update
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a06cb24a1e
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.git/**
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.gitattributes
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extra_files/**
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server/**
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credits.txt
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13
config/Advancedperipherals/world.toml
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13
config/Advancedperipherals/world.toml
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#Config to adjust world settings
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[World]
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#Enable the villager structures for the computer scientist.
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enableVillagerStructures = true
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#Gives the ap documentation to new players.
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givePlayerBookOnJoin = false
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#The weight of the villager structures.
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#Range: 0 ~ 16000
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villagerStructureWeight = 10
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#Enable new wandering trader trades.
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enableWanderingTraderTrades = true
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711
config/alexsmobs.toml
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711
config/alexsmobs.toml
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[general]
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#Whether all players should get an Animal Dictionary when joining the world for the first time.
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giveBookOnStartup = false
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#Lava Opacity for the Lava Vision Potion.
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#Range: 0.01 ~ 1.0
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lavaVisionOpacity = 0.65
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#Whether to disable certain aspects of the Lava Vision Potion. Enable if issues with shaders persist.
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shadersCompat = false
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#Whether bananas should drop from blocks tagged with #alexsmobs:drops_bananas
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bananasDropFromLeaves = true
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#1 out of this number chance for leaves to drop a banana when broken. Fortune is automatically factored in
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#Range: > 0
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bananaChance = 200
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#Whether spiders should target fly mobs.
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spidersAttackFlies = true
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#Whether wolves should target moose mobs.
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wolvesAttackMoose = true
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#Whether polar bears should target seal mobs.
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polarBearsAttackSeals = true
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#Whether cats, ocelots and foxes should target jerboa mobs.
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catsAndFoxesAttackJerboas = true
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#Whether dolphins should target flying fish mobs.
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dolphinsAttackFlyingFish = true
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#Whether lava can be bottled with a right click of a glass bottle.
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lavaBottleEnabled = true
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#Whether bone serpents are neutral or hostile.
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neutralBoneSerpents = false
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#Whether mimicubes spawns should be restricted solely to the end city structure or to whatever biome is specified in their respective biome config.
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mimicubeSpawnInEndCity = true
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#Whether mimicream can be used to duplicate items.
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mimicreamRepair = true
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#Blacklist for items that mimicream cannot make a copy of. Ex: "minecraft:stone_sword", "alexsmobs:blood_sprayer"
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mimicreamBlacklist = ["alexsmobs:blood_sprayer", "alexsmobs:hemolymph_blaster"]
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#Whether wild raccoons steal food from chests.
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raccoonStealFromChests = true
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#Whether wild crows steal crops from farmland.
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crowsStealCrops = true
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#Whether fish oil gives players a special levitation effect.
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fishOilMeme = true
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#Whether soul vulture spawns should be restricted solely to the nether fossil structure or to whatever biome is specified in their respective biome config.
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soulVultureSpawnOnFossil = true
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#Whether acacia blossoms should drop from blocks tagged with #alexsmobs:drops_acacia_blossoms
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acaciaBlossomsDropFromLeaves = true
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#1 out of this number chance for leaves to drop an acacia when broken. Fortune is automatically factored in
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#Range: > 0
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acaciaBlossomChance = 130
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#Whether wandering traders offer items like acacia blossoms, mosquito larva, crocodile egg, etc.
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wanderingTraderOffers = true
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#0 = no mungus biome transformation. 1 = mungus changes blocks, but not chunk's biome. 2 = mungus transforms blocks and biome of chunk.
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#Range: 0 ~ 2
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mungusBiomeTransformationType = 2
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#List of all mungus mushrooms, biome transformations and surface blocks. Each is seperated by a |. Add an entry with a block registry name, biome registry name, and block registry name(for the ground).
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mungusBiomeMatches = ["minecraft:red_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:brown_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:crimson_fungus|minecraft:crimson_forest|minecraft:crimson_nylium", "minecraft:warped_fungus|minecraft:warped_forest|minecraft:warped_nylium"]
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#Whether guster spawns are limited to when it is raining/thundering.
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limitGusterSpawnsToWeather = true
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#Whether Crimson Mosquitoes can transform into Warped Moscos if attacking a Mungus or any listed creature.
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warpedMoscoTransformation = true
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#List of extra(non mungus) mobs that will trigger a crimson mosquito to become a warped mosquito. Ex: "minecraft:mooshroom", "alexsmobs:warped_toad"
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warpedMoscoMobTriggers = [""]
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#True if straddleboard enchants are enabled.
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straddleboardEnchants = true
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#Whether emu should target skeletons.
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emuTargetSkeletons = true
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#Percent chance for emu leggings to dodge projectile attacks.
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#Range: 0.0 ~ 1.0
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emuPantsDodgeChance = 0.45
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#Whether cachalots can destroy wood blocks if angry.
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cachalotDestruction = true
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#Relative volume of cachalot whales compared to other animals. Note that irl they are the loudest animal. Turn this down if you find their clicks annoying.
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#Range: 0.0 ~ 10.0
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cachalotVolume = 3.0
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#Percent chance for fungus to grow per each leaf a leafcutter ant returns to the colony.
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#Range: 0.0 ~ 1.0
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leafcutterAntFungusGrowChance = 0.3
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#How many feedings of leaves does a leafcutter colony need in order to regain a worker ant, if below half the max members.
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#Range: 2 ~ 100000
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leafcutterAntRepopulateFeedings = 25
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#Max number of ant entities allowed inside a leafcutter anthill.
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#Range: 2 ~ 100000
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leafcutterAntColonySize = 10
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#Percent chance for leafcutter ants to break leaves blocks when harvesting. Set to zero so that they can not break any blocks.
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#Range: 0.0 ~ 1.0
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leafcutterAntBreakLeavesChance = 0.2
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#Makes eagles teleport back to their owner if they get stuck during controlled flight. Useful for when playing with the Optifine mod, since this mod is the fault of many issues with the falconry system.
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falconryTeleportsBack = false
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#Makes Tarantula Hawks fireproof, perfect if you also want these guys to spawn in the nether.
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fireproofTarantulaHawk = false
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#List of dimensions in which spawning void worms via mysterious worm items is allowed.
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voidWormSpawnDimensions = ["minecraft:the_end"]
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#All void worm damage is scaled to this.
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#Range: 0.0 ~ 100.0
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voidWormDamageModifier = 1.0
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#Max Health of the void worm boss.
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#Range: 0.0 ~ 1000000.0
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voidWormMaxHealth = 160.0
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#Whether the void worm boss is summonable or not, via the mysterious worm item.
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voidWormSummonable = true
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#Whether seagulls should steal food out of players' hotbar slots.
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seagullStealing = true
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#List of items that seagulls cannot take from players.
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seagullStealingBlacklist = []
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#Whether the Clinging Potion effect should flip the screen. Warning: may cause nausea.
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clingingFlipEffect = false
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#Percent chance of getting Pigshoes from Piglin Bartering. Set to zero to disable.
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#Range: 0.0 ~ 1.0
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tusklinShoesBarteringChance = 0.02500000037252903
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#The visual zoom of the rainbow pattern on the rainbow glass block. Higher number = bigger pattern.
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#Range: 1.0 ~ 10000.0
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rainbowGlassFidelity = 16.0
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#Whether Rabbits can transform into Bunfungus if fed Mungal spores.
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bunfungusTransformation = true
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#True if some Alex's Mobs items should spawn in loot chests.
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addLootToChests = true
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#List of items that cannot be put in a Transmuting Table.
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transmutationBlacklist = ["minecraft:beacon"]
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#True if transmutation tables should not have the ability to pick up new items to transmute, and only give options from the loot tables.
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limitTransmutingToLootTables = false
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#True if transmutation tables can explode when broken.
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transmutingTableExplodes = true
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#The experience, in levels, that each transmutation of a stack takes in the transmuting table.
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#Range: 0 ~ 100000
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transmutingExperienceCost = 3
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#The step value multiplied by the log of the stack size when transmuting an item, used to determine its weight for appearing in future transmutation possibilities. Higher number = more likely to appear.
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#Range: 1.0 ~ 10000.0
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transmutingWeightAddStep = 3.0
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#The step value that an item looses when selecting it as the transmutation result. Keep this number higher than the one above for balance reasons. Higher number = less likely to appear after transmuting multiple times.
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#Range: 1.0 ~ 10000.0
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transmutingWeightRemoveStep = 4.0
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#True if skreechers can summon a new warden, when applicable.
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skreechersSummonWarden = true
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#The distance in blocks that will cause an underminer to dissapear when approached by a player.
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#Range: 1.0 ~ 10000.0
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underminerDisappearDistance = 8.0
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[spawning]
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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grizzlyBearSpawnWeight = 8
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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grizzlyBearSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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roadrunnerSpawnWeight = 9
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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roadrunnerSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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boneSerpentSpawnWeight = 8
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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boneSeprentSpawnRolls = 40
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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gazelleSpawnWeight = 40
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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gazelleSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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crocodileSpawnWeight = 20
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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crocSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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flySpawnWeight = 3
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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flySpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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hummingbirdSpawnWeight = 19
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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hummingbirdSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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orcaSpawnWeight = 2
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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orcaSpawnRolls = 6
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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sunbirdSpawnWeight = 5
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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sunbirdSpawnRolls = 6
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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gorillaSpawnWeight = 25
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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gorillaSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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crimsonMosquitoSpawnWeight = 15
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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crimsonMosquitoSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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rattlesnakeSpawnWeight = 12
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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rattlesnakeSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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endergradeSpawnWeight = 10
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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endergradeSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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hammerheadSharkSpawnWeight = 8
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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hammerheadSharkSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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lobsterSpawnWeight = 7
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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lobsterSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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komodoDragonSpawnWeight = 16
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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komodoDragonSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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capuchinMonkeySpawnWeight = 28
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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capuchinMonkeySpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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caveCentipedeSpawnWeight = 8
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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caveCentipedeSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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warpedToadSpawnWeight = 30
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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warpedToadSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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mooseSpawnWeight = 9
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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mooseSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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mimicubeSpawnWeight = 40
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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mimicubeSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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raccoonSpawnWeight = 10
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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raccoonSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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blobfishSpawnWeight = 30
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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blobfishSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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sealSpawnWeight = 20
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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sealSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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cockroachSpawnWeight = 4
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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cockroachSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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shoebillSpawnWeight = 10
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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shoebillSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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elephantSpawnWeight = 30
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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elephantSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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soulVultureSpawnWeight = 30
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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soulVultureSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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snowLeopardSpawnWeight = 18
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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snowLeopardSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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spectreSpawnWeight = 10
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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spectreSpawnRolls = 5
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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crowSpawnWeight = 10
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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crowSpawnRolls = 0
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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alligatorSnappingTurtleSpawnWeight = 20
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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alligatorSnappingTurtleSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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mungusSpawnWeight = 4
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#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
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#Range: > 0
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mungusSpawnRolls = 1
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#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
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#Range: 0 ~ 1000
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mantisShrimpSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mantisShrimpSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gusterSpawnWeight = 35
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gusterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn. NOTE: By default the warped mosco doesn't spawn in any biomes.
|
||||
#Range: 0 ~ 1000
|
||||
warpedMoscoSpawnWeight = 1
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
warpedMoscoSpawnRolls = 1000
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
straddlerSpawnWeight = 70
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
straddlerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
stradpoleSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
stradpoleSpawnRolls = 3
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
emuSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
emuSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
platypusSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
platypusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
dropbearSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
dropbearSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tasmanianDevilSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tasmanianDevilSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
kangarooSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
kangarooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cachalotWhaleSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cachalotWhaleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
enderiophageSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
enderiophageSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
baldEagleSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
baldEagleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tigerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tigerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tarantulaHawkSpawnWeight = 6
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tarantulaHawkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
voidWormSpawnWeight = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
voidWormSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
frilledSharkSpawnWeight = 11
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
frilledSharkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mimicOctopusSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mimicOctopusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
seagullSpawnWeight = 21
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
seagullSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
froststalkerSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
froststalkerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tusklinSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tusklinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
laviathanSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
laviathanSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cosmawSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cosmawSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
toucanSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
toucanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
manedWolfSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
manedWolfSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
anacondaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
anacondaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
anteaterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
anteaterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rockyRollerSpawnWeight = 60
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rockyRollerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flutterSpawnWeight = 13
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flutterSpawnRolls = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
geladaMonkeySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
jerboaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
jerboaSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
terrapinSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
terrapinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
combJellySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
combJellySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cosmicCodSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cosmicCodSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bunfungusSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bunfungusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bisonSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bisonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
giantSquidSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
giantSquidSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
#Range: 0 ~ 1000
|
||||
devilsHolePupfishSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
#Range: > 0
|
||||
devilsHolePupfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
catfishSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
catfishSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flyingFishSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flyingFishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skelewagSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skelewagSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rainFrogSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rainFrogSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
potooSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
potooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mudskipperSpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mudskipperSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rhinocerosSpawnWeight = 24
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rhinocerosSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sugarGliderSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sugarGliderSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
farseerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
farseerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skreecherSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skreecherSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
underminerSpawnWeight = 50
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
underminerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
murmurSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
murmurSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skunkSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skunkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bananaSlugSpawnWeight = 14
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bananaSlugSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
blueJaySpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
blueJaySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
caimanSpawnWeight = 29
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
caimanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
triopsSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
triopsSpawnRolls = 0
|
||||
|
||||
[uniqueSpawning]
|
||||
#Maximum world y-level that cave centipedes can spawn at
|
||||
#Range: -64 ~ 320
|
||||
caveCentipedeSpawnHeight = 0
|
||||
#Maximum world y-level that blobfish can spawn at
|
||||
#Range: -64 ~ 320
|
||||
blobfishSpawnHeight = 25
|
||||
#Whether to enable beached cachalot whales to spawn on beaches during thunder storms.
|
||||
beachedCachalotWhales = true
|
||||
#Percent chance increase for each failed attempt to spawn a beached cachalot whale. Higher value = more spawns.
|
||||
#Range: 0 ~ 100
|
||||
beachedCachalotWhaleSpawnChance = 5
|
||||
#Delay (in ticks) between attempts to spawn beached cachalot whales. Default is a single day. Works like wandering traders.
|
||||
#Range: > 0
|
||||
beachedCachalotWhaleSpawnDelay = 24000
|
||||
#Percent chance for leafcutter anthills to spawn as world gen in each chunk. Set to zero to disable spawning.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAnthillSpawnChance = 0.004999999888241291
|
||||
#Minimum world y-level that gelada monkeys can spawn at
|
||||
#Range: -64 ~ 320
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Whether to restrict all pupfish spawns to one chunk (similar to real life) or have them only obey their spawn config.
|
||||
restrictPupfishSpawns = true
|
||||
#The maximum distance a pupfish spawn chunk is from world spawn(0, 0) in blocks.
|
||||
#Range: 2 ~ 1000000000
|
||||
pupfishChunkSpawnDistance = 2000
|
||||
#Whether to restrict all skelewag spawns to shipwreck structures.
|
||||
restrictSkelewagSpawns = true
|
||||
#Whether to restrict all farseer spawns to near the world border.
|
||||
restrictFarseerSpawns = true
|
||||
#Whether to restrict all underminer spawns to abandoned mineshafts.
|
||||
restrictUnderminerSpawns = true
|
||||
#The maximum distance a farseer can spawn from the world border.
|
||||
#Range: 2 ~ 1000000000
|
||||
farseerBorderSpawnDistance = 100
|
||||
#Maximum world y-level that murmur can spawn at
|
||||
#Range: -64 ~ 320
|
||||
murmurSpawnHeight = -30
|
||||
|
||||
[dangerZone]
|
||||
#Its been so long...
|
||||
superSecretSettings = false
|
||||
#How many cpu cores some mobs(elephants, leafcutter ants, bison etc) should utilize when pathing. Bigger number = less impact on TPS
|
||||
#Range: 1 ~ 100
|
||||
pathfindingThreads = 5
|
||||
|
74
config/ars_nouveau-common.toml
Normal file
74
config/ars_nouveau-common.toml
Normal file
@ -0,0 +1,74 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Dimensions where hostile mobs will not spawn. Ex: ["minecraft:overworld", "undergarden:undergarden"]. . Run /forge dimensions for a list.
|
||||
dimensionBlacklist = []
|
||||
#Spawn a book in the players inventory on login
|
||||
spawnBook = false
|
||||
#How much mana whirlisprigs consume per generation
|
||||
#Range: 0 ~ 10000
|
||||
sylphManaCost = 250
|
||||
#How much progress whirlisprigs must accumulate before creating resources
|
||||
#Range: 0 ~ 10000
|
||||
whirlisprigProgress = 250
|
||||
#Should the Wilden Hunter attack animals?
|
||||
hunterHuntsAnimals = false
|
||||
#Should the Wilden Stalker attack animals?
|
||||
stalkerHuntsAnimals = false
|
||||
#Should the Wilden Defender attack animals?
|
||||
defenderHuntsAnimals = false
|
||||
#Should the Wilden Chimera dive bomb destroy blocks?
|
||||
destructiveDiveBomb = true
|
||||
#Archwood forest spawn weight
|
||||
#Range: > 0
|
||||
archwoodForest = 2
|
||||
#How many inventories can lectern support per bookwyrm
|
||||
#Range: > 1
|
||||
bookwyrmLimit = 8
|
||||
|
||||
[drygmy_production]
|
||||
#How much source drygmys consume per generation
|
||||
#Range: 0 ~ 10000
|
||||
drygmyManaCost = 1000
|
||||
#How many channels must occur before a drygmy produces loot
|
||||
#Range: 0 ~ 300
|
||||
drygmyMaxProgress = 20
|
||||
#Bonus number of items a drygmy produces per unique mob
|
||||
#Range: 0 ~ 300
|
||||
drygmyUniqueBonus = 2
|
||||
#Base number of items a drygmy produces per cycle before bonuses.
|
||||
#Range: > -2147483648
|
||||
drygmyBaseItems = 1
|
||||
#Max Bonus number of items a drygmy produces from nearby entities. Each entity equals 1 item.
|
||||
#Range: 0 ~ 300
|
||||
drygmyQuantityCap = 5
|
||||
|
||||
#Items
|
||||
[item]
|
||||
#Spawn Caster Tomes in Dungeon Loot?
|
||||
spawnTomes = true
|
||||
#How much mana the Ring of Jumping consumes per jump
|
||||
#Range: 0 ~ 10000
|
||||
jumpRingCost = 30
|
||||
|
||||
#Blocks
|
||||
[block]
|
||||
#How much potion a melder takes from each input jar. 100 = 1 potion
|
||||
#Range: > 100
|
||||
melderInputCost = 200
|
||||
#How much potion a melder outputs per cycle. 100 = 1 potion
|
||||
#Range: > 100
|
||||
melderOutput = 100
|
||||
#How much source a melder takes per cycle
|
||||
#Range: > 0
|
||||
melderSourceCost = 300
|
||||
#The max potion level the enchanted flask can grant. This isnt needed unless you have an infinite potion leveling exploit.
|
||||
#Range: > 2
|
||||
enchantedFlaskCap = 255
|
||||
|
||||
#Debug
|
||||
[debug]
|
||||
#Max number of log events to keep on entities. Lowering this number may make it difficult to debug why your entities are stuck.
|
||||
#Range: > 0
|
||||
maxLogEvents = 100
|
||||
|
57
config/ars_nouveau-server.toml
Normal file
57
config/ars_nouveau-server.toml
Normal file
@ -0,0 +1,57 @@
|
||||
|
||||
#Mana
|
||||
[mana]
|
||||
#Base mana regen in seconds
|
||||
#Range: > 0
|
||||
baseRegen = 5
|
||||
#Base max mana
|
||||
#Range: > 0
|
||||
baseMax = 100
|
||||
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
|
||||
#Range: 1 ~ 20
|
||||
updateInterval = 5
|
||||
#Max mana bonus per glyph
|
||||
#Range: > 0
|
||||
glyphmax = 15
|
||||
#Max mana bonus for tier of book
|
||||
#Range: > 0
|
||||
tierMax = 50
|
||||
#Mana regen bonus for tier of book
|
||||
#Range: > 0
|
||||
tierRegen = 1
|
||||
#Mana Boost value per level
|
||||
#Range: > 0
|
||||
manaBoost = 25
|
||||
#(enchantment) Mana regen per second per level
|
||||
#Range: > 0
|
||||
manaRegenEnchantment = 2
|
||||
#Regen bonus per glyph
|
||||
#Range: 0.0 ~ 2.147483647E9
|
||||
glyphRegen = 0.33
|
||||
#Regen bonus per potion level
|
||||
#Range: > 0
|
||||
potionRegen = 10
|
||||
|
||||
[spell_casting]
|
||||
#Enforce augment cap on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
|
||||
enforceCapOnCast = true
|
||||
#Enforce glyph per spell limit on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
|
||||
enforceGlyphLimitOnCast = true
|
||||
|
||||
[item]
|
||||
#Cost per glyph in a codex
|
||||
#Range: > 0
|
||||
codexCost = 10
|
||||
|
||||
[warp_portals]
|
||||
#Enable warp portals?
|
||||
enableWarpPortals = false
|
||||
|
||||
#Beta Features
|
||||
[beta]
|
||||
#Allow crafting infinite spells. This is a beta feature and may cause crashes.
|
||||
infiniteSpells = false
|
||||
#Limits the crafting infinite spells beta, set a cap to the number of additional glyphs. This is a beta feature and may cause crashes.
|
||||
#Range: 10 ~ 1000
|
||||
infiniteSpellLimit = 30
|
||||
|
23
config/everycomp-common.toml
Normal file
23
config/everycomp-common.toml
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
[general]
|
||||
#Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks
|
||||
generate_dynamic_assets = true
|
||||
#Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs
|
||||
creative_tab = true
|
||||
#Makes dynamic assets that are generated depend on loaded resource packs. Turn off to make them just use vanilla assets
|
||||
assets_depend_on_loaded_packs = true
|
||||
#Creates a debug folder inside your instance directory where all the dynamically generated resources will be saved
|
||||
save_debug_resources = false
|
||||
#Sends a packet to verify all dependencies mod versions are the same on connect. DIsable if it causes issues
|
||||
mod_version_check_packet = true
|
||||
#Don't touch unless you are told to
|
||||
debug_packet = false
|
||||
|
||||
[general.tooltips]
|
||||
#Enabled tooltips showing which mod an EC item is from
|
||||
mod_origin_enabled = true
|
||||
#Enabled tooltips showing which block type an EC item is made from
|
||||
block_type_enabled = true
|
||||
#Only show on advanced settings
|
||||
show_on_advanced_tooltips = false
|
||||
|
@ -8,9 +8,8 @@
|
||||
chocolate_cake = true
|
||||
honey_cake = true
|
||||
|
||||
[types.cake.thermal]
|
||||
chocolate_cake = true
|
||||
spice_cake = true
|
||||
[types.cake.mynethersdelight]
|
||||
magma_cake = true
|
||||
|
||||
[types.wood_type]
|
||||
|
||||
@ -30,12 +29,36 @@
|
||||
ancient = true
|
||||
blossom = true
|
||||
|
||||
[types.wood_type.vampirism]
|
||||
dark_spruce = true
|
||||
cursed_spruce = true
|
||||
[types.wood_type.deeperdarker]
|
||||
bloom = true
|
||||
echo = true
|
||||
|
||||
[types.wood_type.thermal]
|
||||
rubberwood = true
|
||||
[types.wood_type.biomesoplenty]
|
||||
fir = true
|
||||
pine = true
|
||||
maple = true
|
||||
redwood = true
|
||||
mahogany = true
|
||||
jacaranda = true
|
||||
palm = true
|
||||
willow = true
|
||||
dead = true
|
||||
magic = true
|
||||
umbran = true
|
||||
hellbark = true
|
||||
empyreal = true
|
||||
|
||||
[types.wood_type.silentgear]
|
||||
netherwood = true
|
||||
|
||||
[types.wood_type.vanillabackport]
|
||||
pale_oak = true
|
||||
|
||||
[types.wood_type.createdieselgenerators]
|
||||
chip_wood = true
|
||||
|
||||
[types.wood_type.mynethersdelight]
|
||||
powdery = true
|
||||
|
||||
[types.leaves_type]
|
||||
|
||||
@ -63,12 +86,6 @@
|
||||
fig = true
|
||||
durian = true
|
||||
|
||||
[types.leaves_type.vampirism]
|
||||
dark_spruce = true
|
||||
|
||||
[types.leaves_type.thermal]
|
||||
rubberwood = true
|
||||
|
||||
[types.leaves_type.upgrade_aquatic]
|
||||
river = true
|
||||
|
||||
@ -80,6 +97,152 @@
|
||||
yellow_blossom = true
|
||||
red_blossom = true
|
||||
|
||||
[types.leaves_type.biomesoplenty]
|
||||
origin = true
|
||||
flowering_oak = true
|
||||
red_maple = true
|
||||
orange_maple = true
|
||||
yellow_maple = true
|
||||
rainbow_birch = true
|
||||
snowblossom = true
|
||||
null = true
|
||||
cypress = true
|
||||
fir = true
|
||||
pine = true
|
||||
redwood = true
|
||||
mahogany = true
|
||||
jacaranda = true
|
||||
palm = true
|
||||
willow = true
|
||||
dead = true
|
||||
magic = true
|
||||
umbran = true
|
||||
hellbark = true
|
||||
empyreal = true
|
||||
|
||||
[types.leaves_type.silentgear]
|
||||
netherwood = true
|
||||
|
||||
[types.leaves_type.deeperdarker]
|
||||
echo = true
|
||||
|
||||
[types.leaves_type.vanillabackport]
|
||||
pale_oak = true
|
||||
|
||||
[types.leaves_type.chipped]
|
||||
apple_acacia = true
|
||||
cherry_acacia = true
|
||||
dead_acacia = true
|
||||
frosted_acacia = true
|
||||
golden_acacia = true
|
||||
golden_cherry_acacia = true
|
||||
magenta_flower_acacia = true
|
||||
orange_acacia = true
|
||||
red_acacia = true
|
||||
white_flower_acacia = true
|
||||
apple_birch = true
|
||||
cherry_birch = true
|
||||
dead_birch = true
|
||||
frosted_birch = true
|
||||
golden_birch = true
|
||||
golden_cherry_birch = true
|
||||
magenta_flower_birch = true
|
||||
orange_birch = true
|
||||
red_birch = true
|
||||
white_flower_birch = true
|
||||
apple_dark_oak = true
|
||||
cherry_dark_oak = true
|
||||
dead_dark_oak = true
|
||||
frosted_dark_oak = true
|
||||
golden_dark_oak = true
|
||||
golden_cherry_dark_oak = true
|
||||
magenta_flower_dark_oak = true
|
||||
orange_dark_oak = true
|
||||
red_dark_oak = true
|
||||
white_flower_dark_oak = true
|
||||
apple_jungle = true
|
||||
cherry_jungle = true
|
||||
dead_jungle = true
|
||||
frosted_jungle = true
|
||||
golden_jungle = true
|
||||
golden_cherry_jungle = true
|
||||
magenta_flower_jungle = true
|
||||
orange_jungle = true
|
||||
red_jungle = true
|
||||
white_flower_jungle = true
|
||||
apple_oak = true
|
||||
cherry_oak = true
|
||||
dead_oak = true
|
||||
frosted_oak = true
|
||||
golden_oak = true
|
||||
golden_cherry_oak = true
|
||||
magenta_flower_oak = true
|
||||
orange_oak = true
|
||||
red_oak = true
|
||||
white_flower_oak = true
|
||||
apple_spruce = true
|
||||
cherry_spruce = true
|
||||
dead_spruce = true
|
||||
frosted_spruce = true
|
||||
golden_spruce = true
|
||||
golden_cherry_spruce = true
|
||||
magenta_flower_spruce = true
|
||||
orange_spruce = true
|
||||
red_spruce = true
|
||||
white_flower_spruce = true
|
||||
golden_apple_acacia = true
|
||||
golden_apple_birch = true
|
||||
golden_apple_dark_oak = true
|
||||
golden_apple_jungle = true
|
||||
golden_apple_oak = true
|
||||
golden_apple_spruce = true
|
||||
|
||||
[types.stone_type]
|
||||
|
||||
[types.stone_type.create]
|
||||
limestone = true
|
||||
asurine = true
|
||||
crimsite = true
|
||||
ochrum = true
|
||||
veridium = true
|
||||
scoria = true
|
||||
scorchia = true
|
||||
|
||||
[types.stone_type.ars_nouveau]
|
||||
sourcestone = true
|
||||
|
||||
[types.stone_type.quark]
|
||||
soul_sandstone = true
|
||||
limestone = true
|
||||
jasper = true
|
||||
shale = true
|
||||
myalite = true
|
||||
permafrost = true
|
||||
|
||||
[types.stone_type.biomesoplenty]
|
||||
black_sandstone = true
|
||||
orange_sandstone = true
|
||||
white_sandstone = true
|
||||
brimstone = true
|
||||
|
||||
[types.stone_type.securitycraft]
|
||||
reinforced_stone = true
|
||||
|
||||
[types.stone_type.deeperdarker]
|
||||
sculk_stone = true
|
||||
gloomslate = true
|
||||
|
||||
[types.stone_type.upgrade_aquatic]
|
||||
coralstone = true
|
||||
|
||||
[types.mud_type]
|
||||
|
||||
[types.mud_type.deeperdarker]
|
||||
sculk_grime = true
|
||||
|
||||
[types.mud_type.securitycraft]
|
||||
reinforced_mud = true
|
||||
|
||||
#Disables specific entries
|
||||
[entries]
|
||||
|
||||
@ -135,6 +298,160 @@
|
||||
ladder = false
|
||||
vertical_slab = true
|
||||
|
||||
[entries.wood_type.handcrafted]
|
||||
counter = true
|
||||
corner_trim = true
|
||||
fancy_bed = true
|
||||
desk = true
|
||||
shelf = true
|
||||
cupboard = true
|
||||
dining_bench = true
|
||||
bench = true
|
||||
drawer = true
|
||||
pillar_trim = true
|
||||
side_table = true
|
||||
nightstand = true
|
||||
couch = true
|
||||
table = true
|
||||
chair = true
|
||||
|
||||
[entries.wood_type.chipped]
|
||||
fine_planks = true
|
||||
checkered_trapdoor = true
|
||||
overgrown_trapdoor = true
|
||||
overgrown_door = true
|
||||
windowed_door = true
|
||||
tiled_door = true
|
||||
classic_trapdoor = true
|
||||
circle_glass = true
|
||||
center_cut_log = true
|
||||
pegged_planks = true
|
||||
torch = true
|
||||
secret_door = true
|
||||
smooth_planks = true
|
||||
screen_door = true
|
||||
bared_glass = true
|
||||
ornate_bared_glass = true
|
||||
hewn_planks = true
|
||||
crossed_planks = true
|
||||
edged_stripped_log = true
|
||||
beach_door = true
|
||||
fine_vertical_planks = true
|
||||
cross_laced_planks = true
|
||||
diamond_bordered_glass = true
|
||||
railed_planks = true
|
||||
planks_mosaic = true
|
||||
distorted_trapdoor = true
|
||||
iron_barred_trapdoor = true
|
||||
firewood_log = true
|
||||
circle_glass_pane = true
|
||||
f_sign_stripped_log = true
|
||||
versailles_planks = true
|
||||
wise_stripped_log = true
|
||||
layered_stripped_log = true
|
||||
whirlwind_planks = true
|
||||
large_diamond_glass_pane = true
|
||||
planked_log = true
|
||||
mixed_log = true
|
||||
framed_planks = true
|
||||
square_glass = true
|
||||
vined_trapdoor = true
|
||||
barrel = true
|
||||
woven_glass = true
|
||||
detailed_planks = true
|
||||
woven_trapdoor = true
|
||||
cobweb_trapdoor = true
|
||||
gated_door = true
|
||||
supported_door = true
|
||||
barred_trapdoor = true
|
||||
line_bared_glass_pane = true
|
||||
horizontal_lined_glass_pane = true
|
||||
airy_trapdoor = true
|
||||
lumpy_stripped_log = true
|
||||
line_bared_glass = true
|
||||
slanted_planks = true
|
||||
edge_cut_log = true
|
||||
barred_door = true
|
||||
suspicious_trapdoor = true
|
||||
chipped_stripped_log = true
|
||||
patient_stripped_log = true
|
||||
herringbone_planks = true
|
||||
pressed_door = true
|
||||
planks_panel = true
|
||||
vertically_railed_planks = true
|
||||
bared_glass_pane = true
|
||||
diamond_bordered_glass_pane = true
|
||||
solid_trapdoor = true
|
||||
tiled_planks = true
|
||||
boarded_door = true
|
||||
dual_paneled_door = true
|
||||
square_glass_pane = true
|
||||
meshed_trapdoor = true
|
||||
overgrown_log = true
|
||||
thin_planks = true
|
||||
fancy_trapdoor = true
|
||||
paper_door = true
|
||||
warted_trapdoor = true
|
||||
basket_woven_planks = true
|
||||
enclosed_planks = true
|
||||
flowering_log = true
|
||||
k_sign_stripped_log = true
|
||||
double_herringbone_planks = true
|
||||
sign_stripped_log = true
|
||||
crated_planks = true
|
||||
horizontal_lined_glass = true
|
||||
knotted_stripped_log = true
|
||||
l_sign_stripped_log = true
|
||||
reinforced_log = true
|
||||
natural_planks = true
|
||||
classic_windowed_trapdoor = true
|
||||
brick_bond_planks = true
|
||||
wickered_planks = true
|
||||
bordered_glass_pane = true
|
||||
sliding_door = true
|
||||
heavy_trapdoor = true
|
||||
bordered_glass = true
|
||||
laced_planks = true
|
||||
boxed_planks = true
|
||||
reinforced_crate = true
|
||||
large_diamond_glass = true
|
||||
snowflake_glass_pane = true
|
||||
bricky_planks = true
|
||||
reinforced_stripped_log = true
|
||||
slotted_trapdoor = true
|
||||
shack_door = true
|
||||
bundled_log = true
|
||||
polished_planks = true
|
||||
ornate_bared_glass_pane = true
|
||||
stern_stripped_log = true
|
||||
diagonal_planks = true
|
||||
wall_torch = true
|
||||
crate = true
|
||||
nailed_planks = true
|
||||
cornered_planks = true
|
||||
shifted_planks = true
|
||||
vertical_planks = true
|
||||
glass_door = true
|
||||
fortified_door = true
|
||||
paneled_door = true
|
||||
carved_stripped_log = true
|
||||
leafy_trapdoor = true
|
||||
snowflake_glass = true
|
||||
heavy_door = true
|
||||
pointless_trapdoor = true
|
||||
stacked_planks = true
|
||||
planks_shavings = true
|
||||
twisted_trapdoor = true
|
||||
i_sign_stripped_log = true
|
||||
d_sign_stripped_log = true
|
||||
diamond_planks = true
|
||||
woven_glass_pane = true
|
||||
windowed_trapdoor = true
|
||||
tile_windowed_door = true
|
||||
damaged_log = true
|
||||
golden_barred_trapdoor = true
|
||||
nailed_log = true
|
||||
|
||||
[entries.leaves_type]
|
||||
|
||||
[entries.leaves_type.quark]
|
||||
@ -144,3 +461,166 @@
|
||||
[entries.leaves_type.refurbished_furniture]
|
||||
hedge = true
|
||||
|
||||
[entries.stone_type]
|
||||
|
||||
[entries.stone_type.rechiseled]
|
||||
squares = true
|
||||
smooth_large_tiles = true
|
||||
brick_paving_connecting = true
|
||||
brick_pattern_connecting = true
|
||||
brick_pattern = true
|
||||
waves_connecting = true
|
||||
small_bricks = true
|
||||
smooth_large_tiles_connecting = true
|
||||
small_bricks_connecting = true
|
||||
path_connecting = true
|
||||
bordered = true
|
||||
rotated_bricks_connecting = true
|
||||
smooth_rotated_bricks = true
|
||||
rotated_bricks = true
|
||||
big_tiles_connecting = true
|
||||
smooth_brick_paving = true
|
||||
diagonal_bricks = true
|
||||
big_tiles = true
|
||||
smooth_rotated_bricks_connecting = true
|
||||
tiles_connecting = true
|
||||
brick_paving = true
|
||||
small_tiles_connecting = true
|
||||
bordered_connecting = true
|
||||
waves = true
|
||||
crushed_connecting = true
|
||||
tiles = true
|
||||
squares_connecting = true
|
||||
path = true
|
||||
smooth_tiles_connecting = true
|
||||
diagonal_bricks_connecting = true
|
||||
smooth_tiles = true
|
||||
crushed = true
|
||||
small_tiles = true
|
||||
smooth_brick_paving_connecting = true
|
||||
slated = true
|
||||
|
||||
[entries.stone_type.create]
|
||||
cut_wall = true
|
||||
small_bricks = true
|
||||
layered = true
|
||||
cut_brick_wall = true
|
||||
pillar = true
|
||||
cut_brick_stairs = true
|
||||
cut_brick_slab = true
|
||||
polished_cut_slab = true
|
||||
polished_cut_wall = true
|
||||
cut_slab = true
|
||||
small_brick_wall = true
|
||||
cut = true
|
||||
polished_cut = true
|
||||
small_brick_slab = true
|
||||
cut_stairs = true
|
||||
small_brick_stairs = true
|
||||
cut_bricks = true
|
||||
polished_cut_stairs = true
|
||||
|
||||
[entries.stone_type.quark]
|
||||
polished_vertical_slab = true
|
||||
pillar = true
|
||||
vertical_slab = true
|
||||
|
||||
[entries.stone_type.additional_lights]
|
||||
standing_torch_l_polished = true
|
||||
standing_torch_s_smooth = true
|
||||
fire_pit_s_mossy_bricks = true
|
||||
fire_pit_l_bricks = true
|
||||
al_lamp = true
|
||||
fire_pit_s_bricks = true
|
||||
standing_torch_l_mossy_bricks = true
|
||||
standing_torch_l_smooth = true
|
||||
fire_pit_l_polished = true
|
||||
fire_pit_s = true
|
||||
standing_torch_l_bricks = true
|
||||
fire_pit_l = true
|
||||
standing_torch_s_mossy_bricks = true
|
||||
fire_pit_s_smooth = true
|
||||
standing_torch_l = true
|
||||
fire_pit_l_smooth = true
|
||||
standing_torch_s = true
|
||||
standing_torch_s_bricks = true
|
||||
fire_pit_s_polished = true
|
||||
fire_pit_l_mossy_bricks = true
|
||||
standing_torch_s_polished = true
|
||||
|
||||
[entries.stone_type.chipped]
|
||||
pillar = true
|
||||
checkered_tiles = true
|
||||
cracked_flat_tiles = true
|
||||
weathered = true
|
||||
smooth_column = true
|
||||
fine_pillar = true
|
||||
brick_bordered = true
|
||||
smooth_inlayed = true
|
||||
bordered = true
|
||||
cut_column = true
|
||||
smoothed_double_inlayed = true
|
||||
rounded_bricks = true
|
||||
overlapping_tiles = true
|
||||
pillar_top = true
|
||||
rough = true
|
||||
loded = true
|
||||
massive_bricks = true
|
||||
thick_inlayed = true
|
||||
tiny_brick_bordered = true
|
||||
pointed_dripstone = false
|
||||
mini_tiles = true
|
||||
angry = true
|
||||
vertical_cut = true
|
||||
crying = true
|
||||
runic_carved = true
|
||||
stacked_bricks = true
|
||||
inscribed = true
|
||||
polished = true
|
||||
cut_blank = true
|
||||
blank_carving = true
|
||||
tiny_layered_slabs = true
|
||||
flat_tiles = true
|
||||
inlayed = true
|
||||
trodden = true
|
||||
tiled = true
|
||||
creeper_carving = true
|
||||
cracked_bricks = true
|
||||
pillar_bricks = true
|
||||
cracked_disordered_bricks = true
|
||||
ornate_pillar = true
|
||||
tiled_column = true
|
||||
eroded = true
|
||||
tiled_bordered = true
|
||||
simple_pillar = true
|
||||
scales = true
|
||||
vertical_disordered_bricks = true
|
||||
sad = true
|
||||
glad = true
|
||||
unamused = true
|
||||
edged_bricks = true
|
||||
cobbled = true
|
||||
tiny_layered_bricks = true
|
||||
bricks = true
|
||||
layed_bricks = true
|
||||
spider_carving = true
|
||||
sanded = true
|
||||
engraved = true
|
||||
offset_bricks = true
|
||||
small_bricks = true
|
||||
duh = true
|
||||
smooth_ringed = true
|
||||
curly_pillar = true
|
||||
etched_bricks = true
|
||||
spiraled = true
|
||||
prismal_remnants = true
|
||||
tiny_bricks = true
|
||||
carved = true
|
||||
|
||||
[entries.mud_type]
|
||||
|
||||
[entries.mud_type.quark]
|
||||
carved_bricks = true
|
||||
pillar = true
|
||||
brick_lattice = true
|
||||
|
||||
|
53
config/item_obliterator.json5
Normal file
53
config/item_obliterator.json5
Normal file
@ -0,0 +1,53 @@
|
||||
{
|
||||
// -----------------------------------------------------------
|
||||
// Item Obliterator by ElocinDev
|
||||
// -----------------------------------------------------------
|
||||
//
|
||||
// How to add items?
|
||||
// - They are json strings, so you need to separate each
|
||||
// entry with a comma, except the last
|
||||
// - If you start an entry with !, it will be treated as a regular expression
|
||||
// Example: "!minecraft:.*_sword" to disable all swords
|
||||
//
|
||||
// -----------------------------------------------------------
|
||||
// Do not touch this
|
||||
"configVersion": 2,
|
||||
// -----------------------------------------------------------
|
||||
// Items here will be unusable completely
|
||||
// Example: minecraft:diamond
|
||||
"blacklisted_items": [
|
||||
"!chipped:.*pointed_dripstone",
|
||||
"ars_nouveau:stable_warp_scroll"
|
||||
],
|
||||
// -----------------------------------------------------------
|
||||
// Removes an item if it contains certain nbt tag. If the whole entry (or expression) is present, the item gets removed.
|
||||
// Use with caution! This is a very expensive operation and can cause lag if you have a lot of items blacklisted.
|
||||
//
|
||||
// Example to disable a regeneration potion: Potion:"minecraft:regeneration"
|
||||
//
|
||||
// You can also use regular expressions by starting the value with !
|
||||
"blacklisted_nbt": [],
|
||||
// -----------------------------------------------------------
|
||||
// Items here will not be able to be right-clicked (Interact)
|
||||
// Example: minecraft:apple
|
||||
"only_disable_interactions": [
|
||||
],
|
||||
// -----------------------------------------------------------
|
||||
// Items here will not be able to be used to attack
|
||||
// Example: minecraft:diamond_sword
|
||||
"only_disable_attacks": [
|
||||
],
|
||||
// -----------------------------------------------------------
|
||||
// Items here will get their recipes disabled
|
||||
// Keep in mind this already is applied to blacklisted items
|
||||
"only_disable_recipes": [
|
||||
],
|
||||
// -----------------------------------------------------------
|
||||
// If true, the mod will use a hashset to handle the blacklisted items
|
||||
// This is a more optimized approach only if you have a lot of items blacklisted (20 or more is recommended)
|
||||
// If you just have a small amount of items blacklisted, keep this false
|
||||
//
|
||||
// [!] Enabling this will disable all regular expressions
|
||||
// [!] Does not apply to NBT, only item blacklist / interaction / attack
|
||||
"use_hashmap_optimizations": false
|
||||
}
|
15
config/mimi-common.toml
Normal file
15
config/mimi-common.toml
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
["World Generation"]
|
||||
#Toggles whether Instrumentalist shops should generate in villages.
|
||||
enableInstrumentalistShop = true
|
||||
#Comma-separated list of mobs that can be given instruments to hold.
|
||||
allowedInstrumentMobs = "minecraft:zombie,minecraft:husk,minecraft:skeleton,minecraft:stray,minecraft:wither_skeleton"
|
||||
#Toggles wheter to give players the MIMI Guide Book on first join.
|
||||
doGiveBookOnFirstJoin = false
|
||||
|
||||
[Other]
|
||||
#Toggles whether MIMI should log when the server fails to timely execute a MIDI command which usually just indiciates server performance trouble.
|
||||
doLogMidiTaskErrors = true
|
||||
#The number of milliseconds a MIDI thread task should wait before timing out. Longer times may reduce instances of tasks failing but also reduce responsiveness of Transmitters.
|
||||
midiTaskTimeoutMillis = 15000
|
||||
|
30
config/minemenu-common.toml
Normal file
30
config/minemenu-common.toml
Normal file
@ -0,0 +1,30 @@
|
||||
|
||||
[general]
|
||||
toggle = false
|
||||
rightClickToEdit = true
|
||||
releaseToSelect = false
|
||||
menuAnimation = true
|
||||
menuButtonIcon = "minecraft:stone"
|
||||
|
||||
[visual]
|
||||
|
||||
[visual.menu]
|
||||
#Range: 0 ~ 255
|
||||
alpha = 153
|
||||
#Range: 0 ~ 255
|
||||
red = 0
|
||||
#Range: 0 ~ 255
|
||||
green = 0
|
||||
#Range: 0 ~ 255
|
||||
blue = 0
|
||||
|
||||
[visual.select]
|
||||
#Range: 0 ~ 255
|
||||
alpha = 153
|
||||
#Range: 0 ~ 255
|
||||
red = 255
|
||||
#Range: 0 ~ 255
|
||||
green = 0
|
||||
#Range: 0 ~ 255
|
||||
blue = 0
|
||||
|
@ -86,8 +86,8 @@
|
||||
enable_DiveAnimationHostAnimator = true
|
||||
enable_DiveIntoWaterAnimator = true
|
||||
enable_DodgeAnimator = true
|
||||
enable_FastRunningAnimator = true
|
||||
enable_FastSwimAnimator = true
|
||||
enable_FastRunningAnimator = false
|
||||
enable_FastSwimAnimator = false
|
||||
enable_FlippingAnimator = true
|
||||
enable_HideInBlockAnimator = true
|
||||
enable_HorizontalWallRunAnimator = true
|
||||
|
74
config/prettyrain.json5
Normal file
74
config/prettyrain.json5
Normal file
@ -0,0 +1,74 @@
|
||||
{
|
||||
"maxParticleAmount": 1500,
|
||||
"particleDensity": 100,
|
||||
"particleStormDensity": 200,
|
||||
"particleRadius": 25,
|
||||
"doRainParticles": true,
|
||||
"doSplashParticles": true,
|
||||
"doSmokeParticles": true,
|
||||
"doRippleParticles": true,
|
||||
"doStreakParticles": true,
|
||||
"doSnowParticles": true,
|
||||
"doSandParticles": true,
|
||||
"doShrubParticles": true,
|
||||
"doFogParticles": false,
|
||||
"doGroundFogParticles": false,
|
||||
"doRainSounds": true,
|
||||
"doSnowSounds": true,
|
||||
"doSandSounds": true,
|
||||
"rain": {
|
||||
"density": 100,
|
||||
"gravity": 1.0,
|
||||
"windStrength": 0.30000001192092896,
|
||||
"stormWindStrength": 0.5,
|
||||
"opacity": 100,
|
||||
"splashDensity": 5,
|
||||
"size": 2.0
|
||||
},
|
||||
"snow": {
|
||||
"density": 40,
|
||||
"gravity": 0.07999999821186066,
|
||||
"rotationAmount": 0.029999999329447746,
|
||||
"stormRotationAmount": 0.05000000074505806,
|
||||
"windStrength": 1.0,
|
||||
"stormWindStrength": 3.0,
|
||||
"size": 2.0
|
||||
},
|
||||
"sand": {
|
||||
"density": 80,
|
||||
"gravity": 0.20000000298023224,
|
||||
"windStrength": 0.30000001192092896,
|
||||
"moteSize": 0.10000000149011612,
|
||||
"size": 2.0,
|
||||
"spawnOnGround": true,
|
||||
"matchTags": "minecraft:sand"
|
||||
},
|
||||
"shrub": {
|
||||
"density": 2,
|
||||
"gravity": 0.20000000298023224,
|
||||
"rotationAmount": 0.20000000298023224,
|
||||
"bounciness": 0.20000000298023224
|
||||
},
|
||||
"ripple": {
|
||||
"resolution": 16,
|
||||
"useResourcepackResolution": true
|
||||
},
|
||||
"fog": {
|
||||
"density": 20,
|
||||
"gravity": 0.20000000298023224,
|
||||
"size": 0.5
|
||||
},
|
||||
"groundFog": {
|
||||
"density": 20,
|
||||
"spawnHeight": 64,
|
||||
"size": 8.0
|
||||
},
|
||||
"renderVanillaWeather": false,
|
||||
"tickVanillaWeather": false,
|
||||
"biomeTint": true,
|
||||
"tintMix": 50,
|
||||
"spawnAboveClouds": false,
|
||||
"cloudHeight": 330,
|
||||
"alwaysRaining": false,
|
||||
"yLevelWindAdjustment": true
|
||||
}
|
1954
config/quark-common.toml
Normal file
1954
config/quark-common.toml
Normal file
File diff suppressed because it is too large
Load Diff
161
config/refurbished_furniture.server.toml
Normal file
161
config/refurbished_furniture.server.toml
Normal file
@ -0,0 +1,161 @@
|
||||
|
||||
# Toilet related properties
|
||||
[toilet]
|
||||
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
|
||||
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
|
||||
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
|
||||
# Valid range: 1 to 9223372036854775807 (inclusive)
|
||||
fluidCapacity = 1000
|
||||
# If enabled, when interacting with this block it will dispense free water into
|
||||
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
|
||||
# capacity.
|
||||
# Valid values: true, false
|
||||
dispenseWater = false
|
||||
|
||||
# Electricity related properties
|
||||
[electricity]
|
||||
# The maximum amount of nodes in a network that can be powered by an electricity
|
||||
# source, like the electricity generator.
|
||||
# Valid range: 1 to 512 (inclusive)
|
||||
maximumNodesInNetwork = 64
|
||||
# The maximum amount of links that can be connected to a single electricity node.
|
||||
# Valid range: 1 to 64 (inclusive)
|
||||
maximumLinksPerElectricityNode = 6
|
||||
# The maximum amount of links that can be connected to an Electricity Generator.
|
||||
# Valid range: 1 to 64 (inclusive)
|
||||
maximumLinksPerElectricityGenerator = 12
|
||||
# The amount of power that is generated by the electricity generator per fuel tick.
|
||||
# For example, coal has 1600 ticks of fuel, and at a ratio of 4, it would produce
|
||||
# 6400 units of power. The default value of 8 means that the electricity generator
|
||||
# would consume almost 2 coal per in-game day.
|
||||
# Valid range: 1 to 128 (inclusive)
|
||||
fuelToPowerRatio = 16
|
||||
# The maximum area radius determines the size of the area which electricity nodes must
|
||||
# be inside of to be powered by a source node (like the Electricity Generator). The
|
||||
# radius is represented as blocks. The center of the area is the source node providing
|
||||
# the power, and area radius expands in each cardinal direction, including up and down.
|
||||
# For example, if we have an area radius of 16 blocks, a source node can provide power
|
||||
# to other electricity nodes from (x-16,y-16,z-16) to (x+16,y+16,z+16) with x,y,z being
|
||||
# the block position of the source. Electricity nodes still must be connected with
|
||||
# links to be powered, this config value just determines the acceptable area.
|
||||
# Valid range: 1 to 256 (inclusive)
|
||||
powerableAreaRadius = 80
|
||||
|
||||
# Cheats for electricity. Free power, etc.
|
||||
[electricity.cheats]
|
||||
# Makes all blocks that require electricity always be powered without them being
|
||||
# connected to an Electricity Generator. Warning, some blocks may no longer work as
|
||||
# expected. Use at your own risk of a downgraded experience.
|
||||
# Valid values: true, false
|
||||
everythingIsPowered = false
|
||||
# Electricity Generators will now output free power, and stay on forever.
|
||||
# Valid values: true, false
|
||||
freeGeneratorPower = false
|
||||
|
||||
# Mailing related properties
|
||||
[mailing]
|
||||
# If enabled, this will ban items with an inventory (like a Shulker Box) being sent through
|
||||
# a Post Box. This prevents players from creating massive NBT on a single item, which can
|
||||
# cause issues for your server/world save.
|
||||
# Valid values: true, false
|
||||
banSendingItemsWithInventories = true
|
||||
# Prevents items contained in this list from being sent through a Post Box.
|
||||
# An example of how the list is defined:
|
||||
# bannedItems = [
|
||||
# "minecraft:water_bucket",
|
||||
# "minecraft:diamond",
|
||||
# "refurbished_furniture:mailbox"
|
||||
# ...
|
||||
# ]
|
||||
# ^ Note: This is just an example. Write your list below.
|
||||
bannedItems = []
|
||||
# A list of dimensions you are allowed to place mailboxes. An empty list means that
|
||||
# mailboxes can be placed in any dimension.
|
||||
# An example of how the list is defined:
|
||||
# allowedDimensions = [
|
||||
# "minecraft:overworld",
|
||||
# "minecraft:the_nether",
|
||||
# ...
|
||||
# ]
|
||||
# ^ Note: This is just an example. Write your list below.
|
||||
allowedDimensions = []
|
||||
# The amount of inventory rows in a mailbox. If you change this value from a larger to
|
||||
# a smaller value, items contained in the removed rows will be deleted. Use caution
|
||||
# when changing this value to avoid inconvenience and backup your saves.
|
||||
# Valid range: 1 to 6 (inclusive)
|
||||
mailboxInventoryRows = 1
|
||||
# The maximum amount of mailboxes a player is allowed to register/own.
|
||||
# Valid range: 1 to 2147483647 (inclusive)
|
||||
maxMailboxesPerPlayer = 16
|
||||
# The maximum amount of items that can be queued for delivery to a mailbox. Items become
|
||||
# queued when the receiving mailbox's inventory is full. This is to prevent infinite storage.
|
||||
# Valid range: 0 to 256 (inclusive)
|
||||
deliveryQueueSize = 32
|
||||
|
||||
# Kitchen Sink related properties
|
||||
[kitchenSink]
|
||||
# If enabled, when interacting with this block it will dispense free water into
|
||||
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
|
||||
# capacity.
|
||||
# Valid values: true, false
|
||||
dispenseWater = false
|
||||
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
|
||||
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
|
||||
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
|
||||
# Valid range: 1 to 9223372036854775807 (inclusive)
|
||||
fluidCapacity = 3000
|
||||
|
||||
# Recycle Bin related properties
|
||||
[recycleBin]
|
||||
# The maximum amount of experience levels that the recycling bin can hold. Recycling stops once it reaches that level.
|
||||
# Valid range: 1 to 100 (inclusive)
|
||||
maximumExperienceLevels = 5
|
||||
# The amount of time in ticks that it takes to perform one cycle of recycling
|
||||
# Valid range: 1 to 2147483647 (inclusive)
|
||||
processingTime = 10
|
||||
# The amount of experience to add when recycling an item.
|
||||
# Valid range: 0 to 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 (inclusive)
|
||||
experiencePerItem = 0.05
|
||||
|
||||
# Trampoline related properties
|
||||
[trampoline]
|
||||
# The maximum height that can be achieved from bouncing on the trampoline. The maximum
|
||||
# height is affected the shape of the trampoline, the center trampoline in a 3x3 will
|
||||
# be able to reach the maximum bounce height, while a single trampoline will only reach
|
||||
# half.
|
||||
# Valid range: 0 to 64 (inclusive)
|
||||
maxBounceHeight = 8.0
|
||||
|
||||
# Basin related properties
|
||||
[basin]
|
||||
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
|
||||
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
|
||||
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
|
||||
# Valid range: 1 to 9223372036854775807 (inclusive)
|
||||
fluidCapacity = 1000
|
||||
# If enabled, when interacting with this block it will dispense free water into
|
||||
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
|
||||
# capacity.
|
||||
# Valid values: true, false
|
||||
dispenseWater = false
|
||||
|
||||
# Recipe related properties
|
||||
[recipes]
|
||||
# If enabled, the Frying Pan and Grill will inherit all the cooking recipes from the
|
||||
# vanilla Campfire.
|
||||
# Valid values: true, false
|
||||
inheritCampfireRecipes = true
|
||||
|
||||
# Bath related properties
|
||||
[bath]
|
||||
# The storage capacity of the fluid tank contained in this block. If you're using Forge,
|
||||
# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
|
||||
# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
|
||||
# Valid range: 1 to 9223372036854775807 (inclusive)
|
||||
fluidCapacity = 10000
|
||||
# If enabled, when interacting with this block it will dispense free water into
|
||||
# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
|
||||
# capacity.
|
||||
# Valid values: true, false
|
||||
dispenseWater = false
|
||||
|
18
config/securitycraft-client.toml
Normal file
18
config/securitycraft-client.toml
Normal file
@ -0,0 +1,18 @@
|
||||
#Send a welcome message containing tips when joining the world
|
||||
sayThanksMessage = false
|
||||
#Should reinforced blocks' textures be slightly darker than their vanilla counterparts? Servers can force this setting on clients if the server config setting "force_reinforced_block_tint" is set to true.
|
||||
reinforced_block_tint = true
|
||||
#Set the color that reinforced blocks' textures have when reinforced_block_tint is enabled. This cannot be overridden by servers, and will be applied the same to all blocks. Grayscale values look best.
|
||||
#Format: 0xRRGGBB
|
||||
#Range: 0 ~ 16777215
|
||||
reinforced_block_tint_color = 10066329
|
||||
#Set the radius in which chunks viewed in a frame camera feed should be requested from the server and rendered. If this config has a higher value than the vanilla "Render Distance" option or the "view-distance" server property, the smaller value is used instead.
|
||||
#Range: 2 ~ 32
|
||||
frame_feed_render_distance = 16
|
||||
#Set the resolution of the Frame camera feed. This is always a square resolution. Smaller values will be less detailed, higher values may lead to diminishing returns.
|
||||
#Range: 1 ~ 16384
|
||||
frame_feed_resolution = 512
|
||||
#The maximum amount of frames per second the Frame camera feed renders at. Higher values will lead to worse performance.
|
||||
#Range: 10 ~ 260
|
||||
frame_feed_fps_limit = 30
|
||||
|
18
config/sidebar_buttons.json
Normal file
18
config/sidebar_buttons.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"ftbteams": {
|
||||
"my_team": true
|
||||
},
|
||||
"ftblibrary": {
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true
|
||||
},
|
||||
"ftbessentials": {
|
||||
"trash_can": true
|
||||
},
|
||||
"ftbchunks": {
|
||||
"chunks": false,
|
||||
"claim_chunks": false
|
||||
}
|
||||
}
|
11
config/sizeshiftingpotions.json
Normal file
11
config/sizeshiftingpotions.json
Normal file
@ -0,0 +1,11 @@
|
||||
{
|
||||
"maxSize": 3.0,
|
||||
"minSize": 0.1,
|
||||
"sizeChangeFactor": 2.0,
|
||||
"growingPotion": true,
|
||||
"shrinkingPotion": true,
|
||||
"wideningPotion": true,
|
||||
"thinningPotion": true,
|
||||
"useNetherFungus": false,
|
||||
"addReachModifier": true
|
||||
}
|
131
config/sodiumextras-client.toml
Normal file
131
config/sodiumextras-client.toml
Normal file
@ -0,0 +1,131 @@
|
||||
|
||||
[embeddiumextras]
|
||||
|
||||
[embeddiumextras.general]
|
||||
#Set Fullscreen mode
|
||||
#Borderless let you change between screens more faster and move your mouse across monitors
|
||||
#Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN
|
||||
fullscreen = "WINDOWED"
|
||||
#Configure FPS Display mode
|
||||
#Complete mode gives you min FPS count and average count
|
||||
#Allowed Values: OFF, SIMPLE, ADVANCED
|
||||
fpsDisplay = "ADVANCED"
|
||||
#Configure FPS Display gravity
|
||||
#Places counter on specified corner of your screen
|
||||
#Allowed Values: LEFT, CENTER, RIGHT
|
||||
fpsDisplayGravity = "LEFT"
|
||||
#Shows GPU and memory usage onto FPS display
|
||||
#Allowed Values: OFF, ON, GPU, RAM
|
||||
fpsDisplaySystem = "OFF"
|
||||
#Configure FPS Display margin
|
||||
#Give some space between corner and text
|
||||
#Range: 0 ~ 48
|
||||
fpsDisplayMargin = 12
|
||||
#Toggle FPS Display shadow
|
||||
#In case sometimes you can't see the text
|
||||
fpsDisplayShadow = false
|
||||
|
||||
[embeddiumextras.quality]
|
||||
#Toggle fog feature
|
||||
#Fog was a vanilla feature, toggling off may increases performance
|
||||
fog = true
|
||||
#Raise clouds
|
||||
#Modify clouds height perfect for a adaptative world experience
|
||||
#Range: 0 ~ 512
|
||||
cloudsHeight = 330
|
||||
#Chunks fade in speed
|
||||
#This option doesn't affect performance, just changes speed
|
||||
#Allowed Values: OFF, FAST, SLOW
|
||||
chunkFadeSpeed = "SLOW"
|
||||
|
||||
[embeddiumextras.quality.darkness]
|
||||
#Configure Darkness Mode
|
||||
#Each config changes what is considered 'true darkness'
|
||||
#Allowed Values: PITCH_BLACK, TOTAL_DARKNESS, DARK, DIM, OFF
|
||||
mode = "PITCH_BLACK"
|
||||
#Toggle Darkness on Overworld dimension
|
||||
enableOnOverworld = true
|
||||
#Toggle Darkness on Nether dimension
|
||||
enableOnNether = false
|
||||
#Configure fog brightness on nether when darkness is enabled
|
||||
#Range: 0.0 ~ 1.0
|
||||
netherFogBright = 0.5
|
||||
#Toggle Darkness on End dimension
|
||||
enableOnEnd = false
|
||||
#Configure fog brightness on nether when darkness is enabled
|
||||
#Range: 0.0 ~ 1.0
|
||||
endFogBright = 0.5
|
||||
#Toggle Darkness default mode for modded dimensions
|
||||
valueByDefault = false
|
||||
#List of all dimensions to use True Darkness
|
||||
#This option overrides 'valueByDefault' state
|
||||
dimensionWhitelist = []
|
||||
#Toggle darkness when dimension has no SkyLight
|
||||
enableOnNoSkyLight = false
|
||||
#Disables all bright sources of darkness like moon or fog
|
||||
#Only affects darkness effect
|
||||
enableBlockLightOnly = false
|
||||
#Toggles if moon phases affects darkness in the overworld
|
||||
affectedByMoonPhase = true
|
||||
#Configure max moon brightness level with darkness
|
||||
#Range: 0.0 ~ 1.0
|
||||
fullMoonBright = 0.5
|
||||
#Configure min moon brightness level with darkness
|
||||
#Range: 0.0 ~ 1.0
|
||||
newMoonBright = 0.0
|
||||
|
||||
[embeddiumextras.performance]
|
||||
#Toggles JREI item rendering until searching
|
||||
#Increases performance a little bit and cleans your screen when you don't want to use it
|
||||
hideJREI = false
|
||||
#Toggles Minecraft Fonts shadows
|
||||
#Depending of the case may increase performance
|
||||
#Gives a flat style text
|
||||
fontShadows = true
|
||||
|
||||
[embeddiumextras.performance.distanceCulling]
|
||||
|
||||
[embeddiumextras.performance.distanceCulling.tileEntities]
|
||||
#Toggles distance culling for Block Entities
|
||||
#Maybe you use another mod for that :(
|
||||
enable = true
|
||||
#Configure horizontal max distance before cull Block entities
|
||||
#Value is squared, default was 64^2 (or 64x64)
|
||||
#Range: > 0
|
||||
cullingMaxDistanceX = 4096
|
||||
#Configure vertical max distance before cull Block entities
|
||||
#Value is raw
|
||||
#Range: 0 ~ 512
|
||||
cullingMaxDistanceY = 32
|
||||
#List of all Block Entities to be ignored by distance culling
|
||||
#Uses ResourceLocation to identify it
|
||||
#Example 1: "minecraft:chest" - Ignores chests only
|
||||
#Example 2: "ae2:*" - ignores all Block entities from Applied Energetics 2
|
||||
whitelist = ["waterframes:*"]
|
||||
|
||||
[embeddiumextras.performance.distanceCulling.entities]
|
||||
#Toggles distance culling for entities
|
||||
#Maybe you use another mod for that :(
|
||||
enable = true
|
||||
#Configure horizontal max distance before cull entities
|
||||
#Value is squared, default was 64^2 (or 64x64)
|
||||
#Range: > 0
|
||||
cullingMaxDistanceX = 4096
|
||||
#Configure vertical max distance before cull entities
|
||||
#Value is raw
|
||||
#Range: 0 ~ 512
|
||||
cullingMaxDistanceY = 64
|
||||
#List of all Entities to be ignored by distance culling
|
||||
#Uses ResourceLocation to identify it
|
||||
#Example 1: "minecraft:bat" - Ignores bats only
|
||||
#Example 2: "alexsmobs:*" - ignores all entities for alexmobs mod
|
||||
whitelist = ["minecraft:ghast", "minecraft:ender_dragon", "iceandfire:*", "create:*"]
|
||||
|
||||
[embeddiumextras.others]
|
||||
#Configure if borderless fullscreen option should be attached to F11 or replace vanilla fullscreen
|
||||
#Allowed Values: ATTACH, REPLACE, OFF
|
||||
borderlessAttachModeOnF11 = "OFF"
|
||||
#Toggles fast language reload
|
||||
#Embeddedt points it maybe cause troubles to JEI, so ¿why not add it as a toggleable option?
|
||||
fastLanguageReload = true
|
||||
|
40
config/sparsestructures.json5
Normal file
40
config/sparsestructures.json5
Normal file
@ -0,0 +1,40 @@
|
||||
// ### THE MOD REQUIRES A RESTART OF THE GAME TO APPLY CHANGES ###
|
||||
{
|
||||
// this is the main spread factor (default is 2)
|
||||
//
|
||||
// tips: a spread factor can be a decimal number (such as 1.5)
|
||||
// a spread factor of 1 means all structure's placements are not modified (useful if you want to use only custom spread factors)
|
||||
// a spread factor above 1 means all structures are rarer
|
||||
// a spread factor below 1 means all structures are more common
|
||||
// a spread factor of 0 disables all structures entirely
|
||||
"spreadFactor": 1.75,
|
||||
|
||||
// Some structure mods/datapacks do not specify a custom salt or use the same salt for all their structures, which might cause structure overlap.
|
||||
// Enabling this is supposed to reduce this phenomenon, as all structure sets will have their own salt, hashed from their id.
|
||||
// If unsure, leave this enabled.
|
||||
"idBasedSalt": true,
|
||||
|
||||
// this is a list of custom spread factors
|
||||
"customSpreadFactors": [
|
||||
// example of the mansion being doubled in rarity (the mod's default)
|
||||
{
|
||||
"structure": "minecraft:mansion",
|
||||
"factor": 3
|
||||
},
|
||||
// add the structures you want to modify in the format:
|
||||
// (don't forget to remove "//", and use dots for decimal numbers)
|
||||
//
|
||||
// {
|
||||
// "structure": "namespace:structure_name",
|
||||
// "factor": number
|
||||
// },
|
||||
//
|
||||
// where "structure" is a structure_set or the name of a structure
|
||||
// /!\ if you put the name of a structure, all structures in its set will be modified
|
||||
// (example: "minecraft:village_plains" will modify all structures in the "villages" set)
|
||||
// see https://minecraft.wiki/w/Tutorials/Custom_structures#Structure_Set for more info
|
||||
//
|
||||
// tip: you can dump all structure sets in a file by running the custom command /dumpstructuresets
|
||||
// tip: the same spread factors rules apply here (set to 0 to disable said structure)
|
||||
]
|
||||
}
|
3
config/spawncapcontrolutility-common.toml
Normal file
3
config/spawncapcontrolutility-common.toml
Normal file
@ -0,0 +1,3 @@
|
||||
#spawn Categories(MONSTER, CREATURE, ... defaults..., custom pools from other mods
|
||||
spawnCategories = ["MONSTER,140", "CREATURE,20", "AMBIENT,28", "AXOLOTLS,10", "UNDERGROUND_WATER_CREATURE,10", "WATER_CREATURE,10", "WATER_AMBIENT,30"]
|
||||
|
18
config/terrablender.toml
Normal file
18
config/terrablender.toml
Normal file
@ -0,0 +1,18 @@
|
||||
#General settings
|
||||
general = {}
|
||||
|
||||
#Generation settings
|
||||
[generation_settings]
|
||||
#The size of overworld biome regions from each mod that uses TerraBlender.
|
||||
#Range: 2-6
|
||||
overworld_region_size = 4
|
||||
#The weighting of vanilla biome regions in the nether.
|
||||
#Range: 0-2147483647
|
||||
vanilla_nether_region_weight = 10
|
||||
#The size of nether biome regions from each mod that uses TerraBlender.
|
||||
#Range: 2-6
|
||||
nether_region_size = 2
|
||||
#The weighting of vanilla biome regions in the overworld.
|
||||
#Range: 0-2147483647
|
||||
vanilla_overworld_region_weight = 10
|
||||
|
110
config/waystones-common.toml
Normal file
110
config/waystones-common.toml
Normal file
@ -0,0 +1,110 @@
|
||||
|
||||
[inventoryButton]
|
||||
#Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone.
|
||||
inventoryButton = ""
|
||||
#The x position of the warp button in the inventory.
|
||||
warpButtonX = 58
|
||||
#The y position of the warp button in the inventory.
|
||||
warpButtonY = 60
|
||||
#The y position of the warp button in the creative menu.
|
||||
creativeWarpButtonX = 88
|
||||
#The y position of the warp button in the creative menu.
|
||||
creativeWarpButtonY = 33
|
||||
|
||||
[cooldowns]
|
||||
#The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone.
|
||||
globalWaystoneCooldownMultiplier = 1.0
|
||||
#The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown.
|
||||
warpStoneCooldown = 300
|
||||
#The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click.
|
||||
warpStoneUseTime = 128
|
||||
#The time in ticks that it takes to use a warp plate. This is the time the player has to stand on top for.
|
||||
warpPlateUseTime = 60
|
||||
#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.
|
||||
scrollUseTime = 128
|
||||
#The cooldown between usages of the inventory button in seconds.
|
||||
inventoryButtonCooldown = 300
|
||||
|
||||
[worldGen]
|
||||
#Set to 'DEFAULT' to only generate the normally textured waystones. Set to 'MOSSY' or 'SANDY' to generate all as that variant. Set to 'BIOME' to make the style depend on the biome it is generated in.
|
||||
#Allowed Values: DEFAULT, MOSSY, SANDY, BIOME
|
||||
worldGenStyle = "BIOME"
|
||||
#Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation.
|
||||
frequency = 0
|
||||
#List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used.
|
||||
dimensionAllowList = ["minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"]
|
||||
#List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty.
|
||||
dimensionDenyList = []
|
||||
#Set to 'PRESET_FIRST' to first use names from the custom names list. Set to 'PRESET_ONLY' to use only those custom names. Set to 'MIXED' to have some waystones use custom names, and others random names.
|
||||
#Allowed Values: PRESET_FIRST, RANDOM_ONLY, PRESET_ONLY, MIXED
|
||||
nameGenerationMode = "PRESET_FIRST"
|
||||
#These names will be used for the PRESET name generation mode. See the nameGenerationMode option for more info.
|
||||
customWaystoneNames = []
|
||||
#Set to true if waystones should be added to the generation of villages. Some villages may still spawn without a waystone.
|
||||
spawnInVillages = true
|
||||
#Ensures that pretty much every village will have a waystone, by spawning it as early as possible. In addition, this means waystones will generally be located in the center of the village.
|
||||
forceSpawnInVillages = false
|
||||
|
||||
[restrictions]
|
||||
#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
|
||||
restrictToCreative = false
|
||||
#If enabled, only the owner of a waystone (the one who placed it) can rename it.
|
||||
restrictRenameToOwner = true
|
||||
#If enabled, waystones generated in worldgen are unbreakable.
|
||||
generatedWaystonesUnbreakable = false
|
||||
#If enabled, leashed mobs will be teleported with you
|
||||
transportLeashed = true
|
||||
#Whether to take leashed mobs with you when teleporting between dimensions
|
||||
transportLeashedDimensional = true
|
||||
#List of leashed mobs that cannot be taken with you when teleporting
|
||||
leashedDenyList = ["minecraft:wither"]
|
||||
#Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps.
|
||||
#Allowed Values: ALLOW, GLOBAL_ONLY, DENY
|
||||
dimensionalWarp = "ALLOW"
|
||||
#List of dimensions that players are allowed to warp cross-dimension from and to. If left empty, all dimensions except those in dimensionalWarpDenyList are allowed.
|
||||
dimensionalWarpAllowList = []
|
||||
#List of dimensions that players are not allowed to warp cross-dimension from and to. Only used if dimensionalWarpAllowList is empty.
|
||||
dimensionalWarpDenyList = []
|
||||
#Set to true if players should be able to teleport between waystones by simply right-clicking a waystone.
|
||||
allowWaystoneToWaystoneTeleport = true
|
||||
#Set to false to allow non-creative players to make waystones globally activated for all players.
|
||||
globalWaystoneSetupRequiresCreativeMode = true
|
||||
|
||||
[client]
|
||||
#If enabled, the text overlay on waystones will no longer always render at full brightness.
|
||||
disableTextGlow = false
|
||||
|
||||
[xpCost]
|
||||
#Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel.
|
||||
inverseXpCost = true
|
||||
#The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels.
|
||||
blocksPerXpLevel = 500
|
||||
#The minimum base xp cost (may be subceeded by multipliers defined below)
|
||||
minimumBaseXpCost = 3.0
|
||||
#The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all distance-based XP costs
|
||||
maximumBaseXpCost = 10.0
|
||||
#How much xp is needed per leashed animal to travel with you
|
||||
xpCostPerLeashed = 0
|
||||
#The base xp level cost when travelling between dimensions. Ignores block distance.
|
||||
dimensionalWarpXpCost = 5
|
||||
#The multiplier applied to the base xp cost when teleporting to a global waystone through any method.
|
||||
globalWaystoneXpCostMultiplier = 0.0
|
||||
#The multiplier applied to the base xp cost when teleporting using a Warp Stone item (not the Waystone block, Konstantin)
|
||||
warpStoneXpCostMultiplier = 0.0
|
||||
#The multiplier applied to the base xp cost when teleporting from one waystone to another.
|
||||
waystoneXpCostMultiplier = 0.0
|
||||
#The multiplier applied to the base xp cost when teleporting from one sharestone to another.
|
||||
sharestoneXpCostMultiplier = 0.0
|
||||
#The multiplier applied to the base xp cost when teleporting from a portstone.
|
||||
portstoneXpCostMultiplier = 0.0
|
||||
#The multiplier applied to the base xp cost when teleporting from one warp plate to another.
|
||||
warpPlateXpCostMultiplier = 0.0
|
||||
#The multiplier applied to the base xp cost when teleporting via the inventory button.
|
||||
inventoryButtonXpCostMultiplier = 0.0
|
||||
|
||||
[compatibility]
|
||||
#If enabled, JourneyMap waypoints will be created for each activated waystone.
|
||||
displayWaystonesOnJourneyMap = true
|
||||
#If enabled, JourneyMap waypoints will only be created if the mod 'JourneyMap Integration' is not installed
|
||||
preferJourneyMapIntegration = true
|
||||
|
35
config/zombieawareness/Features.toml
Normal file
35
config/zombieawareness/Features.toml
Normal file
@ -0,0 +1,35 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#Spawn sound sense sources for monsters to track
|
||||
awareness_Sound = true
|
||||
#Spawn scent/blood sense sources for monsters to track
|
||||
awareness_Scent = true
|
||||
#Monsters see light near player and move towards it
|
||||
awareness_Light = true
|
||||
#Growling zombies attracts other zombies
|
||||
noisyZombies = true
|
||||
#Pistons cause sound sense sources attracting monsters
|
||||
noisyPistons = true
|
||||
#Causes monsters to horde up and wander the surface together to random points
|
||||
wanderingHordes = true
|
||||
#How often in seconds we set a random point around a player for mobs to wander to from far away. Makes mobs path around more, dont use if you have TPS performance issues.
|
||||
#Range: > -2147483648
|
||||
frequencyOfWanderingHordesPerPlayer = 30
|
||||
#How loud sounds should be when you are alerted that a mob is coming to investigate an area near you
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
soundVolumeInvestigate = 0.0
|
||||
#How loud sounds should be for a mob targetting you
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
soundVolumeAlertTarget = 0.0
|
||||
#Enhanced mobs will make a sound when they target you
|
||||
soundAlerts = false
|
||||
#Any hostile mob that targets you will make a sound, even if not enhanced
|
||||
soundAlertsForAllAttackingMobs = false
|
||||
#Enhanced mobs will make a sound when they are investigating a sense near you
|
||||
soundInvestigates = false
|
||||
#Uses a different kind of mob alert noise, might break immersion a bit ;)
|
||||
soundUseAlternateAlertNoise = false
|
||||
#Only spawn sound sense entities in Overworld
|
||||
awareness_Sound_OverworldOnly = false
|
||||
|
67
config/zombieawareness/General.toml
Normal file
67
config/zombieawareness/General.toml
Normal file
@ -0,0 +1,67 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#Max awareness range for zombies
|
||||
#Range: > -2147483648
|
||||
maxPFRangeSense = 128
|
||||
#Prevent non zombies from being attracted to light
|
||||
awareness_Light_OnlyZombies = true
|
||||
#Custom targetting sight range on top of vanilla sight based targetting
|
||||
#Range: > -2147483648
|
||||
sightRange = 16
|
||||
#Always target closest player [performance sensitive]
|
||||
omniscient = false
|
||||
#skips line of sight check on targetting [performance sensitive]
|
||||
seeThroughWalls = false
|
||||
#Effects how far monsters will sense scents from
|
||||
#Range: > -2147483648
|
||||
scentStrength = 60
|
||||
#Effects how far monsters will sense sound sources from
|
||||
#Range: > -2147483648
|
||||
soundStrength = 60
|
||||
#max rate of spawning sound sources in milliseconds
|
||||
#Range: > -2147483648
|
||||
frequentSoundThreshold = 1000
|
||||
#Range of extra random speed to give a zombie for extra spawns and zombie duplications, eg: 0 = no boost, 1 = up to double speed (works for my extra spawned mobs only)
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
zombieRandSpeedBoost = 0.3
|
||||
#The amount of delay in game ticks between processing mobs with enhanced AI, less is more frequent [performance sensitive]
|
||||
#Range: > -2147483648
|
||||
tickRateAILoop = 5
|
||||
#how frequently the mod iterates all players, effects rates, less is more frequent
|
||||
#Range: > -2147483648
|
||||
tickRatePlayerLoop = 20
|
||||
#How long before a mob can move around again to track a light source, or scent, or sound, increase number to reduce performance impact of mod if needed
|
||||
#Range: > -2147483648
|
||||
tickCooldownBetweenPathfinds = 300
|
||||
#How likely zombies making noise near you will attract other zombies, higher = less likely, 0 = every time they make a noise
|
||||
#Range: > -2147483648
|
||||
noisyZombiesReinforceOddsTo1 = 5
|
||||
#-
|
||||
debugConsole = false
|
||||
#-
|
||||
debugConsoleOmniscient = false
|
||||
#-
|
||||
debugConsoleSuperDetailed = false
|
||||
#Minimum distance required between active sense sources, prevents spamming sources [performance sensitive]
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
extraScentCutoffRange = 3.0
|
||||
#Max strength allowed for a sense, in case senses get a super high base strength or large buff
|
||||
#Range: > -2147483648
|
||||
senseMaxStrength = 300
|
||||
#Days before all of the mods features will be activated
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
daysBeforeFeaturesActivate = 0.0
|
||||
#Block breaks cause sound senses to spawn
|
||||
blockBreakEvent_Active = true
|
||||
#Block mining before it breaks cause sound senses to spawn
|
||||
blockHittingEvent_Active = true
|
||||
#Odds of hitting a block causing a sound sense, rolled per tick
|
||||
#Range: > -2147483648
|
||||
blockHittingEvent_OddsTo1 = 20
|
||||
#Only spawn sound senses for players, if false, machines and other things will cause them too
|
||||
blockBreakEvent_PlayersOnly = false
|
||||
#Every 2 seconds, the percent chance a mob has to look for an active sense in range, 100 = nearly instant, 10 = slowly over time, performance sensitive setting, higher = more frequent pathfind attempts
|
||||
#Range: > -2147483648
|
||||
findSense_PercentChance = 10
|
||||
|
65
defaultconfigs/create_enchantment_industry-server.toml
Normal file
65
defaultconfigs/create_enchantment_industry-server.toml
Normal file
@ -0,0 +1,65 @@
|
||||
#.
|
||||
#The Tank Capacity of the Disenchanter
|
||||
#[@cui:RequiresReload:server]
|
||||
#Range: > 0
|
||||
disenchanterTankCapacity = 2000
|
||||
#.
|
||||
#The Tank Capacity of the Copier
|
||||
#[@cui:RequiresReload:server]
|
||||
#Range: > 0
|
||||
copierTankCapacity = 8000
|
||||
#.
|
||||
#The Tank Capacity of the Blaze Enchanter
|
||||
#[@cui:RequiresReload:server]
|
||||
#Range: > 0
|
||||
blazeEnchanterTankCapacity = 4000
|
||||
#.
|
||||
#The Maximum Extended Levels beyond Enchantment's Max Level that can be reached through Hyper-Enchanting
|
||||
#Range: > 0
|
||||
maxHyperEnchantingLevelExtension = 4
|
||||
#.
|
||||
#The Chance of whether Deployer-killed entities will drop Experience Nugget
|
||||
#Range: 0.0 ~ 1.0
|
||||
deployerXpDropChance = 1.0
|
||||
#.
|
||||
enableHyperEnchant = true
|
||||
#.
|
||||
#Range: 0.009999999776482582 ~ 100.0
|
||||
enchantByBlazeEnchanterCostCoefficient = 1.0
|
||||
#.
|
||||
#Range: 0.009999999776482582 ~ 100.0
|
||||
hyperEnchantByBlazeEnchanterCostCoefficient = 1.0
|
||||
#.
|
||||
#Range: 0.009999999776482582 ~ 100.0
|
||||
copyEnchantedBookCostCoefficient = 1.0
|
||||
#.
|
||||
#Range: 0.009999999776482582 ~ 100.0
|
||||
copyEnchantedBookWithHyperExperienceCostCoefficient = 1.0
|
||||
#.
|
||||
#The amount of ink needed to be consumed by Copying one page of Written Book
|
||||
#Range: 1 ~ 100
|
||||
copyWrittenBookCostPerPage = 5
|
||||
#.
|
||||
#The amount of liquid experience needed to be consumed by Copying Name Tag
|
||||
#Range: 1 ~ 1000
|
||||
copyNameTagCost = 7
|
||||
#.
|
||||
#The amount of ink needed to be consumed by Copying Train Schedule
|
||||
#Range: 1 ~ 1000
|
||||
copyTrainScheduleCost = 10
|
||||
#.
|
||||
#The amount of ink needed to be consumed by Copying Clipboard
|
||||
#Range: 1 ~ 1000
|
||||
copyClipboardCost = 10
|
||||
#.
|
||||
#The probability of dropping Experience Nugget after killing a creature on the Crushing Wheel
|
||||
#Range: 0.0 ~ 1.0
|
||||
crushingWheelDropExpRate = 0.30000001192092896
|
||||
#.
|
||||
#The Scale of Experience Nugget dropped by Crushing-Wheel-killed entities
|
||||
#Range: 0.10000000149011612 ~ 100.0
|
||||
crushingWheelDropExpScale = 0.3400000035762787
|
||||
#.
|
||||
#Whether or not copying a written book always get original version. Setting it to false let you always get copy version of the book.
|
||||
copyingWrittenBookAlwaysGetOriginalVersion = true
|
||||
|
22
defaultconfigs/create_mobile_packages-server.toml
Normal file
22
defaultconfigs/create_mobile_packages-server.toml
Normal file
@ -0,0 +1,22 @@
|
||||
#.
|
||||
#The Speed of a Robo Bee in Blocks per Second. Default: 6
|
||||
#Range: > 1
|
||||
beeSpeed = 6
|
||||
#.
|
||||
#The Speed of the rotation of a Robo Bee in degrees per Second. Default: 45
|
||||
#Range: > 1
|
||||
beeRotationSpeed = 45
|
||||
#.
|
||||
#If true, the Robo Bee will be able to deliver packages from one port to another. Default: true
|
||||
portToPort = false
|
||||
#.
|
||||
#The maximum distance a Robo Bee can travel. Default: -1 (unlimited)
|
||||
#Range: > -1
|
||||
beeMaxDistance = -1
|
||||
#.
|
||||
#If true, the Robo Bee will display a nametag with the address of the package it is carrying. Default: true
|
||||
displayNametag = true
|
||||
#.
|
||||
#If true, when Spawning a Robo Bee with the Item it will take any Package from the offhand and deliver it. Default: true
|
||||
allowRoboBeeSpawnPackageTransport = true
|
||||
|
91
defaultconfigs/create_power_loader-server.toml
Normal file
91
defaultconfigs/create_power_loader-server.toml
Normal file
@ -0,0 +1,91 @@
|
||||
|
||||
#.
|
||||
#Configure the Andesite Chunk Loader
|
||||
[andesite]
|
||||
#.
|
||||
#.
|
||||
#Number of ticks between chunk loading checks. Does not affect contraptions
|
||||
#Range: 0 ~ 200
|
||||
chunkUpdateInterval = 10
|
||||
#.
|
||||
#Minimum number of ticks between loss of power and chunk unloading. Rounds up to multiples of update interval
|
||||
#Range: 0 ~ 1200
|
||||
unloadGracePeriod = 20
|
||||
#.
|
||||
#A multiplier for the minimum speed requirement of a chunk loader
|
||||
#Range: 0.0 ~ 128.0
|
||||
speedMultiplier = 1.0
|
||||
#.
|
||||
#The stress impact of a chunk loader when it is at 1 RPM
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
stressImpact = 16.0
|
||||
#.
|
||||
#Whether the chunk loader functions on the ground when given rotational power
|
||||
enableStatic = true
|
||||
#.
|
||||
#Chunk loading radius on contraptions. 1 = 1 chunk, 2 = 9 chunks. Contraptions require a minimum radius of 2 for reliable loading
|
||||
#Range: 1 ~ 10
|
||||
rangeOnContraption = 2
|
||||
#.
|
||||
#Chunk loading radius on trains. 1 = 1 chunk, 2 = 9 chunks
|
||||
#Range: 1 ~ 10
|
||||
rangeOnTrain = 2
|
||||
#.
|
||||
#Chunk loading radius on train stations. 1 = 1 chunk, 2 = 9 chunks
|
||||
#Range: 1 ~ 10
|
||||
rangeOnStation = 2
|
||||
#.
|
||||
#Whether the chunk loader functions on contraptions other than trains. WARNING: does not update contraptions that are currently unloaded
|
||||
enableContraption = false
|
||||
#.
|
||||
#Whether the chunk loader functions on trains
|
||||
enableTrain = false
|
||||
#.
|
||||
#Whether the chunk loader functions when attached to train stations.
|
||||
enableStation = false
|
||||
|
||||
#.
|
||||
#Configure the Brass Chunk Loader
|
||||
[brass]
|
||||
#.
|
||||
#.
|
||||
#Number of ticks between chunk loading checks. Does not affect contraptions
|
||||
#Range: 0 ~ 200
|
||||
chunkUpdateInterval = 10
|
||||
#.
|
||||
#Minimum number of ticks between loss of power and chunk unloading. Rounds up to multiples of update interval
|
||||
#Range: 0 ~ 1200
|
||||
unloadGracePeriod = 20
|
||||
#.
|
||||
#A multiplier for the minimum speed requirement of a chunk loader
|
||||
#Range: 0.0 ~ 128.0
|
||||
speedMultiplier = 1.0
|
||||
#.
|
||||
#The stress impact of a chunk loader when it is at 1 RPM
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
stressImpact = 16.0
|
||||
#.
|
||||
#Whether the chunk loader functions on the ground when given rotational power
|
||||
enableStatic = true
|
||||
#.
|
||||
#Chunk loading radius on contraptions. 1 = 1 chunk, 2 = 9 chunks. Contraptions require a minimum radius of 2 for reliable loading
|
||||
#Range: 1 ~ 10
|
||||
rangeOnContraption = 3
|
||||
#.
|
||||
#Chunk loading radius on trains. 1 = 1 chunk, 2 = 9 chunks
|
||||
#Range: 1 ~ 10
|
||||
rangeOnTrain = 3
|
||||
#.
|
||||
#Chunk loading radius on train stations. 1 = 1 chunk, 2 = 9 chunks
|
||||
#Range: 1 ~ 10
|
||||
rangeOnStation = 3
|
||||
#.
|
||||
#Whether the chunk loader functions on contraptions other than trains. WARNING: does not update contraptions that are currently unloaded
|
||||
enableContraption = true
|
||||
#.
|
||||
#Whether the chunk loader functions on trains
|
||||
enableTrain = true
|
||||
#.
|
||||
#Whether the chunk loader functions when attached to train stations.
|
||||
enableStation = true
|
||||
|
197
defaultconfigs/ftbchunks-world.snbt
Normal file
197
defaultconfigs/ftbchunks-world.snbt
Normal file
@ -0,0 +1,197 @@
|
||||
{
|
||||
# Forced modes won't let players change their ally settings
|
||||
# Default: "default"
|
||||
# Valid values: "default", "forced_all", "forced_none"
|
||||
ally_mode: "default"
|
||||
|
||||
# Dimension ID's where chunks may not be claimed. Add "minecraft:the_end" to this list if you want to disable chunk claiming in The End, or "othermod:*" to disable chunk claiming in *all* dimensions added by "othermod"
|
||||
# Default: []
|
||||
claim_dimension_blacklist: [ ]
|
||||
|
||||
# Dimension ID's where chunks may be claimed. If non-empty, chunks may be claimed *only* in these dimensions (and the dimension is not in "claim_dimension_blacklist"). Same syntax as for "claim_dimension_blacklist".
|
||||
# Default: []
|
||||
claim_dimension_whitelist: [ ]
|
||||
|
||||
# Disables all land protection. Useful for private servers where everyone is trusted and claims are only used for force-loading
|
||||
# Default: false
|
||||
disable_protection: false
|
||||
|
||||
# Override to disable/enable fake players like miners and auto-clickers globally.
|
||||
# Default will check this setting for each team
|
||||
# Default: "check"
|
||||
# Valid values: "check", "deny", "allow"
|
||||
fake_players: "check"
|
||||
|
||||
# Minimap for clients connecting to this server will be disabled
|
||||
# Default: false
|
||||
force_disable_minimap: false
|
||||
|
||||
# Control how force-loaded chunks work.
|
||||
# NEVER: only allow chunk force-loading if the owning team has at least one online player.
|
||||
# ALWAYS: always allow force-loading, even if no players are online.
|
||||
# DEFAULT: allow force-loading IF the team has at least one player with the 'ftbchunks.chunk_load_offline' FTB Ranks permission.
|
||||
# Default: "default"
|
||||
# Valid values: "default", "always", "never"
|
||||
force_load_mode: "default"
|
||||
|
||||
# Hard limit for the number of chunks a team can claim, regardless of how many members. Default of 0 means no hard limit.
|
||||
# Default: 0
|
||||
# Range: 0 ~ 2147483647
|
||||
hard_team_claim_limit: 0
|
||||
|
||||
# Hard limit for the number of chunks a team can force-load, regardless of how many members. Default of 0 means no hard limit.
|
||||
# Default: 0
|
||||
# Range: 0 ~ 2147483647
|
||||
hard_team_force_limit: 0
|
||||
|
||||
# If true, "Location Visibility" team settings are ignored, and all players can see each other anywhere on the map.
|
||||
# Default: false
|
||||
location_mode_override: false
|
||||
|
||||
# Interval in ticks to send updates to clients with long-range player tracking data.
|
||||
# Lower values mean more frequent updates but more server load and network traffic; be careful with this, especially on busy servers.
|
||||
# Setting this to 0 disables long-range tracking.
|
||||
# Default: 20
|
||||
# Range: 0 ~ 2147483647
|
||||
long_range_tracker_interval: 20
|
||||
|
||||
# Max claimed chunks.
|
||||
# You can override this with FTB Ranks 'ftbchunks.max_claimed' permission
|
||||
# Default: 500
|
||||
# Range: -∞ ~ +∞
|
||||
max_claimed_chunks: 0
|
||||
|
||||
# Max force loaded chunks.
|
||||
# You can override this with FTB Ranks 'ftbchunks.max_force_loaded' permission
|
||||
# Default: 25
|
||||
# Range: -∞ ~ +∞
|
||||
max_force_loaded_chunks: 0
|
||||
|
||||
# Maximum time (in real-world days) where if no player in a team logs in, the team automatically loses their claims.
|
||||
# Prevents chunks being claimed indefinitely by teams who no longer play.
|
||||
# Default of 0 means no automatic loss of claims.
|
||||
# Default: 0.0
|
||||
# Range: 0.0 ~ 3650.0
|
||||
max_idle_days_before_unclaim: 0.0d
|
||||
|
||||
# Maximum time (in real-world days) where if no player in a team logs in, any forceloaded chunks owned by the team are no longer forceloaded.
|
||||
# Prevents chunks being forceloaded indefinitely by teams who no longer play.
|
||||
# Default of 0 means no automatic loss of forceloading.
|
||||
# Default: 0.0
|
||||
# Range: 0.0 ~ 3650.0
|
||||
max_idle_days_before_unforce: 0.0d
|
||||
|
||||
# Maximum time in days to keep logs of prevented fakeplayer access to a team's claims.
|
||||
# Default: 7
|
||||
# Range: 1 ~ 2147483647
|
||||
max_prevented_log_age: 7
|
||||
|
||||
# Requires you to claim chunks in order to edit and interact with blocks
|
||||
# Default: false
|
||||
no_wilderness: false
|
||||
|
||||
# Dimension ID's where the no_wilderness rule is enforced - building is only allowed in claimed chunks. If this is non-empty, it overrides the 'no_wilderness' setting.
|
||||
# Default: []
|
||||
no_wilderness_dimensions: [ ]
|
||||
|
||||
# Method by which party claim & force-load limits are calculated.
|
||||
# LARGEST: use the limits of the member with the largest limits
|
||||
# SUM: add up all the members' limits
|
||||
# OWNER: use the party owner's limits only
|
||||
# AVERAGE: use the average of all members' limits.
|
||||
# Default: "largest"
|
||||
# Valid values: "largest", "owner", "sum", "average"
|
||||
party_limit_mode: "largest"
|
||||
|
||||
# If true, pistons are prevented from pushing/pulling blocks across claims owned by different teams (unless the target claim has public 'edit block' permissions defined). If 'disable_protection' is set to true, this setting is ignored.
|
||||
# Default: true
|
||||
piston_protection: true
|
||||
|
||||
# When true, standard FTB Chunk explosion protection is applied in protected chunks when the source of the explosion cannot be determined
|
||||
# (Ghast fireballs are a common case - vanilla supplies a null entity source)
|
||||
# Default: true
|
||||
protect_unknown_explosions: true
|
||||
|
||||
# Should PvP combat be allowed in claimed chunks? Default is ALWAYS; NEVER prevents it in all claimed chunks; PER_TEAM allows teams to decide if PvP is allowed in their claims
|
||||
# Default: "always"
|
||||
# Valid values: "always", "never", "per_team"
|
||||
pvp_mode: "always"
|
||||
|
||||
# If true, the player must have the 'ftbchunks_mapping' Game stage to be able to use the map and minimap.
|
||||
# Requires KubeJS and/or Gamestages to be installed.
|
||||
# Default: false
|
||||
require_game_stage: false
|
||||
team_prop_defaults: {
|
||||
# Default explosion protection for claimed chunks
|
||||
# Default: false
|
||||
def_allow_explosions: false
|
||||
|
||||
# Default mode for block breaking and placing in claimed chunks (NeoForge only)
|
||||
# Default: "allies"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_block_edit: "allies"
|
||||
|
||||
# Default mode for block interaction, breaking and placing in claimed chunks (Fabric only)
|
||||
# Default: "allies"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_block_edit_interact: "allies"
|
||||
|
||||
# Default mode for block interaction (right-click) in claimed chunks (NeoForge only)
|
||||
# Default: "allies"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_block_interact: "allies"
|
||||
|
||||
# Default claim visibility for claimed chunks
|
||||
# Default: "public"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_claim_visibility: "public"
|
||||
|
||||
# Default mode for left-clicking non-living entities (armor stands, item frames...) in claimed chunks
|
||||
# Default: "allies"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_entity_attack: "allies"
|
||||
|
||||
# Default mode for entity interaction in claimed chunks
|
||||
# Default: "allies"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_entity_interact: "allies"
|
||||
|
||||
# Default allow fake player IDs which are the same as real permitted players
|
||||
# Default: true
|
||||
def_fake_player_ids: true
|
||||
|
||||
# Default allow-fake-player setting for team properties
|
||||
# Default: false
|
||||
def_fake_players: false
|
||||
|
||||
# Default mob griefing protection for claimed chunks
|
||||
# Default: false
|
||||
def_mob_griefing: false
|
||||
|
||||
# Default named fake players who should be allowed by default
|
||||
# Default: []
|
||||
def_named_fake_players: [ ]
|
||||
|
||||
# Default long-range player visibility on map
|
||||
# Default: "allies"
|
||||
# Valid values: "allies", "private", "public"
|
||||
def_player_visibility: "allies"
|
||||
|
||||
# Default PvP setting in claimed chunks
|
||||
# Default: true
|
||||
def_pvp: true
|
||||
}
|
||||
waypoint_sharing: {
|
||||
# Allow players to share waypoints with their party.
|
||||
# Default: true
|
||||
waypoint_sharing_party: true
|
||||
|
||||
# Allow players to share waypoints with other players.
|
||||
# Default: true
|
||||
waypoint_sharing_players: true
|
||||
|
||||
# Allow players to share waypoints with the entire server.
|
||||
# Default: true
|
||||
waypoint_sharing_server: true
|
||||
}
|
||||
}
|
18
defaultconfigs/gravestone-server.toml
Normal file
18
defaultconfigs/gravestone-server.toml
Normal file
@ -0,0 +1,18 @@
|
||||
#If this is set to true you get an obituary after you died
|
||||
enable_obituary = true
|
||||
#The blocks that can be replaced with a grave
|
||||
#If it starts with '#' it is a tag
|
||||
replaceable_blocks = ["#gravestone:grave_replaceable"]
|
||||
#If this is set to true the obituary will be taken out of your inventory when you break the grave
|
||||
remove_obituary = true
|
||||
#If this is set to true only the player that owns the grave and admins can break the grave
|
||||
only_owners_can_break = false
|
||||
#If this is set to true the ghost of the dead player will be spawned when the grave is broken
|
||||
spawn_ghost = false
|
||||
#If this is set to true the ghost player will defend the player
|
||||
friendly_ghost = true
|
||||
#If this is set to true you get your items back into your inventory by sneaking on the grave
|
||||
sneak_pickup = true
|
||||
#If this is set to true you get your items sorted back into your inventory by breaking the grave
|
||||
break_pickup = true
|
||||
|
1019
index.toml
1019
index.toml
File diff suppressed because it is too large
Load Diff
13
kubejs/data/create-let-the-adventure-begin.pw.toml
Normal file
13
kubejs/data/create-let-the-adventure-begin.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create: Let The Adventure Begin"
|
||||
filename = "create_ltab-2.7.8.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/fUa6OtBG/versions/PkQg23TD/create_ltab-2.7.8.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "b9b46196ba2e77478122b08bf58abcc357c6a2ad0e91eeaf1941c954cb26e34b072512a3f6ccbc59655c9cc06fa4bb243bd339abb401889af598264e3ed2aadf"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "fUa6OtBG"
|
||||
version = "PkQg23TD"
|
13
kubejs/data/ctov-advanced-peripheral-compat.pw.toml
Normal file
13
kubejs/data/ctov-advanced-peripheral-compat.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "CTOV - Advanced Peripheral Compat"
|
||||
filename = "ctov-advanced-peripheral-add-on-v2-0.zip"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/dLYWYSIm/versions/uS3bLyHY/ctov-advanced-peripheral-add-on-v2-0.zip"
|
||||
hash-format = "sha512"
|
||||
hash = "70e8bb462ebd50825eade1c288a37d67db1489e2d1d5c6a714614348618728cbf073779518805c7050bccc26a8d165cb64ff4f9534f08dae67323a4d32b36332"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "dLYWYSIm"
|
||||
version = "uS3bLyHY"
|
13
kubejs/data/ctov-domesticated-innovation-compat.pw.toml
Normal file
13
kubejs/data/ctov-domesticated-innovation-compat.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "CTOV - Domesticated Innovation Compat"
|
||||
filename = "ctov-domestication-innovation-add-on-v2-0.zip"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/BORRKwOq/versions/xMIlox24/ctov-domestication-innovation-add-on-v2-0.zip"
|
||||
hash-format = "sha512"
|
||||
hash = "983edac3e63249977fb7253aed6af5edca9bb30115c0442dae0507743f3ebfc5614ea1e23a994605a2bd7e80c7683b89cca8922f889f3aa0bdeb308cd9fa0d29"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "BORRKwOq"
|
||||
version = "xMIlox24"
|
13
kubejs/data/ctov-savage-and-ravage-compat.pw.toml
Normal file
13
kubejs/data/ctov-savage-and-ravage-compat.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "CTOV - Savage and Ravage Compat"
|
||||
filename = "ctov-savage-and-ravage-add-on-v2-0.zip"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/p7P0HjJw/versions/2PiTffxb/ctov-savage-and-ravage-add-on-v2-0.zip"
|
||||
hash-format = "sha512"
|
||||
hash = "a8d309a8390d3e7f4e7e6437f918676352a3f5e7eda6d26b63d0242fae9b37167bcd94b46ad00517adc9cf67231dbfce9061251fdbba54dc1a0f9c31d5ca563f"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "p7P0HjJw"
|
||||
version = "2PiTffxb"
|
13
kubejs/data/dungeons-and-taverns.pw.toml
Normal file
13
kubejs/data/dungeons-and-taverns.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Dungeons and Taverns"
|
||||
filename = "Dungeons and Taverns 3.0.3.fix.zip"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/tpehi7ww/versions/J9ojWPrx/Dungeons%20and%20Taverns%203.0.3.fix.zip"
|
||||
hash-format = "sha512"
|
||||
hash = "6a7b8c7e7ee9e84761d34b51f8400403ee5a46f947dd6b04f90b4ad4f15b947eefedc3ffb7555ba369622866ca6e8127ad5e4f974a0700b348f7db42d3a9fd94"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "tpehi7ww"
|
||||
version = "J9ojWPrx"
|
@ -0,0 +1,13 @@
|
||||
name = "Repurposed Structures - Farmer's Delight Compat"
|
||||
filename = "Repurposed_Structures-Farmers_Delight_v6.zip"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/P5wB88AS/versions/DSuBmePz/Repurposed_Structures-Farmers_Delight_v6.zip"
|
||||
hash-format = "sha512"
|
||||
hash = "6ae1085c18dc0c6213996996cc78881c930edcf5eb1d33b0a23645e2f590253f94e367ded82a7f2acda335f88868f0a589c5af60ff75921b6fa0a5f22bfeaa5e"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "P5wB88AS"
|
||||
version = "DSuBmePz"
|
@ -1,18 +1,18 @@
|
||||
name = "3D Skin Layers"
|
||||
filename = "skinlayers3d-forge-1.7.5-mc1.20.1.jar"
|
||||
filename = "skinlayers3d-forge-1.8.1-mc1.20.1.jar"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/zV5r3pPn/versions/93jYE7eX/skinlayers3d-forge-1.7.5-mc1.20.1.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "b3c7025f1330efb98165609b16fe0eb1f3ba3aa6"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = true
|
||||
description = "Render the player skin layer in 3D"
|
||||
url = "https://cdn.modrinth.com/data/zV5r3pPn/versions/FCGRRtOk/skinlayers3d-forge-1.8.1-mc1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "4320e863bbcbca078b98ba24b7253a60253cd9d4c8eb82c45daf206c1b52670dc2644abbf5e78a6ac65ff852235c9d6e2f8fc5ad2c38d0f413205eb52d5d4bbe"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "zV5r3pPn"
|
||||
version = "93jYE7eX"
|
||||
version = "FCGRRtOk"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
description = "Render the player skin layer in 3D"
|
||||
default = true
|
||||
|
13
mods/additional-lights.pw.toml
Normal file
13
mods/additional-lights.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Additional Lights"
|
||||
filename = "additional_lights-1.20.1-2.1.7.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "b8ce072a8ce63e903fda4138b03179b504058335"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 4596807
|
||||
project-id = 384991
|
@ -1,13 +1,13 @@
|
||||
name = "Advanced Peripherals"
|
||||
filename = "AdvancedPeripherals-1.20.1-0.7.41r.jar"
|
||||
filename = "AdvancedPeripherals-1.20.1-0.7.44r.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/SOw6jD6x/versions/n4Npq89k/AdvancedPeripherals-1.20.1-0.7.41r.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "e1040428e13272a318c06257ad9b1c6706f5ed1d"
|
||||
url = "https://cdn.modrinth.com/data/SOw6jD6x/versions/toqbt6Np/AdvancedPeripherals-1.20.1-0.7.44r.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "79c5ef416fbda79fbf8cda44fc3ae5515e6096c975d5c17c99407ea4e69a4b9523f853d7bb5f3677c697c8b0838ccc790d86afb722af6f0adc01e539d1eb71dc"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "SOw6jD6x"
|
||||
version = "n4Npq89k"
|
||||
version = "toqbt6Np"
|
||||
|
@ -1,13 +0,0 @@
|
||||
name = "AI Improvements"
|
||||
filename = "AI-Improvements-1.20-0.5.2.jar"
|
||||
side = "server"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/DSVgwcji/versions/eJihmpNQ/AI-Improvements-1.20-0.5.2.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "11ad483d1fd1f7ebd84b4940b1dc0926b3e9daa8"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "DSVgwcji"
|
||||
version = "eJihmpNQ"
|
@ -1,13 +0,0 @@
|
||||
name = "Alchemistry"
|
||||
filename = "alchemistry-1.20.1-2.3.4.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "f0656d019a7254befb87e46bcae1dc0ce7acd173"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 4770614
|
||||
project-id = 293425
|
@ -1,13 +0,0 @@
|
||||
name = "AlchemyLib"
|
||||
filename = "alchemylib-1.20.1-1.0.30.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "7942a72f2df9f09aacd39aaa26803ebcc637ffb6"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5037781
|
||||
project-id = 293426
|
@ -1,18 +1,18 @@
|
||||
name = "AmbientSounds"
|
||||
filename = "AmbientSounds_FORGE_v6.1.10_mc1.20.1.jar"
|
||||
filename = "AmbientSounds_FORGE_v6.1.11_mc1.20.1.jar"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/fM515JnW/versions/xGUL054M/AmbientSounds_FORGE_v6.1.10_mc1.20.1.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "e7ef689927dc79299548b4350783e40aa038c7f7"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = true
|
||||
description = "Adds a rich ambience to the minecraft world."
|
||||
url = "https://cdn.modrinth.com/data/fM515JnW/versions/lDrRWaFm/AmbientSounds_FORGE_v6.1.11_mc1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "0754b6afd97f0b3d2a991303e9f1d70512dabe5f490a6b86de99602f4d787da17222c3aa6ffff74633e4b40472e1ccaab5b5a1d7a967c788b89334749d475ad9"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "fM515JnW"
|
||||
version = "xGUL054M"
|
||||
version = "lDrRWaFm"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
description = "Adds a rich ambience to the minecraft world."
|
||||
default = true
|
||||
|
13
mods/aquaculture-delight.pw.toml
Normal file
13
mods/aquaculture-delight.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Aquaculture Delight"
|
||||
filename = "aquaculturedelight-1.1.0-forge-1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/U9GJqWrI/versions/Qn9bVRpQ/aquaculturedelight-1.1.0-forge-1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "f0d727c1d744f602fa61841616b43dd9f9855a9d04b0ffd7cfbdaa93b7909c16be9d8666e717df439b26cd1d77146d5c1438435b800a1ae2eb75be0189b22bf7"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "U9GJqWrI"
|
||||
version = "Qn9bVRpQ"
|
13
mods/area-effect-clouds-3d.pw.toml
Normal file
13
mods/area-effect-clouds-3d.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Area Effect Clouds 3D"
|
||||
filename = "areaeffectcloud3d-1.0.4.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/6uNpi7nI/versions/QevoTLB5/areaeffectcloud3d-1.0.4.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "baa5e5599beefd625d964b550b418be7b0fd492e8f24b42b42f7e516ba6f2987c063f46468abea8d397ccb8b3078751e9b65803ae438ce020056679565a6616f"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "6uNpi7nI"
|
||||
version = "QevoTLB5"
|
@ -1,13 +1,13 @@
|
||||
name = "Ars Nouveau"
|
||||
filename = "ars_nouveau-1.20.1-4.12.6-all.jar"
|
||||
filename = "ars_nouveau-1.20.1-4.12.7-all.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "7b67a645814dc4c9673f29bcb6f25cbe9544c826"
|
||||
hash = "6c23a97d771ea7ad43bee9bd71d2f2a1f2084170"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5894609
|
||||
file-id = 6688854
|
||||
project-id = 401955
|
||||
|
13
mods/ars-technica.pw.toml
Normal file
13
mods/ars-technica.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Ars Technica"
|
||||
filename = "ars_technica-1.20.1-1.4.2.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "5f8087b09012575d4ce29b7e4e3729e29e52ff0e"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6587052
|
||||
project-id = 1096161
|
13
mods/asyncparticles.pw.toml
Normal file
13
mods/asyncparticles.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "AsyncParticles"
|
||||
filename = "AsyncParticles-2.3.0-alpha.1+1.20.1.jar"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/c3onkd5k/versions/gvitgjZ7/AsyncParticles-2.3.0-alpha.1%2B1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "9e3242b4127ebfc5ab29c7ae62b214f09944cae7930837ef4076c8d074495e618d361062ca60d28b4a119f0177f8cb1d1fcf2d0bdeace9f7646a4ee2e9ff008a"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "c3onkd5k"
|
||||
version = "gvitgjZ7"
|
13
mods/athena-mod.pw.toml
Normal file
13
mods/athena-mod.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Athena"
|
||||
filename = "athena-forge-1.20.1-3.1.2.jar"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/b1ZV3DIJ/versions/DULOQFj7/athena-forge-1.20.1-3.1.2.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "5a71a1c220eafbfbdb570fa204454352b48d55f238db1a5b398a8c40f6b0fbd8c09a2f6c10def330abdf3daadaa24dfa52471f8de931a93fd99dc7d85b60960b"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "b1ZV3DIJ"
|
||||
version = "DULOQFj7"
|
13
mods/automobility.pw.toml
Normal file
13
mods/automobility.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Automobility"
|
||||
filename = "automobility-0.4.2+1.20.1-forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "007f228d2d728ec0ec79ab405d09b05a4ee7bed6"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 4613497
|
||||
project-id = 658286
|
13
mods/azurelib.pw.toml
Normal file
13
mods/azurelib.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "AzureLib"
|
||||
filename = "azurelib-neo-1.20.1-3.0.8.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "4c66fe986c0b6a7ea83d4ca4865eed4a8d94d06d"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6652099
|
||||
project-id = 817423
|
@ -1,18 +1,18 @@
|
||||
name = "BadOptimizations"
|
||||
filename = "BadOptimizations-2.2.2-1.20.1.jar"
|
||||
filename = "BadOptimizations-2.2.3-1.20.1.jar"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/g96Z4WVZ/versions/5kAwHDZz/BadOptimizations-2.2.2-1.20.1.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "04a3b472e31ab2c71ed7ae6051b718a0900302fb"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = true
|
||||
description = "Optimization mod that focuses on things other than rendering"
|
||||
url = "https://cdn.modrinth.com/data/g96Z4WVZ/versions/6Js5HJ5e/BadOptimizations-2.2.3-1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "74020601544eacc77804981173957bdd839a0a4688e237483f5ce80a299a14b893abe11a23f60c44162ea8a4f9f3ac2952d0aade9875f87b4b1ef3ef8a254754"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "g96Z4WVZ"
|
||||
version = "5kAwHDZz"
|
||||
version = "6Js5HJ5e"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
description = "Optimization mod that focuses on things other than rendering"
|
||||
default = true
|
||||
|
@ -1,13 +1,13 @@
|
||||
name = "Balm"
|
||||
filename = "balm-forge-1.20.1-7.3.30-all.jar"
|
||||
filename = "balm-forge-1.20.1-7.3.31-all.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/MBAkmtvl/versions/KQwDHwmX/balm-forge-1.20.1-7.3.30-all.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "3feeff09618e4b897106ab2ca04687f91b7d97a3"
|
||||
url = "https://cdn.modrinth.com/data/MBAkmtvl/versions/jxGSAI51/balm-forge-1.20.1-7.3.31-all.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "7969335f9228620159ae97a0f0d27bb11bb06b11999fdcc277296957310391fea39f49f0f8e6e0f6d368eb21899dce79691d01ff3670e03a25abebc832e7a39c"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "MBAkmtvl"
|
||||
version = "KQwDHwmX"
|
||||
version = "jxGSAI51"
|
||||
|
13
mods/bamboo-everything.pw.toml
Normal file
13
mods/bamboo-everything.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Bamboo Everything"
|
||||
filename = "BambooEverything-forge-3.0.3+mc1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "ddc5738ccf252c7bc29841439b0a6ced9bdf5a1c"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 4681097
|
||||
project-id = 331723
|
13
mods/beautified-chat-server.pw.toml
Normal file
13
mods/beautified-chat-server.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Beautified Chat [Server]"
|
||||
filename = "beautifiedchatserver-1.20.1-2.7.jar"
|
||||
side = "server"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/C00Y5Ci9/versions/b4hRWt5h/beautifiedchatserver-1.20.1-2.7.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "6c19b18297ea3ef830384c313f184d69f26d7b37be1bd159b98423dbc6301711929b5643030f15539eb0bde0c3ae5e24caa987ae110b91e82643df9683a2c093"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "C00Y5Ci9"
|
||||
version = "b4hRWt5h"
|
@ -1,13 +1,13 @@
|
||||
name = "BlockUI"
|
||||
filename = "blockui-1.20.1-1.0.190-snapshot.jar"
|
||||
filename = "blockui-1.20.1-1.0.193.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "021049afd7db534a623e739ee8cc37fbc4edfe89"
|
||||
hash = "b3b361140fbe5c5f96b56df22f8db2e8c6ac4a9c"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6368392
|
||||
file-id = 6646544
|
||||
project-id = 522992
|
||||
|
13
mods/bountiful.pw.toml
Normal file
13
mods/bountiful.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Bountiful"
|
||||
filename = "Bountiful-6.0.4+1.20.1-forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/BpwWFOVM/versions/EM7Su3PD/Bountiful-6.0.4%2B1.20.1-forge.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "63e460c967d4c38bad82e20eb35955f1bb22b505239fafb02aed60a43840f7417306cc99ea8da25bf7ea36d0a1c65347b3b20d0f597311dc7c4473908bd63705"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "BpwWFOVM"
|
||||
version = "EM7Su3PD"
|
13
mods/brewin-and-chewin.pw.toml
Normal file
13
mods/brewin-and-chewin.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Brewin' And Chewin'"
|
||||
filename = "BrewinAndChewin-1.20.1-3.2.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/hIu9KJTT/versions/9myDFPCD/BrewinAndChewin-1.20.1-3.2.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "f784c2530f34e56e70a58ee7345e95abc79b312c39fbbef6339ab19dfd20e2842cd7414c5ef2395db2bfa0a9bb1036affc6a3be685b2b731ee3195b2d0d4eb5d"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "hIu9KJTT"
|
||||
version = "9myDFPCD"
|
13
mods/brutal-bosses-dungeon.pw.toml
Normal file
13
mods/brutal-bosses-dungeon.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Brutal Bosses - Custom Bosses[Forge/Fabric]"
|
||||
filename = "brutalbosses-1.20.1-8.2.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "0e59c3f66dc43654638acc136161c0bc83c918d2"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6622620
|
||||
project-id = 557999
|
13
mods/buddingcrystals.pw.toml
Normal file
13
mods/buddingcrystals.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "BuddingCrystals"
|
||||
filename = "BuddingCrystals-3.0.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "dfc8be19c40e3436f8d3c0b5956614017adcd6c6"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5641653
|
||||
project-id = 628302
|
@ -1,13 +1,13 @@
|
||||
name = "Caelus API (Forge/NeoForge)"
|
||||
name = "Caelus API"
|
||||
filename = "caelus-forge-3.2.0+1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "fa834f140bf7dce7b67c29b46cb531f4309d3209"
|
||||
mode = "metadata:curseforge"
|
||||
url = "https://cdn.modrinth.com/data/40FYwb4z/versions/mRry0DgY/caelus-forge-3.2.0%2B1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "906baad404c33288d8daf8937bc6a85d3bcc03db67a4a68395b8f01eea57f773420ff97919aadb08a7618b62b0c6c3db72270f9c3af836b822385464f509cf78"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5281700
|
||||
project-id = 308989
|
||||
[update.modrinth]
|
||||
mod-id = "40FYwb4z"
|
||||
version = "mRry0DgY"
|
||||
|
18
mods/cameraoverhaul.pw.toml
Normal file
18
mods/cameraoverhaul.pw.toml
Normal file
@ -0,0 +1,18 @@
|
||||
name = "Camera Overhaul"
|
||||
filename = "CameraOverhaul-v2.0.4-forge+mc[1.20.0-1.20.5].jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/m0oRwcZx/versions/wI7mPzLg/CameraOverhaul-v2.0.4-forge%2Bmc%5B1.20.0-1.20.5%5D.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "aed432cb50cbf24b6c1155b4234c4669caf02daf0156c3c9d970ad491433d02aaebd2c50c453d16e7f7581f6d54721cf4f25134e0a410a4d28c4abbdd2635a90"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = true
|
||||
description = "A mod that makes gameplay & movement more satisfying through the use of various camera rotations, and more!"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "m0oRwcZx"
|
||||
version = "wI7mPzLg"
|
@ -1,13 +0,0 @@
|
||||
name = "CB Multipart"
|
||||
filename = "CBMultipart-1.20.1-3.3.0.146-universal.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/LmvnWWSV/versions/RKOPiW1p/CBMultipart-1.20.1-3.3.0.146-universal.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "7eb4d3f7b9dc4b65cffd848f2949eb5d468dfc32"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "LmvnWWSV"
|
||||
version = "RKOPiW1p"
|
@ -1,13 +1,13 @@
|
||||
name = "CC: Tweaked"
|
||||
filename = "cc-tweaked-1.20.1-forge-1.115.1.jar"
|
||||
filename = "cc-tweaked-1.20.1-forge-1.116.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/gu7yAYhd/versions/GYnSPc0b/cc-tweaked-1.20.1-forge-1.115.1.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "1a2f9672b3aa5e4c485c8b3ac0b2579ecdfb6798"
|
||||
url = "https://cdn.modrinth.com/data/gu7yAYhd/versions/OMIJHNkd/cc-tweaked-1.20.1-forge-1.116.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "c65b821055b63c70ddedd44a710c9ca76c6406edfc20a38d7e21f19b33bd92309207aa3732ac6e77801bb7d69bef50cd780ed373891658a2ace7938f3d0a2150"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "gu7yAYhd"
|
||||
version = "GYnSPc0b"
|
||||
version = "OMIJHNkd"
|
||||
|
13
mods/cccbridge.pw.toml
Normal file
13
mods/cccbridge.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "CC:C Bridge"
|
||||
filename = "cccbridge-mc1.20.1-v1.7.1-forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/fXt291FO/versions/yxrimuPr/cccbridge-mc1.20.1-v1.7.1-forge.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "23d6cb811e731581fd33b898ab055b3ba32ee53aa60e0fcc6df4c8bcdda93dcd20681e7ca25a6043903c483158c9b8c9b2867747e6bbda14dc58cf04fbbeaa95"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "fXt291FO"
|
||||
version = "yxrimuPr"
|
13
mods/cgs.pw.toml
Normal file
13
mods/cgs.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create: Gunsmithing"
|
||||
filename = "create-gunsmithing-1.20.1-1.1.3.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "57b5125a39ccef985e402cef875eda1443e59f28"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6707650
|
||||
project-id = 1194036
|
@ -1,13 +1,13 @@
|
||||
name = "Chalk"
|
||||
filename = "chalk-1.20.1-1.6.5.jar"
|
||||
filename = "chalk-1.20.1-1.6.6.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "e4dee75dfe5f8ca8ec21f89ff877d3564bd5c9df"
|
||||
hash = "4476abc4a3f707c2e82d91038972644d92752df5"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5979807
|
||||
file-id = 6661590
|
||||
project-id = 533748
|
||||
|
@ -1,13 +0,0 @@
|
||||
name = "ChemLib"
|
||||
filename = "chemlib-1.20.1-2.0.19.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "fe8feeed94c9cd7354c4a075ad81fc6f5e0a0d2c"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5128632
|
||||
project-id = 340666
|
13
mods/chipped.pw.toml
Normal file
13
mods/chipped.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Chipped"
|
||||
filename = "chipped-forge-1.20.1-3.0.7.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/BAscRYKm/versions/pi3f4er3/chipped-forge-1.20.1-3.0.7.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "be1871655e213cf488d5049058200e03655f63b5922b6031af142d79d8958dca6653e7fa501f1aa2fda5544ad44a4f593521a7927a516e99579406a23a187045"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "BAscRYKm"
|
||||
version = "pi3f4er3"
|
13
mods/chunk-loaders.pw.toml
Normal file
13
mods/chunk-loaders.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Chunk Loaders"
|
||||
filename = "chunkloaders-1.2.8a-forge-mc1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/t1VgucWo/versions/5RSR78ic/chunkloaders-1.2.8a-forge-mc1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "97156c4e0e0997618ec7e9b00b3e2a69a17434e2655f547f2cdf71bfa2aa6afb13beefce44b5c53fb33de46a877846ce904b22958f0e33f2269d2bb97635a651"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "t1VgucWo"
|
||||
version = "5RSR78ic"
|
@ -1,13 +0,0 @@
|
||||
name = "CodeChicken Lib 1.8.+"
|
||||
filename = "CodeChickenLib-1.20.1-4.4.0.516-universal.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "f9b90ff58442b5967366fd90d24980a34540518d"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5753868
|
||||
project-id = 242818
|
@ -3,11 +3,11 @@ filename = "collective-1.20.1-8.3.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "ec387c40637a330661d9f4c3e59d93efc17046a2"
|
||||
mode = "metadata:curseforge"
|
||||
url = "https://cdn.modrinth.com/data/e0M1UDsY/versions/P0uRrvF9/collective-1.20.1-8.3.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "11263db68965bd7d727284ecfd84047d0085c647af1aa8903896946515742ae5ced21cf3b46497dcf5e35ff1f0db646dad2bc330b9c3997cf75b304d34e4f745"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6429218
|
||||
project-id = 342584
|
||||
[update.modrinth]
|
||||
mod-id = "e0M1UDsY"
|
||||
version = "P0uRrvF9"
|
||||
|
19
mods/colorwheel-patcher.pw.toml
Normal file
19
mods/colorwheel-patcher.pw.toml
Normal file
@ -0,0 +1,19 @@
|
||||
name = "Colorwheel Patcher"
|
||||
filename = "colorwheel_patcher-forge-0.2.4+mc1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "17cce5f5de7efe043548802f4ed0fe4b29211d92"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = false
|
||||
description = "Colorwheel Patcher is a mod that automatically patches supported shaderpacks at launch to be made compatible with Colorwheel."
|
||||
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6763039
|
||||
project-id = 1285475
|
18
mods/colorwheel.pw.toml
Normal file
18
mods/colorwheel.pw.toml
Normal file
@ -0,0 +1,18 @@
|
||||
name = "Colorwheel"
|
||||
filename = "colorwheel-forge-0.2.3+mc1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "1cc37ad7c35a4417c54fc112060b86922008c48e"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = false
|
||||
description = "Colorwheel is a mod that makes Flywheel and Iris/Oculus compatible."
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6762935
|
||||
project-id = 1254143
|
13
mods/completionists-index.pw.toml
Normal file
13
mods/completionists-index.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Completionist's Index"
|
||||
filename = "CompletionistsIndex-v8.0.0-1.20.1-Forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/iSCGCCV1/versions/VSxl1I7f/CompletionistsIndex-v8.0.0-1.20.1-Forge.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "1185dc8952b56a2128c6f827760bf7da7db2cf14132a8714c221cb0ffa44a323fdbbe922b8959ce890ed490496f2aa13090d7723ea213bba5d7d51e39dc46a1c"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "iSCGCCV1"
|
||||
version = "VSxl1I7f"
|
@ -1,13 +1,13 @@
|
||||
name = "Create: Copycats+"
|
||||
filename = "copycats-3.0.1+mc.1.20.1-forge.jar"
|
||||
filename = "copycats-3.0.2+mc.1.20.1-forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/UT2M39wf/versions/N0bPoy0A/copycats-3.0.1%2Bmc.1.20.1-forge.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "a92699d3d6459654aadad52ccb211243834cc647"
|
||||
url = "https://cdn.modrinth.com/data/UT2M39wf/versions/ibcPwZZT/copycats-3.0.2%2Bmc.1.20.1-forge.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "29b1912155e4e6f0c08355d475c8f89923912c5bdf1f7b75da760d743e733af78b3dfc82e5a5a56d5ef0bbaff6e51c25eb98558187c330e8c20259016a0fee2f"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "UT2M39wf"
|
||||
version = "N0bPoy0A"
|
||||
version = "ibcPwZZT"
|
||||
|
@ -1,13 +1,13 @@
|
||||
name = "CorgiLib"
|
||||
filename = "Corgilib-Forge-1.20.1-4.0.3.3.jar"
|
||||
filename = "Corgilib-Forge-1.20.1-4.0.3.4.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "d16e759524a44d4aeaaeeab15ac2e687175af209"
|
||||
hash = "4b08e5f8f2580842eacd5388458a0b52411a9fb2"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6002849
|
||||
file-id = 6616784
|
||||
project-id = 693313
|
||||
|
13
mods/corn-delight.pw.toml
Normal file
13
mods/corn-delight.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Corn Delight"
|
||||
filename = "corn_delight-1.1.8-1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/uxLAKWU8/versions/YjUI4FwB/corn_delight-1.1.8-1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "534db48f887586fd19f10db904cc9a19fa6c7b9ca4211983a88ec4f63e96292efdb5610e5eb9fbbe57c4e4e25a65305087ef71373c67331200deb7eaf4225d77"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "uxLAKWU8"
|
||||
version = "YjUI4FwB"
|
@ -3,11 +3,11 @@ filename = "coroutil-forge-1.20.1-1.3.7.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "7f5f0b62a638b6053c95919cbe8c2bea2e0c93d0"
|
||||
mode = "metadata:curseforge"
|
||||
url = "https://cdn.modrinth.com/data/rLLJ1OZM/versions/6rPDKAT8/coroutil-forge-1.20.1-1.3.7.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "37a13eaa68579dd45204ebdfa43b2909123a2e5e875a2ca51da0d0882d4c524be1e95fce4bb26db21901b7d100ad9363968814e3566d44b5afce8fb8e8088057"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 5096038
|
||||
project-id = 237749
|
||||
[update.modrinth]
|
||||
mod-id = "rLLJ1OZM"
|
||||
version = "6rPDKAT8"
|
||||
|
13
mods/craftpresence.pw.toml
Normal file
13
mods/craftpresence.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "CraftPresence"
|
||||
filename = "CraftPresence-2.4.3+1.20.1.jar"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/DFqQfIBR/versions/oIpViecx/CraftPresence-2.4.3%2B1.20.1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "b11f9b49c80bf193c5324685bf40345117bab6dfc8afdbc59c015d08cd46736f0f3b3b36613bc1fd012549af2681c47c580f0b7398f7e34fe2dbe64c581a9ae0"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "DFqQfIBR"
|
||||
version = "oIpViecx"
|
13
mods/create-aquatic-ambitions.pw.toml
Normal file
13
mods/create-aquatic-ambitions.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create: Aquatic Ambitions"
|
||||
filename = "create_aquatic_ambitions-1.20.1-2.0.0-b.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/9SyaPzp7/versions/fJossEUI/create_aquatic_ambitions-1.20.1-2.0.0-b.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "30f145bd11c7878bc1d550a11d1c2e16d69c845f1064be0c429cc2be802b3c806918ae4f8f3f4344442e4a73eeb8319baf2555aeb3d548dc5204924f07a36d76"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "9SyaPzp7"
|
||||
version = "fJossEUI"
|
18
mods/create-better-fps.pw.toml
Normal file
18
mods/create-better-fps.pw.toml
Normal file
@ -0,0 +1,18 @@
|
||||
name = "Create Better FPS"
|
||||
filename = "createbetterfps-1.20.1-1.1.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "519f436f67c316db546cbab54a03fdbfd17fe9f1"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = false
|
||||
description = "This project can greatly improve your fps when using ShaderPacks playing Create6.0."
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6716449
|
||||
project-id = 1217518
|
13
mods/create-big-cannons-advanced-technologies.pw.toml
Normal file
13
mods/create-big-cannons-advanced-technologies.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create Big Cannons: Advanced Technologies"
|
||||
filename = "cbc_at_forge_1.20.1_0.1.3a.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/pTfszyXD/versions/RbSJjkBN/cbc_at_forge_1.20.1_0.1.3a.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "4fd2d61e17e09b9e6a8585283a4e243bb86f3f892f160805505f74e26458b078574c4bc1ebf2e7432f71604a5f98f72e258bba201e9e193eaf2f6fa116830b0a"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "pTfszyXD"
|
||||
version = "RbSJjkBN"
|
@ -1,13 +1,13 @@
|
||||
name = "Create Big Cannons"
|
||||
filename = "createbigcannons-5.9.0+mc.1.20.1-forge.jar"
|
||||
filename = "createbigcannons-5.9.1+mc.1.20.1-forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/GWp4jCJj/versions/ZOkFGRwq/createbigcannons-5.9.0%2Bmc.1.20.1-forge.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "b1689d75c4a9fb594434649f55fb81c07404596b"
|
||||
url = "https://cdn.modrinth.com/data/GWp4jCJj/versions/hdPNh3oa/createbigcannons-5.9.1%2Bmc.1.20.1-forge.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "2732bfaa49c762e6768d8b60b9e5d75c152a6e013b4898135fdbcb790e2c5b7087e06d2f13b30baf6eb22686711b21b2fb6d95daa6b387bd9cd9b905c29449a6"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "GWp4jCJj"
|
||||
version = "ZOkFGRwq"
|
||||
version = "hdPNh3oa"
|
||||
|
@ -1,13 +1,13 @@
|
||||
name = "Create: CC Total Logistics"
|
||||
filename = "createcclogistics-1.20.1-forge-0.3.5.jar"
|
||||
filename = "createcclogistics-1.20.1-forge-0.3.7.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/FuyTRq2g/versions/L1mTX79Z/createcclogistics-1.20.1-forge-0.3.5.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "81ba37bdc27df52014d54e269bd13aff38b92b37"
|
||||
url = "https://cdn.modrinth.com/data/FuyTRq2g/versions/wsrJETfG/createcclogistics-1.20.1-forge-0.3.7.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "96cf9a3eef9c355d4c6ca8752fea37629a3b45cbc93b65efd718d41f32c4189871b588eac76ae6aaeee186f1b2880dd8f21a92d46ccbda7447a6e4ee5564a686"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "FuyTRq2g"
|
||||
version = "L1mTX79Z"
|
||||
version = "wsrJETfG"
|
||||
|
13
mods/create-confectionery.pw.toml
Normal file
13
mods/create-confectionery.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create Confectionery"
|
||||
filename = "create-confectionery1.20.1_v1.1.0.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/WPE5gRs9/versions/rMCmTwR8/create-confectionery1.20.1_v1.1.0.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "a72005f5bd6cfe590f0ef359e1e7b9c9d9f573508e671f7e462c56c27d9fbbb413a9bdfd52eb5a1b59229535df9aba3c7f6f4ea082ca3f0b9df20041f5950921"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "WPE5gRs9"
|
||||
version = "rMCmTwR8"
|
@ -1,13 +1,13 @@
|
||||
name = "Create: Connected"
|
||||
filename = "create_connected-1.0.3-mc1.20.1-all.jar"
|
||||
filename = "create_connected-1.1.7-mc1.20.1-all.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/Vg5TIO6d/versions/3VdM3n84/create_connected-1.0.3-mc1.20.1-all.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "0c7dc70a77706e6289e612673ce9508d5de39b71"
|
||||
url = "https://cdn.modrinth.com/data/Vg5TIO6d/versions/HMzC945H/create_connected-1.1.7-mc1.20.1-all.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "647418a320bf722c280b452df54e78dc5deb351ac586ffb2fb8a89ae4784771c4bd4ee17c16efc15d8d705e299521aaa6150bb9e3ab6962fe1c23312c87d2328"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "Vg5TIO6d"
|
||||
version = "3VdM3n84"
|
||||
version = "HMzC945H"
|
||||
|
13
mods/create-diesel-generators.pw.toml
Normal file
13
mods/create-diesel-generators.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create: Diesel Generators"
|
||||
filename = "createdieselgenerators-1.20.1-1.3.2.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/ZM3tt6p1/versions/C5orwyhl/createdieselgenerators-1.20.1-1.3.2.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "b24d334d54a155a5bbabbe846a07e97bde3c26da23e9101567757e3fff27f433b9751f3944587f53e5531df61f5cff5b7bab8f05cc8653a790da1b8f906a4dd2"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "ZM3tt6p1"
|
||||
version = "C5orwyhl"
|
13
mods/create-encased.pw.toml
Normal file
13
mods/create-encased.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create Encased"
|
||||
filename = "Create Encased-1.20.1-1.7.2-fix1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/hSSqdyU1/versions/usE25rBf/Create%20Encased-1.20.1-1.7.2-fix1.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "bfc692851e342cd2e22bbe3b8627247f145dbac72d6737941486262079e0aad87bad597439557f31eecb17cd703de4ae7c5e8d6706190a4362d4f43003f7fcc7"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "hSSqdyU1"
|
||||
version = "usE25rBf"
|
@ -1,13 +1,13 @@
|
||||
name = "Create: Enchantable Machinery"
|
||||
filename = "createenchantablemachinery-3.3.3+mc1.20.1-forge.jar"
|
||||
filename = "createenchantablemachinery-3.4.1+mc1.20.1-forge.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/eqrvp4NK/versions/roObsdUd/createenchantablemachinery-3.3.3%2Bmc1.20.1-forge.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "8f0e06984dc8a188726732f0f17133a66339bca1"
|
||||
url = "https://cdn.modrinth.com/data/eqrvp4NK/versions/hHW0Bm2r/createenchantablemachinery-3.4.1%2Bmc1.20.1-forge.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "c8492e85a0756a165e291ac896aab5b3276de182dac5a177d7fcd6c31b58606a5aa845be013055c00a5dfba64f68d89e97ee38e3188a248918f1a15e61869399"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "eqrvp4NK"
|
||||
version = "roObsdUd"
|
||||
version = "hHW0Bm2r"
|
||||
|
@ -1,13 +1,13 @@
|
||||
name = "Create: Enchantment Industry"
|
||||
filename = "create_enchantment_industry-1.3.2-for-create-6.0.4.jar"
|
||||
filename = "create_enchantment_industry-1.3.3-for-create-6.0.6.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/JWGBpFUP/versions/j4ZxxcbE/create_enchantment_industry-1.3.2-for-create-6.0.4.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "69c646642b6c7d97f7876cd847201c5d810b9e49"
|
||||
url = "https://cdn.modrinth.com/data/JWGBpFUP/versions/E8bB0Vws/create_enchantment_industry-1.3.3-for-create-6.0.6.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "aa1714ee1c7562f0b01780bb3a1271e7214a790711efc8279f11b133075fc72de6e1c08ca87fbf4eeb113d2ea816947153c2383bd90b18e2221d28bd14b7844e"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "JWGBpFUP"
|
||||
version = "j4ZxxcbE"
|
||||
version = "E8bB0Vws"
|
||||
|
@ -4,8 +4,8 @@ side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/MOgR2kut/versions/oA3ZatXt/createhalitosis-1.20.1-1.0.1.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "16ba23808b68fc7fede81434a354bf8f57463ea2"
|
||||
hash-format = "sha512"
|
||||
hash = "8a4d4174356561d59d33053eab6d6e675580d38d08b13d7a92bb93ea7c1d3a747b33df2688a9f2f53e2264ca5e993075e200d8d2fca6c0369c43a41880ebd573"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
|
@ -1,13 +0,0 @@
|
||||
name = "Create Jetpack"
|
||||
filename = "create_jetpack-forge-4.4.2.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/UbFnAd4l/versions/wAQ8Ph2w/create_jetpack-forge-4.4.2.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "075d763daff4c8d0522e9bc673760daf9eb7abb4"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "UbFnAd4l"
|
||||
version = "wAQ8Ph2w"
|
@ -1,13 +0,0 @@
|
||||
name = "Create: Love & War"
|
||||
filename = "createloveandwar-0.4.1-1.20.1-Create-6.0.0.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/71LJXmxX/versions/ifb6B2Zh/createloveandwar-0.4.1-1.20.1-Create-6.0.0.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "61efa35bd58361203c5d0b39ed2be05ee5eaccc4"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "71LJXmxX"
|
||||
version = "ifb6B2Zh"
|
@ -1,13 +1,13 @@
|
||||
name = "Create Mechanical Extruder"
|
||||
filename = "create_mecanical_extruder-1.20.1-1.6.9-6.0.4.jar"
|
||||
filename = "create_mecanical_extruder-1.20.1-1.6.10-6.0.6.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/hGAlcCDJ/versions/xrCoD99D/create_mecanical_extruder-1.20.1-1.6.9-6.0.4.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "a9ce8ed8774984e95548253a35979bda7dd7a2fd"
|
||||
url = "https://cdn.modrinth.com/data/hGAlcCDJ/versions/VNMBNgGY/create_mecanical_extruder-1.20.1-1.6.10-6.0.6.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "c66c12e16e36868abfaba29cccfdca703fd93e80b1768ba77a55b0b156bc6b6663b9e97bdf7928496a8a8f83277871a177a78f65e43e4b9829b124a0d81ebdf3"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "hGAlcCDJ"
|
||||
version = "xrCoD99D"
|
||||
version = "VNMBNgGY"
|
||||
|
@ -1,13 +1,13 @@
|
||||
name = "Create Mechanical Spawner"
|
||||
filename = "create_mechanical_spawner-1.20.1-0.1.6-6.0.4.jar"
|
||||
filename = "create_mechanical_spawner-1.20.1-0.1.7-6.0.6.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/T1hmeGi9/versions/wXrjWpGm/create_mechanical_spawner-1.20.1-0.1.6-6.0.4.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "2555641e47fb5adae97b4c1469012c22e2876b96"
|
||||
url = "https://cdn.modrinth.com/data/T1hmeGi9/versions/rmpoahFk/create_mechanical_spawner-1.20.1-0.1.7-6.0.6.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "98bbd78eb33682203a5daae7f7f3d1000e0fcfb325624c9605a1e8a6638c15466282c53ed76245ab291aaff273b7bc6fce55c54a09986b89af23a2c05280e50f"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "T1hmeGi9"
|
||||
version = "wXrjWpGm"
|
||||
version = "rmpoahFk"
|
||||
|
@ -1,13 +0,0 @@
|
||||
name = "Create: Metallurgy"
|
||||
filename = "createmetallurgy-0.0.7-C6-1.20.1.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/Soft45xC/versions/sr7zqqRS/createmetallurgy-0.0.7-C6-1.20.1.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "7c642e6b29d63a6834fbc3efa23272f76a424e62"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "Soft45xC"
|
||||
version = "sr7zqqRS"
|
@ -1,13 +1,13 @@
|
||||
name = "Create: Mobile Packages"
|
||||
filename = "create_mobile_packages-1.20.1-0.5.0.jar"
|
||||
filename = "create_mobile_packages-1.20.1-0.5.5.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/1vXRfEHZ/versions/YQO7dCSQ/create_mobile_packages-1.20.1-0.5.0.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "ce446d3c917f7757c18584354853d7c2c1ab51b5"
|
||||
url = "https://cdn.modrinth.com/data/1vXRfEHZ/versions/iVETuh9w/create_mobile_packages-1.20.1-0.5.5.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "e3880052d41b32e05df851ffd546408975949c74cb6b84fb5573b0eaab32ce934a92f4899fd53181577bc4cd7497f4d03a9fd329332b99f3e22b655482d58fc8"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "1vXRfEHZ"
|
||||
version = "YQO7dCSQ"
|
||||
version = "iVETuh9w"
|
||||
|
@ -1,13 +1,13 @@
|
||||
name = "Create Ore Excavation"
|
||||
filename = "createoreexcavation-1.20-1.6.3.jar"
|
||||
filename = "createoreexcavation-1.20-1.6.4.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/ResbpANg/versions/CNLjZPEs/createoreexcavation-1.20-1.6.3.jar"
|
||||
hash-format = "sha1"
|
||||
hash = "16bdf28e86d8e291f8b6c099feac169389b44caa"
|
||||
url = "https://cdn.modrinth.com/data/ResbpANg/versions/MPDMsEbA/createoreexcavation-1.20-1.6.4.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "c38adcbbd3e53b29938c8f35a16a6c1c58c4947962cf260fa8ac3029b6f9f53e4cef574768b569239f5a78633700976316da59632425949b316bc019fc0e6994"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "ResbpANg"
|
||||
version = "CNLjZPEs"
|
||||
version = "MPDMsEbA"
|
||||
|
13
mods/create-radars.pw.toml
Normal file
13
mods/create-radars.pw.toml
Normal file
@ -0,0 +1,13 @@
|
||||
name = "Create: Radars"
|
||||
filename = "create_radar-0.3.1+mc1.20.1-all.jar"
|
||||
side = "both"
|
||||
|
||||
[download]
|
||||
url = "https://cdn.modrinth.com/data/BLu2Yqfq/versions/gW067sUS/create_radar-0.3.1%2Bmc1.20.1-all.jar"
|
||||
hash-format = "sha512"
|
||||
hash = "1a187904386fd566d5d7b83afa1d2cd16b12c89455fa6dece58836e9a40164d8da0773b50265210b6f0ff1764f816f3dc892f5a8dadffb2c9c9dd0c332eae8e6"
|
||||
|
||||
[update]
|
||||
[update.modrinth]
|
||||
mod-id = "BLu2Yqfq"
|
||||
version = "gW067sUS"
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user