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2026-05-01 13:07:13 +02:00
//////////////////////////////////////////
// Complementary Shaders by EminGT //
// With Euphoria Patches by SpacEagle17 //
//////////////////////////////////////////
//Common//
#include "/lib/common.glsl"
//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader//////////
#ifdef FRAGMENT_SHADER
//Pipeline Constants//
//Common Variables//
//Common Functions//
//Includes//
//Program//
void main() {
}
#endif
//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader//////////
#ifdef VERTEX_SHADER
//Attributes//
//Common Variables//
//Common Functions//
//Includes//
//Program//
void main() {
}
#endif