banana-mc/defaultconfigs/minecolonies_tweaks-server.toml

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2025-07-26 14:46:54 +02:00
[researches]
#Range: 0.0 ~ 2.147483647E9
speed = 1.0
#Can be research multiple 6 depth, ignore limitation of choose only one
ignoreConstraints = false
[fields]
#If true, Citizen can works same field to without wait time. Also work in field list by sequentially.
#If false, use MineColonies' s method.
newRetrieveMethod = true
#Range: 5 ~ 15
farmMaxRange = 5
[jobs]
#Range: > 0
blockMiningDelay = 500
#Range: > 0
blockBuildingDelay = 15
#for restaurant, netherworker
#Range: > 0
menuPerLevel = 5
[jobs.builder]
#builder's blockMiningDelay = commonBlockingMiningDelay * buff
#Range: 0.0 ~ 1.0
blockMiningDelayBuff = 0.5
[jobs.crafing]
#craftingTicks = progressMultiplier / craftSkillLevel * hittingTime
#Range: > 0
progressMultiplier = 10
#Range: > 0
hittingTime = 3
#The delay ticks for go to work again after Citizen returned at hut
#This was 0 when 1.19.2
#Range: 0 ~ 400
decideDelay = 400
[jobs.sifter]
#siftingTicks = progressMultiplier - strengthLevel
#Range: > 0
progressMultiplier = 50
[jobs.farmer]
#finalDelay = workDelay - (skillDivider * staminaLevel)
#Range: > 0
workDelay = 40
#Range: 1.0 ~ 2.147483647E9
skillDivider = 2.0
#if harvested count reached to this, farmer will go to dump
#Range: > 64
actionsDoneUntilDumping = 256
#whether plant seed after hoeing dirt
plantAfterHoe = true
#whether plant seed after harvest crop
plantAfterHarvest = true
[jobs.structure]
#If this is off, Builders will requests 'Leaves' on needed it when build.
leavesFree = true
[jobs.warehouse]
#Range: 1 ~ 20
couriersPerLevel = 2
[jobs.maximumStock]
#This will be affected by research effect 'effects/minimumstockmultiplier'
#Range: 0 ~ 100
kindsPerLevel = 5
[citizens]
disableMourn = false
#MineColonies's default value is false
disableInteractionDelay = true
[monsters]
[monsters.raider]
disableImmunity = true
disableThorns = false
[blocks]
[blocks.crop]
#Caution: if change this, all planted MineColonies crops when before are will break into item.
vanillaFarmland = false
ignoreBiome = false
canPlayerPlant = false
canPerformBonemeal = true