA_NOISE_SCALE=极光噪声比例 -option.AURORA_NOISE_SCALE.comment=调节极光效果使用的噪声的比例. - -option.AURORA_PATTERN_WARP=极光涡旋强度 -option.AURORA_PATTERN_WARP.comment=调节极光旋转和扭曲的强度. -value.AURORA_PATTERN_WARP.0=关 - -option.AURORA_SATURATION=极光饱和度 -option.AURORA_SATURATION.comment=调节极光颜色的饱和度. -value.AURORA_SATURATION.10=默认 - -option.AURORA_COLOR_MIX_POWER=上层 ← 重点层 → 下层 -option.AURORA_COLOR_MIX_POWER.comment=选择最为突出的极光层. - -option.CLOUD_ROUNDNESS=云层圆润度 §e[*]§r -value.CLOUD_ROUNDNESS.0.025=超方正 §e[*]§r -value.CLOUD_ROUNDNESS.0.05=方正 §e[*]§r -value.CLOUD_ROUNDNESS.0.125=平衡 -value.CLOUD_ROUNDNESS.0.2=圆润 -option.CLOUD_ROUNDNESS.comment=调节云层的圆润程度. §e[*]§r 更低的圆润程度会导致云层出现更多的噪点伪影. -option.CLOUD_SHADOW_ROUNDNESS=云影圆润度 -value.CLOUD_SHADOW_ROUNDNESS.0.15=超方正 -value.CLOUD_SHADOW_ROUNDNESS.0.25=方正 -value.CLOUD_SHADOW_ROUNDNESS.0.35=圆润 -option.CLOUD_SHADOW_ROUNDNESS.comment=调节云层阴影的圆润程度. -option.CLOUD_NARROWNESS=云层水平缩放 -option.CLOUD_NARROWNESS.comment=更改云在水平比例上的显示宽窄. - -option.CLOUD_SHADOW_UNBOUND_SIZE=云影尺寸 -option.CLOUD_SHADOW_UNBOUND_SIZE.comment=调节云层阴影的大小. - -option.CLOUD_STRETCH=云块高度 -option.CLOUD_TRANSPARENCY=云层不透明度 -option.CLOUD_TRANSPARENCY.comment=调节云层不透明度. -option.CLOUD_DIRECTION=云层流动方向 -option.CLOUD_DIRECTION.comment=改变云层移动的方向. -option.CLOUD_TEXTURE=Minecraft 云层分布图 -value.CLOUD_TEXTURE.0=默认 -value.CLOUD_TEXTURE.1=经典原版 -value.CLOUD_TEXTURE.2=经典 Complementary - -value.CLOUD_DIRECTION.1=西 - 东 -value.CLOUD_DIRECTION.2=北 - 南 -option.RAINBOW_CLOUD=彩虹云层 -value.RAINBOW_CLOUD.0=关 -value.RAINBOW_CLOUD.1=10% 覆盖率 -value.RAINBOW_CLOUD.2=20% 覆盖率 -value.RAINBOW_CLOUD.3=30% 覆盖率 -value.RAINBOW_CLOUD.4=40% 覆盖率 -value.RAINBOW_CLOUD.5=50% 覆盖率 -value.RAINBOW_CLOUD.6=60% 覆盖率 -value.RAINBOW_CLOUD.7=70% 覆盖率 -value.RAINBOW_CLOUD.8=80% 覆盖率 -value.RAINBOW_CLOUD.9=90% 覆盖率 -value.RAINBOW_CLOUD.10=100% 覆盖率 - -option.CLOUD_RENDER_DISTANCE=云层渲染距离 -option.CLOUD_RENDER_DISTANCE.comment=用于改变云层渲染距离远近的选项. - -option.CLOUD_SHADING_AMOUNT=云层明暗强度 -option.CLOUD_SHADING_AMOUNT.comment=决定云层自身明暗对比强度. - -option.INVERTED_CLOUD_SHADING=反转云层明暗关系 -option.INVERTED_CLOUD_SHADING.comment=反转云层自身的明暗关系. - -option.CLOUD_LIGHT_MULTIPLIER=云层亮度 - 亮面 -option.CLOUD_LIGHT_MULTIPLIER.comment=云层亮面的亮度倍率. - -option.CLOUD_AMBIENT_MULTIPLIER=云层亮度 - 环境光面 -option.CLOUD_AMBIENT_MULTIPLIER.comment=云层仅受环境光影响一侧的亮度倍率. - -option.ROTATE_REIMAGINED_CLOUDS_90_NEW=90°旋转云图 -option.ROTATE_REIMAGINED_CLOUDS_90_NEW.comment=旋转 Reimagined 风格云层 90°. - -option.NIGHT_CLOUD_UNBOUND_REMOVE=夜晚云层消除强度 -option.NIGHT_CLOUD_UNBOUND_REMOVE.comment=在夜晚时云层被消除的数量. - -option.HIGH_QUALITY_CLOUDS=更高质量的云层 -option.HIGH_QUALITY_CLOUDS.comment=可将云层质量提升到正常 Complementary 设置无法达到的程度. §c[-]§r 开启本选项可能会影响性能. - -option.CLOUD_LAYER2_SPEED_MULT=第二云层速度倍率 - -option.DOUBLE_UNBOUND_CLOUDS=双层 Unbond 风格云层 -option.DOUBLE_UNBOUND_CLOUDS.comment=渲染第二层 Unbond 风格云层. §c[-]§r 本选项会影响性能. -option.CLOUD_UNBOUND_LAYER2_ALTITUDE=第二云层高度 -option.CLOUD_UNBOUND_LAYER2_ALTITUDE.comment=决定第二 Unbond 云层出现的世界高度. -option.CLOUD_UNBOUND_LAYER2_HEIGHT=第二层 Unbond 云层自身高度 -option.CLOUD_UNBOUND_LAYER2_HEIGHT.comment=决定第二 Unbond 云层自身高度 -option.CLOUD_UNBOUND_LAYER2_SIZE=第二层 Unbond 云层自身大小 -option.CLOUD_UNBOUND_LAYER2_SIZE.comment=决定第二层 Unbond 云层自身大小. -option.CLOUD_UNBOUND_LAYER2_AMOUNT=第二层 Unbond 云层数量 -option.CLOUD_UNBOUND_LAYER2_AMOUNT.comment=决定第二层 Unbond 云层的数量. -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY=第二层 Unbond 云层不透明度 -option.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.comment=决定第二层 Unbond 云层的不透明度. -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_UNBOUND_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_REIMAGINED_LAYER2_HEIGHT=第二云层自身高度 -option.CLOUD_REIMAGINED_LAYER2_HEIGHT.comment=决定第二 Reimagined 云层自身高度 -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY=第二层 Reimagined 云层不透明度 -option.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.comment=决定第二 Reimagined 云层的不透明度. -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.0=0.0 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.1=0.05 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.2=0.10 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.3=0.15 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.4=0.20 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.5=0.25 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.6=0.30 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.7=0.35 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.8=0.40 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.9=0.45 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.10=0.50 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.11=0.55 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.12=0.60 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.13=0.65 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.14=0.70 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.15=0.75 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.16=0.80 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.17=0.85 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.18=0.90 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.19=0.95 -value.CLOUD_REIMAGINED_LAYER2_TRANSPARENCY.20=1.00 - -option.CLOUD_SUN_MOON_SHADING=日月对云层照明 -option.CLOUD_SUN_MOON_SHADING.comment=启用太阳和月亮对云层的照明效果. -value.CLOUD_SUN_MOON_SHADING.0=关 -value.CLOUD_SUN_MOON_SHADING.1=仅月亮 -value.CLOUD_SUN_MOON_SHADING.2=仅太阳 -value.CLOUD_SUN_MOON_SHADING.3=两者 - -option.END_SMOKE=末地烟云 -option.END_SMOKE.comment=有人纵火, 所以现在末地上下层虚空都有烟云. -option.E_SKY_COLORR_NEW=末地天空 - 红色 -option.E_SKY_COLORG_NEW=末地天空 - 绿色 -option.E_SKY_COLORB_NEW=末地天空 - 蓝色 -option.E_SKY_COLORI=末地天空 - 强度 -option.END_SKY_FOG_INFLUENCE=末地天空雾气影响程度 -option.END_SKY_FOG_INFLUENCE.comment=调节模组生物群系的雾气颜色对末地天空颜色的影响程度. - -option.GLOWING_EMERALD_BLOCK=绿宝石块发光 -option.GLOWING_EMERALD_BLOCK.comment=使绿宝石块发光的选项. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.EMISSIVE_ENCHANTING_TABLE=附魔台发光 -option.EMISSIVE_ENCHANTING_TABLE.comment=提供可选的使附魔台钻石部分发光的选项. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.GLOWING_WART=疣块发光 -option.GLOWING_WART.comment=启用疣块发光动画的设置. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.GLOWING_NETHER_TREES=下界菌柄发光 -option.GLOWING_NETHER_TREES.comment=启用的绯红/诡异菌柄发光的设置. - -option.OVERWORLD_BEAMS=主世界星束 -option.OVERWORLD_BEAMS.comment=启用主世界夜间在天空上方出现的如同光束一般的星云. -option.OVERWORLD_BEAMS_CONDITION=主世界星束出现条件 -option.OVERWORLD_BEAMS_CONDITION.comment=默认设置下, 星束只在满月时出现, 调节这个设置, 星束可以在每个夜晚出现. -value.OVERWORLD_BEAMS_CONDITION.0=满月 -value.OVERWORLD_BEAMS_CONDITION.1=无条件 -option.OVERWORLD_BEAMS_INTENSITY=主世界星束强度 -option.BEAMS_AMBIENT_INFLUENCE=雾气影响程度 -option.BEAMS_AMBIENT_INFLUENCE.comment=设置的数值越接近 1.00 时星束的颜色越接近雾气颜色, 设置的数值越接近 0.00 时星束的颜色越接近玩家自定义的颜色. -option.OW_BEAM_R_NEW=主世界星束 - 红色 -option.OW_BEAM_G_NEW=主世界星束 - 绿色 -option.OW_BEAM_B_NEW=主世界星束 - 蓝色 - -option.END_BEAMS=末地星束 -option.END_BEAMS.comment=启用在末地天空上方像出现的如同光束一般的星云. -option.END_CRYSTAL_VORTEX=末地水晶涡流 §e[Iris]§r -option.END_CRYSTAL_VORTEX.comment=用于开启在末地维度中从末地水晶旋转上升的能量涡流和治疗光束的设置. §4[***]§r 需启用 §c实体阴影§r. [§e*§r] 仅在 Iris 光影加载器下生效. [§e*§r] 不支持 MacOS. -value.END_CRYSTAL_VORTEX.0=关 -value.END_CRYSTAL_VORTEX.1=仅涡流 -value.END_CRYSTAL_VORTEX.2=仅治疗光束 -value.END_CRYSTAL_VORTEX.3=两者 -option.DRAGON_DEATH_EFFECT=末影龙死亡效果 §e[Iris]§r -option.DRAGON_DEATH_EFFECT.comment=用体积特效替换末影龙死亡特效的选项. §4[***]§r 需启用 §c实体阴影§r. [§e*§r] 仅在 Iris 光影加载器下生效. [§e*§r] 不支持 MacOS. -option.E_BEAMS_AMBIENT_INFLUENCE=环境色影响程度 -option.E_BEAMS_AMBIENT_INFLUENCE.comment=设置的数值越接近 1.00 时星束的颜色越接近环境色, 设置的数值越接近 0.00 时星束的颜色越接近玩家自定义的颜色. 此设置不会影响龙战星束颜色. -option.E_BEAM_R_NEW=末地星束 - 红色 -option.E_BEAM_G_NEW=末地星束 - 绿色 -option.E_BEAM_B_NEW=末地星束 - 蓝色 -option.E_BEAM_I=末地星束 - 强度 -option.E_DRAGON_BEAM_R_NEW=龙战末地星束 - 红色 -option.E_DRAGON_BEAM_R_NEW.comment=龙战过程中的末地星束颜色 - 红色. -option.E_DRAGON_BEAM_G_NEW=龙战末地星束 - 绿色 -option.E_DRAGON_BEAM_G_NEW.comment=龙战过程中的末地星束颜色 - 绿色. -option.E_DRAGON_BEAM_B_NEW=龙战末地星束 - 蓝色 -option.E_DRAGON_BEAM_B_NEW.comment=龙战过程中的末地星束颜色 - 蓝色. -option.E_DRAGON_BEAM_I=龙战末地星束 - 强度 -option.E_DRAGON_BEAM_I.comment=龙战过程中的末地星束颜色 - 强度. -option.BEAMS_NEAR_PLAYER=末地星束靠近玩家 -option.BEAMS_NEAR_PLAYER.comment=启用或者禁用来决定末地星束是否能靠近玩家. - -option.END_STARS=末地星空 -option.END_STARS.comment=是否启用末地天空中的星星. -option.END_STAR_BRIGHTNESS=末地繁星亮度 -option.END_STAR_SIZE=末地繁星尺寸 -option.END_STAR_AMOUNT=末地星星数量 -value.END_STAR_AMOUNT.0=稀疏 -value.END_STAR_AMOUNT.1=适量 -value.END_STAR_AMOUNT.2=密集 -value.END_STAR_AMOUNT.3=非常密集 -value.END_STAR_AMOUNT.4=超级密集 -option.END_TWINKLING_STARS=末地繁星闪烁 -value.END_TWINKLING_STARS.0=关 -value.END_TWINKLING_STARS.1=0.1 -value.END_TWINKLING_STARS.2=0.2 -value.END_TWINKLING_STARS.3=0.3 -value.END_TWINKLING_STARS.4=0.4 -value.END_TWINKLING_STARS.5=0.5 -value.END_TWINKLING_STARS.6=0.6 -value.END_TWINKLING_STARS.7=0.7 -value.END_TWINKLING_STARS.8=0.8 -value.END_TWINKLING_STARS.9=0.9 -value.END_TWINKLING_STARS.10=1.0 -value.END_TWINKLING_STARS.11=1.1 -value.END_TWINKLING_STARS.12=1.2 -value.END_TWINKLING_STARS.13=1.3 -value.END_TWINKLING_STARS.14=1.4 -value.END_TWINKLING_STARS.15=1.5 -value.END_TWINKLING_STARS.16=1.6 -value.END_TWINKLING_STARS.17=1.7 -value.END_TWINKLING_STARS.18=1.8 -value.END_TWINKLING_STARS.19=1.9 -value.END_TWINKLING_STARS.20=2.0 - -option.STAR_BRIGHTNESS=繁星亮度 -option.STAR_BRIGHTNESS.comment=调节夜空中星星的亮度. -value.STAR_BRIGHTNESS.3=关 -value.STAR_BRIGHTNESS.4=0.1 -value.STAR_BRIGHTNESS.5=0.2 -value.STAR_BRIGHTNESS.6=0.3 -value.STAR_BRIGHTNESS.7=0.4 -value.STAR_BRIGHTNESS.8=0.5 -value.STAR_BRIGHTNESS.9=0.6 -value.STAR_BRIGHTNESS.10=0.7 -value.STAR_BRIGHTNESS.11=0.8 -value.STAR_BRIGHTNESS.12=0.9 -value.STAR_BRIGHTNESS.13=1.0 -value.STAR_BRIGHTNESS.14=1.1 -value.STAR_BRIGHTNESS.15=1.2 -value.STAR_BRIGHTNESS.16=1.3 -value.STAR_BRIGHTNESS.17=1.4 -value.STAR_BRIGHTNESS.18=1.5 -value.STAR_BRIGHTNESS.19=1.6 -value.STAR_BRIGHTNESS.20=1.7 -value.STAR_BRIGHTNESS.21=1.8 -value.STAR_BRIGHTNESS.22=1.9 -value.STAR_BRIGHTNESS.23=2.0 -value.STAR_BRIGHTNESS.24=2.1 -value.STAR_BRIGHTNESS.25=2.2 -value.STAR_BRIGHTNESS.26=2.3 -value.STAR_BRIGHTNESS.27=2.4 -value.STAR_BRIGHTNESS.28=2.5 -value.STAR_BRIGHTNESS.29=2.6 -value.STAR_BRIGHTNESS.30=2.7 -value.STAR_BRIGHTNESS.31=2.8 -value.STAR_BRIGHTNESS.32=2.9 -value.STAR_BRIGHTNESS.33=3.0 - -option.TWINKLING_STARS=繁星闪烁 -option.TWINKLING_STARS.comment=让星星对你眨眼~ -value.TWINKLING_STARS.0=关 -value.TWINKLING_STARS.1=0.1 -value.TWINKLING_STARS.2=0.2 -value.TWINKLING_STARS.3=0.3 -value.TWINKLING_STARS.4=0.4 -value.TWINKLING_STARS.5=0.5 -value.TWINKLING_STARS.6=0.6 -value.TWINKLING_STARS.7=0.7 -value.TWINKLING_STARS.8=0.8 -value.TWINKLING_STARS.9=0.9 -value.TWINKLING_STARS.10=1.0 -value.TWINKLING_STARS.11=1.1 -value.TWINKLING_STARS.12=1.2 -value.TWINKLING_STARS.13=1.3 -value.TWINKLING_STARS.14=1.4 -value.TWINKLING_STARS.15=1.5 -value.TWINKLING_STARS.16=1.6 -value.TWINKLING_STARS.17=1.7 -value.TWINKLING_STARS.18=1.8 -value.TWINKLING_STARS.19=1.9 -value.TWINKLING_STARS.20=2.0 -option.STAR_SIZE=繁星尺寸 -option.STAR_SIZE.comment=调节夜空中星星的尺寸. - -option.SITUATIONAL_ORES=情景式矿石 -option.SITUATIONAL_ORES.comment=矿石仅在没有天空光的时候亮起. §e[*]§r 需要启用 矿石发光 选项. - -option.GLOWING_RAW_BLOCKS=粗金属块发光 - -option.EMISSION_MULTIPLIER=发光倍率 -option.EMISSION_MULTIPLIER.comment=发光的强度倍率. - -option.UNDERWATER_DISTORTION_STRENGTH=水下变形强度 -option.UNDERWATER_DISTORTION_STRENGTH.comment=调节水下变形强度的设置. -option.FRESNEL_MULTIPLIER=水面下层反射强度 -option.FRESNEL_MULTIPLIER.comment=调节水面下层反射强度的设置. -option.SHADER_WATER=光影风格水体 -option.SHADER_WATER.comment=一个切换光影风格水体的开关. - -option.WATER_GENERATED_NORMALS=水体生成法线. - -option.RANDOM_BLOCKLIGHT=随机彩色方块光 -option.RANDOM_BLOCKLIGHT.comment=根据世界坐标对方块光随机应用颜色, 纯属娱乐设置. -option.RANDOM_BLOCKLIGHT_SIZE=随机彩色方块光尺度 -option.RANDOM_BLOCKLIGHT_SIZE.comment=调节随机彩色方块光随机化的规模尺度. - -option.NORMAL_RES=生成法线分辨率 -option.NORMAL_RES.comment=调节集成法线渲染分辨率. §e[*]§r 资源包支持选项需设置为 集成PBR+ 的同时打开 自动生成法线 选项. - -option.COATED_TEXTURE_RES=噪点涂层分辨率 -option.COATED_TEXTURE_RES.comment=调节噪点涂层纹理的渲染分辨率. §e[*]§r 资源包支持选项需设置为 集成PBR+ 的同时打开 噪点涂层纹理 选项. - -option.DIRECTIONAL_LIGHTMAP_NORMALS=光图法线 -option.DIRECTIONAL_LIGHTMAP_NORMALS.comment=使集成法线贴图可以与方块光一同生效. §e[*]§r 资源包支持选项需设置为 集成PBR+ 且需启用 自动生成法线 选项. -option.DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW=方块光源法线强度 -option.DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH=手持光源法线强度 - -option.CAVE_FOG=洞穴雾气 -option.CAVE_FOG.comment=关闭或开启洞穴雾气的设置. -option.CAVE_FOG_R_NEW=洞穴烟雾 - 红色 -option.CAVE_FOG_G_NEW=洞穴烟雾 - 绿色 -option.CAVE_FOG_B_NEW=洞穴烟雾 - 蓝色 -option.CAVE_FOG_I=洞穴烟雾 - 强度 -option.CAVE_FOG_DENSITY=洞穴烟雾 密度 - -option.ATMOSPHERIC_FOG=大气雾 -option.ATMOSPHERIC_FOG_R_NEW= 大气雾 - 红色 -option.ATMOSPHERIC_FOG_G_NEW= 大气雾 - 绿色 -option.ATMOSPHERIC_FOG_B_NEW= 大气雾 - 蓝色 -option.ATMOSPHERIC_FOG_I= 大气雾 - 强度 -option.ATMOSPHERIC_FOG_DENSITY=大气雾 密度 -option.RADIOACTIVE_ATMOSPHERIC_FOG=放射性大气雾 -option.RADIOACTIVE_ATMOSPHERIC_FOG.comment=此设置稍显病态. 在晚上效果会非常明显. - -option.BORDER_FOG_DISTANCE_OVERWORLD=边界雾气距离 -option.BORDER_FOG_DISTANCE_OVERWORLD.comment=调节主世界的边界雾气距离. -value.BORDER_FOG_DISTANCE_OVERWORLD.1=0.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.2=0.40 -value.BORDER_FOG_DISTANCE_OVERWORLD.3=0.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.6=1.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.10=1.25 -value.BORDER_FOG_DISTANCE_OVERWORLD.50=1.50 -value.BORDER_FOG_DISTANCE_OVERWORLD.100=1.75 -value.BORDER_FOG_DISTANCE_OVERWORLD.500=2.00 -value.BORDER_FOG_DISTANCE_OVERWORLD.1000=2.50 - -option.BORDER_FOG_DENSITY_OVERWORLD=边界雾气密度 -option.BORDER_FOG_DENSITY_OVERWORLD.comment=调节主世界的边界雾密度. - -option.BORDER_FOG_DISTANCE_NETHER=边界雾气距离 -option.BORDER_FOG_DISTANCE_NETHER.comment=调节下界的边界雾气距离. -value.BORDER_FOG_DISTANCE_NETHER.1=0.25 -value.BORDER_FOG_DISTANCE_NETHER.2=0.40 -value.BORDER_FOG_DISTANCE_NETHER.3=0.50 -value.BORDER_FOG_DISTANCE_NETHER.6=1.00 -value.BORDER_FOG_DISTANCE_NETHER.10=1.25 -value.BORDER_FOG_DISTANCE_NETHER.50=1.50 -value.BORDER_FOG_DISTANCE_NETHER.100=1.75 -value.BORDER_FOG_DISTANCE_NETHER.500=2.00 -value.BORDER_FOG_DISTANCE_NETHER.1000=2.50 - -option.BORDER_FOG_DENSITY_NETHER=边界雾气密度 -option.BORDER_FOG_DENSITY_NETHER.comment=调节下界的边界雾气密度. - -option.BORDER_FOG_DISTANCE_END=边界雾气距离 -option.BORDER_FOG_DISTANCE_END.comment=调节末地的边界雾气距离. -value.BORDER_FOG_DISTANCE_END.1=0.25 -value.BORDER_FOG_DISTANCE_END.2=0.40 -value.BORDER_FOG_DISTANCE_END.3=0.50 -value.BORDER_FOG_DISTANCE_END.6=1.00 -value.BORDER_FOG_DISTANCE_END.10=1.25 -value.BORDER_FOG_DISTANCE_END.50=1.50 -value.BORDER_FOG_DISTANCE_END.100=1.75 -value.BORDER_FOG_DISTANCE_END.500=2.00 -value.BORDER_FOG_DISTANCE_END.1000=2.50 - -option.BORDER_FOG_DENSITY_END=边界雾气密度 -option.BORDER_FOG_DENSITY_END.comment=调节末地的边界雾气密度. - -option.BORDER_FOG_NETHER=下界边界雾气 -option.BORDER_FOG_END=末地边界雾气 -option.BORDER_FOG_OVERWORLD=主世界边界雾气 - -option.NETHER_PORTAL_VARIATION=下界传送门预设 -option.NETHER_PORTAL_VARIATION.comment=可供选择的不同风格的下界传送门预设. §e[*]§r 资源包支持选项需设置为集成PBR+. -value.NETHER_PORTAL_VARIATION.0=原版 -value.NETHER_PORTAL_VARIATION.1=Complementary -value.NETHER_PORTAL_VARIATION.2=Purple Void - -option.BIOME_COLORED_NETHER_PORTALS=变色龙地狱门 -option.BIOME_COLORED_NETHER_PORTALS.comment=下界传送门的颜色将由玩家所处群系的颜色编码变色. - -option.NETHER_PORTAL_NOISE=下界传送门噪声 -option.NETHER_PORTAL_NOISE.comment=为下界传送门纹理添加噪声, 使其看起来更动态. - -option.END_PORTAL_VARIATION=末地传送门预设 -option.END_PORTAL_VARIATION.comment=可供选择的不同风格的末地传送门预设. §e[*]§r 资源包支持选项需设置为集成PBR+. -value.END_PORTAL_VARIATION.0=Complementary -value.END_PORTAL_VARIATION.1=Smudged Strings -value.END_PORTAL_VARIATION.3=Pixelated Salsa - -option.END_PORTAL_BEAM=末地传送门射束 §e[Iris]§r -option.END_PORTAL_BEAM.comment=在末地传送门的边缘添加光束. 类似于《我的世界:地下城》. [§e*§r] 仅在 Iris 光影加载器下生效. [§e*§r] 不支持 MacOS. - -option.SILHOUETTE=剪影模式 -option.SILHOUETTE.comment=启用此选项后, 使方块背向太阳面颜色渐黑, 对截图有帮助. -value.SILHOUETTE.0=关 -value.SILHOUETTE.1=仅在夜晚启用 -value.SILHOUETTE.2=保持开启 -option.SILHOUETTE_BRIGHTNESS=剪影亮度 - -option.RAIN_ATMOSPHERE=史诗雷雨氛围 -option.RAIN_ATMOSPHERE.comment=当闪电降下时显著提高雷雨天的氛围. §e[*]§r 在 Iris 上效果最佳. - -option.BLUE_SCREEN=蓝幕 -option.BLUE_SCREEN.comment=改变蓝色混凝土和蓝色羊毛的渲染方式, 使其变为蓝幕以便于视频剪辑. Tip 1: 关闭 泛光 选项来提高分离程度. Tip 2:在蓝色地毯下放置光源来获得照明效果. Tip 3: 关闭 抗锯齿 (FXAA) 然后设置位于 性能设置 中的 细节质量 选项值为极低来禁用所有降噪(抗锯齿)设置来获得完美像素分离效果. - -option.MIRROR_DIMENSION=翻转维度 -option.MIRROR_DIMENSION.comment=你已经理解了魔法的艺术, 并且有足够的勇气进入翻转维度. - -option.WORLD_CURVATURE=世界曲率 -option.OVERWORLD_CURVATURE_SIZE=主世界 世界曲率规模 -option.NETHER_CURVATURE_SIZE=下界 世界曲率规模 -option.END_CURVATURE_SIZE=末地 世界曲率规模 - -option.LAVA_VARIATION=岩浆预设 -option.LAVA_VARIATION.comment=让你所在区域的岩浆更躁动的预设. 来选择吧! -value.LAVA_VARIATION.0=Complementary -value.LAVA_VARIATION.1=自适应噪声 (推荐) -value.LAVA_VARIATION.2=Blushing Hotness -value.LAVA_VARIATION.3=Molten Cheese -value.LAVA_VARIATION.4=Dark Islands -value.LAVA_VARIATION.5=Chaotic Flow - -option.LAVA_TEMPERATURE=岩浆色温 -option.LAVA_TEMPERATURE.comment=改变岩浆的色温, 让它更红或者更白. - -option.WAVIER_LAVA=更澎湃的岩浆波浪 -option.WAVIER_LAVA.comment=使 岩浆纹理摇晃 选项的效果在下界维度更加极端. - -option.LAVA_EMISSION=岩浆发光 - -option.LAVA_NOISE_INTENSITY=岩浆噪声强度 -option.LAVA_NOISE_INTENSITY.comment=改变岩浆预设的噪声强度. - -option.LAVA_NOISE_AMOUNT=岩浆噪声数量 -option.LAVA_NOISE_AMOUNT.comment=改变岩浆预设的噪声数量. - -option.LAVA_EDGE_EFFECT=岩浆边缘效果 -option.LAVA_EDGE_EFFECT.comment=当岩浆和其他方块接触时添加一道亮边. §e[*]§r 本选项需启用位于 性能设置 中的 高级颜色追踪 选项才能生效. -value.LAVA_EDGE_EFFECT.0=关 -value.LAVA_EDGE_EFFECT.1=开 - 亮色 -value.LAVA_EDGE_EFFECT.2=开 - 暗色 - -option.NETHER_BRIGHTNESS=下界亮度 -option.NETHER_BRIGHTNESS.comment=调节下界环境光亮度. - -option.END_ROD_COLOR_PROFILE=末地烛配置 -option.END_ROD_COLOR_PROFILE.comment=在 Complementary 预设和你的自定义颜色之间切换末地烛的颜色. §e[*]§r 资源包支持选项需设置为集成PBR+. -value.END_ROD_COLOR_PROFILE.0=Complementary -value.END_ROD_COLOR_PROFILE.1=自定义 -value.END_ROD_COLOR_PROFILE.2=彩虹 -value.END_ROD_COLOR_PROFILE.3=彩虹 - 仅主世界 -option.END_ROD_R=末地烛 - 红色 -option.END_ROD_G=末地烛 - 绿色 -option.END_ROD_B=末地烛 - 蓝色 -option.END_ROD_I=末地烛 - 强度 -option.RAINBOW_END_ROD_COORD_OFFSET=彩虹颜色偏移 -value.RAINBOW_END_ROD_COORD_OFFSET.0=全局同步 -value.RAINBOW_END_ROD_COORD_OFFSET.3=极小 -value.RAINBOW_END_ROD_COORD_OFFSET.5=默认 -value.RAINBOW_END_ROD_COORD_OFFSET.7=中 -value.RAINBOW_END_ROD_COORD_OFFSET.11=强 -value.RAINBOW_END_ROD_COORD_OFFSET.13=很强 -option.END_ROD_RAINBOW_ANIMATE=彩虹动画速度 -value.END_ROD_RAINBOW_ANIMATE.0.0=关 - -option.REDSTONE_IPBR=红石显示集成PBR -option.REDSTONE_IPBR.comment=启用此选项使与红石相关的方块上红色的像素发光. 与红石显示资源包工作良好. §e[*]§r 资源包支持选项需设置为集成PBR+. -option.REDSTONE_IPBR_R=红色检测比重 -option.REDSTONE_IPBR_R.comment=当无法识别到你的资源包时请尝试调节此选项的数值. 如果你的红显资源包红色比重更多请提高此项数值, 反之则减少. -option.REDSTONE_IPBR_G=绿色检测比重 -option.REDSTONE_IPBR_G.comment=当无法识别到你的资源包时请尝试调节此选项的数值. 如果你的红显资源包绿色比重更多请提高此项数值, 反之则减少. -option.REDSTONE_IPBR_B=蓝色检测比重 -option.REDSTONE_IPBR_B.comment=当无法识别到你的资源包时请尝试调节此选项的数值. 如果你的红显资源包蓝色比重更多请提高此项数值, 反之则减少. -option.REDSTONE_IPBR_I=发光强度 -option.REDSTONE_IPBR_I.comment=调节红显集成PBR的发光强度 - -option.LETTERBOXING=信封(宽屏)模式 -option.LETTERBOXING.comment=在屏幕上下方添加黑条. -value.LETTERBOXING.0=关 -value.LETTERBOXING.1=开 -value.LETTERBOXING.2=开 - 仅潜行(下蹲)时 - -option.ASPECT_RATIO=纵横比 -option.ASPECT_RATIO.comment=调节被裁剪图像的宽度和高度之间的比例. - -option.EXCLUDE_ENTITIES=剔除实体 -option.EXCLUDE_ENTITIES.comment=决定是否剔除信封(宽屏)模式黑条对实体的遮挡. - -option.LETTERBOXING_TRANSPARENCY=信封(宽屏)模式透明度 - -option.BAD_APPLE=Bad Apple -option.BAD_APPLE.comment=使实体除外的屏幕部分显示黑色, 实体显示为白色. - -option.tonemap=色调映射 -option.tonemap.comment=改变使用的色调映射方式. -value.tonemap.DoCompTonemap=Complementary 默认 -value.tonemap.DoBSLTonemap=BSL/Complementary -value.tonemap.ACESTonemap=ACES -value.tonemap.ACESRedModified=ACES - 改善红色表现 -value.tonemap.BurgessTonemap=Burgess -value.tonemap.LottesTonemap=Lottes -value.tonemap.uncharted2_tonemap_partial=Uncharted 2 - Partial -value.tonemap.uncharted2_filmic=Uncharted 2 - Filmic -value.tonemap.reinhard2=Reinhard2 -value.tonemap.filmic=Filmic -value.tonemap.GTTonemap=Gran Turismo -value.tonemap.uchimura=Uchimura -value.tonemap.agxTonemap=AgX - -option.TONEMAP_COMPARISON=色调比对模式 -option.TONEMAP_COMPARISON.comment=用来对比不同色调映射效果的设置. - -option.tonemap_left=左半屏幕色调映射方式 -option.tonemap_left.comment=改变左半屏幕使用的色调映射方式. -value.tonemap_left.DoCompTonemap=Complementary 默认 -value.tonemap_left.DoBSLTonemap=BSL/Complementary -value.tonemap_left.ACESTonemap=ACES -value.tonemap_left.ACESRedModified=ACES - 改善红色表现 -value.tonemap_left.BurgessTonemap=Burgess -value.tonemap_left.LottesTonemap=Lottes -value.tonemap_left.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_left.uncharted2_filmic=Uncharted 2 - Filmic -value.tonemap_left.reinhard2=Reinhard2 -value.tonemap_left.filmic=Filmic -value.tonemap_left.GTTonemap=Gran Turismo -value.tonemap_left.uchimura=Uchimura -value.tonemap_left.agxTonemap=AgX - -option.tonemap_right=右半屏幕色调映射方式 -option.tonemap_right.comment=改变右半屏幕使用的色调映射方式. -value.tonemap_right.DoCompTonemap=Complementary 默认 -value.tonemap_right.DoBSLTonemap=BSL/Complementary -value.tonemap_right.ACESTonemap=ACES -value.tonemap_right.ACESRedModified=ACES - 改善红色表现 -value.tonemap_right.BurgessTonemap=Burgess -value.tonemap_right.LottesTonemap=Lottes -value.tonemap_right.uncharted2_tonemap_partial=Uncharted 2 -value.tonemap_right.uncharted2_filmic=Uncharted 2 - Filmic -value.tonemap_right.reinhard2=Reinhard2 -value.tonemap_right.filmic=Filmic -value.tonemap_right.GTTonemap=Gran Turismo -value.tonemap_right.uchimura=Uchimura -value.tonemap_right.agxTonemap=AgX - -option.ACES_EXPOSURE=曝光 -option.ACES_EXPOSURE.comment=调节图像的整体亮度. -option.ACES_WHITE=白色曲线 -option.ACES_WHITE.comment=调节色调达到全白的容易程度. -option.ACES_BRIGHTNESS_ROLLOFF=亮度滚降 -option.ACES_BRIGHTNESS_ROLLOFF.comment=调节 ACES 色调的亮度滚降. - -option.AGX_LOOK=AgX 外观 -value.AGX_LOOK.0=默认 -value.AGX_LOOK.1=Golden -value.AGX_LOOK.2=Punchy -value.AGX_LOOK.3=自定义 -option.AGX_R=AgX - 红色 -option.AGX_G=AgX - 绿色 -option.AGX_B=AgX - 蓝色 -option.AGX_POWER=AgX 强度 -option.AGX_SATURATION=AgX 饱和度 - -option.COLOR_MULTIPLIER_COMPARISON=颜色倍率对比 -option.COLOR_MULTIPLIER_COMPARISON.comment=本选项可以用于更容易地将修改后的照明颜色倍率, 大气颜色倍率和光影默认色调进行对比. - -option.REFLECTIVE_WORLD=反射世界 -option.REFLECTIVE_WORLD.comment=整个世界是一面镜子, 但你却看不到自己. RIP. - -option.WAVE_EVERYTHING=全~都~在~晃~ -option.WAVE_EVERYTHING.comment=给你身体带来快乐的 Macarena. [为什么是西班牙语?] - -option.INTERACTIVE_FOLIAGE=交互式植物 -option.INTERACTIVE_FOLIAGE.comment=第一人称视角下靠近植物时使植物向远离玩家的方向弯曲. - -option.EMIN_BOAT=Emin 的 快 乐 小 船 -option.EMIN_BOAT.comment=使用 Emin 的坐船方式. - -option.MONOTONE_WORLD=单调世界 -option.MONOTONE_WORLD.comment=使世界趋于同色! 芜湖! -value.MONOTONE_WORLD.0=关 -value.MONOTONE_WORLD.1=白色 -value.MONOTONE_WORLD.2=黑色 -value.MONOTONE_WORLD.3=灰色 - -option.SEASONS=季节 -option.SEASONS.comment=基于世界时间更改环境的颜色. 冬天地表会覆盖雪! §e[*]§r 资源包支持选项需设置为集成PBR+. -value.SEASONS.0=关 -value.SEASONS.1=循环 -value.SEASONS.2=夏天 -value.SEASONS.3=秋天 -value.SEASONS.4=冬天 -value.SEASONS.5=春天 - -option.SEASON_START=起始季节 -option.SEASON_START.comment=选择季节循环的开始. -value.SEASON_START.0=夏天 -value.SEASON_START.1=秋天 -value.SEASON_START.2=冬天 -value.SEASON_START.3=春天 - -option.SEASON_LENGTH=季节持续时间 -option.SEASON_LENGTH.comment=以 Minecraft 的一天为基本单位调节每个季节的持续时间. -value.SEASON_LENGTH.1=1 MC 日 -suffix.SEASON_LENGTH=\ MC 日 - -option.SEASON_TRANSITION_START=过渡开始时间 -option.SEASON_TRANSITION_START.comment=从这个季节的时间过去百分比起开启下一个季节的过渡. -value.SEASON_TRANSITION_START.0=当前季节立刻开始 -value.SEASON_TRANSITION_START.1=当前季节过去 50% -value.SEASON_TRANSITION_START.2=当前季节过去 66% -value.SEASON_TRANSITION_START.3=当前季节过去 75% -value.SEASON_TRANSITION_START.4=当前季节过去 80% -value.SEASON_TRANSITION_START.9=当前季节过去 90% - -option.SEASON_COLOR_DESATURATION=环境色彩去饱和度 -option.SEASON_COLOR_DESATURATION.commnet=使整体环境颜色略微不饱和. - -option.SNOW_CONDITION=覆雪条件 -option.SNOW_CONDITION.comment=决定结霜/覆雪的条件. -value.SNOW_CONDITION.0=积雪生物群系 & 雨天 -value.SNOW_CONDITION.1=积雪生物群系 -value.SNOW_CONDITION.2=无条件 - -option.SNOW_NOISE_INTENSITY=噪声强度 -option.SNOW_NOISE_INTENSITY.comment=改变霜雪纹理噪声强度. - -option.SNOW_NOISE_REMOVE_INTENSITY=霜雪噪声纹理消除强度 - -option.SNOW_SIZE=霜雪分辨率 -option.SNOW_SIZE.comment=改变霜雪纹理的 分辨率 / 尺寸. -value.SNOW_SIZE.0=自动 - -option.MELTING_RADIUS=融雪半径 -option.MELTING_RADIUS.comment=调节光源融化霜雪的半径. - -option.SNOW_TRANSPARENCY=霜雪透明度 -option.SNOW_TRANSPARENCY.comment=调节霜雪的透明度. - -option.SSS_SEASON_SNOW=霜雪次表面散射 -option.SSS_SEASON_SNOW.comment=为季节系统的霜雪添加次表面散射效果. - -option.WINTER_GREEN_AMOUNT=冬天植被叶绿强度 - -option.LESS_LEAVES=更稀疏的树叶 -value.LESS_LEAVES.0=关 - -option.AUTUMN_CONDITION=仅森林群系 - -option.AUTUMN_NOISE_SIZE=颜色噪声尺寸 -option.AUTUMN_NOISE_SIZE.comment=产生树叶渐变颜色的噪声尺寸. - -option.LEAVES_ON_GROUND=落叶 -option.LEAVES_ON_GROUND.comment=在秋季地面会出现落叶. - -option.EXTRA_FLOOR_LEAVES_IN_FORESTS=森林群系额外落叶 -option.EXTRA_FLOOR_LEAVES_IN_FORESTS.comment=在森林中地面会出现更多落叶. - -option.AUTUMN_STRENGTH=秋意浓度 -option.AUTUMN_STRENGTH.comment=调节秋天时群系色的覆写强度. - -option.FLOWER_DENSITY=春花密度 -option.FLOWER_SIZE=春花分辨率 -option.FLOWER_AMOUNT=春花数量 -value.FLOWER_AMOUNT.0=关 -option.SPRING_GREEN_INTENSITY=春天强度 -option.EMISSIVE_SPRING_FLOWERS=春花伴随发光 -option.EMISSIVE_SPRING_FLOWERS.comment=如果启用了 Euphoria 材质设置页面中的 花朵发光选项, 本选项提供一个单独关闭春季中草方块上随机花朵发光的选择. -option.DISABLE_SPRING_IN_DRY_BIOMES=在干燥生物群系禁用 - -option.SUMMER_STRENGTH=夏天强度 - -option.INTENSE_DEEP_DARK=幽郁深暗 -option.INTENSE_DEEP_DARK.comment=改进的深暗效果. §e[*]§r 需要玩家身上存在黑暗效果. - -option.END_AMBIENT_INFLUENCE=环境色影响程度 -option.END_AMBIENT_INFLUENCE.comment=当数值越接近 0.00 时星束的颜色越接近环境色, 当数值越接近 1.00 时星束的颜色越接近玩家自定义的颜色. -option.END_AMBIENT_R_NEW=环境色 - 红色 -option.END_AMBIENT_G_NEW=环境色 - 绿色 -option.END_AMBIENT_B_NEW=环境色 - 蓝色 -option.END_AMBIENT_I=环境色 - 强度 - -option.ATLAS_ROTATION=图集轮转 -option.ATLAS_ROTATION.comment=:). - -option.NETHER_NOISE=下界天空噪声 -option.NETHER_NOISE.comment=让下界上层的天空顶部看起来更有趣一点. -value.NETHER_NOISE.0=关 -value.NETHER_NOISE.1=开 - -option.MCBL_MAIN_DEFINE=Euphoria 彩色照明 -option.MCBL_MAIN_DEFINE.comment=启用多重颜色方块光. 把本选项设置为 高级颜色追踪 + 屏幕空间 来使得屏幕空间彩色照明系统与 高级颜色追踪 一同生效. 高级颜色追踪 + 屏幕空间 + 动态光源支持 会在多模组环境产生不正确的画面 - 应仅在 原版 + 动态光源 模组情况下启用本选项. §e[*]§r本选项仅在 MC 1.16.5 及以上的版本或者在使用 Angelica 模组的特定版本情况下生效. -value.MCBL_MAIN_DEFINE.0=关 -value.MCBL_MAIN_DEFINE.1=屏幕空间 -value.MCBL_MAIN_DEFINE.2=高级颜色追踪 + 屏幕空间 -value.MCBL_MAIN_DEFINE.3=高级颜色追踪 + 屏幕空间 + 动态光源支持 - -option.MCBL_INFLUENCE=彩色照明影响程度 -option.MCBL_INFLUENCE.comment=调节彩色照明颜色对默认方块光颜色的影响程度. - -option.SSS_SNOW_ICE=冰雪方块次表面散射 -option.SSS_SNOW_ICE.comment=为雪方块和冰方块添加次表面散射效果. - -option.BEDROCK_NOISE=基岩层下噪声 -option.BEDROCK_NOISE.comment=为主世界和下界的基岩之下区域添加噪声. - -option.SOUL_SAND_VALLEY_OVERHAUL=灵魂沙峡谷主视觉增强 -option.SOUL_SAND_VALLEY_OVERHAUL.comment=使灵魂沙峡谷中与火焰相关的方块, 实体, 粒子颜色呈灵魂蓝色. - -option.PURPLE_END_FIRE=末地紫焰 -option.PURPLE_END_FIRE.comment=使末地中与火焰相关的方块, 实体, 粒子颜色呈末地紫色. §e[*]§r 资源包支持选项需设置为集成PBR+. - -option.NO_RAIN_ABOVE_CLOUDS=云端之上无雨雪 -option.NO_RAIN_ABOVE_CLOUDS.comment=禁用高于云层的雨雪粒子. 在原版云层开启并且高度被修改的情况下不能很好的工作. - -option.RAIN_FADE_TIMER=降雨聚散时间 -option.RAIN_FADE_TIMER.comment=调节降雨相关效果淡入淡出的所需时间. 受影响的效果有云层, 雨水坑, 雾气, 彩虹等. - -option.DOF_SNEAKING=在下蹲且手持望远镜时模糊视界 -option.DOF_SNEAKING.comment=仅在潜行(下蹲)且手持望远镜时激活视界模糊效果. - -option.CLEAR_SKY_WHEN_RAINING=清澈雨天 -option.CLEAR_SKY_WHEN_RAINING.comment=使得星星和其他天空效果在雨天时略微可见. - -option.RETRO_ON=复古效果全局开关 - -option.RETRO_LOOK=复古外观类型 -option.RETRO_LOOK.comment=在不同复古滤镜预设下切换. -value.RETRO_LOOK.0=关 -value.RETRO_LOOK.1=描边 -value.RETRO_LOOK.2=描边 - 仅夜视模式 - -option.RETRO_LOOK_R= 复古外观 - 红色 -option.RETRO_LOOK_G= 复古外观 - 绿色 -option.RETRO_LOOK_B= 复古外观 - 蓝色 -option.RETRO_LOOK_I= 复古外观 - 强度 - -option.CURVE_DISPLAY=曲面显示 -option.CURVE_DISPLAY.comment=使得显示内容呈弧形. -option.CURVATURE_AMOUNT=曲率大小 -option.BORDER_AMOUNT=屏幕边界大小 -option.SCREEN_ROUNDNESS=屏幕弧度 - -option.STATIC_NOISE=静噪 -value.STATIC_NOISE.0=关 -option.MIN_STATIC_STRENGTH=最小强度 -option.MAX_STATIC_STRENGTH=最大强度 -option.STATIC_SPEED=静噪速度 - -option.HORIZONTAL_NOISE=水平噪声 -value.HORIZONTAL_NOISE.0=关 -option.HORIZONTAL_NOISE_INTENSITY=水平噪声强度 -option.HORIZONTAL_NOISE_SPEED=水平噪声速度 - -option.VERTICAL_SCREEN_DISPLACEMENT=垂直屏幕偏移 -option.VERTICAL_EDGE_GLITCH=边缘闪烁强度 -value.VERTICAL_EDGE_GLITCH.1.00=关 -option.VERTICAL_SCROLL_SPEED=滚动速度 -value.VERTICAL_SCROLL_SPEED.0.00=关 -option.VERTICAL_STUTTER_SPEED=卡顿速度 -value.VERTICAL_STUTTER_SPEED.0.00=关 -option.VERTICAL_SCROLL_FREQUENCY=滚动频率 -option.VERTICAL_STUTTER_FREQUENCY=卡顿频率 - -option.PIXELATED_SCREEN_SIZE=像素大小 -option.PIXELATED_SCREEN_SIZE.comment=激活一个屏幕像素化效果并且允许调节像素大小. -value.PIXELATED_SCREEN_SIZE.0=关 -option.PIXELATED_SCREEN_SMOOTHNESS=像素平滑度 -option.PIXELATED_SCREEN_SMOOTHNESS.comment=调节屏幕像素化效果的平滑度. 值越高, 像素间越平滑融洽. -option.COLOR_LEVELS=海报化 -option.COLOR_LEVELS.comment=减少图像中的颜色数量来创造更复古的图像效果. -option.POSTERIZE_STRENGTH=海报化强度 -option.POSTERIZE_STRENGTH.comment=调节海报化效果的强度. -value.POSTERIZE_STRENGTH.0.0=关 - -option.PALETTE_SWAP=色板 -option.PALETTE1R=颜色1 红色 -option.PALETTE1G=颜色1 绿色 -option.PALETTE1B=颜色1 蓝色 -option.PALETTE2R=颜色2 红色 -option.PALETTE2G=颜色2 绿色 -option.PALETTE2B=颜色2 蓝色 -option.PALETTE3R=颜色3 红色 -option.PALETTE3G=颜色3 绿色 -option.PALETTE3B=颜色3 蓝色 -option.PALETTE4R=颜色4 红色 -option.PALETTE4G=颜色4 绿色 -option.PALETTE4B=颜色4 蓝色 -option.PALETTE5R=颜色5 红色 -option.PALETTE5G=颜色5 绿色 -option.PALETTE5B=颜色5 蓝色 -option.PALETTE6R=颜色6 红色 -option.PALETTE6G=颜色6 绿色 -option.PALETTE6B=颜色6 蓝色 -option.USE_TEXTURE_PALETTE=纹理调色板 -option.USE_TEXTURE_PALETTE.comment=使用调色板文件夹中的 PNG 色板文件而非自定义设置. -value.USE_TEXTURE_PALETTE.0=关 - -option.SCREEN_DITHERING=抖动 -option.SCREEN_DITHERING.comment=为屏幕图像添加抖动来模拟比调色板允许的更多的颜色. -option.SCREEN_DITHER_AMOUNT=抖动量 -option.SCREEN_DITHER_I=抖动强度 - -option.SCANLINE=扫描线 -value.SCANLINE.0=关 -option.SCANLINE_FREQUENCY=扫描线频率 -option.SCANLINE_SPEED=扫描线速度 -option.SCANLINE_AMOUNT=扫描线大小 -option.SCANLINE_NEW_MONOCHROME=单色 -option.SCANLINE_NEW_DIRECTION=扫描线方向 -value.SCANLINE_NEW_DIRECTION.false=水平 -value.SCANLINE_NEW_DIRECTION.true=垂直 -option.SCANLINE_R=红色倍率 -option.SCANLINE_G=绿色倍率 -option.SCANLINE_B=蓝色倍率 - -option.HALFTONE=半调 -option.HALFTONE_MONOCHROME=灰度 -option.HALFTONE_BRIGHTNESS=半调亮度 -option.HALFTONE_SCALE=点大小 -option.HALFTONE_ANGLE=点角度 - -option.SPEED_LINES=速度效果 -value.SPEED_LINES.0=关 -value.SPEED_LINES.1=开 - 冲刺时 -value.SPEED_LINES.2=开 - 冲刺 & 高速运动时 -value.SPEED_LINES.3=开 -option.SPEED_LINES_TRANSPARENCY=速度效果不透明度 -option.SPEED_LINES_SPEED=强度 -option.SPEED_LINE_THICKNESS=线条大小 - -option.CAMERA_NOISE_OVERLAY=叠加镜头噪点 -value.CAMERA_NOISE_OVERLAY.0=关 -value.CAMERA_NOISE_OVERLAY.1=开 -option.CAMERA_NOISE_OVERLAY_INTENSITY=噪点强度 - -option.LONG_EXPOSURE=长曝光 -option.LONG_EXPOSURE.comment=通过按下 F1 键隐藏 GUI 且保持站立不动来使用. 天体积累: 特定用于改善星星和其他明亮事物在图像上的留存情况. 时间加权: 物体会随着时间推移而褪色. -value.LONG_EXPOSURE.0=关 -value.LONG_EXPOSURE.1=天体积累 -value.LONG_EXPOSURE.2=时间 - -option.TILT_SHIFT=移轴倾角 - X 轴 -option.TILT_SHIFT.comment=移轴效果 - 倾角方向: 水平. §e译者注§r:. 目前的移轴镜头只实现了倾角功能, 偏移功能尚未实现. -value.TILT_SHIFT.0=关 - -option.TILT_SHIFT2=移轴倾角 - Y 轴 -option.TILT_SHIFT2.comment=移轴效果 - 倾角方向: 垂直. §e译者注§r:. 目前的移轴镜头只实现了倾角功能, 偏移功能尚未实现. -value.TILT_SHIFT2.0=关 - -option.DOF_VIEW_FOCUS_NEW2=§c景深焦平面 -option.DOF_VIEW_FOCUS_NEW2.comment=在 GUI 未隐藏且手持望远镜时显示景深焦平面. - -option.DOF_SHAPE=虚化形状 -option.DOF_SHAPE.comment=景深虚化形状 -value.DOF_SHAPE.0=原始 -value.DOF_SHAPE.3=三角形 -value.DOF_SHAPE.4=正方形 -value.DOF_SHAPE.5=五边形 -value.DOF_SHAPE.6=六边形 -value.DOF_SHAPE.7=七边形 -value.DOF_SHAPE.8=八边形 - -option.DOF_POLYGON_SAMPLES=多边形采样值 -option.DOF_POLYGON_SAMPLES.comment=用于取得多边形虚化的采样值数量. 设置越高的数值, 多边形的形状越平滑. §c[-]§r 性能随着设置更高的值而降低. - -option.DOF_POLYGON_RINGS=圈数 -option.DOF_POLYGON_RINGS.comment=用于组成多边形形状的圈数. 设置越高的数值, 多边形的形状越平滑. §c[-]§r 性能随着设置更高的值而降低. - -option.DOF_SHAPE_ROTATION_DEGREES=旋转 -option.DOF_SHAPE_ROTATION_DEGREES.comment=以 ° 为单位旋转景深虚化出的多边形. - -option.LET_THERE_BE_COLORS=五 彩 缤 纷 - -option.MOSS_NOISE=苔藓噪点 -option.MOSS_SIZE=像素大小 -option.MOSS_NOISE_INTENSITY=噪点强度 -option.MOSS_NOISE_REMOVE_INTENSITY=噪点消除强度 -option.MOSS_TRANSPARENCY=苔藓透明度 -option.MOSS_IN_CAVES=洞穴苔藓激活区域 -value.MOSS_IN_CAVES.0=仅在繁茂洞穴生效 -value.MOSS_IN_CAVES.1=保持开启 -value.MOSS_IN_CAVES.2=关 -option.MOSS_SIDE_INTENSITY=墙壁苔藓强度 -option.MOSS_NOISE_DISTANCE=洞穴苔藓渲染距离 - -option.SAND_NOISE=沙粒噪点 -option.SAND_CONDITION=覆沙条件 -value.SAND_CONDITION.0=沙地生物群系 -value.SAND_CONDITION.1=所有温暖群系 -value.SAND_CONDITION.2=所有群系 -option.SAND_SIZE=像素大小 -option.SAND_NOISE_INTENSITY=噪点强度 -option.SAND_NOISE_REMOVE_INTENSITY=噪点消除强度 -option.SAND_TRANSPARENCY=沙粒透明度 -option.SAND_IN_CAVES=洞穴沙粒 -value.SAND_IN_CAVES.true=开 -value.SAND_IN_CAVES.false=关 -option.SAND_SIDE_INTENSITY=墙壁沙粒强度 -option.SAND_NOISE_DISTANCE=沙粒噪点渲染距离 - -option.MAIN_GRID_INTERVAL=主网格 -value.MAIN_GRID_INTERVAL.1=关 -option.SUB_GRID_INTERVAL=子网格 -value.SUB_GRID_INTERVAL.1=关 -option.GRID_CONDITION=网格出现条件 -value.GRID_CONDITION.0=无条件 -value.GRID_CONDITION.1=潜行(蹲下)时 -value.GRID_CONDITION.2=手持望远镜时 - -option.EMISSIVE_FLOWERS=花朵发光 -value.EMISSIVE_FLOWERS.0=关 -value.EMISSIVE_FLOWERS.1=开 -value.EMISSIVE_FLOWERS.2=开 - 暗处或雨天 - -option.EMISSIVE_FLOWERS_TYPE=发光花朵类型 -value.EMISSIVE_FLOWERS_TYPE.0=全部 -value.EMISSIVE_FLOWERS_TYPE.1=冷色 -value.EMISSIVE_FLOWERS_TYPE.2=暖色 - -option.EMISSIVE_FLOWERS_STRENGTH=发光强度 - -option.DISTANCE_MIN_LIGHT=洞穴照明衰减 -option.DISTANCE_MIN_LIGHT.comment=在洞穴中距离使玩家越远的区域越暗. 通过更高的洞穴照明设置改善洞穴效果. -value.DISTANCE_MIN_LIGHT.0=关 - -option.EMISSIVE_DRAGON_EGG=龙蛋发光 - -option.VANILLA_ENTITY_SHADOWS=原版实体阴影 -option.VANILLA_ENTITY_SHADOWS.comment=当实时阴影被禁用时启用原版实体阴影. - -option.FROGLIGHT_SATURATION=蛙明灯饱和度 -value.FROGLIGHT_SATURATION.1=默认 -value.FROGLIGHT_SATURATION.2=2x -value.FROGLIGHT_SATURATION.3=3x - -option.RENKO_CUT=Renko's Cut of EP -option.RENKO_CUT.comment=Earned in a fair fight in the Complisseum. §e译者注§r. 本选项是由 gri573 为 Renko 添加的一个特别设置. 具体效果是在屏幕上用小刀雕刻一遍 Renko 这个名字. - -option.GLITTER_RAIN=闪光雨 -option.GLITTER_RAIN.comment=为雨水粒子附上闪烁的光芒, 度过会闪光的一天. -value.GLITTER_RAIN.0=关 -value.GLITTER_RAIN.1=开 - 随机时间 -value.GLITTER_RAIN.2=开 - 保持开启 - -option.HAND_BLOCKLIGHT_FLICKERING=手持方块光源闪烁 -value.HAND_BLOCKLIGHT_FLICKERING.0=关 - -option.SSS_STRENGTH=次表面散射 -value.SSS_STRENGTH.0=关 -value.SSS_STRENGTH.1=开 - -option.PIXEL_WATER=程序化像素风水体 -option.PIXEL_WATER.comment=程序化生成像素化的水体纹理. -value.PIXEL_WATER.0=关 -value.PIXEL_WATER.1=开 - -option.PIXELATED_WATER_REFLECTIONS=像素化水体反射 -option.PIXELATED_WATER_REFLECTIONS.comment=像素化水体反射效果. - -option.COMP_WATER_TWEAKS=Complementary 水体调整 -option.COMP_WATER_TWEAKS.comment=提供一个 Complementary 光影的水体颜色调整的统一开关. - -option.CAVE_SMOKE=洞穴烟雾 -option.CAVE_SMOKE.comment=当位于洞穴中时为体积方块光雾添加烟雾效果. §c[-]§r 本选项的效果可能会影响性能. §e[*]§r 本选项需启用位于 性能设置 中的 高级颜色追踪 选项才能生效. - -option.WAVING_SUGAR_CANE=甘蔗摇晃 - -option.SUN_GLARE_AMOUNT=太阳眩光强度 -value.SUN_GLARE_AMOUNT.0=关 - -option.MOON_GLARE_AMOUNT=月亮眩光强度 -value.MOON_GLARE_AMOUNT.0=关 - -option.DAYLIGHT_STARS=白日繁星 -option.DAYLIGHT_STARS.comment=使星空在白天可见. - -option.FROZEN_TIME=冻结时间 - -option.DARKER_DEPTH_OCEANS=越深越暗的海洋 -option.DARKER_DEPTH_OCEANS.comment=在海洋中时随着所处深度的增加光线不断减少. -value.DARKER_DEPTH_OCEANS.0=关 - -option.WEATHER_TEX_R=天气纹理 - 红 -option.WEATHER_TEX_G=天气纹理 - 绿 -option.WEATHER_TEX_B=天气纹理 - 蓝 - -option.EMISSIVE_SOUL_SAND=灵魂沙发光眼睛 -option.EMISSIVE_SOUL_SAND.comment=站在灵魂沙方块上时, 灵魂沙方块上会有发光的眼睛. §e[*]§r 资源包支持选项需设置为集成PBR+. 仅限默认的原版纹理. - -option.BEACON_BEAM_EMISSION=信标光束强度 -option.BEACON_BEAM_EMISSION.comment=调节信标光束的发光强度. - -option.PINKER_CHERRY_LEAVES=更加粉红的樱花树叶 - -option.LIGHTMAP_CURVES=光图曲线 -option.LIGHTMAP_CURVES.comment=调节在世界中渲染的光照贴图亮度曲线. -option.UPPER_LIGHTMAP_CURVE=光图曲线 - 上部 -option.UPPER_LIGHTMAP_CURVE.comment=调节光图亮部曲线的强度. -option.LOWER_LIGHTMAP_CURVE=光图曲线 - 下部 -option.LOWER_LIGHTMAP_CURVE.comment=调节光图暗部曲线的强度. - -option.ALTERNATIVE_AMETHYST_STYLE=替选紫水晶风格 -value.ALTERNATIVE_AMETHYST_STYLE.0=默认 -value.ALTERNATIVE_AMETHYST_STYLE.1=闪粉 - -option.SHOCKWAVE=冲击波 -value.SHOCKWAVE.0=关 -value.SHOCKWAVE.1=圆形 -value.SHOCKWAVE.2=方形 -option.SHOCKWAVE.comment=蹲一下! - -option.STAR_LAYER_OW=错落星层 - 主世界 -option.STAR_LAYER_OW.comment=为当前的星空额外添加不同远近, 不同大小的星层. -value.STAR_LAYER_OW.0=关 -value.STAR_LAYER_OW.1=仅小星层 -value.STAR_LAYER_OW.2=仅大星层 -value.STAR_LAYER_OW.3=双星层 - -option.STAR_LAYER_END=错落星层 - 末地 -option.STAR_LAYER_END.comment=为当前的星空添加额外不同远近, 不同大小的星层. -value.STAR_LAYER_END.0=关 -value.STAR_LAYER_END.1=仅小星层 -value.STAR_LAYER_END.2=仅大星层 -value.STAR_LAYER_END.3=双星层 - -option.STAR_ROUNDNESS_END=星星圆润度 - 末地 -value.STAR_ROUNDNESS_END.0=关 - -option.STAR_ROUNDNESS_OW=星星圆润度 - 主世界 -value.STAR_ROUNDNESS_OW.0=关 - -option.STAR_SOFTNESS_OW=星星柔和度 - 主世界 - -option.STAR_SOFTNESS_END=星星柔和度 - 末地 - -option.STAR_COLOR_1_OW_R=Ⅰ类星星 - 红色 -option.STAR_COLOR_1_OW_G=Ⅰ类星星 - 绿色 -option.STAR_COLOR_1_OW_B=Ⅰ类星星 - 蓝色 - -option.STAR_COLOR_2_OW_R=Ⅱ类星星 - 红色 -option.STAR_COLOR_2_OW_G=Ⅱ类星星 - 绿色 -option.STAR_COLOR_2_OW_B=Ⅱ类星星 - 蓝色 - -option.STAR_COLOR_3_OW_R=Ⅲ类星星 - 红色 -option.STAR_COLOR_3_OW_G=Ⅲ类星星 - 绿色 -option.STAR_COLOR_3_OW_B=Ⅲ类星星 - 蓝色 - -option.STAR_COLOR_VARIATION_OW=颜色强度 - 主世界 -value.STAR_COLOR_VARIATION_OW.0.0=关 - -option.STAR_COLOR_1_END_R=Ⅰ类星星 - 红色 -option.STAR_COLOR_1_END_G=Ⅰ类星星 - 绿色 -option.STAR_COLOR_1_END_B=Ⅰ类星星 - 蓝色 - -option.STAR_COLOR_2_END_R=Ⅱ类星星 - 红色 -option.STAR_COLOR_2_END_G=Ⅱ类星星 - 绿色 -option.STAR_COLOR_2_END_B=Ⅱ类星星 - 蓝色 - -option.STAR_COLOR_3_END_R=Ⅲ类星星 - 红色 -option.STAR_COLOR_3_END_G=Ⅲ类星星 - 绿色 -option.STAR_COLOR_3_END_B=Ⅲ类星星 - 蓝色 - -option.STAR_COLOR_VARIATION_END=颜色强度 - 末地 -value.STAR_COLOR_VARIATION_END.0.0=关 - -option.CELESTIAL_BOTH_HEMISPHERES=完整天空盒 -option.CELESTIAL_BOTH_HEMISPHERES.comment=使天体 (星空, 太阳, 月亮, 极光) 横跨整个天空渲染而不是仅限于地平线之上, 创造更沉浸的天空盒效果. - -option.SHOOTING_STARS=流星 -option.SHOOTING_STARS_SIZE=大小 -option.SHOOTING_STARS_SIZE.comment=调节流星尺寸. 设置越高的数值, 流星本体越大. -option.SHOOTING_STARS_SPEED=速度 -option.SHOOTING_STARS_CHANCE=几率 -option.SHOOTING_STARS_CHANCE.comment=流星出现的概率. 设置越高的数值, 流星出现的频率越高. -option.SHOOTING_STARS_COUNT=数量 -option.SHOOTING_STARS_COUNT.comment=天空中可以同时出现的流星数量. -option.SHOOTING_STARS_LINE_THICKNESS=线宽 -option.SHOOTING_STARS_LINE_THICKNESS.comment=调节流星拖尾的宽度. -option.SHOOTING_STARS_TRAIL_LENGTH=线长 -option.SHOOTING_STARS_TRAIL_LENGTH.comment=调节流星拖尾的长度. - -option.SITUATIONAL_GLOWING_TRIMS=情景式盔甲纹饰发光 -option.SITUATIONAL_GLOWING_TRIMS.comment=盔甲纹饰仅会在洞穴和夜晚时发光. §e[*]§r 本选项需启用 盔甲纹饰发光 选项才能生效. - -option.DO_IPBR_LIGHTS=高级颜色追踪集成PBR光源 -option.DO_IPBR_LIGHTS.comment=通过本选项启用或关闭 "通过光影使游戏中非光源类方块发出光" 的效果. (推荐开启) - -option.NIGHT_DESATURATION=暗处去饱和 -option.NIGHT_DESATURATION.comment=对黑暗区域的环境降低色彩饱和度. - -option.NIGHT_DESATURATION_OW=主世界 - 强度 -value.NIGHT_DESATURATION_OW.0=关 -value.NIGHT_DESATURATION_OW.300=黑/白 - -option.NIGHT_DESATURATION_NETHER=下界 - 强度 -value.NIGHT_DESATURATION_NETHER.0=关 -value.NIGHT_DESATURATION_NETHER.300=黑/白 - -option.NIGHT_DESATURATION_END=末地 - 强度 -value.NIGHT_DESATURATION_END.0=关 -value.NIGHT_DESATURATION_END.300=黑/白 - -option.NIGHT_CAVE_DESATURATION=洞穴去饱和 -option.NIGHT_CAVE_DESATURATION.comment=对洞穴环境的色彩去饱和. -value.NIGHT_CAVE_DESATURATION.0=关 - -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS=光源近处效果移除 -option.NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS.comment=移除靠近光源区域的去饱和效果. -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND=手持光源时移除效果 -option.NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND.comment=当手持光源时移除去饱和效果. -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION=夜视状态时移除效果 -option.NIGHT_DESATURATION_REMOVE_NIGHT_VISION.comment=当自身处于夜视状态时移除去饱和效果. -option.PURKINJE_RENDER_DISTANCE_FADE=随渲染距离淡出 -option.PURKINJE_RENDER_DISTANCE_FADE_NETHER=随渲染距离淡出 - 下界 -option.PURKINJE_RENDER_DISTANCE_FADE_END=随渲染距离淡出 - 末地 - -option.MOON_PHASE_INF_PURKINJE=基于月相去饱和 -option.MOON_PHASED_DESATURATION_SETTINGS.comment=根据当前夜晚的月相调节去饱和效果的强度. - -option.MOON_PHASE_FULL_PURKINJE=满月时 -option.MOON_PHASE_FULL_PURKINJE.comment=满月阶段的去饱和强度 (最亮的月相阶段). -value.MOON_PHASE_FULL_PURKINJE.0=关 -value.MOON_PHASE_FULL_PURKINJE.300=黑/白e - -option.MOON_PHASE_PARTIAL_PURKINJE=其他月相 -option.MOON_PHASE_PARTIAL_PURKINJE.comment=满月和新月之间所有月相的去饱和强度. 在 Minecraft 中最常见到的月相. -value.MOON_PHASE_PARTIAL_PURKINJE.0=关 -value.MOON_PHASE_PARTIAL_PURKINJE.300=黑/白 - -option.MOON_PHASE_DARK_PURKINJE=新月时 -option.MOON_PHASE_DARK_PURKINJE.comment=新月阶段的去饱和强度 (最暗的月相阶段). -value.MOON_PHASE_DARK_PURKINJE.0=关 -value.MOON_PHASE_DARK_PURKINJE.300=黑/白 - -option.DELTARUNE_BATTLE_BACKGROUND=三角符文(Deltarune) 战斗背景 -value.DELTARUNE_BATTLE_BACKGROUND.0=关 -value.DELTARUNE_BATTLE_BACKGROUND.1=开 - 仅天空 -value.DELTARUNE_BATTLE_BACKGROUND.2=开 - 剔除实体 - -option.END_CRYSTAL_EMISSION=末地水晶发光亮度. - -option.CLEAR_WATER_SPOTS=水斑 -option.CLEAR_WATER_SPOTS.comment=为水体添加透明斑点以增加水面细节. §e[*]§r 需启用任意一种类型的水体波浪, Unbound 或者 Reimagined + 水波. - -option.ACT_ORE_INTENSITY=矿石高级颜色追踪强度 -option.ACT_ORE_INTENSITY.comment=调节矿石的高级颜色追踪强度. -value.ACT_ORE_INTENSITY.0.0=关 - -option.ENTITIES_ARE_LIGHT=实体也可以是闪电 - -option.WATER_CAUSTIC_STRENGTH=水体焦散强度 -option.WATER_CAUSTIC_STRENGTH.comment=调节水体焦散效果的强度. - -option.ROUGHNESS_MULTIPLIER=粗糙度蒙版 -option.ROUGHNESS_MULTIPLIER.comment=选择方块的材质粗糙的范围. - -option.ROUGHNESS_INTENSITY=粗糙度强度 -option.ROUGHNESS_INTENSITY.comment=调节材质的粗糙程度, 使其更多或者更少光泽. - -option.SHADOW_SATURATION=阴影饱和度 -option.SHADOW_SATURATION.comment=调节阴影和光轴的饱和度. §e[*]§r 本选项仅在 "实时阴影" 选项设置为 低 或者更高的值时生效. - -option.SMOKE_PARTICLE_OPACITY=烟雾粒子不透明度 - -option.END_SUN_ANGLE=末地日月斜角 -option.END_SUN_ANGLE.comment=调节末地中日月在正午时相对于世界的角度. -value.END_SUN_ANGLE.60=60 -value.END_SUN_ANGLE.50=50 -value.END_SUN_ANGLE.40=40 -value.END_SUN_ANGLE.30=30 -value.END_SUN_ANGLE.20=20 -value.END_SUN_ANGLE.10=10 -value.END_SUN_ANGLE.0=0 §r(§b默认§r) -value.END_SUN_ANGLE.-10=-10 -value.END_SUN_ANGLE.-20=-20 -value.END_SUN_ANGLE.-30=-30 -value.END_SUN_ANGLE.-40=-40 -value.END_SUN_ANGLE.-50=-50 -value.END_SUN_ANGLE.-60=-60 - -option.PIXELATED_NEBULA=像素化夜空星云 -value.PIXELATED_NEBULA.0=关 -option.NEBULA_ZOOM_LEVEL=缩放等级 -option.NEBULA_ZOOM_LEVEL.comment=调节星云在天空中的放大程度. -option.NEBULA_AMOUNT=数量 -option.NEBULA_AMOUNT.comment=调节星云覆盖天空的程度. -option.NEBULA_PATTERN_WARP=扭曲 -option.NEBULA_PATTERN_WARP.comment=调节星云的扭曲程度. -value.NEBULA_PATTERN_WARP.0=关 -option.NEBULA_HORIZON_STRENGTH=地平线可见性 -option.NEBULA_HORIZON_STRENGTH.comment=调节星云在地平线上的可见程度. -value.NEBULA_HORIZON_STRENGTH.10=默认 - -option.NEBULA_R_1=星云区域 1 - 红色 -option.NEBULA_G_1=星云区域 1 - 绿色 -option.NEBULA_B_1=星云区域 1 - 蓝色 -option.NEBULA_R_2=星云区域 2 - 红色 -option.NEBULA_G_2=星云区域 2 - 绿色 -option.NEBULA_B_2=星云区域 2 - 蓝色 -option.NEBULA_R_3=星云区域 3 - 红色 -option.NEBULA_G_3=星云区域 3 - 绿色 -option.NEBULA_B_3=星云区域 3 - 蓝色 - -option.NEBULA_SATURATION=星云饱和度 - -option.NEBULA_ONLY_STARS=隐云展星 -option.NEBULA_ONLY_STARS.comment=移除星云的色彩部分, 仅渲染其中的星星. - -option.NEBULA_STAR_BRIGHTNESS=星云星星亮度 -option.NEBULA_STAR_BRIGHTNESS.comment=调节星云内星星的亮度. - -option.NEBULA_STAR_SIZE=星云星星大小 -option.NEBULA_STAR_SIZE.comment=调节星云内星星的尺寸. - -option.NEBULA_STAR_AMOUNT=星云星星数量 -option.NEBULA_STAR_AMOUNT.comment=调节星云内星星的数量. - -option.NEBULA_MOON_CONDITION=星云月相条件 -option.NEBULA_MOON_CONDITION.comment=为星云设定出现所需的月相条件. -value.NEBULA_MOON_CONDITION.0=一直 -value.NEBULA_MOON_CONDITION.1=新月 -value.NEBULA_MOON_CONDITION.2=满月 -value.NEBULA_MOON_CONDITION.3=其他月相 -value.NEBULA_MOON_CONDITION.4=随机 -value.NEBULA_MOON_CONDITION.5=除新月之外的每个月相 - -option.END_CENTER_LIGHTING=末地中心光源 -option.END_CENTER_LIGHTING.comment=更改末地中心的照明效果. §e[*]§r 本选项仅在 MC 1.9+ 的版本中生效. -value.END_CENTER_LIGHTING.0=关 - -option.END_CENTER_LIGHTING_R=照明颜色 - 红 -option.END_CENTER_LIGHTING_G=照明颜色 - 绿 -option.END_CENTER_LIGHTING_B=照明颜色 - 蓝 - -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT=影响方块光源颜色 -option.END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT.comment=基于末地中心光源颜色来改变在末地维度中的方块光源颜色. - -option.NETHER_HEAT_DISTORTION=热失真 -option.NETHER_HEAT_DISTORTION.comment=为下界添加热失真效果. -value.NETHER_HEAT_DISTORTION.0=关 -option.NETHER_HEAT_DISTORTION_SPEED=速度 -option.NETHER_HEAT_DISTORTION_SPEED.comment=调节热失真效果的速度. -option.NETHER_HEAT_DISTORTION_SCALE=比例 -option.NETHER_HEAT_DISTORTION_SCALE.comment=调节热失真效果的比例. - -option.BLOCKLIGHT_CAUSTICS=方块光源焦散线 -option.BLOCKLIGHT_CAUSTICS.comment=位于水下时为方块光源周围添加焦散线效果. - -option.LENS_FLARE_SHAPE=镜头眩光形状 -option.LENS_FLARE_SHAPE.comment=调节镜头眩光的形状. -value.LENS_FLARE_SHAPE.0=默认 -value.LENS_FLARE_SHAPE.3=三角形 -value.LENS_FLARE_SHAPE.4=正方形 -value.LENS_FLARE_SHAPE.5=五边形 -value.LENS_FLARE_SHAPE.6=六边形 -value.LENS_FLARE_SHAPE.7=七边形 -value.LENS_FLARE_SHAPE.8=八边形 - -option.LENS_FLARE_SHAPE_ROTATION=镜头眩光形状旋转 -option.LENS_FLARE_SHAPE_ROTATION.comment=旋转镜头眩光形状. - -option.ANAMORPHIC_LENS_FLARE=镜头眩光畸变 -option.ANAMORPHIC_LENS_FLARE.comment=调节镜头眩光畸变强度. -value.ANAMORPHIC_LENS_FLARE.0=关 - -option.WATER_CAULDRON_COLOR_OVERRIDE=盛水炼药锅颜色覆盖 -option.WATER_CAULDRON_COLOR_OVERRIDE.comment=防止自定义水面颜色设置影响装有水的炼药锅. - -option.END_FLASH_SHADOW=末地闪光阴影 §e[Iris]§r -option.END_FLASH_SHADOW.comment=阴影根据末地闪光事件所投射, 而不是由末地日月斜角选项控制. §e[*]§r 本选项仅在 MC 1.21.9+ 的版本中安装 Iris 时生效. - -option.EP_END_FLASH=末地闪光类型 §e[Iris]§r -option.EP_END_FLASH.comment=修改末地闪光类型, 同时启用 默认类型 和 Euphoria 类型 或者只选择其一. §e[*]§r 本选项仅在 MC 1.21.9+ 的版本中安装 Iris 时生效. -value.EP_END_FLASH.0=仅默认类型 -value.EP_END_FLASH.1=仅 Euphoria 类型 -value.EP_END_FLASH.2=两者 - -option.MIRROR_TINTED_GLASS_OPAQUE=不透明遮光玻璃 -option.MIRROR_TINTED_GLASS_OPAQUE.comment=使遮光玻璃方块不透明 (主要便于模拟镜子). - -option.COLORED_LIGHT_FOG_RAIN_I=彩色光雾强度 - 雨天 -option.COLORED_LIGHT_FOG_RAIN_I.comment=调节雨天时彩色光雾的亮度. -value.COLORED_LIGHT_FOG_RAIN_I.0=默认 - -option.BLOOD_MOON=血月 -option.BLOOD_MOON.comment=启用血月, 由玩家设定每次血月出现的间隔天数. 若设置高于 “每天” 的间隔时间, 血月不会在第一天夜晚或月相为新月的夜晚出现. -value.BLOOD_MOON.0=关 -value.BLOOD_MOON.1=每天 -suffix.BLOOD_MOON=天1次 -option.EMISSIVE_BLOOD_MOON_FLOWERS=血月红花发光 -option.EMISSIVE_BLOOD_MOON_FLOWERS.comment=血月期间使红色花朵发光. §e[*]§r 资源包支持选项需设置为集成PBR+. diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/fxaa.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/fxaa.glsl deleted file mode 100644 index dccf4cc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/fxaa.glsl +++ /dev/null @@ -1,200 +0,0 @@ -#if FXAA_TAA_INTERACTION > 0 - ivec2 neighbourhoodOffsets[8] = ivec2[8]( - ivec2( 1, 1), - ivec2( 1,-1), - ivec2(-1, 1), - ivec2(-1,-1), - ivec2( 1, 0), - ivec2( 0, 1), - ivec2(-1, 0), - ivec2( 0,-1) - ); -#endif - -//FXAA 3.11 from http://blog.simonrodriguez.fr/articles/30-07-2016_implementing_fxaa.html -float quality[12] = float[12] (1.0, 1.0, 1.0, 1.0, 1.0, 1.5, 2.0, 2.0, 2.0, 2.0, 4.0, 8.0); - -void FXAA311(inout vec3 color) { - float edgeThresholdMin = 0.03125; - float edgeThresholdMax = 0.0625; - float subpixelQuality = 0.75; - int iterations = 12; - - vec2 view = 1.0 / vec2(viewWidth, viewHeight); - - float lumaCenter = GetLuminance(color); - float lumaDown = GetLuminance(texelFetch(colortex3, texelCoord + ivec2( 0, -1), 0).rgb); - float lumaUp = GetLuminance(texelFetch(colortex3, texelCoord + ivec2( 0, 1), 0).rgb); - float lumaLeft = GetLuminance(texelFetch(colortex3, texelCoord + ivec2(-1, 0), 0).rgb); - float lumaRight = GetLuminance(texelFetch(colortex3, texelCoord + ivec2( 1, 0), 0).rgb); - - float lumaMin = min(lumaCenter, min(min(lumaDown, lumaUp), min(lumaLeft, lumaRight))); - float lumaMax = max(lumaCenter, max(max(lumaDown, lumaUp), max(lumaLeft, lumaRight))); - - float lumaRange = lumaMax - lumaMin; - - if (lumaRange > max(edgeThresholdMin, lumaMax * edgeThresholdMax)) { - float lumaDownLeft = GetLuminance(texelFetch(colortex3, texelCoord + ivec2(-1, -1), 0).rgb); - float lumaUpRight = GetLuminance(texelFetch(colortex3, texelCoord + ivec2( 1, 1), 0).rgb); - float lumaUpLeft = GetLuminance(texelFetch(colortex3, texelCoord + ivec2(-1, 1), 0).rgb); - float lumaDownRight = GetLuminance(texelFetch(colortex3, texelCoord + ivec2( 1, -1), 0).rgb); - - float lumaDownUp = lumaDown + lumaUp; - float lumaLeftRight = lumaLeft + lumaRight; - - float lumaLeftCorners = lumaDownLeft + lumaUpLeft; - float lumaDownCorners = lumaDownLeft + lumaDownRight; - float lumaRightCorners = lumaDownRight + lumaUpRight; - float lumaUpCorners = lumaUpRight + lumaUpLeft; - - float edgeHorizontal = abs(-2.0 * lumaLeft + lumaLeftCorners ) + - abs(-2.0 * lumaCenter + lumaDownUp ) * 2.0 + - abs(-2.0 * lumaRight + lumaRightCorners); - float edgeVertical = abs(-2.0 * lumaUp + lumaUpCorners ) + - abs(-2.0 * lumaCenter + lumaLeftRight ) * 2.0 + - abs(-2.0 * lumaDown + lumaDownCorners ); - - bool isHorizontal = (edgeHorizontal >= edgeVertical); - - float luma1 = isHorizontal ? lumaDown : lumaLeft; - float luma2 = isHorizontal ? lumaUp : lumaRight; - float gradient1 = luma1 - lumaCenter; - float gradient2 = luma2 - lumaCenter; - - bool is1Steepest = abs(gradient1) >= abs(gradient2); - float gradientScaled = 0.25 * max(abs(gradient1), abs(gradient2)); - - float stepLength = isHorizontal ? view.y : view.x; - - float lumaLocalAverage = 0.0; - - if (is1Steepest) { - stepLength = - stepLength; - lumaLocalAverage = 0.5 * (luma1 + lumaCenter); - } else { - lumaLocalAverage = 0.5 * (luma2 + lumaCenter); - } - - vec2 currentUv = texCoord; - if (isHorizontal) { - currentUv.y += stepLength * 0.5; - } else { - currentUv.x += stepLength * 0.5; - } - - vec2 offset = isHorizontal ? vec2(view.x, 0.0) : vec2(0.0, view.y); - - vec2 uv1 = currentUv - offset; - vec2 uv2 = currentUv + offset; - float lumaEnd1 = GetLuminance(texture2D(colortex3, uv1).rgb); - float lumaEnd2 = GetLuminance(texture2D(colortex3, uv2).rgb); - lumaEnd1 -= lumaLocalAverage; - lumaEnd2 -= lumaLocalAverage; - - bool reached1 = abs(lumaEnd1) >= gradientScaled; - bool reached2 = abs(lumaEnd2) >= gradientScaled; - bool reachedBoth = reached1 && reached2; - - if (!reached1) { - uv1 -= offset; - } - if (!reached2) { - uv2 += offset; - } - - if (!reachedBoth) { - for (int i = 2; i < iterations; i++) { - if (!reached1) { - lumaEnd1 = GetLuminance(texture2D(colortex3, uv1).rgb); - lumaEnd1 = lumaEnd1 - lumaLocalAverage; - } - if (!reached2) { - lumaEnd2 = GetLuminance(texture2D(colortex3, uv2).rgb); - lumaEnd2 = lumaEnd2 - lumaLocalAverage; - } - - reached1 = abs(lumaEnd1) >= gradientScaled; - reached2 = abs(lumaEnd2) >= gradientScaled; - reachedBoth = reached1 && reached2; - - if (!reached1) { - uv1 -= offset * quality[i]; - } - if (!reached2) { - uv2 += offset * quality[i]; - } - - if (reachedBoth) break; - } - } - - float distance1 = isHorizontal ? (texCoord.x - uv1.x) : (texCoord.y - uv1.y); - float distance2 = isHorizontal ? (uv2.x - texCoord.x) : (uv2.y - texCoord.y); - - bool isDirection1 = distance1 < distance2; - float distanceFinal = min(distance1, distance2); - - float edgeThickness = (distance1 + distance2); - - float pixelOffset = - distanceFinal / edgeThickness + 0.5; - - bool isLumaCenterSmaller = lumaCenter < lumaLocalAverage; - - bool correctVariation = ((isDirection1 ? lumaEnd1 : lumaEnd2) < 0.0) != isLumaCenterSmaller; - - float finalOffset = correctVariation ? pixelOffset : 0.0; - - float lumaAverage = (1.0 / 12.0) * (2.0 * (lumaDownUp + lumaLeftRight) + lumaLeftCorners + lumaRightCorners); - float subPixelOffset1 = clamp(abs(lumaAverage - lumaCenter) / lumaRange, 0.0, 1.0); - float subPixelOffset2 = (-2.0 * subPixelOffset1 + 3.0) * subPixelOffset1 * subPixelOffset1; - float subPixelOffsetFinal = subPixelOffset2 * subPixelOffset2 * subpixelQuality; - - finalOffset = max(finalOffset, subPixelOffsetFinal); - - // Compute the final UV coordinates. - vec2 finalUv = texCoord; - if (isHorizontal) { - finalUv.y += finalOffset * stepLength; - } else { - finalUv.x += finalOffset * stepLength; - } - - vec3 newColor = texture2D(colortex3, finalUv).rgb; - - #define FXAA_STRENGTH_SKIP 1.0 - FXAA_STRENGTH * 0.01 - - #if FXAA_TAA_INTERACTION > 0 - // Less FXAA when moving - float skipFXAA = min( - 20.0 * length(cameraPosition - previousCameraPosition), - FXAA_TAA_INTERACTION * 0.1 - ); - - float z0 = texelFetch(depthtex0, texelCoord, 0).r; - float z1 = texelFetch(depthtex1, texelCoord, 0).r; - bool edge = false; - for (int i = 0; i < 8; i++) { - ivec2 texelCoordM = texelCoord + neighbourhoodOffsets[i]; - - float z0Check = texelFetch(depthtex0, texelCoordM, 0).r; - float z1Check = texelFetch(depthtex1, texelCoordM, 0).r; - if (max(abs(GetLinearDepth(z0Check) - GetLinearDepth(z0)), abs(GetLinearDepth(z1Check) - GetLinearDepth(z1))) > 0.09) { - edge = true; - break; - } - } - if (edge) skipFXAA = 0.0; - - if (dot(texelFetch(colortex2, texelCoord, 0).rgb, vec3(1.0)) < 0.01) skipFXAA = 0.0; - - skipFXAA = mix(skipFXAA, 1.0, FXAA_STRENGTH_SKIP); - #else - float skipFXAA = FXAA_STRENGTH_SKIP; - #endif - - color = mix(newColor, color, skipFXAA); - - // debug - //if (skipFXAA > texCoord.y && texCoord.x < 0.02) color.rgb = vec3(1,0,1); - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/jitter.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/jitter.glsl deleted file mode 100644 index ba11282..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/jitter.glsl +++ /dev/null @@ -1,25 +0,0 @@ -// Jitter offset from Chocapic13 -vec2 jitterOffsets[8] = vec2[8]( - vec2( 0.125,-0.375), - vec2(-0.125, 0.375), - vec2( 0.625, 0.125), - vec2( 0.375,-0.625), - vec2(-0.625, 0.625), - vec2(-0.875,-0.125), - vec2( 0.375,-0.875), - vec2( 0.875, 0.875) - ); - -vec2 TAAJitter(vec2 coord, float w) { - #if TAA_JITTER > 0 - vec2 offset = jitterOffsets[int(framemod8)] * (w / vec2(viewWidth, viewHeight)); - #if TAA_JITTER == 1 - offset *= 0.125; - #elif TAA_JITTER == 2 - offset *= 0.33; - #endif - return coord + offset; - #else - return coord; - #endif -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/taa.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/taa.glsl deleted file mode 100644 index 9fc61a0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/antialiasing/taa.glsl +++ /dev/null @@ -1,208 +0,0 @@ -#if TAA_SMOOTHING == 2 - float blendMinimum = 0.3; - float blendVariable = 0.3; - float blendConstant = 0.6; - - float regularEdge = 10.0; - float extraEdgeMult = 2.0; - - float farEdgeDist = 128.0; -#elif TAA_SMOOTHING == 3 - float blendMinimum = 0.35; - float blendVariable = 0.2; - float blendConstant = 0.7; - - float regularEdge = 6.0; - float extraEdgeMult = 3.0; - - float farEdgeDist = 112.0; -#elif TAA_SMOOTHING == 4 - float blendMinimum = 0.5; - float blendVariable = 0.15; - float blendConstant = 0.75; - - float regularEdge = 4.0; - float extraEdgeMult = 3.5; - - float farEdgeDist = 96.0; -#endif - -#if TAA_MOVEMENT_IMPROVEMENT_FILTER == 1 - //Catmull-Rom sampling from Filmic SMAA presentation - vec3 textureCatmullRom(sampler2D colortex, vec2 texcoord, vec2 view) { - vec2 position = texcoord * view; - vec2 centerPosition = floor(position - 0.5) + 0.5; - vec2 f = position - centerPosition; - vec2 f2 = f * f; - vec2 f3 = f * f2; - - float c = 0.7; - vec2 w0 = -c * f3 + 2.0 * c * f2 - c * f; - vec2 w1 = (2.0 - c) * f3 - (3.0 - c) * f2 + 1.0; - vec2 w2 = -(2.0 - c) * f3 + (3.0 - 2.0 * c) * f2 + c * f; - vec2 w3 = c * f3 - c * f2; - - vec2 w12 = w1 + w2; - vec2 tc12 = (centerPosition + w2 / w12) / view; - - vec2 tc0 = (centerPosition - 1.0) / view; - vec2 tc3 = (centerPosition + 2.0) / view; - vec4 color = vec4(texture2DLod(colortex, vec2(tc12.x, tc0.y ), 0).rgb, 1.0) * (w12.x * w0.y ) + - vec4(texture2DLod(colortex, vec2(tc0.x, tc12.y), 0).rgb, 1.0) * (w0.x * w12.y) + - vec4(texture2DLod(colortex, vec2(tc12.x, tc12.y), 0).rgb, 1.0) * (w12.x * w12.y) + - vec4(texture2DLod(colortex, vec2(tc3.x, tc12.y), 0).rgb, 1.0) * (w3.x * w12.y) + - vec4(texture2DLod(colortex, vec2(tc12.x, tc3.y ), 0).rgb, 1.0) * (w12.x * w3.y ); - return color.rgb / color.a; - } -#endif - -// Previous frame reprojection from Chocapic13 -vec2 Reprojection(vec4 viewPos1) { - vec4 pos = gbufferModelViewInverse * viewPos1; - vec4 previousPosition = pos + vec4(cameraPosition - previousCameraPosition, 0.0); - previousPosition = gbufferPreviousModelView * previousPosition; - previousPosition = gbufferPreviousProjection * previousPosition; - return previousPosition.xy / previousPosition.w * 0.5 + 0.5; -} - -vec3 ClipAABB(vec3 q, vec3 aabb_min, vec3 aabb_max){ - vec3 p_clip = 0.5 * (aabb_max + aabb_min); - vec3 e_clip = 0.5 * (aabb_max - aabb_min) + 0.00000001; - - vec3 v_clip = q - vec3(p_clip); - vec3 v_unit = v_clip.xyz / e_clip; - vec3 a_unit = abs(v_unit); - float ma_unit = max(a_unit.x, max(a_unit.y, a_unit.z)); - - if (ma_unit > 1.0) - return vec3(p_clip) + v_clip / ma_unit; - else - return q; -} - -ivec2 neighbourhoodOffsets[8] = ivec2[8]( - ivec2( 1, 1), - ivec2( 1,-1), - ivec2(-1, 1), - ivec2(-1,-1), - ivec2( 1, 0), - ivec2( 0, 1), - ivec2(-1, 0), - ivec2( 0,-1) -); - -void NeighbourhoodClamping(vec3 color, inout vec3 tempColor, float z0, float z1, inout float edge) { - vec3 minclr = color; vec3 maxclr = minclr; - - int cc = 2; - ivec2 texelCoordM1 = clamp(texelCoord, ivec2(cc), ivec2(view) - cc); // Fixes screen edges - for (int i = 0; i < 8; i++) { - ivec2 texelCoordM2 = texelCoordM1 + neighbourhoodOffsets[i]; - - float z0CheckLinear = GetLinearDepth(texelFetch(depthtex0, texelCoordM2, 0).r); - float z1CheckLinear = GetLinearDepth(texelFetch(depthtex1, texelCoordM2, 0).r); - float z0Linear = GetLinearDepth(z0); - float z1Linear = GetLinearDepth(z1); - if (max(abs(z0CheckLinear - z0Linear), abs(z1CheckLinear - z1Linear)) > 0.09) { - edge = regularEdge; - - float approxClosestDist = min(z0CheckLinear, z0Linear) * far; - if (approxClosestDist < farEdgeDist) - if (int(texelFetch(colortex6, texelCoordM2, 0).g * 255.1) == 253) // Reduced Edge TAA - edge *= extraEdgeMult; - } - - vec3 clr = texelFetch(colortex3, texelCoordM2, 0).rgb; - minclr = min(minclr, clr); maxclr = max(maxclr, clr); - } - - tempColor = ClipAABB(tempColor, minclr, maxclr); -} - -void DoTAA(inout vec3 color, inout vec3 temp, float z1) { - int materialMask = int(texelFetch(colortex6, texelCoord, 0).g * 255.1); - - vec4 screenPos1 = vec4(texCoord, z1, 1.0); - vec4 viewPos1 = gbufferProjectionInverse * (screenPos1 * 2.0 - 1.0); - viewPos1 /= viewPos1.w; - float lViewPos1 = length(viewPos1); - - #ifdef ENTITY_TAA_NOISY_CLOUD_FIX - float cloudLinearDepth = texture2D(colortex5, texCoord).a; - - if (pow2(cloudLinearDepth) * renderDistance < min(lViewPos1, renderDistance)) { - // Material in question is obstructed by the cloud volume - materialMask = 0; - } - #endif - - if ( - abs(materialMask - 149.5) < 50.0 // Entity Reflection Handling (see common.glsl for details) - || materialMask == 254 // No SSAO, No TAA, Reduce Reflection - ) { - return; - } - - /*if (materialMask == 254) { // No SSAO, No TAA, Reduce Reflection - #ifndef CUSTOM_PBR - if (z1 <= 0.56) return; // The edge pixel trick doesn't look nice on hand - #endif - int i = 0; - while (i < 4) { - int mms = int(texelFetch(colortex6, texelCoord + neighbourhoodOffsets[i], 0).g * 255.1); - if (mms != materialMask) break; - i++; - } // Checking edge-pixels prevents flickering - if (i == 4) return; - }*/ - - float z0 = texelFetch(depthtex0, texelCoord, 0).r; - - vec2 prvCoord = texCoord; - if (z1 > 0.56) prvCoord = Reprojection(viewPos1); - - #if TAA_MOVEMENT_IMPROVEMENT_FILTER == 1 - vec3 tempColor = textureCatmullRom(colortex2, prvCoord, view); - #else - vec3 tempColor = texture2D(colortex2, prvCoord).rgb; - #endif - - if (tempColor == vec3(0.0) || any(isnan(tempColor))) { // Fixes the first frame and nans - temp = color; - return; - } - - float edge = 0.0; - NeighbourhoodClamping(color, tempColor, z0, z1, edge); - - if (materialMask == 253) // Reduced Edge TAA - edge *= extraEdgeMult; - - #ifdef DISTANT_HORIZONS - if (z0 == 1.0) { - blendMinimum = 0.75; - blendVariable = 0.05; - blendConstant = 0.9; - edge = 1.0; - } - #endif - - vec2 velocity = (texCoord - prvCoord.xy) * view; - float blendFactor = float(prvCoord.x > 0.0 && prvCoord.x < 1.0 && - prvCoord.y > 0.0 && prvCoord.y < 1.0); - float velocityFactor = dot(velocity, velocity) * 10.0; - blendFactor *= max(exp(-velocityFactor) * blendVariable + blendConstant - min(length(cameraPosition - previousCameraPosition), 0.05) * edge, blendMinimum); - - #ifdef RAIN_ATMOSPHERE - blendFactor *= 1.0 - isLightningActive(); - #endif - - #ifdef MIRROR_DIMENSION - blendFactor = 0.0; - #endif - - color = mix(color, tempColor, blendFactor); - temp = color; - - //if (edge > 0.05) color.rgb = vec3(1.0, 0.0, 1.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/auroraBorealis.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/auroraBorealis.glsl deleted file mode 100644 index 4fbfcf9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/auroraBorealis.glsl +++ /dev/null @@ -1,267 +0,0 @@ -#if !defined AURORA_BOREALIS_GLSL -#define AURORA_BOREALIS_GLSL -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#include "/lib/util/colorConversion.glsl" -#define AURORA_CONDITION 3 //[-1 0 1 2 3 4] - -#define AURORA_COLOR_PRESET 0 //[-1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14] // 0 is manual and default, 1 is daily, 2 is monthly and 3 is one color preset same with all numbers after - -#define AURORA_UP_R 112 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 255] -#define AURORA_UP_G 36 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 255] -#define AURORA_UP_B 192 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 255] -#define AURORA_UP_I 33 //[0 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 40 43 45 48 50 53 55 58 60 63 65 68 70 73 75 78 80 83 85 88 90 93 95 98 100] - -#define AURORA_DOWN_R 96 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 255] -#define AURORA_DOWN_G 255 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 255] -#define AURORA_DOWN_B 192 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 255] -#define AURORA_DOWN_I 33 //[0 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 40 43 45 48 50 53 55 58 60 63 65 68 70 73 75 78 80 83 85 88 90 93 95 98 100] - -#define AURORA_SIZE 1.00 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.05 2.10 2.15 2.20 2.25 2.30 2.35 2.40 2.45 2.50 2.55 2.60 2.65 2.70 2.75 2.80 2.85 2.90 2.95 3.00] -#define AURORA_DRAW_DISTANCE 0.65 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - -#define RANDOM_AURORA 0 //[0 1 2 3 4 5 6 7 8 9] - -//#define RGB_AURORA - -#define AURORA_CLOUD_INFLUENCE_INTENSITY 1.00 //[0.00 0.25 0.50 0.75 1.00 1.25 1.50 1.75 2.00 2.50 3.00] -#define AURORA_TERRAIN_INFLUENCE_INTENSITY 1.00 //[0.00 0.25 0.50 0.75 1.00 1.25 1.50] - -#define AURORA_NOISE_SCALE 1.00 //[0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.05 2.10 2.15 2.20 2.25 2.30 2.35 2.40 2.45 2.50 2.55 2.60 2.65 2.70 2.75 2.80 2.85 2.90 2.95 3.00 3.05 3.10 3.15 3.20 3.25 3.30 3.35 3.40 3.45 3.50 3.55 3.60 3.65 3.70 3.75 3.80 3.85 3.90 3.95 4.00 4.05 4.10 4.15 4.20 4.25 4.30 4.35 4.40 4.45 4.50 4.55 4.60 4.65 4.70 4.75 4.80 4.85 4.90 4.95 5.00] -#define AURORA_PATTERN_WARP 0 //[0 1 2 3 4 5 6 7 8 9 10] -#define AURORA_SATURATION 10 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define AURORA_COLOR_MIX_POWER 2.0 //[0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0] - -float GetAuroraVisibility(in float VdotU, float VdotUAmount) { - float visibility = sqrt1(clamp01(mix(1.0, VdotU, VdotUAmount) * (AURORA_DRAW_DISTANCE * 1.125 + 0.75) - 0.225)) - sunVisibility - maxBlindnessDarkness; - - #ifdef CLEAR_SKY_WHEN_RAINING - visibility -= rainFactor * 0.5; - #else - visibility -= rainFactor; - #endif - - visibility *= 1.0 - VdotU * 0.9 * VdotUAmount; - - #if AURORA_CONDITION == 1 || AURORA_CONDITION == 3 - visibility -= moonPhase; - #endif - #if AURORA_CONDITION == 2 || AURORA_CONDITION == 3 - visibility *= inSnowy; - #endif - #if AURORA_CONDITION == 4 - visibility = max(visibility * inSnowy, visibility - moonPhase); - #endif - #if AURORA_CONDITION == -1 // Always except new moon - visibility *= clamp01(max(moonPhase, 1) % 4); - #endif - - #if RANDOM_AURORA > 0 - float randomValue = hash11(float(worldDay)); - if (randomValue > RANDOM_AURORA * 0.1) { - visibility = -1.0; // Disable aurora this day - } - #endif - - return visibility; -} - -vec3 auroraUpA[] = vec3[]( - vec3(112.0, 36.0, 192.0), // [1] [2] Complementary - vec3(112.0, 80.0, 255.0), // [3] Legacy Complementary (v4) - vec3(168.0, 36.0, 88.0), // [4] permafrost - vec3(255.0, 68.0, 124.0), // [5] Blossoming Lights (Pink) - vec3(72.0, 96.0, 192.0), // [6] Nebula - vec3(24.0, 255.0, 140.0), // [7] Celestial Dance - vec3(255.0, 220.0, 255.0), // [8] Green Flash - vec3(64.0, 255.0, 255.0), // [9] Ethereal Lights - vec3(0.0, 20.0, 60.0), // [10] Glacial Blessing - vec3(132.0, 0.0, 200.0), // [11] Mythical Lights - vec3(120.0, 212.0, 56.0), // [12] watermelon - vec3(0.0, 255.0, 255.0), // [13] blood bath - vec3(255.0, 80.0, 112.0) // [14] Ghost -); -vec3 auroraDownA[] = vec3[]( - vec3(96.0, 255.0, 192.0), // [1] [2] Complementary - vec3(80.0, 255.0, 180.0), // [3] Legacy Complementary (v4) - vec3(60.0, 184.0, 152.0), // [4] permafrost - vec3(160.0, 96.0, 255.0), // [5] Blossoming Lights (Pink) - vec3(172.0, 44.0, 88.0), // [6] Nebula - vec3(108.0, 72.0, 255.0), // [7] Celestial Dance - vec3(68.0, 255.0, 72.0), // [8] Green Flash - vec3(128.0, 64.0, 128.0), // [9] Ethereal Lights - vec3(0.0, 24.0, 36.0), // [10] Glacial Blessing - vec3(56.0, 168.0, 255.0), // [11] Mythical Lights - vec3(176.0, 88.0, 72.0), // [12] watermelon - vec3(180.0, 0.0, 0.0), // [13] blood bath - vec3(80.0, 255.0, 180.0) // [14] Ghost -); - -vec2 warpAuroraCoords(vec2 coord, float warpAmount) { - float angle = texture2D(noisetex, coord * 0.5).r * 6.28318 * warpAmount; - float strength = texture2D(noisetex, coord * 0.7 + 0.5).r * warpAmount; - vec2 offset = vec2(cos(angle), sin(angle)) * strength; - return coord + offset; -} - -void GetAuroraColor(in vec2 wpos, out vec3 auroraUp, out vec3 auroraDown) { - #ifdef RGB_AURORA - auroraUp = getRainbowColor(wpos, 0.06); - auroraDown = getRainbowColor(wpos, 0.05); - #elif AURORA_COLOR_PRESET == 0 - auroraUp = vec3(AURORA_UP_R, AURORA_UP_G, AURORA_UP_B); - auroraDown = vec3(AURORA_DOWN_R, AURORA_DOWN_G, AURORA_DOWN_B); - #elif AURORA_COLOR_PRESET == -1 - float randomValue = hash11(float(worldDay)); - randomValue = pow(randomValue, 0.7); // Bias towards higher values (more transitions) - float transitionsPerNight = min(randomValue * 2.0, 1.75); - float idx, frac = modf(nightFactor * transitionsPerNight, idx); - - int dayOffset = worldDay % auroraUpA.length(); - - int colorsCount = auroraUpA.length(); - int i0 = (int(idx) + dayOffset) % colorsCount; - int i1 = (i0 + 1) % colorsCount; - - // Interpolate in OKLab color space for perceptually uniform transitions - vec3 oklabUp0 = rgb2oklab(auroraUpA[i0] / 255.0); - vec3 oklabUp1 = rgb2oklab(auroraUpA[i1] / 255.0); - vec3 oklabDown0 = rgb2oklab(auroraDownA[i0] / 255.0); - vec3 oklabDown1 = rgb2oklab(auroraDownA[i1] / 255.0); - - auroraUp = oklab2rgb(mix(oklabUp0, oklabUp1, frac)) * 255.0; - auroraDown = oklab2rgb(mix(oklabDown0, oklabDown1, frac)) * 255.0; - #else - #if AURORA_COLOR_PRESET == 1 - int p = worldDay % auroraUpA.length(); - #elif AURORA_COLOR_PRESET == 2 - int p = worldDay % (auroraUpA.length() * 8) / 8; - #else - const int p = AURORA_COLOR_PRESET - 2; - #endif - - auroraUp = auroraUpA[p]; - auroraDown = auroraDownA[p]; - #endif - auroraUp = max(auroraUp, vec3(0.001)); - auroraDown = max(auroraDown, vec3(0.001)); - - auroraUp *= (AURORA_UP_I * 0.093 + 3.1) / GetLuminance(auroraUp); - auroraDown *= (AURORA_DOWN_I * 0.245 + 8.15) / GetLuminance(auroraDown); - - #if AURORA_SATURATION != 10 - auroraUp = rgb2hsv(auroraUp); - auroraUp.g *= AURORA_SATURATION * 0.1; - auroraUp = hsv2rgb(auroraUp); - - auroraDown = rgb2hsv(auroraDown); - auroraDown.g *= AURORA_SATURATION * 0.1; - auroraDown = hsv2rgb(auroraDown); - #endif -} - -vec3 getAuroraAmbientColor(vec3 color, vec3 viewPos, float multiplier, float influence, float VdotUAmount) { - float visibility = GetAuroraVisibility(0.5, VdotUAmount); - if (visibility > 0) { - vec3 wpos = (gbufferModelViewInverse * vec4(viewPos, 1.0)).xyz; - wpos.xz /= (abs(wpos.y) + length(wpos.xz)); - - vec3 auroraUp, auroraDown; - GetAuroraColor(wpos.xz, auroraUp, auroraDown); - - vec3 auroraColor = mix(auroraUp, auroraDown, 0.8); - #ifdef COMPOSITE1 - visibility *= influence; - return mix(color, auroraColor, visibility); - #endif - auroraColor *= multiplier; - visibility *= influence; - #ifdef DEFERRED1 - return mix(color, saturateColors(auroraColor, 0.8) * visibility * 0.45, visibility); - #endif - float luminanceColor = GetLuminance(color); - vec3 newColor = mix(color, mix(color, vec3(luminanceColor), 0.88), visibility); - newColor *= mix(vec3(1.0), auroraColor * luminanceColor * 10.0, visibility); - return clamp01(newColor); - // return mix(color, color * auroraColor, visibility); // old, keep it for now - } - return color; -} - -vec3 GetAuroraBorealis(vec3 viewPos, float VdotU, float dither) { - float visibility = GetAuroraVisibility(VdotU, 1.0); - - if (visibility > 0.0) { - vec3 aurora = vec3(0.0); - - vec3 wpos = mat3(gbufferModelViewInverse) * viewPos; - wpos.xz /= wpos.y; - vec2 cameraPositionM = cameraPosition.xz * 0.0075; - cameraPositionM.x += syncedTime * 0.04; - - #ifdef DEFERRED1 - int sampleCount = 25; - int sampleCountP = sampleCount + 5; - #else - int sampleCount = 10; - int sampleCountP = sampleCount + 10; - #endif - - float ditherM = dither + 5.0; - float auroraAnimate = frameTimeCounter * 0.001; - - vec3 auroraUp, auroraDown; - GetAuroraColor(wpos.xz, auroraUp, auroraDown); - - for (int i = 0; i < sampleCount; i++) { - float current = pow2((i + ditherM) / sampleCountP); - - vec2 planePos = wpos.xz * (AURORA_SIZE * 0.8 + current) * 11.0 * AURORA_NOISE_SCALE + cameraPositionM; - - #if AURORA_STYLE == 1 - planePos = floor(planePos) * 0.0007; - - #if AURORA_PATTERN_WARP > 0 - planePos = warpAuroraCoords(planePos, AURORA_PATTERN_WARP * 0.0057); - #endif - - float noise = texture2DLod(noisetex, planePos, 0.0).b; - noise = pow2(pow2(pow2(pow2(1.0 - 2.0 * abs(noise - 0.5))))); - - noise *= pow1_5(texture2DLod(noisetex, planePos * 100.0 + auroraAnimate, 0.0).b); - #else - planePos *= 0.0007; - - #if AURORA_PATTERN_WARP > 0 - planePos = warpAuroraCoords(planePos, AURORA_PATTERN_WARP * 0.0082); - #endif - - float noise = texture2DLod(noisetex, planePos, 0.0).r; - noise = pow2(pow2(pow2(pow2(1.0 - 2.0 * abs(noise - 0.5))))); - - noise *= texture2DLod(noisetex, planePos * 3.0 + auroraAnimate, 0.0).b; - noise *= texture2DLod(noisetex, planePos * 5.0 - auroraAnimate, 0.0).b; - #endif - - float currentM = 1.0 - current; - - aurora += noise * currentM * mix(auroraUp, auroraDown, pow(pow2(currentM), AURORA_COLOR_MIX_POWER)); - } - - #if AURORA_STYLE == 1 - aurora *= 1.3; - #else - aurora *= 1.8; - #endif - - #ifdef ATM_COLOR_MULTS - aurora *= sqrtAtmColorMult; // C72380KD - Reduced atmColorMult impact on some things - #endif - - return aurora * visibility / sampleCount; - } - - return vec3(0.0); -} -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/bedrockNoise.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/bedrockNoise.glsl deleted file mode 100644 index 65601bb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/bedrockNoise.glsl +++ /dev/null @@ -1,68 +0,0 @@ -vec3 GetBedrockNoise(vec3 viewPos, float VdotU, float dither) { - float eyeAltitude1 = eyeAltitude * 0.005; - float visibility = clamp01(-VdotU * 1.875 - 0.225) * (1.0 - maxBlindnessDarkness); - visibility *= 1.0 + VdotU * 0.75; - - float distanceAboveBedrock = bedrockLevel - eyeAltitude; - - float fadeStart = 180.0; - float fadeWidth = 50.0; - - float noiseHeight = 2.0 / (1.0 + exp(-(fadeStart - distanceAboveBedrock) / fadeWidth)); - - visibility *= -eyeAltitude1 * 3.0 + (bedrockLevel / 66.6) + 2.0; - - if (visibility >= 0.0) { - vec3 wpos = (gbufferModelViewInverse * vec4(viewPos, 1.0)).xyz; - wpos /= (abs(wpos.y) + length(wpos.xz) * 0.5); - - vec2 cameraPositionM = cameraPosition.xz * 0.0075; - cameraPositionM.x += frameTimeCounter * 0.004; - float VdotUM = 1.0 - VdotU * VdotU; - - // Star calculation - vec2 starCoord = noiseHeight * wpos.xz * 0.2 + cameraPositionM * 0.1; - starCoord = floor(starCoord * 1024.0) / 1024.0; - - float star = GetStarNoise(starCoord.xy) * - GetStarNoise(starCoord.xy+0.1) * - GetStarNoise(starCoord.xy+0.23); - star = max0((star - 0.4) * 6.0); - star *= star; - - vec3 stars = star * vec3(0.1765, 0.1569, 0.1804) * (VdotUM + 0.3); - - float wind = fract(frameTimeCounter * 0.0125); - const int sampleCount = 1; - const int sampleCountP = sampleCount + 5; - float ditherM = dither + 5.0; - - vec3 spots = vec3(0.0); - - for (int i = 0; i < sampleCount; i++) { - float current = pow2((i + ditherM) / sampleCountP); - float currentM = 1.0 - current; - - vec2 planePos = wpos.xz * (0.5 + current) * noiseHeight; - planePos = (planePos * 0.5 + cameraPositionM * 0.5) * 20.0; - - float noiseSpots = texture2DLod(noisetex, floor(planePos) * 0.1, 0.0).g; - vec3 noise = texture2DLod(noisetex, vec2(noiseSpots) + wind * 0.3, 0.0).b * vec3(0.3); - - spots += noise * currentM * 6.0; - } - - #ifdef OVERWORLD - spots = (spots - 0.5) * 1.5 + 0.5; // contrast - #else - spots = (spots - 0.5) * 3.5 + 0.5; // contrast - #endif - - spots += stars; - - float clampedNoiseHeight = clamp01(noiseHeight); - return spots * visibility / sampleCount * clampedNoiseHeight + clampedNoiseHeight - 1.0; - } - - return vec3(0.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/cloudCoord.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/cloudCoord.glsl deleted file mode 100644 index 17c9be7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/cloudCoord.glsl +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef INCLUDE_CLOUD_COORD - #define INCLUDE_CLOUD_COORD - - #include "/lib/shaderSettings/clouds.glsl" - - const float cloudNarrowness = CLOUD_NARROWNESS; - - // Thanks to SixthSurge - vec2 GetRoundedCloudCoord(vec2 pos, float cloudRoundness) { // cloudRoundness is meant to be 0.125 for clouds and 0.35 for cloud shadows - vec2 coord = pos.yx + 0.5; - #ifdef ROTATE_REIMAGINED_CLOUDS_90_NEW - coord = coord.yx; - #endif - vec2 signCoord = sign(coord); - coord = abs(coord) + 1.0; - vec2 i, f = modf(coord, i); - f = smoothstep(0.5 - cloudRoundness, 0.5 + cloudRoundness, f); - coord = i + f; - return (coord - 0.5) * signCoord / 256.0; - } - - vec3 ModifyTracePos(vec3 tracePos, int cloudAltitude) { - #if CLOUD_SPEED_MULT == 100 - float wind = syncedTime; - #else - #define CLOUD_SPEED_MULT_M CLOUD_SPEED_MULT * 0.01 - float wind = frameTimeCounter * CLOUD_SPEED_MULT_M; - #endif - - if (cloudAltitude != cloudAlt1i) { - wind *= CLOUD_LAYER2_SPEED_MULT; - } - - #if CLOUD_DIRECTION == 1 - tracePos.x -= wind; - tracePos.z += cloudAltitude * 64.0; - #else - tracePos.z -= wind; - tracePos.x += cloudAltitude * 64.0; - #endif - - tracePos.xz *= cloudNarrowness; - return tracePos.xyz; - } - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/mainClouds.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/mainClouds.glsl deleted file mode 100644 index 50cb7a3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/mainClouds.glsl +++ /dev/null @@ -1,198 +0,0 @@ -#include "/lib/shaderSettings/clouds.glsl" -#if CLOUD_UNBOUND_SIZE_MULT != 100 - #define CLOUD_UNBOUND_SIZE_MULT_M CLOUD_UNBOUND_SIZE_MULT * 0.01 -#endif - -#include "/lib/colors/lightAndAmbientColors.glsl" -#include "/lib/colors/cloudColors.glsl" -#include "/lib/atmospherics/sky.glsl" - -float InterleavedGradientNoiseForClouds() { - float n = 52.9829189 * fract(0.06711056 * gl_FragCoord.x + 0.00583715 * gl_FragCoord.y); - #ifdef TAA - return fract(n + goldenRatio * mod(float(frameCounter), 3600.0)); - #else - return fract(n); - #endif -} - -#if SHADOW_QUALITY > -1 - vec3 GetShadowOnCloudPosition(vec3 tracePos, vec3 cameraPos) { - vec3 wpos = PlayerToShadow(tracePos - cameraPos); - float distb = sqrt(wpos.x * wpos.x + wpos.y * wpos.y); - float distortFactor = 1.0 - shadowMapBias + distb * shadowMapBias; - vec3 shadowPosition = vec3(vec2(wpos.xy / distortFactor), wpos.z * 0.2); - return shadowPosition * 0.5 + 0.5; - } - - bool GetShadowOnCloud(vec3 tracePos, vec3 cameraPos, int cloudAltitude, float lowerPlaneAltitude, float higherPlaneAltitude) { - const float cloudShadowOffset = 0.5; - - vec3 shadowPosition0 = GetShadowOnCloudPosition(tracePos, cameraPos); - if (length(shadowPosition0.xy * 2.0 - 1.0) < 1.0) { - float shadowsample0 = shadow2D(shadowtex0, shadowPosition0).z; - - if (shadowsample0 == 0.0) return true; - } - - return false; - } -#endif - -#ifdef CLOUDS_REIMAGINED - #include "/lib/atmospherics/clouds/reimaginedClouds.glsl" -#endif -#ifdef CLOUDS_UNBOUND - #include "/lib/atmospherics/clouds/unboundClouds.glsl" -#endif - -vec4 GetClouds(inout float cloudLinearDepth, float skyFade, vec3 cameraPosOffset, vec3 playerPos, vec3 viewPos, - float lViewPos, float VdotS, float VdotU, float dither, vec3 auroraBorealis, vec3 nightNebula, vec3 sunVec) { - vec4 clouds = vec4(0.0); - - vec3 nPlayerPos = normalize(playerPos); - float lViewPosM = lViewPos < renderDistance * 1.5 ? lViewPos - 1.0 : 1000000000.0; - float skyMult0 = pow2(skyFade * 3.333333 - 2.333333); - - #if IRIS_VERSION >= 10800 - #ifdef CLOUDS_REIMAGINED - float modFactor = 1.0 / cloudNarrowness * 256.0; - #else - #if CLOUD_UNBOUND_SIZE_MULT == 100 - float modFactor = 1.0 / cloudNarrowness; - #else - float modFactor = 1.0 / (cloudNarrowness * CLOUD_UNBOUND_SIZE_MULT_M); - #endif - #endif - - int modFactorM = int(modFactor); - - vec2 cameraPositionBIM = cameraPositionInt.xz - modFactorM * (cameraPositionInt.xz / modFactorM); - - vec3 cameraPos = vec3( - cameraPositionBIM.x + cameraPositionBestFract.x, - cameraPosition.y, - cameraPositionBIM.y + cameraPositionBestFract.z - ); - - #if defined CLOUDS_UNBOUND && defined DOUBLE_UNBOUND_CLOUDS - float layer2ScaleFactor = CLOUD_UNBOUND_LAYER2_SIZE * 10.0 / CLOUD_UNBOUND_SIZE_MULT; - #if CLOUD_UNBOUND_SIZE_MULT == 100 - float modFactor2 = 1.0 / (cloudNarrowness * layer2ScaleFactor); - #else - float modFactor2 = 1.0 / (cloudNarrowness * CLOUD_UNBOUND_SIZE_MULT_M * layer2ScaleFactor); - #endif - - int modFactorM2 = int(modFactor2); - - vec2 cameraPositionBIM2 = cameraPositionInt.xz - modFactorM2 * (cameraPositionInt.xz / modFactorM2); - - vec3 cameraPos2 = vec3( - cameraPositionBIM2.x + cameraPositionBestFract.x, - cameraPosition.y, - cameraPositionBIM2.y + cameraPositionBestFract.z - ); - #endif - #else - vec3 cameraPos = cameraPosition; - #if defined CLOUDS_UNBOUND && defined DOUBLE_UNBOUND_CLOUDS - vec3 cameraPos2 = cameraPosition; - #endif - #endif - cameraPos += cameraPosOffset; - #if defined CLOUDS_UNBOUND && defined DOUBLE_UNBOUND_CLOUDS - cameraPos2 += cameraPosOffset; - #endif - - #ifdef CLOUDS_REIMAGINED - float thresholdF = 4000.0; - #else - float thresholdF = 4000.0; - #endif - - //float thresholdMix = pow2(clamp01(VdotU * 15.0)); - //thresholdF = mix(far, thresholdF, thresholdMix * 0.5 + 0.5); - thresholdF *= CLOUD_RENDER_DISTANCE; - - #if RAINBOW_CLOUD != 0 - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos, 1.0)).xyz); - wpos /= (abs(wpos.y) + length(wpos.xz)); - - vec3 rainbowColor = getRainbowColor(wpos.xz * rainbowCloudDistribution * 0.35, 0.05); - cloudRainColor *= rainbowColor; - cloudAmbientColor *= rainbowColor; - cloudLightColor *= rainbowColor; - #endif - - #ifdef CLOUDS_REIMAGINED - cloudAmbientColor *= 1.0 - 0.25 * rainFactor; - #endif - - vec3 cloudColorMult = vec3(1.0); - #if CLOUD_R != 100 || CLOUD_G != 100 || CLOUD_B != 100 - cloudColorMult *= vec3(CLOUD_R, CLOUD_G, CLOUD_B) * 0.01; - #endif - cloudAmbientColor *= cloudColorMult; - cloudLightColor *= cloudColorMult; - - #if defined CLOUDS_REIMAGINED && defined DOUBLE_REIM_CLOUDS - int maxCloudAlt = max(cloudAlt1i, cloudAlt2i); - int minCloudAlt = min(cloudAlt1i, cloudAlt2i); - - if (abs(cameraPos.y - minCloudAlt) < abs(cameraPos.y - maxCloudAlt)) { - clouds = GetVolumetricClouds(minCloudAlt, thresholdF, cloudLinearDepth, skyFade, skyMult0, - cameraPos, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos); - if (clouds.a == 0.0) { - clouds = GetVolumetricClouds(maxCloudAlt, thresholdF, cloudLinearDepth, skyFade, skyMult0, - cameraPos, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos); - } - } else { - clouds = GetVolumetricClouds(maxCloudAlt, thresholdF, cloudLinearDepth, skyFade, skyMult0, - cameraPos, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos); - if (clouds.a == 0.0) { - clouds = GetVolumetricClouds(minCloudAlt, thresholdF, cloudLinearDepth, skyFade, skyMult0, - cameraPos, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos); - } - } - - #elif defined CLOUDS_UNBOUND && defined DOUBLE_UNBOUND_CLOUDS - float cloudLinearDepth1 = 1.0; - float cloudLinearDepth2 = 1.0; - //The order of calculating the clouds actually matters here - vec4 clouds1 = GetVolumetricClouds(cloudAlt1i, thresholdF, cloudLinearDepth1, skyFade, skyMult0, - cameraPos, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos); - vec4 clouds2 = GetVolumetricClouds(cloudAlt2i, thresholdF, cloudLinearDepth2, skyFade, skyMult0, - cameraPos2, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos); - - if (clouds1.a * clouds2.a < 1e-36) - clouds = clouds1 * sign(max(0.0, clouds1.a - 1e-36)) + clouds2 * sign(max(0.0, clouds2.a - 1e-36)); - else { - if (cloudLinearDepth1 < cloudLinearDepth2) - clouds = vec4(mix(clouds2.rgb, clouds1.rgb, clouds1.w), mix(clouds2.w, 1.0, clouds1.w)); - else - clouds = vec4(mix(clouds1.rgb, clouds2.rgb, clouds2.w), mix(clouds1.w, 1.0, clouds2.w)); - } - - cloudLinearDepth = min(clouds1.a > 0.5 ? cloudLinearDepth1 : 1.0, clouds2.a > 0.5 ? cloudLinearDepth2 : 1.0); - #else - clouds = GetVolumetricClouds(cloudAlt1i, thresholdF, cloudLinearDepth, skyFade, skyMult0, - cameraPos, nPlayerPos, lViewPosM, VdotS, VdotU, dither, sunVec, viewPos) ; - - #endif - - #ifdef ATM_COLOR_MULTS - clouds.rgb *= sqrtAtmColorMult; // C72380KD - Reduced atmColorMult impact on some things - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - clouds.rgb *= moonPhaseInfluence; - #endif - - #if AURORA_STYLE > 0 - clouds.rgb += auroraBorealis * 0.1; - #endif - #if NIGHT_NEBULAE == 1 - clouds.rgb += nightNebula * 0.2; - #endif - - return clouds; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/reimaginedClouds.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/reimaginedClouds.glsl deleted file mode 100644 index dbcbf56..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/reimaginedClouds.glsl +++ /dev/null @@ -1,236 +0,0 @@ -#include "/lib/shaderSettings/cloudsAndLighting.glsl" -#include "/lib/atmospherics/clouds/cloudCoord.glsl" - -#ifdef DOUBLE_REIM_CLOUDS - const float cloudStretch = CLOUD_STRETCH * 4.2; - const float L2cloudStretch = cloudStretch * CLOUD_REIMAGINED_LAYER2_HEIGHT; - const float cloudTallness = cloudStretch * 2.0; -#else - const float cloudStretch = CLOUD_STRETCH * 4.2; - const float cloudTallness = cloudStretch * 2.0; -#endif -const float cloudRoundness = CLOUD_ROUNDNESS; - -bool GetCloudNoise(vec3 tracePos, inout vec3 tracePosM, int cloudAltitude) { - tracePosM = ModifyTracePos(tracePos, cloudAltitude); - vec2 coord = GetRoundedCloudCoord(tracePosM.xz, cloudRoundness); - - #ifdef DEFERRED1 - float noise = texture2D(colortex3, coord).b; - #else - float noise = texture2D(gaux4, coord).b; - #endif - - float threshold = clamp(abs(cloudAltitude - tracePos.y) / cloudStretch, 0.001, 0.999); - threshold = pow2(pow2(pow2(threshold))); - return noise > threshold * 0.5 + 0.25; -} - -float Get2DCloudSample(vec2 pos) { - #ifdef DEFERRED1 - return texture2D(colortex3, GetRoundedCloudCoord(pos, cloudRoundness)).b; - #else - return texture2D(gaux4, GetRoundedCloudCoord(pos, cloudRoundness)).b; - #endif -} - -vec4 GetVolumetricClouds(int cloudAltitude, float distanceThreshold, inout float cloudLinearDepth, float skyFade, float skyMult0, vec3 cameraPos, vec3 nPlayerPos, float lViewPosM, float VdotS, float VdotU, float dither, vec3 sunVec, vec3 viewPos) { - vec4 volumetricClouds = vec4(0.0); - - // Use local variables to avoid modifying globals - float localCloudStretch = cloudStretch; - float localCloudTallness = cloudTallness; - - #ifdef DOUBLE_REIM_CLOUDS - if (cloudAltitude != cloudAlt1i) { // second layer - localCloudStretch = L2cloudStretch; - localCloudTallness = 2.0 * localCloudStretch; - } - #endif - - float higherPlaneAltitude = cloudAltitude + localCloudStretch; - float lowerPlaneAltitude = cloudAltitude - localCloudStretch; - - float lowerPlaneDistance = (lowerPlaneAltitude - cameraPos.y) / nPlayerPos.y; - float higherPlaneDistance = (higherPlaneAltitude - cameraPos.y) / nPlayerPos.y; - float minPlaneDistance = min(lowerPlaneDistance, higherPlaneDistance); - minPlaneDistance = max(minPlaneDistance, 0.0); - float maxPlaneDistance = max(lowerPlaneDistance, higherPlaneDistance); - if (maxPlaneDistance < 0.0) return vec4(0.0); - float planeDistanceDif = maxPlaneDistance - minPlaneDistance; - - #if CLOUD_QUALITY_INTERNAL == 1 || !defined DEFERRED1 - int sampleCount = max(int(planeDistanceDif) / 16, 6); - #elif CLOUD_QUALITY_INTERNAL == 2 - int sampleCount = max(int(planeDistanceDif) / 8, 12); - #elif CLOUD_QUALITY_INTERNAL == 3 || CLOUD_QUALITY_INTERNAL == 4 - int sampleCount = max(int(planeDistanceDif), 12); - #endif - - float stepMult = planeDistanceDif / sampleCount; - vec3 traceAdd = nPlayerPos * stepMult; - vec3 tracePos = cameraPos + minPlaneDistance * nPlayerPos; - tracePos += traceAdd * dither; - tracePos.y -= traceAdd.y; - - #ifdef FIX_AMD_REFLECTION_CRASH - sampleCount = min(sampleCount, 30); //BFARC - #endif - - #ifdef AURORA_INFLUENCE - cloudAmbientColor = getAuroraAmbientColor(cloudAmbientColor, viewPos, 0.032, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.75); - #endif - - for (int i = 0; i < sampleCount; i++) { - tracePos += traceAdd; - - vec3 cloudPlayerPos = tracePos - cameraPos; - float lTracePos = length(cloudPlayerPos); - float lTracePosXZ = length(cloudPlayerPos.xz); - float cloudMult = 1.0; - if (lTracePosXZ > distanceThreshold) break; - if (lTracePos > lViewPosM) { - if (skyFade < 0.7) continue; - else cloudMult = skyMult0; - } - - vec3 tracePosM; - if (GetCloudNoise(tracePos, tracePosM, cloudAltitude)) { - float lightMult = 1.0; - - #if SHADOW_QUALITY > -1 - float shadowLength = shadowDistance * 0.9166667; //consistent08JJ622 - if (shadowLength > lTracePos) - if (GetShadowOnCloud(tracePos, cameraPos, cloudAltitude, lowerPlaneAltitude, higherPlaneAltitude)) { - #ifdef CLOUD_CLOSED_AREA_CHECK - if (eyeBrightness.y != 240) continue; - else - #endif - lightMult = 0.25; - } - #endif - - #ifdef INVERTED_CLOUD_SHADING - float cloudShading = (higherPlaneAltitude - tracePos.y) / localCloudTallness; - #else - float cloudShading = 1.0 - (higherPlaneAltitude - tracePos.y) / localCloudTallness; - #endif - cloudShading = pow(max0(cloudShading), max0(CLOUD_SHADING_AMOUNT * 0.1 - 0.2)); - float VdotSM1 = max0(sunVisibility > 0.5 ? VdotS : - VdotS); - - #if CLOUD_QUALITY_INTERNAL >= 2 - #ifdef DEFERRED1 - float cloudShadingM = 1.0 - pow2(cloudShading); - #else - float cloudShadingM = 1.0 - cloudShading; - #endif - - float gradientNoise = InterleavedGradientNoiseForClouds(); - - vec3 cLightPos = tracePosM; - vec3 cLightPosAdd = normalize(ViewToPlayer(lightVec * 1000000000.0)) * vec3(0.08); - cLightPosAdd *= shadowTime; - - float light = 2.0; - cLightPos += (1.0 + gradientNoise) * cLightPosAdd; - light -= Get2DCloudSample(cLightPos.xz) * cloudShadingM; - cLightPos += gradientNoise * cLightPosAdd; - light -= Get2DCloudSample(cLightPos.xz) * cloudShadingM; - - float VdotSM2 = VdotSM1 * shadowTime * 0.25; - VdotSM2 += 0.5 * cloudShading + 0.08; - cloudShading = VdotSM2 * light * lightMult; - #endif - - #if CLOUD_SUN_MOON_SHADING > 0 - float visibilityFactor = 1.0; - #if CLOUD_SUN_MOON_SHADING == 1 - visibilityFactor = 1.0 - sunVisibility; - #elif CLOUD_SUN_MOON_SHADING == 2 - visibilityFactor = sunVisibility; - #endif - - if (visibilityFactor > 0.0) { - vec3 worldLightVec = mat3(gbufferModelViewInverse) * sunVec; - float cloudLightRadius = 375.0; - - float aboveFade = 1.0 - smoothstep(-20.0, 0.0, cameraPos.y - cloudAltitude); - float sunPlaneIntersect = (cloudAltitude - cameraPos.y) / worldLightVec.y; - vec2 posVector = cameraPos.xz + worldLightVec.xz * sunPlaneIntersect - tracePos.xz; - - float moonVisibility = abs(1.0 - moonPhase / 4.0); - float sunMult = mix(moonVisibility, 0.75, sunVisibility); - float falloff = exp((1.0 - max0(1.0 - length(posVector) / cloudLightRadius)) * -6.0) * aboveFade * sunMult; - - float sunCloudMult = clamp01(falloff * 2.5 * mix(1.0, (lTracePos - minPlaneDistance) / (maxPlaneDistance - minPlaneDistance), 0.6)); - - vec3 bloodMoonCloudColor = vec3(1.0); - #if BLOOD_MOON > 0 - bloodMoonCloudColor = mix(bloodMoonCloudColor, vec3(0.302, 0.0078, 0.0078) * 5, getBloodMoon(sunVisibility)); - #endif - - cloudLightColor += bloodMoonCloudColor * sunCloudMult * 0.11 * visibilityFactor; - cloudShading += sunCloudMult * 1.5 * visibilityFactor; - } - #endif - - #if BLOOD_MOON > 0 - vec3 hsvCloudLightColor = rgb2hsv(cloudLightColor); - cloudLightColor = mix(cloudLightColor, hsv2rgb(vec3(0, max(0.66, hsvCloudLightColor.y), hsvCloudLightColor.z)), getBloodMoon(sunVisibility)); - #endif - - #ifdef AURORA_INFLUENCE - cloudLightColor = getAuroraAmbientColor(cloudLightColor, viewPos, 0.1, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.75); - #endif - - vec3 colorSample = cloudAmbientColor * 0.95 * (1.0 - 0.35 * cloudShading) + cloudLightColor * (0.1 + cloudShading); - - #ifdef RAIN_ATMOSPHERE - // Lightning flashes around lightning bolt position - vec3 lightningPos = getLightningPos(tracePos - cameraPos, lightningBoltPosition.xyz, false); - vec2 lightningAdd = lightningFlashEffect(lightningPos, vec3(1.0), 450.0, 0.0, 0) * isLightningActive() * 10.0; - colorSample += lightningAdd.y; - - // Thunderstorm cloud highlights (randomly appear in stormy weather) - float highlightBoost = getThunderstormCloudHighlights(tracePos, cameraPos.xz, lTracePos, minPlaneDistance, maxPlaneDistance, 0.005); - colorSample += highlightBoost; - #endif - - vec3 cloudSkyColor = GetSky(VdotU, VdotS, dither, isEyeInWater == 0, false); - #ifdef ATM_COLOR_MULTS - cloudSkyColor *= sqrtAtmColorMult; // C72380KD - Reduced atmColorMult impact on some things - #endif - float distanceRatio = (distanceThreshold - lTracePosXZ) / distanceThreshold; - float cloudFogFactor = pow2(clamp(distanceRatio, 0.0, 1.0)) * 0.75; - float nightCloudRemove = NIGHT_CLOUD_UNBOUND_REMOVE * (1.0 - sunVisibility) * -1 + 1.0; // mapped to 1 to 0 range - - #if defined DOUBLE_REIM_CLOUDS && CLOUD_REIMAGINED_LAYER2_TRANSPARENCY != 20 - if (cloudAltitude != cloudAlt1i) { // second layer uses custom transparency - cloudMult *= (CLOUD_REIMAGINED_LAYER2_TRANSPARENCY * 0.05) * nightCloudRemove; - } else { - cloudMult *= CLOUD_TRANSPARENCY * nightCloudRemove; - } - #else - cloudMult *= CLOUD_TRANSPARENCY * nightCloudRemove; - #endif - - float skyMult1 = 1.0 - 0.2 * (1.0 - skyFade) * max(sunVisibility2, nightFactor); - float skyMult2 = 1.0 - 0.33333 * skyFade; - colorSample = mix(cloudSkyColor, colorSample * skyMult1, cloudFogFactor * skyMult2); - colorSample *= pow2(1.0 - maxBlindnessDarkness); - - float cloudDistanceFactor = clamp(distanceRatio, 0.0, 0.75); - //float distanceRatioNew = (2000 - lTracePosXZ) / 2000; - //float cloudDistanceFactorNew = clamp(distanceRatioNew, 0.5, 0.75); - - //volumetricClouds.a = pow(cloudDistanceFactor * 1.33333, 0.5 + 10.0 * pow(abs(VdotSM1), 90.0)) * cloudMult; - volumetricClouds.a = sqrt(cloudDistanceFactor * 1.33333) * cloudMult; - volumetricClouds.rgb = colorSample; - - cloudLinearDepth = sqrt(lTracePos / renderDistance); - break; - } - } - - return volumetricClouds; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/unboundClouds.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/unboundClouds.glsl deleted file mode 100644 index a9bb8a4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/clouds/unboundClouds.glsl +++ /dev/null @@ -1,376 +0,0 @@ -#include "/lib/shaderSettings/cloudsAndLighting.glsl" -const float cloudStretchModified = max(0.25, float(CLOUD_STRETCH) * 1.9 - 0.9); -#if CLOUD_QUALITY_INTERNAL == 1 || !defined DEFERRED1 - const float cloudStretchRaw = 11.0 * cloudStretchModified; -#elif CLOUD_QUALITY_INTERNAL == 2 - const float cloudStretchRaw = 16.0 * cloudStretchModified; -#elif CLOUD_QUALITY_INTERNAL == 3 - const float cloudStretchRaw = 18.0 * cloudStretchModified; -#elif CLOUD_QUALITY_INTERNAL == 4 - const float cloudStretchRaw = 20.0 * cloudStretchModified; -#endif - -#ifdef DOUBLE_UNBOUND_CLOUDS - const float L2cloudStretch = cloudStretchRaw * CLOUD_UNBOUND_LAYER2_HEIGHT / CLOUD_STRETCH; - - #if CLOUD_UNBOUND_SIZE_MULT <= 100 - float cloudStretch = cloudStretchRaw; - #else - float cloudStretch = cloudStretchRaw / float(CLOUD_UNBOUND_SIZE_MULT_M); - #endif - - float cloudTallness = cloudStretch * 2.0; -#else - #if CLOUD_UNBOUND_SIZE_MULT <= 100 - const float cloudStretch = cloudStretchRaw; - #else - const float cloudStretch = cloudStretchRaw / float(CLOUD_UNBOUND_SIZE_MULT_M); - #endif - const float cloudTallness = cloudStretch * 2.0; -#endif - -#if CLOUD_QUALITY > 1 - const float cloudNarrowness = 0.00012; -#else - const float cloudNarrowness = 0.00006; -#endif - - -float GetCloudNoise(vec3 tracePos, int cloudAltitude, float lTracePosXZ, float cloudPlayerPosY) { - vec3 tracePosM = tracePos.xyz * cloudNarrowness; - float wind = 0.0006; - float noise = 0.0; - float currentPersist = 1.0; - float total = 0.0; - - #if CLOUD_SPEED_MULT == 100 - #define CLOUD_SPEED_MULT_M CLOUD_SPEED_MULT * 0.01 - wind *= syncedTime; - #else - #define CLOUD_SPEED_MULT_M CLOUD_SPEED_MULT * 0.01 - wind *= frameTimeCounter * CLOUD_SPEED_MULT_M; - #endif - - #if CLOUD_UNBOUND_SIZE_MULT != 100 - tracePosM *= CLOUD_UNBOUND_SIZE_MULT_M; - wind *= CLOUD_UNBOUND_SIZE_MULT_M; - #endif - - #ifdef DOUBLE_UNBOUND_CLOUDS - if (cloudAltitude != cloudAlt1i) { - tracePosM *= CLOUD_UNBOUND_LAYER2_SIZE * 10.0 / CLOUD_UNBOUND_SIZE_MULT; - wind *= CLOUD_UNBOUND_LAYER2_SIZE * 30.0 * CLOUD_LAYER2_SPEED_MULT / CLOUD_UNBOUND_SIZE_MULT; - } - #endif - - #if CLOUD_QUALITY_INTERNAL == 1 - int sampleCount = 2; - float persistance = 0.6; - float noiseMult = 0.95; - wind *= 0.5; - #elif CLOUD_QUALITY_INTERNAL == 2 || !defined DEFERRED1 - int sampleCount = 4; - float persistance = 0.5; - float noiseMult = 1.14; - #elif CLOUD_QUALITY_INTERNAL == 3 - int sampleCount = 4; - float persistance = 0.5; - float noiseMult = 1.0; - #elif CLOUD_QUALITY_INTERNAL == 4 - int sampleCount = 5; - float persistance = 0.5; - float noiseMult = 1.05; - #endif - - #ifndef DEFERRED1 - noiseMult *= 1.2; - #endif - - #if CLOUD_DIRECTION == 1 - tracePosM.xz = tracePosM.zx; - #endif - - for (int i = 0; i < sampleCount; i++) { - #if CLOUD_QUALITY_INTERNAL >= 2 - noise += Noise3D(tracePosM - vec3(0.0, 0.0, wind)) * currentPersist; - #else - noise += texture2DLod(noisetex, tracePosM.xz - vec2(0.0, wind), 0.0).b * currentPersist; - #endif - total += currentPersist; - - tracePosM *= 3.0; - wind *= 0.5; - currentPersist *= persistance; - } - noise = pow2(noise / total); - - #define CLOUD_BASE_ADD 0.8 - //#define CLOUD_FAR_ADD -0.005 - #define CLOUD_ABOVE_ADD 0.1 - - float nightCloudRemove = NIGHT_CLOUD_UNBOUND_REMOVE * (1.0 - sunVisibility) * -0.65 + 1.0; // mapped to 1 to 0.65 range - - float seasonCloudAdd = 0.0; - #if SEASONS > 0 - float autumnOnlyForests = 1.0; - #ifdef AUTUMN_CONDITION - autumnOnlyForests = inForest; - #endif - float autumnWinterTime = autumnTime + winterTime; - #if SNOW_CONDITION != 2 - autumnWinterTime *= mix(inSnowy + autumnOnlyForests, inSnowy, winterTime); // make only appear in cold biomes during winter - #endif - #if SNOW_CONDITION == 0 - autumnWinterTime *= mix(rainFactor + autumnOnlyForests, rainFactor, winterTime); // make only appear in rain during winter - #endif - seasonCloudAdd += mix(0.0, 0.35, autumnWinterTime); - seasonCloudAdd += mix(0.0, -0.2, summerTime); - #endif - - noiseMult *= CLOUD_BASE_ADD - //+ CLOUD_FAR_ADD * sqrt(lTracePosXZ + 10.0) // more/less clouds far away - + CLOUD_ABOVE_ADD * clamp01(-cloudPlayerPosY / cloudTallness) // more clouds when camera is above them - + CLOUD_UNBOUND_RAIN_ADD * rainFactor + seasonCloudAdd; // more clouds during rain and seasons - - #ifdef DOUBLE_UNBOUND_CLOUDS - if (cloudAltitude != cloudAlt1i) - noise *= noiseMult * CLOUD_UNBOUND_LAYER2_AMOUNT * nightCloudRemove; - else - #endif - noise *= noiseMult * CLOUD_UNBOUND_AMOUNT * nightCloudRemove; - - float threshold = clamp(abs(cloudAltitude - tracePos.y) / cloudStretch, 0.001, 0.999); - threshold = pow2(pow2(pow2(threshold))); - return noise - (threshold * 0.2 + 0.25); -} - -vec4 GetVolumetricClouds(int cloudAltitude, float distanceThreshold, inout float cloudLinearDepth, float skyFade, float skyMult0, vec3 cameraPos, vec3 nPlayerPos, float lViewPosM, float VdotS, float VdotU, float dither, vec3 sunVec, vec3 viewPos) { - vec4 volumetricClouds = vec4(0.0); - - #ifdef DOUBLE_UNBOUND_CLOUDS - float L1cloudStretch = cloudStretch; - - if (cloudAltitude != cloudAlt1i) { // second layer - cloudStretch = L2cloudStretch; - cloudTallness = 2.0 * cloudStretch; - } - #endif - - float higherPlaneAltitude = cloudAltitude + cloudStretch; - float lowerPlaneAltitude = cloudAltitude - cloudStretch; - - float lowerPlaneDistance = (lowerPlaneAltitude - cameraPos.y) / nPlayerPos.y; - float higherPlaneDistance = (higherPlaneAltitude - cameraPos.y) / nPlayerPos.y; - float minPlaneDistance = min(lowerPlaneDistance, higherPlaneDistance); - minPlaneDistance = max(minPlaneDistance, 0.0); - float maxPlaneDistance = max(lowerPlaneDistance, higherPlaneDistance); - if (maxPlaneDistance < 0.0) return vec4(0.0); - float planeDistanceDif = maxPlaneDistance - minPlaneDistance; - - #ifndef DEFERRED1 - float stepMult = 64.0; - #elif CLOUD_QUALITY_INTERNAL == 1 - float stepMult = 16.0; - #elif CLOUD_QUALITY_INTERNAL == 2 - float stepMult = 32.0; - #elif CLOUD_QUALITY_INTERNAL == 3 - float stepMult = 16.0; - #elif CLOUD_QUALITY_INTERNAL == 4 - float stepMult = 24.0; - #endif - - #if defined DOUBLE_UNBOUND_CLOUDS && (CLOUD_UNBOUND_LAYER2_SIZE > 10 || CLOUD_UNBOUND_SIZE_MULT > 100) - if (cloudAltitude != cloudAlt1i) { - #if CLOUD_UNBOUND_LAYER2_SIZE > 10 - stepMult = stepMult / sqrt(CLOUD_UNBOUND_LAYER2_SIZE * 0.1); - #endif - } else { - #if CLOUD_UNBOUND_SIZE_MULT > 100 - stepMult = stepMult / sqrt(float(CLOUD_UNBOUND_SIZE_MULT_M)); - #endif - } - - #else - - #if CLOUD_UNBOUND_SIZE_MULT > 100 - stepMult = stepMult / sqrt(float(CLOUD_UNBOUND_SIZE_MULT_M)); - #endif - - #endif - - int sampleCount = int(planeDistanceDif / stepMult + dither + 1); - vec3 traceAdd = nPlayerPos * stepMult; - vec3 tracePos = cameraPos + minPlaneDistance * nPlayerPos; - tracePos += traceAdd * dither; - tracePos.y -= traceAdd.y; - - float firstHitPos = 0.0; - float VdotSM1 = max0(sunVisibility > 0.5 ? VdotS : - VdotS); - float VdotSM1M = VdotSM1 * invRainFactor; - float VdotSM2 = pow2(VdotSM1) * abs(sunVisibility - 0.5) * 2.0; - float VdotSM3 = VdotSM2 * (2.5 + rainFactor) + 1.5 * rainFactor; - float VdotSM4 = pow(VdotSM1M, 100.0) * sunVisibility; - - #ifdef FIX_AMD_REFLECTION_CRASH - sampleCount = min(sampleCount, 30); //BFARC - #endif - - #ifdef AURORA_INFLUENCE - cloudLightColor = getAuroraAmbientColor(cloudLightColor, viewPos, 0.06, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.75); - cloudAmbientColor = getAuroraAmbientColor(cloudAmbientColor, viewPos, 0.03, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.75); - #endif - - for (int i = 0; i < sampleCount; i++) { - tracePos += traceAdd; - - if (abs(tracePos.y - cloudAltitude) > cloudStretch) break; - - vec3 cloudPlayerPos = tracePos - cameraPos; - float lTracePos = length(cloudPlayerPos); - float lTracePosXZ = length(cloudPlayerPos.xz); - float cloudMult = 1.0; - if (lTracePosXZ > distanceThreshold) break; - if (lTracePos > lViewPosM) { - if (skyFade < 0.7) continue; - else cloudMult = skyMult0; - } - - float cloudNoise = GetCloudNoise(tracePos, cloudAltitude, lTracePosXZ, cloudPlayerPos.y); - - if (cloudNoise > 0.00001) { - #if defined DOUBLE_UNBOUND_CLOUDS - //Fixes overlapping clouds - - if (CLOUD_UNBOUND_LAYER2_HEIGHT > CLOUD_STRETCH){ - if (cloudAltitude == cloudAlt1i) { - if (abs(tracePos.y - cloudAlt2i) < L2cloudStretch) - continue; - } - } else { - if (cloudAltitude != cloudAlt1i) { - if (abs(tracePos.y - cloudAlt1i) < L1cloudStretch) - continue; - } - } - - #endif - - #if defined CLOUD_CLOSED_AREA_CHECK && SHADOW_QUALITY > -1 - float shadowLength = shadowDistance * 0.9166667; //consistent08JJ622 - if (shadowLength < lTracePos) - if (GetShadowOnCloud(tracePos, cameraPos, cloudAltitude, lowerPlaneAltitude, higherPlaneAltitude)) { - if (eyeBrightness.y != 240) continue; - } - #endif - - if (firstHitPos < 1.0) { - firstHitPos = lTracePos; - #if CLOUD_QUALITY_INTERNAL == 1 && defined DEFERRED1 - tracePos.y += 4.0 * (texture2DLod(noisetex, tracePos.xz * cloudNarrowness * 16.0, 0.0).r - 0.5); - #endif - } - - #if defined DOUBLE_UNBOUND_CLOUDS && CLOUD_UNBOUND_LAYER2_TRANSPARENCY != 20 - float opacityFactor = cloudAltitude != cloudAlt1i - ? min1(cloudNoise * 8.0) * (CLOUD_UNBOUND_LAYER2_TRANSPARENCY * 0.05) - : min1(cloudNoise * 8.0) * CLOUD_TRANSPARENCY; - #else - float opacityFactor = min1(cloudNoise * 8.0) * CLOUD_TRANSPARENCY; - #endif - - #ifdef INVERTED_CLOUD_SHADING - float cloudShading = (higherPlaneAltitude - tracePos.y) / cloudTallness; - #else - float cloudShading = 1.0 - (higherPlaneAltitude - tracePos.y) / cloudTallness; - #endif - - cloudShading *= 1.0 + 0.2 * VdotSM3 * (1.0 - opacityFactor) + VdotSM4; - #if CLOUD_SHADING_AMOUNT != 10 - cloudShading = pow(max0(cloudShading), CLOUD_SHADING_AMOUNT * 0.1); - #endif - - #ifdef AURORA_INFLUENCE - cloudLightColor = getAuroraAmbientColor(cloudLightColor, viewPos, 0.1, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.75); - #endif - - #if CLOUD_SUN_MOON_SHADING > 0 - float visibilityFactor = 1.0; - #if CLOUD_SUN_MOON_SHADING == 1 - visibilityFactor = 1.0 - sunVisibility; - #elif CLOUD_SUN_MOON_SHADING == 2 - visibilityFactor = sunVisibility; - #endif - - if (visibilityFactor > 0.0) { - vec3 worldLightVec = mat3(gbufferModelViewInverse) * sunVec; - float cloudLightRadius = 375.0; - - float aboveFade = clamp01(1.0 - (cameraPos.y - cloudAltitude) / (cloudTallness * 3.0)); - float radiusFactor = mix(cloudLightRadius * 8.0, cloudLightRadius, aboveFade); - float moonVisibility = abs(1.0 - moonPhase / 4.0); - float sunMult = mix(moonVisibility, 0.85, sunVisibility); - - float sunPlaneIntersect = (cloudAltitude - cameraPos.y) / worldLightVec.y; - vec2 posVector = cameraPos.xz + worldLightVec.xz * sunPlaneIntersect - tracePos.xz; - float falloff = exp((1.0 - max0(1.0 - length(posVector) / radiusFactor)) * -6.0) * aboveFade * sunMult; - - float sunShadingFactor = clamp01(falloff * mix(1.0, 2.0, aboveFade) * mix(1.0, (lTracePos - minPlaneDistance) / (maxPlaneDistance - minPlaneDistance), 0.75)); - - vec3 bloodMoonCloudColor = vec3(1.0); - #if BLOOD_MOON > 0 - bloodMoonCloudColor = mix(bloodMoonCloudColor, vec3(0.302, 0.0078, 0.0078) * 5, getBloodMoon(sunVisibility)); - #endif - - cloudLightColor += bloodMoonCloudColor * sunShadingFactor * 0.3 * visibilityFactor; - cloudShading += sunShadingFactor * 0.45 * visibilityFactor; - } - #endif - - #if BLOOD_MOON > 0 - vec3 hsvCloudLightColor = rgb2hsv(cloudLightColor); - cloudLightColor = mix(cloudLightColor, hsv2rgb(vec3(0, max(0.66, hsvCloudLightColor.y), hsvCloudLightColor.z)), getBloodMoon(sunVisibility)); - #endif - - vec3 colorSample = cloudAmbientColor * (0.4 + 0.6 * cloudShading) + cloudLightColor * cloudShading; - //vec3 colorSample = 2.5 * cloudLightColor * pow2(cloudShading); // <-- Used this to take the Unbound logo - - #ifdef RAIN_ATMOSPHERE - // Lightning flashes around lightning bolt position - vec3 lightningPos = getLightningPos(tracePos - cameraPos, lightningBoltPosition.xyz, false); - vec2 lightningAdd = lightningFlashEffect(lightningPos, vec3(1.0), 550.0, 0.0, 0) * isLightningActive() * 10.0; - colorSample += lightningAdd.y; - - // Thunderstorm cloud highlights (randomly appear in stormy weather) - float highlightBoost = getThunderstormCloudHighlights(tracePos, cameraPos.xz, lTracePos, minPlaneDistance, maxPlaneDistance, 0.004); - colorSample += highlightBoost; - #endif - - vec3 cloudSkyColor = GetSky(VdotU, VdotS, dither, isEyeInWater == 0, false); - #ifdef ATM_COLOR_MULTS - cloudSkyColor *= sqrtAtmColorMult; // C72380KD - Reduced atmColorMult impact on some things - #endif - float distanceRatio = (distanceThreshold - lTracePosXZ) / distanceThreshold; - float cloudDistanceFactor = clamp(distanceRatio, 0.0, 0.8) * 1.25; - float cloudFogFactor = pow2(pow1_5(clamp(distanceRatio, 0.0, 1.0))); - float skyMult1 = 1.0 - 0.2 * (1.0 - skyFade) * max(sunVisibility2, nightFactor); - float skyMult2 = 1.0 - 0.33333 * skyFade; - colorSample = mix(cloudSkyColor, colorSample * skyMult1, cloudFogFactor * skyMult2 * 0.72); - colorSample *= pow2(1.0 - maxBlindnessDarkness); - - volumetricClouds.rgb = mix(volumetricClouds.rgb, colorSample, 1.0 - min1(volumetricClouds.a)); - volumetricClouds.a += opacityFactor * pow(cloudDistanceFactor, 0.5 + 10.0 * pow(abs(VdotSM1M), 90.0)) * cloudMult; - - if (volumetricClouds.a > 0.9) { - volumetricClouds.a = 1.0; - break; - } - } - } - - #ifndef DOUBLE_UNBOUND_CLOUDS - if (volumetricClouds.a > 0.5) - #endif - { cloudLinearDepth = sqrt(firstHitPos / renderDistance); } - - return volumetricClouds; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endCrystalVortex.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endCrystalVortex.glsl deleted file mode 100644 index 6fb926d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endCrystalVortex.glsl +++ /dev/null @@ -1,296 +0,0 @@ -#ifndef ENDCRYSTAL_SAMPLER_DEFINE - uniform isampler2D endcrystal_sampler; -#endif - -const float healing_boundRadius = 6.0; -const float healing_ballRadius = 3.5; -const float healing_beamRadius = 0.6; -const float vortex_cylinderRadius = 3.0; -const float vortex_ballRadius = 5.0; -const float death_radius = 70.0; - -#ifndef INCLUDE_ENDER_BEAMS - #ifdef GBUFFERS_WATER - float vlFactor = 0.5; - #endif -#endif -vec3 beamPurple = normalize(endColorBeam * endColorBeam * endColorBeam) * (2.5 - 1.0 * vlFactor) * E_BEAM_I; - -vec3 endDragonColM = sqrt(endOrangeCol); -vec3 beamColM = sqrt(beamPurple); - -float GetBallRadius(float state) { - return vortex_ballRadius * (1.0 + 4.0 * sqrt(1.0 - state)); -} - -float VortexWidth(float x, float ballRadius) { - if (x > 0.5 * ballRadius) { - float expScale = sqrt(0.75) * ballRadius - vortex_cylinderRadius; - return vortex_cylinderRadius + expScale * exp( -sqrt(1.0/3.0) / expScale * (x - 0.5 * ballRadius)); - } else if (x > -ballRadius) { - return sqrt(pow2(ballRadius) - pow2(x)); - } - return 0.0; -} - -vec4 SampleEndCrystalVortex(vec3 relPos, vec2 state, vec2 noiseOffset) { - float thisBallRadius = GetBallRadius(state.x); - - float beamFactor = smoothstep(-thisBallRadius, thisBallRadius, relPos.y); - float featureWidth = VortexWidth(relPos.y, thisBallRadius); - vec2 horizontalScaledPos = featureWidth > 0.0 ? relPos.xz / featureWidth : vec2(2.0); - float featureDist = length(horizontalScaledPos); - if (length(relPos.xz) > featureWidth) { - return vec4(0); - } - float beamStrength = 2.5 * beamFactor * (cos(featureDist * 3.1416) * 0.5 + 0.5) * pow2(max(0.0, 1 - pow2(0.005 / (0.9 * state.x + 0.1) / pow2(pow2(state.y)) * relPos.y))) * state.x; - float spiralStrength = 200 * beamFactor * pow(featureDist, 7) * pow2(1.0 - featureDist) * pow2(max(0.0, 1 - pow2(0.02 / (0.6 * state.x * state.x + 0.4) / state.y * relPos.y))); - float spiralAngle = (0.4 / vortex_cylinderRadius * relPos.y - 0.2 * pow2(min(0.0, -2.5 + relPos.y / thisBallRadius))) / (state.x + 0.2); - vec2 spiralPos = mat2(cos(spiralAngle), -sin(spiralAngle), sin(spiralAngle), cos(spiralAngle)) * horizontalScaledPos; - vec4 beamNoise = texture2DLod(noisetex, noiseOffset + 5.0 / noiseTextureResolution * horizontalScaledPos, 0.0); - vec4 beamNoise2 = texture2DLod(noisetex, noiseOffset + 5.0 / noiseTextureResolution * vec2(relPos.y * 0.02 + 2.7 * beamNoise.gb - 3.6 * frameTimeCounter * 0.5), 0.0); - vec4 spiralNoise = texture2DLod(noisetex, noiseOffset + 5.0 / noiseTextureResolution * spiralPos, 0.0); - vec4 spiralNoise2 = texture2DLod(noisetex, noiseOffset + 20.0 / noiseTextureResolution * spiralPos, 0.0); - return vec4(beamStrength * beamNoise.r * beamNoise2.r * endDragonColM + spiralStrength * pow2(spiralNoise.r) * (0.5 + spiralNoise2.r) * beamColM, beamStrength + spiralStrength) * 0.3; -} - -vec4 SingleEndCrystalVortex(vec3 start, vec3 direction, vec3 center, vec2 state, float dither) { - const float stepSize = 0.5; - float invHorizontalDirLen = 1.0 / length(direction.xz); - float thisBallRadius = GetBallRadius(state.x); - float closestProgress = clamp( - dot(center.xz - start.xz, direction.xz) * pow2(invHorizontalDirLen), - -thisBallRadius * invHorizontalDirLen, - 1.0 + thisBallRadius * invHorizontalDirLen); - vec3 closestPos = start + closestProgress * direction; - float closestDist = length(closestPos.xz - center.xz); - if (closestDist > thisBallRadius) { - return vec4(0); - } - float startProgress = closestProgress - sqrt((thisBallRadius * thisBallRadius - closestDist * closestDist)) * invHorizontalDirLen; - float endProgress = min(1.0, 2 * closestProgress - startProgress); - startProgress = max(0.0, startProgress); - vec2 noiseOffset = (center.xz + cameraPosition.xz + vec2(3.0, 1.6) * frameTimeCounter) * 0.005; - vec4 colour = vec4(0); - float dist = startProgress + dither * invHorizontalDirLen * stepSize; - for (int k = 0; k < 100; k++) { - if (dist > endProgress) break; - colour += SampleEndCrystalVortex(start + dist * direction - center, state, noiseOffset); - dist += invHorizontalDirLen * stepSize; - } - return colour * stepSize * smoothstep(0.0, 1.0, state.x); -} - -float EndCrystalBeamWidth(float x, float len) { - x = 0.5 * len - abs(x - 0.5 * len); - if (x <= -healing_ballRadius) return 0.0; - if (x < 0.5 * healing_ballRadius) return sqrt(pow2(healing_ballRadius) - pow2(x)); - float expScale = sqrt(0.75) * healing_ballRadius - healing_beamRadius; - return healing_beamRadius + expScale * exp( -sqrt(1.0/3.0) / expScale * (x - 0.5 * healing_ballRadius)); -} - -vec4 SampleEndCrystalBeam(vec3 relPos, float len) { - float beamWidth = EndCrystalBeamWidth(relPos.x, len); - - if (beamWidth > 0.0001) { - float beamFactor = smoothstep(0.0, 2.0 * healing_ballRadius, 0.5 * len - abs(relPos.x - 0.5 * len)); - float noisyTime = frameTimeCounter + 0.4 * texture2DLod(noisetex, vec2(3.0 / noiseTextureResolution, frameTimeCounter / (0.45 * noiseTextureResolution)), 0.0).r; - - relPos.yz /= beamWidth; - float strength = 0.0; - vec3 healBeamColor = vec3(0); - for (int k = 0; k < 3; k++) { - vec2 noiseCoords = vec2(0.2 / noiseTextureResolution * relPos.x, 0 + vec2(k, 6 * k) / noiseTextureResolution); - vec4 zapNoise0 = texture2DLod(noisetex, noiseCoords + floor(8.0 * noisyTime) / noiseTextureResolution, 0.0); - vec4 zapNoise1 = texture2DLod(noisetex, 3.3 * noiseCoords + floor(8.0 * noisyTime) / noiseTextureResolution, 0.0); - vec4 zapNoise2 = texture2DLod(noisetex, 6.8 * noiseCoords + (15.0 * frameTimeCounter) / noiseTextureResolution, 0.0); - vec2 thisRelPos = relPos.yz + beamFactor / beamWidth * (6.0 * zapNoise0.rb + 1.6 * zapNoise1.rb + 1.2 * zapNoise2.rb - (3.0 + 0.8 + 0.6)); - vec4 sideNoise = texture2DLod(noisetex, (7.0 * thisRelPos.xy) / noiseTextureResolution, 0.0); - vec3 colorNoise = texture2DLod(noisetex, 4.0 * noiseCoords + floor(12.0 * noisyTime) / noiseTextureResolution, 0.0).rgb; - float centerDist0 = length(thisRelPos.xy); - - float centerDist = centerDist0 - 1.2; - strength = max(strength, clamp( -centerDist, 0.0, 0.2) * pow2(max(0.0, 1.0 - pow2((centerDist0 - 1.0) * beamWidth * 0.5))) * mix(1.0, sideNoise.b, beamWidth / healing_ballRadius)); - healBeamColor = mix(clamp01(saturateColors(beamColM, 0.8) - sideNoise.rgb * 0.08), saturateColors(beamColM, 1.3) * 1.3, colorNoise); - } - return strength / beamWidth * vec4(healBeamColor * 0.5, 1.0) + 0.2 * beamFactor * exp(-6.0 * dot(relPos.yz, relPos.yz)) * vec4(endDragonColM * 2.2, 1.0); - } - return vec4(0.0); -} - - -vec4 EndCrystalBeam(vec3 start, vec3 direction, vec3 startPos, vec3 endPos, float dither) { - vec3 startDiff = start - startPos; - vec3 beamDirection = endPos - startPos; - mat3 rotMat; - rotMat[0] = normalize(beamDirection); - rotMat[1] = normalize(cross(beamDirection, vec3(-2e-4, 1, 1e-5))); - rotMat[2] = cross(rotMat[0], rotMat[1]); - start *= rotMat; - startPos *= rotMat; - beamDirection *= rotMat; - direction *= rotMat; - const float stepSize = 0.5; - float invHorizontalDirLen = 1.0 / length(direction.yz); - float closestProgress = clamp( - dot(startPos.yz - start.yz, direction.yz) * pow2(invHorizontalDirLen), - -healing_boundRadius * invHorizontalDirLen, - 1.0 + healing_boundRadius * invHorizontalDirLen); - vec3 closestPos = start + closestProgress * direction; - float closestDist = length(closestPos.yz - startPos.yz); - if (closestDist > healing_boundRadius) { - return vec4(0); - } - float startProgress = closestProgress - sqrt((healing_boundRadius * healing_boundRadius - closestDist * closestDist)) * invHorizontalDirLen; - float endProgress = min(1.0, 2 * closestProgress - startProgress); - startProgress = max(0.0, startProgress); - vec4 colour = vec4(0); - float dist = startProgress + dither * invHorizontalDirLen * stepSize; - for (int k = 0; k < 100; k++) { - if (dist > endProgress) break; - colour += SampleEndCrystalBeam(start + dist * direction - startPos, beamDirection.x); - dist += invHorizontalDirLen * stepSize; - } - return 3.0 * log(length(colour) * stepSize + 1.0) * normalize(colour + 0.0000001); -} - -float GetDragonDeathFactor(float dragonDeathTime) { - return 0.02 * dragonDeathTime * exp(0.1 * dragonDeathTime); -} - -vec4 SampleDeathBuildup(vec3 relPos, float dragonDeathTime) { - float effectFactor = GetDragonDeathFactor(dragonDeathTime); - float effectRadius = death_radius * effectFactor; - float sizeNoiseFactor = 1.0 + 0.3 * texture2DLod(noisetex, vec2(0.2, dragonDeathTime * 5.0 / noiseTextureResolution), 0.0).r; - float centerDist = length(relPos) / effectRadius; - relPos *= sizeNoiseFactor; - float angle = centerDist * 5.0 / log(dragonDeathTime * 0.6 + 1.0); - mat2 rotMat = mat2( - cos(angle), sin(angle), - -sin(angle), cos(angle) - ); - relPos.xz = rotMat * relPos.xz; - vec2 val = pow(fract(hash23(floor(0.8 * relPos + 2.7 * sign(relPos) * exp(0.3 * dragonDeathTime)))), vec2(40.0 * pow2(centerDist))) * (1.0 - centerDist); - return 0.1 * (vec4(beamColM, 1.0) * (val.x + 0.4 * exp(-8.0 * pow2(centerDist))) + vec4(endDragonColM, 1.0) * (val.y + 0.1 * exp(-3.0 * pow2(centerDist)))); -} - -vec4 DragonDeathAnimation(vec3 start, vec3 direction, vec3 dragonPos, float dragonDeathTime, float dragonDeathFactor, float dither) { - float dirLen = length(direction); - float closestProgress = dot(dragonPos - start, direction) / pow2(dirLen); - vec4 colour = vec4(0); - if (dragonDeathFactor >= 0.99) { - float effectRadius = death_radius * GetDragonDeathFactor(dragonDeathTime); - vec3 closestPos = start + closestProgress * direction; - float closestDist = length(closestPos - dragonPos); - if (closestDist >= effectRadius) return vec4(0.0); - float stepSize = 0.5 / dirLen; - float startProgress = closestProgress - sqrt(pow2(effectRadius) - pow2(closestDist)) / dirLen; - float endProgress = min(1.0, 2.0 * closestProgress - startProgress); - startProgress = max(0.0, startProgress); - float dist = startProgress + stepSize * dither; - for (int k = 0; k < 150; k++) { - if (dist > endProgress) break; - colour += SampleDeathBuildup(start + dist * direction - dragonPos, dragonDeathTime); - dist += stepSize; - } - colour *= stepSize * dirLen; - } else { - vec3 closestPos = start + clamp(closestProgress, 0.0, 1.0) * direction; - float closestDist = length(dragonPos - closestPos); - colour = vec4(endDragonColM + 0.5 * beamColM, 1.0) * (0.4 * death_radius * (1.0 - exp(-dirLen/(4.0 * death_radius))) * exp(-10.0 * (1.0 - dragonDeathFactor) - closestDist * closestDist / (death_radius * death_radius)) * dragonDeathFactor); - } - return colour; -} - -vec4 EndCrystalVortices(vec3 start, vec3 direction, float dither) { - vec4 color = vec4(0); - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - ivec4 rawDragonPos = ivec4( - texelFetch(endcrystal_sampler, ivec2(35, 5), 0).r, - texelFetch(endcrystal_sampler, ivec2(35, 6), 0).r, - texelFetch(endcrystal_sampler, ivec2(35, 7), 0).r, - texelFetch(endcrystal_sampler, ivec2(35, 8), 0).r - ); - vec3 dragonPos = rawDragonPos.xyz != ivec3(0) ? 0.0001 * rawDragonPos.xyz : vec3(0.5, 80.5, 0.5) - cameraPosition; - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 - vec3[15] healBeamEndPositions; - int isTarget = 0; - int healBeamCount = 15; - for (int k = 0; k < 15; k++) { - ivec4 rawPos = ivec4( - texelFetch(endcrystal_sampler, ivec2(20 + k, 5), 0).r, - texelFetch(endcrystal_sampler, ivec2(20 + k, 6), 0).r, - texelFetch(endcrystal_sampler, ivec2(20 + k, 7), 0).r, - texelFetch(endcrystal_sampler, ivec2(20 + k, 8), 0).r - ); - if (rawPos.w == 0) { - healBeamCount = k; - break; - } - healBeamEndPositions[k] = vec3(rawPos.xyz) / rawPos.w; - isTarget |= (length(healBeamEndPositions[k].xz + cameraPosition.xz - 0.5) < 4.5 || length(dragonPos - healBeamEndPositions[k]) < 5.0) ? 1 << k : 0; - } - #endif - #if END_CRYSTAL_VORTEX_INTERNAL % 2 == 1 - for (int k = 0; k < 20; k++) { - if (texelFetch(endcrystal_sampler, ivec2(k, 8), 0).r <= 0) continue; - ivec4 rawPos = ivec4( - texelFetch(endcrystal_sampler, ivec2(k, 5), 0).r, - texelFetch(endcrystal_sampler, ivec2(k, 6), 0).r, - texelFetch(endcrystal_sampler, ivec2(k, 7), 0).r, - texelFetch(endcrystal_sampler, ivec2(k, 8), 0).r - ); - if (rawPos.w <= 0) { - continue; - } - int age = texelFetch(endcrystal_sampler, ivec2(k, 9), 0).r; - vec3 pos = rawPos.xyz * 0.0001; - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 - for (int i = 0; i < healBeamCount; i++) { - isTarget |= length(pos - healBeamEndPositions[i]) < 4.5 ? 1<<(i+15) : 0; - } - #endif - vec2 state = vec2(clamp(rawPos.w / 15000.0, 0.0, 1.0), 1.00001 - exp(-0.0001 * age)); - if (length(pos) > min(shadowDistance, far) * 0.9 && state.x < 0.999) { - state.y = state.x; - state.x = 1.0; - } - vec4 thisVortexCol = pow2(SingleEndCrystalVortex(start, direction, pos, state, dither)); - color += thisVortexCol; - } - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 - for (int k = 0; k < healBeamCount; k++) { - for (int l = k+1; l < healBeamCount; l++) { - if ( - ((isTarget >> k & 1) == 0 ^^ (isTarget >> l & 1) == 0) - #if END_CRYSTAL_VORTEX_INTERNAL % 2 == 1 - && ((isTarget >> k + 15 & 1) == 0 ^^ (isTarget >> l + 15 & 1) == 0) - #endif - ) { - vec3 pos0 = healBeamEndPositions[k]; - vec3 pos1 = healBeamEndPositions[l]; - if (pos0.y > pos1.y) { - vec3 tmp = pos0; - pos0 = pos1; - pos1 = tmp; - } - color += pow2(EndCrystalBeam(start, direction, pos0, pos1, dither)); - } - } - } - #endif - #if DRAGON_DEATH_EFFECT_INTERNAL > 0 - int isDying = texelFetch(endcrystal_sampler, ivec2(35, 0), 0).r; - float dragonDeathTime = 0.0001 * rawDragonPos.w; - float dragonDeathFactor = 0.0001 * isDying; - // dragonDeathTime = mod(frameTimeCounter, 22.0); - // dragonDeathFactor = 2.2 - 0.1 * dragonDeathTime; - // dragonPos = vec3(0, 80, 0) - cameraPosition; - if (dragonDeathFactor > 0.001) { - color += pow2(DragonDeathAnimation(start, direction, dragonPos, dragonDeathTime, dragonDeathFactor, dither)); - } - #endif - return sqrt(color) * (1.0 - maxBlindnessDarkness); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endFlash.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endFlash.glsl deleted file mode 100644 index 3648f76..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endFlash.glsl +++ /dev/null @@ -1,46 +0,0 @@ -vec3 DrawEndFlash(vec3 nViewPos, float VdotU, float dither) { - vec3 worldEndFlashPosition = mat3(gbufferModelViewInverse) * endFlashPosition; - worldEndFlashPosition = normalize(worldEndFlashPosition); - vec3 nViewPosWorld = mat3(gbufferModelViewInverse) * nViewPos; - nViewPosWorld = normalize(nViewPosWorld); - - vec3 horizontalEndPos = normalize(vec3(worldEndFlashPosition.x, 0.0, worldEndFlashPosition.z)); - vec3 horizontalViewPos = normalize(vec3(nViewPosWorld.x, 0.0, nViewPosWorld.z)); - float horizDirFactor = pow(max0(dot(horizontalEndPos, horizontalViewPos)), 0.2); - - float dirFactor = pow(max0(dot(worldEndFlashPosition, nViewPosWorld)), 10.0); - - float verticalDist = abs(nViewPosWorld.y - worldEndFlashPosition.y); - float verticalFalloff = exp(-pow2(verticalDist * 5.5)); - - float endFlashFactor = endFlashIntensity * dirFactor * verticalFalloff; - - if (endFlashFactor < 0.001) return vec3(0.0); - - float time = frameTimeCounter * 0.05; - float pulse = sin(time * 3.0) * 0.5 + 0.5; - - vec2 noiseCoord = horizontalViewPos.xz * 0.5 + time * 0.05; - float noise1 = texture2DLod(noisetex, noiseCoord, 0).r; - float noise2 = texture2DLod(noisetex, noiseCoord * 2.7 - time * 0.17, 0).g; - float noise3 = texture2DLod(noisetex, noiseCoord * 0.5 + time * 0.05, 0).b; - - float rayFactor = pow(noise1 * noise2, 1.5) * 2.0; - - float stripeFactor = pow(horizDirFactor, 2.0 + 4.0 * pulse); - - // Inner core and wave animations - float radius = 1.0 + sin(time * 2.0) * 0.1; - float distFromCenter = length(dot(horizontalEndPos, horizontalViewPos)); - float waveFront = smoothstep(0.0, 0.2, 1.0 - abs(distFromCenter - radius) * (4.0 + pulse * 4.0)); - float core = pow(horizDirFactor, 1.0 + pulse * 2.0) * (1.0 + noise3 * 0.5); - - float flashIntensity = mix(core, waveFront, 0.5) * endFlashFactor * (0.6 + rayFactor * 0.8); - flashIntensity *= stripeFactor; - - vec3 orangeColor = mix(endOrangeCol, vec3(1.0), 0.3) * (1.2 + noise2 * 1.3); - - vec3 finalColor = saturateColors(orangeColor, 0.8) * flashIntensity * 0.7; - - return finalColor; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endPortalBeam.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endPortalBeam.glsl deleted file mode 100644 index c277cd2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/endPortalBeam.glsl +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef ENDCRYSTAL_SAMPLER_DEFINE - uniform isampler2D endcrystal_sampler; -#endif - -vec2 RayAABoxIntersection(vec2 start, vec2 dir, vec2 lower, vec2 upper) { - dir += 0.000001 * vec2(equal(dir, vec2(0))); - vec2 front = mix(upper, lower, 0.5 * sign(dir) + 0.5); - vec2 back = mix(lower, upper, 0.5 * sign(dir) + 0.5); - vec2 front_iscts = (front - start) / dir; - vec2 back_iscts = (back - start) / dir; - float front_isct = max(front_iscts.x, front_iscts.y); - float back_isct = min(back_iscts.x , back_iscts.y ); - return front_isct < back_isct ? vec2(front_isct, back_isct) : vec2(-1); -} - -vec4 GetEndPortalBeamNoise(vec3 relPos) { - float colMixFactor = texture2DLod(noisetex, (relPos.xz + 0.1 * frameTimeCounter * vec2(-0.5, 1.5)) * 10.0 / noiseTextureResolution, 0.0).r; - float strengthMul = texture2DLod(noisetex, (relPos.xz + 0.1 * frameTimeCounter * vec2(1.5, -1.0)) * 5.0 / noiseTextureResolution + 0.2, 0.0).r; - colMixFactor = pow2(pow2(colMixFactor)); - strengthMul = pow2(strengthMul); - vec3 col = mix(vec3(0.1137, 0.5569, 0.5255), vec3(0.3725, 0.8863, 0.749), colMixFactor); - float strength - = float(relPos.y > 0 && relPos.y < 2) - * (2 - relPos.y) - / (3 * relPos.y*relPos.y*relPos.y + 1) - * (strengthMul + 0.5); - return pow2(vec4(col, 1) * strength); -} - -vec4 GetEndPortalBeam(vec3 start, vec3 dir) { - if (texelFetch(endcrystal_sampler, ivec2(35, 4), 0).r == 1) { - ivec4 rawPortalPos = ivec4( - texelFetch(endcrystal_sampler, ivec2(35, 5), 0).r, - texelFetch(endcrystal_sampler, ivec2(35, 6), 0).r, - texelFetch(endcrystal_sampler, ivec2(35, 7), 0).r, - texelFetch(endcrystal_sampler, ivec2(35, 8), 0).r - ); - if (rawPortalPos.w > 0) { - vec3 portalPos = floor(vec3(rawPortalPos.xyz) / max(1, rawPortalPos.w) + 0.5) + 0.5 - cameraPositionFract; - vec2 iscts = RayAABoxIntersection(start.xz, dir.xz, portalPos.xz - 1.49, portalPos.xz + 1.49); - int validIsctCount = 0; - vec3[2] isctPositions; - for (int k = 0; k < 2; k++) { - if (iscts[k] > 0.0 && iscts[k] < 1.0) { - isctPositions[validIsctCount++] = start + iscts[k] * dir; - } - } - vec4 col = vec4(0.0); - for (int k = 0; k < validIsctCount; k++) { - col += GetEndPortalBeamNoise(isctPositions[k] - portalPos); - } - - vec3 absDir = abs(dir); - float maxDir = max(absDir.x, max(absDir.y, absDir.z)); - float transition = 1.0 - pow3(min1(maxDir / mix(40, 10, maxBlindnessDarkness) * 2.0)); // fade to 0 when close to the range limit (32 blocks) - - col *= transition; - - return col; - } - } - return vec4(0.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/enderBeams.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/enderBeams.glsl deleted file mode 100644 index 6f35ad9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/enderBeams.glsl +++ /dev/null @@ -1,88 +0,0 @@ -#ifndef INCLUDE_ENDER_BEAMS - #define INCLUDE_ENDER_BEAMS - - #include "/lib/colors/lightAndAmbientColors.glsl" - - vec2 wind = vec2(syncedTime * 0.00); - - float BeamNoise(vec2 planeCoord, vec2 wind) { - float noise = texture2DLod(noisetex, planeCoord * 0.175 - wind * 0.0625, 0.0).b; - noise+= texture2DLod(noisetex, planeCoord * 0.04375 + wind * 0.0375, 0.0).b * 5.0; - - return noise; - } - - vec3 DrawEnderBeams(float VdotU, vec3 playerPos, vec3 nViewPos) { - int sampleCount = 8; - float beamMult = 1.0; - float beamPow = 3.0; - float beamPurpleReducer = vlFactor; - float beamOrangeIncreaser = vlFactor; - - float VdotUM = 1.0 - pow2(VdotU); - float VdotUM2 = sqrt(VdotUM) + 0.15 * smoothstep1(pow2(pow2(1.0 - abs(VdotU)))); - - #if defined IS_IRIS && MC_VERSION >= 12109 && EP_END_FLASH % 2 == 0 - vec3 worldEndFlashPosition = mat3(gbufferModelViewInverse) * endFlashPosition; - worldEndFlashPosition = normalize(vec3(worldEndFlashPosition.x, 0.0, worldEndFlashPosition.z)); - vec3 nViewPosWorld = mat3(gbufferModelViewInverse) * nViewPos; - vec3 nViewPosWorldM = normalize(vec3(nViewPosWorld.x, 0.0, nViewPosWorld.z)); - - float endFlashDirectionFactor = pow(max0(dot(worldEndFlashPosition, nViewPosWorldM)), 12.0); - float endFlashFactor = endFlashIntensity * endFlashDirectionFactor; - - beamOrangeIncreaser = mix(beamOrangeIncreaser, 1.0, endFlashFactor); - beamPurpleReducer = mix(beamPurpleReducer, 1.6, endFlashFactor); - beamPow = mix(beamPow, 0.7, endFlashFactor * (pow(VdotUM, 8.0) * 0.75 + 0.25 * pow(1.0 - abs(VdotU) * 0.1 - 0.9 * pow2(VdotU), 30.0))); - //beamPow = max(beamPow, 0.0001); // fix NaNs - VdotUM = mix(VdotUM, sqrt2(VdotUM), endFlashFactor); - #endif - - vec3 beamPurple = normalize(endColorBeam * endColorBeam * endColorBeam) * (2.5 - beamPurpleReducer) * E_BEAM_I; - vec3 beamOrange = endOrangeCol * (300.0 + 700.0 * beamOrangeIncreaser); - - vec4 beams = vec4(0.0); - float gradientMix = 1.0; - for (int i = 0; i < sampleCount; i++) { - vec2 planeCoord = playerPos.xz + cameraPosition.xz; - planeCoord *= (1.0 + i * 6.0 / sampleCount) * 0.0014; - - float noise = BeamNoise(planeCoord, wind); - #ifndef BEAMS_NEAR_PLAYER - noise = max(0.75 - 1.0 / abs(noise - (4.0 + VdotUM * 2.0)), 0.0) * 3.0; - #else - noise = max(0.75 - 1.0 / abs(noise - (4.0 + dot(upVec, upVec) * 2.0)), 0.0) * 3.0; - #endif - - - if (noise > 0.0) { - noise *= 0.65; - float fireNoise = texture2DLod(noisetex, abs(planeCoord * 0.2) - wind, 0.0).b; - noise *= 0.5 * fireNoise + 0.75; - //noise = max0(noise); // fix NaNs - noise = pow(noise, 1.75) * 2.9 / sampleCount; - #ifndef BEAMS_NEAR_PLAYER - noise *= VdotUM2; - #endif - - vec3 beamColor = beamPurple; - beamColor += beamOrange * pow2(pow2(fireNoise - 0.5)); - beamColor *= gradientMix / sampleCount; - - noise *= exp2(-6.0 * i / float(sampleCount)); - beams += vec4(noise * beamColor, noise); - } - gradientMix += 1.0; - } - #ifdef RAIN_ATMOSPHERE - beams.rgb += 0.2 * isLightningActive(); - #endif - beamMult *= pow(beams.a, beamPow) * 3.5; - beams.rgb = sqrt(beams.rgb) * beamMult; - - if(any(isnan(beams.rgb))) beams.rgb = vec3(0.0); - - return beams.rgb; - } - -#endif //INCLUDE_ENDER_BEAMS diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/enderStars.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/enderStars.glsl deleted file mode 100644 index c41ad1d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/enderStars.glsl +++ /dev/null @@ -1,48 +0,0 @@ -#include "/lib/shaderSettings/enderStars.glsl" -vec3 GetEnderStars(vec3 viewPos, float VdotU, float sizeMult, float starAmount) { - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos * 1000.0, 1.0)).xyz); - vec3 starCoord = 0.65 * wpos / (abs(wpos.y) + length(wpos.xz)); - vec2 starCoord2 = starCoord.xz * 0.5 / (END_STAR_SIZE * sizeMult); - starCoord2 += VdotU < 0.0 ? 100.0 : 0.0; - - const float starFactor = 1024.0; - vec2 fractPart = fract(starCoord2 * starFactor); - starCoord2 = floor(starCoord2 * starFactor) / starFactor; - - float star = GetStarNoise(starCoord2.xy) * GetStarNoise(starCoord2.xy+0.1) * GetStarNoise(starCoord2.xy+0.23); - - #if END_STAR_AMOUNT == 0 - star = max0(star - 0.77); - #elif END_STAR_AMOUNT == 2 - star = max0((star + 0.15) * 0.9 - 0.7); - #elif END_STAR_AMOUNT == 3 - star = max0((star + 0.4) * 0.8 - 0.7); - #elif END_STAR_AMOUNT == 4 - star = max0((star + 0.5) * 0.8 - 0.7); - #else - star = max0(star - 0.7); - #endif - - star *= getStarEdgeFactor(fractPart, STAR_ROUNDNESS_END / 10.0, STAR_SOFTNESS_END); - star = max0(star - starAmount * 0.1); - star *= star; - - vec3 starColor = GetStarColor(starCoord2, - endSkyColor, - vec3(STAR_COLOR_1_END_R, STAR_COLOR_1_END_G, STAR_COLOR_1_END_B), - vec3(STAR_COLOR_2_END_R, STAR_COLOR_2_END_G, STAR_COLOR_2_END_B), - vec3(STAR_COLOR_3_END_R, STAR_COLOR_3_END_G, STAR_COLOR_3_END_B), - float(STAR_COLOR_VARIATION_END)); - - vec3 enderStars = star * starColor * 3000.0 * END_STAR_BRIGHTNESS; - - float VdotUM1 = abs(VdotU); - float VdotUM2 = pow2(1.0 - VdotUM1); - enderStars *= VdotUM1 * VdotUM1 * (VdotUM2 + 0.015) + 0.015; - - #if END_TWINKLING_STARS > 0 - enderStars *= getTwinklingStars(starCoord2, float(END_TWINKLING_STARS)); - #endif - - return enderStars; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/bloomFog.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/bloomFog.glsl deleted file mode 100644 index 8515f8f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/bloomFog.glsl +++ /dev/null @@ -1,46 +0,0 @@ -#include "/lib/shaderSettings/bloom.glsl" -#ifdef CAVE_FOG - #include "/lib/atmospherics/fog/caveFactor.glsl" -#endif - -const float rainBloomAdd = 8.0; -const float nightBloomAdd = 3.0; -const float caveBloomAdd = 14.0; -const float waterBloomAdd = 14.0; - -#ifdef BORDER_FOG - const float netherBloomAdd = 14.0; -#else - const float netherBloomAdd = 3.0; -#endif - -float GetBloomFog(float lViewPos) { - #ifdef OVERWORLD - float bloomFog = pow2(pow2(1.0 - exp(-lViewPos * (0.02 + 0.04 * float(isEyeInWater == 1))))); - - float bloomFogMult; - if (isEyeInWater != 1) { - bloomFogMult = (rainFactor2 * rainBloomAdd + nightBloomAdd * (1.0 - sunFactor)) * eyeBrightnessM; - #ifdef CAVE_FOG - bloomFogMult += GetCaveFactor() * caveBloomAdd; - #endif - } else { - bloomFogMult = waterBloomAdd; - } - #elif defined NETHER - float farM = min(renderDistance, NETHER_VIEW_LIMIT); // consistency9023HFUE85JG - float bloomFog = lViewPos / clamp(farM, 96.0, 256.0); - bloomFog *= bloomFog * bloomFog; - bloomFog = 1.0 - exp(-8.0 * bloomFog); - bloomFog *= float(isEyeInWater == 0); - - float bloomFogMult = netherBloomAdd; - #else - float bloomFog = 0.0; - float bloomFogMult = 0.0; - #endif - - bloomFogMult *= BLOOM_STRENGTH * 8.33333; - - return 1.0 + bloomFog * bloomFogMult; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/caveFactor.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/caveFactor.glsl deleted file mode 100644 index 2a72def..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/caveFactor.glsl +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef INCLUDE_CAVE_FACTOR -#define INCLUDE_CAVE_FACTOR - #define CAVE_FOG_R_NEW 0.13 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - #define CAVE_FOG_G_NEW 0.13 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - #define CAVE_FOG_B_NEW 0.15 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - #define CAVE_FOG_I 1.00 //[0.20 0.25 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.0] - - float GetCaveFactor() { - return clamp(1.0 - cameraPosition.y / oceanAltitude, 0.0, 1.0 - eyeBrightnessM); - } - - vec3 caveFogColorRaw = vec3(CAVE_FOG_R_NEW, CAVE_FOG_G_NEW, CAVE_FOG_B_NEW) * CAVE_FOG_I; - #if CAVE_LIGHTING < 100 - vec3 caveFogColor = caveFogColorRaw * 0.7; - #elif CAVE_LIGHTING == 100 - vec3 caveFogColor = caveFogColorRaw * (0.7 + 0.3 * vsBrightness); // Default - #elif CAVE_LIGHTING > 100 - vec3 caveFogColor = caveFogColorRaw; - #endif -#endif - diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/coloredLightFog.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/coloredLightFog.glsl deleted file mode 100644 index 5df59d1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/coloredLightFog.glsl +++ /dev/null @@ -1,78 +0,0 @@ -vec3 GetColoredLightFog(vec3 nPlayerPos, vec3 translucentMult, float lViewPos, float lViewPos1, float dither, float vlFactor) { - vec3 lightFog = vec3(0.0); - - float stepMult = 8.0; - - #ifdef CAVE_SMOKE - float caveFactor = GetCaveFactor() * (1.0 - clamp01(isEyeInWater)); - #endif - - float maxDist = min(effectiveACTdistance * 0.5, far); - int sampleCount = int(maxDist / stepMult + 0.001); - vec3 traceAdd = nPlayerPos * stepMult; - vec3 tracePos = traceAdd * dither; - - for (int i = 0; i < sampleCount; i++) { - tracePos += traceAdd; - - float lTracePos = length(tracePos); - if (lTracePos > lViewPos1) break; - if (any(greaterThan(abs(tracePos * 2.0), vec3(voxelVolumeSize)))) break; - - vec3 voxelPos = SceneToVoxel(tracePos); - voxelPos = clamp01(voxelPos / vec3(voxelVolumeSize)); - - vec4 lightVolume = GetLightVolume(voxelPos); - vec3 lightSample = lightVolume.rgb; - - #if defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900 && defined END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT - vec3 endCenterCol = saturateColors(vec3(END_CENTER_LIGHTING_R, END_CENTER_LIGHTING_G, END_CENTER_LIGHTING_B), 1.1); - vec3 endCenterPos = vec3(0.5, 60.5, 0.5) - (tracePos + cameraPositionBest); - endCenterPos.y *= 0.66; // Make it a pill-shaped point light - float rawDistance = length(endCenterPos); - float endCenterLightDist = exp(-rawDistance * 0.62) * 100; - lightSample = mix(lightSample, clamp01(saturateColors(endCenterCol, 1.3)), clamp01(endCenterLightDist) * (1.0 - vlFactor)); - #endif - - float lTracePosM = length( - vec3( - tracePos.x, - #if COLORED_LIGHTING_INTERNAL <= 512 - tracePos.y * 2.0, - #elif COLORED_LIGHTING_INTERNAL == 768 - tracePos.y * 3.0, - #elif COLORED_LIGHTING_INTERNAL == 1024 - tracePos.y * 4.0, - #endif - tracePos.z - ) - ); - lightSample *= max0(1.0 - lTracePosM / maxDist); - lightSample *= pow2(min1(lTracePos * 0.03125)); - - #ifdef CAVE_SMOKE - if (caveFactor > 0.00001) { - vec3 smokePos = 0.0025 * (tracePos + cameraPosition); - vec3 smokeWind = frameTimeCounter * vec3(0.006, 0.003, 0.0); - float smoke = Noise3D(smokePos + smokeWind) - * Noise3D(smokePos * 3.0 - smokeWind) - * Noise3D(smokePos * 9.0 + smokeWind); - smoke = smoothstep1(smoke); - lightSample *= mix(1.0, smoke * 16.0, caveFactor); - lightSample += caveFogColor * pow2(smoke) * 0.05 * caveFactor; - } - #endif - - if (lTracePos > lViewPos) lightSample *= translucentMult; - lightFog += lightSample; - } - - #ifdef NETHER - lightFog *= netherColor * 5.0; - #endif - - lightFog *= 1.0 - maxBlindnessDarkness; - lightFog = pow(lightFog / sampleCount, vec3(0.25)); - - return lightFog; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/endCenterFog.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/endCenterFog.glsl deleted file mode 100644 index ee3aee2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/endCenterFog.glsl +++ /dev/null @@ -1,18 +0,0 @@ -#if !defined END_CENTER_FOG -#define END_CENTER_FOG -float doEndCenterFog(vec3 ro, vec3 rayDir, float wsdist, float falloff) { // Thanks to FoZy STYLE - vec3 d = ro - vec3(0.5, 60.5, 0.5); // Light source vector - d.y *= 0.7; - rayDir.y *= 0.7; - - float a = falloff * dot(rayDir, rayDir); - float b = 2.0 * falloff * dot(rayDir, d); - float c = 1.0 + falloff * dot(d, d); - - float sqrtDiscr = max(0.001, sqrt(4.0 * a * c - b * b)); - float upper = (2.0 * a * wsdist + b) / sqrtDiscr; - float lower = b / sqrtDiscr; - - return 2.0 * (atan(upper) - atan(lower)) / sqrtDiscr; -} -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/mainFog.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/mainFog.glsl deleted file mode 100644 index c96cb24..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/mainFog.glsl +++ /dev/null @@ -1,277 +0,0 @@ -#include "/lib/shaderSettings/mainFog.glsl" -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#ifdef BORDER_FOG - #ifdef OVERWORLD - #include "/lib/atmospherics/sky.glsl" - #elif defined NETHER || defined END - #include "/lib/colors/skyColors.glsl" - #endif - - void DoBorderFog(inout vec4 color, inout float skyFade, float lPos, float VdotU, float VdotS, float dither) { - #ifdef OVERWORLD - float fog = lPos / renderDistance; - fog = pow2(pow2(fog)); - #ifndef DISTANT_HORIZONS - fog = pow2(pow2(fog)); - #endif - fog = 1.0 - exp(-BORDER_FOG_DISTANCE_OVERWORLD * fog); - #endif - #ifdef NETHER - float farM = min(renderDistance, NETHER_VIEW_LIMIT); // consistency9023HFUE85JG - float fog = lPos / farM; - fog = fog * 0.3 + 0.7 * pow(fog * BORDER_FOG_DISTANCE_NETHER / 3, 256.0 / max(farM, 256.0)); - #endif - #ifdef END - float fog = lPos / renderDistance; - fog = pow2(pow2(fog)); - fog = 1.0 - exp(-BORDER_FOG_DISTANCE_END * fog); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - #if defined GBUFFERS_WATER || defined DEFERRED1 - float chunkFadeM = mix(1.0, chunkFade, pow2(clamp01(lPos * 0.015))); // don't do fade very close to the player - fog = mix(1.0, fog, chunkFadeM); - #endif - #endif - - if (fog > 0.0) { - fog = clamp(fog, 0.0, 1.0); - - #ifdef OVERWORLD - vec3 fogColorM = GetSky(VdotU, VdotS, dither, true, false); - #define BORDER_FOG_DENSITY BORDER_FOG_DENSITY_OVERWORLD - #elif defined NETHER - vec3 fogColorM = netherColor; - #define BORDER_FOG_DENSITY BORDER_FOG_DENSITY_NETHER - #else - vec3 fogColorM = endSkyColor; - #define BORDER_FOG_DENSITY BORDER_FOG_DENSITY_END - #endif - - #ifdef ATM_COLOR_MULTS - fogColorM *= atmColorMult; - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - fogColorM *= moonPhaseInfluence; - #endif - - fog *= BORDER_FOG_DENSITY; - color = mix(color, vec4(fogColorM, 0.0), fog); - - #ifndef GBUFFERS_WATER - skyFade = fog; - #else - skyFade = fog * (1.0 - isEyeInWater); - #endif - } - } -#endif - -#ifdef CAVE_FOG - #include "/lib/atmospherics/fog/caveFactor.glsl" - - void DoCaveFog(inout vec4 color, float lViewPos) { - float fog = GetCaveFactor() * (0.9 - 0.9 * exp(- lViewPos * 0.015 * CAVE_FOG_DENSITY)); - - color = mix(color, vec4(caveFogColor, 0.0), fog); - } -#endif - -#ifdef ATMOSPHERIC_FOG - #include "/lib/colors/lightAndAmbientColors.glsl" - #include "/lib/colors/skyColors.glsl" - - // SRATA: Atm. fog starts reducing above this altitude - // CRFTM: Atm. fog continues reducing for this meters - #ifdef OVERWORLD - #define atmFogSRATA ATM_FOG_ALTITUDE + 0.1 - #ifndef DISTANT_HORIZONS - float atmFogCRFTM = 60.0; - #else - float atmFogCRFTM = 90.0; - #endif - - vec3 GetAtmFogColor(float altitudeFactorRaw, float VdotS) { - vec3 atmFogColor = vec3(ATMOSPHERIC_FOG_R_NEW, ATMOSPHERIC_FOG_G_NEW, ATMOSPHERIC_FOG_B_NEW) * ATMOSPHERIC_FOG_I; - #ifdef RADIOACTIVE_ATMOSPHERIC_FOG - atmFogColor *= GetLuminance(atmFogColor) * 10; - #endif - - float nightFogMult = 2.5 - 0.625 * max(pow2(pow2(altitudeFactorRaw)), rainFactor); - float dayNightFogBlend = pow(invNightFactor, 4.0 - VdotS - 2.5 * sunVisibility2); - return atmFogColor * mix( - nightUpSkyColor * (nightFogMult - dayNightFogBlend * nightFogMult), - dayDownSkyColor * (0.9 + 0.3 * noonFactor), - dayNightFogBlend - ); - } - #else - float atmFogSRATA = 55.1; - float atmFogCRFTM = 30.0; - #endif - - float GetAtmFogAltitudeFactor(float altitude) { - float altitudeFactor = pow2(1.0 - clamp(altitude - atmFogSRATA, 0.0, atmFogCRFTM) / atmFogCRFTM); - #ifndef LIGHTSHAFTS_ACTIVE - altitudeFactor = mix(altitudeFactor, 1.0, rainFactor * 0.2); - #endif - return altitudeFactor; - } - - void DoAtmosphericFog(inout vec4 color, vec3 playerPos, float lViewPos, float VdotS) { - #ifndef DISTANT_HORIZONS - float renDisFactor = min1(192.0 / renderDistance); - - #if ATM_FOG_DISTANCE != 100 - #define ATM_FOG_DISTANCE_M 100.0 / ATM_FOG_DISTANCE; - renDisFactor *= ATM_FOG_DISTANCE_M; - #endif - float fog = 1.0 - exp(-pow(lViewPos * (0.001 - 0.0007 * rainFactor), 2.0 - rainFactor2) * lViewPos * renDisFactor); - #else - float fog = pow2(1.0 - exp(-max0(lViewPos - 40.0) * (0.7 + 0.7 * rainFactor) / ATM_FOG_DISTANCE)); - #endif - - float atmFogA = 1.0; - atmFogA *= ATMOSPHERIC_FOG_DENSITY * ATM_FOG_MULT; - fog *= atmFogA - 0.1 - 0.15 * invRainFactor; - - float altitudeFactorRaw = GetAtmFogAltitudeFactor(playerPos.y + cameraPosition.y); - - #ifndef DISTANT_HORIZONS - float altitudeFactor = altitudeFactorRaw * 0.9 + 0.1; - #else - float altitudeFactor = altitudeFactorRaw * 0.8 + 0.2; - #endif - - #ifdef OVERWORLD - altitudeFactor *= 1.0 - 0.75 * GetAtmFogAltitudeFactor(cameraPosition.y) * invRainFactor; - - #if defined SPECIAL_BIOME_WEATHER || RAIN_STYLE == 2 - if (isEyeInWater == 0) { - #if RAIN_STYLE == 2 - float factor = 1.0; - #else - float factor = max(inSnowy, inDry); - #endif - - float fogFactor = 4.0; - #ifdef SPECIAL_BIOME_WEATHER - fogFactor += 2.0 * inDry; - #endif - fogFactor *= 0.5 + 0.5 * sunVisibility; - - float fogIntense = pow2(1.0 - exp(-lViewPos * fogFactor / ATM_FOG_DISTANCE)); - fog = mix(fog, fogIntense / altitudeFactor, 0.8 * rainFactor * factor); - } - #endif - - #ifdef CAVE_FOG - fog *= 0.2 + 0.8 * sqrt2(eyeBrightnessM); - fog *= 1.0 - GetCaveFactor(); - #else - fog *= eyeBrightnessM; - #endif - #else - fog *= 0.5; - #endif - - fog *= altitudeFactor; - - if (fog > 0.0) { - fog = clamp(fog, 0.0, 1.0); - - #ifdef OVERWORLD - vec3 fogColorM = GetAtmFogColor(altitudeFactorRaw, VdotS); - #else - vec3 fogColorM = endSkyColor * 1.5; - #endif - - #ifdef ATM_COLOR_MULTS - fogColorM *= atmColorMult; - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - fogColorM *= moonPhaseInfluence; - #endif - - color = mix(color, vec4(fogColorM, 0.0), fog); - } - } -#endif - -#include "/lib/atmospherics/fog/waterFog.glsl" - -void DoWaterFog(inout vec4 color, float lViewPos) { - float fog = GetWaterFog(lViewPos); - color = mix(color, vec4(waterFogColor, 0), fog); -} - -void DoLavaFog(inout vec4 color, float lViewPos) { - float fog = (lViewPos * 3.0 - gl_Fog.start) * gl_Fog.scale; - - #ifdef LESS_LAVA_FOG - fog = sqrt(fog) * 0.4; - #endif - - fog = 1.0 - exp(-fog); - - fog = clamp(fog, 0.0, 1.0); - color = mix(color, vec4(fogColor * 5.0, 0.0), fog); -} - -void DoPowderSnowFog(inout vec4 color, float lViewPos) { - float fog = lViewPos; - - #ifdef LESS_LAVA_FOG - fog = sqrt(fog) * 0.4; - #endif - - fog *= fog; - fog = 1.0 - exp(-fog); - - fog = clamp(fog, 0.0, 1.0); - color = mix(color, vec4(fogColor, 0.0), fog); -} - -void DoBlindnessFog(inout vec4 color, float lViewPos) { - float fog = lViewPos * 0.3 * blindness; - fog *= fog; - fog = 1.0 - exp(-fog); - - fog = clamp(fog, 0.0, 1.0); - color *= 1.0 - fog; -} - -void DoDarknessFog(inout vec4 color, float lViewPos) { - float fog = lViewPos * 0.075 * darknessFactor; - fog *= fog; - fog *= fog; - color *= exp(-fog); -} - -void DoFog(inout vec4 color, inout float skyFade, float lViewPos, vec3 playerPos, float VdotU, float VdotS, float dither, bool isReflection, float lBlockPos) { - #ifdef CAVE_FOG - DoCaveFog(color, lViewPos); - #endif - #ifdef ATMOSPHERIC_FOG - float lViewPosAtm = lViewPos; - // Reduce fog if the reflecting block is already behind fog, and fogging the reflection would result in too much fog - if (isReflection) lViewPosAtm *= 0.2 + 0.8 * sqrt1(max0(1.0 - lBlockPos / lViewPos)); - DoAtmosphericFog(color, playerPos, lViewPosAtm, VdotS); - #endif - #ifdef BORDER_FOG - DoBorderFog(color, skyFade, max(length(playerPos.xz), abs(playerPos.y)), VdotU, VdotS, dither); - #endif - - if (isEyeInWater == 1) DoWaterFog(color, lViewPos); - else if (isEyeInWater == 2) DoLavaFog(color, lViewPos); - else if (isEyeInWater == 3) DoPowderSnowFog(color, lViewPos); - - if (blindness > 0.00001) DoBlindnessFog(color, lViewPos); - if (darknessFactor > 0.00001) DoDarknessFog(color, lViewPos); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/waterFog.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/waterFog.glsl deleted file mode 100644 index 82bcf2d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/fog/waterFog.glsl +++ /dev/null @@ -1,19 +0,0 @@ -#ifndef INCLUDE_WATER_FOG - #define INCLUDE_WATER_FOG - - float GetWaterFog(float lViewPos) { - #if WATER_FOG_MULT != 100 - #define WATER_FOG_MULT_M WATER_FOG_MULT * 0.01; - lViewPos *= WATER_FOG_MULT_M; - #endif - - #if LIGHTSHAFT_QUALI > 0 && SHADOW_QUALITY > -1 - float fog = lViewPos / 48.0; - fog *= fog; - #else - float fog = lViewPos / 32.0; - #endif - - return 1.0 - exp(-fog); - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/netherNoise.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/netherNoise.glsl deleted file mode 100644 index 710e795..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/netherNoise.glsl +++ /dev/null @@ -1,43 +0,0 @@ -vec3 GetNetherNoise(vec3 viewPos, float VdotU, float dither) { - float visibility = clamp01(VdotU * 1.875 - 0.225); - visibility *= 1.0 - VdotU * 0.75 - maxBlindnessDarkness; - - if (visibility > 0.0) { - vec3 spots = vec3(0.0); - - float eyeAltitude1 = eyeAltitude * 0.005; - float noiseHeightFactor = max(0.0, 1.5 - eyeAltitude1 / (eyeAltitude1 + 1.0)); - noiseHeightFactor *= noiseHeightFactor; - float noiseHeight = noiseHeightFactor * 0.5; - - vec3 wpos = (gbufferModelViewInverse * vec4(viewPos, 1.0)).xyz; - wpos.xz /= wpos.y; - - vec2 cameraPositionM = cameraPosition.xz * 0.0075; - cameraPositionM.x += frameTimeCounter * 0.004; - - int sampleCount = 10; - int sampleCountP = sampleCount + 5; - float ditherM = dither + 5.0; - float wind = fract(frameTimeCounter * 0.0125); - for (int i = 0; i < sampleCount; i++) { - float current = pow2((i + ditherM) / sampleCountP); - - vec2 planePos = wpos.xz * (0.8 + current) * noiseHeight; - planePos = (planePos * 0.5 + cameraPositionM * 0.5) * 1.5; - float noiseSpots = texture2DLod(noisetex, planePos * 0.5, 0.0).g; - vec3 noise = texture2DLod(noisetex, vec2(noiseSpots) + wind, 0.0).g * netherColor * 2.5 - netherColor * 1.3; - - float currentM = 1.0 - current; - spots += noise * currentM * 6.0; - } - - #ifdef RAIN_ATMOSPHERE - spots += 2.0 * isLightningActive(); - #endif - - return spots * visibility / sampleCount; - } - - return vec3(0.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/netherStorm.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/netherStorm.glsl deleted file mode 100644 index eeb3516..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/netherStorm.glsl +++ /dev/null @@ -1,78 +0,0 @@ -vec4 GetNetherStorm(vec3 color, vec3 translucentMult, vec3 nPlayerPos, vec3 playerPos, float lViewPos, float lViewPos1, float dither) { - if (isEyeInWater != 0) return vec4(0.0); - vec4 netherStorm = vec4(1.0, 1.0, 1.0, 0.0); - - #ifdef BORDER_FOG - float maxDist = min(renderDistance, NETHER_VIEW_LIMIT); // consistency9023HFUE85JG - #else - float maxDist = renderDistance; - #endif - - #ifndef LOW_QUALITY_NETHER_STORM - int sampleCount = int(maxDist / 8.0 + 0.001); - - vec3 traceAdd = nPlayerPos * maxDist / sampleCount; - vec3 tracePos = cameraPosition; - tracePos += traceAdd * dither; - #else - int sampleCount = int(maxDist / 16.0 + 0.001); - - vec3 traceAdd = 0.75 * nPlayerPos * maxDist / sampleCount; - vec3 tracePos = cameraPosition; - tracePos += traceAdd * dither; - tracePos += traceAdd * sampleCount * 0.25; - #endif - - vec3 translucentMultM = pow(translucentMult, vec3(1.0 / sampleCount)); - - for (int i = 0; i < sampleCount; i++) { - tracePos += traceAdd; - - vec3 tracedPlayerPos = tracePos - cameraPosition; - float lTracePos = length(tracedPlayerPos); - if (lTracePos > lViewPos1) break; - - vec3 wind = vec3(frameTimeCounter * 0.002); - - vec3 tracePosM = tracePos * 0.001; - tracePosM.y += tracePosM.x; - tracePosM += Noise3D(tracePosM - wind) * 0.01; - tracePosM = tracePosM * vec3(2.0, 0.5, 2.0); - - float traceAltitudeM = abs(tracePos.y - NETHER_STORM_LOWER_ALT); - if (tracePos.y < NETHER_STORM_LOWER_ALT) traceAltitudeM *= 10.0; - traceAltitudeM = 1.0 - min1(abs(traceAltitudeM) / NETHER_STORM_HEIGHT); - - for (int h = 0; h < 4; h++) { - float stormSample = pow2(Noise3D(tracePosM + wind)); - stormSample *= traceAltitudeM; - stormSample = pow2(pow2(stormSample)); - stormSample *= sqrt1(max0(1.0 - lTracePos / maxDist)); - - netherStorm.a += stormSample; - tracePosM *= 2.0; - wind *= -2.0; - } - - #ifdef RAIN_ATMOSPHERE - vec3 lightningPos = getLightningPos(tracePos - cameraPosition, lightningBoltPosition.xyz, false); - vec2 lightningAdd = lightningFlashEffect(lightningPos, vec3(1.0), 150.0, 0.0, 0) * isLightningActive() * 8.0; - netherStorm.rgb += lightningAdd.y; - #endif - - if (lTracePos > lViewPos) netherStorm.rgb *= translucentMultM; - } - - #ifdef LOW_QUALITY_NETHER_STORM - netherStorm.a *= 1.8; - #endif - - netherStorm.a = min1(netherStorm.a * NETHER_STORM_I); - - netherStorm.rgb *= netherColor * 3.0 * (1.0 - maxBlindnessDarkness); - - //if (netherStorm.a > 0.98) netherStorm.rgb = vec3(1,0,1); - //netherStorm.a *= 1.0 - max0(netherStorm.a - 0.98) * 50.0; - - return netherStorm; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/nightNebula.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/nightNebula.glsl deleted file mode 100644 index 33f46ea..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/nightNebula.glsl +++ /dev/null @@ -1,199 +0,0 @@ -#include "/lib/atmospherics/stars.glsl" - -// Nebula implementation by flytrap https://godotshaders.com/shader/2d-nebula-shader/ -#include "/lib/shaderSettings/stars.glsl" -#include "/lib/shaderSettings/nightNebula.glsl" - -#ifndef HQ_NIGHT_NEBULA - const int OCTAVE = 5; -#else - const int OCTAVE = 8; -#endif - -const float timescale = 5.0; -const float zoomScale = NEBULA_ZOOM_LEVEL; - -const vec4 CLOUD1_COL = vec4(NEBULA_R_1, NEBULA_G_1, NEBULA_B_1, 0.4); -const vec4 CLOUD2_COL = vec4(NEBULA_R_2, NEBULA_G_2, NEBULA_B_2, 0.2); -const vec4 CLOUD3_COL = vec4(NEBULA_R_3, NEBULA_G_3, NEBULA_B_3, 1.0); - -float sinM(float x) { - return sin(mod(x, 2.0 * pi)); -} - -float cosM(float x) { - return cos(mod(x, 2.0 * pi)); -} - -float rand(vec2 inCoord){ - return fract(sinM(dot(inCoord, vec2(23.53, 44.0))) * 42350.45); -} - -float perlin(vec2 inCoord){ - vec2 i = floor(inCoord); - vec2 j = fract(inCoord); - vec2 coord = smoothstep(0.0, 1.0, j); - - float a = rand(i); - float b = rand(i + vec2(1.0, 0.0)); - float c = rand(i + vec2(0.0, 1.0)); - float d = rand(i + vec2(1.0, 1.0)); - - return mix(mix(a, b, coord.x), mix(c, d, coord.x), coord.y); -} - -float fbmCloud(vec2 inCoord, float minimum){ - float value = 0.0; - float scale = NEBULA_AMOUNT * 0.1 + 0.45; - - for (int i = 0; i < OCTAVE; i++){ - value += perlin(inCoord) * scale; - inCoord *= 2.0; - scale *= 0.5; - } - - return smoothstep(0.0, 1.0, (smoothstep(minimum, 1.0, value) - minimum) / (1.0 - minimum)); -} - -float fbmCloud2(vec2 inCoord, float minimum){ - float value = 0.0; - float scale = (NEBULA_AMOUNT + 0.1) * 0.25 + 0.35; - - for (int i = 0; i < OCTAVE; i++){ - value += perlin(inCoord) * scale; - inCoord *= 2.0; - scale *= 0.5; - } - - return (smoothstep(minimum, 1.0, value) - minimum) / (1.0 - minimum); -} - -vec2 warpCoords(vec2 coord, float warpAmount) { - float angle = perlin(coord * 0.5) * 6.28318 * warpAmount; - float strength = perlin(coord * 0.7 + 0.5) * warpAmount; - vec2 offset = vec2(cos(angle), sin(angle)) * strength; - return coord + offset; -} - -vec3 GetNightNebula(vec3 viewPos, float VdotU, float VdotS) { - float VdotUFactor = max0(VdotU); - float starsAroundSun = 1.0; - #ifdef CELESTIAL_BOTH_HEMISPHERES - VdotUFactor = VdotU; - #ifdef SUN_MOON_HORIZON - starsAroundSun = max0(sign(VdotU)); - #endif - #endif - float originalVdotUFactor = VdotUFactor; - float horizonPower = NEBULA_HORIZON_STRENGTH * 0.05 + 0.5; - - #if NEBULA_HORIZON_STRENGTH < 10 - VdotUFactor = pow(VdotUFactor, horizonPower); - #endif - - float nebulaFactor = pow2(VdotUFactor * min1(nightFactor * 2.0)); - - #if NEBULA_HORIZON_STRENGTH < 10 - float brightnessCompensation = 1.0 - (1.0 - horizonPower) * 0.5 * max0(originalVdotUFactor); - nebulaFactor *= brightnessCompensation; - #endif - - #ifdef CLEAR_SKY_WHEN_RAINING - nebulaFactor *= min1(invRainFactor + 0.4); - #else - nebulaFactor *= invRainFactor; - #endif - - nebulaFactor -= maxBlindnessDarkness; - - #if NEBULA_MOON_CONDITION == 1 - if (moonPhase != 4) return vec3(0.0); - #elif NEBULA_MOON_CONDITION == 2 - if (moonPhase != 0) return vec3(0.0); - #elif NEBULA_MOON_CONDITION == 3 - if (moonPhase == 0 || moonPhase == 4) return vec3(0.0); - #elif NEBULA_MOON_CONDITION == 4 - nebulaFactor *= step(0.5, hash11(float(worldDay) + float(moonPhase) * 37.0)); - #elif NEBULA_MOON_CONDITION == 5 - nebulaFactor *= clamp01(max(moonPhase, 1) % 4); - #endif - - if (nebulaFactor < 0.001) return vec3(0.0); - - vec2 UV = GetStarCoord(viewPos, 0.75); - float TIME = syncedTime * 0.003 + 15.0; - float timescaled = TIME * timescale; - - float sinTime = sinM(0.07 * timescaled); - float cosTime06 = cosM(0.06 * timescaled); - float cosTime07 = cosM(0.07 * timescaled); - - float tide = 0.05 * sinM(TIME); - float tide2 = 0.06 * cosM(0.3 * TIME); - - vec4 nebulaTexture = vec4(vec3(0.0), 0.5 + 0.2 * sinM(0.23 * TIME + UV.x - UV.y)); - - #if PIXELATED_NEBULA > 0 - float pixelFactor = PIXELATED_NEBULA * 2.0; - vec2 baseUV = floor(UV * pixelFactor) / pixelFactor; - #else - vec2 baseUV = UV; - #endif - - vec2 scaledUV = baseUV * zoomScale; - vec2 cloudUV2 = vec2(scaledUV.x + 0.03 * timescaled * sinTime, scaledUV.y + 0.03 * timescaled * cosTime06); - vec2 cloudUV3 = vec2(scaledUV.x + 0.027 * timescaled * sinTime, scaledUV.y + 0.025 * timescaled * cosTime06); - vec2 cloudUV4 = vec2(scaledUV.x + 0.021 * timescaled * sinTime, scaledUV.y + 0.021 * timescaled * cosTime07); - - #if NEBULA_PATTERN_WARP > 0 - cloudUV2 = warpCoords(cloudUV2, NEBULA_PATTERN_WARP * 0.1); - cloudUV3 = warpCoords(cloudUV3, NEBULA_PATTERN_WARP * 0.1); - cloudUV4 = warpCoords(cloudUV4, NEBULA_PATTERN_WARP * 0.1); - #endif - - nebulaTexture += fbmCloud2(cloudUV3, 0.24 + tide) * CLOUD1_COL; - nebulaTexture += fbmCloud(cloudUV2 * 0.9, 0.33 - tide) * CLOUD2_COL; - nebulaTexture = mix(nebulaTexture, CLOUD3_COL, fbmCloud(vec2(0.9 * cloudUV4.x, 0.9 * cloudUV4.y), 0.25 + tide2)); - - nebulaFactor *= 1.0 - pow2(pow2(pow2(abs(VdotS)))) * starsAroundSun; - nebulaTexture.a *= min1(pow2(pow2(nebulaTexture.a))) * nebulaFactor; - - float starFactor = 1024.0; - UV /= STAR_SIZE * (0.75 + 0.25 * NEBULA_STAR_SIZE); - vec2 starCoord = floor(UV * 0.25 * starFactor) / starFactor; - vec2 fractPart = fract(UV * 0.25 * starFactor); - - float starAmount = (2.0 - NEBULA_STAR_AMOUNT) * 0.1; - float starIntensity = GetStarNoise(starCoord) * GetStarNoise(starCoord + 0.1) - (starAmount + 0.5); - starIntensity *= getStarEdgeFactor(fractPart, STAR_ROUNDNESS_OW / 10.0, STAR_SOFTNESS_OW); - - #if TWINKLING_STARS > 0 - starIntensity *= getTwinklingStars(starCoord * 4, float(TWINKLING_STARS)); - #endif - - float starGlow = pow2(clamp(starIntensity, 0.0, 0.3 + starAmount)) * starBrightness * NEBULA_STAR_BRIGHTNESS; - - #ifdef NEBULA_ONLY_STARS - nebulaTexture.a = step(0.15, nebulaTexture.a); - nebulaTexture.rgb = vec3(3.0 * starGlow); - #else - nebulaTexture.rgb *= 1.5 + 10.0 * starGlow; - #endif - - #if NIGHT_NEBULA_I != 100 - #define NIGHT_NEBULA_IM NIGHT_NEBULA_I * 0.01 - nebulaTexture.a *= NIGHT_NEBULA_IM; - #endif - - #if NEBULA_SATURATION != 10 - nebulaTexture.rgb = rgb2hsv(nebulaTexture.rgb); - nebulaTexture.g *= NEBULA_SATURATION * 0.1; - nebulaTexture.rgb = hsv2rgb(nebulaTexture.rgb); - #endif - - #ifdef ATM_COLOR_MULTS - nebulaTexture.rgb *= sqrtAtmColorMult; // C72380KD - Reduced atmColorMult impact on some things - #endif - - return max(nebulaTexture.rgb * nebulaTexture.a, vec3(0.0)); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/overworldBeams.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/overworldBeams.glsl deleted file mode 100644 index 1c48a20..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/overworldBeams.glsl +++ /dev/null @@ -1,64 +0,0 @@ -#include "/lib/colors/lightAndAmbientColors.glsl" - -vec3 beamCol = normalize(ColorBeam) * 3.0 * (2.5 - 1.0 * vlFactor) * OVERWORLD_BEAMS_INTENSITY; - -vec2 wind = vec2(syncedTime * 0.0056); - -float BeamNoise(vec2 planeCoord, vec2 wind) { - float noise = texture2DLod(noisetex, planeCoord * 0.275 - wind * 0.0625, 0.0).b; - noise+= texture2DLod(noisetex, planeCoord * 0.34375 + wind * 0.0575, 0.0).b * 10.0; - - return noise; -} - -vec4 DrawOverworldBeams(float VdotU, vec3 playerPos, vec3 viewPos) { - float visibility = 1.0 - sunVisibility - maxBlindnessDarkness; - #if OVERWORLD_BEAMS_CONDITION == 0 - visibility -= moonPhase; - #endif - if (visibility > 0.0) { - vec3 result = vec3(0.0); - - int sampleCount = 8; - - float VdotUM = 1.0 - VdotU * VdotU; - float VdotUM2 = VdotUM + smoothstep1(pow2(pow2(1.0 - abs(VdotU)))) * 0.2; - - vec4 beams = vec4(0.0); - float gradientMix = 1.0; - - #ifdef AURORA_INFLUENCE - beamCol = getAuroraAmbientColor(beamCol, viewPos, 1.0, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.85) * OVERWORLD_BEAMS_INTENSITY; - #endif - - for(int i = 0; i < sampleCount; i++) { - vec2 planeCoord = (playerPos.xz + cameraPosition.xz) * (1.0 + i * 6.0 / sampleCount) * 0.0014; - - float noise = BeamNoise(planeCoord, wind); - noise = max(0.92 - 1.0 / abs(noise - (2.5 + VdotUM * 2.0)), 0.0) * 2.5; - - if (noise > 0.0) { - noise *= 0.55; - float fireNoise = texture2DLod(noisetex, abs(planeCoord * 0.2) - wind, 0.0).b; - noise *= 0.5 * fireNoise + 0.75; - noise = noise * noise * 3.0 / sampleCount; - noise *= mix(1.0, sqrt3(VdotUM2), 0.25); - - vec3 beamColor = beamCol; - beamColor *= gradientMix / sampleCount; - - noise *= exp2(-6.0 * i / float(sampleCount)); - beams += vec4(noise * beamColor, noise); - } - gradientMix += 1.0; - } - beams.rgb *= beams.a * beams.a * beams.a * 5000.0; - beams.rgb *= sqrt(beams.rgb); - result = sqrt(beams.rgb); - - if(any(isnan(result.rgb))) result.rgb = vec3(0.0); - - return vec4(result * visibility / sampleCount, beams.a); - } - return vec4(1.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/rainbow.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/rainbow.glsl deleted file mode 100644 index 5a71921..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/rainbow.glsl +++ /dev/null @@ -1,64 +0,0 @@ -#define RAINBOW_DIAMETER 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.05 2.10 2.15 2.20 2.25 2.30 2.35 2.40 2.45 2.50 2.55 2.60 2.65 2.70 2.75 2.80 2.85 2.90 2.95 3.00 3.05 3.10 3.15 3.20 3.25 3.30 3.35 3.40 3.45 3.50 3.55 3.60 3.65 3.70 3.75 3.80 3.85 3.90 3.95 4.00 4.25 4.50 4.75 5.00 5.25 5.50 5.75 6.00 6.25 6.50 6.75 7.00 7.50 8.00] - -vec3 GetRainbow(vec3 translucentMult, vec3 nViewPos, float z0, float z1, float lViewPos, float lViewPos1, float VdotL, float VdotU, float dither) { - vec3 rainbow = vec3(0.0); - - float rainbowTime = min1(max0(SdotU - 0.1) / 0.15); - rainbowTime = clamp(rainbowTime - pow2(pow2(pow2(noonFactor))) * 8.0, 0.0, 0.85); - #if RAINBOWS == 1 // After Rain - rainbowTime *= sqrt2(max0(wetness - 0.333) * 1.5) * invRainFactor * inRainy; - #endif - - if (rainbowTime > 0.001) { - float rainbowLength = far * 0.9; - if (z1 == 1.0) lViewPos1 = rainbowLength; - - float cloudLinearDepth = texelFetch(colortex5, texelCoord, 0).a; - float cloudDisMult = pow2(cloudLinearDepth + OSIEBCA * dither); - lViewPos1 *= cloudDisMult; - - #if RAINBOW_STYLE == 1 - float pixelScale = 45.0; - vec3 shadowDir = mat3(shadowModelView) * mat3(gbufferModelViewInverse) * nViewPos; - - shadowDir.z += 0.0065 * (dither - 0.5); // Blurs the pixelation - - shadowDir /= abs(shadowDir.z); // Corrects distortion - shadowDir.xy = floor(shadowDir.xy * pixelScale) / pixelScale; - - VdotL = shadowDir.z * inversesqrt(dot(shadowDir, shadowDir)); - #endif - - float rainbowCoord = clamp01(1.0 - (VdotL + 0.75) / (0.0625 * RAINBOW_DIAMETER)); - float rainbowFactor = rainbowCoord * (1.0 - rainbowCoord); - rainbowFactor = pow2(pow2(rainbowFactor * 3.7)); - rainbowFactor *= pow2(min1(lViewPos1 / rainbowLength)); - rainbowFactor *= rainbowTime; - rainbowFactor *= 1.0 - GetCaveFactor(); - - if (rainbowFactor > 0.0) { - float rainbowCoordM = pow(rainbowCoord, 1.4 + max(rainbowCoord - 0.5, 0.0) * 1.6); - rainbowCoordM = smoothstep(0.0, 1.0, rainbowCoordM) * 0.85; - rainbowCoordM += (dither - 0.5) * 0.1; - - rainbow += clamp(abs(mod(rainbowCoordM * 6.0 + vec3(-0.55,4.3,2.2) ,6.0)-3.0)-1.0, 0.0, 1.0); - rainbowCoordM += 0.1; - rainbow += clamp(abs(mod(rainbowCoordM * 6.0 + vec3(-0.55,4.3,2.2) ,6.0)-3.0)-1.0, 0.0, 1.0); - rainbowCoordM -= 0.2; - rainbow += clamp(abs(mod(rainbowCoordM * 6.0 + vec3(-0.55,4.3,2.2) ,6.0)-3.0)-1.0, 0.0, 1.0); - rainbow /= 3.0; - - rainbow.r += pow2(max(rainbowCoord - 0.5, 0.0)) * (max(1.0 - rainbowCoord, 0.0)) * 26.0; - rainbow = pow(rainbow, vec3(2.2)) * vec3(0.25, 0.075, 0.25) * 3.0; - - if (z1 > z0 && lViewPos < rainbowLength) - rainbow *= mix(translucentMult, vec3(1.0), lViewPos / rainbowLength); - - if (isEyeInWater != 0) rainbow *= sqrt1(VdotU); - - rainbow *= rainbowFactor; - } - } - - return rainbow; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/shootingStars.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/shootingStars.glsl deleted file mode 100644 index 41f3d57..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/shootingStars.glsl +++ /dev/null @@ -1,121 +0,0 @@ -// Shooting stars implementation based on https://www.shadertoy.com/view/ttVXDy and also based on https://github.com/OUdefie17/Photon-GAMS - -#define SHOOTING_STARS_SIZE 0.50 //[0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75] -#define SHOOTING_STARS_SPEED 8.0 //[4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0 8.5 9.0 9.5 10.0 10.5 11.0 11.5 12.0 12.5 13.0 13.5 14.0 14.5 15.0] -#define SHOOTING_STARS_CHANCE 0.5 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -#define SHOOTING_STARS_COUNT 4 //[1 2 3 4 5 6 7 8 9 10] -#define SHOOTING_STARS_LINE_THICKNESS 0.60 //[0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define SHOOTING_STARS_TRAIL_LENGTH 0.60 //[0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85] - -// Calculate distance from point p to line segment from a to b -float DistLine(vec2 p, vec2 a, vec2 b) { - vec2 pa = p - a; - vec2 ba = b - a; - float t = clamp01(dot(pa, ba) / dot(ba, ba)); - return length(pa - ba * t); -} - -// Draw a line with smooth edges -float DrawLine(vec2 p, vec2 a, vec2 b) { - float d = DistLine(p, a, b); - float m = smoothstep(SHOOTING_STARS_LINE_THICKNESS * 0.01, 0.00001, d); - float d2 = length(a - b); - m *= smoothstep(1.0, 0.5, d2) + smoothstep(0.04, 0.03, abs(d2 - 0.75)); - return m; -} - -// Generate a single shooting star -float ShootingStar(vec2 uv, vec2 startPos, vec2 direction) { - vec2 id = floor(uv * 0.5); - float h = hash12(id); - - float newMoonVisibility = 1.0 - abs(moonPhase - 4) / 4.0; - float moonPhaseFactor = mix(0.8, 1.5, newMoonVisibility); - - if (h >= pow1_5(SHOOTING_STARS_CHANCE * 0.065) * moonPhaseFactor) return 0.0; - - vec2 gv = fract(uv * 0.5) * 2.0 - 1.0; - float line = DrawLine(gv, startPos, startPos + direction * 0.9); - - vec2 toStart = gv - startPos; - float alongTrail = dot(toStart, direction); - float trail = smoothstep(SHOOTING_STARS_TRAIL_LENGTH, -0.1, alongTrail); - - float headBrightness = 1.0 + 3.0 / (1.0 + pow2((alongTrail - 1.0) * 8.0)); - - return line * trail * headBrightness; -} - -vec3 GetShootingStars(vec2 starCoord, float VdotU, float VdotS) { - float starsAroundSun = 1.0; - #ifdef CELESTIAL_BOTH_HEMISPHERES - float starBelowHorizonBrightness = 1.0; - float horizonFactor = exp(-pow(VdotU / 0.1, 2.0)); - #ifdef SUN_MOON_HORIZON - starsAroundSun = max0(sign(VdotU)); - #endif - #else - if (VdotU < 0.0) return vec3(0.0); - float starBelowHorizonBrightness = min1(VdotU * 3.0); - float horizonFactor = 0.0; - #endif - - float visibility = max0(1.0 - 1.0 / (1.0 + abs(VdotS) * 1000.0) * starsAroundSun) * starBelowHorizonBrightness - horizonFactor * 0.5; - - #ifndef DAYLIGHT_STARS - visibility *= pow2(pow2(invNoonFactor2)) * (1.0 - 0.5 * sunVisibility); - #endif - - #ifdef CLEAR_SKY_WHEN_RAINING - visibility *= min1(invRainFactor + 0.4); - #else - visibility *= invRainFactor; - #endif - - if (visibility <= 0.01) return vec3(0.0); - - vec2 uv = starCoord * 6.0 * (1.0 - SHOOTING_STARS_SIZE); - float speed = frameTimeCounter * SHOOTING_STARS_SPEED; - - vec2 startPositions[10] = vec2[]( - vec2(-0.4, 0.3), - vec2(0.2, 0.4), - vec2(-0.1, -0.3), - vec2(0.3, -0.2), - vec2(-0.3, 0.1), - vec2(0.5, 0.2), - vec2(-0.5, -0.1), - vec2(0.1, 0.5), - vec2(-0.2, -0.4), - vec2(0.4, -0.3) - ); - - vec2 directions[10] = vec2[]( - vec2(0.7071, 0.7071), - vec2(0.7071, -0.7071), - vec2(-1.0, 0.0), - vec2(1.0, 0.0), - vec2(0.5299, 0.8480), - vec2(-0.6000, 0.8000), - vec2(0.9134, -0.4067), - vec2(-0.8000, -0.6000), - vec2(0.3015, 0.9535), - vec2(-0.2000, -0.9798) - ); - - float stars = 0.0; - int dayIndex = int(worldDay) % 10; - vec2 todayDirection = directions[dayIndex]; - - for (int i = 0; i < SHOOTING_STARS_COUNT; i++) { - float offsetAngle = (hash12(vec2(i, worldDay)) - 0.5) * 0.66; - vec2 starDirection = rotate(offsetAngle) * todayDirection; - - vec2 offsetUV = uv + starDirection * speed * (0.8 + 0.04 * float(i)); - stars += ShootingStar(offsetUV, startPositions[i], starDirection); - } - - vec3 shootingStarColor = vec3(0.38, 0.4, 0.5) * 2.0 * starBrightness; - float intensity = min(stars * visibility * 10.0, 1.0); - return shootingStarColor * intensity; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/sky.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/sky.glsl deleted file mode 100644 index 6aa323a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/sky.glsl +++ /dev/null @@ -1,161 +0,0 @@ -#ifndef INCLUDE_SKY - #define INCLUDE_SKY - - #define SUN_GLARE_AMOUNT 10 // [0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30] - #define MOON_GLARE_AMOUNT 10 // [0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30] - - #include "/lib/colors/lightAndAmbientColors.glsl" - #include "/lib/colors/skyColors.glsl" - - #ifdef CAVE_FOG - #include "/lib/atmospherics/fog/caveFactor.glsl" - #endif - - vec3 GetSky(float VdotU, float VdotS, float dither, bool doGlare, bool doGround) { - // Prepare variables - float nightFactorSqrt2 = sqrt2(nightFactor); - float nightFactorM = sqrt2(nightFactorSqrt2) * 0.4; - float VdotSM1 = pow2(max(VdotS, 0.0)); - float VdotSM2 = pow2(VdotSM1); - float VdotSM3 = pow2(pow2(max(-VdotS, 0.0))); - float VdotSML = sunVisibility > 0.5 ? VdotS : -VdotS; - - float VdotUmax0 = max(VdotU, 0.0); - float VdotUmax0M = 1.0 - pow2(VdotUmax0); - - // Prepare colors - vec3 upColor = mix(nightUpSkyColor * (1.5 - 0.5 * nightFactorSqrt2 + nightFactorM * VdotSM3 * 1.5), dayUpSkyColor, sunFactor); - vec3 middleColor = mix(nightMiddleSkyColor * (3.0 - 2.0 * nightFactorSqrt2), dayMiddleSkyColor * (1.0 + VdotSM2 * 0.3), sunFactor); - vec3 downColor = mix(nightDownSkyColor, dayDownSkyColor, (sunFactor + sunVisibility) * 0.5); - - // Mix the colors - // Set sky gradient - float scatteredGroundMixerMult = 1.0; - float VdotUM1 = pow2(1.0 - VdotUmax0); - VdotUM1 = pow(VdotUM1, 1.0 - VdotSM2 * 0.4); - VdotUM1 = mix(VdotUM1, 1.0, rainFactor2 * 0.15); - vec3 finalSky = mix(upColor, middleColor, VdotUM1); - - // Add sunset color - float VdotUM2 = pow2(1.0 - abs(VdotU)); - VdotUM2 = VdotUM2 * VdotUM2 * (3.0 - 2.0 * VdotUM2); - VdotUM2 *= (0.7 - nightFactorM + VdotSM1 * (0.3 + nightFactorM)) * invNoonFactor * sunFactor; - finalSky = mix(finalSky, sunsetDownSkyColorP * (1.0 + VdotSM1 * 0.3), VdotUM2 * invRainFactor); - - // Add sky ground with fake light scattering - float VdotUM3 = min(max0(-VdotU + 0.08) / 0.35, 1.0); - VdotUM3 = smoothstep1(VdotUM3); - vec3 scatteredGroundMixer = vec3(VdotUM3 * VdotUM3, sqrt1(VdotUM3), sqrt3(VdotUM3)); - scatteredGroundMixer = mix(vec3(VdotUM3), scatteredGroundMixer, 0.75 - 0.5 * rainFactor); - finalSky = mix(finalSky, downColor, scatteredGroundMixer * scatteredGroundMixerMult); - // - - // Sky Ground - if (doGround) - finalSky *= smoothstep1(pow2(1.0 + min(VdotU, 0.0))); - - // Apply Underwater Fog - if (isEyeInWater == 1) - finalSky = mix(finalSky * 3.0, waterFogColor, VdotUmax0M); - - // Sun/Moon Glare - #if SUN_GLARE_AMOUNT > 0 || MOON_GLARE_AMOUNT > 0 - if (doGlare) { - if (0.0 < VdotSML) { - float glareScatter = 3.0 * (2.0 - clamp01(VdotS * 1000.0)); - #ifndef SUN_MOON_DURING_RAIN - glareScatter *= 1.0 - 0.75 * rainFactor2; - #endif - float VdotSM4 = pow(abs(VdotS), glareScatter); - - float visfactor = 0.075; - float glare = visfactor / (1.0 - (1.0 - visfactor) * VdotSM4) - visfactor; - glare *= 0.7; - - float glareWaterFactor = isEyeInWater * sunVisibility; - vec3 glareColor = mix(vec3(0.38, 0.4, 0.5) * 0.3, vec3(1.5, 0.7, 0.3) + vec3(0.0, 0.5, 0.5) * noonFactor, sunVisibility); - #if BLOOD_MOON > 0 - glareColor = mix(glareColor, vec3(0.6314, 0.0431, 0.0431), getBloodMoon(sunVisibility)); - #endif - glareColor = glareColor + glareWaterFactor * vec3(7.0); - - #ifdef SUN_MOON_DURING_RAIN - glare *= 1.0 - 0.6 * rainFactor; - #else - glare *= 1.0 - 0.8 * rainFactor; - #endif - #if RAIN_STYLE == 1 - float glareDesaturateFactor = 0.5 * rainFactor; - #elif RAIN_STYLE == 2 - float glareDesaturateFactor = rainFactor; - #endif - glareColor = mix(glareColor, vec3(GetLuminance(glareColor)), glareDesaturateFactor); - - glare *= mix(MOON_GLARE_AMOUNT * 0.1, SUN_GLARE_AMOUNT * 0.1, sunVisibility); - - finalSky += glare * shadowTime * glareColor; - } - } - #endif - - #ifdef CAVE_FOG - // Apply Cave Fog - finalSky = mix(finalSky, caveFogColor, GetCaveFactor() * VdotUmax0M); - #endif - - // Dither to fix banding - finalSky += (dither - 0.5) / 128.0; - - #if RETRO_LOOK == 1 - finalSky = vec3(0.0); - #elif RETRO_LOOK ==2 - finalSky = mix(finalSky, vec3(0.0), nightVision); - #endif - - return finalSky; - } - - vec3 GetLowQualitySky(float VdotU, float VdotS, float dither, bool doGlare, bool doGround) { - // Prepare variables - float VdotUmax0 = max(VdotU, 0.0); - float VdotUmax0M = 1.0 - pow2(VdotUmax0); - - // Prepare colors - vec3 upColor = mix(nightUpSkyColor, dayUpSkyColor, sunFactor); - vec3 middleColor = mix(nightMiddleSkyColor, dayMiddleSkyColor, sunFactor); - - // Mix the colors - // Set sky gradient - float VdotUM1 = pow2(1.0 - VdotUmax0); - VdotUM1 = mix(VdotUM1, 1.0, rainFactor2 * 0.2); - vec3 finalSky = mix(upColor, middleColor, VdotUM1); - - // Add sunset color - float VdotUM2 = pow2(1.0 - abs(VdotU)); - VdotUM2 *= invNoonFactor * sunFactor * (0.8 + 0.2 * VdotS); - finalSky = mix(finalSky, sunsetDownSkyColorP * (shadowTime * 0.6 + 0.2), VdotUM2 * invRainFactor); - // - - // Sky Ground - finalSky *= pow2(pow2(1.0 + min(VdotU, 0.0))); - - // Apply Underwater Fog - if (isEyeInWater == 1) - finalSky = mix(finalSky, waterFogColor, VdotUmax0M); - - // Sun/Moon Glare - finalSky *= 1.0 + mix(nightFactor, 0.5 + 0.7 * noonFactor, VdotS * 0.5 + 0.5) * pow2(pow2(pow2(VdotS))); - - #ifdef CAVE_FOG - // Apply Cave Fog - finalSky = mix(finalSky, caveFogColor, GetCaveFactor() * VdotUmax0M); - #endif - - #if RETRO_LOOK == 1 || RETRO_LOOK == 2 - finalSky = vec3(0.0); - #endif - - return finalSky; - } - -#endif //INCLUDE_SKY diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/stars.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/stars.glsl deleted file mode 100644 index 5ac5bc1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/stars.glsl +++ /dev/null @@ -1,94 +0,0 @@ -#if !defined STARS_FILE_INCLUDED -#define STARS_FILE_INCLUDED -#include "/lib/colors/skyColors.glsl" -#include "/lib/shaderSettings/stars.glsl" - -vec2 GetStarCoord(vec3 viewPos, float sphereness) { - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos * 1000.0, 1.0)).xyz); - float ySign = sign(wpos.y); - float yMagnitude = abs(wpos.y); - - vec3 adjustedWpos = vec3(wpos.x, yMagnitude, wpos.z); - vec3 starCoord = adjustedWpos / (adjustedWpos.y + length(adjustedWpos.xz) * sphereness); - - if (ySign >= 0.0) { - starCoord.x += 0.006 * syncedTime; // Top hemisphere (original direction) - } else { - starCoord.x = starCoord.x - 0.006 * syncedTime + 0.37; // Bottom hemisphere with offset - starCoord.z += 0.21; - } - - return starCoord.xz; -} - -vec3 GetStars(vec2 starCoord, float VdotU, float VdotS, float sizeMult, float starAmount) { - #if NIGHT_STAR_AMOUNT == 0 - return vec3(0.0, 0.0, 0.0); - #endif - float starsAroundSun = 1.0; - #ifdef CELESTIAL_BOTH_HEMISPHERES - float starBelowHorizonBrightness = 1.0; - float horizonFactor = exp(-pow(VdotU / 0.1, 2.0)); - #ifdef SUN_MOON_HORIZON - starsAroundSun = max0(sign(VdotU)); - #endif - #else - if (VdotU < 0.0) return vec3(0.0); - float starBelowHorizonBrightness = min1(VdotU * 3.0); - float horizonFactor = 0.0; - #endif - - starCoord *= 0.2 / (STAR_SIZE * sizeMult); - - const float starFactor = 1024.0; - - vec2 fractPart = fract(starCoord * starFactor); - - starCoord = floor(starCoord * starFactor) / starFactor; - - float star = GetStarNoise(starCoord.xy) * GetStarNoise(starCoord.xy+0.1) * GetStarNoise(starCoord.xy+0.23); - - #if NIGHT_STAR_AMOUNT == 1 - star -= 0.82; - star *= 2.0; - #elif NIGHT_STAR_AMOUNT == 2 - star -= 0.7; - #elif NIGHT_STAR_AMOUNT == 3 - star -= 0.62; - star *= 0.75; - #elif NIGHT_STAR_AMOUNT == 4 - star -= 0.52; - star *= 0.55; - #endif - - star = max0(star - starAmount * 0.1); - star *= getStarEdgeFactor(fractPart, STAR_ROUNDNESS_OW / 10.0, STAR_SOFTNESS_OW); - star *= star; - - star *= max0(1.0 - pow(abs(VdotS) * 1.002, 100.0) * starsAroundSun) * starBelowHorizonBrightness - horizonFactor * 0.5; - #ifndef DAYLIGHT_STARS - star *= pow2(pow2(invNoonFactor2)) * (1.0 - 0.5 * sunVisibility); - #endif - - #ifdef CLEAR_SKY_WHEN_RAINING - star *= min1(invRainFactor + 0.4); - #else - star *= invRainFactor; - #endif - - vec3 starColor = GetStarColor(starCoord, - vec3(0.38, 0.4, 0.5), - vec3(STAR_COLOR_1_OW_R, STAR_COLOR_1_OW_G, STAR_COLOR_1_OW_B), - vec3(STAR_COLOR_2_OW_R, STAR_COLOR_2_OW_G, STAR_COLOR_2_OW_B), - vec3(STAR_COLOR_3_OW_R, STAR_COLOR_3_OW_G, STAR_COLOR_3_OW_B), - float(STAR_COLOR_VARIATION_OW)); - - vec3 stars = 40.0 * star * starColor * starBrightness; - - #if TWINKLING_STARS > 0 - stars *= getTwinklingStars(starCoord, float(TWINKLING_STARS)); - #endif - - return stars; -} -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/volumetricLight.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/volumetricLight.glsl deleted file mode 100644 index 4aba6bc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/atmospherics/volumetricLight.glsl +++ /dev/null @@ -1,375 +0,0 @@ -// Volumetric tracing from Robobo1221, highly modified -#include "/lib/shaderSettings/volumetricLight.glsl" -#include "/lib/shaderSettings/endBeams.glsl" -#include "/lib/shaderSettings/endFlash.glsl" -#include "/lib/colors/lightAndAmbientColors.glsl" -//#define BEDROCK_NOISE - -float GetDepth(float depth) { - return 2.0 * near * far / (far + near - (2.0 * depth - 1.0) * (far - near)); -} - -float GetDistX(float dist) { - return (far * (dist - near)) / (dist * (far - near)); -} - -vec4 DistortShadow(vec4 shadowpos, float distortFactor) { - shadowpos.xy *= 1.0 / distortFactor; - shadowpos.z = shadowpos.z * 0.2; - shadowpos = shadowpos * 0.5 + 0.5; - - return shadowpos; -} - -vec4 GetVolumetricLight(inout vec3 color, inout float vlFactor, vec3 translucentMult, float lViewPos0, float lViewPos1, vec3 nViewPos, float VdotL, float VdotU, vec2 texCoord, float z0, float z1, float dither) { - vec4 volumetricLight = vec4(0.0); - #if defined BEDROCK_NOISE && defined OVERWORLD - if ((cameraPosition.y < bedrockLevel) && (eyeBrightnessM < 0.4)) return vec4(0.0); - #endif - float vlMult = 1.0 - maxBlindnessDarkness; - - #if SHADOW_QUALITY > -1 - // Optifine for some reason doesn't provide correct shadowMapResolution if Shadow Quality isn't 1x - vec2 shadowMapResolutionM = textureSize(shadowtex0, 0); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - vec3 texture6 = texelFetch(colortex6, texelCoord, 0).rgb; - float chunkFade = texture6.b > 0.50001 ? (1.0 - texture6.b) * 2.0 : 1.0; - float chunkFadeM = mix(1.0, chunkFade, pow2(clamp01(lViewPos0 * 0.015))); // don't do fade very close to the player - lViewPos1 = mix(far, lViewPos1, chunkFadeM); - #endif - - #ifdef OVERWORLD - vec3 vlColor = lightColor; - vec3 vlColorReducer = vec3(1.0); - float vlSceneIntensity = isEyeInWater != 1 ? vlFactor : 1.0; - - #ifdef SPECIAL_BIOME_WEATHER - vlSceneIntensity = mix(vlSceneIntensity, 1.0, inDry * rainFactor); - vlColor *= 1.0 + 0.6 * inDry * rainFactor; - #endif - - if (sunVisibility < 0.5) { - vlSceneIntensity = 0.0; - - float vlMultNightModifier = (0.3 + 0.4 * rainFactor2 + 0.5 * max0(far - lViewPos1) / far); - #ifdef SPECIAL_PALE_GARDEN_LIGHTSHAFTS - vlMultNightModifier = mix(vlMultNightModifier, 1.0, inPaleGarden); - #endif - vlMult *= vlMultNightModifier; - - vlColor = normalize(pow(vlColor, vec3(1.0 - max0(1.0 - 1.5 * nightFactor) + rainFactor))); - vlColor *= 0.0766 + 0.0766 * vsBrightness; - } else { - vlColorReducer = 1.0 / sqrt(vlColor); - } - - #if BLOOD_MOON > 0 - vec3 hsvVlColor = rgb2hsv(vlColor); - vlColor = mix(vlColor, hsv2rgb(vec3(0, max(0.8, hsvVlColor.y), hsvVlColor.z * 1.7)), getBloodMoon(sunVisibility)); - #endif - - #ifdef SPECIAL_PALE_GARDEN_LIGHTSHAFTS - vlSceneIntensity = mix(vlSceneIntensity, 1.0, inPaleGarden); - vlMult *= 1.0 + (3.0 * inPaleGarden) * (1.0 - sunVisibility); - #endif - - float rainyNight = (1.0 - sunVisibility) * rainFactor; - float VdotLM = max((VdotL + 1.0) / 2.0, 0.0); - float VdotUmax0 = max(VdotU, 0.0); - float VdotUM = mix(pow2(1.0 - VdotUmax0), 1.0, 0.5 * vlSceneIntensity); - VdotUM = smoothstep1(VdotUM); - VdotUM = pow(VdotUM, min(lViewPos1 / far, 1.0) * (3.0 - 2.0 * vlSceneIntensity)); - vlMult *= mix(VdotUM * VdotLM, 1.0, 0.4 * rainyNight) * vlTime; - vlMult *= mix(invNoonFactor2 * 0.875 + 0.125, 1.0, max(vlSceneIntensity, rainFactor2)); - - #if LIGHTSHAFT_QUALI == 4 - int sampleCount = vlSceneIntensity < 0.5 ? 30 : 50; - #elif LIGHTSHAFT_QUALI == 3 - int sampleCount = vlSceneIntensity < 0.5 ? 15 : 30; - #elif LIGHTSHAFT_QUALI == 2 - int sampleCount = vlSceneIntensity < 0.5 ? 10 : 20; - #elif LIGHTSHAFT_QUALI == 1 - int sampleCount = vlSceneIntensity < 0.5 ? 6 : 12; - #endif - - #ifndef TAA - sampleCount *= 2; - #endif - - #ifdef LIGHTSHAFT_SMOKE - float totalSmoke = 0.0; - #endif - #else - translucentMult = sqrt(translucentMult); // Because we pow2() the vl result in composite for the End dimension - - float vlSceneIntensity = 0.0; - - #ifndef LOW_QUALITY_ENDER_NEBULA - int sampleCount = 16; - #else - int sampleCount = 10; - #endif - #endif - - float addition = 1.0; - float maxDist = mix(max(far, 96.0) * 0.55, 80.0, vlSceneIntensity); - - #if WATER_FOG_MULT != 100 - if (isEyeInWater == 1) { - #define WATER_FOG_MULT_M WATER_FOG_MULT * 0.01; - maxDist /= WATER_FOG_MULT_M; - } - #endif - - float distMult = maxDist / (sampleCount + addition); - float sampleMultIntense = isEyeInWater != 1 ? 1.0 : 0.85; - - float viewFactor = 1.0 - 0.7 * pow2(dot(nViewPos.xy, nViewPos.xy)); - - float depth0 = GetDepth(z0); - float depth1 = GetDepth(z1); - #ifdef END - if (z0 == 1.0) depth0 = 1000.0; - if (z1 == 1.0) depth1 = 1000.0; - #endif - - // Fast but inaccurate perspective distortion approximation - maxDist *= viewFactor; - distMult *= viewFactor; - - #ifdef IRIS_FEATURE_FADE_VARIABLE - depth1 = mix(depth1, far, pow2(pow2(1.0 - chunkFadeM))); - #endif - - #ifdef OVERWORLD - float maxCurrentDist = min(depth1, maxDist); - #else - float maxCurrentDist = min(depth1, far); - #endif - - for (int i = 0; i < sampleCount; i++) { - float currentDist = (i + dither) * distMult + addition; - - if (currentDist > maxCurrentDist) break; - - vec4 viewPos = gbufferProjectionInverse * (vec4(texCoord, GetDistX(currentDist), 1.0) * 2.0 - 1.0); - viewPos /= viewPos.w; - vec4 wpos = gbufferModelViewInverse * viewPos; - vec3 playerPos = wpos.xyz / wpos.w; - #if defined END && defined END_BEAMS - playerPos *= 512.0 / far; - vec4 enderBeamSample = vec4(DrawEnderBeams(VdotU, playerPos, nViewPos), 1.0); - enderBeamSample /= sampleCount; - #endif - #if defined OVERWORLD && defined OVERWORLD_BEAMS - vec4 overworldBeamSample = DrawOverworldBeams(VdotU, playerPos, viewPos.xyz); - #endif - - float shadowSample = 1.0; - vec3 vlSample = vec3(1.0); - #if SHADOW_QUALITY > -1 - wpos = shadowModelView * wpos; - wpos = shadowProjection * wpos; - wpos /= wpos.w; - float distb = sqrt(wpos.x * wpos.x + wpos.y * wpos.y); - float distortFactor = 1.0 - shadowMapBias + distb * shadowMapBias; - vec4 shadowPosition = DistortShadow(wpos,distortFactor); - //shadowPosition.z += 0.0001; - - #ifdef OVERWORLD - float percentComplete = currentDist / maxDist; - float sampleMult = mix(percentComplete * 3.0, sampleMultIntense, max(rainFactor, vlSceneIntensity)); - if (currentDist < 5.0) sampleMult *= smoothstep1(clamp(currentDist / 5.0, 0.0, 1.0)); - sampleMult /= sampleCount; - #endif - - if (length(shadowPosition.xy * 2.0 - 1.0) < 1.0) { - // 28A3DK6 We need to use texelFetch here or a lot of Nvidia GPUs can't get a valid value - shadowSample = texelFetch(shadowtex0, ivec2(shadowPosition.xy * shadowMapResolutionM), 0).x; - shadowSample = clamp((shadowSample-shadowPosition.z)*65536.0,0.0,1.0); - - vlSample = vec3(shadowSample); - - #ifdef END_FLASH_SHADOW_INTERNAL - vlSample = mix(vec3(1.0), vlSample, endFlashIntensity); - #endif - - #if SHADOW_QUALITY >= 1 - if (shadowSample == 0.0) { - float testsample = shadow2D(shadowtex1, shadowPosition.xyz).z; - if (testsample == 1.0) { - vec3 colsample = texture2D(shadowcolor1, shadowPosition.xy).rgb * 4.0; - colsample *= colsample; - vlSample = colsample; - shadowSample = 1.0; - #ifdef OVERWORLD - vlSample *= vlColorReducer; - #endif - } - } else { - #ifdef OVERWORLD - // For water-tinting the water surface when observed from below the surface - if (translucentMult != vec3(1.0) && currentDist > depth0) { - vec3 tinter = vec3(1.0); - if (isEyeInWater == 1) { - vec3 translucentMultM = translucentMult * 2.8; - tinter = pow(translucentMultM, vec3(sunVisibility * 3.0 * clamp01(playerPos.y * 0.03))); - } else { - tinter = 0.1 + 0.9 * pow2(pow2(translucentMult * 1.7)); - } - vlSample *= mix(vec3(1.0), tinter, clamp01(oceanAltitude - cameraPosition.y)); - } - #endif - - if (isEyeInWater == 1 && translucentMult == vec3(1.0)) vlSample = vec3(0.0); - } - #endif - } - #endif - - if (currentDist > depth0) vlSample *= translucentMult; - - #ifdef OVERWORLD - #ifdef LIGHTSHAFT_SMOKE - vec3 smokePos = 0.0015 * (playerPos + cameraPosition); - vec3 smokeWind = frameTimeCounter * vec3(0.0, 0.001, -0.002); - float smoke = 0.65 * Noise3D(smokePos + smokeWind) - + 0.25 * Noise3D((smokePos - smokeWind) * 3.0) - + 0.10 * Noise3D((smokePos + smokeWind) * 9.0); - smoke = smoothstep1(smoothstep1(smoothstep1(smoke))); - totalSmoke += smoke * shadowSample * sampleMult; - #endif - vec4 volumetricLightAdd = vec4(vlSample, shadowSample) * sampleMult; - #ifdef OVERWORLD_BEAMS - volumetricLight += volumetricLightAdd * mix(vec4(1.0), overworldBeamSample, overworldBeamSample.a); - #else - volumetricLight += volumetricLightAdd; - #endif - #else - #ifdef END_BEAMS - volumetricLight += vec4(vlSample, shadowSample) * enderBeamSample; - #endif - #endif - } - - #ifdef LIGHTSHAFT_SMOKE - volumetricLight *= pow(totalSmoke / volumetricLight.a, min(1.0 - volumetricLight.a, 0.5)); - volumetricLight.rgb /= pow(0.5, 1.0 - volumetricLight.a); - #endif - - // Decision of Intensity for Scene Aware Light Shafts // - #if defined OVERWORLD && LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 - if (viewWidth + viewHeight - gl_FragCoord.x - gl_FragCoord.y < 1.5) { - if (frameCounter % int(0.06666 / frameTimeSmooth + 0.5) == 0) { // Change speed is not too different above 10 fps - int salsX = 5; - int salsY = 5; - float heightThreshold = 6.0; - - vec2 viewM = 1.0 / vec2(salsX, salsY); - float salsSampleSum = 0.0; - int salsSampleCount = 0; - for (float i = 0.25; i < salsX; i++) { - for (float h = 0.45; h < salsY; h++) { - vec2 coord = 0.3 + 0.4 * viewM * vec2(i, h); - ivec2 icoord = ivec2(coord * shadowMapResolutionM); - float salsSample = texelFetch(shadowtex0, icoord, 0).x; // read 28A3DK6 - if (salsSample < 0.55) { - float sampledHeight = texture2D(shadowcolor1, coord).a; - if (sampledHeight > 0.0) { - sampledHeight = max0(sampledHeight - 0.25) / 0.05; // consistencyMEJHRI7DG - salsSampleSum += sampledHeight; - salsSampleCount++; - } - } - } - } - - float salsCheck = salsSampleSum / salsSampleCount; - int reduceAmount = 2; - - int skyCheck = 0; - for (float i = 0.1; i < 1.0; i += 0.2) { - skyCheck += int(texelFetch(depthtex0, ivec2(view.x * i, view.y * 0.9), 0).x == 1.0); - } - if (skyCheck >= 4) { - salsCheck = 0.0; - reduceAmount = 3; - } - - if (salsCheck > heightThreshold) { - vlFactor = min(vlFactor + OSIEBCA, 1.0); - } else { - vlFactor = max(vlFactor - OSIEBCA * reduceAmount, 0.0); - } - } - } else vlFactor = 0.0; - //if (gl_FragCoord.y < 50) color.rgb = vec3(1,0,1) * float(salsCheck / heightThreshold > gl_FragCoord.x / 1920.0); - - /*for (float i = 0.25; i < salsX; i++) { - for (float h = 0.45; h < salsY; h++) { - if (length(texCoord - (0.3 + 0.4 * viewM * vec2(i, h))) < 0.01) return vec4(1,0,1,1); - } - }*/ - #endif - - #ifdef OVERWORLD - vlColor = pow(vlColor, vec3(0.5 + (0.5 + LIGHTSHAFT_SUNSET_SATURATION * sunVisibility) * invNoonFactor * invRainFactor + 0.3 * rainFactor)); - vlColor *= 1.0 - (0.3 + 0.3 * noonFactor) * rainFactor - 0.5 * rainyNight + sunVisibility * pow2(invNoonFactor) * invRainFactor; - - #if LIGHTSHAFT_DAY_I != 100 || LIGHTSHAFT_NIGHT_I != 100 || LIGHTSHAFT_RAIN_I != 100 - #define LIGHTSHAFT_DAY_IM LIGHTSHAFT_DAY_I * 0.01 - #define LIGHTSHAFT_NIGHT_IM LIGHTSHAFT_NIGHT_I * 0.01 - #define LIGHTSHAFT_RAIN_IM LIGHTSHAFT_RAIN_I * 0.01 - - if (isEyeInWater == 0) { - #if LIGHTSHAFT_DAY_I != 100 || LIGHTSHAFT_NIGHT_I != 100 - vlColor.rgb *= mix(LIGHTSHAFT_NIGHT_IM, LIGHTSHAFT_DAY_IM, sunVisibility); - #endif - #if LIGHTSHAFT_RAIN_I != 100 - vlColor.rgb *= mix(1.0, LIGHTSHAFT_RAIN_IM, rainFactor); - #endif - } - #endif - - volumetricLight.rgb *= vlColor; - #endif - - volumetricLight.rgb *= vlMult; - volumetricLight = max(volumetricLight, vec4(0.0)); - - #if defined DISTANT_HORIZONS && defined OVERWORLD - if (isEyeInWater == 0) { - float lViewPosM = lViewPos0; - if (z0 >= 1.0) { - float z0DH = texelFetch(dhDepthTex, texelCoord, 0).r; - vec4 screenPosDH = vec4(texCoord, z0DH, 1.0); - vec4 viewPosDH = dhProjectionInverse * (screenPosDH * 2.0 - 1.0); - viewPosDH /= viewPosDH.w; - lViewPosM = length(viewPosDH.xyz); - } - lViewPosM = min(lViewPosM, renderDistance * 0.6); - - float dhVlStillIntense = max(max(vlSceneIntensity, rainFactor), nightFactor * 0.5); - - volumetricLight *= mix(0.0003 * lViewPosM, 1.0, dhVlStillIntense); - } - #endif - - #ifdef END - #ifndef DISTANT_HORIZONS - volumetricLight *= sqrt1(min1(lViewPos1 * 2.0 / 512.0)); - #else - volumetricLight *= min1(lViewPos1 * 3.0 / renderDistance); - #endif - #endif - - #if RETRO_LOOK == 1 - volumetricLight *= vec4(0.0); - #elif RETRO_LOOK == 2 - volumetricLight *= mix(vec4(1.0), vec4(0.0), nightVision); - #endif - - return volumetricLight; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/blocklightColors.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/blocklightColors.glsl deleted file mode 100644 index e8c1738..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/blocklightColors.glsl +++ /dev/null @@ -1,14 +0,0 @@ -#include "/lib/shaderSettings/materials.glsl" -#define BASE_BLOCKLIGHT (vec3(0.1775, 0.104, 0.077) * vec3(XLIGHT_R, XLIGHT_G, XLIGHT_B)) - -#define SOUL_VALLEY_COLOR vec3(0.05, 0.22, 0.25) - -#ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - vec3 blocklightCol = mix(BASE_BLOCKLIGHT, SOUL_VALLEY_COLOR, inSoulValley); -#else - vec3 blocklightCol = BASE_BLOCKLIGHT; -#endif - -#if COLORED_LIGHTING_INTERNAL > 0 - #include "/lib/colors/blocklightColorsACT.glsl" -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/blocklightColorsACT.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/blocklightColorsACT.glsl deleted file mode 100644 index a8ed820..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/blocklightColorsACT.glsl +++ /dev/null @@ -1,305 +0,0 @@ -#ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - vec3 fireSpecialLightColorGradient = mix(vec3(2.0, 0.87, 0.27) * 3.8, mix(vec3(2.5, 0.87, 0.27), vec3(0.5, 1.9, 2.1) * 3.8, 0.3), inSoulValley); - vec3 torchBlockSpecialLightColor = mix(vec3(2.0, 0.87, 0.27) * 3.8, mix(vec3(2.5, 0.87, 0.27), vec3(0.5, 1.9, 2.1) * 3.8, 0.5), inSoulValley); - vec3 lanternBlockSpecialLightColor = mix(vec3(2.0, 0.87, 0.27) * 3.8, mix(vec3(2.5, 0.87, 0.27), vec3(0.5, 1.9, 2.1) * 3.8, 0.4), inSoulValley); - vec3 fireSpecialLightColor = mix(vec3(2.25, 0.83, 0.27) * 3.7, vec3(0.5, 1.9, 2.1) * 3.8, inSoulValley); - vec4 lavaSpecialLightColor = vec4(mix(vec3(3.25, 0.9, 0.2) * 3.9, vec3(0.5, 1.9, 2.1) * 4.0, inSoulValley), 0.8); - vec4 brewingStandSpecialLightColor = vec4(mix(vec3(2.5, 1.2, 0.4) * 0.1, vec3(0.5, 1.9, 2.1) * 0.1, inSoulValley), 0.1); -#elif defined PURPLE_END_FIRE_INTERNAL - vec3 fireSpecialLightColor = vec3(0.6, 0.3, 2.4) * 3.8; - vec3 fireSpecialLightColorGradient = mix(vec3(2.0, 0.77, 0.17) * 3.8, fireSpecialLightColor, clamp01(0.7 + max(0.0, clamp01(sin(pow2(texture2DLod(noisetex, vec2(frameTimeCounter * 0.01), 0.0).r)))))); - vec3 torchBlockSpecialLightColor = mix(vec3(2.0, 0.87, 0.27), fireSpecialLightColor, clamp01(0.75)); // Super odd intel nan fix - vec3 lanternBlockSpecialLightColor = fireSpecialLightColor; - vec4 lavaSpecialLightColor = vec4(vec3(1.0, 0.5, 4.0) * 4.0, 0.8); - vec4 brewingStandSpecialLightColor = vec4(vec3(0.10, 0.05, 0.4) * 0.4, 0.1); -#else - vec3 fireSpecialLightColor = vec3(2.25, 0.83, 0.27) * 3.7; - vec3 fireSpecialLightColorGradient = fireSpecialLightColor; - vec3 torchBlockSpecialLightColor = fireSpecialLightColor; - vec3 lanternBlockSpecialLightColor = fireSpecialLightColor; - vec4 lavaSpecialLightColor = vec4(vec3(3.25, 0.9, 0.2) * 3.9, 0.8); - vec4 brewingStandSpecialLightColor = vec4(vec3(2.5, 1.2, 0.4) * 0.1, 0.1); -#endif -#if defined NETHER && defined BIOME_COLORED_NETHER_PORTALS - vec3 netherPortalSpecialLightColor = normalize(netherColor) * 2.0; - vec3 respawnAnchorSpecialLightColor = normalize(netherColor) * 2.0; -#else - vec3 netherPortalSpecialLightColor = vec3(1.8, 0.4, 2.2) * 0.8; - vec3 respawnAnchorSpecialLightColor = vec3(1.7, 0.9, 0.4) * 2.0; -#endif -vec3 redstoneSpecialLightColor = vec3(4.0, 0.1, 0.1); -vec4 soulFireSpecialColor = vec4(vec3(0.3, 2.0, 2.2) * 1.0, 0.3); -float candleColorMult = 2.0; -float candleExtraLight = 0.004; -#if END_ROD_COLOR_PROFILE == 1 - vec3 endRodSpacialColor = vec3(END_ROD_R, END_ROD_G, END_ROD_B) / 255 * END_ROD_I; -#elif (END_ROD_COLOR_PROFILE == 2 || (END_ROD_COLOR_PROFILE == 3 && defined OVERWORLD)) && COLORED_LIGHTING_INTERNAL > 0 - vec3 endRodSpacialColor = vec3(pow2(getRainbowColor(vec2(0.0), float(END_ROD_RAINBOW_ANIMATE)))); -#else - #ifdef END - vec3 endRodSpacialColor = vec3(1.25, 0.5, 1.25); // End Rod in the End dimension - #else - vec3 endRodSpacialColor = vec3(1.0, 1.0, 1.0); - #endif -#endif -#ifdef EMISSIVE_ENCHANTING_TABLE - vec3 enchantingTableSpecialLightColor = vec3(0.5, 2.0, 2.0) * 0.4; -#else - vec3 enchantingTableSpecialLightColor = vec3(1.4, 1.1, 0.5); -#endif -void AddSpecialLightDetail(inout vec3 light, vec3 albedo, float emission) { - vec3 lightM = max(light, vec3(0.0)); - lightM /= (0.2 + 0.8 * GetLuminance(lightM)); - lightM *= (1.0 / (1.0 + emission)) * 0.22; - light *= 0.9; - light += pow2(lightM / (albedo + 0.1)); -} -vec4 GetSpecialBlocklightColor(int mat) { - /* Please note that these colors do not determine the intensity of the - final light. Instead; higher values of color change how long the color - will travel, and also how dominant it will be next to other colors.*/ - /* Additional feature: An alpha value bigger than 0 will make that - block cast extra light regardless of the vanilla lightmap. Use this - with caution though because our floodfill isn't as accurate as vanilla.*/ - - if (mat < 50) { - if (mat < 26) { - if (mat < 14) { - if (mat < 8) { - if (mat < 5) { - if (mat == 2) return vec4(torchBlockSpecialLightColor, 0.0); // Torch - if (mat == 3) return vec4(endRodSpacialColor * 4.0, 0.0); // End Rod - This is the base for all lights. Total value 12. vec3(1.0, 1.0, 1.0) * 4.0 - if (mat == 4) return vec4(vec3(0.7, 1.5, 2.0) * 3.0, 0.0); // Beacon - } else { - if (mat == 5) return vec4(fireSpecialLightColorGradient, 0.0); // Fire - if (mat == 6) return vec4(vec3(0.7, 1.5, 1.5) * 1.7, 0.0); // Sea Pickle:Waterlogged - if (mat == 7) return vec4(pow(vec3(1.1, 0.85, 0.35), vec3(FROGLIGHT_SATURATION * 0.5 + 0.5)) * 5.0, 0.0); // Ochre Froglight - } - } else { - if (mat < 11) { - if (mat == 8) return vec4(pow(vec3(0.6, 1.3, 0.6), vec3(FROGLIGHT_SATURATION * 0.5 + 0.5)) * 4.5, 0.0); // Verdant Froglight - if (mat == 9) return vec4(pow(vec3(1.1, 0.5, 0.9), vec3(FROGLIGHT_SATURATION * 0.5 + 0.5)) * 4.5, 0.0); // Pearlescent Froglight - if (mat == 10) return vec4(vec3(1.7, 0.9, 0.4) * 4.0, 0.0); // Glowstone - } else { - if (mat == 11) return vec4(fireSpecialLightColor, 0.0); // Jack o'Lantern - if (mat == 12) return vec4(lanternBlockSpecialLightColor, 0.0); // Lantern - if (mat == 13) return lavaSpecialLightColor; // Lava - } - } - } else { - if (mat < 20) { - if (mat < 17) { - if (mat == 14) return vec4(lavaSpecialLightColor.rgb, 0.0); // Lava Cauldron - if (mat == 15) return vec4(fireSpecialLightColorGradient, 0.0); // Campfire:Lit - if (mat == 16) return vec4(vec3(1.7, 0.9, 0.4) * 4.0, 0.0); // Redstone Lamp:Lit - } else { - if (mat == 17) return vec4(respawnAnchorSpecialLightColor, 0.0); // Respawn Anchor:Lit - if (mat == 18) return vec4(vec3(1.0, 1.25, 1.5) * 3.4, 0.0); // Sea Lantern - if (mat == 19) return vec4(vec3(3.0, 0.9, 0.2) * 3.0, 0.0); // Shroomlight - } - } else { - if (mat < 23) { - if (mat == 20) return vec4(vec3(2.3, 0.9, 0.2) * 3.4, 0.0); // Cave Vines:With Glow Berries - if (mat == 21) return vec4(fireSpecialLightColor * 0.7, 0.0); // Furnace:Lit - if (mat == 22) return vec4(fireSpecialLightColor * 0.7, 0.0); // Smoker:Lit - } else { - if (mat == 23) return vec4(fireSpecialLightColor * 0.7, 0.0); // Blast Furnace:Lit - if (mat == 24) return vec4(fireSpecialLightColor * 0.25 * candleColorMult, candleExtraLight); // Standard Candles:Lit - if (mat == 25) return vec4(netherPortalSpecialLightColor * 2.0, 0.4); // Nether Portal - } - } - } - } else { - if (mat < 38) { - if (mat < 32) { - if (mat < 29) { - if (mat == 26) return vec4(netherPortalSpecialLightColor, 0.0); // Crying Obsidian - if (mat == 27) return soulFireSpecialColor; // Soul Fire - if (mat == 28) return soulFireSpecialColor; // Soul Torch - } else { - if (mat == 29) return soulFireSpecialColor; // Soul Lantern - if (mat == 30) return soulFireSpecialColor; // Soul Campfire:Lit - if (mat == 31) return vec4(redstoneSpecialLightColor * 0.5, 0.1 * ACT_ORE_INTENSITY); // Redstone Ores:Lit - } - } else { - if (mat < 35) { - if (mat == 32) return vec4(redstoneSpecialLightColor * 0.3, 0.1 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Redstone Ores:Unlit - if (mat == 33) return vec4(enchantingTableSpecialLightColor, 0.05); // Enchanting Table - #if GLOWING_LICHEN > 0 - if (mat == 34) return vec4(vec3(0.8, 1.1, 1.1), 0.05); // Glow Lichen with IntegratedPBR - #else - if (mat == 34) return vec4(vec3(0.4, 0.55, 0.55), 0.0); // Glow Lichen vanilla - #endif - } else { - if (mat == 35) return vec4(redstoneSpecialLightColor * 0.25, 0.0); // Redstone Torch - if (mat == 36) return vec4(vec3(0.325, 0.15, 0.425) * 2.0, 0.05); // Amethyst Cluster, Amethyst Buds, Calibrated Sculk Sensor - if (mat == 37) return vec4(lavaSpecialLightColor.rgb * 0.1, 0.1); // Magma Block - } - } - } else { - if (mat < 44) { - if (mat < 41) { - #ifdef EMISSIVE_DRAGON_EGG - if (mat == 38) return vec4(vec3(2.0, 0.5, 1.5) * 0.3, 0.1); // Dragon Egg - #endif - if (mat == 39) return vec4(vec3(2.0, 1.0, 1.5) * 0.25, 0.1); // Chorus Flower - if (mat == 40) return brewingStandSpecialLightColor; // Brewing Stand - } else { - if (mat == 41) return vec4(redstoneSpecialLightColor * 0.4, 0.15); // Redstone Block - if (mat == 42) return vec4(vec3(0.75, 0.75, 3.0) * 0.277, 0.15); // Lapis Block - if (mat == 43) return vec4(vec3(1.7, 0.9, 0.4) * 0.45, 0.05 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Iron Ores - } - } else { - if (mat < 47) { - if (mat == 44) return vec4(vec3(1.7, 1.1, 0.2) * 0.45, 0.1 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Gold Ores - if (mat == 45) return vec4(vec3(1.7, 0.8, 0.4) * 0.45, 0.05 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Copper Ores - if (mat == 46) return vec4(vec3(0.75, 0.75, 3.0) * 0.2, 0.1 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Lapis Ores - } else { - if (mat == 47) return vec4(vec3(0.5, 3.5, 0.5) * 0.3, 0.1 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Emerald Ores - if (mat == 48) return vec4(vec3(0.5, 2.0, 2.0) * 0.4, 0.15 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Diamond Ores - if (mat == 49) return vec4(vec3(1.5, 1.5, 1.5) * 0.3, 0.05 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Nether Quartz Ore - } - } - } - } - } else { - if (mat < 74) { - if (mat < 62) { - if (mat < 56) { - if (mat < 53) { - if (mat == 50) return vec4(vec3(1.7, 1.1, 0.2) * 0.45, 0.05 * ACT_ORE_INTENSITY) * GLOWING_ORE_MULT; // Nether Gold Ore - if (mat == 51) return vec4(vec3(1.7, 1.1, 0.2) * 0.45, 0.05); // Gilded Blackstone - if (mat == 52) return vec4(vec3(1.8, 0.8, 0.4) * 0.6, 0.15); // Ancient Debris - } else { - if (mat == 53) return vec4(vec3(1.4, 0.2, 1.4) * 0.3, 0.05); // Spawner - if (mat == 54) return vec4(vec3(3.1, 1.1, 0.3) * 1.0, 0.1); // Trial Spawner:NotOminous:Active, Vault:NotOminous:Active - if (mat == 55) return vec4(vec3(1.7, 0.9, 0.4) * 4.0, 0.0); // Copper Bulb:BrighterOnes:Lit - } - } else { - if (mat < 59) { - if (mat == 56) return vec4(vec3(1.7, 0.9, 0.4) * 2.0, 0.0); // Copper Bulb:DimmerOnes:Lit - if (mat == 57) return vec4(vec3(0.1, 0.3, 0.4) * 0.5, 0.0005); // Sculk++ - if (mat == 58) return vec4(vec3(0.0, 1.4, 1.4) * 4.0, 0.15); // End Portal Frame:Active - } else { - if (mat == 59) return vec4(0.0); // Bedrock - if (mat == 60) return vec4(vec3(3.1, 1.1, 0.3) * 0.125, 0.0125); // Command Block - if (mat == 61) return vec4(vec3(3.0, 0.9, 0.2) * 0.125, 0.0125); // Warped Fungus, Crimson Fungus - } - } - } else { - if (mat < 68) { - if (mat < 65) { - if (mat == 62) return vec4(vec3(3.5, 0.6, 0.4) * 0.3, 0.05); // Crimson Stem, Crimson Hyphae - if (mat == 63) return vec4(vec3(0.3, 1.9, 1.5) * 0.3, 0.05); // Warped Stem, Warped Hyphae - if (mat == 64) return vec4(vec3(1.0, 1.0, 1.0) * 0.45, 0.1); // Structure Block, Jigsaw Block, Test Block, Test Instance Block - } else { - if (mat == 65) return vec4(vec3(3.0, 0.9, 0.2) * 0.125, 0.0125); // Weeping Vines Plant - if (mat == 66) return vec4(redstoneSpecialLightColor * 0.05, 0.002); // Redstone Wire:Lit, Comparator:Unlit:Subtract - if (mat == 67) return vec4(redstoneSpecialLightColor * 0.125, 0.0125); // Repeater:Lit, Comparator:Lit - } - } else { - if (mat < 71) { - if (mat == 68) return vec4(vec3(0.75), 0.0); // Vault:Inactive - if (mat == 69) return vec4(vec3(1.3, 1.6, 1.6) * 1.0, 0.1); // Trial Spawner:Ominous:Active, Vault:Ominous:Active - if (mat == 70) return vec4(vec3(1.0, 0.1, 0.1) * candleColorMult, candleExtraLight); // Red Candles:Lit - } else { - if (mat == 71) return vec4(vec3(1.0, 0.4, 0.1) * candleColorMult, candleExtraLight); // Orange Candles:Lit - if (mat == 72) return vec4(vec3(1.0, 1.0, 0.1) * candleColorMult, candleExtraLight); // Yellow Candles:Lit - if (mat == 73) return vec4(vec3(0.1, 1.0, 0.1) * candleColorMult, candleExtraLight); // Lime Candles:Lit - } - } - } - } else { - if (mat < 86) { - if (mat < 80) { - if (mat < 77) { - if (mat == 74) return vec4(vec3(0.3, 1.0, 0.3) * candleColorMult, candleExtraLight); // Green Candles:Lit - if (mat == 75) return vec4(vec3(0.3, 0.8, 1.0) * candleColorMult, candleExtraLight); // Cyan Candles:Lit - if (mat == 76) return vec4(vec3(0.5, 0.65, 1.0) * candleColorMult, candleExtraLight); // Light Blue Candles:Lit - } else { - if (mat == 77) return vec4(vec3(0.1, 0.15, 1.0) * candleColorMult, candleExtraLight); // Blue Candles:Lit - if (mat == 78) return vec4(vec3(0.7, 0.3, 1.0) * candleColorMult, candleExtraLight); // Purple Candles:Lit - if (mat == 79) return vec4(vec3(1.0, 0.1, 1.0) * candleColorMult, candleExtraLight); // Magenta Candles:Lit - } - } else { - if (mat < 83) { - if (mat == 80) return vec4(vec3(1.0, 0.4, 1.0) * candleColorMult, candleExtraLight); // Pink Candles:Lit - if (mat == 81) return vec4(vec3(2.8, 1.1, 0.2) * 0.125, 0.0125); // Open Eyeblossom - if (mat == 82) return vec4(vec3(2.8, 1.1, 0.2) * 0.3, 0.05); // Creaking Heart: Active - } else { - if (mat == 83) return vec4(vec3(1.6, 1.6, 0.7) * 0.3, 0.05); // Firefly Bush - if (mat == 84) return vec4(vec3(0.85, 1.3, 1.0) * 3.9, 0.0); // Copper Torch, Copper Lantern - if (mat == 85) return vec4(0.0); - } - } - } else { - if (mat < 92) { - if (mat < 89) { - if (mat == 86) return vec4(0.0); - if (mat == 87) return vec4(0.0); - if (mat == 88) return vec4(0.0); - } else { - if (mat == 89) return vec4(0.0); - if (mat == 90) return vec4(0.0); - if (mat == 91) return vec4(0.0); - } - } else { - if (mat < 95) { - if (mat == 92) return vec4(0.0); - if (mat == 93) return vec4(0.0); - if (mat == 94) return vec4(0.0); - } else { - if (mat == 95) return vec4(0.0); - if (mat == 96) return vec4(0.0); - if (mat == 97) return vec4(vec3(1.0, 1.0, 1.0) * 4.0, candleExtraLight); // Modded White Light Source - } - } - } - } - } - - return vec4(blocklightCol * 20.0, 0.0); -} - -vec3[] specialTintColor = vec3[]( - // 200: White - vec3(1.0), - // 201: Orange - vec3(1.0, 0.3, 0.1), - // 202: Magenta - vec3(1.0, 0.1, 1.0), - // 203: Light Blue - vec3(0.5, 0.65, 1.0), - // 204: Yellow - vec3(1.0, 1.0, 0.1), - // 205: Lime - vec3(0.1, 1.0, 0.1), - // 206: Pink - vec3(1.0, 0.4, 1.0), - // 207: Gray - vec3(1.0), - // 208: Light Gray - vec3(1.0), - // 209: Cyan - vec3(0.3, 0.8, 1.0), - // 210: Purple - vec3(0.7, 0.3, 1.0), - // 211: Blue - vec3(0.1, 0.15, 1.0), - // 212: Brown - vec3(1.0, 0.75, 0.5), - // 213: Green - vec3(0.3, 1.0, 0.3), - // 214: Red - vec3(1.0, 0.1, 0.1), - // 215: Black - vec3(1.0), - // 216: Ice - vec3(0.5, 0.65, 1.0), - // 217: Glass - vec3(1.0), - // 218: Glass Pane - vec3(1.0), - // 219++ - vec3(0.0) -); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/cloudColors.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/cloudColors.glsl deleted file mode 100644 index 9c0151d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/cloudColors.glsl +++ /dev/null @@ -1,7 +0,0 @@ -vec3 cloudRainColor = mix(nightMiddleSkyColor, dayMiddleSkyColor, sunFactor); -vec3 cloudAmbientColor = mix(ambientColor * (sunVisibility2 * (0.55 + 0.17 * noonFactor) + 0.35), cloudRainColor * 0.5, rainFactor) * CLOUD_AMBIENT_MULTIPLIER; -vec3 cloudLightColor = mix( - lightColor * 1.3, - cloudRainColor * 0.45, - noonFactor * rainFactor -) * CLOUD_LIGHT_MULTIPLIER; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/colorMultipliers.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/colorMultipliers.glsl deleted file mode 100644 index a5a20b4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/colorMultipliers.glsl +++ /dev/null @@ -1,68 +0,0 @@ -#ifndef INCLUDE_LIGHT_AND_AMBIENT_MULTIPLIERS - #define INCLUDE_LIGHT_AND_AMBIENT_MULTIPLIERS - - #include "/lib/shaderSettings/colorMult.glsl" - - vec3 GetLightColorMult() { - vec3 lightColorMult; - - #ifdef OVERWORLD - vec3 morningLightMult = vec3(LIGHT_MORNING_R, LIGHT_MORNING_G, LIGHT_MORNING_B) * LIGHT_MORNING_I; - vec3 noonLightMult = vec3(LIGHT_NOON_R, LIGHT_NOON_G, LIGHT_NOON_B) * LIGHT_NOON_I; - vec3 nightLightMult = vec3(LIGHT_NIGHT_R, LIGHT_NIGHT_G, LIGHT_NIGHT_B) * LIGHT_NIGHT_I; - vec3 rainLightMult = vec3(LIGHT_RAIN_R, LIGHT_RAIN_G, LIGHT_RAIN_B) * LIGHT_RAIN_I; - - lightColorMult = mix(noonLightMult, morningLightMult, invNoonFactor2); - lightColorMult = mix(nightLightMult, lightColorMult, sunVisibility2); - lightColorMult = mix(lightColorMult, dot(lightColorMult, vec3(0.33333)) * rainLightMult, rainFactor); - #elif defined NETHER - vec3 netherLightMult = vec3(LIGHT_NETHER_R, LIGHT_NETHER_G, LIGHT_NETHER_B) * LIGHT_NETHER_I; - - lightColorMult = netherLightMult; - #elif defined END - vec3 endLightMult = vec3(LIGHT_END_R, LIGHT_END_G, LIGHT_END_B) * LIGHT_END_I; - - lightColorMult = endLightMult; - #endif - - #ifdef COLOR_MULTIPLIER_COMPARISON - return gl_FragCoord.x < mix(0.5, 0.0, isSneaking) * viewWidth ? vec3(1.0) : lightColorMult; - #else - return lightColorMult; - #endif - } - - vec3 GetAtmColorMult() { - vec3 atmColorMult; - - #ifdef OVERWORLD - vec3 morningAtmMult = vec3(ATM_MORNING_R, ATM_MORNING_G, ATM_MORNING_B) * ATM_MORNING_I; - vec3 noonAtmMult = vec3(ATM_NOON_R, ATM_NOON_G, ATM_NOON_B) * ATM_NOON_I; - vec3 nightAtmMult = vec3(ATM_NIGHT_R, ATM_NIGHT_G, ATM_NIGHT_B) * ATM_NIGHT_I; - vec3 rainAtmMult = vec3(ATM_RAIN_R, ATM_RAIN_G, ATM_RAIN_B) * ATM_RAIN_I; - - atmColorMult = mix(noonAtmMult, morningAtmMult, invNoonFactor2); - atmColorMult = mix(nightAtmMult, atmColorMult, sunVisibility2); - atmColorMult = mix(atmColorMult, dot(atmColorMult, vec3(0.33333)) * rainAtmMult, rainFactor); - #elif defined NETHER - vec3 netherAtmMult = vec3(ATM_NETHER_R, ATM_NETHER_G, ATM_NETHER_B) * ATM_NETHER_I; - - atmColorMult = netherAtmMult; - #elif defined END - vec3 endAtmMult = vec3(ATM_END_R, ATM_END_G, ATM_END_B) * ATM_END_I; - - atmColorMult = endAtmMult; - #endif - - #ifdef COLOR_MULTIPLIER_COMPARISON - return gl_FragCoord.x < mix(0.5, 0.0, isSneaking) * viewWidth ? vec3(1.0) : atmColorMult; - #else - return atmColorMult; - #endif - } - - vec3 lightColorMult; - vec3 atmColorMult; - vec3 sqrtAtmColorMult; - -#endif //INCLUDE_LIGHT_AND_AMBIENT_MULTIPLIERS diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/lightAndAmbientColors.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/lightAndAmbientColors.glsl deleted file mode 100644 index ccca84b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/lightAndAmbientColors.glsl +++ /dev/null @@ -1,110 +0,0 @@ -#ifndef INCLUDE_LIGHT_AND_AMBIENT_COLORS - #define INCLUDE_LIGHT_AND_AMBIENT_COLORS - - #include "/lib/shaderSettings/endBeams.glsl" - #include "/lib/shaderSettings/lightAndAmbientColors.glsl" - #include "/lib/shaderSettings/overworldBeams.glsl" - - #if defined OVERWORLD - #ifndef COMPOSITE1 - vec3 noonClearLightColor = vec3(0.65, 0.55, 0.375) * 2.05; //ground and cloud color - #else - vec3 noonClearLightColor = vec3(0.4, 0.75, 1.3); //light shaft color - #endif - vec3 noonClearAmbientColor = pow(skyColor, vec3(0.75)) * 0.85; - - #ifndef COMPOSITE1 - vec3 sunsetClearLightColor = pow(vec3(0.64, 0.45, 0.3), vec3(1.5 + invNoonFactor)) * 5.0; //ground and cloud color - #else - vec3 sunsetClearLightColor = pow(vec3(0.62, 0.39, 0.24), vec3(1.5 + invNoonFactor)) * 6.8; //light shaft color - #endif - vec3 sunsetClearAmbientColor = noonClearAmbientColor * vec3(1.21, 0.92, 0.76) * 0.95; - - #if !defined COMPOSITE1 && !defined DEFERRED1 - vec3 nightClearLightColor = 0.9 * vec3(0.15, 0.14, 0.20) * (0.4 + vsBrightness * 0.4); //ground color - #elif defined DEFERRED1 - vec3 nightClearLightColor = 0.9 * vec3(0.11, 0.14, 0.20); //cloud color - #else - vec3 nightClearLightColor = vec3(0.08, 0.12, 0.23); //light shaft color - #endif - vec3 nightClearAmbientColor = 0.9 * vec3(0.09, 0.12, 0.17) * (1.55 + vsBrightness * 0.77); - - #ifdef SPECIAL_BIOME_WEATHER - vec3 drlcSnowM = inSnowy * vec3(-0.06, 0.0, 0.04); - vec3 drlcDryM = inDry * vec3(0.01, -0.035, -0.06); - #else - vec3 drlcSnowM = vec3(0.0), drlcDryM = vec3(0.0); - #endif - #if RAIN_STYLE == 2 - vec3 drlcRainMP = vec3(-0.03, 0.0, 0.02); - #ifdef SPECIAL_BIOME_WEATHER - vec3 drlcRainM = inRainy * drlcRainMP; - #else - vec3 drlcRainM = drlcRainMP; - #endif - #else - vec3 drlcRainM = vec3(0.0); - #endif - vec3 dayRainLightColor = vec3(0.21, 0.16, 0.13) * 0.85 + noonFactor * vec3(0.0, 0.02, 0.06) - + drlcRainM + drlcSnowM + drlcDryM; - vec3 dayRainAmbientColor = vec3(0.2, 0.2, 0.25) * (1.8 + 0.5 * vsBrightness); - - vec3 nightRainLightColor = vec3(0.03, 0.035, 0.05) * (0.5 + 0.5 * vsBrightness); - vec3 nightRainAmbientColor = vec3(0.16, 0.20, 0.3) * (0.75 + 0.6 * vsBrightness); - #ifndef COMPOSITE1 - float noonFactorDM = noonFactor; //ground and cloud factor - #else - float noonFactorDM = noonFactor * noonFactor; //light shaft factor - #endif - vec3 dayLightColor = mix(sunsetClearLightColor, noonClearLightColor, noonFactorDM); - vec3 dayAmbientColor = mix(sunsetClearAmbientColor, noonClearAmbientColor, noonFactorDM); - - vec3 clearLightColor = mix(nightClearLightColor, dayLightColor, sunVisibility2); - vec3 clearAmbientColor = mix(nightClearAmbientColor, dayAmbientColor, sunVisibility2); - - float rainShadowVisReduce = 0.0 - #ifdef SUN_MOON_DURING_RAIN - #ifdef SPECIAL_BIOME_WEATHER - + 0.2 * inSnowy + 0.2 * inDry - #elif RAIN_STYLE == 2 - + 0.2 - #endif - #else - + 0.4 - #endif - ; - - vec3 rainLightColor = mix(nightRainLightColor, dayRainLightColor * (1.0 - rainShadowVisReduce), sunVisibility2) * 2.5; - vec3 rainAmbientColor = mix(nightRainAmbientColor, dayRainAmbientColor * (1.0 + rainShadowVisReduce), sunVisibility2); - - vec3 lightColor = mix(clearLightColor, rainLightColor, rainFactor); - #if SILHOUETTE == 0 - vec3 ambientColor = mix(clearAmbientColor, rainAmbientColor, rainFactor); - #elif SILHOUETTE == 1 - vec3 ambientColor = mix(clearAmbientColor, rainAmbientColor, rainFactor) * mix(SILHOUETTE_BRIGHTNESS, 1.0, sunVisibility); - #else - vec3 ambientColor = mix(clearAmbientColor, rainAmbientColor, rainFactor) * SILHOUETTE_BRIGHTNESS; - #endif - - #ifdef OVERWORLD_BEAMS - vec3 ambientColorBeam = mix(clearAmbientColor, rainAmbientColor, rainFactor); - vec3 ColorBeam = mix(vec3(OW_BEAM_R_NEW, OW_BEAM_G_NEW, OW_BEAM_B_NEW), ambientColorBeam, BEAMS_AMBIENT_INFLUENCE); - #else - vec3 ColorBeam = vec3(0.0); - #endif - #elif defined NETHER - vec3 lightColor = vec3(0.0); - vec3 ambientColor = (netherColor + 0.5 * lavaLightColor) * (0.9 + 0.45 * vsBrightness); - #elif defined END - float fogLuminance = dot(fogColor, vec3(0.299, 0.587, 0.114)); - vec3 endLightColor = clamp(mix(fogColor * 0.6 + 0.3 * normalize(fogColor + 0.0001) + 0.25 * (1.0 - fogLuminance), vec3(0.68, 0.51, 1.07), inVanillaEnd * float(END_SKY_FOG_INFLUENCE)), 0.0, 1.0); - vec3 endOrangeCol = vec3(E_DRAGON_BEAM_R_NEW, E_DRAGON_BEAM_G_NEW, E_DRAGON_BEAM_B_NEW) * E_DRAGON_BEAM_I; - float endLightBalancer = 0.2 * vsBrightness; - vec3 lightColor = endLightColor * (0.35 - endLightBalancer); - vec3 ambientCol = endLightColor * (0.2 + endLightBalancer); - vec3 ambientColor = mix(ambientCol, vec3(END_AMBIENT_R_NEW, END_AMBIENT_G_NEW, END_AMBIENT_B_NEW), END_AMBIENT_INFLUENCE) * END_AMBIENT_I; - vec3 endColorBeam = mix(vec3(E_BEAM_R_NEW, E_BEAM_G_NEW, E_BEAM_B_NEW), ambientCol, E_BEAMS_AMBIENT_INFLUENCE); - - #endif - -#endif //INCLUDE_LIGHT_AND_AMBIENT_COLORS diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/moonPhaseInfluence.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/moonPhaseInfluence.glsl deleted file mode 100644 index b0dc634..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/moonPhaseInfluence.glsl +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef INCLUDE_MOON_PHASE_INF - #define INCLUDE_MOON_PHASE_INF - - #ifdef OVERWORLD - #if SUN_MOON_STYLE == 1 - float moonPhaseFactor = abs(moonPhase - 4.0) * 0.25; - - float halfCheck = step(0.5, moonPhaseFactor); - float firstHalf = mix(MOON_PHASE_DARK, MOON_PHASE_PARTIAL, smoothstep(0.0, 0.5, moonPhaseFactor)); - float secondHalf = mix(MOON_PHASE_PARTIAL, MOON_PHASE_FULL, smoothstep(0.5, 1.0, moonPhaseFactor)); - - float moonPhaseFactor2 = mix(firstHalf, secondHalf, halfCheck); - float moonPhaseInfluence = mix(1.0, moonPhaseFactor2, 1.0 - sunVisibility2); - #else - float moonPhaseInfluence = mix( - 1.0, - moonPhase == 0 ? MOON_PHASE_FULL : moonPhase != 4 ? MOON_PHASE_PARTIAL : MOON_PHASE_DARK, - 1.0 - sunVisibility2 - ); - #endif - #else - float moonPhaseInfluence = 1.0; - #endif -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/skyColors.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/skyColors.glsl deleted file mode 100644 index a32f58b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/skyColors.glsl +++ /dev/null @@ -1,57 +0,0 @@ -#ifndef INCLUDE_SKY_COLORS - #define INCLUDE_SKY_COLORS - - #ifdef OVERWORLD - vec3 skyColorSqrt = sqrt(skyColor); - // Doing these things because vanilla skyColor gets to 0 during a thunderstorm - float invRainStrength2 = (1.0 - rainStrength) * (1.0 - rainStrength); - vec3 skyColorM = mix(max(skyColorSqrt, vec3(0.63, 0.67, 0.73)), skyColorSqrt, invRainStrength2); - vec3 skyColorM2 = mix(max(skyColor, sunFactor * vec3(0.265, 0.295, 0.35)), skyColor, invRainStrength2); - - #ifdef SPECIAL_BIOME_WEATHER - vec3 nmscSnowM = inSnowy * vec3(-0.1, 0.3, 0.6); - vec3 nmscDryM = inDry * vec3(-0.1, -0.2, -0.3); - vec3 ndscSnowM = inSnowy * vec3(-0.25, -0.01, 0.25); - vec3 ndscDryM = inDry * vec3(-0.05, -0.09, -0.1); - #else - vec3 nmscSnowM = vec3(0.0), nmscDryM = vec3(0.0), ndscSnowM = vec3(0.0), ndscDryM = vec3(0.0); - #endif - #if RAIN_STYLE == 2 - vec3 nmscRainMP = vec3(-0.15, 0.025, 0.1); - vec3 ndscRainMP = vec3(-0.125, -0.005, 0.125); - #ifdef SPECIAL_BIOME_WEATHER - vec3 nmscRainM = inRainy * ndscRainMP; - vec3 ndscRainM = inRainy * ndscRainMP; - #else - vec3 nmscRainM = ndscRainMP; - vec3 ndscRainM = ndscRainMP; - #endif - #else - vec3 nmscRainM = vec3(0.0), ndscRainM = vec3(0.0); - #endif - vec3 nuscWeatherM = vec3(0.1, 0.0, 0.1); - vec3 nmscWeatherM = vec3(-0.1, -0.4, -0.6) + vec3(0.0, 0.06, 0.12) * noonFactor; - vec3 ndscWeatherM = vec3(-0.15, -0.3, -0.42) + vec3(0.0, 0.02, 0.08) * noonFactor; - - vec3 noonUpSkyColor = pow(skyColorM, vec3(2.9)) * (vec3(0.85, 0.92, 0.81) + rainFactor * nuscWeatherM); - vec3 noonMiddleSkyColor = pow(skyColorM, vec3(1.5)) * (vec3(1.3) + rainFactor * (nmscWeatherM + nmscRainM + nmscSnowM + nmscDryM)) - + noonUpSkyColor * 0.65; - vec3 noonDownSkyColor = skyColorM * (vec3(0.9) + rainFactor * (ndscWeatherM + ndscRainM + ndscSnowM + ndscDryM)) - + noonUpSkyColor * 0.25; - - vec3 sunsetUpSkyColor = skyColorM2 * (vec3(0.72, 0.522, 0.47) + vec3(0.1, 0.2, 0.35) * rainFactor2); - vec3 sunsetMiddleSkyColor = skyColorM2 * (vec3(1.8, 1.3, 1.2) + vec3(0.15, 0.25, -0.05) * rainFactor2); - vec3 sunsetDownSkyColorP = vec3(1.45, 0.86, 0.5) - vec3(0.8, 0.3, 0.0) * rainFactor; - vec3 sunsetDownSkyColor = sunsetDownSkyColorP * 0.5 + 0.25 * sunsetMiddleSkyColor; - - vec3 dayUpSkyColor = mix(noonUpSkyColor, sunsetUpSkyColor, invNoonFactor2); - vec3 dayMiddleSkyColor = mix(noonMiddleSkyColor, sunsetMiddleSkyColor, invNoonFactor2); - vec3 dayDownSkyColor = mix(noonDownSkyColor, sunsetDownSkyColor, invNoonFactor2); - - vec3 nightColFactor = 0.9 * vec3(0.07, 0.14, 0.24) * (1.0 - 0.5 * rainFactor) + skyColor; - vec3 nightUpSkyColor = pow(nightColFactor, vec3(0.90)) * 0.45; - vec3 nightMiddleSkyColor = sqrt(nightUpSkyColor) * 0.65; - vec3 nightDownSkyColor = nightMiddleSkyColor * vec3(0.82, 0.82, 0.88); - #endif - -#endif //INCLUDE_SKY_COLORS diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/tonemaps.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/tonemaps.glsl deleted file mode 100644 index f16790c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/colors/tonemaps.glsl +++ /dev/null @@ -1,403 +0,0 @@ -vec3 DoBSLTonemap(vec3 color) { - color = TM_EXPOSURE * color; - color = color / pow(pow(color, vec3(TM_WHITE_CURVE)) + 1.0, vec3(1.0 / TM_WHITE_CURVE)); - color = pow(color, mix(vec3(T_LOWER_CURVE), vec3(T_UPPER_CURVE), sqrt(color))); - - return pow(color, vec3(1.0 / 2.2)); -} - -void linearToRGB(inout vec3 color) { - const vec3 k = vec3(0.055); - color = mix((vec3(1.0) + k) * pow(color, vec3(1.0 / 2.4)) - k, 12.92 * color, lessThan(color, vec3(0.0031308))); -} - -void doColorAdjustmentsWithoutExposure(inout vec3 color) { - color = pow(color, mix(vec3(T_LOWER_CURVE - 0.10), vec3(T_UPPER_CURVE - 0.30), sqrt(color))); -} - -void doColorAdjustments(inout vec3 color) { - color = TM_EXPOSURE * color; - doColorAdjustmentsWithoutExposure(color); -} - -vec3 DoCompTonemap(inout vec3 color) { - // Lottes tonemap modified for Complementary Shaders - // Lottes 2016, "Advanced Techniques and Optimization of HDR Color Pipelines" - // http://32ipi028l5q82yhj72224m8j.wpengine.netdna-cdn.com/wp-content/uploads/2016/03/GdcVdrLottes.pdf - color = TM_EXPOSURE * color; - - float colorMax = max(color.r, max(color.g, color.b)); - float initialLuminance = GetLuminance(color); - - vec3 a = vec3(TM_CONTRAST); // General Contrast - vec3 d = vec3(1.0); // Roll-off control - vec3 hdrMax = vec3(8.0); // Maximum input brightness - vec3 midIn = vec3(0.25); // Input middle gray - vec3 midOut = vec3(0.25); // Output middle gray - - vec3 a_d = a * d; - vec3 hdrMaxA = pow(hdrMax, a); - vec3 hdrMaxAD = pow(hdrMax, a_d); - vec3 midInA = pow(midIn, a); - vec3 midInAD = pow(midIn, a_d); - vec3 HM1 = hdrMaxA * midOut; - vec3 HM2 = hdrMaxAD - midInAD; - - vec3 b = (-midInA + HM1) / (HM2 * midOut); - vec3 c = (hdrMaxAD * midInA - HM1 * midInAD) / (HM2 * midOut); - - vec3 colorOut = pow(color, a) / (pow(color, a_d) * b + c); - - linearToRGB(colorOut); - - // Remove tonemapping from darker colors for better readability - const float darkLiftStart = 0.1; - const float darkLiftMix = 0.75; - float darkLift = smoothstep(darkLiftStart, 0.0, initialLuminance); - vec3 smoothColor = pow(color, vec3(1.0 / 2.2)); - colorOut = mix(colorOut, smoothColor, darkLift * darkLiftMix * max0(0.55 - abs(1.05 - TM_CONTRAST)) / 0.55); - - // Path to White - const float wpInputCurveStart = 0.0; - const float wpInputCurveMax = 16.0; // Increase this value to reduce the effect of white path - float modifiedLuminance = pow(initialLuminance / wpInputCurveMax, 2.0 - TM_WHITE_PATH) * wpInputCurveMax; - float whitePath = smoothstep(wpInputCurveStart, wpInputCurveMax, modifiedLuminance); - colorOut = mix(colorOut, vec3(1.0), whitePath); - - // Desaturate dark colors - const float dpInputCurveStart = 0.1; - const float dpInputCurveMax = 0.0; - float desaturatePath = smoothstep(dpInputCurveStart, dpInputCurveMax, initialLuminance); - colorOut = mix(colorOut, vec3(GetLuminance(colorOut)), desaturatePath * TM_DARK_DESATURATION); - - doColorAdjustmentsWithoutExposure(colorOut); - - color = clamp01(colorOut); - return color; -} - -float rollOffBrightValues(vec3 color, float intensity) { - float luminance = GetLuminance(color); - float rolled = luminance / (1.0 + luminance * intensity); - return rolled / max(luminance, 0.0001); -} - -float saturationTM = T_SATURATION; - -vec3 LottesTonemap(vec3 color) { - // Lottes 2016, "Advanced Techniques and Optimization of HDR Color Pipelines" - // http://32ipi028l5q82yhj72224m8j.wpengine.netdna-cdn.com/wp-content/uploads/2016/03/GdcVdrLottes.pdf - const vec3 a = vec3(1.3); - const vec3 d = vec3(0.95); - const vec3 hdrMax = vec3(8.0); - const vec3 midIn = vec3(0.25); - const vec3 midOut = vec3(0.25); - - const vec3 a_d = a * d; - const vec3 hdrMaxA = pow(hdrMax, a); - const vec3 hdrMaxAD = pow(hdrMax, a_d); - const vec3 midInA = pow(midIn, a); - const vec3 midInAD = pow(midIn, a_d); - const vec3 HM1 = hdrMaxA * midOut; - const vec3 HM2 = hdrMaxAD - midInAD; - - const vec3 b = (-midInA + HM1) / (HM2 * midOut); - const vec3 c = (hdrMaxAD * midInA - HM1 * midInAD) / (HM2 * midOut); - - color = pow(color, a) / (pow(color, a_d) * b + c); - - doColorAdjustments(color); - - linearToRGB(color); - return color; -} - -// From https://github.com/godotengine/godot/blob/master/servers/rendering/renderer_rd/shaders/effects/tonemap.glsl -// Adapted from https://github.com/TheRealMJP/BakingLab/blob/master/BakingLab/ACES.hlsl -// (MIT License). -vec3 ACESTonemap(vec3 color) { - float white = ACES_WHITE; - const float exposure_bias = ACES_EXPOSURE; - - color *= rollOffBrightValues(color, ACES_BRIGHTNESS_ROLLOFF); - - const float A = 0.0245786f; - const float B = 0.000090537f; - const float C = 0.983729f; - const float D = 0.432951f; - const float E = 0.238081f; - - const mat3 rgb_to_rrt = mat3( - vec3(0.59719f * exposure_bias, 0.35458f * exposure_bias, 0.04823f * exposure_bias), - vec3(0.07600f * exposure_bias, 0.90834f * exposure_bias, 0.01566f * exposure_bias), - vec3(0.02840f * exposure_bias, 0.13383f * exposure_bias, 0.83777f * exposure_bias)); - - const mat3 odt_to_rgb = mat3( - vec3(1.60475f, -0.53108f, -0.07367f), - vec3(-0.10208f, 1.10813f, -0.00605f), - vec3(-0.00327f, -0.07276f, 1.07602f)); - color *= rgb_to_rrt; - vec3 color_tonemapped = (color * (color + A) - B) / (color * (C * color + D) + E); - color_tonemapped *= odt_to_rgb; - - white *= exposure_bias; - float white_tonemapped = (white * (white + A) - B) / (white * (C * white + D) + E); - - color = color_tonemapped / white_tonemapped; - color = clamp(color, vec3(0.0), vec3(1.0)); - doColorAdjustments(color); - linearToRGB(color); - return color; -} - -vec3 ACESRedModified(vec3 color) { - float white = ACES_WHITE; - const float exposure_bias = ACES_EXPOSURE; - - color *= rollOffBrightValues(color, ACES_BRIGHTNESS_ROLLOFF); - - const float A = 0.0245786f; - const float B = 0.000090537f; - const float C = 0.983729f; - const float D = 0.432951f; - const float E = 0.238081f; - - const mat3 rgb_to_rrt = mat3( - vec3(0.50719f * exposure_bias, 0.40458f * exposure_bias, 0.03823f * exposure_bias), - vec3(0.01300f * exposure_bias, 0.90834f * exposure_bias, 0.00966f * exposure_bias), - vec3(0.00200f * exposure_bias, 0.15383f * exposure_bias, 0.83777f * exposure_bias)); - - const mat3 odt_to_rgb = mat3( - vec3(1.60475f, -0.53108f, -0.07367f), - vec3(-0.10208f, 1.10813f, -0.00605f), - vec3(-0.00327f, -0.07276f, 1.07602f)); - color *= rgb_to_rrt; - vec3 color_tonemapped = (color * (color + A) - B) / (color * (C * color + D) + E); - color_tonemapped *= odt_to_rgb; - - white *= exposure_bias; - float white_tonemapped = (white * (white + A) - B) / (white * (C * white + D) + E); - - color = color_tonemapped / white_tonemapped; - color = clamp(color, vec3(0.0), vec3(1.0)); - doColorAdjustments(color); - linearToRGB(color); - return color; -} - -// Filmic tonemapping operator made by Jim Hejl and Richard Burgess -// Modified by Tech to not lose color information below 0.004 -vec3 BurgessTonemap(vec3 rgb) { - rgb = rgb * min(vec3(1.0), 1.0 - 0.8 * exp(1.0/-0.004 * rgb)); - rgb = (rgb * (6.2 * rgb + 0.5)) / (rgb * (6.2 * rgb + 1.7) + 0.06); - doColorAdjustments(rgb); - return rgb; -} - -// Hable 2010, "Filmic Tonemapping Operators" -vec3 Uncharted2(vec3 x) { - x *= 16.0; - const float A = 0.15; - const float B = 0.50; - const float C = 0.10; - const float D = 0.20; - const float E = 0.02; - const float F = 0.30; - - return ((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F; -} - -// Filmic tonemapping operator made by John Hable for Uncharted 2 -vec3 uncharted2_tonemap_partial(vec3 color) { - const float a = 0.15; - const float b = 0.50; - const float c = 0.10; - const float d = 0.20; - const float e = 0.02; - const float f = 0.30; - color = ((color * (a * color + (c * b)) + (d * e)) / (color * (a * color + b) + d * f)) - e / f; - doColorAdjustments(color); - linearToRGB(color); - return color; -} - -vec3 uncharted2_filmic(vec3 v) { - float exposure_bias = 1.0f; - vec3 curr = uncharted2_tonemap_partial(v * exposure_bias); - - vec3 W = vec3(11.2f); - vec3 white_scale = vec3(1.0f) / uncharted2_tonemap_partial(W); - v = curr * white_scale; - doColorAdjustments(v); - linearToRGB(v); - return v; -} - -vec3 reinhard2(vec3 x) { - const float L_white = 4.0; - linearToRGB(x); - x = (x * (1.1 + x / (L_white * L_white))) / (1.0 + x); - doColorAdjustments(x); - return x; -} - -vec3 filmic(vec3 x) { - linearToRGB(x); - vec3 X = max(vec3(0.0), x - 0.004); - vec3 result = (X * (6.2 * X + 0.5)) / (X * (6.2 * X + 1.7) + 0.06); - x = pow(result, vec3(2.2)); - doColorAdjustments(x); - return x; -} - -float GTTonemap(float x) { // source https://gist.github.com/shakesoda/1dcb3e159f586995ca076c8b21f05a67 - float m = 0.22; // linear section start - float a = 1.0; // contrast - float c = 1.33; // black brightness - float P = 1.0; // maximum brightness - float l = 0.4; // linear section length - float l0 = ((P-m)*l) / a; // 0.312 - float S0 = m + l0; // 0.532 - float S1 = m + a * l0; // 0.532 - float C2 = (a*P) / (P - S1); // 2.13675213675 - float L = m + a * (x - m); - float T = m * pow(x/m, c); - float S = P - (P - S1) * exp(-C2*(x - S0)/P); - float w0 = 1 - smoothstep(0.0, m, x); - float w2 = (x < m+l)?0:1; - float w1 = 1 - w0 - w2; - return float(T * w0 + L * w1 + S * w2); -} - -// this costs about 0.2-0.3ms more than aces, as-is -vec3 GTTonemap(vec3 x) { - linearToRGB(x); - x = vec3(GTTonemap(x.r), GTTonemap(x.g), GTTonemap(x.b)); - doColorAdjustments(x); - return x; -} - -vec3 uchimura(vec3 x, float P, float a, float m, float l, float c, float b) { //Uchimura, H. (2017). HDR Theory and practice. https://www.slideshare.net/nikuque/hdr-theory-and-practicce-jp; https://github.com/dmnsgn/glsl-tone-map/blob/main/uchimura.glsl - float l0 = ((P - m) * l) / a; - float L0 = m - m / a; - float L1 = m + (1.0 - m) / a; - float S0 = m + l0; - float S1 = m + a * l0; - float C2 = (a * P) / (P - S1); - float CP = -C2 / P; - - vec3 w0 = vec3(1.0 - smoothstep(0.0, m, x)); - vec3 w2 = vec3(step(m + l0, x)); - vec3 w1 = vec3(1.0 - w0 - w2); - - vec3 T = vec3(m * pow(x / m, vec3(c)) + b); - vec3 S = vec3(P - (P - S1) * exp(CP * (x - S0))); - vec3 L = vec3(m + a * (x - m)); - - return T * w0 + L * w1 + S * w2; -} - -vec3 uchimura(vec3 color) { - const float P = 1.0; // max display brightness - const float a = 1.0; // contrast - const float m = 0.22; // linear section start - const float l = 0.4; // linear section length - const float c = 1.33; // black - const float b = 0.0; // pedestal - linearToRGB(color); - color = uchimura(color, P, a, m, l, c, b); - doColorAdjustments(color); - return color; -} - -vec3 agxDefaultContrastApprox(vec3 x) { - vec3 x2 = x * x; - vec3 x4 = x2 * x2; - - return x*(+0.12410293f - +x*(+0.2078625f - +x*(-5.9293431f - +x*(+30.376821f - +x*(-38.901506f - +x*(+15.122061f)))))); -} - -vec3 agx(vec3 val) { - const mat3 agx_mat = mat3( - 0.842479062253094, 0.0423282422610123, 0.0423756549057051, - 0.0784335999999992, 0.878468636469772, 0.0784336, - 0.0792237451477643, 0.0791661274605434, 0.879142973793104); - const float minEv = -12.47393f; - const float maxEv = 4.026069f; - - // Input transform - val = agx_mat * val; - - // Log2 space encoding - val = clamp(log2(val), minEv, maxEv); - val = (val - minEv) / (maxEv - minEv); - - // Apply sigmoid function approximation - val = agxDefaultContrastApprox(val); - - return val; -} - -vec3 inv_agx(vec3 val) { - const mat3 inv_agx_mat = mat3( - 1.1968790051201738155, -0.052896851757456180321, -0.052971635514443794537, - -0.098020881140136776078, 1.1519031299041727435, -0.098043450117124120312, - -0.099029744079720471434, -0.098961176844843346553, 1.1510736726411610622); - - // Input transform - val = inv_agx_mat * val; - - return val; -} - -vec3 agxLook(vec3 val) { - const vec3 lw = vec3(0.2126, 0.7152, 0.0722); - float luma = dot(val, lw); - - vec3 offset = vec3(0.0); - - #if AGX_LOOK == 0 - // Default - const vec3 slope = vec3(1.0); - const vec3 power = vec3(1.0); - const float sat = 1.0; - #elif AGX_LOOK == 1 - // Golden - const vec3 slope = vec3(1.0, 0.9, 0.5); - const vec3 power = vec3(0.8); - const float sat = 0.8; - #elif AGX_LOOK == 2 - // Punchy - const vec3 slope = vec3(1.0); - const vec3 power = vec3(1.35, 1.35, 1.35); - const float sat = 1.4; - #else - const vec3 slope = vec3(AGX_R, AGX_G, AGX_B) / 256; - const vec3 power = vec3(AGX_POWER); - const float sat = AGX_SATURATION; - #endif - - // ASC CDL - val = pow(val * slope + offset, power); - return luma + sat * (val - luma); -} - -vec3 agxTonemap(vec3 color) { // Minimal version of Troy Sobotka's AgX by bwrensch https://www.shadertoy.com/view/mdcSDH - color = agx(color); - color = agxLook(color); - color = inv_agx(color); - doColorAdjustments(color); - return color; -} - -vec3 unreal(vec3 x) { // source: https://mini.gmshaders.com/p/tonemaps - // Unreal 3, Documentation: "Color Grading" - // Adapted to be close to Tonemap_ACES, with similar range - // Gamma 2.2 correction is baked in, don't use with sRGB conversion! - return x / (x + 0.155) * 1.019; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/common.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/common.glsl deleted file mode 100644 index 97d6dfc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/common.glsl +++ /dev/null @@ -1,877 +0,0 @@ -/*--------------------------------------------------------------------- - ___ __ __ ____ ___ ____ _____ _ _ _ _____ - |_ _| \/ | _ \ / _ \| _ \_ _|/ \ | \ | |_ _| - | || |\/| | |_) | | | | |_) || | / _ \ | \| | | | - | || | | | __/| |_| | _ < | |/ ___ \| |\ | | | - |___|_| |_|_| \___/|_| \_\|_/_/ \_\_| \_| |_| - - -> -> -> EDITING THIS FILE HAS A HIGH CHANCE TO BREAK THE SHADER PACK - -> -> -> DO NOT CHANGE ANYTHING UNLESS YOU KNOW WHAT YOU ARE DOING - -> -> -> DO NOT EXPECT SUPPORT AFTER MODIFYING SHADER FILES ----------------------------------------------------------------------*/ - -// PLEASE NOTE: -// Euphoria Patches moves a lot of the shader settings to the shaderSettings folder. - -//User Settings// - #define SHADER_STYLE 1 //[1 4] - - #define RP_MODE 1 //[1 0 3 2] - - #define SHADOW_QUALITY 2 //[-1 0 1 2 3 4 5] - const float shadowDistance = 192.0; //[64.0 80.0 96.0 112.0 128.0 160.0 192.0 224.0 256.0 320.0 384.0 512.0 768.0 1024.0] - #define FXAA_DEFINE 1 //[-1 1] - #define DETAIL_QUALITY 2 //[0 2 3] - #define CLOUD_QUALITY 2 //[0 1 2 3] - #define LIGHTSHAFT_QUALI_DEFINE 2 //[0 1 2 3 4] - #define WATER_REFLECT_QUALITY 2 //[-1 0 1 2] - #define BLOCK_REFLECT_QUALITY 3 //[0 1 3] - #define ANISOTROPIC_FILTER 0 //[0 4 8 16] - #define ENTITY_SHADOW 1 //[-1 1 2] - - #define COLORED_LIGHTING 0 //[128 192 256 384 512 768 1024] - #define WORLD_SPACE_REFLECTIONS -1 //[-1 1] - #if defined IRIS_FEATURE_CUSTOM_IMAGES && SHADOW_QUALITY > -1 && !defined MC_OS_MAC && !(defined DH_TERRAIN || defined DH_WATER) - #define COLORED_LIGHTING_INTERNAL COLORED_LIGHTING - #if COLORED_LIGHTING_INTERNAL > 0 - #define COLORED_LIGHT_SATURATION 100 //[50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125] - - #define COLORED_LIGHT_FOG - #define COLORED_LIGHT_FOG_I 0.65 //[0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50] - - #if WORLD_SPACE_REFLECTIONS > 0 - #define WORLD_SPACE_REFLECTIONS_INTERNAL 1 - #define WORLD_SPACE_PLAYER_REF -1 //[-1 1] - #else - #define WORLD_SPACE_REFLECTIONS_INTERNAL -1 - #endif - #define WORLD_SPACE_REF_MODE 2 //[1 2] - //#define VISUALIZE_WORLD_SPACE_REF - - #define PORTAL_EDGE_EFFECT - #ifndef IRIS_HAS_CONNECTED_TEXTURES - #define CONNECTED_GLASS_EFFECT - #endif - #define LAVA_EDGE_EFFECT 0 //[0 1 2] - //#define CAVE_SMOKE - #else - #define WORLD_SPACE_REFLECTIONS_INTERNAL -1 - #endif - #else - #define COLORED_LIGHTING_INTERNAL 0 - #define WORLD_SPACE_REFLECTIONS_INTERNAL -1 - #endif - - //#define COLORED_CANDLE_LIGHT - - #define WATER_STYLE_DEFINE -1 //[-1 1 2 3] - #define WATER_CAUSTIC_STYLE_DEFINE -1 //[-1 1 3] - #define WATER_REFRACTION_INTENSITY 2.0 //[0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0 2.2 2.4 2.6 2.8 3.0] - #define WATER_FOG_MULT 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900] - #define WATERCOLOR_MODE 3 //[3 2 0] - #define WATERCOLOR_R 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - #define WATERCOLOR_G 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - #define WATERCOLOR_B 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - #define UNDERWATERCOLOR_R 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150] - #define UNDERWATERCOLOR_G 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150] - #define UNDERWATERCOLOR_B 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150] - #define WATER_SPEED_MULT 1.10 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] - - #define SHADOW_SMOOTHING 4 //[1 2 3 4] - #define RAIN_PUDDLES 0 //[0 1 2 3 4] - - #define AURORA_STYLE_DEFINE -1 //[-1 0 1 2] - #define NIGHT_NEBULAE -1 //[-1 1] - #define NIGHT_NEBULA_I 100 //[10 12 15 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - #define WEATHER_TEX_OPACITY 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900] - #define SPECIAL_BIOME_WEATHER - #define RAIN_STYLE 1 //[1 2] - #define SUN_MOON_STYLE_DEFINE -1 //[-1 1 2 3] - #define SUN_MOON_HORIZON - #define SUN_MOON_DURING_RAIN - #define RAINBOW_STYLE_DEFINE -1 //[-1 1 4] - #define CLOUD_STYLE_DEFINE -1 //[-1 0 1 3 50] - //#define CLOUD_SHADOWS - #define CLOUD_ALT1 192 //[-96 -92 -88 -84 -80 -76 -72 -68 -64 -60 -56 -52 -48 -44 -40 -36 -32 -28 -24 -20 -16 -10 -8 -4 0 4 8 12 16 20 22 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 256 260 264 268 272 276 280 284 288 292 296 300 304 308 312 316 320 324 328 332 336 340 344 348 352 356 360 364 368 372 376 380 384 388 392 396 400 404 408 412 416 420 424 428 432 436 440 444 448 452 456 460 464 468 472 476 480 484 488 492 496 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650 660 670 680 690 700 710 720 730 740 750 760 770 780 790 800] - #define CLOUD_SPEED_MULT 100 //[0 5 7 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900] - - #define CLOUD_UNBOUND_SIZE_MULT 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - - //#define DOUBLE_REIM_CLOUDS - #define CLOUD_ALT2 288 //[-96 -92 -88 -84 -80 -76 -72 -68 -64 -60 -56 -52 -48 -44 -40 -36 -32 -28 -24 -20 -16 -10 -8 -4 0 4 8 12 16 20 22 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 256 260 264 268 272 276 280 284 288 292 296 300 304 308 312 316 320 324 328 332 336 340 344 348 352 356 360 364 368 372 376 380 384 388 392 396 400 404 408 412 416 420 424 428 432 436 440 444 448 452 456 460 464 468 472 476 480 484 488 492 496 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650 660 670 680 690 700 710 720 730 740 750 760 770 780 790 800] - - #define NETHER_VIEW_LIMIT 256.0 //[96.0 112.0 128.0 160.0 192.0 224.0 256.0 320.0 384.0 512.0 768.0 1024.0 99999.0] - #define NETHER_COLOR_MODE 3 //[3 2 0] - - #define BORDER_FOG - #define ATM_FOG_MULT 0.95 //[0.50 0.65 0.80 0.95] - #define ATM_FOG_DISTANCE 100 //[10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - #define ATM_FOG_ALTITUDE 63 //[0 5 10 15 20 25 30 35 40 45 50 52 54 56 58 60 61 62 63 64 65 66 67 68 69 70 72 74 76 78 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 210 220 230 240 250 260 270 280 290 300] - #define CAVE_FOG - #define LIGHTSHAFT_BEHAVIOUR 1 //[0 1 2 3] - - #define LENSFLARE_MODE 0 //[0 1 2] - #define LENSFLARE_I 1.00 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.25 4.50 4.75 5.00] - #define DISTANT_LIGHT_BOKEH - #define TAA_MODE 1 //[0 1] - #define TAA_SMOOTHING 3 //[2 3 4] - #define TAA_JITTER 1 //[0 1 2 3] - #define TAA_MOVEMENT_IMPROVEMENT_FILTER 1 //[0 1] - #define FXAA_TAA_INTERACTION 10 //[0 2 4 6 8 10] - #define FXAA_STRENGTH 75 //[-1 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100] - - #define IPBR_EMISSIVE_MODE 1 //[1 3 2] - //#define IPBR_COMPAT_MODE_DEFINE - #ifdef IPBR_COMPAT_MODE_DEFINE - #define IPBR_COMPAT_MODE - #endif - - #define NORMAL_MAP_STRENGTH 100 //[0 10 15 20 30 40 60 80 100 120 140 160 180 200] - #define CUSTOM_EMISSION_INTENSITY 100 //[0 5 7 10 15 20 25 30 35 40 45 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 225 250] - #define POM_DEPTH 0.80 //[0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - #define POM_QUALITY 128 //[16 32 64 128 256 512] - #define POM_DISTANCE 32 //[16 24 32 48 64 128 256 512 1024] - #define POM_LIGHTING_MODE 2 //[1 2] - //#define POM_ALLOW_CUTOUT - #define DIRECTIONAL_BLOCKLIGHT 0 //[0 3 7 11] - - #define CAVE_LIGHTING 100 //[0 5 7 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900 950 1000 1100 1200 1300 1400 1500 1600] - - #define WAVING_RAIN - - #define SPECIAL_PORTAL_EFFECTS - #define REFLECTION_RES 0.5 //[1.0 0.5] - - #define SUN_ANGLE -1 //[-1 0 -20 -30 -40 -50 -60 60 50 40 30 20] - - #define SELECT_OUTLINE 1 //[0 1 3 4 2] - //#define SELECT_OUTLINE_AUTO_HIDE - #define SELECT_OUTLINE_I 1.00 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] - #define SELECT_OUTLINE_R 1.35 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - #define SELECT_OUTLINE_G 0.35 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - #define SELECT_OUTLINE_B 1.75 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - - //#define WORLD_OUTLINE - #define WORLD_OUTLINE_THICKNESS 1 //[1 2 3 4] - #define WORLD_OUTLINE_I 1.50 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00] - #define WORLD_OUTLINE_ON_ENTITIES - //#define DARK_OUTLINE - #define DARK_OUTLINE_THICKNESS 1 //[1 2] - - #define HAND_SWAYING 0 //[0 1 2 3] - #define SHOW_LIGHT_LEVEL 0 //[0 1 2 3] - //#define REDUCE_CLOSE_PARTICLES - //#define SNOWY_WORLD - //#define COLOR_CODED_PROGRAMS - - //#define MOON_PHASE_INF_ATMOSPHERE - #define MOON_PHASE_INF_REFLECTION - #define MOON_PHASE_FULL 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - #define MOON_PHASE_PARTIAL 0.85 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - #define MOON_PHASE_DARK 0.60 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - - //#define PIXELATED_SHADOWS - //#define PIXELATED_BLOCKLIGHT - //#define PIXELATED_AO - #define PIXEL_SCALE 1 //[-2 -1 1 2 3 4 5] - - //#define LIGHT_COLOR_MULTS - //#define ATM_COLOR_MULTS - - #define XLIGHT_R 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - #define XLIGHT_G 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - #define XLIGHT_B 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - #define XLIGHT_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - #define XLIGHT_CURVE 1.00 //[0.20 0.25 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.80 2.00 2.20 2.40 2.60 2.80 3.00] - - -//════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ -// ███████╗██╗ ██╗██████╗ ██╗ ██╗ ██████╗ ██████╗ ██╗ █████╗ ██████╗ █████╗ ████████╗ ██████╗██╗ ██╗███████╗███████╗ -// ██╔════╝██║ ██║██╔══██╗██║ ██║██╔═══██╗██╔══██╗██║██╔══██╗ ██╔══██╗██╔══██╗╚══██╔══╝██╔════╝██║ ██║██╔════╝██╔════╝ -// █████╗ ██║ ██║██████╔╝███████║██║ ██║██████╔╝██║███████║ ██████╔╝███████║ ██║ ██║ ███████║█████╗ ███████╗ -// ██╔══╝ ██║ ██║██╔═══╝ ██╔══██║██║ ██║██╔══██╗██║██╔══██║ ██╔═══╝ ██╔══██║ ██║ ██║ ██╔══██║██╔══╝ ╚════██║ -// ███████╗╚██████╔╝██║ ██║ ██║╚██████╔╝██║ ██║██║██║ ██║ ██║ ██║ ██║ ██║ ╚██████╗██║ ██║███████╗███████║ -// ╚══════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝╚═╝ ╚═╝╚══════╝╚══════╝ -// by SpacEagle17 - - - -//////////////////////////////////////////////// -// ╔═════════════════════════════════════════╗// -// ║ ║// -// ║ █████████████████████████████████ ║// -// ║ ██ ▄▄▄▄▄ █▀▄▄▄ █ ▀█▀▀▄ █ ▄▄▄▄▄ ██ ║// -// ║ ██ █ █ █▀▄ ▄█▀▀▀▀▀▀█▄█ █ █ ██ ║// -// ║ ██ █▄▄▄█ █▀▀█▄▄▀▄▀▄ ▄▄▄█ █▄▄▄█ ██ ║// -// ║ ██▄▄▄▄▄▄▄█▄▀▄▀ █ ▀▄█ █▄█▄▄▄▄▄▄▄██ ║// -// ║ ██▄ ▄▄▄█▄▄▄ ▄▄ █▀▄▀ ▀ ▀ ▀▄█▄▀██ ║// -// ║ ██ █ ▀ ▄█▄ █▀███▄▄▄▄▀▄█ █▄▀█▀███ ║// -// ║ ██▀▄▄ ██▄█ █▀▀▄▄▄▄ ▀▀▀█▀▀▀▄▄█▀██ ║// -// ║ ██▄▀▄█ ▀▄▄▀▀▄█▀█▀ ▀▄██▀ ▀█ ▄▄▀███ ║// -// ║ ██ █▄▄█ ▄ █▀ ▀▀▄▄▀▀ ▀▀ ▀▀ ▀▄ █▀██ ║// -// ║ ██ ██ █▄▄█▄▀██▄▀▄ ███▄▄▄ █▄▀███ ║// -// ║ ██▄█▄▄██▄▄▀▄ ▀▄▄▄▄▄ █ ▄▄▄ ▀ ██ ║// -// ║ ██ ▄▄▄▄▄ █▄▄▀█▄█ ▄ ▄█ █▄█ ▄▄████ ║// -// ║ ██ █ █ █ ▀▀ ▄▄▄▄ ▀██▄▄▄ ▄▀ █▀██ ║// -// ║ ██ █▄▄▄█ █ ▀ ▀██▀ ▄█ ▀▀ ▄ ▄ ███ ║// -// ║ ██▄▄▄▄▄▄▄█▄█▄█▄▄▄█▄▄▄▄███▄▄█▄████ ║// -// ║ █████████████████████████████████ ║// -// ║ Potato is always watching ║// -// ╚═════════════════════════════════════════╝// -//////////////////////////////////////////////// - //#define DAYLIGHT_CYCLE_COMPAT - //#define FROZEN_TIME - - //#define AURORA_INFLUENCE - - //#define HIGH_QUALITY_CLOUDS - - #define E_SKY_COLORR_NEW 0.095 // [0.000 0.010 0.015 0.020 0.025 0.030 0.035 0.040 0.045 0.050 0.055 0.060 0.065 0.070 0.075 0.080 0.085 0.090 0.095 0.100 0.105 0.110 0.115 0.120 0.125 0.130 0.135 0.140 0.145 0.150 0.155 0.160 0.165 0.170 0.175 0.180 0.185 0.190 0.195 0.200 0.250 0.300 0.350 0.400 0.450 0.500 0.550 0.600 0.650 0.700 0.750 0.800 0.850 0.900 0.950 1.000] - #define E_SKY_COLORG_NEW 0.070 // [0.000 0.010 0.015 0.020 0.025 0.030 0.035 0.040 0.045 0.050 0.055 0.060 0.065 0.070 0.075 0.080 0.085 0.090 0.095 0.100 0.105 0.110 0.115 0.120 0.125 0.130 0.135 0.140 0.145 0.150 0.155 0.160 0.165 0.170 0.175 0.180 0.185 0.190 0.195 0.200 0.250 0.300 0.350 0.400 0.450 0.500 0.550 0.600 0.650 0.700 0.750 0.800 0.850 0.900 0.950 1.000] - #define E_SKY_COLORB_NEW 0.150 // [0.000 0.010 0.015 0.020 0.025 0.030 0.035 0.040 0.045 0.050 0.055 0.060 0.065 0.070 0.075 0.080 0.085 0.090 0.095 0.100 0.105 0.110 0.115 0.120 0.125 0.130 0.135 0.140 0.145 0.150 0.155 0.160 0.165 0.170 0.175 0.180 0.185 0.190 0.195 0.200 0.250 0.300 0.350 0.400 0.450 0.500 0.550 0.600 0.650 0.700 0.750 0.800 0.850 0.900 0.950 1.000] - #define E_SKY_COLORI 1.65 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - #define END_SKY_FOG_INFLUENCE 1.00 // [0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - - #define DRAGON_DEATH_EFFECT 0 //[0 1 2] - #define END_CRYSTAL_VORTEX 0 //[0 1 2 3] - //#define END_PORTAL_BEAM - - //#define BIOME_COLORED_NETHER_PORTALS - - //#define MIRROR_DIMENSION - //#define WORLD_CURVATURE - - //#define RAIN_ATMOSPHERE - - #define NETHER_BRIGHTNESS 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0] - - //#define REDSTONE_IPBR - #define REDSTONE_IPBR_R 1.000 //[0.000 0.010 0.020 0.030 0.040 0.050 0.060 0.070 0.080 0.090 0.100 0.110 0.120 0.130 0.140 0.150 0.160 0.170 0.180 0.190 0.200 0.210 0.220 0.230 0.240 0.250 0.260 0.270 0.280 0.290 0.300 0.310 0.320 0.330 0.340 0.350 0.360 0.370 0.380 0.390 0.400 0.410 0.420 0.430 0.440 0.450 0.460 0.470 0.480 0.490 0.500 0.510 0.520 0.530 0.540 0.550 0.560 0.570 0.580 0.590 0.600 0.610 0.620 0.630 0.640 0.650 0.660 0.670 0.680 0.690 0.700 0.710 0.720 0.730 0.740 0.750 0.760 0.770 0.780 0.790 0.800 0.810 0.820 0.830 0.840 0.850 0.860 0.870 0.880 0.890 0.900 0.910 0.920 0.930 0.940 0.950 0.960 0.970 0.980 0.990 1.000] - #define REDSTONE_IPBR_G 1.000 //[0.000 0.010 0.020 0.030 0.040 0.050 0.060 0.070 0.080 0.090 0.100 0.110 0.120 0.130 0.140 0.150 0.160 0.170 0.180 0.190 0.200 0.210 0.220 0.230 0.240 0.250 0.260 0.270 0.280 0.290 0.300 0.310 0.320 0.330 0.340 0.350 0.360 0.370 0.380 0.390 0.400 0.410 0.420 0.430 0.440 0.450 0.460 0.470 0.480 0.490 0.500 0.510 0.520 0.530 0.540 0.550 0.560 0.570 0.580 0.590 0.600 0.610 0.620 0.630 0.640 0.650 0.660 0.670 0.680 0.690 0.700 0.710 0.720 0.730 0.740 0.750 0.760 0.770 0.780 0.790 0.800 0.810 0.820 0.830 0.840 0.850 0.860 0.870 0.880 0.890 0.900 0.910 0.920 0.930 0.940 0.950 0.960 0.970 0.980 0.990 1.000] - #define REDSTONE_IPBR_B 1.000 //[0.000 0.010 0.020 0.030 0.040 0.050 0.060 0.070 0.080 0.090 0.100 0.110 0.120 0.130 0.140 0.150 0.160 0.170 0.180 0.190 0.200 0.210 0.220 0.230 0.240 0.250 0.260 0.270 0.280 0.290 0.300 0.310 0.320 0.330 0.340 0.350 0.360 0.370 0.380 0.390 0.400 0.410 0.420 0.430 0.440 0.450 0.460 0.470 0.480 0.490 0.500 0.510 0.520 0.530 0.540 0.550 0.560 0.570 0.580 0.590 0.600 0.610 0.620 0.630 0.640 0.650 0.660 0.670 0.680 0.690 0.700 0.710 0.720 0.730 0.740 0.750 0.760 0.770 0.780 0.790 0.800 0.810 0.820 0.830 0.840 0.850 0.860 0.870 0.880 0.890 0.900 0.910 0.920 0.930 0.940 0.950 0.960 0.970 0.980 0.990 1.000] - #define REDSTONE_IPBR_I 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - - //#define REFLECTIVE_WORLD - //#define WAVE_EVERYTHING - #define MONOTONE_WORLD 0 //[0 1 2 3] - //#define ATLAS_ROTATION - - #define SEASONS 0 //[0 1 2 3 4 5] 0 = off, 1 = cycling, 2 = summer, 3 = autumn, 4 = winter, 5 = spring - #define SEASON_LENGTH 28 //[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120] in MC days: 1, 3, 7, 8, 14, 24, 28, 30, 60 , 91, 120. Default 28 - 672000 - #define SEASON_TRANSITION_START 4 //[0 1 2 3 4 9] 0 is immediately, 1 is 50%, 2 is 66%, 3 is 75%, 4 is 80%, 9 is 90% of the season - #define SEASON_COLOR_DESATURATION 0.3 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - #define SEASON_START 3 //[0 1 2 3] - #define LEAVES_ON_GROUND - - #if defined LEAVES_ON_GROUND && COLORED_LIGHTING_INTERNAL > 0 && SEASONS > 0 - #define ACT_GROUND_LEAVES_FIX - #endif - - #define SNOW_CONDITION 2 // [0 1 2] 0 = only in snowy biomes when raining, 1 = only in snowy biomes, 2 = everywhere - //#define AUTUMN_CONDITION - - //#define MOSS_NOISE - //#define SAND_NOISE - - //#define ENTITIES_ARE_LIGHT - - //#define MULTICOLORED_BLOCKLIGHT // Kept for legacy reasons - #ifdef MULTICOLORED_BLOCKLIGHT - #define SSBL_OVERRIDE - #endif - #define MCBL_MAIN_DEFINE 0 //[0 1 2 3] - #if COLORED_LIGHTING_INTERNAL == 0 || MCBL_MAIN_DEFINE > 1 || defined ENTITIES_ARE_LIGHT - #if (MCBL_MAIN_DEFINE >= 1 || defined SSBL_OVERRIDE || defined ENTITIES_ARE_LIGHT) && (MC_VERSION >= 11604 || defined IS_IRIS || defined IS_ANGELICA) - #define SS_BLOCKLIGHT - #else - #undef SS_BLOCKLIGHT - #endif - #else - #undef SS_BLOCKLIGHT - #endif - - //#define RANDOM_BLOCKLIGHT - #if MCBL_MAIN_DEFINE > 0 - #undef RANDOM_BLOCKLIGHT - #endif - #define MCBL_INFLUENCE 1.00 //[0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - - //#define SOUL_SAND_VALLEY_OVERHAUL - //#define PURPLE_END_FIRE - - //#define NO_RAIN_ABOVE_CLOUDS - //#define CLEAR_SKY_WHEN_RAINING - - #define RETRO_LOOK 0 //[0 1 2] - #define RETRO_LOOK_R 0.00 // [0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - #define RETRO_LOOK_G 1.00 // [0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - #define RETRO_LOOK_B 0.00 // [0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - #define RETRO_LOOK_I 1.00 //[0.25 0.50 0.75 1.00 1.25 1.50 1.75 2.00] - - //#define RENKO_CUT - - #define PIXEL_WATER 0 //[0 1] // Based on Helgust's code - - //#define CELESTIAL_BOTH_HEMISPHERES - - //#define DOUBLE_UNBOUND_CLOUDS // Thanks to FoZy STYLE - #define CLOUD_UNBOUND_LAYER2_ALTITUDE 384 //[-96 -92 -88 -84 -80 -76 -72 -68 -64 -60 -56 -52 -48 -44 -40 -36 -32 -28 -24 -20 -16 -10 -8 -4 0 4 8 12 16 20 22 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 256 260 264 268 272 276 280 284 288 292 296 300 304 308 312 316 320 324 328 332 336 340 344 348 352 356 360 364 368 372 376 380 384 388 392 396 400 404 408 412 416 420 424 428 432 436 440 444 448 452 456 460 464 468 472 476 480 484 488 492 496 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650 660 670 680 690 700 710 720 730 740 750 760 770 780 790 800] - - //#define PIXELATED_WATER_REFLECTIONS // Using Nestorboy's pixelation functions - - #define RENDER_EDGE_FADE_TRANSITION_PERCENT 0.15 // improved DH fading by JoKerTech - - #define END_SUN_ANGLE 0 //[0 -20 -30 -40 -50 -60 60 50 40 30 20] - - #define BORDER_FOG_NETHER - #define BORDER_FOG_END - #define BORDER_FOG_OVERWORLD - - #define END_CENTER_LIGHTING 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] - #define END_CENTER_LIGHTING_R 0.10 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - #define END_CENTER_LIGHTING_G 0.75 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - #define END_CENTER_LIGHTING_B 0.80 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - #define END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT - #ifdef END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT - #endif - #ifdef END_CENTER_LIGHTING - #endif - - #define BLOOD_MOON 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50] - - -//Internal Settings// - #define SIDE_SHADOWING - #define SHADOW_FILTERING - - #define GLASS_OPACITY 0.25 - - #define DIRECTIONAL_SHADING - - #define ATMOSPHERIC_FOG - - #define GLOWING_ENTITY_FIX - #define FLICKERING_FIX - //#define SAFER_GENERATED_NORMALS - - #define SHADOW_FRUSTUM_FIT - - #include "/lib/misc/myFile.glsl" - -//Extensions// - -//RP Mode, Visual Style and Performance Setting Handling// - #if RP_MODE == 1 - #define IPBR - #define IPBR_PARTICLE_FEATURES - //#define GENERATED_NORMALS - //#define COATED_TEXTURES - //#define FANCY_GLASS - //#define GREEN_SCREEN_LIME - //#define MIRROR_TINTED_GLASS - #endif - #if RP_MODE >= 2 - #define CUSTOM_PBR - #define POM - #endif - - #if SHADER_STYLE == 1 - #define WATER_STYLE_DEFAULT 1 - //#define WATER_CAUSTIC_STYLE_DEFAULT 1 - #define AURORA_STYLE_DEFAULT 1 - #define SUN_MOON_STYLE_DEFAULT 1 - #define CLOUD_STYLE_DEFAULT 1 - #define RAINBOW_STYLE_DEFAULT 1 - #elif SHADER_STYLE == 4 - #define WATER_STYLE_DEFAULT 3 - //#define WATER_CAUSTIC_STYLE_DEFAULT 3 - #define AURORA_STYLE_DEFAULT 2 - #define SUN_MOON_STYLE_DEFAULT 2 - #define CLOUD_STYLE_DEFAULT 3 - #define RAINBOW_STYLE_DEFAULT 4 - #endif - #if WATER_STYLE_DEFINE == -1 - #define WATER_STYLE WATER_STYLE_DEFAULT - #else - #define WATER_STYLE WATER_STYLE_DEFINE - #endif - #if WATER_CAUSTIC_STYLE_DEFINE == -1 - #define WATER_CAUSTIC_STYLE WATER_STYLE - #else - #define WATER_CAUSTIC_STYLE WATER_CAUSTIC_STYLE_DEFINE - #endif - #if AURORA_STYLE_DEFINE == -1 - #define AURORA_STYLE AURORA_STYLE_DEFAULT - #else - #define AURORA_STYLE AURORA_STYLE_DEFINE - #endif - #if SUN_MOON_STYLE_DEFINE == -1 - #define SUN_MOON_STYLE SUN_MOON_STYLE_DEFAULT - #else - #define SUN_MOON_STYLE SUN_MOON_STYLE_DEFINE - #endif - #if CLOUD_STYLE_DEFINE == -1 - #define CLOUD_STYLE CLOUD_STYLE_DEFAULT - #else - #define CLOUD_STYLE CLOUD_STYLE_DEFINE - #endif - #if RAINBOW_STYLE_DEFINE == -1 - #define RAINBOW_STYLE RAINBOW_STYLE_DEFAULT - #else - #define RAINBOW_STYLE RAINBOW_STYLE_DEFINE - #endif - // Thanks to SpacEagle17 and isuewo for the sun angle handling - #ifdef END - #if END_SUN_ANGLE == 0 - const float sunPathRotation = 0.0; - #elif END_SUN_ANGLE == 20 - const float sunPathRotation = 20.0; - #elif END_SUN_ANGLE == 30 - const float sunPathRotation = 30.0; - #elif END_SUN_ANGLE == 40 - const float sunPathRotation = 40.0; - #elif END_SUN_ANGLE == 50 - const float sunPathRotation = 50.0; - #elif END_SUN_ANGLE == 60 - const float sunPathRotation = 60.0; - #elif END_SUN_ANGLE == -20 - const float sunPathRotation = -20.0; - #elif END_SUN_ANGLE == -30 - const float sunPathRotation = -30.0; - #elif END_SUN_ANGLE == -40 - const float sunPathRotation = -40.0; - #elif END_SUN_ANGLE == -50 - const float sunPathRotation = -50.0; - #elif END_SUN_ANGLE == -60 - const float sunPathRotation = -60.0; - #endif - #else - #if SUN_ANGLE == -1 - #if SHADER_STYLE == 1 - const float sunPathRotation = 0.0; - #define PERPENDICULAR_TWEAKS - #elif SHADER_STYLE == 4 - const float sunPathRotation = -40.0; - #endif - #elif SUN_ANGLE == 0 - const float sunPathRotation = 0.0; - #define PERPENDICULAR_TWEAKS - #elif SUN_ANGLE == 20 - const float sunPathRotation = 20.0; - #elif SUN_ANGLE == 30 - const float sunPathRotation = 30.0; - #elif SUN_ANGLE == 40 - const float sunPathRotation = 40.0; - #elif SUN_ANGLE == 50 - const float sunPathRotation = 50.0; - #elif SUN_ANGLE == 60 - const float sunPathRotation = 60.0; - #elif SUN_ANGLE == -20 - const float sunPathRotation = -20.0; - #elif SUN_ANGLE == -30 - const float sunPathRotation = -30.0; - #elif SUN_ANGLE == -40 - const float sunPathRotation = -40.0; - #elif SUN_ANGLE == -50 - const float sunPathRotation = -50.0; - #elif SUN_ANGLE == -60 - const float sunPathRotation = -60.0; - #endif - #endif - - #if SHADOW_QUALITY >= 1 - #if SHADOW_QUALITY > 4 || SHADOW_SMOOTHING < 3 - const int shadowMapResolution = 4096; - #else - const int shadowMapResolution = 2048; - #endif - #else - const int shadowMapResolution = 1024; - #endif - - const int noiseTextureResolution = 128; - - #if LIGHTSHAFT_BEHAVIOUR > 0 - #define LIGHTSHAFT_QUALI LIGHTSHAFT_QUALI_DEFINE - #else - #define LIGHTSHAFT_QUALI 0 - #endif - - #if BLOCK_REFLECT_QUALITY >= 1 - #define LIGHT_HIGHLIGHT - #endif - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE >= 1 - #define PBR_REFLECTIONS - #endif - - #if DETAIL_QUALITY == 0 // Potato - #undef PERPENDICULAR_TWEAKS - #define LOW_QUALITY_NETHER_STORM - #define LOW_QUALITY_ENDER_NEBULA - #define LOW_QUALITY_MOTION_BLUR - #define WATER_MAT_QUALITY 1 - #endif - #if DETAIL_QUALITY >= 1 // not an option for now - #if TAA_MODE >= 1 - #define TAA - #endif - #define WATER_MAT_QUALITY 1 - #endif - #if DETAIL_QUALITY >= 2 // Medium - #undef WATER_MAT_QUALITY - #define WATER_MAT_QUALITY 2 - #endif - #if DETAIL_QUALITY >= 3 // High - #undef WATER_MAT_QUALITY - #define WATER_MAT_QUALITY 3 // we use DETAIL_QUALITY >= 3 when writing in gbuffers_water because optifine bad - #define HQ_NIGHT_NEBULA - #define SKY_EFFECT_REFLECTION - #define CONNECTED_GLASS_CORNER_FIX - #define ACT_CORNER_LEAK_FIX - #define DO_NETHER_VINE_WAVING_OUTSIDE_NETHER - #define DO_MORE_FOLIAGE_WAVING - #if defined IRIS_FEATURE_CUSTOM_IMAGES && SHADOW_QUALITY > -1 && RAIN_PUDDLES > 0 && COLORED_LIGHTING_INTERNAL > 0 - #define PUDDLE_VOXELIZATION - #endif - #if CLOUD_QUALITY >= 3 && CLOUD_STYLE > 0 && CLOUD_STYLE != 50 - #define ENTITY_TAA_NOISY_CLOUD_FIX - #endif - #endif - #if DETAIL_QUALITY >= 4 // Not an option yet - #define REFLECTION_BLUR_DEPTH_CHECK - #endif - -//Define Handling// - #if CLOUD_QUALITY == 0 - #define CLOUD_QUALITY_INTERNAL 0 - #elif defined HIGH_QUALITY_CLOUDS - #define CLOUD_QUALITY_INTERNAL 4 - #elif CLOUD_QUALITY == 1 - #define CLOUD_QUALITY_INTERNAL 1 - #elif CLOUD_QUALITY == 2 - #define CLOUD_QUALITY_INTERNAL 2 - #elif CLOUD_QUALITY == 3 - #define CLOUD_QUALITY_INTERNAL 3 - #endif - #ifdef OVERWORLD - #if CLOUD_STYLE > 0 && CLOUD_STYLE != 50 && CLOUD_QUALITY_INTERNAL > 0 - #define VL_CLOUDS_ACTIVE - #if CLOUD_STYLE == 1 - #define CLOUDS_REIMAGINED - #endif - #if CLOUD_STYLE == 3 - #define CLOUDS_UNBOUND - #endif - #endif - #else - #undef LIGHT_HIGHLIGHT - #undef CAVE_FOG - #undef CLOUD_SHADOWS - #undef SNOWY_WORLD - #undef AURORA_INFLUENCE - #endif - #ifdef NETHER - #undef ATMOSPHERIC_FOG - #endif - - #if defined PIXELATED_SHADOWS || defined PIXELATED_BLOCKLIGHT || defined PIXELATED_AO || defined PIXELATED_WATER_REFLECTIONS - #if !defined GBUFFERS_BASIC && !defined DH_TERRAIN && !defined DH_WATER - #define DO_PIXELATION_EFFECTS - #include "/lib/misc/pixelation.glsl" - #endif - #endif - - #ifndef GBUFFERS_TERRAIN - #undef PIXELATED_BLOCKLIGHT - #endif - - #if defined GBUFFERS_HAND || defined GBUFFERS_ENTITIES - #undef SNOWY_WORLD - #undef DISTANT_LIGHT_BOKEH - #endif - #if defined GBUFFERS_TEXTURED || defined GBUFFERS_BASIC - #undef LIGHT_HIGHLIGHT - #undef DIRECTIONAL_SHADING - #undef SIDE_SHADOWING - #endif - #ifdef GBUFFERS_WATER - #undef LIGHT_HIGHLIGHT - #endif - - #ifndef GLOWING_ENTITY_FIX - #undef GBUFFERS_ENTITIES_GLOWING - #endif - - #if LIGHTSHAFT_QUALI > 0 && defined OVERWORLD && SHADOW_QUALITY > -1 || defined END - #define LIGHTSHAFTS_ACTIVE - #endif - - #if WATERCOLOR_R != 100 || WATERCOLOR_G != 100 || WATERCOLOR_B != 100 - #define WATERCOLOR_RM WATERCOLOR_R * 0.01 - #define WATERCOLOR_GM WATERCOLOR_G * 0.01 - #define WATERCOLOR_BM WATERCOLOR_B * 0.01 - #define WATERCOLOR_CHANGED - #endif - - #if UNDERWATERCOLOR_R != 100 || UNDERWATERCOLOR_G != 100 || UNDERWATERCOLOR_B != 100 - #define UNDERWATERCOLOR_RM UNDERWATERCOLOR_R * 0.01 - #define UNDERWATERCOLOR_GM UNDERWATERCOLOR_G * 0.01 - #define UNDERWATERCOLOR_BM UNDERWATERCOLOR_B * 0.01 - #define UNDERWATERCOLOR_CHANGED - #endif - - #if defined IS_IRIS && !defined IRIS_HAS_TRANSLUCENCY_SORTING - #undef FANCY_GLASS - #endif - - #ifdef DISTANT_HORIZONS - #undef DISTANT_LIGHT_BOKEH - #endif - - #if defined MC_GL_VENDOR_AMD || defined MC_GL_VENDOR_ATI - #ifndef DEFERRED1 - #define FIX_AMD_REFLECTION_CRASH //BFARC: Fixes a driver crashing problem on AMD GPUs - #endif - #endif - - - #if SEASONS > 0 || defined GBUFFERS_COLORWHEEL - #undef SNOWY_WORLD - #endif - - #if AURORA_STYLE == 0 - #undef AURORA_INFLUENCE - #endif - - #if defined END && defined IRIS_FEATURE_CUSTOM_IMAGES && DRAGON_DEATH_EFFECT > 0 - #if DRAGON_DEATH_EFFECT == 1 - #define DRAGON_DEATH_EFFECT_INTERNAL 1 - #elif DRAGON_DEATH_EFFECT == 2 - #define DRAGON_DEATH_EFFECT_INTERNAL 2 - #endif - #else - #define DRAGON_DEATH_EFFECT_INTERNAL 0 - #endif - - #if defined END && defined IRIS_FEATURE_CUSTOM_IMAGES && END_CRYSTAL_VORTEX > 0 - #if END_CRYSTAL_VORTEX == 1 - #define END_CRYSTAL_VORTEX_INTERNAL 1 - #elif END_CRYSTAL_VORTEX == 2 - #define END_CRYSTAL_VORTEX_INTERNAL 2 - #elif END_CRYSTAL_VORTEX == 3 - #define END_CRYSTAL_VORTEX_INTERNAL 3 - #else - #define END_CRYSTAL_VORTEX_INTERNAL 0 - #endif - #else - #define END_CRYSTAL_VORTEX_INTERNAL 0 - #endif - #if defined END_PORTAL_BEAM && defined IRIS_FEATURE_CUSTOM_IMAGES && defined OVERWORLD && !defined MC_OS_MAC - #define END_PORTAL_BEAM_INTERNAL - #endif - #if defined SOUL_SAND_VALLEY_OVERHAUL && defined NETHER - #define SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - #endif - #if defined PURPLE_END_FIRE && defined END - #define PURPLE_END_FIRE_INTERNAL - #endif - #if defined SAND_NOISE && defined OVERWORLD - #define SAND_NOISE_INTERNAL - #endif - #if defined MOSS_NOISE && defined OVERWORLD - #define MOSS_NOISE_INTERNAL - #endif - - #if defined NETHER && !defined BORDER_FOG_NETHER - #undef BORDER_FOG - #elif defined END && !defined BORDER_FOG_END - #undef BORDER_FOG - #elif defined OVERWORLD && !defined BORDER_FOG_OVERWORLD - #undef BORDER_FOG - #endif - -//Very Common Stuff// - #include "/lib/uniforms.glsl" - #include "/lib/materials/materialHandling/materialDefines.glsl" - - #if SHADOW_QUALITY == -1 - float timeAngle = worldTime / 24000.0; - #else - float tAmin = fract(sunAngle - 0.033333333); - float tAlin = tAmin < 0.433333333 ? tAmin * 1.15384615385 : tAmin * 0.882352941176 + 0.117647058824; - float hA = tAlin > 0.5 ? 1.0 : 0.0; - float tAfrc = fract(tAlin * 2.0); - float tAfrs = tAfrc*tAfrc*(3.0-2.0*tAfrc); - float tAmix = hA < 0.5 ? 0.3 : -0.1; - float timeAngle = (tAfrc * (1.0-tAmix) + tAfrs * tAmix + hA) * 0.5; - #endif - - const vec3 colorSoul = vec3(0.1725, 0.8588, 0.8824); - const vec3 colorEndBreath = vec3(0.35, 0.25, 1.0); - - const float pi = 3.14159265359; - const float goldenRatio = 1.61803398875; - const float tau = 6.28318530717; - const float eps = 1e-6; - - const float oceanAltitude = 61.9; - - #ifndef DISTANT_HORIZONS - float renderDistance = far; - #else - float renderDistance = float(dhRenderDistance); - #endif - - const float shadowMapBias = 1.0 - 25.6 / shadowDistance; - float noonFactor = sqrt(max(sin(timeAngle*6.28318530718),0.0)); - float nightFactor = max(sin(timeAngle*(-6.28318530718)),0.0); - float invNightFactor = 1.0 - nightFactor; - float altitudeVisibility = 0.0; - - float cloudHeightM = isnan(cloudHeight) ? 192.0 : cloudHeight; // iris returns "nan" if there are no clouds - float cloudHeightOffset = cloudHeightM - 192.0; - - int cloudAlt1i = int(CLOUD_ALT1 + cloudHeightOffset); // Old setting files can send float values - - #ifdef CLOUDS_UNBOUND - int cloudAlt2i = int(CLOUD_UNBOUND_LAYER2_ALTITUDE + cloudHeightOffset); - #else - int cloudAlt2i = int(CLOUD_ALT2 + cloudHeightOffset); - #endif - - float cloudMaxAdd = 5.0; - #if defined DOUBLE_REIM_CLOUDS && defined CLOUDS_REIMAGINED || defined CLOUDS_UNBOUND && defined DOUBLE_UNBOUND_CLOUDS - float maximumCloudsHeight = max(cloudAlt1i, cloudAlt2i) + cloudMaxAdd; - #elif CLOUD_STYLE_DEFINE == 50 - float maximumCloudsHeight = cloudHeightM + cloudMaxAdd; - #else - float maximumCloudsHeight = cloudAlt1i + cloudMaxAdd; - #endif - float cloudGradientLength = 20.0; // in blocks, probably... - float heightRelativeToCloud = clamp(1.0 - (eyeAltitude - maximumCloudsHeight) / cloudGradientLength, 0.0, 1.0); - - #ifndef NO_RAIN_ABOVE_CLOUDS - float rainFactor = rainFactorUniform; - float wetnessM = wetness; - #else - float rainFactor = rainFactorUniform * heightRelativeToCloud; - float wetnessM = wetness * heightRelativeToCloud; - #endif - - float rainFactor2 = rainFactor * rainFactor; - float invRainFactor = 1.0 - rainFactor; - float invNoonFactor = 1.0 - noonFactor; - float invNoonFactor2 = invNoonFactor * invNoonFactor; - - float vsBrightness = clamp(screenBrightness, 0.0, 1.0); - - float nightVisionWithAddedSupport = screenBrightness > 1.0 ? 1.0 : nightVision; // Add support for fullbright mods - #define nightVision nightVisionWithAddedSupport - - int modifiedWorldDay = int(mod(worldDay, 100) + 5.0); - #if defined DAYLIGHT_CYCLE_COMPAT || defined FROZEN_TIME - float syncedTime = frameTimeCounter; - #else - float syncedTime = (worldTime + modifiedWorldDay * 24000) * 0.05; - #endif - - #if IRIS_VERSION >= 10800 - ivec3 cameraPositionBestInt = cameraPositionInt; - vec3 cameraPositionBestFract = cameraPositionFract; - vec3 previousCameraPositionBestFract = previousCameraPositionFract; - vec3 cameraPositionBest = cameraPositionBestInt + cameraPositionBestFract; - #else - ivec3 cameraPositionBestInt = ivec3(floor(cameraPosition)); - vec3 cameraPositionBestFract = fract(cameraPosition); - vec3 previousCameraPositionBestFract = fract(previousCameraPosition); - vec3 cameraPositionBest = cameraPosition; - #endif - - #if WATERCOLOR_MODE >= 2 - vec3 underwaterColorM1 = pow(fogColor, vec3(0.33, 0.21, 0.26)); - #else - vec3 underwaterColorM1 = vec3(0.46, 0.62, 1.0); - #endif - #ifndef UNDERWATERCOLOR_CHANGED - vec3 underwaterColorM2 = underwaterColorM1; - #else - vec3 underwaterColorM2 = underwaterColorM1 * vec3(UNDERWATERCOLOR_RM, UNDERWATERCOLOR_GM, UNDERWATERCOLOR_BM); - #endif - vec3 waterFogColor = underwaterColorM2 * vec3(0.2 + 0.1 * vsBrightness); - - #if NETHER_COLOR_MODE == 3 - float netherColorMixer = inNetherWastes + inCrimsonForest + inWarpedForest + inBasaltDeltas + inSoulValley; - vec3 netherColor = clamp(mix( - fogColor * 0.6 + 0.2 * normalize(fogColor + 0.0001), - ( - inNetherWastes * vec3(0.4, 0.14, 0.06) + inCrimsonForest * vec3(0.36, 0.07, 0.05) + - inWarpedForest * vec3(0.18, 0.1, 0.25) + inBasaltDeltas * vec3(0.25, 0.235, 0.23) + - inSoulValley * vec3(0.1, vec2(0.24)) - ), - netherColorMixer - ) * NETHER_BRIGHTNESS, 0.0, 1.0); - #elif NETHER_COLOR_MODE == 2 - vec3 netherColor = clamp(fogColor * 0.6 + 0.2 * normalize(fogColor + 0.0001) * NETHER_BRIGHTNESS, 0.0, 1.0); - #elif NETHER_COLOR_MODE == 0 - vec3 netherColor = vec3(0.7, 0.26, 0.08) * 0.6 * NETHER_BRIGHTNESS; - #endif - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - vec3 lavaLightColor = mix(vec3(0.15, 0.06, 0.01), vec3(0.034, 0.171, 0.176), inSoulValley); - #else - vec3 lavaLightColor = vec3(0.15, 0.06, 0.01); - #endif - - const vec3 originalEndSkyColor = vec3(E_SKY_COLORR_NEW, E_SKY_COLORG_NEW, E_SKY_COLORB_NEW) * E_SKY_COLORI; - vec3 endSkyColor = clamp(mix(originalEndSkyColor, fogColor * 0.25 + 0.1 * normalize(fogColor + 0.0001), (-inVanillaEnd + 1.0) * float(END_SKY_FOG_INFLUENCE) * 0.5), 0.0, 1.60); - - #if WEATHER_TEX_OPACITY == 100 - const float rainTexOpacity = 0.25; - const float snowTexOpacity = 0.5; - #else - #define WEATHER_TEX_OPACITY_M 100.0 / WEATHER_TEX_OPACITY - const float rainTexOpacity = pow(0.25, WEATHER_TEX_OPACITY_M); - const float snowTexOpacity = pow(0.5, WEATHER_TEX_OPACITY_M); - #endif - - #ifdef FRAGMENT_SHADER - ivec2 texelCoord = ivec2(gl_FragCoord.xy); - #endif - - #include "/lib/util/commonFunctions.glsl" - - #include "/lib/colors/blocklightColors.glsl" - - #include "/lib/materials/seasonsTime.glsl" - - const float OSIEBCA = 1.0 / 255.0; // One Step In Eight Bit Color Attachment - /* materialMask steps - 0 to 240 - PBR Dependant: - IntegratedPBR: - 0 to 99: deferredMaterials - OSIEBCA * 0.0 = *Unused as 0.0 is the default value* - OSIEBCA * 1.0 = Intense Fresnel - OSIEBCA * 2.0 = Copper Fresnel - OSIEBCA * 3.0 = Gold Fresnel - OSIEBCA * 4.0 = - OSIEBCA * 5.0 = Redstone Fresnel - 100 to 199: Exact copy of deferredMaterials but toned down reflection handling for entities - materialMask += OSIEBCA * 100.0; // Entity Reflection Handling - 200 to 240: Random checks - OSIEBCA * 239.0 = Blue Screen Blue Blocks - OSIEBCA * 240.0 = Green Screen Lime Blocks - seuspbr: - 0 to 240: Increasing metalness - labPBR: - 0 to 229: Increasing f0 - 230 to 240: Consistent metalness with still increasing f0 - 241 to 255 - PBR Independant: - OSIEBCA * 241.0 = Water - - OSIEBCA * 251.0 = No SSAO, Reduce Reflection - OSIEBCA * 252.0 = Versatile Selection Outline - OSIEBCA * 253.0 = Reduced Edge TAA - OSIEBCA * 254.0 = No SSAO, No TAA, Reduce Reflection - OSIEBCA * 255.0 = *Unused as 1.0 is the clear color* - */ - -// 62 75 74 20 74 68 4F 73 65 20 77 68 6F 20 68 6F 70 65 20 69 6E 20 74 68 65 20 6C 69 6D 69 4E 61 6C 0A 77 69 6C 6C 20 72 65 6E 65 77 20 74 68 65 69 72 20 73 54 72 65 6E 67 74 48 2E 0A 74 68 65 79 20 77 69 6C 6C 20 73 6F 41 72 20 6F 6E 20 65 6C 79 54 72 61 73 20 6C 69 6B 65 20 70 68 61 6E 74 6F 6D 73 3B 0A 74 68 65 79 20 77 69 6C 6C 20 72 75 6E 20 61 6E 44 20 6E 6F 74 20 67 72 6F 77 20 77 65 41 72 79 2C 0A 74 68 65 59 20 77 69 6C 6C 20 77 61 6C 6B 20 61 6E 64 20 6E 6F 74 20 62 65 20 66 61 69 6E 74 2E diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/cloudShadows.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/cloudShadows.glsl deleted file mode 100644 index 6d8aa00..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/cloudShadows.glsl +++ /dev/null @@ -1,86 +0,0 @@ -#ifndef INCLUDE_CLOUD_SHADOWS - #define INCLUDE_CLOUD_SHADOWS - - #include "/lib/shaderSettings/cloudsAndLighting.glsl" - - #ifdef CLOUDS_REIMAGINED - #include "/lib/atmospherics/clouds/cloudCoord.glsl" - #endif - - float GetCloudShadow(vec3 playerPos) { - #ifndef OVERWORLD - return 1.0; - #endif - - float cloudShadow = 1.0; - - vec3 worldPos = playerPos + cameraPosition; - #if defined DO_PIXELATION_EFFECTS && defined PIXELATED_SHADOWS - //worldPos = playerPosPixelated + cameraPosition; // Disabled for now because cloud shadows are too soft to notice pixelation - #endif - - #ifdef CLOUDS_REIMAGINED - float EdotL = dot(eastVec, lightVec); - float EdotLM = tan(acos(EdotL)); - - #if SUN_ANGLE != 0 - float NVdotLM = tan(acos(dot(northVec, lightVec))); - #endif - - float distToCloudLayer1 = cloudAlt1i - worldPos.y; - vec3 cloudOffset1 = vec3(distToCloudLayer1 / EdotLM, 0.0, 0.0); - #if SUN_ANGLE != 0 - cloudOffset1.z += distToCloudLayer1 / NVdotLM; - #endif - vec2 cloudPos1 = GetRoundedCloudCoord(ModifyTracePos(worldPos + cloudOffset1, cloudAlt1i).xz, CLOUD_SHADOW_ROUNDNESS); - - #ifndef COMPOSITE - float cloudSample = texture2D(gaux4, cloudPos1).b; - #else - float cloudSample = texture2D(cloudWaterTex, cloudPos1).b; - #endif - cloudSample *= clamp(distToCloudLayer1 * 0.1, 0.0, 1.0); - - #ifdef DOUBLE_REIM_CLOUDS - float distToCloudLayer2 = cloudAlt2i - worldPos.y; - vec3 cloudOffset2 = vec3(distToCloudLayer2 / EdotLM, 0.0, 0.0); - #if SUN_ANGLE != 0 - cloudOffset2.z += distToCloudLayer2 / NVdotLM; - #endif - vec2 cloudPos2 = GetRoundedCloudCoord(ModifyTracePos(worldPos + cloudOffset2, cloudAlt2i).xz, CLOUD_SHADOW_ROUNDNESS); - float cloudSample2 = texture2D(gaux4, cloudPos2).b; - cloudSample2 *= clamp(distToCloudLayer2 * 0.1, 0.0, 1.0); - - cloudSample = 1.0 - (1.0 - cloudSample) * (1.0 - cloudSample2); - #endif - - cloudSample *= sqrt3(1.0 - abs(EdotL)); - cloudShadow = 1.0 - 0.85 * cloudSample; - #else - vec2 csPos = worldPos.xz + worldPos.y * 0.25; - csPos.x += syncedTime; - csPos *= 0.000002 * CLOUD_UNBOUND_SIZE_MULT * CLOUD_SHADOW_UNBOUND_SIZE; - - vec2 shadowoffsets[8] = vec2[8]( - vec2( 0.0 , 1.0 ), - vec2( 0.7071, 0.7071), - vec2( 1.0 , 0.0 ), - vec2( 0.7071,-0.7071), - vec2( 0.0 ,-1.0 ), - vec2(-0.7071,-0.7071), - vec2(-1.0 , 0.0 ), - vec2(-0.7071, 0.7071)); - float cloudSample = 0.0; - for (int i = 0; i < 8; i++) { - cloudSample += texture2DLod(noisetex, csPos + 0.005 * shadowoffsets[i], 0.0).b; - } - - cloudShadow = smoothstep1(pow2(min1(cloudSample * 0.2))); - #endif - - cloudShadow = mix(1.0, mix(cloudShadow, 1.0, NIGHT_CLOUD_UNBOUND_REMOVE * (1.0 - sunVisibility)), CLOUD_TRANSPARENCY); - - return cloudShadow; - } - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/coloredBlocklight.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/coloredBlocklight.glsl deleted file mode 100644 index 8e6b211..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/coloredBlocklight.glsl +++ /dev/null @@ -1,88 +0,0 @@ -#include "/lib/misc/reprojection.glsl" -vec3 linearRGB_to_Oklab(vec3 c) { - // Linear RGB to XYZ - float l = 0.4122214708 * c.r + 0.5363325363 * c.g + 0.0514459929 * c.b; - float m = 0.2119034982 * c.r + 0.6806995451 * c.g + 0.1073969566 * c.b; - float s = 0.0883024619 * c.r + 0.2817188376 * c.g + 0.6299787005 * c.b; - - // XYZ to Oklab - float l_ = pow(l, 1.0/3.0); - float m_ = pow(m, 1.0/3.0); - float s_ = pow(s, 1.0/3.0); - - return vec3( - 0.2104542553 * l_ + 0.7936177850 * m_ - 0.0040720468 * s_, - 1.9779984951 * l_ - 2.4285922050 * m_ + 0.4505937099 * s_, - 0.0259040371 * l_ + 0.7827717662 * m_ - 0.8086757660 * s_ - ); -} - -vec3 Oklab_to_linearRGB(vec3 lab) { - // Oklab to XYZ - float l_ = lab.x + 0.3963377774 * lab.y + 0.2158037573 * lab.z; - float m_ = lab.x - 0.1055613458 * lab.y - 0.0638541728 * lab.z; - float s_ = lab.x - 0.0894841775 * lab.y - 1.2914855480 * lab.z; - - float l = l_*l_*l_; - float m = m_*m_*m_; - float s = s_*s_*s_; - - // XYZ to linear RGB - return vec3( - +4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s, - -1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s, - -0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s - ); -} - -vec3 saturateMCBL(vec3 color) { - vec3 oklab = linearRGB_to_Oklab(color); - float L = oklab.x; - vec2 ab = oklab.yz; - float chroma = length(ab); - float maxChroma = 0.11; - float targetChroma = min(chroma * 1.7, maxChroma); - - float chromaFactor = (chroma > 0.0001) ? min(targetChroma / chroma, 2.0) : 1.0; - ab *= chromaFactor; - - return Oklab_to_linearRGB(vec3(L, ab.xy)); -} - -vec3 ApplyMultiColoredBlocklight(vec3 blocklightCol, vec3 screenPos, vec3 playerPos, float lmCoord) { - float ACTDecider = 1.0; - vec4 coloredLight = texture2D(colortex10, screenPos.xy); - float lmCoordStep = step(0.1, lmCoord); - float entityMask = 0.0; - #if MCBL_MAIN_DEFINE == 3 - entityMask = step(0.5, sqrt3(coloredLight.a)) * lmCoordStep; - #endif - #if MCBL_MAIN_DEFINE == 2 && COLORED_LIGHTING_INTERNAL != 0 - vec3 absPlayerPos = abs(playerPos); - float maxPlayerPos = max(absPlayerPos.x, max(absPlayerPos.y * 2.0, absPlayerPos.z)); - ACTDecider = pow2(min1(maxPlayerPos / min(effectiveACTdistance, far) * 2.0)); // this is to make the effect fade at the edge of ACT range - if (entityMask < 0.5 && ACTDecider < 0.5) return blocklightCol; - #endif - - vec3 cameraOffset = cameraPosition - previousCameraPosition; - cameraOffset *= float(screenPos.z * 2.0 - 1.0 > 0.56); - - if (screenPos.z > 0.56) { - screenPos.xy = Reprojection(screenPos, cameraOffset); - } - - coloredLight.rgb = saturateMCBL(coloredLight.rgb); // make colors pop! - - vec3 coloredLightNormalized = normalize(coloredLight.rgb + 0.00001); - - // do luminance correction for a seamless transition from the default blocklight color - coloredLightNormalized *= GetLuminance(blocklightCol) / GetLuminance(coloredLightNormalized); - - float coloredLightMix = min1((coloredLight.r + coloredLight.g + coloredLight.b) * 2048); - coloredLightMix = mix(0, coloredLightMix, mix(ACTDecider, 1.0, entityMask)); - - // coloredLightNormalized = vec3(2,0,0); - - - return mix(blocklightCol, coloredLightNormalized, coloredLightMix * clamp01(MCBL_INFLUENCE) * (1.0 - float(isnan(coloredLightNormalized))) * max(sign(lmCoord), 0.0)); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/ggx.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/ggx.glsl deleted file mode 100644 index 33c170a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/ggx.glsl +++ /dev/null @@ -1,60 +0,0 @@ -// GGX area light approximation from Horizon Zero Dawn -float GetNoHSquared(float radiusTan, float NoL, float NoV, float VoL) { - float radiusCos = 1.0 / sqrt(1.0 + radiusTan * radiusTan); - - float RoL = 2.0 * NoL * NoV - VoL; - if (RoL >= radiusCos) - return 1.0; - - float rOverLengthT = radiusCos * radiusTan / sqrt(1.0 - RoL * RoL); - float NoTr = rOverLengthT * (NoV - RoL * NoL); - float VoTr = rOverLengthT * (2.0 * NoV * NoV - 1.0 - RoL * VoL); - - float triple = sqrt(clamp(1.0 - NoL * NoL - NoV * NoV - VoL * VoL + 2.0 * NoL * NoV * VoL, 0.0, 1.0)); - - float NoBr = rOverLengthT * triple, VoBr = rOverLengthT * (2.0 * triple * NoV); - float NoLVTr = NoL * radiusCos + NoV + NoTr, VoLVTr = VoL * radiusCos + 1.0 + VoTr; - float p = NoBr * VoLVTr, q = NoLVTr * VoLVTr, s = VoBr * NoLVTr; - float xNum = q * (-0.5 * p + 0.25 * VoBr * NoLVTr); - float xDenom = p * p + s * ((s - 2.0 * p)) + NoLVTr * ((NoL * radiusCos + NoV) * VoLVTr * VoLVTr + - q * (-0.5 * (VoLVTr + VoL * radiusCos) - 0.5)); - float twoX1 = 2.0 * xNum / (xDenom * xDenom + xNum * xNum); - float sinTheta = twoX1 * xDenom; - float cosTheta = 1.0 - twoX1 * xNum; - NoTr = cosTheta * NoTr + sinTheta * NoBr; - VoTr = cosTheta * VoTr + sinTheta * VoBr; - - float newNoL = NoL * radiusCos + NoTr; - float newVoL = VoL * radiusCos + VoTr; - float NoH = NoV + newNoL; - float HoH = 2.0 * newVoL + 2.0; - return clamp(NoH * NoH / HoH, 0.0, 1.0); -} - -float GGX(vec3 normalM, vec3 viewPos, vec3 lightVec, float NdotLmax0, float smoothnessG) { - smoothnessG = sqrt1(smoothnessG * 0.9 + 0.1); - float roughnessP = (1.35 - smoothnessG); - float roughness = pow2(pow2(roughnessP)); - - vec3 halfVec = normalize(lightVec - viewPos); - - float dotLH = clamp(dot(halfVec, lightVec), 0.0, 1.0); - float dotNV = dot(normalM, -viewPos); - - #if WATER_REFLECT_QUALITY >= 2 - float dotNH = GetNoHSquared(0.01, NdotLmax0, dotNV, dot(-viewPos, lightVec)); - #else - float dotNH = pow2(min1(2.0 * NdotLmax0 * dotNV * length(halfVec) - dot(-viewPos, lightVec))); - #endif - - float denom = dotNH * roughness - dotNH + 1.0; - float D = roughness / (3.141592653589793 * pow2(denom)); - float f0 = 0.05; - float F = exp2((-5.55473 * dotLH - 6.98316) * dotLH) * (1.0 - f0) + f0; - - float NdotLmax0M = sqrt3(NdotLmax0 * max0(dot(normal, lightVec))); - float specular = max0(NdotLmax0M * D * F / pow2(dotLH)); - specular = specular / (0.125 * specular + 1.0); - - return specular; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/heldLighting.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/heldLighting.glsl deleted file mode 100644 index 91dc5a5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/heldLighting.glsl +++ /dev/null @@ -1,82 +0,0 @@ -vec3 GetHeldLighting(vec3 playerPos, vec3 color, inout float emission, vec3 worldGeoNormal, vec3 normalM, vec3 viewPos) { - float heldLight = heldBlockLightValue; float heldLight2 = heldBlockLightValue2; - - #ifndef IS_IRIS - if (heldLight > 15.1) heldLight = 0.0; - if (heldLight2 > 15.1) heldLight2 = 0.0; - #endif - - #if COLORED_LIGHTING_INTERNAL == 0 - vec3 heldLightCol = blocklightCol; vec3 heldLightCol2 = blocklightCol; - - if (heldItemId == 45032) heldLight = 15; if (heldItemId2 == 45032) heldLight2 = 15; // Lava Bucket - #else - vec3 heldLightCol = GetSpecialBlocklightColor(heldItemId - 44000).rgb; - vec3 heldLightCol2 = GetSpecialBlocklightColor(heldItemId2 - 44000).rgb; - - if (heldItemId == 45032) { heldLightCol = lavaSpecialLightColor.rgb; heldLight = 15; } // Lava Bucket - if (heldItemId2 == 45032) { heldLightCol2 = lavaSpecialLightColor.rgb; heldLight2 = 15; } - - #if COLORED_LIGHT_SATURATION != 100 - heldLightCol = mix(blocklightCol, heldLightCol, COLORED_LIGHT_SATURATION * 0.01); - heldLightCol2 = mix(blocklightCol, heldLightCol2, COLORED_LIGHT_SATURATION * 0.01); - #endif - #endif - - vec3 playerPosLightM = playerPos + relativeEyePosition; - playerPosLightM.y += 0.7; - float lViewPosL = length(playerPosLightM) + 6.0; - #if HELD_LIGHTING_MODE == 1 - lViewPosL *= 1.5; - #endif - - #ifdef SPACEAGLE17 - if (heldLight == 0 && heldLight2 == 0 && !firstPersonCamera && entityId != 50017 && !is_invisible && currentPlayerArmor < 0.4 && isOnGround) { - float powVal = 1.0 + 1.0 * (cos(frameTimeCounter * 1.5) * 0.5 + 0.5); - float anim = 2.8 * max(pow(0.8, powVal), 0.12); - heldLight = anim; - heldLight2 = anim; - heldLightCol = vec3(0.2392, 0.8235, 0.8667); - heldLightCol2 = vec3(0.2392, 0.8235, 0.8667); - playerPosLightM.y += 0.8; - lViewPosL = length(playerPosLightM) + 6.0; - lViewPosL = sqrt2(lViewPosL * 0.35) * 1.2; - } - #endif - - #ifdef DIRECTIONAL_LIGHTMAP_NORMALS - vec3 cameraHeldLightPos = (gbufferModelView * vec4(-relativeEyePosition, 1.0)).xyz; - vec3 worldGeoNormalView = (gbufferModelView * vec4(worldGeoNormal, 1.0)).xyz; - - cameraHeldLightPos.x += 0.66 * (float(heldLight > 0) - float(heldLight2 > 0)); // Held light position offset - - float dirHandLightmap = clamp01(dot(normalize(cameraHeldLightPos - viewPos), normalM)) + 1.0; - float differenceDir = dirHandLightmap - (clamp01(dot(normalize(cameraHeldLightPos - viewPos), worldGeoNormalView)) + 1.0); // Difference between normal and geo normal - - dirHandLightmap = mix(1.0, dirHandLightmap, differenceDir * DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH); - heldLight *= dirHandLightmap; - heldLight2 *= dirHandLightmap; - #endif - - heldLight = pow2(pow2(heldLight * 0.47 / lViewPosL)); - heldLight2 = pow2(pow2(heldLight2 * 0.47 / lViewPosL)); - - vec3 heldLighting = pow2(heldLight * DoLuminanceCorrection(heldLightCol + 0.001)) - + pow2(heldLight2 * DoLuminanceCorrection(heldLightCol2 + 0.001)); - - #if COLORED_LIGHTING_INTERNAL > 0 - AddSpecialLightDetail(heldLighting, color.rgb, emission); - #endif - - #if HAND_BLOCKLIGHT_FLICKERING > 0 - vec2 flickerNoiseHand = texture2DLod(noisetex, vec2(frameTimeCounter * 0.06), 0.0).rb; - float flickerMix = mix(1.0, min1(max(flickerNoiseHand.r, flickerNoiseHand.g) * 1.7), pow2(HAND_BLOCKLIGHT_FLICKERING * 0.1)); - - heldLighting *= flickerMix; - #ifdef GBUFFERS_HAND - emission *= mix(1.0, flickerMix, heldLight + heldLight2); - #endif - #endif - - return heldLighting; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/mainLighting.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/mainLighting.glsl deleted file mode 100644 index 390e29c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/mainLighting.glsl +++ /dev/null @@ -1,816 +0,0 @@ -#include "/lib/shaderSettings/mainLighting.glsl" -#include "/lib/shaderSettings/cloudsAndLighting.glsl" -#include "/lib/shaderSettings/shadowMainLighting.glsl" -#include "/lib/shaderSettings/endFlash.glsl" -#ifdef AURORA_INFLUENCE - #include "/lib/atmospherics/auroraBorealis.glsl" -#endif - -//Lighting Includes// -#include "/lib/colors/lightAndAmbientColors.glsl" -#include "/lib/lighting/ggx.glsl" -#include "/lib/lighting/minimumLighting.glsl" - -#if SHADOW_QUALITY > -1 && (defined OVERWORLD || defined END) - #include "/lib/lighting/shadowSampling.glsl" -#endif - -#if HELD_LIGHTING_MODE >= 1 - #include "/lib/lighting/heldLighting.glsl" -#endif - -#ifdef CLOUD_SHADOWS - #include "/lib/lighting/cloudShadows.glsl" -#endif - -#ifdef LIGHT_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#if defined MOON_PHASE_INF_LIGHT || defined MOON_PHASE_INF_REFLECTION - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#if COLORED_LIGHTING_INTERNAL > 0 - #include "/lib/voxelization/lightVoxelization.glsl" -#endif - -#if DRAGON_DEATH_EFFECT_INTERNAL > 0 - #define ENDCRYSTAL_SAMPLER_DEFINE - uniform isampler2D endcrystal_sampler; -#endif - -vec3 highlightColor = normalize(pow(lightColor, vec3(0.37))) * (0.3 + 1.5 * sunVisibility2) * (1.0 - 0.85 * rainFactor); - -//Lighting// -void DoLighting(inout vec4 color, inout vec3 shadowMult, vec3 playerPos, vec3 viewPos, float lViewPos, vec3 geoNormal, vec3 normalM, float dither, - vec3 worldGeoNormal, vec2 lightmap, bool noSmoothLighting, bool noDirectionalShading, bool noVanillaAO, - bool centerShadowBias, int subsurfaceMode, float smoothnessG, float highlightMult, float emission, inout float purkinjeOverwrite, bool isLightSource, - inout float enderDragonDead) { - #ifdef WORLD_CURVATURE - playerPos.y += doWorldCurvature(playerPos.xz); - #endif - - vec2 oldLightmap = lightmap.xy; - - #ifdef DO_PIXELATION_EFFECTS - vec2 pixelationOffset = ComputeTexelOffset(tex, texCoord); - - #if defined PIXELATED_SHADOWS || defined PIXELATED_BLOCKLIGHT - vec3 playerPosPixelated = TexelSnap(playerPos, pixelationOffset); - #endif - - #ifdef PIXELATED_SHADOWS - #ifdef GBUFFERS_ENTITIES - if (entityId == 50076) { // Boats - playerPosPixelated.y += 0.38; // consistentBOAT2176 - } - #endif - #ifdef GBUFFERS_TERRAIN - if (subsurfaceMode == 1) { - playerPosPixelated.y += 0.05; // Fixes grounded foliage having dark bottom pixels depending on the random y-offset - } - #endif - #endif - #ifdef PIXELATED_BLOCKLIGHT - if (!noSmoothLighting) { - lightmap = clamp(TexelSnap(lightmap, pixelationOffset), 0.0, 1.0); - } - #endif - #endif - - float NdotN = dot(normalM, northVec); - float absNdotN = abs(NdotN); - float NdotE = dot(normalM, eastVec); - float absNdotE = abs(NdotE); - float NdotL = dot(normalM, lightVec); - - float lightmapY2 = pow2(lightmap.y); - float lightmapYM = smoothstep1(lightmap.y); - float subsurfaceHighlight = 0.0; - float ambientMult = 1.0; - vec3 subsurfaceColor = vec3(1.0); - #if defined AURORA_INFLUENCE && !(defined DEFERRED1 || defined COMPOSITE1) - ambientColor = getAuroraAmbientColor(ambientColor, viewPos, 0.035, AURORA_TERRAIN_INFLUENCE_INTENSITY, 0.9); - #endif - - #if BLOOD_MOON > 0 - float bloodMoonFactor = getBloodMoon(sunVisibility); - lightColor *= 1.0 + bloodMoonFactor * vec3(0.6, -0.3, -0.3); - ambientColor *= 1.0 + bloodMoonFactor * vec3(0.6, -0.3, -0.3); - subsurfaceColor = mix(vec3(1.0), vec3(1.3, 0.2, 0.2), bloodMoonFactor); - #endif - - vec3 lightColorM = lightColor; - vec3 ambientColorM = ambientColor; - vec3 nViewPos = normalize(viewPos); - - #if defined LIGHT_COLOR_MULTS && !defined GBUFFERS_WATER // lightColorMult is defined early in gbuffers_water - lightColorMult = GetLightColorMult(); - #endif - vec2 lightningAdd = vec2(0); - vec2 deathFlashAdd = vec2(0); - vec3 lightningPos = vec3(0); - #ifdef RAIN_ATMOSPHERE - float lightningDistance = 550.0; - lightningPos = getLightningPos(playerPos, lightningBoltPosition.xyz, false); - float lightningFadeOut = max(1.0 - length(lightningPos) / lightningDistance, 0.0); - float lightningFadeOutExp = exp((1.0 - lightningFadeOut) * -15.0); - vec3 normalLightning = mat3(gbufferModelViewInverse) * mix(geoNormal, normalM, 0.25); - float lightningNormalGradient = 0.12; - if (subsurfaceMode == 1) lightningNormalGradient = mix(lightningNormalGradient, 0.45, lightningFadeOutExp); - lightningAdd = (lightningFlashEffect(lightningPos, normalLightning, lightningDistance, lightningNormalGradient, subsurfaceMode) * 10.0 + mix(0.1, 0.0 , lightningFadeOut)) * isLightningActive(); - ambientColorM += lightningAdd.x; - #endif - #if DRAGON_DEATH_EFFECT_INTERNAL > 0 - vec3 dragonPosition = vec3(0, 80, 0) - cameraPosition; - int isDying = texelFetch(endcrystal_sampler, ivec2(35, 0), 0).r; - float dragonDeathFactor = 0.0001 * isDying; - float deathFadeFactor = exp(-3.0 * (1.0 - dragonDeathFactor)) * dragonDeathFactor; - - if (dragonDeathFactor < 0.99) { - vec3 normalMDeath = mat3(gbufferModelViewInverse) * mix(geoNormal, normalM, 0.5); - vec3 deathFlashPos = getLightningPos(playerPos, dragonPosition, true); - float effectDistance = 800.0; - deathFlashAdd = lightningFlashEffect(deathFlashPos, normalMDeath, effectDistance, 0.0, subsurfaceMode) * 35.0 * deathFadeFactor; - ambientColorM *= mix(1.0, 0.0, deathFadeFactor) + deathFlashAdd.x * saturateColors(sqrt(endOrangeCol), 0.5); - purkinjeOverwrite = 1.0 * deathFlashAdd.y; - } - #endif - - #if defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900 && (defined GBUFFERS_BLOCK || defined GBUFFERS_ENTITIES || defined GBUFFERS_TERRAIN || defined GBUFFERS_HAND || defined GBUFFERS_WATER) - enderDragonDead = 1.0 - texelFetch(colortex5, ivec2(viewWidth-1, viewHeight-1), 0).a; - vec3 endCenterCol = saturateColors(vec3(END_CENTER_LIGHTING_R, END_CENTER_LIGHTING_G, END_CENTER_LIGHTING_B) * 0.8, 1.1); - vec3 endCenterPos = vec3(0.5, 60.5, 0.5) - (playerPos + cameraPositionBest); - endCenterPos.y *= 0.66; // Make it a pill-shaped point light - float rawDistance = length(endCenterPos); - float endCenterLightDist = exp(-rawDistance * 0.22); - - float endCenterTimeNoise = frameTimeCounter * 0.075; - - // Get the direction of the noise - float centerDistance = max(abs(endCenterPos.x), abs(endCenterPos.z)); // Square distance - float angleOffset = endCenterTimeNoise * 0.75; - vec2 rotatingDir = vec2(cos(angleOffset), sin(angleOffset)); - float blendFactor = smoothstep(0.5, 3.0, centerDistance); // Prevent artifacts at the center by creating square shape - vec2 normalizedDir = mix(rotatingDir, normalize(endCenterPos.xz), blendFactor); // Blend square shape - - vec2 endCenterNoiseBase = endCenterPos.xz * 0.03 + endCenterPos.y * 0.015; - vec2 endCenterNoisePos = endCenterNoiseBase - normalizedDir * 0.3 + endCenterTimeNoise * 0.15; - float endCenterIntensityNoise = texture2DLod(noisetex, endCenterNoisePos, 0.0).r; - float endCenterNoiseVariation = sin(endCenterTimeNoise * 6.0 + dot(endCenterPos.xy, endCenterPos.yz) * 0.01); - float endCenterNoiseIntensity = 0.7 + 0.35 * endCenterIntensityNoise + 0.2 * endCenterNoiseVariation; - - // Hybrid lighting calculation - directional for walls, ambient for floors - vec3 transformedNormal = mat3(gbufferModelViewInverse) * normalM; - float normalDot = clamp01(dot(normalize(endCenterPos), transformedNormal)); - float isFloor = clamp01(dot(transformedNormal, vec3(0.0, 1.0, 0.0)) * 2.0); - - // Strong directional lighting for walls, softer lighting for floors - float directionalFactor = normalDot * 1.3; - float floorFactor = 0.6 + 0.25 * normalDot; - float endCenterLight = endCenterLightDist * mix(directionalFactor, floorFactor, isFloor); - - ambientColorM += endCenterLight * endCenterCol * endCenterNoiseIntensity * 5.0 * enderDragonDead; - #else - enderDragonDead = 1.0; - #endif - - int oldSubsurfaceMode = subsurfaceMode; - #if SSS_STRENGTH == 0 - subsurfaceMode = 0; - #endif - - #ifdef OVERWORLD - float skyLightShadowMult = pow2(pow2(lightmapY2)); - #else - float skyLightShadowMult = 1.0; - #endif - - #if defined CUSTOM_PBR || defined GENERATED_NORMALS - float NPdotU = abs(dot(geoNormal, upVec)); - #endif - - // Shadows - #if defined OVERWORLD || defined END - #ifdef GBUFFERS_WATER - //NdotL = mix(NdotL, 1.0, 1.0 - color.a); - #endif - #ifdef CUSTOM_PBR - float geoNdotL = dot(geoNormal, lightVec); - float geoNdotLM = geoNdotL > 0.0 ? geoNdotL * 10.0 : geoNdotL; - NdotL = min(geoNdotLM, NdotL); - - NdotL *= 1.0 - 0.7 * (1.0 - pow2(pow2(NdotUmax0))) * NPdotU; - #endif - #if SHADOW_QUALITY == -1 && defined GBUFFERS_TERRAIN - if (subsurfaceMode == 1) { - NdotU = 1.0; - NdotUmax0 = 1.0; - NdotL = dot(upVec, lightVec); - } else if (subsurfaceMode == 2) { - highlightMult *= NdotL; - NdotL = mix(NdotL, 1.0, 0.35); - } - - subsurfaceMode = 0; - #endif - float NdotLmax0 = max0(NdotL); - float NdotLM = NdotLmax0 * 0.9999; - - #ifdef GBUFFERS_TEXTURED - NdotLM = 1.0; - #else - #ifdef GBUFFERS_TERRAIN - if (subsurfaceMode != 0) { - #if defined CUSTOM_PBR && defined POM && POM_QUALITY >= 128 && POM_LIGHTING_MODE == 2 - shadowMult *= max(pow2(pow2(dot(normalM, geoNormal))), sqrt2(NdotLmax0)); - #endif - NdotLM = 1.0; - } - #ifdef SIDE_SHADOWING - else - #endif - #endif - #ifdef SIDE_SHADOWING - NdotLM = max0(NdotL + 0.4) * 0.714; - - #ifdef END - NdotLM = sqrt3(NdotLM); - #endif - #endif - #endif - - #if ENTITY_SHADOW == -1 && defined GBUFFERS_ENTITIES || ENTITY_SHADOW <= 1 && defined GBUFFERS_BLOCK - lightColorM = mix(lightColorM * 0.75, ambientColorM, 0.5 * pow2(pow2(1.0 - NdotLM))); - NdotLM = NdotLM * 0.75 + 0.25; - #endif - - if (shadowMult.r > 0.00001) { - #if SHADOW_QUALITY > -1 - if (NdotLM > 0.0001) { - vec3 shadowMultBeforeLighting = shadowMult; - - #if !defined DH_TERRAIN && !defined DH_WATER - float shadowLength = shadowDistance * 0.9166667 - lViewPos; //consistent08JJ622 - #else - float shadowLength = 0.0; - #endif - - if (shadowLength > 0.000001) { - #if SHADOW_SMOOTHING == 4 || SHADOW_QUALITY == 0 - float offset = 0.00098; - #elif SHADOW_SMOOTHING == 3 - float offset = 0.00075; - #elif SHADOW_SMOOTHING == 2 - float offset = 0.0005; - #elif SHADOW_SMOOTHING == 1 - float offset = 0.0003; - #endif - - vec3 playerPosM = playerPos; - vec3 centerPlayerPos = floor(playerPos + cameraPosition + worldGeoNormal * 0.01) - cameraPosition + 0.5; - - #if defined DO_PIXELATION_EFFECTS && defined PIXELATED_SHADOWS - playerPosM = playerPosPixelated; - offset *= 0.75; - #endif - - // Fix light leaking in caves // - #ifdef GBUFFERS_TERRAIN - if (centerShadowBias || subsurfaceMode == 1) { - #ifdef OVERWORLD - playerPosM = mix(centerPlayerPos, playerPosM, 0.5 + 0.5 * lightmapYM); - #endif - } else { - float centerFactor = max(glColor.a, lightmapYM); - - #if defined PERPENDICULAR_TWEAKS && SHADOW_QUALITY >= 2 && !defined DH_TERRAIN - // Fake Variable Penumbra Shadows - // Making centerFactor also work in daylight if AO gradient is facing towards sun - if (geoNdotU > 0.99) { - float dFdxGLCA = dFdx(glColor.a); - float dFdyGLCA = dFdy(glColor.a); - - if (abs(dFdxGLCA) + abs(dFdyGLCA) > 0.00001) { - vec3 aoGradView = dFdxGLCA * normalize(dFdx(playerPos.xyz)) - + dFdyGLCA * normalize(dFdy(playerPos.xyz)); - if (dot(normalize(aoGradView.xz), normalize(ViewToPlayer(lightVec).xz)) < 0.3 + 0.4 * dither) - if (dot(lightVec, upVec) < 0.99999) centerFactor = sqrt1(max0(glColor.a - 0.55) / 0.45); - } - } - #endif - - playerPosM = mix(playerPosM, centerPlayerPos, 0.2 * (1.0 - pow2(pow2(centerFactor)))); - } - #elif defined GBUFFERS_HAND - playerPosM = mix(vec3(0.0), playerPosM, 0.2 + 0.8 * lightmapYM); - #elif defined GBUFFERS_TEXTURED - playerPosM = mix(centerPlayerPos, playerPosM + vec3(0.0, 0.02, 0.0), lightmapYM); - #else - playerPosM = mix(playerPosM, centerPlayerPos, 0.2 * (1.0 - lightmapYM)); - #endif - - // Shadow bias without peter-panning // - #ifndef GBUFFERS_TEXTURED - #ifdef GBUFFERS_TERRAIN - if (subsurfaceMode != 1) - #endif - { - float distanceBias = pow(dot(playerPos, playerPos), 0.75); - distanceBias = 0.12 + 0.0008 * distanceBias; - vec3 bias = worldGeoNormal * distanceBias * (2.0 - 0.95 * NdotLmax0); // 0.95 fixes pink petals noon shadows - - #if defined GBUFFERS_TERRAIN && !defined DH_TERRAIN - if (subsurfaceMode == 2) { - bias *= vec3(0.0, 0.0, -0.5); - bias.z += 0.25 * signMidCoordPos.x * NdotE; - } - #endif - - playerPosM += bias; - } - #endif - - vec3 shadowPos = GetShadowPos(playerPosM); - - bool leaves = false; - #ifdef GBUFFERS_TERRAIN - if (subsurfaceMode == 0) { - #if defined PERPENDICULAR_TWEAKS && defined SIDE_SHADOWING - offset *= 1.0 + pow2(absNdotN); - #endif - } else { - float VdotL = dot(nViewPos, lightVec); - - float lightFactor = pow(max(VdotL, 0.0), 10.0) * float(isEyeInWater == 0); - if (subsurfaceMode == 1) { - offset = 0.0005235 * lightmapYM + 0.0009765; - shadowPos.z -= max(NdotL * 0.0001, 0.0) * lightmapYM; - subsurfaceHighlight = lightFactor * 0.8; - #ifndef SHADOW_FILTERING - shadowPos.z -= 0.0002; - #endif - } else if (subsurfaceMode == 2) { - leaves = true; - offset = 0.0005235 * lightmapYM + 0.0009765; - shadowPos.z -= 0.000175 * lightmapYM; - subsurfaceHighlight = lightFactor * 0.6; - #ifndef SHADOW_FILTERING - NdotLM = mix(NdotL, NdotLM, 0.5); - #endif - } else { - - } - } - #endif - - int shadowSampleBooster = int(subsurfaceMode > 0 && lViewPos < 10.0); - #if SHADOW_QUALITY == 0 - int shadowSamples = 0; // We don't use SampleTAAFilteredShadow on Shadow Quality 0 - #elif SHADOW_QUALITY == 1 - int shadowSamples = 1 + shadowSampleBooster; - #elif SHADOW_QUALITY == 2 || SHADOW_QUALITY == 3 - int shadowSamples = 2 + 2 * shadowSampleBooster; - #elif SHADOW_QUALITY == 4 - int shadowSamples = 4 + 4 * shadowSampleBooster; - #elif SHADOW_QUALITY == 5 - int shadowSamples = 8 + 8 * shadowSampleBooster; - #endif - - shadowMult *= GetShadow(shadowPos, lightmap.y, offset, shadowSamples, leaves); - } - - float shadowSmooth = 16.0; - if (shadowLength < shadowSmooth) { - float shadowMixer = max0(shadowLength / shadowSmooth); - - #ifdef GBUFFERS_TERRAIN - if (subsurfaceMode != 0) { - float shadowMixerM = pow2(shadowMixer); - - if (subsurfaceMode == 1) skyLightShadowMult *= mix(0.6 + 0.3 * pow2(noonFactor), 1.0, shadowMixerM); - else skyLightShadowMult *= mix(NdotL * 0.4999 + 0.5, 1.0, shadowMixerM); - - subsurfaceHighlight *= shadowMixer; - } - #endif - - shadowMult = mix(vec3(skyLightShadowMult * shadowMultBeforeLighting), shadowMult, shadowMixer); - } - } - #else - shadowMult *= skyLightShadowMult; - #endif - - #ifdef CLOUD_SHADOWS - shadowMult *= GetCloudShadow(playerPos); - #endif - - shadowMult *= max(NdotLM * shadowTime, 0.0); - } - #ifdef GBUFFERS_WATER - else { // Low Quality Water - shadowMult = vec3(pow2(lightmapY2) * max(NdotLM * shadowTime, 0.0)); - } - #endif - #endif - - #ifdef END_FLASH_SHADOW_INTERNAL - shadowMult = mix(vec3(1.0), (shadowMult) * 2.0, endFlashIntensity); - #endif - - // Blocklight - float lightmapXM; - #if defined LIGHTMAP_CURVES && !defined GBUFFERS_TEXTURED - if (!noSmoothLighting || oldSubsurfaceMode > 0 && !isLightSource) { - float lx4 = pow2(pow2(lightmap.x)); - float lx8 = pow2(lx4); - float vsBrightFactor = 2.8 - 0.6 * vsBrightness + XLIGHT_CURVE; - - float transitionFactor = ((UPPER_LIGHTMAP_CURVE * 0.1 + 0.9) - 1.0) * - mix(1.0, 10.0, float(int(max(0.0, UPPER_LIGHTMAP_CURVE - 0.01)))); - - float transitions = (pow2(lx8) * (10 - vsBrightness) * 2 + - lx8 * (2.8 + XLIGHT_CURVE - vsBrightness) * 0.8 + - lx4 * (2.8 + XLIGHT_CURVE - vsBrightness * 0.7)) * transitionFactor; - - float lightmapXMSteep = max(0.0, pow2(pow2(lightmap.x * lightmap.x)) * vsBrightFactor + transitions); - float lightmapXMCalm = lightmap.x * (2.8 - XLIGHT_CURVE + 0.6 * vsBrightness) * LOWER_LIGHTMAP_CURVE; - lightmapXM = pow(lightmapXMSteep + lightmapXMCalm, 2.25); - } else { - float xLightCurveM = XLIGHT_CURVE > 0.999 ? XLIGHT_CURVE : sqrt2(XLIGHT_CURVE); - lightmapXM = pow(lightmap.x, 3.0 * xLightCurveM) * 10.0 * pow(lightmap.x, pow2(UPPER_LIGHTMAP_CURVE)) * UPPER_LIGHTMAP_CURVE * (UPPER_LIGHTMAP_CURVE * 0.7 + 0.3); - } - #else - if (!noSmoothLighting) { - float lightmapXMSteep = pow2(pow2(lightmap.x * lightmap.x)) * (2.8 - 0.6 * vsBrightness + XLIGHT_CURVE); - float lightmapXMCalm = lightmap.x * (2.8 + 0.6 * vsBrightness - XLIGHT_CURVE); - lightmapXM = pow(lightmapXMSteep + lightmapXMCalm, 2.25); - } else { - float xLightCurveM = XLIGHT_CURVE > 0.999 ? XLIGHT_CURVE : sqrt2(XLIGHT_CURVE); - lightmapXM = pow(lightmap.x, 3.0 * xLightCurveM) * 10.0; - } - #endif - - float daylightFactor = lightmapYM * invRainFactor * sunVisibility; - emission *= 1.0 - 0.25 * daylightFactor; // Less emission under direct skylight - - #ifdef GBUFFERS_TEXTURED - lightmapXM *= 1.5 - 0.5 * daylightFactor; // Brighter lit particles - #endif - - #if defined DIRECTIONAL_LIGHTMAP_NORMALS && (defined GBUFFERS_TERRAIN || defined GBUFFERS_WATER || defined GBUFFERS_BLOCK) - if (oldLightmap.x > 0.035) { // very specific value, do not change - float lightmapDir = lightmapXM; - #ifdef USE_FINE_DERIVATIVES - vec2 dFdBlock = vec2(dFdxFine(oldLightmap.x), dFdyFine(oldLightmap.x)); // Get higher precision derivatives when available - #else - vec2 dFdBlock = vec2(dFdx(oldLightmap.x), dFdy(oldLightmap.x)); - #endif - vec3 blockLightDir; - - if (length(dFdBlock) < 1e-6) { - vec3 blockCenterPos = floor(playerPos + cameraPosition + 0.001 * worldGeoNormal) - cameraPosition + 0.5; // + 0.001 fixes percision issues - blockLightDir = blockCenterPos - worldGeoNormal * dot(worldGeoNormal, blockCenterPos - playerPos) - playerPos; - blockLightDir = mat3(gbufferModelView) * blockLightDir; - } else { - #ifdef USE_FINE_DERIVATIVES - blockLightDir = dFdxFine(viewPos) * dFdBlock.x + dFdyFine(viewPos) * dFdBlock.y; // Get higher precision derivatives when available - #else - blockLightDir = dFdx(viewPos) * dFdBlock.x + dFdy(viewPos) * dFdBlock.y; - #endif - } - float dotNormal = dot(normalize(blockLightDir), normalM); - - lightmapDir *= pow(dotNormal + 1.0, DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW + 0.25); - lightmapXM = mix(lightmapXM, lightmapDir, 0.01 * max0(100.0 - lViewPos)); - } - #endif - - #if BLOCKLIGHT_FLICKERING > 0 - vec2 flickerNoiseBlock = texture2DLod(noisetex, vec2(frameTimeCounter * 0.06), 0.0).rb; - lightmapXM *= mix(1.0, min1(max(flickerNoiseBlock.r, flickerNoiseBlock.g) * 1.7), pow2(BLOCKLIGHT_FLICKERING * 0.1)); - #endif - - #ifdef RANDOM_BLOCKLIGHT - float RandR = texture2DLod(noisetex, 0.00016 * RANDOM_BLOCKLIGHT_SIZE * (playerPos.xz + cameraPosition.xz), 0.0).r * XLIGHT_R; - float RandG = texture2DLod(noisetex, 0.00029 * RANDOM_BLOCKLIGHT_SIZE * (playerPos.xz + cameraPosition.xz), 0.0).r * XLIGHT_G; - float RandB = texture2DLod(noisetex, 0.00034 * RANDOM_BLOCKLIGHT_SIZE * (playerPos.xz + cameraPosition.xz), 0.0).r * XLIGHT_B; - blocklightCol = vec3(RandR, RandG, RandB) * 0.875; - #endif - - vec3 blockLighting = lightmapXM * blocklightCol; - - #if COLORED_LIGHTING_INTERNAL > 0 - // Prepare - #if defined GBUFFERS_HAND - vec3 voxelPos = SceneToVoxel(vec3(0.0)); - #elif defined GBUFFERS_TEXTURED - vec3 voxelPos = SceneToVoxel(playerPos); - #else - vec3 voxelPos = SceneToVoxel(playerPos); - voxelPos = voxelPos + worldGeoNormal * 0.55; // should be close to 0.5 for ACT_CORNER_LEAK_FIX but 0.5 makes slabs flicker - #endif - - vec3 specialLighting = vec3(0.0); - vec4 lightVolume = vec4(0.0); - if (CheckInsideVoxelVolume(voxelPos)) { - vec3 voxelPosM = clamp01(voxelPos / vec3(voxelVolumeSize)); - lightVolume = GetLightVolume(voxelPosM); - lightVolume = sqrt(lightVolume); - specialLighting = lightVolume.rgb; - } - - // Add extra articial light for blocks that request it - lightmapXM = max(lightmapXM, mix(lightmapXM, 10.0, lightVolume.a)); - specialLighting *= 1.0 + 50.0 * lightVolume.a; - - purkinjeOverwrite += 17.0 * lightVolume.a; - - // Color Balance - specialLighting = lightmapXM * 0.13 * DoLuminanceCorrection(specialLighting + blocklightCol * 0.05); - - // Add some extra non-contrasty detail - AddSpecialLightDetail(specialLighting, color.rgb, emission); - - #if COLORED_LIGHT_SATURATION != 100 - specialLighting = mix(blockLighting, specialLighting, COLORED_LIGHT_SATURATION * 0.01); - #endif - - // Serve with distance fade - vec3 absPlayerPosM = abs(playerPos); - #if COLORED_LIGHTING_INTERNAL <= 512 - absPlayerPosM.y *= 2.0; - #elif COLORED_LIGHTING_INTERNAL == 768 - absPlayerPosM.y *= 3.0; - #elif COLORED_LIGHTING_INTERNAL == 1024 - absPlayerPosM.y *= 4.0; - #endif - float maxPlayerPos = max(absPlayerPosM.x, max(absPlayerPosM.y, absPlayerPosM.z)); - float blocklightDecider = pow2(min1(maxPlayerPos / effectiveACTdistance * 2.0)); - //if (heldItemId != 40000 || heldItemId2 == 40000) // Hold spider eye to see vanilla lighting - blockLighting = mix(specialLighting, blockLighting, blocklightDecider); - //if (heldItemId2 == 40000 && heldItemId != 40000) blockLighting = lightVolume.rgb; // Hold spider eye to see light volume - #endif - - #if defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900 && defined END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT && (defined GBUFFERS_BLOCK || defined GBUFFERS_ENTITIES || defined GBUFFERS_TERRAIN || defined GBUFFERS_HAND) - blockLighting = mix(blockLighting, lightmapXM * clamp01(saturateColors(endCenterCol, 1.3)), clamp01(endCenterLightDist) * enderDragonDead); - #endif - - #if HELD_LIGHTING_MODE >= 1 - #if !defined DO_PIXELATION_EFFECTS || !defined PIXELATED_BLOCKLIGHT - vec3 playerPosForHeldLighting = playerPos; - #else - vec3 playerPosForHeldLighting = playerPosPixelated; - #endif - - vec3 heldLighting = GetHeldLighting(playerPosForHeldLighting, color.rgb, emission, worldGeoNormal, normalM, viewPos); - - #ifdef GBUFFERS_HAND - blockLighting *= 0.5; - heldLighting *= 2.0; - #endif - #endif - - vec3 minLighting = GetMinimumLighting(lightmapYM, playerPos); - vec3 shadowLightMult = shadowMult; - float shadowMultFloat = min1(GetLuminance(shadowMult)); - - // Lighting Tweaks - #ifdef OVERWORLD - ambientMult = mix(lightmapYM, pow2(lightmapYM) * lightmapYM, rainFactor); - - #if SHADOW_QUALITY == -1 - float tweakFactor = 1.0 + 0.6 * (1.0 - pow2(pow2(pow2(noonFactor)))); - lightColorM /= tweakFactor; - ambientMult *= mix(tweakFactor, 1.0, 0.5 * NdotUmax0); - #endif - - #if AMBIENT_MULT != 100 - #if AMBIENT_MULT < 100 - #define AMBIENT_MULT_M (AMBIENT_MULT - 100) * 0.006 - vec3 shadowMultP = shadowMult / (0.1 + 0.9 * sqrt2(max0(NdotLM))); - ambientMult *= 1.0 + pow2(pow2(max0(1.0 - dot(shadowMultP, shadowMultP)))) * AMBIENT_MULT_M * - (0.5 + 0.2 * sunFactor + 0.8 * noonFactor) * (1.0 - rainFactor * 0.5); - #else - #define AMBIENT_MULT_M (AMBIENT_MULT - 100) * 0.002 - shadowLightMult = mix(shadowLightMult, vec3(1.0), AMBIENT_MULT_M); - lightColorM = mix(lightColorM, GetLuminance(lightColorM) * DoLuminanceCorrection(ambientColorM), (1.0 - shadowMultFloat) * AMBIENT_MULT_M); - #endif - #endif - - if (isEyeInWater != 1) { - float lxFactor = (sunVisibility2 * 0.4 + (0.6 - 0.6 * pow2(invNoonFactor))) * (6.0 - 5.0 * rainFactor); - lxFactor *= lightmapY2 + lightmapY2 * 2.0 * pow2(shadowMultFloat); - lxFactor = max0(lxFactor - emission * 1000000.0); - blockLighting *= pow(lightmapXM / 60.0 + 0.001, 0.09 * lxFactor); - - // Less light in the distance / more light closer to the camera during rain or night to simulate thicker fog - float rainLF = 0.1 * rainFactor; - float lightFogTweaks = 1.0 + max0(96.0 - lViewPos) * (0.002 * (1.0 - sunVisibility2) + 0.0104 * rainLF) - rainLF; - ambientMult *= lightFogTweaks; - lightColorM *= lightFogTweaks; - } - #endif - #ifdef END - #if defined IS_IRIS && MC_VERSION >= 12109 - vec3 worldEndFlashPosition = mat3(gbufferModelViewInverse) * endFlashPosition; - worldEndFlashPosition = normalize(vec3(worldEndFlashPosition.x, 0.0, worldEndFlashPosition.z)); - float endFlashDirectionFactor = max0(1.0 + dot(worldGeoNormal, normalize(worldEndFlashPosition))) * 0.5; - endFlashDirectionFactor = pow2(pow2(endFlashDirectionFactor)); - - vec3 endFlashColor = (endOrangeCol + 0.5 * endLightColor) * endFlashIntensity * pow2(lightmapYM); - ambientColorM += endFlashColor * (0.2 * endFlashDirectionFactor); - #endif - #endif - - #ifdef GBUFFERS_HAND - ambientMult *= 1.3; // To improve held map visibility - #endif - - // Directional Shading - float directionShade = 1.0; - #ifdef DIRECTIONAL_SHADING - if (!noDirectionalShading) { - float absNdotE2 = pow2(absNdotE); - - #if !defined NETHER - float NdotUM = 0.75 + NdotU * 0.25; - #else - float NdotUM = 0.75 + abs(NdotU + 0.5) * 0.16666; - #endif - float NdotNM = 1.0 + 0.075 * absNdotN; - float NdotEM = 1.0 - 0.1 * absNdotE2; - directionShade = NdotUM * NdotEM * NdotNM; - - #ifdef OVERWORLD - lightColorM *= 1.0 + absNdotE2 * 0.75; - #elif defined NETHER - directionShade *= directionShade; - ambientColorM += lavaLightColor * pow2(absNdotN * 0.5 + max0(-NdotU)) * (0.7 + 0.35 * vsBrightness); - #endif - - #if defined CUSTOM_PBR || defined GENERATED_NORMALS - float cpbrAmbFactor = NdotN * NPdotU; - cpbrAmbFactor = 1.0 - 0.3 * cpbrAmbFactor; - ambientColorM *= cpbrAmbFactor; - minLighting *= cpbrAmbFactor; - #endif - - #if defined OVERWORLD && defined PERPENDICULAR_TWEAKS && defined SIDE_SHADOWING - // Fake bounced light - ambientColorM = mix(ambientColorM, lightColorM, (0.05 + 0.03 * subsurfaceMode) * absNdotN * lightmapY2); - - // Get a bit more natural looking lighting during noon - lightColorM *= 1.0 + max0(1.0 - subsurfaceMode) * pow(noonFactor, 20.0) * (pow2(absNdotN) * 0.8 - absNdotE2 * 0.2); - #endif - } - #endif - - // Scene Lighting Stuff - vec3 sceneLighting = lightColorM * shadowLightMult + ambientColorM * ambientMult; - float dotSceneLighting = dot(sceneLighting, sceneLighting); - - #if HELD_LIGHTING_MODE >= 1 - blockLighting = sqrt(pow2(blockLighting) + heldLighting); - #endif - - blockLighting *= XLIGHT_I; - - #ifdef BLOCKLIGHT_CAUSTICS - if (isEyeInWater == 1) { - vec3 worldPos = playerPos + cameraPosition; - #if defined DO_PIXELATION_EFFECTS && defined PIXELATED_SHADOWS - worldPos = playerPosPixelated + cameraPosition; - #endif - - float causticTime = frameTimeCounter * 0.045; - mat2 rot = rotate(causticTime * 35); - - vec3 absNormal = abs(worldGeoNormal); - vec2 basePos = absNormal.y > max(absNormal.x, absNormal.z) ? worldPos.xz : - absNormal.x > absNormal.z ? worldPos.yz : worldPos.xy; - - basePos *= 1.35; - - // Opposing directional movement for the two layers - vec2 causticWind1 = vec2(causticTime * 0.3, causticTime * 0.15); - vec2 causticWind2 = vec2(-causticTime * 0.17, -causticTime * 0.22); - - vec2 cPos1 = basePos * 0.10 + causticWind1; - vec2 cPos2 = basePos * 0.05 + causticWind2; - - float gradientNoise = fract(52.9829189 * fract(0.06711056 * gl_FragCoord.x + 0.00583715 * gl_FragCoord.y)); - #ifdef TAA - gradientNoise = fract(gradientNoise + 0.618034 * mod(float(frameCounter), 3600.0)); - #endif - - float caustic = 0.0; - int causticSamples = 4; - - for (int i = 0; i < causticSamples; i++) { - vec2 offset1 = causticOffsetDist(gradientNoise + float(i), causticSamples); - vec2 offset2 = causticOffsetDist(gradientNoise + float(i) + 0.5, causticSamples); - - offset1 = rot * offset1; - offset2 = rot * offset2; - - vec4 sample1a = texture2D(gaux4, cPos1 + offset1); - vec4 sample1b = texture2D(gaux4, cPos1 - offset1); - vec4 sample2a = texture2D(gaux4, cPos2 + offset2); - vec4 sample2b = texture2D(gaux4, cPos2 - offset2); - - float caustic1 = dot(sample1a.rg - sample1b.rg, vec2(6.0)); - float caustic2 = dot(sample2a.rg - sample2b.rg, vec2(6.0)); - - caustic += caustic1 + caustic2; - } - - caustic /= causticSamples; - - caustic = clamp(caustic, -0.15, 2.0) * 0.52 + 0.587; - blockLighting *= caustic * WATER_CAUSTIC_STRENGTH; - } - #endif - - #ifdef LIGHT_COLOR_MULTS - sceneLighting *= lightColorMult; - #endif - #ifdef MOON_PHASE_INF_LIGHT - sceneLighting *= moonPhaseInfluence; - #endif - - // Vanilla Ambient Occlusion - float vanillaAO = 1.0; - #if VANILLAAO_I > 0 - vanillaAO = glColor.a; - - #if defined DO_PIXELATION_EFFECTS && defined PIXELATED_AO - vanillaAO = TexelSnap(vanillaAO, pixelationOffset); - #endif - - if (subsurfaceMode != 0) vanillaAO = mix(min1(vanillaAO * 1.15), 1.0, shadowMultFloat); - else if (!noVanillaAO) { - #ifdef GBUFFERS_TERRAIN - vanillaAO = min1(vanillaAO + 0.08); - #ifdef OVERWORLD - vanillaAO = pow( - pow1_5(vanillaAO), - 1.0 + dotSceneLighting * 0.02 + NdotUmax0 * (0.15 + 0.25 * pow2(noonFactor * pow2(lightmapY2))) - ); - #elif defined NETHER - vanillaAO = pow( - pow1_5(vanillaAO), - 1.0 + NdotUmax0 * 0.5 - ); - #else - vanillaAO = pow( - vanillaAO, - 0.75 + NdotUmax0 * 0.25 - ); - #endif - #endif - vanillaAO = vanillaAO * 0.9 + 0.1; - - #if VANILLAAO_I != 100 - #define VANILLAAO_IM VANILLAAO_I * 0.01 - vanillaAO = pow(vanillaAO, VANILLAAO_IM); - #endif - } - #endif - - #ifdef RAIN_ATMOSPHERE - vanillaAO += lightningAdd.y * 0.1 * (-vanillaAO + 1); - #endif - - // Light Highlight - vec3 lightHighlight = vec3(0.0); - #ifdef LIGHT_HIGHLIGHT - float specularHighlight = GGX(normalM, nViewPos, lightVec, NdotLmax0, smoothnessG); - - specularHighlight *= highlightMult; - - lightHighlight = isEyeInWater != 1 ? shadowMult : pow(shadowMult, vec3(0.25)) * 0.35; - lightHighlight *= (subsurfaceHighlight * subsurfaceColor + specularHighlight) * highlightColor; - - #ifdef LIGHT_COLOR_MULTS - lightHighlight *= lightColorMult; - #endif - #ifdef MOON_PHASE_INF_REFLECTION - lightHighlight *= pow2(moonPhaseInfluence); - #endif - #if BLOOD_MOON > 0 - lightHighlight *= mix(vec3(1.0), vec3(1.0, 0.1294, 0.1294), getBloodMoon(sunVisibility)); - #endif - #endif - - // Mix Colors - vec3 finalDiffuse = pow2(directionShade * vanillaAO) * (blockLighting + pow2(sceneLighting) + minLighting) + pow2(emission); - finalDiffuse = sqrt(max(finalDiffuse, vec3(0.0))); // sqrt() for a bit more realistic light mix, max() to prevent NaNs - - // Apply Lighting - color.rgb *= finalDiffuse; - color.rgb += lightHighlight; - color.rgb *= pow2(1.0 - darknessLightFactor); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/minimumLighting.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/minimumLighting.glsl deleted file mode 100644 index 2ed3bd3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/minimumLighting.glsl +++ /dev/null @@ -1,25 +0,0 @@ -vec3 GetMinimumLighting(float lightmapYM, vec3 playerPos) { - float fadeMinLightDistance = 1.0; - #if DISTANCE_MIN_LIGHT > 0 - float blockMinLightFadeDistance = 250; - float distMinLightIntensity = DISTANCE_MIN_LIGHT * 0.1; - fadeMinLightDistance = max(1.0 - length(playerPos) / blockMinLightFadeDistance, 0.0); - fadeMinLightDistance = exp((1.0 - fadeMinLightDistance) * -15.0 * distMinLightIntensity) * (1.0 - nightVision) + nightVision; - #endif - - #if !defined END && CAVE_LIGHTING > 0 - vec3 minLighting = vec3(0.005625 + vsBrightness * 0.043) * fadeMinLightDistance; - #if CAVE_LIGHTING != 100 - #define CAVE_LIGHTING_M CAVE_LIGHTING * 0.01 - minLighting *= CAVE_LIGHTING_M; - #endif - minLighting *= vec3(0.45, 0.475, 0.6); - minLighting *= 1.0 - lightmapYM; - #else - vec3 minLighting = vec3(0.0); - #endif - - minLighting += nightVision * vec3(0.5, 0.5, 0.75); - - return minLighting; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/shadowSampling.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/shadowSampling.glsl deleted file mode 100644 index d5b8107..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/lighting/shadowSampling.glsl +++ /dev/null @@ -1,110 +0,0 @@ -vec3 GetShadowPos(vec3 playerPos) { - vec3 shadowPos = PlayerToShadow(playerPos); - float distb = sqrt(shadowPos.x * shadowPos.x + shadowPos.y * shadowPos.y); - float distortFactor = distb * shadowMapBias + (1.0 - shadowMapBias); - shadowPos.xy /= distortFactor; - shadowPos.z *= 0.2; - return shadowPos * 0.5 + 0.5; -} - -vec3 SampleShadow(vec3 shadowPos, float colorMult, float colorPow) { - float shadow0 = shadow2D(shadowtex0, vec3(shadowPos.st, shadowPos.z)).x; - - vec3 shadowcol = vec3(0.0); - if (shadow0 < 1.0) { - float shadow1 = shadow2D(shadowtex1, vec3(shadowPos.st, shadowPos.z)).x; - if (shadow1 > 0.9999) { - shadowcol = texture2D(shadowcolor0, shadowPos.st).rgb * shadow1; - - shadowcol *= colorMult; - shadowcol = pow(shadowcol, vec3(colorPow)); - } - } - - return shadowcol * (1.0 - shadow0) + shadow0; -} - -float InterleavedGradientNoiseForShadows() { - float n = 52.9829189 * fract(0.06711056 * gl_FragCoord.x + 0.00583715 * gl_FragCoord.y); - #if !defined GBUFFERS_ENTITIES && !defined GBUFFERS_HAND && !defined GBUFFERS_TEXTURED && defined TAA - return fract(n + goldenRatio * mod(float(frameCounter), 3600.0)); - #else - return fract(n); - #endif -} - -vec2 offsetDist(float x, int s) { - float n = fract(x * 2.427) * 3.1415; - return vec2(cos(n), sin(n)) * 1.4 * x / s; -} - -vec3 SampleTAAFilteredShadow(vec3 shadowPos, float offset, int shadowSamples, bool leaves, float colorMult, float colorPow) { - vec3 shadow = vec3(0.0); - float gradientNoise = InterleavedGradientNoiseForShadows(); - - #if !defined GBUFFERS_ENTITIES && !defined GBUFFERS_HAND && !defined GBUFFERS_TEXTURED - offset *= 1.3875; - #else - shadowSamples *= 2; - offset *= 0.69375; - #endif - - float shadowPosZM = shadowPos.z; - for (int i = 0; i < shadowSamples; i++) { - vec2 offset2 = offsetDist(gradientNoise + i, shadowSamples) * offset; - if (leaves) shadowPosZM = shadowPos.z - 0.12 * offset * (gradientNoise + i) / shadowSamples; - shadow += SampleShadow(vec3(shadowPos.st + offset2, shadowPosZM), colorMult, colorPow); - shadow += SampleShadow(vec3(shadowPos.st - offset2, shadowPosZM), colorMult, colorPow); - } - - shadow /= shadowSamples * 2.0; - - return shadow; -} - -vec2 shadowOffsets[4] = vec2[4]( - vec2( 1.0, 0.0), - vec2( 0.0, 1.0), - vec2(-1.0, 0.0), - vec2( 0.0,-1.0)); - -vec3 SampleBasicFilteredShadow(vec3 shadowPos, float offset) { - float shadow = 0.0; - - for (int i = 0; i < 4; i++) { - shadow += shadow2D(shadowtex0, vec3(offset * shadowOffsets[i] + shadowPos.st, shadowPos.z)).x; - } - - return vec3(shadow * 0.25); -} - -vec3 GetShadow(vec3 shadowPos, float lightmapY, float offset, int shadowSamples, bool leaves) { - #if SHADOW_QUALITY > 0 - #if ENTITY_SHADOW <= 1 && defined GBUFFERS_BLOCK - offset *= 4.0; - #else - #ifdef OVERWORLD - offset *= 1.0 + rainFactor2 - #ifdef SUN_MOON_DURING_RAIN - * 2.0 - #else - * 4.0 - #endif - ; - #else - offset *= 3.0; - #endif - #endif - #endif - - float colorMult = 2.5 + 5.5 * pow1_5(lightmapY) + 2.0 * pow2(lightmapY); // 423HDSS: Shadow color strength is stored 10 times lower to allow for water shadows going above 1.0 - float colorPow = mix(1.5 + 0.5 * float(isEyeInWater == 0), 0.5, pow2(pow2(lightmapY))); - - #if SHADOW_QUALITY >= 1 - vec3 shadow = SampleTAAFilteredShadow(shadowPos, offset, shadowSamples, leaves, colorMult, colorPow); - #else - vec3 shadow = SampleBasicFilteredShadow(shadowPos, offset); - #endif - - return shadow; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/blockEntityIPBR.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/blockEntityIPBR.glsl deleted file mode 100644 index 55dbbbe..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/blockEntityIPBR.glsl +++ /dev/null @@ -1,123 +0,0 @@ -if (blockEntityId < 5028) { - if (blockEntityId < 5012) { - if (blockEntityId < 5004) { - if (blockEntityId == 5000) { // - - } else { // blockEntityId < 5000 - - } - } else { - if (blockEntityId == 5004) { // Signs - noSmoothLighting = true; - - if (glColor.r + glColor.g + glColor.b <= 2.99 || lmCoord.x > 0.999) { // Sign Text - #include "/lib/materials/specificMaterials/others/signText.glsl" - } - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } else /*if (blockEntityId == 5008)*/ { // Chest - noSmoothLighting = true; - - smoothnessG = pow2(color.g); - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - redstoneIPBR(color.rgb, emission); - } - } - } else { - if (blockEntityId < 5020) { - if (blockEntityId == 5012) { // Ender Chest - noSmoothLighting = true; - - float factor = min(pow2(color.g), 0.25); - smoothnessG = factor * 2.0; - - if (color.g > color.r || color.b > color.g) - emission = pow2(factor) * 20.0; - emission += 0.35; - #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - overlayNoiseIntensity = 0.7; - if (dot(normal, upVec) > 0.99) { - #if SNOW_CONDITION < 2 && SNOW_CONDITION != 0 - emission = mix(emission, emission * 0.8, inSnowy); - #elif SNOW_CONDITION == 0 - emission = mix(emission, emission * 0.8, rainFactor * inSnowy); - #else - emission *= 0.8; - #endif - } - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } else /*if (blockEntityId == 5016)*/ { // Shulker Box+, Banner+, Head+, Bed+ - noSmoothLighting = true; - #ifdef COATED_TEXTURES - noiseFactor = 0.2; - #endif - } - } else { - if (blockEntityId == 5020) { // Conduit - noSmoothLighting = true; - lmCoordM.x = 0.9; - - if (color.b > color.r) { // Conduit:Wind, Conduit:Blue Pixels of The Eye - emission = color.r * 16.0; - } else if (color.r > color.b * 2.5) { // Conduit:Red Pixels of The Eye - emission = 20.0; - color.rgb *= vec3(1.0, 0.25, 0.1); - } - overlayNoiseIntensity = 0.3; - } else /*if (blockEntityId == 5024)*/ { // End Portal, End Gateway - #ifdef SPECIAL_PORTAL_EFFECTS - #include "/lib/materials/specificMaterials/others/endPortalEffect.glsl" - #endif - overlayNoiseIntensity = 0.0; - } - } - } -} else { - if (blockEntityId < 5044) { - if (blockEntityId < 5036) { - if (blockEntityId == 5028) { // Bell - if (color.r + color.g > color.b + 0.5) { // Bell:Golden Part - #include "/lib/materials/specificMaterials/terrain/goldBlock.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } else /*if (blockEntityId == 5032)*/ { // Copper Chest+, Copper Golem+ - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - } - } else { - if (blockEntityId == 5036) { // - - } else /*if (blockEntityId == 5040)*/ { // - - } - } - } else { - if (blockEntityId < 5052) { - if (blockEntityId == 5044) { // - - } else /*if (blockEntityId == 5048)*/ { // - - } - } else { - if (blockEntityId == 5052) { // - - } else if (blockEntityId == 10548) { // Enchanting Table:Book - smoothnessG = pow2(color.g) * 0.35; - - if (color.b < 0.0001 && color.r > color.g) { - emission = color.g * 3.5; - } - overlayNoiseIntensity = 0.3; - } - } - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/customMaterials.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/customMaterials.glsl deleted file mode 100644 index b2f71a3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/customMaterials.glsl +++ /dev/null @@ -1,146 +0,0 @@ -#ifdef POM - #include "/lib/materials/materialMethods/pomEffects.glsl" -#endif - -#include "/lib/materials/materialMethods/customEmission.glsl" - -void GetCustomMaterials(inout vec4 color, inout vec3 normalM, inout vec2 lmCoordM, inout float NdotU, inout vec3 shadowMult, inout float smoothnessG, inout float smoothnessD, inout float highlightMult, inout float emission, inout float materialMask, vec3 viewPos, float lViewPos) { - vec2 texCoordM = texCoord; - - #ifdef POM - float parallaxFade, parallaxTexDepth; - vec2 parallaxLocalCoord; - vec3 parallaxTraceCoordDepth; - vec4 normalMap; - bool skipPom = false; - - if (!skipPom) { - texCoordM = vTexCoord.xy * vTexCoordAM.zw + vTexCoordAM.xy; - - parallaxFade = pow2(lViewPos / POM_DISTANCE); - #ifdef GBUFFERS_ENTITIES - if (entityId == 50008) parallaxFade = 1.1; // Item Frame, Glow Item Frame - #endif - #ifdef GBUFFERS_BLOCK - if (blockEntityId == 5004) parallaxFade = 1.1; // Signs - #endif - #ifdef GBUFFERS_HAND - if (heldItemId == 40004 || heldItemId2 == 40004) parallaxFade = 1.1; // Filled Map - #endif - - parallaxTraceCoordDepth = vec3(texCoordM, 1.0); - parallaxLocalCoord = vTexCoord.st; - - normalMap = ReadNormal(vTexCoord.st); - parallaxFade += pow(normalMap.a, 64.0); - - if (parallaxFade < 1.0) { - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - parallaxLocalCoord = GetParallaxCoord(parallaxFade, dither, texCoordM, parallaxTexDepth, parallaxTraceCoordDepth); - - normalMap = textureGrad(normals, texCoordM, dcdx, dcdy); - color = textureGrad(tex, texCoordM, dcdx, dcdy); - #if !defined GBUFFERS_ENTITIES && !defined GBUFFERS_BLOCK - color.rgb *= glColor.rgb; - #else - color *= glColor; - #endif - - shadowMult *= GetParallaxShadow(parallaxFade, dither, normalMap.a, parallaxLocalCoord, lightVec, tbnMatrix); - } - } - #endif - - // Normal Map - #if NORMAL_MAP_STRENGTH != 0 - #ifdef POM - else normalMap = texture2D(normals, texCoordM); - #else - vec4 normalMap = texture2D(normals, texCoordM); - #endif - - normalM = normalMap.xyz; - normalM += vec3(0.5, 0.5, 0.0); - normalM = pow(normalM, vec3(NORMAL_MAP_STRENGTH * 0.007)); // 70% strength by default - normalM -= vec3(0.5, 0.5, 0.0); - normalM = normalM * 2.0 - 1.0; - - #if RP_MODE == 3 // labPBR - if (normalM.x + normalM.y > -1.999) { - if (length(normalM.xy) > 1.0) normalM.xy = normalize(normalM.xy); - normalM.z = sqrt(1.0 - dot(normalM.xy, normalM.xy)); - normalM.xyz = normalize(clamp(normalM.xyz, vec3(-1.0), vec3(1.0))); - } else normalM = vec3(0.0, 0.0, 1.0); - #endif - - #if defined POM && POM_QUALITY >= 128 && POM_LIGHTING_MODE == 2 - if (!skipPom) { - float slopeThreshold = max(1.0 / POM_QUALITY, 1.0/255.0); - if (parallaxTexDepth - parallaxTraceCoordDepth.z > slopeThreshold) { - vec3 slopeNormal = GetParallaxSlopeNormal(parallaxLocalCoord, parallaxTraceCoordDepth.z, viewVector); - normalM = mix(normalM, slopeNormal, 0.5 * pow2(max0(1.0 - parallaxFade * 2.0))); - } - } - #endif - - normalM = clamp(normalize(normalM * tbnMatrix), vec3(-1.0), vec3(1.0)); - - NdotU = dot(normalM, upVec); - NdotUmax0 = max0(NdotU); - #endif - - #if DIRECTIONAL_BLOCKLIGHT > 0 - mat3 lightmapTBN = mat3(normalize(dFdx(viewPos)), normalize(dFdy(viewPos)), vec3(0.0)); - lightmapTBN[2] = cross(lightmapTBN[0], lightmapTBN[1]); - - float lmCoordXDir = lmCoordM.x; - vec2 deriv = vec2(dFdx(lmCoordXDir), dFdy(lmCoordXDir)) * 256.0; - vec3 dir = normalize(vec3(deriv.x * lightmapTBN[0] + - 0.0005 * lightmapTBN[2] + - deriv.y * lightmapTBN[1])); - - float pwr = clamp(dot(normalM, dir), -1.0, 1.0); - float absPwr = abs(pwr); - if (absPwr > 0.0) pwr = pow(absPwr, 9.0 / DIRECTIONAL_BLOCKLIGHT) * sign(pwr) * lmCoordXDir; - if (length(deriv) > 0.001) lmCoordXDir = pow(max(lmCoordXDir, 0.00001), 1.0 - pwr); - - lmCoordM.x = mix(lmCoordM.x, lmCoordXDir, 0.01 * max0(100.0 - pow2(lViewPos))); - #endif - - // Specular Map - vec4 specularMap = texture2D(specular, texCoordM); - - float smoothnessM = pow2(specularMap.r); - smoothnessG = smoothnessM; - smoothnessD = smoothnessM; - highlightMult = 1.0 + 2.5 * specularMap.r; - - #if RP_MODE == 3 // labPBR - highlightMult *= 0.5 + 0.5 * specularMap.g; - #endif - - emission = GetCustomEmission(specularMap, texCoordM); - - #ifndef GBUFFERS_WATER - #if defined GBUFFERS_ENTITIES || defined GBUFFERS_HAND - if ( - materialMask > OSIEBCA * 240.1 - && specularMap.g < 0.01 - ) return; - #endif - - #if RP_MODE == 2 // seuspbr - materialMask = specularMap.g * OSIEBCA * 240.0; - #elif RP_MODE == 3 // labPBR - if (specularMap.g < OSIEBCA * 229.1) { - materialMask = specularMap.g * OSIEBCA * 214.0; - } else { - materialMask = specularMap.g - OSIEBCA * 15.0; - } - #endif - #endif -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/deferredIPBR.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/deferredIPBR.glsl deleted file mode 100644 index 6844b27..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/deferredIPBR.glsl +++ /dev/null @@ -1,71 +0,0 @@ -if (abs(materialMaskInt - 149.5) < 50.0) { // Entity Reflection Handling (see common.glsl for details) - materialMaskInt -= 100; - entityOrParticle = true; -} - -if (materialMaskInt != 0) { - if (materialMaskInt < 9) { - if (materialMaskInt < 5) { - if (materialMaskInt < 3) { - if (materialMaskInt == 1) { // Intense Fresnel - intenseFresnel = 1.0; - } else /*if (materialMaskInt == 2)*/ { // Copper Fresnel - intenseFresnel = 1.0; - reflectColor = mix(vec3(0.5, 0.75, 0.5), vec3(1.0, 0.45, 0.3), sqrt1(smoothnessD)); - } - } else { - if (materialMaskInt == 3) { // Gold Fresnel - intenseFresnel = 1.0; - reflectColor = vec3(1.0, 0.8, 0.5); - } else /*if (materialMaskInt == 4)*/ { // - - } - } - } else { - if (materialMaskInt < 7) { - if (materialMaskInt == 5) { // Redstone Fresnel - intenseFresnel = 1.0; - reflectColor = vec3(1.0, 0.3, 0.2); - } else /*if (materialMaskInt == 6)*/ { // - - } - } else { - if (materialMaskInt == 7) { // - - } else /*if (materialMaskInt == 8)*/ { // - - } - } - } - } else { - if (materialMaskInt < 13) { - if (materialMaskInt < 11) { - if (materialMaskInt == 9) { // - - } else /*if (materialMaskInt == 10)*/ { // - - } - } else { - if (materialMaskInt == 11) { // - - } else /*if (materialMaskInt == 12)*/ { // - - } - } - } else { - if (materialMaskInt < 15) { - if (materialMaskInt == 13) { // - - } else /*if (materialMaskInt == 14)*/ { // - - } - } else { - if (materialMaskInt == 15) { // - - } else { // materialMaskInt >= 16 && <= 240 - - } - } - } - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/deferredMaterials.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/deferredMaterials.glsl deleted file mode 100644 index cc447ec..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/deferredMaterials.glsl +++ /dev/null @@ -1,23 +0,0 @@ -if (materialMaskInt <= 240) { - #ifdef IPBR - #include "/lib/materials/materialHandling/deferredIPBR.glsl" - #elif defined CUSTOM_PBR - #if RP_MODE == 2 // seuspbr - float metalness = materialMaskInt / 240.0; - - intenseFresnel = metalness; - #elif RP_MODE == 3 // labPBR - float metalness = float(materialMaskInt >= 215); - - intenseFresnel = materialMaskInt / 240.0; - #endif - reflectColor = mix(vec3(1.0), color.rgb / (max(color.r, max(color.g, color.b)) + 0.00001), metalness); - #endif -} else { - if (materialMaskInt == 251) { // No SSAO, Reduce Reflection - entityOrParticle = true; - } else if (materialMaskInt == 254) { // No SSAO, No TAA, Reduce Reflection - ssao = 1.0; - entityOrParticle = true; - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/entityIPBR.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/entityIPBR.glsl deleted file mode 100644 index 65314ec..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/entityIPBR.glsl +++ /dev/null @@ -1,498 +0,0 @@ -#include "/lib/shaderSettings/entityMaterials.glsl" -if (entityId < 50128) { // 50000 to 50128 - if (entityId < 50064) { // 50000 to 50064 - if (entityId < 50032) { // 50000 to 50032 - if (entityId < 50016) { // 50000 to 50016 - if (entityId < 50008) { // 50000 to 50008 - if (entityId == 50000) { // End Crystal - lmCoordM.x *= 0.7; - - if (color.g * 1.2 < color.r) { - emission = 12.0 * color.g; - color.r *= 1.1; - } - emission *= END_CRYSTAL_EMISSION; - } else if (entityId == 50004) { // Lightning Bolt - #include "/lib/materials/specificMaterials/others/lightningBolt.glsl" - } - } else { // 50008 to 50016 - if (entityId == 50008) { // Item Frame, Glow Item Frame - noSmoothLighting = true; - } else if (entityId == 50012) { // Iron Golem - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - - smoothnessD *= 0.4; - } else { // 50015 - Armor Stand - // Do nothing for now - } - } - } else { // 50016 to 50032 - if (entityId < 50024) { // 50016 to 50024 - if (entityId == 50016 || entityId == 50017) { // Player - if (entityColor.a < 0.001) { - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - - if (CheckForColor(texelFetch(tex, ivec2(0, 0), 0).rgb, vec3(23, 46, 92))) { - for (int i = 63; i >= 56; i--) { - vec3 dif = color.rgb - texelFetch(tex, ivec2(i, 0), 0).rgb; - if (dif == clamp(dif, vec3(-0.001), vec3(0.001))) { - emission = 2.0 * texelFetch(tex, ivec2(i, 1), 0).r; - } - } - } - bool selfCheck = false; - #if IRIS_VERSION >= 10800 - if (entityId == 50017) { - selfCheck = true; - entitySSBLMask = 0.0; - } - #else - if (length(playerPos) < 4.0) { - selfCheck = true; - entitySSBLMask = 0.0; - } - #endif - } - } else /*if (entityId == 50020)*/ { // Blaze - lmCoordM = vec2(0.9, 0.0); - emission = min(color.r, 0.7) * 1.4; - - float dotColor = dot(color.rgb, color.rgb); - if (abs(dotColor - 1.5) > 1.4) { - emission = 5.0; - } else { - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } - } - } else { // 50024 to 50032 - if (entityId == 50024) { // Creeper - emission = max0(color.b - color.g - color.r) * 10.0; - } else /*if (entityId == 50028)*/ { // Drowned - if (atlasSize.x < 900) { - if (CheckForColor(color.rgb, vec3(143, 241, 215)) || - CheckForColor(color.rgb, vec3( 49, 173, 183)) || - CheckForColor(color.rgb, vec3(101, 224, 221))) emission = 2.5; - } - } - } - } - } else { // 50032 to 50064 - if (entityId < 50048) { // 50032 to 50048 - if (entityId < 50040) { // 50032 to 50040 - if (entityId == 50032) { // Guardian - vec3 absDif = abs(vec3(color.r - color.g, color.g - color.b, color.r - color.b)); - float maxDif = max(absDif.r, max(absDif.g, absDif.b)); - if (maxDif < 0.1 && color.b > 0.5 && color.b < 0.88) { - emission = pow2(pow1_5(color.b)) * 5.0; - color.rgb *= color.rgb; - } - } else /*if (entityId == 50036)*/ { // Elder Guardian - if (CheckForColor(color.rgb, vec3(203, 177, 165)) || - CheckForColor(color.rgb, vec3(214, 155, 126))) { - emission = pow2(pow1_5(color.b)) * 10.0; - color.r *= 1.2; - } - } - } else { // 50040 to 50048 - if (entityId == 50040) { // Endermite - if (CheckForColor(color.rgb, vec3(87, 23, 50))) { - emission = 8.0; - color.rgb *= color.rgb; - } - } else /*if (entityId == 50044)*/ { // Ghast - if (entityColor.a < 0.001) - emission = max0(color.r - color.g - color.b) * 6.0; - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - if (color.r > color.b * 2.0) color.rgb = changeColorFunction(color.rgb, 7.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - if (color.r > color.b * 2.0) color.rgb = changeColorFunction(color.rgb, 7.0, colorEndBreath, 1.0); - #endif - } - } - } else { // 50048 to 50064 - if (entityId < 50056) { // 50048 to 50056 - if (entityId == 50048) { // Glow Squid - lmCoordM.x = 0.0; - float dotColor = dot(color.rgb, color.rgb); - emission = pow2(pow2(min(dotColor * 0.65, 1.5))) + 0.45; - } else /*if (entityId == 50052)*/ { // Magma Cube - emission = color.g * 6.0; - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } - } else { // 50056 to 50064 - if (entityId == 50056) { // Stray - if (CheckForColor(color.rgb, vec3(230, 242, 246)) && texCoord.y > 0.35) - emission = 1.75; - } else /*if (entityId == 50060)*/ { // Vex - lmCoordM = vec2(0.0); - emission = pow2(pow2(color.r)) * 3.5 + 0.5; - color.a *= color.a; - } - } - } - } - } else { // 50064 to 50128 - if (entityId < 50096) { // 50064 to 50096 - if (entityId < 50080) { // 50064 to 50080 - if (entityId < 50072) { // 50064 to 50072 - if (entityId == 50064) { // Witch - emission = 2.0 * color.g * float(color.g * 1.5 > color.b + color.r); - } else /*if (entityId == 50068)*/ { // Wither, Wither Skull - lmCoordM.x = 0.9; - emission = 3.0 * float(dot(color.rgb, color.rgb) > 1.0); - } - } else { // 50072 to 50080 - if (entityId == 50072) { // Experience Orb - emission = 7.5; - - color.rgb *= color.rgb; - } else /*if (entityId == 50076)*/ { // Boats - playerPos.y += 0.38; // consistentBOAT2176: to avoid water shadow and the black inner shadow bug - } - } - } else { // 50080 to 50096 - if (entityId < 50088) { // 50080 to 50088 - if (entityId == 50080) { // Allay - if (atlasSize.x < 900) { - lmCoordM = vec2(0.0); - emission = float(color.r > 0.9 && color.b > 0.9) * 5.0 + color.g; - } else { - lmCoordM.x = 0.8; - } - } else /*if (entityId == 50084)*/ { // Slime, Chicken - //only code is in Vertex Shader for now - } - } else { // 50088 to 50096 - if (entityId == 50088) { // Entity Flame (Iris Feature) - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorEndBreath, 1.0); - #endif - emission = 1.3; - } else if (entityId == 50089) { // fireball, small fireball, dragon fireball - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 4.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 4.0, colorEndBreath, 1.0); - #endif - } else /*if (entityId == 50092)*/ { // Trident Entity - #if defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008 - // Only on Iris, because otherwise it would be inconsistent with the Trident item - #include "/lib/materials/specificMaterials/others/trident.glsl" - #endif - } - } - } - } else { // 50096 to 50128 - if (entityId < 50112) { // 50096 to 50112 - if (entityId < 50104) { // 50096 to 50104 - if (entityId == 50096) { // Minecart++ - if (atlasSize.x < 900 && color.r * color.g * color.b + color.b > 0.3) { - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - - smoothnessD *= 0.6; - } - } else /*if (entityId == 50100)*/ { // Bogged - if (CheckForColor(color.rgb, vec3(239, 254, 194))) - emission = 2.5; - } - } else { // 50104 to 50112 - if (entityId == 50104) { // Piglin++, Hoglin+ - if (atlasSize.x < 900) { - if (CheckForColor(color.rgb, vec3(255)) || CheckForColor(color.rgb, vec3(255, 242, 246))) { - vec2 tSize = textureSize(tex, 0); - vec4 checkColorOneRight = texelFetch(tex, ivec2(texCoord * tSize) + ivec2(1, 0), 0); - if ( - CheckForColor(checkColorOneRight.rgb, vec3(201, 130, 101)) || - CheckForColor(checkColorOneRight.rgb, vec3(241, 158, 152)) || - CheckForColor(checkColorOneRight.rgb, vec3(223, 127, 119)) || - CheckForColor(checkColorOneRight.rgb, vec3(241, 158, 152)) || - CheckForColor(checkColorOneRight.rgb, vec3(165, 99, 80)) || - CheckForColor(checkColorOneRight.rgb, vec3(213, 149, 122)) || - CheckForColor(checkColorOneRight.rgb, vec3(255)) - ) { - emission = 1.0; - } - } - } - } else /*if (entityId == 50108)*/ { // Creaking - if (color.r > 0.7 && color.r > color.g * 1.2 && color.g > color.b * 2.0) { // Eyes - lmCoordM.x = 0.5; - emission = 5.0 * color.g; - color.rgb *= color.rgb; - purkinjeOverwrite = 1.0; - } - } - } - } else { // 50112 to 50128 - if (entityId < 50120) { // 50112 to 50120 - if (entityId == 50112) { // Name Tag - noDirectionalShading = true; - color.rgb *= 1.5; - if (color.a < 0.5) { - color.a = 0.12; - color.rgb *= 5.0; - } - } else /*if (entityId == 50116)*/ { // Copper Golem - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - - smoothnessD *= 0.5; - } - } else { // 50120 to 50128 - if (entityId == 50120) { // Parched - if (CheckForColor(color.rgb, vec3(254, 235, 194))) { - vec2 tSize = textureSize(tex, 0); - vec4 checkColorOneDown = texelFetch(tex, ivec2(texCoord * tSize) + ivec2(0, 1), 0); - if (CheckForColor(checkColorOneDown.rgb, vec3(135, 126, 118)) || - CheckForColor(checkColorOneDown.rgb, vec3(106, 103, 98)) - ) { - emission = 1.75; - } - } - } else /*if (entityId == 50124)*/ { // Zombie Nautilus - if (CheckForColor(color.rgb, vec3(143, 241, 215)) || CheckForColor(color.rgb, vec3(101, 224, 221))) - emission = 1.5; - } - } - } - } - } -} else { // 50128 to 50256 - if (entityId < 50192) { // 50128 to 50192 - if (entityId < 50160) { // 50128 to 50160 - if (entityId < 50144) { // 50128 to 50144 - if (entityId < 50136) { // 50128 to 50136 - if (entityId < 50132) { // 50128 to 50132 - // 50128 - // 50129 - // 50130 - // 50131 - } else { // 50132 to 50136 - // 50132 - // 50133 - // 50134 - // 50135 - } - } else { // 50136 to 50144 - if (entityId < 50140) { // 50136 to 50140 - // 50136 - // 50137 - // 50138 - // 50139 - } else { // 50140 to 50144 - // 50140 - // 50141 - // 50142 - // 50143 - } - } - } else { // 50144 to 50160 - if (entityId < 50152) { // 50144 to 50152 - if (entityId < 50148) { // 50144 to 50148 - // 50144 - // 50145 - // 50146 - // 50147 - } else { // 50148 to 50152 - // 50148 - // 50149 - // 50150 - // 50151 - } - } else { // 50152 to 50160 - if (entityId < 50156) { // 50152 to 50156 - // 50152 - // 50153 - // 50154 - // 50155 - } else { // 50156 to 50160 - // 50156 - // 50157 - // 50158 - // 50159 - } - } - } - } else { // 50160 to 50192 - if (entityId < 50176) { // 50160 to 50176 - if (entityId < 50168) { // 50160 to 50168 - if (entityId < 50164) { // 50160 to 50164 - // 50160 - // 50161 - // 50162 - // 50163 - } else { // 50164 to 50168 - // 50164 - // 50165 - // 50166 - // 50167 - } - } else { // 50168 to 50176 - if (entityId < 50172) { // 50168 to 50172 - // 50168 - // 50169 - // 50170 - // 50171 - } else { // 50172 to 50176 - // 50172 - // 50173 - // 50174 - // 50175 - } - } - } else { // 50176 to 50192 - if (entityId < 50184) { // 50176 to 50184 - if (entityId < 50180) { // 50176 to 50180 - // 50176 - // 50177 - // 50178 - // 50179 - } else { // 50180 to 50184 - // 50180 - // 50181 - // 50182 - // 50183 - } - } else { // 50184 to 50192 - if (entityId < 50188) { // 50184 to 50188 - // 50184 - // 50185 - // 50186 - // 50187 - } else { // 50188 to 50192 - // 50188 - // 50189 - // 50190 - // 50191 - } - } - } - } - } else { // 50192 to 50256 - if (entityId < 50224) { // 50192 to 50224 - if (entityId < 50208) { // 50192 to 50208 - if (entityId < 50200) { // 50192 to 50200 - if (entityId < 50196) { // 50192 to 50196 - // 50192 - // 50193 - // 50194 - // 50195 - } else { // 50196 to 50200 - // 50196 - // 50197 - // 50198 - // 50199 - } - } else { // 50200 to 50208 - if (entityId < 50204) { // 50200 to 50204 - // 50200 - // 50201 - // 50202 - // 50203 - } else { // 50204 to 50208 - // 50204 - // 50205 - // 50206 - // 50207 - } - } - } else { // 50208 to 50224 - if (entityId < 50216) { // 50208 to 50216 - if (entityId < 50212) { // 50208 to 50212 - // 50208 - // 50209 - // 50210 - // 50211 - } else { // 50212 to 50216 - // 50212 - // 50213 - // 50214 - // 50215 - } - } else { // 50216 to 50224 - if (entityId < 50220) { // 50216 to 50220 - // 50216 - // 50217 - // 50218 - // 50219 - } else { // 50220 to 50224 - // 50220 - // 50221 - // 50222 - // 50223 - } - } - } - } else { // 50224 to 50256 - if (entityId < 50240) { // 50224 to 50240 - if (entityId < 50232) { // 50224 to 50232 - if (entityId < 50228) { // 50224 to 50228 - // 50224 - // 50225 - // 50226 - // 50227 - } else { // 50228 to 50232 - // 50228 - // 50229 - // 50230 - // 50231 - } - } else { // 50232 to 50240 - if (entityId < 50236) { // 50232 to 50236 - // 50232 - // 50233 - // 50234 - // 50235 - } else { // 50236 to 50240 - // 50236 - // 50237 - // 50238 - // 50239 - } - } - } else { // 50240 to 50256 - if (entityId < 50248) { // 50240 to 50248 - if (entityId < 50244) { // 50240 to 50244 - // 50240 - // 50241 - // 50242 - // 50243 - } else { // 50244 to 50248 - // 50244 - // 50245 - // 50246 - // 50247 - } - } else { // 50248 to 50256 - if (entityId < 50252) { // 50248 to 50252 - // 50248 - // 50249 - // 50250 - // 50251 - } else { // 50252 to 50256 - // 50252 - // 50253 - // 50254 - // 50255 - } - } - } - } - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/irisIPBR.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/irisIPBR.glsl deleted file mode 100644 index 590b7ca..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/irisIPBR.glsl +++ /dev/null @@ -1,265 +0,0 @@ -#include "/lib/shaderSettings/entityMaterials.glsl" -int mat = currentRenderedItemId; - -#ifdef GBUFFERS_HAND - float lViewPos = 0.0; -#endif - -int subsurfaceMode; -bool centerShadowBias; -float noPuddles; - -if (currentRenderedItemId < 45000) { - #include "/lib/materials/materialHandling/terrainIPBR.glsl" -} else - -if (currentRenderedItemId < 45064) { - if (currentRenderedItemId < 45032) { - if (currentRenderedItemId < 45016) { - if (currentRenderedItemId < 45008) { - if (currentRenderedItemId == 45000) { // Armor Trims - smoothnessG = 0.5; - highlightMult = 2.0; - smoothnessD = 0.5; - - #ifdef GLOWING_ARMOR_TRIM - emission = 1.0; - #endif - #ifdef SITUATIONAL_GLOWING_TRIMS - emission *= skyLightCheck; - #endif - } else if (currentRenderedItemId == 45004) { // Wooden Tools, Bow, Fishing Rod - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - smoothnessG = min(smoothnessG, 0.4); - smoothnessD = smoothnessG; - } - } else { - if (currentRenderedItemId == 45008) { // Stone Tools - if (CheckForStick(color.rgb)) { - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } else /*if (currentRenderedItemId == 45012)*/ { // Iron Tools, Iron Armor, Iron Ingot, Iron Nugget, Iron Horse Armor, Flint and Steel, Flint, Spyglass, Shears, Chainmail Armor - if (CheckForStick(color.rgb)) { - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } - } - } - } else { - if (currentRenderedItemId < 45024) { - if (currentRenderedItemId == 45016) { // Golden Tools, Golden Armor, Gold Ingot, Gold Nugget, Golden Apple, Enchanted Golden Apple, Golden Carrot, Golden Horse Armor - if (CheckForStick(color.rgb)) { - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/goldBlock.glsl" - } - } else /*if (currentRenderedItemId == 45020)*/ { // Diamond Tools, Diamond Armor, Diamond, Diamond Horse Armor, Emerald - if (CheckForStick(color.rgb)) { - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/diamondBlock.glsl" - } - } - } else { - if (currentRenderedItemId == 45024) { // Netherite Tools, Netherite Armor, Netherite Ingot - materialMask = OSIEBCA; // Intense Fresnel - smoothnessG = color.b * 1.65; - smoothnessG = min1(smoothnessG); - highlightMult = smoothnessG * 2.0; - smoothnessD = smoothnessG * smoothnessG * 0.5; - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - } else /*if (currentRenderedItemId == 45028)*/ { // Trident Item - #include "/lib/materials/specificMaterials/others/trident.glsl" - } - } - } - } else { - if (currentRenderedItemId < 45048) { - if (currentRenderedItemId < 45040) { - if (currentRenderedItemId == 45032) { // Lava Bucket - if (color.r + color.g > color.b * 2.0) { - emission = color.r + color.g - color.b * 1.5; - emission *= 1.8; - color.rg += color.b * vec2(0.4, 0.15); - color.b *= 0.8; - if (LAVA_TEMPERATURE != 0.0) maRecolor += LAVA_TEMPERATURE * 0.1; - emission *= LAVA_EMISSION; - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } else { - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } - } else /*if (currentRenderedItemId == 45036)*/ { // Bucket++ - if (GetMaxColorDif(color.rgb) < 0.01) { - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } else { - float factor = color.b; - smoothnessG = factor; - highlightMult = factor * 2.0; - smoothnessD = factor; - } - } - } else { - if (currentRenderedItemId == 45040) { // Blaze Rod, Blaze Powder - noSmoothLighting = false; - lmCoordM.x = 0.85; - emission = color.g; - color.rgb = sqrt1(color.rgb); - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } else /*if (currentRenderedItemId == 45044)*/ { // Bottle o' Enchanting, Glow Inc Sac - emission = color.b * 2.0; - } - } - } else { - if (currentRenderedItemId < 45056) { - if (currentRenderedItemId == 45048) { // Fire Charge - emission = max0(color.r + color.g - color.b * 0.5); - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 5.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 5.0, colorEndBreath, 1.0); - #endif - } else /*if (currentRenderedItemId == 45052)*/ { // Chorus Fruit - emission = max0(color.b * 2.0 - color.r) * 1.5; - } - } else { - if (currentRenderedItemId == 45056) { // Amethyst Shard - materialMask = OSIEBCA; // Intense Fresnel - float factor = pow2(color.r); - smoothnessG = 0.8 - factor * 0.3; - highlightMult = factor * 3.0; - smoothnessD = factor; - } else /*if (currentRenderedItemId == 45060)*/ { // Shield - float factor = min(color.r * color.g * color.b * 4.0, 0.7) * 0.7; - smoothnessG = factor; - highlightMult = factor * 3.0; - smoothnessD = factor; - } - } - } - } -} else { - if (currentRenderedItemId < 45096) { - if (currentRenderedItemId < 45080) { - if (currentRenderedItemId < 45072) { - if (currentRenderedItemId == 45064) { // Turtle Shell - float factor = color.g * 0.7; - smoothnessG = factor; - highlightMult = factor * 3.0; - smoothnessD = factor; - } else /*if (currentRenderedItemId == 45068)*/ { // Ender Pearl - smoothnessG = 1.0; - highlightMult = 2.0; - smoothnessD = 1.0; - } - } else { - if (currentRenderedItemId == 45072) { // Eye of Ender - smoothnessG = 1.0; - highlightMult = 2.0; - smoothnessD = 1.0; - emission = max0(color.g - color.b * 0.25); - color.rgb = pow(color.rgb, vec3(1.0 - 0.75 * emission)); - } else /*if (currentRenderedItemId == 45076)*/ { // Clock - if ( - CheckForColor(color.rgb, vec3(255, 255, 0)) || - CheckForColor(color.rgb, vec3(204, 204, 0)) || - CheckForColor(color.rgb, vec3(73, 104, 216)) || - CheckForColor(color.rgb, vec3(58, 83, 172)) || - CheckForColor(color.rgb, vec3(108, 108, 137)) || - CheckForColor(color.rgb, vec3(86, 86, 109)) - ) { - emission = 1.0; - color.rgb += vec3(0.1); - } - - #include "/lib/materials/specificMaterials/terrain/goldBlock.glsl" - } - } - } else { - if (currentRenderedItemId < 45088) { - if (currentRenderedItemId == 45080) { // Compass - if (color.r - 0.1 > color.b + color.g) { - emission = color.r * 1.5; - } - - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } else /*if (currentRenderedItemId == 45084)*/ { // Echo Shard, Recovery Compass, Music Disc 5 - emission = max0(color.b + color.g - color.r * 2.0); - - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } - } else { - if (currentRenderedItemId == 45088) { // Nether Star - emission = pow2(color.r + color.g) * 0.5; - } else /*if (currentRenderedItemId == 45092)*/ { // End Crystal - if (color.g < color.r) { - emission = 3.0; - color.r *= 1.1; - } - emission *= END_CRYSTAL_EMISSION; - } - } - } - } else { - if (currentRenderedItemId < 45112) { - if (currentRenderedItemId < 45104) { - if (currentRenderedItemId == 45096) { // Glow Berries - // iris needs to add support - } else /*if (currentRenderedItemId == 45100)*/ { // Glowstone Dust - emission = dot(color.rgb, color.rgb) * 0.5 + 1.0; - } - } else { - if (currentRenderedItemId == 45104) { // Prismarine Crystals - emission = pow1_5(color.r) * 2.5 + 0.2; - } else /*if (currentRenderedItemId == 45108)*/ { // Totem of Undying - #include "/lib/materials/specificMaterials/terrain/goldBlock.glsl" - } - } - } else { - if (currentRenderedItemId < 45120) { - if (currentRenderedItemId == 45112) { // Trial Key, Ominous Trial Key - emission = abs(color.r - color.b) * 3.0; - color.rgb = pow(color.rgb, vec3(1.0 + 0.5 * sqrt(emission))); - } else /*if (currentRenderedItemId == 45116)*/ { // Copper Tools, Copper Armor, Copper Ingot, Copper Horse Armor - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - - smoothnessD *= 0.5; - } - } else { - if (currentRenderedItemId == 45120) { // Ghast Harness+ - vec2 tSize = textureSize(tex, 0); - vec4 checkColorOneDown = texelFetch(tex, ivec2(texCoord * tSize) + ivec2(0, 1), 0); - if ( - CheckForColor(color.rgb, vec3(139, 193, 205)) || - CheckForColor(color.rgb, vec3(208, 234, 233)) || - CheckForColor(color.rgb, vec3(109, 152, 161)) || - CheckForColor(color.rgb, vec3(255)) && CheckForColor(checkColorOneDown.rgb, vec3(109, 152, 161)) || - CheckForColor(color.rgb, vec3(168, 208, 217)) - ) { - smoothnessG = 1.0; - highlightMult = 2.0 - dot(color.rgb, vec3(0.25)); - smoothnessD = 1.0; - } - } else /*if (currentRenderedItemId == 45124)*/ { // - - } - } - } - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/materialDefines.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/materialDefines.glsl deleted file mode 100644 index 67c8844..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/materialDefines.glsl +++ /dev/null @@ -1,9 +0,0 @@ -#if !(defined DH_TERRAIN || defined DH_WATER) - #define BLOCK_LAVA_DEFINE mat == 10068 || mat == 10070 - #define BLOCK_LAVA_STILL_DEFINE mat == 10068 - #define BLOCK_LEAVES_SEASONS_DEFINE mat == 10009 || mat == 10011 -#else - #define BLOCK_LAVA_DEFINE mat == DH_BLOCK_LAVA - #define BLOCK_LAVA_STILL_DEFINE mat == DH_BLOCK_LAVA - #define BLOCK_LEAVES_SEASONS_DEFINE mat == DH_BLOCK_LEAVES -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/terrainIPBR.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/terrainIPBR.glsl deleted file mode 100644 index f261e07..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/terrainIPBR.glsl +++ /dev/null @@ -1,3645 +0,0 @@ -#include "/lib/shaderSettings/materials.glsl" -#include "/lib/shaderSettings/water.glsl" -#include "/lib/shaderSettings/blueScreen.glsl" -#include "/lib/shaderSettings/emissiveFlowers.glsl" - -if (mat >= 10000) { -if (mat < 11024) { - if (mat < 10512) { - if (mat < 10256) { - if (mat < 10126) { // MV: Normal Mycelium - if (mat < 10064) { - if (mat < 10032) { - if (mat < 10014) { // MV: Foliage - if (mat < 10006) { // MV: Leaves - if (mat < 10002) { // No directional shading, MV: Flowers - noDirectionalShading = true; - - sandNoiseIntensity = 0.4, mossNoiseIntensity = 0.0, isFoliage = true; - } - else /*if (mat < 10006)*/ { // Grounded Waving Foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - #ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - - #ifdef COATED_TEXTURES - doTileRandomisation = false; - #endif - #endif - - #if SHADOW_QUALITY == -1 - shadowMult *= 1.0 - 0.3 * (signMidCoordPos.y + 1.0) * (1.0 - abs(signMidCoordPos.x)) - + 0.5 * (1.0 - signMidCoordPos.y) * invNoonFactor; // consistency357381 - #endif - - sandNoiseIntensity = 0.8, mossNoiseIntensity = 0.0, isFoliage = true; - - #if EMISSIVE_FLOWERS > 0 || defined EMISSIVE_BLOOD_MOON_FLOWERS - if (mat == 10003 && max(color.b, color.r * 1.3) > color.g) { // Flowers - emission = 2.0 * skyLightCheck; - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - #if EMISSIVE_FLOWERS > 0 - #if EMISSIVE_FLOWERS_TYPE == 1 - if (color.b < max(color.r, color.g * 1.1) * 0.95) emission = 0.0; - #elif EMISSIVE_FLOWERS_TYPE == 2 - if (color.r < max(color.b * 1.15, color.g * 1.1) * 0.95) emission = 0.0; - #endif - #else - emission = int(color.r > max(color.b * 1.15, color.g * 2.5) * 0.95) * getBloodMoon(sunVisibility); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - } - } else { - if (mat < 10012) { // Leaves - #include "/lib/materials/specificMaterials/terrain/leaves.glsl" - - #if EMISSIVE_FLOWERS > 0 && EMISSIVE_FLOWERS_TYPE < 2 - if (mat == 10011 && max(color.b, color.r * 0.7) > color.g) { // Flowering Azalea Leaves - emission = skyLightCheck; - - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - #ifdef PINKER_CHERRY_LEAVES - if (mat == 10007 && color.b > 0.5 && color.r > 0.85) { - color.rgb *= vec3(1.0, 0.66, 0.87) + 0.2; - color.rgb = clamp01(color.rgb); - } - #endif - } - else /*if (mat < 10014)*/ { // Vine - subsurfaceMode = 3, centerShadowBias = true; noSmoothLighting = true; - - #if defined COATED_TEXTURES && defined GBUFFERS_TERRAIN - doTileRandomisation = false; - #endif - - float factor = color.g; - smoothnessG = factor * 0.5; - highlightMult = factor * 4.0 + 2.0; - - #ifdef GBUFFERS_TERRAIN - float fresnel = clamp(1.0 + dot(normalM, normalize(viewPos)), 0.0, 1.0); - highlightMult *= 1.0 - pow2(pow2(fresnel)); - #else - highlightMult *= 0.5; - #endif - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0, isFoliage = true; - } - } - } else { - if (mat < 10024) { - if (mat < 10020) { // Non-waving Foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0, isFoliage = true; - if (mat == 10019) { - #if EMISSIVE_FLOWERS > 0 && EMISSIVE_FLOWERS_TYPE < 2 - if (max(color.b * 1.25, color.r * 0.91) > color.g) { // Flowers - emission = 1.5 * skyLightCheck; - - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - #ifdef PINKER_CHERRY_LEAVES - if (color.b > 0.5 && color.r > 0.85) color.rgb *= vec3(1.0, 0.87, 0.97); // Pink Petals - #endif - } - } - else /*if (mat < 10024)*/ { // Upper Waving Foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - #ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - - #ifdef COATED_TEXTURES - doTileRandomisation = false; - #endif - #endif - - #if SHADOW_QUALITY == -1 - shadowMult *= 1.0 + invNoonFactor; // consistency357381 - #endif - - sandNoiseIntensity = 0.8, mossNoiseIntensity = 0.0, isFoliage = true; - - #if EMISSIVE_FLOWERS > 0 || defined EMISSIVE_BLOOD_MOON_FLOWERS - if (mat == 10023 && max(color.b, color.r * 1.25) > color.g) { // Large Flowers Upper Half - #if EMISSIVE_FLOWERS > 0 - emission = 2.0 * skyLightCheck; - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - #if EMISSIVE_FLOWERS_TYPE == 1 - if (color.b < max(color.r, color.g * 1.1) * 0.95) emission = 0.0; - #elif EMISSIVE_FLOWERS_TYPE == 2 - if (color.r < max(color.b * 1.15, color.g * 1.1) * 0.95) emission = 0.0; - #endif - #else - emission = int(color.r > max(color.b * 1.15, color.g * 2.5) * 0.95) * getBloodMoon(sunVisibility); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - } - } else { - if (mat < 10025) { // Auto Modded Ores - Stone - #ifdef GLOWING_ORE_MODDED - #include "/lib/materials/specificMaterials/terrain/autoModdedOres.glsl" - if (emission < 0.1) { - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - emission *= GLOWING_ORE_MULT; - //color.rgb = avgBorderColor; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else if (mat < 10026) { // Short Foliage / Foliage Lower Half - No Subsurface Scattering - noSmoothLighting = true; - - #ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - #endif - - #if SHADOW_QUALITY == -1 - shadowMult *= 1.0 - 0.3 * (signMidCoordPos.y + 1.0) * (1.0 - abs(signMidCoordPos.x)) - + 0.5 * (1.0 - signMidCoordPos.y) * invNoonFactor; // consistency357381 - #endif - - sandNoiseIntensity = 0.8, mossNoiseIntensity = 0.0, isFoliage = true; - - } else if (mat < 10027) { // Auto Modded Ores - Netherrack - #ifdef GLOWING_ORE_MODDED - #include "/lib/materials/specificMaterials/terrain/autoModdedOres.glsl" - if (emission < 0.1) { - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - } - emission *= GLOWING_ORE_MULT; - //color.rgb = avgBorderColor; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else if (mat < 10028) { // Tall Foliage / Foliage Upper Half - No Subsurface Scattering - noSmoothLighting = true; - - #ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - #endif - - #if SHADOW_QUALITY == -1 - shadowMult *= 1.0 + invNoonFactor; // consistency357381 - #endif - - sandNoiseIntensity = 0.8, mossNoiseIntensity = 0.0, isFoliage = true; - - } else if (mat < 10029) { // Auto Modded Ores - Endstone - #ifdef GLOWING_ORE_MODDED - #include "/lib/materials/specificMaterials/terrain/autoModdedOres.glsl" - if (emission < 0.1) { - #include "/lib/materials/specificMaterials/terrain/endStone.glsl" - } - emission *= GLOWING_ORE_MULT; - //color.rgb = avgBorderColor; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else if (mat < 10030) { // Crimson Roots - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - #ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - #endif - - #if SHADOW_QUALITY == -1 - shadowMult *= 1.0 - 0.3 * (signMidCoordPos.y + 1.0) * (1.0 - abs(signMidCoordPos.x)) - + 0.5 * (1.0 - signMidCoordPos.y) * invNoonFactor; // consistency357381 - #endif - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = mix(color.rgb, saturateColors(color.rgb * vec3(0.9, 0.7, 0.1), 0.85), inSoulValley); // Color curve to make it look better - #endif - - sandNoiseIntensity = 0.8, mossNoiseIntensity = 0.0, isFoliage = true; - } else if (mat < 10032) { // Short foliage - no interactive foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - #ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - - #ifdef COATED_TEXTURES - doTileRandomisation = false; - #endif - #endif - - #if SHADOW_QUALITY == -1 - shadowMult *= 1.0 - 0.3 * (signMidCoordPos.y + 1.0) * (1.0 - abs(signMidCoordPos.x)) - + 0.5 * (1.0 - signMidCoordPos.y) * invNoonFactor; // consistency357381 - #endif - - sandNoiseIntensity = 0.8, mossNoiseIntensity = 0.0, isFoliage = true; - } - } - } - } else { - if (mat < 10048) { - if (mat < 10040) { - if (mat < 10036) { // Stone Bricks++ - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - else if (mat < 10038){ // Anvil+ - #include "/lib/materials/specificMaterials/terrain/anvil.glsl" - } - else /*if (mat < 10040)*/ { // Sugar Cane - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0, isFoliage = true; - } - } else { - if (mat < 10044) { // Rails - #if ANISOTROPIC_FILTER == 0 - color = texture2DLod(tex, texCoord, 0); - #endif - - noSmoothLighting = true; - if (color.r > 0.1 && color.g + color.b < 0.1) { // Redstone Parts - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM.x = min(lmCoordM.x * 0.9, 0.77); - - if (color.r > 0.5) { - color.rgb *= color.rgb; - emission = 8.0 * color.r; - - overlayNoiseIntensity = 0.35, overlayNoiseEmission = 0.2; - } else if (color.r > color.g * 2.0) { - materialMask = OSIEBCA * 5.0; // Redstone Fresnel - - float factor = pow2(color.r); - smoothnessG = 0.4; - highlightMult = factor + 0.4; - - smoothnessD = factor * 0.7 + 0.3; - } - } else if (abs(color.r - color.b) < 0.15) { // Iron Parts - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } else if (color.g > color.b * 2.0) { // Gold Parts - #include "/lib/materials/specificMaterials/terrain/goldBlock.glsl" - } else { // Wood Parts - #include "/lib/materials/specificMaterials/planks/oakPlanks.glsl" - } - } - else /*if (mat < 10048)*/ { // Empty Cauldron, Hopper - noSmoothLighting = true; - lmCoordM.x = min(lmCoordM.x, 0.9333); - - #include "/lib/materials/specificMaterials/terrain/anvil.glsl" - - if (mat == 10047) { // Disabled Hopper - redstoneIPBR(color.rgb, emission); - } - } - } - } else { - if (mat < 10056) { - if (mat < 10052) { // Water Cauldron - noSmoothLighting = true; - lmCoordM.x = min(lmCoordM.x, 0.9333); - - vec3 worldPos = playerPos + cameraPosition; - vec3 fractPos = fract(worldPos.xyz); - vec2 coordM = abs(fractPos.xz - 0.5); - bool cauldronInteriorCheck = (max(coordM.x, coordM.y) < 0.375 && fractPos.y > 0.3); - #ifdef GBUFFERS_COLORWHEEL - vec2 centered = abs(fract(texCoord)); - cauldronInteriorCheck = max(centered.x, centered.y) > 0.9; - #endif - if (cauldronInteriorCheck && NdotU > 0.9) { - #ifdef SHADER_WATER - #if WATER_STYLE < 3 || PIXEL_WATER == 1 - vec3 colorP = color.rgb / glColor.rgb; - smoothnessG = min(pow2(pow2(dot(colorP.rgb, colorP.rgb) * 0.4)), 1.0); - highlightMult = 3.25; - smoothnessD = 0.8; - #else - smoothnessG = 0.3; - smoothnessD = 1.0; - #endif - - #ifdef GBUFFERS_TERRAIN - #ifdef WATER_CAULDRON_COLOR_OVERRIDE - #undef WATERCOLOR_CHANGED - #endif - #include "/lib/materials/specificMaterials/translucents/water.glsl" - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.0; - #endif - #endif - - overlayNoiseIntensity = 0.0; - } else { - #include "/lib/materials/specificMaterials/terrain/anvil.glsl" - } - } - else /*if (mat < 10056)*/ { // Powder Snow Cauldron - noSmoothLighting = true; - lmCoordM.x = min(lmCoordM.x, 0.9333); - - vec3 worldPos = playerPos + cameraPosition; - vec3 fractPos = fract(worldPos.xyz); - vec2 coordM = abs(fractPos.xz - 0.5); - bool cauldronInteriorCheck = (max(coordM.x, coordM.y) < 0.375 && fractPos.y > 0.3); - #ifdef GBUFFERS_COLORWHEEL - vec2 centered = abs(fract(texCoord)); - cauldronInteriorCheck = max(centered.x, centered.y) > 0.9; - #endif - if (cauldronInteriorCheck && NdotU > 0.9) { - - #include "/lib/materials/specificMaterials/terrain/snow.glsl" - - overlayNoiseIntensity = 0.4; - } else { - #include "/lib/materials/specificMaterials/terrain/anvil.glsl" - } - } - } else { - if (mat < 10060) { // Lava Cauldron - noSmoothLighting = true; - lmCoordM.x = min(lmCoordM.x, 0.9333); - - vec3 worldPos = playerPos + cameraPosition; - vec3 fractPos = fract(worldPos.xyz); - vec2 coordM = abs(fractPos.xz - 0.5); - bool cauldronInteriorCheck = (max(coordM.x, coordM.y) < 0.375 && fractPos.y > 0.3); - #ifdef GBUFFERS_COLORWHEEL - vec2 centered = abs(fract(texCoord)); - cauldronInteriorCheck = max(centered.x, centered.y) > 0.9; - #endif - - if (cauldronInteriorCheck && NdotU > 0.9) { - - #include "/lib/materials/specificMaterials/terrain/lava.glsl" - - sandNoiseIntensity = 0.0, mossNoiseIntensity = 0.0; - } else { - #include "/lib/materials/specificMaterials/terrain/anvil.glsl" - } - } - else /*if (mat < 10061)*/ { // Lever - if (color.r > color.g + color.b) { - color.rgb *= color.rgb; - emission = 4.0; - - overlayNoiseIntensity = 0.1, overlayNoiseEmission = 0.3; - } else { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } - } - } - } - } - } else { - if (mat < 10096) { - if (mat < 10080) { - if (mat < 10072) { - if (mat < 10068) { // Lectern - #include "/lib/materials/specificMaterials/planks/oakPlanks.glsl" - } - else /*if (mat < 10072)*/ { // Lava - #include "/lib/materials/specificMaterials/terrain/lava.glsl" - - #if defined COATED_TEXTURES && defined GBUFFERS_TERRAIN - doTileRandomisation = false; - #endif - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 4.5, lViewPos); - #endif - - sandNoiseIntensity = 0.0, mossNoiseIntensity = 0.0; - } - } else { - if (mat < 10076) { // Fire - noSmoothLighting = true, noDirectionalShading = true; - emission = 2.35; - color.rgb *= sqrt1(GetLuminance(color.rgb)); - - overlayNoiseIntensity = 0.0; - - #if (defined SOUL_SAND_VALLEY_OVERHAUL_INTERNAL || defined PURPLE_END_FIRE_INTERNAL) && defined GBUFFERS_TERRAIN - float uniformValue = 1.0; - vec3 colorFire = vec3(0.0); - #ifdef NETHER - uniformValue = inSoulValley; - colorFire = colorSoul; - float gradient = mix(1.0, 0.0, clamp01(blockUV.y + 3.0 * blockUV.y)); - #endif - #ifdef END - uniformValue = 1.0; - colorFire = colorEndBreath * 1.5; - float gradient = mix(1.0, 0.0, clamp01(blockUV.y + 0.15 - 1.1 * clamp01(sin(texture2DLod(noisetex, vec2(frameTimeCounter * 0.01), 0.0).r) * blockUV.y))); - #endif - color.rgb = mix(color.rgb, mix(color.rgb, vec3(GetLuminance(color.rgb)), 0.88), uniformValue * gradient); - color.rgb *= mix(vec3(1.0), colorFire * 2.0, uniformValue * gradient); - #endif - } else { - if (mat < 10079) { // Soul Fire - noSmoothLighting = true, noDirectionalShading = true; - emission = 1.5; - color.rgb = pow1_5(color.rgb); - - overlayNoiseIntensity = 0.0; - } else /*if (mat < 10080)*/{ // Powered Stone Pressure Plate and Stone Button - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - redstoneIPBR(color.rgb, emission); - } - - } - } - } else { - if (mat < 10088) { - if (mat < 10084) { // Stone+, Coal Ore, Smooth Stone+, Grindstone, Stonecutter - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - else /*if (mat < 10088)*/ { // Granite+ - smoothnessG = pow2(pow2(color.r)) * 0.75; - smoothnessD = smoothnessG; - } - } else { - if (mat < 10092) { // Diorite+ - smoothnessG = pow2(pow2(color.g)) * 0.5; - smoothnessD = smoothnessG; - - #ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.75, shadowMult, highlightMult); - #endif - } - else /*if (mat < 10096)*/ { // Andesite+ - smoothnessG = pow2(pow2(color.g)) * 1.3; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - } - } - } - } else { - if (mat < 10112) { - if (mat < 10104) { - if (mat < 10100) { // Polished Granite+ - smoothnessG = 0.1 + color.r * 0.4; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - else /*if (mat < 10104)*/ { // Polished Diorite+ - smoothnessG = pow2(color.g) * 0.7; - smoothnessD = smoothnessG; - - #ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.75, shadowMult, highlightMult); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - } else { - if (mat < 10108) { // Polished Andesite+, Packed Mud, Mud Bricks+, Bricks+ - smoothnessG = pow2(color.g); - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - else /*if (mat < 10112)*/ { // Deepslate:Non-polished Variants, Deepslate Coal Ore - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - } else { - if (mat < 10120) { - if (mat < 10116) { // Deepslate:Polished Variants, Mud, Mangrove Roots, Muddy Mangrove Roots - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - else /*if (mat < 10120)*/ { // Calcite - highlightMult = pow2(color.g) + 1.0; - smoothnessG = 1.0 - color.g * 0.5; - smoothnessD = smoothnessG; - - #ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.75, shadowMult, highlightMult); - #endif - } - } else { - if (mat < 10124) { // Dripstone+, Daylight Detector - smoothnessG = pow2(GetLuminance(color.rgb)) * 0.9 + 0.1; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - - #ifdef REDSTONE_IPBR - if (mat == 10123) { // Daylight Detector - if (color.r > 0.5 && color.g > 0.5 && color.b > 0.5) smoothnessD = 1.0; - redstoneIPBR(color.rgb, emission); - } - #endif - } - else /*if (mat < 10128)*/ { // Snowy Variants of Grass Block, Podzol, Mycelium - float dotColor = dot(color.rgb, color.rgb); - if (dotColor > 1.5) { // Snowy Variants:Snowy Part - #include "/lib/materials/specificMaterials/terrain/snow.glsl" - - overlayNoiseIntensity = 0.0; - } else { // Snowy Variants:Dirt Part - #include "/lib/materials/specificMaterials/terrain/dirt.glsl" - } - } - } - } - } - } - } else { - if (mat < 10192) { - if (mat < 10160) { - if (mat < 10144) { - if (mat < 10136) { - if (mat < 10132) { // Dirt, Coarse Dirt, Rooted Dirt, Podzol:Normal, Mycelium:Normal, Farmland:Dry - #include "/lib/materials/specificMaterials/terrain/dirt.glsl" - } - else /*if (mat < 10136)*/ { // Grass Block:Normal - if (glColor.b < 0.98) { // Grass Block:Normal:Grass Part - smoothnessG = pow2(color.g); - - #ifdef SNOWY_WORLD - snowMinNdotU = min(pow2(pow2(color.g)) * 1.9, 0.1); - color.rgb = color.rgb * 0.5 + 0.5 * (color.rgb / glColor.rgb); - #endif - } else { //Grass Block:Normal:Dirt Part - #include "/lib/materials/specificMaterials/terrain/dirt.glsl" - - #ifdef DURING_WORLDSPACE_REF - // Fix ultra green grass side texture - color.rgb *= pow(1.0 - max0(color.g - color.r), 2.0 * color.g); - #endif - } - } - } else { - if (mat < 10140) { // Farmland:Wet - if (NdotU > 0.99) { // Farmland:Wet:Top Part - #if MC_VERSION >= 11300 - smoothnessG = clamp(pow2(pow2(1.0 - color.r)) * 2.5, 0.5, 1.0); - highlightMult = 0.5 + pow2(smoothnessG); - smoothnessD = pow2(smoothnessG) * 0.5; - #else - smoothnessG = 0.5 * (1.0 + abs(color.r - color.b) + color.b); - smoothnessD = smoothnessG * 0.5; - #endif - } else { // Farmland:Wet:Dirt Part - #include "/lib/materials/specificMaterials/terrain/dirt.glsl" - } - } - else /*if (mat < 10144)*/ { // Netherrack - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - } - } - } else { - if (mat < 10151) { // MV: Piston, Dispenser, Dropper - if (mat < 10148) { // Warped Nylium, Warped Wart Block - if (color.g == color.b && color.g > 0.0001) { // Warped Nylium:Netherrack Part - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - } else { // Warped Nylium:Nylium Part, Warped Wart Block - smoothnessG = color.g * 0.5; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - - #ifdef GLOWING_WART - if (mat == 10146 && color.g > 0.7) { // Warped Wart Block - overlayNoiseIntensity = 0.7, overlayNoiseEmission = 0.8; - emission = 2.4; - #ifdef GBUFFERS_TERRAIN - vec2 bpos = floor(playerPos.xz + cameraPosition.xz + 0.5) - + floor(playerPos.y + cameraPosition.y + 0.5); - bpos = bpos * 0.01 + 0.005 * frameTimeCounter; - emission *= pow2(texture2DLod(noisetex, bpos, 0.0).r * pow1_5(texture2DLod(noisetex, bpos * 0.5, 0.0).r)); - emission *= 4.0; - #endif - } - #endif - } - } - else /*if (mat < 10152)*/ { // Crimson Nylium, Nether Wart Block - if (color.g == color.b && color.g > 0.0001 && color.r < 0.522) { // Crimson Nylium:Netherrack Part - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - } else { // Crimson Nylium:Nylium Part, Nether Wart Block - smoothnessG = color.r * 0.5; - smoothnessD = smoothnessG; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - if (mat == 10148) color.rgb = mix(color.rgb, saturateColors(color.rgb * vec3(1.2, 0.7, 0.8) * 0.7, 0.8), inSoulValley); // Color curve to make it look better - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - - #ifdef GLOWING_WART - if (mat == 10150 && color.r > 0.6) { // Nether Wart Block - overlayNoiseEmission = 0.28; - emission = 16.0 * color.g; - #ifdef GBUFFERS_TERRAIN - vec2 bpos = floor(playerPos.xz + cameraPosition.xz + 0.5) - + floor(playerPos.y + cameraPosition.y + 0.5); - bpos = bpos * 0.01 + 0.005 * frameTimeCounter; - emission *= pow2(texture2DLod(noisetex, bpos, 0.0).r * pow1_5(texture2DLod(noisetex, bpos * 0.5, 0.0).r)); - emission *= 4.0; - #endif - } - #endif - } - } - } else { - if (mat < 10156) { // Cobblestone+, Mossy Cobblestone+, Furnace:Unlit, Smoker:Unlit, Blast Furnace:Unlit, Lodestone, Piston, Sticky Piston, Dispenser, Dropper - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } - else /*if (mat < 10160)*/ { // Oak Planks++:Clean Variants, Bookshelf, Crafting Table, Tripwire Hook - #include "/lib/materials/specificMaterials/planks/oakPlanks.glsl" - } - } - } - } else { - if (mat < 10176) { - if (mat < 10168) { - if (mat < 10164) { // Oak Log, Oak Wood - if (color.g > 0.48 || - CheckForColor(color.rgb, vec3(126, 98, 55)) || - CheckForColor(color.rgb, vec3(150, 116, 65))) { // Oak Log:Clean Part - #include "/lib/materials/specificMaterials/planks/oakPlanks.glsl" - } else { // Oak Log:Wood Part, Oak Wood - #include "/lib/materials/specificMaterials/terrain/oakWood.glsl" - } - } - else /*if (mat < 10168)*/ { // Spruce Planks++:Clean Variants - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - } - } else { - if (mat < 10172) { // Spruce Log, Spruce Wood - if (color.g > 0.25) { // Spruce Log:Clean Part - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - } else { // Spruce Log:Wood Part, Spruce Wood - smoothnessG = pow2(color.g) * 2.5; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - } - } - else /*if (mat < 10176)*/ { // Birch Planks++:Clean Variants, Scaffolding, Loom - #include "/lib/materials/specificMaterials/planks/birchPlanks.glsl" - } - } - } else { - if (mat < 10184) { - if (mat < 10180) { // Birch Log, Birch Wood - if (color.r - color.b > 0.15) { // Birch Log:Clean Part - #include "/lib/materials/specificMaterials/planks/birchPlanks.glsl" - } else { // Birch Log:Wood Part, Birch Wood - smoothnessG = pow2(color.g) * 0.25; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 1.25; - #endif - } - } - else /*if (mat < 10184)*/ { // Jungle Planks++:Clean Variants, Composter - #include "/lib/materials/specificMaterials/planks/junglePlanks.glsl" - } - } else { - if (mat < 10188) { // Jungle Log, Jungle Wood - if (color.g > 0.405) { // Jungle Log:Clean Part - #include "/lib/materials/specificMaterials/planks/junglePlanks.glsl" - } else { // Jungle Log:Wood Part, Jungle Wood - smoothnessG = pow2(pow2(color.g)) * 5.0; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - } - else /*if (mat < 10192)*/ { // Acacia Planks++:Clean Variants - #include "/lib/materials/specificMaterials/planks/acaciaPlanks.glsl" - } - } - } - } - } else { - if (mat < 10224) { - if (mat < 10208) { - if (mat < 10200) { - if (mat < 10196) { // Acacia Log, Acacia Wood - if (color.r - color.b > 0.2) { // Acacia Log:Clean Part - #include "/lib/materials/specificMaterials/planks/acaciaPlanks.glsl" - } else { // Acacia Log:Wood Part, Acacia Wood - smoothnessG = pow2(color.b) * 1.3; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - } - else /*if (mat < 10200)*/ { // Dark Oak Planks++:Clean Variants - #include "/lib/materials/specificMaterials/planks/darkOakPlanks.glsl" - } - } else { - if (mat < 10204) { // Dark Oak Log, Dark Oak Wood - if (color.r - color.g > 0.08 || - CheckForColor(color.rgb, vec3(48, 30, 14))) { // Dark Oak Log:Clean Part - #include "/lib/materials/specificMaterials/planks/darkOakPlanks.glsl" - } else { // Dark Oak Log:Wood Part, Dark Oak Wood - smoothnessG = color.r * 0.4; - smoothnessD = smoothnessG; - } - } - else /*if (mat < 10208)*/ { // Mangrove Planks++:Clean Variants - #include "/lib/materials/specificMaterials/planks/mangrovePlanks.glsl" - } - } - } else { - if (mat < 10216) { - if (mat < 10212) { // Mangrove Log, Mangrove Wood - if (color.r - color.g > 0.2) { // Mangrove Log:Clean Part - #include "/lib/materials/specificMaterials/planks/mangrovePlanks.glsl" - } else { // Mangrove Log:Wood Part, Mangrove Wood - smoothnessG = pow2(color.r) * 0.6; - smoothnessD = smoothnessG; - } - } - else /*if (mat < 10216)*/ { // Crimson Planks++:Clean Variants - #include "/lib/materials/specificMaterials/planks/crimsonPlanks.glsl" - } - } else { - if (mat < 10220) { // Crimson Stem, Crimson Hyphae - if (color.r / color.b <= 2.5) { // Flat Part - #include "/lib/materials/specificMaterials/planks/crimsonPlanks.glsl" - - #ifdef GLOWING_NETHER_TREES - } else { // Emissive Part - emission = pow2(color.r) * 6.5; - color.gb *= 0.5; - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.15; - #endif - } - } - else /*if (mat < 10224)*/ { // Warped Planks++:Clean Variants - #include "/lib/materials/specificMaterials/planks/warpedPlanks.glsl" - } - } - } - } else { - if (mat < 10240) { - if (mat < 10232) { - if (mat < 10228) { // Warped Stem, Warped Hyphae - //if (color.r < 0.12 || color.r + color.g * 3.0 < 3.4 * color.b) { // Emissive Part - if (color.r >= 0.37 * color.b && color.r + color.g * 3.0 >= 3.4 * color.b) { // Flat Part - #include "/lib/materials/specificMaterials/planks/warpedPlanks.glsl" - - #ifdef GLOWING_NETHER_TREES - } else { // Emissive Part - emission = pow2(color.g + 0.2 * color.b) * 4.5 + 0.15; - overlayNoiseIntensity = 0.7, overlayNoiseEmission = 0.3; - #endif - } - } - else /*if (mat < 10232)*/ { // Bedrock - smoothnessG = color.b * 0.2 + 0.1; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 1.5; - #endif - } - } else { - if (mat < 10236) { // Sand, Suspicious Sand - smoothnessG = pow(color.g, 16.0) * 2.0; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - highlightMult = 2.0; - - #ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.5, shadowMult, highlightMult); - - DoOceanBlockTweaks(smoothnessD); - #endif - - #if RAIN_PUDDLES >= 1 - noPuddles = 1.0; - #endif - } - else /*if (mat < 10240)*/ { // Red Sand - smoothnessG = pow(color.r, 10.0); - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - highlightMult = 2.0; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - - #if RAIN_PUDDLES >= 1 - noPuddles = 1.0; - #endif - } - } - } else { - if (mat < 10248) { - if (mat < 10244) { // Sandstone+ - highlightMult = 2.0; - smoothnessG = pow2(pow2(color.g)) * 0.5; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - - #ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.5, shadowMult, highlightMult); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - else /*if (mat < 10248)*/ { // Red Sandstone+ - highlightMult = 2.0; - smoothnessG = pow2(pow2(color.r)) * 0.35; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - } - } else { - if (mat < 10252) { // Netherite Block - #include "/lib/materials/specificMaterials/terrain/netheriteBlock.glsl" - } - else /*if (mat < 10256)*/ { // Ancient Debris - smoothnessG = pow2(color.r); - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 1.5; - #endif - - #ifdef GLOWING_ORE_ANCIENTDEBRIS - emission = min(pow2(color.g * 6.0), 8.0); - overlayNoiseIntensity = 0.2, overlayNoiseEmission = 0.8; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } - } - } - } - } - } - } else { - if (mat < 10384) { - if (mat < 10320) { - if (mat < 10288) { - if (mat < 10272) { - if (mat < 10264) { - if (mat < 10260) { // Iron Bars - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - } - else /*if (mat < 10264)*/ { // ACT solid blocks with no properties - - } - } else { - if (mat < 10268) { // Iron Block, Heavy Weighted Pressure Plate - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - color.rgb *= max(color.r, 0.85) * 0.9; - - // color.rgb = vec3(0); - // smoothnessD = 1.0; - // smoothnessG = smoothnessD; - // noGeneratedNormals = true; - // overlayNoiseIntensity = 0.0; - - if (mat == 10267) { // Powered Heavy Weighted Pressure Plate - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10272)*/ { // Raw Iron Block - #include "/lib/materials/specificMaterials/terrain/rawIronBlock.glsl" - #ifdef GLOWING_RAW_BLOCKS - emission = pow1_5(color.r) * 1.5; - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(0.5 * min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(0.5 * min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } - } - } else { - if (mat < 10280) { - if (mat < 10276) { // Iron Ore - if (color.r != color.g) { // Iron Ore:Raw Iron Part - #include "/lib/materials/specificMaterials/terrain/rawIronBlock.glsl" - #ifdef GLOWING_ORE_IRON - if (color.r - color.b > 0.15) { - emission = pow1_5(color.r) * 1.5; - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(0.5 * min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(0.5 * min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Iron Ore:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } - else /*if (mat < 10280)*/ { // Deepslate Iron Ore - if (color.r != color.g) { // Deepslate Iron Ore:Raw Iron Part - #include "/lib/materials/specificMaterials/terrain/rawIronBlock.glsl" - #ifdef GLOWING_ORE_IRON - if (color.r - color.b > 0.15) { - emission = pow1_5(color.r) * 1.5; - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(0.5 * min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(0.5 * min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Deepslate Iron Ore:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - } else { - if (mat < 10284) { // Raw Copper Block - #include "/lib/materials/specificMaterials/terrain/rawCopperBlock.glsl" - #ifdef GLOWING_RAW_BLOCKS - emission = pow2(color.r) * 1.5 + color.g * 1.3 + 0.2; - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } - else /*if (mat < 10288)*/ { // Copper Ore - if (color.r != color.g) { // Copper Ore:Raw Copper Part - #include "/lib/materials/specificMaterials/terrain/rawCopperBlock.glsl" - #ifdef GLOWING_ORE_COPPER - if (max(color.r * 0.5, color.g) - color.b > 0.05) { - emission = color.r * 2.0 + 0.7; - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Copper Ore:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } - } - } - } else { - if (mat < 10304) { - if (mat < 10296) { - if (mat < 10292) { // Deepslate Copper Ore - if (color.r != color.g) { // Deepslate Copper Ore:Raw Copper Part - #include "/lib/materials/specificMaterials/terrain/rawCopperBlock.glsl" - #ifdef GLOWING_ORE_COPPER - if (max(color.r * 0.5, color.g) - color.b > 0.05) { - emission = color.r * 2.0 + 0.7; - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Deepslate Copper Ore:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - else /*if (mat < 10296)*/ { // Copper Block++:All Non-raw Variants - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - } - } else { - if (mat < 10300) { // Raw Gold Block - #include "/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl" - #ifdef GLOWING_RAW_BLOCKS - emission = color.g * 1.5; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } - else if (mat < 10302) { // Gold Ore - if (color.r != color.g || color.r > 0.99) { // Gold Ore:Raw Gold Part - #include "/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl" - #ifdef GLOWING_ORE_GOLD - if (color.g - color.b > 0.15 || color.r > 0.99) { - emission = color.r + 1.0; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Gold Ore:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } else /*if (mat < 10302)*/ { // Deepslate Gold Ore - if (color.r != color.g || color.r > 0.99) { // Deepslate Gold Ore:Raw Gold Part - #include "/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl" - #ifdef GLOWING_ORE_GOLD - if (color.g - color.b > 0.15 || color.r > 0.99) { - emission = color.r + 1.0; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Deepslate Gold Ore:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - } - } else { - if (mat < 10312) { - if (mat < 10308) { // Pink and Purple Modded Ores - // if (mat < 10306) { // Pink Modded Ores - if (color.r - color.g > 0.1) { // Redstone Ore:Lit:Redstone Part - #ifdef GLOWING_ORE_MODDED - emission = min(1.5, pow2(color.r) * color.r * 4.5 * color.b); - overlayNoiseIntensity = 0.5, overlayNoiseEmission = 0.5; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else { // Redstone Ore:Lit:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - noSmoothLighting = true; - // } else { // Purple Modded Ores - - // } - } - else /*if (mat < 10312)*/ { // Nether Gold Ore - if (color.g != color.b) { // Nether Gold Ore:Raw Gold Part - #include "/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl" - #ifdef GLOWING_ORE_NETHERGOLD - emission = color.g * 1.5; - emission *= GLOWING_ORE_MULT; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else { // Nether Gold Ore:Netherrack Part - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - } - } - } else { - if (mat < 10316) { // Gold Block, Light Weighted Pressure Plate - #include "/lib/materials/specificMaterials/terrain/goldBlock.glsl" - - if (mat == 10315) { // Powered Light Weighted Pressure Plate - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10320)*/ { // Diamond Block - #include "/lib/materials/specificMaterials/terrain/diamondBlock.glsl" - } - } - } - } - } else { - if (mat < 10352) { - if (mat < 10336) { - if (mat < 10328) { - if (mat < 10324) { // Diamond Ore - if (color.b / color.r > 1.5 || color.b > 0.75) { // Diamond Ore:Diamond Part - #include "/lib/materials/specificMaterials/terrain/diamondBlock.glsl" - #ifdef GLOWING_ORE_DIAMOND - emission = color.g + 1.5; - - overlayNoiseIntensity = 0.75, overlayNoiseEmission = 0.4; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } else { // Diamond Ore:Stone Part, Diamond Ore:StoneToDiamond part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } - else /*if (mat < 10328)*/ { // Deepslate Diamond Ore - if (color.b / color.r > 1.5 || color.b > 0.8) { // Deepslate Diamond Ore:Diamond Part - #include "/lib/materials/specificMaterials/terrain/diamondBlock.glsl" - #ifdef GLOWING_ORE_DIAMOND - emission = color.g + 1.5; - - overlayNoiseIntensity = 0.75, overlayNoiseEmission = 0.4; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } else { // Deepslate Diamond Ore:Deepslate Part, Deepslate Diamond Ore:DeepslateToDiamond part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - } else { - if (mat < 10332) { // Amethyst Block, Budding Amethyst - #include "/lib/materials/specificMaterials/terrain/amethyst.glsl" - - #if GLOWING_AMETHYST >= 2 - emission = dot(color.rgb, color.rgb) * 0.3; - overlayNoiseEmission = 0.5; - #endif - - #if ALTERNATIVE_AMETHYST_STYLE == 1 - smoothnessG = max(sqrt(1.0 - factor), 0.04); - smoothnessD = factor * 2; - color.rgb *= 1.75 - 0.4 * GetLuminance(color.rgb); - color.g *= 0.85 * pow2(color.g); - color.rgb = saturateColors(color.rgb, 0.6); - #endif - - color.rgb *= 0.7 + 0.3 * GetLuminance(color.rgb); - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - else /*if (mat < 10336)*/ { // Amethyst Cluster, Amethyst Buds - #include "/lib/materials/specificMaterials/terrain/amethyst.glsl" - - noSmoothLighting = true; - lmCoordM.x *= 0.85; - - #if GLOWING_AMETHYST >= 1 - #if defined GBUFFERS_TERRAIN && !defined IPBR_COMPAT_MODE - // vec3 worldPos = playerPos.xyz + cameraPosition.xyz; - // vec3 blockPos = abs(fract(worldPos) - vec3(0.5)); - // float maxBlockPos = max(blockPos.x, max(blockPos.y, blockPos.z)); - float maxBlockPos = maxAll(abs(fract(blockUV) - vec3(0.5))); // change to blockUV to make it work with colorwheel - emission = pow2(max0(1.0 - maxBlockPos * 1.85) * color.g) * 7.0; - - if (CheckForColor(color.rgb, vec3(254, 203, 230))) - emission = pow(emission, max0(1.0 - 0.2 * max0(emission - 1.0))); - - color.g *= 1.0 - emission * 0.07; - - emission *= 1.3; - #else - emission = pow2(color.g + color.b) * 0.4; - #endif - - overlayNoiseIntensity = 0.5; - #endif - - #if ALTERNATIVE_AMETHYST_STYLE == 1 - color.rgb = pow1_5(color.rgb); - color.rgb *= 1.5; - color.g *= 0.6; - color.rgb = saturateColors(color.rgb, 0.7); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - } - } else { - if (mat < 10344) { - if (mat < 10340) { // Emerald Block - #include "/lib/materials/specificMaterials/terrain/emeraldBlock.glsl" - - #ifdef GLOWING_EMERALD_BLOCK - emission = pow2(pow(color.g, 2.8)) * 3.0 + 0.3; - color.rgb *= color.rgb; - overlayNoiseIntensity = 0.5; - #endif - } - else /*if (mat < 10344)*/ { // Emerald Ore - float dif = GetMaxColorDif(color.rgb); - if (dif > 0.25 || color.b > 0.85) { // Emerald Ore:Emerald Part - #include "/lib/materials/specificMaterials/terrain/emeraldBlock.glsl" - #ifdef GLOWING_ORE_EMERALD - emission = 2.0; - - overlayNoiseIntensity = 0.7, overlayNoiseEmission = 0.3; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } else { // Emerald Ore:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } - } else { - if (mat < 10348) { // Deepslate Emerald Ore - float dif = GetMaxColorDif(color.rgb); - if (dif > 0.25 || color.b > 0.85) { // Deepslate Emerald Ore:Emerald Part - #include "/lib/materials/specificMaterials/terrain/emeraldBlock.glsl" - #ifdef GLOWING_ORE_EMERALD - emission = 2.0; - - overlayNoiseIntensity = 0.7, overlayNoiseEmission = 0.3; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - #endif - } else { // Deepslate Emerald Ore:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - else /*if (mat < 10352)*/ { // Azalea, Flowering Azalea - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0, isFoliage = true; - - #if EMISSIVE_FLOWERS > 0 && EMISSIVE_FLOWERS_TYPE < 2 - if (max(color.b, color.r * 0.7) > color.g) { - emission = skyLightCheck; - - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - } - } - } - } else { - if (mat < 10368) { - if (mat < 10360) { - if (mat < 10356) { // Lapis Block - #include "/lib/materials/specificMaterials/terrain/lapisBlock.glsl" - - #ifdef EMISSIVE_LAPIS_BLOCK - emission = pow2(dot(color.rgb, color.rgb)) * 10.0; - - overlayNoiseIntensity = 0.4, overlayNoiseEmission = 0.28; - #endif - } - else /*if (mat < 10360)*/ { // Lapis Ore - if (color.r != color.g) { // Lapis Ore:Lapis Part - #include "/lib/materials/specificMaterials/terrain/lapisBlock.glsl" - smoothnessG *= 0.5; - smoothnessD *= 0.5; - #ifdef GLOWING_ORE_LAPIS - if (color.b - color.r > 0.2) { - emission = 2.0; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Lapis Ore:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } - } else { - if (mat < 10364) { // Deepslate Lapis Ore - if (color.r != color.g) { // Deepslate Lapis Ore:Lapis Part - #include "/lib/materials/specificMaterials/terrain/lapisBlock.glsl" - smoothnessG *= 0.5; - smoothnessD *= 0.5; - #ifdef GLOWING_ORE_LAPIS - if (color.b - color.r > 0.2) { - emission = 2.0; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.rgb = mix(color.rgb, color.rgb * pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))), skyLightCheck); - #else - color.rgb *= pow(color.rgb, vec3(min1(GLOWING_ORE_MULT))); - #endif - emission *= GLOWING_ORE_MULT; - } - #endif - } else { // Deepslate Lapis Ore:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - else /*if (mat < 10368)*/ { // Quartz Block++ - #include "/lib/materials/specificMaterials/terrain/quartzBlock.glsl" - } - } - } else { - if (mat < 10376) { - if (mat < 10372) { // Nether Quartz Ore - if (color.g != color.b) { // Nether Quartz Ore:Quartz Part - #include "/lib/materials/specificMaterials/terrain/quartzBlock.glsl" - #ifdef GLOWING_ORE_NETHERQUARTZ - emission = pow2(color.b * 1.6); - emission *= GLOWING_ORE_MULT; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else { // Nether Quartz Ore:Netherrack Part - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - } - } - else /*if (mat < 10376)*/ { // Obsidian - #include "/lib/materials/specificMaterials/terrain/obsidian.glsl" - } - } else { - if (mat < 10380) { // Purpur Block+ - highlightMult = 2.0; - smoothnessG = pow2(color.r) * 0.6; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - } - else /*if (mat < 10384)*/ { // 8 Layer Snow, Snow Block, Powder Snow - #include "/lib/materials/specificMaterials/terrain/snow.glsl" - - overlayNoiseIntensity = 0.0; - } - } - } - } - } - } else { - if (mat < 10448) { - if (mat < 10416) { - if (mat < 10400) { - if (mat < 10392) { - if (mat < 10388) { // Packed Ice - materialMask = OSIEBCA; // Intense Fresnel - float factor = pow2(color.g); - float factor2 = pow2(factor); - smoothnessG = 1.0 - 0.5 * factor; - highlightMult = factor2 * 3.5; - smoothnessD = factor; - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - - #ifdef SSS_SNOW_ICE - subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #endif - } - else /*if (mat < 10392)*/ { // Blue Ice - materialMask = OSIEBCA; // Intense Fresnel - float factor = min1(pow2(color.g) * 1.38); - float factor2 = pow2(factor); - smoothnessG = 1.0 - 0.5 * factor; - highlightMult = factor2 * 3.5; - smoothnessD = pow1_5(color.g); - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - - #ifdef SSS_SNOW_ICE - subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #endif - } - } else { - if (mat < 10396) { // Pumpkin, Carved Pumpkin - #include "/lib/materials/specificMaterials/terrain/pumpkin.glsl" - } - else /*if (mat < 10400)*/ { // Jack o'Lantern - #include "/lib/materials/specificMaterials/terrain/pumpkin.glsl" - noSmoothLighting = true, noDirectionalShading = true; - lmCoordM.y = 0.0; - lmCoordM.x = 1.0; - - #if MC_VERSION >= 11300 - if (color.b > 0.28 && color.r > 0.9) { - float factor = pow2(color.g); - emission = pow2(factor) * factor * 5.0; - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 1.5, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 1.5, colorEndBreath, 1.0); - #endif - } - #else - if (color.b < 0.4) - emission = clamp01(color.g * 1.3 - color.r) * 5.0; - #endif - - overlayNoiseIntensity = 0.3; - } - } - } else { - if (mat < 10408) { - if (mat < 10404) { // Sea Pickle:Not Waterlogged - noSmoothLighting = true; - - overlayNoiseIntensity = 0.3; - } - else /*if (mat < 10408)*/ { // Sea Pickle:Waterlogged - noSmoothLighting = true; - - overlayNoiseIntensity = 0.3; - - if (color.b > 0.5) { // Sea Pickle:Emissive Part - #ifdef GBUFFERS_TERRAIN - color.g *= 1.1; - emission = 5.0; - #endif - } - } - } else { - if (mat < 10412) { // Basalt+ - smoothnessG = color.r * 0.45; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - else /*if (mat < 10416)*/ { // Glowstone - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM = vec2(0.9, 0.0); - - emission = max0(color.g - 0.3) * 4.6; - color.rg += emission * vec2(0.15, 0.05); - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 2.0, lViewPos); - #endif - - sandNoiseIntensity = 0.6, mossNoiseIntensity = 0.6; - } - } - } - } else { - if (mat < 10432) { - if (mat < 10424) { - if (mat < 10420) { // Nether Bricks+ - float factor = smoothstep1(min1(color.r * 1.5)); - factor = factor > 0.12 ? factor : factor * 0.5; - smoothnessG = factor; - smoothnessD = factor; - } - else /*if (mat < 10424)*/ { // Red Nether Bricks+ - float factor = color.r * 0.9; - factor = color.r > 0.215 ? factor : factor * 0.25; - smoothnessG = factor; - smoothnessD = factor; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - } else { - if (mat < 10428) { // Melon - smoothnessG = color.r * 0.75; - smoothnessD = color.r * 0.5; - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - else /*if (mat < 10432)*/ { // End Stone++, - #include "/lib/materials/specificMaterials/terrain/endStone.glsl" - } - } - } else { - if (mat < 10440) { - if (mat < 10436) { // Terracotta+ - smoothnessG = 0.25; - highlightMult = 1.5; - smoothnessD = 0.17; - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - } - else /*if (mat < 10440)*/ { // Glazed Terracotta+ - smoothnessG = 0.75; - smoothnessD = 0.35; - - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - } - } else { - if (mat < 10444) { // Prismarine+, Prismarine Bricks+ - smoothnessG = pow2(color.g) * 0.8; - highlightMult = 1.5; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - else /*if (mat < 10448)*/ { // Dark Prismarine+ - smoothnessG = min1(pow2(color.g) * 2.0); - highlightMult = 1.5; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - } - } - } - } else { - if (mat < 10480) { - if (mat < 10464) { - if (mat < 10456) { - if (mat < 10452) { // Sea Lantern - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM.x = 0.85; - - smoothnessD = min1(max0(0.5 - color.r) * 2.0); - smoothnessG = color.g; - - #ifndef IPBR_COMPAT_MODE - float blockRes = absMidCoordPos.x * atlasSize.x; - vec2 signMidCoordPosM = (floor((signMidCoordPos + 1.0) * blockRes) + 0.5) / blockRes - 1.0; - float dotsignMidCoordPos = dot(signMidCoordPosM, signMidCoordPosM); - float factor = pow2(max0(1.0 - 1.7 * pow2(pow2(dotsignMidCoordPos)))); - #else - float factor = pow2(pow2(min(dot(color.rgb, color.rgb), 2.5) / 2.5)); - #endif - - emission = pow2(color.b) * 1.6 + 2.2 * factor; - emission *= 0.4 + max0(0.6 - 0.006 * lViewPos); - - color.rb *= vec2(1.13, 1.1); - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 2.0, lViewPos); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - - overlayNoiseIntensity = 0.5; - } - else /*if (mat < 10456)*/ { // Magma Block - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM = vec2(0.75, 0.0); - - if (color.g > 0.22) { // Emissive Part - emission = pow2(pow2(color.r)) * 4.0; - - #if RAIN_PUDDLES >= 1 - noPuddles = color.g * 4.0; - #endif - - color.gb *= max(2.0 - 11.0 * pow2(color.g), 0.5); - - maRecolor = vec3(emission * 0.075); - - overlayNoiseIntensity = 0.0; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } else { // Netherrack Part - #include "/lib/materials/specificMaterials/terrain/netherrack.glsl" - - emission = 0.2; - } - - } - } else { - if (mat < 10460) { // Command Block+ - #ifndef DURING_WORLDSPACE_REF - color = texture2DLod(tex, texCoord, 0); - #endif - - vec2 coord = signMidCoordPos; - float blockRes = absMidCoordPos.x * atlasSize.x; - vec2 absCoord = abs(coord); - float maxCoord = max(absCoord.x, absCoord.y); - - float dif = GetMaxColorDif(color.rgb); - - if ( // This mess exists because Iris' midCoord is slightly inaccurate - dif > 0.1 && maxCoord < 0.375 && - !CheckForColor(color.rgb, vec3(111, 73, 43)) && - !CheckForColor(color.rgb, vec3(207, 166, 139)) && - !CheckForColor(color.rgb, vec3(155, 139, 207)) && - !CheckForColor(color.rgb, vec3(161, 195, 180)) && - !CheckForColor(color.rgb, vec3(201, 143, 107)) && - !CheckForColor(color.rgb, vec3(135, 121, 181)) && - !CheckForColor(color.rgb, vec3(131, 181, 145)) - ) { - emission = 6.0; - color.rgb *= color.rgb; - highlightMult = 2.0; - maRecolor = vec3(0.5); - - overlayNoiseIntensity = 0.1; - } else { - smoothnessG = dot(color.rgb, color.rgb) * 0.33; - smoothnessD = smoothnessG; - } - } - else /*if (mat < 10464)*/ { // Concrete+ except Lime - smoothnessG = 0.4; - highlightMult = 1.5; - smoothnessD = 0.3; - - #ifdef COATED_TEXTURES - noiseFactor = 0.2; - #endif - } - } - } else { - if (mat < 10472) { - if (mat < 10468) { // Concrete Powder+ - smoothnessG = 0.2; - smoothnessD = 0.1; - - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - } - else /*if (mat < 10472)*/ { // Coral Block+ - #include "/lib/materials/specificMaterials/terrain/coral.glsl" - // if (abs(color.r - color.g - color.b) < lColor * 0.49 || color.b > color.g) emission = (GetLuminance(color.rgb) - color.g * 0.6) * 2.5; - } - } else { - if (mat < 10476) { // Coral Fan+, Coral+ - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/terrain/coral.glsl" - isFoliage = false; - } - else /*if (mat < 10480)*/ { // Crying Obsidian - #include "/lib/materials/specificMaterials/terrain/cryingObsidian.glsl" - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - - overlayNoiseIntensity = 0.7; - } - } - } - } else { - if (mat < 10496) { - if (mat < 10488) { - if (mat < 10484) { // Blackstone++ - #include "/lib/materials/specificMaterials/terrain/blackstone.glsl" - } - else /*if (mat < 10488)*/ { // Gilded Blackstone - if (color.r > color.b * 3.0) { // Gilded Blackstone:Gilded Part - #include "/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl" - #ifdef GLOWING_ORE_GILDEDBLACKSTONE - emission = color.g * 1.5; - emission *= GLOWING_ORE_MULT; - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - #endif - #endif - } else { // Gilded Blackstone:Blackstone Part - #include "/lib/materials/specificMaterials/terrain/blackstone.glsl" - } - - } - } else { - if (mat < 10492) { // Lily Pad - noSmoothLighting = true; - subsurfaceMode = 2; - - #if defined COATED_TEXTURES && defined GBUFFERS_TERRAIN - doTileRandomisation = false; - #endif - - #ifdef IPBR - float factor = min1(color.g * 2.0); - smoothnessG = factor * 0.5; - highlightMult = factor; - #endif - } - else /*if (mat < 10496)*/ { // Dirt Path - #include "/lib/materials/specificMaterials/terrain/dirt.glsl" - #ifdef GBUFFERS_TERRAIN - glColor.a = sqrt(glColor.a); - #endif - } - } - } else { - if (mat < 10504) { - if (mat < 10500) { // Torch - noDirectionalShading = true; - - if (color.r > 0.95) { - noSmoothLighting = true; - lmCoordM.x = 1.0; - emission = GetLuminance(color.rgb); - #ifdef GBUFFERS_TERRAIN - emission *= 3.5; - #else - emission *= 2.665; - #endif - color.r *= 1.3; - color.b *= 0.5; - overlayNoiseIntensity = 0.0; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - if (color.g > 0.999) color.rgb = changeColorFunction(color.rgb, 1.5, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - if (color.g > 0.5) color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } - - #ifdef GBUFFERS_TERRAIN - else if (abs(NdotU) < 0.5) { - #ifndef IPBR_COMPAT_MODE - #if MC_VERSION >= 12102 // torch model got changed in 1.21.2 - lmCoordM.x = min1(0.7 + 0.3 * smoothstep1(max0(0.4 - signMidCoordPos.y))); - #else - lmCoordM.x = min1(0.7 + 0.3 * pow2(1.0 - signMidCoordPos.y)); - #endif - #else - lmCoordM.x = 0.82; - #endif - } else { - lmCoordM.x = 0.7; - } - #else - else { - color.rgb *= 1.5; - } - #endif - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(color, vec4(1.0, 0.6, 0.2, 1.0), emission, 5.0, lViewPos); - #endif - - emission += 0.0001; // No light reducing during noon - } - else /*if (mat < 10504)*/ { // End Rod - noDirectionalShading = true; - - #ifdef GBUFFERS_TERRAIN - noSmoothLighting = true; - lmCoordM.x = 0.92; - #else - lmCoordM.x = 0.9; - #endif - - float dotColor = dot(color.rgb, color.rgb); - if (dotColor > 2.0) { - emission = 3.3; - emission *= 0.4 + max0(0.6 - 0.006 * lViewPos); - vec2 noiseAdd = vec2(0.0); - #if RAINBOW_END_ROD_COORD_OFFSET > 0 && defined GBUFFERS_TERRAIN - noiseAdd = texture2DLod(noisetex, 0.00048 * (playerPos.xz + cameraPosition.xz), 0.0).rg; - noiseAdd *= RAINBOW_END_ROD_COORD_OFFSET; - #endif - #if END_ROD_COLOR_PROFILE == 1 - color.rgb = pow2(vec3(END_ROD_R, END_ROD_G, END_ROD_B) / 255) * END_ROD_I; - #elif END_ROD_COLOR_PROFILE == 2 || (END_ROD_COLOR_PROFILE == 3 && defined OVERWORLD) - color.rgb = pow2(getRainbowColor(noiseAdd, END_ROD_RAINBOW_ANIMATE)); - #else - color.rgb = pow2(color.rgb); - color.g *= 0.95; - #endif - } - - #if defined GBUFFERS_TERRAIN && !defined GBUFFERS_COLORWHEEL - else { // Directional Self-light Effect - vec3 fractPos = abs(fract(playerPos + cameraPosition) - 0.5); - float maxCoord = max(fractPos.x, max(fractPos.y, fractPos.z)); - if (maxCoord < 0.4376) { - lmCoordM.x = 1.0; - color.rgb *= 1.8; - } - } - #endif - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 4.0, lViewPos); - #endif - - overlayNoiseIntensity = 0.3; - } - } else { - if (mat < 10508) { // Chorus Plant - - } - else /*if (mat < 10512)*/ { // Chorus Flower:Alive - float dotColor = dot(color.rgb, color.rgb); - if (dotColor > 1.0) { - emission = pow2(pow2(pow2(dotColor * 0.33))) + 0.2 * dotColor; - overlayNoiseIntensity = 0.5, overlayNoiseEmission = 0.6; - } - } - } - } - } - } - } - } - } else { - if (mat < 10768) { - if (mat < 10640) { - if (mat < 10576) { - if (mat < 10544) { - if (mat < 10528) { - if (mat < 10520) { - if (mat < 10516) { // Chorus Flower:Dead - vec3 checkColor = texture2DLod(tex, texCoord, 0).rgb; - if (CheckForColor(checkColor, vec3(164, 157, 126)) || - CheckForColor(checkColor, vec3(201, 197, 176)) || - CheckForColor(checkColor, vec3(226, 221, 188)) || - CheckForColor(checkColor, vec3(153, 142, 95)) - ) { - emission = min(GetLuminance(color.rgb), 0.75) / 0.75; - emission = pow2(pow2(emission)) * 6.5; - color.gb *= 0.85; - - overlayNoiseIntensity = 0.1, overlayNoiseEmission = 0.8; - } else emission = max0(GetLuminance(color.rgb) - 0.5) * 3.0; - } - else /*if (mat < 10520)*/ { // Furnace:Lit - lmCoordM.x *= 0.95; - - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - - float dotColor = dot(color.rgb, color.rgb); - emission = 2.5 * dotColor * max0(pow2(pow2(pow2(color.r))) - color.b) + pow(dotColor * 0.35, 32.0); - color.r *= 1.0 + 0.1 * emission; - - if (color.r > color.b * 2.0 && dotColor > 0.7) { - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - overlayNoiseIntensity = 0.0; - } - } - } else { - if (mat < 10524) { // Cactus - float factor = sqrt1(color.r); - smoothnessG = factor * 0.5; - highlightMult = factor; - - mossNoiseIntensity = 0.0, sandNoiseIntensity = 0.3; - } - else /*if (mat < 10528)*/ { // Note Block, Jukebox - float factor = color.r * 0.5; - smoothnessG = factor; - smoothnessD = factor; - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - - if (mat == 10526) { // Powered Note Block - redstoneIPBR(color.rgb, emission); - } - } - } - } else { - if (mat < 10536) { - if (mat < 10532) { // Soul Torch - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM.x = min(lmCoordM.x * 0.9, 0.77); - - if (color.b > 0.6) { - emission = 2.7; - color.rgb = pow1_5(color.rgb); - color.r = min1(color.r + 0.1); - - overlayNoiseIntensity = 0.0; - } - emission += 0.0001; // No light reducing during noon - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(color, vec4(0.5, 1.0, 1.0, 1.0), emission, 3.0, lViewPos); - #endif - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - else /*if (mat < 10536)*/ { // Brown Mushroom Block - if (color.r > color.g && color.g > color.b && color.b > 0.37) { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } else { - float factor = pow2(color.r) * color.r * 0.8; - highlightMult = 1.5; - smoothnessG = factor; - smoothnessD = factor * 0.9; - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - } - } - } else { - if (mat < 10540) { // Red Mushroom Block - if (color.r > color.g && color.g > color.b && color.b > 0.37) { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } else { - float factor = min1(pow2(color.g) + 0.25); - highlightMult = 1.5; - smoothnessG = factor; - smoothnessD = factor * 0.7; - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - } - } - else /*if (mat < 10544)*/ { // Mushroom Stem, - if (color.r > color.g && color.g > color.b && color.b < 0.6) { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } else { - float factor = pow2(pow2(color.g)); - highlightMult = 1.5; - smoothnessG = factor; - smoothnessD = factor * 0.5; - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - } - } - } - } - } else { - if (mat < 10560) { - if (mat < 10552) { - if (mat < 10548) { // Glow Lichen - noSmoothLighting = true; - - #if GLOWING_LICHEN > 0 - float dotColor = dot(color.rgb, color.rgb); - emission = min(pow2(pow2(dotColor) * dotColor) * 1.4 + dotColor * 0.9, 6.0); - emission = mix(emission, dotColor * 1.5, min1(lViewPos / 96.0)); // Less noise in the distance - - #if GLOWING_LICHEN == 1 - float lichenSkyLightFactor = pow2(1.0 - min1(lmCoord.y * 2.9)); - emission *= lichenSkyLightFactor; - - color.r *= 1.0 + 0.15 * lichenSkyLightFactor; - #else - color.r *= 1.15; - #endif - #endif - - sandNoiseIntensity = 0.0, mossNoiseIntensity = 0.0; - } - else /*if (mat < 10552)*/ { // Enchanting Table:Base - float dotColor = dot(color.rgb, color.rgb); - if (dotColor < 0.19 && color.r < color.b) { - #include "/lib/materials/specificMaterials/terrain/obsidian.glsl" - } else if (color.g >= color.r) { - #include "/lib/materials/specificMaterials/terrain/diamondBlock.glsl" - #ifdef EMISSIVE_ENCHANTING_TABLE - emission = color.b + 0.4 + (1.0 - pow2(color.g)) * 0.8; - #endif - } else { - smoothnessG = color.r * 0.3 + 0.1; - } - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - } else { - if (mat < 10556) { // End Portal Frame:Inactive - noSmoothLighting = true; - - if (abs(color.r - color.g - 0.05) < 0.10) { - #include "/lib/materials/specificMaterials/terrain/endStone.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/endPortalFrame.glsl" - } - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - else /*if (mat < 10560)*/ { // End Portal Frame:Active - noSmoothLighting = true; - - if (abs(color.r - color.g - 0.05) < 0.10) { - #include "/lib/materials/specificMaterials/terrain/endStone.glsl" - } else { - #include "/lib/materials/specificMaterials/terrain/endPortalFrame.glsl" - - vec2 absCoord = abs(fract(playerPos.xz + cameraPosition.xz) - 0.5); - float maxCoord = max(absCoord.x, absCoord.y); - if (maxCoord < 0.2505) { // End Portal Frame:Eye of Ender - smoothnessG = 0.5; - smoothnessD = 0.5; - emission = pow2(min(color.g, 0.25)) * 170.0 * (0.28 - maxCoord); - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - } else { - float minCoord = min(absCoord.x, absCoord.y); - if (CheckForColor(color.rgb, vec3(153, 198, 147)) - && minCoord > 0.25) { // End Portal Frame:Emissive Corner Bits - emission = 1.4; - color.rgb = vec3(0.45, 1.0, 0.6); - - overlayNoiseIntensity = 0.65, overlayNoiseEmission = 0.6; - } - } - } - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - } - } else { - if (mat < 10568) { - if (mat < 10564) { // Lantern - noSmoothLighting = true; - lmCoordM.x = 0.77; - - #include "/lib/materials/specificMaterials/terrain/lanternMetal.glsl" - - emission = 4.3 * max0(color.r - color.b); - emission += min(pow2(pow2(0.75 * dot(color.rgb, color.rgb))), 5.0); - color.gb *= pow(vec2(0.8, 0.7), vec2(sqrt(emission) * 0.5)); - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(color, vec4(1.0, 0.6, 0.2, 1.0), emission, 5.0, lViewPos); - #endif - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - - overlayNoiseIntensity = 0.0; - - #ifdef SS_BLOCKLIGHT // fix lanterns with custom models emitting blue light - if (emission < 0.01) emission = 0.0; - #endif - - #if defined SOUL_SAND_VALLEY_OVERHAUL_INTERNAL || defined PURPLE_END_FIRE_INTERNAL - if(color.g > color.b){ - float uniformValue = 1.0; - float gradient = 1.0; - vec3 colorFire = vec3(0.0); - #if defined NETHER - #ifdef GBUFFERS_TERRAIN - float lanternOffset = 0.0; - if (mat == 10562) lanternOffset = 0.1; // Hanging Lantern - gradient = mix(1.0, 0.0, clamp01(blockUV.y - lanternOffset + 3.0 * blockUV.y - lanternOffset)); - #else - gradient = 0.0; - #endif - uniformValue = inSoulValley; - colorFire = colorSoul; - #endif - #ifdef END - colorFire = colorEndBreath; - #endif - color.rgb = mix(color.rgb, mix(color.rgb, vec3(GetLuminance(color.rgb)), 0.88), uniformValue * gradient); - color.rgb *= mix(vec3(1.0), colorFire * 2.0, uniformValue * gradient); - } - #endif - } - else /*if (mat < 10568)*/ { // Soul Lantern - noSmoothLighting = true; - lmCoordM.x = min(lmCoordM.x, 0.77); // consistency748523 - - #include "/lib/materials/specificMaterials/terrain/lanternMetal.glsl" - - emission = 1.45 * max0(color.g - color.r * 2.0); - emission += 1.17 * min(pow2(pow2(0.55 * dot(color.rgb, color.rgb))), 3.5); - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(color, vec4(0.5, 1.0, 1.0, 1.0), emission, 3.0, lViewPos); - #endif - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - - overlayNoiseIntensity = 0.3; - } - } else { - if (mat < 10572) { // Turtle Egg, Sniffer Egg - smoothnessG = (color.r + color.g) * 0.35; - smoothnessD = (color.r + color.g) * 0.25; - } - else /*if (mat < 10576)*/ { // Dragon Egg - #ifdef EMISSIVE_DRAGON_EGG - emission = float(color.b > 0.1) * 10.0 + 1.25; - #endif - } - } - } - } - } else { - if (mat < 10608) { - if (mat < 10592) { - if (mat < 10584) { - if (mat < 10580) { // Smoker:Lit - lmCoordM.x *= 0.95; - - float dotColor = dot(color.rgb, color.rgb); - if (color.r > color.b * 2.0 && dotColor > 0.7) { - emission = 2.5 * dotColor; - color.r *= 1.5; - - overlayNoiseIntensity = 0.0; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } else { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } - } - else /*if (mat < 10584)*/ { // Blast Furnace:Lit - lmCoordM.x *= 0.95; - - float dotColor = dot(color.rgb, color.rgb); - if (color.r > color.b * 2.0 && dotColor > 0.7) { - emission = pow2(color.g) * (20.0 - 13.7 * float(color.b > 0.25)); - color.r *= 1.5; - - overlayNoiseIntensity = 0.0; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } else { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } - } - } else { - if (mat < 10588) { // Coal Block - smoothnessG = dot(color.rgb, vec3(0.5)); - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG; - } - else /*if (mat < 10592)*/ { // Respawn Anchor:Unlit - noSmoothLighting = true; - - #include "/lib/materials/specificMaterials/terrain/cryingObsidian.glsl" - emission += 0.2; - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - } - } else { - if (mat < 10600) { - if (mat < 10596) { // Respawn Anchor:Lit - noSmoothLighting = true; - - #include "/lib/materials/specificMaterials/terrain/cryingObsidian.glsl" - - vec2 absCoord = abs(signMidCoordPos); - if (NdotU > 0.9 && max(absCoord.x, absCoord.y) < 0.754) { // Portal - highlightMult = 0.0; - smoothnessD = 0.0; - emission = pow2(color.r) * color.r * 16.0; - maRecolor = vec3(0.0); - - overlayNoiseIntensity = 0.0; - } else if (color.r + color.g > 1.3) { // Respawn Anchor:Glowstone Part - emission = 4.5 * sqrt3(max0(color.r + color.g - 1.3)); - } - - emission += 0.3; - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - else /*if (mat < 10600)*/ { // Redstone Wire:Lit - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - - #if COLORED_LIGHTING_INTERNAL == 0 - emission = pow2(min(color.r, 0.9)) * 4.0; - #else - vec3 colorP = color.rgb / glColor.rgb; - emission = pow2((colorP.r + color.r) * 0.5) * 3.5; - #endif - - color.gb *= 0.25; - - overlayNoiseIntensity = 0.0; - } - } else { - if (mat < 10604) { // Redstone Wire:Unlit - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - - overlayNoiseIntensity = 0.0; - } - else /*if (mat < 10608)*/ { // Redstone Torch - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM.x = min(lmCoordM.x * 0.9, 0.77); - - #include "/lib/materials/specificMaterials/terrain/redstoneTorch.glsl" - emission += 0.0001; // No light reducing during noon - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(color, vec4(1.0, 0.0, 0.0, 1.0), emission, 5.0, lViewPos); - #endif - - overlayNoiseIntensity = 0.0; - } - } - } - } else { - if (mat < 10624) { - if (mat < 10616) { - if (mat < 10612) { // Redstone Block - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - #ifdef EMISSIVE_REDSTONE_BLOCK - emission = 0.75 + 3.0 * pow2(pow2(color.r)); - color.gb *= 0.65; - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - - overlayNoiseIntensity = 0.5, sandNoiseIntensity = 0.5, mossNoiseIntensity = 0.5; - #endif - } - else /*if (mat < 10616)*/ { // Redstone Ore:Unlit - if (color.r - color.g > 0.2) { // Redstone Ore:Unlit:Redstone Part - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - #ifdef GLOWING_ORE_REDSTONE - emission = color.r * pow1_5(color.r) * 4.0; - - overlayNoiseIntensity = 0.5, overlayNoiseEmission = 0.5; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.gb = mix(color.gb, color.gb * (1.0 - 0.9 * min1(GLOWING_ORE_MULT)), skyLightCheck); - #else - color.gb *= 1.0 - 0.9 * min1(GLOWING_ORE_MULT); - #endif - emission *= min1(GLOWING_ORE_MULT); - #endif - } else { // Redstone Ore:Unlit:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - } - } else { - if (mat < 10620) { // Redstone Ore:Lit - if (color.r - color.g > 0.2) { // Redstone Ore:Lit:Redstone Part - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - emission = color.r * pow1_5(color.r) * 4.5; - color.gb *= 0.1; - - overlayNoiseIntensity = 0.5, overlayNoiseEmission = 0.5; - } else { // Redstone Ore:Lit:Stone Part - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - } - noSmoothLighting = true; - } - else /*if (mat < 10624)*/ { // Deepslate Redstone Ore:Unlit - if (color.r - color.g > 0.2) { // Deepslate Redstone Ore:Unlit:Redstone Part - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - #ifdef GLOWING_ORE_REDSTONE - emission = color.r * pow1_5(color.r) * 4.0; - - overlayNoiseIntensity = 0.5, overlayNoiseEmission = 0.5; - - #ifdef SITUATIONAL_ORES - emission *= skyLightCheck; - color.gb = mix(color.gb, color.gb * (1.0 - 0.9 * min1(GLOWING_ORE_MULT)), skyLightCheck); - #else - color.gb *= 1.0 - 0.9 * min1(GLOWING_ORE_MULT); - #endif - emission *= min1(GLOWING_ORE_MULT); - #endif - } else { // Deepslate Redstone Ore:Unlit:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - } - } - } else { - if (mat < 10632) { - if (mat < 10628) { // Deepslate Redstone Ore:Lit - if (color.r - color.g > 0.2) { // Deepslate Redstone Ore:Lit:Redstone Part - #include "/lib/materials/specificMaterials/terrain/redstoneBlock.glsl" - emission = color.r * pow1_5(color.r) * 4.7; - color.gb *= 0.05; - - overlayNoiseIntensity = 0.5, overlayNoiseEmission = 0.5; - } else { // Deepslate Redstone Ore:Lit:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } - noSmoothLighting = true; - } - else /*if (mat < 10632)*/ { // Cave Vines:No Glow Berries - subsurfaceMode = 1; - lmCoordM.x *= 0.875; - - sandNoiseIntensity = 0.0, mossNoiseIntensity = 0.0, isFoliage = true; - } - } else { - if (mat < 10636) { // Cave Vines:With Glow Berries - subsurfaceMode = 1; - lmCoordM.x *= 0.875; - - if (color.r > 0.64) { - emission = color.r < 0.75 ? 2.5 : 8.0; - color.rgb = color.rgb * vec3(1.0, 0.8, 0.6); - isFoliage = false; - } else { - isFoliage = true; - } - - sandNoiseIntensity = 0.0, mossNoiseIntensity = 0.0; - } - else /*if (mat < 10640)*/ { // Redstone Lamp:Unlit - materialMask = OSIEBCA; // Intense Fresnel - smoothnessG = color.r * 0.5 + 0.2; - float factor = pow2(smoothnessG); - highlightMult = factor * 2.0 + 1.0; - smoothnessD = min1(factor * 2.0); - - overlayNoiseIntensity = 0.3; - } - } - } - } - } - } else { - if (mat < 10704) { - if (mat < 10672) { - if (mat < 10656) { - if (mat < 10648) { - if (mat < 10644) { // Redstone Lamp:Lit - noDirectionalShading = true; - lmCoordM.x = 0.84; - - materialMask = OSIEBCA; // Intense Fresnel - smoothnessG = color.r * 0.35 + 0.2; - float factor = pow2(smoothnessG); - highlightMult = factor * 2.0 + 1.0; - smoothnessD = min1(factor * 2.0); - - if (color.b > 0.1) { - float dotColor = dot(color.rgb, color.rgb); - #if MC_VERSION >= 11300 - emission = pow2(dotColor) * 1.0; - #else - emission = dotColor * 1.2; - #endif - color.rgb = pow1_5(color.rgb); - maRecolor = vec3(emission * 0.2); - - overlayNoiseIntensity = 0.3; - } - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 5.0, lViewPos); - #endif - } - else /*if (mat < 10648)*/ { // Repeater, Comparator - noSmoothLighting = true; - - #if ANISOTROPIC_FILTER > 0 && !defined DURING_WORLDSPACE_REF - color = texture2D(tex, texCoord); // Fixes artifacts - color.rgb *= glColor.rgb; - #endif - - vec3 absDif = abs(vec3(color.r - color.g, color.g - color.b, color.r - color.b)); - float maxDif = max(absDif.r, max(absDif.g, absDif.b)); - if (maxDif > 0.125 || color.b > 0.99) { // Redstone Parts - if (color.r < 0.999 && color.b > 0.4) color.gb *= 0.5; // Comparator:Emissive Wire - - #include "/lib/materials/specificMaterials/terrain/redstoneTorch.glsl" - - overlayNoiseIntensity = 0.7, overlayNoiseEmission = 0.2; - } else { // Quartz Base - float factor = pow2(color.g) * 0.6; - - smoothnessG = factor; - highlightMult = 1.0 + 2.5 * factor; - smoothnessD = factor; - } - } - } else { - if (mat < 10652) { // Shroomlight - noSmoothLighting = true; noDirectionalShading = true; - lmCoordM = vec2(1.0, 0.0); - - float dotColor = dot(color.rgb, color.rgb); - emission = min(pow2(pow2(pow2(dotColor * 0.6))), 6.0) * 0.8 + 0.5; - - #ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 2.5, lViewPos); - #endif - - overlayNoiseIntensity = 0.3; - } - else /*if (mat < 10656)*/ { // Campfire:Lit - #ifdef GBUFFERS_TERRAIN - vec3 fractPos = fract(playerPos + cameraPosition) - 0.5; - #ifdef GBUFFERS_COLORWHEEL - fractPos = blockUV - 0.5; - #endif - lmCoordM.x = pow2(pow2(smoothstep1(1.0 - 0.4 * dot(fractPos.xz, fractPos.xz)))); - - #ifdef LIGHTMAP_CURVES - float campfireBrightnessFactor = mix(1.0, 0.9, clamp01(UPPER_LIGHTMAP_CURVE - 1.0)); - lmCoordM.x *= campfireBrightnessFactor; - #endif - #endif - - float dotColor = dot(color.rgb, color.rgb); - if (color.r > color.b && color.r - color.g < 0.15 && dotColor < 1.4) { - #include "/lib/materials/specificMaterials/terrain/oakWood.glsl" - } else if (color.r > color.b || dotColor > 2.9) { - noDirectionalShading = true; - emission = 3.5; - color.rgb *= sqrt1(GetLuminance(color.rgb)); - - overlayNoiseIntensity = 0.0; - - #if defined SOUL_SAND_VALLEY_OVERHAUL_INTERNAL || defined PURPLE_END_FIRE_INTERNAL - float uniformValue = 1.0; - vec3 colorFire = vec3(0.0); - float gradient = 0.0; - #if defined NETHER - uniformValue = inSoulValley; - colorFire = colorSoul; - #ifdef GBUFFERS_TERRAIN - gradient = mix(1.0, 0.0, clamp01(blockUV.y + 0.5 * blockUV.y)); - #elif defined GBUFFERS_HAND - float handUV = gl_FragCoord.y / viewHeight; - gradient = mix(1.0, 0.0, handUV + 0.4); - #endif - #endif - #ifdef END - colorFire = colorEndBreath; - #ifdef GBUFFERS_TERRAIN - gradient = mix(1.0, 0.0, clamp01(blockUV.y + 0.07 - 1.1 * clamp01(sin(texture2DLod(noisetex, vec2(frameTimeCounter * 0.01), 0.0).r) * blockUV.y))); - #elif defined GBUFFERS_HAND - float handUV = gl_FragCoord.y / viewHeight; - gradient = mix(1.0, 0.0, clamp01(handUV + 0.3 - 1.3 * clamp01(sin(texture2DLod(noisetex, vec2(frameTimeCounter * 0.01), 0.0).r) * handUV))); - #endif - #endif - color.rgb = mix(color.rgb, mix(color.rgb, vec3(GetLuminance(color.rgb)), 0.88), uniformValue * gradient); - color.rgb *= mix(vec3(1.0), colorFire * 2.0, uniformValue * gradient); - #endif - } - } - } - } else { - if (mat < 10664) { - if (mat < 10660) { // Soul Campfire:Lit - #if COLORED_LIGHTING_INTERNAL == 0 - noSmoothLighting = true; - #else - #ifdef GBUFFERS_TERRAIN - vec3 fractPos = fract(playerPos + cameraPosition) - 0.5; - lmCoordM.x = pow2(pow2(smoothstep1(1.0 - 0.4 * dot(fractPos.xz, fractPos.xz)))); - lmCoordM.x *= 0.95; - #endif - #endif - - float dotColor = dot(color.rgb, color.rgb); - if (color.r > color.b) { - #include "/lib/materials/specificMaterials/terrain/oakWood.glsl" - } else if (color.g - color.r > 0.1 || dotColor > 2.9) { - noDirectionalShading = true; - emission = 2.1; - color.rgb *= sqrt1(GetLuminance(color.rgb)); - - overlayNoiseIntensity = 0.0; - } - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - else /*if (mat < 10664)*/ { // Campfire:Unlit, Soul Campfire:Unlit - noSmoothLighting = true; - - if (color.r > color.b) { - #include "/lib/materials/specificMaterials/terrain/oakWood.glsl" - } - } - } else { - if (mat < 10668) { // Observer - if (color.r > 0.1 && color.g + color.b < 0.1) { - #include "/lib/materials/specificMaterials/terrain/redstoneTorch.glsl" - - overlayNoiseIntensity = 0.7, overlayNoiseEmission = 0.15; - } else { - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } - } - else if (mat < 10671) { // Wool+, Carpet+ except Lime, MV: Tripwire - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } else /*(mat == )*/ { // Tripwire - redstoneIPBR(color.rgb, emission); - } - } - } - } else { - if (mat < 10688) { - if (mat < 10680) { - if (mat < 10676) { // Bone Block - smoothnessG = color.r * 0.2; - smoothnessD = smoothnessG; - - #ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.5, shadowMult, highlightMult); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.33; - #endif - } - else /*if (mat < 10680)*/ { // Barrel, Beehive, Bee Nest, Honeycomb Block - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } - } else { - if (mat < 10684) { // Ochre Froglight - float frogPow = 8.0; - #include "/lib/materials/specificMaterials/terrain/froglights.glsl" - - overlayNoiseIntensity = 0.3; - } - else /*if (mat < 10688)*/ { // Verdant Froglight - float frogPow = 16.0; - #include "/lib/materials/specificMaterials/terrain/froglights.glsl" - - overlayNoiseIntensity = 0.3; - } - } - } else { - if (mat < 10696) { - if (mat < 10692) { // Pearlescent Froglight - float frogPow = 24.0; - #include "/lib/materials/specificMaterials/terrain/froglights.glsl" - - overlayNoiseIntensity = 0.3; - } - else /*if (mat < 10696)*/ { // Reinforced Deepslate - if (abs(color.r - color.g) < 0.01) { // Reinforced Deepslate:Deepslate Part - #include "/lib/materials/specificMaterials/terrain/deepslate.glsl" - } else { // Reinforced Deepslate:Sculk - float boneFactor = max0(color.r * 1.25 - color.b); - - if (boneFactor < 0.0001) emission = 0.15; - - smoothnessG = min1(boneFactor * 1.7); - smoothnessD = smoothnessG; - } - } - } else { - //#define INTENSE_DEEP_DARK - if (mat < 10700) { // Sculk, Sculk Catalyst, Sculk Vein, Sculk Sensor:Unlit - float boneFactor = max0(color.r * 1.25 - color.b); - - float sculkEmission = pow2(max0(color.g - color.r)) * 1.7; - if (boneFactor < 0.0001) { - overlayNoiseIntensity = 0.0; - #ifdef INTENSE_DEEP_DARK - emission = mix(sculkEmission, sculkEmission * 5.0, darknessFactor); - #else - emission = sculkEmission; - #endif - - #ifdef GBUFFERS_TERRAIN - vec2 bpos = floor(playerPos.xz + cameraPosition.xz + 0.501) - + floor(playerPos.y + cameraPosition.y + 0.501); - bpos = bpos * 0.01 + 0.003 * frameTimeCounter; - emission *= pow2(texture2DLod(noisetex, bpos, 0.0).r * pow1_5(texture2DLod(noisetex, bpos * 0.5, 0.0).r)); - emission *= 6.0; - #endif - } - - smoothnessG = min1(boneFactor * 1.7); - smoothnessD = smoothnessG; - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - else /*if (mat < 10704)*/ { // Sculk Shrieker - float boneFactor = max0(color.r * 1.25 - color.b); - - if (boneFactor < 0.0001) { - overlayNoiseIntensity = 0.0; - float sculkEmission = pow2(max0(color.g - color.r)) * 2.0; - #ifdef INTENSE_DEEP_DARK - emission = mix(sculkEmission, sculkEmission * 3.0, darknessFactor); - #else - emission = sculkEmission; - #endif - - #ifdef GBUFFERS_TERRAIN - vec2 coordFactor = abs(fract(playerPos.xz + cameraPosition.xz) - 0.5); - float coordFactorM = max(coordFactor.x, coordFactor.y); - if (coordFactorM < 0.43) emission += color.g * 7.0; - #endif - } - - smoothnessG = min1(boneFactor * 1.7); - smoothnessD = smoothnessG; - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - } - } - } - } else { - if (mat < 10736) { - if (mat < 10720) { - if (mat < 10712) { - if (mat < 10708) { // Sculk Sensor:Lit - lmCoordM = vec2(0.0, 0.0); - emission = pow2(max0(color.g - color.r)) * 7.0 + 0.7; - - overlayNoiseIntensity = 0.0; - redstoneIPBR(color.rgb, emission); - } - else /*if (mat < 10712)*/ { // Spawner - smoothnessG = color.b + 0.2; - smoothnessD = smoothnessG; - - emission = 7.0 * float(CheckForColor(color.rgb, vec3(110, 4, 83))); - - overlayNoiseIntensity = 0.6, overlayNoiseEmission = 0.15; - } - } else { - if (mat < 10716) { // Tuff++ - smoothnessG = color.r * 0.4; - smoothnessD = smoothnessG; - } - else /*if (mat < 10720)*/ { // Clay - highlightMult = 2.0; - smoothnessG = pow2(pow2(color.g)) * 0.5; - smoothnessG = min1(smoothnessG); - smoothnessD = smoothnessG * 0.7; - - #ifdef GBUFFERS_TERRAIN - DoOceanBlockTweaks(smoothnessD); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - } - } - } else { - if (mat < 10728) { - if (mat < 10724) { // Ladder - noSmoothLighting = true; - } - else /*if (mat < 10728)*/ { // Gravel, Suspicious Gravel - #include "/lib/materials/specificMaterials/terrain/stone.glsl" - - #ifdef GBUFFERS_TERRAIN - DoOceanBlockTweaks(smoothnessD); - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 1.25; - #endif - } - } else { - if (mat < 10732) { // Flower Pot, Potted Stuff:Without Subsurface - noSmoothLighting = true; - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - } - else /*if (mat < 10736)*/ { // Potted Stuff:With Subsurface - noSmoothLighting = true; - - float NdotE = dot(normalM, eastVec); - if (abs(abs(NdotE) - 0.5) < 0.4) { - subsurfaceMode = 1, noDirectionalShading = true, isFoliage = true; - } - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - - #if defined GBUFFERS_TERRAIN && (EMISSIVE_FLOWERS > 0 || defined EMISSIVE_BLOOD_MOON_FLOWERS) - if (mat == 10735 && blockUV.y > 0.4 && max(color.b, color.r * 1.3) > color.g) { // Potted Flowers - isFoliage = false; - #if EMISSIVE_FLOWERS > 0 - emission = 2.0 * skyLightCheck; - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - #if EMISSIVE_FLOWERS_TYPE == 1 - if (color.b < max(color.r, color.g * 1.1) * 0.95) emission = 0.0; - #elif EMISSIVE_FLOWERS_TYPE == 2 - if (color.r < max(color.b * 1.15, color.g * 1.1) * 0.95) emission = 0.0; - #endif - #else - emission = int(color.r > max(color.b * 1.15, color.g * 2.5) * 0.95) * getBloodMoon(sunVisibility); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - } - } - } - } else { - if (mat < 10752) { - if (mat < 10744) { - if (mat < 10738) { // Pitcher Crop - noSmoothLighting = true; - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - - #if EMISSIVE_FLOWERS > 0 && EMISSIVE_FLOWERS_TYPE < 2 - if (max(color.b * 1.25, color.r * 0.91) > color.g) { // Flowers - emission = 1.5 * skyLightCheck; - - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, rainFactor + 1.0 * rainFactor); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - } - #endif - - float NdotE = dot(normalM, eastVec); - if (abs(abs(NdotE) - 0.5) < 0.4) { - subsurfaceMode = 1, noDirectionalShading = true, isFoliage = true; - } else { - emission = 0.0; - } - } - else if (mat < 10740) { // Structure Block, Jigsaw Block, Test Block, Test Instance Block - float blockRes = absMidCoordPos.x * atlasSize.x; - vec2 signMidCoordPosM = (floor((signMidCoordPos + 1.0) * blockRes) + 0.5) / blockRes - 1.0; - float dotsignMidCoordPos = dot(signMidCoordPosM, signMidCoordPosM); - float lBlockPosM = pow2(max0(1.0 - 1.125 * pow2(dotsignMidCoordPos))); - - emission = 2.5 * lBlockPosM + 1.0; - color.rgb = mix(color.rgb, pow2(color.rgb), 0.5); - - overlayNoiseIntensity = 0.45, overlayNoiseEmission = 0.2; - } - else /*if (mat < 10744)*/ { // Chain - noSmoothLighting = true; - lmCoordM.x = min(lmCoordM.x, 0.77); // consistency748523 - - #include "/lib/materials/specificMaterials/terrain/lanternMetal.glsl" - } - } else { - if (mat < 10748) { // Soul Sand, Soul Soil - smoothnessG = color.r * 0.4; - smoothnessD = color.r * 0.25; - #if defined GBUFFERS_TERRAIN && defined EMISSIVE_SOUL_SAND - if (mat == 10744) { - vec3 playerPosM = playerPos + relativeEyePosition; - if (length(playerPosM) < 3.0 && length(playerPosM.y) > 1.1) - if (color.r < 0.26 && color.r > 0.257 && color.g < 0.2 && color.b < 0.17 && blockUV.y > 0.9999 // A lot of hardcoded stuff - &&(blockUV.x > 0.625 && blockUV.z < 0.5 && blockUV.z > 0.375 - || blockUV.x < 0.5 && blockUV.x > 0.25 && blockUV.z < 0.1875 - || blockUV.x < 0.375 && blockUV.z > 0.8125)) { - float randomPos = step(0.5, hash13(mod(floor(worldPos + atMidBlock / 64) + frameTimeCounter * 0.0001, vec3(100)))); - vec2 flickerNoiseBlock = texture2DLod(noisetex, vec2(frameTimeCounter * 0.04), 0.0).rb; - float noise = mix(1.0, min1(max(flickerNoiseBlock.r, flickerNoiseBlock.g) * 1.7), 0.6) * (clamp(3.0 / length(vec3(playerPosM.x * 1.5, playerPosM.y, playerPosM.z * 1.5)) - 1.0, 0.0, 0.25) * 2.0) * randomPos; - color.rgb = changeColorFunction(color.rgb, 80.0, colorSoul, noise); - emission = 4.0 * noise; - overlayNoiseIntensity = 1.0 - noise; - } - } - #endif - } - else /*if (mat < 10752)*/ { // Dried Kelp Block - smoothnessG = pow2(color.b) * 0.8; - smoothnessD = smoothnessG; - - #ifdef COATED_TEXTURES - noiseFactor = 0.5; - #endif - } - } - } else { - if (mat < 10760) { - if (mat < 10756) { // Bamboo - if (absMidCoordPos.x > 0.005) - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - // No further material properties as bamboo jungles are already slow - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0, isFoliage = true; - } - else /*if (mat < 10760)*/ { // Block of Bamboo, Bamboo Planks++ - #include "/lib/materials/specificMaterials/planks/bambooPlanks.glsl" - } - } else { - if (mat < 10764) { // Cherry Planks++ - #include "/lib/materials/specificMaterials/planks/cherryPlanks.glsl" - } - else /*if (mat < 10768)*/ { // Cherry Log, Cherry Wood - if (color.g > 0.33) { // Cherry Log:Clean Part - #include "/lib/materials/specificMaterials/planks/cherryPlanks.glsl" - } else { // Cherry Log:Wood Part, Cherry Wood - smoothnessG = pow2(color.r); - smoothnessD = smoothnessG; - } - } - } - } - } - } - } - } else { - if (mat < 10896) { - if (mat < 10832) { - if (mat < 10800) { - if (mat < 10784) { - if (mat < 10776) { - if (mat < 10772) { // Torchflower - #include "/lib/materials/specificMaterials/terrain/torchflower.glsl" - } - else /*if (mat < 10776)*/ { // Potted Torchflower - noSmoothLighting = true; - - float NdotE = dot(normalM, eastVec); - if (abs(abs(NdotE) - 0.5) < 0.4) { - #include "/lib/materials/specificMaterials/terrain/torchflower.glsl" - } - } - } else { - if (mat < 10780) { // Crimson Fungus, Warped Fungus - noSmoothLighting = true; - - if (color.r > 0.91) { - emission = 3.0 * color.g; - color.r *= 1.2; - maRecolor = vec3(0.1); - - overlayNoiseIntensity = 0.5; - } - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; isFoliage = false; - } - else /*if (mat < 10784)*/ { // Potted Crimson Fungus, Potted Warped Fungus - noSmoothLighting = true; - - float NdotE = dot(normalM, eastVec); - if (abs(abs(NdotE) - 0.5) < 0.4) { - if (color.r > 0.91) { - emission = 3.0 * color.g; - color.r *= 1.2; - maRecolor = vec3(0.1); - } - } - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - } - } - } else { - if (mat < 10792) { - if (mat < 10788) { // Calibrated Sculk Sensor:Unlit - #if ANISOTROPIC_FILTER == 0 - vec4 checkColor = color; - #else - vec4 checkColor = texture2D(tex, texCoord); // Fixes artifacts - #endif - if (checkColor.r + checkColor.b > checkColor.g * 2.2 || checkColor.r > 0.99) { // Amethyst Part - #if GLOWING_AMETHYST >= 1 - #if defined GBUFFERS_TERRAIN && !defined IPBR_COMPAT_MODE - vec2 absCoord = abs(signMidCoordPos); - float maxBlockPos = max(absCoord.x, absCoord.y); - emission = pow2(max0(1.0 - maxBlockPos) * color.g) * 5.4 + 1.2 * color.g; - - color.g *= 1.0 - emission * 0.07; - color.rgb *= color.g; - #else - emission = pow2(color.g + color.b) * 0.32; - #endif - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } else { // Sculk Part - float boneFactor = max0(color.r * 1.25 - color.b); - - if (boneFactor < 0.0001) emission = pow2(max0(color.g - color.r)); - - smoothnessG = min1(boneFactor * 1.7); - smoothnessD = smoothnessG; - } - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - - overlayNoiseIntensity = 0.0; - } - else /*if (mat < 10792)*/ { // Calibrated Sculk Sensor:Lit - lmCoordM = vec2(0.0, 0.0); - - #if ANISOTROPIC_FILTER == 0 - vec4 checkColor = color; - #else - vec4 checkColor = texture2D(tex, texCoord); // Fixes artifacts - #endif - if (checkColor.r + checkColor.b > checkColor.g * 2.2 || checkColor.r > 0.99) { // Amethyst Part - lmCoordM.x = 1.0; - - #if GLOWING_AMETHYST >= 1 - #if defined GBUFFERS_TERRAIN && !defined IPBR_COMPAT_MODE - vec2 absCoord = abs(signMidCoordPos); - float maxBlockPos = max(absCoord.x, absCoord.y); - emission = pow2(max0(1.0 - maxBlockPos) * color.g) * 5.4 + 1.2 * color.g; - - color.g *= 1.0 - emission * 0.07; - color.rgb *= color.g; - #else - emission = pow2(color.g + color.b) * 0.32; - #endif - #endif - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif - } else { // Sculk Part - emission = pow2(max0(color.g - color.r)) * 7.0 + 0.7; - } - - overlayNoiseIntensity = 0.0; - redstoneIPBR(color.rgb, emission); - } - } else { - if (mat < 10796) { // Oak Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/oakPlanks.glsl" - - if (mat == 10795) { // Powered Oak Door - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10800)*/ { // Spruce Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/sprucePlanks.glsl" - - if (mat == 10799) { // Powered Spruce Door - redstoneIPBR(color.rgb, emission); - } - } - } - } - } else { - if (mat < 10816) { - if (mat < 10808) { - if (mat < 10804) { // Birch Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/birchPlanks.glsl" - - if (mat == 10803) { // Powered Birch Door - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10808)*/ { // Jungle Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/junglePlanks.glsl" - - if (mat == 10807) { // Powered Jungle Door - redstoneIPBR(color.rgb, emission); - } - } - } else { - if (mat < 10812) { // Acacia Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/acaciaPlanks.glsl" - - if (mat == 10811) { // Powered Acacia Door - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10816)*/ { // Dark Oak Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/darkOakPlanks.glsl" - - if (mat == 10815) { // Powered Dark Oak Door - redstoneIPBR(color.rgb, emission); - } - } - } - } else { - if (mat < 10824) { - if (mat < 10820) { // Mangrove Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/mangrovePlanks.glsl" - - if (mat == 10819) { // Powered Mangrove Door - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10824)*/ { // Crimson Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/crimsonPlanks.glsl" - - if (mat == 10823) { // Powered Crimson Door - redstoneIPBR(color.rgb, emission); - } - } - } else { - if (mat < 10828) { // Warped Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/warpedPlanks.glsl" - - if (mat == 10827) { // Powered Warped Door - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10832)*/ { // Bamboo Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/bambooPlanks.glsl" - - if (mat == 10831) { // Powered Bamboo Door - redstoneIPBR(color.rgb, emission); - } - } - } - } - } - } else { - if (mat < 10864) { - if (mat < 10848) { - if (mat < 10840) { - if (mat < 10836) { // Cherry Door, Cherry Trapdoor - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/cherryPlanks.glsl" - - if (mat == 10835) { // Powered Cherry Door and Cherry Trapdoor - redstoneIPBR(color.rgb, emission); - } - } - else /*if (mat < 10840)*/ { // Brewing Stand - #ifdef GBUFFERS_TERRAIN - vec3 worldPos = playerPos + cameraPosition; - vec3 fractPos = fract(worldPos.xyz); - vec3 coordM = abs(fractPos.xyz - 0.5); - float cLength = dot(coordM, coordM) * 1.3333333; - cLength = pow2(1.0 - cLength); - - if (color.r + color.g > color.b * 3.0 && max(coordM.x, coordM.z) < 0.07) { - emission = 2.5 * pow1_5(cLength); - } else { - lmCoordM.x = max(lmCoordM.x * 0.9, cLength); - - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - } - #else - emission = max0(color.r + color.g - color.b * 1.8 - 0.3) * 2.2; - #endif - - overlayNoiseIntensity = 0.0; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.0, colorEndBreath, 1.0); - #endif - } - } else { - if (mat < 10841) { // Lime Concrete - smoothnessG = 0.4; - highlightMult = 1.5; - smoothnessD = 0.3; - - #ifdef COATED_TEXTURES - noiseFactor = 0.2; - #endif - - #ifdef GREEN_SCREEN_LIME - materialMask = OSIEBCA * 240.0; // Green Screen Lime Blocks - #endif - } - else if (mat < 10844) { // Blue Carpet, Blue Wool - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - - #ifdef BLUE_SCREEN - materialMask = OSIEBCA * 239.0; // Blue Screen Blue Blocks - #endif - } - else if (mat < 10846) { // Lime Carpet, Lime Wool, MV: Green stuff - #ifdef COATED_TEXTURES - noiseFactor = 0.77; - #endif - - #ifdef GREEN_SCREEN_LIME - materialMask = OSIEBCA * 240.0; // Green Screen Lime Blocks - #endif - } - else /*if (mat < 10847)*/ { // Blue Concrete - smoothnessG = 0.4; - highlightMult = 1.5; - smoothnessD = 0.3; - - #ifdef COATED_TEXTURES - noiseFactor = 0.2; - #endif - - #ifdef BLUE_SCREEN - materialMask = OSIEBCA * 239.0; // Blue Screen Blue Blocks - #endif - } - } - } else { - if (mat < 10856) { - if (mat < 10852) { // Crafter - smoothnessG = pow2(color.b); - smoothnessD = max(smoothnessG, 0.2); - - if (color.r > 2.5 * (color.g + color.b)) { - emission = 4.0; - color.rgb *= color.rgb; - } - } - else /*if (mat < 10856)*/ { // Copper Bulb:BrighterOnes - #include "/lib/materials/specificMaterials/terrain/copperBulb.glsl" - } - } else { - if (mat < 10860) { // Copper Bulb:DimmerOnes - #include "/lib/materials/specificMaterials/terrain/copperBulb.glsl" - emission *= 0.85; - } - else /*if (mat < 10864)*/ { // Copper Door+, Copper Trapdoor+ - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - - if (mat == 10863) { // Powered Copper Door+, Copper Trapdoor+ - redstoneIPBR(color.rgb, emission); - } - } - } - } - } else { - if (mat < 10880) { - if (mat < 10872) { - if (mat < 10868) { // Copper Trapdoor+ - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - } - else /*if (mat < 10872)*/ { // Trial Spawner:NotOminous:Active, Vault:NotOminous:Active - smoothnessG = max0(color.b - color.r * 0.5); - smoothnessD = smoothnessG; - - emission = max0(color.r - color.b) * 3.0; - color.rgb = pow(color.rgb, vec3(1.0 + 0.5 * sqrt(emission))); - } - } else { - if (mat < 10876) { // Trial Spawner:Inactive, Vault:Inactive - smoothnessG = max0(color.b - color.r * 0.5); - smoothnessD = smoothnessG; - } - else /*if (mat < 10880)*/ { // Trial Spawner:Ominous:Active, Vault:Ominous:Active - float maxComponent = max(max(color.r, color.g), color.b); - float minComponent = min(min(color.r, color.g), color.b); - float saturation = (maxComponent - minComponent) / (1.0 - abs(maxComponent + minComponent - 1.0)); - - smoothnessG = max0(color.b - pow2(saturation) * 0.5) * 0.5 + 0.1; - smoothnessD = smoothnessG; - - emission = saturation > 0.5 ? 4.0 : 0.0; - color.rgb = pow(color.rgb, vec3(1.0 + (0.3 + 0.5 * color.r) * emission)); - } - } - } else { - if (mat < 10888) { - if (mat < 10884) { // ACT - WSR non-solid blocks with no properties - - } - else /*if (mat < 10888)*/ { // Weeping Vines, Twisting Vines - noSmoothLighting = true; - - #if defined COATED_TEXTURES && defined GBUFFERS_TERRAIN - doTileRandomisation = false; - #endif - - if (color.r > 0.91 && mat == 10884) { - emission = 3.0 * color.g; - color.r *= 1.2; - maRecolor = vec3(0.1); - } - isFoliage = false; - } - } else { - if (mat < 10891) { // Hay Block - smoothnessG = pow2(color.r) * 0.5; - highlightMult *= 1.5; - smoothnessD = float(color.r > color.g * 2.0) * 0.3; - } - else /*if (mat < 10896)*/ { // Iron Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - color.rgb *= 0.9; - if (mat == 10893) { // Powered Iron Door and Iron Trapdoor - redstoneIPBR(color.rgb, emission); - } - } - } - } - } - } - } else { - if (mat < 10960) { - if (mat < 10928) { - if (mat < 10900) { // Iron Trapdoor - #include "/lib/materials/specificMaterials/terrain/ironBlock.glsl" - color.rgb *= 0.9; - if (mat == 10899) { // Powered Iron Door and Iron Trapdoor - redstoneIPBR(color.rgb, emission); - } - } - else if (mat < 10923) { // Candles:Lit, Candle Cakes:Lit - #include "/lib/materials/specificMaterials/terrain/candle.glsl" - } - else if (mat < 10924) { // Pale Hanging Moss - subsurfaceMode = 3, centerShadowBias = true; noSmoothLighting = true; - - #if defined COATED_TEXTURES && defined GBUFFERS_TERRAIN - doTileRandomisation = false; - #endif - - float factor = color.g; - smoothnessG = factor * 0.5; - highlightMult = factor * 4.0 + 2.0; - #ifdef GBUFFERS_TERRAIN - float fresnel = clamp(1.0 + dot(normalM, normalize(viewPos)), 0.0, 1.0); - highlightMult *= 1.0 - pow2(pow2(fresnel)); - #else - highlightMult *= 0.5; - #endif - - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0, isFoliage = true; - } - else /*if (mat < 10928)*/ { // Moss Block+, Pale Moss Block+ - #include "/lib/materials/specificMaterials/terrain/cobblestone.glsl" - mossNoiseIntensity = 0.0; - } - } else { - if (mat < 10944) { - if (mat < 10936) { - if (mat < 10932) { // Pale Oak Planks++ - #include "/lib/materials/specificMaterials/planks/paleOakPlanks.glsl" - } - else /*if (mat < 10936)*/ { // // Pale Oak Log, Pale Oak Wood - if (color.g > 0.45) { // Pale Oak Log:Clean Part - #include "/lib/materials/specificMaterials/planks/paleOakPlanks.glsl" - } else { // Pale Oak Log:Wood Part, Pale Oak Wood - #include "/lib/materials/specificMaterials/terrain/paleOakWood.glsl" - } - } - } else { - if (mat < 10940) { // Pale Oak Door - noSmoothLighting = true; - #include "/lib/materials/specificMaterials/planks/paleOakPlanks.glsl" - } - else /*if (mat < 10944)*/ { // Resin++ - smoothnessG = color.r * 0.25; - smoothnessD = smoothnessG; - } - } - } else { - if (mat < 10952) { - if (mat < 10948) { // Creaking Heart: Inactive - #include "/lib/materials/specificMaterials/terrain/paleOakWood.glsl" - } - else /*if (mat < 10952)*/ { // Creaking Heart: Active - #include "/lib/materials/specificMaterials/terrain/paleOakWood.glsl" - - if (color.r + color.g > color.b * 4.0) { - emission = pow2(color.r) * 2.5 + 0.2; - } - } - } else { - if (mat < 10956) { // Snow: Layers 1 to 7 - #include "/lib/materials/specificMaterials/terrain/snow.glsl" - - #if defined GBUFFERS_TERRAIN && defined TAA - float snowFadeOut = 0.0; - snowFadeOut = clamp01((playerPos.y) * 0.1); - snowFadeOut *= clamp01((lViewPos - 64.0) * 0.01); - - if (dither + 0.25 < snowFadeOut) discard; - #endif - - overlayNoiseIntensity = 0.0; - } - else /*if (mat < 10960)*/ { // Target Block: Inactive - smoothnessG = pow2(color.r) * 0.5; - smoothnessD = smoothnessG * 0.5; - } - } - } - } - } else { - if (mat < 10992) { - if (mat < 10976) { - if (mat < 10968) { - if (mat < 10964) { // Target Block: Active - smoothnessG = pow2(color.r) * 0.5; - smoothnessD = smoothnessG * 0.5; - - if (color.r > color.g + color.b) { - if (CheckForColor(color.rgb, vec3(220, 74, 74))) { - emission = 5.0; - color.rgb *= mix(vec3(1.0), pow2(color.rgb), 0.9); - } else { - emission = 3.0; - color.rgb *= pow2(color.rgb); - } - } - } - else /*if (mat < 10968)*/ { // Sponge - smoothnessG = pow2(color.g) * 0.2; - smoothnessD = smoothnessG * 0.5; - } - } else { - if (mat < 10972) { // Wet Sponge - smoothnessG = color.g * 0.75; - highlightMult = 0.3; - smoothnessD = smoothnessG * 0.25; - } - else /*if (mat < 10976)*/ { // Firefly Bush - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - - #if defined COATED_TEXTURES && defined GBUFFERS_TERRAIN - doTileRandomisation = false; - #endif - - color.rgb *= 1.5; - } - } - } else { - if (mat < 10984) { - if (mat < 10980) { // Open Eyeblossom - #include "/lib/materials/specificMaterials/terrain/openEyeblossom.glsl" - } - else /*if (mat < 10984)*/ { // Potted Open Eyeblossom - noSmoothLighting = true; - - float NdotE = dot(normalM, eastVec); - if (abs(abs(NdotE) - 0.5) < 0.4) { - #include "/lib/materials/specificMaterials/terrain/openEyeblossom.glsl" - } - } - } else { - if (mat < 10988) { // Copper Torch - noDirectionalShading = true; - - float lum = GetLuminance(color.rgb); - - if (color.g - color.r > 0.22 || lum > 0.99) { - noSmoothLighting = true; - lmCoordM.x = 1.0; - #ifdef GBUFFERS_TERRAIN - emission = 2.95; - #else - emission = 2.2; - #endif - } - - #ifdef GBUFFERS_TERRAIN - else if (abs(NdotU) < 0.5) { - #ifndef IPBR_COMPAT_MODE - lmCoordM.x = min1(0.7 + 0.3 * smoothstep1(max0(0.4 - signMidCoordPos.y))); - #else - lmCoordM.x = 0.82; - #endif - } - #else - else { - color.rgb *= 1.5; - } - #endif - - #ifdef DISTANT_LIGHT_BOKEH - //DoDistantLightBokehMaterial(color, vec4(1.0, 0.6, 0.2, 1.0), emission, 5.0, lViewPos); - #endif - - emission += 0.0001; // No light reducing during noon - } - else /*if (mat < 10992)*/ { // Copper Lantern++ - noSmoothLighting = true; - lmCoordM.x = 1.0; - - float lum = GetLuminance(color.rgb); - - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" - - if (color.g - color.r > 0.2 && abs(color.r - color.b) < 0.1 || lum > 0.8) { - emission = 4.0 * lum; - } - - #ifdef DISTANT_LIGHT_BOKEH - //DoDistantLightBokehMaterial(color, vec4(1.0, 0.6, 0.2, 1.0), emission, 5.0, lViewPos); - #endif - - #ifdef SNOWY_WORLD - snowFactor = 0.0; - #endif - } - } - } - } else { - if (mat < 11008) { - if (mat < 11000) { - if (mat < 10996) { // - - } - else /*if (mat < 11000)*/ { // - - } - } else { - if (mat < 11004) { // - - } - else /*if (mat < 11008)*/ { // - - } - } - } else { - if (mat < 11016) { - if (mat < 11012) { // - - } - else /*if (mat < 11016)*/ { // - - } - } else { - if (mat < 11020) { // - - } - else /*if (mat < 11024)*/ { // - - } - } - } - } - } - } - } - } -} else { - if (mat < 11112) { // No Properties Blocks - isFoliage = false; - } else if (mat > 20999 && mat < 21025) { - #ifdef GBUFFERS_TERRAIN - emission = DoAutomaticEmission(noSmoothLighting, noDirectionalShading, color.rgb, lmCoord.x, blockLightEmission, 1.0); - #else - bool doesNothing; - emission = DoAutomaticEmission(noSmoothLighting, doesNothing, color.rgb, 0.0, 15, 1.0); - #endif -} -} -} - -#ifdef GBUFFERS_TERRAIN - else { // mat < 10000 - // Support for the Enhanced Block Entities mod. The mod makes block entities render in gbuffers_terrain - int blockEntityId = mat; - #include "/lib/materials/materialHandling/blockEntityIPBR.glsl" - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/translucentIPBR.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/translucentIPBR.glsl deleted file mode 100644 index 99d5db0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialHandling/translucentIPBR.glsl +++ /dev/null @@ -1,190 +0,0 @@ -#include "/lib/shaderSettings/water.glsl" -if (mat < 32008) { - if (mat < 30016) { - if (mat < 30008) { - if (mat == 30000) { // - - } else if (mat == 30004) { // - - } - } else { - if (mat == 30008) { // Tinted Glass - #ifdef CONNECTED_GLASS_EFFECT - uint voxelID = uint(254); - bool isPane = false; - DoConnectedGlass(colorP, color, noGeneratedNormals, playerPos, worldGeoNormal, voxelID, isPane); - #endif - color.a = pow(color.a, 1.0 - fresnelM); - reflectMult = 1.0; - - #ifndef MIRROR_TINTED_GLASS - DoTranslucentTweaks(color, fresnelM, reflectMult, lViewPos); - #else - color.a = color.a * 0.3 + 0.7; - fresnelM = fresnelM * 0.5 + 0.5; - reflectMult /= color.a; - noGeneratedNormals = true; - #ifdef MIRROR_TINTED_GLASS_OPAQUE - color.a = 1.0; - #endif - #endif - overlayNoiseAlpha = 0.95; - sandNoiseIntensity = 0.5; - mossNoiseIntensity = 0.5; - } else /*if (mat == 30012)*/ { // Slime Block - translucentMultCalculated = true; - reflectMult = 0.7; - translucentMult.rgb = pow2(color.rgb) * 0.2; - - smoothnessG = color.g * 0.7; - highlightMult = 2.5; - overlayNoiseAlpha = 0.6; - sandNoiseIntensity = 0.5; - mossNoiseIntensity = 0.5; - } - } - } else { - if (mat < 32000) { - if (mat < 31000) { - if (mat == 30016) { // Honey Block - translucentMultCalculated = true; - reflectMult = 1.0; - translucentMult.rgb = pow2(color.rgb) * 0.2; - - smoothnessG = color.r * 0.7; - highlightMult = 2.5; - overlayNoiseAlpha = 0.4; - sandNoiseIntensity = 0.5; - mossNoiseIntensity = 0.5; - } else /*if (mat == 30020)*/ { // Nether Portal - #ifdef SPECIAL_PORTAL_EFFECTS - #include "/lib/materials/specificMaterials/translucents/netherPortal.glsl" - #endif - overlayNoiseIntensity = 0.0; - } - } else { // (31XXX) - if (mat % 2 == 0) { // Stained Glass - #ifdef CONNECTED_GLASS_EFFECT - uint voxelID = uint(200 + (mat - 31000) / 2); - bool isPane = false; - DoConnectedGlass(colorP, color, noGeneratedNormals, playerPos, worldGeoNormal, voxelID, isPane); - #endif - #include "/lib/materials/specificMaterials/translucents/stainedGlass.glsl" - overlayNoiseAlpha = 1.05; - mossNoiseIntensity = 0.8; - } else /*if (mat % 2 == 1)*/ { // Stained Glass Pane - #ifdef CONNECTED_GLASS_EFFECT - uint voxelID = uint(200 + (mat - 31000) / 2); - bool isPane = true; - DoConnectedGlass(colorP, color, noGeneratedNormals, playerPos, worldGeoNormal, voxelID, isPane); - #endif - #include "/lib/materials/specificMaterials/translucents/stainedGlass.glsl" - noSmoothLighting = true; - overlayNoiseAlpha = 1.05; - sandNoiseIntensity = 0.8; - mossNoiseIntensity = 0.8; - } - } - } else { - if (mat == 32000) { // Water - #ifdef SHADER_WATER - #include "/lib/materials/specificMaterials/translucents/water.glsl" - #endif - overlayNoiseIntensity = 0.0; - overlayNoiseFresnelMult = 0.0; - IPBRMult = 0.0; - overlayNoiseAlpha = 0.0; - } else /*if (mat == 32004)*/ { // Ice - smoothnessG = pow2(color.g) * color.g; - highlightMult = pow2(min1(pow2(color.g) * 1.5)) * 3.5; - - reflectMult = 0.7; - overlayNoiseAlpha = 0.6; - sandNoiseIntensity = 0.7; - mossNoiseIntensity = 0.7; - } - } - } -} else { - if (mat < 32024) { - if (mat < 32016) { - if (mat < 32012) { // Glass - if (mat == 32008){ - #ifdef CONNECTED_GLASS_EFFECT - uint voxelID = uint(217); - bool isPane = false; - DoConnectedGlass(colorP, color, noGeneratedNormals, playerPos, worldGeoNormal, voxelID, isPane); - #endif - } - #include "/lib/materials/specificMaterials/translucents/glass.glsl" - overlayNoiseAlpha = 0.8; - sandNoiseIntensity = 0.8; - mossNoiseIntensity = 0.8; - } else /*if (mat == 32012)*/ { // Glass Pane - if (mat == 32012) { - #ifdef CONNECTED_GLASS_EFFECT - uint voxelID = uint(218); - bool isPane = true; - DoConnectedGlass(colorP, color, noGeneratedNormals, playerPos, worldGeoNormal, voxelID, isPane); - #endif - } - if (color.a < 0.001 && abs(NdotU) > 0.95) discard; // Fixing artifacts on CTM/Opti connected glass panes - #include "/lib/materials/specificMaterials/translucents/glass.glsl" - noSmoothLighting = true; - overlayNoiseAlpha = 0.8; - sandNoiseIntensity = 0.8; - mossNoiseIntensity = 0.8; - } - } else { - if (mat == 32016) { // Beacon - lmCoordM.x = 0.88; - - translucentMultCalculated = true; - translucentMult = vec4(0.0, 0.0, 0.0, 1.0); - - if (color.b > 0.5) { - if (color.g - color.b < 0.01 && color.g < 0.99) { - #include "/lib/materials/specificMaterials/translucents/glass.glsl" - } else { // Beacon:Center - lmCoordM = vec2(0.0); - noDirectionalShading = true; - - float lColor = length(color.rgb); - vec3 baseColor = vec3(0.1, 1.0, 0.92); - if (lColor > 1.65) color.rgb = baseColor + 0.2; - else if (lColor > 1.5) color.rgb = baseColor + 0.15; - else if (lColor > 1.3) color.rgb = baseColor + 0.08; - else if (lColor > 1.15) color.rgb = baseColor + 0.035; - else color.rgb = baseColor; - emission = 3.5; - } - } else { // Beacon:Obsidian - float factor = color.r * 1.5; - - smoothnessG = factor; - highlightMult = 2.0 + min1(smoothnessG * 2.0) * 1.5; - smoothnessG = min1(smoothnessG); - } - overlayNoiseAlpha = 0.8; - sandNoiseIntensity = 0.5; - mossNoiseIntensity = 0.5; - } else /*if (mat == 32020)*/ { // - - } - } - } else { - if (mat < 32032) { - if (mat == 32024) { // - - } else /*if (mat == 32028)*/ { // - - } - } else { - if (mat == 32032) { // - - } else /*if (mat == 32036)*/ { // - - } - } - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/anisotropicFiltering.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/anisotropicFiltering.glsl deleted file mode 100644 index a1824d5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/anisotropicFiltering.glsl +++ /dev/null @@ -1,74 +0,0 @@ -/* - This file is specifically licensed with Mozilla Public License Version 2.0. - You can get a copy from https://www.mozilla.org/MPL/2.0/ -*/ - -float manualDeterminant(mat2 matrix) { - return matrix[0].x * matrix[1].y - matrix[0].y * matrix[1].x; -} - -mat2 inverseM(mat2 m) { - #if MC_VERSION >= 11700 - return inverse(m); - #else - mat2 adj; - adj[0][0] = m[1][1]; - adj[0][1] = -m[0][1]; - adj[1][0] = -m[1][0]; - adj[1][1] = m[0][0]; - return adj / manualDeterminant(m); - #endif -} - -vec4 textureAF(sampler2D texSampler, vec2 uv) { - vec2 spriteDimensions = vec2(spriteBounds.z - spriteBounds.x, spriteBounds.w - spriteBounds.y); - - mat2 J = inverseM(mat2(dFdx(uv), dFdy(uv))); - J = transpose(J)*J; - float d = manualDeterminant(J), t = J[0][0]+J[1][1], - D = sqrt(abs(t*t-4.001*d)), // using 4.001 instead of 4.0 fixes a rare texture glitch with square texture atlas - V = (t-D)/2.0, v = (t+D)/2.0, - M = 1.0/sqrt(V), m = 1./sqrt(v); - vec2 A = M * normalize(vec2(-J[0][1], J[0][0]-V)); - - float lod = 0.0; - #if ANISOTROPIC_FILTER >= 8 && defined GBUFFERS_TERRAIN - #if MC_VERSION < 12111 - // Excluding cutout blocks because cutout mipmaps suck in older mc versions - if (texture2DLod(texSampler, uv, 10000.0).a == 1.0) - #endif - - // Fix257062 - Checking if absMidCoordPos is fine or else miplevel will be broken. This can be an issue for flowing lava. - if (absMidCoordPos.x > 0.0001 && absMidCoordPos.y > 0.0001) - lod = miplevel * 0.4; - #endif - - float samplesDiv2 = ANISOTROPIC_FILTER / 2.0; - vec2 ADivSamples = A / ANISOTROPIC_FILTER; - - vec4 filteredColor = vec4(0.0); - float totalModifiedAlpha = 0.0; - vec4 spriteBoundsM = mix(spriteBounds, vec4(midCoord, midCoord), 0.0001); // Fixes some mods causing issues with cutout blocks - for (float i = -samplesDiv2 + 0.5; i < samplesDiv2; i++) { - vec2 sampleUV = uv + ADivSamples * i; - sampleUV = clamp(sampleUV, spriteBoundsM.xy, spriteBoundsM.zw); - vec4 colorSample = texture2DLod(texSampler, sampleUV, lod); - - colorSample.a = sqrt(colorSample.a); // Tweak to make cutout blocks look fuller in the distance - - #if !defined POM || !defined POM_ALLOW_CUTOUT - float modifiedAlpha = colorSample.a; - #else - // To avoid NaNs because we don't discard low alpha if POM_ALLOW_CUTOUT is enabled (see 6WIR4HT23) - float modifiedAlpha = max(colorSample.a, 0.00001); - #endif - - totalModifiedAlpha += modifiedAlpha; - filteredColor.rgb += colorSample.rgb * modifiedAlpha; - filteredColor.a += colorSample.a; - } - filteredColor.rgb /= totalModifiedAlpha; - filteredColor.a /= ANISOTROPIC_FILTER; - - return filteredColor; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/coatedTextures.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/coatedTextures.glsl deleted file mode 100644 index 7cf2dd6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/coatedTextures.glsl +++ /dev/null @@ -1,33 +0,0 @@ -#define ENTITY_GN_AND_CT -#define COATED_TEXTURE_MULT 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200] -#define COATED_TEXTURE_RES 64 //[16 32 64 80 96 112 128 144 160 176 192 208 224 240 256 320 384 448 512] -const float packSizeNT = COATED_TEXTURE_RES; - -void CoatTextures(inout vec3 color, float noiseFactor, vec3 playerPos, bool doTileRandomisation) { - #ifndef ENTITY_GN_AND_CT - #if defined GBUFFERS_ENTITIES || defined GBUFFERS_HAND - return; - #endif - #endif - - #ifndef SAFER_GENERATED_NORMALS - vec2 noiseCoord = floor(midCoordPos / 16.0 * packSizeNT * atlasSizeM) / packSizeNT / 3.0; - #else - vec2 offsetR = max(absMidCoordPos.x, absMidCoordPos.y) * vec2(float(atlasSizeM.y) / float(atlasSizeM.x), 1.0); - vec2 noiseCoord = floor(midCoordPos / 2.0 * packSizeNT / offsetR) / packSizeNT / 3.0; - #endif - - if (doTileRandomisation) { - vec3 floorWorldPos = floor(playerPos + cameraPosition + 0.001); - noiseCoord += 0.84 * (floorWorldPos.xz + floorWorldPos.y); - } - - float noiseTexture = texture2DLod(noisetex, noiseCoord, 0.0).r; - noiseTexture = noiseTexture + 0.6; - float colorBrightness = dot(color, color) * 0.3; - #define COATED_TEXTURE_MULT_M COATED_TEXTURE_MULT * 0.0027 - noiseFactor *= COATED_TEXTURE_MULT_M * max0(1.0 - colorBrightness); - noiseFactor *= max(1.0 - miplevel * 0.25, 0.0); - noiseTexture = pow(noiseTexture, noiseFactor); - color *= noiseTexture; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/connectedGlass.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/connectedGlass.glsl deleted file mode 100644 index 159ed69..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/connectedGlass.glsl +++ /dev/null @@ -1,115 +0,0 @@ -ivec3[6] glassOffsets = ivec3[]( - ivec3( 1, 0, 0), - ivec3(-1, 0, 0), - ivec3( 0, 1, 0), - ivec3( 0,-1, 0), - ivec3( 0, 0, 1), - ivec3( 0, 0,-1) -); - -ivec3[12] glassCornerOffsets = ivec3[]( - ivec3( 1, 1, 0), - ivec3( 1,-1, 0), - ivec3(-1, 1, 0), - ivec3(-1,-1, 0), - ivec3( 0, 1, 1), - ivec3( 0, 1,-1), - ivec3( 0,-1, 1), - ivec3( 0,-1,-1), - ivec3( 1, 0, 1), - ivec3( 1, 0,-1), - ivec3(-1, 0, 1), - ivec3(-1, 0,-1) -); - -vec2 GetModifiedMidCoord() { - float epsilon1 = 0.00001; - vec2 midCoord = texCoord - signMidCoordPos * absMidCoordPos; - return midCoord - epsilon1; -} - -void DoSimpleConnectedGlass(inout vec4 color) { - color = texture2DLod(tex, GetModifiedMidCoord() - 0.125 * absMidCoordPos, 0); -} - -#ifdef GBUFFERS_WATER - void DoConnectedGlass(inout vec4 colorP, inout vec4 color, inout bool noGeneratedNormals, vec3 playerPos, vec3 worldGeoNormal, uint voxelID, bool isPane) { - vec3 worldGeoNormalM = vec3( // Fixes Iris 1.8 normal precision issues causing the coordinates to be imperfect - round(worldGeoNormal.x), - round(worldGeoNormal.y), - round(worldGeoNormal.z) - ); - vec3 playerPosM = playerPos - worldGeoNormalM * 0.25; - vec3 voxelPos = SceneToVoxel(playerPosM); - - if (CheckInsideVoxelVolume(voxelPos)) { - #if IRIS_VERSION >= 10800 - float epsilon2 = 0.0; - #else - float epsilon2 = 0.001; - #endif - float pixelOffset = 0.5 / (absMidCoordPos.y * atlasSize.y); - float pixelOffsetPlus = pixelOffset + epsilon2; - float pixelOffsetMinus = pixelOffset - epsilon2; - - colorP = texture2DLod(tex, texCoord, 0); - vec4 colorPvanilla = colorP; - - vec2 midCoordM = GetModifiedMidCoord(); - vec3 worldPos = playerPosM + cameraPositionBestFract; - vec3 floorWorldPos = floor(worldPos); - - // Remove edges - for (int i = 0; i < 6; i++) { - uint voxel = GetVoxelVolume(ivec3(voxelPos) + glassOffsets[i]); - if (voxel == voxelID) { - if (floor(worldPos + glassOffsets[i] * pixelOffsetPlus) != floorWorldPos) { - colorP = texture2DLod(tex, midCoordM, 0); - } - #ifdef GENERATED_NORMALS - if (floor(worldPos + glassOffsets[i] * pixelOffsetPlus * 1.25) != floorWorldPos) { - noGeneratedNormals = true; - } - #endif - } - } - - // Fixes the connections by restoring the edges that aren't connected - for (int i = 0; i < 6; i++) { - uint voxel = GetVoxelVolume(ivec3(voxelPos) + glassOffsets[i]); - if (voxel != voxelID) { - //if (floor(worldPos + glassOffsets[i] * 0.0625) != floorWorldPos) { - if (floor(worldPos + glassOffsets[i] * pixelOffsetMinus) != floorWorldPos) { - colorP = colorPvanilla; - } - } - } - - if (isPane) { - // Fixes lines between layers of glass panes - if (NdotU > 0.9) { - uint voxel = GetVoxelVolume(ivec3(voxelPos) + ivec3(0, 1, 0)); - if (voxel == voxelID) discard; - } - if (NdotU < -0.9) { - uint voxel = GetVoxelVolume(ivec3(voxelPos) - ivec3(0, 1, 0)); - if (voxel == voxelID) discard; - } - } - - #ifdef CONNECTED_GLASS_CORNER_FIX - // Restores corners - for (int i = 0; i < 12; i++) { - uint voxel = GetVoxelVolume(ivec3(voxelPos) + glassCornerOffsets[i]); - if ((voxel != voxelID) && (!isPane || voxel > 0u)) { - if (floor((worldPos - glassCornerOffsets[i] * (1.0 - pixelOffsetMinus))) == floorWorldPos) { - colorP = colorPvanilla; - } - } - } - #endif - - color = colorP * vec4(glColor.rgb, 1.0); - } - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/customEmission.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/customEmission.glsl deleted file mode 100644 index 2d761c7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/customEmission.glsl +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef INCLUDE_CUSTOM_EMISSION -#define INCLUDE_CUSTOM_EMISSION - -float GetCustomEmission(vec4 specularMap, vec2 texCoordM) { - #if CUSTOM_EMISSION_INTENSITY > 0 - #if RP_MODE == 2 || RP_MODE == 1 && IPBR_EMISSIVE_MODE == 2 // seuspbr - float emission = specularMap.b; - #elif RP_MODE == 3 || RP_MODE == 1 && IPBR_EMISSIVE_MODE == 3 // labPBR - float emission = specularMap.a < 1.0 ? specularMap.a : 0.0; - - vec4 specularMapL0 = texture2DLod(specular, texCoordM, 0); - float emissionL0 = specularMapL0.a < 1.0 ? specularMapL0.a : 0.0; - emission = min(emission, emissionL0); // Fixes issues caused by mipmaps - #endif - - return emission * 0.03 * CUSTOM_EMISSION_INTENSITY; - #else - return 0.0; - #endif -} - -#ifdef IPBR - float GetCustomEmissionForIPBR(inout vec4 color, float emission) { - vec4 specularMapCheck = texture2DLod(specular, texCoord, 1000.0); - if (specularMapCheck.a == 0.0) return emission; - - color = texture2D(tex, texCoord); - - vec4 specularMap = texture2D(specular, texCoord); - float customEmission = GetCustomEmission(specularMap, texCoord); - return customEmission; - } -#endif - -#endif //INCLUDE_CUSTOM_EMISSION diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/generatedNormals.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/generatedNormals.glsl deleted file mode 100644 index ecb6196..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/generatedNormals.glsl +++ /dev/null @@ -1,96 +0,0 @@ -#define ENTITY_GN_AND_CT -#define GENERATED_NORMAL_MULT 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 250 300 400] -#define GENERATED_NORMAL_ENTITY_MULT 0 //[0 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 250 300 400] -#define NORMAL_RES 128 //[16 32 64 80 96 112 128 144 160 176 192 208 224 240 256 320 384 448 512] - -const float normalThreshold = 0.05; -const float normalClamp = 0.2; -const float packSizeGN = 128.0; - -#ifdef GBUFFERS_ENTITIES - #if GENERATED_NORMAL_ENTITY_MULT > 0 - const float normalMult = GENERATED_NORMAL_ENTITY_MULT * 0.025; - #else - const float normalMult = GENERATED_NORMAL_MULT * 0.025; - #endif -#elif !defined GBUFFERS_HAND - const float normalMult = GENERATED_NORMAL_MULT * 0.025; -#else - const float normalMult = GENERATED_NORMAL_MULT * 0.015; -#endif - -float GetDif(float lOriginalAlbedo, vec2 offsetCoord) { - #ifndef GBUFFERS_WATER - float lNearbyAlbedo = length(texture2D(tex, offsetCoord).rgb); - #else - vec4 textureSample = texture2D(tex, offsetCoord); - float lNearbyAlbedo = length(textureSample.rgb * textureSample.a * 1.5); - #endif - - #ifdef GBUFFERS_ENTITIES - lOriginalAlbedo = abs(lOriginalAlbedo - 1.0); - lNearbyAlbedo = abs(lNearbyAlbedo - 1.0); - #endif - - float dif = lOriginalAlbedo - lNearbyAlbedo; - - #ifdef GBUFFERS_ENTITIES - dif = -dif; - #endif - - #ifndef GBUFFERS_WATER - if (dif > 0.0) dif = max(dif - normalThreshold, 0.0); - else dif = min(dif + normalThreshold, 0.0); - #endif - - return clamp(dif, -normalClamp, normalClamp); -} - -void GenerateNormals(inout vec3 normalM, vec3 color) { - #ifndef ENTITY_GN_AND_CT - #if defined GBUFFERS_ENTITIES || defined GBUFFERS_HAND - return; - #endif - #endif - - vec2 absMidCoordPos2 = absMidCoordPos * 2.0; - float lOriginalAlbedo = length(color.rgb); - - float normalMult = max0(1.0 - mipDelta) * normalMult; - - #ifndef SAFER_GENERATED_NORMALS - vec2 offsetR = 16.0 / atlasSizeM; - #else - vec2 offsetR = max(absMidCoordPos2.x, absMidCoordPos2.y) * vec2(float(atlasSizeM.y) / float(atlasSizeM.x), 1.0); - #endif - offsetR /= NORMAL_RES; - - vec2 midCoord = texCoord - midCoordPos; - vec2 maxOffsetCoord = midCoord + absMidCoordPos; - vec2 minOffsetCoord = midCoord - absMidCoordPos; - if (normalMult > 0.0) { - vec3 normalMap = vec3(0.0, 0.0, 1.0); - - vec2 offsetCoord = texCoord + vec2( 0.0, offsetR.y); - if (offsetCoord.y < maxOffsetCoord.y) - normalMap.y += GetDif(lOriginalAlbedo, offsetCoord); - - offsetCoord = texCoord + vec2( offsetR.x, 0.0); - if (offsetCoord.x < maxOffsetCoord.x) - normalMap.x += GetDif(lOriginalAlbedo, offsetCoord); - - offsetCoord = texCoord + vec2( 0.0,-offsetR.y); - if (offsetCoord.y > minOffsetCoord.y) - normalMap.y -= GetDif(lOriginalAlbedo, offsetCoord); - - offsetCoord = texCoord + vec2(-offsetR.x, 0.0); - if (offsetCoord.x > minOffsetCoord.x) - normalMap.x -= GetDif(lOriginalAlbedo, offsetCoord); - - normalMap.xy *= normalMult; - normalMap.xy = clamp(normalMap.xy, vec2(-1.0), vec2(1.0)); - - if (normalMap.xy != vec2(0.0, 0.0)) - normalM = clamp(normalize(normalMap * tbnMatrix), vec3(-1.0), vec3(1.0)); - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/playerRayTracer.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/playerRayTracer.glsl deleted file mode 100644 index 0dc4d63..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/playerRayTracer.glsl +++ /dev/null @@ -1,104 +0,0 @@ -bool intersectsAABB(vec3 ro, vec3 rd, vec3 aabbMin, vec3 aabbMax) { - vec3 t0 = (aabbMin - ro) / rd; - vec3 t1 = (aabbMax - ro) / rd; - - vec3 tMin = min(t0, t1); - vec3 tMax = max(t0, t1); - - float m0 = max(max(tMin.x, tMin.y), tMin.z); - float m1 = min(min(tMax.x, tMax.y), tMax.z); - - return m1 > max0(m0); -} - -bool intersectsParallelogram(vec3 ro, vec3 rd, vec3 v0, vec3 v1, vec3 v2, float tMin, out float t, out vec2 uv, inout vec3 normal) { - vec3 a = v1 - v0, n = cross(a, v2 - v0); - - t = dot(v0 - ro, n) / dot(n, rd); - if (t < 0.0 || t > tMin) return false; - - vec3 b = v2 - v1; - vec3 c = ro + rd * t - v0; - - uv = vec2(dot(c, a) / dot(a, a), dot(c, b) / dot(b, b)); - if (uv.x < 0.0 || uv.y < 0.0 || uv.x > 1.0 || uv.y > 1.0) return false; - - normal = normalize(n); - return true; -} - -void CheckQuadAt(int i, vec3 playerPos, vec3 rayDir, inout vec3 albedo, inout float tMin, inout vec3 normal, inout float emissionOut) { - int i0 = 3 * i, i1 = 3 * i + 1, i2 = 3 * i + 2; - - vec3 v0 = playerVerticesSSBO.vertexPositions[i0]; - vec3 v1 = playerVerticesSSBO.vertexPositions[i1]; - vec3 v2 = playerVerticesSSBO.vertexPositions[i2]; - - float t; - vec2 uv; - - vec3 colorP; - vec3 color; - float emission = 0.0; - float smoothnessD, smoothnessG; - if (intersectsParallelogram(playerPos, rayDir, v0, v1, v2, tMin, t, uv, normal)) { - vec2 texCoord0 = playerVerticesSSBO.vertexData[i0]; - vec2 texCoord1 = playerVerticesSSBO.vertexData[i1]; - vec2 texCoord2 = playerVerticesSSBO.vertexData[i2]; - - vec2 quadTexCoord = mix(texCoord0, texCoord1, uv.x) + uv.y * (texCoord2 - texCoord1); - vec4 playerAtlasSample = texelFetch(playerAtlas_sampler, ivec2(64 * quadTexCoord), 0); - - vec3 colorP = playerAtlasSample.rgb; - vec3 color = playerAtlasSample.rgb; - - #ifdef SPACEAGLE17 - #include "/lib/materials/specificMaterials/others/SpacEagle17.glsl" - #endif - if (playerAtlasSample.a > 0.2) {albedo = color * (emission * 0.2 + 1.0); tMin = t; emissionOut = emission;} - } -} - -bool rayTracePlayer(vec3 playerPos, vec3 rayDir, float wsrTraceLength, out vec3 albedo, out vec3 normal, out float emission) { - float tMin = wsrTraceLength; - vec3 aabbPos = playerPos * 1000.0; - - // Head - if (intersectsAABB(aabbPos, rayDir, playerVerticesSSBO.bounds.headMin, playerVerticesSSBO.bounds.headMax)) { - for (int i = 0; i < 12; i++) { - CheckQuadAt(i, playerPos, rayDir, albedo, tMin, normal, emission); - } - } - // Right Hand - if (intersectsAABB(aabbPos, rayDir, playerVerticesSSBO.bounds.rightHandMin, playerVerticesSSBO.bounds.rightHandMax)) { - for (int i = 12; i < 24; i++) { - CheckQuadAt(i, playerPos, rayDir, albedo, tMin, normal, emission); - } - } - // Left Leg - if (intersectsAABB(aabbPos, rayDir, playerVerticesSSBO.bounds.leftLegMin, playerVerticesSSBO.bounds.leftLegMax)) { - for (int i = 24; i < 36; i++) { - CheckQuadAt(i, playerPos, rayDir, albedo, tMin, normal, emission); - } - } - // Left Hand - if (intersectsAABB(aabbPos, rayDir, playerVerticesSSBO.bounds.leftHandMin, playerVerticesSSBO.bounds.leftHandMax)) { - for (int i = 36; i < 48; i++) { - CheckQuadAt(i, playerPos, rayDir, albedo, tMin, normal, emission); - } - } - // Right leg - if (intersectsAABB(aabbPos, rayDir, playerVerticesSSBO.bounds.rightLegMin, playerVerticesSSBO.bounds.rightLegMax)) { - for (int i = 48; i < 60; i++) { - CheckQuadAt(i, playerPos, rayDir, albedo, tMin, normal, emission); - } - } - // Torso - if (intersectsAABB(aabbPos, rayDir, playerVerticesSSBO.bounds.torsoMin, playerVerticesSSBO.bounds.torsoMax)) { - for (int i = 60; i < 72; i++) { - CheckQuadAt(i, playerPos, rayDir, albedo, tMin, normal, emission); - } - } - - return tMin < wsrTraceLength; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/pomEffects.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/pomEffects.glsl deleted file mode 100644 index 0cd1fe3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/pomEffects.glsl +++ /dev/null @@ -1,121 +0,0 @@ -#include "/lib/util/dither.glsl" - -vec2 vTexCoord = signMidCoordPos * 0.5 + 0.5; - -#include "/lib/util/dFdxdFdy.glsl" - -vec4 ReadNormal(vec2 coord) { - coord = fract(coord) * vTexCoordAM.pq + vTexCoordAM.st; - return textureGrad(normals, coord, dcdx, dcdy); -} - -vec2 GetParallaxCoord(float parallaxFade, float dither, inout vec2 newCoord, inout float texDepth, inout vec3 traceCoordDepth) { - float invParallaxQuality = 1.0 / POM_QUALITY; - vec4 normalMap = ReadNormal(vTexCoord.st); - vec2 normalMapM = normalMap.xy * 2.0 - 1.0; - float normalCheck = normalMapM.x + normalMapM.y; - float minHeight = 1.0 - invParallaxQuality; - - if (viewVector.z >= 0.0 || normalMap.a >= minHeight || normalCheck <= -1.999) return vTexCoord.st; - - vec2 interval = viewVector.xy * 0.25 * (1.0 - parallaxFade) * POM_DEPTH / (-viewVector.z * POM_QUALITY); - - float i = 0.0; - vec2 localCoord; - #if defined GBUFFERS_TERRAIN || defined GBUFFERS_BLOCK - if (texDepth <= 1.0 - i * invParallaxQuality) { - localCoord = vTexCoord.st + i * interval; - texDepth = ReadNormal(localCoord).a; - i = dither; - } - #endif - - for (; i < POM_QUALITY && texDepth <= 1.0 - i * invParallaxQuality; i++) { - localCoord = vTexCoord.st + i * interval; - texDepth = ReadNormal(localCoord).a; - } - - float pI = float(max(i - 1, 0)); - traceCoordDepth.xy -= pI * interval; - traceCoordDepth.z -= pI * invParallaxQuality; - - localCoord = fract(vTexCoord.st + pI * interval); - newCoord = localCoord * vTexCoordAM.pq + vTexCoordAM.st; - return localCoord; -} - -float GetParallaxShadow(float parallaxFade, float dither, float height, vec2 coord, vec3 lightVec, mat3 tbn) { - float parallaxshadow = 1.0; - - vec3 parallaxdir = tbn * lightVec; - parallaxdir.xy *= 1.0 * POM_DEPTH; // Angle - - for (int i = 0; i < 4 && parallaxshadow >= 0.01; i++) { - float stepLC = 0.025 * (i + dither); - - float currentHeight = height + parallaxdir.z * stepLC; - - vec2 parallaxCoord = fract(coord + parallaxdir.xy * stepLC) * vTexCoordAM.pq + vTexCoordAM.st; - float offsetHeight = textureGrad(normals, parallaxCoord, dcdx, dcdy).a; - - parallaxshadow *= clamp(1.0 - (offsetHeight - currentHeight) * 4.0, 0.0, 1.0); - } - - return mix(parallaxshadow, 1.0, parallaxFade); -} - -// Big thanks to null511 for slope normals -vec3 GetParallaxSlopeNormal(vec2 texCoord, float traceDepth, vec3 viewDir) { - vec2 atlasPixelSize = 1.0 / atlasSize; - float atlasAspect = atlasSize.x / atlasSize.y; - vec2 atlasCoord = fract(texCoord) * vTexCoordAM.pq + vTexCoordAM.st; - - vec2 tileSize = atlasSize * vTexCoordAM.pq; - vec2 tilePixelSize = 1.0 / tileSize; - - vec2 tex_snapped = floor(atlasCoord * atlasSize) * atlasPixelSize; - vec2 tex_offset = atlasCoord - (tex_snapped + 0.5 * atlasPixelSize); - - vec2 stepSign = sign(tex_offset); - vec2 viewSign = sign(viewDir.xy); - - bool dir = abs(tex_offset.x * atlasAspect) < abs(tex_offset.y); - vec2 tex_x, tex_y; - - if (dir) { - tex_x = texCoord - vec2(tilePixelSize.x * viewSign.x, 0.0); - tex_y = texCoord + vec2(0.0, stepSign.y * tilePixelSize.y); - } - else { - tex_x = texCoord + vec2(tilePixelSize.x * stepSign.x, 0.0); - tex_y = texCoord - vec2(0.0, viewSign.y * tilePixelSize.y); - } - - float height_x = ReadNormal(tex_x).a; - float height_y = ReadNormal(tex_y).a; - - if (dir) { - if (!(traceDepth > height_y && viewSign.y != stepSign.y)) { - if (traceDepth > height_x) return vec3(-viewSign.x, 0.0, 0.0); - - if (abs(viewDir.y) > abs(viewDir.x)) - return vec3(0.0, -viewSign.y, 0.0); - else - return vec3(-viewSign.x, 0.0, 0.0); - } - - return vec3(0.0, -viewSign.y, 0.0); - } - else { - if (!(traceDepth > height_x && viewSign.x != stepSign.x)) { - if (traceDepth > height_y) return vec3(0.0, -viewSign.y, 0.0); - - if (abs(viewDir.y) > abs(viewDir.x)) - return vec3(0.0, -viewSign.y, 0.0); - else - return vec3(-viewSign.x, 0.0, 0.0); - } - - return vec3(-viewSign.x, 0.0, 0.0); - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflectionBackground.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflectionBackground.glsl deleted file mode 100644 index fee2840..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflectionBackground.glsl +++ /dev/null @@ -1,107 +0,0 @@ -void AddBackgroundReflection(inout vec4 reflection, vec3 color, vec3 playerPos, vec3 normalM, vec3 normalMR, vec3 viewPos, vec3 nViewPos, vec3 nViewPosR, - vec3 shadowMult, float RVdotU, float RVdotS, float z0, float dither, float skyLightFactor, float smoothness, float highlightMult) { - #ifdef OVERWORLD - #if defined COMPOSITE || WATER_REFLECT_QUALITY >= 2 - vec3 skyReflection = GetSky(RVdotU, RVdotS, dither, isEyeInWater == 0, true); - #else - vec3 skyReflection = GetLowQualitySky(RVdotU, RVdotS, dither, isEyeInWater == 0, true); - #endif - - #ifdef ATM_COLOR_MULTS - skyReflection *= atmColorMult; - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - skyReflection *= moonPhaseInfluence; - #endif - - #ifdef COMPOSITE - skyReflection *= skyLightFactor; - #else - float specularHighlight = GGX(normalM, nViewPos, lightVec, max(dot(normalM, lightVec), 0.0), smoothness); - skyReflection += specularHighlight * highlightColor * shadowMult * highlightMult * invRainFactor; - - #if WATER_REFLECT_QUALITY >= 1 - #ifdef SKY_EFFECT_REFLECTION - float cloudLinearDepth = 1.0; - float skyFade = 1.0; - vec3 auroraBorealis = vec3(0.0); - vec3 nightNebula = vec3(0.0); - - #if AURORA_STYLE > 0 - auroraBorealis = GetAuroraBorealis(nViewPosR, RVdotU, dither); - skyReflection += auroraBorealis; - #endif - #if NIGHT_NEBULAE == 1 - nightNebula += GetNightNebula(nViewPosR, RVdotU, RVdotS); - skyReflection += nightNebula; - #endif - - vec2 starCoord = GetStarCoord(nViewPos, 0.5); - #ifdef PIXELATED_WATER_REFLECTIONS - vec3 absPlayerPos = abs(playerPos); - float sizeDecider = -clamp01(pow2(min1(length(absPlayerPos) / 10))) + 1.0; // The effect will only be around the player - float starSize = mix(1.0, 2.0, step(0.2, sizeDecider)); - #else - float starSize = 1.0; - #endif - #if STAR_BRIGHTNESS != 3 - vec3 starColor = GetStars(starCoord, RVdotU, RVdotS, 1.0 * starSize, 0.0); - - #define ADD_STAR_LAYER_OW1 (STAR_LAYER_OW == 1 || STAR_LAYER_OW == 3) - #define ADD_STAR_LAYER_OW2 (STAR_LAYER_OW == 2 || STAR_LAYER_OW == 3) - - #if ADD_STAR_LAYER_OW1 - starColor = max(starColor, GetStars(starCoord, RVdotU, RVdotS, 0.66 * starSize, 0.0)); - #endif - - #if ADD_STAR_LAYER_OW2 - starColor = max(starColor, GetStars(starCoord, RVdotU, RVdotS, 2.2 * starSize, 0.45)); - #endif - - skyReflection += starColor; - #endif - - #ifdef VL_CLOUDS_ACTIVE - vec3 worldNormalMR = normalize(mat3(gbufferModelViewInverse) * normalMR); - vec3 cameraPosOffset = 2.0 * worldNormalMR * dot(playerPos, worldNormalMR); - vec3 RPlayerPos = normalize(mat3(gbufferModelViewInverse) * nViewPosR); - float RlViewPos = 100000.0; - - vec4 clouds = GetClouds(cloudLinearDepth, skyFade, cameraPosOffset, RPlayerPos, - viewPos, RlViewPos, RVdotS, RVdotU, dither, auroraBorealis, nightNebula, sunVec); - - skyReflection = mix(skyReflection, clouds.rgb, clouds.a); - #endif - #endif - - skyReflection = mix(color * 0.5, skyReflection, skyLightFactor); - #else - skyReflection = mix(color, skyReflection, skyLightFactor * 0.5); - #endif - #endif - #elif defined END - #ifdef COMPOSITE - #ifdef END_BEAMS - vec3 skyReflection = (endSkyColor + 0.4 * DrawEnderBeams(RVdotU, playerPos, nViewPosR)) * skyLightFactor; - #else - vec3 skyReflection = endSkyColor * skyLightFactor; - #endif - #else - vec3 skyReflection = endSkyColor * shadowMult; - #endif - - #ifdef ATM_COLOR_MULTS - skyReflection *= atmColorMult; - #endif - #else - vec3 skyReflection = vec3(0.0); - #endif - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && defined COMPOSITE && (BLOCK_REFLECT_QUALITY >= 2 || WATER_REFLECT_QUALITY >= 2) - vec4 wsrReflection = getWSR(playerPos, normalMR, nViewPosR, RVdotU, RVdotS, z0, dither); - reflection = mix(wsrReflection, vec4(reflection.rgb, 1.0), reflection.a); - refDist = min(refDist, length(wsrHitPos - playerPos)); - #endif - - reflection.rgb = mix(skyReflection, reflection.rgb, reflection.a); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflectionBlurFilter.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflectionBlurFilter.glsl deleted file mode 100644 index c20505d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflectionBlurFilter.glsl +++ /dev/null @@ -1,43 +0,0 @@ -vec4 sampleBlurFilteredReflection(vec4 centerCol, float dither, float z0) { - vec4 texture4 = texture2D(colortex4, texCoord); - vec3 texture6 = texelFetch(colortex6, texelCoord, 0).rgb; - float smoothnessD = texture6.r; - //float linearZ0 = GetLinearDepth(z0); - - const float spatialFactor = 2.5; // higher = smoother in space - const float spatialFactorM = 2.0 * spatialFactor * spatialFactor; - - vec4 sum = vec4(0.0); - float wsum = 0.0; - vec2 texelSize = (3.0 + 6.0 * dither) / view; // 1 pixel range doesn't seem to be enough to smooth things out - texelSize *= 1.0 - 0.75 * pow2(pow2(pow2(smoothnessD))); - - int k = 2; - for (int dy = -k; dy <= k; dy++) { - for (int dx = -k; dx <= k; dx++) { - vec2 offset = vec2(float(dx), float(dy)) * texelSize; - vec2 sampleCoord = texCoord + offset; - vec4 sampleCol = texture2D(colortex7, sampleCoord); - - // Skip step if normals are too different - vec4 texture1Sample = texture2D(colortex1, sampleCoord); - if (length(texture4.rgb - texture1Sample.rgb) > 0.1) continue; - - // Skip if depth is too different (costs performance for a tiny fix) - #ifdef REFLECTION_BLUR_DEPTH_CHECK - if (abs(GetLinearDepth(texture2D(depthtex0, sampleCoord).r) - linearZ0) * far > 2.0) continue; - #endif - - // Spatial weight (gaussian) - float spatialDist2 = float(dx*dx + dy*dy); - float w_s = exp(-spatialDist2 / spatialFactorM); - - float w = w_s; - - sum += sampleCol * w; - wsum += w_s; - } - } - - return sum / wsum; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflections.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflections.glsl deleted file mode 100644 index ee890d7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/reflections.glsl +++ /dev/null @@ -1,290 +0,0 @@ -#include "/lib/misc/reprojection.glsl" - -#ifdef OVERWORLD - #include "/lib/atmospherics/sky.glsl" - #include "/lib/shaderSettings/stars.glsl" - #ifdef END_PORTAL_BEAM_INTERNAL - #include "/lib/atmospherics/endPortalBeam.glsl" - #endif -#endif - -#ifdef END - #include "/lib/shaderSettings/endBeams.glsl" - #ifdef COMPOSITE - #include "/lib/atmospherics/enderBeams.glsl" - #endif - #if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - #include "/lib/atmospherics/endCrystalVortex.glsl" - #endif - #include "/lib/atmospherics/fog/endCenterFog.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && defined COMPOSITE - #include "/lib/voxelization/lightVoxelization.glsl" - #include "/lib/materials/materialMethods/worldSpaceRef.glsl" -#endif - -float GetApproxDistance(float depth) { - return near * far / (far - depth * far); -} - -vec3 nvec3(vec4 pos) { - return pos.xyz/pos.w; -} - -float refDist = far; - -#include "/lib/materials/materialMethods/reflectionBackground.glsl" - -vec4 GetReflection(vec3 normalM, vec3 viewPos, vec3 nViewPos, vec3 playerPos, float lViewPos, float z0, - sampler2D depthtex, float dither, float skyLightFactor, float fresnel, - float smoothness, vec3 geoNormal, vec3 color, vec3 shadowMult, float highlightMult, float enderDragonDead, vec2 texelOffset) { - // ============================== Step 1: Prepare ============================== // - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 - vec2 rEdge = vec2(0.6, 0.55); - #else - vec2 rEdge = vec2(0.525, 0.525); - #endif - vec3 normalMR = normalM; - #if defined PIXELATED_WATER_REFLECTIONS && defined GBUFFERS_WATER - playerPos = TexelSnap(playerPos, texelOffset); - viewPos = TexelSnap(viewPos, texelOffset); - nViewPos = TexelSnap(nViewPos, texelOffset); - lViewPos = TexelSnap(lViewPos, texelOffset); - fresnel = TexelSnap(fresnel, texelOffset); - #endif - - #if defined GBUFFERS_WATER && WATER_STYLE == 1 && defined GENERATED_NORMALS - normalMR = normalize(mix(geoNormal, normalM, 0.05)); - #endif - - vec3 nViewPosR = normalize(reflect(nViewPos, normalMR)); - float RVdotU = dot(nViewPosR, upVec); - float RVdotS = dot(nViewPosR, sunVec); - vec3 worldRefDir = 0.5 * far * (mat3(gbufferModelViewInverse) * nViewPosR); - - #if defined GBUFFERS_WATER && WATER_STYLE >= 2 - normalMR = normalize(mix(geoNormal, normalM, 0.8)); - #endif - // ============================== End of Step 1 ============================== // - - // ============================== Step 2: Calculate Terrain Reflection and Alpha ============================== // - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && defined COMPOSITE && WATER_REFLECT_QUALITY >= 1 - // In COMPOSITE for translucents we just need to return WSR and that's it - if (z0 != z1) { - /*vec4 reflection; - AddBackgroundReflection(reflection, color, playerPos, normalM, normalMR, viewPos, nViewPos, nViewPosR, - shadowMult, RVdotU, RVdotS, z0, dither, skyLightFactor, smoothness, highlightMult); - - return reflection;*/ - vec4 reflection = getWSR(playerPos, normalMR, nViewPosR, RVdotU, RVdotS, z0, dither); - refDist = length(playerPos - wsrHitPos); - return reflection; - } - #endif - - vec4 reflection = vec4(0.0); - vec3 refPos = vec3(0.0); - vec3 reflectionColor = vec3(0.0); - #if (defined COMPOSITE || WATER_REFLECT_QUALITY >= 1) && (WORLD_SPACE_REFLECTIONS_INTERNAL == -1 || WORLD_SPACE_REF_MODE == 2) - #if defined COMPOSITE || WATER_REFLECT_QUALITY >= 2 && !defined DH_WATER - // Method 1: Ray Marched Reflection // - - // Ray Marching - vec3 start = viewPos + normalMR * (lViewPos * 0.025 * (1.0 - fresnel) + 0.05); - #if defined GBUFFERS_WATER && WATER_STYLE >= 2 - vec3 vector = normalize(reflect(nViewPos, normalMR)); // Not using nViewPosR because normalMR changed - #else - vec3 vector = nViewPosR; - #endif - //vector = normalize(vector - 0.5 * (1.0 - smoothness) * (1.0 - fresnel) * normalMR); // reflection anisotropy test - //vector = normalize(vector - 0.075 * dither * (1.0 - pow2(pow2(fresnel))) * normalMR); - vector *= 0.5; - vec3 vectorBase = vector; - vec3 viewPosRT = viewPos + vector; - vec3 tvector = vector; - - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 - int sampleCount = 30; - int refinementCount = 6; - #else - int sampleCount = 38; - int refinementCount = 10; - #endif - - int sr = 0; - float dist = 0.0; - vec3 rfragpos = vec3(0.0); - float err = 9999999.0; - for (int i = 0; i < sampleCount; i++) { - refPos = nvec3(gbufferProjection * vec4(viewPosRT, 1.0)) * 0.5 + 0.5; - if (abs(refPos.x - 0.5) > rEdge.x || abs(refPos.y - 0.5) > rEdge.y) break; - - rfragpos = vec3(refPos.xy, texture2D(depthtex, refPos.xy).r); - rfragpos = nvec3(gbufferProjectionInverse * vec4(rfragpos * 2.0 - 1.0, 1.0)); - dist = length(start - rfragpos); - - err = length(viewPosRT - rfragpos); - if (err * 0.33333 < length(vector)) { - sr++; - if (sr >= refinementCount) break; - tvector -= vector; - vector *= 0.1; - } - vector *= 2.0; - tvector += vector * (0.95 + 0.1 * dither); - viewPosRT = start + tvector; - } - - float lViewPosRT = length(rfragpos); - - // Finalizing Terrain Reflection and Alpha - if ( - refPos.z < 0.99997 - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && COLORED_LIGHTING_INTERNAL >= 256 - && (err < 2.0 + pow2(lViewPosRT) * 0.001 || lViewPosRT > 0.25 * COLORED_LIGHTING_INTERNAL) - #endif - ) { - vec2 absPos = abs(refPos.xy - 0.5); - vec2 cdist = absPos / rEdge; - float border = clamp(1.0 - pow(max(cdist.x, cdist.y), 50.0), 0.0, 1.0); - reflection.a = border; - - if (reflection.a > 0.001) { - vec2 edgeFactor = pow2(pow2(pow2(cdist))); - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 - refPos.y += (dither - 0.5) * (0.05 * (edgeFactor.x + edgeFactor.y)); - #endif - - #ifdef GBUFFERS_WATER - reflection = texture2D(gaux2, refPos.xy); - reflection.rgb = pow2(reflection.rgb * 2.0); - #else - float smoothnessDM = pow2(smoothness); - float lodFactor = 1.0 - exp(-0.125 * (1.0 - smoothnessDM) * dist); - float lod = log2(viewHeight / 8.0 * (1.0 - smoothnessDM) * lodFactor) * 0.45; - if (z0 <= 0.56) lod *= 2.22; // Using more lod to compensate for less roughness noise on held items - lod = max(lod - 1.0, 0.0); - - reflection.rgb = texture2DLod(colortex0, refPos.xy, lod).rgb; - reflectionColor = reflection.rgb; - - #endif - - float skyFade = 0.0; - - #ifdef GBUFFERS_WATER - float reflectionPrevAlpha = reflection.a; - DoFog(reflection, skyFade, lViewPosRT, ViewToPlayer(rfragpos.xyz), RVdotU, RVdotS, dither, true, lViewPos); - reflection.a = reflectionPrevAlpha; - //reflection.a *= 1.0 - skyFade; - #endif - - edgeFactor.x = pow2(edgeFactor.x); - edgeFactor = 1.0 - edgeFactor; - float refFactor = pow(edgeFactor.x * edgeFactor.y, 2.0 + 3.0 * GetLuminance(reflection.rgb)); - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && defined GBUFFERS_WATER - refFactor = min(refFactor, 0.1) * 10.0; - #endif - reflection.a *= refFactor; - refDist = dist; - } - - float posDif = lViewPosRT - lViewPos; - reflection.a *= clamp(posDif + 3.0, 0.0, 1.0); - } - #if !defined COMPOSITE && defined DISTANT_HORIZONS - else - #endif - #endif - #if !defined COMPOSITE && (WATER_REFLECT_QUALITY < 2 || defined DISTANT_HORIZONS) || defined DH_WATER - { // Method 2: Mirorred Image Reflection // - - #if WATER_REFLECT_QUALITY < 2 && !defined DISTANT_HORIZONS - float verticalStretch = 0.013; // for potato quality reflections - #else - float verticalStretch = 0.0025; // for distant horizons reflections - #endif - - vec4 clipPosR = gbufferProjection * vec4(nViewPosR + verticalStretch * viewPos, 1.0); - vec3 screenPosR = clipPosR.xyz / clipPosR.w * 0.5 + 0.5; - vec2 screenPosRM = abs(screenPosR.xy - 0.5); - - if (screenPosRM.x < rEdge.x && screenPosRM.y < rEdge.y) { - vec2 edgeFactor = pow2(pow2(pow2(screenPosRM / rEdge))); - screenPosR.y += (dither - 0.5) * (0.03 * (edgeFactor.x + edgeFactor.y) + 0.004); - float z1R = texture2D(depthtex1, screenPosR.xy).x; - screenPosR.z = z1R; - vec3 viewPosR = ScreenToView(screenPosR); - float lViewPosR = length(viewPosR); - - #ifdef DISTANT_HORIZONS - float z1RDH = texture2D(dhDepthTex, screenPosR.xy).x; - vec4 screenPos1DH = vec4(screenPosR.xy, z1RDH, 1.0); - vec4 viewPos1DH = dhProjectionInverse * (screenPos1DH * 2.0 - 1.0); - viewPos1DH /= viewPos1DH.w; - lViewPosR = min(lViewPosR, length(viewPos1DH.xyz)); - - z1R = min(z1R, z1RDH); - #endif - - if (z1R < 0.9997 && lViewPos <= 2.0 + lViewPosR) { - reflection.rgb = texture2D(gaux2, screenPosR.xy).rgb; - reflection.rgb = pow2(reflection.rgb * 2.0); - - edgeFactor = 1.0 - edgeFactor; - reflection.a = edgeFactor.x * pow2(edgeFactor.y); - reflection.a *= clamp01((dot(nViewPos, nViewPosR) - 0.45) * 10.0); // Fixes perpendicular ref bug - - #ifdef BORDER_FOG - float fog = lViewPosR / renderDistance; - fog = pow2(pow2(fog)); - #ifndef DISTANT_HORIZONS - fog = pow2(pow2(fog)); - #endif - reflection.a *= exp(-3.0 * fog); - #endif - } - } - } - #endif - #endif - - // ============================== End of Step 2 ============================== // - - // ============================== Step 3: Add Sky or WSR Reflection ============================== // - #if defined COMPOSITE || WATER_REFLECT_QUALITY >= 1 - if (reflection.a < 1.0) - #endif - { - AddBackgroundReflection(reflection, color, playerPos, normalM, normalMR, viewPos, nViewPos, nViewPosR, - shadowMult, RVdotU, RVdotS, z0, dither, skyLightFactor, smoothness, highlightMult); - } - // ============================== End of Step 3 ============================== // - - #if (defined COMPOSITE || (WATER_REFLECT_QUALITY >= 2 && defined SKY_EFFECT_REFLECTION)) && (END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0) - reflection.rgb += EndCrystalVortices(playerPos, worldRefDir, dither).rgb; - #endif - #if (defined COMPOSITE || (WATER_REFLECT_QUALITY >= 2 && defined SKY_EFFECT_REFLECTION)) && defined END_PORTAL_BEAM_INTERNAL && !defined DH_WATER - vec4 refPosPlayer = gbufferModelViewInverse * (gbufferProjectionInverse * vec4(refPos * 2.0 - 1.0, 1.0)); - refPosPlayer /= refPosPlayer.w; - reflection.rgb += sqrt(GetEndPortalBeam(playerPos, refPosPlayer.xyz * reflection.a - playerPos).rgb); - #endif - - #if (defined COMPOSITE || WATER_REFLECT_QUALITY >= 2) && (WORLD_SPACE_REFLECTIONS_INTERNAL == -1 || WORLD_SPACE_REF_MODE == 2) && defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900 && !defined DH_WATER - if (reflection.a < 1.0) { - float attentuation = doEndCenterFog(playerPos + cameraPositionBest, worldRefDir.xyz, length(viewPosRT - start), 0.07); - vec3 pointLightFog = vec3(END_CENTER_LIGHTING_R, END_CENTER_LIGHTING_G + 0.05, END_CENTER_LIGHTING_B) * 0.355 * END_CENTER_LIGHTING * attentuation * enderDragonDead; - reflection.rgb += sqrt(clamp01(pointLightFog - reflectionColor)); - } - #endif - - return reflection; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/refraction.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/refraction.glsl deleted file mode 100644 index 904519a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/refraction.glsl +++ /dev/null @@ -1,43 +0,0 @@ -float GetApproxDistance(float depth) { - return near * far / (far - depth * far); -} - -vec2 DoRefraction(inout vec3 color, inout float z0, inout float z1, vec3 viewPos, float lViewPos) { - // Prep - if (int(texelFetch(colortex6, texelCoord, 0).g * 255.1) != 241) return texCoord.xy; - - float fovScale = gbufferProjection[1][1]; - - vec3 playerPos = ViewToPlayer(viewPos.xyz); - vec3 worldPos = playerPos.xyz + cameraPosition.xyz; - vec2 worldPosRM = worldPos.xz * 0.02 + worldPos.y * 0.01 + 0.01 * frameTimeCounter; - - vec2 refractNoise = texture2DLod(noisetex, worldPosRM, 0.0).rb - vec2(0.5); - refractNoise *= WATER_REFRACTION_INTENSITY * fovScale / (3.0 + lViewPos); - - #if WATER_STYLE < 3 - refractNoise *= 0.015; - #else - refractNoise *= 0.02; - #endif - - // Check - float approxDif = GetApproxDistance(z1) - GetApproxDistance(z0); - refractNoise *= clamp(approxDif, 0.0, 1.0); - - vec2 refractCoord = texCoord.xy + refractNoise; - - if (int(texture2D(colortex6, refractCoord).g * 255.1) != 241) return texCoord.xy; - - float z0check = texture2D(depthtex0, refractCoord).r; - float z1check = texture2D(depthtex1, refractCoord).r; - float approxDifCheck = GetApproxDistance(z1check) - GetApproxDistance(z0check); - refractNoise *= clamp(approxDifCheck, 0.0, 1.0); - - // Sample - refractCoord = texCoord.xy + refractNoise; - color = texture2D(colortex0, refractCoord).rgb; - z0 = texture2D(depthtex0, refractCoord).r; - z1 = texture2D(depthtex1, refractCoord).r; - return refractCoord; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/snowyWorld.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/snowyWorld.glsl deleted file mode 100644 index 7be3f9f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/snowyWorld.glsl +++ /dev/null @@ -1,19 +0,0 @@ -const float packSizeSW = 16.0; - -void DoSnowyWorld(inout vec4 color, inout float smoothnessG, inout float highlightMult, inout float smoothnessD, inout float emission, - vec3 playerPos, vec2 lmCoord, float snowFactor, float snowMinNdotU, float NdotU, int subsurfaceMode) { - float snowFactorM = snowFactor * 1000.0 * max(NdotU - 0.9, snowMinNdotU) * max0(lmCoord.y - 0.9) * (0.9 - clamp(lmCoord.x, 0.8, 0.9)); - if (snowFactorM <= 0.0001) return; - - vec3 worldPos = playerPos + cameraPosition; - vec2 noiseCoord = floor(packSizeSW * worldPos.xz + 0.001) / packSizeSW; - noiseCoord += floor(packSizeSW * worldPos.y + 0.001) / packSizeSW; - float noiseTexture = dot(vec2(0.25, 0.75), texture2DLod(noisetex, noiseCoord * 0.45, 0.0).rg); - vec3 snowColor = mix(vec3(0.65, 0.8, 0.85), vec3(1.0, 1.0, 1.0), noiseTexture * 0.75 + 0.125); - - color.rgb = mix(color.rgb, snowColor + color.rgb * emission * 0.2, snowFactorM); - smoothnessG = mix(smoothnessG, 0.25 + 0.25 * noiseTexture, snowFactorM); - highlightMult = mix(highlightMult, 2.0 - subsurfaceMode * 0.666, snowFactorM); - smoothnessD = mix(smoothnessD, 0.0, snowFactorM); - emission *= 1.0 - snowFactorM * 0.85; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/waterProcedureTexture.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/waterProcedureTexture.glsl deleted file mode 100644 index 5bb7df9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/waterProcedureTexture.glsl +++ /dev/null @@ -1,149 +0,0 @@ -float random (in float x) { return fract(sin(x)*1e4);} -float random (in vec2 st) {return fract(sin(dot(st.xy, vec2(12.9898,78.233)))* 43758.5453123);} -vec2 random2( vec2 p ) { - return fract(sin(vec2(dot(p,vec2(127.1,311.7)),dot(p,vec2(269.5,183.3))))*43758.5453); -} - -vec4 hash4( vec2 p ) { return fract(sin(vec4( 1.0+dot(p,vec2(37.0,17.0)), - 2.0+dot(p,vec2(11.0,47.0)), - 3.0+dot(p,vec2(41.0,29.0)), - 4.0+dot(p,vec2(23.0,31.0))))*103.0); } - -vec4 textureNoTile( sampler2D samp, in vec2 uv ) -{ - vec2 iuv = floor( uv ); - vec2 fuv = fract( uv ); - -// #ifdef USEHASH -// // generate per-tile transform (needs GL_NEAREST_MIPMAP_LINEARto work right) -// vec4 ofa = texture( samp, (iuv + vec2(0.5,0.5))/256.0 ); -// vec4 ofb = texture( samp, (iuv + vec2(1.5,0.5))/256.0 ); -// vec4 ofc = texture( samp, (iuv + vec2(0.5,1.5))/256.0 ); -// vec4 ofd = texture( samp, (iuv + vec2(1.5,1.5))/256.0 ); -// #else - // generate per-tile transform - vec4 ofa = hash4( iuv + vec2(0.0,0.0) ); - vec4 ofb = hash4( iuv + vec2(1.0,0.0) ); - vec4 ofc = hash4( iuv + vec2(0.0,1.0) ); - vec4 ofd = hash4( iuv + vec2(1.0,1.0) ); -//#endif - - vec2 ddx = dFdx( uv ); - vec2 ddy = dFdy( uv ); - - // transform per-tile uvs - ofa.zw = sign(ofa.zw-0.5); - ofb.zw = sign(ofb.zw-0.5); - ofc.zw = sign(ofc.zw-0.5); - ofd.zw = sign(ofd.zw-0.5); - - // uv's, and derivarives (for correct mipmapping) - vec2 uva = uv*ofa.zw + ofa.xy; vec2 ddxa = ddx*ofa.zw; vec2 ddya = ddy*ofa.zw; - vec2 uvb = uv*ofb.zw + ofb.xy; vec2 ddxb = ddx*ofb.zw; vec2 ddyb = ddy*ofb.zw; - vec2 uvc = uv*ofc.zw + ofc.xy; vec2 ddxc = ddx*ofc.zw; vec2 ddyc = ddy*ofc.zw; - vec2 uvd = uv*ofd.zw + ofd.xy; vec2 ddxd = ddx*ofd.zw; vec2 ddyd = ddy*ofd.zw; - - // fetch and blend - vec2 b = smoothstep(0.25,0.75,fuv); - - return mix( mix( textureGrad( samp, uva, ddxa, ddya ), - textureGrad( samp, uvb, ddxb, ddyb ), b.x ), - mix( textureGrad( samp, uvc, ddxc, ddyc ), - textureGrad( samp, uvd, ddxd, ddyd ), b.x), b.y ); -} - -vec3 voronoi( in vec2 x, float rnd ) { - vec2 n = floor(x); - vec2 f = fract(x); - - // first pass: regular voronoi - vec2 mg, mr; - float md = 8.0; - for (int j=-1; j<=1; j++ ) { - for (int i=-1; i<=1; i++ ) { - vec2 g = vec2(float(i),float(j)); - vec2 o = random2( n + g )*rnd; - o = 0.5 + 0.5*sin( frameTimeCounter + 6.2831*o ); - vec2 r = g + o - f; - float d = dot(r,r); - - if( d0.00001 ) - md = min( md, dot( 0.5*(mr+r), normalize(r-mr) ) ); - } - } - return vec3( md, mr ); -} - -vec3 waterMaskFunc(vec3 worldPos, const float water_scroll_speed, vec3 waterColor, int mat, vec3 normal) { - const float foam_speed = 0.05; - const float water_warp = 0.005; - vec3 water_color = vec3(0); - if (mat == 10049) { // Water Cauldron - water_color = saturateColors(waterColor, 0.3) * 0.7; - } else { - water_color = mix(waterColor * 0.4, vec3(0.22, 0.22, 0.22), 0.5); - } - - //pixelated coord to created pixelated visual - vec3 uv = worldPos; - uv = (uv-.5)*.25+.5; - float pixelWaterSize = 16; - uv = floor(uv * (pixelWaterSize * 4)) / (pixelWaterSize * 4); - - float d = dot(uv.xz-0.5,uv.xz-0.5); - vec3 c = voronoi(5.0*uv.xz, pow(d,.6) ); - - vec2 water_pos = vec2(frameTimeCounter) * water_scroll_speed; - vec3 foamNoise = textureNoTile(noisetex, uv.xz + vec2(frameTimeCounter) * foam_speed).xyz; - - vec3 result = vec3(0.0); - // borders - vec3 waterMask = mix(vec3(1.00), vec3(0.0), smoothstep( 0.04, 0.06, c.x )); - vec3 foam = waterMask * vec3(foamNoise.y - 0.55); - foam = clamp(foam, vec3(0.02), vec3(1.0)); - foam *= 1.3; - - //not regular structure water - float water_sample = floor(texture2DLod(noisetex, uv.xz * 0.25 + foamNoise.xz * water_warp + water_pos, 0.0).r * 16) / 16; - vec3 water = mix(water_color, vec3(0.001), water_sample * float(foam)); - - // small particles in water - // Grid - vec2 st = uv.xz; - st *= vec2(100.0,100.); - vec2 ipos = floor(st); // integer - vec2 vel = vec2(frameTimeCounter); // time - vel *= vec2(-1.,0.); // direction - vel *= (step(1.0, mod(ipos.y,5.024))-0.5)*2.; // Oposite directions - vel *= vec2(-1.,0.); // direction - vel *= random(ipos.y); // random speed - - //Creating particles - vec3 pixelParticle = vec3(1.0); - pixelParticle *= random(floor(vec2(st.x*0.32, st.y)+vel)); - float mixFactor = clamp((sin(frameTimeCounter*0.1) + 1.0)*0.5, 0.005, 0.15); - pixelParticle = smoothstep(0.0,mixFactor,pixelParticle); - pixelParticle = (1.0 - pixelParticle) * (foamNoise.y - 0.55); - pixelParticle = clamp(pixelParticle, vec3(0.02), vec3(1.0)); - - result = foam * 2.0 + pixelParticle * 2.0 + water; - //result = vec3(foamNoise.y - 0.55); - return result; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/wavingBlocks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/wavingBlocks.glsl deleted file mode 100644 index c815a72..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/wavingBlocks.glsl +++ /dev/null @@ -1,243 +0,0 @@ -#include "/lib/shaderSettings/wavingBlocks.glsl" - -#if COLORED_LIGHTING_INTERNAL > 0 - #include "/lib/voxelization/lightVoxelization.glsl" -#endif - -vec3 GetRawWave(in vec3 pos, float wind) { - float magnitude = sin(wind * 0.0027 + pos.x + pos.y) * 0.04 + 0.04; - float d0 = sin(wind * 0.0127); - float d1 = sin(wind * 0.0089); - float d2 = sin(wind * 0.0114); - vec3 wave; - wave.x = magnitude * sin(wind*0.0224 + d1 + d2 + pos.x - pos.z + pos.y); - wave.y = magnitude * sin(wind*0.0015 + d2 + d0 + pos.x); - wave.z = magnitude * sin(wind*0.0063 + d0 + d1 - pos.x + pos.z + pos.y); - - return wave; -} - -vec3 GetWave(in vec3 pos, float waveSpeed) { - float wind = frameTimeCounter * waveSpeed * WAVING_SPEED; - vec3 wave = GetRawWave(pos, wind); - - #define WAVING_I_RAIN_MULT_M WAVING_I_RAIN_MULT * 0.01 - - #if WAVING_I_RAIN_MULT > 100 - float windRain = frameTimeCounter * waveSpeed * WAVING_I_RAIN_MULT_M * WAVING_SPEED; - vec3 waveRain = GetRawWave(pos, windRain); - wave = mix(wave, waveRain, rainFactor); - #endif - - float wavingIntensity = WAVING_I * mix(1.0, WAVING_I_RAIN_MULT_M, rainFactor); - - return wave * wavingIntensity; -} - -void DoWave_Foliage(inout vec3 playerPos, vec3 worldPos, float waveMult) { - worldPos.y *= 0.5; - - vec3 wave = GetWave(worldPos, 170.0); - wave.x = wave.x * 3.0; - wave.y = 0.0; - wave.z = wave.z * 8.0 + wave.y * 4.0; - - #ifdef NO_WAVING_INDOORS - #ifndef WAVE_EVERYTHING - wave *= clamp(lmCoord.y - 0.87, 0.0, 0.1); - #else - wave *= 0.1; - #endif - #else - wave *= 0.1; - #endif - - playerPos.xyz += wave * waveMult; -} - -void DoWave_Leaves(inout vec3 playerPos, vec3 worldPos, float waveMult) { - worldPos *= vec3(0.75, 0.375, 0.75); - - vec3 wave = GetWave(worldPos, 170.0); - wave *= vec3(4.0, 3.0, 8.0); - - wave *= 1.0 - inSnowy; // Leaves with snow on top look wrong - - #if defined NO_WAVING_INDOORS && !defined WAVE_EVERYTHING - wave *= clamp(lmCoord.y - 0.87, 0.0, 0.1); - #else - wave *= 0.1; - #endif - - playerPos.xyz += wave * waveMult; -} - -void DoWave_Water(inout vec3 playerPos, vec3 worldPos) { - float waterWaveTime = frameTimeCounter * 6.0 * WAVING_SPEED; - worldPos.xz *= 14.0; - - float wave = sin(waterWaveTime * 0.7 - worldPos.z * 0.14 + worldPos.x * 0.07); - wave += sin(waterWaveTime * 0.5 - worldPos.z * 0.10 + worldPos.x * 0.05); - - #if defined NO_WAVING_INDOORS && !defined WAVE_EVERYTHING - wave *= clamp(lmCoord.y - 0.87, 0.0, 0.1); - #else - wave *= 0.1; - #endif - - playerPos.y += wave * 0.125 - 0.05; - - #if defined GBUFFERS_WATER && WATER_STYLE == 1 - normal = mix(normal, tangent, wave * 0.01); - #endif -} - -void DoWave_Lava(inout vec3 playerPos, vec3 worldPos) { - if (fract(worldPos.y + 0.005) > 0.06) { - float lavaWaveTime = frameTimeCounter * 3.0 * WAVING_SPEED; - worldPos.xz *= 14.0; - - float wave = sin(lavaWaveTime * 0.7 - worldPos.z * 0.14 + worldPos.x * 0.07); - wave += sin(lavaWaveTime * 0.5 - worldPos.z * 0.05 + worldPos.x * 0.10); - - #if defined NETHER && defined WAVIER_LAVA - if (worldPos.y > 30 && worldPos.y < 32) wave *= 4.5; - else wave *= 2.0; - #endif - - playerPos.y += wave * 0.0125; - } -} - -void DoWave(inout vec3 playerPos, int mat) { - vec3 worldPos = playerPos.xyz + cameraPosition.xyz; - - #if defined GBUFFERS_TERRAIN || defined SHADOW - #ifdef WAVING_FOLIAGE - if (mat == 10003 || mat == 10005 || mat == 10029 || mat == 10025 // Grounded Foliage - #ifdef DO_MORE_FOLIAGE_WAVING - || mat == 10769 // Torchflower - || mat == 10976 // Open Eye Blossom - #endif - ) { - if (gl_MultiTexCoord0.t < mc_midTexCoord.t || fract(worldPos.y + 0.21) > 0.26) - DoWave_Foliage(playerPos.xyz, worldPos, 1.0); - } - - else if (mat == 10021 || mat == 10023 || mat == 10027) { // Upper Layer Foliage - DoWave_Foliage(playerPos.xyz, worldPos, 1.0); - } - - #ifdef DO_MORE_FOLIAGE_WAVING - else if (mat == 10972) { // Firefly Bush - if (gl_MultiTexCoord0.t < mc_midTexCoord.t || fract(worldPos.y + 0.21) > 0.26) { - vec3 wave = GetWave(worldPos, 170.0); - wave.x = wave.x * 8.0 + wave.y * 4.0; - wave.y = 0.0; - wave.z = wave.z * 3.0; - - playerPos.xyz += wave * 0.1 * eyeBrightnessM; // lmCoord.y is unreliable for firefly bushes - } - } - #endif - - #if defined WAVING_LEAVES_ENABLED || defined WAVING_LAVA || defined WAVING_LILY_PAD - else - #endif - #endif - - #ifdef WAVING_LEAVES_ENABLED - if (mat == 10007 || mat == 10009 || mat == 10011) { // Leaves - DoWave_Leaves(playerPos.xyz, worldPos, 1.0); - } else if (mat == 10013 || mat == 10923) { // Vine - // Reduced waving on vines to prevent clipping through blocks - DoWave_Leaves(playerPos.xyz, worldPos, 0.75); - } - #if defined NETHER || defined DO_NETHER_VINE_WAVING_OUTSIDE_NETHER - else if (mat == 10884 || mat == 10885) { // Weeping Vines, Twisting Vines - float waveMult = 1.0; - #if COLORED_LIGHTING_INTERNAL > 0 - vec3 playerPosP = playerPos + vec3(0.0, 0.1, 0.0); - vec3 voxelPosP = SceneToVoxel(playerPosP); - vec3 playerPosN = playerPos - vec3(0.0, 0.1, 0.0); - vec3 voxelPosN = SceneToVoxel(playerPosN); - - if (CheckInsideVoxelVolume(voxelPosP)) { - int voxelP = int(GetVoxelVolume(ivec3(voxelPosP))); - int voxelN = int(GetVoxelVolume(ivec3(voxelPosN))); - if (voxelP != 0 && voxelP != 65 || voxelN != 0 && voxelN != 65) // not air, not weeping vines - waveMult = 0.0; - } - #endif - DoWave_Foliage(playerPos.xyz, worldPos, waveMult); - } - #endif - #ifdef WAVING_SUGAR_CANE - if (mat == 10039) { // Sugar Cane - float waveMult = 0.75; - #if COLORED_LIGHTING_INTERNAL > 0 - vec3 voxelPosP = SceneToVoxel(playerPos - vec3(0.0, 0.1, 0.0)); - - if (CheckInsideVoxelVolume(voxelPosP)) { - int voxelP = int(texelFetch(voxel_sampler, ivec3(voxelPosP), 0).r); - if (voxelP != 0) // not air - waveMult = 0.0; - } - #endif - DoWave_Foliage(playerPos.xyz, worldPos, waveMult); - } - #endif - - #if defined WAVING_LAVA || defined WAVING_LILY_PAD - else - #endif - #endif - - #ifdef WAVING_LAVA - if (mat == 10068 || mat == 10070) { // Lava - DoWave_Lava(playerPos.xyz, worldPos); - - #ifdef GBUFFERS_TERRAIN - // G8FL735 Fixes Optifine-Iris parity. Optifine has 0.9 gl_Color.rgb on a lot of versions - glColorRaw.rgb = min(glColorRaw.rgb, vec3(0.9)); - #endif - } - - #ifdef WAVING_LILY_PAD - else - #endif - #endif - - #ifdef WAVING_LILY_PAD - if (mat == 10489) { // Lily Pad - DoWave_Water(playerPos.xyz, worldPos); - } - #endif - #endif - - #if defined GBUFFERS_WATER || defined SHADOW || defined GBUFFERS_TERRAIN - #ifdef WAVING_WATER_VERTEX - #if defined WAVING_ANYTHING_TERRAIN && defined SHADOW - else - #endif - - if (mat == 32000) { // Water - if (fract(worldPos.y + 0.005) > 0.06) - DoWave_Water(playerPos.xyz, worldPos); - } - #endif - #endif -} -void DoInteractiveWave(inout vec3 playerPos, int mat) { - float strength = 2.0; - if (mat == 10003 || mat == 10023 || mat == 10015) { // Flowers - strength = 1.0; - } - if (length(playerPos) < 2.0) playerPos.xz += playerPos.xz * max(5.0 / max(length(playerPos * vec3(8.0, 2.0, 8.0) - vec3(0.0, 2.0, 0.0)), 2.0) -0.625, 0.0) * clamp(2.0 / length(playerPos) - 1.0, 0.0, 1.0) * strength; // Emin's code from v4 + smooth transition by me -} - -void DoWaveEverything(inout vec3 playerPos) { - vec3 worldPos = playerPos.xyz + cameraPosition.xyz; - DoWave_Leaves(playerPos.xyz, worldPos, 1.0); - DoWave_Foliage(playerPos.xyz, worldPos, 1.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/worldSpaceRef.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/worldSpaceRef.glsl deleted file mode 100644 index f7e6d87..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/materialMethods/worldSpaceRef.glsl +++ /dev/null @@ -1,390 +0,0 @@ -#extension GL_ARB_shader_image_load_store : enable - -#include "/lib/voxelization/reflectionVoxelization.glsl" -#include "/lib/lighting/minimumLighting.glsl" -#include "/lib/shaderSettings/mainLighting.glsl" - -#if WORLD_SPACE_PLAYER_REF == 1 - #include "/lib/materials/materialMethods/playerRayTracer.glsl" -#endif - -#ifdef AURORA_INFLUENCE - #include "/lib/atmospherics/auroraBorealis.glsl" -#endif - -#if defined OVERWORLD || defined END - #ifndef GBUFFERS_WATER - #include "/lib/lighting/shadowSampling.glsl" - #if defined DO_PIXELATION_EFFECTS && defined PIXELATED_SHADOWS - #include "/lib/misc/pixelation.glsl" - #endif - #endif - - #if SHADOW_SMOOTHING == 4 || SHADOW_QUALITY == 0 - const float offset = 0.00098; - #elif SHADOW_SMOOTHING == 3 - const float offset = 0.00075; - #elif SHADOW_SMOOTHING == 2 - const float offset = 0.0005; - #elif SHADOW_SMOOTHING == 1 - const float offset = 0.0003; - #endif -#endif - -#if HELD_LIGHTING_MODE >= 1 - #include "/lib/lighting/heldLighting.glsl" -#endif - -#ifdef CLOUD_SHADOWS - #include "/lib/lighting/cloudShadows.glsl" -#endif - -#ifdef LIGHT_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#ifdef MOON_PHASE_INF_LIGHT - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -vec2 getLocalTexCoord(vec3 local, vec3 normal) { - vec3 absNormal = abs(normal); - return 1.0 - local.zy * absNormal.x - local.xz * absNormal.y - local.xy * absNormal.z; -} - -float getVoxelSpaceAO(vec3 playerPos, ivec3 normal, vec2 localTexCoord) { - ivec3 voxelPos = ivec3(playerToSceneVoxel(playerPos + normal * 0.5)); - ivec3 absNormal = ivec3(abs(normal)); - ivec3 right = ivec3(0, 0, 1) * absNormal.x + ivec3(1, 0, 0) * absNormal.y + ivec3(1, 0, 0) * absNormal.z; - ivec3 up = ivec3(0, 1, 0) * absNormal.x + ivec3(0, 0, 1) * absNormal.y + ivec3(0, 1, 0) * absNormal.z; - - vec2 centerFactorPos = sqrt1(2.0 * clamp01(0.5 - localTexCoord)); - vec2 centerFactorNeg = sqrt1(2.0 * clamp01(localTexCoord - 0.5)); - ivec3 voxel0 = voxelPos + right; - ivec3 voxel1 = voxelPos - right; - ivec3 voxel2 = voxelPos + up; - ivec3 voxel3 = voxelPos - up; - - float occlusion0 = mix(0.0, float(checkVoxelAt(voxel0)), centerFactorPos.x); - float occlusion1 = mix(0.0, float(checkVoxelAt(voxel1)), centerFactorNeg.x); - float occlusion2 = mix(0.0, float(checkVoxelAt(voxel2)), centerFactorPos.y); - float occlusion3 = mix(0.0, float(checkVoxelAt(voxel3)), centerFactorNeg.y); - - return 1.0 - (occlusion0 + occlusion1 + occlusion2 + occlusion3) * 0.25; -} - -vec4 getShadedReflection(ivec3 voxelPos, vec3 oldPlayerPos, vec3 playerPos, vec3 rayDir, vec3 normal, float dither) { - faceData faceData = getFaceData(voxelPos, normal); - if (faceData.textureBounds.z < 1e-6) return vec4(-1.0); - - vec2 localTexCoord = getLocalTexCoord(fract(playerPos + cameraPositionBestFract), normal); - - vec2 textureSizeAtlas = textureSize(textureAtlas, 0); - vec2 textureRadVec2 = faceData.textureBounds.z * vec2(1.0, textureSizeAtlas.x / textureSizeAtlas.y); - vec2 textureCoord = faceData.textureBounds.xy + 2.0 * textureRadVec2 * localTexCoord; - - float virtualDist = length(playerPos - oldPlayerPos) + length(oldPlayerPos); - float textureFactor = length(textureRadVec2 * textureSizeAtlas) * 3.0; - float lod = 0.5 * log2(virtualDist * textureFactor / gbufferProjection[0][0] / abs(dot(normal, rayDir)) / viewHeight / REFLECTION_RES); - - vec4 color = texture2DLod(textureAtlas, textureCoord, lod) * vec4(faceData.glColor, 1.0); - - #if MC_VERSION >= 12111 && IRIS_VERSION < 11005 - // stupid fake lods because custom texture lods broke with Iris in newer mc versions - vec2 lodCoordSpan = localTexCoord / pow(2.0, int(1.5 + pow2(max0(lod)) + 0.0 * dither)); - - vec2 lodCoord1 = faceData.textureBounds.xy + 2.0 * textureRadVec2 * (0.5 + lodCoordSpan); - vec2 lodCoord2 = faceData.textureBounds.xy + 2.0 * textureRadVec2 * (0.25 + lodCoordSpan); - vec2 lodCoord3 = faceData.textureBounds.xy + 2.0 * textureRadVec2 * lodCoordSpan; - vec4 lodColor1 = texture2DLod(textureAtlas, lodCoord1, lod) * vec4(faceData.glColor, 1.0); - vec4 lodColor2 = texture2DLod(textureAtlas, lodCoord2, lod) * vec4(faceData.glColor, 1.0); - vec4 lodColor3 = texture2DLod(textureAtlas, lodCoord3, lod) * vec4(faceData.glColor, 1.0); - - float lodMix = clamp01(lod - 0.75 + 0.25 * dither); - color = mix(color, 0.333333 * (lodColor1 + lodColor2 + lodColor3), lodMix); - if (dot(color.rgb, vec3(0.333333)) - 0.5 < 0.49) color.a = mix(color.a, 1.0, lodMix); - // - #endif - - if (color.a < 0.0041) return vec4(-1.0); // Note that the cutout parts of leaves have a color.a of about 0.004 - - int mat = int(texelFetch(wsr_sampler, voxelPos, 0).r); - - bool noSmoothLighting = false, noDirectionalShading = false, isFoliage = false; - int subsurfaceMode = 0; - float emission = 0.0, NdotU = normal.y, NdotE = normal.x, snowMinNdotU = 0.0; - vec2 lmCoordM = vec2(1.0); - vec3 shadowMult = vec3(1.0), maRecolor = vec3(0.0); - float skyLightCheck = 0.0; - float overlayNoiseIntensity = 1.0, snowNoiseIntensity = 1.0, sandNoiseIntensity = 1.0, mossNoiseIntensity = 1.0, overlayNoiseTransparentOverwrite = 0.0, overlayNoiseEmission = 1.0, lavaNoiseIntensity = LAVA_NOISE_INTENSITY; - vec3 normalM = normal, geoNormal = normal; - #ifdef IPBR - float lViewPos = length(playerPos); - vec4 glColor = vec4(faceData.glColor, 1.0); - vec2 absMidCoordPos = vec2(textureRadVec2); - vec2 midCoord = faceData.textureBounds.xy + 2.0 * textureRadVec2 * vec2(0.5); - vec2 signMidCoordPos = localTexCoord * 2.0 - 1.0; - bool noVanillaAO = false, centerShadowBias = false, noGeneratedNormals = false, doTileRandomisation = true; - float smoothnessD = 0.0, materialMask = 0.0; - float smoothnessG = 0.0, highlightMult = 1.0, noiseFactor = 1.0, snowFactor = 1.0, noPuddles = 0.0; - vec2 lmCoord = faceData.lightmap; - float IPBRMult = 1.0; - - #define DURING_WORLDSPACE_REF - #ifndef IPBR_COMPAT_MODE - #define IPBR_COMPAT_MODE - #endif - #undef DISTANT_LIGHT_BOKEH - #include "/lib/materials/materialHandling/terrainIPBR.glsl" - #undef DURING_WORLDSPACE_REF - #else - if (mat == 10007 || mat == 10009 || mat == 10011) { // Leaves - #include "/lib/materials/specificMaterials/terrain/leaves.glsl" - } - #endif - - float NdotL = dot(normal, mat3(gbufferModelViewInverse) * lightVec); - #ifdef SIDE_SHADOWING - float lightingNdotL = max0(NdotL + 0.4) * 0.714; - - #ifdef END - lightingNdotL = sqrt3(lightingNdotL); - #endif - #else - float lightingNdotL = max0(NdotL); - #endif - - #ifndef NETHER - vec3 shadow = shadowMult; - if (lightingNdotL > 0.0001) { - float shadowLength = shadowDistance * 0.9166667 - length(playerPos); //consistent08JJ622 - if (shadowLength > 0.000001) { - float distanceBias = 0.12 + 0.0008 * pow(dot(playerPos, playerPos), 0.75); - vec3 bias = normal * distanceBias * (2.0 - 0.95 * max0(NdotL)); - - #if SHADOW_QUALITY == 0 - int shadowSamples = 0; // We don't use SampleTAAFilteredShadow on Shadow Quality 0 - #elif SHADOW_QUALITY == 1 - int shadowSamples = 1; - #else - int shadowSamples = 2; - #endif - shadow = GetShadow(GetShadowPos(playerPos + bias), faceData.lightmap.y, offset, shadowSamples, false); - } - } - shadow *= dot(shadow, vec3(0.33333)); - #else - vec3 shadow = vec3(1.0); - #endif - - #ifdef CLOUD_SHADOWS - shadow *= GetCloudShadow(playerPos); - #endif - - faceData.lightmap = pow2(pow2(faceData.lightmap)); - float AO = max(0.8, getVoxelSpaceAO(playerPos, ivec3(normal), localTexCoord)); - float directionalShading = noDirectionalShading ? 1.0 : (NdotU + 1.0) * 0.25 + 0.5; - - vec3 centerPlayerPos = floor(playerPos + cameraPosition + normal * 0.01) - cameraPosition + 0.5; - vec3 playerPosM = mix(centerPlayerPos, playerPos, (AO - 0.8) / 0.2); - vec3 voxelPosM = SceneToVoxel(playerPosM); - voxelPosM = clamp01(voxelPosM / vec3(voxelVolumeSize)); - vec4 lightVolume = GetLightVolume(voxelPosM); - lightVolume = max(lightVolume, vec4(0.000001)); - vec3 specialLighting = 0.8 * pow(GetLuminance(lightVolume.rgb), 0.25) * DoLuminanceCorrection(pow(lightVolume.rgb, vec3(0.3))); - if (noSmoothLighting == true) specialLighting *= 0.6; - - vec3 minLighting = 0.8 * sqrt(GetMinimumLighting(faceData.lightmap.y, playerPos)); - - #if HELD_LIGHTING_MODE >= 1 - vec3 heldLighting = GetHeldLighting(playerPos, color.rgb, emission, geoNormal, normalM, vec3(0)); - specialLighting = sqrt(pow2(specialLighting) + sqrt(heldLighting)); - #endif - - #ifdef AURORA_INFLUENCE - ambientColor = getAuroraAmbientColor(ambientColor, rayDir, 0.035, AURORA_TERRAIN_INFLUENCE_INTENSITY, 0.9); - #endif - - #ifdef OVERWORLD - float ambientMult = 0.9 * faceData.lightmap.y; - float lightMult = (1.1 + 0.25 * subsurfaceMode) * lightingNdotL * shadowTime; - lightMult *= 1.0 + abs(NdotE) * 0.25; - specialLighting *= 1.0 - faceData.lightmap.y * sunFactor; - #else - float ambientMult = 1.0; - float lightMult = 1.0 * lightingNdotL * shadowTime; - #endif - - vec3 sceneLighting = ambientMult * ambientColor + lightMult * lightColor * shadow; - #ifdef LIGHT_COLOR_MULTS - lightColorMult = GetLightColorMult(); - sceneLighting *= lightColorMult; - #endif - #ifdef MOON_PHASE_INF_LIGHT - sceneLighting *= moonPhaseInfluence; - #endif - - vec3 lighting = sceneLighting + specialLighting * XLIGHT_I + minLighting; - lighting = lighting * AO * directionalShading + emission * 0.8; - - vec3 fadeout = smoothstep(0.0, 32.0, 0.5 * sceneVoxelVolumeSize - abs(playerPos)); - fadeout = sqrt3(fadeout) * 0.9 + 0.1; - float alphaFade = min(fadeout.x, min(fadeout.y, fadeout.z)); - - return vec4(color.rgb * lighting + maRecolor, alphaFade); -} - -vec3 wsrHitPos = vec3(-100000); - -vec4 traceHighLOD(vec3 rayDir, vec3 stepDir, vec3 stepSizes, vec3 oldPlayerPos, vec3 newPlayerPos, vec3 voxelPos, float RVdotU, float RVdotS, float dither) { - vec3 nextDist = (stepDir * 0.5 + 0.5 - fract(voxelPos)) / rayDir; - float closestDist = 0.0; - - const float maxSteps = 14; - for (int i = 0; i < maxSteps; i++) { - closestDist = min(nextDist.x, min(nextDist.y, nextDist.z)); - vec3 stepAxis = vec3(lessThanEqual(nextDist, vec3(closestDist))); - voxelPos += stepAxis * stepDir; - nextDist += stepAxis * stepSizes; - - if (!CheckInsideSceneVoxelVolume(voxelPos)) return vec4(0.0); - - if (checkVoxelAt(ivec3(voxelPos))) { - vec3 normal = -stepAxis * stepDir; - vec3 intersection = newPlayerPos + rayDir * closestDist; - vec4 reflection = getShadedReflection(ivec3(voxelPos), oldPlayerPos, intersection, rayDir, normal, dither); - if (reflection.a < -0.5) continue; - - wsrHitPos = intersection; - - vec3 fadeout = smoothstep(0.0, 32.0, 0.5 * sceneVoxelVolumeSize - abs(oldPlayerPos)); - fadeout = sqrt3(fadeout) * 0.9 + 0.1; - reflection *= min(fadeout.x, min(fadeout.y, fadeout.z)); - - float skyFade = 0.0; - float reflectionPrevAlpha = reflection.a; - - DoFog(reflection, skyFade, length(intersection), intersection, RVdotU, RVdotS, dither, true, length(oldPlayerPos)); - - reflection.a = reflectionPrevAlpha * (1.0 - skyFade); - - return reflection; - } - } - - return vec4(-1.0); -} - -vec4 traceLowLOD(vec3 rayDir ,vec3 stepDir, vec3 stepSizes, vec3 playerPos, vec3 voxelPos, vec3 normalOffset, float RVdotU, float RVdotS, float dither) { - float lodScale = 4.0; - vec3 lodVoxelPos = voxelPos / lodScale; - - vec3 nextDist = (stepDir * 0.5 + 0.5 - fract(lodVoxelPos)) / rayDir; - float closestDistPrevious = 0.0; - float closestDist = 0.0; - - float maxSteps = length(vec3(sceneVoxelVolumeSize)) / lodScale; - for (int i = 0; i < maxSteps; i++) { - if (any(greaterThan(lodVoxelPos, vec3(sceneVoxelVolumeSize) / lodScale)) || any(lessThan(lodVoxelPos, vec3(0.0)))) - return vec4(0.0); - - if (checkLodVoxelAt(ivec3(lodVoxelPos))) { - vec3 newPlayerPos = playerPos + rayDir * closestDistPrevious * lodScale; - - // Fixes surfaces reflecting themselves at a distance with lower resolutions, but it can cause some rare artifacts - if (i <= 2) newPlayerPos += normalOffset * 0.06; - - vec3 newVoxelPos = playerToSceneVoxel(newPlayerPos); - vec4 try = traceHighLOD(rayDir, stepDir, stepSizes, playerPos, newPlayerPos, newVoxelPos, RVdotU, RVdotS, dither); - if (try.a > -0.5) return try; - } - - closestDistPrevious = closestDist; - closestDist = min(nextDist.x, min(nextDist.y, nextDist.z)); - vec3 stepAxis = vec3(lessThanEqual(nextDist, vec3(closestDist))); - lodVoxelPos += stepAxis * stepDir; - nextDist += stepAxis * stepSizes; - } - - return vec4(0.0); -} - -vec4 getWSR(vec3 playerPos, vec3 normalMR, vec3 nViewPosR, float RVdotU, float RVdotS, float z0, float dither) { - vec3 normalOffset = normalize(mat3(gbufferModelViewInverse) * normalMR); - vec3 voxelPos = playerToSceneVoxel(playerPos); - - // Fixes slabs, stairs, dirt paths, and farmlands reflecting themselves - if (z0 == z1 && z0 > 0.56) { - vec3 playerPosFractAdded = playerPos + cameraPositionBestFract + 256.0; - vec3 normalOffsetM = normalOffset * (0.04 - 0.01 * dither); - ivec3 voxelPosCheck1 = ivec3(playerPosFractAdded - normalOffsetM); - ivec3 voxelPosCheck2 = ivec3(playerPosFractAdded + normalOffsetM); - if (voxelPosCheck1 == voxelPosCheck2) playerPos += normalOffset * 0.5; - } - - vec3 rayDir = mat3(gbufferModelViewInverse) * nViewPosR; - - if (CheckInsideSceneVoxelVolume(voxelPos)) { - vec3 stepDir = sign(rayDir); - vec3 stepSizes = 1.0 / abs(rayDir); - vec4 wsrResult = traceLowLOD(rayDir, stepDir, stepSizes, playerPos, voxelPos, normalOffset, RVdotU, RVdotS, dither); - - #if WORLD_SPACE_PLAYER_REF == 1 - if (!is_invisible && z0 > 0.56) { - float wsrTraceLength = length(wsrHitPos - playerPos); - vec3 albedo; - vec3 normal; - float emission; - - #ifdef SPACEAGLE17 - if (isSneaking < 0.5 || !(heldItemId == 45014 || heldItemId2 == 45014)) - #endif - if (rayTracePlayer(playerPos - 0.01 * rayDir, rayDir, wsrTraceLength, albedo, normal, emission)) { - vec2 lmCoord = eyeBrightness / 240.0; - - #ifdef OVERWORLD - float ambientMult = 1.5 * lmCoord.y; - float lightMult = 0.2 * pow2(pow2(lmCoord.y)); - #else - float ambientMult = 1.5; - float lightMult = 0.0; - #endif - - vec3 voxelPosM = SceneToVoxel(vec3(0.0)); - voxelPosM = clamp01(voxelPosM / vec3(voxelVolumeSize)); - vec4 lightVolume = GetLightVolume(voxelPosM); - lightVolume = max(lightVolume, vec4(0.000001)); - vec3 specialLighting = pow(GetLuminance(lightVolume.rgb), 0.25) * DoLuminanceCorrection(pow(lightVolume.rgb, vec3(0.25))); - - #if HELD_LIGHTING_MODE >= 1 - float tempEmission; - vec3 heldLighting = GetHeldLighting(playerPos, vec3(999999.0), tempEmission, vec3(0), vec3(0), vec3(0)); - specialLighting = sqrt(pow2(specialLighting) + sqrt(heldLighting)); - #endif - - vec3 minLighting = 0.8 * sqrt(GetMinimumLighting(lmCoord.y, playerPos)); - - vec3 sceneLighting = ambientMult * ambientColor + lightMult * lightColor; - #ifdef LIGHT_COLOR_MULTS - lightColorMult = GetLightColorMult(); - sceneLighting *= lightColorMult; - #endif - #ifdef MOON_PHASE_INF_LIGHT - sceneLighting *= moonPhaseInfluence; - #endif - - vec3 lighting = sceneLighting + specialLighting * (1.0 - lmCoord.y * sunFactor) * XLIGHT_I + minLighting + emission; - - vec3 fadeout = smoothstep(0.0, 32.0, 0.5 * sceneVoxelVolumeSize - abs(playerPos)); - fadeout = sqrt3(fadeout) * 0.9 + 0.1; - float alphaFade = min(fadeout.x, min(fadeout.y, fadeout.z)); - - return vec4(albedo * lighting, alphaFade); - } - } - #endif - - return wsrResult; - } - - return vec4(0.0); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/overlayNoise.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/overlayNoise.glsl deleted file mode 100644 index 87465e2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/overlayNoise.glsl +++ /dev/null @@ -1,36 +0,0 @@ -vec2 getOverlayNoise(float sideIntensity, bool noLightCheck, bool decreaseWithDepth, float meltingRadius, int pixelSize, vec3 worldPos, float noiseTransparency, float removeIntensity) { - float overlayNoiseVariable; - float topCheck = abs(clamp01(dot(normal, upVec))); // normal check for top surfaces - if (topCheck > 0.5) { - overlayNoiseVariable = 0.0; - overlayNoiseVariable += topCheck; - } else { - overlayNoiseVariable = sideIntensity; - } - - //noise - int noiseSize = 0; - noiseSize = pixelSize; - float noise = float(hash33(floor(mod(worldPos, vec3(100.0)) * noiseSize + 0.03) * noiseSize)) * 0.25; // pixel-locked procedural noise - - //make patches of terrain that don't have noise - float removeNoise1 = 1.0 - Noise3D(worldPos * 0.0005) * removeIntensity * 1.2; - float removeNoise2 = 1.0 - Noise3D(worldPos * 0.005) * removeIntensity; - float removeNoise3 = Noise3D(worldPos * 0.02) * removeIntensity; - float removeNoise = clamp01(2.0 * removeNoise1 + 0.70 * removeNoise2 + 0.2 * removeNoise3); - overlayNoiseVariable *= removeNoise; - - // light check so noise is not in caves (near light sources) - overlayNoiseVariable = clamp01(overlayNoiseVariable); // to prevent stuff breaking, like the fucking bamboo sapling!!!! - if (!noLightCheck) { - overlayNoiseVariable *= (1.0 - pow(lmCoord.x, 1.0 / meltingRadius * 2.5) * 4.3) * pow(lmCoord.y, 14.0); // first part to turn off at light sources, second part to turn off if under blocks - } - float depthTransparency = 1.0; - if (decreaseWithDepth) { - depthTransparency = 10.0 / abs(min(worldPos.y, 0.001)) - 0.3 + clamp(removeNoise * 1.3, 0.0, 0.1); // increase transparency beginning at y=0 at increasing with decreasing y level - } - overlayNoiseVariable = clamp(overlayNoiseVariable, 0.0, depthTransparency); // to prevent artifacts near light sources - - vec2 result = vec2(overlayNoiseVariable, noise); - return result; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/overlayNoiseApply.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/overlayNoiseApply.glsl deleted file mode 100644 index a11387b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/overlayNoiseApply.glsl +++ /dev/null @@ -1,172 +0,0 @@ -#define MOSS_NOISE_INTENSITY 1.0 //[0.5 0.75 1.0 1.25 1.5 2.0] -#define MOSS_NOISE_REMOVE_INTENSITY 1.00 //[0.00 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.60 1.70 1.80 1.90 2.00 2.25 2.50 2.75 3.00] -#define MOSS_TRANSPARENCY 0.85 // [0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 1.00] -#define MOSS_IN_CAVES 0 //[0 1 2] //lush caves, true, false -#define MOSS_SIDE_INTENSITY 10 //[0 1 2 3 4 5 6 7 8 9 10] -#define MOSS_NOISE_DISTANCE 1.0 //[0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0] -#define MOSS_SIZE 16 //[8 16 32 64 128] - -#define SAND_CONDITION 0 //[0 1 2] 0 = dynamic 1 = only in hot biomes, 2 = everywhere -#define SAND_SIZE 16 //[8 16 32 64 128] -#define SAND_NOISE_INTENSITY 1.0 //[0.5 0.75 1.0 1.25 1.5 2.0] -#define SAND_NOISE_REMOVE_INTENSITY 1.00 //[0.00 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.60 1.70 1.80 1.90 2.00 2.25 2.50 2.75 3.00] -#define SAND_TRANSPARENCY 0.85 // [0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 1.00] -#define SAND_IN_CAVES true //[true false] -#define SAND_SIDE_INTENSITY 7 //[0 1 2 3 4 5 6 7 8 9 10] -#define SAND_NOISE_DISTANCE 1.0 //[0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0] - -vec3 absPlayerPos = abs(playerPos); -float maxPlayerPosXZ = max(absPlayerPos.x, absPlayerPos.z); -#ifdef MOSS_NOISE_INTERNAL - #if MOSS_IN_CAVES == 0 - float mossDecider = -clamp01(pow2(min1(maxPlayerPosXZ / (200 * MOSS_NOISE_DISTANCE)) * 2.0)) + 1.0; // The effect will only be around the player - #else - float mossDecider = 1.0; - #endif - if (mossDecider > 0.001){ - vec3 mossColor = mix(vec3(0.2745, 0.3412, 0.1412), vec3(0.451, 0.5804, 0.1255), float(hash33(floor(mod(worldPos, vec3(100.0)) * MOSS_SIZE + 0.03) * MOSS_SIZE)) * 0.15); - #if MOSS_IN_CAVES < 2 - bool disableLight = true; - #else - bool disableLight = false; - #endif - - #if MOSS_SIDE_INTENSITY == 0 - float mossSide = 0.0; - #else - float mossSide = MOSS_SIDE_INTENSITY * 0.1; - #endif - - vec2 mossVec = getOverlayNoise(mossSide, disableLight, false, 0.1, MOSS_SIZE, worldPos, MOSS_TRANSPARENCY, MOSS_NOISE_REMOVE_INTENSITY * 1.5); - - float mossNoise = mossVec.y; - float mossVariable = mossVec.x; - - #if MOSS_IN_CAVES == 0 - mossVariable *= inLushCave; - #endif - - mossColor *= 1.1; - mossColor += 0.13 * mossNoise * MOSS_NOISE_INTENSITY; // make the noise less noticeable & configurable with option - - #ifdef GBUFFERS_TERRAIN - #if MOSS_IN_CAVES == 0 - emission *= mix(1.0, overlayNoiseEmission, inLushCave * overlayNoiseIntensity * mossNoiseIntensity); - smoothnessG = mix(smoothnessG, 0.0, mossVariable * inLushCave * overlayNoiseIntensity * mossNoiseIntensity); - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, smoothnessG, mossVariable * inLushCave * overlayNoiseIntensity * mossNoiseIntensity); - #endif - #else - emission *= mix(1.0, overlayNoiseEmission, overlayNoiseIntensity * mossNoiseIntensity); - smoothnessG = mix(smoothnessG, 0.0, mossVariable * overlayNoiseIntensity * mossNoiseIntensity); - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, smoothnessG, mossVariable * overlayNoiseIntensity * mossNoiseIntensity); - #endif - #endif - #endif - - #if MOSS_IN_CAVES == 0 - smoothnessG = mix(smoothnessG, max(smoothnessG, 0.3 * color.g * float(color.g > color.b * 1.5)), mossVariable * inLushCave * overlayNoiseIntensity * mossNoiseIntensity); - #else - smoothnessG = mix(smoothnessG, max(smoothnessG, 0.3 * color.g * float(color.g > color.b * 1.5)), mossVariable * overlayNoiseIntensity * mossNoiseIntensity); - #endif - - #ifdef GBUFFERS_WATER - #if MOSS_IN_CAVES == 0 - overlayNoiseTransparentOverwrite = mix(overlayNoiseTransparentOverwrite, overlayNoiseAlpha, inLushCave); - fresnel = mix(fresnel, 0.01, mossVariable * overlayNoiseFresnelMult * inLushCave); - #else - overlayNoiseTransparentOverwrite = overlayNoiseAlpha; - fresnel = mix(fresnel, 0.01, mossVariable * overlayNoiseFresnelMult); - #endif - #endif - - mossVariable *= mossDecider; - - color.rgb = mix(color.rgb, mossColor, mossVariable * overlayNoiseIntensity * mossNoiseIntensity * MOSS_TRANSPARENCY); - color.a = mix(color.a, 1.0, clamp(overlayNoiseTransparentOverwrite * mossVariable * mossNoiseIntensity, 0.0, 1.0 * MOSS_TRANSPARENCY)); - } -#endif - -#ifdef SAND_NOISE_INTERNAL - #if SAND_CONDITION < 2 - float sandDecider = -clamp01(pow2(min1(maxPlayerPosXZ / (200 * SAND_NOISE_DISTANCE)) * 2.0)) + 1.0; // The effect will only be around the player - #else - float sandDecider = 1.0; - #endif - if (sandDecider > 0.001){ - #if SAND_CONDITION == 0 - float desertSandColorMixer = inSand + inRedSand; - vec3 sandColor = mix( - vec3(0.9216, 0.8353, 0.6196), (inSand * vec3(0.9216, 0.8353, 0.6196) + inRedSand * vec3(0.5843, 0.3412, 0.1569)), desertSandColorMixer); - #else - vec3 sandColor = vec3(0.9216, 0.8353, 0.6196); - #endif - - #if SAND_SIDE_INTENSITY == 0 - float sandSide = 0.0; - #else - float sandSide = SAND_SIDE_INTENSITY * 0.1; - #endif - - vec2 sandVec = getOverlayNoise(sandSide, SAND_IN_CAVES, true, 0.1, SAND_SIZE, worldPos, SAND_TRANSPARENCY, SAND_NOISE_REMOVE_INTENSITY * 2.0); - - float sandNoise = sandVec.y; - float sandVariable = sandVec.x; - - #if SAND_CONDITION == 0 - sandVariable *= desertSandColorMixer; - #elif SAND_CONDITION == 1 - sandVariable *= inDry; - #endif - - sandColor *= 1.1; - sandColor += 0.13 * sandNoise * SAND_NOISE_INTENSITY; // make the noise less noticeable & configurable with option - - #ifdef GBUFFERS_TERRAIN - #if SAND_CONDITION == 0 - emission *= mix(1.0, overlayNoiseEmission, desertSandColorMixer * overlayNoiseIntensity * sandNoiseIntensity); - smoothnessG = mix(smoothnessG, pow(color.g, 16.0) * 2.0, sandVariable * desertSandColorMixer * overlayNoiseIntensity * sandNoiseIntensity); - smoothnessG = mix(smoothnessG, min1(smoothnessG), sandVariable * desertSandColorMixer * overlayNoiseIntensity * sandNoiseIntensity); - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, smoothnessG * 0.7, sandVariable * desertSandColorMixer * overlayNoiseIntensity * sandNoiseIntensity); - #endif - highlightMult = mix(highlightMult, 2.0, sandVariable * desertSandColorMixer * overlayNoiseIntensity * sandNoiseIntensity); - #elif SAND_CONDITION == 1 - emission *= mix(1.0, overlayNoiseEmission, inDry * overlayNoiseIntensity * sandNoiseIntensity); - smoothnessG = mix(smoothnessG, pow(color.g, 16.0) * 2.0, sandVariable * inDry * overlayNoiseIntensity * sandNoiseIntensity); - smoothnessG = mix(smoothnessG, min1(smoothnessG), sandVariable * inDry * overlayNoiseIntensity * sandNoiseIntensity); - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, smoothnessG * 0.7, sandVariable * inDry * overlayNoiseIntensity * sandNoiseIntensity); - #endif - highlightMult = mix(highlightMult, 2.0, sandVariable * inDry * overlayNoiseIntensity * sandNoiseIntensity); - #else - emission *= overlayNoiseEmission; - smoothnessG = mix(smoothnessG, pow(color.g, 16.0) * 2.0, sandVariable * overlayNoiseIntensity * sandNoiseIntensity); - smoothnessG = mix(smoothnessG, min1(smoothnessG), sandVariable * overlayNoiseIntensity * sandNoiseIntensity); - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, smoothnessG * 0.7, sandVariable * overlayNoiseIntensity * sandNoiseIntensity); - #endif - highlightMult = mix(highlightMult, 2.0, sandVariable * overlayNoiseIntensity * sandNoiseIntensity); - #endif - #endif - - #ifdef GBUFFERS_WATER - #if SAND_CONDITION == 0 - overlayNoiseTransparentOverwrite = mix(0.0, overlayNoiseAlpha, desertSandColorMixer); - fresnel = mix(fresnel, 0.01, sandVariable * overlayNoiseFresnelMult * desertSandColorMixer); - #elif SAND_CONDITION == 1 - overlayNoiseTransparentOverwrite = mix(0.0, overlayNoiseAlpha, inDry); - fresnel = mix(fresnel, 0.01, sandVariable * overlayNoiseFresnelMult * inDry); - #else - overlayNoiseTransparentOverwrite = overlayNoiseAlpha; - fresnel = mix(fresnel, 0.01, sandVariable * overlayNoiseFresnelMult); - #endif - #endif - - sandVariable *= sandDecider; - - color.rgb = mix(color.rgb, sandColor, sandVariable * overlayNoiseIntensity * sandNoiseIntensity * SAND_TRANSPARENCY); - color.a = mix(color.a, 1.0, clamp(overlayNoiseTransparentOverwrite * sandVariable * overlayNoiseIntensity * sandNoiseIntensity * SAND_TRANSPARENCY, 0.0, 1.0)); - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/seasons.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/seasons.glsl deleted file mode 100644 index 90f7e8f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/seasons.glsl +++ /dev/null @@ -1,505 +0,0 @@ -// Yes I hate myself for having done all of this in a big file and with functions. Thanks you me from a year ago - -#include "/lib/shaderSettings/interactiveFoliage.glsl" -#include "/lib/shaderSettings/emissiveFlowers.glsl" -#include "/lib/shaderSettings/wavingBlocks.glsl" -#define SNOW_NOISE_INTENSITY 1.0 //[0.5 0.75 1.0 1.25 1.5 2.0] -#define SNOW_TRANSPARENCY 0.90 //[0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 1.00] -#define MELTING_RADIUS 0.4 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -#define SNOW_SIZE 16 //[8 16 32 64 128] -//#define SSS_SEASON_SNOW -#define SNOW_NOISE_REMOVE_INTENSITY 1.00 //[0.00 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.60 1.70 1.80 1.90 2.00 2.25 2.50 2.75 3.00] -#define WINTER_GREEN_AMOUNT 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#define SUMMER_STRENGTH 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.2 1.3 1.4 1.5] - -#define LESS_LEAVES 3 //[0 1 2 3 4 5] -#define AUTUMN_NOISE_SIZE 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define AUTUMN_STRENGTH 0.5 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -//#define EXTRA_FLOOR_LEAVES_IN_FORESTS - -#define FLOWER_DENSITY 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define FLOWER_SIZE 16 //[8 16 32 64 128] -#define FLOWER_AMOUNT 2 //[0 1 2 3 4 5 6 7 8 9 10] -#define SPRING_GREEN_INTENSITY 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -//#define EMISSIVE_SPRING_FLOWERS -#define DISABLE_SPRING_IN_DRY_BIOMES -#ifdef EMISSIVE_SPRING_FLOWERS -#endif - -#ifndef GBUFFERS_HAND - vec3 oldColor = color.rgb; // Needed for entities - - #if SEASONS != 2 && SEASONS != 5 - // Color Desaturation - vec3 desaturatedColor = color.rgb; - if (SEASON_COLOR_DESATURATION > 0.0) { - float desaturation = SEASON_COLOR_DESATURATION; - - #if SEASONS == 1 || SEASONS == 4 - if (winterTime > 0) { - // snow conditions - #if SNOW_CONDITION != 2 - desaturation *= inSnowy; // make only appear in cold biomes - #elif SNOW_CONDITION == 0 - desaturation *= rainFactor; // make only appear in rain - #endif - } - #endif - - desaturatedColor = mix(color.rgb, vec3(GetLuminance(color.rgb)), clamp01(desaturation - lmCoord.x)); - } - #endif - - bool dhLeaves = true; - #ifdef DH_TERRAIN - if (BLOCK_LEAVES_SEASONS_DEFINE && (dhColor.r < 0.17 || dhColor.r > 0.7)) { - dhLeaves = false; - isFoliage = false; - } - #endif - #if defined GBUFFERS_TERRAIN || defined DH_TERRAIN - dhLeaves = dhLeaves && BLOCK_LEAVES_SEASONS_DEFINE && isFoliage; - #endif - - #if SEASONS == 1 || SEASONS == 2 - vec3 summerColor = color.rgb; - if (summerTime > 0) { - #if defined GBUFFERS_TERRAIN || defined DH_TERRAIN - if (dhLeaves || (mat == 10132 || mat == 10133) && glColor.b < 0.999) { // Normal Grass Block - summerColor = mix(summerColor, GetLuminance(summerColor) * vec3(1.0, 0.8941, 0.3725), 0.3 * SUMMER_STRENGTH); - } - #endif - } - #endif - - float autumnOnlyForests = 1.0; - #ifdef AUTUMN_CONDITION - autumnOnlyForests = inForest; - #endif - - #if SEASONS == 1 || SEASONS == 3 - vec3 autumnColor = vec3(0); - - if (autumnTime > 0) { - autumnColor = mix(color.rgb, desaturatedColor, 0.65 * autumnOnlyForests); - - #if defined GBUFFERS_TERRAIN || defined GBUFFERS_BLOCK || defined DH_TERRAIN - const vec3 autumnLeafColor0 = vec3(0.9922, 0.5707, 0.098); - const vec3 autumnLeafColor1 = vec3(0.9922, 0.4786, 0.098); - const vec3 autumnLeafColor2 = vec3(0.9804, 0.4033, 0.1569); - const vec3 autumnLeafColor3 = vec3(0.9765, 0.3333, 0.149); - const vec3 autumnLeafColor4 = vec3(0.5608, 0.2275, 0.1686); - - float noiseLeavesColor1 = smoothstep(0.4, 0.7, Noise3D(worldPos * 0.0001 * AUTUMN_NOISE_SIZE)); - float noiseLeavesColor2 = smoothstep(0.3, 0.7, Noise3D(worldPos * 0.0003 * AUTUMN_NOISE_SIZE + 300.0)); - float noiseLeavesColor3 = smoothstep(0.65, 0.7, Noise3D(worldPos * 0.0005 * AUTUMN_NOISE_SIZE + 700.0)); - float noiseLeavesColor4 = smoothstep(0.7, 0.8, Noise3D(worldPos * 0.0003 * AUTUMN_NOISE_SIZE + 1000.0)); - - vec3 leafMainColor = mix(mix(mix(mix(autumnLeafColor0, autumnLeafColor1, noiseLeavesColor1), autumnLeafColor2, noiseLeavesColor2), autumnLeafColor3, noiseLeavesColor3), autumnLeafColor4, noiseLeavesColor4) * 1.5; // giant mix :p - - bool isVine = mat == 10013 && inJungle < 0.5; - - if (isFoliage) { - if (mat == 10009 || mat == 10011 || dhLeaves || isVine) { // Except some leaves - autumnColor *= mix(vec3(1.0), leafMainColor, autumnOnlyForests); - } else { - autumnColor *= mix(vec3(1.0), vec3(0.9882, 0.7725, 0.5725), autumnOnlyForests * 0.5); - } - } else { // leaves on the ground - if (((mat == 10132 || mat == 10133) - #ifdef DH_TERRAIN - || mat == DH_BLOCK_GRASS - #endif - ) && glColor.b < 0.999) { // Normal Grass Block, grass part - autumnColor *= mix(vec3(1.0), vec3(0.9882, 0.7725, 0.5725), autumnOnlyForests * 0.4); - } - #ifdef LEAVES_ON_GROUND - vec3 absPlayerPos = abs(playerPos); - float maxPlayerPosXZ = max(absPlayerPos.x, absPlayerPos.z); - float leafDecider = -clamp01(pow2(min1(maxPlayerPosXZ / 100) * 2.0)) + 1.0; // The effect will only be around the player - if (leafDecider > 0.001){ - float noiseLeavesFloorColor = float(hash33(floor(mod(worldPos, vec3(100.0)) * 16 + 0.03) * 16)) * 0.25; - - vec3 leafFloorColorRandomMess = mix(mix(mix(mix(autumnLeafColor0, autumnLeafColor1, noiseLeavesFloorColor), autumnLeafColor2, noiseLeavesFloorColor), autumnLeafColor3, noiseLeavesFloorColor), autumnLeafColor4, noiseLeavesFloorColor) * 2.0; - - vec3 leafFloorColor = mix(leafFloorColorRandomMess, leafMainColor, 0.66); // this mixes between the random colors and the colors of the leaves at the world pos - - float topCheck = abs(clamp01(dot(normal, upVec))); - float leafSide = 0.0; - if (((mat == 10132 || mat == 10133) && glColor.b < 0.999) || (mat == 10126 && color.b + color.g < color.r * 2.0 && color.b > 0.3 && color.g < 0.45) || (mat == 10493 && color.r > 0.52 && color.b < 0.30 && color.g > 0.41 && color.g + color.b * 0.95 > color.r * 1.2)) { // Normal Grass Block and Dirt Path - leafSide = 1.0; - topCheck = 1.0; - } - vec2 leafVec = getOverlayNoise(1, true, false, 0.1, 16, worldPos, 1.0, 0.0); - - float leafFloorNoise = leafVec.y; - float leafVariable = leafVec.x; - - leafFloorColor += 0.7 * leafFloorNoise; // make noisier - float skylightCheck = (1.0 - pow(lmCoord.y + 0.01, 30.0)) * pow(lmCoord.y + 0.01, 2.0); - - #ifdef ACT_GROUND_LEAVES_FIX - if (skylightCheck > 0.001) { - uint underneathLeaves = 0u; - #define LEAVES_VOXEL_RANGE 20 // 20 blocks, increasing this to a large number would have a severe performance impact - - float dither1 = 0.0, dither2 = 0.0, scatterAmount = 0.0; - #ifdef TAA - dither1 = fract(Bayer64(gl_FragCoord.xy) + goldenRatio * mod(float(frameCounter), 3600.0)) * 2.0 - 1.0; - dither2 = fract(Bayer64(0.5 * gl_FragCoord.xy + 23) - goldenRatio * mod(float(frameCounter), 3600.0)) * 2.0 - 1.0; - scatterAmount = 2.0; - #endif - - vec3 voxelPos = SceneToLeavesVoxel(playerPos + scatterAmount * vec3(dither1, -0.1, dither2)); // -0.1 fixes flickering inside water - - for (int i = 0; i < LEAVES_VOXEL_RANGE; i++) { - voxelPos.y += 1; - - if (!CheckInsideLeavesVoxelVolume(voxelPos)) { - underneathLeaves = 1u; // We don't touch the detection outside of the voxel volume - break; - } - - vec3 voxelSamplePos = clamp01(voxelPos / vec3(leaves_voxelVolumeSize)); - uint voxelData = texture(leaves_sampler, voxelSamplePos).r; - if (voxelData != 0u) { - underneathLeaves = voxelData - 1u; - break; - } - } - - leafVariable *= underneathLeaves; - leafFloorColor += 1.25 * leafFloorNoise * underneathLeaves; - } - #endif - - leafVariable = sqrt4(leafVariable); // make the noise less noticeable - - leafVariable *= skylightCheck; - - #ifdef EXTRA_FLOOR_LEAVES_IN_FORESTS - float leafAddNoise1 = 1.0 - texture2DLod(noisetex, 0.0005 * (worldPos.xz + worldPos.y), 0.0).r * 1.3; - float leafAddNoise2 = 1.0 - texture2DLod(noisetex, 0.005 * (worldPos.xz + worldPos.y), 0.0).r * 1.3; - float leafAddNoise3 = texture2DLod(noisetex, 0.02 * (worldPos.xz + worldPos.y), 0.0).r * 1.3; - leafVariable += mix(0.0, lmCoord.y * 1.0 - clamp(2.0 * leafAddNoise1 + 0.70 * leafAddNoise2 + 0.2 * leafAddNoise1, 0.0, 1.0), inForest); - #endif - - - leafVariable = clamp01(leafVariable); - leafVariable *= topCheck; // make only appear on top of blocks - - leafVariable *= leafDecider; - - autumnColor *= mix(vec3(1.0), leafFloorColor, leafVariable * overlayNoiseIntensity * autumnOnlyForests * (1.0 - inPaleGarden)); - } - #endif - } - - #endif - - #ifndef GBUFFERS_ENTITIES - autumnColor *= mix(vec3(1.0), vec3(1.0, 0.7, 0.5), autumnTime * 0.7 * autumnOnlyForests * AUTUMN_STRENGTH * (1.0 - inPaleGarden)); - #endif - } - #endif - - #if (SEASONS == 1 || SEASONS == 3 || SEASONS == 4) && (defined GBUFFERS_TERRAIN || defined DH_TERRAIN) && LESS_LEAVES > 0 - if (mat == 10009 || mat == 10011) { // Except some leaves - float autumnWinterTime = autumnTime + winterTime; - #if SNOW_CONDITION != 2 - autumnWinterTime *= mix(inSnowy + autumnOnlyForests, inSnowy, winterTime); // make only appear in cold biomes during winter - #endif - #if SNOW_CONDITION == 0 - autumnWinterTime *= mix(rainFactor + autumnOnlyForests, rainFactor, winterTime); // make only appear in rain during winter - #endif - float noiseLeaveAlpha = step(autumnWinterTime * LESS_LEAVES * 0.15, hash13(floor(mod(playerPos.xyz - 0.001 * (mat3(gbufferModelViewInverse) * normal) + cameraPosition.xyz, vec3(100.0)) * 4) * 4)); // remove some leaves with noise - noiseLeaveAlpha += step(autumnWinterTime * LESS_LEAVES * 0.13, hash13(floor(mod(playerPos.xyz - 0.001 * (mat3(gbufferModelViewInverse) * normal) + cameraPosition.xyz, vec3(100.0)) * 16) * 16)); - color.a *= clamp01(noiseLeaveAlpha); - } - #endif - - #if SEASONS == 1 || SEASONS == 4 - vec3 winterColor = vec3(0); - - if (winterTime > 0) { - float snowSide = 0.0; - #if !defined GBUFFERS_ENTITIES && defined GBUFFERS_TERRAIN - if (isFoliage) snowSide = mix(1.0, 0.0, 1.0 / (color.g * color.g) * 0.05); // make all foliage white - #ifndef DH_TERRAIN - if (((mat == 10132 || mat == 10133) && glColor.b < 0.999) || (mat == 10126 && color.b + color.g < color.r * 2.0 && color.b > 0.3 && color.g < 0.45) || (mat == 10493 && color.r > 0.52 && color.b < 0.30 && color.g > 0.41 && color.g + color.b * 0.95 > color.r * 1.2)) { // Normal Grass Block and Dirt Path - snowSide = mix(0.0, 1.0, pow(blockUV.y, 3.0)); - #if defined SSS_SEASON_SNOW && (SEASONS == 1 || SEASONS == 4) - #if SNOW_CONDITION == 0 - if (rainFactor > 0 && inSnowy > 0) subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; // SSS - #elif SNOW_CONDITION == 1 - if (inSnowy > 0) subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #else - subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #endif - #endif - } // add to the side of grass, mycelium, path blocks; in that order. Use blockUV to increase transparency the the further down the block it goes - #endif - if ((mat == 10132 || mat == 10133) && glColor.b < 0.999) snowSide += abs(color.g - color.g * 0.5); // Normal Grass Block, mute the grass colors a bit - - if (((mat == 10132 || mat == 10133) - #ifdef DH_TERRAIN - || mat == DH_BLOCK_GRASS - #endif - ) && glColor.b < 0.999 || isFoliage || dhLeaves && mat != 10007) { // Foliage except some leaves - desaturatedColor = mix(desaturatedColor, mix(saturateColors(desaturatedColor, 0.4), desaturatedColor * vec3(0.9098, 0.6118, 0.4118), 0.5), winterTime * (1.0 - WINTER_GREEN_AMOUNT)); - } - #endif - - winterColor = desaturatedColor; - - #if defined GBUFFERS_ENTITIES || defined GBUFFERS_COLORWHEEL - oldColor = mix(color.rgb, winterColor, winterTime); - #else - float winterAlpha = color.a; - - vec3 snowColor = vec3(0.9713, 0.9691, 0.9891); - - vec2 snowVec = getOverlayNoise(snowSide, false, false, MELTING_RADIUS, SNOW_SIZE, worldPos, SNOW_TRANSPARENCY, SNOW_NOISE_REMOVE_INTENSITY * 1.2); - - float snowNoise = snowVec.y; - float snowVariable = snowVec.x; - - snowColor *= 1.1; - snowColor += 0.23 * snowNoise * SNOW_NOISE_INTENSITY; // make the noise less noticeable & configurable with option - - snowVariable *= (1.0 - inDry) * SNOW_TRANSPARENCY; - - // snow conditions - #if SNOW_CONDITION != 2 - snowVariable *= inSnowy; // make only appear in cold biomes - #endif - #if SNOW_CONDITION == 0 - snowVariable *= rainFactor; // make only appear in rain - #endif - - #if SNOW_CONDITION == 0 - highlightMult = mix(highlightMult, 2.3 - subsurfaceMode * 0.1, snowVariable * IPBRMult * winterTime * rainFactor * inSnowy * overlayNoiseIntensity); - smoothnessG = mix(smoothnessG, 0.45 + 0.1 * snowNoise, snowVariable * IPBRMult * winterTime * rainFactor * inSnowy * overlayNoiseIntensity); - #elif SNOW_CONDITION == 1 - highlightMult = mix(highlightMult, 2.3 - subsurfaceMode * 0.1, snowVariable * IPBRMult * winterTime * inSnowy * overlayNoiseIntensity); - smoothnessG = mix(smoothnessG, 0.45 + 0.1 * snowNoise, snowVariable * IPBRMult * winterTime * inSnowy * overlayNoiseIntensity); - #else - highlightMult = mix(highlightMult, 2.3 - subsurfaceMode * 0.1, snowVariable * IPBRMult * winterTime * overlayNoiseIntensity); - smoothnessG = mix(smoothnessG, 0.45 + 0.1 * snowNoise, snowVariable * IPBRMult * winterTime * overlayNoiseIntensity); - #endif - - #ifdef SSS_SEASON_SNOW - if (dot(normal, upVec) > 0.99) { - #if SNOW_CONDITION == 0 - if (rainFactor > 0 && inSnowy > 0) subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #elif SNOW_CONDITION == 1 - if (inSnowy > 0) subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #else - subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - #endif - } - #endif - - #ifdef GBUFFERS_TERRAIN - if (dot(normal, upVec) > 0.99) { - #if SNOW_CONDITION == 0 - emission = mix(emission, emission * overlayNoiseEmission, rainFactor * inSnowy * winterTime * overlayNoiseIntensity); // make only appear in rain - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, 0.0, snowVariable * rainFactor * inSnowy * winterTime * overlayNoiseIntensity); - #endif - #elif SNOW_CONDITION == 1 - emission = mix(emission, emission * overlayNoiseEmission, inSnowy * winterTime * overlayNoiseIntensity); // make only appear in cold biomes - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, 0.0, snowVariable * inSnowy * winterTime * overlayNoiseIntensity); - #endif - #else - emission = mix(emission, emission * overlayNoiseEmission, winterTime * overlayNoiseIntensity); - #ifndef DH_TERRAIN - smoothnessD = mix(smoothnessD, 0.0, snowVariable * winterTime * overlayNoiseIntensity); - #endif - #endif - } - #endif - - #ifdef GBUFFERS_WATER - if (dot(normal, upVec) > 0.99) { - #if SNOW_CONDITION == 0 - overlayNoiseTransparentOverwrite = mix(overlayNoiseTransparentOverwrite, overlayNoiseAlpha, rainFactor * inSnowy * winterTime); - fresnel = mix(fresnel, 0.01, snowVariable * overlayNoiseFresnelMult * winterTime * rainFactor * inSnowy); - #elif SNOW_CONDITION == 1 - overlayNoiseTransparentOverwrite = mix(overlayNoiseTransparentOverwrite, overlayNoiseAlpha, inSnowy * winterTime); - fresnel = mix(fresnel, 0.01, snowVariable * overlayNoiseFresnelMult * winterTime * inSnowy); - #else - overlayNoiseTransparentOverwrite = mix(1.0, overlayNoiseAlpha, winterTime); - fresnel = mix(fresnel, 0.01, snowVariable * overlayNoiseFresnelMult * winterTime); - #endif - } - #endif - - // final mix - winterColor = mix(winterColor, snowColor, snowVariable * overlayNoiseIntensity); - winterAlpha = mix(color.a, 1.0, clamp(overlayNoiseTransparentOverwrite * snowVariable, 0.0, 1.0)); - color.a = mix(color.a, winterAlpha, winterTime * overlayNoiseIntensity); - #endif - } - #endif - - #if SEASONS == 1 || SEASONS == 5 - vec3 springColor = color.rgb; - if (springTime > 0) { - #ifdef GBUFFERS_TERRAIN - if (isFoliage || dhLeaves || (mat == 10132 || mat == 10133) && glColor.b < 0.999 - #ifdef DH_TERRAIN - || mat == DH_BLOCK_GRASS - #endif - ) { // Foliage except some leaves, Normal Grass Block - if (glColor.b < 0.99) springColor = mix(springColor, GetLuminance(springColor) * vec3(0.3725, 1.0, 0.4235), 0.5 * SPRING_GREEN_INTENSITY); - } - #if FLOWER_AMOUNT > 0 && !defined DH_TERRAIN - if ((mat == 10132 || mat == 10133)) { // Normal Grass Block - float flowerNoiseAdd = step(texture2DLod(noisetex, 0.0005 * (worldPos.xz + atMidBlock.xz / 64), 0.0).r, 0.25) * 3.5 + 1.0; // Noise to add more flowers - float flowerNoiseRemove = clamp01(step(texture2DLod(noisetex, 0.003 * (worldPos.xz + atMidBlock.xz / 64), 0.0).g, 0.69) + 0.15); // Noise to reduce the amount of flowers - - ivec2 flowerUV = ivec2(blockUV.xz * FLOWER_SIZE); - - float flower1Variable = 0.0; - float flower2Variable = 0.0; - float flower3Variable = 0.0; - float flower4Variable = 0.0; - float flower5Variable = 0.0; - - float flower4Emission = 0.0; // this exists to only make the purple part of the flower bud be emissive - float flowerEmissionMask = 0.0; - - const ivec2 flower1Size = ivec2(3, 3); - const ivec2 flower2Size = ivec2(3, 3); - const ivec2 flower3Size = ivec2(1, 1); - const ivec2 flower4Size = ivec2(2, 2); - const ivec2 flower5Size = ivec2(5, 5); - - vec4 flower1Pixels[flower1Size.x * flower1Size.y] = vec4[flower1Size.x * flower1Size.y]( - vec4(0), vec4(1) , vec4(0), - vec4(1), vec4(1.0, 0.8784, 0.2706, 1.0), vec4(1), - vec4(0), vec4(1) , vec4(0) - ); - vec4 flower2Pixels[flower2Size.x * flower2Size.y] = vec4[flower2Size.x * flower2Size.y]( - vec4(0), vec4(0.9922, 0.7686, 0.4078, 1.0) , vec4(0), - vec4(0.9922, 0.7686, 0.4078, 1.0), vec4(0.8471, 0.5216, 0.0627, 1.0), vec4(0.9922, 0.7686, 0.4078, 1.0), - vec4(0), vec4(0.9922, 0.7686, 0.4078, 1.0) , vec4(0) - ); - vec4 flower3Pixels[flower3Size.x] = vec4[flower3Size.x](vec4(1.0, 0.8784, 0.2706, 1.0)); - vec4 flower4Pixels[flower4Size.x * flower4Size.y] = vec4[flower4Size.x * flower4Size.y]( - vec4(0.1137, 0.3882, 0.1137, 1.0), vec4(0.5294, 0.2902, 0.5647, 1.0), - vec4(0.1059, 0.3333, 0.0863, 1.0), vec4(0.1137, 0.3882, 0.1137, 1.0) - ); - vec4 flower5Pixels[flower5Size.x * flower5Size.y] = vec4[flower5Size.x * flower5Size.y]( - vec4(0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0), vec4(0), - vec4(0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.9137, 0.5882, 0.9647, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), - vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.9137, 0.5882, 0.9647, 1.0), vec4(0.8667, 0.2627, 0.9569, 1.0), vec4(0.9137, 0.5882, 0.9647, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), - vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.9137, 0.5882, 0.9647, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0), - vec4(0), vec4(0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0.6627, 0.4118, 0.7373, 1.0), vec4(0) - ); - - for (int i = 1; i <= FLOWER_AMOUNT; i++) { - if (NdotU > 0.99) { - ivec2 randomFlower1UV = ivec2((hash33(mod(floor(worldPos + atMidBlock / 64), vec3(200)) + i) * 0.5 + 0.5) * (FLOWER_SIZE + 1 - flower1Size.x)); // here the bigger component of flower1Size should be used, currently all flowers are symmetric - ivec2 randomFlower2UV = ivec2((hash33(mod(floor(worldPos + atMidBlock / 64), vec3(300)) + i) * 0.5 + 0.5) * (FLOWER_SIZE + 1 - flower2Size.x)); - ivec2 randomFlower3UV = ivec2((hash33(mod(floor(worldPos + atMidBlock / 64), vec3(400)) + i) * 0.5 + 0.5) * (FLOWER_SIZE + 1 - flower3Size.x)); - ivec2 randomFlower4UV = ivec2((hash33(mod(floor(worldPos + atMidBlock / 64), vec3(501))) * 0.5 + 0.5) * (FLOWER_SIZE + 1 - flower4Size.x)); // Only 1 flower should max generate on a block for flower4/5 - ivec2 randomFlower5UV = ivec2((hash33(mod(floor(worldPos + atMidBlock / 64), vec3(500))) * 0.5 + 0.5) * (FLOWER_SIZE + 1 - flower5Size.x)); - - float randomFlower1Block = step(hash13(mod(floor(worldPos + atMidBlock / 64), vec3(300)) + i), 0.15 * flowerNoiseRemove * flowerNoiseAdd * FLOWER_DENSITY); - float randomFlower2Block = step(hash13(mod(floor(worldPos + atMidBlock / 64), vec3(200)) + i), 0.15 * flowerNoiseRemove * flowerNoiseAdd * FLOWER_DENSITY); - float randomFlower3Block = step(hash13(mod(floor(worldPos + atMidBlock / 64), vec3(500)) + i), 0.40 * flowerNoiseRemove * flowerNoiseAdd * FLOWER_DENSITY); - float randomFlower45Block = step(hash13(mod(floor(worldPos + atMidBlock / 64), vec3(400))) , 0.001 * flowerNoiseRemove * flowerNoiseAdd * FLOWER_DENSITY); // both purple flowers should appear only on the same block - float inverseRandomFlower45Block = randomFlower45Block * -1.0 + 1.0; // to remove other flower types on the block where the purple flower is on - - ivec2 flower1RelCoord = flowerUV - randomFlower1UV; - ivec2 flower2RelCoord = flowerUV - randomFlower2UV; - ivec2 flower3RelCoord = flowerUV - randomFlower3UV; - ivec2 flower4RelCoord = flowerUV - randomFlower4UV; - ivec2 flower5RelCoord = flowerUV - randomFlower5UV; - - if (all(greaterThanEqual(flower1RelCoord, ivec2(0))) && all(lessThan(flower1RelCoord, flower1Size))) { // if the position is inside the flower, do the flower - vec4 flower1Col = flower1Pixels[flower1RelCoord.x + flower1Size.x * flower1RelCoord.y]; // this flower pixel's colour - flower1Variable = flower1Col.a * randomFlower1Block * inverseRandomFlower45Block; - springColor = mix(springColor, flower1Col.rgb, flower1Variable); // apply the flower colour - } - if (all(greaterThanEqual(flower2RelCoord, ivec2(0))) && all(lessThan(flower2RelCoord, flower2Size))) { - vec4 flower2Col = flower2Pixels[flower2RelCoord.x + flower2Size.x * flower2RelCoord.y]; - flower2Variable = flower2Col.a * randomFlower2Block * inverseRandomFlower45Block; - springColor = mix(springColor, flower2Col.rgb, flower2Variable); - } - if (all(greaterThanEqual(flower3RelCoord, ivec2(0))) && all(lessThan(flower3RelCoord, flower3Size))) { - vec4 flower3Col = flower3Pixels[flower3RelCoord.x + flower3RelCoord.y]; - flower3Variable = flower3Col.a * randomFlower3Block * inverseRandomFlower45Block; - springColor = mix(springColor, flower3Col.rgb, flower3Variable); - } - if (all(greaterThanEqual(flower4RelCoord, ivec2(0))) && all(lessThan(flower4RelCoord, flower4Size))) { - vec4 flower4Col = flower4Pixels[flower4RelCoord.x + flower4Size.x * flower4RelCoord.y]; - flower4Variable = flower4Col.a * randomFlower45Block; - flower4Emission = flower4Variable * (1.0 - step(flower4Col.r , 0.5)); - springColor = mix(springColor, flower4Col.rgb, flower4Variable); - } - if (all(greaterThanEqual(flower5RelCoord, ivec2(0))) && all(lessThan(flower5RelCoord, flower5Size))) { - vec4 flower5Col = flower5Pixels[flower5RelCoord.x + flower5Size.x * flower5RelCoord.y]; - flower5Variable = flower5Col.a * randomFlower45Block; - springColor = mix(springColor, flower5Col.rgb, flower5Variable); - } - - #if EMISSIVE_FLOWERS > 0 - flowerEmissionMask = max(emission, (flower1Variable + flower2Variable + flower3Variable + flower4Emission + flower5Variable)); // Emission Mask - #endif - } - } - #if EMISSIVE_FLOWERS > 0 && defined EMISSIVE_SPRING_FLOWERS - #if EMISSIVE_FLOWERS_TYPE == 1 - if (color.b < max(color.r, color.g * 1.1) * 0.95) emission = 0.0; - #elif EMISSIVE_FLOWERS_TYPE == 2 - if (color.r < max(color.b * 1.15, color.g * 1.1) * 0.95) emission = 0.0; - #endif - emission = 2.0 * skyLightCheck * flowerEmissionMask * pow3(springTime); - #if EMISSIVE_FLOWERS == 2 - emission = max(emission, mix(0.0, rainFactor + 1.0 * rainFactor, flowerEmissionMask)); - #endif - emission *= EMISSIVE_FLOWERS_STRENGTH; - #endif - } - #endif - #endif - float dryBiome = 1; - #ifdef DISABLE_SPRING_IN_DRY_BIOMES - dryBiome = 1.0 - inDry; - #endif - springColor = mix(color.rgb, springColor, springTime * dryBiome * (1.0 - inPaleGarden)); - } - #endif - - #if SEASONS == 1 - vec3 summerToAutumn = mix(summerColor, autumnColor, summer); - vec3 autumnToWinter = mix(summerToAutumn, winterColor, autumn); - vec3 winterToSpring = mix(autumnToWinter, springColor, winter); - vec3 springToSummer = mix(winterToSpring, summerColor, spring); - - #ifndef GBUFFERS_ENTITIES - color.rgb = springToSummer; - #endif - - #elif SEASONS == 2 - color.rgb = summerColor; - - #elif SEASONS == 3 - color.rgb = autumnColor; - - #elif SEASONS == 4 - color.rgb = winterColor; - - #elif SEASONS == 5 - color.rgb = springColor; - #endif - - #ifdef GBUFFERS_ENTITIES - color.rgb = oldColor; - #endif -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/seasonsTime.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/seasonsTime.glsl deleted file mode 100644 index 1b1ff74..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/seasonsTime.glsl +++ /dev/null @@ -1,40 +0,0 @@ -#if SEASONS == 1 - #if SEASON_LENGTH >= 24000 - int seasonLength = SEASON_LENGTH; - #else - int seasonLength = SEASON_LENGTH * 24000; - #endif - - float YearLoop = (worldDay * 24000 + worldTime + SEASON_START * seasonLength) % (seasonLength * 4); - - float summer = max(0.0, (1.0 + SEASON_TRANSITION_START) * (clamp(YearLoop - seasonLength * 0, 0, seasonLength) / seasonLength) - SEASON_TRANSITION_START); - float autumn = max(0.0, (1.0 + SEASON_TRANSITION_START * 2.5) * (clamp(YearLoop - seasonLength * 1, 0, seasonLength) / seasonLength) - SEASON_TRANSITION_START * 2.5); // 2.5 to make snow appear sooner - float winter = max(0.0, (1.0 + SEASON_TRANSITION_START) * (clamp(YearLoop - seasonLength * 2, 0, seasonLength) / seasonLength) - SEASON_TRANSITION_START); - float spring = max(0.0, (1.0 + SEASON_TRANSITION_START) * (clamp(YearLoop - seasonLength * 3, 0, seasonLength) / seasonLength) - SEASON_TRANSITION_START); - - float summerTime = spring - summer + 1.0; - float autumnTime = summer - autumn; - float winterTime = autumn - winter; - float springTime = winter - spring; - -#elif SEASONS == 2 - float summerTime = 1.0; - float autumnTime = 0.0; - float winterTime = 0.0; - float springTime = 0.0; -#elif SEASONS == 3 - float summerTime = 0.0; - float autumnTime = 1.0; - float winterTime = 0.0; - float springTime = 0.0; -#elif SEASONS == 4 - float summerTime = 0.0; - float autumnTime = 0.0; - float winterTime = 1.0; - float springTime = 0.0; -#elif SEASONS == 5 - float summerTime = 0.0; - float autumnTime = 0.0; - float winterTime = 0.0; - float springTime = 1.0; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/entities/glowItemFrame.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/entities/glowItemFrame.glsl deleted file mode 100644 index c64081b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/entities/glowItemFrame.glsl +++ /dev/null @@ -1 +0,0 @@ -#include "/lib/materials/specificMaterials/entities/itemFrame.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/entities/itemFrame.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/entities/itemFrame.glsl deleted file mode 100644 index 9bec1ed..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/entities/itemFrame.glsl +++ /dev/null @@ -1 +0,0 @@ -noSmoothLighting = true; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/SpacEagle17.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/SpacEagle17.glsl deleted file mode 100644 index cf2917d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/SpacEagle17.glsl +++ /dev/null @@ -1,36 +0,0 @@ -// SpacEagle17's custom skin indicator -#if defined GBUFFERS_ENTITIES || defined GBUFFERS_BLOCK - #define TEXCOORD_FOR_SPACEAGLE17 texCoord -if (CheckForColor(texelFetch(tex, ivec2(0, 0), 0).rgb, vec3(233, 41, 209))) { -#else - #define TEXCOORD_FOR_SPACEAGLE17 quadTexCoord -#endif - vec3 hsv = rgb2hsv(colorP.rgb); - float luminance = GetLuminance(colorP.rgb); - if (TEXCOORD_FOR_SPACEAGLE17.y < 0.25) { // Head - float blinkPhase = mod(frameTimeCounter, 7.0); - float blink = 1.0 - smoothstep(0.08, 0.0, abs(blinkPhase - 0.04)); - if (hsv.g > 0.06) { // Eyes - emission = 7 * luminance * blink; - color.rgb = mix(vec3(luminance), color.rgb, 0.85) * blink; - } - } - #ifndef GBUFFERS_BLOCK - else { - if (TEXCOORD_FOR_SPACEAGLE17.x < 0.6 && hsv.g > 0.05) { // Legs - if (hsv.r < 0.6) { // Portal - float powVal = 1.0 + 3.0 * (cos(frameTimeCounter * 1.5) * 0.5 + 0.5); - emission = 0.25 + pow4(luminance) * 4.0 * float(colorP.b > 0.8) + 3.0 * max(pow(hsv.g, powVal), 0.15); - } else { // Lightning - emission = 1.15 + (1.0 - hsv.g) * 1.2 * sin(frameTimeCounter * 2.5 + TEXCOORD_FOR_SPACEAGLE17.y * 6.2831); - } - } - } - #endif - - float emissionMask = 1.0 - step(0.001, emission); - smoothnessD = (1.0 - pow2(colorP.g)) * 0.07 * emissionMask; - smoothnessG = smoothnessD; -#if defined GBUFFERS_ENTITIES || defined GBUFFERS_BLOCK -} -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/endPortalEffect.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/endPortalEffect.glsl deleted file mode 100644 index f2e8ead..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/endPortalEffect.glsl +++ /dev/null @@ -1,140 +0,0 @@ -#define END_PORTAL_VARIATION 0 // [0 1 3] 2 is removed on purpose -// End Portal fix by fayer3#2332 (Modified) -float dither = Bayer64(gl_FragCoord.xy); -#ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - int repeat = 4; -#else - int repeat = 8; -#endif - -#if END_PORTAL_VARIATION == 0 || END_PORTAL_VARIATION == 1 - #if END_PORTAL_VARIATION == 0 - vec3[8] colors = vec3[]( - vec3(0.3472479, 0.6559956, 0.7387838) * 1.5, - vec3(0.6010780, 0.7153565, 1.060625 ), - vec3(0.4221090, 0.8135094, 0.9026056), - vec3(0.3492291, 1.0241201, 1.8612821), - vec3(0.7543085, 0.8238697, 0.6803233), - vec3(0.4144472, 0.5648165, 0.8037 ), - vec3(0.508905 , 0.6719649, 0.9982805), - vec3(0.5361914, 0.4476583, 0.8008522)); - color.rgb = vec3(0.421, 0.7, 1.6) * 0.14; - #else - vec3[3] colors = vec3[]( - vec3(1.0, 0.0, 0.0), - vec3(0.0, 1.0, 0.0), - vec3(0.0, 0.0, 1.0)); - color.rgb = vec3(0.4214321, 0.4722309, 1.9922364) * 0.08; - #endif - - float dismult = 0.5; - for (int j = 0; j < repeat; j++) { - float add = float(j + dither) * 0.0625 / float(repeat); - for (int i = 1; i <= 8; i++) { - vec2 offset = vec2(0.0, 1.0/(3600.0/24.0)) * pow(16.0 - i, 2.0) * 0.004; - vec2 wind = fract((frameTimeCounter + 984.0) * (i + 8) * 0.125 * offset); - - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos * (i * dismult + 1), 1.0)).xyz); - if (abs(NdotU) > 0.9) { - wpos.xz /= wpos.y; - wpos.xz *= 0.06 * sign(- playerPos.y); - wpos.xz *= abs(playerPos.y) + i * dismult + add; - wpos.xz -= cameraPosition.xz * 0.05; - } else { - vec3 absPos = abs(playerPos); - if (abs(dot(normal, eastVec)) > 0.9) { - wpos.xz = wpos.yz / wpos.x; - wpos.xz *= 0.06 * sign(- playerPos.x); - wpos.xz *= abs(playerPos.x) + i * dismult + add; - wpos.xz -= cameraPosition.yz * 0.05; - } else { - wpos.xz = wpos.yx / wpos.z; - wpos.xz *= 0.06 * sign(- playerPos.z); - wpos.xz *= abs(playerPos.z) + i * dismult + add; - wpos.xz -= cameraPosition.yx * 0.05; - } - } - vec2 pos = wpos.xz; - - #if END_PORTAL_VARIATION == 0 - float colormult = 0.9/(30.0+i); - float rotation = (i - 0.1 * i + 0.71 * i - 11 * i + 21) * 0.01 + i * 0.01; - float Cos = cos(radians(rotation)); - float Sin = sin(radians(rotation)); - - vec2 coord = mat2(Cos, Sin, -Sin, Cos) * pos + wind; - if (mod(float(i), 4) < 1.5) coord = coord.yx + vec2(-1.0, 1.0) * wind.y; - - vec3 psample = pow(texture2D(tex, coord).rgb, vec3(0.85)) * colors[i-1] * colormult; - color.rgb += psample * length(psample.rgb) * (3000.0 / repeat); - #else - float noisePortal = texture2DLod(noisetex, pos * 0.5, 0.0).g; - color.rgb += texture2DLod(noisetex, vec2(noisePortal, noisePortal) + wind * 2.0, 0.0).g * colors[i % 3] * 0.1; - #endif - } - } - color.rgb *= vec3(0.09, 0.086, 0.06) * 0.9; - emission = 10.0; -#elif END_PORTAL_VARIATION == 3 // Thanks to WoMspace - float portalEffectSpeed = 3.0; - vec3 roundedCoords = floor((playerPos - vec3(0.001) + cameraPosition) * 16.0); // not perfect yet, portal shifts when moving up or down - float pixelPortalEffect = 0.0; - for (int i = 0; i < 5; i++){ - float currentTime = floor(frameTimeCounter * portalEffectSpeed + float(i)); - float nextTime = floor(frameTimeCounter * portalEffectSpeed + 1.0 + float(i)); - // float currentFrame = hash14(vec4(roundedCoords, floor(worldPos.y * 16.0), currentTime)); - float currentFrame = hash13(vec3(roundedCoords + currentTime)); - // float nextFrame = hash14(vec4(roundedCoords, floor(worldPos.y * 16.0), nextTime)); - float nextFrame = hash13(vec3(roundedCoords + nextTime)); - pixelPortalEffect += mix(currentFrame, nextFrame, fract(frameTimeCounter * portalEffectSpeed)); - } - pixelPortalEffect /= 5.0; - - color.rgb = vec3(0.37, 0.5, 0.8) * pow(pixelPortalEffect, 5.0) * 10.0; - emission = pow(pixelPortalEffect, 5.0) * 2.0; - lmCoordM.x = 0.0; -#endif -noDirectionalShading = true; - -#ifdef COATED_TEXTURES - noiseFactor = 0.0; -#endif - -#ifdef PORTAL_EDGE_EFFECT - //vec3 voxelPos = SceneToVoxel(mix(playerPos, vec3(0.0), -0.02)); // Fixes weird parallax offset - vec3 voxelPos = SceneToVoxel(playerPos); - - if (CheckInsideVoxelVolume(voxelPos)) { - float portalOffset = 0.08333 * dither; - vec3[4] portalOffsets = vec3[]( - vec3( portalOffset, 0, portalOffset), - vec3( portalOffset, 0,-portalOffset), - vec3(-portalOffset, 0, portalOffset), - vec3(-portalOffset, 0,-portalOffset) - ); - - float edge = 0.0; - for (int i = 0; i < 4; i++) { - int voxel = int(GetVoxelVolume(ivec3(voxelPos + portalOffsets[i]))); - if (voxel == 58 || voxel == 255) { // End Portal Frame or Bedrock - edge = 1.0; break; - } - } - - #ifdef END - // No edge effect in the middle of the return fountain - vec2 var1 = abs(playerPos.xz + cameraPosition.xz - 0.5); - float var2 = max(var1.x, var1.y); - if (var2 > 1.0) - #endif - { - vec4 edgeColor = vec4(vec3(0.18, 0.5, 0.45), 1.0); - #if END_PORTAL_VARIATION == 3 - edgeColor = vec4(vec3(0.2431, 0.2588, 0.7294), 1.0); - #endif - color = mix(color, edgeColor, edge); - emission = mix(emission, 5.0, edge); - } - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/lightningBolt.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/lightningBolt.glsl deleted file mode 100644 index 177fbc3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/lightningBolt.glsl +++ /dev/null @@ -1,9 +0,0 @@ -color = vec4(0.5, 0.55, 0.7, 1.0); - -#ifndef GBUFFERS_LIGHTNING - color.rgb *= 2.0; - lmCoordM = vec2(0.0); - shadowMult = vec3(0.0); - - emission = 0.5; -#endif \ No newline at end of file diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/signText.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/signText.glsl deleted file mode 100644 index aa0dbdd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/signText.glsl +++ /dev/null @@ -1,15 +0,0 @@ -normalM = upVec; - -highlightMult = 0.0; -shadowMult = vec3(0.0); - -#if MC_VERSION >= 11700 - if (lmCoord.x > 0.99) { // Glowing Sign Text - lmCoordM = vec2(0.0); - - emission = 1.0; - - color.rgb *= length(color.rgb) + 0.5; - } else // Normal Sign Text -#endif -color.rgb *= 5.0; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/trident.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/trident.glsl deleted file mode 100644 index 1a910e2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/others/trident.glsl +++ /dev/null @@ -1,4 +0,0 @@ -smoothnessG = color.g; -smoothnessD = color.g; - -emission = min(max0(dot(color.rgb, color.rgb) - 1.0) * 6.0, 1.0); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/acaciaPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/acaciaPlanks.glsl deleted file mode 100644 index 8f8af3c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/acaciaPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(pow2(color.r)) * 0.45; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.5; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/bambooPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/bambooPlanks.glsl deleted file mode 100644 index eb0543e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/bambooPlanks.glsl +++ /dev/null @@ -1,2 +0,0 @@ -smoothnessG = color.r * 0.3; -smoothnessD = color.r * 0.25; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/birchPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/birchPlanks.glsl deleted file mode 100644 index 73fe849..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/birchPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(pow2(color.g)) * 0.55; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/cherryPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/cherryPlanks.glsl deleted file mode 100644 index f2fc961..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/cherryPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(pow2(color.g)) * 0.5; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/crimsonPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/crimsonPlanks.glsl deleted file mode 100644 index 6920e25..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/crimsonPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(color.r) * 0.5; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.77; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/darkOakPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/darkOakPlanks.glsl deleted file mode 100644 index eec8aa8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/darkOakPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = dot(color.rgb, vec3(0.2)); -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/junglePlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/junglePlanks.glsl deleted file mode 100644 index 00dfe48..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/junglePlanks.glsl +++ /dev/null @@ -1,7 +0,0 @@ -smoothnessG = pow2(pow2(pow2(color.g))) * 12.0; -smoothnessG = min1(smoothnessG); -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/mangrovePlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/mangrovePlanks.glsl deleted file mode 100644 index 3b4fbc6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/mangrovePlanks.glsl +++ /dev/null @@ -1,3 +0,0 @@ -smoothnessG = pow2(color.r) * 0.5; -smoothnessG = min1(smoothnessG); -smoothnessD = smoothnessG; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/oakPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/oakPlanks.glsl deleted file mode 100644 index a9b2893..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/oakPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(dot(color.rgb, color.rgb)) * 0.105; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.77; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/paleOakPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/paleOakPlanks.glsl deleted file mode 100644 index c8ad5a0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/paleOakPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(color.g) * 0.22; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/sprucePlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/sprucePlanks.glsl deleted file mode 100644 index 24fa28f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/sprucePlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(dot(color.rgb, vec3(0.3))); -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/warpedPlanks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/warpedPlanks.glsl deleted file mode 100644 index 56685be..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/planks/warpedPlanks.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(color.g) * 0.5; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.77; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/amethyst.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/amethyst.glsl deleted file mode 100644 index a094cbc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/amethyst.glsl +++ /dev/null @@ -1,5 +0,0 @@ -materialMask = OSIEBCA; // Intense Fresnel -float factor = pow2(color.r); -smoothnessG = 0.8 - factor * 0.3; -highlightMult = factor * 3.0; -smoothnessD = factor; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/anvil.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/anvil.glsl deleted file mode 100644 index 7685ee5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/anvil.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = color.r; -smoothnessD = color.r; - -#ifdef COATED_TEXTURES - noiseFactor = 0.33; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/autoModdedOres.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/autoModdedOres.glsl deleted file mode 100644 index 71bfc48..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/autoModdedOres.glsl +++ /dev/null @@ -1,17 +0,0 @@ -float epsilon = 0.00001; -vec2 absMidCoordPosM = absMidCoordPos - epsilon; -vec3 avgBorderColor = vec3(0.0); - -avgBorderColor += texture2D(tex, midCoord + vec2( absMidCoordPosM.x, absMidCoordPosM.y)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2(-absMidCoordPosM.x, absMidCoordPosM.y)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2( absMidCoordPosM.x,-absMidCoordPosM.y)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2(-absMidCoordPosM.x,-absMidCoordPosM.y)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2(epsilon, absMidCoordPosM.y)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2(epsilon,-absMidCoordPosM.y)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2( absMidCoordPosM.x, epsilon)).rgb; -avgBorderColor += texture2D(tex, midCoord + vec2(-absMidCoordPosM.x, epsilon)).rgb; -avgBorderColor *= 0.125; - -vec3 colorDif = abs(avgBorderColor - color.rgb); -emission = max(colorDif.r, max(colorDif.g, colorDif.b)); -emission = pow2(emission * 2.5 - 0.15); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/blackstone.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/blackstone.glsl deleted file mode 100644 index 87dac13..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/blackstone.glsl +++ /dev/null @@ -1,2 +0,0 @@ -smoothnessG = color.r; -smoothnessD = color.r * 0.65; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/candle.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/candle.glsl deleted file mode 100644 index 367a93a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/candle.glsl +++ /dev/null @@ -1,8 +0,0 @@ -noSmoothLighting = true; - -color.rgb *= 1.0 + 0.7 * pow2(max(-signMidCoordPos.y + 0.6, float(NdotU > 0.9) * 1.6)); - -#ifdef SNOWY_WORLD - snowFactor = 0.0; -#endif -overlayNoiseIntensity = 0.3; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/cobblestone.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/cobblestone.glsl deleted file mode 100644 index c598084..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/cobblestone.glsl +++ /dev/null @@ -1,3 +0,0 @@ -smoothnessG = dot(color.rgb, color.rgb) * 0.17; -smoothnessD = smoothnessG; -smoothnessG = max(smoothnessG, 0.3 * color.g * float(color.g > color.b * 1.5)); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/copperBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/copperBlock.glsl deleted file mode 100644 index fad4492..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/copperBlock.glsl +++ /dev/null @@ -1,10 +0,0 @@ -materialMask = OSIEBCA * 2.0; // Copper Fresnel -smoothnessG = pow2(pow2(color.r)) + pow2(max0(color.g - color.r * 0.5)) * 0.3; -smoothnessG = min1(smoothnessG); -smoothnessD = smoothnessG; - -color.rgb *= min1(0.6 + 0.7 * GetLuminance(color.rgb)); - -#ifdef COATED_TEXTURES - noiseFactor = 0.5; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/copperBulb.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/copperBulb.glsl deleted file mode 100644 index 19b5039..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/copperBulb.glsl +++ /dev/null @@ -1,20 +0,0 @@ -noSmoothLighting = true, overlayNoiseIntensity = 0.5; - -vec3 hsvColor = rgb2hsv(color.rgb); -if (abs(hsvColor.r - 0.09722) < 0.04305 && hsvColor.b > 0.7) { // Active Light Part - smoothnessG = 0.75; - smoothnessD = 0.35; - - float blockRes = absMidCoordPos.x * atlasSize.x; - vec2 signMidCoordPosM = (floor((signMidCoordPos + 1.0) * blockRes) + 0.5) / blockRes - 1.0; - float dotsignMidCoordPos = dot(signMidCoordPosM, signMidCoordPosM); - float lBlockPosM = pow2(max0(1.0 - 1.7 * pow2(pow2(dotsignMidCoordPos)))); - - emission = pow2(lmCoordM.x) + 0.3 * color.r; - emission *= (0.7 + 2.0 * pow2(lBlockPosM)); -} else if (color.r > 2.5 * (color.g + color.b)) { // Middle Redstone Part - emission = 4.0; - color.rgb *= color.rgb; -} else { // Copper Base - #include "/lib/materials/specificMaterials/terrain/copperBlock.glsl" -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/coral.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/coral.glsl deleted file mode 100644 index 103c55f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/coral.glsl +++ /dev/null @@ -1,7 +0,0 @@ -float lColor = length(color.rgb); -smoothnessG = lColor * 0.2; -smoothnessD = lColor * 0.15; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/cryingObsidian.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/cryingObsidian.glsl deleted file mode 100644 index 4629468..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/cryingObsidian.glsl +++ /dev/null @@ -1,19 +0,0 @@ -#include "/lib/materials/specificMaterials/terrain/obsidian.glsl" - -highlightMult *= 0.5; - -float factor0 = sqrt2(max0(color.b - color.g * 6.0)); -float factor1 = pow2(color.b); -emission = 1.35 + pow2(pow2(factor1)) * 7.5; -emission *= factor0; -color.r *= 1.15; - -maRecolor = vec3(factor0 * min(max0(factor1 * 0.7 - 0.1) * 1.3, 0.5)); - -#if defined NETHER && defined BIOME_COLORED_NETHER_PORTALS - float luminance = GetLuminance(color.rgb); - color.rgb = mix(color.rgb, vec3(luminance), 0.88); - color.rgb = normalize(netherColor) * luminance * 2.0; -#endif -overlayNoiseIntensity = 0.65; -overlayNoiseEmission = 0.6; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/deepslate.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/deepslate.glsl deleted file mode 100644 index 84268bd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/deepslate.glsl +++ /dev/null @@ -1,5 +0,0 @@ -smoothnessG = pow(color.g, 1.5) * 0.55; -smoothnessG = smoothnessG; -smoothnessD = smoothnessG; - -materialMask = OSIEBCA; // Intense Fresnel diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/diamondBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/diamondBlock.glsl deleted file mode 100644 index f5f54b4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/diamondBlock.glsl +++ /dev/null @@ -1,25 +0,0 @@ -materialMask = OSIEBCA; // Intense Fresnel - -float factor = max(color.g, 0.8); -float factor2 = pow2(factor); -#ifdef GBUFFERS_TERRAIN - float factor4 = pow2(factor2); -#else - float factor4 = factor2; -#endif - -smoothnessG = factor - pow2(pow2(color.g)) * 0.4; -highlightMult = 3.0 * max(pow2(factor4), 0.2); - -smoothnessD = factor4 * 0.75; - -#if MC_VERSION < 11300 - highlightMult *= 2.0; - smoothnessD /= 0.75; -#endif - -color.rgb *= 0.7 + 0.4 * GetLuminance(color.rgb); - -#ifdef COATED_TEXTURES - noiseFactor = 0.5; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/dirt.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/dirt.glsl deleted file mode 100644 index ab3066e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/dirt.glsl +++ /dev/null @@ -1 +0,0 @@ -smoothnessG = color.r * 0.1 + 0.1; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/emeraldBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/emeraldBlock.glsl deleted file mode 100644 index 11a2bd2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/emeraldBlock.glsl +++ /dev/null @@ -1,14 +0,0 @@ -materialMask = OSIEBCA; // Intense Fresnel - -float factor = pow2(sqrt2(GetLuminance(color.rgb))); -float factor2 = pow2(factor); -float factor4 = pow2(factor2); - -smoothnessG = factor - factor4 * 0.4; -highlightMult = 3.0 * factor4; - -smoothnessD = factor4 * 0.75; - -#ifdef COATED_TEXTURES - noiseFactor = 0.5; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/endPortalFrame.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/endPortalFrame.glsl deleted file mode 100644 index c875ea4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/endPortalFrame.glsl +++ /dev/null @@ -1,3 +0,0 @@ -// End Portal Frame:Green Parts -smoothnessG = 0.25; -smoothnessD = 0.45; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/endStone.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/endStone.glsl deleted file mode 100644 index cba93b0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/endStone.glsl +++ /dev/null @@ -1,34 +0,0 @@ -//#define OBSIDIAN_ENDSTONE -#ifdef OBSIDIAN_ENDSTONE - #ifdef GBUFFERS_TERRAIN - vec3 worldPos = cameraPosition + playerPos; - color.rgb *= mix(vec3(0.1686, 0.1216, 0.302), vec3(0.0, 0.0, 0.0), float(hash33(floor(mod(worldPos, vec3(100.0)) * 16 + 0.01) * 16)) * 0.5); - if (color.r < 0.18) color.rgb *= vec3(0.3843, 0.3294, 0.5176); - if (color.r < 0.05) color.rgb *= 0.2; - #else - color.rgb *= vec3(0.0941, 0.0314, 0.149); - #endif - - materialMask = OSIEBCA; // Intense Fresnel - - float factor = max0(0.3 - abs(color.r - 0.3)) * 1.5; - - smoothnessG = factor; - highlightMult = 2.0 + min1(smoothnessG * 2.0) * 1.5; - smoothnessG = min1(smoothnessG); - - smoothnessD = min1(factor + 0.07); - - #ifdef COATED_TEXTURES - noiseFactor = 1.25; - #endif -#else - float factor = pow2(pow2(color.r)); - - smoothnessG = factor * 0.65; - smoothnessD = smoothnessG * 0.6; - - #ifdef COATED_TEXTURES - noiseFactor = 0.66; - #endif -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/froglights.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/froglights.glsl deleted file mode 100644 index 1a363d1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/froglights.glsl +++ /dev/null @@ -1,23 +0,0 @@ -noSmoothLighting = true; noDirectionalShading = true; -lmCoordM = vec2(1.0, 0.0); - -#ifndef IPBR_COMPAT_MODE - #ifndef DURING_WORLDSPACE_REF - float blockRes = absMidCoordPos.x * atlasSize.x; - vec2 signMidCoordPosM = abs((floor((signMidCoordPos + 1.0) * blockRes) + 0.5) / blockRes - 1.0); - #else - vec2 signMidCoordPosM = signMidCoordPos; - #endif - float value = 1.0 - max(signMidCoordPosM.x, signMidCoordPosM.y); -#else - float value = 0.3; -#endif -color.rgb = pow(color.rgb, vec3(FROGLIGHT_SATURATION)); -emission = 0.3 + value + pow(dot(color.rgb, color.rgb) * 0.33, frogPow); -emission *= 1.7; - -#ifdef DISTANT_LIGHT_BOKEH - DoDistantLightBokehMaterial(emission, 2.0, lViewPos); -#endif - -color.rgb = pow2(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/goldBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/goldBlock.glsl deleted file mode 100644 index f731515..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/goldBlock.glsl +++ /dev/null @@ -1,20 +0,0 @@ -materialMask = OSIEBCA * 3.0; // Gold Fresnel - -#ifdef GBUFFERS_TERRAIN - float colorG2 = pow2(color.g); -#else - float colorG2 = color.g; -#endif -float colorG4 = pow2(colorG2); -float factor = max(color.g, 0.8); - -smoothnessG = min1(factor - colorG4 * 0.5); -highlightMult = 3.5 * max(colorG4, 0.2); - -smoothnessD = colorG4; - -color.rgb *= 0.5 + 0.4 * GetLuminance(color.rgb); - -#ifdef COATED_TEXTURES - noiseFactor = 0.33; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/ironBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/ironBlock.glsl deleted file mode 100644 index 0e287ad..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/ironBlock.glsl +++ /dev/null @@ -1,14 +0,0 @@ -#ifdef GBUFFERS_TERRAIN - smoothnessG = pow2(pow2(color.r)); -#else - smoothnessG = pow2(color.r); -#endif -highlightMult = smoothnessG * 3.0; -smoothnessD = smoothnessG; -materialMask = OSIEBCA; // Intense Fresnel - -color.rgb *= 0.6 + 0.5 * GetLuminance(color.rgb); - -#ifdef COATED_TEXTURES - noiseFactor = 0.33; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lanternMetal.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lanternMetal.glsl deleted file mode 100644 index 83af8c4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lanternMetal.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = color.b; -smoothnessD = color.b; - -#ifdef COATED_TEXTURES - noiseFactor = 0.66; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lapisBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lapisBlock.glsl deleted file mode 100644 index 761519b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lapisBlock.glsl +++ /dev/null @@ -1,6 +0,0 @@ -smoothnessG = pow2(color.b) * 0.8; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.5; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lava.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lava.glsl deleted file mode 100644 index 1053b3a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lava.glsl +++ /dev/null @@ -1,62 +0,0 @@ -#if !defined IPBR_COMPAT_MODE && defined GBUFFERS_TERRAIN && !defined GBUFFERS_COLORWHEEL - // Tweak to prevent the animation of lava causing brightness pulsing - vec3 avgColor = vec3(0.0); - ivec2 itexCoordC = ivec2(midCoord * atlasSize + 0.0001); - for (int x = -8; x < 8; x += 2) { - for (int y = -8; y < 8; y += 2) { - avgColor += texelFetch(tex, itexCoordC + ivec2(x, y), 0).rgb; - } - } - color.rgb /= max(GetLuminance(avgColor) * 0.0390625, 0.001); -#else - color.rgb *= 0.86; -#endif -noDirectionalShading = true; -lmCoordM = vec2(0.0); -emission = GetLuminance(color.rgb) * 7.48 + 0.5; - -vec3 worldPos = playerPos + cameraPosition; -vec2 lavaPos = (floor(worldPos.xz * 16.0) + worldPos.y * 32.0) * 0.000666; -vec2 wind = vec2(frameTimeCounter * 0.012, 0.0); - -#ifdef NETHER - float noiseSample = texture2DLod(noisetex, lavaPos + wind, 0.0).g; - noiseSample = noiseSample - 0.5; - noiseSample *= 0.1; - color.rgb = pow(color.rgb, vec3(1.0 + noiseSample)); -#endif - -vec3 previousLavaColor = color.rgb; - -#ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorSoul, inSoulValley); - color.rgb = mix(color.rgb, (color.rgb - 0.5) * 1.35 + 0.5, inSoulValley); // increase contrast -#endif -#ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 2.5, colorEndBreath * 1.4, 1.0); - color.rgb = (color.rgb - 0.5) * 1.3 + 0.5; -#endif - -vec3 lavaNoiseColor = color.rgb; - -#if LAVA_VARIATION > 0 - if (BLOCK_LAVA_DEFINE) { // Lava - #include "/lib/materials/specificMaterials/terrain/lavaNoise.glsl" - color.rgb = lavaNoiseColor; - } -#else - maRecolor = vec3(clamp(pow2(pow2(pow2(smoothstep1(emission * 0.28)))), 0.12, 0.4) * 1.3) * vec3(0.25, vec2(0.175)); - if (LAVA_TEMPERATURE != 0.0) maRecolor += LAVA_TEMPERATURE * 0.5 - 0.2; - lavaNoiseColor *= 1.3; -#endif - -vec3 maxLavaColor = max(previousLavaColor, lavaNoiseColor); -vec3 minLavaColor = min(previousLavaColor, lavaNoiseColor); - -#if RAIN_PUDDLES >= 1 - noPuddles = 1.0; -#endif - -#include "/lib/materials/specificMaterials/terrain/lavaEdge.glsl" - -emission *= LAVA_EMISSION; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lavaEdge.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lavaEdge.glsl deleted file mode 100644 index d70d29f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lavaEdge.glsl +++ /dev/null @@ -1,62 +0,0 @@ -#if LAVA_EDGE_EFFECT > 0 && defined GBUFFERS_TERRAIN && !defined WORLD_CURVATURE - if (mat == 10068){ - vec3 voxelPos = SceneToVoxel(playerPos); - - if (CheckInsideVoxelVolume(voxelPos)) { - mat2 isSurroundingLava = mat2(0,0,0,0); // Thanks to gri for the help! - - ivec3 coordsLava = ivec3(floor(vec3(voxelPos))); - ivec3 coords = ivec3(floor(vec3(voxelPos.x - 0.5, voxelPos.y - 0.3, voxelPos.z - 0.5))); // shift coords to the center of the block - uint lavaVoxel = texelFetch(voxel_sampler, ivec3(coordsLava + ivec3(0, 1, 0)), 0).r; // coords for block above - - if (lavaVoxel != uint(13)){ // check if the above block is not lava, to only have the edge effect on the top most lava layer - for (int i = 0; i < 2; i++){ // check if the surrounding blocks are lava or not, 1 at the center of a non-lava block, 0 at the center of a lava block - for ( int j = 0; j < 2; j++){ - uint voxel = texelFetch(voxel_sampler, ivec3(coords + ivec3(i, 0, j)), 0).r; - isSurroundingLava[i][j] = voxel != uint(13) ? 1 : 0; - } - } - } - float edge = mix( - mix(isSurroundingLava[0][0], - isSurroundingLava[0][1], - fract(voxelPos.z + 0.5)), - mix(isSurroundingLava[1][0], - isSurroundingLava[1][1], - fract(voxelPos.z + 0.5)), - fract(voxelPos.x + 0.5) - ); - - float easeAmount = 1.5; - vec3 edgeColor = maxLavaColor; - #if LAVA_EDGE_EFFECT == 2 - easeAmount = 1.3; - edgeColor = minLavaColor; - #endif - - edge = 1.0 - cos((edge * pi) / easeAmount); // ease in towards the centre of the block to create a better shape - edge *= clamp01(blockUV.y - 0.3) * 10/7; // Gradient towards the bottom, so 0.3 is now 0 - - edgeColor = mix(vec3(0.4, 0.2, 0.1), edgeColor, 0.9); // make the color vary depending on the lava noise - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - edgeColor = changeColorFunction(edgeColor, 3.0, colorSoul, inSoulValley); - #elif defined PURPLE_END_FIRE_INTERNAL - edgeColor = changeColorFunction(sqrt1(edgeColor), 4.0, colorEndBreath, 1.0); - #endif - - edgeColor *= 3.0; - float edgeEmission = 1.3 + emission * 1.1; - #if LAVA_EDGE_EFFECT == 2 - edgeColor *= 0.1; - edgeEmission = 0.5; - #endif - - vec3 absPlayerPos = abs(playerPos); - float maxPlayerPos = max(absPlayerPos.x, max(absPlayerPos.y * 2.0, absPlayerPos.z)); - float edgeDecider = pow2(min1(maxPlayerPos / min(effectiveACTdistance, far) * 2.0)); // this is to make the effect fade at the edge of ACT range - - color.rgb = mix(color.rgb, edgeColor, edge * (1.0 - edgeDecider)); - emission = mix(emission, min(edgeEmission, 3.5), edge * (1.0 - edgeDecider)); - } - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lavaNoise.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lavaNoise.glsl deleted file mode 100644 index 7b3362a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/lavaNoise.glsl +++ /dev/null @@ -1,86 +0,0 @@ -#if defined GBUFFERS_TERRAIN || defined DH_TERRAIN - float noise = -1.0 * LAVA_NOISE_AMOUNT; - float lavaNoiseEmission = emission; - float dhLavaSides = 0.0; - #ifdef DH_TERRAIN - dhLavaSides = 1.0 - clamp01(dot(worldGeoNormal, ViewToPlayer(upVec))); - #endif - if (mat == 10070 - #ifdef DH_TERRAIN - || dhLavaSides > 0.5 // vertical lava columns - #endif - ) { // Flowing Lava - lavaPos += wind.x * 0.75; - } - #if LAVA_VARIATION == 1 // Adaptive Noise - lavaNoiseColor += min(pow2(pow2(lavaNoiseEmission * 0.50)), 0.2) * LAVA_TEMPERATURE * 0.65 + 0.1; - #ifdef NETHER - #ifdef DH_TERRAIN - if ((worldPos.y > 30 && worldPos.y < 32.3 || (worldPos.y > 35 && worldPos.y < 37.3) && dhLavaSides < 0.5) && BLOCK_LAVA_STILL_DEFINE) { // lava lakes in the nether - #else - if ((worldPos.y > 30 && worldPos.y < 32.3 || (worldPos.y > 35 && worldPos.y < 37.3)) && BLOCK_LAVA_STILL_DEFINE) { - #endif - noise += texture2DLod(noisetex, lavaPos * 0.3 + wind * 0.1, 0.0).r; - noise -= texture2DLod(noisetex, lavaPos * 10.1 + wind * 0.05, 0.0).g * 0.3; - noise += texture2DLod(noisetex, lavaPos * 0.9 + wind * 0.04, 0.0).r * 0.5; - noise *= texture2DLod(noisetex, lavaPos * 0.1 + wind * 0.02, 0.0).r * 0.5; - lavaNoiseEmission *= 1.6; - lavaNoiseColor *= smoothstep(0.00, 0.40, noise); - lavaNoiseColor.r *= 1.2; - } else { - noise += texture2DLod(noisetex, lavaPos * 2.5 + wind * 0.01, 0.0).g; - noise -= texture2DLod(noisetex, lavaPos * 10.1 + wind * 0.05, 0.0).g * 0.3; - noise += texture2DLod(noisetex, lavaPos * 2.1, 0.0).g * 0.3; - lavaNoiseColor *= smoothstep(0.0, 0.90, noise); - lavaNoiseColor.r *= 1.25; - lavaNoiseEmission *= 1.1; - } - #else - if (worldPos.y > -56 && worldPos.y < -53.7 && BLOCK_LAVA_STILL_DEFINE) { // lava lakes in the Overworld, End not affected because no negative coords - noise += texture2DLod(noisetex, lavaPos * 0.2 + wind * 0.1, 0.0).r; - noise += texture2DLod(noisetex, lavaPos * 0.8 + wind * 0.04, 0.0).r * 0.5; - noise *= texture2DLod(noisetex, lavaPos * 0.1 + wind * 0.02, 0.0).r * 0.5; - lavaNoiseEmission *= 1.6; - lavaNoiseColor *= smoothstep(0.00, 0.45, noise); - lavaNoiseColor.r *= 1.2; - } else { - noise += texture2DLod(noisetex, lavaPos * 2.5 + wind * 0.01, 0.0).g; - noise -= texture2DLod(noisetex, lavaPos * 10.1 + wind * 0.05, 0.0).g * 0.3; - noise += texture2DLod(noisetex, lavaPos * 2.1, 0.0).g * 0.3; - lavaNoiseColor *= smoothstep(0.0, 0.90, noise); - lavaNoiseIntensity *= 0.5; - lavaNoiseColor.r *= 1.25; - lavaNoiseEmission *= 1.1; - } - #endif - #elif LAVA_VARIATION == 2 // Blushing Hotness - noise += texture2DLod(noisetex, lavaPos * 0.05 + wind * 0.1, 0.0).r; - lavaNoiseColor -= vec3(0.03) * noise * 8.0; - lavaNoiseColor += min(pow2(pow2(lavaNoiseEmission * 0.50)), 0.2) * LAVA_TEMPERATURE * 0.65 - 0.05; - - #elif LAVA_VARIATION == 3 // Molten Cheese - lavaNoiseColor += vec3(min(pow2(pow2(pow2(smoothstep1(lavaNoiseEmission * 0.5)))), 0.25)) * LAVA_TEMPERATURE * 0.65 + 0.1; - noise += texture2DLod(noisetex, lavaPos * 0.01 + wind * 0.01, 0.0).g; - noise -= texture2DLod(noisetex, lavaPos * 2.0 + wind * 0.05, 0.0).g * 0.3; - noise += texture2DLod(noisetex, lavaPos * 0.1, 0.0).g * 0.3; - lavaNoiseColor *= smoothstep(0.00, 0.70, noise); - #elif LAVA_VARIATION == 4 // Dark Islands - lavaNoiseColor += vec3(min(pow2(pow2(pow2(smoothstep1(lavaNoiseEmission * 0.5)))), 0.25)) * LAVA_TEMPERATURE * 0.65 + 0.1; - noise += texture2DLod(noisetex, lavaPos * 0.01 + wind * 0.01, 0.0).r; - noise -= texture2DLod(noisetex, lavaPos * 1.1 + wind * 0.05, 0.0).r * 0.3; - noise += texture2DLod(noisetex, lavaPos * 0.1, 0.0).r * 0.7; - lavaNoiseColor *= smoothstep(0.00, 0.70, noise); - #elif LAVA_VARIATION == 5 // Chaotic Flow - lavaNoiseColor += min(pow2(pow2(lavaNoiseEmission * 0.50)), 0.2) * LAVA_TEMPERATURE * 0.65 + 0.1; - noise += texture2DLod(noisetex, lavaPos * 1.0 + wind * 0.01, 0.0).g; - noise -= texture2DLod(noisetex, lavaPos * 10.1 + wind * 0.05, 0.0).g * 0.3; - noise += texture2DLod(noisetex, lavaPos * 2.1, 0.0).g * 0.3; - lavaNoiseColor *= smoothstep(0.5, 0.70, noise); - lavaNoiseColor.r *= 1.25; - lavaNoiseEmission *= 1.1; - #endif - - lavaNoiseColor = max(vec3(0.01), lavaNoiseColor); // prevent going too dark - lavaNoiseColor = mix(color.rgb, lavaNoiseColor, lavaNoiseIntensity); - emission = mix(emission, lavaNoiseEmission, lavaNoiseIntensity); -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/leaves.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/leaves.glsl deleted file mode 100644 index cbdbebe..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/leaves.glsl +++ /dev/null @@ -1,31 +0,0 @@ -subsurfaceMode = 2, isFoliage = true; -sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - -#ifdef GBUFFERS_TERRAIN - materialMask = OSIEBCA * 253.0; // Reduced Edge TAA - - #ifdef COATED_TEXTURES - doTileRandomisation = false; - #endif -#endif - -#ifdef IPBR - float factor = min1(pow2(color.g - 0.15 * (color.r + color.b)) * 2.5); - smoothnessG = factor * 0.4; - highlightMult = factor * 4.0 + 2.0; - #ifdef GBUFFERS_TERRAIN - float fresnel = clamp(1.0 + dot(normalM, normalize(viewPos)), 0.0, 1.0); - highlightMult *= 1.0 - pow2(pow2(fresnel)); - #else - highlightMult *= 0.5; - #endif -#endif - -#ifdef SNOWY_WORLD - snowMinNdotU = min(pow2(pow2(color.g)), 0.1); - color.rgb = color.rgb * 0.5 + 0.5 * (color.rgb / glColor.rgb); -#endif - -#if SHADOW_QUALITY > -1 && SHADOW_QUALITY < 3 && defined OVERWORLD - shadowMult = vec3(sqrt1(max0(max(lmCoordM.y, min1(lmCoordM.x * 2.0)) - 0.95) * 20.0)); -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/netheriteBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/netheriteBlock.glsl deleted file mode 100644 index 6c3dc7b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/netheriteBlock.glsl +++ /dev/null @@ -1,8 +0,0 @@ -smoothnessG = pow2(color.r * 2.0); -smoothnessG = min1(smoothnessG); -highlightMult = smoothnessG * 2.0; -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.33; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/netherrack.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/netherrack.glsl deleted file mode 100644 index c3942b1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/netherrack.glsl +++ /dev/null @@ -1,7 +0,0 @@ -#if MC_VERSION >= 11300 - smoothnessG = pow2(color.r) * 1.5; - smoothnessG = min1(smoothnessG); -#else - smoothnessG = color.r * 0.4 + 0.2; -#endif -smoothnessD = smoothnessG; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/oakWood.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/oakWood.glsl deleted file mode 100644 index 3e7c871..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/oakWood.glsl +++ /dev/null @@ -1,3 +0,0 @@ -smoothnessG = pow2(pow2(color.g)) * 2.5; -smoothnessG = min1(smoothnessG); -smoothnessD = smoothnessG; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/obsidian.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/obsidian.glsl deleted file mode 100644 index 1ab7688..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/obsidian.glsl +++ /dev/null @@ -1,13 +0,0 @@ -materialMask = OSIEBCA; // Intense Fresnel - -float factor = max0(0.3 - abs(color.r - 0.3)) * 1.5; - -smoothnessG = factor; -highlightMult = 2.0 + min1(smoothnessG * 2.0) * 1.5; -smoothnessG = min1(smoothnessG); - -smoothnessD = min1(factor + 0.07); - -#ifdef COATED_TEXTURES - noiseFactor = 1.25; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/openEyeblossom.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/openEyeblossom.glsl deleted file mode 100644 index c98eb8d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/openEyeblossom.glsl +++ /dev/null @@ -1,15 +0,0 @@ -subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - -#ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - - #ifdef COATED_TEXTURES - doTileRandomisation = false; - #endif -#endif - -if (color.r > 0.7 && color.r > color.g * 1.2 && color.g > color.b * 2.0) { // Emissive Part - lmCoordM.x = 0.5; - emission = 5.0 * color.g; - color.rgb *= color.rgb; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/paleOakWood.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/paleOakWood.glsl deleted file mode 100644 index 0e522f6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/paleOakWood.glsl +++ /dev/null @@ -1,2 +0,0 @@ -smoothnessD = pow2(color.g) * 0.7; -smoothnessG = smoothnessD; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/pumpkin.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/pumpkin.glsl deleted file mode 100644 index aa75ac0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/pumpkin.glsl +++ /dev/null @@ -1 +0,0 @@ -smoothnessG = color.g * 0.25; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/quartzBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/quartzBlock.glsl deleted file mode 100644 index 05ec379..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/quartzBlock.glsl +++ /dev/null @@ -1,19 +0,0 @@ -materialMask = OSIEBCA; // Intense Fresnel - -float factor = color.g; -float factor2 = pow2(factor); -float factor4 = pow2(factor2); -float factor8 = pow2(factor4); - -smoothnessG = factor - factor8 * 0.5; -highlightMult = 3.5 * factor8; - -smoothnessD = factor8; - -#ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.5, shadowMult, highlightMult); -#endif - -#ifdef COATED_TEXTURES - noiseFactor = 0.5; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawCopperBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawCopperBlock.glsl deleted file mode 100644 index b2384c7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawCopperBlock.glsl +++ /dev/null @@ -1,4 +0,0 @@ -materialMask = OSIEBCA * 2.0; // Copper Fresnel -smoothnessG = pow2(color.r + color.g * 0.25) * 0.4; -smoothnessG = min1(smoothnessG); -smoothnessD = min1(smoothnessG * smoothnessG * 2.0); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl deleted file mode 100644 index d2886f3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawGoldBlock.glsl +++ /dev/null @@ -1,3 +0,0 @@ -materialMask = OSIEBCA * 3.0; // Gold Fresnel -smoothnessG = pow2(pow2(color.g)); -smoothnessD = 0.5 * (smoothnessG + color.b); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawIronBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawIronBlock.glsl deleted file mode 100644 index 471df77..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/rawIronBlock.glsl +++ /dev/null @@ -1,3 +0,0 @@ -materialMask = OSIEBCA; // Intense Fresnel -smoothnessG = pow2(pow2(color.r)) * 0.7; -smoothnessD = smoothnessG * 0.6; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/redstoneBlock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/redstoneBlock.glsl deleted file mode 100644 index 9f9d67f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/redstoneBlock.glsl +++ /dev/null @@ -1,11 +0,0 @@ -materialMask = OSIEBCA * 5.0; // Redstone Fresnel - -float factor = pow2(color.r); -smoothnessG = 0.4; -highlightMult = factor + 0.2; - -smoothnessD = factor * 0.5 + 0.1; - -#ifdef COATED_TEXTURES - noiseFactor = 0.77; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/redstoneTorch.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/redstoneTorch.glsl deleted file mode 100644 index 298d9f2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/redstoneTorch.glsl +++ /dev/null @@ -1,16 +0,0 @@ -if (color.r > 0.65 && abs(color.g - color.b) < 0.1) { - emission = (3.5 - 2.25 * color.g) * 0.97; - color.rgb *= color.rgb; - - #if MC_VERSION >= 12102 // redstone torch model got changed in 1.21.2 - color.gb = max(color.gb * vec2(0.75, 0.5), pow2(color.gb)); - #endif -} else if (color.r > color.g * 2.0) { - materialMask = OSIEBCA * 5.0; // Redstone Fresnel - - float factor = pow2(color.r); - smoothnessG = 0.4; - highlightMult = factor + 0.4; - - smoothnessD = factor * 0.7 + 0.3; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/snow.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/snow.glsl deleted file mode 100644 index 4ae28be..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/snow.glsl +++ /dev/null @@ -1,17 +0,0 @@ -smoothnessG = (1.0 - pow(color.g, 64.0) * 0.3) * 0.4; -highlightMult = 2.0; - -smoothnessD = smoothnessG; - -#ifdef GBUFFERS_TERRAIN - DoBrightBlockTweaks(color.rgb, 0.5, shadowMult, highlightMult); -#endif - -#if RAIN_PUDDLES >= 1 - noPuddles = 1.0; -#endif - -#ifdef SSS_SNOW_ICE - subsurfaceMode = 3, noSmoothLighting = true, noDirectionalShading = true; - color.rgb *= mix(vec3(1), vec3(0.76, 0.8, 0.84), sunVisibility); -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/stone.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/stone.glsl deleted file mode 100644 index ee302e4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/stone.glsl +++ /dev/null @@ -1,7 +0,0 @@ -smoothnessG = pow2(pow2(color.g)) * 2.0; -smoothnessG = min1(smoothnessG); -smoothnessD = smoothnessG; - -#ifdef COATED_TEXTURES - noiseFactor = 0.77; -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/torchflower.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/torchflower.glsl deleted file mode 100644 index 2332911..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/terrain/torchflower.glsl +++ /dev/null @@ -1,19 +0,0 @@ -subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true; - -#ifdef GBUFFERS_TERRAIN - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - - #ifdef COATED_TEXTURES - doTileRandomisation = false; - #endif -#endif - -#if defined GBUFFERS_TERRAIN && !defined IPBR_COMPAT_MODE - emission = (1.0 - abs(signMidCoordPos.x)) * max0(0.7 - abs(signMidCoordPos.y + 0.7)); - emission = pow1_5(emission) * 2.5; -#else - if (color.r + color.g > color.b + 1.1) emission = 0.8; - else if (color.r > color.g + color.b) emission = 0.2; -#endif - -sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/glass.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/glass.glsl deleted file mode 100644 index 26e7a6b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/glass.glsl +++ /dev/null @@ -1,24 +0,0 @@ -if (min(color.a, texture2DLod(tex, texCoord, 0).a) > 0.001) { - smoothnessG = 1.0; - highlightMult = 3.5; - reflectMult = 0.5; - - translucentMultCalculated = true; - translucentMult = vec4(0.0, 0.0, 0.0, 1.0); -} - -#ifdef FANCY_GLASS - else { - smoothnessG = 0.5; - highlightMult = 2.5; - reflectMult = 1.0; - color.rgb = vec3(0.75, 0.8, 0.85); - - translucentMultCalculated = true; - translucentMult.a = 0.0; - - color.a = max(color.a, GLASS_OPACITY); - - DoTranslucentTweaks(color, fresnelM, reflectMult, lViewPos); - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/netherPortal.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/netherPortal.glsl deleted file mode 100644 index 0e9e99d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/netherPortal.glsl +++ /dev/null @@ -1,133 +0,0 @@ -#define NETHER_PORTAL_VARIATION 1 //[1 2] -//#define NETHER_PORTAL_NOISE - -#if NETHER_PORTAL_VARIATION == 1 - lmCoordM = vec2(0.0); - color = vec4(0.0); - - int sampleCount = 8; - - float multiplier = 0.4 / (-viewVector.z * sampleCount); - vec2 interval = viewVector.xy * multiplier; - vec2 coord = signMidCoordPos * 0.5 + 0.5; - vec2 absMidCoordPos2 = absMidCoordPos * 2.0; - vec2 midCoord = texCoord - absMidCoordPos * signMidCoordPos; - vec2 minimumMidCoordPos = midCoord - absMidCoordPos; - - for (int i = 0; i < sampleCount; i++) { - float portalStep = (i + dither) / sampleCount; - coord += interval * portalStep; - vec2 sampleCoord = fract(coord) * absMidCoordPos2 + minimumMidCoordPos; - vec4 psample = texture2DLod(tex, sampleCoord, 0); - - float factor = 1.0 - portalStep; - psample *= pow(factor, 0.1); - - emission = max(emission, psample.r); - - color += psample; - } - color /= sampleCount; - - color.rgb *= color.rgb * vec3(1.25, 1.0, 0.65); - color.a = sqrt1(color.a) * 0.8; - - emission *= emission; - emission *= emission; - emission *= emission; - emission = clamp(emission * 120.0, 0.03, 1.2) * 8.0; -#else - #ifdef GENERATED_NORMALS - noGeneratedNormals = true; - #endif - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos * 1000.0, 1.0)).xyz); - wpos.xz /= wpos.y; - - vec2 wind = vec2(0.0, frameTimeCounter * 0.03); - - float noise = texture2DLod(noisetex, wpos.xz * 0.20 + wind * 0.2, 0.0).r * 0.01; - noise+= texture2DLod(noisetex, wpos.xz * 0.15 + wind * 0.15, 0.0).r * 0.02; - noise+= texture2DLod(noisetex, wpos.xz * 0.10 + wind * 0.10, 0.0).r * 0.06; - noise+= texture2DLod(noisetex, wpos.xz * 0.05 + wind * 0.05, 0.0).r * 0.12; - - color.rgb = vec3(0.4431, 0.102, 0.6118) * noise * 3.0; - color.rgb *= color.rgb * 24.0; - - float fogFactor = smoothstep(0.0, 1.0, 0.03 / -wpos.y); - fogFactor += smoothstep(0.0, 1.0, 0.03 / wpos.y); - - vec3 fogColor = vec3(0.3373, 0.0431, 0.1176) * 25.0; - color.rgb = mix(color.rgb, fogColor, fogFactor); - color.a = 0.7; -#endif - -#ifdef NETHER_PORTAL_NOISE - vec2 portalUV; - if (abs(worldGeoNormal.x) > 0.5) { - portalUV = worldPos.yz; - } else { - portalUV = worldPos.yx; - } - - float baseNoise = texture2DLod(noisetex, portalUV * 0.03 + frameTimeCounter * 0.01, 0.0).b; - vec2 timeWaves = vec2( - sin(frameTimeCounter * 0.7 + portalUV.x * 2.0), - cos(frameTimeCounter * 0.5 + portalUV.y * 2.0) - ); - - vec2 warpedUV = portalUV * 0.1 + baseNoise * 0.05 * timeWaves + frameTimeCounter * 0.0083; - float portalNoise = 1.0 - texture2DLod(noisetex, warpedUV, 0.0).g; - - color.rgb = mix(color.rgb * 0.66, color.rgb * 0.66 + pow2(vec3(portalNoise * 1.2)), portalNoise); - emission = mix(0, emission, portalNoise); - noGeneratedNormals = portalNoise > 0.25; -#endif - -#define PORTAL_REDUCE_CLOSEUP -#ifdef PORTAL_REDUCE_CLOSEUP - color.a *= min1(lViewPos - 0.2); - if (color.a < 0.101) { - if (color.a < 0.101 * dither) discard; - else color.a = 0.101; - } -#endif - -#ifdef PORTAL_EDGE_EFFECT - vec3 playerPosCurved = playerPos; - - #ifdef WORLD_CURVATURE - playerPosCurved.y += doWorldCurvature(playerPosCurved.xz); - #endif - vec3 voxelPos = SceneToVoxel(playerPosCurved); - - if (CheckInsideVoxelVolume(voxelPos)) { - float portalOffset = 0.0625 * dither; - vec3[6] portalOffsets = vec3[]( - vec3( portalOffset, 0, 0), - vec3(-portalOffset, 0, 0), - vec3( 0, portalOffset, 0), - vec3( 0,-portalOffset, 0), - vec3( 0, 0, portalOffset), - vec3( 0, 0,-portalOffset) - ); - - float edge = 0.0; - for (int i = 0; i < 6; i++) { - uint voxel = GetVoxelVolume(ivec3(voxelPos + portalOffsets[i])); - if (voxel != uint(25)) { - edge = 1.0; break; - } - } - - vec4 edgeColor = vec4(normalize(color.rgb), 1.0); - edgeColor.b *= 0.8; - color = mix(color, edgeColor, edge); - emission = mix(emission, 5.0, edge); - } -#endif -#if defined NETHER && defined BIOME_COLORED_NETHER_PORTALS - color.rgb = normalize(netherColor) * GetLuminance(color.rgb) * 2.5; -#endif - -// color.rgb = vec3(0); -// emission = 0; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/stainedGlass.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/stainedGlass.glsl deleted file mode 100644 index d1c3d91..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/stainedGlass.glsl +++ /dev/null @@ -1,5 +0,0 @@ -smoothnessG = 0.5; -highlightMult = 1.5; -reflectMult = 1.0; - -DoTranslucentTweaks(color, fresnelM, reflectMult, lViewPos); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/water.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/water.glsl deleted file mode 100644 index 26f735b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/materials/specificMaterials/translucents/water.glsl +++ /dev/null @@ -1,313 +0,0 @@ -// ============================== Step 1: Color Prep ============================== // -#include "/lib/shaderSettings/water.glsl" -vec3 glColorM = vec3(0.43, 0.6, 0.8); -#if MC_VERSION >= 11300 - #if WATERCOLOR_MODE >= 2 - glColorM = glColor.rgb; - - #if WATERCOLOR_MODE >= 3 - glColorM.g = max(glColorM.g, 0.39); - #endif - - #ifdef GBUFFERS_WATER - translucentMultCalculated = true; - translucentMult.rgb = normalize(sqrt2(glColor.rgb)); - translucentMult.g *= 0.88; - #endif - #ifdef COMP_WATER_TWEAKS - glColorM = sqrt1(glColorM) * vec3(1.0, 0.85, 0.8); - #endif - #endif -#endif - -#if PIXEL_WATER > 0 && (defined GBUFFERS_TERRAIN || defined GBUFFERS_WATER || defined DH_WATER) - const float water_scroll_speed = 0.002; - vec3 worldPosPixel = playerPos + cameraPosition; - vec3 waterPosPixel = worldPosPixel + (vec3(frameTimeCounter) * water_scroll_speed); - vec3 waterMask = waterMaskFunc(waterPosPixel, water_scroll_speed, glColorM, mat, normalM); - vec3 colorOriginal = colorP.rgb; - if (abs(NdotU) > 0.01) colorP.rgb = waterMask; -#endif -#if MC_VERSION >= 11300 - #if WATER_STYLE < 3 || PIXEL_WATER == 1 - vec3 colorPM = pow2(colorP.rgb); - color.rgb = colorPM * glColorM; - #else - vec3 colorPM = vec3(0.25); - color.rgb = 0.375 * glColorM; - #endif -#else - #if WATER_STYLE < 3 || PIXEL_WATER == 1 - color.rgb = mix(color.rgb, vec3(GetLuminance(color.rgb)), 0.88); - color.rgb = pow2(color.rgb) * vec3(2.3, 3.5, 3.1) * 0.9; - #else - color.rgb = vec3(0.13, 0.2, 0.27); - #endif -#endif - -#ifdef WATERCOLOR_CHANGED - color.rgb *= vec3(WATERCOLOR_RM, WATERCOLOR_GM, WATERCOLOR_BM); -#endif -// ============================== End of Step 1 ============================== // - -#define PHYSICS_OCEAN_INJECTION -#if defined GENERATED_NORMALS && (WATER_STYLE >= 2 || defined PHYSICS_OCEAN || !defined WATER_GENERATED_NORMALS || PIXEL_WATER == 1) && !defined DH_WATER - noGeneratedNormals = true; -#endif - -#ifdef WATER_GENERATED_NORMALS -#endif - -#if defined GBUFFERS_WATER || defined DH_WATER - SSBLAlpha = 0.0; - lmCoordM.y = min(lmCoord.y * 1.07, 1.0); // Iris/Sodium skylight inconsistency workaround - - float fresnel2 = pow2(fresnel); - float fresnel4 = pow2(fresnel2); - - // ============================== Step 2: Water Normals ============================== // - reflectMult = 1.0; - - float waterBumpNoise = 1.0; - - #if WATER_MAT_QUALITY >= 3 - materialMask = OSIEBCA * 241.0; // Water - #endif - - #if WATER_MAT_QUALITY >= 2 || WATER_STYLE >= 2 - #define WATER_SPEED_MULT_M WATER_SPEED_MULT * 0.018 - float rawWind = frameTimeCounter * WATER_SPEED_MULT_M; - vec2 wind = vec2(0.0, -rawWind); - vec3 worldPos = playerPos + cameraPosition; - vec2 waterPos = worldPos.xz; - #if WATER_STYLE < 3 && defined GBUFFERS_WATER - float blockRes = absMidCoordPos.x * atlasSize.x * 2.0; - waterPos = floor(waterPos * blockRes) / blockRes; - #endif - waterPos = 0.032 * (waterPos + worldPos.y * 2.0); - #ifdef CLEAR_WATER_SPOTS - waterBumpNoise = 1 - clamp01((1 - smoothstep(0.0, 0.5, texture2DLod(noisetex, waterPos.x * 0.045 + waterPos * 0.042 + wind * 0.006, 0.0).g)) * 2) * 0.85; - #endif - #endif - - #if WATER_STYLE >= 2 || RAIN_PUDDLES >= 1 && WATER_STYLE == 1 && WATER_MAT_QUALITY >= 2 - vec3 normalMap = vec3(0.0, 0.0, 1.0); - #if WATER_STYLE >= 2 - vec2 waterPosM = waterPos; - - #if WATER_SIZE_MULT != 100 - #define WATER_SIZE_MULT_M WATER_SIZE_MULT * 0.01 - waterPosM *= WATER_SIZE_MULT_M; - #endif - - #define WATER_BUMPINESS_M WATER_BUMPINESS * 0.8 - - #if WATER_STYLE >= 2 - waterPosM *= 2.5; wind *= 2.5; - - #if WATER_MAT_QUALITY >= 2 - vec2 parallaxMult = -0.01 * viewVector.xy / viewVector.z; - for (int i = 0; i < 4; i++) { - waterPosM += parallaxMult * texture2D(gaux4, waterPosM - wind).a; - waterPosM += parallaxMult * texture2D(gaux4, waterPosM * 0.25 - 0.5 * wind).a; - } - #endif - - vec2 normalMed = texture2D(gaux4, waterPosM + wind).rg - 0.5; - vec2 normalSmall = texture2D(gaux4, waterPosM * 4.0 - 2.0 * wind).rg - 0.5; - vec2 normalBig = texture2D(gaux4, waterPosM * 0.25 - 0.5 * wind).rg - 0.5; - normalBig += texture2D(gaux4, waterPosM * 0.05 - 0.05 * wind).rg - 0.5; - - normalMap.xy = normalMed * WATER_BUMP_MED + normalSmall * WATER_BUMP_SMALL + normalBig * WATER_BUMP_BIG; - normalMap.xy *= 6.0 * (1.0 - 0.7 * fresnel) * WATER_BUMPINESS_M * waterBumpNoise; - #endif - - normalMap.xy *= 0.03 * lmCoordM.y + 0.01; - #else - float pNormalMult = 0.02 * rainFactor * inRainy * pow2(lmCoordM.y); - - if (pNormalMult > 0.0005) { - vec2 puddlePos = floor((playerPos.xz + cameraPosition.xz) * 16.0) * 0.00625; - - vec2 puddleWind = vec2(frameTimeCounter) * 0.015; - vec2 pNormalCoord1 = puddlePos + vec2(puddleWind.x, puddleWind.y); - vec2 pNormalCoord2 = puddlePos + vec2(puddleWind.x * -1.5, puddleWind.y * -1.0); - vec3 pNormalNoise1 = texture2DLod(noisetex, pNormalCoord1, 0.0).rgb; - vec3 pNormalNoise2 = texture2DLod(noisetex, pNormalCoord2, 0.0).rgb; - - normalMap.xy = (pNormalNoise1.xy + pNormalNoise2.yx - vec2(1.0)) * pNormalMult; - normalMap.xy *= 2.0 - 1.8 * fresnel2; - #endif - - normalMap.z = sqrt(1.0 - (pow2(normalMap.x) + pow2(normalMap.y))); - normalM = clamp(normalize(normalMap * tbnMatrix), vec3(-1.0), vec3(1.0)); - - #if WATER_STYLE == 1 - } - #endif - - #if WATER_STYLE >= 2 - vec3 vector = reflect(nViewPos, normalize(normalM)); - float norMix = pow2(pow2(pow2(1.0 - max0(dot(normal, vector))))) * 0.5; - normalM = mix(normalM, normal, norMix); // Fixes normals pointing inside water - - float fresnelP = fresnel; - fresnel = clamp(1.0 + dot(normalM, nViewPos), 0.0, 1.0); - #endif - #endif - // color.rgb = vec3(waterBumpNoise); - // ============================== End of Step 2 ============================== // - - // ============================== Step 3: Water Material Features ============================== // - #if WATER_MAT_QUALITY >= 2 - if (isEyeInWater != 1) { - // Noise Coloring // - float noise = texture2DLod(noisetex, (waterPos + wind) * 0.25, 0.0).g; - noise = noise - 0.5; - noise *= 0.25; - color.rgb = pow(color.rgb, vec3(1.0 + noise)); - - // Water Alpha // - #ifdef GBUFFERS_WATER - float depthT = texelFetch(depthtex1, texelCoord, 0).r; - #elif defined DH_WATER - float depthT = texelFetch(dhDepthTex1, texelCoord, 0).r; - #endif - vec3 screenPosT = vec3(screenPos.xy, depthT); - #ifdef TAA - vec3 viewPosT = ScreenToView(vec3(TAAJitter(screenPosT.xy, -0.5), screenPosT.z)); - #else - vec3 viewPosT = ScreenToView(screenPosT); - #endif - float lViewPosT = length(viewPosT); - float lViewPosDifM = lViewPos - lViewPosT; - - #if WATER_STYLE < 3 || PIXEL_WATER == 1 - color.a = sqrt1(color.a); - #else - color.a = 0.98; - #endif - - #ifdef DISTANT_HORIZONS - if (depthT == 1.0) color.a *= smoothstep(far, far * 0.9, lViewPos); - #endif - - #if WATER_FOG_MULT != 100 - #define WATER_FOG_MULT_M WATER_FOG_MULT * 0.01; - lViewPosDifM *= WATER_FOG_MULT_M; - #endif - - float waterFog = max0(1.0 - exp(lViewPosDifM * 0.075)); - color.a *= 0.25 + 0.75 * waterFog; - - #if defined BRIGHT_CAVE_WATER && WATER_ALPHA_MULT < 200 - // For better water visibility in caves and some extra color pop outdoors - color.rgb *= 2.5 - sqrt2(waterFog) - 0.5 * lmCoordM.y; - #endif - - #if WATER_ALPHA_MULT != 100 - #define WATER_ALPHA_MULT_M 100.0 / WATER_ALPHA_MULT - color.a = pow(color.a, WATER_ALPHA_MULT_M); - #endif - //// - - // Water Foam // - #if WATER_FOAM_I > 0 && defined GBUFFERS_WATER && !(defined MIRROR_DIMENSION || defined WORLD_CURVATURE) - if (NdotU > 0.99) { - vec3 matrixM = vec3( - gbufferModelViewInverse[0].y, - gbufferModelViewInverse[1].y, - gbufferModelViewInverse[2].y - ); - float playerPosTY = dot(matrixM, viewPosT) + gbufferModelViewInverse[3].y; - float yPosDif = playerPosTY - playerPos.y; - - #if (WATER_STYLE < 3 || PIXEL_WATER > 0) && MC_VERSION >= 11300 - #if PIXEL_WATER > 0 - float dotColorPM = dot(waterMask, pow1_5(colorOriginal)); - #else - float dotColorPM = dot(colorPM, colorPM); - #endif - float foamThreshold = min(pow2(dotColorPM) * 1.6, 1.2); - #else - float foamThreshold = pow2(texture2DLod(noisetex, waterPos * 4.0 + wind * 0.5, 0.0).g) * 1.6; - #endif - float foam = pow2(clamp((foamThreshold + yPosDif) / foamThreshold, 0.0, 1.0)); - #ifndef END - foam *= 0.4 + 0.25 * lmCoord.y; - #else - foam *= 0.6; - #endif - foam *= clamp((fract(worldPos.y) - 0.7) * 10.0, 0.0, 1.0); - - vec3 foamColor3 = vec3(0.9, 0.95, 1.05); - #if PIXEL_WATER > 0 - foamColor3 *= 2.0; - #endif - vec4 foamColor = vec4(foamColor3, 1.0); - - #define WATER_FOAM_IM WATER_FOAM_I * 0.01 - #if WATER_FOAM_I < 100 - foam *= WATER_FOAM_IM; - #elif WATER_FOAM_I > 100 - foamColor *= WATER_FOAM_IM; - #endif - - color = mix(color, foamColor, foam); - reflectMult = 1.0 - foam; - } - #endif - //// - } else { // Underwater - noDirectionalShading = true; - - reflectMult = 0.5; - - #if MC_VERSION < 11300 && WATER_STYLE >= 3 && PIXEL_WATER == 0 - color.a = 0.7; - #endif - - #ifdef GBUFFERS_WATER - #if WATER_STYLE == 1 || PIXEL_WATER == 1 - translucentMult.rgb *= 1.0 - fresnel4; - #else - translucentMult.rgb *= 1.0 - 0.9 * max(0.5 * sqrt(fresnel4), fresnel4); - #endif - #endif - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - reflectMult = 1.0 / color.a; - fresnelM = 1.0; - #endif - - reflectMult = clamp01(reflectMult * FRESNEL_MULTIPLIER); - } - #else - shadowMult = vec3(0.0); - #endif - // ============================== End of Step 3 ============================== // - - // ============================== Step 4: Final Tweaks ============================== // - reflectMult *= 0.5 + 0.5 * NdotUmax0; - - color.a = mix(color.a, 1.0, fresnel4); - - #ifdef GBUFFERS_WATER - #if WATER_STYLE == 3 || WATER_STYLE == 2 && SUN_MOON_STYLE >= 2 - smoothnessG = 1.0; - - const float WATER_BUMPINESS_M2 = min(WATER_BUMP_MED * WATER_BUMP_SMALL * WATER_BUMPINESS * 0.65, 1.0); - vec2 lightNormalP = WATER_BUMPINESS_M2 * (normalMed + 0.5 * normalSmall) * waterBumpNoise; - vec3 lightNormal = normalize(vec3(lightNormalP, 1.0) * tbnMatrix); - highlightMult = dot(lightNormal, lightVec); - highlightMult = max0(highlightMult) / max(dot(normal, lightVec), 0.17); - highlightMult = mix(pow2(pow2(highlightMult * 1.1)), 1.0, min1(sqrt(miplevel) * 0.45)) * 0.24; - #else - smoothnessG = 0.5; - - highlightMult = min(pow2(pow2(dot(colorP.rgb, colorP.rgb) * 0.4)), 0.5); - highlightMult *= (16.0 - 15.0 * fresnel2) * (sunVisibility > 0.5 ? 0.85 : 0.425); - #endif - #endif - // ============================== End of Step 4 ============================== // -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/colorCodedPrograms.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/colorCodedPrograms.glsl deleted file mode 100644 index c892ef5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/colorCodedPrograms.glsl +++ /dev/null @@ -1,48 +0,0 @@ -void ColorCodeProgram(inout vec4 color, int mat) { - // Hold spider eyes in both hands to disable the function - if (heldItemId == 40000 && heldItemId2 == 40000) return; - - #if defined GBUFFERS_TERRAIN // Green - color.rgb = vec3(0.0, 1.0, 0.0); - #elif defined GBUFFERS_WATER // Dark Blue - color.rgb = vec3(0.0, 0.0, 1.0); - #elif defined GBUFFERS_SKYBASIC // Light Blue - color.rgb = vec3(0.0, 1.0, 2.0); - #elif defined GBUFFERS_WEATHER // Magenta - color.rgb = vec3(3.0, 0.0, 3.0); - #elif defined GBUFFERS_BLOCK // Yellow - color.rgb = vec3(1.5, 1.5, 0.0); - #elif defined GBUFFERS_HAND // Orange - color.rgb = vec3(1.5, 0.7, 0.0); - #elif defined GBUFFERS_ENTITIES // Red - color.rgb = vec3(1.5, 0.0, 0.0); - #elif defined GBUFFERS_BASIC // White - color.rgb = vec3(3.0, 3.0, 3.0); - #elif defined GBUFFERS_SPIDEREYES // Red-Blue Vertical Stripes - color.rgb = mix(vec3(2.0, 0.0, 0.0), vec3(0.0, 0.0, 2.0), mod(gl_FragCoord.x, 20.0) / 20.0); - #elif defined GBUFFERS_TEXTURED // Red-Blue Horizontal Stripes - color.rgb = mix(vec3(2.0, 0.0, 0.0), vec3(0.0, 0.0, 2.0), mod(gl_FragCoord.y, 20.0) / 20.0); - #elif defined GBUFFERS_CLOUDS // Red-Green Vertical Stripes - color.rgb = mix(vec3(2.0, 0.0, 0.0), vec3(0.0, 2.0, 0.0), mod(gl_FragCoord.x, 20.0) / 20.0); - #elif defined GBUFFERS_BEACONBEAM // Red-Green Horizontal Stripes - color.rgb = mix(vec3(2.0, 0.0, 0.0), vec3(0.0, 2.0, 0.0), mod(gl_FragCoord.y, 20.0) / 20.0); - #elif defined GBUFFERS_ARMOR_GLINT // Black-White Vertical Stripes - color.rgb = mix(vec3(0.0, 0.0, 0.0), vec3(1.5, 1.5, 1.5), mod(gl_FragCoord.x, 20.0) / 20.0); - #elif defined GBUFFERS_DAMAGEDBLOCK // Black-White Horizontal Stripes - color.rgb = mix(vec3(0.0, 0.0, 0.0), vec3(1.5, 1.5, 1.5), mod(gl_FragCoord.y, 20.0) / 20.0); - #elif defined GBUFFERS_SKYTEXTURED // Green-Blue Horizontal Stripes - color.rgb = mix(vec3(0.0, 2.0, 0.0), vec3(0.0, 0.0, 2.0), mod(gl_FragCoord.y, 20.0) / 20.0); - #elif defined GBUFFERS_LIGHTNING // Yellow-Blue Horizontal Stripes - color.rgb = mix(vec3(2.0, 2.0, 0.0), vec3(0.0, 0.0, 2.0), mod(gl_FragCoord.y, 20.0) / 20.0); - #endif - - color.rgb *= 0.75; - - // Hold spider eye in one hand to switch to ID=0 check mode - if (heldItemId == 40000 || heldItemId2 == 40000) { - if (mat == 0) // Magenta-Black Horizontal Stripes - color.rgb = mix(vec3(0.0, 0.0, 0.0), vec3(3.0, 0.0, 3.0), mod(gl_FragCoord.y, 20.0) / 20.0); - else - color.rgb = vec3(0.25); - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/darkOutline.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/darkOutline.glsl deleted file mode 100644 index 07573f1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/darkOutline.glsl +++ /dev/null @@ -1,69 +0,0 @@ -vec2 darkOutlineOffsets[12] = vec2[12]( - vec2( 1.0,0.0), - vec2(-1.0,1.0), - vec2( 0.0,1.0), - vec2( 1.0,1.0), - vec2(-2.0,2.0), - vec2(-1.0,2.0), - vec2( 0.0,2.0), - vec2( 1.0,2.0), - vec2( 2.0,2.0), - vec2(-2.0,1.0), - vec2( 2.0,1.0), - vec2( 2.0,0.0) -); - -void DoDarkOutline(inout vec3 color, float z0, float pixelFade, vec3 playerPos, float minecraft_far) { - float outlineFade = 1.0; - #ifdef DISTANT_HORIZONS - float horizontalDistance = length(playerPos.xz); - float verticalDistance = abs(playerPos.y); - - float distanceToCamera = max(horizontalDistance, verticalDistance); - - float fadeStart = minecraft_far * 0.7; - float fadeEnd = minecraft_far * 0.9; - if (fadeStart >= fadeEnd) { - fadeEnd = fadeStart + max(1.0, minecraft_far * 0.01); - } - outlineFade = (1.0 - smoothstep(fadeStart, fadeEnd, distanceToCamera)) * pixelFade; - if (outlineFade < 0.001) return; - #endif - - vec2 scale = vec2(1.0 / view); - - float outline = 1.0; - float z = GetLinearDepth(z0) * far * 2.0; - float minZ = 1.0, sampleZA = 0.0, sampleZB = 0.0; - - #if DARK_OUTLINE_THICKNESS == 1 - int sampleCount = 4; - #elif DARK_OUTLINE_THICKNESS == 2 - int sampleCount = 12; - #endif - - for (int i = 0; i < sampleCount; i++) { - vec2 offset = scale * darkOutlineOffsets[i]; - sampleZA = texture2D(depthtex0, texCoord + offset).r; - sampleZB = texture2D(depthtex0, texCoord - offset).r; - float sampleZsum = GetLinearDepth(sampleZA) + GetLinearDepth(sampleZB); - outline *= clamp(1.0 - (z - sampleZsum * far), 0.0, 1.0); - minZ = min(minZ, min(sampleZA, sampleZB)); - } - - outline = mix(1.0, outline, outlineFade); - - if (outline < 0.909091) { - vec4 viewPos = gbufferProjectionInverse * (vec4(texCoord, minZ, 1.0) * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - vec3 playerPos = ViewToPlayer(viewPos.xyz); - vec3 nViewPos = normalize(viewPos.xyz); - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - - vec3 newColor = vec3(0.0); - - color = mix(color, newColor, 1.0 - outline * 1.1); - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/dhSSAO.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/dhSSAO.glsl deleted file mode 100644 index 1bcacb7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/dhSSAO.glsl +++ /dev/null @@ -1,70 +0,0 @@ -// Improved SSAO function for Distant Horizons -float DoAmbientOcclusionDH(float z0_raw, float linearZ0_current_context, sampler2D depthTextureToSample, float dither_static_per_pixel, float emission) { - float ao_accumulator = 0.0; - int num_directions = 4; - float scm = 0.8; - - float current_near_plane = dhNearPlane; - float current_far_plane = dhFarPlane; - float current_far_minus_near = current_far_plane - current_near_plane; - - float sampleDepthLin_neighbor = 0.0; - float fovScale = gbufferProjection[1][1]; - - float viewSpaceZ0 = linearZ0_current_context * current_far_plane; - float distScale = max(viewSpaceZ0, 1.0); - - vec2 overall_scale = (vec2(scm / aspectRatio, scm) * fovScale / distScale); - - float goldenAngle = 2.399963229728653f; - float baseAngleOffset = dither_static_per_pixel * 6.28318530718f; - - for (int i = 0; i < num_directions; i++) { - float norm_i = (float(i) + dither_static_per_pixel) / float(num_directions); - vec2 sample_kernel_offset = OffsetDistImproved(norm_i, num_directions); - vec2 offset_unrotated = sample_kernel_offset * overall_scale; - - float per_sample_static_rotation = float(i) * goldenAngle * 0.1f; - float total_static_rotation = baseAngleOffset + per_sample_static_rotation; - - mat2 rotationMatrix = mat2(cos(total_static_rotation), -sin(total_static_rotation), - sin(total_static_rotation), cos(total_static_rotation)); - - vec2 final_offset = rotationMatrix * offset_unrotated; - - vec2 coord1 = texCoord + final_offset; - vec2 coord2 = texCoord - final_offset; - - float local_angle_contrib = 0.0; - float local_dist_contrib = 0.0; - - sampleDepthLin_neighbor = CalculateLinearDepth(texture2D(depthTextureToSample, coord1).r, current_near_plane, current_far_plane); - float aosample1 = current_far_minus_near * (linearZ0_current_context - sampleDepthLin_neighbor) * 0.9; - local_angle_contrib += clamp(0.5 - aosample1, 0.0, 1.0); - local_dist_contrib += clamp(0.25 * aosample1 - 0.5, 0.0, 1.0); - - sampleDepthLin_neighbor = CalculateLinearDepth(texture2D(depthTextureToSample, coord2).r, current_near_plane, current_far_plane); - float aosample2 = current_far_minus_near * (linearZ0_current_context - sampleDepthLin_neighbor) * 0.9; - local_angle_contrib += clamp(0.5 - aosample2, 0.0, 1.0); - local_dist_contrib += clamp(0.25 * aosample2 - 0.5, 0.0, 1.0); - - ao_accumulator += clamp(local_angle_contrib + local_dist_contrib, 0.0, 1.0); - } - - float normalized_ao = ao_accumulator / float(num_directions); - float smoothstepUpperEdge = 1.0f; - float shaped_ao = smoothstep(0.0, smoothstepUpperEdge, normalized_ao); - - float ssaoFactorOriginal = 0.075f; // DH-specific factor - float result_exponent = clamp(SSAO_I * ssaoFactorOriginal * (1.0 - emission), 0.0, 3.0); - - float powered_ao = pow(shaped_ao, result_exponent); - - float base_min_occlusion = 0.5; - float distance_fade_end = 0.3; - - // Calculate dynamic minimum occlusion that decreases with distance - float dynamic_min_occlusion = base_min_occlusion * (1.0 - smoothstep(0.0, distance_fade_end, linearZ0_current_context)); - - return mix(dynamic_min_occlusion, powered_ao, powered_ao); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/distantLightBokeh.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/distantLightBokeh.glsl deleted file mode 100644 index 3916e67..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/distantLightBokeh.glsl +++ /dev/null @@ -1,21 +0,0 @@ -float GetDistantLightBokehMix(float lViewPos) { - //if (heldItemId == 40000 || heldItemId2 == 40000) return 0.0; // Hold spider eye to disable; - return clamp01(0.005 * (lViewPos - 60.0)); -} - -#ifdef GBUFFERS_TERRAIN - float GetDistantLightBokehMixMipmapped(float lViewPos) { - float dlbMix = GetDistantLightBokehMix(lViewPos); - return dlbMix * min1(miplevel * 0.4); - } - - void DoDistantLightBokehMaterial(inout vec4 color, vec4 distantColor, inout float emission, float distantEmission, float lViewPos) { - float dlbMix = GetDistantLightBokehMixMipmapped(lViewPos); - color = mix(color, distantColor, dlbMix); - emission = mix(emission, distantEmission, dlbMix); - } - void DoDistantLightBokehMaterial(inout float emission, float distantEmission, float lViewPos) { - float dlbMix = GetDistantLightBokehMixMipmapped(lViewPos); - emission = mix(emission, distantEmission, dlbMix); - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/distortWorld.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/distortWorld.glsl deleted file mode 100644 index 6d6cf4d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/distortWorld.glsl +++ /dev/null @@ -1,38 +0,0 @@ -#define OVERWORLD_CURVATURE_SIZE -2048 //[-16 -32 -64 -128 -256 -512 -1024 -2048 -4096 -8192 -16384 -32768 0 32768 16384 8192 4096 2048 1024 512 256] -#define NETHER_CURVATURE_SIZE -2048 //[-16 -32 -64 -128 -256 -512 -1024 -2048 -4096 -8192 -16384 -32768 0 32768 16384 8192 4096 2048 1024 512 256] -#define END_CURVATURE_SIZE -2048 //[-16 -32 -64 -128 -256 -512 -1024 -2048 -4096 -8192 -16384 -32768 0 32768 16384 8192 4096 2048 1024 512 256] - -void doMirrorDimension(inout vec4 position) { - float y = position.y; - float x = position.x; - float z = position.z; - float xz = x * x + x * z + z * z; - - float noiseNumber1 = texture2DLod(noisetex, vec2(frameTimeCounter, 0.0), 0.0).r; - position.y += 15.0 * sin(xz * sin(frameTimeCounter * 1.3 + 25.0) / 1000.0) * noiseNumber1; - - float noiseNumber2 = sin(xz * abs(sin(frameTimeCounter * 0.1 + 540.0) / 5000.0)) * abs(sin(frameTimeCounter * 0.05 + 180.0)) * 0.5; - - position.y = x * sin(noiseNumber2) + y * cos(noiseNumber2); - position.x = x * cos(noiseNumber2) - y * sin(noiseNumber2); -} - -float doWorldCurvature(vec2 position) { // code from Complementary v4 - #ifdef NETHER - float curvature = dot(position, position) / NETHER_CURVATURE_SIZE; - #if NETHER_CURVATURE_SIZE == 0 - curvature *= 0.0; - #endif - #elif defined END - float curvature = dot(position, position) / END_CURVATURE_SIZE; - #if END_CURVATURE_SIZE == 0 - curvature *= 0.0; - #endif - #else - float curvature = dot(position, position) / OVERWORLD_CURVATURE_SIZE; - #if OVERWORLD_CURVATURE_SIZE == 0 - curvature *= 0.0; - #endif - #endif - return curvature; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/handSway.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/handSway.glsl deleted file mode 100644 index a8ba005..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/handSway.glsl +++ /dev/null @@ -1,13 +0,0 @@ -#if HAND_SWAYING == 1 - const float handSwayMult = 0.5; -#elif HAND_SWAYING == 2 - const float handSwayMult = 1.0; -#elif HAND_SWAYING == 3 - const float handSwayMult = 2.0; -#endif -gl_Position.x += handSwayMult * (sin(frameTimeCounter * 0.86)) / 256.0; -gl_Position.y += handSwayMult * (cos(frameTimeCounter * 1.5)) / 64.0; - -//dvd screensaver -//gl_Position.x -= - 0.1 + mod(frameTimeCounter * 0.3, 1.0) * sign(mod(frameTimeCounter * 0.3, 2.0) - 1.0) + float(mod(frameTimeCounter * 0.3, 2.0) < 1.0); -//gl_Position.y += mod(frameTimeCounter * 0.61803398875, 1.0) * sign(mod(frameTimeCounter * 0.61803398875, 2.0) - 1.0) + float(mod(frameTimeCounter * 0.61803398875, 2.0) < 1.0); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/lensFlare.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/lensFlare.glsl deleted file mode 100644 index 2c54da0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/lensFlare.glsl +++ /dev/null @@ -1,176 +0,0 @@ -float fovmult = gbufferProjection[1][1] / 1.37373871; - -vec2 getLensFlarePolygonOffset(float angle, int sides, float radius) { - float rotationRadians = LENS_FLARE_SHAPE_ROTATION * (pi / 180.0); - angle += rotationRadians; - - float segmentAngle = 2.0 * pi / float(sides); - float r = cos(pi / float(sides)) / cos(mod(angle, segmentAngle) - pi / float(sides)); - r *= radius; - - return vec2(sin(angle), cos(angle)) * r; -} - -float BaseLens(vec2 lightPos, float size, float dist, float hardness) { - vec2 lensCoord = texCoord + (lightPos * dist - 0.5); - - #if LENS_FLARE_SHAPE >= 3 - float radius = length(lensCoord * vec2(aspectRatio, 1.0)); - float angle = atan(lensCoord.y, lensCoord.x * aspectRatio); - float polyRadius = length(getLensFlarePolygonOffset(angle, LENS_FLARE_SHAPE, 1.0)); - float adjustedRadius = radius / polyRadius; - float lens = clamp(1.0 - adjustedRadius / (size * fovmult), 0.0, 1.0 / hardness) * hardness; - #else - float lens = clamp(1.0 - length(lensCoord * vec2(aspectRatio, 1.0)) / (size * fovmult), 0.0, 1.0 / hardness) * hardness; - #endif - - lens *= lens; lens *= lens; - return lens; -} - -float OverlapLens(vec2 lightPos, float size, float dista, float distb) { - return BaseLens(lightPos, size, dista, 2.0) * BaseLens(lightPos, size, distb, 2.0); -} - -float PointLens(vec2 lightPos, float size, float dist) { - float lens = BaseLens(lightPos, size, dist, 1.5) + BaseLens(lightPos, size * 4.0, dist, 1.0) * 0.5; - return lens * (0.5 + 0.5 * sunFactor); -} - -float RingLensTransform(float lensFlare) { - return pow(1.0 - pow(1.0 - pow(lensFlare, 0.25), 10.0), 5.0); -} -float RingLens(vec2 lightPos, float size, float distA, float distB) { - float lensFlare1 = RingLensTransform(BaseLens(lightPos, size, distA, 1.0)); - float lensFlare2 = RingLensTransform(BaseLens(lightPos, size, distB, 1.0)); - - float lensFlare = clamp(lensFlare2 - lensFlare1, 0.0, 1.0); - lensFlare *= sqrt(lensFlare); - - lensFlare *= 1.0 - length(texCoord - lightPos - 0.5); - return lensFlare; -} - -vec2 lensFlareCheckOffsets[4] = vec2[4]( - vec2( 1.0,0.0), - vec2(-1.0,1.0), - vec2( 0.0,1.0), - vec2( 1.0,1.0) -); - -float AnamorphicLensFlare(vec2 lightPos, float size, float intensity) { - vec2 lensCoord = abs(texCoord - lightPos - 0.5) * vec2(aspectRatio * 0.06, 0.7); // Create horizontal stretched flare - float lens = clamp01(1.0 - length(pow(lensCoord / (size * fovmult), vec2(0.85))) * 4.0); - - lens *= sqrt1(max0(1.0 - 5.0 * pow2(distance(texCoord, lightPos + 0.5)))) * pow2(lens); // Control intensity falloff with distance - return lens * intensity; -} - -void DoLensFlare(inout vec3 color, vec3 viewPos, float dither) { - #if LENSFLARE_MODE == 1 - if (sunVec.z > 0.0) return; - #endif - - vec4 clipPosSun = gbufferProjection * vec4(sunVec + 0.001, 1.0); //+0.001 fixes black screen with camera rotation set to 0,0 - vec3 lightPos3 = clipPosSun.xyz / clipPosSun.w * 0.5; - vec2 lightPos = lightPos3.xy; - vec3 screenPosSun = lightPos3 + 0.5; - - float flareFactor = 1.0; - vec2 cScale = 40.0 / vec2(viewWidth, viewHeight); - for (int i = 0; i < 4; i++) { - vec2 cOffset = (lensFlareCheckOffsets[i] - dither) * cScale; - vec2 checkCoord1 = screenPosSun.xy + cOffset; - vec2 checkCoord2 = screenPosSun.xy - cOffset; - - float zSample1 = texture2D(depthtex0, checkCoord1).r; - float zSample2 = texture2D(depthtex0, checkCoord2).r; - #ifdef VL_CLOUDS_ACTIVE - float cloudLinearDepth1 = texture2D(colortex5, checkCoord1).a; - float cloudLinearDepth2 = texture2D(colortex5, checkCoord2).a; - zSample1 = min(zSample1, cloudLinearDepth1); - zSample2 = min(zSample2, cloudLinearDepth2); - #endif - - if (zSample1 < 1.0) - flareFactor -= 0.125; - if (zSample2 < 1.0) - flareFactor -= 0.125; - } - - float str = length(lightPos * vec2(aspectRatio, 1.0)); - str = pow(clamp(str * 8.0, 0.0, 1.0), 2.0) - clamp(str * 3.0 - 1.5, 0.0, 1.0); - flareFactor *= str; - - float oldFlareFactor = flareFactor; - #ifdef SUN_MOON_DURING_RAIN - flareFactor *= 0.65 - 0.4 * rainFactor; - #else - flareFactor *= 1.0 - rainFactor; - #endif - #ifdef NO_RAIN_ABOVE_CLOUDS - flareFactor = mix(oldFlareFactor, flareFactor, heightRelativeToCloud); - #endif - - vec3 flare = ( - BaseLens(lightPos, 0.3, -0.45, 1.0) * vec3(2.2, 1.2, 0.1) * 0.07 + - BaseLens(lightPos, 0.3, 0.10, 1.0) * vec3(2.2, 0.4, 0.1) * 0.03 + - BaseLens(lightPos, 0.3, 0.30, 1.0) * vec3(2.2, 0.2, 0.1) * 0.04 + - BaseLens(lightPos, 0.3, 0.50, 1.0) * vec3(2.2, 0.4, 2.5) * 0.05 + - BaseLens(lightPos, 0.3, 0.70, 1.0) * vec3(1.8, 0.4, 2.5) * 0.06 + - BaseLens(lightPos, 0.3, 0.90, 1.0) * vec3(0.1, 0.2, 2.5) * 0.07 + - - OverlapLens(lightPos, 0.08, -0.28, -0.39) * vec3(2.5, 1.2, 0.1) * 0.015 + - OverlapLens(lightPos, 0.08, -0.20, -0.31) * vec3(2.5, 0.5, 0.1) * 0.010 + - OverlapLens(lightPos, 0.12, 0.06, 0.19) * vec3(2.5, 0.2, 0.1) * 0.020 + - OverlapLens(lightPos, 0.12, 0.15, 0.28) * vec3(1.8, 0.1, 1.2) * 0.015 + - OverlapLens(lightPos, 0.12, 0.24, 0.37) * vec3(1.0, 0.1, 2.5) * 0.010 + - - PointLens(lightPos, 0.03, -0.55) * vec3(2.5, 1.6, 0.0) * 0.06 + - PointLens(lightPos, 0.02, -0.40) * vec3(2.5, 1.0, 0.0) * 0.045 + - PointLens(lightPos, 0.04, 0.43) * vec3(2.5, 0.6, 0.6) * 0.06 + - PointLens(lightPos, 0.02, 0.60) * vec3(0.2, 0.6, 2.5) * 0.045 + - PointLens(lightPos, 0.03, 0.67) * vec3(0.7, 1.1, 3.0) * 0.075 + - - RingLens(lightPos, 0.22, 0.44, 0.46) * vec3(0.10, 0.35, 2.50) * 1.5 + - RingLens(lightPos, 0.15, 0.98, 0.99) * vec3(0.15, 0.40, 2.55) * 2.5 - ); - - #if ANAMORPHIC_LENS_FLARE > 0 - float anamorphicIntensity = ANAMORPHIC_LENS_FLARE * 0.1; - - float anamorphicFlare = AnamorphicLensFlare(lightPos, 0.53, 1.0); - vec3 anamorphicColor = vec3(0.4, 0.8, 1.0) * anamorphicFlare * anamorphicIntensity; - - float secondaryFlare = AnamorphicLensFlare(lightPos, 0.22, 1.35); - anamorphicColor += vec3(0.8667, 0.2196, 0.5961) * secondaryFlare * max0(anamorphicIntensity - 0.24); - - #if LENSFLARE_MODE == 2 - if (sunVec.z > 0.0) { - anamorphicColor = anamorphicColor * 0.35 + GetLuminance(anamorphicColor) * vec3(0.3, 0.4, 0.6); - #if BLOOD_MOON > 0 - vec3 hsvAnamorphicColor = rgb2hsv(anamorphicColor); - anamorphicColor = mix(anamorphicColor, hsv2rgb(vec3(0, max(1.0, hsvAnamorphicColor.y), hsvAnamorphicColor.z * 2.7)), getBloodMoon(0)); - #endif - } - #endif - - flare += anamorphicColor * flareFactor; - #endif - - #if LENSFLARE_MODE == 2 - if (sunVec.z > 0.0) { - flare = flare * 0.2 + GetLuminance(flare) * vec3(0.3, 0.4, 0.6); - flare *= clamp01(1.0 - (SdotU + 0.1) * 5.0); - flareFactor *= LENSFLARE_I > 1.001 ? sqrt(LENSFLARE_I) : LENSFLARE_I; - } else - #endif - { - flareFactor *= LENSFLARE_I; - flare *= clamp01((SdotU + 0.1) * 5.0); - } - - flare *= flareFactor; - - color = mix(color, vec3(1.0), flare); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/myFile.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/myFile.glsl deleted file mode 100644 index 634f652..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/myFile.glsl +++ /dev/null @@ -1,2 +0,0 @@ -// Euphoria Patches 1.8.6 -// Developed by SpacEagle17 diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/packing.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/packing.glsl deleted file mode 100644 index 3ada0c5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/packing.glsl +++ /dev/null @@ -1,55 +0,0 @@ -#if !defined PACKING_FILE_INCLUDED -#define PACKING_FILE_INCLUDED - -// Structs -struct vec6 { - vec3 a; - vec3 b; -}; - -// the packing / unpacking assumes normalized floats -float pack2x16(float a, float b) { - a = clamp(a, 0.0, 0.99); - b = clamp(b, 0.0, 0.99); - uint low = uint(a * 65535.0); - uint high = uint(b * 65535.0); - return (low | (high << 16)) / 4294967295.0; -} - -vec3 pack2x16(vec3 a, vec3 b) { - a = clamp(a, 0.0, 0.99); - b = clamp(b, 0.0, 0.99); - uvec3 low = uvec3(a * 65535.0); - uvec3 high = uvec3(b * 65535.0); - return (low | (high << 16)) / 4294967295.0; -} - -vec2 unpack2x16(float val) { - uint temp = uint(val * 4294967295.0); - return vec2(float(temp & 65535u), (temp >> 16u)) / 65535.0; -} - -vec6 unpack2x16(vec3 val) { - uvec3 temp = uvec3(val * 4294967295.0); - return vec6(vec3(temp & 65535u) / 65535.0, (temp >> 16u) / 65535.0); -} - -struct vec8 { - vec4 a; - vec4 b; -}; - -vec4 pack2x16(vec4 a, vec4 b) { - a = clamp(a, 0.0, 0.99); - b = clamp(b, 0.0, 0.99); - uvec4 low = uvec4(a * 65535.0); - uvec4 high = uvec4(b * 65535.0); - return (low | (high << 16)) / 4294967295.0; -} - -vec8 unpack2x16(vec4 val) { - uvec4 temp = uvec4(val * 4294967295.0); - return vec8(vec4(temp & 65535u) / 65535.0, (temp >> 16u) / 65535.0); -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/pixelCraft.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/pixelCraft.glsl deleted file mode 100644 index 79cf243..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/pixelCraft.glsl +++ /dev/null @@ -1,126 +0,0 @@ -vec3 posterizeColor(vec3 color) { - return mix(color, hsv2rgb(vec3(rgb2hsv(color).x, floor(rgb2hsv(color).yz*COLOR_LEVELS)/(COLOR_LEVELS-1.0))), POSTERIZE_STRENGTH); -} - -vec3 sampleCell(sampler2D tex, vec2 origin, vec2 size, int count) { - vec2 cellCoord = floor(origin / size); - vec3 sum = vec3(0.0); - float fCount = float(count); - #ifdef UNDERWATER_DISTORTION - if (isEyeInWater == 1){ - origin += getUnderwaterDistortion(cellCoord, 0.0005); - } - #endif - for (int i = 0; i < count * count; i++) { - vec2 offset = vec2(mod(float(i), fCount) + 0.5, floor(float(i) / fCount) + 0.5) / fCount; - sum += texture2D(tex, origin + size * offset).rgb; - } - return sum / (fCount * fCount); -} - -vec2 getCellSize() { - return vec2(float(int(ceil(256.0 / PIXELATED_SCREEN_SIZE_INTERNAL) + 1) & ~1)) / vec2(viewWidth, viewHeight); -} - -vec3 createPixelation(sampler2D tex, vec2 uv, float sampleCount, vec2 cellSize) { - vec2 cellOrigin = floor(uv / cellSize) * cellSize; - sampleCount = max0(sampleCount) + 1.0; - - vec3 pixelated = mix( - sampleCell(tex, cellOrigin, cellSize, int(sampleCount)), - sampleCell(tex, cellOrigin, cellSize, int(sampleCount) + 1), - fract(sampleCount) - ); - - return posterizeColor(pixelated); -} - -// Precomputed threshold map for dithering -const mat4x4 DITHER_THRESHOLD = mat4x4( - 0., 8., 2., 10., - 12., 4., 14., 6., - 3., 11., 1., 9., - 15., 7., 13., 5. -); - -vec3 ditherColor(vec3 color, vec2 uv, vec2 cellSize) { - ivec2 gridCoord = ivec2(floor(uv / cellSize)); - - ivec2 ditherIndex = gridCoord % 4; - float ditherValue = (DITHER_THRESHOLD[ditherIndex.x][ditherIndex.y] / 16.0) - SCREEN_DITHER_I; - - float luminance = GetLuminance(color); - float variance = length(color - luminance); - - float ditherSpread = SCREEN_DITHER_AMOUNT * 0.1 * variance; - return color + ditherSpread * ditherValue; -} - -#ifdef PALETTE_SWAP - #if USE_TEXTURE_PALETTE > 0 - const int MAX_PALETTE_SIZE = 32; - #else - const int MAX_PALETTE_SIZE = 6; - vec3 FIXED_COLOR_PALETTE[MAX_PALETTE_SIZE] = vec3[]( - vec3(PALETTE1R, PALETTE1G, PALETTE1B), - vec3(PALETTE2R, PALETTE2G, PALETTE2B), - vec3(PALETTE3R, PALETTE3G, PALETTE3B), - vec3(PALETTE4R, PALETTE4G, PALETTE4B), - vec3(PALETTE5R, PALETTE5G, PALETTE5B), - vec3(PALETTE6R, PALETTE6G, PALETTE6B) - ); - #endif - - int getPaletteTextureSize() { - return int(textureSize(depthtex2, 0).x); - } - - void sortPaletteByLuminance(inout vec3 pal[MAX_PALETTE_SIZE], int size) { - for (int i = 0; i < size - 1; i++) { - for (int j = 0; j < size - i - 1; j++) { - if (GetLuminance(pal[j]) > GetLuminance(pal[j + 1])) { - vec3 temp = pal[j]; - pal[j] = pal[j + 1]; - pal[j + 1] = temp; - } - } - } - } - - vec3 samplePaletteFromTexture(inout vec3 paletteOut[MAX_PALETTE_SIZE], int size) { - for (int x = 0; x < size; x++) { - vec3 paletteColor = texelFetch(depthtex2, ivec2(x, 0), 0).rgb; - paletteOut[x] = paletteColor; - } - - return paletteOut[0]; - } - - vec3 convertToPaletteColor(vec3 inputColor) { - vec3 localPalette[MAX_PALETTE_SIZE]; - int paletteSize = MAX_PALETTE_SIZE; - #if USE_TEXTURE_PALETTE > 0 - paletteSize = getPaletteTextureSize(); - if (paletteSize == viewWidth) { - return mix(mix(inputColor, vec3(GetLuminance(inputColor)), 0.93), vec3(1.0, 0.0, 0.0), 0.2); // Bright red for visibility - } - samplePaletteFromTexture(localPalette, paletteSize); - #else - for (int i = 0; i < MAX_PALETTE_SIZE; i++) { - localPalette[i] = FIXED_COLOR_PALETTE[i] / 255.0; - } - #endif - - sortPaletteByLuminance(localPalette, paletteSize); - - // Quantize the color based on the available palette levels. - inputColor.r = floor(inputColor.r * float(paletteSize - 1) + 0.5) / float(paletteSize - 1); - inputColor.g = floor(inputColor.g * float(paletteSize - 1) + 0.5) / float(paletteSize - 1); - inputColor.b = floor(inputColor.b * float(paletteSize - 1) + 0.5) / float(paletteSize - 1); - - int paletteIndex = int(floor(GetLuminance(inputColor) * float(paletteSize))); - paletteIndex = clamp(paletteIndex, 0, paletteSize - 1); - - return localPalette[paletteIndex]; - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/pixelation.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/pixelation.glsl deleted file mode 100644 index 0071633..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/pixelation.glsl +++ /dev/null @@ -1,97 +0,0 @@ -#if !defined PIXELATION_FILE -#define PIXELATION_FILE - -#if PIXEL_SCALE == -2 - #define PIXEL_TEXEL_SCALE 4.0 -#elif PIXEL_SCALE == -1 - #define PIXEL_TEXEL_SCALE 2.0 -#elif PIXEL_SCALE == 2 - #define PIXEL_TEXEL_SCALE 0.5 -#elif PIXEL_SCALE == 3 - #define PIXEL_TEXEL_SCALE 0.25 -#elif PIXEL_SCALE == 4 - #define PIXEL_TEXEL_SCALE 0.125 -#elif PIXEL_SCALE == 5 - #define PIXEL_TEXEL_SCALE 0.0625 -#else // 1 or out of range - #define PIXEL_TEXEL_SCALE 1.0 -#endif - -#ifdef FRAGMENT_SHADER - // Thanks to Nestorboy - - // Computes axis-aligned screen space offset to texel center. - // https://forum.unity.com/threads/the-quest-for-efficient-per-texel-lighting.529948/#post-7536023 - vec2 ComputeTexelOffset(vec2 uv, vec4 texelSize) { - // 1. Calculate how much the texture UV coords need to shift to be at the center of the nearest texel. - vec2 uvCenter = (floor(uv * texelSize.zw) + 0.5) * texelSize.xy; - vec2 dUV = uvCenter - uv; - - // 2. Calculate how much the texture coords vary over fragment space. - // This essentially defines a 2x2 matrix that gets texture space (UV) deltas from fragment space (ST) deltas. - vec2 dUVdS = dFdx(uv); - vec2 dUVdT = dFdy(uv); - - if (abs(dUVdS) + abs(dUVdT) == vec2(0.0)) return vec2(0.0); - - // 3. Invert the texture delta from fragment delta matrix. Where the magic happens. - mat2x2 dSTdUV = mat2x2(dUVdT[1], -dUVdT[0], -dUVdS[1], dUVdS[0]) * (1.0 / (dUVdS[0] * dUVdT[1] - dUVdT[0] * dUVdS[1])); - - // 4. Convert the texture delta to fragment delta. - vec2 dST = dUV * dSTdUV; - return dST; - } - - vec2 ComputeTexelOffset(sampler2D tex, vec2 uv) { - vec2 texSize = textureSize(tex, 0) * PIXEL_TEXEL_SCALE; - vec4 texelSize = vec4(1.0 / texSize.xy, texSize.xy); - - return ComputeTexelOffset(uv, texelSize); - } - - vec4 TexelSnap(vec4 value, vec2 texelOffset) { - if(all(equal(texelOffset, vec2(0.0)))) return value; - vec4 dx = dFdx(value); - vec4 dy = dFdy(value); - - vec4 valueOffset = dx * texelOffset.x + dy * texelOffset.y; - valueOffset = clamp(valueOffset, -1.0, 1.0); - - return value + valueOffset; - } - - vec3 TexelSnap(vec3 value, vec2 texelOffset) { - if(all(equal(texelOffset, vec2(0.0)))) return value; - vec3 dx = dFdx(value); - vec3 dy = dFdy(value); - - vec3 valueOffset = dx * texelOffset.x + dy * texelOffset.y; - valueOffset = clamp(valueOffset, -1.0, 1.0); - - return value + valueOffset; - } - - vec2 TexelSnap(vec2 value, vec2 texelOffset) { - if(all(equal(texelOffset, vec2(0.0)))) return value; - vec2 dx = dFdx(value); - vec2 dy = dFdy(value); - - vec2 valueOffset = dx * texelOffset.x + dy * texelOffset.y; - valueOffset = clamp(valueOffset, -1.0, 1.0); - - return value + valueOffset; - } - - float TexelSnap(float value, vec2 texelOffset) { - if(all(equal(texelOffset, vec2(0.0)))) return value; - float dx = dFdx(value); - float dy = dFdy(value); - - float valueOffset = dx * texelOffset.x + dy * texelOffset.y; - valueOffset = clamp(valueOffset, -1.0, 1.0); - - return value + valueOffset; - } -#endif - -#endif // !defined PIXELATION_FILE diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/potato.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/potato.glsl deleted file mode 100644 index 7855591..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/potato.glsl +++ /dev/null @@ -1,252 +0,0 @@ -vec3 getPixelPotato(vec2 pixelCoord, vec3 color, vec2 size) { // Original Pixel art by Memokii - if (pixelCoord.x < 0.0 || pixelCoord.x >= size.x || - pixelCoord.y < 0.0 || pixelCoord.y >= size.y) { - return color; - } - - int x = int(pixelCoord.x); - int y = int(pixelCoord.y); - - if ((y == 0 || y == 8) && x >= 4 && x < 10) return hex2rgb(y == 0 ? 0x7C552Au : 0x652C14u); - - if (y == 1) { - if (x >= 2 && x < 4 || x >= 10 && x < 12) return hex2rgb(0x7C552Au); - if (x >= 4 && x < 7 || x == 9) return hex2rgb(0xD1A34Bu); - return x >= 7 && x < 9 ? hex2rgb(0xD8B95Bu) : color; - } - if (y == 2) { - return (x == 1) ? hex2rgb(0x7C552Au) : - (x == 2 || x == 11) ? hex2rgb(0xD1A34Bu) : - (x == 3 || x == 9) ? hex2rgb(0xE3D872u) : - (x == 4) ? hex2rgb(0x9A7D45u) : - (x >= 5 && x < 7 || x == 8) ? hex2rgb(0x353330u) : - (x == 7) ? hex2rgb(0x292623u) : - (x == 10) ? hex2rgb(0xD8B95Bu) : - (x == 12) ? hex2rgb(0x703F1Eu) : color; - } - if (y == 3) { - return (x == 0 || x == 13) ? hex2rgb(0x703F1Eu) : - (x == 1 || x == 11) ? hex2rgb(0xD1A34Bu) : - (x >= 2 && x < 4 || x == 6) ? hex2rgb(0xD8B95Bu) : - (x == 4 || x >= 7 && x < 10) ? hex2rgb(0xE3D872u) : - (x == 5) ? hex2rgb(0x353330u) : - (x == 10) ? hex2rgb(0x916E3Cu) : - (x == 12) ? hex2rgb(0xC58539u) : color; - } - if (y == 4) { - return (x == 0) ? hex2rgb(0x703F1Eu) : - (x >= 1 && x < 3 || x >= 10 && x < 13) ? hex2rgb(0xD1A34Bu) : - (x >= 3 && x < 5 || x >= 7 && x < 10) ? hex2rgb(0xD8B95Bu) : - (x >= 5 && x < 7) ? hex2rgb(0x292623u) : - (x == 13) ? hex2rgb(0x652C14u) : color; - } - if (y == 5) { - return (x == 0) ? hex2rgb(0x703F1Eu) : - (x == 1) ? hex2rgb(0xC58539u) : - (x >= 2 && x < 4 || x >= 9 && x < 12) ? hex2rgb(0xD1A34Bu) : - (x == 4 || x >= 6 && x < 8) ? hex2rgb(0xD8B95Bu) : - (x == 5) ? hex2rgb(0x1D1917u) : - (x == 8) ? hex2rgb(0x916E3Cu) : - (x == 12) ? hex2rgb(0x652C14u) : color; - } - if (y == 6) { - return (x == 1) ? hex2rgb(0x703F1Eu) : - (x == 2) ? hex2rgb(0x916E3Cu) : - (x == 3 || x >= 10 && x < 12) ? hex2rgb(0xC58539u) : - (x == 4 || x == 9) ? hex2rgb(0xD1A34Bu) : - (x >= 5 && x < 7 || x >= 7 && x < 9) ? hex2rgb(0x1D1917u) : - (x == 6) ? hex2rgb(0x292623u) : - (x == 12) ? hex2rgb(0x652C14u) : color; - } - if (y == 7) { - return (x == 2) ? hex2rgb(0x703F1Eu) : - (x == 3 || x >= 10 && x < 12) ? hex2rgb(0x652C14u) : - (x >= 4 && x < 6 || x == 8) ? hex2rgb(0xC58539u) : - (x >= 6 && x < 8) ? hex2rgb(0xD1A34Bu) : - (x == 9) ? hex2rgb(0x916E3Cu) : color; - } - return color; -} - -uint randomLetter(float offset){ - uint letters[36] = uint[]( - _A, _B, _C, _D, _E, _F, _G, _H, _I, _J, _K, _L, _M, _N, _O, _P, _Q, _R, _S, _T, _U, _V, _W, _X, _Y, _Z, - _0, _1, _2, _3, _4, _5, _6, _7, _8, _9 - ); - int randomIndex = int(hash11(frameTimeCounter * 0.1 + offset) * 36); - return letters[randomIndex]; -} - -uint letterAnimation(float offset, float verticalOffset) { - - float animation = min(shaderStartSmooth * 0.3 - offset * 0.3, 0.1) * 10.0; - if (animation < 0.95) { - return randomLetter(offset); - } else { - float noise = texture2DLod(noisetex, vec2(frameTimeCounter * 0.002), 0.0).r; - if (abs(verticalOffset) > 0.05 && noise > 0.6 || noise > 0.8) { - if (offset == 0.0) return _G; - else if (offset == 0.1) return _L; - else if (offset == 0.2) return _a; - else if (offset == 0.3) return _D; - else if (offset == 0.4) return _O; - else if (offset == 0.5) return _S; - } else { - if (offset == 0.0) return _P; - else if (offset == 0.1) return _O; - else if (offset == 0.2) return _T; - else if (offset == 0.3) return _A; - else if (offset == 0.4) return _T; - else if (offset == 0.5) return _O; - } - } - return _space; -} - -vec3 printPhrase(vec3 color, int verticalTextOffset){ - beginTextM(10, vec2(6, 10 + verticalTextOffset)); - text.fgCol = vec4(1.0, 0.0, 0.0, 0.85); - - // For each letter position, check if it should be randomized - printString(( - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.1), 0.0).r > 0.85 ? randomLetter(0.1) : _Y, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.2), 0.0).r > 0.85 ? randomLetter(0.2) : _o, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.3), 0.0).r > 0.85 ? randomLetter(0.3) : _u, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.4), 0.0).r > 0.85 ? randomLetter(0.4) : _r, - _space, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.5), 0.0).r > 0.85 ? randomLetter(0.5) : _A, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.6), 0.0).r > 0.85 ? randomLetter(0.6) : _c, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.7), 0.0).r > 0.85 ? randomLetter(0.7) : _t, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.8), 0.0).r > 0.85 ? randomLetter(0.8) : _i, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 0.9), 0.0).r > 0.85 ? randomLetter(0.9) : _o, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.0), 0.0).r > 0.85 ? randomLetter(1.0) : _n, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.1), 0.0).r > 0.85 ? randomLetter(1.1) : _s, - _space, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.2), 0.0).r > 0.85 ? randomLetter(1.2) : _h, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.3), 0.0).r > 0.85 ? randomLetter(1.3) : _a, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.4), 0.0).r > 0.85 ? randomLetter(1.4) : _v, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.5), 0.0).r > 0.85 ? randomLetter(1.5) : _e - )); - printLine(); - - // Second line with similar randomization - printString(( - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.6), 0.0).r > 0.85 ? randomLetter(1.6) : _C, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.7), 0.0).r > 0.85 ? randomLetter(1.7) : _o, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.8), 0.0).r > 0.85 ? randomLetter(1.8) : _n, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 1.9), 0.0).r > 0.85 ? randomLetter(1.9) : _s, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.0), 0.0).r > 0.85 ? randomLetter(2.0) : _e, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.1), 0.0).r > 0.85 ? randomLetter(2.1) : _q, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.2), 0.0).r > 0.85 ? randomLetter(2.2) : _u, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.3), 0.0).r > 0.85 ? randomLetter(2.3) : _e, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.4), 0.0).r > 0.85 ? randomLetter(2.4) : _n, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.5), 0.0).r > 0.85 ? randomLetter(2.5) : _c, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.6), 0.0).r > 0.85 ? randomLetter(2.6) : _e, - texture2DLod(noisetex, vec2(frameTimeCounter * 0.01 + 2.7), 0.0).r > 0.85 ? randomLetter(2.7) : _s, - _exclm - )); - endText(color); - return color; -} - -vec3 printNumbers(vec3 color, int verticalTextOffset) { - beginTextM(5, vec2(12, 140 + verticalTextOffset * 2));text.fgCol = vec4(0.2157, 0.0, 1.0, 0.85); - printFloat(frameTimeCounter);printLine(); - printFloat(worldDay + worldTime / 24000.0);printLine(); - printFloat(aspectRatio); - printString((_space)); - float cameraRotateNumber = 0.0; - mat3 currentModelView = mat3(gbufferModelView); - for (int i = 0; i < 3; i++) { - vec3 rotation = currentModelView[i]; - for (int j = 0; j < 3; j++) { - cameraRotateNumber += rotation[j]; - } - } - printFloat(cameraRotateNumber);printLine(); - endText(color); - return color; -} - -vec3 potatoWatermark(vec3 color, vec2 displacedCoord, vec2 flickerNoiseVec) { - // Apply offset to watermark position - vec4 watermarkColor = waterMarkFunction(ivec2(100, 29), vec2(0.1, 0.3), displacedCoord.xy, 1.3, false); - - // Rest of the effect processing remains the same - float flickerNoise = max(flickerNoiseVec.r, flickerNoiseVec.g); - float flickerFactor = step(0.4, flickerNoise); - - float rareBlend = smoothstep(0.3, 0.6, texture2DLod(noisetex, vec2(frameTimeCounter * 0.09), 0.0).r); - flickerFactor = mix(flickerFactor, rareBlend, 0.3); - - vec3 newWatermarkColors = saturateColors(watermarkColor.rgb, flickerFactor * 0.4 + flickerNoiseVec.r); - - float noise = texture2DLod(noisetex, displacedCoord.xy * 3.0 + vec2(frameTimeCounter * 0.1, sin(frameTimeCounter * 0.05) * 0.5), 0.0).r * 10.0; - noise = smoothstep(0.3, 0.7, noise) * sin(frameTimeCounter * 3.0 + displacedCoord.x * 10.0); - float invertAlpha = watermarkColor.a * noise; - vec4 flickeringWatermarkColor = vec4(newWatermarkColors, invertAlpha); - - color.rgb = mix(color.rgb, flickeringWatermarkColor.rgb, flickeringWatermarkColor.a); - return mix(color.rgb, newWatermarkColors, watermarkColor.a * flickerFactor); -} - -vec3 rareShaderError(vec2 texCoordBorder) { - vec3 color = vec3(0.2); - vec2 displacedCoord = texCoordBorder; - float verticalIndicator = 0.0; - - applyVerticalScreenDisplacement(displacedCoord, verticalIndicator, 1.0, 1.0, 1.0, false); - - // Convert the offset to screen space for text positioning - int verticalTextOffset = int(displacedCoord.y * 8); // Adjust multiplier to match your text scale - verticalTextOffset += int(displacedCoord.x * 10.0); - - beginTextM(15, vec2(8 + verticalTextOffset, 25)); text.fgCol = vec4(1.0, 0.0, 0.0, 0.85); - printString((_S, _h, _a, _d, _e, _r, _space, _E, _R, _R, _O, _R)); - endText(color); - return color; -} - -vec3 potatoError(){ - vec3 color = vec3(0.6); - - // Calculate displacement value that we'll use for all elements - vec2 texCoordBorder = curveDisplay(texCoord, 1.2, 3); - vec2 displacedCoord = texCoordBorder; - float verticalIndicator = 0.0; - vec2 noiseVec = texture2DLod(noisetex, vec2(frameTimeCounter * 0.06), 0.0).rb; - - applyVerticalScreenDisplacement(displacedCoord, verticalIndicator, 1.0, 1.0, 1.0, true); - float verticalOffset = displacedCoord.y - texCoordBorder.y; - - // Convert the offset to screen space for text positioning - int verticalTextOffset = int(verticalOffset * 100.0); // Adjust multiplier to match your text scale - - // Apply offset to text position - color = printPhrase(color, verticalTextOffset); - - beginTextM(20, vec2(3, 20 + verticalTextOffset * 0.5)); text.fgCol = vec4(1.0, 0.0, 0.0, 0.85); - printString((letterAnimation(0.0, verticalIndicator), letterAnimation(0.1, verticalIndicator), letterAnimation(0.2, verticalIndicator), - letterAnimation(0.3, verticalIndicator), letterAnimation(0.4, verticalIndicator), letterAnimation(0.5, verticalIndicator))); - endText(color); - - color = printNumbers(color, verticalTextOffset); - - // Apply offset to potato position - float pixelPotatoSize = 0.15; - vec2 transformedCoords = (applyHorizontalNoise(displacedCoord, 1, noiseVec.r * 1.5 + 0.5, noiseVec.g + 0.3) - vec2(0.8, 0.6)) / pixelPotatoSize; - vec2 potatoSize = vec2(14.0, 9.0); - vec2 pixelCoords = (vec2(transformedCoords.x, transformedCoords.y * -1) + 1.0) * potatoSize * 0.5; - color.rgb = getPixelPotato(floor(pixelCoords), color, potatoSize); - - color.rgb = potatoWatermark(color.rgb, displacedCoord, noiseVec); - - if(mod(frameTimeCounter + 10, 42.0) < 8.0) color = rareShaderError(texCoordBorder); // Why 42? Because it's the answer to everything - - color *= staticColor(color, 1, 0.1, 0.6, 1.0); - color = scanline(texCoordBorder, color, 0.66, 2, 1.5, 1.2, vec3(1.0), true, false); - - if (texCoordBorder.x < 0.0 || texCoordBorder.x > 1.0) color = vec3(0.0); - if (texCoordBorder.y < 0.0 || texCoordBorder.y > 1.0) color = vec3(0.0); - return color; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/reprojection.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/reprojection.glsl deleted file mode 100644 index dda0bc2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/reprojection.glsl +++ /dev/null @@ -1,35 +0,0 @@ -#if !defined REPROJECTION_FILE -#define REPROJECTION_FILE - -// Previous frame reprojection from Chocapic13 -vec2 Reprojection(vec3 pos, vec3 cameraOffset) { - pos = pos * 2.0 - 1.0; - - vec4 viewPosPrev = gbufferProjectionInverse * vec4(pos, 1.0); - viewPosPrev /= viewPosPrev.w; - viewPosPrev = gbufferModelViewInverse * viewPosPrev; - - vec4 previousPosition = viewPosPrev + vec4(cameraOffset, 0.0); - previousPosition = gbufferPreviousModelView * previousPosition; - previousPosition = gbufferPreviousProjection * previousPosition; - return previousPosition.xy / previousPosition.w * 0.5 + 0.5; -} - -vec3 FHalfReprojection(vec3 pos) { - pos = pos * 2.0 - 1.0; - - vec4 viewPosPrev = gbufferProjectionInverse * vec4(pos, 1.0); - viewPosPrev /= viewPosPrev.w; - viewPosPrev = gbufferModelViewInverse * viewPosPrev; - - return viewPosPrev.xyz; -} - -vec2 SHalfReprojection(vec3 playerPos, vec3 cameraOffset) { - vec4 proPos = vec4(playerPos + cameraOffset, 1.0); - vec4 previousPosition = gbufferPreviousModelView * proPos; - previousPosition = gbufferPreviousProjection * previousPosition; - return previousPosition.xy / previousPosition.w * 0.5 + 0.5; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/shockwave.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/shockwave.glsl deleted file mode 100644 index 97beaa6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/shockwave.glsl +++ /dev/null @@ -1,69 +0,0 @@ -#include "/lib/shaderSettings/shockwave.glsl" -// SDF from https://iquilezles.org/articles/distfunctions2d/ -float sdBox(vec2 p, vec2 b) { - vec2 d = abs(p)-b; - return length(max(d,0.0)) + min(max(d.x,d.y),0.0); -} -float sdCircle(vec2 p, float r) { - return length(p) - r; -} - -float getOffsetStrength(float animation, vec2 dir, float maxRadius) { - #if SHOCKWAVE == 1 - float wave = sdCircle(vec2(dir / aspectRatio), animation * maxRadius); - #elif SHOCKWAVE == 2 - float wave = sdBox(dir / aspectRatio, vec2(animation * maxRadius)); - #endif - - wave *= 1.0 - smoothstep(0.0, 0.2, abs(wave)); // Mask the ripple - - wave *= smoothstep(0.0, 0.2, animation); // Smooth intro - wave *= 1.0 - smoothstep(0.5, 1.0, animation); // Smooth outro - return wave * 0.05; -} - -vec4 doShockwave(vec3 playerPos, vec2 texCoord){ // Based on https://editor.p5js.org/BarneyCodes/sketches/ELbA93Ugb by BarneyCodes - vec2 centre = playerPos.xz + 0.4; - vec2 dir = centre - texCoord; - float animation = pow(isShockwave, 1.0 / 1.2); - vec4 shockwaveColor = vec4(0); - float maxRadius = 4; - - // Chromatic aberration - float aberrationOffset = 0.05 * sin(animation * pi); - float rWave = getOffsetStrength(animation + aberrationOffset, dir, maxRadius); - float gWave = getOffsetStrength(animation, dir, maxRadius); - float bWave = getOffsetStrength(animation - aberrationOffset, dir, maxRadius); - - dir = normalize(dir); - - float value = 1.0; - #if defined GBUFFERS_TERRAIN || defined GBUFFERS_WATER - float blockRes = absMidCoordPos.x * atlasSize.x; - vec2 signMidCoordPosM = abs((floor((signMidCoordPos + 1.0) * blockRes) + 0.5) / blockRes - 1.0); - value = 1.0 - max(signMidCoordPosM.x, signMidCoordPosM.y); // Prevent from distorting into a different atlas texture - #endif - - float waveFactor = abs(max(gWave, max(rWave, bWave)) * 100.0); - - value *= step(0.01, animation); - - #if ANISOTROPIC_FILTER != 0 && defined GBUFFERS_TERRAIN - float r = waveFactor > 0.0001 ? texture2D(tex, texCoord + dir * rWave * value).r : textureAF(tex, texCoord).r; - float g = waveFactor > 0.0001 ? texture2D(tex, texCoord + dir * gWave * value).g : textureAF(tex, texCoord).g; - float b = waveFactor > 0.0001 ? texture2D(tex, texCoord + dir * bWave * value).b : textureAF(tex, texCoord).b; - float a = waveFactor > 0.0001 ? texture2D(tex, texCoord).a : textureAF(tex, texCoord).a; // Use the non AF method during the wave - #else - float r = texture2D(tex, texCoord + dir * rWave * value).r; - float g = texture2D(tex, texCoord + dir * gWave * value).g; - float b = texture2D(tex, texCoord + dir * bWave * value).b; - float a = texture2D(tex, texCoord).a; - #endif - - float shading = gWave * 15.0; // use gWave as it has no chromatic aberration - - shockwaveColor = vec4(r, g, b, a); - shockwaveColor.rgb += shading * 1.5; - // shockwaveColor += waveFactor > 0.0001 ? vec4(3,0,0,1) : vec4(0,0,0,0); // Debugging - return shockwaveColor; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/showLightLevels.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/showLightLevels.glsl deleted file mode 100644 index 8807993..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/showLightLevels.glsl +++ /dev/null @@ -1,42 +0,0 @@ -#if SHOW_LIGHT_LEVEL == 1 - if (heldItemId == 40000 || heldItemId2 == 40000) -#elif SHOW_LIGHT_LEVEL == 2 - if (heldBlockLightValue > 7.4 || heldBlockLightValue2 > 7.4) -#endif - -if (NdotU > 0.99) { - #ifdef OVERWORLD - #if MC_VERSION < 11800 - float lxMin = 0.533334; - #else - float lxMin = 0.034; // Quite high minimum value because of an Iris/Sodium issue - #endif - float lyMin = 0.533334; - #else - float lxMin = 0.8; - float lyMin = 0.533334; - #endif - - bool xDanger = lmCoord.x < lxMin; - #ifndef NETHER - bool yDanger = lmCoord.y < lyMin; - #else - bool yDanger = lmCoord.x < lyMin; - #endif - - if (xDanger) { - vec2 indicatePos = playerPos.xz + cameraPosition.xz; - indicatePos = 1.0 - 2.0 * abs(fract(indicatePos) - 0.5); - float minPos = min(indicatePos.x, indicatePos.y); - - if (minPos > 0.5) { - color.rgb = yDanger ? vec3(0.4, 0.05, 0.05) : vec3(0.3, 0.3, 0.05); - - smoothnessG = 0.5; - highlightMult = 1.0; - smoothnessD = 0.0; - - emission = 3.0; - } - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/worldOutline.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/worldOutline.glsl deleted file mode 100644 index 7a41c0b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/misc/worldOutline.glsl +++ /dev/null @@ -1,76 +0,0 @@ -vec2 worldOutlineOffset[4] = vec2[4] ( - vec2(-1.0, 1.0), - vec2( 0, 1.0), - vec2( 1.0, 1.0), - vec2( 1.0, 0) -); - -void DoWorldOutline(inout vec3 color, float linearZ0, float pixelFade, vec3 playerPos, float minecraft_far) { - float outlineFade = 1.0; - #ifdef DISTANT_HORIZONS - float horizontalDistance = length(playerPos.xz); - float verticalDistance = abs(playerPos.y); - - float distanceToCamera = max(horizontalDistance, verticalDistance); - - float fadeStart = minecraft_far * 0.7; - float fadeEnd = minecraft_far * 0.9; - if (fadeStart >= fadeEnd) { - fadeEnd = fadeStart + max(1.0, minecraft_far * 0.01); - } - outlineFade = (1.0 - smoothstep(fadeStart, fadeEnd, distanceToCamera)) * pixelFade; - if (outlineFade < 0.001) return; - #endif - - vec2 scale = vec2(1.0 / view); - - float outlines[2] = float[2] (0.0, 0.0); - float outlined = 1.0; - float z = linearZ0 * far; - float totalz = 0.0; - float maxz = 0.0; - float sampleza = 0.0; - float samplezb = 0.0; - - #ifdef ENTITIES_ARE_LIGHT - #define WORLD_OUTLINE_THICKNESSM 4 - #else - #define WORLD_OUTLINE_THICKNESSM WORLD_OUTLINE_THICKNESS - #endif - #if PIXELATED_SCREEN_SIZE > 0 - int sampleCount = WORLD_OUTLINE_THICKNESSM * 4 + abs(9 - int(PIXELATED_SCREEN_SIZE_INTERNAL * 0.1)); - #else - int sampleCount = WORLD_OUTLINE_THICKNESSM * 4; - #endif - - for (int i = 0; i < sampleCount; i++) { - vec2 offset = (1.0 + floor(i / 4.0)) * scale * worldOutlineOffset[int(mod(float(i), 4))]; - float depthCheckP = GetLinearDepth(texture2D(depthtex0, texCoord + offset).r) * far; - float depthCheckN = GetLinearDepth(texture2D(depthtex0, texCoord - offset).r) * far; - - outlined *= clamp(1.0 - ((depthCheckP + depthCheckN) - z * 2.0) * 32.0 / z, 0.0, 1.0); - - if (i <= 4) maxz = max(maxz, max(depthCheckP, depthCheckN)); - totalz += depthCheckP + depthCheckN; - } - - float outlinea = 1.0 - clamp((z * 8.0 - totalz) * 64.0 / z, 0.0, 1.0) * clamp(1.0 - ((z * 8.0 - totalz) * 32.0 - 1.0) / z, 0.0, 1.0); - float outlineb = clamp(1.0 + 8.0 * (z - maxz) / z, 0.0, 1.0); - float outlinec = clamp(1.0 + 64.0 * (z - maxz) / z, 0.0, 1.0); - - float outline = (0.35 * (outlinea * outlineb) + 0.65) * (0.75 * (1.0 - outlined) * outlinec + 1.0); - outline -= 1.0; - - outline *= WORLD_OUTLINE_I / WORLD_OUTLINE_THICKNESSM; - if (outline < 0.0) outline = -outline * 0.25; - - outline *= outlineFade; - - #if RETRO_LOOK == 1 - color = outline * 10.0 * vec3(RETRO_LOOK_R, RETRO_LOOK_G, RETRO_LOOK_B) * RETRO_LOOK_I; - #elif RETRO_LOOK == 2 - color = mix(color, outline * 10.0 * vec3(RETRO_LOOK_R, RETRO_LOOK_G, RETRO_LOOK_B) * RETRO_LOOK_I, nightVision); - #else - color += min(color * outline * 2.5, vec3(outline)); - #endif -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/pipelineSettings.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/pipelineSettings.glsl deleted file mode 100644 index 9e2535d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/pipelineSettings.glsl +++ /dev/null @@ -1,47 +0,0 @@ -/* -const int colortex0Format = R11F_G11F_B10F; //main color -const int colortex1Format = RGBA8_SNORM; //half res normalM -const int colortex2Format = RGBA16F; //taa | long exposure + long exposure counter in g channel with long exposure enabled | Renko cut data in g channel with Renko cut enabled -const int colortex3Format = RGBA8; //(cloud/water map on deferred/gbuffer) | translucentMult & bloom & final color -const int colortex4Format = RGBA8_SNORM; //normalM & reflection strength -const int colortex5Format = RGBA8; //scene image for water reflections | lightFogLength in r channel only from composite 1 to 5 & volumetric cloud linear depth & volumetric light factor -const int colortex6Format = RGBA8; //smoothnessD & materialMask & skyLightFactor & lmCoord.x with purkinje mask -const int colortex7Format = RGBA16F; //(cloud/water map on gbuffer) | reflection temporal image (rgb) & previous depth -const int colortex8Format = RGBA16F; //SSR results for WSR, topmost translucent opacity -#ifdef SS_BLOCKLIGHT -const int colortex9Format = RGBA16F; // Screenspace colored light -const int colortex10Format = RGBA16F; // Screenspace colored light Blurred -#endif -*/ - -const bool colortex0Clear = true; -const bool colortex1Clear = false; -const bool colortex2Clear = false; -const bool colortex3Clear = true; -const bool colortex4Clear = false; -const bool colortex5Clear = false; -const bool colortex6Clear = true; -const bool colortex7Clear = false; -const bool colortex8Clear = true; -const bool colortex9Clear = true; -const bool colortex10Clear = false; - -const bool shadowHardwareFiltering = true; -const float shadowDistanceRenderMul = 1.0; -#if END_CRYSTAL_VORTEX_INTERNAL == 0 && DRAGON_DEATH_EFFECT_INTERNAL == 0 - const float entityShadowDistanceMul = 0.125; // Iris feature -#else - const float entityShadowDistanceMul = 1.0; // Iris feature -#endif - -const float drynessHalflife = 300.0; -const float wetnessHalflife = 300.0; - -const float ambientOcclusionLevel = 1.0; - -/* -Mental Image: -Colortex2 Alpha still available -Colortex5 gb can be used to pass between composites, just reset to 0 at the end -colortex1 alpha available -*/ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/SSAO.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/SSAO.glsl deleted file mode 100644 index fce9e7c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/SSAO.glsl +++ /dev/null @@ -1,13 +0,0 @@ -#if !defined SSAO_SETTINGS_FILE -#define SSAO_SETTINGS_FILE - -#define SSAO_QUALI_DEFINE 2 //[0 2 3] -#define SSAO_I 100 //[0 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - -#if SSAO_I > 0 - #define SSAO_QUALI SSAO_QUALI_DEFINE -#else - #define SSAO_QUALI 0 -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/activateSettings.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/activateSettings.glsl deleted file mode 100644 index 9a1e0d5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/activateSettings.glsl +++ /dev/null @@ -1,130 +0,0 @@ -#include "/lib/shaderSettings/settingsFileDefines.glsl" - -//Information// -#define info0 0 //[0] -#define info1 0 //[0] -#define info2 0 //[0] -#define info3 0 //[0] -#define info4 0 //[0] -#define info5 0 //[0] -#define info6 0 //[0] -#define info7 0 //[0] -#define info8 0 //[0] -#define info9 0 //[0] -#define info10 0 //[0] -#define info11 0 //[0] -#define info12 0 //[0] -#define info13 0 //[0] -#define info14 0 //[0] -#define info15 0 //[0] -#define info16 0 //[0] -#define info17 0 //[0] -#define info18 0 //[0] -#define info19 0 //[0] -#define info20 0 //[0] -#define info21 0 //[0] -#define info22 0 //[0] - -//Activate Settings// -#ifdef POM_ALLOW_CUTOUT -#endif -#ifdef IPBR_PARTICLE_FEATURES -#endif -#ifdef COLORED_CANDLE_LIGHT -#endif -#ifdef PIXELATED_AO -#endif -#ifdef BIOME_COLORED_NETHER_PORTALS -#endif -#ifdef AURORA_INFLUENCE -#endif -#ifdef WAVIER_LAVA -#endif -#ifdef WORLD_OUTLINE -#endif -#ifdef SOUL_SAND_VALLEY_OVERHAUL -#endif -#ifdef PIXELATE_SCREEN -#endif -#ifdef RAIN_ATMOSPHERE -#endif -#ifdef CLOUD_TEXTURE -#endif -#ifdef WATERMARK -#endif -#ifdef TWINKLING_STARS -#endif -#ifdef END_TWINKLING_STARS -#endif -#ifdef WAVING_LEAVES -#endif -#ifdef EYES -#endif -#ifdef RETRO_ON -#endif -#ifdef VERTICAL_SCREEN_DISPLACEMENT -#endif -#ifdef PURPLE_END_FIRE -#endif -#ifdef EMISSIVE_BLOOD_MOON_FLOWERS -#endif -#ifdef LAVA_EDGE_EFFECT -#endif -#ifdef END_CRYSTAL_VORTEX -#endif -#ifdef DRAGON_DEATH_EFFECT -#endif -#ifdef END_STARS -#endif -#ifdef SSS_STRENGTH -#endif -#ifdef HIGH_QUALITY_CLOUDS -#endif -#ifdef DAYLIGHT_CYCLE_COMPAT -#endif -#ifdef EMISSIVE_SOUL_SAND -#endif -#ifdef SAND_NOISE -#endif -#ifdef MOSS_NOISE -#endif -#ifdef SHOCKWAVE -#endif -#ifdef STAR_LAYER_OW -#endif -#ifdef STAR_ROUNDNESS_OW -#endif -#ifdef STAR_ROUNDNESS_END -#endif -#ifdef DO_IPBR_LIGHTS -#endif -#ifdef NIGHT_DESATURATION -#endif -#ifdef NIGHT_CAVE_DESATURATION -#endif -#ifdef END_PORTAL_BEAM -#endif -#ifdef NETHER_NOISE -#endif -#ifdef DH_CLOUD_TWEAK_OVERRIDE -#endif -#ifdef LIGHTMAP_CURVES -#endif -#ifdef CLOUD_DIRECTION -#endif -#ifdef WORLD_SPACE_HALF_DISTANCE -#endif -#ifdef OPTIMIZATION_REF_LOD_SYSTEM_1 -#endif -#ifdef OPTIMIZATION_REF_LOD_SYSTEM_2 -#endif -#ifdef BORDER_FOG_NETHER -#endif -#ifdef BORDER_FOG_END -#endif -#ifdef BORDER_FOG_OVERWORLD -#endif -#ifdef NO_WAVING_INDOORS -#endif -#ifdef SCREEN_DITHERING -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/bloom.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/bloom.glsl deleted file mode 100644 index 0816c35..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/bloom.glsl +++ /dev/null @@ -1,13 +0,0 @@ -#if !defined BLOOM_SETTINGS_FILE -#define BLOOM_SETTINGS_FILE - -#define BLOOM_ENABLED 1 //[-1 1] -#define BLOOM_STRENGTH 0.12 //[0.027 0.036 0.045 0.054 0.063 0.072 0.081 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.21 0.23 0.25 0.28 0.32 10.00] - -#define BLOOM_FOG - -#if defined END || BLOOM_ENABLED == -1 - #undef BLOOM_FOG -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/blueScreen.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/blueScreen.glsl deleted file mode 100644 index 92ddab0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/blueScreen.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef BLUE_SCREEN_SETTINGS_FILE -#define BLUE_SCREEN_SETTINGS_FILE - -//#define BLUE_SCREEN - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/clouds.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/clouds.glsl deleted file mode 100644 index bf29945..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/clouds.glsl +++ /dev/null @@ -1,69 +0,0 @@ -#ifndef CLOUD_SETTINGS_FILE -#define CLOUD_SETTINGS_FILE - -#define CLOUD_CLOSED_AREA_CHECK -#define CLOUD_R 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] -#define CLOUD_G 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] -#define CLOUD_B 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] -#define CLOUD_UNBOUND_AMOUNT 1.00 //[0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00 1.02 1.04 1.06 1.08 1.10 1.12 1.14 1.16 1.18 1.20 1.22 1.24 1.26 1.28 1.30 1.32 1.34 1.36 1.38 1.40 1.42 1.44 1.46 1.48 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.10 2.20 2.30 2.40 2.50 2.60 2.70 2.80 2.90 3.00] -#define CLOUD_UNBOUND_RAIN_ADD 0.40 //[0.00 0.05 0.06 0.07 0.08 0.09 0.10 0.12 0.14 0.16 0.18 0.22 0.26 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50] - - -// Euphoria Patches Settings - - -#define CLOUD_STRETCH 1.0 //[0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0] -#define CLOUD_DIRECTION 2 //[1 2] -#define CLOUD_TEXTURE 0 //[0 1 2] -#define CLOUD_ROUNDNESS 0.125 //[0.2 0.125 0.05 0.025] -#define RAINBOW_CLOUD 0 //[0 1 2 3 4 5 6 7 8 8 10] -#if RAINBOW_CLOUD == 0 -const float rainbowCloudDistribution = 0.0; -#elif RAINBOW_CLOUD == 1 -const float rainbowCloudDistribution = 1.0; -#elif RAINBOW_CLOUD == 2 -const float rainbowCloudDistribution = 2.0; -#elif RAINBOW_CLOUD == 3 -const float rainbowCloudDistribution = 3.0; -#elif RAINBOW_CLOUD == 4 -const float rainbowCloudDistribution = 4.0; -#elif RAINBOW_CLOUD == 5 -const float rainbowCloudDistribution = 5.0; -#elif RAINBOW_CLOUD ==6 -const float rainbowCloudDistribution = 6.0; -#elif RAINBOW_CLOUD == 7 -const float rainbowCloudDistribution = 7.0; -#elif RAINBOW_CLOUD == 8 -const float rainbowCloudDistribution = 8.0; -#elif RAINBOW_CLOUD == 9 -const float rainbowCloudDistribution = 9.0; -#elif RAINBOW_CLOUD == 10 -const float rainbowCloudDistribution = 10.0; -#endif -#define CLOUD_RENDER_DISTANCE 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 7.0] - -//#define DH_CLOUD_TWEAK_OVERRIDE // internal hidden DH setting - -#define CLOUD_UNBOUND_LAYER2_HEIGHT 1.0 //[0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0] -#define CLOUD_UNBOUND_LAYER2_SIZE 5 //[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define CLOUD_UNBOUND_LAYER2_AMOUNT 1.3 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0] -#define CLOUD_UNBOUND_LAYER2_TRANSPARENCY 20 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define CLOUD_LAYER2_SPEED_MULT 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0] - -#define CLOUD_REIMAGINED_LAYER2_HEIGHT 1.0 //[0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0] -#define CLOUD_REIMAGINED_LAYER2_TRANSPARENCY 20 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] - -#define CLOUD_SUN_MOON_SHADING 0 //[0 1 2 3] // thanks to FoZy STYLE - -#define CLOUD_NARROWNESS 0.070 //[0.100 0.090 0.085 0.080 0.075 0.070 0.065 0.060 0.055 0.050 0.040 0.035 0.030 0.025] - -#define CLOUD_SHADING_AMOUNT 10 //[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30] - -//#define INVERTED_CLOUD_SHADING - -#define CLOUD_AMBIENT_MULTIPLIER 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define CLOUD_LIGHT_MULTIPLIER 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -//#define ROTATE_REIMAGINED_CLOUDS_90_NEW - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/cloudsAndLighting.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/cloudsAndLighting.glsl deleted file mode 100644 index c82ee12..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/cloudsAndLighting.glsl +++ /dev/null @@ -1,10 +0,0 @@ -#ifndef CLOUDS_AND_LIGHTING_SETTINGS_FILE -#define CLOUDS_AND_LIGHTING_SETTINGS_FILE - -#define CLOUD_TRANSPARENCY 1.00 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define NIGHT_CLOUD_UNBOUND_REMOVE 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#define CLOUD_SHADOW_ROUNDNESS 0.35 //[0.15 0.25 0.35] -#define CLOUD_SHADOW_UNBOUND_SIZE 1.00 //[0.50 0.75 1.00 1.25 1.50 1.75 2.00 2.25 2.50 2.75 3.00] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/colorMult.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/colorMult.glsl deleted file mode 100644 index 974c647..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/colorMult.glsl +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef COLOR_MULT_SETTINGS_FILE -#define COLOR_MULT_SETTINGS_FILE - -#define LIGHT_MORNING_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_MORNING_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_MORNING_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_MORNING_I 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_MORNING_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_MORNING_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_MORNING_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_MORNING_I 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NOON_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NOON_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NOON_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NOON_I 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NOON_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NOON_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NOON_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NOON_I 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NIGHT_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NIGHT_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NIGHT_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NIGHT_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NIGHT_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NIGHT_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NIGHT_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NIGHT_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_RAIN_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_RAIN_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_RAIN_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_RAIN_I 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_RAIN_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_RAIN_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_RAIN_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_RAIN_I 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NETHER_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NETHER_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NETHER_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_NETHER_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NETHER_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NETHER_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NETHER_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_NETHER_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_END_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_END_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_END_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define LIGHT_END_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_END_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_END_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_END_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define ATM_END_I 1.00 //[0.01 0.03 0.05 0.07 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - - -// Euphoria Patches - - -//#define COLOR_MULTIPLIER_COMPARISON - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite1.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite1.glsl deleted file mode 100644 index c47f3b4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite1.glsl +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef COMPOSITE_SETTINGS_FILE -#define COMPOSITE_SETTINGS_FILE - -#include "/lib/shaderSettings/worldMotionBlur.glsl" - -#define RAINBOWS 1 //[0 1 3] - - -// Euphoria Patches Settings - - -#define DARKER_DEPTH_OCEANS 0 //[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 0] - -#define EP_END_FLASH 0 //[0 1 2] -#ifdef EP_END_FLASH -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite2.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite2.glsl deleted file mode 100644 index a003e0b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite2.glsl +++ /dev/null @@ -1,4 +0,0 @@ -#ifndef COMPOSITE2_SETTINGS_FILE -#define COMPOSITE2_SETTINGS_FILE - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite3.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite3.glsl deleted file mode 100644 index 6dc3a32..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite3.glsl +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef COMPOSITE3_SETTINGS_FILE -#define COMPOSITE3_SETTINGS_FILE - -#include "/lib/shaderSettings/worldMotionBlur.glsl" - -//#define WB_FOV_SCALED -//#define WB_CHROMATIC -//#define WB_ANAMORPHIC -#define WB_DOF_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] -#define WB_DOF_FOCUS 0 //[-1 0 1 2 3 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 65 67 69 72 74 76 79 81 83 86 88 91 94 96 99 102 104 107 110 113 115 118 121 124 127 130 133 136 140 143 146 149 153 156 160 163 167 170 174 178 182 185 189 193 197 201 206 210 214 219 223 227 232 237 242 246 251 256 261 267 272 277 283 288 294 300 306 312 318 324 330 337 344 350 357 364 371 379 386 394 402 410 418 427 435 444 453 462 472 481 491 501 512 530 550 575 600 625 650 675 700 725 750 800 850 900] -#define WB_DB_DAY_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] -#define WB_DB_NIGHT_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] -#define WB_DB_RAIN_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] -#define WB_DB_WATER_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] -#define WB_DB_NETHER_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] -#define WB_DB_END_I 64.0 //[1.0 1.5 2.0 3.0 4.5 6.0 9.0 12.0 18.0 24.0 32.0 48.0 64.0 96.0 128.0 192.0 256.0 384.0 512.0 768.0 1024.0 1536.0 2048.0 3072.0 4096.0] - -// Euphoria Patches Settings - -//#define DOF_SNEAKING -//#define DOF_VIEW_FOCUS_NEW2 - -#define DOF_SHAPE 0 //[0 3 4 5 6 7 8] -#define DOF_POLYGON_SAMPLES 3.50 //[1.00 1.25 1.50 1.75 2.00 2.25 2.50 2.75 3.00 3.25 3.50 3.75 4.00 4.25 4.50 4.75 5.00] -#define DOF_POLYGON_RINGS 6 //[1 2 3 4 5 6 7 8] -#define DOF_SHAPE_ROTATION_DEGREES 0 //[0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295 300 305 310 315 320 325 330 335 340 345 350 355] - -//#define PALETTE_SWAP -#define PIXELATED_SCREEN_SIZE 0 //[0 8 10 12 14 16 20 24 28 32 48 64] -#ifdef PALETTE_SWAP - #define PIXELATED_SCREEN_SIZE_INTERNAL (PIXELATED_SCREEN_SIZE * 2) -#else - #define PIXELATED_SCREEN_SIZE_INTERNAL PIXELATED_SCREEN_SIZE -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite5.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite5.glsl deleted file mode 100644 index b39b433..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/composite5.glsl +++ /dev/null @@ -1,64 +0,0 @@ -#ifndef COMPOSITE5_SETTINGS_FILE -#define COMPOSITE5_SETTINGS_FILE - -#define TM_EXPOSURE 1.00 //[0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.10 2.20 2.30 2.40 2.50 2.60 2.70 2.80] -#define TM_CONTRAST 1.05 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] -#define TM_WHITE_CURVE 2.0 //[1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0] -#define T_LOWER_CURVE 1.10 //[0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] -#define T_UPPER_CURVE 1.30 //[0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] -#define T_SATURATION 1.00 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] -#define T_VIBRANCE 1.00 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] -#define TM_DARK_DESATURATION 0.25 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define TM_WHITE_PATH 1.00 //[0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90] -//#define COLORGRADING -#define GR_RR 100 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_RG 0 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_RB 0 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_RC 1.00 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] -#define GR_GR 0 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_GG 100 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_GB 0 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_GC 1.00 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] -#define GR_BR 0 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_BG 0 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_BB 100 //[0 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 108 116 124 132 140 148 156 164 172 180 188 196 200 212 224 236 248 260 272 284 296 300 316 332 348 364 380 396 400 424 448 472 496 500] -#define GR_BC 1.00 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] - - -// Euphoria Patches - -#include "/lib/shaderSettings/tonemaps.glsl" - -#define ACES_EXPOSURE 1.80 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] -#define ACES_WHITE 3.00 //[1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.05 2.10 2.15 2.20 2.25 2.30 2.35 2.40 2.45 2.50 2.55 2.60 2.65 2.70 2.75 2.80 2.85 2.90 2.95 3.00 3.25 3.50 3.75 4.00 4.50 5.00 6.00 7.00 8.00 9.00 10.00] -#define ACES_BRIGHTNESS_ROLLOFF 0.20 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65] - -#define AGX_LOOK 0 //[0 1 2 3] -#define AGX_R 255.0 //[0.0 4.0 8.0 12.0 16.0 20.0 24.0 28.0 32.0 36.0 40.0 44.0 48.0 52.0 56.0 60.0 64.0 68.0 72.0 76.0 80.0 84.0 88.0 92.0 96.0 100.0 104.0 108.0 112.0 116.0 120.0 124.0 128.0 132.0 136.0 140.0 144.0 148.0 152.0 156.0 160.0 164.0 168.0 172.0 176.0 180.0 184.0 188.0 192.0 196.0 200.0 204.0 208.0 212.0 216.0 220.0 224.0 228.0 232.0 236.0 240.0 244.0 248.0 252.0 255.0] -#define AGX_G 255.0 //[0.0 4.0 8.0 12.0 16.0 20.0 24.0 28.0 32.0 36.0 40.0 44.0 48.0 52.0 56.0 60.0 64.0 68.0 72.0 76.0 80.0 84.0 88.0 92.0 96.0 100.0 104.0 108.0 112.0 116.0 120.0 124.0 128.0 132.0 136.0 140.0 144.0 148.0 152.0 156.0 160.0 164.0 168.0 172.0 176.0 180.0 184.0 188.0 192.0 196.0 200.0 204.0 208.0 212.0 216.0 220.0 224.0 228.0 232.0 236.0 240.0 244.0 248.0 252.0 255.0] -#define AGX_B 255.0 //[0.0 4.0 8.0 12.0 16.0 20.0 24.0 28.0 32.0 36.0 40.0 44.0 48.0 52.0 56.0 60.0 64.0 68.0 72.0 76.0 80.0 84.0 88.0 92.0 96.0 100.0 104.0 108.0 112.0 116.0 120.0 124.0 128.0 132.0 136.0 140.0 144.0 148.0 152.0 156.0 160.0 164.0 168.0 172.0 176.0 180.0 184.0 188.0 192.0 196.0 200.0 204.0 208.0 212.0 216.0 220.0 224.0 228.0 232.0 236.0 240.0 244.0 248.0 252.0 255.0] -#define AGX_POWER 1.0 //[0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0] -#define AGX_SATURATION 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -//#define NIGHT_DESATURATION -#define NIGHT_DESATURATION_OW 100 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 300] -#define NIGHT_DESATURATION_NETHER 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 300] -#define NIGHT_DESATURATION_END 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 300] -#define NIGHT_CAVE_DESATURATION 5 //[0 1 2 3 4 5 6 7 8 9 10] -#define NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS -#define NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND -#define NIGHT_DESATURATION_REMOVE_NIGHT_VISION -#define PURKINJE_RENDER_DISTANCE_FADE 0.5 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -#define PURKINJE_RENDER_DISTANCE_FADE_NETHER 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -#define PURKINJE_RENDER_DISTANCE_FADE_END 0.5 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -//#define MOON_PHASE_INF_PURKINJE -#define MOON_PHASE_FULL_PURKINJE 100 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 300] -#define MOON_PHASE_PARTIAL_PURKINJE 200 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 300] -#define MOON_PHASE_DARK_PURKINJE 300 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 300] - -#define ANAMORPHIC_LENS_FLARE 0 //[0 1 2 3 4 5 6 7 8 9 10] -#define LENS_FLARE_SHAPE 0 //[0 3 4 5 6 7 8] 0=Circle, 3-8=Polygon shapes -#define LENS_FLARE_SHAPE_ROTATION 45 //[0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295 300 305 310 315 320 325 330 335 340 345 350 355] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/deferred1.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/deferred1.glsl deleted file mode 100644 index 0b1bd1c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/deferred1.glsl +++ /dev/null @@ -1,26 +0,0 @@ -#ifndef DEFERRED1_SETTINGS_FILE -#define DEFERRED1_SETTINGS_FILE - -#include "/lib/shaderSettings/SSAO.glsl" - -// Euphoria Patches - -//#define BEDROCK_NOISE - -#define NETHER_NOISE 0 //[0 1] - -//#define END_SMOKE - -#define EP_END_FLASH 0 //[0 1 2] -#ifdef EP_END_FLASH -#endif - -//#define PALETTE_SWAP -#define PIXELATED_SCREEN_SIZE 0 //[0 8 10 12 14 16 20 24 28 32 48 64] -#ifdef PALETTE_SWAP - #define PIXELATED_SCREEN_SIZE_INTERNAL (PIXELATED_SCREEN_SIZE * 2) -#else - #define PIXELATED_SCREEN_SIZE_INTERNAL PIXELATED_SCREEN_SIZE -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/emissionMult.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/emissionMult.glsl deleted file mode 100644 index 28bc3cf..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/emissionMult.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef EMISSION_MULT_SETTINGS_FILE -#define EMISSION_MULT_SETTINGS_FILE - -#define EMISSION_MULTIPLIER 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/emissiveFlowers.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/emissiveFlowers.glsl deleted file mode 100644 index 55a6f8e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/emissiveFlowers.glsl +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef EMISSIVE_FLOWERS_SETTINGS_FILE -#define EMISSIVE_FLOWERS_SETTINGS_FILE - -#define EMISSIVE_FLOWERS 0 //[0 1 2] off, on, on - in rain -#define EMISSIVE_FLOWERS_TYPE 0 //[0 1 2] all, cold, warm -#define EMISSIVE_FLOWERS_STRENGTH 1.00 //[0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/endBeams.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/endBeams.glsl deleted file mode 100644 index 73f92bc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/endBeams.glsl +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef END_BEAMS_SETTINGS_FILE -#define END_BEAMS_SETTINGS_FILE - -#define END_BEAMS -//#define BEAMS_NEAR_PLAYER - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/endFlash.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/endFlash.glsl deleted file mode 100644 index 7bb9efa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/endFlash.glsl +++ /dev/null @@ -1,13 +0,0 @@ -#if !defined END_FLASH_SETTINGS_FILE -#define END_FLASH_SETTINGS_FILE - -//#define END_FLASH_SHADOW - -#if defined END_FLASH_SHADOW && defined IS_IRIS && defined END && MC_VERSION >= 12109 - #define END_FLASH_SHADOW_INTERNAL -#endif - -#ifdef END_FLASH_SHADOW -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/enderStars.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/enderStars.glsl deleted file mode 100644 index 120ebbb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/enderStars.glsl +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef ENDER_STARS_SETTINGS_FILE -#define ENDER_STARS_SETTINGS_FILE - -#define END_STARS -#define END_STAR_BRIGHTNESS 1.00 //[0.10 0.25 0.50 1.00 1.50 2.00 2.50 3.00 3.50 4.00 4.50 5.00] -#define END_STAR_SIZE 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define END_STAR_AMOUNT 1 //[0 1 2 3 4] -#define END_TWINKLING_STARS 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] - -#define STAR_LAYER_END 0 //[0 1 2 3] -#define STAR_ROUNDNESS_END 0 //[-10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10] -#define STAR_SOFTNESS_END 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#define STAR_COLOR_1_END_R 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_1_END_G 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_1_END_B 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define STAR_COLOR_2_END_R 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_2_END_G 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_2_END_B 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define STAR_COLOR_3_END_R 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_3_END_G 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_3_END_B 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define STAR_COLOR_VARIATION_END 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/entities.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/entities.glsl deleted file mode 100644 index 3e08138..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/entities.glsl +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef ENTITIES_SETTINGS_FILE -#define ENTITIES_SETTINGS_FILE - -//#define VANILLA_ENTITY_SHADOWS -//#define EMIN_BOAT - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/entityMaterials.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/entityMaterials.glsl deleted file mode 100644 index 71e5b6b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/entityMaterials.glsl +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef ENTITY_MATERIALS_SETTINGS_FILE -#define ENTITY_MATERIALS_SETTINGS_FILE - -//#define GLOWING_ARMOR_TRIM -//#define SITUATIONAL_GLOWING_TRIMS -#define END_CRYSTAL_EMISSION 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/final.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/final.glsl deleted file mode 100644 index 94084a6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/final.glsl +++ /dev/null @@ -1,136 +0,0 @@ -#ifndef FINAL_SETTINGS_FILE -#define FINAL_SETTINGS_FILE - -#define CHROMA_ABERRATION 0 //[0 1 2 3 4 5 6 7 8] -#define UNDERWATER_DISTORTION - -#define IMAGE_SHARPENING 5 //[0 1 2 3 4 5 6 7 8 9 10] -#define PLAYER_SHADOW 1 //[-1 1] - -//#define ACT_DISTANCE_WARNING_OVERRIDE -#ifdef ACT_DISTANCE_WARNING_OVERRIDE -#endif - -#define VIGNETTE_R - - -// Euphoria Patches Setting - - -#define WATERMARK 0 //[0 1 2 3 4] -#define WATERMARK_SIZE 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define UNDERWATER_DISTORTION_STRENGTH 3.0 //[0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0] - -#define LETTERBOXING 0 //[0 1 2] -#define ASPECT_RATIO 2.37 //[1.62 1.70 1.78 1.84 1.90 1.95 2.00 2.04 2.08 2.12 2.15 2.18 2.21 2.23 2.26 2.28 2.30 2.32 2.34 2.35 2.37 2.39 2.40 2.41] -//#define EXCLUDE_ENTITIES -#define LETTERBOXING_TRANSPARENCY 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9] -//#define BAD_APPLE - -//#define RETRO_ON - -//#define CURVE_DISPLAY -#define CURVATURE_AMOUNT 1.0 //[-1.0 -0.9 -0.8 -0.7 -0.6 -0.5 -0.4 -0.3 -0.2 -0.1 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.2 1.4 1.6 1.8 2.0] -#define SCREEN_ROUNDNESS 2 //[1 2 3] -#define BORDER_AMOUNT 0 //[-16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10] - -#define STATIC_NOISE 5 //[0 1 2 3 4 5 6 7 8 9 10] -#define MAX_STATIC_STRENGTH 0.50 //[0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define MIN_STATIC_STRENGTH 0.30 //[0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define STATIC_SPEED 1.00 //[0.00 0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - -#define HORIZONTAL_NOISE 1 //[0 1 2 3] -#define HORIZONTAL_NOISE_INTENSITY 0.50 //[0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define HORIZONTAL_NOISE_SPEED 1.00 //[0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - -#define VERTICAL_SCREEN_DISPLACEMENT -#define VERTICAL_SCROLL_SPEED 1.00 //[0.00 0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define VERTICAL_STUTTER_SPEED 1.00 //[0.00 0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define VERTICAL_SCROLL_FREQUENCY 0.00 //[0.00 0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00] -#define VERTICAL_STUTTER_FREQUENCY 0.00 //[0.05 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00] -#define VERTICAL_EDGE_GLITCH 1.10 //[1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50] - -#define SCANLINE 5 //[0 1 2 3 4 5 6 7 8 9 10] -#define SCANLINE_FREQUENCY 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define SCANLINE_SPEED 1.0 //[-5.0 -4.9 -4.8 -4.7 -4.6 -4.5 -4.4 -4.3 -4.2 -4.1 -4.0 -3.9 -3.8 -3.7 -3.6 -3.5 -3.4 -3.3 -3.2 -3.1 -3.0 -2.9 -2.8 -2.7 -2.6 -2.5 -2.4 -2.3 -2.2 -2.1 -2.0 -1.9 -1.8 -1.7 -1.6 -1.5 -1.4 -1.3 -1.2 -1.1 -1.0 -0.9 -0.8 -0.7 -0.6 -0.5 -0.4 -0.3 -0.2 -0.1 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5.0] -#define SCANLINE_AMOUNT 1.2 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0] -#define SCANLINE_NEW_DIRECTION false //[true false] -#define SCANLINE_NEW_MONOCHROME true //[true false] -#define SCANLINE_R 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 8.9 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 9.9 10.0] -#define SCANLINE_G 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 8.9 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 9.9 10.0] -#define SCANLINE_B 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 8.9 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 9.9 10.0] - -//#define HALFTONE -#define HALFTONE_MONOCHROME -#define HALFTONE_BRIGHTNESS 1.0 //[0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5] -#define HALFTONE_SCALE 0.70 //[0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define HALFTONE_ANGLE 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#define SPEED_LINES 0 //[0 1 2 3] -#define SPEED_LINES_TRANSPARENCY 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define SPEED_LINES_SPEED 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define SPEED_LINE_THICKNESS 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -#define CAMERA_NOISE_OVERLAY 0 //[0 1] -#define CAMERA_NOISE_OVERLAY_INTENSITY 1.0 //[0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - -//#define LET_THERE_BE_COLORS - -#define MAIN_GRID_INTERVAL 1 //[1 2 3 4 5] -#define SUB_GRID_INTERVAL 1 //[1 2 3 4 5] -#define GRID_CONDITION 0 //[0 1 2] - -#define DELTARUNE_BATTLE_BACKGROUND 0 //[0 1 2] - -#define RAIN_FADE_TIMER 3 //[3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100] - -#define NETHER_HEAT_DISTORTION 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define NETHER_HEAT_DISTORTION_SPEED 3.5 // [0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0 5.5 6.0] -#define NETHER_HEAT_DISTORTION_SCALE 4.5 // [3.0 3.5 4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0] - -#define PIXELATED_SCREEN_SIZE 0 //[0 8 10 12 14 16 20 24 28 32 48 64] -#define PIXELATED_SCREEN_SMOOTHNESS 0.5 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define COLOR_LEVELS 64 //[8 10 12 14 16 20 24 28 32 48 64 128] -#define POSTERIZE_STRENGTH 0.5 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -//#define PALETTE_SWAP -#define USE_TEXTURE_PALETTE 0 //[0 1 2 3 4 5 6 7 8 9 10] -#define PALETTE1R 39 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE1G 39 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE1B 68 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] - -#define PALETTE2R 73 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE2G 77 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE2B 126 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] - -#define PALETTE3R 139 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE3G 109 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE3B 156 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] - -#define PALETTE4R 198 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE4G 159 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE4B 165 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] - -#define PALETTE5R 242 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE5G 211 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE5B 171 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] - -#define PALETTE6R 251 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE6G 245 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] -#define PALETTE6B 239 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255] - -//#define SCREEN_DITHERING -#define SCREEN_DITHER_AMOUNT 10 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define SCREEN_DITHER_I 0.5 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#ifdef PALETTE_SWAP - #define PIXELATED_SCREEN_SIZE_INTERNAL (PIXELATED_SCREEN_SIZE * 2) -#else - #define PIXELATED_SCREEN_SIZE_INTERNAL PIXELATED_SCREEN_SIZE -#endif - -#if defined SCREEN_DITHERING || defined PALETTE_SWAP - #define SCREEN_DITHERING_INTERNAL -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/interactiveFoliage.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/interactiveFoliage.glsl deleted file mode 100644 index 43ab005..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/interactiveFoliage.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef INTERACTIVE_FOLIAGE_SETTINGS_FILE -#define INTERACTIVE_FOLIAGE_SETTINGS_FILE - -//#define INTERACTIVE_FOLIAGE - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/lightAndAmbientColors.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/lightAndAmbientColors.glsl deleted file mode 100644 index 6b63843..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/lightAndAmbientColors.glsl +++ /dev/null @@ -1,25 +0,0 @@ -#ifndef INCLUDE_LIGHT_AND_AMBIENT_COLORS_SETTINGS_FILE -#define INCLUDE_LIGHT_AND_AMBIENT_COLORS_SETTINGS_FILE - -#define END_AMBIENT_R_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define END_AMBIENT_G_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define END_AMBIENT_B_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define E_BEAM_R_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define E_BEAM_G_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define E_BEAM_B_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define E_BEAM_I 1.0 // [0.01 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.25 1.50 1.75 2.00] - -#define E_BEAMS_AMBIENT_INFLUENCE 1.00 // [0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define E_DRAGON_BEAM_R_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define E_DRAGON_BEAM_G_NEW 0.30 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define E_DRAGON_BEAM_B_NEW 0.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define E_DRAGON_BEAM_I 1.0 // [0.01 0.02 0.03 0.04 0.05 0.1 0.25 0.5 0.75 1.0 1.5 2.0] - -#define END_AMBIENT_I 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define END_AMBIENT_INFLUENCE 0.00 // [0.00 0.01 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - -#define SILHOUETTE 0 //[0 1 2] -#define SILHOUETTE_BRIGHTNESS 0.50 //[0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/longExposure.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/longExposure.glsl deleted file mode 100644 index a9aaa09..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/longExposure.glsl +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef LONG_EXPOSURE_SETTINGS_FILE -#define LONG_EXPOSURE_SETTINGS_FILE - -#define LONG_EXPOSURE 0 //[0 1 2] // when GUI is hidden and not moving screenshot mode is on - -#ifdef RENKO_CUT - #undef LONG_EXPOSURE - #define LONG_EXPOSURE 0 // disable long exposure when Renko's cut is enabled -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/mainFog.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/mainFog.glsl deleted file mode 100644 index e2249d4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/mainFog.glsl +++ /dev/null @@ -1,26 +0,0 @@ -#ifndef MAIN_FOG_SETTINGS_FILE -#define MAIN_FOG_SETTINGS_FILE - -//#define LESS_LAVA_FOG - - -// Euphoria Patches Settings - - -#define CAVE_FOG_DENSITY 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 5.0] -#define ATMOSPHERIC_FOG_R_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define ATMOSPHERIC_FOG_G_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define ATMOSPHERIC_FOG_B_NEW 1.00 // [0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define ATMOSPHERIC_FOG_I 1.00 //[0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50] -#define ATMOSPHERIC_FOG_DENSITY 1.00 //[0.20 0.60 1.00 1.45 1.85 2.25 2.65 3.05 3.45 3.90 4.30 4.70 5.10 5.50 5.90 6.35 6.75 7.15 7.55 7.95 8.35 8.80 9.20 9.60 10.00 20.00 30.00 40.00 50.00] -//#define RADIOACTIVE_ATMOSPHERIC_FOG - -#define BORDER_FOG_DISTANCE_OVERWORLD 3 //[1 2 3 6 10 50 100 500 1000] -#define BORDER_FOG_DENSITY_OVERWORLD 1.00 //[0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00] -#define BORDER_FOG_DISTANCE_NETHER 3 //[1 2 3 6 10 50 100] -#define BORDER_FOG_DENSITY_NETHER 1.00 //[0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00] -#define BORDER_FOG_DISTANCE_END 3 //[1 2 3 6 10 50 100 500 1000] -#define BORDER_FOG_DENSITY_END 1.00 //[0.10 0.20 0.30 0.40 0.50 0.60 0.70 0.80 0.90 1.00] - - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/mainLighting.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/mainLighting.glsl deleted file mode 100644 index af44ac8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/mainLighting.glsl +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef MAIN_LIGHTING_SETTINGS_FILE -#define MAIN_LIGHTING_SETTINGS_FILE - -#define VANILLAAO_I 100 //[0 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - -#define HELD_LIGHTING_MODE 2 //[0 1 2] -#define BLOCKLIGHT_FLICKERING 0 //[0 2 3 4 5 6 7 8 9 10] -#define AMBIENT_MULT 100 //[50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200] -//#define MOON_PHASE_INF_LIGHT - - -// Euphoria Patches - - -#define RANDOM_BLOCKLIGHT_SIZE 1.0 //[0.25 0.5 0.75 1.0 1.25 1.5 1.75 2.0 2.25 2.5 2.75 3.0] - -#define HAND_BLOCKLIGHT_FLICKERING 0 //[0 2 3 4 5 6 7 8 9 10] - -#define SSS_STRENGTH 1 //[0 1] - -//#define DIRECTIONAL_LIGHTMAP_NORMALS -#ifdef DIRECTIONAL_LIGHTMAP_NORMALS -#endif -#define DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -//#define LIGHTMAP_CURVES -#define UPPER_LIGHTMAP_CURVE 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define LOWER_LIGHTMAP_CURVE 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -#define DISTANCE_MIN_LIGHT 0 //[0 1 2 3 4 5 6 7 8 9 10] - -//#define BLOCKLIGHT_CAUSTICS - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/materials.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/materials.glsl deleted file mode 100644 index 82dc574..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/materials.glsl +++ /dev/null @@ -1,76 +0,0 @@ -#ifndef MATERIALS_SETTINGS_FILE -#define MATERIALS_SETTINGS_FILE - -#define GLOWING_ORE_MASTER 1 //[0 1 2] -#define GLOWING_ORE_MULT 1.00 //[0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#if GLOWING_ORE_MASTER == 2 || SHADER_STYLE == 4 && GLOWING_ORE_MASTER == 1 - #define GLOWING_ORE_IRON - #define GLOWING_ORE_GOLD - #define GLOWING_ORE_COPPER - #define GLOWING_ORE_REDSTONE - #define GLOWING_ORE_LAPIS - #define GLOWING_ORE_EMERALD - #define GLOWING_ORE_DIAMOND - #define GLOWING_ORE_NETHERQUARTZ - #define GLOWING_ORE_NETHERGOLD - #define GLOWING_ORE_GILDEDBLACKSTONE - #define GLOWING_ORE_ANCIENTDEBRIS - #define GLOWING_ORE_MODDED -#endif - -#define GLOWING_AMETHYST 1 //[0 1 2] -#define GLOWING_LICHEN 1 //[0 1 2] -//#define EMISSIVE_REDSTONE_BLOCK -//#define EMISSIVE_LAPIS_BLOCK - - -// Euphoria Patches Settings - - -//#define GLOWING_EMERALD_BLOCK -#define GLOWING_NETHER_TREES -//#define SITUATIONAL_ORES -//#define GLOWING_WART - -#define LAVA_VARIATION 0 //[0 1 2 3 4 5] -#define LAVA_NOISE_INTENSITY 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -#define LAVA_NOISE_AMOUNT 0.0 //[-0.5 -0.4 -0.3 -0.2 -0.1 0.0 0.1 0.2 0.3 0.4 0.5] -#define LAVA_EMISSION 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0] -#define LAVA_TEMPERATURE 0.0 //[-1.0 -0.8 -0.6 -0.4 -0.2 0.0 0.2 0.4 0.6 0.8 1.0] -//#define WAVIER_LAVA - -#define END_ROD_COLOR_PROFILE 0 //[0 1 2 3] -#define RAINBOW_END_ROD_COORD_OFFSET 0 //[0 3 5 7 11 13] -#define END_ROD_RAINBOW_ANIMATE 0.2 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] -#define END_ROD_R 255.0 //[0.0 4.0 8.0 12.0 16.0 20.0 24.0 28.0 32.0 36.0 40.0 44.0 48.0 52.0 56.0 60.0 64.0 68.0 72.0 76.0 80.0 84.0 88.0 92.0 96.0 100.0 104.0 108.0 112.0 116.0 120.0 124.0 128.0 132.0 136.0 140.0 144.0 148.0 152.0 156.0 160.0 164.0 168.0 172.0 176.0 180.0 184.0 188.0 192.0 196.0 200.0 204.0 208.0 212.0 216.0 220.0 224.0 228.0 232.0 236.0 240.0 244.0 248.0 252.0 255.0] -#define END_ROD_G 255.0 //[0.0 4.0 8.0 12.0 16.0 20.0 24.0 28.0 32.0 36.0 40.0 44.0 48.0 52.0 56.0 60.0 64.0 68.0 72.0 76.0 80.0 84.0 88.0 92.0 96.0 100.0 104.0 108.0 112.0 116.0 120.0 124.0 128.0 132.0 136.0 140.0 144.0 148.0 152.0 156.0 160.0 164.0 168.0 172.0 176.0 180.0 184.0 188.0 192.0 196.0 200.0 204.0 208.0 212.0 216.0 220.0 224.0 228.0 232.0 236.0 240.0 244.0 248.0 252.0 255.0] -#define END_ROD_B 255.0 //[0.0 4.0 8.0 12.0 16.0 20.0 24.0 28.0 32.0 36.0 40.0 44.0 48.0 52.0 56.0 60.0 64.0 68.0 72.0 76.0 80.0 84.0 88.0 92.0 96.0 100.0 104.0 108.0 112.0 116.0 120.0 124.0 128.0 132.0 136.0 140.0 144.0 148.0 152.0 156.0 160.0 164.0 168.0 172.0 176.0 180.0 184.0 188.0 192.0 196.0 200.0 204.0 208.0 212.0 216.0 220.0 224.0 228.0 232.0 236.0 240.0 244.0 248.0 252.0 255.0] -#define END_ROD_I 1.00 //[0.25 0.50 0.75 1.00 1.25 1.50 1.75 2.00] - -//#define EMISSIVE_ENCHANTING_TABLE - -#define EMISSIVE_DRAGON_EGG - -#define FROGLIGHT_SATURATION 1 //[1 2 3] - -//#define GLOWING_RAW_BLOCKS - -#define DO_IPBR_LIGHTS - -//#define EMISSIVE_SOUL_SAND - -//#define PINKER_CHERRY_LEAVES - -#define ALTERNATIVE_AMETHYST_STYLE 0 //[0 1] - -//#define SSS_SNOW_ICE - -#define ACT_ORE_INTENSITY 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -//#define WATER_CAULDRON_COLOR_OVERRIDE - -#if BLOOD_MOON > 0 - #define EMISSIVE_BLOOD_MOON_FLOWERS -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/nightNebula.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/nightNebula.glsl deleted file mode 100644 index a521317..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/nightNebula.glsl +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef NIGHT_NEBULA_SETTINGS_FILE -#define NIGHT_NEBULA_SETTINGS_FILE - -#define NEBULA_R_1 0.41 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define NEBULA_G_1 0.64 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define NEBULA_B_1 0.97 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define NEBULA_R_2 0.81 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define NEBULA_G_2 0.55 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define NEBULA_B_2 0.21 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define NEBULA_R_3 0.51 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define NEBULA_G_3 0.81 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define NEBULA_B_3 0.98 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define NEBULA_SATURATION 10 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] - -#define PIXELATED_NEBULA 0 //[0 16 20 24 28 32 40 48 56 64 72 80] -#define NEBULA_ZOOM_LEVEL 3.5 // [1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0] -#define NEBULA_AMOUNT 0.50 //[0.00 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] - -#define NEBULA_PATTERN_WARP 0 //[0 1 2 3 4 5 6 7 8 9 10] - -#define NEBULA_HORIZON_STRENGTH 10 //[0 1 2 3 4 5 6 7 8 9 10] - -//#define NEBULA_ONLY_STARS -#define NEBULA_STAR_BRIGHTNESS 1.0 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3.0 3.5 4.0 4.5 5.0 6.0 7.0 8.0 9.0 10.0 12.0 14.0 16.0 18.0 20.0] -#define NEBULA_STAR_SIZE 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define NEBULA_STAR_AMOUNT 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -#define NEBULA_MOON_CONDITION 0 //[0 1 2 3 4 5] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/overworldBeams.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/overworldBeams.glsl deleted file mode 100644 index bee5934..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/overworldBeams.glsl +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef OVERWORLD_BEAMS_SETTINGS_FILE -#define OVERWORLD_BEAMS_SETTINGS_FILE - - //#define OVERWORLD_BEAMS -#define OVERWORLD_BEAMS_INTENSITY 1.0 // [0.05 0.1 0.25 0.5 0.75 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0 8.5 9.0 9.5 10.0] -#define BEAMS_AMBIENT_INFLUENCE 1.00 // [0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00] -#define OW_BEAM_R_NEW 1.00 // [0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define OW_BEAM_G_NEW 1.00 // [0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define OW_BEAM_B_NEW 1.00 // [0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define OVERWORLD_BEAMS_CONDITION 0 //[0 1] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/raindropColor.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/raindropColor.glsl deleted file mode 100644 index f6b907e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/raindropColor.glsl +++ /dev/null @@ -1,10 +0,0 @@ -#ifndef RAINDROPCOLOR_SETTINGS_FILE -#define RAINDROPCOLOR_SETTINGS_FILE - -#define WEATHER_TEX_R 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define WEATHER_TEX_G 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] -#define WEATHER_TEX_B 1.00 //[0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00] - -#define GLITTER_RAIN 0 //[0 1 2] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/settingsFileDefines.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/settingsFileDefines.glsl deleted file mode 100644 index 7e1470f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/settingsFileDefines.glsl +++ /dev/null @@ -1,37 +0,0 @@ -//#define AAA_THIS_IS_A_EUPHORIA_PATCHES_SETTINGS_FILE -#ifdef AAA_THIS_IS_A_EUPHORIA_PATCHES_SETTINGS_FILE -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_5 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_5 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_6 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_6 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_7 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_7 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_8 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_7_8 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_0 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_0 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_1 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_1 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_2 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_2 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_3 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_3 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_4 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_4 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_5 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_5 -#endif -//#define AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_6 -#ifdef AAB_FOR_EUPHORIA_PATCHES_VERSION_1_8_6 -#endif - diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/shadowMainLighting.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/shadowMainLighting.glsl deleted file mode 100644 index 0a6e935..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/shadowMainLighting.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef SHADOW_MAIN_LIGHTING_SETTINGS_FILE -#define SHADOW_MAIN_LIGHTING_SETTINGS_FILE - -#define WATER_CAUSTIC_STRENGTH 1.0 //[0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/shockwave.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/shockwave.glsl deleted file mode 100644 index f7676dc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/shockwave.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef SHOCKWAVE_SETTINGS_FILE -#define SHOCKWAVE_SETTINGS_FILE - -#define SHOCKWAVE 0 //[0 1 2] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/stars.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/stars.glsl deleted file mode 100644 index c8188e1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/stars.glsl +++ /dev/null @@ -1,37 +0,0 @@ -#ifndef STARS_SETTINGS_FILE -#define STARS_SETTINGS_FILE - -#define NIGHT_STAR_AMOUNT 2 //[0 1 2 3 4] - - -// Euphoria Patches Settings - - -#define STAR_BRIGHTNESS 13 //[3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33] -#define TWINKLING_STARS 0 //[0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define STAR_SIZE 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -//#define DAYLIGHT_STARS - -#define STAR_LAYER_OW 0 //[0 1 2 3] -#define STAR_ROUNDNESS_OW 0 //[-10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10] -#define STAR_SOFTNESS_OW 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#define STAR_COLOR_1_OW_R 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_1_OW_G 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_1_OW_B 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define STAR_COLOR_2_OW_R 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_2_OW_G 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_2_OW_B 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define STAR_COLOR_3_OW_R 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_3_OW_G 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -#define STAR_COLOR_3_OW_B 1.00 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] - -#define STAR_COLOR_VARIATION_OW 0.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -//#define SHOOTING_STARS - -const float starBrightness = STAR_BRIGHTNESS > 3.0 ? ((STAR_BRIGHTNESS - 3.0) * 0.1) : STAR_BRIGHTNESS; - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/tonemaps.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/tonemaps.glsl deleted file mode 100644 index 886617c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/tonemaps.glsl +++ /dev/null @@ -1,9 +0,0 @@ -#ifndef TONEMAPS_SETTINGS_FILE -#define TONEMAPS_SETTINGS_FILE - -#define tonemap DoCompTonemap //[DoCompTonemap DoBSLTonemap ACESTonemap ACESRedModified BurgessTonemap LottesTonemap Uncharted2 uncharted2_tonemap_partial uncharted2_filmic reinhard2 filmic GTTonemap uchimura agxTonemap unreal] -//#define TONEMAP_COMPARISON -#define tonemap_left DoCompTonemap //[DoCompTonemap DoBSLTonemap ACESTonemap ACESRedModified BurgessTonemap LottesTonemap Uncharted2 uncharted2_tonemap_partial uncharted2_filmic reinhard2 filmic GTTonemap uchimura agxTonemap unreal] -#define tonemap_right DoCompTonemap //[DoCompTonemap DoBSLTonemap ACESTonemap ACESRedModified BurgessTonemap LottesTonemap Uncharted2 uncharted2_tonemap_partial uncharted2_filmic reinhard2 filmic GTTonemap uchimura agxTonemap unreal] - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/volumetricLight.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/volumetricLight.glsl deleted file mode 100644 index daa1799..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/volumetricLight.glsl +++ /dev/null @@ -1,20 +0,0 @@ -#if !defined VOLUMETRIC_LIGHT_SETTINGS_FILE -#define VOLUMETRIC_LIGHT_SETTINGS_FILE - -#define LIGHTSHAFT_DAY_I 100 //[1 3 5 7 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200] -#define LIGHTSHAFT_NIGHT_I 100 //[1 3 5 7 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200] -#define LIGHTSHAFT_RAIN_I 100 //[1 3 5 7 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200] - - #define LIGHTSHAFT_SUNSET_SATURATION 0.25 //[-0.25 -0.20 -0.15 -0.10 -0.05 0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50] - -//#define LIGHTSHAFT_SMOKE -#ifndef OVERWORLD - #undef LIGHTSHAFT_SMOKE -#endif - -#define SPECIAL_PALE_GARDEN_LIGHTSHAFTS - - -// Euphoria Patches Settings - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/water.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/water.glsl deleted file mode 100644 index 72550f6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/water.glsl +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef WATER_SETTINGS_FILE -#define WATER_SETTINGS_FILE - -#define WATER_FOAM_I 100 //[0 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150] -#define WATER_ALPHA_MULT 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900] -#define BRIGHT_CAVE_WATER -#define WATER_BUMPINESS 1.25 //[0.05 0.10 0.15 0.20 0.25 0.30 0.40 0.50 0.65 0.80 1.00 1.25 1.50 2.00 2.50] -#define WATER_BUMP_SMALL 0.75 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] -#define WATER_BUMP_MED 1.70 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] -#define WATER_BUMP_BIG 2.00 //[0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] -#define WATER_SIZE_MULT 100 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300] - - -// Euphoria Patches Settings - - -#define SHADER_WATER -#define FRESNEL_MULTIPLIER 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] -#define WATER_GENERATED_NORMALS - -#define COMP_WATER_TWEAKS - -//#define CLEAR_WATER_SPOTS - -#ifdef BRIGHT_CAVE_WATER -#endif - -// #define MIRROR_TINTED_GLASS_OPAQUE - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/wavingBlocks.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/wavingBlocks.glsl deleted file mode 100644 index d23ecaa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/wavingBlocks.glsl +++ /dev/null @@ -1,32 +0,0 @@ -#if !defined WAVING_BLOCKS_SETTINGS_FILE -#define WAVING_BLOCKS_SETTINGS_FILE - -#define WAVING_SPEED 1.00 //[0.00 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00 2.20 2.40 2.60 2.80 3.00 3.25 3.50 3.75 4.00 4.50 5.00] -#define WAVING_I 1.00 //[0.25 0.50 0.75 1.00 1.25 1.50 1.75 2.00 50.0] -#define WAVING_I_RAIN_MULT 100 //[25 50 75 100 125 150 175 200] -#define NO_WAVING_INDOORS -#define WAVING_FOLIAGE -#define WAVING_LEAVES -#define WAVING_LAVA -#define WAVING_LILY_PAD -#define WAVING_WATER_VERTEX - -#ifdef NETHER - #undef NO_WAVING_INDOORS -#endif - -#ifdef WAVING_LEAVES - #define WAVING_LEAVES_ENABLED -#endif - -#if defined WAVING_FOLIAGE || defined WAVING_LEAVES_ENABLED || defined WAVING_LAVA || defined WAVING_LILY_PAD - #define WAVING_ANYTHING_TERRAIN -#endif - - -// Euphoria Patches Settings - - -//#define WAVING_SUGAR_CANE - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/worldMotionBlur.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/worldMotionBlur.glsl deleted file mode 100644 index 94e929d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/shaderSettings/worldMotionBlur.glsl +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef WORLD_MOTION_BLUR_SETTINGS_FILE -#define WORLD_MOTION_BLUR_SETTINGS_FILE - -#include "/lib/shaderSettings/bloom.glsl" - -#define WORLD_BLUR 0 //[0 1 2] - -#define MOTION_BLUR_EFFECT -1 //[-1 1] -#define MOTION_BLURRING_STRENGTH 1.00 //[0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50 1.55 1.60 1.65 1.70 1.75 1.80 1.85 1.90 1.95 2.00] - -// Euphoria Patches Settings - -#define TILT_SHIFT 0 //[-20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] -#define TILT_SHIFT2 0 //[-20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20] - -#ifdef BLOOM_FOG - #if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - #define BLOOM_FOG_COMPOSITE3 - #else - #define BLOOM_FOG_COMPOSITE1 - #endif -#endif - -#if DETAIL_QUALITY >= 3 - #if BLOOM_ENABLED == 1 && MOTION_BLUR_EFFECT == 1 - #define MOTION_BLUR_BLOOM_FOG_FIX - #endif -#endif - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/all_text_messages.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/all_text_messages.glsl deleted file mode 100644 index 150665b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/all_text_messages.glsl +++ /dev/null @@ -1,106 +0,0 @@ -#ifdef MULTICOLORED_BLOCKLIGHT - #define OLD_SSBL_ERROR -#endif - -#ifdef MC_ANISOTROPIC_FILTERING - #define OPTIFINE_AF_ERROR -#endif - -#if COLORED_LIGHTING > 0 && defined MC_OS_MAC - #define APPLE_ACT_ERROR -#endif - -#if COLORED_LIGHTING > 0 && (!defined IS_IRIS || !defined IRIS_FEATURE_CUSTOM_IMAGES) - #define OPTIFINE_ACT_ERROR -#endif - -#if defined END_PORTAL_BEAM && !defined IS_IRIS - #define OPTIFINE_PORTAL_BEAM_ERROR -#endif - -#if defined END_PORTAL_BEAM && defined MC_OS_MAC - #define APPLE_PORTAL_BEAM_ERROR -#endif - -#if DRAGON_DEATH_EFFECT > 0 && !defined IS_IRIS - #define OPTIFINE_DRAGON_DEATH_ERROR -#endif - -#if DRAGON_DEATH_EFFECT > 0 && defined MC_OS_MAC - #define APPLE_DRAGON_DEATH_ERROR -#endif - -#if END_CRYSTAL_VORTEX > 0 && !defined IS_IRIS - #define OPTIFINE_END_CRYSTAL_ERROR -#endif - -#if END_CRYSTAL_VORTEX > 0 && defined MC_OS_MAC - #define APPLE_END_CRYSTAL_ERROR -#endif - -#if COLORED_LIGHTING_INTERNAL > 0 - #define COORDINATES_ACT_ERROR - #define SHADOWDISTANCE_ACT_ERROR -#endif - -#if (MCBL_MAIN_DEFINE >= 1 || defined SSBL_OVERRIDE) && MC_VERSION < 11604 && !(defined IS_IRIS || defined IS_ANGELICA) - #define OLD_VERSION_SSBL_ERROR -#endif - -#ifdef NEW_EUPHORIA_PATCHES_UPDATE - #include "/lib/textRendering/new_Euphoria_Version.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/textRendering/color_code_info.glsl" -#endif - -#if COLORED_LIGHTING > 0 && SHADOW_QUALITY < 0 - #define ACT_SHADOW_ERROR -#endif - -#if WORLD_SPACE_REFLECTIONS > 0 && COLORED_LIGHTING == 0 - #define WSR_MISSING_ACT_ERROR -#endif - -#ifdef OLD_VERSION_SSBL_ERROR - #include "/lib/textRendering/old_version_ssbl_error.glsl" -#elif defined OLD_SSBL_ERROR - #include "/lib/textRendering/old_ssbl_error.glsl" -#elif defined OPTIFINE_AF_ERROR - #include "/lib/textRendering/error_optifine_af.glsl" -#elif defined APPLE_ACT_ERROR - #include "/lib/textRendering/error_apple_act.glsl" -#elif defined WSR_MISSING_ACT_ERROR - #include "/lib/textRendering/error_wsr_missing_act.glsl" -#elif defined OPTIFINE_ACT_ERROR - #include "/lib/textRendering/error_optifine_act.glsl" -#elif defined APPLE_PORTAL_BEAM_ERROR - #include "/lib/textRendering/error_apple_portal_beam.glsl" -#elif defined OPTIFINE_PORTAL_BEAM_ERROR - #include "/lib/textRendering/error_optifine_portal_beam.glsl" -#elif defined APPLE_DRAGON_DEATH_ERROR - #include "/lib/textRendering/error_apple_dragon_death.glsl" -#elif defined OPTIFINE_DRAGON_DEATH_ERROR - #include "/lib/textRendering/error_optifine_dragon_death.glsl" -#elif defined APPLE_END_CRYSTAL_ERROR - #include "/lib/textRendering/error_apple_end_crystal.glsl" -#elif defined OPTIFINE_END_CRYSTAL_ERROR - #include "/lib/textRendering/error_optifine_end_crystal.glsl" -#elif defined ACT_SHADOW_ERROR - #include "/lib/textRendering/error_shadows_act.glsl" -#elif USE_TEXTURE_PALETTE > 0 && defined PALETTE_SWAP - #include "/lib/textRendering/error_palette_not_found.glsl" -#else - #if defined COORDINATES_ACT_ERROR && !defined ACT_DISTANCE_WARNING_OVERRIDE - ivec2 absCameraPositionIntXZ = abs(cameraPositionInt.xz); - if (max(absCameraPositionIntXZ.x, absCameraPositionIntXZ.y) > 8388550) { - #include "/lib/textRendering/error_coordinates_act.glsl" - } - #endif - #ifdef SHADOWDISTANCE_ACT_ERROR - if (COLORED_LIGHTING_INTERNAL > shadowDistance*2) { - #include "/lib/textRendering/error_shadowdistance_act.glsl" - } - #endif -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/color_code_info.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/color_code_info.glsl deleted file mode 100644 index 7bc51a0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/color_code_info.glsl +++ /dev/null @@ -1,327 +0,0 @@ -int displayIndex = int(mod(frameTimeCounter, 90.0) / 5.0); -// int displayIndex = 0; - -beginTextM(3, vec2(10, 7)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_C, _o, _l, _o, _r, _space, _C, _o, _d, _e, _space, _I, _n, _f, _o, _r, _m, _a, _t, _i, _o, _n)); - printLine(); -endText(color.rgb); - -if (displayIndex == 0) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(0.0, 1.0, 0.0, 1.0); // Green - printString((_G, _r, _e, _e, _n, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _T, _E, _R, _R, _A, _I, _N)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 1) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(0.0, 0.0, 1.0, 1.0); // Dark Blue - printString((_D, _a, _r, _k, _space, _B, _l, _u, _e, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _W, _A, _T, _E, _R)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 2) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(0.0, 1.0, 2.0, 1.0); // Light Blue - printString((_L, _i, _g, _h, _t, _space, _B, _l, _u, _e, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _S, _K, _Y, _B, _A, _S, _I, _C)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 3) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(3.0, 0.0, 3.0, 1.0); // Magenta - printString((_M, _a, _g, _e, _n, _t, _a, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _W, _E, _A, _T, _H, _E, _R)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 4) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.5, 1.5, 0.0, 1.0); // Yellow - printString((_Y, _e, _l, _l, _o, _w, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _B, _L, _O, _C, _K)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 5) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.5, 0.7, 0.0, 1.0); // Orange - printString((_O, _r, _a, _n, _g, _e, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _H, _A, _N, _D)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 6) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.5, 0.0, 0.0, 1.0); // Red - printString((_R, _e, _d, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _E, _N, _T, _I, _T, _I, _E, _S)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 7) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(3.0, 3.0, 3.0, 1.0); // White - printString((_W, _h, _i, _t, _e, _colon, _space, _G, _B, _U, _F, _F, _E, _R, _S, _under, _B, _A, _S, _I, _C)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 8) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_R, _e, _d, _minus)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_B, _l, _u, _e, _space, _V, _e, _r, _t, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for SPIDEREYES - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_S)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_P)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_I)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_D)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_E)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_R)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_E)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_Y)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_E)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_S)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 9) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_R, _e, _d, _minus)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_B, _l, _u, _e, _space, _H, _o, _r, _i, _z, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for TEXTURED - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_T)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_E)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_X)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_T)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_U)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_R)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_E)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_D)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 10) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_R, _e, _d, _minus)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_G, _r, _e, _e, _n, _space, _V, _e, _r, _t, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for CLOUDS - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_C)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_L)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_O)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_U)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_D)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_S)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 11) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_R, _e, _d, _minus)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_G, _r, _e, _e, _n, _space, _H, _o, _r, _i, _z, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for BEACONBEAM - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_B)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_E)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_A)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_C)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_O)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_N)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_B)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_E)); - text.fgCol = vec4(2.0, 0.0, 0.0, 1.0); // Red - printString((_A)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_M)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 12) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_B, _l, _a, _c, _k, _minus)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_W, _h, _i, _t, _e, _space, _V, _e, _r, _t, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for ARMOR_GLINT - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_A)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_R)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_M)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_O)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_R)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_under)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_G)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_L)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_I)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_N)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_T)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 13) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_B, _l, _a, _c, _k, _minus)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_W, _h, _i, _t, _e, _space, _H, _o, _r, _i, _z, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for DAMAGEDBLOCK - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_D)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_A)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_M)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_A)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_G)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_E)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_D)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_B)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_L)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_O)); - text.fgCol = vec4(0.0, 0.0, 0.0, 1.0); // Black - printString((_C)); - text.fgCol = vec4(1.5, 1.5, 1.5, 1.0); // White - printString((_K)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 14) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_G, _r, _e, _e, _n, _minus)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_B, _l, _u, _e, _space, _H, _o, _r, _i, _z, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for SKYTEXTURED - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_S)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_K)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_Y)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_T)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_E)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_X)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_T)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_U)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_R)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_E)); - text.fgCol = vec4(0.0, 2.0, 0.0, 1.0); // Green - printString((_D)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 15) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(2.0, 2.0, 0.0, 1.0); // Yellow - printString((_Y, _e, _l, _l, _o, _w, _minus)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_B, _l, _u, _e, _space, _H, _o, _r, _i, _z, _space, _S, _t, _r, _i, _p, _e, _s, _colon, _space)); - - // Alternating colors for LIGHTNING - text.fgCol = vec4(2.0, 2.0, 0.0, 1.0); // Yellow - printString((_L)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_I)); - text.fgCol = vec4(2.0, 2.0, 0.0, 1.0); // Yellow - printString((_G)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_H)); - text.fgCol = vec4(2.0, 2.0, 0.0, 1.0); // Yellow - printString((_T)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_N)); - text.fgCol = vec4(2.0, 2.0, 0.0, 1.0); // Yellow - printString((_I)); - text.fgCol = vec4(0.0, 0.0, 2.0, 1.0); // Blue - printString((_N)); - text.fgCol = vec4(2.0, 2.0, 0.0, 1.0); // Yellow - printString((_G)); - printLine(); - endText(color.rgb); -} else if (displayIndex == 16) { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); // Text info - printString((_H, _o, _l, _d, _space, _s, _p, _i, _d, _e, _r, _space, _e, _y, _e, _s, _space, _i, _n, _space, _b, _o, _t, _h)); - printLine(); - printString((_h, _a, _n, _d, _s, _space, _t, _o, _space, _d, _i, _s, _a, _b, _l, _e, _space, _c, _o, _l, _o, _r, _space, _c, _o, _d, _i, _n, _g)); - printLine(); - endText(color.rgb); -} else { - beginTextM(3, vec2(10, 20)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_H, _o, _l, _d, _space, _s, _p, _i, _d, _e, _r, _space, _e, _y, _e, _space, _i, _n, _space, _o, _n, _e)); - printLine(); - printString((_h, _a, _n, _d, _space, _f, _o, _r, _space, _u, _n, _k, _o, _w, _n, _space, _b, _l, _o, _c, _k, _s, _space, _i, _n, _space, _p, _r, _o, _p, _e, _r, _t, _i, _e, _s, _space, _f, _i, _l, _e, _s)); - printLine(); - endText(color.rgb); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_act.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_act.glsl deleted file mode 100644 index f7ecb1f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_act.glsl +++ /dev/null @@ -1,79 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); -endText(color.rgb); - -beginTextM(4, vec2(15, 36)); - printLine(); - text.fgCol = vec4(vec3(1.0), 1.0); - printString(( - _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g, _space, _i, _s, _space, - _n, _o, _t, _space - )); - printLine(); - printString(( - _s, _u, _p, _p, _o, _r, _t, _e, _d, _space, _o, _n, _space, _A, _p, _p, _l, _e, _space, _d, _e, _v, _i, _c, _e, _s, _dot - )); - printLine(); - printLine(); - printString(( - _D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon, _space - )); - printLine(); - printString(( - _E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, - _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, - _space, _gt - )); - printLine(); - printString(( - _P, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e, _space, _gt, _space, - _A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _space, _T, _r, _a, _c, _i, _n, _g - )); -endText(color.rgb); - -beginTextM(2, vec2(30, 175)); - printLine(); - text.fgCol = vec4(vec3(0.65), 1.0); - printString(( - _A, _p, _p, _l, _e, _space, _d, _r, _i, _v, _e, _r, _s, _space, - _d, _o, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _space, _t, _h, _e, _space, - _f, _u, _n, _c, _t, _i, _o, _n, _a, _l, _i, _t, _y, _space, _t, _h, _a, _t, _space, - _C, _o, _m, _p, _l, _e, _m, _e, _n, _t, _a, _r, _y, _space - )); - printLine(); - printString(( - _u, _s, _e, _s, _space, _t, _o, _space, _p, _r, _o, _v, _i, _d, _e, _space, _y, _o, _u, _space, - _a, _space, _f, _u, _l, _l, _y, _space, _f, _l, _e, _d, _g, _e, _d, _space, - _c, _o, _l, _o, _r, _e, _d, _space, _l, _i, _g, _h, _t, _i, _n, _g, _space, - _e, _x, _p, _e, _r, _i, _e, _n, _c, _e, _dot - )); - printLine(); - printLine(); - text.fgCol = vec4(vec3(1.0, 0.0, 1.0), 1.0); - printString(( - _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s - )); - text.fgCol = vec4(vec3(0.65), 1.0); - printString((_space, _h, _a, _s, _space, - _a, _space, _s, _c, _r, _e, _e, _n, _s, _p, _a, _c, _e, _space, - _c, _o, _l, _o, _r, _e, _d, _space, _l, _i, _g, _h, _t, _i, _n, _g, _space, _o, _p, _t, _i, _o, _n - )); - printLine(); - printString(( - _w, _h, _i, _c, _h, _space, _w, _o, _r, _k, _s, _space, _o, _n, _space, _A, _p, _p, _l, _e, _dot - )); - printLine(); - printLine(); - printString(( - _A, _v, _a, _i, _l, _a, _b, _l, _e, _space, _u, _n, _d, _e, _r, _colon - )); - printLine(); - printString(( - _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, - _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, - _E, _u, _p, _h, _o, _r, _i, _a, _space, _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g - )); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_dragon_death.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_dragon_death.glsl deleted file mode 100644 index 0e68926..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_dragon_death.glsl +++ /dev/null @@ -1,30 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r, _exclm)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_T, _h, _e, _space, _D, _r, _a, _g, _o, _n, _space, _D, _e, _a, _t, _h, _space, _E, _f, _f, _e, _c, _t, _space, _o, _p, _t, _i, _o, _n, _space, _i, _s, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _e, _d)); - printLine(); - printString((_o, _n, _space, _A, _p, _p, _l, _e, _space, _d, _e, _v, _i, _c, _e, _s, _dot)); - printLine(); - printLine(); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon)); - printLine(); - printString((_E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_gt, _space, _D, _r, _a, _g, _o, _n, _space, _D, _e, _a, _t, _h, _space, _E, _f, _f, _e, _c, _t)); - printLine(); -endText(color.rgb); -beginTextM(2, vec2(30, 190)); - text.fgCol = vec4(0.8, 0.8, 0.8, 1.0); - printString((_P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t)); - printLine(); - printString((_w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_end_crystal.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_end_crystal.glsl deleted file mode 100644 index 796fc17..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_end_crystal.glsl +++ /dev/null @@ -1,30 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r, _exclm)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_T, _h, _e, _space, _E, _n, _d, _space, _C, _r, _y, _s, _t, _a, _l, _space, _V, _o, _r, _t, _e, _x, _space, _o, _p, _t, _i, _o, _n, _space, _i, _s, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _e, _d)); - printLine(); - printString((_o, _n, _space, _A, _p, _p, _l, _e, _space, _d, _e, _v, _i, _c, _e, _s, _dot)); - printLine(); - printLine(); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon)); - printLine(); - printString((_E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_gt, _space, _E, _n, _d, _space, _C, _r, _y, _s, _t, _a, _l, _space, _V, _o, _r, _t, _e, _x)); - printLine(); -endText(color.rgb); -beginTextM(2, vec2(30, 190)); - text.fgCol = vec4(0.8, 0.8, 0.8, 1.0); - printString((_P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t)); - printLine(); - printString((_w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_portal_beam.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_portal_beam.glsl deleted file mode 100644 index 4023da8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_apple_portal_beam.glsl +++ /dev/null @@ -1,30 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r, _exclm)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_T, _h, _e, _space, _E, _n, _d, _space, _P, _o, _r, _t, _a, _l, _space, _R, _a, _y, _s, _space, _a, _r, _e, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _e, _d, _space)); - printLine(); - printString((_o, _n, _space, _A, _p, _p, _l, _e, _space, _d, _e, _v, _i, _c, _e, _s, _dot)); - printLine(); - printLine(); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon)); - printLine(); - printString((_E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_gt, _space, _E, _n, _d, _space, _P, _o, _r, _t, _a, _l, _space, _R, _a, _y, _s)); - printLine(); -endText(color.rgb); -beginTextM(2, vec2(30, 190)); - text.fgCol = vec4(0.8, 0.8, 0.8, 1.0); - printString((_P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t)); - printLine(); - printString((_w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_coordinates_act.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_coordinates_act.glsl deleted file mode 100644 index 820acaa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_coordinates_act.glsl +++ /dev/null @@ -1,36 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); -endText(color.rgb); - -beginTextM(4, vec2(15, 36)); - printLine(); - text.fgCol = vec4(vec3(1.0), 1.0); - printString(( - _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g, _space, _w, _i, _l, _l, - _space, _n, _o, _t, _space, _w, _o, _r, _k - )); - printLine(); - printString(( - _p, _r, _o, _p, _e, _r, _l, _y, _space, _a, _t, _space, _h, _i, _g, _h, - _space, _w, _o, _r, _l, _d, _space, _c, _o, _o, _r, _d, _i, _n, _a, _t, _e, _s, _dot - )); - printLine(); - printLine(); - printString(( - _D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon, _space - )); - printLine(); - printString(( - _E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, - _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, - _space, _gt - )); - printLine(); - printString(( - _P, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e, _space, _gt, _space, - _A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _space, _T, _r, _a, _c, _i, _n, _g - )); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_act.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_act.glsl deleted file mode 100644 index 8d966e1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_act.glsl +++ /dev/null @@ -1,113 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); -endText(color.rgb); - -beginTextM(4, vec2(15, 36)); - printLine(); - text.fgCol = vec4(vec3(1.0), 1.0); - printString(( - _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g, _space, _i, _s, _space, - _n, _o, _t, _space - )); - printLine(); - printString(( - _s, _u, _p, _p, _o, _r, _t, _e, _d, _space, _o, _n, _space, _O, _p, _t, _i, _f, _i, _n, _e, - _dot, _space, _Y, _o, _u, _space, _n, _e, _e, _d - )); - printLine(); - printString(( - _t, _o, _space, _s, _w, _i, _t, _c, _h, _space, _t, _o, _space, _t, _h, _e, _space, - _quote, _I, _r, _i, _s, _quote, _space, _m, _o, _d, _dot - )); - printLine(); - printString(( - _D, _o, _w, _n, _l, _o, _a, _d, _colon, _space, - _w, _w, _w, _dot, _i, _r, _i, _s, _s, _h, _a, _d, _e, _r, _s, _dot, _d, _e, _v - )); -endText(color.rgb); - -beginTextM(2, vec2(30, 155)); - printLine(); - text.fgCol = vec4(vec3(0.65), 1.0); - printString(( - _O, _p, _t, _i, _f, _i, _n, _e, _space, - _d, _o, _e, _s, _space, _n, _o, _t, _space, _h, _a, _v, _e, _space, _t, _h, _e, _space, - _f, _u, _n, _c, _t, _i, _o, _n, _a, _l, _i, _t, _y, _space, _t, _h, _a, _t, _space, - _C, _o, _m, _p, _l, _e, _m, _e, _n, _t, _a, _r, _y, _space - )); - printLine(); - printString(( - _u, _s, _e, _s, _space, _t, _o, _space, _p, _r, _o, _v, _i, _d, _e, _space, _y, _o, _u, _space, - _a, _space, _f, _u, _l, _l, _y, _space, _f, _l, _e, _d, _g, _e, _d, _space, - _c, _o, _l, _o, _r, _e, _d, _space, _l, _i, _g, _h, _t, _i, _n, _g, _space, - _e, _x, _p, _e, _r, _i, _e, _n, _c, _e, _dot - )); - printLine(); - printString(( - _T, _h, _e, _space, _I, _r, _i, _s, _space, _m, _o, _d, _space, _i, _s, _space, _a, _space, - _m, _u, _c, _h, _space, _b, _e, _t, _t, _e, _r, _space, _a, _l, _t, _e, _r, _n, _a, _t, _i, _v, _e, - _space, _t, _h, _a, _t, _space, _p, _r, _o, _v, _i, _d, _e, _s, _space, _a, _space, - _l, _o, _t, _space, _o, _f - )); - printLine(); - printString(( - _a, _d, _d, _i, _t, _i, _o, _n, _a, _l, _space, _s, _h, _a, _d, _e, _r, _space, - _f, _e, _a, _t, _u, _r, _e, _s, _comma, _space, _l, _e, _s, _s, _space, _b, _u, _g, _s, - _comma, _space, _a, _n, _d, _space, _m, _o, _r, _e, _space, - _p, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e, _dot - )); - printLine(); - printLine(); - printString(( - _O, _r, _space, _D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon, _space - )); - printLine(); - printString(( - _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, - _space, _gt, _space, _P, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e, _space, _gt, _space, - _A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _space, _T, _r, _a, _c, _i, _n, _g - )); - printLine(); - printLine(); - text.fgCol = vec4(1.0, 0.0, 1.0, 1.0); - printString(( - _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s - )); - text.fgCol = vec4(vec3(0.65), 1.0); - printString((_space, _h, _a, _s, _space, - _a, _space, _s, _c, _r, _e, _e, _n, _s, _p, _a, _c, _e, _space, - _c, _o, _l, _o, _r, _e, _d, _space, _l, _i, _g, _h, _t, _i, _n, _g, _space, _o, _p, _t, _i, _o, _n - )); - printLine(); - printString(( - _w, _h, _i, _c, _h, _space, _w, _o, _r, _k, _s, _space, _o, _n, _space, _O, _p, _t, _i, _F, _n, _e, _dot - )); - printLine(); - printLine(); - printString(( - _A, _v, _a, _i, _l, _a, _b, _l, _e, _space, _u, _n, _d, _e, _r, _colon - )); - printLine(); - printString(( - _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, - _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, - _E, _u, _p, _h, _o, _r, _i, _a, _space, _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g - )); - printLine(); - printLine(); - text.fgCol = vec4(vec3(0.6, 0.8196, 0.8549), 1.0); - printString(( - _P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, - _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, - _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t, _space - )); - printLine(); - printString(( - _w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, - _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, - _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot - )); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_af.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_af.glsl deleted file mode 100644 index 512c117..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_af.glsl +++ /dev/null @@ -1,55 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); -endText(color.rgb); - -beginTextM(4, vec2(15, 36)); - printLine(); - text.fgCol = vec4(vec3(1.0), 1.0); - printString(( - _P, _l, _e, _a, _s, _e, _space, _g, _o, _space, _t, _o, _space, - _E, _S, _C, _space, _minus, _space, _O, _p, _t, _i, _o, _n, _s, _space, _minus - )); - printLine(); - printString(( - _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _minus, _space, - _Q, _u, _a, _l, _i, _t, _y, _space, _minus - )); - printLine(); - printString(( - _a, _n, _d, _space, _d, _i, _s, _a, _b, _l, _e, _space, - _A, _n, _i, _s, _o, _t, _r, _o, _p, _i, _c, _space, _F, _i, _l, _t, _e, _r, _i, _n, _g, _dot - )); -endText(color.rgb); - -beginTextM(2, vec2(30, 140)); - printLine(); - text.fgCol = vec4(vec3(0.65), 1.0); - printString(( - _O, _p, _t, _i, _f, _i, _n, _e, _s, _space, _a, _n, _i, _s, _o, _t, _r, _o, _p, _i, _c, _space, - _f, _i, _l, _t, _e, _r, _i, _n, _g, _space, _c, _h, _a, _n, _g, _e, _s, _space, _h, _o, _w, _space, - _t, _e, _x, _t, _u, _r, _e, _s, _space, _a, _r, _e, _space, _h, _a, _n, _d, _l, _e, _d - )); - printLine(); - printString(( - _i, _n, _space, _a, _space, _w, _a, _y, _space, _t, _h, _a, _t, _space, _c, _a, _u, _s, _e, _s, _space, - _a, _space, _l, _o, _t, _space, _o, _f, _space, _i, _s, _s, _u, _e, _s, _dot, _space, - _C, _o, _m, _p, _l, _e, _m, _e, _n, _t, _a, _r, _y, _space, _h, _a, _s, _space, _i, _t, _s, _space, - _o, _w, _n - )); - printLine(); - printString(( - _t, _e, _x, _t, _u, _r, _e, _space, _f, _i, _l, _t, _e, _r, _i, _n, _g, _space, - _a, _s, _space, _a, _n, _space, _o, _p, _t, _i, _o, _n, _space, _a, _n, _y, _w, _a, _y, _s, _dot, _space, - _Y, _o, _u, _space, _c, _a, _n, _space, _f, _i, _n, _d, _space, _t, _h, _a, _t, _space, _i, _n, _space - )); - printLine(); - printString(( - _S, _h, _a, _d, _e, _r, _space, _O, _p, _t, _i, _o, _n, _s, _space, _minus, _space, - _P, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, - _i, _f, _space, _y, _o, _u, _space, _w, _a, _n, _t, _space, _t, _e, _x, _t, _u, _r, _e, _space, - _f, _i, _l, _t, _e, _r, _i, _n, _g, _dot - )); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_dragon_death.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_dragon_death.glsl deleted file mode 100644 index dbac054..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_dragon_death.glsl +++ /dev/null @@ -1,30 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r, _exclm)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_T, _h, _e, _space, _D, _r, _a, _g, _o, _n, _space, _D, _e, _a, _t, _h, _space, _E, _f, _f, _e, _c, _t, _space, _o, _p, _t, _i, _o, _n, _space, _i, _s, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _e, _d)); - printLine(); - printString((_o, _n, _space, _O, _p, _t, _i, _F, _i, _n, _e, _dot)); - printLine(); - printLine(); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon)); - printLine(); - printString((_E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_gt, _space, _D, _r, _a, _g, _o, _n, _space, _D, _e, _a, _t, _h, _space, _E, _f, _f, _e, _c, _t)); - printLine(); -endText(color.rgb); -beginTextM(2, vec2(30, 190)); - text.fgCol = vec4(0.8, 0.8, 0.8, 1.0); - printString((_P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t)); - printLine(); - printString((_w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_end_crystal.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_end_crystal.glsl deleted file mode 100644 index 3662fb2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_end_crystal.glsl +++ /dev/null @@ -1,30 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r, _exclm)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_T, _h, _e, _space, _E, _n, _d, _space, _C, _r, _y, _s, _t, _a, _l, _space, _V, _o, _r, _t, _e, _x, _space, _o, _p, _t, _i, _o, _n, _space, _i, _s, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _e, _d)); - printLine(); - printString((_o, _n, _space, _O, _p, _t, _i, _F, _i, _n, _e, _dot)); - printLine(); - printLine(); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon)); - printLine(); - printString((_E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_gt, _space, _E, _n, _d, _space, _C, _r, _y, _s, _t, _a, _l, _space, _V, _o, _r, _t, _e, _x)); - printLine(); -endText(color.rgb); -beginTextM(2, vec2(30, 190)); - text.fgCol = vec4(0.8, 0.8, 0.8, 1.0); - printString((_P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t)); - printLine(); - printString((_w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_portal_beam.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_portal_beam.glsl deleted file mode 100644 index 9bef53d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_optifine_portal_beam.glsl +++ /dev/null @@ -1,28 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r, _exclm)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_T, _h, _e, _space, _E, _n, _d, _space, _P, _o, _r, _t, _a, _l, _space, _R, _a, _y, _s, _space, _a, _r, _e, _space, _n, _o, _t, _space, _s, _u, _p, _p, _o, _r, _t, _e, _d, _space, _o, _n, _space, _O, _p, _t, _i, _F, _i, _n, _e, _dot)); - printLine(); - printLine(); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _u, _n, _d, _e, _r, _colon)); - printLine(); - printString((_E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, _V, _i, _d, _e, _o, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s)); - printLine(); - printString((_gt, _space, _E, _n, _d, _space, _P, _o, _r, _t, _a, _l, _space, _R, _a, _y, _s)); - printLine(); -endText(color.rgb); -beginTextM(2, vec2(30, 172)); - text.fgCol = vec4(0.8, 0.8, 0.8, 1.0); - printString((_P, _l, _e, _a, _s, _e, _space, _n, _o, _t, _e, _space, _t, _h, _a, _t, _space, _u, _s, _i, _n, _g, _space, _a, _n, _space, _o, _l, _d, _space, _I, _r, _i, _s, _space, _v, _e, _r, _s, _i, _o, _n, _space, _w, _i, _l, _l, _space, _n, _o, _t)); - printLine(); - printString((_w, _o, _r, _k, _space, _a, _n, _d, _space, _m, _a, _y, _space, _s, _t, _i, _l, _l, _space, _c, _a, _u, _s, _e, _space, _t, _h, _i, _s, _space, _e, _r, _r, _o, _r, _space, _t, _o, _space, _a, _p, _p, _e, _a, _r, _dot)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_palette_not_found.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_palette_not_found.glsl deleted file mode 100644 index 15007fa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_palette_not_found.glsl +++ /dev/null @@ -1,34 +0,0 @@ -if (getPaletteTextureSize() == viewWidth) { - #if USE_TEXTURE_PALETTE == 1 - #define PALETTE_NUM _1 - #elif USE_TEXTURE_PALETTE == 2 - #define PALETTE_NUM _2 - #elif USE_TEXTURE_PALETTE == 3 - #define PALETTE_NUM _3 - #elif USE_TEXTURE_PALETTE == 4 - #define PALETTE_NUM _4 - #elif USE_TEXTURE_PALETTE == 5 - #define PALETTE_NUM _5 - #elif USE_TEXTURE_PALETTE == 6 - #define PALETTE_NUM _6 - #elif USE_TEXTURE_PALETTE == 7 - #define PALETTE_NUM _7 - #elif USE_TEXTURE_PALETTE == 8 - #define PALETTE_NUM _8 - #elif USE_TEXTURE_PALETTE == 9 - #define PALETTE_NUM _9 - #elif USE_TEXTURE_PALETTE == 10 - #define PALETTE_NUM _1, _0 - #endif - beginTextM(8, vec2(15, 30)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_E, _R, _R, _O, _R)); - printLine(); - endText(color.rgb); - beginTextM(4, vec2(30, 80)); - printString((_N, _o, _space, _p, _a, _l, _e, _t, _t, _e, PALETTE_NUM, _dot, _p, _n, _g, _space, _f, _o, _u, _n, _d, _space, _i, _n, _space, _t, _h, _e, _space, _p, _a, _l, _e, _t, _t, _e, _space, _f, _o, _l, _d, _e, _r)); - printLine(); - printString((_P, _l, _e, _a, _s, _e, _space, _c, _h, _e, _c, _k, _space, _s, _h, _a, _d, _e, _r, _s, _space, _gt, _space, _p, _a, _l, _e, _t, _t, _e, _s, _space, _gt, _space, _p, _a, _l, _e, _t, _t, _e, PALETTE_NUM, _dot, _p, _n, _g)); - printLine(); - endText(color.rgb); -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_shadowdistance_act.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_shadowdistance_act.glsl deleted file mode 100644 index f877d60..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_shadowdistance_act.glsl +++ /dev/null @@ -1,46 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); -endText(color.rgb); - -beginTextM(4, vec2(15, 36)); - printLine(); - text.fgCol = vec4(vec3(1.0), 1.0); - printString(( - _T, _h, _e, _space, _quote, _A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _space, - _T, _r, _a, _c, _i, _n, _g, _quote - )); - printLine(); - printString(( - _s, _e, _t, _t, _i, _n, _g, _space, _m, _u, _s, _t, _space, _n, _o, _t, _space, _b, _e, _space, - _s, _e, _t, _space, _h, _i, _g, _h, _e, _r, _space, _t, _h, _a, _n - )); - printLine(); - printString(( - _t, _h, _e, _space, _quote, _S, _h, _a, _d, _o, _w, _space, _D, _i, _s, _t, _a, _n, _c, _e, _quote, _space, - _s, _e, _t, _t, _i, _n, _g, _dot - )); - printLine(); - printLine(); - printString(( - _G, _o, _space, _t, _o, _space, _E, _S, _C, _space, _gt, _space, _O, _p, _t, _i, _o, _n, _s, _space, _gt, _space, - _S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s - )); - printLine(); - printString(( - _gt, _space, _P, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e, _space, _gt, _space, - _a, _n, _d, _space, _e, _i, _t, _h, _e, _r, _space, _i, _n, _c, _r, _e, _a, _s, _e - )); - printLine(); - printString(( - _t, _h, _e, _space, _S, _h, _a, _d, _o, _w, _space, _D, _i, _s, _t, _a, _n, _c, _e, _space, - _s, _e, _t, _t, _i, _n, _g, _space, _o, _r, _space, _r, _e, _d, _u, _c, _e - )); - printLine(); - printString(( - _t, _h, _e, _space, _A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _space, - _T, _r, _a, _c, _i, _n, _g, _space, _s, _e, _t, _t, _i, _n, _g - )); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_shadows_act.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_shadows_act.glsl deleted file mode 100644 index a3c95a5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_shadows_act.glsl +++ /dev/null @@ -1,19 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(15, 36)); - printString((_A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _e, _d, _space, _T, _r,_a, _c, _i, _n, _g, _space, _n, _e, _e, _d, _s, _space, _R, _e, _a, _l, _minus, _T, _i, _m, _e, _space, _S, _h, _a, _d, _o, _w, _s)); - printLine(); - printString((_t, _o, _space, _b, _e, _space, _e, _n, _a, _b, _l, _e, _d, _exclm)); - printLine(); - printLine(); - printString((_P, _l, _e, _a, _s, _e, _space, _e, _n, _a, _b, _l, _e, _space, _R, _e, _a, _l, _minus, _T, _i, _m, _e, _space, _S, _h, _a, _d, _o, _w, _s, _space, _o, _r, _space, _d, _i, _s, _a, _b, _l, _e)); - printLine(); - printString((_A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, _space, _T, _r, _a, _c, _i, _n, _g, _space, _a, _t, _colon)); - printLine(); - printString((_S, _h, _a, _d, _e, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _P, _e, _r, _f, _o, _r, _m, _a, _n, _c, _e)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_wsr_missing_act.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_wsr_missing_act.glsl deleted file mode 100644 index 01f4f21..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/error_wsr_missing_act.glsl +++ /dev/null @@ -1,35 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); - -beginTextM(8, vec2(6, 10)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); -endText(color.rgb); - -beginTextM(4, vec2(15, 36)); - printLine(); - text.fgCol = vec4(vec3(1.0), 1.0); - printString(( - _quote, _W, _o, _r, _l, _d, _space, _S, _p, _a, _c, _e, _space, _R, _e, _f, _l, _e, _c, _t, _i, _o, _n, _s, _quote, - _space, _f, _e, _a, _t, _u, _r, _e - )); - printLine(); - printString(( - _r, _e, _q, _u, _i, _r, _e, _s, _space, _t, _h, _e, _space, _quote, _A, _d, _v, _a, _n, _c, _e, _d, _space, - _C, _o, _l, _o, _r, _space, _T, _r, _a, _c, _i, _n, _g, _quote - )); - printLine(); - printString(( - _s, _e, _t, _t, _i, _n, _g, _space, _t, _o, _space, _b, _e, _space, _e, _n, _a, _b, _l, _e, _d, _dot, _space, - _P, _l, _e, _a, _s, _e, _space, _e, _i, _t, _h, _e, _r - )); - printLine(); - printString(( - _e, _n, _a, _b, _l, _e, _space, _quote, _A, _d, _v, _a, _n, _c, _e, _d, _space, _C, _o, _l, _o, _r, - _space, _T, _r, _a, _c, _i, _n, _g, _quote, _space, _o, _r - )); - printLine(); - printString(( - _d, _i, _s, _a, _b, _l, _e, _space, _quote, _W, _o, _r, _l, _d, _space, _S, _p, _a, _c, _e, _space, - _R, _e, _f, _l, _e, _c, _t, _i, _o, _n, _s, _quote, _dot - )); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/new_Euphoria_Version.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/new_Euphoria_Version.glsl deleted file mode 100644 index f88b525..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/new_Euphoria_Version.glsl +++ /dev/null @@ -1,18 +0,0 @@ -animation = min(starter * 0.3, 0.1) * 10.0; -beginTextM(2, vec2(510, 413)); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.5); - text.fgCol = vec4(1.0, 0.0, 1.0, 1.0); - printString((_N, _e, _w, _space, _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _U, _p, _d, _a, _t, _e, _colon)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((CURRENT_EUPHORIA_PATCHES_VERSION)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_space, _minus, _gt, _space)); - text.fgCol = vec4(0.0, 1.0, 0.0, 1.0); - printString((NEXT_EUPHORIA_PATCHES_VERSION)); - printLine(); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_D, _o, _w, _n, _l, _o, _a, _d, _colon, _space, _e, _u, _p, _h, _o, _r, _i, _a, _p, _a, _t, _c, _h, _e, _s, _dot, _c, _o, _m, _slash, _d, _o, _w, _n, _l, _o, _a, _d)); - printLine(); - vec3 textColor = color.rgb; -endText(textColor); -color.rgb = mix(textColor, color.rgb, animation); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/old_ssbl_error.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/old_ssbl_error.glsl deleted file mode 100644 index 222790d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/old_ssbl_error.glsl +++ /dev/null @@ -1,24 +0,0 @@ -float animation = min(starter * 0.3, 0.1) * 10.0; -color.rgb = mix(mix(vec3(GetLuminance(color.rgb)), vec3(0.0), 0.65), color.rgb, animation); - -beginTextM(4, vec2(20, 90)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString(( - _P, _l, _e, _a, _s, _e, _space, _g, _o, _space, _t, _o, _space, - _t, _h, _e, _space, _dot, _m, _i, _n, _e, _c, _r, _a, _f, _t, _gt, _s, _h, _a, _d, _e, _r, _p, _a, _c, _k, _s,_space, _F, _o, _l, _d, _e, _r, _space, _minus, _space - )); - printLine(); - printString(( - _O, _p, _e, _n, _space, _t, _h, _e, _space, _S, _e, _t, _t, _t, _i, _n, _s, _dot, _t, _x, _t, _space, _F, _i, _l, _e, _space, _minus, _space - )); - printLine(); - printString(( - _C, _o, _m, _p, _l, _e, _m, _e, _n, _t, _a, _r, _y, _V, _I, _S, _U, _A, _L, _S, _T, _Y, _L, _E, _under, _r, _X, _dot, _x, _space, _plus, _space, _E, _u, _p, _h, _o, _r, _i, _a, _P, _a, _t, _c, _h, _e, _s, _under, _Y, _dot, _y, _dot, _t, _x, _t, _space, _minus, _space - )); - printLine(); - printString(( - _a, _n, _d, _space, _r, _e, _m, _o, _v, _e, _space, _t, _h, _e, _space, _l, _i, _n, _e, _space, _quote, _M, _U, _L, _T, _I, _C, _O, _L, _O, _R, _E, _D, _under, _B, _L, _O, _C, _K, _L, _I, _G, _H, _T, _equal, _t, _r, _u, _e, _quote, _space - )); - vec3 textColor = color.rgb; -endText(textColor); -color.rgb = mix(textColor, color.rgb, animation); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/old_version_ssbl_error.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/old_version_ssbl_error.glsl deleted file mode 100644 index 76a18de..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/old_version_ssbl_error.glsl +++ /dev/null @@ -1,20 +0,0 @@ -color.rgb = mix(color.rgb, vec3(0.0), 0.65); -beginTextM(4, vec2(30, 30)); - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - printString((_I, _m, _p, _o, _r, _t, _a, _n, _t, _space, _E, _r, _r, _o, _r)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(30, 50)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_E, _u, _p, _h, _o, _r, _i, _a, _space, _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g, _space, _opprn, _S, _c, _r, _e, _e, _n, _s, _p, _a, _c, _e, _clprn)); - printLine(); - printString((_d, _o, _e, _s, _space, _n, _o, _t, _space, _w, _o, _r, _k, _space, _b, _e, _l, _o, _w, _space, _1, _dot, _1, _6, _dot, _4)); - printLine(); -endText(color.rgb); -beginTextM(4, vec2(30, 70)); - text.fgCol = vec4(1.0, 1.0, 1.0, 1.0); - printString((_D, _i, _s, _a, _b, _l, _e, _space, _i, _t, _space, _i, _n, _space, _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt)); - printLine(); - printString((_P, _o, _p, _u, _l, _a, _r, _space, _S, _e, _t, _t, _i, _n, _g, _s, _space, _gt, _space, _E, _u, _p, _h, _o, _r, _i, _a, _space, _C, _o, _l, _o, _r, _e, _d, _space, _L, _i, _g, _h, _t, _i, _n, _g)); - printLine(); -endText(color.rgb); diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/textRenderer.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/textRenderer.glsl deleted file mode 100644 index 46719da..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textRendering/textRenderer.glsl +++ /dev/null @@ -1,347 +0,0 @@ -/* --------------------------------------------------------------------------------- - - GLSL Debug Text Renderer by SixthSurge (updated 2025-03-18) - - Character set based on Monocraft by IdreesInc - https://github.com/IdreesInc/Monocraft - - With additional characters added by WoMspace - - Usage: - - // Call beginText to initialize the text renderer. You can scale the fragment position to adjust the size of the text - beginText(ivec2(gl_FragCoord.xy), ivec2(0, viewHeight)); - ^ fragment position ^ text box position (upper left corner) - - // You can print various data types - printBool(false); - printFloat(sqrt(-1.0)); // Prints "NaN" - printInt(42); - printVec3(skyColor); - - // ...or arbitrarily long strings - printString((_H, _e, _l, _l, _o, _comma, _space, _w, _o, _r, _l, _d)); - - // To start a new line, use - printLine(); - - // You can also configure the text color on the fly - text.fgCol = vec4(1.0, 0.0, 0.0, 1.0); - text.bgCol = vec4(0.0, 0.0, 0.0, 1.0); - - // ...as well as the number base and number of decimal places to print - text.base = 16; - text.fpPrecision = 4; - - // Finally, call endText to blend the current fragment color with the text - endText(fragColor); - - Important: any variables you display must be the same for all fragments, or - at least all of the fragments that the text covers. Otherwise, different - fragments will try to print different values, resulting in, well, a mess - --------------------------------------------------------------------------------- -*/ - -#if !defined UTILITY_TEXTRENDERER_INCLUDED -#define UTILITY_TEXTRENDERER_INCLUDED - -// Characters - -const uint _A = 0x747f18c4u; -const uint _B = 0xf47d18f8u; -const uint _C = 0x746108b8u; -const uint _D = 0xf46318f8u; -const uint _E = 0xfc39087cu; -const uint _F = 0xfc390840u; -const uint _G = 0x7c2718b8u; -const uint _H = 0x8c7f18c4u; -const uint _I = 0x71084238u; -const uint _J = 0x084218b8u; -const uint _K = 0x8cb928c4u; -const uint _L = 0x8421087cu; -const uint _M = 0x8eeb18c4u; -const uint _N = 0x8e6b38c4u; -const uint _O = 0x746318b8u; -const uint _P = 0xf47d0840u; -const uint _Q = 0x74631934u; -const uint _R = 0xf47d18c4u; -const uint _S = 0x7c1c18b8u; -const uint _T = 0xf9084210u; -const uint _U = 0x8c6318b8u; -const uint _V = 0x8c62a510u; -const uint _W = 0x8c635dc4u; -const uint _X = 0x8a88a8c4u; -const uint _Y = 0x8a884210u; -const uint _Z = 0xf844447cu; -const uint _a = 0x0382f8bcu; -const uint _b = 0x85b318f8u; -const uint _c = 0x03a308b8u; -const uint _d = 0x0b6718bcu; -const uint _e = 0x03a3f83cu; -const uint _f = 0x323c8420u; -const uint _g = 0x03e2f0f8u; -const uint _h = 0x842d98c4u; -const uint _i = 0x40308418u; -const uint _j = 0x080218b8u; -const uint _k = 0x4254c524u; -const uint _l = 0x6108420cu; -const uint _m = 0x06ab5ac4u; -const uint _n = 0x07a318c4u; -const uint _o = 0x03a318b8u; -const uint _p = 0x05b31f40u; -const uint _q = 0x03671784u; -const uint _r = 0x05b30840u; -const uint _s = 0x03e0e0f8u; -const uint _t = 0x211c420cu; -const uint _u = 0x046318bcu; -const uint _v = 0x04631510u; -const uint _w = 0x04635abcu; -const uint _x = 0x04544544u; -const uint _y = 0x0462f0f8u; -const uint _z = 0x07c4447cu; -const uint _0 = 0x746b58b8u; -const uint _1 = 0x23084238u; -const uint _2 = 0x744c88fcu; -const uint _3 = 0x744c18b8u; -const uint _4 = 0x19531f84u; -const uint _5 = 0xfc3c18b8u; -const uint _6 = 0x3221e8b8u; -const uint _7 = 0xfc422210u; -const uint _8 = 0x745d18b8u; -const uint _9 = 0x745e1130u; -const uint _space = 0x0000000u; -const uint _dot = 0x000010u; -const uint _minus = 0x0000e000u; -const uint _comma = 0x00000220u; -const uint _colon = 0x02000020u; - -// Additional characters added by WoMspace <3 -const uint _under = 0x000007Cu; // _ -const uint _quote = 0x52800000u; // " -const uint _exclm = 0x21084010u; // ! -const uint _gt = 0x02082220u; // > -const uint _lt = 0x00888208u; // < -const uint _opsqr = 0x3908421Cu; // [ -const uint _clsqr = 0xE1084270u; // ] -const uint _opprn = 0x11084208u; // ( -const uint _clprn = 0x41084220u; // ) -const uint _block = 0xFFFFFFFCu; // █ -const uint _copyr = 0x03AB9AB8u; // ©️ -const uint _equal = 0x01C0703u; // = -const uint _plus = 0x21364200u; // + good enough but could be better - tired of trial and error -const uint _slash = 0x00022220u; // / same as above lol - -const int charWidth = 5; -const int charHeight = 6; -const int charSpacing = 1; -const int lineSpacing = 1; - -const ivec2 charSize = ivec2(charWidth, charHeight); -const ivec2 spaceSize = charSize + ivec2(charSpacing, lineSpacing); - -// Text renderer - -struct Text { - vec4 result; // Output color from the text renderer - vec4 fgCol; // Text foreground color - vec4 bgCol; // Text background color - ivec2 fragPos; // The position of the fragment (can be scaled to adjust the size of the text) - ivec2 textPos; // The position of the top-left corner of the text - ivec2 charPos; // The position of the next character in the text - int base; // Number base - int fpPrecision; // Number of decimal places to print - ivec2 charPadding; // Custom character padding - ivec2 bgPadding; // Custom background padding -} text; - -// Fills the global text object with default values -void beginText(ivec2 fragPos, ivec2 textPos) { - text.result = vec4(0.0); - text.fgCol = vec4(1.0); - text.bgCol = vec4(0.0, 0.0, 0.0, 0.6); - text.fragPos = fragPos; - text.textPos = textPos; - text.charPos = ivec2(0); - text.base = 10; - text.fpPrecision = 2; - text.charPadding = ivec2(0); // Paddings by SpacEagle17 - text.bgPadding = ivec2(3); -} - -// Applies the rendered text to the fragment -void endText(inout vec3 fragColor) { - fragColor = mix(fragColor.rgb, text.result.rgb, text.result.a); -} - -void printChar(uint character) { - // Calculate effective spacing that includes current padding settings - ivec2 effectiveSpaceSize = spaceSize + text.charPadding * 2; - - // Use this effective spacing for positioning - ivec2 pos = text.fragPos - text.textPos - effectiveSpaceSize * text.charPos * ivec2(1, -1) + ivec2(0, effectiveSpaceSize.y); - - // Draw background (larger area with padding) - ivec2 bgPos = pos + text.bgPadding; - if (clamp(bgPos, ivec2(0), effectiveSpaceSize + text.bgPadding * 2 - 1) == bgPos) { - float bgAlpha = text.result.a; - // Only apply background if this pixel hasn't been colored yet - if (bgAlpha < 0.01) { - text.result = mix(text.result, text.bgCol, text.bgCol.a); - } - } - - // Draw character - ivec2 charPos = pos - text.charPadding; - if (clamp(charPos, ivec2(0), charSize - 1) == charPos) { - uint index = uint(charWidth - charPos.x + charPos.y * charWidth + 1); - text.result = mix(text.result, text.fgCol, text.fgCol.a * float(character >> index & 1u)); - } - - // Advance to next character - text.charPos.x++; -} - -#define printString(string) { \ - uint[] characters = uint[] string; \ - for (int i = 0; i < characters.length(); ++i) printChar(characters[i]); \ -} - -void printUnsignedInt(uint value, int len) { - const uint[36] digits = uint[]( - _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, - _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, - _k, _l, _m, _n, _o, _p, _q, _r, _s, _t, - _u, _v, _w, _x, _y, _z - ); - - // Advance to end of the number - text.charPos.x += len - 1; - - // Write number backwards - for (int i = 0; i < len; ++i) { - printChar(digits[int(value) % text.base]); - value /= uint(text.base); - text.charPos.x -= 2; - } - - // Return to end of the number - text.charPos.x += len + 1; -} - -void printUnsignedInt(uint value) { - float logValue = log(float(value)) + 1e-6; - float logBase = log(float(text.base)); - - int len = int(ceil(logValue / logBase)); - len = max(len, 1); - - printUnsignedInt(value, len); -} - -void printInt(int value) { - if (value < 0) printChar(_minus); - printUnsignedInt(uint(abs(value))); -} - -void printFloat(float value) { - if (value < 0.0) printChar(_minus); - - if (isnan(value)) { - printString((_N, _a, _N)); - } else if (isinf(value)) { - printString((_i, _n, _f)); - } else { - float v = abs(value) * pow(float(text.base), float(text.fpPrecision)); - float i, f = modf(floor(v + 0.5) / pow(float(text.base), float(text.fpPrecision)), i); - - uint integralPart = uint(i); - uint fractionalPart = uint(f * pow(float(text.base), float(text.fpPrecision)) + 0.5); - - printUnsignedInt(integralPart); - printChar(_dot); - printUnsignedInt(fractionalPart, text.fpPrecision); - } -} - -void printBool(bool value) { - if (value) { - printString((_t, _r, _u, _e)); - } else { - printString((_f, _a, _l, _s, _e)); - } -} - -void printVec2(vec2 value) { - printFloat(value.x); - printString((_comma, _space)); - printFloat(value.y); -} -void printVec3(vec3 value) { - printFloat(value.x); - printString((_comma, _space)); - printFloat(value.y); - printString((_comma, _space)); - printFloat(value.z); -} -void printVec4(vec4 value) { - printFloat(value.x); - printString((_comma, _space)); - printFloat(value.y); - printString((_comma, _space)); - printFloat(value.z); - printString((_comma, _space)); - printFloat(value.w); -} - -void printIvec2(ivec2 value) { - printInt(value.x); - printString((_comma, _space)); - printInt(value.y); -} -void printIvec3(ivec3 value) { - printInt(value.x); - printString((_comma, _space)); - printInt(value.y); - printString((_comma, _space)); - printInt(value.z); -} -void printIvec4(ivec4 value) { - printInt(value.x); - printString((_comma, _space)); - printInt(value.y); - printString((_comma, _space)); - printInt(value.z); - printString((_comma, _space)); - printInt(value.w); -} - -void printUvec2(uvec2 value) { - printUnsignedInt(value.x); - printString((_comma, _space)); - printUnsignedInt(value.y); -} -void printUvec3(uvec3 value) { - printUnsignedInt(value.x); - printString((_comma, _space)); - printUnsignedInt(value.y); - printString((_comma, _space)); - printUnsignedInt(value.z); -} -void printUvec4(uvec4 value) { - printUnsignedInt(value.x); - printString((_comma, _space)); - printUnsignedInt(value.y); - printString((_comma, _space)); - printUnsignedInt(value.z); - printString((_comma, _space)); - printUnsignedInt(value.w); -} - -void printLine() { - text.charPos.x = 0; - ++text.charPos.y; -} - -#endif // UTILITY_TEXTRENDERER_INCLUDED diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water-old.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water-old.png deleted file mode 100644 index 1373f69..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water-old.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water-old.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water-old.png.mcmeta deleted file mode 100644 index 3a0e048..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water-old.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "texture": { - "blur": true, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water.png deleted file mode 100644 index 1b869f7..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water.png.mcmeta deleted file mode 100644 index 3a0e048..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cloud-water.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "texture": { - "blur": true, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/clouds_minecrafty-water.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/clouds_minecrafty-water.png deleted file mode 100644 index cfbf723..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/clouds_minecrafty-water.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/clouds_minecrafty-water.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/clouds_minecrafty-water.png.mcmeta deleted file mode 100644 index 3a0e048..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/clouds_minecrafty-water.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "texture": { - "blur": true, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cucumber.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cucumber.png deleted file mode 100644 index 43e1c54..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cucumber.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cucumber.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cucumber.png.mcmeta deleted file mode 100644 index fa986d2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/cucumber.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "liminals": { - "blur": false, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/euphoria_patches.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/euphoria_patches.png deleted file mode 100644 index cc7d9a7..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/euphoria_patches.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/euphoria_patches.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/euphoria_patches.png.mcmeta deleted file mode 100644 index 06f2cd2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/euphoria_patches.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "texture": { - "blur": false, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/noise.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/noise.png deleted file mode 100644 index f07d078..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/noise.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/noise.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/noise.png.mcmeta deleted file mode 100644 index 3a0e048..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/noise.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "texture": { - "blur": true, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/potato.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/potato.png deleted file mode 100644 index f580ec6..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/potato.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/potato.png.mcmeta b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/potato.png.mcmeta deleted file mode 100644 index fa986d2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/textures/potato.png.mcmeta +++ /dev/null @@ -1,6 +0,0 @@ -{ - "liminals": { - "blur": false, - "clamp": false - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/uniforms.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/uniforms.glsl deleted file mode 100644 index 05eb37f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/uniforms.glsl +++ /dev/null @@ -1,236 +0,0 @@ -/*---------------------------------------------------------------------------------------------- - _____ _____ - ( ___ ) ( ___ ) - | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | - | | ██╗ ██╗███╗ ██╗██╗███████╗ ██████╗ ██████╗ ███╗ ███╗███████╗ | | - | | ██║ ██║████╗ ██║██║██╔════╝██╔═══██╗██╔══██╗████╗ ████║██╔════╝ | | - | | ██║ ██║██╔██╗ ██║██║█████╗ ██║ ██║██████╔╝██╔████╔██║███████╗ | | - | | ██║ ██║██║╚██╗██║██║██╔══╝ ██║ ██║██╔══██╗██║╚██╔╝██║╚════██║ | | - | | ╚██████╔╝██║ ╚████║██║██║ ╚██████╔╝██║ ██║██║ ╚═╝ ██║███████║ | | - | | ╚═════╝ ╚═╝ ╚═══╝╚═╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ | | - |___|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|___| - (_____) (thanks to isuewo and SpacEagle17) (_____) - ----------------------------------------------------------------------------------------------*/ -uniform bool isRightHanded = true; -uniform bool heavyFog = false; -uniform bool firstPersonCamera = true; -uniform bool is_invisible = false; - -uniform int renderStage; -uniform int blockEntityId; -uniform int currentRenderedItemId; -uniform int entityId; -uniform int frameCounter; -uniform int heldBlockLightValue; -uniform int heldBlockLightValue2; -uniform int heldItemId; -uniform int heldItemId2; -uniform int isEyeInWater; -uniform int moonPhase; -uniform int worldTime; -uniform int worldDay; -#if MC_VERSION > 11800 && defined OVERWORLD - uniform int bedrockLevel = -64; -#else - uniform int bedrockLevel = 0; -#endif -uniform int hideGUI; - -uniform float aspectRatio; -uniform float blindness; -uniform float darknessFactor; -uniform float darknessLightFactor; -uniform float maxBlindnessDarkness; -uniform float eyeAltitude; -uniform float frameTime; -#ifdef FROZEN_TIME - float frameTimeCounter = 10; -#else - uniform float frameTimeCounter; -#endif -uniform float far; -uniform float near; -uniform float nightVision; -uniform float rainStrength; -uniform float screenBrightness; -uniform float viewHeight; -uniform float viewWidth; -uniform float wetness; -uniform float sunAngle; -uniform float playerMood; -uniform float cloudHeight = 192.0; -uniform float currentPlayerArmor = 0.0; - -uniform ivec2 atlasSize; -uniform ivec2 eyeBrightness; -uniform ivec2 eyeBrightnessSmooth; - -uniform vec3 cameraPosition; -uniform vec3 fogColor; -uniform vec3 previousCameraPosition; -uniform vec3 skyColor; -uniform vec3 eyePosition; -uniform vec3 relativeEyePosition; - -uniform vec4 entityColor; -uniform vec4 lightningBoltPosition = vec4(0); - -uniform mat4 gbufferModelView; -uniform mat4 gbufferModelViewInverse; -uniform mat4 gbufferPreviousModelView; -uniform mat4 gbufferPreviousProjection; -uniform mat4 shadowModelView; -uniform mat4 shadowModelViewInverse; -uniform mat4 shadowProjection; -uniform mat4 shadowProjectionInverse; - -uniform sampler2D colortex0; -uniform sampler2D colortex1; -uniform sampler2D colortex2; -uniform sampler2D colortex3; -uniform sampler2D colortex4; -uniform sampler2D colortex5; -uniform sampler2D colortex6; -uniform sampler2D colortex7; -uniform sampler2D colortex8; -#ifdef SS_BLOCKLIGHT -uniform sampler2D colortex9; -uniform sampler2D colortex10; -#endif -uniform sampler2D depthtex0; -uniform sampler2D depthtex1; -uniform sampler2D depthtex2; -uniform sampler2D gaux2; -uniform sampler2D gaux4; -uniform sampler2D normals; -uniform sampler2D noisetex; -uniform sampler2D specular; -uniform sampler2D tex; - -#if (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000009) && defined FINAL -uniform sampler2D epWatermark; -#endif - -uniform ivec3 cameraPositionInt; -uniform ivec3 previousCameraPositionInt; -uniform vec3 cameraPositionFract; -uniform vec3 previousCameraPositionFract; - -#ifdef IS_IRIS - #if MC_VERSION >= 12109 - uniform float endFlashIntensity; - uniform vec3 endFlashPosition; - #endif -#endif - -#if SHADOW_QUALITY > -1 || defined LIGHTSHAFTS_ACTIVE || defined FF_BLOCKLIGHT - uniform sampler2D shadowcolor0; - uniform sampler2D shadowcolor1; - - uniform sampler2DShadow shadowtex1; - - #ifdef COMPOSITE1 - uniform sampler2D shadowtex0; - #else - uniform sampler2DShadow shadowtex0; - #endif -#endif - -#ifdef DISTANT_HORIZONS - uniform int dhRenderDistance; - - uniform mat4 dhProjection; - uniform mat4 dhProjectionInverse; - - uniform sampler2D dhDepthTex; - uniform sampler2D dhDepthTex1; - - uniform float dhNearPlane; - uniform float dhFarPlane; -#endif - -#if !defined DH_TERRAIN && !defined DH_WATER - uniform mat4 gbufferProjection; - uniform mat4 gbufferProjectionInverse; -#else - mat4 gbufferProjection = dhProjection; - mat4 gbufferProjectionInverse = dhProjectionInverse; -#endif - -#if COLORED_LIGHTING_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL - uniform usampler3D voxel_sampler; - uniform sampler3D floodfill_sampler; - uniform sampler3D floodfill_sampler_copy; -#endif - -#ifdef PUDDLE_VOXELIZATION - uniform usampler2D puddle_sampler; -#endif - -#if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - uniform sampler2D textureAtlas; - - uniform usampler3D wsr_sampler; - - #if WORLD_SPACE_PLAYER_REF == 1 - uniform sampler2D playerAtlas_sampler; - #endif - - #ifdef CLOUD_SHADOWS - uniform sampler2D cloudWaterTex; - #endif -#endif - -#ifdef ACT_GROUND_LEAVES_FIX - uniform usampler3D leaves_sampler; -#endif - -/*----------------------------------------------------------------------------- - ___ _ _ ___ _____ ___ __ __ _ _ _ _ ___ ___ ___ ___ __ __ ___ - / __| | | / __|_ _/ _ \| \/ | | | | | \| |_ _| __/ _ \| _ \ \/ / __| -| (__| |_| \__ \ | || (_) | |\/| | | |_| | .` || || _| (_) | / |\/| \__ \ - \___|\___/|___/ |_| \___/|_| |_| \___/|_|\_|___|_| \___/|_|_\_| |_|___/ - ------------------------------------------------------------------------------*/ - -uniform bool isOnGround = true; - -uniform float framemod2; -uniform float framemod4; -uniform float framemod8; -uniform float framemod600; -uniform float isEyeInCave; -uniform float inDry; -uniform float inRainy; -uniform float inSnowy; -uniform float starter; -uniform float frameTimeSmooth; -uniform float eyeBrightnessM; -uniform float eyeBrightnessM2; -uniform float rainFactorUniform; -uniform float inBasaltDeltas = 0.0; -uniform float inCrimsonForest = 0.0; -uniform float inNetherWastes = 1.0; -uniform float inSoulValley = 0.0; -uniform float inWarpedForest = 0.0; -uniform float inPaleGarden = 0.0; -uniform float isSneaking = 1.0; -uniform float isSprinting = 0.0; -uniform float inLushCave = 0.0; -uniform float inSand = 0.0; -uniform float inRedSand; -uniform float lightningFlashOptifine; -uniform float inForest; -uniform float shaderStart; -uniform float shaderStartSmooth; -uniform float inVanillaEnd = 1.0; -uniform float isShockwave = 1.0; -uniform float eyeBrightnessXM; -uniform float eyeBrightnessXM2; -uniform float waterAltitude = 61.9; -uniform float inJungle = 0.0; -uniform float thunderFactor = 0.0; - -uniform vec2 viewSize; -uniform vec2 texelSize; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/colorConversion.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/colorConversion.glsl deleted file mode 100644 index 83611ab..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/colorConversion.glsl +++ /dev/null @@ -1,168 +0,0 @@ -// The MIT License -// Copyright © 2024 Benjamin Stott "sixthsurge" -// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: -// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -#if !defined INCLUDE_UTILITY_COLOR -#define INCLUDE_UTILITY_COLOR - -const vec3 luminanceWeightsRec709 = vec3(0.2126, 0.7152, 0.0722); -const vec3 luminanceWeightsRec2020 = vec3(0.2627, 0.6780, 0.0593); -const vec3 luminanceWeightsAp1 = vec3(0.2722, 0.6741, 0.0537); -#define luminance_weights luminance_weights_rec2020 - -const vec3 primaryWavelengthsRec709 = vec3(660.0, 550.0, 440.0); -const vec3 primaryWavelengthsRec2020 = vec3(660.0, 550.0, 440.0); -const vec3 primaryWavelengthsAp1 = vec3(630.0, 530.0, 465.0); -#define primary_wavelengths primary_wavelengths_rec2020 - -// ----------------------------------- -// Color space conversion matrices -// ----------------------------------- - -#define display_to_working_color rec709_to_rec2020 -#define working_to_display_color rec2020_to_rec709 -#define rec709_to_working_color rec709_to_rec2020 - -// Helper macro to convert sRGB colors to working space -#define from_srgb(x) (pow(x, vec3(2.2)) * rec709_to_rec2020) - -// Rec. 709 (sRGB primaries) -const mat3 xyzToRec709 = mat3( - 3.2406, -1.5372, -0.4986, - -0.9689, 1.8758, 0.0415, - 0.0557, -0.2040, 1.0570 -); -const mat3 rec709ToXyz = mat3( - 0.4124, 0.3576, 0.1805, - 0.2126, 0.7152, 0.0722, - 0.0193, 0.1192, 0.9505 -); - -// Rec. 2020 (working color space) -const mat3 xyzToRec2020 = mat3( - 1.7166084, -0.3556621, -0.2533601, - -0.6666829, 1.6164776, 0.0157685, - 0.0176422, -0.0427763, 0.94222867 -); -const mat3 rec2020ToXyz = mat3( - 0.6369736, 0.1446172, 0.1688585, - 0.2627066, 0.6779996, 0.0592938, - 0.0000000, 0.0280728, 1.0608437 -); - -const mat3 rec709ToRec2020 = rec709ToXyz * xyzToRec2020; -const mat3 rec2020ToRec709 = rec2020ToXyz * xyzToRec709; - -// ------------------------------ -// Transfer functions (gamma) -// ------------------------------ - -#define display_eotf srgb_eotf -#define display_eotf_inv srgb_eotf_inv - -vec3 srgbEotf(vec3 linear) { // linear -> sRGB - return 1.14374 * (-0.126893 * linear + sqrt(linear)); // from Jodie in #snippets -} -vec3 srgbEotfInv(vec3 srgb) { // sRGB -> linear - return srgb * (srgb * (srgb * 0.305306011 + 0.682171111) + 0.012522878); // https://chilliant.blogspot.com/2012/08/srgb-approximations-for-hlsl.html -} - -// --------------------------------------------------------------- -// Transformations between RGB and other color representations -// --------------------------------------------------------------- - -// from https://gist.github.com/983/e170a24ae8eba2cd174f -vec3 rgbToHsl(vec3 c) { - const vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); - - vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); - vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); - - float d = q.x - min(q.w, q.y); - float e = 1e-6; - - return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); -} -vec3 hslToRgb(vec3 c) { - const vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); - - c.yz = clamp01(c.yz); - - vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); - - return c.z * mix(K.xxx, clamp01(p - K.xxx), c.y); -} - -// from https://en.wikipedia.org/wiki/YCoCg#Conversion_with_the_RGB_color_model -vec3 rgbToYcocg(vec3 rgb) { - const mat3 cm = mat3( - 0.25, 0.5, 0.25, - 0.5, 0.0, -0.5, - -0.25, 0.5, -0.25 - ); - return rgb * cm; -} -vec3 ycocgToRgb(vec3 ycocg) { - float tmp = ycocg.x - ycocg.z; - return vec3(tmp + ycocg.y, ycocg.x + ycocg.z, tmp - ycocg.y); -} - -// Original source: https://github.com/Jessie-LC/open-source-utility-code/blob/main/advanced/blackbody.glsl -vec3 blackbody(float temperature) { - const vec3 lambda = primaryWavelengthsAp1; - const vec3 lambda2 = lambda * lambda; - const vec3 lambda5 = lambda2 * lambda2 * lambda; - - const float h = 6.63e-16; // Planck constant - const float k = 1.38e-5; // Boltzmann constant - const float c = 3.0e17; // Speed of light - - const vec3 a = lambda5 / (2.0 * h * c * c); - const vec3 b = (h * c) / (k * lambda); - vec3 d = exp(b / temperature); - - vec3 rgb = a * d - a; - return minOf(rgb) / rgb; -} - -// Isolate a range of hues -float isolateHue(vec3 hsl, float center, float width) { - if (hsl.y < 1e-2 || hsl.z < 1e-2) return 0.0; // black/gray colors with no hue - return pulse(hsl.x * 360.0, center, width, 360.0); -} - -// OKLab color space conversion -// https://bottosson.github.io/posts/oklab/ -// MIT License (MIT) Copyright (c) 2020 Björn Ottosson -const mat3 RGB2OKLAB_A = mat3( - 0.2104542553, 1.9779984951, 0.0259040371, - 0.7936177850, -2.4285922050, 0.7827717662, - -0.0040720468, 0.4505937099, -0.8086757660); - -const mat3 RGB2OKLAB_B = mat3( - 0.4122214708, 0.2119034982, 0.0883024619, - 0.5363325363, 0.6806995451, 0.2817188376, - 0.0514459929, 0.1073969566, 0.6299787005); - -const mat3 OKLAB2RGB_A = mat3( - 1.0, 1.0, 1.0, - 0.3963377774, -0.1055613458, -0.0894841775, - 0.2158037573, -0.0638541728, -1.2914855480); - -const mat3 OKLAB2RGB_B = mat3( - 4.0767416621, -1.2684380046, -0.0041960863, - -3.3077115913, 2.6097574011, -0.7034186147, - 0.2309699292, -0.3413193965, 1.7076147010); - -vec3 rgb2oklab(vec3 rgb) { - vec3 lms = RGB2OKLAB_B * rgb; - return RGB2OKLAB_A * (sign(lms) * pow(abs(lms), vec3(0.3333333333333))); -} - -vec3 oklab2rgb(vec3 oklab) { - vec3 lms = OKLAB2RGB_A * oklab; - return OKLAB2RGB_B * (lms * lms * lms); -} - -#endif // INCLUDE_UTILITY_COLOR diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/commonFunctions.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/commonFunctions.glsl deleted file mode 100644 index 11f6cba..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/commonFunctions.glsl +++ /dev/null @@ -1,750 +0,0 @@ -#ifdef VERTEX_SHADER - vec2 GetLightMapCoordinates() { - vec2 lmCoord = (gl_TextureMatrix[1] * gl_MultiTexCoord1).xy; - return clamp((lmCoord - 0.03125) * 1.06667, 0.0, 1.0); - } - vec3 GetSunVector() { - const vec2 sunRotationData = vec2(cos(sunPathRotation * 0.01745329251994), -sin(sunPathRotation * 0.01745329251994)); - #ifdef OVERWORLD - float ang = fract(timeAngle - 0.25); - ang = (ang + (cos(ang * 3.14159265358979) * -0.5 + 0.5 - ang) / 3.0) * 6.28318530717959; - return normalize((gbufferModelView * vec4(vec3(-sin(ang), cos(ang) * sunRotationData) * 2000.0, 1.0)).xyz); - #elif defined END - float ang = 0.0; - return normalize((gbufferModelView * vec4(vec3(0.0, sunRotationData * 2000.0), 1.0)).xyz); - #else - return vec3(0.0); - #endif - } -#endif -float Noise3D(vec3 p) { - p.z = fract(p.z) * 128.0; - float iz = floor(p.z); - float fz = fract(p.z); - vec2 a_off = vec2(23.0, 29.0) * (iz) / 128.0; - vec2 b_off = vec2(23.0, 29.0) * (iz + 1.0) / 128.0; - float a = texture2DLod(noisetex, p.xy + a_off, 0.0).r; - float b = texture2DLod(noisetex, p.xy + b_off, 0.0).r; - return mix(a, b, fz); -} - -float GetSkyLightFactor(vec2 lmCoordM, vec3 shadowMult) { - #ifdef OVERWORLD - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 - float skyLightFactor = max(lmCoordM.y - 0.7, 0.0) * 3.33333; - skyLightFactor *= skyLightFactor; - #else - float skyLightFactor = lmCoordM.y; - #endif - - #if defined GBUFFERS_WATER || defined DH_WATER - #if SHADOW_QUALITY > -1 && WATER_REFLECT_QUALITY >= 2 && WATER_MAT_QUALITY >= 2 - skyLightFactor = max(skyLightFactor, dot(shadowMult, shadowMult) * 0.333333); - #endif - #endif - #else - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 || MC_VERSION < 12109 - float skyLightFactor = dot(shadowMult, shadowMult) * 0.333333; - #else - float skyLightFactor = lmCoordM.y; - #endif - #endif - - return skyLightFactor; -} - -int min1(int x) { - return min(x, 1); -} -float min1(float x) { - return min(x, 1.0); -} -int max0(int x) { - return max(x, 0); -} -float max0(float x) { - return max(x, 0.0); -} -vec2 max0(vec2 x) { - return max(x, vec2(0.0)); -} -vec3 max0(vec3 x) { - return max(x, vec3(0.0)); -} -vec4 max0(vec4 x) { - return max(x, vec4(0.0)); -} - -float maxAll(vec2 x) { - return max(x.x, x.y); -} -float maxAll(vec3 x) { - return max(x.x, max(x.y, x.z)); -} -float maxAll(vec4 x) { - return max(x.x, max(x.y, max(x.z, x.w))); -} - -int clamp01(int x) { - return clamp(x, 0, 1); -} -float clamp01(float x) { - return clamp(x, 0.0, 1.0); -} -vec2 clamp01(vec2 x) { - return clamp(x, vec2(0.0), vec2(1.0)); -} -vec3 clamp01(vec3 x) { - return clamp(x, vec3(0.0), vec3(1.0)); -} -vec4 clamp01(vec4 x) { - return clamp(x, vec4(0.0), vec4(1.0)); -} - -int pow2(int x) { - return x * x; -} -float pow2(float x) { - return x * x; -} -vec2 pow2(vec2 x) { - return x * x; -} -vec3 pow2(vec3 x) { - return x * x; -} -vec4 pow2(vec4 x) { - return x * x; -} - -int pow3(int x) { - return pow2(x) * x; -} -float pow3(float x) { - return pow2(x) * x; -} -vec2 pow3(vec2 x) { - return pow2(x) * x; -} -vec3 pow3(vec3 x) { - return pow2(x) * x; -} -vec4 pow3(vec4 x) { - return pow2(x) * x; -} - -int pow4(int x) { - return pow2(x) * pow2(x); -} -float pow4(float x) { - return pow2(x) * pow2(x); -} -vec2 pow4(vec2 x) { - return pow2(x) * pow2(x); -} -vec3 pow4(vec3 x) { - return pow2(x) * pow2(x); -} -vec4 pow4(vec4 x) { - return pow2(x) * pow2(x); -} - -int pow5(int x) { - return pow3(x) * pow2(x); -} -float pow5(float x) { - return pow3(x) * pow2(x); -} -vec2 pow5(vec2 x) { - return pow3(x) * pow2(x); -} -vec3 pow5(vec3 x) { - return pow3(x) * pow2(x); -} -vec4 pow5(vec4 x) { - return pow3(x) * pow2(x); -} - -int pow6(int x) { - return pow3(x) * pow3(x); -} -float pow6(float x) { - return pow3(x) * pow3(x); -} -vec2 pow6(vec2 x) { - return pow3(x) * pow3(x); -} -vec3 pow6(vec3 x) { - return pow3(x) * pow3(x); -} -vec4 pow6(vec4 x) { - return pow3(x) * pow3(x); -} - -float pow1_5(float x) { // Faster pow(x, 1.5) approximation (that isn't accurate at all) if x is between 0 and 1 - return x - x * pow2(1.0 - x); // Thanks to SixthSurge -} -vec2 pow1_5(vec2 x) { - return x - x * pow2(1.0 - x); -} -vec3 pow1_5(vec3 x) { - return x - x * pow2(1.0 - x); -} -vec4 pow1_5(vec4 x) { - return x - x * pow2(1.0 - x); -} - -float sqrt1(float x) { // Faster sqrt() approximation (that isn't accurate at all) if x is between 0 and 1 - return x * (2.0 - x); // Thanks to Builderb0y -} -vec2 sqrt1(vec2 x) { - return x * (2.0 - x); -} -vec3 sqrt1(vec3 x) { - return x * (2.0 - x); -} -vec4 sqrt1(vec4 x) { - return x * (2.0 - x); -} -float sqrt2(float x) { - x = 1.0 - x; - x *= x; - x *= x; - return 1.0 - x; -} -vec2 sqrt2(vec2 x) { - x = 1.0 - x; - x *= x; - x *= x; - return 1.0 - x; -} -vec3 sqrt2(vec3 x) { - x = 1.0 - x; - x *= x; - x *= x; - return 1.0 - x; -} -vec4 sqrt2(vec4 x) { - x = 1.0 - x; - x *= x; - x *= x; - return 1.0 - x; -} -float sqrt3(float x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -vec2 sqrt3(vec2 x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -vec3 sqrt3(vec3 x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -vec4 sqrt3(vec4 x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -float sqrt4(float x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -vec2 sqrt4(vec2 x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -vec3 sqrt4(vec3 x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} -vec4 sqrt4(vec4 x) { - x = 1.0 - x; - x *= x; - x *= x; - x *= x; - x *= x; - return 1.0 - x; -} - -float smoothstep1(float x) { - return x * x * (3.0 - 2.0 * x); -} -vec2 smoothstep1(vec2 x) { - return x * x * (3.0 - 2.0 * x); -} -vec3 smoothstep1(vec3 x) { - return x * x * (3.0 - 2.0 * x); -} -vec4 smoothstep1(vec4 x) { - return x * x * (3.0 - 2.0 * x); -} - -float dot3(vec3 x) { - return dot(x, x); -} - -#define rcp(x) (1.0 / (x)) - -float maxOf(vec2 v) { return max(v.x, v.y); } -float maxOf(vec3 v) { return max(v.x, max(v.y, v.z)); } -float maxOf(vec4 v) { return max(v.x, max(v.y, max(v.z, v.w))); } -float minOf(vec2 v) { return min(v.x, v.y); } -float minOf(vec3 v) { return min(v.x, min(v.y, v.z)); } -float minOf(vec4 v) { return min(v.x, min(v.y, min(v.z, v.w))); } - -// Smoothing function used by smoothstep -// Zero derivative at zero and one -float cubic_smooth(float x) { - return pow2(x) * (3.0 - 2.0 * x); -} - -// Remaps center +/- 0.5 * width to zero and center to 1, with the same smoothing function as -// smoothstep -float pulse(float x, float center, float width) { - x = abs(x - center) / width; - return x > 1.0 ? 0.0 : 1.0 - cubic_smooth(x); -} - -float pulse(float x, float center, float width, const float period) { - x = (x - center + 0.5 * period) / period; - x = fract(x) * period - (0.5 * period); - - return pulse(x, 0.0, width); -} - -float GetLuminance(vec3 color) { - return dot(color, vec3(0.299, 0.587, 0.114)); -} - -vec3 DoLuminanceCorrection(vec3 color) { - return color / GetLuminance(color); -} - -float GetBiasFactor(float NdotLM) { - float NdotLM2 = NdotLM * NdotLM; - return 1.25 * (1.0 - NdotLM2 * NdotLM2) / NdotLM; -} - -float GetHorizonFactor(float XdotU) { - #ifdef SUN_MOON_HORIZON - float horizon = clamp((XdotU + 0.1) * 10.0, 0.0, 1.0); - horizon *= horizon; - return horizon * horizon * (3.0 - 2.0 * horizon); - #else - #ifdef CELESTIAL_BOTH_HEMISPHERES - return 1.0; - #endif - float horizon = min(XdotU + 1.0, 1.0); - horizon *= horizon; - horizon *= horizon; - return horizon * horizon; - #endif -} - -bool CheckForColor(vec3 albedo, vec3 check) { // Thanks to Builderb0y - vec3 dif = albedo - check * 0.003921568; - return dif == clamp(dif, vec3(-0.001), vec3(0.001)); -} - -bool CheckForStick(vec3 albedo) { - return CheckForColor(albedo, vec3(40, 30, 11)) || - CheckForColor(albedo, vec3(73, 54, 21)) || - CheckForColor(albedo, vec3(104, 78, 30)) || - CheckForColor(albedo, vec3(137, 103, 39)); -} - -float GetMaxColorDif(vec3 color) { - vec3 dif = abs(vec3(color.r - color.g, color.g - color.b, color.r - color.b)); - return max(dif.r, max(dif.g, dif.b)); -} - -vec3 RgbFrom256(int r, int g, int b) { - return vec3(float(r)/256.0 ,float(g)/256.0 ,float(b)/256.0); -} - -// Inspired by Inigo Quilez -// https://iquilezles.org/articles/palettes/ -vec3 getRainbowColor(vec2 coord, float speed) { - const vec3 rainbowColor = vec3(0.0, pi * 0.67, pi * 1.33); - - float t = frameTimeCounter * speed; - t += sin(t) * (coord.x) + cos(t) * coord.y; - - return vec3(0.5) + vec3(0.5) * sin(rainbowColor + t); -} - -vec3 saturateColors(vec3 col, float saturationMult) { - if (saturationMult == 1.0) return col; - float brightness = maxAll(col); - return (col - brightness) * saturationMult + brightness; -} - -float fuzzyOr(float a, float b) { - return clamp01(a + b - (a * b)); -} - -float getBloodMoon(float sunVisibility) { - float visibility = 0.0; - #if BLOOD_MOON == 0 - return visibility; - #else - visibility = 1.0 - sunVisibility; - - // BLOOD_MOON defines how many nights between blood moons - // 1 = every night, 2 = every other night, 5 = every 5th night, etc. - if ((worldDay % BLOOD_MOON) != 0) visibility = 0.0; - #if BLOOD_MOON > 1 - visibility *= float(min(worldDay, 1)); // no blood moon on day 0 - if (moonPhase == 4) visibility = 0.0; // no blood moon on new moon - #endif - #endif - return clamp01(visibility); -} - -bool isViewMoving() { - if (cameraPosition == previousCameraPosition) { - mat3 previousModelView = mat3(gbufferPreviousModelView); - mat3 currentModelView = mat3(gbufferModelView); - - for (int i = 0; i < 3; i++) { - if(!all(lessThan(abs(previousModelView[i] - currentModelView[i]), vec3(0.001)))) return true; - } - return false; - } - return true; -} - -vec3 changeColorFunction(vec3 color, float strength, vec3 changeColor, float uniformValue) { - float luminanceColor = GetLuminance(color); - color = mix(color, mix(color, vec3(luminanceColor), 0.88), uniformValue); - return color *= mix(vec3(1.0), changeColor * luminanceColor * strength, uniformValue); -} - -float isLightningActive() { - float lightning = 0.0; - #if defined IS_IRIS || defined IS_ANGELICA - lightning = lightningBoltPosition.w; - #else - lightning = lightningFlashOptifine * rainFactor * inRainy; - #endif - return lightning; -} - -vec3 getLightningPos(vec3 playerPos, vec3 lightningBoltPosition, bool pointLight) { - vec3 lightningPos = vec3(0.0); - if (pointLight){ - lightningPos = lightningBoltPosition - playerPos; - } else { - // i like to offset the y of lightningBoltPosition to be ~100 blocks higher to give the effect of the light coming off the entire bolt, not just the point it hits. - lightningPos = vec3(lightningBoltPosition.x, max(playerPos.y, lightningBoltPosition.y) + 2, lightningBoltPosition.z) - playerPos ; - } - return lightningPos; -} - -vec2 lightningFlashEffect(vec3 lightningPos, vec3 normal, float lightDistance, float gradient, int subsurfaceMode) { // Thanks to Xonk! - // point light, max distance is ~500 blocks (the maximum entity render distance), change lightDistance to change the reach - float lightningLight = max(1.0 - length(lightningPos) / lightDistance, 0.0); - - // the light above ^^^ is a linear curve. me no likey. here's an exponential one instead. - float lightningLightX = exp((1.0 - lightningLight) * -15.0); - float lightningLightY = lightningLightX; - if (subsurfaceMode == 1) lightningLightX *= exp((1.0 - lightningLightX) * -1.0) * 0.75; // make grass and others not as intense - - // good old NdotL - // float NdotL = clamp(dot(lightningPos, -normal), 0.0, 1.0); - float NdotL = clamp01(dot(normalize(lightningPos), normal)); - if (gradient > 0.0) NdotL = (NdotL * (1.0 - gradient)) + gradient; - - return vec2(lightningLightX * NdotL, lightningLightY); -} - -void redstoneIPBR(inout vec3 color, inout float emission) { - #ifdef REDSTONE_IPBR - if (color.r * REDSTONE_IPBR_R > max(color.b * 1.15 * REDSTONE_IPBR_B, color.g * 3.5 * REDSTONE_IPBR_G) * 0.97) { - emission = (4.5 - 2.25 * color.g) * 0.97 * REDSTONE_IPBR_I; - color.rgb *= color.rgb; - } - #endif -} - -float getTwinklingStars(vec2 coord, float speed){ - return clamp01((texture2DLod(noisetex, coord + frameTimeCounter * 0.0003 * speed, 0.0).r - 0.5) * 10.0 + 0.5); -} - -float GetStarNoise(vec2 pos) { - return fract(sin(dot(pos, vec2(12.9898, 4.1414))) * 43758.54953); -} - -float getStarEdgeFactor(vec2 fractPart, float starShape, float softness) { - vec2 squareToCircle = fractPart - 0.5; - float distFromCenter = length(squareToCircle); - float maxComponent = max(abs(squareToCircle.x), abs(squareToCircle.y)); - - // Interpolate between square and circle - float shapeFactor = mix(maxComponent, distFromCenter, starShape); - - // Adjust the edge transition - float edgeWidth = 0.05 + softness * 0.5; - return smoothstep(0.5, 0.5 - edgeWidth, shapeFactor); -} - -vec3 GetStarColor(vec2 starCoord, vec3 baseColor, vec3 starColor1, vec3 starColor2, vec3 starColor3, float starColorVariation) { - if (starColorVariation > 0.0) { - int starColorDecider = int(mod((starCoord.x + starCoord.y) * 1000.0, 3.0)); - vec3 chosenColor = (starColorDecider == 0) ? starColor1 : - (starColorDecider == 1) ? starColor2 : starColor3; - - baseColor = mix(chosenColor, vec3(GetStarNoise(starCoord)), (1.0 - starColorVariation) * 0.5); - } - return baseColor; -} - -vec3 movingCheckerboard(vec2 texCoord, float gridSize, float lineWidth, vec2 moveSpeed, vec3 lineColor) { - vec2 checkerPixel = fract((texCoord + frameTimeCounter * moveSpeed) * viewSize / gridSize); - - vec2 lineThreshold = vec2(lineWidth / gridSize); - if (any(lessThan(checkerPixel, lineThreshold)) || any(greaterThan(checkerPixel, 1.0 - lineThreshold))) { - return lineColor; - } - return vec3(0.0); -} - -vec3 rgb2hsv(vec3 c) -{ - vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); - vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); - vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); - - float d = q.x - min(q.w, q.y); - float e = 1.0e-10; - return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); -} -vec3 hsv2rgb(vec3 c) -{ - vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); - vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); - return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); -} - -vec3 hex2rgb(uint hex) { - return vec3( - float((hex >> 16) & 0xFFu) / 255.0, - float((hex >> 8) & 0xFFu) / 255.0, - float(hex & 0xFFu) / 255.0 - ); -} - -mat2 rotate(float angle) -{ - float s = sin(angle), c = cos(angle); - return mat2(c, -s, s, c); -} - -float DoAutomaticEmission(inout bool noSmoothLighting, inout bool noDirectionalShading, vec3 color, float lmCoord, int blockLightEmission, float minEmission){ - noSmoothLighting = true, noDirectionalShading = true; - - float lightLevel = max(float(lmCoord > 0.99), blockLightEmission / 15.0); - - float baseEmission = pow3(GetLuminance(color)) * pow1_5(lightLevel); - - return max(minEmission, (baseEmission - 0.1) * 2.5); -} - -float getDHFadeFactor(vec3 playerPosition) { - float horizontalDistance = length(playerPosition.xz); - - float verticalDistance = abs(playerPosition.y); - - float fadeTransitionLength = (far - near) * RENDER_EDGE_FADE_TRANSITION_PERCENT; - fadeTransitionLength = max(fadeTransitionLength, 1.0); - float fadeStartPoint = far - fadeTransitionLength; - fadeStartPoint = max(near + 0.01 * (far - near), fadeStartPoint); - if (fadeStartPoint >= far) { - fadeStartPoint = far - max(0.001 * (far - near), 0.1); - } - - float horizontalFade = smoothstep(far, fadeStartPoint, horizontalDistance); - float verticalFade = smoothstep(far, fadeStartPoint, verticalDistance); - - return min(horizontalFade, verticalFade); -} - -vec2 causticOffsetDist(float x, int s) { - float n = fract(x * 2.427) * 3.1415; - return vec2(cos(n), sin(n)) * 2.0 * x / float(s) / 256.0; -} - -float hash1(uint n) { - // The MIT License - // Copyright © 2017 Inigo Quilez - // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - // integer hash copied from Hugo Elias - n = (n << 13U) ^ n; - n = n * (n * n * 15731U + 789221U) + 1376312589U; - return float( n & uint(0x7fffffffU))/float(0x7fffffff); -} - -float hash1(const in int p) {return hash1(uint(p));} - -float hash11Modified(float a, float s) -{ - return fract(53.156*sin(a*45.45 + s))-.5; -} - -#define UI0 1597334673U -#define UI1 3812015801U -#define UI3 uvec3(UI0, UI1, 2798796415U) -#define UIF (1.0 / float(0xffffffffU)) - -vec3 hash33(const in uvec3 p) { - uvec3 q = p * UI3; - q = (q.x ^ q.y ^ q.z) * UI3; -return -1.0 + 2.0 * vec3(q) * UIF; -} - -vec3 hash33(const in vec3 p) {return hash33(uvec3(p));} - -// Hash Without Sine from https://www.shadertoy.com/view/4djSRW -// The MIT License -// Copyright (c)2014 David Hoskins. -// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -// 1 out, 1 in... -float hash11(float p) -{ - p = fract(p * .1031); - p *= p + 33.33; - p *= p + p; - return fract(p); -} - -// 1 out, 4 in -float hash14(vec4 p4) -{ - p4 = fract(p4 * vec4(.1031, .1030, .0973, .1099)); - p4 += dot(p4, p4.wzxy+33.33); - return fract((p4.x + p4.y) * (p4.z + p4.w)); -} - -// 2 out, 2 in... -vec2 hash22(vec2 p) { - vec3 p3 = fract(vec3(p.xyx) * vec3(.1031, .1030, .0973)); - p3 += dot(p3, p3.yzx+33.33); - return fract((p3.xx+p3.yz)*p3.zy); -} - -// 1 out, 2 in... -float hash12(vec2 p) { - vec3 p3 = fract(vec3(p.xyx) * 0.1031); - p3 += dot(p3, p3.yzx + 33.33); - return fract((p3.x + p3.y) * p3.z); -} -// 1 out, 3 in... -float hash13(vec3 p3) { - p3 = fract(p3 * 0.1031); - p3 += dot(p3, p3.zyx + 31.32); - return fract((p3.x + p3.y) * p3.z); -} - -// 2 out, 1 in... -vec2 hash21(float p) { - vec3 p3 = fract(vec3(p) * vec3(.1031, .1030, .0973)); - p3 += dot(p3, p3.yzx + 33.33); - return fract((p3.xx+p3.yz)*p3.zy); -} - -// 3 out, 1 in... -vec3 hash31(float p) { - vec3 p3 = fract(vec3(p) * vec3(.1031, .1030, .0973)); - p3 += dot(p3, p3.yzx+33.33); - return fract((p3.xxy+p3.yzz)*p3.zyx); -} - -// 3 out, 2 in... -vec3 hash32(vec2 p) { - vec3 p3 = fract(vec3(p.xyx) * vec3(.1031, .1030, .0973)); - p3 += dot(p3, p3.yxz+33.33); - return fract((p3.xxy+p3.yzz)*p3.zyx); -} - -// by David Hoskins -// https://www.shadertoy.com/view/XdGfRR -// CC-BY-SA 4.0 license: -// https://creativecommons.org/licenses/by-sa/4.0/ -// 2 out, 3 in -vec2 hash23(vec3 p) { - uvec3 q = uvec3(ivec3(p)) * uvec3(1597334673u, 3812015801u, 2798796415u); - uvec2 n = (q.x ^ q.y ^ q.z) * uvec2(1597334673u, 3812015801u); - - return vec2(n) / float(0xffffffffu); -} - - -// 1 out, 2 in... Simplex noise functions are (C) Ashima Arts and Stefan Gustavson -float smoothHash12(vec2 x) { - vec2 p = floor(x); - vec2 f = fract(x); - f = f * f * (3.0 - 2.0 * f); - vec2 a = vec2(1.0, 0.0); - return mix(mix(hash12(p + a.yy), hash12(p + a.xy), f.x), mix(hash12(p + a.yx), hash12(p + a.xx), f.x), f.y); -} - -float getThunderstormCloudHighlights(vec3 tracePos, vec2 cameraPos, float lTracePos, float minPlaneDistance, float maxPlaneDistance, float distanceFalloff) { - if (thunderFactor == 0.0) return 0.0; - float eventTime = frameTimeCounter * 3; - float eventPeriod = 8.0; // seconds between possible events - float eventPhase = mod(eventTime, eventPeriod); - float eventSeed = floor(eventTime / eventPeriod); - float eventTrigger = hash11(eventSeed); - - bool highlightActive = (eventPhase < 6.5) && (eventTrigger > 0.77); - - if (!highlightActive) return 0.0; - - float highlightBoost = 0.0; - float positionTime = floor(frameTimeCounter * 2.0) * 0.5; - - for (int h = 0; h < 4; h++) { - float posSeed = float(h) * 24.0 + positionTime * 0.007; - - vec2 highlightOffset = (hash21(posSeed) - 0.5) * 1600.0; - vec2 highlightPos = cameraPos + highlightOffset * 1.2; - float dist = length(tracePos.xz - highlightPos); - - float flickerSeed = frameTimeCounter * 28.0 + float(h) * 2.5; - float flickerNoise = hash11(flickerSeed * 0.1) * 0.6 + 0.55; // add subtle randomness - float fade = smoothstep(0.0, 1.0, sin(flickerSeed) * 0.5 + 0.5) * flickerNoise; - - float falloff = exp(-dist * distanceFalloff) * fade; - float shadowMix = mix(1.0, (lTracePos - minPlaneDistance) / (maxPlaneDistance - minPlaneDistance), 0.85); - - highlightBoost += falloff * shadowMix * 0.5 * thunderFactor; - } - return highlightBoost; -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/dFdxdFdy.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/dFdxdFdy.glsl deleted file mode 100644 index 1168a8f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/dFdxdFdy.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef INCLUDE_DFDX_DFDY - #define INCLUDE_DFDX_DFDY - - vec2 dcdx = dFdx(texCoord.xy); - vec2 dcdy = dFdy(texCoord.xy); -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/dither.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/dither.glsl deleted file mode 100644 index c1fd64a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/dither.glsl +++ /dev/null @@ -1,13 +0,0 @@ -#ifndef INCLUDE_DITHER - #define INCLUDE_DITHER - - // Thanks to Jessie for dithering - float Bayer2 (vec2 c) { c = 0.5 * floor(c); return fract(1.5 * fract(c.y) + c.x); } - float Bayer4 (vec2 c) { return 0.25 * Bayer2 (0.5 * c) + Bayer2(c); } - float Bayer8 (vec2 c) { return 0.25 * Bayer4 (0.5 * c) + Bayer2(c); } - float Bayer16 (vec2 c) { return 0.25 * Bayer8 (0.5 * c) + Bayer2(c); } - float Bayer32 (vec2 c) { return 0.25 * Bayer16 (0.5 * c) + Bayer2(c); } - float Bayer64 (vec2 c) { return 0.25 * Bayer32 (0.5 * c) + Bayer2(c); } - float Bayer128(vec2 c) { return 0.25 * Bayer64 (0.5 * c) + Bayer2(c); } - float Bayer256(vec2 c) { return 0.25 * Bayer128(0.5 * c) + Bayer2(c); } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/miplevel.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/miplevel.glsl deleted file mode 100644 index f3f0ad1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/miplevel.glsl +++ /dev/null @@ -1,15 +0,0 @@ -vec2 midCoordPos = absMidCoordPos * signMidCoordPos; - -#include "/lib/util/dFdxdFdy.glsl" - -vec2 mipx = dcdx / absMidCoordPos * 8.0; -vec2 mipy = dcdy / absMidCoordPos * 8.0; - -float mipDelta = max(dot(mipx, mipx), dot(mipy, mipy)); -float miplevel = max(0.5 * log2(mipDelta), 0.0); - -#if !defined GBUFFERS_ENTITIES && !defined GBUFFERS_HAND - vec2 atlasSizeM = atlasSize; -#else - vec2 atlasSizeM = atlasSize.x + atlasSize.y > 0.5 ? atlasSize : textureSize(tex, 0); -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/spaceConversion.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/spaceConversion.glsl deleted file mode 100644 index 4d09806..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/util/spaceConversion.glsl +++ /dev/null @@ -1,47 +0,0 @@ -#define diagonal3(m) vec3((m)[0].x, (m)[1].y, m[2].z) -#define projMAD(m, v) (diagonal3(m) * (v) + (m)[3].xyz) - -vec3 ScreenToView(vec3 pos) { - vec4 iProjDiag = vec4(gbufferProjectionInverse[0].x, - gbufferProjectionInverse[1].y, - gbufferProjectionInverse[2].zw); - vec3 p3 = pos * 2.0 - 1.0; - vec4 viewPos = iProjDiag * p3.xyzz + gbufferProjectionInverse[3]; - return viewPos.xyz / viewPos.w; -} - -vec3 ViewToPlayer(vec3 pos) { - return mat3(gbufferModelViewInverse) * pos + gbufferModelViewInverse[3].xyz; -} - -vec3 PlayerToShadow(vec3 pos) { - vec3 shadowpos = mat3(shadowModelView) * pos + shadowModelView[3].xyz; - return projMAD(shadowProjection, shadowpos); -} - -vec3 ShadowClipToShadowView(vec3 pos) { - return mat3(shadowProjectionInverse) * pos; -} - -vec3 ShadowViewToPlayer(vec3 pos) { - return mat3(shadowModelViewInverse) * pos; -} - -vec3 worldToView(vec3 worldPos) { - - vec4 pos = vec4(worldPos, 0.0); - pos = gbufferModelView * pos; - - return pos.xyz; -} - -#ifdef DISTANT_HORIZONS - vec3 ScreenToViewDH(vec3 pos) { - vec4 iProjDiag = vec4(dhProjectionInverse[0].x, - dhProjectionInverse[1].y, - dhProjectionInverse[2].zw); - vec3 p3 = pos * 2.0 - 1.0; - vec4 viewPos = iProjDiag * p3.xyzz + dhProjectionInverse[3]; - return viewPos.xyz / viewPos.w; - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/blockDataBuffer.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/blockDataBuffer.glsl deleted file mode 100644 index a2857cb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/blockDataBuffer.glsl +++ /dev/null @@ -1,5 +0,0 @@ -#extension GL_ARB_shader_storage_buffer_object : enable - -layout(std430, binding = 0) SSBO_QUALIFIER buffer blockDataBuffer { - uvec4 data[]; -} blockDataSSBO; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/clearSSBOs.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/clearSSBOs.glsl deleted file mode 100644 index 7f075cd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/clearSSBOs.glsl +++ /dev/null @@ -1,34 +0,0 @@ -#define SSBO_QUALIFIER - -#if WORLD_SPACE_PLAYER_REF == 1 - #include "/lib/voxelization/SSBOs/playerVerticesBuffer.glsl" -#endif - -#include "/lib/voxelization/SSBOs/wsrBuffer.glsl" -#include "/lib/voxelization/SSBOs/wsrLodBuffer.glsl" - -#if COLORED_LIGHTING < 512 - const ivec3 sceneVoxelVolumeSize = ivec3(COLORED_LIGHTING_INTERNAL, 64, COLORED_LIGHTING_INTERNAL); -#else - const ivec3 sceneVoxelVolumeSize = ivec3(512, 64, 512); -#endif - -void clearSSBOs() { - int pixelIndex = int(gl_FragCoord.x) + int(viewWidth) * int(gl_FragCoord.y); - - int k = sceneVoxelVolumeSize.x * sceneVoxelVolumeSize.y * sceneVoxelVolumeSize.z / 32; - if (pixelIndex < k) { - if (pixelIndex < k / 64) - wsrLodSSBO.bitmasks[pixelIndex] = 0u; - - wsrSSBO.bitmasks[pixelIndex] = 0u; - } - - #if WORLD_SPACE_PLAYER_REF == 1 - if (pixelIndex == 0) { - playerVerticesSSBO.bounds = playerBounds(ivec3(1e6), ivec3(-1e6), ivec3(1e6), ivec3(-1e6), - ivec3(1e6), ivec3(-1e6), ivec3(1e6), ivec3(-1e6), - ivec3(1e6), ivec3(-1e6), ivec3(1e6), ivec3(-1e6)); - } - #endif -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/playerVerticesBuffer.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/playerVerticesBuffer.glsl deleted file mode 100644 index 39f8ed4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/playerVerticesBuffer.glsl +++ /dev/null @@ -1,16 +0,0 @@ -#extension GL_ARB_shader_storage_buffer_object : enable - -struct playerBounds { - ivec3 headMin, headMax; - ivec3 torsoMin, torsoMax; - ivec3 leftLegMin, leftLegMax; - ivec3 rightLegMin, rightLegMax; - ivec3 leftHandMin, leftHandMax; - ivec3 rightHandMin, rightHandMax; -}; - -layout(std430, binding = 3) SSBO_QUALIFIER buffer playerVerticesBuffer { - vec3 vertexPositions[216]; - vec2 vertexData[216]; - playerBounds bounds; -} playerVerticesSSBO; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/wsrBuffer.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/wsrBuffer.glsl deleted file mode 100644 index 6128c59..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/wsrBuffer.glsl +++ /dev/null @@ -1,5 +0,0 @@ -#extension GL_ARB_shader_storage_buffer_object : enable - -layout(std430, binding = 1) SSBO_QUALIFIER buffer wsrBuffer { - uint bitmasks[]; -} wsrSSBO; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/wsrLodBuffer.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/wsrLodBuffer.glsl deleted file mode 100644 index 412034b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/SSBOs/wsrLodBuffer.glsl +++ /dev/null @@ -1,5 +0,0 @@ -#extension GL_ARB_shader_storage_buffer_object : enable - -layout(std430, binding = 2) SSBO_QUALIFIER buffer wsrLodBuffer { - uint bitmasks[]; -} wsrLodSSBO; diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/endCrystalVoxelization.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/endCrystalVoxelization.glsl deleted file mode 100644 index ce8cd4c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/endCrystalVoxelization.glsl +++ /dev/null @@ -1,49 +0,0 @@ -layout(r32i) uniform iimage2D endcrystal_img; - -void UpdateEndCrystalMap(vec3 pos) { - int packedPos = int(pos.x + 512.5) + (int(pos.y + 512.5) << 10) + (int(pos.z + 512.5) << 20); - for (int k = 0; k < 20; k++) { - int registeredPos = imageAtomicCompSwap(endcrystal_img, ivec2(k, 0), 0, packedPos); - vec3 otherPos = vec3(ivec3(registeredPos) >> ivec3(0, 10, 20) & 1023) - 512.0; - if (registeredPos == 0 || length((otherPos - pos) * vec3(1, 0.3, 1)) < 2.3) { - ivec4 addData = ivec4(10 * pos.x + 5120.5, 10 * pos.y + 5120.5, 10 * pos.z + 5120.5, 5130) - 5120; - for (int i = 0; i < 4; i++) { - imageAtomicAdd(endcrystal_img, ivec2(k, i+1), addData[i]); - } - break; - } - } -} - -void UpdateBeamMap(vec3 pos) { - int packedPos = int(pos.x + 512.5) + (int(pos.y + 512.5) << 10) + (int(pos.z + 512.5) << 20); - for (int k = 20; k < 35; k++) { - int registeredPos = imageAtomicCompSwap(endcrystal_img, ivec2(k, 0), 0, packedPos); - vec3 otherPos = vec3(ivec3(registeredPos) >> ivec3(0, 10, 20) & 1023) - 512.0; - if (registeredPos == 0 || length((otherPos - pos)) < 10.0) { - ivec4 addData = ivec4(10 * pos.x + 5120.5, 10 * pos.y + 5120.5, 10 * pos.z + 5120.5, 5130) - 5120; - for (int i = 0; i < 4; i++) { - imageAtomicAdd(endcrystal_img, ivec2(k, i+1), addData[i]); - } - break; - } - } -} - -void UpdateDragonPos(vec3 pos) { - ivec4 addData = ivec4(10 * pos.x + 5120.5, 10 * pos.y + 5120.5, 10 * pos.z + 5120.5, 5130) - 5120; - for (int i = 0; i < 4; i++) { - imageAtomicAdd(endcrystal_img, ivec2(35, i+1), addData[i]); - } -} - -void SetEndDragonDeath() { - imageAtomicExchange(endcrystal_img, ivec2(35, 0), 10000 + int(3000 * frameTime)); -} - -void SetEndPortalLoc(vec3 pos) { - ivec4 coords = ivec4(pos + at_midBlock.xyz / 64.0 + cameraPositionFract + 1000, 1001) - 1000; - for (int k = 0; k < 4; k++) { - imageAtomicAdd(endcrystal_img, ivec2(35, k), coords[k]); - } -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/leavesVoxelization.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/leavesVoxelization.glsl deleted file mode 100644 index e339340..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/leavesVoxelization.glsl +++ /dev/null @@ -1,30 +0,0 @@ -const ivec3 leaves_voxelVolumeSize = ivec3(128); - -vec3 SceneToLeavesVoxel(vec3 scenePos) { - return scenePos + fract(cameraPosition) + 0.5 * vec3(leaves_voxelVolumeSize); -} - -bool CheckInsideLeavesVoxelVolume(vec3 voxelPos) { - #ifndef SHADOW - voxelPos -= leaves_voxelVolumeSize / 2; - voxelPos += sign(voxelPos) * 0.95; - voxelPos += leaves_voxelVolumeSize / 2; - #endif - voxelPos /= vec3(leaves_voxelVolumeSize); - return clamp01(voxelPos) == voxelPos; -} - -#if defined SHADOW && defined VERTEX_SHADER - void UpdateLeavesVoxelMap(int mat) { - if (renderStage == MC_RENDER_STAGE_ENTITIES) - return; - - vec3 model_pos = gl_Vertex.xyz + at_midBlock.xyz / 64.0; - vec3 view_pos = mat3(gl_ModelViewMatrix) * model_pos + gl_ModelViewMatrix[3].xyz; - vec3 scenePos = mat3(shadowModelViewInverse) * view_pos + shadowModelViewInverse[3].xyz; - vec3 voxelPos = SceneToLeavesVoxel(scenePos); - - if (CheckInsideLeavesVoxelVolume(voxelPos)) - imageStore(leaves_img, ivec3(voxelPos), uvec4(mat == 10009 ? 2u : 1u, 0u, 0u, 0u)); - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/lightVoxelization.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/lightVoxelization.glsl deleted file mode 100644 index bac7648..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/lightVoxelization.glsl +++ /dev/null @@ -1,462 +0,0 @@ -#include "/lib/shaderSettings/materials.glsl" - -#ifdef IS_IRIS -#ifndef INCLUDE_VOXELIZATION - #define INCLUDE_VOXELIZATION - - #if COLORED_LIGHTING_INTERNAL <= 512 - const ivec3 voxelVolumeSize = ivec3(COLORED_LIGHTING_INTERNAL, COLORED_LIGHTING_INTERNAL * 0.5, COLORED_LIGHTING_INTERNAL); - #else - const ivec3 voxelVolumeSize = ivec3(COLORED_LIGHTING_INTERNAL, 512 * 0.5, COLORED_LIGHTING_INTERNAL); - #endif - - float effectiveACTdistance = min(float(COLORED_LIGHTING_INTERNAL), shadowDistance * 2.0); - - vec3 transform(mat4 m, vec3 pos) { - return mat3(m) * pos + m[3].xyz; - } - - vec3 SceneToVoxel(vec3 scenePos) { - return scenePos + cameraPositionBestFract + (0.5 * vec3(voxelVolumeSize)); - } - - bool CheckInsideVoxelVolume(vec3 voxelPos) { - #ifndef SHADOW - voxelPos -= voxelVolumeSize / 2; - voxelPos += sign(voxelPos) * 0.95; - voxelPos += voxelVolumeSize / 2; - #endif - voxelPos /= vec3(voxelVolumeSize); - return clamp01(voxelPos) == voxelPos; - } - - uint GetVoxelVolume(ivec3 pos) { - return texelFetch(voxel_sampler, pos, 0).x & 32767u; - } - - uint GetVoxelVolumeRaw(ivec3 pos) { - return texelFetch(voxel_sampler, pos, 0).x; - } - - vec4 GetComplexLightVolume(vec3 pos, sampler3D ff_sampler) { - vec4 lightVolume; - - #if defined COMPOSITE1 || defined DEFERRED1 - #undef ACT_CORNER_LEAK_FIX - #endif - - #ifndef ACT_CORNER_LEAK_FIX - lightVolume = texture(ff_sampler, pos); - #else - // Manual light filtering - ivec3 posTX = ivec3(pos * voxelVolumeSize); - vec3 texPos = pos * vec3(voxelVolumeSize) - 0.5; - ivec3 base = ivec3(floor(texPos)); - vec3 frac = fract(texPos); - float lightDivide = 0.0; - - for (int x = 0; x <= 1; x++) - for (int y = 0; y <= 1; y++) - for (int z = 0; z <= 1; z++) { - ivec3 offset = ivec3(x, y, z); - ivec3 newPos = clamp(base + offset, ivec3(0), voxelVolumeSize - 1); - - // Light Leak Fix - ivec3 realOffset = newPos - posTX; - ivec3 absRealOffset = abs(realOffset); - int totalRealOffset = absRealOffset.x + absRealOffset.y + absRealOffset.z; - if (totalRealOffset == 2) { - bool isReachable = false; - ivec3 checkPos; - - if (realOffset.x != 0) { - checkPos = posTX + ivec3(realOffset.x, 0, 0); - if (int(GetVoxelVolume(checkPos)) == 0) isReachable = true; - } - if (realOffset.y != 0) { - checkPos = posTX + ivec3(0, realOffset.y, 0); - if (int(GetVoxelVolume(checkPos)) == 0) isReachable = true; - } - if (realOffset.z != 0) { - checkPos = posTX + ivec3(0, 0, realOffset.z); - if (int(GetVoxelVolume(checkPos)) == 0) isReachable = true; - } - - if (!isReachable) continue; - } else if (totalRealOffset == 3) continue; - - // Skip solids - if (int(GetVoxelVolume(newPos)) == 1) - continue; - - // Interpolation weight - vec3 w3 = mix(vec3(1.0) - frac, frac, vec3(offset)); - float weight = w3.x * w3.y * w3.z; - - lightVolume += weight * texelFetch(ff_sampler, newPos, 0); - lightDivide += weight; - } - - if (lightDivide > 0.0) lightVolume /= lightDivide; - #endif - - return lightVolume; - } - - vec4 GetLightVolume(vec3 pos) { - vec4 lightVolume; - - if (int(framemod2) == 0) { - lightVolume = GetComplexLightVolume(pos, floodfill_sampler_copy); - } else { - lightVolume = GetComplexLightVolume(pos, floodfill_sampler); - } - - return lightVolume; - } - - int GetVoxelIDs(int mat) { - /* These return IDs must be consistent across the following files: - "lightVoxelization.glsl", "blocklightColors.glsl", "item.properties" - The order of if-checks or block IDs don't matter. The returning IDs matter. */ - - if (mat < 10604) { - if (mat < 10396) { - if (mat < 10300) { - if (mat < 10228) { - if (mat < 10076) { - if (mat == 10056) return 14; // Lava Cauldron - if (mat == 10068 || mat == 10070) return 13; // Lava - if (mat == 10072) return 5; // Fire - } else { - if (mat == 10076) return 27; // Soul Fire - #if defined GLOWING_NETHER_TREES && defined DO_IPBR_LIGHTS - if (mat == 10216) return 62; // Crimson Stem, Crimson Hyphae - if (mat == 10224) return 63; // Warped Stem, Warped Hyphae - #endif - } - } else { - if (mat < 10276) { - if (mat == 10228) return 255; // Bedrock - #if defined GLOWING_ORE_ANCIENTDEBRIS && defined DO_IPBR_LIGHTS - if (mat == 10252) return 52; // Ancient Debris - #endif - #if defined GLOWING_RAW_BLOCKS && defined DO_IPBR_LIGHTS - if (mat == 10268) return 43; // Raw Iron Block - #endif - #if defined GLOWING_ORE_IRON && defined DO_IPBR_LIGHTS - if (mat == 10272) return 43; // Iron Ore - #endif - } else { - #if defined GLOWING_ORE_IRON && defined DO_IPBR_LIGHTS - if (mat == 10276) return 43; // Deepslate Iron Ore - #endif - #if defined GLOWING_RAW_BLOCKS && defined DO_IPBR_LIGHTS - if (mat == 10280) return 45; // Raw Coper Block - #endif - #if defined GLOWING_ORE_COPPER && defined DO_IPBR_LIGHTS - if (mat == 10284) return 45; // Copper Ore - if (mat == 10288) return 45; // Deepslate Copper Ore - #endif - #if defined GLOWING_RAW_BLOCKS && defined DO_IPBR_LIGHTS - if (mat == 10296) return 44; // Raw Gold Block - #endif - } - } - } else { - if (mat < 10340) { - if (mat < 10320) { - #if defined GLOWING_ORE_GOLD && defined DO_IPBR_LIGHTS - if (mat == 10300) return 44; // Gold Ore - if (mat == 10302) return 44; // Deepslate Gold Ore - #endif - #if defined GLOWING_ORE_MODDED && defined DO_IPBR_LIGHTS - if (mat == 10304) return 39; // Modded Pink Ore - if (mat == 10306) return 36; // Modded Purple Ore - #endif - #if defined GLOWING_ORE_NETHERGOLD && defined DO_IPBR_LIGHTS - if (mat == 10308) return 50; // Nether Gold Ore - #endif - } else { - #if defined GLOWING_ORE_DIAMOND && defined DO_IPBR_LIGHTS - if (mat == 10320) return 48; // Diamond Ore - if (mat == 10324) return 48; // Deepslate Diamond Ore - #endif - if (mat == 10332) return 36; // Amethyst Cluster, Amethyst Buds - #if defined GLOWING_EMERALD_BLOCK && defined DO_IPBR_LIGHTS - if (mat == 10336) return 47; // Emerald Block - #endif - } - } else { - if (mat < 10356) { - #if defined GLOWING_ORE_EMERALD && defined DO_IPBR_LIGHTS - if (mat == 10340) return 47; // Emerald Ore - if (mat == 10344) return 47; // Deepslate Emerald Ore - #endif - #if defined EMISSIVE_LAPIS_BLOCK && defined DO_IPBR_LIGHTS - if (mat == 10352) return 42; // Lapis Block - #endif - } else { - #if defined GLOWING_ORE_LAPIS && defined DO_IPBR_LIGHTS - if (mat == 10356) return 46; // Lapis Ore - if (mat == 10360) return 46; // Deepslate Lapis Ore - #endif - #if defined GLOWING_ORE_NETHERQUARTZ && defined DO_IPBR_LIGHTS - if (mat == 10368) return 49; // Nether Quartz Ore - #endif - } - } - } - } else { - if (mat < 10516) { - if (mat < 10476) { - if (mat < 10448) { - if (mat == 10396) return 11; // Jack o'Lantern - if (mat == 10404) return 6; // Sea Pickle:Waterlogged - if (mat == 10412) return 10; // Glowstone - } else { - if (mat == 10448) return 18; // Sea Lantern - if (mat == 10452) return 37; // Magma Block - #ifdef DO_IPBR_LIGHTS - if (mat == 10456) return 60; // Command Block - #endif - } - } else { - if (mat < 10500) { - if (mat == 10476) return 26; // Crying Obsidian - #if defined GLOWING_ORE_GILDEDBLACKSTONE && defined DO_IPBR_LIGHTS - if (mat == 10484) return 51; // Gilded Blackstone - #endif - if (mat == 10496) return 2; // Torch - } else { - if (mat == 10500) return 3; // End Rod - #ifdef DO_IPBR_LIGHTS - if (mat == 10508) return 39; // Chorus Flower:Alive - if (mat == 10512) return 39; // Chorus Flower:Dead - #endif - } - } - } else { - if (mat < 10564) { - if (mat < 10548) { - if (mat == 10516) return 21; // Furnace:Lit - if (mat == 10528) return 28; // Soul Torch - if (mat == 10544) return 34; // Glow Lichen - } else { - if (mat == 10548) return 33; // Enchanting Table - if (mat == 10556) return 58; // End Portal Frame:Active - if (mat == 10560 || mat == 10562) return 12; // Lantern - } - } else { - if (mat < 10580) { - if (mat == 10564) return 29; // Soul Lantern - #if defined EMISSIVE_DRAGON_EGG && defined DO_IPBR_LIGHTS - if (mat == 10572) return 38; // Dragon Egg - #endif - if (mat == 10576) return 22; // Smoker:Lit - } else { - if (mat == 10580) return 23; // Blast Furnace:Lit - if (mat == 10592) return 17; // Respawn Anchor:Lit - #ifdef DO_IPBR_LIGHTS - if (mat == 10596) return 66; // Redstone Wire:Lit - #endif - } - } - } - } - } else { - if (mat < 10788) { - if (mat < 10656) { - if (mat < 10632) { - if (mat < 10616) { - if (mat == 10604) return 35; // Redstone Torch - #if defined EMISSIVE_REDSTONE_BLOCK && defined DO_IPBR_LIGHTS - if (mat == 10608) return 41; // Redstone Block - #endif - #if defined GLOWING_ORE_REDSTONE && defined DO_IPBR_LIGHTS - if (mat == 10612) return 32; // Redstone Ore:Unlit - #endif - } else { - if (mat == 10616) return 31; // Redstone Ore:Lit - #if defined GLOWING_ORE_REDSTONE && defined DO_IPBR_LIGHTS - if (mat == 10620) return 32; // Deepslate Redstone Ore:Unlit - #endif - if (mat == 10624) return 31; // Deepslate Redstone Ore:Lit - } - } else { - if (mat < 10646) { - if (mat == 10632) return 20; // Cave Vines:With Glow Berries - if (mat == 10640) return 16; // Redstone Lamp:Lit - #ifdef DO_IPBR_LIGHTS - if (mat == 10644) return 67; // Repeater:Lit, Comparator:Lit - #endif - } else { - #ifdef DO_IPBR_LIGHTS - if (mat == 10646) return 66; // Comparator:Unlit:Subtract - #endif - if (mat == 10648) return 19; // Shroomlight - if (mat == 10652) return 15; // Campfire:Lit - } - } - } else { - if (mat < 10704) { - if (mat < 10688) { - if (mat == 10656) return 30; // Soul Campfire:Lit - if (mat == 10680) return 7; // Ochre Froglight - if (mat == 10684) return 8; // Verdant Froglight - } else { - if (mat == 10688) return 9; // Pearlescent Froglight - if (mat == 10696) return 57; // Sculk, Sculk Catalyst - if (mat == 10698) return 57; // Sculk Vein, Sculk Sensor:Unlit - if (mat == 10700) return 57; // Sculk Shrieker - } - } else { - if (mat < 10776) { - if (mat == 10704) return 57; // Sculk Sensor:Lit - #ifdef DO_IPBR_LIGHTS - if (mat == 10708) return 53; // Spawner - if (mat == 10736) return 64; // Structure Block, Jigsaw Block, Test Block, Test Instance Block - #endif - } else { - #ifdef DO_IPBR_LIGHTS - if (mat == 10776) return 61; // Warped Fungus, Crimson Fungus - if (mat == 10780) return 61; // Potted Warped Fungus, Potted Crimson Fungus - #endif - if (mat == 10784) return 36; // Calibrated Sculk Sensor:Unlit - } - } - } - } else { - if (mat < 10980) { - if (mat < 10876) { - if (mat < 10856) { - if (mat == 10788) return 36; // Calibrated Sculk Sensor:Lit - #ifdef DO_IPBR_LIGHTS - if (mat == 10836) return 40; // Brewing Stand - #endif - if (mat == 10852) return 55; // Copper Bulb:BrighterOnes:Lit - } else { - if (mat == 10856) return 56; // Copper Bulb:DimmerOnes:Lit - if (mat == 10868) return 54; // Trial Spawner:NotOminous:Active, Vault:NotOminous:Active - if (mat == 10872) return 68; // Vault:Inactive - } - } else { - if (mat < 10948) { - if (mat == 10876) return 69; // Trial Spawner:Ominous:Active, Vault:Ominous:Active - #ifdef DO_IPBR_LIGHTS - if (mat == 10884) return 65; // Weeping Vines Plant - #endif - #ifndef COLORED_CANDLE_LIGHT - if (mat >= 10900 && mat <= 10922) return 24; // Standard Candles:Lit - #else - if (mat == 10900) return 24; // Standard Candles:Lit - if (mat == 10902) return 70; // Red Candles:Lit - if (mat == 10904) return 71; // Orange Candles:Lit - if (mat == 10906) return 72; // Yellow Candles:Lit - if (mat == 10908) return 73; // Lime Candles:Lit - if (mat == 10910) return 74; // Green Candles:Lit - if (mat == 10912) return 75; // Cyan Candles:Lit - if (mat == 10914) return 76; // Light Blue Candles:Lit - if (mat == 10916) return 77; // Blue Candles:Lit - if (mat == 10918) return 78; // Purple Candles:Lit - if (mat == 10920) return 79; // Magenta Candles:Lit - if (mat == 10922) return 80; // Pink Candles:Lit - #endif - } else { - if (mat == 10948) return 82; // Creaking Heart: Active - if (mat == 10972) return 83; // Firefly Bush - if (mat == 10976) return 81; // Open Eyeblossom - } - } - } else { - if (mat < 31000) { - if (mat < 30012) { - if (mat < 21014) { - if (mat == 10980) return 81; // Potted Open Eyeblossom - if (abs(mat - 10986) <= 2) return 84; // Copper Torch, Copper Lantern - if (mat == 21000) return 97; // White Modded Blocks - Also used For Black / Gray - if (mat == 21002) return 43; // Brown Modded Blocks - if (mat == 21004) return 70; // Red Modded Blocks - if (mat == 21006) return 71; // Orange Modded Blocks - if (mat == 21008) return 72; // Yellow Modded Blocks - if (mat == 21010) return 73; // Lime Modded Blocks - if (mat == 21012) return 74; // Green Modded Blocks - } else { - if (mat == 21014) return 75; // Cyan Modded Blocks - if (mat == 21016) return 76; // Light Blue Modded Blocks - if (mat == 21018) return 77; // Blue Modded Blocks - if (mat == 21020) return 78; // Purple Modded Blocks - if (mat == 21022) return 79; // Magenta Modded Blocks - if (mat == 21024) return 80; // Pink Modded Blocks - if (mat == 30008) return 254; // Tinted Glass - } - } else { - if (mat == 30012) return 213; // Slime Block - if (mat == 30016) return 201; // Honey Block - if (mat == 30020) return 25; // Nether Portal - } - } else { - if (mat < 32008) { - if (mat >= 31000 && mat < 32000) return 200 + (mat - 31000) / 2; // Stained Glass+ - if (mat == 32004) return 216; // Ice - } else { - if (mat == 32008) return 217; // Glass - if (mat == 32012) return 218; // Glass Pane - if (mat == 32016) return 4; // Beacon - } - } - } - } - } - - return 1; // Standard Block - } - - #if defined SHADOW && defined VERTEX_SHADER - void UpdateVoxelMap(int mat) { - if (mat == 32000 // Water - || mat < 30000 && mat % 2 == 1 // Non-solid terrain - || mat < 10000 // Block entities or unknown blocks that we treat as non-solid - ) return; - - vec3 modelPos = gl_Vertex.xyz + at_midBlock.xyz / 64.0; - vec3 viewPos = transform(gl_ModelViewMatrix, modelPos); - vec3 scenePos = transform(shadowModelViewInverse, viewPos); - #ifdef WORLD_CURVATURE - scenePos.y += doWorldCurvature(scenePos.xz); - #endif - vec3 voxelPos = SceneToVoxel(scenePos); - - //#define OPTIMIZATION_ACT_HALF_RATE_VOXELS - #ifdef OPTIMIZATION_ACT_HALF_RATE_VOXELS - if (int(framemod2) == 0) { - if (scenePos.z > 0.0) return; - } else { - if (scenePos.z < 0.0) return; - } - #endif - - #if defined GBUFFERS_COLORWHEEL || defined SHADOW_COLORWHEEL - bool isEligible = true; - #else - bool isEligible = any(equal(ivec4(renderStage), ivec4( - MC_RENDER_STAGE_TERRAIN_SOLID, - MC_RENDER_STAGE_TERRAIN_TRANSLUCENT, - MC_RENDER_STAGE_TERRAIN_CUTOUT, - MC_RENDER_STAGE_TERRAIN_CUTOUT_MIPPED))); - #endif - - if (isEligible && CheckInsideVoxelVolume(voxelPos)) { - int voxelData = GetVoxelIDs(mat); - - #if defined GBUFFERS_COLORWHEEL || defined SHADOW_COLORWHEEL - voxelData = voxelData | 32768; - #endif - - imageStore(voxel_img, ivec3(voxelPos), uvec4(voxelData, 0u, 0u, 0u)); - } - } - #endif - -#endif //INCLUDE_VOXELIZATION -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/puddleVoxelization.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/puddleVoxelization.glsl deleted file mode 100644 index bba00d1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/puddleVoxelization.glsl +++ /dev/null @@ -1,35 +0,0 @@ -const ivec3 puddle_voxelVolumeSize = ivec3(128); - -vec3 TransformMat(mat4 m, vec3 pos) { - return mat3(m) * pos + m[3].xyz; -} - -vec3 SceneToPuddleVoxel(vec3 scenePos) { - return scenePos + fract(cameraPosition) + (0.5 * vec3(puddle_voxelVolumeSize)); -} - -bool CheckInsidePuddleVoxelVolume(vec3 voxelPos) { - #ifndef SHADOW - voxelPos -= puddle_voxelVolumeSize / 2; - voxelPos += sign(voxelPos) * 0.95; - voxelPos += puddle_voxelVolumeSize / 2; - #endif - voxelPos /= vec3(puddle_voxelVolumeSize); - return clamp01(voxelPos) == voxelPos; -} - -#if defined SHADOW && defined VERTEX_SHADER - void UpdatePuddleVoxelMap(int mat) { - if (renderStage != MC_RENDER_STAGE_TERRAIN_TRANSLUCENT) return; - if (mat == 32000) return; // Water - - vec3 model_pos = gl_Vertex.xyz + at_midBlock.xyz / 64.0; - vec3 view_pos = TransformMat(gl_ModelViewMatrix, model_pos); - vec3 scenePos = TransformMat(shadowModelViewInverse, view_pos); - vec3 voxelPos = SceneToPuddleVoxel(scenePos); - - if (CheckInsidePuddleVoxelVolume(voxelPos)) - if (scenePos.y >= -3.5) - imageStore(puddle_img, ivec2(voxelPos.xz), uvec4(10u, 0u, 0u, 0u)); - } -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/reflectionVoxelData.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/reflectionVoxelData.glsl deleted file mode 100644 index 34eb7bd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/reflectionVoxelData.glsl +++ /dev/null @@ -1,118 +0,0 @@ -#extension GL_ARB_gpu_shader5 : enable -#extension GL_ARB_shading_language_packing : enable - -struct faceData { - vec3 glColor; - vec2 lightmap; - vec3 textureBounds; - -}; - -#if defined SHADOW && defined VERTEX_SHADER - #define SSBO_QUALIFIER -#else - #define SSBO_QUALIFIER readonly -#endif - -#if WORLD_SPACE_PLAYER_REF == 1 - #include "/lib/voxelization/SSBOs/playerVerticesBuffer.glsl" -#endif - -#include "/lib/voxelization/SSBOs/blockDataBuffer.glsl" -#include "/lib/voxelization/SSBOs/wsrLodBuffer.glsl" -#include "/lib/voxelization/SSBOs/wsrBuffer.glsl" - -// Face index with no duplicates! -// Number of unique indecies 3abc + ab + bc + ca compared to 6abc, -// (where a, b, and c refer to sceneVoxelVolumeSize.x, y, and z) -int getFaceIndex(ivec3 voxelPos, vec3 normal) { - const int offsetY = (sceneVoxelVolumeSize.x + 1) * sceneVoxelVolumeSize.y * sceneVoxelVolumeSize.z; - const int offsetZ = (sceneVoxelVolumeSize.y + 1) * sceneVoxelVolumeSize.x * sceneVoxelVolumeSize.z + offsetY; - - if (abs(normal.x) > 0.99) - return max(int(normal.x), 0) + voxelPos.x + voxelPos.y * (sceneVoxelVolumeSize.x + 1) + - voxelPos.z * (sceneVoxelVolumeSize.x + 1) * sceneVoxelVolumeSize.y; - else if (abs(normal.y) > 0.99) - return max(int(normal.y), 0) + voxelPos.y + voxelPos.x * (sceneVoxelVolumeSize.y + 1) + - voxelPos.z * (sceneVoxelVolumeSize.y + 1) * sceneVoxelVolumeSize.x + offsetY; - else - return max(int(normal.z), 0) + voxelPos.z + voxelPos.x * (sceneVoxelVolumeSize.z + 1) + - voxelPos.y * (sceneVoxelVolumeSize.z + 1) * sceneVoxelVolumeSize.x + offsetZ; -} - -uvec4 packFaceData(faceData data) { - uvec3 uv = uvec3(clamp(data.textureBounds * 65536.0, 0.0, 65535.0)); - uvec2 lightmap = uvec2(clamp(data.lightmap * 65536.0, 0.0, 65535.0)); - return uvec4((uv.x << 16u) | uv.y, uv.z, packUnorm4x8(vec4(data.glColor, 0.0)), (lightmap.x << 16u) | lightmap.y); -} - -faceData getFaceData(ivec3 voxelPos, vec3 normal) { - uvec4 data = blockDataSSBO.data[getFaceIndex(voxelPos, normal)]; - return faceData(unpackUnorm4x8(data.z).xyz, - vec2(data.w >> 16u, data.w & 65535u) / 65536.0, - vec3(data.x >> 16u, data.x & 65535u, data.y) / 65536.0); -} - -bool checkLodVoxelAt(ivec3 lodVoxelPos) { - uint voxelIndex = uint(lodVoxelPos.x + lodVoxelPos.y * sceneVoxelLodVolumeSize.x + - lodVoxelPos.z * sceneVoxelLodVolumeSize.x * sceneVoxelLodVolumeSize.y); - - uint mask = 1u << (voxelIndex & 31u); - return (wsrLodSSBO.bitmasks[voxelIndex >> 5] & mask) != 0; -} - -bool checkVoxelAt(ivec3 voxelPos) { - uint voxelIndex = uint(voxelPos.x + voxelPos.y * sceneVoxelVolumeSize.x + - voxelPos.z * sceneVoxelVolumeSize.x * sceneVoxelVolumeSize.y); - - uint mask = 1u << (voxelIndex & 31u); - return (wsrSSBO.bitmasks[voxelIndex >> 5] & mask) != 0; -} - -#if defined SHADOW && defined VERTEX_SHADER -void storeFaceData(ivec3 voxelPos, vec3 normal, vec2 origin, float textureRad, bool storeToAllFaces, bool storeToAllFacesExceptTop, vec3 playerPos) { - vec2 lmCoordM = lmCoord; - - if (storeToAllFaces || storeToAllFacesExceptTop) { - vec3 playerPosPrevious = playerPos - previousCameraPosition + cameraPosition; - vec3 voxelPosPrevious = playerToPreviousSceneVoxel(playerPosPrevious); - faceData oldFaceData = getFaceData(ivec3(voxelPosPrevious), normal); - lmCoordM = mix(max(lmCoord, oldFaceData.lightmap), lmCoord, 0.01); - } - - uvec4 newData = packFaceData(faceData(glColor.rgb, vec2(lmCoordM.x * 0.99 + 0.001, lmCoordM.y), vec3(origin, textureRad))); - - if (storeToAllFaces || storeToAllFacesExceptTop) { - vec3 faceOffsets[6] = vec3[6]( - vec3( 0.0, 1.0, 0.0), - vec3( 0.0, 0.0, 1.0), - vec3( 1.0, 0.0, 0.0), - vec3( 0.0, 0.0, -1.0), - vec3( 0.0, -1.0, 0.0), - vec3(-1.0, 0.0, 0.0) - ); - - int start = 0 + int(storeToAllFacesExceptTop); - for(int i = start; i < 6; i++) { - if (!checkVoxelAt(ivec3(voxelPos + faceOffsets[i]))) - blockDataSSBO.data[getFaceIndex(voxelPos, faceOffsets[i])] = newData; - } - } else { - blockDataSSBO.data[getFaceIndex(voxelPos, normal)] = newData; - } -} - -void updateWsrLodBitmask(ivec3 lodVoxelPos) { - uint voxelIndex = uint(lodVoxelPos.x + lodVoxelPos.y * sceneVoxelLodVolumeSize.x + - lodVoxelPos.z * sceneVoxelLodVolumeSize.x * sceneVoxelLodVolumeSize.y); - - atomicOr(wsrLodSSBO.bitmasks[voxelIndex >> 5], 1u << (voxelIndex & 31u)); -} - -void updateWsrBitmask(ivec3 voxelPos) { - uint voxelIndex = uint(voxelPos.x + voxelPos.y * sceneVoxelVolumeSize.x + - voxelPos.z * sceneVoxelVolumeSize.x * sceneVoxelVolumeSize.y); - - atomicOr(wsrSSBO.bitmasks[voxelIndex >> 5], 1u << (voxelIndex & 31u)); -} -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/reflectionVoxelization.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/reflectionVoxelization.glsl deleted file mode 100644 index f909c7b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/lib/voxelization/reflectionVoxelization.glsl +++ /dev/null @@ -1,231 +0,0 @@ -#if COLORED_LIGHTING < 512 - const ivec3 sceneVoxelVolumeSize = ivec3(COLORED_LIGHTING_INTERNAL, 64, COLORED_LIGHTING_INTERNAL); -#else - const ivec3 sceneVoxelVolumeSize = ivec3(512, 64, 512); -#endif - -const ivec3 sceneVoxelLodVolumeSize = sceneVoxelVolumeSize / 4; - -vec3 playerToSceneVoxel(vec3 playerPos) { - return playerPos + cameraPositionBestFract + 0.5 * vec3(sceneVoxelVolumeSize); -} - -vec3 playerToPreviousSceneVoxel(vec3 previousPlayerPos) { - return previousPlayerPos + previousCameraPositionBestFract + 0.5 * vec3(sceneVoxelVolumeSize); -} - -bool CheckInsideSceneVoxelVolume(vec3 voxelPos) { - #ifndef SHADOW - voxelPos -= 0.5 * sceneVoxelVolumeSize; - voxelPos += sign(voxelPos) * 0.95; - voxelPos += 0.5 * sceneVoxelVolumeSize; - #endif - voxelPos /= vec3(sceneVoxelVolumeSize); - return clamp01(voxelPos) == voxelPos; -} - -#include "/lib/voxelization/reflectionVoxelData.glsl" - -#if defined SHADOW && defined VERTEX_SHADER - void UpdateSceneVoxelMap(int mat, vec3 normal, vec3 position) { - ivec3 eligibleStages = ivec3( - MC_RENDER_STAGE_TERRAIN_SOLID, - MC_RENDER_STAGE_TERRAIN_CUTOUT, - MC_RENDER_STAGE_TERRAIN_CUTOUT_MIPPED - ); - - if (!any(equal(ivec3(renderStage), eligibleStages))) return; - - vec3 viewPos = mat3(gl_ModelViewMatrix) * (gl_Vertex.xyz + at_midBlock.xyz / 64.0) + gl_ModelViewMatrix[3].xyz; - vec3 scenePos = mat3(shadowModelViewInverse) * viewPos + shadowModelViewInverse[3].xyz; - vec3 voxelPos = playerToSceneVoxel(scenePos); - - if (CheckInsideSceneVoxelVolume(voxelPos)) { - bool doSolidBlockCheck = true; - bool storeToAllFaces = false; - bool storeToAllFacesExceptTop = false; - uint matM = mat > 10 ? uint(mat) : 1u; - vec2 textureRad = abs(texCoord - mc_midTexCoord.xy); - vec2 origin = mc_midTexCoord.xy - textureRad; - - if (mat == 10132) { // Grass Block Regular - if (texture2D(tex, mc_midTexCoord.xy).a < 0.5) return; // Grass Block Side Overlay - } - - if (abs(mat - 10009) <= 2) { // Leaves (10007, 10009, 10011) - doSolidBlockCheck = false; - } - - if (mat == 10129 // Farmland:Dry - || mat == 10137 // Farmland:Wet - || mat == 10493 // Dirt Path - ) { - doSolidBlockCheck = false; - textureRad *= 0.5; - origin.y += 2.0 / atlasSize.y; - } - - if (abs(mat - 10069) <= 1 // Lava (10068, 10070) - ) { - if (abs(dot(textureRad, vec2(atlasSize.x, -atlasSize.y))) < 6.5) - storeToAllFaces = true; - else return; - } - - // Half blocks that we want to display as full blocks in reflections - if (mat == 10035 // Stone Bricks, Mossy Stone Bricks - || abs(mat - 10095) <= 12 && mat % 4 == 3 // Stone, Smooth Stone, Granite, Diorite, Andesite, Bricks, Mud Bricks - || mat == 10155 // Cobblestone, Mossy Cobblestone - || abs(mat - 10191) <= 32 && mat % 8 == 7 // Oak, Spruce, Birch, Jungle, Acacia, DarkOak, Mangrove, Crimson, Warped - || mat == 10111 // Cobbled Deepslate - || mat == 10115 // Polished Deepslate, Deepslate Bricks, Deepslate Tiles - || mat == 10243 // Sandstone - || mat == 10247 // Red Sandstone - || mat == 10295 // Copper - || mat == 10367 // Quartz - || mat == 10379 // Purpur - || mat == 10381 // Powder Snow - || mat == 10419 // Nether Bricks - || mat == 10423 // Red Nether Bricks - || mat == 10431 // End Stone Bricks - || mat == 10443 // Prismarine, Prismarine Bricks - || mat == 10447 // Dark Prismarine - || mat == 10483 // Blackstone - || mat == 10715 // Tuff - || mat == 10759 // Bamboo, Bamboo Mosaic - || mat == 10763 // Cherry - || mat == 10931 // Pale Oak - ) { - if (textureRad.y < 5.0 / atlasSize.y) { - // Discarding if textureRad is too small to fix (somewhat rare) flickering on stairs - if (textureRad.x < 5.0 / atlasSize.x) return; - - // Half textureRad for stairs and slabs to not overshoot their textures - textureRad *= 0.5; - - // P.S: Don't ask me how any of these checks make sense because I have absolutely no idea either - } - - doSolidBlockCheck = false; - if (normal.y < 0.5) storeToAllFacesExceptTop = true; // Not overriding top face or else carpets look broken on top of slabs - } - - if (mat == 10669 || mat == 10843|| mat == 10845 || mat == 10925 || mat == 10953) { // Wool Carpets, Moss Carpet, Snow Layers < 8 - if (normal.y > 0.5) { - voxelPos.y -= 1.0; - doSolidBlockCheck = false; - } else return; - } - - if (mat == 10072 // Fire - || mat == 10076 // Soul Fire - || mat == 10332 // Amethyst Clusters - || mat == 10544 // Glow Lichen - ) { - doSolidBlockCheck = false; - storeToAllFaces = true; - } - - if (mat == 10652 || mat == 10656) { // Campfire:Lit, Soul Campfire:Lit - if (abs(abs(normal.x) - 0.5) < 0.25) { - doSolidBlockCheck = false; - storeToAllFaces = true; - } else return; - } - - // Blocks to remove from reflections - if (mat == 10056 // Lava Cauldron - || mat == 10404 // Sea Pickle - || mat == 10496 // Torch - || mat == 10500 // End Rod - || mat == 10508 // Chorus Flower:Alive - || mat == 10512 // Chorus Flower:Dead - || mat == 10528 // Soul Torch - || mat == 10556 // End Portal Frame:Active - || mat == 10572 // Dragon Egg - || mat == 10604 || mat == 10605 // Redstone Torch - || mat == 10632 // Cave Vines - || mat == 10644 // Powered Repeater, Powered Comparator - || mat == 10776 // Crimson Fungus, Warped Fungus - || mat == 10780 // Potted Crimson Fungus, Potted Warped Fungus - || mat == 10836 // Brewing Stand - || mat == 10884 // Weeping Vines - || mat == 10972 // Firefly Bush - || mat == 10976 // Open Eyeblossom - || mat == 10980 // Potted Open Eyeblossom - || abs(mat - 10562) <= 2 // Lantern & Soul Lantern - || abs(mat - 10599) <= 3 // Redstone Wire - || abs(mat - 10701) <= 3 // Non-Solid Sculk Stuff - || abs(mat - 10786) <= 2 // Calibrated Sculk Sensor - || abs(mat - 10911) <= 11 // Lit Candles & Candle Cakes - || mat == 10984 // Copper Torch - || mat == 10988 // Copper Lantern - ) { - return; - } - - if (doSolidBlockCheck) { - if ( - mat % 2 == 1 // Non-solids - || abs(mat - 5000) <= 4999 // Block entities that we treat as non-solid - ) - return; - } - - imageStore(wsr_img, ivec3(voxelPos), uvec4(matM, 0u, 0u, 0u)); - storeFaceData(ivec3(voxelPos), round(normal), origin, textureRad.x, storeToAllFaces, storeToAllFacesExceptTop, scenePos); - - updateWsrBitmask(ivec3(voxelPos)); - updateWsrLodBitmask(ivec3(voxelPos / 4.0)); - } - } - - #if WORLD_SPACE_PLAYER_REF == 1 - uniform writeonly image2D playerAtlas_img; - - #define updateAABB(aabb_min, aabb_max, pos) \ - atomicMin(aabb_min.x, pos.x); \ - atomicMin(aabb_min.y, pos.y); \ - atomicMin(aabb_min.z, pos.z); \ - atomicMax(aabb_max.x, pos.x); \ - atomicMax(aabb_max.y, pos.y); \ - atomicMax(aabb_max.z, pos.z); - - - void UpdatePlayerVertexList(vec3 position) { - if (entityId == 50017 && textureSize(tex, 0) == ivec2(64) && gl_VertexID < 288) { // Current Player - - // The atlas takes 4 frames to fully generate, reload every 600 frames - if (framemod600 > 5 && framemod600 <= 9 && gl_VertexID < 256) { - int i = gl_VertexID * 4 + int(framemod4) * 1024; - for (int j = 0; j < 4; j++) { - ivec2 coord = ivec2((i + j) % 64, (i + j) / 64); - imageStore(playerAtlas_img, coord, texelFetch(tex, coord, 0)); - } - } - - ivec3 aabbPos = ivec3(position * 1000.0); - - if (gl_VertexID < 48) { // Head - updateAABB(playerVerticesSSBO.bounds.headMin, playerVerticesSSBO.bounds.headMax, aabbPos); - } else if (gl_VertexID < 96) { // Right Hand - updateAABB(playerVerticesSSBO.bounds.rightHandMin, playerVerticesSSBO.bounds.rightHandMax, aabbPos); - } else if (gl_VertexID < 144) { // Left Leg - updateAABB(playerVerticesSSBO.bounds.leftLegMin, playerVerticesSSBO.bounds.leftLegMax, aabbPos); - } else if (gl_VertexID < 192) { // Left Hand - updateAABB(playerVerticesSSBO.bounds.leftHandMin, playerVerticesSSBO.bounds.leftHandMax, aabbPos); - } else if (gl_VertexID < 240) { // Right leg - updateAABB(playerVerticesSSBO.bounds.rightLegMin, playerVerticesSSBO.bounds.rightLegMax, aabbPos); - } else { // Torso - updateAABB(playerVerticesSSBO.bounds.torsoMin, playerVerticesSSBO.bounds.torsoMax, aabbPos); - } - - if (gl_VertexID % 4 != 3) { - int ssboIndex = gl_VertexID - gl_VertexID / 4; - playerVerticesSSBO.vertexPositions[ssboIndex] = position; - playerVerticesSSBO.vertexData[ssboIndex] = texCoord; - } - } - } - #endif -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/pack.json b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/pack.json deleted file mode 100644 index 1187167..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/pack.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "name": "Complementary + Euphoria Patches 1.8.6", - "shaderDescription": "\u00A7cComplementary Shaders r5.7.1\u00A7r + \u00A7dEuphoria Patches 1.8.6\u00A7r Complementary add-on by SpacEagle17 extending it with many more unique optional features and settings.\nDev versions: \u00A7dwww.euphoriapatches.com/support\u00A7r", - "version": "1.8.6" -} diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/pack.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/pack.png deleted file mode 100644 index 9e5abcb..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/pack.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/INSTRUCTIONS.txt b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/INSTRUCTIONS.txt deleted file mode 100644 index e76ae27..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/INSTRUCTIONS.txt +++ /dev/null @@ -1,2 +0,0 @@ -The palette image must be 1 pixel high and up to 32x wide (can be smaller), replace the image - must have the same name! -You can save up to 10 palettes \ No newline at end of file diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette1.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette1.png deleted file mode 100644 index 3993ff9..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette1.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette10.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette10.png deleted file mode 100644 index cdcf6b4..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette10.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette2.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette2.png deleted file mode 100644 index b25c000..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette2.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette3.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette3.png deleted file mode 100644 index 2d5e399..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette3.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette4.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette4.png deleted file mode 100644 index 8da7775..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette4.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette5.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette5.png deleted file mode 100644 index dff8df9..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette5.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette6.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette6.png deleted file mode 100644 index 52d79f0..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette6.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette7.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette7.png deleted file mode 100644 index 608576c..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette7.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette8.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette8.png deleted file mode 100644 index 8ea14c2..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette8.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette9.png b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette9.png deleted file mode 100644 index 4b70fa5..0000000 Binary files a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/palettes/palette9.png and /dev/null differ diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite.glsl deleted file mode 100644 index 227bef3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite.glsl +++ /dev/null @@ -1,252 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#define ROUGHNESS_MULTIPLIER 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.5 3.0 3.5 4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0 8.5 9.0 9.5 10.0] -#define ROUGHNESS_INTENSITY 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0 2.5 3.0 3.5 4.0 4.5 5.0 5.5 6.0 6.5 7.0 7.5 8.0 8.5 9.0 9.5 10.0] - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -in vec3 sunVec; - -#ifdef END - in float vlFactor; -#endif - -//Pipeline Constants// - -//Common Variables// -vec3 upVec = normalize(gbufferModelView[1].xyz); -vec3 eastVec = normalize(gbufferModelView[0].xyz); -vec3 northVec = normalize(gbufferModelView[2].xyz); -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; -float farMinusNear = far - near; -float z0; -float z1; - -vec2 view = vec2(viewWidth, viewHeight); - -//Common Functions// -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); -} - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/util/dither.glsl" -#include "/lib/atmospherics/fog/mainFog.glsl" -#include "/lib/colors/skyColors.glsl" -#include "/lib/colors/lightAndAmbientColors.glsl" -#include "/lib/materials/materialMethods/reflections.glsl" - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -//Program// -void main() { - ivec2 texelCoord = ivec2(texCoord * view); - vec4 color = texelFetch(colortex0, texelCoord, 0); - vec4 texture4 = texelFetch(colortex4, texelCoord, 0); - - z0 = texelFetch(depthtex0, texelCoord, 0).r; - z1 = texelFetch(depthtex1, texelCoord, 0).r; - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - sqrtAtmColorMult = sqrt(atmColorMult); - #endif - - vec4 reflectOutput = vec4(0.0); - if ( - z0 < 1.0 - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 || WATER_REFLECT_QUALITY <= 0 - && z0 == z1 - #endif - ) { - vec3 texture6 = texelFetch(colortex6, texelCoord, 0).rgb; - vec3 normalM = mat3(gbufferModelView) * texture4.rgb; - vec4 screenPos = vec4(texCoord, z0, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos); - vec3 nViewPos = normalize(viewPos.xyz); - vec3 playerPos = ViewToPlayer(viewPos.xyz); - bool entityOrParticle = z0 < 0.56; - - float dither = texture2DLod(noisetex, gl_FragCoord.xy / 128.0, 0.0).b; - #if defined TAA || defined PBR_REFLECTIONS - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - int materialMaskInt = int(texture6.g * 255.1); - float skyLightFactor = texture6.b; - float smoothnessD = texture6.r; - float fresnelM = texture4.a; - float intenseFresnel = 0.0; - float ssao = 1.0; - vec3 reflectColor = vec3(1.0); - - #ifdef IRIS_FEATURE_FADE_VARIABLE - if (skyLightFactor > 0.50001) skyLightFactor = eyeBrightnessM; - else skyLightFactor *= 1.9999; - #endif - - #include "/lib/materials/materialHandling/deferredMaterials.glsl" - - float fresnel = clamp(1.0 + dot(normalM, nViewPos), 0.0, 1.0); - - if (fresnelM > 0.0) { - #ifdef TAA - float noiseMult = 0.3; - #else - float noiseMult = 0.3; - #endif - #ifdef PBR_REFLECTIONS - bool opaqueSurface = z0 == z1; - float minBlendFactor = 0.035 + 0.09 * pow2(pow2(pow2(smoothnessD))); - - if (entityOrParticle) { - noiseMult *= 0.125; - minBlendFactor = 0.125; - if (!opaqueSurface) reflectColor = vec3(0.0); - } - #endif - float smoothnessDM = smoothnessD * ROUGHNESS_MULTIPLIER; - noiseMult *= pow2(1.0 - smoothnessDM) * ROUGHNESS_INTENSITY; - - vec2 roughCoord = gl_FragCoord.xy / 128.0; - vec3 roughNoise = vec3( - texture2DLod(noisetex, roughCoord, 0.0).r, - texture2DLod(noisetex, roughCoord + 0.09375, 0.0).r, - texture2DLod(noisetex, roughCoord + 0.1875, 0.0).r - ); - roughNoise = fract(roughNoise + vec3(dither, dither * goldenRatio, dither * pow2(goldenRatio))); - roughNoise = noiseMult * (roughNoise - vec3(0.5)); - - vec3 refNormal = normalM + roughNoise; - - float enderDragonDead = 1.0 - texelFetch(colortex5, ivec2(viewWidth-1, viewHeight-1), 0).a; - - vec4 reflection = GetReflection(refNormal, viewPos.xyz, nViewPos, playerPos, lViewPos, z0, - depthtex1, dither, skyLightFactor, fresnel, - smoothnessDM, vec3(0.0), vec3(0.0), vec3(0.0), 0.0, enderDragonDead, vec2(0.0)); - - reflection.rgb *= reflectColor; - reflectOutput = reflection; - - #ifdef PBR_REFLECTIONS - if (opaqueSurface) { - refDist = min(refDist, far - lViewPos); - vec4 virtualRefPos = vec4(viewPos.xyz + refDist * nViewPos, 1.0); - vec4 playerVirtualRefPos = gbufferModelViewInverse * virtualRefPos; // note: don't need to do perspective division with model view matrix - vec4 virtualPrevRefPos = playerVirtualRefPos; - virtualPrevRefPos.xyz -= previousCameraPosition - cameraPosition; - virtualPrevRefPos = gbufferPreviousProjection * (gbufferPreviousModelView * virtualPrevRefPos); - virtualPrevRefPos.xyz = 0.5 * virtualPrevRefPos.xyz / virtualPrevRefPos.w + 0.5; - virtualPrevRefPos.z = min(1, virtualPrevRefPos.z); - if (virtualPrevRefPos.xyz == clamp01(virtualPrevRefPos.xyz)) { - vec4 prevPos = gbufferProjection * ( - gbufferModelView * vec4( - playerPos + (cameraPosition - previousCameraPosition) + - gbufferModelViewInverse[3].xyz - transpose(mat3(gbufferPreviousModelView)) * gbufferPreviousModelView[3].xyz - , 1.0 - ) - ); - prevPos.xyz = 0.5 * prevPos.xyz / prevPos.w + 0.5; - virtualPrevRefPos.xy *= view; - virtualPrevRefPos.xy = ( - smoothstep(0, 1, smoothstep(0, 1, fract(virtualPrevRefPos.xy - 0.5))) + - floor(virtualPrevRefPos.xy - 0.5) + - 0.5 - ) / view; - - float linearZ1 = GetLinearDepth(z1); - vec2 pixelMovement = view * (prevPos.xy - texCoord); - vec3 prevNormalM = mat3(gbufferModelView) * texture2D(colortex1, virtualPrevRefPos.xy).rgb; - - vec4 prevRefCurrentPosHeuristic = playerVirtualRefPos; - prevRefCurrentPosHeuristic.xyz += normalize(previousCameraPosition - cameraPosition - playerVirtualRefPos.xyz) * refDist; - prevRefCurrentPosHeuristic = gbufferProjection * (gbufferModelView * prevRefCurrentPosHeuristic); - prevRefCurrentPosHeuristic.xyz = 0.5 * prevRefCurrentPosHeuristic.xyz / prevRefCurrentPosHeuristic.w + 0.5; - - vec4 prevRef = texture2D(colortex7, virtualPrevRefPos.xy); - float prevValid = exp( - - 0.03 * length(view * (virtualPrevRefPos.xy - texCoord)) - - min(0.75, 10.0 * sqrt(length(cameraPosition - previousCameraPosition))) - - 0.003 * length(pixelMovement) - - 12.0 * length(normalM - prevNormalM) - - abs(prevRef.a - linearZ1) * far / 1.0 - - 10 * length(prevRefCurrentPosHeuristic.xy - clamp01(prevRefCurrentPosHeuristic.xy)) - ); - - reflectOutput.rgb = mix(prevRef.rgb, reflectOutput.rgb, min1(minBlendFactor / prevValid)); - reflectOutput.a = linearZ1; - } - } - #endif - } - } - - /* DRAWBUFFERS:7 */ - gl_FragData[0] = reflectOutput; - - // same check as #ifdef PBR_REFLECTIONS but for Optifine to understand: - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE >= 1 - /* DRAWBUFFERS:71 */ - gl_FragData[1] = vec4(texture4.rgb, 1.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -out vec3 sunVec; - -#ifdef END - out float vlFactor; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - - sunVec = GetSunVector(); - - #ifdef END - vlFactor = texelFetch(colortex5, ivec2(viewWidth-1, viewHeight-1), 0).a; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite1.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite1.glsl deleted file mode 100644 index 8a0a2b9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite1.glsl +++ /dev/null @@ -1,430 +0,0 @@ -///////////////////////////////////// -// Complementary Shaders by EminGT // -///////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/composite1.glsl" -#include "/lib/shaderSettings/endBeams.glsl" -#include "/lib/shaderSettings/overworldBeams.glsl" -#include "/lib/shaderSettings/longExposure.glsl" -#define NETHER_STORM -#define NETHER_STORM_LOWER_ALT 28 //[-296 -292 -288 -284 -280 -276 -272 -268 -264 -260 -256 -252 -248 -244 -240 -236 -232 -228 -224 -220 -216 -212 -208 -204 -200 -196 -192 -188 -184 -180 -176 -172 -168 -164 -160 -156 -152 -148 -144 -140 -136 -132 -128 -124 -120 -116 -112 -108 -104 -100 -96 -92 -88 -84 -80 -76 -72 -68 -64 -60 -56 -52 -48 -44 -40 -36 -32 -28 -24 -20 -16 -12 -8 -4 0 4 8 12 16 20 22 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 256 260 264 268 272 276 280 284 288 292 296 300] -#define NETHER_STORM_HEIGHT 200 //[25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 110 120 130 140 150 160 170 180 190 200 220 240 260 280 300 325 350 375 400 425 450 475 500 550 600 650 700 750 800 850 900] -#define NETHER_STORM_I 0.40 //[0.05 0.06 0.07 0.08 0.09 0.10 0.12 0.14 0.16 0.18 0.22 0.26 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75 0.80 0.85 0.90 0.95 1.00 1.05 1.10 1.15 1.20 1.25 1.30 1.35 1.40 1.45 1.50] -#ifndef NETHER - #undef NETHER_STORM -#endif -#define COLORED_LIGHT_FOG_RAIN_I 0 //[0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200] -#ifdef COLORED_LIGHT_FOG_RAIN_I -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -flat in vec3 upVec, sunVec; - -#ifdef LIGHTSHAFTS_ACTIVE - flat in float vlFactor; -#endif - -//Pipeline Constants// - -//Common Variables// -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; - -vec2 view = vec2(viewWidth, viewHeight); - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#ifdef LIGHTSHAFTS_ACTIVE - float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; - float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; - float shadowTime = shadowTimeVar2 * shadowTimeVar2; - float vlTime = min(abs(SdotU) - 0.05, 0.15) / 0.15; -#endif - -//Common Functions// -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); -} - -//Includes// -#include "/lib/atmospherics/fog/waterFog.glsl" -#include "/lib/atmospherics/fog/caveFactor.glsl" - -#if defined PBR_REFLECTIONS || WATER_REFLECT_QUALITY > 0 && WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - #include "/lib/materials/materialMethods/reflectionBlurFilter.glsl" -#endif - -#ifdef BLOOM_FOG_COMPOSITE1 - #include "/lib/atmospherics/fog/bloomFog.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#ifdef AURORA_INFLUENCE - #include "/lib/atmospherics/auroraBorealis.glsl" -#endif - -#ifdef LIGHTSHAFTS_ACTIVE - #if defined END && defined END_BEAMS - #include "/lib/atmospherics/enderBeams.glsl" - #elif defined OVERWORLD && defined OVERWORLD_BEAMS - #include "/lib/atmospherics/overworldBeams.glsl" - #endif - #include "/lib/atmospherics/volumetricLight.glsl" -#endif - -#if WATER_MAT_QUALITY >= 3 || defined NETHER_STORM || defined COLORED_LIGHT_FOG || END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL || (defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900) - #include "/lib/util/spaceConversion.glsl" -#endif - -#if WATER_MAT_QUALITY >= 3 - #include "/lib/materials/materialMethods/refraction.glsl" -#endif - -#ifdef NETHER_STORM - #include "/lib/atmospherics/netherStorm.glsl" -#endif - -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#if RAINBOWS > 0 && defined OVERWORLD - #include "/lib/atmospherics/rainbow.glsl" -#endif - -#ifdef COLORED_LIGHT_FOG - #include "/lib/voxelization/lightVoxelization.glsl" - #include "/lib/atmospherics/fog/coloredLightFog.glsl" -#endif - -#if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - #include "/lib/atmospherics/endCrystalVortex.glsl" -#endif - -#ifdef END_PORTAL_BEAM_INTERNAL - #include "/lib/atmospherics/endPortalBeam.glsl" -#endif - -//Program// -void main() { - vec3 color = texelFetch(colortex0, texelCoord, 0).rgb; - float z0 = texelFetch(depthtex0, texelCoord, 0).r; - float z1 = texelFetch(depthtex1, texelCoord, 0).r; - - vec4 screenPos = vec4(texCoord, z0, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - - #if defined DISTANT_HORIZONS && !defined OVERWORLD - float z0DH = texelFetch(dhDepthTex, texelCoord, 0).r; - vec4 screenPosDH = vec4(texCoord, z0DH, 1.0); - vec4 viewPosDH = dhProjectionInverse * (screenPosDH * 2.0 - 1.0); - viewPosDH /= viewPosDH.w; - lViewPos = min(lViewPos, length(viewPosDH.xyz)); - #endif - - float dither = texture2DLod(noisetex, texCoord * view / 128.0, 0.0).b; - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - /* TM5723: The "1.0 - translucentMult" trick is done because of the default color attachment - value being vec3(0.0). This makes it vec3(1.0) to avoid issues especially on improved glass */ - vec3 translucentMult = 1.0 - texelFetch(colortex3, texelCoord, 0).rgb; //TM5723 - vec4 volumetricEffect = vec4(0.0); - - vec2 texCoordM = texCoord; - #if WATER_MAT_QUALITY >= 3 - texCoordM = DoRefraction(color, z0, z1, viewPos.xyz, lViewPos); - #endif - - #if defined PBR_REFLECTIONS || WATER_REFLECT_QUALITY > 0 && WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - if (z0 < 1.0) { - vec4 compositeReflection = texture2D(colortex7, texCoord); - - // Partial fix for half resolution WSR-only reflections having a lot of sky gaps - #if WORLD_SPACE_REF_MODE == 1 - if (REFLECTION_RES < 0.6) { - vec2 refOffsets[4] = vec2[4]( - vec2( 1.0, 1.0), - vec2(-1.0, 1.0), - vec2( 1.0,-1.0), - vec2(-1.0,-1.0) - ); - - for (int i = 0; i < 4; i++) { - vec4 compositeRefSample = texture2D(colortex7, texCoord + refOffsets[i] * 1.5 / view); - if (compositeRefSample.a > compositeReflection.a * 1.01) compositeReflection = compositeRefSample; - } - } - #endif - - float fresnelM = pow2(texture2D(colortex4, texCoord).a); // including attenuation through fog and clouds - if (abs(fresnelM - 0.5) < 0.5) { // 0.0 fresnel doesnt need ref calculations, and 1.0 fresnel basically means error - if (z0 == z1 || z0 <= 0.56) { // Solids - #ifdef PBR_REFLECTIONS - if (fresnelM > 0.00001) { - compositeReflection = sampleBlurFilteredReflection(compositeReflection, dither, z0); - - compositeReflection.rgb = max(compositeReflection.rgb, vec3(0.0)); // We seem to have some negative values for some reason - - // This physically doesn't make sense but fits Minecraft - const float texturePreservation = 0.7; - compositeReflection.rgb = mix(compositeReflection.rgb, max(color, compositeReflection.rgb), texturePreservation); - - color = mix(color, compositeReflection.rgb, fresnelM); - } - #endif - } - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - else { // Translucents - vec4 ssrReflection = texture2D(colortex8, texCoordM); - color = max(color - ssrReflection.rgb, vec3(0.0)); - - compositeReflection.rgb *= fresnelM; - compositeReflection = mix(compositeReflection, ssrReflection, float(ssrReflection.a > 0.999)); - vec3 combinedRef = mix(ssrReflection.rgb, compositeReflection.rgb, compositeReflection.a); - - color += combinedRef; - } - #endif - } - } - #endif - - vec4 screenPos1 = vec4(texCoord, z1, 1.0); - vec4 viewPos1 = gbufferProjectionInverse * (screenPos1 * 2.0 - 1.0); - viewPos1 /= viewPos1.w; - float lViewPos1 = length(viewPos1.xyz); - - #if defined DISTANT_HORIZONS && !defined OVERWORLD - float z1DH = texelFetch(dhDepthTex1, texelCoord, 0).r; - vec4 screenPos1DH = vec4(texCoord, z1DH, 1.0); - vec4 viewPos1DH = dhProjectionInverse * (screenPos1DH * 2.0 - 1.0); - viewPos1DH /= viewPos1DH.w; - lViewPos1 = min(lViewPos1, length(viewPos1DH.xyz)); - #endif - - #if defined LIGHTSHAFTS_ACTIVE || RAINBOWS > 0 && defined OVERWORLD - vec3 nViewPos = normalize(viewPos1.xyz); - float VdotL = dot(nViewPos, lightVec); - float VdotU = dot(nViewPos, upVec); - #endif - - #if defined NETHER_STORM || defined COLORED_LIGHT_FOG || END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL || (defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900) - vec3 playerPos = ViewToPlayer(viewPos1.xyz); - vec3 nPlayerPos = normalize(playerPos); - #endif - - #if RAINBOWS > 0 && defined OVERWORLD - color += GetRainbow(translucentMult, nViewPos, z0, z1, lViewPos, lViewPos1, VdotL, VdotU, dither); - #endif - - float vlFactorM = 0.0; - #ifdef LIGHTSHAFTS_ACTIVE - vlFactorM = vlFactor; - - volumetricEffect = GetVolumetricLight(color, vlFactorM, translucentMult, lViewPos, lViewPos1, nViewPos, VdotL, VdotU, texCoord, z0, z1, dither); - #endif - float lightFogLength = 0.0; - #if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - vec4 endCrystalVortex = pow2(EndCrystalVortices(vec3(0.0), playerPos, dither)); - volumetricEffect = sqrt(pow2(volumetricEffect) + endCrystalVortex); - lightFogLength = sqrt(pow2(lightFogLength) + length(endCrystalVortex.rgb)); - #endif - - #ifdef NETHER_STORM - volumetricEffect = GetNetherStorm(color, translucentMult, nPlayerPos, playerPos, lViewPos, lViewPos1, dither); - #endif - - #ifdef ATM_COLOR_MULTS - volumetricEffect.rgb *= GetAtmColorMult(); - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - volumetricEffect.rgb *= moonPhaseInfluence; - #endif - - #ifdef END_PORTAL_BEAM_INTERNAL - vec4 endPortalBeam = pow2(GetEndPortalBeam(vec3(0.0), playerPos)); - volumetricEffect = sqrt(pow2(volumetricEffect) + endPortalBeam); - lightFogLength = sqrt(pow2(lightFogLength) + length(endPortalBeam.rgb)); - #endif - - #ifdef NETHER_STORM - color = mix(color, volumetricEffect.rgb, volumetricEffect.a); - #endif - - #ifdef COLORED_LIGHT_FOG - vec3 lightFog = GetColoredLightFog(nPlayerPos, translucentMult, lViewPos, lViewPos1, dither, vlFactorM); - float lightFogMult = COLORED_LIGHT_FOG_I; - lightFogLength += length(lightFog); - //if (heldItemId == 40000 && heldItemId2 != 40000) lightFogMult = 0.0; // Hold spider eye to disable light fog - - #ifdef OVERWORLD - #if COLORED_LIGHT_FOG_RAIN_I > 0 - lightFogMult = mix(lightFogMult, COLORED_LIGHT_FOG_RAIN_I * 0.01, rainFactor * inRainy); - #endif - lightFogMult *= 0.2 + 0.6 * mix(1.0, 1.0 - sunFactor * invRainFactor, eyeBrightnessM); - #endif - #endif - - if (isEyeInWater == 1) { - if (z0 == 1.0) color.rgb = waterFogColor; - - vec3 underwaterMult = vec3(0.80, 0.87, 0.97); - #if DARKER_DEPTH_OCEANS > 0 - vec4 texture6 = texelFetch(colortex6, texelCoord, 0); - float renderDistanceFade = lViewPos * 20.0 / far; - - float lightSourceFactor = pow3(1.0 - texture6.a); - lightSourceFactor += renderDistanceFade; - lightSourceFactor = clamp01(lightSourceFactor); - - float heldLight = max(heldBlockLightValue, heldBlockLightValue2); - if (heldLight > 0){ - if (heldItemId == 45032 || heldItemId2 == 45032) heldLight = 15; // Lava Bucket - heldLight = clamp(heldLight, 0.0, 15.0); - heldLight = sqrt2(heldLight / 15.0) * -1.0 + 1.0; // Normalize and invert - heldLight = mix(heldLight, 1.0, clamp01((lViewPos) * 35.0 / far)); // Only do it around the player - } else { - heldLight = 1.0; - } - float mixFactor = heldLight * lightSourceFactor * (1.0 - nightVision); - - float waterDepthStart = waterAltitude + 10; - float depthFactor = clamp01(10.0 / abs(min(cameraPosition.y, waterDepthStart + 0.001) - waterDepthStart)); - float depthDarkness = clamp(abs(1.0 - (1.0 - depthFactor) * (1.0 - depthFactor)), DARKER_DEPTH_OCEANS * 0.05, 1.0); - - underwaterMult *= mix(1.0, depthDarkness, mixFactor); - #endif - color.rgb *= underwaterMult * 0.85; - volumetricEffect.rgb *= pow2(underwaterMult * 0.71); - - #ifdef COLORED_LIGHT_FOG - lightFog *= underwaterMult; - #endif - } else if (isEyeInWater == 2) { - if (z1 == 1.0) color.rgb = fogColor * 5.0; - - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 1.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 1.0, colorEndBreath, 1.0); - #endif - - volumetricEffect.rgb *= 0.0; - #ifdef COLORED_LIGHT_FOG - lightFog *= 0.0; - #endif - } - - #ifdef COLORED_LIGHT_FOG - color /= 1.0 + pow2(GetLuminance(lightFog)) * lightFogMult * 2.0; - - lightFog = lightFog * lightFogMult * 0.5; - #ifdef TAA - // TAA neighbourhood clamping causes light fog to go too bandy. Extra dither fixes it. - lightFog = max(vec3(0.0), lightFog + (dither - 0.5) * 0.02); - #endif - color += lightFog; - #endif - - color = pow(color, vec3(2.2)); - - #if defined LIGHTSHAFTS_ACTIVE || defined END_PORTAL_BEAM_INTERNAL - #ifdef END - volumetricEffect.rgb *= volumetricEffect.rgb; - #endif - - color += volumetricEffect.rgb; - #endif - - #ifdef BLOOM_FOG_COMPOSITE1 - color *= GetBloomFog(lViewPos); // Reminder: Bloom Fog can move between composite1-2-3 - #endif - - #if RETRO_LOOK == 1 - color.rgb *= vec3(RETRO_LOOK_R, RETRO_LOOK_G, RETRO_LOOK_B) * 0.5 * RETRO_LOOK_I; - #elif RETRO_LOOK == 2 - color.rgb *= mix(vec3(1.0), vec3(RETRO_LOOK_R, RETRO_LOOK_G, RETRO_LOOK_B) * 0.5, nightVision) * RETRO_LOOK_I; - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = vec4(color, 1.0); - - #if LIGHTSHAFT_QUALI_DEFINE > 0 && LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 && defined OVERWORLD || defined END || END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL || defined COLORED_LIGHT_FOG - vec4 texture5 = vec4(0.0); - #if LENSFLARE_MODE > 0 || defined ENTITY_TAA_NOISY_CLOUD_FIX || END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL || defined COLORED_LIGHT_FOG - texture5 = texelFetch(colortex5, texelCoord, 0); - if (viewWidth + viewHeight - gl_FragCoord.x - gl_FragCoord.y > 1.5) - vlFactorM = texture5.a; - #endif - - texture5.r = sqrt(pow2(texture5.r) + lightFogLength); - - /* DRAWBUFFERS:05 */ - gl_FragData[1] = vec4(texture5.r, 0.0, 0.0, vlFactorM); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -flat out vec3 upVec, sunVec; - -#ifdef LIGHTSHAFTS_ACTIVE - flat out float vlFactor; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - - #ifdef LIGHTSHAFTS_ACTIVE - #if LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 || defined END - vlFactor = texelFetch(colortex5, ivec2(viewWidth-1, viewHeight-1), 0).a; - #else - #if LIGHTSHAFT_BEHAVIOUR == 2 - vlFactor = 0.0; - #elif LIGHTSHAFT_BEHAVIOUR == 3 - vlFactor = 1.0; - #endif - #endif - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite2.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite2.glsl deleted file mode 100644 index 020bf74..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite2.glsl +++ /dev/null @@ -1,137 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/composite2.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -//Pipeline Constants// - -//Common Variables// - -vec2 view = vec2(viewWidth, viewHeight); - -//Common Functions// -#ifdef SS_BLOCKLIGHT - #include "/lib/misc/reprojection.glsl" - - float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); - } - - vec2 OffsetDist(float x) { - float n = fract(x * 16.2) * 2 * pi; - return vec2(cos(n), sin(n)) * x; - } - - vec4 GetMultiColoredBlocklight(vec4 lightAlbedo, vec2 coord, float z, float dither) { - vec3 cameraOffset = cameraPosition - previousCameraPosition; - cameraOffset *= float(z * 2.0 - 1.0 > 0.56); - - vec2 prevCoord = Reprojection(vec3(coord, z), cameraOffset); - float lz = GetLinearDepth(z); - - float distScale = clamp((far - near) * lz + near, 4.0, 128.0); - float fovScale = gbufferProjection[1][1] / 1.37; - - vec2 blurstr = vec2(1.0 / (viewWidth / viewHeight), 1.0) * fovScale / distScale; - vec4 previousColoredLight = vec4(0.0); - - float mask = clamp(2.0 - 2.0 * max(abs(prevCoord.x - 0.5), abs(prevCoord.y - 0.5)), 0.0, 1.0); - - vec2 offset = OffsetDist(dither) * blurstr; - - vec2 sampleZPos = coord + offset; - float sampleZ0 = texture2D(depthtex0, sampleZPos).r; - float sampleZ1 = texture2D(depthtex1, sampleZPos).r; - float linearSampleZ = GetLinearDepth(sampleZ1 >= 1.0 ? sampleZ0 : sampleZ1); - - float sampleWeight = clamp(abs(lz - linearSampleZ) * far / 16.0, 0.0, 1.0); - sampleWeight = 1.0 - sampleWeight * sampleWeight; - - previousColoredLight += texture2D(colortex10, prevCoord.xy + offset) * sampleWeight; - previousColoredLight *= previousColoredLight * mask; - lightAlbedo = clamp01(lightAlbedo); - if (lightAlbedo.g + lightAlbedo.b < 0.05) lightAlbedo.r *= 0.45; // red color reduction to prevent redstone from overpowering everything - - return sqrt(max(vec4(0.0), mix(previousColoredLight, lightAlbedo * lightAlbedo / clamp(previousColoredLight.r + previousColoredLight.g + previousColoredLight.b, 0.01, 1.0), 0.01))); - } -#endif - - -//Includes// - -//Program// -void main() { - vec3 color = texelFetch(colortex0, texelCoord, 0).rgb; - - #if defined SS_BLOCKLIGHT - float z0 = texelFetch(depthtex0, texelCoord, 0).r; - float z = texture2D(depthtex1, texCoord).x; - float dither; - vec4 screenPos = vec4(texCoord, z0, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - #endif - - // SS_BLOCKLIGHT code - #ifdef SS_BLOCKLIGHT - vec4 lightAlbedo = texture2D(colortex9, texCoord); - - dither = texture2DLod(noisetex, texCoord * view / 128.0, 0.0).b; - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef ENTITIES_ARE_LIGHT - int heldBlockLight = 0; - heldBlockLight = (viewPos.x > 0.0 ^^ isRightHanded) ? heldBlockLightValue2 : heldBlockLightValue; - - if (heldBlockLight > 0) { - lightAlbedo.a *= 30; - } - #endif - - float lightZ = z >= 1.0 ? z0 : z; - vec4 coloredLight = GetMultiColoredBlocklight(lightAlbedo, texCoord, lightZ, dither); - #endif - - #ifdef SS_BLOCKLIGHT - /* RENDERTARGETS: 0,10 */ - gl_FragData[0] = vec4(color, 1.0); - gl_FragData[1] = vec4(coloredLight); - #else - /* DRAWBUFFERS:0 */ - gl_FragData[0] = vec4(color, 1.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER -noperspective out vec2 texCoord; - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite3.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite3.glsl deleted file mode 100644 index 010ffb8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite3.glsl +++ /dev/null @@ -1,287 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/composite3.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - noperspective in vec2 texCoord; - - flat in vec3 upVec, sunVec; -#endif - -//Pipeline Constants// -#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - const bool colortex0MipmapEnabled = true; -#endif - -//Common Variables// -#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - #if (WORLD_BLUR == 2 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0) && WB_DOF_FOCUS >= 0 - #if WB_DOF_FOCUS == 0 - uniform float centerDepthSmooth; - #else - float centerDepthSmooth = (far * (WB_DOF_FOCUS - near)) / (WB_DOF_FOCUS * (far - near)); - #endif - #endif -#endif - -#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - float SdotU = dot(sunVec, upVec); - float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; - - float DoFSneaking = isSneaking * float(heldItemId == 45014 || heldItemId2 == 45014); - bool isDoFGUI = hideGUI == 0 && (heldItemId == 45014 || heldItemId2 == 45014); // while holding a spyglass - - vec2 dofOffsets[18] = vec2[18]( - vec2( 0.0 , 0.25 ), - vec2(-0.2165 , 0.125 ), - vec2(-0.2165 , -0.125 ), - vec2( 0 , -0.25 ), - vec2( 0.2165 , -0.125 ), - vec2( 0.2165 , 0.125 ), - vec2( 0 , 0.5 ), - vec2(-0.25 , 0.433 ), - vec2(-0.433 , 0.25 ), - vec2(-0.5 , 0 ), - vec2(-0.433 , -0.25 ), - vec2(-0.25 , -0.433 ), - vec2( 0 , -0.5 ), - vec2( 0.25 , -0.433 ), - vec2( 0.433 , -0.2 ), - vec2( 0.5 , 0 ), - vec2( 0.433 , 0.25 ), - vec2( 0.25 , 0.433 ) - ); -#endif - -vec2 getPolygonOffset(float angle, int sides, float radius) { // based on the hexablur function by halcy from https://www.shadertoy.com/view/4tK3WK - float rotationRadians = DOF_SHAPE_ROTATION_DEGREES * (pi / 180.0); - - // Calculate regular polygon coordinates - float segmentAngle = 2.0 * pi / float(sides); - float r = cos(pi / float(sides)) / cos(mod(angle, segmentAngle) - pi / float(sides)); - r *= radius; - - vec2 baseCoord = vec2(sin(angle), cos(angle)) * r; - return rotate(rotationRadians) * baseCoord; -} - -//Common Functions// -#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - void DoWorldBlur(inout vec3 color, float z1, float lViewPos0) { - if (z1 < 0.56) return; - vec3 dof = vec3(0.0); - vec3 cocColor = vec3(1, 0, 0.8) * 10.0; - vec2 dofScale = vec2(1.0, aspectRatio); - - #if WORLD_BLUR == 1 // Distance Blur - #ifdef OVERWORLD - float dbMult; - if (isEyeInWater == 0) { - dbMult = mix(WB_DB_NIGHT_I, WB_DB_DAY_I, sunFactor * eyeBrightnessM); - dbMult = mix(dbMult, WB_DB_RAIN_I, rainFactor * eyeBrightnessM); - } else dbMult = WB_DB_WATER_I; - #elif defined NETHER - float dbMult = WB_DB_NETHER_I; - #elif defined END - float dbMult = WB_DB_END_I; - #endif - float coc = clamp(lViewPos0 * 0.001, 0.0, 0.1) * dbMult * 0.03; - #elif WORLD_BLUR == 2 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 // Depth Of Field - #if TILT_SHIFT != 0 - float tiltOffset = texCoord.y * 2.0 - 1.0; - tiltOffset *= 0.0007 * TILT_SHIFT; - #else - float tiltOffset = 0.0; - #endif - #if TILT_SHIFT2 != 0 - float shiftOffset = texCoord.x * 2.0 - 1.0; - shiftOffset *= 0.0007 * TILT_SHIFT2; - #else - float shiftOffset = 0.0; - #endif - #if WB_DOF_FOCUS >= 0 - float coc = max(abs(z1 - centerDepthSmooth + tiltOffset + shiftOffset) * 0.125 * WB_DOF_I - 0.0001, 0.0); - #elif WB_DOF_FOCUS == -1 - float coc = clamp(abs(lViewPos0 * 0.005 - pow2(vsBrightness) + tiltOffset + shiftOffset), 0.0, 0.1) * WB_DOF_I * 0.03; - #endif - #endif - #ifdef DOF_VIEW_FOCUS_NEW2 - float cocView = float(coc < 0.005 + 0.001 * abs(max(float(TILT_SHIFT), float(TILT_SHIFT2))) && coc > 0 && isDoFGUI); - #endif - #if TILT_SHIFT == 0 && TILT_SHIFT2 == 0 - coc = coc / sqrt(coc * coc + 0.1); - #endif - - #ifdef WB_FOV_SCALED - coc *= gbufferProjection[1][1] * 0.8; - #endif - #ifdef WB_CHROMATIC - float midDistX = texCoord.x - 0.5; - float midDistY = texCoord.y - 0.5; - vec2 chromaticScale = vec2(midDistX, midDistY); - chromaticScale = sign(chromaticScale) * sqrt(abs(chromaticScale)); - chromaticScale *= vec2(1.0, viewHeight / viewWidth); - vec2 aberration = (15.0 / vec2(viewWidth, viewHeight)) * chromaticScale * coc; - #endif - - #if DOF_SHAPE == 0 // Original mode - #ifdef WB_ANAMORPHIC - dofScale *= vec2(0.5, 1.5); - #endif - #endif - - if (coc * 0.5 > 1.0 / max(viewWidth, viewHeight)) { - #if DOF_SHAPE == 0 // Original implementation - for (int i = 0; i < 18; i++) { - vec2 offset = dofOffsets[i] * coc * 0.0085 * dofScale; - float lod = log2(viewHeight * aspectRatio * coc * 0.75 / 320.0); - #ifndef WB_CHROMATIC - dof += texture2DLod(colortex0, texCoord + offset, lod).rgb; - #else - dof += vec3(texture2DLod(colortex0, texCoord + offset + aberration, lod).r, - texture2DLod(colortex0, texCoord + offset , lod).g, - texture2DLod(colortex0, texCoord + offset - aberration, lod).b); - #endif - } - dof /= 18.0; - #elif DOF_SHAPE >= 3 && DOF_SHAPE <= 8 - float totalWeight = 0.0; - float lod = log2(viewHeight * aspectRatio * coc * 0.75 / 320.0); - - int polygonSamples = int(DOF_POLYGON_SAMPLES * 10); - - // Sample in multiple concentric rings to fill the polygon - for (int ring = 1; ring <= DOF_POLYGON_RINGS; ring++) { - float ringFactor = float(ring) / float(DOF_POLYGON_RINGS); - - // For each polygon ring, sample multiple points - for (int i = 0; i < polygonSamples; i++) { - float angle = float(i) * (2.0 * pi) / float(polygonSamples); - - vec2 offset = getPolygonOffset(angle, DOF_SHAPE, ringFactor * coc * 0.01) * dofScale; - float weight = 1.0 - 0.2 * ringFactor; // Weight based on distance from center - - #ifndef WB_CHROMATIC - vec3 sampleColor = texture2DLod(colortex0, texCoord + offset, lod).rgb; - dof += sampleColor * weight; - #else - dof += vec3( - texture2DLod(colortex0, texCoord + offset + aberration, lod).r, - texture2DLod(colortex0, texCoord + offset, lod).g, - texture2DLod(colortex0, texCoord + offset - aberration, lod).b - ) * weight; - #endif - - totalWeight += weight; - } - } - - dof /= totalWeight; - #endif - - #ifdef DOF_SNEAKING - color = mix(color, dof, DoFSneaking); - #else - color = dof; - #endif - } - #ifdef DOF_VIEW_FOCUS_NEW2 - #ifdef DOF_SNEAKING - color = mix(color, cocColor, cocView * DoFSneaking); - #else - color = mix(color, cocColor, cocView); - #endif - #endif - } -#endif - -//Includes// -#if (WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0) && defined BLOOM_FOG_COMPOSITE3 - #include "/lib/atmospherics/fog/bloomFog.glsl" -#endif - -//Program// -void main() { - vec3 color = texelFetch(colortex0, texelCoord, 0).rgb; - - #if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - float z1 = texelFetch(depthtex1, texelCoord, 0).r; - float z0 = texelFetch(depthtex0, texelCoord, 0).r; - - vec4 screenPos = vec4(texCoord, z0, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - - #if defined DISTANT_HORIZONS && defined NETHER - float z0DH = texelFetch(dhDepthTex, texelCoord, 0).r; - vec4 screenPosDH = vec4(texCoord, z0DH, 1.0); - vec4 viewPosDH = dhProjectionInverse * (screenPosDH * 2.0 - 1.0); - viewPosDH /= viewPosDH.w; - lViewPos = min(lViewPos, length(viewPosDH.xyz)); - #endif - - #ifdef DOF_SNEAKING - if (DoFSneaking > 0.1) { - #endif - DoWorldBlur(color, z1, lViewPos); - #ifdef DOF_SNEAKING - } - #endif - - #ifdef BLOOM_FOG_COMPOSITE3 - color *= GetBloomFog(lViewPos); // Reminder: Bloom Fog can move between composite1-3 - #endif - #endif - - #if PIXELATED_SCREEN_SIZE > 0 - if (int(texelFetch(colortex6, texelCoord, 0).g * 255.1) == 252) { // Selection Outline - color *= max(abs(100.0 - PIXELATED_SCREEN_SIZE * 2.0), 1.0); - #if SELECT_OUTLINE == 4 || SELECT_OUTLINE == 1 - color *= 4; - #endif - } - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = vec4(color, 1.0); -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -#if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - noperspective out vec2 texCoord; - - flat out vec3 upVec, sunVec; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - #if WORLD_BLUR > 0 || TILT_SHIFT != 0 || TILT_SHIFT2 != 0 - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite4.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite4.glsl deleted file mode 100644 index 4890a50..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite4.glsl +++ /dev/null @@ -1,195 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/bloom.glsl" -#include "/lib/shaderSettings/worldMotionBlur.glsl" - - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -#if MOTION_BLUR_EFFECT == 1 && defined MOTION_BLUR_BLOOM_FOG_FIX - flat in vec3 upVec, sunVec; -#endif - -//Pipeline Constants// -const bool colortex0MipmapEnabled = true; - -//Common Variables// -float weight[7] = float[7](1.0, 6.0, 15.0, 20.0, 15.0, 6.0, 1.0); - -vec2 view = vec2(viewWidth, viewHeight); - -#if MOTION_BLUR_EFFECT == 1 && defined MOTION_BLUR_BLOOM_FOG_FIX - float SdotU = dot(sunVec, upVec); - float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -#endif - -//Common Functions// -vec3 BloomTile(float lod, vec2 offset, vec2 scaledCoord) { - vec3 bloom = vec3(0.0); - float scale = exp2(lod); - vec2 coord = (scaledCoord - offset) * scale; - float padding = 0.5 + 0.005 * scale; - - if (abs(coord.x - 0.5) < padding && abs(coord.y - 0.5) < padding) { - for (int i = -3; i <= 3; i++) { - for (int j = -3; j <= 3; j++) { - float wg = weight[i + 3] * weight[j + 3]; - vec2 pixelOffset = vec2(i, j) / view; - vec2 bloomCoord = (scaledCoord - offset + pixelOffset) * scale; - bloom += texture2D(colortex0, bloomCoord).rgb * wg; - } - } - bloom /= 4096.0; - } - - return pow(bloom / 128.0, vec3(0.25)); -} - -//Includes// -#if MOTION_BLUR_EFFECT == 1 - #include "/lib/util/dither.glsl" - - #ifdef MOTION_BLUR_BLOOM_FOG_FIX - #include "/lib/atmospherics/fog/bloomFog.glsl" - #endif -#endif - -//Program// -void main() { - vec3 blur = vec3(0.0); - - #if BLOOM_ENABLED == 1 - vec2 scaledCoord = texCoord * max(vec2(viewWidth, viewHeight) / vec2(1920.0, 1080.0), vec2(1.0)); - - #if defined OVERWORLD || defined END - blur += BloomTile(2.0, vec2(0.0 , 0.0 ), scaledCoord); - blur += BloomTile(3.0, vec2(0.0 , 0.26 ), scaledCoord); - blur += BloomTile(4.0, vec2(0.135 , 0.26 ), scaledCoord); - blur += BloomTile(5.0, vec2(0.2075 , 0.26 ), scaledCoord) * 0.8; - blur += BloomTile(6.0, vec2(0.135 , 0.3325), scaledCoord) * 0.8; - blur += BloomTile(7.0, vec2(0.160625 , 0.3325), scaledCoord) * 0.6; - blur += BloomTile(8.0, vec2(0.1784375, 0.3325), scaledCoord) * 0.4; - #else - blur += BloomTile(2.0, vec2(0.0 , 0.0 ), scaledCoord); - blur += BloomTile(3.0, vec2(0.0 , 0.26 ), scaledCoord); - blur += BloomTile(4.0, vec2(0.135 , 0.26 ), scaledCoord); - blur += BloomTile(5.0, vec2(0.2075 , 0.26 ), scaledCoord); - blur += BloomTile(6.0, vec2(0.135 , 0.3325), scaledCoord); - blur += BloomTile(7.0, vec2(0.160625 , 0.3325), scaledCoord); - blur += BloomTile(8.0, vec2(0.1784375, 0.3325), scaledCoord) * 0.6; - #endif - #endif - - #if MOTION_BLUR_EFFECT == 1 - vec3 color = vec3(0.0); - - float z = texture2D(depthtex1, texCoord).x; - float dither = Bayer64(gl_FragCoord.xy); - - if (z <= 0.56) { - color = texelFetch(colortex0, texelCoord, 0).rgb; - } else { - float mbwg = 0.0; - vec2 doublePixel = 2.0 / vec2(viewWidth, viewHeight); - - vec4 currentPosition = vec4(texCoord, z, 1.0) * 2.0 - 1.0; - - vec4 viewPos = gbufferProjectionInverse * currentPosition; - viewPos = gbufferModelViewInverse * viewPos; - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - - vec3 cameraOffset = cameraPosition - previousCameraPosition; - - vec4 previousPosition = viewPos + vec4(cameraOffset, 0.0); - previousPosition = gbufferPreviousModelView * previousPosition; - previousPosition = gbufferPreviousProjection * previousPosition; - previousPosition /= previousPosition.w; - - vec2 velocity = (currentPosition - previousPosition).xy; - velocity = velocity / (1.0 + length(velocity)) * MOTION_BLURRING_STRENGTH; - - #ifndef LOW_QUALITY_MOTION_BLUR - int sampleCount = 9; - velocity *= 0.02; - #else - int sampleCount = 3; - velocity *= 0.06; - #endif - - vec2 coord = texCoord - velocity * (float(sampleCount) / 2.0 - 1.0 + dither); - for (int i = 0; i < sampleCount; i++, coord += velocity) { - vec2 coordb = clamp(coord, doublePixel, 1.0 - doublePixel); - vec3 sampleb = texture2DLod(colortex0, coordb, 0).rgb; - - #ifdef MOTION_BLUR_BLOOM_FOG_FIX - float z1 = texture2D(depthtex1, coordb).r; - vec4 screenPos = vec4(coordb, z1, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - // Remove bloom fog from mb samples or else we get edge artifacts - sampleb /= GetBloomFog(lViewPos); - #endif - - color += sampleb; - mbwg += 1.0; - } - color /= mbwg; - - #ifdef MOTION_BLUR_BLOOM_FOG_FIX - // Reapply bloom fog because we removed it from our samples - color *= GetBloomFog(lViewPos); - #endif - } - #endif - - /* DRAWBUFFERS:3 */ - gl_FragData[0] = vec4(blur, 1.0); - - #if MOTION_BLUR_EFFECT == 1 - /* DRAWBUFFERS:30 */ - gl_FragData[1] = vec4(color, 1.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -#if MOTION_BLUR_EFFECT == 1 && defined MOTION_BLUR_BLOOM_FOG_FIX - flat out vec3 upVec, sunVec; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = gl_MultiTexCoord0.xy; - - #if MOTION_BLUR_EFFECT == 1 && defined MOTION_BLUR_BLOOM_FOG_FIX - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite5.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite5.glsl deleted file mode 100644 index eaa2dc7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite5.glsl +++ /dev/null @@ -1,355 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/composite5.glsl" -#include "/lib/shaderSettings/blueScreen.glsl" -#include "/lib/shaderSettings/bloom.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -#if defined BLOOM_FOG || LENSFLARE_MODE > 0 && defined OVERWORLD - flat in vec3 upVec, sunVec; -#endif - -//Pipeline Constants// - -//Common Variables// -float pw = 1.0 / viewWidth; -float ph = 1.0 / viewHeight; - -vec2 view = vec2(viewWidth, viewHeight); - -#if defined BLOOM_FOG || LENSFLARE_MODE > 0 && defined OVERWORLD - float SdotU = dot(sunVec, upVec); - float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -#endif - -//Common Functions// -#include "/lib/colors/tonemaps.glsl" - -void DoBSLColorSaturation(inout vec3 color) { - float saturationFactor = T_SATURATION + 0.07; - - float grayVibrance = (color.r + color.g + color.b) / 3.0; - float graySaturation = grayVibrance; - if (saturationFactor < 1.00) graySaturation = dot(color, vec3(0.299, 0.587, 0.114)); - - float mn = min(color.r, min(color.g, color.b)); - float mx = max(color.r, max(color.g, color.b)); - float sat = (1.0 - (mx - mn)) * (1.0 - mx) * grayVibrance * 5.0; - vec3 lightness = vec3((mn + mx) * 0.5); - - color = mix(color, mix(color, lightness, 1.0 - T_VIBRANCE), sat); - color = mix(color, lightness, (1.0 - lightness) * (2.0 - T_VIBRANCE) / 2.0 * abs(T_VIBRANCE - 1.0)); - color = color * saturationFactor - graySaturation * (saturationFactor - 1.0); -} - -#if BLOOM_ENABLED == 1 - vec2 rescale = max(vec2(viewWidth, viewHeight) / vec2(1920.0, 1080.0), vec2(1.0)); - vec3 GetBloomTile(float lod, vec2 coord, vec2 offset) { - float scale = exp2(lod); - vec2 bloomCoord = coord / scale + offset; - bloomCoord = clamp(bloomCoord, offset, 1.0 / scale + offset); - - vec3 bloom = texture2D(colortex3, bloomCoord / rescale).rgb; - bloom *= bloom; - bloom *= bloom; - return bloom * 128.0; - } - - void DoBloom(inout vec3 color, vec2 coord, float dither, float lViewPos) { - vec3 blur1 = GetBloomTile(2.0, coord, vec2(0.0 , 0.0 )); - vec3 blur2 = GetBloomTile(3.0, coord, vec2(0.0 , 0.26 )); - vec3 blur3 = GetBloomTile(4.0, coord, vec2(0.135 , 0.26 )); - vec3 blur4 = GetBloomTile(5.0, coord, vec2(0.2075 , 0.26 )); - vec3 blur5 = GetBloomTile(6.0, coord, vec2(0.135 , 0.3325)); - vec3 blur6 = GetBloomTile(7.0, coord, vec2(0.160625 , 0.3325)); - vec3 blur7 = GetBloomTile(8.0, coord, vec2(0.1784375, 0.3325)); - - vec3 blur = (blur1 + blur2 + blur3 + blur4 + blur5 + blur6 + blur7) * 0.14; - - float bloomStrength = BLOOM_STRENGTH + 0.2 * darknessFactor; - - #if defined BLOOM_FOG && defined NETHER && defined BORDER_FOG - float farM = min(renderDistance, NETHER_VIEW_LIMIT); // consistency9023HFUE85JG - float netherBloom = lViewPos / clamp(farM, 96.0, 256.0); - netherBloom *= netherBloom; - netherBloom *= netherBloom; - netherBloom = 1.0 - exp(-8.0 * netherBloom); - netherBloom *= 1.0 - maxBlindnessDarkness; - bloomStrength = mix(bloomStrength * 0.7, bloomStrength * 1.8, netherBloom); - #endif - - color = mix(color, blur, bloomStrength); - //color += blur * bloomStrength * (ditherFactor.x + ditherFactor.y); - } -#endif - -#include "/lib/util/colorConversion.glsl" - -// #if COLORED_LIGHTING_INTERNAL > 0 -// #include "/lib/voxelization/lightVoxelization.glsl" -// #endif - -// http://www.diva-portal.org/smash/get/diva2:24136/FULLTEXT01.pdf -// The MIT License -// Copyright © 2024 Benjamin Stott "sixthsurge" -// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: -// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. -// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -vec3 purkinjeShift(vec3 rgb, vec4 texture6, vec3 playerPos, float lViewPos, float purkinjeOverwrite, float z0, float fogValue) { - float interiorFactorM = 0; - #ifdef NETHER - float nightDesaturationIntensity = NIGHT_DESATURATION_NETHER; - float renderdistanceFade = PURKINJE_RENDER_DISTANCE_FADE_NETHER; - interiorFactorM = 1.0; - #elif defined END - float nightDesaturationIntensity = NIGHT_DESATURATION_END; - nightFactor = 1.0; - float renderdistanceFade = 0.1; - interiorFactorM = -10000.0; - #else - float renderdistanceFade = PURKINJE_RENDER_DISTANCE_FADE; - #ifdef MOON_PHASE_INF_PURKINJE - float nightDesaturationIntensity = moonPhase == 0 ? MOON_PHASE_FULL_PURKINJE : moonPhase != 4 ? MOON_PHASE_PARTIAL_PURKINJE : MOON_PHASE_DARK_PURKINJE; - #else - float nightDesaturationIntensity = NIGHT_DESATURATION_OW; - #endif - #endif - - float lightFogFactor = smoothstep(-0.5, 1.0, fogValue); - float renderDistanceFade = mix(0, lViewPos * 2.5 / far, renderdistanceFade * (1.0 - lightFogFactor)); - if (isEyeInWater == 1) renderDistanceFade = lViewPos * 7.0 / far; - float nightCaveDesaturation = NIGHT_CAVE_DESATURATION * 0.1; - - float skyLightFactor = texture6.b; - - #ifdef IRIS_FEATURE_FADE_VARIABLE - if (skyLightFactor > 0.50001) skyLightFactor = eyeBrightnessM; - else skyLightFactor *= 1.9999; - #endif - - float interiorFactor = isEyeInWater == 1 ? 0.0 : pow2(1.0 - skyLightFactor * (1.0 - lightFogFactor)); - interiorFactor = mix(interiorFactor, interiorFactorM, renderDistanceFade); - interiorFactor -= sqrt2(eyeBrightnessM) * 0.66; - interiorFactor = smoothstep(0.0, 1.0, clamp01(interiorFactor)); - - // interiorFactor = 0.0; - - // return vec3(interiorFactor); - - float lightSourceFactor = 1.0; - #ifdef NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS - lightSourceFactor = pow3(1.0 - texture6.a * (1.0 - lightFogFactor)); - lightSourceFactor += renderDistanceFade; - lightSourceFactor = clamp01(lightSourceFactor); - #endif - - float heldLight = 1.0; - #ifdef NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND - heldLight = max(heldBlockLightValue, heldBlockLightValue2); - if (heldItemId == 45032 || heldItemId2 == 45032) heldLight = 15; // Lava Bucket - if (heldLight > 0){ - heldLight = clamp(heldLight, 0.0, 15.0); - heldLight = sqrt2(heldLight / 15.0) * -1.0 + 1.0; // Normalize and invert - heldLight = mix(heldLight, 1.0, clamp01(lViewPos * 15 / far)); // Only do it around the player - } else { - heldLight = 1.0; - } - #endif - - float nightVisionFactor = 1.0; - #ifdef NIGHT_DESATURATION_REMOVE_NIGHT_VISION - nightVisionFactor = nightVision * -1.0 + 1.0; - #endif - - float purkinjeIntensity = 0.004 * purkinjeOverwrite * nightDesaturationIntensity; - purkinjeIntensity = purkinjeIntensity * fuzzyOr(interiorFactor, sqrt3(nightFactor - 0.1)); // No purkinje shift in daylight - purkinjeIntensity *= lightSourceFactor; // Reduce purkinje intensity in blocklight - purkinjeIntensity *= (1.0 - lightFogFactor); - purkinjeIntensity *= clamp01(nightCaveDesaturation + (1.0 - nightCaveDesaturation) * pow3(1.0 - interiorFactor)); // Reduce purkinje intensity underground - purkinjeIntensity *= clamp01(heldLight); // Reduce purkinje intensity when holding light sources - purkinjeIntensity *= nightVisionFactor * (1.0 - isLightningActive()); // Reduce purkinje intensity when using night vision or during lightning - purkinjeIntensity = clamp(purkinjeIntensity, 0.01, 1.0); // prevent it going to 0 to avoid NaNs - - if (nightDesaturationIntensity < 300) { - float blueDominance = rgb.b / max(max(rgb.r, rgb.g), 0.01); - float blueReduction = smoothstep(0.9, 2.3, blueDominance); - - // Create a darker tint for blue colors - vec3 purkinjeTint = vec3(0.5, 0.7, 1.0); - purkinjeTint *= mix(vec3(1.0), vec3(0.6, 0.7, 0.65), blueReduction * 0.7); - purkinjeTint *= rec709ToRec2020; - - const vec3 rodResponse = vec3(7.15e-5, 4.81e-1, 3.28e-1) * rec709ToRec2020; - vec3 xyz = rgb * rec2020ToXyz; - vec3 scotopicLuminance = xyz * (1.33 * (1.0 + (xyz.y + xyz.z) / xyz.x) - 0.5); - float purkinje = dot(rodResponse, scotopicLuminance * xyzToRec2020) * 0.45; - - float purkinjeFactor = exp2(-rcp(purkinjeIntensity) * purkinje) * (1.0 - blueReduction * 0.5); - - rgb = mix(rgb, purkinje * purkinjeTint, purkinjeFactor); - } else { - rgb = mix(rgb, vec3(GetLuminance(rgb) * 0.9), clamp01(purkinjeIntensity)); - } - - // return vec3(purkinjeIntensity); - - return max0(rgb); -} - -//Includes// -#ifdef BLOOM_FOG - #include "/lib/atmospherics/fog/bloomFog.glsl" -#endif - -#if BLOOM_ENABLED == 1 - #include "/lib/util/dither.glsl" -#endif - -#if LENSFLARE_MODE > 0 && defined OVERWORLD - #include "/lib/misc/lensFlare.glsl" -#endif - -#include "/lib/util/spaceConversion.glsl" - -//Program// -void main() { - vec3 color = texture2D(colortex0, texCoord).rgb; - - vec4 texture5 = texelFetch(colortex5, texelCoord, 0); - - #if defined BLOOM_FOG || LENSFLARE_MODE > 0 && defined OVERWORLD || defined NIGHT_DESATURATION - float z0 = texture2D(depthtex0, texCoord).r; - vec4 screenPos = vec4(texCoord, z0, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - - vec3 playerPos = ViewToPlayer(viewPos.xyz); - #else - float lViewPos = 0.0; - #endif - - #if defined BLOOM_FOG || LENSFLARE_MODE > 0 && defined OVERWORLD - #if defined DISTANT_HORIZONS && defined NETHER - float z0DH = texelFetch(dhDepthTex, texelCoord, 0).r; - vec4 screenPosDH = vec4(texCoord, z0DH, 1.0); - vec4 viewPosDH = dhProjectionInverse * (screenPosDH * 2.0 - 1.0); - viewPosDH /= viewPosDH.w; - lViewPos = min(lViewPos, length(viewPosDH.xyz)); - #endif - #endif - - float dither = texture2DLod(noisetex, texCoord * view / 128.0, 0.0).b; - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef BLOOM_FOG - color /= GetBloomFog(lViewPos); - #endif - - #if BLOOM_ENABLED == 1 - DoBloom(color, texCoord, dither, lViewPos); - #endif - - #ifdef COLORGRADING - color = - pow(color.r, GR_RC) * vec3(GR_RR, GR_RG, GR_RB) + - pow(color.g, GR_GC) * vec3(GR_GR, GR_GG, GR_GB) + - pow(color.b, GR_BC) * vec3(GR_BR, GR_BG, GR_BB); - color *= 0.01; - #endif - - #ifdef TONEMAP_COMPARISON - color = texCoord.x < mix(0.5, 0.0, isSneaking) ? tonemap_left(color) : tonemap_right(color); // Thanks to SixthSurge - #else - color = tonemap(color); - #endif - color = clamp01(color); - - #if defined GREEN_SCREEN_LIME || defined BLUE_SCREEN || SELECT_OUTLINE == 4 || defined NIGHT_DESATURATION - vec4 texture6 = texelFetch(colortex6, texelCoord, 0); - int materialMaskInt = int(texture6.g * 255.1); - #endif - float purkinjeOverwrite = 1.0; - - #ifdef GREEN_SCREEN_LIME - if (materialMaskInt == 240) { // Green Screen Lime Blocks - color = vec3(0.0, 1.0, 0.0); - purkinjeOverwrite = 0.0; - } - #endif - #ifdef BLUE_SCREEN - if (materialMaskInt == 239) { // Blue Screen Blue Blocks - color = vec3(0.0, 0.0, 1.0); - purkinjeOverwrite = 0.0; - } - #endif - - #if SELECT_OUTLINE == 4 || defined NIGHT_DESATURATION - if (materialMaskInt == 252) { // Selection Outline - #if SELECT_OUTLINE == 4 // Versatile Selection Outline - float colorMF = 1.0 - dot(color, vec3(0.25, 0.45, 0.1)); - colorMF = smoothstep1(smoothstep1(smoothstep1(smoothstep1(smoothstep1(colorMF))))); - color = mix(color, 3.0 * (color + 0.2) * vec3(colorMF * SELECT_OUTLINE_I), 0.3); - #endif - purkinjeOverwrite = 0.0; - } - #endif - - #if LENSFLARE_MODE > 0 && defined OVERWORLD - DoLensFlare(color, viewPos.xyz, dither); - #endif - - DoBSLColorSaturation(color); - - #ifdef NIGHT_DESATURATION - color.rgb = purkinjeShift(color.rgb, texture6, playerPos, lViewPos, purkinjeOverwrite, z0, texture5.r); - #endif - - /* DRAWBUFFERS:35 */ - gl_FragData[0] = vec4(color, 1.0); - gl_FragData[1] = vec4(vec3(0), texture5.a); -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -#if defined BLOOM_FOG || LENSFLARE_MODE > 0 && defined OVERWORLD - flat out vec3 upVec, sunVec; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - - #if defined BLOOM_FOG || LENSFLARE_MODE > 0 && defined OVERWORLD - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite6.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite6.glsl deleted file mode 100644 index f47dd13..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite6.glsl +++ /dev/null @@ -1,87 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/longExposure.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -//Pipeline Constants// -#include "/lib/pipelineSettings.glsl" - -const bool colortex3MipmapEnabled = true; - -//Common Variables// -vec2 view = vec2(viewWidth, viewHeight); - -//Common Functions// -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); -} - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/taa.glsl" -#endif - -//Program// -void main() { - vec3 color = texelFetch(colortex3, texelCoord, 0).rgb; - vec4 texture2 = texture2D(colortex2, texCoord); - - vec3 temp = vec3(0.0); - float z1 = 0.0; - - #ifdef RENKO_CUT - temp.g = texelFetch(colortex2, texelCoord, 0).g; - #else - #if LONG_EXPOSURE > 0 - if (hideGUI == 0 || isViewMoving()) { - #endif - #ifdef TAA - z1 = texelFetch(depthtex1, texelCoord, 0).r; - DoTAA(color, temp, z1); - #endif - #if LONG_EXPOSURE > 0 - } - - if (hideGUI == 1 && !isViewMoving()) { // GUI not visible AND not moving - temp = texture2.rgb; - } - #endif - #endif - - /* DRAWBUFFERS:32 */ - gl_FragData[0] = vec4(color, 1.0); - gl_FragData[1] = vec4(temp, 0.0); -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite7.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite7.glsl deleted file mode 100644 index db95b67..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite7.glsl +++ /dev/null @@ -1,70 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/longExposure.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); -} - -//Includes// -#if FXAA_DEFINE == 1 && FXAA_STRENGTH > 1 - #include "/lib/antialiasing/fxaa.glsl" -#endif - -//Program// -void main() { - vec3 color = texelFetch(colortex3, texelCoord, 0).rgb; - - #if LONG_EXPOSURE > 0 - if (hideGUI == 0 || isViewMoving()) { - #endif - #if FXAA_DEFINE == 1 && FXAA_STRENGTH > 1 - // Apply FXAA only when GUI is hidden or view is moving - FXAA311(color); - #endif - #if LONG_EXPOSURE > 0 - } - #endif - - /* DRAWBUFFERS:3 */ - gl_FragData[0] = vec4(color, 1.0); -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite8.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite8.glsl deleted file mode 100644 index 4d46186..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite8.glsl +++ /dev/null @@ -1,189 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// -#include "/lib/common.glsl" - -#ifdef RENKO_CUT - #ifdef FRAGMENT_SHADER - in vec2 knifePos; - in vec2 knifeDir; - in float isKnifeDown; - in vec2 texelPos; - in float healing; - - void drawKnife(inout vec3 color, vec2 uv, vec2 pos, vec2 dir, float scale) { - vec2 localUV = mat2(vec2(1, -1) * dir, dir.yx) * (uv - pos) / scale; - - const float knifeRot0 = 0.3; - const vec2 knifeOffset = vec2(0.3, -0.05); - const mat2 knifeRotMat0 = mat2(cos(knifeRot0), sin(knifeRot0), -sin(knifeRot0), cos(knifeRot0)); - localUV = knifeRotMat0 * localUV + knifeOffset; - float bladeLen0 = length(localUV * vec2(1, 2) - vec2(0.2, 0.5)); - - float bladeLen1 = length(localUV - vec2(0.9, 1.5)); - float bladeLen2 = length(localUV - vec2(-0.8, 6.0)); - if (bladeLen0 < 0.6 && bladeLen1 > 1.3 && bladeLen2 > 5.8) { - color = vec3(0.7); - if (bladeLen0 > 0.5) color = vec3(0.9); - } - vec2 handleMidCoord = vec2(-0.6, 0.13); - vec2 handleScale = vec2(2.0, 5.0); - float handleDist = length(pow(abs(localUV - handleMidCoord) * handleScale, vec2(3))); - if (handleDist < 1.0) { - color = vec3(0.6,0.2,0.0); - color += 0.1 * (localUV.y * handleScale.y - handleMidCoord.y + 0.5); - } - } - - void main() { - vec4 cutData = texelFetch(colortex2, texelCoord, 0); - vec4 color = texelFetch(colortex3, texelCoord, 0); - vec2 relPos = texelPos - knifePos; - float projW = dot(relPos, knifeDir); - float error = length(relPos - projW * knifeDir); - if (isKnifeDown > 0.5 && error < 0.01 * (0.6 - 70.0 * projW * projW)) { - cutData.g = 1.0; - } else if (healing > 0.5) { - float aroundHealthy = 0; - for (int k = 0; k < 4; k++) { - ivec2 offset = (k/2*2-1) * ivec2(k%2, (k+1)%2); - aroundHealthy += texelFetch(colortex2, texelCoord + offset, 0).g; - } - if (aroundHealthy < 3.5) cutData.g = 0.0; - } - if (cutData.g > 0.5) { - color = vec4(0, 0, 0, 1); - } - drawKnife(color.rgb, texelPos, knifePos, -knifeDir, 0.2); - if (frameCounter < 10) { - cutData.g = 0.0; - } - /* DRAWBUFFERS:32 */ - gl_FragData[0] = color; - gl_FragData[1] = cutData; - } - #endif - #ifdef VERTEX_SHADER - out vec2 knifePos; - out vec2 knifeDir; - out float isKnifeDown; - out vec2 texelPos; - out float healing; - - vec3 knifePosList[84] = vec3[84]( - vec3(0.1, 0.7, 1), - vec3(0.1, 0.5, 1), - vec3(0.1, 0.3, 1), - vec3(0.15, 0.3, 1), - vec3(0.15, 0.45, 1), - vec3(0.2, 0.45, 1), - vec3(0.27, 0.3, 1), - vec3(0.32, 0.3, 1), - vec3(0.25, 0.47, 1), - vec3(0.3, 0.55, 1), - vec3(0.3, 0.62, 1), - vec3(0.25, 0.7, 1), - vec3(0.1, 0.7, 0), - vec3(0.4, 0.7, 1), - vec3(0.4, 0.5, 1), - vec3(0.4, 0.3, 1), - vec3(0.53, 0.3, 1), - vec3(0.65, 0.3, 1), - vec3(0.65, 0.35, 1), - vec3(0.45, 0.35, 1), - vec3(0.45, 0.475, 1), - vec3(0.6, 0.475, 1), - vec3(0.6, 0.525, 1), - vec3(0.45, 0.525, 1), - vec3(0.45, 0.65, 1), - vec3(0.65, 0.65, 1), - vec3(0.65, 0.7, 1), - vec3(0.4, 0.7, 0), - vec3(0.7, 0.7, 1), - vec3(0.7, 0.5, 1), - vec3(0.7, 0.3, 1), - vec3(0.75, 0.3, 1), - vec3(0.75, 0.45, 1), - vec3(0.75, 0.6, 1), - vec3(0.825, 0.45, 1), - vec3(0.9, 0.3, 1), - vec3(0.95, 0.3, 1), - vec3(0.95, 0.5, 1), - vec3(0.95, 0.7, 1), - vec3(0.9, 0.7, 1), - vec3(0.9, 0.55, 1), - vec3(0.9, 0.4, 1), - vec3(0.825, 0.55, 1), - vec3(0.75, 0.7, 1), - vec3(0.7, 0.7, 0), - vec3(1.0, 0.7, 1), - vec3(1.0, 0.5, 1), - vec3(1.0, 0.3, 1), - vec3(1.05, 0.3, 1), - vec3(1.05, 0.5, 1), - vec3(1.15, 0.4, 1), - vec3(1.23, 0.3, 1), - vec3(1.29, 0.3, 1), - vec3(1.2, 0.42, 1), - vec3(1.13, 0.48, 1), - vec3(1.2, 0.59, 1), - vec3(1.28, 0.7, 1), - vec3(1.22, 0.7, 1), - vec3(1.15, 0.61, 1), - vec3(1.1, 0.56, 1), - vec3(1.05, 0.6, 1), - vec3(1.05, 0.7, 1), - vec3(1.0, 0.7, 0), - vec3(1.35, 0.6, 1), - vec3(1.35, 0.4, 1), - vec3(1.43, 0.3, 1), - vec3(1.52, 0.3, 1), - vec3(1.6, 0.4, 1), - vec3(1.6, 0.6, 1), - vec3(1.52, 0.7, 1), - vec3(1.43, 0.7, 1), - vec3(1.35, 0.6, 0), - vec3(1.4, 0.55, 1), - vec3(1.4, 0.45, 1), - vec3(1.475, 0.38, 1), - vec3(1.55, 0.45, 1), - vec3(1.55, 0.55, 1), - vec3(1.475, 0.62, 1), - vec3(1.4, 0.55, 0), - vec3(1.2, 0.7, 0), - vec3(0.8, 0.8, 0), - vec3(0.5, 0.8, 0), - vec3(0.2, 0.75, 0), - vec3(0.1, 0.7, 0) - ); - - void main() { - gl_Position = ftransform(); - texelPos = 0.5 * gl_Position.xy + 0.5; - texelPos.x *= aspectRatio; - float cutProgress = max(0, frameTimeCounter * 2 - 40.0); - int thisIndex = int(cutProgress) % knifePosList.length(); - healing = float(thisIndex > knifePosList.length() - 5); - int nextIndex = (thisIndex+1) % knifePosList.length(); - knifePos = mix( - knifePosList[thisIndex].xy, - knifePosList[nextIndex].xy, - mod(cutProgress, float(knifePosList.length())) - thisIndex); - knifeDir = normalize(knifePosList[nextIndex].xy - knifePosList[thisIndex].xy); - isKnifeDown = knifePosList[thisIndex].z; - } - #endif -#else - #ifdef FRAGMENT_SHADER - void main() { - /* DRAWBUFFERS:3 */ - gl_FragData[0] = texelFetch(colortex3, texelCoord, 0); - } - #endif - #ifdef VERTEX_SHADER - void main() { - gl_Position = ftransform(); - } - #endif -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite9.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite9.glsl deleted file mode 100644 index b3d624e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/composite9.glsl +++ /dev/null @@ -1,77 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/longExposure.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - #if LONG_EXPOSURE > 0 - vec4 color = vec4(0.0); - vec4 previousFrame = texture2D(colortex2, texCoord); - - float counter = texture2D(colortex2, ivec2(0)).g; - counter += 0.00001; - if(hideGUI == 0 || isViewMoving()) counter = 0.0; // reset counter when GUI visible OR when moving - - if (hideGUI == 1 && !isViewMoving()) { // accumulate ONLY when GUI hidden AND not moving otherwise use colortex2 as normal - vec4 currentFrame = texture2D(colortex3, texCoord); - if (counter <= 0.0001) previousFrame = currentFrame; // to fix the first frame as it still has info from colortex2 from deferred1 - #if LONG_EXPOSURE == 1 - color = max(currentFrame, previousFrame); - #else - float luma = dot(currentFrame.rgb, vec3(3.0)); // do luma weighting to preserve bright pixels for longer - float mixAmount = 1.0 / (counter * 100000.0 + 1.0); - color = mix(previousFrame, currentFrame, mixAmount * luma); - #endif - } else { - color = previousFrame; - } - - /* DRAWBUFFERS:2 */ - gl_FragData[0] = vec4(color.r, ivec2(texCoord * vec2(viewWidth, viewHeight)) == ivec2(0) ? counter : color.g, color.ba); - #else - /* DRAWBUFFERS:3 */ - gl_FragData[0] = texelFetch(colortex3, texelCoord, 0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/deferred1.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/deferred1.glsl deleted file mode 100644 index 3629193..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/deferred1.glsl +++ /dev/null @@ -1,521 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/enderStars.glsl" -#include "/lib/shaderSettings/deferred1.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -flat in vec3 upVec, sunVec, eastVec; - -#if defined LIGHTSHAFTS_ACTIVE && (LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 || defined END) - flat in float vlFactor; -#endif - -//Pipeline Constants// -const bool colortex0MipmapEnabled = true; - -//Common Variables// -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; -float farMinusNear = far - near; - -vec2 view = vec2(viewWidth, viewHeight); - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if defined LIGHTSHAFTS_ACTIVE && (LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 || defined END) -#else - float vlFactor = 0.0; -#endif - -#ifdef IRIS_FEATURE_FADE_VARIABLE - float chunkFade = 1.0; -#endif - -//Common Functions// -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * farMinusNear); -} - -// Improved linear depth calculation with safety checks -float CalculateLinearDepth(float depth_sample, float near_plane, float far_plane) { - if (far_plane == near_plane) - return depth_sample > 0.5 ? 1.0 : 0.0; // Avoid division by zero or undefined behavior - - float far_minus_near = far_plane - near_plane; - - if (far_plane + near_plane - depth_sample * far_minus_near == 0.0) - return 1.0; // Return max linear depth - - return (2.0 * near_plane) / (far_plane + near_plane - depth_sample * far_minus_near); -} - -#if SSAO_QUALI > 0 - // Original offset distribution function - vec2 OffsetDist(float x, int s) { - float n = fract(x * 1.414) * 3.1415; - return pow2(vec2(cos(n), sin(n)) * x / s); - } - - // Improved offset distribution function for DH SSAO - vec2 OffsetDistImproved(float x_norm, int s) { - float n = fract(x_norm * 1.41421356237f) * 6.28318530718f; - float radius_mult = x_norm; - return vec2(cos(n), sin(n)) * radius_mult; - } - - // Original SSAO function for regular geometry - float DoAmbientOcclusion(float z0, float linearZ0, float dither, vec3 playerPos) { - if (z0 < 0.56) return 1.0; - float ao = 0.0; - - #if SSAO_QUALI == 2 - int samples = 4; - float scm = 0.4; - #elif SSAO_QUALI == 3 - int samples = 12; - float scm = 0.6; - #endif - - #define SSAO_I_FACTOR 0.004 - - float sampleDepth = 0.0, angle = 0.0, dist = 0.0; - float fovScale = gbufferProjection[1][1]; - float distScale = max(farMinusNear * linearZ0 + near, 3.0); - vec2 scale = vec2(scm / aspectRatio, scm) * fovScale / distScale; - - for (int i = 1; i <= samples; i++) { - vec2 offset = OffsetDist(i + dither, samples) * scale; - if (i % 2 == 0) offset.y = -offset.y; - - vec2 coord1 = texCoord + offset; - vec2 coord2 = texCoord - offset; - - sampleDepth = GetLinearDepth(texture2D(depthtex0, coord1).r); - float aosample = farMinusNear * (linearZ0 - sampleDepth) * 2.0; - angle = clamp(0.5 - aosample, 0.0, 1.0); - dist = clamp(0.5 * aosample - 1.0, 0.0, 1.0); - - sampleDepth = GetLinearDepth(texture2D(depthtex0, coord2).r); - aosample = farMinusNear * (linearZ0 - sampleDepth) * 2.0; - angle += clamp(0.5 - aosample, 0.0, 1.0); - dist += clamp(0.5 * aosample - 1.0, 0.0, 1.0); - - ao += clamp(angle + dist, 0.0, 1.0); - } - ao /= samples; - - #define SSAO_IM SSAO_I * SSAO_I_FACTOR - - #ifdef RAIN_ATMOSPHERE - vec3 lightningPos = getLightningPos(playerPos, lightningBoltPosition.xyz, false); - vec2 lightningAdd = lightningFlashEffect(lightningPos, vec3(0), 550.0, 0, 0) * isLightningActive() * 0.5; - ao += lightningAdd.y; - #endif - - return pow(ao, SSAO_IM); - } - - #ifdef DISTANT_HORIZONS - #include "/lib/misc/dhSSAO.glsl" - #endif - -#endif - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/util/dither.glsl" -#include "/lib/atmospherics/fog/mainFog.glsl" -#include "/lib/colors/skyColors.glsl" -#include "/lib/colors/lightAndAmbientColors.glsl" -#include "/lib/atmospherics/fog/endCenterFog.glsl" - -#if AURORA_STYLE > 0 - #include "/lib/atmospherics/auroraBorealis.glsl" -#endif - -#if NETHER_NOISE == 1 && defined NETHER - #include "/lib/atmospherics/netherNoise.glsl" -#endif - -#ifdef BEDROCK_NOISE - #include "/lib/atmospherics/stars.glsl" -#endif - -#if NIGHT_NEBULAE == 1 - #include "/lib/atmospherics/nightNebula.glsl" -#endif - -#ifdef VL_CLOUDS_ACTIVE - #include "/lib/atmospherics/clouds/mainClouds.glsl" -#endif - -#if defined END && defined END_STARS - #include "/lib/atmospherics/enderStars.glsl" -#endif - -#if defined WORLD_OUTLINE || RETRO_LOOK == 1 || RETRO_LOOK == 2 - #include "/lib/misc/worldOutline.glsl" -#endif - -#ifdef DARK_OUTLINE - #include "/lib/misc/darkOutline.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#ifdef DISTANT_LIGHT_BOKEH - #include "/lib/misc/distantLightBokeh.glsl" -#endif - -#ifdef BEDROCK_NOISE - #include "/lib/atmospherics/bedrockNoise.glsl" -#endif - -#if defined END && EP_END_FLASH > 0 && MC_VERSION >= 12109 && defined IS_IRIS - #include "/lib/atmospherics/endFlash.glsl" -#endif - -//Program// -void main() { - vec4 albedoTextureSample = texelFetch(colortex0, texelCoord, 0); - vec4 color = vec4(albedoTextureSample.rgb, 1.0); - float pixelVisibilityFactor = albedoTextureSample.a; - float z0 = texelFetch(depthtex0, texelCoord, 0).r; - - vec4 screenPos = vec4(texCoord, z0, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - float lViewPos = length(viewPos.xyz); - vec3 nViewPos = normalize(viewPos.xyz); - vec3 playerPos = ViewToPlayer(viewPos.xyz); - - float dither = texture2DLod(noisetex, texCoord * vec2(viewWidth, viewHeight) / 128.0, 0.0).b; - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - sqrtAtmColorMult = sqrt(atmColorMult); - #endif - - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - float skyFade = 0.0; - vec3 waterRefColor = vec3(0.0); - vec3 auroraBorealis = vec3(0.0); - vec3 nightNebula = vec3(0.0); - vec3 netherNoise = vec3(0.0); - vec3 bedrockNoise = vec3(0.0); - - vec3 normalM = vec3(0); - float fresnelM = 0.0; - float linearZ0_DH; - - vec4 texture6 = texelFetch(colortex6, texelCoord, 0).rgba; - - if (z0 < 1.0) { - #ifdef DISTANT_LIGHT_BOKEH - int dlbo = 1; - vec3 dlbColor = color.rgb; - dlbColor += texelFetch(colortex0, texelCoord + ivec2( 0, dlbo), 0).rgb; - dlbColor += texelFetch(colortex0, texelCoord + ivec2( 0,-dlbo), 0).rgb; - dlbColor += texelFetch(colortex0, texelCoord + ivec2( dlbo, 0), 0).rgb; - dlbColor += texelFetch(colortex0, texelCoord + ivec2(-dlbo, 0), 0).rgb; - dlbColor = max(color.rgb, dlbColor * 0.2); - float dlbMix = GetDistantLightBokehMix(lViewPos); - color.rgb = mix(color.rgb, dlbColor, dlbMix); - #endif - - #if SSAO_QUALI > 0 || defined WORLD_OUTLINE || RETRO_LOOK == 1 || RETRO_LOOK == 2 - float linearZ0 = GetLinearDepth(z0); - #endif - - #if SSAO_QUALI > 0 - float ssao = DoAmbientOcclusion(z0, linearZ0, dither, playerPos); - #else - float ssao = 1.0; - #endif - - bool entityOrParticle = z0 < 0.56; - int materialMaskInt = int(texture6.g * 255.1); - float intenseFresnel = 0.0; - float smoothnessD = texture6.r; - vec3 reflectColor = vec3(1.0); - - #include "/lib/materials/materialHandling/deferredMaterials.glsl" - - #ifdef WORLD_OUTLINE - #ifndef WORLD_OUTLINE_ON_ENTITIES - if (!entityOrParticle) - #endif - DoWorldOutline(color.rgb, linearZ0, pixelVisibilityFactor, playerPos, far); - #endif - - #ifdef DARK_OUTLINE - DoDarkOutline(color.rgb, z0, pixelVisibilityFactor, playerPos, far); - #endif - - color.rgb *= ssao; - - #ifdef PBR_REFLECTIONS - vec3 texture4 = texelFetch(colortex4, texelCoord, 0).rgb; - normalM = mat3(gbufferModelView) * texture4; - float fresnel = clamp(1.0 + dot(normalM, nViewPos), 0.0, 1.0); - - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 - // Way steeper fresnel falloff on SSR-only mode to hide SSR limitation and gain performance - float fresnelFactor = (1.0 - smoothnessD) * 0.7; - fresnelM = max(fresnel - fresnelFactor, 0.0) / (1.0 - fresnelFactor); - #else - fresnelM = fresnel * 0.7 + 0.3; - #endif - - fresnelM = mix(pow2(fresnelM), fresnelM * 0.75 + 0.25, intenseFresnel); - fresnelM = fresnelM * sqrt1(smoothnessD) - dither * 0.01; - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - chunkFade = texture6.b > 0.50001 ? (1.0 - texture6.b) * 2.0 : 1.0; - #endif - - waterRefColor = color.rgb; - DoFog(color, skyFade, lViewPos, playerPos, VdotU, VdotS, dither, false, 0.0); - } else { // Sky - #ifdef DISTANT_HORIZONS - float z0DH = texelFetch(dhDepthTex, texelCoord, 0).r; - if (z0DH < 1.0) { // Distant Horizons Chunks - vec4 screenPosDH = vec4(texCoord, z0DH, 1.0); - vec4 viewPosDH = dhProjectionInverse * (screenPosDH * 2.0 - 1.0); - viewPosDH /= viewPosDH.w; - lViewPos = length(viewPosDH.xyz); - playerPos = ViewToPlayer(viewPosDH.xyz); - - #if SSAO_QUALI > 0 || defined WORLD_OUTLINE || defined TEMPORAL_FILTER || RETRO_LOOK == 1 || RETRO_LOOK == 2 - linearZ0_DH = CalculateLinearDepth(z0DH, dhNearPlane, dhFarPlane); - #endif - - #if SSAO_QUALI > 0 - float ssao_dh = DoAmbientOcclusionDH(z0DH, linearZ0_DH, dhDepthTex, dither, texture6.a); - color.rgb *= ssao_dh; - #endif - - waterRefColor = color.rgb; - - DoFog(color, skyFade, lViewPos, playerPos, VdotU, VdotS, dither, false, 0.0); - } else { // Start of Actual Sky - #endif - - skyFade = 1.0; - - #ifdef OVERWORLD - #if AURORA_STYLE > 0 - auroraBorealis = GetAuroraBorealis(viewPos.xyz, VdotU, dither); - color.rgb += auroraBorealis; - #endif - #if NIGHT_NEBULAE == 1 - nightNebula += GetNightNebula(viewPos.xyz, VdotU, VdotS); - color.rgb += nightNebula; - #endif - #endif - #ifdef NETHER - color.rgb = netherColor * (1.0 - maxBlindnessDarkness); - - #ifdef ATM_COLOR_MULTS - color.rgb *= atmColorMult; - #endif - #endif - #ifdef END - color.rgb = endSkyColor; - #ifdef END_STARS - vec3 starColor = GetEnderStars(viewPos.xyz, VdotU, 1.0, 0.0); - - #define ADD_STAR_LAYER_END1 (STAR_LAYER_END == 1 || STAR_LAYER_END == 3) - #define ADD_STAR_LAYER_END2 (STAR_LAYER_END == 2 || STAR_LAYER_END == 3) - - #if ADD_STAR_LAYER_END1 - starColor = max(starColor, GetEnderStars(viewPos.xyz, VdotU, 0.66, 0.0)); - #endif - - #if ADD_STAR_LAYER_END2 - starColor = max(starColor, GetEnderStars(viewPos.xyz, VdotU, 2.2, 0.33)); - #endif - - color.rgb += starColor; - - color.rgb *= 1.0 - maxBlindnessDarkness; - #endif - - #if MC_VERSION >= 12109 && defined IS_IRIS && EP_END_FLASH > 0 - if (endFlashIntensity > 0.0) { - color.rgb += DrawEndFlash(nViewPos, VdotU, dither); - } - #endif - - #ifdef ATM_COLOR_MULTS - color.rgb *= atmColorMult; - #endif - #endif - - #ifdef DISTANT_HORIZONS - } // End of Actual Sky - #endif - - } - - #if defined NETHER && NETHER_NOISE == 1 - netherNoise = GetNetherNoise(viewPos.xyz, VdotU, dither); - color.rgb += pow4(skyFade) * netherNoise; - #endif - #ifdef END - #ifdef END_SMOKE - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos.xyz * 1000.0, 1.0)).xyz); - vec3 endSmoke = texture2DLod(noisetex, (wpos.xz / wpos.y) * 0.5 + frameTimeCounter * 0.004, 0.0).g * abs(VdotU) * endSkyColor * 1.5; - color.rgb += pow4(skyFade) * endSmoke * (1.0 - maxBlindnessDarkness); - #endif - #endif - - float cloudLinearDepth = 1.0; - vec4 clouds = vec4(0.0); - - #ifdef VL_CLOUDS_ACTIVE - float cloudZCheck = 0.56; - - if (z0 > cloudZCheck) { - clouds = GetClouds(cloudLinearDepth, skyFade, vec3(0.0), playerPos, viewPos.xyz, - lViewPos, VdotS, VdotU, dither, auroraBorealis, nightNebula, sunVec); - - color = mix(color, vec4(clouds.rgb, 0.0), clouds.a); - } - #endif - - #ifdef SKY_EFFECT_REFLECTION - waterRefColor = mix(waterRefColor, clouds.rgb, clouds.a); - #endif - waterRefColor = sqrt(waterRefColor) * 0.5; - - #if defined LIGHTSHAFTS_ACTIVE && (LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 || defined END) - if (viewWidth + viewHeight - gl_FragCoord.x - gl_FragCoord.y < 1.5) - cloudLinearDepth = vlFactor; - #endif - - #if defined OVERWORLD && defined ATMOSPHERIC_FOG && (defined SPECIAL_BIOME_WEATHER || RAIN_STYLE == 2) - if (isEyeInWater == 0) { - float altitudeFactorRaw = GetAtmFogAltitudeFactor(playerPos.y + cameraPosition.y); - vec3 atmFogColor = GetAtmFogColor(altitudeFactorRaw, VdotS); - - #if RAIN_STYLE == 2 - float factor = 1.0; - #else - float factor = max(inSnowy, inDry); - #endif - - color = mix(color, vec4(atmFogColor, 0.0), 0.5 * rainFactor * factor * sqrt1(skyFade)); - } - #endif - - #if defined OVERWORLD || defined NETHER - #ifdef BEDROCK_NOISE - bedrockNoise = GetBedrockNoise(viewPos.xyz, VdotU, dither); - color.rgb += pow4(skyFade) * bedrockNoise; - #endif - #endif - #if defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900 - float attentuation = doEndCenterFog(cameraPositionBest, normalize(playerPos), min(renderDistance, lViewPos), 0.5); - vec3 pointLightFog = vec3(END_CENTER_LIGHTING_R, END_CENTER_LIGHTING_G + 0.05, END_CENTER_LIGHTING_B) * 0.25 * END_CENTER_LIGHTING * 0.1 * attentuation * (1.0 - vlFactor); - color.rgb = sqrt(pow2(color.rgb) + vec3(pointLightFog)); - #endif - - /*DRAWBUFFERS:05*/ - gl_FragData[0] = vec4(color.rgb, 1.0); - gl_FragData[1] = vec4(waterRefColor, cloudLinearDepth); - - // same check as #ifdef PBR_REFLECTIONS but for Optifine to understand: - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE >= 1 - /*DRAWBUFFERS:054*/ - gl_FragData[2] = vec4(mat3(gbufferModelViewInverse) * normalM, sqrt(fresnelM * color.a)); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -#if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - uniform isampler2D endcrystal_sampler; -#endif - -flat out vec3 upVec, sunVec, eastVec; - -#if defined LIGHTSHAFTS_ACTIVE && (LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 || defined END) - flat out float vlFactor; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - eastVec = normalize(gbufferModelView[0].xyz); - - #if defined LIGHTSHAFTS_ACTIVE && (LIGHTSHAFT_BEHAVIOUR == 1 && SHADOW_QUALITY >= 1 || defined END) - vlFactor = texelFetch(colortex5, ivec2(viewWidth-1, viewHeight-1), 0).a; - - #ifdef END - if (frameCounter % int(0.06666 / frameTimeSmooth + 0.5) == 0) { // Change speed is not too different above 10 fps - #if MC_VERSION >= 12106 - bool isEnderDragonDead = !heavyFog; - #else - vec2 absCamPosXZ = abs(cameraPosition.xz); - float maxCamPosXZ = max(absCamPosXZ.x, absCamPosXZ.y); - bool isEnderDragonDead = gl_Fog.start / far > 0.5 || maxCamPosXZ > 350.0; - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - isEnderDragonDead = texelFetch(endcrystal_sampler, ivec2(35, 5), 0).r == 0; - #endif - #endif - - if (isEnderDragonDead) vlFactor = max(vlFactor - OSIEBCA*2, 0.0); - else vlFactor = min(vlFactor + OSIEBCA*2, 1.0); - } - #endif - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/dh_terrain.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/dh_terrain.glsl deleted file mode 100644 index 3f1eb0f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/dh_terrain.glsl +++ /dev/null @@ -1,276 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/materials.glsl" -#include "/lib/shaderSettings/SSAO.glsl" - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in int mat; - -in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; -in vec3 playerPos; - -in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -vec2 lmCoordM = lmCoord; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/util/dither.glsl" - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef ACT_GROUND_LEAVES_FIX - #include "/lib/voxelization/leavesVoxelization.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#define GBUFFERS_TERRAIN - #include "/lib/lighting/mainLighting.glsl" -#undef GBUFFERS_TERRAIN - -#ifdef SNOWY_WORLD - #include "/lib/materials/materialMethods/snowyWorld.glsl" -#endif -#if SEASONS > 0 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoise.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -//Program// -void main() { - vec4 color = vec4(glColor.rgb, 1.0); - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - float lViewPos = length(playerPos); - vec3 nViewPos = normalize(viewPos); - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - vec3 worldPos = playerPos + cameraPosition; - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - sqrtAtmColorMult = sqrt(atmColorMult); - #endif - - bool noSmoothLighting = false, noDirectionalShading = false, noVanillaAO = false, centerShadowBias = false; - int subsurfaceMode = 0; - float smoothnessG = 0.0, smoothnessD = 0.0, highlightMult = 1.0, emission = 0.0, snowFactor = 1.0, snowMinNdotU = 0.0, noPuddles = 0.0; - vec3 normalM = normal, geoNormal = normal, shadowMult = vec3(1.0), maRecolor = vec3(0.0); - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - - float overlayNoiseIntensity = 1.0; - float snowNoiseIntensity = 1.0; - float sandNoiseIntensity = 1.0; - float mossNoiseIntensity = 1.0; - float overlayNoiseTransparentOverwrite = 0.0; - float overlayNoiseEmission = 1.0; - float IPBRMult = 1.0; - bool isFoliage = false; - vec3 dhColor = color.rgb; - float purkinjeOverwrite = 0.0, enderDragonDead = 1.0; - - float lavaNoiseIntensity = LAVA_NOISE_INTENSITY; - - float dhSSAOBrightnessBoost = 1.05; - - if (mat == DH_BLOCK_LEAVES) { - #include "/lib/materials/specificMaterials/terrain/leaves.glsl" - dhSSAOBrightnessBoost = 1.35; // make brighter to compensate SSAO - } else if (mat == DH_BLOCK_GRASS) { - smoothnessG = pow2(color.g) * 0.85; - dhSSAOBrightnessBoost = mix(1.0, 1.2, 1.0 - clamp01(dot(worldGeoNormal, ViewToPlayer(upVec)))); // only make brighter on the sides - } else if (mat == DH_BLOCK_SNOW) { - #include "/lib/materials/specificMaterials/terrain/snow.glsl" - dhSSAOBrightnessBoost = 1.19; - } else if (mat == DH_BLOCK_LAVA) { - #include "/lib/materials/specificMaterials/terrain/lava.glsl" - #ifndef NETHER - color.rgb *= 0.75; - #else - color.rgb *= 0.89; - #endif - dhSSAOBrightnessBoost = 0.9; - } else if (mat == DH_BLOCK_ILLUMINATED) { - emission = 2.5; - snowNoiseIntensity = 0.0; - sandNoiseIntensity = 0.2; - mossNoiseIntensity = 0.2; - dhSSAOBrightnessBoost = 1.2; - } - - #if SSAO_QUALI > 0 - color.rgb *= dhSSAOBrightnessBoost; - #endif - - #ifdef SNOWY_WORLD - DoSnowyWorld(color, smoothnessG, highlightMult, smoothnessD, emission, - playerPos, lmCoord, snowFactor, snowMinNdotU, NdotU, subsurfaceMode); - #endif - - vec3 playerPosAlt = ViewToPlayer(viewPos); // AMD has problems with vertex playerPos and DH - float lengthCylinder = max(length(playerPosAlt.xz), abs(playerPosAlt.y)); - highlightMult *= 0.5 + 0.5 * pow2(1.0 - smoothstep(far, far * 1.5, lengthCylinder)); - color.a *= smoothstep(far * 0.5, far * 0.7, lengthCylinder); - if (color.a < min(dither, 1.0)) discard; - - vec3 noisePos = floor((playerPos + cameraPosition) * 4.0 + 0.001) / 32.0; - float noiseTexture = Noise3D(noisePos) + 0.5; - float noiseFactor = max0(1.0 - 0.3 * dot(color.rgb, color.rgb)); - color.rgb *= pow(noiseTexture, 0.6 * noiseFactor); - - #if defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #define GBUFFERS_TERRAIN - #include "/lib/materials/overlayNoiseApply.glsl" - #undef GBUFFERS_TERRAIN - #endif - #if SEASONS > 0 - #define GBUFFERS_TERRAIN - #include "/lib/materials/seasons.glsl" - #undef GBUFFERS_TERRAIN - #endif - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - #ifdef SS_BLOCKLIGHT - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - vec3 lightAlbedo = normalize(color.rgb) * min1(emission); - #endif - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, 0.5, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, noVanillaAO, - centerShadowBias, subsurfaceMode, smoothnessG, highlightMult, emission, purkinjeOverwrite, false, - enderDragonDead); - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = gl_FragData[1] = vec4(smoothnessG, 0.0, 0.0, lmCoordM.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(lightAlbedo, 0.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out int mat; - -out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; -out vec3 playerPos; - -out vec4 glColor; - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - mat = dhMaterialId; - - lmCoord = GetLightMapCoordinates(); - - normal = normalize(gl_NormalMatrix * gl_Normal); - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - playerPos = (gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex).xyz; - - glColor = gl_Color; - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/dh_water.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/dh_water.glsl deleted file mode 100644 index 8051c06..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/dh_water.glsl +++ /dev/null @@ -1,311 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif -#include "/lib/shaderSettings/water.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in int mat; - -in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; -in vec3 playerPos; -in vec3 viewVector; - -in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -vec2 lmCoordM = lmCoord; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if WATER_STYLE >= 2 || RAIN_PUDDLES >= 1 && WATER_STYLE == 1 && WATER_MAT_QUALITY >= 2 || defined GENERATED_NORMALS || defined CUSTOM_PBR - mat3 tbnMatrix = mat3( - eastVec.x, northVec.x, normal.x, - eastVec.y, northVec.y, normal.y, - eastVec.z, northVec.z, normal.z - ); -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/dither.glsl" -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" -#include "/lib/atmospherics/fog/mainFog.glsl" - -float vlFactor = 0.0; - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef OVERWORLD - #include "/lib/atmospherics/sky.glsl" -#endif - -#if AURORA_STYLE > 0 && defined OVERWORLD - #include "/lib/atmospherics/auroraBorealis.glsl" -#endif - -#if WATER_REFLECT_QUALITY >= 0 - #if defined SKY_EFFECT_REFLECTION && defined OVERWORLD - #include "/lib/atmospherics/stars.glsl" - #if NIGHT_NEBULAE == 1 - #include "/lib/atmospherics/nightNebula.glsl" - #endif - - #ifdef VL_CLOUDS_ACTIVE - #include "/lib/atmospherics/clouds/mainClouds.glsl" - #endif - #endif - - #include "/lib/materials/materialMethods/reflections.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif -#if PIXEL_WATER > 0 - #include "/lib/materials/materialMethods/waterProcedureTexture.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -//Program// -void main() { - vec4 colorP = vec4(vec3(0.85), glColor.a); - vec4 color = glColor; - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - if (texture2D(depthtex1, screenPos.xy).r < 1.0) discard; - float lViewPos = length(playerPos); - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - sqrtAtmColorMult = sqrt(atmColorMult); - #endif - - #ifdef VL_CLOUDS_ACTIVE - float cloudLinearDepth = texelFetch(gaux2, texelCoord, 0).a; - - if (pow2(cloudLinearDepth + OSIEBCA * dither) * renderDistance < min(lViewPos, renderDistance)) discard; - #endif - - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - vec3 nViewPos = normalize(viewPos); - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - - bool noSmoothLighting = false, noDirectionalShading = false, noVanillaAO = false, centerShadowBias = false; - #ifdef GENERATED_NORMALS - bool noGeneratedNormals = false; - #endif - int subsurfaceMode = 0; - float smoothnessG = 0.0, highlightMult = 0.0, emission = 0.0, materialMask = 0.0, reflectMult = 0.0; - vec3 normalM = normal, geoNormal = normal, shadowMult = vec3(1.0); - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - float fresnel = clamp(1.0 + dot(normalM, nViewPos), 0.0, 1.0); - float purkinjeOverwrite = 0.0, enderDragonDead = 1.0; - float SSBLAlpha = 1.0; - - if (mat == DH_BLOCK_WATER) { - #ifdef SHADER_WATER - #include "/lib/materials/specificMaterials/translucents/water.glsl" - #endif - color.rgb *= 1.2; // compensates for lack of texture and material reflections - } - - float fresnelM = (pow3(fresnel) * 0.85 + 0.15) * reflectMult; - - float lengthCylinder = max(length(playerPos.xz), abs(playerPos.y) * 2.0); - color.a *= smoothstep(far * 0.5, far * 0.7, lengthCylinder); - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - bool isLightSource = lmCoord.x > 0.99; - - #ifdef SS_BLOCKLIGHT - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - #endif - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, 0.5, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, noVanillaAO, - centerShadowBias, subsurfaceMode, smoothnessG, highlightMult, emission, purkinjeOverwrite, isLightSource, - enderDragonDead); - - #ifdef SS_BLOCKLIGHT - vec3 normalizedColor = normalize(color.rgb); - vec3 lightAlbedo = normalizedColor * step(0.6, lmCoord.x); - #endif - - // Reflections - float skyLightFactor = GetSkyLightFactor(lmCoordM, shadowMult); - #if WATER_REFLECT_QUALITY >= 0 - #ifdef LIGHT_COLOR_MULTS - highlightColor *= lightColorMult; - #endif - #ifdef MOON_PHASE_INF_REFLECTION - highlightColor *= pow2(moonPhaseInfluence); - #endif - - vec4 reflection = GetReflection(normalM, viewPos.xyz, nViewPos, playerPos, lViewPos, -1.0, - dhDepthTex1, dither, skyLightFactor, fresnel, - smoothnessG, geoNormal, color.rgb, shadowMult, highlightMult, 0.0, vec2(0.0)); - - color.rgb = mix(color.rgb, reflection.rgb, fresnelM); - #endif - //// - - float sky = 0.0; - - float prevAlpha = color.a; - DoFog(color, sky, lViewPos, playerPos, VdotU, VdotS, dither, false, 0.0); - float fogAlpha = color.a; - color.a = prevAlpha * (1.0 - sky); - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(smoothnessG, 0.0, skyLightFactor, lmCoordM.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(lightAlbedo, SSBLAlpha); - #if WORLD_SPACE_REFLECTIONS > 0 - /* DRAWBUFFERS:06948 */ - gl_FragData[3] = vec4(mat3(gbufferModelViewInverse) * normalM, sqrt(fresnelM * color.a * fogAlpha)); - gl_FragData[4] = vec4(reflection.rgb * fresnelM * color.a * fogAlpha, reflection.a); - #endif - #else - #if WORLD_SPACE_REFLECTIONS > 0 - /* DRAWBUFFERS:0648 */ - gl_FragData[2] = vec4(mat3(gbufferModelViewInverse) * normalM, sqrt(fresnelM * color.a * fogAlpha)); - gl_FragData[3] = vec4(reflection.rgb * fresnelM * color.a * fogAlpha, reflection.a); - #endif - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out int mat; - -out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; -out vec3 playerPos; -out vec3 viewVector; - -out vec4 glColor; - -//Attributes// -attribute vec4 at_tangent; - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - mat = dhMaterialId; - - lmCoord = GetLightMapCoordinates(); - - normal = normalize(gl_NormalMatrix * gl_Normal); - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - playerPos = (gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex).xyz; - - mat3 tbnMatrix = mat3( - eastVec.x, northVec.x, normal.x, - eastVec.y, northVec.y, normal.y, - eastVec.z, northVec.z, normal.z - ); - - viewVector = tbnMatrix * (gl_ModelViewMatrix * gl_Vertex).xyz; - - glColor = gl_Color; - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/final.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/final.glsl deleted file mode 100644 index 1ca6ab7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/final.glsl +++ /dev/null @@ -1,553 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/final.glsl" -#include "/lib/shaderSettings/activateSettings.glsl" -#include "/lib/shaderSettings/longExposure.glsl" - - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -noperspective in vec2 texCoord; - -//Pipeline Constants// -#include "/lib/pipelineSettings.glsl" - -//Common Variables// -vec2 view = vec2(viewWidth, viewHeight); - -#if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - #include "/lib/voxelization/SSBOs/clearSSBOs.glsl" -#endif - -//Common Functions// -#if IMAGE_SHARPENING > 0 - vec2 viewD = 1.0 / vec2(viewWidth, viewHeight); - - vec2 sharpenOffsets[4] = vec2[4]( - vec2( viewD.x, 0.0), - vec2( 0.0, viewD.x), - vec2(-viewD.x, 0.0), - vec2( 0.0, -viewD.x) - ); - - void SharpenImage(inout vec3 color, vec2 texCoordM) { - #ifdef TAA - float sharpenMult = IMAGE_SHARPENING; - #else - float sharpenMult = IMAGE_SHARPENING * 0.5; - #endif - float mult = 0.0125 * sharpenMult; - color *= 1.0 + 0.05 * sharpenMult; - - for (int i = 0; i < 4; i++) { - color -= texture2D(colortex3, texCoordM + sharpenOffsets[i]).rgb * mult; - } - } -#endif - -float retroNoise (vec2 noise) { - return fract(sin(dot(noise.xy,vec2(10.998,98.233)))*12433.14159265359); -} - -vec2 curveDisplay(vec2 texCoord, float curvatureAmount, int screenRoundness) { - texCoord = texCoord * 2.0 - 1.0; - vec2 offset = abs(texCoord.yx) * curvatureAmount * 0.5; - - if (screenRoundness == 1) { - offset *= offset; - } else if (screenRoundness == 2) { - offset *= pow2(offset); - } else if (screenRoundness == 3) { - offset *= pow3(offset); - } - texCoord += texCoord * offset; - return texCoord * 0.5 + 0.5; -} - -vec2 border(vec2 texCoord) { - const float borderAmount = 2.0 + BORDER_AMOUNT * 0.1; - texCoord = texCoord * borderAmount - borderAmount * 0.5; - return texCoord * 0.5 + 0.5; -} - -vec3 scanline(vec2 texCoord, vec3 color, float frequency, float intensity, float speed, float amount, vec3 scanlineRGB, bool monochrome, bool flipDirection) { - if (flipDirection) { - texCoord = texCoord.yx; - } - - float count = viewHeight * amount; - vec2 scanlineColor = vec2( - sin(mod(texCoord.y + frameTimeCounter * 0.2 * speed, frequency) * count), - cos(mod(texCoord.y + frameTimeCounter * 0.5 * speed, 0.7 * frequency) * count) - ); - - vec3 scanlines; - if (monochrome) { - scanlines = vec3(scanlineColor.y + scanlineColor.x * 0.2); - } else { - scanlines = vec3(scanlineColor.x * scanlineRGB.r, scanlineColor.y * scanlineRGB.g, scanlineColor.x * scanlineRGB.b); - } - - return color += color * scanlines * intensity * 0.1; -} - -float halftones(vec2 texCoord, float angle, float scale) { // Thanks to https://www.shadertoy.com/view/4sBBDK by starea - vec2 coord = texCoord * viewSize; - vec2 dots = rotate(angle) * coord * scale; - return sin(dots.x) * sin(dots.y) * 4.0; -} - -float noiseSpeedLines(float a, float p, float s) { - float p1 = hash11Modified(mod(floor(a), p), s); - float p2 = hash11Modified(mod(floor(a) + 2.0, p), s); - return smoothstep(0.0, 0.1, mix(p1, p2, smoothstep(0.0, 1.0, fract(a))) - 0.3); -} - -float layeredNoiseSpeedLines(float a, float s) { - return noiseSpeedLines(a, 20.0, s) + noiseSpeedLines(a * 5.0, 20.0 * 5.0, s); -} - -float speedLines(vec2 uv, float speed) { // Thanks to https://www.shadertoy.com/view/NldyDn by HalbFettKaese - modified a bit - uv = uv * 2.0 - 1.0; - float a = atan(uv.x, uv.y) / pi; - float value = layeredNoiseSpeedLines((a * 17) * (1.9 - SPEED_LINE_THICKNESS) * 1.5, (floor(frameTimeCounter * 10.0 * SPEED_LINES_SPEED) / 10.0) * 2.0); - value -= 1.0 / length(uv) * 0.9; - return clamp(value, 0.0, 0.1 * speed); -} - -float randomNoiseOverlay1(vec2 st) { - return fract(sin(dot(st.xy, vec2(12.9898, 78.233))) * 43758.5453123); -} - -float grid(float uv) { - if (hideGUI == 1) return 0.0; - float mainLine = smoothstep(0.9995 * (1.0 - MAIN_GRID_INTERVAL * 0.00005), 1.0, cos(uv * tau / (1.0 / MAIN_GRID_INTERVAL))) * 0.3; - float subLine = smoothstep(0.9998 * (1.0 - SUB_GRID_INTERVAL * 0.00075), 1.0, cos(uv * tau * SUB_GRID_INTERVAL / (1.0 / MAIN_GRID_INTERVAL))) * 0.1; - return mainLine + subLine; -} - -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); -} - -// Function to apply horizontal noise -vec2 applyHorizontalNoise(vec2 texCoordM, float resolution, float intensity, float speed) { - float horizontalNoiseResolution = resolution * 100.0; - float horizontalNoiseIntensity = intensity * 0.002; - float horizontalNoiseSpeed = speed * 0.0001; - - texCoordM.y *= horizontalNoiseResolution; - texCoordM.y = float(int(texCoordM.y)) * (1.0 / horizontalNoiseResolution); - float noise = retroNoise(vec2(frameTimeCounter * horizontalNoiseSpeed, texCoordM.y)); - texCoordM.x += noise * horizontalNoiseIntensity; - return texCoordM; -} - -// Function to apply vertical screen displacement -void applyVerticalScreenDisplacement(inout vec2 texCoordM, inout float verticalOffset, float verticalScrollSpeed, float verticalStutterSpeed, float verticalEdgeGlitch, bool isVertical) { - float displaceEffectOn = 1.0; - float scrollSpeed = verticalScrollSpeed * 2.0; - float stutterSpeed = verticalStutterSpeed * 0.2; - float scroll = (1.0 - step(retroNoise(vec2(frameTimeCounter * 0.00002, 8.0)), 0.9 * (1.0 - VERTICAL_SCROLL_FREQUENCY * 0.3))) * scrollSpeed; - float stutter = (1.0 - step(retroNoise(vec2(frameTimeCounter * 0.00005, 9.0)), 0.8 * (1.0 - VERTICAL_STUTTER_FREQUENCY * 0.3))) * stutterSpeed; - float stutter2 = (1.0 - step(retroNoise(vec2(frameTimeCounter * 0.00003, 5.0)), 0.7 * (1.0 - VERTICAL_STUTTER_FREQUENCY * 0.3))) * stutterSpeed; - verticalOffset = sin(frameTimeCounter) * scroll + stutter * stutter2; - if(isVertical) texCoordM.y = mix(texCoordM.y, mod(texCoordM.y + verticalOffset, verticalEdgeGlitch), displaceEffectOn); - else texCoordM.x = mix(texCoordM.x, mod(texCoordM.x + verticalOffset, verticalEdgeGlitch), displaceEffectOn); -} - -#if defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000009 -vec4 waterMarkFunction(ivec2 pixelSize, vec2 textCoord, vec2 screenUV, float watermarkSizeMult, bool hideWatermark){ - float watermarkAspectRatio = float(pixelSize.x) / pixelSize.y; - float watermarkSize = 1 / watermarkSizeMult; - - if (aspectRatio < 3) textCoord += vec2(3 * screenUV.x * watermarkSize * 1.5 - 3 * watermarkSize * 1.5, 1.0 - 3 * watermarkAspectRatio * screenUV.y * watermarkSize * 1.5 / aspectRatio); - else textCoord += vec2(screenUV.x * aspectRatio - aspectRatio, 1.0 - watermarkAspectRatio * screenUV.y); - - // Only sample texture if we're in the valid range - if (textCoord.x > -1 && textCoord.x < 0 && textCoord.y > 0 && textCoord.y < 1) { - vec2 texCoordMapped = fract(textCoord); - ivec2 fetchCoord = ivec2(texCoordMapped * pixelSize); - vec4 EuphoriaPatchesText = texelFetch(epWatermark, fetchCoord, 0); - - float guiIsNotHidden = 1.0; - if (hideWatermark) { - #if WATERMARK == 2 - if (hideGUI == 0) guiIsNotHidden = 0.0; - #elif WATERMARK == 3 - if (hideGUI == 0 || heldItemId != 40000 && heldItemId2 != 40000) guiIsNotHidden = 0.0; - #endif - } - return vec4(EuphoriaPatchesText.rgb, EuphoriaPatchesText.a * guiIsNotHidden); - } - return vec4(0.0); // Transparent -} -#endif - -vec3 staticColor(vec3 color, float staticIntensity, float minStaticStrength, float maxStaticStrength, float staticSpeed) { // credit to arananderson https://www.shadertoy.com/view/tsX3RN - float maxStrength = max(minStaticStrength, maxStaticStrength); - float minStrength = min(minStaticStrength, maxStaticStrength); - float speed = staticSpeed * 10.0; - - vec2 fractCoord = fract(texCoord * fract(sin(frameTimeCounter * speed + 1.0))); - - maxStrength = clamp(sin(frameTimeCounter * 0.5), minStrength, maxStrength); - - vec3 staticColor = vec3(retroNoise(fractCoord)) * maxStrength; - return mix(vec3(1.0), color - staticColor, staticIntensity); -} - -float getUnderwaterDistortion(vec2 uv, float intensity) { - return WATER_REFRACTION_INTENSITY * intensity * sin((uv.x + uv.y) * 25.0 + frameTimeCounter * UNDERWATER_DISTORTION_STRENGTH); -} - -vec2 getNetherHeatDistortion(vec2 uv, float z0, float lightmap) { - float heatAmount = max(0.0, eyeBrightnessSmooth.x / 240.0 - 0.2) * 1.25; - float verticalFalloff = 1.0 - pow3(uv.y); // More intensity at bottom of screen (heat rising effect) - - float depthFactor = clamp01((z0 - 0.06) * 4.0); // Adjusted depth to only be 0 close to the player - float distanceAdjustedLightmap = pow3(lightmap) * 0.23 * (0.3 + min(depthFactor, 0.7)); // Boost distant lights, reduce close ones - - // Blend frequencies based on distance - near:far - float freqY1 = mix(25.0, 14.0, depthFactor); - float freqY2 = mix(18.0, 27.0, depthFactor); - float freqX1 = mix(22.0, 14.8, depthFactor); - float freqX2 = mix(15.0, 21.7, depthFactor); - - vec2 heatDistort = vec2( - sin((uv.y * NETHER_HEAT_DISTORTION_SCALE * freqY1) + frameTimeCounter * NETHER_HEAT_DISTORTION_SPEED * 1.3) * 0.7 + - sin((uv.y * NETHER_HEAT_DISTORTION_SCALE * freqY2) + frameTimeCounter * NETHER_HEAT_DISTORTION_SPEED * 0.9) * 0.2, - - sin((uv.x * NETHER_HEAT_DISTORTION_SCALE * freqX1) + frameTimeCounter * NETHER_HEAT_DISTORTION_SPEED * 1.5) * 0.7 + - sin((uv.x * NETHER_HEAT_DISTORTION_SCALE * freqX2) + frameTimeCounter * NETHER_HEAT_DISTORTION_SPEED * 1.1) * 0.3 - ); - - float playerSpeed = smoothstep(0.0, 0.75, 1.0 - clamp01(length(cameraPosition - previousCameraPosition) / sqrt3(frameTime))); - - float distortionMask = max(heatAmount * pow2(verticalFalloff), distanceAdjustedLightmap) * playerSpeed; - - return heatDistort * 0.00012 * NETHER_HEAT_DISTORTION * distortionMask; -} - -#include "/lib/textRendering/textRenderer.glsl" - -void beginTextM(int textSize, vec2 offset) { - float scale = 860; - beginText(ivec2(vec2(scale * viewWidth / viewHeight, scale) * texCoord) / textSize, ivec2(0 + offset.x, scale / textSize - offset.y)); - text.bgCol = vec4(0.0); -} -#ifdef EUPHORIA_PATCHES_POTATO_REMOVED - #include "/lib/misc/potato.glsl" -#endif - -#ifdef ENTITIES_ARE_LIGHT - #include "/lib/misc/worldOutline.glsl" -#endif - -#include "/lib/misc/pixelCraft.glsl" - -//Program// -void main() { - vec3 color = vec3(0.0); - float viewWidthM = viewWidth; - float viewHeightM = viewHeight; - float animation = 0.0; - #if PIXELATED_SCREEN_SIZE > 0 || defined SCREEN_DITHERING_INTERNAL - vec2 cellSize = getCellSize(); - #endif - - #if BORDER_AMOUNT != 0 - vec2 texCoordM = border(texCoord); - #else - vec2 texCoordM = texCoord; - #endif - - #ifdef CURVE_DISPLAY - texCoordM = curveDisplay(texCoordM, CURVATURE_AMOUNT, SCREEN_ROUNDNESS); - #endif - - vec2 texCoordBorder = texCoordM; - - #if HORIZONTAL_NOISE > 0 && defined RETRO_ON - texCoordM = applyHorizontalNoise(texCoordM, HORIZONTAL_NOISE, HORIZONTAL_NOISE_INTENSITY, HORIZONTAL_NOISE_SPEED); - #endif - - #if defined VERTICAL_SCREEN_DISPLACEMENT && defined RETRO_ON - float verticalOffset = 0.0; - applyVerticalScreenDisplacement(texCoordM, verticalOffset, VERTICAL_SCROLL_SPEED, VERTICAL_STUTTER_SPEED, VERTICAL_EDGE_GLITCH, true); - #endif - - #if WATERMARK > 0 && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000009) - vec4 watermarkColor = waterMarkFunction(ivec2(100, 29), vec2(0.05), texCoordM.xy, WATERMARK_SIZE, true); - #endif - - #if CAMERA_NOISE_OVERLAY == 1 - texCoordM += vec2(randomNoiseOverlay1(texCoordM + vec2(0.0, 0.0)), randomNoiseOverlay1(texCoordM + vec2(1.0, 1.0))) * 0.01 * CAMERA_NOISE_OVERLAY_INTENSITY; - #endif - - #if defined UNDERWATER_DISTORTION && PIXELATED_SCREEN_SIZE == 0 - if (isEyeInWater == 1) - texCoordM += getUnderwaterDistortion(texCoord, 0.00035); - #endif - - #if LETTERBOXING > 0 && defined EXCLUDE_ENTITIES || defined BAD_APPLE || DELTARUNE_BATTLE_BACKGROUND == 2 || defined ENTITIES_ARE_LIGHT || NETHER_HEAT_DISTORTION > 0 && defined NETHER - vec4 texture6 = texelFetch(colortex6, texelCoord, 0); - #if defined ENTITIES_ARE_LIGHT || NETHER_HEAT_DISTORTION > 0 && defined NETHER - float z0 = GetLinearDepth(texelFetch(depthtex0, texelCoord, 0).r); - #endif - #endif - - #if NETHER_HEAT_DISTORTION > 0 && defined NETHER && PIXELATED_SCREEN_SIZE == 0 - texCoordM += getNetherHeatDistortion(texCoordM, z0, texture6.a); - #endif - - #if PIXELATED_SCREEN_SIZE > 0 - #define textureFinal(tex) createPixelation(tex, texCoordM, PIXELATED_SCREEN_SMOOTHNESS, cellSize); - #else - #define textureFinal(tex) texture2D(tex, texCoordM).rgb - #endif - - #if LONG_EXPOSURE > 0 - if (hideGUI == 0 || isViewMoving()) { - color = textureFinal(colortex3); - } else { - color = textureFinal(colortex2); - } - #else - color = textureFinal(colortex3); - #endif - - #ifdef SCREEN_DITHERING_INTERNAL - color = ditherColor(color, texCoordM, cellSize); - #endif - #ifdef PALETTE_SWAP - color = convertToPaletteColor(color); - #endif - - #if CHROMA_ABERRATION > 0 - #if PIXELATED_SCREEN_SIZE > 0 - float scale = cellSize.x * viewWidth * 0.25; - vec2 aberration = (texCoordM - 0.5) * (2.0 / vec2(viewWidth, viewHeight)) * scale * CHROMA_ABERRATION; - #if LONG_EXPOSURE > 0 - if (hideGUI == 0 || isViewMoving()) { - color.rb = vec2(createPixelation(colortex3, texCoordM + aberration, PIXELATED_SCREEN_SMOOTHNESS, cellSize).r, - createPixelation(colortex3, texCoordM - aberration, PIXELATED_SCREEN_SMOOTHNESS, cellSize).b); - } else { - color.rb = vec2(createPixelation(colortex2, texCoordM + aberration, PIXELATED_SCREEN_SMOOTHNESS, cellSize).r, - createPixelation(colortex2, texCoordM - aberration, PIXELATED_SCREEN_SMOOTHNESS, cellSize).b); - } - #else - color.rb = vec2(createPixelation(colortex3, texCoordM + aberration, PIXELATED_SCREEN_SMOOTHNESS, cellSize).r, - createPixelation(colortex3, texCoordM - aberration, PIXELATED_SCREEN_SMOOTHNESS, cellSize).b); - #endif - #else - vec2 scale = vec2(1.0, viewHeight / viewWidth); - float aberrationStrength = CHROMA_ABERRATION; - vec2 aberration = (texCoordM - 0.5) * (2.0 / vec2(viewWidth, viewHeight)) * scale * aberrationStrength; - #if LONG_EXPOSURE > 0 - if (hideGUI == 0 || isViewMoving()) { - color.rb = vec2(texture2D(colortex3, texCoordM + aberration).r, texture2D(colortex3, texCoordM - aberration).b); - } else { - color.rb = vec2(texture2D(colortex2, texCoordM + aberration).r, texture2D(colortex2, texCoordM - aberration).b); - } - #else - color.rb = vec2(texture2D(colortex3, texCoordM + aberration).r, texture2D(colortex3, texCoordM - aberration).b); - #endif - #endif - #endif - - #if IMAGE_SHARPENING > 0 && PIXELATED_SCREEN_SIZE == 0 - #if LONG_EXPOSURE > 0 - if(hideGUI == 0 || isViewMoving()){ // GUI visible OR moving - #endif - SharpenImage(color, texCoordM); - #if LONG_EXPOSURE > 0 - } - #endif - #endif - - #if LETTERBOXING > 0 - #if BORDER_AMOUNT > 0 - viewWidth M = viewWidth - viewWidth * BORDER_AMOUNT * 0.04; - #endif - float letterboxMargin = 0.5 - viewWidthM / (2 * viewHeightM * ASPECT_RATIO); - #if LETTERBOXING == 2 - letterboxMargin = mix(0.0, letterboxMargin, isSneaking); - #endif - - if (texCoord.y > 1.0 - letterboxMargin || texCoord.y < letterboxMargin) { - #ifdef EXCLUDE_ENTITIES - if (int(texture6.g * 255.1) != 254) color *= 0.0; - #else - color *= mix(0.0, 1.0, LETTERBOXING_TRANSPARENCY); - #endif - } - #endif - - #ifdef BAD_APPLE - color = vec3((int(texture6.g * 255.1) != 254) ? 0.0 : 1.0); - #endif - - #if DELTARUNE_BATTLE_BACKGROUND > 0 - vec3 deltaruneColor = movingCheckerboard(texCoord, 100.0, 1.0, vec2(0.05, -0.05), vec3(1.0, 0.0, 1.0)); - deltaruneColor += movingCheckerboard(texCoord, 100.0, 1.0, vec2(-0.025, 0.025), vec3(1.0, 0.0, 1.0) * 0.5); - #if DELTARUNE_BATTLE_BACKGROUND == 1 - if (texture2D(depthtex0, texCoord).r == 1.0) color = deltaruneColor; - #elif DELTARUNE_BATTLE_BACKGROUND == 2 - if ((int(texture6.g * 255.1) != 254)) { - color = deltaruneColor; - } - #endif - #endif - - /*ivec2 boxOffsets[8] = ivec2[8]( - ivec2( 1, 0), - ivec2( 0, 1), - ivec2(-1, 0), - ivec2( 0,-1), - ivec2( 1, 1), - ivec2( 1,-1), - ivec2(-1, 1), - ivec2(-1,-1) - ); - - for (int i = 0; i < 8; i++) { - color = max(color, texelFetch(colortex3, texelCoord + boxOffsets[i], 0).rgb); - }*/ - - #ifdef ENTITIES_ARE_LIGHT - vec4 texture10 = texture2D(colortex10, texCoordM); - color = texture10.a * mix(vec3(1), texture10.rgb, texture6.a); - DoWorldOutline(color, z0, 1.0, vec3(1.0), far); - #endif - - #if WATERMARK > 0 && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000009) - #if WATERMARK < 4 - color.rgb = mix(color.rgb, watermarkColor.rgb, watermarkColor.a); - #elif WATERMARK == 4 - color.rgb = mix(color.rgb, vec3(GetLuminance(watermarkColor.rgb)), watermarkColor.a); - #endif - #endif - - #ifdef LET_THERE_BE_COLORS - color = hash33(color * frameTimeCounter); - #endif - - #if STATIC_NOISE > 0 && defined RETRO_ON - float staticIntensity = 0.0; - staticIntensity = STATIC_NOISE * 0.1; - color *= staticColor(color, staticIntensity, MIN_STATIC_STRENGTH, MAX_STATIC_STRENGTH, STATIC_SPEED); - #endif - - #if SCANLINE > 0 && defined RETRO_ON - color = scanline(texCoord, color, SCANLINE_FREQUENCY, SCANLINE, SCANLINE_SPEED, SCANLINE_AMOUNT, vec3(SCANLINE_R, SCANLINE_G, SCANLINE_B), SCANLINE_NEW_MONOCHROME, SCANLINE_NEW_DIRECTION); - #endif - - #ifdef HALFTONE - #ifdef HALFTONE_MONOCHROME - float colorOld = GetLuminance(color); - #else - vec3 colorOld = color; - #endif - const float dotAngle = HALFTONE_ANGLE * pi * 0.5; - const float dotScale = HALFTONE_SCALE; - const float dotBrightness = HALFTONE_BRIGHTNESS * 2.0; - color = vec3(colorOld * dotBrightness * 5.0 - 5.0 + halftones(texCoordM, dotAngle, dotScale)); - #endif - - #if SPEED_LINES > 0 - #if SPEED_LINES != 3 - float speedIntensity = (length(cameraPosition - previousCameraPosition) / frameTime) * 0.08; - float speedThreshold = 3.0; - float speedFactor = smoothstep(speedThreshold * 0.45, speedThreshold, speedIntensity); - float isSprintingM = 0.0; - #if SPEED_LINES == 2 - isSprintingM = isSprinting; - #endif - speedIntensity = max(speedFactor, isSprintingM); - #else - float speedIntensity = 1.0; - #endif - float speedLines = speedLines(texCoordM, speedIntensity); - speedLines = mix(0.0, speedLines, SPEED_LINES_TRANSPARENCY); - color += vec3(speedLines); - #endif - - #if MAIN_GRID_INTERVAL > 1 - float grid = max(grid(texCoordM.x), grid(texCoordM.y)); - #if GRID_CONDITION == 0 - color += grid; - #elif GRID_CONDITION == 1 - color += mix(0.0, grid, isSneaking); - #elif GRID_CONDITION == 2 - float isHoldingSpyglass = 0.0; - if (heldItemId == 45014 || heldItemId2 == 45014) isHoldingSpyglass = 1.0; //holding spyglass - color += mix(0.0, grid, isHoldingSpyglass); - #endif - #endif - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - clearSSBOs(); - #endif - - #ifdef VIGNETTE_R - vec2 texCoordMin = texCoordM.xy - 0.5; - float vignette = 1.0 - dot(texCoordMin, texCoordMin) * (1.0 - GetLuminance(color)); - color *= vignette; - #endif - - float dither = texture2DLod(noisetex, texCoord * view / 128.0, 0.0).b; - color += vec3((dither - 0.25) / 128.0); - - #if defined CURVE_DISPLAY || BORDER_AMOUNT != 0 - if (texCoordBorder.x < 0.0 || texCoordBorder.x > 1.0) color = vec3(0.0); - if (texCoordBorder.y < 0.0 || texCoordBorder.y > 1.0) color = vec3(0.0); - #endif - - #ifdef EUPHORIA_PATCHES_POTATO_REMOVED - color.rgb = potatoError(); - #endif - - #include "/lib/textRendering/all_text_messages.glsl" - - // Example of printing a float value (for debugging) - // float placeholder = texture2D(colortex2, ivec2(0)).g; - // beginTextM(2, vec2(5)); - // text.fpPrecision = 6; - // printFloat(placeholder); - // printLine(); - // endText(color.rgb); - // color.rgb = texture2D(colortex9, texCoord).rgb; - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = vec4(color, 1.0); -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -noperspective out vec2 texCoord; - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_armor_glint.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_armor_glint.glsl deleted file mode 100644 index 2754584..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_armor_glint.glsl +++ /dev/null @@ -1,106 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; - -flat in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord); - color *= glColor; - - color.rgb *= glColor.a; // Needed for Minecraft's "Glint Strength" apparently - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(texelFetch(colortex6, texelCoord, 0).rgb, 1.0); -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; - -flat out vec4 glColor; - -//Attributes// -#if defined ATLAS_ROTATION || defined WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; - vec2 lmCoord = GetLightMapCoordinates(); -#endif - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - - glColor = gl_Color; - - #if HAND_SWAYING > 0 - if (gl_ProjectionMatrix[2][2] > -0.5) { - #include "/lib/misc/handSway.glsl" - } - #endif - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - if (gl_ProjectionMatrix[2][2] < -0.5) { - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - } - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_basic.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_basic.glsl deleted file mode 100644 index 71dde23..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_basic.glsl +++ /dev/null @@ -1,223 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; - -flat in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -//Program// -void main() { - vec4 color = glColor; - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - float lViewPos = length(viewPos); - vec3 playerPos = ViewToPlayer(viewPos); - - float materialMask = 0.0; - vec3 normalM = normal, geoNormal = normal, shadowMult = vec3(1.0); - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - float purkinjeOverwrite = 0.0, emission = 0.0, enderDragonDead = 1.0; - - #ifndef GBUFFERS_LINE - #ifdef SS_BLOCKLIGHT - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - #endif - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, 0.5, - worldGeoNormal, lmCoord, false, false, false, - false, 0, 0.0, 0.0, 0.0, purkinjeOverwrite, false, - enderDragonDead); - #endif - - if (abs(color.a - 0.4) + dot(color.rgb, color.rgb) < 0.01) { - #if SELECT_OUTLINE == 0 - discard; - #elif SELECT_OUTLINE == 2 // Rainbow - float posFactor = playerPos.x + playerPos.y + playerPos.z + cameraPosition.x + cameraPosition.y + cameraPosition.z; - color.rgb = clamp(abs(mod(fract(frameTimeCounter*0.25 + posFactor*0.2) * 6.0 + vec3(0.0,4.0,2.0), 6.0) - 3.0) - 1.0, - 0.0, 1.0) * vec3(3.0, 2.0, 3.0) * SELECT_OUTLINE_I; - #elif SELECT_OUTLINE == 3 // Select Color - color.rgb = vec3(SELECT_OUTLINE_R, SELECT_OUTLINE_G, SELECT_OUTLINE_B) * SELECT_OUTLINE_I; - #elif SELECT_OUTLINE == 4 // Versatile - color.a = 0.1; - #endif - materialMask = OSIEBCA * 252.0; // Selection Outline - - #ifdef SELECT_OUTLINE_AUTO_HIDE - if (heldItemId == 40008 && ( - heldItemId2 == 40008 || - heldItemId2 == 45060 || - heldItemId2 == 45108 || - heldItemId2 >= 44000 && - heldItemId2 < 45000)) { - // Both hands hold nothing or only a light/totem/shield in off-hand - discard; - } - #endif - } - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - #if COLORED_LIGHTING_INTERNAL > 0 && defined NETHER - if (gl_FragCoord.x < 0.0) - color = shadow2D(shadowtex0, vec3(0.5)); // To Activate Shadowmap in Nether - #endif - - #if DRAGON_DEATH_EFFECT_INTERNAL == 1 && !defined GBUFFERS_LINE - if (color.a == 1.0 && GetLuminance(color.rgb) > 0.9999 && color.g > 0.9999 && color.b > 0.9999) { - discard; - } - #endif - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(0.0, materialMask, 0.0, lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(0.0, 0.0, 0.0, 0.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; - -flat out vec4 glColor; - -//Attributes// -#ifdef WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; -#endif - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - #ifndef GBUFFERS_LINE - gl_Position = ftransform(); - #else - float lineWidth = 2.0; - vec2 screenSize = vec2(viewWidth, viewHeight); - const mat4 VIEW_SCALE = mat4(mat3(1.0 - (1.0 / 256.0))); - vec4 linePosStart = projectionMatrix * VIEW_SCALE * modelViewMatrix * vec4(vaPosition, 1.0); - vec4 linePosEnd = projectionMatrix * VIEW_SCALE * modelViewMatrix * (vec4(vaPosition + vaNormal, 1.0)); - vec3 ndc1 = linePosStart.xyz / linePosStart.w; - vec3 ndc2 = linePosEnd.xyz / linePosEnd.w; - vec2 lineScreenDirection = normalize((ndc2.xy - ndc1.xy) * screenSize); - vec2 lineOffset = vec2(-lineScreenDirection.y, lineScreenDirection.x) * lineWidth / screenSize; - if (lineOffset.x < 0.0) - lineOffset *= -1.0; - if (gl_VertexID % 2 == 0) - gl_Position = vec4((ndc1 + vec3(lineOffset, 0.0)) * linePosStart.w, linePosStart.w); - else - gl_Position = vec4((ndc1 - vec3(lineOffset, 0.0)) * linePosStart.w, linePosStart.w); - #endif - - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - #if !defined GBUFFERS_LINE && (defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING) - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif - - lmCoord = GetLightMapCoordinates(); - - glColor = gl_Color; - - normal = normalize(gl_NormalMatrix * gl_Normal); - - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_beaconbeam.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_beaconbeam.glsl deleted file mode 100644 index a82179d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_beaconbeam.glsl +++ /dev/null @@ -1,203 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#define BEACON_BEAM_EMISSION 1.0 //[0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0] - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; - -flat in vec3 upVec, sunVec; - -in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/util/dither.glsl" -#include "/lib/atmospherics/fog/mainFog.glsl" - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord); - vec3 colorP = color.rgb; - color *= glColor; - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - - #ifdef DISTANT_HORIZONS - vec3 screenPosDH = vec3(screenPos.xy, texture2D(dhDepthTex, screenPos.xy).r); - #ifdef TAA - vec3 viewPosDH = ScreenToViewDH(vec3(TAAJitter(screenPosDH.xy, -0.5), screenPosDH.z)); - #else - vec3 viewPosDH = ScreenToViewDH(screenPosDH); - #endif - - if (viewPos.z < viewPosDH.z) - discard; - #endif - - float lViewPos = length(viewPos); - vec3 nViewPos = normalize(viewPos); - vec3 playerPos = ViewToPlayer(viewPos); - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - #endif - float emission = 1.0; - - #ifdef IPBR - emission = dot(colorP, colorP); - - if (0.5 > color.a && color.a > 0.01) { - color.a = 0.101; - emission = pow2(pow2(emission)) * 0.1; - } - - emission *= BEACON_BEAM_EMISSION; - - color.rgb *= color.rgb * emission * 1.75; - color.rgb += emission * 0.05; - #else - color.rgb *= color.rgb * 4.0 * BEACON_BEAM_EMISSION; - #endif - - #ifdef SS_BLOCKLIGHT - vec3 lightAlbedo = normalize(color.rgb) * min1(emission); - #endif - - color.rgb *= 0.5 + 0.5 * exp(-lViewPos * 0.04); - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - // We do fog here as well because the outer layer of the beam has broken depth in later programs - float sky = 0.0; - #ifndef NETHER - if (playerPos.y > 0.0) { - playerPos.y = pow(playerPos.y / far, 0.15) * far; - } - #endif - - float prevAlpha = color.a; - DoFog(color, sky, lViewPos, playerPos, VdotU, VdotS, dither, false, 0.0); - color.a = prevAlpha * (1.0 - sky); - - if (color.a < 0.2 * dither) discard; - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(0.0, 0.0, 0.0, 1.0); - - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(lightAlbedo, 1); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; - -flat out vec3 upVec, sunVec; - -out vec4 glColor; - -//Attributes// - -#if defined ATLAS_ROTATION || defined WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; - vec2 lmCoord = GetLightMapCoordinates(); -#endif - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif - - glColor = gl_Color; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_block.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_block.glsl deleted file mode 100644 index d431e25..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_block.glsl +++ /dev/null @@ -1,467 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// -#extension GL_ARB_derivative_control : enable -#ifdef GL_ARB_derivative_control - #define USE_FINE_DERIVATIVES -#endif - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/shockwave.glsl" -#include "/lib/shaderSettings/emissionMult.glsl" -//#define NIGHT_DESATURATION - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; -in vec2 lmCoord; - -flat in int mat; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; -in vec3 atMidBlock; - -in vec4 glColor; - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || SHOCKWAVE > 0 - in vec2 signMidCoordPos; - flat in vec2 absMidCoordPos; -#endif - -#ifdef ACT_GROUND_LEAVES_FIX - #include "/lib/voxelization/leavesVoxelization.glsl" -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - flat in vec3 binormal, tangent; -#endif - -#ifdef POM - in vec3 viewVector; - - in vec4 vTexCoordAM; -#endif - -// #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL -// flat in ivec2 pixelTexSize; -// #endif - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/util/dither.glsl" -#include "/lib/lighting/mainLighting.glsl" - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES - #include "/lib/util/miplevel.glsl" -#endif - -#ifdef GENERATED_NORMALS - #include "/lib/materials/materialMethods/generatedNormals.glsl" -#endif - -#ifdef COATED_TEXTURES - #include "/lib/materials/materialMethods/coatedTextures.glsl" -#endif - -#if IPBR_EMISSIVE_MODE != 1 - #include "/lib/materials/materialMethods/customEmission.glsl" -#endif - -#ifdef CUSTOM_PBR - #include "/lib/materials/materialHandling/customMaterials.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#if SEASONS > 0 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoise.glsl" -#endif - -#ifdef PORTAL_EDGE_EFFECT - #include "/lib/voxelization/lightVoxelization.glsl" -#endif - -#if SHOCKWAVE > 0 - #include "/lib/misc/shockwave.glsl" -#endif - -//Program// -void main() { - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - float lViewPos = length(viewPos); - vec3 playerPos = ViewToPlayer(viewPos); - vec3 nViewPos = normalize(viewPos); - float VdotN = dot(nViewPos, normal); - vec3 worldPos = playerPos + cameraPosition; - - #if SHOCKWAVE > 0 - vec4 color = doShockwave(playerPos + relativeEyePosition, texCoord); - #else - vec4 color = texture2D(tex, texCoord); - #endif - vec3 colorP = color.rgb; - color *= glColor; - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef DISTANT_HORIZONS - if (getDHFadeFactor(playerPos) < dither) { - discard; - } - #endif - - float overlayNoiseIntensity = 1.0; - float snowNoiseIntensity = 1.0; - float sandNoiseIntensity = 1.0; - float mossNoiseIntensity = 1.0; - float overlayNoiseTransparentOverwrite = 0.0; - float IPBRMult = 1.0; - int subsurfaceMode = 0; - bool isFoliage = false; - vec3 dhColor = vec3(1.0); - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - sqrtAtmColorMult = sqrt(atmColorMult); - #endif - - bool noSmoothLighting = false, noDirectionalShading = false; - float smoothnessD = 0.0, skyLightFactor = 0.0, materialMask = 0.0, enderDragonDead = 1.0; - float smoothnessG = 0.0, highlightMult = 1.0, emission = 0.0, noiseFactor = 1.0; - vec2 lmCoordM = lmCoord; - vec3 normalM = VdotN > 0.0 ? -normal : normal; // Inverted Normal Workaround - vec3 geoNormal = normalM, shadowMult = vec3(1.0); - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - float purkinjeOverwrite = 0.0; - - if (lmCoord.x > 0.99) { // Mod support for light level 15 (and all light levels with iris 1.7) light sources - if (blockEntityId == 0) { - emission = DoAutomaticEmission(noSmoothLighting, noDirectionalShading, color.rgb, 1.0, 15, 0.0); - } - overlayNoiseIntensity = 0.0; - } - - if (blockEntityId < 21025 && blockEntityId > 20999){ - emission = DoAutomaticEmission(noSmoothLighting, noDirectionalShading, color.rgb, 1.0, 15, 1.0); - } - - if (blockEntityId == 5017) { // Player Head - #include "/lib/materials/specificMaterials/others/SpacEagle17.glsl" - } - - #ifdef IPBR - #include "/lib/materials/materialHandling/blockEntityIPBR.glsl" - - #if IPBR_EMISSIVE_MODE != 1 - emission = GetCustomEmissionForIPBR(color, emission); - #endif - #else - #ifdef CUSTOM_PBR - GetCustomMaterials(color, normalM, lmCoordM, NdotU, shadowMult, smoothnessG, smoothnessD, highlightMult, emission, materialMask, viewPos, lViewPos); - #endif - - if (blockEntityId == 5024) { // End Portal, End Gateway - #ifdef SPECIAL_PORTAL_EFFECTS - #include "/lib/materials/specificMaterials/others/endPortalEffect.glsl" - #endif - overlayNoiseIntensity = 0.0; - } else if (blockEntityId == 5004) { // Signs - noSmoothLighting = true; - if (glColor.r + glColor.g + glColor.b <= 2.99 || lmCoord.x > 0.999) { // Sign Text - #include "/lib/materials/specificMaterials/others/signText.glsl" - } - } else if (blockEntityId == 5020) { // Conduit - overlayNoiseIntensity = 0.3; - } else if (blockEntityId == 5012) { // Ender Chest - overlayNoiseIntensity = 0.5; - } else { - noSmoothLighting = true; - } - #endif - - #if defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoiseApply.glsl" - #endif - #if SEASONS > 0 - #include "/lib/materials/seasons.glsl" - #endif - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - #ifdef GENERATED_NORMALS - GenerateNormals(normalM, colorP); - #endif - - #ifdef COATED_TEXTURES - CoatTextures(color.rgb, noiseFactor, playerPos, false); - #endif - - #ifdef SS_BLOCKLIGHT - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - #endif - - emission *= EMISSION_MULTIPLIER; - - bool isLightSource = lmCoord.x > 0.99; - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, 0.5, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, false, - false, 0, smoothnessG, highlightMult, emission, purkinjeOverwrite, isLightSource, - enderDragonDead); - - #ifdef SS_BLOCKLIGHT - vec3 lightAlbedo = normalize(color.rgb) * min1(emission); - - if (blockEntityId == 5004) lightAlbedo = vec3(0.0); // fix glowing sign text affecting blocklight color - #endif - - vec3 translucentMult = mix(vec3(0.666), color.rgb * (1.0 - pow2(pow2(color.a))), color.a); - skyLightFactor = GetSkyLightFactor(lmCoordM, shadowMult); - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, blockEntityId); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - skyLightFactor *= 0.5; - #endif - - /* DRAWBUFFERS:036 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(1.0 - translucentMult, 1.0); - gl_FragData[2] = vec4(smoothnessD, materialMask, skyLightFactor, lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE != 0 - /* DRAWBUFFERS:0364 */ - gl_FragData[3] = vec4(mat3(gbufferModelViewInverse) * normalM, 1.0); - - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:03649 */ - gl_FragData[4] = vec4(lightAlbedo, 0.0); - #endif - #elif defined SS_BLOCKLIGHT - /* DRAWBUFFERS:0369 */ - gl_FragData[3] = vec4(lightAlbedo, 0.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER -#ifdef END_PORTAL_BEAM_INTERNAL - #extension GL_ARB_shader_image_load_store : enable - layout(r32i) uniform iimage2D endcrystal_img; -#endif - -out vec2 texCoord; -out vec2 lmCoord; - -flat out int mat; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; -out vec3 atMidBlock; - -out vec4 glColor; - -// #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL -// flat out ivec2 pixelTexSize; -// #endif - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || SHOCKWAVE > 0 - out vec2 signMidCoordPos; - flat out vec2 absMidCoordPos; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - flat out vec3 binormal, tangent; -#endif - -#ifdef POM - out vec3 viewVector; - - out vec4 vTexCoordAM; -#endif - -//Attributes// -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || SHOCKWAVE > 0 - attribute vec4 mc_midTexCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - attribute vec4 at_tangent; -#endif - -attribute vec4 at_midBlock; -attribute vec4 mc_Entity; - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.1, vec3(100.0)))); - #endif - - lmCoord = GetLightMapCoordinates(); - - glColor = gl_Color; - - mat = int(mc_Entity.x + 0.5); - - normal = normalize(gl_NormalMatrix * gl_Normal); - - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - atMidBlock = at_midBlock.xyz; - - if (normal != normal) normal = -upVec; // Mod Fix: Fixes Better Nether Fireflies - - #ifdef END_PORTAL_BEAM_INTERNAL - if (blockEntityId == 5024 && length((gl_ModelViewMatrix * gl_Vertex).xyz) < 28) // end portal - imageStore(endcrystal_img, ivec2(35, 4), ivec4(1)); - #endif - - #ifdef IPBR - /*if (blockEntityId == 5024) { // End Portal, End Gateway - gl_Position.z -= 0.002; - }*/ - #endif - - #if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || SHOCKWAVE > 0 - if (blockEntityId == 5008) { // Chest - float fractWorldPosY = fract((gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex).y + cameraPosition.y); - if (fractWorldPosY > 0.56 && 0.57 > fractWorldPosY) gl_Position.z -= 0.0001; - } - - vec2 midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - signMidCoordPos = sign(texMinMidCoord); - absMidCoordPos = abs(texMinMidCoord); - #endif - - // #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - // ivec2 pixelTexSize = ivec2(absMidCoordPos * 2.0 * atlasSize); - // #endif - - #if defined GENERATED_NORMALS || defined CUSTOM_PBR - binormal = normalize(gl_NormalMatrix * cross(at_tangent.xyz, gl_Normal.xyz) * at_tangent.w); - tangent = normalize(gl_NormalMatrix * at_tangent.xyz); - #endif - - #ifdef POM - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); - - viewVector = tbnMatrix * (gl_ModelViewMatrix * gl_Vertex).xyz; - - vTexCoordAM.zw = abs(texMinMidCoord) * 2; - vTexCoordAM.xy = min(texCoord, midCoord - texMinMidCoord); - #endif - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_clouds.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_clouds.glsl deleted file mode 100644 index 5243aa5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_clouds.glsl +++ /dev/null @@ -1,173 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/clouds.glsl" -#include "/lib/shaderSettings/cloudsAndLighting.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -#if CLOUD_STYLE_DEFINE == 50 -// We use CLOUD_STYLE_DEFINE instead of CLOUD_STYLE in this file because Optifine can't use generated defines for pipeline stuff - in vec2 texCoord; - - flat in vec3 upVec, sunVec; - - in vec4 glColor; -#endif - -//Pipeline Constants// - -//Common Variables// -#if CLOUD_STYLE_DEFINE == 50 - float SdotU = dot(sunVec, upVec); - float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; - float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; - float sunVisibility2 = sunVisibility * sunVisibility; -#endif - -//Common Functions// - -//Includes// -#if CLOUD_STYLE_DEFINE == 50 - #include "/lib/colors/skyColors.glsl" - #include "/lib/util/spaceConversion.glsl" - - #if defined TAA && (defined BORDER_FOG || RAINBOW_CLOUD != 0 || defined AURORA_INFLUENCE) - #include "/lib/antialiasing/jitter.glsl" - #endif - - #ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" - #endif - - #ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" - #endif - - #ifdef AURORA_INFLUENCE - #include "/lib/atmospherics/auroraBorealis.glsl" - #endif -#endif - -//Program// -void main() { - #if CLOUD_STYLE_DEFINE != 50 - discard; - #else - vec4 color = texture2D(tex, texCoord) * glColor; - - vec4 translucentMult = vec4(mix(vec3(0.666), color.rgb * (1.0 - pow2(pow2(color.a))), color.a), 1.0); - - #if defined BORDER_FOG || RAINBOW_CLOUD != 0 || defined AURORA_INFLUENCE - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - vec3 playerPos = ViewToPlayer(viewPos); - float xzMaxDistance = max(abs(playerPos.x), abs(playerPos.z)); - - #if MC_VERSION < 12106 - float cloudDistance = 375.0; - #else - float cloudDistance = 2000.0; - #endif - - cloudDistance = clamp((cloudDistance - xzMaxDistance) / cloudDistance, 0.0, 1.0); - color.a *= clamp01(cloudDistance * 3.0); - #endif - - color.a *= CLOUD_TRANSPARENCY; - - #ifdef OVERWORLD - vec3 cloudLight = mix(vec3(0.8, 1.6, 1.5) * sqrt1(nightFactor), mix(dayDownSkyColor, dayMiddleSkyColor, 0.1), sunFactor); - #if RAINBOW_CLOUD != 0 - vec3 wpos = normalize((gbufferModelViewInverse * vec4(viewPos, 1.0)).xyz); - wpos /= (abs(wpos.y) + length(wpos.xz)); - - cloudLight *= getRainbowColor(wpos.xz * rainbowCloudDistribution * 0.3, 0.05); - #endif - #ifdef AURORA_INFLUENCE - color.rgb = getAuroraAmbientColor(color.rgb, viewPos, 0.096, AURORA_CLOUD_INFLUENCE_INTENSITY, 0.7); - #endif - color.rgb *= sqrt(cloudLight) * (1.2 + 0.4 * noonFactor * invRainFactor); - - #if CLOUD_R != 100 || CLOUD_G != 100 || CLOUD_B != 100 - color.rgb *= vec3(CLOUD_R, CLOUD_G, CLOUD_B) * 0.01; - #endif - #ifdef ATM_COLOR_MULTS - color.rgb *= sqrt(GetAtmColorMult()); // C72380KD - Reduced atmColorMult impact on things - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - color.rgb *= moonPhaseInfluence; - #endif - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:063 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(0.0, 0.0, 0.0, 1.0); - gl_FragData[2] = vec4(1.0 - translucentMult.rgb, translucentMult.a); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -#if CLOUD_STYLE_DEFINE == 50 - out vec2 texCoord; - - flat out vec3 upVec, sunVec; - - out vec4 glColor; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// -#if CLOUD_STYLE_DEFINE == 50 - #ifdef TAA - #include "/lib/antialiasing/jitter.glsl" - #endif -#endif - -//Program// -void main() { - #if CLOUD_STYLE_DEFINE != 50 - gl_Position = vec4(-1.0); - #else - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - - glColor = gl_Color; - - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_damagedblock.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_damagedblock.glsl deleted file mode 100644 index 812ad49..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_damagedblock.glsl +++ /dev/null @@ -1,93 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; - -flat in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord); - color.rgb *= glColor.rgb; - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = color; -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; - -flat out vec4 glColor; - -//Attributes// -#if defined ATLAS_ROTATION || defined WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; - vec2 lmCoord = GetLightMapCoordinates(); -#endif - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - glColor = gl_Color; - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_entities.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_entities.glsl deleted file mode 100644 index 069efe9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_entities.glsl +++ /dev/null @@ -1,465 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/shockwave.glsl" -#include "/lib/shaderSettings/entities.glsl" -#include "/lib/shaderSettings/emissionMult.glsl" -//#define NIGHT_DESATURATION - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; -in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; - -in vec4 glColor; - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - in vec2 signMidCoordPos; - flat in vec2 absMidCoordPos; - flat in vec2 midCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - flat in vec3 binormal, tangent; -#endif - -#ifdef POM - in vec3 viewVector; - - in vec4 vTexCoordAM; -#endif - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; -float skyLightCheck = 0.0; -float entitySSBLMask = 1.0; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/dither.glsl" -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES - #include "/lib/util/miplevel.glsl" -#endif - -#ifdef GENERATED_NORMALS - #include "/lib/materials/materialMethods/generatedNormals.glsl" -#endif - -#ifdef COATED_TEXTURES - #include "/lib/materials/materialMethods/coatedTextures.glsl" -#endif - -#if IPBR_EMISSIVE_MODE != 1 - #include "/lib/materials/materialMethods/customEmission.glsl" -#endif - -#ifdef CUSTOM_PBR - #include "/lib/materials/materialHandling/customMaterials.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#if SHOCKWAVE > 0 - #include "/lib/misc/shockwave.glsl" -#endif - - -//Program// -void main() { - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - vec3 viewPos = ScreenToView(screenPos); - vec3 nViewPos = normalize(viewPos); - vec3 playerPos = ViewToPlayer(viewPos); - float lViewPos = length(viewPos); - float purkinjeOverwrite = 0.0, emission = 0.0, emissionOld = 0.0; - - if (glColor.a < 0.0) discard; - skyLightCheck = pow2(1.0 - min1(lmCoord.y * 2.9 * sunVisibility)); - #if SHOCKWAVE > 0 - vec4 color = doShockwave(playerPos + relativeEyePosition, texCoord); - #else - vec4 color = texture2D(tex, texCoord); - #endif - vec3 colorP = color.rgb; - color *= glColor; - - float smoothnessD = 0.0, enderDragonDead = 1.0, materialMask = OSIEBCA * 254.0; // No SSAO, No TAA, Reduce Reflection - vec2 lmCoordM = lmCoord; - vec3 normalM = normal, shadowMult = vec3(1.0); - - vec3 lightAlbedo = vec3(0.0); - - float alphaCheck = color.a; - #ifdef DO_PIXELATION_EFFECTS - // Fixes artifacts on fragment edges with non-nvidia gpus - if (entityId != 50112) alphaCheck = max(fwidth(color.a), alphaCheck); // Except for nametags as that causes issues - #endif - - if (alphaCheck > 0.001) { - float overlayNoiseIntensity = 1.0; - float snowNoiseIntensity = 1.0; - float sandNoiseIntensity = 1.0; - float mossNoiseIntensity = 1.0; - float overlayNoiseEmission = 1.0; - float overlayNoiseTransparentOverwrite = 0.0; - bool isFoliage = false; - vec3 dhColor = vec3(1.0); - - #if SEASONS > 0 - #include "/lib/materials/seasons.glsl" - #endif - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - color.rgb = mix(color.rgb, entityColor.rgb, entityColor.a); - - bool noSmoothLighting = atlasSize.x < 600.0; // To fix fire looking too dim - bool noGeneratedNormals = false, noDirectionalShading = false, noVanillaAO = false; - float smoothnessG = 0.0, highlightMult = 0.0, emission = 0.0, noiseFactor = 0.75; - vec3 maRecolor = vec3(0.0); - - if (entityId >= 50015 && entityId <= 50017) { // Player - #include "/lib/materials/specificMaterials/others/SpacEagle17.glsl" - } - - #ifdef IPBR - #if defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008 - if (currentRenderedItemId == 0) { - #include "/lib/materials/materialHandling/entityIPBR.glsl" - } else { - #include "/lib/materials/materialHandling/irisIPBR.glsl" - } - #else - #include "/lib/materials/materialHandling/entityIPBR.glsl" - #endif - - if (materialMask != OSIEBCA * 254.0) materialMask += OSIEBCA * 100.0; // Entity Reflection Handling - - #ifdef GENERATED_NORMALS - if (!noGeneratedNormals) GenerateNormals(normalM, colorP); - #endif - - #ifdef COATED_TEXTURES - CoatTextures(color.rgb, noiseFactor, playerPos, false); - #endif - - #if IPBR_EMISSIVE_MODE != 1 - emission = GetCustomEmissionForIPBR(color, emission); - #endif - #else - #ifdef CUSTOM_PBR - GetCustomMaterials(color, normalM, lmCoordM, NdotU, shadowMult, smoothnessG, smoothnessD, highlightMult, emission, materialMask, viewPos, lViewPos); - #endif - - if (entityId == 50004) { // Lightning Bolt - #include "/lib/materials/specificMaterials/others/lightningBolt.glsl" - } else if (entityId == 50008) { // Item Frame, Glow Item Frame - noSmoothLighting = true; - } else if (entityId == 50016 || entityId == 50017) { // Player - #if IRIS_VERSION >= 10800 - if (entityId == 50017) entitySSBLMask = 0.0; - #else - if (length(playerPos) < 4.0) entitySSBLMask = 0.0; - #endif - } else if (entityId == 50076) { // Boats - playerPos.y += 0.38; // consistentBOAT2176 - } - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - if (entityId == 50020) { // blaze - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - } else if (entityId == 50052) { // Magma Cube - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - } else if (entityId == 50088) { // Entity Flame - color.rgb = changeColorFunction(color.rgb, 2.0, colorSoul, inSoulValley); - } else if (entityId == 50092 || entityId == 50093) { // fireball, small fireball - color.rgb = changeColorFunction(color.rgb, 3.0, colorSoul, inSoulValley); - } - #endif - #endif - - color.rgb = mix(color.rgb, entityColor.rgb, entityColor.a); - - normalM = gl_FrontFacing ? normalM : -normalM; // Inverted Normal Workaround - vec3 geoNormal = normalM; - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - - #ifdef SS_BLOCKLIGHT - lightAlbedo = normalize(color.rgb) * min1(emission); - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - #endif - - emission *= EMISSION_MULTIPLIER; - - bool isLightSource = lmCoord.x > 0.99; - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, 0.5, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, noVanillaAO, - true, 0, smoothnessG, highlightMult, emission, purkinjeOverwrite, isLightSource, - enderDragonDead); - - #ifdef IPBR - color.rgb += maRecolor; - #endif - - emissionOld = emission; - } - - vec3 translucentMult = mix(vec3(0.666), color.rgb * (1.0 - pow2(pow2(color.a))), color.a); - float skyLightFactor = GetSkyLightFactor(lmCoordM, shadowMult); - - #ifdef ENTITIES_ARE_LIGHT - entitySSBLMask = 1.0; - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - skyLightFactor *= 0.5; - #endif - - /* DRAWBUFFERS:036 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(1.0 - translucentMult, 1.0); - gl_FragData[2] = vec4(smoothnessD, materialMask, skyLightFactor, lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emissionOld)); - - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE >= 1 - /* DRAWBUFFERS:0364 */ - gl_FragData[3] = vec4(mat3(gbufferModelViewInverse) * normalM, 1.0); - - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:03649 */ - gl_FragData[4] = vec4(lightAlbedo, entitySSBLMask); - #endif - #elif defined SS_BLOCKLIGHT - /* DRAWBUFFERS:0369 */ - gl_FragData[3] = vec4(lightAlbedo, entitySSBLMask); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; -out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; - -out vec4 glColor; - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - out vec2 signMidCoordPos; - flat out vec2 absMidCoordPos; - flat out vec2 midCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - flat out vec3 binormal, tangent; -#endif - -#ifdef POM - out vec3 viewVector; - - out vec4 vTexCoordAM; -#endif - -//Attributes// -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || (defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008)) || defined WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - attribute vec4 at_tangent; -#endif - -attribute vec4 at_midBlock; - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - - lmCoord = GetLightMapCoordinates(); - - lmCoord.x = min(lmCoord.x, 0.9); - //Fixes some servers/mods making entities insanely bright, while also slightly reducing the max blocklight on a normal entity - - glColor = gl_Color; - - normal = normalize(gl_NormalMatrix * gl_Normal); - - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - #if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - signMidCoordPos = sign(texMinMidCoord); - absMidCoordPos = abs(texMinMidCoord); - #endif - - #if defined GENERATED_NORMALS || defined CUSTOM_PBR - binormal = normalize(gl_NormalMatrix * cross(at_tangent.xyz, gl_Normal.xyz) * at_tangent.w); - tangent = normalize(gl_NormalMatrix * at_tangent.xyz); - #endif - - #ifdef POM - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); - - viewVector = tbnMatrix * (gl_ModelViewMatrix * gl_Vertex).xyz; - - vTexCoordAM.zw = abs(texMinMidCoord) * 2; - vTexCoordAM.xy = min(texCoord, midCoord - texMinMidCoord); - #endif - - #ifdef GBUFFERS_ENTITIES_GLOWING - if (glColor.a > 0.99) gl_Position.z *= 0.01; - #endif - - #ifdef EMIN_BOAT - if (entityId == 50076) { - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - position.y += 1.25; - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - } - #endif - - #ifdef FLICKERING_FIX - if (entityId == 50008 || entityId == 50012) { // Item Frame, Glow Item Frame - if (dot(normal, upVec) > 0.99) { - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - vec3 comPos = fract(position.xyz + cameraPosition); - comPos = abs(comPos - vec3(0.5)); - if ((comPos.y > 0.437 && comPos.y < 0.438) || (comPos.y > 0.468 && comPos.y < 0.469)) { - gl_Position.z += 0.0001; - } - } - if (gl_Normal.y == 1.0) { // Maps - normal = upVec * 2.0; - } - } else if (entityId == 50084) { // Slime, Chicken - gl_Position.z -= 0.00015; - } - - #if SHADOW_QUALITY == -1 - #ifdef VANILLA_ENTITY_SHADOWS - if (glColor.a < 0.5) gl_Position.z -= 0.0005; - #else - if (glColor.a < 0.5) gl_Position.z += 0.0005; - #endif - #endif - #endif - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 - if (entityId == 50200) { - gl_Position = vec4(-1); - } - #endif - #if DRAGON_DEATH_EFFECT_INTERNAL == 1 && !defined IRIS_TAG_SUPPORT - if (entityId == 0 && gl_Color.a < 0.2 && abs(normal.y) < 0.2) { - glColor.a = -100000.0; - } - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_hand.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_hand.glsl deleted file mode 100644 index ae83127..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_hand.glsl +++ /dev/null @@ -1,350 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/emissionMult.glsl" -//#define NIGHT_DESATURATION - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; -in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; - -in vec4 glColor; - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - in vec2 signMidCoordPos; - flat in vec2 absMidCoordPos; - flat in vec2 midCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - flat in vec3 binormal, tangent; -#endif - -#ifdef POM - in vec3 viewVector; - - in vec4 vTexCoordAM; -#endif - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, vec3(0.0, 1.0, 0.0)); // NdotU is different here to improve held map visibility -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; -float skyLightCheck = 0.0; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES - #include "/lib/util/miplevel.glsl" -#endif - -#ifdef GENERATED_NORMALS - #include "/lib/materials/materialMethods/generatedNormals.glsl" -#endif - -#ifdef COATED_TEXTURES - #include "/lib/materials/materialMethods/coatedTextures.glsl" -#endif - -#if IPBR_EMISSIVE_MODE != 1 - #include "/lib/materials/materialMethods/customEmission.glsl" -#endif - -#ifdef CUSTOM_PBR - #include "/lib/materials/materialHandling/customMaterials.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -//Program// -void main() { - skyLightCheck = pow2(1.0 - min1(lmCoord.y * 2.9 * sunVisibility)); - vec4 color = texture2D(tex, texCoord); - float purkinjeOverwrite = 0.0, emission = 0.0; - - float smoothnessD = 0.0, enderDragonDead = 1.0, materialMask = OSIEBCA * 254.0; // No SSAO, No TAA, Reduce Reflection - vec2 lmCoordM = lmCoord; - vec3 normalM = normal, shadowMult = vec3(0.5); // Reduced shadowMult for held items to not get too bright - - #ifdef SS_BLOCKLIGHT - vec3 lightAlbedo = vec3(0.0); - #endif - - - float alphaCheck = color.a; - #ifdef DO_PIXELATION_EFFECTS - // Fixes artifacts on fragment edges with non-nvidia gpus - alphaCheck = max(fwidth(color.a), alphaCheck); - #endif - - if (alphaCheck > 0.001) { - #if defined GENERATED_NORMALS || PIXEL_WATER == 1 - vec3 colorP = color.rgb; - #endif - color *= glColor; - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z + 0.38); - vec3 viewPos = ScreenToView(screenPos); - vec3 playerPos = ViewToPlayer(viewPos); - - if (color.a < 0.75) materialMask = 0.0; - - bool noSmoothLighting = true, noGeneratedNormals = false, noDirectionalShading = false, noVanillaAO = false; - float smoothnessG = 0.0, highlightMult = 1.0, noiseFactor = 0.6; - vec3 geoNormal = normalM; - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - vec3 maRecolor = vec3(0.0); - - float overlayNoiseIntensity = 1.0; - float snowNoiseIntensity = 1.0; - float sandNoiseIntensity = 1.0; - float mossNoiseIntensity = 1.0; - float overlayNoiseEmission = 1.0; - bool isFoliage = false; - - #ifdef IPBR - #if defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008 - #include "/lib/materials/materialHandling/irisIPBR.glsl" - - if (materialMask != OSIEBCA * 254.0) materialMask += OSIEBCA * 100.0; // Entity Reflection Handling - #endif - - #ifdef GENERATED_NORMALS - if (!noGeneratedNormals) GenerateNormals(normalM, colorP); - #endif - - #ifdef COATED_TEXTURES - CoatTextures(color.rgb, noiseFactor, playerPos, false); - #endif - - #if IPBR_EMISSIVE_MODE != 1 - emission = GetCustomEmissionForIPBR(color, emission); - #endif - #else - #ifdef CUSTOM_PBR - GetCustomMaterials(color, normalM, lmCoordM, NdotU, shadowMult, smoothnessG, smoothnessD, highlightMult, emission, materialMask, viewPos, 0.0); - #endif - #endif - - // Support for modded light sources and blockID set by the user - #if defined IS_IRIS && !defined MC_OS_MAC - if (currentRenderedItemId == 0) { - float screenWidth = viewPos.x; - float region1End = -0.1; // End of the first 2/5 region - float region2Start = 0.1; // Start of the last 2/5 region - int heldBlockLight = 0; - if (screenWidth <= region1End || screenWidth >= region2Start) { - heldBlockLight = (viewPos.x > 0.0 ^^ isRightHanded) ? heldBlockLightValue2 : heldBlockLightValue; - } - - if (heldBlockLight > 0) { - bool doesNothing; - emission = DoAutomaticEmission(noSmoothLighting, doesNothing, color.rgb, 0.0, heldBlockLight, 0.0); - } - } - #endif - - #ifdef SS_BLOCKLIGHT - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - #endif - - emission *= EMISSION_MULTIPLIER; - - DoLighting(color, shadowMult, playerPos, viewPos, 0.0, geoNormal, normalM, 0.5, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, noVanillaAO, - false, 0, smoothnessG, highlightMult, emission, purkinjeOverwrite, false, - enderDragonDead); - - #ifdef SS_BLOCKLIGHT - lightAlbedo = normalize(color.rgb) * min1(emission) * float(heldBlockLightValue > 0 || heldBlockLightValue2 > 0 || heldItemId == 45032 || heldItemId2 == 45032); - #endif - - #ifdef IPBR - color.rgb += maRecolor; - #endif - } - - float skyLightFactor = GetSkyLightFactor(lmCoordM, shadowMult); - - float handSSBLMask = 0.0; - #ifdef ENTITIES_ARE_LIGHT - handSSBLMask = 0.2 + isSneaking * 0.5; - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - skyLightFactor *= 0.5; - #endif - - float purkinjeData = 1.0; - #if defined IS_IRIS || defined IS_ANGELICA || MC_VERSION >= 11600 - purkinjeData = lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emission); - #endif - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(smoothnessD, materialMask, skyLightFactor, purkinjeData); - - #if BLOCK_REFLECT_QUALITY >= 2 && (RP_MODE >= 2 || defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - /* DRAWBUFFERS:064 */ - gl_FragData[2] = vec4(mat3(gbufferModelViewInverse) * normalM, 1.0); - - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:0649 */ - gl_FragData[3] = vec4(lightAlbedo, handSSBLMask); - #endif - #elif defined SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(lightAlbedo, handSSBLMask); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; -out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; - -out vec4 glColor; - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA) - out vec2 signMidCoordPos; - flat out vec2 absMidCoordPos; - flat out vec2 midCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - flat out vec3 binormal, tangent; -#endif - -#ifdef POM - out vec3 viewVector; - - out vec4 vTexCoordAM; -#endif - -//Attributes// -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - attribute vec4 mc_midTexCoord; -#endif - -#if defined GENERATED_NORMALS || defined CUSTOM_PBR - attribute vec4 at_tangent; -#endif - -attribute vec4 at_midBlock; - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - - lmCoord = GetLightMapCoordinates(); - - glColor = gl_Color; - - normal = normalize(gl_NormalMatrix * gl_Normal); - - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - #if defined GENERATED_NORMALS || defined COATED_TEXTURES || defined POM || defined IPBR && (defined IS_IRIS || defined IS_ANGELICA && ANGELICA_VERSION >= 20000008) - midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - signMidCoordPos = sign(texMinMidCoord); - absMidCoordPos = abs(texMinMidCoord); - #endif - - #if defined GENERATED_NORMALS || defined CUSTOM_PBR - binormal = normalize(gl_NormalMatrix * cross(at_tangent.xyz, gl_Normal.xyz) * at_tangent.w); - tangent = normalize(gl_NormalMatrix * at_tangent.xyz); - #endif - - #ifdef POM - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); - - viewVector = tbnMatrix * (gl_ModelViewMatrix * gl_Vertex).xyz; - - vTexCoordAM.zw = abs(texMinMidCoord) * 2; - vTexCoordAM.xy = min(texCoord, midCoord - texMinMidCoord); - #endif - - #if HAND_SWAYING > 0 - #include "/lib/misc/handSway.glsl" - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_lightning.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_lightning.glsl deleted file mode 100644 index 7c60e63..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_lightning.glsl +++ /dev/null @@ -1,171 +0,0 @@ -///////////////////////////////////// -// Complementary Shaders by EminGT // -///////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; -in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; - -in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" -#include "/lib/util/dither.glsl" - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord); - vec3 colorP = color.rgb; - color *= glColor; - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - float materialMask = 0.0; - - if (entityId == 50004 - #if MC_VERSION >= 12105 && defined IS_IRIS - // Iris broken lightning bolt detection after 1.21.5 - || dot(color.rgb, color.rgb) > 0.01 && color.r < 0.45 && color.g < 0.45 && color.b < 0.5 && glColor.a == 0.0 - #endif - ) { // Lightning Bolt - #include "/lib/materials/specificMaterials/others/lightningBolt.glsl" - materialMask = OSIEBCA * 254.0; // No SSAO, No TAA, Reduce Reflection - } else { // Dragon Death Beams, and possibly modded effects - #ifdef END - if (dither < 0.8) discard; - color.rgb *= 15.0; - #endif - } - - color.rgb = mix(color.rgb, entityColor.rgb, entityColor.a); - - #ifdef SS_BLOCKLIGHT - vec3 lightAlbedo = normalize(color.rgb); - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(0.0, materialMask, 1.0, 1.0); - - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE >= 1 - /* DRAWBUFFERS:064 */ - gl_FragData[2] = vec4(0.0, 1.0, 0.0, 1.0); - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:0649 */ - gl_FragData[3] = vec4(lightAlbedo, 1.0); - #endif - #elif defined SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(lightAlbedo, 1.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; -out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; - -out vec4 glColor; - -//Pipeline Constants// -#if DRAGON_DEATH_EFFECT_INTERNAL > 0 - #extension GL_ARB_shader_image_load_store : enable -#endif - -//Attributes// -attribute vec4 at_midBlock; - -//Common Variables// - -//Common Functions// - -//Includes// -#if DRAGON_DEATH_EFFECT_INTERNAL > 0 - #include "/lib/voxelization/endCrystalVoxelization.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - lmCoord = GetLightMapCoordinates(); - - lmCoord.x = min(lmCoord.x, 0.9); - //Fixes some servers/mods making entities insanely bright, while also slightly reducing the max blocklight on a normal entity - - glColor = gl_Color; - - normal = normalize(gl_NormalMatrix * gl_Normal); - - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - #if defined FLICKERING_FIX && SHADOW_QUALITY == -1 - if (glColor.a < 0.5) gl_Position.z += 0.0005; - #endif - - #if DRAGON_DEATH_EFFECT_INTERNAL > 0 - if (entityId == 0 && (glColor.a < 0.2 || glColor.a == 1.0)) { // Only lightning bolts and dragon death effect run in this program, lightning has an entity ID assigned - #if DRAGON_DEATH_EFFECT_INTERNAL == 1 - gl_Position = vec4(0); - #endif - SetEndDragonDeath(); - } - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_skybasic.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_skybasic.glsl deleted file mode 100644 index ca3f7dd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_skybasic.glsl +++ /dev/null @@ -1,297 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/tonemaps.glsl" -#include "/lib/shaderSettings/stars.glsl" -//#define SECRET_CAELUM_SUPPORT_SETTING - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in vec3 upVec, sunVec; - -flat in vec4 glColor; - -#ifdef OVERWORLD - flat in float vanillaStars; -#endif - -//Pipeline Constants// - -//Common Variables// -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -const int DoCompTonemap = 0; -const int DoBSLTonemap = 1; -const int ACESTonemap = 2; -const int ACESRedModified = 3; -const int BurgessTonemap = 4; -const int LottesTonemap = 5; -const int Uncharted2 = 6; -const int uncharted2_tonemap_partial = 7; -const int uncharted2_filmic = 8; -const int reinhard2 = 9; -const int filmic = 10; -const int GTTonemap = 11; -const int uchimura = 12; -const int agxTonemap = 13; -const int unreal = 14; - -//Common Functions// - -//Includes// -#include "/lib/util/dither.glsl" - -#ifdef OVERWORLD - #include "/lib/atmospherics/sky.glsl" - #include "/lib/atmospherics/stars.glsl" - #include "/lib/atmospherics/shootingStars.glsl" -#endif - -#ifdef CAVE_FOG - #include "/lib/atmospherics/fog/caveFactor.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#if SUN_MOON_STYLE >= 2 - #include "/lib/util/spaceConversion.glsl" -#endif - -//Program// -void main() { - vec4 color = vec4(glColor.rgb, 1.0); - float alphaColor = glColor.a; - - #ifdef OVERWORLD - if (vanillaStars > 0.5) { - discard; - } - - #if IRIS_VERSION >= 10800 && IRIS_VERSION < 10805 - if (renderStage == MC_RENDER_STAGE_MOON) { - discard; // Fixes the vanilla sky gradient causing the sun to disappear - } - #endif - - vec4 screenPos = vec4(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - vec3 nViewPos = normalize(viewPos.xyz); - - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - float dither = Bayer8(gl_FragCoord.xy); - - color.rgb = GetSky(VdotU, VdotS, dither, true, false); - #ifdef SECRET_CAELUM_SUPPORT_SETTING - if (alphaColor < 1.0 && alphaColor > 0.0) color.rgb = glColor.rgb * alphaColor; - #endif - - #ifdef ATM_COLOR_MULTS - color.rgb *= GetAtmColorMult(); - #endif - #ifdef MOON_PHASE_INF_ATMOSPHERE - color.rgb *= moonPhaseInfluence; - #endif - - vec2 starCoord = GetStarCoord(viewPos.xyz, 0.5); - #if STAR_BRIGHTNESS != 3 - vec3 starColor = GetStars(starCoord, VdotU, VdotS, 1.0, 0.0); - - #define ADD_STAR_LAYER_OW1 (STAR_LAYER_OW == 1 || STAR_LAYER_OW == 3) - #define ADD_STAR_LAYER_OW2 (STAR_LAYER_OW == 2 || STAR_LAYER_OW == 3) - - #if ADD_STAR_LAYER_OW1 - starColor = max(starColor, GetStars(starCoord, VdotU, VdotS, 0.66, 0.0)); - #endif - - #if ADD_STAR_LAYER_OW2 - starColor = max(starColor, GetStars(starCoord, VdotU, VdotS, 2.2, 0.45)); - #endif - - color.rgb += starColor; - #ifdef SHOOTING_STARS - color.rgb += GetShootingStars(starCoord, VdotU, VdotS); - #endif - #endif - - #if SUN_MOON_STYLE >= 2 - float absVdotS = abs(VdotS); - #if SUN_MOON_STYLE == 2 - float sunSizeFactor1 = 0.9975; - float sunSizeFactor2 = 400.0; - float moonCrescentOffset = 0.0055; - float moonPhaseFactor1 = 2.45; - float moonPhaseFactor2 = 750.0; - #else - float sunSizeFactor1 = 0.9983; - float sunSizeFactor2 = 588.235; - float moonCrescentOffset = 0.0042; - float moonPhaseFactor1 = 2.2; - float moonPhaseFactor2 = 1000.0; - #endif - if (absVdotS > sunSizeFactor1) { - float sunMoonMixer = sqrt1(sunSizeFactor2 * (absVdotS - sunSizeFactor1)); - - #ifdef SUN_MOON_DURING_RAIN - sunMoonMixer *= 1.0 - 0.4 * rainFactor2; - #else - sunMoonMixer *= 1.0 - rainFactor2; - #endif - - if (VdotS > 0.0) { - sunMoonMixer = pow2(sunMoonMixer) * GetHorizonFactor(SdotU); - - #ifdef CAVE_FOG - sunMoonMixer *= 1.0 - 0.65 * GetCaveFactor(); - #endif - float sunBrightness = 25.0; - if (tonemap == ACESTonemap) color.rgb = mix(color.rgb, vec3(1.0, 0.698, 0.5451) * sunBrightness, sunMoonMixer); - else - color.rgb = mix(color.rgb, vec3(0.9, 0.5, 0.3) * sunBrightness, sunMoonMixer); - } else { - float horizonFactor = GetHorizonFactor(-SdotU); - sunMoonMixer = max0(sunMoonMixer - 0.25) * 1.33333 * horizonFactor; - - starCoord = GetStarCoord(viewPos.xyz, 1.0) * 0.5 + 0.617; - float moonNoise = texture2DLod(noisetex, starCoord, 0.0).g - + texture2DLod(noisetex, starCoord * 2.5, 0.0).g * 0.7 - + texture2DLod(noisetex, starCoord * 5.0, 0.0).g * 0.5; - moonNoise = max0(moonNoise - 0.75) * 1.7; - vec3 moonColor = vec3(0.38, 0.4, 0.5); - #if BLOOD_MOON > 0 - moonColor = mix(moonColor, vec3(0.4588, 0.149, 0.149) * 1.5, getBloodMoon(sunVisibility)); - #endif - moonColor *= (1.2 - (0.2 + 0.2 * sqrt1(nightFactor)) * moonNoise); - - if (moonPhase >= 1) { - float moonPhaseOffset = 0.0; - if (moonPhase != 4) { - moonPhaseOffset = moonCrescentOffset; - moonColor *= 8.5; - } else moonColor *= 10.0; - if (moonPhase > 4) { - moonPhaseOffset = -moonPhaseOffset; - } - - float ang = fract(timeAngle - (0.25 + moonPhaseOffset)); - ang = (ang + (cos(ang * 3.14159265358979) * -0.5 + 0.5 - ang) / 3.0) * 6.28318530717959; - vec2 sunRotationData2 = vec2(cos(sunPathRotation * 0.01745329251994), -sin(sunPathRotation * 0.01745329251994)); - vec3 rawSunVec2 = (gbufferModelView * vec4(vec3(-sin(ang), cos(ang) * sunRotationData2) * 2000.0, 1.0)).xyz; - - float moonPhaseVdosS = dot(nViewPos, normalize(rawSunVec2.xyz)); - - sunMoonMixer *= pow2(1.0 - min1(pow(abs(moonPhaseVdosS), moonPhaseFactor2) * moonPhaseFactor1)); - } else moonColor *= 4.0; - - #ifdef CAVE_FOG - sunMoonMixer *= 1.0 - 0.5 * GetCaveFactor(); - #endif - - color.rgb = mix(color.rgb, moonColor, sunMoonMixer); - } - } - #endif - #endif - - color.rgb *= 1.0 - maxBlindnessDarkness; - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = color; -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out vec3 upVec, sunVec; - -flat out vec4 glColor; - -#ifdef OVERWORLD - flat out float vanillaStars; -#endif - -//Attributes// - -#ifdef WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; - vec2 lmCoord = GetLightMapCoordinates(); -#endif - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - - glColor = gl_Color; - - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - - #ifdef OVERWORLD - vanillaStars = 0.0; - #if MC_VERSION >= 11605 || defined IS_ANGELICA - if (renderStage == MC_RENDER_STAGE_STARS) { - vanillaStars = 1.0; - } - #else - //Vanilla Star Dedection by Builderb0y - vanillaStars = float(glColor.r == glColor.g && glColor.g == glColor.b && glColor.r > 0.0 && glColor.r < 0.51); - #endif - #endif - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_skytextured.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_skytextured.glsl deleted file mode 100644 index 4c69fec..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_skytextured.glsl +++ /dev/null @@ -1,213 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/tonemaps.glsl" -#define STELLAR_VIEW_SUPPORT - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; - -flat in vec4 glColor; - -#ifdef OVERWORLD - flat in vec3 upVec, sunVec; -#endif - -//Pipeline Constants// - -//Common Variables// -#ifdef OVERWORLD - float SdotU = dot(sunVec, upVec); - float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; - float sunVisibility2 = sunVisibility * sunVisibility; -#endif - -const int DoCompTonemap = 0; -const int DoBSLTonemap = 1; -const int ACESTonemap = 2; -const int ACESRedModified = 3; -const int BurgessTonemap = 4; -const int LottesTonemap = 5; -const int Uncharted2 = 6; -const int uncharted2_tonemap_partial = 7; -const int uncharted2_filmic = 8; -const int reinhard2 = 9; -const int filmic = 10; -const int GTTonemap = 11; -const int uchimura = 12; -const int agxTonemap = 13; -const int unreal = 14; - -//Common Functions// - -//Includes// -#include "/lib/colors/lightAndAmbientColors.glsl" -#ifdef END - #include "/lib/colors/skyColors.glsl" -#endif - -#ifdef CAVE_FOG - #include "/lib/atmospherics/fog/caveFactor.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - #ifdef OVERWORLD - vec2 tSize = textureSize(tex, 0); - vec4 color = texture2D(tex, texCoord); - color.rgb *= glColor.rgb; - - vec4 screenPos = vec4(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z, 1.0); - vec4 viewPos = gbufferProjectionInverse * (screenPos * 2.0 - 1.0); - viewPos /= viewPos.w; - vec3 nViewPos = normalize(viewPos.xyz); - - float VdotS = dot(nViewPos, sunVec); - float VdotU = dot(nViewPos, upVec); - - #ifdef IS_IRIS - bool sunSideCheck = VdotS > 0.95; - bool isSun = renderStage == MC_RENDER_STAGE_SUN; - bool isMoon = renderStage == MC_RENDER_STAGE_MOON; - #if IRIS_VERSION < 10902 - if (sunSideCheck) isSun = true; // Workaround for sun rendering as MC_RENDER_STAGE_MOON in some Iris versions - #endif - #else - bool sunSideCheck = VdotS > 0.0; - bool tSizeCheck = abs(tSize.y - 264.0) < 248.5; //tSize.y must range from 16 to 512 - bool isSun = tSizeCheck && sunSideCheck; - bool isMoon = tSizeCheck && !sunSideCheck; - #endif - - if (isSun || isMoon) { - #if SUN_MOON_STYLE >= 2 - discard; - #endif - - if (isSun) { - float sunBrightness = 4.5; - color.rgb = vec3(pow(dot(color.rgb, color.rgb) * 0.45, 6.0 - 5.0 * rainFactor)); - if (tonemap == ACESTonemap) color.rgb *= mix(vec3(1.0, 0.6275, 0.4549) * 1.2, vec3(0.35), rainFactor * 0.75) * sunBrightness * 0.5; - else color.rgb *= mix(vec3(1.1, 0.55, 0.0), vec3(0.35), rainFactor * 0.75) * sunBrightness; // all other tonemaps - color.rgb *= 0.25 + 0.75 * sunVisibility2 + 0.5 * noonFactor; - } - - if (isMoon) { - // vec3 pixelGlareColor = color.rgb; - // pixelGlareColor = mix(pixelGlareColor, pixelGlareColor * vec3(0.9, 0.95, 1.1), 0.5) * 1.3; - color.rgb *= smoothstep1(min1(length(color.rgb))) * 1.3; - - #if BLOOD_MOON > 0 - float luminance = GetLuminance(color.rgb); - color.rgb = mix(color.rgb, pow2(luminance) * vec3(0.702, 0.0, 0.0) * 1.7, getBloodMoon(sunVisibility)); - #endif - - // float pixelGlareFactor = 1 - step(0.09,luminance); - // color.rgb = mix(color.rgb, pixelGlareColor, pixelGlareFactor); - } - - color.rgb *= GetHorizonFactor(VdotU); - - #ifdef CAVE_FOG - color.rgb *= 1.0 - 0.75 * GetCaveFactor(); - #endif - } else { // Custom Sky - #if MC_VERSION >= 11300 - #ifdef STELLAR_VIEW_SUPPORT - color.rgb *= mix(vec3(1.0), color.rgb * smoothstep1(sqrt1(max0(VdotU))), float(abs(VdotS) > 0.95)); // we only want it near the sun and moon - #else - color.rgb *= color.rgb * smoothstep1(sqrt1(max0(VdotU))); - #endif - #else - discard; - // Old mc custom skyboxes are weirdly broken, so we discard. - #endif - } - - if (isEyeInWater == 1) color.rgb *= 0.25; - - // Reduced visibility in rain - float rainFactorM = rainFactor; - #ifdef SUN_MOON_DURING_RAIN - rainFactorM *= 0.8; - #endif - color.a *= 1.0 - rainFactorM; - - #ifdef STELLAR_VIEW_SUPPORT - // Complementary by default shows the sun/moon while raining. But in vanilla they have an alpha of 0 while raining. - float vanillaSunMoonMask = float(isSun || isMoon); - color.rgb *= max0(glColor.a + vanillaSunMoonMask * rainStrength); // Support fop skybox altering mods - color.a *= max(step(0.0001, glColor.a), vanillaSunMoonMask); // Based on vanilla mask we only set alpha to 0 when glColor.a is 0 and not sun/moon - #endif - #endif - - #ifdef NETHER - vec4 color = vec4(0.0); - #endif - - #ifdef END - vec4 color = vec4(endSkyColor, 1.0); - #endif - - #if RETRO_LOOK == 1 - color.rgb = GetLuminance(color.rgb) * vec3(RETRO_LOOK_R, RETRO_LOOK_G, RETRO_LOOK_B) * 0.3 * RETRO_LOOK_I; - #elif RETRO_LOOK == 2 - color.rgb = mix(color.rgb, GetLuminance(color.rgb) * vec3(RETRO_LOOK_R, RETRO_LOOK_G, RETRO_LOOK_B) * 0.3 * RETRO_LOOK_I, nightVision); - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = color; -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; - -flat out vec4 glColor; - -#ifdef OVERWORLD - flat out vec3 upVec, sunVec; -#endif - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - gl_Position = ftransform(); - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - - glColor = gl_Color; - - #ifdef OVERWORLD - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_spidereyes.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_spidereyes.glsl deleted file mode 100644 index 6adaa73..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_spidereyes.glsl +++ /dev/null @@ -1,115 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -//#define INTENSE_DEEP_DARK - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; - -in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// - -//Includes// -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord) * glColor; - - #ifdef INTENSE_DEEP_DARK - if (color.b > 0.1 && color.r < 0.5) { // Warden - color.rgb = mix(color.rgb, color.rgb + 0.3, darknessFactor); - } - #endif - color.rgb = pow1_5(color.rgb) * ( - 1.5 - + vec3(4.1, 3.0, 4.1) * max0(color.r * color.b - color.g) // Tweak for Enderman - + 5.0 * max0(color.g * color.b - color.r) // Tweak for Warden - - 0.5 * sqrt(color.r * color.g * color.b) // Tweak for Breeze - - vec3(0.0, 0.7, 0.7) * max0(color.r * color.g - color.b) // Tweak for Copper Golem - ); - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(0, 0, 0, 1); - - #ifdef ENTITIES_ARE_LIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(1); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; - -out vec4 glColor; - -//Attributes// - -#if defined ATLAS_ROTATION || defined WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; - vec2 lmCoord = GetLightMapCoordinates(); -#endif - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - - glColor = gl_Color; - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_terrain.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_terrain.glsl deleted file mode 100644 index 7a2c86d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_terrain.glsl +++ /dev/null @@ -1,747 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// -#extension GL_ARB_derivative_control : enable -#ifdef GL_ARB_derivative_control - #define USE_FINE_DERIVATIVES -#endif - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/materials.glsl" -#include "/lib/shaderSettings/shockwave.glsl" -#include "/lib/shaderSettings/interactiveFoliage.glsl" -#include "/lib/shaderSettings/emissionMult.glsl" -#include "/lib/shaderSettings/emissionMult.glsl" -#include "/lib/shaderSettings/wavingBlocks.glsl" -#define EYES -#define EYE_FREQUENCY 1.0 //[0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5] -#define EYE_SPEED 1.0 //[0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0 2.2 2.4 2.6 2.8 3.0] -#define EYE_RED_PROBABILITY 0.07 //[0.00 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18 0.19 0.20 0.21 0.22 0.23 0.24 0.25 0.26 0.27 0.28 0.29 0.30 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50 0.51 0.52 0.53 0.54 0.55 0.56 0.57 0.58 0.59 0.60 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.70 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.80 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.90 0.91 0.92 0.93 0.94 0.95 0.96 0.97 0.98 0.99 1.00] -//#define NIGHT_DESATURATION - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in int mat; -flat in int blockLightEmission; - -in vec2 texCoord; -#ifdef GBUFFERS_COLORWHEEL - vec2 lmCoord; -#else - in vec2 lmCoord; -#endif -in vec2 signMidCoordPos; -flat in vec2 absMidCoordPos; -flat in vec2 midCoord; -in vec3 blockUV; -in vec3 atMidBlock; -// #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL -// flat in ivec2 pixelTexSize; -// #endif - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; -in vec3 vertexPos; - -in vec4 glColorRaw; - -#if RAIN_PUDDLES >= 1 || defined GENERATED_NORMALS || defined CUSTOM_PBR - flat in vec3 binormal, tangent; -#endif - -#ifdef POM - in vec3 viewVector; - - in vec4 vTexCoordAM; -#endif - -#if ANISOTROPIC_FILTER > 0 - in vec4 spriteBounds; -#endif - -#ifdef IRIS_FEATURE_FADE_VARIABLE - flat in float chunkFade; -#endif - -//Pipeline Constants// -#if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - const float voxelDistance = 64.0; -#elif COLORED_LIGHTING_INTERNAL > 0 - #if WORLD_SPACE_REFLECTIONS_INTERNAL == -1 - const float voxelDistance = 32.0; - #else - const float voxelDistance = 64.0; - #endif -#endif - -//Common Variables// -float NdotU = dot(normal, upVec); -float geoNdotU = NdotU; -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; -float skyLightCheck = 0.0; - -vec4 glColor = glColorRaw; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if RAIN_PUDDLES >= 1 || defined GENERATED_NORMALS || defined CUSTOM_PBR - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); -#endif - -//Common Functions// -void DoFoliageColorTweaks(inout vec3 color, inout vec3 shadowMult, inout float snowMinNdotU, vec3 viewPos, vec3 nViewPos, float lViewPos, float dither) { - float factor = max(80.0 - lViewPos, 0.0); - shadowMult *= 1.0 + 0.004 * noonFactor * factor; - - #if defined IPBR && !defined IPBR_COMPAT_MODE - color.rgb *= 0.97 - 0.2 * signMidCoordPos.x; - #endif - - //#define FOLIAGE_ALT_SUBSURFACE - - #ifdef FOLIAGE_ALT_SUBSURFACE - float edgeSize = 0.12; - float edgeEffectFactor = 0.75; - - vec2 texCoordM = texCoord; - texCoordM.y -= edgeSize * dither * absMidCoordPos.y; - texCoordM.y = max(texCoordM.y, midCoord.y - absMidCoordPos.y); - vec4 colorSample = texture2DLod(tex, texCoordM, 0); - - if (colorSample.a < 0.5) { - float edgeFactor = dot(nViewPos, lightVec); - shadowMult *= 1.0 + edgeEffectFactor * (1.0 + edgeFactor); - } - - shadowMult *= 1.03 + 0.2333 * edgeEffectFactor * (dot(normal, lightVec) - 1.0); - #endif - - #ifdef SNOWY_WORLD - if (glColor.g - glColor.b > 0.01) - snowMinNdotU = min(pow2(pow2(max0(color.g * 2.0 - color.r - color.b))) * 5.0, 0.1); - else - snowMinNdotU = min(pow2(pow2(max0(color.g * 2.0 - color.r - color.b))) * 3.0, 0.1) * 0.25; - - #ifdef DISTANT_HORIZONS - // DH chunks don't have foliage. The border looks too noticeable without this tweak - snowMinNdotU = mix(snowMinNdotU, 0.09, smoothstep(far * 0.5, far, lViewPos)); - #endif - #endif -} - -void DoBrightBlockTweaks(vec3 color, float minLight, inout vec3 shadowMult, inout float highlightMult) { - float factor = mix(minLight * 0.5 + 0.5, 1.0, pow2(pow2(color.r))); - shadowMult = vec3(factor); - highlightMult /= factor; -} - -void DoOceanBlockTweaks(inout float smoothnessD) { - smoothnessD *= max0(lmCoord.y - 0.95) * 20.0; -} - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" -#include "/lib/util/dither.glsl" - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || ANISOTROPIC_FILTER > 0 || defined DISTANT_LIGHT_BOKEH - #include "/lib/util/miplevel.glsl" -#endif - -#ifdef GENERATED_NORMALS - #include "/lib/materials/materialMethods/generatedNormals.glsl" -#endif - -#ifdef COATED_TEXTURES - #include "/lib/materials/materialMethods/coatedTextures.glsl" -#endif - -#if IPBR_EMISSIVE_MODE != 1 - #include "/lib/materials/materialMethods/customEmission.glsl" -#endif - -#ifdef CUSTOM_PBR - #include "/lib/materials/materialHandling/customMaterials.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#if ANISOTROPIC_FILTER > 0 - #include "/lib/materials/materialMethods/anisotropicFiltering.glsl" -#endif - -#ifdef PUDDLE_VOXELIZATION - #include "/lib/voxelization/puddleVoxelization.glsl" -#endif - -#ifdef ACT_GROUND_LEAVES_FIX - #include "/lib/voxelization/leavesVoxelization.glsl" -#endif - -#ifdef SNOWY_WORLD - #include "/lib/materials/materialMethods/snowyWorld.glsl" -#endif - -#ifdef DISTANT_LIGHT_BOKEH - #include "/lib/misc/distantLightBokeh.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -#if defined ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#if SEASONS > 0 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoise.glsl" -#endif - -#if PIXEL_WATER > 0 - #include "/lib/materials/materialMethods/waterProcedureTexture.glsl" -#endif - -#if SHOCKWAVE > 0 - #include "/lib/misc/shockwave.glsl" -#endif - -//Program// -void main() { - skyLightCheck = pow2(1.0 - min1(lmCoord.y * 2.9 * sunVisibility)); - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - float lViewPos = length(viewPos); - vec3 nViewPos = normalize(viewPos); - vec3 playerPos = vertexPos; - vec3 worldPos = playerPos + cameraPosition; - - #if SHOCKWAVE > 0 - vec4 color = doShockwave(playerPos + relativeEyePosition, texCoord); - #else - #if ANISOTROPIC_FILTER == 0 - vec4 color = texture2D(tex, texCoord); - #else - vec4 color = textureAF(tex, texCoord); - #endif - #endif - - float smoothnessD = 0.0, materialMask = 0.0; - - #if !defined POM || !defined POM_ALLOW_CUTOUT - if (color.a <= 0.00001) discard; // 6WIR4HT23 - #endif - - vec3 colorP = color.rgb; - - #ifdef GBUFFERS_COLORWHEEL - float ao; - vec4 overlayColor; - - clrwl_computeFragment(color, color, lmCoord, ao, overlayColor); - color.rgb = mix(color.rgb, overlayColor.rgb, overlayColor.a); - lmCoord = clamp((lmCoord - 1.0 / 32.0) * 32.0 / 30.0, 0.0, 1.0); - #else - color.rgb *= glColor.rgb; - #endif - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - int subsurfaceMode = 0; - bool noSmoothLighting = false, noDirectionalShading = false, noVanillaAO = false, centerShadowBias = false, noGeneratedNormals = false, doTileRandomisation = true, isFoliage = false; - float smoothnessG = 0.0, highlightMult = 1.0, emission = 0.0, noiseFactor = 1.0, snowFactor = 1.0, snowMinNdotU = 0.0, noPuddles = 0.0, overlayNoiseIntensity = 1.0, snowNoiseIntensity = 1.0, sandNoiseIntensity = 1.0, mossNoiseIntensity = 1.0, overlayNoiseTransparentOverwrite = 0.0, overlayNoiseEmission = 1.0, IPBRMult = 1.0, lavaNoiseIntensity = LAVA_NOISE_INTENSITY, enderDragonDead = 1.0; - vec2 lmCoordM = lmCoord; - vec3 normalM = normal, geoNormal = normal, shadowMult = vec3(1.0); - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - vec3 dhColor = vec3(1.0); - float purkinjeOverwrite = 0.0; - - bool isLightSource = false; - if (lmCoord.x > 0.99 || blockLightEmission > 0) { // Mod support for light level 15 (and all light levels with iris 1.7) light sources - if (mat == 0) { - emission = DoAutomaticEmission(noSmoothLighting, noDirectionalShading, color.rgb, lmCoord.x, blockLightEmission, 0.0); - } - isLightSource = true; - overlayNoiseIntensity = 0.0; - } - - #ifndef GBUFFERS_COLORWHEEL - if (length(abs(worldGeoNormal.xz) - vec2(sqrt(0.5))) < 0.01) { // Auto SSS on unknown cross model blocks (modded) - if (mat == 0) { - subsurfaceMode = 1; - noSmoothLighting = true, noDirectionalShading = true; - } - isFoliage = true; - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - } - #endif - - #ifdef IPBR - vec3 maRecolor = vec3(0.0); - #include "/lib/materials/materialHandling/terrainIPBR.glsl" - #ifdef REFLECTIVE_WORLD - smoothnessD = 1.0; - smoothnessG = 1.0; - #endif - - #ifdef GENERATED_NORMALS - if (!noGeneratedNormals) GenerateNormals(normalM, colorP); - #endif - - #if IPBR_EMISSIVE_MODE != 1 - emission = GetCustomEmissionForIPBR(color, emission); - #endif - #else - #ifdef CUSTOM_PBR - GetCustomMaterials(color, normalM, lmCoordM, NdotU, shadowMult, smoothnessG, smoothnessD, highlightMult, emission, materialMask, viewPos, lViewPos); - #endif - - if (mat == 10001) { // No directional shading - noDirectionalShading = true; - } else if (mat == 10003 || mat == 10005 || mat == 10029 || mat == 10031) { // Grounded Waving Foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true, isFoliage = true; - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - } else if (mat == 10007 || mat == 10009 || mat == 10011) { // Leaves - #include "/lib/materials/specificMaterials/terrain/leaves.glsl" - } else if (mat == 10013 || mat == 10923) { // Vine - subsurfaceMode = 3, centerShadowBias = true; noSmoothLighting = true, isFoliage = true; - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - } else if (mat == 10015 || mat == 10017 || mat == 10019) { // Non-waving Foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true, isFoliage = true; - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - } else if (mat == 10021 || mat == 10023) { // Upper Waving Foliage - subsurfaceMode = 1, noSmoothLighting = true, noDirectionalShading = true, isFoliage = true; - sandNoiseIntensity = 0.3, mossNoiseIntensity = 0.0; - DoFoliageColorTweaks(color.rgb, shadowMult, snowMinNdotU, viewPos, nViewPos, lViewPos, dither); - } else if (mat == 10068 || mat == 10070){ // Lava - vec3 previousLavaColor = color.rgb; - if (emission < 1.0) emission = max(2.0, emission); - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorEndBreath, 1.0); - #endif - vec3 lavaNoiseColor = color.rgb; - #if LAVA_VARIATION > 0 - vec2 lavaPos = (floor(worldPos.xz * 16.0) + worldPos.y * 32.0) * 0.000666; - vec2 wind = vec2(frameTimeCounter * 0.012, 0.0); - lavaNoiseIntensity *= 0.95; - #include "/lib/materials/specificMaterials/terrain/lavaNoise.glsl" - color.rgb = lavaNoiseColor; - #else - if (LAVA_TEMPERATURE != 0.0) color.rgb += LAVA_TEMPERATURE * 0.3; - #endif - vec3 maxLavaColor = max(previousLavaColor, lavaNoiseColor); - vec3 minLavaColor = min(previousLavaColor, lavaNoiseColor); - #if RAIN_PUDDLES >= 1 - noPuddles = 1.0; - #endif - - #include "/lib/materials/specificMaterials/terrain/lavaEdge.glsl" - - emission *= LAVA_EMISSION; - } else if (mat > 20999 && mat < 21025){ - emission = DoAutomaticEmission(noSmoothLighting, noDirectionalShading, color.rgb, lmCoord.x, blockLightEmission, 1.0); - } - - #ifdef SNOWY_WORLD - else if ((mat == 10132 || mat == 10133)) { // Grass Block:Normal - if (glColor.b < 0.999) { // Grass Block:Normal:Grass Part - snowMinNdotU = min(pow2(pow2(color.g)) * 1.9, 0.1); - color.rgb = color.rgb * 0.5 + 0.5 * (color.rgb / glColor.rgb); - } - } - #endif - - else if (lmCoord.x > 0.99999) lmCoordM.x = 0.95; - #endif - - if (mat == 10572) { // Dragon Egg - overlayNoiseIntensity = 0.0; - #ifndef EMISSIVE_DRAGON_EGG - emission *= 0.0; - #endif - } - - #ifdef SNOWY_WORLD - DoSnowyWorld(color, smoothnessG, highlightMult, smoothnessD, emission, - playerPos, lmCoord, snowFactor, snowMinNdotU, NdotU, subsurfaceMode); - #endif - - #if defined NETHER && defined BIOME_COLORED_NETHER_PORTALS && !defined IPBR - if (mat == 10476 || mat == 10588 || mat == 10592) { // Crying Obsidian, Respawn Anchor lit and unlit - float luminance = GetLuminance(color.rgb); - emission = sqrt(luminance * luminance) * 10.0; - color.a *= luminance; - } - #endif - - #if SEASONS > 0 - #include "/lib/materials/seasons.glsl" - #endif - #if defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoiseApply.glsl" - #endif - - #if defined COATED_TEXTURES && defined IPBR - CoatTextures(color.rgb, noiseFactor, playerPos, doTileRandomisation); - #endif - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - #if RAIN_PUDDLES >= 1 - float puddleLightFactor = max0(lmCoord.y * 32.0 - 31.0) * clamp((1.0 - 1.15 * lmCoord.x) * 10.0, 0.0, 1.0); - float puddleNormalFactor = pow2(max0(NdotUmax0 - 0.5) * 2.0); - float puddleMixer = puddleLightFactor * inRainy * puddleNormalFactor; - #if RAIN_PUDDLES >= 3 - wetnessM = 1.0; - #endif - #ifdef PUDDLE_VOXELIZATION - vec3 voxelPos = SceneToPuddleVoxel(playerPos); - vec3 voxel_sample_pos = clamp01(voxelPos / vec3(puddle_voxelVolumeSize)); - if (CheckInsidePuddleVoxelVolume(voxelPos)) { - noPuddles += texture2D(puddle_sampler, voxel_sample_pos.xz).r; - } - #endif - if (pow2(pow2(wetnessM)) * puddleMixer - noPuddles > 0.00001) { - vec2 worldPosXZ = playerPos.xz + cameraPosition.xz; - vec2 puddleWind = vec2(frameTimeCounter) * 0.03; - #if WATER_STYLE == 1 - vec2 puddlePosNormal = floor(worldPosXZ * 16.0) * 0.0625; - #else - vec2 puddlePosNormal = worldPosXZ; - #endif - - puddlePosNormal *= 0.1; - vec2 pNormalCoord1 = puddlePosNormal + vec2(puddleWind.x, puddleWind.y); - vec2 pNormalCoord2 = puddlePosNormal + vec2(puddleWind.x * -1.5, puddleWind.y * -1.0); - vec3 pNormalNoise1 = texture2DLod(noisetex, pNormalCoord1, 0.0).rgb; - vec3 pNormalNoise2 = texture2DLod(noisetex, pNormalCoord2, 0.0).rgb; - float pNormalMult = 0.03; - - vec3 puddleNormal = vec3((pNormalNoise1.xy + pNormalNoise2.xy - vec2(1.0)) * pNormalMult, 1.0); - puddleNormal = clamp(normalize(puddleNormal * tbnMatrix), vec3(-1.0), vec3(1.0)); - - #if RAIN_PUDDLES == 1 || RAIN_PUDDLES == 3 - vec2 puddlePosForm = puddlePosNormal * 0.05; - float pFormNoise = texture2DLod(noisetex, puddlePosForm, 0.0).b * 3.0; - pFormNoise += texture2DLod(noisetex, puddlePosForm * 0.5, 0.0).b * 5.0; - pFormNoise += texture2DLod(noisetex, puddlePosForm * 0.25, 0.0).b * 8.0; - pFormNoise *= sqrt1(wetnessM) * 0.5625 + 0.4375; - pFormNoise = clamp(pFormNoise - 7.0, 0.0, 1.0); - #else - float pFormNoise = wetnessM; - #endif - puddleMixer *= pFormNoise; - - float puddleSmoothnessG = 0.7 - rainFactor * 0.3; - float puddleHighlight = (1.5 - subsurfaceMode * 0.6 * invNoonFactor); - smoothnessG = mix(smoothnessG, puddleSmoothnessG, puddleMixer); - highlightMult = mix(highlightMult, puddleHighlight, puddleMixer); - smoothnessD = mix(smoothnessD, 1.0, sqrt1(puddleMixer)); - normalM = mix(normalM, puddleNormal, puddleMixer * rainFactor); - } - #endif - - #if SHOW_LIGHT_LEVEL > 0 - #include "/lib/misc/showLightLevels.glsl" - #endif - - #ifdef SS_BLOCKLIGHT - float lmCoordXModified = lmCoord.x; - #ifdef IRIS_FEATURE_BLOCK_EMISSION_ATTRIBUTE - lmCoordXModified = lmCoord.x == 1.0 && blockLightEmission < 0.5 ? 0.0 : lmCoord.x; - #endif - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoordXModified); - #endif - - emission *= EMISSION_MULTIPLIER; - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, dither, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, noVanillaAO, - centerShadowBias, subsurfaceMode, smoothnessG, highlightMult, emission, purkinjeOverwrite, isLightSource, - enderDragonDead); - - #ifdef SS_BLOCKLIGHT - vec3 lightAlbedo = normalize(color.rgb) * min1(emission); - - #ifdef COLORED_CANDLE_LIGHT - if (mat >= 10900 && mat <= 10922) { // Candles:Lit - lightAlbedo = normalize(color.rgb) * lmCoord.x; - } - #endif - #endif - - #ifdef DISTANT_HORIZONS - if (getDHFadeFactor(playerPos) < dither) { - discard; - } - #endif - - #ifdef IPBR - color.rgb += maRecolor; - #endif - - float skyLightFactor = GetSkyLightFactor(lmCoordM, shadowMult); - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, mat); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - skyLightFactor *= 0.5; - if (chunkFade < 1.0) skyLightFactor = 1.0 - chunkFade * 0.5; - #endif - - /* DRAWBUFFERS:06 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(smoothnessD, materialMask, skyLightFactor, lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - - #if BLOCK_REFLECT_QUALITY >= 2 && RP_MODE != 0 - /* DRAWBUFFERS:064 */ - gl_FragData[2] = vec4(mat3(gbufferModelViewInverse) * normalM, 1.0); - - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:0649 */ - gl_FragData[3] = vec4(lightAlbedo, 0.0); - #endif - #elif defined SS_BLOCKLIGHT - /* DRAWBUFFERS:069 */ - gl_FragData[2] = vec4(lightAlbedo, 0.0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out int mat; -flat out int blockLightEmission; - -out vec2 texCoord; -#ifdef GBUFFERS_COLORWHEEL - vec2 lmCoord; -#else - out vec2 lmCoord; -#endif - -out vec2 signMidCoordPos; -flat out vec2 absMidCoordPos; -flat out vec2 midCoord; -out vec3 blockUV; -out vec3 atMidBlock; -// #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL -// flat out ivec2 pixelTexSize; -// #endif - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; -out vec3 vertexPos; - -out vec4 glColorRaw; - -#if RAIN_PUDDLES >= 1 || defined GENERATED_NORMALS || defined CUSTOM_PBR - flat out vec3 binormal, tangent; -#endif - -#ifdef POM - out vec3 viewVector; - - out vec4 vTexCoordAM; -#endif - -#if ANISOTROPIC_FILTER > 0 - out vec4 spriteBounds; -#endif - -#ifdef IRIS_FEATURE_FADE_VARIABLE - flat out float chunkFade; -#endif - -//Attributes// -attribute vec4 mc_Entity; -attribute vec4 mc_midTexCoord; -attribute vec4 at_midBlock; - -#if RAIN_PUDDLES >= 1 || defined GENERATED_NORMALS || defined CUSTOM_PBR - attribute vec4 at_tangent; -#endif - -//Common Variables// -vec4 glColor = vec4(1.0); - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#if defined WAVING_ANYTHING_TERRAIN || defined INTERACTIVE_FOLIAGE || defined WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -float infnorm(vec3 x) {return max(max(abs(x.x), abs(x.y)), abs(x.z));} // Thanks to gri for general non axis aligned normal detection -float isCross(vec3 x) {return length(abs(normalize(x).xz) - vec2(sqrt(0.5)));} - -//Program// -void main() { - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.1, vec3(100.0)))); - #endif - lmCoord = GetLightMapCoordinates(); - blockUV = 0.5 - at_midBlock.xyz / 64.0; - atMidBlock = at_midBlock.xyz; - - glColorRaw = gl_Color; - if (glColorRaw.a < 0.1) glColorRaw.a = 1.0; - glColor = glColorRaw; - - normal = normalize(gl_NormalMatrix * gl_Normal); - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - signMidCoordPos = sign(texMinMidCoord); - absMidCoordPos = abs(texMinMidCoord); - - // #if SEASONS == 1 || SEASONS == 4 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - // pixelTexSize = ivec2(absMidCoordPos * 2.0 * atlasSize); - // #endif - - mat = int(mc_Entity.x + 0.5); - - #ifndef GBUFFERS_COLORWHEEL - if ((mat == 10132 || mat == 10133)){ // Improve Patrix Resource pack extra grass block model - if (isCross(gl_Normal) < 0.5) mat = 10005; // First detect cross models - else if (infnorm(gl_Normal) < 0.99) mat = 10031; // Then detect extruding faces, but ONLY if it's not already detected as cross - } - #endif - - #if ANISOTROPIC_FILTER > 0 - if (mc_Entity.y > 0.5 && dot(normal, upVec) < 0.999) absMidCoordPos = vec2(0.0); // Fix257062 - #endif - - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - vertexPos = position.xyz; - - blockLightEmission = 0; - #ifdef IRIS_FEATURE_BLOCK_EMISSION_ATTRIBUTE - blockLightEmission = clamp(int(at_midBlock.w + 0.5), 0, 15); - #endif - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVING_ANYTHING_TERRAIN || defined WAVE_EVERYTHING || defined INTERACTIVE_FOLIAGE - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVING_ANYTHING_TERRAIN - DoWave(position.xyz, mat); - #endif - #ifdef INTERACTIVE_FOLIAGE - if (mat == 10003 || mat == 10005 || mat == 10015 || mat == 10021 || mat == 10029 || mat == 10023 || mat == 10629 || mat == 10632 || mat == 10025 || mat == 10027 || mat == 10923 || mat == 10972) { - vec3 playerPosM = position.xyz + relativeEyePosition; - DoInteractiveWave(playerPosM, mat); - position.xyz = playerPosM - relativeEyePosition; - } - #endif - - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - - #ifdef FLICKERING_FIX - if (mat == 10257) gl_Position.z -= 0.00001; // Iron Bars - #endif - - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - #if RAIN_PUDDLES >= 1 || defined GENERATED_NORMALS || defined CUSTOM_PBR - binormal = normalize(gl_NormalMatrix * cross(at_tangent.xyz, gl_Normal.xyz) * at_tangent.w); - tangent = normalize(gl_NormalMatrix * at_tangent.xyz); - #endif - - #ifdef POM - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); - - viewVector = tbnMatrix * (gl_ModelViewMatrix * gl_Vertex).xyz; - - vTexCoordAM.zw = abs(texMinMidCoord) * 2; - vTexCoordAM.xy = min(texCoord, midCoord - texMinMidCoord); - #endif - - #if ANISOTROPIC_FILTER > 0 - vec2 spriteRadius = abs(texCoord - mc_midTexCoord.xy); - vec2 bottomLeft = mc_midTexCoord.xy - spriteRadius; - vec2 topRight = mc_midTexCoord.xy + spriteRadius; - spriteBounds = vec4(bottomLeft, topRight); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - chunkFade = mc_chunkFade; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_textured.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_textured.glsl deleted file mode 100644 index b7a8a53..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_textured.glsl +++ /dev/null @@ -1,376 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/raindropColor.glsl" -//#define GLOWING_COLORED_PARTICLES -#define SMOKE_PARTICLE_OPACITY 0.5 //[0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0] - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -in vec2 texCoord; -in vec2 lmCoord; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 normal; - -flat in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" -#include "/lib/util/dither.glsl" - -#if MC_VERSION >= 11500 - #include "/lib/atmospherics/fog/mainFog.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#if defined BIOME_COLORED_NETHER_PORTALS && !defined BORDER_FOG - #include "/lib/colors/skyColors.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord); - vec4 colorP = color; - color *= glColor; - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - vec3 viewPos = ScreenToView(screenPos); - float lViewPos = length(viewPos); - vec3 playerPos = ViewToPlayer(viewPos); - - float dither = texture2DLod(noisetex, gl_FragCoord.xy / 128.0, 0.0).b; - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - #endif - - #ifdef VL_CLOUDS_ACTIVE - float cloudLinearDepth = texelFetch(gaux2, texelCoord, 0).a; - - if (cloudLinearDepth > 0.0) // Because Iris changes the pipeline position of opaque particles - if (pow2(cloudLinearDepth + OSIEBCA * dither) * renderDistance < min(lViewPos, renderDistance)) discard; - #endif - - float emission = 0.0, enderDragonDead = 1.0, materialMask = OSIEBCA * 254.0; // No SSAO, No TAA, Reduce Reflection - vec2 lmCoordM = lmCoord; - vec3 normalM = normal, geoNormal = normal, shadowMult = vec3(1.0); - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - float purkinjeOverwrite = 0.0; - #if defined IPBR && defined IPBR_PARTICLE_FEATURES - // We don't want to detect particles from the block atlas - #if MC_VERSION >= 12000 - float atlasCheck = 1100.0; // I think texture atlas got bigger in newer mc - #else - float atlasCheck = 900.0; - #endif - - vec2 tSize = textureSize(tex, 0); - if (tSize.x < atlasCheck) { - if (color.b > 1.15 * (color.r + color.g) && color.g > color.r * 1.25 && color.g < 0.425 && color.b > 0.75) { // Water Particle - materialMask = OSIEBCA * 251.0; // No SSAO, Reduce Reflection - color.rgb = sqrt3(color.rgb); - color.rgb *= 0.7; - if (dither > 0.4) discard; - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - #ifdef OVERWORLD - } else if (color.b > 0.7 && color.r < 0.28 && color.g < 0.425 && color.g > color.r * 1.4) { // physics mod rain - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - if (color.a < 0.1 || isEyeInWater == 3) discard; - color.a *= rainTexOpacity; - color.rgb = sqrt2(color.rgb) * (blocklightCol * 2.0 * lmCoord.x + ambientColor * lmCoord.y * (0.7 + 0.35 * sunFactor)); - } else if (color.rgb == vec3(1.0) && color.a < 0.765 && color.a > 0.605) { // physics mod snow (default snow opacity only) - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - if (color.a < 0.1 || isEyeInWater == 3) discard; - color.a *= snowTexOpacity; - color.rgb = sqrt2(color.rgb) * (blocklightCol * 2.0 * lmCoord.x + lmCoord.y * (0.7 + 0.35 * sunFactor) + ambientColor * 0.2); - #endif - } else if (color.r == 1.0 && color.b < 0.778 && color.g < 0.97) { // Fire Particle - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorEndBreath, 1.0); - #endif - emission = 2.0; - } else if (color.r == color.g && color.r - 0.5 * color.b < 0.06) { // Underwater Particle - if (isEyeInWater == 1) { - color.rgb = sqrt2(color.rgb) * 0.35; - if (fract(playerPos.y + cameraPosition.y) > 0.25) discard; - } - } else if (color.a < 0.99 && dot(color.rgb, color.rgb) < 1.0) { // Campfire Smoke - color.a *= SMOKE_PARTICLE_OPACITY; - materialMask = OSIEBCA * 251.0; // No SSAO, Reduce Reflection - } else if (max(abs(colorP.r - colorP.b), abs(colorP.b - colorP.g)) < 0.001) { // Grayscale Particles - float dotColor = dot(color.rgb, color.rgb); - if (dotColor > 0.25 && color.g < 0.5 && (color.b > color.r * 1.1 && color.r > 0.3 || color.r > (color.g + color.b) * 3.0)) { - // Ender Particle, Crying Obsidian Particle, Redstone Particle - emission = clamp(color.r * 8.0, 1.6, 5.0); - color.rgb = pow1_5(color.rgb); - lmCoordM = vec2(0.0); - #if defined NETHER && defined BIOME_COLORED_NETHER_PORTALS - if (color.b > color.r * color.r && color.g < 0.16 && color.r > 0.2) color.rgb = changeColorFunction(color.rgb, 10.0, netherColor, 1.0); // Nether Portal - #endif - } else if (color.r > 0.83 && color.g > 0.23 && color.b < 0.4) { - // Lava Particles - emission = 2.0; - color.b *= 0.5; - color.r *= 1.2; - color.rgb += vec3(min(pow2(pow2(emission * 0.35)), 0.4)) * LAVA_TEMPERATURE * 0.5; - emission *= LAVA_EMISSION; - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.5, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.5, colorEndBreath, 1.0); - #endif - } - } - } - bool noSmoothLighting = false; - #else - #if defined OVERWORLD && defined NO_RAIN_ABOVE_CLOUDS || defined NETHER && (defined BIOME_COLORED_NETHER_PORTALS || defined SOUL_SAND_VALLEY_OVERHAUL_INTERNAL) - if (atlasSize.x < 900.0) { - if (color.b > 1.15 * (color.r + color.g) && color.g > color.r * 1.25 && color.g < 0.425 && color.b > 0.75) { // Water Particle - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - } - #ifdef OVERWORLD - if (color.b > 0.7 && color.r < 0.28 && color.g < 0.425 && color.g > color.r * 1.4) { // physics mod rain - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - if (color.a < 0.1 || isEyeInWater == 3) discard; - color.a *= rainTexOpacity; - color.rgb = sqrt2(color.rgb) * (blocklightCol * 2.0 * lmCoord.x + ambientColor * lmCoord.y * (0.7 + 0.35 * sunFactor)); - color.rgb *= vec3(WEATHER_TEX_R, WEATHER_TEX_G, WEATHER_TEX_B); - } else if (color.rgb == vec3(1.0) && color.a < 0.765 && color.a > 0.605) { // physics mod snow (default snow opacity only) - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - if (color.a < 0.1 || isEyeInWater == 3) discard; - color.a *= snowTexOpacity; - color.rgb = sqrt2(color.rgb) * (blocklightCol * 2.0 * lmCoord.x + lmCoord.y * (0.7 + 0.35 * sunFactor) + ambientColor * 0.2); - color.rgb *= vec3(WEATHER_TEX_R, WEATHER_TEX_G, WEATHER_TEX_B); - } - #endif - if (color.r == 1.0 && color.b < 0.778 && color.g < 0.97) { // Fire Particle - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.0, colorEndBreath, 1.0); - #endif - emission = 2.0; - } - if (max(abs(colorP.r - colorP.b), abs(colorP.b - colorP.g)) < 0.001) { - if (dot(color.rgb, color.rgb) > 0.25 && color.g < 0.5 && (color.b > color.r * 1.1 && color.r > 0.3 || color.r > (color.g + color.b) * 3.0)) { - #if defined NETHER && defined BIOME_COLORED_NETHER_PORTALS - vec3 color2 = pow1_5(color.rgb); - if (color2.b > color2.r * color2.r && color2.g < 0.16 && color2.r > 0.2) { - emission = clamp(color2.r * 8.0, 1.6, 5.0); - color.rgb = color.rgb = changeColorFunction(color.rgb, 10.0, netherColor, 1.0); - lmCoordM = vec2(0.0); - } - #endif - } else if (color.r > 0.83 && color.g > 0.23 && color.b < 0.4) { - #ifdef SOUL_SAND_VALLEY_OVERHAUL_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.5, colorSoul, inSoulValley); - #endif - #ifdef PURPLE_END_FIRE_INTERNAL - color.rgb = changeColorFunction(color.rgb, 3.5, colorEndBreath, 1.0); - #endif - } - } - } - #endif - bool noSmoothLighting = true; - #endif - - #ifdef REDUCE_CLOSE_PARTICLES - if (lViewPos - 1.0 < dither) discard; - #endif - - #ifdef GLOWING_COLORED_PARTICLES - if (atlasSize.x < 900.0) { - if (dot(glColor.rgb, vec3(1.0)) < 2.99) { - emission = 5.0; - } - } - #endif - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - #ifdef SS_BLOCKLIGHT - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoord.x); - #endif - - bool isLightSource = lmCoord.x > 0.99; - - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, dither, - worldGeoNormal, lmCoordM, noSmoothLighting, false, true, - false, 0, 0.0, 1.0, emission, purkinjeOverwrite, isLightSource, - enderDragonDead); - - #if MC_VERSION >= 11500 - vec3 nViewPos = normalize(viewPos); - - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - float sky = 0.0; - - float prevAlpha = color.a; - DoFog(color, sky, lViewPos, playerPos, VdotU, VdotS, dither, false, 0.0); - color.a = prevAlpha; - #endif - - vec3 translucentMult = mix(vec3(0.666), color.rgb * (1.0 - pow2(pow2(color.a))), color.a); - - float SSBLMask = 0.0; - #ifdef ENTITIES_ARE_LIGHT - SSBLMask = 1.0; - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:063 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(0.0, materialMask, 0.0, lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - gl_FragData[2] = vec4(1.0 - translucentMult, 1.0); - - #ifdef SS_BLOCKLIGHT - /* RENDERTARGETS: 0,6,3,9,10 */ - gl_FragData[3] = vec4(0.0, 0.0, 0.0, SSBLMask); - gl_FragData[4] = vec4(0.0, 0.0, 0.0, SSBLMask); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -out vec2 texCoord; -out vec2 lmCoord; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 normal; - -flat out vec4 glColor; - -//Attributes// - -#if defined WAVE_EVERYTHING || defined ATLAS_ROTATION - attribute vec4 mc_midTexCoord; -#endif - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - gl_Position = ftransform(); - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - lmCoord = GetLightMapCoordinates(); - - glColor = gl_Color; - - normal = normalize(gl_NormalMatrix * gl_Normal); - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif - - #ifdef FLICKERING_FIX - gl_Position.z -= 0.000002; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_water.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_water.glsl deleted file mode 100644 index d5fbff4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_water.glsl +++ /dev/null @@ -1,605 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // Can't be filled with white spaces because of Physics Mod detection -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// -#extension GL_ARB_derivative_control : enable -#ifdef GL_ARB_derivative_control - #define USE_FINE_DERIVATIVES -#endif - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/water.glsl" -#include "/lib/shaderSettings/shockwave.glsl" -#include "/lib/shaderSettings/emissionMult.glsl" -#define WAVING_WATER_VERTEX - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in int mat; -flat in int blockLightEmission; - -in vec2 texCoord; -#ifdef GBUFFERS_COLORWHEEL_TRANSLUCENT - vec2 lmCoord; -#else - in vec2 lmCoord; -#endif -in vec2 signMidCoordPos; -flat in vec2 absMidCoordPos; - -flat in vec3 upVec, sunVec, northVec, eastVec; -in vec3 playerPos; -in vec3 normal; -in vec3 viewVector; -in vec3 atMidBlock; -in vec3 blockUV; - -in vec4 glColor; - -#if WATER_STYLE >= 2 || RAIN_PUDDLES >= 1 && WATER_STYLE == 1 && WATER_MAT_QUALITY >= 2 || defined GENERATED_NORMALS || defined CUSTOM_PBR - flat in vec3 binormal, tangent; -#endif - -#ifdef POM - in vec4 vTexCoordAM; -#endif - -#ifdef IRIS_FEATURE_FADE_VARIABLE - flat in float chunkFade; -#endif - -//Pipeline Constants// - -//Common Variables// -float NdotU = dot(normal, upVec); -float NdotUmax0 = max(NdotU, 0.0); -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; -float shadowTimeVar1 = abs(sunVisibility - 0.5) * 2.0; -float shadowTimeVar2 = shadowTimeVar1 * shadowTimeVar1; -float shadowTime = shadowTimeVar2 * shadowTimeVar2; - -#ifdef OVERWORLD - vec3 lightVec = sunVec * ((timeAngle < 0.5325 || timeAngle > 0.9675) ? 1.0 : -1.0); -#else - vec3 lightVec = sunVec; -#endif - -#if WATER_STYLE >= 2 || RAIN_PUDDLES >= 1 && WATER_STYLE == 1 && WATER_MAT_QUALITY >= 2 || defined GENERATED_NORMALS || defined CUSTOM_PBR - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); -#endif - -//Common Functions// -float GetLinearDepth(float depth) { - return (2.0 * near) / (far + near - depth * (far - near)); -} - -void DoTranslucentTweaks(vec4 color, inout float fresnelM, inout float reflectMult, float lViewPos) { - float tweakDistance = 128.0; - float tweakIntensity = 0.5; - - float factor = tweakIntensity * smoothstep(0.0, tweakDistance, lViewPos); - - fresnelM = mix(fresnelM, 1.0, factor); - reflectMult = mix(reflectMult, reflectMult / color.a, factor); -} - -//Includes// -#include "/lib/util/dither.glsl" -#include "/lib/util/spaceConversion.glsl" -#include "/lib/lighting/mainLighting.glsl" -#include "/lib/atmospherics/fog/mainFog.glsl" - -#if defined OVERWORLD_BEAMS && defined OVERWORLD - float vlFactor = 0.0; -#endif - -#ifdef OVERWORLD - #include "/lib/atmospherics/sky.glsl" -#endif - -#if !defined ATMOSPHERIC_FOG && !defined BORDER_FOG - #include "/lib/colors/skyColors.glsl" -#endif - -#if WATER_REFLECT_QUALITY >= 0 && defined SKY_EFFECT_REFLECTION && defined OVERWORLD && AURORA_STYLE > 0 - #include "/lib/atmospherics/auroraBorealis.glsl" -#endif - -#if WATER_REFLECT_QUALITY >= 0 - #if defined SKY_EFFECT_REFLECTION && defined OVERWORLD - #include "/lib/atmospherics/stars.glsl" - #if NIGHT_NEBULAE == 1 - #include "/lib/atmospherics/nightNebula.glsl" - #endif - - #ifdef VL_CLOUDS_ACTIVE - #include "/lib/atmospherics/clouds/mainClouds.glsl" - #endif - #endif - - #include "/lib/materials/materialMethods/reflections.glsl" -#endif - -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#if defined GENERATED_NORMALS || defined COATED_TEXTURES || WATER_STYLE >= 2 - #include "/lib/util/miplevel.glsl" -#endif - -#ifdef GENERATED_NORMALS - #include "/lib/materials/materialMethods/generatedNormals.glsl" -#endif - -#if IPBR_EMISSIVE_MODE != 1 - #include "/lib/materials/materialMethods/customEmission.glsl" -#endif - -#ifdef CUSTOM_PBR - #include "/lib/materials/materialHandling/customMaterials.glsl" -#endif - -#ifdef ATM_COLOR_MULTS - #include "/lib/colors/colorMultipliers.glsl" -#endif -#ifdef MOON_PHASE_INF_ATMOSPHERE - #include "/lib/colors/moonPhaseInfluence.glsl" -#endif - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -#ifdef PORTAL_EDGE_EFFECT - #include "/lib/voxelization/lightVoxelization.glsl" -#endif - -#ifdef CONNECTED_GLASS_EFFECT - #include "/lib/materials/materialMethods/connectedGlass.glsl" -#endif - -#ifdef SS_BLOCKLIGHT - #include "/lib/lighting/coloredBlocklight.glsl" -#endif - -#if SEASONS > 0 || defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoise.glsl" -#endif - -#if PIXEL_WATER > 0 - #include "/lib/materials/materialMethods/waterProcedureTexture.glsl" -#endif - -#if SHOCKWAVE > 0 - #include "/lib/misc/shockwave.glsl" -#endif - -#include "/lib/atmospherics/fog/endCenterFog.glsl" - -//Program// -void main() { - #if SHOCKWAVE > 0 - vec4 colorP = doShockwave(playerPos + relativeEyePosition, texCoord); - #else - vec4 colorP = texture2D(tex, texCoord); - #endif - - #ifdef GBUFFERS_COLORWHEEL_TRANSLUCENT - float ao; - vec4 overlayColor; - - clrwl_computeFragment(colorP, colorP, lmCoord, ao, overlayColor); - vec4 color = mix(colorP, overlayColor, overlayColor.a); - lmCoord = clamp((lmCoord - 1.0 / 32.0) * 32.0 / 30.0, 0.0, 1.0); - #else - vec4 color = colorP * vec4(glColor.rgb, 1.0); - #endif - - vec3 screenPos = vec3(gl_FragCoord.xy / vec2(viewWidth, viewHeight), gl_FragCoord.z); - #ifdef TAA - vec3 viewPos = ScreenToView(vec3(TAAJitter(screenPos.xy, -0.5), screenPos.z)); - #else - vec3 viewPos = ScreenToView(screenPos); - #endif - float lViewPos = length(viewPos); - - float dither = Bayer64(gl_FragCoord.xy); - #ifdef TAA - dither = fract(dither + goldenRatio * mod(float(frameCounter), 3600.0)); - #endif - - #ifdef DISTANT_HORIZONS - if (getDHFadeFactor(playerPos) < dither) { - discard; - } - #endif - - #ifdef LIGHT_COLOR_MULTS - lightColorMult = GetLightColorMult(); - #endif - #ifdef ATM_COLOR_MULTS - atmColorMult = GetAtmColorMult(); - sqrtAtmColorMult = sqrt(atmColorMult); - #endif - - float overlayNoiseIntensity = 1.0; - float snowNoiseIntensity = 1.0; - float sandNoiseIntensity = 1.0; - float mossNoiseIntensity = 1.0; - float overlayNoiseTransparentOverwrite = 0.0; - float overlayNoiseAlpha = 1.0; - float overlayNoiseFresnelMult = 1.0; - float IPBRMult = 1.0; - bool isFoliage = false; - vec3 dhColor = vec3(1.0); - float purkinjeOverwrite = 0.0, enderDragonDead = 1.0; - - #ifdef VL_CLOUDS_ACTIVE - float cloudLinearDepth = texelFetch(gaux2, texelCoord, 0).a; - - if (pow2(cloudLinearDepth + OSIEBCA * dither) * renderDistance < min(lViewPos, renderDistance)) discard; - #endif - - float materialMask = 0.0; - - vec3 nViewPos = normalize(viewPos); - float VdotU = dot(nViewPos, upVec); - float VdotS = dot(nViewPos, sunVec); - float VdotN = dot(nViewPos, normal); - vec3 worldPos = playerPos + cameraPosition; - - // Materials - vec4 translucentMult = vec4(1.0); - bool noSmoothLighting = false, noDirectionalShading = false, translucentMultCalculated = false, noGeneratedNormals = false; - int subsurfaceMode = 0; - vec2 lmCoordM = lmCoord; - float smoothnessG = 0.0, highlightMult = 1.0, reflectMult = 0.0, emission = 0.0; - vec3 normalM = VdotN > 0.0 ? -normal : normal; // Inverted Iris Water Normal Workaround - vec3 geoNormal = normalM; - vec3 worldGeoNormal = normalize(ViewToPlayer(geoNormal * 10000.0)); - vec3 shadowMult = vec3(1.0); - float fresnel = clamp(1.0 + dot(normalM, nViewPos), 0.0, 1.0); - float fresnelM = pow3(fresnel); - float SSBLAlpha = 1.0; - #ifdef IPBR - #include "/lib/materials/materialHandling/translucentIPBR.glsl" - - #ifdef GENERATED_NORMALS - if (!noGeneratedNormals) GenerateNormals(normalM, colorP.rgb * colorP.a * 1.5); - #endif - - #if IPBR_EMISSIVE_MODE != 1 - emission = GetCustomEmissionForIPBR(color, emission); - #endif - #else - #ifdef CUSTOM_PBR - float smoothnessD = 0.0; - float materialMaskPh = 0.0; - GetCustomMaterials(color, normalM, lmCoordM, NdotU, shadowMult, smoothnessG, smoothnessD, highlightMult, emission, materialMaskPh, viewPos, lViewPos); - reflectMult = smoothnessD; - #endif - - if (mat == 32000) { // Water - #ifdef SHADER_WATER - #include "/lib/materials/specificMaterials/translucents/water.glsl" - #endif - overlayNoiseIntensity = 0.0; - overlayNoiseFresnelMult = 0.0; - IPBRMult = 0.0; - overlayNoiseAlpha = 0.0; - } else if (mat == 30020) { // Nether Portal - #ifdef SPECIAL_PORTAL_EFFECTS - #include "/lib/materials/specificMaterials/translucents/netherPortal.glsl" - #endif - overlayNoiseIntensity = 0.0; - } else if (mat == 32016) { // Beacon - overlayNoiseAlpha = 0.8; - mossNoiseIntensity = 0.5; - sandNoiseIntensity = 0.5; - } - #endif - - #if WATER_MAT_QUALITY >= 3 && SELECT_OUTLINE == 4 - int materialMaskInt = int(texelFetch(colortex6, texelCoord, 0).g * 255.1); - if (materialMaskInt == 252) { - materialMask = OSIEBCA * 252.0; // Versatile Selection Outline - } - #endif - - #if defined MOSS_NOISE_INTERNAL || defined SAND_NOISE_INTERNAL - #include "/lib/materials/overlayNoiseApply.glsl" - #endif - #if SEASONS > 0 - #include "/lib/materials/seasons.glsl" - #endif - - #ifdef REFLECTIVE_WORLD - smoothnessG = 1.0; - #endif - - #if MONOTONE_WORLD > 0 - #if MONOTONE_WORLD == 1 - color.rgb = vec3(1.0); - #elif MONOTONE_WORLD == 2 - color.rgb = vec3(0.0); - #else - color.rgb = vec3(0.5); - #endif - #endif - - // Blending - if (!translucentMultCalculated) - translucentMult = vec4(mix(vec3(0.666), color.rgb * (1.0 - pow2(pow2(color.a))), color.a), 1.0); - - translucentMult.rgb = mix(translucentMult.rgb, vec3(1.0), min1(pow2(pow2(lViewPos / far)))); - - #ifdef SS_BLOCKLIGHT - float lmCoordXModified = lmCoord.x; - #ifdef IRIS_FEATURE_BLOCK_EMISSION_ATTRIBUTE - lmCoordXModified = lmCoord.x == 1.0 && blockLightEmission < 0.5 ? 0.0 : lmCoord.x; - #endif - blocklightCol = ApplyMultiColoredBlocklight(blocklightCol, screenPos, playerPos, lmCoordXModified); - #endif - - bool isLightSource = false; - if (lmCoord.x > 0.99 || blockLightEmission > 0) { // Mod support for light level 15 (and all light levels with iris 1.7) light sources and blockID set by user - if (mat == 0) { - emission = DoAutomaticEmission(noSmoothLighting, noDirectionalShading, color.rgb, lmCoord.x, blockLightEmission, 0.0); - } - isLightSource = true; - overlayNoiseIntensity = 0.0; - } - - emission *= EMISSION_MULTIPLIER; - - // Lighting - DoLighting(color, shadowMult, playerPos, viewPos, lViewPos, geoNormal, normalM, dither, - worldGeoNormal, lmCoordM, noSmoothLighting, noDirectionalShading, false, - false, subsurfaceMode, smoothnessG, highlightMult, emission, purkinjeOverwrite, isLightSource, - enderDragonDead); - - #ifdef SS_BLOCKLIGHT - vec3 normalizedColor = normalize(color.rgb); - vec3 maskedLightAlbedo = - (mat == 30012 || mat == 30016 || (mat >= 31000 && mat < 32000) || mat == 32004) // Slime, Honey, Glass, Ice - ? normalizedColor : vec3(0.0); - vec3 lightAlbedo = mix(maskedLightAlbedo, normalizedColor * min1(emission), color.a); - #endif - - // Reflections - float skyLightFactor = GetSkyLightFactor(lmCoordM, shadowMult); - #if WATER_REFLECT_QUALITY >= 0 - #ifdef LIGHT_COLOR_MULTS - highlightColor *= lightColorMult; - #endif - #ifdef MOON_PHASE_INF_REFLECTION - highlightColor *= pow2(moonPhaseInfluence); - #endif - - fresnelM = (fresnelM * 0.85 + 0.15) * reflectMult; - vec2 texelOffset = vec2(0.0); - #ifdef PIXELATED_WATER_REFLECTIONS - texelOffset = ComputeTexelOffset(tex, texCoord); - #endif - vec4 reflection = GetReflection(normalM, viewPos.xyz, nViewPos, playerPos, lViewPos, -1.0, - depthtex1, dither, skyLightFactor, fresnel, - smoothnessG, geoNormal, color.rgb, shadowMult, highlightMult, enderDragonDead, texelOffset); - color.rgb = mix(color.rgb, reflection.rgb, fresnelM); - - #else - fresnelM = 0.0; - vec4 reflection = vec4(0.0); - #endif - //// - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, mat); - #endif - - float skyFade = 0.0; - float prevAlpha = color.a; - color.a = 1.0; - DoFog(color, skyFade, lViewPos, playerPos, VdotU, VdotS, dither, false, 0.0); - #if defined END && END_CENTER_LIGHTING > 0 && MC_VERSION >= 10900 - float attentuation = doEndCenterFog(cameraPositionBest, normalize(playerPos), min(renderDistance, lViewPos), 0.5); - vec3 pointLightFog = vec3(END_CENTER_LIGHTING_R, END_CENTER_LIGHTING_G, END_CENTER_LIGHTING_B) * 0.5 * END_CENTER_LIGHTING * 0.1 * attentuation * enderDragonDead; - color.rgb = sqrt(pow2(color.rgb) + vec3(pointLightFog)); - #endif - float fogAlpha = color.a; - color.a = prevAlpha * (1.0 - skyFade); - - #ifdef IRIS_FEATURE_FADE_VARIABLE - skyLightFactor *= 0.5; - #endif - - #ifdef ENTITIES_ARE_LIGHT - SSBLAlpha = 0.0; - #endif - - /* DRAWBUFFERS:03 */ - gl_FragData[0] = color; - gl_FragData[1] = vec4(1.0 - translucentMult.rgb, translucentMult.a); - - #if DETAIL_QUALITY >= 3 || (WATER_REFLECT_QUALITY > 0 && WORLD_SPACE_REFLECTIONS > 0) || defined SS_BLOCKLIGHT - /* DRAWBUFFERS:036 */ - gl_FragData[2] = vec4(1.0, materialMask, skyLightFactor, lmCoord.x + clamp01(purkinjeOverwrite) + clamp01(emission)); - - #if WORLD_SPACE_REFLECTIONS > 0 - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:036489 */ - gl_FragData[3] = vec4(mat3(gbufferModelViewInverse) * normalM, sqrt(fresnelM * color.a * fogAlpha)); - gl_FragData[4] = vec4(reflection.rgb * fresnelM * color.a * fogAlpha, reflection.a); - gl_FragData[5] = vec4(lightAlbedo, SSBLAlpha); - #else - /* DRAWBUFFERS:03648 */ - gl_FragData[3] = vec4(mat3(gbufferModelViewInverse) * normalM, sqrt(fresnelM * color.a * fogAlpha)); - gl_FragData[4] = vec4(reflection.rgb * fresnelM * color.a * fogAlpha, reflection.a); - #endif - #else - #ifdef SS_BLOCKLIGHT - /* DRAWBUFFERS:0369 */ - gl_FragData[3] = vec4(lightAlbedo, SSBLAlpha); - #endif - #endif - #elif WORLD_SPACE_REFLECTIONS > 0 - /* DRAWBUFFERS:0348 */ - gl_FragData[2] = vec4(mat3(gbufferModelViewInverse) * normalM, sqrt(fresnelM * color.a * fogAlpha)); - gl_FragData[3] = vec4(reflection.rgb * fresnelM * color.a * fogAlpha, reflection.a); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out int mat; -flat out int blockLightEmission; - -out vec2 texCoord; -#ifdef GBUFFERS_COLORWHEEL_TRANSLUCENT - vec2 lmCoord; -#else - out vec2 lmCoord; -#endif - -out vec2 signMidCoordPos; -flat out vec2 absMidCoordPos; - -flat out vec3 upVec, sunVec, northVec, eastVec; -out vec3 playerPos; -out vec3 normal; -out vec3 viewVector; -out vec3 atMidBlock; -out vec3 blockUV; - -out vec4 glColor; - -#if WATER_STYLE >= 2 || RAIN_PUDDLES >= 1 && WATER_STYLE == 1 && WATER_MAT_QUALITY >= 2 || defined GENERATED_NORMALS || defined CUSTOM_PBR - flat out vec3 binormal, tangent; -#endif - -#ifdef POM - out vec4 vTexCoordAM; -#endif - -#ifdef IRIS_FEATURE_FADE_VARIABLE - flat out float chunkFade; -#endif - -//Attributes// -attribute vec4 mc_Entity; -attribute vec4 at_midBlock; -attribute vec4 mc_midTexCoord; -attribute vec4 at_tangent; - -//Common Variables// -#if WATER_STYLE >= 2 || RAIN_PUDDLES >= 1 && WATER_STYLE == 1 && WATER_MAT_QUALITY >= 2 || defined GENERATED_NORMALS || defined CUSTOM_PBR -#else - vec3 binormal; - vec3 tangent; -#endif - -//Common Functions// - -//Includes// -#ifdef TAA - #include "/lib/antialiasing/jitter.glsl" -#endif - -#if defined WAVE_EVERYTHING || defined WAVING_WATER_VERTEX - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.1, vec3(100.0)))); - #endif - lmCoord = GetLightMapCoordinates(); - - glColor = gl_Color; - - mat = int(mc_Entity.x + 0.5); - - blockLightEmission = 0; - #ifdef IRIS_FEATURE_BLOCK_EMISSION_ATTRIBUTE - blockLightEmission = clamp(int(at_midBlock.w + 0.5), 0, 15); - #endif - - normal = normalize(gl_NormalMatrix * gl_Normal); - upVec = normalize(gbufferModelView[1].xyz); - eastVec = normalize(gbufferModelView[0].xyz); - northVec = normalize(gbufferModelView[2].xyz); - sunVec = GetSunVector(); - atMidBlock = at_midBlock.xyz; - blockUV = 0.5 - at_midBlock.xyz / 64.0; - - binormal = normalize(gl_NormalMatrix * cross(at_tangent.xyz, gl_Normal.xyz) * at_tangent.w); - tangent = normalize(gl_NormalMatrix * at_tangent.xyz); - - mat3 tbnMatrix = mat3( - tangent.x, binormal.x, normal.x, - tangent.y, binormal.y, normal.y, - tangent.z, binormal.z, normal.z - ); - - viewVector = tbnMatrix * (gl_ModelViewMatrix * gl_Vertex).xyz; - - vec2 midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - signMidCoordPos = sign(texMinMidCoord); - absMidCoordPos = abs(texMinMidCoord); - - #ifdef POM - vTexCoordAM.zw = abs(texMinMidCoord) * 2; - vTexCoordAM.xy = min(texCoord, midCoord - texMinMidCoord); - #endif - - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - playerPos = position.xyz; - - #ifdef WAVING_WATER_VERTEX - DoWave(position.xyz, mat); - #endif - - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - - - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - - #ifdef TAA - gl_Position.xy = TAAJitter(gl_Position.xy, gl_Position.w); - #endif - - #ifdef IRIS_FEATURE_FADE_VARIABLE - chunkFade = mc_chunkFade; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_weather.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_weather.glsl deleted file mode 100644 index 40d826e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/gbuffers_weather.glsl +++ /dev/null @@ -1,155 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/raindropColor.glsl" - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in vec2 lmCoord; -in vec2 texCoord; - -flat in vec3 upVec, sunVec; - -in vec3 playerPos; - -flat in vec4 glColor; - -//Pipeline Constants// - -//Common Variables// -float SdotU = dot(sunVec, upVec); -float sunFactor = SdotU < 0.0 ? clamp(SdotU + 0.375, 0.0, 0.75) / 0.75 : clamp(SdotU + 0.03125, 0.0, 0.0625) / 0.0625; -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; -float sunVisibility2 = sunVisibility * sunVisibility; - -//Common Functions// - -//Includes// -#include "/lib/colors/lightAndAmbientColors.glsl" - -#ifdef COLOR_CODED_PROGRAMS - #include "/lib/misc/colorCodedPrograms.glsl" -#endif - -//Program// -void main() { - vec4 color = texture2D(tex, texCoord); - color *= glColor; - - if (color.a < 0.1 || isEyeInWater == 3) discard; - - #ifdef NO_RAIN_ABOVE_CLOUDS - if (cameraPosition.y > maximumCloudsHeight) discard; - #endif - - if (color.r + color.g < 1.5) color.a *= rainTexOpacity; - else color.a *= snowTexOpacity; - - color.rgb = sqrt3(color.rgb) * (blocklightCol * 2.0 * lmCoord.x + (ambientColor + 0.2 * lightColor) * lmCoord.y * (0.6 + 0.3 * sunFactor)); - - color.rgb *= vec3(WEATHER_TEX_R, WEATHER_TEX_G, WEATHER_TEX_B); - - #if GLITTER_RAIN > 0 - float rainbowGlitterOn = 1.0; - #if GLITTER_RAIN == 1 - rainbowGlitterOn = 0.0; - float randomRainbowGlitterTime = 24000 * hash1(worldDay * 3); // Effect happens randomly throughout the day - int rainbowGlitterEffect = (int(hash1(worldDay / 2)) % (2 * 24000)) + int(randomRainbowGlitterTime); - if (worldTime > rainbowGlitterEffect && worldTime < rainbowGlitterEffect + 400) { // 400 in ticks - 20s, how long the effect will be on - rainbowGlitterOn = 1.0; - } - #endif - - color.rgb = mix(color.rgb, vec3(0.752, 0.752, 0.752) * 5.0, mix(0.0, step(0.7, Noise3D((playerPos + cameraPosition) * 0.004 + frameTimeCounter * 0.02)), rainbowGlitterOn * rainFactor)); - #endif - - #ifdef COLOR_CODED_PROGRAMS - ColorCodeProgram(color, -1); - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = color; - #ifdef PBR_REFLECTIONS - /* DRAWBUFFERS:04 */ - gl_FragData[1] = vec4(0); - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out vec2 lmCoord; -out vec2 texCoord; - -flat out vec3 upVec, sunVec; - -out vec3 playerPos; - -flat out vec4 glColor; - -//Attributes// - -#if defined ATLAS_ROTATION || defined WAVE_EVERYTHING - attribute vec4 mc_midTexCoord; -#endif - -//Common Variables// - -//Common Functions// - -//Includes// - -#ifdef WAVE_EVERYTHING - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -//Program// -void main() { - vec4 position = gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - glColor = gl_Color; - - #ifdef WAVING_RAIN - float rainWavingFactor = eyeBrightnessM2; // Prevents clipping inside interiors - position.xz += rainWavingFactor * (0.4 * position.y + 0.2) * vec2(sin(frameTimeCounter * 0.3) + 0.5, sin(frameTimeCounter * 0.5) * 0.5); - position.xz *= 1.0 - 0.08 * position.y * rainWavingFactor; - #endif - - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - - texCoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy; - #ifdef ATLAS_ROTATION - texCoord += texCoord * float(hash33(mod(cameraPosition * 0.5, vec3(100.0)))); - #endif - lmCoord = GetLightMapCoordinates(); - - upVec = normalize(gbufferModelView[1].xyz); - sunVec = GetSunVector(); - - playerPos = (gbufferModelViewInverse * gl_ModelViewMatrix * gl_Vertex).xyz; - - #if defined MIRROR_DIMENSION || defined WORLD_CURVATURE || defined WAVE_EVERYTHING - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - gl_Position = gl_ProjectionMatrix * gbufferModelView * position; - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/prepare.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/prepare.glsl deleted file mode 100644 index 3302c11..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/prepare.glsl +++ /dev/null @@ -1,191 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - discard; -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -//Pipeline Constants// -#if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL - #extension GL_ARB_shader_image_load_store : enable -#endif - -//Uniforms// -#if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL - layout(r32i) uniform iimage2D endcrystal_img; -#endif -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - #if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL - vec4 position0 = ftransform(); - if (position0.x < 0.0 && position0.y > 0.0) { - #if END_CRYSTAL_VORTEX_INTERNAL % 2 == 1 - // update temporally stable end crystal data - for (int index = 0; index < 20; index++) { - int state = imageLoad(endcrystal_img, ivec2(index, 8)).r; - state -= max(1, int(10000 * frameTime)); - if (state < 0) { - for (int i = 0; i < 5; i++) { - imageStore(endcrystal_img, ivec2(index, i+5), ivec4(0)); - } - } else { - ivec4 writeData = ivec4( - imageLoad(endcrystal_img, ivec2(index, 5)).r, - imageLoad(endcrystal_img, ivec2(index, 6)).r, - imageLoad(endcrystal_img, ivec2(index, 7)).r, - state - ); - writeData.xyz += ivec3(10000 * (previousCameraPosition - cameraPosition)); - for (int i = 0; i < 4; i++) { - imageStore(endcrystal_img, ivec2(index, i+5), ivec4(writeData[i])); - } - imageStore(endcrystal_img, ivec2(index, 9), ivec4( - imageLoad(endcrystal_img, ivec2(index, 9)).r + int(10000 * frameTime) - )); - } - } - // crystals - for (int index = 0; index < 20; index++) { - ivec4 newData = ivec4( - imageLoad(endcrystal_img, ivec2(index, 1)).r, - imageLoad(endcrystal_img, ivec2(index, 2)).r, - imageLoad(endcrystal_img, ivec2(index, 3)).r, - imageLoad(endcrystal_img, ivec2(index, 4)).r - ); - if (newData.w > 0) { - vec3 pos = vec3(newData.xyz) / newData.w; - int temporalIndex = -1; - for (int k = 0; k < 20; k++) { - ivec4 temporalData = ivec4( - imageLoad(endcrystal_img, ivec2(k, 5)).r, - imageLoad(endcrystal_img, ivec2(k, 6)).r, - imageLoad(endcrystal_img, ivec2(k, 7)).r, - imageLoad(endcrystal_img, ivec2(k, 8)).r - ); - vec3 temporalPos = 0.0001 * temporalData.xyz; - if (temporalData.w > 0 && length((temporalPos - pos) * vec3(1.0, 0.3, 1.0)) < 1.0) { - temporalIndex = k; - break; - } - } - if (temporalIndex == -1) { - for (int k = 0; k < 20; k++) { - int previousWeight = imageAtomicCompSwap(endcrystal_img, ivec2(k, 8), 0, -1); - if (previousWeight == 0) { - temporalIndex = k; - break; - } - } - } - if (temporalIndex >= 0) { - ivec4 storeData = ivec4(10000 * pos, 16000); - for (int i = 0; i < 4; i++) { - imageStore(endcrystal_img, ivec2(temporalIndex, i+5), ivec4(storeData[i])); - } - } - } - } - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 - // healing beams - for (int index = 20; index < 35; index++) { - ivec4 writeData = ivec4( - imageLoad(endcrystal_img, ivec2(index, 1)).r, - imageLoad(endcrystal_img, ivec2(index, 2)).r, - imageLoad(endcrystal_img, ivec2(index, 3)).r, - imageLoad(endcrystal_img, ivec2(index, 4)).r - ); - for (int i = 0; i < 4; i++) { - imageStore(endcrystal_img, ivec2(index, i + 5), ivec4(writeData[i])); - } - } - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - // dragon position - { - const int index = 35; - int isDying = imageLoad(endcrystal_img, ivec2(index, 0)).r; - // if (isDying == 0) isDying = 10000; // Helpful for debugging - ivec4 readData = ivec4( - imageLoad(endcrystal_img, ivec2(index, 1)).r, - imageLoad(endcrystal_img, ivec2(index, 2)).r, - imageLoad(endcrystal_img, ivec2(index, 3)).r, - imageLoad(endcrystal_img, ivec2(index, 4)).r - ); - ivec4 temporalData = ivec4( - imageLoad(endcrystal_img, ivec2(index, 5)).r, - imageLoad(endcrystal_img, ivec2(index, 6)).r, - imageLoad(endcrystal_img, ivec2(index, 7)).r, - imageLoad(endcrystal_img, ivec2(index, 8)).r - ); - ivec4 writeData = ivec4( // is 0 if dragon is dead, otherwise contains dragon position - isDying <= 9000 && temporalData.w > 0 ? ivec3(0.0) : - readData.w > 0 ? 10000.0 * readData.xyz / readData.w : - abs(length(vec3(readData.xyz)) - length(vec3(temporalData.xyz))) <= 0.001 ? ivec3(0.0) : - temporalData.xyz + ivec3(10000 * (previousCameraPosition - cameraPosition)), - isDying > 0 ? temporalData.w + int(10000 * frameTime) : 0 - ); - imageStore(endcrystal_img, ivec2(index, 0), ivec4(max(0, isDying - int(1000 * frameTime)))); - for (int i = 0; i < 4; i++) { - imageStore(endcrystal_img, ivec2(index, i + 1), ivec4(0)); - imageStore(endcrystal_img, ivec2(index, i + 5), ivec4(writeData[i])); - } - } - #endif - - #ifdef END_PORTAL_BEAM_INTERNAL - for (int k = 0; k < 4; k++) { - imageStore( - endcrystal_img, - ivec2(35, k+5), - imageLoad(endcrystal_img, ivec2(35, k)) - ); - } - #endif - // clear temporally unstable data - for (int index = 0; index < 36; index++) { - #if DRAGON_DEATH_EFFECT_INTERNAL > 0 - if (index == 35) { - continue; - } - #endif - for (int i = 0; i < 5; i++) { - imageStore(endcrystal_img, ivec2(index, i), ivec4(0)); - } - } - } - gl_Position = vec4(-1); - #endif -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/shadow.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/shadow.glsl deleted file mode 100644 index e10b6a4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/shadow.glsl +++ /dev/null @@ -1,417 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" -#include "/lib/shaderSettings/wavingBlocks.glsl" -#include "/lib/shaderSettings/shadowMainLighting.glsl" -#define SHADOW_SATURATION 1.0 //[0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 2.0] - -#if defined MIRROR_DIMENSION || defined WORLD_CURVATURE - #include "/lib/misc/distortWorld.glsl" -#endif - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -flat in int mat; - -in vec2 texCoord; - -flat in vec3 sunVec, upVec; - -in vec4 position; -flat in vec4 glColor; - -#ifdef CONNECTED_GLASS_EFFECT - in vec2 signMidCoordPos; - flat in vec2 absMidCoordPos; -#endif - -//Pipeline Constants// - -//Common Variables// -float SdotU = dot(sunVec, upVec); -float sunVisibility = clamp(SdotU + 0.0625, 0.0, 0.125) / 0.125; - -//Common Functions// -void DoNaturalShadowCalculation(inout vec4 color1, inout vec4 color2) { - color1.rgb *= glColor.rgb; - color1.rgb = mix(vec3(1.0), color1.rgb, pow(color1.a, (1.0 - color1.a) * 0.5) * 1.05); - color1.rgb *= 1.0 - pow(color1.a, 64.0); - color1.rgb *= 0.1; // 423HDSS: Shadow color strength is stored 10 times lower to allow for water shadows going above 1.0 - - color2.rgb = normalize(color1.rgb) * 0.5; -} - -//Includes// -#ifdef CONNECTED_GLASS_EFFECT - #include "/lib/materials/materialMethods/connectedGlass.glsl" -#endif - -//Program// -void main() { - vec4 color1 = texture2DLod(tex, texCoord, 0); // Shadow Color - #ifdef SHADOW_COLORWHEEL - vec2 lmCoord; // needed as otherwise undeclared in the function below - float ao; - vec4 overlayColor; - - clrwl_computeFragment(color1, color1, lmCoord, ao, overlayColor); - #endif - - #if SHADOW_QUALITY >= 1 - vec4 color2 = color1; // Light Shaft Color - - color2.rgb *= 0.25; // Natural Strength - - #if defined LIGHTSHAFTS_ACTIVE && LIGHTSHAFT_BEHAVIOUR == 1 && defined OVERWORLD - float positionYM = position.y; - #endif - - if (mat < 32008) { - if (mat < 32000) { - #if defined CONNECTED_GLASS_EFFECT || defined LIGHTSHAFTS_ACTIVE && LIGHTSHAFT_BEHAVIOUR == 1 && defined OVERWORLD - if (mat == 30008 || mat >= 31000) { // Tinted Glass || Stained Glass, Stained Glass Pane - #ifdef CONNECTED_GLASS_EFFECT - DoSimpleConnectedGlass(color1); - #endif - - #if defined LIGHTSHAFTS_ACTIVE && LIGHTSHAFT_BEHAVIOUR == 1 && defined OVERWORLD - positionYM = 0.0; // 86AHGA: For scene-aware light shafts to be less prone to get extreme under large glass planes - #endif - } - #endif - DoNaturalShadowCalculation(color1, color2); - } else { - if (mat == 32000) { // Water - vec3 worldPos = position.xyz + cameraPosition; - - #if defined LIGHTSHAFTS_ACTIVE && LIGHTSHAFT_BEHAVIOUR == 1 && defined OVERWORLD - // For scene-aware light shafts to be more prone to get extreme near water - positionYM += 3.5; - #endif - - // Water Caustics - #if WATER_CAUSTIC_STYLE < 3 - #if MC_VERSION >= 11300 - float wcl = pow2(GetLuminance(color1.rgb)); - color1.rgb = color1.rgb * wcl * 1.2; - color1.rgb *= mix(1.0, WATER_CAUSTIC_STRENGTH, wcl); - #else - color1.rgb = mix(color1.rgb, vec3(GetLuminance(color1.rgb)), 0.88); - color1.rgb = pow2(color1.rgb) * vec3(2.5, 3.0, 3.0) * 0.96; - #endif - #else - #define WATER_SPEED_MULT_M WATER_SPEED_MULT * 0.035 - vec2 causticWind = vec2(0.0, frameTimeCounter * WATER_SPEED_MULT_M); - vec2 cPos1 = worldPos.xz * 0.08 + causticWind; - vec2 cPos2 = worldPos.xz * 0.06 - causticWind; - - float cMult = 14.0; - float offset = 0.001; - - float caustic = 0.0; - caustic += dot(texture2D(gaux4, cPos1 + vec2(offset, 0.0)).rg, vec2(cMult)) - - dot(texture2D(gaux4, cPos1 - vec2(offset, 0.0)).rg, vec2(cMult)); - caustic += dot(texture2D(gaux4, cPos2 + vec2(0.0, offset)).rg, vec2(cMult)) - - dot(texture2D(gaux4, cPos2 - vec2(0.0, offset)).rg, vec2(cMult)); - color1.rgb = vec3(max0(min1(caustic * 0.8 + 0.35)) * 0.65 + 0.35); - - #if MC_VERSION < 11300 - color1.rgb *= vec3(0.3, 0.45, 0.9); - #endif - - color1.rgb *= mix(1.0, WATER_CAUSTIC_STRENGTH, caustic); - #endif - - #if MC_VERSION >= 11300 - #if WATERCOLOR_MODE >= 2 - color1.rgb *= glColor.rgb; - #else - color1.rgb *= vec3(0.3, 0.45, 0.9); - #endif - #endif - color1.rgb *= vec3(0.6, 0.8, 1.1); - color1.rgb = pow(color1.rgb, vec3(0.75)) * 0.5; - //// - - // Underwater Light Shafts - vec3 worldPosM = worldPos; - - #if WATER_FOG_MULT > 100 - #define WATER_FOG_MULT_M WATER_FOG_MULT * 0.01; - worldPosM *= WATER_FOG_MULT_M; - #endif - - vec2 waterWind = vec2(syncedTime * 0.01, 0.0); - float waterNoise = texture2DLod(noisetex, worldPosM.xz * 0.012 - waterWind, 0.0).g; - waterNoise += texture2DLod(noisetex, worldPosM.xz * 0.05 + waterWind, 0.0).g; - - float factor = max(2.5 - 0.025 * length(position.xz), 0.8333) * 1.3; - waterNoise = pow(waterNoise * 0.5, factor) * factor * 1.3; - - #if MC_VERSION >= 11300 && WATERCOLOR_MODE >= 2 - color2.rgb = normalize(sqrt1(glColor.rgb)) * vec3(0.24, 0.22, 0.26); - #else - color2.rgb = vec3(0.08, 0.12, 0.195); - #endif - color2.rgb *= waterNoise * (1.0 + sunVisibility - rainFactor); - //// - - #ifdef UNDERWATERCOLOR_CHANGED - color1.rgb *= vec3(UNDERWATERCOLOR_RM, UNDERWATERCOLOR_GM, UNDERWATERCOLOR_BM); - color2.rgb *= vec3(UNDERWATERCOLOR_RM, UNDERWATERCOLOR_GM, UNDERWATERCOLOR_BM); - #endif - } else /*if (mat == 32004)*/ { // Ice - color1.rgb *= color1.rgb; - color1.rgb *= color1.rgb; - color1.rgb = mix(vec3(1.0), color1.rgb, pow(color1.a, (1.0 - color1.a) * 0.5) * 1.05); - color1.rgb *= 1.0 - pow(color1.a, 64.0); - color1.rgb *= 0.14; // 423HDSS - - color2.rgb = normalize(pow(color1.rgb, vec3(0.25))) * 0.5; - } - } - } else { - if (mat < 32020) { // Glass, Glass Pane, Beacon (32008, 32012, 32016) - #ifdef CONNECTED_GLASS_EFFECT - if (mat == 32008) { // Glass - DoSimpleConnectedGlass(color1); - } - if (mat == 32012) { // Glass Pane - DoSimpleConnectedGlass(color1); - } - #endif - if (color1.a > 0.5) color1 = vec4(0.0, 0.0, 0.0, 1.0); - else color1 = vec4(vec3(0.1 * (1.0 - GLASS_OPACITY)), color1.a); // 423HDSS - color2.rgb = vec3(0.3); - - #if defined LIGHTSHAFTS_ACTIVE && LIGHTSHAFT_BEHAVIOUR == 1 && defined OVERWORLD - positionYM = 0.0; // 86AHGA - #endif - } else { - DoNaturalShadowCalculation(color1, color2); - } - } - #endif - #ifdef RAIN_ATMOSPHERE - if (entityId == 50004) discard; //remove lightning shadows - #endif - - /* DRAWBUFFERS:0 */ - gl_FragData[0] = vec4(saturateColors(color1.rgb, SHADOW_SATURATION), color1.a); // Shadow Color - - #if SHADOW_QUALITY >= 1 - #if defined LIGHTSHAFTS_ACTIVE && LIGHTSHAFT_BEHAVIOUR == 1 && defined OVERWORLD - color2.a = 0.25 + max0(positionYM * 0.05); // consistencyMEJHRI7DG - #endif - /* DRAWBUFFERS:01 */ - gl_FragData[1] = vec4(saturateColors(color2.rgb, pow(SHADOW_SATURATION, 0.8)), color2.a); // Light Shaft Color - #endif -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -flat out int mat; - -out vec2 texCoord; - -flat out vec3 sunVec, upVec; - -out vec4 position; -flat out vec4 glColor; - -#ifdef CONNECTED_GLASS_EFFECT - out vec2 signMidCoordPos; - flat out vec2 absMidCoordPos; -#endif - -//Pipeline Constants// -#if COLORED_LIGHTING_INTERNAL > 0 || END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL - #extension GL_ARB_shader_image_load_store : enable -#endif - -//Attributes// -attribute vec4 mc_Entity; -attribute vec4 mc_midTexCoord; -attribute vec4 at_midBlock; - -//Common Variables// -vec2 lmCoord; - -#if COLORED_LIGHTING_INTERNAL > 0 - writeonly uniform uimage3D voxel_img; - - #ifdef PUDDLE_VOXELIZATION - writeonly uniform uimage2D puddle_img; - #endif - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - writeonly uniform uimage3D wsr_img; - #endif - - #ifdef ACT_GROUND_LEAVES_FIX - writeonly uniform uimage3D leaves_img; - #endif -#endif - -//Common Functions// - -//Includes// -#include "/lib/util/spaceConversion.glsl" - -#if defined WAVING_ANYTHING_TERRAIN || defined WAVE_EVERYTHING || defined WAVING_WATER_VERTEX - #include "/lib/materials/materialMethods/wavingBlocks.glsl" -#endif - -#if COLORED_LIGHTING_INTERNAL > 0 - #include "/lib/voxelization/lightVoxelization.glsl" - - #ifdef PUDDLE_VOXELIZATION - #include "/lib/voxelization/puddleVoxelization.glsl" - #endif - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - #include "/lib/voxelization/reflectionVoxelization.glsl" - #endif - #ifdef ACT_GROUND_LEAVES_FIX - #include "/lib/voxelization/leavesVoxelization.glsl" - #endif -#endif - -#if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 || defined END_PORTAL_BEAM_INTERNAL - #include "/lib/voxelization/endCrystalVoxelization.glsl" -#endif - -//Program// -void main() { - texCoord = gl_MultiTexCoord0.xy; - lmCoord = GetLightMapCoordinates(); - glColor = gl_Color; - sunVec = GetSunVector(); - upVec = normalize(gbufferModelView[1].xyz); - mat = int(mc_Entity.x + 0.5); - - #if defined WORLD_CURVATURE || defined MIRROR_DIMENSION - position = shadowModelViewInverse * gl_ModelViewMatrix * gl_Vertex; - #else - position = shadowModelViewInverse * shadowProjectionInverse * ftransform(); - #endif - - #ifdef WORLD_CURVATURE - position.y += doWorldCurvature(position.xz); - #endif - - #ifdef MIRROR_DIMENSION - doMirrorDimension(position); - #endif - - #if defined WAVING_ANYTHING_TERRAIN || defined WAVING_WATER_VERTEX || defined WAVE_EVERYTHING - DoWave(position.xyz, mat); - #ifdef WAVE_EVERYTHING - DoWaveEverything(position.xyz); - #endif - #endif - - #ifdef CONNECTED_GLASS_EFFECT - vec2 midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - signMidCoordPos = sign(texMinMidCoord); - absMidCoordPos = abs(texMinMidCoord); - #endif - - #ifdef PERPENDICULAR_TWEAKS - if (mat == 10003 || mat == 10005 || mat == 10015 || mat == 10017 || mat == 10019 || mat == 10029 || mat == 10039) { // Foliage - #ifndef CONNECTED_GLASS_EFFECT - vec2 midCoord = (gl_TextureMatrix[0] * mc_midTexCoord).st; - vec2 texMinMidCoord = texCoord - midCoord; - #endif - if (texMinMidCoord.y < 0.0) { - vec3 normal = gl_NormalMatrix * gl_Normal; - position.xyz += normal * 0.35; - } - } - #endif - - if (mat == 32000) { // Water - position.y += 0.015 * max0(length(position.xyz) - 50.0); - } - - vec3 normal = mat3(shadowModelViewInverse) * gl_NormalMatrix * gl_Normal; - - #if COLORED_LIGHTING_INTERNAL > 0 - if (gl_VertexID % 4 == 0) { - UpdateVoxelMap(mat); - #ifdef PUDDLE_VOXELIZATION - UpdatePuddleVoxelMap(mat); - #endif - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 - vec3 normal = mat3(shadowModelViewInverse) * gl_NormalMatrix * gl_Normal; - UpdateSceneVoxelMap(mat, normal, position.xyz); - #endif - } - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && WORLD_SPACE_PLAYER_REF == 1 - UpdatePlayerVertexList(position.xyz); - #endif - - #ifdef ACT_GROUND_LEAVES_FIX - UpdateLeavesVoxelMap(mat); - #endif - #endif - - #ifdef END_PORTAL_BEAM_INTERNAL - if (mat == 10556 && normal.y > 0.99 && length(position.xyz) < 32) SetEndPortalLoc(position.xyz); - #endif - - #if END_CRYSTAL_VORTEX_INTERNAL > 0 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - #if END_CRYSTAL_VORTEX_INTERNAL % 2 == 1 - if (entityId == 50000 && abs(normal.y) > 0.5 && abs(normal.y) < 0.8) { // End Crystal - UpdateEndCrystalMap(position.xyz); - } - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 - if (entityId == 50200) { // end crystal beam - UpdateBeamMap(position.xyz); - } - #endif - #endif - #if END_CRYSTAL_VORTEX_INTERNAL / 2 == 1 || DRAGON_DEATH_EFFECT_INTERNAL > 0 - if (entityId == 50204) { // ender dragon - UpdateDragonPos(position.xyz); - } - - #if WORLD_SPACE_REFLECTIONS_INTERNAL > 0 && WORLD_SPACE_PLAYER_REF == 1 - UpdatePlayerVertexList(position.xyz); - #endif - #endif - - gl_Position = shadowProjection * shadowModelView * position; - - #if DRAGON_DEATH_EFFECT_INTERNAL > 0 - #if MC_VERSION >= 12100 - #define VALUE == 1.0 - #else - #define VALUE < 0.5 - #endif - if (entityId == 0 && gl_Color.a VALUE && renderStage == MC_RENDER_STAGE_ENTITIES && abs(normal.y) > 0.999 && abs(normal.y) < 1.0) { - gl_Position = vec4(0); - #ifndef IRIS_TAG_SUPPORT - SetEndDragonDeath(); - #endif - } - #endif - - float lVertexPos = sqrt(gl_Position.x * gl_Position.x + gl_Position.y * gl_Position.y); - float distortFactor = lVertexPos * shadowMapBias + (1.0 - shadowMapBias); - gl_Position.xy *= 1.0 / distortFactor; - gl_Position.z = gl_Position.z * 0.2; -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/shadowcomp.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/shadowcomp.glsl deleted file mode 100644 index 428b390..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/shadowcomp.glsl +++ /dev/null @@ -1,157 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -//////////Shadowcomp 1//////////Shadowcomp 1//////////Shadowcomp 1////////// -#ifdef SHADOWCOMP - -#define OPTIMIZATION_ACT_BEHIND_PLAYER -#define OPTIMIZATION_ACT_HALF_RATE_SPREADING -//#define OPTIMIZATION_ACT_SHARED_MEMORY - -layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; -#if COLORED_LIGHTING_INTERNAL == 128 - const ivec3 workGroups = ivec3(16, 8, 16); -#elif COLORED_LIGHTING_INTERNAL == 192 - const ivec3 workGroups = ivec3(24, 12, 24); -#elif COLORED_LIGHTING_INTERNAL == 256 - const ivec3 workGroups = ivec3(32, 16, 32); -#elif COLORED_LIGHTING_INTERNAL == 384 - const ivec3 workGroups = ivec3(48, 24, 48); -#elif COLORED_LIGHTING_INTERNAL == 512 - const ivec3 workGroups = ivec3(64, 32, 64); -#elif COLORED_LIGHTING_INTERNAL == 768 - const ivec3 workGroups = ivec3(96, 32, 96); -#elif COLORED_LIGHTING_INTERNAL == 1024 - const ivec3 workGroups = ivec3(128, 32, 128); -#endif - -#ifdef OPTIMIZATION_ACT_SHARED_MEMORY - shared vec4 sharedLight[10][10][10]; -#endif - -//Common Variables// -writeonly uniform image3D floodfill_img; -writeonly uniform image3D floodfill_img_copy; - -//Common Functions// -vec4 GetLightSample(sampler3D lightSampler, ivec3 pos) { - #ifdef OPTIMIZATION_ACT_SHARED_MEMORY - ivec3 localPos = pos - ivec3(gl_WorkGroupID) * ivec3(8); // Convert global pos to local shared pos - if (all(greaterThanEqual(localPos, ivec3(0))) && all(lessThan(localPos, ivec3(8)))) { - return sharedLight[localPos.x][localPos.y][localPos.z]; - } else { - return texelFetch(lightSampler, pos, 0); // fallback to global fetch - } - #else - return texelFetch(lightSampler, pos, 0); - #endif -} - -vec4 GetLightCalculated(sampler3D lightSampler, ivec3 pos, ivec3 voxelVolumeSize, uint voxel) { - vec4 light_px = GetLightSample(lightSampler, clamp(pos + ivec3( 1, 0, 0), ivec3(0), voxelVolumeSize - 1)); - vec4 light_py = GetLightSample(lightSampler, clamp(pos + ivec3( 0, 1, 0), ivec3(0), voxelVolumeSize - 1)); - vec4 light_pz = GetLightSample(lightSampler, clamp(pos + ivec3( 0, 0, 1), ivec3(0), voxelVolumeSize - 1)); - vec4 light_nx = GetLightSample(lightSampler, clamp(pos + ivec3(-1, 0, 0), ivec3(0), voxelVolumeSize - 1)); - vec4 light_ny = GetLightSample(lightSampler, clamp(pos + ivec3( 0, -1, 0), ivec3(0), voxelVolumeSize - 1)); - vec4 light_nz = GetLightSample(lightSampler, clamp(pos + ivec3( 0, 0, -1), ivec3(0), voxelVolumeSize - 1)); - - vec4 light = light_px + light_py + light_pz + light_nx + light_ny + light_nz; - light /= 6.42; // Slightly higher than 6 to prevent the light from travelling too far - - if (voxel >= 200u) { - vec3 tint = specialTintColor[min(voxel - 200u, specialTintColor.length() - 1u)]; - light.rgb *= tint; - light.a *= dot(tint, vec3(0.333333)); - } - - return light; -} - -//Includes// -#include "/lib/voxelization/lightVoxelization.glsl" - -//Program// -void main() { - ivec3 pos = ivec3(gl_GlobalInvocationID); - vec3 posM = vec3(pos) / vec3(voxelVolumeSize); - vec3 posOffset = floor(previousCameraPosition) - floor(cameraPosition); - ivec3 previousPos = pos - ivec3(posOffset); - ivec3 localPos = ivec3(gl_LocalInvocationID); - - #ifdef OPTIMIZATION_ACT_SHARED_MEMORY - vec4 prevLight = vec4(0.0); - if (int(framemod2) == 0) - prevLight = texelFetch(floodfill_sampler, previousPos, 0); - else - prevLight = texelFetch(floodfill_sampler_copy, previousPos, 0); - - sharedLight[localPos.x][localPos.y][localPos.z] = prevLight; - - barrier(); - - ivec3 alignedOffset = ivec3(posOffset) / 8 * 8; - previousPos = pos - alignedOffset; - #endif - - #ifdef OPTIMIZATION_ACT_BEHIND_PLAYER - ivec3 absPosFromCenter = abs(pos - voxelVolumeSize / 2); - if (absPosFromCenter.x + absPosFromCenter.y + absPosFromCenter.z > 16) { - vec4 viewPos = gbufferProjectionInverse * vec4(0.0, 0.0, 1.0, 1.0); - viewPos /= viewPos.w; - vec3 nPlayerPos = normalize(mat3(gbufferModelViewInverse) * viewPos.xyz); - if (dot(normalize(posM - 0.5), nPlayerPos) < 0.0) { - #ifdef COLORED_LIGHT_FOG - if (int(framemod2) == 0) { - imageStore(floodfill_img_copy, pos, GetLightSample(floodfill_sampler, previousPos)); - } else { - imageStore(floodfill_img, pos, GetLightSample(floodfill_sampler_copy, previousPos)); - } - #endif - return; - } - } - #endif - - vec4 light = vec4(0.0); - - uint rawData = GetVoxelVolumeRaw(pos); - uint voxel = rawData & 32767u; - uint isColorwheelGeometry = (rawData - voxel) >> 15u; - - if (voxel == 1u) { // Solid Blocks - light = vec4(0.0); - } else if (voxel == 0u || voxel >= 200u) { // Air, Non-solids, Translucents - if (int(framemod2) == 0) { - #ifdef OPTIMIZATION_ACT_HALF_RATE_SPREADING - if (posM.z > 0.5) light = GetLightSample(floodfill_sampler, previousPos); - else - #endif - light = GetLightCalculated(floodfill_sampler, previousPos, voxelVolumeSize, voxel); - } else { - #ifdef OPTIMIZATION_ACT_HALF_RATE_SPREADING - if (posM.z < 0.5) light = GetLightSample(floodfill_sampler_copy, previousPos); - else - #endif - light = GetLightCalculated(floodfill_sampler_copy, previousPos, voxelVolumeSize, voxel); - } - } else { // Light Sources - vec4 color = GetSpecialBlocklightColor(int(voxel)); - if (isColorwheelGeometry == 1u) color.a = 1.0; - light = max(light, vec4(pow2(color.rgb), color.a)); - } - - light = clamp(light, vec4(0.0), vec4(1000.0)); // Prevents a random NaN from consuming the volume - - if (int(framemod2) == 0) { - imageStore(floodfill_img_copy, pos, light); - } else { - imageStore(floodfill_img, pos, light); - } -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/template.glsl b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/template.glsl deleted file mode 100644 index e1bf208..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/program/template.glsl +++ /dev/null @@ -1,43 +0,0 @@ -////////////////////////////////////////// -// Complementary Shaders by EminGT // -// With Euphoria Patches by SpacEagle17 // -////////////////////////////////////////// - -//Common// -#include "/lib/common.glsl" - -//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader////////// -#ifdef FRAGMENT_SHADER - -//Pipeline Constants// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - -} - -#endif - -//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader////////// -#ifdef VERTEX_SHADER - -//Attributes// - -//Common Variables// - -//Common Functions// - -//Includes// - -//Program// -void main() { - -} - -#endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/shaders.properties b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/shaders.properties deleted file mode 100644 index f737fb2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/shaders.properties +++ /dev/null @@ -1,527 +0,0 @@ -# Profiles - profile.POTATO = SHADOW_QUALITY=-1 shadowDistance=64.0 WATER_REFLECT_QUALITY=1 BLOCK_REFLECT_QUALITY=0 LIGHTSHAFT_QUALI_DEFINE=0 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=-1 DETAIL_QUALITY=0 CLOUD_QUALITY=1 ANISOTROPIC_FILTER=0 COLORED_LIGHTING=0 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=-1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.VERYLOW = SHADOW_QUALITY=0 shadowDistance=64.0 WATER_REFLECT_QUALITY=1 BLOCK_REFLECT_QUALITY=0 LIGHTSHAFT_QUALI_DEFINE=0 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=-1 DETAIL_QUALITY=0 CLOUD_QUALITY=1 ANISOTROPIC_FILTER=0 COLORED_LIGHTING=0 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=-1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.LOW = SHADOW_QUALITY=0 shadowDistance=96.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=1 LIGHTSHAFT_QUALI_DEFINE=0 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=-1 DETAIL_QUALITY=2 CLOUD_QUALITY=2 ANISOTROPIC_FILTER=0 COLORED_LIGHTING=0 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=-1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.MEDIUM = SHADOW_QUALITY=1 shadowDistance=128.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=1 LIGHTSHAFT_QUALI_DEFINE=1 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=1 DETAIL_QUALITY=2 CLOUD_QUALITY=2 ANISOTROPIC_FILTER=0 COLORED_LIGHTING=0 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=-1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.HIGH = SHADOW_QUALITY=2 shadowDistance=192.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=3 LIGHTSHAFT_QUALI_DEFINE=2 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=1 DETAIL_QUALITY=2 CLOUD_QUALITY=2 ANISOTROPIC_FILTER=0 COLORED_LIGHTING=0 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.VERYHIGH = SHADOW_QUALITY=3 shadowDistance=224.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=3 LIGHTSHAFT_QUALI_DEFINE=2 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=1 DETAIL_QUALITY=3 CLOUD_QUALITY=3 ANISOTROPIC_FILTER=8 COLORED_LIGHTING=256 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.ULTRA = SHADOW_QUALITY=4 shadowDistance=256.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=3 LIGHTSHAFT_QUALI_DEFINE=3 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=1 DETAIL_QUALITY=3 CLOUD_QUALITY=3 ANISOTROPIC_FILTER=8 COLORED_LIGHTING=512 WORLD_SPACE_REFLECTIONS=1 ENTITY_SHADOW=1 AURORA_COLOR_PRESET=0 !GLOWING_WART !SITUATIONAL_ORES GLOWING_ORE_MASTER=1 !BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=0 LAVA_VARIATION=0 !RAIN_ATMOSPHERE !REDSTONE_IPBR !INTERACTIVE_FOLIAGE !INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=0 !SSS_SNOW_ICE !AURORA_INFLUENCE !WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=-1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=0 !LESS_LAVA_FOG HAND_SWAYING=0 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=1.0 STAR_BRIGHTNESS=13 !SOUL_SAND_VALLEY_OVERHAUL !PURPLE_END_FIRE !NO_RAIN_ABOVE_CLOUDS !MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE !DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=0 NIGHT_STAR_AMOUNT=2 !END_SMOKE FROGLIGHT_SATURATION=1 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=1 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=0 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=0 DRAGON_DEATH_EFFECT=0 !WB_CHROMATIC !CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=0 !END_PORTAL_BEAM !EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=1.0 !PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=0 !SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=1 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.0 !PIXELATED_WATER_REFLECTIONS !SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=0 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 !BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 !NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=0 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE !END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.POPULAR = SHADOW_QUALITY=2 shadowDistance=192.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=3 LIGHTSHAFT_QUALI_DEFINE=2 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=1 DETAIL_QUALITY=2 CLOUD_QUALITY=2 ANISOTROPIC_FILTER=0 COLORED_LIGHTING=192 WORLD_SPACE_REFLECTIONS=-1 ENTITY_SHADOW=1 AURORA_COLOR_PRESET=-1 GLOWING_WART SITUATIONAL_ORES GLOWING_ORE_MASTER=2 BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=1 LAVA_VARIATION=1 RAIN_ATMOSPHERE !REDSTONE_IPBR INTERACTIVE_FOLIAGE INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=2 SSS_SNOW_ICE AURORA_INFLUENCE WAVIER_LAVA WATER_STYLE_DEFINE=-1 NIGHT_NEBULAE=1 !EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=1 !LESS_LAVA_FOG HAND_SWAYING=1 NORMAL_RES=128 GENERATED_NORMAL_MULT=100 !GENERATED_NORMALS NIGHT_NEBULA_I=100 SEASONS=0 CLOUD_STYLE_DEFINE=-1 STAR_SIZE=0.7 STAR_BRIGHTNESS=18 SOUL_SAND_VALLEY_OVERHAUL PURPLE_END_FIRE NO_RAIN_ABOVE_CLOUDS MOON_PHASE_INF_LIGHT !CLEAR_SKY_WHEN_RAINING !SAND_NOISE DIRECTIONAL_LIGHTMAP_NORMALS !DOF_SNEAKING DISTANCE_MIN_LIGHT=0 WB_DOF_I=64.0 END_TWINKLING_STARS=10 NIGHT_STAR_AMOUNT=3 END_SMOKE FROGLIGHT_SATURATION=2 GLITTER_RAIN=0 !LIGHTSHAFT_SMOKE RAIN_STYLE=2 TILT_SHIFT=0 WATERMARK=0 WATERMARK_SIZE=1.0 LAVA_EDGE_EFFECT=1 !DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=3 DRAGON_DEATH_EFFECT=1 !WB_CHROMATIC CAVE_SMOKE !WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=12 END_PORTAL_BEAM EMISSIVE_SOUL_SAND !SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=3.0 PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.0 LOWER_LIGHTMAP_CURVE=1.0 STAR_LAYER_OW=3 SITUATIONAL_GLOWING_TRIMS !GLOWING_ARMOR_TRIM !NIGHT_DESATURATION NIGHT_DESATURATION_OW=100 NIGHT_DESATURATION_NETHER=0 !HIGH_QUALITY_CLOUDS SELECT_OUTLINE=1 !ATM_COLOR_MULTS ATM_RAIN_I=1.00 LIGHT_RAIN_I=1.00 !COATED_TEXTURES ATM_NIGHT_I=1.00 CLOUD_TRANSPARENCY=1.00 CLOUD_STRETCH=1.0 CLOUD_UNBOUND_SIZE_MULT=100 SUN_GLARE_AMOUNT=10 E_SKY_COLORI=1.65 END_STAR_AMOUNT=2 ATM_END_I=1.00 GENERATED_NORMAL_ENTITY_MULT=0 WATER_CAUSTIC_STYLE_DEFINE=-1 WATERCOLOR_B=100 WATERCOLOR_G=100 WATERCOLOR_R=100 WATER_ALPHA_MULT=100 WATER_BUMPINESS=1.25 WATER_BUMP_BIG=2.00 WATER_BUMP_MED=1.70 WATER_FOAM_I=100 WATER_FOG_MULT=100 WATER_SIZE_MULT=100 WATER_SPEED_MULT=1.10 BLOOM_STRENGTH=0.12 !COLORED_CANDLE_LIGHT !CLEAR_WATER_SPOTS SILHOUETTE=0 SILHOUETTE_BRIGHTNESS=0.50 !DOUBLE_REIM_CLOUDS !PIXELATED_SHADOWS !LIGHTMAP_CURVES UNDERWATERCOLOR_R=100 UNDERWATERCOLOR_G=100 UNDERWATERCOLOR_B=100 WATER_CAUSTIC_STRENGTH=1.3 !PIXELATED_WATER_REFLECTIONS SHOOTING_STARS PIXELATED_NEBULA=0 NEBULA_HORIZON_STRENGTH=10 !CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.00 CAVE_LIGHTING=100 END_CENTER_LIGHTING=7 RAIN_FADE_TIMER=3 NETHER_HEAT_DISTORTION=0 BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=1.0 NEBULA_STAR_AMOUNT=1.0 NEBULA_SATURATION=10 NETHER_PORTAL_NOISE DOF_SHAPE=0 CLOUD_SUN_MOON_SHADING=3 CLOUD_R=100 CLOUD_G=100 CLOUD_B=100 tonemap=DoCompTonemap T_SATURATION=1.00 !WATER_CAULDRON_COLOR_OVERRIDE END_FLASH_SHADOW EP_END_FLASH=0 !DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=1.10 WORLD_SPACE_PLAYER_REF=-1 RANDOM_AURORA=0 AURORA_CONDITION=3 COLORED_LIGHT_FOG_RAIN_I=0 - profile.SPACEAGLE17 = SHADOW_QUALITY=5 shadowDistance=256.0 WATER_REFLECT_QUALITY=2 BLOCK_REFLECT_QUALITY=3 LIGHTSHAFT_QUALI_DEFINE=3 SSAO_QUALI_DEFINE=2 FXAA_DEFINE=1 DETAIL_QUALITY=3 CLOUD_QUALITY=2 ANISOTROPIC_FILTER=8 COLORED_LIGHTING=256 WORLD_SPACE_REFLECTIONS=1 ENTITY_SHADOW=1 AURORA_COLOR_PRESET=-1 GLOWING_WART SITUATIONAL_ORES GLOWING_ORE_MASTER=2 BIOME_COLORED_NETHER_PORTALS NETHER_NOISE=1 LAVA_VARIATION=1 RAIN_ATMOSPHERE REDSTONE_IPBR INTERACTIVE_FOLIAGE INTENSE_DEEP_DARK MCBL_MAIN_DEFINE=3 SSS_SNOW_ICE AURORA_INFLUENCE WAVIER_LAVA WATER_STYLE_DEFINE=2 NIGHT_NEBULAE=1 EMISSIVE_REDSTONE_BLOCK RAIN_PUDDLES=1 LESS_LAVA_FOG HAND_SWAYING=1 NORMAL_RES=192 GENERATED_NORMAL_MULT=400 GENERATED_NORMALS NIGHT_NEBULA_I=12 SEASONS=1 CLOUD_STYLE_DEFINE=3 STAR_SIZE=0.7 STAR_BRIGHTNESS=15 SOUL_SAND_VALLEY_OVERHAUL PURPLE_END_FIRE NO_RAIN_ABOVE_CLOUDS MOON_PHASE_INF_LIGHT CLEAR_SKY_WHEN_RAINING SAND_NOISE DIRECTIONAL_LIGHTMAP_NORMALS DOF_SNEAKING DISTANCE_MIN_LIGHT=10 WB_DOF_I=1536.0 END_TWINKLING_STARS=10 NIGHT_STAR_AMOUNT=4 END_SMOKE FROGLIGHT_SATURATION=2 GLITTER_RAIN=1 LIGHTSHAFT_SMOKE RAIN_STYLE=2 TILT_SHIFT=7 WATERMARK=3 WATERMARK_SIZE=0.8 LAVA_EDGE_EFFECT=1 DOF_VIEW_FOCUS_NEW2 END_CRYSTAL_VORTEX=3 DRAGON_DEATH_EFFECT=2 WB_CHROMATIC CAVE_SMOKE WAVING_SUGAR_CANE DARKER_DEPTH_OCEANS=8 END_PORTAL_BEAM EMISSIVE_SOUL_SAND SELECT_OUTLINE_AUTO_HIDE BEACON_BEAM_EMISSION=3.0 PINKER_CHERRY_LEAVES UPPER_LIGHTMAP_CURVE=1.3 LOWER_LIGHTMAP_CURVE=0.7 STAR_LAYER_OW=3 SITUATIONAL_GLOWING_TRIMS GLOWING_ARMOR_TRIM NIGHT_DESATURATION NIGHT_DESATURATION_OW=120 NIGHT_DESATURATION_NETHER=69 HIGH_QUALITY_CLOUDS SELECT_OUTLINE=4 ATM_COLOR_MULTS ATM_RAIN_I=0.60 LIGHT_RAIN_I=0.85 COATED_TEXTURES ATM_NIGHT_I=0.60 CLOUD_TRANSPARENCY=0.45 CLOUD_STRETCH=1.4 CLOUD_UNBOUND_SIZE_MULT=80 SUN_GLARE_AMOUNT=7 E_SKY_COLORI=1.15 END_STAR_AMOUNT=3 ATM_END_I=0.65 GENERATED_NORMAL_ENTITY_MULT=100 WATER_CAUSTIC_STYLE_DEFINE=3 WATERCOLOR_B=60 WATERCOLOR_G=75 WATERCOLOR_R=50 WATER_ALPHA_MULT=190 WATER_BUMPINESS=1.50 WATER_BUMP_BIG=1.50 WATER_BUMP_MED=3.00 WATER_FOAM_I=110 WATER_FOG_MULT=130 WATER_SIZE_MULT=130 WATER_SPEED_MULT=1.45 BLOOM_STRENGTH=0.14 COLORED_CANDLE_LIGHT CLEAR_WATER_SPOTS SILHOUETTE=2 SILHOUETTE_BRIGHTNESS=0.85 DOUBLE_REIM_CLOUDS PIXELATED_SHADOWS LIGHTMAP_CURVES UNDERWATERCOLOR_R=90 UNDERWATERCOLOR_G=120 UNDERWATERCOLOR_B=75 WATER_CAUSTIC_STRENGTH=1.3 PIXELATED_WATER_REFLECTIONS SHOOTING_STARS PIXELATED_NEBULA=64 NEBULA_HORIZON_STRENGTH=0 CLOUD_SHADOWS CLOUD_SHADOW_UNBOUND_SIZE=1.50 CAVE_LIGHTING=400 END_CENTER_LIGHTING=15 RAIN_FADE_TIMER=22 NETHER_HEAT_DISTORTION=10 BLOCKLIGHT_CAUSTICS NEBULA_STAR_BRIGHTNESS=16.0 NEBULA_STAR_AMOUNT=1.5 NEBULA_SATURATION=6 NETHER_PORTAL_NOISE DOF_SHAPE=6 CLOUD_SUN_MOON_SHADING=3 CLOUD_R=80 CLOUD_G=80 CLOUD_B=80 tonemap=ACESTonemap T_SATURATION=0.85 WATER_CAULDRON_COLOR_OVERRIDE END_FLASH_SHADOW EP_END_FLASH=2 DOUBLE_UNBOUND_CLOUDS T_LOWER_CURVE=0.95 WORLD_SPACE_PLAYER_REF=1 RANDOM_AURORA=4 AURORA_CONDITION=2 COLORED_LIGHT_FOG_RAIN_I=120 -# Screen Setup - screen= [EP_VERSION] [EUPHORIA_SETTINGS] [INFORMATION] SHADER_STYLE RP_MODE [PERFORMANCE_SETTINGS] [CAMERA_SETTINGS] [LIGHTING_SETTINGS] [ATMOSPHERE_SETTINGS] [MATERIAL_SETTINGS] [OTHER_SETTINGS] - - screen.INFORMATION= info0 info11 info21 info12 info13 info14 info16 info15 [INFORMATION2] - screen.INFORMATION.columns=2 - screen.INFORMATION2= info0 info1 info2 info3 info4 info5 info8 info9 info10 - screen.INFORMATION2.columns=2 - - screen.PERFORMANCE_SETTINGS= SHADOW_QUALITY shadowDistance LIGHTSHAFT_QUALI_DEFINE DETAIL_QUALITY CLOUD_QUALITY FXAA_DEFINE SSAO_QUALI_DEFINE ANISOTROPIC_FILTER WATER_REFLECT_QUALITY BLOCK_REFLECT_QUALITY COLORED_LIGHTING WORLD_SPACE_REFLECTIONS ENTITY_SHADOW - - screen.MATERIAL_SETTINGS= [IPBR_SETTINGS] [CUSTOM_PBR_SETTINGS] [WATER_SETTINGS] [WAVING_SETTINGS] RAIN_PUDDLES SPECIAL_PORTAL_EFFECTS REFLECTION_RES - screen.IPBR_SETTINGS= GENERATED_NORMALS COATED_TEXTURES GENERATED_NORMAL_MULT COATED_TEXTURE_MULT ENTITY_GN_AND_CT [GLOWING_ORE_SETTINGS] [GLOWING_STUFF_SETTINGS] [OTHER_IPBR_SETTINGS] - screen.GLOWING_ORE_SETTINGS= GLOWING_ORE_MASTER GLOWING_ORE_MULT GLOWING_ORE_IRON GLOWING_ORE_GOLD GLOWING_ORE_COPPER GLOWING_ORE_REDSTONE GLOWING_ORE_LAPIS GLOWING_ORE_EMERALD GLOWING_ORE_DIAMOND GLOWING_ORE_NETHERQUARTZ GLOWING_ORE_NETHERGOLD GLOWING_ORE_GILDEDBLACKSTONE GLOWING_ORE_ANCIENTDEBRIS GLOWING_ORE_MODDED - screen.GLOWING_STUFF_SETTINGS= GLOWING_AMETHYST GLOWING_LICHEN EMISSIVE_REDSTONE_BLOCK EMISSIVE_LAPIS_BLOCK GLOWING_ARMOR_TRIM - screen.OTHER_IPBR_SETTINGS= IPBR_EMISSIVE_MODE IPBR_PARTICLE_FEATURES IPBR_COMPAT_MODE_DEFINE FANCY_GLASS GREEN_SCREEN_LIME MIRROR_TINTED_GLASS - screen.CUSTOM_PBR_SETTINGS= NORMAL_MAP_STRENGTH CUSTOM_EMISSION_INTENSITY POM POM_DEPTH POM_QUALITY POM_DISTANCE POM_LIGHTING_MODE POM_ALLOW_CUTOUT DIRECTIONAL_BLOCKLIGHT - screen.WATER_SETTINGS= WATER_STYLE_DEFINE WATER_CAUSTIC_STYLE_DEFINE [WATER_COLOR_SETTINGS] [UNDERWATER_COLOR_SETTINGS] WATERCOLOR_MODE BRIGHT_CAVE_WATER WATER_ALPHA_MULT WATER_FOG_MULT WATER_FOAM_I WATER_REFRACTION_INTENSITY WAVING_WATER_VERTEX [WATER_WAVE_SETTINGS] - screen.WATER_COLOR_SETTINGS= WATERCOLOR_R WATERCOLOR_G WATERCOLOR_B - screen.UNDERWATER_COLOR_SETTINGS= UNDERWATERCOLOR_R UNDERWATERCOLOR_G UNDERWATERCOLOR_B - screen.WATER_WAVE_SETTINGS= WATER_BUMPINESS WATER_BUMP_SMALL WATER_BUMP_MED WATER_BUMP_BIG WATER_SPEED_MULT WATER_SIZE_MULT - screen.WAVING_SETTINGS= WAVING_FOLIAGE WAVING_LEAVES WAVING_WATER_VERTEX WAVING_LAVA WAVING_LILY_PAD WAVING_RAIN WAVING_SPEED WAVING_I NO_WAVING_INDOORS WAVING_I_RAIN_MULT - screen.CAMERA_SETTINGS= [TONEMAP_SETTINGS] [WORLD_BLUR_SETTINGS] BLOOM_ENABLED BLOOM_STRENGTH VIGNETTE_R IMAGE_SHARPENING UNDERWATER_DISTORTION CHROMA_ABERRATION MOTION_BLUR_EFFECT MOTION_BLURRING_STRENGTH LENSFLARE_MODE LENSFLARE_I [TAA_SETTINGS] DISTANT_LIGHT_BOKEH - screen.TONEMAP_SETTINGS= TM_EXPOSURE TM_CONTRAST T_SATURATION T_VIBRANCE TM_DARK_DESATURATION TM_WHITE_PATH [COLORGRADING_SETTINGS] - screen.COLORGRADING_SETTINGS= COLORGRADING GR_RR GR_GR GR_RG GR_GG GR_RB GR_GB GR_BR GR_RC GR_BG GR_GC GR_BB GR_BC - screen.WORLD_BLUR_SETTINGS= WORLD_BLUR WB_FOV_SCALED WB_CHROMATIC WB_ANAMORPHIC WB_DOF_I WB_DOF_FOCUS WB_DB_DAY_I WB_DB_NIGHT_I WB_DB_RAIN_I WB_DB_WATER_I WB_DB_NETHER_I WB_DB_END_I - screen.TAA_SETTINGS= TAA_MODE TAA_SMOOTHING TAA_JITTER TAA_MOVEMENT_IMPROVEMENT_FILTER FXAA_STRENGTH FXAA_TAA_INTERACTION - screen.ATMOSPHERE_SETTINGS= [ATM_COLOR_SETTINGS] [CLOUD_SETTINGS] [FOG_SETTINGS] [SUN_MOON_SETTINGS] [NETHER_SETTINGS] [WEATHER_SETTINGS] AURORA_STYLE_DEFINE AURORA_CONDITION NIGHT_NEBULAE NIGHT_NEBULA_I NIGHT_STAR_AMOUNT RAINBOWS RAINBOW_STYLE_DEFINE - screen.CLOUD_SETTINGS= CLOUD_STYLE_DEFINE CLOUD_ALT1 CLOUD_SPEED_MULT CLOUD_CLOSED_AREA_CHECK CLOUD_SHADOWS [CLOUD_COLOR_SETTINGS] [CLOUD_UNBOUND_SETTINGS] [CLOUD_REIMAGINED_SETTINGS] - screen.CLOUD_COLOR_SETTINGS= CLOUD_R CLOUD_G CLOUD_B - screen.CLOUD_UNBOUND_SETTINGS= CLOUD_UNBOUND_AMOUNT CLOUD_UNBOUND_SIZE_MULT CLOUD_UNBOUND_RAIN_ADD - screen.CLOUD_REIMAGINED_SETTINGS= DOUBLE_REIM_CLOUDS CLOUD_ALT2 - screen.FOG_SETTINGS= BORDER_FOG CAVE_FOG ATM_FOG_MULT ATM_FOG_DISTANCE ATM_FOG_ALTITUDE LIGHTSHAFT_BEHAVIOUR SPECIAL_PALE_GARDEN_LIGHTSHAFTS LIGHTSHAFT_SMOKE LIGHTSHAFT_SUNSET_SATURATION LIGHTSHAFT_DAY_I LIGHTSHAFT_NIGHT_I LIGHTSHAFT_RAIN_I - screen.SUN_MOON_SETTINGS= SUN_MOON_STYLE_DEFINE SUN_ANGLE SUN_MOON_HORIZON SUN_MOON_DURING_RAIN - screen.NETHER_SETTINGS= NETHER_VIEW_LIMIT NETHER_COLOR_MODE NETHER_STORM NETHER_STORM_I NETHER_STORM_LOWER_ALT NETHER_STORM_HEIGHT - screen.WEATHER_SETTINGS= RAIN_STYLE SPECIAL_BIOME_WEATHER WEATHER_TEX_OPACITY SUN_MOON_DURING_RAIN - screen.ATM_COLOR_SETTINGS= ATM_COLOR_MULTS [MORNING_ATM_MULTS] [NOON_ATM_MULTS] [NIGHT_ATM_MULTS] [RAIN_ATM_MULTS] [NETHER_ATM_MULTS] [END_ATM_MULTS] - screen.MORNING_ATM_MULTS= ATM_MORNING_R ATM_MORNING_G ATM_MORNING_B ATM_MORNING_I - screen.NOON_ATM_MULTS= ATM_NOON_R ATM_NOON_G ATM_NOON_B ATM_NOON_I - screen.NIGHT_ATM_MULTS= ATM_NIGHT_R ATM_NIGHT_G ATM_NIGHT_B ATM_NIGHT_I - screen.RAIN_ATM_MULTS= ATM_RAIN_R ATM_RAIN_G ATM_RAIN_B ATM_RAIN_I - screen.NETHER_ATM_MULTS= ATM_NETHER_R ATM_NETHER_G ATM_NETHER_B ATM_NETHER_I - screen.END_ATM_MULTS= ATM_END_R ATM_END_G ATM_END_B ATM_END_I - screen.LIGHTING_SETTINGS= [LIGHT_COLOR_SETTINGS] AMBIENT_MULT [BLOCKLIGHT_SETTINGS] SHADOW_SMOOTHING [PIXELATED_LIGHTING_SETTINGS] CAVE_LIGHTING SSAO_I VANILLAAO_I PLAYER_SHADOW - screen.LIGHT_COLOR_SETTINGS= LIGHT_COLOR_MULTS [MORNING_LIGHT_MULTS] [NOON_LIGHT_MULTS] [NIGHT_LIGHT_MULTS] [RAIN_LIGHT_MULTS] [NETHER_LIGHT_MULTS] [END_LIGHT_MULTS] - screen.MORNING_LIGHT_MULTS= LIGHT_MORNING_R LIGHT_MORNING_G LIGHT_MORNING_B LIGHT_MORNING_I - screen.NOON_LIGHT_MULTS= LIGHT_NOON_R LIGHT_NOON_G LIGHT_NOON_B LIGHT_NOON_I - screen.NIGHT_LIGHT_MULTS= LIGHT_NIGHT_R LIGHT_NIGHT_G LIGHT_NIGHT_B LIGHT_NIGHT_I - screen.RAIN_LIGHT_MULTS= LIGHT_RAIN_R LIGHT_RAIN_G LIGHT_RAIN_B LIGHT_RAIN_I - screen.NETHER_LIGHT_MULTS= LIGHT_NETHER_R LIGHT_NETHER_G LIGHT_NETHER_B LIGHT_NETHER_I - screen.END_LIGHT_MULTS= LIGHT_END_R LIGHT_END_G LIGHT_END_B LIGHT_END_I - screen.BLOCKLIGHT_SETTINGS= XLIGHT_I XLIGHT_CURVE HELD_LIGHTING_MODE BLOCKLIGHT_FLICKERING XLIGHT_R XLIGHT_G XLIGHT_B - screen.PIXELATED_LIGHTING_SETTINGS= PIXELATED_SHADOWS PIXELATED_BLOCKLIGHT PIXELATED_AO PIXEL_SCALE - screen.OTHER_SETTINGS= [SELECT_OUTLINE_SETTINGS] [WORLD_OUTLINE_SETTINGS] [MOON_PHASE_INF_SETTINGS] [ACT_FEATURES_SETTINGS] SHOW_LIGHT_LEVEL REDUCE_CLOSE_PARTICLES LESS_LAVA_FOG SNOWY_WORLD HAND_SWAYING COLOR_CODED_PROGRAMS GLOWING_COLORED_PARTICLES - screen.SELECT_OUTLINE_SETTINGS= SELECT_OUTLINE SELECT_OUTLINE_I SELECT_OUTLINE_R SELECT_OUTLINE_G SELECT_OUTLINE_B SELECT_OUTLINE_AUTO_HIDE - screen.WORLD_OUTLINE_SETTINGS= WORLD_OUTLINE WORLD_OUTLINE_THICKNESS WORLD_OUTLINE_I WORLD_OUTLINE_ON_ENTITIES DARK_OUTLINE DARK_OUTLINE_THICKNESS - screen.MOON_PHASE_INF_SETTINGS= MOON_PHASE_INF_LIGHT MOON_PHASE_INF_ATMOSPHERE MOON_PHASE_INF_REFLECTION MOON_PHASE_FULL MOON_PHASE_PARTIAL MOON_PHASE_DARK - screen.ACT_FEATURES_SETTINGS= COLORED_LIGHT_SATURATION COLORED_LIGHT_FOG COLORED_LIGHT_FOG_I WORLD_SPACE_REFLECTIONS WORLD_SPACE_REF_MODE WORLD_SPACE_PLAYER_REF CONNECTED_GLASS_EFFECT PORTAL_EDGE_EFFECT PUDDLE_VOXELIZATION COLORED_CANDLE_LIGHT - -# Euphoria Patches - screen.EUPHORIA_SETTINGS= [EP_VERSION] [POPULAR_SETTINGS] [ATMOSPHERE] [WORLD] [MATERIALS] [CAMERA] [FUN] info22 - screen.ATMOSPHERE= [AURORA_SETTINGS] [CLOUDS] [END_SKY] [RAIN_SETTINGS] [STARS_OVERWORLD] [NIGHT_NEBULA_SETTINGS] [NIGHT_DESATURATION_SETTINGS] SUN_GLARE_AMOUNT MOON_GLARE_AMOUNT CELESTIAL_BOTH_HEMISPHERES - screen.CLOUDS= [CLOUD_REIMAGINED_SETTINGS_EUPHORIA] [CLOUD_UNBOUND_SETTINGS_EUPHORIA] [CLOUD_SHADING_SETTINGS] CLOUD_TRANSPARENCY CLOUD_STRETCH CLOUD_DIRECTION CLOUD_LAYER2_SPEED_MULT CLOUD_RENDER_DISTANCE NIGHT_CLOUD_UNBOUND_REMOVE RAINBOW_CLOUD - screen.CLOUD_REIMAGINED_SETTINGS_EUPHORIA= CLOUD_TEXTURE ROTATE_REIMAGINED_CLOUDS_90_NEW CLOUD_ROUNDNESS CLOUD_SHADOW_ROUNDNESS CLOUD_NARROWNESS [CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS] - screen.CLOUD_REIMAGINED_SECOND_LAYER_SETTINGS= CLOUD_REIMAGINED_LAYER2_HEIGHT CLOUD_REIMAGINED_LAYER2_TRANSPARENCY - screen.CLOUD_UNBOUND_SETTINGS_EUPHORIA= HIGH_QUALITY_CLOUDS [DOUBLE_UNBOUND_CLOUDS_SETTINGS] CLOUD_SHADOW_UNBOUND_SIZE - screen.DOUBLE_UNBOUND_CLOUDS_SETTINGS= DOUBLE_UNBOUND_CLOUDS CLOUD_UNBOUND_LAYER2_ALTITUDE CLOUD_UNBOUND_LAYER2_HEIGHT CLOUD_UNBOUND_LAYER2_SIZE CLOUD_UNBOUND_LAYER2_AMOUNT CLOUD_UNBOUND_LAYER2_TRANSPARENCY - screen.CLOUD_SHADING_SETTINGS= CLOUD_SUN_MOON_SHADING INVERTED_CLOUD_SHADING CLOUD_SHADING_AMOUNT CLOUD_LIGHT_MULTIPLIER CLOUD_AMBIENT_MULTIPLIER - screen.AURORA_SETTINGS= [AURORA_COLOR_SETTINGS] [AURORA_INFLUENCE_SETTINGS] RANDOM_AURORA AURORA_UP_I AURORA_SIZE AURORA_DOWN_I AURORA_DRAW_DISTANCE AURORA_NOISE_SCALE AURORA_PATTERN_WARP - screen.AURORA_INFLUENCE_SETTINGS= AURORA_INFLUENCE AURORA_CLOUD_INFLUENCE_INTENSITY AURORA_TERRAIN_INFLUENCE_INTENSITY - screen.AURORA_COLOR_SETTINGS= AURORA_COLOR_PRESET RGB_AURORA AURORA_SATURATION AURORA_COLOR_MIX_POWER AURORA_UP_R AURORA_DOWN_R AURORA_UP_G AURORA_DOWN_G AURORA_UP_B AURORA_DOWN_B - screen.END_SKY= [END_BEAMS_SETTINGS] [END_STAR] END_SKY_FOG_INFLUENCE EP_END_FLASH E_SKY_COLORR_NEW E_SKY_COLORI E_SKY_COLORG_NEW E_SKY_COLORB_NEW - screen.END_BEAMS_SETTINGS= END_BEAMS BEAMS_NEAR_PLAYER E_BEAMS_AMBIENT_INFLUENCE E_BEAM_I E_DRAGON_BEAM_I E_BEAM_R_NEW E_DRAGON_BEAM_R_NEW E_BEAM_G_NEW E_DRAGON_BEAM_G_NEW E_BEAM_B_NEW E_DRAGON_BEAM_B_NEW - screen.END_BEAMS_SETTINGS.columns=2 - screen.END_STAR= END_STARS END_STAR_BRIGHTNESS END_STAR_SIZE STAR_ROUNDNESS_END STAR_SOFTNESS_END END_STAR_AMOUNT STAR_LAYER_END END_TWINKLING_STARS [STAR_COLORS_END] - screen.STAR_COLORS_END= STAR_COLOR_VARIATION_END STAR_COLOR_1_END_R STAR_COLOR_2_END_R STAR_COLOR_3_END_R STAR_COLOR_1_END_G STAR_COLOR_2_END_G STAR_COLOR_3_END_G STAR_COLOR_1_END_B STAR_COLOR_2_END_B STAR_COLOR_3_END_B - screen.STAR_COLORS_END.columns=3 - screen.NIGHT_DESATURATION_SETTINGS= NIGHT_DESATURATION [MOON_PHASED_DESATURATION_SETTINGS] NIGHT_DESATURATION_OW PURKINJE_RENDER_DISTANCE_FADE NIGHT_CAVE_DESATURATION NIGHT_DESATURATION_REMOVE_NEAR_LIGHTS NIGHT_DESATURATION_REMOVE_LIGHTS_IN_HAND NIGHT_DESATURATION_REMOVE_NIGHT_VISION NIGHT_DESATURATION_NETHER NIGHT_DESATURATION_END PURKINJE_RENDER_DISTANCE_FADE_NETHER PURKINJE_RENDER_DISTANCE_FADE_END - screen.NIGHT_DESATURATION_SETTINGS.columns=2 - screen.MOON_PHASED_DESATURATION_SETTINGS= MOON_PHASE_INF_PURKINJE MOON_PHASE_FULL_PURKINJE MOON_PHASE_PARTIAL_PURKINJE MOON_PHASE_DARK_PURKINJE - screen.MOON_PHASED_DESATURATION_SETTINGS.columns=3 - screen.STARS_OVERWORLD= STAR_BRIGHTNESS STAR_SIZE [SHOOTING_STARS_SETTINGS] STAR_ROUNDNESS_OW STAR_SOFTNESS_OW TWINKLING_STARS STAR_LAYER_OW DAYLIGHT_STARS [STAR_COLORS_OW] - screen.SHOOTING_STARS_SETTINGS= SHOOTING_STARS SHOOTING_STARS_CHANCE SHOOTING_STARS_SIZE SHOOTING_STARS_SPEED SHOOTING_STARS_COUNT SHOOTING_STARS_LINE_THICKNESS SHOOTING_STARS_TRAIL_LENGTH - screen.STAR_COLORS_OW= STAR_COLOR_VARIATION_OW STAR_COLOR_1_OW_R STAR_COLOR_2_OW_R STAR_COLOR_3_OW_R STAR_COLOR_1_OW_G STAR_COLOR_2_OW_G STAR_COLOR_3_OW_G STAR_COLOR_1_OW_B STAR_COLOR_2_OW_B STAR_COLOR_3_OW_B - screen.STAR_COLORS_OW.columns=3 - screen.NIGHT_NEBULA_SETTINGS= NIGHT_NEBULAE NIGHT_NEBULA_I [NIGHT_NEBULA_COLOR_SETTINGS] [NEBULA_STAR_SETTINGS] NEBULA_MOON_CONDITION PIXELATED_NEBULA NEBULA_ZOOM_LEVEL NEBULA_AMOUNT NEBULA_PATTERN_WARP NEBULA_HORIZON_STRENGTH - screen.NIGHT_NEBULA_COLOR_SETTINGS= NEBULA_SATURATION NEBULA_R_1 NEBULA_R_2 NEBULA_R_3 NEBULA_G_1 NEBULA_G_2 NEBULA_G_3 NEBULA_B_1 NEBULA_B_2 NEBULA_B_3 - screen.NIGHT_NEBULA_COLOR_SETTINGS.columns=3 - screen.NEBULA_STAR_SETTINGS= NEBULA_ONLY_STARS NEBULA_STAR_BRIGHTNESS NEBULA_STAR_SIZE NEBULA_STAR_AMOUNT - screen.RAIN_SETTINGS= RAIN_ATMOSPHERE CLEAR_SKY_WHEN_RAINING NO_RAIN_ABOVE_CLOUDS RAIN_FADE_TIMER WEATHER_TEX_R WEATHER_TEX_OPACITY WEATHER_TEX_G COLORED_LIGHT_FOG_RAIN_I WEATHER_TEX_B - screen.WORLD= DAYLIGHT_CYCLE_COMPAT [OVERWORLD_WORLD] [NETHER_WORLD] [END_WORLD] [LIGHT_SETTINGS] [OVERLAY_NOISE] BEDROCK_NOISE SHADOW_SATURATION VANILLA_ENTITY_SHADOWS FROZEN_TIME - screen.OVERWORLD_WORLD= [OVERWORLD_BEAM] [FOG] [BLOOD_MOON_SETTINGS] [SEASON] INTENSE_DEEP_DARK SILHOUETTE SILHOUETTE_BRIGHTNESS - screen.OVERWORLD_BEAM= OVERWORLD_BEAMS OVERWORLD_BEAMS_CONDITION OVERWORLD_BEAMS_INTENSITY BEAMS_AMBIENT_INFLUENCE OW_BEAM_R_NEW OW_BEAM_G_NEW OW_BEAM_B_NEW - screen.FOG= [FOG_CAVE] [FOG_ATMOSPHERIC] [FOG_BORDER_OVERWORLD] - screen.FOG_CAVE= CAVE_SMOKE CAVE_FOG_R_NEW CAVE_FOG_I CAVE_FOG_G_NEW CAVE_FOG_DENSITY CAVE_FOG_B_NEW - screen.FOG_ATMOSPHERIC= ATMOSPHERIC_FOG ATMOSPHERIC_FOG_R_NEW ATMOSPHERIC_FOG_I ATMOSPHERIC_FOG_G_NEW ATMOSPHERIC_FOG_DENSITY ATMOSPHERIC_FOG_B_NEW - screen.FOG_BORDER_OVERWORLD= BORDER_FOG_OVERWORLD BORDER_FOG_DENSITY_OVERWORLD BORDER_FOG_DISTANCE_OVERWORLD - screen.BLOOD_MOON_SETTINGS= BLOOD_MOON EMISSIVE_BLOOD_MOON_FLOWERS - screen.SEASON= SEASONS SEASON_START SEASON_LENGTH SEASON_TRANSITION_START [SPRING] [SUMMER] [AUTUMN] [WINTER] - screen.WINTER= SNOW_CONDITION SNOW_NOISE_INTENSITY SNOW_SIZE SNOW_TRANSPARENCY MELTING_RADIUS SSS_SEASON_SNOW SNOW_NOISE_REMOVE_INTENSITY LESS_LEAVES SEASON_COLOR_DESATURATION WINTER_GREEN_AMOUNT - screen.AUTUMN= AUTUMN_CONDITION AUTUMN_STRENGTH AUTUMN_NOISE_SIZE LEAVES_ON_GROUND EXTRA_FLOOR_LEAVES_IN_FORESTS LESS_LEAVES SEASON_COLOR_DESATURATION - screen.SPRING= FLOWER_AMOUNT FLOWER_DENSITY FLOWER_SIZE SPRING_GREEN_INTENSITY EMISSIVE_SPRING_FLOWERS DISABLE_SPRING_IN_DRY_BIOMES - screen.SUMMER= SUMMER_STRENGTH - screen.END_WORLD= END_SUN_ANGLE END_FLASH_SHADOW [END_CENTER_LIGHTING_SETTINGS] END_SMOKE [END_AMBIENT] PURPLE_END_FIRE [FOG_BORDER_END] END_CRYSTAL_VORTEX DRAGON_DEATH_EFFECT - screen.END_AMBIENT= END_AMBIENT_INFLUENCE END_AMBIENT_R_NEW END_AMBIENT_I END_AMBIENT_G_NEW END_AMBIENT_B_NEW - screen.FOG_BORDER_END= BORDER_FOG_END BORDER_FOG_DENSITY_END BORDER_FOG_DISTANCE_END - screen.END_CENTER_LIGHTING_SETTINGS= END_CENTER_LIGHTING END_CENTER_LIGHTING_R END_CENTER_LIGHTING_AFFECT_BLOCKLIGHT END_CENTER_LIGHTING_G END_CENTER_LIGHTING_B - screen.NETHER_WORLD= SOUL_SAND_VALLEY_OVERHAUL NETHER_NOISE NETHER_BRIGHTNESS [FOG_BORDER_NETHER] [HEAT_DISTORTION_SETTINGS] - screen.FOG_BORDER_NETHER= BORDER_FOG_NETHER BORDER_FOG_DENSITY_NETHER BORDER_FOG_DISTANCE_NETHER - screen.HEAT_DISTORTION_SETTINGS= NETHER_HEAT_DISTORTION NETHER_HEAT_DISTORTION_SPEED NETHER_HEAT_DISTORTION_SCALE - screen.LIGHT_SETTINGS= [BLOCKLIGHT] [DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS] [LIGHTMAP_CURVES_SETTINGS] DISTANCE_MIN_LIGHT BLOCKLIGHT_CAUSTICS - screen.BLOCKLIGHT= [COLORED_LIGHT] HAND_BLOCKLIGHT_FLICKERING - screen.COLORED_LIGHT= [SSBL_SETTINGS] [ACT_SETTINGS] - screen.SSBL_SETTINGS= MCBL_MAIN_DEFINE MCBL_INFLUENCE COLORED_CANDLE_LIGHT - screen.ACT_SETTINGS= CAVE_SMOKE DO_IPBR_LIGHTS ACT_ORE_INTENSITY - screen.DIRECTIONAL_LIGHTMAP_NORMALS_SETTINGS= DIRECTIONAL_LIGHTMAP_NORMALS DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH - screen.LIGHTMAP_CURVES_SETTINGS= LIGHTMAP_CURVES LOWER_LIGHTMAP_CURVE UPPER_LIGHTMAP_CURVE - screen.OVERLAY_NOISE= [MOSS_NOISE_SETTINGS] [SAND_NOISE_SETTINGS] - screen.MOSS_NOISE_SETTINGS= MOSS_NOISE MOSS_IN_CAVES MOSS_NOISE_REMOVE_INTENSITY MOSS_TRANSPARENCY MOSS_NOISE_INTENSITY MOSS_SIZE MOSS_SIDE_INTENSITY MOSS_NOISE_DISTANCE - screen.SAND_NOISE_SETTINGS= SAND_NOISE SAND_CONDITION SAND_IN_CAVES SAND_SIDE_INTENSITY SAND_NOISE_REMOVE_INTENSITY SAND_TRANSPARENCY SAND_NOISE_INTENSITY SAND_SIZE SAND_NOISE_DISTANCE - screen.MATERIALS= [WATER] [LAVA_SETTINGS] [EMISSIVE_MATERIALS] [FOLIAGE_SETTINGS] [PORTAL_SETTINGS] [MISC_SETTINGS] ROUGHNESS_INTENSITY ROUGHNESS_MULTIPLIER - screen.MATERIALS.columns=2 - screen.FOLIAGE_SETTINGS= INTERACTIVE_FOLIAGE WAVING_SUGAR_CANE PINKER_CHERRY_LEAVES SSS_STRENGTH - screen.MISC_SETTINGS= NORMAL_RES GENERATED_NORMAL_ENTITY_MULT COATED_TEXTURE_RES SSS_SNOW_ICE BLUE_SCREEN ALTERNATIVE_AMETHYST_STYLE FROGLIGHT_SATURATION [END_ROD_SETTINGS] SMOKE_PARTICLE_OPACITY WATER_CAULDRON_COLOR_OVERRIDE MIRROR_TINTED_GLASS_OPAQUE - screen.PORTAL_SETTINGS= NETHER_PORTAL_VARIATION BIOME_COLORED_NETHER_PORTALS NETHER_PORTAL_NOISE END_PORTAL_VARIATION END_PORTAL_BEAM - screen.END_ROD_SETTINGS= END_ROD_COLOR_PROFILE RAINBOW_END_ROD_COORD_OFFSET END_ROD_RAINBOW_ANIMATE END_ROD_R END_ROD_I END_ROD_G END_ROD_B - screen.EMISSIVE_MATERIALS= EMISSION_MULTIPLIER [EMISSIVE_FLOWERS_SETTINGS] [IPBR_REDSTONE] [MISC_EMISSIVE_SETTINGS] - screen.EMISSIVE_FLOWERS_SETTINGS= EMISSIVE_FLOWERS EMISSIVE_FLOWERS_TYPE EMISSIVE_FLOWERS_STRENGTH EMISSIVE_SPRING_FLOWERS - screen.IPBR_REDSTONE= REDSTONE_IPBR REDSTONE_IPBR_R REDSTONE_IPBR_I REDSTONE_IPBR_G REDSTONE_IPBR_B - screen.MISC_EMISSIVE_SETTINGS= SITUATIONAL_ORES GLOWING_EMERALD_BLOCK GLOWING_RAW_BLOCKS EMISSIVE_ENCHANTING_TABLE BEACON_BEAM_EMISSION SITUATIONAL_GLOWING_TRIMS GLOWING_WART GLOWING_NETHER_TREES EMISSIVE_DRAGON_EGG EMISSIVE_SOUL_SAND END_CRYSTAL_EMISSION - screen.WATER= SHADER_WATER PIXEL_WATER DARKER_DEPTH_OCEANS PIXELATED_WATER_REFLECTIONS UNDERWATER_DISTORTION_STRENGTH FRESNEL_MULTIPLIER WATER_GENERATED_NORMALS COMP_WATER_TWEAKS CLEAR_WATER_SPOTS WATER_CAUSTIC_STRENGTH BLOCKLIGHT_CAUSTICS - screen.LAVA_SETTINGS= LAVA_VARIATION LAVA_NOISE_INTENSITY LAVA_NOISE_AMOUNT LAVA_TEMPERATURE WAVIER_LAVA LAVA_EMISSION LAVA_EDGE_EFFECT - screen.CAMERA= [CAMERA_EFFECTS] [TONEMAP_SETTINGS_EUPHORIA] [WATERMARK_SETTINGS] LONG_EXPOSURE COLOR_MULTIPLIER_COMPARISON [DOF_SETTINGS] [SCREEN_BORDER] [LENS_FLARE_SETTINGS] - screen.TONEMAP_SETTINGS_EUPHORIA= tonemap [TONEMAP_SETTINGS_EUPHORIA_SPECIFIC] TONEMAP_COMPARISON tonemap_left tonemap_right [COLORGRADING_SETTINGS] TM_EXPOSURE T_UPPER_CURVE T_LOWER_CURVE T_SATURATION T_VIBRANCE - screen.TONEMAP_SETTINGS_EUPHORIA_SPECIFIC= [ACES] [AGX_SETTINGS] [BSL_SETTINGS] - screen.ACES= ACES_EXPOSURE ACES_WHITE ACES_BRIGHTNESS_ROLLOFF - screen.AGX_SETTINGS= AGX_LOOK AGX_R AGX_G AGX_B AGX_POWER AGX_SATURATION - screen.BSL_SETTINGS= TM_WHITE_CURVE - screen.CAMERA_EFFECTS= [RETRO_SETTINGS] [PIXELATE_SCREEN_SETTINGS] [HALFTONE_SETTINGS] [SPEED_LINES_SETTINGS] [CAMERA_NOISE_OVERLAY_SETTINGS] - screen.RETRO_SETTINGS= RETRO_ON RETRO_LOOK RETRO_LOOK_I [STATIC_NOISE_SETTINGS] RETRO_LOOK_R [HORIZONTAL_NOISE_SETTINGS] RETRO_LOOK_G [VERTICAL_SCREEN_DISPLACEMENT_SETTINGS] RETRO_LOOK_B [SCANLINE_SETTINGS] - screen.STATIC_NOISE_SETTINGS= STATIC_NOISE STATIC_SPEED MIN_STATIC_STRENGTH MAX_STATIC_STRENGTH - screen.HORIZONTAL_NOISE_SETTINGS= HORIZONTAL_NOISE HORIZONTAL_NOISE_INTENSITY HORIZONTAL_NOISE_SPEED - screen.VERTICAL_SCREEN_DISPLACEMENT_SETTINGS= VERTICAL_SCREEN_DISPLACEMENT VERTICAL_EDGE_GLITCH VERTICAL_SCROLL_SPEED VERTICAL_STUTTER_SPEED VERTICAL_SCROLL_FREQUENCY VERTICAL_STUTTER_FREQUENCY - screen.SCANLINE_SETTINGS= SCANLINE SCANLINE_FREQUENCY SCANLINE_SPEED SCANLINE_AMOUNT SCANLINE_NEW_DIRECTION SCANLINE_NEW_MONOCHROME SCANLINE_R SCANLINE_G SCANLINE_B - screen.HALFTONE_SETTINGS= HALFTONE HALFTONE_MONOCHROME HALFTONE_BRIGHTNESS HALFTONE_SCALE HALFTONE_ANGLE - screen.SPEED_LINES_SETTINGS= SPEED_LINES SPEED_LINES_TRANSPARENCY SPEED_LINES_SPEED SPEED_LINE_THICKNESS - screen.CAMERA_NOISE_OVERLAY_SETTINGS= CAMERA_NOISE_OVERLAY CAMERA_NOISE_OVERLAY_INTENSITY - screen.PIXELATE_SCREEN_SETTINGS= PIXELATED_SCREEN_SIZE PIXELATED_SCREEN_SMOOTHNESS COLOR_LEVELS POSTERIZE_STRENGTH [DITHERING_SETTINGS] [PALETTE_SETTINGS] - screen.DITHERING_SETTINGS= SCREEN_DITHERING SCREEN_DITHER_AMOUNT SCREEN_DITHER_I - screen.PALETTE_SETTINGS= PALETTE_SWAP PALETTE1R PALETTE1G PALETTE1B PALETTE2R PALETTE2G PALETTE2B PALETTE3R PALETTE3G PALETTE3B PALETTE4R PALETTE4G PALETTE4B PALETTE5R PALETTE5G PALETTE5B PALETTE6R PALETTE6G PALETTE6B USE_TEXTURE_PALETTE - screen.PALETTE_SETTINGS.columns=3 - screen.SCREEN_BORDER= [LETTERBOX_SETTINGS] CURVE_DISPLAY SCREEN_ROUNDNESS CURVATURE_AMOUNT BORDER_AMOUNT [GRID_SETTINGS] - screen.LETTERBOX_SETTINGS= LETTERBOXING ASPECT_RATIO EXCLUDE_ENTITIES LETTERBOXING_TRANSPARENCY - screen.GRID_SETTINGS= MAIN_GRID_INTERVAL SUB_GRID_INTERVAL GRID_CONDITION - screen.WATERMARK_SETTINGS= WATERMARK WATERMARK_SIZE - screen.DOF_SETTINGS= WORLD_BLUR DOF_SNEAKING WB_DOF_I WB_DOF_FOCUS [DOF_SHAPE_SETTINGS] WB_CHROMATIC TILT_SHIFT TILT_SHIFT2 DOF_VIEW_FOCUS_NEW2 - screen.DOF_SHAPE_SETTINGS= DOF_SHAPE DOF_POLYGON_SAMPLES DOF_POLYGON_RINGS DOF_SHAPE_ROTATION_DEGREES - screen.LENS_FLARE_SETTINGS= LENSFLARE_MODE LENSFLARE_I LENS_FLARE_SHAPE LENS_FLARE_SHAPE_ROTATION ANAMORPHIC_LENS_FLARE - screen.FUN= [WORLD_CURVATURE_SETTINGS] MIRROR_DIMENSION RADIOACTIVE_ATMOSPHERIC_FOG REFLECTIVE_WORLD WAVE_EVERYTHING EMIN_BOAT MONOTONE_WORLD ATLAS_ROTATION BAD_APPLE LET_THERE_BE_COLORS RENKO_CUT GLITTER_RAIN SHOCKWAVE DELTARUNE_BATTLE_BACKGROUND [RANDOM_BLOCKLIGHT_SETTINGS] ENTITIES_ARE_LIGHT - screen.WORLD_CURVATURE_SETTINGS= WORLD_CURVATURE OVERWORLD_CURVATURE_SIZE NETHER_CURVATURE_SIZE END_CURVATURE_SIZE - screen.RANDOM_BLOCKLIGHT_SETTINGS= RANDOM_BLOCKLIGHT RANDOM_BLOCKLIGHT_SIZE - screen.POPULAR_SETTINGS= COLORED_LIGHTING MCBL_MAIN_DEFINE LAVA_VARIATION RAIN_ATMOSPHERE END_CRYSTAL_VORTEX DRAGON_DEATH_EFFECT END_PORTAL_BEAM AURORA_COLOR_PRESET AURORA_INFLUENCE NIGHT_DESATURATION SEASONS INTERACTIVE_FOLIAGE [POPULAR_SETTINGS_2] - screen.POPULAR_SETTINGS_2= SHOOTING_STARS PIXEL_WATER PIXELATED_WATER_REFLECTIONS SOUL_SAND_VALLEY_OVERHAUL DIRECTIONAL_LIGHTMAP_NORMALS STAR_SIZE TWINKLING_STARS NO_RAIN_ABOVE_CLOUDS BIOME_COLORED_NETHER_PORTALS WAVIER_LAVA LAVA_EDGE_EFFECT END_CENTER_LIGHTING [POPULAR_SETTINGS_3] - screen.POPULAR_SETTINGS_3= BLOCKLIGHT_CAUSTICS END_TWINKLING_STARS NETHER_NOISE CLEAR_SKY_WHEN_RAINING GLOWING_WART END_STAR_AMOUNT PURPLE_END_FIRE END_SMOKE CAVE_SMOKE SSS_SNOW_ICE - screen.EP_VERSION= info17 info18 info0 - screen.EP_VERSION.columns=1 - -# Set Sliders - sliders=shadowDistance BLOOM_STRENGTH CLOUD_ALT1 CLOUD_ALT2 TM_EXPOSURE TM_CONTRAST T_SATURATION T_VIBRANCE MOTION_BLURRING_STRENGTH NORMAL_MAP_STRENGTH CUSTOM_EMISSION_INTENSITY IMAGE_SHARPENING SUN_ANGLE ATM_FOG_MULT ATM_FOG_DISTANCE ATM_FOG_ALTITUDE CAVE_LIGHTING GR_RR GR_RG GR_RB GR_RC GR_GR GR_GG GR_GB GR_GC GR_BR GR_BG GR_BB GR_BC POM_DEPTH POM_QUALITY POM_DISTANCE WATER_BUMPINESS WATER_BUMP_SMALL WATER_BUMP_MED WATER_BUMP_BIG WATER_SPEED_MULT WATER_SIZE_MULT WATER_REFRACTION_INTENSITY SELECT_OUTLINE_I SELECT_OUTLINE_R SELECT_OUTLINE_G SELECT_OUTLINE_B LIGHT_NOON_R LIGHT_NOON_G LIGHT_NOON_B LIGHT_NOON_I ATM_NOON_R ATM_NOON_G ATM_NOON_B ATM_NOON_I LIGHT_MORNING_R LIGHT_MORNING_G LIGHT_MORNING_B LIGHT_MORNING_I ATM_MORNING_R ATM_MORNING_G ATM_MORNING_B ATM_MORNING_I LIGHT_NIGHT_R LIGHT_NIGHT_G LIGHT_NIGHT_B LIGHT_NIGHT_I ATM_NIGHT_R ATM_NIGHT_G ATM_NIGHT_B ATM_NIGHT_I LIGHT_RAIN_R LIGHT_RAIN_G LIGHT_RAIN_B LIGHT_RAIN_I ATM_RAIN_R ATM_RAIN_G ATM_RAIN_B ATM_RAIN_I LIGHT_NETHER_R LIGHT_NETHER_G LIGHT_NETHER_B LIGHT_NETHER_I ATM_NETHER_R ATM_NETHER_G ATM_NETHER_B ATM_NETHER_I LIGHT_END_R LIGHT_END_G LIGHT_END_B LIGHT_END_I ATM_END_R ATM_END_G ATM_END_B ATM_END_I WORLD_OUTLINE_I AMBIENT_MULT GENERATED_NORMAL_MULT COATED_TEXTURE_MULT LIGHTSHAFT_DAY_I LIGHTSHAFT_NIGHT_I LIGHTSHAFT_RAIN_I WATERCOLOR_R WATERCOLOR_G WATERCOLOR_B WATER_FOAM_I WATER_ALPHA_MULT WATER_FOG_MULT UNDERWATERCOLOR_R UNDERWATERCOLOR_G UNDERWATERCOLOR_B GLOWING_ORE_MULT SSAO_I VANILLAAO_I CHROMA_ABERRATION XLIGHT_R XLIGHT_G XLIGHT_B NIGHT_NEBULA_I WEATHER_TEX_OPACITY NETHER_STORM_LOWER_ALT NETHER_STORM_HEIGHT NETHER_STORM_I CLOUD_UNBOUND_AMOUNT CLOUD_UNBOUND_SIZE_MULT CLOUD_UNBOUND_RAIN_ADD CLOUD_SPEED_MULT WB_DOF_I WB_DOF_FOCUS WB_DB_DAY_I WB_DB_NIGHT_I WB_DB_RAIN_I WB_DB_WATER_I WB_DB_NETHER_I WB_DB_END_I WAVING_SPEED WAVING_I MOON_PHASE_FULL MOON_PHASE_PARTIAL MOON_PHASE_DARK LENSFLARE_I SHADOW_SMOOTHING BLOCKLIGHT_FLICKERING NETHER_VIEW_LIMIT CLOUD_R CLOUD_G CLOUD_B WAVING_I_RAIN_MULT COLORED_LIGHT_FOG_I XLIGHT_I COLORED_LIGHT_SATURATION PIXEL_SCALE TM_DARK_DESATURATION TM_WHITE_PATH NIGHT_STAR_AMOUNT FXAA_TAA_INTERACTION FXAA_STRENGTH LIGHTSHAFT_SUNSET_SATURATION XLIGHT_CURVE \ - AURORA_UP_R AURORA_DOWN_R AURORA_UP_G AURORA_DOWN_G AURORA_UP_B AURORA_DOWN_B AURORA_UP_I AURORA_DOWN_I AURORA_SIZE AURORA_DRAW_DISTANCE CLOUD_STRETCH STAR_BRIGHTNESS UNDERWATER_DISTORTION_STRENGTH CLOUD_TRANSPARENCY NORMAL_RES COATED_TEXTURE_RES OVERWORLD_BEAMS_INTENSITY BEAMS_AMBIENT_INFLUENCE OW_BEAM_R_NEW OW_BEAM_G_NEW OW_BEAM_B_NEW RANDOM_BLOCKLIGHT_SIZE CAVE_FOG_R_NEW CAVE_FOG_G_NEW CAVE_FOG_B_NEW CAVE_FOG_I CAVE_FOG_DENSITY ATMOSPHERIC_FOG_R_NEW ATMOSPHERIC_FOG_G_NEW ATMOSPHERIC_FOG_B_NEW ATMOSPHERIC_FOG_I ATMOSPHERIC_FOG_DENSITY BORDER_FOG_DISTANCE_OVERWORLD BORDER_FOG_DENSITY_OVERWORLD BORDER_FOG_DISTANCE_NETHER BORDER_FOG_DENSITY_NETHER BORDER_FOG_DISTANCE_END BORDER_FOG_DENSITY_END STAR_SIZE FRESNEL_MULTIPLIER END_STAR_BRIGHTNESS END_STAR_SIZE E_SKY_COLORR_NEW E_SKY_COLORG_NEW E_SKY_COLORB_NEW E_SKY_COLORI E_BEAM_I E_BEAMS_AMBIENT_INFLUENCE E_BEAM_R_NEW E_BEAM_G_NEW E_BEAM_B_NEW E_DRAGON_BEAM_R_NEW E_DRAGON_BEAM_G_NEW E_DRAGON_BEAM_B_NEW E_DRAGON_BEAM_I SILHOUETTE_BRIGHTNESS OVERWORLD_CURVATURE_SIZE NETHER_CURVATURE_SIZE END_CURVATURE_SIZE NETHER_BRIGHTNESS END_ROD_R END_ROD_G END_ROD_B END_ROD_I REDSTONE_IPBR_R REDSTONE_IPBR_G REDSTONE_IPBR_B REDSTONE_IPBR_I ASPECT_RATIO ACES_WHITE ACES_EXPOSURE ACES_BRIGHTNESS_ROLLOFF LAVA_TEMPERATURE SNOW_SIZE SNOW_NOISE_INTENSITY SNOW_TRANSPARENCY SEASON_COLOR_DESATURATION END_AMBIENT_INFLUENCE END_AMBIENT_R_NEW END_AMBIENT_G_NEW END_AMBIENT_B_NEW END_AMBIENT_I SEASON_LENGTH SEASON_TRANSITION_START MELTING_RADIUS MCBL_INFLUENCE RAINBOW_CLOUD AURORA_CLOUD_INFLUENCE_INTENSITY AURORA_TERRAIN_INFLUENCE_INTENSITY RETRO_LOOK_R RETRO_LOOK_G RETRO_LOOK_B RETRO_LOOK_I CURVATURE_AMOUNT BORDER_AMOUNT STATIC_NOISE SCREEN_ROUNDNESS MIN_STATIC_STRENGTH MAX_STATIC_STRENGTH STATIC_SPEED HORIZONTAL_NOISE HORIZONTAL_NOISE_INTENSITY HORIZONTAL_NOISE_SPEED VERTICAL_EDGE_GLITCH VERTICAL_SCROLL_SPEED VERTICAL_STUTTER_SPEED VERTICAL_SCROLL_FREQUENCY VERTICAL_STUTTER_FREQUENCY SCANLINE SCANLINE_FREQUENCY SCANLINE_SPEED SCANLINE_AMOUNT SCANLINE_R SCANLINE_G SCANLINE_B EMISSION_MULTIPLIER HALFTONE_BRIGHTNESS HALFTONE_SCALE HALFTONE_ANGLE LAVA_EMISSION LAVA_NOISE_INTENSITY AGX_R AGX_G AGX_B AGX_POWER SNOW_NOISE_REMOVE_INTENSITY MOSS_NOISE_REMOVE_INTENSITY MOSS_TRANSPARENCY MOSS_NOISE_INTENSITY MOSS_SIZE SAND_NOISE_REMOVE_INTENSITY SAND_TRANSPARENCY SAND_NOISE_INTENSITY SAND_SIZE SAND_SIDE_INTENSITY MOSS_SIDE_INTENSITY SPEED_LINES_TRANSPARENCY SPEED_LINES_SPEED SPEED_LINE_THICKNESS CAMERA_NOISE_OVERLAY_INTENSITY LETTERBOXING_TRANSPARENCY MAIN_GRID_INTERVAL SUB_GRID_INTERVAL LAVA_NOISE_AMOUNT EYE_FREQUENCY EYE_SPEED EYE_RED_PROBABILITY END_ROD_RAINBOW_ANIMATE LESS_LEAVES AUTUMN_NOISE_SIZE FLOWER_DENSITY SUMMER_STRENGTH SPRING_GREEN_INTENSITY FLOWER_AMOUNT FLOWER_SIZE TILT_SHIFT TILT_SHIFT2 WATERMARK_SIZE HAND_BLOCKLIGHT_FLICKERING CLOUD_RENDER_DISTANCE NIGHT_CLOUD_UNBOUND_REMOVE MOSS_NOISE_DISTANCE SAND_NOISE_DISTANCE WINTER_GREEN_AMOUNT END_SKY_FOG_INFLUENCE SUN_GLARE_AMOUNT MOON_GLARE_AMOUNT WEATHER_TEX_R WEATHER_TEX_G WEATHER_TEX_B BEACON_BEAM_EMISSION DIRECTIONAL_LIGHTMAP_NORMALS_BLOCK_STRENGTH_NEW DIRECTIONAL_LIGHTMAP_NORMALS_HANDHELD_STRENGTH LOWER_LIGHTMAP_CURVE UPPER_LIGHTMAP_CURVE AGX_SATURATION AUTUMN_STRENGTH TWINKLING_STARS END_TWINKLING_STARS STAR_ROUNDNESS_OW STAR_ROUNDNESS_END STAR_SOFTNESS_OW STAR_SOFTNESS_END STAR_COLOR_VARIATION_OW STAR_COLOR_1_OW_R STAR_COLOR_1_OW_G STAR_COLOR_1_OW_B STAR_COLOR_2_OW_R STAR_COLOR_2_OW_G STAR_COLOR_2_OW_B STAR_COLOR_3_OW_R STAR_COLOR_3_OW_G STAR_COLOR_3_OW_B STAR_COLOR_VARIATION_END STAR_COLOR_1_END_R STAR_COLOR_1_END_G STAR_COLOR_1_END_B STAR_COLOR_2_END_R STAR_COLOR_2_END_G STAR_COLOR_2_END_B STAR_COLOR_3_END_R STAR_COLOR_3_END_G STAR_COLOR_3_END_B EMISSIVE_FLOWERS_STRENGTH NIGHT_CAVE_DESATURATION NIGHT_DESATURATION_OW NIGHT_DESATURATION_NETHER NIGHT_DESATURATION_END PURKINJE_RENDER_DISTANCE_FADE PURKINJE_RENDER_DISTANCE_FADE_NETHER PURKINJE_RENDER_DISTANCE_FADE_END GENERATED_NORMAL_ENTITY_MULT END_CRYSTAL_EMISSION ACT_ORE_INTENSITY MOON_PHASE_FULL_PURKINJE MOON_PHASE_PARTIAL_PURKINJE MOON_PHASE_DARK_PURKINJE CLOUD_UNBOUND_LAYER2_ALTITUDE CLOUD_UNBOUND_LAYER2_HEIGHT CLOUD_UNBOUND_LAYER2_SIZE CLOUD_UNBOUND_LAYER2_AMOUNT CLOUD_LAYER2_SPEED_MULT WATER_CAUSTIC_STRENGTH ROUGHNESS_MULTIPLIER ROUGHNESS_INTENSITY SHADOW_SATURATION END_SUN_ANGLE SMOKE_PARTICLE_OPACITY SHOOTING_STARS_SIZE SHOOTING_STARS_SPEED SHOOTING_STARS_CHANCE SHOOTING_STARS_COUNT SHOOTING_STARS_LINE_THICKNESS SHOOTING_STARS_TRAIL_LENGTH NEBULA_R_1 NEBULA_G_1 NEBULA_B_1 NEBULA_R_2 NEBULA_G_2 NEBULA_B_2 NEBULA_R_3 NEBULA_G_3 NEBULA_B_3 PIXELATED_NEBULA NEBULA_ZOOM_LEVEL NEBULA_AMOUNT NEBULA_PATTERN_WARP NEBULA_HORIZON_STRENGTH CLOUD_SHADOW_UNBOUND_SIZE DARKER_DEPTH_OCEANS DISTANCE_MIN_LIGHT END_CENTER_LIGHTING END_CENTER_LIGHTING_R END_CENTER_LIGHTING_G END_CENTER_LIGHTING_B RAIN_FADE_TIMER NETHER_HEAT_DISTORTION_SCALE NETHER_HEAT_DISTORTION_SPEED NETHER_HEAT_DISTORTION NEBULA_STAR_BRIGHTNESS NEBULA_STAR_SIZE NEBULA_STAR_AMOUNT NEBULA_SATURATION DOF_POLYGON_SAMPLES DOF_POLYGON_RINGS DOF_SHAPE_ROTATION_DEGREES LENS_FLARE_SHAPE_ROTATION ANAMORPHIC_LENS_FLARE TM_WHITE_CURVE T_UPPER_CURVE T_LOWER_CURVE CLOUD_NARROWNESS CLOUD_SHADING_AMOUNT CLOUD_LIGHT_MULTIPLIER CLOUD_AMBIENT_MULTIPLIER RANDOM_AURORA AURORA_NOISE_SCALE AURORA_PATTERN_WARP AURORA_SATURATION AURORA_COLOR_MIX_POWER COLORED_LIGHT_FOG_RAIN_I PIXELATED_SCREEN_SIZE PIXELATED_SCREEN_SMOOTHNESS COLOR_LEVELS POSTERIZE_STRENGTH PALETTE1R PALETTE1G PALETTE1B PALETTE2R PALETTE2G PALETTE2B PALETTE3R PALETTE3G PALETTE3B PALETTE4R PALETTE4G PALETTE4B PALETTE5R PALETTE5G PALETTE5B PALETTE6R PALETTE6G PALETTE6B SCREEN_DITHER_AMOUNT SCREEN_DITHER_I CLOUD_REIMAGINED_LAYER2_HEIGHT CLOUD_UNBOUND_LAYER2_TRANSPARENCY CLOUD_REIMAGINED_LAYER2_TRANSPARENCY BLOOD_MOON - -# Special Define Handling - # Needed to disable colored lighting related code in shaders.properties - #ifdef MC_OS_MAC - #define COLORED_LIGHTING 0 - #define END_CRYSTAL_VORTEX 0 - #define DRAGON_DEATH_EFFECT 0 - #undef END_PORTAL_BEAM - #endif - #ifndef IS_IRIS - #define COLORED_LIGHTING 0 - #define END_CRYSTAL_VORTEX 0 - #define DRAGON_DEATH_EFFECT 0 - #undef END_PORTAL_BEAM - #endif - -# Pipeline Settings - oldHandLight = false - oldLighting = false - separateAo = true - underwaterOverlay = false - vignette = false - beacon.beam.depth = true - rain.depth = false - particles.ordering = mixed - - #ifdef WORLD_CURVATURE - # frustum.culling=false # Currently disabled due to issues with particles not rendering - shadow.culling=false - #endif - -# Program Settings - alphaTest.gbuffers_weather=GREATER 0.0001 - alphaTest.gbuffers_skytextured=GREATER 0.0001 - alphaTest.gbuffers_skybasic=GREATER 0.0001 - alphaTest.gbuffers_water=GREATER 0.0001 - alphaTest.gbuffers_beaconbeam=GREATER 0.0001 - alphaTest.gbuffers_damagedblock=GREATER 0.004 - alphaTest.gbuffers_spidereyes=GREATER 0.0001 - alphaTest.gbuffers_clouds=GREATER 0.0001 - -# Link Programs to Options - # Note: Old Optifine seems to always treat "#if INT_DEFINE == X" checks as "#if 0 == X" so treat 0 as the default behaviour - # This quirk doesn't apply to "enabled=DEFINE" checks. Those work fine as long as the define is a boolean. - #if SHADOW_QUALITY == -1 - program.world0/shadow.enabled=false - program.world-1/shadow.enabled=false - program.world1/shadow.enabled=false - #endif - #if FXAA_DEFINE == -1 || FXAA_STRENGTH == -1 - program.world0/composite7.enabled=false - program.world-1/composite7.enabled=false - program.world1/composite7.enabled=false - #endif - #if COLORED_LIGHTING == 0 - program.world0/shadowcomp.enabled=false - program.world-1/shadowcomp.enabled=false - program.world1/shadowcomp.enabled=false - #endif - #if (END_CRYSTAL_VORTEX == 0 && DRAGON_DEATH_EFFECT == 0) || !defined IS_IRIS || defined MC_OS_MAC - program.world1/prepare.enabled=false - #endif - #if !defined END_PORTAL_BEAM || !defined IS_IRIS || defined MC_OS_MAC - program.world0/prepare.enabled=false - #endif - #ifndef RENKO_CUT - program.world0/composite8.enabled=false - program.world-1/composite8.enabled=false - program.world1/composite8.enabled=false - #endif - #if LONG_EXPOSURE == 0 - program.world0/composite9.enabled=false - program.world-1/composite9.enabled=false - program.world1/composite9.enabled=false - #endif - -# Miscellaneous - # Feature Flags - iris.features.optional = CUSTOM_IMAGES SSBO BLOCK_EMISSION_ATTRIBUTE FADE_VARIABLE - - #if defined IRIS_FEATURE_BLOCK_EMISSION_ATTRIBUTE || defined IS_ANGELICA - # Check for block emission attribute to detect Iris 1.7 and above because the ref-res causes an error in 1.6.10 and below - size.buffer.colortex1 = REFLECTION_RES REFLECTION_RES - size.buffer.colortex7 = REFLECTION_RES REFLECTION_RES - #endif - - # Disable alpha blending for purkinje effect - #if defined IS_IRIS || defined IS_ANGELICA || MC_VERSION >= 11600 - blend.gbuffers_spidereyes.colortex6=off - blend.gbuffers_water.colortex6=off - blend.gbuffers_entities.colortex6=off - blend.gbuffers_entities_glowing.colortex6=off - blend.gbuffers_hand.colortex6=off - blend.gbuffers_terrain.colortex6=off - blend.gbuffers_textured.colortex6=off - blend.gbuffers_basic.colortex6=off - blend.gbuffers_block.colortex6=off - blend.deferred.colortex6=off - blend.gbuffers_beaconbeam.colortex6=off - blend.gbuffers_clouds.colortex6=off - blend.gbuffers_armor_glint.colortex6=off - - blend.gbuffers_hand.colortex9=off - blend.gbuffers_hand.colortex10=off - #endif - - #if defined EUPHORIA_PATCHES_MOD_INSTALLED && !defined CURRENT_EUPHORIA_PATCHES_DIMENSION_END - #define SHOULD_DISABLE_ENTITY_SHADOWS (ENTITY_SHADOW == -1) - #else - #define SHOULD_DISABLE_ENTITY_SHADOWS (ENTITY_SHADOW == -1 && END_CRYSTAL_VORTEX == 0 && DRAGON_DEATH_EFFECT == 0) - #endif - - #if SHOULD_DISABLE_ENTITY_SHADOWS - shadowBlockEntities = false - shadowEntities = false - #if PLAYER_SHADOW == 1 - shadowPlayer = true - #endif - #endif - #if ENTITY_SHADOW == 1 - shadowBlockEntities = false - #endif - #if PLAYER_SHADOW == -1 - shadowPlayer = false - #endif - - #ifdef DISTANT_HORIZONS - blend.dh_water=SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE ONE_MINUS_SRC_ALPHA - blend.gbuffers_water=SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE ONE_MINUS_SRC_ALPHA - dhShadow.enabled = false - dhClouds = off - #endif - - blend.gbuffers_water.colortex4=off - blend.gbuffers_water.colortex8=off - - supportsColorCorrection=true - breaksAnisotropy = true - - #if COLORED_LIGHTING > 0 || END_CRYSTAL_VORTEX > 0 - shadow.culling = reversed - #endif - - #if defined END_FLASH_SHADOW && defined IS_IRIS && MC_VERSION >= 12109 - endFlashShadows=true - #endif - - #if END_CRYSTAL_VORTEX > 0 || DRAGON_DEATH_EFFECT > 0 || defined END_PORTAL_BEAM - image.endcrystal_img = endcrystal_sampler red_integer r32i int false false 40 10 - #endif - - #if COLORED_LIGHTING > 0 - voxelizeLightBlocks = false - #if COLORED_LIGHTING == 128 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 128 64 128 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 128 64 128 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 128 64 128 - #elif COLORED_LIGHTING == 192 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 192 96 192 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 192 96 192 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 192 96 192 - #elif COLORED_LIGHTING == 256 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 256 128 256 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 256 128 256 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 256 128 256 - #elif COLORED_LIGHTING == 384 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 384 192 384 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 384 192 384 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 384 192 384 - #elif COLORED_LIGHTING == 512 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 512 256 512 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 512 256 512 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 512 256 512 - #elif COLORED_LIGHTING == 768 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 768 256 768 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 768 256 768 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 768 256 768 - #elif COLORED_LIGHTING == 1024 - image.voxel_img = voxel_sampler red_integer r16ui unsigned_int true false 1024 256 1024 - image.floodfill_img = floodfill_sampler rgba rgba16f half_float false false 1024 256 1024 - image.floodfill_img_copy = floodfill_sampler_copy rgba rgba16f half_float false false 1024 256 1024 - #endif - - #if RAIN_PUDDLES > 0 - image.puddle_img = puddle_sampler red_integer r8ui unsigned_int true false 128 128 - #endif - - #if WORLD_SPACE_REFLECTIONS > 0 - #if COLORED_LIGHTING < 512 - image.wsr_img = wsr_sampler red_integer r16ui unsigned_int true false COLORED_LIGHTING 64 COLORED_LIGHTING - #else - image.wsr_img = wsr_sampler red_integer r16ui unsigned_int true false 512 64 512 - #endif - - #if COLORED_LIGHTING < 512 - #if COLORED_LIGHTING == 128 - bufferObject.0 = 50855936 - bufferObject.1 = 131072 - bufferObject.2 = 2048 - #elif COLORED_LIGHTING == 192 - bufferObject.0 = 114229248 - bufferObject.1 = 294912 - bufferObject.2 = 4608 - #elif COLORED_LIGHTING == 256 - bufferObject.0 = 202899456 - bufferObject.1 = 524288 - bufferObject.2 = 8192 - #elif COLORED_LIGHTING == 384 - bufferObject.0 = 456130560 - bufferObject.1 = 1179648 - bufferObject.2 = 18432 - #endif - #else - bufferObject.0 = 810549248 - bufferObject.1 = 2097152 - bufferObject.2 = 32768 - #endif - - #if WORLD_SPACE_PLAYER_REF == 1 - bufferObject.3 = 5376 - image.playerAtlas_img = playerAtlas_sampler RGBA rgba8 unsigned_byte false false 64 64 - #endif - #endif - - #ifdef LEAVES_ON_GROUND - image.leaves_img = leaves_sampler red_integer r8ui unsigned_int true false 128 128 128 - #endif - - #endif - -# Custom Textures - texture.noise=lib/textures/noise.png - #if CLOUD_TEXTURE == 0 - texture.deferred.colortex3 = lib/textures/cloud-water.png - texture.gbuffers.gaux4 = lib/textures/cloud-water.png - #elif CLOUD_TEXTURE == 1 - texture.deferred.colortex3 = lib/textures/clouds_minecrafty-water.png - texture.gbuffers.gaux4 = lib/textures/clouds_minecrafty-water.png - #else - texture.deferred.colortex3 = lib/textures/cloud-water-old.png - texture.gbuffers.gaux4 = lib/textures/cloud-water-old.png - #endif - - #if WORLD_SPACE_REFLECTIONS > 0 - customTexture.textureAtlas = minecraft:textures/atlas/blocks.png - #ifdef CLOUD_SHADOWS - customTexture.cloudWaterTex=lib/textures/cloud-water.png - #endif - #endif - - customTexture.epWatermark=lib/textures/euphoria_patches.png - - #if USE_TEXTURE_PALETTE == 1 - texture.composite.depthtex2=palettes/palette1.png - #elif USE_TEXTURE_PALETTE == 2 - texture.composite.depthtex2=palettes/palette2.png - #elif USE_TEXTURE_PALETTE == 3 - texture.composite.depthtex2=palettes/palette3.png - #elif USE_TEXTURE_PALETTE == 4 - texture.composite.depthtex2=palettes/palette4.png - #elif USE_TEXTURE_PALETTE == 5 - texture.composite.depthtex2=palettes/palette5.png - #elif USE_TEXTURE_PALETTE == 6 - texture.composite.depthtex2=palettes/palette6.png - #elif USE_TEXTURE_PALETTE == 7 - texture.composite.depthtex2=palettes/palette7.png - #elif USE_TEXTURE_PALETTE == 8 - texture.composite.depthtex2=palettes/palette8.png - #elif USE_TEXTURE_PALETTE == 9 - texture.composite.depthtex2=palettes/palette9.png - #elif USE_TEXTURE_PALETTE == 10 - texture.composite.depthtex2=palettes/palette10.png - #endif - -# Custom Uniforms - uniform.float.framemod2 = frameCounter % 2 - uniform.float.framemod4 = frameCounter % 4 - uniform.float.framemod8 = frameCounter % 8 - uniform.float.framemod600 = frameCounter % 600 - - uniform.float.isEyeInCave = if(isEyeInWater == 0, 1.0 - smooth(202, if(eyeAltitude < 5.0, eyeBrightness.y / 240.0, 1.0), 6, 12), 0.0) - - uniform.float.inDry = smooth(101, if(in(biome_precipitation, 0), 1, 0), 20, 10) - uniform.float.inRainy = smooth(102, if(in(biome_precipitation, 1), 1, 0), 20, 10) - uniform.float.inSnowy = smooth(103, if(in(biome_precipitation, 2), 1, 0), 20, 10) - - variable.float.difX = cameraPosition.x - previousCameraPosition.x - variable.float.difY = cameraPosition.y - previousCameraPosition.y - variable.float.difZ = cameraPosition.z - previousCameraPosition.z - variable.float.difSum = abs(difX) + abs(difY) + abs(difZ) - variable.float.moving = if(difSum > 0.0 && difSum < 1.0, 1, 0) - - uniform.float.frameTimeSmooth = smooth(5, frameTime, 5, 5) - uniform.float.eyeBrightnessM = smooth(4, eyeBrightness.y / 240.0, 5, 5) - uniform.float.eyeBrightnessM2 = smooth(4, if(eyeBrightness.y > 239.0, 1, 0), 2, 2) - #if IRIS_VERSION >= 10800 - uniform.float.rainFactorUniform = smooth(1, rainStrength, RAIN_FADE_TIMER, RAIN_FADE_TIMER) - #else - uniform.float.rainFactorUniform = smooth(1, rainStrength, 3, 3) - #endif - - #if MC_VERSION >= 11600 - uniform.float.inNetherWastes = smooth(50, if(in(biome, BIOME_NETHER_WASTES), 1, 0), 15, 15) - uniform.float.inCrimsonForest = smooth(51, if(in(biome, BIOME_CRIMSON_FOREST), 1, 0), 15, 15) - uniform.float.inWarpedForest = smooth(52, if(in(biome, BIOME_WARPED_FOREST), 1, 0), 15, 15) - uniform.float.inBasaltDeltas = smooth(53, if(in(biome, BIOME_BASALT_DELTAS), 1, 0), 15, 15) - uniform.float.inSoulValley = smooth(54, if(in(biome, BIOME_SOUL_SAND_VALLEY), 1, 0), 15, 15) - #endif - - #if MC_VERSION >= 12104 - uniform.float.inPaleGarden = smooth(54, if(in(biome, BIOME_PALE_GARDEN), 1, 0), 15, 15) - #endif - - uniform.float.maxBlindnessDarkness=max(blindness, darknessFactor) - - uniform.float.isSneaking = smooth(200, if(is_sneaking, 1.0, 0.0), 2.0, 0.5) - uniform.float.isSprinting = smooth(201, if(is_sprinting, 1.0, 0.0), 15.0, 0.5) - uniform.vec2.viewSize = vec2(viewWidth, viewHeight) - uniform.vec2.texelSize = vec2(1.0 / viewWidth, 1.0 / viewHeight) - uniform.float.inLushCave = smooth(203, if(in(biome, BIOME_LUSH_CAVES), 1, 0), 15, 15) - uniform.float.inSand = smooth(204, if(biome_category == CAT_DESERT || biome_category == CAT_BEACH, 1, 0), 15, 15) - uniform.float.inRedSand = smooth(205, if(biome_category == CAT_MESA, 1, 0), 15, 15) - # Thanks to sixthsurge for optifine lightning detection! Breaks in some modded biomes/datapacks - uniform.float.lightningFlashOptifine = smooth(206, if(equals(skyColor.r, skyColor.g, 0.01) && skyColor.r > 0.3, 1.0, 0.0), 0.0, 0.2) - uniform.float.inForest = smooth(206, if(biome_category == CAT_FOREST, 1, 0), 15, 15) - uniform.float.shaderStart = smooth(207, frameCounter, 0, 100000000000000.0) - variable.float.shaderStartV = smooth(211, if(frameCounter > 200, 1, 0), 0, 100000000000000.0) - uniform.float.shaderStartSmooth = smooth(208, shaderStartV, 20, 20) - variable.float.moved = smooth(2, if(shaderStartV > 0.999, moving, 0), 0, 100000000000000.0) - uniform.float.starter = smooth(3, if(shaderStartV > 0.999, moved, 0), 20, 20) - uniform.float.inVanillaEnd = smooth(209, if(biome == BIOME_THE_END || biome == BIOME_SMALL_END_ISLANDS || biome == BIOME_END_MIDLANDS || biome == BIOME_END_HIGHLANDS || biome == BIOME_END_BARRENS, 1, 0), 15, 15) - uniform.float.isShockwave = smooth(210, if(is_sneaking, 1.0, 0.0), 5.0, 0.2) - uniform.float.eyeBrightnessXM = smooth(212, eyeBrightness.x / 240.0, 5, 5) - uniform.float.eyeBrightnessXM2 = smooth(213, if(eyeBrightness.x > 239.0, 1, 0), 2, 2) - - variable.float.trapWater = if(isEyeInWater == 1, 100000000000000.0, 0.0) - variable.float.trapEyeAltitude = smooth(if(eyeBrightness.y < 224.0, 61.9, eyeAltitude - 1), trapWater, trapWater) - uniform.float.waterAltitude = if(isEyeInWater != 1, 61.9, trapEyeAltitude) - - uniform.float.inJungle = smooth(214, if(biome_category == CAT_JUNGLE, 1, 0), 15, 15) - - uniform.bool.isOnGround = is_on_ground - - #if IRIS_VERSION >= 10800 - uniform.float.thunderFactor = smooth(1, thunderStrength, RAIN_FADE_TIMER, RAIN_FADE_TIMER) - #else - uniform.float.thunderFactor = smooth(1, thunderStrength, 3, 3) - #endif diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers.fsh deleted file mode 100644 index 9ed2870..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_TERRAIN -#define GBUFFERS_COLORWHEEL - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers.vsh deleted file mode 100644 index 178ac50..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_TERRAIN -#define GBUFFERS_COLORWHEEL - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers_translucent.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers_translucent.fsh deleted file mode 100644 index 83fc34c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers_translucent.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_WATER -#define GBUFFERS_COLORWHEEL_TRANSLUCENT - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers_translucent.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers_translucent.vsh deleted file mode 100644 index abfbec6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_gbuffers_translucent.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_WATER -#define GBUFFERS_COLORWHEEL_TRANSLUCENT - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_shadow.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_shadow.fsh deleted file mode 100644 index 4cdaabd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_shadow.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define SHADOW -#define SHADOW_COLORWHEEL - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_shadow.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_shadow.vsh deleted file mode 100644 index 7ea4b69..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/clrwl_shadow.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define SHADOW -#define SHADOW_COLORWHEEL - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite.fsh deleted file mode 100644 index c7a5391..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE - -#include "/program/composite.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite.vsh deleted file mode 100644 index ef2744c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE - -#include "/program/composite.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite1.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite1.fsh deleted file mode 100644 index 5fdc6b9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite1.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE1 - -#include "/program/composite1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite1.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite1.vsh deleted file mode 100644 index 727febc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite1.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE1 - -#include "/program/composite1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite2.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite2.fsh deleted file mode 100644 index c25a5a3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite2.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE2 - -#include "/program/composite2.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite2.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite2.vsh deleted file mode 100644 index b141e5f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite2.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE2 - -#include "/program/composite2.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite3.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite3.fsh deleted file mode 100644 index 39397fb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite3.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE3 - -#include "/program/composite3.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite3.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite3.vsh deleted file mode 100644 index 465f0c8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite3.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE3 - -#include "/program/composite3.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite4.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite4.fsh deleted file mode 100644 index c4e4d9c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite4.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE4 - -#include "/program/composite4.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite4.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite4.vsh deleted file mode 100644 index add015e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite4.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE4 - -#include "/program/composite4.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite5.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite5.fsh deleted file mode 100644 index 38b512c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite5.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE5 - -#include "/program/composite5.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite5.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite5.vsh deleted file mode 100644 index 7170340..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite5.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE5 - -#include "/program/composite5.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite6.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite6.fsh deleted file mode 100644 index bfd3dbb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite6.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE6 - -#include "/program/composite6.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite6.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite6.vsh deleted file mode 100644 index e02ae42..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite6.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE6 - -#include "/program/composite6.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite7.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite7.fsh deleted file mode 100644 index 9422fc0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite7.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE7 - -#include "/program/composite7.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite7.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite7.vsh deleted file mode 100644 index 284a3f6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite7.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE7 - -#include "/program/composite7.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite8.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite8.fsh deleted file mode 100644 index 3785cf8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite8.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE8 - -#include "/program/composite8.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite8.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite8.vsh deleted file mode 100644 index 85f9735..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite8.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE8 - -#include "/program/composite8.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite9.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite9.fsh deleted file mode 100644 index 946b541..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite9.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define COMPOSITE9 - -#include "/program/composite9.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite9.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite9.vsh deleted file mode 100644 index 2c9453f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/composite9.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define COMPOSITE9 - -#include "/program/composite9.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/deferred1.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/deferred1.fsh deleted file mode 100644 index fc89358..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/deferred1.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define DEFERRED1 - -#include "/program/deferred1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/deferred1.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/deferred1.vsh deleted file mode 100644 index 89f5d83..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/deferred1.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define DEFERRED1 - -#include "/program/deferred1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_terrain.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_terrain.fsh deleted file mode 100644 index 92594bb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_terrain.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define DH_TERRAIN - -#include "/program/dh_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_terrain.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_terrain.vsh deleted file mode 100644 index 195ebe2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_terrain.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define DH_TERRAIN - -#include "/program/dh_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_water.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_water.fsh deleted file mode 100644 index ccaa53a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_water.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define DH_WATER - -#include "/program/dh_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_water.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_water.vsh deleted file mode 100644 index 94234ff..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/dh_water.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define DH_WATER - -#include "/program/dh_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/final.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/final.fsh deleted file mode 100644 index 10ab008..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/final.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define FINAL - -#include "/program/final.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/final.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/final.vsh deleted file mode 100644 index 16f9f81..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/final.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define FINAL - -#include "/program/final.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_armor_glint.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_armor_glint.fsh deleted file mode 100644 index a95f022..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_armor_glint.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_ARMOR_GLINT - -#include "/program/gbuffers_armor_glint.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_armor_glint.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_armor_glint.vsh deleted file mode 100644 index 41cc39f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_armor_glint.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_ARMOR_GLINT - -#include "/program/gbuffers_armor_glint.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_basic.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_basic.fsh deleted file mode 100644 index d284252..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_basic.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_BASIC - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_basic.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_basic.vsh deleted file mode 100644 index e4620cd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_basic.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_BASIC - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_beaconbeam.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_beaconbeam.fsh deleted file mode 100644 index e8129cc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_beaconbeam.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_BEACONBEAM - -#include "/program/gbuffers_beaconbeam.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_beaconbeam.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_beaconbeam.vsh deleted file mode 100644 index b4d757a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_beaconbeam.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_BEACONBEAM - -#include "/program/gbuffers_beaconbeam.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_block.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_block.fsh deleted file mode 100644 index c61fe88..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_block.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_BLOCK - -#include "/program/gbuffers_block.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_block.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_block.vsh deleted file mode 100644 index d254f54..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_block.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_BLOCK - -#include "/program/gbuffers_block.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_clouds.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_clouds.fsh deleted file mode 100644 index 5d7c4cf..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_clouds.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_CLOUDS - -#include "/program/gbuffers_clouds.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_clouds.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_clouds.vsh deleted file mode 100644 index d061eb2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_clouds.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_CLOUDS - -#include "/program/gbuffers_clouds.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_damagedblock.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_damagedblock.fsh deleted file mode 100644 index 4a4dba3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_damagedblock.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_DAMAGEDBLOCK - -#include "/program/gbuffers_damagedblock.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_damagedblock.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_damagedblock.vsh deleted file mode 100644 index 5524205..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_damagedblock.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_DAMAGEDBLOCK - -#include "/program/gbuffers_damagedblock.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities.fsh deleted file mode 100644 index 1652f35..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_ENTITIES - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities.vsh deleted file mode 100644 index 7969cc2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_ENTITIES - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities_glowing.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities_glowing.fsh deleted file mode 100644 index 91f3266..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities_glowing.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_ENTITIES -#define GBUFFERS_ENTITIES_GLOWING - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities_glowing.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities_glowing.vsh deleted file mode 100644 index 61870c4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_entities_glowing.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_ENTITIES -#define GBUFFERS_ENTITIES_GLOWING - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_hand.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_hand.fsh deleted file mode 100644 index 042de8e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_hand.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_HAND - -#include "/program/gbuffers_hand.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_hand.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_hand.vsh deleted file mode 100644 index 6b76d4c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_hand.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_HAND - -#include "/program/gbuffers_hand.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_lightning.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_lightning.fsh deleted file mode 100644 index cccc140..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_lightning.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_LIGHTNING - -#include "/program/gbuffers_lightning.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_lightning.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_lightning.vsh deleted file mode 100644 index acb84b0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_lightning.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_LIGHTNING - -#include "/program/gbuffers_lightning.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_line.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_line.fsh deleted file mode 100644 index f2d6ec5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_line.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_BASIC -#define GBUFFERS_LINE - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_line.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_line.vsh deleted file mode 100644 index fe1e55e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_line.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_BASIC -#define GBUFFERS_LINE - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skybasic.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skybasic.fsh deleted file mode 100644 index a310f04..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skybasic.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_SKYBASIC - -#include "/program/gbuffers_skybasic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skybasic.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skybasic.vsh deleted file mode 100644 index 2979b67..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skybasic.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_SKYBASIC - -#include "/program/gbuffers_skybasic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skytextured.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skytextured.fsh deleted file mode 100644 index 71875d3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skytextured.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_SKYTEXTURED - -#include "/program/gbuffers_skytextured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skytextured.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skytextured.vsh deleted file mode 100644 index 71c3cd5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_skytextured.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_SKYTEXTURED - -#include "/program/gbuffers_skytextured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_spidereyes.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_spidereyes.fsh deleted file mode 100644 index c25ff27..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_spidereyes.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_SPIDEREYES - -#include "/program/gbuffers_spidereyes.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_spidereyes.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_spidereyes.vsh deleted file mode 100644 index d63c9d7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_spidereyes.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_SPIDEREYES - -#include "/program/gbuffers_spidereyes.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_terrain.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_terrain.fsh deleted file mode 100644 index f1d6450..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_terrain.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_TERRAIN - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_terrain.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_terrain.vsh deleted file mode 100644 index 6a8564e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_terrain.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_TERRAIN - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_textured.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_textured.fsh deleted file mode 100644 index bccbc94..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_textured.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_TEXTURED - -#include "/program/gbuffers_textured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_textured.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_textured.vsh deleted file mode 100644 index 7e16045..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_textured.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_TEXTURED - -#include "/program/gbuffers_textured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_water.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_water.fsh deleted file mode 100644 index 0fabb92..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_water.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_WATER - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_water.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_water.vsh deleted file mode 100644 index b5bbe01..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_water.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_WATER - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_weather.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_weather.fsh deleted file mode 100644 index 59ad346..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_weather.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define GBUFFERS_WEATHER - -#include "/program/gbuffers_weather.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_weather.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_weather.vsh deleted file mode 100644 index 5ee475c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/gbuffers_weather.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define NETHER -#define GBUFFERS_WEATHER - -#include "/program/gbuffers_weather.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadow.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadow.fsh deleted file mode 100644 index 311cc33..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadow.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define NETHER -#define SHADOW - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadow.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadow.vsh deleted file mode 100644 index 12bc211..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadow.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 400 compatibility - -#define VERTEX_SHADER -#define NETHER -#define SHADOW - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadowcomp.csh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadowcomp.csh deleted file mode 100644 index 4a6ee25..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world-1/shadowcomp.csh +++ /dev/null @@ -1,7 +0,0 @@ -#version 430 compatibility - -#define COMPUTE_SHADER -#define NETHER -#define SHADOWCOMP - -#include "/program/shadowcomp.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers.fsh deleted file mode 100644 index 2cef54a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_TERRAIN -#define GBUFFERS_COLORWHEEL - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers.vsh deleted file mode 100644 index cc8773e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_TERRAIN -#define GBUFFERS_COLORWHEEL - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers_translucent.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers_translucent.fsh deleted file mode 100644 index 74b8bc0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers_translucent.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_WATER -#define GBUFFERS_COLORWHEEL_TRANSLUCENT - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers_translucent.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers_translucent.vsh deleted file mode 100644 index 8938126..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_gbuffers_translucent.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_WATER -#define GBUFFERS_COLORWHEEL_TRANSLUCENT - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_shadow.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_shadow.fsh deleted file mode 100644 index bd01303..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_shadow.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define SHADOW -#define SHADOW_COLORWHEEL - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_shadow.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_shadow.vsh deleted file mode 100644 index eca4da3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/clrwl_shadow.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define SHADOW -#define SHADOW_COLORWHEEL - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite.fsh deleted file mode 100644 index b627d09..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE - -#include "/program/composite.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite.vsh deleted file mode 100644 index e49a5ca..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE - -#include "/program/composite.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite1.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite1.fsh deleted file mode 100644 index 02ef3c2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite1.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE1 - -#include "/program/composite1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite1.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite1.vsh deleted file mode 100644 index e513d63..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite1.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE1 - -#include "/program/composite1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite2.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite2.fsh deleted file mode 100644 index 3c307c1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite2.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE2 - -#include "/program/composite2.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite2.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite2.vsh deleted file mode 100644 index 82ba302..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite2.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE2 - -#include "/program/composite2.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite3.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite3.fsh deleted file mode 100644 index fa9ebcb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite3.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE3 - -#include "/program/composite3.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite3.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite3.vsh deleted file mode 100644 index 7d927c0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite3.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE3 - -#include "/program/composite3.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite4.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite4.fsh deleted file mode 100644 index ef4e0b8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite4.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE4 - -#include "/program/composite4.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite4.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite4.vsh deleted file mode 100644 index b06c202..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite4.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE4 - -#include "/program/composite4.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite5.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite5.fsh deleted file mode 100644 index 6a468b2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite5.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE5 - -#include "/program/composite5.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite5.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite5.vsh deleted file mode 100644 index 63a3269..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite5.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE5 - -#include "/program/composite5.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite6.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite6.fsh deleted file mode 100644 index 1b90aa9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite6.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE6 - -#include "/program/composite6.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite6.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite6.vsh deleted file mode 100644 index effbead..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite6.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE6 - -#include "/program/composite6.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite7.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite7.fsh deleted file mode 100644 index 7ef3d0d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite7.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE7 - -#include "/program/composite7.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite7.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite7.vsh deleted file mode 100644 index 47bd62d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite7.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE7 - -#include "/program/composite7.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite8.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite8.fsh deleted file mode 100644 index 4ed30c1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite8.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE8 - -#include "/program/composite8.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite8.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite8.vsh deleted file mode 100644 index 5e46235..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite8.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE8 - -#include "/program/composite8.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite9.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite9.fsh deleted file mode 100644 index edb2e94..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite9.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define COMPOSITE9 - -#include "/program/composite9.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite9.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite9.vsh deleted file mode 100644 index 930bfcd..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/composite9.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define COMPOSITE9 - -#include "/program/composite9.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/deferred1.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/deferred1.fsh deleted file mode 100644 index e422623..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/deferred1.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define DEFERRED1 - -#include "/program/deferred1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/deferred1.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/deferred1.vsh deleted file mode 100644 index fa40d1b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/deferred1.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define DEFERRED1 - -#include "/program/deferred1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_terrain.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_terrain.fsh deleted file mode 100644 index 26afad6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_terrain.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define DH_TERRAIN - -#include "/program/dh_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_terrain.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_terrain.vsh deleted file mode 100644 index 703930b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_terrain.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define DH_TERRAIN - -#include "/program/dh_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_water.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_water.fsh deleted file mode 100644 index d332d3e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_water.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define DH_WATER - -#include "/program/dh_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_water.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_water.vsh deleted file mode 100644 index 6bb6a05..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/dh_water.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define DH_WATER - -#include "/program/dh_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/final.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/final.fsh deleted file mode 100644 index ef981b5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/final.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define FINAL - -#include "/program/final.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/final.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/final.vsh deleted file mode 100644 index c37884a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/final.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define FINAL - -#include "/program/final.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_armor_glint.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_armor_glint.fsh deleted file mode 100644 index 95fc6f2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_armor_glint.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_ARMOR_GLINT - -#include "/program/gbuffers_armor_glint.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_armor_glint.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_armor_glint.vsh deleted file mode 100644 index 5a492f9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_armor_glint.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_ARMOR_GLINT - -#include "/program/gbuffers_armor_glint.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_basic.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_basic.fsh deleted file mode 100644 index 54f5f7d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_basic.fsh +++ /dev/null @@ -1,8 +0,0 @@ - -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_BASIC - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_basic.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_basic.vsh deleted file mode 100644 index 3185129..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_basic.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_BASIC - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_beaconbeam.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_beaconbeam.fsh deleted file mode 100644 index 1d53549..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_beaconbeam.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_BEACONBEAM - -#include "/program/gbuffers_beaconbeam.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_beaconbeam.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_beaconbeam.vsh deleted file mode 100644 index 1e0666b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_beaconbeam.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_BEACONBEAM - -#include "/program/gbuffers_beaconbeam.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_block.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_block.fsh deleted file mode 100644 index 7dcb3bf..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_block.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_BLOCK - -#include "/program/gbuffers_block.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_block.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_block.vsh deleted file mode 100644 index d165d96..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_block.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_BLOCK - -#include "/program/gbuffers_block.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_clouds.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_clouds.fsh deleted file mode 100644 index 7414af5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_clouds.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_CLOUDS - -#include "/program/gbuffers_clouds.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_clouds.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_clouds.vsh deleted file mode 100644 index 3f78bc9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_clouds.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_CLOUDS - -#include "/program/gbuffers_clouds.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_damagedblock.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_damagedblock.fsh deleted file mode 100644 index 715f967..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_damagedblock.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_DAMAGEDBLOCK - -#include "/program/gbuffers_damagedblock.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_damagedblock.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_damagedblock.vsh deleted file mode 100644 index 8618508..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_damagedblock.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_DAMAGEDBLOCK - -#include "/program/gbuffers_damagedblock.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities.fsh deleted file mode 100644 index cf30ab7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_ENTITIES - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities.vsh deleted file mode 100644 index 723040c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_ENTITIES - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities_glowing.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities_glowing.fsh deleted file mode 100644 index 3116705..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities_glowing.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_ENTITIES -#define GBUFFERS_ENTITIES_GLOWING - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities_glowing.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities_glowing.vsh deleted file mode 100644 index c0854b8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_entities_glowing.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_ENTITIES -#define GBUFFERS_ENTITIES_GLOWING - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_hand.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_hand.fsh deleted file mode 100644 index fa958f1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_hand.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_HAND - -#include "/program/gbuffers_hand.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_hand.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_hand.vsh deleted file mode 100644 index 6f78c96..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_hand.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_HAND - -#include "/program/gbuffers_hand.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_lightning.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_lightning.fsh deleted file mode 100644 index 19f88a0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_lightning.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_LIGHTNING - -#include "/program/gbuffers_lightning.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_lightning.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_lightning.vsh deleted file mode 100644 index d0f01e9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_lightning.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_LIGHTNING - -#include "/program/gbuffers_lightning.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_line.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_line.fsh deleted file mode 100644 index 7501bd4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_line.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_BASIC -#define GBUFFERS_LINE - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_line.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_line.vsh deleted file mode 100644 index d1cd1f6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_line.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_BASIC -#define GBUFFERS_LINE - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skybasic.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skybasic.fsh deleted file mode 100644 index e99d647..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skybasic.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_SKYBASIC - -#include "/program/gbuffers_skybasic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skybasic.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skybasic.vsh deleted file mode 100644 index 2593e2b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skybasic.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_SKYBASIC - -#include "/program/gbuffers_skybasic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skytextured.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skytextured.fsh deleted file mode 100644 index b062415..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skytextured.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_SKYTEXTURED - -#include "/program/gbuffers_skytextured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skytextured.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skytextured.vsh deleted file mode 100644 index edd40a0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_skytextured.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_SKYTEXTURED - -#include "/program/gbuffers_skytextured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_spidereyes.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_spidereyes.fsh deleted file mode 100644 index 2a0aaae..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_spidereyes.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_SPIDEREYES - -#include "/program/gbuffers_spidereyes.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_spidereyes.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_spidereyes.vsh deleted file mode 100644 index 29b0a39..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_spidereyes.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_SPIDEREYES - -#include "/program/gbuffers_spidereyes.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_terrain.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_terrain.fsh deleted file mode 100644 index 9b96870..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_terrain.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_TERRAIN - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_terrain.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_terrain.vsh deleted file mode 100644 index 28ccfb6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_terrain.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_TERRAIN - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_textured.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_textured.fsh deleted file mode 100644 index 278e44d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_textured.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_TEXTURED - -#include "/program/gbuffers_textured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_textured.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_textured.vsh deleted file mode 100644 index f6c261b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_textured.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_TEXTURED - -#include "/program/gbuffers_textured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_water.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_water.fsh deleted file mode 100644 index 4da2f76..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_water.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_WATER - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_water.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_water.vsh deleted file mode 100644 index 28e688d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_water.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_WATER - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_weather.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_weather.fsh deleted file mode 100644 index bda08df..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_weather.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define GBUFFERS_WEATHER - -#include "/program/gbuffers_weather.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_weather.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_weather.vsh deleted file mode 100644 index 715af97..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/gbuffers_weather.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define GBUFFERS_WEATHER - -#include "/program/gbuffers_weather.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/prepare.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/prepare.fsh deleted file mode 100644 index 2f0207a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/prepare.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define PREPARE - -#include "/program/prepare.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/prepare.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/prepare.vsh deleted file mode 100644 index 8606cd8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/prepare.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define OVERWORLD -#define PREPARE - -#include "/program/prepare.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadow.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadow.fsh deleted file mode 100644 index 7e04afa..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadow.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define OVERWORLD -#define SHADOW - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadow.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadow.vsh deleted file mode 100644 index 96ccf54..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadow.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 400 compatibility - -#define VERTEX_SHADER -#define OVERWORLD -#define SHADOW - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadowcomp.csh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadowcomp.csh deleted file mode 100644 index da6aba3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world0/shadowcomp.csh +++ /dev/null @@ -1,7 +0,0 @@ -#version 430 compatibility - -#define COMPUTE_SHADER -#define OVERWORLD -#define SHADOWCOMP - -#include "/program/shadowcomp.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers.fsh deleted file mode 100644 index c7d0aba..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_TERRAIN -#define GBUFFERS_COLORWHEEL - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers.vsh deleted file mode 100644 index 25137c8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_TERRAIN -#define GBUFFERS_COLORWHEEL - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers_translucent.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers_translucent.fsh deleted file mode 100644 index b7a956d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers_translucent.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_WATER -#define GBUFFERS_COLORWHEEL_TRANSLUCENT - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers_translucent.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers_translucent.vsh deleted file mode 100644 index 31090e7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_gbuffers_translucent.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_WATER -#define GBUFFERS_COLORWHEEL_TRANSLUCENT - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_shadow.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_shadow.fsh deleted file mode 100644 index 7490964..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_shadow.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define SHADOW -#define SHADOW_COLORWHEEL - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_shadow.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_shadow.vsh deleted file mode 100644 index 6053f9e..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/clrwl_shadow.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define SHADOW -#define SHADOW_COLORWHEEL - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite.fsh deleted file mode 100644 index 1132b48..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE - -#include "/program/composite.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite.vsh deleted file mode 100644 index 7eeb689..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE - -#include "/program/composite.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite1.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite1.fsh deleted file mode 100644 index 8532d44..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite1.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE1 - -#include "/program/composite1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite1.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite1.vsh deleted file mode 100644 index b6bdb42..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite1.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE1 - -#include "/program/composite1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite2.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite2.fsh deleted file mode 100644 index b7f97b8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite2.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE2 - -#include "/program/composite2.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite2.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite2.vsh deleted file mode 100644 index 18526d3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite2.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE2 - -#include "/program/composite2.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite3.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite3.fsh deleted file mode 100644 index b5bb91d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite3.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE3 - -#include "/program/composite3.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite3.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite3.vsh deleted file mode 100644 index cbcc0dc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite3.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE3 - -#include "/program/composite3.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite4.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite4.fsh deleted file mode 100644 index 12d35f0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite4.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE4 - -#include "/program/composite4.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite4.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite4.vsh deleted file mode 100644 index 2044ee5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite4.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE4 - -#include "/program/composite4.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite5.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite5.fsh deleted file mode 100644 index 50f4738..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite5.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE5 - -#include "/program/composite5.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite5.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite5.vsh deleted file mode 100644 index c24505f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite5.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE5 - -#include "/program/composite5.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite6.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite6.fsh deleted file mode 100644 index 79b8a0b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite6.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE6 - -#include "/program/composite6.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite6.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite6.vsh deleted file mode 100644 index 7cadbb4..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite6.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE6 - -#include "/program/composite6.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite7.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite7.fsh deleted file mode 100644 index 2d53df6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite7.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE7 - -#include "/program/composite7.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite7.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite7.vsh deleted file mode 100644 index 1bfcebf..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite7.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE7 - -#include "/program/composite7.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite8.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite8.fsh deleted file mode 100644 index f4bb865..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite8.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE8 - -#include "/program/composite8.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite8.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite8.vsh deleted file mode 100644 index 2688bd1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite8.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE8 - -#include "/program/composite8.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite9.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite9.fsh deleted file mode 100644 index 6e4b6c5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite9.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define COMPOSITE9 - -#include "/program/composite9.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite9.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite9.vsh deleted file mode 100644 index 34126f2..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/composite9.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define COMPOSITE9 - -#include "/program/composite9.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/deferred1.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/deferred1.fsh deleted file mode 100644 index 63b12be..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/deferred1.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define DEFERRED1 - -#include "/program/deferred1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/deferred1.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/deferred1.vsh deleted file mode 100644 index 0898dfb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/deferred1.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define DEFERRED1 - -#include "/program/deferred1.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_terrain.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_terrain.fsh deleted file mode 100644 index 64e825b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_terrain.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define DH_TERRAIN - -#include "/program/dh_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_terrain.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_terrain.vsh deleted file mode 100644 index f872a0c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_terrain.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define DH_TERRAIN - -#include "/program/dh_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_water.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_water.fsh deleted file mode 100644 index f0fe9b1..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_water.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define DH_WATER - -#include "/program/dh_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_water.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_water.vsh deleted file mode 100644 index c8f413f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/dh_water.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define DH_WATER - -#include "/program/dh_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/final.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/final.fsh deleted file mode 100644 index 8560a4b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/final.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define FINAL - -#include "/program/final.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/final.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/final.vsh deleted file mode 100644 index 21714e8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/final.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define FINAL - -#include "/program/final.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_armor_glint.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_armor_glint.fsh deleted file mode 100644 index 46ed4a9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_armor_glint.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_ARMOR_GLINT - -#include "/program/gbuffers_armor_glint.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_armor_glint.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_armor_glint.vsh deleted file mode 100644 index bc029ac..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_armor_glint.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_ARMOR_GLINT - -#include "/program/gbuffers_armor_glint.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_basic.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_basic.fsh deleted file mode 100644 index 0f1ab3a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_basic.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_BASIC - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_basic.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_basic.vsh deleted file mode 100644 index 7293313..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_basic.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_BASIC - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_beaconbeam.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_beaconbeam.fsh deleted file mode 100644 index cbec2b0..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_beaconbeam.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_BEACONBEAM - -#include "/program/gbuffers_beaconbeam.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_beaconbeam.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_beaconbeam.vsh deleted file mode 100644 index fdd1a82..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_beaconbeam.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_BEACONBEAM - -#include "/program/gbuffers_beaconbeam.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_block.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_block.fsh deleted file mode 100644 index 6ed1c97..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_block.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_BLOCK - -#include "/program/gbuffers_block.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_block.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_block.vsh deleted file mode 100644 index a63ae15..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_block.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_BLOCK - -#include "/program/gbuffers_block.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_clouds.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_clouds.fsh deleted file mode 100644 index 30633c3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_clouds.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_CLOUDS - -#include "/program/gbuffers_clouds.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_clouds.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_clouds.vsh deleted file mode 100644 index ca2beb6..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_clouds.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_CLOUDS - -#include "/program/gbuffers_clouds.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_damagedblock.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_damagedblock.fsh deleted file mode 100644 index 2d5460f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_damagedblock.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_DAMAGEDBLOCK - -#include "/program/gbuffers_damagedblock.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_damagedblock.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_damagedblock.vsh deleted file mode 100644 index f0dc532..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_damagedblock.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_DAMAGEDBLOCK - -#include "/program/gbuffers_damagedblock.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities.fsh deleted file mode 100644 index f9ba58a..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_ENTITIES - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities.vsh deleted file mode 100644 index b9cdb2f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_ENTITIES - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities_glowing.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities_glowing.fsh deleted file mode 100644 index d7fc8e8..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities_glowing.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_ENTITIES -#define GBUFFERS_ENTITIES_GLOWING - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities_glowing.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities_glowing.vsh deleted file mode 100644 index 1a70877..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_entities_glowing.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_ENTITIES -#define GBUFFERS_ENTITIES_GLOWING - -#include "/program/gbuffers_entities.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_hand.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_hand.fsh deleted file mode 100644 index fee5296..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_hand.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_HAND - -#include "/program/gbuffers_hand.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_hand.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_hand.vsh deleted file mode 100644 index 35b0f54..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_hand.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_HAND - -#include "/program/gbuffers_hand.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_lightning.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_lightning.fsh deleted file mode 100644 index ced24eb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_lightning.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_LIGHTNING - -#include "/program/gbuffers_lightning.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_lightning.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_lightning.vsh deleted file mode 100644 index 633ca53..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_lightning.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_LIGHTNING - -#include "/program/gbuffers_lightning.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_line.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_line.fsh deleted file mode 100644 index 1186293..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_line.fsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_BASIC -#define GBUFFERS_LINE - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_line.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_line.vsh deleted file mode 100644 index 4cf0510..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_line.vsh +++ /dev/null @@ -1,8 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_BASIC -#define GBUFFERS_LINE - -#include "/program/gbuffers_basic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skybasic.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skybasic.fsh deleted file mode 100644 index 8a9902b..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skybasic.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_SKYBASIC - -#include "/program/gbuffers_skybasic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skybasic.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skybasic.vsh deleted file mode 100644 index 2e2c44d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skybasic.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_SKYBASIC - -#include "/program/gbuffers_skybasic.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skytextured.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skytextured.fsh deleted file mode 100644 index 77e1da7..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skytextured.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_SKYTEXTURED - -#include "/program/gbuffers_skytextured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skytextured.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skytextured.vsh deleted file mode 100644 index 4ffafce..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_skytextured.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_SKYTEXTURED - -#include "/program/gbuffers_skytextured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_spidereyes.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_spidereyes.fsh deleted file mode 100644 index 692baf3..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_spidereyes.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_SPIDEREYES - -#include "/program/gbuffers_spidereyes.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_spidereyes.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_spidereyes.vsh deleted file mode 100644 index f41c334..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_spidereyes.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_SPIDEREYES - -#include "/program/gbuffers_spidereyes.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_terrain.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_terrain.fsh deleted file mode 100644 index 237701f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_terrain.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_TERRAIN - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_terrain.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_terrain.vsh deleted file mode 100644 index ffc6869..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_terrain.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_TERRAIN - -#include "/program/gbuffers_terrain.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_textured.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_textured.fsh deleted file mode 100644 index 9dbfa6f..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_textured.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_TEXTURED - -#include "/program/gbuffers_textured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_textured.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_textured.vsh deleted file mode 100644 index c29ce15..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_textured.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_TEXTURED - -#include "/program/gbuffers_textured.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_water.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_water.fsh deleted file mode 100644 index cc406e9..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_water.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_WATER - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_water.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_water.vsh deleted file mode 100644 index e2325e5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_water.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_WATER - -#include "/program/gbuffers_water.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_weather.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_weather.fsh deleted file mode 100644 index 73d4acc..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_weather.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define GBUFFERS_WEATHER - -#include "/program/gbuffers_weather.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_weather.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_weather.vsh deleted file mode 100644 index 7ea872c..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/gbuffers_weather.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define GBUFFERS_WEATHER - -#include "/program/gbuffers_weather.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/prepare.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/prepare.fsh deleted file mode 100644 index ed025eb..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/prepare.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define PREPARE - -#include "/program/prepare.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/prepare.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/prepare.vsh deleted file mode 100644 index a64cc50..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/prepare.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define VERTEX_SHADER -#define END -#define PREPARE - -#include "/program/prepare.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadow.fsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadow.fsh deleted file mode 100644 index f8e55e5..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadow.fsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 - -#define FRAGMENT_SHADER -#define END -#define SHADOW - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadow.vsh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadow.vsh deleted file mode 100644 index 4f4158d..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadow.vsh +++ /dev/null @@ -1,7 +0,0 @@ -#version 400 compatibility - -#define VERTEX_SHADER -#define END -#define SHADOW - -#include "/program/shadow.glsl" diff --git a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadowcomp.csh b/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadowcomp.csh deleted file mode 100644 index 9e68227..0000000 --- a/shaderpacks/ComplementaryReimagined_r5.7.1 + EuphoriaPatches_1.8.6/shaders/world1/shadowcomp.csh +++ /dev/null @@ -1,7 +0,0 @@ -#version 430 compatibility - -#define COMPUTE_SHADER -#define END -#define SHADOWCOMP - -#include "/program/shadowcomp.glsl"