#Link which will be opened in browser on request_help_button pressed.
#If equals CHANGE_ME, will open Forge/NeoForge/Fabric/Quilt discord link. Names of communities/channels also will be used not from config, but according to this link.
#Must start with 'https://' or 'www.'
help_link="CHANGE_ME"
#With this option, you can select the formulation of the GUI (e.g., in the help buttons, title).
#Currently supported:
# - DISCORD: Uses terminology like 'join the Discord' and 'post in #channel'.
# - GITHUB: Uses terminology like 'visit the GitHub' and 'post into a new issue'.
formulation_type="GITHUB"
#Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting.
#If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used.
#Supported values: mclo.gs / gnomebot.dev
upload_to="gnomebot.dev"
#Show gui on minecraft crashed on modloading and FML error screen displayed.
show_on_fml_error_screen=true
#Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash.
kill_old_app=true
#If options.txt doesn't exist, the default language will be used.
default_lang="en_us"
#By default, crash assistant will get the value for the current language from the overrides folder, then from the jar.
#By changing this option, it will first try to get it from the current overrides, then (if no override exists for this language)
#from the override for the language specified here, and only then from the jar language.
#Use "NONE" to disable this feature. Or language key, like "en_us" to enable it.
priority_lang_for_overrides="NONE"
#By changing this value you can disable creating "crash_assistant_localization_overrides" folder and placing "README.md" file there.
#List of blacklisted log files (checked with startswith()). This files won't show in GUI logs list.
blacklisted_logs=[]
#A simplified GUI that hides the logs list until the user opts into Expert Mode.
[simple_mode]
#If enabled, the GUI starts in simple mode with logs hidden and a single "Show Logs (Expert Mode)" button.
#Disabled by default.
enabled=false
#If true, modpack creators always see the Expert Mode with logs visible, even if simple mode is enabled.
prevent_for_modpack_creators=true
#If true, hides the mod list changes section while simple mode is active.
hide_modlist_section=false
#Here you can change text of lang placeHolders.
#Also you can change any text in lang files.
#You don't need to modify jar. You can change it in config/crash_assistant/lang. For more info read README.md file located where.
[text]
#$CONFIG.text.support_name$ in lang files will be replaced with this value.
#For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$"
#Recommended values: "Modpack-X Discord", "Modpack-X GitHub repository", etc.
support_name="PodKos"
#$CONFIG.text.support_place$ in lang files will be replaced with this value.
#Recommended values: "#support channel".
#In case of formulation type `GITHUB` won't be used.
support_place="#example channel"
#$CONFIG.text.modpack_name$ in lang files will be replaced with this value.
#For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!"
#Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config.
modpack_name="Banana"
#Settings of message generated by Upload all button
[generated_message]
#Add prefix before filename.
#This can prevent too small, hard to hit on mobile links.
#Recommended values: "### ".
prefix="### "
#Separator between logs.
#If you want vertical logs, use "\n$PREFIX$".
logs_separator=" | "
#Adds line in log list about this Intel processor can be corrupted.
intel_corrupted_notification=true
#Adds line in log list about piracy/offline mode or if check failed.
piracy_notification=true
#If the modpack is created for a non-English-speaking audience, сhange this to the language the modpack is designed for.
#This lang will be used only for generating message by "Upload all..." button.Do not modify this value if there's a chance that the generated message will be sent to English-speaking communities.
generated_msg_lang="en_us"
#This text will be under "$CONFIG.text.modpack_name$ crashed!" in generated message by Upload all button.
#You can include:
# * some form, which users should fill out.
# * additional information like Minecraft version, etc.
text_under_crashed=""
#With this option you can notify user about something related with posting generated message.
#For example if they need to fill some option from "text_under_crashed", etc.
#Supports html formatting, placeholders.
#Leave empty to prevent showing this warning message.
warning_after_upload_all_button_press=""
#Puts problematic frame from hs_err to message.
put_problematic_frame_to_message=true
#Puts analysis result(names of crash reasons) to message, instead of just count.
put_analysis_result_to_message=true
#Color modified mods count/analysis in msg with ANSI.
#Can be needed to be disabled if issues are reported to something not supporting ANSI codeblocks, like GitHub.
#If you disable this option, you may also want to remove "ansi" from "generated_message.ansi_block_pattern".
#Settings of links copied by Upload and copy link buttons
[copied_links]
#With this option, you can customize how single links from individual upload buttons are copied, there
#log of small size was uploaded to a single link.
#For example, leave just $LINK$ to copy just link.
single_link="$LOG_NAME$$FILE_NAME$: $LINK$"
#With this option, you can customize how links from individual upload buttons are copied, there
#log was split to the 2 parts (head and tail, due to too large size for single upload), but user only decided to copy only one of them (not message with both).
# The port number to use for the voice chat communication.
# Audio packets are always transmitted via the UDP protocol on the port number
# specified here, independently of other networking used for the game server.
# Set this to '-1' to use the same port number that is used by the Minecraft server.
# However, it is strongly recommended NOT to use the same port number because UDP on
# it is also used by default for the server query. Doing so may crash the server!
port=24454
# The server IP address to bind the voice chat to
# Leave blank to use the 'server-ip' property from the 'server.properties' config file
# To bind to the wildcard IP address, use '*'
bind_address=
# The distance to which the voice can be heard
max_voice_distance=48.0
# The distance to which the voice can be heard when whispering
whisper_distance=24.0
# The Opus codec
# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'
codec=VOIP
# The maximum size that audio packets are allowed to have (in bytes)
# Set this to a lower value if audio packets don't arrive
mtu_size=1024
# The maximum number of packets a player can send per second
# Set this to -1 to disable the rate limit - This must be greater than 0 in all other cases
# This only applies to voice chat packets that are sent through Minecrafts networking
# This affects actions like opening/joining/leaving voice chat groups or general state changes like disabling/enabling the voice chat
tcp_rate_limit=16
# The frequency at which keep-alive packets are sent (in milliseconds)
# Setting this to a higher value may result in timeouts
keep_alive=1000
# If group chats are allowed
enable_groups=false
# The hostname that clients should use to connect to the voice chat
# This may also include a port, e.g. 'example.com:24454' or just a port, e.g. '24454'
# Do NOT change this value if you don't know what you're doing
voice_host=
# If players are allowed to record the voice chat audio
allow_recording=true
# If spectators are allowed to talk to other players
spectator_interaction=false
# If spectators can talk to players they are spectating
spectator_player_possession=false
# If players without the voice chat mod should be kicked from the server
force_voice_chat=false
# The amount of time the server should wait to check if a player has the mod installed (in milliseconds)
# Only relevant when 'force_voice_chat' is set to 'true'
login_timeout=10000
# The range in which the voice chat should broadcast audio
# A value less than 0 means 'max_voice_distance'
broadcast_range=-1.0
# If the voice chat server should reply to external pings
allow_pings=true
# If the mod should load native libraries on dedicated servers
# This is mostly relevant for voice chat addons
use_natives=true
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.